IRC log for #wowace on 20080315

00:01.18IndustrialAny shammies alive? Got a question about totems.
00:02.31IndustrialQuestion; I have way too many Q_Q. My shammy is 55 now and I usually just use one macro to place a macro of each type as I grind camps of mobs - I dont bother with single mobs cause of mana loss.
00:02.31Industrial(I'm enhancement)
00:02.31IndustrialWhat do you use to drop totems
00:02.39Industrialcant put them on my actionbars or itl be all full :p
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00:03.23DranorTotemTimers
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00:03.44CheadsIndustrial I have mine on the action bar, and I use the addon Enhancer
00:04.27Kurax2.4 brings a simple totem UI
00:04.33Dranoralso, if you are just grinding use a castsequence macro, less headaches and one addon less to take care
00:06.03IndustrialDranor: thats what I'm doing right now
00:06.09Industrialand have been since level 20
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00:07.17DashkalI use cat+dash personally (I'd rather stare at my black-skinned cat than a pig :p )
00:08.07DashkalThank you all for the advice.
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00:09.52DashkalThough if I have to one-point improved aspect, I may put it in revive with the logic that less downtime on revive may be worth more to me overall than the 1% damage improvement of one point in hawk. (Sure wouldn't be left there come endgame respec, though)
00:10.01erzysag_ich_nicht: Is there any ret librams for SoB-using paladins except BF heroic one?
00:10.02IndustrialI hope Enhancer's exterpansl are fixed. or ill have to bitch at people again.
00:10.09Industrialand my spelling.
00:11.40Industrialwow, I'm suprised. works out of the box
00:12.04CIA-9Squeenix: 03tekkub 072.4config * rfb2bfc8b62 10Squeenix/tekKonfig/tekKonfigButton.lua: Upgrade tekKonfig
00:12.05CIA-9Squeenix: 03tekkub 072.4config * r317c6fa131 10Squeenix/ (Config.lua NESW.lua Squeenix.lua): Flesh out full compass
00:12.05CIA-9Squeenix: 03tekkub 072.4config * rb0a77d633c 10Squeenix/Squeenix.toc: Remove optdeps
00:12.05CIA-9Squeenix: 03tekkub 072.4config * ra3e5e6f7c3 10Squeenix/Squeenix.lua: Rejiggering herpes positions
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00:12.13CIA-9Squeenix: 03tekkub 072.4config * rd316eaa0d5 10Squeenix/Border.lua: Border config uses DB now
00:12.14CIA-9Squeenix: 03tekkub 072.4config * ra6bb2da358 10Squeenix/ (Config.lua Move.lua Squeenix.lua): Flesh out minimap repositioning
00:12.14CIA-9Squeenix: 03tekkub 072.4config * rfa949166cc 10Squeenix/ (Config.lua Scale.lua Squeenix.lua): Flesh out scale option
00:12.16CIA-9Squeenix: 03tekkub 072.4config * rcaa27d0937 10Squeenix/ (Config.lua Scrollzoom.lua): Add scrollzoom option
00:12.18CIA-9Squeenix: 03tekkub 072.4config * r5c2e6718f6 10Squeenix/Hidebuttons.lua: Add mail frame to button hider
00:12.21CIA-9Squeenix: 03tekkub 072.4config * r4127301dd1 10Squeenix/Config.lua: Add refresh button/slash, for those losers that have map issues
00:12.30Xinhuanspam
00:12.30Primerthat's one busy dude
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00:12.47nevcairielmeh Tekkub do one commit =P
00:12.56Sarozejj
00:12.59Sarozodd revision numbers
00:13.05Tekkubfuck you, it was one push
00:13.06KuraxWhat are those
00:13.14Sarozl2commit
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00:13.32Megalonsaroz: git uses hashes, not incremental numbers
00:13.35Kuraxweird revisions
00:13.47Dashkalwtb arch :p
00:14.11Dashkalthough I dunno how it compares to git (never learned git)
00:14.19ckknightarch can blow me
00:14.20ckknightgit ftw
00:14.28Dashkallol
00:14.44DashkalI found arch dead easy to use, and dead easy to sync against an external tree.  what's wrong with it?
00:15.07ckknightnever used it
00:15.10ckknightso it much be horrible
00:15.12ckknightjk
00:15.13ckknight:-P
00:15.13Dashkalrofl
00:15.33DashkalIt seems to have similar goals to git, actually (deals win changesets rather than file revisions)
00:15.39Dashkalwith*
00:18.46DashkalI should really learn git.  It's popular enough
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00:23.38JoshBorkegit is a bitch
00:23.59JoshBorkeand sha1's aren't useful for knowing if a bug was fixed in a previous version
00:24.26Dashkaldoes git preserve history on file move?
00:24.32Grumdoh
00:24.45JoshBorkedepends
00:25.05JoshBorkeit preserves history on things it can track
00:25.12JoshBorkeso if you move and then change before committing, doubtful
00:25.21Dashkalmmm
00:25.37DashkalJust thinking of things like renaming a source file in svn effectively 'wipes' the history of that file
00:25.58Grumofc not
00:26.02Grumit tracks the rename
00:26.09Grumits not CVS ><
00:26.11JoshBorkeit depends on how you do it in SVN
00:26.42Grumsvn mv ...
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00:35.22Primer!points 380
00:35.22Xinhuan380 arena points require 1532(5s), 1575(3s) and 1626(2s) team rating.
00:35.28Kuraxrename means delete the old one and add a new one in SVN
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00:36.00Dashkalactually, now that I think about it it should survive.  svn mv == svn cp followed by svn rm.  svn cp should preserve history
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00:38.34Kuraxgit declaims "faster", I hope so since I'm trying to put 150,000 xml files into my svn and this just seems like will take forever....been 30 hours and still counting
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00:38.53Sole150k xml files?
00:39.00Kuraxyup..
00:39.05KuraxI feel stupid now
00:39.13Solewhat kind of project is that?
00:40.00KuraxJust item xml files from Armory with different locale
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00:47.51Soleo_O
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00:48.25ckknightKurax: git is a _lot_ faster
00:48.47Industriali belong to goons I belong to the goons
00:48.50JoshBorkemeh, i haven't seen it yet
00:48.55KuraxGuess so, will have a try someday
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00:49.17JoshBorkebest thing is to give it a try
00:50.59Industrialmanuals are boring
00:51.04IndustrialI cba to learn it
00:51.17Industrialits not hip and new and fun
00:51.38Industrialits "how do i accomplish this and that, and does this meet my needs"
00:51.45Industrialzzz hey anime!
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00:59.23Kuraxhentai anime
00:59.42MegalonTENTACLE RAPE TIME
01:00.13Finthose poor tentacles
01:00.15ckknighto noes
01:00.29Finwon't somebody please think of the tentacles?
01:03.26Fintentacles have rights too!
01:03.27CIA-903sayclub * r64547 10FishermansFriend/locales/koKR.lua: FishermansFriend : Fixed typo in koKR
01:03.44Finnot like those dirty ninetacles
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01:37.19keissdoes anyone know from memory yard/s speeds of 60% / 280% mounts ?
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01:45.12break19keiss: it is exactly 60% of the yd/s speed of running.. thats about as helpful as I can be. :)
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01:45.54keissthats no help at all unfortunately ;)
01:46.32ulicI'm sure it's on wowwiki someplace
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01:47.23keissall % on the mounts wiki page
01:47.44keissnvm ... found it in the discussion page
01:47.51MentalPower|AFKkeiss: theres a runspeed addon out there that you can use
01:47.52Thrae|Work1.21b patch notes for Warcraft 3 (for you DOTA fans): You no longer require the CD to play.
01:47.53MentalPower|AFKnm
01:48.04MentalPowernice!
01:48.06MentalPowerfinally
01:48.07keiss"Normal Run speed = 100% = 7,0 yards per second"
01:48.24kenlyricwoo!
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01:48.37kenlyricyou know, I bought that game months ago and never finished it...
01:48.42kenlyricI really should :)
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01:56.53doc^blathe interface addon kit doesn't work, claims my wow isn't installed correctly :(
01:57.54Antiarchttp://img.photobucket.com/albums/v24/Xanilus/WoW/hkeller.jpg
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02:01.52YssarilAntiarc: lol
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02:05.21break19kenlyric: i -didn't- buy that game months ago, but beat the first 2 campaigns. *grins evilly*
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02:30.43break19ugh.. I'm getting "vxtimer = vx:AddTimer(vx:ResetScroll(),5)
02:30.54break19errr wrong past
02:31.44break19this is what I'm getting: : attempt to call method 'AddTimer' (a nil value)..  but AceTimer-3.0 is in my mixins...
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02:32.02break19and the line above is how I'm creating the timer..
02:32.19[dRaCo]no namespace
02:32.25break19which.. isnt being created (but it was working before, and I changed nothing.. did acetimer's api change?
02:34.07JoshBorkeAddTimer is not in Ace3
02:34.20JoshBorkewhere did youg et that idea?
02:34.28break19it's scheduletimer..
02:34.47JoshBorkeis ScheduleTimer giving you that error then?
02:34.50break19was it changed from addtimer to scheduletimer recently?
02:35.01JoshBorkeas far as i know, it's always been ScheduleTimer in Ace3
02:35.11JoshBorkeyou can look through the history on fisheye or using svn log
02:35.13break19*scratches head* my code was working like 3 days ago.. and I changed nothing. lol
02:35.30exor674were you drunk or on crack 3 days ago?
02:35.37break19exor674: blow me
02:35.52exor674lol, thats a standard troubleshooting question
02:36.10exor674usually comes after "do you have power" and "is your computer on"
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02:47.45Pkekyo|g'morning all!
02:48.06break19mornin(ugt) Pkekyo|
02:48.18Pkekyo|4am here lollilops :>
02:48.34Pkekyo|meh, wish I was sleepy
02:48.38break19well its quarter of 10pm here. lol
02:48.43Pkekyo|ah
02:49.04Pkekyo|just traveled between timezones, so I'm even more confused than usual :p
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02:52.08break19heh
02:54.24Dashkallol, let the ptr patch and it now refuses to validate its version
02:54.49CIA-903break19 * r64548 10EnvenomX/core.lua: EnvenomX: replace timer function with one that actually works.
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03:01.12MentalPowerDashkal: same here
03:01.34Dashkalweee, yay for blizzard breaking their PTR?
03:04.31MentalPowerwell, it *is* a TR no?
03:04.34Pkekyo|blah, bummed out I couldn't stay in london for st.Patrick's day :<
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03:06.31ulicI was on the US PTR about an hour ago, with no problems.
03:07.46Dashkalhmm
03:07.49Estilgah I hate comcast :(
03:07.54Cryecthaving same issue Dashkal
03:08.55Dashkalyep, reported
03:09.30doc^blamh, yes there is something wrong
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03:17.29DashkalProbably related to their vista64 "fix"
03:17.46doc^blaall was fine on my vista x64
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03:21.52kenlyrica fix for vista 64?
03:22.09kenlyricthe fix is "don't try to game on an enterprise operating system"
03:22.47kenlyrictoo much stability gives game players a wrong expectation of stability
03:23.06doc^blathey always said, they don't support vista ;)
03:23.47kenlyricvista64 is rock solid because it's like "you no take candle" if a driver tries to screw with it
03:24.42doc^blatortoise likes to crash the explorer
03:24.47Dashkaldoes wow still officially support 9x and 2k?
03:25.25doc^bladon't think so, even microsoft doesn't^^
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03:26.24kenlyrichttp://forums.worldofwarcraft.com/thread.html?topicId=2856023367&sid=1
03:26.29Dashkalheh, box still says 2k.  wonder if they'll drop it going into 3.0
03:27.33Dashkalahh, based on that link, not until microsoft officially end of lifes it
03:27.46CIA-903keiss * r64549 10/branches/Tracksw/ (8 files in 2 dirs): Tracksw: PoC
03:27.46doc^blatheir minimum specs don't consider playing with more than 5 ppl anyway^^
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03:27.58AeyanYou no take candle, haha
03:28.01Dashkalagreed.  I used to play on 512...
03:28.15DashkalIF was a disaster (this was before BC)
03:32.28Dashkalrepatching doesn't fix it.  *shrugs* looks like I'm on live tonight
03:32.30MentalPowerDashkal: I agree with you
03:32.42MentalPower512 was murder in IF
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04:23.52doc^blais there an easy way for png->tga ?
04:25.44Yssarilwhat do you mean by easy?
04:25.58Yssarilphotoshop will do it just fine
04:26.03keissdoc^bla: imagemagick ... convert file.png file.tga
04:26.05doc^blalike keeping the transparency :)
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04:27.13Yssariltga transperancy works of alpha channels png do it differently i think so you have to find a way to convert the png transperancy to an alpha channel
04:27.57MentalPowerdoc^bla: theres a PNG<->BLP program
04:28.03MentalPowerfor windows
04:28.20Yssarilwhat img editor are you using?
04:28.34doc^blai have that, but after png->blp the transparency is gone
04:28.39doc^blaps
04:28.44MentalPowerdoc^bla: http://svn.norganna.org/gatherer/misc/BLPConverter/
04:28.50MentalPowerpreserves transparency
04:30.42doc^blano
04:30.56MentalPowerrly?
04:30.59MentalPowerwhat PNG?
04:31.18MentalPowercause I've tried quite a few, and it handles all of them perfectly
04:35.31doc^blaa standard blizz one
04:36.10keissimagemagick definitely preserves the transparency , try it
04:36.37doc^blak
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04:39.26Yssarilfyi alpha and transperancy are 2 different things thats why mors programs wont go from one to the other
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04:41.28doc^blaif it was that easy i would have already done it myself ;)
04:41.59Yssarilwhy not create your own alpha layer via PS?
04:42.35Yssaril*alpha channel i mean
04:42.45doc^blai want to edit a blizz texture slightly
04:43.13Yssarilso why are you converting them to png?
04:43.36Yssariljust keep them in tga then you dont have loss from conversions
04:44.04doc^blaall the converters i've found fail at tga
04:44.50keissi understood that the original file was a png
04:44.54Yssarilur converting blp to png? but it wont convert to tga?
04:46.33doc^blait was a blp, i just already edited the png
04:47.28Yssarilcan u upload it somewhere?
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04:48.20MentalPowerdoc^bla: http://norganna.org/up
04:48.26MentalPoweryou can throw it up there
04:48.42MentalPowerso its not converted or touched by imageshak or any of the others
04:48.54doc^blahttp://img3.myimg.de/dUIPlayerPortraitba4ed.png
04:49.33doc^blaand at the webspace too now
04:49.40doc^blahttp://norganna.org/up/?view=1lN1Dr/dUI-Player-Portrait.png
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04:52.53MentalPowerdoc^bla: http://www.norganna.org/up/?link=O8RCgX/dUI-Player-Portrait.blp
04:52.59MentalPowerwith the converted I linked earlier
04:53.09MentalPowerXNView seems to render it fine
04:53.14MentalPowertransparency and all
04:53.54doc^blatrying imagemagick right now
04:54.42Yssarildoc^bla: http://norganna.org/up/show.php/OBIgTf/dUIPlayerPortraitba4ed%20copy.tga
04:56.03keissdoc^bla: http://norganna.org/up/show.php/lE9z2b/x.tga
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04:57.46doc^blano, same as mine
04:57.56MentalPowerdoc^bla: which one?
04:58.00MentalPowerand did you try in-game
04:58.11doc^blatried both ingame
04:59.02Yssarilu tried both blp and tga ingame?
04:59.43doc^blajust your tga as it is
05:00.13MentalPowerand the BLP?
05:00.17Yssarilshould work just fine let me try it :)
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05:01.35keisswell my file has an alpha channel and if you open it in gimp its exactly what you would expect ... definitely a proper tga with transparency
05:02.10doc^blai have a proper tga in ps too, but ingame it's wrong
05:02.22doc^blablp is the same, mental
05:03.14Yssarilya i tried mine ingame and came up just fine with trasperancy
05:04.26break19hey guys.. aceconfig3 question.. kinda.. lets say I have my gui config working, but would like to offer it in /cmd form as well.. right now I have the /cmd doing a aceconfigdialog:open() function... if I wanted to change the cmd to begin accepting slashcommand args.. what should I do?
05:06.17keissLibStub("AceConfigCmd-3.0"):CreateChatCommand("slashcmd", "optionstable") ?
05:06.42Yssarildoc^bla: http://img301.imageshack.us/img301/3112/wowscrnshot031508000502oq9.jpg <--- thats how its displayed for me ingame
05:07.17break19keiss: oh.. that simple then.. nice thanks
05:07.31doc^blawhich one?
05:07.43Yssarilbreak19: what keiss said i would then also include a execute on the very start of your table that opens the config if they want to (make sure to hide the execute form the dialog though :P)
05:07.53Yssarildoc^bla: thats the one i made
05:09.15CIA-9ControlFreak: 03tekkub 07master * r10e0f13c9d 10ControlFreak/ClassMacrotexts.lua: Fix random poly macros, the spell names changed
05:09.29Recluseis there a way to force (even in code) a fubar addon to -not- show the tooltip, not even the name of the addon (which shows if i have no tooltip function)?
05:10.06break19Yssaril: yea, i already planned on that.. :)
05:10.34YssarilRecluse: not sure but you would have to overwrite the OnEnter script for your fubar addon
05:11.25YssarilRecluse: what addon is it?
05:11.28Reclusei assume fubarplugin lib auto-adds such code to show the addon name as the tooltip if the addon doesn't provide one, right?
05:12.18Yssarilthink so is it a problem for all addons or just the one your writing?
05:12.22doc^blahttp://www.myimg.de/?img=WoWScrnShot123ac179.jpg
05:13.01Yssarildoc whose is that?
05:13.32doc^blamine after imagemagick
05:14.14Yssarilseams to have just done a BW mask not a grayscale one
05:14.30Yssarilthats why you have that extra black stuff
05:14.33RecluseYssaril: mainly ClockFu, PerformanceFu, and LocationFu. I've already got their tooltip functions hollowed out so there's not a tooltip, but one is there even so
05:15.15Yssarilthose use LibFubarPlugin-3.0 i think hmmm
05:15.24break19they do
05:15.35break19if he's using the recent ones anyway
05:15.41doc^blayours has the same alpha mask
05:16.07doc^blado you have a working blp2tga converter?
05:16.42Yssarilnope never needed one :P i dont use plizz textures i make my own i mean who can resist unitframes of awsomeness http://img152.imageshack.us/img152/4029/aurarotatedwithmaskpv3.jpg :P
05:16.48Reclusei have small detatched fubar bars on my minimap with those addons, but i constantly mouseover the fubar accidently, and the tooltips cover my map. i've removed the tooltip code, but fubar seems to add it's own small [Addon Name] tooltip
05:17.01Gngskhttp://i16.photobucket.com/albums/b41/aunitleader/thGary-The-No-Trash-Cougar.gif
05:17.20doc^blai could resist those :P
05:17.32keissi second that :D
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05:18.46Yssaril:P
05:19.11Yssarilgot tired of blocks and bars so i went with circles :)
05:19.44keissdo you like ... rotate your head to look at those buffs/debuffs ? :)
05:20.09Yssarilyou get used to it actually :)
05:20.15CIA-903apoco * r64550 10aX_RaidStatus/aX_RaidStatus.toc:
05:20.15CIA-9aX_RaidStatus:
05:20.15CIA-9- Change: aX_RaidStatus.toc> Removed Grid/Omen from OpsDeps, Added oRA2 and Recount for texture loading priority.
05:20.25keissill take your word for it
05:21.13Yssarili tried them not rotated and it actually was harder to look at cause it just didn't look right
05:21.18keisswhy not keep the positions , but without rotation ? not circly enough ? :)
05:22.02Yssarilalready tried it http://img442.imageshack.us/img442/3750/auratestnl2.jpg :P
05:23.25Yssarilthe aura's are actually smaller now to save more space :)
05:25.36doc^blai filter my buff/debuffs anyway
05:26.17Dashkal"Warmaul Hill is under attack!" ... ... Go horde! Kill that lil twerp!
05:26.19keissits not like one is able to observe 40 buffs at the same time anyway ..
05:28.04doc^blamost ppl do plus an insane sct spam
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05:29.46YssarilRecluse: ping
05:29.55Reclusestill here :p
05:29.59keissnow that i think about it ... do any unitframes have the ability to have two sets of filters ? one in combat and other out of combat ? (like grid has)
05:30.09keissfor buffs/debuffs
05:30.29Yssaril<PROTECTED>
05:31.37Yssarilbasicaly it sets the OnEnter script for the frame to nothing so when your mouse enters the frame it does nothing
05:32.00Reclusehuh - wonder if that would work in code like you mentioned earlier to enforce it
05:32.40YssarilRecluse: you would have to execute the code after the plugin is finished generating its frame
05:33.16Recluse:/
05:33.23Yssarilwhat you could do is make a repeating function that checks if the frame is there if its there it sets the OnEnter to nil and then stops repeating
05:33.52Arrowmasteror just try it on PLAYER_LOGIN
05:34.02MentalPowerwhat arrowmaster said
05:34.06Arrowmasteri think the frames are created on oninit
05:34.08Yssarilor that :P
05:34.49Arrowmasteralthough i do remember there being some code in there to do something with the frames on the frist frame draw
05:35.25Recluseinteresting
05:36.06Yssarilalso doing it thru your own addon you dont have to worry about reapplying it if locationFU or the others get updated :)
05:37.18Recluse:p
05:37.56Yssariland to make it all bloated and stuff why not use Ace for your one event you have to handle :P
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05:38.47Reclusebloated?
05:39.22Yssarilyar using a framework for all what 6 lines of code seams kinda bloated :P
05:42.01CIA-903ckknight * r64551 10LibDogTag-3.0/Compiler.lua: LibDogTag-3.0 - optimization with predefined kwargs
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05:44.37YssarilRecluse: total drycode but should work i think http://yssaril.pastey.net/83880
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05:47.01RecluseYssaril: i'll tinker with it sometime this evening :) those tooltips just drive me nuts sometimes. you know, there's a way to tell fubar to "hide tooltips in combat" - wonder if it does it a different way, or has a fubar function that's callable?
05:47.49Yssarilno idea :P
05:48.30Recluse:p
05:48.38CIA-903whitetooth * r64552 10StatLogicLib/StatLogic-1.0/StatLogic-1.0.lua:
05:48.38CIA-9StatLogicLib:
05:48.38CIA-9- Added /sldebug for DEBUG toggle
05:48.57Yssarilanyways good luck :)
05:49.07Yssarilam off for the night youall have a good night
05:50.05CIA-903kurax * r64553 10AtlasLoot/Constants/constants.cn.lua:
05:50.06CIA-9AtlasLoot:
05:50.06CIA-9- zhCN update
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05:52.34CIA-903kurax * r64554 10AtlasLoot_Crafting/ (crafting.cn.lua crafting.tw.lua):
05:52.34CIA-9AtlasLoot_Crafting:
05:52.34CIA-9- zhCN & zhTW localizations update
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05:57.30CIA-903ckknight * r64555 10LibDogTag-3.0/Parser.lua: LibDogTag-3.0 - for parser, move EBNF to the top of the file. Reorganize the position of UNARY_MINUS to not be as hackish.
05:57.38ckknightpastamancer: ping
05:58.04Zhinjiohey ckk
05:58.09ckknighthey Zhinjio
05:58.12ckknighthow's it going?
05:58.24Zhinjionot too bad. got some good coding done last night
05:58.29Zhinjiobunch of bugs worked through
05:58.39Zhinjiootherwise: fair.
05:59.09ckknightgood times
05:59.16ZhinjioIndeed.
05:59.18Zhinjioyou?
06:01.14ckknightworking on LibDogTag-3.0
06:01.28ckknightmaking it cleaner and all that good stuff
06:01.56Gngskwhat's EBNF?
06:02.12Gngskoh, ok, it's what I thought it was, nvm
06:05.24ckknightExtended Backus–Naur form :-P
06:06.51Poul|Raiderwhat was the term blizzard used for the id mapped to chars, Guis ?
06:07.03Gngskyah
06:07.05Poul|Raidertx
06:07.11Gngskit's just a comment that defines the dogtag syntax?
06:07.20Poul|Raider64bit hex right
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06:08.28CIA-903ckknight * r64556 10LibDogTag-3.0/ (Compiler.lua Parser.lua): LibDogTag-3.0 - saner support for tuples in aliases. Some optimizations in parser.
06:08.30ckknightyea, Gngsk
06:09.02ckknightGngsk: it was above each function before, which made it harder to read
06:09.13ckknightpastamancer asked for it to be moved to the top and/or put on a wiki
06:09.24Gngskahh
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06:23.10Poul|Raider./// SWING_DAMAGE: amount, school, resisted, blocked, absorbed, critical, glancing, crushing does the valures glancing, critical, etc hold a bool value that says if its crushing or does it hold the value it crush/crit for?
06:23.59Poul|Raideror better, is there a log i can down load from a raid where closs to all events are representet?
06:24.00DashkalNight
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06:29.56NeoTronGetInstanceDifficulty is fricking broken
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06:31.34Poul|Raiderthats a scary log : http://paste.ubuntu-nl.org/59659/
06:31.46JaxonWobin_: ping?
06:31.48Poul|Raiderwonder what the fuck happend
06:31.55Wobin_ack?
06:33.08JaxonWobin_: I'd like to post a Xparky bug report, but I don't have any information to give.  Aside from "Doesn't work."  I get a black bordered transparent square when I log in, but none of the options actually do anything.
06:33.28Wobin_Jaxon: are you using the svn version or the wowi version?
06:33.33Jaxonwowi
06:33.56Wobin_are you sure wau isn't overwriting it?
06:34.21JaxonDon't use wau
06:34.34Wobin_What do you get if you type /xparky ?
06:34.46JaxonThe Ace3 configuration screen
06:35.00JaxonI can toggle a bunch of stuff, but it doesn't have any effect and bugsack doesn't spit out anything
06:35.33Wobin_That's uh, very bizzare
06:35.57JaxonYeah, so I've been messing around with stuff, disabling all other ace3 addons, but I'm stuck for ideas.
06:37.28Wobin_I'm not really sure what I can offer... Have you disabled everything -but- xparky and seen if it works?
06:37.33Wobin_or deleted your SV and tried again?
06:37.43JaxonYes and yes.
06:38.08JaxonIts no big deal for now, I don't play any alts, but if I figure it out, I'll let you know.
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06:39.29CIA-903neotron * r64557 10MagicMarker/ (Config.lua Locales/Locale-enUS.lua MagicMarker.lua):
06:39.29CIA-9MagicMarker:
06:39.29CIA-9- Added Enslave and Root CC methods
06:39.29CIA-9- Changed raid target config page to use a tree instead of tabs.
06:39.29CIA-9- Now separates between normal and heroic instances.
06:40.08Recluseooo, good updates on that commit =3
06:40.45CIA-903kurax * r64558 10AtlasLoot_Crafting/crafting.en.lua:
06:40.45CIA-9AtlasLoot_Crafting:
06:40.45CIA-9- Alchemy item icons update
06:40.59NeoTronStil not entirely convinced the heroic detection works because GetInstanceDifficulty doesn't seem to do what it's supposed to do
06:41.14NeoTronhopefully GetCurrentDungeonDifficulty does
06:41.55JaxonCould you just watch chat to see if the instance has a reset timer when you zone in?  I mean, it seems like a bit of a workaround but...
06:45.44NeoTronoh god no
06:45.45NeoTron:P
06:45.59NeoTrononly thing I don't know is whether it works if you're not the leader
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06:46.25Recluseis there maybe an event thrown when zoning into a heroic?
06:47.14Recluseor when joining a group/changing to/from heroic mode in current group
06:47.56Poul|Raiderwhats the different from spellSchool from Range_Damage vs Swing_Damage school ?
06:48.01Poul|Raiderif there is any?
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07:25.29CIA-903nemes * r64559 10NBuffBars/ (Constants.lua NBuffBars.lua RaidMember.lua):
07:25.29CIA-9NBuffBars:
07:25.29CIA-9- Resolve taint issue during combat
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07:26.55CIA-903alar * r64560 10QuestTranslator2/libs/:
07:26.55CIA-9QuestTranslator2
07:26.55CIA-9Create libs folder
07:29.58CIA-903whitetooth * r64561 10ClosetGnome_BigWigs/ClosetGnome_BigWigs.lua: ClosetGnome_BigWigs: Able to use /cgbw alias all <set> to assign a set to all bosses
07:31.28CIA-9Squeenix: 03tekkub 072.4config * r63ddfab53a 10Squeenix/ (Border.lua Config.lua): Add border config option
07:31.38CIA-9Squeenix: 03tekkub 072.4config * r3d6b90ab8a 10Squeenix/tekKonfig/ (tekKonfig.xml tekKonfigDropdown.lua tekKonfigSlider.lua): Upgrade tekKonfig
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07:52.38CIA-903helium * r64562 10Babble-2.2/ (5 files in 5 dirs):
07:52.38CIA-9Babble-2.2:
07:52.38CIA-9- Boss, Faction, Spell, Tradeskills, Zone: updated zhTW localization
07:52.38CIA-9- Spell: updated icon
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08:23.36kergothvhaarr: imo you should make lootwhore default to uierrorsframe or something.. /say is kinda aggressive for a default behavior
08:23.42kergothvhaarr: :P
08:25.55GngskI'd imagine he doesn't think looting in combat is something that should happen very often
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08:43.35CIA-903alar * r64563 10QuestTranslator2/libs/:
08:43.35CIA-9QuestTranslator2
08:43.35CIA-9Fixing directory struct
08:43.54CIA-903alar * r64564 10QuestTranslator2/ (QuestTranslator2.toc libs/ libs.xml qt2.lua qt2.xml):
08:43.54CIA-9QuestTranslator2
08:43.54CIA-9Created external reference to ace3. This version is still NOT usable
08:46.17james\any idea why bigwigs uses so much CPU time when it's not even active/in a raid ?
08:46.49Diaodoesn't use any cpu for me
08:46.52Diaooutside of a raid
08:46.58james\33% atm
08:47.00Diaoit's always off until i detect a boss o_O
08:47.24*** mode/#wowace [+v Shirik] by ChanServ
08:47.29Grum33% cputime?
08:47.36Grumdo you have a 1mhz cpu? O.o
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08:51.09[Ammo]james\: it's the first Ace2 addon you have installed so it gets blamed for all the Ace2 cpu usage
08:51.14[Ammo]from all your ace2 addons
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08:56.34james\nah I have a lot of ACE addons
08:56.44james\oh
08:56.48james\I get what you're saying
08:56.54james\capiche
08:57.34james\rather than saying X library is eating CPU time, it's saying Bigwigs is because it was the first Ace2 addon to load that shared library ?
08:57.38ShirikAce is not an acronym
08:58.23james\wow, then it's a terrible name
08:58.32Grumwhy?
08:58.44Grumits just a name, well more of a brand even atm
08:58.56Finnononononono
08:58.59Finthat is just so wrong
08:59.13FinACE is a terrible name
08:59.21FinAce is a great name - it's ace
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09:03.30Finwell technically it's Ace
09:03.33Finactually
09:07.50james\well, I'd call it something Linuxy
09:08.17james\like OpenWAL
09:08.19Finah yes, well, of course they *should've* called it something Linuxy, but then all the best Linuxy names are already taken
09:08.31Findidn't you see the story on Slashdot recently?
09:08.32james\or something recursive
09:08.53james\actually no
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09:09.49Finyour statements are ambiguous with regards to the element of the conversation they currently address
09:10.18Finyou are the weakest link
09:10.20Fingoodbye.
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09:21.24Fisker-your mother Fin
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09:27.57CIA-903whitetooth * r64565 10RatingBuster/ (3 files):
09:27.57CIA-9RatingBuster:
09:27.57CIA-9- Fixed: Deadly Fire Opal now shows rating conversion
09:27.57CIA-9- Removed debug message for auto gems
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09:30.08sbmorning
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09:35.31CIA-903cinedelle * r64566 10ZOMGBuffs/ (6 files in 6 dirs):
09:35.31CIA-9ZOMGBuffs :
09:35.31CIA-9- Initial commit of the French localization files. Will be fine tune later :p
09:36.38Quezacoltis it faster to do tostring() on a number before concatenating, rather than having Lua do its stuff automagically?
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09:41.30mitchnullprobably not
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10:03.06OrionshockKemayo: ?
10:03.09OrionshockKemayo: ping
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10:59.58CIA-903grum * r64567 10/branches/LibMapIcons-1.0/: LibMapIcons branch
11:01.47CIA-903arith * r64568 10AtlasLoot/TableRegister/loottables.es.lua:
11:01.47CIA-9AtlasLoot:
11:01.47CIA-9- slim es file to remove entries which call from Babble functions
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11:06.00Poul|Raidermorning
11:06.22Poul|RaiderAnyone seen a log from a full raid/encounter from ptr that can be downloaded?
11:06.26CIA-903grum 07LMI * r64569 10LibMapIcons-1.0/ (. LibMapIcons-1.0.lua LibMapIcons-1.0.xml):
11:06.26CIA-9LibMapIcons-1.0
11:06.26CIA-9- First version \o/
11:09.36CIA-903grum 07LMI * r64570 10HandyNotes/:
11:09.36CIA-9HandyNotes:
11:09.36CIA-9- Branch for LMI
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11:11.28Adirellehi
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11:14.04AdirelleI'm looking at ace3 to add some configuration options into a small addon
11:14.28Adirellefrom what I guess from the source, only thoses 3 libraries are AceDB-3.0, AceConsole-3.0 and AceConfig-3.0 or am i missing something ?
11:14.42Adirelles/are/are required:/
11:15.02CIA-903grum 07LMI * r64571 10HandyNotes/ (HandyNotes.lua Libs/ embeds.xml):
11:15.02CIA-9HandyNotes:
11:15.02CIA-9- Added LibMapIcons-1.0 to externals
11:15.02CIA-9- Updated embeds.xml to load it and HandyNotes.lua to use it
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11:16.33CIA-9037destiny * r64572 10BigWigs/ (7 files in 3 dirs): BigWigs: koKR Update
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11:38.21CIA-903nevcairiel 07Ace3 * r64573 10ag_UnitFrames/ (ag_Options.lua embeds.xml libs/): ag_UnitFrames: add AceDBOptions-3.0 to the options table
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11:40.19sbmeh, aUF would be nice with better/more aura configuration
11:41.56nevcairielwhat do you need aura configuration for?
11:42.43CIA-903quezacolt * r64574 10Checklist2/ (8 files in 2 dirs): (log message trimmed)
11:42.43CIA-9Checklist2:
11:42.43CIA-9<PROTECTED>
11:42.43CIA-9<PROTECTED>
11:42.43CIA-9<PROTECTED>
11:42.46CIA-9<PROTECTED>
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11:42.48CIA-9<PROTECTED>
11:43.20sbnevcairiel: well - smaller icons, better positioning etc.
11:43.25sband filtering!
11:43.29sb(configurable)
11:44.16sb"i want to see all my buffs + XYZ", same with debuffs
11:44.34nevcairielsmaller icons you can do
11:45.09sband i think its not possible to display only your buffs but ALL debuffs
11:45.17Matrix110what i want is being able to make the portrait a square and not a rectangle
11:46.03Matrix110had to make the UF wide and resize it instead of letting it like it is to resize the portrait...
11:46.07sbnevcairiel: and positioning... %-)
11:46.25nevcairielsb: then use some bloat mod, thats why we have choices =P
11:46.42sb*sigh* ;p
11:47.03nevcairieli generally always show all buffs
11:47.07nevcairieland therefore all debuffs
11:47.20nevcairielbecause i simply care if the lazy slackers in my group buffed
11:48.16Grumlua> if not 0 then print("kek") end
11:48.16lua_botGrum: No output
11:48.22Grumlua> if not nil then print("kek") end
11:48.23lua_botGrum: kek
11:48.25nevcairiel0 is true
11:48.27Grumyeah
11:48.31nevcairielfalse and nil = false
11:48.34nevcairieleverything else = true
11:48.41Grumjust wanted to tripple check :)
11:49.56Corganlua> print("nevcairiel likes butts")
11:49.56lua_botCorgan: nevcairiel likes butts
11:50.14nevcairieluh now creative, real nice work :P
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11:50.36CorganMarry me <3
11:51.17nevcairieli would rather die
11:51.25CorganThat's not very nice.
11:51.45Fisker-awesome nevcairiel
11:51.50CorganFisker-
11:51.51Corganmarry me
11:52.07Fisker-no
11:52.16Corganplease
11:52.21CorganI want you
11:52.26Fisker-give me aids so i can make a wish and get a trip to blizzard
11:52.29Corganok
11:52.54Fisker-awsum
11:53.01Corganget me phat lewt
11:53.16Fisker-sure
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12:00.38vhaarrnevcairiel: can I disable the shift+mousewheel scroll bar changing in BT3?
12:00.38nevcairielvhaarr: if you unbind the keys, sure
12:00.54*** join/#wowace mitchnull (n=mitch@dsl85-238-66-123.pool.tvnet.hu)
12:01.07nevcairielnext/previous action bar in the default blizz bindings
12:01.29nevcairieli should add a toggle for that in bt .. but oh well, BT4 might get it :)
12:01.44vhaarrnevcairiel: ah, thanks
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12:05.15CIA-903kagaro 07Ace3 * r64575 10kgPanels/Libs/: kgPanels: updated externals to trunk
12:05.21ben___Is the DogTag tag definition format explicitly documented somewhere?
12:05.35CIA-903kagaro 07Ace3 * r64576 10kgPanelsConfig/Libs/: kgPanelsConfig: updated externals to trunk
12:06.44Grumben___: if you have the lib installed: /dog should give you the help
12:07.50*** join/#wowace Proph (n=prophy@cpe-66-65-115-134.nyc.res.rr.com)
12:09.18CIA-903kagaro * r64577 10kgPanels/: kgPanels: trunk release
12:10.06CIA-903kagaro * r64578 10kgPanelsConfig/: kgPanelsConfig: trunk release
12:11.21CIA-903kagaro * r64579 10kgPanels/: kgPanels: i missed the sub dir
12:11.36CIA-903kagaro * r64580 10kgPanelsConfig/: kgPanelsConfig: i missed the sub dir
12:11.57CIA-903kagaro * r64581 10kgPanelsConfig/: kgPanelsConfig: trunk release
12:12.18CIA-903kagaro * r64582 10kgPanels/: kgPanels: trunk release
12:12.59ben___Grum: No, I mean actually adding new tags to the addon
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12:13.56Orionshockben___: yes, download the standalone lib and look in it's folder.
12:14.35Orionshockdogtags-2.0\modules\example.lua
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12:15.32CIA-903kagaro * r64583 10/branches/kgPanels/: removing branch
12:15.44CIA-903kagaro * r64584 10/branches/kgPanelsConfig/: kgPanelsConfig: removing branch
12:16.26kagaroplease excuse the spam
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12:19.50CIA-903sirow * r64585 10LibAvion-2.0/ (LibAvion-2.0.lua Localization/deDE.lua Localization/enUS.lua):
12:19.51CIA-9LibAvion-2.0:
12:19.51CIA-9<PROTECTED>
12:19.51CIA-9<PROTECTED>
12:19.51CIA-9<PROTECTED>
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12:27.24CIA-903grum 07LMI * r64586 10HandyNotes_Directions/:
12:27.25CIA-9HandyNotes_Directions:
12:27.25CIA-9- New LMI branch
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12:28.20CIA-903grum 07LMI * r64587 10HandyNotes_Directions/Directions.lua:
12:28.20CIA-9HandyNotes_Directions:
12:28.20CIA-9- Updated for LMI.
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12:39.47CIA-903danielbarron * r64588 10RaidBuffStatus/ (RaidBuffStatus.toc ReadMe.txt):
12:39.47CIA-9RaidBuffStatus:
12:39.47CIA-9- Fixed addon name in game so it says ace2
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12:49.17Snago"fixed" -.-
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12:53.13CIA-903trasher * r64589 10AtlasLoot/Constants/constants.fr.lua:
12:53.14CIA-9AtlasLoot:
12:53.14CIA-9- frFR update
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13:21.53CIA-903kagaro * r64590 10kgPanels/kgPanels.lua: kgPanels: added french translations
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13:46.01CIA-903kunda * r64591 10Links/ (Links.lua Links.toc): Links: added deDE
13:46.26CIA-903feu * r64592 10ZOMGBuffs/Locales/localization.frFR.lua:
13:46.26CIA-9ZOMGBuffs:
13:46.26CIA-9- Updated & fixed frFR localization
13:46.37*** join/#wowace Proph (n=prophy@cpe-66-65-115-134.nyc.res.rr.com)
13:49.27CIA-903kunda * r64593 10GemHelper/ (GemHelper.toc GemHelper_Localization.deDE.lua): GemHelper: deDE update
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14:15.57CIA-903xinhuan * r64594 10Routes/TSP.lua: Routes: Fix error that occurs when attempting to optimize a route that has 3 or less nodes.
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14:17.09AnadaleGood time of day.
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14:28.31CIA-903feu * r64595 10MagicMarker/Locales/Locale-frFR.lua:
14:28.31CIA-9MagicMarker:
14:28.31CIA-9- Added frFR localization
14:28.31CIA-9(Help Texts not currently translated because I'm lazy)
14:28.39*** join/#wowace Proph (n=prophy@cpe-66-65-115-134.nyc.res.rr.com)
14:32.40AnadaleCan anyone give me a hand with AceEvent-2.0?
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14:40.05CIA-903pachelbel * r64596 10GridStatusLineOfSight/GridStatusLineOfSight.toc:
14:40.05CIA-9GridStatusLineOfSight:
14:40.05CIA-9- TOC updates.
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14:43.04CIA-903pachelbel * r64597 10MoBuffs/MoBuffs.lua:
14:43.04CIA-9MoBuffs:
14:43.04CIA-9- fixed bug in regex for weight and sharpening stones
14:43.04CIA-9- initial oRA2 and CT_Raid integration for tanks
14:43.17*** join/#wowace Zhinjio (i=1000@70.91.168.58)
14:43.31ZhinjioGood morning, folks.
14:43.48CIA-903dodge * r64598 10CoolDownButtons/ (6 files):
14:43.48CIA-9CoolDownButtons:
14:43.48CIA-9- modified groupping of items/potions (now using LibPeriodicTable-3.1)
14:43.48CIA-9- fixed multiple display of spells/items in the "Hide Spells/Items" section
14:43.52Anadalehello
14:44.43Xinhuanhi
14:44.47Pkekyo|~seen thul
14:44.50purlthul is currently on #wowace (6d 7h 42m 45s). Has said a total of 39 messages. Is idling for 1d 2h 21m 18s, last said: 'GRAMMARNAZI'.
14:44.58Pkekyo|thul: ping?
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14:48.59Nefarionhow does Lua's unpack work? i've been getting strange results when unpacking tables with nil values in them.
14:49.19Nefarionlike:
14:49.31CIA-903adirelle * r64599 10!CooldownFader/ (. !CooldownFader.lua !CooldownFader.toc LICENSE.txt):
14:49.31CIA-9!CooldownFader: opacity effect on action buttons in cooldown.
14:49.31CIA-9- zero configuration,
14:49.31CIA-9- plays well with !OmniCC,
14:49.31CIA-9- tested only with BT3.
14:49.44Nefarionlua> print( unpack{nil, true, nil, true}); print( unpack{nil, true, nil, true, nil})
14:49.45lua_botNefarion: nil, true, nil, true, nil, true
14:49.52Nefarionlua> print( unpack{nil, true, nil, true});
14:49.53lua_botNefarion: nil, true, nil, true
14:49.59Nefarionhmm
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14:50.11Nefarionmy interpreter is working differently
14:50.19Xinhuantry this Nefarion
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14:50.33Nefarionprint( unpack{nil, true, nil, true, nil}) -> nil, true
14:50.35Nefarionin mine
14:50.46Xinhuanlua> local t = {nil, true, nil, true} unpack(t)
14:50.46lua_botXinhuan: No output
14:50.50Xinhuanoops
14:50.56Nefarionlol
14:50.58Xinhuanlua> local t = {nil, true, nil, true} print( unpack(t) )
14:50.59lua_botXinhuan: nil, true, nil, true
14:51.10Xinhuanin your intepreter
14:51.13Nefarionlua> print( unpack{nil, true, nil, true, nil})  -- testing hold on
14:51.13lua_botNefarion: nil, true
14:51.13Xinhuantry changing that to
14:51.17Nefarionsee?
14:51.19Nefarionk sec
14:51.20Xinhuanlua> local t = {nil, true, nil, true} print( unpack(t, 1, 4) )
14:51.20lua_botXinhuan: nil, true, nil, true
14:51.27Xinhuanadd the 2nd and 3rd args
14:51.41Nefariongetting nil, true
14:51.57Xinhuanyeah, pass in the 2nd and 3rd args, indicating the start and end indexes
14:52.01Nefarioni didn't know unpack had additional args
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14:52.13Xinhuanif there are nils in the table, unpack() behavior is udnefined
14:52.18Xinhuanuntil you pass in the 2nd and 3rd args
14:52.23Nefarionah so that's expected?
14:52.26Xinhuanya
14:52.32Nefarionokay, thanks
14:53.02Xinhuanso you will at least need a method to remember how long a table is
14:53.13Xinhuansince #t wont' be reliable either
14:53.31Nefarionwill unpack fail if i throw in non-numeric keys?
14:53.36*** part/#wowace phyz (n=phyz@c-66-229-209-226.hsd1.fl.comcast.net)
14:53.45Nefarionso local t={nil,true,nil,count=3}
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14:53.57Xinhuanthat works
14:54.03Nefarionk thanks
14:54.14Xinhuanlua> local t={nil,true,nil,count=3} print(unpack(t))
14:54.15lua_botXinhuan: No output
14:54.20Xinhuanlua> local t={nil,true,nil,count=3} print(unpack(t, 1, 3))
14:54.21lua_botXinhuan: nil, true, nil
14:54.29Nefarionyeah it works on my interpreter
14:55.32Nefarionselect("#",...) picks up nils properly, right?
14:55.53Xinhuanyes
14:55.57Nefarionwell, beginning nils
14:56.07Nefarionlua will see anything nonexistant as nil anyway  =)
14:56.27nevcairiellua> select("#", nil, nil, nil)
14:56.27lua_botnevcairiel: 3
14:56.27Xinhuanthere is still a difference though, when counting arguments
14:57.02Xinhuanpassing nothing is not the same as passing a nil ;p
14:57.26Nefarioni'm using it to store args to pass to a callback
14:57.33CIA-903ammo * r64600 10SmoothQuest/ (6 files in 3 dirs):
14:57.33CIA-9SmoothQuest:
14:57.33CIA-9- add sink-2.0 support for quest completion messages.
14:57.33CIA-9- add more work and jobs done sounds.
14:57.33CIA-9- no configuration yet, it's all enabled.
14:57.35*** part/#wowace phyz (n=phyz@c-66-229-209-226.hsd1.fl.comcast.net)
14:57.52Nefarionmissing nils will show up as nil when the callback uses them
14:58.05Xinhuanthat's fine then
14:59.13Xinhuanbut
14:59.18Xinhuanyou should consider
14:59.23Xinhuanjust passing in the table directly
14:59.40Xinhuanthat way you avoid the select("#", ...) call
14:59.55Xinhuanand you can just do a for i = 1, t.count do loop
15:00.32Xinhuanthere's no real reason to waste cpu on doing the unpack() call outside and the select("#", ...) call inside
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15:00.43Xinhuanwhen you can just pass in the table directly as 1 arg
15:01.41Nefarioni guess so
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15:09.14Anadale~seen Ammo
15:09.16purlammo <n=wouter@connected.dnd.utwente.nl> was last seen on IRC in channel ##ace, 724d 1h 10m 44s ago, saying: 'at least that's what the threads suggest'.
15:09.34Stanzillatry [Ammo]
15:09.43Anadale~seen [Ammo]
15:09.44purl[ammo] is currently on #wowi-lounge (1d 13h 17m 30s) #norganna (1d 13h 17m 30s) #wowace (1d 13h 17m 30s). Has said a total of 7 messages. Is idling for 6h 18m 30s, last said: 'from all your ace2 addons'.
15:10.08Anadalethank you, but he's not here anyway.
15:10.26AnadaleHas anyone of you used AceDB-3.0?
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15:14.11Xinhuanwhat about it?
15:14.48AnadaleFound a bug, maybe. Have a database initialized with default settings
15:15.12Anadaleone of the entries of db is a map from item name to item settings
15:15.40*** join/#wowace Proph (n=prophy@cpe-66-65-115-134.nyc.res.rr.com)
15:15.48Anadalewhen I do self.db.map[name] = nil the entry is removed from db
15:15.59Anadalebut only until I log off and then log on back
15:16.12Anadalethen this item is restored from default settings
15:16.19Xinhuanthat is expected
15:16.29nevcairielAceDB cannot store "nil" values
15:16.35nevcairielif you want something erased, use false
15:16.37Xinhuannil entries that do not exist, inherit from defaults
15:16.55Xinhuanso you want a placebo, you can't use nil
15:17.05Xinhuanuse something else, like 0, false or -1, or "" or soemthing
15:17.27Anadalethank you for explanation. will try to implement a workaround...
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15:17.37Anadalebut, imo, this is not a good idea.
15:17.42nevcairielno way around it
15:17.51Xinhuanalternatively don't have it in the defaults
15:18.02Xinhuanthe defaults are there to initialize nil entries
15:18.15Anadaleok, than another question
15:18.20Anadalewhen new profile is created
15:18.21nevcairieldefaults are basically for settings, that always exist
15:18.25nevcairielnot data that might be erased
15:18.28Anadaleeven the first time
15:18.43Xinhuanso pretty much, if i add a new option to the addon, then i add a new default to the defaults
15:18.45Anadaleis there any event that I can listen for to provide "defaults" for this db?
15:18.57Xinhuanand because of acedb, the new setting gets inheritted
15:18.57Anadale*profile
15:19.31Xinhuancan you explain what you mean?
15:20.20Anadalewhen I reset profile I get an "OnProfileReset" message
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15:20.40AnadaleIs there any event saying "Here is the fresh new profile"
15:20.55nevcairielOnNewProfile
15:21.43Anadaleok, thank you.
15:22.24Fisker-nevcairiel is your recipe messy?
15:23.02nevcairielsure, why not
15:23.19Fisker-then you won't bake a pretty cake >_<
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15:23.52Anadalehmm, but how can I hook creation of the "initial" profile?
15:23.54Anadaleexample:
15:24.13Anadaleself.db = Addon.db:RegisterNamespace( self.moduleName, self.configDefaults )
15:24.42nevcairielthe OnNewProfile will always be called when a new profile is accessed for the first time
15:24.50Anadale(at this time new profile is created, but I'm unable to get notification, 'cause do not have an object to regiter callback to)
15:25.00Anadaleaccessed, not created?
15:25.11nevcairielits not created until its accessed =P
15:25.19Anadaleokay
15:25.24Anadalenow it's something
15:25.30Anadalethank you again
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15:26.52nevcairiellol
15:27.08Wobin_s'true
15:27.12Wobin_You have to get in before the rush
15:27.17chexsum__what is double free syndrome
15:27.47chexsum__free os invalid memory ?
15:28.06keissiam thinking ... x = malloc(1) free(x) free(x) :)
15:28.22CIA-903nevcairiel * r64601 10HotCandy/ (Anchor.lua Core.lua HotCandy.toc embeds.xml libs/): HotCandy: update to use Ace3, still uses Ace2 CandyBar-2.0, until that is LibStubified
15:28.34chexsum__librocktimer seems to do it a lot now
15:28.49chexsum__only when in a group
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15:29.22chexsum__hey cogsy
15:29.38CIA-903cryect 072.4 * r64602 10Recount2/ (5 files):
15:29.38CIA-9Recount2:
15:29.38CIA-9-Handles errors now generated within the expression evaluator
15:29.38CIA-9-Handles expressions that return nil (from some sort of error) to the tag evaluator now by replacing them with '-'
15:32.43CIA-903nevcairiel * r64603 10HotCandy/ (embeds.xml libs/): HotCandy: add missing externals
15:34.17Fisker-ownt
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15:43.06CIA-903nevcairiel 07RC1 * r64604 10Ace3/AceConfig-3.0/AceConfigCmd-3.0/AceConfigCmd-3.0.lua:
15:43.06CIA-9Ace3 - AceConfigCmd:
15:43.06CIA-9- handle "hidden" in help output
15:46.09*** join/#wowace Xan (n=xan@85-18-136-103.fastres.net)
15:46.09Anadalenevcariel, do you have any schedule for dropdown support fo AceConfig?
15:46.21nevcairielwhat dropdown support?
15:46.41Xanhi
15:46.48AnadaleAceConfigDropdown-3.0
15:46.53Xani need a info
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15:47.13CIA-903nevcairiel * r64605 10HotCandy/Core.lua: HotCandy: tweak config table for pre-2.4 CmdLine config
15:47.34nevcairielno schedule yet, no
15:47.39Anadaleokay
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15:48.54Xani have upgraded simpleunitframe to use libmobhealt-4.0 instead of mobheath3
15:49.46XanHow do I put it online?
15:52.21Xanif not interested not put online
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15:54.01CIA-903anadale * r64606 10UnderHood/ (10 files in 5 dirs):
15:54.01CIA-9UnderHood:
15:54.01CIA-9- Fixed alpha handling for rogues and druids
15:54.01CIA-9- Fixed a bug in Icons module options
15:54.01CIA-9- Fixed a bug with incorrect removal from Threat-1.0 events, should no more complain when changing Bar provider from Threat to any other
15:54.02CIA-9- Reorganized initial profile configuration
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15:57.33p3limSatrinaBuffFrame, Buffalo or Buffalo2?
15:57.47masanbolEBB
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15:58.24p3limi dont like those kind of buff frames
15:58.36masanbolyou can change them to be whatever you want
15:58.44masanbolremove the bar part completely
15:59.07p3limmain thing i want is DreamLayout tbh
15:59.48CIA-903kagaro * r64607 10kgPanelsConfig/ (Locales/kgPanels-enUS.lua kgPanelsConfig.lua): kgPanelsConfig: updated help text to show proper \\
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16:12.26pastamancerckknight: nice.  having the BNF at the top really does help
16:12.37ckknightglad you like it
16:12.40ckknightit helped me, too
16:12.44ckknightlet me rearrange some stuff
16:13.02ckknightpastamancer: any comments?
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16:14.01syerenWhat are you working on now ckknight?
16:14.22pastamancerOUTER_STRING isn't in the BNF
16:14.30pastamanceror rather it's mentioned but not defined
16:15.45sbparrot 2.4? :o
16:15.47pastamancera comment explaining what it is should suffice
16:16.13pastamancerckknight: brb in an hour or two, lunch
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16:27.05CIA-903anadale * r64608 10UnderHood/ (4 files in 2 dirs):
16:27.05CIA-9UnderHood:
16:27.05CIA-9- More fixes to profile changing/resetting
16:27.06CIA-9- Hide Blizzard Frames functionality is now profile based
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16:28.56CIA-903ckknight * r64609 10LibDogTag-3.0/ (5 files):
16:28.56CIA-9LibDogTag-3.0 - move the code clearing function from Compiler to Helpers, as it does more than just clear the compiled data, and it is used by more than that file.
16:28.56CIA-9- when an event is fired, check to see if the DogTag namespace can react to that event.
16:28.56CIA-9- Add :AddAddonFinder("namespace", "kind", "name", func)
16:30.11JJSheetsAnyone know off the top of their head how to find out what the self-cast modifier is set as in Lua?
16:30.46CIA-903nevcairiel 07Ace3 * r64610 10Bartender4/Bartender4/ (Bartender4.toc ButtonBar.lua ButtonStyle.lua): Bartender4: fix cyCircled support causing taint messages in some cases
16:30.54sbckknight_: are you going to port parrot to 2.4? :o
16:31.04CIA-903funkydude * r64611 10/trunk/ (16 files in 8 dirs): .trunk: StatBlocks: Individually embed AceTimer in blocks that need it
16:31.25nevcairielJJSheets: /dump GetModifiedClick("SELFCAST")
16:32.08JJSheetsnevcairiel, thanks :)
16:35.06CIA-903arith * r64612 10AtlasLoot/ (12 files in 3 dirs):
16:35.06CIA-9AtlasLoot:
16:35.06CIA-9- bossnames.tw.lua fixes for Sets issue in TW
16:35.07CIA-9loottabbles improvement and constants update
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16:50.55CIA-903cryect 072.4 * r64613 10Recount2/ (7 files in 2 dirs):
16:50.55CIA-9Recount2:
16:50.55CIA-9-Separated widgets into individual files in their own folder
16:50.55CIA-9-Tracks swing misses as physical school instead of unknown (though this could be say to not always be right might want to determine based off the last swing hits what the school actually is for these)
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16:57.44Xanwe can see if people are using a particular mod?
16:58.48XanOther mod over ora2 bigwigs
17:00.18*** part/#wowace Neganur (n=neganur@dslb-082-083-135-164.pools.arcor-ip.net)
17:00.19xlviixan, i believe you can do a version check and it will respond with the addon their using..
17:01.41*** join/#wowace Tuller (n=chatzill@c-76-27-160-125.hsd1.va.comcast.net)
17:01.54Xanfor example : bigwigs_commonauras, how do I know if they use them?
17:02.55GnarfozXan: VersionChecker is what you want
17:02.58Zeksieget version checker mod
17:03.12Zeksietype in BigWigs_CommonAuras, and it'll prolly say 1 (LoD) if they're not in a raid
17:03.55Zeksiehowever.. if they intall without unpacking mods, then it prolly won't show up at all. cos they'll be loading from modules.xml
17:03.55vhaarrXan: SpyGnome
17:04.12GnarfozZeksie: BW_CA is a standalone mod anyway
17:04.19Zeksieah. ok. np then
17:04.58Xanso already there is a mod that does what I need?
17:06.16Gnarfozat least two that were named in the last 5 minutes ;)
17:06.24GnarfozVersionChecker and SpyGnome
17:06.37Xanok sorry for spam
17:06.46Gnarfozhuh? you didn't spam ^^
17:06.56Xanthz
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17:14.32Gnarfozwtb faster harddrive, right?
17:14.32Gnarfoz;0
17:14.49chiperno, wtb faster install process :/
17:15.23chiperand this is just part one of three (or four, depending on how uptodate the bulk update is)
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17:15.39Gnarfozchiper: it's from 2.0.1 to 2.3 atm
17:15.59chiperand then each step of 2.3.x?
17:16.19*** join/#wowace nekoh (n=nekoh@drms-590d5d20.pool.einsundeins.de)
17:16.30Cryectthe blizzard installer sure has an incredibly slow decompresser
17:17.13sbof Cryect
17:17.15sbofc
17:17.20sbyou need some time to read patchnotes! :o
17:17.36CIA-903zeksie * r64614 10ZOMGBuffs/ (3 files in 3 dirs):
17:17.36CIA-9ZOMGBuffs
17:17.36CIA-9- Fixed typo when respeccing and SPELLS_CHANGED fired.
17:17.36CIA-9- Fixed single clicking blessings in Tablet tooltip, now cycles through buffs as it should.
17:17.36CIA-9- Fixed occasional problem with GetRaidRosterInfo()
17:18.11sag_ich_nichtso Zeksie
17:18.21sag_ich_nichtare the compatiblity problems with pallypower fixed now?
17:18.44Zeksieseem to be
17:18.51p3limwhat is the 1:0 color system called?
17:19.28sag_ich_nichtZeksie: can i run both at the same time?
17:19.32Zeksiebut we have no PP users, so I always have to test it via wifes account when she's not playing ;)
17:19.39Zeksiewhy would you want to do that?
17:19.54sag_ich_nichti dunno.
17:19.57sag_ich_nichti just ask if i can.
17:20.11Zeksiemaybe... mileage may vary :)
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17:20.18sag_ich_nichtbetter make that work.
17:20.20sag_ich_nichtjust in case.
17:21.11Zeksieactually. the PP module just won't start if PP is installed. it checks for that
17:21.22sag_ich_nichtugh
17:21.25Zeksieso the answer is no. it won't work right, because ZOMG will not control other pp users
17:21.34Zeksiethe other alternative was to disable PP which is... rude
17:21.35sag_ich_nichtugh
17:21.46sag_ich_nichtwhat.
17:21.52sag_ich_nichtwhy are you making me re-install rollcall-1.0
17:21.54sag_ich_nichtugh
17:21.55sag_ich_nichti hate you
17:22.06Zeksiecos it's ace2... and rollcall.2 is rock
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17:22.15sag_ich_nichtso?
17:22.17sag_ich_nichtlern2libstub
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17:22.45nevcairielwhat do you use rollcall for? o.O
17:22.52sag_ich_nichtckknight has rollcall-2.0 lib a compatibility layer for 1.0?
17:23.01sag_ich_nichtor maybe you can answer that question nevcairiel :P
17:23.14nevcairielcompat layers are ftl, just upgrade the addons =P
17:23.14Funkeh`everything made by ckk has some sick compat
17:23.16Mathrigogood day... Gagorian maybe there? i think i found a error at DrDamage, allready posted it on the DrDamage Article at Curse.com
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17:25.59Zeksieactually.. thinking about it. might not be need for it. might be a historical reason. 2 mins
17:26.36CIA-903cryect 072.4 * r64615 10Recount2/ (Data.lua Recount2.lua Tracker.lua):
17:26.36CIA-9Recount2:
17:26.36CIA-9-Tracks the last swing school type now and will apply that to any missed swings (any missed swings before a successful swing are classified as unknown school)
17:26.36CIA-9-Upvalued several tables being used often in data.lua speeds up data recording slightly
17:27.18sbCryect: rc2 already usable? :o
17:27.25Cryectnot quite
17:27.27Zeksieyup. doesn't need it any more. was for when the blessings manager config mode was based on single exceptions. this isn't the case any more.
17:27.32sbokay, nothing to play around with
17:27.33Zeksieremoving.
17:27.34sb:o
17:27.36CIA-903dodge * r64616 10CoolDownButtons/ (6 files in 2 dirs): CoolDownButtons: added option to split spells and items to diffrent rows
17:27.41sag_ich_nichtZeksie: be quick with that so i get it at 40
17:28.04Gnarfozsag_ich_nicht: get a damn svn client will you ;P
17:28.09sag_ich_nichtGnarfoz: i have one.
17:28.14sag_ich_nichti don't wanna use it
17:28.15Gnarfozlern2useit
17:28.16sag_ich_nichtD:
17:28.16Gnarfoz;P
17:28.19Gnarfoz:O
17:28.22sag_ich_nichti know how2use it
17:28.24Cryecthopefully by the end of the week there will be something that can be played around with that doesn't involve executing several /script commands
17:28.24sag_ich_nichti don't want to.
17:28.29Cryectweekend*
17:28.38Cryectthe detail window works quite well though http://img291.imageshack.us/img291/9158/recount2detailprelimzq5.jpg
17:29.06GnarfozI hope, for the sake of it's userbase/popularity, that Recount(2?) will be ready for 2.4
17:29.16CryectRecount 1 is ready for 2.4
17:29.26dylanmYeah Elsia has been doing that.
17:29.32Gnarfozbest time to convince people of better addons than what they are currently using is of course patch day, when their UI breaks :D
17:29.37Gnarfozgreat ;>
17:30.15CryectShould say that pic has a few bugs that have been fixed and still few changes to come of course (like showing what row is selected for the next layer and coloring rows)
17:30.46sag_ich_nichti hope your mom is also ready for 2.4
17:30.51Gnarfozof course she is
17:30.56Cryectshe always ready for you sag_ich_nicht
17:31.24syeren[SW]Dodge, I see your addon is coming along nicely :)
17:31.41*** join/#wowace Shadowed (n=outlaw@12.157.177.162)
17:31.42sag_ich_nicht[SW]Dodge what that addon doin
17:32.02CIA-903zeksie * r64617 10ZOMGBuffs/ (5 files in 2 dirs): ZOMGBuffs: Removed references to RollCall-1.0. No longer needed.
17:32.17Cryectsb, basically I just need to implement a dropdown widget and I should be able to cobble together something kinda usable for people to start giving me actual feedback
17:32.41Cryectat least for how the new list window and detail window work
17:32.43[SW]Dodgesag_ich_nicht: it shows buttons four your cooldowns :) http://www.wowace.com/wiki/Image:CDB_Buttons.jpg
17:33.22[SW]Dodgethe wiki page is more than outdated >.<
17:33.24Tullerclick to post cooldown?
17:33.33Grumto say it in the party
17:33.35Tullerwhy? :P
17:33.41Grumrebirth etc?
17:33.43Grummanatide
17:33.48Grumheroism
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17:34.05[SW]DodgeTuller: : like grum says :)
17:34.13Tullerso anything of a 20 > min cooldown? :)
17:34.18Cryectbased on what some people say, instead of implementing that addon you should have said thats what Vent is for
17:34.23Grummore like >5 <10
17:34.42nevcairielthats what we use vent for ... well actually TS in our case .. but we just look at oRA cooldowns =P
17:35.05Grumsome stuff isnt noted in oRA cooldowns
17:35.13Cryectlike a ton of stuff
17:35.17Tullerpineapples
17:35.20nevcairielthen just ask the players on vent
17:35.20nevcairiel:D
17:35.23[SW]Dodgeyea but i'm raiding the most time with disabled mic ^^
17:35.29Cryectheh
17:35.31Grumnevcairiel: some people you want to ignore ;D
17:35.45Cryectif I want to ignore them I prolly care less about their timers often as well
17:36.51CIA-903ckknight * r64618 10LibDogTag-3.0/ (Compiler.lua Events.lua Modules/Misc.lua test.lua):
17:36.51CIA-9LibDogTag-3.0 - support a single event multiple times (with different args) on a
17:36.51CIA-9single tag. Good for MODIFIER_STATE_CHANGED#LALT;MODIFIER_STATE_CHANGED#RALT,
17:36.51CIA-9which will only register if either of those are arg1, so it won't react to
17:36.52CIA-9LSHIFT et al.
17:36.54CIA-9- update Alt, Shift, and Ctrl tags.
17:36.56CIA-9- add optimization to Compiler, as well as fixing an error message.
17:36.57[SW]Dodgeand if you dont need the cooldown post feature you can turn it off :P
17:37.59[SW]Dodge(it is disabled by default moreover)^^
17:38.01CryectI just laugh every time someone asks for a healing assignment addon and people say just use vent
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17:43.04TullerI can tell someone, "you're healing X"
17:43.11Tulleryet, they will always not remember :P
17:43.25Tullerhrm...maybe some just regular expressions could help
17:43.30Tuller[player]: Who am I healing?
17:43.43Tullerthen have an auto respond, "You're healing X, dumbass!"
17:43.44nevcairielwe use HealOrganizer just because its easier to dump the assignment to chat a few times
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17:46.47GagorianMeh. Can't the new GetSpellInfo api convert spellname to spellID for abilities you don't have? :C
17:48.58CryectI think they don't want us to use it for boss abilities or something
17:49.02Cryectwhich seems kinda silly
17:49.05TemGagorian, when do you ever have a spell name and not a spell id?
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17:49.06Cryectsince we datamine that shit anyways
17:49.19GagorianTem: Buffs/debuffs
17:49.22TemCombat events come with spell ids
17:49.32Tembuffs/debuffs aren't spells
17:49.43Temso why would they have a spell id?
17:49.44GagorianThey have a spellid like everything else
17:49.54GagorianWell, the spell that causes the buff
17:50.07Temcheck the combat event for gaining the debuff
17:50.32GagorianI don't want to!
17:51.01GagorianI want to iterate over the players debuffs/buffs
17:51.10Cryectyou might not get the combat event either
17:51.12TemQfuckingQ
17:51.19Cryectif its someone else buffs/debuffs
17:51.31TemI'm pretty sure you do
17:51.37Temlike 98% sure
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17:51.42CryectNot if they aren't in range
17:51.47Cryectand then they are in range
17:52.04Temif they aren't in range, then some shit is up and you shouldn't be worrying about it
17:52.04Cryectyou only get them if they are near you when the buff gets applied
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17:52.14Cryectits kinda needed for DrDamage
17:52.18GagorianIndeed
17:52.21Temhuh?
17:52.25Cryectif it cares about calculating the damage against targets based on their buffs/debuffs
17:52.30Temoh
17:52.33Cryectexample soul link
17:52.46Cryectits possible they soul link before you see them
17:52.48Temthat sounds very counterintuitive to me
17:52.51Cryectand that reduces the damage you do to them
17:52.59Tem(the feature)
17:53.01sag_ich_nichtugh
17:53.08Cryectthats the whole point of DrDamage
17:53.09sag_ich_nichtZeksie gimme a way to change the keybindings
17:53.14sag_ich_nichtor is there one already
17:53.15Cryectshow you the damage your spells will do
17:53.19Temshow damage based on bonuses you have
17:53.28Temnot based on target buffs/debuffs
17:53.34Cryectwhy not?
17:53.40Cryectit should show based on target buffs/debuffs
17:53.44GagorianOf course it should be based on debuffs. Slap CoS on and you get 10% more.
17:53.50Cryectyep
17:53.59TemI just don't see the appeal
17:54.25GagorianBecause the buffed damage is the only useful metric in raiding?
17:54.39TemI'm not going to have time to read a big honkin novel of a spell tooltip when I'm in combat with a boss
17:54.43Cryectplenty of times you really care about exactly what something might hit the person for
17:54.55Cryectwhat if its numbers over the buttons?
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17:55.17Temhmm
17:55.19TemI guess
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17:55.27Cryectif you are trying to kill things for maximum mana efficiency while leveling that type of stuff is useful
17:55.29Temstill don't really see it as a useful feature
17:55.32Temno
17:55.34Temthat's bullshit
17:55.38Temno one ever does that
17:55.42Tem_ever_
17:55.42Cryectyes they do
17:55.43CryectI did
17:55.53CryectI use multiple ranks of spells on my mage while leveling
17:55.57Temrofl
17:56.01Cryectto avoid overkilling
17:56.04CIA-903crashkurs * r64619 10FuBar_ChannelwatchFu/ (Core.lua FuBar_ChannelwatchFu.toc):
17:56.04CIA-9FuBar_ChannelwatchFu:
17:56.04CIA-9- now automatic updates the /who information on players, displayed in the tooltip
17:56.21Cryectit buys you a mob or two more between drinking
17:56.25TemI avoided overkill as well
17:56.42Cryectbe nice when you are half asleep if you didn't have to think about the exact numbers etc
17:56.42GagorianYou're pretty narrowminded if you can't see use for taking buffs/debuffs into account in calculation
17:56.43Tembut not to the point of downranking
17:56.49TemGagorian, okay
17:57.24Temanyway, I see why you're running into problems and I wish you luck
17:57.38Cryectwell... he could keep using babblespell :-p
17:57.51Temhopefully you don't have to use an abomination like babble spell
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17:58.02GagorianYeah well that's what I would want to get rid off
17:58.24Cryectcould try to convince them to let you see spellID's of buff's
17:58.34Cryectwould be nothing bad in that
17:59.18GagorianMyes, otherwise I'll have to continue using Babble-Spell or then an own slimmed down version of it
17:59.26*** join/#wowace Moki (n=Miranda@212.23.103.5)
17:59.36GagorianWhich is more likely, since there's only a handful of buffs/debuffs I need to take into account
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18:00.44CryectGetSpellINfo though shouldn't work for spells that aren't yours I could say (though I kinda think its pointless since its all been datamined from the dbc's and put online anyways)
18:02.11GagorianWell it works if you have the id, so I don't see why it's limited if you only have the name
18:02.27sag_ich_nichtugh
18:02.28CryectOh it works if you have the id?
18:02.28sag_ich_nichtokay
18:02.34GagorianYes
18:02.37Cryectdidn't realize that haven't messed with it
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18:03.23GagorianI can get spell ids of all my own abilities like GetSpellInfo( "Immolate", "Rank 2" )
18:03.33GagorianOr then other classes abilities with the spell id
18:03.55GagorianBut GetSpellInfo( "Frostbolt", "Rank 5" ) doesn't work
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18:04.05Cryectoh it doesn't provide tooltip info via that I see
18:04.51GagorianGetSpellLink is the tooltip one
18:05.01CryectYeah I see now messing with ti
18:05.56GagorianSo it's annoyingly limited, since you can still get any info via spell id
18:06.04Cryectyep
18:06.31CryectI think I would point that out then (though buffs really should return the spellid anyways
18:07.23GagorianCan anyone post about it on US forums?
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18:08.45Funkeh`Gagorian, using a name instead of an ID restrics it to your spellbook only, if that's what you're wondeirng
18:08.54Funkeh`if you want spell id's, use wowhead
18:09.28Cryecthe knows that
18:09.33Cryecthe wants it changed
18:09.41Funkeh`why
18:09.43Cryectsince its kinda pointless
18:09.49Funkeh`how so
18:09.53Cryectbecause DrDamage needs that or he needs a translation database
18:10.04Funkeh`no he doesn't
18:10.06Cryecthe needs to change buff names to spellids
18:10.10Funkeh`he just sint seeing all the solutions
18:10.44GagorianHow's that?
18:10.47Funkeh`you can easily keep a database of spell ids
18:10.47Cryectyou have a magic way to get spell ids off a buff that you've never seen casted during your play session without prestoring?
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18:11.05GagorianFunkeh`: Sure I can, how can I get a spellID of a buff?
18:11.12GagorianWithout reading the combat log
18:11.21Funkeh`wowhead
18:11.29CryectTHen he has a translation database
18:11.35Funkeh`no he doesn't
18:11.38Cryectyes he does
18:11.38Funkeh`he has the ids
18:11.41GagorianI mean with the API
18:11.49GagorianI target a mob with Curse of Shadow on
18:11.53CryectOh you mean he can use the ids to get the names
18:11.58Funkeh`yes
18:12.05Cryectwith getspellinfo yeah i guess that works
18:12.18GagorianHmm, ah, so go about that in reverse
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18:12.38Tembuild a translation table in advance
18:12.41GagorianList all IDs, and get the locale translations from that
18:12.41Temneat idea
18:12.43GagorianYeah, that works
18:12.47Funkeh`yes
18:13.08Temyou know the spell ids that you need to do stuff with in advance
18:13.17GagorianIt's the opposite of how it works now, so I didn't think of that
18:13.18Cryectyep
18:13.18Gagorian:P
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18:13.23Funkeh`That's exactly what I told nymbia for Quartz, but you guys are both slackers and are rarely here
18:13.25Temso you can get the spell names from GetSpellInfo
18:13.30Funkeh`slack less imo
18:13.31Temgood call
18:13.38Cryecthaha
18:13.43Tem|Foodglad there's a "clean" solution to the problem
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18:18.26Funkeh`Heh, when I first bought this laptop I thought yeah good for usual casual work and stuff, now I find myself turning it into a gaming machine
18:18.39Funkeh`buying a notebook cooler wtf
18:18.55Funkeh`Ive spent all week tweaking the living shit out of it
18:19.10Funkeh`even bought a 16gb flash and turned on readyboost
18:19.25Funkeh`Hd thrashing with the 4gb ram
18:19.46Funkeh`razer mouse and keymat
18:19.46Funkeh`I think I should sell it
18:20.04Fisker-lulz
18:20.17Cryectgaming laptops are so worthless :-p
18:20.28Fisker-readyboost has an aproximate 0% performance increase when memory =< 1GB
18:20.31GagorianStill have to think about the optimal solution for spellID to spell matching. Perhaps table keyed with spellIDs or somesuch :C
18:20.51Funkeh`well the only problem left right now is the x2600 inside is overheating it
18:20.57Funkeh`so hoping the cooler will fix that
18:21.04Cryectliquid cooling!
18:21.08Funkeh`haha
18:21.16Cryectfew liquid cooled laptops out there :-p
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18:22.27Funkeh`Fisker-, actualy it reduces i/o slightly more giving other apps more time, I had a serious chocking problem with the hd before
18:22.35Funkeh`was loosing a ton of fps to it
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18:36.49Fisker-Might be a different story due to being a laptop and all
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18:39.25CIA-903pachelbel * r64620 10MoBuffs/ (MoBuffs.lua MoBuffs.toc):
18:39.25CIA-9MoBuffs:
18:39.25CIA-9- updated credits
18:41.16LukianI'm curious. How would one go about making /scrub talented work, does talented easily provide it's current template data?
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18:42.34CIA-903cryect 072.4 * r64621 10Recount2/ (Data.lua GUI_Table.lua):
18:42.34CIA-9Recount2:
18:42.34CIA-9-Fixes a bug in tables relating to trying to show more data entries than actually exist
18:42.34CIA-9-Fixes an issue with every time it verify a GUID it would reset the swing school type to Unknown School
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18:43.08Finwhat?
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18:46.42Gagorianwat?
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18:46.55Fisker-wut?
18:46.59Stanzillaw0t?
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18:51.53Cryectwit
18:52.04Stanzillawöt
18:52.12Fisker-wzt
18:54.36Funkeh`wtf
18:54.53Cryectsome people just like the taste of fin
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18:55.56CIA-903shag * r64622 10Antagonist/Antagonist.toc:
18:55.56CIA-9Antagonist
18:55.56CIA-9- path in toc update
18:56.31*** join/#wowace Matrix110| (n=bla@pD957CAB0.dip.t-dialin.net)
18:56.51Funkeh`gotta have a good shag commit now and then
18:57.15*** join/#wowace doc^bla (n=Miranda@c187091.adsl.hansenet.de)
18:57.36LukianYou like putting your patch in the toc?
18:57.41Lukians/patch/path/
18:59.56Funkeh`I guess that's the good thing about 2.4 killing these lurking non-maintained mods
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19:01.19chiper~jau
19:01.33chiperhrm, what's that java addon updater called?
19:01.45Josh_Borke~wuu
19:01.46purlit has been said that wuu is a WoW UI Updater - Updates your WoW addons automagically from WoWAce, WoWI, Cosmos, and CurseGaming sites. Homepage is http://wuu.vagabonds.info/
19:01.54chiperno, not that one
19:02.12Josh_Borke~jau
19:02.14Vangual~jwu
19:02.15purlJWowUpdater is a java based tool for updating your World of Warcraft addons. http://www.wowace.com/forums/index.php?topic=5917
19:02.20chiperthat's it
19:02.23chiperthx
19:02.40Funkeh`~jab
19:03.02Funkeh`purl, you suck
19:03.02purland very well I might add
19:03.07Vangualhaha
19:04.29LukianWIN! :D
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19:18.57Funkeh`~framexml
19:18.58purlGet the official Blizzard Interface AddOn Kit here: http://www.worldofwarcraft.com/ui/ or view it online at http://wdnaddons.com/
19:19.16chipereesh.  two hours later i finally have WoW installed and updated
19:19.34Mathrigowow is not installed, its only copied on the HDD
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19:20.08chiperI know, that's why I keep a backup of my PC install
19:20.14chiperbut this was onto my mac
19:20.31Mathrigoaah... multi pc user :P i only have one active computer...
19:20.50[SW]Dodgemy linux pc is totaly damaged :E
19:21.01Mathrigobut what i wanted to say is that i like software that does not need to be installed...
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19:21.19[SW]Dodgeneed to buy a new power supply cpu mainboard and hdd -.-
19:21.20Mathrigowow is like old dos games :D
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19:23.33Cryectminus no need for a special bootdisk setting up your upper 640k just right and EMS or XMS ram TSRs loaded
19:24.01dafirethe blizzard patcher will work oddly without the blizzard registry settings :8
19:24.12Cryectyou only have to run wow once
19:24.16Cryectfor your registry to be setup for it
19:24.33chipermath: I do too, it's one of the things I love about my mac.  no uninstallers either
19:24.49dafirei installed macos on my pc yesterday :)
19:25.02chiperI also love how I can keep WoW on an external drive and be able to get online from any computer
19:25.17_raneisn't that slow?
19:26.01dafireI don't like going online from other computer then my own..
19:26.09_raneafraid of keyloggers?
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19:26.34dafireyeah .. I saw bad things happen in my guild already ;)
19:26.43_rane:-)
19:26.56dafirewho is going to the wwi08 thing in paris ? ;)
19:27.47renchapit is expensive :/
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19:29.58chiperrane: not if it's a real HD.  I wouldnt try to do it from a flash drive, but a USB2 external 3.5" drive is only slightly slower than internal
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19:30.25dafireusb is eating cpu cycles .9
19:30.38chiperon a shitty motherboard, maybe
19:30.54Cryectno its part of the issue with USB
19:31.35chiper*shrug*  still faster then trying to install it onto the machine
19:31.39Cryectits not really a big issue anymore
19:32.03Cryectcpu's have increased so much the amount of usage is kinda insignificant
19:32.54chiperyeah
19:33.07chipertho WoW certainly taxes the CPU regardless
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19:33.58CryectWell thats due to being DirectX and its love to use the maximum amount of CPU it can also skinning is all on the CPU I'm pretty sure
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19:36.39dafireyou can run wow without using directx
19:38.03Cryectopengl mode is awful on windows and it still uses directx for directinput prolly (but not sure on that)
19:38.44Cryectthere is a huge framerate difference between their opengl mode and directx mode ._. (well unless something changed recently)
19:41.09CIA-903cryect 072.4 * r64623 10Recount2/GUI_Table.lua:
19:41.09CIA-9Recount2:
19:41.09CIA-9-If the vertical scrollbar isn't shown then shouldn't be using its offset on the table frames
19:41.43Gnarfoz[2008/03/15 20:39:25-2139-x7]: FuBar_TopScoreFu-2.0\TopScoreFu.lua:451: attempt to index local 'tPvP' (a nil value) ---  <-- wtf :(
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19:43.14CIA-903paene * r64624 10Cryolysis2/Locales/Locale-esES.lua:
19:43.14CIA-9Cryolysis2:
19:43.14CIA-9- Updated Spanish Locale
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19:46.47SarozThose Ace3 config GUIs are pretty how
19:47.03Sarozhot!
19:47.23doc^blahttp://ace.pastey.net/83907 original blizz texture used. the alphachannel is displayed too dark. what is the problem?
19:47.52CIA-903funkydude * r64625 10StatBlocks_Memory/StatBlocks_Memory.lua: StatBlocks_Memory: Add option to exclude blizzard AddOn memory usage. Off by default.
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20:03.02sbomfg
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20:08.43CIA-903ckknight * r64626 10LibDogTag-3.0/ (Compiler.lua Modules/TextManip.lua test.lua):
20:08.43CIA-9LibDogTag-3.0 - fix an issue with forceToTypes in compilation.
20:08.43CIA-9- add Append tag to TextManip
20:08.43CIA-9- add some more tests
20:10.33ckknight_interesting side effect with LibDogTag-3.0, ['player':HP] works to get player's HP instead of the predefined unit
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20:15.02Vangualyou collecting these tidbits anywhere ckk?
20:16.25ckknight_well, it's more that Modifiers no longer exist in LDT-3.0, everything is a Tag, if you use the modifier syntax, Alpha:Bravo, it acts just like Bravo(Alpha), meaning that it takes the role of the first argument
20:16.46ckknight_since there's HP(unit), if you do unit:HP, it works
20:17.27ckknight_so you can do 'player':HP, HP('player'), or HP(unit='player') to achieve the same code
20:18.07*** join/#wowace Proph (n=prophy@cpe-66-65-115-134.nyc.res.rr.com)
20:18.13pastamancerckknight_: as it should be!
20:18.17Vangualplayer being any name of a player or literally the player-unit in that example?
20:18.25ckknight_the player unit
20:18.35ckknight_you can do 'mouseovertarget' or whatever you want, though
20:19.13pastamancerhooray for consistency
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20:22.17CIA-903ckknight * r64627 10LibDogTag-Unit-3.0/ (Modules/Health.lua test.lua):
20:22.17CIA-9LibDogTag-Unit-3.0 - add support for MobHealth2, 3, and 4 for health-related tags
20:22.17CIA-9- Add PercentHP, MissingHP, FractionalHP, IsMaxHP, HPColor tags.
20:22.17CIA-9- for most HP tags, you can specify the optional kwarg "known", e.g.
20:22.17CIA-9HP(unit='target', known=true), to only show known HP values, i.e. if they are in
20:22.21CIA-9your party or if MobHealth can estimate its health. This eliminates the need for
20:22.23CIA-9the SureHP tag as in LibDogTag-2.0
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20:23.29ckknightblasted connection
20:24.13ckknightI'm on ssh+screen+irssi now, though
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20:29.44*** join/#wowace ReAn (n=rean@d137-186-242-164.abhsia.telus.net)
20:30.10ReAn:OnInitialize() always comes before :OnEnable() right?
20:30.18JoshBorketd;
20:30.19JoshBorkeyes
20:30.54*** part/#wowace Baldor (n=vantienh@53575CD8.cable.casema.nl)
20:30.55ReAnand <> is not equals in lua ? or != ??
20:31.05Industrial~=
20:31.05*** join/#wowace Proph (n=prophy@cpe-66-65-115-134.nyc.res.rr.com)
20:31.09ReAnah right
20:31.43ReAnim about to put my head through the wall, my sub-frames aren't loading >_<
20:33.25p3limname a good dispel addon
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20:34.11ReAndoes Ace catch UI Errors and hide them or something? i'm not getting LUA errors in wow for stupid shit like syntax errors
20:34.27Xinhuanit doesn't, unless you install something
20:34.28dafirewow hides them by default since a few pathces
20:34.36Xinhuanwow hides them in interface options
20:35.45ReAnk, now to try and figure out why my function isn't being called when it is >_<
20:36.10JoshBorkeframexml.log is your friend
20:36.33ReAnwhere's that hiding?
20:36.41JoshBorkein WoW/logs
20:37.36*** join/#wowace Ashrac (n=ashrac@c-69-143-58-129.hsd1.va.comcast.net)
20:38.11ReAndosent work w/ CreateFrame() interfaces does it?
20:38.35sbworst za run ever :o
20:38.46SarozFUCK this tinytop error shit is pissing me off, what tooltip mod do people use?
20:38.55Saroztinytip*
20:38.58Xinhuanmy own
20:39.00*** join/#wowace Crackity (n=mike@pool-72-90-99-3.ptldor.fios.verizon.net)
20:39.06Xinhuani wrote my own to do exactly what i need ;p
20:39.09Fintry TipTac
20:39.20Finor, er, TopTac ;)
20:39.38Sarozgonna try it, didnt want to, but man, teh errors
20:39.59Finwas a loyal TinyTip user for ages!
20:40.02Sarozsame
20:40.29Camcitry cowtip
20:40.32Camciis cool
20:40.33Camci^^
20:40.34Saroznah
20:40.44Sarozdoesnt behave like I want it to, last I tried
20:40.47Sarozdidnt anchor correctly
20:41.09Camcii used tinytip for ages too, when it gave errors only think i found was cowtip >.<
20:41.43Sarozthink my problem was that you couldnt anchor actionbars and mouseovers diffirently
20:41.46Sarozor something
20:41.52Sarozcouldnt get it to act like tinytip
20:42.13Camcii cant find tiptac
20:42.17Camcior toptac
20:42.28Sarozwowinterface
20:42.33sbmhh is it possible to get seconds for ZA timer somehow?
20:42.35Camciaah
20:43.25Camcio.O
20:43.30Camcithis looks almost same as tinytip
20:43.35Camcigief!
20:44.26ReAnanyone see something SO UNGODLY wrong with: http://ace.pastey.net/83911 that it would go balls up crazy and not ACTUALLY RUN when i called it?
20:45.21Xinhuanwhat's not running about it
20:45.41ReAnwhen i call GearValues:BuildStatFrame("AGI")
20:45.44ReAnit fails to run
20:45.55Xinhuanwhich part fails to run?
20:45.57Xinhuanerrors?
20:45.59ReAnall of it
20:46.02ReAneverything
20:46.05ReAnnot a single bit runs
20:46.08Xinhuanwhat's the error?
20:46.12ReAnNONE!
20:46.18ReAnthat's why im going crazy
20:46.23ReAnGearCounter dosent get incremented
20:46.28ReAnno frame is created
20:46.32ReAnnothing is returned
20:46.33Xinhuanhow do u know the function got called then
20:46.48ReAncuz it's right after my main frame builder function
20:46.50ReAnwhich DID get called
20:46.55CIA-903anadale * r64628 10UnderHood/ (11 files in 5 dirs):
20:46.55CIA-9UnderHood:
20:46.55CIA-9- Option added to change alpha when casting
20:46.55CIA-9- Option added to switch between diamond / colored ComboPoints/Module.lua
20:47.16AnadaleI HATE TSVN!
20:47.18Xinhuanthere must be a LUA error
20:47.18Xinhuanare you hiding them
20:47.18Xinhuanwith Bugsack or Swatter?
20:47.33Stanzillaomg Xinhuan said LUA :O
20:47.58ReAnXinhuan: not that i know of, let me check
20:48.49ReAnswatter is active, i turned it off... still no error
20:49.17Xinhuantype /swatter or something,look for errors
20:49.35Xinhuansee, if a function got called, then it didn't complete, there must be an lua error
20:49.51ReAni know
20:50.01ReAnthat's why im about to commit seppuku here
20:50.12ReAni've been trying to get this fucking thing to work for an hour now
20:50.32dafiredo you get an error if you type /script aasdfe; in chat ? :)
20:50.53ReAni turned swatter off, no lua error came up (one for somewhere else did) i just turned it back on to see if it'd pick it up
20:52.18Xinhuandid your function even load
20:52.24Xinhuancheck for its existance
20:53.27ReAnso w/o swatter, no lua error, w/ it it found one
20:57.09kergothhmm... thinking about trying grid again, but yikes are there a lot of status modules for it.. gonna take ages to configure it all
20:57.33ReAnkergoth: it's actually pretty good w/ default config, you just have to tweak it
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20:57.54kergothhavent used it since bwl
20:57.54kergothheh
20:58.41*** join/#wowace Proph (n=prophy@cpe-66-65-115-134.nyc.res.rr.com)
20:58.53pastamancerkergoth: don't bother with the extra addons
20:59.10ReAnyea, the only one worth it is the mana bars one
20:59.13pastamancerthe core hasn't changed much since you were in bwl
20:59.18kergothah, right then
20:59.21kergoth:)
20:59.40pastamancerthe mana bars wern't well written last I checked
20:59.49ReAnthey work fine for me
20:59.55ReAnhell
20:59.58ReAni check my own mana w/ it
21:00.04ReAnvs looking @ my own ui frame
21:01.48ReAnMyVal.Item1 is the same as MyVal["Item1"] right?
21:02.59[SW]Dodgeyes
21:03.43*** join/#wowace home|prophy (n=prophy@cpe-66-65-115-134.nyc.res.rr.com)
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21:05.33ReAnlua supports foreach right?
21:05.57Xinhuandeprecated
21:06.16ReAnreplacement == ?
21:06.26Xinhuanfor k, v in pairs(t) do
21:06.31Sarozfor x,y in pairs() do
21:06.37*** part/#wowace Anadale (n=Anadale@gemini3.actis.ru)
21:06.38ReAndanke~
21:06.51Sarozforeach is nice though -.-
21:06.52dylanmtable.foreach is still there but don't use it :p
21:07.21HjalteOh, I had completely forgotten how much fun a felguard is. I'm usually destruction, but having a felguard on the ptr is <3
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21:24.28Zeksiewhat's a good event catcher?
21:25.30dieckhi! is there a way to configure FuBar to have one "show always" attached-to-top bar, and a "show on mouseover" bar right below? I can find settings for auto-hide bottom panels and auto-hide top-panels, but no configuration per panel? or is there a way to "auto-hide detached panels"?
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21:27.57kergothdieck: dont think you can do it per bar
21:28.00kergothdoubt anyoen has requested that
21:28.57ReAnis it easy to make your addon fu-bar pluggable?
21:29.36kergothfubar plugins are pretty easy to set up, yes. at least ace2 ones are, never tried libfubarplugin-3.0
21:30.03HjalteAccording to this spreadsheet, leulier, felguard spec would actually boost my dps (~30 or so) vs regular 00/21/40 spec. I wonder if that can really be true?
21:30.22ReAnyea, i wanna try and take advantage of fubar's addon config panel
21:30.55ReAnif lastVal = f then
21:31.00ReAnwhat's wrong w/ that?
21:31.22Paen1if lasVal == f then
21:31.27Paen1*lastVal
21:31.27kergoth= is an assignment
21:31.30ReAnright
21:31.53ReAnfor some reason i got it in my head that lua was one of those wierd languages (like Visual Basic) that used = as a boolean operator
21:32.12Paen1Visual Basic isn't a language :)
21:32.16Paen1:-p
21:32.28ReAn>_>
21:32.35ReAndont get over-technical on me
21:32.46Paen1lol, well it is, but I don't consider it a real language :-p
21:33.33Paen1I never used any form of basic
21:33.37Paen1never learnt it
21:33.41Paen1went right into C++
21:33.45ReAn:p
21:33.48ReAnbasic is bad
21:33.51Paen1lol
21:33.52ReAnit teaches you bad things
21:33.55ReAnabout programming
21:33.59Paen1goto!
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21:35.57ReAnwhat's the function to count the size of a table? (aka how many items are in it) ??
21:36.17ReAntable.count?
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21:36.48pastamancer#t
21:37.11pastamancerhttp://www.lua.org/manual/5.1/
21:37.21ReAn:p thx
21:37.45JoshBorke~pil
21:37.46purlProgramming in Lua, a book written by the authors of the Lua programming language. The first edition is available free online at http://www.lua.org/pil and covers Lua 5.0. The second edition is available in print from most online bookstores, and covers Lua 5.1.
21:38.18*** join/#wowace Zek (n=zeksie@cpc2-nott9-0-0-cust211.nott.cable.ntl.com)
21:38.30dieckand to complete it: wowwiki presents nice lists of the Blizzard WoW lua functions :)
21:38.49dieckand events, of course
21:40.01CIA-903ckknight * r64629 10LibDogTag-3.0/ (Compiler.lua Parser.lua test.lua):
21:40.01CIA-9LibDogTag-3.0 - prevent syntax like Tag(alpha=true, 1, 2, 3), as that's a syntax error (and ambiguous to boot), kwargs are only allowed after normal args, so Tag(1, 2, 3, alpha=true) is perfectly appropriate.
21:40.01CIA-9- before compilation, turn all normal args into kwargs, to make the overall code simpler and easier for external compilation steps.
21:41.02*** part/#wowace Paene (n=Jim@204.38.58.201)
21:41.15*** join/#wowace aestil (n=holycall@cpe-72-129-96-142.socal.res.rr.com)
21:41.33aestilso, i checked the website, and saw kgpanels got moved to trunk, and i blurted out, woot!, KGpanels is in trunk!
21:41.40aestilmy wife looked at me and said 'huh?'
21:41.49aestil'are those english words?'
21:41.54JoshBorkelol
21:41.57JoshBorkethat's pretty funny
21:42.20JoshBorkedid you tell her no?
21:43.33xyukgpanels is a dead hookers name. and you have her in the trunk? !?
21:45.47Diaohmm
21:45.56Diaodoesn't prat have an option to highlight when specific keywords are spoken?
21:46.34CIA-903saroz * r64630 10sRaidFrames/ (locales/enUS.lua sRaidFrames.lua):
21:46.34CIA-9sRaidFrames:
21:46.34CIA-9- Slight optimizations
21:46.34CIA-9- Hook into oRA2 to provide info about who is being resurrected.
21:48.53*** join/#wowace Proph (n=prophy@cpe-66-65-115-134.nyc.res.rr.com)
21:51.38aestilis surface control going to work for whatever SML EBB's is using?
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21:55.24dieckhm. PvPTimer is nice. but there should be an option to not show it in battlegrounds ;)
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22:00.59KemayoGrum: Thanks for doing that branching/updating for my HandyNotes module for me.
22:01.29Xinhuani haven't benchmarked it yet heh
22:01.32*** join/#wowace Matrix110 (n=bla@pD957D419.dip.t-dialin.net)
22:01.33Xinhuanto see if its better
22:01.45GrumXinhuan: at least you can edit it to *make* it better ;)
22:02.04Xinhuani'm like
22:02.05GrumKemayo: 1 down 4 to go :(
22:02.14*** join/#wowace michelle22j (n=michelle@dslb-088-075-218-220.pools.arcor-ip.net)
22:02.14Xinhuan"should i go to this pug kara to get 22 badges"
22:02.19michelle22jText hier eingeben...Avec une copine, j'ai fait une vidéo où l'on me voit nue en train de prendre ma douche. Si tu veux la voir, vas sur mon site à l'adresse : www.mandyfille.com
22:02.25Grumand its not Astrolabe-bloated
22:02.30OzguliXinhuan lol pug kara
22:02.40Ozgulidoesn't your guild go there for fun?
22:02.47Ozguliwhen waiting for actual raids
22:02.53Xinhuanyeah, i didn't join the alt runs
22:04.21GrumXinhuan: halp and cheks my code!
22:05.44*** join/#wowace home|prophy (n=prophy@cpe-66-65-115-134.nyc.res.rr.com)
22:06.20Ozguliours are more like "lol outgeared" runs where we get lots of shards and such
22:06.39Ozgulinonstop pewpew
22:07.44Xinhuani've a feelnig i'll top dps
22:08.22Ozguliwe only had one tank etc
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22:14.35Grumhalp, what new show to watch
22:14.56dieckwhich ones are on?
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22:15.09Grumdunno, but all is available for download ofc :)
22:15.14dieck:)
22:15.24Grumbut i just are close to finishing S5 of Angel :/
22:15.28Grumwtb something new to watch
22:15.33dieckget one that isn't yet dammed to cease existence thanks to the wga strike :)
22:16.06diecki started "Bionic Woman", loved the 70s version, but it won't continue past the 8 episodes available
22:16.44Grumseen all of those, anything else?
22:16.57dieckI'm waiting to bsg to return :)
22:17.07Grumnever could stand watching that
22:17.13Grumdunno why
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22:17.40dieckI love that show. it's just anything else then the "nice world" of star trek :)
22:17.55Grumit just looked so 'old'
22:18.06dieckthat's what I like about it
22:18.18dieckthe rocky flight scenes, as if filmed with a 8mm cam :)
22:18.31Grumhow can you like that old crap ? =D
22:19.18Civrock[2008/03/15 18:18:57-1185-x1]: RollCall-1.0-34869 (RollCall-1.0):190: AceEvent-2.0: Cannot trigger event "RollCall10_Updated". "run"'s handler, "true", is not a method or function (boolean).
22:20.01Funkeh`tell me atlantis s4 ep 20 wasn't the season finale
22:20.11dieckhell, i hope not :)
22:20.19Grumit was
22:20.28Funkeh`you sure?
22:20.36Grumhttp://www.epguides.com/StargateAtlantis/
22:20.37dieckbut is has not enough cliffhanger
22:20.38Grumbut that sucks
22:20.50Grumhavent seen it uet
22:21.03Grumthink i saw 18 ..
22:21.05XinhuanCivrock, out of curiosity, should grep the word ".run" and see what addons contain it
22:21.49Funkeh`grrrr
22:21.58Funkeh`I was hoping for some viewing tonight
22:22.03Funkeh`gah what to download
22:22.16Grumwhat to watch!
22:24.07CIA-903saroz * r64631 10SalvationKiller/SalvationKiller.lua:
22:24.07CIA-9SalvationKiller:
22:24.07CIA-9- Only register for player buff gains
22:24.08CIA-9- Kill Salvation, not a random buff -- ups?
22:24.14GnarfozFunkeh`: duh, e20 being the last one for this season also stumped me :< that cliffhanger is lame :~
22:24.18Gnarfozbleh?
22:24.20Gnarfoz:P
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22:24.36Xinhuangrum, checking it out now
22:24.43Grumuhoh :P
22:24.54Grumi think i need to make some more 'convenience' functions
22:25.13GnarfozI'm getting random, weird errors since... well, today :<
22:25.21Xinhuanok i'm in IF
22:25.23Xinhuani have 2 icons
22:25.27Xinhuanif i open the world map
22:25.29GnarfozBigWigs AceEvent stuff even though I'm in AV oO
22:25.30Xinhuani see the IF map
22:25.34Xinhuanand the 2 icons on the minimap
22:25.42Xinhuanwhen i click "zoom out" to go to dun morogh view
22:25.46Xinhuanthe 2 icons on the minimap shifts
22:25.50Xinhuan(aka fix it)
22:25.54Grummmm
22:26.25Grumthat is rather odd tbh
22:26.28Grumlet me see :)
22:26.50Grumit should not care for worldmap changes when drawing the minimap
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22:28.15CIA-903saroz * r64632 10SalvationKiller/SalvationKiller.lua: SalvationKiller: Only Paladins get Righteous Fury
22:28.16Xinhuanaccording to optionhouse, its using 10x more cpu than gathermate
22:28.29Xinhuan3x to 10x
22:29.06Xinhuanfor idling (i.e not moving)
22:29.15Xinhuanwhen moving, gathermate uses more, which is expected since GM has more icons
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22:30.02Grumi'm not sure if that is by the structure of the lib
22:30.24Grumif you would have all 'in HandyNotes' it would prolly be able to bail faster
22:31.46Xinhuancould be the xpcall() per frame
22:32.34Grummaybe that call should insta-bail
22:32.41Grumbecause it feeds the icons every frame
22:32.49Grumwhich is rather overkil
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22:37.01ReAncan i Hook metatable functions? Like GameTooltip:SetInventoryItem(...) ? (with AceHook-2.1)
22:37.08Grummeh Xinhuan, i know why the minimap shifts, just dunno how to perfectly fix it
22:37.50nevcairielxpcall and pcall are expensive, dont do that in OnUpdate o.O
22:38.56Xinhuanhmm dont' see a way around it nev
22:39.24Grumdo you have to (x)pcall?
22:39.25ReAnXinhuan: do you know if it's possible to hook metatable functions? like GameTooltop:SetInventoryItem(...) ??
22:39.25nevcairieljust let it break
22:39.26Xinhuani have to call the iterator in each plugin
22:39.36Xinhuanyes you can rean
22:39.43ReAnexcelent :)
22:39.45Grumyeah indeed, if it dies it dies
22:39.50Grumbut then it takes out every icon
22:39.50Xinhuanso if one plugin dies, all dies
22:39.58Grumbut not sure how bad that is
22:40.05Grumif one lib dies .. all shit depending on it dies as well
22:40.35GrumXinhuan: i can check if the minimap-map is the same as the worldmap
22:40.45Grumor just bail if WorldMapButton:IsVisible()
22:40.50Grumnot sure which one is the best way
22:40.57Xinhuanwhy do u have world map namespaces
22:41.00Xinhuanits nto necessary
22:41.18Grummmm
22:42.01Grumisnt it? what if you disable an addon? just do a complete redraw? as its not OnUpdate anyhow?
22:42.09Xinhuanya a compete redraw
22:43.48CIA-903dodge * r64633 10CoolDownButtons/core.lua: CoolDownButtons: fixed a Bug that couses Item cooldowns not change scale/alpha when rows are not splitted
22:44.07Grumi'll get rid of em, fairly trivial, some moving of shit
22:44.42Xinhuani don't think its the xpcall
22:44.46Xinhuanthat is expensive
22:44.46Grumwhat shall i do with the minimap thing while the worldmap is open?
22:44.47aestilckknight: where is ellipsis?
22:44.57CIA-903saroz * r64634 10SalvationKiller/SalvationKiller.lua: SalvationKiller: Actually kill Salvation, since CancelPlayerBuff() is a bitch
22:45.00Xinhuancos i have the lib disembedded
22:45.09*** join/#wowace Orionshock (n=chatzill@ip68-96-52-105.ph.ph.cox.net)
22:45.24aestiloh Xinhuan i have a mod resistant friend that would probably thank you if he knew you, thank you for routes that is.
22:45.34Xinhuanlol
22:45.38Grumhehe
22:45.47Grumi heard farmers hate it .. because it makes it too boring ;D
22:45.59aestilyou can't make it more boring than it is.
22:46.05aestilits nice to know you were efficient at least
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22:48.44CIA-903ckknight * r64635 10LibDogTag-3.0/ (Modules/Misc.lua test.lua): LibDogTag-3.0 - change the way the Color tag works
22:50.01ckknightaestil: she's right next to me
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22:51.22*** join/#wowace Proph (n=prophy@cpe-66-65-115-134.nyc.res.rr.com)
22:51.49aestili need help with making texture's or whatever for borders without doing stupid stuff with multiple panels.
22:53.45CIA-903darkclaw * r64636 10FuBar_AtlasFu/ (7 files):
22:53.45CIA-9FuBar_AtlasFu: initial Commit
22:53.45CIA-9- AtlasFu is an add-on that works with Atlas, adding an Atlas button to the mod FuBar.
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23:00.06Finyes, it does, Diao
23:00.44CIA-903keiss 07PoC * r64637 10Tracksw/ (6 files in 2 dirs):
23:00.44CIA-9Tracksw:
23:00.44CIA-9<PROTECTED>
23:00.44CIA-9<PROTECTED>
23:00.48Diaowhere's the option fin?
23:00.56Diaoi found a sounds module but not a highlight?
23:01.57CIA-903saroz * r64638 10SalvationKiller/SalvationKiller.lua: SalvationKiller: So that's how SEA works...
23:02.00[SW]Dodgeis a forum mod here?
23:02.43OrionshockKemayo: ping
23:02.52Orionshock[SW]Dodge: they are all over
23:04.48*** join/#wowace home|proph (n=prophy@cpe-66-65-115-134.nyc.res.rr.com)
23:04.51[SW]Dodgemeh, need someone who can close a thread :/
23:06.06cladhaire[SW]Dodge: link it
23:06.07cladhaireand we will
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23:06.56CIA-903grum 07LMI * r64639 10LibMapIcons-1.0/LibMapIcons-1.0.lua:
23:06.56CIA-9LibMapIcons-1.0:
23:06.56CIA-9- Minimap freezes when watching worldmap which isn't the current zone.
23:06.58CIA-903keiss 07PoC * r64640 10Tracksw/ (core.lua options.lua):
23:06.58CIA-9Tracksw:
23:06.59CIA-9<PROTECTED>
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23:07.17aestilhttp://ot.erxz.com/Aestil/priest.png
23:07.33aestili need someone to help me make a picture file that i can use as the border you see in those panels.
23:07.40[SW]Dodgecladhaire: http://www.wowace.com/forums/index.php?topic=11865.0
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23:08.30cladhairelocked
23:08.31keissthat fubar is a bit crowded
23:08.41aestilmany people have that same complaint
23:08.50aestilhowever, it works good for me, i hate the fubar icons.
23:08.52Owner_hey i search for a command wich returns 0 if player is is Grouped and 1 if it isnt
23:09.01[SW]Dodgethx
23:09.08mort!points 1813
23:09.08XinhuanYou cannot get more than 1511 arena points per week (5v5 points cap).
23:09.14cladhaireOwner_: GetNumPartyMembers() > 0
23:09.15mort!rating 1813
23:09.15Xinhuan1813 rating gives 781(5s), 687(3s) and 593(2s) arena points. (Use !points for inverse calc)
23:09.44cladhaireAnsgar: or to cover all cases, GetNumPartyMembers() + GetNumRaidMembers() == 0
23:09.45aestilhowever, Keiss, you must not be able to help me understand how to create and use a border.
23:09.49Ansgarhm getnumpartymembers is only for your group?
23:10.21cladhaireuse both them
23:10.22cladhairethen
23:10.36Ansgari mean, if i invite a player to join my group i get an event "Meber is grouped"
23:10.46HobbyWhy hasn't IsGrouped() been added yet?....about time?
23:10.54clad|sleepHobby: because its trivial to implement on our own
23:10.58clad|sleepand its necessary in the default UI
23:11.07clad|sleepmost of the reasons many of functions haven't been implemented.. and with good reason
23:11.19Orionshock[SW]Dodge: http://www.wowace.com/forums/index.php?topic=11865.msg189972#msg189972  <--- was a problem with standalone ace3 distro & it's /ace3 config frame btw :D
23:11.19clad|sleepAnsgar: there's no way to tell without addon communication if _another_ player is in a group
23:11.31clad|sleepthat's mostly because the group actually resides on the server
23:12.22Ansgarcause i actually code a waitinglist for raiding
23:12.39Ansgarand dont want invite people wich are grouped
23:12.52clad|sleepwell you would need every member of the raid to be running the addon
23:12.58clad|sleepin order to discern that
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23:13.27[SW]DodgeOrionshock: i thought that is an Ace3 problem^^ but i'm using standalone ace3 too so i dont know why i dont et the error :D
23:13.34*** join/#wowace Hell-Razor (n=Hell-Raz@unaffiliated/hell-razor)
23:13.50Orionshockits one of those errors that shouldn't happen unless your trying to fubar it
23:13.55*** join/#wowace Vilkkuu (n=Vilkku@86-60-148-93-dyn-dsl.ssp.fi)
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23:14.46Ansgarwell it sucks
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23:15.07Ansgari thought about
23:15.43Ansgarif (UnitIsGrouped) then InviteByName("name") end
23:15.48CIA-903darkclaw * r64641 10FuBar_AtlasFu/:
23:15.49CIA-9FuBar_AtlasFu:
23:15.49CIA-9- set some SVN Properties
23:15.55clad|sleepwell there's no such function
23:16.03Ansgardamn
23:16.04clad|sleepand as I said it would require server comms or addon-addon comms in order to work
23:16.06clad|sleepso I wouldn't expect it
23:16.14clad|sleeplove you
23:16.17clad|sleepo hai
23:16.32Ansgarwho does Blizzard check it, cause there are that chatmessage
23:16.51clad|sleepthat's a server generated error message
23:16.52clad|sleepas I said
23:17.01Ansgarokok checked
23:17.15clad|sleepnight all
23:17.42Ansgarn8
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23:31.20Poul|Raiderjust be sure, a uint is a unsigned int(32bit) meaning it can hold the same numbers as a 64bit positiv numbers ?
23:31.42CIA-903ckknight * r64642 10LibDogTag-3.0/ (Compiler.lua test.lua):
23:31.42CIA-9LibDogTag-3.0 - bugfix with compilation messing up events
23:31.42CIA-9- add compilation step 'tagevents', that allows the events of a tag to be altered arbitrarily.
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23:32.06ckknightPoul|Raider: 64-bit integers can hold a lot more
23:32.42JoshBorkePoul|Raider: you only lose 1 bit to sign ;-)
23:32.47SaisThe sign is only a single bit
23:32.48Poul|Raiderkinda realized that after i asked the question ;(
23:32.50ckknightPoul|Raider: 32-bit uint is [0, 2^32-1], 64-bit int is [-2^63, 2^63-1]
23:32.53SaisWhat JoshBorke sid ;)
23:32.54Poul|Raiderye
23:33.01Sais*said
23:33.07Saisgah. Can't type
23:33.15CIA-903saroz * r64643 10Cartographer_Cleanup/ (Cartographer_Cleanup.toc Cleanup.lua):
23:33.15CIA-9Cartographer_Cleanup:
23:33.15CIA-9- Update to LibBabble-Zone-3.0 and LibTourist-3.0
23:33.34Poul|Raiderwas just about to store a guid from a combatlog and could not remember if a uint was big enuf to hold it
23:34.07Poul|Raiderbut will just use a long type
23:34.19Poul|Raiderwont be needed to use ulong right?
23:34.38CIA-903kagaro * r64644 10kgPanelsConfig/ArtHelper.lua: kgPanelsConfig: fixed an error when deleting artwork
23:34.44Orionshockdidn't think lua differentiated it.
23:35.04ckknightPoul|Raider: using C++ or C# or what?
23:35.09Poul|Raiderc#
23:35.16ckknightokay, yea, go with a ulong
23:35.22Poul|Raiderok?
23:35.42Poul|Raideror well as i dont need the negativ numbers
23:35.46Poul|Raideri should just use ulong
23:36.03Poul|Raiderbut are the guids gonna be that big that it would become a problem with long?
23:36.27JoshBorkewhy does the type matter?
23:36.32JoshBorkejust use ulong and be done with it?
23:36.35Poul|Raiderblizzard use the terms source and distination for the guids in the log right?
23:36.41Poul|Raiderye JoshBorke did! :D
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23:39.37Diaohmm
23:39.44Diaodoes nobody play 5s games on saturday afternoons or something
23:40.00Diaomy alt team in the 1400s just came up against a 2k rated team and lost 1 rating
23:40.14Diaoand then played a 1800 rated team and lost 5
23:41.05ReAnanyone used ItemBonusLib-1.0 before?
23:42.22steve__Hi, I just did my first SVN upload...  then I checked it out in macAceUpdater, and the Libs folder is missing...  (I only ever get them with the included externals)  what am I missing?  :)
23:42.23CIA-903dodge * r64645 10CoolDownButtons/CoolDownButtons.toc: CoolDownButtons: added Forum Thread ID to toc
23:43.09CIA-903kagaro * r64646 10kgPanels/kgPanels.lua: kgPanels: adjusted load order of shared media libs
23:43.43CIA-903kagaro * r64647 10kgPanelsConfig/ (PanelHelper.lua kgPanelsConfig.toc): kgPanelsConfig: adjusted order of shared media loading
23:44.07chiperyou _would_ only get them with externals
23:44.15chiperthat's kind of the point of externals
23:45.03steve__I set the svn:externals
23:45.08steve__4 of them
23:45.34steve__but when i get the Zip file, they are not there...
23:45.51Grum4 of em?
23:45.56Orionshockwith out externals means no lib folder
23:46.01Grumwhat addon-name?
23:46.06Orionshockregardless how you slice it
23:46.08Orionshock:D
23:46.26steve__FuBar_AtlasFu
23:46.43Grumright
23:46.54CIA-903neotron * r64648 10MagicMarker/ (5 files in 2 dirs): (log message trimmed)
23:46.54CIA-9MagicMarker:
23:46.54CIA-9- Refactored the code to be somewhat cleaner (as a side effect somewht less garbage is generated)
23:46.54CIA-9- Added missing localization strings (commented out) to deDE and frFR locales. deDE is missing a lot, frFR just a few.
23:46.54CIA-9- Fixed bug with Enslave and Root CC methods.
23:46.58CIA-9- 2.3: Improved death code (fixed a bug related to iterating the raid to find dead targets on UNIT_DEATH events)
23:47.01CIA-9- 2.4: GUID/Unit ID used correctly
23:47.24Orionshocksteve__: link the zip file your downloading
23:47.48kergothpastamancer: http://www.wowinterface.com/downloads/info8405-0.31.html looks interesting
23:47.58Grumi do see stuff in libs steve__,
23:48.23Grumat least in: http://files.wowace.com/FuBar_AtlasFu/FuBar_AtlasFu.zip <--
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23:48.35kagaroElkano: ping
23:49.24kagaroaestil: i think i see why lib-sm3 doesnt see anything
23:49.25steve__Odd...  now they are there....
23:49.29steve__http://files.wowace.com/FuBar_AtlasFu/FuBar_AtlasFu-r64641.zip
23:49.36steve__Hmmm
23:49.43*** join/#wowace JoshBorke (n=Josh@WoWUIDev/WoWInterface/LegoBlock/joshborke)
23:49.46aestilkagaro: ok.  elkano will fix?
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23:49.53Grum64641  by darkclaw 15 March 2008, 16:15:41 -0700 (31 minutes ago) <-- that is where you fixed it
23:49.58kagaroElkano needs to add a check for AceEvent 2, and listen there as well
23:49.58aestilwhat is the name of the ToT frame?
23:50.01Grumso yes, anything earlier wont have it
23:50.15Orionshocksteve__: it's a ~20min for SVN -> Files site updates
23:50.23kagaroaestil: use the keybinding to fire up the frame finder
23:50.43kagaromouse to where you want hit the keybinding and you get a list of all frames under the mouse
23:51.03Xinhuanthis pug kara sucks
23:51.12Grumaww Xinhuan :P
23:51.13kagaroaestil: ill pm him sicne he isnt answering on irc
23:51.15Grumyou went haha
23:51.16steve__Ok thanks  :)  guess it just wasn't all ready when I first tried accessing it
23:51.21Xinhuani'm at 80% of the tank's threat
23:51.23Grumhow much more dmg do you do?
23:51.24kagaroXinhuan: lol pug kara
23:51.24Xinhuanand a single frostbolt crit
23:51.27Arrowmasterkagaro: what are you saying lsm3 needs?
23:51.31Xinhuanbrings me > 130%
23:51.35Grumlol
23:51.48aestilkagaro: i don't need to know the name of the frame [although, i do love your frame finder]
23:51.51kagaroa check for acevent 2, and register for the SharedMedia events
23:51.52aestili need to find the name of the unit
23:51.58Arrowmasterkagaro: wont happen
23:52.09Xinhuanwell i just want the badges
23:52.17pastamancerkergoth: nice
23:52.23kagarotargettarget i think aestil
23:52.32kagaroArrowmaster: why not ?
23:52.47Arrowmasterkagaro: because it isnt needed
23:52.53aestilwhat section would something like that be under wowwiki api pages.  I'm trying to help myself, but i don't understand its organizational structure
23:53.15kagaroit doesnt seem to receive the register events from SharedMedia-2.0
23:53.32Arrowmasterkagaro: SharedMedia-2.0 or LibSharedMedia-2.0?
23:53.37kagaroSharedMedia-2.0
23:53.55ArrowmasterSharedMedia-2.0 got deleted from the svn, use SharedMedia
23:54.00kagarok
23:54.06kagaroil go change my code now then
23:54.26Arrowmastercode?
23:54.42kagarosorry toc for my config
23:54.51Orionshocknice, ptr patcher.exe crashes on load...
23:54.54Orionshock-.-
23:55.01Arrowmasterdont optdep SharedMedia, it isnt needed
23:55.25CIA-903kagaro * r64649 10kgPanelsConfig/kgPanelsConfig.toc: kgPanelsConfig: changed toc
23:55.34kagarothats what i just took out
23:55.41nevcairieldoesnt hurt either, tho =P
23:55.54nevcairielsaves you from changing the texture later
23:56.14Arrowmastercompletely unneeded if you register a proper callback
23:56.17CIA-903kagaro * r64650 10kgPanelsConfig/kgPanelsConfig.toc: kgPanelsConfig: fixed name typo in toc
23:57.27kagaromy code checks for lsm2 and lsm3 for additional backgrounds and fonts
23:58.41Arrowmasterthats kinda eww
23:58.41kagaroI handt seen the sharedmedia-2.0 deletion and still had it in my addon dir
23:58.41Arrowmastershould just use lsm3
23:58.41kagaroI check for both, since some people may not have loaded 3
23:59.02aestilso, how do i find out the name of this unit i need?  what is that section called?
23:59.31kagaroaestil:kgPanels isnt a unit frame mod, so has no clues of unit ids
23:59.45aestili know.  but don't i need that for the script?

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