IRC log for #wowace on 20080509

00:00.03vhaarrso if you have a spell with no extra cooldown on action bar 1, button 1, you can check if there is a GCD with |GetActionCooldown(1)|
00:00.19vhaarr|if GetActionCooldown(1) == 0 then --[[ no GCD ]] end|
00:00.23vhaarrPoul|Raider: ^
00:03.20Xinhuannote that this isn't technically very accurate
00:03.34*** join/#wowace Yssaril (n=Yssaril@adsl-99-141-133-177.dsl.emhril.sbcglobal.net)
00:03.34Xinhuansince a spell/item can be on cooldown for a variety of reasons
00:03.39Xinhuanand not just GCD
00:04.12*** join/#wowace aestil (n=holycall@cpe-72-129-96-142.socal.res.rr.com)
00:04.21Xinhuanat least, for determination if an action is on GCD, or just standard cooldowns, or school lockout
00:07.02DashkalHow difficult would it be to make a LibBars addon that tracks the actual cooldown for a specific set of spells?
00:07.17CIA-4103Footrot * r73155 10GhostPulse/ (sounds/ReadMe.txt textures/ReadMe.txt):
00:07.17CIA-41GhostPulse/2.01: 2008-05-09
00:07.17CIA-41- Added ReadMe.txts to the 'sounds' and 'textures' folder so the folders are actually created with the correct case and to give extra information on how to use them.
00:07.53XelopherisAny idea why my guild leader's omen/threat-2.0 takes 30 seconds to give updates sometimes?
00:08.36*** join/#wowace Footrot (n=dirk@121.223.253.65)
00:08.38Xinhuanhe's lagging
00:08.40Xinhuan:)
00:08.41*** join/#wowace Thelyna (n=burp@219-89-247-168.adsl.xtra.co.nz)
00:08.50Xelopherisdefinitely not
00:08.58Xinhuanor using too many addons that uses addon communication, so they are getting throttled
00:09.13vhaarrhe'd have to use a lot then
00:09.25vhaarrbut yeah DMM and the like spam like there's no tomorrow
00:10.14aestilDMM?
00:10.15FootrotHey all.  I'm having some hassles with my mod blowing up when profiles are reset (using Waterfall).  Is there a decent resource somewhere that I can use to figure out the best way to re-install default profile options so prevent the errors?
00:10.17Xinhuandamage meters, threat meters, boss mods, hot/dot timers, ressing sync meters, healing sych comms like visualheal, Rock talent sending
00:10.25Xinhuanis just a bunch of educated guesses
00:10.31Xinhuanand there's more!
00:10.31vhaarrBigWigs doesn't send a lot of addon comms.
00:10.38vhaarrDBM is waaaaay more spammy.
00:10.41Xinhuanraid frames usually communicate as well
00:10.51Xinhuandepending on which raid frames it is
00:10.57vhaarrViolation does no addon comm either.
00:11.06aestilvisual heal and omen don't seem like they could possibly saturate the comm
00:11.14aestildoes recount use comms?
00:11.25vhaarrafaik, all damage meters except Violation does
00:11.28Xelopherisdmm = ?
00:11.30Funkeh`I think recount uses comms when needed
00:11.30Xinhuanwell what if you added up all those things together, maybe he is even using BOTH ktm and omen, and 3 damage meters at the same time? ;d
00:11.31vhaarrdamagemeters
00:11.33XelopherisDamage Meter Mods?
00:11.34Xelopherisk
00:11.44Xinhuanthere ARE people like that
00:11.46Funkeh`only to people out of range or something
00:11.49aestilis KTM still polling?
00:11.55Xinhuanno idea
00:11.57Xinhuanassuambly so
00:12.04aestiland people still use it?
00:12.10Xinhuanthere's a bunch of ppl that switched to KTM away from Omen
00:12.18Xinhuanin 2.4 because of stability issues and backwards compat
00:12.30Xinhuanand their general comments has been that ktm is far more accurate
00:12.40Xinhuanor stable
00:12.41Xelopherisktm still a resourcehog?
00:12.43Xinhuaneven if it uses more cpu
00:13.07Xinhuaninterestingly, Omen is now seen as a resource hog
00:13.14DashkalO.o
00:13.18vhaarrthat guy could make the UI for WotLK and I wouldn't use it even then
00:13.22Xinhuanbecause of a few memory leak issues which me/nev fixed
00:13.30Xinhuanlike last few days
00:13.59Funkeh`I've always seen omen as a resource hog
00:14.02Funkeh`even before 2.4
00:14.09Xinhuannow mind you, omen is still using far more resources than necessary, due to its complicated metatables for accessing indexing, and its module based system for retrieving/adding bars
00:14.10Funkeh`when I ussed assessment for threat viewing
00:14.22CIA-4103funkydude * r73156 10BadBoy/ (BadBoy.lua BadBoy.toc): BadBoy: Pre 2.0 beta with all URL's currently commented out, I don't suggest updating until stable. Please report full missed lines on the forum post. Fixed manual reporting displaying wrong name.
00:14.28vhaarrthat module system is total nonsense
00:14.28Xinhuanwhole thing should just be rewritten to use 1/2 the CPU it currently does now
00:14.43vhaarraeo mode, give me a break
00:15.11vhaarrFunkeh`: so where's the Violation module for threat, do I have to whip you?
00:15.26Xinhuanomen on a whole, is using 450-500kb ram, that's without counting the threat-2.0 backend
00:15.29Funkeh`that would require me to no be lazy :(
00:15.40Xinhuanthis could be reduced to 100kb in all honesty
00:15.58aestilckk, please make it so escape closes cart3 map.
00:16.01Xinhuanseeing as i've read the whole omen code inside out a few times
00:16.24Xinhuanthere's extra function calls everywhere that are unnecessary due to the module system
00:16.42vhaarrand the option stuff
00:16.44vhaarr:GetOption?
00:16.57Xinhuanthat is pretty silly too
00:16.59JoshBorkeblah blah blah, i'm a dirty whore
00:17.14Xinhuanbut in all honesty, that part isn't very expensive, as its rarely called, and its cached
00:17.15DashkalMeh, I need to stop being lazy and write a dead simple threat bar for current target(or target of target if friendly) and a second for focus.  Poof omen and just keep Threat
00:17.56Xinhuanjust don't like the metatable and idnexing function + recursive hoops it has to jump thru
00:18.00Xinhuanjust to get a single option
00:18.05Xinhuan(which then gets cached)
00:18.15Ganderswere the rumors that blizz was implementing a threat meter into the default ui false?
00:18.24Xinhuanthey were not false
00:18.25DashkalNot false, that's WotLK stuff
00:18.29Gandersoh
00:18.46Xinhuanthey were intended for woltk, but not really, its just "planned" but they never told us if it will be implemented
00:18.59Xinhuan"planned" not equal "implemented"
00:19.14Xelopheristhinking about != planned
00:19.21Xinhuanthey were clearly just throwing out ideas in blizzcon
00:19.24Xinhuanand seeing the response
00:19.30Xelopherismaking people happy
00:19.36Dashkalbe nice if they at least obsoleted Threat-2.0, even if they don't do much in the way of an actual threat meter
00:19.53Xelopheriskeeping second threat is so hard sometimes
00:20.15Xinhuanalso, might i mention that Charon and me have concluded that the pet module in Threat-2.0 is flawed
00:20.22Xinhuanand probably needs a full rewrite
00:20.45Xinhuanthe module is based on the module core, and is based entirely the player having only 1 pet/guardian
00:21.02Xinhuanmeaning, if you have more, threat's going to screw up
00:21.04XelopherisSo that effectes doomkins only then?
00:21.13Xelopherisor anyone with a pet trinket
00:21.15Dashkalmechanical chicken
00:21.15Xinhuanoh not just boomkins (their threat)
00:21.22Xinhuanyeah but anyone with a extra trinket pet
00:21.33Xelopherisdoes it only inflate the pet aggro?
00:21.33Xinhuanor summons say shadowfiend
00:21.38Xinhuantheir threats don't get cleared in the tables
00:21.50Xinhuanthey get recorded but they never really get purged
00:22.01Xelopheriswtb ability to purge one bar
00:22.11Xinhuanso technically that's another "leak" of sorts
00:22.22Xinhuananother thing is that Threat-2.0 records a GUID-Name lookup table
00:22.29Xinhuanthis table grows over time until reloadUI
00:22.36Xinhuanfor every combatlog event
00:23.04Xinhuanthe table isn't emptied, nor removed for mobs that died
00:23.12DashkalIt doesn't at least retire a GUID on unit death?
00:23.14Dashkalouch
00:23.31Xinhuannope, because a dead unit could potentially still be accessed in the htreat tables
00:23.45DashkalO.o  If it's dead, the threat is now irelevant
00:23.48Xinhuanpets noticably
00:23.50Yssarilwhat was the lua command to dump a function to a string? (and yes i know id doesn't work in WoW)
00:24.04Xinhuando not have their threat dumped properly
00:24.09Xinhuanhunter pets in paritcular
00:24.10DashkalAt least I was under the impression that a pet's threat was reset when it died
00:24.23Xinhuani dont' mean the pet's threat when the pet dies
00:24.24Dashkalsame effect as an ankh in terms of threat
00:24.29Xinhuani mean the pet's threat when a MOB dies
00:24.37Xinhuanthe threat on that pet on that mob that died isn't cleared
00:24.55Xinhuanso if you still targetted the mob's corpse, omen still shows you there's units with threat on it
00:25.08Xinhuanall these shadow fiends, ravagers, grinches, and treants
00:25.15Dashkalthe mob's threat against the pet (making the pet angry for purposes of defensive mode) or the pet's threat on the mob?
00:25.27Xinhuanpet's threat value on mob
00:25.30XelopherisDon't think anyone's ever measured mob threat
00:25.49NeoTronas much as I hate KTM, Omen has been really quirky since 2.4
00:25.55Xinhuanit isn't actually cleared properly
00:25.57DashkalThat would actually be kind of handy when tanking multiple mobs :p
00:25.57KriLL3how can an addon cause wow crashes out of the blue?
00:26.13Xinhuanor rather, threat isn't notifying omen about pet threat being cleared
00:26.14Xelopherisa lot of them
00:26.17Xinhuanand the pet module is the issue
00:26.17Gandersstack overflows?
00:26.18NeoTronseems to often be essentially entirely wrong and unreliable to the degree that you need to use "feeling" again
00:26.47KriLL3it's not been an issue before, it haven't been updated in a couple of weeks, and now over night if I got it running wow almost instantly crashes
00:27.06KriLL3I just can't see why it would go mental all of a sudden
00:27.36*** join/#wowace Kalman| (n=delay@adsl-76-226-82-53.dsl.sfldmi.sbcglobal.net)
00:27.40CIA-4103funkydude * r73157 10BadBoy/BadBoy.lua: BadBoy: tweak
00:29.47Gandersanyone know why a lua file just wouldn't load?
00:29.49Gandersaddon is enabled
00:29.52Gandersfile's in the TOC
00:30.06Gandersbut when all its global functions = nil
00:30.12Ganders*all its
00:30.17AllaraGanders: most likely a syntax error
00:30.18Gandersand its not doing anything either =/
00:30.22Gandersin the toc?
00:30.25Allarain the lua
00:30.49Allarause luac to parse it beforehand, WoW will swallow errors and fail to load the file
00:30.54Funkeh`or you didn't restart wow after editing the toc
00:30.59Gandersi did
00:31.04Gandersand what's luac?
00:31.08Xinhuanyou spelt the filename wrong
00:31.09Allarawww.lua.org
00:31.21Ganderswell it's not my addon
00:31.21Xinhuanwrong capitilaztion maybe
00:31.25Gandersi was modifying stunwatch
00:31.26Allaragotcha
00:31.31Gandersi didnt change any of the filenames
00:31.37Gandersjust added / removed a few lines
00:31.37Xinhuanwhat did yu change then
00:32.03Xinhuanadding/removing a few lines could be sufficient to break an entire addon if you removed a stray bracket or bracers
00:32.03Gandersadded an OptionalDeps line in the TOC, and changed the event handling
00:32.16Xinhuananyway, go check Logs\FrameXML.log
00:32.20Xinhuanand look for that addon
00:32.22Xinhuanin it
00:32.23KriLL3I like opening up addons and removing random bits
00:32.24Xinhuanand see what it says
00:32.38Gandersahh
00:32.40Gandersyup
00:32.45Ganders5/8 19:17:05.960  ** Loading table of contents Interface\AddOns\StunWatch\StunWatch.toc
00:33.30Ganderscool, didn't even know that existed
00:33.37Gandersthanks
00:34.12Xinhuanso what went wrong
00:34.44Gandershad one too many "end"s on a function
00:34.51Gandersi screwed up on the indentations, and that threw me off
00:35.12Xinhuantold you, its probably an extra or missing "block marker"
00:35.13Xinhuan;p
00:35.28Allarayeah ganders, luac -p will solve that for you, just run that in a bat file before you test, it'll save you tons of grief
00:37.16*** join/#wowace bleeter (n=bleeter@guifications/developer/bleeter)
00:44.33Silverstormso...I should get luac for 5.1.1?
00:46.02CIA-4103toadkiller * r73158 10AutoBar/ (4 files):
00:46.02CIA-41AutoBar :
00:46.02CIA-41-- Expose the hide attribute of a Bar. This is what gets toggled on when you are in Move Buttons mode and click a bar from green to red.
00:46.40AllaraI just use the latest: http://luaforge.net/frs/download.php/3134/lua5_1_3_Win32_bin.zip
00:47.29DashkalMore important would be what version of lua is wow currently running?
00:47.48*** join/#wowace Fatalis (i=fatalisd@68-188-76-94.dhcp.stls.mo.charter.com)
00:48.14Gandersis there a readme or documentation for that Allara?
00:48.25SilverstormI know they're on 5.1.  Not sure what revision, though.  Guessing 5.1.1 since that's about when they were developing BC
00:48.27Allarahttp://www.wowwiki.com/Lua - says a subset of 5.1
00:48.49FootrotWoW is on 5.1.1 I believe - hasn't changed since 2.0 of WoW, so whatever it was then.
00:48.58AllaraGanders: Go to http://www.lua.org and click on Documentation, there's a manual to read - or try wowwiki
00:49.26Allaraas far as how to use luac.exe, just open a command prompt and type luac, it'll tell you what parameters it accepts
00:50.08CIA-4103Chingerayl * r73159 10DailyQuestViewer/ (4 files in 2 dirs):
00:50.08CIA-41DailyQuestViewer:
00:50.08CIA-41- Added tooltip explaining whether your version is compatible or not to version check.
00:51.40GandersAllara: From the zip you linked i'm trying to open luac5.1.exe, but all that's happening is a command-prompt looking window pops up for a second and then disappears
00:52.03NeoTronToadkiller: so what's up with autobar using so much cpu, ever profiled it?
00:52.05Silverstormyou have to open a command prompt and run it from there
00:52.07Allarait's a command line program, you need to get familiar with how to use the command prompt in windows
00:53.31Gandersoh, so where do I unzip it too?
00:53.43NivFreakchiper: ok
00:53.52NivFreakso trinitybars 2 is clearly better
00:53.53NivFreakbut omfg
00:53.57NivFreakstill a pita to configure :)
00:54.06*** join/#wowace mort (n=mort@azureus/mort)
00:54.07Allaraganders: wherever you want, really :)
00:55.23NivFreakchiper: how do I stop these from using the blizzard bars?
00:55.32Ganderstyping luac in the command prompt just shows up saying 'luac' is not recognized as an internal or external command, etc.
00:55.36Ganderssorry, I suck at this =(
00:56.00durcynis it in your path
00:56.21NivFreakoh wait, I see
00:56.22NeoTronNivFreak: trinitybars a pita to configure? it was when I tried it supereasy?
00:56.27*** join/#wowace bleeter_ (n=bleeter@guifications/developer/bleeter)
00:56.38NeoTronI swapped to bartender because I had an issue, mid-ZA raid, wheer trinitybars lost its config. :P
00:56.47CIA-4103Footrot * r73160 10GhostPulse/ (Core.lua Events.lua):
00:56.47CIA-41GhostPulse/2.01: 2008-05-09
00:56.47CIA-41- Fixed problems with resetting the profile.
00:58.30DashkalGanders: The simplest way is to just have your lua folder right under c:\  This way from the command prompt you can type c: then cd c:\lua_5.1 (or whatever the folder is called).  Then you can type luac.  A better way would be to get the folder containing luac in your path, but the exact method of doing that varies with your version of windows.
00:59.24Dashkalwoot, 6pm.  time to go home
00:59.40NivFreakNeoTron: I'm starting to like tb2, it's just a very different concept
00:59.46NivFreakvery configurable
00:59.53DashkalGanders: no time to talk you through the process, but you can usually get at your path settings through your system properties (right-click My Computer and "properties")
01:00.36Silverstormhmm, I'm getting errors from the first line of any file I try..."unexpected symbol near [upside down U looking-thingy]"
01:00.39*** join/#wowace dylanm (n=dylanm@c-98-224-225-196.hsd1.mi.comcast.net)
01:01.14Gandersya i used to get taht
01:01.28Gandersturns out my problem was that I had orginally typed the code as a .txt
01:01.31Gandersthen resaved it as a .lua
01:01.39Ganderscopy-pasting it to a new file fixed it though
01:01.44Gandersand thanks Dashkal
01:02.11Silverstormwell, this is happening even if I try an established addon that WAU updated for me
01:02.17NeoTronI liked the configurabily of bars better
01:02.28NeoTronso I can use 1 bar instead of 4 for example
01:02.41NeoTronnot to mention key binding by mousing over the button and pressing the key
01:02.58kergoth<3 bongos3
01:03.13NeoTronbut that was trinitybars 1 I gather
01:04.46SilverstormNeoTron: BT4 has mouseover keybinds, if I understand the thread correctly
01:05.38NeoTronhmm. seems TB2 has quite a few more features
01:06.50NeoTronSilverstorm: still limited to 12 buttons per bar?
01:06.53*** join/#wowace DarkElf (n=Dark_Elf@ip173.net253.mw.net)
01:09.19*** join/#wowace ronjn_ (n=ronjn@dslb-088-066-108-189.pools.arcor-ip.net)
01:10.08Allarasilverstorm: luac has issues with unicode it seems
01:11.22Xinhuansilverstorm, luac doesn't like the BOM header in some utf8 files ;p
01:11.30Xinhuanits a 3-byte sequence, go google it up
01:11.33Xinhuanor wikipedia
01:11.40Ackisis there a way to set icons of a macro (using default ui)? and can those icons be ones that aren't in the "list"
01:11.57JaxonAckis: yeah, there is a way to add your own textures to that list, I just don't remember how
01:12.11Xinhuanackis, only by using #show <insert item/spell of icon>
01:12.20Xinhuanotherwise no
01:12.40Xinhuani.e #show Reincarnation /cast Reincarnation
01:12.45AckisOk so I can make a macro to use a conjured protection potion with the #show Protection Potion command... nice
01:12.51Xinhuanis a macro that will show you the cooldown + tooltip of Reincarnation (a talent)
01:13.02Xinhuanno need for AnkhFu or whatever shamans use
01:13.26*** join/#wowace luxus_ (n=luxus@L0ffd.l.pppool.de)
01:13.27Xinhuanyou don't even need the spellname/itemname
01:13.32Xinhuan#show is usually enough by itself
01:13.41Xinhuanit will default to the first spell/item detected in the macro
01:13.51Xinhuanso you only need to explicitly #show <some spell/item>
01:14.08Xinhuanif you want it to show a spell/item that isn't the first spell/item in the macro (say Pom/Pyro)
01:14.27Xinhuan#show also accepts the standard [] modifiers
01:14.55Xinhuansuch as #show [mod:alt] AutoShot; [mod:ctrl] Aimed Shot; Attack
01:15.17Jaxon<PROTECTED>
01:15.51Xinhuanby default #show defaults to the first /cast or /use line
01:15.58Xinhuanto be more specific
01:16.15Ackisso without testing, will: #show;/use item:32845;/use item:22846
01:16.34JaxonThat'll always show the first one
01:16.36Ackiswill that use the conjured potion first then the crafted one?
01:16.50JaxonThat will always try to use the first and fail when pressed again
01:16.51Jaxonyou want
01:17.13Jaxon<PROTECTED>
01:18.02AckisThe icon still doesn't change
01:18.17JaxonDid you push it?
01:18.28Aiianeare you using the ? icon from the select menu?
01:18.36Ackisno I'm not
01:18.50AiianeI've never bothered with #show, just select the ? icon and it should auto-update
01:18.51Ackisthat fixed it sweet
01:19.37Ackisso with that castsequence I'll have to run it twice if I don't have a conjured potion?
01:20.27Ackis<-- trying to clean up the buttons I have a bit heh
01:20.43JaxonIt'll try to use the first and fail.
01:21.26Ackisthat seems to be the behaviour w/o the castsequence however
01:21.43JaxonI don't know, I don't use castsequence macros for potions
01:21.47Aiianeum
01:21.58Aiianedont use castsequence if you want to try the first, and the second if its not available
01:22.07Aiianesince it'll fall through if you just have two regular /use's
01:22.17Ackisie: #showtooltip Master Healthstone;/use item:22105;/use item:22104;/use item:22103 will use the largest first etc
01:22.35Ackisaye
01:22.58NivFreakyes, but it only seems to show one healthstone for the icon :)
01:23.05NivFreakwhich is anoying if you're trying to watch the CD
01:23.06Ackisyah not worried about that :)
01:23.10Aiianeyes, that's just a limitation of the system
01:23.21AckisNivFreak: do you have a better suggestion though?
01:23.28NivFreaknope
01:23.29NivFreaksadly
01:23.39NivFreakI'm hoping cooldownbuttons will solve that problem for me
01:23.43NivFreakit looks sweet
01:23.56*** join/#wowace |Yssaril| (n=Yssaril@adsl-99-141-133-177.dsl.emhril.sbcglobal.net)
01:24.59*** join/#wowace Next96 (i=Next96@121.129.140.65)
01:25.51Ackisconsumables ftw
01:25.52Ackislol
01:27.31Ackisnow I wonder if I can get rid of a button for my mana biscuits/conjured water/bought water heh
01:27.36aestilthe guy that made numen made an autobar type mod, right?
01:27.38chiperniv: TB2 can be a bit confusing at first, but it's very configurable
01:27.52chiperI've been quite pleased with it
01:28.21AiianeAckis: pretty sure you can
01:28.47JaxonAckis: look up Tekkub's Buffet addon
01:29.05Aiianewhy use an addon when a macro will suffice, for something simple like that? :)
01:29.08AckisTekkub scares me! :o
01:29.13JaxonLook at it
01:29.15JaxonJUST DO IT
01:29.23Ackisomg it's not on wowace!
01:30.06Jaxonhttp://www.wowinterface.com/downloads/info8370-Buffet.html
01:30.28Ackisoh I was already looking thanks however :)
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01:30.41Ackiswas being a bit sarcastic about it being on wowace hehe
01:30.49vhaarrgit://github.com/tekkub/buffet.git
01:31.37NivFreakchiper: yea, it looks like the initial configuration is a bit strange, but I'm already getting a good grasp on it
01:31.44NivFreakchiper: how is it for long term stability?
01:31.54Xelopheris<3 having no resto druids in raid, and a prot pally. Enough blessings that I even get sanctuary!
01:32.07NivFreakwho cares about BoSanc?
01:32.07NivFreak;P
01:32.09chiperbeen pretty good.  I have had a couple issues with keybindings, but nothing show stopping
01:32.19NivFreakchiper: what kind of issues?
01:32.31NivFreakI accidently rebound half my keyboard figuring them out
01:32.32NivFreakhehe
01:32.45Ackisahh buffet is like ihml in that it changes macro's on the fly... but not in combat
01:32.48NivFreakI'd be nice if it warned before unbinding something
01:32.56JaxonAckis: because you can't change macros in combat
01:33.01chiperit once doubled a key assignment, I had to edit the keybindings file manually to fix it
01:33.05AckisJaxon: I know =/
01:33.17NivFreakchiper: I still haven't figured out how to bind two keys to the same button
01:33.18JaxonAckis: but one buttone will be mana pots in combat, water out of combat
01:33.25chiperNivFreak: I dont think you can
01:33.29NivFreak=/
01:33.33NivFreakserious?
01:33.36NivFreakthat would be a show stopper
01:33.37aestilis there a newish autobar type mod?
01:33.49AckisI was trying to do something that would change from jumping to stopcasting when combat started, but that was an issue... i suppose I could tie into bigwigs boss mods however... hmmm
01:33.56NivFreakAlso, they keybindings with pages bars seem buggy
01:34.04chiper*shrug* I usually have a harder time finding keys on my keyboard to use
01:34.17chiperyes, you have to redo the keys for each page
01:34.29NivFreakthe first thing I bound went to all pages. After that I had to rebind each page if I changed it
01:34.43NivFreakchiper: I bind both 7 and ` to my interrupt
01:34.52NivFreakI also bind mouse buttons + keys for taunt
01:35.01NivFreakfears/dispells on my priest
01:35.03NivFreaketc etc
01:35.25chiperopen your spellbook
01:35.35chiperyou can assign keys to specific spells in addition to bar buttons
01:35.59*** join/#wowace Vulcanus (n=Vulcanus@212251189074.customer.cdi.no)
01:36.00Aiianeyou can assign 2 keys to each button, can't you?
01:36.03Aiianein keybindings
01:36.22chiperTb2 doesn't add fields to the keybindings
01:36.33aestil~tb2
01:36.35chiperit manages them itself
01:36.49Aiianewhat is tb2?
01:37.00chipertrinity bars 2
01:37.06Aiianeic
01:37.08aestilah.
01:37.20aestilwow, i havn't used trinity for a really long time
01:37.36NivFreakIt seems to have potential for what I want
01:37.58Aiianeshrugs
01:38.04Aiianebartender has sufficed for my needs
01:38.21NivFreakI love bt3
01:38.28NivFreakjust find myself limited by the number of bars/buttons
01:38.44chipertb2 is what I used here http://gallery.chipersoft.com/v/WoW/WoWScrnShot_050208_215008.jpg.html?g2_imageViewsIndex=1
01:38.46aestilwaaaaaah?
01:38.46NivFreakand the extended length macros in tb2 are very intersting
01:38.50AiianeI find ways of optimizing the # of buttons I use :)
01:38.57aestilthere's like....... 120 buttons?
01:39.06aestilhow could that not be enough, even for druids?
01:39.07NivFreakaestil: 144 I think
01:39.08Nandinii can't imagine using more than my usual 25 buttons, let alone all 120 possible buttons
01:39.18AiianeOn my warlock, I only use 4-5 bars worth of buttons
01:39.19NivFreakor wait
01:39.21NivFreak120, you're right
01:39.25aestilif you're a druid, you need more.
01:39.27NivFreakI'm a warrior
01:39.29Nandinii'm a druid
01:39.34NivFreakI have 3 bars used for stances
01:39.38NivFreakuse a 4th for boss tanking
01:39.52aestil120 is 10 bars.
01:39.55NivFreakyep
01:40.04NivFreakso I get 6 bars to work with
01:40.11Nandinii have 4 bars used for stances, 5 static buttons in another bar, and 8 in another static bar
01:40.16aestili essentailly use 5 bars with a bar of 9 set up for random consumables and stuff.
01:40.16vhaarrI'm a prot warrior, I use 2 bars oO
01:40.26NivFreakvhaarr: hah
01:40.26aestilvhaarr, you have more than that.
01:40.26Nandiniyup i use 6 total, but never more than 25 buttons on my screen
01:40.28aestileach stance is a bar.
01:40.44AiianeI don't have specific bars for specific things.
01:40.52vhaarraestil: the only things I use in battle stance is charge and mocking blow, in zerker stance I use berserker rage and intercept
01:41.00Ackisahahah that changing the macro's to the ? has caused me to change all my macros kekekek
01:41.06Aiianeheh Ack
01:41.22aestilvhaarr, i didn't say you used each button on each bar regularly.
01:41.29aestilbut when you change stances you get a new bar.
01:41.33vhaarraestil: maybe you do
01:41.34vhaarrI don't
01:41.55NivFreakheh
01:42.01Nandiniyou can configure it that way if you want, on my warrior, i place "similar" skills from different stances in the same spot on different bars
01:42.11NivFreakI don't have things macro'd in a way that would let me not use a new bar per stance
01:42.25NivFreakNandini: same
01:42.27*** join/#wowace hydrogen (n=hydrogen@ignorance.campus.alfred.edu)
01:42.45aestilis there a new autobar?
01:42.50NivFreakI also macro things so that if I pop out of dstance while tanking, my rotation puts me back into dstance
01:42.52aestilsomething that isn't autobar, but is like it?
01:42.52*** join/#wowace unknown18 (n=unknown1@h-66-167-56-150.phlapafg.dynamic.covad.net)
01:42.56NivFreakfor those whoops I switched stance moments
01:42.58JaxonPT3Bar?
01:43.07aestilno, not just for items.
01:43.17aestilfor stuff like stances and aspects and everything.  like autobar.
01:43.26vhaarrI use two macros; the first one activates my two trinket slots Use effects, the second one Devastates my mouseover target
01:43.39Ackisdoes anyone get weird values for GetManaRegen?
01:43.42aestilwhat content are you on?
01:43.56NivFreakvhaarr: I have one open macro slot
01:43.57NivFreak:P
01:44.05vhaarrMH+BT, blocked at mother shaz because we lack hearts for resistance gear
01:44.09NivFreakI use lots of simple macros to control stance
01:44.18aestilvhaarr: i hate that phase of raid progression
01:44.26aestilbecause you'll run right over mother as soon as you have enough
01:44.30vhaarrwe get like 6 hearts per raid
01:44.35vhaarrmax
01:44.36aestilbtw, you don't need everyone to be 100% to progress.
01:44.40NivFreakWe got zero hearts in BT last night
01:44.42vhaarrI know, thank you
01:44.43NivFreakand 12 epic gems
01:44.49NivFreakand only went to akama
01:44.54GagorianAckis: What do you mean?
01:44.54CIA-4103durcyn 07Morgalm * r73161 10Incubator/Core.lua: Fix twin eredar trash timers
01:44.57GagorianIt's mana per second
01:45.02aestilvhaarr: it was discouraging for us when we hit that wall.
01:45.06GagorianAffected by drinking and whatever
01:45.10AckisDoing a GetManaRegen() returns AckisRecipeList: 143.59708459477 62.399822784471  when I'm 717311 right now
01:45.20vhaarraestil: we have 520 Primal Shadow and 400+ Primal Life in the GB
01:45.30vhaarraestil: and ALL the other mats to fit *30* people with FULL shadow res gear
01:45.34vhaarrexcept hearts
01:45.42aestilyou can't trade or buy them from a guild thats past it?
01:45.51vhaarrmy server doesn't have that kind of economy
01:45.54NivFreakchiper: what's the "no items to drop" fubar plugin?
01:46.02chiperGarbageFu
01:46.07AckisGagorian: ahh it *may* be doing regen per tick
01:46.11NivFreakto destroy greys?
01:46.17chiperyup
01:46.25NivFreaksounds moderatly useful
01:46.25aestilold guild bought up all the shadow resist green's on the AH and had about half of the SR gear set up.
01:46.30chipervery
01:46.44chiperespecially when farming
01:46.45NivFreakyou should ditch your raid bars and install grid imo
01:46.46NivFreak:P
01:46.57aestilthen we borrowed hearts from a guild that had just started hyjal
01:47.00vhaarrwe even have the materials for leg enchants and +10 SR on cloak, etc for 30 people
01:47.02kergothApoco: ping
01:47.05aestiland we returned them as soon as we had the SR
01:47.11OlisonAt least hide the class icon and color the bar by class, imho :)
01:47.27chiperI didnt really like grid when I used it
01:47.34vhaarraestil: the reason I rerolled on my current server is because I wanted to get away from hardcore raiding, so this server is perfect, when I rerolled here in december, no guilds had killed Illidan
01:47.45Apocokergoth; pong
01:47.50NivFreakI'm really used to grid from healing on my priest
01:47.54NivFreakthat reminds me
01:48.01aestilvhaarr: yeah.
01:48.09chiperI prefer healbot for my shammy
01:48.11NivFreakmy mysterious lag spikes when people zone/connect/disconnect/join raid/etc
01:48.12aestilas soon as i have the ability to make my own schedule
01:48.12Aiianeyeah, i love grid
01:48.15NivFreakthey have returned...
01:48.21aestili would like to try to replicate my old guilds setup.
01:48.23aestil3 raid nights.
01:48.27AiianeI use grid for my party frames for 5-mans as well o.o
01:48.28aestil3 hours a night.
01:48.31vhaarrwe have 3 raid nights now
01:48.33aestilwed/sun/mon
01:48.37Jaxonaestil: that is what I'm in right now
01:48.40aestiljust a tad bit longer on sun
01:48.45aestiland loot council with no dkp.
01:48.47NivFreakAllara: same
01:48.54Jaxonaestil: you might be in MY GUILD.
01:48.57*** part/#wowace unknown18 (n=unknown1@h-66-167-56-150.phlapafg.dynamic.covad.net)
01:48.58JaxonExcept we don't run Monday
01:48.59NivFreakI use pitbull for 4 frames now
01:49.04JaxonJust Tuesday/Wednesday/Sunday
01:49.07NivFreakplayer/target/targettarget/focus
01:49.16Aiianei use pitbul for those frames as well, niv
01:49.20Aiianebut i use grid for party/raid
01:49.23NivFreakyep
01:49.24NivFreaksame
01:49.24starlontoo much dogtag imo
01:49.25kergothApoco: that thing i reported where the feed pet bar vanishes from the short bars group when i recast while about to expired still happens for me, even with it set to transfer back to long at above 10 seconds
01:49.33vhaarrhow do I get BT3 to work with ButtonFacade?
01:49.42Jaxonvhaarr: there is an addon in files for it
01:49.46JaxonSearch for bongos3
01:49.46Apocokk
01:49.47NivFreakwtf is buttonfacade?
01:49.50ApocoI'll take a look at it.
01:50.01OlisonNivFreak: something like cycircled
01:50.09NivFreakalso unfamilar
01:50.12*** join/#wowace Ganders (n=Ganders@ppp-70-129-155-144.dsl.rcsntx.swbell.net)
01:50.13vhaarrthat's .. for Bongos3
01:50.15vhaarrBartender3
01:50.18vhaarris not the same thing
01:50.18kergothApoco: thanks
01:50.22JaxonOh, no BT3 support
01:50.31JaxonI read Bongos.  BT4 has support for it though
01:50.47OlisonNivFreak: re-draws the actionbuttons with 'skins', like glossy
01:50.52vhaarrwhy would I want to use BT4 when I have my stuff set up with BT3 already
01:50.54Olisonor Kittens <3
01:50.58vhaarrchanging bar mods doesn't make any sense
01:51.38Jaxonvhaarr: because it uses ButtonFacade?  I have no idea.  just that cyCircled forced skins onto the barmods, ButtonFacade requires the mod to have support for it written, meaning when nev wrote BT4, he could implement Facade support?  DON'T ASK ME QUESTIONS I DO NOT CARE TO ANSWER.
01:51.53*** kick/#wowace [Jaxon!n=folk@WoWUIDev/WoWAce/Rabbit/vhaarr] by vhaarr (vhaarr)
01:52.00*** join/#wowace Jaxon (n=jaxon@ns2.sjccnet.com)
01:52.02JaxonPFFFT
01:52.53dylanmvhaarr: I remember the B3_BF thing being pretty simple.
01:53.03vhaarryeah I'm thinking it is
01:53.14dylanmProbably could write a quick one for BT3 if nevcairiel made the buttons easy to get at.
01:53.34kergothJaxon: cycircled needed to support the bar mod too, no different support wise than bf, just that lbf can be embedded if you wanted to be able to switch skins in the addons' ui instead of with the seperate bf addon, and lbf has a much nicer api than cycircled did
01:54.26Jaxonkergoth: I honestly have used cyCircled in a long time, I just remember glancing at it and looking like it forced itself on the one or two barmods it was written for, way-back-when.
01:55.28CIA-4103funkydude * r73162 10BadBoy/BadBoy.lua: BadBoy: Updated blacklist
01:56.12dylanmI mean, forcing is what BF_B3 does. But I guess the emphasis is on embedding now.
01:56.27SilverstormNeoTron: AFAIK, yes, still 12 buttons per bar...but I don't even use more than 6 bars on my lock or druid
01:58.11vhaarrJaxon: perhaps I wasn't making myself clear; kicking you meant I want you out of this channel
01:58.16vhaarrit does not mean you should rejoin a second later
01:58.20*** mode/#wowace [+b *!*n=jaxon@*.sjccnet.com] by vhaarr
01:58.21*** kick/#wowace [Jaxon!n=folk@WoWUIDev/WoWAce/Rabbit/vhaarr] by vhaarr (vhaarr)
01:58.47kergothchuckles
01:59.55*** join/#wowace RaydenUni (n=bozartmp@cpe-74-74-225-9.rochester.res.rr.com)
01:59.56Ackis~round
02:00.14AckisI missed drama?
02:00.22Funkeh`ok I need a free and simple iso burning software
02:00.25Funkeh`recomendations?
02:00.34Ackiswww.thepiratebay.org
02:00.41Ackis:P
02:00.43AiianeFunkeh`: what OS
02:00.52vhaarrFunkeh`: for windows I think there's an app called imageburn
02:00.53Funkeh`that means I don't want nerobloat Ackis
02:00.56DarkElfimgburn
02:00.59vhaarrimgburn, right
02:01.06Funkeh`hmm, will google that
02:01.09vhaarrfreeware, good things
02:01.15AckisFunkeh`: I really enjoyed Alchohol 120% but now I'm using PowerISO
02:01.46AckisThere seems to be some bloat w/ PowerISO but Alchohol 120% was pretty much just to burn images/virtual drives
02:02.53kergothimgburn is definately the way to go imo
02:03.02Ackislua> return roof(55.55)
02:03.02lua_botAckis: luabot:1: attempt to call global 'roof' (a nil value)
02:03.08Ackislua> return math.roof(55.55)
02:03.09lua_botAckis: luabot:1: attempt to call field 'roof' (a nil value)
02:03.21Ackisam I stupid?
02:03.33Xinhuanyes
02:03.36Ackis:(
02:03.39Xinhuan(its math.ceil)
02:03.53kergothhehe.. roof
02:03.56Ackislua> return math.ceil(55.55)
02:03.56lua_botAckis: 56
02:03.57*** join/#wowace Maelos (n=rafi@frangipanitut.bras.anguillanet.com)
02:04.14AckisI had it refered to as roof/floor before
02:04.24Xinhuanyou mean ceiling and floor
02:05.14Xinhuanif you are in doubt, just do a /dump math
02:05.22DarkElfhttp://www.imgburn.com/
02:05.26Xinhuanor pairs(math) and print out the keys :D
02:05.26Silverstormlua> return math.ceil(55.55)
02:05.26lua_botSilverstorm: 56
02:05.29Funkeh`imgburn looks like the shizzl
02:05.31AckisI was checking out the wiki but couldn't find it
02:05.31Funkeh`thanks guys
02:05.57Silverstormlua> return math.ceil(55.55)
02:05.58lua_botSilverstorm: 56
02:06.04SilverstormAckis: math.ceil
02:06.05chiperhmm, looking for an addon that can show me what tradeskills my alts have
02:06.14Ackislua> regen1,regen2 = GetManaRegen();SendChatMessage("Alert: Regening mana at: " .. math.ceil(regen1).." OOFSR and  ".. math.ceil(regen2) .. " while casting.", "PARTY")
02:06.15chiperactually, nm
02:06.15lua_botAckis: luabot:1: attempt to call global 'GetManaRegen' (a nil value)
02:06.22AckisChiper: SkillsPlusFu
02:06.27chiperkk
02:06.53Silverstormblah, sorry for the bot spam, that's what I get for not having a LowDown reminder :-p
02:07.36Ackiswhy is math.ceil(regen1)*5 giving me a malformed string error?
02:07.53Aiianehurry for having an IRC client that filters out linespam, Silverstorm :P
02:08.05Xinhuanbecuse you have one too many "
02:08.17Xinhuanor you used .. incorrectly
02:08.27Ackisit works w/o the *5
02:08.44Xinhuanlua> math.ceil(55.5)*5
02:08.44lua_botXinhuan: 280
02:08.49Xinhuanseems fine to me
02:08.59Xinhuanby the way if you are trying to do something dumb like
02:09.05Xinhuanlua> math.ceil(55.5)*5.."abcd"
02:09.05lua_botXinhuan: luabot:1: unexpected symbol near '*'
02:09.16Xinhuanyou'll notice that 5.. is not a valid number sequence
02:09.19Ackisyes I'm trying to do something dumb like that
02:09.22Xinhuanonly one dot is allowed in a number
02:09.27Xinhuanso add a space between them
02:09.32Xinhuani.e 5 ..
02:10.01Silverstormok, fixed my luac issue...just needed to turn off the "write unicode and UTF BOM" option
02:11.38CIA-4103funkydude * r73163 10BadBoy/BadBoy.lua: BadBoy: bugfix
02:11.59Ackishmmm
02:12.21Silverstormand now it's setup as a shortcut in my editor to auto-run with current file :)
02:12.40AckisWhere does the paperdoll get it's mana regen values from? GetManaRegen()?
02:13.02Ackisactually I'll go see if I can find it...
02:16.01vhaarrorionshock should not be allowed to give coding guidelines on the forums
02:16.11vhaarror here, for that matter
02:16.46kergothany rogues around mind testing an addon for me? want to make sure the bar label text options are working properly
02:17.04Aiianearoo, vharr? o.o
02:17.50vhaarreverything he says is just confusing and misleading
02:17.59vhaarrwhich is a bit disturbing, since he has over 1600 posts on the forums
02:18.43JoshBorkeshit happens and then you die :-P
02:18.48vhaarrnah
02:18.52vhaarrshit happens and then I go to bed
02:18.59JoshBorkeme too
02:18.59JoshBorkenight
02:19.01vhaarrnn
02:19.23CIA-4103Burgermeal * r73164 10SummonBot/ (. ResizeGrip.tga SummonBot.lua SummonBot.toc SummonBot.xml):
02:19.23CIA-41SummonBot: initial commit
02:19.23CIA-41- Automated warlock summoning addon.
02:19.55VonhintenHOME`ok, BigWigs_VashjFFA definitely does NOT set back to the previous loot settings
02:20.00*** join/#wowace sylvanaar (n=sylvanaa@12.179.203.116)
02:22.15Aiianehmm VonhintenHOME`?
02:24.31*** join/#wowace Burgermeal (n=asdf@kr-lun-143-152-233-83.3.cust.bredband2.com)
02:24.42Burgermealhi
02:25.25BurgermealI've just finished my first commit on the SVN, anyone here who can answer some questions? :)
02:26.37kergoth~asktoask
02:26.38purlThis is IRC. Don't ask to ask a question. Just ask your question and if someone's around, they'll be glad to help.
02:26.42hydrogenloves 4 line long gcc error messages
02:26.54hydrogensomeone needs to come up with a better way to spit out error messages about templates
02:27.19DarkElfso this thing summons demons when they die so we dont have to?
02:28.47Burgermealno, it summons players
02:28.57Burgermealanyway I cant see it in the WoWAceUpdater
02:29.05Ackisyay I've perfected my e-peen mana regen macro
02:29.06Burgermealso liek anything wrong there?
02:29.18dylanmBurgermeal: The package system makes zips every 20 minutes or so.
02:29.21dylanmIt's not instant.
02:29.37Burgermealah
02:29.44dylanmI made up the interval but you get what I mean.
02:30.22durcynno, it's actually every 20 minutes
02:30.22dylanmhttp://files.wowace.com/ERRORS.txt will tell you if something is really wrong.
02:31.44dylanmHeh. It was the first number that came to mind and I figured that I had absorbed the information in my time here.
02:33.28Fix[EJ]sweet
02:33.34Fix[EJ]46% first time seeing Entropius
02:34.14Burgermealnerf
02:34.55*** join/#wowace gix (i=gix@e180001252.adsl.alicedsl.de)
02:35.59Funkeh`god I need to download 5million appas to get this rosetta stone shit working, self teaching languages ftl
02:37.53Burgermeallua?
02:37.55Funkeh`VonhintenHOME`, are you raid leader?
02:38.17Funkeh`Burgermeal, no, Dutch, lol
02:38.59Burgermeala "real" language? what a waste
02:39.38Funkeh`VonhintenHOME`, I'm not sure what you're talking about now by 'previous loot settings'
02:39.43Funkeh`It doesn't store any settings
02:39.52Funkeh`just sets it to FFA and ML in p2/3
02:40.15vithos[Ammo]: ping
02:40.46Xinhuanfunkeh i told him i *thought* it sets the loot back to whatever setting it was before it switched to FFA ;p
02:40.48SilverstormFunkeh`: he probably means restoring to whatever loot method was present before the encounter started
02:41.15VonhintenHOME`lol, there's a setting to "Phase 3 ML Disabled", set to On by default
02:41.27Xinhuanand i don't think that's too hard to code that in either ;p
02:41.38Xinhuanif you want to that is
02:42.23VonhintenHOME`Nevermind the fact that "Phase 3 ML Disabled is now set to [Off] is a retarded setting (that makes most people scratch their head for moment working out the double negative), but why is On by default
02:42.24Funkeh`no, not really
02:42.43*** join/#wowace Viserion (n=Viserion@dial-69-55-136-140.sofnet.net)
02:42.54Funkeh`all options are on by default
02:42.57Funkeh`and I was lazy
02:42.58*** join/#wowace Venraven (n=Jackson@S01060017f2092836.ed.shawcable.net)
02:43.38*** part/#wowace Venraven (n=Jackson@S01060017f2092836.ed.shawcable.net)
02:43.46Silverstormare the button names returned from GetMouseButtonClicked() universal or localized?
02:45.16CIA-4103funkydude * r73165 10BigWigs_VashjFFA/BigWigs_VashjFFA.lua: BigWigs_VashjFFA: Phase 3 ML is now ON by default, requires localization updates.
02:45.21Funkeh`VonhintenHOME`, especially for you
02:45.40VonhintenHOME`lol, thanks
02:46.57*** join/#wowace KriLL3 (n=KriLL3@unaffiliated/krill3)
02:50.32*** join/#wowace Burgermeal (n=asdf@kr-lun-143-152-233-83.3.cust.bredband2.com)
02:51.55*** join/#wowace _PG_ (n=pg@189.70.187.220)
02:52.01Burgermealhow do the addon categories work?
02:53.14Silverstormwoot, added info on OnMouseDown to wowwiki about arguments :)
02:54.41AiianeBurgermeal: what do you mean, exactly?
02:54.45Aiianethey're categories....
02:55.38hydrogenBurgermeal: pick one and install it!
03:01.47Ackiswhee taking my huntard to BT
03:03.06Silverstormheh, we take magetards every week >.<
03:04.57Aiianewtb more bt guilds on my realm
03:05.01Aiianehopefully my guild will be one soon
03:06.28PeoiiAiiane: Trust me, you have a blessing.
03:06.33VonhintenHOME`hmm.. so, when I apply a rupture with a buff to my AP, if that buffs drops, I can't overwrite that rupture...
03:06.43VonhintenHOME`never really run into this problem before
03:07.04VonhintenHOME`getting a lot of errors about more powerful spells being active
03:07.08CIA-4103Footrot * r73166 10GhostPulse/Watcher-Bags.lua:
03:07.08CIA-41GhostPulse/2.01: 2008-05-09
03:07.08CIA-41- Fixed a problem with bag item cooldowns popping up long after the cooldown was over.
03:07.22AiianePeoii: eh, yes and no
03:09.25*** join/#wowace Aeyan (n=pancake@cpe-071-076-230-073.triad.res.rr.com)
03:10.37Aiianewe're currently the 6th most progressed horde guild on our server
03:10.49Aiianeactually, probably the 5th now that we've killed rage
03:14.09*** join/#wowace Aeyan (n=pancake@cpe-071-076-230-073.triad.res.rr.com)
03:15.46AiianeI do find it somewhat amusing that rage's trash is harder than he is.
03:15.56*** join/#wowace dieck (n=dieck@p5B22F268.dip.t-dialin.net)
03:17.03VonhintenHOME`vashj needs to be retuned
03:17.12Aiianemeh
03:17.17Aiianewhy's that
03:17.28VonhintenHOME`too tough for non-leet guilds
03:17.35Aiianeand?
03:17.39Aiianeyou're not forced to do her anymore
03:18.13VonhintenHOME`t5 helm as well as several of her pieces of loot are stepping stones for higher content
03:18.26Aiianebut not requirements
03:18.38Aiianethere are plenty of other pieces that are nearly as good in slot
03:18.41*** join/#wowace Lywellyn (n=lywell@nc-76-6-225-196.dhcp.embarqhsd.net)
03:18.42VonhintenHOME`Seems mistuned that we're able to take down several bosses in MH and BT, but struggle with an SSC boss
03:18.47Aiianenot really
03:18.55Aiianeend bosses are typically more difficult than the rest of the instance
03:19.55Aiianeand quite honestly, she's a fun fight
03:20.05Aiianenot one that i'd like to see be given the magtheridon treatment
03:20.47VonhintenHOME`we never got magtheridon down before the nerf
03:20.59VonhintenHOME`we've killed Vashj, but with a group of people we rarely have together at once
03:21.46Aiianesounds like it's less of a tuning issue and more of a guild issue
03:22.02VonhintenHOME`If you say so
03:22.27VonhintenHOME`We should just kick our friends out that are average players.. they're holding us back
03:22.30VonhintenHOME`eh?
03:22.53Aiianeno, it's more that content can't be designed for everyone at once
03:22.58Aiianeso the tradeoff is up to you
03:23.34Aiianeif you choose to not be hardcore, than some of the bosses will be more difficult
03:23.45LywellynIs it considered okay to fix someone's addon?
03:24.06AiianeLywellyn: it's probably polite to see if you can contact them first
03:24.29Lywellynis StiviS here under another name then?
03:24.43Lywellynsecond to last commit message for TrainerFu says externals were changed....but they weren't, and now it's erroring.
03:24.44VonhintenHOME`Aiiane, all it would take is little changes.. for instance, like Lurker's add spawns, they come up and stand still a moment, then engage... if the Naga in this encounter went to the center, it would make this more manageable
03:26.06Aiianequestion: what are you tanks worrying about during the second phase besides picking up those adds?
03:26.17VonhintenHOME`How would that help you ask?  Well, the poor healer that's busting his ass won't get insta pwned from behind by an elite, unless a tank fails to pick it up
03:27.02VonhintenHOME`I want a reduction in random BS.. if we fail, I want it to be our fault.. not just bad luck
03:28.31Aiianethe thing is though, unless you're doing some really odd strat, the elites are the /only/ thing your tanks should be caring about during that phase
03:29.11Aiianevashj is really a fight of communication
03:29.16VonhintenHOME`but they spawn right next to a healer, randomly at 360 degrees... the chance of the tank picking it up without it heading towards a healer right off the bad are pretty slim
03:29.41Aiianeintervene, feral faerie fire, and pally's ranged taunt
03:31.24NeoTronI wonder, how do you filter incoming whispers from an addon?
03:33.19*** join/#wowace HunterZ0 (n=chatzill@c-24-18-124-80.hsd1.mn.comcast.net)
03:33.56HunterZ0hey, does anyone know how to set the metadata for what category of addon something on the SVN is?
03:34.18Aiianepretty sure it's an attribute in the toc?
03:34.25Aiianebut i might be misremembering
03:34.38HunterZ0>.< that just occurred to me as soon as i asked, thanks
03:34.52Aiiane## X-Category: Chat/Communication
03:37.47CIA-4103jjsheets * r73167 10ButtonFacade/LibButtonFacade/LibButtonFacade.lua:
03:37.47CIA-41ButtonFacade:
03:37.47CIA-41<PROTECTED>
03:37.48CIA-41<PROTECTED>
03:37.48CIA-41<PROTECTED>
03:41.05*** join/#wowace JJSheets (n=jjsheets@c-98-214-77-115.hsd1.il.comcast.net)
03:41.21CIA-4103Burgermeal * r73168 10SummonBot/ (. SummonBot.toc):
03:41.21CIA-41SummonBot:
03:41.22CIA-41- Added more information to .toc file.
03:42.19JJSheetsvhaarr, thanks for the bug report.
03:42.29CIA-4103hunterz * r73169 10LibGUIDRegistry-0.1/LibGUIDRegistry-0.1.toc:
03:42.29CIA-41LibGUIDRegistry-0.1:
03:42.29CIA-41- Add "X-Category: Library" to the TOC
03:43.43Funkeh`clearly an all important update
03:44.28CIA-4103jjsheets * r73170 10ButtonFacade/LibButtonFacade/LibButtonFacade.lua:
03:44.28CIA-41ButtonFacade:
03:44.28CIA-41<PROTECTED>
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03:47.07Apoco~seen luxas
03:47.09purlApoco: i haven't seen 'luxas'
03:47.15Apoco~seen luxus
03:47.16purlluxus <n=luxus@L1526.l.pppool.de> was last seen on IRC in channel #wowace, 4h 57m 53s ago, saying: 'KriLL3: i have the same problem :D'.
03:48.59Apocokergoth: ping
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03:52.07Poul|Raider05:49:41 [G] Fs: ./script local gcd=GetSpellCooldown("Cat Form"); if gcd==0 then CancelPlayerBuff("Cat Form") end;/stopmacro [stance:3]/cast Cat Form
03:52.18Poul|Raiderwhat does the stopmacro do to be exact?
03:52.41Kaaosa-+--
03:54.29Gandersit....stops the macro
03:54.36Gandersif you're in stance:3 then it won't cast Cat Form
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03:55.35JJSheetsOut of macro curiosity, what would that macro's benefit be?
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03:58.08Poul|Raiderit shapshift when there is no gcd
03:59.10Poul|Raiderbut the druid im talking to saying it works without the /stopmacro [stance:3]
03:59.16Poul|Raiderso i still dont get it
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04:04.12Aiianewell, i'd assume the point of the macro is to prevent accidentally shifting out of cat form when trying to powershift while still in a gcd
04:05.31Poul|RaiderYE
04:05.32Poul|Raideryes
04:05.43hydrogenI thought it was all replaced by /cast !Cat Form ?
04:06.16Aiianeno, because that won't cancel it at all
04:06.39Aiiane<PROTECTED>
04:06.56Aiianewhat that macro does is *if* you can shift out and back in immediately, then you do that
04:07.02mykxHey guys, what's the best addon profiling tool/addon to show CPU usage
04:07.24dylanmAntiarc seems to like Expo. Haven't tried it yet.
04:07.24JJSheetsAh.  so it gives you extra power essentially?
04:07.35AiianeJJSheets: yes, from the first-tier resto talent
04:07.46JJSheetsno sense has been made.
04:07.46AiianeFuror
04:07.52JJSheetss/no/now/
04:07.53Aiianehttp://www.wowhead.com/?talent=0
04:07.56Aiiane:P
04:08.01mykxdylanm: expo was too confusing for me lol
04:08.10JJSheetsdamn keyboard...
04:08.15Aiianeoftentimes it's not really worth it
04:08.26JJSheetsmykx, what was confusing about it?
04:08.37Aiianebut basically, it's converting mana (due to shift cost) into extra energy, /if/ you time it right, and /if/ you started at close to zero energy
04:08.45mykxwell I couldn't for the life of me figure out where to see my addon profiling..
04:08.48JJSheetswrote Expo to optimize InfiniBar a year ago, and it WAS worth it. :p
04:08.56Aiianebut you have to basically time it right after an energy tick, and right after taking your energy to zero
04:09.37JJSheetsmykx, you have to enable the profiling module and tell it how to access in lua the addon.  so for instance:  LibStub("AceAddon-3.0"):GetAddon("YourAddon")
04:10.02mykxah so I have to add every addon I have ?
04:10.10Poul|Raiderso many druids could learn something about dps rotations with powershifts :D
04:10.28JJSheetsmykx yes.  Expo was designed for fine tuning the functions in an addon.
04:10.32Poul|Raiderfunny to see theres 3 druid in the world who seam to be able to do it :D
04:10.34dylanmmykx: Oh you're not really coding anything?
04:10.39dylanmJust use OptionHouse or something then.
04:10.55Poul|Raiderand then there are all the others who are 500dps lower and keep spaming for buffs on boards .D
04:10.59JJSheetsif you just want to see which addons are using what, use OptionHouse, or PerformanceFu, or whatever.  :)
04:11.00mykxwell the thing is optionhouse closes the cpu profiling when in combat, I'm trying to see what is causing fps drops in combat
04:11.12JJSheetsPerformanceFu.
04:11.26mykxok time to reinstall fubar lol
04:11.29dylanmUh I thought Shadowed fixed that.
04:11.34Shadowedwhat'd I fix
04:11.39JJSheetslol
04:11.43dylanmI thought OptionHouse stayed open in combat now
04:11.44Shadowedyea that was removed in latest version
04:11.51mykxoh really? nice lemme grab the update
04:11.52Shadowedactually it's an option but i think it's disabled by default
04:12.08mykxI have to use embedded for it to display properly right ?
04:12.13dylanmI shouldn't say "fixed"... that was a definite design decision for stuff that was secure.
04:12.26dylanmRight?
04:12.53mykxfor example one way shows the library for the usage and the other shows the addon
04:13.32dylanmDisembedded is probably going to give you more useful numbers.
04:13.45mykxok great, thanks :)
04:14.09mykxno use having a pretty looking ui if i'm getting < 20 fps in combat
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04:15.09ShadowedYea dylanm, it was a design choice at the start
04:15.24dylanmIn the sense that if you run embedded, then whichever addon loaded a certain library first is going to get blamed for whatever any addon does with that library.
04:15.34dylanmI think that's how it works.
04:17.09mykxhrm that doesn't help, just says Lib: Ace2 is using 60% of my cpu lol
04:17.33JJSheetsthat's not likely.  :p
04:17.47JJSheetsmust be something still embedded somewhere.
04:18.08mykxperhaps I did it wrong because the top 3 cpu usage are all librarys
04:18.31mykxAce2, Ace3 then dogtag
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04:30.08GitHub174quecho: 3Tekkub Stoutwrithe 7master0 SHA1-72a9844
04:30.10GitHub174CRLF can suck a big floppy tauren dick
04:30.12GitHub174http://github.com/tekkub/quecho/commit/72a98449a29f915f1bf3c6cf708e7d718a2ac9f3
04:30.14GitHub174quecho: 3Tekkub Stoutwrithe 7master0 SHA1-deaa50a
04:30.16GitHub174Add in new quest links, better tracker, notice for abandoned quests
04:30.18GitHub174http://github.com/tekkub/quecho/commit/deaa50a95e6da7907146579e13ddaafb069e3663
04:30.20*** part/#wowace GitHub174 (n=GitHub17@65.74.175.132)
04:37.58CIA-4103yleaf * r73172 10FuBar_GuildFu/FuBar_GuildFuLocals.zhCN.lua:
04:37.59CIA-41FuBar_GuildFu
04:37.59CIA-41-zhCN update
04:37.59CIA-4103yleaf * r73171 10FuBar_FriendsFu/FuBar_FriendsFuLocals.zhCN.lua:
04:37.59CIA-41FuBar_FriendsFu
04:37.59CIA-41-zhCN update
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04:51.03NivFreakFunkeh`: ah, so ML wasn't on by default?
04:51.14Funkeh`NivFreak, you tell me
04:51.38NivFreakwell, I saw your commit :P
04:52.57NivFreakhrmm, it's already checked in my config
04:53.00NivFreakand I don't remember setting it
04:53.36mykxheh interesting, automaton using 35% of my cpu while idle
04:54.10Funkeh`it's not 35% of your cpu
04:54.17Funkeh`it's 35% of wow's usage iirc
04:54.22Funkeh`and that sounds doubtful
04:54.49MentalPowernot even that
04:55.01MentalPowerits 35% of WoW's UI usage
04:55.06mykxI just set my thing up for externals and checked, and thats what it told me
04:55.45MentalPowerie, it does not count rendering time or time spent outside of the UI loop
04:56.03MentalPowerjust Lua + events + Lua's C++ calls
04:56.03home|prophydid macro commands get changed up??
04:56.05home|prophy<PROTECTED>
04:56.17home|prophycast [target=mouseover,exists][exists][target=player] Rejuvenation
04:56.22home|prophynot working anymore
05:07.35CIA-4103jjsheets * r73173 10InfiniBar-2.0/FlashEngine.lua: InfiniBar-2.0 - FlashEngine wasn't properly canceling Border fades.
05:08.04CIA-4103jjsheets * r73174 10ButtonFacade/LibButtonFacade/LibButtonFacade.lua:
05:08.04CIA-41ButtonFacade:
05:08.04CIA-41<PROTECTED>
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05:24.44Pazza_Maybe someone can contribute... From what I understood initially, local vars where limited to the file they are declared in. Am i wrong to assume this?
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05:25.26dylanmLocal to the file.
05:27.54Pazza_i am getting errors... I have an object/table declared in one file (globally) for the sake of understanding TEST = {};... In a second file, I declare two function. function TEST:hello() world(); end   and    local function world()  end;    it seems that TEST:hello() is trying to reference global world() instead of the actual local world() thus throwing an error. any ideas?
05:28.43dylanmWhat error
05:28.51Pazza_because TEST was declared in the first file, is it limited to the scope of that first file?
05:28.53Arrowmasterim so happy
05:28.58Arrowmasteri finally got my wings
05:29.07SnagoPazza_: Move  local function world()  end; above   function TEST:hello() world(); end
05:29.14Arrowmasterfucking shitty ass drop rate on conq helms
05:29.49SnagoPazza_: Local vars need to be declared before they aree used :)
05:30.28Pazza_thanks Snago
05:30.32NandiniPazza_: http://www.lua.org/manual/5.1/manual.html#2.6 is a good illustration
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05:31.11Pazza_Thanks Nandini as well
05:33.57CIA-4103Footrot * r73175 10GhostPulse/ (4 files):
05:33.57CIA-41GhostPulse/2.01: 2008-05-09
05:33.57CIA-41- Fixed all cooldowns to ensure they don't alert too long after they expire and to also ensure they're purged from internal lists in this case.
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05:38.53aestilAntiarc: can you do +40 dmg to weapon?
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05:41.18home|prophyis there a problem with this macro? cast [target=mouseover,exists][exists][target=player] Rejuvenation
05:42.24Snagocast [target=mouseover,exists,help][exists,help][target=player] Rejuvenation would be better imo
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05:43.28CIA-4103dodge 07rewrite * r73176 10CoolDownButtons/ (8 files in 3 dirs): CoolDownButtons: added Config Modules, no options yet.
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05:46.31mykxFunkeh`: are you still here?
05:47.16CIA-4103stormfx * r73177 10ButtonFacade_Apathy/ (10 files in 2 dirs):
05:47.16CIA-41ButtonFacade_Apathy:
05:47.17CIA-41<PROTECTED>
05:47.17CIA-41<PROTECTED>
05:47.20CIA-4103yleaf * r73178 10FuBar_FriendsFu/FuBar_FriendsFuLocals.zhCN.lua:
05:47.20CIA-41FuBar_FriendsFu
05:47.20CIA-41-zhCN typo fix
05:51.07CIA-4103snago * r73179 10IHML/locales/locale-frFR.lua:
05:51.07CIA-41IHML:
05:51.07CIA-41- frFR Vasjh macro was slightly too long.
05:52.57CIA-4103dodge 07rewrite * r73180 10CoolDownButtons/ (4 files in 2 dirs): CoolDownButtons: "fixed" FAQ.lua and removed 2 old files
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06:05.52DashkalYay overkill.  I just designed a library I'm gonna write over the weekend in UML2.1
06:06.08DashkalOr rather a horribly abused subset of it, but whatever
06:07.36DashkalNow to figure out how to implement the damn thing without needing to implement or use an OO library (it has some inheritance going on)
06:10.17Paenelib for what?
06:10.45home|prophymouseover targets on grid is broken now??
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06:26.30Dashkaltask manager for when you have more things to do than cpu cycles
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06:38.28CIA-4103toadkiller * r73181 10AutoBar/Locale-itIT.lua:
06:38.28CIA-41AutoBar :
06:38.28CIA-41-- itIT: Mostly a clone of frFR since it doesnt have bogus escape sequences in it. Needs actual translation
06:38.52nevcairielsince when does wow support it locale?
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06:40.46KriLL3the man that thought it was a good idea to nerf feral druids against hunters even more should have his testicles wrapped in barbed wire and be hung by them from the top limb of a really tall tree
06:41.15CIA-4103elkano * r73182 10FuBar_GuildFu/ (8 files): FuBar_GuildFu: now using language independent class return value
06:41.45DashkalFeral Druid == useless in pvp *sighs* Why yes, yes I am bitter.
06:42.11KriLL3Dashkal: adding instant 30 feet scare beast sure helps matters
06:42.20Gary13579spec resto.
06:42.31Gary13579or stop qqing, imo tbh.
06:42.32KriLL3Gary13579: it's not that simple
06:42.32Toadkillernevcairiel: I think its in the works.  Their Eu manual is in italian etc.  Dunno if some clever italian can both translate the it and hack it in so it works or not.
06:42.38DashkalI'd rather be able to actually do things outside of the arena
06:42.41Nandiniferal druids aren't useless in pvp, they are just "challenging" in arenas
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06:42.48Zeksienevcairiel: good question. Someone sent me a RU translation for X-Perl last week.. was like, what the f*** do you want me to do with this..
06:42.56KriLL3while hunter is ezmode, and it got even easier now
06:43.03nevcairielI haven't heard a thing about itIT .. ruRU was actually announced by blizzard
06:43.14Nandinialso, an esMX client is available
06:43.27Zeksienot active yet tho are they
06:43.32ToadkillerYeah the esMX beta is ongoing atm.  I just added that to AutoBar
06:43.33NandiniesMX is in open beta
06:43.52Zeksiemx? oh, spanish mexican?
06:43.58Toadkilleryep
06:44.00Zeksiek
06:44.09ToadkillerNo idea how different it is but apparently it is
06:44.14Nandini"Latin American Spanish" is the preferred name of the locale
06:44.29Nandinifor one thing, in-game speech uses different voice actors
06:44.41Toadkillerhah that would be esLA, not esMX
06:45.03ToadkillerAh ok so the accents are different
06:45.05DashkalShould that be MJ?  I thought they spelled it that way...
06:45.12Nandinias far as interface localization, there should rarely ever be a need to differentiate between esES and esMX
06:45.13Gary13579(01:42:46) (Dashkal) I'd rather be able to actually do things outside of the arena
06:45.21Gary13579Because resto druids can't PvE? Right?
06:45.28DashkalArena resto != pve resto
06:45.28Gary13579And there's no way in hell you can respec for PvP?
06:45.29Gary13579Right?
06:45.41Gary13579So because you can't PvP in a PvE spec, you're complaining.
06:45.54Gary13579I mean, every other class can PvP in a PvE spec.
06:45.55Gary13579Poor you?
06:45.57DashkalI'm complaining that feral druids are useless in pvp.  My decision is to simply not pvp
06:46.12Dashkalgo pick an argument with someone else
06:46.19Gary13579destro locks are useless in pvp
06:46.24Gary13579fire/arcane mages are useless
06:46.29Gary13579fury/prot warriors are useless.
06:46.34Nandiniprot warriors and pallies are more useless than feral druids, imo
06:46.42ToadkillerArena Resto is a special spec and totally different gear from Raid resto, its spec and its gear.  You can use some arena gear in raid depending on the situation but not the other way round.
06:46.49NivFreakhrmm
06:46.56NivFreaktrinity bars is strange
06:47.01ElkanoDashkal, that's not true... a feral can do nice in EotS for capping points or the flag
06:47.17DashkalI get my honor from AV.  I just tank everything :p
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06:47.19Nandinii enjoy BGs and arenas very much as feral
06:47.44Nandiniand there are a few feral druids around 2k rating, so it's obviously not impossible
06:47.45Toadkillert6 feral is quite deadly in arena...
06:47.48DashkalWell, not so much anymore.  I got the resi I wanted for my crit immunity.  No need for any more pvp *cheers*
06:48.12Nandiniindeed, and the wacky 2pc t5 set bonus is well worth wearing in arenas for ferals
06:48.17Nandiniinstant regrowth = win
06:48.27Dashkalwhistles
06:48.28Elkanowell, I'm thinking about getting S3 for PvE tanking until I can get my hands on sth better
06:48.29DashkalTHat is nice
06:48.33Dashkal<--- tier 4 in pve
06:48.55Nandiniif you are t4 in pve and s1 in pvp, you are approximately at the same stage in both then, no reason to complain
06:48.56Elkanosame here, except for legs, still clefthoof there :/
06:48.59Toadkillerlol just use s3 instead
06:49.18DashkalI have teh s3 chest and the s1 shoulders.  That's enough to get the crit cap with some added defense
06:49.43DashkalI really dislike arenas.  Not gonna bother with anymore more A pieces
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06:49.48Nandiniany arena gear is pretty good for tanking
06:50.15Nandiniand your threat output will be way higher than with HCH
06:50.29Dashkalhch?
06:50.36Nandinithank god we no longer have to make it forever to level up leatherworking, since the market for HCH is completely gone now
06:50.48Dashkalclefthoof, gotcha
06:51.16DashkalI have no threat issues atm so that isn't a concern.  And getting the badge staff will ensure I never do before lich king
06:52.34Nandinitbh, you should stick with earthwarden for tanking, the badge staff has plenty of stam and about 3.64% dodge from its agility, but the armor, defense rating, and expertise on earthwarden is truly awesome until you get to ssc
06:52.48DashkalThat ssc staff is amazing
06:53.27Nandiniyes, it is awesome, i just last week got the pillar of "lolocity" from anetheron in hyjal and i'm not sure i'll ever find a use for it
06:54.01Arrowmastersince the new badge one is the best for dps, you probably wont
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06:54.09DashkalHeh, I don't even look at t6+ level gear.  I'm simply not willing to put in the time to reach that level of play.  West coast and working until 6pm is a bit of a deal breaker
06:55.15Nandinimy guild is mostly in t5, we're just starting hyjal and learning some BT trash
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06:55.25DashkalThough I'll be trying to get us to drop winterchill soon as we actually get back into tier 5.
06:55.32DashkalYay free loot :p
06:55.46Arrowmasterwait people wipe on winterchill?
06:56.09DashkalExactly.  I expect more trouble from the trash than him
06:56.16Nandinibut we are getting pretty good at TK and SSC now, we do everything except kael and vashj on one night
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06:56.37ScoTTieRage trash is pretty simple compared to the rest
06:56.39Nandiniwhich leaves us one night for learning those two, and one night for hyjal
06:56.48CIA-4103broesel01 * r73183 10Quiet_Npc/ (Quiet_Hfhi.lua Quiet_Nethersturm.lua Quiet_Npc - ReadMe.txt):
06:56.48CIA-41Quiet_Npc:
06:56.48CIA-41- Npc's zugefügt
06:56.54Arrowmasterwe've had our MT die before on winterchill (well a lot really since the healers like to let him die) and our OT tanked him in leather dps gear
06:56.55DashkalBut at the rate we progress, and with wotlk looking like a fall or christmas release, not terribly worried about vash/kael and t6
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06:57.52Nandinifall or christmas is only 4-8 months away, i still can't really picture a release in that timeframe, altho i'm sure blizz would love to hit christmas
06:58.08DashkalAlpha is started, I expect beta by summer.  Fall is doable
06:58.12Arrowmasterfall is out of the question imho
06:58.41Arrowmasterbut i think bliz is wanting an 08 release so it would be right at christmas
06:59.21Dashkal*nods* That sounds reasonable.  Though christmas isn't as important for them as for a stand-alone game.  If you want to stay relivant, you upgrade.  End of story.
06:59.25Nandinialpha testing can take place one zone or dungeon at a time, so it can go on for a very long time
07:00.13Arrowmastertbc was in closed beta for kinda a long time
07:02.18Silviu-Looking for a nice person ( coder ) that can help me/code verry little in a addon to show durability as %
07:03.13ZhinjioGOod evening.
07:03.32Silviu-Good morning is here ;p
07:03.48CIA-4103Chloe * r73184 10Tankadin/ (20 files in 3 dirs):
07:03.48CIA-41Tankadin: Initial Commit
07:03.48CIA-41- Official Tankadin mod of the Maintankadin Community, RF Warnings, AD tracker, and much more.
07:04.30Zeksieafaik. irc uses UGT (Universal Greeting Time) so it's morning whenever you log on, and evening when you log off. makes things much simpler
07:04.48Silviu-;)
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07:08.15Ackismeh wow just crashed my pc
07:08.32KriLL3are you sure your PC didn't crash wow?
07:08.40Ackisnah
07:08.45Ackis:P
07:09.00KriLL3not even hunters support beastcoil, blizzard should be shot in the face for even considering it
07:09.21Elkanoah Ackis :) any progress on the fullwidth buttons? ;)
07:09.49AckisElkano: a lot of talks and some stuff I've played around with lol
07:09.55Zhinjiosu Ackis, Elkano
07:09.57Zhinjiosup
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07:10.09Ackisallo Zhinjio
07:10.50Ackisi spent 2500g on loot today heh
07:11.35Ackismy alt hunter now proudly sports BT gear :P
07:11.58ElkanoI still have to spend 2500g on my ex guild leader ^^'
07:12.14Ackislol why?
07:12.24[Ammo]ask on #wowace, kinda busy atm, sorry
07:12.27[Ammo]ugh
07:13.11[Ammo]silly up key
07:13.16Keiaslol
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07:13.54Ackisas a representative of the up key, I would like to protest it being called silly
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07:14.19[Ammo]protests will be met with led
07:14.24[Ammo]opens fire
07:14.38Ackislol
07:15.19Dashkallol, eclipse lets me do stupid shit.... I just took the uml model I used to design my lil task manager library and coughed up some java code for it for laughs
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07:21.04Silviu-Looking for a nice person ( coder ) that can help me/code verry little in a addon to show durability as % :/
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07:26.13ElkanoAckis, he lend them to me for my epic flight form quest
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07:31.32AiianeSilviu-: If you use FuBar, the DurabilityFu plugin will do basically that for you already :) Might not be what you're looking for, but it might help :)
07:32.05[Ammo]Silviu-: calculating that is actually quite easy
07:32.32Silviu-[Ammo] mhh maybe but i loose myself in lua :/
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07:33.28Silviu-I tryed to look over many addons and "inspire" but still i can`t do it right
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07:34.17Silviu-[Ammo] all i need it to calculate and display a small frame with 100% for example ..
07:37.14[Ammo]you basically have a table of slots that can have durability, and loop em in a simple func that calcs the average
07:38.00Silviu-[Ammo] i had something like that but was causing CPU increase since it scanned every frame
07:38.08[Ammo]StatBlocks_Durability has the simplest option
07:38.25[Ammo]well you have to do it on UNIT_INVENTORY_CHANGED, PLAYER_DEAD, MERCHANT_CLOSED and some other events
07:38.28[Ammo]not all the time
07:38.47[Ammo]maybe after combat
07:39.47Zyndrome:S
07:43.29Arrowmasterumm no you dont
07:43.39Arrowmastertheres an event now for when duribility changes
07:43.53Silviu-mhh
07:44.02evlwell durability will only needed to be update on PLAYER_REGEN_ENABLED
07:44.10evlsince you get briefly into combat whenever you take damage
07:44.21evlunless you want to take into account changing items
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07:44.38Silviu-I don`t change them much anyway
07:44.39Silviu-:)
07:48.41[Ammo]evl: and on merchant_closed for after you repair :)
07:48.52evlor do like me
07:49.05evlmake a 5 second timer and screw events!
07:49.22Silviu-I tryed with 60 s timer on my old code
07:49.25Silviu-with no success
07:49.33Silviu-still using cpu more then needed
07:49.37[Ammo]evl: you're silly
07:50.04[Ammo]let me whip someting up :)
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07:57.07[Ammo]Silviu-: drycoded and untested: http://ace.pastey.net/87498
07:57.28Silviu-Thank u verry much
07:57.35[Ammo]no clue if it'll work :)
07:57.48[Ammo]oh typos
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07:59.06CIA-4103cwdg * r73185 10SimpleDrumAnnounce/ (SimpleDrumAnnounce.toc locales/zhCN.lua locales/zhTW.lua):
07:59.06CIA-41SimpleDrumAnnounce:
07:59.06CIA-41-add chinese locale zhCN & zhTW
07:59.06CIA-41put embeds.xml ahead of locale files
07:59.06CIA-41by Xio@WindRose
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08:22.50starlon~ace3
08:22.50purlmethinks ace3 is an addon framework for World of Warcraft to make writing addons easier. The primary difference from Ace2 is to be more interoperable with as many frameworks as possible, allowing only bits and pieces to be chosen for addons, and no longer be a one megabyte monster.
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08:57.44CIA-4103Sorata * r73186 10Buffalo/Buffalo.toc:
08:57.44CIA-41Buffalo:
08:57.44CIA-41- Add ButtonFacade to optional dependencies
09:05.50Zhinjiolatest UI, based fairly heavily on Caith: http://geo.trippy.org/gallery2/v/gaming/wow/zjui10/
09:06.01ZhinjioI'm so goddamn obsessive it hurts.
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09:06.43Broesel01hi
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09:09.12Punkiei dont really like it
09:09.48Broesel01any german people here, who can help me with an question (.lua & wow)?
09:11.04SunTsuBroesel01: I am german, but I don't think I can help. But you can always try
09:11.20Broesel01ich schreib dich mal privat an ;)
09:11.51LukianBroesel01, not all that private when some of us can read ;)
09:12.22SunTsuLukian: He was talking about query ;)
09:12.42Lukianya, I was trying to be all hacker'ish :(
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09:13.27BieletteHi!
09:13.39Lukianhi
09:13.46Bieletteis this the WoW-Ace Channel?
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09:14.31LukianI'm not sure what else it would be
09:14.33Lukianso yes?
09:14.53BieletteI never used IRC, that's why I ask
09:15.09ennuilgNo no, it's the Wo... Wa... CE channel, a Chinese channel discussing PDAs running under Microsoft's WindowsCE.
09:15.59Bielettefair enough. either way somebody might have a clue on the "postal" maybe
09:16.45ennuilg~asktoask
09:16.45purlThis is IRC. Don't ask to ask a question. Just ask your question and if someone's around, they'll be glad to help.
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09:18.39Bieletteok. when I use open all mail, it states to open the mails that are still blocked due to the 1h all auction house mails are blocked nowadays. these mails are gone, but no Gold is calculated. are they deleted then? because when I open the mailbox thereafter, they don't show up again
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09:22.58LukianBielette, if you mean the pre-gold mails, why would it calculate them?
09:23.07Lukianthey are useless until you get your gold in an hour :)
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09:27.21Bielettestill the AddOn opens them and they are gone by then
09:27.35starlonWhere's all the Ace3 docs? I found what comes with Ace3 but it's not very thorough.
09:27.55[Ammo]http://www.wowace.com/wiki/Ace3
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09:28.22starlonYeah I read that.
09:28.25[Ammo]API documentation should be there as well
09:28.29[Ammo]http://www.wowace.com/wiki/AceDB-3.0_API_Documentation
09:28.30[Ammo]for instance
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09:29.27[Ammo]but documentation is a bit lacking still
09:29.36[Ammo]the docs/ folder is your best bet
09:29.40[Ammo]and ofcourse the mighty source
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09:30.03[Ammo]some api is linked here: http://www.wowace.com/wiki/Category:API_Documentation
09:30.11starlonyep
09:30.19Broesel01_how can i kick an nick after an dc?
09:30.23starlonwas looking for AceConfig-3.0
09:30.29ravagernlfunny clicking that link xp first try to opens it in windows explorer
09:30.34starlonGuess I'll look at the source
09:30.47profalbertBroesel01_ /msg nickserv ghost <username> <password>
09:30.48[Ammo]http://www.wowace.com/wiki/AceConfig3
09:30.52Broesel01_thx
09:31.07chead"All raid dungeons in Wrath of the Lich King will have both 25-person and 10-person versions" I wonder if 4horse men require a tank for each in 10mannaxx =)
09:31.09Xinhuanhi Bielette, those 1 hour mails are just "notifications" that your mail will arrive in 1 hour
09:31.14Xinhuanyour gold*
09:31.16Xinhuanrather
09:31.26[Ammo]chead: they probably have a 10 man wing and a 25 man wing
09:31.32Xinhuanif you don't delete them, they self-delete in 1 hour by themselves anyway, as seen in their mail expiry time
09:31.36[Ammo]so different bosses and different part of the area
09:31.48BieletteThanks a lot Xinhuan!
09:31.50[SW]Dodgelf acegui3 dev^^^
09:31.54Xinhuanwhen the actual gold arrives, its in a separate mail
09:31.58cheadhmm that's not how I understand the wording... "version"
09:32.18chead- 25-person raiding progression is not dependent on 10-person raiding; players will not have to obtain keys or attunements in 10-person raids to participate in 25-person raids
09:32.19starlonAnd I doubt they'll have the same bosses repeated
09:32.21[Ammo]I doubt they'll rehash content for 2 different team sizes
09:32.24Aiianewording can be misleading
09:32.26Bielettegreat! how good that someone told me about your AddOn, now AH is a lot more fun
09:32.35chead- 10- and 25-person raids both have their own, independent progression paths
09:32.36chead. Players will receive more, higher level rewards for completing the 25-person raid dungeons over the 10-person version
09:32.57CIA-4103Footrot * r73187 10GhostPulse/ (Engine.lua Watcher-MobDebuff.lua):
09:32.57CIA-41GhostPulse/2.01: 2008-05-09
09:32.57CIA-41- Added Early Warning support to the MobDebuffs alerts.
09:33.29[SW]DodgeNargiddley: ping
09:33.41cheadatleast to me it seems like it's same bosses, just tuned differently
09:33.53cheadoh well .. time will tell =)
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09:41.06AiianeNote to self... remember to get around to writing addon that the idea for has been sitting around for, forever
09:42.07[SW]DodgeAiiane: what addon?^^
09:42.23Aiianelol
09:43.08Aiianesort of a personal picky thing, but basically a widget-type thing that I can just plunk somewhere on my screen to track a specific single buff or set of mutually exclusive buffs (i.e. paladin seals), independent of anything else
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09:47.01CIA-4103StiviS * r73188 10Cosplay/ (Cosplay.toc Locales/esES.lua Locales/locales.xml):
09:47.01CIA-41Cosplay:
09:47.02CIA-41- esES added
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09:48.57Quezacolt_What's the difference between a spell failing and getting interrupted? Lines 116-120 of CastingBarFrame.lua confuse me...
09:49.39CIA-4103StiviS * r73189 10ButtonFacade/ (3 files in 3 dirs):
09:49.39CIA-41ButtonFacade:
09:49.39CIA-41<PROTECTED>
09:50.23SunTsuQuezacolt_: Fail - You don't have mana, interrupt - someone did CS to you - at least that's how I understood it
09:50.52Quezacolt_Okay, makes sense
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10:09.15vithosi think i am finally somewhat content with my ui.  this is odd.
10:09.44vithoshttp://i31.tinypic.com/2qklczq.jpg
10:11.01vithosthough my msbt config needs work.
10:11.04vithosso maybe i lied
10:11.33Aiianeew @ blocky font on msbt
10:12.22vithosi think i'm going to turn off all outgoing damage stuff and use the blizzard default for that
10:13.45Aiianeeh, i like having the outgoing in a standardized place
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10:14.12Aiianealthough in my case, that's in Eavesdrop, not combattext ;)
10:14.14vithoshmm.. i tend to just ignore it anyway
10:14.25vithosi don't really care what my shots are hitting for
10:14.40vithosbut i like the visual feedback
10:14.43AiianeI'm a destro lock... I care a lot about if my past 3 shadowbolts all just crit
10:14.55Aiianebecause that probably means i need to watch aggro closely
10:14.56vithosah, for threat?
10:15.17vithosi use a custom audio alert (TTS voice saying "threat") at 85%
10:15.23vithosand screen flashing
10:15.23Aiianea crit chain at the start of a fight pretty much guarantees ill pull if i dont hold back
10:15.50Aiianelol... 85% of tank threat I'd never geat the warning, i'm typically around 95% the entire fight if not slightly more on certain fights
10:15.54Aiiane*never get
10:16.29vithosi pretty much ride the threat cap for the first 3 feign deaths
10:16.36vithosbut yeah, lots of smaller, faster hits
10:16.44Aiianeah, how i wish i had FD :P
10:17.11grzesieqi wish shatter wouldnt be able to partially resist :/
10:17.21Aiianethat too
10:17.22vithosi wish feign death wouldn't be able to be interrupted
10:17.31grzesieqbtw, nice ui vithos
10:17.39vithosthanks grzesieq
10:18.01[SW]DodgeNargiddley: ping ~.~
10:18.36buuYour UI is beautiful and makes me sad.
10:18.49SunTsuvithos: Yeah, nice, reminds my that I need to reorder my UI badly
10:19.13Aiianehmm.. it's a little out of date
10:19.16grzesieqvithos: which UF's are these?
10:19.21Aiianebut this is fairly close to my warlock's current UI: http://aiiane.net/images/ui_apr_08.jpg
10:19.31Nargiddley[SW]Dodge, whats up ?
10:19.33vithosgrzesieq: oUF_P3lim
10:19.42vithosand Grid of course
10:19.54[SW]DodgeNargiddley: you made acegui3 ?
10:19.59Nargiddleyyeah
10:20.02buuhttp://erxz.com/tmp/ui.jpg
10:20.06buuMy ui is hideous.
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10:20.23vithosmy ui has been terrible for the longest time
10:20.30vithosbut once a month i trash it completely
10:20.40vithosstart over fresh, but never really get happy with it
10:20.45vithosbut this time it actually worked
10:20.46[SW]Dodgeok =) i hve a question, why every widget uses yellow font but "description" and "toggle" white? (in aceconfigdialog^^)
10:21.08buuvithos: Do you know of any unit frames that go vertical?
10:21.10Aiianebuu, why corruption on that big bar, but not CoA or the like?
10:21.16grzesieqbuu: clicker? :>
10:21.22buuAiiane: It's just a range check
10:21.25Aiianeic
10:21.36buuEvery spell there either has a different range or a cooldown
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10:21.44Aiianei assumed you had spells keybound
10:21.47Aiianebut yeah, that makes sense
10:21.56buuI actually replaced them with wotf/trinket so it's just a cooldown check now
10:21.57vithosbuu: hmm.. i remember seeing one but i can't remember a name.  i've never really been a fan of HUD-style unit frames
10:21.57SunTsuMy basic problem is that I have too much bars and too little space
10:22.13buuAiiane: Well, unless you assume I click but only use 4 spells..
10:22.48Aiianelol buu
10:22.48Aiianei /could/ assume you were a terrible warlock :P
10:22.48Aiianebut i won't ;)
10:22.53buuAll the stuff that's keybound is hidden
10:22.56Aiianeand technically, you might also use detect invis and underwater breathing :P
10:22.59buuBecause there's no reason to look at it
10:23.17buuUnderwater breathing is totally clickable =/
10:24.06buuI think the unit frames are slightly missaligned in that picture also.
10:24.12Aiianei thought i recalled a plugin for pitbull that would let it do vertical frames
10:24.18Aiianebut i might just be on crack
10:24.51[SW]DodgeNargiddley: ?
10:25.05grzesieqlol, i just got an sms that my university is on fire
10:25.08Ozgulithat UI could also be scaled a bit, imo
10:25.13grzesieqi hope no classes on monday :D
10:25.21CIA-4103zhucc * r73190 10AckisRecipeList/ (AckisRecipeList.toc Locals/ARLLocals-zhTW.lua):
10:25.21CIA-41AckisRecipeList:
10:25.21CIA-41- zhTW add
10:25.51buuOzguli: Mine?
10:25.56Nargiddley[SW]Dodge, no idea
10:26.01Ozgulibuu yes
10:26.21buuI guess a bit.
10:26.23vithos[SW]Dodge: CDB is yours right?
10:26.27Ozgulijust my personal opinion, I prefer to have minimum amount of things visible
10:26.29buuvithos: Do you have a focus frame?
10:26.32Ozgulihttp://koti.mbnet.fi/probli/wow/new/ui/drood_ui_042808_135906.jpg http://koti.mbnet.fi/probli/wow/new/ui/WoWui_042808_134234.jpg
10:26.53vithosbuu: yes, Primerozor is my current focus (above my player frame on the left)
10:27.02[SW]DodgeNargiddley: i looked at the widget files and there they use GameFontHilight and GameFontighlight small while the others use GameFontNormal
10:27.06[SW]Dodgevithos: yes
10:27.14buuAh
10:27.46buuOzguli: My problem is finding enough room so stuff like focus cast bars / target cast bars are highly visible and distinguishable.
10:27.46Nargiddley[SW]Dodge, looking at it. it seems to be consistant with the blizzard widgets
10:28.02Nargiddleyso that will be why
10:28.04vithos[SW]Dodge: it finally found a permanent home in my ui <3
10:28.11Nargiddleyis it a problem or something ?
10:28.26Ozgulicheck my links, the other one has cast bars above/below the frames
10:28.51[SW]DodgeNargiddley: not directly a  problem, but i think it does not look well in my config dialog :P
10:28.52buu"we had to tweak things in order to allow vertical bars)."
10:29.11Nargiddleywell it looks the same as the bliz pages to me
10:29.34[SW]Dodgehttp://dodgex.servegame.com/cdb.jpg ^^
10:30.01Nargiddleylooks fine
10:30.15[SW]Dodgevithos: =))
10:30.15Nargiddleyignoring the font
10:30.27grzesieqso, which bar mod works with buttonfacade?
10:30.30[SW]Dodgeok...^^
10:30.36SunTsugrzesieq: bt4
10:30.37vithosBT4 does
10:30.39[SW]Dodgegrzesieq: bt4
10:30.43grzesieq\o/
10:30.59buu[SW]Dodge: Are those just.. your cooldowns?
10:31.16SunTsugrzesieq: But it is far from done. You won't have any bag bar
10:31.23Nargiddleyman looking at the bliz windows they aren't even consistant with themselves
10:31.25grzesieqdon't need that ;-)
10:31.27[SW]Dodgebuu: yes
10:31.36Nargiddleywhite and yellow randomly
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10:31.52starlonwtf is addon.moreoptions supposed to be?
10:32.04vithos[SW]Dodge: how can i combine all the potion cooldowns into one?
10:32.10starlonin Ace3
10:32.46vithos[SW]Dodge: just leave "other potions" enabled and nothing else?
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10:33.12[SW]Dodgevithos: currently the only way is to add thier itemids in "itemsgroups.lua" :/
10:33.30vithoswell i can get it to show just one icon that looks like a rejuv pot
10:33.40vithosbut i'm just wondering if that's not going to show up if i don't have a rejuv pot on me
10:34.45grzesieqbleh, I have too many buttons to make a good looking layout
10:34.52chead[Ammo]: really do seems like it the same dungeon and same bosses those 25man vs. 10 man raids in wotlk: http://blue.cardplace.com/newcache/us/6408120757.htm
10:34.59Aiianework on optimizing your button usage then, grz :)
10:35.42SunTsugrzesieq: Same here. And I try to use the basically same interface for 5 classes I play...
10:35.43[SW]Dodgevithos: hm... i dont understand what you mean>.< (i'm a german englishnoob^^)
10:38.07vithos[SW]Dodge: on the "Hide Items" page, there's checkboxes for all different kinds of potions (haste, healing, major rejuvination, mana, and "show other potions").  currently "other" is showing a rejuv potion icon, but what i want to know is, is it showing up because rejuv is classified as "other", or does it just pick any kind of potion there is
10:38.15thulsilas in weeds annoys me
10:40.47[SW]Dodgeit shows the rejuv icon becouse the icon is set as texture for "other potions" ^^
10:40.56vithosah
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10:41.28vithosalright, i see.  it's because i have arcane protection pots that it's showing up
10:41.51vithosi'll just edit a new button into there that contains all the categories
10:42.44[SW]Dodgeyes, for teh rewrite i'll try to find a good way to make own item groupings ingame.
10:47.26buuWow forums should just add a mod that automatically revokes posts that contain the words "didn't read"
10:50.10Vulcanusand from people not posting on a lv70 or has less than 1500 arena rating :p
10:51.17thulexactly :-P
10:51.27thullet us give the forums to the nolifers :-D
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10:54.38ennuilgtl;dr annoys me immensely. I mean, why tell people you're too lazy to read a few paragraphs and then expect us to take note of your opinion.
10:55.06Fisker-haha charon
10:55.07Fisker-chead
10:55.11Fisker-drysc owns himself again
10:56.19Fisker-man
10:56.33Fisker-he just doesn't bother anymore
10:58.59Fisker-man
10:59.07grzesieqhttp://grzesieq.bingodisk.com/public/img/ui.jpeg meh, that looks fugly
10:59.08Fisker-i should have forum accesson the us forums
10:59.21*** part/#wowace Anea (n=ernst@omhp-095-138.ic-public.uva.nl)
10:59.39Aiianecould use some more borders imo, grzesieq
10:59.43Fisker-so i could flame him for being an idiot so he in the end goes mad and leaves like tseric
11:01.07grzesieqAiiane: uh, what do you mean?
11:01.33Aiianeon things like the minimap, etc
11:01.43Aiianethey just look less clean because of a lack of clear definition on their edges
11:02.03Aiianeeven a few pixels border would make those sharper and thus look less raggedy
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11:05.32Orionshockanyone know of an addon that annoucnes the ppl that are afk in raid chat from a ready check?
11:05.50grzesieqhm, I guess I'll have to learn how to use eepanels or something like that ;)
11:05.57starlonoRA2 will
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11:06.08starlonafaik
11:06.30starlonIt doesn't always seem to work though.
11:06.31Aiianereadycheck announces it to everyone who has assist
11:06.45Aiiane(by default)
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11:07.27CIA-4103dodge 07rewrite * r73191 10CoolDownButtons/ (7 files in 4 dirs): CoolDownButtons: reimplemented main configuration for Buttonbars (not complete yet but working)
11:07.30vithosgrzesieq: i used kgpanels for my ui
11:08.45Orionshockright, but to raid chat
11:09.16starlonoh
11:09.43AiianeI don't know of one offhand, Orionshock
11:09.45starlonIt'd be easy to write one.
11:10.16Orionshockpug aq40 is FTL
11:10.47grzesieqkilled cthun once with pug
11:10.56grzesieqhad like 10 people who knew whats going on ;)
11:11.34starloncthun at 70 is still pretty hard heh
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11:16.51grzesieqis it normal that last message in chat has different size than the rest, using chatter? :P
11:19.45home|prophyanyone know if mouseover target macros work in grid?
11:19.54Aiianeyes, they do
11:20.25Fisker-http://thingsididlastnight.com/
11:20.27Fisker-oh me
11:21.43Aiianeon my pally, having a mouseover macro for taunt + grid is really, really handy
11:22.00Aiianejust look for a red aggro indicator dot, mouseover, hit taunt macro :P
11:22.52buuHrm.
11:22.59buuIf the unit frames can figure out who has aggro
11:23.06buuCould you build a taunt macro that asks them somehow?
11:23.13buuOh, I guess not.
11:24.17Fisker-fail Aiiane
11:24.27Fisker-you could just have it on mouseclick
11:24.29Fisker-or something else
11:24.35Fisker-also
11:25.22odtyeah, just use the macro on the mobs targettarget
11:25.33odton your targettarget i mean
11:26.33LukianAiiane, yeah I have righteous defense bound to alt+left click
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11:26.54Lukianso simple alt+leftclick on any banzai coloured unitframe, or such, :D
11:26.58buuodt: That seems saner.
11:28.32Fisker-you can just use the macro on the mob
11:28.33Fisker-duh
11:28.57AiianeFisker-: I don't like click-casting
11:29.16AiianeAlso, the mob that's aggroing them is not necessarily the one I'm focusing on.
11:29.35Fisker-was directed at odt
11:30.00Aiianealso, you dont even need to use a macro for RD anymore to use it on mobs
11:30.13Aiianeit automatically uses it on targettarget if the target is hostile
11:30.36Fisker-duh
11:30.41Fisker-which is why it was directed at odt
11:30.51Aiianei know, i was just remarking in general :P
11:31.06odtnice
11:31.10Aiianealthough you did say "use the macro" :P
11:31.21odtmy pally has not used RD for over a year
11:31.22Aiianethough i suppose you were referring to the mouseover one
11:31.35Aiianeodt: holy/ret?
11:31.39odtholy
11:31.42Aiianeaha :P
11:31.46home|prophyi can't mouseover heal using grid anymore with my macro
11:31.59home|prophycast [target=mouseover,exists,help][exists,help][target=player] Lifebloo
11:32.03odti used to have a clique combo for it though, but i dont remember what it was
11:32.05home|prophyis the macro
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11:40.40sbSaroz: do you plan to implement dynamic status texts? (call AddStatusMap() from ingame dialog + add filter)
11:41.38Brunershome|prophy: think it works without macro
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11:43.01Brunershome|prophy: if you just bind clique directly to lifebloom it should work with mouseover
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11:43.09Brunershome|prophy: thats what i do with cleanse atleast
11:50.15vithoshmm.. i just thought of a strange way to visualize threat
11:50.36Fisker-i just thought of a better way
11:50.40vithosthink of sand in an hourglass, that's draining out the bottom, but you keep adding chunks of sand on top with threat gains
11:50.42Fisker-if you have too much threat you\re dead
11:50.44Fisker-baww
11:51.21vithosbut layer your own threat on top of the tank's threat, and make it dynamically scale to show how much of a lead the tank has
11:51.58vithosbut keep the same ratio for the bar's width vs height scale, so that you can actually have perspective without reading numbers
11:52.19vithosthe more it's zoomed out, the thinner it appears, etc
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11:54.41vithosi guess more like a thermometer than an hourglass
11:55.28vithosbut something more like an hourglass could show tps
11:55.53winkillerargh., Low Mana warning sound, that was PitBull, right? I always forget the place where to turn it off - any ideas
11:57.47ElkanoMSBT?
11:57.59vithosis it just a sound, or sound + text message?
11:58.17winkilleroh right, sct
11:59.24vithoswhat's the max length of a character name?
11:59.29winkiller12
11:59.33vithosty
11:59.57winkillersct was it, thanks
12:00.00winkillerI *never* find that
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12:01.39home|prophyBruners: i want to bind my LB and rejuv to like my normal 1 and 3 keys...i just mouseover the guy on grid and hit 1 or 3...thats how i use my mouseovermacros...but they dont work now with new grid it seems.
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12:32.33CIA-4103dodge 07rewrite * r73192 10CoolDownButtons/ (6 files in 4 dirs): CoolDownButtons: Added "Show/Hide Anchor" Button
12:32.41CIA-4103nicksmith * r73193 10TMrecruit/Core.lua: TMrecruit: locale fix
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12:33.47Squiddely_so
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12:35.45AerrAnyone for some Ui suggestions?
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12:42.53CIA-4103Avitus * r73194 10SimpleDrumAnnounce/SimpleDrumAnnounce.toc:
12:42.53CIA-41SimpleDrumAnnounce:
12:42.53CIA-41-Updated toc.
12:43.07AerrAnyways. trying to make my totemus fit in with my UI more
12:43.10Aerrhttp://xs227.xs.to/xs227/08195/wowscrnshot_050908_073615277.jpg
12:43.34Aerrany suggestion, let me know. I'll make any graphical needs for an idea, i jst cant think of one
12:44.49CIA-4103dodge 07rewrite * r73195 10CoolDownButtons/ (3 files in 2 dirs): CoolDownButtons: fixed anchor to overlay cooldowns^^
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12:52.11CIA-4103Avitus 071.2 * r73196 10SimpleDrumAnnounce/ (10 files in 2 dirs): -Tagged 1.21
12:52.29CIA-4103dodge 07rewrite * r73197 10CoolDownButtons/ (4 files in 2 dirs): CoolDownButtons: moved content of Init.lua to Core.lua (old core.lua content is gone)
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13:15.03CIA-4103dodge 07rewrite * r73198 10CoolDownButtons/ (5 files in 2 dirs): CoolDownButtons: added Items Cooldown Module
13:22.09CIA-4103StiviS * r73199 10InFlight/ (6 files in 2 dirs):
13:22.09CIA-41InFlight:
13:22.10CIA-41- Maked a localized version addon. Locales files in separated directory.
13:22.10CIA-41- enUS.lua: Moved enUS UI messages to your file.
13:22.10CIA-41- esES added
13:26.24CIA-4103dodge 07rewrite * r73200 10CoolDownButtons/ (3 files in 2 dirs):
13:26.24CIA-41CoolDownButtons:
13:26.24CIA-41- added itemgroups
13:26.24CIA-41- removed debug messages
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13:27.47CIA-4103StiviS * r73201 10InFlight_Load/ (InFlight_Load.lua InFlight_Load.toc embeds.xml):
13:27.47CIA-41InFlight_Load
13:27.48CIA-41- esES added
13:27.48CIA-41- LibBabble-Zone-3.0 added
13:27.48CIA-41- Used Babble-Zone in POIdata db zone text to work in all languages.
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13:28.20[Liquidor]Hi everyone :-)
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13:38.23Aerrsup
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13:44.43erzyWhat Command is it for "BUttonFacade"?
13:45.30Aerr¯\(°_o)/¯
13:45.40erzyand does "/cast [nameofplayerhere] Intervene" work?
13:46.10Aerri do not beleive so
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13:47.11Aerr<PROTECTED>
13:47.12Aerr/target Name of player here
13:47.14Aerr/stopmacro [help,noexists]
13:47.15Aerr/cast Intervene
13:47.26SunTsuerzy: No
13:47.29Aerrso it doesnt intervene target of target
13:47.35SunTsuerzy: /target player
13:48.10cogwheel<PROTECTED>
13:48.31SunTsucogwheel: That really works?
13:48.46Aerrcogwheel, i havent been able to get [target=nameofplayer] to work anymore
13:48.47cogwheelhttp://forums.worldofwarcraft.com/thread.html;jsessionid=43D917F5A9B4F9A67495DF84F84D9F46.app09_07?topicId=3881820910&sid=1 ;)
13:49.03cogwheelAerr: it only works on party or raid members
13:49.12jy_[target=raidmemberx] ?
13:49.24*** join/#wowace DarkElf (n=Dark_Elf@ip20.net253.mw.net)
13:49.26SunTsucogwheel: Great, thanks
13:49.27cogwheeljy_: that's the unit id, yes... i'm talking about using names
13:49.37cogwheelyou can only use names if they're in your party/raid
13:49.45jy_^^
13:50.51*** join/#wowace profalbert (n=profalbe@80-123-31-91.adsl.highway.telekom.at)
13:51.17Aerrso. now that people are here
13:51.25*** join/#wowace mikezter_ (n=Miranda@drms-4d006d0d.pool.mediaWays.net)
13:51.27ravagernlpeople, can an addon be written to emulate cycircled with buttonfacade?
13:51.32Aerrwhat graphic can i put around totemus to make it match, or look better
13:51.33jy_i shoud try a /castsequence [target=MT1] Lifebloom,[target=MT2], Lifebloom,etc
13:51.45Aerrhttp://xs227.xs.to/xs227/08195/wowscrnshot_050908_073615277.jpg
13:51.46cogwheeljy_: won't work
13:51.51SunTsucogwheel: While we're at it and you seem to be a specialist ;) Is there any way to use different Speels in castsequences by using a modifier?
13:51.51jy_:'(
13:51.56jy_too bad
13:52.05cogwheelbut you can do that with my addon MacroSequence ;)
13:52.09jy_i'll have to use my mouse then :p
13:52.14*** part/#wowace benny_ (i=s_m@a02-0418b.kn.vutbr.cz)
13:52.15jy_oh
13:52.31cogwheelpoints SunTsu to the link above
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13:52.56jy_(i've been always impressed with my druide to be able to top healmeter with only 1 key spamming
13:53.22jy_everytime i try to use more intellegent healing sequences my efficiency drop
13:53.27AvitusLCAnyone know if you can manipulate the volume a sound is played in a mod?
13:53.46cogwheeljy_: /win imo... I wish more people realized that
13:53.58cogwheelso many people think mods are absolutely required to play this game
13:54.27cogwheelSunTsu: part II of the guide has everything you need to know about conditionals
13:55.06SunTsucogwheel: Yeah, I'm searching through it right now, it's just that I want something like /cast [modifier=alt] onespell; otherspell - in the middle of a cast sequence. And I can't figure out how to do that or if it is even possible
13:55.15cogwheeloh
13:55.18cogwheelthat's not
13:55.27SunTsuDamn, I knew it ;)
13:55.29cogwheelbut MacroSequence can
13:55.40SunTsuThanks, I'll look at it
13:55.46ravagernlcogwheel, would macrosequence the kind of addon to make 1:2 rotation a button press :P
13:56.08cogwheelnot sue what you mean?
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13:56.14cogwheels/sue/sure/
13:56.45ravagernlwould macrosequence be the kind of addon to make a hunter's 1:2 rotation a one button press
13:57.06cogwheeladdons can't change the number of clicks you need to do things
13:57.41cogwheelall macrosequence does is extend the /castsequence concept to using full macros in each step
13:57.50ravagernl1:2, I mean 1:1.5 ofcourse
13:57.53cogwheelbut you still have to have the steps themselves
13:59.13CIA-4103kneeki * r73202 10ClassButtons/Localization.lua:
13:59.13CIA-41ClassButtons:
13:59.13CIA-41- Updated Localization.lua to fix order/placement of Shaman totems. Thanks Stephon/Doomhammer!
13:59.36SunTsucogwheel: Great, your addon seems to be exactly what I was looking for
13:59.50cogwheelcool :)
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14:01.31*** join/#wowace nappy- (n=Nyri@ip-78-94-63-167.hsi.ish.de)
14:02.37SunTsuOh, I have to edit lua code, damn. then it's useless to me. "Oh, one moment, I'll have to /reload ui to change my macro"
14:03.21cogwheelthat'll change soon...
14:03.51SunTsuThat would be great. I tend to adapt my macros a lot
14:04.30cogwheelMacroSequence is on the top of my todo list for when I actually have time to spend on my addons :P
14:04.39cogwheel(and the GUI is about 2/3 finished)
14:05.48cogwheelhttp://eternalblue.dnsalias.net/MacroSequence.jpg
14:07.05*** join/#wowace revv (n=Miranda@fctnnbsc14w-142167070007.pppoe-dynamic.nb.aliant.net)
14:07.07SunTsucogwheel: awsome. Then it'd exactly what I am looking for ;)
14:07.28cogwheelO.o
14:07.42cogwheelEven in its current state it's got an order of magnitude more downloads than any of my other mods...
14:07.49*** join/#wowace grzesieq (n=grzesieq@atf125.neoplus.adsl.tpnet.pl)
14:07.51cogwheelhow'd that happen?
14:08.21SunTsucogwheel: Well, it reads impressive
14:08.48SunTsuI'll give it a try tonight, anyway with my afflock
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14:19.50skylahyo, I was just wondering that isnt it possible to fade out player frame when you are not in combat?
14:20.23*** join/#wowace KriLL3 (n=KriLL3@unaffiliated/krill3)
14:21.24cogwheelskylah: Goose can hide any named frame based on any macro condition
14:21.29*** join/#wowace dieck_ (n=dieck@p5B22BC99.dip.t-dialin.net)
14:23.17skylahah okay. Just found the thing how to fade player frame in pitbull. But is it possible to fade so that it cant be seen at all? :o
14:23.53nappy-is ther an addon like cycircled for bar textures ?
14:24.05ravagernlnappy: buttonfacade
14:24.11nappy-thanks
14:24.37*** join/#wowace hydrogen (n=hydrogen@ignorance.campus.alfred.edu)
14:25.11Punkieuh what
14:25.17Punkiesharedmedia surely?
14:25.24ravagernlnappy: or do you mean something to put behind your actionbars?
14:25.48SunTsuravagernl: I think he was talking about casting bars and such
14:25.50nappy-nono ;>
14:27.41SunTsunappy-: What kind of bars are you talking about?
14:29.15Funkeh`anyone playing on french/german servers?
14:29.31Elkanoy?
14:29.52Elkanoand mybe you're rather looking for clients in that language, aren't you?
14:29.59Funkeh`no
14:30.01Funkeh`just the server
14:30.09nappy-life, mana, buff, bars etc.
14:30.20*** join/#wowace Gandoch (n=DigitaLu@adsl-4-170-150.gsp.bellsouth.net)
14:30.21SunTsuFunkeh`: Yeah
14:30.23Punkienappy- I think you are looking for sharedmedia
14:30.39SunTsunappy-: SharedMedia, aye
14:30.42Funkeh`SunTsu, Does gold spam tend to be in french/german or english?
14:30.45nappy-ok thank you
14:30.58SunTsuFunkeh`: Most of the time it is in horrible english
14:31.06Elkanoyeah
14:31.16ravagernllol goldspam sis always horrible english
14:31.18SunTsuOr in german which bablefish does better
14:31.24Funkeh`SunTsu, Are you playing on french or german?
14:31.33SunTsuFunkeh`: On a german realm
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14:34.40TNSehrm, is there any reason to use swstats anymore?
14:34.52*** join/#wowace Halcyon_ (n=Halcyon@Le7eb.l.pppool.de)
14:35.01*** join/#wowace RLD_osx (n=rldempse@66-169-191-207.dhcp.ftwo.tx.charter.com)
14:35.02TNSeor should I change over to something else thats updated more than never :P
14:36.22PunkieViolation still works pretty well for me
14:36.27ismanFunkeh`: im playing on french and the spams are in french :|
14:36.36ismanwell, kinda horrible french tho'
14:36.47hastebablefish :D
14:36.57Funkeh`grr
14:37.06chiperomg, this deathknight info is awesome
14:37.06Funkeh`this is ruining my plans!
14:37.15Funkeh`damnit haste
14:37.24haste:D
14:37.34*** join/#wowace Seera1 (n=Ryan_L@adsl-63-179-17.mem.bellsouth.net)
14:37.40chiper"Death Grip -- This is the Death Knight's "taunt" ability. It also pulls the target to the Death Knight, forcing them to attack the Death Knight for a short amount of time. Yes, I said pulls the target;"  FUCKING A!
14:37.45*** join/#wowace mikezter_ (n=Miranda@drms-4d006d0d.pool.mediaWays.net)
14:37.56chiperI am totally making a batch of mortal kombat macros
14:38.04SunTsuchiper: wtf
14:38.10Fisker-makes sense though
14:38.13chdstGET OVER HERE!
14:38.24haste*ugh* *slide*
14:38.40SunTsu.o0( Death knight 5:5 anyone? )
14:38.55chiperthis so awesome, it's like they took all the best abilities of every class and put them together as one
14:39.12ravagernlchiper: url?
14:39.18DARKGuythen you'll end up seeing 128971438 death knights in bgs?
14:39.20chiperhttp://www.mmo-champion.com/
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14:39.41Fisker-i'm still not that impressed
14:39.44Fisker-i want unholy aura :D
14:39.44SunTsu.o0( I'd like to solo MH heroic, then ;) )
14:39.45chiperyeah, outland is going to be full of deathknights
14:39.49skylahhmm, anyone knows is it possible to hide player frame for good with pitbul frames when you are not in combat?
14:39.50Fisker-"Oh there you are mr. rogue"
14:39.50Fisker-:D
14:39.51chdstDeath Knight tug of war :P
14:40.10DARKGuyskylah: combat fader
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14:40.29DARKGuydeath knights seem way too overpowered imho
14:40.44chdstAlittle too...deathy?
14:40.44skylahDARKGuy you sure it hides whole frame, not just fading it?
14:41.03Fisker-they've already said that they're going to be putting some insane shit on other classes as well
14:41.07DARKGuyskylah: you can put it to zero opacity... that'll hide it but I can't recall if you can still click it
14:41.10SunTsuDARKGuy: The question is what you can use them fort
14:41.18SunTsus/t$//
14:41.20DARKGuySunTsu: tanking? :P
14:41.23chiperit doesnt say what kind of armor they'll be wearing
14:41.33Fisker-doesn't matter
14:41.41PunkieI don't think WotLK will revive WoW for me :(
14:41.45Fisker-the deathknights are designed to tank spellcasters
14:41.46Fisker-also
14:41.50DARKGuyI'd bet they can only wear cloth and still kill you
14:41.57Fisker-deathknights = fallen paladins so plate obviouslly
14:42.00Fisker-obviously*
14:42.03chiperbut it sounds like death knight is meant to be a prime against caster damage, so they probably aren't that great at melee
14:42.06SunTsuDARKGuy: Yeah, sure, but the question still is: What are they allowed to enter
14:42.24DARKGuySunTsu: what do you mean exactly o,o?
14:43.04SunTsuDARKGuy: I really expect there to be limits to where you can use the Death Knight gamewise
14:43.21Fisker-there won't be
14:43.22Fisker-why?
14:43.26*** join/#wowace Next96 (i=Next96@121.129.140.15)
14:43.26DARKGuySunTsu: me too, I wouldn't be able to stand seeing DKs everywhere even outside outlands :/
14:43.36chiperholy shit... "All raid dungeons in Wrath of the Lich King will have both 10-person and 25-person versions. So at level 80, every major encounter and every big boss fight can be experienced with a group of 10."
14:43.40DARKGuyI'd punch them all on their face right through my monitor
14:43.41chiperthat's fucking awesome!
14:43.43nappy-ok with shared media i now have a lot of textures, but is there an way to activate the same texture for all addons ?
14:43.43SunTsuFisker-: Because any other ways they will be much over powered
14:43.57Fisker-what do you mean?
14:44.06chdstIt'll be just like BElf Pallis and Draenei Shamans after the expansions...that's all you could see for a while.
14:44.28DARKGuythey weren't -that- overpowered compared to this :/
14:44.34DARKGuythough you could see draenei everywhere too
14:44.35DARKGuyxD
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14:45.11*** join/#wowace profalbert (n=profalbe@80-123-31-91.adsl.highway.telekom.at)
14:45.14chiperit doesnt indicate what races will be able to play as deathknight
14:45.21*** join/#wowace Vegeta]BT[ (n=Vegeta-G@89.166.207.187)
14:45.22SunTsuFisker-: For example, Battle grounds, or arena, who in his sane mind would go there if you can expect a normal team to match up 5 DKs?
14:45.24chipertho I thought I heard there will be NO limit
14:45.28PunkieI take it that 'raised dead' spell won't be super effective on an opposition corpse :P
14:45.38chiperso I can make my gnome DK
14:45.41DARKGuylmao
14:45.52chiperPunkie: I'm guessing it'll be like shadow fiend
14:46.00Fisker-SunTsu how is that any different from a matchup of 5 <other same classes>
14:46.11Fisker-not everyone is going to level it to 80
14:46.14Punkiechiper: it says the player can control the ghoul
14:46.25DARKGuywho cares what race can use DK? everyone will end up using that race just for the DK thing anyways
14:46.30SunTsuFisker-: You already start at a high level with a DK
14:46.32Fisker-Punkie i doubt the enemy gets to control it :D
14:46.36Fisker-SunTsu level 55
14:46.49chiperPunkie: I took that to mean the allied player who you're ghouling
14:47.12PunkieFisker-: I'd attack [Ammo] if it worked that way :)
14:47.15SunTsuFisker-: So a teamup of 5 DKs will be much more powerful than any combination of any other class
14:47.30Fisker-why is that?
14:47.31DARKGuyya
14:47.37chiperSunTsu: there's nothing here about healing ability
14:47.42chiperor res
14:47.56DARKGuy4 DK 1 healer
14:47.58DARKGuypwnt.
14:48.07chiper4 DK and a holy pally
14:48.14SunTsuFisker-: Because they are described to be more powerful than any other class
14:48.15DARKGuythat's worse :P
14:48.33DARKGuythe sword alone is just atrocious, combine that with DK :(
14:48.42Fisker-[16:40:53] <Fisker-> they've already said that they're going to be putting some insane shit on other classes as well
14:48.47chiperoh sick... the videos show airborne vehiclular combat
14:48.56DARKGuywhere?!
14:49.04chiperscroll down the page
14:49.05SunTsuHaving Melee ability, plate, spells, nearly the whole deal. that's what the tease implies
14:50.14SunTsuchiper: Death Coil -- Depletes all Runic Power, dealing 600 damage to a non-Undead target, or healing 900 damage on a friendly target
14:50.27*** join/#wowace evl (n=evl@c85-196-101-98.static.sdsl.no)
14:50.28chiperah, didnt notice that
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14:50.33chiper900 really isnt much tho
14:50.54DARKGuysweet, finally a chance to make a radar addon :P
14:51.00*** join/#wowace Yasuo (n=Yasuo@dslb-088-072-223-007.pools.arcor-ip.net)
14:51.00Fisker-You don't even know how their resource management is going to affect half of those spells
14:51.01chiperperhaps that's rank 1
14:51.28chiperFisker-: very true.  you've got both energy AND rage to manage
14:51.53SunTsuDeath Pact -- Sacrifices the raised ghouls to heal the Death Knight.
14:52.15DARKGuydamn, no more hiding with my dragon above shattrath from the horde for me anymore
14:52.16SunTsuThere is said, that they have some runic energy
14:52.28Fisker-Runes and Runic Power
14:52.39Fisker-A spell will cost a combination of runes
14:52.45Fisker-you can have 6 runes up at a time
14:52.54Fisker-when they are depleted they have to recharge
14:53.12Fisker-When you use runes you then gain runic power
14:53.17DARKGuyso they have some weakness
14:53.21Fisker-which decays over time
14:53.23Fisker-DUH
14:53.26CIA-4103phyber * r73203 10Cosplay/Locales/esES.lua:
14:53.26CIA-41Cosplay:
14:53.26CIA-41- Fix the esES locale. It is not the default.
14:53.38Fisker-You think blizzard say down and said "So how can we screw up the game the most?"
14:53.41Fisker-sat*
14:53.47DARKGuykinda
14:53.49DARKGuy:P
14:53.59DARKGuyI forsee a few DKs, some will use their runes and some won't
14:54.23Fisker-if you don't use runes you'll basically only melee
14:54.25DARKGuy5 common vs 4 dk 1 pally. 1 DK uses runes and attacks, others do too.. 1st DK's runes deplete, 2nd activates them
14:54.34DARKGuyand so on
14:55.07TNSegame already has too many effects that makes you lose control of your char
14:55.14TNSenow they are gonna add in even more \o/
14:55.18DARKGuyxD
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14:55.47*** join/#wowace Seera1 (n=Ryan_L@adsl-63-179-17.mem.bellsouth.net)
14:55.57TNSegame over for 100+ pinger
14:57.01ChompersFisker- Fisker- Fisker-
14:57.09TNSeblizzard do some things that surprise me tho
14:57.29TNSethey first make stamina worth 2/3 of normal stat value
14:57.38TNSeand then add resilience
14:57.50TNSeto counter the fact that weapon/spell dps goes up and to counter crit
14:57.54TNSethen they add haste
14:57.56TNSeand make that common
14:58.03TNSewhat counters haste again?
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14:59.37LukianTNSe, Lag.
14:59.38Lukian<SunTsu> Fisker-: So a teamup of 5 DKs will be much more powerful than any combination of any other class <- fail
14:59.55TNSedont see why 5 dk's will be powerful
15:00.00LukianDeath Knights are "just another class", there's nothing OP about them (pending tuning)
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15:00.16Lukiannothing more OP than a warlock can already do
15:00.19TNSethey dont seem to have any party buffs
15:00.23TNSeother than target debuffing
15:00.40DARKGuythey're more of a combination of druid+pally oO
15:00.45DARKGuybut some undead-ness
15:00.53TNSedruid+pally+lock+priest
15:00.57DARKGuyya
15:01.05DARKGuydruid already heals so priest != true :P
15:01.17TNSethey are pvp tanks
15:01.18DARKGuystill :(
15:01.18TNSe:P
15:01.25DARKGuyhell yeah ¬¬
15:01.27DARKGuy*hates*
15:01.27*** join/#wowace Windcape (n=thedeath@ip-29-127.bnaa.dk)
15:01.30TNSethey can get other players to move over to them
15:01.41*** join/#wowace Cheads (i=chead@0x535b9a9d.virnxx18.adsl-dhcp.tele.dk)
15:01.42TNSethey will tank in pvp :P
15:01.46Windcapehey, why do the updater say "UNSTABLE" next to each revision update , when using the updater on allready installed addons?
15:03.01TNSebut I'm guessing priests will get knock in wotlk
15:03.06TNSeor telekinesis
15:03.13TNSewhatever the name will be
15:03.21ravagernlfunny, how that opens perspectives for mutilating rogues and the like, or warriors trying to chase down mages
15:03.24TNSepunts hostile target 30 yards away
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15:03.42DARKGuythat reminds me of Kain
15:03.47Aerrgrr
15:03.58Aerrcant seem to get this tga to work in eepanels2
15:04.10Aerri have the alpha set up right and all
15:04.18Aerrand its 512x512
15:04.33DARKGuykgpanels ftw
15:04.40DARKGuyanyways, did you try converting it to blp? oO
15:06.15Aerrno i havent dont really want to have to -_-
15:06.31*** join/#wowace Kaaosa- (n=Kaaosa@ip68-110-12-217.tc.ph.cox.net)
15:06.44Aerrim going to tga no compression. and nothing shows up when i set it to the custom texture
15:07.37ravagernlsave as png, and convert to blp with blp2png
15:07.39ravagernlimho
15:07.57ravagernlno fun in setting stupid alpha channel
15:08.21DARKGuyhm
15:08.34DARKGuyby any chance are you setting its name in eepanels as myfile.tga ?
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15:09.21Aerrlogo.tga
15:09.29DARKGuytry "logo" instead
15:09.36DARKGuyreference: http://forums.worldofwarcraft.com/thread.html;jsessionid=F5E997FB1E60FC0A87B36C71B03BD980.app09_08?topicId=6286733926&sid=1
15:09.48ravagernlyou have to use the path also
15:09.53DARKGuyyes
15:10.01DARKGuylike \\Interface\\AddOns\\eePanels\\YourUI\\playerframe
15:11.13Aerri can do the path fine. i can do it with texture from premade UI's
15:11.36Aerri even tryed using a pre-existing tga. resaved it, and doesnt work
15:12.44ravagernlwhat dimensions does the texture have?
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15:13.16ravagernlit has to be a power of 4, meaning 4, 8, 16, 32, 64, 128, 512
15:13.21ravagernland no larger then 512
15:14.16DARKGuyhe already said it was 512x512
15:14.53ravagernlok
15:15.12ravagernland what settings you use when saving?
15:15.21DARKGuy<Aerr> im going to tga no compression. and nothing shows up when i set it to the custom texture
15:15.40ravagernl24 bits?
15:15.50DARKGuyI'd say he could try converting to blp and trying, if it works then it's some issue with the tga
15:15.52DARKGuyno idea ask him :P
15:15.56DARKGuyAerr --^
15:15.59Aerr32
15:16.20CIA-4103funkydude * r73204 10BadBoy/ (BadBoy.lua BadBoy.toc): BadBoy: v1.6 Using URL's again, damn non english speakers. Mixture of URL's/phrases, also has the report fix.
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15:16.49ravagernlaerr:try 24
15:17.27DARKGuy32-bit tga are hard to handle, programming wise. 24-bit should be no prob
15:17.31*** join/#wowace kalahassi (n=chatzill@p5B0C3228.dip0.t-ipconnect.de)
15:17.44*** join/#wowace Higdur (n=nike@81-229-140-43-o1124.telia.com)
15:17.50Aerrnada
15:17.57DARKGuy16 bit?
15:17.57DARKGuyxD
15:18.02Aerrnope either
15:18.13DARKGuytry without alpha channel ?
15:18.14Aerrhas anyone here succesfully done it?
15:18.15AerrxD
15:18.21ravagernlyup
15:18.21DARKGuyxD I did
15:18.22kalahassiif i created a newn npc-module for Threat-2.0 where do i have to list it, so it will get loaded properly once i engage the corresponding npc?
15:19.00DARKGuyhttp://img295.imageshack.us/img295/9814/wowscrnshot022308041032ud3.jpg
15:19.01DARKGuy:P
15:19.10ravagernlbut anyway, try saving as png, and then convert it to blp :)
15:19.14*** join/#wowace Viper_0000 (n=Viper_00@184-23.126-70.tampabay.res.rr.com)
15:19.24ravagernlworks easiest
15:20.04Aerrtryed
15:20.06Aerrno dice
15:20.11DARKGuywt
15:20.12DARKGuyf
15:20.12Viper_0000is there mod that, if people pst me with the commant !enchant
15:20.22CIA-4103funkydude * r73205 10BadBoy/BadBoy.toc: BadBoy: tox fix
15:20.22Viper_0000it'll just pst them back with a macro i made with a list of all my enchants
15:20.28Viper_0000i dont really like that one with the searching
15:20.29DARKGuyAerr: try resizing to 256? it's a blind guess
15:20.43TNSehaha DARKGuy :P
15:20.56TNSediablo gui
15:20.57DARKGuyTNSe: haha why :P
15:21.00DARKGuyyeah
15:21.05DARKGuyI'm a sucker for it
15:21.05DARKGuy:P
15:21.09TNSeI guess some elements could work
15:21.19TNSebut all round it wouldn't be too nice :P
15:21.22TNSemaybe for a mage
15:21.47TNSeit might work for a destro lock or a fire mage
15:22.00TNSedestro lock, primary: shadow bolt, secondary: curse of shadows :P
15:22.03Aerrthis is annoying
15:22.05Aerr>.<
15:22.28DARKGuyTNSe: http://img297.imageshack.us/img297/8223/wowscrnshot022308041131je8.jpg - http://img352.imageshack.us/img352/4739/wowscrnshot022308041104wh6.jpg :P
15:22.37DARKGuyhaha yeah
15:23.24Aerrmaybe someone can assist? im uploading the png
15:23.26TNSewow just has too many abilities to allow for such a simple gui
15:23.34DARKGuyyeah :(
15:23.44Aerrhttp://xs227.xs.to/xs227/08195/logo4266.png
15:24.15DARKGuyAerr: I would love to help you but I'm at work =(
15:24.21Aerr>.<
15:24.53CIA-4103LordFarlander * r73206 10PetAndMountDatabase/ (5 files in 2 dirs):
15:24.53CIA-41PetAndMountDatabase: Initial check in 1.0
15:24.53CIA-41- A database of all the minipet and mount item ids divided up into useful categories, can make use of libPeriodicTable-3.1 for some if PT3.1 is more up to date
15:24.59Apoco~seen luxus
15:25.02purlluxus <n=luxus@L1526.l.pppool.de> was last seen on IRC in channel #wowace, 16h 35m 39s ago, saying: 'KriLL3: i have the same problem :D'.
15:25.29dylanmIs there a wowace forum policy on bumping posts like an idiot?
15:25.33ravagernlaerr: ill convert it
15:25.42Aerrty :)
15:25.56Aerrit'll hopefully make totemu look better...finally.
15:26.00Aerrtotemus*
15:26.09DARKGuyohh
15:26.13DARKGuythat'd be something cool to see
15:27.35Aerractually, i need to update my totemus to see my bear mount too
15:27.47ravagernlhmm, I wonder where iĺl upload it
15:27.54DARKGuyimageshack?
15:27.57*** join/#wowace dieck (n=dieck@p5B22BF71.dip.t-dialin.net)
15:28.02ravagernlno itś blp :P
15:28.15Aerremail it
15:28.23Aerri'll pm you my email
15:28.45DARKGuyTNSe: this is my current UI though.. it works for all classes, I think you can have a lot of stuff in small space =) http://img152.imageshack.us/img152/7572/wowscrnshot042708182515iv1.jpg
15:28.49Aerrgr. i need to register
15:29.01*** join/#wowace RLD_osx (n=rldempse@66-169-191-207.dhcp.ftwo.tx.charter.com)
15:29.31TNSethats more classic :P
15:29.33DARKGuyjust imageshack it =(
15:29.34DARKGuyya
15:29.43DARKGuyloosely inspired in lineage II xD
15:29.51Aerrya, imageshack lets you do files, right?
15:30.01ravagernlnah wait
15:30.03ravagernlhttp://www.filefactory.com/file/334f22
15:30.04DARKGuyhmm files nope
15:30.14*** join/#wowace bindi (n=indigo@d54C6BA41.access.telenet.be)
15:30.19DARKGuyrapidsh!t or filefactory or gigasize or those
15:30.20DARKGuyyup
15:30.20*** join/#wowace Burgermeal (n=asdf@kr-lun-143-152-233-83.3.cust.bredband2.com)
15:30.29CIA-4103LordFarlander * r73207 10PetAndMountDatabase/:
15:30.29CIA-41PetAndMountDatabase:
15:30.29CIA-41- Initial commit
15:30.33ravagernllmao imageshack does indeed
15:30.47DARKGuyfor images/videos/others yes o,o
15:31.04Aerrhttp://xs227.xs.to/xs227/08195/wowscrnshot_050908_073615277.jpg  is my ui atm
15:31.10Aerrtrying to make totemus look better
15:31.53DARKGuypretty sleek
15:31.54*** part/#wowace Anea (n=ernst@ic-247-89.ic.uva.nl)
15:31.56hasteand maybe make your buff list not take up valuable screenspace with it's background?
15:32.09DARKGuyI like the buff list bg, too bad it takes space =(
15:32.26hasteresize it with the number of buffs :3 ?
15:32.41ravagernlhmm, could use a script to auto resize it
15:32.57*** join/#wowace dieck__ (n=dieck@p5B22C59F.dip.t-dialin.net)
15:33.08CIA-4103LordFarlander * r73208 10Mount/ (10 files in 3 dirs):
15:33.08CIA-41Mount: initial commit 1.0
15:33.08CIA-41- Mount adds a button to your screen that will pick a random mount to use, or dismount option if you are on a mount. Using modifier keys will let you pick slower mounts or even ground mounts in outland.
15:33.29hasteyou should also make the button borders more consistent
15:33.49hastethere's like five different borders
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15:34.24DARKGuythat too, but it looks better than some UIs I've seen in the past, to be semi-default... :P
15:34.33DARKGuy*for being
15:34.37*** join/#wowace dJe781`Aw (n=dje781@ves78-1-89-85-60-113.dsl.club-internet.fr)
15:34.43ravagernlbleehhh xperl
15:34.50ravagernlmakes me a sad pally :(
15:34.54DARKGuyxD
15:35.01DARKGuyyou even have the pally color in my irc client
15:35.05Aerrravagernl, im not too script savy for eepanels
15:35.26Aerrnl= Netherlands by chance?
15:35.29ravagernlyeah, same for me, actually :p
15:35.29DARKGuyAerr looks blue, like the shaman, and ironically... he is too!
15:35.34ravagernlyes im dutch
15:35.37*** part/#wowace profalbert (n=profalbe@91-113-19-83.adsl.highway.telekom.at)
15:35.45Aerrawesome. i have a friend that live in nl
15:36.30ravagernlI modified the paladin classcolor to be yellow
15:36.33ravagernland rogue brown
15:36.46ravagernlbecause really, holy spells are always white or yellow
15:36.55DARKGuyand there are no holy rogues
15:37.33ravagernlagreed lol
15:38.03Funkeh`I consider myself to be pretty holy
15:38.09Funkeh`I kill the unholy ones
15:38.13*** join/#wowace ncd|Aileen (n=Dave@213.216.23.2)
15:38.15ravagernlNot sure yet what color I should give to warriors really, cant use red beause thatś for aggro
15:38.20Aerrwould it really be possible to get eepanels to resize according to elkbuffbars?
15:38.43ravagernlyup
15:38.51*** join/#wowace dJe781 (n=dje781@ves78-1-89-85-60-113.dsl.club-internet.fr)
15:38.53*** join/#wowace mikezter_ (n=Miranda@drms-4d006d0d.pool.mediaWays.net)
15:39.17Aerrthats pretty crazy
15:39.26DARKGuyAerr: http://www.wowace.com/forums/index.php?topic=8139.msg162175#msg162175
15:39.28ravagernlhook ebbś code when a buffbar shows or hides and then calculate the height with the number of buffs
15:39.30Aerrand also, this still isnt working
15:39.37ravagernl:/
15:39.46DARKGuyhttp://www.wowace.com/forums/index.php?topic=8139.msg161070#msg161070
15:40.27DARKGuywhats your tga path? oO
15:40.32DARKGuyin windows & wow ?
15:41.07Aerri've dont it interface\addons\eepanls2\logo4266.blp
15:41.10ravagernlhmm offcourse, dont even need to hook into ebb to autoresize it :p
15:41.34CIA-4103LordFarlander * r73209 10Mount/:
15:41.34CIA-41Mount
15:41.34CIA-41- initial commit
15:41.35*** join/#wowace dieck___ (n=dieck@p5B22DC56.dip.t-dialin.net)
15:41.39*** join/#wowace ven (n=ven@i59F57D77.versanet.de)
15:41.54DARKGuyeepanls2 ?
15:41.58Aerryes
15:42.01DARKGuyeepanEls2!
15:42.04Aerrwell
15:42.08Aerrim spelling it right
15:42.09Aerrlol
15:42.13DARKGuyoh
15:42.13DARKGuyxD
15:42.55*** join/#wowace Vig (n=jhaas@213-84-101-170.adsl.xs4all.nl)
15:43.02Vighello guys
15:43.07*** join/#wowace kalahassi (n=chatzill@p5B0C3228.dip0.t-ipconnect.de)
15:43.10DARKGuyhi
15:43.11Aerr<PROTECTED>
15:43.23DARKGuymm
15:43.27Aerrcopyed from in game
15:43.28DARKGuytried logo426 only ?
15:43.33DARKGuy*4266
15:43.37Aerryes
15:43.38CIA-4103snago * r73210 10oUF_PowerSpark/ (. oUF_PowerSpark.lua):
15:43.38CIA-41oUF_PowerSpark:
15:43.38CIA-41- Supersmart energy tick detection. Thanks to kergoth for showing me how he did in TickTock :)
15:43.44Funkeh`http://nihilum.mousesports.com/en/news/658,china__gold_farmers_arrested/
15:43.49CIA-4103LordFarlander * r73211 10MiniPet/ (12 files in 3 dirs):
15:43.49CIA-41MiniPet: initial commit 3.0
15:43.49CIA-41- MiniPet, Always keep your little companion with you!
15:43.49CIA-41Commited for Breanni, http://www.warcraftpets.com/downloads/minipet_addon.asp
15:44.20*** join/#wowace cncfanatics (n=evolve@6.70-200-80.adsl-dyn.isp.belgacom.be)
15:44.21RaydenUniok lvl 63 druid
15:44.22RaydenUnifor tanking
15:44.30cncfanaticshello ppl
15:44.34RaydenUni2% 350 armor vs 50AP and chancel to heal for 90-120 on attack
15:44.35Vigi made my first version of AssignAssist, was not aware that when u put it in SVN it is immidiatly released, but now i have a basic version there
15:44.39DARKGuyhaha he got pwned
15:44.45RaydenUni2% chance on hit to give +350 armor for 15 seconds
15:44.45Aerrthis is really bothering me -_-
15:45.24DARKGuytry another png
15:45.26DARKGuyor image
15:45.32Vigis there a way to commit sources but not release it to public yet
15:45.51RaydenUnialso kitty druid +50 AP vs + 1.65% crit
15:46.05grzesieq_is there any reason Baggins is shown as out of date?
15:46.14SnagoVig: You can commit to branches
15:46.37ravagernlstill people can checkout a branch
15:47.01CIA-4103LordFarlander * r73212 10MiniPet/:
15:47.01CIA-41MiniPet
15:47.01CIA-41- Initial commit
15:47.12cncfanaticsif you don't want anything made public then don't commit
15:47.27ennuilgThat's the beauty of open source - you put it out in the public and people might see it!
15:47.38ennuilgAt least in branches it's not on files.wowace, or WAU.
15:47.48ennuilgSo only those who are looking for it will see it
15:47.49Vigthats not the way to do it, my harddisk can crash u can work with multiple ppl on it, etc...
15:48.03*** join/#wowace balstor (n=chatzill@209.205.152.84)
15:48.34CIA-4103LordFarlander * r73213 10Stable/ (. Libs/ Stable.lua Stable.toc embeds.xml localisation.lua):
15:48.34CIA-41Stable: initial commit 1.0
15:48.34CIA-41- Stable is a continuation of Tekkub Stoutwrithe's Kennel, expanded to include mounts and ported to Ace2
15:49.15*** join/#wowace Aeyan (n=pancake@cpe-071-076-230-073.triad.res.rr.com)
15:49.18balstorinstalling XP SP 3, hmm wonder if itwill boot
15:50.17*** join/#wowace dieck (n=dieck@p5B22EB11.dip.t-dialin.net)
15:50.21DARKGuyis it out already?
15:50.24*** join/#wowace dJe781`Aw (n=dje781@ves78-1-89-85-60-113.dsl.club-internet.fr)
15:50.52CIA-4103snago * r73214 10oUF_PowerSpark/oUF_PowerSpark.lua:
15:50.52CIA-41oUF_PowerSpark:
15:50.52CIA-41- Comment/remove debug lines before commit
15:50.52CIA-41~lart Snago
15:50.52purlthrows Snago's poor little doggy off a cliff
15:51.13VigIs there anyway to c if ur addon is downloaded/installed by users?
15:52.08SunTsuVig: Only if you are on the same realm and in the same faction
15:52.11kalahassiis there a way to get the old threat-1.0 for educational studies somewhere? the oldest svn version is65702 by antiarc, and thats just some replacement-stuff and not hte original
15:52.11CIA-4103LordFarlander * r73215 10Stable/:
15:52.11CIA-41Stable
15:52.11CIA-41- Initial commit
15:52.31SnagoVig: There's a thread on the HELP!-section with "AddonName isn't working!!!one!"?
15:53.12Vigwas just hoping for webstats of downloads
15:54.02Aerrravagernl it works with tga's that are from premade UI's
15:54.27DARKGuyAerr: check those TGAs features?
15:54.29CIA-4103LordFarlander * r73216 10Tabard/ (. Libs/ Tabard.lua Tabard.toc embeds.xml):
15:54.29CIA-41Tabard: initial commit 1.0
15:54.29CIA-41- Tabard allows the automatic switching of the tabard you are wearing with one randomly picked from your bank or inventory when visiting the bank
15:54.47Snagokalahassi: "educational studies"? :S
15:55.19kalahassibasically i want to rewrite the pre-bc modules for threat-2.0
15:56.11*** join/#wowace Daemona (n=koaschte@pD9E2B122.dip.t-dialin.net)
15:56.38kalahassiand its my first time coding in lua, so educational is correct ;)
15:56.40cncfanaticsAntiarc: you around ?
15:56.46*** part/#wowace pschriner (n=pschrine@p578b288a.dip0.t-ipconnect.de)
15:56.49*** join/#wowace dieck_ (n=dieck@p5B22FF56.dip.t-dialin.net)
15:57.00CIA-4103LordFarlander * r73217 10Tabard/:
15:57.00CIA-41Tabard
15:57.00CIA-41- initial commit
15:57.55ravagernl~seen antiarc
15:57.58purlantiarc is currently on #wowuidev (3d 3h 26m 30s) #wowace (3d 3h 26m 30s) #curseforge (3d 3h 26m 30s). Has said a total of 47 messages. Is idling for 21h 48m 49s, last said: 'No docs at all :P'.
15:58.20Aerrravagernl everything seems the same.
15:58.45ravagernlaerr: I really am not sure why the texture isn working :S
15:58.52*** join/#wowace dJe781 (n=dje781@ves78-1-89-85-60-113.dsl.club-internet.fr)
15:58.54Aerreither am i
15:59.29*** join/#wowace moonsorrow (n=moonsorr@78.42.53.180)
16:00.04cncfanaticsanybody with a bloody clue on how to use LibDropdown ?
16:00.06cncfanaticsI'm puzzled
16:00.13balstorDARKGuy yhea SP3 is out just run windows update, installed no issues
16:00.22DARKGuybalstor: sweet!!
16:00.32DARKGuyI'm gonna wait a little before upgrading work comps tho
16:01.12*** join/#wowace donaldlf (n=chatzill@209.205.152.84)
16:01.19cncfanaticsbalstor: hello !
16:01.22cncfanaticsI haz something to ask you :p
16:01.33balstorsec
16:02.20Balstorahhh so whats up cnc?
16:03.17*** join/#wowace dieck__ (n=dieck@p5B22D827.dip.t-dialin.net)
16:05.56*** join/#wowace RaydenU (n=bozartmp@cl1-11.it.rit.edu)
16:07.13*** join/#wowace dJe781 (n=dje781@ves78-1-89-85-60-113.dsl.club-internet.fr)
16:07.40Vigwhat is the form user and pw login, same as SVN?
16:08.12Vigah nevermind found register
16:10.22*** join/#wowace dieck (n=dieck@p5B22DCDE.dip.t-dialin.net)
16:11.47Aerrravagernl, took a few wow restarts, now working
16:11.57ravagernl:D
16:12.15DARKGuywtf
16:12.20DARKGuyhow did you solve it o_o
16:13.19cncfanaticscan anyone slap Antiarc for me ?
16:13.26DARKGuysaps Antiarc
16:13.43Aerrno clue. restarted wow, didnt work, restarted again, didnt work. 3rd time was a charm
16:13.56DARKGuycrazy
16:14.13*** join/#wowace mikezter_ (n=Miranda@drms-4d006d0d.pool.mediaWays.net)
16:14.19cncfanaticsANYONE have a clue how to use Antiarc's libdropdown ?
16:16.01Aerr¯\(°_o)/¯
16:16.07Zyndrome¯\(o_°)/¯
16:16.32DARKGuy(^-^)
16:16.40DARKGuy<(^_^<)
16:16.41cncfanatics...
16:16.48DARKGuy(>^_^)>
16:16.52cncfanatics~fail Aerr, Zyndrome and DARKGuy
16:16.53purlYou suck at everything in life, Aerr, Zyndrome and DARKGuy. I hate you because you fail.
16:16.57DARKGuylmao
16:17.15DARKGuyv(T_T)v
16:17.23Aerr0.o
16:17.58*** join/#wowace ven (n=ven@i59F57D77.versanet.de)
16:18.03ZyndromeAntiarc , the Background Color for Frame 1 in Chatter is fubar (with Border/Background module enabled).. it overlays the chat instead of being behind it
16:18.23AntiarcI'm back
16:18.26*** join/#wowace Funkeh` (n=funk@WoWUIDev/WoWAce/Ace3/BigWigs/funkeh)
16:18.26*** mode/#wowace [+o Funkeh`] by ChanServ
16:18.39DARKGuyAntiarc: wb! ^^
16:18.41AntiarcZyndrome: Yeah, known, I decided to not mess with the chatframe colors, just set it to transparent if you wish
16:18.43Psycho|WorkClearly you have missed a lot of important dance-related discussion, Antiarc.
16:18.53DARKGuylol
16:19.00Antiarccncfanatics: libdropdown is very unfinished, it's not ready for production deployment - I figured you were going to be fleshign it out :)
16:19.20AntiarcThreat-1.0 is available in tags, but most of the modules in it don't need to be rewritten for -2.0 because the GUID handling implicitly handles htem
16:20.11*** join/#wowace Irish (n=DigitaLu@adsl-4-142-232.gsp.bellsouth.net)
16:22.15cncfanaticsAntiarc: I can't even figure on how to create a dropdown with the lib
16:22.45kalahassianti, yes but kelthuzad or onyxia for example can need an update ;)
16:23.02*** join/#wowace MoonWolf (n=MoonWolf@i209133.upc-i.chello.nl)
16:23.02*** mode/#wowace [+o MoonWolf] by ChanServ
16:23.23AntiarcThere weren't 1.0 modules for Kelthazud or Onyxia :)
16:23.45Psycho|WorkI seem to remember that this channel's logs are saved somewhere. Can someone link me, please?
16:24.03Antiarccncfanatics: check out lib:OpenAce3Menu - that's the basics of building a menu.
16:24.16AntiarcLibDropdown is intended to be a backend with glue pieces for various option menu types
16:24.25kalahassiim testing my voidreaver-onyxia-module this weekend hopefully
16:24.26AntiarcAce3 being the one I wrote against, but you could write an opener for any type
16:24.59AntiarcThe end result being that you just call LibStub("LibDropdown-1.0"):OpenAce3Menu(ace3ConfigOptionsTable)
16:25.01cncfanaticsthe cool thing is that the API you use there ain't exposed
16:25.25AntiarcIt's not supposed to be. The glue pieces are supposed to be in the lib itself
16:25.40cncfanaticsmmmm, sounds like a bother for people that want to use the API directly
16:25.43cncfanatics(which I do)
16:26.13AntiarcWell, there's not a whole lot of sense in getting to the lib internals and putting your own menu construction code in your own stuff
16:26.19AntiarcAt that point you may as well just write your own menu builder
16:28.10aestilAntiarc: /wave
16:28.16AntiarcMornin'
16:28.27AntiarcI went out home shopping this morning
16:28.33AntiarcPrices are better, but still expensive :(
16:28.36aestilfor baby products
16:28.46Antiarchouse
16:28.49aestilwhy are prices better this morning?
16:28.50Antiarcas in not-apartment
16:28.52aestiloh oh.
16:28.54aestilyeah.
16:29.06aestili expect that the market will be 'down' until next summer.
16:29.17aestiland that things will start to turn around by then.
16:29.24AntiarcIt needs to go down until I buy
16:29.26AntiarcThen go way up.
16:29.31AntiarcThen down again right after I sell
16:29.34aestili'll let them know that.
16:29.35AntiarcJust sayin'
16:29.37Antiarck, thanks
16:29.43AntiarcIf you could arrange that I'd appreciate it.
16:29.47aestilyes.
16:29.51aestili have those connections.
16:30.05AntiarcTell Greenspan I say "sup homes"
16:30.21Aerrravagernl, got this working it seems. but im going to need to figure out this eepanel script, its growing from the middle out. would much rather it grow down
16:30.41aestilis the facebook app in?
16:31.06AntiarcI'm doing an emergency replace of the search backend
16:31.14AntiarcIt keeps puking up and making everything fall over
16:31.30AntiarcBut after that, assuming no major QA issues, yeah, I'll be flipping the switch today.
16:31.47aestili don't even know how to find it.
16:32.04AntiarcBecause it's hidden ;)
16:32.07aestilwill you email spam?
16:32.29AntiarcNah, not for a couple more weeks, but it'll be prominent on the site, and you'll start seeing feed items pop up from it on FB
16:33.30*** join/#wowace Sekkyo (n=sekkyo@dsl092-250-144.sfo4.dsl.speakeasy.net)
16:33.49*** join/#wowace YourMomsHero (n=cirish@74.202.196.195)
16:33.51aestilwant to do heroic MgT?
16:34.04AntiarcI'd like to, but I'd better not. I have a lot to get done today :)
16:37.02Antiarcsweeeet, this works
16:37.12CIA-4103Avitus * r73218 10SimpleDrumAnnounce/locales/deDE.lua:
16:37.12CIA-41SimpleDrumAnnounce:
16:37.12CIA-41-Fixed German localization.
16:37.53aestildoes anyone know of an autobar type mod that isn't autobar?
16:38.07aestili thought the guy who wrote numen wrote a new mod that was like autobar.
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16:45.23AerrRavagernl, the eepanel isnt auto resizing to long enough. the EBB's extend past the resized panel
16:45.26*** join/#wowace kappaccino (n=Yumm@66-215-38-143.dhcp.hspr.ca.charter.com)
16:45.52chiperhmm, i'm suddenly feeling an itch to run BRS
16:46.01chiperbeen a long time since I went
16:46.34Psycho|WorkThat disorder can be treated with therapy and counseling, chiper.
16:46.39chiperheh
16:47.00chiperI never did get my UBRS key finished way back when, would be fun to go farm it
16:47.11Psycho|WorkYeah, I've thought about doing that as well.
16:47.30Psycho|WorkBRS was one of the better pre-BC instances, I guess.
16:47.47chiperI think so too, I'm still disgruntled that BC didnt have anything like it
16:48.56Apocoare there any plans to fix AceConfig3 so that select's don't take up your entire screen and actually have a scrollbar?
16:48.58sacarasci got my UBRS key a few weeks ago!
16:49.28sacaraschad problems with the quest to get it... kept killing the dragon i was supposed to mind control
16:49.42chiperI was just thinking about it because someone on mmo-champion pointed out the sheer size of BRD, and I chimed in that BRD used to be a ten man like BRS
16:50.07chiperten man raid with five man content
16:50.21chiperit's something I'd love to see blzzard do again
16:52.01CIA-4103antiarc 07LibBars-1.0 * r73219 10LibBars-1.0/LibBars-1.0.lua:
16:52.01CIA-41LibBars-1.0: Add :SetColorAt and :UnsetColorAt for individual bars. Individual
16:52.01CIA-41bar colors take precedence over group settings. Also added :UnsetAllColors(),
16:52.01CIA-41which just clears the existing color mappings, but won't have any effect until
16:52.01CIA-41you set a new color mapping.
16:52.06mitchnullis BRS soloable at 70?
16:52.18mitchnullwith uber gear
16:52.25Psycho|WorkBy a few classes. You don't really need awesome gear.
16:52.28AntiarcLikely.
16:52.30chipermitch: by some classes, yes
16:52.35mitchnullmage? :)
16:52.41mitchnullI only have a mage at 70
16:52.42Psycho|WorkProbably not.
16:52.44chipermage would probably want a pally with them
16:53.00mitchnullhohum
16:53.09sacarascubrs isn't... yiou need 3 people to open a door
16:53.21kalahassia gm gave me my ubrs key yesterday, the quest is a bit bugged. like the blueleaf tuber quest in razorfen
16:53.29mitchnullbtw, if I cancel my account will I be able to play the time already payed for?
16:53.31sacarasc(tried to 2 man it and got stuck)
16:53.53CIA-4103dodge 07rewrite * r73220 10CoolDownButtons/ (6 files in 4 dirs):
16:53.53CIA-41CoolDownButtons:
16:53.53CIA-41- ButtonBar config completed
16:53.53CIA-41- added pulse effect
16:53.57kalahassiyou need at least 3 people to summon the boss,that opens the gate. after it you can solo it
16:54.06chipersacarasc: pity, but not surpising.  BRD and Ulda have the same issues
16:54.41AerrDARKguy, got it done
16:54.52DARKGuyAerr: sweet! :D
16:54.58chiperI have some time today, perhaps I'll try and get a group together.  
16:55.20AerrDarkguy, i even fine tuned the eepanel to resize with buffs
16:55.21*** join/#wowace FtH|Daemona (n=koaschte@pD9E2B122.dip.t-dialin.net)
16:55.37DARKGuyAerr: awesome! ^_^
16:55.41DARKGuyAerr: can I see :3 ?
16:55.47TinyboomAntiarc: bah... libbars still not released? ;) saw the commit and "assumed" it was on WAU:p
16:55.58AntiarcNo, but why would you want it on WAU?
16:56.10AntiarcIt's a library, not an end-user addon :P
16:56.12Tinyboomcause cryo2 uses it:p
16:56.42Antiarcyou can grab it from branches easily enough, but yeah, it's not quite finished baking
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16:56.58[SW]Dodge~seen tuller
16:57.00purltuller <n=muffins@c-76-27-160-125.hsd1.va.comcast.net> was last seen on IRC in channel #curseforge, 18h 38m 34s ago, saying: 'yeah, I don't disable those due to tainting reasons'.
16:57.01Tinyboomso atm I am stuck updating cryo2 manually to get it with externals, otherwise it bugs up
16:57.32AerrDarkguy, http://xs227.xs.to/xs227/08195/wowscrnshot_050908_125610870.jpg
16:57.36AntiarcHeh, yeah, the cryo author should probably embed libbars directly rather than setting it as an SVN External until it's moved to trunk
16:57.44Tinyboommhm
16:58.08Tinyboomnot that big a hazzle anyways:)
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16:58.17DARKGuyAerr: that looks WAAAAAAAAAAAAY better now :D :D
16:58.19Aerrgoing to fine tine the image to lay on top of totemus in the long run
16:58.28kergothnothing wrong with it being an external, it just shouldnt be in embeds.xml, since its not easily unembedded
16:58.52AntiarcWell
16:59.00AntiarcThe files script doesn't package up brances
16:59.02Antiarcbranches*
16:59.27Tinyboomwould it work if I installed libbars from branches, or would I have to edit some files in cryo2?
16:59.32AntiarcAnd since it omits externals for the no-ext builds, that means that the lib isn't available to the disembedded end user
16:59.38AntiarcNah, just install it from branches
16:59.54Tinyboomkk, will try that
16:59.55Antiarcyou can omit the TestAddon directory
17:00.00DARKGuyAerr: congrats ^_^
17:00.02AntiarcOr just export it from SVN or whatever
17:00.52AerrDarkguy, i think it turned out well. I think im going to do a very transparent cutout, so theres some overlay to darken the part of totemus in the logo
17:01.27Aerrso it lays over totemus, but also darkens the buttons in the center i bit
17:01.30NeoTronAntiarc: so ... although you can never say for sure it would seem like druid threat is off for us. We did Illidan with a warrior tank and it seemed to be properly reported although I am not sure (didn't pull aggro prematurely but also didn't go above the tank).
17:01.33DARKGuyAerr: yeah, you could try to "blend" the logo above totemus, so it looks like it's more likely a part of the whole logo
17:01.49Aerrexactilly
17:01.58AntiarcFrom what's been reported I think it's an issue with transactioned threat abilities always committing even when they should be rolled back
17:02.23AerrDarkguy, gotta love giant bear screenshots
17:02.23AntiarcWhich I need to check into, but I have absolutely zero free time to do so right now, but will be getting to it ASAP
17:02.53*** join/#wowace chexsum_ (n=chexsum@CPE-124-186-19-169.qld.bigpond.net.au)
17:02.53DARKGuyAerr: truly, that mount is a beastie <3
17:03.03Burgermealthat totem addon, is it derived from necrosis?
17:03.10DARKGuyyes
17:03.11Aerrcycircled
17:03.16Aerrso persay, yes
17:03.22NeoTronwhat is transactioned threat abilities?
17:03.40DARKGuyI must go eat now, AFK ^^.
17:03.56Antiarcthings like Sunder. Anything that doesn't report a combat log entry when it lands, only when it doesn't land
17:04.05NivFreakwow
17:04.14NivFreakso they are basically killing off 25man raids in the expansion?
17:04.20Burgermealno
17:04.25NivFreakAll 25 man raids in Wrath will also be available to complete with 10 players. This is so that more players will get to see end game content (Even the Arthas encounter will be available as a 10 man raid).
17:04.35NivFreakhehe
17:04.42NivFreakdifferent loot
17:04.43NivFreakbut meh
17:04.46AntiarcThe loot tables for the 25-mans are a step above
17:04.50NeoTronNivFreak: that is interesting
17:04.57AntiarcBut man, that's going to be REALLY interesting to see how they pull that off
17:05.01NeoTronNivFreak: maybe then you can make a 15 ppl guild and raid without morons!
17:05.03NivFreakthat will kill 75% of my 25 man raid
17:05.04ravagernlaerr: needs an outer glow imo :P
17:05.06Burgermealthe high end guild wont bother with the 10-mans, other than for gearing alts
17:05.06NivFreaksince they raid for content
17:05.07NivFreaknot loot
17:05.09ravagernla black outer glow
17:05.11Burgermealguilds*
17:05.29Aerrravagernl, im going to make it look like its molded in
17:05.29Chompersmore 10 mans is great
17:05.30NeoTronbasically you get heroic (25 man) and normal (10 man) raids
17:05.42Chompersit's just easier to find 10 people to raid with
17:05.45Chompersrather than 25
17:05.56cncfanaticseasyer to find 10 brains then 25 brains idd
17:05.59NivFreakI like them as distinct things
17:06.16Burgermealthe high end raiders were never after the gaming experience etc... it's all about the gear and epeen
17:06.22cncfanaticsnot true
17:06.28kergothhmm, wonder if itd be worth adding justification and position options to the label and timer text for libbars, or maybe just anchor the timer text to the whole bar when the label text is hidden, and vice versa, and let the user mess with the fontstrings themselves for the justification
17:06.33CartasWhy do you say that, Burgermeal?
17:06.36cncfanaticsI was a high end raider, gear is just a need to see the content
17:06.58Chompersdefine high end raider
17:07.19AerrGear is deffinetly something that makes high end raiding worth it after you've done it
17:07.23NivFreaklvl 55 for death knights eh
17:07.28Aerrits a perk of seeing the content
17:07.43cncfanaticsits a perk, nothing more
17:07.54*** join/#wowace nekoh (n=nekoh@drms-590d5cbb.pool.einsundeins.de)
17:07.57kergothwonders if he should use :SetColorAt for ticktock, or let the user set the color with no color changes at all
17:08.07Aerrand it proves that you've done it also
17:08.30CartasWhy do you need to prove it?
17:08.36CartasI don't like that reason.
17:08.36Aerrand makes later content more managable.
17:08.39*** join/#wowace Dashkal (n=chatzill@209.90.184.174)
17:08.48CIA-4103funkydude * r73221 10BadBoy/BadBoy.lua: BadBoy: Updated blacklist
17:08.52cncfanaticsproving = epeen
17:09.01cncfanaticsbut well, everyone has some of that
17:09.02AerrWell, you know you did it, you had fun, and its something to remembe rit by, like a trophy, persay
17:09.09Aerrand yes
17:09.23NeoTronomg coool
17:09.25NeoTron"Raise Dead -- Raises a nearby corpse to fight for the Death Knight for 2 minutes. If used on a player corpse, the player has the option to play as the ghoul for the duration -- gaining access to the ghoul's abilities."
17:09.27DashkalSeems we now know why the CMs have been so quiet lately...
17:09.53DashkalI want to deathgrip cliff people :p
17:10.04cncfanaticsit pulls them to you
17:10.07cncfanaticsdoesn't push them
17:10.10Dashkalslow fall cloak
17:10.19Dashkal:D
17:10.23AerrDashkal, prevent rofftoppers
17:10.25AerrxD
17:10.30cncfanaticswhat if you raise an enemy player ?
17:10.36cncfanaticswill HE control the ghoul ? :p
17:10.38AerrI'd feel like scorpion from MK
17:10.43Dashkalnot an enemy, so I think you get it regardless
17:10.47Dashkalerm, not an ally
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17:11.01AerrI'd assume its like controlling treants
17:11.08Dashkal*blinks* wow, hadn't thought of that.  A _real_ solution to rooftoppers
17:11.22CartasIt's not really a real solution
17:11.28CartasUsing it on a player will make guards kill you, no doubt.
17:11.39NeoTronDK sounds cool
17:11.41DashkalI'm thinking of darkshire
17:11.48DashkalNot neutral towns
17:11.50NeoTronI hope other classes gets cool 71-80  spells
17:12.00DashkalThe horde basically live on those buildings
17:12.30CartasNot on my server :o
17:12.35AerrDashkal, darkshire roofs are bannable
17:12.43Aerrjust report it and move on
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17:12.58*** mode/#wowace [+v Tekkub] by ChanServ
17:12.59Dashkal*shakes* they never actually do so
17:13.06DashkalI've seen the same asshole three nights in a row
17:14.29DashkalThat said, with player knockpack/pull abilities in game, it may cease to be bannable since ther'll be proper PvP resolution
17:14.31Aerrreport it, the GM will see hes been warned.
17:14.48NeoTron"mammoth wrangling"!
17:14.48NeoTronlol
17:14.50DashkalWhich is fine by me, I'd rather seem them gone than wait for an hour+ for some GM to get to it
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17:16.07Aerrbut dont abandon the ticket
17:16.10*** part/#wowace ravagernl (n=Ruben_Vi@85.148.20.110)
17:16.20*** join/#wowace ravagernl (n=Ruben_Vi@85.148.20.110)
17:16.25DashkalRaiders are going to be up in arms over the dual 10/25 man bit...
17:16.27Aerrjust keep it, and be on your merry way, gm will get back to you soon enough, and then hes screwed
17:16.32Aerreh
17:16.37[dRaCo]anyone with a decent idea on how to make autobar use char profiles?
17:16.39DashkalI like it just fine.  I'll take a tier lower to be able to see arthas without trying to find 24 non-idiots
17:16.46Aerrthe 25 man= superior loot and differing fights
17:16.53*** join/#wowace Cartas (n=nnscript@host86-140-200-123.range86-140.btcentralplus.com)
17:17.04NeoTronthe interesting thing is what Dashkal said
17:17.15Dashkal?
17:17.22NeoTronnow you can work on tier 8 content and then take your 9 best friend and do arthras at tier8 level
17:17.26NeoTronbefore you get to tier9
17:17.48NeoTroni.e it's easier to progress in content with small set of good players and you can do it in parallell
17:17.56NeoTronuse the 25-man loot to help you conquer the 10-mans
17:18.02Dashkalnods
17:18.22NeoTronplus it's bound to be easier for a 25-man raid to progress in the 10-man
17:18.32NeoTronsince it's similar encounters (different due to necessity but still)
17:18.40DashkalOne problem I just got to see in gory detail with the 10/25 transition is if you aren't careful it lends itself to cliqueism.  We just ended up with an us/them situation and "they" just up and left
17:18.58*** join/#wowace Kazie (n=k@port207.ds1-vg.adsl.cybercity.dk)
17:19.26Dashkalhas plans to avoid that in future
17:19.29Burgermealso I made this addon and can see it at files.wowace.com, but not in the wowace updater.. what's up with that?
17:19.47NeoTronnice. northrend is larger than outlands
17:20.30KazieIs it possible to make a macro that casts diffrents spells depending on the target? .. whether or not it's friendly of roe
17:20.31CartasOoh, that's nice to know!
17:20.31Kaziefoe*
17:20.42Psycho|WorkKazie: Yes.
17:21.05Dashkal"Dragonblight will also let you reunite (violently) with the Scarlet Crusade." *cheers* Yay more slaughtering of the scarlet crusade :p
17:21.10ravagernlkazie: /cast [help] Flash Heal; Shadow Word: Pain
17:21.24ravagernlthe opposite is [harm]
17:21.36CartasHm
17:21.40Kaziehmm.. is it really that simple?
17:21.47CartasI hope they love you if you have the Corrupted Ashbringer, Dashkal! :O
17:22.02Dashkallol.  I'm a druid so I'll never know, sadly
17:22.14CartasI'll have to try it out ASAP!
17:22.16DashkalI _really_ hope that the corrupted ashbringer stays in naxx
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17:23.13DashkalI was actually half-expecting the scarlet onslaught to turn into the scriers to the silver hand's aldor
17:23.25ravagernlkazie: http://forums.worldofwarcraft.com/thread.html?topicId=96143900
17:23.30CartasI hope it can be cleansed.
17:23.34CartasI saved DKP for months to get mine :@
17:23.55*** join/#wowace ven (n=ven@i59F57D77.versanet.de)
17:24.01*** join/#wowace GitHub38 (n=GitHub38@65.74.175.132)
17:24.03GitHub38quecho: 3Tekkub Stoutwrithe 7master0 SHA1-ac2c453
17:24.05GitHub38De-dongle
17:24.05AeyanYou were right, SP3 was fairly painless.
17:24.06DashkalAshbringer will almost certainly be an orange waiting to happen, but I don't think you'll be able to use the old one.  (The old one will be absolutely pricessless when naxx moves though, so still very cool)
17:24.07GitHub38http://github.com/tekkub/quecho/commit/ac2c4534b1dfdbc36731af0632e5bfd63a21c099
17:24.09*** part/#wowace GitHub38 (n=GitHub38@65.74.175.132)
17:24.22CartasHm, priceless?
17:24.23CartasHow'd you mean?
17:24.26DashkalOk, that bot needs a commit message
17:24.41DashkalOld naxx will dissappear, and that's probably the most valuable item in it (lore, not stats)
17:25.01DashkalAteish notwithstanding
17:25.15CartasAw :(
17:25.37Kazieravagernl: Is it possible to make it work with the Automatic Self-cast function wow has?
17:25.40CartasI hope they add a new one in then, and I'll save for that again!
17:25.42DashkalBut hell, I've been wrong with almost every prediction I've bad for wotlk, so take me with a grain of salt :p
17:25.48CartasThen I'll have two Corrupted Ashbringers!
17:25.51CartasThat'd be epic.
17:26.02ravagernlkazie: yep, what do you want your amcro to do?
17:26.03DashkalDual wielding ashbringer... that would be amazing
17:26.07cncfanaticsold naxx will not disappear
17:26.08Dashkalor is it 2h :p
17:26.10ravagernls/amcro/macro
17:26.12cncfanaticsbeen confirmed already
17:26.13Cartas2hander, unfortunately.
17:26.16NivFreakcncfanatics: I think they said it would?
17:26.19DashkalBornakk stated outright that it will vanish, where's your info, cnc?
17:26.26cncfanaticshuh ?
17:26.31Dashkallemme find the post
17:26.39Pucmelit will be moved
17:26.42cncfanaticsthey stated very long ago that legacy instances would always be accessible
17:26.50Pucmelnot this one tho
17:26.51Burgermealhow do I create a wiki page for my addon?
17:27.05Funkeh`sp3 is ok? ;p
17:27.09KazieI have renew and swp... mainly i would like it to cast swp on enemies and if target=friendly or no target cast renew.. then i later i guess i'd check if it's possible to make it work with the Self-cast function if SWP is already on the target
17:27.10DashkalMy source: http://forums.worldofwarcraft.com/thread.html?topicId=5784277465&postId=59573398960&sid=1#47
17:27.13CartasThey changed their mind, cncfanatics!
17:27.16DashkalContext on wowblues: http://www.wowblues.com/us/attunement-for-naxx-in-wotlk-5784277465.html
17:27.31DashkalNaxx is a special case, they aren't following the rules with it
17:27.40DashkalSimply because it makes too much sense to have it in this expansion
17:28.14Dashkalwtb Diablo 2 barbarian class: dual wielding 2hs :p
17:29.16AeyanFunkeh` seems to leave enough stuff alone to be called that, yeah.
17:29.25AeyanErr, :
17:30.03AeyanThey actually updated the uxtheme.dll, hehe
17:30.30AeyanOther than that though, I didn't have to disable any new or old services again
17:31.05*** join/#wowace Wogroipl_ (n=Wogroipl@s5591207c.adsl.wanadoo.nl)
17:32.10NeoTronold naxx has to disappear since it's moving, just like Dalaranan is moving
17:34.09*** join/#wowace _Berti (n=berti@vs156121.vserver.de)
17:34.25DashkalNaxx's moving is a retcon rather than a progression (this way they can keep the bosses and such).  Only Kel'Thuzzad survived the vanilla wow ransacking
17:35.11Burgermealwhat, exactly, is http://svn.wowace.com/wowace used for?
17:36.02hasteread-only checkouts
17:36.25CartasLeifur is the master of all things WoWAce.
17:36.43Cartascuddles up against Haste.
17:37.05*** join/#wowace dJe781`Aw (n=dje781@ves78-1-89-85-60-113.dsl.club-internet.fr)
17:38.02BurgermealI commited my addon SummonBot this morning, and I can see it on files.wowace.com, but not in the wowace updater >.<
17:38.10Burgermealamidoinitwrong?
17:38.18Poul|Raideranyone tried that wowstuff for visual studio ?
17:38.50DARKGuylalala back ^^
17:38.52DARKGuyno, I want to
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17:43.40lprichQuiet in here today too. What's up with WoW channels being dead lately?
17:44.08lprichblames it on Fisker- and Ozguli
17:44.19KazieIt's hot these days... blue sky, high sun.. at least in denmark it is
17:44.21CIA-4103stormfx * r73222 10ButtonFacade_Caith/ (9 files in 2 dirs):
17:44.21CIA-41ButtonFacade_Caith:
17:44.22CIA-41<PROTECTED>
17:44.22OzguliME?!
17:44.44DashkalAir to air combat!
17:44.45vithosBurgermeal: it's in my WAU list
17:44.49KazieButtonFacade? .. is that like a successor for CyCircled or something?
17:44.53vithosKazie: yes
17:44.57Stanzillayup
17:45.13KazieI guess i better relog then :)
17:45.18KazieCaith is new aye?
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17:46.11*** join/#wowace Anea (n=ernst@a62-251-8-41.adsl.xs4all.nl)
17:47.04NeoTronso here's the question - when they say argent dawn faction returns.. is it the same faction? :P
17:47.07NeoTrondoubts it.
17:47.29Kaziehmm.. successor :S.. but CyCircled is still being updated? :s
17:47.41grzesieqthey'll rename it to Argent Dawn Offensive ;-)
17:47.59DashkalI thought that the silver hand was going to be the successor to the argent dawn (Cen Circle/Cen Expedition)
17:48.03NeoTronI can't wait to have a passanger on my flying mount come woltk
17:48.04Kaziehaha.. grzesieq, good one ;)
17:48.11lprichOzguli: Can you think of someone better for me to blame it on?
17:48.33Ozgulisome of my long haired friends?
17:48.44lprich...
17:48.48lprichI'm a long hair!
17:48.50*** join/#wowace chdst (n=smyers@adsl-221-7-201.rmo.bellsouth.net)
17:49.12KazieThen you're very small
17:50.20KazieQuestion.. that ButtonFacade.. does that work on all the things CyCircled worked? .. like BT3?
17:50.36DashkalBT4 will use ButtonFacade
17:50.45RaydenUanyone here messed with ark inventory rules?
17:50.46KazieBT4 is out?
17:50.50Kazieomg.. where have i been
17:50.55DashkalI think it's still beta
17:50.58Dashkalnot quite feature complete
17:51.00RaydenUBT4?
17:51.02Dashkalcheck its forum thread
17:51.09RaydenUwhat is it?
17:51.17DashkalSuccessor to BT3? :p
17:51.22RaydenUwhat is BT?
17:51.24RaydenUhow about that
17:51.25DashkalBartender
17:51.28DashkalAction bars
17:51.32RaydenUoh right
17:51.32RaydenUcool
17:52.02CIA-4103dodge 07rewrite * r73223 10CoolDownButtons/ (7 files in 3 dirs):
17:52.02CIA-41CoolDownButtons:
17:52.02CIA-41- added Module for Saved Cooldowns (not working yet)
17:52.02CIA-41- fixed Anchor display position if "Center from Anchor" is enabled
17:52.04DashkalPretty nice one.  Comparable feature set to Bongos
17:52.08*** join/#wowace dylanm (n=dylanm@c-98-224-225-196.hsd1.mi.comcast.net)
17:52.49*** part/#wowace lprich (n=rascal84@unaffiliated/rascal84)
17:53.04CIA-4103ackis * r73224 10AckisRecipeList/AckisRecipeList.toc:
17:53.04CIA-41AckisRecipeList:
17:53.04CIA-41- Add zhTW to ToC localization list
17:53.07KazieI hope BT4 uses the same buttonIDs as BT3 :s
17:53.25RaydenUdoes arkinventory know about closet gnome?
17:54.08RaydenUi want my kitty set and my resto set in different sections
17:54.48*** join/#wowace Ailae (n=Nisse@h81172170059.kund.kommunicera.umea.se)
17:55.36ToadkillerKazie: In the case of AutoBar, cyCircled specifically no longer works, and only ButtonFacade does.  CyCircled's way of doing business is ugly, error prone, and highly inneficient.
17:56.14Burgermeali never liked cycircled anyway :o
17:56.19Burgermealits wank
17:56.48ToadkillerThe code is, the skins were fine.  The skins in ButtonFacade should end up being superior once it is finished
17:57.08SunTsuI hope nevcairiel either adds ButtonFacade-support to bt3 or adds a bag bar and fade to bt4 soon ;)
17:57.24nevcairielnever!
17:57.37CIA-4103stormfx * r73225 10ButtonFacade_Apathy/Skins.lua:
17:57.37CIA-41ButtonFacade_Apathy:
17:57.37CIA-41<PROTECTED>
17:57.38SunTsunevcairiel: Which of them or all of them? ;)
17:57.48nevcairielall! :)
17:58.18SunTsuDang :)
17:58.30nevcairielbut most definately the first
17:58.48stew_ai'm looking for a decent lua->php saved variable parsing lib/class/function, does anyone know a good one? the one i have atm can't parse this particular file
17:58.57nevcairielBut i have university stuff to code, no addon coding until thats done
17:58.58SunTsunevcairiel: thought so. A bag bar is definitely needed by bt4
17:58.59KazieToadkiller: Nice
17:59.16Kaziehmm.. am i right if i say there is no FadeOut feature in BT4? :(
17:59.16SunTsunevcairiel: Then have fun with it ;)
17:59.36SunTsuKazie: Yeah, see my bitching before ;)
17:59.39ToadkillerIf bag bars are so crucial I can add them to AutoBar quickly...
17:59.39RaydenUsweet
17:59.44RaydenUarkinventory does know about closetgnome
17:59.54KazieSunTsu: Then it's completely useless to me :( !
18:00.08SunTsuToadkiller: It's not that I want to open the bags, I want to switch them
18:00.19ToadkillerAh
18:00.28Toadkillerlike between you and your bank?
18:00.35SunTsuToadkiller: Right
18:00.41DARKGuySo buttonfacade is way better than cycircled?
18:00.48ToadkillerYeah ill leave that to a bag mod
18:00.49SunTsuMining bag, engineer bag, skinning bag and such
18:00.51*** join/#wowace iNs|Renew (n=mronlin@adsl273.cnetco.com)
18:01.17Balstorhahahah
18:01.33ToadkillerDARKGuy: Lets just say that cyCircled is not even wrong.  ButtonFacade is the greatest thing since quantum cats.
18:01.50Balstormh_min,mh_max,_,_,_,_,_ = UnitDamage("player");   mh)maax is off by 1 so you have to say mh_max+=1;
18:01.51DARKGuyToadkiller: does it have the Cycircled's VolM skin ?
18:01.56DARKGuyToadkiller: and does it work with BT3 ?:P
18:02.49Stanzillathere's no need for a "M" (matte) version
18:02.56Stanzillayou can turn on/off the gloss on every skin
18:02.59KazieAnyone who knows when we'll be able to hover bars in BT4 like we did with FadeOut in BT3? :)
18:03.01DARKGuyCool
18:03.10ToadkillerNo it works with Bartender4.  Dunno if someone hacked a BT3 mod to force it in yet.  Check SVN and curse etc for skins.  There are a bunch of Vol done already, 8 or so
18:03.18DARKGuyAh..
18:03.35SunTsuDARKGuy: Just read what nevcairiel just said
18:03.53DARKGuyHm, I'll stay with cycircled until BT4 is out and working correctly, then I'll move to ButtonFacade :P
18:03.57SunTsuDARKGuy: And, I am repeating myself: See my bitching before ;)
18:04.06DARKGuyscrolls up
18:04.23ToadkillerSunTsu: U need to finally get a bag mod imo
18:04.28Dashkaloh sweet, incomming to bt3
18:04.46DashkalMind you, I just use dreamlayout, so I don't much care which presentation mod it uses :p
18:04.50DARKGuy:( SUCKS :(
18:04.52SunTsuDashkal: "19:57:24 <@nevcairiel> never!" ;)
18:05.05DARKGuykicks the IRC wall
18:05.09SunTsuToadkiller: I have a bag mod, but I need a bag bar
18:05.11Dashkalahh, I flipped the negative
18:05.25Dashkaloh well, again, doesn't matter which presentation mod is used from the perspective of a user
18:05.31ToadkillerSunTsu: Make your lazy bag author write one...
18:05.36DashkalJust support dreamlayout :p
18:05.39SunTsuToadkiller: How else can I switch one bag for another? ;)
18:06.06SunTsuToadkiller: I was just trying to ;) Anyway, I got a bag bar, I'm still using bt3 because of that
18:06.13ToadkillerSurely u can do this in the bag and bank interface?
18:06.36*** join/#wowace Cheads (i=chead@0x57327e5c.virnxx18.adsl-dhcp.tele.dk)
18:06.47Toadkiller<-- Uses bagnon
18:07.17DashkalI use ArkInventory -- Comes with a bag changer.  But probably overkill if you don't want/need the advanced sorting rules
18:07.39chead<-- Uses bagnon
18:07.52Kazie<-- uses default bags.. a lot easier :) it got eveyrthing a bag addon could ever need ^^
18:07.54*** join/#wowace Jygga (i=Ordog@port-87-234-84-6.dynamic.qsc.de)
18:08.15DARKGuyuses BT3 and no bag bar. Who needs bag bars anyways? F12 and OneBag ftw.
18:08.16*** join/#wowace Jagobah (n=jago7777@adsl-217-177-3.owb.bellsouth.net)
18:08.31*** join/#wowace Julith (n=Miranda@i577B60D7.versanet.de)
18:08.32DARKGuys/F12/b/m
18:08.40DARKGuyor whatever it was.
18:09.00SunTsuDARKGuy: How do you swap a specific bag from the bank against a specific bar in inventory?
18:09.09SunTsus/bar/bag/
18:09.22DashkalBag changing is amazingly handy when you have things like profession bags.  You don't necessarally want those on you unless you're farming
18:09.36*** part/#wowace Anea (n=ernst@a62-251-8-41.adsl.xs4all.nl)
18:09.37DARKGuySunTsu: I just drag 'em :P
18:09.43Kaziepurl: wtf? :)
18:09.47SunTsuDARKGuy: To where?
18:10.00DARKGuyOneBag has a small button at the top-left of the window that allows me to see a small bag bar
18:10.03DARKGuyits just hidden in there
18:10.30DashkalThat's all you need
18:10.47Balstoris there a way to access your TOC variables in your lua code esp the Inerface one
18:11.15DashkalYour TOC variable should be a global
18:11.23DARKGuyI never farm though @.@...
18:11.31Dashkalerm, available through a global function
18:11.36DARKGuyall I do is raid and pvp xD
18:11.44Balstorhmm that could work, thanks
18:12.20Dashkalhttp://www.wowwiki.com/API_GetAddOnMetadata
18:13.30vithosdoes GridStatusAFK not work?
18:13.41ToadkillerSunTsu: In bagnon all the bags are listed at the bottom of character and bank.  U just drag between them...
18:14.07Toadkillervithos: It does for me
18:15.42SunTsuToadkiller: Hm, maybe I should look at that, if there will be no support for a bag bar in the long run in bt4. Thanks. Right now I am content with bt3 and baggins, though
18:15.57vithoshrmm.. i must be doing something wrong then
18:16.23vithosToadkiller: you have it setup as CenterText?
18:16.29vithosor a border/corner
18:16.56*** join/#wowace KriLL3 (i=KriLL3@unaffiliated/krill3)
18:17.06kergothwould be nice if baggins had a bag bar :\
18:17.17stew_adoes anyone have a good savevar->php parser, the one i normally use is having problems with this file?
18:18.09NeoTronKazie: hai u must be new here!
18:18.17*** join/#wowace mykx (n=Shelton@host-84-9-78-191.dslgb.com)
18:18.18NeoTrons/hai u/hi, you/
18:18.44KazieNeoTron: Why?
18:19.18NeoTronKazie: just weird to see someone comment on purl with "wtf" :P
18:19.30*** join/#wowace xyu` (i=xyu@c-71-205-176-243.hsd1.mi.comcast.net)
18:19.53KazieI figured it was a bot.. but i'm not a 24/7 active person in here :) .. but i've been here since sometime last summer or something hehe
18:20.07SunTsu~purl
18:20.08purlACTION purrs.
18:20.12Kazielol
18:20.13Kazie^^
18:20.14NeoTronyeah the s// command is useful, if mostly unnecessary :P
18:20.20SunTsu~pat purl
18:20.21purlACTION pats purl and says "Nicely Done!"
18:20.25NeoTron~botsnack
18:20.25purl:), NeoTron
18:20.38KazieSo i guess purl is a cat? :)
18:20.39NeoTron~lart Kazie
18:20.39purlbeats the living hamstercrap out of Kazie
18:20.47Kaziehaha lol :)
18:20.49NeoTron~fishslap Kazie
18:20.49purlACTION slaps Kazie up side the head with a wet fish.
18:20.58NeoTrontons of uses, purl has
18:21.03Kaziepurl > Qnet fish bot anytime :)
18:21.15xyu`does grid have any option similar to decursive where it shows how long a debuff / curse has been on a target (for kalecgos)
18:21.18SunTsu~cartographer3
18:21.18purlfrom memory, cartographer3 is the successor to WoW addon Cartographer, acts similarly to google maps. Download at git://gitorious.org/cartographer3/mainline.git or http://gitorious.org/projects/cartographer3/repos/mainline/archive/master.tar.gz (rename the extracted folder Cartographer3) - Provide feedback at jira.wowace.com in the Cartographer3 component. Video: http://www.vimeo.com/917523
18:21.29SunTsu~emulate ckknight
18:21.30purlnah, then there's no point, I do this mostly for the power trip
18:22.03Kazielol ^^
18:22.14KazieSuntsu, you're spending too much time with purl :)
18:23.15SunTsuKazie: I just find purl hilarious
18:23.15KazieIt sure is :)
18:23.15Julithxyu`: I think there even is a special grid addon for kalecgos
18:23.33NeoTronI need to fix my bars for kalecgos
18:23.35xyu`Julith: thanks i was just about to check that out.  
18:23.43NeoTronit shows bars with timers for ppl inside and outside with the debuff
18:24.00NeoTronso not only do you know when people are about to leave demon realm but when they are about to be ported in
18:24.19xyu`Is this a private addon or are you talking about grid?
18:24.49Kazienevcairiel: Do you have any ETA on the FadeOut feature for BT4?
18:25.10nevcairielwhen its done
18:26.09NeoTronnevcairiel: when is it done?
18:26.21nevcairielwhen you see a commit message saying so
18:26.26Julithlua>1 xor 0
18:26.27lua_botJulith: luabot:1: unexpected symbol near '1'
18:26.34NeoTronzomg!
18:26.43cncfanaticsthere is no XOR ! muahaha
18:26.44nevcairiellua> bit.bxor(1, 0)
18:26.44lua_botnevcairiel: 1
18:27.00Julithah, thanks :)
18:27.04*** join/#wowace AvitusLC (n=Avitus@82.201.222.104)
18:27.44DARKGuyIs there any way you can have two or more guilds chat with each other?
18:27.48DARKGuyin a shared channel
18:28.12SunTsuDARKGuy: Just create a custom channel?
18:28.24xyu`./join <channelname>  /#  Hello everyone
18:28.25Lukian^
18:28.28dylanmDARKGuy: There are "guild alliance" addons that may make it more seamless.
18:28.50DARKGuySunTsu: no way the entire guild is gonna join a channel xD
18:29.18DARKGuydylanm: yeah we've looked at Guild2Guild and GuildAlliance but we were looking for something that not every guild member had to have
18:29.28ChaudWhat could be causing this http://urbad.net/wtfava.jpg
18:29.39dylanmYou could make a mod that sent proxy messages to guild chat but that would be dumb as hell.
18:29.49Chaudit only happens to wow forum avatars one in a million times, but always on the wowhead viewer
18:29.58vithosDARKGuy: there's nothing simpler than joining a channel, i don't know what else you could possibly want
18:30.14DARKGuyvithos: I've suggested that already, but the gm doesn't want that :P
18:30.15NeoTronDARKGuy: theer is one other option: join the guilds into one guild.
18:30.17vithosput the channel info in the motd and harass people regularly if they're not in it
18:30.29DARKGuyNeoTron: nah, we're good as we are :P
18:30.44CIA-4103funkydude * r73226 10BadBoy/BadBoy.lua: BadBoy: fix a missing comma, OOPS! Should start working again.
18:30.53DARKGuyvithos: won't work, we harrass them to register in the forum and they never do
18:30.53DARKGuy:P
18:30.56NeoTronthe only way it could be made simpler is if Blizzard added an ability of guilds to start an alliance with an alliance channel to use
18:31.00NeoTronthat would be cool though
18:31.05DARKGuyyeah
18:31.22vithosDARKGuy: tell them they're ineligible for loot if they're not in the channel
18:31.55DARKGuythat'd be unfair, we don't want to apply stuff like that, just chat with each other without having to make them join a channel and confuse themselves
18:32.09vithoswrite an addon to compare the list of players in the custom channel to the list of players in the guild, and automatically whisper them every 30 minutes saying to /join whatever
18:32.50DARKGuyI'm thinking on an addon that will do this: Check if anybody else has the addon running, if not, then it will join a private addon channel with the selected guild(s) and pass messages to the other guild channels, as [Guild] <Player> <OtherGuild|Player> lol
18:32.57NeoTronlast night our shaman in blues got 3 pieces of t6 and the trash haste ring
18:33.40NeoTronnice to gear up in a mostly geared up raid
18:33.51dylanmDARKGuy: That was my thought. It's quite ugly though.
18:34.08DARKGuydylanm: yeah, but it could work while Blizzard makes some guild alliance chat thing :P
18:34.17dylanmI don't think that's something they care to do.
18:34.25DARKGuyI think so too
18:34.33NeoTrona metaguild
18:35.03NeoTronone thing I've wanted too is at least one higher level of officher chat
18:38.42CIA-4103toadkiller * r73227 10AutoBar/AutoBarOptions.lua:
18:38.42CIA-41AutoBar :
18:38.42CIA-41-- Only generate the top level options by default. Generate full options only when opening gui or drop down list. Saves about 500k of memory when not changing options.
18:46.18cncfanaticsexpo's externals seem messed up
18:46.23cncfanaticslacks acelocale
18:47.02KazieHow do you remove the damn backdrop thing on CoolDownButtons?! :S
18:47.09*** join/#wowace Kulaar (n=182Kulaa@p5B156BD5.dip.t-dialin.net)
18:48.24dylanmcncfanatics: Yeah I noticed that too.
18:49.11NeoTronSO i got this idea for an alternate buff display
18:49.19*** join/#wowace Viper0000 (n=Viper_00@184-23.126-70.tampabay.res.rr.com)
18:49.55NeoTronall longer buffs are seen by mousing over an icon. any buff with a duration less than a configurable amount (configurable perhaps by buff) is shown in a moer verbose fashion
18:50.11NeoTronand soem buffs, say trinkets and equipment procs, are shown regardless
18:50.21*** part/#wowace mitchnull (n=mitchnul@dsl195-38-103-230.pool.tvnet.hu)
18:50.23NeoTronbasically remove the redundancy of buff displays
18:50.29*** join/#wowace orican (n=orican@60-241-56-168.tpgi.com.au)
18:50.58NeoTronanother option that'd be nice is to show the buffs you don't have (raid buffs based on raid / party composition as well as personal buffs such as fel armor)
18:51.23DARKGuymousing over an icon to see all your non-timed buffs seem counter-interactive to me
18:51.46NeoTronwhy? (and I didn't say "non-timed" but anything not about to expire shortly)
18:52.32DARKGuywell I understood it as that o_o... my mistake then :P. Well, it's easier to look at your buffs than to move your mouse somewhere on the screen when you're doing other stuff with the mouse instead
18:52.58DARKGuysometimes I'm lazy and run around using the mouse only, if I had to do that then I'd have to stop, mouse over, then move again
18:53.01DARKGuyinstead of moving my eyes
18:53.01DARKGuy:P
18:53.06NeoTronthe whole point is
18:53.15NeoTronyou don't need to know that you have fort with 55m duration
18:53.18NeoTronthat's usless information
18:53.25DARKGuy55m yes
18:53.29NeoTronnow you would want to know I don't have fort OR it's about to expire
18:53.33DARKGuybut you'd like to know that you have fort :P
18:53.36KazieI must admit i don't like the idea at all about mouseover buffs to see them ... regardless of the buff... but that's just me.. i like to see all my buffs at all times helps me plan also
18:53.36DARKGuyah
18:53.38*** join/#wowace nappy- (n=Nyri@ip-78-94-63-167.hsi.ish.de)
18:53.38DARKGuycool idea :P
18:53.56NeoTronyou'd like to know that you don't have buffs you should have or that the duration is short
18:53.57DARKGuyme too
18:54.16NeoTronKazie: why do you need to know that you have fort, ai and motw with >10-15m left?
18:54.30KazieI like that
18:54.44KazieI like to know exactly what buffs i have and when they're expiring
18:55.22NeoTronbut why?
18:55.43NeoTronmeaning what benefit is it to know that rather than knowing what buffs you're missing? I guess this is to a degree a negative buff bar
18:56.00KazieIf .. you idea would be useful - to me at least - it would be to show when a key is pressed.. e.x you bind it to show when pressing "L" or something ... that would be useful to me.. mouseover a buff to see it is useless in my opinion, no offense.
18:56.21Kazieyour*
18:56.22NeoTronmouseover a button, not a buff
18:56.25PeoiiNeoTron: You know, along those lines, I could honestly care less about what buffs I have most of the time... I'd prehaps prefer a configuable listing of what buffs I'm missing, and which need refreshed before the end of next event (aka: 15 minutes for Council, or something stupid like that)... good idea yo.
18:56.25DARKGuyits impossible to mouseover in middle of a battle tho
18:56.34NeoTronbut a key binding would work too
18:56.41DARKGuyyeah
18:56.49NeoTronwith a at-mouse tooltiop
18:56.58DARKGuyI was thinking about having an addon that would tell me what buffs I'm missing last night when I was in hyjal
18:57.10NeoTronI do what more than one thing though
18:57.25DARKGuysome paladin put GBoW on me, I was like rofl
18:57.27NeoTronI want things like hyjal ring proc and trinkets etc to show more prominently
18:57.34DARKGuy= warrio
18:57.35DARKGuyr
18:58.04KazieDARKGuy: That's probably because the paladins are out of buffs..
18:58.12KazieAnd then they just buff.. well.. to buff
18:58.16DARKGuyyeah
18:58.16DARKGuyXD
18:58.18DARKGuy=.=
18:59.35PeoiiSpeaking of buffs though... ugh, I'm seriously tempted to rewrite just the button portion of XRS into it's own seperate updated addon.
18:59.53PeoiiI've yet to find another addon that handles raid rebuffing as easy.
19:00.15xyu`Has anyone heard of an addon that records / saves the lenght of a boss fight and maybe can display it on the tooltip?  
19:00.21xyu`i'd really like one >_<
19:00.38DARKGuyno, but I love TimeToDie which tells me accurately when a boss is about to die
19:00.46xyu`i tried it
19:00.46NeoTronPeoii: zomgbuffs?
19:00.53xyu`it wasn't very acurate for me
19:01.04Psycho|WorkI'm wondering what possible purpose an in-game addon that does that would serve that just looking at WWS afterwards wouldn't.
19:01.07DARKGuyWell my GM is really happy about my inter-guild chat addon idea
19:01.09DARKGuy:)
19:01.22NeoTronxyu`: interesting idea really. could use bigwigs events I guess (since boss win isn't always easy to figure out)
19:01.24xyu`i think seeing an average kill time would benefit me more.  but i might give it another shot :(
19:01.34PeoiiNeoTron: Tried it, didn't like it for some reason... maybe it's that I didn't find the setup for the quick "at a glance" that I like out of XRS... maybe it's that the buff icon that I did see was... to large... who knows.
19:01.59KazieDARKGuy: Why would you want an addon to tell you when a boss is dying?.. i mean.. why not just look at the target frame? .. that's pretty accurate i'd say
19:01.59NeoTronPeoii: but.. rebuffing can be done by just rolling the mousewheel too
19:02.29DARKGuyKazie: well I was really tight on time and wanted to kill archimonde last night... I wanted to know how much time I had left until he died
19:02.29xyu`NeoTron:  you mean like the PvP fight in Magisters?    As long as it stops recording when i hear the FF theme song, is good enough for me :P
19:02.30PeoiiWhich is another thing I didn't like ;)  I zoom quite a bit, and it'd stand me up while drinking in order to buff people.  wasted to much food ;)
19:02.45nappy-is there an actionbar addon out allowing different sets of actions?
19:03.08DARKGuyKazie: and it also works to "benchmark" the guild performance against a boss over and over again
19:03.32xyu`nappy-: Like the default button pages? :D
19:03.47durcynDARKGuy: TimeToDie will show you estimated time left, for duration i usually just use wws
19:04.00DARKGuydurcyn: wws?
19:04.06xyu`wowwebstats
19:04.06DARKGuyI've never heard of it :$
19:04.06durcynwowwebstats
19:04.07nappy-for all bars at the same time?
19:04.11DARKGuyah, that website
19:04.11xyu`but i'd like to see it in game durcyn
19:04.17DARKGuyya me too
19:04.20PeoiiNeoTron: I guess the other thing I like is, when I'm leading a raid, I can quickly look at XRS and make sure the spriests are actually buffing their groups, and make sure everyone has their essential buffs before we pull.  Whereas with zomgbuffs, I was limited to what my class was handling.
19:04.30*** join/#wowace EvilJohn (n=eviljohn@ppp-70-135-67-115.dsl.austtx.swbell.net)
19:04.34durcynit can be done, I just don't know of anything that does exactly that at the moment
19:04.36*** join/#wowace Keias (i=Saiek@c-69-245-192-208.hsd1.in.comcast.net)
19:04.46xyu`durcyn, ok thanks.    I'll keep an eye out
19:04.51xyu`Or ask some bored authors to make one :P
19:04.54durcynit actually sounds like something that might be appropriate to add to TimeToDie
19:05.03*** join/#wowace Viper_0000 (n=Viper_00@184-23.126-70.tampabay.res.rr.com)
19:05.26xyu`well it's pretty important for mage cooldown management (which i'm not very good at yet)
19:05.29NeoTronxyu`: I meant fight like kalecgos or heck any fight where you die
19:05.31xyu`and i think this would help me.
19:05.44NeoTronwell when you die is irrelevant but kalecgos and m'uru
19:06.25AvitusLCAnyone use the mod "Grim Reaper"??
19:06.40AvitusLCHow do you make it switch targets? Half the time it works on hover, other time it just locks on on sonmeone
19:07.34CIA-4103funkydude * r73228 10StatBlocks/ (StatBlocks.lua StatBlocks.toc): StatBlocks: Fix bug with font being nil
19:08.03AvitusLCNo one use Grim reaper? (Or know of a mod that shows deathlogs since 2.4)?
19:08.10*** join/#wowace Kaelten (n=kaelten@adsl-074-239-065-141.sip.hsv.bellsouth.net)
19:08.15xyu`Another reason i don't like time to die is if i know the fight can fit 2 icy veins in before 20%  i will use my IV at the earliest time possible.
19:08.24*** join/#wowace Gary135791 (n=Gary1357@c-66-41-234-235.hsd1.mn.comcast.net)
19:08.26xyu`and timetodie requires a bit of time to guestimate
19:08.39NeoTronmeasuring time isn't exactly solid either
19:08.47NeoTronnot like you'll get the same duration attempt to attempt
19:08.50xyu`of course not many fights last that long so i could just memorize which ones do :P
19:08.59ckknightwaves at SunTsu
19:09.24aestilif someone just wants to see what dps they are doing
19:09.31aestilwhich of the many meter's is good
19:09.41aestilthis would be someone who previously thought dr. dmg was a dmg meter
19:09.45aestilso it has to be pretty simple.
19:10.03xyu`i personally use recount, but it's been acting very strange of late.
19:10.29xyu`lastnight i died mid fight, got a rez and was somehow like 100's of thousands dmg over our first place, which is completely impossible.
19:11.09xyu`other times it didn't even record at all.  it had like 4 people on the dmg list.  
19:11.10durcyn"estimated world population to pass 6,666,666,666 today", hmm.  arrowmaster, you're missing out, man.
19:12.20*** join/#wowace jy (n=jy@evr91-4-82-242-125-8.fbx.proxad.net)
19:12.42*** part/#wowace Obelixprime (n=Obelixpr@CPE0018f86c695d-CM001bd71e21b6.cpe.net.cable.rogers.com)
19:12.52nappy-how to clean up unused libraries with wau ?
19:13.17*** join/#wowace ND_afk (n=Miranda@h062040167062.gun.cm.kabsi.at)
19:15.23*** join/#wowace Allara_ (n=chatzill@c-24-20-133-89.hsd1.or.comcast.net)
19:15.49NeoTronmanually uninstall them?
19:16.11NeoTronso a friend started making an addon that is a green box
19:16.19NeoTrona very configurable green box (he was doing it to learn ace3)
19:16.30NeoTronnow he's added so it's red if you miss buffs, green if you don't :P
19:16.42NeoTronwhich is similar to the idea I had
19:16.53dylanmI think JWU can remove unused libs, right?
19:17.30NeoTrondylanm: it can yes
19:18.53DARKGuyhaha
19:18.56DARKGuymeet the BuffBox
19:19.00DARKGuyof DOOM
19:19.49DARKGuyIm gonna make a warlock addon someday
19:19.56DARKGuywith a fork as picture
19:20.00DARKGuycalled Fork of Truth
19:22.19Burgermealsay wut
19:23.00silentiumnappy-: check the File menu in WAU
19:23.15SunTsuckknight: Sorry, didn't mean to hilight you, was just demonstrating purl ;)
19:23.17NeoTronso he has a planned feature too
19:23.30NeoTronthe box will be... yellow when you have the buff but duration is short (or some other color :)
19:23.49*** join/#wowace Funkeh` (n=funk@WoWUIDev/WoWAce/Ace3/BigWigs/funkeh)
19:23.49*** mode/#wowace [+o Funkeh`] by ChanServ
19:23.55NeoTronbasically the main idea was a box that allows for easy verification that you are, in fact, ready to start
19:24.03*** join/#wowace nekoh_ (n=nekoh@drms-590d516e.pool.einsundeins.de)
19:25.37DARKGuyhm.... pretty interesting
19:25.39DARKGuysimple but cool
19:26.03*** join/#wowace syeren (i=syeren@cpc3-oldh5-0-0-cust762.manc.cable.ntl.com)
19:26.25NeoTronindeed
19:26.25syerenFunkeh` :p
19:26.26syerenwww.gold4guild.com
19:26.28syeren>_<
19:26.53NeoTronI think I'll make an addon that shows buff bars of current buffs on holding down a key
19:27.19NeoTronwith an optional area to show specific buffs or buffs with smaller durations
19:27.21Funkeh`syeren, update before I spank you
19:27.25NeoTronI{ want to see the buffs, but not all the time
19:27.43syerenI have the latest Rev I think :p
19:27.52syerenOnly just ran WAU.
19:28.02NeoTronbecause I don't have enough addons already :P
19:29.48sacarascFunkeh`: what is your goldspam addon?
19:31.52aestilckknight: can you make escape close cart3? or make that an option for me?
19:32.51ckknightaestil: can you file that on jira?
19:33.03ckknightI don't have time to look into it right now
19:33.19*** join/#wowace Allara (n=chatzill@c-24-20-133-89.hsd1.or.comcast.net)
19:35.22Dashkalheh, that request keeps comming up :p
19:36.25ckknightI've been swamped with curseforge stuff
19:36.30ckknightwe're getting ready to launch it for reals
19:36.36Allara_<PROTECTED>
19:36.45Cheadsouch
19:36.54nevcairielAllara_ fails :(
19:36.56Allara_lol
19:37.05DARKGuyrofl
19:37.26ToadkillerOh for the love of god what is the magic sauce to add a new svn folder?  And this time im adding it to the wiki in a sensible spot
19:37.41Toadkiller~~~ or something?
19:37.53nevcairielthats your signature
19:38.03nevcairieliirc
19:38.33*** join/#wowace Kirkburn (n=Kirkburn@wikia/Kirkburn)
19:38.41ToadkillerIm just guessing.  I do this so infrequently it does not stick into long term memory
19:39.28*** join/#wowace STO (n=Yumm@66-215-38-143.dhcp.hspr.ca.charter.com)
19:40.01ToadkillerLet me ask it this way: how the hell do I add another set to PT#.  So LibPeriodicTable-3.1-AutoBar for example
19:40.12NeoTron<PROTECTED>
19:40.14NeoTronzomg zomg
19:40.32Cheadsluv you long time!
19:40.34cncfanaticshow does expo react on tables that have a lot of their methods defined by metatables ?
19:41.37Funkeh`sacarasc, it's called 'BadBoy'
19:41.58Funkeh`syeren, latest reve being
19:42.22syerenI just got the latest version again :p
19:42.26syerenNice typing skills!
19:43.38Funkeh`:<
19:43.49Funkeh`syeren, whcih did you have before nub
19:44.00Funkeh`WHICH
19:44.02syerenThe one before.
19:44.02Funkeh`><
19:44.06*** join/#wowace Dotted (i=Dotted@bureaucrat.wowwiki.dk)
19:44.11Funkeh`syeren, arg
19:44.19CIA-4103toadkiller * r73229 10LibPeriodicTable-3.1/LibPeriodicTable-3.1-AutoBar.lua:
19:44.19CIA-41LibPeriodicTable-3.1:
19:44.19CIA-41- AutoBar fucking around trying to get a folder added to SVN
19:44.27*** join/#wowace luxus (n=luxus@L0ffd.l.pppool.de)
19:44.35Funkeh`~slap syeren
19:44.36purlACTION slaps syeren, keep your grubby fingers to yourself!
19:47.49CIA-4103toadkiller * r73230 10LibPeriodicTable-3.1/LibPeriodicTable-3.1-AutoBar/:
19:47.49CIA-41LibPeriodicTable-3.1:
19:47.49CIA-41- AutoBAr stuff
19:52.08CIA-4103antiarc 07LibBars-1.0 * r73231 10LibBars-1.0/LibBars-1.0.lua: LibBars-1.0: Fix for display errors produced when displayMax is greater than a bar's max value.
19:54.06CIA-4103toadkiller * r73232 10LibPeriodicTable-3.1/LibPeriodicTable-3.1-AutoBar/LibPeriodicTable-3.1-AutoBar.toc:
19:54.06CIA-41LibPeriodicTable-3.1:
19:54.06CIA-41- AutoBar set
19:54.27CheadsToadkiller is it possible to move a autobar without adding new empty buttons, so I can find something to drag 'on'?
19:55.02vithos"move the bars"?
19:55.35Cheadsyes.. move the autobars
19:55.41ToadkillerMove the bars mode lets u move bars.  Move the buttons mode lets u move buttons around on a bar or between bars...
19:55.55CIA-4103toadkiller * r73233 10LibPeriodicTable-3.1/LibPeriodicTable-3.1-AutoBar.lua:
19:55.55CIA-41LibPeriodicTable-3.1:
19:55.55CIA-41- delte
19:55.56ToadkillerSo which are u trying to do?
19:56.09Cheadsyes.... if I enable move the bars .. I have to find a green area so I can move it..
19:56.20Cheadsand I need empty buttons before a green area show up
19:56.37*** join/#wowace mitchnull (n=mitchnul@dsl195-38-103-230.pool.tvnet.hu)
19:56.52CIA-4103toadkiller * r73234 10LibPeriodicTable-3.1/LibPeriodicTable-3.1-AutoBar/LibPeriodicTable-3.1-AutoBar.lua:
19:56.53CIA-41LibPeriodicTable-3.1:
19:56.53CIA-41- AutoBar sets
19:57.15Toadkiller?  why would you not just click-drag the bar?
19:57.22Cheadsie. I cannot move the bar by dragging where the Bandage button is
19:57.28Cheadsor any other of my buttons
19:57.29Toadkillerwhy not?
19:57.31kergothwow, autobar has improved a lot since i switched away from it ages ago.. think its about time to go back
19:57.36*** join/#wowace ravagern1 (n=Ruben_Vi@85.148.20.110)
19:58.07Toadkillersweet tx kerg.  Im gonna add shuffle today as soon as I get memory shrunk down a bit with this lib change
19:58.08Cheadswhy not? I dont know.. it's like the green 'box' is behind the bandage, heal, mana, etc. buttons..
19:58.08xyu`kergoth: i was thinking the same thing,  because i'm wayyy too lazy to set up PT3bar to show flamecaps and destro pots
19:58.41ToadkillerAfter I add shuffle AutoBar will finally be back to the functionality it had pre BC
19:58.56kergothdrops pt3bar, gfw_feedomatic, tradesbar, etc in favor of autobar
19:59.01Cheadsatleast nothing happens when I try to drag on the Bandage button when I have Move Bars enabled
19:59.30*** join/#wowace shingo2 (n=shingo@p5B054503.dip.t-dialin.net)
19:59.34ToadkillerTell me what color the bar is when u are trying this?
20:00.40Cheadsit's green where there aren't any buttons.. and the normal color where there are buttons
20:01.17luxusis autobar still a cpu beast?
20:01.20cncfanaticsyep
20:01.31CheadsI have 3 rows and 2 coloums.. and 6 buttons.. but I have to set it to 4rows and 2 columns, then I can drag the bar in the last 2 empty buttons
20:01.36*** join/#wowace Aerr (n=chatzill@pool-96-227-62-166.phlapa.fios.verizon.net)
20:01.48ToadkillerMmm thats peculiar.  So the buttons are on top of the move frame somehow
20:02.18ToadkillerOh damn wut?  Ok lemme look at this.
20:02.20Cheadsyes, alpha = 1
20:03.01Cheadsdoesn't seem to matter if I change the frame level
20:05.00ToadkillerAh ok I changed some layers stuff.  If you set the bar Frame Level to "Low" from medium or high and reload it will let you drag.  Ill check in a fix in a bit.
20:05.23*** part/#wowace mitchnull (n=mitchnul@dsl195-38-103-230.pool.tvnet.hu)
20:05.51Cheadsgreat, thanks
20:05.53cncfanaticsAntiarc: do you mind if I steal some code from libDropdown ?
20:07.46*** join/#wowace Paene (n=Jim@54-94.candlewood.dynip.msu.edu)
20:08.10CheadsToadkiller, thanks that helped
20:08.48*** join/#wowace Legorol (n=legorol@stud-nat-blk12.trin.cam.ac.uk)
20:09.01*** join/#wowace Guardix (i=martin_j@87.59.121.110)
20:09.27*** part/#wowace ragekage (n=nmcfaul@206-248-137-223.dsl.teksavvy.com)
20:09.36[SW]Dodgeis there a way to set a order for Modules to be enabled in Ace3?
20:10.07Xinhuanspecify it in the TOC ;p
20:11.00luxusToadkiller: so you optimize the cpu usage of autobar alot in the last 4 month? if yes i think i will give it a try again
20:11.20[SW]Dodgethe module i want to be loaded first is the first in the module list in TOC
20:17.05*** join/#wowace dylanm (n=dylanm@c-98-224-225-196.hsd1.mi.comcast.net)
20:18.35xyu`anyone good with macros,  can you tell me if /cast [target=focus,exists,harm] Polymorph; Polymorph  would cast sheep on a focus if it's there, if there is no focus would it cast on my target instead?
20:19.00NivFreakyes
20:19.35xyu`cool thanks
20:19.54NeoTronluxus: I've tried to ask that question a few times
20:20.15NeoTronI recently swiched from autobar to (arguably) inferior solutions because autobar uses too much cpu for no apparent reason
20:20.19Antiarccncfanatics: go wild
20:20.31cncfanaticsAntiarc: <3
20:20.31luxusNeoTron: i use buffet atm
20:20.51NivFreakNeoTron: that sucks, I just installed autobar last night
20:20.51NivFreak=/
20:21.31cncfanaticsI'm happy with my 10 flexbar buttons at the bottomleft of my screen
20:21.32NeoTronNivFreak: your mileage might vary but I don't like addons that use CPU while I do nothing with them (itemrack did that too - ofc I am a lot happier with closetgnome)
20:21.37cncfanaticsI just drag on whatever I need to it
20:21.39GagorianAntiarc: Hmm, is LibDropdown Ace3 Dewdrop? Or what's that project :O
20:21.48GagorianHow's it going?
20:21.59NeoTronalthough I do have an issue with closetgnome -if I change enchants it won't find the item. I can liev with that, sort of
20:22.11vithosNeoTron: yeah, the cpu rape on leaving combat irritates me
20:22.12NivFreakcncfanatics: I managed to clean up 2 bars from my UI last night by just putting autobar up for food/trinkets/crafting
20:22.12NeoTronhowever the main issue is that editing the set and saving it with the reenchanted item doesn't work
20:22.32NeoTronI have to actually add a new set with the same name for it to take effect
20:23.08cncfanaticsthats why I just drag the stuff I need on actionbuttons instead of relying on autobar
20:24.33NivFreakI still ended up with an action bar for pots
20:24.43NivFreakbecause I couldn't make autobar handle them the way I wanted to
20:26.17vithoshmm.. why doesn't autobar build a castsequence macro to use multiple items in order?  wouldn't that be possible?
20:26.28vithosout of combat of course
20:26.35NeoTronI wanted a macro to use healstone and then a pot
20:26.40NeoTronproblem is, it actually uses both if it can
20:28.38luxusNeoTron:  did you try buffet?
20:28.41vithosor actually it could just /use /use instead of /castsequence
20:29.08*** join/#wowace hypetech (n=hypetech@66.83.192.140.nw.nuvox.net)
20:29.35luxusNeoTron: buffet rocks for that
20:29.38*** join/#wowace Viserion (n=Viserion@dial-69-55-136-140.sofnet.net)
20:29.57vithoswhat are the macros that buffet builds like?
20:30.53NeoTronluxus: nope haven't
20:31.07NeoTronvithos: /use Healthstone /use Healing Potion => uses BOTH
20:31.11NeoTronor either if one is on cooldown
20:31.20NeoTronI want to use first healthstone, then healing potion
20:31.31vithosif you have multiple items available for the same cooldown type though
20:31.42Toadkillerluxus: there have been a lot of changes in the last 4 months.  You would have to try it out & see if it works for you
20:32.46luxusNeoTron: http://www.wowinterface.com/downloads/info8370-Buffet.html
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20:34.38NeoTronluxus: so it's just a food/water macro?
20:34.48luxusNeoTron: NO
20:34.59*** join/#wowace dylanm (n=dylanm@c-98-224-225-196.hsd1.mi.comcast.net)
20:35.02NeoTronso how can it accomplish more with just 2 macros?
20:35.22luxusNeoTron: if you out of combat it display food. if you in combat it display healthstone
20:35.25luxusor pot
20:35.34NeoTronbut...
20:35.39luxusno but :D
20:35.39NeoTronhow? you can't change macros mid-combat?
20:35.50luxusbut it works :D
20:35.53NeoTronI just don't understand how it works
20:36.01*** join/#wowace varaman (n=Miranda@62-47-32-203.adsl.highway.telekom.at)
20:36.11NeoTronand it can handle using health stones and then health pot somehow?
20:36.13Dashkalchange the macro right on the event before the UI locks?
20:36.18luxusyes
20:36.27luxusit use stone.. and then pot
20:36.41luxusand with shift it use bandage
20:36.54luxusAND its display the right icon
20:37.17NeoTronhmm
20:37.20NeoTronhot
20:37.26NeoTronwonder how the hell it can do that
20:37.41CIA-4103toadkiller * r73235 10AutoBar/AutoBarClassBar.lua:
20:37.42CIA-41AutoBar :
20:37.42CIA-41-- Fix drag frames when Moving Bars
20:38.24NeoTronaha
20:38.32*** join/#wowace Kirkburn (n=Kirkburn@wikia/Kirkburn)
20:38.33NeoTron[nocombat] and [combat]
20:39.22NeoTronand the stone/pot thing is handled with a cast sequence
20:39.31NeoTronso if you run out of stones you'd have to double-press it I guess
20:39.37luxusno
20:39.41luxusno double pres :D
20:42.14NeoTronso you can only use one HS and one potion period?
20:42.32NeoTronor rather you have to use a potion after using a HS..
20:42.58luxusi use hs and then the icon change to healpot
20:43.15NeoTronright
20:43.18NeoTronit's a cast sequence
20:43.32luxuswhen i came ooc the icon change to food
20:43.37Diao/castsequence reset=120 Healthstone, Pot
20:43.37Diao?
20:44.04Gary135791probably
20:44.06luxusbut if i just have a healpot i dont have to press the button 2 times
20:44.33*** join/#wowace Broesel01 (n=chatzill@dslb-088-074-054-199.pools.arcor-ip.net)
20:44.37luxusjust test it :D
20:44.41NeoTronwell
20:44.53NeoTronscenarion: 1 healthstone, 1 pot
20:45.04NeoTroncastsequence doesn't progress if the action fails right?
20:45.05Gary135791/use [nocombat] Conjured Manna Biscuit, /castsequence [combat] reset=120 Healthstone, Super Health Potion?
20:45.10NeoTronso a reset means you can'y use the pot after 120s
20:45.18Gary135791Position of [combat] is probably wrong :P
20:45.25NeoTronGary135791: that is the essential idea
20:46.29luxusand how does the icon change? :D
20:46.45Gary135791it always changes with castsequence macros
20:47.13Gary135791if it's editing the macro when entering/exiting combat though, it should be easy
20:47.56Gary135791(15:45:20) (NeoTron) so a reset means you can'y use the pot after 120s << what do you mean? you use HS, it switches to pot, it would then switch back to HS
20:48.04Gary135791since it reached the end of it's sequence
20:48.23Gary135791after you use the pot, I mean
20:50.38luxusanyway it works great.. it supports alot of pots and food
20:51.13CIA-4103dodge 07rewrite * r73236 10CoolDownButtons/ (9 files in 5 dirs): CoolDownButtons: lot of changes, dont know what all ;)
20:51.20NeoTronGary135791: I mean: I have 1 HS, 1 potion. I use the HS at time X. at time X+125 I use it again and it fails becauseI have no more HS
20:51.23NeoTronno?
20:51.29Broesel01an question. when i write in my localization L['A'dal'] = "A'dal" i get an error for the ' in the nick. what can i do?
20:51.33*** join/#wowace |Snago| (i=kvirc@81-231-141-234-no32.tbcn.telia.com)
20:51.35NeoTronbecause it reset the sequence it's not stuck trying to use an item I don't have
20:51.47NeoTronBroesel01: "A'dal"
20:51.50SunTsuToadkiller: I can't drag buttons on Autobar
20:51.51Gary135791L["A'dal"]
20:51.58Gary135791dunno if lua supports that though D:
20:52.16[SW]DodgeBroesel01: L["A'dal"] = "A\'dal"
20:52.18Gary135791can also try L['A\'dal']
20:52.27VonhintenHOME`I know of a book that can help clear that up for you...
20:53.45CIA-4103snago * r73237 10/branches/oUF_PowerSpark/:
20:53.45CIA-41oUF_PowerSpark:
20:53.45CIA-41- Branch for mana ticker.
20:54.20VonhintenHOME`Antiarc, you there
20:54.36SunTsuToadkiller: Ah, works, but I have to enabel both bar and button moving
20:54.42SunTsuenable, that is
20:56.47SunTsuToadkiller: Sorry, ignore me, I don't know what was wrong, but it works again the way it is supposed to be
20:58.08ToadkillerSunTsu: I need to give bar drag precedence over move button.  then there will be no confusion.
20:58.25CIA-4103snago 07manaticker * r73238 10oUF_PowerSpark/ (7 files):
20:58.25CIA-41oUF_PowerSpark:
20:58.25CIA-41- Can now tick for mana as well as energy. Using the same tick detection method as energy.
20:58.25CIA-41- Configurable alpha setting for the FSR/ticker spark.
20:58.25CIA-41- Heavily drycoded. Will most probably feast on your babies.
20:59.34SunTsuToadkiller: I was just wondering why I could not drag any buttons. After enabling both dragging modes it worked, and since then it still does, like the way I know it
21:00.16|Snago|did I manage to get the branching right? >.<
21:01.16CIA-4103miles * r73239 10aUF_RangeCheck_M/ (aUF_RangeCheck.lua aUF_RangeCheck_M.toc): aUF_RangeCheck_M - Fixed bug which prevented loading with aUF trunk version when Ace3 is available. Bumped toc.
21:05.16*** join/#wowace Kaaosa (n=Kaaosa@ip68-110-12-217.tc.ph.cox.net)
21:06.11*** join/#wowace Mondego (i=bebbe@c-119ee055.455-1-64736c22.cust.bredbandsbolaget.se)
21:06.14CIA-4103toadkiller * r73240 10AutoBar/AutoBarClassBar.lua:
21:06.14CIA-41AutoBar :
21:06.14CIA-41-- Give Move Bars coloring precedence over Move Buttons
21:06.28Mondegog'day chaps
21:06.52ToadkillerTossa another shrimp on the barbie mate
21:07.09MondegoI could use some help, if there's some friendly soul out there
21:07.23SunTsu~asktoask
21:07.24purlThis is IRC. Don't ask to ask a question. Just ask your question and if someone's around, they'll be glad to help.
21:07.26*** join/#wowace DarkElf (n=Dark_Elf@ip182.net253.mw.net)
21:07.38Mondegoright, ok then
21:07.45Toadkiller... just ask
21:07.59MondegoI'm looking for an addon that reports my dispels (i play priest), much like afflicted or dispelreporter used to do
21:08.00SunTsushould invite pulr over to #linux.de at IRCNET ;)
21:08.05Mondegothey haven't been working for me since 2.4
21:09.56Mondego: (
21:09.59aestilAntiarc: want to take a break and do heroic magister's terrace?
21:10.10AntiarcIiiii shouldn't
21:10.12AntiarcBut sure
21:10.16AntiarcSphinx is kicking ass. :D
21:10.21aestilwhat is sphinix?
21:10.26AntiarcIt's a fulltext indexer
21:10.41AntiarcAnd it's approximately 9001 times faster than Ferret, which I was using before
21:10.49aestilfulltext indexer?
21:10.57aestilso that you can 'seaerch' inside a document?
21:10.59AntiarcProvides search capabilities, in this case, for blippr
21:11.02|Snago|OVER NINE THOUSAND?!!?!!!
21:11.03AntiarcMore or less
21:11.03aestilah
21:11.05VonhintenHOME`Oh, Antiarc... found an interesting situation in Omen, when doing a frame-by-frame over a fraps.. not sure if its by design
21:11.12AntiarcVonhintenHOME`: oh?
21:11.38Antiarcdoing wildcard matching against a database, row by row, is slooooow
21:11.46AntiarcSo I use an indexing service to make it faaaaaast
21:12.16AntiarcIt took about 20 minutes to do a full indexing of the DB with Ferret. Sphinx takes...like 6 seconds. No exaggeration.
21:12.28Viper_0000how do you hide the class icons in proximo
21:12.29Viper_0000quick
21:12.32Viper_0000somebody!
21:12.39VonhintenHOME`We had a enh shaman unleash a WF bomb on a mob that the tank only had a couple k threat on... tank #1, me #2, shaman #3  Then all of a sudden the shaman's threat jumps to 2.9k, threat like 2.4k/s
21:12.53VonhintenHOME`But he stayed at #3
21:13.01VonhintenHOME`then it reordered him to #1
21:13.10AntiarcYeah, the bar updates take a little bit of time to visually register
21:13.18AntiarcIt's short enough that it shouldn't generally matter, in practice
21:13.26AntiarcIt's due to the bar animation stuff
21:13.26VonhintenHOME`ok
21:13.32*** join/#wowace Paen1 (n=Jim@54-94.candlewood.dynip.msu.edu)
21:13.36AntiarcOrdering is done by bar's value, rather than bar's visual value
21:14.34aestilckknight: no maps for inside ironforge?
21:14.44ckknightI was working on it last weekend
21:14.52Mondegoso noone knows of a dispel reporter that works post 2.4?
21:14.52ckknightbut I've been swamped with Curseforge stuff
21:14.56ckknightwe're releasing that soon, though
21:15.00ckknightso hopefully things will cool down
21:15.08aestilwhat is curseforge?
21:15.18DARKGuysourceforge but for cursegaming ?
21:15.56ckknightcurseforge is a developer-centric website that provides lots of fun features
21:16.09ckknighte.g. free repositories to use (one or more per project, not shared like wowace)
21:16.18ckknightsvn and git support (soon hg as well)
21:16.28ckknightfree wiki-esque page dealy
21:16.52ckknighttickets system far pimper than jira
21:17.02ckknightpermissions over repositories
21:17.23ckknightautomatic packaging (like in wowace), but with packaging of tags as well, providing a distinction between alpha/beta/release
21:17.45ckknightforums
21:17.54ckknightin any event, it's pretty cool stuff
21:18.01ckknightKaelten and I are the ones making it
21:18.03DARKGuyso you can use jwu with curseforge ?
21:18.14Kyahxanyone know of a patch mirror
21:18.20ckknightjwu?
21:18.34DARKGuyjWoWUpdater
21:18.51ckknightdon't think so, unless JWoWUpdater supports the psyn format
21:18.57ckknightoh, there's also automatic synchronization with curse.com
21:19.14DARKGuysweeeet
21:19.14ckknightso if you say, make a tag on your repo, it'll end up on curse.com pretty quickly
21:19.14DARKGuy:D
21:19.16DARKGuywhat about WAU ?
21:19.32ckknightDARKGuy: same deal, if it supports psyn (but I don't think it does)
21:19.44SunTsuI wish curse would stop havin those nag screens about wowdb, it still gives JWU problems
21:19.44DARKGuyckknight: boo, I'll stay with wowace for the time being then :(
21:19.49ckknightalso, Kolie's writing a new Curse Client, which should be far pimper than the current offerings
21:19.49DARKGuyloves updaters
21:19.54*** join/#wowace Shirik (i=nospam@51.sub-70-211-219.myvzw.com)
21:19.58DARKGuyand with less wow-ad-ware ?
21:20.11SunTsuDARKGuy: It synchs with Curse, so just use JWU with curse, like you do today
21:20.14*** mode/#wowace [+v Shirik] by ChanServ
21:20.25Viper_0000so no one knows how to hide the class icon in proximo, lol
21:20.31DARKGuySunTsu: Ah, I misread I thought it was the other way around
21:20.34DARKGuycooooool stuff
21:20.35DARKGuy:D
21:20.42ckknightDARKGuy: question: how do you think curse would run if there were no ads? how do you think they'd be able to pay their employees? :-P
21:20.56aestilyou should work for free ckknight
21:20.57aestil;)
21:21.03AntiarcEverything on the internet is free to run
21:21.06AntiarcThis is common knowledge
21:21.09ckknightright, how do you expect me to eat?
21:21.13DARKGuyckknight: well the website is alright, I just find their updater way too intrusive xD
21:21.16aestilinstance maps and instance loot along with the indoor zones soon?
21:21.17AntiarcBandwidth, time, and skill are infinite and free
21:21.20Josh_Borkeckknight: how do homeless people eat?
21:21.24ckknightDARKGuy: it's being rewritten
21:21.26Tinyboomso no more wau when it's released?
21:21.30ckknightactually, all curse projects will be transferred to curseforge
21:21.34CIA-4103funkydude * r73241 10BadBoy/BadBoy.lua: BadBoy: Updated blacklist
21:21.34DARKGuyckknight: ya, I hope its for the goood :D
21:21.37ckknightbtw
21:21.49ckknightinitially, then they'll sync with curse
21:21.55ckknightand all project management on curse will go away
21:21.57DarkElfckknight - so if ya put cart3 for example  in a folder and someone does murlock translation is it gonna overwrite the file or will it go into a separate file? i dont see no point in downloading cart3 100 times for a translation or library update but thats my opinion
21:22.15ckknightDarkElf: um, what?
21:22.53DarkElfim saying if ya have a main branch of file, have that, then under that can be like translations
21:22.54aestili think he was saying, it seems like localizations should be seperate from having to update the whole addon
21:23.36SunTsuDARKGuy: That totally dependy on the client you use to acces the repository
21:23.53DARKGuySunTsu: right now I'm sticking with jwu ^^
21:24.18SunTsuDARKGuy: You have a misconception there. Curseforge is about development and not end user ;)
21:24.25ckknightDarkElf: well, an interesting thing about how curseforge works is that you can have multiple repositories per project.
21:24.37ckknightand anyone can clone a project's mainline repository if the license allows
21:24.59ckknightso you could be like "Cart3 is shit, I wanna add ponies to it", so you clone mainline, call it "omg-ponies"
21:25.16ckknightthen you're the repository manager for the Cartographer3/omg-ponies repository
21:25.19ckknightand you can commit to that
21:25.33DARKGuyrofl @ ponies example
21:25.38ckknightand once you're satisfied, you can tell me "hey, I added ponies, they're awesome!"
21:25.47ckknightand I'd be like, "oh man, ponies ARE awesome!"
21:26.06ckknightand I'd then do git pull omg-ponies and mainline would have ponies
21:26.17*** join/#wowace khangg (n=khangg@dhcp-0-17-9a-33-6d-f5.cpe.quickclic.net)
21:26.19ShirikI think I have just confirmed that ckknight is insane
21:26.23ckknightand then you could either close your clone or keep coding.
21:26.54*** join/#wowace digmouse (n=whhao198@121.229.58.217)
21:26.55ckknightin any event, it allows for multiple people to work on multiple paths of a project while allowing for cordial communication as well as easy merging and code sharing
21:27.11ckknighteven if I don't agree with what you're doing, you don't have to hack on the mainline master branch
21:27.23Josh_Borkeckknight: when someone searches for Cart3, will the result be both omg-ponies and Cart3 with Cart3 'highlighted' in some fashion?
21:27.35DarkElfsounds cool, i just get confused by ace system cause i see a library update, think i need to get it and it turns out to be just a translation so i really wasted my time downloading
21:27.39CIA-4103digmouse * r73242 10FuBar_TrinityBars2Fu/ (5 files):
21:27.39CIA-41FuBar_TrinityBars2Fu:
21:27.39CIA-41-Add zhCN and zhTW locales
21:27.39CIA-41-minor core adjustments for locale changes
21:27.43ckknightJosh_Borke: there's the Cartographer3 project, it has two repositories, "mainline" and "omg-ponies"
21:28.02ckknightcurseforge.com/projects/Cartographer3/repositories/omg-ponies/ would provide data on that repo
21:28.10Josh_Borkeckknight: i'm thinking as a user simply trying to download cart3.  i go to curse and search for cart3
21:28.16ckknightyou'd be getting the mainline.
21:28.25ckknightcurse wouldn't see the sister repos
21:28.32Josh_Borkeso how would i then get to the other one if i wanted it?
21:28.41nevcairielonly curseforge, i assume
21:28.43ckknightyou'd go to curseforge and download it there, since you're a power user.
21:29.03ckknightif someone decides to actually fork and make their own map addon using Cart3 as a base, then they can make a whole new project which'd be syndicated to curse.
21:29.12DARKGuyI like development stuff though, it's cutting edge and at the same time I can fix it myself and submit patches :D
21:29.34CIA-4103funkydude * r73243 10BadBoy/BadBoy.lua: BadBoy: tweak a URL
21:29.41Josh_Borkeok, so i go to curseforge and search cart3, what gets returned to me?  cart3's curseforge page and then a link to all the branches?
21:29.51ckknightyep.
21:29.56Josh_Borkeok
21:30.04Josh_Borkejust trying to get the feel for the workflow
21:30.43ckknightso you have three kinds of forks, basically: (a) branches, which are on the same repo, requires explicit author consent. (b) clones, which are separate repositories, but under the same project. Requires an open-source license or explicit author permission. (c) forks, which are separate projects. Requires open-source license or explicit author permission as well as a name change.
21:32.25ckknightany questions or comments? I'm very willing to hear feedback
21:32.31*** join/#wowace Nargiddley (n=narg@203-97-236-74.cable.telstraclear.net)
21:32.34*** join/#wowace netcurse (n=chatzill@62.210.91.187)
21:33.21DarkElfbranch - fubar, clone- fubar 2, fork - fubarMurlockFu
21:33.47ckknightyea, only the fork's name shouldn't include fubar in it, probably
21:33.55ckknightmore like "awesomebar"
21:33.56ckknightthat'd work
21:34.06ckknightwe don't want trademark confusion, basically
21:34.07*** join/#wowace Eraos (n=remi@S0106000e0cb95083.ed.shawcable.net)
21:34.31*** join/#wowace Tuller (n=muffins@c-76-27-160-125.hsd1.va.comcast.net)
21:34.36DarkElfso dependicies would go in a fork?
21:34.43ckknightdependencies?
21:34.47ckknighthow do you mean?
21:34.51*** join/#wowace Peoii_ (n=chatzill@pool-70-110-55-5.sttlwa.dsl-w.verizon.net)
21:34.57ckknightforks are basically just separate projects
21:35.05DarkElfyeah like all those fubar plugins require fubar so they go in forks?
21:35.15ckknightthey wouldn't be considered forks
21:35.22ckknightthey're just separate projects
21:35.29ckknightFuBar_ClockFu is distinct from FuBar
21:35.39ckknightthough actually it'd have a ProjectRelation to FuBar, I believe
21:35.47ckknightthat's Kaelten's thing, though
21:37.08BurgermealHow do I get my addon added to the WoWAceUpdater?
21:37.18Josh_BorkeBurgermeal: you read the wiki about svn stuff
21:37.19ckknightBurgermeal: you put it on the wowace svn.
21:37.33Burgermealit's on the svn, been there for a day ;_;
21:38.11ckknightwhat's the name of the addon?
21:38.15BurgermealSummonBot
21:38.38DARKGuywhat does it do? xD
21:39.04vithosBurgermeal: it's on the updater already
21:39.05Josh_BorkeBurgermeal: read the errors link on files.wowace.com
21:39.08BurgermealIt adds people to a queue when they whisper you 'summon', and then it summons them :)
21:39.24Burgermealvithos, I cant see it O.o
21:39.32DarkElfwhat is its name and what does it do? sounds like something arnold would say in a movie hehe
21:40.07vithosBurgermeal: i checked earlier today when you asked, and i checked again, it's there
21:40.49DARKGuyBurgermeal: COOL, I'm so gonna use it tonight, I was having a hard time summoning people last night :p
21:41.05SunTsuDarkElf: That was Stallone on Rambo3 :) "What's that?" "It's blue lights" "What does it do?" "It turns blue"
21:41.21DARKGuypff xD
21:41.31DarkElfoh
21:47.10CIA-4103Chloe * r73244 10Tankadin/ (5 files): (log message trimmed)
21:47.10CIA-41Tankadin:
21:47.10CIA-41v1.1.0
21:47.10CIA-41--OnEvent function cleared up and removed some older code.
21:47.10CIA-41--AD tracking now uses the CLEU.
21:47.11CIA-41--TOC file revamped.
21:47.13CIA-41--Fixed an error when pulling AD information for the first time.
21:48.29*** join/#wowace Iboong-Kenzo (n=user@77.87.207.194)
21:49.02*** join/#wowace Gandoch (n=DigitaLu@adsl-153-27-32.gsp.bellsouth.net)
21:50.33*** join/#wowace Ganders (n=Ganders@ppp-70-129-155-144.dsl.rcsntx.swbell.net)
21:52.18luxusanyone know if a can make a macro with switching weapon shiv and switching back to the old weapon?
21:52.30luxusand how long it takes
21:52.30ckknightJosh_Borke: did you have any questions or comments or general feedback on my crazy ideas?
21:52.37DashkalI wonder how unit frames will look in their rendering of a DKs runes/runic power...
21:53.07Josh_Borkenow, sounds quite usable
21:53.12Josh_Borkes/w//
21:53.26Josh_Borkeoh, actually
21:53.42Josh_Borkecan a developer dispute a fork (i believe fork was the one that created a new project)
21:54.07ckknighta developer can always ask an admin to get involved and mediate a dispute
21:54.16DashkalIf the license was open source, I don't imagine the developer would have much they could do about it...
21:54.20ckknightand an objective judgement will be made
21:54.40Vandurorhow does it work with multiple vcs?
21:54.43DashkalAssuming of course the fork respects the original owner's copyright
21:54.46ckknightDashkal: if there are naming issues, such as if you call one addon "FuBar" and the other "FuBar Enhanced", theres issues.
21:54.57ckknightsince that's a trademark thing (sorta) rather than a copyright issue
21:55.07Dashkalckknight: Are trademarks automatic (or do you consider them to be so for the your purposes)?
21:55.08ckknightVanduror: you choose the vcs you want to use
21:55.21Dashkals/the //
21:55.42DashkalFair enough if so, but you might wanna document that
21:55.51ckknightDashkal: technically, we're not dealing with the USPTO or anything like that, it's more of a judgement call over whether something will be confused with the original or not
21:56.08*** join/#wowace dylanm (n=dylanm@c-98-224-225-196.hsd1.mi.comcast.net)
21:56.20ckknightif there's a chance of confusion, especially in the cases of a fork, it's very likely the fork will be required to rename
21:56.25Dashkalnods
21:56.43ckknightif there's not a chance of confusion, then there's no reason to get in a huff about that
21:56.58ckknightand we will respect your copyright, that must be made clear
21:57.22ckknightif you have a proprietary addon and someone forks it or steals from it or something, it'll be shut down ASAP and that person will be given a warning
21:57.22Vandurorthe 'option' of cloning is atm limited to a project for which the main author uses git then i take?
21:57.28ckknightVanduror: nope.
21:57.34DashkalHostile GPL forks make things nice and nasty.
21:58.12ckknightif it's an open source project and someone forks it, the original owner can't dispute on copyright grounds, since the GPL will be respected
21:58.30ckknightif you didn't want forks, you shouldn't've made it open source
21:59.02ckknightif there's actual harmful tension, though, an admin may get involved one way or another (likely to calm everyone down, but not close the fork)
21:59.08Dashkalnods
21:59.24DashkalI can think of some edge cases that would be pretty bad, but nothing that's at all likely to actually happen.
21:59.34ckknightyea
22:00.00ckknightsane developers should make clones first and then if there's issues, turn the clone into its own project (which can be done with the help of an admin)
22:00.43elite3vilsane developers.... interesting concept =P
22:00.49Dashkalsnickers
22:00.49Vanduror:)
22:02.09Ackiswhat's the diff between a clone/fork?
22:02.30Vandurorone you can eat with
22:02.34ckknightAckis: same project/different project
22:02.35Matrix110|(23:30:36) (@ckknight) so you have three kinds of forks, basically: (a) branches, which are on the same repo, requires explicit author consent. (b) clones, which are separate repositories, but under the same project. Requires an open-source license or explicit author permission. (c) forks, which are separate projects. Requires open-source license or explicit author permission as well as a name change.
22:02.42elite3vilVanduror: Damn, you beat me to it.
22:02.47Vanduror^^
22:02.48AckisI just tabbed in sorry
22:02.49Ackis:P
22:03.18Vandurorckknight mind shedding some light on how the interaction between vcs' is ?
22:03.42ckknightVanduror: interaction how?
22:03.55Vandurorwell you said cloning isn't limited to git repos
22:04.13ckknightyea, basically for svn, it'll just be a cp -rf old new
22:04.13DashkalHow will "Open Source" be defined for purposes of forking?
22:04.13ckknight:-P
22:04.13*** join/#wowace Maelos (n=rafi@frangipanitut.bras.anguillanet.com)
22:04.16Vandurorheh ok
22:04.33ckknightDashkal: falls under the open source definition as defined by Bruce Perens and hosted on the osi website.
22:04.43Dashkalosi, sweet.  Nice and objective then.
22:04.51ckknighthttp://www.opensource.org/docs/definition.php
22:04.56Vandurorand there's also means to swap in between, say main repo is svn, cloner wants git?
22:05.08DashkalOne assumes all the "common" open source licenses will be in the dropdown?
22:05.17ckknightVanduror: yea, but he'll basically get a blank repo and have to populate it himself.
22:05.23ckknightDashkal: lemme get you the list.
22:05.26Vandurorah k
22:05.39ckknighthttp://curseforge.com/projects/curse-test-addon/images/8622/
22:05.43ckknightthat's the list we'll use
22:06.14NeoTronwhat the heck is AGPLv3?
22:06.18NeoTronnever heard of that one before
22:06.23DashkalNor I
22:06.40ckknightAffero GPL
22:06.45ckknightit's like GPL for websites.
22:06.52NeoTronyeah.. but what is "Affero"?
22:06.52NeoTronhmm
22:07.12ckknightif you use AGPL on your website, you have to have your website's source be available.
22:07.16ckknightexamples:
22:07.20ckknighttecnocrat.net
22:07.21*** join/#wowace Anea (n=ernst@a62-251-8-41.adsl.xs4all.nl)
22:07.24ckknighttechnocrat.net*
22:07.27ckknightgitorious.org
22:07.31*** join/#wowace Moddington (n=chatzill@75.152.140.106)
22:07.39ckknightgitorious is hosted on gitorious, kinda funny
22:08.09AckisI finally installed betterblizoptions... very nice /curses blizzard
22:09.48Ackisso Ck, when you're done w/ curseforge and cart3 what's next on the shelf?
22:10.07aestilparrot
22:10.15netcursemaking curse.com NOT suck
22:10.40ckknightyea, netcurse is right
22:10.41Ackislol
22:10.44ckknightI get to rewrite curse.com
22:10.47ckknightwoo!
22:10.50Ackisthat sounds like fun
22:10.55ckknightit shall be as the phoenix
22:11.06ckknightburn it to the ground and watch as something greater arises from the ashes
22:11.15Ackisohh can I help burn?
22:11.18ckknightin all seriousness, the new curse.com will suck far, far less
22:11.33Vandurorwell that's not saying much ;)
22:11.42Fisker-slaps ckknight around a bit with a large trout
22:12.17ckknightit'll be more responsive, not totally barf all over itself on patch days, be a lot cleaner, and it'll go back to its roots in the addon community primarily
22:12.32Ackishow long til the curse.com mods are converted over to curseforge?
22:12.38ckknightAckis: a week?
22:12.41ckknightgive or take.
22:12.41NivFreakcurseforge?
22:12.44Ackisnice
22:12.47digmouseI just want that wikia gets right
22:12.49ckknightactually, I think it's monday after next.
22:12.57Vandurorwhen's hg in the planning ?
22:13.00Vandurorbefore that?
22:13.04Vanduroror somewhere in the future
22:13.06ckknightVanduror: hoping I can do it this weekend.
22:13.12Vandurorah cool
22:13.18NivFreakso wow.curse.com goes away?
22:13.22ckknightthe new curse.com is pushing for being strongly addon-centric with extra things being auxilliary
22:13.32netcursenono Vanduror.
22:13.35*** join/#wowace JoshBorke (n=josh@WoWUIDev/WoWInterface/LegoBlock/joshborke)
22:13.38ckknightNivFreak: no, it'll stay. that's for users. curseforge is for devs and power users.
22:13.53NivFreakwill updaters start pulling from curseforge instead?
22:13.58NivFreak(in theory)
22:14.31JoshBorkeNivFreak: quite doubtful
22:14.43JoshBorkeNivFreak: it should pull from curse if it's for users
22:15.06*** join/#wowace chivato (n=Ganders@ppp-70-129-155-144.dsl.rcsntx.swbell.net)
22:15.06ckknightNivFreak: it should pull from curse, curseforge would be bad to pull from, imho
22:15.25ckknightso you know, Kolie is rewriting the Curse Client. It will be far pimper than what the current client is.
22:15.29NivFreakcurseforge is roughly the same as files?
22:15.38NivFreakckknight: will it run on my mac? :P
22:15.39JoshBorkeNivFreak: yes
22:15.42Koliewhat?
22:16.07chivatoHey quick question for anyone who can boot people off: I was on Ganders and my comp restarted, and I didn't get disconnected from the IRC, so it won't let me sign back in as Ganders
22:16.10KolieHi. yea im rewriting that thing for multiplatform.
22:16.19chivatocan someone boot Ganders off so I can sign in with that name?
22:16.23DashkalWill the Curse Client be _able_ to nab the current alpha to help us help test each other's stuff?
22:16.31ckknightyea, it will.
22:16.40Ackisincluding dry-codes?!?
22:16.41ckknightbut not by default.
22:16.41DashkalCan you make that nice and difficult to get at? :p
22:16.42netcurseYou will be able to say actually per addon if you wants alpha/betas etc.
22:16.46ckknightyep, Ackis
22:16.57Ackislol was a bit of a joke for Dashkal
22:16.57NivFreakKolie: I might actually look at it then L:)
22:17.00Koliedefault will be the release build.
22:17.04Dashkalsnickers
22:17.11chivatoslaps Ganders around a bit with a large trout
22:17.15Kolie11•12Dashkal11• Ive seen people vmware it :)
22:17.16DashkalI haven't been able to +1 you in awhile :p
22:17.23NivFreakack
22:17.24NivFreakcolor
22:17.25Ackislol i'm off work again /sadface
22:17.27SunTsuchivato: Just ghost it at nickserv
22:17.40KolieDashkal, whos being +1'd now?
22:17.42SunTsuchivato: /msg NickServ ghost <nick> <password>
22:17.46*** join/#wowace JoshBorke (n=josh@WoWUIDev/WoWInterface/LegoBlock/joshborke)
22:18.02chivatowhat would the <password> be?
22:18.16Koliechivato, whatever u registered the nick with
22:18.17ckknightyour password.
22:18.17SunTsuchivato: The one you registered with NickServ
22:18.23AckisKolie, if you do a search fish for "dry-code" yo'll see what Dashkal means by +1 with me
22:18.26chivatooh
22:18.31chivatoi forgot i made a password
22:18.32chivatoapparently
22:18.55chivatothere we go
22:19.13*** join/#wowace Ganders (n=Ganders@ppp-70-129-155-144.dsl.rcsntx.swbell.net)
22:19.17ckknightoh yea, if you wanna help beta-test curseforge, feel free to join #curseforge
22:19.27Vandurorcould have just changed your nick ganders ;p
22:19.29Dashkalmmm, I need to have a good look at Ace's module support... Might be useful, might be overkill.  Needs investigation
22:19.30KolieAnd if you wanna beta test the curse client check out testclient.curse.com
22:19.48Ackisckknight: I've been playing around with it, but is there someplace where there's a big faq/how-to for it?
22:20.02ckknightAckis: I believe Kaelten told me he was gonna write the knowledge base this weekend.
22:20.05aestili'd like to beta test parrot 2.0
22:20.21aestilwith a power aura type functionality built in.
22:20.33*** join/#wowace EvilJohn (n=eviljohn@ppp-70-135-67-115.dsl.austtx.swbell.net)
22:20.47Ackisnice that would help a lot... save me from asking you questions which you've answered a million times already
22:21.10ckknightAckis: yea, yea
22:21.51SunTsuSome how this isn't my day with autobar. Now my questitem button is missing...
22:23.31*** part/#wowace Pkekyo| (n=bsm89mod@062016163025.customer.alfanett.no)
22:23.50*** join/#wowace Pkekyo| (n=bsm89mod@062016163025.customer.alfanett.no)
22:23.55*** join/#wowace Broesel01 (n=chatzill@dslb-088-074-054-199.pools.arcor-ip.net)
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22:27.06*** mode/#wowace [+v Nechckn] by ChanServ
22:27.06VonhintenHOME`was cartographer changed so it only shows the current waypoint instead of all the waypoints?
22:27.16ckknightI drank too much Rockstar
22:27.16VonhintenHOME`because that sucks, if it was
22:27.26ckknightVonhintenHOME`: I don't remember changing it
22:27.33Arrowmasteroh boo
22:27.44VonhintenHOME`That's what it's doing for me
22:28.01Arrowmasteri just checked my NIN ghosts deluxe edition that came the other day and i got number 1877/2500
22:28.08Arrowmasterdamn high number
22:29.18*** join/#wowace Wogroipl_ (n=Wogroipl@s5591207c.adsl.wanadoo.nl)
22:29.36Ackisit's ok i still want to fuck you like an animal
22:30.13Ackissee what I did there? :P
22:30.24Arrowmasteryes
22:30.34VonhintenHOME`yep, bad jokes are not lost on me
22:31.17NeoTronso cartographer uses a libstubbed lib for guild positions right?
22:31.22ckknightyep
22:31.25ckknightboth 2 and 3
22:31.27NeoTronany other addons using it?
22:31.36ckknightI think someone was going to
22:31.43ckknightdon't know if they did or not
22:31.44NeoTronI want ppl in the guild to use it. it's handy
22:31.51ckknightI agree
22:31.55*** join/#wowace profalbert (n=profalbe@91-113-19-83.adsl.highway.telekom.at)
22:32.05NeoTronmaybe there's room for a minimalistic one one that only does that
22:32.26ckknightprobably is room.
22:32.31NeoTronin theory I guess it's enough if ppl run the lib standalone for it to benefit me
22:33.15*** part/#wowace profalbert (n=profalbe@91-113-19-83.adsl.highway.telekom.at)
22:33.24VonhintenHOME`ckk, does that waypoint behavior happen to you?
22:33.38ckknightwouldn't know, haven't played wow in a while.
22:36.37*** join/#wowace Xelopheris (i=Xelopher@CPE001a706aeb80-CM001ac318bd5c.cpe.net.cable.rogers.com)
22:36.38Stanzillanevcairiel: HandyNotes_Guild
22:36.41Stanzillaerr
22:36.42StanzillaNeoTron:
22:36.43Stanzillasry
22:37.02hypetechanybody have a screenie of what zimclock looks like?
22:37.04NeoTrontwo drunk men in Sweden were having a contest who could hang on to the outside of a balkony the longest
22:37.06Xelopherishttp://kotaku.com/387830/this-hands+free-super-mario-world-level-plays-sweet-sweet-music O_o
22:37.45NeoTronunfortunately the result of the content is unknown because the balkony wasn't sturdy enough to hold both men and it broke and they both fell... 4 floors
22:37.55hypetechwhoa wtf.  XPerl on the SVN? o.0
22:38.07hypetechhow long has that been there? >.>
22:38.16NeoTronhypetech: quite a while
22:38.20hypetechhmm
22:38.27NeoTronStanzilla: hmm ok
22:39.05Xelopherishypetech: http://www.wowinterface.com/downloads/info8458-zimClock.html screeny on the page
22:39.22Gandersis there a way to completely remove a table value from a table?
22:39.24hypetechXelopheris: ty
22:39.28Ganderslike table.remove
22:39.30aestilwouldn't it be awesome to have a parrot with a power aura type functionaility?
22:39.36Gandersexcept without using a number?
22:39.48ckknightaestil: asking over and over won't get me to do it
22:40.23Gandersor do I need to do an ipairs to get the pos of the value I want to remove?
22:40.31Gandersjust figured there'd be an easier way
22:40.57NivFreakhrmm
22:41.12NivFreakso blizzard is basically killing off warrior tanks in the WOLK eh?
22:41.24Peoiinot really
22:41.28*** join/#wowace netcurse (n=chatzill@62.210.91.187)
22:41.43NivFreakyou'll bring feral druids for physical dmg fights
22:41.44NeoTronGanders: you mean remove an entry from a table based on the value rather than the key?
22:41.48NivFreakdeath knights for magic dmg fights
22:41.51NivFreakpaladins for AoE tanking
22:41.58NeoTronNivFreak: about time
22:41.58NivFreakand why the fuck would you bring a warrior?
22:42.00Peoiiwarriors for mix fights
22:42.16Peoiiwhich there are a lot of ;)
22:42.17dylanmUh, why do people bring warriors now?
22:42.21NivFreakyea, but what do your prot warrior do when he's not tanking?
22:42.21NeoTronyou bring warriors so they can give 4% more dps to the physical dpsers
22:42.37NeoTrondylanm: we don't have deathknights yet
22:42.53NivFreakwarriors are better MTs still
22:42.54GandersNeoTron: yes
22:42.56aestilckknight: liez
22:42.59NivFreakbut it sounds like that won't be true after the expansion
22:43.04ckknighttruth
22:43.28Gandersin a ["key"] = value table
22:43.31Gandersi know the "key"
22:43.32NeoTronGanders: just do a for k,v in pairs(tbl) do if v == toremove then tbl[k]=nil end end
22:43.33Gandersbut not its position
22:43.37Gandersok
22:43.40Gandersthat's what I figured
22:43.44NeoTronor ipairs
22:43.52Gandersjust curious to see if there was a simpler way
22:44.10dylanmYou could store the key in the value somehow and it would be totally crazy.
22:45.30NeoTronseems like overkill
22:45.51dylanmWell yeah. I tried to make that clear :p
22:47.15*** join/#wowace JJSheets (n=jjsheets@c-98-214-77-115.hsd1.il.comcast.net)
22:47.29CIA-4103ananhaid * r73245 10BigWigs_VashjFFA/BigWigs_VashjFFA.lua:
22:47.29CIA-41BigWigs_VashjFFA:
22:47.29CIA-41- zhCN update.
22:47.34aestilckknight: sex?
22:47.43ckknighthrm?
22:48.41JJSheetsproper response is: Yes, please!
22:48.46Ackis^
22:49.03ckknightdepends what kind
22:49.17aestilbuttsecks? you catch!
22:49.21JJSheetstrue.  But the negotiations can take place after.  :p
22:49.26JJSheetsheh
22:49.54NeoTronso we market ourself as mature guild whjen we look for recruits
22:50.17NeoTronwe typically are... except the one night where we had a potential recruit on our vent and it basically devolved in little better than poop jokes
22:50.17JJSheetsthen discuss buttsecks in guild chat...?
22:50.22NeoTronit was bizarre
22:50.26JJSheetslol
22:50.37NeoTronwe usually go more with sheep, kangeroos or moose sex
22:50.38*** part/#wowace Pkekyo| (n=bsm89mod@062016163025.customer.alfanett.no)
22:50.43NeoTronbecause we have an australian and a canadian
22:50.49JJSheetshah
22:50.51*** join/#wowace Pkekyo| (n=bsm89mod@062016163025.customer.alfanett.no)
22:51.05Ackislol
22:51.08Ackiseh?
22:51.10*** join/#wowace Allara (n=chatzill@c-24-20-133-89.hsd1.mn.comcast.net)
22:51.32NeoTronwe make fun of the australian by asking if he likes sheep or prefer kangeroos
22:51.38NeoTronyou know, mature stuff
22:51.43JJSheetsof course.
22:52.03NeoTronone time in Hyjal someone mentioned dick icecream (I have no idea how it got theer, but it did)
22:52.11JJSheetsIf you have any midwest americans, ask them if they're pumpkin fuckers.  :p
22:52.11NeoTronand I made a comment like "extra chunky?"
22:52.36JJSheetsbut pronounce pumpkin, Pung-kin.
22:52.37NeoTronand now "extra chunky" is a going joke which I'm sure newer member simply don't get the fun off. at the time thoguh we almost wiped on the trash
22:53.44*** join/#wowace DuTempete (n=Du@c-67-165-143-202.hsd1.il.comcast.net)
22:53.46JJSheetsOn Topic... is CandyBar the only Bar library on wowace, or are there others?
22:53.53Ackiswe had a pedophile joke night once... it was disturbing to say the least
22:53.58VonhintenHOME`hmm. wonder if it was lightheaded that changed, and not cartographer
22:53.59AckisJJsheets: Libbars
22:54.03Gandersyou can use ipairs on a key=value table right?
22:54.10VonhintenHOME`Waypoint.MapDB only has one entry
22:54.21cladhaireVonhintenHOME`: LightHeaded didn't change
22:54.22cladhairewhats the problem
22:54.25dylanmGanders: Nope.
22:54.28Gandersah
22:54.31Gandersthat explains why it's not working
22:54.32NeoTronGanders: if it's a [1] = ..., [2] = ...
22:54.35JJSheetsAckis, it's on the SVN?
22:54.38Gandersdamn
22:54.40dylanmJJSheets: Branches.
22:54.44JJSheetsah.
22:54.52*** part/#wowace Mondego (i=bebbe@c-119ee055.455-1-64736c22.cust.bredbandsbolaget.se)
22:54.54JJSheetsthanks.
22:54.55NeoTronI assume the i stands for indexed or integer (I have no clue, pure guess)
22:54.56Ganderswell how do i get a value's position in the table then?
22:55.00NeoTronbut for key=val you use pairs
22:55.01dylanmGanders: pairs will work with either, so I don't think it's a big deal.
22:55.04GandersI have ["event"] = function,
22:55.05NeoTronthere is no position
22:55.09NeoTronit's unordered
22:55.11NeoTronor hash ordered
22:55.12dylanmipairs buys you an order.
22:55.16VonhintenHOME`clad, when I try to track multiple waypoints by clicking coord links in Lightheaded, cartographer only shows the current waypoint on the map
22:55.16Ganderswell then
22:55.24dylanmOn your suitably organized tables.
22:55.24Gandershow do I use table.remove on a table like that then?
22:55.30NeoTronyou don't
22:55.34NeoTronafaik?
22:55.41cladhaireVonhintenHOME`: that's not LightHeaded.. its whatever addon is handling your waypoints
22:55.42Gandersis there anyway to completely remove the key and it's value?
22:55.46NeoTronyes
22:55.51NeoTrontbl[key] = nil
22:55.51Gandershow?
22:55.53dylanmtable[value] = nil
22:55.59Gandersbut the key remains then doesn't it?
22:56.03JJSheetsnope.
22:56.04dylanmNo.
22:56.04Gandersor does it wipe the key too?
22:56.06Gandersah
22:56.08Gandersok then
22:56.09Gandersthanks
22:56.26NeoTronlua> local tbl = { ['hello'] = 'world' }  tbl.hello = nil tbl
22:56.27lua_botNeoTron: luabot:1: '=' expected near '<eof>'
22:56.34JJSheetsheheh
22:56.37NeoTronerr
22:57.12NeoTronwhatever you get the point :P
22:57.35NeoTronlua> local tbl = { ['hello'] = 'world' }  tbl.hello = nil
22:57.35lua_botNeoTron: No output
22:57.44NeoTronI wonder
22:57.47NeoTronlua> local tbl = { ['hello'] = 'world' }  tbl.hello = nil  return tbl
22:57.48lua_botNeoTron: table: 0x6408c0
22:57.50NeoTronlol
22:57.51NeoTronok nm
22:58.10*** join/#wowace Dashkal (n=chatzill@209.90.184.174)
22:58.29Gandersya i got it ={
22:58.31Ganders=P
22:58.32Gandersit works btw
22:58.33Gandersthanks
22:58.49Gandersanother question
22:58.54Gandersmore of an opinion question though
22:59.02JJSheetslua> local tbl = { ['hello'] = 'world' }  tbl.hello = nil  local list = '' for k,v in pairs(tbl) do list = list..k.." = "..v.." " end return list
22:59.02lua_botJJSheets: No output
22:59.08JJSheetsbah.
22:59.20Gandersis it even worth using LibStub for a library that you only need to reference once?
22:59.29Gandersmy library i'm using
22:59.35*** part/#wowace Anea (n=ernst@a62-251-8-41.adsl.xs4all.nl)
22:59.37Gandersall you need to do is lib:Embed(myFrame)
22:59.43Gandersthen it gets the functions etc.
22:59.43dylanmHow else are you going to acquire it?
22:59.48Gandersa global
22:59.59Ganderssince you only need to call it one time
23:00.26Gandersusing a global function would be easier than calling it via LibStub I think
23:00.38dylanmWhat do you think the point of LibStub is
23:00.39Ganderslib:Embed vs. LibStub:GetLibrary("lib"):Embed
23:00.44VonhintenHOME`Nevermind, I'm chasing a ghost or something... I clicked on the coords in lightheaded, but I guess they didn't register with the waypoint queue...
23:00.50VonhintenHOME`ignore me
23:00.53Xinhuani find libstub pretty frivoulous
23:01.00Xinhuanany library i write won't use it
23:01.13Xinhuanit'll just be a single global variable, and it can upgrade itself fine
23:01.30cladhairegrats?
23:01.35*** join/#wowace QuantumDelta (n=blahblah@77-99-38-93.cable.ubr04.chap.blueyonder.co.uk)
23:01.56ckknightXinhuan: it is not the law that matter but our obedience to it ;-)
23:02.03ckknightmatters*
23:02.31Xinhuanit doesn't really matter honestly
23:03.03ckknighttrue, I just do it cause all the cool kids are doing it
23:03.14Gandersheh
23:03.46JJSheetsis a cool kid.
23:03.53ckknightI just like that it provides a consistent interface for libraries, that's all
23:03.59DashkalI'm gonna use it simply so I don't have to learn how to make my libs self-upgrading.
23:04.06dylanmGanders: This is a library you're writing?
23:04.19Gandersyes
23:04.21Xinhuanactually self upgrading libs doesn't magically upgrade itself Dashkal
23:04.25Xinhuanyou have to upgrade them
23:04.29Gandersone sec
23:04.59Dashkalself-upgrading in the sense of two different addons using different versions
23:05.07Gandershttp://code.google.com/p/ninjas-n-things/source/browse/trunk/!RCE/RCE.lua
23:05.09dylanmI misunderstood you then.
23:05.17NeoTronthe main reason is to avoid having multiple instances when the library is embedded
23:05.24Xinhuanyeah, i'm saying your lib must have internal code to upgrade itself
23:05.32Xinhuanlibstub doesn't do it for you automagically
23:05.36dylanmWhy is this named with a !
23:05.39DashkalI thought libstub automated that based on the version numbers it was fed
23:05.45Gandersdlyanm: it only has one function that the person using it needs to call
23:05.49Xinhuanall it does is compare the version number, and either return nil, or a table
23:06.07Dashkalbleh, must read its source (was gonna have to anyway to use it)
23:06.13Gandersdlyanm: which would be a lot easier to just use a global function i think
23:06.40Xinhuanlots of written libs don't upgrade itself properly
23:06.52Xinhuanends up with memory leaks
23:07.40DashkalThen again, unless it's a bugfix revision which should replace its earlier version, a real upgrade to the thing probably should cause a second instance in memory.  So the library behaves exactly as expected by the code using it.
23:08.08Xinhuanno, you're not getting it ;p
23:08.20aestilam i the only person who uses aloft, or rather, wishes i could still use aloft?
23:08.40Xinhuanif addons use libA, and carries some reference to LibA, and then liba upgrades itself, then all addons that use liba must null their reference to libA
23:08.50Xinhuanand reembed the new functions
23:09.00Xinhuanthat got upgraded
23:09.01DashkalApparently not.  But I'm wondering if I should actually use anything, or just code it to be embedded only (not even a TOC)
23:09.08*** join/#wowace Allara_ (n=chatzill@c-24-20-133-89.hsd1.mn.comcast.net)
23:09.19Xinhuanit gets tricky esp if the lib is designed to have registries and stuff that you have to carry over
23:09.49DashkalOne thing that irks me about addons is that there is no addon-private scope.  Shared by different files in the same addon but invisible to others.
23:10.09*** join/#wowace Inc`` (n=mgast@pool-71-170-82-178.dllstx.fios.verizon.net)
23:10.42Xinhuanso suppuse ganders lets addons registers for some combatlog event in his lib
23:10.49Xinhuanbut his lib gets upgraded by a newer version of itself in another addon
23:11.07Xinhuanthe new upgrade version must retain the registered events
23:11.17Xinhuanand get rid of the old versions
23:11.39Allara_Dashkal: yeah that's more of a Lua problem then anything though. annoys me also
23:12.18DashkalIs there anyway way to figure out which actual addon you're executing in?
23:12.21ckknightDashkal: yea, I wish there was better namespacing in lua
23:12.31ckknightDashkal: you can check debugstack(), but that's a hack.
23:13.02Dashkalhmm, something for the suggestions forum...
23:13.23DashkalIf there was an api call GetCurrentAddon() that returned the addon name or nil for /script, that would be enough to make it work
23:13.54Allara_that'd probably be something the lua runtime would have to support, not really a wow api call
23:14.29Allara_or they'd at least have to put a pretty big hack into the runtime to support it
23:14.30DashkalThey do it somehow, else how would profiling work at all?
23:15.12Allara_I'm not privvy to the internals, but I'd think knowing memory usage is different from knowing your execution context at any given moment
23:15.26Allara_granted, the cpu profiling is very intrusive like that, but again it's doing something else (and not performant at all)
23:15.27DashkalCPU profiling requires execution context
23:15.41Dashkalso it _can_ be tracked.
23:15.49JJSheetsCPU profiling is expensive and turned off by default.
23:15.50DashkalNot necessarally without a major hack on their end
23:15.51Allara_well anything /can/ be tracked
23:16.05DashkalJJSheets: I'm talking about a single-shot API call that does whatever check CPU profiling does all the time
23:16.17Dashkal"Where am I?"
23:16.20Allara_Does wow already run a customized lua runtime?
23:16.23JJSheetsI know.  but tracking that data is expenssive.
23:16.30DashkalThen use that result as a key for some table, and *poof* soft addon-private scope
23:16.58DashkalMore importany, and addon-private scope that works for an embeeded lib
23:17.08DashkalMore import any, and addon-private scope that works for an embedded lib
23:17.12Dashkalbah, cannot type
23:17.31Dashkal(Since your own code obviously always knows where it is)
23:17.39Allara_you can get reasonably close to namespacing using self: etc.
23:20.02Broesel01can anyone please help with svp-problems and upload?
23:20.22aestilAntiarc: thanks for coming.  he got better once we got past the whole 'surivability' part of the instance.
23:22.34*** join/#wowace JCinDE (n=me@c-76-116-131-42.hsd1.de.comcast.net)
23:24.09AntiarcHehe, you're welcome
23:24.16AntiarcI just have to work twice as hard now! I hope you're happy! :P
23:25.05CIA-4103antiarc * r73246 10Chatter/Modules/PlayerNames.lua: Chatter: Don't try to get the guild roster if we aren't in a guild.
23:25.11XinhuanGanders, i just took a look at the code
23:25.23Xinhuanlooks fine, but it needs a upgrade path at the end of the lib
23:25.50Ganderscool, how do I do that?
23:26.25Xinhuanyou add this at the end of the file
23:26.54dylanmYou have to upgrade the guys in the embeds table. Think about it.
23:26.58Xinhuanfor target in pairs(lib.embeds) do lib:Embed(target) end
23:27.06dylanmOoh Xinhuan with the solution.
23:27.27Xinhuanlike most lib authors forget this step, or does it incompletely
23:27.29dylanmAlso, why the exclamation mark. Why you wanna be that guy.
23:27.46Gandersoh ya sorry about that
23:28.04Gandersbut wouldn't it return an error if the addon using it tried to use :Embed before the addon loaded?
23:28.09Gandersif you were using it externally?
23:28.27Xinhuanno because lib.embeds[] key entries only exists for addons that already embedded it
23:28.39dylanmOptionalDeps.
23:28.40Xinhuanyou're just reassigning the new libs' fcuntions to overwrite the old ones
23:28.57Xinhuanthen the old ones gets unreferences and gets trashed into GC
23:29.17Xinhuanat the top of the file, for consistency, you should also add at line 11
23:29.27Xinhuanlib.frame:UnregisterAllEvents()
23:29.39Xinhuanlib.frame:SetScript("OnEvent", nil)
23:29.48Xinhuanto remove the old references/events
23:30.15Xinhuanbecause you culd be reusing an existing frame
23:30.26Xinhuanand the old code may have registered for more
23:30.30Xinhuanthan the latest version
23:30.33dylanmI like your Gcode's name there.
23:31.02Gandersheh thanks
23:31.23Xinhuanas a lib, you also need to add code
23:31.30Xinhuanso that when an addon disables itself
23:31.45dylanmOh I forgot about that convention.
23:31.45Xinhuanyou should auto disable/unregister all registered events
23:31.48Xinhuanfrom that addon
23:32.13Xinhuanthis means you need to copy one of those code in an existing lib, with :OnEmbedDisable() in it
23:32.24Xinhuanshould be fairly easy to understand how it works
23:34.04Gandersok so using mine as an example
23:34.13Gandersi would go through the addons table
23:34.23Gandersand use :UnregisterCombatEvent for each key?
23:34.29Xinhuanno, just for one addon
23:34.32*** part/#wowace Pkekyo| (n=bsm89mod@062016163025.customer.alfanett.no)
23:34.43Xinhuanthe lib should perform lib:UnregisterAllCombatEvents()
23:34.50*** join/#wowace Pkekyo| (n=bsm89mod@062016163025.customer.alfanett.no)
23:34.50Xinhuanon my addon, if i disable my own addon
23:35.09CIA-4103kuja * r73247 10FuBar_LocationFu/LocationFuLocale-deDE.lua: FuBar_LocationFu: deDE update
23:35.12Xinhuanit should be automatic, meaning i shouldn't have to call it in my OnDisable()
23:35.25Xinhuantake a look an an existing ace3 lib
23:35.32Xinhuanlook near the end of the file
23:36.21Xinhuantry AceEvent-3.0
23:36.28Xinhuansince its the most similar
23:36.48Gandersah i see
23:36.55Xinhuanthe :OnEmbedDisable() function is basically called by the addon framework
23:36.55Gandersso when is :OnEmbedDisable called?
23:37.00Gandersoh ok
23:37.04Xinhuanwhen the addon performs addon:Disable()
23:37.22Xinhuanace3 in this case, will iterate thru every library that is embedded, and call :OnEmbedDisable()
23:37.49CIA-4103antiarc * r73248 10Chatter/Modules/LinkHover.lua: Chatter: Hook all frames for LinkHover, not just visible ones.
23:37.55Xinhuani'm assuming you intend it to be usable in ace3 addons that is
23:38.01Xinhuanor rock addons
23:38.18Ganderswell yes
23:38.33Gandersdo i need to add anything to make it ace3 or rock compatible?
23:38.46Xinhuanyes, it has to use libstub ;p
23:38.56Gandersall right
23:38.59Gandersit does that already =)
23:39.16Gandersok one sec i'm gonna commit it real fast
23:39.28Xinhuanwhen you package your lib, you need to include a hardcopy of libstub.lua
23:39.35Xinhuanusually in a parent folder
23:40.32Gandersupdated version
23:40.33Gandershttp://code.google.com/p/ninjas-n-things/source/browse/trunk/!RCE/RCE.lua
23:40.40Ganderswith all the stuff you told me to change
23:40.44Gandersand i'll fix the ! soon too
23:41.22dylanmGanders: Oh it's not a big deal I just wanted to make sure that you didn't have funny ideas about the load order.
23:43.25Xinhuanyou just need to take note of libstub.lua embedding stuff
23:43.37*** join/#wowace JCinDE (n=jcinde@c-76-116-131-42.hsd1.de.comcast.net)
23:46.02*** join/#wowace hubar[TD] (n=chatzill@p67-47.acedsl.com)
23:46.24JCinDEAnyone know of a FuBar mail plugin other than MailFu? That one seems to generate false positive "got mail" events.
23:46.26*** join/#wowace nappy- (n=Nyri@ip-78-94-63-167.hsi.ish.de)
23:47.35dylanmAs far as I know that's the server being wonky.
23:48.18JCinDENah it's the UPDATE_PENDING_MAIL event firing for other reasons and the SpecialEventsMail lib not being able to handle them properly.
23:48.18hubar[TD]hi, does anyone know what the latest version of assessment is?
23:48.54CIA-4103kuja * r73249 10FuBar_ExperienceFu/ExperienceFuLocals-deDE.lua: FuBar_ExperienceFu: deDE update
23:48.59GandersXinhuan: Just one more question
23:49.12GandersI'm still kind of confused about the Embedding thing
23:49.37Gandersif an addon that uses my lib tries to call the :Embed function before my lib loads, wouldn't that throw out an error?
23:49.39hubar[TD]It is strange that the version I got from wowace webpage (files.wowace.com) is 63***
23:49.47dylanmJCinDE: Does it not handle... zoning and such well?
23:50.01hubar[TD]But in game , the assessment about tells me the version is 54xxx
23:50.02JCinDEZoning is fine
23:50.17dylanmI didn't know that it used SEM... I shudder to look at that stuff.
23:50.17vhaarrhubar[TD]: localization updates
23:50.18XinhuanGanders, any addon using your lib, must ensure your lib is already loaded first before trying to call :Embed()
23:50.32Gandershow does it do that?
23:50.38Xinhuanin an EMBEDDED library situation, the addon just loads your lib in the TOC file before the addon itself
23:50.43Gandersright
23:50.48GandersI understand that
23:50.55Gandersbut if it were to be used externally
23:51.00Gandersand the lib was loaded as its own addon
23:51.02hubar[TD]vharr: hmm so you think the 54*** version should work?
23:51.06Xinhuanin a DISEMBEDDED library situation, the addon adds your library in OptDeps
23:51.14Xinhuanso wow will load the lib as an optdep addon
23:51.18JCinDEWhen someone sends you mail with an attachment it fires your UPDATE_PENDING_MAIL. Then a frame or two later it fires the event again when the game determines your mail has to be x-rayed first.
23:51.18Xinhuanbefore the addon loads
23:51.21Gandersohhh
23:51.23Gandersok
23:51.26Gandersdidn't know that
23:51.29Gandersthanks =)
23:51.34Xinhuantake a look at existing addons
23:51.37Xinhuanand see how it works
23:51.41*** join/#wowace nuoHep (n=nuoHep@89.222.156.36)
23:51.49dylanmJCinDE: Oh the hour delay?
23:51.51Gandersok and branching off that
23:51.53JCinDEYeah
23:51.54Xinhuanmaybe even download the 2 zips that wowace packages
23:52.03Gandersin the pairs loop you told me to put in at the end of the file
23:52.06dylanmI thought that's what it did. How are you supposed to account for that though?
23:52.06JCinDESo it fires the event twice then again an hour later when you actually get the mail.
23:52.12Ganderswhere it loops through the lib.embed
23:52.14dylanmOh three times in total.
23:52.24dylanmAnd the second one is "whoops"?
23:52.28GandersThat's what I'm not understanding
23:52.29JCinDENot exactly.
23:52.31Xinhuanthat table should contain only addons that have already embedded your lib
23:52.36Gandersright
23:52.38Xinhuanyou're just reembedding all of them
23:52.41Gandersok
23:52.45Ganderswhy though?
23:52.54JCinDEwith no mods at all if someone sends you an item you'll see your default Mail icon appear briefly and then vanish. It's apparently by design.
23:52.55Xinhuanso that if your r100 of your lib is newer, and you corrected a logic error in one of the functions
23:53.02Xinhuanyour newer function overwrites the older function
23:53.11Xinhuanof the same name
23:53.13Gandersahh
23:53.15Gandersmakes sense
23:53.34Xinhuanand the older function gets thrown to GC as soon as no addon or your lib retains a reference to it
23:53.42XinhuanGC = garbage collection
23:54.00JCinDESo what I'm looking for is a FuBar mail plugin that doesn't try to track your inbox count. Instead one that just shows the icon or doesn't...pretty much like the built-in mail button but one we can put on FuBar instead.
23:54.06Xinhuanif lib upgrading isn't done, then you end up with different addons referencing different functions
23:54.15Xinhuanin a multiple embedded scenerio
23:54.17JCinDEIf there isn't one I'll just write it.
23:54.22Gandersif the lib is being loaded seperately then should I even worry about different versions?
23:54.28Ganderssince all addons using it are loading the same one
23:54.28Xinhuanyes
23:54.43Xinhuanbecause a user can still choose to install ONE addon with libraries embedded
23:54.55Gandersahhh right
23:55.24dylanmJCinDE: Right. You're going to have to give up attempts at counting I guess?
23:55.37dylanmBecause what the FrameXML does is check HasNewMail().
23:55.43JCinDEYeah it seems that way.
23:55.57CIA-4103toadkiller * r73250 10LibPeriodicTable-3.1/modules.xml:
23:55.57CIA-41LibPeriodicTable-3.1:
23:55.57CIA-41- Add AutoBar to modules
23:56.04dylanmThat's all I can see in the way of logic.
23:56.05JCinDEYeah FrameXML just checks HasNewMail when the event fires and shows the icon if 1 and hides it if nil.
23:56.26Xinhuanthe funny thing is the event doesn't fire consistently
23:56.34Xinhuanso if you used a mail addon to Open All, and walk away
23:56.38JCinDEI hacked MailFu to add the LatestThreeSenders to the tooltip...but the false positives bug me. hehe
23:56.42Xinhuanit doesn't fire the "all read" event
23:56.45dylanmXinhuan: See that's what I thought he was complaining about.
23:57.32JCinDEYeah I think using the event was a bit of a hack to try and get mail tracking to work.
23:57.36CIA-4103tsigo * r73251 10RaidCooldowns_Display/ (RaidCooldowns_Display.lua RaidCooldowns_Display.toc): RaidCooldowns_Display: Color cooldown bars using class colors.
23:57.55SunTsuToadkiller: Does the Quest-Button still work for you?
23:57.58JCinDEI wonder if Tekkub is working on it..
23:58.08dylanmTekkub?
23:58.16JCinDEHe's listed as the author.
23:58.16dylanmOh, right.
23:58.33dylanmI doubt he's touched that stuff in a long time.
23:58.42JCinDEDoesn't look like it.
23:58.51dylanmThe last time I heard him mention SpecialEvents was in the context of ripping it out of Cork.

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