IRC log for #wowace on 20090116

00:00.14Zhinjiook, um.
00:00.56*** join/#wowace fleetfoot (n=fleetfoo@c-5ee6e455.014-202-6e6b701.cust.bredbandsbolaget.se)
00:01.41Repo10broker-tradecooldowns: 03Zhinjio * r42 Locales/enUS.lua: test localization push
00:02.19*** join/#wowace Gngsk (n=Gngsk@c-69-138-214-242.hsd1.md.comcast.net)
00:02.38ZhinjioZhinjio: no, it doesn't work on multiple lines
00:02.38ckknightbtw: the packager should run faster now, it should check every ≈5 seconds rather than every minute for new commits
00:02.42Zhinjiohahaha
00:02.48Zhinjiockknight: no, it doesn't work on multiple lines
00:02.51ckknightk
00:02.53ckknightnot surprised
00:03.04ckknightalso, I don't plan to make it work on multiple lines
00:03.13Zhinjionot a huge deal
00:03.32Repo10broker-tradecooldowns: 03Zhinjio * r43 Locales/enUS.lua: test localization push
00:03.49Brunersmultiple lines ?
00:04.13Zhinjioactually, its not expanding it at all
00:04.21ZhinjioI must be doing somethign wrong
00:04.38ckknightpaste
00:04.49Zhinjioone moment, lemme read
00:04.59ckknightor you could paste your line
00:05.00ckknight:P
00:06.14Repo10combo-points-redux: 03Starinnia 041.0.6 * r33 : Tagging as release 1.0.6
00:11.15Brunerswhat part of SM gives the most silk cloth?
00:11.37NivFreakI just do sm cath in 2 pulls
00:11.41NivFreakplenty of cloth
00:12.39*** join/#wowace Kilroo (n=Kilroo@cpe-098-026-168-017.triad.res.rr.com)
00:13.10ZhinjioI'm not clear on the debug stuff before the @localization lines, and the last argument to NewLocale()
00:13.43Zhinjiomy head hurts
00:18.02ckknightZhinjio: wanna paste your damn code?
00:18.36Gnarfozso Xinhuan, do you think reverting that recent patch to Omen will be necessary? ("# Mirror Image: The Mirror Image Polymorph ability now has a range of 8 yards. In addition, Mirror Images will no longer have excessive threat values assigned to them when they are created. " from 3.0.8 patch notes)
00:25.56FtH|Daemonadamn why didnt anyone tell me there was a Option(less)House available
00:26.52FtH|Daemonanow i was able to figure out why opening my bags always lagged me ... ArkInventory querying the closetgnome for gear sets to apply the filters to the bag.... and it lagged me because the filters were invalid since WotLK release
00:26.57FtH|Daemonacause i dont use that gear anymore ...
00:27.39Zhinjiockknight: http://www.wowace.com/paste/146/
00:27.40Gnarfoz(I heard ArkInventory was insanely outdated itself)
00:27.48ZhinjioI did not include the debug stuff
00:27.56Zhinjiobecause i need to wrap my head around that first
00:28.06FtH|Daemonai am open for replacement suggestions
00:28.28FtH|Daemonasame for cowtip, cause i dont see why it should eat cpu cycles while displaying NO tooltip ...
00:28.32ckknightZhinjio: could be the spaces around the parentheses
00:28.55Zhinjioseriously? wow.
00:28.56Zhinjiook
00:29.12ckknightcould be
00:29.28ckknightdunno
00:29.31Repo10broker-tradecooldowns: 03Zhinjio * r44 Locales/enUS.lua: test localization push
00:29.36XinhuanGnarfoz, no
00:29.57Xinhuanthe patch notes is merely about the image's threat, while omen's change was about the mage's threat
00:30.19Xinhuanso no change is necessary unless something else also change
00:30.21Xinhuan+d
00:30.24GnarfozFtH|Daemona: yeah, I'm still lacking replacement for CowTip, too... it's actually LDT chewing up CPU time like Leckerlis :X
00:30.38ckknightGnarfoz: ...my bad
00:30.46durcynGnarfoz: StarTip
00:30.59Gnarfozdurcyn: tried it, can't make it look remotely similar :x
00:31.08XinhuanGnarfoz: write your own gametooltip hook :)
00:31.10Zhinjiothat wasn't it, ck. I'm removing all spaces from that line now to check again
00:31.18GnarfozXinhuan: yeah, thought about that
00:31.23Brunersin the default ui, the bars are bar1, bar3 on top from that and then bare 4 to the right ?
00:31.26FtH|Daemonacheck this: http://i39.tinypic.com/ff1wep.jpg
00:31.27Gnarfozckknight: probably, yes, but meh ;p
00:31.27ckknightZhinjio: hang on, I'll get to the bottom of it
00:31.35Zhinjiook
00:31.51quiescensWhat's an optionless house
00:31.52quiescenslol
00:32.06StanzillaFtH|Daemona: lool
00:32.15quiescensif um
00:32.20GnarfozI'm actually looking for a way to get back like, 30fps? I'm down to like 12-15fps during boss encounters, and this is on a E6750, 4GB RAM, 8800GTX... I mean, WoW should be running fucking smooth :\
00:32.23Stanzillacowtip disconnected me on kiljaeden all the time .(
00:32.24quiescenscowtip is where libdogtag is being loaded
00:32.31XinhuanGnarfoz: don't run boss mods
00:32.36GnarfozXinhuan: ooooooooobviously.
00:32.39quiescenswouldn't the dogtag cpu time that's actually from pitbull be attributed to cowtip?
00:32.41Xinhuanor dps meters
00:32.42quiescensin that list?
00:32.42FtH|Daemonahaha Gnarfoz we almost got identical machine ;)
00:33.12Gnarfozquiescens: if you disembed DogTag it becomes obvious who the culprit is ;>
00:33.19GnarfozFtH|Daemona: how much fps left, for you? :<
00:33.20FtH|Daemonai run e6750 (clocked to 3.36) 4gb and a gtx260 (i sniped it cheap for 199 @ alterate first week of january)
00:34.02FtH|Daemonado you know that pinnacle between dalaran and crusaders pinnacle?
00:34.08FtH|Daemonathe peak into icecrown
00:34.17FtH|Daemonawest of argent vanguard?
00:34.22FtH|Daemonaif i look at dalaran from there
00:34.25NivFreakso there's some new pvp shoulder enchants going in?
00:34.29FtH|Daemonai get 60 fps
00:34.38FtH|DaemonaNivFreak yup some resilience sta stuff
00:34.40FtH|Daemonacheck mmo
00:34.57FtH|Daemonait was noticably bad at sarth +2drakes today
00:35.04GnarfozXinhuan: disabling Recount gains me nothing substantial, I don't see how bossmods would make up anything. also I ran with profiling on for a while, too, those didn't show up :\
00:35.13Xinhuanit will
00:35.25Gnarfozhow can you say that when I just said they don't
00:35.26Gnarfoz:p
00:35.29FtH|DaemonaXinhuan i never run over 70% cpu load
00:35.30FtH|DaemonaNEVER
00:35.31Xinhuanbecause you didn't disable both
00:35.58NeoTronWotLK became a lot more resource hungry in general
00:36.03Xinhuanbossmods and damage meters parse all combat log lines, together they chew the most cpu ;p
00:36.07NivFreakrecount DESTROYS my FPS in raids lately
00:36.10Gnarfozit became a lot less EFFECTIVE in general
00:36.17FtH|Daemonaand i get like 10-0 fps on sartharion when the spawn tank has like 5 fire elementals + a new wave of drake spawns
00:36.20GnarfozXinhuan: they don't, CowTip does...
00:36.33Xinhuanyeah but cowtip has always been an obvious culprit for years
00:36.39ckknightZhinjio: wanna try again? it should spit out debug info now
00:36.50FtH|DaemonaXinhuan just to repeat http://i39.tinypic.com/ff1wep.jpg
00:36.51FtH|Daemona;)
00:37.00Zhinjiook
00:37.11NivFreakXinhuan: do boss mods actually hook the combat log?
00:37.24NivFreakI figured they were using events/chat queues
00:37.28Zhinjiopusht.
00:37.29XinhuanNivFreak, yes
00:37.36Xinhuanthey need to scan combat log, all of it
00:37.43Xinhuanfor spells casted by bosses
00:37.47GnarfozI'm telling you, Recount and BigWigs are like, "down there" on the list. I'll indulge and disable BW (I can live without Recount anyway) on some bossfight where I don't need to call out shit, but I seriously think you're making fun of me :p
00:37.57sylvanaarsomeone actually said you can hex sartharions drakes
00:38.06Gnarfozsylvanaar: that'd be fun
00:38.06Repo10broker-tradecooldowns: 03Zhinjio * r45 Locales/enUS.lua: test localization push
00:38.07XinhuanFtH|Daemona: that is totally inaccurate unless the screenshot is made DURING a boss fight
00:38.11ckknightZhinjio: handled-unlocalized => handle-unlocalized
00:38.22Xinhuanyour cpu/sec standing in town is irrelevant
00:38.30Xinhuanits in combat and in a 25-man hectic encounter that counts
00:38.36ckknightZhinjio: and no-lib-strip => nolib-strip
00:38.36FtH|Daemonano that screenshot is done sitting idle on the mountain peak between dalaran and crusaders pinnacle
00:38.39ckknightI guess
00:38.52GnarfozXinhuan: that's something *every* performance analyzing addon like that lacks btw.
00:38.52NivFreakXinhuan: but you can't you attach a filter based on GUID of the boss?
00:38.54FtH|Daemonaand then cowtip is chewing so much cpu
00:38.55ckknightwait, no
00:38.59NivFreakXinhuan: and not scan the entirity
00:39.15ckknightZhinjio: odd, no-lib-strip should work
00:39.15ckknightoh
00:39.17XinhuanNivFreak, you still have to register for COMBAT_LOG_EVENT
00:39.20ckknightyea, just nevermind that one
00:39.29GnarfozXinhuan: the ability to limit to certain time frames... in OptionlessHouse, AckisRecipeList shows up on #1 for the first 10 minutes after login, before CowTip overtakes it... :P
00:39.29Xinhuanand registering for that itself, and scanning that one mobID
00:39.34Xinhuaneats heaps of CPU
00:39.41Xinhuanbecause it is a strsub()
00:39.47Xinhuanor a strfind()
00:39.52Zhinjiockknight: nm the no-lib-strip thing?
00:39.54Xinhuanto extract the mobID out from the GUID
00:39.56Zhinjiothats working correctly?
00:39.59ckknightyes, Zhinjio
00:40.01Zhinjiook
00:40.14FtH|Daemonano Gnarfoz, enable questhelper
00:40.14ckknightthat's done on the second pass
00:40.14FtH|Daemonaits an abomination
00:40.14*** join/#wowace Cavisty^gerber (n=Cavisty@c-98-192-207-73.hsd1.md.comcast.net)
00:40.14XinhuanGnarfoz: go into a 25-man raid boss then come back to me lol
00:40.15GnarfozI don't even HAVE QH
00:40.16Gnarfoz:p
00:40.23Xinhuanyou'll find anything htat parses combat log on top during the fight
00:40.24Zhinjiois it useful to try this across multiple lines again or do you know that won't work?
00:40.39ckknightZhinjio: *shrug*
00:40.41GnarfozXinhuan: you do know that those numbers are totals?
00:40.49ckknightit probably will work
00:40.52Xinhuancpu/sec column isn't total
00:40.56GnarfozXinhuan: if Recount or BigWigs were on top during a fight, they'd still be afterwards?
00:40.57Xinhuanit is the total from the last 1 second
00:40.58ckknighttry it as one line first, though
00:41.03Zhinjiook
00:41.06Xinhuannot necessarily at all Gnarfoz
00:41.16GnarfozXinhuan: you do see the column titled "CPU"
00:41.19Xinhuansome addons do background stuff all the time and if you were online long enough
00:41.30Repo10broker-tradecooldowns: 03Zhinjio * r46 Locales/enUS.lua: test localization push
00:41.36Xinhuanalso some addons do heavy one-time initialization
00:41.39GnarfozI sincerely hope the "CPU/sec" column would be the other CPU column divided by total time elapsed :P
00:41.44Xinhuanit isn't
00:41.52sylvanaarhonestly how much CPU something uses isnt all that interesting a number
00:41.56FtH|Daemonacpu/sec is last second
00:41.56Xinhuanthe CPU/sec column is a value from the last 1 second
00:41.57GnarfozXinhuan: indeed they do, like ARL. hence the need for time framing...
00:42.29Zhinjiockknight: it put some character at the end of every line
00:42.31Zhinjio?
00:42.36Gnarfozsylvanaar: it's the only interesting number because it's the one that impacts performance severely :p
00:42.43Zhinjio(except the localization expansion lines)
00:42.45ckknightZhinjio: paste
00:42.48Xinhuanbasically, i will reject any screenshot that isn't made during 25-man combat
00:43.03Xinhuanbecause that is when the activity is taht causes fps drop
00:43.10sylvanaaryes but without knowing its limits it provides misleading info
00:43.11Gnarfoz...
00:43.12Zhinjiolooks like extra CRLF or LFs
00:43.14FtH|Daemonadoing 25man with cpu profiling on when you already have fps issues is ...
00:43.15FtH|Daemona... stupid?
00:43.21Zhinjiocan't pastey, it just turns them into CRLF or LFs
00:43.21Gnarfozit works
00:43.30Xinhuannot at all FtH|Daemona, when you are trying to debug cpu usage
00:43.39Gnarfozyou'll not notice much of a difference, honestly ;p
00:43.41Xinhuani'm sure you can 24-man razuvious for example
00:43.50Xinhuanwhile you do a screenshot
00:43.53ckknightZhinjio: k, lemme download
00:44.13Xinhuanthe simple fact is, look at the memory/sec column, no addon shows any increase, which means it was during idle time
00:44.15sylvanaarand measureing CPU usage dramatically increases its use DISPROPORTIONATELY
00:44.15quiescenswhat if you're a healer or tank!
00:44.21Xinhuanits the cpu/sec that matters, not the total CPU time
00:44.42Gnarfozsigh
00:44.43Xinhuani could show you a screenshot of my windows task manager with wow's total cpu time at 2 days
00:44.47Groktarhow do i dramtically measure my cpu usage?
00:44.49ckknightZhinjio: this enUS.lua?
00:44.54sylvanaarso you just tune cpu use to the meter
00:44.58Zhinjioyessir
00:45.02sylvanaarnot to your machine
00:45.16GnarfozXinhuan: the point being: that'd only be funny if you hid facts like your total uptime from the viewer...
00:45.31ckknightZhinjio: I don't see the issue
00:45.37Xinhuanwell your original complaint is low fps during a boss fight right?
00:45.48Gnarfozyes? not necessarily addon code related *at all*
00:45.49Xinhuani'm pointing out recount and bigwigs eats LOTS
00:45.50sylvanaarturn down spell detail
00:46.04Gnarfozsylvanaar: yes, it's certainly my GPU being bottlenecked ;p
00:46.13Gnarfozit doesn't make 1 fps difference doing it
00:46.13sylvanaarjust turn it down
00:46.20Xinhuanand they only eat lots during a boss fight
00:46.24ckknightZhinjio: also, make sure there isn't a space between the initial -- and the @
00:46.32AckisZhinjio: I don't get unknown acquire case at all
00:46.41Gnarfozhow do I know? I checked how Sarth+3d looked with that setting to make sure my raiders can actually still see everything they need to see
00:47.13Xinhuanjust run cpu profiling on during a boss fight, and see cpu/sec
00:47.18Xinhuanits obvious
00:47.19Zhinjiockknight: there are characters in the resultant packaged file that are not in my source file. its probably just filetype stuff or something
00:47.32ZhinjioAckis: turn off vendor, trainer, world drop and mob drop types
00:47.35ckknightnewlines are normalized in the zips
00:47.52Xinhuanunless you are willing to change hardware, upgrade computer, i dont' think blaming "gpu bottleneck" or cpu, is any help
00:48.14Xinhuanwhich is why addons is the next logical step
00:48.16GnarfozXinhuan: I'm still wondering why disabling Recount (which I suspected a long time ago, too) doesn't impact FPS in the slightest, then.
00:48.44GnarfozXinhuan: read again, I wasn't blaming "GPU bottleneck" at all. Sylvanaar (the guy with code in his addons to hide from cpu profiling ^^) did
00:48.51Zhinjiockknight: they are *not* at the end of the inserted localization lines
00:48.59ckknightthat's odd
00:49.00Zhinjiothey *are* at the end of every other line
00:49.03sylvanaarlol
00:49.06ckknightokay
00:49.38Gnarfozanyway, this should be a wide-spread problem, then?
00:49.45XinhuanGnarfoz, i'm going to be honest here that if multiple addons register for combatlog, their cumulative effect is lower, than if no addons at all were to register for it :)
00:50.06Repo10broker-tradecooldowns: 03Zhinjio * r47 Locales/enUS.lua: test localization push
00:50.28Xinhuanbut we're really not going to reach any agreement here, so my suggestion is, go to your next boss fight with no UI, just default blizz hehe
00:50.30Zhinjiockknight: multiline does not work.
00:50.42Xinhuanjust to see as a whole how your fps is without addons
00:50.59ckknightZhinjio: k
00:51.07ckknightnewline issue's fixed
00:51.08ArrowmasterZhinjio: this was in the enUS.lua file? i downloaded it too and dont see whats wrong
00:51.12sylvanaarcpu profiling is inaccurate
00:51.31GnarfozXinhuan: that'll probably be Patchwerk then, only fight I'll be able to survive with "CrapUI 3.0.3" ^^
00:51.41Xinhuanwhat class are you
00:51.46GnarfozRaid Leader class
00:51.47Gnarfoz:\
00:51.51Xinhuano_O
00:51.56ZhinjioArrowmaster: yes. The CRLF or whatever character it was that it normalizes to was at the end of every line EXCEPT the ones the localizer put in
00:51.57Arrowmasteroh wait i see it now
00:52.00Zhinjiounless you have ... ok
00:52.00Xinhuannow now, naxx is easy enough to 24-man
00:52.09Xinhuanyou don't necessarily have to actually do anything hehe
00:52.23sylvanaarand the error it creates gets multiplied by the number of times something executes
00:52.43GnarfozXinhuan: sigh
00:53.08Arrowmasterckknight: so why arent text files in the zips in crlf instead of lf?
00:53.16ckknightthey are
00:53.23Zhinjiocan someone who feels like being patient and not make me feel like an ignorant asshole please msg me and explain how the debug stuff works with localizations
00:53.50XinhuanZhinjio, dont' worry about it, the 4th arg just tells acelocale not to throw errors() on a missing key in all locales
00:54.03Arrowmasterckknight: ok, perty sure i saw some normal text files before with just lf's though
00:54.11ckknightshouldn't be
00:54.18Xinhuanthat is trying to read L["bah"] will normally throw an error saying "missing localization "bah""
00:54.25ZhinjioI see
00:54.28Xinhuanadding the 4th argument = true tells acelocale not to error
00:54.41Xinhuanand just silently add L["bah"] = "bah" to the table
00:54.50Zhinjiogot it.
00:54.54Xinhuanby default, it will error ONCE, and add L["bah"] = "bah" to the table, so it never errors a 2nd time
00:55.10FtH|Daemonagoddamn, i went through my addons and found like 7 addons parsing combatlog that arnt "crucial"
00:55.26*** join/#wowace Shirik|AFK (i=skullsho@132.253.205.68.cfl.res.rr.com)
00:55.38sylvanaarso if you have code running in an OnUpdate script it will have the (measurement error x fps) extra CPU usage
00:55.38Xinhuanpretty much, it isn't really a useful option because you eventually want to release the addon without it
00:56.08*** join/#wowace Shirik (n=nospam@conspiracy/developer/Shirik)
00:56.08*** mode/#wowace [+v Shirik] by ChanServ
00:56.08Xinhuansylvanaar, inaccurate as it is, it still gives a good relative comparison of cpu usage between addons, and its the only tool we have
00:56.10sylvanaarwhy dont people get that
00:56.14Arrowmasterlots of things parse the combatlog, it all depends on how well the programmer knows about effecience
00:56.35Xinhuanits not really for measuring exact amounts, its really more for comparison usage between addons
00:56.52Xinhuan"addon X uses 50% more than addon Y" <-- valid on any CPU
00:56.59sylvanaarno
00:57.17sylvanaardid you read the measurement error part
00:57.21Xinhuanyes
00:57.34Xinhuanbut the error measurement will still be on all computers
00:57.44Xinhuanso a 1% error on mine will also exist on yours
00:58.08Gnarfozit also all gets less accurate when authors start intentionally skewing numbers
00:58.08Arrowmasteractually i would claim that isnt accurate, especially with onupdates if one has a timer and the other doesnt, and you are comparing between a very high end system with vsync off and a lower end system with vsync on
00:58.10Gnarfoz:>
00:58.16Xinhuanthe accuracy is only to 1/256 sec anyway
00:58.25sylvanaarif your code executes a function 1 time and takes 10 sec, and mine does it 10 times for 1 sec, and the measurement error is 0.5 sec, then yours will take 10.5 sec and mine will take 15
00:58.26Xinhuanwow's GetTime() is only accurate to 1/256 sec
00:58.40sylvanaar10.5 v 15 for code that uses the same cpu\
00:59.04sylvanaarthats why its a worthless number
00:59.10Ackis@project arl
00:59.11RepoAckis: http://www.wowace.com/projects/arl/. Ackis Recipe List. Game: WoW. Ackis (Manager/Author), Zhinjio (Author), Jim-Bim (Author), Elkano (Tester), Dessa (Translator), andy52005 (Translator), Swix (Translator), Primaxina (Translator), ananhaid (Translator), Pettigrow (Translator). Updated: 2 hours ago. Tickets: 4/316
01:00.07Xinhuanits still "useful"
01:00.10Gnarfozif it's worthless, why do you cheat at it
01:00.11Gnarfoz;D
01:00.16Gnarfozstrikes me as funny ^^
01:00.37Xinhuanlooking at FtH|Daemona's screenshot (http://i39.tinypic.com/ff1wep.jpg) its obvious cowtip is chewing cpu, regardless of errors in measurement
01:00.38Arrowmasterits not a worthless number, you should know that function calls have overhead when you write your code, that way if you want to write like kenco and have a bajillion tiny functions you are held accountable instead of claiming its not your fault and that the measurement tools are wrong
01:00.40sylvanaarbecause people dont know it
01:01.20sylvanaarso i should code to the CPU meter
01:01.29Arrowmasterno
01:01.37Xinhuanin the first place, cpu profiling only has meaning to programmers
01:01.38sylvanaarthats what you just said
01:01.50Xinhuanyou shouldn't have to cater to non-technical people
01:02.01Arrowmasterbut you should code with whats actually going to happen with your code in mind instead of coding however the fuck you want and ignoring preformance
01:02.11Gnarfozthe best idea would be to report the error to the people that matter and who can fix it, if they're willing
01:02.50Gnarfozalso, if intentionally coding around cpu profiling is not already "coding to the cpu meter" then I don't know what is
01:03.19Arrowmasterif you are using the combatlog you should code it as efficient as possible and ignore any and all coding styles youd rather use
01:03.49Gnarfozsomeone tell that to those evil BigWigs authors!
01:04.03sylvanaarhonestly Gnarfoz it was the best option for me dealing with users who didnt like the delay and idiots with profilers that didnt understand how to use them
01:04.05Arrowmasterbigwigs needs a rewrite
01:04.06Xinhuantalking about bigwigs, i'm about to delete it from my addons list
01:04.26NivFreakXinhuan: why?
01:04.36Xinhuanbecause many triggers don't work
01:04.44NivFreaksame is true for DBM
01:04.47Xinhuanand its clearly in a state where its no longer being maintained by the original authors
01:04.51Arrowmasterblame the fucking chinese
01:04.53NivFreakI'm a bit irritated that they both have largish holes;)
01:05.01ckknightArrowmaster: how come?
01:05.01Zhinjiomy approach to handling combatlog stuff is to do the biggest checks for whether you care about the entry as quickly as you can so you can drop out if the entry isn't relevant
01:05.20Zhinjioand refine the checks one step at a time until your'e sure you've got a relevant entry.
01:05.29Arrowmasterckknight: they broke a lot of stuff in bigwigs modules
01:05.32Xinhuanthe biggest reason why combat log parsing eats CPU is extracting out the mob ID from the GUID
01:05.38ckknight...how?
01:05.41ckknightcrap localization?
01:05.43Arrowmasterno
01:05.48Brunersi dont use bigwigs or dbm
01:06.15NivFreakBruners: good for you?
01:06.15Xinhuanit creates string garbage too
01:06.29Ackis~wowspell 53970
01:06.30purlhttp://www.wowhead.com/?spell=53970 http://www.wowdb.com/spell.aspx?id=53970
01:06.33Xinhuancan't really be avoided but its a large reason
01:06.40AckisZhinjio: that bug is fixed btw
01:06.47Zhinjiooh yeah?
01:06.49Zhinjiocool.
01:07.02Repo10sdkp: 03ddumont * r44 commands.lua: bad debug
01:08.24Repo10arl: 03Ackis * r1393 / (4 files in 2 directories):
01:08.28RepoFix bug where when you had mob drop off but instance and raid on it would give you unknown acquire thing, and fix a JC drop (might cause some other errors but I doubt it and those are easy as fuck to fix.)
01:09.33Repo10broker-tradecooldowns: 03Zhinjio * r48 Locales (2 files in 1 directory): test localization push
01:10.56Repo10broker-tradecooldowns: 03Zhinjio * r49 Locales/frFR.lua: test localization push
01:11.27ZhinjioI think I broke the packager (again()
01:11.39Zhinjioyuop
01:14.02*** join/#wowace ckknight (n=ckknight@WoWUIDev/WoWAce/CurseStaff/CurseForge/ckknight)
01:14.02*** mode/#wowace [+o ckknight] by ChanServ
01:14.32Arrowmasteroh yeah has anybody tested LoD on the ptr?
01:14.44Xinhuandon't think so
01:15.09Xinhuanget mikk to do it
01:15.11BrunersNivFreak: yep, i dont really know why i needed it pre wotlk
01:15.39*** join/#wowace linear` (n=linear@c-24-91-249-95.hsd1.ma.comcast.net)
01:15.44Arrowmasterwith 3.0.8 we should hopefully finally be able to make everything lod again
01:15.46Zhinjiockknight: I broke the packager
01:16.32ckknightgz
01:17.35ckknightoh, durr
01:17.36ckknightmy bad
01:17.41*** join/#wowace saiek (i=saiek@c-69-245-244-213.hsd1.in.comcast.net)
01:17.52ZhinjioI'm good at breaking shit
01:18.13ZhinjioI think people should pay me to misuse, abuse and otherwise malign their code.
01:18.36ckknight...you want a QA position?
01:18.43Gnarfozhttp://www.wkowtv.com/Global/story.asp?S=9667184 <- kek
01:18.54AckisZhinjio: how did you and I ever code a mod together?
01:18.55Zhinjiodon't I already?
01:18.59Xinhuani'll love one at EA or Ubisoft :(
01:19.04ZhinjioAckis: I have no fucking clue.
01:19.18Xinhuanbut they aren't hiring (in my area)
01:21.47Repo10arl: 03Ackis * r1394 AckisRecipeList.lua: Make the text dump look prettier
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01:29.45Zhinjiockknight: safe to push again?
01:30.08ckknightyes, it even packaged r49 for you
01:30.27Zhinjiodanke schoen
01:31.17Zhinjiointerestingly, that file does *not* have the extra characters.
01:31.26ZhinjioI suspect utf-8 shenanigans
01:31.28Zhinjioin my editor
01:32.04*** join/#wowace Greltok (n=Greltok@c-71-59-206-166.hsd1.wa.comcast.net)
01:33.03Arrowmasterit was an eol bug he already fixed
01:35.40Xinhuanits gnomes, i tell ya
01:36.24Zhinjio@ping
01:36.24Repopong
01:36.28Zhinjiohmm
01:36.50Repo10broker-tradecooldowns: 03Zhinjio * r50 Locales (4 files in 1 directory): - switch over to wowace localization
01:38.29Zhinjiothis is working wonderfully
01:38.45Xinhuanexcept for people who checkout directly ;p
01:39.24Zhinjionods.
01:39.29Repo10grid-status-lifebloom: 03Sayclub * r44 GridStatusLifebloom.lua: koKR update
01:39.37Xinhuanhow do you deal with it
01:40.24ZhinjioI do my coding on a directory that is not under my wowdir... then copy over changed files to my wowdir to test
01:40.55Xinhuanthat's troublesome
01:41.15ZhinjioI don't like having the directory under my wowdir be my devdir
01:41.21Zhinjioit causes other problems for me
01:41.29Xinhuansuch as?
01:41.57Zhinjiojust habitual things... forgetting to push, accidentally deleting stuff, etc.
01:42.04Zhinjiomy devdir is on a network, mirrored, drive
01:42.26Zhinjioits just habits
01:42.40Zhinjioso that extra step isn't "extra". I've just always done it that way
01:43.49Xinhuanexcept in this case, by using @localization, you can't copy the files over, you have to download the zip ;p
01:44.04Zhinjiomy wowdir is managed by curse client
01:44.11Zhinjiowhich, yes... uses the packaged zip
01:44.53ZhinjioI don't worry about copying locale files over.
01:45.05Xinhuanhmm i need to do more dailies
01:45.14Zhinjioif I add locale strings... I guess I'll just add them manually when I'm testing
01:45.22Zhinjiohaven't run up against that yet
01:45.46*** join/#wowace cloudwolf (n=cloudwol@c-76-22-101-49.hsd1.wa.comcast.net)
01:45.58Xinhuanwell that pretty much means you can't really test stuff before you commit
01:46.19*** join/#wowace Aeyan (n=pancake@cpe-071-076-230-073.triad.res.rr.com)
01:46.20Xinhuanwhich kinda defeats the idea of testing code and making sure it works before committing ;p
01:46.42*** join/#wowace Cavisty^gerber (n=Cavisty@c-98-192-207-73.hsd1.md.comcast.net)
01:46.43sylvanaarright - you are using a preprocessor - so you have to test the result of the preprocessor
01:46.53Repo10broker-tradecooldowns: 03Zhinjio 041.11.0-release * r51 : Tagging as 1.11.0-release
01:46.55quiescensfun
01:47.12*** join/#wowace Venara (n=venara@p5B3F72A8.dip.t-dialin.net)
01:49.33Ackispriest wise, is 25 man instructor the same as naxx 60 instructor, or is it hella easier?
01:49.44NivFreakhe wasn't hard at 60
01:49.46Xinhuanhella easier
01:49.49NivFreak:)
01:49.56*** join/#wowace saiek (i=saiek@c-69-245-244-213.hsd1.in.comcast.net)
01:50.00AckisNivFreak: the random factor at 60 sucked
01:50.03NivFreakbut our healers manage to keep the adds at 100% health if the priests keep bone shield up
01:50.08NivFreakAckis: you mean lack of hit cap?
01:50.12sylvanaaris there some option in the localizer to say substitute all localizations here, rather than line by line
01:50.27ZhinjioXinhuan: I'm using Ackis' fine example as my credo. Why test? Drycode everything!
01:50.30Xinhuanhella easier - because you don't actually have to dodge the shout every 26 seconds
01:50.38AckisNivFreak: at 60 I did :P
01:50.43NivFreakAckis: the only thing that makes it a lot easier is shadow priests imo
01:50.54NivFreakincreased MC range == easy pull
01:51.10Ackis59 hit and 73 hit lol
01:51.16XinhuanZhinjio: because having 100000 commits in a project makes it hard to track when bugs was introduced
01:51.24VenaraNivFreak: Why? i'm holy. just use Mind Soothe to begin ^^
01:51.28Zhinjioand finally, my test of the packager will be an alpha commit which I unzip and test on.
01:51.44NivFreakVenara: We've had aggro issues every time if a holy priest does it, even with mind soothe
01:51.46quiescensdoesn't it also make it hard to track when bugs are introduced if you do 1 huge commit at a time
01:51.50ZhinjioXinhuan: sarcasm. I always test before I release.
01:51.56NivFreakVenara: I usually just run in and pull
01:52.08Xinhuanquiescens, need somewhere in between obviously :)
01:52.17VenaraNivFreak: mh okay. never had problems myself with mind soothe, worked very nicely
01:52.38Xinhuanone code change, one commit, but if you have 5 commits on one single code change because of spelling, that's bad
01:52.41NeoTronAckis: primarily it's easier because you don't have to care about LoS
01:52.47quiescenstechnically presumably easier with lots of small commits than the single large commit
01:53.09quiescenswith multiple small commits its not like you have to go back one step at a time
01:53.13NeoTronalso in the pull now he waits for a bit to attack while if I recall correctly in the 40-man he attacked right away
01:53.26sylvanaarsomething screws up the mcs though
01:53.28Xinhuanif the multiple small commits are related, they should really be grouped as 1 commit
01:53.38sylvanaarshadow aura or some DK aura
01:53.39Xinhuanwhich is what git is good at, it can handle it
01:53.54Zhinjiogit makes my head hurt.
01:54.01sylvanaaroh git vs svn again
01:54.07Zhinjioand SVN is working for me. so *shrug*
01:54.30ZhinjioI'm not saying it doesn't have value. But I'm not going to fix what ain't broke.
01:55.05TorhalZhinjio: Does that mean you're doing my German translations?
01:55.08Torhalducks.
01:56.05Zhinjioam I? I am?
01:56.06Zhinjioyikes
01:56.13Zhinjiomy german is ... not very good.
01:56.29TorhalYou don't have a client to test against anyway
01:56.31Torhal:D
01:56.39Zhinjiocorrect.
01:57.12Xinhuanhow's your darkmoon faire ackis ;p
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01:59.25Xinhuan[09:58:02] [2. Trade] [Brisane]: Thinking of making a twink? Tired of having to find groups for instances that take forever? Then you're in luck my friend! Running lowbies through Deadmines: 7g Shadowfang keep: 10g Stockades: 13g gnomer: 15g. Also all of the Scarlet monostary for 20g!
01:59.27Xinhuani loled
02:00.04NeoTronthe main thing I wonder is who would run someone through gnomer for 15g?!
02:00.43NeoTronif Brisane is doing that to make gold... well what can you say
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02:05.21Zhinjiockknight: is there a way to clear out the current localizations entirely to start fresh?
02:05.44ckknightimport a blank table in enUS, mark to clear out unused phrases
02:05.52Zhinjio*nods*
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02:07.53Zhinjiockknight: interesting thing...
02:08.02Zhinjiohttp://www.wowace.com/projects/broker-hitcrit/localization/translators/
02:08.09Zhinjiothat shows phrases and percentages for stuff that no longer exists
02:08.20Zhinjionot sure how often that data is refreshed tho
02:08.22ckknightfile a ticket
02:08.26ckknightit's instant
02:08.30Zhinjiohmm
02:08.41Zhinjiook
02:09.24Zhinjiomaybe its also referencing deleted phrases
02:12.47PrimerDoes anyone here have this: http://www.wowhead.com/?spell=48025?
02:13.01PrimerThe dude that reported that my addon doesn't detect that mount tells me it STILL doesn't work
02:13.21Primerdespite the fact that I added the proper unit aura to my code
02:13.52Axodiouscould it be because it counts as a flying and a ground mount Primer
02:14.13BrunersPrimer: what addon is it btw?
02:14.40PrimerBruners: http://wow.curse.com/downloads/wow-addons/details/flight-hud.aspx
02:14.53Primerit must not be in the companions list then
02:15.19Brunersi believe haste got most of the mounts in his http://ixo.no/git/Noru.git/tree/noru.lua
02:15.48PrimerAll I need to detect are flying mounts
02:16.12Primerwhich I was able to scrape from http://www.wowhead.com/?spells=-5&filter=na=Outland+Northrend;ex=on
02:16.41Primerthing is, either the aura number is wrong, or it's not a companion
02:17.44PrimerBruners: Note that 24814 is not present in the URL you provided
02:18.00Primeryet 48025 is
02:18.16Primerdammit, I need blizz to give me one of those mounts so I can test!
02:20.27Repo10pitbull4: 03ckknight 07master * aaf5b13 / (2 files in 1 directory): [+2 commits]
02:20.29Repoaaf5b13: Merge branch 'master' of git@git.curseforge.net:wow/pitbull4/mainline
02:20.32Repo2af98fe: Make partypet frames actually work.
02:20.51Zhinjiook, ckknight ... your suggestion for starting fresh on localizations doesn't work.
02:21.02ckknightwhy not?
02:21.09ZhinjiokiKR and frFR just popped back in again
02:21.27Zhinjiothe deleted phrases are still there, lurking in the background waiting to popup
02:21.52ckknightyea, cause you added phrases with the same keys, it reclaimed em
02:21.56Zhinjioyup
02:21.58ckknightI could delete em manually for you
02:22.07ckknightit's annoying, though
02:22.46Zhinjionot asking you to do anything
02:23.00Primerckknight: btw, I noticed something odd with PitBull. When I chose to add myself to party frames, I still had my exp bar in that frame, as if it was a copy of the player frame
02:23.00Xinhuanprimer, maybe the mount has different buffIDs depending on area/zone
02:23.05Primerwhich...sucked
02:23.13ckknightPB3 or PB4?
02:23.17PrimerXinhuan: yeah, I'm thinking that
02:23.23Primerckknight: uhhh
02:23.41PrimerI didn't think PB4 was ready for prime time...so...probably 3, but I'll check
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02:24.18ckknightpeople use it, so I have to ask
02:24.23Primersure
02:24.39Primerwish it was easily evident in PitBull.lua...
02:24.55Zhinjioyou'd know if you were using pb4
02:24.58Primerlocal VERSION = tonumber(("$Revision: 1870 $"):match("%d+"))
02:25.09Arrowmasteryou are using 3 then
02:25.15Arrowmasterwhich he doesnt support
02:25.21Primerwhat a punk
02:25.32PrimerZhinjio: that much better?
02:25.53Zhinjiowell, I think so. But at minimum, you'd have had to redo your config using the new UI
02:25.56Zhinjioso you'd know
02:25.57Zhinjiogrins.
02:26.05Primeryeah, that's suck big time
02:26.10Primerthat'd even
02:26.16Primerok, time to go home
02:26.22Zhinjioon a positive note: its much easier to do with the new one
02:26.27Primercool
02:26.31PrimerI'll have to check it out
02:27.07ckknightPrimer: PB4 will release soon enough
02:27.20ckknightyou can try it out
02:27.23ckknightjust don't raid with it
02:28.03Repo10pitbull4: 03ckknight 07master * f5513eb Modules/HealthBar/HealthBar.lua: [+1 commit] make healthbar color work for units that are friendly but out of range (partypets)
02:33.23Ackis5 seconds of lag makes instructor fun lol
02:35.06NivFreakI really hate that fight
02:35.15NivFreakI hate most gimmic fights though
02:35.18NivFreaklike malygos
02:35.32NivFreakI swear, they need to stop putting vehicles in the fucking game
02:35.49Xinhuanwhy
02:35.51FtH|Daemonabecause pushing 1 1 2 3 1 1 2 3 is hard
02:35.55Xinhuanvehicles is a core game mechanic
02:36.01NivFreakbecause it's buggy
02:36.09Xinhuanmaybe for addons
02:36.12FtH|Daemonabtw. PTRs are brought down later today
02:36.13NivFreakFtH|Daemona: and I didn't say it was hard
02:36.14Xinhuanbut default UI works fine
02:36.25NivFreakFtH|Daemona: I said I hate them
02:36.36Xinhuani use the default vehicleUI that is
02:36.40NivFreakXinhuan: For a nice example, try 10man raz and try to break the mindcontrol
02:36.47NivFreakwith the default UI and no macros
02:36.54Xinhuanyou just need to click the MC buff off
02:36.54NivFreakyou have to right click the pet and dismiss
02:36.56NivFreakno
02:37.01Xinhuanyou don't have to dismiss
02:37.02NivFreakthat doesn't work
02:37.06NivFreakI have tried :P
02:37.11Xinhuani'm told it does, weird
02:37.17NivFreakI actually macro it
02:37.22NivFreakand put it on an action bar
02:37.26Repo10broker-hitcrit: 03Zhinjio * r55 / (9 files in 3 directories): - added Docs
02:37.28Repo- switch to wowace localization
02:37.30Gnarfozvehicle exit button :D
02:37.34NivFreakGnarfoz: it doesn't work
02:37.50Gnarfozsure does, but that's not default UI, either
02:38.00Xinhuanis that even a vehicle?
02:38.08FtH|DaemonaGnarfoz are you on holiday?
02:38.09Xinhuanas far as i can tell, its a mind controlled mob
02:38.13Xinhuanand its not a vehicle
02:38.26NivFreakXinhuan: you get an eject button on the possess bar iirc
02:38.26doom0ris clicking the mc buff off working perhaps because of an addon's function to remove an aura?
02:38.27Xinhuanno difference from say, MCing a player
02:38.36GnarfozFtH|Daemona: obviously not, as you can probably tell :)
02:38.40Xinhuanwell possess != vehicle
02:38.49FtH|Daemonaasking because you are around at 3:40am ;)
02:38.52NivFreakXinhuan: it works very differently from MC :P
02:39.00GnarfozFtH|Daemona: as are you, dun dun dunnn :o
02:39.04FtH|Daemonatrots of to grab 4 hours of sleep.
02:39.05Xinhuanyou talking about 10-man or 25-man
02:39.08Xinhuanquite different ;p
02:39.21GnarfozFtH|Daemona: alarm set to 6:30~ish. :P
02:39.30NivFreakXinhuan: I was refering to the 10man
02:39.53FtH|Daemona7:00 / 7:15 / 7:30 ;)
02:39.56Xinhuanare you druid? hehe
02:40.06NivFreakno?
02:40.10Xinhuanthen?
02:40.16NivFreakmy main is a warrior
02:41.35NivFreakwhy does it matter?
02:41.50Xinhuandoesn't really matter
02:42.11NivFreakmy 70 priest alt is in mostly t5 and made weak as 1750 rating in s2
02:42.19NivFreakand has all t1!
02:42.22NivFreakFear!
02:42.28*** join/#wowace Greltok (n=Greltok@c-71-59-206-166.hsd1.wa.comcast.net)
02:45.11Repo10broker-hitcrit: 03Zhinjio 042.7.0-release * r56 : Tagging as 2.7.0-release
02:49.58Repo10big-wigs: 037destiny * r4905 Northrend/Sartharion.lua: BigWigs: koKR Update
02:53.37TorhalZhinjio: Owned.
02:54.08Zhinjio??
02:54.19TorhalZhinjio: http://forums.wowace.com/showthread.php?p=262004#post262004
02:55.21Xinhuanmm wtb quartz replacement
02:55.42Zhinjiorockin
02:55.48GreltokI'm attempting to commit to my repository, but I get the error: svn: Commit failed (details follow):
02:55.48Greltoksvn: Authorization failed".
02:56.09GreltokHow do I get SVN to ask for my password?
02:56.20doom0rtalk dirty
02:56.25doom0rit'll want your digits
02:57.01*** join/#wowace Paene1 (n=Jim@24-236-178-24.dhcp.mrqt.mi.charter.com)
02:57.26*** part/#wowace Paene1 (n=Jim@24-236-178-24.dhcp.mrqt.mi.charter.com)
02:58.59Torhaldoom0r: It might want an ICQ number.
02:59.13*** join/#wowace Thelyna (n=burp@222-152-96-242.jetstream.xtra.co.nz)
02:59.19doom0ronly 50yr old nerds still use ICQ
03:00.04doom0respecially since EVERYTHING becomes their property that goes over their network
03:00.36doom0rcomcast has a similar clause btw
03:00.50doom0rwonder if i'm the only person that's ever read the fine print
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03:04.28ckknightGreltok: for one, what url are you going to?
03:07.03Gnarfozdoom0r: they can have my encrypted IMs
03:07.36Xinhuananyone know's windows 7 download size?
03:08.05doom0rwell, following trend, i would presume about 80 gigs
03:08.55Repo10pitbull4: 03ckknight 07master * 5c7a51e / (4 files in 3 directories): [+1 commit] Fix http://www.wowace.com/projects/pitbull4/tickets/77-flashing-text-with-outline/
03:11.18doom0rXinhuan: lifehackers says 2.4GB
03:11.29doom0rlifehacker*
03:11.48Repo10mobile-vault: 03Starinnia 06starinnia * r76 Core.lua: little bit more done, fleshed out page scanning
03:11.59ckknightStanzilla: see last commit
03:14.45doom0romfg, this is hilarious
03:15.35doom0rThe Federal Bureau of Investigation (FBI) has discovered through our intelligence Monitoring Network that you eligible to receive the sum of $7.5 Million USD from the National Lottery Program.
03:15.52Repo10head-count: 03seppyk * r73 / (8 files in 2 directories): HeadCount:
03:15.54Repo- Added manual loot addition.
03:15.58Repo- Added loot cost to member information display.
03:16.00Repo- Fixed The Four Horsemen boss kill tracking issue.
03:16.11ckknightdoom0r: lol
03:18.44doom0rwow, they let the worst crap come through on my hotmail account, but block the message from redhat
03:20.01Brunersget gmail
03:20.19quiescensbut what about your 7.5 million dollars?
03:20.26Repo10pitbull4: 03ckknight 07master * 428e7df Options (3 files in 2 directories): [+1 commit] Rename Modules in the Layout Editor to Other, since it only shows a small subset of modules.
03:20.37doom0ruh
03:20.41doom0ri have 2 gmail accounts, thanks
03:21.06Brunersand you continue to use hotmail because its so great?
03:21.07Bruners:P
03:21.07doom0rdoesn't mean my decade old hotmail is going away
03:21.20doom0ri have things that i can't swtich out of there
03:21.32Brunerslike ?
03:21.44quiescensI see no particular reason to intentionally drop old email addresses if I don't have to
03:21.48doom0rold accounts at places that i can't switch the email
03:22.02doom0rplus i let crap go there
03:22.09doom0rintentionally
03:22.44Brunersif i cant import it to gmail i drop them
03:24.06doom0r...
03:26.20Bruners40vs10 AV \o/
03:27.51Xinhuanbg9 bruners?
03:27.59Brunersnr 1
03:28.03Brunersthe one and only
03:28.29Xinhuanhorde wins all AV, but alliance wins all sota ;p
03:28.31Brunersor did you mean battlegroup
03:28.35Xinhuanyes
03:29.01Brunersim still on EU :P but think its blackout
03:32.10Repo10pitbull4: 03ckknight 07master * ec5558c / (2 files in 2 directories): [+1 commit] Some portrait fixes
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03:37.18Brunerswhat is libstub all about ?
03:37.32doom0rloading libraries
03:37.55Xinhuanit is a library used by most libraries to manage library versioning
03:38.21Brunersto check what addon got the most resent version ?
03:38.27Xinhuanno
03:38.36Xinhuanits as simple as what i said - manages library versioning
03:38.46Xinhuanthe code in libstub.lua is only about 15 lines
03:38.53Brunersrecent even
03:39.03Xinhuanit doesn't do that
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03:39.21Xinhuanit just stores references to the latest version
03:40.16Brunersmeh, i dont get it
03:40.29Xinhuanlibstub has a internal table
03:40.44Xinhuantable["library name"] = (the reference to that library)
03:40.58Xinhuanand a second table with the version number
03:40.59Xinhuanthat's all
03:41.09Xinhuanit doesn't do anything else
03:42.10doom0rwithout the semantics, yes, it does what you said bruners, effectively
03:42.28Xinhuanno it doesn't doom0r
03:42.38Xinhuan"to check what addon got the most resent version ?" it doesn't do that at all
03:43.37Xinhuanit doesn't check what addon has the most recent version - all it does is maintain a reference to the latest one - which addon it comes from isn't relevant or recorded
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03:44.29BrunersXinhuan: so other addons can ask libstub where to find a lib then ?
03:44.35Xinhuanyes
03:44.45Brunersthats about what i ment
03:44.53Xinhuanlocal lsm = LibStub("LibSharedmedia-3.0")
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03:45.02Xinhuanthat asks libstub for a reference to that library
03:45.05Brunersjust me being bad at english i gues :P
03:45.23doom0rno, it's someone arguing semantics for an end effect vs what the process to get there is
03:45.49Xinhuanwell he's a programmer, and programmers require specific answers
03:45.54Xinhuanso semantics do matter :)
03:46.29doom0rwhat's the purpose of using libstub, so you can find a new version of a library and upgrade
03:46.38doom0rso that would be checking what addon has the most recent version
03:46.45Xinhuannot at all
03:47.05Xinhuanthe way libstub works is when you register for a new library with a given version number, it checks its current version and see if its newer or not
03:47.15Xinhuanif its newer, it returns nil -- no upgrades needed
03:47.21Brunersbut without using libstub wouldnt the most recent version of libraryx be loaded anyway ?
03:47.36Xinhuanif its not newer, it returns the referece, so you have the reference to do lib upgrading
03:47.41Xinhuanno bruners
03:47.56Xinhuanan older version can overwrite a newer one without version number checking
03:48.04Brunersi see
03:48.06Xinhuanthe purpose of libstub is just to check the version number
03:48.18Xinhuanwhich incidentally, any library can also do by itself, without using libstub
03:48.28Xinhuanlibstub is just a "established method"
03:49.14Brunersgood good, no i dont have to feel bad for using libstub and not knowing what it really did :P
03:49.26Xinhuanor you can just read the 15 line code in it
03:49.28Xinhuanto see what it does
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03:50.22Repo10pitbull4: 03ckknight 07master * 79fd23e Modules/Portrait/Portrait.lua: [+1 commit] a frame after setting a 3d portrait, verify that the model exists, if not, clear and update again. This fixes http://www.wowace.com/projects/pitbull4/tickets/38-portrait-refresh-updating/
03:50.59BrunersXinhuan: i did, but it didnt make that much sense when i first read it
03:51.16Xinhuanit'll make a lot more sense when you open actual libraries
03:51.47Xinhuanfor example, AceAddon-3.0
03:51.49Xinhuanfirst 3 lines
03:51.51Xinhuanlocal MAJOR, MINOR = "AceAddon-3.0", 5
03:51.51Xinhuanlocal AceAddon, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
03:51.51Xinhuanif not AceAddon then return end -- No Upgrade needed.
03:53.41Xinhuanbasically, if a newer version already exists, return nothing, and do nothing
03:53.59Xinhuanotherwise do lib upgrading - by overwriting the older functions with the newer ones
03:54.08Xinhuanthe library then does reembedding (at the very end)
03:54.20Xinhuansee last 3 lines
03:54.28Xinhuanto update function references
03:54.37Xinhuanand so the old functions gets GCed
03:59.23BrunersXinhuan: and the version is for aceaddon is then 5 ? local MAJOR, MINOR = "AceAddon-3.0", 5
03:59.27Xinhuanyes
03:59.32Xinhuanthe version number is indeed, 5
03:59.55Xinhuanin ace3's case, the developers opted for a hardcoded version number
03:59.59Xinhuaninstead of the svn revision number
04:01.02Xinhuanbasically, once a library is created, (libstub returns a empty {} table)
04:01.10Xinhuanthat table is that library for life
04:01.21ckknightfo' life, g.
04:01.43Brunerswhat date you got ckknight ?
04:01.49ckknightchia...
04:03.15ArrowmasterBruners: you arent Greltok are you?
04:03.25Greltok...
04:03.26BrunersArrowmaster: not that i know of
04:03.32Arrowmasteroh hes here
04:03.42Brunersone more day of 4chan ban :(
04:03.43GreltokWhat's up?
04:03.43ArrowmasterGreltok: you fail at libstub, you code is broken
04:04.23GreltokHow so?
04:05.08Xinhuan[1/16 12:00:51] <Xinhuan> basically, once a library is created, (libstub returns a empty {} table)
04:05.14Xinhuanyou populate that table with your library's methds
04:05.20Xinhuanoverwriting them as necessary
04:05.21BrunersXinhuan: so by not using libstub in my addon named xinhuan, thus loaded last, it would fuck up loads of things if i used the first alpha of ace3?
04:05.46Xinhuanno?
04:05.53Xinhuanbecause all addons come with their own copy of ace3
04:06.21Xinhuanif addonX comes with version4 (which works), and addonY comes with version5
04:06.28Xinhuanthen if X loads first, then Y
04:06.34XinhuanY's copy will update X's v5
04:06.44Xinhuanif Y loads first, then X's copy doesn't do anything
04:07.11Xinhuanas it is, v5 of the library must of course be backwards compatible with v4
04:07.12ArrowmasterGreltok: libstub doesnt have an oldlib, thats librock
04:07.29Xinhuanalso the 2nd return value is a version number
04:07.32Xinhuannot a table
04:07.40Xinhuanoldlib is a number in this case
04:07.44Xinhuanso its a misleading variable name
04:07.45ckknightArrowmaster: it's also Ace2
04:07.54BrunersXinhuan: but if i didnt use libstub
04:08.05ckknightXinhuan: use LibStub
04:08.09ckknighterr
04:08.12ckknightBruners: use LibStub
04:08.19Xinhuannot sure where you are going bruners
04:08.34Xinhuanif you use any library that uses libstub - libstub must load first, or those libraries won't work
04:08.55Xinhuanif your addon doesn't use any library that uses libstub, then by all means don't
04:09.47GreltokHm. Ok.
04:09.53Brunersif i for some wierd reason didnt like libstub and removed it from the library and made it launch with my addon that loads last, would it then fuck up things? :p
04:09.56Brunersill stop now
04:10.02Xinhuanyes
04:10.19Xinhuanbecause all other addons expect libstub to be there
04:10.21Xinhuanin the code
04:10.29GreltokSo it should local lib, oldminor = ...
04:10.34Arrowmasteryeah
04:10.35GreltokAnd I shouldn't be using oldlib fo that.
04:10.51Xinhuanalso Greltok, in MOST cases, you won't ever need the 2nd return value
04:10.52Arrowmasterand lib.x = lib.x or x
04:10.53Greltokie lib.myVersions = lib.myVersions or {}
04:10.59Xinhuanunless you need version number specific upgrades
04:11.02GreltokDid that change?
04:11.09GreltokI could have sworn that's how it used to be.
04:11.24Xinhuanin ace2, it returned you a new table + the old table
04:11.34Xinhuanin libstub, it just returns you the same table - every time
04:12.55Repo10pitbull4: 03ckknight 07master * c48af2c Modules/CastBar/CastBar.lua: [+1 commit] implement :GetExampleValue for CastBar
04:13.09Xinhuanonce you understand that, it should be easy :)
04:13.46Arrowmasterill probably have hell to pay on monday, i just ditched my guild over 2 hours into a raid
04:14.04Xinhuanditched means - /gquit, or raidquit?
04:14.08Arrowmasterraidquit
04:14.10Arrowmasterand logged
04:14.51Arrowmasterlagged to hell and weve been wiping on 3drake sarth all night
04:14.57Brunersalt+F4 would work better :P
04:15.03Brunersor just pull the cord
04:15.16Arrowmasteri just told them i was leaving and logged
04:15.24quiescensya srsly
04:15.43quiescensif you have to go just say you're going imo
04:16.42quiescenshmm
04:16.59quiescenswith teh updated grid, is every single module going to have to be updated or is it only certain types of modules
04:17.06GreltokCommitted a fix (hopefully).
04:17.15Brunersanyone got a clue why my numpads /, *, -, + isnt working with putty?
04:17.17GreltokI appreciate the heads up.
04:17.21Arrowmasterthey know i was lying though when i said the lag was unplayable for me and logged, but seriously over 2 fucking hours of wipes and many many deaths from void zones that people arent even near, or just raid wide lockups isnt fun
04:17.33quiescensooh that's a troublesome issue bruners
04:17.34Brunersor its working just not when i attach the screen
04:17.45Xinhuanwhat does your lib do btw?
04:17.45quiescensyeah
04:18.15quiescenssomething to do with application numpad somethingorather I forget
04:19.21GreltokMy lib?  It makes it easy to add version checking to addons.
04:19.21GreltokSynced using the addon channels.
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04:19.24quiescensand um
04:19.24quiescensits more, screen than putty
04:19.44Xinhuanah
04:19.54ckknightwhy the hell doesn't Blizz provide us with translations for classes? I shouldn't have to localize "Death Knight" manually
04:19.54Greltokbrb
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04:20.36Brunersquiescens: yeah its screen not putty :P
04:20.38Greltokback
04:20.51quiescenslol
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04:21.25Brunerscan it be UTF8 bullcrap?
04:21.36Brunersthe + returns a ,
04:22.16GreltokArrowmaster & Xinhuan: does that look better?
04:22.26Xinhuani haven't actually looked at it
04:22.27Brunersshouldnt be as both irssi and the screen is started with it
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04:22.49Xinhuanbecause if Arrowmaster says its ok, its ok :)
04:24.28Arrowmasterthe lib only works if the addon supplies the version to the lib though right?
04:24.49Arrowmasterno its terminfo
04:25.03Arrowmasteryeah
04:25.09Arrowmasterthe libstub usage is
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04:26.22GreltokArrowmaster: Yes, it's opt-in.
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04:27.52ShirikI don't think Repo likes netsplits
04:31.52quiescensI don't remember what/why but screen ends up in application keypad mode
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04:38.18Primerok, the only thing I can guess now is that the headless horseman's mount is NOT a companion
04:38.42Xinhuanbut it is
04:38.46ckknightShefki: ping
04:42.18Shefkickknight: pong
04:42.27ckknightShefki: adding the colors pane now :-)
04:42.34ShefkiGreat.
04:42.40ckknightand PitBull4.defaultModulePrototype:SetColorOptionsFunction
04:42.49ShefkiSounds good.
04:43.05ShefkiI added Temp Weapon Enchants today to Aura.
04:43.32ShefkiHope to finish up on Aura this weekend and then mess with VisualHeal.
04:43.38pompy1that bug associated with thaddius got me :\
04:43.41ShefkiI have several ideas for improvement.
04:43.47Repo10hazloot: 03MightyHaz * r12 / (4 files in 1 directory):  (Message trimmed by 2 lines)
04:43.49RepoConverted to a state machine for suicides, added a step to process:
04:43.52Repo/hl next
04:43.54Repo/hl lastcall (or lc)
04:43.57Repo/hl offspec  (or os)
04:44.35Repo10hazloot: 03MightyHaz * r13 HazLoot.toc: Removed optional dep on tekDebug until I get it to work :D
04:44.42ckknightShefki: cool
04:44.50ckknightShefki: I think I figured out how I'm gonna do raid frames, finally
04:44.59ckknightin a way that will be immensely configurable
04:45.15ckknightwhile still being maintainable for us ;-)
04:45.30Repo10hazloot: 03MightyHaz 040.1.1-alpha-stable * r14 : Tagging as 0.1.1-alpha-stable
04:45.32RepoPretty much works, kind of. Bit ropey in places. Make use of /hl reset or /hl fullreset.
04:46.08Shefkickknight: I'm still trying to work out filters...  Probably will get sorting done soon.
04:46.17ckknightcool stuff
04:46.29Brunersinstalls PB4
04:47.12Brunersthe latest build i stable ?
04:48.25Brunersenough to work
04:48.55ckknightno builds should be broken
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04:51.22Brunersugg, moving frames with someone joining raid is not good
04:51.37ckknightyea
04:51.45ckknighttechnically, that'll be a non-issue for PB4
04:51.50ckknightonce I implement raid frames
04:51.54ckknight(only party currently)
04:53.13ckknightShefki: I'm adding a Reset to Defaults button for class colors
04:53.19ckknightI think it'd be a good idea to have that for all color panes
04:53.22ckknightthoughts?
04:54.16Brunersis it partytargets that keeps popping up ?
04:54.25Brunersnot linked
04:54.56ckknightpopping up?
04:55.03ckknightin what?
04:55.33Brunersim AB and some targets pops up on my screen
04:56.12ckknightwhat addon?
04:56.26Repo10mtarget: 03gameldar * r10 MTarget.lua: Added command to reset/delete templates.
04:56.27ckknightPitBull4?
04:56.31ckknightif so, don't use it in AB
04:56.38Brunershttp://ui.ipwn.se/i/320.jpg
04:56.39ckknightPitBull4's not supposed to be used in raids yet
04:56.39RepoAdded command to broadcast variables (manually rather than automatically)
04:56.42RepoAdded support for batch sending of variables (so only one write of the macros)
04:56.44RepoChanged the text on the Create Template button to just template since it was too long.
04:56.55ckknightBruners: I don't know, change to config mode to see
04:57.23Shefkickknight: Fine by me on the reset thingy.
04:58.11Brunersaha, partypets and partypetstarget
05:01.39Brunersckknight: so make a new layout and put it on each frame i want that layout on ?
05:01.46ckknightcorrect
05:02.12Repo10pitbull4: 03ckknight 07master * 6ff2150 / (5 files in 3 directories): [+1 commit] add a Colors section. Make HealthBar use it. Currently only allows overrides for class.
05:02.18ckknightShefki: ^--
05:02.58Shefkickknight: As much as the idea of inheritance seems like a good idea.  I think it's not really worth it.  What we've got now seems like the best solution.  It allows simple config for people who don't want to mess with a separate config for everything and lots of ocnfigurability for people willing to put the time in.
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05:03.06Shefkickknight: Nice. :)
05:03.14ckknightyea, I'm not sure, though
05:03.25ckknightwe'll see
05:03.28Repo10ipop-bar: 03Xinhuan * r68 IPopBar.lua:
05:03.30RepoFix overlapping micro menu buttons if you zone while being in a vehicle.
05:03.31ckknightbut I don't plan on changing it soon
05:03.49ShefkiI don't see how we could hope to do inheritance easily with AceConfig.
05:04.19ShefkiIt's require a bunch of very convoluted set/get functions.
05:04.35ckknightthat's true
05:05.22ShefkiI sorta did something like that with the weapon buffs checkbox.
05:05.33ShefkiIt unchecks and disables itself if buffs are turned off.
05:05.47Repo10pitbull4: 03ckknight 07master * c24fcec Options/Colors.lua: [+1 commit] add a separator between the colors and the reset button.
05:05.51ckknightokay
05:06.18ShefkiIf we did it we'd need to provide a standard set of get/set functions to deal with it though.
05:06.23Brunersckknight: looks good
05:06.29ckknight:-)
05:06.33ckknightShefki: *shudder*
05:06.34ckknighttrue
05:06.44ckknightand getters in all the code
05:06.44Brunersckknight: bit messy config at first glance
05:06.52ckknightBruners: better than PB3!
05:06.58ckknightBruners: though I'm open to suggestions
05:07.06ShefkiBruners: There's only so much you can do with so many options.
05:07.11Brunersi liked the config in PB3 :P
05:07.21ckknightno you didn't!
05:07.22ckknightlies!
05:07.29ShefkiI think there's two classes of users:
05:07.37Brunersactually i did
05:07.44Shefki1) Power users that want to tweak every frame down to the last detail.  PB3 is great for these people.
05:07.49ckknightBruners: well, things are more sanely laid out
05:07.57Axodiousi liked the pb3 config, but i like the pb4 config more
05:08.01ckknighthey, I still want to appeal to those people
05:08.03Shefki2) Average users that want to config some stuff but mostly want global configuration.
05:08.08Brunersbut as i said, first glance
05:08.15ckknightBruners: well, play with it
05:08.19ShefkiIf group 2 is larger than group 1 then PB4 is better.
05:08.23ckknightBruners: you may just not like it cause you're used to the first
05:08.28ShefkiIf group 1 is larger than group 2 then the design of PB3 is better.
05:08.58ShefkiI'd imagine group 1 is larger right now simply because PB3 was so favorible to those people.
05:09.04quiescenspoints bruners
05:09.12quiescenser
05:09.14ShefkiBut overall of WoW players in general I think group 2 is the biggest group.
05:09.14quiescenspokes bruners
05:09.25Brunersquiescens: que ?
05:09.31Axodiouswell, most people got PB* because of the configuration
05:09.33quiescenscouple of options
05:09.41quiescensdepends on where you want to make the change
05:09.57Repo10ipop-bar: 03Xinhuan * r69 / (3 files in 1 directory): Update version to v3.04
05:10.04quiescensyou can add a line or two to your screenrc, or you can change your terminal to disable application keypad mode
05:10.10ShefkiAxodious: And it's all still possible to do.  You just might have to do a tad more work to reach to level of configuration that's in PB3.
05:10.25Repo10ipop-bar: 03Xinhuan 04v3.04 * r70 : Tag v3.04
05:10.32ckknightum, how so?
05:10.43Shefkickknight: You've got to make a bunch of layouts.
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05:10.45ckknightoutside of making a new layout per frame (which most power users wouldn't necessarily do anyway)
05:10.46Axodioushey, like i said, i like the pb4 config more ;o
05:10.56ckknightoh well
05:10.56quiescenssuppose putty identifies itself as xterm, then you can add a line to your screenrc like "termcapinfo xterm 'ks='"
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05:11.23Shefkickknight: Don't get me wrong I think you're right.  A lot of users won't make that many layouts and so in the end it'll be better.
05:11.37quiescensalternatively, right click putty's titlebar, go to terminal->features, and check disable application keypad
05:11.53Xinhuanactually Axodious, i suspect its not because of the configuration, but more so that the alternatives "look like shit" but that's in the realm of pure opinion
05:12.14Brunersquiescens: thanks, disable application keypad worked
05:12.18Axodiousmost of the people i know use xperl because the config of PB is too confusing
05:12.33ShefkiYup I hear that a lot.
05:12.43ShefkiA lot of people in my guild are "I'll use PB if you configure it for me."
05:12.48Axodioussame
05:13.07BrunersShefki: not a bunch, i would need about 5 or 6 :P
05:13.51Brunersquiescens: i will write that down in my notebook!
05:13.56quiescensI preferred changing screenrc because I get the same problem when I just open an xterm and connect using a normal ssh
05:16.04Brunersquiescens: both methods worked :)
05:16.14quiescensyeah
05:16.25quiescensI said either one works, just depends on whether you want to change the server or the client
05:16.47ckknightShefki: eventually, I do plan to add super-simple layout sharing
05:16.55ckknightShefki: which will be _far_ more viable in PB4 than PB3
05:16.59quiescensor well, sometimes you might only have permissions to change one or the other
05:17.07Axodiousckknight i was actually just wondering about that
05:17.11Brunersckknight: did the layout sharing ever work in PB3?
05:17.15ckknightyes
05:17.16ckknightfor a week
05:17.17Brunersckknight: other than sharing the lua
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05:17.42quiescensI zipped up lua files and sent them to people
05:17.43quiescensnodnod
05:17.48ckknightyea
05:18.07ckknightI'll make a proper import/export for forums and the like
05:18.15Axodioussweet
05:18.19Raydenwhy must it always be the other feral druids in my guild who are the first to respond to any heroic invite i make
05:18.20ckknightand possibly a broadcast system for in-guild
05:18.26Raydeni don't want you rolling on my gear!
05:18.30Axodiousckknight, stop reading my mind o_O
05:18.40ckknightso that you'd just open up the thing
05:18.49ckknightsee who in-guild has PitBull layouts they're broadcasting
05:18.56ckknightsteal them at whim
05:19.04quiescensomg you stole my layout
05:19.50Shefkickknight: You're just looking for an excuse to use LibJSON. :P
05:19.52ckknightand to the people who think it's a privacy issue: fuck you, your guild must suck balls if you worry about sharing your damn UI with your guildmates
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05:20.03ckknightShefki: no, that's for a super-secret project Kaelten and I are working on
05:20.16Brunersckknight: what about linking frames to each other ?
05:20.35ckknightBruners: attaching frames to other frames? no current plans
05:20.36Brunersckknight: as in if you move player frame you move target and tot, tototot
05:21.45quiescensyou have to cater for the pedants that are worried their target frame is 1px below their player frame
05:21.50quiescensits a key market demographic
05:22.02Brunersckknight: something i would really like to see is the coords thingie you got on the parrot config
05:22.19ckknightah
05:22.26ckknightwell, you can manually specify specific coords in PB4
05:22.51quiescenssee, he's already done
05:24.16Xinhuanonly thing is ckknight, do you thing its inscope/outofscope for a unit frame addon to even use the comms channel? :)
05:24.40ckknightXinhuan: that'd only happen if they're in the specific part of the options system
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05:24.47Xinhuanah
05:24.50Brunersi miss the alt click on frame to open rock :(
05:24.58ckknightBruners: soz
05:24.59ckknight:P
05:25.00ckknight<PROTECTED>
05:25.12Xinhuani bind alt-click to menu hehe
05:25.16Xinhuanvia clique
05:25.44quiescenssome druid I know bound right click to lifebloom
05:25.49Brunersthe alt click on frame was really handy really
05:25.51quiescensand then couldn't work out how to leave raid
05:25.55ckknightXinhuan: so if they're in that section of the menu, it'll ping your guild and ask "Hai guise, gotz any layoutz", they'd ping back "Yep" or "Nope"
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05:26.01quiescensthey kept lifeblooming themselves
05:26.15ckknightand a list of what they have if yes
05:26.20ShefkiBruners: That alt click stuff was terribly annoying for people using click casting mods.
05:26.22Xinhuanya ckknight, but that requires all PB4 users to be listening to the comms channel in the first place
05:26.37ckknightXinhuan: true, but at least we have namespaces.
05:26.39BrunersShefki: i do understand that :P
05:26.42ckknightjust a simple if check
05:26.44Xinhuanwhich has a small (but probably negligible) overhead
05:26.47ShefkiBruners: I finally went through and bound everything that was a modifier + right click in Clique to stop it from showing up.
05:26.55ckknightXinhuan: with namespaces, it's negligible
05:27.06ckknightand only the ping would be guild-wide
05:27.09ckknightafter that, it'd be whisper
05:27.10Xinhuanwell it requires you to package in acecomm ;p
05:27.13Xinhuanunless you dont' use it
05:27.14ckknighttrue.
05:27.23ckknightI'll probably not implement that part for a while, tbh
05:27.26ckknightjust the forum import/export
05:27.30Brunersplease dont make the config go away if you go into combat
05:27.38Brunersmost annoying thing ever
05:27.45ckknightBruners: combat just turns off config mode
05:27.48ckknightyou can still config, though
05:27.52ckknightunless you do bad stuff
05:27.53Xinhuanthat's difficult since half the config stuff doesn't work in combat
05:27.53ShefkiBruners: Umm... why?
05:27.54ckknightlike move frames
05:28.08Xinhuanmost config stuff is only doable when ooc
05:28.15ckknightthat's very false, Xinhuan
05:28.24ckknightonly moving, resizing, creating new frames, removing frames
05:28.28Brunersi hated it when i was looking at the config while in AV and bang its gone
05:28.31ckknightaltering the controls on frames is no issue
05:29.25Xinhuanhmm i suppose
05:30.29ckknightthe way PitBull4 works is that if you try to alter them, it will do nothing until combat exists
05:30.30ckknightexits*
05:30.34ckknightat which point, it'll change
05:30.41Brunerswhen will blizzard fix the set focus menu
05:30.45Xinhuandoesn't that mean you need to "queue" changes
05:30.52Xinhuanto be applied on going ooc
05:31.43ckknightyea, that's what happens
05:32.02ckknightBruners: 3.0.8
05:32.05ckknightI wrap the functions in an out of combat check
05:33.03Repo10pitbull4: 03ckknight 07master * 1df5ce0 / (4 files in 4 directories): [+1 commit] Add changing power colors. Make PowerBar and DruidManaBar use it.
05:33.23Brunerswill they fix the rest of the secure bull crap aswell ?
05:33.46ckknightbullcrap?
05:34.03Brunerspartypets, veichle etc
05:34.07ckknightyou must be specific
05:34.13ckknightnot to my knowledge
05:34.21ckknightno special vehicle support yet
05:37.17Repo10eggtimer: 03jokeyrhyme * r26 EggTimer.lua: EggTimer:
05:37.19Repo- possible fix for ShowConfig error
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05:42.14Xinhuanhttp://googlevideo.blogspot.com/2009/01/turning-down-uploads-at-google-video.html
05:42.28Xinhuangoogle video is stopping uploads to it hehe
05:43.09Xinhuanthey recommend youtube now
05:43.12Xinhuanafter buying it i guess
05:43.21quiescensnot much point competing with yourself?
05:43.28TorhalBruners: I know everything with UIDropDownMenu will be fixed.
05:43.44TorhalBut as to the other stuff, check wowcompares...I didn't look yet
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05:58.51Brunerswoo new Lost season next week
05:58.59Shirikseriously
05:59.02Shirikwhat do people see in that show
06:00.06Brunersits time consuming
06:00.41Shirikso is raiding 25 mans with chronic lag
06:00.44Shirikdoesn't make it fun :P
06:00.57ShefkiI've tried to watch that show and all I can say is WTF whenever I see it.
06:00.57ShirikThough admittedly it does bring an interesting new challenge to the game
06:01.38Repo10pitbull4: 03ckknight 07master * 89d940c / (4 files in 4 directories): [+1 commit] add reaction color options. Make the reputation bar and health bar use it.
06:01.38ShefkiShirik: It does create more of a challenge but it's well past an acceptable issue and getting to the point that I have seriously thought about canceling my account and playing another game until they can actually fix it.
06:01.59ckknightBruners: what is with the 4-toed foot?
06:02.00ckknightsrsly
06:02.18GreltokIf I wish to delete one of my projects, what's the best way to do so?
06:02.22Brunersckknight: 4-toed foot?
06:02.36ckknightBruners: end of season 2, when they were going to get walt or something
06:02.45ckknightthey saw a 4-toed foot of a giant statue
06:02.49doom0rWorld of Warcraft now supports 3-D imaging. Visit http://www.nvidia.com/object/GeForce_3D_Vision_Main.html for more information.
06:02.57Brunersckknight: cant recall that part
06:02.58ShefkiPlus Blizzard's response is starting to be ridiculous. "We'll fix it with 3.0.8."  Meanwhile they're adding crap like what doom0r just posted.
06:03.08Brunersckknight: season 2 or 3?
06:03.09ckknightGreltok: a moderator can delete it or you can mark it as abandoned
06:03.18ShefkiFreeze the damn patch already, fix whatever problems are with it and ship it.
06:03.22ckknightBruners: I'm not sure. I want to say 2, though
06:03.25ckknightyea, 2
06:03.38Greltokhttp://www.wowace.com/projects/grid-status-ready-check/
06:03.47GreltokIt's no longer needed.
06:03.49ckknightShefki: a lot of game fixes are going into 3.0.8
06:04.00GreltokSo I should log an admin ticket?
06:04.03ckknightabandon it, Greltok
06:04.10Shefkickknight: And a lot of non-fixes are still going in.
06:04.10Brunersckknight: end of s2 walt and that guy takes that boat home
06:04.21ckknightBruners: it might've been the second to last episode
06:04.26ckknightShefki: true
06:04.35ckknightShefki: you could be like me and just code ;-)
06:04.43ckknightthough I did start playing again recently
06:04.44Shefkickknight: They're still adding features to the PTR while they have a serious playability issue.
06:04.48ckknightwoo, lvl 22 durid!
06:05.13Shefkickknight: You don't keep adding features to the next release while you've got a serious bug.  That's just bad software development practice.
06:05.18Brunersckknight: theres like one billion things that doesnt make sense and unanswered questions
06:05.20Greltokckknight: Ok, thanks.
06:05.22ckknightyea
06:05.28ckknightBruners: yea, who knows what the hell is going on
06:05.56Shefkickknight: I probably wouldn't be coding for this game if I didn't play it.  I tend to like writing code that is relevent to me.
06:06.13ckknightyea
06:06.23ckknightI just like coding ;-)
06:06.41ShefkiI like coding too.  I just scratch itches in my free time.
06:06.51ShefkiIf someone wants to pay me to code something that's an entirely different thing.
06:06.58ckknightand I obsess ;-)
06:07.16ShefkiNo you just churn out an absurd amount of code.
06:07.45doom0rhmm, to drop leatherworking or not
06:07.58ckknightbut my doing so is merely an example of my obsession
06:08.57doom0r[Trade] [Enhander]: Beatboxing on ventrilo im bored msg me :D
06:09.04doom0rvery tempted to give him vent info
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06:09.09Brunersckknight: http://lasseb.tihlde.org/img/images/bscap0000.jpg that one ?
06:09.30ckknightseems like the episode
06:09.33ckknightnot the statue, though
06:10.39ckknightBruners: http://i11.photobucket.com/albums/a194/gumpy500/2x23-24%20-%20LTDA/statuefoot.jpg
06:10.41rapidgameanyone know the code for making a frame movable with lua, displayFrame:SetMovable(true) doesnt seem to cut it and i cant find the right documentation
06:10.56ckknightrapidgame: that's only part of the equation
06:10.59ckknight:SetDraggable(true)
06:11.01Brunersckknight: wtf, cant remember that
06:11.08ckknightand set scripts for OnDragStart and OnDragStop
06:11.28ckknightBruners: Sayyid and them were in the boat, Sayyid looked through the binoculars and saw the statue
06:11.30rapidgamehow come there is a setmovable AND a setdrag? Seem quite similar
06:11.38ckknightrapidgame: quiet, you
06:11.43ckknight:P
06:11.53rapidgameoh no, i havent been following the IRC, ur talkin lost ay?
06:12.03rapidgame*blocks ears*
06:12.15rapidgamenew season isnt out here yet ;-)
06:12.22ckknightno, I mean don't question the absurd WoW apis
06:12.25ckknightit will only anger you
06:12.45rapidgamehaha, yea i figure that haha - i only just saw what u guys were talking about though
06:13.15Torhalrapidgame: GetTradeSkillDescription()
06:13.21TorhalThat's one to ponder.
06:13.32gixnever used setdraggable myself. always just setmovable/enablemouse and mouse events
06:13.42rapidgamedisplayFrame:SetScript("OnDragStart", displayFrame.StartMoving) - is that okay for the setscripts, do i need to specify a ondragstop as well?
06:13.54Fisker-You are the cancer that's killing #wowace
06:13.56gixrapidgame: where is it out already?
06:14.01ckknightrapidgame: specify OnDragStop
06:14.07ckknightFisker-: I thought that was you
06:14.35quiescensOnDragStop is probably beneficial unless you want your frame following your mouse for the rest of the game
06:14.36Torhalckknight: If I keep testing the new PB4 builds, I'mma have to defrag my drive soon.
06:14.36Fisker-nope
06:14.38rapidgamegix: not quite sure i understand < coding noob haha
06:14.42ckknightTorhal: why's that?
06:14.46ckknightalso, lol
06:14.52TorhalAll the writing to disk
06:14.55ckknightyou have a filesystem that needs manual defragmentation
06:14.57ckknightsucka
06:15.08TorhalAye, I miss my Linux box
06:15.16ckknightgranted, HFS+ isn't much better
06:15.21ckknightI'll be glad when I can switch to ZFS
06:15.27doom0rntfs?
06:15.29ckknightnext version, baby
06:15.52vhaarrwait, wait, MacOSX gets ZFS support?
06:16.20rapidgameso which is easier/better? setmovable/enablemouse or setdraggable with ondragstart/stop?
06:16.40ckknightvhaarr: yea, in 10.6
06:16.46Shefkivhaarr: Already has read support.
06:16.50ckknightrapidgame: latter.
06:16.54Shefkivhaarr: Getting write support soon.
06:16.56vhaarreveryone has read support
06:17.12Shefkivhaarr: Not built into the OS.
06:17.12doom0rOn June 6, 2007, Sun's CEO Jonathan I. Schwartz announced that Apple would make ZFS "the" filesystem in Mac OS 10.5 Leopard.
06:17.26ckknightdoom0r: he was talking out of his ass
06:17.27rapidgameckknight: should i even ask why lol?
06:17.37doom0rthat's not the point
06:17.40ckknightcheck the snow leopard page
06:17.45ckknightthere _is_ ZFS support
06:17.47vhaarrguess that means we'll get linux support for it soon as well
06:17.48doom0rpoint is that work has been around for a while
06:17.52Shefkickknight: When he said that it was on the roadmap.
06:17.56vhaarrwill be interesting to see if btrfs gets a foothold then
06:17.58ckknightvhaarr: no you won't, licensing issues.
06:18.24ShefkiYeah until the license changes it has to stay client side support only.
06:18.26gixrapidgame: dragstart only starts to move the frame once you moved the mouse a bit. personally i don't like that, so i use onmousedown
06:18.51doom0rthey've been working an a FUSE option for several years to avoid that ckknight
06:19.05ckknightdoom0r: it already exists and has poor performance
06:19.18vhaarrgotta love pooled storage and snapshots, well hopefully btrfs will give us that in the next kernel release then
06:19.46ckknighthttp://www.apple.com/server/macosx/snowleopard/
06:19.47ckknightZFS
06:19.53harlrawr!
06:19.58ckknighthowdy, harl
06:19.59rapidgamegix: oh okay, thanks for that - i guess i'll give them both a try and see which i prefer :-)
06:20.11ckknightrapidgame: OnDragStart is what I recommend
06:20.18Brunerswill windows 7 get that new fs they talked about for vista?
06:20.21ckknightno
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06:20.33ckknightWinFS was kind of a bad idea...
06:20.42ShefkiBruners: Microsoft announces a new FS every single OS release.
06:20.42ShirikWhy would you want a new FS
06:20.47Shirikseriously
06:20.47ShefkiAnd then never ships it.
06:20.50vhaarrwhy would you want a new windows
06:20.54ckknightall-in-all, the features are nice, but not implementable in a way that's not horribly inefficient
06:20.54ShirikNTFS had some needed changes, and that's enough
06:20.57vhaarrseriously
06:21.14doom0rntfs is not a bad deal, just under bad management ;x
06:21.17quiescensis that like, a quadruple negative
06:21.21ckknightvhaarr: Win 7 looks good on the horizon. Granted, I doubt I'll use it, personally
06:21.32Shirikdoom0r: I meant NTFS resolved issues of FAT32
06:21.39ShirikCurrently there is no major problems with NTFS
06:21.42vhaarrckknight: and why would you
06:21.44Shirikhell, NTFS can do more than ext3
06:21.50vhaarruseless OS
06:21.56ckknightvhaarr: I use Mac OS X
06:21.59doom0rntfs is nice, but the way windows abuses it hurts it
06:21.59vhaarrShirik: in what sense
06:22.03ckknightI boot into XP if I have windows-only games
06:22.07ckknighte.g. Fallout
06:22.12ckknightthough I beat that
06:22.17ckknightso I haven't booted in in a while
06:22.17doom0ri have way better performance with xp's ntfs in linux than on xp
06:22.29Shirikvhaarr: I have no reason to communicate with you on this issue as you have already proven yourself to be someone whom refuses to listen to reason on this subject, so if you want to find out you can always look it up yourself
06:23.04quiescenseh ext3 wasn't really a new filesystem anyway
06:23.17Shirikno it wasn't
06:23.22Shirikand I wasn't implying that ext3 was bad
06:23.34ShirikI merely stated that NTFS has some (potentially unncessary) features on top of it
06:23.38ckknightext4 will help add longevity to the ext line, but I think something like btrfs/zfs is the way forward
06:23.42ShefkiNTFS still lacks the features of something like ZFS.  ZFS isn't even in the same ballpark with things like HFS, ext3, Reiser, or NTFS.
06:23.42doom0rhttp://en.wikipedia.org/wiki/Comparison_of_file_systems
06:23.58ckknightShefki: Reiser3 no, Reiser4 yes
06:24.03ckknightbut Reiser4 is dead
06:24.06ckknight...along with his wife
06:24.10Shirikheh
06:24.16*** join/#wowace spode (n=spode@213.21.89.233)
06:24.20Torhalckknight: Did you read that on a 4chan motivational?
06:24.21TorhalHeh
06:24.24ckknightTorhal: no
06:24.28doom0rwhich is where btrfs steps in
06:24.28ShefkiI meant Reiser3.  Like you said Reiser4 is dead.
06:24.32TorhalSeems like it should be one.
06:24.33ckknightI'd followed the Reiser case for a while
06:24.40ckknightTorhal: I follow /b/
06:24.59ckknightoh, btw, Torhal
06:25.00ckknighthttp://www.youtube.com/watch?v=NoP6HkxjS38
06:25.16TorhalShe's crazy
06:25.29harlckknight: that's my script.. err.. my inner animal self rawring sometimes.
06:25.29doom0rs/crazy/an attention whore/
06:25.43ckknightfair enough
06:25.52Brunersthat bitch got me banned :(
06:26.04ckknightbut she's boxxy!
06:26.10ckknightlololololol
06:26.13TorhalHaha
06:26.21ShefkiBruners: Banned from what /b/?
06:26.26Brunersall boards :P
06:26.33ShefkiHow the hell do you get banned?
06:26.39Brunersshould run out today
06:27.03ckknightShefki: by saying boxxy
06:27.05vhaarrShirik: I'm not sure where you pulled that quote from, but ext3 supports several things that ntfs lacks as of today even - some years ago soft-linking didn't work in NTFS, I believe, but even today it doesn't have execute-in-place or journaling
06:27.08ckknightthough they took off that autoban
06:27.18Brunerswoo no longer banned!
06:27.32TorhalBlargh. Bedtime.
06:27.41ckknightBruners: I like to tell the ugly girls that they're pretty on /b/
06:27.44ckknighthilarity ensues.
06:28.33ckknightand hell, with the right facial prosthetic (e.g. paper pag), any girl can be pretty
06:28.36gixntfs doesn't have journaling?
06:28.46ShefkiIt does.
06:28.57Brunersckknight: most girls can be picture pretty
06:29.10rapidgamewel i'm still not able to get it to be movable, im probably missing something very simple haha: http://www.wowace.com/paste/147/
06:29.25ckknightyes, but I mean the ones that /b/ says are ugly or mentions manning harpoons about
06:29.38ckknightrapidgame: :SetMovable(true)
06:29.46rapidgamehaha, thnx
06:29.48ckknightrapidgame: and :SetDraggable(true)
06:30.00ckknightdisplayFrame.StopMoving => displayFrame.StopMovingOrSizing
06:30.05Fisker-drives into ckknight
06:30.11ckknightis a brick wall
06:30.11ShefkiAnd don't forget EnableMouse :P
06:30.15ckknightthat too
06:30.24Fisker-oh yeah ckknight ?
06:30.27Fisker-But i'm a diamond car
06:30.27ckknightyes.
06:30.37Fisker-The hardest metal ever known to man
06:30.46NeoTron_3D down
06:30.58NeoTron_not a very hard encounter
06:31.06ShefkiI'm so buying a nvidia card with the goggle plug to play wow with goggles.
06:31.14ShefkiI demand that CK writes me UI mods around this idea.
06:32.37rapidgamehmmm, wowwiki has no entry for SetDraggable
06:32.39vhaarrgix: not block-level, just logical
06:32.40doom0ryou need a 3d touch display to go along
06:33.00ckknightShefki: k
06:33.04rapidgameFFS, im an idiot - http://www.wowwiki.com/Making_Draggable_Frames
06:33.06vhaarrwhich isn't very reliable when it comes to crashes, which is where it matters to me
06:35.20rapidgamewow didnt like this: displayFrame:SetDraggable(true), commented it out and the frame dragging works
06:35.37rapidgamebut it wont release/stop dragging haha
06:36.11Shefkirapidgame: /run GetMouseFocus():StopMovingOrSizing()
06:36.20ckknightrapidgame: get a damn error catcher
06:36.25rapidgameoh, shit - forgot to chane that one haha
06:36.25ckknightBugSack + BugGrabber
06:36.44Fisker-Hey ckknight
06:36.45Brunersbauderror frame ftw
06:36.51Fisker-if 3.0.8 isn't out in -2 days
06:36.51ckknightyes, Fisker-?
06:36.54ShefkiYeah I actually prefer bauderror.
06:36.55ckknightit won't be
06:37.02ShefkiIt seems to do a better job of catching taint issues.
06:37.04ckknightShefki: link?
06:37.04Fisker-Oh
06:37.11Fisker-then you won't mind me destroying you
06:37.14rapidgamewhat do the error catchers do (sorry for nub question), i get they'll catch the errors haha, but do they report what line etc?
06:37.15Brunersand i even made a ldb plugin for it
06:37.24Repo10libperiodictable-3-1: 03lilsparky * r127 / (7 files in 2 directories): added TradeskillLevels table
06:37.26Brunersdont really like that button it comes with
06:37.44Shefkickknight: http://www.wowinterface.com/downloads/info9825-BaudErrorFrameFanUpdateforWotLK.html
06:37.57Brunershttp://wow.curse.com/downloads/wow-addons/details/baud-error-frame.aspx
06:38.04harlrawr!
06:38.08Shefkickknight: I don't think Baudzilla maintains it anymore.
06:38.25Xinhuan@project ace3
06:38.26ShefkiBruners: Did he finally fix it for 3.0?
06:38.27RepoXinhuan: More than one project was returned. Try supplying a game. Possible games: war, wow.
06:38.31Xinhuan@project wow/ace3
06:38.32RepoXinhuan: http://www.wowace.com/projects/ace3/. Ace3. Game: WoW. Kaelten (Manager/Author), Ammo (Author), Antiarc (Author), Nevcairiel (Author/Maintainer), mikk (Author), Nargiddley (Author). Updated: 9 days ago. Tickets: 3/19
06:38.37BrunersShefki: its updated there atleast for 3.0.2
06:38.44ckknightthe curse one is newer
06:38.49*** join/#wowace sb (n=sb@2001:1638:181c:10:f438:55b0:e4fd:5448)
06:39.06Shefkickknight: Yeah.  It wasn't fixed for wrath for a long time and someone fixed it for him and made a new entry on wowi.
06:39.14Brunersckknight:  http://lasseb.tihlde.org/img/images/brokerbaud.zip if you want it with my super duper pro ldb button
06:40.17Shefkickknight: So how long is it going to take to rewrite DogTags to not use LibRock?
06:40.27ckknightit never used LibRock
06:40.31ckknightwell, 3.0
06:40.38ckknightunless I'm mistaken...
06:40.44ckknightyea, it used to
06:40.47ckknightthen I changed it
06:41.30ShefkiAhh could have sworn it was still LibRock.
06:41.47ckknightnope
06:41.50ckknightnot for a long time
06:42.33ShefkiWell good.  Now just get rid of it in FuBar and I'm rid of it.
06:42.45Aiianeall I can say is, lol: http://www.wkowtv.com/Global/story.asp?S=9667184
06:44.14ShefkiAiiane: lol
06:45.00Aiianemore lol is the amount of spin the station puts on it
06:45.09Aiianeincluding the followup
06:45.30BrunersAiiane: they just had to put a blonde in the picture..
06:46.12rapidgamehey thanks guys, i finally got the frame working properly :-D
06:46.12amoebaAiiane: The update from today: http://www.wkowtv.com/Global/story.asp?S=9682258&nav=menu1362_2
06:46.20ckknightwoo, rapidgame
06:46.40Aiianeamoeba: I know, it's linked at the top of the previous article
06:46.51amoebaAgh! I am sorry.
06:46.58GreltokTo syndicate my project, what else do I need to do besides tag it?
06:47.54ShefkiGreltok: Call your local TV station and complain that Curse is holding you back from releasing your project.
06:48.00ckknightGreltok: get it approved?
06:48.07doom0rwow, morons
06:48.09ckknightoutside of that, if it doesn't sync, it's probably a fault on our end
06:48.29doom0reven the idiot can say Ubuntu properly, but not anyone on the news channel
06:48.33GreltokWell, the initial project creation was approved.
06:48.42GreltokI tagged it as Beta1.
06:48.51GreltokAnd have it set to package on beta and release.
06:49.00GreltokIs there another approval step?
06:49.10doom0rand at the end of the video the moron makes a comment about the chicks pronounciation of it, when her's is right and his is wrong
06:49.23AiianeGreltok: shouldn't be, no
06:49.27Aiianewhat's the project's shortname?
06:49.36Greltokhttp://wow.curseforge.com/projects/libversioncheck/
06:50.09Aiianehttp://wow.curse.com/downloads/wow-addons/details/libversioncheck.aspx
06:50.12Aiianelooks syndicated to me
06:50.14ckknightit synced
06:50.15harlrawr!
06:50.16GreltokWell, there it goes.
06:50.17ckknightalso, wtf
06:50.18Greltoklol
06:50.22ckknightwhy two Beta1s?
06:50.26ckknightharl: ...turn that off
06:50.38Aiianemy guess... pre-repo and post repo
06:50.45GreltokI tagged it as b1, and it didn't syndicate.
06:50.46ckknightdoom0r: what did she say?
06:50.50GreltokDidn't think it had taken.
06:50.51ckknightdoom0r: it's oo-boon-too
06:50.52GreltokMy bad.
06:50.56doom0rright
06:50.58doom0rshe says that
06:51.01ckknightah
06:51.09doom0rthe idiots at the news station say oo-bun-too
06:51.15ckknighthmm
06:51.21ckknightYou-bun-too
06:51.22ckknight:P
06:51.24GreltokI tagged it a while ago (the first time.).
06:51.25ckknight(not really)
06:51.26doom0rand then the guy has the nerve to make a comment about her needing to work on her pronounciation
06:51.30ckknightI prounce it correctly irl
06:51.38ckknightlamer
06:51.45Aiianethe station just comes off as seriously bad
06:51.49Aiianeover the whole affair
06:51.52GreltokCan I nuke the other ones?
06:51.57doom0rno suprise
06:52.01doom0rit's a cheesehead station
06:52.02amoebaThe reporters are pronouncing it wrong but she's right, right?
06:52.06GreltokI should tag it as b2
06:52.11doom0ramoeba: yes
06:52.14GreltokTo eliminate confusion.
06:52.20NeoTron_Kael'thas world first kill!
06:52.23NeoTron_it was kind of amusing
06:52.40Aiianewait, what
06:52.47ShefkiI am totally lost.
06:52.59Aiianesomeone went back and did kael post-3.0, im guessing?
06:53.01ckknightdelete one of your files, Greltok
06:53.10Aiianeor something like that
06:53.31NeoTron_phoenix farming
06:53.35rapidgameany doco on saving window position between sessions, or is that just something that i should figure out for lua - if any of you have an addon that does that id like to have a look haha
06:53.41NeoTron_or rather, killed all wotlk raid content and had hours left
06:53.54NeoTron_noone dropped however
06:54.21Repo10pitbull4: 03ckknight 07master * d92bd91 / (2 files in 2 directories): [+1 commit] add custom coloring for all bars.
06:54.25harlckknight: rawrrr.. but i'll try to hold myself back a bit.
06:54.44ckknight:P
06:54.52ckknightit's fine if you say it legitimately, as a conversation starter
06:54.56ckknightbut if it's just a script, that's lame
06:56.09Aiianerawr. o.o
06:56.26Shefkirawr!
06:56.53harloO
06:56.57rapidgameany copy/paste function for saving the position, or do you just use a combo of savedvariables and SetPoint?
06:57.20Shefkirapidgame: Tell the game it's a userplaced frame and it'll do it for you.
06:57.24*** join/#wowace Fogger2 (n=rendermi@host81-156-255-8.range81-156.btcentralplus.com)
06:57.43rapidgameShefki: THAT SOUNDS GREAT! haha, how do i do that ;-)
06:57.53Shefkirapidgame: Exercise left to the reader.
06:58.07ShefkiSorry you've reached the end of the chapter.
06:58.12ckknightit's doable, though ;-)
06:58.17ckknightgo and research
06:58.35rapidgamehaha, okay ;-)
06:58.35harlfunny.
06:58.39ckknightAiiane, Shefki: rawr
06:58.40harlno, really.
06:59.10Aiianeckknight: meow
06:59.15ckknightmiao
06:59.26ckknightI'm a kitty cat
06:59.29ckknightand I dance dance dance
06:59.32ckknightand I dance dance dance
06:59.41ShefkiI'm a tree.  Twist Twist Twist!
06:59.53Axodiouscome on baby, and do the twist!
06:59.57Axodiousstarts humming
07:00.20ckknightrelated: http://www.youtube.com/watch?v=DpA2tMrQ4RU
07:00.34ShefkiNooo... not Boxxy.
07:00.45*** join/#wowace Movix (n=mattes@82.242.144.196)
07:00.56ShefkiOhh not boxy.
07:00.57ShefkiPhew.
07:01.11Axodiousi hate you ckknight, that song is now stuck in my head
07:01.27ckknightI made a classmate of mine almost fail calculus because of that
07:01.32Axodiousrofl
07:01.41Aiianehey look, boxxy: http://www.youtube.com/watch?v=oHg5SJYRHA0
07:01.42ckknightbecause at the start of every class, I said the first few bars
07:01.53ckknightoh boxxy, why don't you love me?
07:02.06NeoTron_we killed Magtheridon! yay
07:02.14ckknightooh, 14.8 million hits already
07:02.52Shefkickknight: Isn't there supposed to be an Unknown color for Reaction?
07:03.01ShefkiAnd rename Reaction to Hostility
07:03.12ShefkiOr Reputation.  Most people will have no idea what Reaction is.
07:03.15ckknightShefki: it applies to Reputation as well
07:03.19ckknighthmm
07:03.27ckknightwell, unknown defaults to the default PitBull4 unknown
07:03.32ckknightor 0.7, 0.7, 0.7
07:03.51ckknightmight make a global unknown color
07:04.35ShefkiAre the defaults the global game defaults or did you actually desaturate some of them on purpose?
07:05.04rapidgamehmm, so its more than just displayFrame:SetUserPlaced(true)?
07:05.07ckknightgame defaults
07:05.35ckknightShefki: though I'm not against some alteration
07:05.58Shefkickknight: Maybe it's just the small sample size.  They just seemed paler than normal.
07:06.13Shefkickknight: I've probably mucked with my defaults in PB3 and forgotten.
07:06.20ckknighthehe
07:06.58Brunersckknight: on a serious note, i cant find that foot statue on my file
07:07.03ShefkiI had Self cast border = Yellow and Other Cast = Green for ages and didn't realize it was Red/Green until I redid them for the new aura mod.
07:07.09rapidgameDoes not work on anonymous frames.
07:07.09rapidgameNamed frames created by CreateFrame must be created when the UI finish loading, for their position to be restored.
07:07.12ckknightBruners: it's the mystery of the foot.
07:07.20ckknightrapidgame: name your frame, then
07:07.41Brunersckknight: and now you made me watch the whole episode :P
07:07.46ckknightlol
07:08.02ckknightShefki: also, for colors, tree view or tab view?
07:08.09ckknightwasn't sure
07:08.42ckknightmaybe once I get all the modules' colors in
07:08.45ShefkiHmm I'm thinking Tab.  I can't imagine that many additions will be made beyond one more for Aura.
07:08.49rapidgameckknight: i feel so bad right now, no idea how to do that ;-) (i'm sure ur /facepalming haha)
07:09.03ckknightrapidgame: paste your code?
07:09.05Shefkirapidgame: It's an argument to CreateFrame()
07:09.31ckknightShefki: well, some colors I'm gonna stay in the layout
07:09.34ckknighte.g. highlight color
07:09.36ckknightbackground color
07:10.04ShefkiDepends upon how you're planning to do Highlights.
07:10.27ShefkiI was going to put the color for the Highlight in the filter that triggers it.
07:10.46ShefkiUnless you had other plans for Highlighting.
07:10.48ckknightI mean when you mouse over the frame
07:10.52ShefkiOhh that.
07:10.54ckknightand the background of the frame
07:11.07ShefkiYeah those shouldn't be global.
07:11.08NeoTron_so we cleared gruul too. we're on a roll
07:11.23ShefkiNeoTron_: Slackers, you haven't killed the world bosses yet.
07:15.12rapidgamehmmm, looked up the CreateFrame API, i had it (the name) set to a nil value to avoid creating another global variable, but i guess im going to have to haha, i just read somewhere that its best to avoid creating too many
07:15.35ckknightfor frames, it's alright
07:17.51rapidgamesweet
07:18.42rapidgamewell my code goes, displayFrame = CreateFrame("Frame", nil, UIParent), i assume i cant use displayFrame as the name, any general practise thats followed for naming?
07:20.38ShefkiPrefix your addon name to your frame name.
07:20.45ShefkiFooDisplayFrame
07:20.51ShefkiWhere Foo is your addon name.
07:21.14Repo10pitbull4: 03ckknight 07master * ce60957 Modules/ (2 files in 2 directories): [+1 commit] add color options to Background and Highlight
07:22.01ckknightfor example, PitBull4's unit frames are named PitBull4_Frames_player
07:22.02ckknightand such
07:22.14*** join/#wowace Elkano (n=elkano@WoWUIDev/WoWAce/Elkano)
07:22.17*** part/#wowace Greltok (n=Greltok@c-71-59-206-166.hsd1.wa.comcast.net)
07:23.53ShefkiElkano: BTW your Temp Weapon Enchant stuff is wonky.
07:24.06*** join/#wowace Diskmaster (n=YOURFACE@76.84.164.192)
07:24.16ShefkiElkano: THe timer gets off if you log in with an enchant already on.  And I don't mean the duration... But the time left can be off by 30-40 seconds.
07:24.18*** join/#wowace wallen (i=wallen@78.134.21.24)
07:24.36ElkanoI play neither Shaman nor Rogue so maybe... but blame the Blizzard API :/
07:24.54ShefkiElkano: I discovered this when implementing it for PB4's Aura modules.
07:25.03ShefkiSo I fully understand that the API sucks.
07:25.40ShefkiWas using EBB to check my work. :)
07:25.58*** join/#wowace Aeyan (n=pancake@cpe-071-076-230-073.triad.res.rr.com)
07:27.50Xinhuanwhee one postal module converted to ace3
07:27.51Xinhuan7 more to go
07:27.51manyMOAR BARS
07:28.19manyEBB, DBM, squawk and awe
07:28.36manymh. i still didnt figure which plugin would nicely show the CD of Spells
07:28.39rapidgamehmm, still doesnt seem to work, could you take a quick look at the code? http://www.wowace.com/paste/148/
07:28.45Shefkimany: Don't forget PitBull it's bars. :P
07:29.11Shefkirapidgame: When is CreateDisplay being called?
07:29.43rapidgameOnInitialize(), does it need to wait for the UI to load?
07:29.50ShefkiYes.
07:29.56manyShefki: xperl here
07:30.03Shefki"Named frames created by CreateFrame must be created when the UI finish loading, for their position to be restored. "
07:30.19rapidgamehaha, i saw that - when does the UI finish loading?
07:30.19manybut i didnt mean Player Frame Bars anyway :P
07:30.23Shefkirapidgame: http://www.wowwiki.com/API_Frame_SetUserPlaced
07:30.33Repo10pitbull4: 03ckknight 07master * 99af98b Modules/ (2 files in 2 directories): [+1 commit] make it possible that :GetExampleValue (and the like) might pass in nil as the frame
07:30.48manyisnt there some ENTER_WORLD event?
07:31.00manyor was that the counterstrike api back then
07:31.14ckknightPLAYER_ENTER_WORLD
07:31.21ckknightwhy, many?
07:31.52manyah. i somehow had the impression that finishing loading the ui would trigger the event, but i probably need MOAR coffee :=
07:31.54ShefkiADDON_LOADED is probably good enough.
07:32.00ckknightmany: it does
07:32.09ckknightShefki: I think OnInitialize is ADDON_LOADED
07:32.09manyoh
07:32.14ckknightbut OnEnable is PLAYER_LOGIN
07:32.50ShefkiTry PLAYER_ENTERING_WORLD thhen.
07:33.02ShefkiHmm actually that'd bad.
07:33.08ShefkiThat runs anytime a load screen shows.
07:33.25ShefkiADDON_LOADED ought to be good enough.
07:33.28manyYes. but you could initialize some var
07:33.33rapidgameso OnEnable then?
07:33.44ShefkiNo OnEnable is earlier.
07:33.50many*hacketyhack*
07:34.01ShefkiPLAYER_LOGIN -> ADDON_LOADED -> PLAYER_ENTERING_WORLD
07:34.03manyrapidgame: out of curiosity
07:34.06ckknightrapidgame: do it in OnInitialize
07:34.10ckknightwrong, Shefki
07:34.26manywhy would you want to show the frame directly after the load screen is finished
07:34.26ckknightADDON_LOADED comes before PLAYER_LOGIN for non-LoD addons
07:34.37rapidgamei did it OnInitialize() and it does seem to save
07:34.46ckknightrapidgame: yea, keep it there
07:34.55manyah, nevermind.
07:34.57Fisker-:3
07:34.58Fisker-:E
07:35.00Fisker-:o
07:35.03many:D
07:35.05Fisker-:O
07:35.10Fisker->:3
07:35.12rapidgameoh, i think i know what it is haha
07:35.26many^oO^
07:35.38Shefkirapidgame: You need to pass a string for frame name.
07:35.46Brunersckknight: srsly, why can't i find that foot ?
07:35.56ckknightshrugs
07:36.03ShefkidisplayFrame = CreateFrame("Frame", Pillager_displayFrame, UIParent)
07:36.05ckknightit's the season finale of season 2, I think
07:36.09Shefki"Pillager_displayFrame"
07:36.15Fisker-You are l ckknight
07:36.18Bruners2x23-24
07:36.24ckknightFisker-: false
07:36.26Brunersthats the one im having
07:36.27ckknightBruners: yea
07:36.29Fisker-no u
07:36.32ckknightBruners: near the end
07:36.35Brunersbut that scene isnt there
07:36.38rapidgameShefki: oh, dammit haha - thats what i get for drinking/coding
07:36.45ckknightBruners: what country you in?
07:36.57Shefkirapidgame: Because Pillager_displayframe evaulates to nil, so you're asking for an anonymous frame still.
07:37.04Brunersckknight: its ripped from abc
07:37.07manyrapidgame: define a constant with your string and use the constant. thats okay. :>
07:37.08ckknighthmm
07:37.14ckknightmaybe it's season 1
07:37.25ckknightwhich season has them on the crappy boat?
07:37.31ckknightI think that is season 1...
07:37.34ckknightshrugs
07:38.25Brunersckknight: the sail boat?
07:38.39ckknightnot the Scottish guy's
07:38.45ckknightthe crappy boat
07:38.51ckknightthe one they built
07:38.54Arrowmasterwhat are we talking about?
07:39.00ckknightLost
07:39.08Brunersckknight: the one they built themselfs?
07:39.11Arrowmasterfigured
07:39.15ckknightI just said that, Bruners
07:39.27Brunersthats more like a raft :P
07:39.28rapidgamehttp://www.wowace.com/paste/149/ - still being called from OnInitilize (should i change that?) and doesn't seem to work for me
07:39.45*** join/#wowace HolgerDK (n=markj@0x57372ad4.nfnqu1.dynamic.dsl.tele.dk)
07:39.47Shefkickknight: How do I set color defaults?
07:40.08ckknightShefki: :SetDefaults takes two args
07:40.12ckknightcheck the PAI
07:40.13ckknightAPI*
07:40.36ShefkiOhh I guess you didn't make a separate storage for colors.
07:40.45ShefkiThey're just part of the global defaults.
07:40.48ckknightyea
07:40.53ckknightno reason why they wouldn't be, imo
07:41.10ckknightit's just a nicer place to stick global colors
07:41.14ShefkiThat's fine.  I was just expecting to have a 3rd parameter for color defaults.
07:41.19ckknightk
07:43.03Brunersckknight: its s2 finale episode
07:43.13Brunersckknight: http://lostpedia.wikia.com/wiki/Four-toed_statue
07:43.20Brunersckknight: but i still cant find it in the one i have
07:43.21ckknightk
07:43.29ckknightmaybe ABC cut that part in reruns?
07:43.38rapidgamehttp://www.wowace.com/paste/149/  - is the SetPoint interfering with it at all?
07:43.56rapidgameor, the ClearAllPoints
07:44.00Shefkirapidgame: Probably.
07:44.12rapidgamehaha, i'll comment them out
07:46.06ckknightshrugs
07:46.44Repo10pitbull4: 03Shefki 07master * df61036 Modules/Aura/Options.lua: [+1 commit] Move color options for Auras into the new color system.
07:46.46ckknightyou know what I was thinking today?
07:46.54ckknightit's hard to have an adjective for everything
07:46.55ShefkiThat Boxxy is hot?
07:47.08ckknightglobal doesn't work if you move beyond earth
07:47.13ckknightcould say Universal
07:47.16ckknightbut what of the Multiverse?
07:47.25ckknightand what is the entity that encompases that?
07:48.01ShefkiCK's playground.
07:48.22rapidgamewell, you could talk about time while you're at it (time/space haha)
07:48.24manyckknight: just use 42.
07:48.31rapidgame^^ or that
07:48.39ckknightrapidgame: the universe has time within it
07:48.42ckknightso that's irrelevant
07:48.42ShefkiThat's it.  I'm defaulting the aura module to show 42 buffs and debuffs.
07:48.48ckknightlol, Shefki
07:48.59ckknightonly do that if the default size is meant to be 6*7 or something
07:48.59manyor maybe fishy.
07:49.59rapidgamehaha, so the universe is time *and* space? thought it only referred to the latter.
07:50.08ckknightno, it includes both
07:50.21ckknightas well as 7 other dimensions
07:50.24ckknightif you believe the string theorists
07:50.30ckknightfuck you, imaginary time
07:50.37ckknightShefki: I'm adding a standard reset colors thing, it'll be the last param passed in (a function)
07:50.58Shefkickknight: lol I was just noticing I didn't add that and was going to add it.
07:51.04ckknight:P
07:51.28Repo10mtarget: 03gameldar * r11 / (6 files in 2 directories): Implemented Locale support
07:51.32rapidgamewhat about that whole 42 dimensions or whatever it was?
07:51.46Brunersckknight: found it! seems like there is something wrong with the file making it skip near that point
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07:52.47rapidgamehmm, still not working - http://www.wowace.com/paste/150/ - is OnInitialize the right place to call it from? Has the UI already been created by then?
07:53.27rapidgameoh, and on the whole dimensions thing - http://www.telegraph.co.uk/scienceandtechnology/science/sciencetopics/largehadroncollider/3314456/Surfer-dude-stuns-physicists-with-theory-of-everything.html
07:54.09Xinhuanwhat is it rapidgame
07:54.31manyyoure using up all the ids, pastey wont be happy to tell that it ran out of ids!
07:55.08rapidgamemany: haha, yeah i feel bad about that, still better than copypastering the IRC though.
07:55.17many(:
07:55.32Aiianepastey is not going to run out of id's anytime soon :P
07:55.36rapidgameXinhuan: Im trying to get the Wow API to handle saving the position of my frames when the user moves them
07:55.39manycopypestering is nice too
07:55.52Xinhuanrapidgame, it already does that by default
07:55.59Xinhuanyou don't need to do anything special
07:56.12rapidgamehmm, okay then haha
07:56.14Xinhuanthere is only one thing - your frame needs to be named
07:56.27Xinhuanand it must exist before VARIABLES_LOADED
07:56.41rapidgameis it *still* not named lol, i thought it was the "Pillager_displayFrame"
07:56.45Xinhuanthat is, you can't use nil as the frame name in CreateFrame()
07:57.34rapidgameif the CreateFrame function is called OnInitialize, is that early/late enough?
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07:57.40Xinhuanits early
07:57.42ckknightdon't feel bad about using the paste system. I think we can support up to 2^32 ids
07:57.44Xinhuanas long as your addon isn't Lo
07:57.45ckknightbut don't worry
07:57.46XinhuanLoD
07:57.54ckknightwait, 2^31 - 1
07:58.03Xinhuanwell, the SetUserPlaced flag on the frame isn't true unless you set it to true, or if you dragged it
07:58.04manydamn signed numbers
07:58.05ckknightonce we switch to Postgres, we can use up to 2^63 - 1
07:58.24manybtw, pg isnt always the answer
07:58.42Xinhuanthe default UI repositions the frame just before VARIABLES_LOADED using data stored in layout-cache.txt
07:58.45manyi wrote something that choked BADLY under pg while it had been using a native that mysql hasnt
07:59.05manyand i never found out what the reason is
07:59.06Xinhuanso if you positioned the frame before that, those settings get wiped
07:59.59rapidgameokay, so i should avoid the whole "if IsUserPlaced" thing, and call the createframe function later on?
08:00.37Xinhuanno, you're probably just doing something wrong, or you didn't even attempt to move your own frame
08:00.39Repo10libhealcomm-3-0: 03jlam * r29 LibHealComm-3.0.lua:
08:00.41RepoCache the glyphs that are being used instead of iterating over them each time we call detectGlyph() to see if a particular glyph is in use.
08:00.50Xinhuanhard to say what is wrong without seeing the entire code
08:03.16ckknightmany: all our tests point otherwise
08:03.27manyckknight: good. :-)
08:04.40Repo10pitbull4: 03ckknight 07master * 67c13c9 / (2 files in 2 directories): [+3 commits]
08:04.42Repo67c13c9: Merge branch 'master' of git@git.curseforge.net:wow/pitbull4/mainline
08:04.44Repo99aef25: add color options to HealthBar
08:04.47Repof7a9060: Make Module:SetColorOptionsFunction have the last return be a function that resets all colors.
08:05.49Repo10pitbull4: 03ckknight 07master * 344edf1 Modules/Aura/Options.lua: [+1 commit] un-break Aura
08:06.01rapidgamehttp://www.wowace.com/paste/151/ - well there's the full code, it's a bit of a mess because im still figuring things out/playing around.
08:06.41ckknightdude, rapidgame
08:06.44*** join/#wowace linear (n=linear@c-24-91-249-95.hsd1.ma.comcast.net)
08:06.46ckknightI told you self:CreateDisplay() was too late in OnEnable
08:06.50ckknightdo it in OnInitialize
08:07.01Xinhuanyou called CreateDisplay() too late
08:07.05rapidgamefuck, am i still doing it onenable
08:07.05Xinhuanyou can't do it in OnEnable()
08:07.11rapidgame<< shoots self
08:07.20XinhuanPLAYER_LOGIN is after VARIABLES_LOADED
08:07.45rapidgamehaha, im going to go hide in a corner now...
08:07.58rapidgameand mumble incoherently to myself ;-)
08:08.34Xinhuanwhat does your addon do btw? :)
08:09.16Axodiousit mumbles incoherently me thinks
08:09.32thulhttp://profile.ak.facebook.com/object3/1221/104/l35645010149_5156.jpg <- when did she get those huge tits?
08:09.54Xinhuanhttp://forums.worldofwarcraft.com/thread.html?topicId=14318707895&sid=1&pageNo=1 - 7 pages in 4 hours - Serennia's accused of wintrading
08:09.56rapidgamewell, its my first one so im starting pretty basic, pretty much copying what some of the other ones do - tracks the amount of money gained in a period of time
08:10.13rapidgameim starting from the welcome home tutorial and building from there haha
08:10.46manythul: WTF is that?
08:10.50doom0rthul: years ago
08:10.50BrunersJennifer Love Chew-it always had those
08:10.55manyah
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08:11.51thulhmm, no?
08:12.03thulhttp://photos-a.ll.facebook.com/photos-ll-sf2p/v193/213/80/35645010149/n35645010149_2700728_534.jpg
08:12.25Brunersthul: they just look huge in that picture
08:12.46Brunershttp://www.wwtdd.com/photo.phtml?post_key=1961&photo_key=2156
08:12.52Brunerssame set, different angle
08:12.56rapidgameXinhuan: out of curiosity, is it posible to reset the frame position to default after the user has moved it?
08:13.53Brunerssomething like SetUserplaced(false)
08:14.06Xinhuansure, just :ClearAllPoints() and :SetPoint() yourself
08:14.51Xinhuani'll highly suggest not using the default UI's methods of saving frame position
08:14.59Xinhuanbecause it wont' persist if a user disables your addon
08:15.12Xinhuanlayout-cache.txt only remembers frames that exist
08:15.36doom0rthul: she's like 50 lbs less than normal
08:15.55Xinhuanit does mean writing additional code though to save the frame position in SV
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08:16.07Xinhuanso you might skip that first, and handle it when your core addon is doen
08:16.07thulBOOBS
08:16.10thulbut ok
08:16.24doom0rpretty sure they've been fake for many years
08:16.33doom0rjust not noticable til you see anorexic shots
08:16.40doom0rwell, not normally
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08:17.07doom0reither that or she lost weight that fast they look that messed up
08:17.21Brunersthul: http://www.wwtdd.com/index.phtml?t=jennifer%20love%20hewitt&start=0
08:17.28Brunersthul: fatty mc butterpants
08:17.29Zhinjioyay
08:17.33rapidgamecan i Copy/paste my code for reseting the position into IRC - only 3 lines?
08:17.33Zhinjiogot my loot searcher working
08:17.48Zhinjiohttp://www.teamveracity.com/index.php?page=looteventpage
08:17.52Zhinjiois pleased.
08:19.05rapidgamedisplayFrame:SetUserPlaced(false)
08:19.05rapidgamedisplayFrame:ClearAllPoints()
08:19.05rapidgamedisplayFrame:SetPoint("BOTTOMRIGHT",UIParent,"BOTTOMRIGHT",-15,65)
08:19.40rapidgamethats in the CreateFrame function, shouldn't it reset the position?
08:20.15Xinhuanno, because during VARIABLES_LOADED, wow still applies whatever is in layout-cache.txt to your frame
08:20.25Xinhuanyou need to do the resetting AFTER VARIABLES_LOADED
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08:20.34Xinhuan:)
08:20.45rapidgameso call from a function like on a button press or something?
08:20.50Xinhuanyes
08:20.57rapidgameokay, thanks :-)
08:21.05Repo10pitbull4: 03ckknight 07master * c36c54d Modules/HealthBar/HealthBar.lua: [+1 commit] allow changing the low/med/high health colors.
08:21.30gixwhy the fuck can't people link directly to imageshack-images. noone needs that stupid html-site
08:21.36sb|workbah
08:22.11Brunersits the only way to show people that you shouldnt be using imageshack
08:22.31Shefkickknight: You goofed something up.  I'm at full health with a yellow healthbar.
08:22.37ckknighteep
08:22.39ckknightwell, gz?
08:22.42Zhinjiohey ck
08:22.46ckknightnow you're more aware
08:22.49Zhinjiolookit my loot thinger!
08:22.51ckknightlike having only yellow and red lights
08:22.52Zhinjiohttp://www.teamveracity.com/index.php?page=looteventpage
08:24.02ckknightShefki: yea, it goes yellow => green, abruptly red => yellow
08:24.03ckknight:P
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08:24.17ckknightlemme test my fix
08:24.45Shefkickknight: That makes sense.  lol
08:25.00Repo10pitbull4: 03ckknight 07master * 82dedb6 Modules/HealthBar/HealthBar.lua: [+1 commit] reverse some reverse logic.
08:25.12ckknightZhinjio: cool
08:26.01doom0rZhinjio: WTS color palette that doesn't make your eyes bleed
08:26.25Zhinjioshrugs. I like that theme
08:26.30*** part/#wowace lmeyer (n=lars@dslb-082-083-209-188.pools.arcor-ip.net)
08:26.48Zhinjioit passes contrast checkers
08:27.22doom0rdude
08:27.26doom0rit glows ftlog
08:27.58doom0ryou have bright purple on the screen everywhere
08:28.01doom0rkeep that in mind
08:28.18Zhinjiobright purple?
08:28.21Zhinjiowtf?
08:28.27Zhinjiooh
08:28.30Zhinjioyou mean the loot thigners
08:28.44Zhinjiowell, they're on a black background cell.
08:28.55doom0rso?
08:29.07doom0rwho's on a 16x16 resolution monitor?
08:29.13doom0ryou see all colors at the same time
08:29.31manym.
08:29.35doom0rsit back and look at the screen
08:29.38many80x25 i wont see the colors at all
08:29.38doom0ryou have things that glow
08:30.30Zhinjioyou lost me
08:30.34ZhinjioI have no idea wtf you're talking about
08:30.59doom0rthe red drains too much
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08:31.04doom0rmakes other things stand out too far
08:31.29Zhinjiogood thing you're not in my guild to bitch at me about it, then, I suppose.
08:31.37manyhe's not bitching!
08:32.26doom0ri wouldn't be looking at it then :P
08:32.32doom0rdon't care about loot enough
08:33.51CIA-34panda: 03Tekkub 07transmute * r2e6623c 10/ (Panda.toc PanelFactory.lua Transmutes.lua):
08:33.51CIA-34panda: First bit of transmute panel
08:33.51CIA-34panda: Click-crafting not recommended, items have multiple transmutes that need to be handled differently - http://tinyurl.com/95bqyk
08:37.48doom0rscratches his head
08:38.00doom0rrecount is sending messages when not in a party/raid
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08:41.13Repo10pitbull4: 03Shefki 07master * 056728e Modules/Aura/Options.lua: [+2 commits]
08:41.15Repo056728e: Merge branch 'master' of ssh://git.wowace.com/wow/pitbull4/mainline
08:41.17Repo9e539bf: Allow Aura colors to be reset to default.
08:41.58rapidgamelooking @ AceGUI widget templates, they code "self.closebutton = closebutton; closebutton.obj = self" is used, anyone able to explain that to me haha?
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08:47.12ckknightwhat do you want explaining?
08:48.31rapidgameim not too sure why that code is there haha, will i need to do something similar in my addon, or is that something i dont need to worry about
08:48.52Xinhuanits something you don't have to worry about
08:48.57rapidgame;-) cool
08:49.07Xinhuanits just storing frame references
08:49.11Xinhuanfor easier access
08:50.03rapidgamek cool
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08:54.21NeoTron_Shefki: I'm not really an achievement collector and I roll with a deathknight so don't have it since before
08:55.29gixdoom0r: is this also an eye-bleeder for you? http://img70.imageshack.us/img70/571/15312704kh6.png
08:58.25doom0rno, background on teh names looks weird though
08:58.56doom0ri think ti's the grey background and the red that bothered me
08:59.06doom0rthat's not usually good, let alone with high contrasting purple
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09:09.05Repo10little-wigs: 037destiny * r523 / (3 files in 2 directories): - Gal'darah: Fix issue formannounce
09:09.07Repo- Add missing local(Health) for translation
09:09.10Repo- koKR Update
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09:21.31CIA-34tourguide: 03Tekkub 07master * rda0d4ed 10/ TourGuide_Alliance/75_76_ZulDrak.lua : More ally ZD - http://tinyurl.com/794k8o
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09:28.48thulhttp://www.t-nation.com/forum_images/9/4/9424f-Jamiecheeks.jpg <- jamie is so hot! :-D (nsfw)
09:30.32amoebaCheeks is an odd last name.
09:30.36*** join/#wowace Diao` (i=vschiu@adsl-99-187-236-6.dsl.pltn13.sbcglobal.net)
09:36.07thulher name is jamie eason :-P
09:36.08rapidgameokay, i have now made the window that displays the values - whats the best way to keep the values in my window updated? I have a function that updates the values displayed, but im not sure how to make sure that function is called on a regular interval...
09:39.23Zhinjiowhat values are you displaying, and when do they update?
09:40.17rapidgamewell, i display the time since the session started lol, but i dont think i want to update it every second (since that would have a large performance impact wouldn't it)?
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09:40.58Zhinjioyes.
09:41.31rapidgameso would having it update once per minute have a major impact?
09:43.05Xinhuanwhat figure is this
09:43.08Xinhuanhow often does it change
09:44.04rapidgamewell, to start with i want it to show the time since the user started playing for this session, so it would change every second, but i think having it update once a minute would be better.
09:44.33Xinhuanonce a second is fine
09:44.53rapidgamereally, that doesnt have an impact on performance?
09:45.18Xinhuanthe OnUpdate function would be called once every frame, but you only perform actual updates (to display) once a second
09:45.56rapidgameokay, so i shouldnt use the OnUpdate function to update the window's values?
09:46.06Xinhuanyou have to
09:46.14rapidgameor does the display only update @ a max of once per second
09:46.15Xinhuanbut i'm saying you can throtle your OnUpdate function
09:46.24Xinhuanso that it only updates the screen at a max of once per second
09:46.25doom0rthul: no
09:46.30rapidgameokay - i'll look it up, thanks for the tip :-)
09:47.18thuldoom0r?
09:47.35doom0rshe looks like a heroic addict
09:48.51thulheroic addict?
09:48.56thultoo much heoric violet hold? :-P
09:52.09doom0r~weather KMDW
09:52.32Arrowmaster~weather kday
09:52.55doom0rmy hand started to freeze to the door knob the moment i touched it because it had too much moisture in it
09:54.18doom0rthul: ?
09:54.25doom0rlook at her arms
09:54.36thulthey are fit :-) you confuse "fit" with "heroine addicted"
09:54.42thulbut that is quite common :-P
09:54.56doom0rno
09:55.22doom0rveins bulging and skin wrapping too tight is horrendous
09:55.52thulwell, that is your opinion, but trying to liken that level of fitness with heroine addiction is just plain wrong :-)
09:56.15thuljust state "i don't like that state of fitness in girls" or something synonymous, don't make up crazy stuff like "she looks like she is on heroine!!" :-P
09:56.15doom0rnot at all, have you ever seen a heroin addicts arms?
09:56.37thulyes
09:56.42thulI have worked with heroine addicts for three years
09:56.57thuland they don't look even remotely like her healthy, well colored, unbruised amrs.
09:57.07thulthere is _no_ similarity
09:57.08rapidgamei have been reading http://www.wowwiki.com/Using_OnUpdate_correctly and i am having trouble calling the on update function, currently i am calling it with displayFrame:OnUpdate(Pillager:OnUpdate(self, elapsed)) - but elapsed seems to be a nil value
09:57.10thulwhat
09:57.12thulso
09:57.15thulever.
09:57.28thultrust me, I have searched heroine addict's arms for a pulse more times than I care to think of, and they don't look anything like jamie eason :-)
09:58.00Arrowmasteremt?
09:58.11rapidgameemt?
09:58.23Arrowmastertalking to thul
09:59.26thulArrowmaster: well, working security on the largest trainstation in norway, which also is the main hangout for heorine addicts (or, was, when i worked there, now they get lugged around the city). we had adrenaline and .. hmm, what is it called in english? antidote? and heartstarters.. and approx 1-2 ODs each day
09:59.32Repo10libperiodictable-3-1: 03Elkano * r128 / (6 files in 4 directories): [data] removed sets for the removed Poisons tradeskill
09:59.34Repo[dataminer] integrated TradeskillLevels handler into the tradeskill handler (same page mined); this also fixes some problems with wrong IDs
09:59.37Repo[TradeskillLevels] format is a/b/c/d where a-d are either a number (indicating the skill level) or the dash char "-" (indicating that the skill never has that color)
10:00.13thulI don't.. understand how the EMT-OD team does it. They are a team of 10 guys and girls (5 cars) that does ODs every day, every year.. that is their speciality. finding the same worn out bodies, the same worn out spirits, getting the same flask for ruining their high each time
10:00.24thulI would _so_ burn out after about 3 weeks :-P
10:01.37Zhinjiothul: adrenalin
10:02.10thulk
10:02.17Zhinjiooh
10:02.19Zhinjiosorry, you said that
10:02.21ZhinjioI misread
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10:03.03ZhinjioI have alot of EMT friends, and used to know all their gear.
10:03.07Zhinjio\but its been too loneg
10:03.08thulwell, we got two kinds of shots, one antidote thing to put in their thigh, and adrenaline to kick-start stuff if that did not work out too well and ah eart-starter :-P but we seldom used that, we mostly just searhed for a pulse, ventilated and hoped for an ambulance soon :-P
10:03.08Zhinjiolong
10:03.12thulhehe
10:03.17thulsame here.. it slips out quite fast.
10:04.34ZhinjioI believe the "wake up" drug is called "Narcan"
10:04.44Zhinjioonly works for opiates though
10:05.16thulI'm just glad i don't have to think about that anymore :-D
10:05.24thulbeing a sleazy lawyerboy is easier :-)
10:06.07Arrowmastercold, gona go crawl in bed until i have to get up in 5 hours
10:06.15thulach :/
10:06.18thulhugs Arrowmaster
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10:10.22doom0rrapidgame: have you looked at http://www.wowwiki.com/API_Frame_SetScript yet?
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10:15.36rapidgameyep, im reading http://forums.wowace.com/showthread.php?t=15232&page=3 for info on the best way to do the onupdate
10:15.52rapidgame@doom0r, btw
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10:25.36doom0rrapidgame: progress?
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10:31.44rapidgameyeah, i seem to have got it to work, i'll paste my code up on paste.wowace
10:32.40rapidgamehttp://www.wowace.com/paste/152/
10:37.30rapidgamedoes Ace or the core wow api have any built in time formatting functions?
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10:40.51linear`what are you trying to format
10:45.42rapidgamewhile, i have time() and i want to format it to hh:mm:ss - im also looking to format some numbers (doing stuff like rounding etc)
10:45.55linear`use the date function
10:46.00Zhinjiockknight: I have a weirdness for you
10:46.01rapidgamethanks :-)
10:46.05linear`and string.format for numbers
10:47.17rapidgamelinear: thanks man, i'll have a look at those :-)
10:47.31*** part/#wowace hugo (i=hugo@hugo.scnet.cz)
10:47.59Zhinjiockknight, weirdness: there is a string showing up in the enUS block as untranslated (commented out)
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10:48.05Zhinjiothat shouldn't be possible.
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10:54.14Repo10failboat: 03ananhaid * r42 loc/Locals-zhCN.lua: FailBoat:
10:54.16Repo- zhCN update.
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11:04.41Repo10pitbull4: 03Shefki 07master * b67ee1a Modules/Aura (3 files in 1 directory): [+4 commits]
11:04.43Repob67ee1a: Upvalue changes.
11:04.46Repod1d4b89: Add initial sorting implementation to the Aura module.
11:04.48Repod0a2292: Switch to using GUIDs to track what needs updating in Aura module.
11:04.51Repo4d45c00: Use a pool of table entries to allow us to remove entries from the aura
11:06.05doom0rrapidgame: i don't know crap, but at a glance, it looks like you have extra stuff set to your "group" and you have strings for functions in your options table
11:09.23*** join/#wowace digmouse (n=chatzill@125.34.43.173)
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11:18.51rapidgameoh, yeah i have heaps of random stuff in there from the welcome home tutorial haha
11:19.30rapidgamei've takin most of the unneeded stuff out now
11:19.39doom0rfunc = "callReset"
11:21.11digmouseckknight: ping
11:22.13rapidgameyeah, i think for AceDB it needs no be a string, because it doesnt work without the quotes ;-)
11:23.50rapidgameim trying to get the time formatted HH:MM:SS and im doing so okay with date(), but it automatically sets the HH to a 00-23 value, any suggestions on making it go from 00-99, i know this isnt supported by date() so i'd have to code something myself, or use another function
11:23.54Repo10libperiodictable-3-1: 03Elkano * r129 / (2 files in 2 directories):
11:23.55Repo[Tradeskill.Mat.ByType.Cloth] fixed a type (Knothide Leather -> Netherweave Cloth)
11:25.24Elkanooh, made a typo... should have been typo...
11:25.37rapidgamelol
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11:55.34hastewhat's the first quest hub in zul'drak?
11:57.38renchaplight's breach
11:57.54doom0rdepends on who sends you to who iirc
11:58.07doom0rthere's at least 3 quests to send you to someone to start the zone
11:58.12renchapthen ebon watch, and then the argent stand
11:58.27renchap(if you come from dragonblight
12:00.22rapidgamehaha, anyone know how to fix shaky text? whenever the time value updates, the whole string of text moves left or right - thought it would be anchored to one side and only the other side would move
12:00.59hastejust going to complete all the quests there, and it's always nice to start from the point you get sent to
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12:16.45rapidgamehmm, changed the font and it seems to have fixed the problem
12:25.01Repo10pitbull4: 03Shefki 07master * a8d642f Modules/Aura (2 files in 1 directory): [+1 commit] Add Sample Weapon Buffs in Config mode.
12:30.27Repo10grid-status-hots: 03Isler * r100 GridStatusHots_locale.lua: zhCN & zhTW update
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12:39.43rapidgameckknight, you still online?
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12:40.13Toadkillerslaps Ackis around a bit with a large trout
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12:41.47rapidgameam i able to just download libabacus and pop it in my lib folder?
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12:43.09doom0ryou still need to load it
12:44.18rapidgameon xml, and with the LibSub(etc) commands?
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12:45.09doom0rif you're using a library xml file, yes
12:46.26doom0rPillager.toc might have embeds.xml which in turn would have the libraries you load
12:46.33rapidgameit has a lib stub folder in it, do i need to keep that even thought i have lib stub in my libs folder?
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12:47.16doom0rno
12:47.24doom0rlibstub just needs to be loaded before other stuff
12:48.59rapidgameso i can remove the libstub folder from the libabacus directory?
12:49.38doom0ryou only have 1 version of libstub ever loaded, and the point of libstub is so that you don't have anything but 1 latest revision of a library loaded
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12:50.47rapidgamecool, i removed the libstub subfolder, as well as the .toc file for abacus as well - i figure thats not needed
12:51.07doom0rnope, it's there for standalone loading
12:52.17doom0rwhich is why libstub is there too
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12:55.10rapidgamesweet, im testing it now *crosses fingers*
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13:02.10Trell-I asked this before, but I'll ask again, does anyone get lockups when using panda to prospect
13:02.13Trell-and/or mill
13:02.34Trell-its only when the loot screen comes up
13:02.35doom0rclose skillet
13:02.39doom0r?
13:02.44Trell-skilelts not open
13:02.51doom0rhmm, that happened to me with that
13:03.12doom0ryou have something autolooting?
13:03.19doom0rlike looter or such
13:03.26Trell-yeah
13:03.30Trell-I have auto loot enabled
13:03.32Trell-and Xloot
13:03.45Trell-but I've been using xloot for, well, forever
13:03.49doom0rdo you have the hide on auto loot turned on in xloot?
13:03.56Trell-dont think so
13:04.23doom0ri don't have autoloot on, so i don't have a reference
13:04.28Trell-"hide empty loot buttons"
13:04.37doom0rno
13:04.52doom0rhide frame when auto-looting
13:04.55Trell-yeah
13:04.57Trell-thats not ticked
13:05.16doom0ror snap to cursor?
13:05.43Trell-yeah thats ticked, but i just unticked it
13:05.45Trell-and still no difference
13:05.53Trell-its like a 1s or so lockup when the loot window appears
13:05.53doom0rhmmm, dunno
13:06.12doom0rmine lags a lil sometimes
13:06.18doom0rbut not that much
13:06.41Trell-even just disabled xloot
13:06.44Trell-and still the same issue
13:06.45doom0ri figured it was just something to do with frame management
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13:08.09doom0ri don't suppose you're doing it in dal with low fps as it is :P
13:08.27Trell-SW with around 60fps :P
13:08.37rapidgamewell, everything seems to work with my addon - i think im going to try upload it onto curseforge
13:08.45doom0rhmm, i get a lil jerk lag, but no 1s really
13:09.08doom0rheh
13:09.33Kalrothyou know what they say, like lag like user
13:09.47Kalrothso if you're getting jerk lag .. !
13:09.48Trell-Found that [Saronite Ore] prospects into:[13:09:21]   [Chalcedony] x1
13:09.52Trell-is that from Panda?
13:10.17doom0rKalroth: nah, i don't get asshole lag
13:10.29doom0rTrell-: Enchatrix
13:10.32Kalrothdoom0r: how would you know?
13:10.37Trell-that could be it
13:10.41Trell-lemme go disable that
13:11.10doom0rbelieve me, i know when that happens
13:13.11Trell-nope, wasn't enchantrix
13:13.26Trell-grr, this is annoying me now :(
13:14.19Kalrothowned!
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13:17.06Repo10addon-loader: 03Ammo 04r72-release * r73 : Tagging as r72-release
13:30.10Trell-I was sure it was panda
13:30.19Trell-because if I keybind my prospect skill
13:30.24Trell-and dont open panda's own frame
13:30.36Trell-and just open my bag and keep hitting my keybind, I get no lag when looting
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13:59.21Repo10proculas: 03Xocide * r149 locale (3 files in 1 directory): Fixed up the loading of locale files.
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14:17.45Repo10questitem: 03Pericles * r34 .pkgmeta: QuestItem: -
14:17.47RepoAdded LibSharedMedia as dependency.
14:18.47Repo10questitem: 03Pericles * r35 / (2 files in 1 directory): QuestItem: -
14:18.49RepoBumped version to 1.22
14:19.17Repo10questitem: 03Pericles 04v1.22 * r36 : QuestItem: -
14:19.20RepoRelease v1.22 to curse.
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14:24.23ckknightdigmouse: pong
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14:24.55ckknightZhinjio: is it the first string? is it because you have a space between -- and @?
14:32.58digmouseck: what if someone changed the localizations in a way I dont want to or mess things up?
14:36.01Repo10ice-hud: 03Parnic 041.4.1 * r343 : Tagging as 1.4.1. Changes since last release:
14:36.03Repo- fixed a bug introduced in 1.4 that was causing taint in the target health module
14:36.06Repo- added a fourth line of text (empty by default) by request to the TargetInfo module
14:36.08Repo- fix for HfB text staying on the screen after the buff has timed out (Thanks Tunde!)
14:42.25ckknightdigmouse: if they spam or do nasty things, we can ban them and delete their translations, reverting to the previous translation (or no translation) for each phrase they mess with
14:42.40ckknightdigmouse: note that only authors can mess with the English section
14:43.56digmousehours ago someone maked someting messed in zhTW of PitBull4, they put Simplified Chinese into Traditional Chinese localization, I've reverted them
14:46.08ckknightokay
14:48.21Tinyboomare we getting cc sync again anytime soon?
14:50.18Repo10pitbull4: 03ckknight 07master * 738eade UnitFrameLayout.lua: [+2 commits]
14:50.21Repo738eade: Merge branch 'master' of git@git.curseforge.net:wow/pitbull4/mainline
14:50.24Repo1dea5e4: fix an indicator positioning issue for Outside, Bottom
14:55.19Elkanowhere is Fisker- when I need someone to project all my hate on? :/
15:00.39steevwoo
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15:01.34steevi can finally see spell effects on my dk
15:02.29steevwell, i could previously, but when raiding, no way
15:02.45steeve.g. getting Jenkins title, as soon as DnD drops i lock up
15:04.47*** join/#wowace Odlaw (n=ozzy@c-98-245-39-78.hsd1.co.comcast.net)
15:11.35Elkano~seen nymbia
15:11.37purlnymbia <n=nymbia@c-67-190-49-185.hsd1.co.comcast.net> was last seen on IRC in channel #wowace, 18d 13h 56m 49s ago, saying: 'sherpentshrine cavern ;)'.
15:12.13Repo10little-wigs: 03ulic * r524 / (9 files in 4 directories): deDE updates from Farook
15:13.29Repo10grid-status-hots: 03Bogenlampe * r101 / (2 files in 1 directory): Added (incomplete) esMX-localization
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15:14.48Repo10grid-status-hots: 03Bogenlampe 043.1 * r102 : Tagging as 3.1
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15:18.11Stanzillahttp://i40.tinypic.com/x4lv0i.png <3 PitBull4
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15:21.35TinyboomStanzilla: is it possible to share that config? ;)
15:21.50Stanzillahm yes
15:25.07Repo10project-14103: 03CrazyBenny 06bennys-gafs * r42 / (4 files in 1 directory): GridAutoFrameSize :
15:25.09Repo- updated for new zones
15:25.12Repo- removed RosterLib reference
15:25.19StanzillaTinyboom: www.stantown.de/PitBull4.lua
15:26.08Stanzillathrows AceDBOptions at ckknight
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15:27.47Thraeckknight_: I've always been your straight man.
15:28.40ckknight_hehe
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15:31.46steevStanzilla: hrm
15:31.55steevStanzilla: looks a lot like Caith setup
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15:32.14Stanzillasteev: it is caith but for the new pitbull
15:32.39steevsteals it then
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15:34.28steev:%s/Nemona - Zirkel des Cenarius/Steev - Draka/
15:34.29steever
15:34.40Stanzillafail :>
15:34.59steevindeed :(
15:35.06steevbut vi still wins.
15:35.13steev11 substitutions on 11 lines
15:35.28steevalthough I have no idea if i have BigNoodleTitling
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15:41.26steevso close
15:41.39steevalthough tot frame text name keeps blinking
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15:47.17Repo10libhealcomm-3-0: 03jlam 04release * r30 : Tag r16 as latest stable release.
15:50.30Repo10grid-mana-bars: 03Julith * r71 / (3 files in 1 directory): GridManaBars:
15:50.32Repo- added option to change color of runic power (thanks 7destiny)
15:51.48Repo10grid-mana-bars: 03Julith 04v0.86 * r72 : Tagging as v0.86
15:51.52ckknightpastamancer: recommend a PostgreSQL book
15:52.06pastamancerckknight: umm
15:52.09ckknightso that we may feign learning
15:52.21pastamanceroh right
15:52.26pastamancerfor developers or admins?
15:52.27manyhaha
15:52.32ckknightshrugs
15:52.34quiescenscouldn't you just pretend you have the name of a book too
15:52.38ckknightone of each?
15:52.46ckknightquiescens: nah, book has to be in the office
15:53.02quiescensof course
15:53.15ckknightbtw, we'll be doing the postgres transition on Monday
15:53.28steevmmmm postgres
15:53.33pastamanceroh, how about three books?
15:53.38quiescensI've always preferred postgres
15:53.50quiescensprobably for no particularly convincing reason
15:53.51steevwe use it on ~30 servers here
15:53.52pastamancer"The PostgreSQL Reference Manual" Volumes 1-3
15:53.54Grumnot that much to learn about postgres :)
15:54.07steevGrum: tweaking it
15:54.11Grumdepending on your setup ofc
15:54.12steevbut thats install time mainly
15:54.20ckknightpastamancer: okay
15:54.21pastamanceror just one of the oreilly books
15:54.30Gruminstalltime? i hope you can just change it after installing as well ;)
15:54.44*** part/#wowace mitchnull (n=mitchnul@catv3EC95E03.pool.t-online.hu)
15:54.48steevGrum: well, install/setup - you shouldn't be tweaking it once its setup properly
15:55.11steevthen again, we don't push quite the amount of traffic through ours that curse would
15:55.25Grumsetting it up for normal use is quite trivial; adding replication is a bit harder :)
15:55.33steeveh
15:55.38steevnot really
15:55.44steevat least, not with new versions
15:55.51quiescensits better now than it used to be
15:55.58steevif you use whats in Debian "stable"
15:55.59steevsure
15:56.28Grumis it still external? (aka Slony?)
15:56.37steevwe actually replicate from an mssql server :(
15:56.37Repo10little-wigs: 03ulic * r525 Zul'Drak/Gal'darah.lua: Tweak to local function
15:56.55Grumlol
15:56.58steevi don't actually recall, we set it up so long ago
15:57.05steevi just kno the master db is mssql
15:57.16Repo10ihml: 03mojosdojo * r139 locales/locale-deDE.lua: IHML:
15:57.19Repo- deDE update
15:57.34steevand then we replicate to a pgsql, and then the 30 servers hit the pgsql
15:57.38Grumquite sure that is something custom then :)
15:57.57steevpretty much everything is here :)
15:58.16steevactually replaced mysql
15:58.38steevfor our needs, it was magnatudes faster
15:59.02steevand much easier on the boxes themselves
15:59.22steevalthough since we bumped em all to 64bit last year
15:59.29pastamancereasier on the developers too :p
15:59.33steevnot sure it would really make a difference anymore
15:59.42pastamancermy developers would kill me if I told them they couldn't have postgres
15:59.44Grumseems you still need to use pgpool+Slony-I
16:00.02steevi built the original server that the 64bit ones are based on
16:00.04Grumpastamancer: how does it matter much for devvers?
16:00.09steevit was an 800mhz
16:00.15Kaeltenheh
16:00.17steevthe servers at the time were 2.4ghz
16:00.20Grumyou just have an abstraction layer which sits on your db o.O
16:00.27pastamancerbecause they're actually writing stored procedures and views, and using tablespaces
16:00.34Kaeltenpastamancer: those books you recommended have only 1 review on amazon and it doesn't look very flattering
16:00.41steevand the 800mhz was outperforming them
16:00.42Repo10libbabble-boss-3-0: 03Sunmark * r161 LibBabble-Boss-3.0.lua: - update zhTW
16:00.45pastamancerKaelten: they look nice on a bookshelf
16:00.52Kaeltenlol
16:01.17Kaeltenwell I'd like to have something useful, at least for the server config side of it all
16:01.20GrumKaelten: what kind of setup will you be building/replacing?
16:01.26pastamancertry http://www.amazon.com/PostgreSQL-Developers-Library-Korry-Douglas/dp/0672327562/ref=pd_sim_b_2
16:01.28steevhttp://www.postgresql.org/docs/books/
16:01.36Grumhttp://www.postgresql.org/docs/books/
16:01.37Grumlol
16:01.40Grumindeed steev =D
16:01.44Kaeltenreplacing innodb mysql with postgres
16:01.48pastamanceroh right... I was looking for that page
16:01.59GrumKaelten: single server? or master+slaves? or a mysql cluster (NDB?)
16:02.17Kaeltensingle server or both
16:02.18Kaeltenon
16:02.37Grumhow mad did you need to tweak mysql to have it perform properly?
16:02.52Grumi know you will likely assign it more memory but most tweaks end there :)
16:03.00Grumit should not be different for psql
16:03.09KaeltenI tweaked the hell out of it
16:03.11Kaeltendid everything I could
16:03.15steevpgsql can be a tad trickier
16:03.22steevbut for the most part
16:03.27steevlatest versions are mad solid
16:03.29Repo10little-wigs: 03ulic * r526 Stratholme/Mal'Ganis.lua: Fix Sleep calls
16:03.32Repo~lart ulic
16:03.32purleats ulic's liver with some fava beans and a nice chianti
16:03.38Grumit has been mad solid since 7.0 orso :)
16:04.04Kaeltenwe'll be using 8.3
16:04.25steevgood man
16:05.56steevshouldn't need as many tweaks
16:05.58ckknightit's funny how many people recommend postgres over mysql
16:06.12steevckknight: use mysql or die.
16:06.24ckknightI'm actually not sure I've talked to anyone (in this community, that is) that has recommended mysql over postgresql
16:06.33KaeltenI don't think I have
16:06.35steevmysql is awesome
16:06.38steevfor blogging
16:06.40*** join/#wowace Fatalus (n=gaben@68-188-68-189.dhcp.stls.mo.charter.com)
16:06.41Grumwe actually took mysql over postgres here o.O
16:06.50pastamancersteev: haha
16:07.01Kaeltenlol
16:07.03ckknightsteev: you made me lol irl
16:07.15Kaeltenmysql is ok, if you don't need transactions, want acid compliance, or data integrity
16:07.20steevused to piss me off that wordpress didn't offer pgsql support
16:07.23Grumbut that is mostly because there are no high availability solutions for pg :(
16:07.34Grumand some fool managed to lock the software into mysql o.O
16:07.42ckknightlame
16:07.57GrumKaelten: you have transactions in mysql o.O
16:07.58steevbetta learn to unlock it
16:08.00ckknightwowace's code is DB-agnostic
16:08.06ckknightGrum: yea, we need to for some things
16:08.37quiescensmysql is a lot better with transactions than it once was too
16:08.43Grumits quite hard to make a postgres setup resilient .
16:09.11quiescensthere are most likely horror stories from both sides really
16:09.22Grumwell we did the research here and found not a single way to do it
16:09.42Grumwhere a hacluster+drdb+mysql did give a very resilient setup
16:10.02ckknightdefine resilient?
16:10.09ckknight:P
16:10.23Grumbe running while half of your cluster is burning
16:10.25steevckknight: lowers the crit strike chance against the server by .1%
16:10.26quiescensofficially, having like
16:10.37*** join/#wowace mypeniskhurts (n=gr@76-236-38-194.lightspeed.frsnca.sbcglobal.net)
16:10.43*** join/#wowace Vilkku (n=Vilkku@86-60-157-18-dyn-dsl.ssp.fi)
16:10.51ckknightGrum: well, we don't and have no plans to cluster
16:10.54Grummost important; no data loss; survival of hardware loss
16:11.00quiescensthe same thing run on several servers at the same time etc
16:11.18Grumwell it doesnt matter if your setup dies for a day or 2 :p
16:11.18quiescensits not basic survival of hardware loss
16:11.23steevGrum: get betta hardware
16:11.32Grumpowerfailure then steev
16:11.34Pkekyo|If a man speaks his mind in the forest and no women are there to hear him, is he still wrong?
16:11.35quiescensits, survival of hardware loss without downtime
16:11.52Kaeltenya Grum: thats a a concern of mine, but it's something I can live with, if I need too.
16:11.57steevPkekyo|: yes
16:11.59Grumyeah we cant hehe
16:12.12Grumanything over 5 minutes downtime will show up ;)
16:12.24steevmmm 5 minutes
16:12.24pastamancerGrum: just curious, what problems did you run into with postgres and drbd?  it looks application agnostic
16:12.25Grumand starting the service takes 7 minutes atm o.O
16:12.27steevthat would be nice
16:12.37*** join/#wowace Inc` (n=incendiu@pool-72-64-99-237.dllstx.fios.verizon.net)
16:12.49steevwe get phone calls the *second* a server is down
16:12.53Grumpastamancer: i think the biggest issue was hacluster (it severely lacks documentation)
16:12.54KaeltenGrum: well problem is we don't have more than 1 db server
16:12.57steevwell, all servers now
16:13.01Grumand the fact we couldnt really easily change :(
16:13.02Kaeltenand probably won't unless we experiance a big growth in users
16:13.05steevwhich doesn't happen as often anymore
16:13.14Grum(change mysql -> psql)
16:13.19ckknights/users/funding/
16:13.26steevsince we moved the servers out of here and into a datacenter that is multihomed with redundant battery backups
16:13.29Kaeltenif it was up to me we'd be running 2 servers for each component, but it isn't and we don't
16:13.43Grumwell you can prolly get away with slaves for the webservers :)
16:13.47Grumor just use memcached
16:14.08quiescensmysql does have support for actual cluster style replication, the more common postgresql replication is master-slave
16:14.22Grumyeah NDB i think the cluster setup is called
16:14.26quiescenspotentially if you lose the master server, then you've lost write support until you do some reconfiguring
16:14.28Grumproblem is; it is purely in memory
16:14.30Grumso that scales like shit
16:14.36Grumand you have a ~48 box limit
16:15.03Grumwith 32gb per box we couldnt get enough redundant storage which would survive the expected growth over the next 5 years
16:15.24steevfacepalm
16:15.25pastamancerHA belongs in the middleware!
16:15.39steevcustomer wants us to login to their firewall and figure out why they keep losing connection
16:15.52steevthey send us login/password... but not the ip address of the firewall
16:15.58quiescenshop to it steev
16:16.09pastamancermaybe they'll send you a picture of the firewall next
16:16.13pastamanceractually
16:16.15pastamancerthat's not a bad idea
16:16.22quiescensnono, they send you its physical address
16:16.23pastamancermaybe they have it ontop of the microwave or something
16:16.38steevdon't get me started where some of our customers keep our servers
16:17.07pastamancermy favorite is in a closet with no ventilation
16:17.10steevin the ceiling of their gymnasium
16:17.18pastamancerhahaha
16:17.22ckknightlol, steev
16:17.27steevfunny
16:17.28*** join/#wowace MoonWolf (n=MoonWolf@dhcp-077-250-125-249.chello.nl)
16:17.28*** mode/#wowace [+o MoonWolf] by ChanServ
16:17.36steevuntil you need them to connect a monitor and keyboard to it
16:18.09RepoNew project: http://www.wowace.com/projects/abt/. Advanced Blacksmith Tool. ericvlasov (Manager/Author). Approved by Ackis.
16:18.14steevoooh
16:18.18steevadvanced blacksmith tool
16:18.36steevspiffy
16:18.38quiescensadvanced~
16:18.44steevmaybe ill finally level mine
16:18.47steevthough i doubt it
16:18.54steevim still supposed to be making thorium stuffs
16:19.02*** join/#wowace Lyn (n=Lyn@Ldea3.l.pppool.de)
16:19.03winkillerall my problems would be fixed if blizzard's focus on the search box wasn't broken
16:19.23winkilleryou search "titanium", click the recipe, want to /g to link it and.. are in the search box again
16:19.50winkillerwhich means taking the mouse, clicking any name and then being able to type /g
16:19.52steevi want to search based on what the item gives
16:20.15steevi.e. search for enchants that offer resilience
16:20.37Grumits sad you cannot easily change the craft UI
16:20.41Ackissteev: craftlist2 does that methinks
16:20.57Grumwould be nice to have +24 STA next to 'Solid Sky Sapphire'
16:21.09*** join/#wowace Kalroth (n=kalroth@2506ds1-hj.0.fullrate.dk)
16:21.30quiescensit should have just been called a '+24sta sky sapphire'
16:21.45Repo10arl: 03Ackis * r1395 AckisRecipeList.toc: toc update
16:22.04steevthere's only 1 enchant that offers resilience :(
16:22.12steevi want more than 494 resilience damn it
16:22.33quiescensresilience to shield!
16:22.48steevhelpful... but not to a dk
16:22.58quiescensexcuses
16:23.09steevalthough that reminds me of the tanking thread
16:24.52steevhttp://forums.worldofwarcraft.com/thread.html?topicId=14318707042&sid=1 thread is obviously a joke, but comment 5 is priceless
16:24.54*** join/#wowace digmouse_ (n=chatzill@222.35.32.223)
16:26.00Xinhuanhmm is this Curse newsletter legit in my email, or spam
16:26.10jnwhitehI didn't get one
16:26.20Xinhuanmy ISP filtered it out as spam
16:26.21jnwhitehI did get a ui.worldofwar "update" tho
16:26.30Xinhuani had to log on ISP mail server side to see it
16:26.43jnwhitehI've got nothing in my spam folder on gmail
16:26.44pentium166i'm going to photoshop a picture of my character screen and change Shaman to Grounding Totem
16:26.45steevi got the curse newsletter
16:26.51quiescensI got some curse thing
16:26.52jnwhitehmaybe they hate me :P
16:26.52XinhuanReturn-Path: sender_2511_22@emailcampaigns.net
16:26.57Xinhuanis that the same for you
16:27.07XinhuanReceived: from ms9.emailcampaigns.net (216.27.20.139)
16:27.08Xinhuanby mx7.pacific.net.sg with SMTP; 13 Jan 2009 15:18:34 -0000
16:27.13ckknightapparently it's real
16:27.18jnwhitehO.o
16:27.24steevXinhuan: oh i dunno, i deleted it, but iirc it definitely seemed odd to not come from curse
16:27.29ckknightnote: might also be spam
16:27.44steevlemme double chekc if i emptied the trash
16:27.44ckknightsteev: we pay some company to send out emails I think
16:27.46quiescensgasp
16:27.57steevckknight: lamer, send it yourself!
16:28.04XinhuanFrom: Curse <newsletter@curse.com>
16:28.04XinhuanReply-To: Curse <newsletter@curse.com>
16:28.05ckknightthere's issues with that
16:28.05quiescensits both spam *and* real
16:28.08steevuse outlook! it makes sending email easy, and fun!
16:28.16Xinhuanthere's actually a domainkey-signature in that header
16:28.51Repo10pitbull4: 03vangual 06vangual 07master * 087f039 / (29 files in 16 directories): [+34 commits] (30 truncated)
16:28.54Repo087f039: Merge branch 'master' of git@git.wowace.com:wow/pitbull4/mainline.git
16:28.57Repoc14bfee: pbtt: Removed option totemsize
16:28.59Repo738eade: Merge branch 'master' of git@git.curseforge.net:wow/pitbull4/mainline
16:29.02Repo1dea5e4: fix an indicator positioning issue for Outside, Bottom
16:29.16Xinhuanthe email advertises Questhelper, Cartographer and Atlasloot Enhanced as popular addons lol
16:29.25steevreply-toCurse <newsletter@curse.com>
16:29.25steevtosteev@gentoo.org
16:29.26steevdateTue, Jan 13, 2009 at 7:15 AM
16:29.47Xinhuanand "Squared" "LibSlash" and "Tome Titan" as Hot Addons
16:29.54Xinhuani haven't even heard of them before
16:29.56steevtome titan?
16:29.59steevHAWT
16:30.23steevbut yeah
16:30.26steevthats the same one i got
16:30.49steevReceived-SPF: softfail (google.com: domain of transitioning sender_2511_22@emailcampaigns.net does not designate 216.27.20.139 as permitted sender) client-ip=216.27.20.139;
16:31.19quiescensI got SPF pass I think
16:31.49steevSOFTFAIL
16:32.23steevsrsly though, txtonly version plz
16:32.39steevstill uses mutt
16:32.46*** join/#wowace froks (n=hmmm@e179216031.adsl.alicedsl.de)
16:32.47Xinhuanhttp://www.wowace.com/paste/154/
16:32.54steev^^keylogger
16:32.59*** part/#wowace froks (n=hmmm@e179216031.adsl.alicedsl.de)
16:33.02Xinhuanthat's the header, full of extra information that usual emails dont' have
16:33.26steevList-Owner: <mailto:dduncan@curse.com>
16:33.37ckknightI know that guy
16:33.38steevthere's the person to yell at!
16:34.39quiescensspf softfail was probably due to transient dns delay/failure?
16:35.28Xinhuani'm not actually sure
16:35.35Xinhuanbut the email says its sent on jan 13
16:35.39steevDKIM-Signature: v=1; a=rsa-sha1; c=relaxed/relaxed; s=dksel; d=emailcampaigns.net;
16:35.43Xinhuanand its jan 17 now (for me at least)
16:35.52Xinhuanso a 4-day delay?
16:35.53steevrelaxed/relaxed means it should be able to send from any IP
16:36.01quiescensno I mean
16:36.03steevXinhuan: greylisting possibly
16:36.04*** join/#wowace Anaral (n=Anaral@WoWUIDev/Norganna/QA-Engineer/Anaral)
16:36.19steevquiescens: softfail means it would fail without the relaxed setting in the dkim sig
16:36.34steevmeaning it still did, but its allowed to be sent anyway because of the relaxed
16:36.57quiescensthe ip address it sent from does match the spf record
16:36.58quiescenslol
16:37.01Xinhuanso my email client correctly places the date at jan 13
16:37.09Xinhuanjust wondering why i didn't actually receive it until today
16:37.42*** join/#wowace fewyn (n=fewyn@249.215.205.68.cfl.res.rr.com)
16:38.06steevsoftfail  The SPF check failed, but the queried domain can't absolutely confirm that this is a forgery
16:38.30quiescensyes, yes
16:38.32*** join/#wowace Jygga (i=Jygga@port-212-202-202-32.dynamic.qsc.de)
16:38.47quiescensI understand what softfail is
16:38.55quiescensbut v=spf1 ip4:216.27.20.128/27 a mx ~all
16:39.07quiescens216.27.20.139 is the sender
16:39.17quiescens216.27.20.128/27 is 216.27.20.129
16:39.22quiescensto 216.27.20.158
16:39.29quiescensso it should have passed
16:41.57*** join/#wowace yoshimo (n=chatzill@p5B0C3221.dip0.t-ipconnect.de)
16:44.58steevim not running the mailserver :-P
16:45.02steevim just telling you what it says
16:51.14Repo10tank-points: 03Whitetooth * r96 TankPoints.lua:
16:51.16Repo- Paladin: Combat table will now reflect the effects of Holy Shield if you set it at 100% uptime. To set 100% Holy Shield uptime, use a sqfreq lower then or equal to 2 secs, ex: /tp player sbfreq 2
16:57.57Repo10tank-points: 03Whitetooth * r97 TankPoints.lua: - Fixed paladin error
16:58.19Repo10broker_reczone: 03LordFarlander * r55 Zones.lua: Broker_RecZone:
16:58.21Repo- oops pooched the heroic instances
17:05.27Repo10broker_reczone: 03LordFarlander 043.0.56-beta * r56 : Tagging as 3.0.56-beta
17:08.32steev@project tank-points
17:08.33Reposteev: http://www.wowace.com/projects/tank-points/. TankPoints. Game: WoW. Whitetooth (Manager/Author). Updated: 10 minutes ago. Tickets: 1/2
17:09.31steevWhitetooth: does that support DK tanks?
17:09.50Whitetoothmostly yes
17:10.36*** join/#wowace Gamefaq (n=gamefaq@pD9E61D3D.dip.t-dialin.net)
17:13.27Repo10arl: 03Jim-Bim * r1396 RecipeDB/ARL-Vendor.lua: AckisRecipeList:
17:13.29Repo- fixed wotlk cooking recipe vendor location
17:14.14*** join/#wowace Nickenyfiken (n=najk@c83-255-99-92.bredband.comhem.se)
17:16.18*** join/#wowace AKX (i=akx@dsl-tkubrasgw1-fe98f800-43.dhcp.inet.fi)
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17:24.04Repo10libhealcomm-3-0: 03jlam * r31 LibHealComm-3.0.lua: Detect Glyph of Flash of Light for Paladins.
17:24.40*** join/#wowace Vilkkuu (n=Vilkku@86-60-157-18-dyn-dsl.ssp.fi)
17:25.31*** join/#wowace Megalon (n=starfox@d86-32-5-13.cust.tele2.at)
17:27.53Julithfoes anyone know the spellid of the paladins "Sacred Shield" buff (the actual six seconds shield not the 30 seconds buff)
17:27.59Julithdoes
17:28.38*** join/#wowace Nickenyfiken (n=najk@c83-255-99-92.bredband.comhem.se)
17:29.23Adystheres only two spells named sacred shield
17:29.36Adys53601 and 58597
17:29.36Repo10libhealcomm-3-0: 03jlam * r32 LibHealComm-3.0.lua:
17:29.36RepoRename "effectiveHealBuff" to "effectiveHealModifier" to more accurately self-document its purpose.
17:29.49quiescenshow many guesses do I get
17:29.54Adysits 58597
17:30.25Julithah thanks, how do you know?
17:30.33Adysi checked..
17:30.54Julithingame?
17:31.37JulithI just ask because if you got it from some site I could look myself in the future :)
17:32.59*** join/#wowace EthanCentaurai (n=ethan@92.24.38.221)
17:34.25Repo10gridstatusmending: 03Azethoth * r7 / (2 files in 1 directory): -- Guid Grid update
17:34.32*** join/#wowace sb (n=sb@2001:1638:181c:10:f438:55b0:e4fd:5448)
17:34.42durcynyou can find it on wowhead
17:36.04Adyswowdb/wowhead or addons ingame
17:36.05*** join/#wowace Nahkiss (n=nahkiss@a91-154-34-216.elisa-laajakaista.fi)
17:36.15*** join/#wowace waallen (i=wallen@78.134.22.169)
17:37.41Julithah, wowhead doesn't list the 6sec aura, but wowdb does. Thanks!
17:38.13steevi wish there was a better way of keeping data synced
17:39.25steevwhat i mean by that is like
17:39.32steevat home i have Talented and Talented_Data
17:39.43steevbut I get to work, and if I've imported anything... i don't have it here :(
17:41.55Repo10gridstatusmending: 03Azethoth 04v3.00.03.01 release wotlk * r8 : Tagging as v3.00.03.01 release wotlk
17:42.17*** join/#wowace Nenue (n=Radio@cpe-72-227-95-124.maine.res.rr.com)
17:45.16Repo10grid-status-party: 03kunda * r33 GridStatusParty.lua: removed Roster-2.1 reference
17:46.57*** join/#wowace Sunwind (n=Paradox@cpc1-brmb6-0-0-cust576.bagu.cable.ntl.com)
17:47.20Repo10gridstatusgrace: 03Azethoth * r7 GridStatusGrace.toc: -- v3.00.03.01 release
17:47.34Repo10gridstatusgrace: 03Azethoth 04v3.00.03.01 release wotlk * r8 : Tagging as v3.00.03.01 release wotlk
17:49.57PrimerDoes the default UI's chat have no facility for copy/paste?
17:50.11ckknightcopy-paste works for me
17:50.20Xinhuandefault UI of what
17:50.20ckknightwell, for stuff I type
17:50.24ckknightnot for what other people type
17:50.30PrimerI tried to get a guildy to run a /script to help me debug something, but he kept telling me "it doesn't work". Went on to find out that he was typing it all
17:50.49Primerdefault UI of...WoW?
17:50.53*** join/#wowace Tinyboom (n=nahh@108.84-49-166.nextgentel.com)
17:50.57Xinhuanmaybe you should try to play the game without any addons for 24 hours :)
17:50.57Primeras in, no Prat or Chatter?
17:51.05PrimerXinhuan: impossible!
17:51.22Xinhuan24 hours is all you need to tell which addons you can delete
17:51.31Xinhuanbecause you never use them/miss them ;p
17:52.27Xinhuan~dict steak
17:52.36Xinhuan~dict 2 steak
17:52.52Repo10hazloot: 03MightyHaz * r15 / (3 files in 1 directory): Added (unimplemented) Suicide Kings module
17:52.54Xinhuanerr fish can be called steak too?
17:52.54RepoStarted to improve standalone testability of existing code
17:52.56thuli want a steak now, but I'm going to make sour cream porridge :-D
17:52.56Xinhuan~dict 3 steak
17:53.03amoebaXinhuan: Salmon steak, for example. Yes.
17:53.16thulXinhuan: in the homeland of the salmon, we call them "salmon filets"
17:53.17thul:-D
17:53.27amoebaYou live in Alaska, thul?
17:53.31thulI live in Norway
17:53.33PrimerSo, I still haven't been able to fix my addon with regards to the headless horseman's mount
17:53.35amoebaHA!
17:53.38amoebaNorwegians!!!!
17:53.38ToadkillerTotal phail.  Wheres the fillet mignon at?
17:53.42Repo10gsshield: 03Julith * r14 LibShieldLeft.lua: GridStatusShield:
17:53.44Repo- fixed bug where environmental damage wasn't considered
17:53.47Repo- corrected school of "Hand of Protection" to physical
17:53.50Repo- corrected spellid of "Sacred Shield"
17:54.06PrimerI'm now wondering if it's not a companion now
17:55.29Primerand if perhaps it has different spellids for the flying vs. non-flying versions
17:55.54Primerbecause my addon needs to detect if it's a flying mount vs. non-flying
17:56.56PrimerAnyone know what speed a 60% flying mount goes when on the ground?
17:58.03*** join/#wowace TheOther (n=nahh@108.84-49-166.nextgentel.com)
17:58.17ckknightso I think I should rename PitBull4
17:58.26ckknightto PitBull 2009 Enterprise Edition
17:58.42amoebaIt's definitely more accurate.
18:00.27Xinhuan38 more sota ....
18:00.34Xinhuan7 more hours to go
18:00.36steevckknight: you're missing more words
18:00.40XinhuanI CAN DO IT
18:00.43NivFreakXinhuan: for?
18:00.46Xinhuanfor 100 wins
18:00.46NivFreakand man that's painful
18:00.49ckknighthow about
18:00.51*** join/#wowace TheOther (n=nahh@108.84-49-166.nextgentel.com)
18:00.51ckknightPitBull 2009 Enterprise Edition (For Kids!)
18:01.00Xinhuani only have 90 sota tokens in the mail bow
18:01.03Xinhuannow*
18:02.25*** join/#wowace Fatalis[AFK] (n=gaben@68-188-68-189.dhcp.stls.mo.charter.com)
18:05.32HjaltePrimer: 60%
18:06.23PrimerHjalte: people are reporting that this mount goes 100%, since that's what a ground mount with that skill would do, in such occasions
18:06.53PrimerHjalte: so a 280% flying goes 100% on the ground?
18:07.03Primerheh, I wish I hadn't vendored my slow mount
18:07.06*** join/#wowace Luthorhuss (n=chatzill@0x50a6a5e3.svgnxx1.dynamic.dsl.tele.dk)
18:07.08NeoTron_ckknight: PitBull Vista 7 XP Home Premium edition
18:07.09HjaltePrimer: They're wrong. 60% flying mount is 60% on the ground and yes, 280% is 100% on the ground.
18:07.14Primerback before they didn't take up bag space
18:07.25PrimerHjalte: no, this is the Headless Horseman's mount
18:07.32HjaltePrimer: Uh.
18:07.36HjaltePrimer: Not sure then.
18:07.42Primerwhich, when summoned in Azeroth, presuming you have the skill, is 100%
18:07.42Zhinjiog'morning
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18:09.09Repo10libhealcomm-3-0: 03jlam * r33 LibHealComm-3.0.lua:
18:09.11RepoAccount for the Discipline Priest talents Focused Power and Grace.
18:09.14durcynbased on your current location and riding skill, the headless horseman's mount actually gives you one of four different mount auras
18:09.15RepoThe Grace buff detection will be moved after the more general buff/debuff modifications have been made.
18:09.51durcynwhich behave like standard mounts
18:10.05*** join/#wowace ultijlam (n=jlam@66.155.233.106)
18:10.07Primerdurcyn: REALLY
18:10.12Primerthis helps
18:10.12durcynYES
18:10.22Primeryou wouldn't happen to have said mount?
18:10.23durcynare you being sarcastic =(
18:10.42Primerno, I wasn't
18:10.42durcynno
18:10.42PrimerI was genuinely surprised
18:10.42ultijlamIs there a way in Lua code to detect whether an instance you've zoned into is regular or heroic?
18:10.48Primerbecause I've been fighting with this damn mount for 2 days now
18:10.59Primerultijlam: OMG, I'm going to need that
18:11.05Primerfor my other addon :)
18:11.16Primerultijlam: if you find out, please let me know?
18:11.38gixultijlam: GetInstanceDifficulty()
18:11.38durcynPrimer: based on wowhead search, the 75 riding skill variant is Headless Horseman's Unruly Mount, the 150 is Headless Horseman's Mount, the 225 is Headless Horseman's Flying mount, and I don't see the 300, but it's something similar
18:11.59Primerdurcyn: and do these include the spellids of said auras?
18:12.16durcynwowhead indexes by spellid, so i'd imagine so =P
18:12.29NeoTronyay. one of our healers whose computer broke maybe a month ago is finally bout to return
18:12.37steevNeoTron: lies
18:12.38Primerdamn
18:12.40Primera month
18:12.46*** join/#wowace smcn (i=smcn@75-164-150-60.ptld.qwest.net)
18:12.55gixPrimer: yes. if "Apply Aura: Mounted (27152)" is what you seek
18:13.16ultijlamgix: thanks
18:13.23Primergix: yes, thanks, on both counts
18:13.42NeoTronPrimer: $ issue
18:14.01ultijlamhrmm... going by the return values of GetInstanceDifficulty(), I wonder what "epic" difficulty is?
18:14.45Primerheh
18:17.33NeoTronultijlam: hogger
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18:20.50Repo10gsshield: 03Julith * r15 LibShieldLeft.lua: GridStatusShield:
18:20.52Repo- disabled debug messages
18:22.54NeoTronso this healer's computer died December 13th. Since then we've gone from 10 man to 25 man guild and have cleared all content including Sartharion with 3 drakes. Lots of change in a month
18:23.24Primernow he'll get all the gear from one run
18:23.28PrimerI think he planned this...
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18:25.16Xinhuandkp....?
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18:26.41RaydenUnitest
18:27.58NeoTronwe're not exactly fully geared up from 25-mans
18:28.07NeoTronand yeah dkp. we didn't even use dkp when he disappeared :P
18:28.13ultijlamAnyone able to test LHC-3.0 r33 ATM?
18:28.16RaydenUnimy guild will never use DKP
18:28.48RaydenUniit will always be: first roll if you need for main spec, second roll for off-spec, or if you have already won a purple that run
18:28.56RaydenUni*won a purple, first roll that run
18:29.14gixugh
18:29.43durcynrandomization's almost as bad as self-determination, proper loot council > *
18:29.49RaydenUniindeed
18:29.59NeoTronRaydenUni: considering my rolls last night on the drake + stuff I'd rather not use random
18:30.13NeoTrondurcyn: proper loot council is probably the best but _I_ don't want to manage it
18:30.35NeoTronI think you need a special kind of dedication to make that truly work, amongst both the players and the leadership
18:30.40ultijlamtrust in the goodness of someone's heart over the RNG?
18:30.48RaydenUniyou get stuff like http://www.wowhead.com/?item=44308 being won by feral druids instead of the hunter
18:30.58PrimerXinhuan: surely they won't deny him the loot if it's "give him the loot, or it gets DE'd"
18:31.20Xinhuanthen dont' complain ;p
18:31.35NeoTronRaydenUni: I am wondering - why is it bad that that gets won by a feral druid?
18:32.09gixbecause hunters are the shiet
18:32.26durcynwhy are we linking auction house trash as an example anyway
18:32.39Brunershotmail is getting pop3, or some already got it
18:32.47gixabout time
18:32.56RaydenUniNeoTron, it's not a bad druid ring, but the haste is almost worthless
18:33.13*** join/#wowace Tinyboom (n=nahh@108.84-49-166.nextgentel.com)
18:33.19gixdurcyn: i like ah trash like http://www.wowhead.com/?item=40246
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18:34.14*** join/#wowace Fisker- (n=ballmer@62.61.142.209.generic-hostname.arrownet.dk)
18:34.23RaydenUniNeoTron, it's just that my guild has no concept of what gear is good for what classes. if you want it then you can roll on it
18:34.42Toadkillerckknight: Doh I missed one: http://www.wowace.com/projects/grid-status-res/, this one is definitely abandoned as the person it is assigned to just happenned to commit to it sometime b4 the wowace transition.
18:34.42RaydenUnii have two blue rings that are better than that epic ring
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18:34.49NeoTronRaydenUni: which is the exact opposite of what is needed for proper loot council.. sounds like your guild is bad :P
18:35.03Toadkillerckknight: assign to Azethoth please.
18:35.08RaydenUnitaking it just because it's an upgrade now doesn't take into account that you will replace it easily while it may be one of the best rings for someoen else
18:35.19Toadkillerbleh wrong forum
18:35.27RaydenUniNeoTron, my guild considers harmony and not pissing people off to be more important than everything
18:35.36RaydenUniwhich for this group is necessary, even if it pisses me off sometimes
18:35.41Fisker-moo: os: Microsoft Windows 7 Ultimate - (6.1.7000) up: 23mins 11secs cpu: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz 1 processor(s) at 2667MHz (7% Load) gfx: NVIDIA GeForce GTX 285 1.00GB res: 1680x1050 32bit 59Hz ram: 1339/6134.2MB (21.82%) [||--------] hdd: C:\ 259.36GB/279.46GB D:\ 1.64TB/1.82TB F:\ 92.97GB/93.16GB net: Marvell Yukon 88E8056 PCI-E Gigabit Ethernet Controller - 100MB/s 416.07MB In 10.25MB Out
18:35.46NeoTronRaydenUni: seems like the harmony makes you pissy :P
18:35.48gixRaydenUni: things like that would really piss me off :p
18:35.51RaydenUnime
18:35.52RaydenUni:P
18:35.55gixbig time
18:36.00RaydenUnii think i piss off much of my guild though
18:36.06RaydenUniso it works out i guess
18:36.15NeoTrona piss piss relationship got it
18:36.33RaydenUnithey are more fun to play with than some of the other guilds i've been with
18:36.43*** part/#wowace lmeyer (n=lars@p5B3D28C6.dip.t-dialin.net)
18:37.40NeoTronI think it's a different world
18:37.49NeoTronI mean I'm very performance and goal oriented.
18:37.55RaydenUnii am as well
18:38.06RaydenUnii will happily pass on an upgrade if i know it's a significant item for someone else
18:38.11RaydenUniit would annoy me to "steal" their item
18:38.22RaydenUniand it annoys the hell out of me when someone does that to me
18:38.41RaydenUnii'll sacrifice whatever so that we'll succeed as a team
18:39.13RaydenUnii put time and energy into being as good a player as i can, is it too much to ask that of others?
18:39.14RaydenUniyes
18:39.17RaydenUnibut still bugs me :P
18:39.48NeoTronit seems like the guild doesn't really encourage "best for the guild" mentality
18:39.57RaydenUninot really
18:40.04RaydenUnihaving fun as a group is more important
18:40.09NeoTronI rolled 12 on the twilight drake, 13 on the bag of badges :P
18:40.20NeoTronso I don't like rolls !
18:40.27RaydenUnii don't think someone would get told not to come on a 10 man run because they weren't geared
18:40.29RaydenUniwe'd take them anyways
18:40.33NeoTronand I agree having fun is important but I think the definition of fun is different
18:40.50NeoTronfor 10 mans we just kind of do whatever now
18:41.14RaydenUnitrue
18:41.26RaydenUnimy guild had at least 10 people that were geared well enough to clear ZA
18:41.28RaydenUnibut we never did
18:41.38RaydenUnicause no one wanted to set up a serious, semi-exclusive run
18:41.45RaydenUniwe always ended up taking new lvl 70's
18:41.51NeoTronso what's the point of wiping rather than clearing then?
18:42.00RaydenUninot wiping
18:42.04ToadkillerOur guild has a simple system: you send a tell saying need or greed.  Needs are rotated based on who last got something.  Greeds are just /roll.  It is simple and nobody whines.  Oh, and tanks get priority on tank gear they need.
18:42.06RaydenUniwe'd just kill 2-3 bosses and then couldn't continue
18:42.06NeoTronif you're happy with it, great but it'd drive me nuts :P
18:42.19RaydenUniit does
18:42.23RaydenUnithe group is worth it though
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18:42.48gixToadkiller: that's nice. because every item is worth the same.
18:43.30RaydenUnithat system breaks down when two uber rogue items drop, and the feral druid wants it to replace his blue
18:43.42RaydenUniyes, it's an upgrade for him, but if it's the best rogue weapon in the game then it's a waste
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18:44.06NeoTronif a druid rolls for a rogue WEAPON somethnig is wrong :P
18:44.10RaydenUnimeh
18:44.11RaydenUninot weapon
18:44.14NeoTronhehe
18:44.14RaydenUniarmor of some tyep
18:44.16RaydenUniyou get my meaning
18:44.18Toadkillernothing stops people from passing in favour of someone with blues if it makes sense
18:44.19NeoTronI WANTS THAT ARMORS!!!
18:44.29RaydenUniit's like when paladins were rolling on caster maces
18:44.33RaydenUnipissed off casters
18:44.48RaydenUnithat may or may not be fair, but it's the reasoning behind it
18:44.57NeoTronexcept everyone but ret pallies did need caster maces in bc so.. huh?
18:45.12NeoTron<PROTECTED>
18:45.33ToadkillerDruids need staff tho, so theres never that kind of conflict.  As for armor, cat and rogue stat requirements are quite similar so I dont see the issue
18:45.54RaydenUniin BC rogues were more AP and druids were more agility
18:46.09ToadkillerThe point is not whining about 1 drop, its having a fast system so you can clear everything then come back for more drops next week
18:46.41ToadkillerWell in that case there should be no conflict since they are looking for different stats...
18:47.49*** join/#wowace Ghli (n=Ghli@32.152.151.6)
18:48.08RaydenUnihttp://www.wowhead.com/?item=33831 <-- something like this: according to emmerald it's the 4th best cat trinket. according to shadowpanther it's the 27th best rogue trinket with 1 green and 6 blues better than it
18:48.24RaydenUniI think any rogue should pass on that to a feral druid.
18:49.03RaydenUnithat's all i mean
18:49.22RaydenUnibut, a rogue who doesn't know what's good for him will want to roll on it and that's where the systems we are talking about break down
18:50.02*** join/#wowace EvilJohn- (n=eviljohn@rrcs-24-153-227-226.sw.biz.rr.com)
18:52.53ToadkillerWell, if people are not informed then you need to rely on others to prevent some kind of great injustice.  However our basic policy is if its for your main spec you can roll need on it.  If you are an ignorant douch someone can point this out to you, if not and you have priority then you get it.  End of story, no drama.  You roll on it again next time if you didnt get it this time, or you communicate with the ignorant douc
18:53.52pentium166cuts off at "communicate with the ignorant douc"
18:54.02Toadkillerh up front
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18:57.44RaydenUniit's kind of sad some of the best items for my feral druid (and perhaps for other classes) is from BC
18:58.33Toadkillerwth?
18:58.37Primerdurcyn: http://www.wowhead.com/?spell=48023, the 100/280 mount...except it provides the same aura as 100/60
18:59.08durcynPrimer: what's the problem anyway?  the mount spell is the same regardless of what speed you end up with
18:59.42*** join/#wowace Pneumatus (n=WiN@unaffiliated/pneumatus)
18:59.56RaydenUniexcluding jewelcrafting trinkets, the druid trinket from Hydross and the tanking trinket from heroic MGT are the 2nd and 3rd best bear trinkets in the game
19:00.10Brunersdurcyn: depends what he tracks for, if its the aura it will change ?
19:00.23RaydenUnii should go back and run heroic mgt to get it
19:00.26RaydenUnishould be easy
19:00.41RaydenUnido the lvl 70 heroic dungeons scale to level 80?
19:00.50durcynBruners: well yes, but you don't really need to know what mount you're on for /dismount [mounted] to work
19:00.52hasteonly if it has ?? bosses
19:00.54chiper"MY RAID WENT TO NOXROMULUS AND ALL I GOT WAS THIS LOUSY HUNTER WEAPON"  I <3 Ghostcrawler
19:01.02durcynBruners: unless he's trying to do a cancelaura instead
19:02.25*** join/#wowace DragonWin (n=goofy@rageguild.info)
19:03.24Primerdurcyn: just covering all the bases
19:03.29*** join/#wowace sztanpet (n=sztanpet@142.58ec54.tvnetwork.hu)
19:03.48Primerthe aura for the 2 ground mounts is different, according to wowhead anyhow
19:04.00NivFreakchiper: lol, what thread was that?
19:04.18chiperhttp://forums.worldofwarcraft.com/thread.html?topicId=14287218885&sid=1
19:04.58NivFreaknice
19:05.34chiperhey niv, I wanted to ask you.  what cruise line did you guys get married on?
19:05.42chiperwe're doing a cruise for our honeymoon
19:05.44*** join/#wowace Higdur (n=nike@81-229-140-43-o1124.telia.com)
19:06.20NivFreakprincess
19:06.25NivFreakdon't do it :)
19:06.27chiperI wont fault you if you don't remember :)  I already forgot which one we've booked
19:06.30*** join/#wowace lmeyer (n=lars@p5B3D28C6.dip.t-dialin.net)
19:06.40chiperhah, yeah, I know you guys didnt have the best of itmes
19:06.41NivFreakthe cruise was great, the wedding events were horrid
19:06.55chiper*nod*
19:06.58NivFreakI'd highly recommend them if you AREN'T getting married on the boat
19:06.59NivFreak;)
19:07.09chiperwe're doing the wedding here in SD.  cruise will be a week later
19:07.15NivFreakof course we did have to cancel our credit cards when we got back too ;)
19:07.20NivFreakcongrats btw
19:07.22chiperouch
19:07.22NivFreakI didn't know
19:07.33chiperoh, yeah, been engaged since last april
19:07.35*** part/#wowace ultijlam (n=jlam@66.155.233.106)
19:07.55NivFreakWe just got our first human looking ultrasounds back of #2
19:08.02chipernice
19:08.19NivFreaknot sure if you have the wife on facebook, but I suspect they are up there
19:08.27chipernaw, I dont
19:08.51EvilJohn-I did an alaskan cruise for my honeymoon
19:08.54EvilJohn-was great
19:08.55Brunerswhy arent all authors on irc..
19:09.22chiperthis will be a 7 day trip around the Caribbean.  we're really looking forward to it
19:10.24*** join/#wowace Stew_a (n=Stew@unafilliated/stewa/x-008753)
19:12.26Xinhuanhas someone ever suggested to blizzard before
19:12.30Xinhuanto make Soul Shards a currency?
19:12.33Xinhuanso they take no bag room
19:12.36chiperyes
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19:12.43Xinhuanany response?
19:12.51chiperthe same has also been suggested for hunter ammo
19:12.55durcynhiding them in another bag doesn't solve the underlying problem of an awkward, gimmicky spell resource
19:12.55Thraehttp://consumerist.com/5126565/end+user-license-agreement-requires-you-to- "<<<<<†<<ày" Before Letting You Play World Of Warcraft (Ubuntu/WINE)
19:12.58pastamancerit's a fun and interesting game mechanic!
19:12.59chipernothing definative, no
19:13.43*** join/#wowace Higdur_ (n=nike@81-229-140-43-o1124.telia.com)
19:14.04durcynafter years of dealing with shards though, i can't say i really hate them, and the ritual of summoning change fixes the last big complaint
19:14.57durcynall it really needs is a passive bonus on the bags themselves to compensate for the wasted bag slot, but that'd be too easy apparently
19:15.30Repo10grid-status-res: 03Azethoth * r42 GridStatusRes.toc: v3.00.03.01 release
19:15.42chiperhunter quivers DO have a passive bonus, and it's still a wasted bag slot
19:16.14durcynthey all have the same dumb passive bonus though, put in a legendary quiver with something novel
19:16.33chipertrue, we havent seen anything new past the 15% speed bonus
19:16.35Repo10grid-status-res: 03Azethoth * r43 : -- remove logtemplate
19:16.49Repo10grid-status-res: 03Azethoth 04v3.00.03.01 release wotlk * r44 : Tagging as v3.00.03.01 release wotlk
19:16.50chiperdid they even add new quivers/ammo pouches in wrath?
19:17.00Xinhuanwithout solve anything if a legendary quiver is only available to 0.00001% of the world population
19:17.13chiperalso true
19:17.38NeoTrondurcyn: one of the main things I like with my DK is that I got all bags
19:17.48NivFreakchiper: eastern or western?
19:17.54NeoTrondurcyn: I don't hate the shards (they aren't overhead to me in any way) but I hate the lost bag slot
19:18.03chiperNivFreak: eastern
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19:18.22Xinhuanwait aren't you a warrior NeoTron :o
19:18.25NeoTronbut I do think shards as a whole is pretty pointless
19:18.38NeoTronXinhuan: no, my highest warrior was a level 21ish in original beta
19:18.48Zhinjiockknight: ping
19:18.52NeoTronthat I played during the "tri horde" push
19:18.58NivFreakchiper: that's the one we did
19:19.18NivFreakchiper: when you get to st maarten I recommand heading over to st john
19:19.29chiperoh?
19:19.36NivFreakchiper: yes, and go to trunk bay
19:19.41NivFreakmy favorite place on the planet
19:19.48Primerhehe, I got a request to add support to show my hud when swimming
19:19.52chipermakes a note
19:20.13chiperprimer; can you even detect that?
19:20.13NeoTronXinhuan: my mains in WoW has been: Priest @ Vanilla, Warlock @ BC, DK @ LK
19:20.19NivFreakchiper: this isn't my photo, but oddly is the exact same POV
19:20.19Primerchiper: I hope so
19:20.21NivFreakhttp://www.ohranger.com/files/imagecache/parkphoto_lightbox/files/parkphotos/VIIS_TrunkBayStJohns.jpg
19:20.33chiperNivFreak: ooooo
19:20.43NivFreakit's amazing
19:20.48NivFreakwe actually got left behind there
19:20.56chiperO.O
19:20.57NivFreakwe spent about 4 hours snorkling
19:21.01NivFreakand missed the call to head back
19:21.15NivFreakthen got to take cabs from the locals with thier grills and gold chains
19:21.17NivFreakit was amusing
19:21.27chiperheh, just last night we both agreed that we would not go snorkling
19:21.40NivFreakreally?
19:22.00chiperfat people don't do underwater well
19:22.07NivFreaklol
19:22.15NivFreakjust go have fun
19:22.27NivFreakthe water is wonderful
19:22.30chiper*nod*
19:22.36NivFreakyou'd do yourselves a disservice by not spending some time in it
19:22.40NivFreakeven if you don't snorkle
19:22.54*** join/#wowace Higdur (n=nike@81-229-140-43-o1124.telia.com)
19:23.16*** join/#wowace DragonWin (n=goofy@rageguild.info)
19:23.59NeoTronso anyone in a guild that find the "frogger boss" and "pipe boss" challenging?
19:24.29chiperpipe boss, no, but we always seem to lose a few people on frogger
19:24.53chipersurprisingly, the aussies always seem to make it
19:25.41chiperhmm, facebook needs a way to add a nickname to your profile
19:25.55Axodiousall our stealth classes cause the frogs to pause on frogger, which ends up in ppl dying
19:26.04Brunerschiper: fat people are great under water?
19:26.13NivFreakNeoTron: there's a guild on our server that is rumored to put up a repair bot on the other side of frogger
19:26.15chiperbruner: no we arent, we float
19:26.32PneumatusNeoTron: frogger slimes are the hardest part of naxx, fact.
19:26.40Brunersbest exercise method for obese people
19:26.44NeoTronI just don't understand how it could be
19:27.00Fisker-fuck yeah
19:27.10NeoTronI guess people try run in front of them rather than behind them
19:27.28Fisker-http://i39.tinypic.com/5frk9v.jpg <-
19:27.31NivFreakNeoTron: I'm also known for killing people who die a second time
19:27.32Fisker-It's OVER NINE THOUSAND
19:27.34chiperbetween pally bubbles, clockwork rocket racers, and sacrificial pets, we can usually clear a path
19:27.48NivFreakNeoTron: defensie stance == warriors don't die
19:27.53NivFreakbut people in proximity do!
19:28.01*** join/#wowace Wraithan (n=wraithan@c-76-105-137-246.hsd1.or.comcast.net)
19:28.03NivFreakalso, eyes of the beast can be evil ;)
19:28.22chiperour main tank was totally stoked when he took one to the face and actually survived
19:28.25WraithanIs the following a valid way to assign values to localizations:
19:28.27WraithanL["Stormstrike"], _, L["Stormstrike Icon"] = GetSpellInfo(32176)
19:28.36Primerapparently there's a IsSwimming()
19:28.40NivFreakI've never taken one unintentionally
19:28.43NivFreaknot even in old naxx
19:28.50chiperPrimer: oh really?  cool
19:29.44NeoTronI like to pop AMS and run through :P
19:29.48NeoTronbut we rarely have issues
19:29.50Primerchiper: except the code now relies on events to show the HUD. I'll have to create a dummy frame and check for swimming using IsSwimming()
19:30.06Primerwith an update loop
19:30.21Primersince it seems there's no event triggered
19:30.32NivFreakNeoTron: we basically have 1-2 random people fail every week
19:30.41NivFreakusually the 2nd person is the one who mocks the first
19:30.47NivFreakkarma I suppose
19:31.15NeoTronI can understand a few deaths
19:31.23NeoTronoccasionately lag happens for example
19:31.43NeoTronbut there seem to be guilds that actually have signiicant issues getting past
19:31.48NivFreakI laugh when people fail
19:31.58NivFreakbut I have this fucking resto druid that fails the thaddius jump every time
19:32.58chiperprimer: can't you test it on a pitch change?
19:33.02*** join/#wowace chexsum_ (n=Douglas@123.211.248.128)
19:33.32chiperjust entering the water will alter the character's pitch
19:33.43Primernot sure what you mean
19:33.50PrimerI'm changing my pitch all the time
19:34.02Primeras I'm not a keyboard mover
19:34.10WraithanIs the following a valid way to assign values to localizations using AceLocale:
19:34.14WraithanL["Stormstrike"], _, L["Stormstrike Icon"] = GetSpellInfo(32176)
19:34.28RaydenUniit's nice to see blizzard finally adressing the poor hunter weapon itemization
19:34.31chiperyou're saying that now it's event driven, I took that to mean that you're getting update calls every time the player's pitch/directon changes
19:34.35NivFreakPrimer: click to move? ;P
19:34.41chiperso test in that event
19:34.54PrimerNivFreak: no
19:34.56chiperno need for a looping update
19:35.12PrimerNivFreak: but I don't pivot my toon with the keyboard
19:35.40Primerchiper: no, I'm checking for active mounts on COMPANION_UPDATE and UNIT_AURA
19:35.51PrimerUNIT_AURA for druid forms
19:35.52chiperoh, I see
19:36.03Primerand now, the headless horseman mount
19:36.21Primersince I'm now not sure if that's fired on COMPANION_UPDATE
19:37.30Fisker-hey Kaelten|away
19:37.35Fisker-ffffffffffuuuuuu
19:37.38Fisker-YAY
19:37.40Fisker-:3
19:37.56Fisker-Giev link to curse client :3
19:38.26Kaeltenstatic.curseforge.com/client/CurseSetup-2.1.0.0.Alpha6.exe
19:38.34Fisker-aww
19:38.37Fisker-no can has RC :(
19:38.49RaydenUni"it is a giant problem for the class as a whole that one of the best trinkets at 80 is still a BoE blue zone drop from level 70." :D
19:39.01Fisker-We’re sorry, you’ve attempted to access a page that doesn’t exist.
19:39.01Fisker-btw
19:39.22ckknightZhinjio: pong
19:39.27NivFreakRaydenUni: which class?
19:39.28robotuschFisker din hacker
19:39.30NivFreakKaelten: mac?
19:39.50RaydenUniNivFreak, druid
19:39.57Fisker-næ RockSlice
19:39.57Fisker-pis
19:39.58RaydenUniferal specifically
19:40.07NivFreakRaydenUni: the badge?
19:40.10RaydenUnireferring to Badge of Tenacity
19:40.20NivFreakwell they are nerfing that in 3.0.8 right?
19:40.22robotuschl2tabcomplete
19:40.26RaydenUniyes
19:40.32RaydenUnifixing a few druid things
19:40.35RaydenUnifixing/improving
19:41.18RaydenUnithe patch cannot come soon enough
19:42.14Primerseems both ItemRack and Wardrobe have some swimming detection code
19:42.18NivFreakno titanguard weapon enchant =(
19:42.32RaydenUnihuh?
19:42.38RaydenUnioh, the +75 sta isn't coming?
19:42.39Primerboth use this MIRROR_TIMER_START event
19:42.42RaydenUnibummer
19:42.46NivFreakRaydenUni: was nerfed to 50, then removed
19:42.50RaydenUnii ahve greater savagery on my HVH staff
19:43.50PrimerI wish there was a better explanation for that event
19:43.53chiperhaha I love the humor that's coming out of the Doodad_Nox_door fix.  http://blue.mmo-champion.com/28/14135708226-gc-dont-remove--doodadnaxdoorspider02.html
19:44.08Repo10libstatlogic-1-1: 03Whitetooth * r14 LibStatLogic-1.1/LibStatLogic-1.1.lua:
19:44.11Repo- Support for direct Defense gains which isn't affected by DR (Rune of the Stoneskin Gargoyle)
19:45.02Primerchiper: what IS that, btw?
19:45.11PrimerI've yet to see a post that explains this
19:45.22chiperprimer: I take it you've never run naxx?
19:45.29smcnthere's a door on the path between faerlina and maexxna
19:45.30PrimerI've run it plenty of times
19:45.42smcnhover over it and the tooltip reads doodad_nox_door_spider02
19:45.48chiperthen you're just very unobservent apparently
19:46.06steevhttp://vimeo.com/2809991?pg=embed&sec=2809991
19:46.09steevstar wars retold
19:46.26chipersteev: is it that three year old again?
19:46.52Primerthat's like saying I didn't notice that I stepped on a cockroach while walking
19:47.00PrimerI mean, seriously
19:47.09chiperit shows up every time you click on the door
19:47.24chiperyou cant click on the door without seeing it
19:47.32PrimerI've never click on that door
19:47.43RaydenUnihave any of you played with Cat Swipe?
19:47.45PrimerI only do 25 man
19:47.51NivFreakI'm not sure how you could miss the door either :)
19:48.08NivFreakit's the one that opens the last part to maxxena
19:48.10Primeranyhow, why is this blue poster talking about "balancing the game in PVE and PVP" WRT a tooltip?
19:48.21chipersteev: ok, that was pretty funny
19:48.25NivFreakPrimer: trolling
19:48.39RaydenUniwhat is the doodad spider?
19:48.40RaydenUniwhat's the deal
19:48.47PrimerRaydenUni: it's something totally stupid
19:48.51RaydenUnioh, changing the name to a real spider?
19:48.52NivFreakit's a door in arachnid wing
19:48.53Primerunworthy of attention
19:48.55RaydenUniinstead of a debug thing
19:48.58NivFreakthat's had a dev tooltip since 60
19:49.01RaydenUnioh a door
19:49.03RaydenUninice
19:49.20RaydenUnithere was a chair in SM like that
19:49.30NivFreakyea, it's just funny to see the flip on naxx
19:49.42NivFreaknot enough people saw it at 60 to care or even probably mention it
19:49.48NivFreaknow it's like pop-culture
19:49.49smcnpretty much every piece of furniture in netherstorm had similar doodad names
19:49.53PrimerOk, did anyone else notice there's a typo when you talk to the WG battle mage?
19:49.56RaydenUnithe flip?
19:50.04Primer"The battle currently enues..."?
19:50.13Primerinstead of ensues?
19:50.19PrimerIT'S THAT HILLARIOUS?!?!
19:50.27PrimerISN'T, even
19:50.35smcnyes, hilarious
19:50.39durcyni'm gonna go out on a limb and say "no".
19:51.01PrimerI'M GOING TO POST IT TO FORUMS AND TRY TO GET BLUE POSTS OUT OF IT
19:51.31Primerbah, I should be working...
19:52.02chiperjust because your sense of humor sucks, doesn't mean you have to tromp on everyone elses
19:52.25*** join/#wowace mort (n=mort@azureus/mort)
19:53.15PrimerIT DOES TOO!
19:54.36Zhinjiockknight: for some reason, one of the strings in my project got commented out in enUS
19:54.40Zhinjioany iodea why?
19:54.55ckknightdid you ever answer my question about the space between -- and @?
19:55.03Zhinjiothere is one
19:55.13ckknightremove i
19:55.15ckknightit*
19:55.21ckknightcrisis averted
19:55.21Zhinjiook
19:56.40Repo10broker-tradecooldowns: 03Zhinjio * r52 Locales (6 files in 1 directory): - fix localization stupidity
19:57.37Repo10broker-tradecooldowns: 03Zhinjio 041.11.1-release * r53 : Tagging as 1.11.1-release
19:58.25Zhinjiothank you. Shall I file a ticket on that for you?
20:00.15*** join/#wowace Kody- (n=nope@dsl092-049-237.sfo4.dsl.speakeasy.net)
20:00.15*** mode/#wowace [+v Kody-] by ChanServ
20:00.25ckknightno
20:00.30Ackis~wowspell 28871
20:00.30purlhttp://www.wowhead.com/?spell=28871 http://www.wowdb.com/spell.aspx?id=28871
20:00.31ckknightit's working as intended
20:01.26Zhinjiowell, I'm not going to argue with you about it, but thats some sloppy shit right there. Either fix the intentions or fix the documentation. No offense.
20:01.31steevamg my efika is working again, woo
20:02.07*** join/#wowace Lukian (i=lukian@203.171.70.21.static.rev.aanet.com.au)
20:02.41Repo10broker-hitcrit: 03Zhinjio * r57 Locales (4 files in 1 directory): - fix localization stupidity
20:03.34Repo10broker-hitcrit: 03Zhinjio 042.7.1-release * r58 : Tagging as 2.7.1-release
20:05.21Pneumatusping Tekkub
20:05.31Tekkubwut
20:05.55Pneumatusaer you aware of http://ace.pastey.net/106463
20:05.56Fisker-watch out Pneumatus
20:05.58Fisker-he's awesome
20:06.19Pneumatuspossibly caused by holding a modifier key mousing over a tekksLoot frame
20:06.34Tekkubhum
20:10.32*** join/#wowace keias (i=saiek@c-69-245-244-213.hsd1.in.comcast.net)
20:23.58Repo10pitbull4: 03vangual 06vangual 07master * 80dc926 / (7 files in 3 directories): [+11 commits] (7 truncated)
20:24.01Repo80dc926: Internal spacing is honored as Indicator now too
20:24.03Repofcd5bc0: Ensure correct spiral update
20:24.06Repo84c2fd2: Fix linebreak scaling
20:24.09Repo0a77eb0: Totems: remove offsets, we're an Indicator now.
20:24.23*** join/#wowace spode- (n=spode@213.21.89.233)
20:26.34Repo10proculas: 03Xocide 041.5.0 * r150 : Tagging as 1.5.0
20:28.53RaydenUniyou guys heard about the wow insurance stuff?
20:31.32ckknightno
20:31.35ckknightwhat about it?
20:31.42RaydenUnihttp://www.wowinsider.com/2009/01/16/wow-insider-interview-you-play-or-we-pay-founders/#continued
20:31.50RaydenUnisomeone is offering insurance for when your server is down
20:31.57RaydenUniyou pay monthly, and if your server goes down they pay you
20:32.12ckknighthehe
20:32.14NeoTronsounds retarded beyond imagination
20:32.26RaydenUnimax payoff of 1.75
20:32.44RaydenUniso say you pay $10 a month and your server is down a lot, you get back $17.50
20:32.47RaydenUniso $7.50 profit
20:33.03RaydenUnithe thing is, there's no correlation between the payoff and not being able to play
20:33.08RaydenUniit's just gambling
20:33.17RaydenUniyou don't *need* a character to do this
20:33.26RaydenUnialthough they are associating your character with it
20:34.10*** join/#wowace ReAn (n=rean@d137-186-252-27.abhsia.telus.net)
20:35.48NeoTronseems utterly stupid
20:36.09RaydenUniinsurance works because you need a lot of money when something goes bad
20:36.23RaydenUniso you are willing to pay more than what you get back over time, to save yourself
20:36.37RaydenUniwhy exactly do you need money when your server is down?
20:36.58RaydenUniif you make $ gold farming or something i guess it would work
20:37.52NeoTronalthough not necessarily a scam it seems very close to
20:38.02RaydenUniit's not a scam, like people are saying
20:38.03NeoTronlike a way to make money on people's desire to make money
20:38.05RaydenUniit's just gambling
20:38.11RaydenUniand the house always wins
20:38.22RaydenUnithe fact that they are calling it insurance is annoying
20:38.24NeoTronit's just utterly pointless
20:45.03*** part/#wowace ArrowmasterClass (n=arrow@WoWUIDev/WoWAce/ResponsibleForEverythingAndNothing/Arrowmaster)
20:45.35Repo10collectinator: 03Ackis * r69 / (3 files in 2 directories): Fix a bug or two, add a few more pets and shit to the db
20:56.05DaemonaFunkeh` http://www.wowace.com/projects/bad-boy/tickets/
20:58.26NivFreakhahahaah
20:58.30NivFreakQ u o t e:
20:58.30NivFreakHey, hey.. let's not get bitter. Bring the weapon, not the enchant.
20:58.30NivFreakThis way we get whatever sort of glow we want, cos it's not like it make much difference =)
20:58.34NivFreak- Lakhesis.
20:59.34steevmaakes sense
20:59.39Fisker-cries with ckknight
21:02.23Brunershttp://lasseb.tihlde.org/img/images/WoWScrnShot_011609_215716.jpg
21:02.37Brunersthen i turn on nameplates
21:02.39Brunershttp://lasseb.tihlde.org/img/images/WoWScrnShot_011609_215719.jpg
21:04.27Repo10grid-mana-bars: 03Julith * r73 GridStatusMana.lua: GridManaBars:
21:04.29Repo- UNIT_DISPLAYPOWERs parameter is the unitid not the name...
21:05.10ckknightjoins Fisker-
21:09.32Wraithanrecommended in game coding apps?
21:09.35Wraithaner
21:09.36Wraithanaddons?
21:09.55WraithanI am exceding the limits of macros for testing things lol
21:10.12durcynWoWLua
21:14.03steevshamwow
21:14.41steevalso, the greatest thing in the world
21:15.23steevis when you're in OS, and someone marks a healer, and says, X never gets hit by the flame wave, so stay near them and you should be safe... and X getting DC'd in the middle of the fight
21:16.04Zyndromescratches head
21:16.20Zyndromehmmm, did Malygos <5 min kill ... 10 people does what 25 don't!
21:16.21Zyndrome¯\(°_o)/¯
21:16.22steevi laughed as 1/2 the raid wiped on the first ave
21:17.06Repo10shadowgreenlight: 03Mokhtar * r12 / (4 files in 1 directory): - Added tooltip (and option to remove it)
21:17.08Repo- Fixed Heart of the Crusader not showing
21:19.45Repo10shadowgreenlight: 03Mokhtar 04v1.1 * r13 : Tagging as v1.1
21:21.15NeoTronso what is this I hear about them making it impossible to root the malygos sparks?
21:21.18NeoTrontrue or false?
21:21.54steevtrue
21:22.14*** join/#wowace DragonWin (n=goofy@www.rageguild.info)
21:23.59*** join/#wowace rapidgame (n=rapidgam@60-234-223-209.bitstream.orcon.net.nz)
21:24.23NeoTronso has anyone every done a 5 minute kill without using that "feature"?
21:24.40NeoTronseems like it'll become near impossible without a lot better dps (say ulduar or beyond)?
21:24.45onaforeignshoreis there any way to track an addon that has a memory leak?
21:25.02NeoTronnot to mention the uselessness of melee dps this will give you
21:26.03Repo10combo-points-redux: 03Starinnia * r34 / (2 files in 2 directories): add deDE locale, thanks KleinerDrache
21:26.14Zaoonaforeignshore: There's addons to show memory and resource use by plugin, isn't it?
21:27.14Pkekyo|meh, work is a complete grind these days... kinda feels like I'm inside WoW
21:29.00Fisker-Kaelten is being mean ckknight
21:29.09Pkekyo|spank it!
21:29.11ckknightFisker-: k.
21:29.21ckknightFisker-: he rebuts your claim
21:29.25Kaeltenhrm?
21:29.37Repo10simple-md: 03Starinnia * r112 Locales/Locale-zhCN.lua: update zhCN locale, thanks bigcell
21:29.48ckknightonaforeignshore: yea, WoW has memory tracking
21:29.53Fisker-http://static.curseforge.com/client/CurseSetup-2.1.0.0.Alpha6.exe <-it's 404
21:30.18Repo10extractor: 03Zhinjio * r22 / (6 files in 3 directories): - converted docs to pushed files
21:30.20Repo- converted to wowace localization system
21:30.56JulithI whould give my left hand if blizzard could assure combatlog events in chronological order xD
21:30.57NivFreakNeoTron: did you guys give 25man 3drakes a shot yet?
21:32.53Wraithanomg I don't know I was doing all this testing with macros before, wowlua makes everything so much easier
21:33.08Repo10extractor: 03Zhinjio * r23 Locales/enUS.lua: - added same-key-is-true
21:33.25Kaeltenstatic.curseforge.net
21:34.19Fisker-<3
21:34.29Fisker-purrs
21:34.40Zhinjiosame-key-is-true probably only makes sense to use in enUS
21:35.12ckknightright, Zhinjio
21:35.33Xinhuannah its alright to use in other languages too
21:35.40Repo10broker-tradecooldowns: 03Zhinjio * r54 Locales/enUS.lua: - added same-key-is-true
21:35.44Xinhuanthat is, use = true, if a translation isn't defined
21:35.55*** join/#wowace hypetech (n=hypetech@74-143-72-42.static.insightbb.com)
21:36.14Zhinjiowell, I use "Comment" for that type, so it just will use the enUS value and comment out the untranslated line
21:36.20Zhinjiofor that variablwe
21:36.45Zhinjiohandle-unlocalized
21:36.47Zhinjiothat is
21:37.35*** join/#wowace Higdur (n=nike@81-229-140-43-o1124.telia.com)
21:37.45Repo10broker-hitcrit: 03Zhinjio * r59 Locales/enUS.lua: - added same-key-is-true
21:38.16Fisker-btw Kaelten
21:38.21Kaelten?
21:38.25Fisker-how many betas is it going to take you to use the correct url?
21:38.25Fisker-:3
21:38.44onaforeignshoreI'm using PerformanceFu, but it doesn't show many addons
21:38.59onaforeignshoredoes allow forced garbage collection thoguh
21:39.15ckknightonaforeignshore: right-click, change the number of addons
21:39.53rapidgamehaha, im so silly - stupid "invalid layout"
21:40.09onaforeignshoreta
21:42.25*** join/#wowace Fogger (n=rendermi@host81-156-255-8.range81-156.btcentralplus.com)
21:42.25rapidgamewhats the average approval time for new files on CF?
21:43.03Kaeltendepends at times
21:43.09*** join/#wowace Whitetooth_ (n=chatzill@118-169-197-215.dynamic.hinet.net)
21:43.56steev200 years
21:44.12Fisker-over nine thousand lol!
21:44.12rapidgameokay - haha, i was wondering why my addon wasnt working with CC, checked up and had "invalid layout" /facepalm
21:44.16rapidgamehaha
21:44.35rapidgame9000 what though?
21:44.47Brunerswtb forced irc policy on curse
21:45.00rapidgame?
21:45.12Xinhuaninternet meme
21:45.17ckknightlol, Bruners
21:45.23ckknightBruners: why?
21:45.54Brunersckknight: talking to people through conversation sucks? :P
21:46.02rapidgamedon't know why they changed it to 9000 though, maybe funamation just had to be extreme
21:46.03ckknightoh yea, that shit is nasty
21:46.08Repo10sell-junk: 03CrazyBenny * r51 SellJunk.lua: amagad, no wonder it didnt sell a shit :o
21:46.30Brunersover 9000 is really just 7
21:46.51rapidgamewas 8000 lol
21:47.07Repo10libstatlogic-1-1: 03Whitetooth * r15 LibStatLogic-1.1/LibStatLogic-1.1.lua: - Warrior: Fixed Talent: Vitality
21:47.10Repo- Warrior: Fixed Talent: Strength of Arms
21:47.13Repo- Warrior: Fixed Talent: Improved Defensive Stance
21:47.15Repo- Fixed error
21:47.34NivFreakhrmm, I wonder what uses that lib
21:47.39rapidgamehmm, with changelogs on CF, i guess you would just add what you changed in the latest build right?
21:47.51*** join/#wowace Jagobah (n=jago7777@adsl-157-251-55.owb.bellsouth.net)
21:48.32ckknightrapidgame: yea, basically
21:49.17Repo10tank-points: 03Whitetooth * r98 / (3 files in 1 directory): - Defense isn't affected by DR (Defense Rating is)
21:49.19Xinhuanits still a internet meme ;p
21:49.35*** join/#wowace Hjalte (n=chatzill@62.242.38.50)
21:49.45rapidgamedoes CF build a change list at all, or is that sort of thing only done it your using Repos?
21:50.11ckknightuse your repos
21:50.22ckknightalso, uploading zips is for lamers
21:50.25ckknightuse revision control
21:50.27ckknightlike a man.
21:50.27rapidgamehaha thanks
21:50.29ckknightflexes
21:50.34rapidgamelol
21:50.43*** join/#wowace kd3 (n=kd3@wikia/kaydeethree)
21:51.42rapidgameyeah, i think im going to take the time to learn how to use repos tonight after work - but i should really concentrate on making my addon do something more than it currently does haha. Which of those 3 do you suggest for revision control
21:52.03ckknightSVN = easy, especially for windows, but I and others _will_ make fun of you
21:52.20ckknightGit = hard, especially for windows, I use it for personal projects. It's the most popular of the distributed systems
21:52.49ckknightHg = hard, but easier for windows than git. We use it here at work. Kaelten uses it for personal projects. Similar to git, but less popular
21:53.01onaforeignshoremsysgit isn't that difficult to use, it's just the initial config that's a pain in the @$$
21:53.08rapidgamelol, well i might try to avoid SVN though, i already give you guys on IRC enough reasons to make fun of me haha. I'd prefer to learn a harder one first, than start with an easier one and have to relearn again later
21:53.10chiperI disagree that SVN is especially easy on windows.  Tortise confuses the hell out of me.  Cornerstone FTW
21:53.19ckknightlol
21:53.33nevcairielwell Git is still mostly CLI; that is "difficult" for windows users %)
21:53.48steevrapidgame: really you should just use linux and game in wine, then no worries at all about getting any of it setup properly
21:54.03Xinhuani use git gui on windows, i've almost never needed to use CLI
21:54.04chiperI'm hoping cornerstone adds git support at some point.  that'll put it WAY above everything else
21:54.11onaforeignshoremsysgit has a GUI
21:54.20steevgui is for sissies
21:54.20nevcairielXinhuan, all you do is ci/co :p
21:54.30ckknighthttp://img89.imageshack.us/img89/3650/iwolfgr6.jpg
21:54.34ckknightrelevant ^--
21:54.37rapidgameso between Git and Hg, even though Git is more popular does that make it better? (If you get what i mean, or does it just come down to ease of use)
21:54.38onaforeignshoreonly thing you really need the CLI for is to remove files from the release
21:54.38Xinhuanhey now, i've done more than that before!
21:54.53rapidgamesteev: lol, whats wine compatability like?
21:54.57Kaeltenrapidgame: you just asked a question worhty of a holy war
21:55.07steevi've been playing wow in wine for about 4 years now
21:55.12Xinhuangit is "older" than hg, so it is more "known/supported"
21:55.16steeva few rough patches
21:55.18chiperdeclares jihad
21:55.24Xinhuanhowever, its also well-known git support on windows is poor(er)
21:55.30ckknightalso git has the mindshare of the linux community and the entire rails camp
21:55.38steevi thought hg existed before git
21:55.44Kaeltenalso popularity seems largely determined by what group your talking about
21:55.48ckknightsteev: no, it came a few months after
21:55.48rapidgameKaelten: haha
21:56.04Kaeltenamong python projects mercurial is overwhelmingly more popular
21:56.10hypetechanybody know where I can find a list of buffs that still benefit party only?
21:56.14hypetechfor group comp stuff
21:56.16Kaeltenamoung other groups git
21:56.28ckknightlet's use Visual Source Safe!
21:56.28steevKaelten: yeah... but... i mean... they are python projects...
21:56.33onaforeignshorethe only "support" you probably need for msysgit is the initial configuration anyway :p
21:56.36steevkicks ckknight
21:56.40ckknightlulz
21:56.41hypetechlol
21:56.45ckknightyea, we aren't supporting that
21:56.48Kaeltensteev: wowace/curseforge are both writtin in python :P
21:56.52Xinhuangenerally speaking, you want to use what people are using, so that its easier to get help, if yu are stuck
21:56.55steevKaelten: nuff said :-P
21:56.58ckknightsteev: lol
21:57.13ckknightpython's not so bad (though don't tell Kaelten, I prefer ruby)
21:57.26KaeltenI chose hg for curseforge because of it was all around the better choice.  Simpler to use than git, less commands to worry about, less quirks, and better windows support
21:57.30ckknightjust wait until the next version of curseforge
21:57.32ckknightErlang, baby!
21:57.34ckknight:P
21:57.39steeverlang is hawt
21:57.57steevcompiling on a 400mhz is painful
21:58.23rapidgamelol, think i'll use git then, knowing me i'll have plenty of problems - it's good to have people to help or IRC haha ;-)
21:58.33Xinhuanexactly
21:58.48rapidgameKaelten: haha i just read that, now im not sure again lol
21:58.51steevKaelten: if it helps any... a lot of Gentoo's tools are also written in python
21:58.51Kaeltenand from what I've seen saying msyswhatever is a good windows support is a joke, but then again it's better thanw hat they had
21:59.05Kaeltensteev: I love python, you haters can go away :P
21:59.06onaforeignshoreyeah, ckknight still hates me for setting up git :p
21:59.15ckknightrapidgame: no matter what you do, you will suffer.
21:59.17Xinhuanuntil they come up with something better
21:59.20Xinhuanit'll make do
21:59.31ckknightbut suffering is an important part of the human experience
21:59.45*** join/#wowace Carepolice (n=nnscript@cm116152.red83-165.mundo-r.com)
21:59.46steevKaelten: hey now, my mentee for GSoC wrote a tool in python, i don't hate it as much as I seem ;)
21:59.52ckknightI tend to stay on the "inflicting" side, though
21:59.52Xinhuanin fact, being forced to use the CLI sometimes isn't necessarily a bad thing
22:00.01*** join/#wowace Cavisty^gerber (n=Cavisty@c-98-192-207-73.hsd1.md.comcast.net)
22:00.05steevPOWARSHELL
22:00.15ckknightpowershell's actually a cool technology
22:00.17Grumshell on windows is pathetic fail
22:00.23ckknightI preferred Monad, though
22:00.32ckknightthey had to change the name to something enterprisy and lame
22:00.39onaforeignshorewhat was that? Gonad? :p
22:00.46steevpowershell is not enterprisy, but definitely lame
22:01.03ckknightonaforeignshore: gonads and strife
22:01.11ckknightMonad is a Haskell term :P
22:01.19Grumckknight: give me a failname for something which downloads
22:01.22Grumneed to have a nonfail name :p
22:01.33ckknightnot sure what you mean
22:01.36Grumthe only other thing someone managed to give me was 'Magix' .. but meh!
22:01.39XinhuanGrum: "downloader"
22:01.40Grumi need a project name for something :p
22:01.56Xinhuando i win?
22:01.57steevPOWARDOWNLADER
22:02.17steevi made it better
22:02.22steever, i mean, I INNOVATE
22:02.31rapidgamehey thanks for your help guys, i got to get ready for work haha - should have fun setting up git later ;-)
22:02.35GrumSlapster!
22:02.37Xinhuannot good enough
22:02.41Xinhuanyou should have named it
22:02.43ckknightGrum: what will it do?
22:02.48XinhuanSUPARPOWARDOWNLOADAR!
22:02.51Grumckknight: download stuff for me :p
22:02.58GrumSUPARPOWARDOWNLOADERPLUSPLUS
22:03.02ckknightthe one I made was called "porndownloader"
22:03.05steevsuper downloader 2009 enterprise turbo power plus for windows
22:03.10ckknightit scraped sites and downloaded porn.
22:03.12Grumckknight: i need something which is a bit less typing hehe
22:03.15ckknightpd
22:03.16Grumlol
22:03.21Grummine will scrape usenet :p
22:03.23ckknightthis was in High School
22:03.25ckknight:P
22:03.31steevscrapegoat
22:03.35ckknightyea, the program got distributed around campus pretty fast
22:03.40Grumhehe
22:03.51steev(tm)
22:04.23Grummeh
22:04.26steevand add CUDA support, i hear its all the rage
22:04.26Grumwtb projectname ;(
22:04.49steevcall it steev
22:04.52onaforeignshoreCUDA?
22:05.02steevonaforeignshore: nvidia GPU stuffs
22:05.14onaforeignshorefigures... crap :P
22:05.22steevsomething unified driver architecture or something
22:05.30Xinhuanhey i can do CUDA programming!
22:05.46Grum1+1=helloworld?
22:05.55Xinhuana bit more complicated
22:06.00Xinhuani used it to solve TSP
22:06.04Grumhha
22:06.09Grumblazingly fast? ;)
22:06.26Xinhuanwell not really
22:06.30Xinhuanants don't scale well on multi-gpus
22:06.36Grumdammit! ckknight; you are the best for finding crap project names
22:06.42ckknightlol
22:06.51ckknightGrum: my projects are named after animals
22:06.54Grumor who made up parrot/chincilla/pitbul? :p
22:06.57ckknightme
22:07.03ThraeWoW and CUDA are not exactly topics that should be discussed together.
22:07.03ckknightI'm gonna make a new one soon
22:07.06ckknightChickenWire
22:07.07ckknight:P
22:07.10ToadkillerAll you need to solve tsp is a buvket of bacteria and some analysis gear
22:07.13steevchickenneck
22:07.14Grumlol
22:07.17Grumwhat will it do? ><
22:07.21Grumdo i even want to know?
22:07.23waallenAny hope for a Parrot2?
22:07.24Xinhuanto be specific, ants need to comminicate with each other all the time
22:07.26ckknighthelp you align frames
22:07.29ckknightwaallen: maybe one day.
22:07.31Xinhuanand multiGPUs aren't designed that way
22:07.38Xinhuanso while there's some speedup, it isn't much
22:07.41ckknightwaallen: I'll want to visit my other addons first
22:07.58Grumde-Rock them all? ;D
22:08.09waallenyeah, i guess you are pretty busy with PB4 at the moment
22:08.10steev<PROTECTED>
22:08.13genetik-parrot 1 still works fine for me
22:08.26steevyes it does
22:08.29steevi <3 parrot
22:08.30Grumsomeone .. make fubar3!
22:08.42nevcairielthere is fubar3 already
22:08.46steevit will make fubar2 look like fubar1!
22:08.48Grumfubar44!
22:08.48nevcairielthe current version =P
22:08.58waallenand so does it for me but it tends to get a bit too demanding in raid situations, like spreading the diseases on multiple targets in aoe packs
22:09.04Grummeh i'll just call it Pie
22:09.11Xinhuansorry Cake
22:09.13steevwaallen: eh
22:09.19onaforeignshoremake fubar Ace3 :p
22:09.20GrumPieOrCake!
22:09.27ckknightI have ideas for the next FuBar
22:09.29ckknightas well as the next Parrot
22:09.31steevi just get stuff like 7849(3 hits, 4 crits)
22:09.32ckknightand the next Chinchilla
22:09.34ckknightand the next CowTip
22:09.37ckknightle sigh
22:09.42Groktari'm looking for a bar mod that will let me click through the buttons
22:09.43steevmmmm cowtip
22:09.43Xinhuanlol
22:09.44ckknightbut I'm working on PitBull 4 right now
22:09.45*** join/#wowace Orphis_ (n=quassel@belgarath.moomoocamp.net)
22:09.46Groktaris there such a thing?
22:09.49ToadkillerLess typing, more implementing Ace3ConfigDropdown imo
22:09.50NivFreakckknight: are they all the same functionality with better performance?
22:09.57Fisker-Yo dawg i heard you liek trolling so we put a bridge on yo bridge so you can troll while you troll
22:10.04NivFreak(hint hint)
22:10.05waallensteev: it just causes stuttering no matter how much you throttle, because it will still parse the combatlog
22:10.32ckknightNivFreak: recently, I've gotten big on super-configurability with sane config interfaces, massive maintainability improvements, and only as a side-effect, better performance
22:10.52genetik-i turned off my damage output in parrot in favor of the blizzard default damage numbers
22:10.55steevwaallen: i've got a dual core 1.9ghz and don't notice any issues (but i did on my single core 64 bit)
22:11.50waallenI've got an E6600 at 3GHz but I've always assumed it should've been enough
22:12.00waallenwhat class do you play?
22:12.15Grumckknight: do you have a lvl80 char? ;)
22:12.31ckknightGrum: my highest is a lvl 61
22:12.31Xinhuanhe doesn't even have a 60 ;p
22:12.35Xinhuanoh 61!
22:12.35ckknightI don't really play WoW
22:12.39ckknightthough I did start again
22:12.42*** join/#wowace Nickenyfiken (n=najk@c83-255-99-92.bredband.comhem.se)
22:12.43ckknightI have a level 22 druid!
22:12.47ckknightI'm a kitty cat, miao
22:12.48Grumthen how can you make addons? :D
22:13.03Xinhuangnome technology
22:13.03ckknightGrum: I find beauty in creation
22:13.07ToadkillerWell, first you type code into files...
22:13.09ckknightGrum: and I obsess easily
22:13.13Grumckknight: ;)
22:13.30ckknightso that's why I have so many addons and libraries
22:13.35ckknightI don't play
22:13.37ckknightI just code
22:13.39Grumand a biiiiiiiiiiiiiiig epeen
22:13.44ckknightbecause coding is its own reward
22:13.48ckknightwell, manifest destiny, really
22:13.52Grum:)
22:14.03*** join/#wowace Kalroth (n=kalroth@2506ds1-hj.0.fullrate.dk)
22:14.10ckknightmy addons will stretch to the pacific one day
22:14.40NivFreakwell make sure you have them all enabled and raid 25mans
22:14.41Grumand disrupt the wildlife?
22:14.41Nickenyfikenckknight: Write a OS or something instead :-P
22:14.51Grumin lua .. in wow
22:15.15genetik-wow emulator in lua
22:15.17genetik-play wow in wow
22:15.39Grumyeah! then we can make bots in lua playing wow in wowlua
22:15.39onaforeignshoreMonadWoW :p
22:15.50genetik-translate combat logs into a text-based adventure game with sprites
22:15.51Xinhuani considered writing a 3d display api in wow lua ;p
22:15.56Xinhuanso that addons can draw 3d stuff
22:16.01Xinhuanthen thought better about it hehe
22:16.13Grumyou could do it if you would know the height
22:16.18Grumof your char :p
22:16.24NickenyfikenDidn't someone do that already, Xinhuan?
22:16.26Grumwtb x/y/z return api
22:16.49Xinhuannope, it wouldn't be terribly efficient though
22:16.53Groktarhow can i have the same raidid for obsidian sanctum as naxx?
22:16.58Industrialwhee dual berserking
22:17.02thulLFG heoric naxx
22:17.17Nickenyfikenthis is not #trade
22:17.28thulI know, this is /5 LFG
22:17.37GrumXinhuan: if you'd know the height of your char in wow you could draw things 'in' the world
22:17.39ckknightNickenyfiken: hehe. nah
22:17.42Industriallolol 5743 ap slef buffed
22:17.43steev15:56 < NeXTer> There we go, finished FC2
22:17.43steev16:16 < steev> fedora core ftw
22:17.43steev16:17 < NeXTer> Fedora? That thig is still alive? :P
22:17.43steev16:17 < steev> kinda sad that i thought fedora before far cry eh?
22:17.44Grumwhich would be quite cool :D
22:17.50ckknightNickenyfiken: I did help write a language before, though. Ever hear of Boo?
22:17.51Industrialas enhancement shaman
22:17.56NickenyfikenOh players actually use LFG to look for groups?
22:17.58ckknightNickenyfiken: I did that right before I got into addons
22:18.03thulIndustrial: class? :-P
22:18.03thulah
22:18.08steevNickenyfiken: they do on our server
22:18.08thulIndustrial: armorylink? :-P
22:18.10Industrialand 50% crit
22:18.11Industrial:P
22:18.13steevalthough its mostly full of DKs
22:18.14Industrialprocced ofc
22:18.16Nickenyfikenckknight: haha no :-)
22:18.28ckknightNickenyfiken: it's a pythonesque language made for .NET
22:18.33thuli have 2800 ap 22% crit unbuffed
22:18.33NickenyfikenNot on my realm, #trade seems to be 50% for trade adn 50% for LFG
22:18.36steevIndustrial: pics or it didn't have
22:18.38Industrialhttp://eu.wowarmory.com/character-sheet.xml?r=Vashj&n=Xamth
22:18.39steevhappen
22:18.45ckknightNickenyfiken: overall, I think it's mostly pointless, especially now, which is the big reason I left that grop
22:18.46NivFreakcan you whipser ToT in a macro?
22:18.46ckknightgroup*
22:18.52NivFreaksomething like %t ?
22:19.04Repo10libstatlogic-1-1: 03Whitetooth * r16 LibStatLogic-1.1/LibStatLogic-1.1.lua:
22:19.07Repo- Support for Argent Crusade head enchant (+37 sta / +20 defense rating)
22:19.09steevim only at like 4k ap and 36% crit when im dps (currently specced tank)
22:19.22ckknightNickenyfiken: SendChatMessage and UnitName("targettarget")
22:19.22ckknight:P
22:20.00Industrialwell armory is messing up
22:20.03Nickenyfikenckknight: http://boo.codehaus.org/?
22:20.06*** join/#wowace Greltok (i=112b1d43@gateway/web/ajax/mibbit.com/x-bb4f2a86761c43d2)
22:20.07ckknightcorrect
22:20.19Groktarhttp://www.guild-impulse.net/gallery/pic.php?mode=med&pic_id=4 <- does this make sense to anyone else?
22:20.38Grumjust random?
22:20.44genetik-race condition?
22:20.49Groktarsame raid id for two raids
22:20.59Grumwho says the id's arent per raid-location?
22:21.27Industrialthul: as enh shammy?
22:21.28*** join/#wowace RaydenUni (n=bozartmp@cpe-74-74-225-9.rochester.res.rr.com)
22:21.47Groktarwell, i'm just irritated because i'm saved to obsidian sanctum without ever zoning in
22:22.00genetik-nice
22:22.04Groktari left the raid after naxx
22:22.06Xinhuani'm half thinking that raidID is related to the initial raid leader's GUID
22:22.14thulIndustrial: hehe, as DK :-P
22:22.15Xinhuanbut i acn't proof it ;p
22:22.21*** join/#wowace kd3 (n=kd3@wikia/kaydeethree)
22:22.33Groktaranyway, are there any bar mods with bars that you can't click?
22:22.48Grummaybe you can make BT do that
22:22.54Groktari looked :(
22:23.04Industrialah k well i should spec out of unleashed rage and into improved shields and +mana (=+ap)
22:23.05Repo10eggtimer: 03jokeyrhyme * r27 / (2 files in 1 directory): EggTimer:
22:23.06Grumwhy would you even want it?
22:23.08Repo- added Zorbin's Ultra-Shrinker to the DB
22:23.10Repo- explicitly embed certain tagged versions of libraries where possible
22:23.50Groktarwell, i'm basically looking for a cooldown mod
22:24.20Grummake macros and put a /cancel macro in it?
22:24.27Grumwith a showtooltip of the spell?
22:24.31Groktari want to be able to click through
22:24.39Xinhuanso... click it?
22:25.00Groktarno, like if there was a mob undernear the bar
22:25.04*** join/#wowace kd3 (n=kd3@wikia/kaydeethree)
22:25.04Groktarand i clicked the bar
22:25.05*** join/#wowace Hell-Razor (n=Unknown@unaffiliated/hell-razor)
22:25.07Groktari'd target the mob
22:25.24RaydenUnitalk to me about tauren and troll racials for DK's
22:25.27Xinhuanyou might as well hide the bar then ;p
22:25.37Xinhuanjust bind and forget
22:25.42onaforeignshorehe wants the bar for infomation only
22:25.44Grumhe wants to have the cooldown
22:25.45Groktarya
22:25.57onaforeignshorecooldown on what specifically?
22:26.04Xinhuanwell the bar would have an icon on it, and unless you made it 50% alpha
22:26.05Groktarbloodthirst and ww
22:26.07Xinhuanyou can't see thru it
22:26.08genetik-Groktar: i actually had one of my raiders get saved to an instance without being in it earlier this week.. i'm going to have him check his raidIDs now to see if he's got duplicate IDs.. could be a bug
22:27.16Groktari think maybe i found what i need
22:27.40GrumGroktar: just :EnableMouse(false) ! :p
22:28.26GrumGroktar: what did you just find?
22:31.38*** join/#wowace kd3 (n=kd3@wikia/kaydeethree)
22:31.42Wraithanhow would lines like L["Stormstrike"], _, L["Stormstrike Icon"] = GetSpellInfo(32176) affect the localizer?
22:32.14Grumit is static data
22:32.19Grumwhy would you store it in a locale?
22:32.49NivFreakXinhuan: was malygos helper yours?
22:32.55Xinhuanno
22:33.00Xinhuanits zeksie's
22:33.03NivFreakoh yea
22:33.05NivFreakZeksie: ping
22:33.10Zeksiewhat?
22:33.14Grumwhat does that addon do? :)
22:33.21NivFreakso I turned it back on last night
22:33.21Wraithanbecause there were lots of places where this data was used (the spell names) and I wasn't sure of an easier way to make sure these variables were loaded before everything else
22:33.23NivFreakand it's a lot better
22:33.26Xinhuanunless you're a raid leader though, i highly doubt that addon really does anything useful
22:33.26NivFreakbut one thing about it
22:33.33NivFreakthere seems to be a healthy delay on the refresh
22:33.37Zhinjiothere
22:33.38NivFreakhave you seen that?
22:33.42Zhinjionew stove installed
22:33.54NivFreakGrum: tracks the number of stacks per person on malygos
22:34.00ZeksieXinhuan: not entirely true. it's quite hard to keep track of your own debuff, cos the isMine flag doesn't work for your pet.
22:34.01NivFreakso you can see who fails at refreshing thier stakcs
22:34.13onaforeignshoreGroktar?
22:34.14Grumoh nice
22:34.16XinhuanZeksie: i just count mentally
22:34.18Xinhuannot hard!
22:34.22Zeksieheh.
22:34.22NivFreakXinhuan: and we found it very useful in it's current version
22:34.24Zeksiefor u
22:34.30Xinhuan112121121211212112121121211212!
22:34.35Repo10extractor: 03Zhinjio 041.5.0-release * r24 : Tagging as 1.5.0-release
22:34.52NivFreakZeksie: so any idea on the refresh lag?
22:34.57WraithanGrum: and aside from how messy it looks in the localization page, it looks a lot cleaner when in the actual code to use strings formatted like that
22:34.58Xinhuananyway, if i'm correct, its based on the combat log
22:35.00Zeksiespecifically what?
22:35.09Xinhuanand combat log has "lag"
22:35.14GrumWraithan: they are not localized strings
22:35.33Grumyou are storing static data
22:35.34NivFreakZeksie: I would do 2xspike, finish it, and my bar would take ~1 second to refill
22:35.40ZeksieXinhuan: yes, it ignores UNIT_AURA and works entirely from combat log
22:36.00Grumand if it gives problems storing it in L; then dont store them in L :)
22:36.01ZeksieNivFreak: probably the SPELL_AURA_APPLIED_DOSE takes that long to come thru
22:36.02Grummake another table :)
22:36.03WraithanGrum: they are strings, and I do it this way because it will return the appropriate name for the spell in different locales also
22:36.18Zeksiebut also consider that Engulf has a travel time
22:36.18Grumbut the data is static; you are not using the locale
22:36.59NivFreakZeksie: there was at least one time where the bar emptied before it refreshed with my full stack
22:37.12NivFreakso I'm guessing it was probably combat log lag then
22:37.24*** join/#wowace RaydenU (n=bozartmp@cpe-74-74-225-9.rochester.res.rr.com)
22:37.29Zeksiepossible. I make some assumptions on how long the debuff will last. and I suspect they're not entirely accurate.
22:37.33WraithanHow the, do I make it so a table is easily accessible by my whole project, and is loaded before everything else, without bulking up any of files used for actual code?
22:37.35Grumwhat is the minimal amount of combopoints you need to have to keep building stacks?
22:37.36NickenyfikenWraithan: AceLocale is supposed to provide locales for words or phrases you write in your addon. Not store information you gather from in game.
22:37.46Grumcan you just do CP;engulf;CP;engulf? :)
22:37.52NivFreakZeksie: is there not a more accurate way to get this data?
22:37.55Zeksieproblems occur when current debuff is shorter than existing one, then factor in that lag you saw and the timer can be off quite a bit
22:37.59Zeksienope
22:38.32Zeksieuntil we can get a guid owner of the caster from UnitAura(), we're a bit stuffed
22:38.53Grumwhat do you get? the name of the pet? :p
22:39.10Arrowmasteror until the ismine flag from UnitAura() works for vehicles
22:39.15*** join/#wowace Parnic (i=user@staff.xbins.org)
22:39.38Repo10shadowgreenlight: 03Mokhtar * r14 Core.lua: - Forgot to remove debug mode ><
22:39.39Zeksiethe other problem is, the SPELL_AURA_APPLIED_DOSE does not say WHO applied it, so I have to do some more assuming that if person A casted next engulf, then it's likely (tho not of course guarenteed) that they will get the next SPELL_AURA_APPLIED_DOSE event
22:40.02ZeksieGrum: from UnitAura() you get a flag which says if it's yours or not.
22:40.13Grumwhich is failbroken ofc
22:40.13Zeksiefor Malygos that's always nil, cos it's not urs, it's your pet's
22:40.48Repo10shadowgreenlight: 03Mokhtar 04v1.1.1 * r15 : Tagging as v1.1.1
22:40.54ZeksieArrowmaster: yeh, i'd settle for that.
22:41.09Zeksiewould happily delete the mod then ;)
22:41.23Grumthe mod now tracks it for everyone right?
22:41.33Zeksieyeh. it does. it'll still have a use i guess ;)
22:42.03Grummaybe Failbot should recognize failing refreshes :p
22:42.10Zeksiebut to any devs listening.. change isMine to casterGUID... /nod
22:42.50ShefkiZeksie: That's been specifically declined in the past.
22:42.59Grumi wonder why
22:43.03Zeksiepff
22:43.13Zeksiecan all but get that info from combat log now..
22:43.21Zeksiejust have to store the data urself..
22:43.28Zeksiewhich is a horrible duplication of workload
22:44.02ShefkiPartly becuase you can get it from the combat log... Partly becuase I don't think they care about it that much. :)
22:44.19Zeksieget that impression a lot lately.
22:45.17ShefkiThere's quite a few pretty poor APIs that provide just barely enough info to get by.
22:45.29ShefkiGetWeaponEnchantInfo() comes to mind since I've had to deal with it.
22:45.41Zeksiethat one is HORRID..
22:45.55Zeksiecos NONE of the enchants even remotely match the source item/spell..
22:46.24ShefkiMy favorite part of it is that...  When an enchant wears off it returns that there is a temporary enchant with zero time left for 2-3 seconds after it wears.
22:46.39Zeksieheh. yeh
22:47.01ckknightI should start a campaign against camelCasing
22:47.03Zeksieand no 100% reliable event to watch for apart from inventory_changed and checking every time..
22:47.20*** join/#wowace Kathrin-24^away (n=kati-zh@59-34-239-77-pool.cable.fcom.ch)
22:48.08Repo10hazloot: 03MightyHaz * r16 / (3 files in 1 directory):
22:48.11RepoPotential fix to loot report stuff... couldn't see the forest for the trees
22:48.14RepoImplemented a couple of HSK functions and tests to go with them.
22:48.15genetik-ckknight: we ended up firing someone at work because he wouldn't stop doing that
22:48.33ckknighthe wouldn't stop camelCasing?
22:48.37genetik-yep
22:48.41ckknightwhat do you code in?
22:48.43Grumhardly anything more annoying than camelCasing
22:48.46BrunerscamelCasing ?
22:48.47genetik-php mostly
22:48.50Grumand it is HORRIBLE to type
22:48.51ckknighthmm
22:48.56ckknightsnake_casing ftw
22:48.59genetik-yep
22:49.00Grumyes!
22:49.02ckknightit's just far clearer
22:49.06Grum'_' > *
22:49.21ckknightfor PitBull4, I use PascalCasing for methods and namespaces, but snake_casing for everything else (including local functions)
22:49.30ckknightit really does make things clearer, imo
22:49.51Grumyeah PascalCasing blends in nicely with all the libs nowadays
22:49.52NickenyfikenI like camelCase, what's wrong with it?
22:49.57Grumits bleh
22:50.06Zeksieso do I.. and I'm far too old to change :)
22:50.09genetik-itIsHardToRead
22:50.09pompy1Bruners: http://en.wikipedia.org/wiki/CamelCase
22:50.11Grumi dislike anything with caps in it in either case
22:50.17Grumit is even worse to type
22:50.23ckknightNickenyfiken: readability issues compared to either CamelCase or snake_case
22:50.25Zeksienever had issues either way.
22:50.32NickenyfikenBut I mostly code .NET and lua
22:50.36NivFreakFunkeh`: so flash&shake on thaddius charge change seems to still be broken/missing, is that known?
22:50.41Grumsnake_case definately ftw
22:50.43ckknightalso, there's confusion about things like ID and GUID
22:50.49ckknightis it unitGUID or unitGuid
22:50.50genetik-man, i had a friend years ago who actually typed with Every Word's First Character Capitalized
22:50.51ckknightor just guid
22:50.52ckknightor GUID?
22:51.00ckknightfucking a, guy
22:51.02Zeksieit's whatever u like..
22:51.06ckknightfuck that, Zeksie
22:51.09ckknightI demand standardization
22:51.10Nickenyfikenckknight: well camelCase is "standard" in many languages.
22:51.13Zeksierofl
22:51.15Zeksiegood luck
22:51.19GrumNickenyfiken: like? :)
22:51.22genetik-javascript
22:51.23ckknightjava
22:51.34krkalua!
22:51.37ckknightZeksie: what? I can demand it
22:51.39ckknightkrka: nope.
22:51.43ckknightkrka: lua has no standard
22:51.47krkaa guy can wish
22:51.52onaforeignshoreshouldn't that be javaScript then? :p
22:51.53Zeksiedemand yes, achieve... unlikely
22:51.58ckknightZeksie: why's that?
22:52.02ckknightZeksie: I have political pull
22:52.08Zeksiecos some people are set in their ways
22:52.10krkathe standard library seems to use lowercase only
22:52.11ckknightall I need to do is proslethyze
22:52.21ckknightkrka: scrunchedcase?
22:52.30NickenyfikenGrum: Java, C#?
22:52.38Grumthat is not 'many' :)
22:52.40ckknightNickenyfiken: C# is PascalCase nearly everywhere
22:52.52ckknighteverything public, at least
22:53.04Nickenyfikenckknight: not for variables? Methods use pascal of course.
22:53.09ckknightfor private, I've seen both camelCase and snake_case
22:53.20ckknightI've also seen stuff like pHereIsAParam
22:53.22ckknightand such
22:53.39Grumi severely dislike strong typing :)
22:53.48ckknightGrum: do you mean strong or static?
22:53.56onaforeignshoreI use camelCase for variables, and PascalCase for function names, with the exception in modules I prepend the main name using snake_case... ie. someVariable, SomeFunction, Main_ModuleFunction  ;p
22:54.00Grummmm i'd go for hating static then
22:54.04ckknightokay
22:54.08ckknightwe're cool, then
22:54.13NivFreakjust use LeEtCaSe
22:54.19Grumstrong is always optional even if its not static
22:54.19krkaso, C# uses PascalCasing for everything?
22:54.35ckknightkrka: namespaces, constants, properties, methods
22:54.42ckknightclasses
22:54.49genetik-all of my variable names are random numbers of 'q'
22:54.55genetik-qqqqq = qq + qqqqqqq;
22:55.20krkai want a language that uses StudlyCase
22:55.25ckknightStudlyCase?
22:55.28krkaperhaps LOLCODE should adopt that
22:55.30*** join/#wowace Carepolice (n=nnscript@cm116152.red83-165.mundo-r.com)
22:55.32krkahttp://en.wikipedia.org/wiki/StudlyCaps
22:55.35ckknightlua> local genetic_is_a_lamer = true
22:55.36lua_botckknight: No output
22:55.49genetik-hehe
22:56.15krkayou could argue that methods are closer to variables than to classes
22:56.17Grumthis is funny
22:56.27krkaespecially in lua, where variables can in fact be functions
22:56.38GrumPerl: Package names are camel case excepting pragmata -- e.g., strict and mro -- which are lowercase.
22:56.43Repo10sick-of-clicking-dailies: 03kunda * r147 / (5 files in 2 directories):  (Message trimmed by 1 line)
22:56.45RepoSickOfClickingDailies:
22:56.47Repo- added ruRU (thanks to Crafty / Vyacheslav)
22:56.48ckknightkrka: I make my methods PascalCase and my local functions snake_case
22:56.49Repo- added missing string "The Frostborn" to localization (enUS/deDE/frFR/ruRU)
22:56.51Repo- removed UTF-8 BOM from loca files
22:56.53NickenyfikenWell whatever, i just know that Microsoft use camelCase for variabled and that every piece of C# code example i see use it. Include all code we got at work.
22:57.02Grumthey name camelCase CamelCase o.O
22:57.07Nickenyfikenthats why I use it in lua too, cus im used to it.
22:57.12ckknightbah, it's PascalCase
22:57.30Grumit is
22:57.37Grumor studly/uppercamelcase
22:57.37Nickenyfikenckknight: sure its not camelToe? :-P
22:57.46ckknightNickenyfiken: mooseKnuckle
22:57.49Nickenyfiken*CamelToe
22:58.05*** join/#wowace Taladris (i=elite3vi@c-65-96-121-76.hsd1.ma.comcast.net)
22:58.09Arrowmasterwhy do people remove utf-8 bom's from localization files?
22:58.14Repo10pitbull4: 03vangual 06vangual 07master * 0e58d54 Modules/Totems/Totems.lua: [+2 commits]
22:58.17Repo0e58d54: Add config mode support
22:58.18Repo504d24a: updated upvalues
22:58.26Grumbecause regular lua chokes on it!
22:58.28Groktarhmm
22:58.34ckknightNickenyfiken: relevant: http://photos1.blogger.com/blogger/5395/2660/1600/cameltoe_vs.mooseknuckle.jpg
22:58.36Groktari dragged my bartender options too far to the side
22:58.40Groktarand now i can't drag it back
22:58.47ArrowmasterGrum: its a simple patch
22:59.11ckknightArrowmaster: *shrug* I no longer worry about such things :P
22:59.13Nickenyfikenckknight: But at least now you got a new project. Parse all lua files at wowace repos and convert camelCase to snake_case
22:59.20ckknightshudders
22:59.21ckknightnothx
22:59.30Groktaris there s console command to reset its position?
22:59.30Nickenyfikenckknight: rofl
22:59.31Groktarlol
22:59.44genetik-Groktar: /rl :P
23:00.08Groktarwon't it still open in the same place?
23:00.11Repo10allxp: 03Zhinjio * r15 / (8 files in 3 directories): - conversion to docmeta
23:00.13Repo- conversion to wowace localization
23:00.17Repo10big-wigs: 03Pettigrow * r4906 / (5 files in 2 directories): frFR Update
23:00.27Grum\|/ ... we should make an ascii representation for cameltoe !
23:00.30Groktarguess not
23:00.34Groktarfor some reason i thought it saved it
23:00.56ckknightGrum: lol
23:01.17Grumi suddenly get odd ideas about \o/ ....
23:02.10Repo10allxp: 03Zhinjio 041.3.0-release * r16 : Tagging as 1.3.0-release
23:02.31ckknightGrum: a stretched whore?
23:02.43Grumo.O
23:03.06Grumrhino would be \| |/ ? o.o
23:03.30Grummm \    |    /
23:03.32durcynyou, uh, might need to get out more.
23:03.58Grumout is where the light is right?
23:04.06ckknightno, that's the fridge
23:04.12Grumbulb broke ;(
23:04.24ckknightthere is no outside.
23:04.38Grumwtb teleportation
23:05.36ckknightcheap, near-instant travel would revolutionize society
23:06.39Grumwtb heartstone :(
23:06.48onaforeignshoresomething keeps on turning my nameplates off at random... so irritating
23:06.56ckknightsure you're just not tapping v?
23:07.00Grumturn of all addons and it is fixed
23:07.17*** join/#wowace Wobin (n=Wobin@124-171-8-31.dyn.iinet.net.au)
23:07.17*** mode/#wowace [+v Wobin] by ChanServ
23:08.04onaforeignshorepositive I'm not tapping v
23:08.25onaforeignshoreGrum: good advice... should I /camp as well? :p
23:08.33Grumyes
23:08.43Repo10allstats: 03Zhinjio * r11 / (5 files in 3 directories): - conversion to docmeta
23:08.45Repo- conversion to wowace localization
23:08.47Grumand type fxfighter while holding alt in mirc!
23:09.10RaydenUi feel dumb farming heroic mgt
23:09.32Grumlol why? o.O
23:09.48RaydenUit's a 70 dungeon
23:09.53Repo10allstats: 03Zhinjio 041.2.0-release * r12 : Tagging as 1.2.0-release
23:09.56onaforeignshoreFile - Exit...
23:10.08onaforeignshoreyou're being mean :p
23:10.58Repo10sick-of-clicking-dailies: 03kunda * r148 SickOfClickingDailies.toc: toc fix: do not commit a toc with 'X-Curse-'bla
23:11.15*** join/#wowace Ghli (n=Ghli@32.157.2.86)
23:11.54Grumthat is suck an old prank :p
23:12.44Groktarhttp://www.guild-impulse.net/gallery/viewpic.php?pic_id=5
23:12.52Groktarlol everything keybound
23:14.16Brunersi have all my keys bound aswell
23:14.30NivFreakI have any ability I use more than once per 5 minutes keybound
23:15.42Groktari wonder if i'll be able to raid like this
23:15.44NickenyfikenAnyone got a regex to check if a string is a itemLink?
23:15.56*** join/#wowace Greltok (i=112b1d43@gateway/web/ajax/mibbit.com/x-bbaa0d40d028f73e)
23:16.31NickenyfikenSo I don't have to think :-P
23:17.59Brunerswhat is the best option, sell ores or prospect them? (saronite)
23:18.19Arrowmaster|cff%x%x%x%x%x%x|Hitem:%d-:%d-:%d-:%d-:%d-:%d-:%-?%d-:%-?%d-:%d-|h[.-]|h|r
23:18.24Arrowmasteri think
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23:20.14NickenyfikenThanks Arrowmaster, I'll try that.
23:20.34ckknightToadkiller: I should use LibStickyFrames-2.0  with PitBull4, probably
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23:21.27Brunersif i was to make a questlog addon, is there any libs that would help speed up the process?
23:21.58Arrowmasterthat are maintained, doubt it
23:22.59NickenyfikenBruners: I think Quixote is working or at least almost working. :-P
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23:24.42Arrowmasternot really
23:24.48JaxonBruners: just making one for the hell of it or can't find one you like?
23:24.49Arrowmasterit needs fixes
23:25.08Repo10sell-junk: 03CrazyBenny * r52 SellJunk.lua: - lowercase comparison
23:25.39BrunersJaxon: bit of both
23:26.03JaxonBruners: I'd recommend QuestGuru but that doesn't help with crafting one of your own.
23:26.05linear`when people have $Rev: 32 $ in their files is that done automatically or manually?
23:26.13Arrowmasterautomaticly
23:26.40linear`how do i do that in my file
23:26.45BrunersJaxon: its to huge, with to much crap i dont need :P
23:27.22Arrowmasteryou have to be using svn, and you have to set svn:keywords property
23:27.23JaxonBruners: ah, I just use it for the tracker and disable most everything else.
23:27.25BrunersJaxon: it does however got some neat features
23:27.45JaxonBecause it was the closest to MonkeyQuest that I could find and wasn't butt-ugly.
23:27.59Shirik|Ecolelinear`: It's an svn property
23:28.05Shirik|Ecoleyou need to add svn:keywords=Rev
23:28.10Shirik|Ecoleand then just add $Rev$ to the file
23:28.22linear`k thanks
23:28.23Shirik|Ecolepersonally I like $Id$
23:29.22Arrowmasteri found a way to abuse $Id$ to get a file modification date in utc when i found out $Date$ was in local timezone
23:29.29Arrowmasterbut i dont use svn anymore
23:30.25ckknightgit ftw
23:30.32Shirik|Ecolef git
23:30.36ckknightsomething Arrowmaster and I agree on for some ungodly reason
23:31.14Arrowmasterckknight: im still forced to use your @@ stuff and cant use $Format:$ can i?
23:31.43Repo10grid-status-hots: 03Bogenlampe * r103 GridStatusHots.toc:
23:31.44ckknightthe @@ triggers a preprocessor in the packager
23:31.45Repostupid me, should check before uploading, sorry about that. :-(
23:32.00ckknightwe wanted it distinct from SVN's $$ stuff
23:32.18Arrowmaster$Format:$ is git
23:32.27Shirik|Ecole$$ is also not just SVN
23:32.27ShefkiArrowmaster: That's not abuse.  That's exactly how it was intended to be used.
23:32.30Shirik|Ecoleit's also CVS, etc.
23:32.41ckknightArrowmaster: ah, yea, that works if you git export, right?
23:32.48ckknighthmm... I wonder if we use that now
23:32.52ckknightwe should
23:33.01ckknightif not, I can get to it next week
23:33.03ckknightlemme check
23:33.13ckknight(it could be git archive, that sounds more correct)
23:33.23ArrowmasterShefki: yeah but i abused it to get the date in my code
23:33.31ckknightwe use git archive, Arrowmaster
23:33.34ckknightyou're free to use $Format$
23:33.38Arrowmasterckknight: yeah its git archive, oh you do now?
23:33.45ckknightyea, have for a few months
23:35.10Repo10grid-status-missing-buffs: 03Azethoth * r66 GridStatusMissingBuffs.lua:
23:35.13Repo-- Get rid of single buffs in the default.  These are now completely handled in Grid itself.
23:35.15Repo-- This means deleting Thorns, Inner Fire, Horn of Winter.
23:35.17Repo-- Version the db and delete old configs for Thorns, Inner Fire, Horn of Winter, the deleted paladin buffs.
23:36.55Repo10grid-status-hots: 03Bogenlampe * r104 GridStatusHots.toc: why not complicate things a bit?
23:38.55Arrowmasterwho fucked up grid-status-hots toc
23:39.15ckknightBogenlampe?
23:40.04Arrowmasteryeah he did
23:40.09Arrowmasterin r101
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23:41.23Repo10grid-status-hots: 03Bogenlampe 043.11 * r105 : Tagging as 3.11
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23:56.18pentium166I have dragged the top of my interface options panel off the screen and now I can't move it. Is there an easy way to reset it without editing wtf files? :(
23:57.48pentium166I don't even know what enables the dragging!
23:59.01Arrowmasterclose and reopen it?
23:59.08pentium166I have
23:59.15Arrowmasterreload?
23:59.21pentium166that too!
23:59.27Arrowmasteri have no idea then
23:59.28NeoTronedit the wtf file
23:59.41pentium166which wtf file :p

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