IRC log for #wowace on 20081117

00:00.28Parnicyeah, i inherited this project using self.db.account and have never bothered to change it :)
00:00.42Parnickinda like how the entire addon is aceoo structured and needs to be re-written :P
00:00.56Arrowmasteraceoo is evil
00:01.01Parnici know, i know. :)
00:01.30Parnicit's comfortable for c++ devs, though :)
00:02.18Parnici don't suppose you know how quartz has acedb's "Profiles" option page without explicitly defining it, do you?
00:02.22*** part/#wowace Gaurong (n=chatzill@88-104-59-16.dynamic.dsl.as9105.com)
00:06.01*** join/#wowace Kilroo (n=Kilroo@cpe-098-026-168-017.triad.res.rr.com)
00:13.26*** join/#wowace kd3 (n=kd3@wikia/kaydeethree)
00:19.02clad|sleepParnic: http://oldsvn.wowace.com/wowace/trunk/Ace3/AceDBOptions-3.0/
00:19.07clad|sleepParnic: that's all they use
00:19.15Arrowmasterthats for ace3
00:19.24clad|sleepoh, he's not using Ace3?
00:19.26Arrowmasterin ace2 it was done automaticly since acedb was a mixin
00:19.33clad|sleepah
00:19.34clad|sleepyuck
00:20.15Arrowmastergah trying to update this data is teh suck
00:22.32Parnicah, i think i know what the problem is. the options table is defined in a separate file from the db. gross
00:22.48Parnicthis addon uses "core" as the spot where the db comes from and the main .lua defines the options separate. sigh
00:24.21Arrowmasterpasting a 254kb file into vim over ssh is funny
00:25.57Arrowmasteri 'think' its still going
00:32.35Parnicfor educational purposes: looks like self.db.profile isn't directly settable, but a shallow copy seems to be working
00:32.44Parnicthough i'm sure a deep copy is the better method
00:35.31Arrowmasterlol i broke vim
00:35.51Arrowmasterits using 99% cpu
00:35.59Parnicnano for life? :P
00:36.08Arrowmasterfuck nano
00:37.04TorhalMotherfuck.
00:37.31Arrowmasterill go watch Toaru Majutsu no Index - 07 then while i wait to see if it ever finishes pasting
00:37.36TorhalBlizzard killed SaveView() for camera views and there's no way I've found to access the raw data for something like a SavedVar
00:38.02TorhalOnly thing I've found is GetUnitPitch()
00:38.10TorhalBut that only helps for up/down
00:38.18Arrowmastertheres cvars
00:38.54TorhalWell, since SaveView() still exists but only persists per-session, I'm assuming the CVars wouldn't work either.
00:39.07TorhalI could try though
00:39.33TorhalThough it'd be a big hack since SetView() is useless without the SaveView() data
00:39.49TorhalHell, there would be no hack. One won't work without the other.
00:39.55TorhalMeh.
00:40.48*** join/#wowace Shirik|Ecole (n=nospam@conspiracy/developer/Shirik)
00:40.48*** mode/#wowace [+v Shirik|Ecole] by ChanServ
00:41.19*** join/#wowace Shirik (n=skullsho@132.253.205.68.cfl.res.rr.com)
00:41.24*** mode/#wowace [+v Shirik] by ChanServ
00:43.40NivFreakgdi
00:43.43NivFreakserver crashed
00:43.53NivFreakit's as laggy and unstable as beta was
00:44.06NivFreakjust started tonight, I think as more people go to stormpeaks
00:44.19Repo10broker-currency: 03Azethoth * r20 core.lua:
00:44.20Repo-- Add some history: today/yesterday/this week/last week.  Basically MoneyFu code courtesy of ckknight.
00:45.28Repo10broker-currency: 03Azethoth * r21 Broker_Currency.toc: -- v3.00.02.03 beta
00:45.49Repo10broker-currency: 03Azethoth 04v3.00.02.03 beta * r22 : Tagging as v3.00.02.03 beta
00:46.16XinhuanTorhal, what's wrong with SaveView()
00:46.25TorhalDoesn't persist.
00:46.31TorhalAs of 3.0.2, apparently
00:46.37Xinhuanwhat do you mean
00:46.47*** join/#wowace Kivnel (n=lenvik@23.213.233.220.exetel.com.au)
00:46.58TorhalI was about to write a camera view addon, and did some research
00:47.09TorhalWell, apparently it does not save the data
00:47.12Xinhuan"doesn't persist" means...?
00:47.21TorhalIt persists during the session, but upon relog you're hosed.
00:47.26Xinhuanah
00:47.30*** join/#wowace Mech0z_ (i=AdiIRC@d40ae5aa.rev.stofanet.dk)
00:47.36*** join/#wowace QQngsk (n=Gngsk@c-69-138-214-242.hsd1.md.comcast.net)
00:47.38TorhalThereby making the addon idea useless.
00:47.40*** join/#wowace Pneumatus (n=WiN@unaffiliated/pneumatus)
00:48.05Xinhuancamera view, not much you can do about it
00:48.16Xinhuanbest you can get closest to is your character's angle
00:48.27Xinhuanwhich you can detect if rotate minimap is on
00:48.36*** join/#wowace Gagorian- (n=k@a91-153-60-25.elisa-laajakaista.fi)
00:49.09TorhalWell, I wanted to do was set the zoom/pitch upon certain events. SetView() and SaveView() use 1-5, with 1 being reserved for 1st person
00:49.18Xinhuanor possibly by your angle with your arrow on the world map
00:49.33Xinhuanwait, hmm
00:49.36Xinhuanyeah you can
00:49.38TorhalBlizzard broke SaveView() in 3.0.2, so this no longer works
00:49.52Xinhuanuse a combination of GetUnitPitch/playerarow direction ;p
00:50.04TorhalWhat about zoom?
00:50.14Xinhuanhmm
00:50.14TorhalIf I wanted to zoom out when entering combat...
00:50.31Xinhuanzoom not sure heh
00:50.58TorhalI actually started working on this because CombatCam seemed broken, and the code for it is messy
00:51.14TorhalIt turned out to not be broken: Blizzard just fbared the View system
00:51.23Torhals/fbared/fubared
00:52.50TorhalIf I could do the zoom some other way I would pursue it. But as it stands, there's no SetUnitPitch() so it's moot
00:53.07*** join/#wowace SunTsu (n=miyamoto@cl-1212.ham-01.de.sixxs.net)
00:57.14*** join/#wowace nocts (n=Miranda@c-24-19-220-44.hsd1.wa.comcast.net)
01:00.54Arrowmastertheres a cvar to completely disable saving and restoring of serverside data, have you tried using it?
01:07.54Xinhuanlol DnT server first obsidian slayer
01:08.53*** part/#wowace Slayman37 (n=Miranda@port-15492.pppoe.wtnet.de)
01:09.48*** join/#wowace Slayman (n=Miranda@port-15492.pppoe.wtnet.de)
01:10.28*** part/#wowace Slayman (n=Miranda@port-15492.pppoe.wtnet.de)
01:10.33*** join/#wowace Slayman (n=Miranda@port-15492.pppoe.wtnet.de)
01:10.42NeoTrondang it all, autobar doesn't work on northrend quest items :(
01:10.44Slaymando I now have some voice?
01:11.12NeoTronis there another addon that has a dropdown for quest items?
01:11.28Slaymancombuctor has a category for QItems
01:11.29doom0ri just use qbar
01:11.41doom0rand qbar button facade
01:12.50NeoTronAnswer: http://www.wowinterface.com/downloads/info11005-QuesterJester.html
01:13.45NeoTronand it seems qbar is another answer
01:14.29*** join/#wowace Inc` (n=incendiu@pool-72-64-99-237.dllstx.fios.verizon.net)
01:22.21*** join/#wowace Next96 (i=Next96@121.129.140.251)
01:28.49*** join/#wowace Gagorian (n=k@a91-153-60-25.elisa-laajakaista.fi)
01:36.09*** part/#wowace Nosrac (n=nosrac@216.229.21.4)
01:43.30*** join/#wowace Angelike (n=angelike@dslb-088-073-238-086.pools.arcor-ip.net)
01:43.59Repo10arl: 03Jim-Bim * r1087 ARLFrame.lua:  (Message trimmed by 1 line)
01:44.00RepoAckisRecipeList:
01:44.01Repo- search button isn't enabled for default text anymore
01:44.02Repo- enable search button after typing in new text
01:44.06Repo- disable search button after search succeeded
01:46.56*** join/#wowace sb_ (n=sb@2001:1638:181c:10:21f:d0ff:fe22:4d6c)
01:48.12Slaymanhey dogtaghelp is still nonfunctional is there and outgame reference like wiki?
01:48.15Slayman~dogtag
01:48.26Slaymanpurl, DogTag
01:48.32Slaymanpurl, stupid bot
01:48.32purlStupid human.
01:49.09*** join/#wowace Slayman (n=Miranda@port-15492.pppoe.wtnet.de)
01:49.24Slaymananyone, ping
01:49.31AeyanPong
01:49.35GnarfozPONG
01:49.55Slaymanmmh need dogtaghelp, point me to the wiki if you please
01:50.04Gnarfozwhat wiki.
01:50.08Gnarfozand we read it the first time
01:50.13Gnarfozobviously, no one knew or cared :p
01:50.32SlaymanGnarfoz: i was unsure if i had voice since purl did not respond
01:50.39Gnarfozvoice?
01:50.44Gnarfozthe channel is not moderated :p
01:50.44Aeyanhttp://old.wowace.com/wiki/LibDogTag-3.0/API_Documentation
01:50.59AeyanI thought dogtag had it's little ingame sandbox thing, though
01:52.01SlaymanAeyan: it had but that doesn't work right now, appears to be known issue, i hope
01:52.06AeyanAh
01:52.12AeyanWell, it's not really being worked on right now
01:52.17doom0rit works
01:52.23Aeyanckk's been busy with work + WAR, hehe
01:52.50doom0rknown issue and already fixed in newer version are not the same
02:00.01*** join/#wowace QuantumDelta (n=blahblah@77-99-38-93.cable.ubr04.chap.blueyonder.co.uk)
02:00.34Gnarfozwth
02:00.48GnarfozChatFrame_AddMessageEventFilter seems so straight-forward
02:00.59Gnarfozyet, I fail at using it, apparently Oo
02:02.28Sarozit's buggy
02:03.52draculadoes anyone know how to obtain the tooltip text of mounts?
02:04.10GnarfozSaroz: buggy in that it simply eats messages even though first return is not true?
02:04.17Sarozyes
02:04.25Sarozor oposite
02:04.44draculaI tried using GameTooltip:SetSpell(1, BOOKTYPE_PET)
02:05.02draculabut the tooltip is unaffected... it works fine for BOOKTYPE_SPELL
02:07.28Slaymanwhat the heck i cleared all the questhubs known to me and still nowhere close to the achievement 105 quests some spot must be missing!
02:08.25GnarfozSlayman: zone? ^^
02:08.34SlaymanHowling Fjord
02:08.36Groktarthat was lame
02:08.41Groktarso we won wintergrasp
02:08.41Slaymanhorde
02:08.58Groktarand we started a raid so we could do the boss
02:09.00MegalonSlayman: horde?
02:09.02Groktarand then the gate was closed
02:09.37SlaymanMegalon: yes horde in the fjord out of quests
02:09.43Megalongot the 105 quests achievement easy in HF
02:10.22Megalonhttp://www.wowhead.com/?zone=495 => Horde Questgivers
02:11.33Megalonmany forget the 2 quests south of nifflevar
02:12.26*** join/#wowace cirish (n=cirish@ip68-98-42-37.ph.ph.cox.net)
02:20.32SlaymanMegalon: you made the quests in Scalawag Point? the npcs are hostile to me and i can't seem to change that
02:21.34*** join/#wowace liquidzoo (n=drew@ip72-204-215-210.ph.ph.cox.net)
02:22.18*** join/#wowace liquidzoo (n=drew@ip72-204-215-210.ph.ph.cox.net)
02:24.13*** join/#wowace liquidzoo (n=drew@ip72-204-215-210.ph.ph.cox.net)
02:25.18*** join/#wowace liquidzoo (n=drew@ip72-204-215-210.ph.ph.cox.net)
02:25.25Slaymani got it! i think!
02:26.31*** join/#wowace liquidzoo (n=drew@ip72-204-215-210.ph.ph.cox.net)
02:29.52Slaymanyes i got it, not that actually
02:30.28Megalonyea
02:31.02Megalonyou have to do kamagua quests until they sent you to grennix, who gets you there without them being hostile
02:31.35SlaymanMegalon: yeah but you need to start at the ancient lift, otherwise it's a no go
02:36.11TorhalArrowmaster: Nope. I'll look into it, though. Danke.
02:36.29Arrowmaster?
02:38.27*** join/#wowace WoW-Bot (n=WoW-Bot@pool-173-67-40-78.bltmmd.fios.verizon.net)
02:38.50*** join/#wowace Blime (n=blime@c-24-125-134-53.hsd1.va.comcast.net)
02:41.02doom0rrecount really needs a pause
02:57.23*** join/#wowace nocts (n=Miranda@c-24-19-220-44.hsd1.wa.comcast.net)
02:58.24Repo10magealert: 03yheen * r29 magealert.lua: Removed file/folder
03:00.53*** join/#wowace Matrix110| (i=Matrix11@pD957E3D1.dip.t-dialin.net)
03:01.08Slaymanah south Sea pirates and northsea pirates don't like each other. I like em both 'arrrr
03:01.26Repo10magealert: 03yheen * r30 magealert.xml: change colors
03:02.57Repo10magealert: 03yheen * r31 magealert.lua: change colors
03:16.04Repo10itemprice-1-1: 03Arrowmaster * r52 / (6 files in 2 directories):
03:16.05RepoUpdate for WotLK with 4756 more item prices! For a total of 28321 prices! Due to increase in prices, the values are now compressed into 4 bytes instead of 3 bytes.
03:16.05RepoI spent many hours writing my own armory dataminer and gathering a new set of prices then trying to merge it with the old values since Bam and his dataminer are MIA
03:16.11RepoIncluding my data files before compression into the mod to prevent anybody else from having to redo everything I did, they shouldn't get included in the zips though
03:16.42Arrowmaster^^^^^^^^^^^^^^^^^^^^^^^^^^
03:16.47Arrowmasteryay!
03:18.12HirsuteArrowmaster: What information in particular do you mine from the Armory?
03:18.15Stanzillalong commit note is long
03:18.25Arrowmastersellvalue
03:19.14*** join/#wowace nymbia (n=nymbia@c-67-190-49-185.hsd1.co.comcast.net)
03:19.15*** mode/#wowace [+o nymbia] by ChanServ
03:19.21GnarfozArrowmaster: most awesome indeed. many kudos. <3
03:19.33HirsuteAh.  Would it make you mad if I told you I have a perl script that mines that data that I'd have let you use if I'd known you wanted it?
03:19.37Gnarfoznymbia: it's you!
03:19.46Arrowmasteri used ruby
03:19.53HirsuteAh, fair enough.
03:19.56nymbiaGnarfoz: where?
03:20.10HirsuteYours is probably more efficient than mine anyway.
03:20.19Arrowmasterthat should hopefully include all quest rewards since the armory should have them, it wont include all drops though
03:20.32Gnarfoznymbia: not sure.
03:20.37Arrowmasterinfact the armory didnt even have the 20k gold mounts
03:21.18GnarfozArrowmaster: just run it some times over the next days/weeks and check if anything new comes up per run, right? :>
03:21.35HirsuteArrowmaster: How long does it take you to crawl the whole armory?
03:21.44Arrowmastertook a few hours
03:21.47HirsuteAye
03:21.50HirsuteMe too.
03:22.16Gnarfoznymbia: but, there's this PT-3.1 thing I'm uncertain about, but maybe it's Toadkiller's fault anyway: autobar doesn't show the new healing/mana potions? :\ (even though they're listed in the appropriate categories in PT-3.1-consumables, at least that's what grep told me)
03:22.18HirsuteI cache the pages locally so that if I'm just scanning for new items it'll go much faster.
03:22.55Repo10libperiodictable-3-1: 03Azethoth * r38 / (4 files in 4 directories): -- Runic mana + injectors
03:22.55Repo-- More quest items
03:23.08Arrowmasterbut i cheated and extracted Items.dbc from the mpq's and used that to get a list of itemids to mine instead of querying every single possible itemid between 1 and MAX
03:23.35HirsuteYar.  Much better way to go about it.
03:23.50Arrowmastertheres about 5k missing itemids between 1 and 45k
03:24.15Gnarfoznymbia: now, seeing that commit right there... >_<
03:24.31nymbiaGnarfoz: huh... that's a little odd.  check and make sure he doesnt have those sets overridden in his specific sets
03:25.13Gnarfoznymbia: first, I'll get that rev of PT3.1 and see if it changes anything, then I'll check :>
03:25.31nymbiasounds good
03:27.52*** join/#wowace bien| (n=bien@pD9E6E288.dip.t-dialin.net)
03:28.30kadrahilwhat does "Error retrieving character list" mean? :(
03:28.38kadrahili just got dc'd from my server and i can't get back in
03:28.48LoonacyIt means they don't like you.
03:28.52kadrahil:(
03:29.15LoonacyI didn't feed my characters enough and they left me. :(
03:38.15*** join/#wowace Mysticfox (n=Mystic@cpe-24-25-169-233.maine.res.rr.com)
03:41.39Repo10libperiodictable-3-1: 03Azethoth * r39 / (2 files in 2 directories): -- Runic pots
03:41.53*** join/#wowace CrazyBenny (n=s_m@actplus.cust.sloane.cz)
03:55.09Slayman102/105 now that's more like "I've toured the Fjord"
03:55.35Repo10arl: 03Ackis * r1088 / (17 files in 3 directories): fix for BS issue
03:56.51Gnarfoznymbia: arrrg :> he fix'd it about 5 minutes before I figure out what was wrong :D
04:00.22TorhalInteresting:
04:00.22TorhalViewfinder.lua:73: Usage: RegisterEvent("eventname", "methodname"): 'methodname' - method 'PLAYER_REGEN_ENABLED' not found on self.
04:00.22TorhalWhat the hell did I fuck up there?
04:00.26Repo10tradeskill-info: 03Dys * r190 / (10 files in 2 directories): - Fix another UI problem (All button stopped working)
04:00.27Repo- Add WotLK cooking skills and recipes
04:04.23TorhalMeh. Would help if I defined Viewfinder:PLAYER_REGEN_ENABLED()
04:07.32Repo10tradeskill-info: 03Dys 04v1.1-beta13 * r191 : Tagging as v1.1-beta13
04:07.33Repo- Fix a few UI issues
04:07.33Repo- Add WotLK cooking skills
04:16.20Parnicif an addon is using fubarplugin-2.0 and the user doesn't have fubar installed, is there any way to remove the addon's icon from the minimap?
04:17.03FroMasterIn a macro, how can I check to see if I'm mounted and if I am to NOT execute /cast charger?
04:17.40Parnicfromaster: [mounted] is the conditional
04:17.58Parnic. /cast [mounted] charger, i believe should work
04:18.08Parnicer, not mounted
04:18.58FroMasterI need the opposite of that statement. If I'm mounted, I don't want to /cast charger
04:19.07Parnicright, so [nomounted] instead of [mounted]
04:19.09Parnicsorry
04:19.41*** join/#wowace linear` (n=linear@haml-138.res.umass.edu)
04:19.51GnarfozParnic: should be, normally. it's the addon's job to make sure that functionality can be accessed, though. fbp-2.0 has some requirements that have to be met to make certain features work.
04:20.29*** join/#wowace EBLUME (i=80720696@gateway/web/ajax/mibbit.com/x-5dd352798bde7780)
04:20.31Parnicgnarfoz: yeah, i have everything working fine if the user has fubar. toggling minimap attachment is all groovy. but if no fubar is installed, then there's no option in the drop-down menu to detach it from the minimap
04:20.52FroMaster. /cast [not mounted] charger - Does not work...
04:20.59Gnarfozand why would there be, where would it detach to. :>
04:21.01Parnicfromaster: i said [nomounted]
04:21.10Gnarfozbut there should be hide plugin, IIRC
04:21.12Parnicgnarfoz: nowhere. as in "don't put this on the minimap"
04:21.15EBLUMEHi there. I'm trying to learn AceConfig-3.0 but I have a bit of a problem. I want to have a command-line function which takes an argument of a string... so it would be /myaddon search the quick brown fox, which would run a search for "the quick brown fox"
04:21.17Parnicif i use hide, then it disables the addon :P
04:21.20Gnarfozno
04:21.27EBLUMEWhat is the AceOptions "type" of such a command?
04:21.28Gnarfozyou just need to set 'standby without disable'
04:21.30EBLUMEAnd how do I configure it?
04:21.33FroMasterParnic: I've been staring at the pc way too long.. It works just fine now
04:21.55GnarfozParnic: errr I mean... hide without standby... thing. there is something like that. :D
04:22.04Parnicthanks gnarfoz :)
04:22.07Parnici'll look for it
04:22.30GnarfozI hope I'm not misremembering. If all else fails, bug ckknight, he wrote it after all. :P
04:22.52Parnici see "Hides the plugin, disables the plugin if cannot hide without standby." in the notes, but no explanation of what my mod needs to do to say that it *can* hide without standby
04:22.58Parnicso now it's time to dig through fbp's code :)
04:23.04ckknightGnarfoz: hrm?
04:23.07eblumeAny tips on how to configure an AceConfig command that takes a string as argument?
04:23.25ckknightParnic: I think plugin.hideWithoutStandby = true
04:23.58Gnarfozyay pings! :> I thought I didn't tab-complete that, but it seems I did by reflex. ;D
04:24.57eblumeI've assumed that the type is "input" but I can't decipher how to configure an "input" command - the get and set functions aren't explained. What are they getting/setting?
04:26.21Parniceblume: get returns what value you're getting for the variable. for a checkbox, you'd usually have "get" return the true/false status of that checkbox
04:26.31Parnicfor text, i suppose you'd just return whatever text it ought to contain
04:26.46eblumeHow do I "get" the value that was passed to the console command?
04:26.52Parnicfor the set, it should be set to a function that accepts an argument like: set = function(value) addon:DoStuff(value) end,
04:27.01Parnicwhere "value" is what the user typed after the command
04:27.21Parnicyou want to hook up a function to "set" to do what you're looking for
04:27.28eblumeso essentially it calls set(get())?
04:27.28Parnicget is for displaying the value to the user
04:27.44Parnicno, set is for user input
04:28.01eblumeAlright, so for a console command, it's safe to leave get as nil?
04:28.09Ackishahah
04:28.18Parnici'm not 100% sure. it ought to be, i'd imagine
04:28.29Ackisgf comes up to me, starts kissing me, tongue involved... I stop and say "just a second let me get on the flightpath"
04:28.36Parnicfor your "search" option, you'd do: set = function(value) MyAddon:SearchStuff(value) end
04:28.45Parnicwhere value is whatever the user typed after your option
04:29.00StanzillaAckis: nerd.
04:29.10eblumeOk, I did nearly the same thing in it didn't work... I did 'set = "SearchStuff"
04:29.21eblumeThat called SearchStuff just fine, but did not pass value.
04:29.22Parnicackis: and i assume you're still typing here because she then turned around and left? :P
04:29.32Parniceblume: set = function(value) SearchStuff(value) end
04:29.35Parniclike i said :)
04:29.52eblumeRight, so it's impossible to use a method with set?
04:29.54GnarfozStanzilla: what else is new. :p
04:29.59eblumeSeems strange a method is allowed then.
04:30.02eblumeThanks!
04:30.08StanzillaGnarfoz: my big toe is hurting
04:30.21Parniceblume: no. you're calling a method. you just wrap it in that function(value) blah end; stuff
04:30.33Parnicyou can call a method with "MyMethod" as well, but you can't pass arguments that way, as you've discovered
04:30.42Gnarfozsleep tiems nao
04:30.53Gnarfoz3 hours should be enough for anyone.
04:30.54Gnarfoz:p
04:31.18eblumeParnic, I'm curious as to why one can't pass arguments that way?
04:31.29eblumeHow would passing the argument be any different than passing the argument to the inline function>?
04:31.42Parnicwe have reached the end of my knowledge ;)
04:31.53eblumeHah. Ok, thank you very much,.
04:35.57eblumeParnic: I've used set = function(value) MyAddon:ConsoleSearch(value) end much as you suggested, and calling the command does indeed invoke ConsoleSearch, but through testing inside of ConsoleSearch, it appears that "value" as ConsoleSearch sees it is a table with two keys: UIType and at_value or something like that.
04:36.48Parnicheh. then i'm not sure what to tell you :). that method has always worked for me
04:36.57Parnicsome of the other guys around may be able to answer your question
04:37.06eblumeThanks much. Anyone else?
04:38.34eblumeParnic, also, did you use AceConfig-3.0 for this?
04:38.37eblumeMaybe this is a change?
04:38.52Parnicit could be a change. my knowledge is mostly from ace2 libs as that's what my addon still uses
04:39.08Parnicbut i'm still firmly in nub status there ;)
04:39.19eblumeLess nub than I.
04:39.46eblumeI invoke the names of the elders: Tekkub, ckknight, Antiarc, nymbia, and others - come to the aid of a programmer less than yourselves!
04:39.50eblume:-)
04:39.57ckknightdon't do that
04:39.59Parnicphew. you just set off the alarms
04:40.01Parnicyep
04:40.04eblumeHah.
04:40.05ckknightsrsly.
04:40.08ckknightyou'll just annoy people.
04:40.15ckknightI'm not going to help you because of that
04:40.18ckknightI hope you're happy
04:40.21ckknightalso, I don't do Ace3
04:40.25eblumeOn IRC? Someone annoyed people on IRC?
04:40.32ckknight:-P
04:40.33eblumeHeaven forfend.
04:40.37eblumeAnyway, apologies.
04:41.20ckknightyea, my addons don't use AceConfig-3.0, so I can't help anyway
04:41.32eblumeThat's fine, it was a desperate gamble.
04:43.04Parniclet's see....adding new libs. svn:externals for local dev: check. pkgmeta for curse: check. deps in toc: check. new script files in embeds: check. the list keeps growing :P
04:44.44*** join/#wowace smoke_ (n=smoke@adsl-76-198-78-154.dsl.skt2ca.sbcglobal.net)
04:47.57smoke_is there some sort of addon for a living bomb timer
04:50.19Repo10ice-hud: 03Parnic * r302 / (6 files in 2 directories):
04:50.20Repo- added proper support for profiles instead of storing everything in account-wide un-customizable settings
04:50.21Repo- added FuBar support...why has this not been in and why haven't i noticed it?!
04:51.12Parnicpricegouging glyphs is hilariously fun
04:52.03Parnicwith the same set of mats, i can make 1 glyph (learned from the trainer) that will auction for 15s or one (learned from the trainer...) that will auction for 15g.
05:00.49doom0ro.O
05:00.57doom0ri would think a hud is set once and done
05:02.19Parnicyou would, wouldn't you?
05:02.41doom0rya, that's why i would think it wouldnt' matter for fubar support
05:02.41Parnici've gotten a lot of people asking me for per-char settings, though...
05:02.54doom0rwell, ya, understandable
05:03.04doom0rbut i mean why would you need to swtich on a char?
05:03.26*** join/#wowace silentium (i=silentiu@dslb-088-066-033-197.pools.arcor-ip.net)
05:03.26Parnici really don't know. i have 5 70's and never thought "oo i want different hud options on this guy" :P
05:03.27doom0rit's like stealyourcarbon, i turn the ldb module handling in b2f off
05:03.37doom0rno need to ever have to change it
05:04.58doom0ro man, i really need to figure out why certain frames that use tablet aren't interactable sometimes
05:05.30doom0rhappens all the time with bulkmail2 and i can make it happen with one of qh's frames
05:05.42Arrowmasterbecause they have to specifiy that they are clickable?
05:05.50Arrowmasterand qh doesnt use tablet afaik
05:06.27doom0rhmm, indeed it doesn't
05:06.38*** join/#wowace Nahkiss (n=nahkiss@a91-154-38-81.elisa-laajakaista.fi)
05:07.22doom0rso i have to figure out why the frame that shows you the quest series can not be interacted with
05:07.36Arrowmasterin QH?
05:07.43doom0rya, i can't use the close button
05:07.51Arrowmasterquest series?
05:07.53doom0rsame thing with selecting incoming mail in bm2
05:08.11doom0rthe odd thing is, it works if i open the global rules list in bm2 before doing anything
05:08.18Arrowmasteri thought bulkmail was for sending mail not receiving it
05:08.28doom0rthere's an inbox one too
05:08.32Zhinjioso here's some weirdness...
05:08.39doom0r@project bulkmail-inbox
05:08.39Repodoom0r: No project found that matches 'bulkmail-inbox'
05:08.40Zhinjiousing UIDropDownMenu
05:09.05doom0r@project bulk-mail2inbox
05:09.05Repodoom0r: http://www.wowace.com/projects/bulk-mail2inbox/. BulkMail2Inbox. Game: WoW. Leader: hyperactiveChipmunk. Updated: 16 days ago. Tickets: 3/3
05:09.05Zhinjiowhen I push the button to make the dropdown open, there is no room for the checkmark, even if something is selected.
05:09.09Zhinjiohowever
05:09.16Zhinjioif I alt-tab away from the iwndow and then tab back
05:09.30Zhinjiosuddenly there's a nice little column of clear space on the left side for the checkmark on all of them
05:09.38Parnicwhat is the independentProfile option meant for in FuBarPlugin? it removes the Profiles group from the options??
05:09.51ArrowmasterParnic: no
05:09.54Arrowmasterit adds it
05:10.09Arrowmasterotherwise you use the same profile that all fubar plugins use
05:10.19Parnicinteresting
05:10.20Parnicok :)
05:10.33Arrowmasterjust dont add a damn fubar plugin
05:10.37Parniclol
05:10.40Arrowmasterits not needed
05:11.01Parnici like fubar :)
05:11.06Arrowmasterif you do, youll also have to set hidewithoutstandby
05:11.10Arrowmasterits still not fucking needed
05:11.13Parnici did learn that lesson, lol
05:11.23Arrowmasterfubar is not ment to be a place to add config buttons for everything
05:11.46Parnicthen the user can hide the button if he doesn't want it
05:11.46SlaymanFrostFire Bolt and ManaPie, lvl 75 kicks major Butt!
05:11.48Parnicwhere's the harm?
05:12.00Arrowmasterits stupid bloat
05:12.09Arrowmasterand theres better options
05:12.14Parniclike what?
05:12.16Arrowmasterlike the interface options window
05:12.19*** join/#wowace Aeyan (n=pancake@cpe-071-076-230-073.triad.res.rr.com)
05:12.23Parnicnot supported by ace2
05:12.29Parnicor else i'd put it there
05:12.30Arrowmasterdo it yourself?
05:12.44Parnicit's unnecessary right now
05:12.45Parnicfor me
05:12.53Repo10ice-hud: 03Parnic * r303 IceHUD.lua:
05:12.54Zhinjioconversion to ace3, in my experience, is pretty darned painless, even for a codenub like me.
05:12.54Repo- set independentProfile true so that the profiles menu appears again
05:13.00Arrowmasterand how is a fubar plugin necessary if its never had one before?
05:13.09Parniczhinjio: not for an addon that was developed entirely around aceoo :)
05:13.26Parnicit's not. it's just easy to add support for and the user can turn it off if he doesn't want it
05:13.41Parnici never envisioned that adding fubar support would make someone unhappy
05:13.45Parnicthis is new information for me
05:13.46ZhinjioI'm sure there are exceptions.
05:14.33Arrowmasterfubar support makes lots of people unhappy
05:14.43Parnicso i'm curious what fubar's purpose is, then
05:14.45Arrowmasterbut i dont use ice-hud so i dont really care
05:14.48Arrowmaster......
05:14.50ZhinjioArrowmaster: have you seen the behavior I was talking about a moment ago? or am I maybe doing something wrong with how I set them up?
05:14.51Arrowmasterits a fucking bar
05:14.56Arrowmasterto put information on
05:15.14ArrowmasterZhinjio: not sure but i think you want the 2nd arg not the first
05:15.20Parnicbacks away slowly
05:15.38Arrowmasterinformation, not a zillion buttons for configs
05:15.48Parnicalright, alright. gracious
05:16.31Parnicagain, i had no idea that there was this sort of reaction to adding fubar buttons
05:16.38AnaralI like LDB, myself. Fubar always seemed too 'not good'. Though I admit I've never used fubar, I have used Titan before.
05:16.41Parnicso forgive the ignorance
05:17.18AnaralParnic, the reaction is from one guy, who admits he doesn't use your addon, don't let it sway you. ;)
05:17.38Parnicanaral: i respect arrowmaster. i believe that others feel the same way he does
05:17.53Parnici just didn't know that they did
05:17.56AnaralI don't.
05:18.03ArrowmasterLDB originally wasnt going to support launchers at all
05:18.06Parnicok, that's fine :)
05:18.30TorhalArrowmaster: Thankye. CVars do the trick.
05:18.41AnaralI use LDB as 'minimap button storage' and info.
05:19.36AnaralBut only for those addons that are weird and don't give minimap buttons, except for I think 1 or 2.
05:20.29Parnicthe only reason i added FBP support at all is that previously my addon could only be configured via a console command. that seems counter-intuitive for this type of game
05:20.39Parnici shouldn't expect everyone to memorize the console command for every addon they want to config
05:20.56Arrowmasterthe console command opened a dewdrop menu right?
05:21.02Parnicwaterfall
05:21.06Parnicyes
05:21.13Arrowmasternothing wrong with that
05:21.22Parnicwhether FuBar or the minimap or anything else is the right way to go about it or not, i don't know. i just am trying to make the addon easier to use
05:21.38Parnicno, there's nothing wrong with that. it has worked fine for the lifetime of the mod
05:22.01AnaralWaterfall or open to the interface, is fine
05:22.15Parnicbut if other users are anything like me, they have 20, 50, 100+ addons installed. expecting them to know console commands to configure each one seems silly
05:22.36Anaralas long as the command isn't something hard to remember and/or think of, then it should be fine.
05:22.38Parnicso, thus the desire for fubar plugins, "launchers," minimap buttons, etc.
05:22.49Arrowmasteradd a simple page on the addon options interface that just has a button that opens the waterfall menu
05:23.09AnaralThere you go.
05:23.17Arrowmasterthen when you nolonger use shitty ace2 you can add proper options there
05:23.43Parnicthat's a perfectly viable option
05:23.47AnaralOkay, Parnic, maybe you're right... I agree with Arrowmaster.
05:23.52Anaral:)
05:23.56Parniclol
05:24.58Parnicif i use ace3, then the Rock people will call me an idiot. if i use ace2, the ace3/rock people will call me an idiot. if i use rock, the ace3 people will call me an idiot
05:25.10Parnicso it's easier to just keep using what works and be called an idiot than try to rewrite
05:25.13Parnicand continue to be called an idiot
05:25.16Zhinjiothere are no more rock people *grin*
05:25.27Zhinjioor at least, their numbers are quickly dwindling
05:25.32Zhinjio<- ex-rock people
05:26.22Parnicpoint being that you can never make everyone happy :)
05:26.36Parniceven when you have enough configuration options to support whatever people want, you get complaints that there are too many configuration options :P
05:27.06HirsuteYes, yes you do.
05:27.30Arrowmasterthere are no rock people
05:27.31Arrowmasterat all
05:27.33Arrowmasterever
05:27.46Parniclooks at ck
05:27.55Arrowmasterlooks at Cartographer3
05:28.06Arrowmasterlooks at PitBull4
05:28.43Parnicdidn't know cartographer 3 existed :P
05:29.29Parnicaww the "video" is a broken link
05:29.30Parnicthat's sad
05:29.33*** join/#wowace Vilkku (n=Vilkku@88.195.34.143)
05:29.44Arrowmastervimeo became tards
05:29.51Arrowmasterand deleted all gaming videos
05:30.12Arrowmaster~cart3
05:30.17Arrowmaster~cartographer3
05:30.18purlwell, cartographer3 is the successor to WoW addon Cartographer, acts similarly to google maps. Download at http://wow.curseforge.com/projects/cartographer3/ - Provide feedback at http://wow.curseforge.com/projects/cartographer3/tickets/. Video: http://www.vimeo.com/917523
05:31.24Arrowmasteroh wait wasnt the one on the cart page a curse vid?
05:31.36Arrowmasterprobably broke during the site upgrade
05:32.11Arrowmasterthe vimeo one still works
05:36.42Repo10vanas-ko-s: 03xilcoy * r269 modules/Notifier.lua: Fixed error in notifier when clicking on party member.
05:38.45doom0rbm2 completely by itself, still can't touch the close button
05:47.38doom0rbeats head against wall
05:49.27LoonacyOw!  Couldn't you at least use your own head for that?
05:49.59doom0ri'm not a lunatic
05:53.11*** join/#wowace cncfanatics (n=cncfanat@WoWUIDev/cncfanatics)
05:53.45quiescensthat's what they all say
05:56.19*** join/#wowace DarkerAudit (n=Brian@pool-72-84-59-48.clrkwv.east.verizon.net)
05:57.36*** join/#wowace DarkestAudit (n=Brian@pool-72-84-59-48.clrkwv.east.verizon.net)
06:17.12*** join/#wowace PREFIX| (i=prefix@38.80-202-210.nextgentel.com)
06:20.42*** join/#wowace DarkerAudit (n=Brian@pool-72-84-59-48.clrkwv.east.verizon.net)
06:21.32NimbleRabitanyone done azjul-nerub?
06:21.37quiescensyeah
06:21.52NimbleRabithow do you do the spider boss
06:21.54NimbleRabitI don't get it
06:21.58quiescensum
06:22.05quiescenspoison curing is helpful
06:22.16NimbleRabitwhy is that
06:22.19quiescensotherwise try to avoid having melee dps
06:22.27quiescensit has a short range aoe poison
06:22.31quiescenswhich heals itself
06:22.38quiescensuntil its dispelled off the targets
06:22.40NimbleRabitI see
06:22.45NimbleRabitI'm a druid so I can do that
06:22.52NimbleRabitall the tiny little mobs raped me the last 2 tries
06:23.09quiescenshmm
06:23.39quiescensthe spider fights the undead mobs in the area
06:23.49quiescensbut if you pull it before they're done fighting, you'll probably end up fighting both
06:23.58*** join/#wowace DarkAudit (n=Brian@pool-72-84-59-48.clrkwv.east.verizon.net)
06:24.36quiescensso try to pull it when it doesn't have too many of the other mobs on it
06:25.03NimbleRabitoh okay
06:25.40quiescensotherwise kill off most of the small mobs and then try to finish the boss I guess
06:26.47*** join/#wowace nocts (n=Miranda@c-24-19-220-44.hsd1.wa.comcast.net)
06:27.39NimbleRabitwe fought it
06:27.43NimbleRabitand about 100 other mobs at once
06:27.46NimbleRabitand almost won lol
06:28.14*** join/#wowace Sliker_Hawk (i=SlikerHa@5ac69e5d.bb.sky.com)
06:31.42*** join/#wowace Fidge (n=Fidge@host-213-213-223-81.brutele.be)
06:35.54manytheres a murloc NW of the archeologist at the western beach of the fjord, many forget that, i bet
06:37.17Repo10vanas-ko-s: 03xilcoy * r270 / (2 files in 1 directory): updated changelog and toc
06:38.24Repo10vanas-ko-s: 03xilcoy 04v3.19beta * r271 : Tagging as v3.19beta
06:50.01MikkThe spider boss in Nerub is easy
06:50.14MikkJust let him come up to the big room and plug the doors
06:50.22MikkAnd kill off the remaining trash
06:50.25MikkThen you have him all to yourself
06:50.59MikkHaving melee dps is also not a problem as long as you back out of the green poison clouds on the ground
06:51.18MikkNot having poison dispels only prolongs the fight a little
06:54.42*** join/#wowace DJSynthe (n=DJSynthe@68-190-124-210.dhcp.mdsn.wi.charter.com)
06:55.12Mikkzomg was that nymbia?
06:55.14Groktar3 1/2 bubbles to go
06:55.17Groktarmust stay awake omg
06:57.14Camcianyone else got problem with pitbull and DK rune bar?
06:57.36MikkI've heard it mentioned yes
06:57.41*** join/#wowace eblume (i=80720696@gateway/web/ajax/mibbit.com/x-d42ab53c66ee81d3)
06:58.06eblumeHey all. Parnic, are you there?
06:58.11Camcigonna be updated? kinda anoying :p
06:58.17eblumeI found out how to do what I was asking earlier.
06:58.26ulicwe just had our first DK hit 80, that sick
06:59.04eblumeParnic: At least as of the current build of AceConfig-3.0, the set and get functions of an input type in AceConfig take a mandatory first argument, "info". I'm not sure what it was for.
06:59.27eblumeSo my set function had to be set = function(info, value) MyAddon:Search(value) end
06:59.42eblumeJust an FYI.
07:01.27*** join/#wowace eoM_rM (n=moe@p5489EF7F.dip.t-dialin.net)
07:01.31eblumeAnyway! My next question to you's guy's: I have a frame that contains a FontString, both defined in XML. How do I set the value of that FontString in LUA? I named the FontString "$parentName" but accessing ParentFrameName:SetText() complains about accessing nil.
07:01.52eblumeI checked, and ParentFrame is defined.
07:02.25eblumeSo I guess my question becomes, is it possible to access layers of a frame directly in LUA? Or do I need to use some sort of GetLayers mechanism?
07:03.13LywellynCamci: Yep.  I have the same problem.  Arises when you get into a 'vehicle', no?
07:08.03*** join/#wowace |Kev| (n=kismith@doomsong.co.uk)
07:08.15CamciLywellyn: havent noticed if its that, could also be when you mount, yea
07:08.26Camciif you could vehicle as a mount
07:08.27Camci:p
07:08.41LywellynWell it always seemed to happen to me whenever you'd use say, the cannon, or the frost wyrm mission, etc
07:08.50eblumeAh, looking at my code, a new question arises that perhaps someone might now: When I'm defining a virtual frame in XML, can I use $parent in it's name? How about in it's virtual children?
07:08.58eblumenow = know
07:09.07Camcii didnt use any of those, i think it happened to me when i mounted
07:12.23Repo10squire: 03Adirelle 04v1.0-beta-1 * r13 : Tagging as v1.0-beta-1
07:13.44*** join/#wowace WobWork (n=Wobin@124-171-18-63.dyn.iinet.net.au)
07:13.44*** mode/#wowace [+v WobWork] by ChanServ
07:13.44Xinhuaneblume: yes
07:14.13Xinhuan$parentBlah just means it will get the name of its parent concantenated with "Blah"
07:16.38Xinhuanand the info argument in aceconfig3, is a table containing all sorts of useful information about the option tree you're calling the function from
07:16.44*** join/#wowace Mytos (n=nate@c-76-99-111-229.hsd1.pa.comcast.net)
07:17.39*** join/#wowace cirish (n=cirish@ip72-208-180-134.ph.ph.cox.net)
07:20.12Repo10squire: 03Adirelle * r14 Core.lua: Added death knight mount.
07:21.14eblumeXinhuan: Thanks very much. So, unfortunately you're answer of "yes" is distressing as it takes away my best explanation for what is happening. I'm wondering why I can't seem to access this frame's fontstring in LUA
07:21.27eblumeDo you know of anything special you must do to access a FontString instead of a Frame?
07:21.33Xinhuanno
07:21.36Xinhuanwhat is the frame's name?
07:21.46eblumeThe parent frame is named SocialistFormResultBoxListEntry1
07:22.03eblumeThat's the result of some rediculous $parent<newname> stuff. I'll clean it up later.
07:22.14Xinhuanand what is your fontstring?
07:22.18eblumeThe fontstring is called $parentName
07:22.32Xinhuanthen you will want to access SocialistFormResultBoxListEntry1Name
07:23.04*** join/#wowace thecookie (n=thecooki@c-d619e655.132-1-64736c12.cust.bredbandsbolaget.se)
07:23.26eblumeif I run /script Socialist:Print(SocialistFormResultBoxListEntry1Name), it prints nil. If I run /script Socialist:Print(SocialistFormResultBoxListEntry1), it prints table <memory address>
07:24.04Xinhuanwhy don't you give it a real name
07:24.14*** join/#wowace cirish (n=cirish@ip72-208-180-134.ph.ph.cox.net)
07:24.15Xinhuaninstead of a generic inheritted one
07:24.34eblumeWell, the Entry1 part of that is a frame defined as virtual
07:24.51Mikkeblume: "SocialistFormResultBoxListEntry1Name" isn't the same as "SocialistFormResultBoxListEntry1"
07:24.54eblumethe virtual name is "SocialistResultTemplate"
07:25.21Mikkoh nvm i see what you're saying
07:25.22eblumeMikk - yes, but I define $parentName in the virtual where I define $parent
07:25.25eblume*nod*
07:25.32Xinhuantry shortening the name
07:25.46Xinhuanalthough i dont' know what limits Lua has, it may have issues with variable names longer than 32 letters
07:25.58Zhinjiocan I ask what the type of the parent frame is?
07:26.10Zhinjiobutton? normal frame?
07:26.11eblumeThe parent frame is a simple virtual frame
07:26.13eblumewait
07:26.22MikkXinhuan: That sounds unlikely. Some of the FrameXML stuff has ridiculously long names
07:26.27eblumeok, yes, it's a button.
07:26.40MikkEspecially considering that "variable names" are just table keys
07:27.13eblumeXinhuan: trying that now
07:27.15Xinhuanlua> SocialistFormResultBoxListEntry1Name = 1 print(SocialistFormResultBoxListEntry1Name)
07:27.15lua_botXinhuan: 1
07:27.16Zhinjiothe parent is virtual?
07:27.19Xinhuanseems fine
07:27.36Xinhuanbtw your parent can't be virtual, you have to CreateFrame() it first
07:27.41Xinhuanto get a real one
07:27.50Zhinjioyeah, you can't associate a fontstring with a virtual thinger.
07:28.03Xinhuanoh he can
07:28.11Mikkyou can, but it won't exist until it's actually instantiated =)
07:28.13Xinhuanbut i'm saying he can't access the virtual template
07:28.24Xinhuanhe can only access instances of frames inheritted from it
07:28.41*** join/#wowace Diskmaster (n=YOURFACE@cpe-76-85-147-197.neb.res.rr.com)
07:28.44eblumeXinhuan:  I see the same result when shortening it.
07:28.50eblumeSo, let me formulate a question carefully
07:28.58eblumebecause I think I am misunderstanding something about virtual
07:29.02Zhinjioyou should also be able do ... like, 'local fS = parentFrameName:GetFontString()
07:29.15eblumeOh! Zhinjio! That might be it!
07:29.19Xinhuanno
07:29.33eblumeNo, it isn't,.
07:29.35eblume:-(
07:29.36Xinhuanyou won't need to do that if its named
07:29.38eblumeThanks though.
07:29.47MikkA "virtual" thing is a template only. It creates nothing until you actually create an actual frame from the template.
07:29.49Xinhuanchange Name to something else?
07:29.59MikkIt might help if you actually pastey your code
07:30.05eblumeXinhuan: Yeah, I did. Changed it to SFEntry1
07:30.25Repo10minimap-target: 03Adirelle 04v1.1 * r42 : Tagging as v1.1
07:30.27eblumePasteBin won't let me
07:30.28eblumeit's too large.
07:30.36Mikkpaste less :P
07:30.37*** join/#wowace Elkano (n=elkano@WoWUIDev/WoWAce/Elkano)
07:30.39Xinhuanmight want to redo your design then ;p
07:30.41Mikkpastey.net
07:30.42eblumeHah, one sec.
07:30.50Zhinjiowhen you create a frame, you're doing CreateFrame( frametype, frameName, parentFrame, templateFrame )
07:30.55Xinhuanalso your fontstring's parent might not be what you imagine it to be
07:30.58doom0ri still can't believe i haven't found something to put a timer countdown on my seal button while it's active
07:31.01eblumeNo, when I create a frame, I'm using XML.
07:31.04Zhinjiothe last being the "virtual" thing you want it to inherit the properties of
07:31.07Zhinjiooh
07:31.09Xinhuani.e your fontstring's parent probably isn't SocialistFormResultBoxListEntry1
07:31.15Xinhuanits probably something else
07:31.16Zhinjiowell, it works out to the same thing
07:31.19Xinhuanbut you think its SocialistFormResultBoxListEntry1
07:31.28Zhinjioyeah, pastey your xml
07:31.33eblumeXinhuan: That's related to the question I'm trying to formulate. Gimme a sec.
07:31.47ZhinjioPASTEY MAN, PASTEY! *grin*
07:31.48Repo10libdebuglog-1-0: 03Adirelle 04v1.0.1 * r21 : Tagging as v1.0.1
07:31.56eblumehttp://mibbit.com/pb/pDh5kT
07:32.15eblumethat's the virtual definition
07:32.21eblumetell me if you need to see where I instantiate it
07:32.57Xinhuanhave you looked in FrameXml.log
07:33.03Xinhuanto see if it parsed your xml properly
07:33.15eblumeI didn't know that existed
07:33.17eblumewhere can I find it?
07:33.24Xinhuanwow\Logs\
07:33.33Xinhuanalso that whole 30 lines of XML can be reduced to 4 lines or so in Lua
07:33.34Xinhuan;p
07:33.37Repo10cast-yeller: 03Adirelle 04v1.2 * r176 : Tagging as v1.2
07:34.01Xinhuanwhich is why nobody in this channel uses XML, its overly verbose
07:34.09eblumeHah, I know... but I made the decision to use XML and I really don't want to go back just now.
07:34.10Zhinjiocries at xml.
07:34.26Xinhuanits to do with loading time as well
07:34.27eblumeI want to write an addon that actually works first.
07:34.36eblumeOk, FrameXML.log - is that regenerated at every reloadUI?
07:34.37MikkYeah, and look at how well it's working :P
07:34.37Xinhuanlarge xml files compared to small lua code ;p
07:34.40Xinhuanyes it is
07:34.47eblumeSeveral errors then
07:34.48Xinhuancheck the timestamp
07:34.51eblumeI'll fix them and get back to you
07:35.00Xinhuanif your fontstring definition is wrong
07:35.05Xinhuanwow will ignore it and not create it
07:35.12Xinhuanand carry on with the rest of your xml file
07:35.18eblume11/16 23:27:24.928  Couldn't find inherited node: SocialistResultTemplate
07:35.24MikkNow, if this had been Lua, you'd havee seen the problem right away :S
07:35.39eblumeOk, Ok, no more XML... but let me get this working first, please.
07:36.04Zhinjiogrins.
07:36.06ZhinjioDO EEEEET
07:36.06eblume;-)
07:36.47eblumeOk, fixed all other errors, still getting 11/16 23:27:24.928  Couldn't find inherited node: SocialistResultTemplate
07:36.53Xinhuanto create "virtual templates" in Lua, you simply create a function that create the frame and children, and set all their properties and returns it
07:37.31Xinhuanremove your fontstring
07:37.35Xinhuanjust leave the shell
07:37.42Xinhuansee if the error still there
07:38.13*** join/#wowace Angelike (n=angelike@dslb-088-073-238-086.pools.arcor-ip.net)
07:38.14eblumeit remains
07:39.26Xinhuandid you define your template below stuff that uses it
07:39.40eblumeIn the same <Ui>, but otherwise yes.
07:39.57Xinhuanyou have to define it before stuff uses it
07:40.06XinhuanXML is read line by line
07:40.10eblume... then what the heck is the point of parsing the XML?
07:40.14eblumeYou mean it doesn't pre-parse?
07:40.16eblumeWow.
07:40.17Xinhuanno
07:40.20eblumeOk, hah. Thanks.
07:40.24Xinhuani don't know of any XML reader that preparses
07:40.34Xinhuannot even Lua does that, nor any programming langauge
07:40.54Xinhuanthat's why in C and most other programming languages, you need to do forward function declarations
07:40.57Xinhuanat the top of your file
07:41.09Xinhuan(you know what a forward function declaration is right?)
07:41.18eblumeI do.
07:41.30eblumeI'm not sure I agree with you that Lua doesn't pre-parse though.
07:41.33Xinhuansame thing here, define a template before its used
07:41.45Xinhuani assure you, lua does not preparse
07:41.59eblumeGiven two functions on the same scope, I can call either function from the other independent of which was defined first.
07:42.13eblumeThat seems to me to require pre-parsing.
07:42.38Xinhuannope
07:43.03eblumeMm, I think I see the difference: what is happening is that the WoW engine is building a table based on my lua file
07:43.08eblumethen executes it based on how ace set it up.
07:43.17eblumeIt builds sequentially, execution then is just table lookups.
07:43.19eblumeYou're right.
07:43.20Xinhuanthats because you do not understand how lua works with regards to globals
07:44.02*** part/#wowace Seerah (n=Ryan_L@adsl-177-37-103.mem.bellsouth.net)
07:44.03eblumeI'm pretty sure I do, but I'm also pretty sure I see what you mean.
07:44.12Xinhuanwhen you do "function a() end"
07:44.14Xinhuanand create a function
07:44.24Xinhuanyou are really doing "a = function() end"
07:44.31Xinhuanand "a" is placed in a global table
07:44.36Xinhuanits accessible with _G["a"]
07:44.46Xinhuanyou can verify it by doing a == _G["a"]
07:44.49Xinhuanand it'll return true
07:44.56eblumeRight... I do see that now.
07:45.11Xinhuanso when you define a function a() and defined a function b(), both are placed in the _G table
07:45.26eblumeBe using OnEnable and OnInitiliaze stuff, Ace is hiding a lot of that from me.
07:45.27Xinhuanso when b tries to call a, or when a tries to call b, you are really accessing global variables, so it looks in _G[]
07:45.31eblumes/Be/By/
07:45.44*** join/#wowace evl (n=evl@195.159.161.2)
07:45.48eblumeWell that's handy!
07:45.50Xinhuanand accessing globals is "more expensive" than accessing locals
07:46.01Xinhuanif you did local a = a
07:46.07*** join/#wowace quoin (n=quoin@219-90-183-212.ip.adam.com.au)
07:46.09Xinhuanthen you would have a local variable reference to the same function
07:46.25Xinhuanand reading from the local a variable is faster than looking up the global variable a
07:46.26eblumeYup.
07:46.39eblumeOne is O(n), the other O(nlogn), right?
07:46.48eblumeOr even O(1) vs O(logn)?
07:47.00Xinhuanone is O(1), the other depends on how lua does hash tables
07:47.11eblumeI remember reading logn, but who knows
07:47.19Xinhuanessentially, its a table lookup
07:47.23eblumeRight.
07:47.47eblumeOk, lemme give this a whirl
07:48.19XinhuanAntiarc
07:48.30XinhuanMind Control gives the priest a threat value equal to the mob's HP ;p
07:48.49Xinhuanverified finally, as opposed to a conjecture about 1.5 years ago
07:48.49Lukianhaha, has it always been that way? :D
07:48.52Xinhuanyes
07:49.00Xinhuanalways been that way, but unverfiable until now
07:49.13Lukianhow long has it been assumed as being correct for?
07:49.15Xinhuanthere was a post 1.5 years ago that has this conjecture on EJ forums
07:49.30Xinhuanbecause everyone arrived at different threat values
07:49.33Xinhuanon different mobs
07:49.33eblumeOk, still getting a FrameXML.log oddity: the last line is 11/16 23:48:48.237  (null)
07:49.35Lukian(what value did omen used to use?)
07:49.38eblumeis that normal?
07:49.42Xinhuanomen? it used 0
07:50.01Xinhuani think
07:50.05Xinhuani'll look
07:50.05Lukianreally? I thought it used to use a value around 5.5k
07:50.24Lukianunless that was way back in KTM days
07:50.36Xinhuan-- Mind Control
07:50.37Xinhuan--605, 10911, 10912,
07:50.40Xinhuan-- No known testing is done to conclude Mind Control threat values
07:50.40Xinhuan-- Closest is http://elitistjerks.com/f31/t23307-priest_mind_control_threat_testing/
07:50.53Xinhuan-- which is highly inconclusive. Wowwiki says "To this date it is not clear
07:50.53Xinhuan-- precisely how much threat Mind Control causes, but it is very substantial"
07:50.53Xinhuan-- MC threat is not a flat 5500 threat as Satrina's guide says.
07:51.11Xinhuanthat's my comment in Omen2
07:51.24Xinhuanthe whole spell is just commented out, so MC gives 0 threat according to omen2
07:51.29Xinhuanat least, i commented it out
07:51.41Lukianah kk, must have been back in KTM days where I saw the 5.5k XD
07:52.14Xinhuanpost #2 is the post with the conjecture
07:53.16Xinhuaneblume, go load your XML file in Firefox
07:53.19Xinhuanor IE7
07:53.32Xinhuanit will parse it and if there's errors, show you where it is
07:53.43Xinhuanin particular, do not use -- comments in XML files for Lua
07:53.58Xinhuanbecause it can be misparsed by XML as a indicator for --> or <!--
07:54.07*** join/#wowace Cheads (i=chead@0x573bcd91.henqu2.dynamic.dsl.tele.dk)
07:54.38Xinhuan(null) really just means invalid file
07:54.57*** join/#wowace cirish (n=cirish@ip72-208-180-134.ph.ph.cox.net)
07:55.07Repo10fubar_friendsfu: 03Elkano * r93 / (10 files in 1 directory): added support for Death Knight class
07:55.20Repo10fubar_guildfu: 03Elkano * r108 / (10 files in 1 directory): added support for Death Knight class
07:55.39eblumeok thanks
07:57.19eblumeNo errors were found
07:58.07eblume*sigh* can you perhaps give me advice toward moving from XML to LUA?
07:58.22AntiarcI tested it to 5.5k
07:58.25AntiarcBut it wasn't comprehensive
07:58.55Xinhuanits not 5.5k ;p
07:59.04Xinhuanits 5.5k only because most mobs at lvl 59-60 have 5.5k hp
07:59.13Xinhuanwhich is what was tested
07:59.36Xinhuanthe EJ post linked there showed otherwise
08:00.29eblumeXinhuan: (et all) thanks for the help! I'm gonna turn in for tonight.
08:02.52Repo10fubar_friendsfu: 03Elkano * r94 FuBar_FriendsFuLocals.esES.lua: esES update
08:03.11*** join/#wowace Vegeta]BT[ (n=Vegeta-G@xdsles004.osnanet.de)
08:03.17Repo10socialist: 03eblume * r47 / (2 files in 1 directory): Progress towards basic functionality.
08:03.18Repo* Virtual template is now registering.
08:03.18Repo* list now shows default [name] as intended.
08:03.20Repo* Still can't find the fontstring to modify it.
08:05.34*** join/#wowace Gandharva (i=Miranda@ppp-62-216-218-104.dynamic.mnet-online.de)
08:05.54Zhinjioso I've got a table
08:05.59Zhinjiopart of my SV
08:06.15Zhinjiodb.values.damage, db.values.heal
08:06.18Zhinjioboth of which are tables
08:06.34ZhinjioI want to "re"-initialize them, and make sure the stuff gets GC'd correctly
08:06.43Zhinjiocan I just do :
08:06.54*** join/#wowace steino (n=steino@c510083A9.inet.catch.no)
08:07.14Zhinjiodb.values = nil; db.values = {}; db.values.damage = {}; db.values.heal = {}
08:07.28Zhinjioor is some other foo required?
08:08.54*** join/#wowace cirish (n=cirish@ip72-208-180-134.ph.ph.cox.net)
08:09.21*** part/#wowace cirish (n=cirish@ip72-208-180-134.ph.ph.cox.net)
08:10.20*** join/#wowace the-golem (n=Miranda@adsl-75-45-25-93.dsl.scrm01.sbcglobal.net)
08:13.15Repo10libitembonus-2-0: 03jerry * r53 LibItemBonus-2.0 (2 files in 1 directory):
08:13.15RepoMake sure the Library is Initialized at the end of the load process
08:14.39*** join/#wowace Thelyna (n=burp@122-57-242-242.jetstream.xtra.co.nz)
08:15.18ZhinjioXinhuan: ping
08:15.23Xinhuanpong
08:15.29quiescensmoo
08:15.31Zhinjiosee my question above?
08:15.39Xinhuanerr
08:16.14Xinhuanyou do a pairs loop on db.values.damage/db.values.heal and empty every key-value pair
08:16.21Xinhuandon't do = {}
08:16.26Zhinjioseriously?
08:16.33Zhinjiothat sucks ass
08:16.35Xinhuanbecause your table doesn't come with a AceDB metatable attached
08:16.50Xinhuanyou may have default values that you want to use the acedb metatable for
08:17.02*** join/#wowace Srosh (n=Srosh@c210149.adsl.hansenet.de)
08:17.16Xinhuanso just use the existing one
08:17.22Xinhuanunless you do something like this
08:17.46Xinhuandb.values.damage = setmetatable({}, getmetatable(db.values.damage))
08:17.55Xinhuanwhich creates a table (the {} there)
08:18.07Xinhuanand set the metatable of it to the metatable of the older one you are throwing away
08:18.52Zhinjiolooks like I've got some reading to do. I have no idea how metatables work
08:19.09ZhinjioI'm also not sure its worth it.
08:19.15ZhinjioI'm not talking about alot of memory
08:19.19Zhinjiobut I'll look into it
08:19.47Xinhuaneither way, the old table gets thrown away
08:19.55Xinhuanas long as there's no more references to them
08:20.02Xinhuanand eventually gets GCed
08:20.33*** join/#wowace cirish (n=cirish@ip72-208-180-134.ph.ph.cox.net)
08:22.27*** join/#wowace Zeksie (n=zeksie@cpc2-nott9-0-0-cust211.nott.cable.ntl.com)
08:23.12doom0ri need a better processor, i gather too much data
08:28.22Zhinjiobah,if all this new code works on the first go, I'll be shocked.
08:33.13*** join/#wowace papyros (n=madlener@iss63.vlsi.informatik.tu-darmstadt.de)
08:33.28Tigerdyrerh.. you mean you program from the mantra  "Write a shitload of code, and expect it not to work" ?
08:34.28TigerdyrYoda says "That is why you fail"
08:35.17Elkano~seen Kemayo
08:35.18purlkemayo <n=kemayo@pool-71-104-210-99.lsanca.dsl-w.verizon.net> was last seen on IRC in channel #wowace, 16d 12h 29m 17s ago, saying: 'asmodai: I just want to note that I completely support you fixing InstanceMaps.'.
08:37.41*** join/#wowace Kalroth (n=kalroth@0x573f1066.hjnqu1.static.dsl.tele.dk)
08:44.13Zhinjiocan anyone please take a look at http://ace.pastey.net/102042
08:44.28Zhinjioand explain why HitCrit.confirmText isn't available to the static dialog?
08:44.39ZhinjioI've confirmed that HitCrit.confirmText has the right value
08:44.51Zhinjiobut it doesn't seem like the static has access to its value or something?
08:45.14*** join/#wowace NOTDARKDISK (n=YOURFACE@76.85.147.197)
08:45.25asmodaimmm, have to leave the drain in for 2 more days :S
08:46.39doom0row
08:47.20asmodai'yay'
08:48.57*** join/#wowace Adirelle|work (n=adirelle@tok69-5-82-235-150-60.fbx.proxad.net)
08:49.06doom0rwell, a guild just got conqueror of naxxramas
08:49.41[Ammo]naxx is entry level raiding shrug
08:49.42*** join/#wowace pb_ee1 (n=nospam@meilleu015869-2.clients.easynet.fr)
08:50.16ZhinjioAmmo, got a second to look at a pastey?
08:50.26[Ammo]in a few, xp wants to reboot :)
08:50.32Zhinjiook, thanks.
08:50.46asmodai[Ammo]: berate it
08:52.24Tekkubhey ammo, BetterInbox is yours right?
08:53.32Zeksieanyone had server not saving macro changes?
08:53.56*** join/#wowace charon (n=thomas@unaffiliated/charon)
08:58.18Repo10fubar_friendsfu: 03Elkano * r95 / (10 files in 1 directory): added support for level 71-80
08:58.25Repo10fubar_guildfu: 03Elkano * r109 / (10 files in 1 directory): added support for level 71-80
09:00.30*** join/#wowace mikezter (n=Miranda@pD95354CA.dip.t-dialin.net)
09:02.01Repo10libbabble-faction-3-0: 03TrAsHeR * r61 LibBabble-Faction-3.0.lua: frFR update
09:04.10*** join/#wowace faCe| (n=f@p5489EDDA.dip.t-dialin.net)
09:04.59doom0rany suggestions for a proc frequency gathering addon?
09:07.18*** join/#wowace WyriHaximus (n=jezussie@i131220.upc-i.chello.nl)
09:07.20Zhinjio[Ammo], Tekkub, or whomever has a moment.... http://ace.pastey.net/102042
09:07.43Zhinjiothe static popup ends up with an empty string instead of HitCrit.confirmText
09:07.54Zhinjioand its making me a sad panda
09:08.33TekkubStaticPopupDialogs["HC_CONFIRM_RESET_DATA"].text = "blah" in the onclick
09:09.00Zhinjiooh.
09:09.05Zhinjioalrighty. I'll give that a shot. Thanks.
09:12.08*** join/#wowace Moncai (n=chatzill@cc571156-a.hooge1.gr.home.nl)
09:14.25*** join/#wowace lmeyer (n=lars@wlan-client-122.informatik.uni-bremen.de)
09:19.11*** join/#wowace HolgerDK (n=markj@0x57372ae5.nfnqu1.dynamic.dsl.tele.dk)
09:19.44*** join/#wowace cncfanatics (n=cncfanat@WoWUIDev/cncfanatics)
09:20.28*** join/#wowace eoM_rM (n=moe@wlan-client-146.informatik.uni-bremen.de)
09:21.50Repo10libbabble-faction-3-0: 03TrAsHeR * r62 LibBabble-Faction-3.0.lua: frFR update
09:22.14*** join/#wowace EthanCentaurai (n=ethan@78.147.205.90)
09:22.38ZhinjioTekkub: worked like a champ. Thanks much.
09:24.08EthanCentaurai"we're sorry, but project <insert name here> has been deleted from WowAce. Reason: Inactivity" :'(
09:24.15asmodai?
09:24.54EthanCentauraimy stuffz were nuked because I hadn't made any tags yet
09:25.30EthanCentauraifiles a report and asks for them back.
09:26.29Xinhuanwhat project
09:27.13EthanCentauraiPrat BottleCap and BigWigs CrowdControl
09:27.42EthanCentauraimy others are fine... for now... there's no hiding from the ban hammer >_>
09:27.54Xinhuangot links?
09:28.42EthanCentauraihttp://www.wowace.com/projects/prat_bottlecap/ and http://www.wowace.com/projects/bigwigs_crowdcontrol/
09:28.57XinhuanProject has an abnormal status:
09:28.58XinhuanIt is marked as Deleted.
09:29.01Xinhuan(Automatic) Deleted since no file has been uploaded and no known activity for 4 weeks.
09:29.17Repo10under-hood: 03Anadale * r28 Localization/localization-ruRU.lua: UnderHood:
09:29.18Repo- Russian localization fixed.
09:29.25EthanCentauraieven though I've been committing my socks off
09:29.28Xinhuanundeleted both
09:29.33Xinhuanhave fun (and tag something)
09:29.37EthanCentauraithanks Xinhuan :)
09:30.17Xinhuanbtw EthanCentaurai
09:30.21Xinhuanhandynotes_createnotheere
09:30.30EthanCentauraiaye?
09:30.32Xinhuanyou may submit a patch to me to incorporate it into handynotes itself
09:31.09EthanCentauraioh ok, shall I make a ticket?
09:31.26Xinhuanno, just give me a patch file or something
09:32.51Xinhuani would look over the code, and then include it somehow
09:33.00Xinhuani don't like '/note', '/mapnote' or '/notheere' ;p
09:33.40EthanCentauraihehe :P
09:33.50EthanCentauraisummons Pastey
09:34.01asmodaimmm
09:34.18asmodaihandynotes trainers doesn't seem to record first aid ones
09:34.40EthanCentauraiXinhuan: http://ace.pastey.net/102043 :)
09:35.00asmodaiand handy notes threw an error again
09:35.13Xinhuanwhat error
09:35.52Repo10libbabble-faction-3-0: 03TrAsHeR * r63 LibBabble-Faction-3.0.lua: frFR update
09:38.08asmodaimoment
09:38.14asmodaistill typing with one arm
09:39.00asmodai1.1.2: HandyNotes.lua:231: attempt to perform arithmetic on local 'id' (a boolean value)
09:39.00Repo10under-hood: 03Anadale 072 * r29 : UnderHood:
09:39.01Repo- Branch for UnderHood 2.x
09:39.16Zhinjioalright, thats awesome.
09:39.32ZhinjioI'm erally happy with the way the hitcrit data browser turned out
09:39.41Xinhuanneed a full stack trace on that one asmodai
09:39.46Xinhuanany number of addons can call that
09:39.55Xinhuanincluding non-handynotes addons
09:40.03Xinhuansuch as Routes (which can use handynotes data)
09:40.28asmodaino routes
09:40.58asmodaimoment
09:41.26asmodaihttp://paste.pocoo.org/show/91441/
09:42.05Xinhuanthat would be a HandyNotes_Directions error ;p
09:42.07Xinhuanbug the author about it
09:42.17Xinhuani'm not the author of that HN plugin hehe
09:42.25Xinhuanit passed in a nil value
09:43.01Xinhuanalthough i'm not quite sure what the curse profiler is doing
09:43.09Xinhuanin that trace
09:43.36*** join/#wowace SinusPi (n=sinus@aapi220.neoplus.adsl.tpnet.pl)
09:44.27ZhinjioSunTsu: ping
09:44.47*** join/#wowace sylvanaar (n=sylvanaa@unaffiliated/sylvanaar)
09:45.22Repo10bigwigs_crowdcontrol: 03ethancentaurai 07master * 16eda05 / (2 files in 1 directory): [+1 commit] Update TOC to 30000
09:45.55ZhinjioXinhuan: thanks. I stole some of your early UIDropDownMenu handling code from... something. BankItems I think.
09:46.01Zhinjiohelped me understand wtf I was doing
09:46.15Xinhuanthe bankitems one uses the template to show the text
09:46.22Xinhuanof the currently selected items
09:46.34Xinhuanthe ones in my other addons don't
09:46.40Xinhuansuch as omen
09:46.46Zhinjionods.
09:46.56ZhinjioI looked at Omen, and it didn't help me as much as BankItems did
09:47.28Repo10under-hood: 03Anadale 072 * r30 / (51 files in 10 directories): UnderHood:
09:47.29Repo- Cleanup in preparation for 2.0
09:48.00doom0rprofilers trying to datamine npc info
09:48.40Xinhuanomen's one is just.. simple, its less than 30 lines
09:48.43Xinhuanfor those 5 menu items
09:48.56asmodaiXinhuan: I was clicking on the first aid trainer or supplies npc
09:49.16Xinhuanyeah well, whatever it is, its not an issue with my end ;p
09:49.32asmodai:)
09:49.42asmodaiI wonder if I even need it
09:49.52asmodainever added much to my maps
09:50.14Xinhuannot useful, because of the tracking
09:50.15Zhinjiosvn question:
09:50.23Xinhuan"track banker" "track auctioneer", etc
09:50.46Zhinjioit appears my local copy is not up to date from the "current" head copy on the repo. If I 'update" from the repo, will it nuke my local changes?
09:51.20Xinhuanno, it will attempt to merge
09:51.27Xinhuanif merge succeeds, you can then commit
09:51.32Zhinjiok
09:51.35Xinhuanif merge fails, you will end up with 3 files
09:51.48Xinhuan.rXX .rYY and .merged or something
09:51.56Xinhuanwith >>>>>>>>>>>>>>> and <<<<<<<<<<<<<<< failed merged markers
09:53.05asmodaiwth
09:53.10asmodaiI am walking around Dalaran
09:53.17asmodaiand my water shield is losing charges? o_O
09:53.51Repo10prat_bottlecap: 03ethancentaurai 07master * c078f7c / (3 files in 1 directory): [+1 commit] Add .pkgmeta file
09:54.36*** join/#wowace LANFiRE (n=lanfire@ppp91-77-186-130.pppoe.mtu-net.ru)
09:55.10Repo10broker-hitcrit: 03Zhinjio * r21 / (5 files in 2 directories): - misc fixes
09:55.11Repo- added in data browser
09:55.11Repo- added in ability to remove data poinst
09:55.54Repo10broker-hitcrit: 03Zhinjio 041.7-release * r22 : Tagging as 1.7-release
09:56.24doom0rno! not the data poinst!
09:56.29Zhinjioeah yeah yeah
09:56.33Zhinjiopbtptpbt
09:58.13*** join/#wowace quoin- (n=quoin@219-90-152-34.ip.adam.com.au)
09:59.07Repo10dr-damage: 03Dally1991 * r697 / (5 files in 2 directories): DrDamage:
09:59.08Repo- Fixed references to DK to use DEATHKNIGHT instead of DEATH KNIGHT
10:00.31Repo10dr-damage: 03Dally1991 041.6.0b-4 * r698 : Tagging as 1.6.0b-4
10:02.40Fisker-IS there an addon that shows speed?
10:04.33Xinhuanso EthanCentaurai, what would be a good slash command
10:04.38Xinhuanto create a handynote here
10:04.57EthanCentaurai<PROTECTED>
10:05.08EthanCentaurai<PROTECTED>
10:05.11Xinhuan/handynotes is already to open the config though
10:06.27doom0r@project handynotes-vendors
10:06.27Repodoom0r: No project found that matches 'handynotes-vendors'
10:06.47doom0ris that default? or external?
10:06.58Repo10clean-shot: 03TDW * r42 : CleanShot: Update svn:externals
10:07.03SunTsuZhinjio: pong
10:07.08Xinhuanexternal
10:07.13doom0rfound it
10:09.01EthanCentaurai<PROTECTED>
10:09.14asmodaijesus
10:09.19doom0rnonono
10:09.21ZhinjioSunTsu: HitCrit 1.7 released with a bunch of new stuff needing translation.
10:09.26Zhinjiowhenever you get time
10:09.31asmodaiEthanCentaurai: felt lucid?
10:09.38EthanCentaurai:)
10:09.39doom0rit's /inthenameofallthatisholycreateanotehereorbyfirebecleansed
10:09.49EthanCentauraibah :P
10:10.34Xinhuanare you sure you want that slash command? ;p
10:10.57EthanCentaurainah, too long to remember :P
10:11.07Xinhuanwow has tab auto completin of slash commands ;p
10:11.42doom0rhmmm, could you obfuscate the creation of a command enough to make something character unique? then make an addon that display a print statement only when that's called?
10:11.58Xinhuanprobably yes
10:12.12doom0rgrins
10:12.14SunTsuZhinjio: Yeah, I saw that, I'll habe time in about 2-3 hours
10:12.19SunTsus/habe/have/
10:13.36Zhinjiooh man, no hurry at all. I'm just happy to get help with it
10:13.46ZhinjioI think you'll like the data browser
10:13.47Repo10under-hood: 03Anadale 072 * r31 / (46 files in 8 directories): UnderHood:
10:13.47Repo- Initial commit of UnderHood 2.0
10:23.08Repo10torta: 03Quezacolt 04v0.2.7 Beta * r8 : Tagging as v0.2.7 Beta
10:32.59Repo10fubar_uclock: 03ethancentaurai 07master * 7a45711 / (3 files in 1 directory): [new, +6 commits] (2 truncated)
10:33.00Repo7a45711: Fix more typos in .pkgmeta
10:33.00Repob9d0118: Fix typos in .pkgmeta
10:33.04Repo2f97bcb: Remove SVN keywords
10:33.08Repo3f3ff0e: Add .pkgmeta file
10:34.59*** join/#wowace zarious (n=fridgid@cpe-71-64-9-146.ma.res.rr.com)
10:43.46asmodaiI wonder which addon added these comments to my maps
10:44.17Xinhuan?
10:44.35asmodaiwell
10:44.43asmodaion Hellfire Peninsula you have 3 towers, right?
10:44.46asmodaiwith that special icon
10:44.57asmodaiOne has a mapnote:
10:45.00asmodaiI would like to train.
10:45.02asmodaithe other:
10:45.10asmodaiTrick or Treat!
10:46.29Xinhuanlol
10:46.52Xinhuansounds like note sharing via cartographer or something
10:47.12asmodaiIs mapster/handynotes compatible?
10:47.29Xinhuanyes, but handynotes doesn't share/receive notes
10:48.04Xinhuani found cart's note sharing to be incredibly annoying if you have ppl spamming you with notes, and shapes of dicks on your world map ;p
10:48.12Xinhuanmade out of like 20 notes
10:48.48Repo10skillet: 03lilsparky 06lilsparkys-clone * r156 / (2 files in 2 directories): Skillet:
10:48.49Repo-fixed some arl spam issues (only tries to load professions once)
10:48.49Repo-fixed tradeskills with no reagents causing a failure (runeforging)
10:50.03asmodaiok, cause I'm a mapster/handynote convert
10:50.18asmodaialso, hovering over the icon doesn't say if I received it from a person
10:51.32Arrowmasteri found notesharing to be annoying when corpsepoint was added
10:51.51Arrowmasterbefore corpsepoint waypoints were added to the notesharing blacklist
10:53.22asmodaimmm, wonder where it came from
10:55.05Repo10handynotes: 03Xinhuan * r194 / (7 files in 2 directories):
10:55.06RepoAdd slash command /hnnew which creates a new note where you are located.
10:55.07RepoContinent-enabled notes will now show on Northrend.
10:55.55asmodaiit's in the TomTom.lua SV   8|
10:56.31asmodaiwhat on earth...
10:56.42Arrowmasterlol
10:57.19Xinhuantrick or treat indeed
10:59.14asmodaioh well, removed it
10:59.19asmodaibut I wonder where it came from
11:01.58*** join/#wowace Jygga (i=Jygga@port-212-202-202-32.dynamic.qsc.de)
11:06.56Repo10torta: 03Quezacolt * r9 / (8 files in 2 directories): Fixed externals and added NYI text to search box
11:09.50*** join/#wowace Higdur (n=nike@nl119-202-155.student.uu.se)
11:12.22*** join/#wowace Gandharva (i=Miranda@ppp-62-216-218-104.dynamic.mnet-online.de)
11:15.17*** join/#wowace Gandharva (i=Miranda@ppp-62-216-218-104.dynamic.mnet-online.de)
11:19.24EthanCentauraiXinhuan (or any admin): now that http://www.wowace.com/projects/handynotes_createnotehere/ has been merged with the main addon, please nuke this page for me :)
11:19.34Xinhuansure
11:19.39Repo10dr-damage: 03kouik 06dkclone * r707 DrDamage.lua: Changed a calculation for deathknight mana
11:19.53Repo10dr-damage: 03kouik 06dkclone * r708 Caster.lua: Changed a calculation for deathknight mana
11:20.56Repo10dr-damage: 03kouik 06dkclone * r709 Data/DeathKnight.lua: Added all ranks of currently implemented spells.
11:20.57RepoAdded death coil now that runic power does not generate an error anymore
11:32.04KriLL3how do I make questhelper ignore flightpaths? or just use em if it's very close, I can fly now and it's pointing at flightpaths that doesn't help at all
11:35.24*** join/#wowace duaiwe (n=jonathan@63-231-23-190.tukw.qwest.net)
11:35.24*** join/#wowace harl (i=harl@dslb-088-077-131-062.pools.arcor-ip.net)
11:39.07*** join/#wowace CrazyBenny (n=s_m@actplus.cust.sloane.cz)
11:39.56theoddone33pretty happy with frostfire
11:40.02theoddone33gotta get used to it to maximize deeps though
11:40.12AntiarcHell yeah ladies
11:40.12theoddone33harder to play than frost, it seems
11:40.22Antiarchttp://www.wowhead.com/?item=37693
11:40.46theoddone33you're doing  heroic strat already?
11:40.47theoddone33nice
11:40.53AntiarcWe've been doing heroics all day
11:41.00AntiarcWe've done all but Nexus/Anub'arak
11:41.20theoddone33not that challenging?
11:41.26AntiarcWe're all sunwell-geared
11:41.31AntiarcThey're challenging
11:41.34AntiarcBut quite doable
11:41.46theoddone33sunwell gear is still just below naxx10 it seems like
11:41.58AntiarcGot http://www.wowhead.com/?item=37191 too
11:42.04theoddone33maybe I misremember but I thought there was a steeper curve for TBC
11:42.11KriLL3do you need other gear than S4 for heroics?
11:44.16pompyantiarc: get outa here with ur sunwell geared char before LK, and now 80! ;)
11:45.21*** join/#wowace NightHawkTheSan1 (n=jonathan@63-231-23-190.tukw.qwest.net)
11:46.43Antiarchttp://i37.tinypic.com/oidv7s.jpg
11:46.45Antiarc:D :D :D
11:46.52AntiarcI am -ecstatic- over that thing
11:47.41theoddone33I was in ZA/badge gear and I was pretty sad over the lack of upgrades
11:47.49theoddone33until 75-ish
11:47.56AntiarcThere are extreme upgrades from heroics
11:47.57KriLL3I've found some blues
11:48.13KriLL3<PROTECTED>
11:48.18theoddone33yeah 143 dps sounds pretty high for a 1h
11:49.33theoddone33Antiarc: do your buttons page?
11:49.38*** join/#wowace Higdur (n=nike@nl119-202-155.student.uu.se)
11:49.40AntiarcYup
11:49.45AntiarcWell, stance shift
11:49.50AntiarcI don't use pages. I use keybinds.
11:50.02theoddone33I setup this weird system that's not well supported by most mods
11:50.08theoddone33way back pre-2.0
11:50.33theoddone33I have six pages or so, combo point generating stuff is grouped together, openers, finishers, cooldowns, etc
11:51.09theoddone33but they are 5 slots to each bound to keys, and I page between them with r and g
11:51.36theoddone33so I end up with something a little like that, where I only have 5 buttons displayed
11:52.15theoddone33it'd be doable with default ui but you can only page 1-7 for some stupid reason
11:52.23theoddone33or 1-6, whicever
11:52.45theoddone33anyway I have to sleep, grats on the mac truck mainhand
11:56.00*** join/#wowace lmeyer (n=lars@wlan-client-164.informatik.uni-bremen.de)
11:56.28*** join/#wowace waallen (i=wallen@78.134.21.221)
11:59.40theoddone33wai
11:59.42theoddone33wait
11:59.48theoddone33you found something t hat's better than DST?
12:01.53doom0rAntiarc: what's giving dura on the paper doll?
12:01.59Antiarcfizzle
12:02.23doom0ro nice
12:02.30doom0rit's something simple
12:02.58doom0r@project fizzle
12:02.58Repodoom0r: http://www.wowace.com/projects/fizzle/. Fizzle. Game: WoW. Leader: phyber. Updated: 21 days ago
12:03.16asmodaifo shizzle my fizzle
12:04.28phyberyo yo.
12:05.11doom0rtalking bout your little piece of work there
12:07.09doom0rso, i don't know what's causing it, but http://www.wowhead.com/?item=38212 continues stacking with casting flash of light
12:07.22doom0rnot sure if it will proc it too
12:07.34*** join/#wowace mopped (i=3lliott@user.custhost.se)
12:07.37*** join/#wowace cncfanatics (n=cncfanat@WoWUIDev/cncfanatics)
12:07.39*** join/#wowace eoM_rM (n=moe@wlan-client-171.informatik.uni-bremen.de)
12:08.09moppedDoes anyonke know of a mod that enables a 'hook' for all abilities?
12:08.23moppedBasicall,y I want to /startattack on all of my offensive abilities, without having to macro every single one of them
12:08.26mopped:P
12:08.44Xinhuanstart macring.
12:08.47Xinhuanmacroing
12:08.52*** join/#wowace JamesJr (n=jameswcr@71-87-226-168.dhcp.hlrg.nc.charter.com)
12:09.03mopped:(
12:09.07JamesJrDo I need BC to install lich?
12:09.14Xinhuanyes
12:09.25moppedWhat's the mod that lets you put in item weights (psuedo-AEP) for them to be seen in the tooltip?
12:09.29moppedstat weights*
12:09.29JamesJrthanks
12:09.37Xinhuanquite a few such mods, but none i can remember
12:09.52*** part/#wowace JamesJr (n=jameswcr@71-87-226-168.dhcp.hlrg.nc.charter.com)
12:10.05doom0requivalence points
12:11.44doom0ri need something to show a button on buff, color a button on buff and/or show a timer on a button for a buff
12:11.55doom0rany of the above if anyone has suggestions (different situations)
12:12.51doom0rand not like just an indicator
12:12.56doom0rfor the showing a button
12:21.10*** join/#wowace Hell-Razor (n=Unknown@unaffiliated/hell-razor)
12:25.10Repo10squire: 03Adirelle * r15 Core.lua: Added user-defined combat spell.
12:25.11RepoFixed "indoors" spell (only affect Aspect of the Cheetah, ATM).
12:25.44Lukianwhere do I get a list of all LDB visual display addons?
12:29.27doom0rin openoffice calc, then you share it with us!
12:30.37Lukianhttp://github.com/tekkub/libdatabroker-1-1/wikis/addons-using-ldb
12:30.39LukianI suppose
12:32.40VonhintenHOME`Someone help me explain this... I'm a rogue, combat spec, using the badge fists with Malice and Close Quarters Combat maxed
12:33.22VonhintenHOME`I have 28% crit unbuffed like that... when I switch to maces with the same spec (and maces is maxed out skill), I drop over 10% crit
12:33.35VonhintenHOME`instead of just 5% that Close Quarters Combat should be
12:34.52doom0rweapon skill?
12:35.00VonhintenHOME`nope, mace is maxed
12:38.37doom0rpaper doll unbuffed? or meter unbuffed?
12:38.47VonhintenHOME`paper doll
12:38.51doom0rarmory links help too
12:38.55many<3 tekkub. github, rails, wow, irccat... heyho.
12:39.06VonhintenHOME`I'll try on a dummy for a bit
12:39.43*** join/#wowace Ikz (i=UPP@ip70-185-200-22.ok.ok.cox.net)
12:43.32doom0rhow much crit are the weapons themselves
12:46.10*** join/#wowace Sirow (n=Sirow001@p50886C5B.dip.t-dialin.net)
12:46.40doom0rVonhintenHOME`: ?
12:51.56Xinhuanso i was looking at
12:51.57Xinhuanhttp://www.wowinterface.com/downloads/info9771-MakeRocketGoNow.html
12:52.06Xinhuanhow does tekkub get away with having no screenshot on the addon
12:53.48Zhinjiosleepytime. G'night.
12:54.13VonhintenHOME`doom0r, not enough to be relavent
12:54.39*** join/#wowace kenlyric (n=kenlyric@skenlam.itpo.iu.edu)
12:54.50many<PROTECTED>
12:57.16doom0rif i read that correctly, it's just making an ldb plugin that launches other ldb quicklaunchers so you don't have a million buttons for just opening crap
12:58.04Repo10enchanting-sell: 03Shamino * r97 EnchantingSell-enUS.lua: EnchantingSell:
12:58.05Repo- updated bonus value for all trainer learned enchants for wrath
12:59.37Xinhuanthat wasn't the point
12:59.48Xinhuanpoint was wowi enforces at least 1 screenshot for every addon
13:00.35doom0rnews to me
13:00.40doom0ri've seen plenty without
13:00.43doom0ror with dummy ones
13:01.06Xinhuanyouu'll see many addons with "placeholder" screenshots
13:01.06*** join/#wowace plexiglass (n=plx@213-140-17-103.ip.fastwebnet.it)
13:01.10Xinhuanjust cos you can't upload without one
13:01.23VonhintenHOME`lol, what the hell is going on here...
13:01.50VonhintenHOME`I spec OUT of Close Quarters Combat and I'm still getting some invisible 5% crit buff when I put my mainhand fist on
13:02.16VonhintenHOME`But not 10%, cause I lost the talent
13:02.18doom0rlol
13:02.21doom0rdual wield
13:02.32VonhintenHOME`?
13:02.44doom0rgotta be bugged
13:03.06Arrowmasteri thought one of the other talents changed to give daggers and fists more crit too?
13:03.25VonhintenHOME`umm
13:04.31VonhintenHOME`nope
13:04.42*** join/#wowace Daemona (n=koaschte@i59F61475.versanet.de)
13:04.42VonhintenHOME`Do dwarves get a fist crit bonus?
13:05.42doom0r1 handed mace expertise
13:06.00doom0rby 5
13:06.04manyXinhuan: maybe he uploaded clear.gif?
13:06.16Xinhuanno, its the it really has no SS
13:06.47manyyah, see it now
13:06.49doom0ri wonder if they messed up the hit mod on dual wield
13:06.52doom0rand it's doing crit instead
13:06.53manyit has no pictures "tab"
13:07.23*** join/#wowace FtH|Daemona (n=koaschte@i59F60B03.versanet.de)
13:07.42Brunersif there was a clear picture of what ever, there would have been a pictures "tab" below addon information
13:08.51Brunersor what many said
13:09.45doom0rXinhuan: maybe because its under a category for something he started?
13:10.42doom0ror maybe he just has exceptions?
13:10.47doom0rplenty of his stuff has no pic
13:10.54doom0rand the ones with pics are completely useless
13:11.29doom0rnom nom nom doesn't tell me what something should look like
13:12.37*** join/#wowace JoshBorke (n=Josh@WoWUIDev/WoWInterface/LegoBlock/joshborke)
13:12.45*** join/#wowace JoshBorke (n=Josh@WoWUIDev/WoWInterface/LegoBlock/joshborke)
13:12.46manyi wonder what picture libdatabroker should have
13:12.56many"well, you could see something, if there was something to see"
13:14.46pentium166a diagram showing how it works
13:16.23manydiagrams are boring. and not so colored like wow plugins are. and not so nifty. and boring.
13:16.54pentium166you can have colourful diagrams
13:17.45VonhintenHOME`Look, I'm not the only person noticing the 10% crit strangeness: http://forums.worldofwarcraft.com/thread.html;jsessionid=164E6F5154682CB3FF2A736102D45E64.app23_02?topicId=11296625578&sid=1
13:18.08pentium166draw your diagram on a new layer in photoshop, click preserve transparency, and cover the entire thing in a rainbow gradient!
13:18.11pentium166voila
13:20.26*** join/#wowace Daedals (n=Daedals@dsl-kpobrasgw1-ff73c100-9.dhcp.inet.fi)
13:21.37pentium166and to solve the boring problem, you could put in a lolcat.
13:23.36manyhaha
13:29.05*** join/#wowace Worf (n=worf@84-119-63-25.dynamic.xdsl-line.inode.at)
13:29.31*** join/#wowace NightHawkTheSane (n=jonathan@63-231-23-190.tukw.qwest.net)
13:30.54*** part/#wowace lmeyer (n=lars@wlan-client-164.informatik.uni-bremen.de)
13:31.50*** join/#wowace Belazor (n=Vulcanus@212251188229.customer.cdi.no)
13:35.20*** join/#wowace Slayman (n=Miranda@port-15492.pppoe.wtnet.de)
13:39.12*** join/#wowace Hell-Razor (n=Unknown@unaffiliated/hell-razor)
13:40.44*** join/#wowace NeoTron (n=neotron@c-67-170-9-10.hsd1.wa.comcast.net)
13:41.53*** join/#wowace opant (n=nudave`@127.sub-97-56-4.myvzw.com)
13:42.36*** join/#wowace mort_ (n=mort@azureus/mort)
13:43.17*** join/#wowace Lukian (n=wizard@203.171.70.21.dynamic.rev.aanet.com.au)
13:44.51*** join/#wowace eoM__rM (n=moe@wlan-client-348.informatik.uni-bremen.de)
13:46.23*** join/#wowace Slayman (n=Miranda@port-15834.pppoe.wtnet.de)
13:46.59Repo10bartender4: 03Nevcairiel 07master * 4.2.0-2-gb5b8dc9 / (14 files in 3 directories): [+2 commits]
13:47.00Repob5b8dc9: Added an expiremental Vehicle Bar module with an exit button and the pitch buttons
13:47.00Repodbff34e: Upped version number
13:47.54*** join/#wowace JensRex (n=jens@pdpc/supporter/active/Jens)
13:48.03Repo10squire: 03Adirelle * r16 Core.lua: Added deDE zone names.
13:48.04RepoFixed movement detection on taxi.
13:48.05RepoNow prefix spells with "!" in combat.
13:48.06RepoDruid: use Cat Form indoors.
13:50.44*** join/#wowace kagaro (n=kagaro@cpe-065-190-128-061.nc.res.rr.com)
13:51.13KriLL3is there an addon that tells you which angle you're flying?
13:51.25Repo10squire: 03Adirelle * r17 Core.lua:
13:51.26RepoRemoved SV cleanup on PLAYER_LOGOUT in favor of clever assignment.
13:51.29KriLL3I find myself going up/down too much
13:52.09KriLL3before I used speedfu but now it tells you how quick you're going calculated, not how fast you're actually moving... both a good and bad thing
13:52.28KriLL3bad in that you can't use it to figure out your angle anymore, good in that it's accurate anywhere
13:53.35*** join/#wowace lmeyer (n=lars@wlan-client-345.informatik.uni-bremen.de)
13:55.05*** join/#wowace [Ammo] (n=wouter@connected.dnd.utwente.nl)
13:56.40*** join/#wowace Megalon (n=starfox@d86-32-5-17.cust.tele2.at)
13:58.21ArrowmasterKriLL3: i never pushed that out of alpha, get the latest alpha
13:58.30KriLL3?
13:58.34Arrowmasterthe change
13:58.41KriLL3?
13:58.45Arrowmaster.....
13:58.55VonhintenHOME`Anyone here have a rogue and a fist weapon?
13:59.12Arrowmasterthe switch to GetUnitSpeed("player") never made it into a non alpha version
13:59.18Arrowmasterwhich means you are using an alpha version
13:59.24Arrowmasterwhich means you should get the latest alpha
13:59.29opantVonhintenHOME`: I do
13:59.32Arrowmastersince you are using an older alpha
13:59.38VonhintenHOME`opant, what race?
13:59.44opantHuman
14:01.01VonhintenHOME`Can you equip the fist and then another weapon type of equivalent weapon skill, and tell me if you gain an invisible 5% crit bonus
14:01.14VonhintenHOME`(10% if you have close quarters combat)
14:01.55*** join/#wowace [dRaCo] (n=drc@p5B22A5D6.dip0.t-ipconnect.de)
14:02.18Repo10cartographer_minimap_coords: 03jebus905 * r27 / (2 files in 1 directory): Cartographer_Minimap_Coords:
14:02.19Repo- updated for WoW 3.03
14:04.00Arrowmasteruseless fucking addon
14:04.12pompylol
14:09.04Gnarfozwhat does it do? :O
14:10.24Arrowmasterit adds coords to the minimap and puts the config for them in an 'easy to find place! in cartographer!'
14:11.25Arrowmasterhmm ok im not going crasy
14:11.32Arrowmasterthe format for itemcache.wdb has changed
14:11.38VonhintenHOME`opant, bueller?
14:12.27opantsorry...
14:12.31opantwas afk
14:12.37opantI can't wow right now...at work :(
14:14.32*** join/#wowace MoonWolf (n=MoonWolf@i209133.upc-i.chello.nl)
14:14.32*** mode/#wowace [+o MoonWolf] by ChanServ
14:14.40VonhintenHOME`np
14:23.24Repo10jebus-mail: 03jebus905 * r31 .pkgmeta: JebusMail:
14:23.25Repo- fixed broken external libs
14:23.49*** join/#wowace Ikz (i=UPP@ip70-185-200-22.ok.ok.cox.net)
14:24.32IkzSo I got this tiny addon that doesn't have a line in the Lua code to set the strata. How do I add one?
14:24.43IkzI know the command, but it needs a frame to target and this doesn't seem to have a conventional frame.
14:24.47*** join/#wowace selckin1 (n=selckin@78-22-103-178.access.telenet.be)
14:25.00Gnarfozwhat are unconventional frames? :p
14:25.02*** join/#wowace Camci (n=enescamc@ua-83-227-134-226.cust.bredbandsbolaget.se)
14:25.17IkzUnconventional is a word.
14:25.17Gnarfozdoes anyone have any details on why or how ChatFrame_AddMessageEventFilter is broken/has changed?
14:25.19IkzIn the dictionary.
14:26.03IkzMoveAnything doesn't recognize it, there's no EnableMouse anywhere so that's not it, so like I said, it doesn't seem to be tied to something I can manipulate with the SetFrameStrata("BACKGROUND") command
14:26.25Gnarfozyeah, I know the word, obviously. what distinguishes those frames from conventional ones? are you having trouble finding the name of the frame? does it use XML? etc. -- maybe pastey the entire addon if it's small :)
14:26.38IkzYeah it's small, one secodn
14:26.40Ikzsecond*
14:27.01Ikzhttp://ace.pastey.net/102057
14:27.04Gnarfozbe aware that MoveAnything will sooner or alter give you trouble with secure frames ^^
14:27.28Gnarfoz*later
14:27.44IkzI'm just trying to bring the Strata back to the background so my eepanel will cover it.
14:30.59IkzUhmm.. any idea?
14:31.11Gnarfozoh sry, missed the pastey link, *headdesk*
14:31.13Gnarfozlooking now ^^
14:31.20*** join/#wowace CrazyBenny (n=s_m@actplus.cust.sloane.cz)
14:32.33Repo10jebus-mail: 03jebus905 * r32 JebusMail.toc: JebusMail:
14:32.34Repo- TOC change, mod still broken
14:33.54GnarfozIkz: just put it somewhere like below line 23 - self:SetFrameStrata("BACKGROUND")
14:34.51IkzI did that exact command and it didn't work, but let me try putting it below 23
14:35.18Gnarfozdid it where?
14:35.27IkzWell now it works. I put it on later in the file. I guess not in the right place.
14:35.33Repo10jebus-mail: 03jebus905 * r33 : JebusMail:
14:35.33Repo- Prop changes
14:35.39Gnarfoz(also, if you want the frame to have a name, just change line 1
14:36.06Gnarfozto read: local addon = CreateFrame("Frame", "SomeGlobalNameThatShouldBeUnique", UIParent)  
14:37.36Repo10gathermate_data: 03kagaro * r95 dbgen.rb.txt: GatherMate_Data: updates for new node types
14:38.01IkzAlright thank you. I'm doing something neat with my eepanels
14:38.39Arrowmasterkagaro!
14:38.48kagaroyes
14:39.11Arrowmasterso im working on a ruby script to scrape itemcache.wdb =D
14:39.21kagarocool
14:39.32IkzBasically I have my zone map and my minimap large sized on my view port and when I start getting debuffs (which are in the same area), a black box covers up the top portions of the maps
14:39.44Arrowmasterand i got a ton of other shit ive been working on over the weekend for datamining
14:39.57Arrowmasterits all really ugly though
14:40.17kagaroif you want me to lok at it, put it up somewhere and send me a link
14:40.47IkzGnar: http://img99.imageshack.us/img99/8493/newmapsgn9.png Like so
14:40.56Ikzhttp://img267.imageshack.us/img267/6226/newmaps2ec4.png
14:42.14Arrowmasterhmm my script is hanging at the end of the wdb file.....
14:42.47kagaroArrowmaster:  if you want after I look at it, I can intergrate it into my DataTools package
14:43.43Arrowmasterhttp://ace.pastey.net/102060
14:43.43Repo10gathermate_data: 03kagaro * r96 dbgen.rb.txt:
14:43.44RepoGatherMate_Data: Added a delay betwene each web call, to slow down the script to fall within ToS
14:43.58Arrowmasterblatently copy pasted dbc_file.rb to start with
14:44.20kagaroheh
14:45.08Arrowmasteri made that from the source of the c++ prog that capn guy made years ago
14:45.22evlAny built in command to show cinematics?
14:45.33evlI wanted to see that dragonblight one agan
14:45.33Arrowmasterwith like no knowledge of C and very little but growing ruby knowledge
14:48.00*** join/#wowace Hell-Razor (n=Unknown@unaffiliated/hell-razor)
14:51.52kagarofixing now
14:51.56kagaroit no longer hangs
14:53.34Repo10libperiodictable-3-1: 03Azethoth * r40 / (2 files in 2 directories): -- Added 5 new rogue poisons
14:53.35Repo-- Crippling and mind numbing reduced to just one poison
14:56.45*** join/#wowace Unrealii (i=Next96@121.129.140.251)
14:57.20Pneumatusevl: talk to the dragon again
14:57.30evlwhat dragon
14:57.46evlboney icey one, red one, gold one, black one or the one with fancy horns
14:57.49Pneumatusthe fuckoff great big dragon at the wrathgate
14:57.52Xinhuankagaro, you're getting pinged a lot
14:57.57Xinhuanto update GM_Data
14:58.00Xinhuanfor wrath nodes
14:58.07kagaroi just commited the generator changes
14:58.11evlfuckoff dragon check :D
14:58.35Xinhuanwhich isn't the same as updating the actual addon itself
14:59.18Repo10big-wigs_aq40: 03kakidot * r327 Twins.lua: BigWigs_AQ40:
14:59.19Repo- update koKR(Remove need not locale)
14:59.20Repo10auto-bar: 03Azethoth 04v671.2 beta release * r674 : Tagging as v671.2 beta release
14:59.48Repo10my-bindings2: 03fenlis * r49 / (2 files in 1 directory): Updated for WotLK(3.0.3)
15:00.12*** join/#wowace topsub (n=josh@97.66.185.250)
15:00.13kagaroit will update shortly
15:03.01*** join/#wowace MysticalOS (n=Myst@h126.7.91.75.dynamic.ip.windstream.net)
15:06.46*** join/#wowace duaiwe (n=jonathan@63-231-23-190.tukw.qwest.net)
15:07.34kagarobtw if anyone has done a lot of fishing in wrath, could send me thier fishing saved variables for GatherMate, would be appreciated
15:09.07asmodainot yet
15:09.13asmodaihey kagaro
15:09.15pompykagano: I'm gonna do that soon
15:09.19asmodaikagaro: thing I cannot explain
15:09.21pompykagaro*
15:09.25Repo10gathermate_data: 03kagaro * r97 / (4 files in 1 directory): GatherMate_Data: Weekly update
15:09.26Repo10gathermate_data: 03kagaro 04v1.11 * r98 : GatherMate_Data: weekly update
15:09.34asmodaikagaro: leatherworking, why don't the darnassus/teldrassil trainers show up?
15:10.03kagaroasmodai: I would guess data issues ill check when i can
15:10.41asmodaikagaro: yeah, I'll try and dig into it as well
15:11.04*** join/#wowace lmeyer (n=lars@dslb-082-083-241-230.pools.arcor-ip.net)
15:12.02Repo10my-bindings2: 03fenlis * r50 myBindings2.lua: Fixed - scroll issue
15:13.24Repo10scorchio2: 03ennuilg 04v0.9 beta * r3 : Tagging as v0.9 beta
15:18.57*** join/#wowace Lysithea (i=Lyset@c-8a4ee455.017-172-73746f34.cust.bredbandsbolaget.se)
15:21.14*** mode/#wowace [+o [Ammo]] by ChanServ
15:23.23Repo10xpbarnone: 03phyber 04v1.4.3 * d048e65 /: [new tag] Tagging as v1.4.3
15:24.27*** join/#wowace alcaras (n=chatzill@c-76-119-196-167.hsd1.ma.comcast.net)
15:24.43*** join/#wowace p3lim (n=p3lim@212251216176.customer.cdi.no)
15:26.25*** join/#wowace Srosh (n=Srosh@c210149.adsl.hansenet.de)
15:27.40Kaelteng'morning guys
15:28.21asmodaiheya kagaro
15:28.22asmodaierr
15:28.23asmodaiKaelten:
15:28.53Kaeltenyo
15:28.55asmodaiKaelten: How's tricks?
15:29.06Kaeltensorry I don't do tricks anymore
15:30.41Zeksiemeh... forgot svn password..
15:30.51Zeksiedunno why it's asking me for it.. stupid tortoise.
15:31.34asmodaiKaelten: :(
15:31.48asmodaiGave up your career as magician?
15:32.30Repo10zomgbuffs: 03Zeksie * r35 / (7 files in 7 directories): ZOMGBuffs:
15:32.31Repo- Removed all the wow3 conditionals.
15:32.31Repo- Added Band/Signet of the Kirin'Tor to ZOMGPortalz.
15:33.52*** join/#wowace Vegeta]BT[ (n=Vegeta-G@85.8.75.80)
15:39.56*** join/#wowace mitchnull (n=mitchnul@catv3EC95E03.pool.t-online.hu)
15:42.51*** join/#wowace Cheads (i=chead@0x573bceeb.henqu2.dynamic.dsl.tele.dk)
15:44.58XinhuanZeksie, wow2.4 is still played in china ;p
15:45.30Xinhuanalthough they can always download an older zip hehe
15:45.32asmodaiKorea too?
15:47.17quiescensgo to sleep
15:47.20quiescenso.o
15:47.56*** join/#wowace charon (n=thomas@unaffiliated/charon)
15:49.57*** join/#wowace eoM__rM (n=moe@p5489C6AE.dip.t-dialin.net)
15:50.45*** join/#wowace ckknight (n=ckknight@WoWUIDev/WoWAce/CurseStaff/CurseForge/ckknight)
15:50.45*** mode/#wowace [+o ckknight] by ChanServ
15:51.14Repo10squire: 03Adirelle * r18 Core.lua: Updated localization strings and frFR locales.
15:52.05*** join/#wowace Lukian (n=wizard@203.171.70.21.dynamic.rev.aanet.com.au)
15:56.44*** join/#wowace |Jelly| (n=chatzill@66-169-186-78.dhcp.ftwo.tx.charter.com)
15:58.27*** join/#wowace p4aved1 (n=dave@123-243-26-39.static.tpgi.com.au)
16:00.46Repo10jebus-mail: 03jebus905 * r34 / (3 files in 1 directory): JebusMail:
16:00.47Repo- Updated all functionality for WoW 3.03
16:00.48Repo- Known Issue: Opening COD mail with left causes crash
16:04.46*** join/#wowace Mezir|SemiAFK (n=smbdy@HSI-KBW-078-042-014-170.hsi3.kabel-badenwuerttemberg.de)
16:05.18*** join/#wowace Seerah (n=Ryan_L@adsl-242-180-232.mem.bellsouth.net)
16:06.22*** join/#wowace RaydenUni (n=bozartmp@cpe-75-83-7-151.socal.res.rr.com)
16:10.12*** join/#wowace fewyn (n=fewyn@46.210.33.65.cfl.res.rr.com)
16:11.57*** join/#wowace Godzmack (n=Godzmack@85-220-14-30.dsl.dynamic.simnet.is)
16:13.42*** join/#wowace Mezir|SemiAFK (n=smbdy@HSI-KBW-078-042-014-170.hsi3.kabel-badenwuerttemberg.de)
16:16.18Gnarfozdoes anyone have any details on why or how ChatFrame_AddMessageEventFilter is broken/has changed?
16:18.22Repo10surgeon-general: 03Brimmstone * r31 SurgeonGeneral.lua:
16:18.23RepoChanges made to talent inspection to treat Disc Priests as healers. (Thanks to P5hema2 for user feedback!)
16:18.23RepoSet threshold for healing talents to 45 (up from 35).
16:18.26Repo(Drycoded)
16:18.30*** join/#wowace Mezir|SemiAFK (n=smbdy@HSI-KBW-078-042-014-170.hsi3.kabel-badenwuerttemberg.de)
16:18.42*** join/#wowace Iboong (n=user@77.87.207.194)
16:20.46*** join/#wowace Ghli (n=Ghli@32.155.113.162)
16:21.56*** join/#wowace Odlaw (n=ozzy@c-98-245-75-224.hsd1.co.comcast.net)
16:22.10Repo10tabard: 03LordFarlander * r52 Tabard.lua: Tabard:
16:22.10Repo- Was using wrong index for last fix
16:24.17*** join/#wowace abydoslanti (n=abydos@5ac845da.bb.sky.com)
16:26.59*** join/#wowace spode (n=spode@90-229-150-87-no117.tbcn.telia.com)
16:30.02*** join/#wowace Mech0z (i=AdiIRC@d40ae5aa.rev.stofanet.dk)
16:34.36*** join/#wowace Lyn (n=Lyn@Lf07a.l.pppool.de)
16:35.37manyseems you can buy wrath at blizz direct, now
16:37.59*** join/#wowace evl (n=evl@c85-196-101-98.static.sdsl.no)
16:38.14evlAnyone know if there's any event I can listen to that will tell me when GetItemIcon is available?
16:38.46Elkanosince that data is completely clientside: none
16:39.21evlI get nil on the first call when I log in but it works when I reload
16:39.56Elkanostrange... maybe you call it too early?
16:40.04evlwell I call it directly in the LUA, no event
16:41.55Elkanooh, just noticed, I do the same ^^
16:42.03*** join/#wowace cncfanatics (n=cncfanat@WoWUIDev/cncfanatics)
16:42.09evlWell mine returns nil P
16:42.25Elkanobut I get data for about 40k ids at that point
16:44.30evldoesn't seem like it actually returns anything until player entering world
16:47.12*** join/#wowace NightHawkTheSan1 (n=jonathan@70-56-66-52.tukw.qwest.net)
16:48.16*** join/#wowace wallen (i=wallen@78.134.22.79)
16:50.12*** join/#wowace Chompers (n=Chompers@cpc1-cove9-0-0-cust541.brhm.cable.ntl.com)
16:55.23*** join/#wowace Higdur (n=nike@81-229-140-43-o1124.telia.com)
16:58.36*** join/#wowace cirish (n=cirish@71.36.172.153)
16:59.41*** join/#wowace CrazyBenny_ (n=s_m@actplus.cust.sloane.cz)
17:05.32*** join/#wowace Lukian (n=wizard@203.171.70.21.dynamic.rev.aanet.com.au)
17:09.19*** join/#wowace Legorol (n=legorol@183-19-41.ip.adsl.hu)
17:17.23Repo10jebus-mail: 03jebus905 04v3.03a * r35 : JebusMail:
17:17.23Repo- v3.03a Release
17:17.52*** join/#wowace Shirik|Ecole (n=nospam@conspiracy/developer/Shirik)
17:17.52*** mode/#wowace [+v Shirik|Ecole] by ChanServ
17:18.24*** join/#wowace Shirik (n=skullsho@132.253.205.68.cfl.res.rr.com)
17:18.28*** mode/#wowace [+v Shirik] by ChanServ
17:21.16Repo10cartographer_minimap_coords: 03jebus905 04v3.03a * r28 : Cartographer_Minimap_Coords:
17:21.17Repo- v3.03a release
17:24.59*** join/#wowace [ND] (n=[ND]@h062040167062.gun.cm.kabsi.at)
17:28.56*** join/#wowace Slakah (n=Slakah@5acd4394.bb.sky.com)
17:35.34asmodaimmm
17:35.45asmodaifunny mapster (or related addons) bug
17:36.10asmodaiyou hover over a part with instances, then move to wintergrasp, and it doesn't clear the instances
17:36.32*** join/#wowace dabujo (i=xx@p4FDB00EC.dip0.t-ipconnect.de)
17:36.57Xinhuanhuh
17:39.52asmodaiwell
17:40.39nevcairielmapster doesnt care about instances or shit
17:40.53asmodaiI know, trying to figure out which addon it is
17:41.04nevcairielcom..something
17:41.06nevcairieli forgot
17:41.08asmodaiah yes
17:41.11asmodaicromulent
17:41.26asmodaiwhen you hover over, say, Dragonblight
17:41.31asmodaiit shows the instances
17:41.37asmodaithen you move your pointer to Winterspring
17:41.42asmodaithe instance list is not cleared
17:42.42Gnarfozwtb InstanceMaps update :\
17:42.58Gnarfoz+ instance maps dropdown not conflicting with the "Floor" dropdown
17:42.59Gnarfoz:O
17:45.56*** join/#wowace Angelike (n=angelike@dslb-088-073-238-086.pools.arcor-ip.net)
17:47.33*** join/#wowace faCe| (n=f@p5489C6AE.dip.t-dialin.net)
17:49.01*** join/#wowace Lukian (n=wizard@203.171.70.21.dynamic.rev.aanet.com.au)
17:51.27*** join/#wowace Godzmack_ (n=Godzmack@85-220-14-30.dsl.dynamic.simnet.is)
18:02.25linear`anyone know
18:02.36linear`what the last actionid blizzard uses
18:02.37linear`on their actionbars
18:02.43Xinhuan120
18:02.46Xinhuanor 72
18:02.50Xinhuanor 132
18:02.50*** join/#wowace LANFiRE` (n=lanfire@ppp91-77-186-123.pppoe.mtu-net.ru)
18:02.54Xinhuandepending on context
18:03.14pentium166what is the context for 72?
18:03.19Xinhuanbars 1-6
18:03.21Xinhuan12 per bar
18:03.32Xinhuandoesn't include special shapeshift bars
18:03.47Xinhuanwhich includes stances/forms/stealth/etc
18:03.56nevcairielyou can usually count 1-120, 121-132 are special
18:04.42linear`how many can i go up to
18:05.14Josh_Borke120
18:05.15nevcairielblizzard uses bars 1 3 4 5 6 i think
18:05.22nevcairieland 7-9 for stances
18:05.27Josh_Borkeit depends on what you want to do linear
18:05.27nevcairiel10 is awlays free iirc
18:05.29Xinhuan7-10 for stances
18:05.32linear`i mean like
18:05.35Xinhuanbar 10 is for tree form
18:05.42Josh_Borketree form can blow me
18:05.43linear`can i do setattribute action* 200 or will it only work up to 132
18:05.46Xinhuanerr sorry
18:05.50Xinhuanbar10 is for moonkin form
18:05.53nevcairielthat stance should be disabled entirely anyway
18:06.01nevcairielmoonkin and tree share one
18:06.02Xinhuannly up to 120
18:06.18Xinhuan121-130 is controlled by blizz, you can't change those
18:06.23Xinhuan121-132 i mean
18:06.28Xinhuanthat's the possess bar
18:06.43nevcairieli couldnt heal without an actionbar addon because sucky blizz bar shifted on tree form <.<
18:07.04Xinhuannev, i'm pretty sure tree/moonkin doesn't share bars
18:08.06*** join/#wowace nocts (n=Miranda@c-24-19-220-44.hsd1.wa.comcast.net)
18:08.40*** join/#wowace Aeyan (n=pancake@cpe-071-076-230-073.triad.res.rr.com)
18:11.00*** join/#wowace Irish` (n=irish@adsl-248-227-107.gsp.bellsouth.net)
18:11.06linear`jeez leveling from 70-80 made my questhelper savedvariables 1 mb
18:13.49Gnarfozpeople depending on QH to even reach 80 is so sad :P
18:14.46GnarfozI had to like tell like, 100 people, excluding my guild that we weren't using any quest addons except maybe DoubleWide to reach 80 in 3 days xD
18:15.23Gnarfozthey're all crying for their QH to be updated and can't even reach 72 without asking stupid questions :X
18:15.30Gnarfoz(reading quests is hard, I know)
18:16.17SunTsuGnarfoz: I frankly don't know where the big difference lies in reading the questlog and reading QH. It's still reading...
18:16.31Gnarfozbeats me
18:16.48noctsThe difference lies in coordinates for specific locations.
18:16.58noctsVersus generalized area.
18:17.06opantits all your fault
18:17.20SunTsunocts: Yeah, but there's quests like "the bird flying over our heads"...
18:17.40Xinhuanwowhead > QH
18:18.19noctsSomewhat.
18:18.25linear`uh
18:18.29linear`using questhelper and tomtom is so good
18:18.34linear`dunno why you wouldnt use it
18:19.03noctsIn-game coordinates are what draw people to QH. Even if wowhead has more information, being able to stay in-game and get the coordinate information automatically added is quite the shortcut for those people.
18:19.04Xinhuanbecause figuring out the quests on your own is more fun
18:19.23Gnarfozlinear`: good how? it's easy enough as it is :D
18:19.26Xinhuanplus i run dual screen, moving the mouse to the other screen to wowhead is hardly alt-tabbing ;p
18:19.31linear`well to me it's not fun, questing is just a means to get 80 to me
18:19.38noctsXinhuan: Do you honestly think most people have dual screen?
18:19.42Xinhuanyes
18:19.45Xinhuanmost of my friends do
18:19.48linear`and alt tabbing is so slow now in wotlk
18:19.49opantI dont but I want it :)
18:19.52Xinhuanmonitors are cheap
18:19.53noctsAnd the other 11 million WoW players?
18:19.54Gnarfozalt-tabbing is slow?
18:20.02Xinhuanalt-tabbing takes 0.01 sec
18:20.04opantI use laptop + desktop for wowhead/wow at the same time
18:20.06linear`it takes like 5 seconds to tab in
18:20.06Xinhuanif you run windowed mode
18:20.09linear`not long to tab out
18:20.10Gnarfozlinear`: fail?
18:20.11Gnarfoz>_>
18:20.11noctsSlower than letting the mod put them onto the quest for you, is their point.
18:20.12Xinhuantakes 0.01s to tab in too
18:20.20Gnarfozjust don't run a) another screen resolution than your desktop b) fullscreen mode
18:20.23Xinhuanif you're taking 5 seconds, you are using fail-fullscreen-mode
18:20.26linear`i do
18:20.31linear`i cant use fullscreen
18:20.32linear`it'll rape my fps
18:20.35linear`since i use vista
18:20.37Gnarfozfullscreen gives you BETTER fps
18:20.42noctsVista isn't your problem.
18:20.45Xinhuannot if you run dual screen
18:20.54Xinhuanfullscreen and windowed gives same fps
18:20.54Gnarfozdual screen can't really use fullscreen.
18:20.58Gnarfozno they don't Xinhuan
18:21.01Xinhuanyes they do
18:21.03Xinhuanon my system
18:21.06Gnarfoz...
18:21.06Xinhuansame identical fps
18:21.07linear`not on vista
18:21.09linear`it's a known problem
18:21.10Xinhuanwheter in window or not
18:21.13Gnarfozvsync etc :)
18:21.18Xinhuannot vsync
18:21.29Xinhuani can get 450 fps in window, and the same 450fps in fullscren mode
18:21.29Gnarfozoh so you're using LCDs without vsync? fail! :P
18:21.30noctsSame here. Fullscreen and windowed gives me identical fps.
18:21.36Xinhuanmakes no differenec
18:21.37Gnarfozwindowed maximized is really bad performance wise
18:21.40linear`are you using xp?
18:21.40noctsEven with vsync.
18:21.53Xinhuanvsnyc is a terrible idea, even for LCDs
18:21.53noctsGnarfoz: With older graphics cards, suire.
18:22.01Gnarfoz8800gtx = not old
18:22.03noctsXinhuan: I disagree. I still hate seeing tearing.
18:22.07Xinhuani don't see tearing
18:22.09Gnarfozalso, Xinhuan, vsync should be mandatory
18:22.15Xinhuanyour card must be faulty
18:22.17Xinhuanor drivers
18:22.18Gnarfozthere is zero reason not to have vsync :P
18:22.22noctsNo, it's not faulty :P
18:22.27noctsIt's how the human eye and display works.
18:22.30Xinhuanthe reason not to have vsync is to constantly stay above 60 fps
18:22.35Gnarfozyou can't see or feel 450fps on a 60Hz display :p
18:22.44Xinhuanif you yse vsync, it caps you at 60, but it can dip below 60
18:22.45noctsYour can't even see beyond 24.5fps, xin.
18:22.48Xinhuanwrong
18:22.54Xinhuanthe human eye can distinguish up to 120 fps
18:22.56Xinhuango google
18:23.01noctsIt dips below 60fps because it's a multipier.
18:23.02Gnarfozoh so you have a 120Hz screen?
18:23.07Gnarfozcool, I want one :D
18:23.13Xinhuan24 fps is only to see mooth video
18:23.16Gnarfoztriple buffering helps avoid the 60 -> 30 jump, btw
18:23.21Xinhuanor rather perceive smooth video
18:23.35noctsEven then, a 30fps on a 60 vsync monitor is still 50-60 true fps.
18:23.37Xinhuanfact is, if you use vsync, at times of loading, it will dip below 60 and you wille xperience lag
18:23.45Gnarfozerr no?
18:23.46Xinhuanvideo lag that is
18:23.51noctsThat isn't true either. do you know how synching even works O.o
18:23.53Gnarfozhow would it "lag" :p
18:23.58Xinhuanyes
18:24.01noctsApparently not.
18:24.02Xinhuanwell go google sheesh
18:24.09Xinhuanbecause it caps at 60 via a timer
18:24.12Gnarfozsounds like the typical stereotypical misconceptions about vsync
18:24.13linear`i can definitely see a difference
18:24.15linear`between 30 and 60 fps
18:24.18noctsGnarfoz: Exactly
18:24.21Xinhuanif its loading intense stuff from the disk, it can dip to 55
18:24.25Xinhuanthat's when you will notice
18:24.29Gnarfozit can't dip to 55 at all
18:24.33Gnarfozthat's averaging.
18:24.36Josh_Borkeblah blah blah
18:24.37noctsBut it isn't a true 55 fps, is my point Xin.
18:24.37Xinhuanbecause your monitor is refreshing at 60 but its running 55
18:24.38Josh_Borkewho cares?
18:24.41linear`run fraps at 30 fps and it'll feel so sluggish
18:24.52noctsIt's still running at 60 fps, even when "dipped" at 55.
18:24.55Josh_Borkeseriously, none of you guys are going to change the other's opinion
18:24.57noctsIt's a multiplier.
18:25.01Xinhuanbtw wow caps itself to 30 fps when you alt-tab out
18:25.06GnarfozJosh_Borke: I care, but your point stands. :p
18:25.10noctsThis is like arguing with someone from the 90's about vsync.
18:25.14Gnarfozwow should stop redrawing when I tab out
18:25.23Gnarfozbut then, it does that in fullscreen mode ;p
18:25.30noctsheh
18:25.35Xinhuanif you ever looked at your CPU usage
18:25.39Xinhuanwhen you tabbed out
18:25.43Xinhuanyou'll realize it doesn't
18:25.43Gnarfozyes.
18:25.45Gnarfozfullscreen -> 0
18:25.47linear`if u minimiaze it stops drawing
18:25.48Xinhuanor your GPU usage
18:25.49Josh_BorkeGnarfoz: i disagree that it should stop redrawing.  i think it should continue to redraw (consider the case of dual monitors)
18:25.51Gnarfozwindowed -> same as not-tabbed out
18:26.22GnarfozXinhuan: fullscreen mode = 1% cpu usage left, 0% gpu usage. it simply doesn't redraw if minimized
18:26.35Xinhuanusing fullscreen on a dual screen is retarded
18:26.39GnarfozI know.
18:26.42linear`u can minimize it in windowed mode but u gotta go to the task manager
18:26.57linear`with fullscreen that is
18:26.59Gnarfozwindowed mode without maximized enabled is also not really fun
18:26.59linear`soa nnoying
18:27.04linear`that tabbing doesnt minimiaze it
18:27.25Gnarfozwhy would tabbing out with anything *but* fullscreen minimized it
18:27.27Gnarfoz-d
18:27.40*** part/#wowace mitchnull (n=mitchnul@catv3EC95E03.pool.t-online.hu)
18:27.42noctsXinhuan: As for your "Dips", enable triple buffering. That 30fps suddenly becomes a behind the scenes 90fps.
18:27.53linear`vsync is the worst
18:27.56linear`it like lags
18:28.00linear`when u pan your camera
18:28.04noctsDoesn't lag for me?
18:28.12Gnarfozthis is almost as funny as when people posted on the UI forums, dead convinced that before 3.0, the chat frames behaved the same as after 3.0 in regards to "lock chat settings" and hovering over them. :D
18:28.14linear`do you notice that
18:28.18linear`it feels like it lags behind when u pan your camera
18:28.19linear`with vsync on
18:28.25linear`but if its not it moves instantly
18:28.27Gnarfozlinear`: no, because it doesn't :>
18:28.29noctsIt sounds like you've got an old card, lin.
18:28.33linear`no
18:28.35linear`i have a 260
18:28.40linear`and this happened on my 8800
18:28.45noctsYou have an nvidia :P 'nuff said.
18:28.56noctsBut seriously, enable triple buffering. That "lag" will go away.
18:29.04linear`i have
18:29.11Gnarfozthere shouldn't even *be* lag
18:29.14noctsIt's essentially capping with vsync but keeping two extra frames on hand to boost thigns back up where needed.
18:29.19Xinhuanit won't because its wow itself that caps the fps, not the video card/driver
18:29.21Gnarfozand it certainly shouldn't have to do with vsync or triple buffering
18:29.30Xinhuantriple buffering does nothing - for wow
18:29.31linear`it does
18:29.34linear`w/e doesnt matter i just run vsync off
18:29.36Xinhuannot for wow
18:29.39GnarfozXinhuan: wow itself caps fps? what about your 450fps up there? :)
18:29.45noctsXinhuan: Only if you have an nvidia card.
18:29.49Gnarfoz... what
18:29.50Xinhuanit doesn't because i have vsync off
18:29.57Gnarfoztriple buffering works exactly the same as with any other game
18:30.03asmodaieh
18:30.04noctsWoW doesn't control your vsync :P
18:30.04linear`doesnt even matter if i have vsync off since i don't have tearing
18:30.17Xinhuanexactly
18:30.19Xinhuanno tearing
18:30.19Gnarfozand vsync does, too, it eliminates tearing, caps the frame rate to my actual display refresh rate
18:30.23asmodaiall my qh text just disappeared, but the move button is still in place? o_O
18:30.29Xinhuanexcept i have no tearing, so why have it off
18:30.34Xinhuanand cap myself
18:30.45Xinhuanati sucks if it has tearing
18:30.45*** join/#wowace ScoTTie (n=scott@60-241-12-228.static.tpgi.com.au)
18:30.47noctsBecause tearing is a guarentee, even if you aren't noticing it.
18:30.47Gnarfozbecause you can't see anything beyond 60Hz anyway.
18:30.57noctsXinhuan: That's the dumbest thing I've ever heard you say. Seriously.
18:30.59Xinhuanwhich is incorrect, since i run at 75 hz
18:31.05noctsTearing has existed since prenvidia/ati war days.
18:31.09Gnarfozyou run an LCD at 75hz
18:31.12Gnarfoz...
18:31.14Xinhuanyes but in WOW, i've yet to see tearing
18:31.18Gnarfozanalog, maybe even?
18:31.24noctsThen good for you :) That's awesome.
18:31.34nocts99% of this planet will see tearing on frames higher than 60-75
18:31.39Xinhuanso you just said i am dumb is that a personal insult
18:31.45Xinhuanyou should take that back
18:31.54Gnarfozhe'll just pout otherwise.
18:31.55Gnarfozanyway:
18:31.58noctsStop acting like it, start citing sources, and I'll take it back.
18:32.06GnarfozI've yet to see an LCD monitor that even offers anything but 60Hz on its digital input
18:32.12linear`if u dont notice tearing
18:32.19noctsGnarfoz: Old school analog connections for lcd can do 75.
18:32.21linear`it really doesnt matter
18:32.22GnarfozI know
18:32.23noctsDVI at 60.
18:32.28Gnarfozbut that shouldn't be used
18:32.34noctsGod no.
18:32.43Gnarfozbecause: it doesn't provide "better" anything
18:33.03Gnarfozon the contrary, it helps signal degradation and makes the work harder for the A/D converters
18:33.06Gnarfoz:O
18:33.19noctsWell, I don't agree with that, since I use DVI :P
18:33.30GnarfozI was talking about analogue, now =)
18:33.46noctsSorry, my lapse.
18:34.00GnarfozDVI doesn't have that trouble, but then again, I've yet to see a DVI display offer anything but its native refresh rate
18:34.06Gnarfozwhich is 60Hz for anything I know
18:34.27noctsA digital (DVI) connection to an LCD screen will be 59-60, from what I've seen.
18:34.30Gnarfoz((HD)TV displays excluded. they're not sane.)
18:34.36noctslol
18:34.51Gnarfozyeah, I have no clue what that 59 is supposed to mean, maybe it's really internally something like 59.855015152
18:35.12Gnarfozanyway :\
18:35.40*** join/#wowace bien| (n=bien@pD9E6E288.dip.t-dialin.net)
18:36.08Gnarfozif your video card draws more (non-static!) pictures per second than your display can show... is it not logical that you will lose something in the process
18:36.15noctshttp://forums.worldofwarcraft.com/post.html;jsessionid=881AC98227C75906A68FD0444D171FBB.app23_01?forumId=11110&topicId=4028094986&postId=39996061021&op=3&sid=1
18:36.30noctsAnd if people are still having issues, you have always been able to adjust the fps via console.
18:37.04noctsThis is where nvidia/ati's "application controled" comes in for vsync, naturally.
18:40.11Gnarfoznocts: can't read that link :O
18:40.52noctsStrange
18:41.02noctshttp://forums.worldofwarcraft.com/thread.html;jsessionid=E27FD8AB0F82D04095B559C64741BEB8?topicId=4028094986&pageNo=1&sid=1
18:41.09Gnarfozthat works
18:41.14Gnarfozthe other wanted me to log in
18:41.19Gnarfozwith an NA account which I don't have :p
18:41.43noctsI may have had a link to the "quote" instead of the post number.
18:41.43opantI need to find me a cheap second monitor ;x
18:45.24noctshttp://www.instructables.com/id/Turn-Your-Old-CRT-Computer-Moniter-Into-A-Fish-Tan/
18:45.36noctsIn theory, with enough reverse engineering, you could build your monitor out of a fishtank
18:47.17pentium166bonus points if you end up with an lcd instead of a crt
18:49.19noctslol
18:51.40Repo10arl: 03Jim-Bim * r1089 ARLFrame.lua: AckisRecipeList:
18:51.41Repo- adjusted location of scan button in default frame
18:51.42Repo- fixed Alliance Vanguard and Horde Expedition filters
18:59.17*** join/#wowace Paene (n=jjsimon@baobab.csl.mtu.edu)
19:01.56*** join/#wowace CrazyBenny_ (n=s_m@actplus.cust.sloane.cz)
19:05.29*** join/#wowace cladhaire (n=jnwhiteh@WoWUIDev/WoWI/Featured/Dongle/cladhaire)
19:05.29*** mode/#wowace [+v cladhaire] by ChanServ
19:07.42asmodaihow on earth did I manage to make questhelper stop autotracking :|
19:09.26Repo10fu-bar_garbage-fu_prices: 03exor674 * r31 / (2 files in 1 directory): Merged Prices: 11989
19:09.26RepoAdded:         86
19:09.27RepoRemoved:       0
19:09.29RepoChanged:       10
19:09.45harldoes the eula/tos/etc allow me to create more than one account (using the exact same user data of course)?
19:09.56Xinhuanyes
19:10.18harlhm
19:14.49*** join/#wowace p4aved (n=dave@123-243-26-39.static.tpgi.com.au)
19:15.01Xinhuanzzz, what is the point of the 5 min countdown
19:15.05Xinhuanfor the wrathgate chain at UC
19:15.16*** join/#wowace quiesense (n=quiescen@203-217-28-61.perm.iinet.net.au)
19:16.21*** join/#wowace Ghli (n=Ghli@32.156.135.109)
19:19.01Repo10jebus-mail: 03jebus905 * r36 / (2 files in 1 directory): JebusMail:
19:19.02Repo- Fixed outstanding issues with COD and AH items
19:19.24Repo10jebus-mail: 03jebus905 04v3.03b * r37 : JebusMail:
19:19.25Repo- Fixed outstanding issues with COD and AH items
19:25.30asmodaiok
19:25.38asmodaideath knight is now class #4 on my server
19:25.46asmodaisurpassed rogues and mages in sheer numbers
19:33.41*** join/#wowace pb_ee1 (n=nospam@bgn92-4-82-238-214-117.fbx.proxad.net)
19:33.58pb_ee1Hey
19:34.11pb_ee1Anyone knows how to easily do a pulse effect on a button?
19:38.39*** join/#wowace Iboong (n=user@77.87.207.194)
19:40.52*** join/#wowace Tekkub (n=tekkub@WoWUIDev/WoWI/Featured/Dongle/GitHub/Tekkub)
19:40.52*** mode/#wowace [+v Tekkub] by ChanServ
19:41.01Repo10simple-md: 03Starinnia * r106 / (5 files in 2 directories): SimpleMD: add 5 and 15 second warning options
19:41.41pompywhere a good place to fish to level fishing 375+ in northrend?
19:42.52SunTsupompy: As always: Everywhere
19:43.04silentiumanywhere where you can catch stuff, even in SW or org
19:44.16pentium166but really, the best place is in an opposing faction's town
19:45.58silentiumI got the Old Crafty achievement, but not Old Ironjaw yet... and I play alliance :p
19:48.15Repo10prescription: 03Starinnia * r80 / (2 files in 1 directory):
19:48.16RepoPrescription: add some comments while I review the code to make maintenance easier later
19:52.29*** join/#wowace Kivin (n=chatzill@bas1-kingston08-1128729252.dsl.bell.ca)
19:56.16asmodaiodd
19:56.22asmodaiselected automatic quest tracking, nothing
19:56.26asmodaideselected it again
19:56.32asmodaipoof, quest helper tracking text back
19:56.48asmodaiwonders what triggered that one
19:58.23*** join/#wowace duaiwe (n=jonathan@65-102-136-104.tukw.qwest.net)
19:58.48asmodaiwow, they give achievements for everything
19:58.50asmodai[Grimgier] has earned the achievement [Realm First! Level 80 Orc]!
20:00.56SunTsuasmodai: On patchday 3.0.2 I already said that they need more achievements. Like "Did one step forward" "... back" ".. to the left" - and every possible amount of it
20:02.06Slaymanjust saw how athene tried to push his protegé to 80, the tactic is actually as intelligent as it is successful
20:02.21*** join/#wowace Groktar (n=gr@76-236-38-194.lightspeed.frsnca.sbcglobal.net)
20:02.41Groktarexplodes near you, covering you in his entrails
20:05.45*** join/#wowace Jyggaa (n=Jygga@port-212-202-202-32.dynamic.qsc.de)
20:07.06*** part/#wowace erikh_ (n=erikh@hollensbe.org)
20:11.06*** join/#wowace EthanCentaurai (n=ethan@89.243.65.179)
20:11.59*** join/#wowace Moncai (n=chatzill@cc571156-a.hooge1.gr.home.nl)
20:15.53Repo10cartographer: 03Moncai 07twodotfive * r2282 : For work on version 2.5
20:16.07Stanzillalolz
20:18.41asmodaiSunTsu: rofl
20:18.55*** join/#wowace treilanin (n=ahardjan@bas2-malton22-1177899634.dsl.bell.ca)
20:22.27Groktarhuggles cartographer
20:28.52asmodaithrows in a: mapster > cartographer comment
20:30.46Fisker-Isn't there a database site that can suggest upgrades kinda like armory?
20:32.45*** join/#wowace abydoslantis (n=abydos@5ac03b8b.bb.sky.com)
20:32.55Groktaridk
20:34.08Fisker-i want to kill you
20:34.25fewynanyone know how to pull textures from the minimap from the game files?
20:34.30fewynso i can use them for other things
20:35.16pentium166Fisker-: maxdps.com maybe?
20:36.38*** join/#wowace kd3 (n=kd3@wikia/kaydeethree)
20:40.21*** join/#wowace isman (n=drag@mlr78-3-88-162-68-235.fbx.proxad.net)
20:46.03*** join/#wowace ShaneSveller (n=Shane@lennon-ubr-st-64-85-159-209.power-net.net)
20:46.15Repo10loggerhead: 03rsmozang * r82 LoggerHead.lua: Fix for non enUS config menu errors.
20:47.06Industrialhttp://doggdot.us/rd/124507/http://rss.slashdot.org/~r/Slashdot/slashdot/~3/FHeZifkK9B8/article.pl
20:47.45ShaneSvellerhello, has anyone run into issues with patching to 3.0.2/3.0.3 on OSX?
20:47.45ShaneSvelleri just installed a fresh copy of wotlk and the patching process fails silently
20:47.45ShaneSvellerthe downloader closes and nothing else runs, Updater.app in the Updates folder opens and closes immediately, and Blizzard Updater.app in root complains about "localization.xml"
20:49.15*** join/#wowace CrazyBenny_ (n=s_m@actplus.cust.sloane.cz)
20:53.16Repo10grid-status-hots: 03Bogenlampe 0490b * r90 : Tagging as 90b
20:53.37*** join/#wowace shadowfaux (n=shadowfa@host81-157-22-134.range81-157.btcentralplus.com)
20:55.39Repo10cartographer: 03Moncai 07twodotfive * r2283 / (4 files in 1 directory): Work in progress
20:55.59Gnarfozsylvanaar: prat somehow mangles http://www.wowwiki.com/API_ChatFrame_AddMessageEventFilter :(
20:56.31Gnarfozgot a really simple filter and instead of showing non-filtered messages, nothing happens at all
21:01.29NivFreakso they pulled the weapon socket enchant from blacksmithing? lame!
21:02.01*** part/#wowace ShaneSveller (n=Shane@lennon-ubr-st-64-85-159-209.power-net.net)
21:02.03ZhinjioArrowmaster: I got the data browser/pruning in to HitCrit
21:02.52NivFreakso lvl 76, I'm finally replacing gear
21:03.00NivFreakcloak, ring, gun
21:03.18NivFreakand I'm going to have to replace 1-2 bits with gear just to stay def capped
21:03.22NivFreakor gem/enchant def
21:06.37Groktarwoot time for some heroics
21:10.49NivFreakI hope heroics are a solid step up in difficulty
21:11.06NivFreakI've been running all the normal stuff with the bosses +4, and we haven't had a single issue
21:11.26*** join/#wowace Jim-Bim (n=chatzill@ip-77-24-68-215.web.vodafone.de)
21:12.33*** join/#wowace DarkerAudit (n=Brian@pool-72-84-59-48.clrkwv.east.verizon.net)
21:14.59GroktarNivFreak: ya
21:15.05GnarfozNivFreak: don't count on it
21:15.06Groktari was tanking them at 77
21:15.10Groktar8k crushing blows lol
21:15.19Zyndromeexplodes
21:15.25Zyndromehates Thunderstorm
21:15.28Zyndromecorpseruns
21:15.50NivFreakyou can zone heroics at 77?
21:16.18sylvanaarGnarfoz what does "mangle" mean
21:16.27Gnarfozsylvanaar: I explained on the second line :)
21:17.00sylvanaarpastey
21:17.02Gnarfozsylvanaar: if my filter returns a message instead of filtering it, with prat present, nothing gets through :\
21:17.08Gnarfozthe filter?
21:17.10sylvanaaryes
21:17.12Gnarfozsure
21:17.22Gnarfozit's basically DontBugMe. :p
21:17.56Gnarfozsylvanaar: http://ace.pastey.net/102086
21:19.20sylvanaarjudgement day
21:19.45Gnarfozis not today ;)
21:19.55sylvanaaryou took liberties with the api
21:19.59Gnarfozthe filter function works as expected
21:20.05Gnarfozhuh? in what way :O
21:20.31*** join/#wowace keias (i=saiek@c-69-245-192-208.hsd1.in.comcast.net)
21:21.37GnarfozI return true or false + msg
21:22.01sylvanaaryou do function filter(msg, a2)
21:22.10Gnarfozright
21:22.16sylvanaara filter func is function(a)
21:22.20Gnarfozso?
21:22.28sylvanaarit has 1 arg
21:22.30Gnarfozthe chatframe doesn't pass a second argument
21:22.31sylvanaarthats it
21:22.36Gnarfozdoes prat?
21:22.38sylvanaarno
21:23.01sylvanaarwhat is a3
21:23.02sylvanaara2
21:23.10sylvanaarblizzard invent that?
21:23.14sylvanaari dont think so
21:23.20Gnarfozwhat are you on about
21:23.36Gnarfoza2 is nothing until blizz nukes the globals and calls that func with the rest of the parameters that are now in the globals
21:23.59sylvanaarblizzard calls filter functions like filterFunc(arg1);
21:24.04Gnarfozyes
21:24.23Gnarfozand when they start moving the other args from the globals to the function call, this will still work
21:24.36Gnarfozthe question is, why does it work now, but only if prat isn't present :)
21:24.46Gnarfozbecause it works on a naked char ^^
21:24.50Gnarfoz(addon-wise naked)
21:25.50*** join/#wowace DarkerAudit (n=Brian@pool-72-84-59-48.clrkwv.east.verizon.net)
21:25.55sylvanaarwhy should it work? it depends on "officially" removed behavior, and functionality that "hopefully" will be implemented
21:26.50sylvanaarprat doesn't let you use arg3
21:26.56sylvanaararg2
21:27.08sylvanaaryou arent supposed to be...
21:27.10Gnarfozyou're not making sense
21:27.14sylvanaaryes i am
21:27.19Gnarfozthe globals haven't been removed.
21:27.30Gnarfozthe functions are called as filter(arg1) and nothing else
21:27.36Gnarfozso I have to use argN
21:28.09sylvanaarthey may not have been removed, but offically they were
21:28.16Gnarfozofficially they were?
21:28.23Gnarfozback to "not making sense"
21:28.33Gnarfozthey're still there and there's not another way to access what they contain :(
21:28.37TorhalOfficially, global arguments are not supposed to be referenced. They're deprecated and may actually be removed at any time.
21:28.46sylvanaar^^
21:28.54Gnarfozso message filters are impossible to do "officially"
21:28.59*** join/#wowace Yssaril (n=Yssaril@adsl-99-145-237-190.dsl.emhril.sbcglobal.net)
21:28.59Gnarfozis that what you're saying.
21:29.00sylvanaarGnarfoz your hack is unsupported
21:29.06Gnarfozthere is no *hack*
21:29.11sylvanaarits a hack
21:29.12Gnarfozeither it's "filters are possible" or they aren't
21:29.14ckknighthttp://www.wowace.com/announcements/author-rewards-program-launching-soon/
21:29.27Gnarfozso tell me, how do I access the sender of a message?
21:29.33GnarfozI don't?
21:29.35sylvanaarfilters are possible as implemented by blizzard arg1 only
21:29.49Gnarfozno filtering based on sender?
21:29.51sylvanaarthats YOUR problem
21:30.02Gnarfozactually, it's your problem because with default UI it works?
21:30.11Gnarfozif globals are deprecated, why are you breaking them :p
21:30.22Gnarfozor rather, what are you doing with them? :\
21:30.23sylvanaarbecause they are deprecated
21:30.28Jaxonckknight: the length of the article pushes the "My WowAce" into the second line where the subitems usually go, if asthetics are a big priority for you.
21:30.28Gnarfozgreat!
21:30.30sylvanaaryou shouldnt be using them
21:30.36ckknightJaxon: urg.
21:30.37Gnarfozyou shouldn't, either.
21:30.41sylvanaarim not
21:30.52ckknightJaxon: what browser and zoom level?
21:31.00Gnarfozif you aren't, what are you doing to them?
21:31.02JaxonChrome 100%.  Let me open up firefox/IE
21:31.05Gnarfoznil'ing them out?
21:31.08Gnarfoz:D
21:31.19sylvanaarno, prat runs in a non-global environment
21:31.24TorhalHe's probably not referencing them at all.
21:31.41GnarfozTorhal: sure thing, why is it then that prat makes a simple chat filter stop working?
21:31.50sylvanaarit shouldnt work
21:31.55TorhalGlobal arguments are in the same stats as "this": Mostly removed but not entirely _yet_
21:31.56sylvanaarif you are using globals
21:31.57Gnarfoz...
21:32.03Gnarfozhello
21:32.07sylvanaaryou are using a hack
21:32.16Gnarfozso what?
21:32.27sylvanaardont expect it to work
21:32.29TorhalGnarfoz: If you're referencing global args in the filter, and Prat is not, that's the problem.
21:32.30Gnarfozit WORKS.
21:32.34Gnarfozjust not with prat?
21:32.46GnarfozTorhal: they're global, why would prat need to reference them :\
21:32.47Jaxonckknight: I'm getting the same thing with Chrome, IE7 and Firefox 3
21:32.52TorhalIt won't work with Blizzard default UI at some point. Maybe even next patch
21:32.54sylvanaari dont care, im not supporting deprecated functionality
21:32.54Gnarfozthey should still contain what they contain
21:33.02ckknighttry now, Jaxon, I shaved off a letter
21:33.07Gnarfozno, you're breaking it
21:33.15sylvanaarno, you are misusing it
21:33.15Gnarfoz:X
21:33.23Gnarfozthere's no docs on it anyway
21:33.24TorhalBasically, sylvanaar is not using them because Blizzard themselves will stop using them at any time.
21:33.35Gnarfozso, back to:
21:33.42GnarfozI can only ever filter on message
21:33.47sylvanaarright
21:33.50sylvanaarthats by design
21:33.54Gnarfozsounds weird
21:33.55sylvanaarblizzards
21:33.57Gnarfozbecause originally that was possible.
21:33.58sylvanaartalk to them
21:34.01Gnarfozcan't
21:34.04ckknightdon't use globals, Gnarfoz
21:34.05Gnarfozthey won't listen to EU. :p
21:34.05Jaxonckknight: yeah, fixed.  My WowAce and Search are one word in Firefox, but the font makes them noticably different.
21:34.11sylvanaarno, you were always misusing it Gnarfoz
21:34.17ckknightJaxon: ah, close enough
21:34.23sylvanaararg1 only
21:34.38Gnarfozsigh
21:34.43Gnarfozblizz themselves were using it?
21:34.55TorhalGnarfoz: http://forums.wowace.com/showthread.php?t=14613&highlight=message+filter
21:35.03TorhalIt's all addressed there.
21:35.13TorhalMikk
21:35.16Gnarfoz"Not sure what you're talking about, I use it fine in BadBoy. Make sure you use the global arg2. The only thing you can make local is arg1, doing it for everything else breaks it." ^^
21:35.21TorhalMikk's posts are relevant
21:35.22Gnarfozmake sure you use the global arg2
21:35.23Gnarfoz:D
21:35.27ckknightseriously, though, sign up: http://www.wowace.com/home/rewards-program/ - I'm running the point distribution thing over and over for stats, and having people not signed up gives way more points to the people who are signed up.
21:35.28Gnarfozthat's from funky :p
21:35.31TorhalRead what Mikk says further down
21:35.48GnarfozMikk says: "So, yeah, access the globals."
21:35.49Gnarfoz:D
21:36.03TorhalHe ALSO says: "... and chances are that it'll work when the globals are nuked and you get everything via args."
21:36.05Gnarfozand guess where I stole the "a2 = a2 or arg2" thing from
21:36.49TorhalSo basically, he's also saying that globals work NOW but will not be supported, so why bother using them and bitching at Prat's design around non-deprecation? :)
21:37.32sylvanaarPrat 2.0, was written to solve exactly the problem you are encountering
21:37.35TorhalI'm guessing sylvanaar doesn't want to have to go in when Blizzard removes the global args completely and re-design a piece of code that no longer works.
21:37.45TorhalAnd I don't blame him.
21:37.52Gnarfozsigh
21:37.56TorhalBecause chances are, it'll touch something else that will have to be re-designed.
21:38.03Gnarfozif you read the thread, mikk posts a solution that does exactly that
21:38.04Gnarfozbut
21:38.07Gnarfozwith full functionality
21:38.11Gnarfozinstead of crippled functionality
21:38.11sylvanaarmikk posts a hack
21:38.17*** topic/#wowace by ckknight -> http://www.wowace.com | http://ace.pastey.net | http://www.lua.org | http://www.wowace.com/announcements/author-rewards-program-launching-soon/ | New .15 Mac Build! http://static.curseforge.net/client/Curse%20Client%20Setup%202.0.0.15.dmg || CC Window Test Build 2.0.1.0.RC1 http://tinyurl.com/5l6cfz | Username changes: http://www.wowace.com/request-name-change/
21:38.36Gnarfozhe posts a workaround that enables you to filter on arg2++ NOW and later on, TOO
21:38.40Gnarfozhow hard is that to see
21:38.46sylvanaari can see it
21:38.58sylvanaarbut blizzard doesnt support it in thier code
21:39.08Gnarfoz?!
21:39.12Gnarfozwhat.
21:39.28sylvanaaryou are hacking around thier code
21:39.40Gnarfozobviously they're not yet calling it with filter(arg1, arg2, argN)
21:39.49sylvanaarcorrect
21:39.56TorhalYet. They may do so next week.
21:40.01Gnarfozindeed
21:40.01sylvanaarwhich they have indicated no plans to do
21:40.06Gnarfozuhm
21:40.15TorhalWhy keep working with deprecated stuff that you know will not work later?
21:40.15Gnarfozgreat assumption there?
21:40.20*** join/#wowace IceShadow` (n=iceshado@mail.ahit.com)
21:40.33sylvanaaractually i have assumed nothing. you have
21:40.45Gnarfozyou have assumed they will reduce functionality they themselves use
21:40.52MikkWhat's the issue here? Is Prat feeding unexpected things after arg1 to the filters?
21:40.55sylvanaarno
21:41.04GnarfozMikk: me being stupid, I guess, and unwilling to accept it. :P
21:41.06sylvanaarit doesnt let you use global;s
21:41.06TorhalMikk: Prat isn't using the globals since they're going away
21:41.07Gnarfozor something.
21:41.12GnarfozTorhal: NO.
21:41.34sylvanaarMikk prat wont let you use globals in filter functions
21:41.37Gnarfozif it's not using them, why does my filter not work with prat present?
21:41.43GnarfozI still don't see how that is possible
21:42.06*** join/#wowace pompy_ (n=IceChat7@c-71-58-3-50.hsd1.nj.comcast.net)
21:42.06TorhalBecause Prat probably hooks the event, and does not use globals.
21:42.13Torhalis assuming, now.
21:42.14Torhal:D
21:42.34sylvanaarif you read my post in that same thread, it explains how to access the args without using a hack
21:42.42MikkSo, what, you delay delivery to the filters or somesuch, and therefore the global arg2.... are something else entirely?
21:42.44Gnarfozto reference that thread: "First, NEVER HOOK ChatFrame_OnEvent!" ^^
21:43.13MikkOr do you go in and explicitly nil them out or something?
21:43.13sylvanaaryou hook CF_MEH and do MY_ARGS = {...}
21:43.18sylvanaarno
21:43.37sylvanaarjust add _G.arg2
21:44.23sylvanaarprat runs the filters in a non-global environment
21:44.25GnarfozMikk: for me, they seem to just disappear entirely :\
21:44.31Mikkaha
21:44.47Mikkyeah so as far as the filters are concerned "arg2" appears nil
21:44.53sylvanaaryeah
21:45.00Gnarfozso you're saying I'm not really using http://www.wowwiki.com/API_ChatFrame_AddMessageEventFilter ?
21:45.08Gnarfozinstead I'm using some prat lookalike of it
21:45.17MikkGnarfoz: no, that's not what he's saying
21:45.30MikkSee, all chatframe addons need to request the list of filters and call them on their own
21:45.34Gnarfoz< must be brain melted from powering to 80 in 3 days. :P
21:45.45Torhallocal ChatFrame_AddMessageEventFilter = ChatFrame_AddMessageEventFilter()
21:46.01MikkSo Prat, Chatter, etc etc all request the event filter list from the blizzard API
21:46.04MikkAnd call all the functions
21:46.20MikkPrat does so with the function environment set to something where arg2 does not exist
21:46.40MikkWhich I don't see the point of myself
21:46.41GnarfozI see
21:48.00Gnarfozjust to be sure
21:48.03TorhalOn a completely unrelated note: Any idea what argument I would need to pass to SetCVar(cameraPitchA, 2.5) to get it to fire?
21:48.09*** join/#wowace MentalPower (i=MPower@WoWUIDev/Norganna/Administrator/MentalPower)
21:48.09*** mode/#wowace [+v MentalPower] by ChanServ
21:48.10Gnarfoz_G always exists as a reference to the global environment?
21:48.17TorhalGnarfoz: Yes
21:48.27MikkNo it doesn't
21:48.28Gnarfozor do I have to make sure it does with some getfenv(0) call ^^
21:48.29Gnarfozok
21:48.32Gnarfozwait waht
21:48.34Gnarfozwhich one now :p
21:48.34TorhalMikk: Oh?
21:48.44MikkDo _G = nil and it no longer exists
21:48.45MikkTadaa
21:48.46sylvanaarwhen you define your filter function _G is whatever it is in your environment
21:48.50TorhalMikk: :P
21:49.04TorhalGnarfoz: He's right, though. _G is a table
21:49.26Gnarfozthe real question was: do I have to make sure it's there or don't I :)
21:49.28Mikk_G is a reference to a table. Which happens to be the global namespace table by default.
21:49.44NivFreakGnarfoz: so were you saying you were in heroics at lvl 77?
21:49.45sylvanaarif you use an implicit global reference, it may change when run in different environments
21:49.50MikkWell, it would be fairly sane to assume that _G exists and points to the global namespace
21:49.55GnarfozNivFreak: huhwhat? :)
21:50.02MikkBut I thought I could assume that noone would hide arg2 too
21:50.03MikkI was wrong
21:50.10Gnarfoz;-)
21:50.24Gnarfozwhat other references to the global environment are there?
21:50.24sylvanaaractually, i wasnt hiding it on purpose
21:50.27NivFreaker
21:50.30Gnarfozbesides the return of getfenv(0)?
21:50.31NivFreakGroktar: you
21:50.43MikkGnarfoz: that's the 2 existing ones
21:51.06Mikkin plain old lua you can plain tricks with the debuglib too but we dont get that in wow
21:51.20sylvanaari just assumed noone would still be using the globals
21:51.38Mikkthere's plenty that do
21:51.44sylvanaarsince they arent evetn supposed to be there
21:51.52Gnarfozthey provide functionality that is likely to be converted over to plain function parameters, but they're not done with that, yet
21:51.59Mikkany chat message filter that looks at more than just the message needs to access the globals
21:52.01sylvanaaryou are assuming alot
21:52.17sylvanaaryeah, but blizzard has not said they will support that
21:52.18Gnarfozso I'm basically fine with putting a local _G = getfenv(0) call at the top of my file and accessing _G.arg2 instead of arg2?
21:52.34Mikkactually, they have
21:52.44TorhalGnarfoz: For now, yes.
21:52.51MikkGnarfoz: yours is far from the only filter that breaks though, believe me on that
21:52.54TorhalIt won't always work, so why do it though?
21:53.01sylvanaarprat's code is exactly the same as blizzards
21:53.02GnarfozTorhal: ...ARRGH
21:53.09GnarfozTorhal: you're simply not getting it are you :p
21:53.11MikkNo, it isn't
21:53.19MikkYou're presenting an entirely different execution environment
21:53.21TorhalYes. You want your filter to work now.
21:53.25Gnarfozit WORKS now.
21:53.29Gnarfozdamnit
21:53.32TorhalI'm saying: Fine, but don't expect it to stay working.
21:53.38Gnarfozand it's already future proof to stay working
21:54.02MikkExcept now you're digging another hole for yourself
21:54.07Gnarfozbecause: why the hell would they not convert the stuff that's in global argN for chat events to function call params? >_>
21:54.10TorhalMaybe. Blizzard already changed some argument positions for some functions in 3.0.2
21:54.11MikkConsider e.g. spam blocker addons that DELAY message delivery
21:54.15Mikk(They do exist)
21:54.46GnarfozI'll just fix it when the time comes, anyway because I will have made some ass-stupid typo or something. Murphy.
21:54.52MikkWhat if they use a separate environment with copies of old arg2...argN in them?
21:55.04MikkNow you'll suddenly be listening to the wrong arg2
21:55.08TorhalRight.
21:55.25MikkThe only correct and reasonable fix is for Prat to present the globals to the filters
21:55.42Gnarfozand he doesn't want to have to go around fixing stuff on the day those are gone
21:55.45Gnarfozwhich is fine
21:56.09MikkNothing needs fixing
21:56.11*** join/#wowace pompy (n=IceChat7@c-71-58-3-50.hsd1.nj.comcast.net)
21:56.12MikkIt'll keep working
21:56.30MikkHe just needs to stop hiding what's already there >.<
21:56.31Gnarfozand he's right about your workaround (which I use) being only quasi future proof because we don't know for sure that the functions will be called exactly the same way the globals were used before
21:56.44MikkYeah, that's right
21:56.44*** join/#wowace CrazyBenny_ (n=s_m@actplus.cust.sloane.cz)
21:56.45Gnarfozat least that's what I understand his reasoning to be
21:57.02Gnarfozbut then - won't filters break either way? ^^
21:57.12MikkYes
21:57.45sylvanaari understand the issue. i need to think about it. the only correct args are from CF_MEH
21:58.05sylvanaarand you should be caching them yourself for now
21:58.57sylvanaarhook CF_MEH, save args, call into hook..your filter has the args wherever you saved them
21:58.59Gnarfozbut I'm not a chat addon :\
21:59.55*** join/#wowace ecstasia (n=ecs@unaffiliated/ecstasia)
22:01.08sylvanaari'll look into running the filters in the global environment, for accessing other globals though like functions etc.
22:01.52Gnarfoztbh I don't quite understand youre suggestion with the hooking thing :O
22:02.06GnarfozI'd be calling my filter myself?
22:02.14Gnarfozinstead of letting the ChatFrame do it?
22:03.27MikkAs for hooking CF_MEH, that's absolutely the wrong thing to do
22:03.55Gnarfoz(that's what I thought, too - I thought this pseudo-API for filters was the way to go)
22:04.06Mikk1. You're not sure that ChatFrame_OnEvent gets called before other handlers
22:04.25Mikk2. You're not sure that ChatFrame_OnEvent gets called AT ALL for an event
22:04.57MikkPeople running whisper managers like WIM tend to disable all whispers to standard chatframes
22:05.22MikkSo suddenly your neat little hook wouldn't be called at all, and you have the wrong args
22:05.36MikkPlus it's inefficient
22:06.16MikkGnarfoz: The way I see it is to simply put "Will not work with Prat, sorry." in your description
22:06.25Mikkgoes and does that to IgnoreMore
22:06.35Repo10mage-announce: 03Jomar * r75 / (2 files in 1 directory): MageAnnounce:
22:06.35Repo- Update zhCN & zhTW
22:07.59sylvanaaror just write _G.arg2
22:08.45MikkNow you're assuming that _G.arg2 is the right arg2
22:09.51sylvanaaris there any other assumption to make?
22:10.09MikkSpam blocker addons that delay delivery of messages
22:10.21Mikk(E.g. until they've done /who on unknown sources to see if they're level 1s)
22:10.29sylvanaarthey set the global args then call ChatFrame_MessageEventHandler
22:10.50sylvanaarwhich is what i was saying to hook
22:11.06MikkDid you not read where I explained that hooking CF_MEH is sure to break in a number of cases?
22:11.15GnarfozMikk: I don't really want to because I'm using prat :D (I know there's chatter, but so far, prat-3.0 looks solid to me. :))
22:11.30MikkAlso, what if they do exactly what you do, and present the old cached arg2..argN in a different environment?
22:11.42sylvanaarI dont see how filters are relevant in any of those cases
22:12.11EthanCentauraiugh I wish MacVim had file line numbers :/
22:12.23MikkUh, when does correct execution of chat filters stop being relevant?
22:12.37sylvanaarand everything that runs filters also calls ChatFrame_MessageEventHandler
22:12.46MikkNO IT DOES NOT
22:12.58Gnarfozbtw, adding _G.arg2 doesn't work ^^
22:13.03Gnarfozor I'm doing it wrong.
22:13.11MikkWhy the hell would e.g. WIM want to call ChatFrame_MessageEventHandler?
22:13.27sylvanaarwim doesnt need to
22:13.41MikkOr FuBar_WhisperFu
22:13.58MikkOr anything else that displays chat in other places than the standard chatframes
22:14.03MikkAnd they all want to run the chat filters
22:15.38LoonacyEthanCentaurai:  I'm pretty sure MacVim has line numbers.
22:15.43sylvanaari hear you, but im not really convinced they need access to deprecated globals
22:15.59sylvanaarits a weak argument at best
22:16.11MikkHow else do they get at sender names?
22:16.25EthanCentauraiLoonacy: where? please do tell as I'm trying to hunt down a strange error in Parrot
22:16.27sylvanaarthey dont, they werent designed to
22:16.39Mikkjesus
22:16.59MikkYet they are
22:17.02MikkAnd obviously Gnarfoz' filter does
22:17.05MikkMine does
22:17.06TorhalOk. I'm officially convinced that SetCVar for camera stuff will not work in-game. TIme to play WoTLK.
22:17.39NivFreakTorhal: it works
22:18.00sylvanaarMikk it works - for now
22:18.08TorhalNivFreak: SetCVar("cameraPitchA", 2.5) does nothing. Same with cameraYawA or cameraDistanceA
22:18.09Gnarfozsylvanaar: when they were introcuded, globals were still not deprecated, were they?
22:18.10MikkAnd it's going to keep working when the globals are removed
22:18.21MikkBecause we WILL be getting the info we need
22:18.29sylvanaarlink to blue post
22:18.32NivFreakTorhal: I only change cameraDistanceMaxFactor
22:18.38MikkZoot in privmsg to me >.<
22:18.50TorhalNivFreak: I was trying to set camera views based on actions.
22:18.55TorhalCan't, apparently.
22:19.00NivFreakah
22:19.01EthanCentauraiLoonacy: found it :P
22:19.43TorhalI'll have to settle for SetView(2-5) and SaveView(2-5) which is annoyingly limited.
22:19.55LoonacyEthanCentaurai:  You're too fast for me... I was about to reply :set invnumber
22:20.38TorhalSo now instead of writing my addon as I intended, I'mma go level in Northrend.
22:21.05EthanCentauraiLoonacy: lol I just went to Edit -> File Settings -> Toggle Linenumbers :P  I'll add the :set invnumber in the startup file though, thanks :)
22:21.07LoonacyWhy not level in Badlands?  Badlands is lonely. :(
22:21.19sylvanaari understand the need Mikk
22:21.39sylvanaarGnarfoz you have to do local _G=_G  in your file first
22:21.51Gnarfozsylvanaar: I do :\
22:21.56Gnarfozlocal _G = getfenv(0)
22:22.09Gnarfozto make sure it's actually what I want, not some impostor _G :P
22:22.18MikkIirc, 0 == the current function
22:22.20Mikk1 = root
22:22.53Mikkhm no my bad
22:23.15GnarfozI tested _G == getfenv(0) ingame first :)
22:23.17MikkIf the given function is not a Lua function, or if f is 0, getfenv returns the global environment.
22:23.38sylvanaarwhere are you putting that gnarfoz
22:23.44sylvanaaroutside your filter?
22:23.47Gnarfozyes
22:23.52MikkAnd I don't see why umpteen chat filters need to adapt to Prat
22:23.53Gnarfozthat's probably wrong? ^^
22:23.59MikkWhen Prat could just do the right thing
22:24.23MikkAhwell what do I care, I switched to Chatter a long time ago. I'll just drop this now. Enjoy.
22:24.55sylvanaarya, srsly
22:28.55*** join/#wowace Shadowed (n=outlaw@12.157.177.162)
22:30.02*** join/#wowace Godzmack- (n=Godzmack@85-220-14-30.dsl.dynamic.simnet.is)
22:32.17*** join/#wowace quoin (n=quoin@219-90-152-34.ip.adam.com.au)
22:32.44Repo10libbabble-zone-3-0: 03AbydosLanti * r128 LibBabble-Zone-3.0.lua: New instance
22:34.20Repo10libtourist-3-0: 03AbydosLanti * r64 LibTourist-3.0.lua: New instances
22:34.23*** join/#wowace RockSlice (i=kvirc@c-76-123-69-54.hsd1.fl.comcast.net)
22:34.46Repo10cartographer: 03AbydosLanti * r2284 Cartographer_InstanceMaps/Data.lua: WOTLK updates
22:42.23*** join/#wowace Tuller (n=muffins@c-76-27-160-125.hsd1.va.comcast.net)
22:42.41*** join/#wowace RaydenUni (n=bozartmp@adsl-69-231-129-188.dsl.irvnca.pacbell.net)
22:43.20asmodaicartographer is like a ghoul
22:43.56ckknightit sure is!
22:44.13Gnarfozso now Cart_instanceMaps is more up to date than InstanceMaps?
22:44.21Gnarfoz~fail
22:44.21purlSorry, Gnarfoz, you have failed. Please insert $1.00 to try again.
22:44.21ckknightdang, why isn't AbydosLanti on IRC?
22:49.11*** join/#wowace Godzmack_ (n=Godzmack@85-220-14-30.dsl.dynamic.simnet.is)
22:50.59*** join/#wowace weab (n=weab@cpe-70-113-71-102.austin.res.rr.com)
22:53.09*** join/#wowace Tuller (n=muffins@c-76-27-160-125.hsd1.va.comcast.net)
22:56.08*** join/#wowace IceShadow` (n=iceshado@mail.ahit.com)
22:57.04asmodaickknight: So you endorse of the resurrection? ;)
22:57.11ckknightyes
22:57.19Repo10cartographer: 03AbydosLanti * r2285 Cartographer_InstanceMaps/Data.lua: Fixed Azjol-Nerub map
22:57.33asmodai:)
22:57.36ckknightI plan on working on it a bit, clean up some things
22:57.43harlanyone saying Misha is male? (and why would you?)
22:57.44ckknightprobably move away from Rock
22:57.52ckknightwe'll see
22:57.56NivFreakwtb carographer_data's return
22:58.06NivFreakrock is dead?
22:58.07NivFreak;P
22:58.39ckknightRock makes people scared to hack on code
22:58.49ckknightfor some reason
22:58.52NivFreakso Ace3?
22:58.55ckknightno
22:59.06NivFreakdare I ask?
22:59.17ckknightnot really
22:59.24NivFreakk
22:59.38ckknightif I were to use Ace3, it'd probably be the low level stuff
22:59.43ckknightdefinitely not the config system
23:00.32the-golemHiya ckknight
23:00.39ckknighthowdy, the-golem
23:00.40the-golem(et al)
23:01.21the-golemWait, whats wrong with rock?
23:01.44ckknightnothing inherently
23:02.01ckknightbut other authors don't want to hack on something that's Rock-based because "it's not Ace"
23:02.07the-golem...
23:02.10ckknightor some other reasons
23:02.21the-golemlol
23:02.23*** join/#wowace IceShadow`` (n=IceShado@mail.ahit.com)
23:02.27ckknightand I admit that I need help maintaining my addons
23:02.35ckknightso I'd rather make it easy than hard
23:04.23alcarasmacro question: how can i judge my target of target without changing my current target?
23:05.39Quaiche|work<PROTECTED>
23:05.59alcarasQuaiche|work: that switches targets
23:06.10Quaiche|workIt doesn't
23:06.41Quaiche|work<PROTECTED>
23:06.43Quaiche|work<PROTECTED>
23:06.44Quaiche|workThat would change targets. Mine is different.
23:06.54alcarasi have that
23:06.58alcarasit changes tagets
23:07.01Gnarfoz<PROTECTED>
23:07.04Quaiche|workBug in 3.03
23:07.06alcaras<PROTECTED>
23:07.07Quaiche|work?
23:07.17Quaiche|workNever did it before
23:07.19Gnarfoz/cast [target=targettarget] stuff
23:07.22Gnarfozwon't change targets
23:07.59Quaiche|workI use it all the time acaras.
23:07.59alcarasGnarfoz: it does, at least with judgement
23:08.11Quaiche|workTry it with something else and see if it is a 3.03 bug
23:08.13*** join/#wowace WobWork (n=Wobin@203-206-178-228.perm.iinet.net.au)
23:08.13*** mode/#wowace [+v WobWork] by ChanServ
23:08.28alcarasjudgement starts a melee
23:09.12ulicthere should be a previous target slash command try wowwiki.com/macros
23:09.23*** join/#wowace NightHawkTheSane (n=jonathan@63-226-230-50.tukw.qwest.net)
23:09.31Quaiche|workIf judgement starts the melee, then it has nothing to do with the macro
23:09.34alcaras-- /targetlasttarget does
23:09.40alcarasbut i don't watn to switch, then switch back
23:09.47Quaiche|workToo bad methinks
23:11.15LywellynHere's a seemingly simple question:  how do you define a variable to be uses as an array?
23:11.18Lywellynused*
23:11.22Repo10prat-3-0: 03sylvanaar * r145 services/chatsections.lua: pass arg1-arg12 to message event filters.
23:11.35Quaiche|workLywellyn: local foo = {}
23:11.49Lywellyncool.  thanks.
23:13.49*** join/#wowace AKX^ (i=akx@dsl-tkubrasgw1-fe30fa00-191.dhcp.inet.fi)
23:14.43Repo10tradeskill-info: 03Dys * r192 TradeskillInfoUI (2 files in 1 directory): - Fix recent UI errors
23:14.50LywellynYou can have an array within an array I hope?
23:18.44Repo10tradeskill-info: 03Dys * r193 TradeskillInfoUI/TradeskillInfoConfig.lua: - Remove Debug output
23:19.36Repo10arc-hud2: 03fieroivan * r111 Rings (2 files in 1 directory): Runic power should now work
23:19.36RepoFix bar color lookup problem
23:21.46*** join/#wowace CrazyBenny (n=s_m@actplus.cust.sloane.cz)
23:22.25ckknightLywellyn: {{}}
23:22.42ckknightlua> x = {{{'bang'}}}; return x[1][1][1]
23:22.42lua_botckknight: bang
23:22.51Repo10arc-hud2: 03fieroivan 043.0.2beta5 * r112 : Tagging as 3.0.2beta5
23:22.52Lywellynnice.
23:23.02ckknightmeh, I wish there were proper 2d matrices
23:24.59*** join/#wowace Godzmack- (n=Godzmack@85-220-14-30.dsl.dynamic.simnet.is)
23:27.22*** join/#wowace Speeddy (i=TomSpear@tera-24-206-151-175.kw.tx.cebridge.net)
23:29.13the-golemIf nQuestLog's most recent release was on the 14th, why does the toc still read 20400?
23:30.38*** join/#wowace Cairenn (n=Cairenn@MMOI/Administratrix/Cairenn)
23:30.38*** mode/#wowace [+o Cairenn] by ChanServ
23:30.45the-golemwb Cairenn:
23:30.56Cairenndanke
23:32.49Arrowmasterthe-golem: because it wasnt a release?
23:34.25the-golemisn't r###  the release number?
23:34.57Arrowmasterno
23:34.58Arrowmasterrevision
23:35.39Arrowmasterand the file is marked as beta
23:36.15Groktarthis boss just hit me for 18k...
23:36.47Arrowmasterthe author is MIA, somebody else just commited a fix for the error frame issue and i marked the file as beta so people could get it without having to use all the shitty 'fixes' people have been posting up
23:38.06*** join/#wowace Worf (n=worf@84-119-63-25.dynamic.xdsl-line.inode.at)
23:40.13*** join/#wowace Anaral (n=Anaral@ip68-107-151-223.hr.hr.cox.net)
23:45.29the-golemArrowmaster: ah ok, thanks
23:45.47Repo10dr-damage: 03kouik 06dkclone * r710 Data/DeathKnight.lua: Added many spells and talents.
23:45.48RepoCorrected some coeffs
23:45.49RepoCleaned up things.
23:45.52RepoCluttered a lot disease detection. Next releases will correct this.
23:49.00*** join/#wowace Kilroo (n=Kilroo@cpe-098-026-168-017.triad.res.rr.com)
23:52.51*** join/#wowace Ominous (n=Ominous@144.173.243.83)
23:54.05JaxonI really like QuestGuru's tracker, nice and slim, easy to use, not ugly, etc.
23:54.29*** join/#wowace doom0r (i=Doom0r@c-24-1-33-148.hsd1.il.comcast.net)
23:55.21Repo10itemprice-1-1: 03Arrowmaster * r53 ItemPrice-1.1.lua:
23:55.22RepoAdd about 55 new items from my new working itemcache.wdb dataminer
23:55.59*** join/#wowace Godzmack_ (n=Godzmack@85-220-14-30.dsl.dynamic.simnet.is)
23:57.52GnarfozArrowmaster: do you plan on daring to tag ItemPriceTooltip anytime soon, then? ;)
23:57.59Arrowmasterno
23:58.04Arrowmasteri dont even use it
23:58.33Gnarfoz<PROTECTED>
23:58.35Gnarfozhm. :)

Generated by irclog2html.pl Modified by Tim Riker to work with infobot.