IRC log for #wowace on 20090327

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00:09.23Repo10prat-3-0: 03sylvanaar * r258 modules/ChannelNames.lua: fix channel naming
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00:29.41NayalaI've two questions about .pkgmeta. First is it possible to specify embeds of subdirectories of git projects and if so how. Second is how does tag bit work with SVN, does it effectively write the mainline/trunk bit of the SVN url as tag/tagname?
00:31.06NayalaI'm thinking of using git for the 2.0 version of LibFilter, but want to keep the ability to embed just sub folders.
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00:42.51Xinhuannayala, i don't think you can embed subfolders in git using pkgmeta (at the moment)
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00:43.08NayalaBummer, that's what I was afraid the answer would be.
00:43.15Xinhuanask ckknight for a clarification perhaps
00:43.37ckknightyes you can
00:43.41kenlyricis there a mod that will let me see my party members quest objectives in my own quest tracker?
00:43.49NayalaOh, how?
00:43.57kenlyriceven if i don't have the quest
00:44.04Xinhuanif its possible, its probably described in the pkgmeta knowledge base
00:44.10Xinhuani haven't looked at it for a while
00:44.19NayalaLooked there first.
00:44.42Xinhuanok you're going to have to bug ck for that one then if it isn't in knowledge base
00:45.05ckknightby adding folder to the end, after .git
00:45.28NayalaCool
00:48.22NayalaSo does it rewrite SVN urls when used with the tag field? Not that that matters if the git stuff works, since I'll probably just switch for my new stuff. I.e.  url: svn://server/wow/project/mainline/trunk/subdir tag:fubar mean it actually gets svn://server/wow/project/mainline/tag/fubar/subdir?
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01:00.41ckknightyes
01:00.51NayalaThanks again.
01:01.15ckknighthttp://images.encyclopediadramatica.com/images/a/a5/Ihasashuvel.jpg
01:04.07Arrowmasteryou really shouldnt be using subdirs like that with git though
01:04.43*** join/#wowace Lisimba (n=Lisimba@s55915088.adsl.wanadoo.nl)
01:04.48NayalaWhy? I will have a bunch of modules that I only want certain subsets in some addons.
01:05.51NayalaThough I've thought about making each module as it's own project as an alternative.
01:08.02NayalaIs there another way to do that?
01:09.05XinhuanTRANSFER_ABORT_UNIQUE_MESSAGE1 = "Until you've escaped The Lich King's grasp, you cannot leave this place!";
01:09.06Xinhuanlol
01:10.06Xinhuanits fine nayala, consider it like ace3
01:10.14Xinhuanpeople only include subsets of ace3 that they need
01:10.21Xinhuanand not the entire ace3
01:11.32Xinhuanhohoho pastamancer
01:11.35Xinhuan+function ENV.UnitHasVehicleUI(unit)
01:11.41Xinhuan+return UnitCanAssist("player", unit) and UnitHasVehicleUI(unit)
01:11.41Xinhuan+end
01:11.47Xinhuanin latest PTR patch
01:12.03Xinhuanyou can now figure out if a player has a vehicle securely
01:12.21Xinhuanin the restricted environment
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01:32.33Catreina@project AceHook-3.0
01:32.34RepoCatreina: No project found that matches 'acehook-3.0'
01:32.38Catreinabah
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01:40.20pompyCatreina: http://www.wowace.com/projects/ace3/
01:40.27Catreinawhere can I find API documentation on AceHook-3.0?  I am having issues.... bah, thanks
01:40.36CatreinaI think
01:41.26Catreinayeah, I see DB, Event, Config, and some other stuff (not linked), but the only stuff I can find for AceHook is for 2.2 or earlier
01:42.33Catreinahttp://old.wowace.com/wiki/Category:API_Documentation only shows 2.2 =(
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01:46.21pompyhttp://www.wowace.com/projects/ace3/pages/getting-started/
01:53.15CatreinaI have read that a few times, but knowing the specifics of the arguments (like http://old.wowace.com/wiki/AceConfig3) is what I am looking for.  I want to learn and digest, not just copy/paste =)
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01:54.48Catreinafor example, I cannot determine through the information provided if I have to RawHook a non-secure function to stop it from executing after I work on it if I need too
01:55.00Catreinado I have to always rawhook in that instance?
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02:10.36KilrooWell, this is becoming moderately annoying.
02:11.56Kilrooconsiders trying out the latest Curse client as a temporary measure.
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02:27.35CatreinaChatFrame_MessageEventHandler is considered secure?
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03:41.43Catreinacan I enumerate tradeskill recipes/patterns/etc without having to open up the window itself?
03:43.00ckknightlol: http://img.4chan.org/b/src/1238118773956.jpg
03:43.17ckknight(SFW)\
03:44.21CatreinaI know most tradeskill mods force you to open the tradeskill window first so they can save the tradeskills, but one would think that requirement would be removed or worked around by now
03:47.29sacarascckknight: That was kinda funny, but I saved it for later anyway.
03:48.12AckisCatreina: you need it open
03:48.37Catreinadamn
03:49.19Ackiswhat are you planning on doing?
03:50.24CatreinaWell, gemlist doesnt seem to work well at all anymore
03:50.31Catreinaand GemHelper is the same
03:50.42sacarascAckis: Get me the remaining mining, cooking and engineering recipes I need.
03:50.54Ackissacarasc: ni hao?
03:51.14Catreinaand I want to have a bit more control over certain aspects, as well as make a GUI and bring it to Ace3, so I decided to code a new one from scratch
03:51.15sacarascYou made the mod that reminds me I'm missing stuff, you get me the stuff!
03:51.35Catreinainstead of asking to take over gemlist (as it is currently abandoned)
03:51.51Ackissacarasc: want me to make a mod that says "you have a small penis" as well to remind you?
03:51.56CatreinaLOL
03:51.59AckisCatreina: ah ok
03:51.59sacarascYes!
03:52.21Catreinaomg I am rofl
03:52.30sacarascI often get caught out with that... "You said your penis was big!" "I forgot I have a micropenis."
03:52.51Ackislol
03:52.59Ackis@project broker-itemlist
03:53.00RepoAckis: http://www.wowace.com/projects/broker-itemlist/. Broker_Itemlist. Game: WoW. Morgalm (Manager/Author). Updated: 3 days ago
03:54.19Catreinaso I have to open the JC panel first to populate the db list
03:55.43Catreinawhat would the event be when learning a new skill/recipe? I presume it would have a "SKILL" or "LEARNED" in it?
03:56.20Ackistradeskill_update maybe?
03:57.13Catreinathat seems to fire way too much
03:57.13CatreinaFired immediately after TRADE_SKILL_SHOW, after something is created via tradeskill, or anytime the tradeskill window is updated (filtered, tree folded/unfolded, etc.)
03:57.59Ackis@ticket broker-itemlist 3
03:58.00RepoAckis: http://www.wowace.com/projects/broker-itemlist/tickets/3 - Embeds fubared?. Reported by: Ackis. Type: Defect. Updated: 87 seconds ago. Status: New. Priority: Medium. Assignee: Morgalm. Votes: 0. Comments: 1
03:59.00Catreinalooks like it might be the only one that fires when a new recipe is learned tho
04:00.15Ackisnevcairiel: 'Hide Health values if at 100%' missing from sraidframes, just added it to the localization app
04:06.41Ackishttp://paste.wowace.com/396/ what am I doing wrong w/ that?
04:06.53Torhalnevcairiel: Strangely enough, my problem was with farclip. I turned it to half and suddenly my framerates stay high...played three hours tonight without a change.
04:07.12Torhal...which is bullshit considering I have a 1GB 9500GT
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04:22.35Repo10auctionlite: 03MerialKilrogg * r85 / (3 files in 1 directory): Removed debug code.
04:22.38RepoBumped version number to 1.0.3.
04:24.09Repo10auctionlite: 03MerialKilrogg 04v1.0.3 * r86 : Tagging as v1.0.3
04:25.24Catreinainteresting
04:26.05Catreinathe chat hook seems to be working fine, except that when I introduce WIM into the scenario, the whisper I am trying to totally drop is being shown
04:26.45Catreinais it possible to force the hook to be executed first?
04:27.42WobWorkcan't you call the hook before your code?
04:28.00WobWorkhm, I haven't written any hooking scripts since WAR, so I'd be confused =P
04:28.05CatreinaI mean is it possible to call my hook before another addons gets called?
04:28.17Catreinawithout WIM the whispers are silently dropped
04:28.26Catreinaonce I enable WIM, they show up.
04:28.46Catreinaleading me to believe that WIM's hook is run before mine
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04:33.17Vonhinten~wowalert
04:33.18purlhttp://launcher.worldofwarcraft.com/alert (US); http://status.wow-europe.com/en/alert (EU) [NB: URL goes to 404 unless there's an active alert]
04:33.42Vonhintencan't connect, what the shit
04:35.36CatreinaI got booted too
04:35.45Catreinamight be a down or hiccuping router
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04:42.38pompy1I got disconnected too
04:43.28Repo10arl: 03Ackis * r1610 / (2 files in 2 directories):
04:43.31RepoFix up the dump command with some flags, and make the tradeskill remembering stuff way more robust (doesn't save tradeskills which aren't your own, etc)
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04:52.21Repo10arl: 03Ackis * r1611 AckisRecipeList.lua:
04:52.24RepoMake a function which nukes the saved data for tradeskills.  If you're getting an error on opening a tradeskill run that and all should be fixed.
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04:56.31noctsHeads up, has anyone noticed this google code project? Licensed under GPL, but it's taking directly from a number of addons from the community. - http://code.google.com/p/addons/
05:03.00CatreinaI think the person posting that is trying to post a compilation and doing so inappropriately (for a mage)
05:03.13Catreinaat least that is what it looks like at first glance
05:05.57noctsThere are non-GPL mods that he is releasing as GPL, which is illegal.
05:06.17noctsI kind of get that he may just be storing them for personal use, or even a compilation.
05:06.41noctsStill. Just wanted to make people aware; Antiarc's code is in there too.
05:09.42CatreinaI see, well actually I did not see, but then I dont know which mods are GPL and which are not.
05:10.00Catreinanot by sight anyway
05:11.14noctsXinhuan, as well.
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05:18.05Catreinaanyone have experience with the recent LibChatHandler-1.0?
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05:32.39orionshockCatreina: other than it's written in a fairly awkward way...
05:33.36sb|workmorning
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05:39.55Catreinayeah
05:40.39Catreinawell, the reason asked is because it seems that will be the easiest way for me to work with WIM (if people have it installed) with me being totally new to addon coding
05:41.09Catreinabut the library creation pulled right from the site causes the addon, which is working without that library, to fail
05:41.25Catreinaand its a different LibStub call than I have seen so far:
05:41.31Catreinalocal libCH = LibStub:GetLibrary("LibChatHandler-1.0");
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05:44.46WobWorkI suspect it's the same call as your expected one
05:44.55WobWorkbut I'd have to look at libstub to say for sure
05:45.01orionshockit is.
05:45.32orionshockThey set the metatable's __call to the GetLibary function, it's the same function in the end
05:46.16Catreinaso I could theoretically use
05:46.30Catreinalocal libCH = LibStub("LibChatHandler-1.0")
05:46.31Catreina?
05:46.44orionshockyes, the 2 forms are the same
05:46.51Catreinathe thing is, both cause immediate failure of the addon
05:46.57Catreinathe one I am working on that s
05:47.00Catreinais*
05:47.36orionshockthe lib is prolly not loaded by the time you call it
05:48.09orionshockhave you tried dumping the lib to the chat frame via /dump ?
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05:48.48Catreinahavent done any addon coding until today (since 1.0 anyway), and so I have not been up to date on Ace or any commands
05:48.53Catreinawhat does /dump do
05:48.58orionshock:)
05:49.05Catreinalol
05:49.19orionshockit dumps any lua value to the chat frame, /dump the one i use either comes with prat or the left over ace2 libs.
05:49.30Catreinaah
05:49.31orionshockAce3 dosn't have a /dump command, but they have /print tho
05:49.41orionshockthere are many addons that have it
05:49.43CatreinaI have prat and ace2 disabled while I am working on this
05:49.44orionshockDevTools
05:50.37Catreinainteresting
05:50.52Catreina/dump doesnt seem to exist with Prat3
05:51.16orionshockcould be
05:51.44CatreinaI presume DevTools is an addon for... uh... addon developers?
05:51.46Catreina=)
05:51.55orionshockda
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05:54.26sb|workhmm, patch soon? :p or why are they removing so much stuff from framexml?
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06:00.55orionshocksb|work: i give it ~2 weeks still
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06:06.45CatreinaI agree - ~2 weeks.
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06:11.23Civrock"I got confirmation today they pushed the live release back to April 14th. It was supposed to be March 28th. Up until two days ago, they thought they could hit the 28th, so only pushing it up a bit makes me fairly confident that it wont be changed again."
06:11.29CivrockTwo weeks old quote.
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06:19.38orionshockrelease will be on April 1st.. you'll see the downloader come up and give you a window saying " Well it was a good joke" :)
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06:22.57Catreinalol
06:25.39Catreinais there an easy way to queue outgoing messages so one doesnt get booted for sending too many too quickly?
06:25.39Axodiousz... last us qiraji gates opening in ~5 hours
06:25.48Catreinareally?
06:25.52Axodiousyea
06:25.57CatreinaI have never seen t
06:25.59Catreinait*
06:26.01Catreinawhat server
06:26.05Axodiousborean tundra
06:26.13Axodiouscouple friends of mine are getting mounts ;o
06:27.04Catreinaseems kinda unfair that the whole questline can be done still but after that there will be no chance at the mount forever =/
06:27.09Catreinabut c'est la vie
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06:27.39Axodiousif it was such a big problem i dunno why blue didnt change it at bc
06:29.14CatreinaI dont think its a problem, just a loss of some of the best content in the game, ever.
06:30.30Catreinahmmm
06:31.01Catreinausing AceTimer I could potentially queue outgoing whispers so my addon wont cause me to be disconnected, yes?
06:31.04Axodiousi mean the scarab title/mount
06:31.28Axodiousblues excuse for turning off the gate opening is it caused too much havok on new servers
06:31.36Catreinalawls
06:31.40Axodioustoo many people trying to opening the gate
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06:54.55Catreinawould it be good practice/coding to call ChatFrame_AddMessageEventFilter from inside the event you are looking to filter?
06:54.56Catreinalol
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07:38.58Repo10auctionlite: 03MerialKilrogg * r87 / (7 files in 2 directories): Switched to new localization string format.
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07:56.57ArrowmasterCatreina: use ChatThrottleLib and you wont have to queue outgoing whispers, and you dont call ChatFrame_AddMessageEventFilter from inside of a chat event
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08:18.08Repo10libfilter-1-0: 03Nayala * r42 / (5 files in 5 directories): Update licenses before tagging.
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08:19.10Mytosdoes anyone know how i would write a macro to open just the backpack and first bag of my inventory?
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08:19.53Repo10libfilter-1-0: 03Nayala 042009-03-27 * r43 :
08:19.56RepoFix somebugs in ItemRack, Soulbound and ClosetGnome filters, add Equipment Manager Filter
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08:25.50Repo10baggins_closet-gnome: 03Nayala * r48 .pkgmeta: Prep for tagging.
08:32.49Repo10baggins_closet-gnome: 03Nayala 042009-03-27 * r49 : Release 2009-03-27. Fix set icons
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08:35.50Repo10baggins_item-rack: 03Nayala * r53 .pkgmeta: Prep for release
08:36.54Repo10baggins_item-rack: 03Nayala 042009-03-27 * r54 : Release 2009-03-27: Fix fuzzy filter option.
08:39.09NayalaHalfway done... Only a little more repo spam coming.
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08:43.19Repo10baggins_libfilter: 03Nayala * r15 .pkgmeta: Prep for release
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08:51.29Repo10baggins_libfilter: 03Nayala 042009-03-27 * r16 :
08:51.32RepoRelease 2009-03-27: Fix ClosetGnome set icons, ItemRack fuzzy filter, Soulbound for bank items, and 3.1 Equipment Manager Filter
08:54.04Repo10baggins_professions: 03Nayala * r40 .pkgmeta: Prep for release
08:55.35Repo10baggins_professions: 03Nayala 042009-03-27 * r41 : Release 2009-03-27: Pick up latest LibPeriodicTable-3.1
08:57.24Repo10baggins_usable: 03Nayala * r45 .pkgmeta: Update .pkgmeta to make future releases easier.
08:59.54NayalaDone
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09:32.52orionshockdid they fix VH when wiping on bosses
09:33.02orionshockyou go back to the one you where at or do u get to do the whole thing over again?
09:33.07orionshockor is that in next patch?
09:33.46HjalteThey're fixing that?
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09:37.46Repo10sraidframes: 03Nevcairiel * r644 sRaidFrames.lua: Repackage for locale updates
09:42.33Repo10atlasloot-enhanced: 03Hegarol * r1924 / (3 files in 3 directories): - Tier 8 progress
09:51.09SunTsuorionshock: Why would they change that? I thought that was the basic difficulty of VH
09:56.18jnwhitehhttp://apidiff.pastey.net/111029
09:58.17HjalteMore joystick support, it seems
10:01.00sb|workmore?
10:01.07sb|workits all removed :o
10:01.59nevcairielYeah they removed it again
10:02.44HjalteOh, so that's what is missing
10:03.14Megalonnow that i bought a Cyborg X they remove joystick support! ;(
10:04.47sb|workthats why it looks like some 'cleanup build' to me :p
10:04.52sb|workso patch in 1.5 weeks? ;)
10:09.55*** join/#wowace Higdur (n=nike@nl119-200-104.student.uu.se)
10:15.25nevcairielDepends how finished Ulduar is now
10:15.44nevcairielflame leviathan was still really bugged in the last build
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10:27.54orionshockwhere is the NPC that does the badge exchange?
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10:29.44orionshock... next to the NPC i was standing next too..
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11:00.17Shiriksun's coming up
11:00.18Shiriktime for bed
11:00.19Shirikbai
11:05.06Groktarsummons another netsplit
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11:05.52nevcairielsummons an anvil over Groktars head
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12:09.06Lukianis a sad panda
12:09.52Gruma panda!
12:09.55Grumkills it
12:09.56sb|workstop it :(
12:10.09Groktarhuggles sb|work
12:10.17GrumWTS [Panda Hide], [Tiny Panda Skull]
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13:02.12vhaarrholy crap I just fell in love with the EU
13:02.14vhaarrhttp://www.europarl.europa.eu/news/expert/infopress_page/017-52613-082-03-13-902-20090325IPR52612-23-03-2009-2009-false/default_en.htm
13:02.57vhaarrin a nutshell, "The European Parliament adopted a new report on security and fundamental freedoms on the Internet that expressly rejects disproportionate measures for IP enforcement and and the use of excessive access restrictions placed by IP rights holders."
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13:07.27nevcairielNow lets hope our countrys adopt this fast
13:09.04SunTsunevcairiel: man, you really have faith, don't you?
13:09.35nevcairielI didn't read the article yet
13:09.42nevcairielbut they could as well force it on us =P
13:11.00SunTsunevcairiel: Yeah, but they normally only force things on us the law makes didn't have the power to push through on their own
13:11.05RepoNew project: http://www.wowace.com/projects/deus-vox-encounters/. Deus Vox Encounters. kollektiv (Manager/Author), Sockfolder (Author). Approved by Kaelten.
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13:11.24nevcairielI don't see how they would refuse to implement this policy
13:14.29sb|workyour are talking about our country and "fast"? :o
13:14.30sb|workhaha :o
13:15.05SunTsusb|work: well, it's like Blizz' "soon" ;)
13:16.01sb|workerr well, later, going home now :p
13:18.05Elkanook, that's strange...
13:18.51Elkanomy HS is bound in Orgrimmar but I ended up in between some 'highlevel' mobs in southern Dustwallow Marsh Oo
13:19.18selckini've ended up in westfall 3 times in the last month
13:19.39SunTsuElkano: See, that's what you get for playing horde ;)
13:19.43selckinworking as intented says the gm
13:20.05selckinreporting stuff is so futile
13:20.26nevcairielits probably the 0/0/0 location for the continent
13:20.46nevcairielwestfall is the 0 for EK
13:22.53Elkanomaybe... still sucks though
13:23.06Elkanocan't fly nowhere from here...
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13:59.39sb|worknevcairiel: nah, 0/0/0 is stonetalon
14:04.29Repo10bartender4: 03Nevcairiel 07master * 4.3.0-beta2-2-g7ae74d6 Options (3 files in 1 directory): [+2 commits]
14:04.32Repo7ae74d6: Use a custom widget for the X/Y Coordinate EditBox
14:04.35Repo842fb68: Options tweaks and fixes
14:11.21ckknighthey all
14:11.35ckknight(SFW) http://img.4chan.org/b/src/1238158315408.jpg - so, left, middle, or right?
14:12.08CivrockRight.
14:12.15nevcairielmiddle
14:12.25CivrockAll three at the same time?
14:12.26renchapmiddle
14:12.32ckknightI'd go with right
14:12.51JY`_it's a trap
14:12.54ckknightbut I'd tell the left one she's a bit too chunky for me
14:13.03JY`_they're all men
14:13.03ckknightthus causing her to spiral ever downward
14:13.18ckknightJY`_: it's not a trap
14:13.22JY`_:)
14:13.24nevcairielleft looks a bit like fiona from burn notice, imho
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14:13.51pb_ee1middle or right :D
14:13.53ckknightyea, she kinda does
14:13.59JY`_i just like trap girls pciture concept
14:15.28krkackknight: they're all too fat anyway!
14:15.39ckknightlol, krka
14:16.02nevcairiellol
14:17.02krkanah, only the right one is fat
14:17.11ramozi'd go with right any day - look at the nice forms!
14:17.37krkaspherical is not the only geometric form in the world
14:17.41ckknightyea, I like curves, which is why I'd go with right
14:17.42nevcairiellol
14:18.01nevcairielYou can be so mean on a geometrical level!
14:18.08krkacurves does not mean purely convex
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14:26.05Catreinatheres someone on the left there?
14:26.23CatreinaMiddle is close to perfect, right is perfect.
14:38.25ckknightI should go to work
14:38.29ckknightbut I gotta put pants on for that
14:38.33ckknightunfair, if you ask me
14:40.09Kalrothwhy?
14:40.17KalrothIt's not a requirement at my workplace
14:40.34selckinits pantless fridays are global
14:41.35Catreinais there a library or something that can help me queue outgoing whispers, or am I resigned to coding my own with timers?
14:42.13Catreinaand on that note, is there a hard limit to the number of whispers/(minute|second) before being booted?
14:42.30KalrothPantless
14:42.30Kalroth1. A lack thereof pants.
14:42.30Kalroth2. To be at peace with ones legs.
14:42.30Kalroth3. A state of perfection. Not to be confuzed with the state of New York.
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14:53.53ckknighthey all
14:54.53Catreinahey ck =)
14:55.33CatreinaYou happen to know of any libraries that queue outgoing messages, or should I just create the function to do so myself
14:57.56KalrothIsn't there a message queue library in Ace already?
14:58.44BWMerlinso many people don't understand how gathermate node locations work
14:58.58CatreinaI know there is a timer library, but I havent found anything about a message queuing feature
14:59.08Catreinaif there is, I havent seen it yet.
14:59.09Xinhuanthere isn't any such library
14:59.17Xinhuanbecause there hasn't really been a need
14:59.19Xinhuanfor one
14:59.19Kalrothdidn't there use to be one?
14:59.23*** join/#wowace Higdur (n=nike@97-110-117-82.cust.blixtvik.se)
14:59.26Kalrothin Ace 2 at least?
14:59.56Xinhuanace2/3 only throtles SendAddOnMessage()
15:00.02Xinhuannot SendChatMessage()
15:00.16KalrothYeah, that's what I assumed he meant
15:00.31KalrothAh, he said whispers the first time :p
15:00.43CatreinaIt isnt likely that I will -need- to throttle whispers, but in the event that three or four people send requests and I respond to them all with 10 lines each, that could get me booted
15:00.47Catreina<=== Jennifer
15:00.58do3mcaMOAR CHIX
15:01.12Catreinalol
15:01.20KalrothEveryone online is a "he", mainly because saying "it" is rude and so is asking!
15:01.24do3mcaSorry, CNR.
15:01.35Catreinain any event, I will have to code it myself then.
15:01.41do3mcaw00t!
15:01.44do3mcamoar chix coding!
15:01.46CatreinaI know Kalroth - just letting you know =)
15:01.47*** join/#wowace Yasuo (n=Administ@dslb-088-072-100-007.pools.arcor-ip.net)
15:01.52do3mcaoops. i should stop know ^^
15:01.59sztanpeti would reuse chatthrottlelib
15:02.19Kalrothdo3mca: That's a bad thing though, I've been told that girls code like they drive a car
15:02.22Kalrothhides.
15:02.23Catreinaoh wait
15:02.27CatreinaOMFG
15:02.27do3mcalolz
15:02.32CatreinaKALROTH!
15:02.35Catreinalol
15:02.35Kalroth<- not here
15:02.38Kalroth:P
15:02.57CatreinaYou know that statistically, boys and men have higher accident rates and DUI rates?
15:02.59do3mcanow tis was actually funny ^^
15:03.16KalrothCatreina: Sure, that's because males are dumbasses, not because they'd bad drivers
15:03.29CatreinaStatistics show that accidents == bad driving
15:03.54KalrothNo, bad driving == female crashing into a road sign at 15 mph
15:03.55Catreina=)
15:03.58CatreinaLOL
15:04.07Kalrothaccident == male crashing into a road sign as 150 mph
15:04.14Kalrothat*
15:04.20*** join/#wowace AckisWork (i=8ee55427@WoWUIDev/WoWAce/ARL/Troll/Ackis)
15:04.38CatreinaI have never been in an accdent.  Neither has my mother, or my sister.  My brother however, has totalled 4 cars, two of them in a front yard to someone elses house.
15:05.00Kalrothhaha, what
15:05.02do3mcawhat does that mean
15:05.02Catreinaanyway....  ChatThrottleLibe by Mikk
15:05.09do3mcayour X chromosomes suck
15:05.13KalrothMikk for pres!
15:05.15CatreinaLOL
15:05.27Catreinachatthrottlelib is a part of Ace3
15:05.37Catreina-- ChatThrottleLib.SendChatMessage/.SendAddonMessage functions that accept
15:05.37Catreina-- a Priority ("BULK", "NORMAL", "ALERT") as well as prefix for SendChatMessage.
15:05.41do3mcalot of libs are part of ace3
15:05.47AckisWorkCatreina: wasn't the creation of yourself an accident? :P and no it's not part of ace3
15:06.05Catreinait was in the download I just got
15:06.18do3mcaembedded maybe
15:06.26Catreinain the AceComm library folder anyway
15:06.27sztanpetits bult in
15:06.31sztanpet:D
15:07.01Catreinalocal CTL = assert(ChatThrottleLib, "AceComm-3.0 requires ChatThrottleLib")
15:07.03Catreina=)
15:08.10Catreinaanyway, my search is over, you were with me all the while.
15:08.17Catreinafacepalms
15:08.24Catreinasorry
15:08.25do3mcawe just pretended
15:08.28do3mcawho are you?
15:08.57sztanpeta gurl zomg
15:09.06AckisWorkwot?
15:09.15AckisWorkthere ARE no girls on the internet!
15:09.18Kalrothdo3mca is a chick, Ackis!
15:09.18CatreinaJennifer
15:09.18do3mcaon irc all men are men, all women are men and little kids are fbi agents
15:09.25CatreinaLOL
15:09.26do3mcaKalroth: !true
15:09.53AckisWorkI'm so confused
15:09.53ramozWelcome to IRC where the Men are Men, the Women are Men, and the little girls are FBI agents.
15:10.08do3mcayah, ramoz haz teh more correct version
15:10.46do3mcasorry, guess i spoiled it ^^
15:11.44WobWork~irc
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15:15.16Catreinalol
15:15.47do3mcamh. she can say lol. does that count as advanced irc user?
15:20.33kenlyricfucking talented
15:20.40kenlyricI need you to fucking work now not two months from now
15:21.54hastedonate to the author!
15:22.21thulFUCKING
15:23.20nevcairielOr just dont use fucking alpha versions :P
15:23.58Catreinais an IRC Server owner
15:24.15thullook at me, I'm caring.
15:24.15CatreinaAdvanced? Yeah.  Guru? not a chance
15:24.22thulass rapes Fisker-
15:24.25Catreinathul - that wasnt to you
15:24.51thulcontinues to sodomize Fisker-
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15:26.01AckisWorkCatreina: gurls can't use irc!
15:27.16Catreinayou are correct. I am really a Neptunian Lizard.
15:28.51dodgaprffft IRC server owner
15:29.00dodgaeverybody and their mom can be that
15:29.17sb|workso you are, right?
15:29.19*** join/#wowace sztanpet (n=sztanpet@142.58ec54.tvnetwork.hu)
15:29.28thulAckisWork: that would have gotten you kicked from #xkcd
15:29.29thul:-P
15:29.31dodgaNo if you've told me you own a stripper pole I'd be more impressed.
15:29.36dodgas/No/Now/
15:29.43AckisWorkthul: what's xkcd?
15:29.57thulthe irc-channel for this: http://xkcd.com/
15:29.59dodgasb|work: No, too lame nowadays. As I said, even you could be that :P
15:30.16thuland dodga and AckisWork : http://xkcd.com/322/
15:30.22thulREAD AND WEEP NOW
15:30.33dodgathul: blabla, know that already :P
15:30.51AckisWorki'm so confused
15:31.04dodgathul: http://abstrusegoose.com/132 :P
15:31.06thulxkcd is _the_ nerdy comic to read and #xkcd-signal is _the_ nerdy irc-channel to hang out in
15:31.46*** join/#wowace Hell-Razor (n=Unknown@unaffiliated/hell-razor)
15:31.49ramozon what network?
15:32.04thulirc.xkcd.com
15:32.27thul#xkcd is a bit too populated, #xkcd-signal is a very good project to improve signal-to-noise-ratio by robot-interference
15:32.34do3mcacatreina: irc server owner? yea. i run ircd on my windoze box, too
15:32.37do3mcahahahaha
15:32.37AckisWorki'm still confused
15:32.45do3mcaonly one user, though :<
15:32.54ramozfucksake is up with everyone and their mother having their own network these days =(
15:32.55dodgaAckisWork: Google for some boobies, always cheers me up
15:33.03thulwhy are you confused AckisWork?
15:33.07thulramoz: irc.xkcd.com is cool :-(
15:33.21thulramoz: /connect irc.xkcd.com /join #xkcd-signal (I'm lucifer (of course I am))
15:33.37AckisWorki don't know why i'd be kicked
15:33.49AckisWorki'm trying to find out the serial # for my video card that's at home :(
15:33.53nevcairielackis wants boobs? http://users.on.net/~bleeter/pix/boobies.jpg
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15:33.57quiescens42
15:34.26AckisWorknevcairiel: I saw you got my message about lib babble stuff last night?
15:34.38dodganevcairiel: I got all excited now :\
15:34.48thulI think is one of my favourite articles online ever: http://www.stephenjaygould.org/library/gould_fact-and-theory.html
15:34.54thulAckisWork: read the comic I linked :-(
15:35.22dodgathul: tl;dr.. I got stuff to do :P
15:35.56do3mcaxkcd is welcome to irc.OFTC.net
15:36.29thuldodga: the comic was too long?! :-P
15:36.55dodgano, that stupid article
15:37.07thuldodga: the article is amazing, you kretin!
15:37.14dodgawhatever
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15:48.08do3mcamh. who would i bugger for the curse updater?
15:48.27AckisWorkKaelten always likes to be bent over
15:48.28AckisWorkbugger hum
15:48.32AckisWork*him
15:48.33do3mcait seems it has some oddities with localized versions of vista
15:49.08do3mca*scratchhead* well, it works, but tells me all the time the path is invalid.
15:49.13do3mca+that
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16:47.24Repo10talented: 03jerry * r482 spelldata.lua: update spell data to 9733
16:53.14Repo10hotcandy: 03Nevcairiel 073.1 * 1.4.5-3-gb3b534a HotCandy.lua: [+1 commit] Abolish Poison is now 12 seconds, and added support for Abolish Disease.
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16:59.54Repo10hotcandy: 03Nevcairiel 073.1 * 1.4.5-4-g391adce HotCandy.lua: [+1 commit] Use string.format instead of a load of concats.
17:01.35Repo10arl: 03Ackis * r1612 RecipeDB/ARL-Alchemy.lua: Update Lesser Agi flags/acquire (Ticket 458)
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17:09.44Catreinahow does Repo work?
17:09.58SunTsuIt's a kind of magic
17:10.02Catreinalol
17:10.09durcyntrick question, Repo doesn't work
17:10.12CatreinaLOL
17:10.32Catreinais it just when someone posts an update to their addon on wowace?
17:10.45renchapwhen someone commits
17:11.16nevcairielyeah, it shows commits to the source repositorys
17:11.33CatreinaI see
17:11.54CatreinaI am going to have to learn how to use that when I am done the initial coding for my first addon here.... =/
17:12.20nevcairielHave you used any VCS yet?
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17:13.12Catreinanope
17:13.35Catreinanot even when I was coding my own projects and applications with vb/perl/php
17:13.45SunTsuhums AC/DCs "Highway to hell"
17:13.59CatreinaI have never used VCS/RCS nor CVS - just code and upload
17:14.07Catreinaso its going to be more new stuff for me
17:14.22nevcairielOnce you start using it, you will not want to miss it again :)
17:16.17Catreinais there anything wrong with doing
17:16.18Catreinafunction JCList:CHAT_MSG_WHISPER(eventName, ...)
17:16.22Catreina<PROTECTED>
17:16.26Catreina???
17:16.50Xinhuanno, nothing wrong with that
17:17.10CatreinaI am used to arguments being passed in the function call, but I am still slightly confused with the global event,arg1... and the ... operator
17:17.17durcyni'd use ChatFrame_AddMessageFilter("CHAT_MSG_WHISPER", function) personally
17:17.21Xinhuanignore globals Catreina
17:17.28Xinhuanjust use the ones passed in
17:17.45vhaarrdurcyn: who says he needs a filter
17:17.46Xinhuanthe globals are provided only for backwards compatibility
17:17.58Xinhuanyou shouldn't need to use any of them ever
17:18.41Xinhuan... is just a special variable name that means "the remainder arguments"
17:18.46Xinhuanit isn't an operator
17:19.04CatreinaI do use a filter to hide the incoming and outgoing messages (spammy), but I am currently using it ONLY for that
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17:20.38CatreinaI suppose I could put the one call from the CHAT_MSG_WHISPER event into the filter call, but from what I have read that could miss data.  I am probably wrong on that tho
17:20.56vhaarrwhy don't you just explain what you're actually trying to do
17:21.12vhaarrand paste the code on paste.wowace.com
17:21.22Catreinaone sec
17:24.42Catreinahttp://paste.wowace.com/397/
17:25.02Repo10arl: 03Ackis * r1613 ARLConfig.lua: Update a bit of code formatting.)
17:25.16CatreinaI am trying to both hide incoming whispers (and the responses to them) with specific triggers, and also process said incoming whispers
17:25.41Catreinathe filtering is what caused my confusion with globals and ... etc.
17:26.05vhaarryou can do both with the filter, you don't need the event as well
17:26.31XinhuanCatreina, what kind of incoming whispers are you trying to process?
17:26.36Xinhuansomething like !gem agility
17:26.39Xinhuantype of whispers?
17:26.46Catreinathats what I thought, except that I had trouble getting the players name
17:26.48Catreinayeah
17:27.03CatreinaGemList is broken, and I dont like CraftList2 (sorry author)....
17:27.18Xinhuanvhaarr has a replacement addon for it
17:27.20vhaarrtry my CraftyGnome
17:27.23Xinhuanyou're in luck
17:28.18Xinhuanso, you should A) download it and view/learn from the code B) possibly even use it, so you don't have to write your own
17:28.47Xinhuan(still a good learning process though, since you said you want to learn ;p)
17:28.52Catreinaone of the reasons I am writing this is because I dont want any other craftingskill cruft. JC and only JC
17:28.55vhaarror c) commit directly to or branch craftygnome
17:29.03vhaarrCatreina: there's no cruft
17:29.05vhaarrlook at the code
17:29.09vhaarrI wrote it because the other addons were insane
17:29.11vhaarrthis one is clean
17:29.15Xinhuanyou shouldn't say if there's cruft until you see the code
17:29.30CatreinaI mean the !enchant !cook etc
17:29.45SunTsu.o0( CraftyGNOME - the name alone forbids using it )
17:29.49CatreinaI only want JC stuff
17:29.53CatreinaLOL Sun
17:30.02Xinhuanthe code is small, you don't get the point ;p
17:30.13Xinhuansupporting just JC uses as much code as supporting all professions
17:30.20vhaarrindeed there's no difference
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17:30.38CatreinaInteresting
17:30.41Xinhuanbecause all professions use the same UI and the same API
17:30.44Xinhuanto retrieve info
17:30.44CatreinaI am looking at the code already btw
17:30.46vhaarryes so look at the code, then come back
17:30.50Xinhuanso supporting one supports it all already
17:30.57Pneumatuswhoever populated the Grid2 forum appears to have been a bit heavyhanded and put a bunch of Grid/Grid Module threads in there
17:31.23Xinhuanadding stuff like !enchant and !cook is merely a more specific !craft query
17:32.09Catreinavery interesting
17:32.18Catreinaquestion while I look at this code
17:32.30Catreinadoes it support numerical arguments to stats?
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17:32.37Catreinalike !gem Agi 25
17:32.48Xinhuanif vhaarr did it right, it searches each keyword in the tooltip
17:32.49Catreinaand ilevel, rarity, etc?
17:32.50Xinhuanso yes
17:32.52vhaarrit does a plaintext search of the tooltip
17:33.29vhaarrnothing more or less
17:33.30Xinhuanno, its just a text search of tooltip
17:33.30Xinhuani'll consider ilvl, rarity, etc as cruft ;p
17:33.30Catreinalol
17:33.35Catreinaso if I do a !gem Agi it will return every single Agility gem I can make
17:33.40vhaarrthat's right
17:33.58vhaarrexcept the ones you put on ignore manually
17:34.03Catreinaeww.  =)   See, what ... wait, what?
17:34.11Xinhuanbut if you say !gem agi opal
17:34.16Xinhuanthen it just returns twilight opals :)
17:34.20vhaarrindeed
17:34.35Catreinahow about !gem agi purple ?
17:34.38Catreinalol
17:34.41vhaarrno
17:34.44Xinhuanwon't work
17:34.50CatreinaI know - not in the tooltip
17:34.53Xinhuanneither does gemlist or craftlist support "purple" either
17:35.14EthanCentauraiis convinced by vhaarr's sales pitch and downloads CraftyGnome
17:35.38XinhuanEthanCentaurai: i seem to be doing most of it ;p
17:35.47vhaarrcheers
17:35.51Catreinabut the one I am coding would.  I wanted to make it as simple on the user as possible for default searches
17:35.54vhaarrat your sales effort, that is!
17:36.17Xinhuanthen you can probably write your own to suit your exact needs :)
17:36.17Catreinalike setting a default ilevel or 75 with a !gem agi would only return Agility gems with ilevel 75+
17:36.35vhaarryes well, now you have working, sane code to look at
17:36.36AckisWorkwhere'd GDC being held?
17:36.38Xinhuani doubt you will ever find an exact addon that has exactly what you want, no more, no less
17:37.03Catreinaomg, and you use CTL.   my my my.  
17:37.09Catreinathis is good indeed
17:38.49CatreinaGoing to check it out in-game
17:39.01Catreinabut still going to code my own, even if just for fun
17:39.22AckisWorkcode an addon that will scratch my back for me
17:39.40CatreinaI could but it would break the ToS =)
17:39.49Repo10fubar_restfu: 03phyber 07master * v1.2-1-g54b70a3 RestFu.lua: [+2 commits]
17:39.52Repo54b70a3: Fix bug related to deleting the last character from a realm.
17:39.56Repoc0c6c1c: Removing characters/realms finally works properly.
17:40.08SunTsuCatreina: it even would have to be dry coded to satisfy Ackis
17:40.33AckisWork^
17:40.39AckisWorkmy video card died
17:40.45AckisWorkso everything will be dry-codeded
17:41.02*** join/#wowace Yasuo (n=Administ@dslb-088-072-100-007.pools.arcor-ip.net)
17:41.19Xinhuanpours water on AckisWork
17:42.03Repo10fubar_restfu: 03phyber 04v1.2.1 * 4094c2e /: [new tag] Tagigng as v1.2.1
17:42.07phybertagging fail.
17:42.21Xinhuanlooks successful
17:43.07phyberwell, spelling fail at least :)
17:43.15Fisker-pours hot water on AckisWork
17:43.32AckisWorkwow Xinhuan gets me all wet and then Fisker- gets me all hot
17:43.39Fisker->:3
17:43.50Gnarfozsets AckisWork on fire
17:43.53Gnarfoznow what.
17:44.17AckisWorkGnarfoz made me blow... up
17:44.25pentium166AckisWork is smokin' hot
17:44.31Gnarfozsteamin'? :P
17:45.08Gnarfozor well, he might even be smoking, hell if I know how long I had to put that torch to him to dry all that water Xinhuan and Fisker- drenched him in earlier
17:45.08pentium166well, i figured he'd smoke longer than he'd steam after being set on fire
17:47.08Catreinaweird
17:47.14Catreinahow does CG work by default
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17:47.40pompy1~lart AckisWork
17:47.40purlhurls dozens of incontinent, insomniac, hungry kittens with tiny little razor-sharp claws and a wide variety of contagious intestinal parasites at AckisWork
17:47.57CatreinaI am getting no results when doing a !gem spell
17:48.02Catreinaand I know I have spell power gems
17:48.16Xinhuan!craft
17:48.28Xinhuanits not profession specific
17:49.05Catreina!gem spell
17:49.21Catreinacg: no results found for "power"
17:49.37Xinhuanhave you opened your JC pane at least once?
17:49.52CatreinaI have it open currently
17:50.05Catreinawith a sp gem hovered and selected
17:50.58Catreinaand !craft returns the ! commands (!jewel, !gem, etc)
17:52.01SunTsu.o0( AckisWork and Xinhuan go Coyote Ugly? )
17:52.13vhaarrhrm, I made a commit to it some days ago without testing
17:52.36Catreinalol
17:52.40Catreinaits all good
17:52.56CatreinaI am learning quite a bit from the code - thanks for the heads up about it!
17:54.25vhaarrCatreina: well it's weird because it works fine here
17:54.31vhaarrI wiped my SVs and did a fresh checkout
17:54.32vhaarrworks fine
17:54.35Catreinahmm
17:54.53Xinhuando you have a copy of DBM 4.whatever beta for 3.1 installed?
17:55.00Xinhuanit hides all whispers if installed on live
17:55.27vhaarror your own addon possibly stopping them
17:55.31Catreinano.  I have addons installed but the only one active is CG
17:56.00Catreinaeverything else is turned off
17:56.18vhaarrdid the same here, still works fine
17:56.30Xinhuanmaybe 2 of you aren't using the same version ;p
17:56.37Catreinalet me remove everything and start from scratch... one sec
17:56.53vhaarrCatreina: what did you download?
17:56.59vhaarrsvn checkout?
17:57.26Xinhuani don't think he knows how to use svn yet
17:57.31Xinhuanmentioned it about an hour ago
17:57.31NivFreak"Well, let's back this train up a bit. We currently have no intention of taking action against players who use or used pay-to-play UIs."
17:57.32Catreinashe*
17:57.35NivFreakinteresting
17:58.03Catreinathis could be the issue with my copy:  http://www.wowinterface.com/downloads/info8318-CraftyGnome.html
17:58.06Pneumatuslinky plox
17:58.12Catreina10/15/2008
17:58.16vhaarrCatreina: that's old indeed
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17:58.31vhaarrCatreina: http://static.wowace.com/uploads/18/336/921/CraftyGnome-r59.zip
17:58.52Catreinawas about to check wowace - thanks
17:58.57AckisWorkCatreina: *it
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17:59.40PneumatusNivFreak: source?
18:00.38Catreina*it?  "Was about to check wowace" needs no *it =)
18:01.53AckisWorkCatreina: was speaking about your sex
18:01.56Catreinalol
18:02.06Catreinasex ~= gender
18:02.17AckisWorksame diff
18:02.19Catreinamy sex is awesome.  My gender is female =)
18:02.23NivFreakPneumatus: http://blue.mmo-champion.com/1/15973488214-questhelper-classed-as-banable-after-31.html
18:02.26AckisWorksex == gender
18:03.14StanzillaAckisWork == gay
18:03.48pompy1agrees with Stanzilla
18:03.59Catreinalol
18:04.36durcynjust ignore Ackis, he's a colossal troll
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18:05.03AckisWorktroll priest sup
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18:06.05Catreinavhaarr - it is working now
18:06.08Catreinathanks
18:06.08vhaarrcool
18:06.17vhaarrif you have any questions then just ask
18:06.30Xinhuanupdate your wowi copy ;p
18:06.45vhaarryes I should do that ><
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18:08.30AckisWorkimo tag it
18:08.47StanzillaI knew he would say that
18:08.56Fisker-bans vhaarr
18:09.06AckisWorklol
18:09.21NeoTronGrr
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18:21.39Catreinawhere is TradeSkillFrame_Update from?
18:26.36Repo10talented: 03jerry * r483 / (3 files in 2 directories): Change GLYPHFRAME_OPEN event to USE_GLYPH
18:26.39RepoRegister UIParent events back on disable. It's not supported, though.
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18:27.18Catreinavhaarr - what exactly would a fork of CG be?
18:28.52NeoTronNivFreak: iI wouldn't expec them to take action against users
18:29.08NeoTronit's the authors they want to hang and burn!
18:29.13Catreinabasically a branch?   I am new to the whole programming in a multi user environment thing =/
18:30.03Pneumatusif they arent going to be banning users though, i wonder what grounds they would be able to take legal action, as it wouldnt be causing revenue loss from banned accounts for tort
18:30.08PrimerHrmm, I just found a bug in my addon. I setup an OnDragStart handler where I check if IsControlKeyDown() and I self:StartMoving(). Thing is, if I let go of control before I left go of the left mouse button, the OnStopDragging event never happens
18:30.26Primers/left/let/
18:30.40Primerand I can't "let go" of my frame
18:31.08Primerthoughts?
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18:37.27vhaarrCatreina: what do you want to change?
18:39.52*** join/#wowace eoM_rM (n=moe@p5489F134.dip.t-dialin.net)
18:40.11vhaarrCatreina: anyway I'm going to work just for 3-4 hours, so if you need me I'll be back later
18:40.22vhaarrany questions about forking or branching can be answered by lots of others in here
18:40.31vhaarror revision control usage in general
18:42.39Catreinabasically
18:43.15CatreinaI think there is tons of awesome code in there, and quite concise.
18:43.50AckisWorkvhaarr: 3-4 hours? but you didn't tag anything!
18:44.05CatreinaI would like to use some of it in my own addon - which I want to be Ace3, have a GUI config, and be searchable on more options.
18:44.55CatreinaI think that adding to your code or requesting features would probably not be efficient for CG itself.
18:45.12Catreinanot efficient... dont know the correct word offhand
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18:45.58Repo10hotcandy: 03Nevcairiel 073.1 * 1.4.5-5-gc12976a HotCandy.lua: [+1 commit] Add drycoded PoM support for priests
18:46.56AckisWorkomg nevcairiel tyvm
18:47.08AckisWorkdoes hotcandy do PW:S? I can't rmemeber
18:48.00Olisoncheers at drycode
18:49.17nevcairielNo, but it could
18:49.34nevcairielsince 3.1 anything is possible
18:49.37nevcairiellove new combatlog changes
18:50.01AckisWorkdo you feel PW:S should be in it? I'd love to see it
18:50.15Catreinacombatlog changes in 3.1?
18:50.27CatreinaBeing a disc priest, I need to see these changes
18:50.44nevcairielWell they mostly fixed SPELL_AURA_APPLIED and SPELL_AURA_REFRESH :)
18:51.26Catreinaso still no amounts being shown on the PW:S and DA procs?
18:51.33nevcairielPW:S has spellId 17, haha awesome
18:52.01nevcairielIt does actually show absorb amounts, always has.
18:52.07nevcairielit just doesnt tell you which spell absorbed it
18:52.45Catreinaah yeah
18:52.46nevcairielAlso, i really can't understand peoples obsessions with healing meters, its just silly to measure it that way
18:53.00CatreinaI dont care. People competing with me do.
18:53.11Catreinaand sometimes guild management/leaders do
18:53.16nevcairielGive a healer a task, if said "task" doesnt die, all is well
18:53.23Catreinalol, agreed
18:53.34*** join/#wowace evl (n=evl@195.159.161.2)
18:54.33nevcairielI'm an officer and raid leader, i would only questions a healer ability to heal based on the raw numbers if they are *really* low compared to another healer on a similar job
18:54.43quiescensits because everyone likes to think of healers as being assigned to the
18:54.46nevcairielotherwise, as long as they don't run OOM, and their targets survive
18:54.58quiescens"don't let anyone die no matter how badly they screw up" task
18:55.16nevcairielI stand in this fire, you heal me or you're a bad healer
18:55.55Catreinathe thing about that is that as disc my healing meters will ALWAYS be significantly lower than other healers on similar tasks
18:56.03CatreinaI prevent the damage, they heal it. =/
18:56.32nevcairielYes, but i know that, and anyone trying to judge healing performance should, or shut up :)
18:56.38Catreinaand some.... less informed GMs/RLs might not take that prevention/absorption nto account
18:56.47quiescensultimately
18:56.57quiescensyou can either tell them and have them understand
18:57.03quiescensor ignore it
18:57.04Catreinaor leave =)
18:57.06Catreinalol
18:57.31nevcairielWe had this disc priest, who worried so much about his own healing meters position that he offered to go shadow, until i explained to him that its ok because i know how disc works
18:57.38quiescensor you leave because a raid leader that doesn't understand isn't a good sign
18:58.11Gnarfoznevcairiel: insecure much? :P
18:58.12Catreinayeah, I tend to not even use recount anymore. I know my class, how to play it, and what to do/when to do it.  I dont -need- meters to know that.
18:58.35nevcairielGnarfoz: well he was trial in that phase, i guess he was
18:58.39Catreinafor something like this:
18:58.39Catreinalocal scanItem
18:58.39Catreinado
18:58.44Catreina... code...
18:58.45Catreinaend
18:58.46Repo10talented: 03TrAsHeR * r484 Locales/frFR.lua: frFR update
18:58.46nevcairielhe is a real good healer though
18:58.57GnarfozCatreina: however, if you were using it, you could use the GuessedAbsorbs module to show them idiots how much damage you prevented :p
18:59.03Catreinadoes that make scanItem calls run the do code?
18:59.11nevcairielCatreina: no
18:59.21Catreinaso two separate distinct statements
18:59.47Catreinawhy a do..code..end statement outside of a function then?
18:59.57Repo10atlasloot-enhanced: 03TrAsHeR * r1925 Locales/constants.fr.lua: frFR update
19:00.16RepoNew project: http://www.wowace.com/projects/jclist/. JCList. Catreina (Manager/Author). Approved by Kaelten.
19:00.17nevcairielIts a new scope
19:00.27*** join/#wowace Matrix110 (i=Matrix11@217.87.240.149)
19:00.33CatreinaThanks Kael =)
19:00.35nevcairielThe author probably didn't want the local vars in this scope to leak to the file level scope
19:00.39Fisker-i'm raging
19:00.42CatreinaAH
19:00.49Catreinanow that makes sense
19:00.52Catreinathanks!
19:01.05nevcairielI do that sometimes too, the scanItem is directly related to it, though
19:01.29Catreinathere is a scanItem function inside that do..end block
19:01.30nevcairielyou declare a local var directly before the scope, then in the scope you reference it as a upvalue, but anything else you do stays in there
19:01.44nevcairielso he has a new scope, but exports the scanItem function onto the file level scope
19:02.06nevcairielits really not necessary to do, but it just feels cleaner, imho
19:02.17nevcairielIts a replacement for static variables, really :)
19:02.25nevcairielwithotu resorting to file-globals
19:02.27*** join/#wowace EthanCentaurai (n=ethan@92.24.29.73)
19:02.37nevcairiel"upvalues", how we call them here
19:02.51PrimerWhich NR faction provides the tanking helm enchant?
19:03.00nevcairielargent crusade, iirc
19:03.04Primerthanks
19:03.10Vonhintenyeah
19:03.41Repo10hotcandy: 03Nevcairiel 073.1 * 1.4.5-6-g4b7bc85 HotCandy.lua: [+1 commit] Add support for Power Word: Shield
19:03.44Catreinavery interesting
19:03.46nevcairieldamn i forgot the drycode warning
19:04.06durcyn"This commit message sponsored by Ackis, Inc."
19:04.10Catreinalol
19:04.31Catreinaok, question about forking/branching
19:04.43nevcairielI didn't even have a combatlog using PW:S in front of me, so i just assumed it worked like a HoT
19:04.49Catreinavhaarr said I could ask in here about it, so here goes =)
19:05.26CatreinaCraftyGnome does alot of what I want JCList to do, but has no GUI (and isnt Ace3 from what I can tell)
19:05.39AckisWorkwait? huh? what?
19:06.08Catreinaits not coded with Ace3.  it looks all raw Lua
19:06.24DashkalDoes this matter?
19:06.32Catreinait does for what I am about to ask...
19:06.56nevcairielYea it doesnt use any libraries
19:07.08Catreinait uses one (CTL)
19:07.16nevcairieloh right, embeded
19:07.17nevcairieli see it
19:07.19Catreinaand only if it exists
19:07.40Catreinaanyway, if I wanted to use CG as a base for what I want to do with JCList, would that be a fork, branch, etc?
19:08.07nevcairielI guess that would be a fork
19:08.16AckisWorkquit talking about food! i'm hungry
19:08.17AckisWorkrawr
19:08.44Catreinabut just using bits and bytes of the code would be blatant ripping?
19:08.57AckisWorklook at his license
19:09.00AxodiousAckisWork then you wouldn't want to hear that im going to the keg later to get a teriyaki strip loin followed by a vanilla bean cheesecake?
19:09.02DashkalCraftyNome is GPLv2.  Make sure you understand what that means
19:09.04DashkalGnome*
19:09.08CatreinaHe doesnt have one in the DL =(
19:09.09Catreinaah
19:09.19durcynAckisWork: how do you feel about... sushi
19:09.31AckisWorkdurcyn: sushi is gross
19:09.34AckisWorkAxodious: die
19:09.34Fisker-slaps AckisWork around a bit with a large trout
19:10.00Vonhintenwtf, sushi is gross?!  You must be getting shitty sushi
19:10.00*** join/#wowace Anaralx2 (n=Anaral@WoWUIDev/Norganna/QA-Manager/Anaral)
19:10.23AckisWorknever liked it
19:10.26AckisWorktried it once
19:10.31*** join/#wowace Shirik (n=Shirik@132.253.205.68.cfl.res.rr.com)
19:10.31AckisWorkI like my food red meat
19:10.38Hirsute-HomeMy wife won't touch it, either.  I love sushi, myself.
19:11.06VonhintenI bet you'd eat a lightly seared raw tuna steak and like it
19:11.22nevcairielCatreina: you could just ask him when he gets back, and i'm sure you can work something out with him. I'm sure he would allow you to take pieces from it, without thinking about the license.
19:11.32*** mode/#wowace [+v Guest45147] by ChanServ
19:12.09AckisWorklightly seared => COOKED
19:12.28Vonhintenno, lightly seared puts about 1mm of crust on the raw tuna :)
19:12.32Vonhintenit's a texture thing, not cooking
19:12.33Catreinawhere the hell does TradeSkillFrame_Update() come from/located at?
19:12.54AckisWork~framexml
19:12.55purlGet the official Blizzard Interface AddOn Kit here: http://www.worldofwarcraft.com/ui/ or view it online at http://wowcompares.com/
19:13.05durcynCatreina: Blizzard_TradeSkillUI
19:13.24Catreinawhy cant I find it in the WoW API page on wowiki?
19:13.29AckisWorkCatreina: http://wowcompares.com/3099551/AddOns/Blizzard_TradeSkillUI/Blizzard_TradeSkillUI.lua
19:13.38AckisWorkCatreina: it's not an API, it's part of the code
19:13.49Catreinablecht, newbie questions. =/
19:13.57AckisWorknah tis ok
19:14.24durcynare you kidding?  that's the first helpful thing ackis has done all day.
19:14.25durcynnm
19:14.56AckisWorkI thought I did something earlier that was helpful?
19:15.07nevcairielbe helpful and test the hotcandy branch
19:15.18AckisWorknevcairiel: with what computer/
19:15.26nevcairielthe one youre typing on!
19:15.33AckisWorkit's a work PC
19:15.36AckisWorkno wow
19:15.39AckisWorkfuck no memory
19:15.45AckisWorkI have enough trouble playing facebook games
19:15.48nevcairiellol
19:15.50Gnarfoznevcairiel: AckisWork's real name on IRC is funny
19:16.23nevcairielhe probably uses mibbit or something
19:16.24AckisWorkeh?
19:16.29AckisWorknevcairiel: I do at work
19:16.43AckisWork@project curseforge
19:16.44RepoAckisWork: http://www.curseforge.com/projects/curseforge/. CurseForge.com. Kaelten (Manager/Author), ckknight (Author), Ackis (Ticket Manager). Updated: 346 days ago. Tickets: 169/1268
19:23.17*** join/#wowace Dark_Elf (i=Dark_Elf@ip52.net253.mw.net)
19:25.03Catreinawhat is _ ?   like => local _, _, myVar = xxx
19:25.26nevcairielits just a dummy var
19:25.29nevcairielnothing special
19:25.39nevcairielits kind of a "convention" to use _ for arguments you don't want
19:25.41Catreinaok, thanks for verifying that
19:26.23durcynjust don't forget to local it
19:26.33durcynluac -l -p | grep SETGLOBAL is your friend
19:27.03Repo10hotcandy: 03Nevcairiel 073.1 * 1.4.5-7-g506ad06 HotCandy.lua: [+1 commit] Fix stack tracking of PoM when renewing an existing one.
19:27.11nevcairielpersonally, i just use select
19:27.15nevcairielexcept maybe in an OnUpdate
19:27.40Vonhintenpersonally I think it's better to give those _ actual names, and just not use them
19:27.46nevcairielor that
19:29.43nevcairielNow my changes to priests are even tested, yay
19:35.35Primerso, anyone have any ideas about my issue? repeating now
19:35.50PrimerHrmm, I just found a bug in my addon. I setup an OnDragStart handler where I check if IsControlKeyDown() and I self:StartMoving(). Thing is, if I let go of control before I left go of the left mouse button, the OnStopDragging event never happens
19:36.15*** join/#wowace selckin (n=selckin@unaffiliated/axxo)
19:36.50*** join/#wowace Kilroo (n=Kilroo@cpe-098-026-172-053.triad.res.rr.com)
19:37.48NeoTronso now I got a new an exciting ace gui bug
19:38.10NeoTronwhere buttons created with Create("Button") are out flying by themselves
19:38.53NeoTronhttp://eongames.com/tmp/aceguibug.jpg
19:39.19AckisWork@project curseforge
19:39.20RepoAckisWork: http://www.curseforge.com/projects/curseforge/. CurseForge.com. Kaelten (Manager/Author), ckknight (Author), Ackis (Ticket Manager). Updated: 346 days ago. Tickets: 157/1268
19:39.27AckisWorksee I just dealt with 12 tickets :P
19:39.29selckinhaha healing meter linker
19:39.31ckknightfun
19:39.31selckinnubbins
19:39.41VonhintenAnyone ever talk with a dev about the hidden frames that are mysteriously still getting input?
19:40.11NeoTronhttp://eongames.com/tmp/WoWScrnShot_032509_220845.jpg that is how it should work
19:41.07NeoTronlast issue "similar" to this was lack of name in the widget causing issues with templates, but these are WoW widgets
19:41.16StanzillaNeoTron: I want that belt!
19:41.17NeoTronand my drop down issue is the same - it was hidden but there
19:42.37NeoTronmight have to drop AceGUI since I can't seem to get it to work
19:42.53NeoTronnot sure why my shit is any different than what AceConfig does
19:43.05NeoTronexcept perhaps that I don't create/reelase the widgets between showings
19:43.19Repo10hotcandy: 03Nevcairiel 073.1 * 1.4.5-8-gdaf8f15 HotCandy.lua: [+1 commit] Add support for changing the height of the bars and fix changing the bar texture.
19:43.48NeoTron@describe hotcandy
19:43.49RepoNeoTron: http://www.wowace.com/projects/hotcandy/. HotCandy. HotCandy is a Heal-over-Time tracker designed for Druids, but it also supports other healing classes with HoTs, like Renew of Priests, or Riptide of Shamans. HotCandy was designed to be very simple...
19:44.02*** join/#wowace copystring (n=copystri@p548A2FCE.dip0.t-ipconnect.de)
19:44.22nevcairielI think it tracks the same number of priest buffs now <.<
19:44.26nevcairielas druid hots
19:44.33nevcairielexcept that priest stuff isnt really all hots
19:45.08Stanzillashould add PoM to the description..there is no really good PoM tracker out there :P
19:45.31nevcairielyeah i need to update the description
19:46.02*** part/#wowace ddollar (n=ddollar@unaffiliated/daved)
19:46.13nevcairielI even added optional support for AceGUI-3.0-SharedMediaWidgets without saying so in the commit message, woops
19:46.26*** join/#wowace Lyn (n=Lyn@Leecd.l.pppool.de)
19:47.30CatreinaI like that DKP BidMaster window =)
19:50.11NeoTronCatreina: thanks. Now if it just worked consistently. :)
19:50.47*** join/#wowace Cavisty^gerber (n=Cavisty@c-71-200-111-231.hsd1.md.comcast.net)
19:50.47nevcairielHm
19:50.51nevcairielthis Draenei racial heal
19:50.57nevcairielits no HoT in 3.1 anymore, right?
19:51.06NeoTroncorrect
19:53.23nevcairielmaybe i should support beacon of light too
19:53.29NeoTronmmm. bacon.
19:53.31NeoTronhungry
19:53.44Stanzillais the herbalism HoT in?
19:55.39nevcairielno
19:55.47nevcairielbut i kinda don't want to add it
19:55.59selckinanyone have ulduar combatlogs?
19:56.26nevcairielThere, updates my HotCandy project page
19:56.31nevcairiel*updated
19:56.40selckin@describe hotcandy
19:56.41Reposelckin: http://www.wowace.com/projects/hotcandy/. HotCandy. HotCandy is a Heal-over-Time tracker initialy designed for Druids, but has grown into a full HoT/Buff tracker for all healing classes. HotCandy was designed to be very simple and easy to use, with...
19:56.42AckisWork@project curseforge
19:56.43RepoAckisWork: http://www.curseforge.com/projects/curseforge/. CurseForge.com. Kaelten (Manager/Author), ckknight (Author), Ackis (Ticket Manager). Updated: 346 days ago. Tickets: 153/1268
19:57.41*** join/#wowace Tem (n=tardmrr@WoWUIDev/WoWI/Dongle/Tem)
19:57.41*** mode/#wowace [+o Tem] by ChanServ
19:58.05*** join/#wowace QQngsk (n=Gngsk@c-69-138-214-242.hsd1.md.comcast.net)
19:58.24GnarfozNeoTron: so magicdkp is totally amazing and stuff?
19:58.52nevcairielits magic
19:59.53Gnarfozwe're planning on going back to DKP based loot distribution come 3.1, and I'm currently trying to evaluate our options regarding addons... trying to figure out what to use that can handle what our system implies
20:00.35Vonhintenepgp + epgp lootmaster is what we use
20:00.56AckisWorkmy knuckle is bruised :(
20:01.02VonhintenI award points at the start of the raid for being on time, recurring every 15 minutes, and at the end of the night
20:01.39AckisWorkyou should award points for using ARL
20:01.54Repo10hotcandy: 03Nevcairiel 073.1 * 1.4.5-9-gf7030b8 HotCandy.lua: [+1 commit] Add support for Wild Growth and remove Gift of the Naaru as its no longer a HoT in 3.1
20:02.10AckisWorkwow nev way to spam us with commit notes :P
20:02.39nevcairielscrew you :P
20:02.43*** join/#wowace evl (n=evl@195.159.161.2)
20:02.56AckisWorkhehe
20:03.03AckisWorkpay back is a bitch eh?
20:03.53AckisWorkso anyways when I fucked up on thaddies
20:03.56AckisWork*thaddius
20:03.57AckisWorkI got mad
20:04.04NeoTronGnarfoz: works for me
20:04.06AckisWorkand ended up punching a hole in the wall
20:04.14AckisWorkwas fun
20:04.17NeoTronGnarfoz: what kind of dkp system do you have?
20:04.27NeoTron...or would you use...
20:05.07Repo10hotcandy: 03Nevcairiel 073.1 * 1.4.5-9-g181232c /: [forced -1 +1] Add support for Wild Growth and remove Gift of the Naaru as its no longer a HoT in 3.1
20:06.06NeoTronMagicDKP Bidder is awesomesauce for the kind of bidding system I use, even if it's Work in Progress
20:06.26nevcairielWhat do you use? :)
20:06.45NeoTronsingle, hidden bid
20:06.51nevcairielthats what we use
20:06.51NeoTronwinner pays 2nd highest bid +1
20:06.55nevcairielright
20:06.56nevcairielsame
20:07.30nevcairiel@project MagicDKP
20:07.31Reponevcairiel: No project found that matches 'magicdkp'
20:07.34nevcairiel@project Magic-DKP
20:07.35Reponevcairiel: http://www.wowace.com/projects/magic-dkp/. MagicDKP. Game: WoW. dhedbor (Manager/Author). Updated: 2 days ago. Tickets: 1/2
20:08.00nevcairielneeds screenshots, that are not bug reports =P
20:08.12NeoTronyep
20:08.25NeoTronI will fully admit I have not tried in any way to promote it
20:08.26nevcairielbut it sounds awesome
20:08.35NeoTronit's been a purely selfish project up until recently
20:08.37nevcairielso it does automagic bid tracking and inserts the value into the export string?
20:08.41nevcairielfully CTRT compatible?
20:08.44NeoTronyes
20:08.52nevcairieli like
20:08.56NeoTronbid taking is new and still developed
20:09.12nevcairielI could use Ulduar to implement the new system
20:09.19NeoTronthere's a client that allows standby tracking (out of raid) and bidding but it's not required
20:09.21nevcairielthe automagic standby tracking sounds nice too
20:09.38NeoTronit lowers my overhead a lot
20:09.45nevcairielI can simply tell people to get it or not get standby anymore
20:09.51NeoTronworks wonders
20:10.01VonhintenI can add standbys in EPGP too
20:10.07nevcairielI'll test it on the next raid, i guess :)
20:10.08durcynman, those curseforge mods will approve aything
20:10.30NeoTronI am planning on adding standby channel support (if you allow out of guild alts during raids) but not there yet
20:10.35GnarfozNeoTron: man, this basically reads like you made magicdkp for our dkp system. xD
20:10.40NeoTronheh
20:10.41BlimeWe use HeadCount for our raid tracking needs, works really well for what it's worth.  http://www.wowace.com/projects/head-count/
20:11.03NeoTronBlime: ironically HeadCount was written the same time as MagicDKP and for the same reason...
20:11.04VonhintenOnly thing I don't like about EPGP is that it takes over our officer notes
20:11.04nevcairielI've been using the updated CT_RT up until now
20:11.12NeoTronCT_RaidTracker failed in the 2.4 patch
20:11.19*** join/#wowace Baraius_ (n=bhuddles@150.105.84.5)
20:11.20Gnarfoznah, CT_RT works fine in 3.0 even
20:11.23Gnarfoz(and did in 2.4)
20:11.32NeoTronit didn't properly log event
20:11.34*** join/#wowace Elsia (i=elsiarow@p57A2771F.dip.t-dialin.net)
20:11.35Gnarfozmldkp.net version, obviously
20:11.36NeoTronI mean it was fixed
20:11.39nevcairielit was broken for a while, i think
20:11.40NeoTronbut initially it didn't
20:11.53nevcairielbut we didnt rely on event logging in that time
20:11.57nevcairielonly time logging
20:12.09NeoTrondon't
20:12.10NeoTronoops
20:12.16NeoTronone think I don't really support atm
20:12.19Gnarfozregardless, I'm anxious to ditch that old think
20:12.25Gnarfozhow the hell
20:12.29Gnarfozdid I just copy your typo
20:12.30GnarfozxD
20:12.58Gnarfozreading while typing = brainfart, apparently
20:13.14nevcairielNeoTron: can it simply produce one big log export over the whole evening, no splits or anything?
20:13.17NeoTrona writeup some user I didn't know I had did http://magicdkppluseqdkp.blogspot.com/
20:13.22NeoTronyeah
20:13.27NeoTronin fact it can only produce that atm
20:13.28nevcairielthats all i need
20:13.41nevcairielthe import script on our dkp system splits it into 1h segments
20:13.43VonhintenAnyone else use a policy for loot no one wants to bid on?  We allowed "designated offspec" rolls for people who we ask to switch to alts or specs, and for a while we were just DEing anything left... eventually we got a decent supply of shards and just started allowing offspec rolls with priority on designated offspecs
20:13.57NeoTronright now it has one event for the evening. I will add optional support to split by raid instance
20:13.58Gnarfozyeah, all I need to, we just award overall dkp for the entire thing
20:14.05Gnarfoz*too
20:14.15nevcairielNeoTron: as long as every raid-join and raid-leave is in the log, like CTRT does it, and not the first/last i saw on other loggers, all is good
20:14.18NeoTronVonhinten: we have  no minimum bid so people usually just bid 1 on stuff they might use
20:14.18Gnarfozand that overall amount can be easily calucalted by hand
20:14.46NeoTronnevcairiel: ah no I don't do that unfortunately so it might not work straight out. Since I didn't need that functionality I didn't add it. would haev to look at it
20:14.54NeoTronto see how it's expected to be used..
20:14.58nevcairielah
20:15.16nevcairielthe import script we use simply checks for those events and attributes the per-hour dkp on that
20:15.18nevcairielworks like a charm
20:15.20NeoTronI think I faked it in the export to have each join/leave right before/after each event or something
20:16.17NeoTronthe ctrt export format is so annoyingly bad.
20:16.24Gnarfozit is indeed
20:16.25nevcairielinvent a new one :)
20:16.43Gnarfozeqdkp plus cms thingy however kind of requires it :<
20:16.45NeoTronnevcairiel: been meaning to but then I would have to invent my own importer too :P
20:16.54nevcairielxml importing in php is so easy
20:17.04Gnarfozand I'm not writing a new guild dkp/portal/stuff just because the CRTR format is annoying :P
20:17.18NeoTronGnarfoz: well you wouldn't have to. you could make a new import plugin
20:17.35nevcairielGnarfoz: using EQDKP-Plus?
20:17.40*** join/#wowace Pneumatus (n=WiN@unaffiliated/pneumatus)
20:17.51NeoTronit's one of those "it works, so move on to the next thing" issues
20:17.52Gnarfozhm, right I forgot EQdkp is not from the medieval ages, it's just not highly modern ^^
20:18.12Gnarfoznevcairiel: using... yeah, I guess so? xD
20:18.16NeoTronI think an actual export format for magicdkp could be A LOT more compact
20:18.26NeoTronand a lot less fucking stupuid
20:18.33NeoTronalthough a lot of the stupid is in the importer too
20:18.36nevcairielthe EQDKP-Plus guys just recently published a complete new importer plugin, with support for alternate formats
20:18.44nevcairielbut until now it only supports CTRT
20:18.46NeoTrondoing text matching in CDATA fields vs using the actual field with pure data
20:18.50nevcairielbecause noone suggested a format yet :)
20:18.55NeoTronoooh
20:18.56NeoTronok
20:19.06NeoTron...so I'll make a new export format for MagicDKP...
20:19.22Gnarfozheh
20:19.28nevcairielkeep all joins/leaves as they occur! :p
20:19.34Gnarfozanyway, I guess I'll dry-run magicdkp soon
20:19.38GnarfozWTF
20:19.39NeoTronI could add that yes
20:19.54NeoTronit's not like it's really hard to track
20:20.01nevcairielindeed
20:20.07Gnarfoznevcairiel: went to our guild page to check if there was a version string somewhere and noticed the teamspeak display... showing 20-odd something people in the default channel of whom I know: none
20:20.15NeoTronout of curiosity how do you do that with standby?
20:20.22nevcairielGnarfoz: lol
20:20.40NeoTronsit in the raid or tracked differently?
20:20.42nevcairielNeoTron: up until now we manually added standby people on import, with tracking on paper with a pencil :p
20:20.59NeoTroncan't really track join/leave if you're on standby
20:21.17NeoTronexcept perhaps counting any missed standby as a leave or something
20:21.28nevcairielHow does your standby tracker work?
20:21.38nevcairielJust ask who is there on events?
20:21.41NeoTronon event (boss dead or manual) it sends an addon whisper message
20:21.52Gnarfozin GUILD or in RAID?
20:21.56NeoTronGUILD
20:22.03Gnarfozsweet.
20:22.06NeoTronraid is automatically added, no "are you there" check
20:22.15NeoTronbut
20:22.25nevcairielCan't those people kinda log on when they get online? and confirm every 30 min or so?
20:22.25NeoTronI think it'd be easy to add timed checks
20:22.52NeoTronit's not hard to add additional tracking. just nothing I needed
20:22.57nevcairieltimed checks would be nice for content you don#t kill
20:23.08nevcairiellike, ulduar wipe fests
20:23.13NeoTronjust send a time check every X minutes and if they miss it, have them "leave" until the next time check they succee
20:23.32NeoTronwe used to track wipes (/md wipe auto-tracks it) but stopped
20:23.49NeoTronI agree timed events might be useful as an alternative
20:23.57nevcairielI guess our people log off all the time, and we would have to track it manually still, but thats no big deal
20:23.57NeoTronso I'll add it to my TODO
20:24.08NeoTronwell
20:24.13nevcairielhaving the bidding automated and all would still be awesome
20:24.22NeoTronif you want it can auto-track leave/join for people as they log on/off
20:24.30NeoTronas long as it's in-guild
20:24.40NeoTronright now you pick "raider ranks" and it only does standby to those
20:24.42Gnarfoztimed checks for standbys sounds really good
20:24.49nevcairielI'm not really that worried about that
20:24.52Gnarfozfor progress
20:25.08Fisker-kisses Gnarfoz on the mouth
20:25.16Gnarfoz~kiss
20:25.21Gnarfozhmmmmmm
20:25.24Gnarfoz~kiss Fisker-
20:25.24purlACTION forces Fisker- to give MoonWolf a big kiss on the hand
20:25.27Gnarfozah.
20:25.31Fisker-~kiss Fisker-
20:25.32purlACTION forces Fisker- to give ESL|2GD a big kiss on the hand
20:25.36Fisker->:3
20:25.46NeoTronanother thing it does that needs some more tweaking is the network syncing, or specifically, network backups
20:25.58nevcairielAlso, let me know if you have a working export format, and i can write a parser for that EQDKP plugin
20:26.01Catreinaso NeoTron - the screenshot you posted - the DKP stuff in there is MagicDKP?
20:26.11NeoTronyes, it's MagicDKP Bidder
20:26.26Catreinak - I am going to recommend my guild looks into that =)
20:26.28NeoTronhttp://magicdkppluseqdkp.blogspot.com/ has a few screenshots of the ui
20:27.25NeoTronnevcairiel: all of the MDKP UI uses AceConfig with some rather interesting custom widgets and it all works. The fricking bidder ui buttons that use AceGUI rarely (and randomly) fail. I don't get that part
20:27.36Stanzilla""/in" is a function of the Quartz addon." < no?
20:27.41durcynStanzilla: Ace2
20:27.47nevcairielrandom is just fail
20:27.49Stanzillayes but not quartz
20:27.50Stanzilla:P
20:27.55nevcairielits in AceEvent-2.0, yea
20:28.07NeoTronand random is annoying as hell :P
20:28.44CatreinaNeo - they are telling you there is a mis-credit in your linked page =)
20:28.51GnarfozNeoTron: random bugs are ran... meh
20:29.32NeoTronGnarfoz: just don't get how it can happen, from looking at the code
20:29.38NeoTronCatreina: oh?
20:30.05nevcairielNeoTron: probably how the widget was used before and something didnt reset properly
20:30.15NeoTronhmm...
20:30.15nevcairielrecycling etc
20:30.16NeoTronoh
20:30.21NeoTronso that might be it
20:30.25Gnarfoznevcairiel: it's apparently some raid doing naxx, wiping at Patchwerk. they have 6 druids, of whom 4 have (in this pull!) used their combat rezzes and another 4 have used their Innervates. all this at 40% boss hp.
20:30.27NeoTronI use a button someone else had used
20:30.32NeoTronand done something weird to
20:30.39NeoTronit's done before my ui is opened
20:30.43nevcairielGnarfoz: what?
20:30.53Gnarfoznevcairiel: the 25 guys in our teamspeak default channel
20:30.58nevcairielah
20:30.59nevcairiellol
20:31.09Gnarfozthey're all unregistered users, so they can't switch away from that channel.
20:31.38Gnarfozhm. I thought I was evil and set that channel to speex 6.1kbit/s
20:31.40nevcairiel25 random people without *one* of your guys abuse your teamspeak for a raid?
20:31.42Gnarfozapparently, someone changed that
20:31.47Gnarfoznevcairiel: yep.
20:31.53nevcairielwe have our entrance channel on moderate
20:31.54nevcairielhaha
20:31.57Gnarfoznevcairiel: still trying to figure out whose idea THAT was.
20:32.24Gnarfozprobably someone who had our TS info from being in a heroic pug
20:32.52VonhintenDunno why you use TS over Ventrilo
20:32.59GnarfozI'm NOT having that discussion, again :p
20:33.02VonhintenVent is waaaay more sophisticated
20:33.19Gnarfozvent is waaaay more this, ts is waaay more that. just leave it. :p
20:33.21nevcairielvent requires you to buy hosting
20:33.29nevcairielthats enough for me :p
20:33.31Gnarfoz(that's one of the key points)
20:33.53Matrix110Both fail because they dont have a buzzing filter integrated :P
20:33.54Gnarfoznevcairiel: ah. turns out one of our tanks was actually in the raid before but left, so they're stuck in that channel. he invited them over. ^^
20:34.02GnarfozMatrix110: mumble. :>
20:34.10nevcairielGnarfoz: figure out who their leader is and silently move him to another chan :)
20:34.15NeoTronlol
20:34.20Matrix110That fails because its not popular :P
20:34.47NeoTronGnarfoz: I tried to use mumble and with 4 people - two on mac, two on windows, we couldn't get it to work
20:34.53GnarfozMatrix110: indeed, the traditional IBM problem. it's the better solution but they can't be arsed to advertise it :D
20:35.04nevcairielits open source
20:35.07nevcairielthey dont advertise
20:35.08GnarfozI know
20:35.09NeoTronI could hear two people, 3 people couldn't hear me but one person could and each of us had different people that we could hear and who could hear us
20:35.24Gnarfozactually, I've seen a hosting company that offers mumble servers. :D
20:35.28NeoTronI gave it a serious try and it failed
20:35.43Gnarfozand they're even offering them quite a lot cheaper than their Vent + TS servers, because no licensing fees apply
20:35.46NeoTronand what we did hear didn't sound very good anyway :P
20:35.59GnarfozNeoTron: how long ago was that?
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20:36.39Gnarfozsound quality being bad is also quite weird, seeing that they employ the same voice codecs, and Mumble uses more of the quality enhancing features
20:37.10Repo10arl: 03Ackis * r1614 RecipeDB (2 files in 1 directory):
20:37.11NeoTronlast last year, Novermber I'd say
20:37.14RepoAdd 3.1 tailoring stuff with acquire info for it... need to add text for acquire custom39 which is ulduar stuff.
20:37.42NeoTronif we had been able to actually use it (like hear eachother) we might have used it
20:38.00Gnarfozheh, yeah, failing at *that* is kind of discouraging ^^
20:38.02Matrix110What I hate about Ventrilo is that its so "unmaintained" even though they get so much licensing costs
20:38.21GnarfozMatrix110: well, TS 3.0 is still not out, either ;D
20:38.21VonhintenBest place to farm frostweave cloth?
20:38.46GnarfozVonhinten: some place where there's only level 75+ humanoid mobs, on a fast respawn, neutral if possible
20:38.49Gnarfoz:P
20:39.00Matrix110well Gnarfoz thats true, but TS Client (Not the sound quality) is ALOT better than the Vent Client
20:39.13GnarfozMatrix110: don't... start that discussion on IRC, please xD
20:39.14nevcairielyou get used to the quality
20:39.26Matrix110Ive used both for 2+ years
20:39.33Matrix110So I know them :P
20:39.35nevcairielhold the discussion on TS, imho!
20:39.57Gnarfoznevcairiel: I was waiting for someone to abuse my line that way :p
20:40.08Matrix110Registering Users von Vent compared to TS is a pain in the ass
20:40.20Matrix110On TS you allow people regging themselves
20:40.24durcyneh, not with templates in the user panel
20:40.25Matrix110on Vent you have to do it yourself
20:41.05VonhintenCompression filter, that's all I'm going to say.
20:41.11Gnarfozsee, apparently vent is more advanced in that regard (they have templates oO) but it's making it more complex in turn
20:41.13VonhintenI win the arguement
20:41.51nevcairielYou won the internets!
20:41.52GnarfozVonhinten: speex is speex, meh. would ts2 be in active development, they could easily add it. ts3 will use more of speex's feature set than Vent does, too, so you'll be switching to TS by that time :p
20:42.13nevcairielIsnt TS3 like duke nukem forever now?
20:42.15Gnarfozsee, I can predict the future :D
20:42.17Matrix110Yes
20:42.19nevcairielHow long can it take to write that thing
20:42.21Gnarfoznevcairiel: kinda
20:42.22VonhintenI'm talking about the compressor, for volume normalization
20:42.22Matrix110its in development forever
20:42.37Gnarfoznevcairiel: my bet is
20:42.53Gnarfozthey don't have the ts2 source
20:42.54Gnarfoz:P
20:43.14nevcairielhahaha
20:43.20Gnarfozbasically ts2 has not changed since I've first seen it, in ANY way
20:43.22Matrix110But TS3 is in Alpha testing already!!!! (for almost a year)
20:43.33Gnarfozsave really simple stuff that could probably be done by patching the binary
20:43.57Gnarfozso if they're saying "ts3 will be a from-scratch rewrite" I guess they really mean it :D
20:44.17Matrix110:D
20:44.33nevcairielthey released a set of fixes for the client and a security fix for the server soem day
20:44.45Gnarfozanyway, the licensing terms are enough for me to stick with ts for the time being, or until I encounter someone in wow who asks me "do you have mumble?"
20:44.52nevcairielthe client was like alot smaller then the previous one
20:45.00nevcairieldon't think it was binary patched
20:45.15Gnarfoznevcairiel: oh? didn't pay attention to file size actually, I'm half-jesting anyway :D
20:45.25*** join/#wowace kilrogg (n=kilrogg@i577BC6E3.versanet.de)
20:45.27nevcairieli notice unimportant stuff like that
20:45.29Gnarfoznevcairiel: probably UPX'd it after patching it!
20:45.30nevcairieland i even remember it
20:45.30Gnarfozhahahaha :D
20:47.37NeoTronnevcairiel: so from what I can see the only two users of AceGUI directly in my addon directory is my own addon and Acheron. everything is AceGUI
20:47.42*** join/#wowace kilrogg (n=kilrogg@87.123.198.227)
20:52.39RepoNew announcement: http://www.wowace.com/announcements/curse-forge-wow-ace-and-the-future/
20:56.11nevcairielsometimes i really hate this "hi there, ckknight here" header, as if we don't see who the author is!
20:56.13NeoTronnevcairiel: http://ace.pastey.net/111065  minor acegui patch.
20:56.32ckknightnevcairiel: eh, some people don't get it.
20:56.40ckknightnevcairiel: also, I start off all my posts that way
20:56.44nevcairieli know
20:56.47nevcairielthats what annoys me
20:56.48nevcairiel:P
20:56.52ckknight:P
20:57.52Fisker-btw ckknight
20:57.56ckknightyes?
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20:58.00*** mode/#wowace [+v PProvost] by ChanServ
20:58.02Fisker-when is subscription status updated as far as CC is concerned?
20:58.13Fisker-never restarts the clients, winrar is me
20:58.54nevcairielI think kaelten said people will remain premium for a little while longer
20:59.06nevcairielbut i could be talking out of my ass =P
20:59.08Fisker-yeah
20:59.13Fisker-But at some point it'll go
20:59.20Kaeltenyep
20:59.21Fisker-And when that time comes i will not restart my client!
20:59.21Fisker-:D
20:59.23ckknightit periodically reauthenticates
20:59.26Fisker-wins
20:59.26Fisker-fu
20:59.28nevcairielowned Fisker-
20:59.28Fisker-:(
20:59.32Kaeltenyeah, leaving it open won't get you free premium
20:59.34Fisker-lost the game
20:59.45Fisker-and so did you guys right there
20:59.48Kaeltensorry fisker, this is what you get for bringing windows into an instance
20:59.50GnarfozFisker-: I'll just remote crash your win7 beta using ass
20:59.58Fisker-killrogg and Lanfire tried to escape it by unplugging their ethernets
21:00.04Fisker-Gnarfoz you can't
21:00.10Gnarfozoh, but I can
21:00.16Fisker-oh but you can't!
21:00.31Fisker-brb
21:00.39Gnarfozno u
21:00.41Fisker-if i come back with my computer shut down i'm blaming you
21:01.13Gnarfozas long as you do that by mail, that's fine by me
21:01.16VonhintenHave no fear, the UAC will save you!
21:01.29*** join/#wowace mitchnull (n=mitchnul@catv3EC945FB.pool.t-online.hu)
21:04.13GnarfozNeoTron: uhm so, which addons would a raid member actually need to bid and be on standby with MagicDKP? (not both at the same time, obviously, but to be able to do both) MagicDKP_Client + MagicLooter?
21:04.22*** join/#wowace Kilroo1 (n=Kilroo@cpe-098-026-172-053.triad.res.rr.com)
21:04.23Gnarfozthe description of _client kind of reads that way
21:05.41Repo10mapster: 03Nevcairiel 073.1 * 1.1.3-16-g1b6c43d / (4 files in 2 directories): [+6 commits] (2 truncated)
21:05.43Repo1b6c43d: Add InstanceMaps.lua to the babelfish script
21:05.47Repoc13b84c: Added support for showing custom floor names, currently only used in Naxxramas
21:05.50Repoe99fc25: Internal cleanup to datastructures
21:05.52Repo77b1f81: Use a more conservative hooking that should not interfer with other addons
21:05.58Repo10mapster: 03Nevcairiel 073.1-instancemaps *  /: [deleted]
21:09.12NeoTronGnarfoz: MagicDKP_Client is the only thing users need
21:09.21NeoTronhe description isn't quite accurate
21:09.36NeoTronand the reference to MAgicLooter is, invalid now, still meant as the raid leader
21:09.42NeoTrons/as the/for the/
21:10.12NeoTronI originally put bidding in a module DKPBidder in MagicLooter
21:10.53NeoTronbut moved it to MagicDKP/Bidder (a module but not yet made standalone). MagicLooter isn't required but MagicLooter_LootMenu (XLootMenu replacement really), has a quick "start bid" option
21:10.59NeoTronrather than /md bid <itemlink>
21:11.04NeoTronyeah I need to document this
21:15.46*** join/#wowace TradeMark (n=trademar@ip-118-90-104-76.xdsl.xnet.co.nz)
21:25.09Repo10mapster: 03Nevcairiel 073.1 * 1.1.3-17-g695fa38 FogClear.lua: [+1 commit] Updated FogClear Data of Icecrown for latest PTR Build
21:37.35Repo10digits: 03Satrina * r11 / (7 files in 2 directories): Remove for 1.0.3 import
21:37.47durcynffs.
21:37.48Repo10digits: 03Satrina * r12 / (13 files in 4 directories): 1.0.3 import
21:38.35Repo10digits: 03Satrina 041.0.3 * r13 : Tagging as 1.0.3
21:41.42Kilroo1Hm.
21:43.21Kilroo1should set up so that his backstab button switches his weapons when he uses it.
21:43.58*** join/#wowace Natherul (n=Natherul@81-229-191-248-no31.tbcn.telia.com)
21:44.39PrimerShould I make a function variable for all functions used in my OnUpdate()? For example: IsControlKeyDown() ?
21:45.28Repo10collectinator: 03Ackis 07master * Alpha1-77-gcda0ef1 / (3 files in 2 directories): [+2 commits]
21:45.32Repocda0ef1: Update the dump commands to be easier to use.
21:45.35Repo37ac055: Add new donation info.
21:45.47Primersigh, I just can't figure this out
21:46.08Primerthe OnDragStop never happens if I let go of control before letting go of the left mouse button
21:46.28Primerand my frame remains attached to the mouse until I /rl
21:47.41Primercrickets...
21:47.47Catreinahmm
21:49.17Catreinamaybe you could set it up so that you force the drag to stop when the control key is let go?  I dunno - newbie =/
21:49.51AckisWorkman I just had a nice nap here at work
21:50.30durcynPrimer: what's your actual OnDragStart script look like
21:51.39Primerdurcyn: self:StartMoving()
21:51.50Primerthat's all it has in it
21:52.06durcynuh
21:52.25Primerin my OnUpdate I set theFrame:EnableMouse(1) and theFrame:SetMovable(1)
21:52.47durcynyou shouldn't need an OnUpdate with SetScript("OnDragStart",function() if IsCtrlKeyDown() then this:StartMoving() end end)
21:53.07durcynis your frame inheriting any templates?
21:53.09*** join/#wowace ddollar (n=ddollar@unaffiliated/daved)
21:53.32Primerwell, I have a locking pref
21:53.50durcynand did you RegisterForDrag
21:53.58durcynEnableMouse, SetMovable etc
21:54.20Primerit's registered for drag, left mouse, yes
21:54.29Primerperhaps if I pasted the code
21:54.58*** join/#wowace Torhal (n=callahan@74-130-66-145.dhcp.insightbb.com)
21:55.08durcyni blame your OnUpdate
21:55.22ckknightSFW: http://img.4chan.org/b/src/1238190754111.jpg
21:55.31Primerso it should suffice to check everything in the OnDragStart?
21:55.37*** part/#wowace ddollar (n=ddollar@unaffiliated/daved)
21:55.42Torhalckknight: Wow
21:55.43PrimerI have a pref that locks the frame
21:55.59Primerto prevent dragging when you have control down and drag over the frame
21:56.07Primerok, I'll move everything to there
21:56.29durcynjust take out the onupdate and check if your OnDragStop ever fires
21:58.05Primerdoing that now
21:58.13AckisWork~ckknight++
21:59.31*** join/#wowace Torhal (n=callahan@74-130-66-145.dhcp.insightbb.com)
21:59.44Primerugh, /rl takes forever when you're swapping like mad
22:00.34Kalrothckknight: <Zyla> http://www.smbc-comics.com/comics/20081216.gif
22:01.00ckknightlol, Kalroth
22:01.05nevcairiellol
22:01.20Kalrothhonest mistake!
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22:04.03Primersame effect
22:04.21Primerthe frame remains attached to the mouse if I let go of control first
22:05.13Primererr
22:05.23Primerseems I made a mistake...
22:05.24Primerduh
22:06.42Primerok, that worked. Thanks
22:06.49Primerplus it's one less thing in the OnUpdate!
22:06.51Primerheh
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22:10.57*** join/#wowace Koben (n=doot@ip68-97-178-133.ok.ok.cox.net)
22:11.28KobenAnyone know of an addon that can move the combat text overlay on the player frame?
22:13.02Catreina@project sctd
22:13.04RepoCatreina: http://www.wowace.com/projects/sct-damage/. SCT - Damage. Game: WoW. Grayhoof (Manager/Author), twobits (Maintainer). Updated: 160 days ago
22:13.17Catreina@project sct
22:13.18RepoCatreina: http://www.wowace.com/projects/scrolling-combat-text/. ScrollingCombatText. Game: WoW. Grayhoof (Manager/Author), twobits (Maintainer). Updated: 132 days ago. Tickets: 1/3
22:13.20KobenThat's scrolling combat text..
22:13.30Catreinait moves the combat text overlay =)
22:13.37Catreinaor rather, hides it if I recall
22:13.46Catreinathen uses its own, yes?
22:13.49KobenI don't want to hide it.
22:13.57nevcairielI think he means the combat feedback, the big numbers shown on the players face
22:13.57KobenI want to use it because I don't like my combat text to scroll.
22:13.59KobenIT's distracting.
22:14.01Catreinano clue then
22:14.12KobenNev: Yes
22:14.24KobenIs that what it's called? Combat feedback?
22:14.26Catreinathats what I get being a noob and trying to help
22:14.37Catreinagoes back to coding
22:14.43nevcairielIt probably wouldnt be hard to move it, but i don't know an addon that does
22:15.25Catreinaas an aside, you can set sct/sctd to not scroll
22:15.52KobenThe default combat feedback is more accurate and does everything I want it to do..
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22:18.22GnarfozKoben: there is no way for it to be "more accurate" btw, but if it does what you want, that alone is the best reason to not use something else :P
22:18.56KobenBlizzard combat feedback will pick up spells that have wiffed due to immunity effects.
22:19.07KobenNothing else does that
22:19.11Arrowmasteryes they do
22:19.12Gnarfozhave... what
22:19.13KobenThat I know of, anyway.
22:19.18Gnarfoz~dict wiffed
22:19.25Arrowmasteryou just need to look closer at options
22:19.52Gnarfozalso since now it's starting to be not that clear anymore: wtf is "blizzard combat feedback" supposed to be
22:20.07KobenThe damage numbers that appear over your face on the default player frame
22:20.10GnarfozBlizzard's Floating Combat Text solution (FCT), or the combat text on the player frame
22:20.18KobenLatter
22:20.32Gnarfozall they do is +1234 and -1234 and block/immune/absorb/etc
22:20.40Kobenyep
22:20.49KobenAnd I want to move that.
22:21.25Gnarfozyes, I know, I'm also in the group of "don't know any addon that does that", however I'm also in the group "wtf are you talking about with that accuracy thing" :p
22:22.08KobenLike I said, it will pick up spells that have wiffed due to immunity effects, furthermore it already does everything I want it to do out of the box. It would actually be very difficult to configure something like parrot to duplicate it exactly.
22:22.27KobenProbably impossible on MSBT because it will force scrolling to an extent.
22:23.33Gnarfozlast time you said "wiffed" I tried purl to find a definition of that in whatever dictionary it uses. it failed. can you use another word? :P
22:24.19KobenAn airborn spell that failed due to an immunity effect or a disappearing effect.
22:24.25Catreinaif the combat log shows it, an addon will as well (unless the author missed something very obvious)
22:24.26GnarfozI have no clue what that's supposed to mean since you're either immune or aren't and furthermore combat log events represent what happens - and the blizz UI as well as addons act on the same events
22:24.33KobenA combat log doesn't showit.
22:24.33GnarfozCatreina: exactly
22:24.45CatreinaSCT does quite well
22:25.10Gnarfozand what *would* it show, since it obviously didn't hit you?
22:25.11Catreinatake a fire mage and go attack some fire immune things with SCT and watch the "IMMUNE" fly
22:25.26KobenGnarfoz: With Blizzard's combat feedback it comes up as 'Miss'
22:25.33KobenI like that, and it's very showy for making videos.
22:25.43CatreinaImmune comes up as immune.  Misses come up as Miss
22:25.48KobenNot the same thing.
22:26.07KobenTry shooting a death coil at a paladin and have him bubble before it connects, but after you've fired off the spell.
22:26.08CatreinaWrong - if something is immune, the default no-addon UI will show IMMUNE
22:26.16Gnarfozthey are indeed not the same thing, however, they're absolutely obvious to handle for addons
22:26.20KobenCatreina: Try it.
22:26.22GnarfozCatreina: that was pre 3.0
22:26.54Gnarfozhe's right about it being a miss rather than immune, however, that shows up in the combat log or the Blizz UI wouldn't have anything to say EITHER
22:26.55KobenThe death coil fired at the bubbled paladin will not appear in the combat log.
22:26.58CatreinaFunny, with no addons I have hit things immune and seen IMMUNE pop
22:27.00Gnarfozsince it acts on the combat events. :P
22:27.00KobenIt will be as if the spell simply disappeared.
22:27.19KobenOnly Blizzard Combat feedback picks it up, that I know of.
22:27.23GnarfozKoben: it will appear to C_L_E_U
22:27.29Kobenwhat
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22:27.38Gnarfozyeah, you don't know what you're talking about apparently :p
22:27.45GnarfozCOMBAT_LOG_EVENT_UNFILTERED
22:28.09KobenDon't scrolling combat text addons operate off unfiltered combat log in the first place?
22:28.11Gnarfozthe event any addon interested in stuff like this would use to get its input
22:28.19Gnarfozthat's EXACTLY what the event name implies.
22:28.28Koben..but it doesn't appear in any of them.
22:28.30Gnarfozand that's also why this should show up in them, too.
22:28.35KobenIt doesn't.
22:28.40Gnarfozwell, /combatlog
22:28.44Gnarfozreport line to author
22:28.46Gnarfoz:D
22:28.49Gnarfozif that's really the case.
22:28.54Catreinaif it shows up in Blizz default, it will show up elsewhere
22:28.56KobenIt doesn't appear, it's a bug in the game.
22:29.02Catreinaif it doesnt, thats a bug for blizzard
22:29.02Gnarfozquite likely not
22:29.10Gnarfozsince the blizz UI gets its events from there as well
22:29.20Catreinasimply put, if the blizz UI shows it, it IS in the combat log.
22:29.36Gnarfozyep. that however doesn't mean addons handle this fringe case properly.
22:29.53Gnarfozcould be a weird SPELL_IMMUNE flag that needs proper hand-holding or whatnot
22:30.09Catreinabut all he wants is a frame mover for whatever that overlay is.
22:30.13Gnarfozor DAMAGE_SPLIT, DEFLECT or any other of the rare events
22:30.17GnarfozCatreina: I'm aware
22:30.21KobenAgain, no scrolling combat text addons display it.
22:30.27KobenIf they're capable of doing so, they don't.
22:30.33Kobeneven if*
22:30.44Gnarfozthe data is obviously there, is all I'm saying
22:31.00nevcairielI'm pretty sure i saw alot of immune messages in MSBT
22:31.05nevcairielbut anyway
22:31.07Gnarfoznevcairiel: read the whole thing
22:31.14Gnarfozit's not about generally immune mobs
22:31.30KobenIt's about failed spells
22:31.34Gnarfozwhyever that distinction would have to be made, anyway
22:31.41KobenIt's showy for videos.
22:31.48*** join/#wowace Shirik (n=Shirik@WoWUIDev/WoWIStaff/Norganna/StatisticalEngineer/Shirik)
22:31.48Gnarfoz?
22:31.48*** mode/#wowace [+v Shirik] by ChanServ
22:32.02KobenShowy.. flashy.
22:32.03Gnarfozyou're not getting what I'm saying
22:32.13*** join/#wowace Torhal (n=callahan@74-130-66-145.dhcp.insightbb.com)
22:32.55vhaarrCatreina: so what's up
22:32.59KobenThen what are you saying?
22:33.15Gnarfozwhy would there be a distinction between the normal SPELL_IMMUNE thing which obviously works since everyone has seen it and the case where the target goes immune while a missile is already in flight
22:33.35Gnarfozbecause both cases need only one evaluate the outcome once: when the missile hits the target
22:33.42CatreinaI am just coding the addon myself using hints from CG, GemList, CraftList2, etc
22:33.53Gnarfozs/one//
22:33.57vhaarralright
22:34.18KobenAnd I'm telling you I don't know why.
22:34.20CatreinaI like how concise your code is... and its practically self-documenting
22:34.25vhaarrthanks
22:34.47vhaarrif there's something you don't understand then just ask
22:35.10Catreinawith the database population, I got hints about what functions to use from your code, and took your comment to heart...
22:35.15*** join/#wowace wallen (i=wallen@78.134.22.157)
22:35.23KobenI'm just saying, only the blizzard combat feedback picks it up for some reason, I've experimented with other addons before by paying a warlock gold to shoot shadowbolts at me whenever my ice block was up.
22:35.26GnarfozKoben: wasn't suggesting that you know - just curious, like I initially said: "I don't have what you seek, but this other thing here is interesting" :P
22:35.26vhaarrthe comment is old, and I'm not sure the tradeoff is worth it
22:35.52Catreinabut the DB is going to be a bit bigger as I am going to save all the data I need to search on in the db.  Likely a performance hit for it, but I am so new I dont know how big a hit it might be
22:36.00GnarfozKoben: well, having /combatlog on during that would have made the gold worth even more, but I guess I'll go and try to reproduce it :P
22:36.19KobenAlready was on.
22:36.31Gnarfozdo you have the log somewhere?
22:36.38Gnarfozor rather, just the interesting line(s)?
22:36.48Catreinaand the data will be saved per itemID (just the numerical ID, not that whole string)
22:36.58Gnarfozanything that could explain this would be in that line ^^
22:37.10KobenThere wasn't any line.
22:37.19Gnarfozsigh
22:37.20vhaarrCatreina: I have changes for that locally, but I haven't committed it because I'm not sure it's worth it
22:38.03KobenIf I get the time I'll do a video of it with the unfiltered combat log going. But right now I'm trying to put together a new interface..
22:38.12KobenI was hoping to have the blizzard combat feedback in the middle of the screen since I liked it..
22:38.22Gnarfozuhm
22:38.27Catreinafacepalms
22:38.51Gnarfozhow would you go and have "the unfiltered combatlog going" in that video?
22:39.04KobenBy not having any filters on it..?
22:39.33Catreinaand showing the combatlog window?
22:39.44Kobenyes..?
22:39.49Gnarfozthat's not what /combatlog does
22:39.52Catreinalol
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22:40.21Catreina/combatlog logs combat log data to a file
22:40.27Gnarfoz/combatlog turns on the dumping of the raw combatlog data to WoW\Logs\WoWCombatLog.txt
22:40.29Catreinacalled WowCombatLog.txt IIRC
22:40.33Gnarfozindeed
22:40.39KobenSomethign tells me we're talking about two different kinds of unfiltered.
22:40.43CatreinaLOL
22:40.44Gnarfozyes, indeed
22:40.46Catreinadies
22:40.56Gnarfozthat's why I referred to C_L_E_U earlier.
22:40.57KobenYou do know the combat log in the game has filters right?
22:41.04Catreinathat would be C_L_E_U
22:41.11KobenSo when you say unfiltered, I assumed the obvious.
22:41.18Catreinaand /combatlog is raw output
22:41.32Gnarfozsince you're in #wowace, OBVIOUSLY the obvious thing is something different than you think :D
22:41.33Kobeni.e. unfiltered would mean the combat log without the filters on it.
22:41.47Gnarfozthere is not display ingame for what /combatlog spits out ;)
22:42.11Gnarfoz3/25 19:18:01.781  SPELL_DAMAGE,0x0000000001D694B4,"Enkido",0x512,0xF130003E91012B4A,"Patchwork Golem",0xa48,51460,"Necrosis",0x20,238,0,32,0,0,0,nil,nil,nil
22:42.15Gnarfozis what a line from that looks like
22:42.16KobenWhy don't you just call it the raw combat log then?
22:42.18Catreinavhaarr: I seem to have added a bug into my code =)
22:42.34vhaarrCatreina: paste away
22:42.40Catreinathe gui options wont show up now
22:42.45GnarfozI'm calling it this because the event is named like that by Blizzard
22:43.07Catreinaand I have CTRL+Z back long before any change that could have broken it =(
22:43.07Gnarfozand there is no specific name for "Blizzard_CombatLog addon without any filters enabled" ;)
22:43.12Gnarfozanyway
22:43.14Catreinalol
22:43.36GnarfozI'll go find some caster and bubble while he's casting from 40y away :>
22:43.43vhaarrCatreina: if you had a repository on wowace, you could be committing to it as you went and I could check it out realtime
22:43.47Gnarfozactually, I'll go log in first, but I guess that's a prerequisite :D
22:43.53vhaarrCatreina: or on any other source hosting place
22:44.03Catreinahttp://paste.wowace.com/398/
22:44.41CatreinaMeh, I dont even want to upload anything until I have at least a working base.
22:44.42GnarfozKoben: no offense intended btw, since this channel is mainly frequented by addon devs, assumptions about apparently not so obvious things differed ;)
22:44.52KobenRight
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22:45.39KobenI'm trying to put together a minimalistic interface that isn't terrible for pvp. Blizzard's Combat feedback fits that profile very well.
22:46.05GnarfozI guess so
22:46.28Gnarfozalternative unitframe addons allow custom placement of that text btw, but those are out of the question I guess?
22:46.30vhaarrCatreina: your InterfaceOptionsFrame_OpenToCategory call is wrong
22:46.37vhaarras far as I can see
22:46.45KobenGnarfoz: No, they're not.
22:46.51KobenWhat addons do so?
22:46.53vhaarrCatreina: seems you're calling it with the frame reference, just call it with "JCList"
22:47.13VonhintenLOL http://video.msn.com/video.aspx?mkt=en-US&vid=ec55f88c-2bf9-4483-b18e-3451987ab19b
22:47.16Gnarfozactually wait, that placement is restricted to the unitframe, I guess
22:47.38vhaarrCatreina: although, perhaps both should work, I've never tried invoking it with the frame reference before; I just *know* that invoking with the name works
22:47.59KobenBleh.
22:48.03Gnarfozckknight: can you move the combat text text (heh) outside of the frame? as far out as to make it sit in the middle of the screen while the frame is... further away, quite probably on at least one of the same x or y-axis'?
22:48.13Gnarfozckknight: with pb4 that is
22:48.29ckknightGnarfoz: you gotta attach it to the frame somehow
22:48.50ckknightthat can be off the frame a bit
22:48.51Gnarfozboils down to "can I offset it from the frame really far"?
22:48.51KobenCouldn't it still be attached with a hyooge offset?
22:48.54ckknightsay, if you position it above
22:48.54Catreinathat code hasnt changed at all, and was pulled directly from wowace (or wowwiki) =/
22:49.02ckknightGnarfoz: not to my knowledge
22:49.18Gnarfozyeah, like anchor it to top edge and then have an y-offset of -500? ^^
22:49.19Gnarfozhm.
22:49.27vhaarrCatreina: try it anyway, and if it doesn't work there's some other error before it; do you have bugsack or similar installed?
22:49.39Catreinabut with that said, the call could be done JCLis.optionsFrame?
22:49.45Catreinaminus the typo
22:49.52vhaarryes it could, but it makes no difference
22:49.55vhaarrself == JCList
22:50.05KobenWould it be possible to hide all the other elements of the player frame?
22:50.06Catreinayeah
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22:52.40Catreinait must be something in the options table, as everything else seems to still be working
22:52.54vhaarrdo you have a bug grabber addon?
22:53.38Catreinayeah, but not currently active
22:53.48vhaarrit might help to activate it then
22:53.54Catreinaquestion:  Can this:       func = function() JCList:ManualScan() end,  be done as       func = JCList:ManualScan(),
22:54.00vhaarrno
22:54.12vhaarrbut it can be done as |func = "ManualScan",|
22:54.31vhaarrsince |handler| is set in the options table
22:54.34Catreinabecause the handler is ... yeah
22:54.58Catreinawhat about the parsequery?
22:55.03vhaarrthere are plenty other review comments I could give on this piece of code
22:55.11vhaarrbut you should focus on getting it working first and foremost
22:55.41Catreinalawls
22:55.42Catreina[2009/03/27 18:54:20-873-x1]: JCList-0.1\JCList.lua:165: '}' expected (to close '{' at line 164) near '='
22:55.45vhaarrheh :p
22:56.02KobenI guess if there's no way to hide the rest of the player frame other than combat feedback, or move the combat feedback around, I'm boned. Catreina, you said SCT can display damage and such without any text movement or text stacking?
22:56.21vhaarrCatreina: are you using a english locale?
22:56.22CatreinaI knew I should have had something running for that at the start, but I thought the default errors would be caught without it
22:56.26Catreinayes
22:56.50CatreinaI want to make sure that it can be translated, which is why I have the locale stuff from the start
22:56.57vhaarryou need to encapsulate the UNCOMMON, RARE and EPIC references, like [UNCOMMON] = ...
22:57.35Catreinaforgetting commas can suck.  
22:57.44CatreinaYou mean in the table?  Let me update the code, one sec
22:57.57vhaarrin the |rarity| option
22:58.36nevcairielno you don't
22:58.41vhaarryeah you do
22:59.02nevcairielwell ok, it depends how you use it
22:59.04vhaarrthere's no guarantee that other locales have single words for those, or that they don't contain stuff like '
22:59.29CatreinaI didnt before, but those are the keys not the values, keys that I created, no?
22:59.29nevcairielThe way its used you'll simply get a table with "UNCOMMON" as the key
22:59.44vhaarrah right, my mistake
22:59.58Catreinaand I was looking into changing that to use the values instead (0-7)
23:00.00nevcairielif UNCOMMON were a variable you want replaced
23:00.03vhaarrif you put [] around them, you'll get the translation value, which I just assumed was what you wanted
23:00.06nevcairielyou would use [UNCOMMON]
23:00.14vhaarrright
23:00.18vhaarrI assumed that's what he wanted
23:00.43nevcairielare there even global strings for the item qualitys?
23:00.47vhaarrCatreina: in any case, is the option frame working?
23:00.53vhaarrno
23:01.01Catreinaueah
23:01.01vhaarror, yes, but not those words, I think
23:01.17vhaarrthey're like ITEMQUALITY_1 or something
23:01.19Catreinait was me missing commas in that same table (cause I changed the table)
23:01.21nevcairielah
23:01.25vhaarrI don't remember, I have them in the GroupFu code somewhere
23:02.07Catreinacant edit after a little while
23:02.17Catreinathe paste?
23:02.32nevcairieljust post a follow up
23:02.33CatreinaI was just going to use the numbers themselves
23:02.34vhaarrI have no idea, on pastey.net you can edit
23:02.52nevcairielyeah but only 5 minutes, after that it posts a follow up
23:02.58vhaarrreally, you sure?
23:02.59nevcairielbut whats the difference :)
23:03.20vhaarrI was sure I had edited something long after on pastey, but no, it doesn't matter :P
23:03.33nevcairiel"(you may repost over your last pastey for up to 5 minutes)."
23:03.47Catreinahttp://paste.wowace.com/399/
23:03.49vhaarrthen it probably posted a followup without me noticing
23:03.56vhaarrCatreina: what's wrong now?
23:04.05Catreinathis is the code that is currently working, with the changes I had made
23:04.12vhaarrwell we don't need to see working code :p
23:04.16Catreinalol
23:04.19vhaarrif we do, we'll just tab to our own editors :P
23:04.30nevcairielI dont have working code
23:04.30CatreinaI am having issues with the database population
23:04.54nevcairielI broke something and i don't know why <.<
23:06.34vhaarrnevcairiel: your code is on social support?
23:07.11vhaarrCatreina: what issues?
23:07.46Catreinawell, let me get this pizza ordered first
23:09.25Kalrothmmm, pizza
23:09.26*** part/#wowace mitchnull (n=mitchnul@catv3EC945FB.pool.t-online.hu)
23:10.50CatreinaKalroth: about the SCT yes, but you have to configure it as such
23:11.20KalrothWhat? I wanted pizza, not a random SCT comment!
23:11.28Catreinalol
23:11.38*** join/#wowace Dashkal (n=dashkal@WoWUIDev/Nexus/dashkal)
23:13.02Repo10broker-itemlist: 03Morgalm * r18 / (2 files in 1 directory): Broker_Itemlist
23:13.05Repo-fixed .pkgmeta for libqtip
23:15.00Catreinaok:   Method ManualScan() doesn't exist in handler for type func
23:15.31vhaarryeah that's not what I said
23:15.39vhaarr<vhaarr> no
23:15.39vhaarr<vhaarr> but it can be done as |func = "ManualScan",|
23:15.39vhaarr<vhaarr> since |handler| is set in the options table
23:15.44vhaarrnote the lack of ()
23:15.50Catreinaah
23:15.58*** join/#wowace Ghli (n=Ghli@32.157.118.156)
23:16.10Catreina<== suffers from a lack of attention to detail
23:16.47Kalrothshuts up.
23:16.50Catreinawhat about the one prior to that, where arguments need to be passed?  I have to use the function() functionName(args) end method right?
23:16.51Kalroth:P
23:17.08vhaarrCatreina: yes
23:17.10Catreinak
23:17.12vhaarrat least for now
23:18.31Catreinaok, so heres the deal.  When I first run the gui config, and click on "Rescan" with "autoscan" toggled on, it runs through the scan itself 3x
23:19.01Catreinaevery time thereafter, it only goes through once (whether auto is on or not)
23:19.34*** join/#wowace ckknight (n=ckknight@WoWUIDev/WoWAce/CurseStaff/CurseForge/ckknight)
23:19.34*** mode/#wowace [+o ckknight] by ChanServ
23:19.38Catreinawhen I do the same with autoscan turned off, it only runs it once as well
23:22.34Repo10broker-itemlist: 03Morgalm 04v1.61 * r19 : Tagging as v1.61
23:23.17vhaarrCatreina: yeah because TRADE_SKILL_UPDATE is fired more than once
23:23.33vhaarrprobably
23:23.48Catreinahow so?  It only does that on the first run after a /rl
23:24.21vhaarryeah so the even probably triggers more than once then, it's easy to test, just add a |print("lolwut")| at the start of the event handler
23:24.29vhaarrif I'm wrong, then I'll take another look
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23:24.34vhaarrevent*
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23:29.36Catreinayeah
23:29.37Catreinafunction JCList:TRADE_SKILL_UPDATE(eventName, ...)
23:29.37CatreinaJCList:Print("per vhaarr - lolwut??");
23:29.48Catreina== start of each printout
23:30.01Catreinabut the funny thing is, why is it being updated 3 times?
23:30.08Catreinaon first open?
23:30.18NeoTronevents are funny thing
23:31.02CatreinaI am noticing
23:31.27Catreinathats the only time it fires x 3, and ONLY when I do a manual scan with auto scan on (which should only open the JC frame)
23:31.51Catreinaand on top of that, only the first time
23:32.03Arrowmasterbecause not all the items are in your local cache
23:32.33Catreinahow are they not?  I am the jewelcrafter who makes em!  lol
23:32.37Arrowmasterso it asks the server or them and you get an update event every time info for an item is sent
23:33.02Arrowmasterso you reloaded and it fires 3 times again the first time you open it?
23:33.31Catreinayes
23:33.45CatreinaI open the JC pane (through my button or the spellbook) and the event fires 3 times
23:34.17Catreinabut if I turn off autoscan, and open it with the spellbook its fine and doesnt fire
23:34.24Catreinasame thing with the scan button
23:34.30Arrowmasterautoscan?
23:35.16Arrowmasterdoes the jewelcrafting list have things in different headers with the +/- button next to it?
23:35.29CatreinaI have an autoscan toggle that will automatically scan the JC recipes when the JC frame opens.  The buttonn in the GUI checks that toggle and either opens the JC frame if it is on, or calls the manual scanning routine if it is not
23:35.39Catreinayes, but they are always expanded
23:35.52Arrowmasterhow many are there? im guessing 3
23:36.06Catreina12 or 13
23:36.12Arrowmasterthat many headers?
23:36.19CatreinaPurple, red, blue, yellow, etc
23:36.19Arrowmasterhmm
23:36.44Arrowmasterwell toggling one of those headers will trigger a trade_skill_update event afaik
23:36.53Arrowmasterdid you try this without any other addons?
23:37.35Catreinauntil I started using buggrabber and fubar, yes
23:37.40Catreinaand it did it then too
23:37.53vhaarrI don't understand why you scan on _UPDATE, simply scan automatically on _SHOW and don't have any options for it at all
23:38.12vhaarr_UPDATE will fire irregularly, you'll just have to throttle it if you want to use _UPDATE
23:38.31Arrowmastervhaarr: scanning on _show would probably cause issues if all the items arent in the local cache
23:38.34CatreinaMy thought on this instead of _SHOW was to capture new designs without needing to reopen the frame
23:38.42vhaarrArrowmaster: nah, works fine for craftygnome
23:39.03vhaarrCatreina: go by the CHAT_MSG_SYSTEM for learning a new spell
23:39.10vhaarrand a dirty flag
23:39.21Catreinaa what?
23:39.26CatreinaI am not dirty!
23:39.34vhaarrwell I am, so here's what you do
23:39.43Catreinawell, maybe I am, but that's neither here nor there!
23:39.57vhaarrfunction JCList:CHAT_MSG_SYSTEM(_, msg) if msg:find(rxToDetectNewSpell) then dirty = true end end
23:40.08vhaarrand then in _SHOW() if dirty then scan() end end
23:40.23vhaarrunless it's the first _SHOW, that is
23:40.29vhaarrthen you scan regardless
23:49.11*** join/#wowace purl (i=ibot@rikers.org)
23:49.11*** topic/#wowace is wowace.com | paste.wowace.com | lua.org | Curse Clients: www.curse.com/client | Username: wowace.com/request-name-change/
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23:55.22Repo10auracle: 03taleden 040.3.4-beta * r36 : Tagging as 0.3.4-beta
23:55.24Catreinais the only way to tell if an item is BoP to scan the tooltip?
23:55.30*** join/#wowace vrak (i=vrak@putsch.kolbu.ws)
23:56.35*** join/#wowace Soulsbane (n=chatzill@dial-69-55-136-86.sofnet.net)
23:57.44taledenso "curse wiki" page markup is deprecated now?  what's the closest replacement?
23:59.27NeoTronCatreina: ah yes the FUN of scanning tooltips!

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