IRC log for #wowace on 20080313

00:00.08NeoTronjudge anything?
00:00.16QuantumDeltaYou start with a JoR for initial threat but JoV > JoR after 3 stacks
00:00.29NeoTronI thought JoR was overall better scaling than JoV
00:00.32NeoTrondid they change it?
00:00.36QuantumDeltaIt does scale better
00:00.43QuantumDeltabut the flip point is over 1100 SD
00:00.48NeoTronah
00:00.53QuantumDelta(*Raid buffed)
00:02.00QuantumDeltaseal swapping is insane though
00:02.20QuantumDeltaIt's so hard to do properly
00:02.22NeoTronso how long time do you give yourself to restart SoV?
00:03.00QuantumDeltathe ideal rotation with the gavel is simply 2 swings sor 1 swing sov, jov, repeat
00:03.19KarlThePaganohhhhh
00:03.58QuantumDelta.....but it's different with every single weapon and you have to be aware that if you resist, miss, or don't proc a stack on your sov swing you'll need to swing again before judging
00:03.58KarlThePagani see why you're using a slow weapon - for garanteed sov proc?
00:03.58QuantumDeltabingo
00:03.59KarlThePagan... it can learn!
00:03.59mytosdoubtful
00:04.44NeoTronis SoV really guaranteed to apply on one hit/ Isn't there a proc chance involved?
00:04.47NeoTronor did that change?
00:05.02KarlThePaganif it's procs per minute and you have a really slow swing I think it is garanteed
00:05.21QuantumDeltaIt's only guaranteed at 3 speed weapons ;\
00:05.24KarlThePaganblizzard is good at chance to hit over time stuff math
00:05.27KarlThePaganoh :(
00:05.57QuantumDeltahehe you shoulda seen our first teron attempts
00:05.58KarlThePaganbut yea... there shouldn't be any randomness involved at all if you have a proper weapon speed
00:06.01QuantumDeltabefore they 'fixed' sov
00:06.10NeoTronGavel of Unearthed Secrets?
00:06.13QuantumDeltayou know how lifebloom used to be with the +healing?
00:06.27KarlThePagantrinket then reapply?
00:06.33QuantumDeltaSoV was the same.
00:06.36KarlThePaganhahaha
00:06.45QuantumDeltaI managed to hit 3k TPS on Teron
00:06.46NeoTronso trinket/PI/wings?
00:06.51QuantumDeltalol
00:06.57QuantumDelta+pot
00:06.58QuantumDelta;P
00:07.10KarlThePagandude ... dude... go to ZF and get the oldschool trinket
00:07.17KarlThePagan+ broken SoV == lolololol
00:07.25QuantumDeltaI had it that trinket :P
00:07.33sun\sehmetid Rabbit around ?
00:07.36sun\sehmetNRT author
00:07.40KarlThePaganZHC ftw
00:07.55sun\sehmetor maybe anyone made NRT work with EQDKP ?
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00:08.18*** join/#wowace Camci (i=Camci@c-8630e353.572-1-64736c10.cust.bredbandsbolaget.se)
00:08.44KarlThePaganI'm not sure but I thought vhaarr ate people alive for requesting features like that ;)
00:08.46*** join/#wowace dibri (n=gvtjonga@obelix.its-s.tudelft.nl)
00:11.06QuantumDeltaActually NeoTron
00:11.19QuantumDeltaYou know the Al'ar trinket stacks with other spelldmg trinkets since it's a proc? ;p
00:11.50QuantumDeltaYou could actually apply stacks at PI+Wings+Destruction pot+alar trinket+41 badge SD trinket
00:12.05QuantumDeltaall you have to do was swing sov and you could afk tank... agro wise ;\
00:13.40CamciIs there an action bar addon that changes when you are in combat and changes when your out of combat?
00:14.02mytosis that possible?
00:14.10CamciI Dont know thats why im asking :P
00:14.30KarlThePaganhmmm [combat] is a macro condition right?
00:14.37durcynstances and paging are the only way to change bars, and i believe both require hardware input
00:15.00Camciso, in combat and out of combat wont be able to do something like that?
00:15.09Diaobt3 + modality
00:15.10durcynyeah, a bunch of conditional macros would work
00:15.13CamciI recall it was that they changed with the changed of the UI
00:15.27durcynnot sure, try what diao suggested
00:15.36Camcimodality?
00:15.40Camciwhats that?
00:15.40CodayusIf macros work, then AFAIK, you can do it in an addon, although it may be a pain to write.
00:15.51KarlThePaganyea that's what i'm thinking Codayus
00:16.10Camciits for a friend of mine and hes a clicker :PP
00:16.17Diaomodality is an advanced bar paging mod for bt3
00:16.20Camciso he dont use keybindings
00:16.26Diaoyou can use any setting you like that works in a macro conditional
00:16.29Codayus(Pretty sure there's 100% overlap between the macro conditionals and what the secure headers can do.)
00:16.56CamciDiao that can be found in wowace?
00:16.59Diaoyep
00:17.01Tullerthere is
00:17.14CamciThank you ill tell him to try it
00:17.24CamciIs it hard? cuz hes kinda nab when it comes to addons
00:17.26Diaouh
00:17.31Camci:P
00:17.32Diaoyou need bt3 and modality
00:17.37Diaothen go to bt3 config
00:17.43Diaounder bar, button paging, set it to advanced mode
00:17.46Diaothen type in the conditional you want
00:17.53Diaoand which bar to page it to
00:17.57Diaoit's like using a macro for the entire bar
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00:18.20mytoswould that conflict with druid stancing ?
00:18.20CamciSo you will be able to switch bar from in combat and out of combat?
00:18.29Diaoyep
00:18.34Diaojust set combat as the conditional
00:18.42Diaothen set a bar for one and another bar for the other
00:18.49Diaoand whenever you get into combat the bar should autoswitch
00:18.52Camciah
00:19.02Camciinfact ill try it myself too
00:19.04Camcithank you
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00:20.34Tuller[target=focus,equip:Shield]pants;nothing!
00:21.52NeoTronNice. http://www.ohloh.net/projects/4590/contributors
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00:23.10Diaoi just hope someone updates modality for bt4
00:23.26mytosbt4?
00:23.42NeoTron<PROTECTED>
00:23.50NeoTronThis is one of the largest open-source teams in the world, and is in the top 2% of all project teams on Ohloh.
00:23.59Diaobartender4
00:24.00Tullerwowace, you mean
00:24.04Tullernot ace :P
00:24.16NeoTronTuller: that is how the project is named on ohloh
00:24.20Camcibt4 wut ?
00:24.38Camcithere is a gt4? :P
00:24.41Camcibt*
00:24.45Diaoin beta
00:24.45Diaoyes
00:24.48Diaoor alpha
00:24.49mytosis bt4 already out? im totally lost on this stuff, you guys keep meantioning recount2 and omen2 aswell
00:24.51Camciaha
00:24.54Camciace3 ?
00:24.57Diaoyea
00:25.01Camcicool
00:25.02JoshBorkeany alliance on SR want in on kara?
00:25.04Diaothose refer to test realm version mytos
00:25.08Camcirecout 2 and omen 2 ace3 too i guess?
00:25.17AntiarcOmen2 is Ace3, yes.
00:25.21Diaosorta yes
00:25.24Diaothey're designed for 2.4
00:25.27Diaowith CL changes
00:25.30Camcilooks promisin, Omen the "1" is already imba :P
00:25.51CryectRecount 2 is Ace3 as well but that doesn't really mean much (Recount 1 is also Ace 3 in 2.4 also)
00:26.21Camcii hope they can do something about the mass amount of storage it takes for recount...
00:26.23JoshBorkeCryect: come to kara!
00:26.32Cryectwth are those kudo ranks on that page?
00:26.37Diaowell it stores a lot of data, not much you can do about that
00:26.47NeoTronCryect: I dunno but I hav e7
00:27.00Camciyea, thats why i havent used any dmg meter addons for over a year
00:27.20CryectJoshBorke: Heh I need to clean my apt
00:27.30JoshBorke:-(
00:27.32CryectNeotron: haha thats amusing 5 commits and 7 kudo :-p
00:27.33JoshBorkewe are 8 manning it
00:27.47JoshBorkejust come auto-attack on bosses :-P
00:27.55CryectI guess because you actually set yourself
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00:29.30CryectRecount 2 I should say is drastically less memory than Recount under some circumstances though potentially more on others
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00:30.03NeoTronCryect: I have other projects
00:30.04CryectSince combatants are stored as seperate GUID's instead of combined under a name that results in a potential memory increase
00:30.09NeoTronhttp://www.ohloh.net/accounts/7925
00:30.23Cryectah!
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00:33.50Cryectheh estimated $40 million to write all the code on Ace svn
00:34.12CIA-903bam * r64404 10MoBuffs/libs/ (21 files in 21 dirs): MoBuffs: Use externals please
00:37.20Kaeltenheh
00:37.27Kaeltenwell it is > 2million lines
00:37.58Cryectyeah says almost 3 million
00:38.25Kaeltenheh
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00:40.16KalrothCryect: Where's Recount 2?!
00:40.34Cryectslowly being made
00:40.48Tullerbloat!
00:40.52JoshBorkewtb 1 DPS for kara
00:41.03Tulleras in I wonder if it counts externals :P
00:41.19CryectKaelten, you know fish is broken?
00:41.30KaeltenI just restarted it :(
00:41.37CryectWell that might be why?
00:41.55Kaeltenwell an hour or so ago I restarted it
00:41.58Cryectoh
00:42.15Cryectbitching about unable to forward this request at this time
00:42.38JoshBorketakes a minute to restatr
00:45.27CIA-9037destiny 072.4 * r64405 10WitchHunt/locales/koKR.lua: WitchHunt: - koKR Updata
00:45.37KemayoI should have expected this... queues.
00:45.59Camcihttp://www.playrequiem.com/index.aspx
00:46.03Camcilooks cool
00:46.11Camcimeh almost same as hellgate london
00:46.18Camcigot boring after 20 levels
00:46.21Camci>_>
00:46.39KemayoFrom that front page, it looks like it's trying too hard.
00:46.47Cryectby looks cool you mean it doesn't look cool if you've seen videos of it
00:47.08CryectHeh lets say we were intrigued at my company when we saw the press release then we see the trailer and laughed
00:47.13Camciwell i thought it was a FPS first
00:47.27Cryecta "horror" mmo without any horror
00:47.30Camciit said all that like "prepare for nightmares" and im like "wohoo evil FPS"
00:47.38Camcibut meh
00:47.51*** join/#wowace Proph (n=prophy@cpe-66-65-115-134.nyc.res.rr.com)
00:48.09Xinhuandoes anyone have any tests that prove that having 1 central frame (in aceevent) is better than having each addon have their own frame to register their own events?
00:48.26JoshBorkeno
00:48.33Xinhuanaceevent-3.0 uses a wrapped xpcall() that is about 4x as expensive as the aceevent-2.0's pcall()
00:48.34JoshBorkeit's not "better"
00:48.44Xinhuanso i'm not convinced from a performance standpoint
00:48.45JoshBorkexpcall preserves the debug stack
00:48.48Xinhuanthat we should use aceevent
00:48.50JoshBorkedon't use aceevent
00:49.17CryectXinhuan, yeah I've been wondering that myself
00:49.27JoshBorkedon't use aceevent
00:49.29JoshBorkewhat does it get you?
00:49.38CryectWhen I was checking the time it was taking I was like why am I using aceevent
00:49.38Xinhuanwell somebody must have come up with the conclusion that aceevent central event handling is better
00:49.40Xinhuanyears ago
00:49.47Xinhuanwhere is this proof?
00:50.11CryectI'm curious why there is an AceGui-3.0 thats ~120kb of code
00:50.21JoshBorkelocal frame = CreateFrame("Frame"); frame:SetScript("OnEvent", function(f, event, ...) if handler[event] then handler[event](...) end)
00:50.47JoshBorkewhy use ace event?
00:50.58Xinhuani know this josh, i'm questioning the efficiency of aceevent-3.0 over my own event handler that does its own tablelookup calls without the xpcall overhead
00:51.11JoshBorkeand i'm trying to point out that there isn't ;-)
00:51.32JoshBorkecryect: because it is Ace3Gui and has most widgets available
00:51.33Xinhuansomebody in the past MUST have done some tests or otherwise
00:51.46Xinhuanthat somehow showed that having a central event frame is better
00:51.54CryectBut the widgets are like the basic widgets
00:51.55KemayoFunkeh`: Going to make those statsblocks snap to each other?
00:52.02vhaarrAceEvent-2.0 was converted to using one frame per addon at some point, but it was reverted, and I don't remember why.
00:52.03Cryectthere isn't like new widgets
00:52.13KemayoXinhuan: I remember ckknight changing Ac... what vhaarr said.
00:52.13JoshBorkenope
00:52.22JoshBorkebecause it wasn't tested vhaar
00:52.30JoshBorkeand broke shit
00:52.32CryectIt was converted so the time would get attributed to the addons correctly with profiling
00:52.38vhaarrright
00:52.40Cryectand ckknight broke everything and reverted it
00:52.51vhaarrand then the revert broke as well
00:52.56ckknightyea, there was a horrible issue with the upgrading process
00:52.57vhaarrbecause it broke the upgrade path
00:52.58Cryectno one was willing to take the time to get it working correctly
00:53.14JoshBorkebecause there wasn't a benefit
00:53.18CryectWell there was
00:53.23JoshBorkeso what if profiling is attributed correctly
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00:53.35JoshBorkethat should only be important while performance tuning your mod
00:53.37CryectProfiling wouldn't attribute all time used by aceevent etc
00:53.41Xinhuanckknight, so were there any tests that proved in the first place that having 1 central frame receiving events (and doing 40 pcalls) was better than having 40 frames listening for their own events?
00:54.03Cryectbecause someone would bitch at embedded addons that some addon with the name A uses a ton of processing time
00:54.08Cryectwhen its really addon Z
00:54.48JoshBorkewho cares about the users ;-P
00:55.22CryectI mean we are still working on convincing users that memory usage means little
00:55.26NeoTronhttps://sourceforge.net/projects/dumpmpeg wow flashback. I wrote that back in the days to be able to make screenshots from mpeg files :P
00:55.35Cryecthaha
00:55.47JoshBorkeXinhuan: as far as 1 frame for ace event, that probably harcons back to Ace1
00:55.49QuantumDeltacpu timez
00:56.03QuantumDeltathough Cryect, in a ram starved system it can still mean quite a bit ;\
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00:56.09JoshBorkewhen you had to create frames in XML
00:56.24NeoTronmemory usage means stuff
00:56.35Cryectif you have a ram starved system I recommend you spend $20 and buy some RAM
00:56.38NeoTronI know for sure my UI becomes worse when I have 150+MB of ui memory
00:56.49NeoTronit's not about system memory it's about lua efficiency with lots of heap
00:57.05QuantumDeltahey my baby can handle FHD np so it's not like wows ever gonna tax it ;\
00:57.09NeoTroni.e it's really a CPU issue not memory usage per se
00:57.27ckknightXinhuan: I took Slouken's word for it, he turned out to be wrong anyway
00:57.34ckknightat least wrt to the way it was done with AE-2.0
00:57.35Tullerso you're running 2000 addons? :)
00:57.39Xinhuanwhat did slouken say
00:57.46NeoTron<PROTECTED>
00:57.47Tuller"call it ace event 3.0"
00:58.03Tulleras in, I have no idea :P
00:58.04QuantumDeltaI'm running close to 200 now, I kinda killed quite a few ;\
00:58.14ckknightXinhuan: I need to finish what I'm working on
00:58.24CryectUnfortunately we've learned blizzard seems to be often wrong at what they think :(
00:58.26NeoTronrecount + auctioneer loaded (yeah I know, I didn't reloadui after visiting the AH) + months of raid history in CT_RaidTracker etc. it adds up
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00:59.18CryectBut yeah Neotron I do know what you mean about the GC issues :-p whenever Recount clears a fight thats like 20mb's (meaning you didn't actually get in combat for a long ass time) it chugs for a bit :-p
00:59.19Poul|RaiderAnyone seen some full raid combatlog uploaded from ptr?
00:59.21Xinhuanwell, this is a serious question, if using aceevent or any central frame that listens for events doesn't serve any optimization purpose, why do they even exist
00:59.53Tullerbecause I don't wanna create a frame!
00:59.56vhaarrXinhuan: what josh_borke said
01:00.44vhaarr1. it's a legacy from pre-CreateFrame, 2. it makes gives you 1 API to trigger and recieve both blizzard and addon events
01:00.47TullerI could have sworn the argument back then was that it was a bit more efficient
01:01.18Tuller2 is negated in that we don't want a single api for blizzard events/addon messages
01:01.30vhaarryou don't want it
01:01.38vhaarrI do
01:01.42TullerSendMessage :P
01:01.53Tullerthere is no SendEvent :)
01:02.00NeoTronhmm
01:02.09Xinhuanwell ace1/2's mistake there was letting addons trigger blizzard events
01:02.19JoshBorkewho cares
01:02.59Tullerfor i = 1, 100 do SEND_EVENT_SOMETHING_CRAZY
01:03.04vhaarrnoone cares, some just think they do
01:03.16TullerI care :)
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01:04.08JoshBorke~lart tuller
01:04.08purlchops tuller in half with a free Solaris 7 CD
01:05.21Tullerwell, if people were sending events, then it opens up the possibility of sending something crazy.  sending messages still possible, the only real way to avoid it would be callbacks/namespaced rock events, I would assume
01:05.44JoshBorke~lart tuller
01:05.44purldoes a little 'renice 20 -u tuller'
01:06.12Tullersee, I have no idea what that does
01:06.22JoshBorkejust be quiet
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01:08.00Tullerquiet!
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01:10.39ShadowedXinhuan don't argue
01:10.42Shadowedlibraries make stuff better
01:10.42Shadowedperiod
01:10.54Tuller"...but the one thing I miss is the Numerical cooldown count on the bras"
01:11.00Yssarilespecially if their name has ACE in it :P
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01:11.39Cryectmore bras need numerical countdowns
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01:14.01chiperneotron: I gather that magicmarker can't auto-fill CC options on mobs based on type?
01:14.29chiperwent in to setup data on mech last night and couldnt remember which mobs were humanoids and which were demons
01:14.47NeoTronchiper: correct
01:14.57NeoTronI could auto-fill mob information though
01:15.00NeoTroni.e mob type and stuff
01:15.04chiperwould be nice if it could remember type along with name
01:15.22NeoTronI can certainly add the ability to learn metadata
01:16.32rubikhow about whether mob had mana bar vs. rage bar as part of the info too? :P
01:16.47rubik(or some way of telling caster vs. melee even though it's not foolproof)
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01:17.04chiperseems like it should be simple enough to fill in basic CC data tho.  humanoid?  sheep, sap, sleep, trap.  undead? shackle, trap.  elemental? banish, trap
01:18.23NeoTronyep
01:18.25NeoTronI'll add it
01:18.29NeoTronwell
01:18.33NeoTronI won't add basic CC
01:18.43NeoTronbecause many humanoids can't be sheeped
01:18.43NeoTronetc
01:19.18NeoTronhowever I might potentiall hack in support for "learning" what cc-methods work
01:19.27NeoTronby looking in the combat log for immune/success messages
01:19.29rubikright and it also depends on heroic vs. non-heroic
01:19.33NeoTronbut I won't do taht before 2.4
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01:19.43NeoTronthat is true
01:20.00rubiki.e. same mob might be cc-able in non-heroic but not in heroic
01:20.14Kaeltenfish eye turned back on
01:20.38dylanmKaelten: Nice!
01:20.45Kaeltensorry about that
01:20.46Cryect\o/
01:20.49Cryectwhat was wrong?
01:20.53Kaeltenwhen I restarted it earlier I guess it never came back on
01:20.54Kaeltenweird
01:20.55Cryectheh
01:21.34JoshBorkecryect: :-( come to kara :-(
01:22.35KalrothCryect isn't even 70 yet!
01:22.56CryectI'm not?
01:24.13KalrothI was just gambling and the odds were 69:1 on you not being 70!
01:26.36rubikWoW-2.3.3-to-2.4.0-enUS-Win-patch\wow-partial-1.MPQ done downloading.. now what? wait another 4-6 weeks, right? :P
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01:28.33JoshBorkeyes
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01:35.53CIA-903antiarc * r64406 10/branches/LibDropdown-1.0/ (5 files in 2 dirs):
01:35.54CIA-9LibDropdown-1.0: Initial commit. Libstubbed Dewdrop replacement. Currently
01:35.54CIA-9serves Ace3 options tables (mostly). Can be extended to handle other option
01:35.54CIA-9table formats; not finished, need work on the range slider, edge-of-screen
01:35.54CIA-9handling, and other stuff. Is also a hackjob. Feel free to improve.
01:37.55AntiarcIt's also not going to upgrade very gracefully right now :P
01:38.49Xinhuano_O
01:39.09Xinhuanbetter off to rewrite from scratch
01:39.15AntiarcIt is a rewrite from scratch
01:39.17Xinhuanthan have 100 upgrading issues later on
01:39.31AntiarcI'm just saying I haven't really made it upgrade-friendly
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01:41.14CIA-903antiarc 07LibDropdown-1.0 * r64407 10LibDropdown-1.0/LibDropdown-1.0.lua: LibDropdown-1.0: Some upgrade fixes, buttons should upgrade properly when reacquired, frames need work though.
01:41.33KemayoAntiarc: I'm glad someone has finally done it!
01:41.39AntiarcIt's only partially done
01:41.43AntiarcBut it works pretty decently
01:41.53Kemayos/has finally done/is finally doing/
01:42.00JoshBorkei'm not
01:42.04JoshBorkeit's a crappy crapy idea
01:42.27JoshBorke:-P
01:42.39AntiarcWhy do you say that?
01:42.46JoshBorkehate @ dropdowns is all :-D
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01:42.52AntiarcThey have their place! :P
01:44.57Cryectthat they do but not for selecting textures, fonts, etc
01:45.12Cryectvery limited case
01:45.13AntiarcThey can be unwieldy there, yes.
01:45.24Xinhuanok right now, it only handles ace3 opttables?
01:45.27Cryectnot as much as unwieldly as very unuseful
01:45.28AntiarcCorrect.
01:45.36Xinhuangot any documentation?
01:45.41AntiarcNot a line.
01:45.51AntiarcLibStub("LibDropdown-1.0"):OpenAce3Menu(self.configOptions)
01:45.58AntiarcThat's my test case using Omen2's menus
01:46.04Xinhuanscrew it, go tidy up the latest blizz combat log first ;p
01:46.06AntiarcRange sliders and inline groups need work
01:46.19KemayoAny way to attach it to a given frame, or does it just open at the cursor?
01:46.30AntiarcRight now it just opens in the center of UIParent :P
01:46.32CryectI recommend you tidy up the log first
01:46.35AntiarcI'll be adding options to open it where you want.
01:46.49AntiarcTo consider: If Omen2 isn't ready at 2.4's launch, I get lynched. If the combat log isn't cleaned up, Blizzard gets lynched.
01:46.53Cryectheh be nice to get that fully optimized before they 2.4 launch
01:46.57Cryect:-p
01:47.10CryectUh most people will have no idea how crappy it is
01:47.13Xinhuanboth gets done, simple ;)
01:47.22AntiarcLibDropdown very very unfiinshed right now
01:47.41AntiarcBut I committed it so that I don't lose all my work in a horrible accident, and so that other people can look through the code and laugh at me (and perhaps take pity and help me)
01:50.16Xinhuangot a brief description of what isn't complete yet?
01:50.30AntiarcRange sliders, cases where a menu runs past the screen's edge
01:51.00AntiarcOpening where you want it to
01:51.10JoshBorkeSCREW RANGE SLIDERS
01:51.18AntiarcTHEY'RE HELPFUL
01:51.26JoshBorkeNO THEY ARE NOT
01:51.29Xinhuanso all menus open in the middle of the screen now?
01:51.30Xinhuanor what
01:51.32AntiarcYes :P
01:52.23AntiarcOh, and I need to figure out a way to do text inputs. I can do it better than Dewdrop, I think. I haven't decided if I want to use a popup or an inline editbox that expands out when focused yet.
01:52.36Antiarc~lart JoshBorke
01:52.36purldecapitates JoshBorke conan the destroyer style
01:52.40Antiarc(preemtively)
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01:53.03AntiarcDewdrop's implementation was clunky! I give you that!
01:53.08Kemayo~emulate JoshBorke
01:53.09purlextra, extra, read all about it, emulate joshborke is "<reply>Someone peed in my cheerios!"
01:53.09AntiarcBut I think it can be done properly, and really needs to be.
01:53.15KemayoDamn you, purl!
01:53.24JoshBorkelol
01:53.38JoshBorkeantiarc: i disagree on the last part
01:53.41JoshBorkeit doesn't really need to be
01:53.46Kemayo~emulate JoshBorke
01:53.47purlSomeone peed in my cheerios!
01:53.54AntiarcA dropdown is just a representation of an options tree
01:54.07AntiarcIt's pretty ugly to make someone pop up a huge config window to set a text option
01:54.27JoshBorkeit is?
01:55.17CIA-903kemayo * r64408 10SilverDragon/Core.lua: SilverDragon: Only add to the time-seen-in-location counter once per announce interval.
01:55.22AntiarcIt consistently annoys the everliving bejeebers out of me.
01:55.47JoshBorkei just don't see how a configuration could need to be changed that much
01:55.48CryectThe only time I like dropdowns is for disabling/enabling something on a frame
01:56.04CryectBut you sure shouldn't be configuring the entire options of an addon in a huge ass dropdown
01:56.31Cryectyou have more than 10 items in the dropdown or for some reason it has more than 1 layers it should be an actual GUI
01:56.46ArrowmasterAntiarc: is that going to be AceConfigDropdown-3.0?
01:56.53AntiarcArrowmaster: It could be used for it, sure.
01:57.04AntiarcI kept it separate because I don't want to have to embed AceGUI to get dropdowns
01:58.37CIA-903cryect 072.4 * r64409 10Recount2/Recount2.lua:
01:58.37CIA-9Recount2:
01:58.37CIA-9-Removes usage of AceEvent-3.0 and AceTimer-3.0
01:59.05CIA-903antiarc 07LibDropdown-1.0 * r64410 10LibDropdown-1.0/LibDropdown-1.0.lua: LibDropdown-1.0: Fix range sliders. Sorry, JoshBorke.
02:00.06CryectI think you are crazy Antiarc for wanting things like sliders and editboxes in a dropdown form :-p
02:00.19AntiarcEditboxes I don't really need so much
02:00.28AntiarcBut, I don't want to just have a chunk missing from the spec either
02:00.33AntiarcSliders, though, are super handy.
02:00.54Cryectyeah if you are doing it to the Ace3 Options spec its kinda needed
02:01.05JoshBorke(9:55:40 PM) Antiarc: It consistently annoys the everliving bejeebers out of me.
02:01.35Arrowmasterjust dont have tooltips like dewdrop does, when i use tinytip with smart frame anchor the tooltips usually cover the sliders since dewdrop doesnt possition them anywhere
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02:18.35Cryecthmm does it bother anyone when staring at PerfFu with profiling on and sorted by CPU usage that TabletLib is #1 with like 3 times more usage than the next addon (which is PerfFu in my case)
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02:19.01Cryector sometimes even up to 4-5 times as much
02:19.18Xinhuanuse OptionHouse instead Cryect
02:19.22Xinhuanits standalone, not libs
02:19.24Xinhuanno*
02:19.34Xinhuanmakes for more accurate readings
02:19.49CryectWhere is it available?
02:19.57Xinhuanwowi
02:20.00Cryectthank you
02:20.30Lemming2Kif i have a button like this ( http://ace.pastey.net/83743 ). is it possible to run a macro on right click with this button?
02:20.47CryectJust been checking CPU usage after removing aceevent3 and acetimer3 resulting in almost no increase usage of Recount2 but reduction from a few % for Ace3 to almost 0%
02:21.52CryectOh this addon that shadowed was talking about working on a while ago
02:21.57Xinhuani probably have written more addons that are frameworkless, than addons with frameworks
02:22.00Cryector something
02:22.13Cryector actually this is dated too old to be that addon :-p
02:22.37Xinhuanthe one on wowi is fine, but you should bug shadowed about his svn address if you want the latest
02:22.47Obelixprimeok, i've recently switched my UI to an old version I had, I replaced my Cache, WTF and Interface folders with an old one i had
02:22.55Obelixprimenow, every 10-20 minutes my wow crashes
02:23.24CryectAnything better than Expo out there yet btw?
02:24.42Shadowed?
02:24.56Shadowedwhat about what
02:25.12Xinhuannothing, just advertising your addon
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02:33.38XinhuanRecount doesn't really need event handling right?
02:33.43Xinhuanapart from the combat log one
02:34.03Xinhuanand a few special one-off events like ADDON_LOADED
02:35.04CryectRight
02:35.04Xinhuanoh syncing hm
02:35.23CryectRecount 2 might not having syncing
02:35.28Xinhuanand possibly regen enabled on/off i guess
02:35.33Xinhuanto track in combat duration
02:35.36Camcifraps works for mac?
02:35.36Cryectyeah
02:35.42Cryectso basically almost no events
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02:35.52Cryectthen again what addon actually uses a lot of events
02:36.09Xinhuansimplecombatlog ;p
02:36.17Xinhuanwell parserlib rather
02:36.18Cryectbut thats just combatlog events :-p
02:36.31Xinhuanwell combatlog events atm are like 20 different events ;p
02:36.46Cryectyeah except 20 doesn't seem like a lot of events to me :-p
02:37.05Xinhuanoh unitframe addons will use a lot of events
02:37.08Xinhuanall sorts of things
02:37.11Cryectyeah
02:37.17Xinhuanto update health, mana, debuffs, buffs and a few million things
02:37.35Cryectanyways can't see a good reason for aceevent 3.0 except for someone who has no idea how to create a frame etc
02:38.06Xinhuansylvanaar pointed out that the wow clients needs to set the global args for arg1--argX and "this" and a few other globals
02:38.06YssarilCryect: cause its the easy way out :P
02:38.14Xinhuaneverytime a frame event happens
02:38.26Xinhuanand this might be costly
02:38.41Funkeh`AE3 is so basic what does it matter? :)
02:38.43Cryectless costly than the overhead seems of aceevent 3
02:38.55JoshBorkeWHO CARES?!
02:38.58YssarilXinhuan: so aceevent might be cheaper to use overall? (if you have lots of addons that use AE?)
02:39.01JoshBorkeif you don't want to use it, DON'T
02:39.07JoshBorkeit's been written, the work has already been done
02:39.11Cryecthehe
02:39.11JoshBorkeit doesn't matter
02:39.34Xinhuanfrom a author point of view it does, because authors should know which option works best for their addon
02:39.39Cryectyep
02:39.44JoshBorkeany programmer with half a mind will know that doing ityourself is better
02:39.51Cryectwhy would they?
02:40.03JoshBorkehm, let's see, on the one hand i have a customized solution that is tailored for my addon
02:40.15JoshBorkeon teh other hand i have a generalized solution that is made for many addons
02:40.19Cryectwhat real assumption is there for ae3 to have high overhead
02:40.23JoshBorkewhich performs better?
02:40.42Cryectit not very generalized
02:40.53JoshBorkeit's hard to generalize events
02:41.14CryectI know so there is no reason to expect there to be such a performance difference is the point
02:41.27Cryectsince its not obvious that xpcall is expensive
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02:43.39Funkeh`You're not using ae over an assumption? right... testing was done ages ago, there was even a debate about it on the forum, go search. I it weren't a gain ae would not have been made.
02:43.54Funkeh`you should really do your own testing
02:44.07Xinhuani question the assumption for ae3, not ae2
02:44.17Xinhuanae2 uses a straight pcall, ae3 doesn't
02:46.06Xinhuanin comparison, ae3's overhead is 3 function calls and a table lookup more for every callback
02:46.26Xinhuanso its not clear if there is a benefit anymore
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03:00.49CIA-9037destiny 07RC1 * r64411 10Ace3/AceDBOptions-3.0/AceDBOptions-3.0.lua: Ace3 - AceDBOptions-3.0: change wording in koKR
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03:07.43CIA-903kemayo 07Ace3 * r64412 10HandyNotes_Directions/Directions.lua:
03:07.43CIA-9HandyNote_Directions:
03:07.43CIA-9-Fix a typo in the tooltip handler.
03:07.43CIA-9-Scan GetGossipOptions to remember what you *asked* for. ('Ansekhwa' doesn't automatically mean 'weapon trainer' to me...)
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03:11.00KemayoMaybe I should make it only remember what you asked for.  Right now it's remembering the landmark name and what you asked for -- they're often, but not always, redundant.
03:11.37Xinhuanwhat does that do
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04:03.27CIA-9037destiny * r64413 10LittleWigs/MagistersTerrace/ (Kael'thasSunstrider.lua SelinFireheart.lua Vexallus.lua):
04:03.27CIA-9LittleWigs: MagistersTerrace:
04:03.27CIA-9- koKR Update
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04:07.54Zhinjiobuh
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04:12.19JakeMWoot, patch time.
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04:18.26ThorgardLies/
04:18.44Yssarilis the garbagecollector active during combat?
04:22.31Funkeh`only the 120% one
04:22.39Funkeh`incremental is ooc
04:23.25Funkeh`unless they removed he 120% one whe incremental was added
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04:26.36mjchmm. aldor or scryer for protadin. looks like scryer so far
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04:40.19KemayoXinhuan: Records where city guards direct you to.
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04:41.00Xinhuanmy main concern over handynotes atm, is the use of astrolabe, it uses more cpu time than all 200 of my other addons combined when idling
04:41.01Xinhuan;p
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04:42.43KemayoWoo 50.6 solid kB of map handling?
04:43.46Xinhuanerr cpu time
04:43.49Xinhuannot memory
04:44.00KemayoNo, no.  That's just the code size.
04:44.33YssarilXinhuan: write your own version of astrolab :P
04:44.39Xinhuangrum's doing it
04:44.43Xinhuanhe's lazy and its half done
04:44.47Yssarilhehe
04:45.18Yssarilfyi i got my buff/debuff frames fully implemented :) thanks for all the help so far :)
04:48.49Yssarilfor mobs does Unit_Health get triggered when they take dmg or when their health decreases by 1%
04:51.26doc^blamh, 260mb of 2.4 now avaiable^^
04:52.23Yssarilits been available for a while :) since noon i think
04:52.36doc^blanot on eu
04:52.55Yssarilwouldn't know about that :P
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04:56.25doc^blamy dps addon is almost finished^^
04:59.09Funkeh`wtf
04:59.19Funkeh`no torrent for this background download?
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05:00.12doc^blathat is a torrent
05:00.12Xinhuanwhy Funkeh`?
05:00.23Xinhuanthe .torrent file is in your cache folder in your wow folder
05:00.37Funkeh`it's not in mine
05:00.38Xinhuanjust dbl click and use it in your favourite BT client
05:00.50Xinhuandunno, it exists in mine
05:00.55Funkeh`orly..
05:01.02doc^blain /cache is the torrent
05:01.02Xinhuanand i completed my 251 mb download within 28 minutes
05:01.43Xinhuanyou may need to use the launcher to start wow
05:01.47Xinhuanto get the torrent file in there
05:02.19Funkeh`ah
05:02.23Funkeh`lets see
05:03.14Funkeh`-_-
05:03.43XinhuanXinhuan 1, Funkeh` 0
05:03.45Funkeh`fucking vista
05:03.55Funkeh`no it didn't work
05:04.02kenlyricright click, run as admin
05:04.04XinhuanVista 1, Funkeh` 0
05:04.05Funkeh`just downloaded it elsewhere
05:04.11kenlyricjust like the last 3 patches
05:04.34Funkeh`I don't need to run it as admin I do't have it in program files
05:05.31Funkeh`probablt because I have it on D, it downloads to C:\Users\Public\Documents\Blizzard Entertainment\World of Warcraft\Cache
05:06.04Xinhuani was still technically correct, it downloaded to the cache folder of wow :D
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05:39.30Diaohttp://www.toothpastefordinner.com/031208/how-many-digits-of-pi-do-you-know.gif
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05:46.13Zhinjiowow.
05:46.32Zhinjiosomeone asked me to put up a donation link so they could give me something back for time on this plugin
05:46.36Zhinjiothere's a first.
05:46.56KemayoIt's nice when that happens.
05:47.05Zhinjioyeah, no kidding.
05:47.19ZhinjioI had to dig out my old paypal info and figure out the donate buttons thinger.
05:47.20Zhinjioheh
05:47.34Zhinjionice, but rare.
05:47.44Zhinjioand its the first motivation I've had in awhile to put some effort into it again.
05:47.49Zhinjiogotta ride it while I can.
05:47.50Zhinjioheh
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06:46.27rgiehi all
06:46.39rgiecan i ask about game char in here? or im on wrong chan
06:47.59vhaarrwrong channel
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06:53.46rgieany idea where can i go?
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07:08.24CIA-903kemayo 07Ace3 * r64414 10HandyNotes_Directions/ (Directions.lua HandyNotes_Directions.toc enUS.lua):
07:08.24CIA-9HandyNotes_Directions: Make the note *just* what you asked the guard for, not
07:08.24CIA-9the landmark name. Light fiddling to handle class/profession trainers. Further
07:08.25CIA-9checks to avoid accidentally adding vendor text, say, to the map.
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07:26.14CIA-903kemayo 07Ace3 * r64415 10HandyNotes_Directions/enUS.lua: HandyNotes_Directions: The locale file? Should mention the right name.
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07:47.14Grum[05:44:55]+<Xinhuan> he's lazy and its half done <-- i has little time! even woke up earlier to be able to code a *bit* on it today besides work+raiding ><
07:47.29Grumand i past the half-mark :P
07:48.04CIA-903nevcairiel 07RC1 * r64416 10Ace3/AceGUI-3.0/widgets/AceGUIWidget-DropDown.lua:
07:48.04CIA-9Ace3 - AceGUI-3.0
07:48.04CIA-9- Dropdown Widget: re-style dropdown pullout to blizzard style (original patch by Shadowed, plus small adjustments)
07:48.49Shadowedyay less ugly dropdowns
07:49.21NargiddleyThe pullouts need to be rewritten anyway
07:50.13nevcairielat least they look better for the time being
07:50.20Nargiddleyyeah
07:50.36Nargiddleyand the look can be carried over easy enough
07:51.25Shadowedit doesn't remind me of Dewdrop anymore
07:51.31Shadowedor whatever the ugly Ace2 GUI was
07:51.34CIA-903nevcairiel 07RC1 * r64417 10Ace3/AceGUI-3.0/widgets/AceGUIWidget-Button.lua:
07:51.34CIA-9Ace3 - AceGUI-3.0
07:51.34CIA-9- tweak label positioning on the Button widget
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07:51.46[SW]Dodgehi all
07:51.54[SW]DodgeAntiarc ?
07:52.04Antiarc<PROTECTED>
07:52.19nevcairielyeah the waterfall remnants are gone now =P
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07:52.35[SW]DodgeAntiarc: got my pm yesterday?
07:52.55Grumso, when is oRA2 going to fix the cooldowntime of Rebirth?
07:53.03OrionshockGrum: it has been
07:53.03nevcairielGrum: its fine
07:53.05Grumit still registers with a cooldown of 30 minutes ... instead of 20 :P
07:53.12OrionshockGrum: try updating
07:53.13nevcairielGrum: your druids need to update
07:53.18GrumSLACKERDRUIDS!
07:53.23Grumi'll make em :D
07:53.39[SW]Dodgeabout the translation error in omen?
07:53.41nevcairielthe cooldown time is being sent by the player causing the cooldown, so if you see a wrong cooldown, its the druid :p
07:54.15Grumamagawd! just popped over 30k gold .. kek!
07:54.33nevcairieland you'll never spend it :P
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07:56.00Grumi know :D
07:56.48AntiarcYeah, I got it, thanks
07:57.02Grumwhen we had 5k it was like 'lets safe up for WOTLK' .. then we got 25k .. and it was .. oooh .. nice! ... now over 55k ... and it gets rather pointless :D
07:57.34[SW]Dodgeok, but i got another one like that for another of the kael adds, dont know anymore which one it was
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08:02.27Zeksiemorning.
08:04.03thulmaking a joke about him paying $4300 pr night for her..
08:04.31thulbaaah
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08:04.37thulwrong window, but i can make the joke here too
08:08.00xlviithul, i want to hear it.
08:08.16xlviigrum, can i please have some gold?
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08:08.44Grumsure
08:09.07thulwould you pay §4300 for this: http://www.thesmokinggun.com/graphics/art4/0312084kristen1.jpg http://www.thesmokinggun.com/graphics/art4/0312084kristen4.jpg
08:09.23omegafor the watch?
08:09.30omegaor the sunglasses?
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08:09.44thulthe girl :/
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08:10.13Lemming2Kno but the boat would be awesome :D
08:10.22magmaanyone know of a mod that will track how much armor penetration I have?
08:10.46Grumyour paperdoll!
08:10.49magma=/
08:10.53magmaI can't add
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08:12.42Grumyour question is rather unclear, what do you mean with tracking?
08:12.53Grumyou want to have the curve of which armor is how much mitigation?
08:13.01Grumor err kek
08:13.10Grumyou want penetration - what about addons like wowequip?
08:13.16Grumthey should list it
08:14.14Lemming2Kin 2.4 you can mouseover your hitrating to see it
08:14.27Lemming2Kin your character screen
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08:15.42Zeksieyeah. was about to say. it's included on hit tooltip
08:17.10Lemming2Kfrom the 2.4 notes:
08:17.11Lemming2K-  Spell haste and Armor Penetration will now display on the character
08:17.11Lemming2K<PROTECTED>
08:17.11Lemming2K<PROTECTED>
08:20.37CIA-903kemayo 07Ace3 * r64418 10BetterQuest/modules/autotrack.lua: BetterQuestTracker: Autotracking will no longer track quests while you are deader than a dead thing that is also dead.
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08:27.42OrionshockZeksie: found another error in zomgbuffs
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08:27.54Orionshockit's in the forum thread
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08:34.16Zeksieok
08:34.43Zeksieoh. that one yeah. saw it. looking at it now
08:34.55Zeksieonly just added drag/drop to the non config mode, and i broke it ;)
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08:38.17Zeksiecan't get it to give an error tho. although it's not quite behaving as it should
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08:52.27Zeksieemmm. what could cause certain frames to block an OnDragStop from firing..
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08:53.52CIA-903ammo * r64419 10FishermansFriend/ (6 files in 3 dirs): FishermansFriend: localization and description to the config.
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08:58.04SunsHi
09:00.01Zeksiehi
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09:04.47Zhinjioanyone awake?
09:04.52sun\sehmetyeh
09:05.05Zhinjioscrolling list question...
09:05.06sun\sehmetlooking for rabbit or some nrt user btw :)
09:05.13Zhinjiowhen you have the scrollinglist.selected index.
09:05.16sun\sehmetno idea
09:05.27CIA-903neotron * r64420 10MagicMarker/ (MagicMarker.lua MarkTemplates.lua):
09:05.27CIA-9MagicMarker:
09:05.27CIA-9- Fixed "mark raid's targets" and the "load/save raid template" functionality. Oops.
09:05.27CIA-9- Added network syncing for marking and releasing target. Note that it doesn't try to do any kind of conflict resolution so if two people mark at the same time you can get a race condition.
09:05.28Sunsnrt is Nihilum Raidtracker?
09:05.32Zhinjiois that the position in the list, or the position in what is currently visible?
09:05.43sun\sehmetyeh it is suns
09:06.18sun\sehmetits like a light CTRA
09:06.21sun\sehmetthats why i like it
09:06.31sun\sehmetbut there are issues, like the CTRA xml output is bugged
09:06.32Sunsyep, I use it sometimes
09:06.45sun\sehmetonly list the last item looted not the whole run :P
09:06.49Sunsdo you import to EQDKP?
09:06.52sun\sehmetyeh
09:07.08sun\sehmetwhen i do ctra xml output and look at it i only see the last item looted
09:07.19Sunso.O
09:07.20vhaarrsun\sehmet: I didn't write the CTRT exporter, so I can't speak for it
09:07.21sun\sehmetthe rest of the loot is missing from the output :P
09:07.32vhaarrsun\sehmet: feel free to contribute a new one
09:07.39sun\sehmetwell im no programmer
09:07.43vhaarrme neither
09:07.49sun\sehmetand its like there is already a CTRA export formatter
09:08.05SunsI can have a look at it lateron
09:08.09sun\sehmetbut its not a format prob
09:08.13sun\sehmetits an addon problem
09:08.14Sunsright now I have to fake work
09:08.20sun\sehmetsince only the last item is listed :P
09:08.22sun\sehmethehe
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09:08.36sun\sehmeti posted a sshot on forum
09:08.46sun\sehmethttp://www.wowace.com/forums/index.php?topic=11122.100
09:08.52ZhinjioELLIPSIS!
09:08.53Zhinjiosave me!
09:08.56sun\sehmethttp://sunofwisdom.net/nrtbug.jpg
09:09.00sun\sehmetpretty self explanatory
09:09.14sun\sehmetjust look at the loot window and the ctra output it generates
09:09.18sun\sehmetonly last loot :P
09:09.34Sunsoh, you are Horde
09:09.42Sunssry, I can't help in this case
09:09.43CIA-9037destiny * r64421 10LittleWigs/MagistersTerrace/Vexallus.lua: LittleWigs: - koKR Update
09:09.45sun\sehmethahaha
09:09.48Suns;)
09:11.05sun\sehmetmaybe it has something to do with boss name ?
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09:11.13sun\sehmetlast loot is listed under hyjal summit
09:11.22sun\sehmetwhile all the other loot get the appropriate boss name
09:11.25sun\sehmetwonder why :P
09:11.54ZhinjioEllipsis, I have a question if you're awake
09:12.18Sunslets have a chat lateron sun
09:12.22sun\sehmetsure
09:12.23CIA-903ammo * r64422 10SmoothDurability/ (6 files in 3 dirs): SmoothDurability: localization support
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09:34.50sun\sehmetif i replace the boss name with Hyjal Summit in savedvariables nrt.lua it works :P
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09:38.55sun\sehmetaaah im starting to see where the culprit is :)
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09:50.18ZhinjioGRUM!
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09:50.56Zhinjioquestion about tables without numeric indexes
09:51.23Zhinjiotable.sort, first of all, doesn't seem to work at all. I'm assuming it only works with numeric (and possibly even sequential) keys, is that right?
09:51.23Grumyou cant get a count, you can use next() to see if there is anything in them
09:51.54Grumthe keys are in a random order
09:51.59CIA-903shag * r64423 10BigWigs/ZulAman/Halazzi.lua:
09:51.59CIA-9BigWigs
09:51.59CIA-9- Fixed bug in warning for Halazzi's Corrupted Lightning Totem
09:52.05Zhinjiook.... so that leads to my next question
09:52.09Grumso if you want to sort a key=>value table you have to sort the keys 'by the values'
09:52.16Zhinjiothe keys are going to be in a different order, theoretically, with every reload.
09:52.20Grumyes
09:52.27Grumso, make another table containing the keys
09:52.38Zhinjiook... so I have a scrolling list, and all I know is which entry in the list is "selected"
09:52.43Grumand sort em by using a custom function in table.sort
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09:52.49Zhinjiowhich is my index of which entry in the list is the one I want to operate on
09:53.20Zhinjiois it true that the order produced by "pairs" will always be consistent until the list changes (or a reload occurs, obv)
09:54.05Zhinjioit seems to be true... but I don't want to rely on it unless it is
09:54.08krkathe order is intact until you add another key
09:54.11Zhinjiook
09:54.15Zhinjioawesome.
09:54.31Grumerrrrr
09:54.36Grum*dont* count on it
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09:54.49Grumit might be now but it might also be that another lua version changes it
09:55.00krkaright
09:55.03Zhinjio<-- real tears.
09:55.05Zhinjioheh
09:55.08Zhinjiohrmph.
09:55.11Grumwhat are you planning to do?
09:55.31ZhinjioI have a scrolling list of player name... the table entries are something like...
09:55.32Grumbecause if you want to know which entry is selected, just store it in a variable? :)
09:56.09ZhinjioSKG.db.profiles.Players["playerhashvalue"] = { ["name"] = "Zhinjio", ["class"] = "PALADIN" }
09:56.22Zhinjiothe playerhashvalue is a 32 character string
09:56.29Zhinjioguaranteed unique for a character
09:56.46ZhinjioBUT: hex... no numeric, and certainly not sequential
09:56.57Zhinjionot numeric, rather
09:57.02Grumk
09:57.12Zhinjioanyway.... the scrolling list displays the character names that are in this player's list
09:57.20Zhinjioand I want to be able to delete whatever entry is selected.
09:57.30ZhinjioI can get the index of the scrolling list frame pretty easily
09:57.49Zhinjiowhich is my index into the list, numeric... and sequential
09:58.23Grumso you get an index but you dont know which playerhash goes with it?
09:58.25Zhinjioif "pairs" could theoretically return a different value each time, I'm screwed. I don't have any way to know which entry in the list is which
09:58.30Zhinjiocorrect!
09:58.38Grumok, how do you retrieve the id?
09:58.41Arrowmasterif a table isnt numerically indexed then its order is undefined
09:58.42Zhinjiobecause I'd have to iterate the player list to do so
09:58.47Grumand why not store the playerhash alongside the id?
09:58.51krka// TODO Auto-generated catch block
09:58.51krkae.printStackTrace();
09:58.54krkaoops, wrong paste
09:59.01krkaThe behavior of next is undefined if, during the traversal, you assign any value to a non-existent field in the table. You may however modify existing fields. In particular, you may clear existing fields.
09:59.28krkai think you can rely on it as long as you just assign values to existing keys
09:59.32Zhinjiowell, the one thing I *can* guarantee is that the Player list will NOT have changed since I "drew" the scrolling list frame
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10:00.01ArrowmasterZhinjio: youll have to use another table if you want to have the list sorted
10:00.07GrumZhinjio: cant you store more than an 'id' in the listframe?
10:00.08Zhinjioevery time I do *any* operation on it (insertion, deletion, or scrolling), it forces a redraw
10:00.13Grumyou are prolly clicking on some frame and that returns the ID?
10:00.30Zhinjiohmm, say, perhaps... a value that isn't visible, but it stored anyway. Hmm.
10:00.32Grumwhy not when drawing store the 'playerhash' in that frame as well?
10:00.46Grumwhen you click, you prolly get the frame returned
10:00.47Zhinjioyeah... thats a good idea.
10:00.57Zhinjioyup yup.
10:00.57Zhinjiohmm.
10:01.04Grum(i have no idea what kind of code you use to make a frame - nor have any experiences with this myself in wow)
10:01.14Zhinjiofor all other roll lists, it isn't an issue, because the index is numeric.
10:01.15Grumbut youshould be able to store some meta info in the frame, or at least be able to get more than 'the id'
10:01.18Zhinjioin this ONE case, it isn't.
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10:01.36Grumanother question
10:01.39Grumwhy do you make a hash?
10:01.50Grumand how do you make it? is it guaranteed the same for the same player?
10:01.55Grumif not - why not use a numerical index
10:01.58Zhinjioheh, no simple answer... but in short:
10:02.15ZhinjioI needed a way to store an "ID" for a PERSON (not a toon) that he can associate both a main toon, and any number of alts with.
10:02.56Grumok, how do you generate that id?
10:03.05ZhinjioI made a hashing function myself
10:03.15Zhinjiodid you want specifics?
10:03.25Grumbecause unless the generation procress guarantees that if you put in the same character you get the same value - you dont need 'hashes' but normal numbers are good enough
10:04.01SunsWhoever had this NRT problem.. are you still here?
10:04.06Zhinjiowill a non-sequential, numeric key sort properly?
10:04.16Grumyes, should be
10:04.23Zhinjiohmm.
10:04.53Zhinjiothats not unreasonable. it would make my id longer. but... I like your other idea better of storing the hash inside the button as well
10:04.54Grumlua> t = {5 = "a", 1="b"}; table.sort(t); print( t[1] )
10:04.55lua_botGrum: luabot:1: '}' expected near '='
10:04.57Zhinjioeasy to retrieve.
10:04.59Grumerrr
10:05.17Grumi fail, i cant code perl and lua at the same time
10:05.23Grummy head doesnt cope:)
10:05.23Zhinjioheheheee
10:05.46Grumanyhow, i think that is the best way indeed,
10:05.48Zhinjioactually, you need to "pairs" that
10:05.58Grumyou can just do: frame.magichashvalue = value
10:05.59Zhinjioer, wait.
10:06.06Grumremember that any object is just a table :)
10:06.10Zhinjioyeah...
10:06.23Grumjust make sure you dont overwrite any of the 'given' values .. like frame.SetPoint =D
10:06.40Zhinjioit'll be a button, and no, I won't *grin*
10:06.50Grumso it might be wises to prefix the variable with at least one _ :)
10:06.56Grumas non of the buildin data uses that
10:07.18ZhinjioI think I can manage that, yeah.
10:07.28Zhinjiook, lemme go about making that change and see what I end up with.
10:07.37Zhinjioand ... Thank you.
10:07.40Grumyw
10:07.51*** join/#wowace KarlThePagan (n=andross@66.225.8.145)
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10:09.38Zhinjiofurther: aside from DE, FR, ES and miscellaneous asian languages, are there are others that are particularly important to provide?
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10:12.30CIA-903alar * r64424 10AlarLib/AlarLib-2.0/AlarLib-2.0.lua:
10:12.30CIA-9AlarLib
10:12.30CIA-9Improved /amo track
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10:27.34sun\sehmetlootedfrom=(UnitName(targetId)
10:27.41sun\sehmetlootedfrom=(UnitName(targetId),GetRealZoneText()
10:27.45sun\sehmetaaah shit
10:28.04sun\sehmetlootedfrom=(UnitName(targetId),GetRealZoneText())
10:28.28sun\sehmetif i do that do i get lootedrom="archimonde,hyjal summit" for example ?
10:28.36nevcairielno
10:28.48krkawhy the extra ()?
10:28.54sun\sehmetcoz im a noob
10:29.03sun\sehmetwhat would be the correct syntax
10:29.04nevcairielyou need todo lootedfrom = UnitName(targetId) .. GetRealZoneText()
10:29.15nevcairielor rather
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10:29.20nevcairielyou need todo lootedfrom = UnitName(targetId) .. "," .. GetRealZoneText()
10:29.25nevcairielso you get the comma in between
10:29.29sun\sehmeti see
10:29.40sun\sehmettx :)
10:29.41nevcairiel.. is the string concat operator
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10:29.47sun\sehmetoki
10:30.08sun\sehmetso that would give me Archimonde,Hyjal Summit
10:30.19krkalootedfrom = ("%s,%s"):format( UnitName(targetId), GetRealZoneText())
10:30.32sun\sehmetit gets more complicated :P
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10:43.14Ellipsisping Zhinjio
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10:49.21IndustrialI fucking knew it
10:49.26Industrialzomgbuffs misses externals
10:49.29Industrial>:@
10:49.34clad|officehaha
10:49.43EllipsisIndustrial 9132767, the world 0
10:49.44clad|officeso yell at Zeksie
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10:50.07IndustrialZeksie: rawr
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10:53.04AnadaleDo we have any alive SVN admin here? :)
10:53.24IndustrialAnadale: for?
10:54.12AnadaleI'm trying to get SVN access for two weeks in this try :) Just want to know the estimated wait time
10:54.20clad|officewhen they get a chance
10:54.24clad|officethere are only two of them iirc
10:54.54nevcairieljust slap pastamancer until he does it :P
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10:57.22Anadaleping Zeksie
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11:02.27Zeksiewhat?
11:02.34Anadale:)
11:02.49AnadaleAny news?
11:03.12Zeksiegot some changes on my copy atm. doing a couple of groups and testing htem at same time
11:03.51Zeksieannoying thing is, none of these bugs came up before i had to change everything to work in moduled mode :(
11:04.21clad|officeyour externals are also not set right
11:04.25clad|officeas Industrial noted
11:04.41*** join/#wowace zapl (n=zapl@drms-590d5fc7.pool.einsundeins.de)
11:05.04Zeksiea bigger clue than 'not right' ?
11:05.20clad|officedisable all addons except yours and it won't work
11:05.23clad|officeping Industrial
11:05.34Zeksieok. busy atm tho. will try it in a bit
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11:06.00*** part/#wowace Baldor (n=vantienh@53575CD8.cable.casema.nl)
11:06.41qwestoZeksie, I get folders named "libs\Library" instead of a folder named "libs" containing "Library".
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11:07.53Grumhahahhaa
11:07.55Grumyes
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11:08.07Grumyou silly windows user
11:08.23Grumanyhow, Zeksie, make a Libs folder, and on that folder set the properties
11:08.45Grumit doesnt auto-create folders for you unless you are on windows because windows is stupid :p
11:11.16Grumon linux it will make a folder called: "libs\AceLibrary" instead of doing: 'mkdir libs;cd libs;svn co $external AceLibrary'
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11:12.56SnagoUsing libs/Library will work on both, right?
11:15.27Zeksiewill look into it when i'm done with this group
11:15.41Zeksiefirst time using the svn as dev. surprised there's not been more problems
11:16.32*** join/#wowace mort_ (n=mort@azureus/mort)
11:17.45Zeksiei set up the externals just as it said on the SVN_For_Beginners page :(
11:18.19SnagoAny linux user want to confirm that using libs/Library in externals is working as expected? (Can test by exporting http://svn.wowace.com/wowace/trunk/IHML)
11:18.30nevcairielit is
11:18.34Snagoty :)
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11:19.12Zeksieso the beginners guide is wrong... right?
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11:19.51SnagoSVN_For_Beginners is using /
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11:21.46zapl@linux http://www.youtube.com/watch?v=t-L-0s-7-Z0&feature=related
11:23.00clad|officeDoes anyone happen to know how I map a keybinding in vim to a :command?
11:23.05clad|officein particular :TlistToggle
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11:23.46SnagoVim is too much voodoo for me :(
11:24.02SnagoWish I understood it better :P
11:24.14clad|officemost of it is really easy for me
11:24.23clad|officebut I struggle sometimes when learning new things
11:24.30clad|officeelisp just makes customization so easy :;
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11:24.36CIA-903zeksie * r64425 10ZOMGBuffs/ (7 files in 5 dirs):
11:24.36CIA-9ZOMGBuffs
11:24.36CIA-9- Fixed some oddities with the Drag/Drop mechanism in Manager, and made it more robust.
11:24.36CIA-9- Fixed own paladin's buff wasn't changing when he set it by single clicking a buff in Manager.
11:24.36CIA-9- Fixed externals \ -> /
11:24.47Zeksietry that
11:24.55Zeksieafk a bit for a group
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11:43.11magmawhere should I report bugs for wowace-hosted projects?
11:43.21Orionshockwhat one?
11:43.55magmaflexbar2_buffdur
11:44.06magmaI believe ...
11:44.14Orionshockforums
11:44.18magmak
11:44.22Orionshockthere should be a flexbar thread
11:46.00[Ammo]magma: or bother cncfanatics on this channel till he fixes it :)
11:46.23magmais he on often?
11:48.26IndustrialZeksie: SharedMedia-3.0 needs CallbackHandler-1.0
11:48.57Industrialreally, try it without any other addons loaded :p
11:49.00Orionshockdid something change in WIM to where it dosn't show whispers sent by addons IE bot style?
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11:50.02IndustrialI hate that about embedded libs. If you don't run addons witout any other to test them you won't find out if the externals are set right
11:50.48hasteI hate the fact that I need to add stuff to my TOC file
11:50.52hasteteh torture :(
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11:56.52IndustrialYou know what, I'll fix it myself :p
11:57.07Ellipsisam I reading that wrong?
11:57.23IndustrialI'll need an SVN account first
11:57.26Industrial;P
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11:58.38Grumno dont give Industrial a svn account!
11:58.53Grumdid Zeksie fix the externals already
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11:59.36Industrialyeah but theres another
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12:00.05ElkanoIndustrial, you don't need SharedMedia-3.0 ... use SharedMedia
12:00.40IndustrialElkano: its not my addon
12:01.25Industrialdid an Industrial alert go off somewhere?
12:01.39IndustrialI swear I bet you are all in a channel debating what ill say next or something
12:01.44Industrialbetting moeny on it ;P
12:01.46StanzillaIndustrial forgot "Lib"
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12:02.10Stanzilla<Industrial> Zeksie: SharedMedia-3.0 needs CallbackHandler-1.0 < there
12:02.19Elkanowell, LibSharedMedia-3.0 need LibStub and CBH-3.0, that's right ^^
12:02.24Elkano...CBH-1.0
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12:05.32Industrialpastamancer: ping
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12:16.26AnadaleZeksie: Do we have a chance to see a version with ability to set blessings why in solo by today?
12:16.40Anadale*while
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12:16.55nevcairielcant remember what to buff yourself, eh?
12:17.03Anadaleno
12:17.13AnadaleI want to setup a template for my raid
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12:17.23Anadalebut i can't do it without raid with palas
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12:21.30Josh_Borkethere, new pidgin so i no longer crash
12:21.31Josh_Borkewoot
12:23.48Ellipsisthere's a new pidgin version?
12:24.08kenlyricthere is since I installed
12:24.14Xinhuanwheee blackrock down
12:24.18CIA-903kagaro 07Ace3 * r64426 10kgPanelsConfig/kgPanelsConfig.lua: kgPanelsConfig: DRYCODE added support for import from eePanels to fix parent and anchor names
12:24.21Xinhuan2 minutes after archi dies
12:24.27Ellipsisoh sweet, 2.4.0
12:24.31kenlyricthough i didn't have the version checker activated, so it might have been a while
12:24.42kenlyricloot before crash?
12:24.54Xinhuanits a scheduled restart across all servers hehe
12:25.02Xinhuangave all loot out in like 1 min
12:25.05Orionshockya nagrand went down
12:25.13Xinhuanfastest ever looting
12:25.44Zhinjioassigning a list element to "nil" effectively clears it out, yes?
12:25.50Xinhuanyes
12:25.54Zhinjioheya Xinhuan!
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12:28.02kenlyricman, I wish pidgin had a couple more irc options
12:28.13kenlyriclike, any at all, for instance
12:29.06Josh_Borkeget a plugin for it
12:29.26Zhinjioyeah, no kidding. I was trying it out earlier today.
12:29.51Zhinjiono color control at all. it made me sad.
12:29.57Zhinjiono font control
12:30.05Zhinjiothe plugins don't cut it.
12:31.33ZeksieAnadale: did you try the one i posted about an hour aog?
12:32.03magmaI use pidgin for aim/msn/icq/jabber, and xchat for irc
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12:34.44AnadaleTried with /reloadui - doesn't work. Will exit/enter wow and try again in a minute
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12:37.20Zeksiecos there was a bug until last post where if you changed your own blessings in the manager, it wasn't changing self. Silly mistake. Had reduced the amount of data being sent when ppl just click single buffs there, but had forgot to do the local call when you do your own ones.
12:37.28Zeksiebut htat's working perfectly for me now
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12:38.04AnadaleZeksie: Please remeber that I'm a mage, not paladin
12:38.06ZeksieStanzilla: annoying, that's a sub thing in ShareMedia, hoped it would pick it up itself.
12:38.31Zeksieerm... so what was you problem?
12:38.44Anadaleok, when I open blessing manager
12:38.57Anadalei see no palas in "normal" mode, but that's ok
12:39.05Zeksieyeah, that's fine
12:39.11Anadalethan I press "configure" button and enter configuration mode
12:39.16Zeksieok.
12:39.27Anadaleleftmost column is just a numbers 1..5 if i remeber right
12:39.33Zeksie1..6
12:39.52Anadalethen after that clicking on blessing icons doesn't change them
12:40.14Zeksiechecking that now
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12:41.21CIA-903kagaro 07Ace3 * r64427 10kgPanelsConfig/kgPanelsConfig.lua: kgPanelsConfig: realm came back up, tested chnages all works now
12:41.34Zeksieoh... now that you put it like htat, i know what's wrong if it's still broke
12:41.42Zeksiemoment while i check
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12:43.21CIA-903nevcairiel 07RC1 * r64428 10Ace3/AceGUI-3.0/widgets/AceGUIWidget-DropDown.lua:
12:43.21CIA-9Ace3 - AceGUI-3.0
12:43.21CIA-9- fix height of the dropdown pullout
12:43.45AnadaleAnd please, please, can you make floating icon to display something like "I can buff something, but that assholes are far away from me"?
12:44.58Anadalestill no SVN admins? ;)
12:45.57Zhinjio~seen Kaelten
12:45.59purlkaelten <n=kaelten@WoWUIDev/WoWAce/WoWIFA/CurseStaff/kaelten> was last seen on IRC in channel #wowace, 11h 25m 5s ago, saying: 'weird'.
12:46.09Anadalehaha
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12:46.49Zhinjioso if I remove the last element in a table, effectivey turning it back into {} ... how can I test for that? somehow, I suspect just trying == {} won't work.
12:47.35nevcairiellua> local t = {}; if not next(t) then print("empty") else print("not so empty") end
12:47.36lua_botnevcairiel: empty
12:47.42nevcairiellua> local t = {"1"}; if not next(t) then print("empty") else print("not so empty") end
12:47.42lua_botnevcairiel: not so empty
12:48.27nevcairielyou get the idea
12:48.29Zhinjiothank you.
12:48.34ZhinjioI thought that was it.
12:49.02AnadaleI hate SecureGroupHeaderTemplate. It broke my little fragile mind :(
12:49.05Snagolua> local t = {"1"}; test = next(t); if not next(t) then print("empty") else print("not so empty") end
12:49.05lua_botSnago: not so empty
12:49.29AnadaleCan someone give me a hand with it?
12:49.44Snagowhen does it reset?
12:49.51Anadaleno
12:50.27Anadalehave a frame based on SGHT, which is a child of another frame with title bar and other decoration
12:50.44Anadaleset a nameList with only my name in it
12:50.57Anadaleset initialConfigFunction and other stuff
12:51.27Anadalenow, if i anchor that frame by two points - topleft and bottomright to parent frame I CAN see a button with my name
12:51.50Anadalebut that secure frame is very small and positioned in bottomright corner of a big window
12:52.20Anadaleif i anchor it only by topleft point and hook OnSizeChanged event to resize parent frame I see nothing at all
12:52.45CIA-903zeksie * r64429 10ZOMGBuffs/ (3 files in 2 dirs):
12:52.45CIA-9ZOMGBuffs
12:52.45CIA-9- Fixed clicking Blessing Manager icons in configure mode in some cases.
12:52.45CIA-9- Fixed some externals.
12:52.45Anadaleinspection of header shows NO anchorpoints, no left/right, only size
12:52.48Zeksietry that
12:53.02AnadaleZeksie: waiting it on WAU
12:53.08Zeksiek
12:53.46Zeksiefound the problem anyway, and it works properly now on my rogue
12:53.48Zeksieso should be fine
12:53.52Anadaleso I have no idea how to do automatic resize of parent frame base on size of header
12:54.29AnadaleZeksie: what about floating icon? pleeeaaaseeeee...
12:54.38Zeksieerm. what about it?
12:55.07AnadaleIs it possible for this button to show that I can buff, but group/class is not arrived yet?
12:56.13Anadaleand maybe chat notification saying "Group 2 will not receive that F**KING AI until mister LasyAss will not get in range"?
12:56.34Zeksiewell. you get that kind of info if you mouseover the icon atm
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12:57.02Anadaleyeah, but keeping mouse over a button is a little bit, mmm, annoying :)
12:57.22Zeksieyeah, but so would constant chat that LasyAss is not in range.
12:57.41AnadaleNo, only when you mousewheel or press a keybinding
12:57.48Zeksiefor me at least. i don't want to know what ZOMG is doing half the time, it's setup and when ppl are in range it'll do it's job.
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12:58.18Anadaleso I'll be able just press the button in response to "Where is my AI???"
12:58.41Anadaleand they either receive AI or will know who to blame for not getting it
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12:59.28Zeksieyeah. maybe. not convinced on this, and it's a small issue atm. want to get it stable first off
12:59.50Anadaleok, ok :(
13:00.00BenihimeCan anyone tell me if/how i can change my combo points texture on pitbull ?
13:00.42AnadaleSo, anyone has a clue what's wrong with SCHT?
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13:19.01BenihimeCan anyone tell me if/how i can change my combo points texture on pitbull ? and where i can find Shared Media textures
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13:20.41QuantumDeltaZeksie still 'ere?
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13:23.35Obiquelodoes anyone know an addon with buttons/bars that directly interects with wow events much like flexbar 1 did?
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13:24.07JY`what type of interaction ?
13:24.50JY`flexbar 1 was before the new actionbar system
13:25.36Zeksieyeah
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13:26.53ZeksieQuantumDelta: wassup?
13:27.02QuantumDeltaHave you seen Pally Power?
13:27.10Zeksieyes
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13:27.33QuantumDeltaAhh, was just gonna say it might help you if you're after intuitive range/buff displays
13:28.49ObiqueloJY`, yes. when you could control and track certain events on game
13:29.11Obiquelosomething like... I have button1 for example that has sunder armor on it and keybind="F"
13:29.15JY`Obiquelo: blizzard has removed this ability to bind action to event
13:29.32ZeksieQuantumDelta: what do you mean specifically. something missing from zomg? or?
13:29.44Obiquelowhat exactly do you mean by bind action to event?
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13:29.52QuantumDeltaI haven't looked at zomg (might pick it up just to offer you a hand)
13:29.54Obiqueloyou mean automatically perform something on event or .. ?
13:29.59QuantumDeltait was just a general suggestion :)
13:30.19JY`you cant make an action from event other than keypress/mouse
13:30.27Obiquelosay... for example... you have button1 with sunder armor on it and keybind="F"
13:30.34JY`you can
13:30.35Zeksiewell. it talks with users of pallypower. so they can benifit from ZOMG's automatic blessing assignments ;)
13:30.38QuantumDeltapally power doesn't need mouseovers to tell you if people are all in range (partial class in range/partially buffed -> yellow tab, fully in range with no one buffed -> red etc)
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13:30.50QuantumDeltaheh interesting
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13:31.02Zeksieyes, but pally power uses up screen space which I definitely wanted to avoid
13:31.06Obiqueloand then overpower becomes available and you are on battle stance so button1 changes the action from sunder armor to Overpower
13:31.06QuantumDeltawait zomg automatically assigns raid buffs?
13:31.22Obiquelofor the time that overpower is available
13:31.23JY`Obiquelo: that you cant
13:31.24Zeksieyes, for blessings. based on talents, and player's classes, and roles
13:31.24Obiqueloand then changes back
13:31.40QuantumDelta*loads WAU*
13:31.43Obiquelowell JY`, that's what I'm after :) any addon that does that already?
13:32.02JY`you cant do more with an action bar addon than with macro
13:33.10JY`you can do conditionnal action depending on stance,target,button pressed
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13:33.26JY`and other condition listed in wowwiki
13:33.32Obiqueloohh yes, ofc I understand that
13:34.06JY`but you cant do action depending on buff, rage/mana/energy, combo point , or reactive abilities
13:34.36kenlyricwarning: i'm maybe possibly making an addon. I'll try not to crash the world with my copy/pasting of other people's work.
13:34.37Elkano~seen nymbia
13:34.38purlnymbia <n=nymbia@c-24-8-188-199.hsd1.co.comcast.net> was last seen on IRC in channel #wowace, 5d 5h 21m 47s ago, saying: 'rofl'.
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13:35.11JY`http://www.wowwiki.com/HOWTO:_Make_a_Macro#Complete_list
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13:35.42JY`and you are not able to do more condition check than that
13:36.13ObiqueloJY`, but you can make a button attached to a macro that says smoething like... if stance = battlestance and overpowerAvailable() = true and rage >= 5 then cast(overpower) else cast(sunder armor)
13:36.18Obiquelosomething like that
13:36.26JY`no
13:36.35Obiquelowhy not? -.-
13:36.39JY`blizzard has forbidden it
13:36.42Obiquelothat's a macro, only gets executed on click
13:36.52JY`and removed the ability to do "smart check"
13:36.57Obiqueloomg -.-
13:36.58Obiquelostupid blizz
13:37.01Obiquelolol
13:37.04kenlyricno
13:37.06Obiqueloso that's impossible??
13:37.07Obiquelobut...
13:37.09JY`because some rogues were spamming one button
13:37.14kenlyricnot stupid
13:37.20Obiquelono I can understand why.
13:37.21Obiquelobut...
13:37.26kenlyricmacros should make life easier, not think for you
13:37.30kenlyricoh, ok
13:37.34Obiqueloyou CAN still do those checks on an addon, right? even if you can't do anything with the button
13:37.54Obiquelobut an addon can do those kind of checks even if it can't do anything with it
13:37.55kenlyricsure
13:37.57evl<PROTECTED>
13:38.02kenlyricthat's why parrot screams at me OVERPOWER
13:38.09Obiquelook
13:38.10Obiqueloso...
13:38.20ObiqueloI'm assuming that blizz has locked down the content of buttons during combat
13:38.32Obiquelobesides the content of a button is server sided if I remember correctly
13:38.33kenlyricsince december of 2006
13:38.33Obiquelobut...
13:38.39JY`and this would be useless if blizz has not locked the addons too
13:38.44JY`had*
13:38.50Obiquelohas blizz locked down binds to buttons during battle?
13:39.04Obiqueloor can you change a bind of a button during battle?
13:39.04kenlyricframes can chaange during combat, or they can be acted on during combat. Not both
13:39.21Obiqueloif so, instead of changing the content of the button, change the bind of the button
13:39.23Obiquelolike...
13:39.29kenlyricso you can ahve an emergency monitor, but you can't click on it
13:39.42kenlyricI doubt it
13:39.48JY`the list of allowed checks are in the wowiki list
13:40.00Obiquelobutton1.KeyBind = "F" and if overpower is available button1.KeyBind = "Z" and button2.KeyBind = "F"
13:40.14JY`if this would be possible, it would be fixed very fast
13:40.14Obiquelowhen overpower is not available anymore...
13:40.20Obiqueloit changes back
13:40.28Obiqueloworth a shot :P
13:40.29Obiquelolol
13:40.39JY`because that's what blizzard dont want to
13:40.45Obiqueloyeah I realized taht already
13:40.50kenlyricwhat would be the purpose of that keybind?
13:40.51Obiqueloit's their job to prohibid things
13:40.55kenlyricjust bind overpower to z
13:41.13Obiquelokenlyric, most classes have too many things to bind
13:41.21ObiqueloI'm lvl 30 on my war and running out of binds already
13:41.24kenlyricbut you're already binding it to z
13:41.38ObiqueloI can't do sunder armor and overpower at the same time
13:41.44Obiquelobecause they share the GCD
13:42.03kenlyricbut you're already binding it to z
13:42.05Obiqueloand when blocking it's better to do OP then SA because less rage, faster, does dmg and aggro anyway
13:42.13Obiquelook, that was a bad example
13:42.20Obiquelosay I don't have a bind to overpower
13:42.23kenlyrici know, that's why I keep point it out :)
13:42.26kenlyric*ing
13:42.26ObiqueloI only have 1 key to bind left
13:42.30Obiqueloand 2 things to bind it to
13:42.37Obiquelobut 1 is depending on some events to be active
13:42.42kenlyricz, alt-z
13:42.53Obiquelowell the example is bad, but the nature of the question remains :P
13:42.56kenlyricyou can't do it in combat
13:43.00kenlyricyou can do it out of combat
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13:43.06kenlyricthe end
13:43.13Obiquelokenlyric, not the point. I don't want to use alt, ctrl, shift etc.
13:43.28kenlyricI have a charge/thunderclap/zerker rage macro that changes depending on my stance/target
13:43.43Obiqueloofc, me too
13:43.49Obiquelobut say you are blocking something
13:43.56Obiqueloand you are sundering that target like mad
13:44.01kenlyriclook, I understand what you are saying.
13:44.03Obiqueloyou ain't even looking to see if revenge is up
13:44.05kenlyrickenlyric>you can't do it in combat
13:44.11Obiqueloand then suddenly revenge is up
13:44.13kenlyricI can't be any more clear
13:44.20Obiqueloyou can't change binds during combat?
13:44.43kenlyricno
13:44.48Obiquelook, fair enough
13:44.49Obiquelothx :)
13:44.51kenlyricZ won't siwtch from overpower to revenge
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13:45.36kenlyricyou can change bars during combat.
13:46.01kenlyricbut I'm fairly sure you can't do it based on a set of conditions coming up... you have to change stances or hit a button.
13:46.32Chompersrevenge turns white when its ready
13:46.36Chompershard to miss that
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13:46.52CIA-903gamefaq * r64430 10FishermansFriend/ (FishermansFriend.toc locales/deDE.lua): FishermansFriend: added deDE Translation
13:47.11CIA-903jerry 072.4 * r64431 10Talented/: Talented: create 2.4 branch
13:47.17CIA-903jerry 072.4 * r64432 10Talented/Talented/: Talented: (2.4 branch) copy from trunk.
13:47.19CIA-903merl * r64433 10/branches/mHud/ (14 files in 5 dirs):
13:47.19CIA-9mHud:
13:47.19CIA-9- Added: Falloff moduule
13:47.19CIA-9- Fix: DruidMana toc-name, + minor stuff
13:47.20CIA-9- Workaround: Silenced template error for now.
13:47.27CIA-903jerry 072.4 * r64434 10Talented/Talented/ (9 files in 2 dirs):
13:47.27CIA-9Talented: (2.4 branch)
13:47.28CIA-9_ Add the ability to link spell for all talents and ranks.
13:47.30CIA-9_ Add support to import and export templates as wowdb URLs.
13:48.04kenlyricnow, you can possibly macro the ability in, but it would depend on if it fires the global cooldown or not.
13:48.27kenlyricfor instance, Kill command can be macroed into a hunter steady shot macro.
13:49.53JY`the most common trick is to make a castrandom macro and spam it so when it randomly choose an action which is possible, you make it, otherwise it fail
13:50.19JY`like /castrandom MS,whirlwind,overpower,execute
13:50.29JY`or so
13:50.30kenlyricbut it can't choose between two of them very well.
13:50.37JY`it is ... random :)
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13:53.52Anadaleping Zeksie
13:54.15Chomperscast randoms are terrible for anything other than 5 mans
13:54.19Xinhuantidy voodoo mask vs illidan
13:54.20Xinhuanhttp://i5.photobucket.com/albums/y195/understruck/WoWScrnShot_031308_205022.jpg
13:54.25Chompersyou dont max out yuor dps/threat or whatever
13:54.29Xinhuani think illidan won
13:54.30Xinhuanhttp://i5.photobucket.com/albums/y195/understruck/WoWScrnShot_031308_205042.jpg
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13:55.18kenlyricI don't get it
13:56.03ramozlol
13:56.08ramozhow do you spawn so manY
13:56.09home|prophyXinhuan: what bag mod is that
13:56.15Xinhuandunno, not my SS
13:56.23Stanzillathats bagnon
13:56.32home|prophyk thx
13:57.51selckinwhats that addon called again that shows incoming/outgoing dmg/heals in a little window with icons?
13:58.00Ellipsiseavesdrop?
13:58.01CivrockEavesdrop.
13:58.04selckinthanks
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14:00.48ZeksieAnadale: ? semi here, doing a heroic :)
14:00.54Anadale:)
14:00.58AnadaleIt works, ty
14:01.02Zeksiegood ;)
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14:12.59CIA-903nevcairiel 07RC1 * r64435 10Ace3/AceGUI-3.0/ (3 files in 2 dirs):
14:12.59CIA-9Ace3 - AceGUI-3.0
14:12.59CIA-9- redesign of the TreeGroup widget in 2.4 Interface Options style (using one of the 2.4 templates, currently duplicated in AceGUIWidget-DropDown-Templates.xml - remove with 2.4)
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14:25.54CIA-903ulic * r64436 10LittleWigs/MagistersTerrace/Kael'thasSunstrider.lua: LittleWigs: Tweak so MT\Kael won't fight with TK\Kael for localizations
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14:32.33keisswhy cant SPELL_AURA_APPLIED contain src information ...
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14:33.06ramozWOHO, just quit my job
14:33.10ramozlets celebrate!
14:33.15ramoz<m/
14:33.20ramoz\m>
14:33.32ramoz_m/
14:33.41ramoz\o/
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14:37.12Kalrothramoz: grats
14:37.50CIA-903hegarol * r64437 10AtlasLoot_SetsandPvP/sets.en.lua:
14:37.51CIA-9AtlasLoot_SetsandPvP:
14:37.51CIA-9- new trinket added
14:38.36ramozKalroth: t
14:38.36ramozy
14:38.51ramozdunno if going back to school is any better
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14:39.22CIA-903nevcairiel 07RC1 * r64438 10Ace3/AceGUI-3.0/widgets/AceGUIWidget-TreeGroup.lua:
14:39.22CIA-9Ace3 - AceGUI-3.0
14:39.22CIA-9- tweaks to dropdown
14:39.47zaplwhen you mouseover a chest, door or things alike is UPDATE_MOUSEOVER_UNIT or CURSOR_UPDATE fired?
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14:39.56Obiquelowhat about swapping the IDs of buttons during a fight? that's possible right? if I'm not mistaken that's what blizz uses anyway?
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14:41.10CIA-903nevcairiel 07RC1 * r64439 10Ace3/AceGUI-3.0/widgets/AceGUIWidget-TreeGroup.lua:
14:41.10CIA-9Ace3 - AceGUI-3.0
14:41.10CIA-9- ... and widget version
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14:43.36ulickeiss: does it never have source information in it?
14:44.23zaplObiquelo: if it was possible someone would have done that
14:45.34ulickeiss: yea I just looked through some transcriptor logs I have, you're right, doesn't seem to ever specify a source.
14:47.12keissulic: yep , nothing ... was hoping for a more sane detection for spellsurge :)
14:47.36Obiquelobut zapl, I've just tried changing bindings when in combat using trinity bars. it worked.
14:48.18zaplare you sure it didnt change the binding after combat?
14:48.31Obiquelofair enough I had to click a key to bind it to something... but I can't see how that would change anything. I reckon I can make an addon that changes the binding of the key when in combat
14:48.48ObiqueloI'm positive. I stood there with a mob hitting me and changed bindings several times
14:48.51Obiquelobesides...
14:48.59Obiqueloaccording to trinitybars faq...
14:50.12ObiqueloI quote: "The other addons will use the same button and swap out their ID's to make it look like you have another button to click on with a new spell, which is the same method Blizzard uses in the default UI but it is still the same frame just with new data."
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14:51.19Obiqueloif even blizz uses that method... then it's possible. and not only is it possible... they'd have to devise a new method for the original UI or limit the API so that addons can't do that. on the other hand, by doing that... they will eliminate most addons that change IDs anyway
14:51.33Obiqueloso it's doesn't rly sound like a good solution for them either
14:51.36JY`anyway, if you found a way to circumvent blizzard limitation, you could get your accout banned
14:52.00JY`or maybe not, but theres would be a fix
14:52.08Obiquelowhy? I'm using API functions that are free to the public
14:52.11Obiquelonot hacking anything
14:52.56JY`what is sure is that they dont want this behaviour
14:52.57Obiqueloblizz made it available, not my fault they don't want me to use it :P same case as decursive and defendyourself in the first year of wow, when sending atk and turn functions was possible
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14:53.24[Ammo]http://nl.youtube.com/watch?v=N1nKo-F6m18
14:53.40CIA-903funkydude * r64440 10/trunk/ (6 files in 6 dirs): .trunk: StatBlocks: Remove embedding of AceTimer
14:53.44ObiqueloJY`, that's true. but as I said... they'd have to find another way around it, because if they were to simply remove that function from their API, then most addons would break! even the ones with "good intentions"
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14:54.39JY`i trust them to make what is needed to avoid that
14:55.02Obiqueloeverything that can be created can be broken :D
14:55.03JY`maybe you should ask on ui&macro
14:55.09JY`forum
14:55.11Obiqueloahh
14:55.26Obiquelowell that would give blizz the idea to block it even before I have the change to properly test it!
14:55.31kagaro[Ammo]: awsome
14:55.32Obiquelochance*
14:55.35JY`or search the forum ^^
14:55.38[Ammo]kagaro: yarr
14:55.44[Ammo]love how he's all casual :)
14:55.58Obiqueloso far, only thing I know is that it IS possible to change bindings during combat
14:56.02kagaroyeah its great
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14:58.25Obiquelook, actually... you can't :P
14:58.31Obiquelobinds cannot be changed during combat
14:58.35Obiqueloit's a "bug" with the addon
14:58.51JY`^^
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14:59.23Obiquelobasically it shows as the bind to have changed, but when you click the new bind, it doesn't work
14:59.38Obiquelowhen you click the "old" bind, it continues to work with the "old" bind
15:00.00Obiqueloand even after combat, the addon does not update the bindings, so even though it displays bind as being the "new bind" only the "old" bind works
15:00.15Obiqueloand you have to rebind it to have it showing the correct bind
15:00.17ObiqueloGAH!
15:00.22CIA-903gagorian * r64441 10DrDamage/DrDamage.lua:
15:00.22CIA-9DrDamage:
15:00.22CIA-9- Support for new versions of TrinityBar and unlimited buttons
15:00.24zapl_you could try stuff like make 10 buttons at the same place and only show or only mouseenable the one you want
15:00.36Obiquelowell, the ID change is still an idea...
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15:01.16zapl_but iimo it wont work
15:01.25Obiqueloumm... what's the command to bind something on default UI to a button? does anyone know?
15:01.43nevcairielyou cannot change the ids in combat, nor hide/show buttons, nor mouseenable them
15:02.02Obiquelozapl_, that _should_ work, make them all into difference "stances"
15:02.14zapl_~api SetBinding
15:02.14purlhttp://www.wowwiki.com/API_SetBinding
15:02.26Obiquelocheers :)
15:03.35ObiqueloSetBinding no longer appears to work if your character is in combat. (2.0.1)
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15:03.46Obiquelowell, I guess I'll have to drop it -.-
15:05.51Obiquelobut... also for information, what happens with default ui when you change stances?
15:06.16Obiquelois it another button, same button but different ID, what?
15:06.48zapldifferent id
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15:08.05Obiqueloso then... ids can change in battle, right?
15:08.22Obiquelobecause I can change stances/stealth/form etc when in battle
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15:22.31Geloooo.. 2.4 predownloader
15:22.52Geloso it's finally ready
15:23.15CIA-903gagorian * r64442 10DrDamage/DrDamage.lua:
15:23.15CIA-9DrDamage:
15:23.15CIA-9- Fixed AB text issue introduced in last commit for certain actionbar addons
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15:26.38ulicGelo: probably just the media is ready.  I don't even think all the bosses have been downed in Sunwell yet have they?
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15:29.06CIA-903pettigrow * r64443 10LibBabble-Zone-3.0/LibBabble-Zone-3.0.lua: LibBabble-Zone-3.0: frFR Update
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15:32.25keissweird ... i can apply renew over my running renew once , but the second time it says 'a more powerfull spell is already active"
15:33.43durcynbecause your +healing changed between.
15:34.39keissdurcyn: youre right ... ./slap self
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15:37.57Obiquelodurcyn, that can not always be the case
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15:38.17Josh_Borkewhen would that change?
15:38.22Josh_Borkeor not be the case rather
15:38.45Obiqueloon my war my rends start with 8 dmg and build it's way up to 10. when I try to spamm rend as often as I can, if it reaches the part when dmg == 10 and not 8, then I get that message as well
15:38.51Obiqueloand doesn't let me re-rend my target
15:38.57Obiqueloeven though I didn't change anything in my equip
15:39.06Obiquelodidn't lvl, didn't get any buff, didn't lose buff, whatever
15:39.09nevcairielwe were talking about hots =P
15:39.18keissiam actually working on an addon that switched weapons after / during casts , so it does actually change in my case
15:39.35Josh_Borkewe were talking about hots :-P
15:39.42Obiqueloohh :P
15:39.50nevcairiela on-spell-casting proc which increases +healing can cause that too
15:39.51Obiquelobut it's still strange and kinda stupid that I can't re-rend my target
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15:40.59Obiqueloand even worse that that only happens after a while.
15:41.47CIA-903kurax * r64444 10AtlasLoot_SetsandPvP/ (sets.cn.lua sets.tw.lua):
15:41.47CIA-9AtlasLoot_SetsandPvP:
15:41.47CIA-9- zhCN & zhTW update
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15:46.09zaplthats really annoying with shamans earthshield, you cant renew it when its about to expire. they should introduce a imapro button that overrides those stupid checks
15:46.40keissidd ... same with PoM for example
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15:52.43Obiquelowell that's what I just explained with rend as well :P
15:52.44Obiquelowhat about...
15:53.18Obiquelocurses of agony on wls?
15:53.30Obiquelothey also deal more dmg towards the end, can they not be renewed in the end?
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15:54.40nevcairielyou can always re-buff CoA
15:55.01keissthat was his point i think :)
15:55.10keisswhy isnt blizzard preventing you from doing it
15:55.14Obiqueloexactly
15:55.25FinalXbecause the new spell will be more powerful
15:55.38Obiquelonot true, it does more dmg towards the END, not the beginning
15:55.40FinalXand you might want to recast it before it ends, in case you get stunned a lot for example
15:55.57FinalXmore powerful does not mean "more damage in next tick"
15:55.57keisssame goes for Renew ...
15:56.03Obiquelosame applies to earth shield, rend and others
15:56.06Obiqueloand renew
15:56.30FinalXrenew heals the same per tick, and can also be renewed
15:56.32keissif theres 1 second left and i want to renew if because of spell rotation and i get 'cant because bla bla' msg ... it sux
15:56.47FinalXsame story, you often want to recast a renew before it's run out
15:56.50Josh_Borkei don't believe that rend should be affective by "can't apply due to stronger whatever"
15:56.53FinalXjust in case you get incapacitated and all
15:56.59ObiqueloFinalX, if there's 2 secs left on rend and I want to re-rend, I can't
15:57.00nevcairielwho uses rend anyway o.O
15:57.11Josh_Borkelol
15:57.18ObiqueloI get a message saying a more powerful thing is already in action
15:57.25keissFinalX: no , renew cant be renewed actually
15:57.31Obiquelonevcairiel, not the point.
15:57.34FinalXObiquelo: That's because it might be more powerful due to buffs cast prior to doing the last rend.
15:57.35Obiqueloit's an example
15:57.39keissFinalX: and thats the whole point of this discussion
15:58.04nevcairielyou can always override DoTs that are more powerful even due to buffs, no?
15:58.10nevcairielyou cant do that with HoTs
15:58.32FinalXkeiss: Renew can be renewed.. but not if you casted that Renew with a popped trinket and you're not using the trinket with the next cast.
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15:58.37ObiqueloFinalX: no, that is not the case. same gear, same buffs, try to re-rend your target when rend is about to end and you can't
15:59.15Obiqueloearthshield also appears to suffer from thsi
15:59.18Obiquelothis*
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15:59.34keissFinalX: you are right ... but i find that bothering ... i just want to be able to renew my renew anytime no matter of procs / ...
15:59.39Josh_Borkeimo this should only happen to BUFFS, not DEBUFFS
15:59.57nevcairielJosh_Borke: it only does (maybe except rend thats bugged :P)
16:00.14ObiqueloI don't have a priest so I don't know that part, but I know that rend does dmg over time, the dmg does not always have to the same each tick.
16:00.20FinalXkeiss: I find that annoying as well, just like Prayer of Mending. If another priest's PoM's duration has nearly ended on your MT and you want to recast it but have slightly less +healing, you can't.
16:00.32Obiquelolike my first 2 ticks can be 50 dmg and the 3rd tick be 51 and then back to 50 for example
16:00.40keissexactly , blizzard fail imo ..
16:00.49FinalXWhile that's normally fine, a lot of our priests forget to recast it before it ends if the tank hasn't started pulling by then
16:00.55Obiqueloif I try to rend right after or before (haven't figured it out yet) the tick that had a higher dmg than "normal" I can't re-rend
16:01.16Josh_BorkeObiquelo: bug, submit a bug report
16:01.18nevcairielthe 50 50 51 50 ticks are just rounding stuff
16:01.22Josh_Borkeyou should ALWAYS be able to apply a debuff
16:01.26nevcairielits probably 50.3
16:01.28nevcairielor something
16:01.30Obiqueloexactly Josh_Borke
16:01.37Obiquelonot buffs, but debuffs yes
16:02.05ObiqueloI mean, at least the ones that are 1 per player instead of 1 per creature
16:02.09Obiqueloelse it will also be a bit stupid
16:02.43Obiquelo'cause if I'm lvl 70 war and go with a lvl 40 war somewhere and I keep sundering the armor of my target, he shouldn't be able to replace my higher sunders with his lower sunders
16:03.14nevcairielhehe yeah
16:03.17Obiquelobut in the case of rend (for example, I'm sure there might be more) since it's 1 per player, you should always be able to apply it
16:03.32Obiquelo'cause a creature can have 5 rends on it if 5 different wars apply rend
16:03.36Obiquelo(I think)
16:06.16CIA-903keiss 072.4 * r64445 10Manasurge/ (11 files in 3 dirs):
16:06.16CIA-9Manasurge:
16:06.17CIA-9<PROTECTED>
16:06.17CIA-9<PROTECTED>
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16:09.10CIA-903kypp 07Kypp * r64446 10RaidMarshal/RaidMarshal/libs/ (20 files in 20 dirs):
16:09.10CIA-9RaidMarshal:
16:09.10CIA-9- Version 1.0 added loot tracking edits and lots of bug fixes
16:10.40EvilJohn-what does Raid Marshal do?
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16:17.22evlAnyway i can get AceDebug:Debug to print a table?
16:18.08nevcairielis there DebugLiteral? =P
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16:24.02CIA-903kypp 07Kypp * r64447 10RaidMarshal/RaidMarshal/ (9 files):
16:24.02CIA-9RaidMarshal:
16:24.02CIA-9- Version 1.0 added loot tracking edits and lots of bug fixes
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16:24.14Fisker-i'm gonna kill you all
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16:27.12Fisker-Fisker's Hand of Death hits Keiss for 98799 (1200 damage absorbed)
16:27.16Fisker-keiss dies.
16:27.36Elkano~seen elisa
16:27.39purlelisa <n=elisa@87.14.122.50> was last seen on IRC in channel #kde, 113d 18h 57m 44s ago, saying: 'the error is: the kde-base/ksync package conflicts with another package'.
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16:27.45Fisker-~seen Elkano
16:27.46purlelkano is currently on #wowi-lounge (3h 52m 50s) #wowace (3h 52m 50s). Has said a total of 2 messages. Is idling for 10s, last said: '~seen elisa'.
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16:27.59Elkano~unsee Fisker-
16:28.01Fisker-~seen elsia
16:28.02purlelsia <n=elsiarow@p57A2601D.dip.t-dialin.net> was last seen on IRC in channel #wowace, 16h 56m 57s ago, saying: 'i see'.
16:28.07Fisker-moar liek that right?
16:28.16Elkano^^'
16:29.10xyu(magicmarker)  If there are only 2 mobs and they happen to be categorized as crowd control for larger pulls,  it will mark them both as CC.  :(  
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16:30.06CIA-903kypp 07Kypp * r64448 10RaidMarshal/RaidMarshal/RMBrowser.xml:
16:30.06CIA-9RaidMarshal:
16:30.06CIA-9- Version 1.0 added loot tracking edits and lots of bug fixes
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16:32.41ulicComments aren't so useful if they are the same over and over, but I guess it's a branch, so eh.
16:37.15zapl~seen purl
16:37.17purlpurl is currently on #casualti #botpark #linuxfund #wowi-lounge #edev #fossfund #hosernet #norganna #ud ##kierra #dub #teleconf #openezx #pegasos.org #kas ##bz-inc #openjtag #wowace #curseforge, last said: 'Tallahassee, Tallahassee Regional Airport, FL, United States; (KTLH) 30-23-35N 084-21-12W 16M; last updated: 2008.02.15 1153 UTC; Dew Point: 30.9 F (-0.6 C); ...
16:37.27zaplzomg hack
16:37.39morti have the urge to burn down the wws servers..
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16:42.28CIA-903nevcairiel 07Ace3 * r64449 10Bartender4/Bartender4/ (8 files): Bartender4: restructure configuration
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16:43.24CIA-903kypp 07Kypp * r64450 10RaidMarshal/RaidMarshal/ (ATemplates.lua ATemplates.xml):
16:43.24CIA-9RaidMarshal:
16:43.24CIA-9- Version 1.0 added loot tracking edits and lots of bug fixes
16:43.39*** join/#wowace Proph (n=prophy@cpe-66-65-115-134.nyc.res.rr.com)
16:44.49CIA-903kypp 07Kypp * r64451 10RaidMarshal/RaidMarshal/:
16:44.49CIA-9RaidMarshal:
16:44.49CIA-9- Version 1.0 added loot tracking edits and lots of bug fixes
16:45.07CIA-903kypp 07Kypp * r64452 10RaidMarshal/RaidMarshal/libs/:
16:45.07CIA-9RaidMarshal:
16:45.07CIA-9- Version 1.0 added loot tracking edits and lots of bug fixes
16:45.12Josh_Borkewtf is going on
16:45.17Josh_Borkethat's the same commit message 4 times in a row
16:45.27nevcairielmaybe he really likes it
16:45.34nevcairiel~lart kypp
16:45.34purldumps 42 tons of dirt, manure, and fish heads on kypp
16:45.55Josh_Borkei can hit tab without fear of crashing pidgin!  WOOT!
16:46.07nevcairielno kypp here, though
16:47.43*** join/#wowace Aeyan (n=pancake@cpe-071-076-230-073.triad.res.rr.com)
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16:51.24CIA-903zeksie * r64453 10ZOMGBuffs/ (4 files in 4 dirs):
16:51.24CIA-9ZOMGBuffs
16:51.24CIA-9- Fixed problem that would stop it checking for buffs if it the GCD was close to expiring.
16:51.24CIA-9- Now checks current blessings template after a talent wipe for anything you can't do now.
16:51.24CIA-9- Also does same check when loading a template to be sure it's still valid.
16:54.54*** join/#wowace Proph (n=prophy@cpe-66-65-115-134.nyc.res.rr.com)
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16:57.09*** join/#wowace ag` (n=Andreas@0x535b3bba.bynxx18.adsl-dhcp.tele.dk)
16:57.47xyuanyone in game w/ magic marker updated?  i can't open my mob database mobs
16:57.58xyuoh n/m
16:58.05xyui if i use /mm i can,  if i use /ace3 i cannot :)
17:00.14*** join/#wowace Matrix110| (n=bla@pD957F695.dip.t-dialin.net)
17:01.18p3limanyone here knows how AddChatWindowChannel() works?
17:02.40NeoTronxyu: hmm
17:02.48NeoTronwonder how /ace3 broke
17:03.18*** join/#wowace Proph (n=prophy@cpe-66-65-115-134.nyc.res.rr.com)
17:03.46*** join/#wowace ag`_ (n=Andreas@0x535b3bba.bynxx18.adsl-dhcp.tele.dk)
17:03.55NeoTronregardless, it's less screen overhead to use /mm
17:04.25*** join/#wowace AlexQi (n=chatzill@60.63.44.211)
17:04.35AlexQihello,girl.
17:05.05Josh_Borkehell,guy.
17:05.16NeoTronlol
17:05.38NeoTron~fishslap AlexQi
17:05.39purlACTION slaps AlexQi up side the head with a wet fish.
17:05.47AlexQihi,gay.
17:05.51AlexQihehe
17:06.17NeoTronHAI GAIS!
17:06.30Kuja^lol
17:06.57AlexQiwhere are u, neotron.
17:07.04*** join/#wowace Kirkburn (n=Kirkburn@208-106-104-170.dsl.static.sonic.net)
17:07.19NeoTronI am pretty sure I am "here"
17:07.54ulicoh nuts, it's not so sneaky in a msg :)
17:08.47AlexQiare u a english man?
17:09.36ulicI heard he's an English Muffin
17:10.39AlexQienglish cookies?
17:10.42CIA-903Octane666 * r64454 10SpamMeNot/ (Locale-enUS.lua Main.lua SpamMeNot.toc):
17:10.42CIA-9SpamMeNot:
17:10.42CIA-9- Filter invites option now defaults to false on new installations
17:10.42CIA-9- Word list update
17:11.38AlexQienglish biscuit
17:11.57evlApproaching 350 weapon skill, is it a roll based system or a fracton I just can't see, anyway to see those fractons?
17:12.21Josh_Borkeevl: it's fraction based
17:13.02evlbut no way of exposing the fraction?
17:13.05Josh_Borkeevl: you must attack a target X number of times for each weapon skill point where X increases as your weapon skill level increases
17:13.10Josh_Borkei don't believe anyone has taken the time to figure it out
17:13.19evlIm trying to get from 349 guns to 350
17:14.29NeoTronevl: the last point is amazingly much harder to get
17:14.35*** join/#wowace Garns (n=blub@muedsl-82-207-246-129.citykom.de)
17:14.36ulicevl: just go park yourself in a safe spot and auto-shoot Dr. Bomb, then go have a coffee.
17:14.40kenlyricand I think it's like fishing, where's it's a range
17:14.44NeoTronlike an order of magnitude or two harder
17:14.44evlautoshoot with rogue? :P
17:14.53ulicoh, I guess not then
17:14.54kenlyricso each shot increases by a non-static percentage
17:15.18NeoTroninterestingly back when the racials gave +wpn skill, you never reached that ceiling
17:15.19ulicevl, just get it when it comes, on my rogue I was at 349 thrown for what seemed an eternity.
17:15.20AlexQido u play game?
17:15.22Josh_Borkei thought fishing was static?
17:15.30NeoTroni.e with +5 weapon skill it was easy as heck to get the last point
17:15.36AlexQics?
17:16.01kenlyricI believe there's a range at each tier
17:16.10kenlyricthe last one is something like 10-12 casts per skill point
17:16.16kenlyric(successful casts)
17:16.21NeoTronfishing is more static
17:16.29NeoTronthere's a forumula to calculate it
17:17.04*** part/#wowace AlexQi (n=chatzill@60.63.44.211)
17:17.05*** join/#wowace Ozguli (n=probli@e83-245-142-211.elisa-laajakaista.fi)
17:22.04Fisker-any pro warlocks here?
17:22.48Ozgulipro warlock?
17:23.09Gagorianpro war?
17:23.23Fisker-yeah Ozguli
17:23.26Fisker-if such exist :P
17:23.26OzguliI faceroll outdpsed one on a spriest and had to study the class to find out how on earth that was possible
17:23.36*** join/#wowace Proph (n=prophy@cpe-66-65-115-134.nyc.res.rr.com)
17:23.43Ozguliso I know something about them
17:23.47Fisker-awsum
17:23.51Fisker-you in MH/BT?
17:24.00Ozgulinot yet
17:24.23Josh_Borkethat's why
17:24.27Fisker-http://www.wowhead.com/?item=32584 <-any idea why one of our warlocks would want that?
17:24.43Josh_Borkehaste
17:24.54Ozgulionly reason
17:25.03*** join/#wowace ND (n=Miranda@h062040167062.gun.cm.kabsi.at)
17:25.06Fisker-The hastebonus is really that good that it outperform other damage bracers?
17:25.11GagorianUmm
17:25.15Ozgulino way
17:25.30Josh_Borkeit has 22 damage, haste, stam, int
17:25.33Ozgulithe badge bracers, let me search them
17:25.37GagorianThere's absolutely no reason to pick that over http://www.wowhead.com/?item=32586
17:25.46Josh_Borkeit's true, there's not
17:25.59Fisker-ah ok
17:26.10Fisker-might just've been a mistake on his part
17:26.25GagorianThose bracers are the best ones available
17:26.29GagorianFor destro
17:26.31Josh_Borkeozguli: warlocks start to out dps shadow priests in T6 content
17:26.43OzguliI'm aware of that
17:26.55Twist-or you don't have the HoD available for nimble thought, and he's going for what he can get?
17:27.05GagorianBoth cost HoDs
17:27.17Ozgulihttp://www.wowhead.com/?item=33588
17:27.29NeoTronFisker-: you called?
17:27.43Twist-ah, the swiftheal are crafted too. I should learn to scroll one of these days
17:27.45Fisker-i want to have you
17:27.59Fisker-was just wondering why a warlock would have me craft swiftheal bracers for him
17:28.10EvilJohn-as we're gearing upi in t6, most of the DPS classes are pulling away from my SP now
17:28.20EvilJohn-it didn't take long really
17:28.39Ozgulithey really should
17:28.43[Ammo]SP = support
17:28.46NeoTronFisker-: http://www.wowhead.com/?item=32586 is what they want
17:28.46[Ammo]not primary dps
17:28.49Ozgulidon't worry, you're fine mana batteries
17:28.50NeoTronit is, clearly, better
17:28.54EvilJohn-yeah, I'm doing my job
17:29.04EvilJohn-though, at some point, the gap widens to far
17:29.10OzguliI told my raid I wouldn't use one single potion today, they'd better place a spriest in my group
17:29.13Fisker-yeah NeoTron i'm guessing he just didn't see that it was the healing bracers i got
17:29.23EvilJohn-and with the mana rgen changes in 2.4, the solid regen isn't nearly as important
17:29.23NeoTronthat'd be my guess
17:29.34EvilJohn-going to be interesting
17:29.42p3limanyone know how i can change the font size on NAMEPLATE_FONT ?
17:29.55NeoTronEvilJohn-: also all dps classes aer pulling ahead of affliction locks
17:30.02NeoTronso it's not just SP's
17:30.19EvilJohn-Idon't see that as a real issue
17:30.21NeoTronEvilJohn-: and don't worry - warlock still have zero mana regen while casting
17:30.22EvilJohn-they can go destro
17:30.29NeoTronit is a real issue
17:30.46NeoTrondestro, to many, is incredibly boring
17:30.51NeoTronall you do is spam one spell. period.
17:30.57NeoTronfor 10+ minutes if the fight is long
17:30.58EvilJohn-sort of like a mage
17:31.05NeoTroneven mages have more spells
17:31.11EvilJohn-you don't use them
17:31.19Josh_Borkewhat spell for a mage?
17:31.25NeoTronand mages can, at least, use fire and arcane specs and be competetive
17:31.28Josh_Borkejust fireball?
17:31.38EvilJohn-scorchx3 fireball x7 scorchx1 repeat
17:31.43NeoTronfireball + scorch or arcane missiles/arcane blast
17:31.44Josh_Borkesounds like 2 spells :-D
17:32.07EvilJohn-no different than destro locks tossing in a dot
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17:32.21NeoTronit still makes no sense that a spec that is competetive for 80% of the raiding suddently is useless
17:32.22EvilJohn-saying any class is a single spell raid encounter is a litlte silly
17:32.26NeoTronas in 500+ dps less useless
17:32.44NeoTronEvilJohn-: a destro lock putting up a dot is a bad destro lock
17:32.53NeoTronunless they don't happen to need CoE/CoS/CoR or CoW
17:33.02NeoTronand then they should have CoD which is a 1 minute "dot"
17:33.05durcynNeoTron: eh, hybrid 0/21/40 fire/shadow immo+sb spam is actually higher dps than pure sb spam
17:33.08NeoTronso it's not comparable
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17:33.10EvilJohn-dot when you move
17:33.16durcynassuming you're smart enough to time immo refreshes correctly
17:33.18NeoTrondurcyn: no, it is not
17:33.23EvilJohn-;ike a mge fire blasts when he moves
17:33.28EvilJohn-agaun
17:33.29NeoTrondurcyn: you forget ISB
17:33.30EvilJohn-again
17:33.32NeoTronand mana use
17:33.36durcynNeoTron: try again
17:33.38EvilJohn-it's not as simple has just one button
17:33.40durcyni said immo + sb
17:33.45NeoTronies. immolate
17:33.50EvilJohn-it just feels that way because you Mostly do that one thing
17:33.53NeoTronit's mana inefficient and doesn't get shadow bolt up
17:33.56NeoTronimp SB
17:33.58durcyni.e. imp immo + emberstorm + immo + sb= higher dps than just sb
17:34.02durcynyou're still not listening
17:34.12NeoTronyes I am. you are wrong.
17:34.19durcynwith scorch up, it's higher dps
17:34.55durcyneven with shadow-only neck/cloak/enchant
17:35.02NeoTronThe time spent casting immolate is time not spent casting shadow bolts. this reduces the chance for SB crits and application of 20% buff to all shadow damage
17:35.19durcynyou'd think that, but you'd be wrong
17:35.25durcyntry it ;)
17:35.32NeoTronalso you spend a lot of mana on immolate
17:35.32NeoTronand thus lifetap more
17:35.35NeoTronI have
17:35.42NeoTrondo you really think I'm just guessing?
17:35.51durcyndo you really think i am?
17:36.28EvilJohn-I think durcyn's dad can beat up NeoTron's dad
17:36.30NeoTronshow me the WWS
17:36.36KemayoDo you really think this dress makes me look fat?
17:36.46EvilJohn-"you never look fat baby"
17:36.49NeoTronthat you base this proof on
17:36.50EvilJohn-is the correct response
17:37.07NeoTronbecause obviousl you have compared WWS reports with and without immolate and compared the raid shadow DPS too
17:37.10NeoTronyes
17:37.10NeoTron?
17:37.12*** join/#wowace Tekkub (n=tekkub@WoWUIDev/WoWI/Featured/Dongle/Tekkub)
17:37.12*** mode/#wowace [+v Tekkub] by ChanServ
17:37.43Ironhandcan someone recommend an addon that will allow me to move the PvP objectives frame and keep it moved? I've tried visor2 but the frame position still seems to reset every time my interface loads...
17:37.58chiperfluidframes
17:38.34Ironhandok thx, will have a look at that
17:39.19ulicIronhand: I use Capping, and that does it too.
17:39.40ulicbut Capping is much more than just frame moving.
17:41.11Ironhandthanks for the tip, will have a look at that one as well and see what works best for me
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17:46.23Anadale~seen pastamancer
17:46.25purlpastamancer is currently on #wowi-lounge (2d 14h 43m 2s) #wowace (2d 14h 43m 2s) #curseforge (2d 14h 43m 2s). Has said a total of 72 messages. Is idling for 19h 11m 52s, last said: 'gross'.
17:48.58p3limsay i do this:
17:48.59p3limChatFrame_AddMessageGroup(ChatFrame1, "PARTY")
17:49.07p3limhow would i go for Trade chat?
17:49.48*** join/#wowace Jagobah (n=jago7777@adsl-157-96-193.owb.bellsouth.net)
17:51.48yasuohi, my WoW is lagging very bad (freeze for 1-3sec) when someone joins(leaves party/raid, i think its about grid, are there workarounds?
17:52.17selckingot manabars?
17:52.26yasuoann addon?
17:52.40selckingridmanabars used todo that to me
17:52.57AnadaleI do not have manabars, but it feezes all the way
17:53.29yasuoso i should deactivate showing manabars in grid?
17:53.33CIA-903break19 * r64455 10BlizUF_LMH4/ (. BlizUF.lua BlizUF_LMH4.toc):
17:53.33CIA-9BlizUF_LMH4: Initial import - Place LibMobHealth-4.0 text on blizzard unit frames
17:53.33CIA-9<PROTECTED>
17:53.51*** join/#wowace Lemming2K (n=winblock@port-83-236-58-97.dynamic.qsc.de)
17:54.12yasuoits very annoying in pvp...
17:54.30*** join/#wowace ND (n=Miranda@h062040167062.gun.cm.kabsi.at)
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17:59.00Anadaleping zeksie
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18:00.16CIA-903jerry 072.4 * r64456 10Talented/Talented/spell.lua: Talented: (2.4 branch) fix Talented:GetTalentLink()
18:00.44*** join/#wowace Kalroth (n=kalroth@port114.ds1-hj.adsl.cybercity.dk)
18:01.41p3limis there anything diffrent on the LibMobHealth-4.0 API than MobHealth3?
18:02.06NeoTronso our DPS warrior that did 569 DPS on kaz'rogal did 1454 DPS on Gorefiend. I guess he probably was wearing tank gear by mistake on Kaz
18:02.35pastamancerAnadale: I don't get the svn request emails.
18:02.49Anadale:-)
18:03.15Anadalewho's the chosen one? ;)
18:03.20KillmoreNeoTron: or your counting is DPS from MC'ing ghost on teron :P
18:03.20pastamancerKaelten
18:03.30Anadaleok, tyvm
18:03.42pastamancersometimes he forwards them to me when there's a big backlog
18:06.40CIA-903break19 * r64457 10BlizUF_LMH4/ (. BlizUF_LMH4.toc embeds.xml): BlizUF_LMH4: Fixup Externals
18:07.52*** join/#wowace Shivada (n=Withy_ho@89.10.20.145)
18:08.19NeoTronKillmore: nope
18:09.37*** join/#wowace Kulaar (n=182Kulaa@p5B1543B7.dip.t-dialin.net)
18:10.00ZeksieAnadale: ?
18:10.46kenlyrictrainerfu really hates it if you have two of the same class
18:10.51SarozNeoTron, your mod will pwn for 2.4, but for now, man, it's a bit confused :p
18:10.54Anadalesec
18:11.15break19p3lim: not really.. except that lmh4's getunithealth function only needs the unit id passed to it
18:11.27NeoTronSaroz: 2.4 will improve it but I wouldn't say "it's a bit confused" today
18:11.38NeoTronit works great, especially on complex packs with 6-8 mobs
18:11.55pastamancerAnadale: check your email
18:12.05AnadaleZeksie: I think that one of the cheks are not in plaze
18:12.12Zeksiefor?
18:12.13NeoTronmainly 2.4 will remove any marking delay and will make manual resets essentially unnecessary
18:12.18NeoTronthat's the main two features
18:12.23Anadalepastamancer: just got notification, loggin in to mailbox
18:12.27NeoTronAnadale: clearly you mean checkz
18:12.33SarozNeoTron, would be nice with a mob DB built in -.-, for stuff that could be CCed etc.
18:12.38AnadaleZeksie: I was grouped with a rogue
18:12.45NeoTronwell yes, 2.4 I can add that in too
18:12.53Anadaleand was without AI
18:13.02NeoTrona default is nice but it's also very personal
18:13.13Sarozwell, a simple CC'able or not would be pwn
18:13.14NeoTronit's definitely not universally true how guilds deal with trash
18:13.16Sarozsheepable etc.
18:13.18Anadalerogue was far away and I was waiting for him to buff AI on group
18:13.19NeoTronright
18:13.21NeoTronit's planned
18:13.34NeoTronbut I want/need non-localized keys first
18:13.39NeoTron(i.e the mob ID from the guid)
18:13.40Zeksiemmm, it shoudln't wait for him. i'll check that later.
18:13.42AnadaleI don't think that this is a good idea to wait on classes that do not benefit from buff
18:13.58Zeksieyeah, agreed, and it should be doing as you want. but it's not apparently
18:14.01Anadalekk, ty
18:14.28kenlyricme
18:14.31kenlyricstupid trainerfu
18:14.37kenlyricyou have a check for level, USE IT
18:15.15Anadalepastamancer: thank you very much!
18:16.00SarozNeoTron, and a "Sheep marks are: moon, skull" would be really nice too, but I mentioned that before
18:18.07GeloAssement is pretty good to be able to see what happen(s|ed)
18:18.11Gelo?
18:18.38NeoTronSaroz: what do you mean? The marks are configurable
18:18.52NeoTronor do you mean a dump of the current state to chat?
18:19.17Sarozye
18:19.29Sarozso people know what to do with them
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18:21.59*** mode/#wowace [+v KarlThePagan] by ChanServ
18:22.34CIA-903ckknight * r64458 10LibMobHealth-4.0/LibMobHealth-4.0.lua: LibMobHealth-4.0 - make the documentation more sane
18:23.04GnarfozNeoTron: indeed, I was going to suggest that, too :>
18:23.31GnarfozNeoTron: MM clears dead targets by now, doesn't it?
18:24.02CIA-903kemayo 07kemayo * r64459 10LibQuixote-2.0/ (4 files):
18:24.02CIA-9LibQuixote-2.0: (drycode)
18:24.02CIA-9-Fix some irregularities in the 2.0 comms handling of objectives.
18:24.02CIA-9-Add a compatibility layer to pick up party quest info from Quixote-1.0.
18:27.03NeoTronGnarfoz: it tries to
18:27.07NeoTronit's not perfect
18:27.14NeoTronmainly it does on mouse over
18:27.34NeoTronI don't think the raid scan thing worked at all when I tried but I haven't checked to see if it's because it didn't work or because I broke it
18:27.38NeoTron2.4 will make if work well
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18:30.42selckinwhat mod you guys talking about?
18:31.05kergothmagicmarker
18:31.06kergothbah, wtf, my wow is hanging at ui load now
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18:39.29doc^bluphm, aloft uses quite a lot cpu time
18:40.04NeoTrondoc^blup: obligatory question: sure it's aloft and not an embedded library ?
18:40.35NeoTronselckin: http://wowace.com/wiki/Magic_Marker
18:40.40doc^blupcould be, because it's the first and has a lot libs ;)
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18:41.24kergotharg, why does my wow keep freezing at login :(
18:41.44genetikis there an addon that's like aloft that only does simple nameplate texturing and resizing?
18:42.01kergothshadowed did one
18:42.06ShadowedI DID NOTHING
18:42.06kergothbut i dont think its maintained
18:42.07Shadowedoh
18:42.09kergothdunno if it even works anymore
18:42.10kergoth:P
18:42.19Shadowedit doesn't do resizing, but it does do texturing
18:42.22Shadowedand it should work fine
18:42.36ShadowedI may actually come out with another version, because nev made Ace3GUI not ugly
18:43.28ShadowedJust need to sort through the fact that Nameplates a horrible bitch to work with
18:43.40ShadowedQuick Xinhuan, i need another one f your uber names!
18:43.41Shadowedof*
18:44.07genetikShadowed: what's the name of that addon?
18:44.15ShadowedNameplate Modifier it's on WoWI
18:44.31genetikcool.. thanks
18:46.04NeoTronShadowed: if ckknight had written it would have been called SquirrelKitty or something
18:46.20ShadowedIf I named an addon SquirrelKitty, I'd probably have to kill myself
18:46.37kagaroHello Kitty adventure island
18:47.02*** join/#wowace kaugummi (n=kaugummi@2002:4e2f:9603:1:0:0:0:0)
18:47.26kagaroAnyoneButPeach!
18:47.37ShadowedXinhuan came up with Afflicteds name, so maybe he'll do it again! :p
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18:49.24Fisker-<PROTECTED>
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18:50.15ShadowedFisker-: Welcome to like 3 weeks ago :p
18:50.26Fisker-your mother :(
18:50.29ShadowedPretty sure Slouken mentioned it in 2.4 changes
18:51.16genetikyeah, i definitely remember reading that somewhere also
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19:01.16CIA-903saroz * r64460 10sRaidFrames/sRaidFrames.lua: sRaidFrames: Don't reset status maps on login anymore, might regret this :|
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19:05.18kergothERROR #132 (0x85100084) Fatal Exception
19:05.18kergothProgram:C:\Games\WoW\WoW.exe
19:05.18kergothException:0xC0000005 (ACCESS_VIOLATION) at 0023:04BA6124
19:05.19kergothargh
19:06.08|Pixel|neato
19:06.23kenlyricdid you use recount?
19:06.27kenlyricI hear recount crashes realms
19:07.13chexsum_cool
19:07.46exor|gonelol... my WoW loves toSegfault sometimes haha :(
19:08.26*** join/#wowace iNs|Renew (i=mronlin@adsl273.cnetco.com)
19:08.40NeoTronexor|gone: it's not a segfault.. it's... FATAL EXCEPTION ACCESS VIOLATION
19:08.44NeoTronbig difference there
19:09.23exor|gonelol, means like, the exact same thing basicly :P "this program went and peed on protected memory" :P
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19:10.43Shadowedkergoth: How'd you manage to do that?
19:11.36pastamancerskills!
19:11.54*** join/#wowace kd3 (n=kd3@host-12-173-142-252.nctv.com)
19:12.05NeoTronexor|gone: I wasn't quite being serious... just fyi :)
19:12.28exor|goneNeoTron: given I said "peed", can you think I thought you were serious? :P
19:12.45NeoTrontotally
19:13.03NeoTronbetter stop now before chaos ensues
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19:15.56doc^bluppTags is a very small nameplate addon
19:17.33ShadowedI'll take a guess but
19:17.35ShadowedpTags is oTaghs
19:17.37ShadowedoTags
19:17.43Shadowedand oTags is something haste did but sucks
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19:19.48doc^blupdunno, but it's only like 60 lines
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19:30.35PolarinaI'm off rewriting my addons for 2.4.0. (Not that they are broken).
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19:44.44CIA-903saroz * r64461 10sRaidFrames/sRaidFramesOptions.lua: sRaidFrames: Fix setting colors, ups.
19:44.53CIA-903starinnia * r64462 10Prescription/Prescription.lua: Prescription: Add missing food buff strings
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19:54.54CIA-903sirow * r64463 10LibAvion-2.0/ (16 files in 4 dirs): (log message trimmed)
19:54.54CIA-9LibAvion-2.0: Initial commit
19:54.54CIA-9<PROTECTED>
19:54.54CIA-9<PROTECTED>
19:54.54CIA-9<PROTECTED>
19:54.54CIA-9<PROTECTED>
19:54.56CIA-9<PROTECTED>
19:54.57*** join/#wowace EvilJohn_ (n=eviljohn@67.110.71.23.ptr.us.xo.net)
19:55.52Stanzillazomg
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19:57.45james\lo! getting some nasty freezes atm in wow, really low fps, etc. - only in raids
19:58.03james\any standalone mods to check on cpu usage ?
19:58.38Gngskturn on cpu profiling?
19:59.16james\what is cpu profiling ? is it a base feature?
19:59.29Gngskyah
19:59.36Gngskif you have performance fu you can use that to turn it on
19:59.51Diaoit'll make you lag even more
19:59.56Diaobut it'll help you find the source
19:59.57Diao:P
20:00.17*** join/#wowace EvilJohn- (n=eviljohn@67.110.71.23.ptr.us.xo.net)
20:01.25Antiarchttp://answers.yahoo.com/question/index?qid=20080312093451AA0XK8B
20:01.30Stanzillaoh emm geh
20:03.19nevcairielrofl
20:05.02Grumjust answer: OMG STAKE THE BITCH
20:05.06Grumshe is breeding a vampire!
20:07.54CIA-903sirow * r64464 10LibAvion-2.0/:
20:07.54CIA-9LibAvion-2.0:
20:07.54CIA-9<PROTECTED>
20:08.16CIA-903kypp * r64465 10RaidMarshal/:
20:08.16CIA-9RaidMarshal:
20:08.16CIA-9- Version 1.0 merge from development branch
20:09.57chiperAntiarc: ahaha, the replys are priceless
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20:11.29CIA-903zeksie * r64466 10ZOMGBuffs/ (4 files in 4 dirs):
20:11.30CIA-9ZOMGBuffs
20:11.30CIA-9- Fixed a problem when someone had loaded the ZOMGBlessingsPP module from the modules.xml setup, which was tricking other users of ZOMGBuffs to think they were a PallyPower user.
20:13.43*** join/#wowace grennon (n=jsmith@e01.proxy.fedex.com)
20:14.56SarozNeoTron, can you make it ALT+CTRL+mouseover?
20:16.14Zeksiedoubt it, unless that's a triggerable config via the secure api
20:16.43*** join/#wowace Proph (n=prophy@cpe-66-65-115-134.nyc.res.rr.com)
20:17.02Zeksiei only look into the template code when i really have to, cos i hate it ;)
20:17.38Zeksieand ignore that, cos i thought you were talking to me.. so pretend i said nothing
20:17.53Zeksieback to raid!
20:20.46DashkalZeksie: for when you return.  I tried to get a guildie running ZOMBBuffs last night.  Downloaded from curse and managed to get a strange issue: the minimap button failed to appear (he didn't have fubar) and /zomg did nothing.  Known issue?  I suspect an out of date embedded lib somewhere but I'm just checking if this has been seen before.
20:21.21Zeksiesaw it on a guildie earlier, got him to update his other ace stuff and it worked again
20:22.33Zeksiethe one on curse won't be updated so often either, and may have a couple of missing externals till i update it again later
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20:27.30*** join/#wowace NelsonM (n=NelsonM@76-191-141-41.dsl.dynamic.sonic.net)
20:28.00NelsonMdoes anyone know Punkie, the author of pDebuffList aka Demon?
20:28.33*** join/#wowace Proph (n=prophy@cpe-66-65-115-134.nyc.res.rr.com)
20:28.51[Ammo]NelsonM: I do, he my guildmate
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20:29.37NeoTronit's a handy  little addon
20:29.38NelsonMoh, Ammo, you're credited in the list. Is he still working on Demon? It has some bugs and am trying to track down the status
20:29.41NeoTronjust wish I could scale the windo
20:29.41NelsonMI rely on it heavily
20:29.56[Ammo]I dunno
20:30.02[Ammo]he's been away IRL for 2 weeks
20:30.13NelsonMhe hasn't posted on the forum in several months, that's why I was asking
20:30.44NelsonMthe main bug is that Improved Faerie Fire isn't showing up
20:31.07NelsonMI think it broke in 2.3.2, about the same time that I stopped seeing other druids' auras in ag_uf. I'm guessing something changed about how other buffs/debuffs are reported?
20:31.14NeoTronWTB a better WWS
20:31.23NelsonMWTB: threat data in WWS.
20:31.56NeoTronI love how you LEAVE the report list firefox pops up a warning about the script using too much time (and it does indeed hang when trying to leave the page)
20:32.07[Ammo]NelsonM: I dunno
20:32.08NeoTronI mean i'm leaving the page, why the heck does it do procesing then?
20:32.12[Ammo]I still use pdebufflist
20:32.18[Ammo]because I never agreed to the bloat in Demon
20:32.21NelsonMahahaha
20:32.24NelsonMis it working for you?
20:32.30[Ammo]pdebufflist works fine still
20:32.38[Ammo]I told him demon sucked cock
20:32.39NelsonMmaybe I'll switch back.
20:32.42[Ammo]and he doesn't agree :)
20:32.44[Ammo]but shrug
20:32.56NeoTronwaht is bloaty in demon?
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20:33.13NeoTronI mean how can it be bloat if all it does is to scan current target for buffs?
20:33.35[Ammo]the fact that it has a fubar plugin :p
20:33.40[Ammo]and all sorts of config drek
20:34.02NelsonMis there a web browsable SVN somewhere for wowace?
20:34.19NeoTronah
20:34.25NeoTronso the stuff that makes it nice, got it ;-)
20:34.36NelsonMI forget, does pDebuffList report the total # of debuffs, or was that a Demon feature?
20:34.45[Ammo]pdebuff does
20:35.41NeoTronfrankly looknig at the demon code it doesn't seem very bloaty
20:36.26NelsonMammo, if you think of it ask Punkie to answer my question in the pDebuffList threat on the wowace forums
20:36.44NelsonMit's a great addon, but before I bust heads in my raid about debuffs I want to be sure it's working :-)
20:37.01[Ammo]I will
20:37.09NelsonMthanks!
20:37.16[Ammo]pdebufflist works 100% for me
20:37.29NelsonMdo you have a moonkin with improved faerie fire? that's the one thing I know isn't working
20:37.40NelsonMI'm not confident it's handling talented Demoralizing Shout right, either
20:38.27*** join/#wowace Kypp (n=btanner@63.160.65.14)
20:39.03Kyppwhen do addons moved to trunk get packaged and show up on wowaceupdater or files.wowace.com?
20:39.12[Ammo]sorry ROS
20:39.23Kyppi just reached 1.0 on my addon i've been developing in /branches and moved it to trunk
20:39.29Kyppnow i'm wondering what next...
20:39.42kergothKypp: it's every 20 minutes or so, iirc
20:39.55Kyppthanks kergoth
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20:42.04Elsiaheya
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20:58.50genetikso who was it that was working on that WWS replacement?
20:58.50genetikheh
20:59.16Diaonobody yet
21:02.20Yssarilthey discontinuing WWS come next patch?
21:02.28Gngskdon't think so
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21:03.10CIA-9TourGuide: 03tekkub 07master * r109a48bb0c 10TourGuide/ (2 files in 2 dirs): Netherstorm tweaks
21:03.18CIA-9TourGuide: 03tekkub 07master * rbf3c5909f6 10TourGuide/TourGuide.toc: Remove default to disabled, why did I put this in in the first place?
21:04.33*** join/#wowace Proph (n=prophy@cpe-66-65-115-134.nyc.res.rr.com)
21:05.19keissTekkub: thanks for TourGuide btw
21:05.25Tekkub:P
21:06.22NeoTronWWS is not being discontinued. it just works as well as KTM. some people hoping that someoen writes a WWS that works as well as Omen ;-)
21:06.43Antiarc*cough*
21:06.46Arrowmasterlol
21:07.06*** join/#wowace Myth024 (i=chatzill@pool-71-191-198-131.washdc.fios.verizon.net)
21:07.08CIA-9TourGuide: 03tekkub 07master * r4fd2d8206e 10TourGuide/TourGuide_Alliance/37_38_Dustwallow_Marsh.lua: Ally dustwallow tweaks
21:07.09NelsonMhey, could Omen inject threat data into the combat log for wws to report on?
21:07.09Lukianhaha sounds about right NeoTron
21:07.11genetikwell, the problem i have with WWS is that, compounded with the upcoming changes, WWS just isn't usable sometimes with the "priority" queues
21:07.13AntiarcNo
21:07.20AntiarcYou can't affect what gets written to the combat log, I believe
21:07.27NelsonMsome mod I have is rewriting the strings in my log
21:07.35NelsonMrecount's disambiguating people's names, I think
21:07.44AntiarcThat's only the displayed log, not the written one
21:07.51NelsonMno, it's in the .txt file too
21:07.54Antiarco.0
21:08.05NelsonMThe strings show up "Antiarc 's Fireball crits for 543 damage"
21:08.07Arrowmasterthe log in 2.4 is changing anyway and you wont be able to do that
21:08.08NelsonMnote the space before the '
21:08.11NelsonMah ok
21:08.29Arrowmasterand that only effects how its displayed not whats displayed
21:08.56genetiksw_stats_logfix was what did that before, wasn't it?
21:09.10NelsonMoh yeah, maybe it's sw
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21:10.12genetiki guarantee that it is if you have that part of it loaded
21:10.21NelsonMI remember being surprised WWS didn't barf on that .txt format
21:10.33NelsonManyway, if you can't do it in 2.4 then it's not really relevant
21:11.13NeoTroncurrently WWS has a 15-minute wait time for prioritized accounts
21:11.28genetikyeah.. that's a bunch of crap right there
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21:12.22NelsonMI got an error in their java app server earlier; the code had some check "if queueSize > 1000 then barf". it barfed.
21:13.02AntiarcI think what it boils down to is that someone needs to invite a timewarp bubble I can sit in for 2 weeks, code a new WWS, and then pop out of without losing any time
21:13.21Yssarillol they really should make the user parse the messages instead of having the server parse everything
21:13.37NelsonMthe user does do a lot of the parsing
21:13.38NeoTronAntiarc: you and me both
21:13.45YssarilAntiarc: did you ever manage that minimapicon?
21:13.49pastamancerAntiarc: let's do the timewarp again
21:13.50NeoTronthe amount of data you could get from months of combat logs is amazing
21:14.05AntiarcI didn't get the minimap icon, no
21:14.09NeoTronWWS doesn't have any report-to-report comparisions or stats
21:14.11AntiarcI got a lot of other stuff done though
21:14.28YssarilAntiarc: what exactly do you want it to do (am kinda bored atm)
21:14.32NelsonMneotron; the guild view is sorted by raid dps on a boss, that's about it
21:14.49ArrowmasterWWS does the parsing on the server so that logs get updated as they update the parsers
21:15.09Arrowmasterbut they still havent gotten parsing for the multi boss fights in BT correct
21:15.25AntiarcYssaril: Everything WWS does, except better and to offer some awesome new stuff too!
21:15.41genetikTPS calculation plx ;)
21:15.42pastamancerit should make me waffles too
21:15.47YssarilAntiarc: lol was talking about the MMicon :P jsut a button to open the config?
21:16.01AntiarcOh. At a minimum, toggle Omen on/off and open the config, yes
21:16.13AntiarcTPS calculation I would -love- to do, but it would be a bitch due to a few factors.
21:16.41YssarilAntiarc: how about rightclick for option left click toggle
21:16.49Groktartps calc on gurtogg! wheee
21:16.51AntiarcThat's about what it'd be doing
21:16.53aestilAntiarc: i have just the thing for you, are you familiar with donnie darko?
21:17.01*** join/#wowace Kirkburn (n=Kirkburn@208-106-104-170.dsl.static.sonic.net)
21:17.04AntiarcI am familiar with it. I have not seen it. >_>
21:17.07Antiarc*dodges thrown things*
21:17.24aestilits ok, its not as bad as not having read ender's game, or the other bunch of crap.
21:17.29YssarilAntiarc: let me see what i can come up with
21:17.31AntiarcYou saw my queue, dude
21:17.34aestilbut basically, i can hook you up with a time warp.
21:17.36genetikAntiarc: yea.. mainly range detection
21:17.37aestili know.
21:17.39AntiarcI have a bazillion things to see/read/etc
21:18.00aestilin this time warp, you'll have 28 days, 6 hours and some minutes and seconds
21:18.14AntiarcThat would be enough for me to write a WWS replacement
21:18.21aestiland then you'll have to be killed by a jet engine which fell of a plane that doesn't exist
21:18.24aestilits a trade off.
21:18.26pastamancerand then a jet engine will come crashing through the roo... yeah
21:18.33AntiarcHrm. Not sure I like that idea.
21:18.43aestilwell, the option is there.
21:23.44YssarilAntiarc: whats the command to toggle omen?
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21:23.53CIA-9TourGuide: 03tekkub 07master * r684fa49945 10TourGuide/ (2 files in 2 dirs): Shadowmoon tweaks
21:24.09AntiarcUh, I don't think I have it in yet :P
21:24.15AntiarcFor reals though, I just want a button with callbacks.
21:24.20AntiarcSo I can implement 'em
21:24.24aestilbtw, i got over your not having read certain things.  no danger from thrown objects.
21:24.35YssarilAntiarc: what u mean a button with callbacks?
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21:25.14CIA-9TourGuide: 03tekkub 07master * r2fd7aa54d4 10TourGuide/TourGuide_Alliance/32_33_Arathi_Highlands.lua: Ally Arathi tweaks
21:25.16NelsonMdid this analysis of the threat of bash and feral charge make it into threatlib? http://teethandclaws.blogspot.com/2008/03/bash-and-feral-charge-threat.html
21:25.33*** join/#wowace Bruners (i=lasseb@158.38.48.10)
21:25.48AntiarcI want to be able to say "create a button, give it this tooltip, give it this icon, and here are the functions for handling left and right clicks"
21:26.07CIA-903cinedelle * r64467 10SmoothDurability/ (SmoothDurability.toc locales/frFR.lua):
21:26.07CIA-9SmoothDurability :
21:26.07CIA-9- Add french local file, updating toc
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21:26.20aestilwhat is the ps3 patch that just came out?
21:26.26NeoTronAntiarc: did you check out the libfubarplugin-3.0 thing? or not viable/working?
21:26.34ArrowmasterAntiarc: have you looked in the libfubarplugin-3.0 branches
21:26.34AntiarcWait, there is one? I didn't see it.
21:26.35YssarilAntiarc: ahh
21:26.36AntiarcI will look!
21:26.41AntiarcOooh, I looked in trunk
21:26.43AntiarcI'll check it out
21:26.50AntiarcIs it llibstubbed?
21:26.51NeoTronit's in a branch yes
21:26.54NeoTronyeah I think so
21:27.13Yssarilthere you go solved yoru problem Antiarc  :P
21:27.22ArrowmasterAntiarc: yes, and i suggest making it default to minimap since theres no builtin config stuff yet for moving it around
21:27.38ArrowmasterAntiarc: if using it with ace3 that is
21:27.42NeoTron<PROTECTED>
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21:28.23NeoTronout of curiosity what does it default to?
21:28.41Arrowmasteri dont know i didnt change it
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21:30.09Arrowmasterleft it seems
21:30.13Myth024*scratches head and looks up to see most everything flying right above her*
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21:31.21NeoTron<PROTECTED>
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21:34.10Myth024hmm... nope.. looks more like... yup.. I'm pretty sure is .lua code
21:34.35Myth024might have been a self.register:Superman... but not sure
21:35.42cncfanaticsweak jokes today :)
21:37.08break19vxtimer = vx:AddTimer(vx:ResetScroll(),5) if this line is called multiple times, will it replace the timer I create, or will it create additional timers?
21:37.39cncfanaticsanyone knows how I can calculate if prospecting is viable on my server ?
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21:39.01NeoTroncalculate the average price of a sold gem
21:39.07NeoTronand compare to the cost of ore
21:39.22NeoTronand the adv prospecting percentage...
21:39.32NeoTronwhich I think is like 18% chance for a blue
21:40.13Myth024doesn't the auctioneer advanced suite already do that?
21:40.29NeoTrondon't see how it really could
21:40.42NeoTronwell I guess you could sort of estimate it but I dunno
21:41.17Myth024scans the AH to get pricing, then records your success at prospecting and calculates the difference between the cost of ore and cost of gems as well as calculating the success and failure of your actual prospecting
21:41.58cncfanatics20g prospect value on adamant
21:42.00cncfanaticsand it costs 23g BO
21:42.02cncfanaticsfail :(
21:42.03Xinhuanaccording to my data of 160k ore prospected, you have a 22.6% chance of getting a blue out of adamantite ore
21:42.05NeoTron23g?
21:42.08NeoTronthat's helluva cheap
21:42.09Xinhuanspread evenly across all 6 rares
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21:42.20NeoTroncut gems cost more than uncut gems
21:42.25cncfanaticstrue too
21:42.30cncfanaticsbut I lack patterns
21:42.31NeoTronXinhuan: 22.6% chance is very high
21:42.33cncfanaticsgonna farm some primals
21:42.34NeoTronfor an average
21:42.37cncfanaticsfor pattern cash
21:42.39Xinhuanit used to be 24%
21:42.42cncfanaticsand then rob the AH
21:42.46NeoTroncncfanatics: I pay 24=28g for ore I prospect
21:42.47Myth024Rofl.. I do that like everyday
21:43.04NeoTronXinhuan: mine is listed around 3% per gem
21:43.14NeoTronmaybe it's missing some decimals
21:43.28Xinhuanyour data probably isn't large enough
21:43.35Xinhuan160k ore is --> 32k prospects
21:43.36NeoTronbut purely mathematically after each ore I sit between 17-23%
21:43.54Myth024I've seen add-ons that notify you that you have aggro.. anyone know where I can find a small piece of code snippit or a library I can use to find out when my toon gets aggro
21:44.16break19any experienced coder wanna help me figure out how to get my addon to execute a function only once within a specified timeframe?
21:44.19NeoTronXinhuan: I've done a lot of prospecing. maybe not that much but sure enough to get a pattern
21:44.34NeoTronand an average of 22.6% is definitely way about what I have ever seen
21:44.44NeoTronbut .. it's random  numbers
21:44.52pastamancerMyth024: http://fish.wowace.com/browse/WowAce/trunk/LibBanzai-2.0/LibBanzai-2.0.lua?r=63814
21:45.08NeoTroneven with 160k you migh hav ebetter than average results
21:45.22Xinhuanunlikely
21:45.37Xinhuan160k is large enough to be considered randomly distributed
21:45.50Xinhuanby central limit theorem
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21:46.16Myth024hmmm... *scratches head* yea, I got that one... *sigh* maybe I'm too clueless.....
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21:47.15pastamancerMyth024: http://fish.wowace.com/browse/WowAce/trunk/Grid/GridStatusAggro.lua?r=59810 that's some code using LibBanzai
21:47.16break19http://ace.pastey.net/83811 this is my code... it covers my screen with a spam of text that is only supposed to occur once.... and I need some help figuring out what to do to fix it..
21:47.54pastamancerMyth024: you register a callback function with the library and your function gets called when someone gains or loses aggro
21:48.07Xinhuanif scroll = 1 then
21:48.09Xinhuanif scroll == 1 then
21:48.15Xinhuanline 97
21:48.38Xinhuannow kill yourself :)
21:48.42break19Xinhuan: well thanks.. but thats just a drycode typo :p
21:48.56Xinhuanso why are u pastign drycode?
21:49.18break19because I changed it while trying to wrap my head around my problem :p
21:49.52Xinhuanbtw line 65 and 66 are wrong too
21:50.05Xinhuanu unregister "PLAYER_REGEN_DISABLED" etc
21:50.07Xinhuannot the function
21:50.13NivFreakdamnit, my MSDN lapsed
21:50.18NivFreakno vista SP1 for me
21:50.44Myth024thx pastamancer
21:50.46YssarilNivFreak: you dont need an msdn account for SP1
21:50.49erzyim guessing this is impossible, but if you don't ask you'll never know: Is it possible to make grid show 8 groups if I'm in AV, and and 5 groups if I'm somewhere else just show 5 groups. And always the same size of the frame
21:50.54erzy?
21:50.54NeoTronXinhuan: so my data is for 81600 ore
21:50.58break19woops, thanks
21:51.05Xinhuanwhat is your %
21:51.18pastamancererzy: no
21:51.24erzythought so
21:51.27NeoTronand as it turns out the average % is actually 22.5%. however I did notice that a lot of them are <4% so I wodner if the UI truncates
21:51.30Myth024I will have to say that as much as I understand exactly what it is you told me.. I'm still very "green" at all of this .lua programming in general, so thx for your patience.
21:51.33Hrackenyou have an addon that can calculate the price for ore based on prospecting n such?
21:51.43Xinhuandoesn't your UI list them to 1 decimal place?
21:51.54NeoTron% per blue is from 3.36% to 4.2%
21:52.07NeoTronthat alone shows that even with 4080 prospects there's significant variance
21:52.12pastamancerMyth024: check out the wiki page for libbanzai-2.0 also
21:52.27Xinhuanu know, i think is is SAFE to assume that they all have the same %
21:52.31NeoTronguess which gem is the most common?
21:52.36Myth024*facepalm* yea, now why didn't I think of that lol
21:52.38Xinhuanblizz doesn't really have any reason not to make them not the same
21:52.48NeoTronhttp://www.wowdb.com/item.aspx?id=23437
21:53.01Xinhuanthat said, i'll show my %
21:53.04NeoTron174 talasites
21:53.32Xinhuanliving ruby 3.9%, topaz 3.9% dawnstone 3.8, talasite 3.7%, elune 3.5% nightseye 3.5%
21:53.39NeoTronleast common is dawnstone at 137
21:53.49Xinhuan22.3%
21:53.51NeoTronsee I have significantly higher variance
21:54.04Xinhuanyour higher variance is probably due to a smaller data set
21:54.11Xinhuansay you combine your data with my data
21:54.17Xinhuanit'll converge
21:54.24NivFreakYssaril: ?
21:54.37NeoTronstill we have a rather insane dataset
21:54.43NivFreakit's not released yet is it?
21:54.52Xinhuan33446 prospects btw
21:54.53NeoTroneven 0.4% difference is a lot more LR (lucky SoB) than the otehrs
21:54.57YssarilNivFreak: Vista SP1 RC was releast for public testing
21:55.05NivFreakit's RTM now
21:55.27Yssarilah
21:55.29Xinhuani think 0.4% variance is acceptable
21:55.39Xinhuanlua> 0.4/3.9
21:55.39lua_botXinhuan: 0.1025641025641
21:55.47Hrackenwhat addon are you using to show your prospecting %s?
21:55.48Stanzilla^RTM is public, too
21:55.53Myth024bet you could find it on the newsgroups somewhere (sp1 for vista)
21:55.58Xinhuanif the avg is at 3.6-3.7%, then we have plus-minus 5%
21:56.02NivFreakStanzilla: not released yet afaik
21:56.03Xinhuanand it passes a hypothesis test
21:56.07NivFreakaside from MSDN/Technet
21:56.07Xinhuanof 5% alpha
21:56.23StanzillaNivFreak: meh...dunno if that reghack still works. I was a beta tester so I got it thru connect
21:56.46StanzillaI can give you the reg hack if you want
21:57.03Xinhuani think statistics is fairly reliable here
21:57.08Myth024Thanks for your help pasta I think I have enough now to make my brain hurt for a while. :)
21:57.10Xinhuanand 95% window is decent data
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22:00.01NeoTronHracken: I use Enchantrix for it
22:00.09Hrackenthx
22:00.37NeoTronand if you prospect a lot, get Prospector, kergoth's addon
22:00.37break19Xinhuan: wow.. you mean I had the right idea with my fix? other than a typo and bad event unregister function.. :)
22:00.51Xinhuani'm not sure what u are trying to do
22:01.39CIA-903break19 * r64468 10EnvenomX/core.lua: EnvenomX: Finally fixed the excess spam!
22:01.44break19that.. :)
22:02.22Xinhuanyour CountPoisons can be made metter
22:02.38Xinhuanbreak from the loop on name == nil
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22:06.05break19Xinhuan: ok, thanks
22:07.52*** join/#wowace Proph (n=prophy@cpe-66-65-115-134.nyc.res.rr.com)
22:08.34NeoTronmy first version of mark syncing in Magic Marker had a nice loop going
22:08.36*** join/#wowace Nefarion (n=chatzill@c-68-43-110-119.hsd1.mi.comcast.net)
22:08.47NeoTronwhere a network msg triggered a response that triggered a message etc
22:09.06*** join/#wowace Ozguli (n=probli@e83-245-142-211.elisa-laajakaista.fi)
22:09.10Yssarilinfinite loop using addon msges nice :)
22:09.18Nefarionif anyone here's been on the ptr: can we still query enemy talent info or was it patched?
22:09.27Xinhuanpatched
22:09.32Nefarionhmm
22:09.40doc^blupyou can fully inspect everyone on ptr and later live
22:09.48YssarilNefarion: also reduced to inspect range now i belive
22:10.09NeoTronit's ok if the target is not attackable, blocked otherwise yes/
22:10.24Xinhuanalso break19
22:10.34Xinhuanu should check if the target is hostile first
22:10.37Nefarionhow would i go about extracting mass amounts of data from the armory?
22:10.47NeoTronwrite a crawler
22:10.48Xinhuanand that you have a target
22:10.54NeoTronand crawl?
22:10.56Nefarionnever written anything outside of Lua in wow
22:11.02*** join/#wowace WyriHaximus (n=webmaste@i131220.upc-i.chello.nl)
22:11.09NeoTronthen have fun learning :P
22:11.21Nefarionif there's no other way, i'm interested in making a universal database of player specs by battlegroup
22:11.38Nefarionsince we can't query that data for enemies anymore
22:12.07YssarilNefarion: that be one huge DB :P
22:12.17Nefarioni'd save it just by tree count
22:12.36Nefarion00/42/19
22:13.13Yssarilstill big :)
22:13.18Nefarionprobably lol
22:14.00doc^bluppeople respec all the time for arena
22:14.12Nefarioni figured it'd be updated weekly
22:14.16Nefarionbetter than nothing
22:14.24Nefarionprobably a larger project than i imagine  =(
22:14.26Polarinahttp://www.wowhead.com/?spell=36551 -- Me wants.
22:14.27doc^blupnot worth it I think
22:14.56Nefarionwtf
22:15.01Nefarionwhere'd you find that, Polarina?
22:15.22PolarinaNefarion: Wowhead
22:15.32Nefarionobviously. just came by it?
22:15.36NeoTronNefarion: I thought something like that already existed
22:15.45Nefarionit does?
22:15.49aestilcan someone help me with a link to a page that explains how to remux files so they play properly on my ps3? apparently its usually a audio codec issue if the ps3 won't play an xvid or divx or whatever
22:15.58NeoTronI don't know for sure but it sounds familiar
22:16.11NeoTronarguments abotu rock having talent sharing vs some addon with data
22:16.18NeoTronprefer you could just inspect the talents
22:16.23Xinhuanwell whoever was doing the updates stopped updating it
22:16.48NeoTronmake sense since it was redundant
22:17.18NefarionPolarina: http://www.wowhead.com/?spell=5581 =)
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22:20.31PolarinaNefarion: 7000g!
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22:23.46CIA-903adirelle * r64469 10MinimapTarget/MinimapTarget.lua: MinimapTarget: kergoth failed at drycoding. ;)
22:25.23break19Xinhuan: earlier, about checking for name and breaking the loop: this should do it, right? if not name then return 0 end
22:25.38break19Xinhuan: earlier, about checking for name and breaking the loop: this should do it, right? if not name then return 0 end
22:25.43break19oops
22:26.21NeoTrons there what is MinimapTarget?
22:26.31NeoTrons/s there //
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22:28.19Yssarilbreak19: return will return you out of a function to break a for loop you have to use 'break' which will stop the loop and continue on in your function
22:28.28break19k
22:31.09Xinhuanya
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22:39.30xyuwhoa
22:39.31xyui'm not leader
22:39.33xyuand i can mark
22:39.34xyuin this SV
22:39.37xyuweiiirddd
22:40.14nevcairieli had that too
22:40.16nevcairielwhen i had leader before
22:40.19nevcairieland gave it away
22:40.21nevcairielor something
22:40.33keissXparky in trunk is broken ?
22:42.34durcyn63122 is the latest functional revision.
22:42.45keissthank you
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22:42.51durcynwobin hates branches, or something
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22:43.14durcynWobWork: Do you hate branches?
22:43.24Kyppdo wowace wiki pages get automatically generated for addons submitted to trunk?
22:43.40durcynsome toc metadata is automatically populated
22:45.00Kyppwhen i look at the wiki pages such as
22:45.01Kypphttp://www.wowace.com/wiki/Category:Guild_Addons
22:45.09Kyppthey appear to be dynamically generated...
22:45.29*** join/#wowace dylanm (i=8dd43116@gateway/web/ajax/mibbit.com/x-707551a35ac5a351)
22:46.03Kyppi've just released an addon to trunk, now i want to create its wiki page for documentation... where/how do i proceed?
22:47.25Groktarhttp://www.wowace.com/wiki/SomeNewAddon
22:47.29Groktaredit the page
22:47.30Groktar:_
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22:48.31NeoTronxyu: so you have.. assist?
22:48.38xyuin SV?
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22:48.41ulicKypp: http://www.wowace.com/wiki/TOC_Metadata for some of the autogenerated some stuff.
22:48.42xyusteamvault
22:48.48NeoTronI dunno
22:48.52xyuit's a party, i wasn't aware you could give assists ^^
22:48.59NeoTronI sure haven't added non-leader marking in MM yet though
22:49.16xyuyeah i think something was screwy
22:49.21xyulike if someone did a readycheck
22:49.26xyui would automatically come back afk
22:49.28xyuinstantly
22:49.36ulicyea, you can't assign leaders in partys, to my knowledge
22:49.40NeoTronhaxorz
22:50.00NeoTronso if I add a non-leader marking function in MM
22:50.15NeoTronshould I have a whitelist for non-leaders that the addon will honor?
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22:51.01xyuquick question while you're here then NeoTron,  if i have a mob that is part of a 4 group pull normally, and i set this type of mob to crowd control, high priority,  sheep, sap.  
22:51.08ulicI use an addon called MarkMyWords to let non-leaders mark stuff in party's, not saying you should or shouldn't add it to MM.
22:51.09xyubut in another pull, there are only 2 of these same mobs for the pull
22:51.16xyuis there a way to get it to not assign both to a CC mark?
22:51.16genetikaaaand WWS is completely dead
22:51.27xyu1 obviously needs to be tanked :)
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22:51.44NeoTronxyu: currently not
22:51.48xyuoki
22:51.50NeoTronone issue: I don't know pulls
22:52.02NeoTronwhat I plan to do however is to add a "max to CC" option
22:52.07xyujut making sure i was setting the crowd control / tank  settings right.
22:52.16NeoTronwith debug msgs on it would tell you
22:52.25NeoTronin 2.4 I might add a sweep and mark system
22:52.34NeoTronwhere you sweep, release, and then mark them
22:52.56NeoTronthat way it would know there's only 2 mobs andoone should be tanked (since it works on a finite quanityt of mobs)
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22:53.07xyuright
22:53.14xyuthat's a pretty good idea
22:53.50xyuso far i have BT, kara, and most 5 mans mob databased.
22:53.58xyuI need to get into SSC / tk  but we don't do those anymore
22:54.00NeoTronmore than I have :P
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22:54.14xyuoh, got ZA too
22:54.14NeoTronI might have you give me data once 2.4 is out.. and you've rebuilt the database
22:54.23xyusure
22:54.25NeoTronin 2.4 it'll change name => mob ID
22:54.30xyuyea
22:54.34NeoTronbut needs to scan ...
22:54.36NeoTronunless
22:54.48NeoTronI make a dump of all mob names / id's from wowhead or something
22:55.22xyudo they have those already?  
22:55.44xyuid's for mobs
22:56.43JeffSheetsckknight, LibRockConfig Rocks.
22:56.52xyuhmm i just noticed my bugsack has 1157 errors
22:57.23NeoTronwell yes
22:57.29xyusomething to do w/ ace3 and MM
22:57.40ckknightJeffSheets: glad you like it
22:57.46NeoTronhttp://www.wowhead.com/?npc=22917  <-- 22917 = illidan
22:57.54NeoTronxyu: hmm
22:58.04NeoTronfrom the sounds of it you're in a weird state?
22:58.13NeoTronlike the afk but not, can mark but not leader?
22:58.43xyuah maybe
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22:59.34xyuhttp://wowace.pastey.net/83817
22:59.38xyuthis is the current error
22:59.55xyubut probably has to do w/ that whole marking thing,  i have no idea.
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23:01.24NeoTronhmm
23:01.29NeoTronhave you opened the configu UI yet?
23:01.40xyu./mm ?
23:01.59NeoTronyeah
23:02.18NeoTronit fails when I try to call AceConfigRegistry:NotifyChange
23:02.22xyuyeah.  every time i click on a instance database i get an error
23:02.41xyubut it's working it seems
23:02.47xyujust making bug sack go up and up and up :D
23:02.54NeoTronodd
23:03.07NeoTronit's failing in Ace3
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23:05.48nevcairielfixed :p
23:05.50CIA-903nevcairiel 07RC1 * r64470 10Ace3/Ace3.lua: Ace3 - prevent a nil error in Ace3 standalone
23:06.10nevcairielwhat do you need :NotifyChange for anyway?
23:06.22KyppGroktar, thank you!
23:06.36Matrix110|clearfont2 taints my raidwindow and makes it not work! :-(
23:06.48NeoTronnevcairiel: for when the config changes
23:06.53KirkburnClearFont2 tells you that in the changelog and readme!
23:07.07nevcairielNeoTron: i know what its for, i was more wondering why you need to call it
23:07.10Matrix110|oh it does? :P
23:07.15NeoTronI think we discussed it before but I didn't like how the configu for just a couple of instances used 3.5x as much memory as the rest of the addon
23:07.20NeoTronso I build it dynamicall
23:07.41NeoTronI also call it when you get data from the network
23:07.51NeoTronmobdata  - since that affects configuration
23:08.06nevcairieloh, right, you use outside data in there
23:08.08nevcairielmakes sense
23:08.37*** join/#wowace Fabi (n=zwiRbeLz@HSI-KBW-085-216-099-197.hsi.kabelbw.de)
23:08.38NeoTronI can imagine a database like xyu's would use several MB for no good reason :)
23:08.56NeoTronI guess I didn't see that particular problem because I don't run the standalone ace3 addon
23:09.15nevcairielyeah was a rather silly bug
23:09.18*** part/#wowace Neganur (n=neganur@dslb-088-070-040-225.pools.arcor-ip.net)
23:10.03zwiRbeLhello guys, i got a problem with the addon "DispelReporter". Can anybody help me?
23:10.10Diaowhat is it
23:10.41NeoTronand I suspect that is why someone said /ace3 no longer worked but /mm did
23:11.07Matrix110|thanks Kirkburn :D
23:11.20zwiRbeLmy problem is, that the addon is definately activated and the /commands work, but there is no chat messages
23:11.57NeoTronas I am unfamiliar with the addon I'm afaid I can't help you
23:12.06zwiRbeLi changed my client from ger to eng. still no success
23:12.29Diaoi don't think anyone has a reference
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23:12.56Ordoghas somebody an idea if wowjutsu is bugged or the aresenal?
23:13.08Ordogarmory
23:13.14OrionshockzwiRbeL: did u try deleting your SV file?
23:13.23zwiRbeLi'm wondering why this (Ace-2 Addon) isn't published by files.wowace
23:13.43KirkburnMatrix110|, :)
23:13.53Diaoif they don't ask for svn access it won't get published
23:16.39CIA-903zeksie * r64471 10ZOMGBuffs/ZOMGBuffs_Blessings/ZOMGBuffs_Blessings.lua: ZOMGBuffs: Fixed typo on template validation..
23:17.02zwiRbeLis there anyone else having problems with the addon "DispelReporter" ?
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23:24.14NeoTronzwiRbeL: to clarify Ace2 is a framework. wowace.com promotes the framework and provides developer services
23:24.35NeoTronhowever ace2 addon doesn't mean it is developed with wowace resources and published there.. just means it uses the framework
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23:26.12Orionshock<PROTECTED>
23:26.14Anadaleping zeksie
23:26.31testifyIs SharedMedia-2.0 backwards compatible with the addons that used version 1?
23:26.52NeoTronthe fact that it is -2.0 would indicate that it is not
23:27.06testifyis that what it indicates?
23:27.08Stanzillaif you mean LibSharedMedia-2.0 then no
23:27.22testifyStanzilla: That's what I meant, thanks.
23:27.30Stanzillanp
23:28.55DashkalZeksie: (after reading back) thanks.  bout what I expected.  I'll pester him to update.
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23:32.51break19Orionshock: i wish more people knew that: case in point: 2 addons that perform exact same function, one works, uses no framework at all, pure wow api codes etc.. the other uses [ace[2,3],rock] yet doesnt exactly work like it should.. why do -more- people seem to want to use the one THAT DONT WORK@##@$@ and then flood irc and the forums with "why wont this addon work?"
23:32.57xyublizz background downloader ....this mean patch inc soon?!!? :D
23:33.06break19drives me nuts
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23:33.18break19xyu: prolly a couple weeks away still
23:33.23Orionshockbreak19: WAU
23:33.28testifyI've noticed that both EBB and Recount both use LibSharedMedia 3.0. How does one use the statusbar textures from SharedMedia-2.0 with LibSharedMedia-3.0? Or is it even possible at this point?
23:34.05Orionshocktestify: your implying that the author(s) of said addons are the same, case in point they are not
23:34.13Arrowmasterdont use SharedMedia-2.0, use SharedMedia
23:34.14Orionshock<PROTECTED>
23:34.15break19xyu: just means they've prolly finalized the major stuff, and are now in feature-freeze mode where bugs are ironed out before release.. the data may change little if at all during this time
23:34.34xyuyep
23:34.45xyuI'm pretty much as ready as i can be for 2.4 though.
23:35.01Orionshockug.. 2.3
23:35.02NeoTronI want it soon
23:35.03xyui need 1 piece of T6 before then.  hoping this week prooves fruitful
23:35.03Orionshockug.. 2.4
23:35.05testifyArrowmaster: Last time I came in I was told to use SharedMedia-2.0 with LibSharedMedia-2.0. Was that wrong?
23:35.10Orionshock... have to update my addon
23:35.14Orionshock-.-^
23:35.15break19Orionshock: with all the non-ace specific updaters out there, who in the hell still uses the 1-site only updaters??
23:35.16xyuhaha
23:35.17Orionshockdon't want to
23:35.18Arrowmasterits changed since then
23:35.18NeoTronxyu: I need the fricking skull to drop!
23:35.21xyulazy bum get to it!
23:35.29NeoTronbreak19: wau works
23:35.37NeoTronone cross-site updater I tried dint'
23:35.42Orionshockbreak19: ... how many of them work as perfectly as WAU?
23:35.45Orionshockcome on...
23:35.48break19so does jwu.. so does wuu.. please.
23:36.05testifyArrowmaster: Yeah I see SharedMedia-2.0 isn't even on the site anymore
23:36.05NeoTronso when I last tried alternatives didn't work or needed configuration on a per-addon basis to set up the source
23:36.06OrionshockWUU is the only other one, and it's IMO bitchie and complicated
23:36.09break19not to mention wowi has an updater now..
23:36.13NeoTronand kept getting ace addons from wowi etc
23:36.25break19Orionshock: both the ones I just mentioned work.. where wau does NOT work for me
23:36.47break19mswindows, i spit on thee
23:37.05NeoTron~jwu
23:37.06purlJWowUpdater is a java based tool for updating your World of Warcraft addons. http://www.wowace.com/forums/index.php?topic=5917
23:37.15Orionshockbreak19: your IQ is prolly higher than 130, where as the VAST MAJORITY of USERS is not...
23:37.16break19<3 jwu
23:37.31break19Orionshock: actually. you'd be wrong.. close, but wrong..
23:37.38Orionshockso you configuring WUU or JWU, is easy, but is simply too complicated for others
23:37.41break19last I checked, I was at 126
23:37.54break19I've known bricks smarter than me :(
23:38.00Orionshockmine is at ~140+  it sucks tbh
23:38.17break19my friggin -car- is smarter than me
23:38.31*** join/#wowace Kulldam (n=Kull@c-71-59-203-38.hsd1.wa.comcast.net)
23:38.36break19and its a '95 Isuzu for cryin out loud.
23:39.26testifyArrowmaster: Fixed my problem, works perfectly. Thanks
23:41.17break19well, at least I still have control of my 70s.. my wife logged in last night to find her 3 70s were missing-in-action..
23:41.54*** join/#wowace ag` (n=ag`@0x535b3bba.bynxx18.adsl-dhcp.tele.dk)
23:42.05break19bliz says she got hacked.. but we have yet to figure out how
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23:43.12break19i ran a rootkit check, and a keylogger scan on her mac last night.. clean as a whistle (of course)
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23:45.04doc^blupsomeone most likely knew her pw
23:45.52NeoTronbreak19: jwu looks pretty nice
23:45.52chiperwell thats obvious
23:46.10NeoTronespecially like how it can handle library removal (and non-ace stuff)
23:47.25chiperoh, jwu can do library dependancy checks?  would be nice to remove unneeded libraries
23:48.41NeoTronyep
23:48.55*** join/#wowace renchap (n=renchap@jaina.renchap.com) [NETSPLIT VICTIM]
23:49.57hasteShadowed: ptags was based on evl's nameplate add-on afik
23:50.07Shadowedoh
23:50.14ShadowedI just assume anything with a single letter is based off yours
23:50.24evlmine works?
23:50.26evlgolly
23:51.40NeoTronwhat I don't see is an ability to edit installed addons (uninstall) and add new wowace addons
23:51.57evl<PROTECTED>
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23:52.42dylanmNeoTron: In JWU? There are buttons for those tasks along the left side of the window if I remember correctly.
23:53.00NeoTronindeed
23:53.02NeoTronI just missed it
23:53.15break19NeoTron: yea. to remove addons, click "Delete Addon" I know it can be a bit unintuitive... -smirk-
23:53.52CIA-903kergoth * r64472 10MinimapTarget/MinimapTarget.lua: MinimapTarget: Fix the fix of my drycode.
23:54.09break19*duck*
23:54.44KulldamQuick LUA question if anyone can help: I'm trying to make a programmatic call to a function based off it's string name (similar to the "get" and "set" values used in the AceOptions table).  Simply making a call to MyTable.FunctionName(args) gives an error "attempt to field (string value)".  I hope this isn't an obvious answer, but it's stumped me for a while now.  Any advice anyone?
23:55.24Orionshockt["funcName"](args)
23:55.43break19Kulldam: its ugly tho.. lets try some lateral thinking.. exactly what are you attempting?
23:56.03JeffSheetsmaybe t[t.funcName](args)
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23:56.24KulldamThat's even simpler than I thought =/  Thanks folks
23:56.26break19doc^blup: no one knew my wife's password that we are aware of.. hell even *I* didn't know it...
23:56.27jag111aelo
23:57.01azraeloQuestion about the WAU - i have been doing WITH externals to keep my addons directory cleaner, but now I use so many addons my game takes too long to load
23:57.11azraelothere an easy way to swap from WITH to WITHOUT externals?
23:57.12break19doc^blup: and after she found her chars missing, she immediately changed pw's again.. and told me the old one.. no way in hell anyone would've simply guessed it.
23:57.24Orionshockazraelo: update with out externals, then "Reinstall All Addons"
23:57.41azraelooh, reinstall deletes, then reinstalls
23:57.54Orionshockaye
23:57.54azraeloso it'd get rid of those libraries underneath addons
23:57.58azraelogotcha
23:57.58azraelothanks
23:58.08azraeloi'll try it now and come back when my game's broken ;)
23:58.12break19lol
23:59.13azraeloahhhh 256 folders
23:59.14azraeloin \Addons
23:59.21break19heh
23:59.24ZeksieAnadale: still need me?
23:59.42azraeloi was wondering why my game was taking 2 hours to load
23:59.43azraelolol
23:59.49azraelowell here goes nothin'

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