IRC log for #wowace on 20080212

00:00.17KillmoreElsia: my increasing rate is like 180 kib/sec
00:01.07ShadowedAlright so what do people think of http://img137.imageshack.us/img137/9347/imageid4.png ? Not sure if I put too much info, red border = you lost to them, green = won, NA = Nagrand Arena, BEA = Blades edge, ect.
00:01.17CIA-1003sylvanaar * r60995 10/branches/Prat_WIM/: Created folder remotely
00:01.19Killmoremy WIM (warcraft instant messenger) increase like hell and when I click on recount "reset recount" the WIM go down in memory usage, ?!?
00:01.52Arrowmasterembeded librarys
00:01.58sylvanaarever since i deleted the entire branches tree im always a little scared when i do that
00:02.12Guillotinealso, I believe reset recount does GC?
00:03.36Poul|RaiderElsia, doh i made my parser so all suffixes was only one word like BASIC_EVENT_SUFFIX, and then just splited it on last _ to basic and suffix. Gotta figure out something smarter then
00:03.52Poul|Raideras there are alot of 2 word suffixes
00:03.55Poul|Raideror 3word
00:04.23CIA-1003sylvanaar 07Prat_WIM * r60996 10Prat_WIM/: Prat_WIM: branching to new location
00:04.25Arrowmasteryou should probably match the types directly and not do any string manipulation on them
00:04.31CIA-1003elsia 072.4 * r60997 10Recount/ (. Recount.toc Tracker.lua embeds.xml):
00:04.31CIA-10Recount:
00:04.31CIA-10- Added Babble-Boss/Race, added events for SPELL_INTERRUPT and SPELL_EXTRA_ATTACKS, added debug text line for empty abilities bug.
00:05.00Elsiapoul: recount only does a prefix/suffix split..
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00:05.17Poul|Raiderye, Arrowmaster, i just splited em from the first post i did read on ui forum.
00:05.38Poul|RaiderElsia, ye but how to determine where its splited
00:05.39CIA-1003sylvanaar 07Prat_WIM * r60998 10Prat_WIM/ (10 files in 2 dirs): Prat_WIM: Merged with WIM 2.3
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00:05.42Elsiayou can check recount code how I did it there
00:05.49Poul|Raiderye
00:06.08Elsiapoul: you just hard-code parameters to functions, you know the order from the table in the post
00:06.08Elsiano need to split anything
00:06.08sylvanaarsorry, there are a bunch of separate commits i have to make
00:06.09Arrowmasterthe problem with the old combatlog was all the string manipulation, would be bad to make the same mistake with the new one
00:06.45ShadowedArrowmaster: Even if you ignored the string manpipulation, you had localization issues with things like German localizations using different ordering
00:06.54Arrowmasteryeah
00:06.59Poul|Raiderye Arrowmaster, just for what im doign it seamed easyer to split em up instead of making SWING_MISSED|DAMAGE|and so on
00:07.31Elsiapoul: is this for wws? or in-game?
00:07.32Arrowmasterbut even on just a enUS client the parserlibs helped a lot due to reduced string spliting
00:07.32Poul|Raiderdoing a c# parser
00:08.05Poul|RaiderElsia, wws parser
00:08.05CIA-1003sylvanaar 07Prat_WIM_Options * r60999 10Prat_WIM/: Prat_WIM_Options: Moved to new location
00:08.05Elsiaah i see
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00:08.05Poul|Raiderbut might just make a enum with all posible event combination
00:08.05Elsiain that case I'd just parse by full event type...
00:08.06Poul|Raiderand handle it from that
00:08.16CIA-1003sylvanaar 07Prat_WIM_Options * r61000 10Prat_WIM/ (. Prat_WIM_Options.toc WIM_Options.toc WIM_Options.xml): Prat_WIM_Options: Merged with WIM 2.3
00:08.40Poul|Raidersave alot of roundtrips from not splitting and then combining alot of stuff again later
00:09.10kbhfire mage max dps with spriest and shaman in group - how many points in improved fire blast are needed?
00:10.26Elsiaevent type is the key to the semantics of all the arguments, so keep everything together
00:10.37sylvanaarhow do you think i should handle that options addon - 2 addons?
00:11.03Poul|RaiderElsia, ye but the arguments are still based on the baseevent and the suffix
00:11.16Poul|Raiderbut ye gonna make my handler based on the full event
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00:11.26Elsianew recount zip at: http://www.curse.com/downloads/details/10598/download/46655/
00:11.28Poul|Raiderwill save roundtrips at the end anyway
00:11.57Elsiapoul: some sufficies change the semantics drastically... e.g. a _MISSED is very different than a _DAMAGE
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00:13.27Wogroiplw00t Kael first kill just now :)
00:13.31Poul|Raiderbut its still based on the baseevent + the suffix, so if i got it splitted i would just cobine it at the end. But again, the more i think of it it just seam easyer to not split it from the start and then parse the argument based on the full event
00:13.38Wogroiplawesome fight
00:13.39Poul|Raiderthe event enum gets abit bigger but well
00:14.01Cryectisn't there easy string splitting in c#?
00:14.06Poul|Raiderye
00:14.14Poul|Raiderstring.split() :D
00:14.23Cryectyeah been a while since I've used it
00:14.25Pkekyo|BLARBLARBLARBLAR
00:14.33Poul|RaiderSplit(new char[] { ',' },8);
00:15.02Poul|Raiderwould split the event into the base 7 event arguemtn and then put the rest in [8]
00:15.05Poul|Raider[7]
00:15.06Elsiaanyway, late for me... nite everybody
00:15.12Poul|Raidernight Elsia
00:15.17Poul|Raiderthe post gave good info
00:15.25Cryectnight
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00:22.16AntiarcIs it possible to get spell IDs from your existing buffs?
00:22.31Arrowmasternot sure
00:23.06Pkekyo|everyone working their arse off for the UniqueID stuff coming with the patch? :>
00:23.15Arrowmasteri was thinking about something similar because i was wanting to fix up TopScoreFu
00:23.38AntiarcI'm moving to a purely spell ID system for Threat-2.0, if possible
00:23.48AntiarcBut I need to be able to scan your buffs on login and construct a threat modifier from them
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00:25.00Arrowmasterthinking of listening to all buff/debuff gains/losses and for ones that i dont like adding them to a table for the guid (not really the guid but part of it) and removing them when theyre removed and if the table isnt empty ignore any new records on that mob
00:25.00AntiarcHaha!
00:25.05Antiarc<PROTECTED>
00:25.11Arrowmasterumm
00:25.15Antiarc|Hspell:1242|h
00:25.17Arrowmasterthats only for your own
00:25.22Arrowmasteri think
00:25.28Arrowmasteryour a priest right?
00:25.29AntiarcHrm. Let's see.
00:25.33AntiarcI'm testing as a priest, yes
00:25.47Arrowmasteryeah try the lowest arcane int rank 1
00:25.53AntiarcBah, no dice
00:26.10Arrowmasterpost a request for spellids from buffs
00:26.18AntiarcI will
00:26.19ShadowedAntiarc: Are you using GetspellInfo?
00:26.20AntiarcHowever -
00:26.22ShadowedGetSpellInfo*
00:26.26AntiarcShadowed: Yup
00:26.31AntiarcI just did GetSpellInfo(1243)
00:26.32ShadowedYou know you can pass it the direct name, if it's in your spell book
00:26.46AntiarcShadowed: I know. I need to resolve name/rank into spell ID
00:26.49AntiarcAnd it may not be in my spellbook.
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00:27.36Arrowmasterif we dont get a way to get a spellid from a buff or such without watching the combatlog we may need to keep babble-spell around
00:27.47Arrowmasterbut use spellids as the key instead of enUS name
00:27.48Pkekyo|any idea if talents that improve abilities have their own IDs? ie. imp. sunder armor 2/3
00:28.00Arrowmasterthe talent does
00:28.07Arrowmasterthe ability wont i dont think
00:28.16Arrowmasterlook at spells on wowhead or wowdb
00:28.22Shadowedyea it won't
00:28.31Arrowmasteroh yeah we need spellid from talent
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00:28.49AntiarcWell, here's an idea -
00:28.50Shadowedwowhead has the talent spell, but not 3 copies of each rank of SA with different levels of -rage
00:28.54AntiarcWe can do automatic localization
00:29.04AntiarcBecause we know the spell name in english, and the spell ID
00:29.17Arrowmasterso we can scan the talents and know that the player has 2/3 imp sunder armor without having to know the exact spot of imp sunder armor in the talent frame
00:29.18AntiarcSo you can just GetSpellInfo for the id and correlate it right there
00:29.33Pkekyo|I was just using SA as an example, was thinking ie. a talent that improves the threat an ability causes
00:29.41ArrowmasterAntiarc: we talked about this lastnight for a babble-boss that learns
00:30.05Arrowmastermain thing is change the keys to be ids instead of enUS names
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00:30.53Arrowmasterthen even when doing addon comms we can use the spellid and never have to convert to english before sending
00:31.12Arrowmasteror bossid
00:31.17CIA-1003sylvanaar * r61001 10Prat_WIM/: Prat_WIM: Good enough. Don't try to run WIM and Prat_WIM at the same time.
00:31.54kergothsylvanaar: so prat_wim is wim's functionality merged into prat?
00:32.17Pkekyo|so...localizations for bosses, abilities etc will dissapear completely?
00:32.21Arrowmasterno
00:32.24Pkekyo|- replaced by IDs, that is
00:32.26CIA-1003sylvanaar * r61002 10Prat_WIM_Options/: Prat_WIM_Options: Options for Prat_WIM. Identical to the WIM version, just forked.
00:32.36sylvanaarits prats functionality added to wim
00:32.51Arrowmasterwe figure we still need babble-boss for mouseover bigwigs module activation
00:33.19Pkekyo|oh
00:33.26Arrowmasterbut i think converting the table keys to boss identifiers that we extract from the guid would be better
00:33.28Pkekyo|right, makes sense
00:34.06sylvanaarkergoth i debated just making a patcher instead, i still dunno if this was the best choice
00:34.07Arrowmasterif i didnt have to raid in less than 30 minutes id probably be writing a bunch of code
00:35.01Pkekyo|^^
00:35.40kergothah, i see
00:37.36sylvanaarthis works i think - its clearly forked this way i guess
00:38.13Pkekyo|bwahahaha, someone cracked Vista SP1 allready
00:38.29lagger`how do i use a texture tag like {star}
00:38.44Pkekyo|lagger`: context?
00:38.47sylvanaaryou wait for them to add suport for it on the test realm
00:39.20lagger`o
00:39.23lagger`they didnt add it =\
00:39.27sylvanaarno
00:44.47CIA-1003peragor 07AutoLayout * r61003 10Grid/: New branch of Grid for the GridLayoutPlus merge
00:45.40CIA-1003endeavour * r61004 10BossTalk/ (BossTalk.lua BossTalk.toc BossTalk_tables.lua): (log message trimmed)
00:45.40CIA-10BossTalk:
00:45.40CIA-10- New option: Memory-economic mode.
00:45.40CIA-10Enable this function in order to decrease memory usage by more than fifty
00:45.40CIA-10percent. Then, however, you need to generate the boss menu manually. This
00:45.41CIA-10doesn't affect neither shortcuts, nor favourites, nor events. Changes will only
00:45.45CIA-10show up after relogging or reloading your interface.
00:45.47CIA-1003peragor 07AutoLayout * r61005 10Grid/Grid/: Grid "AutoLayout"
00:46.36CIA-1003archarodim * r61006 10Decursive/ (localization.fr.lua localization.lua):
00:46.36CIA-10Decursive:
00:46.36CIA-10- The missing-macro-binding-key message is now more compelling ; bigger chance to make the user look at the options (at least to find the check box to disable the message :/ )
00:47.49CIA-1003peragor 07AutoLayout * r61007 10Grid/Grid/: I'm SVN impaired
00:48.07lagger`is there documentation for adding options to panels yet
00:49.55CIA-1003peragor 07AutoLayout * r61008 10Grid/Grid/: Copied remotely
00:53.46*** join/#wowace Shirik|AFK (n=skullsho@2002:44cc:9fc2:0:0:0:44cc:9fc2)
00:54.23aestilhow's 2.4 combat log coming?
00:54.26lagger`nvm i can just painfully try to understand the lua
00:55.59CIA-1003peragor * r61009 10GridLayoutPlus/GridLayoutPlus.lua:
00:55.59CIA-10GridLayoutPlus:
00:55.59CIA-10- Fixed small bug that prevented the layout from collapsing when layout is sorted "By Group" and when layout grows and then should shrink when the maxsubgroup is no longer used.
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00:58.44Pkekyo|lagger`: try some basic stuff, don't bother with the new stuff yet - you'll get to that eventually
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01:10.31dan-g10Hi, got a question about Grid... is there any way to set it so that the groups are reversed - i.e., group one is furthest to the right, and group five furthest to the left? I haven't been able to find a setting that will allow me to.
01:10.47Stanzillazomg colors!
01:13.43NivFreak<PROTECTED>
01:15.21Pkekyo|dan-g: get rid of the bloody colors, you're not gonna get an answer if you burn everyone's retinas
01:16.32*** part/#wowace dan-g (i=user@ip68-225-201-175.ph.ph.cox.net)
01:17.14Killmorewtf about blizzard_feedback, taking like 10mib and make me lag like heal
01:17.16Killmorehell
01:17.17Poul|Raideri have good news!
01:17.18Poul|RaiderThis year's Blizzard Entertainment Worldwide Invitational is coming to the Porte de Versailles Exposition Center in Paris, France on June 28-29.
01:17.27Poul|RaiderIn addition, StarCraft II and World of Warcraft: Wrath of the Lich King will be playable by everyone on the show floor.
01:17.32KsDrathere goes our server :P
01:17.34Poul|Raiderso you will all get time to clear sunwell!
01:17.36Poul|Raider:DD
01:17.38Poul|Raiderhaha
01:18.55NivFreakI played thier WotLK demo at gencon indy
01:18.59NivFreakit was pretty thin
01:19.41*** join/#wowace Dan-1 (n=Dan@ip68-225-201-175.ph.ph.cox.net)
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01:20.06Dan-1...is my text still colored?
01:20.20Ellipsisnope
01:20.40Dan-1Lesson learned. Astra sucks at IRC.
01:22.10Dan-1So, lets try this again. Question about Grid... is there any way to set it so that the groups are reversed - i.e., group one is furthest to the right, and group five furthest to the left?
01:22.50KsDrawell you can add it yourself, the layouts are very easy to code
01:23.05KsDraif you go on the grid forums theres plenty of stuff on people coding custom layouts
01:24.18Dan-1I'll go look there, thanks.
01:24.54FlippidyHey guys, I was wondering if anyone could tell me what the # infront of a variable (for n=1,(#var-1)/8 do) means?
01:25.57Ellipsis#var is the number of elements in var
01:26.44FlippidyI see, thank you :)
01:29.38Pkekyo|blarblarblarblar
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01:32.43Antiarchttp://i28.tinypic.com/24grvp1.jpg
01:33.34keisslol
01:33.36Ellipsishax
01:33.45AntiarcThat's the new spirit/int scaling with Innervate
01:34.06dylanmInsane.
01:34.10keissexpect to be nerfed :D
01:34.13Pkekyo|that's just fucking evil, Antiarc
01:34.32Corganholy wow
01:34.32Corganlol
01:35.25NivFreakAntiarc: hahahaha
01:35.59Primerpardon my ignorance, but what is that thing in the ammo slot?
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01:36.26AntiarcLikely an idol
01:36.39Primeris that a racial thing?
01:36.48NivFreakdid anyone copy a holy pally over to the ptr?
01:36.52Ellipsison a priest?
01:36.55Corganit's a wand...
01:36.59Primeryeah...because that's a priest...
01:37.00keisslooks like ammo to me
01:37.01AntiarcNo, it's a druid thing
01:37.02KivinSani see bullets
01:37.03Primernot that wand
01:37.07Primerthe ammo slot
01:37.14keisshe means right of the wand
01:37.21Corganoh, what
01:38.08Primerso any class can put bullets or arrows into an ammo slot?
01:38.11PrimerI mean, wtf...
01:38.32CIA-1003rabbit * r61010 10NRT/NRT.lua: NRT: Fix bug so that people in groups specified by the group filter can whisper the NRT user to be added to the wait list again.
01:42.10Arrowmasternevcairiel: does bartender3 support the possesion stance yet?
01:42.47NivFreakanyone with a holy pally on the PTR?
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01:45.28Poul|RaiderCorgan, when doing the bitwise and to check if a flag is in raid, does the MINE and PARTY also return true if checking on the RAID or do i need to check for all 3 if want them all
01:45.32Corganhi
01:45.37CorganI have no idea
01:45.39Corgan:D
01:45.41Poul|Raideroki :)
01:45.45Poul|Raiderguess i could check
01:46.51PrimerCan one play on the PTR and have another computer playing on the normal server?
01:46.53Poul|Raiderbut well, one days work to make the backend of my parser. Got all event and actors as objects and just need to parse it to a usefull output :)
01:47.12Primeron a character that was copied over, that is?
01:47.26Poul|Raidermake abit of class lookup with armory
01:47.40NivFreakPrimer: yes, you can
01:48.23Primercool
01:48.54Primermy kids has several toons, and I've been meaning to try a full demonology spec, but don't want to re-spec on live, because I'm cheap
01:49.00Primers/kids/kid/
01:49.10PrimerI have 2 kids, but only one is old enough to play
01:51.17CIA-1003pastamancer * r61011 10Grid/ (GridRange.lua GridStatusHealth.lua): Grid: finish converting Babble-Spell from 2.2 to 3.0.
01:54.19CIA-1003sayclub * r61012 10Babble-2.2/ (2 files in 2 dirs):
01:54.19CIA-10Babble-2.2:
01:54.19CIA-10- koKR Update
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01:55.31KivinSanFor what reason might a CreateFrame("Button") frame remember it's location (and ignore SetPoint!) across sessions? Could :RegisterForDrag do it?
01:57.52phyberprobably some ass backwards feature.  one of the devs that added the awesome drinking change got to slouken's keyboard!
01:58.00*** part/#wowace Dan-1 (n=Dan@ip68-225-201-175.ph.ph.cox.net)
01:58.26PrimerSo I have this addon that creates a frame. I've been asked to allow it to be scalable. Is that simply a matter of setting some sort of attribute?
01:58.36Primerscalable and movable, that is
01:59.02KivinSan:SetScale(1.15)
01:59.17Primerhrmm, I need to test this!
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02:06.20NeoTronso when omen resets threat, it seems like it doesn't reset data needed to calculate TPS?
02:06.30Primerdammit, I can't test it because my nvidia's all broken
02:06.33Primerstupid fedora
02:06.35NeoTronbecause on Illidan, the MT generates -2039 TPS and similar fun numbers
02:06.47Primerupdated my libs before the damn kernel was upgraded
02:07.09KarlThePaganXinhuan, ping - GatherHud.lua:250: attempt to perform arithmetic on local 'offset' (a nil value)
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02:12.06CIA-1003ckknight * r61013 10LibDogTag-2.0/LibDogTag-2.0.lua: LibDogTag-2.0 - properly recognize <= and >=. Also firm up the parser a bit to not recognize blank ("") tags
02:13.29aestili want a new dmg meter!!!
02:13.33aestilQQ
02:13.42aestili should get the ptr.
02:15.30Cryectheh, I might be working on a Recount 2 but we will see
02:15.37aestilmight be?
02:15.39aestil:)
02:15.40KivinSanone more try: what could I be doing to cause a CreateFrame() frame to end up in the layout-cache, and how can i prevent it form happening?
02:15.55aestilin the end it would be far less computationally intensive and at least as memory intensive, right?
02:16.14CryectParts might be more computationally expensive and others might be less
02:16.38Cryectthe way I'm thinking of storing data might be less memory intensive overall
02:16.59aestilnew features would be more computationally intensive, but, the new events would be 'cheaper' than a parser generating those events, right?
02:17.03CryectBut might be more computationally expensive
02:17.18aestilisn't memory cheap?
02:17.20Cryectwell maybe the parser was never really that expensive
02:17.36Cryectyes, but people still bitch about memory usage :-p
02:18.45CryectAnyways its less about memory usage so much as more flexibility in how you can display/record the data
02:18.53aestilmore like wws?
02:19.14CryectWWS wasn't that flexible last time I was looking at it
02:19.41Cryectit was a lot of hardcoded stuff mainly
02:19.44aestilyou can pretty easily look at it  by fight, overall, trash only, priests only, indivudulals.
02:19.49kenlyricis there a way to make gathermate think all gold is mithril?
02:19.56aestilnew wws is showing group makeup as well.
02:19.59kenlyricerrr, all gold is iron
02:20.00aestilas a way of sortin git.
02:20.37CryectI like how leaving feral forms is bugged on PTR
02:20.50Cryectso I have LotP and track humanoids in Human Form
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02:27.06CIA-1003xinhuan * r61014 10GatherHud/GatherHud.lua: GatherHud: Fix for GatherHud.lua:250: attempt to perform arithmetic on local 'offset' (a nil value)
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02:36.14Pkekyo|~seen cncfanatics
02:36.16purlcncfanatics <n=evolve@83.215-201-80.adsl-dyn.isp.belgacom.be> was last seen on IRC in channel #wowace, 5h 12m 3s ago, saying: 'ChatFrame1:AddMessage(); > GM's'.
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02:43.46CIA-1003nogudnik * r61015 10Skillet/ (8 files in 3 dirs):
02:43.46CIA-10Skillet:
02:43.46CIA-10<PROTECTED>
02:43.46CIA-10<PROTECTED>
02:43.46CIA-10<PROTECTED>
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02:53.30CIA-1003scorpion * r61016 10GridLayoutPlus/Locale-zhTW.lua:
02:53.30CIA-10GridLayoutPlus:
02:53.30CIA-10- update zhTW
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02:56.09Pkekyo|DINGALINGDINGDINGDINGDOOOOOOOOOOOOOOOOOOOONG
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03:08.36break19heh
03:08.54Pkekyo|I'm off, g'nite lads and lasses
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03:08.57break19I wish the dev svn admin(s) would answer my dadgum email.. :)
03:09.06break19nite pk
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03:14.33CIA-1003scorpion * r61017 10Grid/GridLocale-zhTW.lua:
03:14.33CIA-10Grid:
03:14.33CIA-10- update zhTW
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03:19.13vithos!points 609
03:19.14Xinhuan609 arena points require 1702(5s), 1756(3s) and 1827(2s) team rating.
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03:20.05vithos!rating 1725
03:20.05Xinhuan1725 rating gives 644(5s), 567(3s) and 490(2s) arena points. (Use !points for inverse calc)
03:20.26vithos!points 644
03:20.27Xinhuan644 arena points require 1725(5s), 1782(3s) and 1856(2s) team rating.
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03:21.10ArrowmasterYAY BROKEN LEGION IS BACK!
03:21.16Arrowmasterin the middle of RoS trash
03:21.23Arrowmasterand everybody locks up
03:24.39Cryectat least its fast trash
03:25.09Arrowmasterand now the entire raid is looking at a full blue bar
03:25.33Arrowmaster"No instance servers are available"
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03:26.13Cryectwell that sucks
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03:27.37aestilbroken legoin?
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03:28.25Arrowmasteryeah thats our name for it
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03:39.45PrimerDoes anyone here develop from multiple machines? Would it be unusual for me to use my branch as trunk, so I can develop on one machine, svn commit so I can "collaborate with myself", then commit to trunk so the auto-zipper thing can do its thing on "release" code?
03:39.54CIA-1003nogudnik * r61018 10Skillet/SkilletQueue.lua:
03:39.54CIA-10Skillet:
03:39.54CIA-10<PROTECTED>
03:39.54CIA-10<PROTECTED>
03:39.59PrimerI find it odd that zips aren't made from non-trunk code
03:40.33CryectWell ideally you work on branch with code not ready for release
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03:44.50keissPrimer: why cant you just use the branch and/or trunk from multiple machines ? just commit when ur done with the changes ur doing on 1 machine , and then just update/merge on the other one ?
03:45.15break19Primer: ssh is your friend. develop on the same machine, ssh from the others to the development machine
03:45.28keissor that
03:45.39PrimerI already have rsync going one way
03:45.46Primerrsync over ssh, that is
03:45.55Primerguess I'll just need to go the other way too
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03:49.54PrimerI've never liked doing svn merge though
03:50.01RaydenUnihello
03:50.27RaydenUniany of you in the warhammer beta or familiar with the game?
03:50.31PrimerI suppose I could just svn export the branch into my trunk and commit
03:50.34chexsumlots of people use dev code every day
03:50.57chexsumwe arent writing life support nmachines
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03:51.27Primerexcept I'd be committing half-written code for the purposes of just svn up'ing at home
03:51.40Primerso I don't have to manually sync 2, possibly 3, trees
03:51.57PrimerI think I'll just do that
03:52.18chexsummergings only a problem with multiple coders
03:53.32PrimerI don't like having to keep track of revisions
03:53.34NightHawkTheSanePrimer: imo, given the state of wowace svn, develop in branch, then when you want to "release" it, just do a merge to trunk.
03:53.36chexsumtime to get drunk and fix my buggy addon heh
03:53.38Primeror have they finally solved that?
03:53.51PrimerNightHawkTheSane: that's what I'm doing
03:54.41smoke_has the combatlog api changed for 2.4?
03:54.55NightHawkTheSaneyou really only have to maintain 2 (and really,its only like 1.5) branches then.
03:55.44smoke_if i were to try make a small bigwigs boss mod would it still work?
03:55.54smoke_using examples of previous bigwigs bossaddon of course
03:56.04chexsumsmoke_, yeah see http://forums.worldofwarcraft.com/thread.html?topicId=2968233433&sid=1&pageNo=1 & http://www.wowace.com/forums/index.php?topic=11294.msg178718
03:56.08NightHawkTheSaneYou ever go to the grocery store, then a day later wonder "what in gods name did i BUY? I have no FOOD?!?"
03:56.12chexsumwe dont need any parsers anymore
03:56.16CIA-1003barfolomeu * r61019 10/branches/FlightHUD/: FlightHUD: Create a branch tree so I can develop easily from multiple places and keep trunk for releases.
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03:56.28Primerheh, guess all commits come here, eh
03:56.42Primerthere's no hiding from the CIA!
03:56.52NightHawkTheSanewell, unless CIA's being a broken douche :P
03:56.55CIA-10ow
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03:58.08smoke_thanks
03:58.09Ellipsisthere is some magic that can hide from CIA
03:58.21Ellipsisbut it's not to be spoken of
03:58.57KivinSanI've got 3 arena rounds checked in this week.  can I solo the remaining 7 just to get the 10 rounds checked in?
03:59.16chexsumyeah
03:59.30chexsumsome people do nothing but solo for points lol
03:59.49KivinSanalright, and if someone leaves the team before the tuesday morning check in but has their 30% checked in, do they still get points?
04:00.12chexsumi dont think so :\
04:00.19ThorgardProbably not since you need to be in a team to get points.
04:00.40Kivinyikes.  just found out the max persons on a 2v2 team is 4, and 3 of them are my own chars
04:00.49KarlThePaganthx xin ;)
04:01.11chexsum1 person always misses points
04:01.28Xinhuanit happens, the update to gathermate for the treasure db wasn't updated in accessory addons
04:01.33PrimerHeh, all my "collaborate with myself" commits are gonna come here too
04:01.49Xinhuannot a big deal
04:02.07Xinhuanbranch commits are usually meant for your convenience
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04:02.20Xinhuanso if someone subscribed to RSS or somethnig, that's their issue for getting spammed :)
04:02.39Primernot like I've committed much anyhow
04:02.51CIA-1003barfolomeu * r61020 10/branches/FlightHUD/ (FlightHUD.lua Locale-enUS.lua): FlightHUD: Collaborate with myself
04:03.01Primerwoot!
04:04.46RaydenUniinstances are down?
04:05.32Ellipsisall instances in the entire universe are down
04:05.42Ellipsisalso, the world is going to end, enjoy the ride
04:07.36KivinQuick Q: Does :SetUserPlaced(false) persist through the lifetime of the frame it's used on, or does it need to be called after each :SetPoint to shut off the layout cache?
04:08.59XinhuanKivin, a frame gets saved to the layout cache WHEN you do one of the following
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04:09.34Xinhuan1. Drag the frame (via the automated :OnDragStart) or 2. via StartMoving 3. StartSizing
04:09.50Xinhuan4. SetUserPlaced(true)
04:10.09Xinhuanany of the first 3 will cause 4. to occur
04:10.14KivinXinhuan: That doesn't quite answer the question
04:10.18Xinhuanand the frame will have its parent set to nil, with the anchors appropriate
04:10.25Xinhuanto UIParent
04:10.32KivinWill :SetUserPlaced(false) interrupt the layout cache if used after every set point?
04:10.42Xinhuansetpoint doesn't affect layout cache saving.
04:11.01Kivinalright, after each :StopMovingOrSizing(), then?
04:11.10Xinhuanyes
04:11.35Xinhuanthe frame positions in layout-cache is applied just before VARIABLES_LOADED
04:11.38Xinhuanafter every addon is loaded
04:12.03Xinhuanso if you use VARIABLES_LOADED to apply your settings, it'll work fine (remember to call :ClearAllPoints())
04:12.19KivinAlright, current implementation saves :GetPoint() into saved vars and calls SetUserPlaced(false)
04:12.21Xinhuanor you must manually :SetUserPlaced(false)
04:12.31Xinhuanin every possible place where it can get turned on to true
04:12.55Xinhuanthat is a fairly standard technique
04:13.42Kivinapparently it's not possible to solo arena
04:13.50Xinhuan<OnDragStop> self:stopmovingorsizing() local a, b, c, d, e = self:GetPoint() (save a, c, d, e) self:SetUserPlaced(false) </ondragstop>
04:13.59Xinhuansomething like that
04:14.09Xinhuanbut you get the idea
04:14.11Kivinthis isn't with XML
04:14.14Kivinthat's the part that puzzled me
04:14.19Xinhuanits the same idea
04:14.24Kivini didn't think layout cache worked for createFrame() frames
04:14.27Xinhuanit does
04:14.38Xinhuanbut only with frames that are created before VARIABLES_LOADED
04:14.48Xinhuanbecause that event is fired once layout-cache.txt is loaded
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04:15.05Xinhuanis that clear?
04:15.09KivinYeah
04:15.35Kivinhttp://ace.pastey.net/82076 that should work now, though i can't build it til i get this arena rubbish straightened off
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04:23.05Xinhuankivin
04:23.06Xinhuanhttp://forums.worldofwarcraft.com/thread.html?topicId=4493583974&postId=44929601931&sid=1#4
04:23.43Kivin*nod nod*
04:24.15Xinhuanmy reply should explain it
04:24.26KivinYep, i'm sure it'll be fine once I get a chance to try this. Thanks.
04:24.44FlippidyHmm, anyone know of a quick way to output lua code in wow, that is copy/pasteable? AddMessage doesnt quite cut it.
04:24.55KivinI added two :SetUserPlaced(false) in, one immediately after the frame is created, so the inital placement works.  Another after every :StopMovingOrSizing
04:25.12KivinFlippidy: WowLua is a Lua console
04:25.28Kivinit's on wowi
04:25.55Kivinout, the output of the lua isn't copyable, i guess
04:25.55Flippidyah, thanks! gonna check it out.
04:26.10Kivinyou can paste in to it, but not copy the print() output
04:26.44FlippidyYeah, I was thinking more of a dialogue kinda thing, with scrollbars. I though i might use some existing api's to set up the frame
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04:42.43KillmoreI hate the new combatlog, why he always give wrong info ? like I did a fireball crit of 5400 on a team mate ? (im a priest)
04:43.09Killmoreor a dps get a "your circle of healing heal for 500"
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04:43.34Kivinwelcome to beta?
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04:44.50Arrowmasterits probably because their usage of bitlib for filtering is broken
04:45.17Seerahit says on the PTR forums that the combat log isn't finished and they're not ready for feedback yet
04:45.52AntiarcBitlib is broken?
04:45.58Arrowmasterno they way they use it is
04:46.01AntiarcAh
04:46.02Arrowmasteras in incorrect i think
04:46.20AntiarcI was going to say, how hard is it to screw that up? I mean, that's pretty basic math there :P
04:46.28Arrowmasterthe stuff i saw about filtering looked completely incorrect
04:46.38AntiarcI've got Threat-2.0 starting to work
04:46.42AntiarcIt tracks via GUID
04:46.44Arrowmaster2.0?
04:46.47AntiarcYes
04:46.48Arrowmasteri thought you were doing 1.1
04:47.00AntiarcI was going to but then decided that the changes were extensive enough to warrant a major bump
04:47.07Dezzimalhttp://i263.photobucket.com/albums/ii157/WoWScrnShot_photos/WoWScrnShot_021108_205515.jpg sup blizz QA
04:47.20AntiarcI'm converting to Ace3 while I convert to the new combat log while I factor out Babble dependencies
04:47.24AntiarcIt's a pretty major overhaul :)
04:47.39Xinhuanneed help?
04:47.58AntiarcIf you want, definitely. Right now I'm mostly doing code cleanup and factoring
04:48.09AntiarcBut I should be able to get it to a committable state tonight. I have a branch I'm working on
04:48.09Xinhuanjust ask if you do
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04:48.58AntiarcLibGUIDRegistry is already being useful
04:49.14Xinhuanwhat does that do specifically again?
04:49.29AntiarcBasically provides UnitName(guid), etc
04:49.32AntiarcSimilar stuff.
04:49.36Antiarcclass, sex, level
04:49.39AntiarcAnything known
04:49.47Xinhuanand what does libgroup do?
04:49.50CryectGood will have to check that out for Recount 2
04:49.52AntiarcIt's depricated :P
04:49.55AntiarcI deleted it
04:49.59Xinhuanah
04:50.03AntiarcIt was going to do name -> unit ID correlation
04:50.06Arrowmasteryou added it to the libGUIDRegistry toc though
04:50.10AntiarcDoh
04:50.16Xinhuanrofl
04:50.18Cryecthaha
04:50.49AntiarcYeah, we cna remove that
04:51.10CIA-1003kypp 07Kypp * r61021 10RaidMarshal/RaidMarshal/libs/ (6 files in 3 dirs): RaidMarshal: Adding libs fubarplugin, roster, and tablet
04:51.21CryectI have to question how can they have the filtering messed up for the new combatlog unless they do absolutely zero testing
04:51.34Arrowmasterback to RoS trash/boss
04:51.39CryectI mean thats the sort of thing unit testing should catch but then again barely any game companies use unit testing so yeah
04:52.38XinhuanCryect, you going to work with elsia?
04:52.51Xinhuanhe already has a fully working copy of recount for 2.4
04:52.53Xinhuani think
04:53.09Cryectyeah he does or mostly that is
04:53.24CryectI might/I might not
04:53.34CIA-1003kypp 07Kypp * r61022 10RaidMarshal/RaidMarshal/embeds.xml: RaidMarshal: Moved lib includes from toc to embeds.xml
04:53.36CryectRight now its hashing out the new framework
04:53.52Xinhuanits not exactly right to ignore his efforts, since you sort of "quit"
04:53.57CIA-1003kypp 07Kypp * r61023 10RaidMarshal/RaidMarshal/RaidMarshalFu.lua: RaidMarshal: Renamed RMOptions to RaidMarshalFu
04:54.01CryectRight well this is a new framework
04:54.38Xinhuanyeah, but you should still discuss with him, otherwise it would seem like a slap in the face
04:54.54Cryectyes, its kinda hard though since he goes to bed when I'm come home from work :-p
04:55.07Xinhuanuse forum messages if its that difficult :)
04:55.14CryectI hate forums
04:55.19Cryectwell communicating on them that is :-p
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04:55.45CryectReally I hate any sort of communication that isn't instant feedback I should say
04:56.38CryectAnyways before I can talk with him requires I finish working out the stuff on paper and then type it up
04:56.52Xinhuanso you're back to playing wow fully? heh
04:56.55Cryectno
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04:57.07CryectI'm back to coding what i wanted to code 5 months ago :-p
04:57.21CryectBut wanted to wait on 2.4 for
04:57.33Xinhuanyeah but if you need to maintain it :)
04:57.46CryectHaha
04:57.50Xinhuan-if
04:58.12CryectI'm more interested in motivating others to take my ideas and improve upon them
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04:58.54Cryectnot enough innovation in the damage meter area was why I made Recount in the first place
04:58.56Xinhuanyou've seen my taboo regions in routes? hehe
04:59.03Xinhuanthat's innovation
04:59.06CryectTaboo?
04:59.16AntiarcXinhuan: Only my wife gets to see my taboo regions
04:59.16CryectYou mark areas as Taboo?
04:59.22Xinhuanyes
04:59.47CIA-1003kypp 07Kypp * r61024 10RaidMarshal/RaidMarshal/ (6 files in 2 dirs): RaidMarshal: misc changes from work this weekend
04:59.49Xinhuani'll link u a SS
04:59.54Xinhuanhttp://grum.nl/WoWScrnShot_020908_125251.jpg
04:59.58XinhuanThe above screenshot is an extreme example of how you can use Taboo Regions to generate routes tailored to your needs.
05:00.15CryectI'm sad you don't use a simulated annealing cluster algorithm :-p but I guess with a greedy algorithm you can always ensure you reach the same solution though
05:00.33Xinhuanhttp://pachome2.pacific.net.sg/~xinhuan/wow/temp4d.jpg
05:00.36Cryectah nice
05:00.37Xinhuanhttp://pachome2.pacific.net.sg/~xinhuan/wow/temp4b.jpg
05:00.43Xinhuanyou can do complicated regions hehe
05:00.48CryectI prefer mainly the math required behind the drawing of that
05:00.48Xinhuanhttp://pachome2.pacific.net.sg/~xinhuan/wow/temp4c.jpg
05:00.55Xinhuaneven ones that cross itself
05:01.00Cryector is that just a texture?
05:01.07Xinhuanit is a lot of lines
05:01.07Cryector is it lines like it looks?
05:01.09Xinhuannot a texture
05:01.10Cryecthehe k
05:01.22Cryectcould have done it with a repeating texture though
05:01.35Xinhuannot really, because all textures in wow are rectangular
05:01.35Cryectbut neat this way
05:01.49Xinhuanyou would need to moreph a texture to a rectangle to fit a given triangle
05:01.54Xinhuanafter you triangulate a polygon
05:02.06Cryectyeah
05:02.08Xinhuanand this isn't feasible because the border of the texture must be transparent by 1 pixel
05:02.17Xinhuanso you don't get a seamless texture with several triangles
05:02.24CryectHence you have a border texture etc
05:02.32Xinhuanwhich complicates things way too much
05:02.34Cryectbut yeah it is somewhat of a pain
05:02.39Xinhuanso i went with pure lines
05:02.50Xinhuanand simple intersection math + inside/outside polygon math
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05:07.50CIA-1003xinhuan * r61025 10Postal/Modules/ (OpenAll.lua Select.lua): Postal: - Fix issue where it sometimes opens mail with just gold in it even though its not selected.
05:08.10CryectAnyways yeah I like the stuff you work on Xinhuan since you try to come up with new stuff
05:08.52XinhuanDock is new stuff ;p
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05:09.01CryectNot really fond of the Dock idea
05:09.08Cryectokay its need that it works
05:09.19Xinhuanhe's got some tabbing dock stuff
05:09.23Xinhuanwhich is pretty neat
05:09.26CryectBut I hate Dock on MacOS and there its kinda has a use
05:09.52Xinhuanmy personal opinion is that it isn't all too useful since a visible frame still takes up space on the screen
05:09.53CIA-1003next96 * r61026 10Skillet/Locale/Locale-koKR.lua:
05:09.53CIA-10Skillet:
05:09.53CIA-10- Update locale koKR
05:09.59Cryectyeah
05:10.08Xinhuanso i would prefer to hide the frame (via say tooggle) instead of making it smaller via dock
05:10.15Xinhuanbut not everyone is that minimalist
05:10.16CryectIt looks cool though :-p
05:10.40Cryectyep thats my idea either some sort of minimized version encoded in the addon or toggling it when I need it
05:11.40Xinhuanhe takes it a step further since you can dock docks or something now?
05:11.48Xinhuanwhich effectively hides a dock
05:11.53Cryecthaha
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05:20.25Kivin!ap 1600
05:20.25ThraeBotKivin: Arena points from a rating of 1600 is, 2v2: 353, 3v3: 409, 5v5: 465
05:21.48Recluse(first time arenas) you start at 1500... but is higher or lower than that better?
05:22.07AntiarcHigher is better
05:22.14AntiarcAlso
05:22.21AntiarcSomeone tell me how we stop sucking at Illidari Council
05:22.24Recluselol
05:22.45ThorgardAntiarc, I would.. but I don't think you have enough Vaseline. :/
05:22.46CryectUh how are you sucking at exactly? hard to say how to stop without that part
05:23.01AntiarcFor the most part it's just people dying randomly
05:23.04AntiarcI dunno.
05:23.16AntiarcI'm pretty sure I've figured it out
05:23.22AntiarcWe kill their mans before they kill ours
05:23.30Xinhuanhaha
05:23.30Cryectwell thats just runing out of the AOE's and stuff of course
05:23.45AntiarcI think it just comes down to "We suck at movement"
05:23.47Cryecthealers do need to remember cross heal people in range etc :-p
05:23.49Cryecthaha yeah
05:23.52ThorgardNot dying is important.. because if you die you've lost an important part of your life.
05:24.00Diaolol
05:31.28CIA-1003azonia * r61027 10oRA2/Optional/MainTank.lua:
05:31.28CIA-10oRA2:
05:31.28CIA-10- Added menu option to reset main tank window to screen center
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05:34.47Diaowtf?
05:34.50Diaoromantic picnic basket?
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05:39.32CIA-1003wang * r61028 10LibBabble-Spell-3.0/LibBabble-Spell-3.0.lua: LibBabble-Spell-3.0: zhCN update
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05:46.27ckknightdoes anyone know of a _real_ way to convert blp <-> tga?
05:46.32ckknightor blp <-> anything?
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05:49.50AntiarcThere's a blp<->png converter I've used
05:49.54AntiarcIt's a java program
05:49.56AntiarcWorks just fine
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05:50.05Ellipsislink?
05:50.19ckknight_oh please gimmeh
05:50.21Antiarchttp://www.wowinterface.com/downloads/info6127-BLP2PNG.html
05:50.43AntiarcOr http://wow.curse.com/downloads/details/3290/
05:54.18Kreiger__Got a question about wowace mods. i was trying to set my gf up with addons from wowace and i told her to get the WAU and i told her which addons to get. (onebag, onebank, omen, autobar, etc) and they downloaded properly, but aren't running and don't respond to / commands (/atlasloot for instance)
05:54.22Kreiger__any of you guys know why?
05:54.49Kreigeri'm not sure if this is a WAU problem or a wowace dependency thing.
05:55.18ThraeKreiger: Wowace is not a formal distribution network. A lot of the addons available are still in a beta stage, and may break occasionally as the authors work on them.
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05:55.52ThraeEspecially ckknight__
05:55.53KivinThrae: sounds like it's more than one broken addon
05:55.53KreigerSo in order to always get working copies of the addons i should snag from cursegaming or something first?
05:56.06ThraeKivin: And that's common
05:56.06ckknight__be still my heart
05:56.09Recluse>.> arena doors opened, scoreboard pops up, no opponents 'leave arena' and i get a loss? o.O
05:56.09Ziconkreiger: First of all -- are the addons enabled? :P
05:56.16KreigerYeah. onebag works for me, but atlas, omen, etc. don't work
05:56.30Kreigerzicon, yeah. they are. i had her check her addon and they aren't out of date and are checked
05:56.43CIA-10037destiny * r61029 10Babble-2.2/Babble-Tradeskill-2.2/Babble-Tradeskill-2.2.lua:
05:56.43CIA-10Babble-2.2:
05:56.43CIA-10- Tradeskill: koKR Update
05:56.49EllipsisKreiger: is she getting errors?
05:56.52KivinSuppose the next step would be to enable Lua errors
05:57.00KreigerAS a test, moved my wtf and interface folders out of my wow directory and deleted my cache to see what she sees
05:57.14KivinAddons aren't stored in WTF, just the saved vars
05:57.17Kreigerand i installed the addons. no errors and i downloaded and installed bugsack and buggrabber and it didn't show me anything
05:57.32Kreigerwell, i moved them so i could have the saved vars for later on tonight on MY characters.
05:57.44Kreigerso i didn't have to redo my ui completely;.
05:58.10KreigerI basically brought myself to square 1 fresh install addon and interface wise and did what i told her to do, and they weren't responding to anything.
05:58.33KreigerI got atlasloot to work after downloading it from cursegaming and then updating it with WAU
06:03.15CIA-10037destiny * r61030 10oRA2/Optional/MainTank.lua: oRA2: koKR Update
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06:13.05CIA-1003orionshock * r61031 10SickOfClickingDailies/ (3 files):
06:13.05CIA-10SickOfClickingDailies:
06:13.05CIA-10-Add German Translations done by Sinxia, thank you
06:19.47Tifiwtf why am i zoning when i activate Perception without moving?
06:20.09CIA-1003wang * r61032 10PitBull/ (30 files in 29 dirs):
06:20.09CIA-10PitBull
06:20.09CIA-10- zhCN add,thx pbs2@cwdg
06:20.55Xinhuanlol, the name "wang" just makes me giggle
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06:22.08Orionshocksylvanaar: what's with this "Prat_WIM" ?>
06:22.28Xinhuana collaboration to get those 2 chatmods to work with each other
06:22.53Orionshockthey don't now? / before
06:23.05Orionshockbeen running both for bout 5?months and just fine
06:25.19Xinhuanthey are trying out some sort of integration thing
06:25.21Xinhuanno idea what
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06:44.17CIA-1003parnic * r61033 10IceHUD/modules/PlayerHealth.lua:
06:44.17CIA-10IceHUD:
06:44.17CIA-10http://jira.wowace.com/browse/ICE-1 - added an invisible button below the player health bar to allow click targeting/casting and right-click menu functionality for the player (configurable)
06:45.21AntiarcCrud. The new combatlog doesn't include overheal? :(
06:45.49Xinhuanit shouldn't anyway
06:46.17kebinusanwhy shoundt it? doesnt the current one?
06:46.21Xinhuandid htey do same for damage?
06:46.30Xinhuanlike if i killed a 10 hp critter with a 5k pyroblast
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06:46.38Xinhuanwill it say 5k or 10 damage done?
06:46.47Antiarc5k, still
06:47.13Xinhuanwell ptr copy is still disabled zzz
06:50.06Nargiddleyhttp://img408.imageshack.us/img408/9545/blizconfigtestzi8.png, that was easier than I expected
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06:50.41Nargiddleyand as I expected its not quite wide enough for 2 controls :/
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06:53.08Tifithe categories come from blizz?
06:53.54Nargiddleythats the 2.4 Interface Options panel
06:54.24Nargiddleywith an Ace3 config added to it
06:54.36Tifioh
06:55.05Tifii thought it was an ace3 panel ^^
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06:56.18Xinhuanwill aceregistry auto register our tables into that blizz config then?
06:56.28Nargiddleyno
06:56.38Xinhuanor do each addon author need to do that manually?
06:56.45Nargiddleyits a seperate call to AceConfigDialog to do that
06:56.49Xinhuanor can aceregistry provide a small function we can call to do this?
06:57.18NargiddleyLibStub("AceConfigDialog-3.0"):AddToBlizOptions(name, "Config Test")
06:57.30Nargiddleyis what I added to the test addon
06:57.55Xinhuani wonder how messy it will look
06:57.59Nargiddleyvery
06:58.00Xinhuanif my addon's config has trees on the left
06:58.04Xinhuanand then panels on the right
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06:58.16Nargiddleytrees look completely crap, they take up more than 1/2 the available space
06:58.43Xinhuanhmm a bit part of my config relies on dynamically created trees
06:58.45Tifii assume you cant resize the blizz panel?
06:58.47Xinhuanbig*
06:58.57Nargiddleywhich is why its a seperate call to put a table there, it needs to be tailored to the small available space
06:59.31NargiddleyI dont think adding the whole config to that is the best for every addon
06:59.42ArrowmasterXinhuan: how to i reset my routes gui config, i seem to have draged it half of the screen and can only resize it
06:59.58AeyanOh jeebus no
07:00.11AeyanThat would be horrible for anything more complex than a few checkbox options, hehe
07:00.14Xinhuanreloading UI will reset it Arrowmaster
07:00.25Nargiddleymake it bigger till you can see the title bar ?
07:00.28Xinhuanthe gui config is controlled entirely by Acegui
07:00.32Xinhuannot my routes
07:00.50Tifiwell you could replace a tree by a dropdown to save screen real estate
07:01.07Xinhuanexcept i may have as many as 50 items in the tree
07:01.09Xinhuanone per zone
07:01.23Tifiso?
07:01.27Xinhuani create a zone tree for every zone
07:01.34Xinhuandropdowns don't work since its not scrollable
07:01.36NargiddleyI want to have a launcher there for opening full configs
07:01.46Xinhuanat least, the current implementation doesn't have it scrollable
07:02.03Xinhuanso a 50 menu items dropdown, will just go offscreen
07:02.09Xinhuanand you can't choose the ones that go offscreen
07:02.10Tifiyea ok but dropdowns really should be scrollable anyways :p
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07:02.23Xinhuannot my fault it isn't implemented!
07:06.40Xinhuanhmm launchers
07:06.46Xinhuanthat idea isn't half bad Nargiddley
07:07.42Nargiddleyjust an icon + name for each registerd config that opens the normal window
07:08.06Orionshockwbt game bots that don't pop up a whisper in wim :\
07:08.08CIA-10037destiny * r61034 10PitBull/VisualHeal/VisualHeal.lua:
07:08.08CIA-10PitBull
07:08.08CIA-10- fix typo zhCN
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07:14.14Xinhuanhmm Nargiddley, the Ok and cancel buttons are pretty dud then, since the aceopt table functions are called immediately
07:14.33Xinhuannot much to do about it i guess
07:14.43Nargiddleytheres a few ideas floating around
07:14.55NargiddleyI diddnt' like some of them
07:15.14Aens|SuperiorityDoes anyone know if mark of the illidari flasks work in sunwell?
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07:22.02AntiarcArrrrgh
07:22.10AntiarcI need high-level characters on the PTR
07:22.14AntiarcBut the stupid copy is disabled
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07:25.43ScoTTiehmm
07:25.57ScoTTiei copied mine yesterday, abouts 24 hours ago now while that message was still up
07:26.30ScoTTieand it went through
07:27.27ScoTTiethis is on the US realms
07:28.15Tifium how does the elapsed parameter in onupdate handlers work after a ui reload? in the first 3 frames it says 0.02, then 7.82, then 0.02, which has pretty much nothing to do with what GetTime says =(
07:28.26ScoTTie<Aens|Superiority> Does anyone know if mark of the illidari flasks work in sunwell? <-- tool tip hasnt changed
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07:31.41*** join/#wowace Elkano (i=Elkano@WoWUIDev/WoWAce/Elkano)
07:31.42AntiarcI need to test pets, vampiric embrace, and righteous defense, at a minimum
07:31.50AntiarcBuuuut my test priest is stupid level 7
07:32.41LukianAntiarc, what do you need to test in regard to RD?
07:32.43Tifijeez dl a leveling guide
07:33.00AntiarcLukian: How it works in regards to the GUIDs
07:33.13Lukianah ^_^
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07:33.34AntiarcI have multitarget threat working though
07:33.38AntiarcAnd damage/heals done
07:34.03kergothnice
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07:35.59Diao:O
07:36.09CivrockUp on SVN yet? :P
07:36.16AntiarcHeh, no, not yet
07:36.27DiaoAntiarc even for mobs that you didn't target but aoed and have the same name?
07:36.39AntiarcDiao: Yup
07:36.43Diaonice
07:36.47Diaocan't wait :D
07:36.51CivrockSomebody needs to fix the Quartz swing timer.
07:36.55CivrockOn PTR.
07:37.58rubikhmm.. i only have melee toons but sort of curious how it'd work for an aoe class on multi mobs.. would/should omen switch up and show target that they got the most threat on automatically? or does it even matter?
07:38.21rubik(if you are an aoe dmg dealing class)
07:38.40AntiarcWell, I can't point to a mob and say "You have too much threat on that mob", but if you target it I can tell you how much you have on it
07:38.57Xinhuanhowever, you can monitor threat tresholds on every GUID
07:39.00rubikgotcha.. yeah, that makes sense
07:39.03Xinhuanand if you pass the treshold on any of the GUIDs
07:39.08Xinhuanshake a warning out
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07:39.21AntiarcThat should be doable, actually.
07:40.05rubikwondering if it'd be actually useful to them.. heh
07:40.28Tifihow do you get the guid for the target?
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07:40.50Orionshockit has a flag
07:41.08AntiarcI'm using LibGUIDRegistry, which provides some lookup abilities
07:41.11AntiarcIt works nicely enough so far
07:41.16Tifino i mean when you switch the target
07:41.18Kivindown the road when this 2.4 stuff is all ironed out, that'll be pretty amazing if you can tell two mobs with the same name apart
07:41.27AntiarcYou can :)
07:41.32Tifiis there an api function UnitGUID('target')
07:41.36AntiarcNo
07:41.41rubiknot yet anyway
07:41.48Xinhuantifi you can only get the guid of the targetted mob if at least one combat log event happens to the target after you target it
07:41.56Tifik^^
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07:45.23Elkanoanyone tried to use GetItemIcon() to datamine, yet?
07:46.17Xinhuani thought that only works on itemnames
07:46.23Xinhuanso trying to use itemids on it will fail?
07:46.53AntiarcIt works on IDs
07:47.24Xinhuanso they are encouraging item farming?
07:47.53AntiarcWord on the street is that it's pretty unrestricted, but if you abuse it your account will be flagged and you'll have a 72 hour vacation
07:48.23Xinhuanhow will blizz even know
07:48.29XinhuanGetitemicon() is a client side function
07:48.40AntiarcAh
07:48.43|Pixel|which will probably query the server
07:49.04Xinhuani assumed all the icon data is available client side
07:49.14Xinhuanwhich means there is no need to query the server, but i dunno
07:49.18|Pixel|nope
07:49.24Xinhuansince GetitemIcon simply returns one of the values of GetitemInfo()
07:49.28|Pixel|it's in the local client cache
07:49.33Xinhuanthe 10th return value or something
07:49.48AntiarcI just queried /dump GetItemIcon(34015)
07:49.50AntiarcAnd it gave me a value
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07:49.54AntiarcAnd I can't possibly have seen that item
07:49.56*** join/#wowace CIA-8 (n=CIA@208.69.182.149)
07:50.19Xinhuanwhy not?
07:50.26Xinhuananyone could have walked near you with it
07:50.32Xinhuanand it would be in your item cache
07:50.34|Pixel|so the client asked the server ? :)
07:50.38AntiarcBecause I'm hanging out in the newbie area and there's nobody here
07:50.40Xinhuanthey only have to wear it
07:50.44AntiarcI've seen 2 people all day, all < level 5
07:51.11Xinhuantry a more obscure item
07:51.38Xinhuanlike
07:51.44Xinhuan21176
07:51.58Antiarc22520 worked
07:51.59Lukian23364 :D
07:52.08Antiarc22520 worked
07:52.16Xinhuanwhat item is 22520
07:52.19Antiarc23364 worked
07:52.24AntiarcKel'thazud's Phylactery
07:52.28AntiarcThe quest item he drops
07:52.39Lukianthat's a quest item though
07:52.50AntiarcRight. And I doubt anyone has cleared Naxx on the PTR.
07:52.58Lukiantrue
07:53.03Xinhuanand 21176?
07:53.04AntiarcAnd even if they had, they'd have to link it
07:53.13Antiarc21176 worked
07:53.18Xinhuaninteresting
07:53.28Xinhuancan you do a GetItemInfo()
07:53.29Xinhuanon those items
07:53.33Lukian<I FARM OR FAMIRY DIE>
07:53.33Xinhuanand see if they are in your cache?
07:53.35Lukianlol
07:53.37AntiarcNil
07:53.55Xinhuando sethyperlink
07:54.00Xinhuanand see if they exist on the server too
07:54.03Antiarc?
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07:54.20Xinhuanto try to get the item into your cache
07:54.35Xinhuani want to see if being able to GetItemIcon means whether the server loads the item into its memory
07:54.43Antiarcnope
07:54.46Xinhuanget what i mean?
07:54.50Antiarcyeah
07:55.01Tifilol while im resizing the chat frame, the combat log moves automatically +1 pixel per frame
07:55.53Xinhuanso getitemicon can only check if an itemid is reserved
07:56.02AntiarcActually, wait, no
07:56.08AntiarcWhat's the right syntax to set the tooltip item?
07:56.17AntiarcI think I didn't do it right >_>
07:56.24Xinhuanmake sure your gametooltip is open
07:56.37Xinhuanand do GameTooltip:SetHyperlink("item:12345")
07:56.47Xinhuanby open, i mean visible
07:56.56AntiarcIt loaded the item
07:57.15AntiarcSame with 22520
07:57.23Xinhuanso the server loaded KT's phylatory and you can getiteminfo it now?
07:57.30Xinhuandata mine ? hehe
07:57.47AntiarcCorrect
07:58.03Xinhuanhmmmm
07:58.05AntiarcWhat's the upper known bound on item IDs?
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07:58.13Xinhuanaround 35000
07:58.16Xinhuannot sure on the new upperbound
07:58.19Xinhuanwith sunwell
07:58.35Elkanowell, I check up to 40k in LibInventory
07:59.11Xinhuan34689 is the highest ID i have in my database
07:59.15Xinhuanon live realms
07:59.36*** part/#wowace Guillotine (n=Guilloti@cpe-76-167-213-238.socal.res.rr.com)
08:00.10Elkanocheck id 192
08:00.13Elkanodoes it work?
08:00.34Xinhuan192 doesn't exist on live realms
08:00.48AntiarcInteresting. I got too many "misses" and it DC'd me
08:01.01Xinhuanyah, you are limited to about 1 miss per 10 secs max
08:01.06Xinhuanat least, on live realms
08:01.16Xinhuanits more like 5 misses per 50 secs
08:01.18AntiarcA single miss after relogging DCd me
08:01.20Kivinpretty sure you can miss a lot more than that
08:01.30Xinhuanyes Antiarc, because getting kicked off doesn't reset the misses
08:01.38AntiarcMakes sense :P
08:01.43KivinI have to rapidly right click stuff that isn't available on my realm in atlasloot to d/c my myself
08:01.45AntiarcAnywho, back to threat.
08:01.47Kody-it goes beyond 35000 with 2.4
08:01.59Elkano192 is Martin Thunder... funny thing is it actually worked once some time ago... but I wonder if GetItemIcon works on it
08:02.12AntiarcYup!
08:02.18AntiarcINV_Mace_01
08:02.46Elkanohmm... are there any IDs known to be not used?
08:02.46Xinhuannow do sethyperlink
08:02.58Xinhuansince its "loaded" by the server via getitemicon
08:03.09Xinhuan192 that is
08:03.19AntiarcHeh, DCd me again
08:04.26LukianI want item 23364 for my druid
08:05.22kergoththere a blizzard global for the gold/silver/copper colors?
08:08.16MentalPowerthere is
08:08.19[Horde]Tricksyanyone know if those "Romantic Picnic basket" things stay with you after Valentine?
08:08.28MentalPowerits in the chatframe.lua iirc
08:09.02smoke_is recount working with ptr now?
08:09.45Lukian[Horde]Tricksy, yes it does
08:09.52[Horde]Tricksywow :p thanks
08:10.11[Horde]Tricksythat'sa kick in the nads for that guy on our server that got the rest and relaxation loot card thing :p
08:10.40Lukianthat's different :p
08:10.48[Horde]Tricksyit's practically the same though :)
08:11.00[Horde]Tricksyand the cookies of it are useless, here you get a heart :p
08:11.01Elkano"Romantic Picnic basket"? tell me moar
08:11.02Tifido you get feedback for your bug reports on the ptr?
08:11.21[Horde]TricksyIt's a valentine's day drop Elkano :)
08:11.22Elkanobtw: anyone knows how to connect to US PTR from EU?
08:11.27LukianI have two picnic baskets ^_^
08:11.35[Horde]TricksyI have 4 so far :p
08:11.41[Horde]Tricksygave another to a friend lol
08:11.41TifiElkano, i don't think you can
08:11.47[Horde]Tricksy6 alts to go :p
08:11.49Tifiunless you have a US account
08:12.25[Horde]Tricksyleast I got my peddlefeet \o/
08:12.47Arrowmasterwish i had inventory space to do that stuff
08:13.17[Horde]Tricksydo like me, make your own guild, <3 the bank space :p
08:13.25LukianArrowmaster, clean out your crap that you'll be upgrading in the expansion :p
08:13.30ElkanoTifi: http://forums.worldofwarcraft.com/thread.html?topicId=4493399642&postId=44930053248&sid=1#0
08:13.35Arrowmasterfuck no
08:13.38Lukian[Horde]Tricksy, do you tank? :p
08:13.43Arrowmasteri was wearing my felheart set earlyer today
08:13.48[Horde]Tricksylol err no :p
08:13.57Lukianguild bank doesn't help at all
08:14.04Lukianit's all bop items for tanks :p
08:14.07[Horde]Tricksypersonal items? :)
08:14.10[Horde]Tricksyah right ^^
08:14.51Arrowmasteri have my own guild on one of my alts
08:15.04Arrowmasterbut i keep forgetting to get my other storage alts invited to it
08:15.06LukianI have 5 tabs across 2 gbanks :o
08:15.12Lukianhaha
08:15.15Arrowmasterits the best guild name ever too
08:15.17Arrowmaster<Banker>
08:15.23Lukian<The cake is a lie> ?
08:15.33[Horde]Tricksyow anyone know, is Itemrack still useable? It gives the impression of being abandoned :S   I kind of miss the bank switch feature, I don't think Closetgnome has it
08:15.58Lukian[Horde]Tricksy, you could use outfitter
08:16.07Arrowmasterdont know if itemrack 2.1d has the bank feature
08:16.22[Horde]TricksyI'll try that, thanks :)
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08:18.59FtH|Daemonagreat to watch vis maior clear sunwell plateau ... and EU can't even get 70's on the server
08:19.40[Horde]Tricksywe don't need to ! :p
08:20.10kd3ahahaha... for those of you not in wowi-lounge/wowwiki, http://www.wowwiki.com/Brutallus#Gallery
08:20.16kd3happening right now on US PvE
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08:22.12[Horde]Tricksy"
08:22.12[Horde]TricksyObviously, a well-organized group of criminals, most of them I suspect are chineses, is running a big business hacking accounts and then selling your items, involving your character in illegal trading operations and so on. Sooner or later it causes your account to be suspended.
08:22.17[Horde]Tricksyow sorry
08:22.21[Horde]Tricksywrong chan :p
08:22.34[Horde]Tricksylove tinfoil hat theories from the support forums :p
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08:23.18FtH|Daemonajust noticed
08:23.22FtH|Daemonaeu copy is on again ;)
08:23.26FtH|Daemonaand reset to 4 copies
08:23.31nevcairielyay
08:23.46nevcairieland slow already
08:23.57Thorgardkd3, wha'?
08:24.18kd3lock enslaved him. there's a copy on the world map at the north end of the dead scar on the island
08:24.24kd3hilarity is ensuing
08:25.05kd3happening this very moment on PvE US. still stuck in combat
08:25.31CIA-803kurax * r61037 10AtlasLoot_OldInstances/original.cn.lua:
08:25.31CIA-8AtlasLoot_OldInstances:
08:25.31CIA-8- zhCN update, and made the categories ordered to help svn track modifications.
08:27.04AntiarcUS copy is still off
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08:27.16Xinhuanhas anyone attempted
08:27.17Xinhuanto
08:27.25Xinhuantranslate all the spells in babblespell to their spell IDs?
08:27.36Xinhuanby say datamining wowhead
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08:30.00Ellipsisthat'd be kinda handy
08:30.19Xinhuanactually that wouldn't quite work
08:30.23Xinhuanspells like Frostbolt has many ranks
08:30.29Xinhuanthere'll be a spell id per rank
08:30.41Xinhuanbut babblespell doesn't care about ranks
08:31.40CIA-803kurax * r61038 10AtlasLoot_BCInstances/burningcrusade.cn.lua:
08:31.40CIA-8AtlasLoot_BCInstances:
08:31.40CIA-8- zhCN update, and made the categories ordered to help svn track modifications.
08:34.45Xinhuanquestion
08:34.46NightHawkTheSaneckknight_: Suggestion for pitbull.. user-defined buffs/debuffs to always show/hide when de/buff filtering is turned on
08:35.00Ellipsisjira it
08:35.21XinhuanKael'thas Sunstrider is the name of the boss in TK right?
08:35.27NightHawkTheSanebah
08:35.28Xinhuandoes he have the exact same name in Sunwell?
08:35.39NightHawkTheSanei dont remember if i have a jira ccount
08:36.10nevcairieli think he does Xinhuan
08:36.37CIA-803kurax * r61039 10AtlasLoot_RepFactions/rep.cn.lua:
08:36.37CIA-8AtlasLoot_RepFactions:
08:36.37CIA-8- zhCN update, and made the categories ordered to help svn track modifications.
08:36.37*** join/#wowace Elkano (i=Elkano@WoWUIDev/WoWAce/Elkano)
08:36.42Xinhuanso babbleboss converted to mobIDs will be problematic if it isn't indexed by the ID
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08:39.57CIA-803kurax * r61040 10AtlasLoot_SetsandPvP/ (4 files):
08:39.57CIA-8AtlasLoot_SetsandPvP:
08:39.57CIA-8- zhCN update, and made the categories ordered to help svn track modifications.
08:42.06Xinhuanhehe xperl uses 800k ram
08:42.19Xinhuanpitbull disembedded uses 2.32 mb, and 4.04 mb embedded
08:42.25CIA-803kurax * r61041 10AtlasLoot_WorldLoot/ (WorldEvents.cn.lua WorldRaidBosses.cn.lua):
08:42.25CIA-8AtlasLoot_WorldLoot:
08:42.25CIA-8- zhCN update, and made the categories ordered to help svn track modifications.
08:42.28NightHawkTheSanebah, no one should ever need more than 640k
08:42.30nevcairielaguf uses like 400kb
08:42.46Xinhuan800k is with every xperl module loaded
08:42.49Xinhuanincluding the raid frames
08:42.56Xinhuanand raid admin module
08:43.01nevcairielget real raidframes imho .P
08:43.09Xinhuani was like
08:43.20Xinhuan"/g hey how much ram is your unit frames using"
08:43.29Xinhuanand got back those numbers
08:43.41nevcairielpitbull always used that much
08:44.03Xinhuanhow much does grid core use?
08:44.04Megalonnevcairiel: and even more if you actually activated it? ;P
08:44.28Kivinmy pitbull takes 1.02mib before opening the config
08:44.38CIA-803nevcairiel 07Ace3 * r61042 10Bartender4/Bartender4/ (ActionBarPrototype.lua ButtonStyle.lua): Bartender4: implement option to change the button style
08:44.43Kivin1.32 as soon as i type /pitbull
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08:47.50NightHawkTheSanehow configurable is ag_uf now?
08:47.58Kivinis there a way for me to define the size of the parent AceConfigDialog window? It opens up almost fullscreen =/
08:48.11Tifiwith or without raid/partyframes being spawned?
08:48.16nevcairielKivin: get a higher resolution imho, mine is pretty small :P
08:48.29nevcairielor UIScale
08:48.29nevcairiel:D
08:48.32Kivinnevcairiel: 1400x1050 is just fine,t y
08:48.46nevcairielthen its your uiscale :)
08:48.50Kivinand i shouldn't have to change my whole ui scale just because the config dialog is massive
08:49.22TifiXinhuan?
08:49.28Industrialwell the uiscale is massive by default
08:49.28Xinhuan?
08:49.34IndustrialI have it at the smallest and then its ok
08:49.42Industrialby default its like 200%
08:49.52KivinMy point is everything on my UI is fine
08:50.06Industrialnot by my standards :D
08:50.11Kivin*sigh*
08:50.13NargiddleyKivin, almost fullscreen sounds like its fine. bigger than fullscreen would be a problem
08:50.15*** join/#wowace Parnic (i=user@xbins.org)
08:50.18Industrial^___^
08:50.23Tifithe memory usage, with or without raid/partyframes being spawned?
08:50.42KivinNargiddley: It is a problem because it looks ridiculous.  There should be something in the spec to adjust it on a per dialog basis
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08:54.23Xinhuanwith of course
08:54.34Xinhuanxperl fully loaded up is under a mb
08:58.06evlI like haste's oUF :)
08:58.13evlunit frames for people that like to code!
08:58.13NargiddleyKivin, it is exactly the same height as the 2.4 options panel, and maybe 100px wider.
08:58.36KivinNargiddley: it's too darned big
08:58.51Kivinit's more than twice as wide as i'd like it and three times taller
08:58.58thulI have to get a new desktop computer :-(
08:59.01TifioUF is more like a library, not real addon :>
08:59.56Xinhuankivin, i personally think its too small :p
09:00.15Xinhuanthe default size that is
09:00.22Kivinthen we can agree that it needs a width/height in the config table
09:01.09Nargiddleynot in the config table, and if you really want to you can set it now. There just isn't a function to directly do it yet
09:01.09Xinhuanno i didn't agree that
09:01.19Xinhuani'm saying it looks too small on my UIScale and my resolution
09:01.39Xinhuanwhich means if i make my addon set a very big size to my liking
09:01.47Xinhuanit'll be larger than your screen if you use my addon
09:01.50KivinYou're saying it's too small, i'm saying it's grotesquely big.  Is this not written for a fairly large audience? Should it not be customizable?
09:01.59Xinhuannope
09:02.21Xinhuanif you think 600x400 is too big, and you set it say 400x300
09:02.25Nargiddleyit will be customizable, but by the addon author not the end user
09:02.27Xinhuanwhen i use your addon, i would think its way too small
09:02.48KivinNargiddley: Of course.  The end user wont be adjusting the config table.
09:02.54Nargiddleybut that *should* be used to make it fit the options, not fit your screen
09:03.33Nargiddleylocal s = LibStub("AceConfigDialog-3.0"):GetStatusTable("MyAddon") s.width = 300 s.height = 200
09:04.03KivinSure, but even without any options in this dialog, I can't imagine how big you'd need the checkboxes i'm going to put in to fill the dialog
09:04.28Nargiddleytheres a difference between a few checkboxes and no groups, and what most people use it for
09:04.31KivinThey'd need to be as big as golf balls with 32 pt text
09:04.47Nargiddleythe options don't change size ?
09:05.09Kivinhmm?
09:05.40Nargiddleyyou're talking as if you've never used it
09:05.53KivinOnly a little
09:06.18KivinLack of documentation has discouraged me from using it more than once
09:06.35Nargiddleythe options spec is fully documented
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09:07.11KivinI had to nag in here for days until someone told me how to register the config table correctly then open the config dialog
09:08.06TifiKivin, you can use the ace3 version of ag_unitframes as the documentation =)
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09:08.39Xinhuanor Mapster
09:08.41Xinhuanor Routes
09:08.43Xinhuanor GatherMate
09:08.52Tifi^^
09:08.58KalrothSourcecode is proper documentation!
09:09.02KivinI'm not interested enough to comb through hundreds and hundreds of lines of poorly/not documented code to learn how it works
09:09.20Tifiyea right
09:09.37Kivinthere's 4 comments in 795 lines of aguf's config code
09:09.51Xinhuan:o
09:09.54Tifidude
09:09.59Tificode is documentation
09:10.04Xinhuanthe config options table is so straight foward it doesn't need comments
09:10.10Xinhuani dont' know what you're talking about
09:10.19Xinhuanit only took 30 minutes max to convert my rock options table to ace3
09:10.36KivinHonestly don't even know why we're having this conversation.  All I wanted was a way to make the rutting config dialog smaller.
09:10.57Tifi=)
09:11.00Xinhuanyes but i'm telling you, making it smaller in your addon on screen, means it will be super tiny on another user's screen
09:11.21KivinI can't see myself using it in it's current state
09:11.48Kivinwhat's the ace3 config version of rock's child_*
09:11.48Xinhuanits meant to be a generic library
09:12.06Xinhuanit doesn't need that option because by default most things are inherited
09:12.12Xinhuanfrom parent to child
09:12.38KivinI don't want to have to repeat the same config table over and over for identical config pages.  What do I do?
09:12.54Xinhuanyou make a table local abc = {some config table}
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09:13.02Xinhuanthen you have many tables all pointing to abc
09:13.04*** part/#wowace [Horde]Tricksy (n=Numeric_@145.118.72.123)
09:13.21Kivinthen is there a passValue*?
09:13.44Xinhuanyes, the table key is passed in the first arg as info[#info]
09:13.49Xinhuanthe root key is info[1]
09:14.05Xinhuanso info[1] to info[n] traces the full path in the aceopt table
09:14.12Tifiagain, you can look at agUF for an example
09:14.15Nargiddleyoption.arg is passed as info.arg as well
09:14.18Xinhuanif you specified a arg= value, that is passed as info.arg
09:14.43Xinhuanand because get=, set=, disabled=, etc functions are all inheritted
09:14.51Xinhuanyou can just make one function in the root
09:14.54Xinhuanwhich all gets inheritted
09:15.34Xinhuanonly thing that bothers me is that rock aceopt tables allows spaces in the key
09:15.36Xinhuanace3 doesn't
09:15.45Xinhuanso i have to strip out spaces in my keys
09:16.01Xinhuani replace them with \255 in my implementation
09:16.26KivinNot sure I get all this, yet, but I'll have to try it and see
09:16.46Nargiddleyhow does the console work with that ?
09:16.55TifiKivin, that's why i suggest you look at a working example like agUF
09:16.59nevcairielrock doesnt have console Nargiddley
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09:17.34Nargiddleyyeah, but injecting /255 into the Ace3 ones ? ew D:
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09:21.23Tifidoesnt wow have api functions to convert to and from camel case?
09:21.46evlI still think agUF could be more configurable
09:21.50evlatleast for hardcore people
09:21.50zoktarwas wondering if anyone had success with multiple displays as of setting up their wow ui´
09:22.08evltheme tables aare nice if you want to do simple stuff but for more advanced layouts it's easier just working directly on the frame objects imho
09:22.20zoktariv gotten so far as i can move the mouse ingame to the other display but no items will move over
09:24.44Kivin<Nargiddley> option.arg is passed as info.arg as well
09:24.59KivinNargiddley: if i have field .arg in my 'group', should that not get passed into gets and sets?
09:25.11Nargiddleyno
09:25.22Kivinwhat's option.arg?
09:25.30Nargiddleythe actual option
09:25.38Kivinhmm, alrighty
09:25.43Tifisth other than a group
09:25.52Tifilike type = 'input'
09:25.54Kivinguess that doesn't do me much good if all the options are shared
09:26.02Kivini see the value, but not in this case
09:26.03Kivinth
09:26.04Kivinx
09:26.21KivinGoing to miss group.passValue from Rock very quickly
09:26.34Nargiddleyinfo[#info - 1] is the parents key
09:27.20Kivinyeah...
09:27.40Nargiddley.arg is more useful when you define the set in the group, and specialise with the options, not the other way around
09:28.06Kivinyeah, i see the purpose for it.  it was just sort of nice in rock to be able to set arg at the group level once in a while
09:28.15Nargiddleyjira it
09:28.33NargiddleyI can see it being useful, see what others think about it.
09:28.39KivinAlrighty
09:28.42CIA-803oridan * r61043 10SpellReminder/ (SpellReminder.lua SpellReminder.toc options.lua):
09:28.42CIA-8SpellReminder:
09:28.42CIA-8- new option "Persistent". Make a bar endure target death and dispel.
09:28.51zoktaranyone ever tried that ? have fullscreen wow in one display and all the ui stuff in another ?
09:28.57Kivinoh hells, wonder what my jira login is.  been a long time since i used it
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09:30.50Kivinaffected versions? RC1? Beta?
09:31.04NargiddleyBeta, fix for RC1
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09:33.48TifiKivin, lets say you have an input widget at options.args.group1.args.myinput, then info[#info-2]=='group1' in the .set function of myinput. that way you can use the same input widget at options.args.group2.args.myinput, because info[#info-2]=='group2' in this case
09:34.09Kivini understand, Tifi
09:34.23Nargiddleykeys are a bit limited in passing information around
09:34.34Kivinthe thing is, having args.group1.arg = HandleToTheObjectThisConfigRepresents is just a little easier
09:34.52Kivinand more familiar to someone that's written RockConfig tables
09:34.58Nargiddleyhandler is inherited if thats what you're after
09:35.18Nargiddleyand i've already got a ticket open to add that to info
09:35.21Tifisry, never touched rock
09:35.49KivinTifi: In rock, a group could have child_passValueN={SomeData} and that'd be passed in before any passValueNs in the actual child options
09:37.19Kivin{ type='group', get=getfunc, set=setfunc, child_passValue=ThisGroupsTable, args={ {type='boolean', passValue2='enabled'} }    function getfunc(group) return group.enabled end    function setfunc(group, value) group.enabled = value end
09:37.55Kivinis the sort of way i'm used to doing tables in rock
09:38.29Kivinerr it'd be more like getfunc(group, key) if key=="enabled" then...
09:39.44Tifiso get would be called with ThisGroupsTable as the group parameter?
09:39.51Kivinyes
09:40.06Kivinthe group's passValues get pushed in first, then the child's passValues, if any
09:41.13CIA-803celellach * r61044 10AtlasLoot_BCInstances/burningcrusade.en.lua:
09:41.13CIA-8AtlasLoot_BCInstances:
09:41.13CIA-8- cleanup
09:41.30Kivinnot really any better, or more elegant than ace3's way of doing things.  just different...and familiar
09:42.34Kivinproblem I see with implementing it in ace3config is that there's only one arg, rather than arg1..argn
09:43.20Tifiarg cannot be a table?
09:43.25Tifii think it can
09:43.33Orionshock<PROTECTED>
09:43.41Kivini mean, ace config doesn't have { .arg1 = "", .arg2 = "" }
09:43.53OrionshockKivin: ya it does
09:43.58Kivindoes it?
09:44.00Orionshocki use it everywhere
09:44.12nevcairieljust use the keys as args
09:44.17nevcairielno need for multiple passvalues
09:44.19Orionshockhttp://svn.wowace.com/wowace/trunk/SickOfClickingDailies/core.lua
09:44.35Orionshockugly options tbl at top
09:44.44Kivinnevcairiel: I'm trying to prevent having to use the info array at all.  There just isn't enough connection between ...
09:44.48Kivinhang on while i check Orionshock's thing
09:45.35Orionshockthe passed args to get/set are in the info tbl
09:45.37Tifiwell, you should use the info table
09:45.38KivinOrionshock: you aren't confusing arg with args, are you?
09:45.51Orionshockmight be :D
09:46.13Kivinthe problem is there isn't enough direct connection between info[#info-1] and the data that option represents
09:46.48Tifiand Kivin, you can use arg = {a,b,c}, and access it as info[#info].arg[1/2/3]
09:46.59Orionshock^^ what i ment
09:47.06KivinTifi yes... but the options themselves are generic
09:47.33Tifimeaning?
09:47.38nevcairieluse the path in the info table .. thats all you get
09:47.44nevcairielor one specific .arg
09:47.56KivinJust isn't enough :(
09:48.06Tifiwhat do you want to do?
09:48.08Orionshockhum..
09:48.23nevcairielit should really be enough or you need to rethink your approach imho
09:48.26KivinI want the group to pass the object that all it's children represent
09:48.42Kivinnevcairiel: exactly, i need to rethink my approach, which i didn't want to do.  this was supposed to be easy
09:49.00Tifibe more specific please, what's your addon doing?
09:49.08Kivinpopping the number off the end of the key with a pattern then passing that into an api to look up the right object is a lot of legwork
09:49.37KivinTifi: I'm just trying to get this around my head.  I don't have anything in practice yet.  My first implementation will most likely be an actionbar mod
09:49.52nevcairielAce3 wasnt designed to assist you into migrating existing ideas/addons over, it was designed with simplicity in mind for new addons and new approaches
09:50.44nevcairieltbh i never looked at the rock options spec when giving my input to the Ace3 spec
09:51.10KivinI don't know what to say, other than a key name just isn't adequate
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09:51.32nevcairielkey names + the .arg is all you get
09:51.37Nargiddleythe handler is probably what you are after
09:51.45Nargiddleyan object for the methods to be called on
09:51.57Nargiddleyseems like you're abstracting that anyway
09:52.19OrionshockKivin: http://shock-wow.googlecode.com/svn/trunk/GuildCraft/GuildCraft_Share/ChoicesUI.lua
09:52.33Orionshockit's another one of mine that uses a generated method to create the options table
09:52.40KivinThe only way I can save myself the legwork of reverse engineering the key name into some meaningful information is by having individual closures for every get/set, rather than generic functions
09:52.43Orionshocki found myself in the same seat
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09:54.22TifiKivin, why is it so bad to write a little helper function to do the conversion from the info table to that 'meaningful information'
09:54.51Nargiddleyor just stick the functions into the table you're using as the token and use it as the handler ?
09:55.55CIA-803yleaf * r61045 10Grid/GridLocale-zhCN.lua: Grid: up date zhCN locale
09:56.07Tififor example, i use aceconfig for my unitframe addon, and i use the same config table for every unit frame class (player/party/raid/etc), so the obvious way is to use the class id as the key i every single table that deals with unit frame classes
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09:56.28KivinI didn't say it was bad, just silly to add all that overhead to (in some cases) one line functions
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09:57.06Tifi...
09:57.39nevcairielthats what a helper function does for you, local obj = objHelper(info_tbl);
09:57.40nevcairielor so :P
09:57.49Kivininstead of function bar_visible_get(bar) return bar.visible end;, i get:  function bar_visible_get(info) return addon.bars[info[#info-1]:match("%d")] end  if i simplify it down a lot
09:58.41Nargiddleywhy not bar:GetVisible ?
09:58.51Kivinbecause bar isn't a frame, it's a table
09:58.57Nargiddleywtf
09:59.03nevcairielframes are tables
09:59.03nevcairiel:D
09:59.06Kivinerr... okay
09:59.13Kivinbar isn't a frame, it's a table that wraps the frame
09:59.19Nargiddleyso ?
09:59.35Kivinin bt3 terms, think of it like class = { bar = bar } instead of bar = { class = class }
09:59.44nevcairielyou just have to define the :GetVisible function in your table
09:59.50nevcairieland use bar as the handler
10:00.01nevcairieland you can use self then :)
10:00.14Kivinbut i'm using the same option table for every bar
10:00.15Nargiddleyso class.getvisible = function(self) return self.bar.visible end class:getvisible()
10:00.28Nargiddleyhandler = class, get = "getvisible"
10:00.48Kivinunless handler works at the group level...
10:00.56Kivinwe're in the same pos as arg
10:01.04nevcairielhandler is inherited
10:01.16Nargiddleyand works at *any* level
10:01.29Kivinalright, that could work
10:01.57Kivinno matter how much i read the specs, i still see and think things in terms of RockConfig
10:02.20Nargiddleydoesnt it do handler the same way ?
10:02.29Nargiddleyits the same as the Ace2 tables at least
10:02.32KivinIf it does, I've never had to because of child_passValeu
10:02.47zoktarisnt there a way to have WoW on one screen and gui stuff on another ?
10:02.48nevcairieli never liked passValue, even in Ace2 tables
10:02.58Nargiddleyneither
10:03.01nevcairielzoktar: yes there is, but dont ask me how :D
10:03.01KivinIf I was doing this in rock (actually, I *did* this in rock), I set the class as the group's arg
10:03.27Nargiddley4? different things that could be passed to functions depending on type and other stuff *shudder*
10:03.36zoktarnevcairiel me wants! ;P
10:03.37Nargiddleyugh that was a pain to implmenent
10:03.43*** join/#wowace orican (n=orican@60-241-56-168.tpgi.com.au)
10:03.43nevcairielheh
10:03.50Nargiddleyfrom both sides of it
10:03.58Kivinmy colour handlers in KivinsEZPanels looked like:  function color_get(group, key, a, r, g, b)
10:04.08Nargiddleyhmm what comes first, passValue or the key from a multitoggle D:
10:04.21Kivin1 before 2, 2 before 3
10:04.33Kivinit was child_passValue (which is child_passValue1 implicitly)
10:04.36Nargiddleywhich is why func(info, value) as the signature for everything = <3
10:04.48*** join/#wowace Orionshock_ (n=chatzill@ip68-96-52-105.ph.ph.cox.net)
10:04.49KivinI still think ace3 would be better with a group.arg
10:05.09Kivin.grouparg or something :p
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10:05.53KivinI assume inheritance gets clobbered if a child redeclares something, specifically handler
10:06.14Nargiddleyclosest non nil value to the option is used
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10:06.37KivinI'm now thinking of how i could save more memory by sharing the actual bar group table
10:06.50Tifiomg
10:08.01Tifii mean, while i think it's good that you care about memory, it's a complete waste of time to even *think* about saving memory for your config screen
10:08.25Tifijust make it lod
10:08.31Kivinmeh, it's nearing downtime and i can't do anything else.  and pitbull's config takes three times the unitframes' memory
10:08.31Orionshock_ya, people touch it once and never again
10:09.24KivinIt's more of a curiosity and an excersise in ace3 config proficiency than practice use
10:09.51Tifimaybe but still it's a complete waste of time =)
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10:10.15Orionshock_Kivin: so the problem is that you don't want to rip apart the info table because the config tbl keys are not enough to be viable?
10:10.21KivinA bigger waste of time than sitting on an IRC channel telling people they're wasting their time?
10:10.33KivinOrionshock: i think so, yes
10:10.50Kivinknowing the key name isn't enough information to make a direct connection to the data that option represents
10:10.52Orionshock_ok, then use the arg table... and pass the needed keys there. what i did
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10:11.06KivinUNLESS the key name could be a table... but i suspect that's no good for the sake of console compability
10:11.09Orionshock_s/key/info
10:11.43Orionshock_static table or generated one?
10:11.43Kivinthe problem is the args option table is generic across all (in this case) Bars
10:12.31KivinThink of it as a tree:  Bar Config, Bar1, Bar2, Bar3, Bar4...
10:12.38KivinWhere barN is a child of Bar Config
10:12.47Kivinand bar1...N are the same table
10:12.55Orionshock_<PROTECTED>
10:13.08Orionshock_the file i linked is a generated options table
10:13.57Orionshock_then your looking at doing   BarConfig.args.Bar1.arg = {"Bar1"}
10:14.21Orionshock_err
10:14.42Kivinbasically
10:14.44Orionshock_<PROTECTED>
10:14.48Orionshock_it works
10:15.05Orionshock_then in the get/set func you use,  info.arg[1] & info.arg[2]
10:15.07Kivinexcept Bar1.args."SomeOption".arg will set the same arg for bar1...N
10:15.15Kivinbecause bar1...N share the same options table
10:15.25Orionshock_...ok then your doing it wrong.
10:15.30KivinBarConfig.args.Bar1.arg = {"Bar1"} is EXACTLY what I want
10:15.31Orionshock_they all need their own tables
10:15.37KivinI'm not doing it *wrong*
10:15.41Orionshock_:D
10:15.56Orionshock_each bar get's it's own table, it's easy
10:16.15KivinJust one of many options
10:16.24Orionshock_any other way is voodo and magic that they don't want to do
10:16.27NargiddleyOrionshock, each bar with the same table is perfectly fine. We showed him how to get it working using the handler
10:16.37KivinIndeed
10:16.38Orionshock_hehe...
10:16.53Nargiddleyyou just managed to jump him backwards about 3 steps just after somehow :P
10:17.02Tifilol
10:17.04Orionshock_lol sorry
10:17.06Orionshock_-.-
10:17.11KivinNah
10:17.20Nargiddleywell, the conversation at least
10:17.21Nargiddleyheh
10:17.25Kivinheh, maybe that
10:17.32Orionshock_<PROTECTED>
10:17.33KivinI've had adequate time to process all the information I've been given and make sense of it
10:17.55evlJeebus, where is all the hit rating on the 2.4 rogue gear :(
10:18.03evlhaste + armor penetration lol nvm you miss 10% :(
10:18.13Kivini still think BarConfig.args.Bar1.arg = {"Bar1"} is the most elegant way to do it (even Orionshock came up with it intuitively while trying to do something different!) but I'll make do...
10:18.46NargiddleyI think the handler is perfectly elegant
10:18.51KivinSure
10:19.05Nargiddleysince you tell it to call methods on the object you're actually manipulating
10:19.08KivinI'm not saying one way is more or less correct.  I'm just trying to find familiar ground.
10:19.12Nargiddleyyeah
10:22.48TifiNargiddley, i'm using a custom widget in my config (type='input'), and i want it to be centered, so what i do is set self.width = "fill". but this is always reset to nil, so i set it to 'fill' every time :SetWidth is called... is there a less hackish way?
10:23.46Nargiddleyset it in OnAquire is probably slightly less of a hack
10:24.06Nargiddleydamn whoever took months to point out that spelling mistake btw ><
10:24.16Kivino_o which?
10:25.00Kivinoh
10:25.13Xinhuanlike the color select disabling one? :D
10:25.15Xinhuanlol
10:25.23NargiddleyAcquire is correct ><
10:25.27Kivinyeah :P
10:25.30Kivinit sure is... lol.
10:25.36OrionshockXinhuan: i still love you for making routes
10:25.58KivinI'm such a lazybutt.  I still need to convert over my carto_* stuff to ace3 mods
10:25.58Nargiddleyproblem is, fixing it = break every custom widget out there :P
10:26.12Nargiddleyso I should really do it soon
10:26.17Orionshockdo it
10:26.18KivinNargiddley: You could keep the spelling mistake one and point it to the correct one, for backwards comapt
10:26.20Kivincompat*
10:26.35Xinhuanfor a beta ace3
10:26.39Xinhuani thinking breaking stuff isn't tat bad
10:27.04Orionshockall beta so braking it = ok, if your using beta stuff, stay ontop of it
10:27.12Xinhuanalso, custom widgets aren't really in widespread use
10:27.13NargiddleyKivin, its one of the functions a widget can define to be called
10:27.19Xinhuansince aceopt tables is easier to define
10:27.24Kivinlovely :P
10:27.31Tifiok that works, thx. btw is there a reason setwidth is called 4 times in a row?
10:27.41Nargiddleyand Xinhuan, they work from a table now
10:27.51Xinhuanwhat?
10:28.10Xinhuanexplain
10:28.16Nargiddleyhttp://www.wowace.com/wiki/AceConfig3
10:28.17nevcairielyou can use 2 types of custom widgets in a opt table,
10:28.23Nargiddleysection at the bottom, is implemented
10:28.40Nargiddleyhttp://img408.imageshack.us/img408/9545/blizconfigtestzi8.png check the rebirth icon
10:28.54Nargiddleywhich is draggable on/off and can take items and macros
10:29.06nevcairielthats nice
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10:29.37KivinThe specs show that a range.min and range.max cannot be functions, is this correct?
10:29.51Tifiyup
10:29.51Xinhuanhm
10:30.04KivinHmmmmmmmm
10:30.09Xinhuanwell those aren't exactly custom
10:30.22nevcairielyou can do like anything with a input widget
10:30.38nevcairielyou just have to define how it behaves
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10:30.54Nargiddleytheres a couple of uses for the select widget that would be kinda hard with an input one
10:30.55Kivincan i change min and max during runtime and have it update on the gui?
10:31.04elusifwhat is the best leatherworking specialization for a pvp rogue?
10:31.07Nargiddleykivin, you can change anything
10:31.08elusifplx
10:31.23Orionshockelusif: elemental
10:31.28elusifwhy?
10:31.32Kivinso much for generic config tables
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10:31.38Orionshock<PROTECTED>
10:31.40Diaothe best specialization is get pvp gear!
10:31.40elusiflol
10:31.45elusifk k
10:31.49elusifya i do loads of pvp
10:31.51elusifevery 10 levels
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10:31.56elusifuntil i have all the rewars
10:31.57Orionshockelemental is balance druid
10:32.01XinhuanWidget API requred to be implemented by custom AceGUI widgets when used with AceConfigDialog-3.0 (this part of the spec is not finalised)
10:32.05Xinhuannot quite understanding that part
10:32.05elusifbut my prof is lw - and i need to specialize
10:32.11Diaoah
10:32.26elusifwould you agree with orion that tribal is best?
10:32.40Nargiddleythose are the functions/callbacks that the widgets have to have to be usable
10:32.41nevcairielthe specs arent really that useful overall *shrug
10:32.58elusif:(
10:32.59WobinIt's true
10:33.02TifiNargiddley, could the dialogControl thing be extended to type='description'? i use a custom widget to display a preview unit frame, that way you can configure you raid frames without being in a raid. so the preview frame is pretty much like an image, because the user can't really interact with it
10:33.03Xinhuanok, my understanding is that i can specify type=input
10:33.05Diaohmm
10:33.13Diaoisn't tribal the "windhawk" set at 70
10:33.14Wobinpvp gear will suit you better than any of the spec lw
10:33.15Xinhuanand it would be using my own AceGuiWidget control for this?
10:33.17Diaoand elemental is "primal"?
10:33.22Nargiddleytifi, description has an image
10:33.27Tifii know
10:33.28Diaocause primal is the "rogue/feral druid" set
10:33.35Xinhuanis that what you're saying?
10:33.38Nargiddleyah I see, nm
10:33.38Tifioh
10:33.46Tifik ^^
10:33.46NargiddleyXinhuan, yes
10:34.09Xinhuanso i have to register my own type=input widget right? does that overwrite the default one?
10:34.11Tifiit's actually a real unit frame, it just behaves like an image in this case ^^
10:34.28nevcairielXinhuan: nah you use dialogControl="MyWidget" on the specific key in the tabl
10:34.30nevcairiel*table
10:34.36Xinhuanoh
10:34.39Nargiddleyno, you just set dialogControl = "WidgetName" on the option
10:34.50Wobinhm
10:34.57WobinPrimalStrike set is a bit disappointing
10:35.05WobinWindhawk set is a druid set
10:35.17Xinhuanso type = "input", dialogControl = "MyWidget", would use that widget, and OnEnterPressed= is the callback
10:35.24Diaothe main reason for lw is the drums imo
10:35.35Nargiddleyyeah
10:36.02Xinhuanwhich means, i only need to create a mechanism that calls :Fire() on that callback in that widget, is that right?
10:36.16Nargiddleythe widget does self:Fire("OnEnterPressed", text) when it wants to send a value
10:36.41Xinhuanso its up to me to determine when to do self:Fire("OnEnterPressed", text)
10:36.47Nargiddleybasically it just pretends to be an EditBox widget and AceConfigDialog doesnt care what it really is
10:36.47Xinhuanthat's a good method
10:37.36Nargiddleythat API is simply the functions that ConfigDialog calls, and the callbacks it listens for
10:37.45elusifty for input on lw Diao/Orionshock, i will ask some rogues
10:37.49Xinhuanok i think i understand fully now
10:38.07Xinhuanso i could easily have a button's OnClick fire the callback
10:38.17Xinhuansince that's just the aceconfig format required
10:38.41Megalonelusif: rogue? elemental
10:38.46Orionshockelusif: no need to ask, wowhead it, and i was right the first time, go Elemental
10:38.52Orionshock... gg i got my specs backwards
10:38.59Megalondragon = mail, tribal = heal/spelldmg
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10:39.08Orionshock^^
10:39.12WobinBut yeah
10:39.19Orionshockit's been a long time
10:39.19WobinPrimalStrike is still disappointing
10:39.28KivinMe wants the dragon leatherworking set for my elemental shaman
10:39.58Wobina lot of ap, I guess though
10:40.15Kivingenerally, i agree, though, that the LW epics are pretty dissapointing.
10:41.28Diaohm i wonder
10:41.28Orionshockthey kinda have to be
10:42.09Diaois sylvanaar going to merge updates to wim into prat_wim :o
10:42.21Orionshockcan't be giving ilvl 125 epics to casuals now.. that would be ... well what they are doing with heroics.. & ...
10:42.34Diaoand craftable items :P
10:42.47Diaolike the boe patterns from ssc/tk/mh/bt that create bop items
10:42.58Diaoand more from sunwell
10:43.12Orionshock<PROTECTED>
10:43.23Orionshockooh better one "SomeHell"
10:43.29Poul|Raideranyone seen any combatlog's from any of the raids that have been on ptr that they can share?
10:44.44KivinIs there a way i can make my config dialog not show options like:
10:44.47Kivin[Option1][Option2]
10:44.51Kivin[Option3][Option4]
10:45.07Orionshocknope, no layout options yet
10:45.16Kivinyikes
10:45.30nevcairielKivin: you can force line breaks
10:45.38Orionshockirritating isn't it, lots of cool options and works nicely but... no layout controls
10:45.41Nargiddleyplease tell me you don't want [ Option1 ] D:
10:45.41Kivinnevcairiel: how?
10:46.01Kivinerr?
10:46.04nevcairielKivin: either put it in a inline group with no name, or set its width to "full"
10:46.05Nargiddleyyou want a stack of options don't you ?
10:46.07OrionshockKivin: use a descriptions
10:46.08KivinI want them to stack vertically, not horizontally
10:46.09Xinhuanspacer = {type = "description", name=""}
10:46.20nevcairielor add a description :P
10:46.21Nargiddleywidth = "full" on everything D:
10:46.27Nargiddleyugh thats ugly
10:46.46nevcairielNargiddley: depends on the control, checkboxes look the same with width=full .. everything else gets ugly =P
10:46.47Kivinumm oookay... so easiest solution? wrap everything in an inline group?
10:47.02Orionshockwell if there wasn't a 1/4 in spacer on the right it wouldn't be :P
10:47.10NargiddleyKivin, width = "full"
10:47.15Nargiddleythat IS the solution
10:47.15Tifiyou could put them in different inline groups
10:47.20Kivin<nevcairiel> Nargiddley: depends on the control, checkboxes look the same with width=full .. everything else gets ugly =P
10:47.34Xinhuankivin the whole point of AceConfigDialog3 is that the layout is all automatic ;p
10:47.42Kivinread: ugly
10:47.45Xinhuanthat's why is nice
10:47.54nevcairielits probably easier to just add descriptions as linebreaks
10:47.57Kivinthere's a point where you get too automatic
10:48.06Tifiwhy don't you write your own config screen?
10:48.07Xinhuanrock's one is ugly
10:48.11Xinhuanits all in one column
10:48.29Nargiddleya stack of options is just as automatic, you can do that if you really want peoples eyes to bleed tho
10:48.41KivinTifi: I already have
10:48.44Orionshocki say that they are both functionaly ugly, one dosn't offer any and the other dosn't give enough
10:49.07nevcairielautomated config screens can only do so much
10:49.16nevcairielyou're free to use AceGUI directly
10:49.17Orionshock^^
10:49.24nevcairielwithout AceConfig
10:50.12Orionshocki have, and it's a horrid mess too, so i'll live with the confines of the options table.
10:50.39KivinWell, that alarms me because I asked around here for a good week on how to use AceGUI with no answers until I realized I was asking the wrong questions and really wanted ConfigDialog.  I'm not sure I want to return down that path of not knowing what the hell AceGUI does.
10:51.25OrionshockKivin: it's not pritty
10:51.28nevcairielAceConfigDialog basically only converts the table to AceGUI calls
10:51.40nevcairieland manages the callbacks
10:51.42Kivinyes
10:52.00KivinI'd much rather go back to rock than gut ConfigDialog to learn how GUI ticks, though
10:52.40KivinIs Waterfall dependent on Ace2?
10:52.52Nargiddleyyes
10:52.54Xinhuanyes
10:52.56Kivinpoo
10:53.01Nargiddleybut waterfall sucks, dont use it for anything new
10:53.04nevcairielhehe
10:53.16KivinIt's an awful lot better than configdialog3, if you don't mind me saying.
10:53.16Tifithen why did you even care about aceconfig is rock is what you want?
10:53.40KivinIf my few exceptionally simple requests were fulfilled, ace3 would be what I want
10:53.49nevcairielwhich are?
10:53.52Tifilol
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10:54.10Kivinallow me to resize the dialog. allow me to change the option control flow.  give me a group arg
10:54.20nevcairiel2 and 3 are not going to happen
10:54.23Nargiddleywaterfall does neither of the first
10:54.48KivinI have no idea how waterfall works so i'm not obliged to comment.  resizing isn't necessary because it actually looks natural on my screen
10:54.50Nargiddleyand Ace2's passValues were limited and confusing :/
10:54.53Orionshock<PROTECTED>
10:55.04Kivinlet it flow vertically rather than horizontally then vertically
10:55.14nevcairielthat would really suck
10:55.17nevcairielimho.
10:55.20Tifilol yea
10:55.22Orionshockya, that'd be a bitch to impliment
10:55.31nevcairielif you need linebreaks, just add them explicitly
10:55.42Kivinwhy? anchor things topleft-bottomleft instead of right to left
10:56.02nevcairielthat would like double the length of all my option tables
10:56.11nevcairieli like having 2 checkboxes on the same line
10:56.36CIA-803zariel 07Zariel * r61046 10AmmoGnome/ (AmmoGnome.lua AmmoGnome.toc):
10:56.36CIA-8AmmoGnome:
10:56.36CIA-8- Fixed
10:56.36CIA-8- Fixed toc
10:56.42Kivinthen don't set the argument in the group that causes that behavior?
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10:56.51NargiddleyKivin, you want to remove one of the things that I specifically designed the whole thing to achieve. Getting rid of the godawful stack of controls that Waterfall had for something closer to a proper dialog.
10:57.13Xinhuankivin, i suggest you download Mapster, Routes and/or GatherMate and see how their config systems work
10:57.19Xinhuanbefore you comment further
10:57.21KivinXinhuan: I intend to
10:57.25Xinhuando it now kgo
10:57.32Kivindowntime
10:57.40CIA-803zariel * r61047 10AmmoGnome/:
10:57.40CIA-8AmmoGnome:
10:57.40CIA-8- Auto refills ammo from vendors
10:58.12ArrowmasterZariel: do you know how many reagent buying mods exist?
10:58.22nevcairielbut how many are named gnome? :D
10:58.30Arrowmasterdamnit
10:58.34Arrowmasteryou got me there
10:58.35Orionshock2?
10:58.38Nargiddley3?
10:58.52Arrowmasterwait its more than 1?
10:59.17OrionshockKivin: and if u want a half ass example of  how the GUI Lib works solo... go get my addon...
10:59.23sb_is Ace3 config going to be integrated in that 2.4 option menu?
10:59.34Nargiddleyhttp://img408.imageshack.us/img408/9545/blizconfigtestzi8.png
10:59.35Xinhuansb_, the 2.4 options menu takes in a frame
10:59.45sb_ah okay
10:59.46sb_so yes? :p
10:59.47Xinhuanso you can pretty much embed any frame (including ace3 config) into it
11:00.07ZarielArrowmaster, i wrote it ages ago because i was sick of running out of ammo whilst questing :)
11:00.20Tifidoes it support lod options?
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11:00.36Xinhuantifi, its just a frame you embed into blizard's one
11:00.38Xinhuanits your own frame
11:00.54*** join/#wowace Isola (n=marten@h-85-24-202-230.NA.cust.bahnhof.se)
11:00.59Xinhuanit has a standard fixed height/width
11:01.11Xinhuanso space is limited unless you make that frame a scrollframe
11:01.17Xinhuanbut its still a small space
11:01.31KivinI'll certainly look at GatherMate's config dialog, but before I go, let me query you which of these looks more sane? And yes, It's just a skeleton dialog for demenstrative purposes.
11:01.33Xinhuanso you can certainly make a LoD frame
11:01.40Kivinhttp://img111.imageshack.us/my.php?image=config1fk6.jpg  versus http://img111.imageshack.us/my.php?image=config2ne1.jpg
11:01.43Tifiok i guess one could use onshow to load a config lod addon
11:02.02Xinhuannah, you can just have a dummy frame there with a button that says "Load real config"
11:02.08Xinhuanand clicking it will load the real config in its place
11:02.21Xinhuansee what i mean?
11:02.31Lukiananyone on the ptr atm?
11:02.39OrionshockKivin: you got a point some what if those are your only options in a given window
11:02.46Tifimaybe but auto-lod ftw :>
11:03.00Orionshock...only thing that could be said is to put in descriptions after each one.
11:03.09Orionshockthat way it <br>'s them
11:03.14Lukiancan someone query 27755 on PTR and tell me if the spelldmg has changed to str?
11:03.19*** join/#wowace piggles (n=piggles@cpc2-seve12-0-0-cust419.popl.cable.ntl.com)
11:03.26KivinOrionshock: Granted, i can linebreak them, but that doesn't change the disgusting amount of whitespace
11:03.46CIA-803whitetooth * r61048 10StatLogicLib/StatLogic-1.0/StatLogic-1.0.lua:
11:03.46CIA-8StatLogicLib:
11:03.46CIA-8- GetGemID(item) - Returns the gemID and gemText of a gem for use in links
11:03.46CIA-8- BuildGemmedTooltip(item, red, yellow, blue, meta) - Returns a modified link with all empty sockets replaced with the specified gems
11:03.46CIA-8- ModEnchantGem(link, enc, gem1, gem2, gem3, gem4)
11:03.48CIA-8- GetDiffID(item, [ignoreEnchant], [ignoreGem], [red], [yellow], [blue], [meta])
11:03.51IsolaAy captains! I just came up with a addon idea last night and im wondering if its possible at all. I would like a "grid" (like the raidUI grid) but with all the mobs/bosses/adds in combat instead of ze raid. Has it been done or is it possible to create?
11:03.52CIA-8- GetDiff(item, [diff1], [diff2], [ignoreEnchant], [ignoreGem], [red], [yellow], [blue], [meta])
11:04.36SnagoIsola: not possible
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11:04.51*** mode/#wowace [+o ckknight] by ChanServ
11:04.53IsolaSnago: is it possible at all to list the mobs in combat?
11:05.14Xinhuanmeh whitetooth is adding a lot of stuff to the point i just want to pull out the 3 tables i use in it
11:05.15KivinIsola: At this time, it's impossible to tell the difference between two mobs with the same name at the code level
11:05.26CIA-803whitetooth * r61049 10RatingBuster/ (3 files):
11:05.26CIA-8RatingBuster:
11:05.26CIA-8- Public version 1.3.5
11:05.26CIA-8- NEW: Default gems for empty sockets! Set the gems to use for each socket using /rb sum gem
11:05.26CIA-8- Fixed: Profiles should now work
11:05.27CIA-8- Changed: Use "/rb win" to open the options window instead of "/rb optionswin"
11:05.30Isolaah
11:05.36Xinhuanand make that my own little constants data file
11:06.03IsolaAre u able to use the raid marks as identifier?
11:06.20KivinFurthermore, it's impossible to make a frame that reacts to user actions (like mouse clicks) to a specific unit (monster) unless it's preprogrammed prior to combat to a specific unitID (target, focus, pet, party1)
11:06.23*** join/#wowace ckknight (n=ckknight@adsl-71-141-96-97.dsl.snfc21.pacbell.net)
11:06.23*** mode/#wowace [+o ckknight] by ChanServ
11:06.29IsolaSo that all mobs with a mark get in to a list?
11:06.47Orionshockno
11:06.55KivinSo you can't just say "when a unique mob is detected, add a frame to the grid that collects data about that mob"
11:07.14Snagomaking a list with all different mobs that has appeared in the combat log will be possible in 2.4, but you'll only be able to get health of the ones you're target/focusing or is targeted by anyone in your raid
11:07.15Isolasnap
11:07.34Kivinyou can say, before you reach combat: "grid (1,1) reacts to my target" "Grid (1,2) reacts to my focus" "Grid (1,3) reacts to my raid member 13"
11:07.52Isolaok
11:07.55Kivinwhich is precisely what grid does
11:08.03Kivinin a sort
11:08.13Isolaok, god i love irc :)
11:08.35KivinThe only real meaningful difference in 2.4 is that we can tell two monsters apart that have the same name.
11:08.40Xinhuanraid marks isn't a valid unitID basically hence its not possible
11:08.48Isolaah
11:08.50Isolamakes sense
11:08.51KivinBut we can't reference those monsters unless they can be reached via a UnitID (target, focus, party1..n, pet)
11:09.23IsolaBut i remembered back in good old CT_RAID the raid assist could put up a list with mobs or something like that
11:09.40nevcairielthat was before secure code =P
11:10.02Snagobefore secure code the possibilities were endless ;)
11:10.04KivinWith burning crusade came significant security changes to the addon system
11:10.20Isolaomg
11:10.28KivinNow anything that deals with performing an action (item, spell, macro) or interacting with a unit in some way has to be pre-programmed outside of combat
11:10.35Isolayou are like angry ppl sitting around in a dark irc channel hating
11:10.38XinhuanKivin, the problem is your frame cannot change which unitID it refernces in-combat :)
11:10.45KivinXinhuan: I know
11:10.46Tifio.O?
11:10.55Snagohating?
11:10.57Xinhuanso if you determined SKULL is "raid13target", and skull changes in combat, you can't change that ;p
11:11.10Isolayeah the UI changes ^^
11:11.16Xinhuanyou're stuck with that frame always applying to "raid13target"
11:11.21Isolaah
11:11.36Isolaso i guess my sIMBA addon just have to stay as a dream
11:11.45KivinXinhuan: But you still can't just walk through an arbitrary array of nearby sprites to find which one has the star over it's head, then attempt to convert that into a UnitID
11:11.52*** join/#wowace [dRaCo] (n=drc@p5B22A895.dip0.t-ipconnect.de)
11:11.54KivinEven if you could change the UnitIDs on UFs
11:11.55Snagono, I think the changes was for the better. I prefer to play the game myself kthxbai..
11:12.16Tifiyou think they use sprites in wow?
11:12.16CIA-803kunda * r61050 10BankItems/ (BankItems.toc localization-deDE.lua): BankItems: added deDE
11:12.27KivinTifi: Shush.  It's a general term.
11:12.34KivinIt's a tough pill to swallow, Isola, but it's for the better.
11:12.59Snagojust spamming one button and having an addon play for you is bound to get boring
11:13.15KivinLook at it this way.  Before secure code, a raid member could and would dispel every ailment known to man with the click of a single button.  They can't do that any more, but blizz is less likely to script encounters that make such behaviour necessary.
11:14.06KivinSure, dispelling is important, but you don't need six paladins and three mages playing whackamole constantly to keep everyone alive
11:15.20Tifiis there an addon that reimplement the chat windows?
11:15.27KivinFifteen mins into downtime.  Four-hundred sixty-five remain.
11:16.02Kivincould you be more specific?
11:16.15Kivineverything i know of uses the existing chat frames and wraps specific elements
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11:16.40ZealotOnAStickWhat are you wanting to accomplish with such an addon?
11:17.17Tifiyea, but the existing chat frames implementation is kind of the ugliest code known to man
11:17.47KivinSure, it's ugly.  But what would we gain to rewrite the whole damn thing
11:18.23KivinThere's a dozen and half other places that could be rewritten  as well in the name of clarity and good coding practice.  Before long, you'd be rewriting the entire FrameXML
11:18.57ZealotOnAStickTifi: again, what precisely are you wanting to accomplish?
11:19.15CIA-803kunda * r61051 10BankItemsFu/ (BankItemsFu.lua BankItemsFu.toc): BankItemsFu: added deDE, UTF-8
11:19.15CIA-803rabbit * r61052 10Grid/GridStatusHeals.lua:
11:19.15CIA-8Grid: GridStatusHeals:
11:19.15CIA-8<PROTECTED>
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11:22.06CIA-803rabbit * r61053 10oRA2/Optional/MainTank.lua: oRA2: Optional/MainTank: Fix spaces -> tabs.
11:25.43CIA-803rabbit * r61054 10Grid/GridStatusHeals.lua: Grid: GridStatusHeals: Don't load the module at all without healcomm.
11:27.36*** join/#wowace vince` (i=vschiu@adsl-76-227-15-244.dsl.pltn13.sbcglobal.net)
11:30.20Arrowmasterbah its cold outside and i know im going to regret this
11:30.26ValoranPoul|Raider: http://elitistjerks.com/634266-post816.html
11:30.35Arrowmastergota go move my car =(
11:30.37Valoranit's not much, but it's something, atleast gives you an idea on the format.
11:31.00Poul|Raidergot an idea of the format, just need logs to debug my parser
11:33.18*** join/#wowace Kivin (n=Kivin@bas1-kingston08-1167888616.dsl.bell.ca)
11:33.52KivinGot some really bizarre shit going on with my computer's sound
11:34.31KivinGames sound all crackly all of a sudden, and videos randomly sound crackly unless I seek to a new position (even if it's 1 sec later)
11:35.09*** join/#wowace sylvanaar_work (n=sylvanaa@63.237.23.130)
11:37.47CIA-8ow
11:38.21Arrowmasteryeah regreting it
11:38.23Arrowmasterfucking cold
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11:38.58Orionshocklame can't download the file w/o logging in...
11:39.36Arrowmastercooooollllldddd
11:40.58Arrowmastergoing to go crawl in bed and hope i can warm up and goto sleep
11:41.32Orionshockvodka, it works wonders Arrowmaster
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11:57.22ZarielNeed more irssi themes :E
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12:10.46Recluse_waypoints usable in bg's or no?
12:11.27*** join/#wowace bindi (n=indigo@d54C68DC5.access.telenet.be)
12:11.28kalahassiwhere can i read something about 2.4 and the GUIDs ?
12:12.43sylvanaar_workanyone know where i can get the vista rc1 rtm?
12:12.45JoshBorkekalahassi: wow 2.4 changes thread
12:12.55sylvanaar_works/rc1/sp1/
12:13.57Tifibanana
12:14.02Tifis/a/o
12:14.10Tifihm
12:14.25Tifipurl doesn't like me
12:14.45RecluseTifi: only does whole words mebbe?
12:15.10Tifib a n a n a
12:15.12Tifis/a/o
12:15.17Tifi^^
12:15.20Recluseboo
12:15.24Recluselol
12:15.55Tifiok one more try
12:16.01Tifianyone know where i can get the vista rc1 rtm?
12:16.04Tifis/rc1/sp1/
12:16.07Tifihuh
12:16.22nevcairielb a n a n a
12:16.27nevcairiels/a/o/
12:16.37nevcairielb a n a n a
12:16.40nevcairiels/a/o/g
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12:17.27[SW]Dodgelua> local test = {1,2,3,4,5}; print(test[2])
12:17.28lua_bot[SW]Dodge: 2
12:17.31Orionshocks/*/*/ <-- extra / @end
12:17.42Tifioh
12:17.49Tifiok thx
12:17.56Recluseooooh, interesting
12:17.59Tifib a n a n a
12:18.11Tifis,a,o,
12:18.16RecluseXD
12:18.23CIA-803orionshock * r61055 10SickOfClickingDailies/localization-deDE.lua:
12:18.23CIA-8SickOfClickingDailies:
12:18.23CIA-8-fix deDE local to use the right letters.
12:18.41Tifigvim > purl
12:18.45Orionshock... gg that took a long tine
12:18.55sylvanaar_worknm, the usual places have it
12:19.00*** join/#wowace sag_ich_nicht (i=bitch2k@85.127.102.167)
12:19.16Reclusezomg! does that work to accept prisoner q? :p
12:19.19CIA-8ow
12:19.29sag_ich_nichtyou do NOT hug the CIA-8.
12:19.39OrionshockRecluse: yes, i use it to ninja the quest from alliance all the time
12:19.52sag_ich_nichtwait
12:19.55sag_ich_nichtwhat are you talking about
12:19.56RecluseOrionshock: thank god. i'm always getting jacked
12:20.05sag_ich_nichtcan you use MC to accept quests?
12:20.08sag_ich_nichtor what
12:20.08Orionshocki don't even see the quest text
12:20.09sag_ich_nichtD:
12:20.21sag_ich_nichttell meeeeee :O
12:20.38Orionshockthe addon sag_ich_nicht  "SickOfClickingDailies"
12:20.55Orionshockit's one i wrote because i ^^
12:21.03sag_ich_nichtoic
12:21.04Reclusenow just need a spammable "target prisoner & talk" macro XD
12:21.10sb_"Pending" sucks! giev PTR char, now!
12:21.16*** part/#wowace omeow (n=omega@co63471-b.olden1.ov.home.nl)
12:21.22OrionshockRecluse: no need, just waltz up and right click
12:21.33OrionshockZOMG it starts automagicaly
12:21.33sag_ich_nichtthat's what she said!
12:21.55RecluseOrionshock: one of the problems i have is clicking between the bamboo cage graphic T_T so small
12:22.03Orionshocklol
12:22.09sag_ich_nichtRecluse: wtf?
12:22.29Recluselol it's like not very click-throughable - the cage
12:22.29sag_ich_nichtRecluse: i suggest you press ctrl + V
12:22.40sag_ich_nichtand rightclick the nameplate
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12:22.54sag_ich_nichtalso yes it is recluse, you can click through it no problem at all
12:22.55Orionshock^^
12:22.55Recluseare you serious? you can rclick the healthbar? D=
12:22.59sag_ich_nichtyou must be having some bug
12:23.01Orionshockkodos on shat FP
12:23.01sag_ich_nichtyes Recluse
12:23.07Reclusei'll be damned
12:23.22sag_ich_nichtwhich is also why i am angry about the fact that blizzard is putting the battlemasters on platforms
12:23.25sag_ich_nichtthere is NO need at all
12:23.28Pkekyo|~time
12:23.29purl2008.02.12 12:23:29 GMT, or the fourth dimension
12:23.41Orionshockfunniest thing to do is to mount up on a kodo as a tauren and stand on teh shat flight master
12:23.42sag_ich_nichtit's just a noob filter for idiots who don't know about the fact that you can't rightclick the nameplate
12:24.00sag_ich_nicht*that you can rightlick
12:24.17vithosnameplates are annoying in crowds, they constantly reorder when one person is moving
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12:24.33sag_ich_nichtvithos: lern2Aloft
12:24.47Orionshockaloft makes the problem 10x worse
12:24.50vithosi use aloft, that doesn't stop them from jumbling about.
12:25.09Orionshock<PROTECTED>
12:25.15Recluselol
12:25.40sag_ich_nichtOrionshock what.
12:25.46sag_ich_nichtthe nameplates from Aloft are smaller.
12:25.56Tifidoes aloft still scan all child frames of the worldframe in an onupdate handler?
12:26.04Valoransag_ich_nicht; they're bigger or smaller :p
12:26.06Orionshock<PROTECTED>
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12:26.13clad|officeTifi: considering thats the only way to accomplish what it does, I'd assume so.
12:26.34[Ammo]Tifi: it's a throttled onupdate so it's not bad
12:26.55Orionshockanyone know if that applys to chat bubbles too?
12:27.29clad|officeOrionshock: i believe so, actually but I'm not sure
12:28.38Orionshockbtw Recluse the one thing that the addon won't do is accept the escort quest if someone else starts it... just don't care enough to code that in...
12:28.55Recluseyeah, that's a nonissue imo
12:29.34Orionshockbut it'll do just about everything else. as long as quest rewards stick to 2 per quest, i'll be fine
12:29.50Orionshockother wise i'll have to rewrite some parts of it -.-
12:30.04Recluseit auto picks the potion? :p
12:30.18Orionshockya & fish or meet
12:32.41Recluseweekly addon cleanup. think i uninstalled about 30 that i tested this week >.>
12:33.39ZealotOnAStickI guess you're neglecting the obvious: turn on nameplates to get the exact name/spelling of the player or npc and then /target nameofplayerornpc?
12:38.20Orionshocklua> f(...) return (...) f("!", "2","3")
12:38.21lua_botOrionshock: sandbox.lua:313: Compilation failed: [string "f(...) return (...) f("!", "2","3")"]:1: '<eof>' expected near 'f'
12:38.29Orionshocklua> f(...) return (...) end  f("!", "2","3")
12:38.30lua_botOrionshock: sandbox.lua:313: Compilation failed: [string "f(...) return (...) end  f("!", "2","3")"]:1: '<eof>' expected near 'end'
12:38.42Orionshocklua> function f(...) return (...) end  f("!", "2","3")
12:38.42lua_botOrionshock:
12:38.46Orionshock...
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12:39.31JoshBorkefunction f(...) return (...) end  f("!", "2","3")()
12:39.39JoshBorkelua> function f(...) return (...) end  f("!", "2","3")()
12:39.40lua_botJoshBorke: [string "function f(...) return (...) end  f("!", "2..."]:1: attempt to call a string value
12:39.46JoshBorkelua> function f(...) return (...) end  print(f("!", "2","3"))
12:39.46lua_botJoshBorke: !
12:39.59Orionshock...
12:40.09Recluselol
12:40.12JoshBorkeOrionshock: why are you doing function f(...) return (...) end and not function f(...) return ... end?
12:40.22JoshBorkeby wrapping ... in () you cut off the rest
12:40.32OrionshockJoshBorke: that was the idea
12:40.39Orionshockjust want the first arg
12:40.48Tifio.o
12:41.06JoshBorkeOrionshock: i still don't understand
12:41.24Tifilua> function f(first) return first end  print(f("!", "2","3"))
12:41.25lua_botTifi: !
12:41.29JoshBorkewhy does the number of results matter?
12:41.31Orionshockbecause aceSerilizer for some god awful reason returns true/false as the first arg instad of nil
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12:42.14JoshBorkeso you can know whether it successfully serialized it or not?
12:42.37Pkekyo|g'morning all
12:42.52Orionshockya.. well it annoys me because i have to parse it out in my comms handler
12:43.16Orionshockhttp://ace.pastey.net/82083
12:43.18Orionshocksee
12:43.19JoshBorkelocal _, serialized = Ace-Serializer:Serialize()
12:43.45Orionshockwell, the serilzer dosn't do that but the deserilizer does
12:44.20OrionshockPoul|Raider: some one did iirc, it was on EJ
12:44.22OrionshockPoul|Raider: some one did iirc, it was on EJ's forums
12:44.33Poul|Raiderit was just 32kb log
12:44.43Orionshockmeh
12:44.50Poul|Raiderwould like a raid with a few wipes and such
12:44.51JoshBorkeOrionshock: so you just want to assume that your data makes it through the serializer successfully every time?
12:45.00JoshBorkeOrionshock: what about someone being DC'd in the middle of sending a serialized message?
12:45.14OrionshockJoshBorke: ace comm figures that one out iirc
12:46.28JoshBorkethen just do "local fuckYouResult, <stuff> = serializer:Deserialize(message)" and call it a day
12:46.32JoshBorkeit'll be faster than a function
12:47.18Orionshockmeh, it's bad practice imo
12:47.59JoshBorkehttp://ace.pastey.net/82084
12:48.02JoshBorkeuse that then
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12:48.53Orionshockthat is alot better...
12:49.17JoshBorkeand you can still check forc ommand
12:49.57Orionshockna, if the result didn't come back then i don't care and return
12:50.01Xinhuanumm
12:50.06Xinhuanwhy can't you do select(2, ...)
12:50.12Xinhuaninstead of that round about way
12:50.19Killmore2I have a transcriptor from kalecgos of yesterday, where I send it ?
12:51.05OrionshockXinhuan: /fewer function calls the faster it executes?/
12:51.22Xinhuani don't see any fewer function calls?
12:51.43Orionshockgot rid of 2 select() calls
12:52.10Orionshock:D
12:52.13Xinhuanand introduced a DispatchComms
12:52.22Xinhuani mean
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12:53.23Xinhuanyeah, JoshBorke's method is clean
12:53.29Xinhuani didn't see that one
12:53.38Orionshockhehe
12:54.02Xinhuanhowever, i don't agree with
12:54.06Xinhuanif not (...) then return end
12:54.18JoshBorketake it up with orion
12:54.18Xinhuanbecause that specifically checks if the first arg is nil or false
12:54.21JoshBorkei just left it there
12:54.32Orionshockya, i changed that to use the variable
12:55.06Xinhuanand youre going to dispatch that arg anyway, it could happen you are sending multiple args and the first one is nil
12:55.11Xinhuanand then your dispatch will fail
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12:55.54Orionshockwell if the deserilize fails then i don't want it to dispatch
12:56.23JoshBorkehe means the first vararg in ...
12:56.35Orionshock...ya...
12:56.38JoshBorkehe means you get something like: sender, result, command, nil, true, 5, 6
12:56.51JoshBorkeif not (...) then return end would catch the nil and dump out
12:56.58JoshBorkeinstead of properly passing the args on
12:57.01Orionshockhttp://ace.pastey.net/82085
12:57.15Orionshockswitched it arround to use the proper variable
12:57.52Orionshockkinda have to :P
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12:58.50Xinhuanheh
12:59.08*** join/#wowace Polarina (n=polarina@unaffiliated/polarina)
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13:00.31syerenWho codes HealComm here ;p?
13:00.36syerenI've found a problem with it ;p
13:03.43Orionshocki sense that comm addons will use something very similar to that code wrt Ace3
13:04.14Gngski sense a great disturbance in the force
13:05.05OrionshockGngsk: turn /Rock/ over and you'll find it, we call it the "Dark Side"
13:06.44*** join/#wowace Josh_Borke (n=jk275@WoWUIDev/WoWInterface/LegoBlock/joshborke)
13:07.14[Ammo]Orionshock: check out the oRA3 comms
13:07.21[Ammo]that one works pretty well :)
13:08.09Orionshockwell, that is the other method i see happening, tho i think the use of CBH is ... asinine :D
13:08.45*** join/#wowace Tuller (n=chatzill@c-76-27-160-125.hsd1.va.comcast.net)
13:11.07Josh_Borkedon't look at ora3, it's dumb
13:15.51sag_ich_nichtso hows the new combatlog doing in practice? :OO
13:15.54sag_ich_nicht*:O
13:16.23Tullerpoop
13:16.27sag_ich_nichto rly
13:16.32sag_ich_nichti don't habeeb it
13:16.50Tulleras in it looks nice, but I've not really used it
13:18.11FtH|Daemonahey Xinhuan upgrading from cartographer routes to standalone routes is as simple as removing the first and getting the second?
13:19.05Xinhuancorrect
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13:19.19Xinhuanthey are 2 completely different addons
13:19.55Xinhuankind of like, yeah you can run xperl and pitbull at the same time, but analogous to deleting xperl and then installing pitbull
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13:22.44sag_ich_nichtEllipsis i t8ink ur 5i6n4tur 15 0v3rki11
13:23.08sag_ich_nichtw8 i c4n d0 d47 b3773r
13:23.26Xinhuanfail sag_ich_nicht
13:23.30Xinhuani can be written as 1
13:23.34sag_ich_nichtEllipsis i 78ink ur 5i6n47ur 15 0v3rki11
13:24.22sag_ich_nichtn0 I |5 4 p|p3 bu7 |'m t00 14zy
13:24.58sag_ich_nicht|m flu3n7 |n 1337 u ph001
13:25.37thulweridness ftw.
13:25.45thulweird,
13:25.47sag_ich_nichtur m0m
13:26.17thulWhen the american army calibrated the GPS-system, they used lars monsen
13:26.18thul:-P
13:26.50Xinhuani just had a random weird thought
13:26.51[Ammo]Orionshock: just because you don't understand how callbackhandler works doesn't mean I'm using it incorrect. In fact this is one of the situations where it's used perfectly fine
13:26.59[Ammo]hmm he left
13:27.00[Ammo]ohwell
13:27.02[Ammo]retard
13:27.31Josh_Borkethat's not very nice
13:27.40Xinhuanimagine the day when transistors have more than 2 states (on/off), and our computers all start to be running on ternary instead of binary ;p
13:27.42[Ammo]I am nota nice person
13:27.48thul"nota"
13:27.50sag_ich_nicht[Ammo] your code is horrible and you should be stabbed for it
13:27.50thulhahahahahahahaha
13:27.52thulYOU STUPID
13:27.54kenlyricJosh_Borke, meet ammo
13:28.13thulone time, chuck norris met lars monsen in the woods, Lars yelled so loud that chuck got red hair and freckles.
13:28.36sag_ich_nicht[14:27] <Xinhuan> imagine the day when transistors have more than 2 states (on/off), and our computers all start to be running on ternary instead of binary ;p <--i'd rather have them have e states, but 3 is the closest approach to that, so do want. >.>
13:28.38kenlyricstop making up people.
13:28.46thulhttp://www.megamads.net/larsmonsen/ <- Pkekyo|
13:28.48thulkenlyric: lars monsen rocks
13:28.50thulsimple as that
13:28.57kenlyricstop making up people
13:29.00Xinhuanwell technically transistors already have 3 states - high voltage, low voltage and Off
13:29.08Xinhuanjust that "off" doesn't do much
13:29.13Xinhuanand doesn't really count as a state
13:29.26thulhttp://en.wikipedia.org/wiki/Lars_Monsen
13:29.28thullars monsen ftw.
13:29.34nevcairielthere is alot of tristate in digital processing
13:29.37thullars monsen > *
13:29.46Xinhuanyeah but i'm imagining when it becomes mainstream
13:29.51sag_ich_nichtXinhuan: there have already been made calculations what the "best" number of states would be for the purpose of logical circuits
13:30.01Xinhuanand we'll all have to be thinking in 3s hehe
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13:30.17thulthe answer is: 42
13:30.19Xinhuan"best" doesn't mean "practical" though
13:30.26thul42 states
13:30.26Pkekyo|thul: OOOOOOOOOODL
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13:30.33sag_ich_nichtthe conclusion has been that e would be ideal, but of course you can't really use e since it's irrational, so you go with 3.
13:30.36thul41^1, 42^2, 42^3 etc
13:30.52Xinhuanso USA has 50 states, so it is too efficient
13:30.55Xinhuanby 9 states
13:30.57sag_ich_nichti had an article about it somewhere but i can't find it
13:30.59XinhuanOK i made a bad joke
13:31.02thulon, on+1, on+2, on+3...,on+42
13:31.06thulXinhuan: VERY BAD BOY
13:31.08thulnow go die.
13:31.30Pkekyo|rofl
13:31.40Pkekyo|whom's bed did you wake up in today thul? :p
13:31.58Recluse42 eh?
13:31.59thulhmm, my own? with my very own model girlfriend? ;-P
13:32.36Pkekyo|meant as 'stå opp på feil side av senga' ---> 'stå opp fra feil seng'
13:32.51thulhaha
13:32.51sag_ich_nichtfrom the undocumented OMBAT_LOG_EVENT arguments thing:
13:32.57sag_ich_nicht(on the forum):
13:32.58sag_ich_nichtenvironmentalType
13:32.59sag_ich_nicht"FALLING", "FIRE" (more possible but currently unconfirmed)
13:33.10Chompersmodel girlfriend? is she 1:1 scale or?
13:33.12Pkekyo|thul: that's taking grumpy in the morning to a new level :p
13:33.15sag_ich_nichtthere will probably be drowning and fatigue too
13:33.21Pkekyo|Chompers: 1:27,4
13:33.40thulhaha
13:33.45thulChompers: yup
13:33.51thul1:1.00000007
13:33.53thulto be accurate.
13:34.03thulPkekyo|: I AM NOT GRUMPY, NO GO DIE
13:34.04thul:-P
13:34.07Chomperslike them a little larger huh
13:34.08Pkekyo|^^
13:34.12thulhaha
13:34.14Reclusethat reminds me - why do mso many use commas instead of decimals when working w/numbers? is that a euro thing or what?
13:34.18thulwell, she is like 178cm tal
13:34.19thultall
13:34.23Pkekyo|Recluse: because YOUR FACE
13:34.41RecluseXD
13:34.51Pkekyo|females that's taller than 170cm exists? hot shit, thought they were just a myth
13:34.54thulyes, european thing.
13:35.00thulPkekyo|: 178 AND 54kg :-P
13:35.10Xinhuansome genious thought that commas are more visable than dots
13:35.15thulbut I'm due for an interview
13:35.16Xinhuanvisible*
13:35.25Pkekyo|I've never had a girl taller than 168 or so, and immense back pains due to it :p
13:35.26thulso, fuck yourselves, I'll be back.
13:35.28Pkekyo|gl hf thul
13:35.32Reclusehmm
13:35.33sag_ich_nichtRecluse: that's because the sign refer to is a dot, not a decimal, the decimal is the TYPE that the sign is used for.
13:35.47KivinThe fresh use commas instead of decimals.  Assholes.  Looks retarded, too.
13:35.50Kivinfrench*
13:35.52sag_ich_nichtyou're confusing the content of a variable with the variable itself!
13:36.03sag_ich_nicht~lart Recluse
13:36.03purlreadies the nuke launcher and fires some rounds at Recluse
13:36.12Recluselol
13:36.22sag_ich_nicht~lart Kivin
13:36.22purlchops Kivin in half with a free Solaris 7 CD
13:36.29sag_ich_nichtyou're doing it as well Kivin, stop it
13:36.34sag_ich_nichtthese are periods or dots
13:36.42Kivino.o
13:36.43sag_ich_nichtNOT decimals.
13:36.51Fisker-oh u Pkekyo|
13:36.56Kivinscrew you, they're not.  decimals.
13:37.02sag_ich_nichtdecimal is the TYPE.
13:37.04Reclusei just see the commas a lot is all - reading forums and whatnot. i get confused if they meant to use a decimal or if it was really a comma
13:37.32nevcairielFATIGUE, DROWNING, FALLING, LAVA, SLIME, FIRE <-- environment dmg :P
13:37.32sag_ich_nichtno look, go to your windows local settings, or your mac local settings, or your damn LINUX local settings.
13:37.43Recluseslime? o.O
13:38.08nevcairieljust taken from the blizzard files
13:38.12sag_ich_nichtthe decimal is the VARIABLE, the PERIOD or COMMA are the CONTENT of the VARIABLE, jesus christ stop failing D:
13:38.22nevcairiel"$dest loses $amount health for swimming in slime."
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13:38.58Reclusei'm confused at your point, but it's okay lol
13:39.09Recluse^-sag_ich_nicht
13:39.46sag_ich_nicht~wiki Decimal separator
13:39.51sag_ich_nichtgah
13:39.55Fisker-fail
13:40.02Fisker-expert on decimals?
13:40.03Fisker-awesome
13:40.04sag_ich_nichtno pur lwas lagging.
13:40.17Fisker-I'M THE FOREMOST EXPERT ON DECIMALS RAWR
13:40.20Recluselol
13:40.33Pkekyo|Fisker-oh u Pkekyo| <--- jes?
13:40.39sag_ich_nichtso, in conclusion, i am right, as ALWAYS, and:
13:40.52sag_ich_nicht~fail Recluse & Kivin
13:40.53purlRecluse & Kivin: Fail.
13:41.02KivinKiss my ass
13:41.07KivinIt's a decimal, plain and simple.
13:41.12Cryectheh never thought of the decimal as a radix
13:41.45Cryectthen again I only normally think of radix in the concept of radix sorting
13:41.48sag_ich_nichtKivin: you can believe what you want, but that doesn't change the fact that it is scientifically wrong.
13:42.04Kivinqq
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13:43.14CryectI wouldn't really call that scientifically wrong more like syntax :-p
13:43.22Polarinanevcairiel: I know, it's weird and a inefficient method.
13:43.39nevcairielwhat?
13:43.51Polarinanevcairiel: "$dest loses $amount health for swimming in slime."
13:44.08Cryectnot inefficient for generating the strings
13:44.15Cryectwhich was the intention not parsing :-p
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13:45.45Recluseah, says here the euro peeps use(d) a 'dot' as meaning 'to multiply' and thus used the 'comma' instead
13:45.51*** join/#wowace Lothaer (n=lothaer@CPE-124-182-91-86.sa.bigpond.net.au)
13:45.55Poul|Raiderlol, visual studio got nice deployment features for windows forms.
13:46.13Poul|Raidereasy to maintains updates of my parser for public use
13:46.17Lothaerhey does any1 know what the Gatherer IRC details are?
13:46.29clad|officeLothaer: #Norganna
13:46.30Recluse<PROTECTED>
13:46.31clad|officeon this network
13:47.33clad|officePoul|Raider: then you should post on EJ and ask for an extensive log post
13:47.35Lothaerthanks
13:47.42clad|officeyou're more likely to get it there, than repeating it every 10 minutes here.
13:48.02Poul|Raider:( ye
13:48.02sb_Poul|Raider: parser? :o
13:48.17Poul|Raidermaking a parser tool, doing a better wws system!
13:48.25sb_hm, you need 2.4 or 2.3 logs?
13:48.32Poul|Raiderbut gotta pick up a friend at the tain. 2.4 logs
13:48.36Poul|Raiderback in 30min
13:48.44Reclusedoes not using a "," instead of "." in code... break things?
13:48.51clad|officeRecluse: in lua, yes
13:49.03clad|officebeacuse lua in wow is compiled to use the decimal point as the decimal separator
13:49.09Kivincomma separates data on the stack in Lua
13:49.11Recluseah =3
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13:49.23Kivinand does table lookups
13:49.28Kivinerr decimal*
13:49.34sb_wtb spirit gems for 2.4 :p
13:50.20sag_ich_nicht[14:37] <nevcairiel> FATIGUE, DROWNING, FALLING, LAVA, SLIME, FIRE <-- environment dmg :P <--you should post that in the thread instead of slacking nevcairiel
13:50.50FinalXthe mana drink patch kinda sucks btw
13:50.55FinalXin 2.4 :P
13:51.00Lothaerwhy?
13:51.02sag_ich_nichtQQ
13:51.14Lothaerthe longer you drink the faster you regen
13:51.17sag_ich_nichtMAGE TEARS ARE POLISH OR MY ARMOR.
13:51.22sb_mana drink patch?
13:51.24sag_ich_nichtit's only 6 seconds retards
13:51.24FinalXyeah, but what if you aggro a mob right after sitting down?
13:51.28sag_ich_nichtthen it's the same as before
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13:51.53sb_oh and btw <3 <3 engineering t2 goggles
13:51.55FinalXoom -> drink -> in combat within 6 secs again, with nearly no mana regen done, unlike before 2.4
13:52.01sag_ich_nichtckknight STOP DISCONNECTING
13:52.10EvilJohni hate that change
13:52.14FinalXsb_: they patched mana drinks in 2.4, so that you will generate nearly no mana at the start and loads at the end of the duration.
13:52.18sb_sucks for arena
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13:52.23FinalXsucks for pve just as well
13:52.24EvilJohnwe did our first Hyjal run
13:52.27sb_hm right
13:52.35EvilJohnthere was no way at anytime did I have 6 seconds to drink
13:52.44EvilJohn(past like wave 3)
13:52.46sb_bring more dps! :p
13:52.55sag_ich_nichtbring manapots, you scrub
13:52.57FinalXif you're in an area with fast spawning mobs or get surprised, you have gained like 100 mana right after drinking rather then 1k
13:52.58sag_ich_nichtckknight_ STOP DISCONNECTING
13:53.11FinalX1k = dead lvl 71 mob for me, 100 = not even a shield or renew
13:53.11PolarinaEvilJohn: That's the purpose of the feedback tool; to gather feedbacks.
13:53.38sb_are mark of the illidari usable in sunwell 25man?
13:53.39EvilJohnuseless
13:53.50EvilJohnwe're not doing mount hyjal on the PTR
13:53.57PolarinaEvilJohn: No feedback = No changes.
13:54.16EvilJohnPolarina: you mean no feedback = changes.
13:54.40PolarinaEvilJohn: A change to the feedback tool possibly because Blizzard would think it's broken.
13:54.43EvilJohnI can copy a character to the PTR, and see how badly it sucks and enter that into the feedback
13:54.55sb_well, try to copy then :p
13:55.00EvilJohnbut I won't have anything to base it on really
13:55.17EvilJohnwhen we do hyjal on friday I'm going to count my drink times
13:55.28keisssb_: ic they resseted the copy count for EU ...
13:55.29EvilJohna mod that did that would be very interesting
13:55.40sb_i know keiss, copied this morning
13:55.46keissgrrr
13:55.46sb_still pending...
13:55.54sag_ich_nichtpowerType:
13:55.54sag_ich_nicht-2 = health
13:55.54sag_ich_nicht0 = mana
13:55.54sag_ich_nicht1 = rage
13:55.54sag_ich_nicht2 = focus
13:55.54sag_ich_nicht3 = energy
13:55.56EvilJohnI can't believe that they really think wouldn't affect PVE
13:56.02keissthe queue is full now :/
13:56.02sag_ich_nicht-1 is probably the deathknight thing
13:56.22Polarinasag_ich_nicht: 4 = runes
13:56.47sag_ich_nichtoh okay
13:56.57sag_ich_nichtso what's -1? blizzard's nil?
13:57.12Polarinasag_ich_nicht: -1 is for no power type (NPCs).
13:57.15Kivinis GetRealmName() and UnitName("player") available as soon as the script executes, or do you have to wait for vars loaded or pew or something?
13:57.46vhaarryes
13:57.49Kivinthanks
13:58.37Xinhuan~wdn
13:58.38purlWorld of Warcraft Developer Network, a website where you can see the changes made to WoW's interface files between versions and also where you can download said versions. http://wdn.wowinterface.com/
13:58.40sb_hmm with 2.4 and ~500 int, 1 spi ~ 1mp5 (outside fsr)
13:58.55sb_errr
13:58.57sb_nvm
13:58.57keisssb_: its not linear
13:59.03sb_wrong textbox :p
13:59.33sb_okay, its even more than 1mp5
14:02.16Maldiviaisnt the formula something like x * spr * sqrt(int) = mp5
14:02.38keiss* lvl_coeff
14:02.55keissbut yeah @500int it amounts to 1.042mp5 per spi point at lvl 70
14:03.01sb_0.009327 * 5 * sqrt(int) * spirit
14:03.32Maldiviakeiss: level and class is no longer a part of the formula, as far as I know, only int and spr
14:03.33FinalX...yay, so totally useless to my spriest :p
14:03.51keissMaldivia: it is because the 0.008327 coeeficient yu see there is level dependent
14:04.11keissMaldivia: but yeah ... class-dependency is gone according to that
14:04.25MaldiviaI though it was fixed, and just used the int a as "level-indicator"
14:05.19keiss[69] = 0.009445,
14:05.26keiss[70] = 0.009327,
14:05.28keissetc...
14:05.50sb_mhh 1,042 - this is (10.5 / 3.1) for 10 spirit gem vs. (4 / 4) with 4 mp5 gem
14:05.58sb_nice :)
14:12.12*** join/#wowace Lopen|Wooork (n=lopen@207.74.131.2)
14:12.27TNSeya
14:12.33TNSeit is nice
14:12.45TNSeadd on that you get spell damage from imp. ds
14:12.50TNSe10 spirit = 1 spell as well
14:12.54sb_yup
14:13.01TNSeeven more if you are holy priest with proper spec
14:13.11TNSeand then scale it with kings
14:13.17sb_just finished illidan movie and stage 6 upload is closed *sigh*
14:13.21sb_yep
14:13.26TNSe10 spirit = 3.41 mp5 FSR and 3.85 +heal
14:13.40*** join/#wowace kadrahil (n=kad@24-158-161-205.dhcp.jcsn.tn.charter.com)
14:13.41TNSeeven more
14:13.49TNSesince you got human bonus, you got spirit of redemption
14:13.58sb_whats human? :P
14:14.02TNSe5% bonus spirit
14:14.04keiss<- not a human :D
14:15.14TNSe\- fail
14:15.17*** join/#wowace ckknight (n=ckknight@adsl-71-141-96-97.dsl.snfc21.pacbell.net)
14:15.17*** mode/#wowace [+o ckknight] by ChanServ
14:15.26keissi like my SoH/GotW ;)
14:15.48TNSetroll priests are the shit in 2.4 tho
14:15.52TNSeand probably in WotLK
14:15.55*** join/#wowace Cheads (i=chead@0x5731dc79.virnxx18.adsl-dhcp.tele.dk)
14:15.57kadrahil:(
14:15.59kenlyrichuman bonus is 10% people
14:16.07kenlyricwelcome to 2.0.1 :)
14:16.09TNSezerking, -80% heal
14:16.12kadrahilkenlyric: lol
14:16.13sb_SoH?
14:16.19kadrahili rerolled a human priest
14:16.22keissSymbol oh Hope
14:16.24keissof
14:16.24kenlyricme too
14:16.27kadrahilfrom a blood elf hunter main that i've played for over a year
14:16.34TNSeheh
14:16.41sb_mh, <3 my WotF ;)
14:16.41TNSeits 10%?
14:16.43*** join/#wowace Legorol (n=legorol@stud-nat-blk12.trin.cam.ac.uk)
14:16.43TNSeholy shit
14:16.44kenlyricI rerolled human priest from my banned night elf priest before TBC.
14:16.49TNSedisc priests are gonna be insane in 2.4
14:16.53TNSehuman disc priests
14:16.58kadrahilhow so?
14:17.00sb_why disc?
14:17.01TNSe5% bonus int/sta/spi, 10%
14:17.09sb_41 holy > disc (pve)
14:17.10kenlyricSoH is 5000 mana every five minutes, Human Spirit given a t4 geared priest is about 1300 mana every five minutes
14:17.19kadrahilsb_: yeah, disc for pvp
14:17.29TNSesb_, at the momemt, but in WotLK they promised to fix disc :P
14:17.38kadrahilsb_: sadly i don't hear of any shadow priests in pvp anymore really :(
14:17.48TNSehuman disc priests are prolly gonna be fun then
14:17.50kenlyricbut, if you don't care about your party, SoH is only 1000 mana every five minutes to you
14:17.53TNSespriest pvp is dead P:
14:18.18kadrahilwell there's rogue spriest 2v2 combos
14:18.31kadrahilbut for 3s' and 5's i only see 41 disc/20 holy
14:18.33kenlyricI don't even want to think about the math with the new int/spirit changes
14:18.43TNSewhy not?
14:18.46TNSeits even easier now
14:18.55TNSebefore int was more or less ignored except for fast fights
14:18.58kenlyricbecause there's an extra variable in there.
14:19.00TNSenow you just want averaged out gear
14:19.08TNSeand you can more or less toss mp5 entirely
14:19.16kenlyricthe math for comparing regen against Symbol of Hope
14:19.17TNSebecause the extra int and extra mana regen from more int is > mp5
14:19.31TNSeso you dont need to think about mp5 anymore
14:19.34TNSejust stack int/spi
14:19.41CIA-803damjau * r61056 10Whats/ (4 files in 2 dirs):
14:19.41CIA-8Whats : 0.45
14:19.41CIA-8- add favorite item list function
14:19.41CIA-8- change some function
14:19.42keissnow if only blizzard put more spirit instead of haste on priest gear ..
14:19.45kenlyricyou don't ever stack int
14:19.46TNSebefore you had to weigh mp5 vs int
14:19.47sb_heal/spi/int ;)
14:19.51kenlyricno cloth wearer ever needs to stack int
14:20.04TNSeno
14:20.06TNSeyou dont need to
14:20.12TNSebut blizzard stacks int on cloth
14:20.14kenlyricspirit whores unite!
14:20.14TNSeall the time >_<
14:20.20TNSeso you get a shitload
14:20.22kadrahili know a guy that stacked all 9heal/4mp5 gems
14:20.25kadrahilwhatever those purple ones are
14:20.27kenlyric9h/2mp5 gem is still best for rare quality gems
14:20.32kadrahilhe has like 1900 healing and 340 mp5
14:20.36TNSeI dunno
14:20.43kadrahilhe's an insane healer too
14:20.43kenlyricbecause of the rounding error
14:20.44TNSe9h/3 spirit seems strong now
14:20.56kenlyricit's 9h/4 spirit
14:21.01TNSegives the additional bonus healing too
14:21.06sb_and we need epic epic+spirit gems :/
14:21.07TNSeand mana regen ain't gonna be problem in 2.4
14:21.09syerenHmm, I require assistance!
14:21.09sb_(craftable)
14:21.10syerenhttp://img181.imageshack.us/img181/7167/wowscrnshot021208141844iy6.jpg
14:21.15syerenHow would I re-size the icon in the LUA?
14:21.16krkasyeren: Lua is not an acronym. It is a Portuguese word that means moon.
14:21.18syeren*lua
14:21.20syerenFaggot.
14:21.30Josh_Borkelol
14:21.33Josh_Borkenever seen that reaction before
14:21.37kenlyricdamn, thought it was a bot
14:21.41sb_*testing*  LUA
14:21.41Josh_Borkeit is
14:21.44*** join/#wowace shingo (n=shingo@p5B057159.dip.t-dialin.net)
14:21.44Josh_Borkeit's on a timer
14:21.47sb_ah :)
14:21.57kenlyricripe for abuse
14:22.08kadrahilJosh_Borke: hi
14:22.23Josh_Borkekadrahil: hi
14:22.25syerenThe Icon is huge, has to be someway to scale it down >_<
14:22.31Josh_Borkekadrahil: i switched guilds to Taco Bell Crew
14:22.37kadrahilJosh_Borke: haha
14:22.40sb_okay, time to get my brooch of nature's mercy, 19 spirit > 7 mp5
14:22.41kadrahilJosh_Borke: still playing on SR?
14:23.31Josh_Borkekadrahil: yea
14:23.35sb_and "Shroud of Forgiveness" > Final Stand *sigh*
14:23.44kadrahilJosh_Borke: i levelled my alliance priest to 65, i'm working on getting my enchanting up to 300
14:23.51Josh_Borkegeebus
14:23.52Josh_Borke:-P
14:23.53kadrahiland going broke in the process
14:23.59keisssb_: bloodboil cloak ftw ?
14:24.02Josh_Borkeare you having fun?
14:24.05sb_keiss: yes...
14:24.11kadrahili can't afford the last 5 illusion dust i need to craft my runed arcanite rod
14:24.12kenlyricis the int->regen math up somewhere?
14:24.15kadrahilJosh_Borke: yeah it's fun for a change
14:24.21sb_kenlyric: somewhere on EJ
14:24.24Josh_Borkekadrahil: that's what is important
14:24.28Josh_Borkekadrahil: lol, can't afford 5 illusion dust
14:24.30Josh_Borkethat's funny
14:24.30kadrahilJosh_Borke: i've been in some pretty crappy pugs so far though, last night was the first really good one
14:24.35kadrahilJosh_Borke: yeah i have 7g left :S
14:24.42Josh_Borkepugs will be hit and miss
14:24.42kadrahildropped over 300g on crap
14:24.52Josh_Borkemeh, keep rested and you'll make it all back at 70
14:24.56kadrahilJosh_Borke: yeah heh
14:24.58keisskenlyric: spi * 0.009327 * int^0.5 * 5   (or see StatLogcLib for details)
14:25.19kadrahilJosh_Borke: well this rogue claimed his sap was parried in our group last night
14:25.23kadrahilrofl
14:25.23kenlyricthat's missing some parenthesis to make sense :)
14:25.39keissit isnt
14:25.44kenlyricbut, I got the post
14:25.47Josh_Borkeyou can parry sap o.O
14:25.52Josh_Borkedoesn't you have to sap from behind?
14:26.02kadrahilJosh_Borke: you can? a few people told me it isn't possible
14:26.08syerenWhere's that lazy chexsum :o?
14:26.16Josh_Borkei didn't think it was possible, i have no idea
14:27.38Pkekyo|hmm, should I farm the BGs at lvl 69, or just level to 70 and go pvp then?
14:27.43kadrahil!c us korgath teni
14:27.46ThraeBotkadrahil: Teni, Level 65 Human Priest (14/0/42). 4215 HP; 6563 Mana; 183 mana regen; 63 mp5; 160 spell crit; 22 spell hit; 363 +spell dmg/heal; 4.81% dodge;[[ TBR: 646 ][ Link: http://tinyurl.com/ywg5x5 ][ Talents: http://tinyurl.com/2rps54 ][ Updated: Tue Feb 12 09:36:49 2008 EST ]]
14:27.50kadrahilJosh_Borke: ^
14:28.06*** join/#wowace Polarina (n=polarina@unaffiliated/polarina)
14:28.16Reclusethere a function that mimicks a /who <name>?
14:28.25nevcairielSendWho iirc
14:28.27kadrahilcan't wait for my FSW set
14:28.28Kivinlua> t = setmetatable({}, {__newindex = function(self, key) print(format("newindex:%s", tostring(key)))}); t[nil] = 0
14:28.29lua_botKivin: sandbox.lua:313: Compilation failed: [string "t = setmetatable({}, {__newindex = function(self, key) print(fo..."]:1: unexpected symbol near '}'
14:28.39Kivinlua> t = setmetatable({}, {__newindex = function(self, key) print(format("newindex:%s", tostring(key))}); t[nil] = 0
14:28.40lua_botKivin: sandbox.lua:313: Compilation failed: [string "t = setmetatable({}, {__newindex = function(self, key) print(fo..."]:1: ')' expected near '}'
14:28.51Polarina"The following is your login information for the ACE SVN.  At this point you will have already read the wiki page at http://www.wowace.com/wiki/SVN_Rules.  This email is a reminder of some of the details of that information."
14:28.52Kivinbah, i wants my wowlua console
14:29.23sb_and i want stage6 upload enabled! :/
14:29.39Bibiso huh, I've got a question my interface-addicted-friends
14:30.01Reclusenevcairiel: ah, that's it, ty
14:30.04Bibiis it possible to shift click items used as a cost for another item at a NPC ? (yeah that's not clear)
14:30.16*** join/#wowace Uhuru (n=grut@90.14.77.161)
14:30.18Bibilike, shift clicking the token just below the tier 6 part when you buy it
14:30.20*** join/#wowace ckknight_ (n=ckknight@adsl-71-141-96-97.dsl.snfc21.pacbell.net)
14:30.20*** mode/#wowace [+o ckknight_] by ChanServ
14:30.31nevcairielto link it?
14:30.57Bibiyeah
14:31.03Bibihttp://static.mmo-champion.com/mmoc/images/news/2008/february/token.jpg (screenshots are better I guess)
14:31.17Uhuruhi, someone know an add on like cryolisis2 but bugfree ?
14:31.17nevcairielprobably would work, somehow
14:31.21nevcairieldefault ui doesnt do it, tho
14:31.28KivinIt could be done, even if the default ui doesn't support it
14:31.40Bibiwell the default UI doesn't support it, obviously, otherwise I wouldn't be asking :p
14:32.05Reclusepossible, yes :)
14:32.29Bibieasy in a fast and easy way ? otherwise I'll just do my lists by hand it will be much faster
14:33.08*** join/#wowace Lukian (n=wizard@203.171.70.21)
14:33.12clad|officeKivin: what doesn't wowlua do for you?
14:33.22Kivinfigure out what frames those are, make sure they're :EnableMouse(true), and hook their OnClick handlers
14:33.33Kivinclad|office: Work during downtime
14:33.38clad|officeKivin: =(
14:33.45clad|officethe new version of wowlua is pretty swish :P~
14:33.54Kivini haven't updated it in ... a long time
14:33.57Kivinlike, ever.
14:34.02clad|officeit hasn't been released :P
14:34.05clad|officecause its not finished
14:34.39kadrahilBibi: tier 6 belt tokens?
14:34.41kadrahilBibi: wut?
14:35.12keisskadrahil: welcome to 2.4 :)
14:35.17Kivinsunmote... heh.  wts Primal Suns.
14:35.18kadrahilwhat did i miss
14:35.57Ozgulikadrahil they added new pieces to allow people to use tailoring/badge stuff without losing set bonuses
14:36.05kadrahilahh
14:36.21Bibiwelcome a week ago !
14:36.22Kivinthat's good of them
14:36.27Josh_Borkekivin:  it hasn't been finished because clad won't set up a place to work on it
14:36.30Bibiwant some stupid screenshot I didn't post yet ?
14:36.32Bibihttp://static.mmo-champion.com/mmoc/images/news/2008/february/apolyon.jpg
14:36.36Bibinow that's some exclusivity !
14:36.51*** join/#wowace ckknight (n=ckknight@adsl-71-141-96-97.dsl.snfc21.pacbell.net)
14:36.51*** mode/#wowace [+o ckknight] by ChanServ
14:36.51Kivini remember tucking my epics in the bank back in my l60 days because i didn't want to give up my blues' set bonuses
14:37.25kadrahilBibi: that's hot
14:39.37*** join/#wowace ckknight_ (n=ckknight@adsl-71-141-96-97.dsl.snfc21.pacbell.net)
14:39.37*** mode/#wowace [+o ckknight_] by ChanServ
14:39.41kadrahilwow @ the deathfrost enchant
14:39.47keissfor GetNumTalents() to work on others , do yu have to be inspecting them , or is targeting them enough ?
14:40.31kenlyricchange gives me an extra 31 mp5 ooc. guess not shabby
14:40.49CIA-803aentila 07Aentila * r61057 10Incubator/integration-1/:
14:40.49CIA-8Incubator: Makin' copies, so maybe I can finally get some work done here..
14:40.49CIA-8without breaking the trunk, even.
14:43.28chexsumdoes anyone know a click cast mod that works with ptr ?
14:43.35Grumclique doenst work?
14:43.40chexsumno
14:44.04[Ammo]I have no doubt clique will be fixed soon
14:44.53kenlyricat 80% in 5sr at my int 600 int and 500 spirit, 4 spirit gives 2.01 mp5
14:45.19kenlyricgem monopoly *crushed*
14:45.37*** join/#wowace mykx (n=Shelton@unaffiliated/mykx)
14:46.44*** join/#wowace Lukian (n=wizard@203.171.70.21)
14:46.51Grumkenlyric: how do you mean?
14:46.58kenlyricif my math is right, http://www.wowhead.com/?item=32836 might become quite popular
14:47.00Grum9h2mp5 gems not the best anymore?
14:47.06kenlyricI don't think so
14:47.33Grum[13:07:47] <Grum> http://elitistjerks.com/634066-post56.html and http://elitistjerks.com/635940-post114.html
14:47.37Grum[13:07:56] <Grum> first is the table, second the formula
14:47.42kenlyricat my int/spirit (481/450) it's 1.8mp5
14:48.02Grumhow did you calculate the FSR with it?
14:48.16kenlyricestimated 80% inside 5sr
14:48.29Grumso 80% for 30% of the regen and 20% for 100% ?
14:48.32*** join/#wowace Zenom (n=Zenom@unaffiliated/aj1973)
14:48.34kenlyricyes
14:48.50Grumi'm touching 400mp5 raidbuffed
14:48.51Grumwhile casting
14:48.55Grumits .. silly
14:49.13Grumi think the 10spi gems also might be useful now
14:49.29kadrahilaw
14:49.34kadrahilwowequip can't scan items on the ptr
14:49.36kadrahil:(
14:49.42Grumwhy not?
14:49.43Xinhuanwhy not?
14:49.51kadrahileither that or it's taking a really long time
14:49.56Grumit takes a long time
14:49.58Xinhuan1 per 10 secs
14:50.00Xinhuan^^
14:50.01Grumit can have 1 fail every 10 seconds else you die
14:50.02kadrahilah wow
14:50.09Xinhuanany faster and you risk d/c
14:50.12OzguliGrum now calculate what's the highest rank heal you can cast 15 minutes without having to stop
14:50.22kadrahilLast queried ID: 7
14:50.24kadrahil:O
14:50.35Xinhuani don't think you want to start from 1
14:50.42kadrahilwhere should it start
14:50.46GrumOzguli: mm then i just need to calculate the amount of mana
14:50.51_ranehow can i reset gnomorespam's word black list?
14:50.52XinhuanIDs 1-100 are like elwynn forest
14:50.54Grumthat is 400mp5 - that is 80mps
14:50.57kadrahiloh haha
14:50.59Xinhuan100-200 is like Westfall
14:51.02*** join/#wowace cchome (n=cchome@cpe-66-65-115-134.nyc.res.rr.com)
14:51.13Xinhuanand every 100 ID chunk is like only 30 IDs are used
14:51.24Grumso a 120mana 1.5s spell or a 200 mana 2.5s spell
14:51.25Xinhuanblack temple loot is like 34100-34300
14:52.29Xinhuanin all, from 1-35000 only about 12000 itemIDs are actually used
14:53.04Reclusewhat're the others? o.O
14:53.10Xinhuanunused.
14:53.17kenlyric35000 seems an odd number
14:53.25Xinhuannot really
14:53.37Xinhuanthe highest known itemID on live realms is like 34710 or something
14:53.37Grumso that means i can chaincast a greatheal that costs 200 mana for ever
14:53.54Xinhuanmaybe sunwell will add lots of items in the 35000-36000 range
14:54.08GrumOzguli: flashheal rank1 i can cast forever
14:54.11Grumand i mean forever
14:54.20Ozguliheh k
14:54.32Xinhuanif i told you to design a zone, say Raid Instance A, i would tell you, you can design any item you want to drop from raid instance A, and you can use item IDs X to Y
14:54.32Grumrank 2 takes 35 mana per cast
14:54.44Xinhuanit doesn't mean the item designer would actually use every itemID from X-Y
14:54.49Grumso that would mean 12500/35*1.5 seconds long
14:54.50Reclusecan you force a sv disk write in lua?
14:54.58Xinhuanyes Recluse, ReloadUI()
14:55.00kenlyricGrum: what do you think about 9h/4sp vs 8sp gem at the rare level?
14:55.01Grumyeah: ReloadUI()
14:55.06MaldiviaXinhuan: there are a lot more than 12000 itemids used currently live :9
14:55.06Reclusewell, aside from that
14:55.13Grumkenlyric: not worth it i guess
14:55.18Xinhuanits about 12000 on live realms Maldivia
14:55.26kenlyricit's a good thing I have like 10 stacks of http://www.wowhead.com/?item=32067 ;)
14:55.33Bruners!rating 1425
14:55.34Xinhuan1425 rating gives 327(5s), 288(3s) and 248(2s) arena points. (Use !points for inverse calc)
14:55.44Grumkenlyric: hehe
14:55.51Grumi will still use mp5+healing
14:55.52MaldiviaXinhuan: it's around 25k on live realms
14:56.01kenlyricbooh!
14:56.05Xinhuani am certain its not 25k
14:56.07MaldiviaXinhuan: I had aroudn 12k in my DB before TBC was released
14:56.08GrumMaldivia: i think xinhuan is actually talking about gear
14:56.17Xinhuanitems with a different suffix dont' count as different items
14:56.21Xinhuanthey are the same item
14:56.24MaldiviaI know
14:56.33Xinhuanif i counted suffixes as different items, i have 65k items in my db
14:56.42keisstoo bad theres not a BT equivalent to the 9hea/4spi gem
14:56.48Xinhuanwithout counting suffixes, there's only about 12-13k items
14:56.54Maldiviaon current 2.4 PTR, there's around 30k itemIDs in use
14:56.55Grumkenlyric: 9h4spi would be 4.4spi on human priest
14:56.58Xinhuanand i scanned every itemID
14:57.00sb_Bibi: do you have information about mark of illidari & sunwell?
14:57.05Grumnot sure how that translates to healing though
14:57.05Xinhuandid you scan every itemID?
14:57.08Maldiviayes
14:57.33Xinhuani am fairly certain you're wrong
14:57.34*** join/#wowace kagaro (n=washu@12.38.10.178)
14:57.37Maldiviafrom 2.4, Blizzard is so nice to us, and are giving us a list of valid itemIds, thus we can say for sure how many there are :)
14:57.43kenlyricholy or disc, priest is bound to have another 5% as well
14:57.58Grumhttp://www.wowhead.com/?items <-- 23160 items found
14:58.01Xinhuannot really, querying an itemicon that doesn't exist will count towards your disconnect limit
14:58.04Grumof that 5-10% prolly isnt there anymore
14:58.15kenlyricand of course if you can ape 80% fsr
14:58.25Grumkenlyric: another 5%?
14:58.36kenlyriceither spirit of redemption or that talent in disc
14:58.38*** join/#wowace ckknight (n=ckknight@adsl-71-141-96-97.dsl.snfc21.pacbell.net)
14:58.38*** mode/#wowace [+o ckknight] by ChanServ
14:58.41Grumi am 80-85% inside fsr
14:58.45Grumoh yeah
14:59.06MaldiviaGrum: so the 25k I guess wasn't far away :)
14:59.15MaldiviaXinhuan: No it wont :9
14:59.19GrumSpiritual Guidance: +25% of spi == healing
14:59.32Xinhuanyes it will ;)
14:59.35Xinhuango try it on ptr
14:59.41Grumand Spiritual Healing: +10% on from+healing
14:59.51MaldiviaXinhuan: I have, queried all 30178 items on the PTR to get their icons, no disconnects
14:59.52Grumso 10 spi .. is 2.75 healing
15:00.09Xinhuanalright you win
15:00.16Xinhuani got disconnected for some reason then
15:00.19Grumerm
15:00.20Grumwrong
15:00.30kenlyricunless you're imp ds spirit, then it's more :)
15:00.40Grum9 spi is 2.75 healing for human
15:00.42kenlyricds spirit redundancy is redundant.
15:00.55MaldiviaXinhuan: quering item data for items not loaded will get you disconnected after the 12th try (or something like that)
15:01.26Xinhuanits a bit more complicated than that
15:01.28Grum9 spi is 3.85 healing for human priest with imp spi ^^
15:01.47MaldiviaXinhuan: I've collected item data since release, I know my items :)
15:01.50Xinhuanblizzard averages out your number of invalid link requests over 1 minute or so (dunno exact numbers)
15:02.01Xinhuani also have been, i know the 2.3 limits
15:02.17Xinhuanquerying any faster than 1 per 10 secs risks disconnection
15:02.21MaldiviaXinhuan: well, I know, if I query 12 items fast, I get disconnected, wont if I do 11
15:02.34Grumthat is not true
15:02.38Xinhuanyes, but if you do 11, then wait 30 secs, then query the 12, you will get disconnected
15:02.40Grumi can query 10000 valid items in 1 second
15:02.40kenlyricI think you could make an argument that  8sp vs 9h/4sp comes down to how balanced your gear is...
15:02.47Xinhuangrum, you won't
15:03.01Xinhuanif you query more than 200 per sec or so, you'll get disconnected for flooding
15:03.01MaldiviaGrum: we're talking items that's not loaded on server and not in your cache
15:03.20GrumMaldivia: from 2.3 all items are loaded on the server afaik
15:03.27MaldiviaGrum: nope
15:03.29Xinhuanthey aren't
15:03.33Xinhuanonly on creation/logging in
15:03.56Grumright but you can still request an existing item .. or?
15:03.56MaldiviaGrum: since 1.4 they are loaded on demand, and not on server start
15:04.00kenlyricof course, stat heavy gear (over +heal heavy gear) likes the spirit even more... ow. I should be leveling my warrior, not doing math.
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15:04.13Grumkenlyric: yeah i wonder how it will end up
15:04.17Grumbut i know that i need way more spirit now
15:04.17Xinhuanyes you can requset an existing item - but there's still upper limits
15:04.27Xinhuanand the upper limit has to do with flood disconnections
15:04.31MaldiviaGrum: if the items is loaded on the server ,you can query as many as you want, as long as you don't hit the anti-flood limit
15:04.33Grumand that spirit gear is actually the way to go (seeing the new itemization completely takes out +mp5)
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15:04.45kenlyricI had all +8 spirit gems at first because I was unwilling to give up my dreams of spirit whoredom
15:04.54Grumgrin
15:04.57kadrahilXinhuan: do you know what the itemid range is of the new t6 pieces?
15:05.00kenlyricit'll be nice to head back there :)
15:05.09Grumi hate the fact they dont have a 11healing/(5|6)spi gem
15:05.18ZealotOnAStickkadrahil: they should all be on wowdb
15:05.20Grumkadrahil: check wowdb.com
15:05.25kadrahilah ok
15:05.39Grumthey only have 11h2mp5 or 10spi :(
15:05.44Xinhuani've averaged this at about 100-200/sec but its difficult to estimate this because once you cached it, you can't uncache it without deleting your wdb ;p
15:06.28kenlyricsplit stat never appealed to me personally because +healing on gear always seemed sufficient. I always wanted more regen.
15:06.52Grumkenlyric: tbh i always went with 9/2 because they 'give more'
15:07.07Grumbecause of the rounding on the mp5
15:07.08kenlyricwell, you go with those because of the rounding bonus
15:07.13Grumyeah
15:07.38Grumatm i use 11h/2mp5, 11h5int, 5int2mp5
15:07.54Grumbut .. well .. humz
15:08.00Grumthere just isnt enough +spi gems
15:09.05kenlyricat least those awful 4int/2mp5 gems aren't quite so awful anymore :)
15:09.06Grumhttp://www.wowhead.com/?items=3&filter=qu=4;cr=24;crs=1;crv=0 .. that is just pathetic
15:09.25Grumtrue those will be nice-ish :)
15:09.54keissone thing is for sure , iam getting major spirit on my chest instead of restore mana
15:10.02kenlyricALREADY DONE!
15:10.42kenlyricnow I can cry again about there being no new spirit weapon enchant
15:10.51Grumkeiss: hmm
15:10.59Grum15spi vs 6mp5 .. mmm
15:11.07Grumthere is just one spirit tbc enchant ^^
15:11.36sb_http://www.wowhead.com/?item=30572 - botanica  farming :/
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15:11.48WNxCrypticHello hello.
15:11.56sb_to get ~10 of those
15:12.10Grumunique equipped right?
15:12.14keisssb_: gl ... ull have them by the time Wotlk comes out :D
15:12.19keissGrum: not anymore in 2.4
15:12.24Grumseriously?
15:12.27sb_yup
15:12.28keissyep
15:12.41kenlyrichttp://www.wowhead.com/?item=32201 better imo
15:12.56sb_but blue only
15:13.15sb_mh okay - you can put +22 heal in your red slots
15:13.17sb_so doesnt matter
15:13.41kenlyricI'd put the purple one on the red slots :)
15:14.08sb_nah +22 heal  :)
15:14.58Grumi dont take the +22 heal yet, not enough gear to justify the loss in regen
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15:15.16sb_hmm why?
15:15.25sb_innervate does regen job :p
15:15.32Grumnot a druid ;)
15:15.34kenlyricnobody innervates holy priests
15:15.42keissGrum: my approach is ... maintain enough regen not to go oom, and rest is +hea/sta :)
15:15.44Grumwe just get shadowpriests :P
15:15.47sb_why not kenlyric?
15:15.53kenlyricif we're lucky
15:15.58keissi get innervates all the time :)
15:16.05sb_same here
15:16.32Grumkeiss: i've got ~340mp5 while casting, 10khp and ~13kmana with ~2150 healing raidbuffed
15:16.32FinalXGrum: "Battery" :) (or that's what they call me on my Shadowpriest anyway)
15:16.36sb_with lurker trinket its like ~13k mana with 1 innervate+trinket cycle
15:16.52sb_-> lots of heal with CoH ;)
15:17.13FinalXpeople always told me i was crazy when i got coh :|
15:17.18FinalXbut i love it :p
15:17.20kenlyricI'd like to see what my regen would look like with a shadow priest.
15:17.25keissGrum: hmm iam around 290mp5 , ~10k, ~11k, 2400hea
15:17.30sb_CoH is perfect for MH/BT
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15:17.54kenlyricI wish imp DS worked with the priest's spirit
15:18.08keisshaha that would be OP
15:18.19kenlyricsynergistastic!
15:18.33sb_kenlyric: huh?
15:18.34Grumkeiss: i dont know about you, but i can chain-chuck manapots in fights like BB/illi phase2 and still go oom with a shadowpriest
15:18.49kenlyricGrum: wait until your GCD goes down
15:18.51Grumthen again, that could also mean the rest heals too little
15:19.11Grumyeah hehe .. would be imba to have 500 haste rating and CoH spam every second ^^
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15:19.25Grum'PEWPEWLAZARZ'
15:19.33sb_2 innervates in illidan fight yesterday - 2 mana potions *shrug*
15:19.35keissGrum: SoH , Spellsurge switching , mana pots, innervate , shadowfiend , ... i survive ;)
15:19.41sb_(firstkill! :p)
15:19.43kenlyricbut, while you're going oom faster, so is the spriest
15:19.54GrumSoH?
15:20.02kenlyricdraenei fucker
15:20.05Grumoh
15:20.11Grumi should do spellsurge switching yeah
15:20.16Grumgeiv addon
15:20.17keisskenlyric: love you too
15:20.20Grumcba to do it manually
15:20.22kenlyricno spacegoats at the party!
15:20.28kenlyricspacegoat is 4 pvp!
15:20.29keissGrum: Manasurge ;)
15:20.41Grumwell i dont get the innervate
15:20.46Grumat least not guaranteed
15:20.54Grumi should just ask for it on the p2->3 transition on illi for example
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15:20.59sb_yup
15:21.02WNxCrypticDoes this line reflect whether the translation for the language that WoW is configured for was successfully loaded or not?    ace:LoadTranslation("Test") then
15:21.15WNxCryptic(ignore 'then', sorry)
15:21.20Grumbut usually i can recover with a manapot+trinket+innerfocus my first GHrk7
15:22.00sb_with CoH you are oom when 1 flame is dead (well, at least i was...)
15:22.12Grumyeah
15:22.20Grumi chuck 2 pots during the 2 flames are up
15:22.33Grumand the 3rd after the second dies
15:22.34sb_so flame tank (feral) innervates me -> all fine
15:22.46Grumand then trinket+innerfocus+shadowfiend on start of phase3
15:22.55Grumand i have ~95-100% mana
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15:23.29Grumdepending on the dmg i occasionally also clearcast->trinket+innerfocus on the second add
15:23.41mortdear god, looks like our holy priest will beg me for an innervate this evening ;)
15:23.47FinalXi'm not familiar with the fight you're describing, but, what about using mana potions/shadowfiend/inner focus earlier so they can cool down and you can last longer before going oom and having to recover?
15:23.51FinalX:p
15:24.03GrumFinalX: you start phase2 with 99.5% mana
15:24.10Grumand in phase2 you can use shadowfiends
15:24.11FinalXah
15:24.33Grumthey instantly die trying to get behind the flames (run through the 5k trail)
15:24.43keissis there somewhere a table mapping talent_build -> role (healer,tank,dps) somewhere ?
15:24.53Grumnot really keiss
15:25.01keissgrr
15:25.12Grumi save my innerfocus for a clearcast
15:25.21Grumand the p2->p3 transition is about 10 seconds
15:25.28FinalXhehe i was thinking of building such a table as well keiss :)
15:25.30Grumso the second p2 ends i pop the trinket and rush off
15:25.47Grumthat is with innerfocus a guaranteed free heal+15 second of full regen ~2-5k orso?
15:25.48keissFinalX: i need it for assigning roles to raid unit
15:25.50Grumerm 2.5k
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15:26.23Grumchuck healing pot and get shadowfiend out at start of p3 and its 4k+~5k+2.5k and a free GHrk7
15:26.27WNxCrypticIs there a particular channel for Ace development support?
15:26.29*** join/#wowace Beutju (n=tus@p57A796E8.dip0.t-ipconnect.de)
15:26.34[Ammo]this would be it
15:26.35keissWNxCryptic: here ?
15:26.37GrumWNxCryptic: this should be it
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15:27.35WNxCrypticlol..ok, I thought so but there was so much secondary conversation going on I wasn't certain.
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15:28.02Grumbut keiss i have 12 slots for gems, so assuming i have at least 9 healing in each i can get 12*13 healing more from turning em into red gems
15:28.26GrumWNxCryptic: usually a lot quieter in here
15:28.35WNxCrypticI'm just starting with toying around with addons for WoW and ace seemed like a well-built set of libraries that I could build upon. I've read over the "getting started" tutorial, is there more documentation that I can read?
15:28.43morthow on earth do zou think you can get 12 epic red gems? ;)
15:28.54Grummort: ask?
15:29.04Grumjust say: geiv to the guild-gem-crafter?
15:29.07mortwe have a huge waiting list for them :(
15:29.18keissGrum: thats basically my setup , alot of pure +healing gems
15:29.19Grumno-one wants red tbh except for spelldmg ^^
15:29.32Grumwe *NEVER* have purple+orange gems
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15:31.41WNxCrypticGrum? Anyone?
15:31.43Grumtbh dunno the status of red gems, i just know they arent as much in demand
15:31.44mort10 agi/12 spelldmg/22 healing :(
15:31.52morteverything in high demand
15:31.59GrumWNxCryptic: check other addons on the svn
15:32.10FinalXwtb 12 spelldmg gems for my priest
15:32.16WNxCrypticGrum: and just "dissect" their code, you mean?
15:32.17Grumhttp://fish.wowace.com/browse/WowAce/trunk/
15:32.39Grumyeah, see what they do, ask here if people know addons that do stuff 'proper' or 'similar' of which you can rip it off :)
15:33.13Recluseno way to get itemid/link/string with only the item's text name if you don't possess the item, correct?
15:33.25keissthere is also 'some' API documentation http://wowace.com/wiki/Category:API_Documentation
15:33.39WNxCrypticGrum: well I'm eventually looking to write my own Totem UI simply because I'm not happy with "Totemus" and a few of the others. Do you think thats a bit overambitious for my first addon?
15:33.56Grumdepends on your experience
15:34.03keissisnt there going to be something like that in 2.4 btw ?
15:34.07Grumi started of with something hard as well ><
15:34.16WNxCrypticGrum: I have programming experience in C++ and a LOT of web-developing..so I'm used to programming and whatnot.
15:34.27Grumwell decide what you want to make
15:35.18WNxCrypticgrum: how do you mean, what I want to make..you mean like a concept idea?
15:35.30Grumand start with the basics, will prolly include: making your first addon actually load in print something, making a button, putting a spell behind the button, start on options, making options more userfriendly, make the user choose what totem to use, group em up, show additional information somewhere on the screen .. etc et cet c ^^
15:35.56*** join/#wowace mjc (n=mjc@72-17-187-154.ftl.fdn.com)
15:35.57WNxCrypticah ok, sorry didn't know you were still typing ;)
15:36.02Grumnp ^^
15:36.13Grumbut yeah, just put down what you want to use and break it down in steps you have to learn
15:36.21WNxCrypticGrum: is there any program or anything that emulates a WoW enviornment so you can test code?
15:36.23Grumand learn those steps :P
15:36.27Grumyes, wow
15:36.30GrumO.o
15:36.50WNxCrypticGrum: I knew you were going to say that. I have a lot of spare time at work, so most of my development will be done here, but no wow :'(
15:36.59keisshaha
15:37.03Grumyou should get some basic addons though: ACP (Addon Control Panel - so you can have a 'development profile' - basicly turning all nonessential addons off and having fucking quick ReloadUIs)
15:37.18Grumyou should also get Swatter or BugSack (or similar)
15:37.29Grumso you can track your mistakes ingame (and get a stacktrace you can copy/paste)
15:38.01clad|office[Ammo]: its not a problem with Clique
15:38.02Grumwowlua (inside wow lua intepreter/commandline) and omnibus (allows you to save lua code and run it) ingame
15:38.03clad|officeso Clique won't be fixex
15:38.08[Ammo]ah ok
15:38.10clad|officehowever, the Blizzard UI will be fixed.
15:38.15[Ammo]I just have faith in you :)
15:38.18clad|officeany spell that is cast by secure attributes on click
15:38.33clad|officewill have this issue, because its a problem in the secure button template.
15:38.36what-Khi all i look for a buff timer addon with bars
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15:38.43GrumWNxCryptic: the learning curve is quite ...harsh
15:38.47clad|officeGrum: WoWLua's next release allows you to save/restore stuff as well :P
15:38.52Grumwhat-K: ElkBuffBars
15:38.56keissany druid experts ? is there a way to recognise a tank from a pure dps feral somehow on talent choices ?
15:38.58Reclusewhat-K: elkano's buff bars, imho
15:38.58mortsatrinabuffframes
15:39.00Grumclad|office: nice
15:39.04what-Kthx
15:39.05[Ammo]clad|office: did the wowprogramming svn move?
15:39.30mort"thick hide"? ;)
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15:40.05mortanyway if you are feral you are both per definition
15:40.36keissyeah i know, but was wondering if a druid that wants 'only' to dps or 'only' to tank would have a specific talent which the other wont
15:40.41Recluseif points in "savage fury" = dps druid?
15:41.05mortthick hide would be a talent for tanking
15:41.20keissk
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15:41.58Recluseregardless, there is always the possibility of noobish druids who don't know how to talent themselves XD
15:42.22keissRecluse: well , iam assuming lvl70 - high lvl raider with a clue :)
15:42.36mortstop assuming that
15:42.45keissi can for my purpose ;)
15:43.30Reclusei've met many a raider who somehow never fail to suprise me with their lack of knowledge of their own class' basic concepts lol
15:43.41Ozgulifor a moment I was rather sure there was RSS feed symbol after Recluse's message
15:43.57mortand you have a minimum of 3 in zour own raid group ;)
15:44.11kadrahilhm
15:44.27kadrahilXinhuan: does the same deal go on the ptr that if the item hasn't been looted then you can't query the server for the itemid?
15:44.29FinalXkeiss: then you want different tables for people that have lives outside raids (solo'ing) and tables for raiders-only...
15:44.52Xinhuanya same deal
15:45.00kadrahilah, so that's why i can't see that spelldmg wand :O
15:45.00Xinhuanptr servers run on the same rules as live
15:45.01kadrahilok
15:45.07keissFinalX: iam not building an all-purpose table atm , just a prototype for my specific needs ;)
15:45.24Reclusekeiss: but yeah, for the majority, it should work fine. was just sayin' :p  Ozguli: eh?
15:45.31kenlyricRecluse: ever met a warlock without a succubus or a warrior without berserker stance?
15:45.41Ozgulishould stop eating moldy food
15:46.29Reclusekenlyric: i grouped with a warlock w/o succy, yes. didn't even know it existed. never found a warrior like that tho lol
15:46.50kenlyricI win!
15:46.58kenlyricI raided with a warrior like that. ;)
15:47.07Grumi found a shaman without heroism!
15:47.19kenlyricheroism is from the trainer?
15:47.23Grumyup :p
15:47.26kenlyricok, you win
15:47.37kenlyricI found a priest without fear ward, but that was me.
15:47.42Recluselol
15:47.51Grum@ prince (kara), POP HEROISM!!!! ... omg ... what? .. oh .. humz .. should i have that? ... OH FEK
15:48.00Grumwe lollered
15:48.04morthunter without misdirection...
15:48.28kenlyricI've forgotten to get training before.
15:48.31WNxCrypticGrum: is it going to be more problematic for me to (when I first start writing my addon) try to go ahead and write the addon to have multi-language support?
15:48.34kenlyricbut never at max level...
15:48.41GrumWNxCryptic: look at the addons
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15:48.46Grumits completely trivial
15:49.09kenlyricthough, I know half our pallies didn't have bless of... sacrifice? the one that transfers damage to them.
15:49.09Reclusekenlyric: same. sometimes while leveling i can go 6-8 levels before realizing "mebbe i should go to trainer" or "oh, i got 6 unspent talent points D="
15:49.13WNxCrypticGrum: how do you mean?
15:49.30mjckenlyric: protadin talent
15:49.32kenlyricRecluse: Fubar_TrainerFu is great for telling you if you need to go or not :)
15:49.42_raneis it possible to ignore people with some addon or something so that the ignored people won't see that you have ignored them?
15:49.53GrumWNxCryptic: look at some addons (for example: http://fish.wowace.com/browse/WowAce/trunk/Routes/ )
15:50.03mortprat should have a filter for that
15:50.29Grumits really simple :)
15:50.30kenlyricno, blessing of sacrifice, not sanctuary
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15:50.32Recluselol, i just get so wrapped up in the leveling, it slips my mind "oh, i'll do it after i finish the zone" and then i forget
15:50.49kenlyricwe used to use it on the panther boss to some success
15:50.58Reclusebut never at 70 would i not have gone to trainer and done class quests D=
15:51.03mjckenlyric: oh
15:51.05mjcheh
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15:51.29kenlyricwell, imagine a warrior with zerker stance trying to tank Nef when your dwarf priest is out...
15:51.30kenlyric*without zerker stance
15:51.40kenlyricit's over VERY QUICKLY
15:52.28kenlyricwe always suspected he was a bad tank, we just never quite realized how bad. It became clear when we had to convince him to use execute on vael.
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15:54.34Recluselol
15:54.45WNxCrypticGrum: what language are addons written in?
15:54.57Recluse...lua?
15:55.17WNxCryptic..I mean, is there an editing program which does syntax highlighting for .lua files?
15:55.18[SW]DodgeLUA!
15:55.18krka[SW]Dodge: Lua is not an acronym. It is a Portuguese word that means moon.
15:55.19GrumWNxCryptic: www.lua.org
15:55.31GrumWNxCryptic: my vim does it
15:55.38[SW]DodgeWNxCryptic: wxluaEditor^^
15:55.40kenlyric"do you think he's at 30% and gives infinite rage just for shits and giggles?"
15:55.52[SW]Dodgeit has something lil lua_bot inside :)
15:55.53keissgogo vim :)
15:55.57[SW]Dodgelike*
15:56.08RecluseWNxCryptic: http://www.wowwiki.com/UI_FAQ/AddOn_Author_Resources#Lua_Editors
15:56.29Reclusei use notepad++ personally
15:57.08kagaroTextMate > all
15:57.10WNxCrypticSweet. I already have notepad++ due to webdevelopment (portable apps FTW)
15:57.48keisstheres no way a dps warrior would have shield mastery , right ?
15:58.10mortdo you know "scrub" ;)
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15:58.15Uhurukagaro thank's for the simpleminimap fix, it works fine now
15:59.51keissmort: no, would be nice when i first asked 20mins ago ... thx anyway :)
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16:00.43WNxCrypticNoooo... Totemus isn't scripted with Ace...guess I have to write it myself :(
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16:01.33keissWNxCryptic: its not like u *have to* use ace ... if u just want some modifications to it ...
16:01.57WNxCrypticWell ace seems like it has a reasonably large and comprehensive set of libraries already built for it..why wouldn't I use it? lol
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16:02.19kenlyricdidn't somebody else already write it?
16:02.19WNxCrypticPlus it would be nice if all / most addons were scripted to a universal set of libraries for efficiency (like ace)
16:02.28kenlyricoh goody
16:02.31keissmy point was if you just want some small change in Totemus , u might as well edit that
16:02.35dylanmLet's not go down that road.
16:02.41*** join/#wowace Julith (n=Miranda@i577B5720.versanet.de)
16:02.51kenlyricdylanm: this is #wowace. We're always on that road.
16:02.52WNxCryptickeiss: oh, no its not just small changes. its a completely different UI based off of Totemus.
16:02.58keissWNxCryptic: ok
16:03.11GrumWNxCryptic: downside of libraries is that they usually grow to big
16:03.13kenlyricyou've checked out all the other totem addons too?
16:03.25Grumand then they arent quite as usuable anymore if you want to make something with a low footprint
16:03.28what-Kwich addon can i use for a respawn timer ?
16:03.30Grummemory wise that is
16:03.31WNxCrypticKeiss: its just similar to it..like I might steal some of the graphics ideas and whatnot..but Totemus lacks a lot of stuff like hotkey configurations and integrated macros and whatnot.
16:03.38Grumwhat-K: in instances - incubator
16:03.46what-Kthx
16:04.20WNxCrypticGrum: well right now would you describe the Ace libraries as too big? Are you anticipating them being too big for Ace3?
16:04.50Grumsome of them should be split up tbh, but thats not really feasable with the current addon system
16:04.58[Ammo]the issue with libraries is that some code is never ever used, so libraries need to perform a specific duty
16:05.08[Ammo]if you keep them focussed on one thing they work fine
16:05.11Grumyup
16:05.30*** join/#wowace QuantumDelta (i=blahblah@77-99-38-93.cable.ubr04.chap.blueyonder.co.uk)
16:05.31WNxCrypticAre there plans to split the libraries further so that each addon can pick and choose which specific libs it needs?
16:05.41[Ammo]Ace3 is already done like that
16:05.43WNxCryptic(even though that would effectively break all current addons)
16:06.08WNxCrypticQuick question: is flexbar still kept up-to-date?
16:06.26Industrialyes
16:06.27GrumFB3 is being build
16:06.29Industrialcheck out FB2
16:06.32Industrialfb3 is, yes.
16:06.39Grumpok cncfanatics when he pops on irc :)
16:06.41dylanmI'd suggest... especially if you're just starting out I'd keep to the API for a little while and then look around the libraries to see what would help you.
16:06.41Grum(poke
16:06.52Industrialagreed on that
16:07.00Grumits also the hard and tedious way
16:07.03dylanmYou really don't want to get detached from the guys when you're starting out.
16:07.06dylanm*guts
16:07.11Industrialit already such an alien thing when you start out, better to understand whats going on behind the scenes before automating it
16:07.12WNxCrypticwait wait...API = built in functions for WoW and the libraries are what Ace is built off on?
16:07.13*** join/#wowace faCe| (n=face@pD955CEE8.dip.t-dialin.net)
16:07.27Industrialnot saying you cant make fine addons without libraries, because none of mine do :p
16:07.29WNxCrypticlol.. 'of'*
16:07.36dylanmBut do whatever you want :p
16:07.40dylanmWhatever makes those totems shiny.
16:07.52WNxCrypticWell, what are the advantages of building something off of the ace libraries?
16:07.59[Ammo]Industrial: but your addons have been known to suck balls!
16:08.13Industrialyou mistake my addons for your ......
16:08.16Industrial;D
16:08.24dylanm[Ammo]: They're not afraid to try new things.
16:08.28*** join/#wowace cchome (n=cchome@cpe-66-65-115-134.nyc.res.rr.com)
16:08.31GrumIndustrial: so what addon did you make? (if i dont have it it must suck)
16:08.40Industrialindustrial.wowinterface.com
16:08.44*** join/#wowace syeren (i=syeren@cpc3-oldh5-0-0-cust762.manc.cable.ntl.com)
16:08.49Grumdoesnt link .. so broken
16:08.59Industrial?
16:09.18dylanmIndy's wowi avatar is too coooot.
16:09.20RaydenUniinteresting, weightstones and sharpening stones work while shapeshifted now
16:09.32RaydenUniundead can bleed? that's a huge change
16:09.46Industrialhow about elementals
16:09.59Industrialdruid vs elementals is still (lets stick with the theme) balls
16:10.02Grumhaha best avatar ever Industrial ^^
16:10.05IndustrialGrum: :D
16:10.23RaydenUnisome elementals are now not always immune to pison
16:10.30RaydenUni:/
16:10.49Industrialhere mr rock! ahve this fluid that drips right off! take that!
16:10.49RaydenUnithat makes kara much more druid friendly though
16:11.46IndustrialGrum: idInfobar took over for idStats btw
16:12.13Grumi'm mostly facinated by your avatar ^^
16:12.17Industriallol.
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16:12.50Grumits imba!
16:14.10RaydenUniwow
16:14.29RaydenUnii didn't know you could drop out of druid flight form, fall cast some dots, get out of combat and then go back into flight form
16:14.44Gnarfozhas anyone seen a list of all available ingame titles and their IDs?
16:15.29WNxCrypticHow complete is Ace3?
16:15.32kenlyricwowhead?
16:15.42GrumWNxCryptic: define completeness
16:15.53keissRaydenUni: carefull with GCD thou :)
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16:16.04WNxCrypticGrum: complete enough that if I start writing my totem addon within a week that I should use Ace3 instead of Ace2
16:16.35syerenHmm, where can I find the beta versions of Ace 3 addons? Like Proximo 2.0
16:16.43syerenI know it's on the site somewhere, just don't know where >_<
16:16.45Grumsyeren: branches likely
16:16.55syerenHow do I get there Grum :)?
16:17.06Grumhttp://svn.wowace.com/wowace/branches/Proximo/2.0/
16:17.06dylanmsvn.wowace.com/wowace/branches
16:17.45GrumWNxCryptic: not all libraries commonly used have been ported to 'ace3' therefor you will load some ace2 code as well
16:17.57Grumbut .. well .. most often you dont need the libraries *that* bad :)
16:18.28what-Khow can i add the button to the minimap with this screw " Addon Preferences" ?
16:18.32syerenMuch love Grum :)
16:18.47WNxCrypticlol...to keep my head from exploding I may just write it in Ace2 and then rewrite it when Ace3 is released.
16:19.16Grumwhat-K: i suppose you mean 'Remove the button'
16:19.30*** join/#wowace ggilbert (n=ggilbert@cpe-76-167-102-47.socal.res.rr.com)
16:19.36what-Kyes but i need it now for a few options
16:19.40Grumclick on it, go to 'Addon Preferences' (left top dropdown i tihnk - or should be defaultly selected) and select that you dont want to see the minimap icon :)
16:19.44Grumeuuh
16:19.49Grumi tihnk /rock will get it
16:19.59what-Ki have delete my wtf folder :(
16:20.07Grumwhat-K: poor you
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16:20.10syerenGrum, is there anyway I can just download this 2.0 Folder instead of having to right click save target as?
16:20.17Grumsyeren: using svk
16:20.19Grumerm svn
16:20.26*** join/#wowace ggilbert (n=ggilbert@cpe-76-167-102-47.socal.res.rr.com)
16:20.26Grumsvk co http://svn.wowace.com/wowace/branches/Proximo/2.0/ Proximo
16:20.26what-Kthat sucks hard :(
16:20.36Grumwhat-K: lesson learned i guess, make backups!
16:20.44what-Kyes
16:20.49what-Kok next problem
16:20.57Gnarfoz<kenlyric> wowhead? <-- wouldn't know where there :<
16:20.59Grumstill not converted Fin ^^
16:21.01what-Ki cant click the mark to enable it
16:21.30Grummeh .. that should be FinalX :P
16:21.41Grumstupid shorter-tab-completing-to-the-wrong-name-names
16:21.52FinalXsee, new keyboard.. :)
16:21.55Grumwhat-K: dunno tbh
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16:22.18Grumoh .. grin .. ah well its because i use svk here :P
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16:22.23*** mode/#wowace [+o ckknight] by ChanServ
16:22.34Grumand its quite hard to get rid of typing svk for work and svn for private stuff ><
16:22.40FinalXxD
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16:26.13syerenGrum, how do I use the SVN to download a zip / rar ;p?
16:26.24Grumyou dont
16:26.45Grumthe only easy way is by 'svn co' the rest is painful
16:27.40syeren:(
16:27.54Grumwhat? its easy :0
16:28.01Grummeh whiny
16:28.01syerenI have to find it etc ;p
16:28.31syerenI have no idea what any of this is Grum, I just know Proximo2 is rather awesome, and it needs Ace3.
16:28.32syeren:p
16:28.58Grumhow is it more awesome than proximo?
16:29.41Industrialit doesnt need ace2
16:29.44Industrialer ace3
16:29.48Industrialits included in the download
16:29.54Industrialyou dont need to donwload it separately
16:29.57syerenI got it off the svn.
16:29.58syeren:p
16:29.59keissAce3 is on WAU if u uncheck 'Skip SVN Working Copies' btw
16:29.59Industrial(I hope)
16:30.17keissif thats what ur looking for
16:30.24syerenThank you keiss ;D
16:31.07Grumsyeren: http://dl.dwim.org/~ebroes/Proximo-2.0.tar.gz
16:31.09Industrialhttp://files.wowace.com/Proximo/Proximo-r60478.1.zip
16:31.11Industriallol
16:31.19GrumIndustrial: thats not it
16:31.20syerenI have it, thanks to you both though :)
16:31.22Industriali know
16:31.38Grumunless there is a proximo2.0 trunk all of the above except for my tarred checkout is not right
16:32.06Grumor does the zipscript also make branches into zips?
16:32.11Grum(thought it didnt)
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16:32.54GrumIndustrial: yours is the wrong 'version'
16:33.00Industriali know
16:33.18Grumkeiss: he doesnt just want 'ace3' he wants the actuall code itself (which is only on a svn branch)
16:33.40Industrialthe point is you want an addon
16:33.49Industrialyou should even have ot know what kind of backend the addon uses
16:33.54*** join/#wowace Zedde (i=mircwars@h-91-126-55-156.wholesale.rp80.se)
16:34.02Industrialnor is it relevant or interesting to someone that just wants to use the addon
16:34.03keissGrum: i know , but i understood he already had the code for proximo2 from the svn ?
16:34.23GrumIndustrial: clearly proximo 2.0 has new features
16:34.32Industriali have no idea what ie even is
16:34.36Industrialit*
16:34.41CIA-803damjau * r61058 10Whats/ (Whats.lua Whats.toc):
16:34.41CIA-8Whats : 0.451
16:34.41CIA-8- fix some bugs
16:34.42Grumarena addon
16:35.06Grumshows targets seen by your party (must be proximo users) and adds em to a frame with marks who targets it, hp/mana display
16:35.08Industrialwell its in branches for a reason
16:35.32Grumbecause its still 'being developed' - he just wants it and doesnt want to bother with svn (which is stupid but hey, his choice)
16:35.40Industrialso wait
16:35.47Industrialcaus it isnt ready yet if you just want it
16:35.57Industrialbbl
16:36.50CIA-8037destiny * r61059 10RatingBuster/RatingBuster-Locale-koKR.lua:
16:36.50CIA-8RatingBuster:
16:36.50CIA-8- Update locale koKR
16:37.07syerenIt's fully working thank you :)
16:37.26syerenProximo 2 is awesome :D
16:37.50Grumhe jsut wants to test it, for example Routes has been stable for eages in the trunk
16:38.05Grumerm branches ^^
16:38.14sag_ich_nichtFUCK YES ICE-1 IS FIXED
16:38.18Grumsyeren: seriously, get svn and just update it
16:38.25sag_ich_nichtDELICIOUS
16:38.29Funkeh`lol
16:38.33*** join/#wowace xyu (i=WinNT@c-71-205-176-243.hsd1.mi.comcast.net)
16:38.37sag_ich_nichthey.
16:38.38sag_ich_nichtFunkeh`.
16:38.43sag_ich_nichti heard some things
16:38.43Funkeh`hey
16:38.50sag_ich_nichtabout you taking over NECB
16:38.54sag_ich_nichtare these things true
16:39.00Funkeh`oh I feel alldirty
16:39.06Funkeh`yes but not on my own
16:39.14RaydenUnirocket mount?
16:39.18RaydenUniwhere is my Rock Mount?
16:39.21sag_ich_nichti also herd sum other things
16:39.24Stanzillacard game
16:39.26*** join/#wowace ckknight_ (n=ckknight@adsl-71-141-96-97.dsl.snfc21.pacbell.net)
16:39.26*** mode/#wowace [+o ckknight_] by ChanServ
16:39.31sag_ich_nichtabout mudkips and u
16:39.36Funkeh`:o
16:39.45sag_ich_nichti herd u like them
16:39.53Funkeh`shh!
16:40.38sb_ace3 fnecb? :p
16:40.59sag_ich_nichtFunkeh` if you remove the "extras" i will kill you
16:41.04sag_ich_nichtif you make them LOD i will give you a cookie
16:41.13sb_lol, 'extras'?
16:41.21GrumFunkeh`: you get 12c from me if you kill the extras sag_ich_nicht wants
16:41.29Grumand i'll protect you
16:41.42WNxCrypticGrum: question for you. Totemus (for examle) has 3 directories ("Totemus", "Sphere Loader", "Totemus Options") Now..I (for one) hate addons that are not modular (IE: you cant remove the sphere loader and have totemus still function) but have more than 1 directory. Couldn't the code be re-written to accomomdate the sphere loader and totemus options to be subdirectories
16:41.44WNxCryptic<PROTECTED>
16:41.49sag_ich_nichtGrum the killing blow sounds stay. and the annoy using /necb play too.
16:41.50sag_ich_nicht!
16:42.14Pkekyo|should I farm BGs at lvl 69, or level to 70 and then go pvp?
16:42.16sb_lol
16:42.36WNxCrypticShould I beat you with this big ass stick or beat you with this little stick...that is the question..
16:42.38GrumWNxCryptic: yeah you can - look @ Routes for examples of that
16:42.39WNxCrypticGo level. :P
16:42.49Grumit actually supports both, you can toss em away and it still works
16:42.53Grumbut they are always loaded
16:43.04SNiLDhey anyone know an addon that would track who you go into instances with?
16:43.22sag_ich_nichtNotes-U-Need?
16:43.24CIA-803elsia 072.4 * r61060 10Recount/Tracker.lua:
16:43.24CIA-8Recount:
16:43.24CIA-8- Fixed SPELL_INSTANTKILL to SPELL_INSTAKILL. Added some instrumentation of events whose format isn't 100% certain yet.
16:44.07*** join/#wowace kovi (n=kovi@wrzb-590de18d.pool.einsundeins.de)
16:44.12SNiLDsag_ich_nicht: thanks
16:45.30SNiLDoh
16:45.34*** join/#wowace WyriHaximus13th (n=jezussie@i131220.upc-i.chello.nl)
16:45.35SNiLDbut it doesn't automatically track :/
16:45.37*** join/#wowace dabujo (i=xx@p54ACAD18.dip0.t-ipconnect.de)
16:45.43WNxCrypticGrum: what are the differences between Locales and Speeches?
16:45.59mjcAntiarc: ping0r
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16:47.04GrumWNxCryptic: depends on implementation
16:47.16Grumdont worry about localization you can really easily add it later
16:47.23RaydenUniSunfire Handwraps look to be pretty good
16:47.26RaydenUnifor a spriest at least
16:47.31RaydenUnibeats my Handwraps of Flowing Thought
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16:47.51WNxCrypticGrum: Speeches seems to have random sayings for when you rez people or mount...are those just quirky files the designer chose to implement?
16:48.05*** join/#wowace Ellipsis` (n=ellipsis@c-67-161-57-4.hsd1.ca.comcast.net)
16:48.05RaydenUnialthough who knows how hard Sunmotes will be to get
16:48.17GrumWNxCryptic: think so
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16:49.04GrumRaydenUni: prolly like vortexes
16:50.04RaydenUniat least they are boe
16:52.05WNxCrypticGrum: Inside Totemus, Ace2 is listed as an OptionalDep. How can something be an optional dependency?
16:52.14WNxCrypticThat seems a little...redundant.
16:52.16dylanmBecause it can be embedded.
16:53.09dylanmYou load the unembedded version first if it's there (this is the optional part).
16:53.10Reclusei always wondered the same thing. i understand it and how it works, but wth? it should have a better suited name lol
16:53.10WNxCrypticI'm sorry..I don't follow you. How do you mean, "embedded"
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16:53.49ZealotOnAStickRaydenUni: right now, they look to be about original BT drop rate for Hearts of Darkness.
16:53.51*** join/#wowace Kalman| (n=delay@dhcp21.public.dc.umich.edu)
16:54.12ZealotOnAStickNo idea if that's a bigger drop rate for PTR, or if it's similar to how it'll be on live, or if they'll nerf it, or what.
16:54.24keissWNxCryptic: basically if its a part of the addon ie. its directly in the libs directory of the addon ...
16:54.28RecluseWNxCryptic: the dependencies can be loaded separate or part of the addon itself
16:55.16WNxCrypticI undrstand the mechanics of it..but what purpose does it serve? Ace2 is only a set of libraries and that kind of thing..so you either program with it, or you don't..why make it option and have to program for BOTH?
16:56.10dylanmYou don't understand. It's either present as embedded or unembedded, or the addon doesn't work.
16:56.30keissits not optional in the sense 'this addon will work with or without it'
16:57.07Recluseit's optional as in how the dependency is loaded
16:57.44WNxCrypticok that makes a bit more sense.
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16:58.07dylanmBut it there is no AddOns/Ace2 directory we want to load from AddOns/AddonName/libs/Ace2. It's a user choice, which is somewhat regrettable.
16:58.11keissat least in this particular case ... u can still use it for really 'optional' stuff
16:59.21dylanmOptionalDeps is just the only mechanism we have of saying "load this before me, but don't freak out if it isn't there."
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17:00.22WNxCrypticSo optionaldeps add more functionality at the cost of addon size, so the author decides to make it optional so that if the user wants to saccrifice the extra space for the added functionality, they can. Right?
17:00.35dylanmNo. That's hardly ever the case.
17:00.45sag_ich_nichtuhm is the author of IceHUD on IRC?
17:01.01*** part/#wowace kadrahil (n=kad@24-158-161-205.dhcp.jcsn.tn.charter.com)
17:01.03WNxCrypticdylanm so what exactly am I missing?
17:01.03keisswell u can use it that way , but in the case of 'OptionalDeps Ace2' thats not the intention
17:01.03Xinhuanhe is, sometimes.
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17:01.06*** part/#wowace kadrahil (n=kad@24-158-161-205.dhcp.jcsn.tn.charter.com)
17:01.17WNxCryptickeiss: ok, so what can you extrapolate is the intention?
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17:02.05WNxCryptic(I'm sorry for so many questions..lol)
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17:02.45sag_ich_nicht[18:01] <Xinhuan> he is, sometimes. <--Colors dialog breaks in RockConfig
17:02.49keissWNxCryptic: as Recluse said , it basicaly means u have two choices of how to get the dependency to the addon, either embedd it (in that case the OptionalDeps wont take effect), or expect it to be available 'outside' ... i dunno how better to explain this :)
17:03.33WNxCryptickeiss: so either way, ace is being loaded (just as either embedded or unembedded) ?
17:04.28keissWNxCryptic: thats the intention , since otherwise the addon wouldnt work (if its not embedded and its not available separately either, the code will fail at some point)
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17:05.58WNxCryptickeiss: ok, that being said, why would one chose to embedd a dependency rather than reference it as unembedded?
17:06.39keissWNxCryptic: to make sure the user gets a bug-free version of the library maybe ? or a version that 100% works with his code anyway (not an ideal world u know ;))
17:07.17CIA-803elsia * r61061 10Recount/ (. embeds.xml):
17:07.17CIA-8Recount:
17:07.17CIA-8- Added Babble-Boss and Babble-Race again as Threat-1.0 needs them.
17:07.34*** join/#wowace Elsia (i=Elsia_RO@p57A24033.dip.t-dialin.net)
17:07.36Elsiaheya
17:07.38Xinhuanlol Elsia?
17:07.49Elsia:P
17:07.50WNxCrypticWhat I'm confused about is that he calls it "optionaldeps" but then has all of those Ace2 files inside a Lib folder inside the Totemus addon?
17:08.06keissWNxCryptic: embedded
17:08.18Xinhuanthen are optional because those libs can be embedded or disembedded :)
17:08.58keissElsia: Recount.lua:556 ... uses old_name , yet the function header has oldname ?!? :)
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17:09.03_ranedoes anyone know if it's possible to use ClosetGnome to switch between two offhand weapons that have the same name?
17:09.05WNxCryptic..ok, we're going to let this rest for the time being :P
17:09.29WNxCryptic_rane: why would you want to switch between two offhands that are essentially the same?
17:09.36_ranedifferent poisons
17:09.36Killmore2enchant?
17:09.37exor|zzzenchants?
17:09.51WNxCryptichmm.
17:09.52*** join/#wowace shingo2 (n=shingo@p5B057159.dip.t-dialin.net)
17:09.54Poul|Raiderwhy did they not add to the flag of the combatlog to check what class a player was :(
17:09.59Elsiakeiss: which version? live or branches?
17:10.05WNxCrypticok, moving along..
17:10.15keissElsia: trunk
17:10.21Elsiak
17:10.31Xinhuanumm Elsia
17:10.31WNxCrypticWhat is the # LoadOnDemand option typically found inside a .toc?
17:10.31Xinhuan- Added Babble-Boss and Babble-Race again as Threat-1.0 needs them.
17:10.34Xinhuanthat makes no sense
17:11.17Elsiaxin: why?
17:11.19Xinhuanif Threat-1.0 uses them, then if the user has Threat-1.0 installed, he will definitely have those 2 libraries
17:11.24Xinhuanyou don't have to embed them yourself
17:11.38Xinhuanyou can just get the libraries directly
17:11.47Xinhuanassuming threat-1.0 exists (which you will check for)
17:11.53Elsiaxin: that's another topic, currently it's embedded... I'll change that for 2.0 but not now
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17:12.02keissXinhuan: what if threat drops the dependency ?
17:12.05Elsiakreiss: nice one, yet another thing that never was properly implemented ;)
17:12.24Xinhuanwell i'm not sure how you use threat-1.0 elsia
17:12.40Elsiawell I use it the way recount used it before I started hacking it
17:12.41Xinhuando you optionally support it? or do you include threat-1.0 yourself
17:12.46Elsiacurrently it's not an optional dependency
17:12.49Xinhuanah
17:12.52keissXinhuan: (mind u i dont know the affected code , but i assume Elsia needs those libs explicitly , not just because Threat needs them?)
17:13.02Xinhuanno keiss
17:13.11ElsiaI plan to change that.. but not for Threat-1.0 when 2.0 is around the corner
17:13.13Xinhuani assumed recount supported showing threat data optionally
17:13.30Xinhuanbut Elsia just confirmed that recount 100% includes threat data to be shown, whether you like it or not
17:13.34Elsiathat'll be true once I get my paws on Threat-2.0
17:13.42Xinhuaneven if you don't want threat in your recount, threat is running.
17:13.45keissmkay
17:14.06Elsiarecounts dependencies are a mess not in small part due to threat-1.0, can't wait to change that
17:14.10exor674Xinhuan: and thats a problem why?
17:14.23Xinhuani never said its a problem
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17:14.30*** mode/#wowace [+o ckknight] by ChanServ
17:14.36Reclusewhat comes after foo and bar in sample values, traditionally?
17:15.05Xinhuani'm just pointing out there is a difference between optionally supporting threat-1.0 (use data from it if it exists, if it doesn't, don't do anything), vs supporting it (embed the library yourself, so the user doesn't have a choice)
17:15.07pastamancerbaz
17:15.26WNxCryptic<PROTECTED>
17:15.30Recluseah, i remember baz now that you mention it
17:15.52pastamancerafter that is qux
17:15.55CIA-803elsia * r61062 10Recount/Recount.lua:
17:15.55CIA-8Recount:
17:15.55CIA-8- Version tables should now be properly updated on group composition changes (thanks keiss)
17:16.00Xinhuanfor example, xperl optionally supports LibSharedMedia if found. but xperl doesn't embed it or use it otherwise
17:16.08keissbaz or 'foobar' together
17:16.10TifiWNxCryptic, how is that not self-explanatory? :)
17:16.43WNxCrypticlol...does that mean that 1 will cause the addon to load by default?
17:16.49Recluse'baz' led me to the list i was lookin for w/google "metasyntactic variables" :)
17:16.51WNxCrypticand 0 means it has to be manually enabled?
17:16.57CIA-803jerry * r61063 10Grid/GridLayout.lua: Grid: remove workaround for 2.1 bug
17:17.56Tifi0 means it's getting loaded if and only if its enabled
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17:19.28Elsiais there going to be a libstub roster lib any time soon?
17:19.41Elsiaor dewdrop for that matter?
17:19.55nevcairieldepends what you want from a roster lib
17:20.30Elsiawhat roster lib does but not using acelibrary? ;)
17:21.05pastamancerrosterlib does a lot of stuff
17:21.07nevcairielwhat do you really need from it?
17:21.19Elsiaiterating rosters
17:21.40nevcairielfor i=1,GetNumRaidMembers() not good enough? ^^
17:22.07Elsiawell and a few other things
17:22.09Xinhuanelsia is a library addict :)
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17:22.15Elsialibraries aren't bad...
17:22.21nevcairielRosterLib is a bloatlib
17:22.23Recluselol
17:22.25nevcairielit does way too much
17:22.32Xinhuanit is, when you are embedding a library to use 1 function out of the 20 it provides
17:22.34Stanzillahttp://fish.wowace.com/browse/WowAce/branches/Grid/Ace3/LibRoster-3.0 < ?
17:22.38Elsiawhat is too much about it?
17:23.09Elsiai use more than 1 tbh
17:23.17nevcairielalot of the stuff roster was created for can be achieved with default API calls now
17:23.28Xinhuanthe simple fact that recount embedded threat-1.0 shows the extremity of how it thinks it should be doing everything, i had always thought the support for showing threat was optional, not forced
17:23.52Elsiaxin: I never made that decision and it's an entirely different topic too
17:24.06Elsiafor me the topic is how I can without breaking a massive time-effort sweat transition to ace3
17:24.12Xinhuani am aware of that, it wasn't a rude remark directed at you
17:24.13Elsiai.e. not quitting my day-job over it
17:24.41Xinhuanwell, the besy way is for you to contact the author of the libs you want to see ported, and see if they want to port it
17:24.48Elsiacurrently I look at libstubbing: dewdrop, roster (or rewriting all my roster needs from scratch) and waiting for threat-2.0
17:24.53Xinhuanif they do, nice, if they don't, ask for permission to port it yourself
17:26.03Xinhuanalso i don't agree with the "waiting for threat-2.0" part
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17:26.10Xinhuansupport for showing threat should be optional
17:26.23Elsianah I have so much on my plate I definitely wait for threat-2.0
17:26.25keissGetRealZoneText always returns the english text or its localized ?
17:26.28Xinhuanrecount in 2.4 should completely drop support for threat-1.0, since it will be non-functional
17:26.33Elsiaif you give me 48 hour days I change my mind
17:26.34Xinhuankeiss - localized
17:26.45Elsiathat's why I wait for threat-2.0
17:26.49keissth
17:26.50keissx
17:26.52Xinhuani don't see why you have to wait for threat2.0
17:27.04Xinhuanif you're not including it in the core recount
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17:27.12Xinhuanwhen it comes out, then you add optional support
17:27.25Elsiabut I have to extract that code and prepare it for optional use... and I want to test if I did it correctly, ergo wait for threat-2.0
17:27.38ElsiaI can't just drop threat-1.0 without doing any work
17:27.44Xinhuanbut you can
17:27.47Elsianah
17:27.48*** join/#wowace Wogroipl (n=niels@s5591207c.adsl.wanadoo.nl)
17:27.54Xinhuanusers KNOW that 2.4 is huge changes
17:28.08Elsiaso threat-2.0 will be out before 2.4 goes live, no issue at all
17:28.18nevcairielthreat-2.0 will be out FOR 2.4
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17:28.25nevcairielnot before, not after
17:28.30nevcairielwell maybe shortly after :P
17:28.33Elsiahehe
17:28.40Reclusethreat-1.0 will still work in 2.4, eh?
17:28.45nevcairielno
17:28.46XinhuanRecluse - no
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17:28.50Reclusek
17:28.53Elsiawell then recount has to wait... I am not going to do ace3 compat porting in stages, too much of a pain
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17:29.10Xinhuani still don't understand why recount has to wait for threat-2.0
17:29.19nevcairielporting to another framework is the best time to rewrite and re-evaluate stuff
17:29.21nevcairielbut thats just me
17:29.21nevcairiel:D
17:29.21Xinhuanthreat isn't even a core or crucial part of recount
17:29.24Elsiait doesn't have to but I don't have infinite time, that's why
17:29.31chiperthink about it.  either they're getting Recount off WAU (which auto grabs the new requirement), or they're getting it off files.wowace, which embeds Threat2.0.  either way, you dont have anything to worry about
17:29.45Xinhuanso i don't see why you are stubborn about dropping support for it, and adding it back later
17:29.48keissElsia: he means , just drop the threat display support for now until it comes out
17:29.49ElsiaI am not going to ditch the optional dependency, hence I do need to keep that code alive... I am not going to recode it from scratch, period.
17:30.02Elsiakeiss: I know what he means but I don't care ;)
17:30.03Xinhuanyou-just-comment-it-out
17:30.08keissElsia: ok :)
17:30.41Elsiabasically I'll make changes on my terms, as if that isn't obvious ;)
17:30.42keissElsia: the thing is ... it wont work *anyway* after 2.4 .. that way at least the main part of it would work ?
17:30.54Elsiakeiss: it works fine right now
17:30.56Elsiaon 2.4
17:31.11Elsiathe thread-1.0 part is plain defunct but causes no errors currently
17:31.27Elsiaget recount from the branches and test yourself
17:31.36gi2k15So, is it really possible in patch 2.4 to distinguish the mobs with the same name?
17:31.41keissi see, well i dont use recount so ... :)
17:31.49Elsiarather than spending time on threat-1.0 now I spend time worrying about extricating Babble-Spell
17:31.54Elsiamuch more worthwhile time spent
17:32.28Xinhuanmeh, i'm not going to argue anymore, cryect's going to rewrite Recount2 anyway
17:32.39ElsiaI hope so :D
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17:33.08Elsiaxin: not sure why you worry about these things. Threat-x.0 will be optional in the not too distant future, so there isn't even a point for these arguments
17:33.41Xinhuanbecause 1 in 2 authors like to keep adding features to existing addons, until they become out of scope
17:33.42Elsiain fact recount will be using ace3 and will have very few dependencies (still need dewdrop)
17:33.59Elsiaxin: that's pure abstraction ;)
17:34.02Xinhuanseen bongos?
17:34.05Xinhuanits nonsense
17:34.10Elsiaxin: give me _one_ feature that I added to recount that's out of scope?
17:34.12Xinhuanit replaces the loot roll window
17:34.18Xinhuanit changes the minimap
17:34.19Xinhuanetc
17:34.25nevcairielnetwork traffic is out of scape for a dmg meter addon =P
17:34.28nevcairiel*scope
17:34.30Xinhuani dont' really know when you took over recount
17:34.30Elsiathat's cryect ;)
17:34.35Xinhuanbut network traffic is one of them
17:34.50ElsiaI didn't add that and I agree that it has no place in recount, AddonSpamFu
17:34.55Elsiais where it belongs
17:35.00Xinhuanthreat is another one
17:35.09Elsiathreat was in before I took over and I agree
17:35.28Elsiahence I ask, what stuff did _I_ add that is out of scope... maybe you are arguing with the wrong person here?
17:35.48Elsiain fact I streamlined recount and removed some bogus dependencies and modernized a few existing ones
17:36.39Xinhuani apologise for the above, it was hasty
17:36.47Elsiano need to apologize ;)
17:37.06Xinhuannow umm, yeah, porting libraries
17:37.20Xinhuanyou can help :)
17:37.23Elsiai really do need dewdrop unfortunately...
17:37.33Elsiaso I'm willing to libstub that one if noone else steps forward
17:37.43Xinhuani think the ace3 team is writing one
17:37.52Elsiathat's great news
17:38.04XinhuanAceConfigDropDown-3.0
17:38.11Xinhuanits not written yet
17:38.16*** join/#wowace zac (n=zac@179.59.121.70.cfl.res.rr.com)
17:38.26Elsiabut is it generic dropdowns or config-bound ones?
17:38.27Xinhuanbut, i'm not sure whether it will be a general dropdown library
17:38.31Xinhuanor config bound ones
17:38.41CIA-803funkydude * r61064 10BasicMinimap/BasicMinimap.lua:
17:38.41CIA-8BasicMinimap:
17:38.41CIA-8- tweaks
17:38.41CIA-8- clamp the tracker to the minimap for when it's moved
17:38.41CIA-8- ability to change minimap stata
17:39.15Elsiaif you write a config-bound one I'll need to port the old acelibrary dewdrop to libstub. Recount really needs dropdowns of dewdrop scope.
17:40.04kenlyrichow basic?
17:40.06*** join/#wowace cncfanatics (n=evolve@53.81-136-217.adsl-dyn.isp.belgacom.be)
17:40.13*** part/#wowace cncfanatics (n=evolve@53.81-136-217.adsl-dyn.isp.belgacom.be)
17:40.14Xinhuanalternatively you can do a real config screen
17:40.16Xinhuanand use AceGui
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17:40.30Xinhuani assume recount uses standard aceopt tables for its menus?
17:40.37Elsiait's for selecting combats, and other window-bound specific options, quick config stuff
17:40.39Xinhuanand it just feeds this into dewdrop?
17:40.45cncfanaticswhat was this cannot join #wowace registration is required shit msg I just got ?
17:40.52Xinhuanif its just for standard quick menus
17:40.56Elsiadon't want to send the user to a full config gui just to select between fights or select a bar view option
17:41.01Xinhuanyou can just use the default blizzard dropdown menus
17:41.10Xinhuanthe code for using it is very short and simple
17:41.20Xinhuani can link you a sample
17:41.21Elsiagot sample code?
17:41.24Elsiagreat
17:41.24Xinhuanyeah
17:41.46Elsiai use the color selector though.
17:41.47Funkeh`kenlyric, you talking to me?
17:42.00kenlyricassuming you are funkydude, yes
17:42.07Xinhuanhttp://www.wowace.com/forums/index.php?topic=10892.0
17:42.47ElsiaI'll have to check if it's a proper replacement. I kind of want the color selection for the realtime windows.
17:43.00Xinhuanblizzard menus can do color selectors
17:43.02Pkekyo|18 spelldamage vs 1,7% spellcrit?
17:43.06Xinhuanwhat do you think the chatframe colors are?
17:43.06Elsiagreat
17:43.13Elsia;)
17:43.15Xinhuanin the default ui ;p
17:43.17Funkeh`kenlyric, try it and see, I guess :) or just look a the code on the svn
17:43.38Pkekyo|18 spelldamage vs 1,7% spellcrit?
17:43.42Pkekyo|*spam*
17:43.50Xinhuani think my sample code should be quite self explanatory
17:43.54Elsiaalright so I look at roster->blizz api and dewdrop->blizz api, hope the PTR is up long :D
17:44.08Xinhuanof course, the default ui dropdowns don't have fancy stuff like textbox input, sliders, etc
17:44.17Elsiadon't need any of those
17:44.27Elsiajust text selection and color selectors
17:44.36Xinhuanif its just a simple menu you need, then that's all you need
17:44.42Elsiacool
17:44.47Xinhuandon't even need to inherit from UIDropdownTemplate
17:46.05gi2k15Is it possible for WAU to remove the unused libraries when running it with no-ext?
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17:46.20Xinhuangi2k15, no
17:46.32gi2k15Ah, too bad =(
17:47.10gi2k15I'm using WAU for a long time now and I have a lot of libraries installed, but I don't know which ones I can remove or not.
17:47.21Wogroiplyou can delete all the libraries, and then reinstall all adodns
17:47.29Wogroipladdons*
17:47.38AeyanPkekyo|, class?
17:47.39*** join/#wowace home|proph (n=cchome@cpe-66-65-115-134.nyc.res.rr.com)
17:47.41kenlyricjust make sure they're libraries :)
17:47.44Xinhuanor, you can go in game, disable all libraries, and login, then logout
17:47.56Xinhuanace2 auto enables and loads the disabled libraries
17:48.09nevcairielor just check which libs are still not loaded :3
17:48.10Xinhuanonly applies to ace2 libraries
17:48.32kenlyricI used it yesterday to see that KingoftheJungle was my only mod using PT3.0
17:48.35gi2k15Hum, guess I'll try this method when the servers are back
17:48.39*** join/#wowace sneg__ (n=sneg@62-31-163-136.cable.ubr11.azte.blueyonder.co.uk)
17:48.56Xinhuanhttp://i32.tinypic.com/2vl6sxw.jpg
17:48.57Xinhuanlol
17:49.02kenlyricwau needs some kind of interface to see the dependency tree, since it stores it somewhere
17:49.04sneg__hey guys, where can i find lua bitwise binary?
17:49.07sneg__lua> bit
17:49.07lua_botsneg__: { ["arshift"] = function: 0x8070108, ["mod"] = function: 0x8070140, ["rshift"] = function: 0x80700d0, ["bxor"] = function: 0x8070060, ["bor"] = function: 0x8070030, ["bnot"] = function: 0x806ffc0, ["lshift"] = function: 0x8070098, ["band"] = function: 0x8... (result truncated)
17:49.10Xinhuanit took me a while to realize that is Xperl skinned very very heavily
17:49.18gi2k15Yeah, I have like PT3.0, 3.1 and so on. It's good to know if the addons are still using the old libraries.
17:50.11Elsialua> bit.arseshift(0xdeadbeaf)
17:50.11lua_botElsia: [string "bit.arseshift(0xdeadbeaf)"]:1: attempt to call field 'arseshift' (a nil value)
17:50.15Xinhuani don't even know which of my addons is using pt3.1
17:50.21Xinhuanone of them is, i just don't know which one
17:50.46nevcairielany 3.0 addon should just upgrade to 3.1 :3
17:50.47kenlyricdelete pt3.1
17:50.51kenlyricupdate all addons
17:51.04kenlyricif it's only one, it'll be easy to spot
17:51.05Xinhuani suspect its carto_instanceloot, which i'm about to nuke
17:51.14kenlyricnevcairiel: every mod I know of that has been updated uses it
17:51.28nevcairielactually, i dont have 3.0 anymore :)
17:51.32kenlyricnone of the pet feeding mods have been updated since june
17:51.36Xinhuani don't have 3.0 either
17:51.56nevcairielwho neede pet feeding
17:51.57nevcairiel:P
17:52.01kenlyricthis is why wau needs to show it :)
17:52.09kenlyrichunters?
17:52.24nevcairielorly?
17:52.32kenlyricunless you know of a macro condition for "the cheapest food in my bags that will give happiness"
17:52.48kenlyric"that's in the smallest stack size"
17:52.50nevcairielits called brain :)
17:52.57Xinhuanhah
17:52.59Reclusepsh, i still have addons that use Ace1 (not sure which are the culprits). so many outdated/abandoned mods i can't live without, but they still keep chugging patch after patch
17:53.02kenlyricthat requires like 3 steps
17:53.11nevcairielAce1 even still works?
17:53.13Xinhuanthere are still ace1 mods? :O
17:53.21kenlyricopen bag hit feed pet macro hit food
17:53.29NeoTronlast ace1 addon I used was a version of sell-o-matic
17:54.19nevcairiellast Ace1 .. man thats ages ago
17:54.33kenlyricnever had one
17:54.54WNxCrypticGah, I'm trying to create a UI addon based off of Totemus, but the way that it loads is confusing for me (I'm still learning, obviously) would anyone mind downloading totemus and opening it up and helping me with a few things?
17:55.16Xinhuanus realm maintenance ;p
17:55.20kenlyricace1 mods weren't included in the "updated mods" filter for wow 2.0.1
17:55.23Xinhuanwhy do you think there's so many chatters here hehe
17:55.40Recluselol
17:55.56Recluseat least it's down to the final hour *cross fingers*
17:56.57Xinhuanwho wants to give suggestions for naming a "map notes" type addon?
17:57.21Elsiaxin: got link to use of colors in UIDropDownMenu?
17:57.22[dRaCo]I feel innovative today, call it "MapNotes"
17:57.22WNxCrypticYou could call it "MapNotes"
17:57.27[dRaCo]^^
17:57.32Xinhuanthat addon already exists
17:57.32nevcairielMapNotes is already taken by like 20 addons :P
17:57.34WNxCrypticI said it first. Copyright WNxCryptic 2008
17:57.41WNxCryptic; )
17:57.53WNxCrypticMapText ?
17:57.55gi2k15Spotlight
17:57.58Xinhuanhmm Elsia, yes, the default UI uses it in chatframe.lua i think
17:58.07Elsiak, I'll check
17:58.16Xinhuanor if you prefer look in the UIDropDownMenu.lua
17:58.21Xinhuanthey actually provide commented code
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17:58.25Xinhuanon all the allowed stuff
17:58.30Xinhuanin the info[] table
17:58.58Xinhuanyou only need to specify
17:59.01Xinhuaninfo.hasColorSwatch = 1
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17:59.06Elsiatnx
17:59.07Xinhuaninfo.r = [1-255]
17:59.09Xinhuanblah blah
17:59.32Xinhuanwell details in UIDropDownMenu.lua in a big commented section block
17:59.38Xinhuango look for it
17:59.46wereHamsternot 0..255 ?
18:00.00Xinhuanprobbaly accepts 0 too
18:00.22Recluse2.4's going to break my dearly beloved kombatstats, i bet :/
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18:01.26XinhuanElsia, the only thing you have to note is that setting info.title = 1
18:01.35Xinhuanwill indirectly set info.disabled to 1 as well
18:01.54Xinhuanhence the sample code nils it later
18:01.56Elsiainfo.title or info.isTitle?
18:02.00XinhuanisTitle
18:02.01WNxCrypticin a .lua whats the syntax for block comment?
18:02.06nevcairiel--[[ ]]
18:02.09Recluse--[[ ]]
18:02.10nevcairiel--[[ commen there]]
18:02.15Reclusebah, beat me to it lol
18:02.16keiss--]] for end comment better ;)
18:02.38wereHamsterwhy better?
18:02.43Xinhuanif you want a multiple level menu in UIDropdown
18:02.54keissbecause u can just ----[[ the start of the comment and uncomment the whole block by that
18:02.54Xinhuannotice that the menu function takes in 1 argument called "level"
18:03.15Xinhuanif the level is 1, show that menu in the if-then-else part
18:03.20Xinhuanif the level is 2, then show another menu
18:03.31Xinhuanof course, you can have multiple level 2 menus
18:03.35keiss--[[ this is commented --]]  vs.  ----[[ this is live code! --]]
18:03.44*** join/#wowace Amadeo (n=amadeo@c-68-32-113-207.hsd1.md.comcast.net)
18:03.46Xinhuanblizzard uses a global called UIDROPDOWNMENU_MENU_VALUE
18:03.53Xinhuanwhich you have to look up to see which level 2 menu to show
18:03.58keissexcept u need a newline there ofc :)
18:04.23Xinhuanthe value of this global is whatever you defined in info.value in conjuction with info.hasArrow
18:04.33Elsiaxin: don't expect to do multi-level dropdowns. GUI research shows that anything beyond first level probably shouldn't be there in the first place ;)
18:04.48Xinhuanit could still be useful
18:04.59Elsiawell I don't need it so it's cool :D
18:05.05CIA-8037destiny * r61065 10Babble-2.2/Babble-Tradeskill-2.2/Babble-Tradeskill-2.2.lua:
18:05.05CIA-8Babble-2.2:
18:05.05CIA-8- Tradeskill: koKR Update(2.4 recipes)
18:05.09AmadeoAnyone play on US Rexxar?
18:05.49WNxCrypticXinhuan: mind helping me for a little bit with working on a Totemus-type addon?
18:06.13Xinhuanyes i mind, i have my own addons to work on ;p
18:06.36keissWNxCryptic: ask specific questions ... someone will eventualy/probably respond ;)
18:06.57WNxCrypticlol
18:07.22WNxCryptickeiss: thought you and grum had left me (grum may be gone..idk) and you two were helping me out the most :P
18:07.23PrimerI can't understand why my frame text elements don't get the alpha setting on startup, but my textures do
18:07.39keissWNxCryptic: iam going afk in just a few mins ;)
18:07.58Primercan one not set the alpha of a font string when it's hidden?
18:08.20Xinhuan?_?
18:08.25Xinhuanyou can primer
18:08.35Primeror perhaps not set the alpha when there's no text set?
18:08.36GrumWNxCryptic: i just went home ^^
18:08.47Xinhuanshouldn't be the case
18:08.59*** join/#wowace moonsorrow (n=moonsorr@HSI-KBW-078-042-053-180.hsi3.kabel-badenwuerttemberg.de)
18:09.00Xinhuanwhats the issue?
18:09.29Primerhttp://sh.nu/p/24028
18:09.43Primerlines 11 and 21 do nothing
18:09.48Primerline 31 works fine
18:10.07Primerthat's in my addon's OnInitialize()
18:10.37Xinhuanself:GetHUDAlpha() <-- what does this do?
18:10.50Primerreturns the alpha from profile
18:11.32Xinhuanfontstrings don't have an alpha
18:11.41Xinhuan:SetTextColor(0, 1, 0, alpha)
18:11.45Xinhuango use that instead
18:12.08Xinhuan(i think)
18:12.12Grumyes
18:12.17Grumyou are correct Xinhuan :)
18:12.22Grumor
18:12.23Grumhumz
18:12.32Primerwell
18:12.39Grumdunno because you can also do coloring inside the text
18:12.48Xinhuanyeah
18:12.49Primerhttp://sh.nu/p/24029
18:13.02Xinhuanyou can do SetText("|cAARRGGBBtext|r")
18:13.08Xinhuanto color it whatever you want
18:13.13PrimerI added the function that sets the alpha when I change it in rock
18:13.14Xinhuannotice the alpha is the first 2 hex bits
18:13.53nevcairielPrimer. thats because those are textures, not font strings
18:14.03nevcairielalpha works on textures
18:14.13nevcairielon fontstrings however, you have to control it with the text color
18:14.29WNxCrypticyay, Grum..Welcome back
18:14.37Xinhuanwhich is exactly what i suggested -- either use :SetTextColor(r, g, b, a)
18:14.41Xinhuanor use color codes
18:14.44Grumbtw, do you need anything special to enter AQ20/40 ?
18:14.46XinhuanSetText("|cAARRGGBBtext|r")
18:14.48Grumfirst time i'm going there tonight
18:14.50Xinhuangrum, no
18:14.54Recluse>.< why do authors clutter _G needlessly?
18:14.57thulhttp://fc01.deviantart.com/fs18/f/2007/202/d/e/Suspenders___3_by_inextremo.jpg < fun perspective.. :-P (not safe for work at all)
18:15.05GrumRecluse: because they are nubs
18:15.13Primernevcairiel: note that the last 2 are font strings
18:15.50nevcairielPrimer: you said 11 and 21 wont work, but 31 does. 31 works with the texture, the other two with font strings
18:16.10Xinhuannevcairiel, he linked a second pastey
18:16.10Primernevcairiel: http://sh.nu/p/24029 <-- that's what I was talking about
18:16.18Xinhuanhe said the function below works ;p
18:16.28WNxCrypticRecluse: Grum: what do you mean, clutter _G ?
18:16.35Primerat the very bottom, there's the function I use to set the alpha when it's changed in rock
18:16.47nevcairieloh then, Primer: call SetAlpha after :SetTextColor :)
18:17.08Xinhuannevcairiel probably hit the nail on the head on that one
18:17.16*** join/#wowace dylanm (n=dylanm@c-98-224-225-196.hsd1.mi.comcast.net)
18:17.29Reclusethey create too many globals, essentially
18:17.34GrumWNxCryptic: _G is a magic table that holds all the globals (variables/functions/all)
18:17.35Primerbtw, how do you guys test stuff when the realms are down? :)
18:17.44nevcairielwe dont
18:17.46kergoth"magic"?
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18:17.49*** mode/#wowace [+o ckknight] by ChanServ
18:17.52Recluse:p
18:17.54Primerwouldn't a private server work though?
18:18.02nevcairielfor simple lua-specific stuff, there is always console lua
18:18.08nevcairielthen there are PTRs
18:18.09Grumso whenever you want to address: "MadeUpFrameName" .. 1 (concat of the 2 files) you can just look it up in that table
18:18.17nevcairielthen there is sleep for the short period of maintenance :P
18:18.27kadrahil^
18:18.32kadrahiland real-life things
18:18.39Grums/of the 2 files/of the 2 strings/
18:18.42Primerreal life? what's that?
18:18.58Reclusei was going to try out this BGDefender (something i'd been wanting for a while), but popped the hood and sure enough - global after global
18:19.01Grumi have to make a mod called IRL :P
18:19.09Grumthen at least everyone can say he/she has it
18:19.30*** join/#wowace xyu (i=WinNT@c-71-205-176-243.hsd1.mi.comcast.net)
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18:21.14Pkekyo|L
18:21.15Pkekyo|M
18:21.16Pkekyo|F
18:21.17Pkekyo|A
18:21.17Pkekyo|O
18:21.18Pkekyo|I buffed some guy with arcane intellect, and then the guards in Area 52 killed us both
18:21.26kergoth..
18:21.27Recluselol
18:21.36Pkekyo|TWICE
18:21.36nevcairielmaybe he just recently attacked horde
18:21.43Pkekyo|he IS horde
18:21.53Pkekyo|and he hadn't attacked anyone recently, no
18:21.55nevcairiels/horde/alliance/
18:22.08AmadeoI'd attack you if I were a guard, too!
18:22.13Pkekyo|after they were finished ganking us, I ran away, then the guards rekilled him the seccond he ressed
18:22.32morti don't see a problem there if you are horde ;)
18:22.34Primerfor the alliance!
18:23.14Pkekyo|mort: the guards ganked us both because I buffed him with +int >.<
18:23.24PrimerI really love how wowarmory's AJAX bullshit is able to completely hang firefox on network I/O
18:23.43mortas i said, you are horde, i don't see the problem :P
18:24.14Zarielwowarmory needs optimizing :E
18:24.58Pkekyo|mort: diaf
18:25.37thulPkekyo|: kill a postman for me
18:25.38thulnow
18:26.03mort:(
18:26.10PrimerDoes the 2 set bonus happen for 2 of dreadweave and 2 of felweave? People tell me it doesn't, yet when I inspect people, it shows the 2 set bonus when they have 2 of each
18:26.10WNxCrypticGrum: you still here?
18:26.29dylanmPrimer: It definitely works, yes.
18:26.38nevcairieldidnt they change that?
18:26.57Gruma bit WNxCryptic:P
18:27.01Primerthat's what people keep telling me
18:27.12nevcairielya its working
18:27.19nevcairieldidnt know they renamed warlock sets
18:27.22WNxCrypticGrum: with Totemus, there is an "outer shell" of an addon called Sphere (which calls Totemus if the player's class is Shaman). But my addon is only going to be for shamans and I'm confused on how to integrate this sphere into my code (or at least re-code it using the sphere as a basis)
18:28.19*** join/#wowace Kaelten (n=kaelten@adsl-76-251-95-6.dsl.pltn13.sbcglobal.net)
18:28.21GrumWNxCryptic: why not write it from scratch?
18:28.52*** join/#wowace ckknight_ (n=ckknight@adsl-71-141-96-97.dsl.snfc21.pacbell.net)
18:28.52*** mode/#wowace [+o ckknight_] by ChanServ
18:28.54Grumand I dont know Sphere so i cant really help you with that
18:30.12WNxCrypticGrum: ok, that's just as easy, I suppose..just having a hard time on where to go from here (you're right...a tough learning curve)
18:30.24Pkekyo|thul: lolswut
18:30.44WNxCrypticGrum: let me ask you this (this is something the others were trying to explain to me earlier)...What advantage does using Ace have other than just using the API functions and whatnot?
18:31.55OzguliWNxCryptic the name
18:32.10WNxCrypticlol..seriously...
18:32.22Ozguliwell it's a marketing thing but anyway
18:32.42GrumWNxCryptic: its updated faster than you update your own framework
18:32.56Grumyou need to know a bit less about the 'gory details' .. and the name as stated before
18:33.11thulPkekyo|: posten er så treig
18:36.04Killmore2I think this guy need to use bar instead :P http://files.filefront.com/illibadavi/;9587642;/fileinfo.html
18:37.11Ellipsisthul: no u?
18:37.44Fisker-NO U
18:39.37WNxCrypticGrum: do you think it would be more prudent (since I'm basing this off of Totemus) to go ahead and get all the graphics/XML file done? (By the way, the xml file is where you actually setup how the UI looks for that particular addon, right?)
18:39.50Grumno
18:39.53CIA-803xbeeps * r61066 10LibHealComm-3.0/LibHealComm-3.0/:
18:39.53CIA-8LibHealComm-3.0:
18:39.53CIA-8- Remove the deprecated sub folder.
18:39.57Grumyou that in lua nowadays
18:40.00Grumyou dont even look at xml
18:40.04kenlyricany new pets on the island to tame? I didn't even look when I was on.
18:40.13Elsiais there a smart way to get the UIDropDownMenu to attach on another side of the parent frame? or is one stuck using offsets?
18:40.19Grumpeople doing that in xml pollute teh global name space madly
18:40.21kenlyric<PROTECTED>
18:40.34WNxCrypticGrum: so what should the XML contain, then?
18:40.54Grumnothing
18:40.57Grumyou should not have em
18:41.13Grumyes how blizzard it does is the wrong way :D
18:41.18Aiiane_Grum / Xinhuan - what would the chances be of adding slash commands to turn on/off waypoints in Cartographer_Routes anytime soon? :)
18:41.31Grumnever
18:41.33Grumuse Routes
18:41.43Grum^^
18:41.47WNxCrypticGrum: ok, so no .xmls, how is it accomplished through the .lua?
18:41.59GrumWNxCryptic: look at other addons, CreateFrame( .. )
18:42.13Xinhuanelsia, the ToggleDropdownMenu() call
18:42.27Xinhuanone of the arguments is to specify which frame to parent it to
18:42.32Xinhuanand a x,y offset
18:42.58Xinhuanthere is a more complicated approach
18:43.01*** join/#wowace xbeeps (n=xbeeps@2603ds1-giu.0.fullrate.dk)
18:43.02Xinhuanthat has more control
18:43.17Aiiane_Grum: I would if I had any idea what you were referring to, but as-is that answer doesnt help much :)
18:43.17xbeepsquick question: is LibDogTag-2.0 a drop-in replacement for DogTag-1.0 ?
18:43.50GrumAiiane_: stop using Cartographer_Routes, use 'Routes' (new addon, does the same and more and can use Cartographer without a problem)
18:43.52Elsiaxin: alright, calculating offsets, used the anchor to parent already, but by default it attaches at bottom right which isn't where I want it
18:43.54kenlyricwhy would a spot on gathermate show Gold or Mithril?, or Gold only. Isn't gold always a spawn on an iron node?
18:43.54Elsiano biggie
18:43.55Grumsupports GatherMate and Gathere as well
18:43.58Xinhuanelsia in the example code
18:44.04Xinhuani gave this
18:44.04XinhuanToggleDropDownMenu(1, nil, WoWEquip_TalentsDropDownMenu, self, 0, 0);
18:44.06Xinhuancorrect?
18:44.13Xinhuanif you want more control then
18:44.22Xinhuanyou want to do this instead
18:44.22kenlyricand when I went to the actual node, it was mithril
18:44.24Aiiane_Grum: Okay thanks, that's a bit more helpful :)
18:44.32Xinhuani'll pastey it
18:44.48Grumyou do need to regenerate your routes however
18:44.50Grumso you loose 5 minutes
18:45.06kagarokenlyric: once you find an iron it will replace the gold at that spo
18:45.07ElsiaToggleDropDownMenu(1, nil, Recount_ColorDropDownMenu, WhichWindow, 0, WhichWindow:GetHeight())
18:45.11Xinhuanelsia
18:45.12Xinhuanhttp://www.pastey.net/82096
18:45.14chiperken: probably the last time it was logged into wowhead it was a gold item
18:45.18Aiiane_constants dont affect big-O, I could care less about that Grum :P
18:45.19Elsiabasically I want to replace 0 with the width of the dropdown frame
18:45.21kenlyrickagaro: so it is supposed to show iron where there is iron and gold?
18:45.32kenlyricbecause right now it doesn't do that, or wowhead data is really off.
18:45.32Xinhuanbasically, you use the commented out parts instead
18:45.38Xinhuanof the non-commented out parts
18:45.55kagarokenlyric: once mined it will nuke the nearby rares
18:45.58kenlyrichalf the nodes in STV are showing as gold, even though there's gold and iron listed in the mouseover
18:46.04Xinhuanthat should give you more positioning control
18:46.07Elsiaxin: got it
18:46.09NeoTronXinhuan: does Routes queue/ignore added/deleted noutes for the route it's currently optimizing yet or does it just silently fail like before?
18:46.23kenlyricis it possible the data import isn't doing this properly kagaro?
18:46.24kagarokenlyric: run a databse cleanup, the data coming from wowhead is messed somewhat
18:46.26Xinhuanfail silently
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18:46.28kenlyricoh, ok
18:46.45NeoTronXinhuan: /whine and /complain  ;-)
18:46.46Xinhuanwhen you do a background optimization, TSP copied all the data it needs to work on internally
18:47.01Xinhuanany changes you do to the route while its optimizing, doesn't affect the optimizing
18:47.02kenlyricman, those won't up all at once
18:47.10Xinhuanso badluck there
18:47.13NeoTronwith fail silently I mean the Cart_Routes thing where the routes ended up completely fucked up
18:47.15kenlyric*went
18:47.20kagarokenlyric: node locations fmor wowhead are a little off
18:47.27NeoTronif it actually successfully works tht's fine
18:47.31WNxCrypticWhat is "Metrognome" ?
18:47.34NeoTronthat's "ignore" and an acceptable solution
18:47.34Xinhuanit shouldn't do that anymore
18:47.40NeoTronI rarely find new nodes
18:47.44Xinhuani copy the entire data
18:47.48Xinhuanto be optimized
18:47.48kenlyricWNxCryptic: you don't have anything that uses it
18:47.54NeoTronthat's good. so I consider it fixed
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18:47.55kenlyricWNxCryptic: Ace1 timer mod
18:47.56Xinhuanand return a brand new table
18:48.02kenlyriclast thing that used it was the fishing mod
18:48.03Xinhuanso the old one gets ditched to GC
18:48.06NeoTronXinhuan++
18:48.18Xinhuani don't even attempt to do table recycling there, since optimizing already uses heaps of ram
18:48.19kenlyricFishingAce or something
18:48.31WNxCrypticIs there any way to handle timers with Ace2 in the default libraries?
18:48.55Killmore2how much spellhaste do you need to get 1sec GCD ?
18:49.07kenlyricwell, there's an update fishing addon, so I suppose so
18:49.10NeoTronKillmore2: like 750-800ish
18:49.24kenlyricI need a way to get config buttons on my fubar for mods that don't have them.
18:49.40kenlyrichate going through three steps to get at mods I'm updating constantly
18:49.53*** part/#wowace Wogroipl (n=niels@s5591207c.adsl.wanadoo.nl)
18:49.56morttoo much for rolling 6 life bloom stacks *g*
18:51.21kenlyrickagaro: thanks for the tip, that helped.
18:51.49kenlyricI should probably set my _data update to "Merge"
18:51.54kagaroyou should see the output from the script when it runs, it get a lot of nodes clobering each other form the wowhead db
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18:53.01CIA-803funkydude * r61067 10BasicMinimap/ (6 files in 3 dirs): BasicMinimap: Localized, translators feel free.
18:53.06kenlyricnow, giev fiubar plugin, go!
18:53.31WNxCrypticanyone? Timer for Ace2?
18:53.53kenlyricactually, I need one for routes more than gathermate. since I'm constantly inside that one.
18:54.32Zenomis there an ace updater for macs? :)
18:55.07Zenomor public svn access to download the mods
18:55.36chiperthere's a java based one that runs on macs
18:55.51PolarinaI hate people that ask for an addon to do something when their description matches exactly to on of the features that is implemented in the default UI... http://forums.worldofwarcraft.com/thread.html?topicId=4493774865&sid=1
18:55.53vhaarrWNxCryptic: AceEvent-2.0
18:56.13Polarinas/on/one/
18:56.34Polarina*sigh*
18:57.24Zenomchiper: url?
18:57.38chiperZenom: no idea, I saw it posted here once
18:58.38CIA-803elsia * r61068 10Recount/Recount.lua:
18:58.38CIA-8Recount:
18:58.38CIA-8- Fixed nil bug if VerTable is empty.
18:58.48chiperPolarina: the default ui does that?
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18:59.10Aiiane_Hmm.... okay, Grum, I switched over to Routes, but I can't seem to find slash commands for it either :|
18:59.16kenlyricdefautl castbars show the spell icon?
18:59.32kenlyricI have to admit I've never seen default castbars, but I didn't expect spell icon
18:59.43WNxCrypticGahhhhhh I have no idea where to start...this is aggrivating. :(
18:59.51chiperwell it sounds like that person is asking for party member cast bars
18:59.59chiperor party cast announce
19:00.17Polarinachiper: Yes.
19:00.25CIA-803cinedelle * r61069 10SickOfClickingDailies/ (SickOfClickingDailies.toc localization-frFR.lua):
19:00.25CIA-8SickOfClickingDailies:
19:00.25CIA-8- Added French localization file + toc update
19:01.23GrumAiiane_: it has none
19:01.25Grumbut now you can ask for it ^^
19:01.26kenlyricWNxCryptic: I used to be in your position
19:01.29Aiiane_>.<
19:01.32WNxCrypticlol...
19:01.36kenlyricthen I gave up and somebody wrote the mod I wanted :)
19:01.36Grumand we might even code it
19:01.51WNxCrypticis there any simple UI that I can use as a learning template?
19:01.56WNxCrypticer, not simple UI
19:02.02Aiiane_wtb ace3 automatically creating slash commands corresponding to the options tree >.>
19:02.10PrimerI'm a bit confused regarding RegisterForDrag. I'm supposed to register that for the frame object, but how do I associate that to the addon object's OnDragStart event handler?
19:02.11chiperPolarina: yes what?
19:02.12Grumit should do that Aiiane_
19:02.14WNxCrypticlike a simple UI modification or other addon that I can learn from
19:02.27kenlyricthey still won't add seals to SimpleSelfRebuff, but I keep trying.
19:02.28Polarinachiper: The default UI has that feature.
19:02.29Grummmm
19:02.31Aiiane_Grum: I'm looking at the options tree for the Waypoints module of Routes, but what it has there doesn't do anything
19:02.41Primeror must I explicitly set the OnDragStart event handler for the frame object after RegisterForDrag?
19:02.49Aiiane_shows up fine in gui config but doesn't do anything on the slash
19:02.51*** join/#wowace Forte|Xus (n=xuswow@cp792217-b.tilbu1.nb.home.nl)
19:03.31AntiarcElsia: FWIW, the API isn't going to change a whole lot from Threat-1.0 to 2.0
19:03.47AntiarcThe biggest change will be that it now takes GUIDs instead of unit names
19:03.52Josh_BorkePrimer: local f = CreateFrame"Frame"; f:RegisterForDrag("LeftButton"); f:Setscript("OnDragStart", function (...) ChatFrame1:AddMessage("Shit happened") end)
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19:05.10PrimerJosh_Borke: awesome, thanks
19:05.17chiperPolarina: where?  I have never seen options in the default ui to flash what spell my party members are casting
19:05.59Polarinachiper: Interface Options.
19:06.06*** join/#wowace EvilGrin (n=Geoff@80-193-144-85.cable.ubr01.pres.blueyonder.co.uk)
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19:06.25Josh_BorkePrimer: local f = CreateFrame"Frame"; f:RegisterForDrag("LeftButton"); f:Setscript("OnDragStart", function (self, ...) self:StartMoving() ChatFrame1:AddMessage("Shit happened") end)
19:06.32Josh_Borkeprimer: the startmoving MAY or MAY NOT be needed
19:06.38Josh_Borkei simply cannot recall
19:07.14Zenomhttp://www.wowace.com/wau2/
19:07.15chiperare you talking about the scrolling combat text?
19:07.21Zenomis that the java update  client?
19:07.25Polarinachiper: No!
19:07.49*** join/#wowace MySpoons2Big (n=eternall@pool-71-251-158-4.hrbgpa.fios.verizon.net)
19:07.53WNxCrypticWhere can I find a description of each library in Ace2? (Console, Event, DB, etc.)
19:08.10chiperthen wtf are you talking about?  stop being so vague
19:08.12keisshttp://wowace.com/wiki/Category:API_Documentation ?
19:08.18Pkekyo|4 spelldmg vs. 0,34% spellcrit?
19:09.12Elsiaanti: great to know
19:09.21cncfanaticsPkekyo|: hello :p
19:09.49Polarinachiper: Stop being so dump and check it out for yourself!
19:09.50cncfanaticsJosh_Borke: I'm pretty sure it is
19:09.57PrimerJosh_Borke: Only problem now is that it seems my frame has nothing to grab on to
19:10.20PrimerI wonder if that's because I only have overlay textures on it, or because its strata is low
19:11.18chiperI'm at work, I dont have the luxery of playing WoW all day long
19:11.42PrimerIs there a known 1 pixel transparent tga?
19:11.51Primerchiper: I'm at work too, but I'm not letting that stop me :)
19:12.09chiperheh
19:12.16chiperI'm quite sure they'd fire me here
19:13.11Pkekyo|cncfanatics: hai2u
19:14.07WNxCrypticrofl..alright, I have the shells of "OnInitialize", "OnEnable" and "OnDisable" created! (now to go search around for another half an hour before I make any more, tiny bit of progress) :)
19:14.26sag_ich_nichtwhy the fuck
19:14.41Zenomis there an swstats ace alternative?
19:14.47sag_ich_nichtcan't i asign single BoS and BoW in pallypower?
19:14.52sag_ich_nichtwho ever is responsible for that needs to hang
19:15.14NivFreakagreed
19:15.24chiperzenom: recount
19:15.27*** part/#wowace kergoth (n=kergoth@neutrino.joshua-colp.com)
19:17.48Zenomok and what about auctioneer
19:18.10CIA-803arith * r61070 10AtlasLoot/Constants/constants.tw.lua:
19:18.10CIA-8AtlasLoot:
19:18.10CIA-8- zhTW update
19:18.35*** part/#wowace Amadeo (n=amadeo@c-68-32-113-207.hsd1.md.comcast.net)
19:18.37Aiiane_Hmm... only other downside of using Routes.... no automatic node addition for newly discovered nodes :|
19:19.02NivFreakto the route you mean?
19:19.06Aiiane_yes
19:19.07chiperZenom: none that I know of, I think Auctioneer is still king of that mountain
19:19.13Zenomah ok
19:19.28Primerso must my frame have something specific to grab on to to allow it to be draggable?
19:19.33keissZenom: kc_items partially
19:19.41Aiiane_Zenom: but AuctioneerAdvanced is definitely nice
19:19.45PrimerI was thinking perhaps I needed to have a texture in the "ARTWORK" area
19:20.05Primerperhaps a 1 pixel transparent image?
19:20.06*** join/#wowace LANFiRE (i=lanfire@ppp91-76-178-239.pppoe.mtu-net.ru)
19:20.15Primerstretched across the entire frame, of course
19:20.39kenlyricdon't newly discover nodes
19:21.01Xinhuan[2/13 03:18:34] <Aiiane_> Hmm... only other downside of using Routes.... no automatic node addition for newly discovered nodes :|
19:21.04Xinhuanuh?
19:21.05NivFreakI hope NECB is ready by the time 2.4 is out
19:21.08NivFreakI might die without it :)
19:21.10Xinhuanit does that automatically
19:21.13Xinhuanunless you disabled it
19:21.20AntiarcI heard somewhere that the NECB author quit wow?
19:21.21NeoTronXinhuan: sounds like the issue I had
19:21.25Aiiane_Xinhuan: Cartographer_Routes did, Routes doesnt seem to
19:21.25keissafaik at least cart_routes does it , id assume routes does to
19:21.31NeoTronXinhuan: I haven't tried it since I got updated versions though
19:21.32XinhuanRoutes does it
19:21.35*** join/#wowace Cheads (i=chead@0x5731db2f.virnxx18.adsl-dhcp.tele.dk)
19:21.40Xinhuanwhat addon are you using as your node data?
19:21.59Aiiane_Cartographer's professions
19:22.09WNxCrypticIs there any tutorial on adding a button/putting a spell behind that button ???
19:22.19Xinhuanit should add nodes automatically just like in carto_routes
19:22.27Xinhuandid you disable auto adding?
19:22.34Xinhuancheck your Routes->Routes config
19:22.40Aiiane_Xinhuan: I haven't changed any of the default settings yet
19:22.54Xinhuanwell go check it anyway
19:22.57*** join/#wowace ckknight_ (n=ckknight@adsl-71-141-96-97.dsl.snfc21.pacbell.net)
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19:23.29Aiiane_Xinhuan: At the Routes config screen, which section
19:23.34XinhuanRoutes
19:23.54Aiiane_yep, im there... Cartographer is the only non-greyed checkbox (as expected), and it's checked
19:24.31PrimerIs there a known 1 pixel transparent image I could reference directly to create a texture? To test something
19:24.58Xinhuanare you sure routes isn't updating your routes automatically as you herb stuff?
19:25.06Aiiane_Xinhuan: Yes
19:25.08PrimerI guess I could make one, just lazy at the moment
19:25.09Aiiane_Quite sure
19:25.09Xinhuanwhat professions are you using
19:25.12Aiiane_Herbalism
19:25.15Aiiane_that's all atm
19:25.31Xinhuanwhich version of cartographer
19:25.32*** part/#wowace mitchnull (n=mitchnul@dsl195-38-103-219.pool.tvnet.hu)
19:25.43Aiiane_updated no more than a day or two ago
19:25.51Aiiane_give me a sec and ill check the revid
19:25.52Xinhuanby version, i mean rock or ace2 version
19:25.56Aiiane_oh, ace2
19:26.04Aiiane_afaik
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19:26.27Xinhuanwhy are you using ace2 version
19:26.48Xinhuani tested it to work with rock version, i never tested the ace2 portion btw
19:26.48Aiiane_Probably because I wasn't aware there are multiple versions? Not all of us are addon gurus....
19:26.58Aiiane_I've never heard of a "rock" version
19:27.04EllipsisCartographer is the Rock version
19:27.09EllipsisCartographer1 is the Ace2 version
19:27.18Xinhuanwell did you install the addon called "Cartographer" which is Rock version, or "Cartographer1" which is Ace2 version
19:27.20NeoTronXinhuan: I never got to test it but in my case, GatherMate was missing nodes and didn't update when I gathered.. need to test that sometime - maybe tonight
19:27.37chiperoh, that's what Cartographer1 is
19:27.41CIA-803hegarol * r61071 10AtlasLoot/ (7 files in 2 dirs):
19:27.41CIA-8AtlasLoot:
19:27.41CIA-8- Tier 6 update
19:27.42CIA-803ckknight * r61072 10LibMobHealth-4.0/ (LibMobHealth-4.0.lua LibMobHealth-4.0.toc): LibMobHealth-4.0 - add slash command options to saving and pruning, accessed by /lmh, /lmh4, /libmobhealth, /libmobhealth4. Only shows up if using LibMobHealth-4.0 as its own addon
19:28.08CIA-803hegarol * r61073 10AtlasLoot_BCInstances/burningcrusade.en.lua:
19:28.08CIA-8AtlasLoot_BCInstances:
19:28.08CIA-8- Sunwell update
19:28.09Aiiane_ok, then it's the rock version
19:28.10CIA-803hegarol * r61074 10AtlasLoot_SetsandPvP/sets.en.lua:
19:28.10CIA-8AtlasLoot_SetsandPvP:
19:28.11CIA-8- Tier 6 update
19:28.42Xinhuanis your herb database in cartographer updating then?
19:28.51Aiiane_yes
19:29.01Aiiane_the nodes show up on the map and minimap
19:29.07Pkekyo|three druids just got themselves killed by Area 52 guards whilst trying to gank me ^^
19:29.08Aiiane_but they don't get added to the route
19:29.16NeoTronlol
19:29.18NeoTronjust lol
19:29.19Xinhuanas in its a new node right?
19:29.23Aiiane_yes Xinhuan
19:29.24NeoTronBrutallus is enslavable! http://www.wowwiki.com/images/7/75/Brutallus_Enslaved.jpg
19:29.28Xinhuanwhat herb is that node
19:29.37nevcairielold news NeoTron, and probalby fixed soon :P
19:29.46NeoTronnevcairiel: I'm sure it'll be fixed
19:29.47Aiiane_I've been in terokkar, I've had both Felweed and Terocone nodes do it so far
19:29.50FinalXNeoTron: lol
19:29.51Ellipsisholy hax, I need to go do that
19:29.55*** join/#wowace evl_ (n=evl@c85-196-101-98.static.sdsl.no)
19:29.55Xinhuanand did you include that herb in the route when you created it?
19:30.21Aiiane_Xinhuan: yes
19:30.26Aiiane_both of them
19:30.31Xinhuanwhat herb is it?
19:30.39Aiiane_I've been in terokkar, I've had both Felweed and Terocone nodes do it so far
19:30.41Aiiane_^^ that
19:30.43Xinhuanis the route clustered?
19:30.46Aiiane_yes
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19:31.05Aiiane_the nodes are well away from any current clusters though
19:31.16Aiiane_*the new nodes
19:31.29Aiiane_i specifically went looking for ones not near clusters to check when i thought it was acting up
19:31.32WNxCrypticGrum: is there a tutorial on making a button (without the use of .xml) and adding a spell to that button?
19:31.41chiperNeoTron: gotta give props to the guy who had the balls to try that
19:31.44Grumno
19:31.48*** join/#wowace Corgan| (n=Corgan@udp139278uds.hawaiiantel.net)
19:31.58WNxCrypticGrum...
19:31.59WNxCrypticlol
19:32.27NeoTronthey should add encounters that require you to enslave stuff though, tha'd be fun for the locks
19:32.41Aiiane_NeoTron: High King Maulgar
19:32.56Aiiane_a.k.a. the ultimate gimmick fight of outland
19:33.08chiperneo: unless you, for some reason, dont have a lock in the group.  then it would suck
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19:33.32Fisker-zomg 43%
19:36.35Hell-Razorcan anybody please recommend a very minimal ui?
19:36.44Twist-Hell-Razor: alt-z
19:36.48*** mode/#wowace [+o Kaelten] by ChanServ
19:36.48NightHawkTheSaneblizzard default
19:37.01Hell-RazorTwist-, thats no fun
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19:37.21Hell-RazorNightHawkTheSane, the normal ui is not user friendly enough.. sorry i should have said that earlier
19:37.30NightHawkTheSaneyou didn't say user friendly, or fun. :P
19:37.32Twist-I use bongos, and pitbull with a lot of the features disabled
19:37.41XinhuanAiiane_, can you try recreating the route?
19:37.49Xinhuanthat you said is not inserting nodes
19:37.56Tullertuba
19:38.06Twist-and that's really about it for mods that put persitent objects on my screen.
19:38.25Aiiane_Xinhuan: sure, give me a sec tho
19:38.27Aiiane_in the middle of a daily
19:38.45Xinhuanwhen did you create this route btw
19:39.01Xinhuanand what language client
19:39.03Aiiane_right after my convo with Grum above about installing Routes instead of Carto_Routes
19:39.09Aiiane_standard US english client
19:39.19Aiiane_(live)
19:39.21Xinhuanbecause, i'm unable to reproduce your issue
19:39.28Xinhuanmy felweeds are updated correctly
19:39.35Xinhuanin both routes and carto_herb
19:40.31Xinhuanalso go to the route in terrokar you have
19:40.43Xinhuanwhat nodes does it say the route contains?
19:40.47Aiiane_sec
19:40.54Aiiane_and Xinhuan, this was for both terocone and felweed
19:40.56Aiiane_not just one type
19:41.05Xinhuanyes, i'm aware
19:41.12Xinhuanthe information should tell you something like
19:41.19Xinhuan"this route has nodes that belong to ... herbalism"
19:41.20Grumwhat cartographer do you have? the old version? 'cartographer1' i think
19:41.27Aiiane_recreating, reclustering, and reoptimizing adds the nodes that were previously not in the route
19:41.32*** join/#wowace Melador_ (n=chatzill@71.155.164.147)
19:41.34Xinhuan"this route contains the following nodes..."
19:41.35Aiiane_Grum, Xinhuan already asked that, i have "Cartographer" (no 1)
19:41.42Xinhuanwhat does it say
19:41.53Aiiane_Just Herbalism, Xinhuan
19:42.03Xinhuanyes the line right below that
19:42.04Xinhuanwhat does it say
19:42.05Aiiane_and then Felweed/Dreaming Glory/Terocone/Mana Thistle
19:42.23RaydenUone method of governing a gulid is ninjarchy
19:42.37Melador_is there a good thread or place to check for 2.4 updates to Parser/Recount/Omen/etc?
19:42.43Xinhuansounds bugged
19:42.59Aiiane_going to go see if i can find another new node, Xinhuan
19:43.05Xinhuanrecreate the route
19:43.11Aiiane_did that
19:43.12Xinhuanand possibly reloadui
19:43.18AntiarcThis channel, Melador_ :P
19:43.41Aiiane_will try to find another node to see if its working now, if not ill reloadui and try to find a 2nd
19:44.27Melador_heh okay, I'm just happy to test/bug report, I'll be spending quite a bit of time raiding on the ptr probably, and I didn't know if there were even any beta ptr versions of anything yet
19:44.33WNxCrypticWhat does "mixin" do?
19:45.04Aiiane_hm, updated that time Xinhuan, must have been glitched I guess :/
19:45.10Aiiane_wts ghosts in the machine?
19:45.17Grumbitrot!
19:45.19Xinhuanheh
19:45.38Aiiane_lol Grum
19:46.42*** part/#wowace MySpoons2Big (n=eternall@pool-71-251-158-4.hrbgpa.fios.verizon.net)
19:49.06*** join/#wowace Ellipsis` (n=ellipsis@c-67-161-57-4.hsd1.ca.comcast.net)
19:49.23NeoTronhttp://www.wowdb.com/item.aspx?id=34627
19:49.27NeoTronHeavy Tonk Armor!
19:50.27PrimerAny thoughts on why I can't drag my frame? I'm guessing that it's missing some element that allows for dragging
19:50.38Primeras of now I only have overlay textures and font strings
19:50.45sag_ich_nichtwho is the author of pallypower and is he here?
19:50.53sag_ich_nichtsinglebuffing is fucking up
19:51.16Primereven though I can clearly see it in the middle of the screen, and I have RegisterForDrag set, and an OnDragStart event handler for the frame, nothing happens
19:52.42Cheadsuhmm anyone remember a mob that casts a disease..(need to test something)
19:52.45XinhuanAiiane_, more details for you, if its a clustered route, when i try to insert a new node, it tries to insert it into an existing cluster first :)
19:52.54Xinhuanthen that centroid gets updated
19:53.10Aiiane_i would figured as much, but these were literally 400+yd from the nearest cluster
19:53.17kagaroMelador_: did you get a bunch of guildies over? I cant seem to fnd a raid with my priest on the ptr
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19:53.27Xinhuanif it can't i just insert it as a new cluster as itself
19:53.41Melador_yeah we pretty much have a full raid
19:53.44Xinhuani suggest you migrate to GatherMate btw ;p
19:53.49Xinhuaninstead of carto_herb
19:53.54Hell-Razoranybody know if theres a way to disable the lines that link things together in pitbull (or might this just be a bug?)
19:54.07Aiiane_Xinhuan: I don't like switching addons every 2 weeks
19:54.08Melador_it's not very optimal, and we have no guildbank yet, and we scrounged for a slot or two
19:54.18Aiiane_And seriously, that seems to be what has been happening sometimes
19:54.22Xinhuanwell, i'm just recommending it
19:54.26kagarowtb sunwell raid spot for a spriest
19:54.29Xinhuanbecause i wrote it ;p
19:54.30chiperCheads: I think the wolves in felwood give you rabies
19:54.34NeoTronone of the guys at my work is in Vis Maior
19:54.39Cheadsok thanks
19:54.44NeoTronquite excited about their 3-first kills
19:54.57NeoTronand word on the street is that boss 1/2 are good, and boss 3 is buggy
19:55.12Aiiane_Xinhuan: document it well and I might consider it :P
19:55.12Primerin where?
19:55.17kagaro!c us ysera moonfann
19:55.20ThraeBotkagaro: Moonfann, Level 70 Draenei Priest (14/0/47). 8361 HP; 10005 Mana; 211 mana regen; 63 mp5; 171 spell crit; 56 spell hit; 905 +spell dmg; 882 +heal; 233 frost dmg (1138); 339 shadow dmg (1244); 5.66% dodge; 10 shadow resist (+10); +25 all resists (+10 shadow);[[ TBR: 1129 ][ Link: http://tinyurl.com/yw6wx4 ][ Talents: http://tinyurl.com/38lh7j ][ Updated: Tue Feb 12 15:04:24 2008 EST ]]
19:55.25Xinhuanis a forum thread good though?
19:55.30NeoTronPrimer: if you asked me, Sunwell raid
19:55.33Cheadsdoesn't slimes often have some disease they 'cast' also?
19:55.47PrimerNeoTron: and _that_ is...?
19:55.59Primersome new content?
19:56.01Aiiane_Xinhuan: Not nearly as good as a decent readme
19:56.01NeoTronyes
19:56.08NeoTronyou don't keep up to speed with the patches? :P
19:56.11Xinhuani wrote a detailed thing somewhere hmm
19:56.22Aiiane_also
19:56.42Aiiane_the waypoints seem to be acting up a little
19:56.54Aiiane_in that they don't seem to follow the order they are on the route
19:57.32Xinhuanhere Aiiane_
19:57.32Xinhuanhttp://www.wowace.com/forums/index.php?topic=10990.0
19:58.04Aiiane_only in rare cases though, which im guessing is because the route got re-optimized between when i turned on using waypoints and now
19:58.06CIA-803tsigo * r61075 10Cutup/ (Cutup.lua Cutup.toc modules/Spam.lua):
19:58.06CIA-8Cutup:
19:58.06CIA-8- Update toc for 2.4, all other modules seemed to be working on PTR.
19:58.06CIA-8- Allow Druids to use the Spam module, as that's the only one that currently applies to them.
19:58.17Xinhuanyeah doing that confuses it
19:58.32Finhi
19:58.42Gnarfozanyone got an idea why grid is showing an empty row below the first one?
19:58.44Gnarfozjust in arena matches
19:58.45Xinhuanand this post Aiiane_
19:58.45Xinhuanhttp://www.wowace.com/forums/index.php?topic=10990.msg176819#msg176819
19:59.15GrumGnarfoz: pets, tanks,
19:59.22Aiiane_Xinhuan: would it be possible to auto toggle off and then toggle back on waypointing if you optimize a route
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19:59.31Aiiane_since you know it's going to confuse it
19:59.42Aiiane_so that it starts using the optimized route
19:59.46PrimerNeoTron: I guess not
19:59.59Xinhuanpossibly, but i have to keep track of a lot of stuff, such as whether you even have _Waypoints installed and enabled
20:00.09Xinhuanand then whether you are actively using it
20:00.16Aiiane_and no, that's not what I mean by documenting :P
20:00.35Grumwhat do you want documented?
20:00.38Grumseriously, install it and it works
20:00.40Xinhuanlets just say cartographer doesn't have any so-called "documentation" either
20:00.44*** join/#wowace dylanm (n=dylanm@c-98-224-225-196.hsd1.mi.comcast.net)
20:00.54Aiiane_Grum: I shouldn't have to install an addon just to see what slash commands it has
20:00.58Grumthe onyl documentation you need is your own eyes
20:01.02Aiiane_Xinhuan: I know, I'm not arguing one is better than the other
20:01.03Grumand /gathermate
20:01.05Grumit has no slash commands
20:01.11Grumyou want a gui to setup stuff
20:01.22Aiiane_Grum: Not necessarily.
20:01.53Xinhuanlets just say, we believe you won't be disappointed
20:01.59Xinhuanif u try it
20:02.14*** join/#wowace ven_ (n=ven@i59F55690.versanet.de)
20:02.17Ellipsiswtf, Xinhuan just used "u"
20:02.25EllipsisFAEK XINHUAN
20:02.34GrumAiiane_: seriously, there is nothing useful about commandline options
20:02.41Primercrap, some of my images are not attached to the frame
20:02.41Xinhuanahhh hearthbroken again
20:02.43Xinhuan:<
20:02.43Aiiane_Grum: Not true.
20:02.44Primersomehow
20:02.54Grumyou just need to wrestle yourself into crap poses to make stuff work the wya you like
20:02.55PrimerI'm now able to move the frame, but the pitch image doesn't move with it
20:02.56Aiiane_Command line options can be macro'd and fit into a customized UI, without programming
20:03.04Aiiane_GUIs cannot
20:03.13XinhuanAiiane_, just so you know, the entire cartographer series of addons also do not have slash commands :)
20:03.23Xinhuani don't see the point of arguing about it
20:03.27Aiiane_Xinhuan: you miss my point. I'm not comparing the two
20:03.28Grumy
20:04.23Aiiane_I'm simply saying that well-documented addons are much more likely to entice me to try them then less documented addons
20:04.27Aiiane_in general
20:04.40Pkekyo|http://www.youtube.com/watch?feature=related&v=Yz2Qg9d7cAE bwahahaha
20:04.46Pkekyo|(NSFW)
20:05.27thulold :-P
20:05.40Grumoh well it has no slash commands so nothing to document ^^
20:05.40Pkekyo|and still fucking golden
20:05.48Pkekyo|I died a bit inside
20:06.43Aiiane_Nevermind Grum, it's obvious we don't share points of view.
20:06.47Xinhuanthere's more options basically, like tracking circle color (by db), tracking radius, minimap edge, importing merge options, etc
20:07.04Xinhuanand the storage format uses about half to 1/3 as much memory
20:08.01*** join/#wowace Ellipsis` (n=ellipsis@c-67-161-57-4.hsd1.ca.comcast.net)
20:08.10Primerawesome
20:09.29GrumAiiane_: do you really want to set stuff like colors etc from a slash command?
20:09.51Grumi can understand toggling of certain stuff, but tbh, if you can make macros and read lua, you can just do it using some calls
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20:12.52Aiiane_which is much more effort than should be required to toggle a lot of things, Grum
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20:13.37CIA-803barfolomeu * r61076 10/branches/FlightHUD/ (FlightHUD.lua FlightHUD.toc Locale-enUS.lua):
20:13.38CIA-8FlightHUD: Added HUD background image.
20:13.38CIA-8Added option to adjust HUD background image transparency.
20:13.38CIA-8Fix to clamp all frame elements to the frame.
20:13.38CIA-8Added scaling option.
20:13.38CIA-8Added ability to drag.
20:13.40CIA-8Added option to always show pitch.
20:13.41GrumAiiane_: what kind of things do you need toggled ? :)
20:14.03PrimerDoesn't CIA truncate? Geez
20:14.56Aiiane_Grum: just using GatherMate as an example since it's already under discussion; turning on/off a particular type of node, toggling minimap display, toggling a certain profession
20:15.20NeoTroncommand line options are only useful if there's no GUI config :P
20:15.30Aiiane_Already answered that NeoTron.
20:15.58CIA-803barfolomeu * r61077 10/branches/FlightHUD/transparent.tga: FlightHUD: Forgot to add background image
20:16.12GrumAiiane_: but that requires exacty typing for you
20:16.18Grum*exact
20:16.26AiianeGrum? So?
20:16.28Grumyou need to type every nodename by the exact name etc..
20:16.31Aiiane*:
20:16.31Grumhorrible?
20:16.40CIA-803funkydude * r61078 10Transcriptor/ (Core.lua Transcriptor.toc): Transcriptor: add COMBAT_LOG_EVENT_UNFILTERED so the public can record PTR logs. The ace3 branch will stay until I figure out what to do with it. This version should work on 2.3/2.4
20:16.58AiianeSo basically you're saying that slash commands are worthless because obviously I don't want to type "Terocone".
20:17.10NeoTronwell doumented > badly documented but in some cases self explanatory is more than enough..
20:17.13AiianeLet /me/ decide what I want to type
20:17.15Grumand what is the difference between: /gathermate herb visbility TYPE off ; and /run GatherMate.db.global..... = false ?
20:17.30*** join/#wowace Ellipsis` (n=ellipsis@c-67-161-57-4.hsd1.ca.comcast.net)
20:18.10Grumi just dont see the benefit of a slashcommand interface over just calling something in lua O.o
20:18.19AiianeGrum: is being able to type /gathermate, seeing a "herb" option set, then being able to type /gathermate herb, seeing a "visibility" optionset, and then being able to work from there - or better yet, having it DOCUMENTED that you can do that
20:18.36Josh_Borkewhy wouldn't you use the gui?
20:19.00AiianeJosh_Borke: why don't you use an onscreen keyboard to type your irc messages
20:19.13Josh_BorkeAiiane: i do on my phone
20:19.19Aiianebut do you on your computer
20:19.30Josh_BorkeAiiane: if i had a touch screen computer?  helly's yes
20:19.36*** join/#wowace Kaelten (n=kaelten@adsl-76-251-95-6.dsl.pltn13.sbcglobal.net)
20:19.37Josh_Borkebut we're not talking about communication
20:19.41Ellipsisconfiguration doesn't have to be efficient
20:19.41Josh_Borkewe're talking about options changes
20:19.49Ellipsisyou do it once, maybe go back and tweak it occasionally
20:19.54Ellipsisit's not something you do all day every day
20:19.54nevcairielEllipsis: no, but its nice if it is =)
20:19.57AiianeEllipsis: Depends on the setting involved
20:20.13nevcairiela streamlined config can do much for a first impression
20:20.18Aiianefor instance, I toggle my Grid layouts around multiple times in the span of an hour
20:20.23GrumAiiane: the thing is that for developers slash commands are just not .. worthwhile, you spend a fuckload of time getting it in a GUI config and then you have to make sure it works and looks nice on console commands as well?
20:20.34Josh_Borkequite frankly this is a completely subjective discussion and it doesn't matter one way or the other.  in the end it is up to the addon author to do it
20:20.39CIA-803barfolomeu * r61079 10FlightHUD/ (FlightHUD.lua FlightHUD.toc Locale-enUS.lua): FlightHUD: Merge from branches
20:20.40Grumjust use /run INSERT_LUA_CODE if you really want 'power'
20:20.54nevcairielJosh_Borke: most discussions here are totally subjective .P
20:21.03AiianeGrum: I don't even care if it looks nice on console commands, just having them there is enough
20:21.11Grumyou dont, developers do
20:21.14Grumand you have slash commands
20:21.19kenlyriccool, I can't feed my pet
20:21.20Grum/run [luacode] ^^
20:21.32Ellipsisnevcairiel: well sure, it's nice, but is it worth the extra effort?
20:21.42GrumAiiane: you need to maintain 'yet another' API and that sucks
20:21.57Grumespecially since there is no good reason to have it in the first place (see the '/run ...')
20:22.06nevcairielEllipsis: depends on you entirely, for me it is, yes
20:22.11*** join/#wowace Ellipsis` (n=ellipsis@c-67-161-57-4.hsd1.ca.comcast.net)
20:22.11AiianeGrum: then someone design a lib that generates both a slash and a gui from one option set... wait, isn't that what ace's options lib does
20:22.19Josh_BorkeAiiane: no, it's not
20:22.21Grumno that actually isnt
20:22.40CIA-803barfolomeu * r61080 10FlightHUD/transparent.tga: FlightHUD: Dammit, gonna have to merge for real from now on instead of export...forgot to add transparent.tga
20:22.46Aiianethen it's not, and someone should make something that does
20:22.53Grumwhy?
20:22.56Grumits a pain
20:23.03AiianeLots of things are a pain
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20:23.07Josh_BorkeAiiane: your best bet then is to create a jira ticket
20:23.08Grumwrite it yourself? :)
20:23.13Josh_BorkeAiiane: rather than arguing with anyone
20:23.25AiianeJosh_Borke: I wasn't the one who started this
20:23.27GrumAiiane: and things causing pain have to be worth it :)
20:23.45AiianeI'm not demanding anyone add slash commands to their addons
20:23.53Josh_Borkewell, i don't have time to determine who did and recommend they jira it, instead i'm directing it at the person currently requesting/arguing it
20:23.54Poul|RaiderPoul|Raider: some of the guys on wowace already have some combat logs to share - confirm :)
20:23.56AiianeI was simply responding to grum's statement that slash commands are worthless
20:24.17Grumi said they are a pain, not worthless, i actualy said for some toggles it would be ok
20:24.31Grumbut then again not worth to go through the effort of making the handler for it
20:24.44CorganPoul|Raider, your face has some combat logs to share
20:24.45Corganwith my fist
20:24.48Grumas you can do the same with a ./run command :)
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20:25.02Poul|RaiderCorgan :(
20:25.08Corgan:(
20:25.10AiianeGrum, that's basically saying write it yourself
20:25.15Aiianeso at least just say that
20:25.22Cheadsnot always so easy to figure out someone else's lua :/
20:25.31Aiianeprecisely.
20:25.38*** join/#wowace Funkeh` (n=funk@WoWUIDev/WoWAce/Ace3/BigWigs/funkeh)
20:25.42Aiianewhich brings me back to documentation.
20:25.55Poul|Raideri will take that as a no then Corgan, stop slacking and fix log :D
20:25.57NeoTronAiiane: what you can do is to write your own addon GatherMate_CommandLine :)
20:26.07sag_ich_nichtGOD DAMN IT
20:26.09Grumwell, that is how you have irc and fora, just ask people for help if you cant figure it out yourself
20:26.10*** join/#wowace mykx (n=Shelton@host-84-9-83-240.dslgb.com)
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20:26.12sag_ich_nichtnow i worked out why PP is fucking up
20:26.15sag_ich_nichtSOMEONE
20:26.16CorganSlacking? >:(
20:26.18sag_ich_nichtFOR THE LOVE OF GOD
20:26.25CorganI've got some fun stuff that I'm working on :P
20:26.26Grumi'll help you out with it if you want
20:26.29sag_ich_nichtKILL THE DAMN FUCKING SMARTBUFF CODE FOR SINGLE BUFFS IN PALLY POWER
20:26.36sag_ich_nichtJESUS CHRIST WHAT A RETARDED SYSTEM
20:26.39Aiianeit's more just a mentality
20:26.48Poul|RaiderCorgan, dont we all, the question if i get something out of it!
20:26.50Poul|Raider:)
20:27.08CheadsGrum not always people have time to help =)
20:27.23Gnarfozbrr
20:27.34GnarfozAfflicted errors heavily :<
20:27.46Grumsame as those people dont have time to make slashcommand interfaces that hardly anyone uses :P
20:28.12Cheadsif there's no gui then the normal use has to =)
20:28.17Aiianebut Grum, in the meantime, if you want to help me figure out a /run command to toggle using waypoints for Routes on and off, be my guest :P
20:28.17Grumtbh, any addon i make, i make because i want it
20:28.25Grumsure, give me a sec
20:28.35NeoTronspeaking of which
20:28.46CIA-803xinhuan * r61081 10Routes/Routes.lua: Routes: Fix for Routes\Routes.lua:2706: attempt to perform arithmetic on local 'last_point' (a nil value) when trying to insert a node into a route with taboo regions.
20:28.54NeoTronI got an addon idea - one tha tallows making custom slash commands from a /script line
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20:29.11Cheadshaha
20:29.18NeoTronor rather bind a prefix X to a lua script snippet Y with arguments [...]
20:29.46NeoTronunderstanding that you'd likely end up with a common prefix
20:30.03NeoTronso /lsa X [args] to call Y with the arguments [args]
20:31.29CheadsGrum while you are at it, can you tell me which script command to use to change the fight data to "total data" and "current fight" for Assessment? =)
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20:31.37Grumno
20:32.24Cheadsthat's a shame
20:32.47sb_hmm
20:32.55sb_we need an addon for 2.4 loot :o
20:33.18GrumAiiane: /run Routes:GetModule("Waypoints"):QueueFirstNode() should do the trick
20:33.19sb_so you can see "Helm of Uther's Resolve" when looting "Helm of Burning Righteousness"
20:33.22Grumto toggle it on.
20:34.03Grumand: /run Routes:GetModule("Waypoints"):RemoveQueuedNode() to turn it off
20:34.21CIA-803ckknight * r61082 10PitBull/PitBull.lua: PitBull - don't show configMode options for raid/solo when in a party and don't show options for party/solo when in a raid.
20:34.30Aiianek, thanks Grum
20:34.31Xinhuanhey wobin, about 10 gnomes came on blackrock to spam /2 the last 20 minutes about AD being down :)
20:35.30*** join/#wowace Corgan (n=Corgan@udp139278uds.hawaiiantel.net)
20:35.54Aiianethat said, if there's any chance it might be possible to implement /routes waypoints toggle, it'd be nice ;)
20:37.28KarlThePaganwtb routes/gathermate fubar plugin ;)
20:38.02Xinhuanwhat the heck you need a gathermate plugin for
20:38.08Xinhuanroutes i can understand
20:38.11Xinhuanbut gathermate?
20:38.23sag_ich_nichtjesus christ
20:38.32sag_ich_nichtXinhuan do you happen to know who the author of pallypower is?
20:38.36Xinhuanno
20:38.39Xinhuancheck TOC kgo
20:38.48Xinhuan!toc Pallypower
20:38.55Xinhuanbah threa never implemented it
20:38.56Aiianehttp://wowace.com/wiki/PallyPower --> Aznamir
20:38.58Xinhuanthrae*
20:39.32*** join/#wowace [W]LANFiRE (i=lanfire@ppp85-140-24-253.pppoe.mtu-net.ru)
20:41.23KarlThePaganXinhuan, mostly for hud controls
20:41.39Xinhuancan you be a bit more specific?
20:41.57Aiianeoff to lunch
20:42.26KarlThePaganconvenient toggle, locking angle are the two I go to the config screen most often for
20:42.27*** join/#wowace Fin (n=Fin@mimi.instinct.org)
20:42.36KarlThePagani did finally bind it
20:42.45KarlThePaganbut I've got too many binds QQ
20:42.56NeoTronso are a lot of addons breaking on the PTR in general?
20:43.34nevcairielyes
20:43.59nevcairielanything that works on or with the combatlog died
20:44.18nevcairielthats mostly like all timers, all parses, all meters
20:44.46NeoTronheard there was something that was backwards compatible but I suppose that was wron?
20:46.50Finwhat time is it in Beverly Hills right now?
20:47.12*** join/#wowace Paene (n=Jim@24-236-181-169.dhcp.mrqt.mi.charter.com)
20:47.43Antiarc12:47 PM
20:47.49Finthank you kindly, Antiarc
20:48.00Finso, about 2 hours until the WGA vote starts
20:48.33NeoTronWGA?
20:48.37NeoTronWideo Game Awards? :P
20:49.34FinWriters Guild Association
20:50.00Fin-that+Writers Guild of America
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20:50.14*** mode/#wowace [+o ckknight_] by ChanServ
20:51.57NeoTronMan, no BigWigs_Sunwell yet? I'm shocked!
20:52.12Funkeh`gimme a few min...
20:52.45*** join/#wowace steino_ (n=stein-iv@178.84-49-207.nextgentel.com)
20:53.03NeoTronFunkeh`:
20:53.04NeoTronoops
20:53.12Kalroth_Funky is still parsing the raid logs!
20:53.13NeoTronI meant to say something wise and deep there but I'll skip it
20:54.12NeoTronFunkeh`: are you playing it yourself or just getting logs sent to you ?
20:54.44Funkeh`getting logs
20:55.38NeoTronso Brutallus seems brutally easy, DPS-wise
20:55.50Xinhuando people normally email you logs, or send you via forum attachments or what?
20:55.51NeoTronneed <13k raid DPS with 9 healers, 3 tanks
20:55.53Xinhuanout of curiosity
20:56.03Funkeh`anything
20:56.06NeoTronmore of a heal fight but still
20:57.14Funkeh`GetSpellInfo(spellId) <3
20:58.01Fisker-ahaha
20:58.04Fisker-toxic spore kiting ftw
20:58.14Kalroth_The new IDs are hot :)
20:58.36Pkekyo|does blizzard (for wow) accept paypal?
20:58.47Kalroth_Pkekyo|: I don't think so
20:58.54Ozguliheh. Conspiracy, we plotted a mind control gank on eu-ravenholdt
20:59.24Kalroth_Pkekyo|: It seems they do
20:59.25OzguliI heard that mind control buffing etc is bannable nowadays
20:59.28Kalroth_Pkekyo|: http://us.blizzard.com/support/article.xml?articleId=20475
21:00.27*** join/#wowace home|prophy (n=cchome@cpe-66-65-115-134.nyc.res.rr.com)
21:01.06chipermind control buffing?  what, you MC someone, buff yourself, and then release the MC?
21:01.25Ozgulichiper mc someone, buff them and release
21:01.37cncfanaticsdoes anyone know if WoW server transfer can be paid with paypal ?
21:01.39Kalroth_How on earth is that bannable?
21:01.49chipero.O why would you want to do that?
21:02.07Ozgulibecause they're getting ganked by some tard and I don't like to see it
21:02.33Ozgulithen I got a horde priest to gank the ganking dwarf -> Nuke!
21:02.48Kalroth_We used to MC people at MC entrance and throw them into the lava, that was fun until they started doing it to us :(
21:03.23chiperKalroth: a buddy of mine likes to hide on zepplins and throw people off
21:05.31morti like that idea, i need to start an alliance priest on a pvp server...
21:06.16Josh_Borkeworks great on boats
21:06.22Josh_Borkethrow them off while in fatigue
21:06.50morti like to buff people with pw:f before they jump down from the scryer plattform
21:06.51Ozgulibut but
21:07.11Ozgulithey're adding guards to ruin our fun
21:08.34morti can do that for hours, sooo funny :)
21:08.53Josh_Borkemort: eh?
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21:08.59*** mode/#wowace [+o ckknight] by ChanServ
21:09.37mortyou always lose a fixed percentage of health if you fall down, the second i buff you with pw:f your max health increases and you crater :P
21:09.46Josh_Borkelol
21:09.52Josh_Borkei've got to try that
21:10.12Xinhuanrofl at the 80 lvl 1 gnomes in ironforge
21:10.19Xinhuanall screaming "argent is down!"
21:10.24chiperhaha
21:10.25Xinhuanargent dawn*
21:10.31Xinhuanand blackrock sux
21:10.45Xinhuanits getting close to blackrock's scale on ad
21:10.47Xinhuanbut yeah
21:10.51Xinhuanonly 80 gnomes
21:11.07Xinhuanthey managed to create a guild called
21:11.12Xinhuan<ArgentDawnExiles>
21:11.13Xinhuan;p
21:13.06Xinhuanwow these gnomes on /2 and /1 are actually causing about 2.1 kb/sec of traffic
21:13.24Xinhuanover the usual 400b/sec ;p
21:13.32nevcairiellol
21:13.50Xinhuani wonder why AD is down anyway
21:14.09*** join/#wowace DuTempete_ (n=DuTempet@c-67-165-143-202.hsd1.il.comcast.net)
21:14.10Xinhuanbut considering there was about 15 "blackrock down" on customer service forums thread yesterday
21:14.12Xinhuanthere's 0 about AD
21:14.13ArcaiaShattered Hand and Blackrock -+-{ Two Most Crashing Servers of WoW US }-+- ATM though -> the entire Ruin battlegroup is dead.
21:14.25mort!ointd 250
21:14.33mortargh
21:14.40mort!points 350
21:14.41Xinhuan350 arena points require 1506(5s), 1547(3s) and 1597(2s) team rating.
21:15.38Xinhuani just find it funny because the AD invasion is no where near the scope of our original invasion ;p
21:16.43*** join/#wowace Tekkub (n=tekkub@WoWUIDev/WoWI/Featured/Dongle/Tekkub)
21:16.44*** mode/#wowace [+v Tekkub] by ChanServ
21:19.09Fisker-OMG
21:19.11Fisker-SUCK MY COCK
21:19.36thuli want to transfer my rp-pve char to a pvp server :-(
21:19.55Fisker-I'M A PALADIN
21:20.02thulI am to
21:20.03thulo
21:20.44Fisker-vashj down btw
21:21.51sb_nef down!
21:22.00*** join/#wowace Merl_ (n=chatzill@93.80-202-243.nextgentel.com)
21:22.18[SW]Dodgeraid down :E
21:22.39[SW]DodgeArisen EU vs. Al'ar
21:22.44[SW]Dodge0 - 2
21:22.47sb_hehe
21:23.01m4rku5Europe vs PTR -> 0 : 3
21:23.02m4rku5-.-
21:23.04[SW]Dodgeow... 0 3 :(
21:23.19[SW]Dodgem4rku5: damn char transfer?^^
21:23.24m4rku5yep ^^
21:23.27*** join/#wowace Firelemming (n=chatzill@sd511786f.adsl.wanadoo.nl)
21:23.31m4rku53 copies gone nowhere already
21:23.33m4rku54th is pending
21:23.34m4rku5;P
21:23.43Firelemminghi all
21:23.45[SW]Dodgei cant even start a transfer -.-
21:24.36sag_ich_nichtHA
21:24.39sag_ich_nichtFIRST ON TIDEWALKER
21:24.46sb_we need an addon!!! :p
21:24.48sb_[21:33:17] <sb_> so you can see "Helm of Uther's Resolve" when looting "Helm of Burning Righteousness" <-----
21:25.40nevcairielmy second char on PTR just arrived, wtf are you doing wrong =P
21:26.22[SW]Dodgenevcairiel: i not... blizz :E
21:26.44nevcairielall copys from before today got wiped
21:26.44Cheads" The character copy queue is currently full" :/
21:26.48nevcairieljust copy again
21:26.51nevcairieland it'll arrive
21:26.56*** join/#wowace home|prophy (n=cchome@cpe-66-65-115-134.nyc.res.rr.com)
21:26.58nevcairiel(once the queue is empty)
21:27.02Cheadscan't even get to the copy page =)
21:27.04[SW]Dodge-____-
21:27.20*** join/#wowace tmokros_ (n=tmokros@cable-55-39.sssnet.com)
21:27.45CIA-803gandharva * r61083 10MountUp/ (ItemSwap.lua MountUp.toc embeds.xml):
21:27.45CIA-8MountUp:
21:27.45CIA-8- added 'Suspend when raiding' (Hyjal, BT, Zul)
21:27.45CIA-8- toc bump
21:28.35CIA-803pastamancer * r61084 10Grid/GridLocale-frFR.lua: Grid: frFR update from idispatch
21:28.48[SW]DodgeOMG... 5player DC while alar try :_:
21:29.13*** join/#wowace masanbol (n=masanbol@c-98-198-102-241.hsd1.tx.comcast.net)
21:29.41NeoTronGandharva: suspend when raiding = win
21:29.52sag_ich_nicht1115.1 dps fuck yeah
21:30.14Kivinsag_ich_nicht: Any sign of the retribution gear changes on the ptr?
21:30.39sag_ich_nichtKivin: sure
21:30.59sag_ich_nichtall out since like 2 days
21:30.59sag_ich_nichtgo check www.mmo-champion.com
21:30.59GandharvaNeoTron: I hated it when the riding crop got equipped in hyjal
21:31.00sag_ich_nichtlooks nice but incomplete
21:31.01NivFreakthey just reitemized t4/t5/t6 right?
21:31.04sag_ich_nichtfew oversights
21:31.05sag_ich_nichtno
21:31.09sag_ich_nichtS1/S2 too
21:31.11NivFreakah
21:31.13NivFreakinteresting
21:31.19NivFreakdid they yank all the spell dmg?
21:31.35sag_ich_nichtyes
21:31.35sag_ich_nichtBUT
21:31.38sag_ich_nichtthey made an oversight
21:31.57*** join/#wowace Kaelten (n=kaelten@adsl-76-251-95-6.dsl.pltn13.sbcglobal.net)
21:32.30NivFreak...
21:32.36Gnarfozsag_ich_nicht: if you beat out rogues on tidewalker, your rogues must suck. very much. ;D
21:33.03sag_ich_nichtsocketing boni are still +spelldamage
21:33.18Kivinthe reputation pvp gear is kinda stupid.
21:33.29AiianeKivin: sort of, yes
21:33.40sag_ich_nichtGnarfoz: i know
21:33.44sag_ich_nichthalf our dps died anyway
21:33.55*** join/#wowace danshrugged (n=dan5981@rh-la-218-112.rhythm.com)
21:33.56Kivinthey remove warlords, add season 1, then bring back ghetto generals as this rep crap
21:33.56sag_ich_nichtthus i'm more happy about the 1115.1 dps value
21:34.00sag_ich_nichtand not about the fact that i'm first in damage
21:34.06Gandharvasag_ich_nicht: http://forums.wow-europe.com/thread.html?topicId=2843814862&sid=1
21:34.14KivinAND they got the glove bonus wrong
21:34.31Kivin+20 holy damage bonus to crusader
21:34.34Gandharvadoesn't look that good
21:34.40CIA-803feu * r61085 10oRA2/Optional/MainTank.lua:
21:34.40CIA-8oRA2:
21:34.40CIA-8- Updated MainTank.lua frFR localization
21:34.56Kivinand there's no resilience...
21:35.07Kivinnot sure why ret is forced to go without resilience
21:35.23sag_ich_nichtGandharva: it's better than before
21:35.25mortnot enough item budget
21:35.36sag_ich_nichtKivin: the is resilience on S1/S2 in 2.4
21:35.40sag_ich_nichtwhat are you talking about?
21:35.52sag_ich_nichtoh wait
21:35.54sag_ich_nichtthey didn't?
21:35.55sag_ich_nichtlol?
21:35.56Kivini'm looking right at it...
21:36.00Kivinthey didn't
21:36.03Kivinnot a single pt
21:36.10sag_ich_nichtfail
21:36.14sag_ich_nichtanyway
21:36.16sag_ich_nichttime to start WWS
21:36.25sag_ich_nichti finally beat sense into our enchantment shaman
21:36.33sag_ich_nichtfucking MORON RETARD believed grace of air > WF
21:36.40Gandharvaomg
21:36.45sag_ich_nichtyes.
21:36.57Gandharvabetter for him...
21:37.01sag_ich_nichtyes
21:37.04Paenedepends on the group makeup :)
21:37.04Gnarfozenhancement btw
21:37.05Gandharvaidiot
21:37.16sag_ich_nichtPaene: rogue dpswar dpswar he retpala
21:37.19Gnarfozand: WF is always better if you're not the only weapon user in the group :<
21:37.27sag_ich_nichttrue
21:37.36Gandharvathen wf >>> goa
21:38.42sag_ich_nichtpissed me off like nothing else
21:38.50sag_ich_nichtand the raid leader was like "yeah whatever!"
21:38.52sag_ich_nicht-!
21:38.56*** join/#wowace Keias (i=Keias@c-69-245-192-208.hsd1.in.comcast.net)
21:38.59sag_ich_nichtfucking bullshit scrub moron
21:39.16Gandharvatell the rl that this guy is wasting massiv raiddps
21:39.23sag_ich_nichti told him
21:39.31Gandharvaan he doesn't care?
21:39.33sag_ich_nichthe was like "whatever the bosses still go down"
21:39.39sag_ich_nichthe is too lazy to deal with drama
21:39.42sag_ich_nichtfucking bullshit moron
21:40.09sag_ich_nichti'll show him the WWS from today
21:40.12sag_ich_nichtthen he'll probably STFU
21:40.26sag_ich_nichtmelees assraped the casters today
21:40.47*** join/#wowace FrostByghte (n=frostbyg@70-250-240-34.ded.swbell.net)
21:40.49Gandharvaah, and btw, kick the second warri and get some feral ^^
21:41.03sag_ich_nichtwe have 2 ferals already.
21:41.06sag_ich_nichtthey tank.
21:41.19Gandharvaand no prot warri?
21:41.35sag_ich_nichtprot warrs are in the tank group
21:41.46Gandharvayour raiddps must suck ^^
21:41.49*** join/#wowace dylanm (n=dylanm@c-98-224-225-196.hsd1.mi.comcast.net)
21:41.52sag_ich_nichtkind of
21:42.29mortsounds like you are really happy with zour raid group...
21:43.33*** join/#wowace Ellipsis` (n=ellipsis@c-98-207-97-68.hsd1.ca.comcast.net)
21:43.41Gandharvalast gorefiend kill we did 28k dps with 8 healers :)
21:44.00Gandharvahttp://wowwebstats.com/qub4o6ujipz4w?s=13770-13986
21:45.01mortand no substract the damage you did to the contructs
21:45.26Arrowmasterhmm we only had 17.8k dps with 8 healers
21:45.32Arrowmasteralthough it was a sloppy kill
21:45.53Gandharvaconstruct dps is not included in wws afaik
21:46.04mortit is in yours
21:46.23morthe has 4,1mio hp
21:46.43mortyou did 6,200,000 dmg
21:46.59Arrowmasterhttp://wowwebstats.com/k1ygttomhlbeo?s=5034-5319
21:47.14Arrowmaster5 009 955 dmg
21:47.16Daemonahey sag_ich_nicht ... i got something for your enhancement shaman to chew on ... 7k posts and 1.28 mio clicks should know better ->
21:47.17Daemonahttp://elitistjerks.com/f31/t13297-enhance_shaman_collected_works_theorycraft_vol_i/
21:47.28sag_ich_nichtDaemona: i know that thread :P
21:47.30Arrowmasteralthough i know our healers got doomed
21:47.47Daemonaslap em unconcious with it.
21:47.53sag_ich_nichti know
21:48.07mortoh, pugnas rache, same realm ;)
21:49.20Ellipsisoh u Fisker-
21:49.26Fisker-we killed a vashj
21:49.27sag_ich_nichtEllipsis: IceHUD
21:49.32Ellipsiswhat about it?
21:49.36sag_ich_nichtyou can use it now
21:49.38sag_ich_nichtit doesn't fail
21:49.43EllipsisI know, but I don't need to
21:49.45sag_ich_nichtexcept for the color config dialog
21:49.47sag_ich_nichtoh okay
21:49.48Ellipsispitbull has vertical bars now :)
21:49.51sag_ich_nichtlawl
21:50.17Ellipsisno u
21:50.35Grum<Gandharva> http://wowwebstats.com/qub4o6ujipz4w?s=13770-13986 <-- those stats are broken
21:50.46Grumwws2 is crappy beta still
21:51.11Gandharvamort: let me guess, you play alliance?
21:51.28mortyes
21:51.44*** join/#wowace Srosh_ (n=Srosh@c133073.adsl.hansenet.de)
21:51.47mortas the other 95% on alleria
21:51.48GandharvaI like the wws client. simple to handle
21:51.55Gandharva*wws2
21:52.04Gandharvahehe jeah ^^
21:52.07*** join/#wowace Aeyan| (n=pancake@cpe-071-076-230-073.triad.res.rr.com)
21:53.50morthrm, 14450 rdps on our last gorefiend kill, 9 healers
21:54.35durcynnine?
21:54.53Arrowmasterwws needs a way to sort by raw healing
21:55.12durcyn14450 is something like half of what it should be
21:55.34Gandharvawe usually go with 7 healers. sometimes 6.
21:56.00Grum9 healers is a bit much, you also planned to go go bloodboil/shahraz/council?
21:56.11sag_ich_nichthttp://wowwebstats.com/flx5nlxzwi5ww
21:56.20mortwe did bloobbeoil right after that
21:56.43Gandharvayou don't need 9 healers for bloodboil or the other two
21:56.57Grumno need, just makes it easy
21:57.14Gandharvaimo it's easy enough with 7
21:57.39Gandharvathe more dps the faster the bosses die ;)
21:57.45morti couldnt care less, if have more than enough mana reservers to dish out much more healing
21:57.49*** join/#wowace vince` (i=vschiu@adsl-76-227-15-244.dsl.pltn13.sbcglobal.net)
21:58.24Grumah well, we use 9 healers on 3 fights and 7 on all others
21:59.10Gandharvawe don't change our setup during hyjal/bt
21:59.24mortit's not my call, i'm just spamming life bloom ;)
21:59.41Grumi personally dont want to do bb with less than 8
21:59.55Grumand ideally 2-3 priests with at least 2 CoH :)
22:00.21nevcairielwe usually only have 1 priest, tops 2
22:00.39nevcairielwe use druids to HoT the bloodboil targets
22:00.51Firelemmingis there a addon that transforms all the bg chat to lowercase?
22:01.07Grumlol
22:01.39rubikhahaha
22:01.51mortprat can probably do that
22:02.02Firelemmingwas serious question though :)
22:02.21Firelemminggetting fucking annoying about the caps chat spamms
22:02.54NeoTrondurcyn: a "normal" guild won't do 30k raid dps on gorefiend
22:02.55FinCustomFilters, yes
22:03.01Fin+will do
22:03.03NeoTronif you've been farming BT for 6 months, sure
22:03.49GandharvaGrum: uploaded the report with wws1 -> http://wowwebstats.com/s4pyz6tvvl66e?s=13770-13986
22:04.10Firelemmingyou know how to do that Fin?
22:04.23Gandharva22,4k rdps. seems wws2 is really incorrect here
22:04.34GrumGandharva: told ya
22:04.44Gandharvathanks for the hint :)
22:04.46Grumhttp://wowwebstats.com/pzepye5s5cyjy?s=4038-4259 <-- we do the same
22:04.58GrumGandharva: what it does wrong, it counts the construct dps as well
22:04.59nevcairielwws1 and 2 will be broken pretty soon anyway
22:05.00nevcairielso
22:05.01nevcairielyeah :P
22:05.04Grumhas been reported eons ago
22:05.12Grumbut no-one cares enough there
22:05.23rubikyeah.. i hope WWS dies a painful death
22:05.30Grumlook at that http://wowwebstats.com/pzepye5s5cyjy?s=4038-4259 .. priest power ^^
22:05.32Gandharvahehe, me included ^^
22:05.35rubikand something better replaces it
22:05.35Grum4 holy priests ftw :D
22:05.49HIghoSHmm, did NRT break.. i though you could double click on the icon to take attedance and now i'm getting an error.
22:06.02rubikrequest from lossendil (wws author): "don't expect to get any feedback or to see any 2.4 report during one month as we'll be working on the client and the core layers of the 2.4 statistical engine"
22:06.14nevcairielGrum: that one shadow priest healed more then 2 of your holys ......^^
22:06.28GandharvaGram, jeah, the same dps, but with only 7 healers :P
22:06.31Grumnevcairiel: they prolly died :D
22:06.40Gandharvawe had 8 ;)
22:07.22Tullerhttp://forums.worldofwarcraft.com/thread.html;jsessionid=3CCAD35461CFECA28DA4DBC40E1DF5AD?topicId=4493455082&sid=1
22:07.24nevcairielI still think holy priests arent that good healers, they cant sustain long fights
22:07.32FinFirelemming: look into the CustomFilter module
22:07.33TullerI had that, on my old compy :P
22:07.41*** join/#wowace danshrugged (n=dan5981@rh-la-218-112.rhythm.com)
22:08.01Grumnevcairiel: not true
22:08.06Grumi dont have much problems tbh
22:08.13*** join/#wowace Meiun|| (n=xface@h215n2fls31o883.telia.com)
22:08.21Grumif every one does their task its easy
22:08.26nevcairielmost of the holy priests couldnt heal any longer fight without a shadowpriest
22:08.29keissanyone else on EU cant login atm ?
22:08.42mort<-
22:08.52Fin<-
22:08.54*** join/#wowace Wobin (n=wobin@124-171-9-87.dyn.iinet.net.au)
22:08.54*** mode/#wowace [+v Wobin] by ChanServ
22:08.57keissmkay
22:09.07nevcairielya login servers are busted
22:09.12Finjust got past Handshaking, onto "Disconnected" :(
22:09.14NeoTronnevcairiel: our priests rarelt get shadow priests
22:09.26nevcairielwe rarely take priests =P
22:09.29NeoTronexception being illidari council because it's so damn long and lots of ambient damage
22:09.33morta good holy knows how to conserve mana
22:09.53nevcairieleither our holys all suck, or that statement is wrong .. i wouldnt really know
22:09.57nevcairielbut we still dont take as many :D
22:10.08mortCoH is freaking amazing
22:10.12keissnevcairiel: they prolly suck :)
22:10.36nevcairielCoH only works in special cases, like group based dmg
22:10.42nevcairielon Illidan its amazing
22:10.45nevcairielin p2 at least
22:10.51mortthat you have in many bt/hyal encounters
22:10.55keisswhich is half of BT
22:11.08*** join/#wowace crohnoes (n=watchout@5aca5522.bb.sky.com)
22:11.09rubiknot sure what's going on lately.. our priests used to all want to be shadow.. now none do.. and our warrior tanks are all going dps.. and all the tanking is left to feral druids.. cause all pallies are healers.. strange times we live in
22:11.19nevcairielillidan and bloodboil basically have group based dmg .. what else? :D
22:11.33keissRoS , naj
22:11.34mortRoS
22:11.42nevcairielnaj is random dmg
22:11.53m4rku5EU loginservers down ?
22:12.00keisshuh ? and the 9k to everyone is what ? :)
22:12.07Stanzilla8.5k
22:12.07nevcairielour holys told me that CoH isnt strong enough for RoS, they wanted to do prayer of healing all the time
22:12.11*** join/#wowace danshrugged (n=dan5981@rh-la-218-112.rhythm.com)
22:12.38nevcairielkeiss: even a pally can heal one group up before the boss starts handing out more water bolts, so that doesnt really count =P
22:13.10Gandharva1748dps on Anetheron -> MS 4tw :D http://wowwebstats.com/s4pyz6tvvl66e?s=2795-2997
22:13.13keissnevcairiel: it counts , because u wont get a faster healing than CoH in that situation nomatter what :)
22:13.31keisswow , got to 'Retrieving character list'
22:13.43GrumCoH is perfect for Naj+RoS+BB+Illidan
22:14.07nevcairielmaybe our priests do suck like that, but we're used to taking more druids now
22:14.12nevcairielIllidan with 4 druids = ftw
22:14.19Grum4 druids? kek
22:14.22mortgood choice! :P
22:14.28FirelemmingFin: when i look at the wiki for customfilters its only talking about date/time formats.
22:14.44Grumit really just matters what you do normally indeed
22:14.45nevcairielwe could basically live without pallys
22:14.46keissnevcairiel: i can believe that , alot of guild have diff approaches ... as long as it works ...
22:14.54Grumyeah
22:15.01nevcairielonly that everyone would cry for the stupid blessings
22:15.01nevcairiel:D
22:15.15CIA-803xbeeps * r61086 10BunchOfBars/ (9 files in 4 dirs):
22:15.15CIA-8BunchOfBars:
22:15.15CIA-8- Replaced the HealEstimate module by a VisualHeal module (using
22:15.15CIA-8LibHealComm-3.0). Babble-Spell-2.2 is still in there because DogTag-1.0 needs
22:15.15CIA-8it, and LibDogTag-2.0 does not look like a drop-in replacement, so will need
22:15.16CIA-8some additional work to get rid of the legacy code.
22:16.39Elsiais there a way to find out if a UIDropDownMenu is already open?
22:17.13crohnoesany healers that use pitbull here?
22:17.23NivFreakI use pitbull, but not to heal :)
22:17.35mortgrid yes, but not for healing
22:17.39crohnoesi think the visualheal only affects healers
22:17.40morterr pitbull
22:17.48morti use grid for healing ;)
22:18.02crohnoesi do too
22:18.11*** join/#wowace Diao (i=vschiu@adsl-76-227-15-244.dsl.pltn13.sbcglobal.net)
22:18.19Finwhee! connected!
22:18.25crohnoesbut there is a pitbull module i use for tank healing
22:19.20mortthere is nothing in pitbull that i cant do wrid
22:19.22*** join/#wowace prophy (n=prophy@cpe-66-65-115-134.nyc.res.rr.com)
22:19.24mortwith grid
22:19.29Gandharvameh... still no character on ptr :/
22:20.01crohnoesthere's this module that uses dr damage that estimates your heals
22:20.09crohnoesif you know what i'm on about, can't remember the name
22:20.28rubiki was seeing dark green bars inside my pitbull (and grid?) bars in a raid last night for the first time
22:20.30crohnoesit's called visualheal now, but it's different to the old module
22:20.35mortgrid ahs incoming heals lib support
22:20.43*** join/#wowace estala (n=Administ@adsl-4-175-95.gsp.bellsouth.net)
22:20.44rubikincoming heals on me (tank) and other raid people as well
22:20.48Diaoihl isn't as accurate though
22:20.51crohnoesyeah rubik
22:20.55crohnoesthat's the new visualheal thing
22:21.00rubikit was neat
22:21.00Diaoanyone know if libMH4 replaces MH3?
22:21.07crohnoesi dislike it B(
22:21.17ArrowmasterDiao: only for addons that support it
22:21.26*** join/#wowace cladhaire (n=jnwhiteh@86.157.139.81)
22:21.28*** join/#wowace Ellipsis` (n=ellipsis@71.141.140.79)
22:21.31Diaowhich addons *don't* support it? :p
22:21.41rubikonly pitbull supports it for now?
22:21.43Arrowmasterall of them but pitbull
22:21.44Diaoaside from like
22:21.48Diaooh
22:21.49Diaowell i use pitbull
22:21.57Diaoguess i can remove MH3
22:22.00*** join/#wowace danshrugged (n=dan5981@rh-la-218-112.rhythm.com)
22:22.03*** join/#wowace ckknight (n=ckknight@71.141.140.79)
22:22.03*** mode/#wowace [+o ckknight] by ChanServ
22:22.06Diaogrid, cowtip, etc won't be affected right?
22:22.10*** mode/#wowace [+v cladhaire] by ChanServ
22:22.22Diaosince they're party/raid members
22:22.46Grumwhat is MH in the libMH3/4 ? :)
22:22.49Grummobhealth?
22:22.59Diaoyea
22:23.58keissfinally login works
22:24.02Stanzillai think lMH4 can act as a standalone addon, too
22:24.07*** join/#wowace Obelixprim1 (n=Obelixpr@CPE0018f86c695d-CM00080d21d447.cpe.net.cable.rogers.com)
22:24.41Diaobut other mods that use MH3 won't be able to call lMH4 API will they?
22:24.50Diaosince MH3 is a dependency
22:24.55CIA-803funkydude * r61087 10BasicMinimap/BasicMinimap.lua: BasicMinimap: step on 0.01 so you can choose e.g. scale 0.98 instead of just 0.8 0.9
22:25.50Grumanother minimap addon!
22:25.59GrumYAMA!
22:27.58chiperhow do you get to sunwell?  is there a dock in ghostlands or something?
22:28.57CIA-803funkydude * r61088 10BigWigs/: BigWigs: remove 2 useless properties
22:29.21keisschiper: flightpath from silvermoon i hear ?
22:29.22NivFreakchiper: FP from outside SMC
22:29.46CIA-803funkydude * r61089 10/branches/BasicMinimap_Extras/: create dir
22:29.47chiperthat for alliance too?
22:29.47Diaolol
22:29.50NivFreakor from the ZA FP if you're alliance I assume
22:29.56chiperah, ok
22:30.02chiperbut how do you get the FP save?
22:30.07NivFreakit's already open
22:30.08Arrowmasterif you dont have a flightpath to it just fly to za
22:30.10NeoTronso I guess Sunwell has no new tier drops
22:30.17NeoTronbut what it does have is interchangeable items
22:30.19NivFreakNeoTron: it does
22:30.22Arrowmastertier6
22:30.23NeoTrondps <-> tank piece
22:30.25NivFreakt6 boot/belt/bracer
22:30.28chiperoh, so it just gets added to everyone at 70?
22:30.30NeoTronI meant NEW tier
22:30.36NivFreakchiper: on the PTR at least
22:30.36NeoTronnot extended tier 6
22:30.42Arrowmasterthey said there would not be tier7
22:30.51CIA-803funkydude 07dev * r61090 10BasicMinimap_Extras/: create dir
22:30.55NivFreakright
22:30.59NivFreakno tier 7
22:31.00NeoTronArrowmaster: AQ40 had no tier 4 but rather 2.5
22:31.09NeoTronno tier 7 doesn't mean no token drops
22:31.14*** join/#wowace Proph (n=prophy@cpe-66-65-115-134.nyc.res.rr.com)
22:31.30NeoTronbut it's still interesting how you can swap the cloth healing pants for cloth caster dps pants
22:31.32NivFreakthis is a problem why?
22:32.04NeoTronNivFreak: did anyone say.. "problem" ?
22:32.05keissNeoTron: thats actually a nice idea they should have implemented long ago
22:32.32NeoTronwhy did anyone get the impression I thought this was a bad idea?
22:32.59NeoTronit's a most excellent change - I wish they would make it universal
22:33.09keissidd
22:33.11chiperdid they finally fix character transfers?
22:33.18NivFreakguess I'm just used to PTR QQ
22:33.20NivFreaksorry :)
22:33.46NeoTronit seems you swap only within the same type
22:33.56Arrowmasterand only one direction
22:34.01NeoTroni.e caster mail belt, physical dps mail etc
22:34.17NivFreakwait
22:34.21NivFreakyou can swap items?
22:34.24NeoTronso you alwas need sunmotes to get the item of the other set?
22:34.33keissNivFreak: costs u a sunmote
22:34.41Arrowmasteryes item + sunmote = new item
22:35.04NeoTronNivFreak: yes http://static.mmo-champion.com/mmoc/images/news/2008/february/coverofursolthewise.jpg => http://static.mmo-champion.com/mmoc/images/news/2008/february/coverofursocthemighty.jpg for example
22:35.17Arrowmastercloth healer chest + sunmote = cloth dps chest
22:35.17NeoTronI hope sunmotes are common
22:35.29chiperoh, I get it.  so any tier piece can be permanently exchanged for a different kind of piece and still maintain the set
22:35.30NeoTronor it'd suck to be a dpser...
22:35.33Arrowmasterbut we dont know if the cloth dps chest also drops in sunwell or anything yet afaik
22:35.36chiperthat's much less exciting
22:35.38NeoTronchiper: not tier piece, just random drop pieces
22:35.38NivFreakNeoTron: more so than vortexs I hope
22:35.47NeoTronmore so than HoD's I'd hope too
22:35.47Arrowmasterchiper: they arent tier peices
22:36.02chipers/tier/set
22:36.03NeoTronthe extended T6 is still the same
22:36.09Arrowmasterthey arent set pieces
22:36.12NeoTroni.e tokens with 3 classes per
22:36.18NivFreakinteresting though
22:36.24NivFreaktoo bad it doesn't refund your gems/enchant :)
22:36.29NivFreakbut not bad
22:36.33chiperok, then I'm completely confused
22:36.59NeoTronchiper: you get "Belt of Healing" and you turn it in, with a sunmote for "Belt of DPS"
22:37.09chiperohhhh, ok
22:37.09NeoTronone drop is useful for two specs
22:37.22NeoTronless rot
22:37.25keissthe question is if u can go 'back' with that exchange
22:37.37NivFreakso is the inital drop a token, or just randomly one of the types?
22:37.38keissnot so sure from the sshots so far
22:37.46NeoTronit's an item
22:37.53NeoTronmight just be one of the types
22:38.08chiperso then, the initial drop is a gear piece, but it can be treated like a token if no-one with that piece needs it
22:38.21NeoTronor might be both
22:38.34NivFreakthey should go back and do that to everything
22:38.38Arrowmasteri havent heard if the items you can get from the vendor can also drop or not
22:38.40NeoTronchiper: in my guild ppl that can use either item would be allowed to bid
22:38.43NeoTronunless sunmotes are rare
22:38.48NivFreakand make it a primal nether to swap it
22:38.48NivFreakor soemthing
22:38.57Arrowmasterbut if they cant, im guessing its not going to be wait until nobody needs the item then give it to somebody to turnin
22:39.08*** join/#wowace kagaro (n=kagaro@cpe-075-189-136-021.nc.res.rr.com)
22:39.17NeoTronthe more competition for an iem, the better
22:39.59NivFreakin general :)
22:40.11NivFreakassuming the drop rate is high enough to support the demand
22:40.18NivFreakthis seems like a good way to attack it
22:40.28chiperdoes the item tooltip identify what it can be turned into?
22:40.37Diaogah
22:40.43Diaoprat_wim has its own savedvariables
22:40.52Diaoneed to copy over my old wim ones :(
22:40.53NivFreakhttp://static.mmo-champion.com/mmoc/images/news/2008/february/helmofuthersresolve.jpg
22:40.56NivFreakhttp://static.mmo-champion.com/mmoc/images/news/2008/february/helmofburningrighteousness.jpg
22:41.31NivFreakso sunmotes are BoE
22:41.31NivFreaknice
22:41.51NeoTronso cloth heal/dps mirrors, mail heal/dps, mail hunter/shammy?, plate tank/dps, plate pallytank/heal ..
22:42.13*** join/#wowace mitchnull (n=mitchnul@dsl195-38-103-219.pool.tvnet.hu)
22:42.19CodayusHunter and enh gear aren't on the trade in vendor
22:42.40NightHawkTheSane(because blizzard is stupid and thinks that hunter and enh shammy gear can be itemized the same!)
22:42.44ArrowmasterEllipsis: that wasnt you that posted the bagType stuff on the 2.4 thread was it?
22:42.57sb_Funkeh`: minimap extras? :)
22:43.05thulok, nerds, I have a question: intel core 2 duo 2.67, samsung 500gb disk, abit ix38-quadGT MB, asus geforce 8600 gt (the gddr3 version), corsair 2x1GB ram, apevia jupiter case and northq silent ATX power supply
22:43.09thullook good so far?
22:43.18Funkeh`sb_, yes?
22:43.23sb_nah, 8600 sucks, get 8800
22:43.28sb_Funkeh`: whats it going to be? :p
22:43.30NeoTronshammies want more strength, hunters more agility typically, no?
22:43.38sb_NeoTron: yup
22:43.39Diaomodel number on the 2.67?
22:43.41Funkeh`sb_, movers mainly
22:43.59NightHawkTheSaneNeoTron: generally, shammy's also don't need lots of INT or mp/5
22:44.06Elsiaanyone know how to figure out if a UIDropDownMenu is open or not?
22:44.06thulintel core 2 duo e6750
22:44.08thulit is called
22:44.26thul(and the 8600 cost half of the 8800, the only game I'll be playing is wow :-P )
22:44.28NeoTronNightHawkTheSane: it could be argued how much a hunter needs that too
22:44.33Elsia:isVisible doesn't seem to return anything useful for it
22:44.47NightHawkTheSaneNeoTron: true, but from what I hear, hunter dps is heavily mana dependant
22:44.47NeoTronbut a good ench shammy should use a lot of shocks and such and watershield won't typically proc
22:44.55Diaooh e6750 is good
22:45.00NightHawkTheSanewater shield doesn't need to proc anymore :P
22:45.01NeoTronNightHawkTheSane: Illidan bow helps :P
22:45.02chiperthul: that's pretty close to my system
22:45.02thulNeoTron: focus->shocks
22:45.02thul:-P
22:45.07NeoTronNightHawkTheSane: it returns more when it procs
22:45.09thulchiper: ah, ok. happy with it?
22:45.09NightHawkTheSaneNeoTron: not every guild kills illidan :P
22:45.14chipervery
22:45.20thulgoing to use it for image editing and wow (and normal office stuff)
22:45.29chiperyou've got more ram then me, and I've been wanting to do that upgrade, so that's probably perfect
22:45.36thulhehe, ok :-)
22:45.47NeoTronfunny note - the hyjal ring procs on PoM/lifebloom blooms
22:46.00Arrowmasterlol
22:46.01NeoTronwas trying to figure out why it procced randomly on illidan whileI was running away from fire
22:46.07Pkekyo|<--- two kills away from l70 now :)
22:46.15chiperthul: what speed is the ram?
22:46.42Pkekyo|DINGALINGDINGDINGDINGDOOOOOOOOOOOOONG
22:46.56thulchiper: 8500
22:46.59thulis that too slow?
22:47.12chiperuhh, you have 8.5GHz ram?
22:47.21chiperread that again :)
22:47.25thulnoo
22:47.28Funkeh`is someone aware how the hell you get to sunwel island
22:47.34Arrowmasterfly
22:47.39Funkeh`from where
22:47.39thulCorsair Dominator TWIN2X8500C5D 2048MB, DDR2,2x1GB(KIT),DHX,E.P.P, CL5-5-5-15-2T
22:47.40HIghoSfp outside silvermoon
22:47.43HIghoS(if horde)
22:47.43thulthere chiper :-P
22:47.54ArrowmasterFunkeh`: fly to ZA
22:48.14Funkeh`yeah made a lvl1 and tried the fp outside silvermoon but says I don't know any connected
22:48.17chiperthul: hrm, that doesnt say what speed the ram is.
22:48.17NeoTronaer they adding a portal to sunwell?
22:48.19Funkeh`is it a different one?
22:48.21ArrowmasterFunkeh`: oh
22:48.27exor674heh, if you are lvl1 swim :P
22:48.28Arrowmasterif your lvl 1 swim
22:48.28NeoTronthey just added it to hyjal so ... hope they don't repeat that
22:48.44Arrowmasterfrom what ive heard yes portal to sunwell
22:48.47Funkeh`bit late now I ran out to silvermoon
22:48.57exor674Funkeh`: hearth
22:49.12Funkeh`good idea
22:49.20exor674oh, and if you are gonna swim be a priestie or a pally or something that can heal
22:49.24thulKingston DDR2 HyperX PC9600 2048MB CL5, Kit w/two matched HyperX 1GB DDR2 <- that is the fastest they got chiper :-P
22:50.20chiperwhat matters is if the memory speed matches the front-side buss of the CPU and motherboard
22:50.23*** join/#wowace dylanm (n=dylanm@c-98-224-225-196.hsd1.mi.comcast.net)
22:50.25thulyea
22:50.32thulbut I just use to send a mail to the guys i order from and ask :-P
22:50.36thulsince they don't have info on site
22:50.48chiperhow much is this costing you?
22:51.05thulthe mb supports 1066/800/667
22:51.10thulit ends up at about 6000 nok
22:51.19thul1100 usd approx
22:51.41chiperyeah, that's a fair price
22:52.24chiperI built mine for roughly 2/3 that, but I did a LOT of price value comparisons
22:52.33Diao1100 usd seems pricey for that stats :o
22:52.39thulDiao: I'm in norway
22:52.42thulok? :-P
22:52.42Diaooh
22:52.44Diaothat would explain it
22:52.46Diaolol
22:52.50AntiarcBleh
22:52.55AntiarcUS character copies still aren't online
22:52.57thuli work as security and make $30 usd pr hour
22:52.58thul:-P
22:53.23AntiarcI really don't want to level a warrior to 50, a hunter to 30, a priest to 30, and a paladin to whatever-level-they-get righteous defense on the PTR :(
22:54.03ulicsounds like antiarc needs to make some friends on the ptr
22:54.23Funkeh`LOL
22:54.29Funkeh`5000 dead blood elfs
22:54.29Diaoare you allowed to login to ptr and live at the same time
22:54.32Funkeh`in the water
22:54.33AntiarcYes
22:54.37Funkeh`good thing i made a healer
22:55.18Diaoantiarc you can borrow my accounts if you like
22:55.22Diaoi have a 70 pally on one
22:55.25Diaoand a 70 warr on the other
22:55.29Diaoand a 70 priest
22:55.29SunTsu.o0( Anybody good connections to china? Power leveling on PTR anyone? *ducks and runs away* )
22:55.32AntiarcDiao: You get them xferred?
22:55.35Diaonot yet
22:55.37Arrowmasterdont fail Funkeh`, i logging onto ptr but im not fucking summoning you
22:55.39Diaoi can do that right now if you want
22:55.40AntiarcI have a 70 war and a 70 priest, just not transferred
22:55.43Diaodon't have a hunter though
22:55.43AntiarcTransfer is down :P
22:55.44Diaooh
22:55.48Funkeh`Arrowmaster, lol I made it
22:55.51AntiarcWhich is why I'm complaining :)
22:55.53Diaolol
22:55.57Diaowell if you need the pally later
22:55.58AntiarcI have the classes I need on live, I just can't copy them
22:56.00Diaowhen transfers come back up
22:56.03AntiarcI have a uh, 53 pally
22:56.03Diaooh ok
22:56.05AntiarcWhich should work
22:56.07sag_ich_nichtsomeone explain to me why i'm seeing misses in WWS altho i'm at the hitcap: http://wowwebstats.com/flx5nlxzwi5ww?a=24
22:56.17Funkeh`not 100% sure how to get o the island surrounded by unkowns Arrowmaster :P
22:56.20Funkeh`on
22:56.27Arrowmasterjust die and spirit res
22:56.40Arrowmasterif your on the island you should res at the island gy
22:56.47Antiarcsag_ich_nicht: parry/dodge count as misses in WWS
22:56.47Arrowmasterwhich is next to the camp
22:56.53Antiarclern2expertise
22:57.08*** join/#wowace Nyri-_ (n=Nyri@p4FC47A35.dip.t-dialin.net)
22:57.15sag_ich_nichtAntiarc: oh okay
22:57.24Arrowmasterwho wants to help me get to brutalis on us pve ptr?
22:57.48AntiarcArrowmaster: I'm in! Do you want my level 4 Blood Elf hunter or my level 7 Draenei priest? :P
22:58.23Arrowmasteri need to config addons first though
22:58.26*** join/#wowace JoshBorke (n=Josh@WoWUIDev/WoWInterface/LegoBlock/joshborke)
22:59.23*** join/#wowace Paradox_ (n=Paradox@cpc1-brmb4-0-0-cust549.bagu.cable.ntl.com)
22:59.50sag_ich_nichtbtw. Antiarc
22:59.57sag_ich_nichthow's work going with Threat-2.0
23:00.22Diaobeep sylvanaar
23:00.25AntiarcVery well
23:00.31Arrowmastercrap how do i close EditingUI again
23:00.38AntiarcI'm at the point where I need access to high-level abilities to test
23:00.43sag_ich_nichtArrowmaster: press the + button
23:00.48AntiarcBut the basics of the conversion are done
23:00.51sag_ich_nichtthe BUTTON, not the key on your keyboard
23:01.04Arrowmasterwhat + button
23:02.04*** part/#wowace mitchnull (n=mitchnul@dsl195-38-103-219.pool.tvnet.hu)
23:06.17StanzillaDeadly Boss Mods 3.10 (PTR) < lol...lame
23:08.09*** join/#wowace Proph (n=prophy@cpe-66-65-115-134.nyc.res.rr.com)
23:08.17Funkeh`Yeah well he got logs sent to him also :0
23:12.08Killmore2btw, I have a transcrip for kalecgos
23:12.14Killmore2who want ?
23:12.44Funkeh`you can pm me it
23:13.59*** join/#wowace Proph (n=prophy@cpe-66-65-115-134.nyc.res.rr.com)
23:14.19Killmore2pm you mean, the forum ?
23:14.34Arrowmasterim going to beat some heads if i try to find a group on ptr and get denyed for not having tier6 even though ive done 5/5 hyjal and 5/9 bt
23:15.00Funkeh`Killmore2, doesn't mater as long as you have a link
23:15.08Funkeh`you can irc pm me it
23:15.12AntiarcAre there any people here with a 30+ hunter on the PTR?
23:16.07sylvanaarDiao hm?
23:16.18Diaotesting out your prat_wim
23:16.26Diaoeverytime i whisper someone or someone whispers me a /who window pops up
23:16.34Diaoprat did the /who but without the window :O
23:16.49thulhmm
23:16.59*** join/#wowace dylanm (n=dylanm@c-98-224-225-196.hsd1.mi.comcast.net)
23:17.09Killmore2http://www.killmore.org/transcriptor.rar
23:17.13ArrowmasterWTF
23:17.16Killmore2Funkeh`
23:17.20sylvanaari think wim did it - prat_wim is just wim - with prats text renderer
23:17.28Diaomm
23:17.28ArrowmasterBlizzard_FeedbackUI +2 MB
23:17.32ArrowmasterWTF!
23:17.34Diaoi've been using wim for months and it doesn't pop up the window
23:17.38Diaoit does the /who silently somehow
23:17.41*** join/#wowace Wobin (n=wobin@124-171-9-87.dyn.iinet.net.au)
23:17.41*** mode/#wowace [+v Wobin] by ChanServ
23:17.55Killmore2Arrowmaster: yeah i just have this problem yesterday
23:18.00Killmore28mib
23:18.07Arrowmasterfucking moving combatlog
23:18.21Arrowmasteri bet its because that damn feedbackui taints everything
23:18.25Arrowmasterand isnt secure
23:18.50Funkeh`Killmore2, you didn't update transcriptor i gues
23:18.52Finsylvanaar + Diao: I think that might be something to do with PlayerNames
23:19.13sylvanaarplayernames doesnt actively who anything unless you turn on that option
23:19.16Arrowmasternow that im back in silvermoon i can go spec without the lag
23:19.22Finwasn't there a feature added a while ago that /who'd anybody that whispered you?
23:19.28sylvanaarno
23:19.31Finah, yeh, that's what I was thinking of
23:19.34Diaooh
23:19.34Killmore2Funkeh`: its a yesterday log
23:19.34sylvanaaryeah
23:19.36Diaowim does it
23:19.40Diaobut it never popped up the window
23:19.50Diaoit just did the /who silently and displayed the results in the whisper frame
23:20.08*** join/#wowace Leialyn (n=leialyn@p54B4E644.dip.t-dialin.net)
23:20.12Finnot conflicting with WhoLib or DrWho or somesuch lib / addon, is it?
23:20.21Finand, do you have the option enabled in Prat?
23:20.31Diaoi don't have wholib or drwho
23:20.37Diaouh
23:20.40Diaowhat's the option under in prat
23:20.44Diaoi don't see it in playernames
23:20.48sylvanaari have wholib
23:20.52sylvanaarmaybe thats your problem
23:20.57Finkk, just an idea - good luck finding out what the culprit is :)
23:20.59sylvanaartry installing it
23:21.02Diaook
23:21.43FinI have WhoLib, and you know what, I really wish it would do what it does when FuBar_WhoLib (or whatever the addon name is) is installed - even though that addon is described as just for WhoLib development
23:21.53sylvanaarlol
23:22.07sylvanaarwhat does it do?
23:22.14sylvanaarshow the queues?
23:22.22Finno, the actual queueing itself
23:22.31sylvanaarit still does
23:22.51sylvanaari assume - i actually dont know
23:22.55Finif I do two /whos in quick succession without the FuBar addon installed, it doesn't work, I only get one query result
23:23.14sylvanaarwierd
23:23.24Finwith the FuBar thingy working, I get the first, then a second or two passes, then I get the second
23:23.36Finnever looked into it, I'm sure it's something simple
23:23.39Finif only I weren't so lazy
23:23.48sylvanaaryou know - I have CallToArms installed - and it has a who engine in it which is better behaved - so maybe that masks some of those issues for me
23:23.49Ellipsislazy Fin is lazy?
23:23.57Finlies!
23:24.15FinCallToArms always looked awesome, I just never actually used it when I had it installed
23:24.28sylvanaari just use it to monitor the LFG channel
23:24.34NeoTronCTA still works?
23:24.35FinDock, though, that's where it's at
23:24.39Diaolol
23:24.43Diaodock is so useless for me :(
23:24.46EvilJohnCall to arms in the past still works better than the LFG system they have now
23:24.53Diaoi hide anything permanently that i don't need
23:25.01FinI don't
23:25.07sylvanaarNeoTron there is a version I am maintaining on the svn
23:25.10FinI have a bunch of bars and frames that I use every now and again
23:25.37CIA-803funkydude * r61091 10BigWigs/ (5 files in 2 dirs): BigWigs: add sunwell stuff
23:25.41*** join/#wowace Snakerd (n=Snakerd@166.129.44.84)
23:25.50sylvanaarwell, maintaining is not really the right word - more like - I updated it a little bit so I could still use it
23:26.31CIA-803elsia 072.4 * r61092 10Recount/ (. GUI_Main.lua GUI_Realtime.lua Tracker.lua embeds.xml):
23:26.31CIA-8Recount:
23:26.31CIA-8- No longer needs/uses dewdrop. Using UIDropDownMenu instead.
23:26.31CIA-8- Removed false SPELL_EXTRA_ATTACKS use
23:26.31CIA-8- Fixed SPELL_INTERRUPT use to show both interrupting and interrupted spell
23:26.44*** join/#wowace ckknight (n=ckknight@71.141.140.79)
23:26.44*** mode/#wowace [+o ckknight] by ChanServ
23:27.51sag_ich_nicht[00:00] <+Antiarc> I'm at the point where I need access to high-level abilities to test <--nice
23:28.00sylvanaaryeah - they should have made the LFG tool like CTA. Similar to how they made the new combat log almost exactly like SCL
23:28.41*** join/#wowace Kivin (n=Kivin@bas1-kingston08-1167888616.dsl.bell.ca)
23:28.45sag_ich_nicht[00:25] <CIA-8> funkydude * r61091 BigWigs/ (5 files in 2 dirs): BigWigs: add sunwell stuff <--that feels wrong.
23:28.46sag_ich_nichtD:
23:28.52KivinIs it possible to be in more than 3 dungeon queues at the same time?
23:29.00Diaonot that i know of
23:30.23Kivina pity
23:34.22CIA-803antiarc * r61093 10/branches/Threat-2.0/ (12 files in 3 dirs): Threat-2.0: Core is heavily slimmed down, class core is a lot more compact, new transaction stuff, GUID interface is taking shape. Lots yet to do!
23:34.36NivFreak2.0 hotness
23:35.11NivFreakis there an omen/threat combo that works on the PTR atm?
23:35.15AntiarcNo
23:35.17Elsiano
23:35.21NivFreakfun
23:35.24AntiarcThere's not even a Threat that works on the PTR ATM :P
23:35.29NivFreakhaha
23:35.31AntiarcThat's what I'm working on though
23:35.37*** join/#wowace Proph (n=prophy@cpe-66-65-115-134.nyc.res.rr.com)
23:35.38NivFreakit's been so long since I tanked without a threat meter
23:36.38CIA-803funkydude * r61094 10Babble-2.2/Babble-Zone-2.2/Babble-Zone-2.2.lua: Babble-2.2: Zone: add Sunwell
23:39.28sylvanaari love altnames - my guild has so many alts in it i dont know what id do
23:40.57DaemonaGARGL why is the combat log moving by itself on the ptr ?"
23:41.39chiperso, this guid thing.  every npc has a unique guid, right?
23:41.51*** join/#wowace Proph (n=prophy@cpe-66-65-115-134.nyc.res.rr.com)
23:41.54chiperam I understanding that correctly?
23:41.56ArrowmasterAntiarc: thing maybe tonumber(string.sub(GUID,-12,-7),16) should be added to LibGUIDRegistry for getting npcids from guids?
23:42.02Antiarcchiper: Correct
23:42.10AntiarcArrowmaster: That'd be pretty sexy, actually.
23:42.22chiperdid bliz provide a way to make a unit frame based on guid?
23:42.28AntiarcNo
23:42.29Arrowmasterno
23:42.32chiperdamn
23:42.58ArrowmasterAntiarc: you on ptr?
23:43.05AntiarcArrowmaster: Yeah, lowbies though
23:43.10Arrowmastername
23:43.17AntiarcUhh
23:43.21ckknightArrowmaster: is there any way to get the GUID without interacting (hitting) a mob?
23:43.24AntiarcCerothia is the BE I'm logged on as ATM
23:43.27AntiarcThreatdev is my draenei
23:43.30*** join/#wowace Navv_ (n=meq@a88-113-68-17.elisa-laajakaista.fi)
23:43.34Antiarcckknight: No
23:43.39ckknight:-(
23:43.40Antiarcckknight: You can Hunter's Mark/Mind Vision it
23:43.43AntiarcBut other than that, no
23:43.45Arrowmasterckknight: the mob must show up in combatlog
23:43.57ckknightbad Blizz
23:44.12chiperwell that blows, so you can't define target data prior to combat
23:44.12ArrowmasterAntiarc: [2008/02/12 18:42:56-2724-x1]: Threat-2.0\Threat-2.0.lua:72: Cannot find a library instance of "LibGUIDRegistry-0.1".
23:44.19ArrowmasterAntiarc: fix your optdeps
23:44.23AntiarcArrowmaster: I don't have externals set up, you'll have to do that :P
23:44.30AntiarcIt's using Ace3 and LibGUIDRegistry right now
23:44.42Arrowmasteri dont use externals
23:44.42AntiarcAlso, that commit will barely work if at all, FYI
23:44.58AntiarcArrowmaster: Pff, fine, whatever :P
23:45.28Finthere's no equivalent of a LogOutNow() function, is there? or some way to effect that?
23:45.52ckknightsadly, no, wish there was
23:45.57CIA-803antiarc * r61095 10/branches/Threat-2.0/Threat-2.0.toc: Threat-2.0: Add opdeps
23:46.25Fins'pose I could keep another copy of WoW running and just log in again
23:47.13chiperwtb second focus ID
23:52.02*** join/#wowace Tinhay (n=Tinhay@85.127.150.211)
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23:53.53*** part/#wowace bshelden (n=chatzill@S01060016b61d03a0.vc.shawcable.net)
23:55.17*** join/#wowace Cryect (n=fefsd@c-24-98-97-240.hsd1.ga.comcast.net)
23:55.24CIA-803funkydude * r61096 10Babble-2.2/Babble-Boss-2.2/Babble-Boss-2.2.lua: Babble-2.2: add some sunwell bosses
23:55.24*** join/#wowace Dashkal (n=chatzill@S01060016b61d03a0.vc.shawcable.net)
23:56.36CIA-803funkydude * r61097 10Babble-2.2/Babble-Zone-2.2/: Babble-2.2: Zone: bugfix svn property
23:58.26Arrowmaster.......
23:58.32Arrowmasteri go to move my main chatframe
23:58.38*** join/#wowace Ellipsis` (n=ellipsis@71.141.140.79)
23:58.44Arrowmasterand the combatlog starts running up my screen
23:59.41Elsianite

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