IRC log for #wowace on 20081130

00:00.50Megalonand clicking delete, typing "DELETE" and hitting enter
00:00.56Megalongives you additional slots
00:03.35*** join/#wowace sztanpet (n=sztanpet@142.58ec54.tvnetwork.hu)
00:04.32Repo10speakinspell: 03rismisner * r19 SpeakinSpell.lua:
00:04.33Repo- Added many more default speeches for more spells for all classes
00:04.34Repo- Added defaults messages for horde portals
00:04.35Repo- Added a feature to "[X] Report detected spell events"
00:04.51*** join/#wowace Cavisty^gerber (n=Cavisty@c-98-192-211-166.hsd1.md.comcast.net)
00:05.06Repo10speakinspell: 03rismisner * r20 changelog.txt: added release notes
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00:21.01KalrothAnyone that got an example on how to use RawHook() to hook CHAT_MSG_LOOT? Or isn't that needed?
00:21.24ckknightick
00:21.31ckknightKalroth: that's an event, not a function
00:21.42Kalrothoops
00:21.59KalrothOkay, I misunderstood the code I was reading, thanks. :)
00:22.09ckknight*thumbs up*
00:22.15KalrothI assumed CHAT_MSG_LOOT would be in SendChatMessage
00:35.19Groktarddevours your souls
00:37.41ckknighto noes
00:38.42SunTsu~fail Groktard
00:38.43purlGroktard: FAIL!
00:38.47SunTsuhas none
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00:53.13Kalrothckknight: Actually I think it needs to be a hook, since I want to kill the message :)
00:53.25Ackissup
00:56.24Repo10addon-loader: 03yleaf * r68 / (3 files in 2 directories): add zhCN & zhTW locale
01:02.13Fisker-fuck you Ackis
01:05.50Stanzillabad Fisker-
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01:30.42theoddone332600 dps on patch
01:30.43theoddone33woo
01:30.45Silowyifor Anub'arak in old kingdom heroic, can you avoid the pound or not?
01:30.52theoddone33it's possible
01:30.59theoddone33tank just runs back
01:31.05Silowyiback? away?
01:31.08theoddone33I've had successful groups where it was avoided and ones where it's not
01:31.11theoddone33yeah run straight back
01:31.35Silowyihmm thanks we'll try it
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01:50.15eblumeHmm. Is there a way to make a FontString not be centered?
01:50.18Parnicanyone know of a mod that tracks when you pick up ore/herbs and allows you to easily prospect/mill them? as opposed to having to scour your inventory for stacks >= 5 to mill/prospect
01:50.35Parniceblume: yes. http://www.wowwiki.com/UIOBJECT_FontString
01:50.54eblumeParnic, I was just reading that - I'll give it another gander, thanks
01:51.14Parnicthey derive from fontinstance: http://www.wowwiki.com/Widget_API#FontInstance
01:51.19Parnicwhich has the alignment methods on it
01:51.31ParnicSetJustifyH/SetJustifyV
01:51.34eblumeParnic, Ahhhh, thanks!
01:53.57eblumeParnic, that was exactly what I needed. Works a charm. Many thanks!
01:54.10Parnicyw
02:08.16theoddone33kind of sad that our progress in naxx10 has been slow
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02:08.31theoddone338 bosses down, maybe it's not that slow
02:08.36theoddone33seems like it though
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02:10.26Fisker-a smart man once said
02:10.28Fisker-y so srs?
02:12.50theoddone33seems like it's about the level of kara, I didn't remember kara being so hard
02:13.12theoddone33bugs me when guilds doing 25 mans can clear them in gear that's almost  as good
02:13.48Fisker-half-organized pugs already gotten to Kel'Thuzad by now
02:14.03theoddone33yeah
02:22.26Repo10speakinspell: 03rismisner * r21 SpeakinSpell.lua:
02:22.26RepoAdded support for detecting procced aura effects such as Hot Streak
02:22.43Repo10speakinspell: 03rismisner * r22 changelog.txt: added release note
02:23.38Repo10speakinspell: 03rismisner 04v3.0.3.03-release * r23 : Tagged release 3.0.3.03
02:23.45Groktareyes your soul hungrily
02:27.41eblumeCan anyone please remind me how to get at the blizzard Ui files?
02:27.51eblumeI remember there being some utility to extract them
02:28.38Zhinjioeblume: if you just want to view them, go to wow-compares.com
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02:28.45eblumeoh, right! Nice, thanks.
02:28.47Zhinjioif you want your own copy :
02:28.50Zhinjio~framexml
02:28.51purlGet the official Blizzard Interface AddOn Kit here: http://www.worldofwarcraft.com/ui/ or view it online at http://wowcompares.com/
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02:34.12eblumeOk, I'm sorry to keep asking these questions, but I really am trying to figure it out on my own
02:34.26eblumeI'm looking at the FrameXML, and there are several ways to make a scroll bar, it seems
02:34.35eblumeI've already made an up-and-down arrow, it scrolls just fine
02:34.50eblumeall I want is to hook in a scroll bar, almost certainly a "Slider"
02:34.56eblumeIs there a preferred way to do this?
02:35.34eblumeSince it probably matters, I'm 'scrolling' using an indexed array method, where scrolling simply changes offsets.
02:35.37*** join/#wowace tejing (n=tejing@64.74.213.158)
02:35.58Xinhuancopy an addon that uses the fauxscrollframe template
02:36.14eblumeI heard FauxScrollFrame was used to do entire-frame scrolling
02:36.18eblumerather than array-offset
02:36.33Xinhuanlook at the code in it for the slider part
02:36.42Xinhuanin the framexml
02:36.48eblumeOkey doke, thanks
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02:39.15Parnicfor GetItemInfo, it looks like "itemType" is localized on each client...is there an existing library that has the localized strings for item types already?
02:40.22Brunersis there a way to store an [Enchanting] link ?
02:40.35Brunerswould be neat to look up what mats you needed
02:40.52Parnicbruners: http://www.wowwiki.com/API_GetTradeSkillItemLink maybe?
02:41.29*** join/#wowace nocts (n=Miranda@c-24-19-220-44.hsd1.wa.comcast.net)
02:43.21prefix|any nice addon that changes the look of the RNG item frame ?
02:44.02Parnicrandom number generator?
02:44.12Zyndromerollwindow? ;o
02:44.53Zyndrome¯\(°_o)/¯ rollframe or whatever its called
02:45.09Parnicif you're looking for the roll frame, "xloot" is a really good one
02:45.25noctsIsn't that the loot frame? OR does it affect the roll window too?
02:45.36Parnicxloot has modules for loot and roll
02:45.52noctsI know bongos and dominos both have an option for scale, position, and transparency too.
02:48.23Arrow|LaptopParnic: LibBabble-Inventory-3.0
02:48.37Parnicperfect, thanks arrow
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02:55.22Repo10ka_raid-tracker: 03Celess * r59 / (11 files in 2 directories):  (Message trimmed by 2 lines)
02:55.22Repo-general bug fixes
02:55.23Repo-added two WotLK default item exclusions for badges
02:55.25Repo-fix for viewing items if save tool tips is on
02:55.29Repo-added locale string capture
02:55.52Repo10ka_raid-tracker: 03Celess 04v2.1.12 * r60 : Tagging as 2.1.12
02:56.01AckisXinhuan: easyserum works very well
02:56.06AckisXinhuan: xrs http://ace.pastey.net/103242
02:56.27Xinhuanwhy link me xrs
02:56.49Ackisyou did some work on it and I'm in a raid for like the first time ever
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02:58.30Xinhuani don't remember doing any work on it
02:58.36Xinhuanyou must be thinking of xuerian?
02:58.48Fisker-GIEV EVERFROST CHIP
02:59.12Ackisyou fixed somethign i fucked up
02:59.28Xinhuani don't even use xrs
03:00.03Repo10mill-help: 03Starinnia * r20 MillHelp.lua: tweak message displayed for non-translated locales
03:00.15tejingcan anyone tell me how exactly I should set up a text to show combo points for my controlled mount (for the malygos encounter)
03:00.24tejingexcuse me *in pitbull*
03:00.49Parnictejing: IceHUD's combo module works with it ;)
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03:01.04Fisker-nerdrage level approaching 9001
03:01.08tejingParnic: well that's something at least, thx
03:02.35Fisker-i have an idea for an addon Xinhuan
03:04.27Ackis@project xrs
03:04.27RepoAckis: http://www.wowace.com/projects/xrs/. XRS. Game: WoW. Status: Out of date. Imported from wowace SVN project XRS. Leader: Moonsorrow. Updated: 9 days ago. Tickets: 4/4
03:04.29Repo10questitem: 03Pericles * r2 / (9 files in 2 directories): QuestItem: -
03:04.30RepoInitial commit of v0.01.
03:04.31RepoAt present other than the basic framework of the addon all it currently does is scan your bags at login and prints out in chat if it finds a quest item.
03:04.35RepoVery basic proof of concept pre-beta stuff at this stage.
03:04.49Fisker-why so xrs Ackis ?
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03:06.00theoddone33naxx has some pretty nice fights
03:06.03theoddone33gluth is fun
03:06.12theoddone33better than kara
03:07.34Repo10handynotes: 03Xinhuan * r197 / (2 files in 1 directory):
03:07.35Repo- Add optional x,y coordinates to /hnnew command. That is: /hnnew [x, y]
03:07.35Repo- Make ESC key close the new note frame (this required the frame to be named).
03:07.37Repo- Make HandyNotes tooltips wrap.
03:08.25Fisker-now i can finally uninstall gathermate and routes Xinhuan
03:08.56Xinhuan:p
03:09.27Fisker-You are now exalted with The Sons of Hodir :3
03:09.35theoddone33wow
03:09.47theoddone33do you get more dailies as rep goes up?
03:09.59Fisker-end up at 6 dailies at revered
03:10.07theoddone33hm, pretty good
03:10.13Fisker-1950 rep daily
03:10.22Fisker-so about 11 days from revered to exalted
03:10.32Fisker-but everfrost chips > *
03:11.03Fisker-3 achievements when i get wyrmrest up :P
03:11.48Repo10xrs: 03Ackis * r191 / (2 files in 1 directory): Remove externals, make it v3.0
03:12.01Repo10xrs: 03Ackis 043.0 * r192 : tagging as 3.0
03:13.12Ackisbug was fixed but no one tagged new version =/
03:13.28Fisker-:3
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03:26.13Repo10cartographer_quest-info: 03lahow * r88 / (7 files in 2 directories): Cartographer_QuestInfo:
03:26.14Repo- update quest data
03:26.28Torhal...
03:27.22Repo10cartographer_quest-info: 03lahow * r89 .pkgmeta: Cartographer_QuestInfo:
03:27.23Repo- remove ignore, it doesn't work
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03:35.11harl|awaywhy does pitbull still say partypet5 for what actually is partypet4?
03:39.50Fisker-;_;
03:39.55Fisker-i got glacial bag pattern now
03:40.10Fisker-Only problem is that the mats are more expensive than the haris pilton bags :D
03:53.40sacarasci heard that
03:55.22Parnicwhat's the best way to determine if the player has a given tradeskill? just look to see if the player knows one of the spell id's for artisan/expert/...?
03:58.53Parnici'm guessing it would be like: IsUsableSpell("Inscription") but that is probably localized
04:00.44Brunerswhat came first, Matrix Reloaded or Revolution ?
04:01.01Parnicreloaded, i think?
04:01.40Parnicconfirmed, reloaded before revolutions
04:01.52Brunersreloaded it is then
04:02.12Brunersthink i have seen the matrix about 20 times
04:07.17quiescensquick, someone name an addon that lets me move the need/greed roll frame
04:07.18quiescenss
04:08.25Brunersnot using such but xloot ?
04:09.18quiescensdoesn't xloot change the loot frame?
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04:11.06Parnicxloot does both loot and roll frames. and it's an awesome mod
04:13.28AeyanFluidFrames could probably move it
04:18.54Parnichmm...i remember finding a mod the other day that would create action buttons whenever you received a quest item in your inventory...but i can't find it today. ring a bell with anyone?
04:23.50ulicI thought autobar did that.
04:23.56ulicbut I don't use it so not sure
04:24.05Parnicit may. i'll check it out
04:24.17ParnicIIRC, autobar has a list of items that it supports. i thought i found one that didn't require a list
04:24.22Parnicbut i could be wrong :)
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04:25.00Repo10speakinspell: 03rismisner * r24 / (3 files in 1 directory):
04:25.00RepoFixed bug with target names in messages.  The target name is now inserted as intended, instead of <no target>.
04:25.22Repo10speakinspell: 03rismisner 04v3.0.3.04-release * r25 : Tagged release 3.0.3.04
04:25.51Quaiche|awayKaelten, ping.
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04:37.05Repo10quanquan: 03Kurax * r2 / (2 files in 1 directory): - Initial import
04:41.54*** join/#wowace Ikz (i=UPP@ip70-185-200-22.ok.ok.cox.net)
04:42.36IkzCan someone help me out here? I'm trying to figure out the name of a frame that I can obviously click on, but MoveAnything won't tell me what it is under my cursor
04:42.46IkzThey're the Afflicted anchors.
04:49.30nymbiaIkz: /script ChatFrame1:AddMessage(GetMouseFocus():GetName())
04:50.12Tem|AFKIkz, why not just move them with afflicted?
04:50.18Tem|AFKis confused
04:55.11Repo10collectinator: 03Ackis * r60 Collectinator.lua: Penis
04:55.25Parnicif i have a frame that inherits SecureActionButtonTemplate, can i have it setup so that the user clicks it and it will cast "milling" on a specific herb? or can i only make it such that clicking the button casts milling, then the user has to click the herb elsewhere?
04:56.40IkzDidn't work Nymbia
04:56.49IkzIt works on other frames
04:56.51IkzBut not these ones
04:57.02IkzAnd I know for a fact I can click on them
04:57.14QuaicheThen it doesn't have a name
04:57.41IkzHow can frames not have names..
04:57.49QuaicheOptional parameter. :)
04:57.59QuaicheNot all frames have names
04:58.19QuaicheSometimes you can dig up a reference to it if you read the code, but unnamed frames can be hard to manipulate.
04:58.20theoddone33we had gluth down to 4 digits when a zombie got through
04:58.22theoddone33so sad
04:59.09IkzThat stinks, I was trying to help a friend make his anchors clickthrough since he likes them visible
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05:05.20nymbiaIkz: maybe dig through the code and find if there's a way to grab a reference to the frames
05:05.44Repo10atlasloot-enhanced: 03Kurax * r1778 Modules/WrathoftheLichKing/localization.lua: - Update localizations of module(s)
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05:08.37Parnicso i just whipped up a quick proof-of-concept mod that monitors when you receive new items, sets up a clickable "milling" "prospecting" etc. button, then every time you get a stack of 5 or more millable herbs, creates a button for those herbs
05:08.57Parnicthat way, you click the "milling" button, then the herb icon right next to it and you get to mill the herb. the icon updates/disappears based on herb status in your inventory
05:09.01Parnicdoes this sound useful to anyone or just me?
05:14.15Ackissomeone (nymbia) debug collectinator pls :D
05:15.57KriLL3Ackis: did you see you have a competitor?
05:17.13Ackishmm?
05:17.17AckisThe Collector?
05:18.29Ackishaha raiding heigan
05:18.30Ackisso easy
05:18.36KriLL3yeah that's the one
05:20.18Ackisyah he "borrowed" my original ARL code and then took the idea for the name when I mentioned I was working on the Collectinator rofl
05:20.53KriLL3oh :\
05:20.56KriLL3but his one works ;)
05:21.40AckisI haven't put any effort into mine
05:21.54Ackis:P
05:22.31Ackisbut ARL is... almost ready O_o
05:24.50Repo10coconuts: 03LordFarlander * r116 Coconuts.lua: Coconuts:
05:24.51Repo- Really did fix modifier item cycling
05:24.53Repo10mini-pet: 03LordFarlander * r139 MiniPet.lua: MiniPet:
05:24.54Repo- Really did fix modifier item cycling
05:26.14Ackismy db is nil and I don't know why! :(
05:26.23Repo10coconuts: 03LordFarlander 042.5.117-release * r117 : Tagging as 2.5.117-release
05:26.40Repo10mini-pet: 03LordFarlander 044.5.140-release * r140 : Tagging as 4.5.140-release
05:27.18nymbiaAckis: what'd you do that for?
05:27.35ZhinjioRe
05:27.45nymbiaAckis: did you wait til after VARIABLES_LOADED to set it up?
05:28.28Ackisnymbia: of course, it's set up on demand
05:28.49Repo10tradeskill-info: 03Dys * r214 / (10 files in 1 directory):
05:28.50Repo- Replace level 60 end-game drop recipes with reputation recipes
05:28.51Repo- Add WotLK recipes and vendors
05:28.52Repo- Add WotLK first aid recipes
05:28.56Repo- Remove Bracers of Deflection from leatherworking (I couldn't find a source for it)
05:30.38nymbiaAckis: the WoW gods hate you.
05:31.07AckisI know
05:31.56Ackishttp://ace.pastey.net/103249
05:32.09Ackisthe db in CreateCompanionList is nil when it gets passed through
05:32.29KriLL3or it's his poorly lubricated code
05:32.55Zhinjiohahah
05:33.05Ackis:(
05:34.19nymbiaAckis: i dont get it
05:34.51nymbiaAckis: i dont see companiondb getting set to anything but nil in there
05:36.17Ackislocal function CreateCompanionList(PetDB)
05:36.21Ackisit gets set there
05:36.30nymbiaoh that wont work
05:36.42Ackiswhy not?
05:36.48nymbiait'd work if the table was set before the function
05:37.10nymbiasince youre setting the table inside the function, the pointer to it never makes it back out to companiondb
05:37.18Ackisdoesn't the table get passed as a reference?
05:37.33mjcis the mac curseclient author around? he might want to be using smartcrashreports.
05:37.36nymbiawhereas if you set the db to {} before the call, both vars are pointing at the same table and changes to it will stick
05:38.13Ackisahh because the table isn't inited it doesn't get passed via ref
05:38.19nymbiayup :)
05:38.41nymbiaso you'll want the logic checking if it's nil to happen outside that call
05:38.46nymbiaotherwise looks good
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05:40.20Repo10atlasloot-enhanced: 03Daviesh * r1779 / (5 files in 5 directories): v5.02.02, added Enchanting
05:40.59Ackishttp://ace.pastey.net/103250 that code works however which is what's confused me :P
05:41.58Ackisahh my bad
05:42.02AckisI don't pass as ref
05:42.58Repo10collectinator: 03Ackis * r61 Collectinator.lua: Ackis is an idiot, Nymbie is smarter.
05:43.21Ackiswow fuck typing
05:43.38nymbiarofl
05:43.45Repo10atlasloot-enhanced: 03Daviesh 04v5.02.02 * r1780 : Tagging as v5.02.02
05:43.52ZhinjioNymbie is cuter
05:44.02Ackistrue
05:44.03Ackis;)
05:44.05Ackiswinks at you
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05:51.53Repo10tradeskill-info: 03Dys * r215 TradeskillIdData.lua: - Add missing green quality gem data for jewelcrafting
05:53.40Repo10tradeskill-info: 03Dys 04v1.1-beta17 * r216 :  (Message trimmed by 2 lines)
05:53.40RepoTagging as v1.1-beta17
05:53.41Repo- Replace level 60 end-game drop recipes with reputation recipes
05:53.43Repo- Add WotLK recipes and vendors
05:53.46Repo- Add WotLK first aid recipes
06:00.46Repo10gathermate_data: 03kagaro * r105 / (4 files in 1 directory): GatherMate_Data: Weekly update
06:00.48Repo10gathermate_data: 03kagaro 04v1.14 * r106 : GatherMate_Data: weekly update
06:04.51Repo10grid: 03Pastamancer * r1043 GridLocale-ruRU.lua: ruRU range-check fix
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06:34.56Repo10arl: 03Ackis * r1171 / (14 files in 3 directories): Regenerate
06:38.52ckknightif the movies have taught me anything, it's that casual sex leads to long-term, healthy relationships
06:40.05nymbiaclearly
06:40.20ckknightalso, people can outrun explosions.
06:41.09doom0ranyone have a stupid decoder?
06:41.10doom0r[Trade] [Laurynn]: WTS Azure Spellthread 40g or 38g in COD or person if you by directly from me
06:41.10doom0rChanged Channel: [
06:41.32doom0rcopy failure! but anyways
06:41.47doom0ri'm trying to figure out how you buy it for 40g
06:41.52ckknight40g in the AH
06:41.58doom0rno
06:41.59ckknight38g in-person or through mail
06:42.01doom0ri'ts not there
06:42.03ckknightshrugs
06:42.27ckknightmaybe it's 40g COD and 38g in-person
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06:45.37KramesYou have to get that 30 copper back somehow.
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06:46.07ckknightfor srs
06:46.09Ackisckknight: want to have casual sex so we can be friends for ever?
06:46.21ckknightI would, except that I don't find guys attractive
06:46.27Ackis:(
06:46.40ckknightnor do I seek emotional/romantic relationships with guys
06:46.45ckknightso you're SOL on both ends
06:47.41Ackisawww
06:47.44doom0rnah, he'll find somebody for both ends
06:47.56doom0rlucky pierre
06:47.56ckknightthat's the plan
06:47.57ckknight*thumbs up*
06:47.59ckknight:-P
06:48.58ckknightno foreigners
06:49.00ckknightit's unpatriotic
06:49.05ckknightI love America too much
06:49.22doom0rum
06:49.30tejinghey, ckknight, maybe you can help me. I'm having wierd issues with pitbull. I tried to make a text to show my combo points next to my target frame, and it works, sort of. the number doesn't change unless I untarget and retarget the mob
06:49.30doom0rlucky pierre has nothing to do with foreigners
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06:49.52ckknighttejing: weird, my guess is the events aren't catching properly
06:50.07tejingalso, I need to figure out how to show my drake's combo points for the malygos encounter in pitbull... some people make it sound easy, but I can't work it out
06:50.28tejingckknight: before I work on it further I'm going to try nuking my savedvars for pitbull
06:50.40ckknightnah, it's a LibDogTag-3.0 issue
06:50.43doom0rhow old is your version?"
06:50.46ckknightnot PitBull
06:51.10doom0rthere was a combo point patch recently
06:51.29tejing3.2.7 is what I'm using
06:52.17doom0rwhich is a month old
06:52.22doom0rthe patch was recent
06:52.33doom0rdunno if it's stable, maybe someone can push a beta
06:52.50doom0ror you can grab it, it's an alpha
06:53.38doom0ri would poke Adirelle or Shefki
06:53.43doom0rand see bout tagging a beta
06:53.54tejingright
06:54.14doom0r@project pit-bull
06:54.14Repodoom0r: http://www.wowace.com/projects/pit-bull/. PitBull. Game: WoW. Leader: ckknight. Authors: Shefki, Adirelle. Updated: 3 days ago. Tickets: 46/60
06:54.19doom0ralpha there if you wanna try
06:54.44tejingalright, I'll give it a shot
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07:00.55orionshockMaldivia: ping
07:02.21tejingdoom0r: working great with that one, thanks a bunch
07:02.50doom0rthank Grum :)
07:17.22Groktarscampers off with doom0r's breakfast
07:17.53doom0rdid you put your hand up my ass or down my throat to get it?
07:18.15nymbiawhy not both?
07:18.29Groktarmoans suggestively
07:19.02doom0rwow windows blows
07:21.17Groktarreleases a dozen rats in nymbia's pantry
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07:27.23nymbiaGroktar: :(
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07:30.35Groktarcackles
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07:48.36Groktarturns you all into frenchmen
07:48.54Groktarclaims victory
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08:00.13Arrowmasterckknight: actually unless somebody with commit access to pit-bull fixed it, it was a pitbull issue, the combo point module checked the players class and didnt load for non rogue/druid
08:00.36ckknighthe was referring to the numbers, not the graphics
08:01.40Arrowmasteri know but still, the only way to get it working with an updated version of dogtag is to ignore the normal display is make something with dogtag
08:01.49Arrowmasterfrom what ive heard
08:02.03Arrowmasterso its still confusing for people
08:02.55Arrowmasteroh and adjust the reward split % on fubar, you dont deserve 100%
08:13.27Zhinjioah neat, the split percentages are in now.
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08:22.50doom0rgame speed api sucks
08:23.10doom0rhit the ceiling and hardly move and i'm going 437%.............
08:23.56doom0ri guess it's good for telling you what speed mods are applied to your char
08:24.01doom0rnot much more
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08:51.09Repo10lock-smith: 03Ammo 04r54-release * r55 : Tagging as r54-release
08:53.17Repo10addon-loader: 03Ammo 04r68-release * r69 : Tagging as r68-release
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09:05.00ZhinjioAntiarc: sexymap losing the keybinding is making me very sad. No luck finding that one yet?
09:05.55ZhinjioAntiarc: can you just add it to the default Keybindings menu like other addons? Maybe it will persist that way
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09:26.45Repo10little-wigs: 037destiny * r462 / (5 files in 2 directories): - koKR Update
09:26.45Repo- Made real modules for:
09:26.45Repo-- Dalaran (Cyanigosa, Erekem, Zuramat)
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09:35.08doom0rwith seal of light, i think i can solo twilight corrupter
09:37.35*** join/#wowace Skellum (n=Skellum@57.46.124.24.cm.sunflower.com)
09:37.49SkellumIf I have a BT4 question, would this be a good place to ask it?
09:38.11doom0r~asktoask
09:38.12purlThis is IRC. Don't ask to ask a question. Just ask your question and if someone's around, they'll be glad to help.
09:38.28basslingohehe i love that command
09:38.36Skellumheh, Alright, I want to create a custom conditional that only shows a bar if I'm possesing something
09:38.52SkellumA couple nice macros to make the drake section on malygos not so annoying
09:40.12doom0rit's something with bonusbar
09:40.26doom0rif you click the copy conditionals on a bar that has possess bar checked
09:40.29doom0rit'll show you
09:40.44doom0rcopy conditionals button copys the macro conditionals for whatever you have selected in teh options above
09:41.27doom0rcog's macro guide has info on it
09:41.46doom0rand a link to bonusbar settings
09:42.09SkellumThats on the wow forums correct?
09:42.16doom0rya, ui forums
09:42.18basslingoya
09:42.19doom0rstickied
09:42.25doom0rsearch bonusbar on the page
09:42.28basslingoCOG's work there is real handy
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09:55.59asmodaiargh
09:58.13Skellumany idea how i can make my pets combo points show, on the target im targeting and the points built up on the pet by the pet?
09:58.48Grumwhat unitframes do you use?
09:58.54Skellumpitbull
09:59.01Grumget latest beta
09:59.25SkellumWhere is that located? At wowui?
09:59.33Grumamazing
09:59.42SkellumI know sorry >_<
09:59.49Grumno ofc not ><
09:59.52Grumyou are in a wowace channel
10:00.08SkellumYes...I just thought there wasnt really a way to DL things from wowace anymore
10:00.10Grumso maybe on wowace.com? ^^
10:00.39Grumnot thinking might be safer ^^
10:00.53basslingofiles.wowace.com
10:00.56Stanzillapokes Grum in the eye!
10:01.04Stanzillabasslingo: no
10:01.12Grumgeez
10:01.15Grummassive fail in here
10:01.27basslingo>.>  its 4am.... first link that came to mind
10:01.55Skellumclearly I should use Wowmatrix to update things, because not only do mod authors love it, sites love it draining their bandwith
10:02.08GrumLOL
10:02.20Skellumheh
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10:23.33asmodaiany of you know if there's a more recent alpha of the curse client than A3?
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10:37.55doom0rthere anyway to change rightclick to be able to be a kb button, as in fishing for quick casting and looting?
10:39.28doom0rrather, change the interaction with bobber and casting to a kb key
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11:22.46doom0rbind BUTTON2 TURNORACTION to answer myself
11:23.02doom0rcrappy, but cast and loot as two kb buttons works
11:26.49Grumdownside is the cursor has to be on the mob
11:31.43doom0rthat's fine
11:31.47doom0ri'm aware of it
11:31.58doom0rmy prob is rightclicking constnatly to cast and loot is hurting my wrist
11:32.40doom0rso i just bound another key for rightclick
11:32.50doom0rand i'm gonna bind a key for fishing for fb to steal in a minute
11:33.46doom0rhmmm, i just thought of a decent idea
11:33.55doom0ri could swap mousebuttons for fishing
11:34.35StanzillaI cast fishing on double right click and loot with single right click, easy
11:34.49doom0rya, which as i said is exactly my problem
11:34.54doom0rit's tearing up my wrist
11:35.04doom0ri've been fishing for over 12 hours in the past day
11:35.44doom0rnow i just need a trackball
11:36.05Repo10atlasloot-enhanced: 03Celellach * r1781 DefaultFrame/DewDropDown.lua: Small cleanup
11:36.53doom0rwow, this is faster too
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11:46.48Fisker-~seen kalroth
11:46.58purlkalroth <n=kalroth@2506ds1-hj.0.fullrate.dk> was last seen on IRC in channel #wowace, 10h 53m 45s ago, saying: 'ckknight: Actually I think it needs to be a hook, since I want to kill the message :)'.
11:50.28asmodaiDoes Postal mess with the new mail minimap button by chance?
11:51.53trhum.. this is probably a stupid question, but why do my modules in ace3 get always all enabled on reloadui, even if i disabled them before by calling Disable on them?
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12:04.16Repo10statlogiclib: 03Whitetooth * r212 StatLogic-1.0/StatLogic-1.0.lua: - zhTW: Added new pattern for Spell Power (Thanks Rimu)
12:07.42doom0rwoot, giant sewer rat
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12:10.32Repo10cartographer_quest-info: 03lahow * r90 Data (2 files in 1 directory): Cartographer_QuestInfo:
12:10.33Repo- update npc data
12:17.04doom0rgaint sewer rat is the size of a gnome
12:17.16doom0ri wonder how big it'll get with papa hummel's
12:19.04Repo10atlasloot-enhanced: 03TrAsHeR * r1782 Locales/constants.fr.lua: frFR update
12:20.43Xinhuan[11/30 19:50:03] <asmodai> Does Postal mess with the new mail minimap button by chance?
12:20.45Xinhuanno it does not
12:24.21whiztera few weeks ago I had an addon that displayed profits inside the tradeskill window (vendor/AH/DE) and it worked together with skillet. does someone know the name of this thing?
12:24.59whizterit got it's data from auctioneer
12:26.01Repo10statlogiclib: 03Whitetooth * r213 StatLogic-1.0/StatLogic-1.0.lua: - ruRU: Added pattern for Spell Power (khimkiboy)
12:26.15Repo10big-wigs: 037destiny * r4791 Naxxramas (9 files in 1 directory): BigWigs: Naxxramas:
12:26.17Repo- add spellID(25man)
12:26.18Repo- modified Razuvious
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12:36.51Repo10statlogiclib: 03Whitetooth * r214 StatLogic-1.0/StatLogic-1.0.lua:
12:36.51Repo- esES localization by Kaie Estirpe de las Sombras from Minahonda
12:42.27doom0rwhizter: lsw maybe?
12:43.56Repo10rating-buster: 03Whitetooth * r190 RatingBuster-Locale-esES.lua: - esES update by Kaie Estirpe de las Sombras from Minahonda
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12:56.30whizterdoom0r, yep thx
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13:14.11Repo10atlasloot-enhanced: 03Celellach * r1783 / (15 files in 9 directories):
13:14.11Repo- Renamed the pre-60 sets to Misc Sets, created a sub menu and split the tables into 2 - Classic and Burning Crusade/Wrath
13:14.12Repo- Added new sets
13:26.05Repo10statlogiclib: 03Whitetooth * r215 StatLogic-1.0/StatLogic-1.0.lua: - enUS: Added enchant Greater Vitality
13:37.29Repo10nauticus: 03Drool * r96 data.lua:
13:37.30Repo- extend new routes on mini-map into orgrimmar and undercity
13:37.31Repo- show all three main zep routes for each of durotar/stv/tirisfal
13:39.16stavmaranyone else having issues with Autobar?
13:39.32asmodaiworks for me
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13:58.54Repo10libfilter-1-0: 03Nayala * r38 modules/LibFilter_EquipSlot/LibFilter_EquipSlot.lua: LibFilter_EquipSlot: Remove stray debug print.
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14:12.23Repo10boss-tactics: 03sorontur 04BossTactics 1.2 * r17 : Tagging as BossTactics 1.2
14:23.15thulare BS rewards soo good that I should do it?
14:23.48Cheadsthe extra sockets with epic gems seems very good
14:24.05thulfor a dk that is :-P
14:24.20Cheadsfor any class =)
14:24.21thulthinking about doing BS, doing swordsith or something
14:24.56Cheadssomehow I doubt we'll see many warlock BS though =)
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14:30.13Repo10feed-machine: 03Nirek * r54 Locales (2 files in 1 directory):
14:30.14RepoFeedMachine:Fix for locales, shouldn't error in enUS now, please test ruRU as I can't
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14:38.52Repo10breakables: 03Parnic * r2 / (40 files in 14 directories): - initial import
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14:50.22Repo10breakables: 03Parnic * r3 / (10 files in 10 directories):
14:50.23Repo- set externals, added pkgmeta, and removed libs from being submitted with the mod
14:51.51Repo10breakables: 03Parnic * r4 Breakables.lua: - made acedb defaults initialize correctly
14:53.31Pneumatusis there an addon that gives a better "Duration" timer on items, so they don't say like 2 days when they are really 1 day xx hours?
14:54.31Pneumatusit's not usable so I can't drag it onto an actionbar for omnicc to help :<
14:56.12Pneumatusand making a macro to #showtooltip doesnt give it a timer either :<
15:03.13Repo10fizzle: 03phyber 07master * v1.2.2 / (2 files in 1 directory): [+1 commit] Add missing AceTimer-3.0 library.
15:03.14Repo10fizzle: 03phyber 04v1.2.2 * fd6354d /: [new tag] Tagging as v1.2.2
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15:13.08Repo10statlogiclib: 03Whitetooth * r216 StatLogic-1.0/StatLogic-1.0.lua: - frFR: Added pattern for Haste Rating
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15:36.18Repo10cryolysis3: 03Belazor * r88 classes/mage/mage.lua: - Fixed lv74 and lv80 food/water
15:36.18Repo- Added Dalaran Intellect and Dalaran Brilliance
15:37.19Repo10cryolysis3: 03Belazor 04v3.0-beta9 * r89 : Tagging as v3.0-beta9
15:37.36Repo10cartographer_quest-info: 03lahow * r91 Data (10 files in 1 directory): Cartographer_QuestInfo:
15:38.12Repo- correct many quest data error (due to data mine script bug)
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15:41.10Kaio273hi, ...short question   how i can find out the spell id's of flasks / elixirs etc?
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15:41.43Repo10rating-buster: 03Whitetooth * r191 RatingBuster.lua:
15:41.44Repo- Shield Mastery and Redoubt now affect block value from strength
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15:42.38Kaio273noone? :<
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15:44.14DeviadHello
15:44.18Kaio273hi
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15:46.46Kaio273someone there for a little question?
15:46.46Pneumatus~asktoask
15:46.47purlThis is IRC. Don't ask to ask a question. Just ask your question and if someone's around, they'll be glad to help.
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15:46.47Pneumatuspurl fails
15:46.48purlI fail?  I FAIL?  NO, YOU FAIL!!!
15:46.48Kaio273how i can find out the spell id's of flasks / elixirs etc?
15:46.56digmouseKaio273: http://www.wowhead.com/?spell=28497
15:46.56digmousequery them in wowhead
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15:48.12Kaio273kay ty
15:48.46Repo10nauticus: 03Drool * r97 / (4 files in 1 directory): - replace bloaty Dewdrop with UIDropDownMenu
15:48.51Repo- fix case for some libs paths in .toc
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16:05.33stavmarhttp://ace.pastey.net/103291 I am getting some issues with autobar even after deleting the SV files, I reinstalled and the same two errors are present, anyone have some ideas, I am not seeing any of the buttons upon logging in
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16:06.01stavmarpotentially could be an issue with Skillet it seems?
16:07.56*** join/#wowace LANFiRE (n=lanfire@ppp91-77-185-127.pppoe.mtu-net.ru)
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16:10.50stavmarOr maybe Ace-Event?
16:12.26Quaiche~seen Kaelten
16:12.28purlkaelten is currently on #waruidev (6d 21h 50m 28s) #wowprogramming (6d 21h 50m 28s) #norganna (6d 21h 50m 28s) #wowuidev (6d 21h 50m 28s) #wowace (6d 21h 50m 28s) #curseforge (6d 21h 50m 28s). Has said a total of 126 messages. Is idling for 2d 18h 11m 40s, last said: 'approved'.
16:14.00QuaicheKemayo_: I've got an  update for Broker_Speed that works in Northrend (and everywhere). You're listed in the TOC as author but not on the CF/wowace project.
16:14.34Pneumatusi wish gathermate would remember nodes i've deleted previously after importing gathermate_data
16:15.06Pneumatusso many nodes on wowhead that i know dont exsit anymore :<
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16:16.16thul~ask
16:16.17purlsomebody said ask was Questions in the channel should be specific, informative, complete, concise, and on-topic.  Don't ask if you can ask a question first.  Don't ask if a person is there; just ask what you intended to ask them.  Better questions more frequently yield better answers.  We are all here voluntarily or against our will.
16:16.29Repo10nauticus: 03Drool * r98 .pkgmeta: remove Dewdrop from .pkgmeta
16:16.31thul~ask to ask
16:16.32purlDon't ask to ask. Don't ask if anybody can help you with x. Just ask!  Omit any irrelevant details. If nobody answers then we don't know or are busy for a few minutes. Wait and don't bug us. If you must ask again wait until new people have joined the channel.
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16:27.00basslingomornin all
16:28.14Pneumatusif i were to stop using cart2 and start using mapster+etc, what alternatives are there for instance maps?
16:28.43Vulcanusatlas
16:30.53stavmarhttp://ace.pastey.net/103297 now this came up with Autobar...
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16:37.32asmodaiPneumatus: easy
16:38.36asmodaiInstanceMaps
16:38.52asmodaialthough it does not seem to support wotlk yet
16:39.14Pneumatusthat's not entirely useful then :o
16:40.33Ackisping ckknight, Kaelten
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16:42.51Ackissup kody
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16:43.24Pneumatushmm, cromulent and gathermate dont play nicely
16:46.19asmodaiPneumatus: well, might be some update
16:46.25asmodaifor the instancemaps
16:46.26asmodaineed to check
16:46.36asmodaiPneumatus: why not? I use cromulent and gathermate
16:46.43basslingowell that was weird.... the curse client window dissapeared on me, then once i rebooted the app it worked fine, starting right where it left off
16:46.59Pneumatusthe gathermate icons have a higher frame strata than cromulent, causing it to get half-hidden
16:47.28AnaralWhat is cromulent?
16:47.48PneumatusCartographer_ZoneInfo, basically
16:48.06Pneumatustells you the names of subzones, and instances within them etc
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16:55.12Groktarpounces
16:55.48Repo10atlasloot-enhanced: 03TrAsHeR * r1784 Locales/constants.fr.lua: frFR update
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17:03.41Natherulhey all, is there any way to make pitbull t show the vehicle's hp instead of the players in party as thats really needed in the oculus?
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17:05.24Pneumatuspossibly write your dogtags so that if you have a pet, show pet hp
17:05.37Pneumatusexcept that would break for locks and hunters when they arent in vehicles
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17:06.05Natherulok, there is no other way of solving this issue?
17:06.37gixPneumatus: and if you use vehicle instead of pet?
17:06.52Pneumatusgix: i dont think dogtag has any concept of a vehicle
17:07.28gixdoesn't matter
17:07.35Arrowmasterthe latest does i think
17:07.38gix(and it doesn't flag "vehicle" als illegal anymore)
17:07.59Arrowmasteralthough the version in the latest file for pitbull on curse might not
17:08.00Pneumatushowever, if there were to be a new tag like IsInVehicle then you could write a dogtag to display pet hp/mana on your unitframe
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17:08.16gixNatherul: when i converted Combos() i initially also added a HasVehicleUI-tag, but didn't include. i guess something like that would be nice now
17:08.21gixlet's see if i still have that patch
17:09.06Natherulyou have a patch to fix this?
17:15.04Repo10libdogtag-unit-3-0: 03gix_ * r168 Categories/Status.lua: Added HasVehicleUI-tag.
17:15.27gixNatherul: you can try using that to build a conditional to show either vehicle or player hp
17:16.20gix<http://www.wowace.com/projects/libdogtag-unit-3-0/files/134-r168/> if you don't know the url
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17:17.14TuxbublingHey
17:17.32Tuxbublinghttp://s.wowinterface.com/preview/pvw14809.jpg << how is achieved the bar in this statblockcore screenshot?
17:17.39Natherulwell thats nice but im kinda noobish with addons since i have never really coded in that language, and to be honest was quite a while ago i really coded at all gix
17:20.14Repo10baldrick: 03LordFarlander * r103 / (2 files in 2 directories): Baldrick:
17:20.15Repo- Fix for Troll Patrol: Can You Dig It?
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17:26.57gixNatherul: well, i see. hm.
17:27.35Tuxbublinghttp://s.wowinterface.com/preview/pvw14809.jpg << how is achieved the bar in this statblockcore screenshot?
17:27.38Tuxbublingany idea?
17:29.05[dRaCo]prolly something like xparky
17:29.17[dRaCo]so it's not really a statblock bar
17:29.23Arrowmasteror its just eepanels/kgpanels
17:29.29[dRaCo]just a bar anchored to a block
17:30.12gixNatherul: you would have to change the definition of the health text for pitbull's partyframes to something like  [HasVehicleUI ? FractionalHP(...) ! FractionalHP]  though i don't know how i can get the specific partymember there (never used pitbull's partyframes). and i don't know whether you can retarget the health bars
17:32.17Pneumatusyou can pass a new unit as one of the parameters on dogtag iirc
17:33.32gixPneumatus: yes you can, but there's party1 to 4.
17:33.52doom0rmmmm, coin master, giant sewer rat, and balck war bear
17:33.57doom0rpretty good day going
17:33.57Pneumatusah yeh
17:34.43Pneumatusi know in SimpleUnitFrames i cheat, and just change the frame association of the fontstrings :>
17:36.26doom0rum
17:36.35doom0rlooks like fubar with black bg and a colored border
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17:39.27asmodaiKemayo_: hey dude, any idea when you'll add the wotlk instances to InstanceMaps? :D
17:40.20StanzillaTuxbubling: a kgpanel in the background
17:40.28Stanzillamy screenshot <3 :D
17:40.45TuxbublingStanzilla: lol ok nice to hear cause that's what i need :p
17:43.14TuxbublingStanzilla: how do i change the size of a block in sbc ?
17:43.26StanzillaTuxbubling: scroll with your mousewheel
17:43.30Stanzillaon the block
17:43.36Tuxbublingoh
17:45.51Tuxbublingcheers
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17:52.40TaladrisZeksie: Ping
17:54.55gixNatherul: for now i don't see any easy change for that. text should be somehow possible, though i never worked with pitbull's partyframes before. and the bars seem to be fixed to the unit. someone should write a vehicle-patch for pitbull :p
17:55.31Natherulyeha someone should :D
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18:04.56doom0r_mmm, looks like it's time for extractor
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18:13.29Repo10arl: 03Ackis * r1172 / (14 files in 3 directories): Data regenerate
18:14.41Repo10baldrick: 03LordFarlander 041.5.104-release * r104 : Tagging as 1.5.104-release
18:22.32Repo10cartographer_quest-info: 03lahow 043.0.3.6 * r92 : Tagging as 3.0.3.6
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18:27.38IndustrialAny enhancemen shamans? is there any other weapon out there now other then Greed from strat or the insanely expensive blacksmithed mace?
18:27.52Industrialdoing cot every day but it hasnt dropped yet...
18:27.55Industrial(since 4 days)
18:30.04Repo10atlasloot-enhanced: 03TrAsHeR * r1785 Locales/constants.fr.lua: frFR update
18:30.24gixhm. someone should remove libmobhealth from pitbull's externals :o
18:32.29Arrowmasterpitbull is a closed repo
18:33.49gixi know
18:34.59sacarascIndustrial: http://www.wowhead.com/?item=40383 ;p
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18:38.07Industrialsacarasc: yeah, i obviously dont even have one from a hc
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19:03.58Fisker-~wowalert
19:03.59purlhttp://launcher.worldofwarcraft.com/alert (US); http://status.wow-europe.com/en/alert (EU) [NB: URL goes to 404 unless there's an active alert]
19:05.45Zhinjiog'morning.
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19:17.14Kaelteng'morning guys
19:18.11ZhinjioG'morning, Kaelten
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19:19.01asmodaiheya Kaelten
19:19.06Kaeltenanyone know what color bind on equip items show up as?
19:19.11Kaeltenis is the same as artifact?
19:19.12Kaeltener
19:19.15Kaeltenbind on account*
19:19.57*** join/#wowace ckknight (n=ckknight@WoWUIDev/WoWAce/CurseStaff/CurseForge/ckknight)
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19:20.07draculacould check wowhead's css file for the colors ;)
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19:21.23LvKe'Oi.
19:21.55LvKeSay, I've been meaning to ask something.
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19:31.37Fisker-yeah Kaelten
19:31.41Fisker-most BoA items are artifact
19:31.43Fisker-but not all
19:32.14Fisker-But as far as i understood they don't intend on using the artifact color for more "powerful" items, the most powerful ones will be legendary
19:34.35asmodaiKaelten: tan colour
19:34.40asmodaiat least the heirloom items
19:35.35LvKeWould anyone mind me asking a question?
19:35.59GagorianI would
19:36.04LvKeThen I won't.
19:36.25Gagoriansighs slightly
19:36.26GagorianGo ahead
19:36.39LvKeAnyway.
19:36.49GagorianIf nobody wants to answer it nobody will, easy enough :D
19:36.50LvKeSo the interface menu in WoW has a function to disable the names above players.
19:37.05LvKe(Yes, I'm totally new at this.)
19:37.12LvKeDoes it have it's own function to enable/disable it?
19:39.31GagorianWell I think it sets a CVar
19:39.41GagorianAnd yes, you can do that via a function
19:39.58Repo10magealert: 03yheen * r36 / (2 files in 1 directory): add option to set fof sound off/on
19:40.17LvKeCVar?
19:40.18Gagorianhttp://www.wowwiki.com/Console_variables
19:40.29LvKeHmm..
19:40.53LvKeYes, it has this.
19:41.06LvKeHow would one set a CVar through lua?
19:41.25LvKeIn this case, UnitNamePlayerGuild. (0 or 1)
19:41.57Gagorianhttp://www.wowwiki.com/World_of_Warcraft_API
19:42.05GagorianSetCVar("cVar", value[, "scriptCVar"])   - Set the value of a variable in config.wtf
19:42.55LvKeAh.
19:43.32LvKeThank you.
19:44.19LvKeI'd have enough questions to ask to bother the entire channel, but I'll try to figure the rest out.
19:45.29LvKeAlso, will /reloadui reload your entire script, so you don't have to restart the game all the time?
19:45.37GagorianYes
19:45.43LvKeGreat.
19:45.44GagorianIt works fine unless you add files to .toc
19:45.51GagorianThat needs a restart
19:45.56LvKeAh.
19:46.25LvKeAnd to the TOC file you add your XML file(s)?
19:46.40SunTsu[Raging Quest Mammoth] "This is a very slow mount"
19:47.38GagorianMyes
19:47.47Cairenn|afkZhinjio: ping?
19:50.06Pneumatusanyone know what addon sends with the prefix Crb, and sends over whisper?
19:50.37LvKeHuh?
19:52.59*** join/#wowace mjc (n=mjc@c-69-180-107-29.hsd1.fl.comcast.net)
19:55.28LvKeI have a few more basic questions I'd like to ask.
19:55.55LvKeHow does defining a function in this thing work? It always was 'function something(){ }' for me.
19:56.28mjcLvKe: sounds like you haven't read the Lua handbook
19:56.42TheOtherPneumatus: carbonator perhaps?`
19:57.11mjcLvKe: http://www.lua.org/pil/ , specifically - http://www.lua.org/pil/2.6.htm]
19:57.11LvKemjc: That thing is where?
19:57.18mjcsorry
19:57.22mjccat stepped on keyboard
19:57.23mjchttp://www.lua.org/pil/2.6.html
19:57.28mjcoh it w
19:57.31LvKeHm?
19:57.44LvKeAh.
19:57.49mjcit was correct both times heh
19:57.59LvKeFirst time had htm] instead of html.
19:58.00mjcguess I am getting more used to him walking on my keyboard heh
19:58.02LvKeOh well.
19:58.28mjcthey have examples too, one sec for a link to those -
19:58.47mjchttp://www.lua.org/pil/5.html
19:59.17LvKeSo it's function something() [something] end?
19:59.19ArrowmasterPneumatus: carbonite
19:59.35Pneumatuscarbonite needs to die in a fire
19:59.38mjcyes but there are specific things regarding arguments
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20:00.09LvKeA short question.
20:00.25mjcLvKe: you can call   "foo".bar(baz) and you get "foo" as the first argument
20:00.26mjcfor example
20:00.35mjcer sorry
20:00.41mjc"foo":bar(baz)
20:00.44mjcconfusing my languages.
20:00.55LvKeEek, now I'm confused.
20:01.00LvKeI never did lua, ever.
20:01.23mjccolon operator passes the object on the left side of the colon as the first argument to the function
20:01.45LvKeSo foo is the argument for bar?
20:01.47LvKeOr something like that.
20:01.52mjcfoo:bar(baz) is the same as foo.bar(foo,baz)
20:02.11*** part/#wowace tejing (n=tejing@64.74.213.158)
20:02.15LvKeAnother thing.
20:02.27LvKeThe WoW API has a lot of functions and all that.
20:02.29mjcit's important to keep track of those if you see them, you will be confused that the first arg is not in the parameters
20:02.39LvKeWill do
20:02.45mjcWoW API is open and documented on wowwiki
20:02.48LvKeYes.
20:02.50LvKeI'm on that page.
20:03.01LvKeBut let's say you have Dismount(), does it work like any other function?
20:03.26mjcit should, yes
20:03.31mjctakes no arguments
20:03.47LvKeIt doesn't need a semicolon at the end?
20:03.56LvKeLike it would in other languages.
20:04.02mjcLua uses indentation and newlines to determine the end of the line
20:04.05mjclike python
20:04.08mjcnot like C
20:04.17pastamancermore like sh than python
20:04.43pastamancerlua does not care about indentation
20:04.45LvKeYou can add a few linebreaks between closed blocks?
20:04.50mjcyeah
20:04.57LvKeAlright.
20:04.59LvKeI've done a lot wrong, then.
20:05.11mjcpastamancer: I was looking for a popular, easy to read example rather than a strict analogy ;P
20:05.34LvKeBut what about variable declarations?
20:05.37pastamancermjc: like visual basic then :p
20:05.38mjcLvKe: you should download Lua itself, there is an interpreter you can use to test whether your code parses
20:05.44LvKeOkay.
20:05.44mjcpastamancer: I guess, yeah.
20:05.56mjcpastamancer: I have pushed that horrid bastard child out of my brain
20:06.02LvKeBut say you have..
20:06.10LvKeVARIABLE="SOMETHING";
20:06.14LvKeWould it need the semicolon?
20:06.23LvKeAfter that, I'll shut up because I'm sure it's annoying.
20:06.26pastamancernot needed, but it doesn't care
20:06.45pastamancerLvKe: look at the code for an addon you like, that'll give you a good feel for lua style
20:06.55LvKeI tried it.
20:07.05mjcone of ckknights addons would be a great example
20:07.08LvKeI might have screwed up on the XML structure..
20:07.14LvKeI use Notepad++ as a lua editor
20:07.24mjcLvKe: feel free to pastebin it and we can try to help :)
20:07.36LvKeIt's supposed to be an addon that does this:
20:07.38pastamancerI'm going to need someone with an alliance character that has all the flight points in northrend in 30 min or so to help me finish the data for handynotes_flightmasters
20:07.56LvKeGet the nameplate settings, and turn them off.
20:07.57pastamancermjc: actually, I wouldn't recommend trying to read any of ckk's addons, they're twisty
20:08.07LvKeAnd turn the saved settings on again when needed.
20:08.29LvKehttp://pastebin.com/d6a248105
20:08.32LvKeThat's the XML file..
20:08.56LvKehttp://pastebin.com/d6c68ad43
20:08.59LvKeAnd that's the lua file.
20:09.07LvKeTOC file, I think that's right.
20:10.25mjcLvKe: in hidenames() you can use else instead of a nested if
20:10.43LvKeHm.
20:10.50LvKeI didn't figure out else yet
20:10.58*** join/#wowace Vilkku (n=Vilkku@dsl-tkubras1-ff22c300-143.dhcp.inet.fi)
20:11.03LvKeJust replace if (HIDDEN==1) then with 'else' ?
20:11.18mjcin this instance yep, that should do it
20:11.20mjcsince it's a toggle
20:11.23LvKeShould I remove the end, too?
20:11.32Pneumatusheh, at least ignore stops whisper addon messages as well
20:11.46mjcyeah
20:12.00LvKeAnd then it should work fine?
20:12.32Pneumatusany of you lot tried malygos 25man?
20:12.34LvKeHey, it works.
20:12.35LvKeFantastic.
20:13.19*** join/#wowace [ND] (n=[ND]@h062040167062.gun.cm.kabsi.at)
20:15.04LvKeOh, last one.
20:15.15LvKeI'm having a little trouble figuring out what the last part of SetCVar does.
20:15.21LvKe<PROTECTED>
20:15.33LvKe"cvar" should obviously be the name, and value the value (0 or 1 in my case)
20:15.39LvKeNow what's the "scriptCVar" for?
20:17.24*** join/#wowace Juju (n=chatzill@ip98-180-209-42.fv.ks.cox.net)
20:18.34MegalonLvKe: if you set it, the game fires a CVAR_UPDATE event
20:18.43LvKeAm I required to set it?
20:18.52LvKeI only want to set "UnitNamePlayerGuild" to 1.
20:19.05LvKeIf I wanted to do that, what'd the line look like?
20:20.23SunTsuLvKe: Brackets normally mean "optional"
20:20.51LvKeSo I can just do SetCVar("cvar", 1) and it works?
20:21.22SunTsuLvKe: Probably
20:22.01SunTsuI can't promise, because I know less lua than you ;) But it looks like it would to me
20:22.10LvKeYou don't.
20:22.12LvKeBelieve me.
20:24.38mjcanyone know of an addon that saves the settings of other addons? like so that I don't need to backup my WTF folder, I can save the settings for that addon in a file in that addon, and then just drop that addon in when I want to reload settings
20:24.54sztanphetwhaa
20:24.58mjcsimilar to mazzifier but it seems to do a lot more stuff like the gui that I don't want
20:25.46mjceven just an example of how to walk other addons' savedvars would be enough to get me started
20:27.55LvKeSay. Is lua capable of loading an array from an external file?
20:28.34pastamancerLvKe: it depends
20:28.55pastamanceron load, yes if you put it in the toc, or it's your savedvariables file... otherwise no
20:32.01LvKeAlright.
20:32.08*** join/#wowace Torhal__ (n=Torhal@74-130-231-128.dhcp.insightbb.com)
20:32.40Fastiany addon that displays a small "thing" that says how much %threat you are on? :)
20:32.52Fastimovable, always visible
20:34.22*** join/#wowace Torhal (n=Torhal@74-130-231-128.dhcp.insightbb.com)
20:35.19LvKeIs there also a tutorial on XML files for addons?
20:35.35LvKeAs in, one to start with. The one on WoWWiki is.. kinda huge.
20:36.26*** join/#wowace mitchnull (n=mitchnul@catv3EC95E03.pool.t-online.hu)
20:36.43Groktarnoms your soul
20:37.15thulwell, well, well.
20:38.03*** join/#wowace Vegeta]BT[ (n=Vegeta-G@xdslfo034.osnanet.de)
20:38.05Groktari'd start by poking around in some other addon xml files LvKe
20:38.17LvKeI'm doing that.
20:38.27LvKeI only have one with a button on it..
20:38.27LvKeAnd it's insanely long.
20:38.32LvKeShould I pastebin the button I'm looking at?
20:39.03LvKehttp://pastebin.com/d45a20440
20:39.09LvKeThat doesn't look like a good single button to start with.
20:41.28LvKeAny idea?
20:41.39Repo10questagent: 03Allara 07highlight * r26 / (18 files in 3 directories): - Branch with quest highlighting -- doesn't work
20:43.46basslingo... ill look around for ya LvKe
20:43.55*** join/#wowace Angelike (n=angelike@dslb-088-073-247-133.pools.arcor-ip.net)
20:46.04LvKeCool, thanks for that.
20:48.11basslingowhat kinda button do you want
20:48.15LvKeWell..
20:48.30LvKeOne in a frame. Just a default one to press/drag around and make it call a function.
20:52.49basslingoadd inherits="GameMenuButtonTemplate"
20:52.53basslingoto ur button def
20:53.12LvKeTo make a default button?
20:53.20LvKeWith the WoW template?
20:53.36basslingohttp://pastebin.com/m4f71725b
20:53.38basslingoya
20:54.10LvKeThe insult button isn't my script
20:54.16LvKeIt was an example one I copied.
20:54.25LvKe:(
20:55.13basslingomake a pastebin of what you have
20:55.37LvKe..That's the problem, I don't have anything yet.
20:55.46basslingoah
20:55.49LvKeI never did an XML file containing anything else than initializing functions.
20:56.08basslingowell, dont do the functions on it yet
20:56.26basslingojust make a .toc and a .xml to get it layed out how ya want it
20:56.35LvKeHmm..
20:56.46basslingoTHEN go back and fill in the functs ;)
20:56.53LvKeA small panel containing a single button.
20:57.17LvKeThat's all I'm trying to do, but there seems to be no simple way.
21:00.31LvKeDoes <Button> go in <Frame> ?
21:00.37basslingoya
21:00.46LvKeSo far, I have, uh..
21:00.55*** join/#wowace Corgan (n=Corgan@cpe-66-91-4-18.hawaii.res.rr.com)
21:01.01LvKehttp://pastebin.com/ma8d01ff
21:01.14LvKeWhat it'll do: make a button which you can hit and outputs one line of the Fresh Prince of Bel Air at a time.
21:01.53basslingoif ur calling belair.lua
21:02.06basslingoon your onLoad   make an onLoad in ur lua file
21:02.16basslingoand then call that one instead
21:02.32LvKeHm?
21:03.10gixpets are abandoned (or whatever it's called) when you enter a vehicle, right?
21:03.20basslingo<OnLoad>
21:03.22basslingo<PROTECTED>
21:03.23basslingo</OnLoad>
21:03.46LvKeThat calls onLoad from the lua file?
21:03.55basslingoright
21:04.02LvKeAnyway.
21:04.08LvKeWhat about the button?
21:04.15LvKeIs there any page detailing it's parameters?
21:04.23gixwell. it calls onLoad in the Belair table with Belair as the first parameter, to be exact.
21:04.26basslingo*checks*
21:04.55basslingohttp://wowcompares.com/3039183
21:05.16basslingowowcompares seriously needs to get added to the Topic or something -.-
21:05.22LvKeHm?
21:05.31LvKeWhat is it?
21:05.43basslingoits the code for FrameXML
21:05.48basslingowhich is what WoW uses
21:06.15Repo10nauticus: 03Drool * r99 / (14 files in 2 directories): port to ace3
21:06.25Repo10handy-notes_flight-masters: 03Pastamancer * r66 HandyNotes_FlightMasters.lua: Added horde flight points in northrend.
21:06.30gixbasslingo: and nowhere is there a summary of how button works :p
21:06.44gixLvKe: http://www.wowwiki.com/Widget_API & http://www.wowwiki.com/XML_user_interface
21:06.46basslingothen http://www.wowwiki.com/XML_basics
21:06.48basslingo:P
21:07.24LvKeHmm..
21:07.32LvKeThat looks nice.
21:07.36basslingogix, the UI.xsd tells all the paramters :P
21:08.32pastamancerI need someone to gather infos alliance side for flight points
21:08.39gixbasslingo: without any explanations
21:08.42*** join/#wowace pompy (n=IceChat7@c-71-58-3-50.hsd1.nj.comcast.net)
21:08.48basslingo....true
21:08.57*** join/#wowace Jygga (n=Jygga@port-212-202-202-32.dynamic.qsc.de)
21:09.13basslingoguess its just me..... i find using xml easier than lua -.-
21:09.35Repo10breakables: 03Parnic * r5 / (4 files in 2 directories): - registered defaults to the profile db
21:09.35Repo- added CallbackHandler embed
21:09.36basslingolearned java, then php/sql, then used xml for them, then lua
21:13.03*** join/#wowace keias (i=saiek@c-69-245-244-213.hsd1.in.comcast.net)
21:13.24Repo10arl: 03Ackis * r1173 / (2 files in 2 directories):
21:13.25RepozhTW update and add boots of darkness (tailoring) to ignore list
21:14.47Repo10buff-enough: 03Nickodemus_wow * r67 Spells.lua: Addded missing Dalaran Intellect and Dalaran Brilliance
21:16.45basslingonote to self, doin a regex search in my text editor for [a-z] on a 4000 line project was a BAD idea -.-
21:18.17LvKeThe addon ain't even loading in the addons menu anymore.
21:18.23LvKeWill this happen when the XML file's screwed up?
21:19.27LvKehttp://pastebin.com/m11c376c    I wonder what's wrong in there.
21:23.15*** join/#wowace faCe| (n=f@p5489E891.dip.t-dialin.net)
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21:24.52Repo10nauticus: 03Drool * r100 Nauticus.toc: don't strip LibDataBroker in no-lib
21:25.00LvKeI can't see my addon in the "AddOn List", where'd I screw up?
21:25.28basslingoprob ur .toc file
21:25.58LvKeThere's nothing wrong with it.
21:26.13Drooliois it same name as your addon folder name?
21:26.25LvKeNo.
21:26.43LvKe..Does it need to be?
21:26.53Drooliothink so ye
21:26.56LvKeoshit
21:26.57basslingoya
21:27.03basslingoloaded fine for me
21:27.10basslingoi made a copy real fast
21:27.27LvKeHeh, it worked. Hooray!
21:27.28TorhalWhen did this become the "How To Code An Addon If You've Never Done It Before" channel?
21:27.34Droolio:)
21:27.43LvKeSince I entered.
21:27.47LvKeIt'll go over when I leave.
21:27.48basslingoTorhal, since LvKe started askin :P
21:27.49TorhalSeriously, there are web pages for that kind of thing.
21:28.00SkellumI like portals.
21:28.01TorhalI don't mind helping someone, but if they can't read first...
21:28.08LvKeI did.
21:28.21LvKeI went here because I had trouble understanding what I read.
21:28.22Drooliothere are also irc channels... *shrug*
21:29.04basslingoanyone here good with the lua pattern matching?
21:29.44pastamancerif you're trying to do something complicated with patterns, it's probably not possible with a single match/find
21:29.45basslingoneed to match an               icon="CRAP HERE"
21:30.03Zhinjiosup Torhal
21:30.08basslingoi just cant get it to end after the 2nd quote
21:30.10ZhinjioI managed to break qtip again *grin*
21:30.14TorhalZhinjio: Just got home from work. You?
21:30.17TorhalLOL
21:30.20TorhalWhat now?
21:30.35Zhinjiosame thing, really. In fact, it might be the thing Adirelle already fixed.
21:30.42Torhal?
21:30.46pastamancerbasslingo: you need a non-greedy match inside the quotes
21:30.46ZhinjioI don't believe I rebundled the fixed version
21:30.58basslingowas using a .*
21:31.04basslingoso ya, i was too greedy ;)
21:31.06TorhalThe colspan thing?
21:31.14Zhinjiouh huh
21:31.15TorhalBecause I hjaven't touched the texture issue yet
21:31.18TorhalAh, kk
21:31.23Zhinjio9 columns works, 11 doesn't
21:31.24pastamancerbasslingo: use .-
21:31.30basslingoah
21:31.32basslingothank you
21:31.32Torhals/hjaven't/haven't/
21:31.43pastamancerbasslingo: or even [^"]*
21:31.44Zhinjioand yes, I know I'm doing whacky things with your lib
21:31.47Zhinjiogrins.
21:32.05*** part/#wowace Gaurong (n=chatzill@88-104-49-105.dynamic.dsl.as9105.com)
21:32.10TorhalMeh. I ish you'd have done wacky things before I tagged a release
21:32.11TorhalHehe
21:32.16Torhalwish*
21:32.28LvKeI'll uh, go away now.
21:32.32TorhalBah
21:32.40TorhalI didn't say go away
21:32.43LvKeHm?
21:32.54TorhalI was just wondering why people were showing you the basics instead of you learning them from a page
21:32.56basslingobah its still not matching right
21:33.04LvKeRegardless of that, it's late over here.
21:33.26basslingoits not pure lua, pastamancer, my Text Editor used the lua expressions for their pattern matching -.-
21:33.31LvKeG'night.
21:33.45*** join/#wowace alcaras_ (n=chatzill@c-76-119-196-167.hsd1.ma.comcast.net)
21:35.46Repo10buff-enough: 03Nickodemus_wow 041.1.4 * r68 : Tagging as 1.1.4
21:37.38Repo10handy-notes_flight-masters: 03Pastamancer * r67 HandyNotes_FlightMasters.lua:
21:37.39RepoFixed the Tankua flight points that were marked as neutral but are really horde. (Apparently UnitFactionGroup returns nil for them).
21:37.57pastamancerXinhuan: ping
21:38.04Fisker-ble
21:38.05Fisker-bleh
21:38.11Fisker-how does one shot sapphiron? :E
21:38.23Xinhuanpong
21:38.57pastamancerXinhuan: I hope you don't mind that commits I'm making to handynotes_flightmasters
21:39.07Xinhuani didn't actually notice
21:39.26Xinhuanare you using the data off the open ticket?
21:39.37pastamanceralso, the notes weren't showing up on the northrend continent map, so I've got a 3-4 line fix to handynotes for that
21:39.47pastamancerno, I wrote my own datamining addon for flight points
21:39.49Xinhuani fixed that one already
21:39.54Xinhuanin handynotes
21:40.02pastamancerah, I must not be up to date
21:40.07Xinhuantry the latest alpha
21:40.13Xinhuani added /hnnew [x,y]
21:41.02pastamancerah, I had 1.1
21:41.19*** join/#wowace opant2 (n=nudave`@2.sub-72-125-84.myvzw.com)
21:41.56Xinhuanwhat did u add btw
21:41.59Xinhuanto flightmasters
21:42.01Xinhuanjust horde ones?
21:42.36SkellumI'd love anything that made the vehicles UI not so shitty, as well as making things like malygos or occulus more compatable with grid and the like
21:42.45pastamancerXinhuan: yeah, horde and neutral
21:43.02Xinhuanok, i'll add the alliance ones soon
21:43.11pastamancerwant my datamining script?
21:43.37pastamancerI spent all of 30 minutes on it so it's kinda ugly
21:43.39Xinhuanhow does it work
21:43.54pastamanceryou go to each flight master and it stores the position and what connects to it
21:44.13Xinhuandon't think i'll need it
21:44.17pastamancerk
21:44.24Xinhuanbtw
21:44.25Xinhuanhttp://wotlkwiki.info/index.php/Interactive_Northrend_Map
21:44.27Xinhuantake a look at this
21:44.33Xinhuan(it's not very accurate btw)
21:44.39Xinhuanits missing some stuff
21:44.47Xinhuansome are just plain wrong
21:44.54Xinhuanand some links that it says exists, doesn't exist
21:44.56Xinhuanand vice versa
21:44.57Xinhuan;p
21:45.00pastamancerheh
21:45.14Xinhuanbut yeah
21:45.23pastamancerand it doesn't have icecrown
21:45.53Xinhuanya
21:46.10Xinhuanit does'nt even have the gundrak one
21:46.36Xinhuanalso the wintergrasp one is 1-way
21:46.39*** join/#wowace pakoz9 (n=pakoz@71.93.39.179)
21:46.43Xinhuanyou can fly out, but not in ;p
21:46.49pakoz9whats the preferred boss mod?
21:47.14pakoz9boss mod, mod*
21:47.19pastamancerright, I forgot about the wintergrasp one
21:48.57pakoz9I'm also after a combat log addon - to make it easier to read
21:49.20pastamancerXinhuan: eww, I looked at the horde/neutral data posted in the ticket comments... that's not right at all
21:50.01*** part/#wowace mitchnull (n=mitchnul@catv3EC95E03.pool.t-online.hu)
21:54.03basslingopastamancer, found it finally, it was         icon="[^ ]*
21:54.11Repo10arl: 03TrAsHeR * r1174 Locals/ARLLocals-frFR.lua: frFR update
21:54.16basslingonot the best way to do it, but works
21:56.12Xinhuanwhat's wrong with the posted ones pastamancer?
21:56.14Xinhuanon the ticket
21:56.20Xinhuani haven't checked it
21:56.35pastamancerthey're missing most of the connections
21:57.22Xinhuanit only has the flightpoints, not the connections, according to the comment on the ticket
21:57.59Brunersany small auction addons i should have?
21:58.16Xinhuani recommend Auctionator
21:59.09Pneumatusi use auctionator + auctionfilterplus
21:59.24Pneumatusthe former for posting auctions, the latter for searching
22:02.02SkellumHrm, I'd like to see the combo points my pet has on itself on either the pet bar, or a focus of the pet with pitbull, any ideas?
22:02.10Brunerswill give auctionator a shot
22:02.24Brunerspet's got combo points?
22:02.42Xinhuanyeah
22:02.46Xinhuanvehicles mainly
22:02.50Xinhuansuch as malygos encounter
22:02.53SkellumStupid drakes for malygos
22:02.55Xinhuanor the quest above occulus
22:03.03Xinhuanthat wyrmrest daily
22:03.11SkellumIe. Stupid drakes for malygos practice time
22:03.11Xinhuanor occulus encounter itself as well
22:03.12Brunersright
22:05.32*** join/#wowace Iboong (n=user@77.87.207.194)
22:09.15*** part/#wowace JensRex (n=jens@pdpc/supporter/active/Jens)
22:12.54Repo10tourguide: 03Tekkub 07master * 3.0.3.42-Beta-1-gf0f88d9 / (6 files in 2 directories): [+71 commits] (67 truncated)
22:12.54Repof0f88d9: Merge commit '3.0.3.42-Beta'
22:12.55Repo8b0dba9: Weekly build 3.0.3.42-Beta
22:12.59Repo16faaf7: Update changelog for 3.0.3.42-Beta
22:13.03Repo2f85923: Readme update
22:13.07Repo10tourguide: 03Tekkub 043.0.3.42-Beta * ba5a30c /: [new tag] Weekly build
22:17.11Brunersbound to account stuff, its realm only right?
22:17.41Skellumyep
22:19.53Xinhuanits faction specific as well
22:20.30basslingoyay for Tourguide update
22:21.55pastamancerI'm thinking about going through grid and replacing all the UnitName calls with UnitGUID
22:21.57*** join/#wowace ajmitch_ (n=ajmitch@ubuntu/member/ajmitch)
22:22.05pastamancerbecause the oculus drives me nuts
22:22.57Pneumatuswould that cause 25 more unitframes to appear when you reach p3 of malygos?
22:23.31pastamancerdrakes
22:23.46pastamancerthey're the 'pet' unit for each player
22:23.55Pneumatusyes, i'm aware of this :P
22:23.56CIA-50wowbench: 03basslingo * r165 10/trunk/Achievements.xml: Xml list of every single achievement
22:24.11basslingothat file took awhile -.-
22:24.16Pneumatusat present though, the only pet unitframes you get in p3 are ones to replace people's pets that are currently out
22:24.17pastamancerI read that as what would rather than would that
22:24.23Pneumatusyou don't get a vehicle frame for every person
22:24.55pastamancercreating the indivitual unit frames is up to the secure headers, so the number of frames would be the same
22:24.57Parnicdoes anybody know how pitbull/xperl/etc. manage to show/hide the target frames in combat? they're secure frames, right?
22:25.29Pneumatuspastamancer: grid copes with creating new frames in combat for pets when they are summoned, so surely mounting a vehicle should do the same
22:25.39Pneumatusin the occulus at least, it does
22:25.47gixSkellum: those drakes work the same as the Aces High! daily, right? i set my pitbull up to show combopoints for them
22:25.50pastamancerParnic: UnitWatch... it'll hide/show a frame based on if a unit is dead or alive
22:25.53*** join/#wowace kd3 (n=kd3@wikia/kaydeethree)
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22:26.04Parnicpastamancer: ah, ok. thanks :)
22:26.05Pneumatusgix, the are identical
22:26.10Pneumatusabilities and all :)
22:26.36pastamancerPneumatus: it'll create just as many frames as it does now... so if you get 25 extra frames in p3 malygos now, you still will, except the health will show correctly :)
22:27.03Pneumatusoh, welll i guess there's another issue to address that Grid doesnt actually create the 25 vehicle frames then
22:27.08Pneumatusin a raid at least
22:27.14pastamancerPneumatus: in oculus, I get a frame for every player and every drake
22:27.33pastamanceroh, it's probably just giving you the warlocks and hunters, isn't it?
22:27.35Pneumatusyeh, grid behaves differently in a party to in a raid in that respect
22:27.45Pneumatuswell yeh, except the healths are obviously broken
22:27.50Pneumatusdue to 25 units with the same name
22:28.01pastamanceryeah, I know about that broken-ness
22:28.19Xinhuan2 warlocks in my guild have imps with the same exact name
22:28.20pastamancerI'll probably update the 25 w/pets layout to include all pets
22:28.22Pneumatusbut yes, you dont get any new pet frames created, you just see drakes in what were pet frames
22:28.48CIA-50wowbench: 03basslingo * r166 10/trunk/api_achievement.lua:
22:28.48CIA-50wowbench: api being split, wowwiki style.
22:28.48CIA-50wowbench: todo:add xml parsing for achievements.xml
22:28.58Xinhuanalso i noted that when i have mirror image (mage spell) active, omen stops showing threat on ME.
22:29.11Pneumatusi'm guessing there's no way to switch to a "just pets" layout once you hit phase 3?
22:29.15Xinhuanwhen the mirror images dies, omen shows my threat again
22:29.20Xinhuanso i'm not sure what's going on
22:29.30gixXinhuan: because mirror image has -90000000 threat?
22:29.45pastamancerPneumatus: not unless you leave combat at any point
22:29.47Xinhuanshouldn't make any sense, since i'm querying my threat on the boss and it returns nil
22:29.55Xinhuandoesn't even return 0
22:30.03Pneumatuswhen phase 3 starts, i dont believe you are in combat lockdown
22:30.13pastamancerPneumatus: then it should be possible
22:31.08Pneumatuseven seeing 50 frames total would be useful though
22:31.24gixthere should be a way to swap players with vehicles even in combat, just like the default ui does. :(
22:31.37Xinhuanyou can
22:31.47Xinhuani think
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22:33.04Xinhuanhmm have to see whats allowed in the restricted environment
22:33.11Pneumatusit is however useful to be able to see both vehicle and unit frames
22:33.16gixSkellum: i use  Combos:Hide(0)  for the targetframe, and  Combos('vehicle', 'vehicle'):Hide(0)  for the playerframe. shows combo points if you hot yourself on the playerframe, and others on the targetframe. you gotta use an up-to-date version of libdogtags-unit for that.
22:33.40Pneumatusin the occulus for example, if your doing the no-green-drake achievement, you'll have a healer standing on a ledge or something which will need to see your healths
22:33.54pastamancerPneumatus: can definitely get you 50 frames
22:34.00Pneumatusalthought even then, they probably only need to see the drakes HP
22:34.06Xinhuanthat achievement is doable with 3 red 2 amber, or 2 red 3 amber
22:34.12Xinhuani'vedone it both ways
22:34.16Xinhuanno need to cheese!
22:34.18Xinhuan:p
22:35.18Pneumatusi've not even tried tbh though, i hate the place :P
22:35.34Xinhuansurprisingly, ruby void is the easiest
22:35.49Xinhuanankarat achievemns are the hardest ones
22:36.01Xinhuani'm about 7 or so achievements away from protodrake hehe
22:36.06Repo10grid: 03Pastamancer 07unitguid * r1044 : Create new branch for UnitName -> UnitGUID transition.
22:36.18Pneumatusyou do ruby with 3 amber 2 green?
22:36.37Xinhuandoable with 3/2 or 2/3
22:36.51Xinhuani'll suggest 2 amber 3 green
22:36.55Xinhuaneasier that way
22:37.06Xinhuanthe 2 amber should only channel the +100% buff
22:37.15Xinhuanthey should never shock
22:37.21Xinhuanunless the dragon is < 15%
22:37.25Xinhuanand won't pull aggro
22:37.42Pneumatusthe 100% buff stacks?!
22:37.45Xinhuanone green is assigned to be main tain and just circular kites around in huge circles
22:38.25Xinhuanthat main tank green should only ever get hit by the boss, and none of the whelps
22:38.27Skellumwhat does that do instead of them remaining stationary?
22:38.29SkellumAhhhh
22:38.52Xinhuanand the whelps should only ever chase after greens due to healing aggro
22:38.55Xinhuannever bronze
22:39.00Skellum1 green to heal the amber and 1 green to heal the tanking green?
22:39.09Xinhuanif u kite in large circles, those whelps just pile up and do 0 damage
22:39.16Pneumatusis the tank green responsible for keeping the debuff up as well?
22:39.21Xinhuaneven better, leech life from them as well
22:39.28Xinhuanleeching from multiple targets heals you faster
22:39.41SkellumHow do you do emerald void?
22:39.45SkellumAll amber?
22:39.50Xinhuanuse 3 reds, 2 amber
22:39.59Xinhuanyou'll never kill it with 5 amber
22:40.16Skellumtime stop chaining? Periodically allowing 10 seconds between?
22:40.22Xinhuanhas DR
22:40.31Skellumthat 10 seconds thing i mentioned
22:40.33Xinhuanafter the 4th one it won't even have any effect
22:40.44Xinhuanwont really work ;p
22:40.59Xinhuanthe output damage from the whelps + boss is too high
22:41.02Xinhuanyu need 3 reds and 2 amber
22:41.08Xinhuan2 ambers will time stop on enrages
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22:41.23Xinhuanthe 3 reds will take turns to tank, and all spam evasion
22:41.28Xinhuanand chain lightning
22:41.44Xinhuanambers just channel +100%, and start attacking say 50%
22:41.54Skellumif you did that kite thing, could you let the whelps build up for massive cthun like damage?
22:42.18Xinhuani'm unsure
22:42.22Xinhuanif that would work
22:42.30Jyggais there a cowtip versin where the fading is fixed?
22:42.46Jyggacant access the svn atm 8/
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22:43.18Repo10big-wigs: 037destiny * r4792 Naxxramas/Razuvious.lua: BigWigs: Naxxramas:
22:43.18Repo- fix Razuvious
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22:45.59Pneumatuspastamancer: while i think about it, at present when a shaman summons ghostwolves, only 1 wolf unitframe is shown, not two
22:46.10Pneumatusis it possible/desirable to have one for each?
22:46.21SkellumSaucerer>Pastamancer.
22:46.28pastamancerif it only shows one, then you're only going to get one
22:46.36pastamancerSkellum: don't make me steal your accordian
22:46.40Skellum:D
22:46.55Pneumatuswith the change to using GUID at least it wont keep changing HP due to their being 2 units with the same name i guess
22:47.09Xinhuanlike the 2 imps with the same name in my guild!
22:47.28Pneumatuswhy on earth are imps even taking damage for that to be an issue :P
22:47.37Pneumatusinfact, why on earth are imps even out!
22:47.47Xinhuanerr good warlocks use imps for dps
22:47.52Xinhuanin raids
22:48.11Xinhuantheir dps is better than succubus sacrifice
22:48.28Pneumatusthe utility of a felhunter providing an int/spi boost would surely result in more dps
22:48.56Xinhuanthat's not what the warlocks found i think
22:49.01Pneumatusunless you raid with a disc priest
22:49.40Pneumatusmind you, the int portion would be replaced by AI
22:50.07SkellumDestro locks use them.
22:50.08Pneumatusso it would only be spirit, which only helps locks for dps out of all the classes iirc
22:50.16Skellumafff locks would use a felpuppie
22:50.30SkellumMultiple Aff locks dont work though, due to the SE debuff being fubard
22:50.33Pneumatussurely aff locks would use an imp for dark pact
22:50.39Skellumyou dont use DP
22:50.43Xinhuandest > aff atm
22:50.51Skellum4/5 T7 gives you 300 spirit on a tap.
22:51.00Skellumso around 90+dmg and better taps.
22:51.22Skellum56/0/15 is currently the highest DPS lock spec in the game. You just dont want more then 1 aff lock
22:51.41Skellumit also hurts your wrists.
22:57.47Repo10surgeon-general: 03Brimmstone 041.2 * r36 : Release tag as 1.2
22:59.09Parniclua doesn't support enums, right? /sadface
23:02.52Repo10track-o-matique: 03Anyia3 * r36 / (7 files in 1 directory):
23:02.53Repo* Restructured code to enable localization of the options screen.
23:02.54Repo* German localization, thanks to Draxon.
23:02.54Repo* Delayed restoration of previous tracking target by two seconds, in an attempt
23:02.58Repoto get the game to recognize a Feign Death in action. Yet to be fully tested.
23:07.50Repo10libperiodictable-3-1: 03Azethoth * r80 / (4 files in 4 directories): -- Instant Poison IX 43231-- Some more quest items
23:07.51Repo-- Warlock Stones fixes and additions
23:09.10Repo10auto-bar: 03Azethoth 04v693 beta release * r694 : Tagging as v693 beta release
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23:13.55Repo10breakables: 03Parnic * r6 Breakables.lua: - used babble libs for herb/ore sub-types
23:13.56Repo- added text to the bottom of each button that shows how many you have and how many times you can break it
23:13.57Repo- set the tooltip to display the item your mouse is over on the breakable bar
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23:16.26Repo10fu-bar_check-fear-ward-fu: 03networkerror * r53 / (2 files in 1 directory): FuBar_CheckFearWardFu:
23:16.26Repo- Fixed Library include
23:17.51Repo10tradeskill-info: 03Dys * r217 TradeskillIdData.lua:
23:17.52Repo- Fix skill level requirements for a few Jewelcrafting, Tailoring and Engineering recipes.
23:19.42Repo10onebag3: 03Kaelten * r58 / (2 files in 1 directory): fixes to known bugs
23:20.33Repo10onebag3: 03Kaelten * r59 .hgtags: Added tag v3.0.12-beta for changeset eac4b09a8d3a
23:20.48mjcwow, neat: http://www.wowinterface.com/downloads/info10710-Bazaar.html
23:24.07Repo10tradeskill-info: 03Dys * r218 locale-zhTW.lua:
23:24.08Repo- Include arioso27's changes to zhTW locale for new vendors.
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23:36.49Repo10big-wigs: 037destiny * r4793 Naxxramas/Horsemen.lua: BigWigs: Naxxramas:
23:36.50Repo- Horsemen: fix mograine -> rivendare
23:40.15fewynhmmm is there a ldb/fubar plugin that will prod me when i've been invited to a new event on the calendar?
23:42.28Pneumatus@project calendarfu
23:42.29RepoPneumatus: http://wow.curseforge.com/projects/calendarfu/. FuBar - CalendarFu. Game: WoW. Leader: scorpio. Updated: 32 days ago. Tickets: 1/1
23:42.32Pneumatusperhaps ^^
23:43.00Pneumatusnot sure if it shows you of new events tho
23:44.06fewynSupposedly fellow officers are putting our raids on it and not telling me...
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