IRC log for #wowace on 20080122

00:01.19*** join/#wowace Jackson (n=Jackson@S01060017f2092836.ed.shawcable.net)
00:01.28NeoTronyeah
00:02.06Pkekyo|wtf is wrong with me? O.o
00:02.06Pkekyo|I got up at 1am to go make brownies
00:02.07NeoTronbut seriously, ppl in our guild that has caused drama or bitched about nonsense has almost exclusively 1) been female, 2) been pushed to a frenzy via misinformed posts from a female
00:02.21NeoTronI don't want to be sexist but stats speak for themselves
00:02.39NeoTronPkekyo|: you were hungry for goey chocolate goodness?
00:02.57Pkekyo|NeoTron: correctemundo
00:05.06Recluseto me it's more of how each gender handles/responds to things in general
00:06.09Finit's probably their lack of penis
00:06.20Finpossibly lesbianism
00:06.28Finthat'll do it
00:06.30Finevery time
00:06.44ZiconDefinitely lack of penis. If we had penises of our own, we would never have time to bitch. We would be too busy playing with ourselves.
00:06.53Finyup
00:06.56FinI've seen it a million times
00:07.16Finalways the same, I mean, when will they learn I just don't know
00:07.51NeoTronZicon: lol
00:08.47Finif I was a girl I'd definitely get a penis, maybe even two
00:09.05NeoTronthe only female in the guild that is completely in sync with the rest of the "guys" is more like a guy than a girl anyway (in terms of behavior and upbringing) - ie. she played video games, not dolls. an early car of hers was an almost-monster truck etc
00:09.07ZiconAbsolutely. Very handy to have a spare.
00:09.34Finwell I was thinking to use both at the same time... perhaps three then
00:09.38NightHawkTheSaneNeoTron: that, of course, contradicts your statement that it has anything to do with gender, though :P
00:09.55NightHawkTheSaneit's ultimately about socialization, and a person's environment/upbringing :P
00:10.26Finohh, it's all in the penis, Zicon, all in the penis
00:10.42NightHawkTheSane(fin means his brain, of course)
00:10.46NeoTronNightHawkTheSane: there are always exceptions
00:10.51*** join/#wowace Camci (n=enescamc@c-e733e353.572-1-64736c10.cust.bredbandsbolaget.se)
00:10.51NeoTronI'm talking about the rolling average
00:11.22NeoTronwe've had a lot fewer females in the guild than males and we've only had one male that was seriously disturbed (not saying all females are THAT bad though)
00:11.26NightHawkTheSaneNeoTron: what does that have to do with anything, though? :P all your saying is that the "average" girl had an "average" girl-like environment. which is.. kind of redundant :P
00:11.58NeoTronstatistically speaking the number of drama whoring and/or bitching raiders seriously go heavy on the female side
00:12.14NeoTronto the degree that I really don't feel like recruiting females going forward. :P
00:12.19Finah, you see, statistics
00:12.24Finyou didn't think of that, did you
00:12.32Finnow your argument has crumbled to dust
00:12.35Finyou fool, you
00:12.47NightHawkTheSanenot disputing the point, i'm just saying its not to do with the fact that they were -female- and more to do with the fact that they were socialized in the stereotypical female way :P
00:14.21NeoTronNightHawkTheSane: I think there are inherit physical / genetic changes that can incline a person to go one way or another
00:14.28NeoTronmeaning it's not just in the upbringing
00:15.04NeoTronmy wife said recently how she seriously dislikes females in power position - i.e politicians and also headmistress of the school etc
00:15.08NightHawkTheSaneNeoTron: I tend to disagree. :P
00:15.36NeoTronmen are from mars, women from venus - there's a point there
00:16.18*** join/#wowace asdf (n=blahblah@c-71-205-176-243.hsd1.mi.comcast.net)
00:16.34Lightfazits true what they say... women are from omicron persei 7, men are from omicron persei 9
00:16.47NeoTronhehe
00:17.17Lightfazanyone taken a peek at the auctioneer code?
00:17.18NeoTronbut jsut communicating with my wife, who also hated dolls growing up (i.e not necessarily typical girl), can be extremely frustrating and difficult
00:17.22Lightfazneed a tiny bit changed.
00:17.23NeoTronah well
00:17.31Lightfazand i dont know where to start.
00:18.17CIA-4803xinhuan 07Ace3 * r59075 10Routes/ (Locale-enUS.lua Routes.lua): Routes: Make the auto show/hide toggle redraw the lines. Add Cartographer_Waypoints integration stuff that doesn't work yet due to coordinate system change
00:18.19Pkekyo|bah, there's blood on all my bandages
00:18.22Pkekyo|can you wash bandages?
00:18.49NightHawkTheSaneNeoTron: *shrug* the nature of socialization runs pretty deep, its not as straightforward as saying "she didn't play with dolls, so not your typical girl, so I should see eye-to-eye all the time"
00:19.01NightHawkTheSanewhich i know isn't what you meant, but i think you the point i'm getting at :P
00:19.40NeoTronwomen expect men to be able to read their minds
00:19.44NeoTronthat I find bizarre
00:19.51Pkekyo|agreed
00:19.53NeoTronI mean, I wish I could but unfortunately we can't
00:20.06SaisYou can't? ;D
00:20.13Pkekyo|>.<
00:20.14NeoTronso when I ask "is something wrong?" and she says "no" I assume she actually meant "no"
00:20.40SaisAh. One of those.
00:20.49Pkekyo|are there any other kind? O.o
00:21.11RecluseNeoTron: the mistake was asking if something was wrong - if you had to ask, there most certainly was
00:21.16SaisIt's like "No, that's OK"
00:21.34Saisor "Don't worry about it"
00:21.44LightfazLIES!!
00:21.56NightHawkTheSaneRecluse: thats why you ask "what's wrong", regardless :P
00:21.56LightfazIf they say dont worry about it, start running, because it wil catch up to you later.
00:21.59SaisPhrases that should make you writhe in agony
00:21.59Pkekyo|so the only safe thing would be "bitch what yo' problem?" :p
00:22.21NightHawkTheSanePkekyo|: i like you, because you work very hard at proving that idiocy knows no bounds. :)
00:23.09Pkekyo|NightHawkTheSane: screw you :)
00:33.45*** join/#wowace spathi (n=spathi@c-67-162-1-247.hsd1.il.comcast.net)
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00:37.04Stanzillagood night everyone
00:38.58Pkekyo|g'nite
00:44.02*** join/#wowace jscinoz_ (n=jscinoz@124-171-0-247.dyn.iinet.net.au)
00:44.36NeoTronNightHawkTheSane: if you say "What's wrong?" the answer is "nothing..."
00:44.54NightHawkTheSaneyes, but at least then you asked the right question :P
00:45.22SaisNightHawkTheSane: Hmm. You don't talk to the same people I talk to.
00:45.44NightHawkTheSaneI dunno, i try to avoid talking to unreasonable females, so. :P
00:47.00Saislol
00:50.14GnarfozNightHawkTheSane: what other kind is there?
00:50.53NightHawkTheSaneGnarfoz: the perfectly reasonable kind? I know a few..
00:51.01Coreydoes anyone know what the settext in flexbar2 is to show an item count of an item?
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00:54.29CIA-4803xinhuan * r59076 10Cartographer/Cartographer_Waypoints/Waypoints.lua: Cartographer: Waypoints: Check for Ace3 and send a message on hitting a waypoint (in addition to the Ace2 and Rock messages)
00:56.14*** join/#wowace MentalPower (n=MPower@WoWUIDev/Norganna/Administrator/MentalPower)
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00:57.05CIA-4803xinhuan 07Ace3 * r59077 10Routes/Routes.lua: Routes: Routes will now work with Cartographer_Waypoints (/me gives an evil smile*)
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01:08.53CIA-4803xinhuan 07Ace3 * r59078 10Routes/ (Locale-enUS.lua Routes.lua): Routes: Add some descriptions, localize some stuff
01:09.50*** part/#wowace mitchnull (n=mitchnul@dsl195-38-110-178.pool.tvnet.hu)
01:11.02Reclusei'm not ready to give up cart yet, but what's the future here? tomtom+gathermate+?something?
01:11.34XinhuanGatherMate is basically the ace3 version of what the carto_gathering modules do
01:11.44Xinhuanor Gatherer if you look at it that way
01:11.58Xinhuanyou can get GatherMateData (wowhead data) to import in
01:12.06Xinhuanor you can get GatherMate_CartImport to import cart data
01:12.19Xinhuanuses half as much memory/cpu basically
01:12.25Xinhuandoesn't do _Treasure though
01:12.39Xinhuanand Routes is the Ace3 version of Cartographer_Routes
01:12.46CIA-4803parnic * r59079 10IceHUD/IceCastBar.lua:
01:12.46CIA-48IceHUD:
01:12.46CIA-48- check for the player interrupting the spell locally before it's had a chance to come back from the server
01:13.20XinhuanRoutes currently supports making routes from cart/gathermate but, we'll expand it to include gatherer and perhaps lightheaded in the future
01:13.35Xinhuanor even any notes database of any kind
01:13.54XinhuanGM and Routes aren't dependant on any map mod, unlike the carto stuff
01:15.18RecluseRoutes replaces (kinda?) Cartographer_Routes?
01:19.51Kivinoh my god, i hate UIDropDownMenu frames
01:20.06Kivinanyone have some experience with them and mind taking a look at a pastey?
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01:25.34XinhuanRecluse: yes :)
01:25.42XinhuanRoutes indeed replaces Cartographer_Routes
01:25.45Xinhuanand is fully usable now
01:25.51Recluseah
01:27.36Xinhuanthe advantage of Routes over Cartographer_Routes is that... it doesn't require Cartographer :)
01:28.10Xinhuanalthough you'll likely still need cartographer_modules OR gathermate to get data to create routes
01:28.21Xinhuanand a prettier config
01:29.00Reclusehehe
01:29.28Kivinmy addon is creating framexml errors, but the same code works perfectly fine when i /run it after uireload =/
01:29.32CIA-4803xinhuan 07Ace3 * r59080 10Routes/Routes.lua: Routes: Move the delete route button to a different tab
01:29.53Xinhuanwhy is that?
01:30.01KivinWish I knew
01:30.18KivinI still don't really understand these DropDownMenu things
01:32.15Primerok, so I've decided to write this HUD addon
01:32.51Reclusei haven't noticed carto getting too high on memory, not sure why there's such an interest in removing it from the equation. but i must admit there is a lot in carto that i don't really use, yet parts that i can't live without
01:32.59Primeris there a "mount" event?
01:33.09Primeror am I going to have to hack around to deduce this?
01:33.44Primerdoes AceEvent provide this?
01:34.01AeyanThere's a general trend on moving away from addon suites and large frameworks
01:34.20AeyanNothing wrong with cartographer, it's just hey - why limit something like routes to just that one mod, ya know?
01:34.47XinhuanOrionshock
01:34.49Xinhuanping
01:36.17Reclusebut instead of one ginormous mod, you have 12 mods to do the same thing, wouldn't ya?
01:36.46Xinhuanthe main reason is that the Cartographer_Mining, _Herbalism, etc etc modules
01:36.52Xinhuanare taking up a lot of memory for storing the nodes
01:36.57Xinhuanbecause it uses strings
01:37.24Xinhuanalso the implementation was slightly not as efficient as we would have liked for detecting the nodes while gathering -- Talismonger backend
01:37.39Xinhuanplus the method _Notes uses to draw the stuff on the map and minimap is inefficient
01:37.53ReclusePrimer: not sure, but couldn't you do something like UNIT_AURA to check for mounts?
01:37.53Xinhuanso while flying around, your fps is lower than if you were to use GatherMate
01:38.06Xinhuanso using a new storage format, you can half your memory usage
01:38.10PrimerRecluse: it seems that's what all the examples I've found so far are doing
01:38.15Xinhuanyou can still use GatherMate with Cartographer
01:38.17PrimerRecluse: PLAYER_AURA_CHANGED event
01:38.28RecluseXinhuan: i have a small beef with Routes btw :p
01:38.34Xinhuanyou can still use GatherMate plus Cartographer minus cart_gathering modules
01:38.58KivinMapster is the next gen minimal carto replacement, is it not?
01:39.05Xinhuanbut if you don't use all the cart stuff like Group Colors, Guild Positions, etc
01:39.17Xinhuanyou should just get Mapster when its released soonish
01:39.18Xinhuan;p
01:39.22RecluseGatherMate's still on the branch atm?
01:39.26Xinhuanyeah
01:39.36*** join/#wowace Shirik (n=skullsho@194.159.204.68.cfl.res.rr.com)
01:39.37Xinhuanusable, but some minor bugs
01:39.44*** mode/#wowace [+v Shirik] by ChanServ
01:40.00Xinhuanalso can't really release any Ace3-based addons without Ace3 itself released yet
01:40.21Xinhuanthe ace3 addons that are already released are only small-ish addons
01:40.27Xinhuannot the big mainstream ones
01:41.06RecluseXinhuan: not sure how to say what i mean, but _Routes does lines like: ---(-)--- which is hard to see tracking dots. i dunno if it's possible offhand (i suck at UI part of addons) but it would be a ton nicer to have it like: --( )--
01:41.27Xinhuanvery annoying to implement Recluse
01:41.40Xinhuanyou should just use a line color that is more transparent
01:41.42Xinhuanor less bright
01:41.49Xinhuanchange the defaultline color if you want
01:41.59Reclusehehe, i always have to set my lines to a very transparent color, then i can't see em on the big map most times XD
01:42.05KivinIf I were to adapt an XML Frame into Lua, The <OnLoad> section would just occur on the line after CreateFrame(...), Amirite?
01:42.20Xinhuanoriginally, the line is drawn ABOVE the blip, its changed to draw BELOW the blip now since a few months ago
01:42.22Xinhuani think?
01:42.26Recluseyeah, my only annoyance with _Routes atm - love the thing tho
01:42.58Xinhuan---( )---
01:43.05Reclusewell the circle i can see, it's the yellow dot that gets hidden. don't think you can draw under the yellow dot
01:43.07Xinhuanthat part requires shortening the line, and recalculating the start/end points
01:43.10*** join/#wowace Shirik (n=skullsho@2002:44cc:9fc2:0:0:0:44cc:9fc2)
01:43.14Xinhuanits more difficult than you think it is
01:43.22*** mode/#wowace [+v Shirik] by ChanServ
01:43.31Xinhuanwhen you're working with coordinates and minimap (x,y) offsets
01:43.50Recluseoh, i know it could be - i just really have no clue about making lines and xml frames and such
01:44.12Reclusei'm more of a framework developer. i leave the LnF to others lol
01:44.58Kivinoh my word, i'm stupid.  i've been looking at this code for fourty-five minutes and i just realized i'm not passing anything into the 'self' argument of a api call
01:45.11Reclusehehe
01:45.23Arrowmasterwhat api call?
01:45.38KivinUIDropDownMenu_Set*(arg, optional frame)
01:45.54Arrowmasteroh shitty dropdownmenu stuff
01:45.57Recluseok so it's Mapster+GatherMate+TomTom... mapster does notes? or need something else for that?
01:46.01Kivinif not frame then frame = this end  <- is the first line of the shit i'm calling
01:46.26XinhuanOrionshock
01:46.43Xinhuanrecluse, nothing except Cart_notes does notes... so far :D
01:46.54Xinhuanmapster will not support notes
01:47.21Xinhuanits meant to be a very lightweight look-n-feel map addon, with coords and map revealing, that's it
01:47.29KarlThePagannotes is a very flexible addon, but unfortunately that means it's overkill for what most people use it for
01:47.38KarlThePagangathering & quest stuff
01:47.55Reclusei'm addicted to _Notes lol. i made all sorts'a custom icons (arrows, spell icons, etc) and i must have 50-100 notes in each zone >.>
01:47.57Xinhuani'm sure someone would write a notes addon of some sort for ace3, that is independant of any map mod
01:48.21Xinhuanwell Recluse, nothing is stopping you from using TomTom + Routes + Cartographer + Gathermate
01:48.30Xinhuanyou only need to disable the cart_gathering stuff
01:48.31Xinhuanand disable _professions
01:48.49Xinhuanthey are all designed to be standalone
01:48.58Xinhuanand work with each other
01:49.11Recluseyeah :p
01:50.24NightHawkTheSaneXinhuan: sorry if you've answered this before, or often... but how usable is gathermate/routes?
01:50.41KarlThePaganwaypoints needs work I think
01:51.07XinhuanRoutes is fully usable now, will work with any map addon, and contains cart_waypoints support
01:51.22Xinhuangathermate is also fully usable, but may contain a few bugs
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01:51.27Reclusei just wish _Notes had my patch implemented. hate having to remember to merge my diff each update lol
01:52.14Xinhuanhttp://pachome2.pacific.net.sg/~xinhuan/wow/temp5.jpg <-- gathermate
01:52.27KarlThePaganwhen i mucked with waypoints the last time I intended for better cross-zone searching
01:52.43XinhuanGatherMate_CartImport is available for porting data from cart
01:52.56Xinhuanhttp://pachome2.pacific.net.sg/~xinhuan/wow/temp6.jpg <-- Routes
01:53.05NightHawkTheSanemeh, i expect any addon to contain "a few bugs" :P
01:53.36Xinhuanso if you have svn, feel free to try them heh
01:53.49Gngskso gathermate won't be doing treasure?
01:53.54Xinhuannope
01:53.59Xinhuanbut someone could in theory, write a module for it
01:54.17Xinhuangathermate doesn't do treasure because.. it isn't from a gathering professions
01:54.28Xinhuanyou can still use Cart + Cart Treasure
01:54.41Xinhuanand Routes will use cart and/or gathermate data perfectly
01:54.44Gngskyou could still use cart for everything gathermate does?
01:55.09Xinhuanyes, but gathermate is meant to be replacing _herbalism, _mining, _extracgas AND _fishing
01:55.15Xinhuanthose 4
01:55.34Xinhuanits not replacing anything else
01:55.37Xinhuanbut those 4
01:55.48KarlThePaganxin, can gathermate record nodes on failed messages?
01:55.50Xinhuanalso, the addons aren't localized yet, so its all english only
01:55.54KarlThePaganlike "requires mining" etc?
01:55.54XinhuanKarlThePagan: yes
01:56.04KarlThePagancool... that's what I miss from gatherer ;)
01:56.31Xinhuanbasically, _mining, etc, uses Talismonger-1.0 as the gathering backend
01:56.41Xinhuanwe ported most of that backend into gathermate
01:56.48KarlThePagancoo
01:57.08Xinhuankagaro wrote Talismonger-1.0, and kagoro/me/nev wrote Gathermate
01:58.38KivinX_x I just can't get the drop down list to show
01:59.09Xinhuankivin, you using the default ui dropdown menus?
01:59.27KarlThePaganxin is there a cross-zone search function? how about painting nodes on border zones?
01:59.30KivinI'm inheriting the framexml template, yeah
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01:59.54Xinhuankarl - no, the benefits do not outweight the mathematics and data storage format required for it
02:00.18Xinhuanif you want to see cross-zone nodes... you jolly will fly across the zone line :D
02:00.22Xinhuanwell*
02:00.27KarlThePagan:P ;)
02:00.47*** join/#wowace NightHawkTheSane (n=duaiwe@216-160-121-200.tukw.qwest.net)
02:00.54Xinhuankivin: http://www.wowace.com/forums/index.php?topic=10892.0
02:00.59NightHawkTheSaneyou know, as much as i hate quit confirmation dialogs, there are some times when they'd be handy ><
02:01.01KarlThePaganwell cross-zone search for /way is the thing I want to improve in notes
02:01.21Xinhuanyou only need to inherit from UIDropDownMenuTemplate, ONLY if you want to have a "loon and feel" of the button like the default UI
02:01.22KarlThePagani'm just a "scratch my own itch" guy tho ;)
02:01.34Xinhuanotherwise, the code in there in my post is sufficient for any button of yours
02:02.05Xinhuannot sure how you want your button to look
02:02.20Xinhuana default UI dropdown menu button with the selected item's text next to it?
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02:02.28Xinhuanor just some button you want to click on to show a menu
02:02.49KarlThePaganessentially in notes the next step is to make a better list of zones to search on (thru z-arg, and maybe consulting tourist to only search border zones)
02:03.03XinhuanTourist sucks
02:03.14XinhuanGatherMate and Routes specifically avoids using Tourist
02:03.22Xinhuanby copying the 126 numbers we need to use out of it
02:03.32Xinhuaninstead of using the full library
02:03.34KarlThePaganhight/width eh?
02:03.38Xinhuanyep
02:03.42Xinhuan63 zones x height/width
02:03.55Xinhuanin fact, the height isn't even needed, as the height is always 2/3 of the zone width
02:04.02Xinhuanso 63 numbers at minimum
02:04.05KarlThePaganof course
02:04.06Xinhuanbut 126 for consistency
02:04.29CIA-4803parnic * r59081 10IceHUD/ (7 files in 2 dirs):
02:04.29CIA-48IceHUD:
02:04.29CIA-48- removed dependency on LibDogTag-2.0 by request. DogTag formatting is available if DogTag is present but IceHUD will use the old formatting otherwise
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02:05.37ZhinjioGood evening, folks.
02:05.59Xinhuani really don't think there is any true benefits of searching cross-zones
02:06.03Primerthis explains why itemrack never changed into my riding gear when I mounted my broom
02:06.17Primerit's tracking auras and comparing it against known mounts
02:06.21KivinXinhuan: You aren't inheriting UIDropDownMenu so i'm not sure if this is at all the same creacture
02:06.30Primerto trigger a "mount" event
02:06.34Xinhuanyou can inherit if you want
02:06.46Xinhuanthen the frame itself will be the button
02:06.48Xinhuanif you inherit
02:07.04KarlThePaganheh, well I was one of the whiners that suggested cross-zone waypoints
02:07.06Xinhuanso its slightly different
02:07.06ReclusePrimer: yep, afaik you had to maintain a mount list
02:07.08PrimerIs there perhaps an Ace library method that does this already?
02:07.11Xinhuanmaybe i'll give you a code sectin
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02:07.21Primerso I don't have to re-invent the wheel?
02:07.28ReclusePrimer: perhaps pull the mount names from... PT3?
02:07.46KarlThePaganhonestly efficient long-range outlands travel is the #1 use-case for cross-zone data
02:07.51PrimerRecluse: PT3 being...?
02:07.52Reclusejust guessing off the top of my head tho
02:07.58KarlThePaganand that's all waypoint/tourist
02:08.06Kivinhttp://ace.pastey.net/81018  <- that's my implementation
02:08.13PrimerRecluse: pardon my ignorance
02:08.13ReclusePrimer: PeriodicTable
02:08.18Primerthanks
02:10.26Xinhuankivin: http://pastey.net/81019
02:10.29KarlThePaganI think the biggest barrier to realizing efficient travel is a good command-line interface or a nice "waypoint here" hotkey that works on the continent map
02:10.30Xinhuanyou want something like that
02:11.13Xinhuanthe first part creates the Dropdown, and inherits
02:11.27Xinhuanthe second part, is mainly to set the .initialize function
02:11.33Xinhuanand the initial value (.selectedValue)
02:11.39Xinhuanand the initial text
02:11.40Xinhuanin the box
02:12.00XinhuanBankItems_UserDropdownGenerateKeys() is merely a function for me to generate a sorted list for the menu
02:12.15XinhuanBankItems_UserDropdown_Initialize() is the function that does all the menu adding
02:12.19KivinIt puzzles me that you aren't calling the APIs, _Initialize, for example
02:12.21Xinhuanusing the sorted table
02:12.23Recluseeh? Routes is an extra directory deep randomly? :p
02:12.34Xinhuankivin, because it isn't necessary
02:12.40Primergrep -ri netherdrake PeriodicTable-3.0  <-- nada
02:12.48Xinhuan_Initialize calls YOUR function you set in .initialize
02:12.50Zhinjio~seen Zasifras
02:12.53purlZhinjio: i haven't seen 'zasifras'
02:12.53Xinhuanso its a redundant call
02:13.05Xinhuanmight as well not bother
02:13.37KivinXinhuan: The FrameXML dropdowns aren't setting .initialize
02:13.52Xinhuanyeah the _Initialize() API does
02:13.58Xinhuanbut i avoid it totally
02:14.03Xinhuanby setting .initialize directly
02:14.09Xinhuanget it?
02:14.38Xinhuanline 11 and line 12 does everything the _Initialize() API does in the default UI
02:14.42Kivinyes
02:14.48Xinhuanand maybe 13
02:15.15Kivini'll have to test that self.choices() is returning a good table, because it just wont pop a drop down menu
02:15.34ReclusePrimer: check out "mount" in /PeriodicTable-3.0/data.lua, then you can use an API call to get the name using that data
02:15.49Xinhuannotice you need to set info.arg1
02:15.56Xinhuanor you won't have anything passed to your function
02:15.57Xinhuanonclick
02:16.15Kivinright
02:16.17Kivini haven't got that far, yet
02:16.21Kivinjust trying to get the list shown
02:16.22Xinhuaninfo.value is only used for submenus
02:16.35Xinhuanbecause the default UI uses that value to determine which submenu to draw
02:17.48Kivinokay, I just hand made a table since I was passing a blank one into the function, and i'm getting a pop up menu now
02:17.55Kivinbut it's got it's anchors all screwed by the looks
02:20.28Kivinhttp://img523.imageshack.us/img523/3669/dropdownnm8.jpg
02:20.41Kivinonly anchor i'm setting is the TOPLEFT
02:21.13Xinhuanyou can't pass an empty table
02:21.19Xinhuanto draw a empty menu
02:21.21Kivini put some values into the table
02:21.30Xinhuanyou're doing something wrong then
02:21.31Kivinit has two values, one checked, one not, as you can see in the image
02:22.30WobworkXinhuan: what does Routes interface with?
02:22.34Wobworkor is it a standalone?
02:22.38ArrowmasterPrimer, Recluse: use LibPeriodicTable-3.1 not PeriodicTable-3.0
02:22.38Xinhuanstandalone
02:23.01Xinhuani hacked your _waypoints a bit, i don't think you mind right? :)
02:23.23Recluse3.1 out now? wow
02:24.11Arrowmasterfor a long time
02:25.59RecluseArrowmaster: on the trunk? o.O
02:26.03Arrowmasteryes
02:26.33Reclusei must be blind heh
02:26.57ArrowmasterLibPeriodicTable-3.1
02:28.14KivinXinhuan: Think I got it; Thanks for the help
02:28.28Xinhuannp
02:29.20Reclusewtb server split. queues to log in suck
02:29.44KivinO.o I haven't seen one of those since, like, 2004
02:30.02Reclusea split or a queue? XD
02:30.09Kivina queue :P
02:30.34Reclusemy horde realm, Blackhand, has queues every evening just about. usually about 300 deep or so
02:30.41Kivinyuck
02:31.32Aens|Superioritya 500 person queue has shown up on my server the day they announced transfers off
02:31.44Recluselol
02:32.03KivinXinhuan: What sets the dropdown boxe's visible text (when the pulldown menu isn't shown)
02:32.21Kivinoh, BankItems_UserDropdownText:SetText(text);
02:33.16WobworkAens|Superiority: well, it'll be a shortlived one at least
02:33.25Wobworkwhile people prepare for the transfer off
02:34.19Aens|Superioritynaw
02:34.28Aens|Superiorityas many people transfer off, more transfer on
02:35.41*** join/#wowace blay-laptop (n=blaylok@35.136.243.24.cfl.res.rr.com)
02:39.22Recluselol many of my friends have xfered here. problem will only escalate
02:45.18Xinhuankivin: you set that yourself
02:45.33Xinhuanusing :SetText()
02:45.54Xinhuanyou typically will :SetText() on your addon loading
02:46.03Xinhuanand in the OnClick function after selecting an item
02:46.05KivinYeah
02:46.23Kivinhttp://pastey.net/81020 <- final working copy
02:47.06XinhuanWoWEquip_GenericDropDownMenu.displayMode = "MENU"
02:47.08Kivinwait, is .initialize called every time the popup menu is shown?
02:47.14Xinhuanyes kivin
02:47.18Kivinokay
02:47.22Xinhuanevery time it is shown
02:47.28Xinhuanit has to regenerate the menu
02:47.34Xinhuanbecause any other addon can also use the same menu
02:47.45Xinhuanyou can change how it looks by adding a .displayMode = "MENU"
02:47.49Xinhuanto your menu
02:47.52*** join/#wowace mesh04 (n=root@p548F9EF0.dip0.t-ipconnect.de)
02:47.54Xinhuantry and see
02:48.01*** join/#wowace JoshBorke (n=josh@WoWUIDev/WoWInterface/LegoBlock/joshborke)
02:48.11KivinI like the way it looks atm
02:48.19KivinAhh perfect, a goldspammer just showed up.  perfect timing.
02:48.23Xinhuanif the dusplay mode is "MENU", then
02:48.28Xinhuanit won't have the frame border
02:48.31KivinLove it when they arrive in time to help me debug
02:48.33Xinhuanand has a more "dewdrop" look
02:48.35Xinhuanget what i mean
02:48.37Xinhuan?
02:48.40Kivini do
02:48.52Xinhuanlike the menu you get when you rightclick a person
02:49.02Xinhuanrather than heavy frame looking ;d
02:49.03*** join/#wowace Flisher (n=flisher@modemcable180.39-37-24.mc.videotron.ca)
02:49.22FlisherBoya
02:49.46JoshBorkeXinhuan: thanks for getting routes going :-)
02:49.46Xinhuanboya?
02:49.47FlisherI'm reading the wiki and wasn't able to find a few thing.
02:49.53XinhuanJoshBorke, you tried it yet?
02:49.54FlisherBoya mean hello for me :-P
02:50.03JoshBorkeXinhuan: naw
02:50.08JoshBorkegonna try it out tonight
02:50.14Xinhuanplanning to? its fully usable now on branches
02:50.25KivinI prefer the more complex dialogFrame borders on the dropdown because it matches the enclosing frame well
02:50.28FlisherIs there an API call to get the "version" number of an addon I'm currently coding? I know Ace automaticaly fill from the toc but i'm unableto find how to get it myself
02:50.42XinhuanFlisher: no :)
02:50.47TemGetAddOnMetadata
02:50.52Xinhuanthe addon must provide that data itself
02:51.07XinhuanGetAddOnMetadata will only work if the TOC file has the relevant fields filled in
02:51.07Arrowmastertheres not 'standard' way to set version/revision
02:51.14Xinhuannamely ## Version:
02:51.24KivinThere's an API for collecting TOC information, but versions are per-addon.  There's no common accepted way of storing that information outside of ace
02:51.28Temit could be ##X-FATCOW
02:51.44Xinhuanthat's the ## X-abc: data
02:51.49Xinhuanwhere abc can be anything you want
02:51.58Xinhuanbut in any case, that data has to be supplied in the TOC itself
02:51.59Flisherthe "text" version of my own addon is in the toc, but I used to hardcode it as well.  
02:52.01Xinhuanby the addon
02:52.13Arrowmastera lot of addons set .revision to $Revision$ svn keyword
02:52.57Kivinmy addons all set .version to "Kivin's AddonName rREVISION ((HeadURL==googleCode)and DEV or LIVE)"
02:53.19Xinhuanlol JoshBorke
02:53.27Xinhuanmy Routes folder: Created: Sunday, January 20, 2008, 7:12:22 AM
02:53.53Xinhuansince its Tuesday 11 am now, it means i only took 2 days to port the whole thing from Rock to Ace3
02:54.02Xinhuanplus config
02:54.30KivinBoo, my pet spammer got shut off.  Need more spammers for debugging
02:54.52Xinhuantem: Ace3 rocks
02:54.57NightHawkTheSanerock is dead! long live paper and scissors!
02:55.03Flisherporting from ace2 to ace3 should be easy?
02:55.12Xinhuandependant on addon Flisher
02:55.22Xinhuanif an addon used AceOO a lot, it will be very difficult to port
02:55.24TemFlisher, as long as you didn't use some of the retarded shit that got added to a2 for no reason
02:55.28Xinhuanas ace3 doesn't have that support
02:55.37FlisherSlash Command / Event to start with.  I'm waiting Ace3 for graphical config.
02:55.46TemXinhuan, Ace3 is what Ace2 was supposed to be
02:55.58Xinhuanthose parts are largely the same
02:55.58Temwe just took a 2 year detour
02:56.07KivinDo we know if Ace3's Comm lib doesn't suck like Ace2's, yet?
02:56.17Xinhuancheck it out if you want
02:56.17Temwell, ck didn't write it
02:56.19Temso that's a plus
02:56.24Kivin=S
02:56.29Xinhuani fixed about 10 bugs inside AceComm-2.0
02:56.40Xinhuanand fixed 1 or 2 in AceComm-3.0
02:56.49Xinhuanthe scale is just different
02:57.00*** join/#wowace jscinoz (n=jscinoz@124-171-0-247.dyn.iinet.net.au)
02:57.00JoshBorkeacecomm-3 doesn't do as much
02:57.18Kivinwtb an omen port to ace3
02:57.23Xinhuanit was the serializer that was crap
02:57.26AntiarcWTB free time
02:57.29Xinhuanin acecomm-2.0
02:57.40Temomg is the omen guy
02:57.46Xinhuanomg its the omen guy
02:57.49AntiarcTem, I hate you so much >:[
02:58.06Temif you hadn't told me they do that in /1, I wouldn't do it now
02:58.08AntiarcI'd hate Xinhuan too, but he pulled my ass out of the fire a few times, so he's still got positive karma with me
02:58.09Temso it's your own fault
02:58.15XinhuanAntiarc, fix the "right click on invisible bar" issue pls
02:58.21AntiarcBut I le tired.
02:58.28Temwell have a nap
02:58.40Tem(THEN FIRE Z MISSILES)
02:58.43AntiarcHeehee
02:58.45AntiarcYay references
02:59.11Xinhuanhas anyone complained about attempting to send 1/0 threat yet?
02:59.16AntiarcNope
02:59.20Xinhuanthat is, +inf threat
02:59.28Xinhuanmust be that demo shout crap code
02:59.32Xinhuanthat you fixed
02:59.39AntiarcI highly suspect it was
02:59.43*** join/#wowace Lightfaz (n=Skoba@67.201.168.96)
02:59.44Temoh, that sounds like fun
02:59.54AntiarcSince there isn't any division anywhere else in the codebase that could do that
02:59.55TemI'm making an addon to broadcast fake threat
02:59.58Xinhuanyes tem, acecomm failed to serialize +inf and -inf values
03:00.06AntiarcTem: Why do you hate me :(
03:00.09Xinhuanand it only took 2 years for ppl to realize that
03:00.11TemI don't hate you
03:00.18TemI hate people that use threat meters
03:00.21AntiarcHeh
03:00.25Teml2p
03:00.39Tem(and then tell me that I'm going to pull agro if I don't use them)
03:00.39Xinhuantem, what's your latest addon project? :)
03:00.43*** join/#wowace ronjn (n=ronjn@dslb-088-065-235-117.pools.arcor-ip.net)
03:00.48TemXinhuan, LibTooltip
03:01.00Xinhuanwhat does it do? or what will it do?
03:01.05Temalso, LibMinimapButton which is finished, I just never bothered releasing
03:01.10TemXinhuan, it's EnhancedTooltip
03:01.13Temminus the suck
03:01.13AntiarcThe funny thing is that I get mercilessly mocked by my guild for not watching Omen
03:01.21AntiarcI'm mostly just sorta "lol, DPS"
03:01.27Tempretty much
03:01.29AntiarcThen "oh hey, look, I'm dead"
03:01.31Xinhuani think someone already made a LibMinimapButton
03:01.33CIA-4803aznamir * r59082 10PallyPower/ (PallyPower.lua PallyPower.toc):
03:01.33CIA-48PallyPower:
03:01.33CIA-48- Added PallyPower:SavePreset("name") and PallyPower:LoadPreset("name") functions to save and restore greater blessing setups. You must be a leader to load a preset.
03:01.36Xinhuanits on the SVN called
03:01.37TemXinhuan, yeah, and it sucked
03:01.39XinhuanLibMMButton-1.0
03:01.45Xinhuandunno who wrote it
03:01.48TemI think anyway
03:01.52TemI read one
03:01.56Temit's why I wrote mine
03:01.59Xinhuanits a new library, barely a week old
03:02.04Temoh
03:02.07Xinhuanmaybe you should take a look and see if its any good
03:02.09Temwell that's not the one I wrote
03:02.13Temer, read
03:02.20TemI wrote mine a few months back
03:02.28Temhad an afternoon off and it struc my fancy
03:02.46Xinhuanhttp://fish.wowace.com/browse/WowAce/trunk/LibMMButton-1.0
03:02.47TemFolder created 10/10/07
03:02.48Xinhuanthere
03:02.58*** join/#wowace Mok (n=Miranda@e179058249.adsl.alicedsl.de)
03:03.04Xinhuaninitial commit: 17 January 2008, 11:20:45 -0800 (4 days ago)
03:03.20FlisherWhat is the process to create a SVN account?
03:03.31JoshBorkeread the wiki
03:03.49Temah, mine is pretty different
03:03.54Xinhuanso Tem, i dont' know if that MMButton-1.0 sucks, you read it and tell us
03:03.57Temit doesn't do all that busy mixin business
03:04.12Tem... wtf
03:04.14Temit looks like mine
03:04.26Temoh, no
03:04.31Temit looks like um
03:04.38TemMyMinimapbutton
03:04.42Temthe Cosmos thing
03:04.55Xinhuanwell, i just don't want to see 20 libs on the SVN that do the same damn thing
03:04.59FlisherTortoiseSVN will run on Vista64? Didn't use a SVN software since my coding in Cosmos
03:05.08Temin fact, it looks like he stole portions of MyMinimapButton's code
03:05.21WobworkFlisher: apparently git is the new big thing =P
03:05.43Xinhuanpernicious visits this channel once in a while
03:05.48Xinhuan/shrug
03:05.53Temwtf?
03:05.56Temit has a db
03:06.13Temcreates new closures for each button
03:06.14Wobworkit's a library?
03:06.29Temoh
03:06.32Temmixin
03:06.36Xinhuanno addon uses it yet since its a new lib, only pernicious' own addon - Atlas of Azeroth
03:06.37Temso it's stealing the addon's db
03:06.40Xinhuanwhich is still on branches
03:06.47Temwhich is still bad imo
03:07.00AnduinLotharwhat's stealign ym code?
03:07.12Xinhuanis there any policy on wowace to get rid of bad code or outdated addons?
03:07.40WobworkXinhuan: in what sense?
03:07.41TemAnduinLothar, http://fish.wowace.com/browse/WowAce/trunk/LibMMButton-1.0/LibMMButton-1.0.lua?r=58730
03:07.46Wobworkdeletion from the SVN?
03:07.47Temit's the same part that I asked you to steal
03:07.50Xinhuanya, deletion
03:07.53Tembecause I didn't want to think about it
03:07.57WobworkXinhuan: What needs deleted?
03:08.05Xinhuanfor example, Metrognome-1.0 is outdated and deprecated i think?
03:08.09Xinhuanso is ace (ace1)
03:08.16Temdoesn't matter
03:08.18Temleave it
03:08.21Xinhuanso is !!!standalonelibraries, etc
03:08.23WobworkThe power of SVN
03:08.36Wobworkis that you can leave everything languishing =P
03:08.45Arrowmasterpeople bitched when i wanted to delete EQCompare
03:08.49Xinhuanit kinda clogs up files.wowace.com
03:08.50TemAnduinLothar, look at lines 300-327
03:08.55Xinhuanwith all these useless junk
03:09.14Temscratch that, lines 280-327
03:09.15WobworkWe should add a filecheck
03:09.16AnduinLotharhe didn't even rename quadTable
03:09.20Temnope
03:09.30Wobworkfor something like "depreciated.txt"
03:09.31Xinhuan~seen pernicius
03:09.33purlpernicius <i=chatzill@78.52.131.71> was last seen on IRC in channel #wowace, 4d 18m 49s ago, saying: 'if i could use Ace3 it would be very small'.
03:09.34TemI never bothered releasing mine
03:09.37Wobworkand files.wowace can ignore that folder
03:09.51Tembut it's half the size ><
03:10.20AnduinLotharso he just made a lib for making buttons?
03:10.39Temaye
03:10.47AnduinLotharthe name's not even creative
03:10.51TemI guess I need to release mine
03:10.54Xinhuanalso, its been 5 months since we heard anything about "a new svn setup" that has actual tags/branches/trunk stuff with separate revision numbers
03:11.00Xinhuanand permissions
03:11.09Temand that's why I don't use the AceSVN
03:11.24TemHEY GUYS LETS HAVE REVISION 600000
03:11.34Tem*gag*
03:12.24XinhuanKaelten, any updates? heh
03:13.19TemAnduinLothar, reccomendations on a name?
03:13.24TemI'm going to release mine
03:13.44XinhuanLibMMButton-2.0
03:13.45Xinhuan:)
03:13.58Temit's currently LibMinimapButton-1.0
03:14.13Xinhuanwell its going to cause confusion
03:14.23Xinhuando the 2 libs do the same thing?
03:14.28Temaye
03:14.28Xinhuanor different things?
03:14.35Temthe /exact/ same thing
03:14.42Temonly mine isn't a mixin
03:14.48Temand it doesn't do evil things with your db
03:15.19Xinhuanwell since you didn't release your lib, someone else did it, i'll suggest contacting pernicious to merge the 2 libs somehow into 1?
03:15.25CIA-4803kivin * r59083 10KivinSpamGuard/ (main.lua ui.lua):
03:15.25CIA-48KivinSpamGuard: (from dev r14)
03:15.26CIA-48- More GUI Improvements. Options for protecting general, trade, and guildRecruit channels. Skeleton config in force for upcoming blacklist gui.
03:15.37TemAnduinLothar, did you ever do the radius dragging thing you were working on?
03:15.45AnduinLothari'd suggest you delete pern's fromt eh svn cause it's using my code without permission
03:16.09AntiarcQUERY:
03:16.10Xinhuandid your code have gpl liscence? heh
03:16.14AnduinLotharno
03:16.22AnduinLotharit's copywrite.
03:16.26AntiarcIs there a mod that will let me store and set cart waypoints easily?
03:16.28AntiarcFor example:
03:16.40AntiarcI want to set points fo Black Temple, the Netherstorm cooking daily quest, etc
03:16.46AntiarcAnd want a menu to toggle them on easily
03:16.51Xinhuandon't know of one Antiarc :)
03:17.02Xinhuanin fact _waypoints doesn't even have the ability to reorder queued waypoints
03:17.07Xinhuanwanna update it?
03:17.56AnduinLotharTem: yes, it's in MMB, except there's astill a bug where it starts too far out, i need to fix that, but keep forgetting
03:18.06*** join/#wowace alcaras (n=alcaras@c-76-19-145-208.hsd1.ma.comcast.net)
03:18.14KivinWonder what it'd take to make a module which interrupts refreshing of Pitbull Portraits for a set amount of time after joining a group
03:18.23alcaraswhich alchemy spec should i go, for pure $$ purposes?
03:18.29Kivinmy game gets absolutely spanked when i join AV
03:18.48Xinhuanthe last 6 commits to _waypoints are by me, so nobody's realy maintaining it
03:19.45NeeblerOprawindfuri
03:19.50Temalcaras, none of them make you money
03:19.52GagorianKivin: Just don't use portraits? :p
03:20.01KivinGagorian: nthx
03:20.05Temalcaras, (transmute has the potential to make sick money, but it's VERY rare)
03:20.09Xinhuanalcaras, what tem said ^^
03:20.13GagorianTransmute sucks
03:20.21TemGagorian, have you tried it since 2.3.2?
03:20.33Temthey 'fixed' it recently
03:20.43TemI speced out because I was sick of not getting procs
03:20.44Xinhuanyou're better off going elixir spec, and in the long run, it saves you money on potions for raids
03:20.45GagorianWell I was transmute from TBC launch until a bit before 2.3
03:20.55TemI went potion
03:20.57GagorianI got pretty few procs all in all
03:20.59GagorianYeah same
03:20.59AnduinLotharflask for raids imo
03:20.59Temand I <3 it
03:21.04Xinhuanand in a way that "earns money" since you spend less
03:21.04KivinHow often do you get extra potions/elixirs from spec?
03:21.06alcaraselixir works on flask?
03:21.11Temalcaras, yes
03:21.11Gagorianyeah
03:21.12Xinhuanoften enough
03:21.16alcarasok, i'll go elixir
03:21.16TemI just never make flasks
03:21.17Xinhuanto be worthwhile
03:21.19Temso I went potion
03:21.31Temand I make mad alch all the time
03:21.35GagorianWell mostly use marks of the illidari
03:21.37AnduinLotharmad alch is hawt
03:22.05Xinhuanyeah consider potion spec
03:22.05Xinhuanxmute sucks
03:22.05alcarasalternatively is to just wait until i get a good  discovery
03:22.05alcarasand then go whatever i discovered
03:22.06GagorianBut maybe in sunwell
03:22.06Temtotally
03:22.06Temand coming from transmute, I feel like it procs ALL THE TIME
03:22.23Xinhuandiscoveries don't make you gold
03:22.33Lukianyo Parnic
03:22.35Xinhuan(why would it?)
03:22.54XinhuanDING: xyz has discovered how to transmute earth --> fire
03:23.00Xinhuan(yeah so what?)
03:23.12Xinhuanyou can still be potion spec and transmute earth->fire hehe
03:23.41Kivinif i were to, say, spec potion, and just make potions to break even, would i get enough procs to make it profitable
03:23.55Primerohh there's earth to fire?!
03:23.59PrimerI need to get discovering!
03:24.10Xinhuanalchemy has never really been a money maker in the first place kivin ~_~
03:24.22KivinNeither is any other trade
03:24.30KivinExcept maybe jC
03:24.31XinhuanJC earns you heaps
03:24.38Xinhuanso does enchanting if you have the rare stuff
03:24.47Kivinthen you're dependent on tips, which are unreliable
03:24.51PrimerDoes anyone have a code snippet that uses LibPeriodicTable to test for an aura change where a flying mount is present?
03:25.03Xinhuanmy server has a "standard JC cutting fee"
03:25.07alcaraswhat about the rare potion receips?
03:25.08Xinhuanagreed on by every JC
03:25.11alcaraslike destruction, haste
03:25.17Xinhuanso, its a standard fee, not based on tips
03:25.18Gagoriannot rare enough
03:25.25KivinI meant enchanting, xin
03:25.38Xinhuanmost people tip 2-5g per enchant
03:25.43Kivinwhich is squat
03:25.43GagorianWell a good recipy can net you 30g per enchant
03:25.48Xinhuanit'll break even on your daily repairs
03:26.13Xinhuanwhen i was server first to get +30 healing gloves back on AQ40 days, i charged 25g per enchant lolz
03:26.16Xinhuanmade 1k on day 1
03:26.17PrimerI saw a dude selling major mageblood recipe today, I offered 300g...I think I insulted him
03:26.21Primeras he never replied
03:26.33JoshBorkehot diggidy damn!
03:26.54Primerthen offered 400g...still no response
03:26.57JoshBorkei think i fixed my fps problem
03:27.08XinhuanJoshBorke, you had cpu profiling on? :)
03:27.23Kivinhow do i check if profiling is on?
03:27.29JoshBorkeXinhuan: no, i applied a registry tweak
03:27.35JoshBorkecourse, my server went offline
03:27.35JoshBorkepos
03:27.41JoshBorkeso i can't check outlands
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03:28.12Xinhuanwhat registry tweak can improve fps? share!
03:28.36JoshBorkehttp://gentoo-wiki.com/HOWTO_Install_and_update_World_Of_Warcraft_with_wine#OpenGL_Registry_Edit
03:28.39JoshBorkeapplies to wine :-D
03:28.43Xinhuanoh
03:28.43Primerok, so LibPeriodicTable has a what looks like an array of ids. I guess I could iterate over that array in my PLAYER_AURA_CHANGED event handler, iterating over the buffs, and that'd be it
03:28.44Xinhuan:,
03:28.46Xinhuan:<
03:29.09Parnici've been making some changes to a mod and it seems like it's now hemorrhaging memory for the gc to clean up and i'm not sure why...
03:29.13Xinhuanopengl sucks, get with the times!
03:29.15PrimerJoshBorke: did you apply both or just the one?
03:29.16Xinhuanand use d3d
03:29.19Parnicare there any addons available to help figure out where an addon's memory is going?
03:29.29JoshBorkeprimer:  just the registry one there
03:29.35JoshBorkeDisabledExtensions
03:29.40PrimerJoshBorke: if you read further on, there's another suggestion that has you adding 2 GL_ARB_* strings
03:29.44Primernot just the one
03:29.50Parnici took a few locals out of the every-frame Update function to see if that would stop the stack allocations and it doesn't seem to have helped
03:30.36PrimerJoshBorke: I still can't get things to render properly on my new Fedora 8 box at work. It's strange walking around Shat all by myself
03:30.43XinhuanParnic, taking out locals makes them globals
03:30.45JoshBorkelol
03:30.55Xinhuanlua defaults all variables to globals unless declared as a local
03:31.02Parnici removed their usage entirely, didn't just remove the 'local' declaration
03:31.18Parniclike i reworked how the addon was using them so they were no longer necessary
03:31.24Xinhuanno clue then
03:31.25Parnici'm just not sure where the extra memory is coming from at all :(
03:31.41Primerit feels so odd being ssh'd into my windows box...running screen...with ssh-agent running...
03:32.08ArrowmasterPrimer: use IsMounted() instead of silly aura checks
03:32.15PrimerArrowmaster: THANK YOU
03:32.25Arrowmasterit doesnt work with itemrack
03:32.29Primerwhat do I have import to have that?
03:32.39Arrowmasterits standard api
03:32.39Primerand can it tell me if it's a flying mount?
03:32.44Arrowmasterno
03:32.47Primerbah
03:32.51PrimerI need to know if it's a flying mount
03:32.58JoshBorke!api IsMounted
03:32.59ThraeBotJoshBorke: Could not find a relevant page. Perhaps you could be so kind as to create one? http://www.wowwiki.com/API_IsMounted
03:33.45Arrowmasterlook at specialevents mount
03:34.03Xinhuangood luck Primer, only way is to check the player buffs, you're better of scanning the buff tooltips and if it matches "60%" or "280%" or "310%" and "flying"
03:34.11Xinhuanthen you are on a flying mount
03:34.24Xinhuansince the text is standard
03:34.34Xinhuanbetter than scanning some silly PT table
03:34.52Arrowmasteryou have to scan the text of every buff though
03:35.03Primerthat can't be too bad
03:35.05Xinhuanonly 16 buffs to scan
03:35.14Xinhuanand only have to scan it on AURA_CHANGED
03:35.19Temhah
03:35.19Arrowmasterumm 16?
03:35.22Arrowmastermore than that
03:35.26Xinhuanwell more, fine
03:35.26Primeryeah, I have the event handler setup
03:35.31Temever looked at how often AURA_CHANGED fires?
03:35.43Temit's one of the spammiest events
03:35.48Xinhuanyes, check for arg1 == "player" or something
03:35.49Arrowmasteryeah
03:35.49PrimerI just need to find some code to iterate over the buffs
03:35.53Xinhuannothing you can really do about it
03:36.02Xinhuannot until wow changes it
03:36.04PrimerI thought the event was PLAYER_AURA_CHANGED
03:36.13ArrowmasterPrimer: on the svn look for SpecialEventsEmbed
03:36.19Xinhuanwhatever that event is, i don't recall it off the time of my head
03:36.23Xinhuantop*
03:36.26PrimerArrowmaster: ok, thanks
03:36.40Arrowmasterits not the best code though
03:36.44Arrowmastertek wrote it
03:37.18Xinhuanspecialevents-mount-2.0 is what you want really
03:37.40Xinhuansince it performs exactly what i just described
03:38.06Xinhuancheck for buff changes, and see if you are mounted or not, and fire a playermounted event, etc
03:38.27Xinhuanhowever, it uses GratuityLib
03:38.37Xinhuanso, you're sorta better off implementing your own
03:38.54vhaarror just fix SEMount to not use gratuity
03:39.08Arrowmasteryeah now that we have CBH we need a new SEE
03:39.21Xinhuanwell Tekkub is an active author, tell him!
03:39.25Temhttp://tardmrr.googlecode.com/svn/trunk/LibMinimapButton-1.0/
03:39.50JoshBorkeXinhuan: how do i know when routes optimization is done?
03:40.02XinhuanJoshBorke, it displays in your chat box
03:40.11AnduinLotharwhat are you looking for in regards to Mounts?
03:40.14Xinhuanjust like the "running in the background..." message
03:40.25Xinhuani suggest you to use "Foreground" rather than background
03:40.27JoshBorkekk
03:40.30JoshBorkemeh
03:40.39Xinhuanbecause background is like 4x to 5x slower than foreground
03:40.40JoshBorkethat's cool
03:40.49JoshBorkeit was only 120 nodes
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03:41.07*** mode/#wowace [+o ckknight] by ChanServ
03:41.08Xinhuani performed coroutine.yield() like 100x more than really necessary in the code tbh
03:41.13Primerso anyhow, I've been thinking about this HUD I plan to display
03:41.14Xinhuanwhen using background
03:41.38Xinhuanof course 100x is an exageration
03:42.00Primershould I just have 2 graphics, one for the 0-360 that wraps, and another for 90 to -90 and overlay them?
03:42.12Primerand a viewport?
03:42.16Primeris that doable?
03:42.47Arrowmasterwhy do you need mount speed again?
03:42.57Xinhuandont' know what you're describing, but if its just drawing stuff on screen, then yes its possible
03:43.07PrimerArrowmaster: to determine if it's a flying mount or not
03:43.09AnduinLotharhttp://wow.curse.com/downloads/details/1932/ has some parsing code
03:43.22AnduinLotharhasn't been updated since flying tho i think
03:43.24ArrowmasterPrimer: IsFlying()?
03:43.31PrimerArrowmaster: all this is news to me
03:43.40PrimerI've yet to load any code in WoW :)
03:43.43PrimerI have a skeleton
03:43.46Zhinjiocan anyone think of a circumstance under which macros defined while in game would NOT save when you exit the game (normally, not crashing)
03:43.55Zhinjioone of my guildies can't seem to get his macros to save.
03:43.59Zhinjiono drive spaces issues.
03:44.03Primerperms?
03:44.03Xinhuan/dump IsFlying() === function 085A3D48
03:44.05Xinhuanlolz
03:44.14TemXinhuan, you sure about that?
03:44.16NightHawkTheSaneZhinjio: PEBKAC error, i bet.
03:44.17Xinhuanyes
03:44.22Xinhuani did that in wow
03:44.25Primerso basically check for that in the PLAYER_AURA_CHANGED handler
03:44.25Primer?
03:44.27Zhinjioyeah, my thought too, but I'm assuming the best.
03:44.28Xinhuani'm in IF, so IsFlying returns nil
03:44.34TemXinhuan, it shouldn't return a function
03:44.47Temif it does, that's a bug
03:44.49Xinhuan/dump IsFlying === function
03:44.56Xinhuan/dump IsFlying() === 1 or nil
03:44.56ArrowmasterIsFlying() returns nil unless you are in the air on a flying mount, it returns nil if you are on a flying mount but on the ground
03:45.05Xinhuanto be more specific
03:46.28Xinhuani think IsFlying() probably doesn't serve his purpose if he wants his code to work whether he is on the ground or not
03:46.45JoshBorkeIsFlying returned nil for me =(
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03:46.59JoshBorkethen again, i'm taxing
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03:48.32PrimerXinhuan: it'll suffice for now
03:48.47Arrowmasteri wonder if one of the obscure events fires when IsFlying() return changes
03:49.06PrimerAnyhow...opinions regarding the HUD concept? 2 images that I'll pan inside of a "viewport" to show heading and pitch?
03:49.07Xinhuanhighly doubt it
03:49.17Xinhuanthe default UI doesn't have anything that requires such an event
03:49.29Arrowmasterdont bother with pitch
03:49.35Arrowmastertoo much work for no benefit
03:49.52PrimerI thought pitch was easily obtainable?
03:49.57Arrowmasterno
03:50.20Xinhuanisn't pitch just a cvar?
03:50.27Arrowmasterno
03:50.35PrimerI was lead to believe it was earlier...but then, I know nothing
03:50.59JoshBorkepitchLimit is easy to obtain
03:51.13Primerhrmm, it's saying my addon is "incompatible"
03:51.23JoshBorkeit has to have version > 2000
03:51.45Primerheh, I took this all from the ace tutorial
03:51.45Arrowmaster> 20000
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03:51.52XinhuanJoshBorke meant ## Interface: > 20000
03:52.04Xinhuanand of course less than 23000
03:52.12Kivin20300
03:52.43CIA-4803kemayo * r59084 10BuyCrap/addon.lua: BuyCrap: Fix buying of an extra stack.
03:52.52Tem2.30?
03:52.55Estilskiiing is fun
03:52.56Temunlikely =P
03:54.25XinhuanGRATS kagaro misspelled my name AGAIn
03:54.29Xinhuanhttp://www.wowace.com/forums/index.php?topic=10990.msg173411;topicseen#new
03:55.04Estilyou have a non-standard name!
03:55.06Estil;)
03:55.22Xinhuanhow is Xinhaun more standard than Xinhuan?
03:55.38Xinhuanits like spelling Gauge and Guage
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03:56.10Estilwell people make those mistakes
03:56.28Estilbut you said again?
03:56.34Estilmaybe he likes to poke you like that :P
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03:56.54Primerhrmm, is there any way to get some sort of debug as to WHY my addon is "Incompatible"?
03:56.55Xinhuanpfft he made like 100 spelling mistakes in the addon itself that i had to correct ;d
03:57.14XinhuanPrimer, tell me what it says in your TOC file
03:57.16Primerperhaps cygwin is saving them with Unix newlines
03:57.22Xinhuanthe line that says ## Interface: xxxxx
03:57.31Primeroops, I put that in the lua file :)
03:57.31Arrowmastermust be first line
03:57.45Xinhuanif it isn't an integer between 20000 and 20300, it will be Incompatible
03:58.10Arrowmastercant it be higher than 20300?
03:58.13CIA-4803parnic * r59085 10IceHUD/IceUnitBar.lua:
03:58.13CIA-48IceHUD:
03:58.13CIA-48- removed some local vars from the Update function to attempt to curb some hemorrhaging memory
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03:58.44Primernow it reads "dependency missing"
03:59.03Arrowmasterwhat did you put as a dependency?
03:59.10Xinhuanthat means one of the addons listed in "## Dependencies:" isn't loaded
03:59.12Xinhuanor available
03:59.23Arrowmasterand why did you add a dependency?
03:59.39JoshBorkeXinhuan: i approve of your routes implementation :-P
03:59.46Primerok, got it
03:59.54WobworkXinhuan: PS, feel free to make any changes to Cart_waypoints
03:59.56PrimerArrowmaster: I simply c/p from the tut
04:00.01PrimerI removed the dep line
04:00.18WobworkI simply don't have the time nowadays =(
04:00.19XinhuanWobwork: would be better to get rid of the cart dependency
04:00.30Xinhuanand write a new addon
04:00.38Primermy first lua error!! woo!
04:00.38WobworkI'm a bit chary of doing so, since a lot of the code was ck's
04:00.40Primera typo
04:00.49Wobworkespecially the maths
04:00.52NightHawkTheSanegod, this guy in this pug arc run is hitting ready checks every. fucking. pull. ><
04:00.52Xinhuanwell the code is HORRIBLE
04:00.57Wobworkwell yes.
04:01.03Xinhuanthe onEnable() was creating tons of garbage
04:01.09Xinhuanand there wasn't even an OnDisable()
04:01.10WobworkI unfortunately don't have enough time to rewrite it =\
04:01.11Xinhuanuntil i added one
04:01.30WobworkAnd there's that pesky Notes dependancy
04:01.36Wobworkin the way of standaloning
04:02.05JoshBorketomtom works well enough for waypoints =P
04:02.19WobworkNightHawkTheSane: hehe I wonder if 'ignoring' him would bypass the ready checks
04:02.34JoshBorkeXinhuan: have you tried adding a route name with spaces?
04:02.34WobworkJoshBorke: Has clad put in the arrow yet?
04:02.35Primerit's so nice to be able to edit the files while WoW is running (ssh'd into my windows box)
04:02.47JoshBorkeWobwork: that would be easy to add, no?
04:02.55Xinhuanit shouldn't be possible JoshBorke to have a route with just spaces in it
04:03.22JoshBorkeXinhuan: i had a problem with my filter names having spaces
04:03.23Xinhuanbut a route name would work such as "abc def 21"
04:03.35Xinhuannot sure what you mean josh
04:03.51Xinhuancan you be specific?
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04:04.20NightHawkTheSaneWobwork: it'd probably just result in him asking why i'm not ready. :P
04:04.33JoshBorkenvm, it's been fixed
04:04.37NightHawkTheSaneseriously, every. fucking. pull. >< i'm not adhd, for the love of god
04:04.43Xinhuanit'll be far better to have a general "waypoints" addon
04:04.48Xinhuanthat just about any addon can use/plug into
04:05.03Xinhuanno one has implemented something like that yet
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04:06.30Primerok, so my PLAYER_AURA_CHANGED event handler doesn't seem to be firing
04:06.39Primerbut my console slash handler works!
04:06.44Primerhehe
04:08.04Primerperhaps that event is generated by the mod that I used as sample code...
04:08.37Arrowmasterdid you register it?
04:08.46Primeryes
04:09.07Arrowmasterare you sure PLAYER_AURA_CHANGED fires on mounting?
04:09.08PrimerI mean, I registered the event handler
04:09.19Primerwell, I took that code from ItemRack
04:09.54Primerso, I'm not sure if WoW fires that, or something that ItemRack does
04:10.16PrimerI used itemrack because I use it to switch out gear when I mount
04:10.26Primerso I know it's aware of "mounting"
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04:10.37Arrowmasterit is but its methods are perty shitty
04:11.03Primeryeah, it uses a static db of mounts to trigger a mount event
04:11.17Primerwhich explained why it didn't work with brooms
04:11.29Parniccan anyone gives tips on what to look for if an addon is causing a lot of garbage memory? are stack/local variables a good candidate to look at?
04:11.40Arrowmasterand if you replace its function with IsMounted() it doesnt even work
04:11.42Parnicgive*
04:11.54KivinParnic: Something will never become GC'd until it is unreachable
04:11.57ArrowmasterParnic: table creation
04:12.10KivinLook for things that are always referenced.  Or tables, especially tables with string keys
04:12.24Parnickivin: well, the thing is that GC cleans it up every time
04:12.41potemkinwhats the function so u can make a frames position save in the layout cache
04:12.42Parnicbut it's steadily gathering memory as i play...which leads me to believe it's tiny stack-type allocations happening
04:12.54Arrowmasterwhat is?
04:12.59Parnicmy addon
04:13.14KivinIf I recall, a table requires 80 bytes of memory for every string ["key"] it has.
04:13.21KivinEven after the key is niled out
04:13.23Parnicfor getting and setting?
04:13.24CIA-4803joshborke 07Ace3 * r59086 10RaidCast/RaidCast_Config.lua: RaidCast: removed check for spaces
04:13.39Kivinjust setting
04:13.41Parnici'm not adding any properties
04:13.54Parnicok, so if i set an existing table string to a new value, that will cause a new allocation?
04:13.55KivinDo you have any anonymous functions?
04:13.58Parnicand trash the old one
04:14.12Parnicnot that i know of ;) i'm pretty new to lua
04:15.05Kivint = {}  <- has table overhead.  t['a'] = 1 <- overhead plus one key.  t['a'] = t['a'] + 1 <- table overhead plus one key, still
04:15.27Arrowmasterif i wasnt doing archimonde right now i would help more on this
04:15.34Parnicno worries arrowmaster :)
04:15.44Kivinhow big is the source code that's losing memory? i can take a peek if i don't need to look at 1000 lines of code
04:15.51Parnicit's big :P
04:15.55AnduinLothari WAS doign archi, till the instance server crashed
04:15.57Parnici took over IceHUD from the previous dev that quit wow
04:16.10Arrowmasterouch
04:16.22KivinAlso you can look for :SetFont, :Set*Texture as culprits
04:16.32NightHawkTheSaneis it possible to write an addon to automagically click yes to ready checks?
04:16.35KivinThey both create primitives at the operating system level each time they're called
04:16.39KivinAnd are never released
04:16.50Parnicok, i think i'm avoiding those
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04:17.07Parnici removed an every-frame function call that was doing color = { r = 0, g = 0, b = 0 } which helped a lot
04:17.15Parniclocal color*
04:17.31Parnici'll look for more table gets/sets and stack vars :)
04:17.54Kivinstack vars should be alright as long as they become unreachable when the stack frame closes
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04:18.18Parnicthey do, but that won't get picked up til the GC runs again, right?
04:18.25Kivincorrect
04:18.30Kivinwhich should be semi regularly
04:18.38Parnicone would hope :P
04:18.42Kivinbut you realize the implications of not putting stuff on the stack is never, ever declaring locales
04:18.45Kivinlocals*
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04:19.03Parnicwell i was only concerned about it in a specific situation, not always
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04:19.23Arrowmasterif you have locals being used like that remember that if you are sending them or their values to other functions they might not get GCed for a long time
04:19.35Parnici played an entire AV and kept my eye on the mem usage...it grew slightly through the entire AV. i forced a GC (by clicking on the fubar_perf thing) once i was out and it cleaned it up
04:19.38Kivinright, because they remain reachable
04:19.50Kivinalso understand the difference between a value type and a pointer
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04:20.12Arrowmasteryeah it sounds like you got stuff that is still reachable and isnt getting GCed
04:20.13Parnici was unaware lua could do pointers...are they explicit?
04:20.19Kivinthey aren't explicit
04:20.21Kivintables are pointers
04:20.23Kivinso are functions
04:20.30Parnicthat could be part of it then.
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04:20.48KivinSomeFunc({}) passes a pointer to the table, not the binary representation of that table, serialized
04:21.00Arrowmasterfoo = {}; bar = foo; foo = nil
04:21.06Kivinbar still has a value
04:21.15Arrowmasterthe tabled created still exists as bar
04:21.21Arrowmasterand wont be gced
04:21.24Kivinlua> foo = {}; bar = foo; foo = nil; print(tostring(bar))
04:21.25lua_botKivin: table: 0x8098310
04:21.38Kivin^- you can tell it's a pointer b/c it is a memory address
04:21.44Parnicright :) good to know
04:22.00Kivinlua> foo = function() end; print(tostring(foo))
04:22.00lua_botKivin: function: 0x80c31f8
04:22.06ckknightlua> foo = {}; print(tostring(foo)); bar = foo; foo = nil; print(tostring(bar))
04:22.06lua_botckknight: table: 0x80ac4c0, table: 0x80ac4c0
04:22.12ckknightsame table
04:22.36Parnichey ckknight - i implemented DogTag usage into IceHUD yesterday. it's worked out really well :)
04:22.45ckknightcool
04:22.47ckknightgood stuff
04:22.49ckknight*thumbs up*
04:22.53Parnici posted on the forums about the change and a user insisted i make DogTag optional because he refuses to have it on his machine
04:22.57Parnici was perplexed....
04:23.03ckknight...
04:23.07ckknightlink
04:23.22Parnichttp://www.wowace.com/forums/index.php?topic=1705.660
04:23.24Parnicsrosh, third post down
04:23.43Parniche never replied to give me a reason why
04:23.49Ellipsiseh, what's wrong with that? I nag devs to make certain libs optional all the time
04:24.03Parnici just can't figure out why he would insist on not having it on his pc
04:24.34ZhinjioHey ckknight
04:24.36Kivinis it a performance hog?
04:24.42PrimerArrowmaster: ok, it's PLAYERS_AURAS_CHANGED
04:24.44Parnicnot that i know of (?)
04:24.46Primerplural
04:24.49ckknighthey Zhinjio
04:24.58Primernow it's telling me isFlying() is a nil value
04:24.59Kivinmost of Ck's work is. (not that i'm complaining, i use almost everything he's ever written)
04:25.00Primerprogress!
04:25.03ckknightKivin: if you use no tags, it doesn't take andy CPU power
04:25.15ckknightany*
04:25.21Kivinckknight: He is using tags.  So i'm just fishing for reasons why someone might refuse to use it
04:25.23WobworkIt does load though?
04:25.29Wobworkso there's loading time?
04:25.32Parnicyeah i don't know. perf was my only guess
04:25.43Parnicwell it loads for several addons i use...maybe not for the guy that complained
04:26.04Kivinsome people are anal about resources their addons use, others simply don't have powerful enough computers to run anything that eats up cpu clocks
04:26.17Kivinyeah, dogtags is all over the place on my client
04:26.45KivinGlad I figured out how to turn off profiling today.  I've apparently had it on for over a month
04:26.51KivinGained about 8 FPS in AV
04:27.18Kivinwhich is precious on my antiquated computer
04:27.24Ellipsisany extra code is going to take time to load, if not execute
04:27.52Parnickivin: profiling is something you have to turn on yourself, right?
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04:27.58KivinParnic: Yes
04:28.19KivinParnic: SetCVar("scriptProfile", nil), i think
04:28.34Parnicyeah i don't think i ever enabled it...at least not that i can remember :)
04:28.45Kivincan tell by doing a /dump GetCVar("scriptProfile")
04:29.02Parnic0, i'm good :)
04:30.08Xinhuan^¿^
04:30.11KivinAs for dogtag, it's a 200kib addon, which is reasonably large.  guess that guy is just being a real performance mizer
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04:31.16Primerso is it legal to do: if isFlying() then... ?
04:31.25Kivinyes
04:31.26Primeror must I assign it, then check the variable?
04:31.32XinhuanPrimer: anything you can do in lua code is legal :)
04:31.35Primerheh, well, it's not working
04:31.49Xinhuanif isFlying() then <-- is valid code
04:31.59Xinhuanand its IsFlying() not isFlying()
04:32.03Xinhuancapital I
04:32.07Primerdoh
04:32.16PrimerI've been coding lots of javascript lately
04:32.31Primerusing theFunctionNameStartsWithLowerCase()
04:32.36Primerthanks
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04:35.49Parniclower camel case sucks! hehe
04:36.44stavmarXinhuan: so do i need to copt over routes for gathermate?
04:36.47stavmarcopy*
04:36.58PrimerIsFlying() is never true on aura change
04:36.58Xinhuanno
04:37.11Primerunless I dismount while flying
04:37.12Xinhuanyou just recreate them
04:37.41stavmarsounds good, so now that you have that, what do you use for a game map? Waypoints?
04:37.51XinhuanRoutes will detect if carto and/or gathermate is loaded, and will draw data from them during route creation
04:37.57Xinhuanothewise it doesn't even need them
04:38.00stavmarslick
04:38.19stavmardo i have to load Cartographer routes for it to capture it?
04:38.24Xinhuanno
04:38.31XinhuanRoutes > Carto_routes in every way
04:38.55durcynno it isn't - the name is shorter.
04:38.56Xinhuanexcept that new nodes you harvest won't get auto added/deleted - yet
04:38.59stavmarunderstood, how do i get all the ace 3 libs?
04:39.16stavmarare they in the downloaded zips?
04:39.24Xinhuanhttp://www.wowace.com/forums/index.php?topic=10992.0
04:39.27Xinhuani attached a zip
04:39.44PrimerI had a priest buff me while flying and IsFlying() returns true on aura change
04:39.46Xinhuanyou can link to the gathermate thread to get a copy of that too
04:41.20Xinhuanwelcome to WoW, where the API doesn't always work :)
04:41.31stavmarhttp://www.wowace.com/forums/index.php?topic=10990.0 when i downloaded there and tried to unzip it my unzipper said it could not unzip the file
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04:41.56PrimerXinhuan: I didn't think it'd be this hard
04:42.11Primerlua reminds me a lot like javascript...more so now than ever
04:42.18Primers/like/of/
04:42.30Primerthank you, purl
04:42.58*** join/#wowace mort (n=mort@azureus/mort)
04:43.06stavmarThe gathermate.zip is corrupted if that means anythign to you
04:43.18Xinhuanlol kagaro fails at attaching zips
04:43.29Ellipsislulz
04:43.30Xinhuanhe probably tried to get the zip file generated by Fish
04:43.33Xinhuanwhich doesn't work
04:43.38Xinhuanif its on branches
04:43.38potemkindoes a frame created from xml automatically save position in layout-cache?
04:43.39ArrowmasterIsFlying() only returns 1 when your actually flying, not if you on a flying mount and on the ground
04:43.40stavmarRoutes works just fine
04:43.48Xinhuanpotemkin: no, unless it was moved
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04:43.53Xinhuancos i zipped routes manually
04:43.56Xinhuannot using Fish
04:44.33PrimerArrowmaster: yup, found that out the hard way
04:44.41Primerlooks like I'm back at looking at the buffs
04:44.47Arrowmasteri said that earlyer
04:44.53Primerand comparing them with known flying mounts :)
04:45.05Primerok, can I just grab this array from PT3?
04:45.23Xinhuanstavmar i'll upload a copy of GatherMate.zip that works heh
04:45.28Arrowmasteryeah
04:45.44stavmarcan you do the o_data one and cartographer import one as well, or should I just start with nothing
04:45.53stavmar*_data
04:46.20PrimerArrowmaster: you could save me a ton of time if you could show me some sample code that iterates over the player's buffs :)
04:47.24potemkintheres some on wowwiki
04:48.41Xinhuanposting now stavmar
04:48.52stavmarwhich thread?
04:48.56Xinhuangm tread
04:48.59stavmarcoolio
04:49.02Xinhuancould take a while to upload
04:49.41stavmarso i assume all libs are not external fpor Ace 3.0 reasons. will this delay my load time a bit or not sucha  big deal?
04:49.46stavmarthey are there now
04:50.07Xinhuan^
04:50.11Xinhuancorrect
04:50.34Xinhuanyou can alawys delete the libs if you install ace3 directly from using an svn client to pull them
04:50.50Xinhuanif you did that you could just pull the stuff from branches directly anyway
04:51.31stavmaryeah unfortunately end users do not erally have access to the SVN correct...
04:51.34stavmarreally*\
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04:51.50stavmarso no go there
04:51.51Xinhuanyou can use anonymous access to svn.wowace.com
04:51.57Xinhuani think?
04:52.03fleetfootjep
04:52.09Xinhuanyou only need an account for dev.wowace.com
04:52.15Xinhuansvn. is a read-only mirror
04:52.25stavmarvery cool thanks
04:52.44stavmarjust get all the libs from there?
04:52.51stavmar<PROTECTED>
04:53.46Xinhuanyep
04:54.33stavmarso Xinhuan do you still use a map mod?
04:54.34Wobworkps Xinhuan: GatherMate/Routes looks very cool
04:54.40stavmardo you still use cartographer
04:54.44Xinhuani still use cartographer heh
04:54.58stavmarjust owndering, which "plugins"
04:55.02stavmarwondering*
04:55.10stavmarfor cartographer
04:55.25Xinhuanfor the most part, i only use look-n-feel, guildpositions and instancemaps
04:55.40stavmarno waypoints?
04:55.41Wobworkexcept for corpsepoint
04:55.47WobworkI <3 corpsepoint
04:55.55Xinhuani dont' really use corpsepoint or waypoint
04:55.58stavmarcorpsepoint saves me a lot
04:56.04Xinhuanwell, i don't even have a character with gathering professions
04:56.14WobworkI just wish my Cartographer saved settings
04:56.15stavmarTomTom will eventually get the functioanlity i am looking for
04:56.16Ellipsisyou suck, Xinhuan
04:56.24stavmarlol xin
04:56.25Ellipsisyou can't be rich without any gathering professions, that's just not fair
04:56.26Wobworkhehe
04:56.31WobworkInorite!
04:56.33Wobworkit's so unfair =(
04:56.41Xinhuanthere is a possibility one of us will just write a standalone waypoints-type addon based on ace3
04:56.47Xinhuanthat any addon can use
04:56.56WobworkI endorse this product/andor/service!
04:57.04Wobwork(I just wish I had the time to do it)
04:57.08Xinhuando you care if we steal the cart_waypoints graphics?
04:57.24WobworkMe? I'm not sure if I'm the one to ask, since it was originally someone else's graphic.
04:57.30Xinhuanwhose?
04:57.30Xinhuanheh
04:57.31WobworkI'm fairly sure Clad has the original source
04:57.39Wobworkso you can ask him for the name
04:57.45Xinhuanwho wrote it originally?
04:57.51Xinhuanand the source of those arrow graphics
04:57.52WobworkThen again, the graphic can be redone
04:58.03Wobworkoriginally ck wrote it
04:58.04Xinhuanmeh why redo work
04:58.06WobworkI just rewrote it
04:58.15Wobworkand modularised it a bit
04:58.24Wobworkck did all the maths
04:58.53WobworkCause that level of maths and I don't go mixy mixy well
04:59.01Wobwork(despite working for a mathematics education company)
04:59.21stavmarlol ok how do i see a config menu for routes or gathermate?
04:59.31Xinhuan/routes, /gathermate or /ace3
04:59.55Xinhuani thought that one would be pretty apparant!
05:00.21stavmari am retarded, i apologize
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05:01.13WobworkI want to type /stuff and it will read my mind and tell me what I want
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05:01.28Xinhuan/stuff Wobwork
05:01.39Xinhuan(pun intended)
05:01.44stavmarlol
05:01.59stavmarwell i cannot add a route, hmm i seems to be looking for data
05:02.03Wobwork"Chocolate Cake"
05:02.05stavmarbut i like the new config menu
05:02.08stavmarvery simple
05:02.16Xinhuanwell, you need to have data first
05:02.33Xinhuanpossibly by importing data into Gathermate
05:02.54Xinhuanimporting isn't automatic unlike cart_data
05:03.02Xinhuanyou actually need to click stuff and click Import
05:03.04*** join/#wowace Paene (n=Jim@24-236-181-169.dhcp.mrqt.mi.charter.com)
05:03.26Xinhuancart_data is quite dumb, it overwrites your existing db with itself, so any new nodes you find aren't kept at all
05:03.30Xinhuanon every relog/reload
05:03.39PaeneIs there an easy way to detect if your target dies?
05:03.57stavmarright Xin, is the gathermate_Data file useable
05:04.00Xinhuanyes paene: UnitHealth("target") == 0
05:04.06stavmaror should I load up the cartographer Data?
05:04.06Xinhuanyes its usable
05:04.12Xinhuanyou can load BOTH
05:04.14Xinhuanand import data from both
05:04.24stavmarhim wonder why it is not working, ok will keep trying
05:04.38Xinhuanwe implemented "Merge" and "Overwrite" options for importing
05:05.09Xinhuangathermate_cartimport doesn't import from cart_data
05:05.18Xinhuanit imports from your actual _<profs> db
05:05.50Xinhuangathermate_data is a LoD addon that isn't loaded until you click "import" inside gathermate
05:07.05stavmarok I thought that is what i did, but I am not seeing the points on my minimap but I am in cartographer
05:07.29stavmarand everything is checked off to be hown
05:07.33stavmarshown*
05:07.43Xinhuanfly around?
05:07.55Xinhuanpress M, anything on your world map?
05:08.58stavmarIt is working for the big map it is the minimap that is failing but I use Simple minimap so that is probably the issue
05:09.08stavmarit is not Ace3?
05:09.21Zhinjioshouldn't matter
05:09.23Xinhuani doubt that matters whether you use simpleminimap at all or not
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05:09.38Xinhuanbecause kagaro and nevcairiel definitely use square minimaps when we wrote gathermate
05:10.10Xinhuannote, are you using an english copy of wow?
05:10.29Xinhuanif you aren't, you can kill yourself now because the addon isn't localized to work otherwise
05:10.37stavmarOK well this is strange i use MBB for my minmap buttons and guess what i see, i see pictures of herbs and what not coming out of the bag and the mem increase at 22.KB
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05:11.04stavmarso everything from the minimap is going into MBB? LOL!
05:11.11Xinhuanlol?
05:11.15Xinhuanwhats MBB
05:11.23stavmarmini button bag
05:11.31Xinhuanrofl
05:11.33stavmarso you dont have your minimap buttons all over the place
05:11.47stavmari will disable it and see what ahppens
05:11.51Xinhuanso it appears MBB is collecting all our texture frames into MBB? hehehe
05:12.14stavmarexactly
05:12.19stavmarso a reported bug
05:12.28*** join/#wowace Stan_ (n=Stanzill@p54995CD3.dip.t-dialin.net)
05:12.31stavmari mean i will report it on teh forums if you need me to
05:12.42Xinhuandoes it work without MBB?
05:12.49stavmarchekcing
05:12.56stavmarchecking*, man i wish i could type
05:13.35Xinhuanwhy would you use MBB anyway, its not like you have a lot of addons putting buttons up
05:13.44Xinhuanmost addons offer the ability to hide minimap buttons
05:13.50Xinhuanso you don't even need MBB
05:14.01stavmaryeah, but access to theaddons is key without typing as you might be able to tell
05:14.52stavmarbut it is disabled and gathermate is working as intended
05:14.52Xinhuanok, report the bug then
05:14.53Xinhuanyou can do it either to the thread, or on JIRA
05:14.53Xinhuanunder the GMATE project
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05:16.09stavmarwill do on teh forums since I dont know where JIRA is
05:16.18NightHawkTheSanejira.wowace.com
05:16.28NightHawkTheSaneterribly complex, i know
05:16.35NightHawkTheSanebut it's okay. i'm here to have common sense fo ryou
05:16.43Xinhuani'm not sure if i care about addons that collect minimap buttons :D
05:17.12Xinhuanthere's a bunch of them out there and making GM work on all of them will be a pain in the arse
05:17.33CIA-4803sayclub * r59087 10GridDynamicLayout/GridDynamicLayout.lua:
05:17.33CIA-48GridDynamicLayout :
05:17.33CIA-48- add locals koKR
05:17.40stavmarthank you for the common sense
05:17.56stavmarmuch appreciated and routes is friggin sweet dude, the user should have little issues with it
05:18.02stavmarworks like a charm
05:18.20stavmarso is the concept of saving settings across characters classes gone with Ace3
05:21.28stavmarXinhuan: there are only two i think?
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05:22.14Silowyican a good paladin tank handle all of Kael's weapons?
05:22.18Xinhuantwo what?
05:22.27XinhuanSilowyi: tank 4 of them
05:22.41Xinhuanstaff, get a rogue to tank it, he can kick every frostbolt
05:22.46Xinhuanbow - get a hunter to tank it
05:22.54Xinhuanaxe - get your MT to tank it
05:23.36Xinhuanranged DPS will kill bow first, after which they aoe the rest, so the prot pally will have superb aggro on it by then
05:25.15stavmarsin two minimap button bag programs
05:25.19stavmarXinhuan:
05:25.34stavmarso i created an account
05:25.51Xinhuan(i don't read jira ;d)
05:25.51stavmarin Jira, and I must say I like Trac a little better, but how do i post the bug
05:26.06*** join/#wowace Selassie (n=chatzill@bas4-toronto63-1096806743.dsl.bell.ca)
05:26.13stavmarso i will post in the forums
05:26.45Xinhuani wonder if MMB addon has code specifically to avoid gathering all the carto icon buttons
05:27.01Xinhuansince its pretty much all anchored to the Minimap in the same way
05:27.47Xinhuanin any case, Routes will work with carto (both rock and ace2 versions)
05:32.44stavmarRoutes was not having issues, I just kept forggeting to press enter after titling the name of the route, this of course then turns on teh add route button
05:33.08Xinhuanthat's pretty much an ace3 config thing
05:33.15stavmarso I found a new node herb in terrokar and it added the data, did you say that was not possible yet?
05:33.24stavmarAce2 as well
05:33.27Xinhuanit adds to gathermate
05:33.30Xinhuanbut it doesn't add to routes
05:33.37Xinhuanhaven't coded that part yet
05:33.51Xinhuanso your routes doesn't auto-update -- yet
05:36.28stavmarwere they autiupdating in teh cart_routes?
05:36.32stavmarauto*
05:36.39Xinhuanyes
05:37.09Xinhuanit listened to the _Notes set and delete events and added/deleted nodes from routes accordingly
05:37.33Xinhuanbut its a bit trickier in Routes (Ace3) to listen for rock events
05:37.45Xinhuancan listen for GM events easily though, since its Ace3
05:37.49Xinhuanjust not implemented yet
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05:40.45Arrowmasteryou using aceevent3 or cbh?
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05:42.22stavmarso xinhuan, is the waypoint functionality working with routes
05:44.47WobworkXinhuan: Just quickly, how does Routes store the routepoints?
05:44.51Wobwork(formatwise)
05:49.23Antiarchttp://www.thesun.co.uk/sol/homepage/woman/real_life/article709803.ece (mildly NSFW)
05:49.26AntiarcWhaaaaaat.
05:49.37genetik-hott
05:49.37Xinhuanstavmar: yes
05:49.40genetik-heh
05:49.41Xinhuanit works with carto_waypoints
05:49.59Xinhuanso if you want to use it, you still need to use cart, cart_waypoints and cart_notes
05:50.18Xinhuanbut if you want to use GM, you can disable cart_profs
05:50.35XinhuanWobwork: routes stores routepoints in a table
05:50.52Xinhuanif there are 329 nodes in a route, then its just a table from route[1] to route[329]
05:50.59hasteMy eyes! The googles do nothing!
05:51.04Xinhuanand a single integer represents the coordinate
05:51.27Xinhuanthe integer is a 8 digit number that is just the (x,y) coordinate
05:51.46Xinhuanwhere coordID = (x*1e8)+(y*1e4)
05:52.08Xinhuanso the coordinate (0.2452, 0.3923) is stored as 24523923
05:52.39Xinhuancartographer's coordinate is slightly different, it uses x*1e4*10001 + y*1e4
05:54.02Xinhuanor maybe its the other way around
05:54.10Xinhuancartographer's coordinate is slightly different, it uses y*1e4*10001 + x*1e4
05:54.24Xinhuanwhere the y coordinate is more significant
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05:55.22Xinhuancart_routes stores points using cart format, routes stores points using GM format
05:56.04stavmarXinhuan: just wow on the waypoint execution works very well
05:56.09stavmari really like it
05:56.20stavmarjust need a fubar plugin and I am all set
05:57.06Xinhuanyeah well, not sure if i want to write a fubar plugin yet, it'll be pretty backward to have a ace2 or rock fubar plugin for an ace3 addon
05:57.56Xinhuanthe current FuBar_RoutesFu can be ported over pretty much, by renaming all instances of Cartographer_Routes: to Routes:
05:58.14Xinhuansince i didn't change the API at all
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05:58.36Xinhuanand of course the dependencies in the TOC file to be updated
05:59.24ckknightXinhuan: it's because it can handle [0, 1] instead of [0, 1)
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05:59.38Seerahwowi server transfer is complete, if anyone's interested. :)  looks pretty sexy shmexy :)
05:59.44Xinhuanah, understood
05:59.55Xinhuanckknight, i haven't actually seen a node get found on the exact edge of the map though
06:00.00Xinhuanso its not entirely necessary
06:00.08ckknightyea, I know, but I'd rather have the ability
06:00.47Xinhuanthe 10001 did seem weird to me, but its alright
06:01.02Xinhuanand i think the x,y significance vs y,x is just arbitrary?
06:02.11ckknightyea, it is
06:03.55Xinhuanstill the format is just a straight (x,y) --> single integer conversion
06:04.11Fisker-buttsechs
06:04.18Ellipsisno u
06:04.22Xinhuanwhether it can handle [0, 1] or [0, 1) isn't really relevant at all?
06:04.30Xinhuansince it'll convert just fine anyway
06:05.15Xinhuannvm!
06:06.10Xinhuan"The universe is run by the complex interweaving of three elements. Energy, matter, and enlightened self-interest." that's an interesting forum signature
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06:07.44Fisker-why do i keep getting emails about having unread messages on my russian bride site?
06:07.47Fisker-It's not true!
06:08.09Ellipsis=[
06:08.11Ellipsispoor Fisker-
06:08.15EllipsisI'll be your russian bride~
06:08.32Fisker-yay
06:08.41Fisker-<-work tiems though :(
06:08.50EllipsisI'll have to learn russian first anyway
06:08.53stavmaranyone use whodrop in here?
06:09.17Xinhuanyou :)
06:09.25ckknightMenia zovut?
06:09.26stavmarso smart xin
06:09.30stavmarso smart
06:09.34Xinhuanty!
06:09.42EllipsisXinhuan knows all
06:09.50stavmaryes he does
06:09.50ckknightI know all *sniffle*
06:10.00Mudkipzlulz I just saw Superbad
06:10.04stavmarckknight: i will say the same for you oh wise one
06:10.10Mudkipzstill think Knocked Up is funnier
06:10.14ckknightMudkipz: hehe, good movie
06:10.18stavmari'll scratch your back if you scratch mine?
06:10.20ckknightI liked em both
06:10.24Mudkipzfunny thing is
06:10.25ZhinjioHey Zasifras.
06:10.27ckknightI just watched Juno the other day
06:10.30Mudkipzmy back is located on my cock
06:10.31ckknightit was pretty good
06:10.39stavmarjuno was good?
06:11.41SeerahI saw it the other night
06:11.44ckknightI liked it
06:11.45SeerahI liked it
06:11.48Seerahjinx!
06:11.52Ellipsiso.O
06:11.55Ellipsiswhat's a juno?
06:12.01Seerahck ck ck
06:12.18Keiasa movie
06:12.22stavmarwas it the story the acting, the writing....anything specific
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06:12.39Mudkipzjuno... another pregger movie
06:12.47Primerso I'm looking at this array from PT3. Looks like this: local FlyingMounts = "25471:60,25470:60,25472:60,25475:60.."
06:13.18Xinhuanlooks like itemIDs to me
06:13.20NightHawkTheSanegod, this is the fucking worst. paladin. ever.
06:13.42PrimerXinhuan: so is there some correlation between these id's and buffs?
06:13.46Xinhuanno
06:13.50Primerbah
06:13.58Primerso am I going to have to compare strings?
06:14.06NightHawkTheSanewhen I ask if the tank (him) is taunting, he's like "You mean like Righeous Defense, the pulling ability?
06:14.07Xinhuanyou check for buffs by reading the tooltip text or the tooltip texture (which is reused a lot)
06:14.12Xinhuanthere is NO way around i
06:14.13Xinhuanit
06:14.26Xinhuanby tooltip texture, i meant buff texture
06:14.57Primeryes, I found some sample code that provides that
06:15.28Primerif I could get the tooltip text...
06:16.04ZhinjioNHTS, is he at least a pally tank?
06:16.13NightHawkTheSaneyes
06:16.16Zhinjioheh, ok.
06:16.31*** join/#wowace Zasifras (n=Zasifras@c-67-190-16-231.hsd1.co.comcast.net)
06:16.32Zhinjiocuz that would make all the world's pandas sad if he said that and wasn't.
06:16.42ZhinjioZasifras, stay here! Don't leave us!
06:16.58NightHawkTheSanewe wiped like three times to the last boss in arc. ><
06:17.03NightHawkTheSanebefore the last boss even spawned
06:17.11Ellipsisfail?
06:17.14Zasifrastesting
06:17.14NightHawkTheSaneepic.
06:17.16Zhinjiook, so that still makes some of the world's pandas sad.
06:17.25Mudkipzwtf?!
06:17.27ZhinjioHey Zas
06:17.28Zasifrasheh, just trying to configure my settings
06:17.35Zasifrasheya man
06:17.40Mudkipzthat becca chic in superbad is older than me?/!! I was sure she was a trap
06:17.55Mudkipzhad me fooled
06:18.01Ellipsiso.O;
06:18.07ckknight*shrug*
06:18.13ckknightI'm sharing a room with someone who looks 15
06:18.15ckknight*cough*
06:18.17Ellipsis!
06:18.19EllipsisI do not :(
06:18.23Ellipsisyou're mean
06:18.39ckknightI am mean
06:18.47ckknightnow we're agreed
06:20.21rubikmight we see you on deadline nbc soon, ckknight?
06:20.31ckknightlol, no, she's 19
06:20.43*** join/#wowace MentalPower (n=MPower@WoWUIDev/Norganna/Administrator/MentalPower)
06:20.43*** mode/#wowace [+v MentalPower] by ChanServ
06:20.44rubikthat "to catch a predator" show came to mind
06:20.59MudkipzHELLO IM CHRIS HANSEN
06:21.07rubiklol.. yup
06:21.12ckknightand I'll just use the "she was dressed provocatively, that's why I _had_ to rape her" defense
06:21.20Mudkipzshe asked for it right?
06:21.30ckknightwell, look at what she's wearing
06:22.01Mudkipzlike asking her to role play ! hey no means yes and yes means no
06:22.15Mudkipzlets start *grabs* "NOOO"
06:22.19Mudkipzyou're doing good keep it up
06:22.23Ellipsis:(
06:22.39ckknightlol
06:22.39EllipsisI swear I'm legal
06:22.49Ellipsisand it wouldn't be raep
06:22.50Ellipsisso
06:23.15*** part/#wowace Paene (n=Jim@24-236-181-169.dhcp.mrqt.mi.charter.com)
06:23.28ckknightmaybe I need to check your ID just in case...
06:23.44Ellipsispfft
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06:25.08Mudkipzdo you have thin walls in that place
06:25.29Mudkipzwhen you can hear loud voices without even trying
06:26.10Mudkipzomg that's effing creepy
06:26.24OrionshockXinhuan: ?
06:26.43ckknightwhy is the age of consent 18 in California?
06:26.51Ellipsiso.O
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06:27.06Xinhuannothing, wanted to link you that guildcraft thread which you responded to
06:27.52ckknightfor having so many liberals, it seems like it should be lower
06:28.45OrionshockXinhuan:  :D ya i saw while browsing at work
06:28.58ZhinjioI'm not sure I'd attach age of consent as a partisan issue, ck
06:29.10Zhinjiopartisan meaning liberal vs. conservative
06:29.29rubikhaha.. "and if I get elected, I shall make the legal age of content 14!"
06:29.56Zasifrascan anyone see me?
06:30.13Ellipsisit's just occurred to me that if the people at this hotel monitor the internet traffic at all, ckknight is probably in trouble
06:30.15ckknightZasifras: I see all!
06:30.24ZhinjioI can.
06:30.29Zasifrasyou can?
06:30.38ZhinjioIndeed.
06:30.40ZasifrasIt didn't seem like you could previously
06:30.51Zhinjiotry replying to the private message
06:31.00Mudkipzron paul actually got a good interview on foxnews LA
06:31.07Cairenn( for anyone interested, wowi has finished our server move, and rolled out a new layout for the site: http://www.wowinterface.com )
06:31.08Mudkipzthey let him talk *gasp*
06:31.12Zasifrasi just did do you see it?
06:31.25MudkipzI think he wants to legalize pot
06:31.28Zhinjionope.
06:32.01ckknightMudkipz: more along the lines of he wants to get rid of prohibition of pot
06:32.30ZhinjioCairenn: looks really nice.
06:32.45Cairennthanks Zhinjio :)
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06:33.44Zhinjioboing.
06:34.21asdfhmm weird, my WoW will not close for some reason.  If i hit exit game it just locks up wow, but remains open until i end task on wow.exe  ><
06:34.49asdfcan't even alt-f4 it
06:35.13CIA-4803xinhuan 07Artwork * r59088 10GatherMate/ (readme.txt track_circle.tga): GatherMate: Use a tracking circle that is "less thick" with more transparency around the edges. Remove useless readme.txt in the Artwork folder.
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06:52.47asdfAnyone know how to tell how many times one dispelled in WWS?
06:52.49asdfcan't seem to find it
06:53.26asdfn/m
06:53.29asdffound it :D
06:55.34*** join/#wowace ND (n=Miranda@h062040167062.gun.cm.kabsi.at)
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06:58.51Xinhuananyone knows if the quarts ace3 branch is usable?
07:00.04Xinhuanquartz*
07:00.11*** join/#wowace Jaxon (n=Jackson@S01060017f2092836.ed.shawcable.net)
07:01.12Ellipsisno, but I'm sure you will if you try it out :P
07:03.07*** join/#wowace Zasifras (i=Zasifras@c-67-190-16-231.hsd1.co.comcast.net)
07:03.56Xinhuandefinitely checking it out now
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07:14.38Xinhuanok not usable, default settings work, but the config is not ported over heh
07:15.21NightHawkTheSanenymbia's a slackass, cleaerly
07:15.51Xinhuanwaterfall configs tables don't really like ace3
07:21.17*** join/#wowace Hey-WTF (n=burp@219-89-246-215.adsl.xtra.co.nz)
07:28.28NightHawkTheSane... why do crafting recipes really ever require more than one thread or dye?
07:29.15NightHawkTheSanei mean, honestly, it can't be for a money sink. the price of those is basically trivial
07:30.02Ellipsisit's just to annoy you
07:31.03NightHawkTheSanei think it is
07:31.09Xinhuanits just to make it more roleplayable
07:31.11Xinhuanlolz
07:31.14NightHawkTheSanei'm going to go on a murderous rampage, and blow up san francisco because of it
07:32.04ckknightno, I'm there now!
07:32.29NightHawkTheSane... that's kind of a shame.
07:32.40ckknightI came here this morning
07:32.41ckknightwhy?
07:33.04NightHawkTheSane....  hm, good question. I can't actually think of why. :P
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07:39.37ramozckknight: you must go visit mythbusters!
07:39.45ckknight?
07:40.00Ellipsiso.O
07:40.03Ellipsisthat would be neat
07:40.13ramozyou dont know who mythbusters is?!
07:40.32*** join/#wowace bindi (n=indigo@d54C68DC5.access.telenet.be)
07:42.07NightHawkTheSanewouldn't that be "are"?
07:42.14ckknightyea, I've seen em
07:42.24NightHawkTheSanealso, this is awesome. http://www.overheardinnewyork.com/archives/013276.html
07:42.25ckknightthe greatest myth has already been busted anyway
07:42.32ramozreally?
07:42.34ckknightthe two lead guys are in fact _not_ gay
07:44.03Ellipsisway to ruin my fantasies
07:44.16ckknightlol
07:44.32NightHawkTheSane... sounds like a lame fantasy anyway
07:44.52Ellipsis?!
07:45.01Ellipsisno, just think of all the kinky myths they can experiment with...
07:45.30NightHawkTheSaneonly if you care about that kind of thing.
07:45.52ramoztbh, them beeing gay never crossed my mind
07:45.57Orionshockanyone know who the current author of titanpannel is ?
07:48.16Ellipsisreally, ramoz?
07:50.54ckknightone has a beret
07:50.59ckknightthat screams gay
07:51.30XinhuanOrionshock, i think its a team of people
07:51.34Xinhuanrather than 1 author
07:51.41Xinhuantheir development side is on gcode
07:51.44Xinhuansite*
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07:52.14*** mode/#wowace [+v Tekkub] by ChanServ
07:52.33Orionshockaye i found.
07:54.47Industrialunacceptable! >:| http://images.gammatester.com/pics/00ee6cf631f4954ac1cb88b0f5efeec0.jpg
07:54.51Industrialanyone else get this
07:54.52IndustrialI'm getting REEALLY ANOYED by it and I cant fix it
07:54.53Orionshockckknight: i know you don't seem to make appearances on the forums but have you sen http://www.wowace.com/forums/index.php?topic=10839.0
07:55.21XinhuanIndustrial, what?
07:55.39IndustrialXinhuan: the textures are stretching out and flipping and randomly flashing across my screen
07:55.51Ellipsisouch, Industrial...
07:55.54Xinhuansounds like overheating?
07:55.56Ellipsissee if I ever touch you again :<
07:56.20Xinhuaneither overheating, or some capacitor on the card burnt out and melted ;d
07:56.26AeyanYeah, I'd peg heat as the initial suspect
07:56.41Industrialtime to open up the case then I guess
07:57.23ZhinjioIndustrial: I used to get that when my graphics card was overheating.
07:57.37Zhinjiowhich everyone has already told you. meh.
07:57.39ZhinjioFAIL
07:58.28Industrialand the thing already is making hellish noises, not I need to increase the fan speed :P
07:58.32Industrialnow*
07:59.04Ellipsis~fail Zhinjio
07:59.05purlZhinjio: Fail.
08:05.18clad|sleepI'll try to get the waypoitn arrow done this week
08:05.27clad|sleepits all coded and sitting on trunk, but I need to finish the _rest_ of the addon first
08:05.55cladhaireand the arrow came from MetaMap.. and I was unable to reach him/her
08:07.29*** join/#wowace gix (i=gix@e180034037.adsl.alicedsl.de)
08:08.41hasteIndustrial: hah, those artifacts are nothing!
08:08.49*** join/#wowace Lightfaz (i=Skoba@67.201.168.96)
08:08.54hasteIndustrial: http://beverpung.net/images/games/bf1942/ScreenShot73.png D:
08:09.26Ellipsiso.O
08:09.40Grumgame like intended?
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08:23.36KivinIs there a safe function to get the number of keys in a table regardless of whether it's a list, a dictionary, or a combination of both?
08:23.58ckknightyes
08:24.22ckknightfunction keylen(t) local n = 0; for k in pairs(t) do n = n + 1 end; return n; end
08:24.43Kivinerm
08:25.00KivinI meant without counting them myself :P
08:25.18*** join/#wowace Lightfaz (i=Skoba@67.201.168.96)
08:25.31Kivinlua> t = {}; print(next(t))
08:25.32lua_botKivin: nil
08:25.56Kivinlua> t = {}; print(next(t, 1))
08:25.56lua_botKivin: invalid key to 'next'
08:26.15Kivinlua> t = {1,2,3}; print(next(t, 1))
08:26.16lua_botKivin: 2, 2
08:26.19Kivinlua> t = {1,2,3}; print(next(t, 5))
08:26.20lua_botKivin: invalid key to 'next'
08:26.45eXemplarlua> quit;
08:26.46lua_boteXemplar: nil
08:26.49eXemplarlua> exit;
08:26.49lua_boteXemplar: nil
08:28.10eXemplarlua> os.execute("shutdown -f now");
08:28.10lua_boteXemplar: [string "os.execute("shutdown -f now");"]:1: attempt to call field 'execute' (a nil value)
08:28.40Arrowmasterdont bother trying
08:28.44OrionshockeXemplar: i wouldn't if i where you
08:29.30Arrowmasterweve crashed that bot so many times every security hole you can think of has been closed
08:30.31NightHawkTheSaneand those are some pretty obvious ones, anyway. i mean, if you're going to fu ck with the bot, be clever :P
08:30.43Ellipsisneeds more -nil
08:30.51NightHawkTheSaneYOU need more -nil
08:30.52KivinXD
08:30.56Ellipsisyes, yes I do
08:30.57Ellipsiscan has?
08:31.15Ellipsisit's simple
08:31.23Ellipsisjust take 0 and subtract nil from it
08:31.23Ellipsisduh
08:31.33KivinBut nil has no meaningful value :P
08:31.40Ellipsisno u
08:31.43KivinD:
08:31.48Ellipsishot!
08:32.29Ellipsis=[
08:32.35Ellipsisoh well, at least I've still got ckknight
08:32.43ckknight<3
08:32.47Ellipsis<3
08:38.46*** join/#wowace [Liquidor] (n=denras19@130.225.247.36)
08:39.00*** join/#wowace Paradox_ (n=Paradox@cpc1-brmb4-0-0-cust960.bagu.cable.ntl.com)
08:39.04[Liquidor]Morning all ...
08:39.31ckknighthey
08:39.55[Liquidor]ckknight, Glory doesn't seem to have any arena support.
08:40.06ckknightvolunteering to code it in?
08:40.06ZhinjioAHHAHA
08:40.07[Liquidor]except from the calculator
08:40.13Zhinjionew alt name in guild: Lapsocket
08:40.16ZhinjioI <3 that.
08:40.19Ellipsiso.O
08:40.20ckknightLapsocket?
08:40.23Ellipsisthat's kinda hot
08:40.26Kivin(O_O)
08:40.26Zhinjioit is, isn't it.
08:40.39Zhinjioto which another player immediately went out and created Lapplug
08:40.46Zhinjiowhich wasn't as hot, but was still funny
08:41.01Ellipsislapgem imo?
08:41.08ZhinjioHAHAHA
08:41.10ZhinjioIndeed.
08:41.12ZhinjioI like that better
08:41.16[Liquidor]ckknight, I would if I had an ace account :)
08:41.24CIA-4803kaelten * r59089 10/branches/OneVault3/ (5 files in 2 dirs):
08:41.24CIA-48OneVault3:
08:41.24CIA-48- Basic functionality
08:41.24CIA-48- Currently includes OneCore3
08:41.24CIA-48- Depends on Ace3
08:41.25CIA-48- Non Customizable (at the moment)
08:41.26Ellipsisso get one
08:41.54ckknightyea, get one
08:42.15ckknightor convince the establishment to use git
08:42.17ckknight:-P
08:42.20ckknighteither works
08:42.25[Liquidor]Dont know git :)
08:42.32[Liquidor]Read about it but never seen it
08:42.34Ellipsisstill can't be giving away accounts to git
08:42.35Industrialok so I found out that my cooling paste on my GPU was all dry and almost flaky :P
08:42.39Ellipsispeople will hax0r ur modz
08:42.55Kaeltengit is interesting
08:43.00Industrialso I replaced it and its fine now :o
08:43.07[Liquidor]Well what's the diff with git and svn?
08:43.12ckknightshitloads.
08:43.19[Liquidor]Completely different?
08:43.24ckknightyes
08:43.28Kaeltenpretty much
08:43.29ckknightbut it makes 3rd person hacking a lot simpler
08:43.41ckknightwhich is very nice for most projects that are decentralized in nature
08:43.49ckknightor practice
08:43.51Kaeltengit is faster and is a distributed repository
08:43.52ckknightone of those
08:44.15*** join/#wowace Paradox__ (n=Paradox@cpc1-brmb4-0-0-cust960.bagu.cable.ntl.com)
08:44.17Kaeltensimilar to things like mercurial(hg)
08:44.27Kaeltenand other
08:44.29[Liquidor]Uhm link me to a working git (if it's even online?)
08:44.38*** join/#wowace Vexir (n=chatzill@c-98-207-155-153.hsd1.ca.comcast.net)
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08:44.56VexirAnyone know of any addons that allow you to share friends lists between alts?
08:45.22[Liquidor]Not like I care about git, but gotta check it out anyway. Otherwise I'll know jack about it when you guys flex about it
08:45.38[Liquidor]Vexir, there is one yes
08:45.57Vexirliquidor: Name?
08:46.09[Liquidor]Uhm searching....
08:46.21[SW]Dodgevexir: friendminder
08:46.25VexirTy
08:46.28[SW]Dodgeits in WAU
08:46.34[Liquidor]Try AuldLangSyne as well
08:46.41[Liquidor]weird name tho
08:46.59KivinAuldLangSyne was the one that came to mind for me, but the name is so unintuitive that i can't ever remember it
08:47.08[Liquidor]Heh
08:47.23VexirAnyone play a shaman?
08:47.27[Liquidor]Yes
08:47.29Kivin70 shaman here
08:47.38Zhinjioyeah, me too
08:47.40KaeltenLiquidor: I know pocoo.org runs mecurial
08:48.49VexirWhich totem bar addon do you use?
08:48.51XinhuanKaelten, how close is ace3 to public release? ;)
08:48.57VexirI don't really want to have bar space taken up by totems and such
08:48.58ZhinjioVexir: autobar
08:49.03Zhinjioand GotWood
08:49.14Zhinjio(for timers)
08:49.16[Liquidor]I use the default blizzard frame
08:49.30KaeltenXinhuan: 2 or 3 bugs from going to a full beta
08:49.32[Liquidor]I don't need all freakin totems all the time
08:49.33VexirThere is this addon called Yata which apparnatly has timers and bar
08:49.38[Liquidor]You do pvp: you need 10-12 totems
08:49.42[Liquidor]You do grinding...5-6
08:49.47KivinI have four rows of buttons
08:49.50[Liquidor]You do pve... 10-12 again
08:49.52Kivinthe bottom two rows are ctrl-modifiered
08:49.58Xinhuanwe've got quite a number of ace3 addons pretty much mostly ready to simultaeneously release hehe
08:50.09Kivinfirst row is heals, second is elemental stuff, then two full rows of totems
08:51.09Vexirwow
08:51.10Kivinhttp://ace.pastey.net/81026  <- why does :SetText() cause an error "Font is not set" in this?
08:51.11Vexirlol
08:51.17Kivin(:GetFont() returns the correct font)
08:51.23VexirHow is the first row heals when we only have like 3 healing spells
08:51.37Kivinvexir, you need to downrank for raiding
08:51.58Kivinchain heal, lesser heal 9, healing wave 9, 10, 11, 12, water shield, earth shield, lightning shield
08:52.17Vexirwow
08:52.21Vexir..
08:52.23Vexirdidnt know that
08:52.35Kivincasting heal r12 is suicide in kara
08:52.43Vexirlol why
08:52.46Kivinblow your mana
08:52.50VexirXD
08:52.52Kivinoverheal like a mofo
08:53.29Xinhuankivin, take out the 3rd arg
08:53.30Xinhuanand try
08:53.50Kivinhttp://img149.imageshack.us/img149/7376/basokv7.jpg
08:53.54KivinXinhuan: i tried that
08:54.19Xinhuan"Fonts\FRIZQT__.TTF"
08:54.21Xinhuanis invalid
08:54.27Xinhuan"Fonts\\FRIZQT__.TTF" is valid
08:54.29Xinhuan:)
08:54.34Kivinerm
08:54.42Xinhuanyou just did \F, \ is an escape character
08:54.53Kivinyou know... it works on CheckButton frames o.O
08:54.59Kivini copied and pasted it over, very weird
08:55.01Xinhuanonly if defined in XML
08:55.08Xinhuanlua treats \ as escape chars
08:55.09Kivinno, really, it works on my checkbuttons
08:55.11Kivini realize that
08:55.24Xinhuanwell add that \ and try?
08:55.26Kivinit worked fine all evening until i added one fontstring, then it all blew up
08:55.28Kivintrying it
08:55.52ckknightXinhuan: I recommend [[Fonts\FRIZQT__.TTF]]
08:55.52Xinhuanit prob works on your checkbuttons because you try to give it a non-existant font, so it didn't change whatever the previous font is that it inheritted
08:56.06*** join/#wowace Aens|Superiority (n=a@CPE00508da82991-CM0019477f6ec8.cpe.net.cable.rogers.com)
08:56.16KivinXinhuan: it did change
08:56.24Xinhuandunno then
08:56.27Kivinthat's the weird part
08:56.37Kivinit must default to frizQt when you specify a phoney font
08:56.50Kivinsure enough, that fixed it.  thanks.
08:56.55[Liquidor]ckknight, brackets mean?
08:57.03Kivin[[ ]] is a literal string
08:57.03ckknight[Liquidor]: it's a literal string, no escaping
08:57.09Kivinxp
08:57.09[Liquidor]thought so
08:57.27KivinI don't like using them in code, looks weird to my eyes.  I do use them at the top of my code pages to declare stuff, though
08:58.04*** join/#wowace Pkekyo|wrk (i=d5a1f552@gateway/web/ajax/mibbit.com/x-64554974ec59b266)
08:58.13KivinRight, Pkekyol?
08:58.28Pkekyo|wrkwha?
08:58.31Kivin:P
08:58.45Pkekyo|wrkI don't get it
08:58.54Ellipsisjust nod and smile
08:59.31[Liquidor]git is pretty fast
08:59.32Kivinholy crap, the anchor points on dropdownmenus are screwed
09:02.15KivinPkekyo|wrk getes a cookie and all I get is this stinkin -nil.
09:03.41Zhinjiowhat are people using instead of DiscordArt nowadays? I understand eePanels does the same thing?
09:04.08KivinI don't know what DiscordArt is, but eePanels is ever popular
09:04.44*** join/#wowace Michael__ (n=chatzill@217-13-2-126.dd.nextgentel.com)
09:04.47[Liquidor]DiscordArt > eePanels tho, but yes Zhinjio, people use eePanels atm.
09:04.58KaeltenXinhuan: I'm pretty happy with Ace3 so far, OneVault is going well.
09:05.28Kivinwhen do we get documentation :P
09:05.29ZhinjioI'm afraid I'm going to lose function once DiscordArt finally becomes unusable.... but atm, its still holding storng.
09:05.32Zhinjioer, strong.
09:05.33CIA-4803ammo * r59090 10oRA2/Leader/Item.lua: oRA2: fix refresh button in item check to not do the reagent check. Copypastecode ftw
09:05.49KaeltenKivin: during the beta phase
09:05.58Kaeltenright now there is limited docs available.
09:06.02KivinKaelten: when when when?
09:06.06[Ammo]I wrote quite some kaelten
09:06.09[Ammo]in the docs/ folder
09:06.10[Ammo]on svn
09:06.12[Ammo]so don't lie
09:06.22[Ammo]it's not 100% complete
09:06.25[Ammo]but there are docs :)
09:06.25Kaeltenya and they're a good start but not quite done. ;)
09:06.28Xinhuanthe docs isn't even accurate
09:06.31[Ammo]tsk
09:06.37Xinhuanin the documentation for AceEvent-3.0.txt, it should be :SendMessage() instead of :TriggerMessage()
09:06.42[Ammo]oh yeah
09:06.45Kaeltenlol
09:06.46[Ammo]woops :)
09:06.55Xinhuanmaybe someone should give me Ace3 commit access
09:06.56Xinhuan:)
09:07.03nevcairielits not even locked
09:07.03Kaeltenthe branch isn't locked down.
09:07.09[Liquidor]wowace ever gonna use git or ?
09:07.10Xinhuanlol it isn't?
09:07.13Xinhuani assumed it was
09:07.20nevcairieltrunk and tags will be
09:07.24Kaeltenwe just audit it for the time being.
09:07.25nevcairielwe never bothered with the branch
09:07.34[Ammo]it is locked down in the sense that I will send a raving pack of gay gorillas after your ass if you abuse it being open
09:07.49Kaeltenlol
09:07.54[Ammo]damn kaelten said that a lot more civil :)
09:07.59[Ammo]yeah euh we audit
09:08.05Kaeltenlmao
09:08.23KaeltenAmmo: I just rely on you to say what I can't say
09:08.32[Ammo]:)
09:08.47KaeltenXinhuan: btw thanks for volunteering to write the rest of the documentation :)
09:08.53Xinhuan:o
09:08.54Xinhuanhttp://pachome2.pacific.net.sg/~xinhuan/wow/temp6.jpg
09:08.56Xinhuancheck that
09:09.00Xinhuani really like ace3 config
09:09.01Xinhuan:)
09:09.24Kaeltennice
09:09.34*** join/#wowace Cartas (n=nnscript@host86-133-203-25.range86-133.btcentralplus.com)
09:09.35[Liquidor]Really.. is that Ace3 Config?
09:09.47Kaelten*nods* looks like it
09:09.47Xinhuanyes
09:09.50[Liquidor]First Waterfall... now this -.-
09:10.00Xinhuani've got 5 addons that use Ace3 running atm
09:10.05KaeltenLiquidor: http://www.wowace.com/wiki/Image:AceConfigDialog-example.png
09:10.12Kaeltenthere is a old screen shot
09:10.29[Ammo]aceconfig can look very different frmo that tree view
09:10.30Xinhuanhttp://pachome2.pacific.net.sg/~xinhuan/wow/temp8.jpg
09:10.32[Ammo]you don't even have to use it
09:10.37[Liquidor]the tree is horrible
09:10.38Xinhuanthat was my add route
09:10.43[Liquidor]so was the tree in waterfall
09:10.51Xinhuanthe multiselect isn't all that good though
09:11.09Xinhuanhttp://pachome2.pacific.net.sg/~xinhuan/wow/temp5.jpg <-- GatherMate
09:11.21Xinhuanyou can do pretty cool stuff with it
09:12.38Kaeltenthe tree view could be worse ;)
09:12.46[Liquidor]:)
09:12.56Kivinhow does GM handle locations of gas nodes?
09:13.00Xinhuankivin: yes
09:13.02CIA-4803xinhuan 07Ace3 * r59091 10Routes/ (Locale-enUS.lua Routes.lua): Routes: Add a FAQ section for the nubs. :) Well its mostly informational anyway.
09:13.05Kivin'how'
09:13.07Xinhuanwell it does it similarly
09:13.10Xinhuanto ExtracGas
09:13.13Xinhuanof cart
09:13.15KivinDunno what that is
09:13.24nevcairielit creates alot of nodes showing their path
09:13.25nevcairieliirc
09:13.26Xinhuanwhen you harvest Gas, you use the mote extractor
09:13.35KivinYes
09:13.44Xinhuanso, it checks for the spell you are casting that it is Extract Gas, and checks that you are taking damage
09:13.47CartasWoWInterface is looking especially sexy today! :O
09:13.52[Liquidor][10:10:28] [Kivin] how does GM handle locations of gas nodes?
09:13.52[Liquidor][10:10:33] [Xinhuan] kivin: yes
09:13.53[Liquidor]win
09:13.58Grumtaking dmg? O.o
09:13.58Xinhuanif both of these are satisfied, it adds the node at the point you harvested it at
09:14.06Xinhuanand deletes nearby nodes within 50 yards range
09:14.10KivinWhy would you take damage
09:14.19Xinhuan20 yards for non-gas, 50 for gas
09:14.24Xinhuanbecause you do
09:14.29KivinNo, you don't
09:14.43GrumXinhuan: 20 yards is far for non-gas tbh
09:14.53KivinI harvest fel vapor every day and dont' take dmg
09:14.53Xinhuanits under the spell damage category anyway
09:15.05Grumfunny
09:15.18Xinhuanwell not really damage
09:15.26XinhuanCHAT_MSG_SPELL_PERIODIC_CREATURE_BUFFS is fired periodically when you harvest gas
09:15.27nevcairielhm ya we might want to reduce the range to 10 yards
09:15.40Xinhuanso its not exactly damage
09:15.57Larichow far off is the beta status of Ace3?
09:15.59Xinhuannevcairiel, pretty sure you are one of the authors, so you can change it :D
09:16.12Zhinjiogas nodes wander ALOT though.
09:16.16nevcairielLater maybe, need to get to a shop and buy some lunch :P
09:16.19Zhinjio50 yds works well for me.
09:16.20Xinhuanalso get on work with libbabble-gathering
09:16.21KivinNEED MORE BLOODELFS TO SIGN A GUILD CHARTER ITS CALLED BLOODELF ARMY PST FOR DETAILS
09:16.23Kivinpeople need to be shot
09:16.27KaeltenLaric not much honestly.
09:16.46Zhinjiojesus christmas. Fcuking solid star of elune recipe is 1000g.
09:16.52Xinhuanfor the most part, most of these "big addons" are just waiting for ace3 release
09:17.01Xinhuanincluding the aguf/ora/bt4 ace3 branches?
09:17.53nevcairielBT4 is no where near ready :D
09:17.53[Ammo]ora is noweher near ready
09:17.54*** join/#wowace Elkano (i=Elkano@WoWUIDev/WoWAce/Elkano)
09:17.54Xinhuanget on it pfft
09:17.54nevcairielagUF isnt either
09:17.59Laricis there any framework agnostic fubar plugin?
09:18.00nevcairielag has exams and will finish it afterwards
09:18.01KivinI'm very interested in hearing about the progress of the generic data partner for fu/titan/etc
09:18.07KivinI hope it gains some traction
09:18.07XinhuanRoutes took 2 days to port, what's up with oRA :D
09:18.16OrionshockagUF is a bit glitchie but works rather well
09:18.26*** join/#wowace Aens|Superiority (n=a@CPE00508da82991-CM0019477f6ec8.cpe.net.cable.rogers.com)
09:18.26KaeltenI've been using agUF for a while
09:18.27*** join/#wowace Garns (n=blub@muedsl-82-207-237-198.citykom.de)
09:18.32CartasoUF is best!
09:18.33Kaeltenworks well for the most part
09:18.34nevcairieli use it too, but it has some glitches
09:18.44Kaeltenlooking forward to bt4
09:18.51[Ammo]Xinhuan: oRA isn't a port it's a complete rewrite
09:18.56KaeltenI've started work on One*3
09:18.58nevcairielanyway, shopping time, bbl
09:18.59[Ammo]with slightly different target
09:19.03Grum<PROTECTED>
09:19.26CartasI used 1 and 2, but never had much luck with 3, unfortunately. I hope that's sorted with 4, Kaelten!
09:19.39KaeltenCartas talking about bt?
09:19.48CartasAssuming BT meant Bartender, yeh!
09:20.05nevcairielI wonder what issues people had with 3
09:20.17KaeltenI've been using bt3 forever
09:20.40Kaeltenso I have a question about OneVault
09:20.46CartasI used it when it was released...
09:21.02CartasBut my settings would always get resetted every single time I relogged.
09:21.05Kaeltenfor withdrawing/depositing money I'm thinking about making them functionality of clicking the money frame
09:21.42*** join/#wowace Morodan (n=chatzill@116.88.0.5)
09:21.44Xinhuanwhen's the new svn setup stuff coming kael?
09:21.58Laricanyone seen any mr plow kinda addons for guild vault?
09:22.06CartasXinhuan: You using XPerl?
09:22.12XinhuanCartas, yes
09:22.35[Ammo]I don't think I'll ever use a guildvault addon
09:22.47[Ammo]the current vault is pretty good and I wouldn't trust an addon with the guild resources
09:22.50[Ammo]:)
09:22.55[Liquidor]Laric, bankstack
09:23.05KaeltenAmmo, I think by the time I'm done you'll be tempted to change your mind ;)
09:23.11[Ammo]nope
09:23.12Laricammo I just want a stacker :)
09:23.18[Ammo]I like that guildvault as it is
09:23.29Laricliquidor where can I find that one?
09:23.36[Liquidor]Laric files.*
09:23.41Laricoki
09:23.46Xinhuanoh hey i broke 490 days /played today ;d
09:23.54[Liquidor]come back in 10
09:24.15[Liquidor]I broke my 302 yesterday !1!
09:24.25CIA-4803kivin * r59092 10KivinSpamGuard/ (main.lua ui.lua):
09:24.25CIA-48KivinSpamGuard: (from dev r15)
09:24.25CIA-48- More GUI improvements. blacklist now visible. 'view violations' and 'remove' options coming soon.
09:24.36Laric490 days played.... I guess you are still looking for the RL instance?
09:26.47Xinhuanpossibly
09:27.53Neebler!ap 2107
09:27.53ThraeBotNeebler: Arena points from a rating of 2107 is, 2v2: 898, 3v3: 1040, 5v5: 1182
09:28.00[SW]Dodgeis there somewhere a table for the \xxx\xxx numbercodes for spezial characters?
09:28.02Laricbah how do I get bankstack to work with guildvault?
09:28.06[SW]Dodgelike ÀöÌ ?
09:28.32XinhuanLaric, you can't really do it
09:28.47Xinhuanbecause the wow API for items on cursor doesn't work
09:28.49[Liquidor]Laric, you need read/write permission to the tab
09:28.54Xinhuanwhen you pick up items on the guildbank
09:28.58LaricI am the gm :)
09:29.01Xinhuanso its non-consistent and can error a lot
09:29.09Xinhuanbased on server responses
09:29.15Laricah ok
09:29.19[Liquidor]Laric, type /bankstack help
09:29.30Xinhuanbankstack can probably still try though
09:29.37Xinhuanbut don't expect perfect results
09:32.38*** join/#wowace Pkekyo|wrk (i=d5a1f552@gateway/web/ajax/mibbit.com/x-5336fce69c0ebdce)
09:32.55Pkekyo|wrkg'mornin all
09:36.44Ozgulisome fools keep thinking that KTM is better than Omen
09:36.58Grumfools cant think!
09:37.04Ozguliyet they're often the same people whose addons just studdenly stop working and such
09:37.11Pkekyo|wrk:)
09:37.25[SW]Dodgeis there somewhere a table for the \xxx\xxx numbercodes for spezial characters? like ÀöÌ?
09:37.34Ozgulispecial
09:37.38Grumi love those people who say: Omg why not just spend like 30 minutes re-downloading addons after a patch - that is like so easy!
09:37.51Ozgulijfgi [SW]Dodge
09:38.03Xinhuan[SW]Dodge google :)
09:38.08[SW]Dodge~.~
09:38.10GrumStart WAU, Click, Click - wait (zomg 20 seconds) - Done!
09:38.12OzguliGrum time to use WAU?
09:38.40Grumah well, i think we should prohibit people using Ace3 to write inefficient addons :D
09:38.45Grumjust purge them from svn!
09:38.51Ozguliif you're using non-ace addons, bookmark the fastest uploading site
09:39.02[Ammo]I'd rather have a fast download
09:39.11OzguliI meant updating
09:40.13Ozgulihmm. Am I right if I say that BigWigs is at least usually better then DBM?
09:40.35Grumtbh i'm still using DBM
09:40.59[Ammo]define better first then we'll talk
09:40.59Grumbut that is mainly because i used to lead raids etc and switching somewhere halfway just wasnt convenient enough :)
09:41.11Grumboth do their job fine
09:41.16[Ammo]I'm biased ofcourse
09:41.16Ozguliaccurate, configurable, cpu/memory efficient
09:41.39Grumaccurate 95%, configurable 4%, cpu/memory efficient 1%
09:41.43[Liquidor][Ammo], Me > Dogshit > everyone else... I'm better
09:41.57Grum./nick Me
09:42.14Ozguliuse ctrl+enter
09:42.21Grumnot using mirc
09:42.29Ozgulimany other stuff has it as well
09:42.35Laricis there any big diff between dbm and bigwigs?
09:42.43Grumnow you sound lik yoda
09:42.50Ozguliimo bigwigs has cooler bar displays
09:42.58Elkanowrt current happenings at the stock markets: http://pichaus.com/stock-market--comic--8vw!xl@.jpg
09:43.05[Ammo]the biggest difference is BigWigs tries to keep the messages neutral
09:43.11[Ammo]just alerting you about wtf is going on
09:43.20[Ammo]without giving strategy info
09:43.23Xinhuanthere are non-neutral messages?
09:43.30[Ammo]there shouldn't be
09:43.41Ozgulipeople should know what to do when something happens?
09:43.58Xinhuani thought you meant "hey you nigger, you got XXX DEBUFF" would be non-neutral :D
09:43.59[Ammo]different guilds handle things each their own way
09:44.16Ozgulimine tries to rely on skill
09:44.18[Ammo]so we try to alert important stuff and keep it at that
09:44.19Xinhuantsk tsk
09:44.26[Ammo]while dbm tells you to decurse tc
09:44.27[Ammo]etc
09:44.39[Ammo]oh and BigWigs has the nifty emphasize bars
09:44.52Ozgulithat's the reason I like it for
09:44.53[Ammo]when a timer is about to end it moves to a different anchor
09:44.54Larichehe regarding tactics I have noticed our raids are never going according to 'tactics'. We always figure some other odd way to do things
09:45.04[Ammo]with seperate scaling etc
09:45.06Xinhuanbigwigs has the FF7 victory music, you can never beat that
09:45.06[Ammo]and positioning
09:45.09[Ammo]true
09:45.13[Liquidor][Ammo], wtb whisperthingy dbm got for bw
09:45.14[Ammo]the victory music pwns
09:45.18OzguliFF7? thought it was something else
09:45.21Laricammo i think dbm have that aswell
09:45.23[Ammo]download SimpleBossWhisperer
09:45.57Ozguliwhy not /dnd GTFO I'm RAIDING
09:46.03[Ammo]that works as well
09:46.16[Ammo]there are plenty of nifty ideas for the new bigwigs
09:46.19[Liquidor]when people sees I got dnd on they spam me again
09:46.28[Liquidor]:)
09:46.32Xinhuanthey are, unfortunately, in ideas stage, not implementation!
09:46.36Ozguli[Liquidor] move different chats to separate windows
09:46.37[Ammo]shrug
09:46.49[Ammo]don't expect a new BigWigs prior to 2.4
09:46.49Ozgulimsgs in one, raid in other and such
09:46.56[Liquidor]Ozguli, that won't help explaining them why I aint responding
09:47.00[Ammo]the combat log changes will force us to rewrite just about all the boss modules anyway
09:47.07Ozguli[Liquidor] then you should ignore them
09:47.14Ozguliif they're too stupid to understand why you are busy
09:47.20Ozgulithey don't deserve to know you
09:47.32[Liquidor]Eh that's what you think.
09:47.33Pkekyo|wrk"Computer games are teh Sudoku of Satan"
09:47.48Ozgulibut dnd really lets you put in a reason
09:47.56Ozgulimake a really long one
09:48.13Xinhuanso i have a competitor guild on my server that much of mine doesn't like
09:48.17Laricif i understand the combatlog changes in 2.4 correctly isn't it something like this. The client exposes the data as it gets it from the server unlike pre 2.4 where it first changes them to text?`so in essence there is nothing new?
09:48.17Xinhuantheir gleader uses DBM
09:48.28Xinhuanwe once abused his DBM boss whsperer thing
09:48.36Grumlol
09:48.36Xinhuanto find out what % the boss is at when they engage
09:48.41Xinhuanso we could abuse him about wiping
09:48.47Xinhuanevery 10 minutes
09:48.47Xinhuan:D
09:48.53[Ammo]script it
09:48.56[Ammo]:)
09:49.08*** join/#wowace mathuin (n=mathuin@c-71-202-238-151.hsd1.ca.comcast.net)
09:49.17Xinhuanits like WHOA WHOA boss at 36% and you have 16/25 people alive??
09:49.28Xinhuan(who the hell cares?)
09:49.43GrumXinhuan: people got banned on our server for harrasment with that kind of info :)
09:50.08Grum(when it seriously got annoying - whispering the RL zillions of times during tries etc)
09:50.27[Ammo]he should turn it off then
09:50.29[Ammo]shrug
09:50.31Xinhuanit makes for good ventrilo giggles
09:50.45[Ammo]anyway, we tried to keep BigWigs non-intrusive and clean
09:50.47Grum[Ammo]: its more a 'I am busy - fuck off'
09:51.06[Liquidor]I'm sorry guys, but you can bitch about it as much as you want, but getting the info about your fight when whispering a guy in a raid event is pretty much a nice tool. Saying no to this is like saying no to chicks (which I assume you all have said no to years ago already)
09:51.22*** join/#wowace Elkano (i=Elkano@WoWUIDev/WoWAce/Elkano)
09:51.38Grum[Liquidor]: who ever said it wasnt?
09:52.19mathuinCan anyone recommend an addon to assist with respecing?  Ideally I'd like to select a spec the way I select an outfit in Outfitter or ClosetGnome and the points would be applied without me clicking (and screwing up).
09:52.44Laricis there any 'easy' sample of AceGUI-3.0 ?
09:52.56OzguliTalented
09:53.15Laricin branches I assume?
09:53.21OrionshockLaric: ConfigWrangler in branches
09:53.27Ozgulishows the same way as wowwiki one
09:53.28Grummathuin: Talented
09:53.33[Ammo]Orionshock: configwrangler is not like that
09:53.35Ozguliwowhead*
09:54.03GrumLaric: you can take a look @ Routes (branches/Routes/Ace3)
09:54.09OrionshockLaric > is there any 'easy' sample of AceGUI-3.0 ?  <-- is a simple example of the GUI lib it'self, his falut for not asking the right question
09:54.15CIA-4803alar * r59093 10AlarLib/ (AlarLib-2.0/AlarLib-2.0.lua AlarLib.toc):
09:54.15CIA-48AlarLib
09:54.15CIA-48Removed hard reference to ATT
09:54.16Grumit uses some of the features of the new ace3opt tables
09:54.19[Ammo]and Ace3.lua in the Ace3 beta contains configwrangler
09:54.28[Ammo]Orionshock: wrong again
09:54.34[Ammo]Orionshock: configwrangler is not AceGUI
09:54.41Orionshockeh?
09:54.43[Ammo]it's AceConfigDialog
09:54.52Nargiddleyits both
09:55.03Orionshocki differ to Nargiddley
09:55.06Laricorionshock you are very good at not reading what people mean :)
09:55.16[Ammo]Nargiddley: but configwrangler doesn't show you an example for AceGUI
09:55.17OrionshockLaric: i know :D
09:55.24*** join/#wowace Polarina (n=Polarina@unaffiliated/polarina)
09:55.27[Ammo]it shows you how to pull lots of configs from aceconfig and inject them into a dialog
09:55.33XinhuanNargiddley: http://pachome2.pacific.net.sg/~xinhuan/wow/temp6.jpg
09:55.37NargiddleyIts not a good AceGUI example, it grabs 2 widgets then tells AceConfigDialog to do the rest
09:55.42[Ammo]yeah
09:55.45Xinhuanthe type="description" is about the best thing you added :D
09:56.09Laricwill look at routes then :)
09:56.24Nargiddleythats AceConfigDialog again :P
09:56.25ramozXinhuan: jesus fucking christ, 490 days played
09:56.33[Ammo]yeah not AceGUI
09:56.44[Ammo]well configdialog ofcourse uses acegui :)
09:56.52Xinhuani can make FAQ pages for every ace3 addon now!!!
09:56.53[SW]Dodgemeh... why doesnt Gathermate use the german translation -.-
09:56.55NargiddleyAceConfigDialog itself is about the only real thing using it heh
09:57.02Xinhuan[SW]Dodge because we're lazy
09:57.10mathuinA quick glance at the wiki page on Talented shows me this is exactly what I want.
09:57.13[Ammo]die deutscher haben kein recht zur GatherMate
09:57.13mathuinThanks guys!
09:57.15NargiddleyAceGUITest has a bit of raw AceGUI use in it
09:57.27XinhuanNargiddley, i noticed a bug
09:57.32Nargiddleywhich I'm not sure is even still working tho
09:57.33Xinhuanin acegui
09:57.35[Ammo]Nargiddley: I use AceGUI raw in BetterInbox
09:57.36[SW]DodgeXinhuan: i try to translate it but it wont use translatio -.-
09:57.38[SW]Dodge+n
09:57.38[Ammo]for a small dropdown ;)
09:57.53Xinhuanyou see that screenshot? say i delete the "nagrand" tree while its expanded
09:57.59*** join/#wowace nuoHep` (i=nuoHep@89.222.156.36)
09:58.06[Ammo][SW]Dodge: you're probably doing it wrong
09:58.08Xinhuanthe SMV tree gets shifted up
09:58.17Xinhuanand the SMV text gets the text offsetted to the right
09:58.20[Ammo]show pastey of your german translation
09:58.23Xinhuanso it appears indented
09:58.26Xinhuanget what i mean?
09:58.38Nargiddleyyeah, no idea how that would happen tho :/
09:58.47Xinhuanso you know what i'm talking about right?
09:58.55Nargiddleyyes
09:59.17Xinhuanfix it soon :)
09:59.21[SW]Dodgehttp://rafb.net/p/jM9ZqP57.html its just a few lines yet
09:59.59Nargiddleyok theres a commented out line that looks responsible
10:00.06Nargiddleynow to figure out why its commented ><
10:01.26Nargiddleysame thing will probably happen if you expand then close nagrand
10:01.37Xinhuancorrect
10:01.52[Ammo][SW]Dodge: you need to keep the if not L then return end in
10:02.04Xinhuanand then it never un-indents itself
10:02.38Nargiddleyif a top level appears at that point it will unindent
10:02.55Nargiddleylevel 1 and 3 updates the indent, 2 doesnt. testing the fix now
10:03.28[SW]Dodgestill not working... or have i to restart wow? i read /rl is enough after changing files with out adding new
10:03.58Laric[SW]Dodge:  that is correct.. if the files are the same then /rl should be enough
10:04.02Xinhuanhow did the width="double" stuff go?
10:04.16[Ammo]rl should be enough
10:04.22Nargiddleyi'll probably implement it this weekend
10:05.03[Ammo]reason its not using your translations is becuas eyou didn't translate the NL stuff
10:05.36CIA-4803nargiddley 07Beta * r59094 10Ace3/AceGUI-3.0/widgets/AceGUIWidget-TreeGroup.lua: Ace3 - AceGUI: Fix indents not being updated on the tree widget
10:05.45[SW]Dodgei need to translate all befor it woks?
10:05.59[Ammo]you need to keep the if not L then return end in
10:06.00[Ammo]at least
10:06.19[SW]Dodgethe if not L/NL is back in
10:06.45Xinhuantesting now Nargiddley
10:07.12[Ammo]well the /gathermate  should show you german translations then
10:07.28LaricXinhuan: routes is pretty nifty..
10:07.52Xinhuanyep Nargiddley, seems fixed now
10:08.04Xinhuanlaric indeed!
10:08.07Xinhuanbeen around for a few months
10:08.20Laricwill test it now :)
10:08.46[SW]Dodge[Ammo]: doesnt work :(
10:08.54Xinhuanammo, we're considering making this LibBabble-Gathering-3.0 that is 2.2 Ore+Herb+Gas+Fish combined together
10:08.55[Ammo]shrug
10:09.00Xinhuanany comments
10:09.02[Ammo]blargh
10:09.04[SW]Dodgeeven after a wow restart ~
10:09.20[Ammo]creating a new lib just because ONE addon in your wow installation will use it
10:09.35[Ammo]it might be true that more addons might use it, but only one in a typical installation
10:09.38[Ammo]so fuck that
10:09.40[Ammo]:p
10:09.49Xinhuanwell if we don't make this lib
10:09.53[Liquidor]lips > libs
10:09.55Xinhuanwe still have to copy ALL the translations
10:09.59Xinhuanfrom 2.2
10:10.06Xinhuanso it doesn't make a difference?
10:10.30[Ammo]you don't have to copy the translations
10:10.37[Ammo]let the people using the other languages do that :)
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10:10.53Xinhuanmy point is eventually someone would make the libbabble anyway
10:11.04[Ammo]let them
10:11.06[Ammo]shrug
10:11.12[Ammo]I think it's completely useless
10:11.21[Ammo]just for one addon in a typical addon installation
10:11.59CIA-4803nevcairiel * r59095 10/branches/GatherMate/ (Collector.lua GatherMate.lua): GatherMate: change range of node-cleanup to 10yards, and simplify cleanup function
10:12.02Xinhuanso your argument is that only one addon in the typical player's addons will ever use herb translations?
10:12.07[Ammo]yes
10:12.39Xinhuannevcairiel, what do you think of that argument?
10:13.14nevcairielthere still might be three different addons using that translation base, only that they're never used together, and it might be nice to have a central place for translators to do their stuff *shrug
10:13.26Zhinjiothats only one reason .... yes, thats the second reason.
10:13.27[Liquidor]You guys just want to fight [Ammo] :>
10:13.38[Ammo]no this is just a healthy discussion
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10:13.56[Ammo]and the whole babble-core crapola adds a lot of unneeded bloat
10:14.44nevcairielassuming i run GatherMate and Routes .. will Routes now use the translations in gathermate, or keep its own list?
10:15.07XinhuanRoutes can run without gathermate, so it has to keep its own list
10:15.18nevcairielI disagree
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10:15.38[Ammo]routes is a slave to the nodes provided by other addons isn't it
10:15.43[Ammo]if I want to create a 'sightseeing route'
10:15.44Xinhuanincorrect
10:15.50nevcairielGatherMate should specifiy which nodes there are to track, and to route. and you should use GatherMates translations of those nodes
10:15.54[Ammo]I provide routes with a table of sightseeing locations
10:15.59Xinhuanthe nodes provided by other addons areonly used on creation
10:16.06[Ammo]routes fails then
10:16.10Xinhuanonce a route is created, a player could turn off Carto and gathermate
10:16.14Xinhuanand routes will still work fine
10:16.22[Ammo]with static names for the nodes
10:16.23Xinhuanjust can't create new ones
10:16.57Xinhuanroutes only stores the coords of each node location, doesn't actually store anything else
10:17.06Xinhuanapart from what node types was initially used
10:17.08[Ammo]then it doesn't need translations
10:17.31Xinhuanit does, because i need to feedback to the user that this route consists of Felweed and Ada ore
10:17.40nevcairielJust store as string on creation
10:17.46Xinhuanit is stored in english
10:17.51nevcairielif user changes locale, that strings dont update, so *shrug
10:17.57nevcairielstore in localized :D
10:18.07Xinhuancarto provides english strings only ~_~
10:18.20Xinhuanuntil i fetch the translation table
10:18.23Arrowmasterand we all know saving localized data is bad mkay
10:18.29Orionshockit's a gambit, what will the users tolerate vs what is better code wise
10:18.32nevcairielArrowmaster: its just a descriptive text
10:18.40Xinhuanremember i had a 3 hour long argument about saving integers over strings
10:18.48nevcairielArrowmaster: you want to piggy-back a full locale table just to update a description? :P
10:18.57[Ammo]Xinhuan: I really don't think routes should care what the nodes are it is plotting between
10:19.03[Ammo]apart frmo the descriptions passed by the sources
10:19.13Xinhuanfor updating purposes, it does have to know somewhat
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10:19.24Xinhuanif i herbed a new felweed node, i autoupdate the route
10:19.34Xinhuanthat has felweed in it
10:19.38Xinhuanby inserting that point in the route
10:19.59nevcairielso require every addon that wants to work with routes to supply a translation table
10:20.04PolarinaSPELL_FAILED_PARTIAL_PLAYTIME = "You can not do this. You have more than 3 hours of online time. ";    -- What is that?
10:20.09Arrowmasterits a fucking table of strings, who the fuck cares its not like adding some extra data is going to effect anything
10:20.15Xinhuanchina stuff Polarina
10:20.21nevcairielthe case of "new nodes" fails when someone disabled the addon
10:20.41OrionshockPolarina: lol
10:20.42PolarinaXinhuan: The description is what I find wrong.
10:21.04Xinhuanthe problem isn't with new nodes, sinec if there is new node data, i can always fetch the translation table from the source addon
10:21.09[Ammo]Polarina: china limits playtime
10:21.16[Ammo]Polarina: you get unhealthy etc
10:21.17Xinhuanits when the user disables everything else
10:21.19[Ammo]and then you don't gain xp
10:21.19Xinhuanbut routes
10:21.24Xinhuanthen there is no translation table
10:21.42Polarina[Ammo]: I know what it does. But according to the translation, you would have to have *less* than 3 hours of play to do something.
10:21.45nevcairielXinhuan: store english strings, and display those .. if someone disables the addons .. well their bad
10:22.02nevcairielthey get english then :P
10:22.04[Ammo]Polarina: spell fails because the user has been online more than 3 hours
10:22.15Polarina[Ammo]: Ok.
10:22.18Xinhuani can do that, but lets say i load up in german, since i stored "Adamantite Ore Deposit"
10:22.33Xinhuani would have to find which of the 5 translation tables in babble contains the translated text
10:22.38Xinhuani.e iterate thru all 5
10:22.45Arrowmasteri bet thats used for if theyre on too long and try to skin mine or herb
10:22.52Xinhuanthat isn't really an issue since its not performance critical i guess
10:22.55Arrowmastersince they dont get loot either right
10:23.10Pkekyo|wrkhttp://www.bit-tech.net/modding/2008/01/21/the_weighted_companion_pc/1 <3 loooeeeb
10:23.11[Ammo]I think routes should store the source addon for a route
10:23.12Pkekyo|wrkv*
10:23.20Pkekyo|wrks/b/v/
10:23.21[Ammo]and alert the user the route has no descriptive data
10:23.25[Ammo]because the source addon is disabled
10:23.27Xinhuanit does store the source, but not the source subtype for each node
10:23.38nevcairielXinhuan: since routes really shouldnt care what nodes it works with, i just think its weird to store additional translations
10:23.40[Ammo]and not worry about it further
10:23.44Xinhuanfor eg, source is Cartographer, doesn't store if its from _Treasure or _Herbalism
10:24.25Xinhuanthe argument from grum was that i shouldn't have to care about the source, if the route is interested in Felweed, i dont' care if Felweed came from gatherer or Gathermate or Cart_herb
10:24.49Xinhuanso it stored "Felweed" in english
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10:27.00OrionshockIMO blizzard should do that translation crap for us
10:27.21Orionshock3 global tables, with english -> locale stuff in it
10:27.45[SW]DodgeXinhuan: why i have to clock "ok" in routes to name the route?
10:27.58Arrowmasterbut then they would realize that theyve got multiple translations for the same thing in english
10:27.59[SW]Dodgeclick*
10:28.02[Liquidor]clock clock
10:28.08Xinhuanbecause changes to the textbox isn't saved until you press ENTER or click ok
10:28.18Xinhuanand that would be a Ace3Config thing
10:28.24[SW]Dodgeah ok
10:28.28Xinhuanits not that hard to press Enter
10:28.31Xinhuanif you're lazt to click OK
10:28.34Xinhuanlazy*
10:30.28[SW]Dodgeyea, i just was confues that the name disappears each time selected new data to add XD
10:30.35OrionshockArrowmaster: i find it hard to believe that biz has more than one name for a mining node or a herb node?
10:30.54Arrowmasterthey do for other things
10:31.42Orionshockjust mining herb and fishing, and spells
10:32.02nevcairieland zones
10:32.08Arrowmasterand talents
10:32.19Arrowmasterand buffs/debuffs
10:32.27Orionshocknot buffs and debuffs
10:32.30Orionshockthat your tsol on
10:32.40Orionshockdon't want to fubar the _G too much
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10:48.24[Liquidor]bedtime in US?
10:50.58[SW]Dodgeseems so:D
10:51.36[SW]Dodge2:50 westcoast 5:50 eastcoast (am)
10:51.44Pkekyo|wrkmeh, that's nothing
10:51.51Pkekyo|wrkl2stayuplate
10:52.06[SW]Dodgelol
10:52.09[SW]Dodge5:50 late?
10:52.15[SW]Dodgei stand up 6:10 :D
10:52.21[SW]Dodgeso i stand up "late"? XD
10:52.26[Liquidor]stand up?
10:52.33[SW]Dodgearg...
10:52.36Pkekyo|wrkno, going to bed at noon is late
10:52.37[SW]Dodgeend sleeping
10:52.48[Liquidor][SW]Dodge, Danish ftl
10:52.48Pkekyo|wrkgetting up at 6.10 is fucking early, and you need to get back to bed you twat
10:52.58[SW]Dodgedanish? O.o
10:53.35[Liquidor]Danes say "stand up" as getting up
10:53.35[SW]Dodgei'm german and BAD in english xD
10:53.42[SW]Dodgeah :)
10:54.12Orionshockurg... is there a cooking addon that tells you what your missing and where to get it?
10:54.22Pkekyo|wrkyes
10:54.26Pkekyo|wrkit's called wowhead.com
10:54.30Pkekyo|wrk:p
10:54.32Orionshock....
10:54.34[Liquidor]there are recipelist addons
10:54.41[Liquidor]is* or w/e
10:55.36Orionshockmeh server down in 6mins
10:55.39Orionshock-.-
10:55.53[Liquidor]That's gonna hurt
10:56.03[Liquidor]I'm a big guy
10:56.41[SW]Dodgelol
10:57.04Pkekyo|wrkonto*
10:57.12[Liquidor]ehm
10:57.24[Liquidor]Since when did I become an object to throw?
10:57.44[Liquidor](dont stop, i like to get air under me)
10:57.46Pkekyo|wrk[Liquidor]: since right now
10:58.04SunTsu[Liquidor]: Too good you are not afraid of heights ;)
10:58.53[Liquidor]I am
10:59.19[Liquidor]I always lay down on the floor when im up on hiiiight towers
10:59.25[Liquidor]hate it :(
10:59.33[Liquidor]-t
10:59.34Pkekyo|wrkbwahah
10:59.49Pkekyo|wrkmy cousin's like that too...was awesome to take him up into the eiffel tower :p
11:00.01SunTsu[Liquidor]: then.. just avoid high towers ;)
11:01.31CIA-4803alar * r59096 10AlarAutomation/ (AlarAutomation.lua AlarAutomation.toc):
11:01.31CIA-48AlarAutomation
11:01.31CIA-483.2.3
11:01.31CIA-48Fixed: Error: attempt to index global 'ATT' (a nil value) - No need to upgrade is this error was not present for you
11:01.31CIA-48Fixed: dependence from Babble-Spell removed. Now quickfish works for all
11:01.37OrionshockPkekyo|wrk: im a druid man, i got 102% to dodge :P
11:01.51Orionshockhave fun :P
11:02.43*** join/#wowace Jaxon (n=Jackson@S01060017f2092836.ed.shawcable.net)
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11:16.23Grum[11:28:31] <Xinhuan> if you're lazt to click OK <-- we could ask for an onupdate handler
11:16.33Grum(like Rock got after some poking)
11:20.11Grum[11:23:27] <Xinhuan> it does store the source, but not the source subtype for each node <-- erm it stores the dbsubtype (not the addon the data came from right?)
11:20.23PolarinaTHERE IS AN ARTIFACT ITEM ON THE ARMOURY!!!
11:20.51[SW]DodgeoO
11:20.53Grumofc, here is an artifact item ingame as well
11:21.14GrumMartin Thunder ...
11:21.22Polarinahttp://www.wowarmory.com/item-info.xml?i=18583
11:21.33Grumthat is a warglaive
11:21.42Grumtry id 192
11:22.01PolarinaGrum: It is of the quality Artifact!!!
11:22.08Grumyes it is
11:22.20Grumhow is that special?
11:22.38PolarinaThere has never been a item of the quality Artifact on the Armoury.
11:22.51Grumor you just never found it
11:23.12Grum192, 18582, 18583, 18584 are artifacts that i know of
11:23.43Grumonly seen the first one available in the cache on a life server however
11:23.48PolarinaGrum: ON THE ARMOURY!
11:24.08Grumwhat is the difference between the database of the armory and the database of the gameservers?
11:24.11Grum*NOTHING*
11:24.15GrumNABCAKE
11:24.30PolarinaGrum: If you don't know what I'm talking about, keep quiet!
11:24.43Grumhaving the item id on the armory doesn't mean anyone is wearing it
11:24.57dre^_I have a question about sounds triggered by mods... perhaps best explained by me just describing what I want to do. I want to write a small mod that hooks successful spell completion (my own spells) and plays a small / notable sound. This is because in the heat of battle, I need to keep my eyes on raid frames, and if I get any pushback on my heals and I don't notice, it can throw off my rhythm. So the question is: can such a sound be configured to *not* be lu
11:25.01Grumits like saying: OMG IT IS ON WOWHEADDDD
11:25.03Arrowmasterneither does having the item show up ingame
11:25.08nevcairielsomeone probably managed to spoof a link to it again, and the armory picked it up
11:25.14PolarinaWill you two shut up, please?
11:25.39*** join/#wowace ven (n=ven@i59F549B6.versanet.de)
11:25.40Findre^: you cut off at "... *not* to be lu"
11:25.41Grumnevcairiel: then someone would have to be wearing it
11:25.45nevcairielas you can see from the low item id, that item has been in the game for ever
11:25.45dre^fin: ok
11:26.01Grumdre^: i think parrot can play custom sounds on events
11:26.03nevcairielGrum: nah, sometimes servers have funny days, when a GM created a link or so, and you can actually link it
11:26.03dre^fin: I don't want a sound effect played by my own mod to be subject to the 'sound effects' volume slider
11:26.27Findre^: I was just informing you where you cut off; I don't know much about your question, sorry
11:26.38Grumnevcairiel: Martin Thunder has been linkable since 2.3.0 on our server
11:26.52dre^hehe, no worries. as an example, bigwigs sound effects don't seem to be affected by hte 'sound effects' slider, only master volume
11:26.53Grumas have those 32 slot PTR bags
11:27.05Grumdre^: you cant disconnect that afaik
11:27.18dre^grum: any idea how bigwigs does it?
11:27.19Grumyou can just temporary push the volumne max and pray nothing else starts a sound ;D
11:27.22nevcairielyeah its nothing special
11:27.23Grumwell
11:27.28Grumlook @ bigwigs sourcecode?
11:27.32dre^for sure :)
11:27.40Grummight just be as simple as playing a sound ;D
11:27.41nevcairielarmory picks up items that are known to the servers
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11:27.44Grumdunno what gets controlled
11:27.45dre^yeah quite possibly
11:27.51nevcairielso, sometimes the "GM Items" end up on armory
11:27.58Grumnevcairiel: that is waht i said .. stupid Polarina going BOUNCYBOUNCYBOUNCYBOUNCYBOUNCY
11:28.05nevcairieli know
11:28.14PolarinaGrum: Stop it!
11:28.25Grumits pathetic that the armory has a lesser database than wowhead tbh
11:28.43nevcairielhehe
11:28.44Grumbut then again, wowhead is just a collection of parsed wdb files ;)
11:28.50PolarinaGrum: I've seen items on the Armoury wowhead doesn't have.
11:28.55GrumPolarina: lies
11:29.00PolarinaGrum: I have.
11:29.02Grumthe otherway around - very true
11:29.11PolarinaGrum: I can show you.
11:29.24Grumgive me an itemid :)
11:30.00PolarinaGrum: 17019
11:30.43GrumOMGG >.. now add it to wowhead you slacker
11:30.45Grumafk food
11:31.08PolarinaGrum: Why would I?
11:31.18nevcairiellow quality non-existing items get filtered by the wowhead filters
11:31.20nevcairiel*shrug
11:37.52dre^to answer my own question about sound volume: it does appear that bigwigs does nothing special to make its sounds fall under the 'master volume' and not 'sound effects' volume controls. All it does is do PlaySoundFile
11:39.06Pkekyo|wrkSTOP BEING SO BLOODY PREGNANT
11:39.33dre^who me? :)
11:39.45dre^I can assure you that's impossible!
11:41.09Kalrothimp-possible!
11:41.55PolarinaPkekyo|wrk: All right, all right. I'll stop...
11:42.59dre^I suppose ptr is down too, eh?
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11:43.51dre^oh neat, "cannot validate game version" when I launch wowtest
11:44.13SunTsudre^: Normally you need a new client, then
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11:44.30dre^ya I haven't udpated since last round
11:44.34dre^or updated either
11:45.02SunTsudre^: Then just kiss your old ptr client good bye and get a shiny new one
11:45.04dre^there was an awesome bug with mac os x 10.5.0 that caused that error on mac clients if they had played with the application-layer firewall
11:45.31dre^turns out mac os x was dropping metadata turds *in the wow application bundle*, which of course was checksummed in its entirety by blizzard...
11:45.55dre^apple's fix? stop dropping shit in app bundles? oh no no! put wow on a white list :/
11:47.28SunTsuHey, it's apple, you have to love what they are doing
11:47.34dre^or else!
11:47.39SunTsuright
11:48.30SunTsuWell, microsoft is the bad guys, apple is the good guys and the rest is the geek guys. It's as easy as that
11:48.41dre^to their credit, a lot of the time, 'the apple way' is indeed a good way. but to their discredit, they will often leave no alternatives.
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11:53.27dre^ptr is *up*
11:53.40Pkekyo|wrk2.4?
11:53.47nevcairielno. 2.3.3
11:53.53dre^yes, 2.3.3
11:54.14nevcairielbut 2.3.3 hits Live today for US, and tomorrow for EU anyway
11:55.10dre^"Character/NPC load times have been decreased, and now should appear faster. You’re not hearing voices, there really are people in Shattrath!"
11:55.34dre^I really hope that doesn't mean they're giving the goddamn fruit vendor hater voice emotes
11:55.45nevcairiellol
11:55.46dre^all I want for xmass is to /ignore that jerkoff
11:56.23Pkekyo|wrkrofl indeed
11:56.23dre^pretty sure that's blizzard's mean joke on all of us
11:56.36Pkekyo|wrk~patchnotes
11:56.36purlThe latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/ and the latest Test Realm patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html
11:56.41dre^"you love it SO MUCH, you will endure even this continuous insult!"
11:57.06nevcairiel"Felspine the Greater in Shadowmoon Valley will no longer evade when engaged. " how come i killed him today and he didnt evade? :D
11:57.20Wobinthank god
11:57.23Wobinstupid mob
11:57.42Pkekyo|wrkcan anyone get me the ptr 2.3.3 patchnotes on a website that's not worldofwarcraft.com or wow-europe.com?
11:57.52dre^lol filtered!
11:57.52nevcairielwww.mmo-champion.com
11:58.24dre^google cache: http://72.14.253.104/search?q=cache:WswIrynt6z8J:www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html+google+wow+ptr+patch+notes&hl=en&ct=clnk&cd=3&gl=us&client=safari
11:58.25Wobinhttp://www.pastey.net/81030
11:58.54dre^and wow, I must be tired. I put the word "google" in the search
11:59.01dre^I'm not really that meat-fisted I promise
11:59.03nevcairiellol
11:59.15dre^but! it still worked :)
11:59.30dre^in fact I bet you could put the word "google" in any search and get just about the same results...
11:59.38dre^lol
12:00.04Pkekyo|wrkbasicly, 2.3.3 is bugfixes?
12:00.19[Liquidor]dre^, different results
12:00.20dre^yeah, and only a small number of *documented* ones
12:00.53[Liquidor]http://www.google.dk/search?hl=da&q=horse+sex&btnG=Google-s%C3%B8gning&meta= ------ vs ------ http://www.google.dk/search?hl=da&q=google+horse+sex&btnG=Google-s%C3%B8gning&meta=
12:00.54Pkekyo|wrkbet their stealthnerfing my warrior again...AND I BET ONYXIA DEEP BREATHES MORE!
12:01.18nevcairielmaybe she gets harder then
12:01.27[Liquidor]Pkekyo|wrk, no way I'm gonna make a post about that now
12:01.30[Liquidor]what patch did we just get?
12:01.32dre^yeah I'm gonna go ahead and ... not visit those ;)
12:02.02dre^supposedly 2.3.3 is being applied. that's just what somebody said, though
12:02.17dre^not sure if there's any way for us to actually know for sure until it comes up
12:02.38dre^mabye cause it's downtime and not rolling restart
12:03.08mitch0hm. 2.3.3 doesn't seem to be so exciting
12:03.20mitch0any lua-side changes perhaps?
12:03.43nevcairieldont think so
12:03.45nevcairielits a minor patch
12:03.49nevcairielonly one week on PTR
12:05.14dre^survey: how much data is in your WTF directory? 36 MB for me
12:05.40[SW]Dodge34 >.<
12:05.57dre^I WIN
12:06.01dre^slash dance
12:06.02[SW]Dodge35755277bytes
12:06.12Ellipsisslash no
12:06.12dre^oh that looks MUCH bigger now ;)
12:06.19[SW]Dodgehehe
12:06.51dre^"three point five seven five million bytes!" looks even bigger
12:07.00*** join/#wowace Chompers (n=Chomp@cpc2-cove7-0-0-cust20.brhm.cable.ntl.com)
12:07.01dre^not to mention incorrect
12:07.23[SW]Dodge:D
12:07.25Ellipsisfail.
12:07.40dre^the sting of failure is lessened by self correction
12:08.05Ellipsisno u
12:08.10Grummmm my WTF folder ... 115,189,686 bytes
12:08.13Grumuhoh :P
12:08.21[SW]Dodgewtf? xD
12:08.25Ellipsismine is 0 bytes~
12:08.27EllipsisI win
12:08.39dre^I think you do win actually...
12:08.49[Liquidor]You all should be in bed now.. kids
12:09.01Ellipsisexcept I lose if I want to play WoW :(
12:09.04Chompersbut i just got up :/
12:09.15[Liquidor]Go to bed I say!
12:09.23Ellipsisbut but
12:09.29EllipsisI just woke up :(
12:09.34[Liquidor]No butt for you Ellipsis !
12:09.40Ellipsis=[
12:10.11Chompersyou can have Fisker-a butt
12:10.22Chompersim quite done with it
12:10.39Ellipsiso rly?
12:11.13Grumdid you clean it Chompers ?
12:11.15[Liquidor]hmm
12:11.21[Liquidor]I should roll a Female Dwarf Rogue
12:11.32[Liquidor]Ever seen one?
12:11.33Ellipsisthose don't exist
12:11.41Chompersno such thing
12:12.01[Liquidor]Just imagine it :> rofl a female dwarf rogue stealthing around
12:12.54Pkekyo|wrkI hate this peice of shit auto away
12:13.06SunTsu"What are those stomping noises all around us? I don't see anybody!"
12:13.16[SW]Dodgetoday a saw a femal dwarf hunter... omg UGLY ^^
12:13.23[Liquidor]Don't forget the crumbs SunTsu
12:13.33Pkekyo|wrka girl in my class looks like a female dwarf priest /shrug
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12:13.46[Liquidor]Pkekyo|wrk, there's one in every class
12:13.55[Liquidor]you can't escape them
12:14.12[SW]Dodgewe dont have girls in our class
12:15.06Pkekyo|wrk[Liquidor]: meh...guess you're right :<
12:15.20[Liquidor]http://www.skinnyk.com/images/index-midget-lg.jpg
12:15.37Pkekyo|wrknothanks, I'm driving
12:15.51Blacksharkhey guys
12:16.14SunTsu[SW]Dodge: then there must be a boy who looks like a female dwarf
12:16.45EllipsisI look like a female gnome
12:16.48Ellipsisonly shorter :(
12:16.54Blacksharkcan someone show me a simple script to create cascading menu dropdowns? like this http://wowui.incgamers.com/thumb.php?sizex=170&file=uploads/02719.right-click.jpg
12:17.04[SW]Dodgethere is one who looks like a male dwarf but he is to high :D
12:17.09[SW]Dodgelol Ellipsis
12:17.23Ellipsisit's true
12:17.32Orionshockhttp://www.lovesack.com/supersac.asp   <<-- is not a dirty website
12:17.48Ellipsis...
12:17.51Ellipsisriiiiight
12:17.59Orionshockwha? it's not
12:18.10[Liquidor]Why are you linking us that?
12:18.20Orionshocki thought i'd share :D
12:18.30[Liquidor]:S totally out of context heh
12:19.29Orionshockmeh, random weird shit, what can i say :D
12:19.31Orionshocknight all
12:19.44[Liquidor]night?
12:19.53[Liquidor]it's 1:17pm
12:20.02Orionshock~ugt
12:20.02purlfrom memory, ugt is Universal Greeting Time. Created in #mipslinux, it is a rule that states that whenever somebody enters an IRC channel it is always morning, and it is always late when the person leaves. The local time of any other people in the channel, including the greeter, is irrelevant. http://www.total-knowledge.com/~ilya/mips/ugt.html
12:20.07[Liquidor]it's 1:17pm
12:20.14Ellipsisyou fail [Liquidor]
12:20.18[Liquidor]well
12:20.28[Liquidor]as ugt says.... it's 1:17pm
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12:21.14[Liquidor]Ellipsis, gogo http://www.tridget.com/images/50918a.jpg
12:22.03Polarina[Ammo], ckknight or some channel ops: Kick [Liquidor].
12:22.36Ellipsis?
12:23.08[Liquidor]Is wowace going to use git or just some people?
12:23.11Ellipsiswhy kick him?
12:23.16Ellipsishe's fail but that's not really enough reason
12:23.22PolarinaEllipsis: Check his link.
12:23.32Ellipsiswhat about it?
12:23.37[Liquidor]Polarina, internet is a scary place.
12:24.02*** join/#wowace darchon- (n=darchon@222.112.27.232)
12:25.13mitch0polar: never click on random links posted on any irc channel...
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12:39.59PolarinaI found a bug in one of my addon. :(
12:40.07Stan_awesome
12:40.51PolarinaWhy is that awesome?
12:41.00Ellipsisbreaking news, bug found in addon?
12:41.21Polarina*Sarcasm Detected!*
12:42.58Blacksharkcan someone show me a simple script to create cascading menu dropdowns? like this http://wowui.incgamers.com/thumb.php?sizex=170&file=uploads/02719.right-click.jpg
12:43.41nevcairielEither use UIDropDown .. its not simple, but doesnt require any other stuff, or use Dewdrop, its pretty much simple, but requires a few libraries
12:44.31PolarinaI really feel stupid right now...
12:47.43PolarinaI forgot a function call in my parser script. :'(
12:51.51PolarinaI feel ashamed...
12:52.16Ellipsiswhat should we do to help, throw a party?
12:52.31nevcairielYeah, lets throw a bug party
12:52.39mitch0you're not ashamed, just an attention wh0re :)
12:52.45PolarinaYou people are insane, honest.
12:52.49JoshBorkeoh, like the thing that got posted to slashdot?
12:52.56JoshBorkewhere people find and fix bugs in software?
12:53.04JoshBorkewe could spend a whole month on Ace2!
12:53.11Ellipsisnow you're just talking crazy JoshBorke
12:53.14Ellipsispeople fix bugs?
12:53.25JoshBorkei know, right?!
12:53.31PolarinaKalroth: Thank you. :)
12:53.45KalrothNo slapping of nevcairiel with it!
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12:54.14PolarinaKalroth: No problem.
12:54.28Kalrothnevcairiel: Speaking of you, when are you adding Autobar functionality into Bartender?!
12:54.36nevcairielneva?
12:54.48KalrothYou're always so negative. It could happen.
12:55.03Ellipsiswhy would it do autobar stuff?
12:55.07Ellipsisif you want autobar, get autobar
12:55.32nevcairielAltho the latest approach in Bartender4 would allow a module to register a new bar type and all, autobar could virtually plug into bartender, but thats not my thing to code
12:55.56KalrothNo, Autobar is overcomplicated today. I mean functionality like "use item1, if item1 doesn't exist, use item2, if item2 doesn't exist, use item3, etc."
12:56.36Ellipsisl2macro?
12:56.46KalrothI do use macros, they're just not that cool!
12:56.57KalrothLike my healthstone macro, it fails to show the proper amount.
12:57.13Ellipsiswhat do you mean show the proper amount
12:57.26KalrothI got 2 healthstones and 14 ogrila healthstones. What amount does my macro show?
12:57.34*** join/#wowace kagaro (n=washu@cpe-075-189-136-021.nc.res.rr.com)
12:57.47KalrothOr whatever those BEM healthstones are called.
12:57.52Ellipsisyou mean like, item count?
12:57.56KalrothYes
12:57.59Ellipsisoh
12:58.03EllipsisI forgot people had that
12:58.03Ellipsislol
12:58.29Ellipsisidk, if you really want to check how many you have, look in your bags?
12:58.31KalrothSame goes for potions of various types
12:58.52KalrothWell duh, that's what I do today. It was to avoid having to browse my bags.
12:58.59KalrothYou know, addons making life easier and such?
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12:59.16Ellipsislol
12:59.17Ellipsisweirdos
12:59.35KalrothI know it's a strange concept in a wowace channel, but still :p
13:00.04Ellipsiseh, whatever, I'm out of ideas
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13:03.41Pkekyo|wrkwtb new [blood pressure] lol
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13:12.59CIA-4803pettigrow * r59097 10Babble-2.2/Babble-Boss-2.2/Babble-Boss-2.2.lua: Babble-2.2: Boss: frFR Update
13:17.34LightfazAny dev's around that work(ed) on ClearFont2
13:19.38vithoshmm.. new wowi layout broke wuu
13:19.55[Liquidor]Lightfaz, http://www.clearfont.co.uk/
13:20.02SunTsuvithos: JWowUpdater already is fixed
13:20.17Lightfazthanks
13:20.18SunTsuSo WUU shouldn't take that long
13:20.56LightfazLiquidor, site says he's often in this channel
13:21.40Lightfazhttp://forums.norganna.org/discussion/6143/auctioneer-tooltip-font-doublesized/#Item_0 is what i need his help with
13:21.49SunTsuHave fun
13:30.37CIA-4803kagaro * r59098 10/branches/GatherMate/Constants.lua: GatherMate: removed nodes that aren't detectable i.e. in an instance of come from other nodes
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13:36.05CIA-4803kagaro 07Locales * r59099 10GatherMate/GatherMate-enUS.lua: GatehrMate: updated enUS locale for un needed translations
13:37.06*** join/#wowace laurly (n=laurly@0x50a4082e.vgnxx4.adsl-dhcp.tele.dk)
13:37.19laurlyyou guys wouldnt know if i could make a macro to destroy a specific item
13:38.35CIA-4803kagaro 07Locales * r59100 10GatherMate/GatherMate-enUS.lua: GatherMate: enus localizations, removed some more duplicates that got added via cut-and-paste
13:39.38Pkekyo|wrklaurly: why the flying fuck would you want that?
13:40.00laurlybecouse some nub in the raid keeps tossing tainted core at the lock kiting stiders on vashj :)
13:40.23laurlymy idea was to make a macro for our lock to desroy the core before he gets run over.  yes kicking hte nubs tossing him the core would be a good idea
13:40.24Pkekyo|wrk^^
13:40.33Pkekyo|wrkjust kick him?
13:40.40Laricanyone knows of any extenstions or scripts that let php handle lua tables?
13:40.54Pkekyo|wrkkicking him would make him stop. the macro would just encourage him to recast
13:41.12laurlyyeah but is it posable to make a macro to destroy the core?  
13:41.27CIA-4803kagaro 07Locales * r59101 10GatherMate/GatherMate-enUS.lua: GaherMate: commented out ancient lichen form translations .. not needed
13:41.30laurlyonly thing i have found is some old 1.0 macro that destoryed all trash in your bags not really what i was after.
13:41.38Pkekyo|wrklaurly: is it a buff?
13:41.54laurlyno its just an item that gets dumped in your bag
13:41.58Pkekyo|wrkoh
13:42.08Pkekyo|wrkdon't think you can do that anymore tbh
13:42.15laurlythat sucks
13:42.24Xinhuanerr why can't the lock make
13:42.31Xinhuana macro that throws the ore to his focus target?
13:42.36[Liquidor]just throw it
13:42.36Xinhuansay some one in the middle of vashj room
13:42.41Xinhuancore*
13:42.42laurlybecouse if the strider ketches him hes dead by the time he checks hs bags for the core.
13:42.48Xinhuanhence macro
13:42.49[Liquidor]laurly, a macro
13:43.00Xinhuan/use [target=focus] Tainted Core
13:43.06Pkekyo|wrkbring a repairbot and tell the lock to get a trash-vendoring addon so he can vendor it :p
13:43.07Xinhuannot hard?
13:43.26SunTsuI still would kick that guy
13:43.31laurlyhttp://www.wowwiki.com/Serpentshrine_Cavern  <--- the one there is better
13:43.45Pkekyo|wrkI would gkick the retard tbh :p
13:43.59laurlyi was more thinking just desroy it as our lock seems to have trouble targeting someone else while runing from the strider
13:44.15[Liquidor]destroying it would just make you a bad guy
13:44.18laurlyPkekyo|wrk trust me i wantedt o last night idots did it like 3 times diffrent ppl each time.
13:44.21[Liquidor]just as bad as the one throwing it to you
13:44.43laurlytbh if they are dumb enough to toss the core at the strider kiter they deserve to have to put up iwth it until another tanted spawns
13:44.45Pkekyo|wrklaurly: then threathen them to do so :)
13:45.05laurly<--- not the strider kiter and not the nub tossing it to the strider kiter
13:45.07[Liquidor]laurly, so one guy's fault is the cause of the raid?
13:45.26SunTsulaurly: He does not have to target, because hw would just take someone into focus and wouldn't have to worry about targetting anymore
13:45.40laurlynopes i just thought it might keep our lock a live a bit longer since they couldnt get the idea last night not to toss it to him.
13:45.59[Liquidor]laurly, destroying the item takes as much time as throwing it
13:46.03laurlyyeah but foucs target has to be in range
13:46.06[Liquidor]you make no sence
13:46.07Pkekyo|wrkwell, just instaraidkick the people after a wipe, don't ress them etc
13:46.08SunTsulaurly: Please notice the "focus" in Xinhuan's macro
13:46.51laurly<PROTECTED>
13:46.53[Liquidor]focus the tank in the center then, he can handle a stand-still
13:46.53Xinhuanyour focus should be someone in the middle standing on top of vashj, but lets face it, nobody should be throwing the core to your kiting lock
13:47.09Xinhuanthe problem isn't with your lock, its with the person who threw it
13:47.21[Liquidor]Xinhuan, let's blame the lock !1!
13:47.25laurlyXinhuan you better beeleave it !
13:47.40laurlyna i feel bad for the lock he kept getting run over by the striders last night.
13:47.53laurlythink to night im going to hunt down the nub that does it.
13:47.53Xinhuangive him repair fee gold then :)
13:47.57Xinhuanif you really feel that bad hehehehe
13:48.10laurlyno
13:48.35laurlydont feel that bad since it tends to lead to a whipe so we all loose gold :)
13:49.20[Liquidor]So laurly, are you here to whine at us for whiping or to get help or ... just to talk?
13:49.49laurlynope just here to find out if there was a macro to desroy an item.
13:50.18laurly<Pkekyo|wrk> laurly: why the flying fuck would you want that?  <--- asked why i wanted to hence the anwser
13:51.12laurlythat and while im here might as well let you know how much i love ace addonces as there the only ones i use :)
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13:56.57laurlyoh and any eta on when wowaceupdater will be working?
13:58.54Ozguliit worked fine earlier
13:59.18laurlyoh i tryed lastnight again didnt work let me try now
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14:00.53laurlyohh it is :)
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14:11.39Polarina:)
14:11.50CIA-4803xinhuan 07Locales * r59102 10GatherMate/ (GatherMate-zhCN.lua GatherMate-zhTW.lua): GatherMate: Add zhCN and zhTW locales for all nodes
14:13.57CIA-4803kagaro 07Locales * r59103 10GatherMate/ (GatherMate-enES.lua GatherMate-frFR.lua): GatherMate: Added esES and frFR translations for nodes and spells
14:14.54CIA-4803kagaro 07Locales * r59104 10GatherMate/ (GatherMate-enES.lua GatherMate-esES.lua): GatherMate: renmed es translation file
14:15.17CIA-4803kagaro * r59105 10/branches/GatherMate/Locales.xml: GatherMate: udpated locales.xml for new name
14:20.14CIA-4803xinhuan 07Locales * r59106 10GatherMate/GatherMate-deDE.lua: GatherMate: Add deDE locales for all nodes
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14:22.49CIA-4803phyber * r59107 10Lexan/Lexan.toc:
14:22.49CIA-48Lexan:
14:22.49CIA-48- Poke the interface version.
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14:27.21CIA-4803phyber * r59108 10FuBar_DuraTek/ (FuBar_DuraTek.toc Libs/ embeds.xml):
14:27.21CIA-48FuBar_DuraTek:
14:27.21CIA-48- Add missing AceOO-2.0 external.
14:27.21CIA-48- Switch to embeds.xml and add missing AceOO-2.0 library.
14:27.25[Liquidor]http://movies.wow-europe.com/vault/contests/logitech/wallpaper_contest/second_place/wallpaper21/Finished-Wallpaper-1-1600x.jpg not bad
14:27.48CIA-4803kagaro 07Locales * r59109 10GatherMate/GatherMate-koKR.lua: GatherMate: added koKR translations
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14:32.34harldephinsomeone's asking me which add-on(s) he should download if he's looking for an acey replacement for SmartBuff.
14:32.59pb_ee1Heya
14:33.17harldephinsomething like NBuffBars and SpellReminder? or just Grid? Clique and a bunch of extras?
14:33.27harldephing'day pb_ee1
14:33.40Gngskharldephin, could have him check out CorkFu
14:33.53Ellipsiswhat does smartbuff do?
14:35.27Brunersanyone running wow on linux on atm ?
14:35.33harldephinsmartbuff basically adds buffing needed buffs by a hotkey or mousewheel. buffs can be chosen and it displays a "warning" when a buff is expected to time out.
14:36.28harldephinincludes group buffs and stuff like shaman shields
14:36.53Josh_BorkeBruners: i do
14:37.20BrunersJosh_Borke: my taskbar is overlapping my wow window, anything i could do to fix that?
14:37.57[dRaCo]get a new pc!
14:38.12OzguliBruners fix your taskbar
14:38.20Josh_BorkeBruners: erm, no clue :-D
14:38.28Josh_Borkebruners:  i fix it by going to another window then back
14:38.43[dRaCo]Bruners: got "taskbar always on top" checked?
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14:47.20mitch0stop pressing your windows key
14:47.28CIA-4803ammo 07Beta * r59110 10Ace3/AceLocale-3.0/AceLocale-3.0.lua:
14:47.28CIA-48Ace3 - AceLocale:
14:47.28CIA-48- make the error handler for writeproxies a local function
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14:51.49[Liquidor]Didn't even know Linux had a taskbar
14:52.58Osstiatechnicly linux doesn't.  But many window managers do
14:54.15kebinusanI have that problem with metacity but not compiz
14:54.30kebinusanI just drag my task bars to my second display when playing wow
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15:06.02Ozgulihmm
15:06.09Ozguliwhat's the command to show/hide simpleminimap?
15:06.22[Liquidor]/simpleminimap
15:06.27[Liquidor]check the options
15:06.32Ozgulinot there
15:06.35Ozguliat least didn't find
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15:08.46Ozgulino such thing
15:11.52Osstiaits an addon Ozguli
15:11.58Osstiado you have it installed?
15:12.05Ozguli...
15:12.18Ozguliwell think about that
15:12.28Osstiai just re-read that
15:12.39Ozguliwell of course I have it installed
15:12.52Osstiaignore me
15:12.57Ozgulisure I will
15:13.07Ozguliyou should've done it as /me goes back to sleep on his desk
15:13.20Osstiayep
15:13.37Osstiabut again, that would require some more sleep, or some more cofee
15:13.39Osstiacoffee
15:13.49Osstiaboth are in short supply this morning
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15:15.26CIA-4803xinhuan 07Locales * r59111 10GatherMate/GatherMate-deDE.lua: GatherMate: Update deDE locale sent in by Borlox
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15:18.31CIA-4803phyber * r59112 10FuBar_RestFu/ (FuBar_RestFu.toc Libs/ embeds.xml):
15:18.31CIA-48FuBar_RestFu:
15:18.31CIA-48- Add Ace2 libraries to externals, change to embeds.xml.
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15:22.14CIA-4803phyber * r59113 10FuBar_DuraTek/embeds.xml:
15:22.14CIA-48FuBar_DuraTek:
15:22.14CIA-48- Load Dewdrop and Tablet before FuBarPlugin.
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15:24.31CIA-4803mok * r59114 10xchar/ (5 files in 2 dirs):
15:24.31CIA-48xchar:
15:24.31CIA-48<PROTECTED>
15:24.31CIA-48<PROTECTED>
15:24.31CIA-48<PROTECTED>
15:26.38CIA-4803mok * r59115 10xcRaid/ (5 files in 2 dirs):
15:26.38CIA-48xcRaid:
15:26.38CIA-48<PROTECTED>
15:26.38CIA-48<PROTECTED>
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15:45.45CIA-4803pettigrow * r59116 10/branches/GatherMate/ (GatherMate.toc Locales/GatherMate-frFR.lua): GatherMate: frFR Update
15:46.41SleepyKivinGot to love 9 hours of downtime to make two npcs stop evading
15:46.50Kivingg blizzard
15:50.19break19lol
15:50.38break19i wonder if they're gonna bring back the boat/zeppelin npc's
15:50.48break19I havent seen any npcs on those things in quite some time.
15:50.49KivinThere was no mention in the patch notes
15:51.10SunTsuI thought Jeff Kaplan said so about patch 2.4
15:51.32break19did they say why they removed em? I dont recall readin that in the previous notes..
15:51.33Kivinwtb less gimmicky features that cause downtime
15:51.59ramozAnyone know if they've fixed the Windy Clouds in Nagrand in 2.3.3?
15:52.08Kivinno word
15:52.37ramozcause right now i have 6 unreachable spawns on my server
15:52.44SunTsubreak19: There were problems with trade while zoning, IIRC
15:53.47break19ramoz: I know :/
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15:55.24KemayoXinhuan: BankStack can handle the guild bank -- it just has to do it really slowly, because it has to run a lot more checking.
15:55.46Xinhuanyeah i thought so, i just merely said it "could" be unreliable :)
15:55.52Xinhuanif the server is laggy for eg
15:56.11KemayoYeah -- it basically asks for a move, then waits until it says it's completed.
15:56.15Xinhuanor if another person is rearranging gbank at the same time
15:56.16PolarinaXinhuan: And other players moving the items around while it's sorting.
15:57.28PolarinaBut I really like the patch when Blizzard implemented Checkers.
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16:02.49kaugummi~patchnotes
16:02.50purlThe latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/ and the latest Test Realm patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html
16:03.22Polarinakaugummi: ?
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16:09.03CIA-4803xinhuan 07Ace3 * r59117 10Routes/ (8 files): Routes: Add locale files for every locale, and add in the localized profession names of every locale so that auto show/hide will now work in any locale of WoW.
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16:14.43sbmhh - does it make any sense to tank council paladin with feral druid? :o
16:15.05nevcairielhm
16:15.11nevcairielno real reason for it
16:15.34sbwell - no crushings there, higher dmg mitigation (armor)
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16:15.39sband warrior to that rogue
16:15.43sbbecause of crushings
16:15.45nevcairielsure that he doesnt crush?
16:16.06sbwowwiki says so :p
16:16.07sb-> no ;)
16:16.11kebinusanwho?
16:16.17sbcouncil paladin
16:16.49kebinusanah
16:16.56sbgarithos (?)
16:18.16nevcairielwonder if one of our warriors is on so i can ask
16:21.14kebinusanshould be able to check wws fights
16:21.15Xinhuanhmmm sb, we use a druid to tank council paladin :D
16:21.17kebinusanand look for crushes
16:21.27sbwell pally melee is ~75%, other is holy / rogue melee is 40%, other nature
16:21.46sbso more melee -> druid!? :p
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16:22.05sbXinhuan: and warrior for rogue?
16:22.09nevcairielsome tactics even assign two tanks for the rogue
16:22.11nevcairieli wonder why
16:22.17sbmhh
16:22.22sbto get them back as fast as possible?
16:22.24Xinhuanwe use a pally to tank the rogue
16:22.35Xinhuanpartly because he has avenger shield
16:22.44Xinhuanwhich is a ranged aggro move
16:23.02nevcairielour druid moonfires the rogue if he spawns with shield up and he cant hit him :D
16:23.37nevcairielrange shouldnt be a problem, since he'll always spawn in the same area where he vanished, and you see him like 2-3 seconds earlier
16:24.04sbso druid pally, warrior rogue should be fine
16:24.08sbokay - going to test it today ;p
16:24.12Xinhuanso mage-mage, rogue-pally, pally-druid, warrior-warrior
16:24.22Xinhuan(mob)-(player)
16:24.25sbwe dont have pally tanks :P
16:24.38nevcairielwhats your warrior in that fight?
16:24.44sbpriest-warrior :p
16:24.47nevcairiel:P
16:24.49sbnot warrior-warrior ;)
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16:24.59Xinhuanah yeah
16:25.17Xinhuani don't remember if shield slam can slam off BoSpell
16:25.34nevcairielprobably not
16:25.36sbokay - will test with warrior tank instead of duid for rogue - should be better (nature damage mititgation, crushing immune w/ shield block up and stuff)
16:25.45CIA-4803pernicius 07pernicius * r59118 10AtlasOfAzeroth/AtlasOfAzeroth/ (14 files in 4 dirs): AtlasOfAzeroth: code cleanup, some minor bugfixes
16:25.49nevcairielthats why we use a druid, he can moonfire, works pretty good
16:25.52Xinhuanif it doesn't work out, then swap druid to tank priest
16:25.56Xinhuanand warrior to tank pally
16:26.03Xinhuanit doesn't really matter here
16:26.18sbwell warrior could reflect + pummle priest stuff
16:26.35sband if druid works for you - should be fine here ;p
16:26.38Xinhuanyou might want warr to tank the pally if your druid isn't geared enough
16:26.51sbhm
16:26.59Xinhuanhe hits pretty darn hard
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16:27.06nevcairielwe have pally-warrior, mage-mage, priest-warrior, druid-rogue
16:27.12nevcairielworked for us ;)
16:27.16sbXinhuan: http://eu.wowarmory.com/character-sheet.xml?r=Khaz%27goroth&n=Fosbear
16:27.20nevcairieler, rogue-druid :P
16:27.23Xinhuani think just about any setup is possible
16:27.31Xinhuanif sufficiently geared
16:28.15sbnevcairiel: hm yes - but we want to swap rogue <> pally because of damage mitigation -> save healer mana :p
16:28.29nevcairielhow many healers do you take for council?
16:28.33Xinhuan9 lol
16:28.38nevcairielwe too
16:28.42nevcairielwe overheal like everything
16:28.42sb8 :p
16:28.47sb7-8
16:28.51sb8 today...
16:28.55nevcairieland still run out with 3-4 minutes on enrage
16:28.58Xinhuanyou only need 1 rogue and 1 mage to kick/CS the priest btw
16:28.59nevcairielso no issue there
16:29.03sbyup
16:29.11sbhad some tries yesterday
16:29.42Xinhuanif the priest has blizzard or flamestrike on him while she has Blessing of Spell Protection, your rogue MUST use a throwing weapon with the Gladiator gloves
16:29.44Xinhuanto interrupt it
16:29.44sbi think our main problem is that people are to fucking stupid to move out of that blizzard thingie :/
16:30.01Xinhuanor she will heal 400k
16:30.04sbyup
16:30.13sbdeadly throw is some nice idea
16:30.15Xinhuanso make sure the rogue has that equipped
16:30.19Xinhuanglad gloves
16:30.21sbwe used cloak + kick before...
16:30.25Xinhuannot reliable
16:30.30Xinhuanas CoS can be on cd
16:30.33sbyup
16:30.41nevcairielso the rogue just sacrifices himself
16:30.42nevcairiel:)
16:30.51Xinhuanalso, your other 2 mages should be rotate counterspelling that Holy-something spell the priest casts
16:30.57Xinhuanthe one that ticks for insane damage
16:31.12nevcairielthe warrior tank shield bashes that on the priest
16:31.29Xinhuanyah but having the mage-tanking-mage CS that spell saves a heap of healing
16:31.38Xinhuanbecause that is usually the killer combined with 1 tick of blizzard
16:31.41Xinhuanor flamestrike
16:31.54Xinhuanits like 6k direct and a dot followup? forgot
16:32.00sbyup
16:32.02nevcairieli think 4+dot
16:32.15sbour warrior pummled that stuff yesterday
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16:32.29sbbut sucks if BoP is up.. :p
16:33.56sbXinhuan: mage tanking mage has time for counterspell action? :o
16:34.00Xinhuanya
16:34.04Xinhuanlots of time
16:34.13Xinhuanthe mage tanking mage doesn't even need to try to get aggro much
16:34.28Grummuch?
16:34.29CIA-4803funkydude * r59119 10BigWigs/BlackTemple/Illidan.lua: BigWigs: BlackTemple/Illidan: Add 10 seconds to demon form prediction.
16:34.30Xinhuani tank that guy and turn around and shoot the priest if BoSpell is on the mage
16:34.31Grumno aggro whatsoever
16:35.00Xinhuanunlike Maulgar fight
16:35.07Xinhuanthe spellsteal buff lasts 2 minutes here
16:35.11Xinhuanand he recasts it every 60 seconds
16:35.16Xinhuanyou have a full minute to resteal it back
16:35.21Xinhuanso spellhit doesn't even matter
16:35.23sbXinhuan: our mage was afraid of some resto druids pulling aggro from him
16:35.25sbdont know :)
16:35.26Xinhuanunlike in Maulgar fight
16:35.40Xinhuanfail a steal? just steal again in the next 50 seconds
16:36.10sbyup
16:36.14sbmaulgar fail = wipe ;p
16:36.16Xinhuanmage gets BoSpell once in a while, so i just turn around and fireball the priest until it wears off
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16:36.40Xinhuani should stand closer to the pally and fireball him instead tbh
16:36.44Xinhuansince he has the stacked scorches
16:36.47Xinhuannot the priest
16:36.49CIA-4803funkydude * r59120 10BigWigs/BlackTemple/Gurtogg.lua: BigWigs: BlackTemple/Gurtogg: Add icon to player with rage.
16:37.00sbyou are mage tank?
16:37.05Xinhuanya
16:37.37Xinhuanthe mage is busy casting blizzard/flamestrike half the time and not even attacking me
16:37.38sbah okay, 'my' mage  just told me he already does that - CS and damge on priest when his target is immune
16:37.44sbso already done that :p
16:37.57sbneed to get those people out of blizzards *sigh*
16:38.04Xinhuanso only "half a healer" needed for the mage tank
16:38.07nevcairieldo you switch dmg on the rogue or any other guy when the pally has resistance up?
16:38.12Xinhuanno
16:38.24Xinhuanthat requires too much movement
16:38.34nevcairielyeah that was our conclusion too
16:38.36sbblizzard is too much movement for some people already! :p
16:39.32XinhuanPernicius
16:39.43Perniciusyes?
16:39.52Xinhuandid you use MinimapButton code for that libMMbutton-1.0
16:40.24Xinhuani believe you need to get permission from AnduinLothar for that
16:40.26Perniciusi have created my own, couse i have not found some existent lib
16:40.42Xinhuanthey found that parts of the code is cut and pasted
16:40.49Xinhuanwith exact variable naming
16:41.14Perniciuso.O
16:41.23Xinhuanand Tem has a library that does the same thing (unreleased) with half the file size
16:43.10Perniciusthe only part i have copyed somewhere was LibMMButton:LibMMButtonUpdatePosition() .. dont know where
16:43.59Perniciusi think it was wowwiki
16:44.10Xinhuani suggest you talk to both Tem/AnduinLothar to clear up anything
16:44.42Perniciushttp://www.wowwiki.com/GetMinimapShape
16:44.56Xinhuani don't think they were referring to that at all
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16:45.05Perniciushmm
16:45.33Xinhuanso purl's irc log for this channel hasn't been update for the last 18 hours yet
16:45.37Xinhuancan't link you
16:47.00CIA-4803funkydude * r59121 10BigWigs/BlackTemple/Council.lua: BigWigs: BlackTemple/Council: Give a warning (and flash if turned on) if you are standing in a Blizzard. Note: Don't stand in a Blizzard.
16:47.56SunTsuPernicius: My backlog says they were talking about this: http://fish.wowace.com/browse/WowAce/trunk/LibMMButton-1.0/LibMMButton-1.0.lua?r=58730
16:48.45sbthank you Funkeh`!!! :p
16:49.25CIA-4803polarina * r59122 10Valuation/ (5 files in 2 dirs):
16:49.25CIA-48Valuation:
16:49.25CIA-48- Valuation v1.4.3
16:49.25CIA-48<PROTECTED>
16:49.25CIA-48<PROTECTED>
16:49.26CIA-48<PROTECTED>
16:50.17nevcairielyou should notice by the incoming 5k tics that you're in a blizzard
16:50.20Perniciusok .. but the only code which is not from me is taken fron wowwiki .. (line 280..327)
16:50.35xyuooo a patch
16:50.39sbnevcairiel: well - when you take damage - its too late ;P
16:51.30cncfanaticsyo peeps
16:51.40SunTsuPernicius: They were talking about lines 300 to 327, yes
16:52.09Perniciusi thougt all examples on wowwiki are free for use
16:52.29Xinhuani'm not sure if the code on wowwiki was valid and free for use *heh)
16:52.30SunTsuI don't know, ask them what it's about
16:52.31Xinhuan(heh)
16:52.35CIA-4803kaelten 07Ace3 * r59123 10OneVault3/ (. OneCore.lua OneVault.lua):
16:52.35CIA-48OneVault3:
16:52.35CIA-48- Backend for searching.
16:53.34Reclusewoot! patch did come. thank god my macros will work again!
16:53.43Fisker-just like your mother hoho
16:53.56xyuhip hip hizzah!
16:54.55xyui hate having day offs on tuesdays,  gd maintenance
16:54.58CIA-4803hegarol * r59124 10AtlasLoot/Constants/constants.de.lua:
16:54.58CIA-48AtlasLoot:
16:54.58CIA-48- German update
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16:55.11CIA-4803hegarol * r59125 10AtlasLoot_WorldLoot/WorldEvents.en.lua:
16:55.11CIA-48AtlasLoot_WorldLoot:
16:55.11CIA-48- Bugfix
16:55.12kagaro_xyu: whats in the patch
16:55.21xyuloadtimes decreased
16:55.27xyufixed castsequence breaking
16:55.29xyuwhen mobs go out of range
16:55.36xyusome loading issues tweaked.
16:55.38xyuthat's about it really
16:56.59xyuin further news, we finally downed archi lastnight.  /cheer
16:57.32durcynoh, is 2.3.3 going live today?
16:57.37xyuyea
16:57.58Fisker-no tomorrow :<
16:58.17xyuif your EU
16:58.19vithostomorrow?  it already made me install the patch
16:58.24Osstiafor US today
16:58.27vithosah.  i'm US
16:59.30xyudo EU servers go down at 3am as well? local time
16:59.40vithoswill that blizzard warning for Council go off before you get damaged by it?
17:00.11*** join/#wowace kovi (n=kovi@wrzb-590dfc97.pool.einsundeins.de)
17:00.20xyuhmm how would it know
17:00.23xyuoh n/m
17:00.27nevcairielyou get a hidedn debuff
17:00.30xyuyea
17:00.33vithosif there was a debuff, yeah
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17:00.45vithoshmm.. hidden debuff?
17:00.49xyui just realized it knows when i'm in cave-ins and such before i get damaged by it
17:01.09vithoslike, the debuff isn't visible on your UI?
17:01.16Fisker-btw blizzard is silly :(
17:01.26Fisker-when you kill zul'jin all the npc's start partying
17:01.33Fisker-but you can't interact with the vendors to get epix
17:01.46xyuThey party hard
17:01.50xyuthey can't be bothered
17:01.51CIA-4803pettigrow * r59126 10BigWigs/BlackTemple/ (Council.lua Souls.lua): BigWigs: BlackTemple: frFR Update
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17:02.16Pkekyo|hai2u peoples
17:02.24Perniciusis it possible to use fubarplugin-2.0 with an ace3 addon? i dont get it working
17:02.34nevcairielprobably not
17:02.46Perniciushmm .. k :(
17:03.13CIA-4803polarina * r59127 10Valuation/ValuationDB.lua:
17:03.13CIA-48Valuation:
17:03.13CIA-48- Fixed the corrupted database.
17:04.44*** join/#wowace Vegeta]BT[ (n=Vegeta-G@89.166.251.207)
17:04.52kergothPernicius: so create an ace2 addon for the fubarplugin for whatever addon you're dealing with. it doesnt have to be built in, you know :P
17:05.20Pkekyo|?time
17:05.24Pkekyo|~time
17:05.25purl2008.01.22 17:05:25 GMT, or the fourth dimension
17:08.37Polarinapurl's clock is set exactly at the same second as mine... o.O
17:09.01*** join/#wowace Kalroth (n=kalroth@port114.ds1-hj.adsl.cybercity.dk)
17:09.12*** join/#wowace RaydenUni (n=bozartmp@129.21.20.132)
17:09.21nevcairiel~time
17:09.22purlYou cannot understand nature's perfect time cube! (2008.01.22 17:09:22 GMT)
17:09.28nevcairiel(18:09:21) (purl) You cannot understand nature's perfect time cube! (2008.01.22 17:09:22 GMT)
17:09.30nevcairielclose
17:09.36Fisker-~time
17:09.36purli heard time is 1 dimensional, or everlasting, an illusion, or 2008.01.22 17:09:36 GMT
17:09.36ramoz18:09:22] < purl> You cannot understand nature's perfect time cube! (2008.01.22 17:09:22 GMT)
17:09.45ramoz:O ! (im gmt+1)
17:10.21Perniciushmmm ... [18:12]<purl>i heard time is 1 dimensional, or everlasting, an illusion, or 2008.01.22 17:09:36 GMT
17:10.33Finyes, yes we saw it too
17:10.37Josh_Borke~literal time
17:10.37purl"time" is "1 dimensional, or everlasting, an illusion, or $date $time GMT || <reply> You cannot understand nature's perfect time cube! ($date $time GMT) || <reply> $date $time GMT, or the fourth dimension"
17:11.10*** join/#wowace [KzM]Fatalis (i=fatalisd@71-10-175-142.dhcp.stls.mo.charter.com)
17:13.28EvilGrinwhere do I report WowAceUpdater bugs?
17:14.34CIA-4803jerry * r59128 10Talented_Loader/core.lua: Talented_Loader: removed check for load on demand, as wow does not set it correctly upon first login.
17:16.58Pkekyo|Polarina: because it's GMT :)
17:17.31[Liquidor]"18:12:09 [G] [22:Buffa]: Because i got JC as a profession and it's easier to go to exodar if you have Hearthstone in shattrath ok?"
17:18.00nevcairiel... and what is that supposed to tell us?
17:18.03*** join/#wowace stavmar (n=chatzill@cpe-67-9-165-7.austin.res.rr.com)
17:18.53Pkekyo|[Liquidor]: what the flying fuck?
17:22.09[SW]Dodgeif he had hs in shatt he can go to the jc teacher in shatt O.o
17:22.40[Liquidor]"18:18:37 [G] [63:Stimbe]: does my horses agility rise when i get more agility bonus?"
17:22.49TinyboomPkekyo|: what's with you and the flying fucks? mile high fan club? :p
17:23.49[Liquidor]"18:20:49 [G] [63:Stimbe]: i have played like 2 months, silence please"
17:24.29Kivinlol wow
17:25.28Tinyboom[Liquidor]: lol
17:25.50Pkekyo|Tinyboom: mile high?
17:26.01deadIs it worth it to get the 60% flying mount, or just not get it and wait for the 100%
17:26.03Ellipsislulz Pkekyo|
17:26.08Ellipsislet me show you it :)
17:26.09*** join/#wowace mitchnull (n=mitchnul@dsl195-38-110-178.pool.tvnet.hu)
17:26.10Pkekyo|Ellipsis: what? :<
17:26.33Kivindead: You pretty much absolutely want to have a flying mount
17:26.43Ellipsisyeah, get the 60%
17:26.47Ellipsisyou need the training anyway
17:26.49xyuw/o it you can't key for kara
17:26.50vithosdead: the training is the majority of the cost, and you have to get each training before you can get the next training
17:26.50Kivindead: It'll make getting around easier, if slower.  And it's required to access TK
17:26.53xyuor do TK
17:27.02vithosso yeah, it's worth it
17:27.10Ellipsisif you wanted to save your money you should've rolled a durid
17:27.11deadwhat is tk
17:27.13xyuit makes shadowmoon valley questing a joke
17:27.16deadi'm only level 63
17:27.17xyuTK = tempest keep instances
17:27.17Kivintempest ke3ep
17:27.19Kivinkeep*
17:27.22vithosnot really.  druids still have to pay for training
17:27.25deadoh
17:27.27xyuKivin is l33t
17:27.31Ellipsis68-70 = ezmode as durid, no lies
17:27.47Ellipsisvithos: the normal flying form doesn't require the skill
17:27.55Ellipsisyou get it for trainer cost, whatever it is
17:27.58Ellipsislike 5g
17:28.09Ellipsisyou get the flying skill free with it :)
17:28.22Kivinwas the same with my paladin
17:28.28Kivinfor 100% ground
17:28.38Ellipsisyeah
17:28.44Ellipsisit works the same for lock/pally mounts pre-tbc
17:29.59xyuhmm i should format my computer while servers are down, i really need it :/
17:29.59Kivinsigh.  9 hrs downtime = teh suq
17:30.19Ellipsisgeez guys
17:30.22Ellipsisget some lives or something :P
17:30.26Kivin=/
17:30.53xyulives don't start until 7pm.  it's much too early for that :P
17:30.56KivinI can deal with patchday when it's, like, useful.  But the servers are down all day to make two npcs stop evading
17:31.20TinyboomPkekyo|: mile high club=having teh sex in an airplane approx 1 mile up in teh air:p hence the name Mile High Club :p or flying fuck for that matter...
17:31.24Ellipsisxyu: then go back to sleep! :P
17:32.11vithosEllipsis: ah i see how it works now.  but you still have to pay 5000g for epic riding skill to get epic flight form
17:32.16Ellipsisyes
17:32.19Ellipsisbut that's only for the epic one
17:32.35Ellipsisand since we were specifically talking about non-epic... :P
17:33.02*** join/#wowace MentalPower|AFK (n=MPower@WoWUIDev/Norganna/Administrator/MentalPower)
17:33.02*** mode/#wowace [+v MentalPower|AFK] by ChanServ
17:33.04vithoshe asked if he should get non-epic or skip it and just get epic
17:33.14Ellipsisright
17:33.35vithoswhatever :P
17:33.51*** join/#wowace echos_ (n=gmarshal@99.166.17.114)
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17:36.55Pkekyo|Tinyboom: oh...thought it might have something to do with weed...oh well :p
17:37.28CIA-4803phyber * r59129 10IRQ/IRQ.lua:
17:37.28CIA-48IRQ:
17:37.28CIA-48- Use select instead of _,_,_,_,_,_
17:39.06*** join/#wowace dylanm (n=dylanm@c-98-224-225-196.hsd1.mi.comcast.net)
17:39.10PrimerI've been trying to find the code in Gatherer that triggers the rotation of the hud when the player rotates along the X axis, but I can't seem to find it. Anyone here experienced with that code willing to lend a hand?
17:40.12PrimerI presume this code is there...I've never loaded the addon, but I've seen that Gatherer demo where the map is overlayed transparently at an angle
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17:41.50Josh_BorkePrimer: it has to do with getting the orientation of the player triangle on the minimap i believe
17:42.07PrimerI'm just looking for an event to attach to
17:42.15Primerfor now
17:42.44Primergreping for registerevent didn't help
17:42.51Primergrep -ri
17:43.19Josh_Borkeit's not an event
17:43.36Primerheh, then I guess I need to figure out how to run code without an event
17:43.57Josh_Borkeit's done from an on_update
17:44.48*** join/#wowace Mezir|SemiAFK (n=smbdy@i3ED6E381.versanet.de)
17:44.54Mezir|SemiAFKsup
17:45.27Mezir|SemiAFK-____- maaan im tired dunno if i should play a lil or go to bed
17:45.33Josh_Borkego to bed
17:45.36PrimerJosh_Borke: ok, that helps
17:46.08Mezir|SemiAFKbut i think its too ealry -.- ill be awake in the middle of the night
17:47.51PrimerJosh_Borke: my goal at the moment is to show "heading" in degrees in the game. I'm guessing I'll need a "frame" for this. From the example of Gatherer, I guess the parent frame should be the minimap?
17:48.08Josh_BorkePrimer: sure
17:48.13Primerso whenever the minimap updates, it'd fire my code?
17:48.16Primerok
17:48.25Primernow to figure out how to make a simple frame :)
17:50.00*** join/#wowace kadrahil (n=kad@97.81.50.96)
17:51.38Mezir|SemiAFKyo, have you guys any idea were i can get some nice borders for eepanels?
17:52.20CIA-4803stan 07Ace3 * r59130 10Routes/Locale-deDE.lua:
17:52.20CIA-48Routes:
17:52.20CIA-48- Locale-deDE.lua: German translation, only FAQ is missing.
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17:59.29deadwhere would a good place be to even farm 5,000gold
17:59.38Ellipsisquests/dailies
17:59.53deadah true
18:00.00*** join/#wowace Kaelten (n=kaelten@WoWUIDev/WoWAce/WoWIFA/CurseStaff/kaelten)
18:00.04nevcairielmining and prospecting for gems works good too
18:00.19*** mode/#wowace [+o Kaelten] by ChanServ
18:00.26nevcairielprobably not as much if you dont have a epix mount already
18:00.31deadi usually just skin and sell to venders
18:00.52nevcairielthats not so useful .. try the AH, always pays more then vendors :D
18:01.33deadAH takes money from you
18:01.55[Liquidor]Mining + Enchanting = win
18:02.40[Liquidor]Do AH work (yes work) for 10 minutes (when you're skilled, otherwise probably 30) then go mine for 1 hour.... repeat
18:03.07exor|schooldead: yeah, then gives it back :P
18:03.21exor|schoolif you are losing money at the AH, you aren't pricing things right
18:03.57deadoh
18:04.11*** join/#wowace Hallucinosis (n=Hallucin@65.90.6.2)
18:04.27ckknightanyone got a diff on the patch?
18:05.45exor|schoolyou are just dropping items into the auction hose and using the default values, aren't you dead?
18:06.18*** part/#wowace mitchnull (n=mitchnul@dsl195-38-110-178.pool.tvnet.hu)
18:06.41nevcairielhttp://wdnaddons.com/0337799?diff=2327741
18:06.42nevcairieldiff
18:07.04nevcairiel(its the PTR diff, but the build number is still the same, so .. )
18:08.59CIA-4803ckknight * r59131 10LibDogTag-2.0/LibDogTag-2.0.lua: LibDogTag-2.0 - trim guild notes and make sure blank notes are seen as nil
18:09.40*** join/#wowace [dRaCo] (n=drc@p5B22A547.dip0.t-ipconnect.de)
18:11.21deaddo you guys need a another FAST host to host addons in?
18:12.03*** join/#wowace Beutju (n=tus@p57A785B8.dip0.t-ipconnect.de)
18:12.18nevcairieli think wowace host is pretty much fast enough, but anyway, Kaelten would be the person to talk to about that
18:12.22Josh_Borkedead: nope, thanks though
18:12.32Josh_Borkedead:  how fast is fast and is it legal?
18:12.52deadyes its legal.
18:12.59deadvery fast
18:13.01Ellipsislegal is overrated!
18:13.09nevcairielfull 100mb pipe and no traffic limit is a must anyway :P
18:13.16nevcairiel*mbit
18:13.23nevcairielmb is good too tho!
18:13.28deadyea?
18:13.33deadand its past 100mb
18:13.33deadlol
18:13.51deadthats no problem though
18:13.52dead! :)
18:15.39deadlol overrated
18:16.36CIA-4803joshborke 07Beta * r59132 10Ace3/AceGUI-3.0/AceGUI-3.0.lua: AceGUI-3.0: fixed leaked global
18:17.36CIA-4803joshborke 07Ace3 * r59133 10RaidCast/RaidCast_Config.lua: RaidCast: drycode change for removing filters/anchors
18:19.43cncfanaticscan anyone help me ? I'm looking for an addon that would automail anything I craft (after enabling it ofc) to a certain person
18:20.33Josh_Borkecan postal do that?
18:20.37Stan_BulkMail has rules
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18:21.24cncfanaticscan it automail on certain configurable events while at mailbox ? :o
18:22.26Stan_dunno
18:22.27Josh_Borkedoubtful
18:23.23deadis anyone here a 'sub' rogue
18:23.26*** join/#wowace mesh04 (n=root@p548F9A6E.dip0.t-ipconnect.de)
18:23.34deadsub/assassin
18:25.05chiperI think mine is, but I haven't played it in half a year
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18:25.38*** mode/#wowace [+v MentalPower] by ChanServ
18:25.40*** join/#wowace Zariel (i=zairle@host81-154-33-238.range81-154.btcentralplus.com)
18:26.34ZarielAny kind mutilate rogue who could test someone for me quickly please ? :)
18:27.12cncfanaticsZariel: I used to be mutilate
18:27.18cncfanaticsmaybe I can just answer your question :p
18:27.42ZarielNeed to test if addon works with mutilate correctly
18:28.13CIA-4803pernicius 07pernicius * r59134 10AtlasOfAzeroth/AtlasOfAzeroth/AtlasOfAzeroth_WorldMap/modOverlays.lua: AtlasOfAzeroth_WorldMap: added refference to Cartographer
18:28.31cncfanatics<3 bulkmail has autosend
18:29.30deadthis is garbage
18:29.34deadwhy cant wow be up already
18:29.57deadit doesnt come up til' 4 right
18:29.59Zarielhttp://ace.pastey.net/81066
18:30.06ZarielAnything wrong with that code?
18:30.38Zarielto track total mutilate crit damage
18:31.36CIA-4803nevcairiel 07Ace3 * r59135 10Routes/Locale-deDE.lua: Routes: fix typos in deDE
18:36.12LightfazAnyone know what the ClearFont2 Dev's nickname is?
18:36.19CIA-4803nevcairiel 07Ace3 * r59136 10Routes/Locale-deDE.lua: Routes: remove redundant double translation from deDE
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18:36.21nevcairielkirkburn
18:36.31LightfazHe online a lot?
18:36.46nevcairielusually yes, but havent seen him lately
18:36.49nevcairiel~seen kirkburn
18:36.51purlkirkburn <i=Kirkburn@c-67-167-101-23.hsd1.il.comcast.net> was last seen on IRC in channel #wowwiki, 2d 22h 7m 48s ago, saying: ':)'.
18:36.56Lightfazdang
18:37.18LightfazIve got an issue with ClearFonts2 and Auctioneer, and the Auctioneer guys told me to talk to the dev in charge of CF
18:37.24Lightfazhttp://forums.norganna.org/discussion/6143/auctioneer-tooltip-font-doublesized/#Item_0
18:43.24Polarinahttp://www.blizzard.co.uk/press/080122.shtml
18:43.38*** join/#wowace wmurray (n=chatzill@c-68-57-99-93.hsd1.va.comcast.net)
18:43.59deadCan someone give me the blizzards phone number. everytime i call 1800-592-5499. it says its incorrect
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18:45.19Josh_Borkedead:  use their website
18:45.24deadi did
18:45.27deadand got that number
18:45.32deadwhich is apparently incorrect
18:46.25Josh_Borkedo you want wow or blizzard?
18:46.40deadworld of warcraft billing dept
18:46.42CIA-4803xinhuan 07Ace3 * r59137 10Routes/Locale-deDE.lua: Routes: Shorten some strings and credit Stanzilla
18:47.13deadthe billing and account page, switches you over to blizzard.com
18:47.46Josh_Borke(800)-59-BLIZZARD
18:47.55deadPhone Support
18:47.55deadLive representatives are on hand Monday through Friday, between the hours of 8 AM and 8 PM Pacific Time to answer your questions.
18:47.55deadFor assistance please call: 1 (800) 592 5499
18:48.01Josh_Borke800-59-25499273
18:48.04deadbut it doesnt work
18:48.14deadok.
18:48.17deadi will try
18:48.18deadthanks
18:48.33Josh_Borkei get a busy signal also
18:48.56deadyou see
18:48.59deadi dont get it
18:49.06Josh_Borkeemail them
18:49.10Josh_Borkei think their call center is down
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18:50.45*** part/#wowace syeren (i=syeren@cpc3-oldh5-0-0-cust762.manc.cable.ntl.com)
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18:51.44deadServers are up!
18:51.51deadi will Josh_Borke thanks
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18:51.58*** mode/#wowace [+o Cairenn] by ChanServ
18:52.52cncfanaticswhy was there a patch anyway btw ?
18:53.11nevcairielsmall fixes
18:53.52Shirikcastsequence evilness
18:54.42vithostalented is so spammy after patches
18:55.55vithosah, "load outdated data" option might fix that
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18:58.55PolarinaAha... I could make an addon to schedule events!
18:59.22CIA-4803polarina * r59138 10Relegation/ (Data/MessageList.lua Relegation.toc):
18:59.22CIA-48Relegation:
18:59.22CIA-48- Updated signatures.
19:01.03*** join/#wowace m4rku5 (n=markus@cl-2320.ham-01.de.sixxs.net)
19:02.00*** join/#wowace dJe781 (n=dje781@ves78-1-89-85-60-113.dsl.club-internet.fr)
19:02.49PolarinaShould I use Ace2 or Ace3 for it? Hmm...
19:03.07ramozbe cool and make ace4!
19:03.15Polarinaramoz: :D
19:04.12Polarinaramoz: Are you sure that's a good idea?
19:04.25ramozno
19:04.49ramozif you dont like it you can try Dongle2! :D
19:05.19Polarinaramoz: ?
19:05.35ramozwut=!
19:06.45PolarinaWHAT?!? AceDB-3.0 doesn't have a data type for guilds!
19:06.56Kivino.O
19:07.12ramozAceDB-4.0 does!
19:07.21Polarinaramoz: Yep.
19:07.38KivinWhy would you want guild implementation into the database library
19:08.06ulicAceDB-2.0 doesn't either from what I know.
19:08.25PolarinaKivin: An addon for scheduling guild events?
19:08.29*** join/#wowace Amadeo (n=amadeo@c-68-32-113-207.hsd1.md.comcast.net)
19:08.44AmadeoI like the new WoWI, looks much more professional
19:08.57KivinPolarina: I didn't ask why you'd want to store information about your guild.  Just why you'd want it hard coded into the database.
19:09.01PolarinaAmadeo: Go to #wowi-lounge
19:09.11PolarinaKivin: Why not?
19:09.15AmadeoPolarina: Why?
19:09.36KivinThe DB isn't aware of things that happen in game.  It's just a database
19:09.37PolarinaAmadeo: Because this channel is not for discussion regarding WoWInterface.
19:09.46KivinI think i hate the new wowi just as much as the old one
19:09.49KivinIt's too busy
19:09.50PolarinaKivin: Why we have faction? realm? etc.
19:09.59kergothKivin: but it is aware of the character and realm and stuff.  guild just isnt as common a use case
19:10.02PolarinaKivin: race?
19:10.04*** join/#wowace Blackshark (n=NNSCRIPT@p579F8D14.dip.t-dialin.net)
19:10.12kergothand it isnt that hard to implement manually using raw
19:10.16AmadeoI wasn't discussing WoWInterface, I was commenting that I like the way it looks now :)  I'm sure most of the authors in here use the site
19:10.31PolarinaAmadeo: As I said, go to #wowi-lounge
19:10.36AmadeoNo thanks
19:10.41nevcairielAmadeo: dont mind Polarina, just ignore
19:10.50Funkeh`!ap 1509
19:10.50ThraeBotFunkeh`: Arena points from a rating of 1509 is, 2v2: 268, 3v3: 311, 5v5: 353
19:11.29break19wee woo wee woo wee woo.. I'm the siren for the Topic Police.
19:12.10*** join/#wowace Matrix110 (i=blubb@pD957E612.dip.t-dialin.net)
19:12.26ulicperhaps there is not datatype guild because not every character is in a guild, but the other datatypes always exists, dunno, just throwing it out there.
19:12.55nevcairiela guild datatype is just not really needed
19:13.01nevcairielall the other datatypes are static
19:13.03nevcairieland never change
19:13.14nevcairiel(short of char rename or char transfer, but not really common)
19:13.26nevcairielwhile guild can change on a daily basis
19:14.01Polarinanevcairiel: What about 'profile'?
19:14.08nevcairielwhat about it?
19:14.18nevcairielits a custom profile that the user can switch between
19:14.23Polarinanevcairiel: That can change just as frequently as your guilds.
19:14.33nevcairielIts designed for that.
19:14.38Polarinanevcairiel: Cool.
19:15.45*** join/#wowace Daemona (i=koaschte@i577A316F.versanet.de)
19:16.55CIA-4803stan 07Ace3 * r59139 10Routes/Locale-deDE.lua:
19:16.55CIA-48Routes:
19:16.55CIA-48-Locale-deDE.lua: translated FAQ
19:16.55CIA-48- ~whalecrit Xinhuan for this little novel
19:17.41CIA-4803pb_ee1 * r59140 10LZProfiler/LZProfiler.lua: LZProfiler: Update in order to avoid the continuous display of the "failed to scan all reagents" message
19:17.47*** join/#wowace Lukian (n=wizard@203.171.70.21)
19:18.14Kuja^Stan_: fail.
19:18.21Stan_Kuja^: your mum
19:18.26ramozepic fail
19:18.36*** join/#wowace Lukian (n=wizard@203.171.70.21)
19:18.41CIA-4803pastamancer 07Ace3 * r59141 10Grid/LibRoster-3.0/LibRoster-3.0/LibRoster-3.0.lua:
19:18.41CIA-48LibRoster-3.0: drycoded updates
19:18.41CIA-48* initial cross-realm support attempt (UnitName(foo) -> GetUnitName(foo, true))
19:18.41CIA-48* cleaned-up (fixed) update hooks
19:19.25*** join/#wowace Lukian (n=wizard@203.171.70.21)
19:19.58*** join/#wowace Lukian (n=wizard@203.171.70.21)
19:20.40kergothFin: http://fin.instinct.org/wowmods/rss/?sites[curse]=curse&sites[ui]=ui&sites[wowace]=wowace&sites[wowi]=wowi&since=3days&ignore=^(Lib.%2B|.%2BLib|.%2B[+._]*(ui|UI|pack|Pack)(.*))%24 - the feed looks odd, seeing descriptions and changes in the titles of the items in the feed rather than the addon name / version
19:22.29PrimerI just find that page that someone here posted showing a photoshop mock up of an aircraft HUD in wow
19:22.59PrimerThe url didn't have "hud" in it (I have IRC logs)
19:23.05Josh_Borkeanybody know of addons that share cast target information?
19:24.29CIA-4803ngollon * r59142 10SimpleSoulstone/ (4 files):
19:24.29CIA-48SimpleSoulstone:
19:24.29CIA-48- now shows active Soulstones on dead players!
19:25.42CIA-4803ngollon * r59143 10SimpleSoulstone_Fu/ (SimpleSoulstone_Fu.lua SimpleSoulstone_Fu.toc):
19:25.42CIA-48SimpleSoulstone_Fu:
19:25.42CIA-48- now shows active soulstones on dead players
19:25.49vithosis there no way to hide grid in raids with <6 members?  i could swear there was but i can't find it now
19:28.15kenlyricmaybe the autosize plugin has that option?
19:28.30kenlyricjust always use grid.
19:29.00vithosi have autosize but i don't see any options for it
19:29.17vithosother than on/off
19:29.44vithosi just want to use party frames in arena
19:30.04CIA-4803joshborke 07Ace3 * r59144 10RaidCast/RaidCast_CommHandlers.lua: RaidCast: add support for PartyCastingbars
19:31.06vithosi guess i could just put proximo on top of it and pretend it's not there
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19:42.43Paene~seen Vulcanus
19:42.46purlvulcanus <n=Vulcanus@217-233-94.231210.adsl.tele2.no> was last seen on IRC in channel #wowace, 2d 5h 25m 47s ago, saying: ' /emo'.
19:45.44*** join/#wowace ecstasia (n=ecs@unaffiliated/ecstasia)
19:46.45CIA-4803pettigrow 07Ace3 * r59145 10Routes/ (Locale-frFR.lua Routes.toc): Routes: frFR Update
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19:51.34CIA-4803hati * r59146 10LZProfiler/Locale.lua: LZProfiler: charset fixed (utf8)
19:56.10*** join/#wowace TheHolyFallout (n=chatzill@pool-96-229-74-189.lsanca.fios.verizon.net)
19:57.31stavmarso the only way to get Ace3 mods is through teh SVN correct?
19:57.45nevcairielmostly, yes
19:59.24*** join/#wowace Adirelle (n=Guillaum@195.167.228.58)
20:00.36AmadeoWoW's up to 10 million subscribers
20:01.57kenlyricactive subscriptions?
20:02.31AmadeoI think that's what they go by
20:03.04Xinhuanhow did you get 10 mil
20:03.26nevcairiel?
20:03.29Amadeohttp://www.shacknews.com/onearticle.x/50881
20:03.45vithoshmm.. i wish GridAutoFrameSize was a layout instead of a layout switcher.  then i could use it with GridDynamicZoneSwitch
20:04.00*** join/#wowace [W]LANFiRE (i=lanfire@ppp85-140-74-56.pppoe.mtu-net.ru)
20:04.36IndustrialXinhuan: so I'm trying out mapster+gathermate+gathermate_data
20:04.45Xinhuanaha
20:04.46Industrialdo I get all nodes on the map by default because I got none
20:04.53Industrialfor herblism that is
20:05.01Xinhuanyou have to go into gathermate options and click import and stuff
20:05.06Xinhuanits not automatic unlike cart_data
20:05.09Industrialok
20:05.29Xinhuancart_data doesn't give users a choices at all, it overwrites your existing database
20:05.33Xinhuanon every login
20:05.43Industrialnever used cart
20:05.44Xinhuanso any new nodes you find is always "deleted"
20:05.49Industrialright
20:05.56Fisker-hai Xinhuan
20:05.59CIA-4803xinhuan 07Ace3 * r59147 10Routes/Locales/: Routes: Create folder remotely
20:06.28kagaro_Industrial, if you want you can set gathermate_data for automatic and choose the import style. It will only update is there is a new version of gathermate_data
20:06.38kagaro_*if
20:07.04kagaro_Once we get a full release going, ill setup cron fora weekly wowhead scrape
20:07.08*** join/#wowace tolanri__ (n=tolanri@172-105.dsl.sky.cz)
20:08.05IndustrialI was asking because I'm about to pick up mining on my main so Ill need to level it :-)
20:09.15*** join/#wowace kd3|hate`net (n=kd3@host-12-173-142-113.nctv.com)
20:09.40cncfanaticsintresting, Xinhuan, kagaro_
20:16.42*** join/#wowace purl (i=ibot@pdpc/supporter/active/TimRiker/bot/apt)
20:16.42*** topic/#wowace is http://www.wowace.com | http://files.wowace.com/ | http://ace.pastey.net | http://www.lua.org | Let not the sands of time get in your lunch.
20:16.52IndustrialJosh_Borke: sh im being a user
20:17.00Josh_BorkeIndustrial: you mean luser
20:17.06Xinhuanyou type /routes and hope the stuff doesn't confuse you!
20:17.21Grumits so hard to use *CRAU*
20:17.30Josh_Borkecrow?
20:17.42Industrialoh right, Create Route
20:17.44Industriallol ;D
20:17.47Xinhuanoh hey
20:17.48Josh_Borkeyou mean crei?
20:17.51Xinhuanpatch 2.3.3 is live
20:17.56Josh_BorkeXinhuan: man you're slow
20:18.03Xinhuanthat means my local cache of items
20:18.05Xinhuanis gone again
20:18.06Xinhuanzzz
20:18.33harldephindamn. i hate that voice saying "aggro".. lol...
20:19.14Xinhuanwow the last 10 hours of drycoding actually broke nothing
20:19.17Josh_Borke<PROTECTED>
20:19.21ZhinjioGood afternoon.
20:19.31Josh_Borkeafternoon zhinjio
20:19.31nevcairielXinhuan: i just wondered, can i backup the cache and copy it back in after patch? :D
20:19.42Xinhuanyou can't, there is a version date inside
20:19.49Xinhuanso even if you copy it back, wow clears it
20:19.51Josh_BorkeOWNED
20:20.01*** part/#wowace Amadeo (n=amadeo@c-68-32-113-207.hsd1.md.comcast.net)
20:20.05Xinhuana maximum of 255 characters on both Prefix + Message
20:20.13Josh_Borkenevcairiel: good thing i don't have one!
20:20.19Xinhuanwith the 256th char being the "tab" character used to separate the prefix/message
20:20.19Josh_BorkeXinhuan: danke
20:20.24nevcairieli hope you never get one then!
20:24.48*** join/#wowace purl (i=ibot@pdpc/supporter/active/TimRiker/bot/apt)
20:24.48*** topic/#wowace is http://www.wowace.com | http://files.wowace.com/ | http://ace.pastey.net | http://www.lua.org | Let not the sands of time get in your lunch.
20:24.51PolarinaI should try to see what happens when trying to save a recursive table in the Saved Variables file.
20:25.06Josh_Borkerecursive table omitted
20:25.37PolarinaNOOO!!!
20:26.46Josh_Borkesorry: [<key>] = nil --[[ skipped recursive table ]],
20:26.50CIA-4803pb_ee1 * r59151 10LZProfiler/LZProfiler.lua: LZProfiler: *You gain one point in parenthesis mastering.*
20:27.28PolarinaThe one who did that is stupid!
20:28.22nevcairielI've always wondered if i should do a recursive check for AceDB defaults or so, but i just came to the conclusion that i'll let the author figure the problem out of the stack overflow :D
20:28.44Polarinanevcairiel: :)
20:30.26*** join/#wowace Wogroipl (n=Wogroipl@s5591207c.adsl.wanadoo.nl)
20:39.29*** join/#wowace Phorbie (n=Phorbie@68-185-67-121.dhcp.trlk.ca.charter.com)
20:40.36*** join/#wowace Arrowmaster (n=Arrow@cpe-71-64-143-75.woh.res.rr.com)
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20:45.01PolarinaIt's a hard decision... Ace2, Ace3 or my own library. :S
20:45.44Josh_Borkewrite your own library
20:45.47Josh_Borkeit's the cool thing to do
20:46.18durcynuse !AlarLib
20:46.44Stan_that's the best lib evaaar made
20:52.41RecluseXinhuan: Just curious - what does TSP stand for?
20:52.50XinhuanTravelling Salesman Problem
20:52.54*** join/#wowace Jaxon (n=Jackson@S01060017f2092836.ed.shawcable.net)
20:53.15Polarina~wiki Travelling Salesman Problem
20:53.50Recluseah, yeah, i'm familar with the phrase, just didn't link it to the abbreviation ^.^
20:54.26*** join/#wowace khangg (n=khangg@dhcp-0-17-9a-33-6d-f5.cpe.quickclic.net)
20:54.36PolarinaRecluse: Just like when someone says DM. What does DM stand for?
20:55.18XinhuanDire Maul, Damage Meters
20:55.21ReclusePolarina: well, that could be any number of things. WoW-centric i assume it's for Deadmines because no one ever seems to run Dire Maul anymore
20:55.26PolarinaXinhuan: Deadmines.
20:55.37PolarinaXinhuan: Deathmatch.
20:55.41Reclusebut most people these days call Deadmines VC
20:55.49PolarinaRecluse: ?
20:56.50RecluseVanCleef - there's been so much "DM? you're only 17! you need to be 50!" kind of criticism, they went VC to avoid confusion - quite popularly used now (or is it my imagination? XD)
20:57.04Primerseems this function that gives me heading in radians is acting as if the minimap is upside down
20:57.59PolarinaRecluse: Your imagination.
20:58.27PrimerArrowmaster: were you telling me that obtaining the flight pitch would also be difficult, if not impossible?
20:58.42*** join/#wowace mesh04 (n=root@p548F9A6E.dip0.t-ipconnect.de)
20:58.59Arrowmasterits doable
20:59.08Arrowmasterbut not worth the effort imho
20:59.35Primerwhat do you mean by that?
20:59.38Primertoo cpu intensive?
20:59.51PrimerI don't mind coding it as long as it's possible
20:59.54NightHawkAtWorkto thought-process intensive :P
20:59.59Primertoo
21:00.05NightHawkAtWorkyes, sorry
21:00.07Primernp
21:00.08*** join/#wowace swinny (n=dd@adsl-76-230-180-26.dsl.chcgil.sbcglobal.net)
21:01.30swinnyI remember seeing a addon that keeps tracks of hits and heals on the MT, so you can go back and analyze how he died.  Anyone know the name?
21:02.25NightHawkAtWorkhmm.. Expiration, or something like that?
21:02.52swinnyI can't remember the name, but it will check out Expiration
21:03.02mesh04recount does this amongst other things
21:03.12shieldbas does assessment
21:03.14[Liquidor]goblin...something
21:03.33shieldbexpiration will output the last X lines of text from a combat log featuring someone's name
21:03.46swinnyahh ok
21:03.55shieldbrecount does something similar (number of lines)
21:04.04swinnybut recount/assessment will show dmg and heals leading up to their death?
21:04.15CIA-4803xinhuan 07Ace3 * r59152 10Routes/ (Modules/ Modules/Waypoints.lua Routes.lua Routes.toc): Routes: Move support for Cartographer_Waypoints into a module file, which the user can safely delete.
21:04.30*** join/#wowace Skosiris (n=sgsdg@modemcable155.156-83-70.mc.videotron.ca)
21:04.30shieldband then assessment does the last X seconds of someone before their death
21:04.44SkosirisHey
21:04.55swinnyshieldb: ahh I see, thank you
21:04.59SkosirisCould someone help me with the WowAce mods?
21:05.06shieldbwell expiration is ok, but I found it often had too much extraneous information
21:05.19PaeneAnyone know if 2.3.3 fixed the buff problem raid and unit frame addons have been having?
21:05.21*** join/#wowace Nargiddley (n=narg@203-97-236-74.cable.telstraclear.net)
21:05.21shieldbI haven't personally played around with the death reports from recount, so I couldn't comment there
21:05.42AeyanNo need to ask to ask, Skosiris, just pop a question out
21:05.51mesh04recount is nice... lots of fancy graphs but a memory hog
21:06.03shieldband then assessment's death log looks something like http://wowace.com/mediawiki/images/5/5b/AssessmentDeathEventLog.jpg
21:06.42SkosirisAight, so it seems that each separate addon contains the whote Libs subfolder. The magic of Ace is supposed to be that this library is shared among all Ace addons.
21:06.49swinnymesh04: i had the same problem.  Assessment seems to be better
21:07.02Skosirisis it possible to install the Lib separatedly, and then not install it for each addons
21:07.31AeyanYes, that's called embedded (in each addons Lib folder) and disembedded (the one you just described)
21:07.33mesh04yea but I like the way recount presents data ;)
21:07.49AeyanIt's actually only loading one copy of each library either way though
21:08.13AeyanWith all the lib folders, it checks each to see if it's a more recent copy of the library then only loads the newest version
21:08.27AeyanSupposed to help with distrobution
21:08.42Aeyan*distribution
21:09.52*** join/#wowace nuoHep` (i=nuoHep@89.222.156.36)
21:13.00sbyay
21:13.02sbcouncil down
21:13.07NeoTrongrats
21:13.15NeoTronlong. annoying. boring. fight. :)
21:13.15sbwarrior for rogue is perfect  :p
21:13.30sb1 druid can easily heal rogue tank and priest tank (both warrior) :o
21:13.35sbw/o having any mana issues
21:13.55Pkekyo|"Did you have the baby yet?! No? Are you sure?!" :p
21:14.21OsstiaIf I want to write an addon that modifies an in-game frame (in this case the honor frame) Would I be looking to make changes to the frame as it is loaded?  
21:15.50Josh_BorkeOsstia: no
21:15.59Josh_BorkeOsstia: just make changes when your addon loads
21:17.24OsstiaI want to add an arena points estimate to the honor page.  the calculations shouldn't be dificult, and adding the text shouldn't be dificult, I am just not sure how to go about updating it, or keeping the information up to date
21:17.38OsstiaI'll do some more reading
21:17.45*** join/#wowace Pucmel (n=pucmel@dwarf.dkm.cz)
21:18.03Josh_BorkeOsstia: you can look at SSPvP (i think) for ideas on how to modify the frame
21:18.13Osstiathanks for the tip
21:18.31OsstiaI saw one the other day that did it, but it was an ace addon, and looked like most of the work was being done by ace
21:18.32ShadowedOsstia: I wouldn't bother
21:18.35Shadowedtheres already 50 addons that do it
21:18.45OsstiaShadowed: I know, i am doing it to learn
21:18.56Osstianot because its not already there
21:19.15ShadowedWhich are you trying to do, put it next to their rating or next to the same thing that shows current AP?
21:19.46OsstiaI wanted to put it next to the current points.  Something like Arena Points: XXXX (~XXX)
21:20.20KivinOsstia: Still exploring that est arena point thing, eh
21:20.20*** join/#wowace mjc_ (n=mjc@72-17-187-154.ftl.fdn.com)
21:20.22OsstiaIt looked like it would be as simple as clearing the setpoints and then moving it and adding the text I want
21:20.33OsstiaKivin: hadn't started it
21:20.51OsstiaKivin: Work got busy, and I finished that farming addon I was writing before
21:21.03Osstiaso finally getting around to it
21:21.12SunTsumake search key=ctapi
21:21.20SunTsuer - wrong window
21:21.21Kivinlet me know if i can be of any use
21:21.25SunTsusorr<y
21:21.35ShadowedIf you want to put it next to the players total points then http://wowinterface.com/downloads/info7834-PersonalRating.html is better
21:21.42mesh04farming addon?
21:22.02OsstiaI wrote an addon to track how many of a certain item i have in my bags
21:22.16cncfanaticsOsstia: plenty addons can do that :p
21:22.19Osstiaits pretty basic, but was a great learning project for me
21:22.41OsstiaI realize that cncfanatics, I am trying to learn.  and I find I learn more when I am writing something that interests me
21:22.45cncfanaticsah
21:23.06OsstiaI am very new to this, and am just fumbling through the basics
21:23.21mesh04hmm I'm looking for a simple grinding addon... do you have a link for me to give it a spin?
21:23.33OsstiaI do
21:23.44KivinI personally get furious when people tell me not to bother with an addon because it's been done before
21:23.46Josh_BorkeOsstia: don't let them get to you :-)
21:23.51Kivinsylvanaar likes to do it a lot
21:23.58PolarinaWhy is this such a hard decision? Ace2, Ace3 or my own library... Weird...
21:24.03Osstiaits not perfect.  and is a bit unpolished, but I don't think it should crash you or anything
21:24.08Josh_BorkeI tell people to look at other addons that do what they want to get an idea
21:24.19Osstiayep
21:24.25Josh_BorkeOsstia: i wrote my tracking addon because I needed/wanted it
21:24.25Osstiayour LootTracker was a lot of help
21:24.27kergothPolarina: i vote ace3, mostly cause its config dialogs aerr perty
21:24.31Josh_BorkeOsstia: i'm glad
21:24.40Polarinakergoth: Config dialogs?
21:25.01kergothyep, aceconfigdialog-3.0
21:25.04kergoth& friends
21:25.09PolarinaWhat do they do?
21:25.13CIA-4803paene * r59153 10Cryolysis2/ (10 files in 2 dirs):
21:25.13CIA-48Cryolysis2:
21:25.13CIA-48- Added initial framework for debuff timers
21:25.13CIA-48- Added options to turn off cooldown and debuff timers individually
21:25.18kergoththe dialog one is like waterfall
21:25.20kergothonly with less suck
21:25.29PolarinaAnd what does waterfall do?
21:25.39Josh_BorkePolarina: check out some of the other Ace3 addons to get an idea about AceConfigDialog
21:25.46Polarina...
21:25.51Josh_Borkeaguf and routes and gathermate have nice dialogs
21:25.58kergothwaterfall is used by a shitton of ace2 addons to generate config dialogs from aceoptions tables
21:26.06Josh_Borkestay away from raidcast, like whoa.  it's awful (and i'm not just saying that this time)
21:26.06*** part/#wowace Skosiris (n=sgsdg@modemcable155.156-83-70.mc.videotron.ca)
21:26.14kergothhehe
21:26.18PolarinaOne example that shows that Ace3 is obviously bloted...
21:26.34Stan_YourMum
21:26.38*** join/#wowace tedrock (n=tedrock@d235-159-75.home1.cgocable.net)
21:26.53AeyanThen make your own stuff and you're good to go =P
21:26.59kergothPolarina: huh?
21:27.45kergothconfiguration ui is not bloat, it's ease of use. and if you don't want to use aceconfig, dont.
21:28.14cncfanaticsPolarina: how do optional things cause blaut ?
21:28.16cncfanaticsblout*
21:28.20Polarinacncfanatics: ?
21:28.25kergothgood question
21:28.29Aeyanbloat
21:28.31AeyanHehe
21:28.46cncfanaticsPolarina: you're weird
21:28.48Paenemeh, English is a broken language anyway
21:29.13Josh_BorkePolarina: you should just try them out and decide
21:29.31Josh_BorkePolarina: in terms of size, from smallest to largest it will be:  <your implementation>, Ace3, Ace2
21:30.02Polarinacncfanatics: I know, I'm weird.
21:30.04PaeneJosh_Borke: Where does Rock fall into that?
21:30.06thuli got stable interwebs again
21:30.12Josh_Borkein terms of time taken to write it will probably be: <your implementation> == Ace3 == Ace2 (unless you have pre-existing knowledge of one of the frameworks)
21:30.14Stan_Paene: between 2 and 3
21:30.18Josh_Borkepaene:  code base size?
21:30.28Josh_Borkepaene: <your implementation>, Ace3, Rock, Ace2
21:30.39Paenethanks, was just curious :)
21:30.50Chompersvashj to 11% :O
21:30.55Chompersthis is so close
21:30.59Josh_BorkeChompers: woot!  yo ucan do it!
21:31.02NeoTronso close yet so far away :P
21:31.06Chompers13 people left alive
21:31.07PaeneKael to Stage 4? :-p
21:31.08Josh_Borkei was in on a 2% wipe :'(
21:31.13Stan_last phase is funneh
21:31.24Pkekyo|tetris is the BEST_GAME_EVER<3
21:31.33Chompersaww 7% wipe
21:31.37PolarinaPkekyo|: In-game tetris minigame!
21:31.59Fisker-how many advisors should you have max with kael'thas phase 4?
21:32.04Pkekyo|Polarina: MAKE! NOOOOW
21:32.13Stan_2 Fisker-
21:32.37Fisker-yay
21:32.41PolarinaPkekyo|: We already have in-game checkers, without addons.
21:32.46CIA-4803xinhuan 07Ace3 * r59154 10Routes/ (Modules/AutoShow.lua Routes.lua Routes.toc): Routes: Move Auto Show/Hide into a submodule
21:32.47Primerit's always something
21:32.50Pkekyo|Polarina: ??
21:33.02PolarinaPkekyo|: Blizzard implemented checkers with patch 2.3.0
21:33.03Pkekyo|also, what the flying fuck is checkers?
21:33.13Primerthe radians that GetFacing() is returning has north as south
21:33.17Pkekyo|Polarina: howto?!
21:33.20Brunersreliquary of souls pwned in tha face!
21:33.25PolarinaPkekyo|: Howto what?
21:33.36Paeneyeah, we had a nice clean transition into phase 4...one advisor left to kill, and the tank that was tanking him got MC'd
21:33.41Primeractually, I take that back
21:33.54Primerit's as if the circle is a mirror of the minimap
21:34.11Primeror mirror of the actual orientation
21:34.13Paenethus ruining our best attempt of the night :-/
21:34.43Pkekyo|Polarina: checkers? what the hell is it, and howto
21:35.49NightHawkAtWorkPolarina: feh, it's all about chess, anyway :)
21:35.52PolarinaPkekyo|: "2.3: Thanks for implementing Checkers!" -> http://forums.worldofwarcraft.com/thread.html?topicId=2968178633&&sid=1
21:36.15NeoTronPkekyo|: like this: http://eongames.com/tmp/gravblox.wmv
21:36.20Osstiamesh04: did you get that PM?
21:37.41*** join/#wowace Paradox_ (n=Paradox@cpc1-brmb4-0-0-cust960.bagu.cable.ntl.com)
21:38.14Primercool, I have heading in degrees being displayed!
21:38.17Pkekyo|Polarina: now do fix me tetris!
21:38.19NeoTronPkekyo|: I _think_ I recorded that in orgrimmar
21:38.23Primernow for the really fun part
21:38.30NeoTronPkekyo|: look at the video I just posted a link to
21:38.33Reclusetetris inside wow? oh joy!
21:38.47dylanmThere's a Bejeweled on wowi
21:39.01PrimerI posed this question before but never got an answer: I'm thinking about showing a HUD overlay that looks like an airplane's heading indicator.
21:39.02PolarinaPkekyo|: Ok, I will make you a in-game tetris game. :)
21:39.23CIA-4803xinhuan 07Ace3 * r59155 10Routes/Routes.lua: Routes: Change a sqrt() call to ^0.5
21:39.48PrimerImagine a "viewport" in the middle of the screen that shows a transparent graphic that goes from 0 to 360 and shows every 10 degrees
21:39.57Pkekyo|NeoTron: can't...wmv sucks
21:40.05Pkekyo|Polarina: you're my hero!
21:40.12NeoTronPkekyo|: it's tetris. in wow.
21:40.12Primercould I pan this graphic within the viewport and have it wrap as well?
21:40.16PolarinaPkekyo|: You're welcome.
21:40.20Xinhuan/checkers --> Type '/help' for a list of a few commands.
21:40.21Xinhuan:(
21:40.41XinhuanPolarina, i already have a 2-player tetris game
21:40.42Xinhuan:D
21:40.46Xinhuanchallenge mode, in wow
21:40.53Xinhuanit broke in patch 2.0 and i never fixed it
21:41.00PolarinaXinhuan: Oh...
21:41.11exor|schoolwhats the point of a game in a game :P
21:41.12Pkekyo|NeoTron: I still can't
21:41.23Xinhuanits for those bored times
21:41.32exor|schoolbesides like, causing people to play tetris instead of paying attention to the raid boss
21:41.35Paeneexor|school: for between boss attempts when that one guy is taking forever to run back
21:41.37Recluseexor: for me? something to do while flying from everlook -> cenarion hold? XD
21:41.38KarlThePaganholdem poker during raid wipes
21:41.39Xinhuanhttp://pachome2.pacific.net.sg/~xinhuan/wow/puzzlefighter1.jpg
21:41.40Xinhuanhttp://pachome2.pacific.net.sg/~xinhuan/wow/puzzlefighter2.jpg
21:41.42Kivintetris + wow is quite probably the greatestest thing i've ever heard of
21:41.42Xinhuanhttp://pachome2.pacific.net.sg/~xinhuan/wow/puzzlefighter3.jpg
21:41.43Xinhuanhttp://pachome2.pacific.net.sg/~xinhuan/wow/puzzlefighter4.jpg
21:42.16Xinhuanso uh yeah, it was on v0.9 ready for "release" when patch 2.0 came out and broke everything
21:42.22Xinhuanso i never fixed it
21:42.22Primerperhaps I could just draw this with primitives
21:42.39Josh_BorkeXinhuan: why'd 2.0 break it?
21:42.40Pkekyo|Polarina: do we have an eta? :p
21:42.44krkait's kinda sad that you need to write games in games, because the actual game is too boring :/
21:42.46Xinhuansome api changes
21:42.48PolarinaPkekyo|: This century.
21:43.05Xinhuanmostly the SendAddOnMessage() stuff
21:43.08Pkekyo|Polarina: wicked, I might still be alive then :p
21:43.12Josh_Borkei see
21:43.13NeoTronPkekyo|: http://eongames.com/tmp/gravblox.png
21:43.15Xinhuanthe version i have uses PMs
21:43.18Xinhuanthat it hides
21:43.22Xinhuanfor challenging
21:43.26PolarinaPkekyo|: And we will have World of Warcraft IX by then.
21:43.29Xinhuanblizz also introduced a bunch of new stuff i can use like Override Bindings
21:43.35Xinhuanwhere i previously didn't have
21:43.35NeoTronalso that file plays just fine in mplayer, and I'm sure any other linux video player. hardly hard to play :P
21:43.46Xinhuanso i didn't qute release i
21:43.48Xinhuanit
21:43.59Pkekyo|NeoTron: ok, how to get it?!
21:44.08Xinhuanand override bindings would be perfect for something like this hehe
21:44.13XinhuanWASD for controlling the pieces when visible
21:44.35Kivindamn right handed peeps.  lrn2 IJKL
21:44.40NeoTronPkekyo|: that is a good question :P
21:44.44*** part/#wowace swinny (n=dd@adsl-76-230-180-26.dsl.chcgil.sbcglobal.net)
21:44.50Xinhuanwell there wasn't override previously
21:44.58NeoTronXinhuan: I'm pretty sure there was an ability to do that
21:45.04Pkekyo|NeoTron: you bloody well better have an answer or I'm going ballistic :p
21:45.06Xinhuanso the default would prob be to bind to numpad 4562
21:45.09NeoTronmy gravblox grabs the keyboard (like a text input field does)
21:45.24NeoTronif you click in it
21:45.31Xinhuanit was a bit easier prior to 2.0 as it wasn't a protected action to set bindings then
21:45.50Pkekyo|NeoTron: you have it?!
21:46.07NeoTronofc. it's just not really polished
21:46.18Xinhuanstill, its a proof of concept that its completely doable
21:46.32Pkekyo|NeoTron: SHARE! NAOW!
21:46.54RaydenUniPkekyo| you know that discussion we had over adding an activity stream to wow?
21:47.15Pkekyo|RaydenUni: yes?
21:47.25RaydenUnii ran it by my professor
21:47.32thulhttp://ulrikft.smugmug.com/photos/246265621-M.jpg
21:47.35RaydenUnii was confused by the drastically different responses people had to it
21:47.48RaydenUniin another channel people were overwhelmingly positive and in here it was entirely negative
21:48.37Pkekyo|guess it has to do with how much you're exposed to crap like that...I get incredible amounts of email spam from networking sites I'm not even a member of :p
21:48.37RaydenUnishe liked the idea a lot, as an extension of what you can already do with wowjutsu, armory, etc
21:48.50RaydenUniof course she is very involved with online identity academically
21:49.13RaydenUnishe thought it would be a great idea to get sms on her phone if her guild needed someone for a raid :P
21:49.24RaydenUniblurring the lines between virtual and real world on a whole new level
21:49.49RaydenUnishe agreed that it needed filtering options on several levels
21:49.50Pkekyo|RaydenUni: how many are willing to share their cell phone number on zeh intarwebs with up to 100 randomass people they never met?
21:50.08RaydenUniPkekyo| but how many people don't play with random people but with people they know?
21:50.14Pkekyo|<----
21:50.37Pkekyo|I don't want my entire fucking guild to be able to call me up 24/7, showing up at my bloody door etc
21:50.56Reclusei don't even give my cell number to friends. i hate phone calls
21:51.09KivinI had a guildie call me in the middle of the night just to say hi... like... two years ago
21:51.22KivinIt was really weird and awkward
21:51.27Pkekyo|not to mention, half the people on my friends list isn't even friends, but people it is -useful- to be able to contact without writing a list in notepad by your own
21:51.27OsstiaI have a former guildie who still calls me at least once a month when stuck in LA traffic
21:51.35EvilJohn-no need to do it, so long as there's a way to keep the actual number
21:51.37*** join/#wowace jy_ (n=jy@2a01:5d8:52f2:7d08:0:0:0:2)
21:51.44EvilJohn-away from people
21:51.45Pkekyo|Kivin: same thing happened to me last week...I'm on the brink of changing numbers on him :P
21:52.02KivinThe conversation lasted like, fifteen seconds
21:52.02*** join/#wowace kd3 (n=kd3@host-12-173-142-252.nctv.com)
21:52.04EvilJohn-I.E. I give the number to blizzard, the message is sent on their behalf, or a 3rd party service kinda thing
21:52.06EvilJohn-I woul ddo that
21:52.12Pkekyo|EvilJohn: any solution would be insecure as a motherfucker either way, so I say hell no...
21:52.14CIA-4803xinhuan 07Ace3 * r59156 10Routes/Locales/Locale-frFR.lua: Routes: Shorten a few strings, and credit pettigrow
21:52.16Osstiabut now all of my guildies are real life friends.  so I talk to them daily as it is, so that wouldn't be bad.  but no need for WoW to do it for them.  if they want to call me, they will
21:52.23EvilJohn-insecure? not really
21:52.29EvilJohn-blizzard already has all that info
21:52.45Pkekyo|if someone wants to call me, they bloody better A - Know my full real name and find a bloody phonebook, or B - ask me for it, and recieve it with my approval
21:52.54EvilJohn-it doesn't need to be a call
21:53.08EvilJohn-an SMS, Email or IM hook would suffice
21:53.18Pkekyo|blizzard does NOT have my phone number, and they will never get it
21:53.18Osstiaalthough I called a guildie's house once.  he told me to.  and I forgot to ask his real name.  So I asked his mom if "Nekro" was home
21:53.24EvilJohn-okay
21:53.24EvilJohn-well
21:53.24Osstiarather embarassing
21:53.27EvilJohn-have it your way
21:53.31RaydenUni<Pkekyo|> I don't want my entire fucking guild to be able to call me up 24/7, showing up at my bloody door etc <-- just because YOU don't, doesn't mean others don't
21:53.36Josh_BorkeOsstia: lol
21:53.37RaydenUnido you use myspace all the time?
21:53.50Pkekyo|I don't use myspace, nor facebook
21:54.00RaydenUniwell a lot of people do
21:54.05EvilJohn-pkekyo doesnt' use the itnernet
21:54.10RaydenUniso just because you do'nt think it's useful doesn't mean a lot of others wouldn't think it's useful
21:54.14EvilJohn-he just whistles into his phoneline
21:54.19RaydenUniof course it would be difficult to implement a system like this properly
21:54.19*** join/#wowace dylanm (n=dylanm@c-98-224-225-196.hsd1.mi.comcast.net)
21:54.20Osstiado you BBS Pkekyo| ?
21:54.24NeoTronhttp://eongames.com/tmp/GravBlox.zip
21:54.27RaydenUniheck people still don't know how to do social networking sites right
21:54.27Pkekyo|Osstia: BBS?
21:54.35Osstiaare you young?
21:54.39RaydenUni<Osstia> although I called a guildie's house once.  he told me to.  and I forgot to ask his real name.  So I asked his mom if "Nekro" was home <-- nice
21:54.47Pkekyo|yes I do, but I can't be arsed to have a future employer google me and dig up tons of shite about me from my youth
21:54.55Pkekyo|Osstia: yes, I am
21:55.05RaydenUniPkekyo| just watched a video on that by Clay Shirky today. it's a big problem
21:55.11Recluseyay bbs! i wasn't around for the original stuff, but i was an avid wwiv'r
21:55.17RaydenUnieverything you used to do that was "private" is now "public" and searchable
21:55.19NeoTronthere is a key binding to toggle visibility that needs to be set. The rest shouldn't be needed since you can click in the window for it to grab focus... although I don't remember now which keys are used for control - probably arrow keys or wasd but not sure
21:55.27OsstiaBBS == Bulletin Board System.  Old modem based message boards
21:55.33Pkekyo|RaydenUni: no, it's not, because I make sure it stays that way
21:55.36RaydenUnihow?
21:55.45RaydenUnihave you ever been to a party where other people have cell phone cameras?
21:55.45EvilJohn-I used to spend a lot of time on bbses back the day
21:55.49EvilJohn-many moons ago
21:55.52RaydenUnihow do you stop them from taking your picture and posting it online?
21:56.06Pkekyo|I keep personal info on zeh intarwebs to a complete minimum
21:56.06Pkekyo|RaydenUni, I knock their fucking lights out
21:56.10RaydenUni...
21:56.20RaydenUnilet me see if i can find the talk
21:56.23RaydenUniyou'd probably enjoy it
21:56.26EvilJohn-but yeah, I think page fucntionality in wow would be something i'd use
21:56.39Pkekyo|on a more serious note, if I found one, I'd have it removed by the website admin/host company, as it's in violation of domestic laws
21:56.48EvilJohn-um
21:56.49EvilJohn-no
21:56.53RaydenUniPkekyo| ?
21:56.57RaydenUnihe addressed that as well
21:56.58EvilJohn-now you're just talking out of your ass
21:57.04EvilJohn-false bravado not withstanding
21:57.08RaydenUnibig media companies have pushed for laws to restrict use of "copyrighted" material
21:57.18Pkekyo|EvilJohn: what you on about?
21:57.28EvilJohn-if you're walking down the street
21:57.32EvilJohn-and someone takes your picture
21:57.36EvilJohn-and posts it on a website
21:57.46EvilJohn-or Late Night with david letterman, there isn't anything youc an do about it
21:58.00EvilJohn-because you do not have a reasonable expectation of privacy
21:58.05Pkekyo|EvilJohn: according to domestic law, they are not allowed to go public with a photo specificly of me without my approval
21:58.24Pkekyo|note: I'm not a US resident, I live in a somewhat free country for now
21:58.33Paenewow...so UnitDebuff("target") only works if you cast the debuff...that makes me sad :(
21:58.34kenlyricactually, that works OK until they try to make money off of it.
21:58.34EvilJohn-that's true, in .no I don't know
21:58.49kenlyricwhich is why any halfway decent production companies will get waivers :)
21:59.05Pkekyo|EvilJohn-: I've checked it up several times, it would be in breach of domestic laws, and I could take them to court to get it removed if so would be necessary
21:59.12RaydenUnisorry, but there are no laws for protecting images of yourself except through libel
21:59.22RaydenUniPkekyo| what if you are in a "public" area?
21:59.31RaydenUniyou are on the street in New York and someone takes your picture
21:59.34RaydenUniyou are in a public space
21:59.34EvilJohn-in the US that simply not the case, who knows about Norway
21:59.56RaydenUniand it's not even possible to remove that from every location
22:00.03RaydenUniyou could tell google to stop caching it and they would
22:00.06Pkekyo|RaydenUni: if I was the main focus of the photo, it would be in violation of norwegian law to make it publicly available without my approval
22:00.11RaydenUniyou could tell flickr to take it down and they would
22:00.21RaydenUniBUT you can't remove it from personal sites that are everywhere
22:00.32RaydenUnilet me find this video
22:00.37RaydenUniit's EXACTLY what it goes over
22:01.13Pkekyo|either way, that video won't change norwegian laws... any photo taken of me would be taken in norway, and hence afflicted by norwegian laws on the subject
22:01.33RaydenUnithat's interesting norway has that law
22:01.38Josh_Borkewhat if i had a REALLY powerful lens and took it from international waters? o.O
22:01.52RaydenUnialso means you can't travel internationally if you dont want your picture on the net
22:01.58Pkekyo|RaydenUni: we still have a somewhat high focus on privacy here
22:02.45Pkekyo|we haven't allow our government to remove all our rights so that "the terrorists doesn't win" yet
22:03.09RaydenUniit's a digital issue though, not a governmental
22:03.18EvilJohn-silly argument
22:03.55RaydenUnihttp://video.aol.com/video/news-switched-shirky/2011535 <-- i apologize that this is on aol
22:03.59RaydenUnii'll try to find another location
22:04.06RaydenUnibut it is the 15 min talk of Clay Shirky on these issues
22:04.12Pkekyo|AOL still exists?
22:04.17*** join/#wowace CrazyBenny (n=s_m@212.11.123.10)
22:04.33Pkekyo|haven't heard a word about it for ten years or so
22:04.34EvilJohn-as a content producer, essentially
22:04.37Josh_Borkeit seems to me the only way to complete this discussion is to find the exact law :-)
22:04.44*** join/#wowace Obelixprime (n=Obelixpr@CPE0018f86c695d-CM00080d21d447.cpe.net.cable.rogers.com)
22:04.45*** join/#wowace Daemona (i=koaschte@87.122.49.111)
22:05.18SunTsuMaybe someone could godwin, then it's over, too ;)
22:05.22Pkekyo|Josh_Borke: gl hf reading through gazillions of pages with dry and dead-boring laws :p
22:05.22PaeneIs there anyway to determine the time left on a debuff cast by someone else?
22:05.25OsstiaIn the case of a photo being taken, then copied, then copied, then hosted.  Who is held liable?  The final hoster?  Or the original photographer?
22:05.31RaydenUniyeah i can't find it anywhere else
22:05.37RaydenUniso you have to watch it there Pkekyo|
22:05.38Josh_BorkePaene: no
22:05.43*** join/#wowace Aeyan (n=pancake@cpe-071-076-230-073.triad.res.rr.com)
22:05.44Paene:(
22:05.52Pkekyo|RaydenUni: can't, they've detected my IP isn't american
22:05.58RaydenUnilol
22:06.06RaydenUnithey block international ip's?
22:06.07RaydenUniwtf
22:06.28Pkekyo|"this content is not available for your region yet"
22:06.41Pkekyo|Osstia: if the final hoster will be held responsible if, after adressed, still will not remove said photograph
22:06.49RaydenUniwow
22:06.51RaydenUnithat's really lame
22:06.57RaydenUnicause it's exactly what we are talking about
22:07.20Pkekyo|howso? if I host fuckloads of personal photos of you on my website and refuse to remove them - ofcourse I should be held responsible for that
22:07.21OsstiaThats why Al Gore invented proxy servers
22:07.28Pkekyo|rofl Osstia
22:07.31[SW]Dodgelol same here "not aviable in your area"
22:07.34thulPkekyo|: why? :-P
22:07.38thulor
22:07.40thuldefine "personal"
22:07.54RaydenUniPkekyo| yes, but are there cultural expectations that you wouldn't post pictures of other people? it may be different in norway but not here
22:08.06Pkekyo|thul: if someone took all your photos from egypt and hosted them on a personal site, and after you asked them to remove them still wouldn't
22:08.07RaydenUnipeople upload images of their friends from group settings on myspace and facebook all the time
22:08.18thulPkekyo|: ah, that kind of "personal"
22:08.24RaydenUniand i don't think it's an issue of asking people to remove them, but that it's too big
22:08.36Pkekyo|RaydenUni: I don't... even when people are not identifyable in the photo I'm taking, I still ask for their permission
22:08.43thulwell, that depends
22:08.46thulif I take street-photos
22:08.48thulasking first ruins it
22:08.51thulfor real.
22:09.30*** join/#wowace Shirik|AFK (n=skullsho@2002:44cc:9fc2:0:0:0:44cc:9fc2)
22:09.58Pkekyo|granted, there will always be exceptions...I still tend to ask though... if it wouldn't entirely ruin the shot...
22:10.12OsstiaThat seems dumbs
22:10.15CIA-4803paene * r59157 10Cryolysis2/core/options.lua:
22:10.15CIA-48Cryolysis2:
22:10.15CIA-48- Removed the option to turn debuff timers on (will be re-added after 2.4)
22:10.16*** mode/#wowace [+v Shirik] by ChanServ
22:10.18RaydenUniwho is that teen highschool girl who runs track?
22:10.21OsstiaI went to San Fransisco
22:10.31Pkekyo|RaydenUni: stokke-something?
22:10.34RaydenUniyeah
22:10.39RaydenUnican she ask that her photos be removed?
22:10.47Pkekyo|sure she can
22:10.50RaydenUniwill it happen?
22:11.03OsstiaI took a few thousand photos and many have people in the background.  There can't be a reasonable expectation that I stop each person and ask them if they mind being in my photo
22:11.11RaydenUniwhat about that encryption number for dvd's? remember when that came out on digg?
22:11.13Pkekyo|well, if she goes directly to the host, it should, but there's still an infinite number of other hosts
22:11.19RaydenUniit's not POSSIBLE to remove that from the internet
22:11.47Pkekyo|if a person is fully identifyable on the photo, I'd prefer written permission to use it, even though I never do that :P
22:12.15CIA-4803xinhuan 07Ace3 * r59158 10Routes/ (Plugins/Cartographer.lua Plugins/GatherMate.lua Routes.lua): Routes: Update plugins to return both english and localized names of nodes. We store both strings now in a key-value pair instead of a key-true pair.
22:12.19Pkekyo|Osstia: no, ofcourse, but if a person is identifyable and the focus of your photo, I believe you should ask for their permission to use it publicly
22:12.27RaydenUnibut do you see my point? there are photos of this Stokke girl and she has no control over them. Is this good or bad?
22:12.41Osstiait was san fransisco.  I live in Utah.  I have no idea who they are.  
22:12.47RaydenUniI think we would all agree it's bad, but the internet makes this possible and there are no "rules" over what to do.
22:12.59Pkekyo|it's bad imo...I'd hate for it to happen to me...I'm not that good looking though, so it won't happen :P
22:13.11Osstiahahaha
22:13.24OsstiaTHATS the problem.  you're ugly and don't wanna be seen
22:13.32Osstiaif you were pretty like me it wouldn't be a problem
22:13.44Pkekyo|nah, I don't mind being seen...it's just a case of supply and demand :p
22:13.50RaydenUniOne example he gives regarding companies looking at your facebook  page. If you go to a mall you could find a group of teenagers having a conversation and you could listen in on this "public" conversation right? But it's YOU who would be thought of weird in that situation.
22:14.12RaydenUniSo why is it OK for companies to look at your facebook account which is again "public."
22:14.17Pkekyo|RaydenUni: I'm with you so far
22:14.24Pkekyo|it's not ok, but it happens, that's the problem
22:14.29RaydenUniwish you could watch that video :)
22:15.05RaydenUnii'm not sure i have a oint
22:15.07RaydenUnipoint
22:15.11RaydenUniit's just fun to discuss
22:15.14Pkekyo|hehe ^^
22:15.40Pkekyo|if I didn't get a job because of some party photo a friend of mine had posted on facebook, I'd both beat up my friend and take the employer to court :P
22:16.09RaydenUniunder what precadent?
22:16.12RaydenUnithe photo is public
22:16.50*** join/#wowace Vhir (n=v@64-151-57-194.static.everestkc.net)
22:16.52Pkekyo|it've happened in norway a couple of times now...if memory serves, the employer in question gave in both times
22:16.56SunTsugerman laws differentiate between private persons and persons of public interest. Later normally can't let people remove any picture of them, just the ones who apparently are private pictures
22:17.02SunTsugermany that is
22:17.14*** join/#wowace cladhaire_ (n=cladhair@host86-144-77-40.range86-144.btcentralplus.com)
22:17.34RaydenUniPkekyo| some company in australia used a public use image of a girl in an ad campaign and got in trouble. The photgrapher gave up his rights to the photo and made it public, but not the model.
22:17.37SunTsuNormal people have the right to have pictures removed, just not ones from public events
22:18.02SunTsuExcept they are apparently private, too
22:18.26Pkekyo|well, you should consider the individual picture, but imo, germany seems to have more or less the right idea
22:19.41Pkekyo|RaydenUni: imo, the photographer's head should roll in that case...when he does not have all rights to a photo (I'm guessing the model had some rights as to it's usage), it's his responsibility to make sure it's legit before he gives up his rights to it
22:20.15RaydenUnii'm not familiar with the laws for images and CC
22:20.17SunTsuPkekyo|: That was just a rule of thumb. The actual laws are quite more complicated than that ;)
22:20.18Pkekyo|also, a photo being posted on some community site on zeh intarwebs != public photo
22:20.33Pkekyo|SunTsu: yeah, I reckoned, but as a general idea, I agree with it
22:20.48RaydenUniPkekyo| if it's on wikipedia it's under creative commons
22:21.19RaydenUnii guess my point is it's tricky
22:21.25RaydenUniit's not black and white
22:21.32Pkekyo|RaydenUni: if you were a model for photos that the photographer said were for ie. portfolio use only, and it ends up as a porn site commercial, I bet you'd have something to say about that
22:21.46RaydenUniyeah that's different
22:22.08RaydenUnii don't remember the details so i can't really discuss it with any authority
22:22.12Pkekyo|there's alot of gray areas...I believe in staying in the lighter grays :p
22:22.51Pkekyo|lighter shades of gray = win
22:22.51Pkekyo|darker shades = you get your pants dropped and sodomized in court
22:24.13Pkekyo|I'm sort of a hypocrite (spelling?) though...
22:24.48Pkekyo|I
22:25.05Pkekyo|I'm a pirate...but at the same time, if someone stole my works I'd like to introduce them to mr. 12gauge :)
22:25.08CIA-4803xinhuan 07Ace3 * r59159 10Routes/Routes.lua: Routes: Make the routekey generation more resilient to prevent key collision when generating the aceopt tables for every route.
22:25.18RaydenUniPkekyo| that's why i try to avoid pirating stuff
22:25.20kergothany hunters here that use an owl?
22:25.30Vhiranyone know if there is an API call to find the base damage, casting time, etc for spell?
22:25.32RaydenUnipeople always give me funny looks when i complain that software costs money
22:25.45RaydenUnihypocrite is the correct spelling
22:26.27RaydenUniwow hit 10 million subscribers
22:26.43RaydenUniAccording to Blizzard, WoW now hosts more than 2 million subscribers in Europe, more than 2.5 million in North America, and approximately 5.5 million in Asia.
22:26.56Pkekyo|RaydenUni: yeah...it's the exact reason why I support both software developers and film creators as much as I can, even though I'm fully able to pirate all of their products
22:27.14PrimerAnyone know of a mod that does <frame><layers>...<texture>? I'm trying to find one that overlays a transparent image
22:27.37Primeras an example
22:27.58Pkekyo|great shock that most of the purchased wow accounts are in asia :p
22:28.47thulI pirate, then i buy
22:28.53thulthat is my philosophy
22:29.06thuland well, I'd rather pirate and then donate directly to bands :-P
22:29.11Pkekyo|I always regret impulse purchases...bought lots of great stuff after pirating though :p
22:29.29Chompersvashj down!
22:29.30Chompershoray
22:29.38*** part/#wowace Vhir (n=v@64-151-57-194.static.everestkc.net)
22:29.42Pkekyo|congrats Chompers
22:30.11Grumgrats
22:30.15Stan_gz Chompers
22:30.43EvilJohn-aweome
22:30.44EvilJohn-grats
22:30.49EvilJohn-that's a big step
22:31.03Pkekyo|lewtage?
22:31.15EvilJohn-vashj has loot?
22:31.58Chompershaha, we got that shitty crit trinket
22:32.07Chompersthe prism thing
22:32.43*** join/#wowace DARKGuy (i=DARKGuy@190.77.101.31)
22:32.48EvilJohn-the loot vashj drops is pretty anti-climatic, if you're there for loot
22:32.58Pkekyo|RaydenUni: was that the EoD? :p
22:33.05RaydenUniEoD?
22:33.15Chompersonly for vials
22:33.16Pkekyo|end of discussion
22:33.17Chomperskael now
22:33.22RaydenUnii guess
22:33.26DARKGuyHey all, is this a channel for general WoW UI programming or does it have to be related with Ace? o_o
22:33.28RaydenUnilike i said i just like discussing it
22:33.32RaydenUniit's what we talked about in class today
22:33.34Pkekyo|ok :)
22:33.38RaydenUniand by talked i mean we watched 3 video
22:33.41rubikquick noob q.. casual guild is finally moving to 25-mans (embarassing really but whatever) and we can one-shot HKM/Gruul.. don't care for/lack coordination for Magtheridon so not going there.. went to The Eye and killed Loot Reaver on 3rd attempt.. what to try next? Solarian and then nothing but SSC?
22:33.44RaydenUnione by Joi Ito on WoW
22:33.44*** join/#wowace Adirelle (n=Guillaum@195.167.228.58)
22:34.17RaydenUnihttp://video.google.com/videoplay?docid=-5160442894955175707&q=joi+ito&total=97&start=0&num=10&so=0&type=search&plindex=0
22:36.19Xinhuankill solarian, and then alar, then go SSC
22:36.28Xinhuansolarian is nothing but a baron geddon gimmick fight
22:36.30Pkekyo|wtb bandages that doesn't go all red when they get in touch with blood >.<
22:36.39Pkekyo|it looks ridiculous :<
22:36.39RaydenUni?
22:36.40DARKGuylol
22:36.44Xinhuanalar isn't too difficult to kill/learn within 2 nights
22:37.09Pkekyo|would be better off using frickin duct tape
22:37.22Pkekyo|fun fact: beer actually makes the glue on duct tape last longer
22:37.28Pkekyo|only marginally though
22:37.35Pkekyo|and ofc you have to dry up the roll of tape first
22:37.55Xinhuanhow did you ever find that out?
22:38.20Pkekyo|someone threw my bag containing beer and a roll of duct tape on someone else, the bottles broke :p
22:39.21Pkekyo|got me really fucking depressed
22:39.30Pkekyo|but my gf bought me loads of beer so it was all fine :p
22:40.30Pkekyo|and someone threw a bottle of beer at the guy that threw my bag and hit him in the head, so it got even better :D
22:40.45*** join/#wowace YourMomsHero (n=cirish@74.202.196.195)
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22:43.25CIA-4803hegarol * r59160 10AtlasLoot/Constants/constants.de.lua:
22:43.25CIA-48AtlasLoot:
22:43.25CIA-48- German update
22:43.28*** join/#wowace Dwalin (n=bla@p5080D518.dip.t-dialin.net)
22:43.40CIA-4803ostone * r59161 10FuBar_GreatJusticeFu/ (7 files in 2 dirs): FuBar_GreatJusticeFu: initial import, externals to follow.
22:44.28CIA-4803hegarol * r59162 10AtlasLoot_WorldLoot/WorldEvents.en.lua:
22:44.28CIA-48AtlasLoot_WorldLoot:
22:44.28CIA-48- Cosmetic change
22:48.49CIA-4803ostone * r59163 10FuBar_GreatJusticeFu/: FuBar_GreatJusticeFu: Externals set.
22:49.25Pkekyo|RaydenUni: I'm writing somewhat of a major essay on what joi ito's talking about on that movie btw :p
22:49.36Pkekyo|counts as 60% of my grade, if memory serves
22:49.37RaydenUniwhat about specifically?
22:49.41RaydenUniand why are you writing it?
22:49.57*** join/#wowace Stanzilla (n=Stanzill@p54995CD3.dip.t-dialin.net)
22:50.28Pkekyo|I write about how the media percieve videogames, going in dept with wow...
22:50.28Pkekyo|just because I find it interesting...
22:50.43rubikXinhuan: thanks for the suggestions.. yeah, we're thinking we can do solarian without much trouble.. al'ar might be tough but we'll see.. then we'll get going in ssc for our second night or whatever
22:50.59Pkekyo|NeoTron: you were the one that sent me ingame tetris, no? :p
22:52.32Pkekyo|RaydenUni: what class are you taking in which you get to watch videos like this btw? :p
22:53.08EvilJohn-is it wrong I got turned on by my companies sexual harassment training videos?
22:53.15Pkekyo|yes
22:53.19Pkekyo|rofl
22:53.33EvilJohn-k
22:53.35EvilJohn-thx
22:53.37RaydenUniPkekyo| Online Identity
22:53.51Pkekyo|meh, don't have anything like that here :<
22:53.56RaydenUnihttp://www.it.rit.edu/~ell/734/734-072/
22:54.04RaydenUnii'm in a master's program for game development
22:54.10RaydenUnithis is one of my seminar track classes
22:54.14Pkekyo|share
22:54.19Pkekyo|almost sounds tempting to go to the states :p
22:54.30RaydenUnithe professor is a researcher in the are and played in the guild Terror Nova (guild of researchers from Terra Nova)
22:54.41RaydenUnii was talking to her after class, her guild downed Prince this last week
22:54.48RaydenUnihttp://terranova.blogs.com/
22:54.50Pkekyo|slow progress :P
22:55.09RaydenUniwow isn't the only thing we talk about
22:55.19Pkekyo|got that
22:55.20RaydenUniwe talk a lot about more general identity stuff and social networking sites
22:55.25Pkekyo|but the general idea of it is interesting
22:55.44RaydenUnibut virtual worlds is a big part of it (especially since 5/7 of the students are the game dev students) and you can't avoid talking about WoW when you talk about virtual worlds
22:55.50RaydenUniyeah i'm loving this class
22:56.06Pkekyo|I need to leave the country to study, damnit
22:57.09RaydenUnithere are only two schools with a masters program in game dev
22:57.16RaydenUniUSC and the school i'm at RIT
22:57.24RaydenUniat least with the same focus
22:57.37Pkekyo|in the states or worldwide?
22:57.38*** join/#wowace JoshBorke (n=josh@WoWUIDev/WoWInterface/LegoBlock/joshborke)
22:57.59thulstates
22:58.06thulnorway has game dev
22:58.06thulNTNU
22:58.09thulafaik
22:58.11Pkekyo|for real?!
22:58.14thulI think so
22:58.19Pkekyo|sod-all, I'm going to NTNU :p
22:58.38Pkekyo|joi ito's UI sucks :p
22:58.50RaydenUniheh
22:58.58RaydenUniPkekyo| USA
22:59.00thulPer i dag så tilbyr NTNU et tilbud for de som ønsker å ta seg utdanning på dataspill innen spillprogrammering (master i datateknikk med faglig fordypning innen spillteknologi) og musikkteknologi for dataspill (master i musikkteknologi). Vi ønsker å forbedre dette tilbudet samt å lage et tilbud på spilldesign, grafikk og animasjon. Det eksisterer noe aktivitet på dette på NTNU i dag f.eks. på produktdesign og Kunstakademiet. Men for å kunne tilby et mer komple
22:59.02*** join/#wowace jy_ (n=jy@2a01:5d8:52f2:7d08:0:0:0:2)
22:59.04RaydenUnithere are a couple in canada and i'm sure some in japan
22:59.19RaydenUniJoi Ito is pretty famous. done a bunch of stuff
22:59.20thulthere you go Pkekyo|
22:59.22RaydenUnihe's on the CC board
22:59.28RaydenUnihmm, i can't read any of that
22:59.44Matrix110i know somebody studying at some game thingy in Norway atleast but no clue what it is called
22:59.51Pkekyo|RaydenUni: it's just about game dev classes in norway
23:00.12Pkekyo|think I heard about something at Lillehammer a while back...not quite sure though
23:00.13Matrix110We got smth in germany aswell
23:00.29PrimerAnyone know what the secret is to making a <frame><layer><texture file="foo"> to work?
23:00.35XinhuanFuBar_GreatJusticeFu ???
23:00.38Xinhuanwtf is that
23:00.51Pkekyo|judgement of justice (or whatev) addon? :p
23:00.58Pkekyo|prolly some pally crap
23:01.39Xinhuan## Notes: Keeps track of badges of justice recieved during a raid.
23:01.41XinhuanROFL
23:01.43RaydenUnihow hard would it be to make an addon that could send messages to other people with the addon?
23:01.49RaydenUniif i've never written any of this
23:02.25Xinhuanabout 7 lines of code RaydenUni
23:02.44RaydenUniso "p2p" is easy?
23:02.53Xinhuansender side: SendAddOnMessage("MyPrefix", "My Message")
23:02.56Xinhuanreceiver side:
23:03.04RaydenUnii'm wondering if it might be worthwhile making a prototype of an activity stream addon
23:03.10Xinhuanframe:RegisterEvent("CHAT_ADDON_MSG")
23:03.14Xinhuanin the onevent:
23:03.36Xinhuanif event == "CHAT_ADDON_MSG" and arg1 == "MyPrefix" then
23:03.41Xinhuanprocess(arg2)
23:03.46Xinhuanwhich is the message
23:04.09Xinhuanthat's about as simple as it gets
23:04.14Pkekyo|RaydenUni: as an addon, it could be semi-fine...implemented in wow itself it would be hell
23:04.23PrimerOk, here's a yes or no question: Should I be able to create a <frame><layer OVERLAY><texture> in the main UI window?
23:04.30Xinhuanof course, SendAddOnMessage() needs to specify a few more things
23:04.35Xinhuanlike which addon channel to send to
23:04.39Xinhuanlike RAID or BATTLEGROUND
23:04.48Xinhuanarg3 is the distribution group on the receiving end
23:04.52Xinhuanand arg4 is the sender's name
23:04.53*** join/#wowace Heliwr (n=ilovemrd@cpc2-sket1-0-0-cust98.swan.cable.ntl.com)
23:05.03PrimerI'm so close to getting this heading thing working
23:05.08RaydenUni<Pkekyo|> RaydenUni: as an addon, it could be semi-fine...implemented in wow itself it would be hell <-- i'm not sure i follow. what is the difference?
23:05.12*** part/#wowace Heliwr (n=ilovemrd@cpc2-sket1-0-0-cust98.swan.cable.ntl.com)
23:05.13PrimerI already have the heading displayed as text
23:05.20*** join/#wowace Tem (n=tardmrr@WoWUIDev/WoWI/Dongle/Tem)
23:05.20*** mode/#wowace [+o Tem] by ChanServ
23:05.24Primerbut I really want the graphical HUD
23:05.48Pkekyo|RaydenUni: if it's just an addon, I don't get the bloody hat forced down over my head
23:06.12RaydenUniwhat do you mean implemented in wow?
23:06.23RaydenUnii think i'm having a definition problem
23:06.26Pkekyo|blizzard implements it as an official core feature of the game
23:06.29Ellipsislike, done by blizz
23:06.32Pkekyo|it's listed in the patchnotes
23:06.35RaydenUnioh ok
23:06.44*** join/#wowace mort_ (n=mort@azureus/mort)
23:06.58RaydenUni<Pkekyo|> RaydenUni: as an addon, it could be semi-fine...implemented in wow itself it would be hell <-- so here you aren't referring to coding difficulty, user experience difficulty?
23:07.10Pkekyo|I don't mind people spamming eachother with one or another addon...but if a feature in the game gets used to spam EVERYONE, ALL THE TIME, I'd go shoot someone at blizz HQ
23:07.19RaydenUniPkekyo| agreed
23:07.34RaydenUniyou would HAVE to restrict what information you send and to whom, as well as what information you want in and from whom
23:08.03RaydenUniwhen you are raiding with your guilt and you kill some boss how often do you tell guildmembers who aren't there and link the drops? if you are like us, often
23:08.09Pkekyo|basicly, A - you install the addon and get spammed, or B - you don't, and don't notice anything at all :)
23:08.09Pkekyo|that's how it should be imo...if you're going to do it
23:08.10RaydenUniautomating that would be nice
23:08.14RaydenUniof course you don't want that in general chat
23:08.49Pkekyo|yes, I do that, but I don't mind typing "congrats to <player name> on [item link]" in gchat...doesn't bother me at all...I actually prefer it that way
23:09.06RaydenUniPkekyo| of course you'd still want to talk
23:09.14RaydenUnithe point of this "social tool" isn't to replace interaction
23:09.22RaydenUnijust to make it easier
23:09.24Pkekyo|I get that
23:09.42RaydenUniit would be terrible if your guild discussed drops and congratulating each other, then you isntall this mod, and so you stop congratulating each other
23:10.04RaydenUniguild chat might be a little touchy
23:10.14Pkekyo|but I dislike the general idea of it...granted, I respect that some might like it and even prefer it...I just don't wanna get a hat forced down over my head...
23:10.28RaydenUnisending info to your group mates "I'm summoning someone, help me click on this." is one thing, but broadcasting that to guild is another
23:10.29Pkekyo|an addon that simply announced stuff to some custom channel, I don't mind...
23:10.43RaydenUnicustom channel would be necessary i think
23:10.49RaydenUnibut i would have to really look into it
23:11.00*** join/#wowace mort_ (n=mort@azureus/mort)
23:11.08RaydenUnithis might be a good final project for this class
23:11.25RaydenUnigood way to introduce myself into wow modding
23:11.32Pkekyo|if some addon (or blizz implemented feature, god forbid) started spamming gchat with <player> recieves loot [Light Feather], I would fucking go shoot someone
23:11.44clad|sleeplol
23:11.50RaydenUniyeah but blizzard is generally good about letting you manage that
23:11.54*** join/#wowace Poul|Raider (n=jedirc@82.211.215.198)
23:11.56RaydenUniyou can turn off say, general chat, etc
23:12.05RaydenUnimake different chat tabs
23:12.29*** join/#wowace zac (n=zac@179.59.121.70.cfl.res.rr.com)
23:13.28RaydenUnibut yeah, stuff like this is hard to do
23:13.31Pkekyo|yeah, I'm just making a point here...don't force it upon people...contain it within the addon and let it be with that
23:14.12Pkekyo|if people want that, they can get the addon...if they don't, they'll be none the wiser :) (correct expression?)
23:14.23*** join/#wowace JoshBorke (n=Josh@WoWUIDev/WoWInterface/LegoBlock/joshborke)
23:14.27Pkekyo|I need to get better at international/american expressions
23:15.21Brunersgot to love beeing horde on my server http://www.warcraftrealms.com/census.php?serverid=206&factionid=-1&minlevel=70&maxlevel=70&servertypeid=1
23:15.30chiperbeeing?
23:15.39Pkekyo|being :)
23:15.45Pkekyo|he's not a bee
23:15.47robotuschlol
23:15.52chiperare you tossing hives at them?
23:15.57robotuschlooks like one of the realms I rolled on at tbc release
23:16.10*** join/#wowace jscinoz (n=jscinoz@124-171-0-247.dyn.iinet.net.au)
23:16.13Pkekyo|TBC killed horde side on my server
23:16.25robotuschwas something like 75% Belfs, 15% other horde, 8% Draenei og 2% other alliance
23:16.32Pkekyo|all the good end-game pve guilds transfered off...think they rerolled on chinese servers or something
23:16.56Pkekyo|wtb old-school chinese endgame guilds again
23:17.14NivFreakwhy isn't pet support in the trunk of grid?
23:18.15*** join/#wowace [dRaCo] (n=drc@p5B22A547.dip0.t-ipconnect.de)
23:18.17chiperheh, mind's not much better http://www.warcraftrealms.com/census.php?serverid=618&factionid=-1&minlevel=70&maxlevel=70&servertypeid=1
23:18.36chipertho, 20% more horde
23:18.44chiper*mine
23:18.55*** join/#wowace CrazyBenny_ (n=s_m@212.11.123.10)
23:19.52Brunersstill 1200 more horde than on mine :P
23:20.06NivFreakoh wait, it did get merged
23:20.09Pkekyo|damn, when I went to get my hair cut today, I never imagined I'd get a crew cut :/
23:20.57ckknightwhat's a good addon to manage my mailbox?
23:21.01NivFreakpostal?
23:21.05chiperpostal
23:21.07Brunerspostal works good
23:21.47NivFreakckknight: is there some magic requirement to get the prat support in pitbull working? I just get blank windows with no text
23:22.13CIA-4803xinhuan 07Ace3 * r59164 10Routes/Routes.lua: Routes: Add functions InsertNode and DeleteNode that aren't used yet
23:22.17ckknightnot to my knowledge, but as sylvanaar is the author of both Prat and the plugin PitBull_Prat, you should ask him
23:22.31NivFreakah, k
23:24.06*** join/#wowace dylanm (n=dylanm@c-98-224-225-196.hsd1.mi.comcast.net)
23:25.01*** join/#wowace Droolio (n=drool@87-194-188-170.bethere.co.uk)
23:25.09PrimerHaving a really hard time getting this texture overlayed onto the game
23:25.16RaydenUnihttp://www.mud.co.uk/richard/hcds.gif
23:25.17PrimerI wish it could tell me WTF I'm doing wrong
23:25.19RaydenUnihttp://www.mud.co.uk/richard/hcds.htm
23:25.23RaydenUnithe graph is at the very bottom
23:25.55Pkekyo|that website is horribly coded
23:27.53ckknightagreed
23:28.05NivFreakwhy does the armory always suck
23:28.33RaydenUnimeh
23:28.36RaydenUnithe graph is fascianting
23:28.40RaydenUnifascinating
23:28.45RaydenUniread through the description of it a few times
23:28.48RaydenUniit's kind of complicated
23:29.13Pkekyo|RaydenUni: I can't...until the piece of shit that coded that site learns to code :p
23:29.32RaydenUni?
23:29.49RaydenUniget that?
23:29.54Pkekyo|the site is like...all over the place
23:30.37Primerno matter what I do, I get this green box for my texture
23:30.44Pkekyo|congrats
23:30.54*** join/#wowace vhaarr (n=folk@WoWUIDev/WoWAce/Rabbit/vhaarr)
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23:31.23RaydenUniwhat browser?
23:31.29RaydenUniit's not pretty but i don't ahve issues in firefox
23:31.43RaydenUnii guess the text goes into the green on the right a little bit
23:32.14Pkekyo|Opera
23:32.25Pkekyo|a little bit? it's 50/50 on either side here
23:32.43RaydenUnithe green is maybe 5% on each side
23:33.02RaydenUnilol
23:33.12RaydenUnii wanted to look at it without css, thought that might be more readable
23:33.15RaydenUnibut it doesn't use css
23:33.16RaydenUnisilly me
23:35.35Pkekyo|bah!
23:35.58Pkekyo|someone throw me a clean bandage plx
23:37.15chiperuhm, was that clean bandage please, or clean bondage pix?  because, well...
23:37.50Pkekyo|bandage...bondage isn't supposed to be clean :p
23:37.55*** join/#wowace EvilJohn (n=EvilJohn@ppp-70-249-33-96.dsl.austtx.swbell.net)
23:38.40Pkekyo|surprised you didn't know that tbh...
23:38.49RaydenUniwhy do you need bandage pics?
23:39.05ckknightthat's a misconception, Pkekyo|
23:39.17ckknightbondage can be done in a sterile environment
23:39.36thulmany people prefer medical bondage
23:39.41Pkekyo|sure it can, it just doesn't happen in real life
23:39.42thulthe sterility, unhumanity of it all
23:39.44thuletc.. ;-)
23:39.49thuland well, it happens quite a lot in real life :-D
23:39.51Pkekyo|RaydenUni: I don't, I need a clean bandage :p
23:40.12Recluseis there a /script command to change the active chat frame?
23:41.36*** join/#wowace dylanm (n=dylanm@c-98-224-225-196.hsd1.mi.comcast.net)
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23:42.39chiperscat lover!
23:43.32ckknightscat is very different from bondage
23:43.37ckknightcompletely unrelated
23:43.42Pkekyo|chiper: I don't
23:43.45Pkekyo|and ckknight is right
23:44.58ZhinjioI always walk in in the middle of the strangest conversations.
23:45.23Pkekyo|:)
23:46.04CIA-4803parnic * r59165 10IceHUD/IceCastBar.lua:
23:46.04CIA-48IceHUD:
23:46.04CIA-48- removed an event trigger that was causing spells to show failure on the cast bar when they shouldn't have
23:46.17Primerprogramming should not be trial and error, process of elimination...
23:47.01*** join/#wowace Tekkub (n=tekkub@WoWUIDev/WoWI/Featured/Dongle/Tekkub)
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23:47.07PrimerAnyone have any experience with <frame><layout><texture file="foo">? All I can manage to make this do is make a green box
23:47.07ckknightprogramming should be the implementation of specifications
23:47.12ckknight:-P
23:47.34Primerckknight: well, I'm reading specs, and implementing as best as I can interpret them
23:47.47Primerbut I'm not successful
23:48.00PrimerI'm not even sure what I want to do is possible
23:48.04ckknightwell, programming is writing specs and implementation of specs
23:48.18*** join/#wowace dylanm_ (n=dylanm@c-98-224-225-196.hsd1.mi.comcast.net)
23:48.25Primerperhaps you can indulge me a bit?
23:48.33PrimerI want to make a flight hud
23:48.48Pkekyo|why?
23:48.50PrimerI'm currently able to display the heading in degrees as text in the UI
23:48.53Primerbecause I want to
23:49.17Primeranyhow, I'd like to make it look more "avionics"-like
23:49.56ckknightavionics?
23:49.56Primerfor now, my goal is simple: a scrolling, wrapping graphic that scrolls left to right, from 0-360
23:50.07ckknightoh, okay
23:50.09ckknightdoable.
23:50.11Primeryou know, like a fighter's HUD
23:50.13Pkekyo|http://files.turbosquid.com/Preview/Content_on_11_28_2003_14_02_02/Hud_02.jpgff05dac3-6df8-42e1-a269-6cc33dcc64e6.jpgLarge.jpg copy/paste graphics :p
23:50.13ckknighttwo textures
23:50.18ckknighteach with their own :SetTexCoord
23:50.26Primerso I make an image for the hud
23:50.34ckknightproper use of degrees: (   º   Y   º   )
23:51.23Primerwell, I have the OnUpdate working
23:51.40Primerall I need at this point is to place the image into a layer in the UI
23:51.48Primerand scroll and wrap it
23:51.57CIA-4803xinhuan 07Ace3 * r59166 10Routes/Routes.lua: Routes: Add code to throttle potential InsertNode and DeleteNode spam from plugin modules to redraw the map lines at most once per frame.
23:52.06ckknightokay
23:52.08ckknightthat's doable
23:52.16Primerok, that's encouraging
23:52.26Primeras long as I'm not pursuing a dead end
23:52.26ckknightuse two textures, both with the same image
23:52.47Primerat this point I'd simply like to see that image in the UI
23:52.49ckknighthave the left one setpoint'd to the left, right one set point'd to the left texture and right of box
23:52.58Primeras of now, I have a green box
23:52.59ckknightthen you change the width of the left one as you move
23:53.10ckknightas well as :SetTexCoord on both to get the images right
23:53.40*** join/#wowace duckdodgers (n=juliosot@76.91.68.217)
23:53.42Primerckknight: perhaps you can help me simply get the image in the UI? I'll paste my XML file
23:53.44duckdodgershello
23:54.01duckdodgersis there an "ItemRack" type addon for ace?
23:54.08GagorianWardrobe
23:54.13duckdodgersvery nice thx
23:54.18XinhuanClosetGnome, Wardrobe
23:54.26Xinhuanis Outfitter ace?
23:55.10Primerhttp://sh.nu/p/23877
23:55.13Pkekyo|sod-all, I'm off...g'nite peeps
23:55.24Xinhuancya
23:55.40Primernote you see VodkaFlyers in the file. I'm using it as a template
23:55.44chiperI just started using closetgnome, it's pretty handy
23:55.48Primermodifying it to suit me
23:55.54chipertook a little while to figure it out tho
23:55.55*** join/#wowace Drool (n=drool@87-194-188-170.bethere.co.uk)
23:58.12CIA-4803nevcairiel 07Ace3 * r59167 10Mapster/Config.lua: Mapster: change config button to toggle rather than open only
23:58.18ckknightPrimer: dude, just do what I said
23:58.23ckknightI laid it out pretty well
23:59.12Primerckknight: "use 2 textures bla bla bla..." at this point, I can't get _any_ textures working...it's just hard to use 2 when 0 work at the moment
23:59.33ckknightXML complicates things.
23:59.38Primerare you telling me to add the texture programatically?

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