00:01.19 | *** join/#wowace Jackson (n=Jackson@S01060017f2092836.ed.shawcable.net) |
00:01.28 | NeoTron | yeah |
00:02.06 | Pkekyo| | wtf is wrong with me? O.o |
00:02.06 | Pkekyo| | I got up at 1am to go make brownies |
00:02.07 | NeoTron | but seriously, ppl in our guild that has caused drama or bitched about nonsense has almost exclusively 1) been female, 2) been pushed to a frenzy via misinformed posts from a female |
00:02.21 | NeoTron | I don't want to be sexist but stats speak for themselves |
00:02.39 | NeoTron | Pkekyo|: you were hungry for goey chocolate goodness? |
00:02.57 | Pkekyo| | NeoTron: correctemundo |
00:05.06 | Recluse | to me it's more of how each gender handles/responds to things in general |
00:06.09 | Fin | it's probably their lack of penis |
00:06.20 | Fin | possibly lesbianism |
00:06.28 | Fin | that'll do it |
00:06.30 | Fin | every time |
00:06.44 | Zicon | Definitely lack of penis. If we had penises of our own, we would never have time to bitch. We would be too busy playing with ourselves. |
00:06.53 | Fin | yup |
00:06.56 | Fin | I've seen it a million times |
00:07.16 | Fin | always the same, I mean, when will they learn I just don't know |
00:07.51 | NeoTron | Zicon: lol |
00:08.47 | Fin | if I was a girl I'd definitely get a penis, maybe even two |
00:09.05 | NeoTron | the only female in the guild that is completely in sync with the rest of the "guys" is more like a guy than a girl anyway (in terms of behavior and upbringing) - ie. she played video games, not dolls. an early car of hers was an almost-monster truck etc |
00:09.07 | Zicon | Absolutely. Very handy to have a spare. |
00:09.34 | Fin | well I was thinking to use both at the same time... perhaps three then |
00:09.38 | NightHawkTheSane | NeoTron: that, of course, contradicts your statement that it has anything to do with gender, though :P |
00:09.55 | NightHawkTheSane | it's ultimately about socialization, and a person's environment/upbringing :P |
00:10.26 | Fin | ohh, it's all in the penis, Zicon, all in the penis |
00:10.42 | NightHawkTheSane | (fin means his brain, of course) |
00:10.46 | NeoTron | NightHawkTheSane: there are always exceptions |
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00:10.51 | NeoTron | I'm talking about the rolling average |
00:11.22 | NeoTron | we've had a lot fewer females in the guild than males and we've only had one male that was seriously disturbed (not saying all females are THAT bad though) |
00:11.26 | NightHawkTheSane | NeoTron: what does that have to do with anything, though? :P all your saying is that the "average" girl had an "average" girl-like environment. which is.. kind of redundant :P |
00:11.58 | NeoTron | statistically speaking the number of drama whoring and/or bitching raiders seriously go heavy on the female side |
00:12.14 | NeoTron | to the degree that I really don't feel like recruiting females going forward. :P |
00:12.19 | Fin | ah, you see, statistics |
00:12.24 | Fin | you didn't think of that, did you |
00:12.32 | Fin | now your argument has crumbled to dust |
00:12.35 | Fin | you fool, you |
00:12.47 | NightHawkTheSane | not disputing the point, i'm just saying its not to do with the fact that they were -female- and more to do with the fact that they were socialized in the stereotypical female way :P |
00:14.21 | NeoTron | NightHawkTheSane: I think there are inherit physical / genetic changes that can incline a person to go one way or another |
00:14.28 | NeoTron | meaning it's not just in the upbringing |
00:15.04 | NeoTron | my wife said recently how she seriously dislikes females in power position - i.e politicians and also headmistress of the school etc |
00:15.08 | NightHawkTheSane | NeoTron: I tend to disagree. :P |
00:15.36 | NeoTron | men are from mars, women from venus - there's a point there |
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00:16.34 | Lightfaz | its true what they say... women are from omicron persei 7, men are from omicron persei 9 |
00:16.47 | NeoTron | hehe |
00:17.17 | Lightfaz | anyone taken a peek at the auctioneer code? |
00:17.18 | NeoTron | but jsut communicating with my wife, who also hated dolls growing up (i.e not necessarily typical girl), can be extremely frustrating and difficult |
00:17.22 | Lightfaz | need a tiny bit changed. |
00:17.23 | NeoTron | ah well |
00:17.31 | Lightfaz | and i dont know where to start. |
00:18.17 | CIA-48 | 03xinhuan 07Ace3 * r59075 10Routes/ (Locale-enUS.lua Routes.lua): Routes: Make the auto show/hide toggle redraw the lines. Add Cartographer_Waypoints integration stuff that doesn't work yet due to coordinate system change |
00:18.19 | Pkekyo| | bah, there's blood on all my bandages |
00:18.22 | Pkekyo| | can you wash bandages? |
00:18.49 | NightHawkTheSane | NeoTron: *shrug* the nature of socialization runs pretty deep, its not as straightforward as saying "she didn't play with dolls, so not your typical girl, so I should see eye-to-eye all the time" |
00:19.01 | NightHawkTheSane | which i know isn't what you meant, but i think you the point i'm getting at :P |
00:19.40 | NeoTron | women expect men to be able to read their minds |
00:19.44 | NeoTron | that I find bizarre |
00:19.51 | Pkekyo| | agreed |
00:19.53 | NeoTron | I mean, I wish I could but unfortunately we can't |
00:20.06 | Sais | You can't? ;D |
00:20.13 | Pkekyo| | >.< |
00:20.14 | NeoTron | so when I ask "is something wrong?" and she says "no" I assume she actually meant "no" |
00:20.40 | Sais | Ah. One of those. |
00:20.49 | Pkekyo| | are there any other kind? O.o |
00:21.11 | Recluse | NeoTron: the mistake was asking if something was wrong - if you had to ask, there most certainly was |
00:21.16 | Sais | It's like "No, that's OK" |
00:21.34 | Sais | or "Don't worry about it" |
00:21.44 | Lightfaz | LIES!! |
00:21.56 | NightHawkTheSane | Recluse: thats why you ask "what's wrong", regardless :P |
00:21.56 | Lightfaz | If they say dont worry about it, start running, because it wil catch up to you later. |
00:21.59 | Sais | Phrases that should make you writhe in agony |
00:21.59 | Pkekyo| | so the only safe thing would be "bitch what yo' problem?" :p |
00:22.21 | NightHawkTheSane | Pkekyo|: i like you, because you work very hard at proving that idiocy knows no bounds. :) |
00:23.09 | Pkekyo| | NightHawkTheSane: screw you :) |
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00:37.04 | Stanzilla | good night everyone |
00:38.58 | Pkekyo| | g'nite |
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00:44.36 | NeoTron | NightHawkTheSane: if you say "What's wrong?" the answer is "nothing..." |
00:44.54 | NightHawkTheSane | yes, but at least then you asked the right question :P |
00:45.22 | Sais | NightHawkTheSane: Hmm. You don't talk to the same people I talk to. |
00:45.44 | NightHawkTheSane | I dunno, i try to avoid talking to unreasonable females, so. :P |
00:47.00 | Sais | lol |
00:50.14 | Gnarfoz | NightHawkTheSane: what other kind is there? |
00:50.53 | NightHawkTheSane | Gnarfoz: the perfectly reasonable kind? I know a few.. |
00:51.01 | Corey | does anyone know what the settext in flexbar2 is to show an item count of an item? |
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00:54.29 | CIA-48 | 03xinhuan * r59076 10Cartographer/Cartographer_Waypoints/Waypoints.lua: Cartographer: Waypoints: Check for Ace3 and send a message on hitting a waypoint (in addition to the Ace2 and Rock messages) |
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00:57.05 | CIA-48 | 03xinhuan 07Ace3 * r59077 10Routes/Routes.lua: Routes: Routes will now work with Cartographer_Waypoints (/me gives an evil smile*) |
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01:08.53 | CIA-48 | 03xinhuan 07Ace3 * r59078 10Routes/ (Locale-enUS.lua Routes.lua): Routes: Add some descriptions, localize some stuff |
01:09.50 | *** part/#wowace mitchnull (n=mitchnul@dsl195-38-110-178.pool.tvnet.hu) |
01:11.02 | Recluse | i'm not ready to give up cart yet, but what's the future here? tomtom+gathermate+?something? |
01:11.34 | Xinhuan | GatherMate is basically the ace3 version of what the carto_gathering modules do |
01:11.44 | Xinhuan | or Gatherer if you look at it that way |
01:11.58 | Xinhuan | you can get GatherMateData (wowhead data) to import in |
01:12.06 | Xinhuan | or you can get GatherMate_CartImport to import cart data |
01:12.19 | Xinhuan | uses half as much memory/cpu basically |
01:12.25 | Xinhuan | doesn't do _Treasure though |
01:12.39 | Xinhuan | and Routes is the Ace3 version of Cartographer_Routes |
01:12.46 | CIA-48 | 03parnic * r59079 10IceHUD/IceCastBar.lua: |
01:12.46 | CIA-48 | IceHUD: |
01:12.46 | CIA-48 | - check for the player interrupting the spell locally before it's had a chance to come back from the server |
01:13.20 | Xinhuan | Routes currently supports making routes from cart/gathermate but, we'll expand it to include gatherer and perhaps lightheaded in the future |
01:13.35 | Xinhuan | or even any notes database of any kind |
01:13.54 | Xinhuan | GM and Routes aren't dependant on any map mod, unlike the carto stuff |
01:15.18 | Recluse | Routes replaces (kinda?) Cartographer_Routes? |
01:19.51 | Kivin | oh my god, i hate UIDropDownMenu frames |
01:20.06 | Kivin | anyone have some experience with them and mind taking a look at a pastey? |
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01:25.34 | Xinhuan | Recluse: yes :) |
01:25.42 | Xinhuan | Routes indeed replaces Cartographer_Routes |
01:25.45 | Xinhuan | and is fully usable now |
01:25.51 | Recluse | ah |
01:27.36 | Xinhuan | the advantage of Routes over Cartographer_Routes is that... it doesn't require Cartographer :) |
01:28.10 | Xinhuan | although you'll likely still need cartographer_modules OR gathermate to get data to create routes |
01:28.21 | Xinhuan | and a prettier config |
01:29.00 | Recluse | hehe |
01:29.28 | Kivin | my addon is creating framexml errors, but the same code works perfectly fine when i /run it after uireload =/ |
01:29.32 | CIA-48 | 03xinhuan 07Ace3 * r59080 10Routes/Routes.lua: Routes: Move the delete route button to a different tab |
01:29.53 | Xinhuan | why is that? |
01:30.01 | Kivin | Wish I knew |
01:30.18 | Kivin | I still don't really understand these DropDownMenu things |
01:32.15 | Primer | ok, so I've decided to write this HUD addon |
01:32.51 | Recluse | i haven't noticed carto getting too high on memory, not sure why there's such an interest in removing it from the equation. but i must admit there is a lot in carto that i don't really use, yet parts that i can't live without |
01:32.59 | Primer | is there a "mount" event? |
01:33.09 | Primer | or am I going to have to hack around to deduce this? |
01:33.44 | Primer | does AceEvent provide this? |
01:34.01 | Aeyan | There's a general trend on moving away from addon suites and large frameworks |
01:34.20 | Aeyan | Nothing wrong with cartographer, it's just hey - why limit something like routes to just that one mod, ya know? |
01:34.47 | Xinhuan | Orionshock |
01:34.49 | Xinhuan | ping |
01:36.17 | Recluse | but instead of one ginormous mod, you have 12 mods to do the same thing, wouldn't ya? |
01:36.46 | Xinhuan | the main reason is that the Cartographer_Mining, _Herbalism, etc etc modules |
01:36.52 | Xinhuan | are taking up a lot of memory for storing the nodes |
01:36.57 | Xinhuan | because it uses strings |
01:37.24 | Xinhuan | also the implementation was slightly not as efficient as we would have liked for detecting the nodes while gathering -- Talismonger backend |
01:37.39 | Xinhuan | plus the method _Notes uses to draw the stuff on the map and minimap is inefficient |
01:37.53 | Recluse | Primer: not sure, but couldn't you do something like UNIT_AURA to check for mounts? |
01:37.53 | Xinhuan | so while flying around, your fps is lower than if you were to use GatherMate |
01:38.06 | Xinhuan | so using a new storage format, you can half your memory usage |
01:38.10 | Primer | Recluse: it seems that's what all the examples I've found so far are doing |
01:38.15 | Xinhuan | you can still use GatherMate with Cartographer |
01:38.17 | Primer | Recluse: PLAYER_AURA_CHANGED event |
01:38.28 | Recluse | Xinhuan: i have a small beef with Routes btw :p |
01:38.34 | Xinhuan | you can still use GatherMate plus Cartographer minus cart_gathering modules |
01:38.58 | Kivin | Mapster is the next gen minimal carto replacement, is it not? |
01:39.05 | Xinhuan | but if you don't use all the cart stuff like Group Colors, Guild Positions, etc |
01:39.17 | Xinhuan | you should just get Mapster when its released soonish |
01:39.18 | Xinhuan | ;p |
01:39.22 | Recluse | GatherMate's still on the branch atm? |
01:39.26 | Xinhuan | yeah |
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01:39.37 | Xinhuan | usable, but some minor bugs |
01:39.44 | *** mode/#wowace [+v Shirik] by ChanServ |
01:40.00 | Xinhuan | also can't really release any Ace3-based addons without Ace3 itself released yet |
01:40.21 | Xinhuan | the ace3 addons that are already released are only small-ish addons |
01:40.27 | Xinhuan | not the big mainstream ones |
01:41.06 | Recluse | Xinhuan: not sure how to say what i mean, but _Routes does lines like: ---(-)--- which is hard to see tracking dots. i dunno if it's possible offhand (i suck at UI part of addons) but it would be a ton nicer to have it like: --( )-- |
01:41.27 | Xinhuan | very annoying to implement Recluse |
01:41.40 | Xinhuan | you should just use a line color that is more transparent |
01:41.42 | Xinhuan | or less bright |
01:41.49 | Xinhuan | change the defaultline color if you want |
01:41.59 | Recluse | hehe, i always have to set my lines to a very transparent color, then i can't see em on the big map most times XD |
01:42.05 | Kivin | If I were to adapt an XML Frame into Lua, The <OnLoad> section would just occur on the line after CreateFrame(...), Amirite? |
01:42.20 | Xinhuan | originally, the line is drawn ABOVE the blip, its changed to draw BELOW the blip now since a few months ago |
01:42.22 | Xinhuan | i think? |
01:42.26 | Recluse | yeah, my only annoyance with _Routes atm - love the thing tho |
01:42.58 | Xinhuan | ---( )--- |
01:43.05 | Recluse | well the circle i can see, it's the yellow dot that gets hidden. don't think you can draw under the yellow dot |
01:43.07 | Xinhuan | that part requires shortening the line, and recalculating the start/end points |
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01:43.14 | Xinhuan | its more difficult than you think it is |
01:43.22 | *** mode/#wowace [+v Shirik] by ChanServ |
01:43.31 | Xinhuan | when you're working with coordinates and minimap (x,y) offsets |
01:43.50 | Recluse | oh, i know it could be - i just really have no clue about making lines and xml frames and such |
01:44.12 | Recluse | i'm more of a framework developer. i leave the LnF to others lol |
01:44.58 | Kivin | oh my word, i'm stupid. i've been looking at this code for fourty-five minutes and i just realized i'm not passing anything into the 'self' argument of a api call |
01:45.11 | Recluse | hehe |
01:45.23 | Arrowmaster | what api call? |
01:45.38 | Kivin | UIDropDownMenu_Set*(arg, optional frame) |
01:45.54 | Arrowmaster | oh shitty dropdownmenu stuff |
01:45.57 | Recluse | ok so it's Mapster+GatherMate+TomTom... mapster does notes? or need something else for that? |
01:46.01 | Kivin | if not frame then frame = this end <- is the first line of the shit i'm calling |
01:46.26 | Xinhuan | Orionshock |
01:46.43 | Xinhuan | recluse, nothing except Cart_notes does notes... so far :D |
01:46.54 | Xinhuan | mapster will not support notes |
01:47.21 | Xinhuan | its meant to be a very lightweight look-n-feel map addon, with coords and map revealing, that's it |
01:47.29 | KarlThePagan | notes is a very flexible addon, but unfortunately that means it's overkill for what most people use it for |
01:47.38 | KarlThePagan | gathering & quest stuff |
01:47.55 | Recluse | i'm addicted to _Notes lol. i made all sorts'a custom icons (arrows, spell icons, etc) and i must have 50-100 notes in each zone >.> |
01:47.57 | Xinhuan | i'm sure someone would write a notes addon of some sort for ace3, that is independant of any map mod |
01:48.21 | Xinhuan | well Recluse, nothing is stopping you from using TomTom + Routes + Cartographer + Gathermate |
01:48.30 | Xinhuan | you only need to disable the cart_gathering stuff |
01:48.31 | Xinhuan | and disable _professions |
01:48.49 | Xinhuan | they are all designed to be standalone |
01:48.58 | Xinhuan | and work with each other |
01:49.11 | Recluse | yeah :p |
01:50.24 | NightHawkTheSane | Xinhuan: sorry if you've answered this before, or often... but how usable is gathermate/routes? |
01:50.41 | KarlThePagan | waypoints needs work I think |
01:51.07 | Xinhuan | Routes is fully usable now, will work with any map addon, and contains cart_waypoints support |
01:51.22 | Xinhuan | gathermate is also fully usable, but may contain a few bugs |
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01:51.27 | Recluse | i just wish _Notes had my patch implemented. hate having to remember to merge my diff each update lol |
01:52.14 | Xinhuan | http://pachome2.pacific.net.sg/~xinhuan/wow/temp5.jpg <-- gathermate |
01:52.27 | KarlThePagan | when i mucked with waypoints the last time I intended for better cross-zone searching |
01:52.43 | Xinhuan | GatherMate_CartImport is available for porting data from cart |
01:52.56 | Xinhuan | http://pachome2.pacific.net.sg/~xinhuan/wow/temp6.jpg <-- Routes |
01:53.05 | NightHawkTheSane | meh, i expect any addon to contain "a few bugs" :P |
01:53.36 | Xinhuan | so if you have svn, feel free to try them heh |
01:53.49 | Gngsk | so gathermate won't be doing treasure? |
01:53.54 | Xinhuan | nope |
01:53.59 | Xinhuan | but someone could in theory, write a module for it |
01:54.17 | Xinhuan | gathermate doesn't do treasure because.. it isn't from a gathering professions |
01:54.28 | Xinhuan | you can still use Cart + Cart Treasure |
01:54.41 | Xinhuan | and Routes will use cart and/or gathermate data perfectly |
01:54.44 | Gngsk | you could still use cart for everything gathermate does? |
01:55.09 | Xinhuan | yes, but gathermate is meant to be replacing _herbalism, _mining, _extracgas AND _fishing |
01:55.15 | Xinhuan | those 4 |
01:55.34 | Xinhuan | its not replacing anything else |
01:55.37 | Xinhuan | but those 4 |
01:55.48 | KarlThePagan | xin, can gathermate record nodes on failed messages? |
01:55.50 | Xinhuan | also, the addons aren't localized yet, so its all english only |
01:55.54 | KarlThePagan | like "requires mining" etc? |
01:55.54 | Xinhuan | KarlThePagan: yes |
01:56.04 | KarlThePagan | cool... that's what I miss from gatherer ;) |
01:56.31 | Xinhuan | basically, _mining, etc, uses Talismonger-1.0 as the gathering backend |
01:56.41 | Xinhuan | we ported most of that backend into gathermate |
01:56.48 | KarlThePagan | coo |
01:57.08 | Xinhuan | kagaro wrote Talismonger-1.0, and kagoro/me/nev wrote Gathermate |
01:58.38 | Kivin | X_x I just can't get the drop down list to show |
01:59.09 | Xinhuan | kivin, you using the default ui dropdown menus? |
01:59.27 | KarlThePagan | xin is there a cross-zone search function? how about painting nodes on border zones? |
01:59.30 | Kivin | I'm inheriting the framexml template, yeah |
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01:59.54 | Xinhuan | karl - no, the benefits do not outweight the mathematics and data storage format required for it |
02:00.18 | Xinhuan | if you want to see cross-zone nodes... you jolly will fly across the zone line :D |
02:00.22 | Xinhuan | well* |
02:00.27 | KarlThePagan | :P ;) |
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02:00.54 | Xinhuan | kivin: http://www.wowace.com/forums/index.php?topic=10892.0 |
02:00.59 | NightHawkTheSane | you know, as much as i hate quit confirmation dialogs, there are some times when they'd be handy >< |
02:01.01 | KarlThePagan | well cross-zone search for /way is the thing I want to improve in notes |
02:01.21 | Xinhuan | you only need to inherit from UIDropDownMenuTemplate, ONLY if you want to have a "loon and feel" of the button like the default UI |
02:01.22 | KarlThePagan | i'm just a "scratch my own itch" guy tho ;) |
02:01.34 | Xinhuan | otherwise, the code in there in my post is sufficient for any button of yours |
02:02.05 | Xinhuan | not sure how you want your button to look |
02:02.20 | Xinhuan | a default UI dropdown menu button with the selected item's text next to it? |
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02:02.28 | Xinhuan | or just some button you want to click on to show a menu |
02:02.49 | KarlThePagan | essentially in notes the next step is to make a better list of zones to search on (thru z-arg, and maybe consulting tourist to only search border zones) |
02:03.03 | Xinhuan | Tourist sucks |
02:03.14 | Xinhuan | GatherMate and Routes specifically avoids using Tourist |
02:03.22 | Xinhuan | by copying the 126 numbers we need to use out of it |
02:03.32 | Xinhuan | instead of using the full library |
02:03.34 | KarlThePagan | hight/width eh? |
02:03.38 | Xinhuan | yep |
02:03.42 | Xinhuan | 63 zones x height/width |
02:03.55 | Xinhuan | in fact, the height isn't even needed, as the height is always 2/3 of the zone width |
02:04.02 | Xinhuan | so 63 numbers at minimum |
02:04.05 | KarlThePagan | of course |
02:04.06 | Xinhuan | but 126 for consistency |
02:04.29 | CIA-48 | 03parnic * r59081 10IceHUD/ (7 files in 2 dirs): |
02:04.29 | CIA-48 | IceHUD: |
02:04.29 | CIA-48 | - removed dependency on LibDogTag-2.0 by request. DogTag formatting is available if DogTag is present but IceHUD will use the old formatting otherwise |
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02:05.37 | Zhinjio | Good evening, folks. |
02:05.59 | Xinhuan | i really don't think there is any true benefits of searching cross-zones |
02:06.03 | Primer | this explains why itemrack never changed into my riding gear when I mounted my broom |
02:06.17 | Primer | it's tracking auras and comparing it against known mounts |
02:06.21 | Kivin | Xinhuan: You aren't inheriting UIDropDownMenu so i'm not sure if this is at all the same creacture |
02:06.30 | Primer | to trigger a "mount" event |
02:06.34 | Xinhuan | you can inherit if you want |
02:06.46 | Xinhuan | then the frame itself will be the button |
02:06.48 | Xinhuan | if you inherit |
02:07.04 | KarlThePagan | heh, well I was one of the whiners that suggested cross-zone waypoints |
02:07.06 | Xinhuan | so its slightly different |
02:07.06 | Recluse | Primer: yep, afaik you had to maintain a mount list |
02:07.08 | Primer | Is there perhaps an Ace library method that does this already? |
02:07.11 | Xinhuan | maybe i'll give you a code sectin |
02:07.15 | *** join/#wowace [SW]Dodg1 (n=Dodge@p508CB5AD.dip0.t-ipconnect.de) |
02:07.21 | Primer | so I don't have to re-invent the wheel? |
02:07.28 | Recluse | Primer: perhaps pull the mount names from... PT3? |
02:07.46 | KarlThePagan | honestly efficient long-range outlands travel is the #1 use-case for cross-zone data |
02:07.51 | Primer | Recluse: PT3 being...? |
02:07.52 | Recluse | just guessing off the top of my head tho |
02:07.58 | KarlThePagan | and that's all waypoint/tourist |
02:08.06 | Kivin | http://ace.pastey.net/81018 <- that's my implementation |
02:08.13 | Primer | Recluse: pardon my ignorance |
02:08.13 | Recluse | Primer: PeriodicTable |
02:08.18 | Primer | thanks |
02:10.26 | Xinhuan | kivin: http://pastey.net/81019 |
02:10.29 | KarlThePagan | I think the biggest barrier to realizing efficient travel is a good command-line interface or a nice "waypoint here" hotkey that works on the continent map |
02:10.30 | Xinhuan | you want something like that |
02:11.13 | Xinhuan | the first part creates the Dropdown, and inherits |
02:11.27 | Xinhuan | the second part, is mainly to set the .initialize function |
02:11.33 | Xinhuan | and the initial value (.selectedValue) |
02:11.39 | Xinhuan | and the initial text |
02:11.40 | Xinhuan | in the box |
02:12.00 | Xinhuan | BankItems_UserDropdownGenerateKeys() is merely a function for me to generate a sorted list for the menu |
02:12.15 | Xinhuan | BankItems_UserDropdown_Initialize() is the function that does all the menu adding |
02:12.19 | Kivin | It puzzles me that you aren't calling the APIs, _Initialize, for example |
02:12.21 | Xinhuan | using the sorted table |
02:12.23 | Recluse | eh? Routes is an extra directory deep randomly? :p |
02:12.34 | Xinhuan | kivin, because it isn't necessary |
02:12.40 | Primer | grep -ri netherdrake PeriodicTable-3.0 <-- nada |
02:12.48 | Xinhuan | _Initialize calls YOUR function you set in .initialize |
02:12.50 | Zhinjio | ~seen Zasifras |
02:12.53 | purl | Zhinjio: i haven't seen 'zasifras' |
02:12.53 | Xinhuan | so its a redundant call |
02:13.05 | Xinhuan | might as well not bother |
02:13.37 | Kivin | Xinhuan: The FrameXML dropdowns aren't setting .initialize |
02:13.52 | Xinhuan | yeah the _Initialize() API does |
02:13.58 | Xinhuan | but i avoid it totally |
02:14.03 | Xinhuan | by setting .initialize directly |
02:14.09 | Xinhuan | get it? |
02:14.38 | Xinhuan | line 11 and line 12 does everything the _Initialize() API does in the default UI |
02:14.42 | Kivin | yes |
02:14.48 | Xinhuan | and maybe 13 |
02:15.15 | Kivin | i'll have to test that self.choices() is returning a good table, because it just wont pop a drop down menu |
02:15.34 | Recluse | Primer: check out "mount" in /PeriodicTable-3.0/data.lua, then you can use an API call to get the name using that data |
02:15.49 | Xinhuan | notice you need to set info.arg1 |
02:15.56 | Xinhuan | or you won't have anything passed to your function |
02:15.57 | Xinhuan | onclick |
02:16.15 | Kivin | right |
02:16.17 | Kivin | i haven't got that far, yet |
02:16.21 | Kivin | just trying to get the list shown |
02:16.22 | Xinhuan | info.value is only used for submenus |
02:16.35 | Xinhuan | because the default UI uses that value to determine which submenu to draw |
02:17.48 | Kivin | okay, I just hand made a table since I was passing a blank one into the function, and i'm getting a pop up menu now |
02:17.55 | Kivin | but it's got it's anchors all screwed by the looks |
02:20.28 | Kivin | http://img523.imageshack.us/img523/3669/dropdownnm8.jpg |
02:20.41 | Kivin | only anchor i'm setting is the TOPLEFT |
02:21.13 | Xinhuan | you can't pass an empty table |
02:21.19 | Xinhuan | to draw a empty menu |
02:21.21 | Kivin | i put some values into the table |
02:21.30 | Xinhuan | you're doing something wrong then |
02:21.31 | Kivin | it has two values, one checked, one not, as you can see in the image |
02:22.30 | Wobwork | Xinhuan: what does Routes interface with? |
02:22.34 | Wobwork | or is it a standalone? |
02:22.38 | Arrowmaster | Primer, Recluse: use LibPeriodicTable-3.1 not PeriodicTable-3.0 |
02:22.38 | Xinhuan | standalone |
02:23.01 | Xinhuan | i hacked your _waypoints a bit, i don't think you mind right? :) |
02:23.23 | Recluse | 3.1 out now? wow |
02:24.11 | Arrowmaster | for a long time |
02:25.59 | Recluse | Arrowmaster: on the trunk? o.O |
02:26.03 | Arrowmaster | yes |
02:26.33 | Recluse | i must be blind heh |
02:26.57 | Arrowmaster | LibPeriodicTable-3.1 |
02:28.14 | Kivin | Xinhuan: Think I got it; Thanks for the help |
02:28.28 | Xinhuan | np |
02:29.20 | Recluse | wtb server split. queues to log in suck |
02:29.44 | Kivin | O.o I haven't seen one of those since, like, 2004 |
02:30.02 | Recluse | a split or a queue? XD |
02:30.09 | Kivin | a queue :P |
02:30.34 | Recluse | my horde realm, Blackhand, has queues every evening just about. usually about 300 deep or so |
02:30.41 | Kivin | yuck |
02:31.32 | Aens|Superiority | a 500 person queue has shown up on my server the day they announced transfers off |
02:31.44 | Recluse | lol |
02:32.03 | Kivin | Xinhuan: What sets the dropdown boxe's visible text (when the pulldown menu isn't shown) |
02:32.21 | Kivin | oh, BankItems_UserDropdownText:SetText(text); |
02:33.16 | Wobwork | Aens|Superiority: well, it'll be a shortlived one at least |
02:33.25 | Wobwork | while people prepare for the transfer off |
02:34.19 | Aens|Superiority | naw |
02:34.28 | Aens|Superiority | as many people transfer off, more transfer on |
02:35.41 | *** join/#wowace blay-laptop (n=blaylok@35.136.243.24.cfl.res.rr.com) |
02:39.22 | Recluse | lol many of my friends have xfered here. problem will only escalate |
02:45.18 | Xinhuan | kivin: you set that yourself |
02:45.33 | Xinhuan | using :SetText() |
02:45.54 | Xinhuan | you typically will :SetText() on your addon loading |
02:46.03 | Xinhuan | and in the OnClick function after selecting an item |
02:46.05 | Kivin | Yeah |
02:46.23 | Kivin | http://pastey.net/81020 <- final working copy |
02:47.06 | Xinhuan | WoWEquip_GenericDropDownMenu.displayMode = "MENU" |
02:47.08 | Kivin | wait, is .initialize called every time the popup menu is shown? |
02:47.14 | Xinhuan | yes kivin |
02:47.18 | Kivin | okay |
02:47.22 | Xinhuan | every time it is shown |
02:47.28 | Xinhuan | it has to regenerate the menu |
02:47.34 | Xinhuan | because any other addon can also use the same menu |
02:47.45 | Xinhuan | you can change how it looks by adding a .displayMode = "MENU" |
02:47.49 | Xinhuan | to your menu |
02:47.52 | *** join/#wowace mesh04 (n=root@p548F9EF0.dip0.t-ipconnect.de) |
02:47.54 | Xinhuan | try and see |
02:48.01 | *** join/#wowace JoshBorke (n=josh@WoWUIDev/WoWInterface/LegoBlock/joshborke) |
02:48.11 | Kivin | I like the way it looks atm |
02:48.19 | Kivin | Ahh perfect, a goldspammer just showed up. perfect timing. |
02:48.23 | Xinhuan | if the dusplay mode is "MENU", then |
02:48.28 | Xinhuan | it won't have the frame border |
02:48.31 | Kivin | Love it when they arrive in time to help me debug |
02:48.33 | Xinhuan | and has a more "dewdrop" look |
02:48.35 | Xinhuan | get what i mean |
02:48.37 | Xinhuan | ? |
02:48.40 | Kivin | i do |
02:48.52 | Xinhuan | like the menu you get when you rightclick a person |
02:49.02 | Xinhuan | rather than heavy frame looking ;d |
02:49.03 | *** join/#wowace Flisher (n=flisher@modemcable180.39-37-24.mc.videotron.ca) |
02:49.22 | Flisher | Boya |
02:49.46 | JoshBorke | Xinhuan: thanks for getting routes going :-) |
02:49.46 | Xinhuan | boya? |
02:49.47 | Flisher | I'm reading the wiki and wasn't able to find a few thing. |
02:49.53 | Xinhuan | JoshBorke, you tried it yet? |
02:49.54 | Flisher | Boya mean hello for me :-P |
02:50.03 | JoshBorke | Xinhuan: naw |
02:50.08 | JoshBorke | gonna try it out tonight |
02:50.14 | Xinhuan | planning to? its fully usable now on branches |
02:50.25 | Kivin | I prefer the more complex dialogFrame borders on the dropdown because it matches the enclosing frame well |
02:50.28 | Flisher | Is there an API call to get the "version" number of an addon I'm currently coding? I know Ace automaticaly fill from the toc but i'm unableto find how to get it myself |
02:50.42 | Xinhuan | Flisher: no :) |
02:50.47 | Tem | GetAddOnMetadata |
02:50.52 | Xinhuan | the addon must provide that data itself |
02:51.07 | Xinhuan | GetAddOnMetadata will only work if the TOC file has the relevant fields filled in |
02:51.07 | Arrowmaster | theres not 'standard' way to set version/revision |
02:51.14 | Xinhuan | namely ## Version: |
02:51.24 | Kivin | There's an API for collecting TOC information, but versions are per-addon. There's no common accepted way of storing that information outside of ace |
02:51.28 | Tem | it could be ##X-FATCOW |
02:51.44 | Xinhuan | that's the ## X-abc: data |
02:51.49 | Xinhuan | where abc can be anything you want |
02:51.58 | Xinhuan | but in any case, that data has to be supplied in the TOC itself |
02:51.59 | Flisher | the "text" version of my own addon is in the toc, but I used to hardcode it as well. |
02:52.01 | Xinhuan | by the addon |
02:52.13 | Arrowmaster | a lot of addons set .revision to $Revision$ svn keyword |
02:52.57 | Kivin | my addons all set .version to "Kivin's AddonName rREVISION ((HeadURL==googleCode)and DEV or LIVE)" |
02:53.19 | Xinhuan | lol JoshBorke |
02:53.27 | Xinhuan | my Routes folder: Created: Sunday, January 20, 2008, 7:12:22 AM |
02:53.53 | Xinhuan | since its Tuesday 11 am now, it means i only took 2 days to port the whole thing from Rock to Ace3 |
02:54.02 | Xinhuan | plus config |
02:54.30 | Kivin | Boo, my pet spammer got shut off. Need more spammers for debugging |
02:54.52 | Xinhuan | tem: Ace3 rocks |
02:54.57 | NightHawkTheSane | rock is dead! long live paper and scissors! |
02:55.03 | Flisher | porting from ace2 to ace3 should be easy? |
02:55.12 | Xinhuan | dependant on addon Flisher |
02:55.22 | Xinhuan | if an addon used AceOO a lot, it will be very difficult to port |
02:55.24 | Tem | Flisher, as long as you didn't use some of the retarded shit that got added to a2 for no reason |
02:55.28 | Xinhuan | as ace3 doesn't have that support |
02:55.37 | Flisher | Slash Command / Event to start with. I'm waiting Ace3 for graphical config. |
02:55.46 | Tem | Xinhuan, Ace3 is what Ace2 was supposed to be |
02:55.58 | Xinhuan | those parts are largely the same |
02:55.58 | Tem | we just took a 2 year detour |
02:56.07 | Kivin | Do we know if Ace3's Comm lib doesn't suck like Ace2's, yet? |
02:56.17 | Xinhuan | check it out if you want |
02:56.17 | Tem | well, ck didn't write it |
02:56.19 | Tem | so that's a plus |
02:56.24 | Kivin | =S |
02:56.29 | Xinhuan | i fixed about 10 bugs inside AceComm-2.0 |
02:56.40 | Xinhuan | and fixed 1 or 2 in AceComm-3.0 |
02:56.49 | Xinhuan | the scale is just different |
02:57.00 | *** join/#wowace jscinoz (n=jscinoz@124-171-0-247.dyn.iinet.net.au) |
02:57.00 | JoshBorke | acecomm-3 doesn't do as much |
02:57.18 | Kivin | wtb an omen port to ace3 |
02:57.23 | Xinhuan | it was the serializer that was crap |
02:57.26 | Antiarc | WTB free time |
02:57.29 | Xinhuan | in acecomm-2.0 |
02:57.40 | Tem | omg is the omen guy |
02:57.46 | Xinhuan | omg its the omen guy |
02:57.49 | Antiarc | Tem, I hate you so much >:[ |
02:58.06 | Tem | if you hadn't told me they do that in /1, I wouldn't do it now |
02:58.08 | Antiarc | I'd hate Xinhuan too, but he pulled my ass out of the fire a few times, so he's still got positive karma with me |
02:58.09 | Tem | so it's your own fault |
02:58.15 | Xinhuan | Antiarc, fix the "right click on invisible bar" issue pls |
02:58.21 | Antiarc | But I le tired. |
02:58.28 | Tem | well have a nap |
02:58.40 | Tem | (THEN FIRE Z MISSILES) |
02:58.43 | Antiarc | Heehee |
02:58.45 | Antiarc | Yay references |
02:59.11 | Xinhuan | has anyone complained about attempting to send 1/0 threat yet? |
02:59.16 | Antiarc | Nope |
02:59.20 | Xinhuan | that is, +inf threat |
02:59.28 | Xinhuan | must be that demo shout crap code |
02:59.32 | Xinhuan | that you fixed |
02:59.39 | Antiarc | I highly suspect it was |
02:59.43 | *** join/#wowace Lightfaz (n=Skoba@67.201.168.96) |
02:59.44 | Tem | oh, that sounds like fun |
02:59.54 | Antiarc | Since there isn't any division anywhere else in the codebase that could do that |
02:59.55 | Tem | I'm making an addon to broadcast fake threat |
02:59.58 | Xinhuan | yes tem, acecomm failed to serialize +inf and -inf values |
03:00.06 | Antiarc | Tem: Why do you hate me :( |
03:00.09 | Xinhuan | and it only took 2 years for ppl to realize that |
03:00.11 | Tem | I don't hate you |
03:00.18 | Tem | I hate people that use threat meters |
03:00.21 | Antiarc | Heh |
03:00.25 | Tem | l2p |
03:00.39 | Tem | (and then tell me that I'm going to pull agro if I don't use them) |
03:00.39 | Xinhuan | tem, what's your latest addon project? :) |
03:00.43 | *** join/#wowace ronjn (n=ronjn@dslb-088-065-235-117.pools.arcor-ip.net) |
03:00.48 | Tem | Xinhuan, LibTooltip |
03:01.00 | Xinhuan | what does it do? or what will it do? |
03:01.05 | Tem | also, LibMinimapButton which is finished, I just never bothered releasing |
03:01.10 | Tem | Xinhuan, it's EnhancedTooltip |
03:01.13 | Tem | minus the suck |
03:01.13 | Antiarc | The funny thing is that I get mercilessly mocked by my guild for not watching Omen |
03:01.21 | Antiarc | I'm mostly just sorta "lol, DPS" |
03:01.27 | Tem | pretty much |
03:01.29 | Antiarc | Then "oh hey, look, I'm dead" |
03:01.31 | Xinhuan | i think someone already made a LibMinimapButton |
03:01.33 | CIA-48 | 03aznamir * r59082 10PallyPower/ (PallyPower.lua PallyPower.toc): |
03:01.33 | CIA-48 | PallyPower: |
03:01.33 | CIA-48 | - Added PallyPower:SavePreset("name") and PallyPower:LoadPreset("name") functions to save and restore greater blessing setups. You must be a leader to load a preset. |
03:01.36 | Xinhuan | its on the SVN called |
03:01.37 | Tem | Xinhuan, yeah, and it sucked |
03:01.39 | Xinhuan | LibMMButton-1.0 |
03:01.45 | Xinhuan | dunno who wrote it |
03:01.48 | Tem | I think anyway |
03:01.52 | Tem | I read one |
03:01.56 | Tem | it's why I wrote mine |
03:01.59 | Xinhuan | its a new library, barely a week old |
03:02.04 | Tem | oh |
03:02.07 | Xinhuan | maybe you should take a look and see if its any good |
03:02.09 | Tem | well that's not the one I wrote |
03:02.13 | Tem | er, read |
03:02.20 | Tem | I wrote mine a few months back |
03:02.28 | Tem | had an afternoon off and it struc my fancy |
03:02.46 | Xinhuan | http://fish.wowace.com/browse/WowAce/trunk/LibMMButton-1.0 |
03:02.47 | Tem | Folder created 10/10/07 |
03:02.48 | Xinhuan | there |
03:02.58 | *** join/#wowace Mok (n=Miranda@e179058249.adsl.alicedsl.de) |
03:03.04 | Xinhuan | initial commit: 17 January 2008, 11:20:45 -0800 (4 days ago) |
03:03.20 | Flisher | What is the process to create a SVN account? |
03:03.31 | JoshBorke | read the wiki |
03:03.49 | Tem | ah, mine is pretty different |
03:03.54 | Xinhuan | so Tem, i dont' know if that MMButton-1.0 sucks, you read it and tell us |
03:03.57 | Tem | it doesn't do all that busy mixin business |
03:04.12 | Tem | ... wtf |
03:04.14 | Tem | it looks like mine |
03:04.26 | Tem | oh, no |
03:04.31 | Tem | it looks like um |
03:04.38 | Tem | MyMinimapbutton |
03:04.42 | Tem | the Cosmos thing |
03:04.55 | Xinhuan | well, i just don't want to see 20 libs on the SVN that do the same damn thing |
03:04.59 | Flisher | TortoiseSVN will run on Vista64? Didn't use a SVN software since my coding in Cosmos |
03:05.08 | Tem | in fact, it looks like he stole portions of MyMinimapButton's code |
03:05.21 | Wobwork | Flisher: apparently git is the new big thing =P |
03:05.43 | Xinhuan | pernicious visits this channel once in a while |
03:05.48 | Xinhuan | /shrug |
03:05.53 | Tem | wtf? |
03:05.56 | Tem | it has a db |
03:06.13 | Tem | creates new closures for each button |
03:06.14 | Wobwork | it's a library? |
03:06.29 | Tem | oh |
03:06.32 | Tem | mixin |
03:06.36 | Xinhuan | no addon uses it yet since its a new lib, only pernicious' own addon - Atlas of Azeroth |
03:06.37 | Tem | so it's stealing the addon's db |
03:06.40 | Xinhuan | which is still on branches |
03:06.47 | Tem | which is still bad imo |
03:07.00 | AnduinLothar | what's stealign ym code? |
03:07.12 | Xinhuan | is there any policy on wowace to get rid of bad code or outdated addons? |
03:07.40 | Wobwork | Xinhuan: in what sense? |
03:07.41 | Tem | AnduinLothar, http://fish.wowace.com/browse/WowAce/trunk/LibMMButton-1.0/LibMMButton-1.0.lua?r=58730 |
03:07.46 | Wobwork | deletion from the SVN? |
03:07.47 | Tem | it's the same part that I asked you to steal |
03:07.50 | Xinhuan | ya, deletion |
03:07.53 | Tem | because I didn't want to think about it |
03:07.57 | Wobwork | Xinhuan: What needs deleted? |
03:08.05 | Xinhuan | for example, Metrognome-1.0 is outdated and deprecated i think? |
03:08.09 | Xinhuan | so is ace (ace1) |
03:08.16 | Tem | doesn't matter |
03:08.18 | Tem | leave it |
03:08.21 | Xinhuan | so is !!!standalonelibraries, etc |
03:08.23 | Wobwork | The power of SVN |
03:08.36 | Wobwork | is that you can leave everything languishing =P |
03:08.45 | Arrowmaster | people bitched when i wanted to delete EQCompare |
03:08.49 | Xinhuan | it kinda clogs up files.wowace.com |
03:08.50 | Tem | AnduinLothar, look at lines 300-327 |
03:08.55 | Xinhuan | with all these useless junk |
03:09.14 | Tem | scratch that, lines 280-327 |
03:09.15 | Wobwork | We should add a filecheck |
03:09.16 | AnduinLothar | he didn't even rename quadTable |
03:09.20 | Tem | nope |
03:09.30 | Wobwork | for something like "depreciated.txt" |
03:09.31 | Xinhuan | ~seen pernicius |
03:09.33 | purl | pernicius <i=chatzill@78.52.131.71> was last seen on IRC in channel #wowace, 4d 18m 49s ago, saying: 'if i could use Ace3 it would be very small'. |
03:09.34 | Tem | I never bothered releasing mine |
03:09.37 | Wobwork | and files.wowace can ignore that folder |
03:09.51 | Tem | but it's half the size >< |
03:10.20 | AnduinLothar | so he just made a lib for making buttons? |
03:10.39 | Tem | aye |
03:10.47 | AnduinLothar | the name's not even creative |
03:10.51 | Tem | I guess I need to release mine |
03:10.54 | Xinhuan | also, its been 5 months since we heard anything about "a new svn setup" that has actual tags/branches/trunk stuff with separate revision numbers |
03:11.00 | Xinhuan | and permissions |
03:11.09 | Tem | and that's why I don't use the AceSVN |
03:11.24 | Tem | HEY GUYS LETS HAVE REVISION 600000 |
03:11.34 | Tem | *gag* |
03:12.24 | Xinhuan | Kaelten, any updates? heh |
03:13.19 | Tem | AnduinLothar, reccomendations on a name? |
03:13.24 | Tem | I'm going to release mine |
03:13.44 | Xinhuan | LibMMButton-2.0 |
03:13.45 | Xinhuan | :) |
03:13.58 | Tem | it's currently LibMinimapButton-1.0 |
03:14.13 | Xinhuan | well its going to cause confusion |
03:14.23 | Xinhuan | do the 2 libs do the same thing? |
03:14.28 | Tem | aye |
03:14.28 | Xinhuan | or different things? |
03:14.35 | Tem | the /exact/ same thing |
03:14.42 | Tem | only mine isn't a mixin |
03:14.48 | Tem | and it doesn't do evil things with your db |
03:15.19 | Xinhuan | well since you didn't release your lib, someone else did it, i'll suggest contacting pernicious to merge the 2 libs somehow into 1? |
03:15.25 | CIA-48 | 03kivin * r59083 10KivinSpamGuard/ (main.lua ui.lua): |
03:15.25 | CIA-48 | KivinSpamGuard: (from dev r14) |
03:15.26 | CIA-48 | - More GUI Improvements. Options for protecting general, trade, and guildRecruit channels. Skeleton config in force for upcoming blacklist gui. |
03:15.37 | Tem | AnduinLothar, did you ever do the radius dragging thing you were working on? |
03:15.45 | AnduinLothar | i'd suggest you delete pern's fromt eh svn cause it's using my code without permission |
03:16.09 | Antiarc | QUERY: |
03:16.10 | Xinhuan | did your code have gpl liscence? heh |
03:16.14 | AnduinLothar | no |
03:16.22 | AnduinLothar | it's copywrite. |
03:16.26 | Antiarc | Is there a mod that will let me store and set cart waypoints easily? |
03:16.28 | Antiarc | For example: |
03:16.40 | Antiarc | I want to set points fo Black Temple, the Netherstorm cooking daily quest, etc |
03:16.46 | Antiarc | And want a menu to toggle them on easily |
03:16.51 | Xinhuan | don't know of one Antiarc :) |
03:17.02 | Xinhuan | in fact _waypoints doesn't even have the ability to reorder queued waypoints |
03:17.07 | Xinhuan | wanna update it? |
03:17.56 | AnduinLothar | Tem: yes, it's in MMB, except there's astill a bug where it starts too far out, i need to fix that, but keep forgetting |
03:18.06 | *** join/#wowace alcaras (n=alcaras@c-76-19-145-208.hsd1.ma.comcast.net) |
03:18.14 | Kivin | Wonder what it'd take to make a module which interrupts refreshing of Pitbull Portraits for a set amount of time after joining a group |
03:18.23 | alcaras | which alchemy spec should i go, for pure $$ purposes? |
03:18.29 | Kivin | my game gets absolutely spanked when i join AV |
03:18.48 | Xinhuan | the last 6 commits to _waypoints are by me, so nobody's realy maintaining it |
03:19.45 | Neebler | Oprawindfuri |
03:19.50 | Tem | alcaras, none of them make you money |
03:19.52 | Gagorian | Kivin: Just don't use portraits? :p |
03:20.01 | Kivin | Gagorian: nthx |
03:20.05 | Tem | alcaras, (transmute has the potential to make sick money, but it's VERY rare) |
03:20.09 | Xinhuan | alcaras, what tem said ^^ |
03:20.13 | Gagorian | Transmute sucks |
03:20.21 | Tem | Gagorian, have you tried it since 2.3.2? |
03:20.33 | Tem | they 'fixed' it recently |
03:20.43 | Tem | I speced out because I was sick of not getting procs |
03:20.44 | Xinhuan | you're better off going elixir spec, and in the long run, it saves you money on potions for raids |
03:20.45 | Gagorian | Well I was transmute from TBC launch until a bit before 2.3 |
03:20.55 | Tem | I went potion |
03:20.57 | Gagorian | I got pretty few procs all in all |
03:20.59 | Gagorian | Yeah same |
03:20.59 | AnduinLothar | flask for raids imo |
03:20.59 | Tem | and I <3 it |
03:21.04 | Xinhuan | and in a way that "earns money" since you spend less |
03:21.04 | Kivin | How often do you get extra potions/elixirs from spec? |
03:21.06 | alcaras | elixir works on flask? |
03:21.11 | Tem | alcaras, yes |
03:21.11 | Gagorian | yeah |
03:21.12 | Xinhuan | often enough |
03:21.16 | alcaras | ok, i'll go elixir |
03:21.16 | Tem | I just never make flasks |
03:21.17 | Xinhuan | to be worthwhile |
03:21.19 | Tem | so I went potion |
03:21.31 | Tem | and I make mad alch all the time |
03:21.35 | Gagorian | Well mostly use marks of the illidari |
03:21.37 | AnduinLothar | mad alch is hawt |
03:22.05 | Xinhuan | yeah consider potion spec |
03:22.05 | Xinhuan | xmute sucks |
03:22.05 | alcaras | alternatively is to just wait until i get a good discovery |
03:22.05 | alcaras | and then go whatever i discovered |
03:22.06 | Gagorian | But maybe in sunwell |
03:22.06 | Tem | totally |
03:22.06 | Tem | and coming from transmute, I feel like it procs ALL THE TIME |
03:22.23 | Xinhuan | discoveries don't make you gold |
03:22.33 | Lukian | yo Parnic |
03:22.35 | Xinhuan | (why would it?) |
03:22.54 | Xinhuan | DING: xyz has discovered how to transmute earth --> fire |
03:23.00 | Xinhuan | (yeah so what?) |
03:23.12 | Xinhuan | you can still be potion spec and transmute earth->fire hehe |
03:23.41 | Kivin | if i were to, say, spec potion, and just make potions to break even, would i get enough procs to make it profitable |
03:23.55 | Primer | ohh there's earth to fire?! |
03:23.59 | Primer | I need to get discovering! |
03:24.10 | Xinhuan | alchemy has never really been a money maker in the first place kivin ~_~ |
03:24.22 | Kivin | Neither is any other trade |
03:24.30 | Kivin | Except maybe jC |
03:24.31 | Xinhuan | JC earns you heaps |
03:24.38 | Xinhuan | so does enchanting if you have the rare stuff |
03:24.47 | Kivin | then you're dependent on tips, which are unreliable |
03:24.51 | Primer | Does anyone have a code snippet that uses LibPeriodicTable to test for an aura change where a flying mount is present? |
03:25.03 | Xinhuan | my server has a "standard JC cutting fee" |
03:25.07 | alcaras | what about the rare potion receips? |
03:25.08 | Xinhuan | agreed on by every JC |
03:25.11 | alcaras | like destruction, haste |
03:25.17 | Xinhuan | so, its a standard fee, not based on tips |
03:25.18 | Gagorian | not rare enough |
03:25.25 | Kivin | I meant enchanting, xin |
03:25.38 | Xinhuan | most people tip 2-5g per enchant |
03:25.43 | Kivin | which is squat |
03:25.43 | Gagorian | Well a good recipy can net you 30g per enchant |
03:25.48 | Xinhuan | it'll break even on your daily repairs |
03:26.13 | Xinhuan | when i was server first to get +30 healing gloves back on AQ40 days, i charged 25g per enchant lolz |
03:26.16 | Xinhuan | made 1k on day 1 |
03:26.17 | Primer | I saw a dude selling major mageblood recipe today, I offered 300g...I think I insulted him |
03:26.21 | Primer | as he never replied |
03:26.33 | JoshBorke | hot diggidy damn! |
03:26.54 | Primer | then offered 400g...still no response |
03:26.57 | JoshBorke | i think i fixed my fps problem |
03:27.08 | Xinhuan | JoshBorke, you had cpu profiling on? :) |
03:27.23 | Kivin | how do i check if profiling is on? |
03:27.29 | JoshBorke | Xinhuan: no, i applied a registry tweak |
03:27.35 | JoshBorke | course, my server went offline |
03:27.35 | JoshBorke | pos |
03:27.41 | JoshBorke | so i can't check outlands |
03:28.04 | *** join/#wowace Ellipsis (n=ellipsis@h-74-2-113-210.snfccasy.covad.net) |
03:28.12 | Xinhuan | what registry tweak can improve fps? share! |
03:28.36 | JoshBorke | http://gentoo-wiki.com/HOWTO_Install_and_update_World_Of_Warcraft_with_wine#OpenGL_Registry_Edit |
03:28.39 | JoshBorke | applies to wine :-D |
03:28.43 | Xinhuan | oh |
03:28.43 | Primer | ok, so LibPeriodicTable has a what looks like an array of ids. I guess I could iterate over that array in my PLAYER_AURA_CHANGED event handler, iterating over the buffs, and that'd be it |
03:28.44 | Xinhuan | :, |
03:28.46 | Xinhuan | :< |
03:29.09 | Parnic | i've been making some changes to a mod and it seems like it's now hemorrhaging memory for the gc to clean up and i'm not sure why... |
03:29.13 | Xinhuan | opengl sucks, get with the times! |
03:29.15 | Primer | JoshBorke: did you apply both or just the one? |
03:29.16 | Xinhuan | and use d3d |
03:29.19 | Parnic | are there any addons available to help figure out where an addon's memory is going? |
03:29.29 | JoshBorke | primer: just the registry one there |
03:29.35 | JoshBorke | DisabledExtensions |
03:29.40 | Primer | JoshBorke: if you read further on, there's another suggestion that has you adding 2 GL_ARB_* strings |
03:29.44 | Primer | not just the one |
03:29.50 | Parnic | i took a few locals out of the every-frame Update function to see if that would stop the stack allocations and it doesn't seem to have helped |
03:30.36 | Primer | JoshBorke: I still can't get things to render properly on my new Fedora 8 box at work. It's strange walking around Shat all by myself |
03:30.43 | Xinhuan | Parnic, taking out locals makes them globals |
03:30.45 | JoshBorke | lol |
03:30.55 | Xinhuan | lua defaults all variables to globals unless declared as a local |
03:31.02 | Parnic | i removed their usage entirely, didn't just remove the 'local' declaration |
03:31.18 | Parnic | like i reworked how the addon was using them so they were no longer necessary |
03:31.24 | Xinhuan | no clue then |
03:31.25 | Parnic | i'm just not sure where the extra memory is coming from at all :( |
03:31.41 | Primer | it feels so odd being ssh'd into my windows box...running screen...with ssh-agent running... |
03:32.08 | Arrowmaster | Primer: use IsMounted() instead of silly aura checks |
03:32.15 | Primer | Arrowmaster: THANK YOU |
03:32.25 | Arrowmaster | it doesnt work with itemrack |
03:32.29 | Primer | what do I have import to have that? |
03:32.39 | Arrowmaster | its standard api |
03:32.39 | Primer | and can it tell me if it's a flying mount? |
03:32.44 | Arrowmaster | no |
03:32.47 | Primer | bah |
03:32.51 | Primer | I need to know if it's a flying mount |
03:32.58 | JoshBorke | !api IsMounted |
03:32.59 | ThraeBot | JoshBorke: Could not find a relevant page. Perhaps you could be so kind as to create one? http://www.wowwiki.com/API_IsMounted |
03:33.45 | Arrowmaster | look at specialevents mount |
03:34.03 | Xinhuan | good luck Primer, only way is to check the player buffs, you're better of scanning the buff tooltips and if it matches "60%" or "280%" or "310%" and "flying" |
03:34.11 | Xinhuan | then you are on a flying mount |
03:34.24 | Xinhuan | since the text is standard |
03:34.34 | Xinhuan | better than scanning some silly PT table |
03:34.52 | Arrowmaster | you have to scan the text of every buff though |
03:35.03 | Primer | that can't be too bad |
03:35.05 | Xinhuan | only 16 buffs to scan |
03:35.14 | Xinhuan | and only have to scan it on AURA_CHANGED |
03:35.19 | Tem | hah |
03:35.19 | Arrowmaster | umm 16? |
03:35.22 | Arrowmaster | more than that |
03:35.26 | Xinhuan | well more, fine |
03:35.26 | Primer | yeah, I have the event handler setup |
03:35.31 | Tem | ever looked at how often AURA_CHANGED fires? |
03:35.43 | Tem | it's one of the spammiest events |
03:35.48 | Xinhuan | yes, check for arg1 == "player" or something |
03:35.49 | Arrowmaster | yeah |
03:35.49 | Primer | I just need to find some code to iterate over the buffs |
03:35.53 | Xinhuan | nothing you can really do about it |
03:36.02 | Xinhuan | not until wow changes it |
03:36.04 | Primer | I thought the event was PLAYER_AURA_CHANGED |
03:36.13 | Arrowmaster | Primer: on the svn look for SpecialEventsEmbed |
03:36.19 | Xinhuan | whatever that event is, i don't recall it off the time of my head |
03:36.23 | Xinhuan | top* |
03:36.26 | Primer | Arrowmaster: ok, thanks |
03:36.40 | Arrowmaster | its not the best code though |
03:36.44 | Arrowmaster | tek wrote it |
03:37.18 | Xinhuan | specialevents-mount-2.0 is what you want really |
03:37.40 | Xinhuan | since it performs exactly what i just described |
03:38.06 | Xinhuan | check for buff changes, and see if you are mounted or not, and fire a playermounted event, etc |
03:38.27 | Xinhuan | however, it uses GratuityLib |
03:38.37 | Xinhuan | so, you're sorta better off implementing your own |
03:38.54 | vhaarr | or just fix SEMount to not use gratuity |
03:39.08 | Arrowmaster | yeah now that we have CBH we need a new SEE |
03:39.21 | Xinhuan | well Tekkub is an active author, tell him! |
03:39.25 | Tem | http://tardmrr.googlecode.com/svn/trunk/LibMinimapButton-1.0/ |
03:39.50 | JoshBorke | Xinhuan: how do i know when routes optimization is done? |
03:40.02 | Xinhuan | JoshBorke, it displays in your chat box |
03:40.11 | AnduinLothar | what are you looking for in regards to Mounts? |
03:40.14 | Xinhuan | just like the "running in the background..." message |
03:40.25 | Xinhuan | i suggest you to use "Foreground" rather than background |
03:40.27 | JoshBorke | kk |
03:40.30 | JoshBorke | meh |
03:40.39 | Xinhuan | because background is like 4x to 5x slower than foreground |
03:40.40 | JoshBorke | that's cool |
03:40.49 | JoshBorke | it was only 120 nodes |
03:41.07 | *** join/#wowace ckknight (n=ckknight@h-74-2-113-210.snfccasy.covad.net) |
03:41.07 | *** mode/#wowace [+o ckknight] by ChanServ |
03:41.08 | Xinhuan | i performed coroutine.yield() like 100x more than really necessary in the code tbh |
03:41.13 | Primer | so anyhow, I've been thinking about this HUD I plan to display |
03:41.14 | Xinhuan | when using background |
03:41.38 | Xinhuan | of course 100x is an exageration |
03:42.00 | Primer | should I just have 2 graphics, one for the 0-360 that wraps, and another for 90 to -90 and overlay them? |
03:42.12 | Primer | and a viewport? |
03:42.16 | Primer | is that doable? |
03:42.47 | Arrowmaster | why do you need mount speed again? |
03:42.57 | Xinhuan | dont' know what you're describing, but if its just drawing stuff on screen, then yes its possible |
03:43.07 | Primer | Arrowmaster: to determine if it's a flying mount or not |
03:43.09 | AnduinLothar | http://wow.curse.com/downloads/details/1932/ has some parsing code |
03:43.22 | AnduinLothar | hasn't been updated since flying tho i think |
03:43.24 | Arrowmaster | Primer: IsFlying()? |
03:43.31 | Primer | Arrowmaster: all this is news to me |
03:43.40 | Primer | I've yet to load any code in WoW :) |
03:43.43 | Primer | I have a skeleton |
03:43.46 | Zhinjio | can anyone think of a circumstance under which macros defined while in game would NOT save when you exit the game (normally, not crashing) |
03:43.55 | Zhinjio | one of my guildies can't seem to get his macros to save. |
03:43.59 | Zhinjio | no drive spaces issues. |
03:44.03 | Primer | perms? |
03:44.03 | Xinhuan | /dump IsFlying() === function 085A3D48 |
03:44.05 | Xinhuan | lolz |
03:44.14 | Tem | Xinhuan, you sure about that? |
03:44.16 | NightHawkTheSane | Zhinjio: PEBKAC error, i bet. |
03:44.17 | Xinhuan | yes |
03:44.22 | Xinhuan | i did that in wow |
03:44.25 | Primer | so basically check for that in the PLAYER_AURA_CHANGED handler |
03:44.25 | Primer | ? |
03:44.27 | Zhinjio | yeah, my thought too, but I'm assuming the best. |
03:44.28 | Xinhuan | i'm in IF, so IsFlying returns nil |
03:44.34 | Tem | Xinhuan, it shouldn't return a function |
03:44.47 | Tem | if it does, that's a bug |
03:44.49 | Xinhuan | /dump IsFlying === function |
03:44.56 | Xinhuan | /dump IsFlying() === 1 or nil |
03:44.56 | Arrowmaster | IsFlying() returns nil unless you are in the air on a flying mount, it returns nil if you are on a flying mount but on the ground |
03:45.05 | Xinhuan | to be more specific |
03:46.28 | Xinhuan | i think IsFlying() probably doesn't serve his purpose if he wants his code to work whether he is on the ground or not |
03:46.45 | JoshBorke | IsFlying returned nil for me =( |
03:46.58 | *** join/#wowace Seerah (n=chatzill@adsl-156-60-76.mem.bellsouth.net) |
03:46.59 | JoshBorke | then again, i'm taxing |
03:48.00 | *** join/#wowace Daemona (n=koaschte@pD9E297A3.dip.t-dialin.net) |
03:48.32 | Primer | Xinhuan: it'll suffice for now |
03:48.47 | Arrowmaster | i wonder if one of the obscure events fires when IsFlying() return changes |
03:49.06 | Primer | Anyhow...opinions regarding the HUD concept? 2 images that I'll pan inside of a "viewport" to show heading and pitch? |
03:49.07 | Xinhuan | highly doubt it |
03:49.17 | Xinhuan | the default UI doesn't have anything that requires such an event |
03:49.29 | Arrowmaster | dont bother with pitch |
03:49.35 | Arrowmaster | too much work for no benefit |
03:49.52 | Primer | I thought pitch was easily obtainable? |
03:49.57 | Arrowmaster | no |
03:50.20 | Xinhuan | isn't pitch just a cvar? |
03:50.27 | Arrowmaster | no |
03:50.35 | Primer | I was lead to believe it was earlier...but then, I know nothing |
03:50.59 | JoshBorke | pitchLimit is easy to obtain |
03:51.13 | Primer | hrmm, it's saying my addon is "incompatible" |
03:51.23 | JoshBorke | it has to have version > 2000 |
03:51.45 | Primer | heh, I took this all from the ace tutorial |
03:51.45 | Arrowmaster | > 20000 |
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03:51.52 | Xinhuan | JoshBorke meant ## Interface: > 20000 |
03:52.04 | Xinhuan | and of course less than 23000 |
03:52.12 | Kivin | 20300 |
03:52.43 | CIA-48 | 03kemayo * r59084 10BuyCrap/addon.lua: BuyCrap: Fix buying of an extra stack. |
03:52.52 | Tem | 2.30? |
03:52.55 | Estil | skiiing is fun |
03:52.56 | Tem | unlikely =P |
03:54.25 | Xinhuan | GRATS kagaro misspelled my name AGAIn |
03:54.29 | Xinhuan | http://www.wowace.com/forums/index.php?topic=10990.msg173411;topicseen#new |
03:55.04 | Estil | you have a non-standard name! |
03:55.06 | Estil | ;) |
03:55.22 | Xinhuan | how is Xinhaun more standard than Xinhuan? |
03:55.38 | Xinhuan | its like spelling Gauge and Guage |
03:55.40 | *** join/#wowace RaydenU (n=bozartmp@bozarth1.rit.edu) |
03:56.10 | Estil | well people make those mistakes |
03:56.28 | Estil | but you said again? |
03:56.34 | Estil | maybe he likes to poke you like that :P |
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03:56.54 | Primer | hrmm, is there any way to get some sort of debug as to WHY my addon is "Incompatible"? |
03:56.55 | Xinhuan | pfft he made like 100 spelling mistakes in the addon itself that i had to correct ;d |
03:57.14 | Xinhuan | Primer, tell me what it says in your TOC file |
03:57.16 | Primer | perhaps cygwin is saving them with Unix newlines |
03:57.22 | Xinhuan | the line that says ## Interface: xxxxx |
03:57.31 | Primer | oops, I put that in the lua file :) |
03:57.31 | Arrowmaster | must be first line |
03:57.45 | Xinhuan | if it isn't an integer between 20000 and 20300, it will be Incompatible |
03:58.10 | Arrowmaster | cant it be higher than 20300? |
03:58.13 | CIA-48 | 03parnic * r59085 10IceHUD/IceUnitBar.lua: |
03:58.13 | CIA-48 | IceHUD: |
03:58.13 | CIA-48 | - removed some local vars from the Update function to attempt to curb some hemorrhaging memory |
03:58.14 | *** part/#wowace cmagnon (n=Cmagnon@121-72-140-116.dsl.telstraclear.net) |
03:58.44 | Primer | now it reads "dependency missing" |
03:59.03 | Arrowmaster | what did you put as a dependency? |
03:59.10 | Xinhuan | that means one of the addons listed in "## Dependencies:" isn't loaded |
03:59.12 | Xinhuan | or available |
03:59.23 | Arrowmaster | and why did you add a dependency? |
03:59.39 | JoshBorke | Xinhuan: i approve of your routes implementation :-P |
03:59.46 | Primer | ok, got it |
03:59.54 | Wobwork | Xinhuan: PS, feel free to make any changes to Cart_waypoints |
03:59.56 | Primer | Arrowmaster: I simply c/p from the tut |
04:00.01 | Primer | I removed the dep line |
04:00.18 | Wobwork | I simply don't have the time nowadays =( |
04:00.19 | Xinhuan | Wobwork: would be better to get rid of the cart dependency |
04:00.30 | Xinhuan | and write a new addon |
04:00.38 | Primer | my first lua error!! woo! |
04:00.38 | Wobwork | I'm a bit chary of doing so, since a lot of the code was ck's |
04:00.40 | Primer | a typo |
04:00.49 | Wobwork | especially the maths |
04:00.52 | NightHawkTheSane | god, this guy in this pug arc run is hitting ready checks every. fucking. pull. >< |
04:00.52 | Xinhuan | well the code is HORRIBLE |
04:00.57 | Wobwork | well yes. |
04:01.03 | Xinhuan | the onEnable() was creating tons of garbage |
04:01.09 | Xinhuan | and there wasn't even an OnDisable() |
04:01.10 | Wobwork | I unfortunately don't have enough time to rewrite it =\ |
04:01.11 | Xinhuan | until i added one |
04:01.30 | Wobwork | And there's that pesky Notes dependancy |
04:01.36 | Wobwork | in the way of standaloning |
04:02.05 | JoshBorke | tomtom works well enough for waypoints =P |
04:02.19 | Wobwork | NightHawkTheSane: hehe I wonder if 'ignoring' him would bypass the ready checks |
04:02.34 | JoshBorke | Xinhuan: have you tried adding a route name with spaces? |
04:02.34 | Wobwork | JoshBorke: Has clad put in the arrow yet? |
04:02.35 | Primer | it's so nice to be able to edit the files while WoW is running (ssh'd into my windows box) |
04:02.47 | JoshBorke | Wobwork: that would be easy to add, no? |
04:02.55 | Xinhuan | it shouldn't be possible JoshBorke to have a route with just spaces in it |
04:03.22 | JoshBorke | Xinhuan: i had a problem with my filter names having spaces |
04:03.23 | Xinhuan | but a route name would work such as "abc def 21" |
04:03.35 | Xinhuan | not sure what you mean josh |
04:03.51 | Xinhuan | can you be specific? |
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04:04.20 | NightHawkTheSane | Wobwork: it'd probably just result in him asking why i'm not ready. :P |
04:04.33 | JoshBorke | nvm, it's been fixed |
04:04.37 | NightHawkTheSane | seriously, every. fucking. pull. >< i'm not adhd, for the love of god |
04:04.43 | Xinhuan | it'll be far better to have a general "waypoints" addon |
04:04.48 | Xinhuan | that just about any addon can use/plug into |
04:05.03 | Xinhuan | no one has implemented something like that yet |
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04:06.30 | Primer | ok, so my PLAYER_AURA_CHANGED event handler doesn't seem to be firing |
04:06.39 | Primer | but my console slash handler works! |
04:06.44 | Primer | hehe |
04:08.04 | Primer | perhaps that event is generated by the mod that I used as sample code... |
04:08.37 | Arrowmaster | did you register it? |
04:08.46 | Primer | yes |
04:09.07 | Arrowmaster | are you sure PLAYER_AURA_CHANGED fires on mounting? |
04:09.08 | Primer | I mean, I registered the event handler |
04:09.19 | Primer | well, I took that code from ItemRack |
04:09.54 | Primer | so, I'm not sure if WoW fires that, or something that ItemRack does |
04:10.16 | Primer | I used itemrack because I use it to switch out gear when I mount |
04:10.26 | Primer | so I know it's aware of "mounting" |
04:10.30 | *** join/#wowace cogwheel (n=chatzill@intra.kistlerwine.com) |
04:10.37 | Arrowmaster | it is but its methods are perty shitty |
04:11.03 | Primer | yeah, it uses a static db of mounts to trigger a mount event |
04:11.17 | Primer | which explained why it didn't work with brooms |
04:11.29 | Parnic | can anyone gives tips on what to look for if an addon is causing a lot of garbage memory? are stack/local variables a good candidate to look at? |
04:11.40 | Arrowmaster | and if you replace its function with IsMounted() it doesnt even work |
04:11.42 | Parnic | give* |
04:11.54 | Kivin | Parnic: Something will never become GC'd until it is unreachable |
04:11.57 | Arrowmaster | Parnic: table creation |
04:12.10 | Kivin | Look for things that are always referenced. Or tables, especially tables with string keys |
04:12.24 | Parnic | kivin: well, the thing is that GC cleans it up every time |
04:12.41 | potemkin | whats the function so u can make a frames position save in the layout cache |
04:12.42 | Parnic | but it's steadily gathering memory as i play...which leads me to believe it's tiny stack-type allocations happening |
04:12.54 | Arrowmaster | what is? |
04:12.59 | Parnic | my addon |
04:13.14 | Kivin | If I recall, a table requires 80 bytes of memory for every string ["key"] it has. |
04:13.21 | Kivin | Even after the key is niled out |
04:13.23 | Parnic | for getting and setting? |
04:13.24 | CIA-48 | 03joshborke 07Ace3 * r59086 10RaidCast/RaidCast_Config.lua: RaidCast: removed check for spaces |
04:13.39 | Kivin | just setting |
04:13.41 | Parnic | i'm not adding any properties |
04:13.54 | Parnic | ok, so if i set an existing table string to a new value, that will cause a new allocation? |
04:13.55 | Kivin | Do you have any anonymous functions? |
04:13.58 | Parnic | and trash the old one |
04:14.12 | Parnic | not that i know of ;) i'm pretty new to lua |
04:15.05 | Kivin | t = {} <- has table overhead. t['a'] = 1 <- overhead plus one key. t['a'] = t['a'] + 1 <- table overhead plus one key, still |
04:15.27 | Arrowmaster | if i wasnt doing archimonde right now i would help more on this |
04:15.34 | Parnic | no worries arrowmaster :) |
04:15.44 | Kivin | how big is the source code that's losing memory? i can take a peek if i don't need to look at 1000 lines of code |
04:15.51 | Parnic | it's big :P |
04:15.55 | AnduinLothar | i WAS doign archi, till the instance server crashed |
04:15.57 | Parnic | i took over IceHUD from the previous dev that quit wow |
04:16.10 | Arrowmaster | ouch |
04:16.22 | Kivin | Also you can look for :SetFont, :Set*Texture as culprits |
04:16.32 | NightHawkTheSane | is it possible to write an addon to automagically click yes to ready checks? |
04:16.35 | Kivin | They both create primitives at the operating system level each time they're called |
04:16.39 | Kivin | And are never released |
04:16.50 | Parnic | ok, i think i'm avoiding those |
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04:17.07 | Parnic | i removed an every-frame function call that was doing color = { r = 0, g = 0, b = 0 } which helped a lot |
04:17.15 | Parnic | local color* |
04:17.31 | Parnic | i'll look for more table gets/sets and stack vars :) |
04:17.54 | Kivin | stack vars should be alright as long as they become unreachable when the stack frame closes |
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04:18.18 | Parnic | they do, but that won't get picked up til the GC runs again, right? |
04:18.25 | Kivin | correct |
04:18.30 | Kivin | which should be semi regularly |
04:18.38 | Parnic | one would hope :P |
04:18.42 | Kivin | but you realize the implications of not putting stuff on the stack is never, ever declaring locales |
04:18.45 | Kivin | locals* |
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04:19.03 | Parnic | well i was only concerned about it in a specific situation, not always |
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04:19.23 | Arrowmaster | if you have locals being used like that remember that if you are sending them or their values to other functions they might not get GCed for a long time |
04:19.35 | Parnic | i played an entire AV and kept my eye on the mem usage...it grew slightly through the entire AV. i forced a GC (by clicking on the fubar_perf thing) once i was out and it cleaned it up |
04:19.38 | Kivin | right, because they remain reachable |
04:19.50 | Kivin | also understand the difference between a value type and a pointer |
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04:20.12 | Arrowmaster | yeah it sounds like you got stuff that is still reachable and isnt getting GCed |
04:20.13 | Parnic | i was unaware lua could do pointers...are they explicit? |
04:20.19 | Kivin | they aren't explicit |
04:20.21 | Kivin | tables are pointers |
04:20.23 | Kivin | so are functions |
04:20.30 | Parnic | that could be part of it then. |
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04:20.48 | Kivin | SomeFunc({}) passes a pointer to the table, not the binary representation of that table, serialized |
04:21.00 | Arrowmaster | foo = {}; bar = foo; foo = nil |
04:21.06 | Kivin | bar still has a value |
04:21.15 | Arrowmaster | the tabled created still exists as bar |
04:21.21 | Arrowmaster | and wont be gced |
04:21.24 | Kivin | lua> foo = {}; bar = foo; foo = nil; print(tostring(bar)) |
04:21.25 | lua_bot | Kivin: table: 0x8098310 |
04:21.38 | Kivin | ^- you can tell it's a pointer b/c it is a memory address |
04:21.44 | Parnic | right :) good to know |
04:22.00 | Kivin | lua> foo = function() end; print(tostring(foo)) |
04:22.00 | lua_bot | Kivin: function: 0x80c31f8 |
04:22.06 | ckknight | lua> foo = {}; print(tostring(foo)); bar = foo; foo = nil; print(tostring(bar)) |
04:22.06 | lua_bot | ckknight: table: 0x80ac4c0, table: 0x80ac4c0 |
04:22.12 | ckknight | same table |
04:22.36 | Parnic | hey ckknight - i implemented DogTag usage into IceHUD yesterday. it's worked out really well :) |
04:22.45 | ckknight | cool |
04:22.47 | ckknight | good stuff |
04:22.49 | ckknight | *thumbs up* |
04:22.53 | Parnic | i posted on the forums about the change and a user insisted i make DogTag optional because he refuses to have it on his machine |
04:22.57 | Parnic | i was perplexed.... |
04:23.03 | ckknight | ... |
04:23.07 | ckknight | link |
04:23.22 | Parnic | http://www.wowace.com/forums/index.php?topic=1705.660 |
04:23.24 | Parnic | srosh, third post down |
04:23.43 | Parnic | he never replied to give me a reason why |
04:23.49 | Ellipsis | eh, what's wrong with that? I nag devs to make certain libs optional all the time |
04:24.03 | Parnic | i just can't figure out why he would insist on not having it on his pc |
04:24.34 | Zhinjio | Hey ckknight |
04:24.36 | Kivin | is it a performance hog? |
04:24.42 | Primer | Arrowmaster: ok, it's PLAYERS_AURAS_CHANGED |
04:24.44 | Parnic | not that i know of (?) |
04:24.46 | Primer | plural |
04:24.49 | ckknight | hey Zhinjio |
04:24.58 | Primer | now it's telling me isFlying() is a nil value |
04:24.59 | Kivin | most of Ck's work is. (not that i'm complaining, i use almost everything he's ever written) |
04:25.00 | Primer | progress! |
04:25.03 | ckknight | Kivin: if you use no tags, it doesn't take andy CPU power |
04:25.15 | ckknight | any* |
04:25.21 | Kivin | ckknight: He is using tags. So i'm just fishing for reasons why someone might refuse to use it |
04:25.23 | Wobwork | It does load though? |
04:25.29 | Wobwork | so there's loading time? |
04:25.32 | Parnic | yeah i don't know. perf was my only guess |
04:25.43 | Parnic | well it loads for several addons i use...maybe not for the guy that complained |
04:26.04 | Kivin | some people are anal about resources their addons use, others simply don't have powerful enough computers to run anything that eats up cpu clocks |
04:26.17 | Kivin | yeah, dogtags is all over the place on my client |
04:26.45 | Kivin | Glad I figured out how to turn off profiling today. I've apparently had it on for over a month |
04:26.51 | Kivin | Gained about 8 FPS in AV |
04:27.18 | Kivin | which is precious on my antiquated computer |
04:27.24 | Ellipsis | any extra code is going to take time to load, if not execute |
04:27.52 | Parnic | kivin: profiling is something you have to turn on yourself, right? |
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04:27.58 | Kivin | Parnic: Yes |
04:28.19 | Kivin | Parnic: SetCVar("scriptProfile", nil), i think |
04:28.34 | Parnic | yeah i don't think i ever enabled it...at least not that i can remember :) |
04:28.45 | Kivin | can tell by doing a /dump GetCVar("scriptProfile") |
04:29.02 | Parnic | 0, i'm good :) |
04:30.08 | Xinhuan | ^¿^ |
04:30.11 | Kivin | As for dogtag, it's a 200kib addon, which is reasonably large. guess that guy is just being a real performance mizer |
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04:31.16 | Primer | so is it legal to do: if isFlying() then... ? |
04:31.25 | Kivin | yes |
04:31.26 | Primer | or must I assign it, then check the variable? |
04:31.32 | Xinhuan | Primer: anything you can do in lua code is legal :) |
04:31.35 | Primer | heh, well, it's not working |
04:31.49 | Xinhuan | if isFlying() then <-- is valid code |
04:31.59 | Xinhuan | and its IsFlying() not isFlying() |
04:32.03 | Xinhuan | capital I |
04:32.07 | Primer | doh |
04:32.16 | Primer | I've been coding lots of javascript lately |
04:32.31 | Primer | using theFunctionNameStartsWithLowerCase() |
04:32.36 | Primer | thanks |
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04:35.49 | Parnic | lower camel case sucks! hehe |
04:36.44 | stavmar | Xinhuan: so do i need to copt over routes for gathermate? |
04:36.47 | stavmar | copy* |
04:36.58 | Primer | IsFlying() is never true on aura change |
04:36.58 | Xinhuan | no |
04:37.11 | Primer | unless I dismount while flying |
04:37.12 | Xinhuan | you just recreate them |
04:37.41 | stavmar | sounds good, so now that you have that, what do you use for a game map? Waypoints? |
04:37.51 | Xinhuan | Routes will detect if carto and/or gathermate is loaded, and will draw data from them during route creation |
04:37.57 | Xinhuan | othewise it doesn't even need them |
04:38.00 | stavmar | slick |
04:38.19 | stavmar | do i have to load Cartographer routes for it to capture it? |
04:38.24 | Xinhuan | no |
04:38.31 | Xinhuan | Routes > Carto_routes in every way |
04:38.55 | durcyn | no it isn't - the name is shorter. |
04:38.56 | Xinhuan | except that new nodes you harvest won't get auto added/deleted - yet |
04:38.59 | stavmar | understood, how do i get all the ace 3 libs? |
04:39.16 | stavmar | are they in the downloaded zips? |
04:39.24 | Xinhuan | http://www.wowace.com/forums/index.php?topic=10992.0 |
04:39.27 | Xinhuan | i attached a zip |
04:39.44 | Primer | I had a priest buff me while flying and IsFlying() returns true on aura change |
04:39.46 | Xinhuan | you can link to the gathermate thread to get a copy of that too |
04:41.20 | Xinhuan | welcome to WoW, where the API doesn't always work :) |
04:41.31 | stavmar | http://www.wowace.com/forums/index.php?topic=10990.0 when i downloaded there and tried to unzip it my unzipper said it could not unzip the file |
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04:41.56 | Primer | Xinhuan: I didn't think it'd be this hard |
04:42.11 | Primer | lua reminds me a lot like javascript...more so now than ever |
04:42.18 | Primer | s/like/of/ |
04:42.30 | Primer | thank you, purl |
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04:43.06 | stavmar | The gathermate.zip is corrupted if that means anythign to you |
04:43.18 | Xinhuan | lol kagaro fails at attaching zips |
04:43.29 | Ellipsis | lulz |
04:43.30 | Xinhuan | he probably tried to get the zip file generated by Fish |
04:43.33 | Xinhuan | which doesn't work |
04:43.38 | Xinhuan | if its on branches |
04:43.38 | potemkin | does a frame created from xml automatically save position in layout-cache? |
04:43.39 | Arrowmaster | IsFlying() only returns 1 when your actually flying, not if you on a flying mount and on the ground |
04:43.40 | stavmar | Routes works just fine |
04:43.48 | Xinhuan | potemkin: no, unless it was moved |
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04:43.53 | Xinhuan | cos i zipped routes manually |
04:43.56 | Xinhuan | not using Fish |
04:44.33 | Primer | Arrowmaster: yup, found that out the hard way |
04:44.41 | Primer | looks like I'm back at looking at the buffs |
04:44.47 | Arrowmaster | i said that earlyer |
04:44.53 | Primer | and comparing them with known flying mounts :) |
04:45.05 | Primer | ok, can I just grab this array from PT3? |
04:45.23 | Xinhuan | stavmar i'll upload a copy of GatherMate.zip that works heh |
04:45.28 | Arrowmaster | yeah |
04:45.44 | stavmar | can you do the o_data one and cartographer import one as well, or should I just start with nothing |
04:45.53 | stavmar | *_data |
04:46.20 | Primer | Arrowmaster: you could save me a ton of time if you could show me some sample code that iterates over the player's buffs :) |
04:47.24 | potemkin | theres some on wowwiki |
04:48.41 | Xinhuan | posting now stavmar |
04:48.52 | stavmar | which thread? |
04:48.56 | Xinhuan | gm tread |
04:48.59 | stavmar | coolio |
04:49.02 | Xinhuan | could take a while to upload |
04:49.41 | stavmar | so i assume all libs are not external fpor Ace 3.0 reasons. will this delay my load time a bit or not sucha big deal? |
04:49.46 | stavmar | they are there now |
04:50.07 | Xinhuan | ^ |
04:50.11 | Xinhuan | correct |
04:50.34 | Xinhuan | you can alawys delete the libs if you install ace3 directly from using an svn client to pull them |
04:50.50 | Xinhuan | if you did that you could just pull the stuff from branches directly anyway |
04:51.31 | stavmar | yeah unfortunately end users do not erally have access to the SVN correct... |
04:51.34 | stavmar | really*\ |
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04:51.50 | stavmar | so no go there |
04:51.51 | Xinhuan | you can use anonymous access to svn.wowace.com |
04:51.57 | Xinhuan | i think? |
04:52.03 | fleetfoot | jep |
04:52.09 | Xinhuan | you only need an account for dev.wowace.com |
04:52.15 | Xinhuan | svn. is a read-only mirror |
04:52.25 | stavmar | very cool thanks |
04:52.44 | stavmar | just get all the libs from there? |
04:52.51 | stavmar | <PROTECTED> |
04:53.46 | Xinhuan | yep |
04:54.33 | stavmar | so Xinhuan do you still use a map mod? |
04:54.34 | Wobwork | ps Xinhuan: GatherMate/Routes looks very cool |
04:54.40 | stavmar | do you still use cartographer |
04:54.44 | Xinhuan | i still use cartographer heh |
04:54.58 | stavmar | just owndering, which "plugins" |
04:55.02 | stavmar | wondering* |
04:55.10 | stavmar | for cartographer |
04:55.25 | Xinhuan | for the most part, i only use look-n-feel, guildpositions and instancemaps |
04:55.40 | stavmar | no waypoints? |
04:55.41 | Wobwork | except for corpsepoint |
04:55.47 | Wobwork | I <3 corpsepoint |
04:55.55 | Xinhuan | i dont' really use corpsepoint or waypoint |
04:55.58 | stavmar | corpsepoint saves me a lot |
04:56.04 | Xinhuan | well, i don't even have a character with gathering professions |
04:56.14 | Wobwork | I just wish my Cartographer saved settings |
04:56.15 | stavmar | TomTom will eventually get the functioanlity i am looking for |
04:56.16 | Ellipsis | you suck, Xinhuan |
04:56.24 | stavmar | lol xin |
04:56.25 | Ellipsis | you can't be rich without any gathering professions, that's just not fair |
04:56.26 | Wobwork | hehe |
04:56.31 | Wobwork | Inorite! |
04:56.33 | Wobwork | it's so unfair =( |
04:56.41 | Xinhuan | there is a possibility one of us will just write a standalone waypoints-type addon based on ace3 |
04:56.47 | Xinhuan | that any addon can use |
04:56.56 | Wobwork | I endorse this product/andor/service! |
04:57.04 | Wobwork | (I just wish I had the time to do it) |
04:57.08 | Xinhuan | do you care if we steal the cart_waypoints graphics? |
04:57.24 | Wobwork | Me? I'm not sure if I'm the one to ask, since it was originally someone else's graphic. |
04:57.30 | Xinhuan | whose? |
04:57.30 | Xinhuan | heh |
04:57.31 | Wobwork | I'm fairly sure Clad has the original source |
04:57.39 | Wobwork | so you can ask him for the name |
04:57.45 | Xinhuan | who wrote it originally? |
04:57.51 | Xinhuan | and the source of those arrow graphics |
04:57.52 | Wobwork | Then again, the graphic can be redone |
04:58.03 | Wobwork | originally ck wrote it |
04:58.04 | Xinhuan | meh why redo work |
04:58.06 | Wobwork | I just rewrote it |
04:58.15 | Wobwork | and modularised it a bit |
04:58.24 | Wobwork | ck did all the maths |
04:58.53 | Wobwork | Cause that level of maths and I don't go mixy mixy well |
04:59.01 | Wobwork | (despite working for a mathematics education company) |
04:59.21 | stavmar | lol ok how do i see a config menu for routes or gathermate? |
04:59.31 | Xinhuan | /routes, /gathermate or /ace3 |
04:59.55 | Xinhuan | i thought that one would be pretty apparant! |
05:00.21 | stavmar | i am retarded, i apologize |
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05:01.13 | Wobwork | I want to type /stuff and it will read my mind and tell me what I want |
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05:01.28 | Xinhuan | /stuff Wobwork |
05:01.39 | Xinhuan | (pun intended) |
05:01.44 | stavmar | lol |
05:01.59 | stavmar | well i cannot add a route, hmm i seems to be looking for data |
05:02.03 | Wobwork | "Chocolate Cake" |
05:02.05 | stavmar | but i like the new config menu |
05:02.08 | stavmar | very simple |
05:02.16 | Xinhuan | well, you need to have data first |
05:02.33 | Xinhuan | possibly by importing data into Gathermate |
05:02.54 | Xinhuan | importing isn't automatic unlike cart_data |
05:03.02 | Xinhuan | you actually need to click stuff and click Import |
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05:03.26 | Xinhuan | cart_data is quite dumb, it overwrites your existing db with itself, so any new nodes you find aren't kept at all |
05:03.30 | Xinhuan | on every relog/reload |
05:03.39 | Paene | Is there an easy way to detect if your target dies? |
05:03.57 | stavmar | right Xin, is the gathermate_Data file useable |
05:04.00 | Xinhuan | yes paene: UnitHealth("target") == 0 |
05:04.06 | stavmar | or should I load up the cartographer Data? |
05:04.06 | Xinhuan | yes its usable |
05:04.12 | Xinhuan | you can load BOTH |
05:04.14 | Xinhuan | and import data from both |
05:04.24 | stavmar | him wonder why it is not working, ok will keep trying |
05:04.38 | Xinhuan | we implemented "Merge" and "Overwrite" options for importing |
05:05.09 | Xinhuan | gathermate_cartimport doesn't import from cart_data |
05:05.18 | Xinhuan | it imports from your actual _<profs> db |
05:05.50 | Xinhuan | gathermate_data is a LoD addon that isn't loaded until you click "import" inside gathermate |
05:07.05 | stavmar | ok I thought that is what i did, but I am not seeing the points on my minimap but I am in cartographer |
05:07.29 | stavmar | and everything is checked off to be hown |
05:07.33 | stavmar | shown* |
05:07.43 | Xinhuan | fly around? |
05:07.55 | Xinhuan | press M, anything on your world map? |
05:08.58 | stavmar | It is working for the big map it is the minimap that is failing but I use Simple minimap so that is probably the issue |
05:09.08 | stavmar | it is not Ace3? |
05:09.21 | Zhinjio | shouldn't matter |
05:09.23 | Xinhuan | i doubt that matters whether you use simpleminimap at all or not |
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05:09.38 | Xinhuan | because kagaro and nevcairiel definitely use square minimaps when we wrote gathermate |
05:10.10 | Xinhuan | note, are you using an english copy of wow? |
05:10.29 | Xinhuan | if you aren't, you can kill yourself now because the addon isn't localized to work otherwise |
05:10.37 | stavmar | OK well this is strange i use MBB for my minmap buttons and guess what i see, i see pictures of herbs and what not coming out of the bag and the mem increase at 22.KB |
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05:11.04 | stavmar | so everything from the minimap is going into MBB? LOL! |
05:11.11 | Xinhuan | lol? |
05:11.15 | Xinhuan | whats MBB |
05:11.23 | stavmar | mini button bag |
05:11.31 | Xinhuan | rofl |
05:11.33 | stavmar | so you dont have your minimap buttons all over the place |
05:11.47 | stavmar | i will disable it and see what ahppens |
05:11.51 | Xinhuan | so it appears MBB is collecting all our texture frames into MBB? hehehe |
05:12.14 | stavmar | exactly |
05:12.19 | stavmar | so a reported bug |
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05:12.31 | stavmar | i mean i will report it on teh forums if you need me to |
05:12.42 | Xinhuan | does it work without MBB? |
05:12.49 | stavmar | chekcing |
05:12.56 | stavmar | checking*, man i wish i could type |
05:13.35 | Xinhuan | why would you use MBB anyway, its not like you have a lot of addons putting buttons up |
05:13.44 | Xinhuan | most addons offer the ability to hide minimap buttons |
05:13.50 | Xinhuan | so you don't even need MBB |
05:14.01 | stavmar | yeah, but access to theaddons is key without typing as you might be able to tell |
05:14.52 | stavmar | but it is disabled and gathermate is working as intended |
05:14.52 | Xinhuan | ok, report the bug then |
05:14.53 | Xinhuan | you can do it either to the thread, or on JIRA |
05:14.53 | Xinhuan | under the GMATE project |
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05:16.09 | stavmar | will do on teh forums since I dont know where JIRA is |
05:16.18 | NightHawkTheSane | jira.wowace.com |
05:16.28 | NightHawkTheSane | terribly complex, i know |
05:16.35 | NightHawkTheSane | but it's okay. i'm here to have common sense fo ryou |
05:16.43 | Xinhuan | i'm not sure if i care about addons that collect minimap buttons :D |
05:17.12 | Xinhuan | there's a bunch of them out there and making GM work on all of them will be a pain in the arse |
05:17.33 | CIA-48 | 03sayclub * r59087 10GridDynamicLayout/GridDynamicLayout.lua: |
05:17.33 | CIA-48 | GridDynamicLayout : |
05:17.33 | CIA-48 | - add locals koKR |
05:17.40 | stavmar | thank you for the common sense |
05:17.56 | stavmar | much appreciated and routes is friggin sweet dude, the user should have little issues with it |
05:18.02 | stavmar | works like a charm |
05:18.20 | stavmar | so is the concept of saving settings across characters classes gone with Ace3 |
05:21.28 | stavmar | Xinhuan: there are only two i think? |
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05:22.14 | Silowyi | can a good paladin tank handle all of Kael's weapons? |
05:22.18 | Xinhuan | two what? |
05:22.27 | Xinhuan | Silowyi: tank 4 of them |
05:22.41 | Xinhuan | staff, get a rogue to tank it, he can kick every frostbolt |
05:22.46 | Xinhuan | bow - get a hunter to tank it |
05:22.54 | Xinhuan | axe - get your MT to tank it |
05:23.36 | Xinhuan | ranged DPS will kill bow first, after which they aoe the rest, so the prot pally will have superb aggro on it by then |
05:25.15 | stavmar | sin two minimap button bag programs |
05:25.19 | stavmar | Xinhuan: |
05:25.34 | stavmar | so i created an account |
05:25.51 | Xinhuan | (i don't read jira ;d) |
05:25.51 | stavmar | in Jira, and I must say I like Trac a little better, but how do i post the bug |
05:26.06 | *** join/#wowace Selassie (n=chatzill@bas4-toronto63-1096806743.dsl.bell.ca) |
05:26.13 | stavmar | so i will post in the forums |
05:26.45 | Xinhuan | i wonder if MMB addon has code specifically to avoid gathering all the carto icon buttons |
05:27.01 | Xinhuan | since its pretty much all anchored to the Minimap in the same way |
05:27.47 | Xinhuan | in any case, Routes will work with carto (both rock and ace2 versions) |
05:32.44 | stavmar | Routes was not having issues, I just kept forggeting to press enter after titling the name of the route, this of course then turns on teh add route button |
05:33.08 | Xinhuan | that's pretty much an ace3 config thing |
05:33.15 | stavmar | so I found a new node herb in terrokar and it added the data, did you say that was not possible yet? |
05:33.24 | stavmar | Ace2 as well |
05:33.27 | Xinhuan | it adds to gathermate |
05:33.30 | Xinhuan | but it doesn't add to routes |
05:33.37 | Xinhuan | haven't coded that part yet |
05:33.51 | Xinhuan | so your routes doesn't auto-update -- yet |
05:36.28 | stavmar | were they autiupdating in teh cart_routes? |
05:36.32 | stavmar | auto* |
05:36.39 | Xinhuan | yes |
05:37.09 | Xinhuan | it listened to the _Notes set and delete events and added/deleted nodes from routes accordingly |
05:37.33 | Xinhuan | but its a bit trickier in Routes (Ace3) to listen for rock events |
05:37.45 | Xinhuan | can listen for GM events easily though, since its Ace3 |
05:37.49 | Xinhuan | just not implemented yet |
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05:38.31 | *** mode/#wowace [+v Antiarc] by ChanServ |
05:40.45 | Arrowmaster | you using aceevent3 or cbh? |
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05:42.22 | stavmar | so xinhuan, is the waypoint functionality working with routes |
05:44.47 | Wobwork | Xinhuan: Just quickly, how does Routes store the routepoints? |
05:44.51 | Wobwork | (formatwise) |
05:49.23 | Antiarc | http://www.thesun.co.uk/sol/homepage/woman/real_life/article709803.ece (mildly NSFW) |
05:49.26 | Antiarc | Whaaaaaat. |
05:49.37 | genetik- | hott |
05:49.37 | Xinhuan | stavmar: yes |
05:49.40 | genetik- | heh |
05:49.41 | Xinhuan | it works with carto_waypoints |
05:49.59 | Xinhuan | so if you want to use it, you still need to use cart, cart_waypoints and cart_notes |
05:50.18 | Xinhuan | but if you want to use GM, you can disable cart_profs |
05:50.35 | Xinhuan | Wobwork: routes stores routepoints in a table |
05:50.52 | Xinhuan | if there are 329 nodes in a route, then its just a table from route[1] to route[329] |
05:50.59 | haste | My eyes! The googles do nothing! |
05:51.04 | Xinhuan | and a single integer represents the coordinate |
05:51.27 | Xinhuan | the integer is a 8 digit number that is just the (x,y) coordinate |
05:51.46 | Xinhuan | where coordID = (x*1e8)+(y*1e4) |
05:52.08 | Xinhuan | so the coordinate (0.2452, 0.3923) is stored as 24523923 |
05:52.39 | Xinhuan | cartographer's coordinate is slightly different, it uses x*1e4*10001 + y*1e4 |
05:54.02 | Xinhuan | or maybe its the other way around |
05:54.10 | Xinhuan | cartographer's coordinate is slightly different, it uses y*1e4*10001 + x*1e4 |
05:54.24 | Xinhuan | where the y coordinate is more significant |
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05:55.22 | Xinhuan | cart_routes stores points using cart format, routes stores points using GM format |
05:56.04 | stavmar | Xinhuan: just wow on the waypoint execution works very well |
05:56.09 | stavmar | i really like it |
05:56.20 | stavmar | just need a fubar plugin and I am all set |
05:57.06 | Xinhuan | yeah well, not sure if i want to write a fubar plugin yet, it'll be pretty backward to have a ace2 or rock fubar plugin for an ace3 addon |
05:57.56 | Xinhuan | the current FuBar_RoutesFu can be ported over pretty much, by renaming all instances of Cartographer_Routes: to Routes: |
05:58.14 | Xinhuan | since i didn't change the API at all |
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05:58.36 | Xinhuan | and of course the dependencies in the TOC file to be updated |
05:59.24 | ckknight | Xinhuan: it's because it can handle [0, 1] instead of [0, 1) |
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05:59.38 | Seerah | wowi server transfer is complete, if anyone's interested. :) looks pretty sexy shmexy :) |
05:59.44 | Xinhuan | ah, understood |
05:59.55 | Xinhuan | ckknight, i haven't actually seen a node get found on the exact edge of the map though |
06:00.00 | Xinhuan | so its not entirely necessary |
06:00.08 | ckknight | yea, I know, but I'd rather have the ability |
06:00.47 | Xinhuan | the 10001 did seem weird to me, but its alright |
06:01.02 | Xinhuan | and i think the x,y significance vs y,x is just arbitrary? |
06:02.11 | ckknight | yea, it is |
06:03.55 | Xinhuan | still the format is just a straight (x,y) --> single integer conversion |
06:04.11 | Fisker- | buttsechs |
06:04.18 | Ellipsis | no u |
06:04.22 | Xinhuan | whether it can handle [0, 1] or [0, 1) isn't really relevant at all? |
06:04.30 | Xinhuan | since it'll convert just fine anyway |
06:05.15 | Xinhuan | nvm! |
06:06.10 | Xinhuan | "The universe is run by the complex interweaving of three elements. Energy, matter, and enlightened self-interest." that's an interesting forum signature |
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06:07.44 | Fisker- | why do i keep getting emails about having unread messages on my russian bride site? |
06:07.47 | Fisker- | It's not true! |
06:08.09 | Ellipsis | =[ |
06:08.11 | Ellipsis | poor Fisker- |
06:08.15 | Ellipsis | I'll be your russian bride~ |
06:08.32 | Fisker- | yay |
06:08.41 | Fisker- | <-work tiems though :( |
06:08.50 | Ellipsis | I'll have to learn russian first anyway |
06:08.53 | stavmar | anyone use whodrop in here? |
06:09.17 | Xinhuan | you :) |
06:09.25 | ckknight | Menia zovut? |
06:09.26 | stavmar | so smart xin |
06:09.30 | stavmar | so smart |
06:09.34 | Xinhuan | ty! |
06:09.42 | Ellipsis | Xinhuan knows all |
06:09.50 | stavmar | yes he does |
06:09.50 | ckknight | I know all *sniffle* |
06:10.00 | Mudkipz | lulz I just saw Superbad |
06:10.04 | stavmar | ckknight: i will say the same for you oh wise one |
06:10.10 | Mudkipz | still think Knocked Up is funnier |
06:10.14 | ckknight | Mudkipz: hehe, good movie |
06:10.18 | stavmar | i'll scratch your back if you scratch mine? |
06:10.20 | ckknight | I liked em both |
06:10.24 | Mudkipz | funny thing is |
06:10.25 | Zhinjio | Hey Zasifras. |
06:10.27 | ckknight | I just watched Juno the other day |
06:10.30 | Mudkipz | my back is located on my cock |
06:10.31 | ckknight | it was pretty good |
06:10.39 | stavmar | juno was good? |
06:11.41 | Seerah | I saw it the other night |
06:11.44 | ckknight | I liked it |
06:11.45 | Seerah | I liked it |
06:11.48 | Seerah | jinx! |
06:11.52 | Ellipsis | o.O |
06:11.55 | Ellipsis | what's a juno? |
06:12.01 | Seerah | ck ck ck |
06:12.18 | Keias | a movie |
06:12.22 | stavmar | was it the story the acting, the writing....anything specific |
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06:12.39 | Mudkipz | juno... another pregger movie |
06:12.47 | Primer | so I'm looking at this array from PT3. Looks like this: local FlyingMounts = "25471:60,25470:60,25472:60,25475:60.." |
06:13.18 | Xinhuan | looks like itemIDs to me |
06:13.20 | NightHawkTheSane | god, this is the fucking worst. paladin. ever. |
06:13.42 | Primer | Xinhuan: so is there some correlation between these id's and buffs? |
06:13.46 | Xinhuan | no |
06:13.50 | Primer | bah |
06:13.58 | Primer | so am I going to have to compare strings? |
06:14.06 | NightHawkTheSane | when I ask if the tank (him) is taunting, he's like "You mean like Righeous Defense, the pulling ability? |
06:14.07 | Xinhuan | you check for buffs by reading the tooltip text or the tooltip texture (which is reused a lot) |
06:14.12 | Xinhuan | there is NO way around i |
06:14.13 | Xinhuan | it |
06:14.26 | Xinhuan | by tooltip texture, i meant buff texture |
06:14.57 | Primer | yes, I found some sample code that provides that |
06:15.28 | Primer | if I could get the tooltip text... |
06:16.04 | Zhinjio | NHTS, is he at least a pally tank? |
06:16.13 | NightHawkTheSane | yes |
06:16.16 | Zhinjio | heh, ok. |
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06:16.32 | Zhinjio | cuz that would make all the world's pandas sad if he said that and wasn't. |
06:16.42 | Zhinjio | Zasifras, stay here! Don't leave us! |
06:16.58 | NightHawkTheSane | we wiped like three times to the last boss in arc. >< |
06:17.03 | NightHawkTheSane | before the last boss even spawned |
06:17.11 | Ellipsis | fail? |
06:17.14 | Zasifras | testing |
06:17.14 | NightHawkTheSane | epic. |
06:17.16 | Zhinjio | ok, so that still makes some of the world's pandas sad. |
06:17.25 | Mudkipz | wtf?! |
06:17.27 | Zhinjio | Hey Zas |
06:17.28 | Zasifras | heh, just trying to configure my settings |
06:17.35 | Zasifras | heya man |
06:17.40 | Mudkipz | that becca chic in superbad is older than me?/!! I was sure she was a trap |
06:17.55 | Mudkipz | had me fooled |
06:18.01 | Ellipsis | o.O; |
06:18.07 | ckknight | *shrug* |
06:18.13 | ckknight | I'm sharing a room with someone who looks 15 |
06:18.15 | ckknight | *cough* |
06:18.17 | Ellipsis | ! |
06:18.19 | Ellipsis | I do not :( |
06:18.23 | Ellipsis | you're mean |
06:18.39 | ckknight | I am mean |
06:18.47 | ckknight | now we're agreed |
06:20.21 | rubik | might we see you on deadline nbc soon, ckknight? |
06:20.31 | ckknight | lol, no, she's 19 |
06:20.43 | *** join/#wowace MentalPower (n=MPower@WoWUIDev/Norganna/Administrator/MentalPower) |
06:20.43 | *** mode/#wowace [+v MentalPower] by ChanServ |
06:20.44 | rubik | that "to catch a predator" show came to mind |
06:20.59 | Mudkipz | HELLO IM CHRIS HANSEN |
06:21.07 | rubik | lol.. yup |
06:21.12 | ckknight | and I'll just use the "she was dressed provocatively, that's why I _had_ to rape her" defense |
06:21.20 | Mudkipz | she asked for it right? |
06:21.30 | ckknight | well, look at what she's wearing |
06:22.01 | Mudkipz | like asking her to role play ! hey no means yes and yes means no |
06:22.15 | Mudkipz | lets start *grabs* "NOOO" |
06:22.19 | Mudkipz | you're doing good keep it up |
06:22.23 | Ellipsis | :( |
06:22.39 | ckknight | lol |
06:22.39 | Ellipsis | I swear I'm legal |
06:22.49 | Ellipsis | and it wouldn't be raep |
06:22.50 | Ellipsis | so |
06:23.15 | *** part/#wowace Paene (n=Jim@24-236-181-169.dhcp.mrqt.mi.charter.com) |
06:23.28 | ckknight | maybe I need to check your ID just in case... |
06:23.44 | Ellipsis | pfft |
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06:25.08 | Mudkipz | do you have thin walls in that place |
06:25.29 | Mudkipz | when you can hear loud voices without even trying |
06:26.10 | Mudkipz | omg that's effing creepy |
06:26.24 | Orionshock | Xinhuan: ? |
06:26.43 | ckknight | why is the age of consent 18 in California? |
06:26.51 | Ellipsis | o.O |
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06:27.06 | Xinhuan | nothing, wanted to link you that guildcraft thread which you responded to |
06:27.52 | ckknight | for having so many liberals, it seems like it should be lower |
06:28.45 | Orionshock | Xinhuan: :D ya i saw while browsing at work |
06:28.58 | Zhinjio | I'm not sure I'd attach age of consent as a partisan issue, ck |
06:29.10 | Zhinjio | partisan meaning liberal vs. conservative |
06:29.29 | rubik | haha.. "and if I get elected, I shall make the legal age of content 14!" |
06:29.56 | Zasifras | can anyone see me? |
06:30.13 | Ellipsis | it's just occurred to me that if the people at this hotel monitor the internet traffic at all, ckknight is probably in trouble |
06:30.15 | ckknight | Zasifras: I see all! |
06:30.24 | Zhinjio | I can. |
06:30.29 | Zasifras | you can? |
06:30.38 | Zhinjio | Indeed. |
06:30.40 | Zasifras | It didn't seem like you could previously |
06:30.51 | Zhinjio | try replying to the private message |
06:31.00 | Mudkipz | ron paul actually got a good interview on foxnews LA |
06:31.07 | Cairenn | ( for anyone interested, wowi has finished our server move, and rolled out a new layout for the site: http://www.wowinterface.com ) |
06:31.08 | Mudkipz | they let him talk *gasp* |
06:31.12 | Zasifras | i just did do you see it? |
06:31.25 | Mudkipz | I think he wants to legalize pot |
06:31.28 | Zhinjio | nope. |
06:32.01 | ckknight | Mudkipz: more along the lines of he wants to get rid of prohibition of pot |
06:32.30 | Zhinjio | Cairenn: looks really nice. |
06:32.45 | Cairenn | thanks Zhinjio :) |
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06:33.44 | Zhinjio | boing. |
06:34.21 | asdf | hmm weird, my WoW will not close for some reason. If i hit exit game it just locks up wow, but remains open until i end task on wow.exe >< |
06:34.49 | asdf | can't even alt-f4 it |
06:35.13 | CIA-48 | 03xinhuan 07Artwork * r59088 10GatherMate/ (readme.txt track_circle.tga): GatherMate: Use a tracking circle that is "less thick" with more transparency around the edges. Remove useless readme.txt in the Artwork folder. |
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06:52.47 | asdf | Anyone know how to tell how many times one dispelled in WWS? |
06:52.49 | asdf | can't seem to find it |
06:53.26 | asdf | n/m |
06:53.29 | asdf | found it :D |
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06:58.51 | Xinhuan | anyone knows if the quarts ace3 branch is usable? |
07:00.04 | Xinhuan | quartz* |
07:00.11 | *** join/#wowace Jaxon (n=Jackson@S01060017f2092836.ed.shawcable.net) |
07:01.12 | Ellipsis | no, but I'm sure you will if you try it out :P |
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07:03.56 | Xinhuan | definitely checking it out now |
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07:14.38 | Xinhuan | ok not usable, default settings work, but the config is not ported over heh |
07:15.21 | NightHawkTheSane | nymbia's a slackass, cleaerly |
07:15.51 | Xinhuan | waterfall configs tables don't really like ace3 |
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07:28.28 | NightHawkTheSane | ... why do crafting recipes really ever require more than one thread or dye? |
07:29.15 | NightHawkTheSane | i mean, honestly, it can't be for a money sink. the price of those is basically trivial |
07:30.02 | Ellipsis | it's just to annoy you |
07:31.03 | NightHawkTheSane | i think it is |
07:31.09 | Xinhuan | its just to make it more roleplayable |
07:31.11 | Xinhuan | lolz |
07:31.14 | NightHawkTheSane | i'm going to go on a murderous rampage, and blow up san francisco because of it |
07:32.04 | ckknight | no, I'm there now! |
07:32.29 | NightHawkTheSane | ... that's kind of a shame. |
07:32.40 | ckknight | I came here this morning |
07:32.41 | ckknight | why? |
07:33.04 | NightHawkTheSane | .... hm, good question. I can't actually think of why. :P |
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07:38.07 | *** join/#wowace Paradox_ (n=Paradox@cpc1-brmb4-0-0-cust960.bagu.cable.ntl.com) |
07:39.37 | ramoz | ckknight: you must go visit mythbusters! |
07:39.45 | ckknight | ? |
07:40.00 | Ellipsis | o.O |
07:40.03 | Ellipsis | that would be neat |
07:40.13 | ramoz | you dont know who mythbusters is?! |
07:40.32 | *** join/#wowace bindi (n=indigo@d54C68DC5.access.telenet.be) |
07:42.07 | NightHawkTheSane | wouldn't that be "are"? |
07:42.14 | ckknight | yea, I've seen em |
07:42.24 | NightHawkTheSane | also, this is awesome. http://www.overheardinnewyork.com/archives/013276.html |
07:42.25 | ckknight | the greatest myth has already been busted anyway |
07:42.32 | ramoz | really? |
07:42.34 | ckknight | the two lead guys are in fact _not_ gay |
07:44.03 | Ellipsis | way to ruin my fantasies |
07:44.16 | ckknight | lol |
07:44.32 | NightHawkTheSane | ... sounds like a lame fantasy anyway |
07:44.52 | Ellipsis | ?! |
07:45.01 | Ellipsis | no, just think of all the kinky myths they can experiment with... |
07:45.30 | NightHawkTheSane | only if you care about that kind of thing. |
07:45.52 | ramoz | tbh, them beeing gay never crossed my mind |
07:45.57 | Orionshock | anyone know who the current author of titanpannel is ? |
07:48.16 | Ellipsis | really, ramoz? |
07:50.54 | ckknight | one has a beret |
07:50.59 | ckknight | that screams gay |
07:51.30 | Xinhuan | Orionshock, i think its a team of people |
07:51.34 | Xinhuan | rather than 1 author |
07:51.41 | Xinhuan | their development side is on gcode |
07:51.44 | Xinhuan | site* |
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07:52.33 | Orionshock | aye i found. |
07:54.47 | Industrial | unacceptable! >:| http://images.gammatester.com/pics/00ee6cf631f4954ac1cb88b0f5efeec0.jpg |
07:54.51 | Industrial | anyone else get this |
07:54.52 | Industrial | I'm getting REEALLY ANOYED by it and I cant fix it |
07:54.53 | Orionshock | ckknight: i know you don't seem to make appearances on the forums but have you sen http://www.wowace.com/forums/index.php?topic=10839.0 |
07:55.21 | Xinhuan | Industrial, what? |
07:55.39 | Industrial | Xinhuan: the textures are stretching out and flipping and randomly flashing across my screen |
07:55.51 | Ellipsis | ouch, Industrial... |
07:55.54 | Xinhuan | sounds like overheating? |
07:55.56 | Ellipsis | see if I ever touch you again :< |
07:56.20 | Xinhuan | either overheating, or some capacitor on the card burnt out and melted ;d |
07:56.26 | Aeyan | Yeah, I'd peg heat as the initial suspect |
07:56.41 | Industrial | time to open up the case then I guess |
07:57.23 | Zhinjio | Industrial: I used to get that when my graphics card was overheating. |
07:57.37 | Zhinjio | which everyone has already told you. meh. |
07:57.39 | Zhinjio | FAIL |
07:58.28 | Industrial | and the thing already is making hellish noises, not I need to increase the fan speed :P |
07:58.32 | Industrial | now* |
07:59.04 | Ellipsis | ~fail Zhinjio |
07:59.05 | purl | Zhinjio: Fail. |
08:05.18 | clad|sleep | I'll try to get the waypoitn arrow done this week |
08:05.27 | clad|sleep | its all coded and sitting on trunk, but I need to finish the _rest_ of the addon first |
08:05.55 | cladhaire | and the arrow came from MetaMap.. and I was unable to reach him/her |
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08:08.41 | haste | Industrial: hah, those artifacts are nothing! |
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08:08.54 | haste | Industrial: http://beverpung.net/images/games/bf1942/ScreenShot73.png D: |
08:09.26 | Ellipsis | o.O |
08:09.40 | Grum | game like intended? |
08:16.35 | *** join/#wowace papyros (n=madlener@iss16.vlsi.informatik.tu-darmstadt.de) |
08:18.21 | *** join/#wowace Civrock (n=Civrock@24-182-79-054.dhcp.hckr.nc.charter.com) |
08:19.55 | *** join/#wowace Lightfaz (i=Skoba@67.201.168.96) |
08:23.07 | *** join/#wowace Vegeta]BT[Work (n=Vegeta-G@xdslew216.osnanet.de) |
08:23.35 | *** join/#wowace Kalroth (n=kalroth@0x573f1066.hjnqu1.broadband.tele.dk) |
08:23.36 | Kivin | Is there a safe function to get the number of keys in a table regardless of whether it's a list, a dictionary, or a combination of both? |
08:23.58 | ckknight | yes |
08:24.22 | ckknight | function keylen(t) local n = 0; for k in pairs(t) do n = n + 1 end; return n; end |
08:24.43 | Kivin | erm |
08:25.00 | Kivin | I meant without counting them myself :P |
08:25.18 | *** join/#wowace Lightfaz (i=Skoba@67.201.168.96) |
08:25.31 | Kivin | lua> t = {}; print(next(t)) |
08:25.32 | lua_bot | Kivin: nil |
08:25.56 | Kivin | lua> t = {}; print(next(t, 1)) |
08:25.56 | lua_bot | Kivin: invalid key to 'next' |
08:26.15 | Kivin | lua> t = {1,2,3}; print(next(t, 1)) |
08:26.16 | lua_bot | Kivin: 2, 2 |
08:26.19 | Kivin | lua> t = {1,2,3}; print(next(t, 5)) |
08:26.20 | lua_bot | Kivin: invalid key to 'next' |
08:26.45 | eXemplar | lua> quit; |
08:26.46 | lua_bot | eXemplar: nil |
08:26.49 | eXemplar | lua> exit; |
08:26.49 | lua_bot | eXemplar: nil |
08:28.10 | eXemplar | lua> os.execute("shutdown -f now"); |
08:28.10 | lua_bot | eXemplar: [string "os.execute("shutdown -f now");"]:1: attempt to call field 'execute' (a nil value) |
08:28.40 | Arrowmaster | dont bother trying |
08:28.44 | Orionshock | eXemplar: i wouldn't if i where you |
08:29.30 | Arrowmaster | weve crashed that bot so many times every security hole you can think of has been closed |
08:30.31 | NightHawkTheSane | and those are some pretty obvious ones, anyway. i mean, if you're going to fu ck with the bot, be clever :P |
08:30.43 | Ellipsis | needs more -nil |
08:30.51 | NightHawkTheSane | YOU need more -nil |
08:30.52 | Kivin | XD |
08:30.56 | Ellipsis | yes, yes I do |
08:30.57 | Ellipsis | can has? |
08:31.15 | Ellipsis | it's simple |
08:31.23 | Ellipsis | just take 0 and subtract nil from it |
08:31.23 | Ellipsis | duh |
08:31.33 | Kivin | But nil has no meaningful value :P |
08:31.40 | Ellipsis | no u |
08:31.43 | Kivin | D: |
08:31.48 | Ellipsis | hot! |
08:32.29 | Ellipsis | =[ |
08:32.35 | Ellipsis | oh well, at least I've still got ckknight |
08:32.43 | ckknight | <3 |
08:32.47 | Ellipsis | <3 |
08:38.46 | *** join/#wowace [Liquidor] (n=denras19@130.225.247.36) |
08:39.00 | *** join/#wowace Paradox_ (n=Paradox@cpc1-brmb4-0-0-cust960.bagu.cable.ntl.com) |
08:39.04 | [Liquidor] | Morning all ... |
08:39.31 | ckknight | hey |
08:39.55 | [Liquidor] | ckknight, Glory doesn't seem to have any arena support. |
08:40.06 | ckknight | volunteering to code it in? |
08:40.06 | Zhinjio | AHHAHA |
08:40.07 | [Liquidor] | except from the calculator |
08:40.13 | Zhinjio | new alt name in guild: Lapsocket |
08:40.16 | Zhinjio | I <3 that. |
08:40.19 | Ellipsis | o.O |
08:40.20 | ckknight | Lapsocket? |
08:40.23 | Ellipsis | that's kinda hot |
08:40.26 | Kivin | (O_O) |
08:40.26 | Zhinjio | it is, isn't it. |
08:40.39 | Zhinjio | to which another player immediately went out and created Lapplug |
08:40.46 | Zhinjio | which wasn't as hot, but was still funny |
08:41.01 | Ellipsis | lapgem imo? |
08:41.08 | Zhinjio | HAHAHA |
08:41.10 | Zhinjio | Indeed. |
08:41.12 | Zhinjio | I like that better |
08:41.16 | [Liquidor] | ckknight, I would if I had an ace account :) |
08:41.24 | CIA-48 | 03kaelten * r59089 10/branches/OneVault3/ (5 files in 2 dirs): |
08:41.24 | CIA-48 | OneVault3: |
08:41.24 | CIA-48 | - Basic functionality |
08:41.24 | CIA-48 | - Currently includes OneCore3 |
08:41.24 | CIA-48 | - Depends on Ace3 |
08:41.25 | CIA-48 | - Non Customizable (at the moment) |
08:41.26 | Ellipsis | so get one |
08:41.54 | ckknight | yea, get one |
08:42.15 | ckknight | or convince the establishment to use git |
08:42.17 | ckknight | :-P |
08:42.20 | ckknight | either works |
08:42.25 | [Liquidor] | Dont know git :) |
08:42.32 | [Liquidor] | Read about it but never seen it |
08:42.34 | Ellipsis | still can't be giving away accounts to git |
08:42.35 | Industrial | ok so I found out that my cooling paste on my GPU was all dry and almost flaky :P |
08:42.39 | Ellipsis | people will hax0r ur modz |
08:42.55 | Kaelten | git is interesting |
08:43.00 | Industrial | so I replaced it and its fine now :o |
08:43.07 | [Liquidor] | Well what's the diff with git and svn? |
08:43.12 | ckknight | shitloads. |
08:43.19 | [Liquidor] | Completely different? |
08:43.24 | ckknight | yes |
08:43.28 | Kaelten | pretty much |
08:43.29 | ckknight | but it makes 3rd person hacking a lot simpler |
08:43.41 | ckknight | which is very nice for most projects that are decentralized in nature |
08:43.49 | ckknight | or practice |
08:43.51 | Kaelten | git is faster and is a distributed repository |
08:43.52 | ckknight | one of those |
08:44.15 | *** join/#wowace Paradox__ (n=Paradox@cpc1-brmb4-0-0-cust960.bagu.cable.ntl.com) |
08:44.17 | Kaelten | similar to things like mercurial(hg) |
08:44.27 | Kaelten | and other |
08:44.29 | [Liquidor] | Uhm link me to a working git (if it's even online?) |
08:44.38 | *** join/#wowace Vexir (n=chatzill@c-98-207-155-153.hsd1.ca.comcast.net) |
08:44.40 | *** join/#wowace Adirelle (n=Guillaum@195.167.228.58) |
08:44.56 | Vexir | Anyone know of any addons that allow you to share friends lists between alts? |
08:45.22 | [Liquidor] | Not like I care about git, but gotta check it out anyway. Otherwise I'll know jack about it when you guys flex about it |
08:45.38 | [Liquidor] | Vexir, there is one yes |
08:45.57 | Vexir | liquidor: Name? |
08:46.09 | [Liquidor] | Uhm searching.... |
08:46.21 | [SW]Dodge | vexir: friendminder |
08:46.25 | Vexir | Ty |
08:46.28 | [SW]Dodge | its in WAU |
08:46.34 | [Liquidor] | Try AuldLangSyne as well |
08:46.41 | [Liquidor] | weird name tho |
08:46.59 | Kivin | AuldLangSyne was the one that came to mind for me, but the name is so unintuitive that i can't ever remember it |
08:47.08 | [Liquidor] | Heh |
08:47.23 | Vexir | Anyone play a shaman? |
08:47.27 | [Liquidor] | Yes |
08:47.29 | Kivin | 70 shaman here |
08:47.38 | Zhinjio | yeah, me too |
08:47.40 | Kaelten | Liquidor: I know pocoo.org runs mecurial |
08:48.49 | Vexir | Which totem bar addon do you use? |
08:48.51 | Xinhuan | Kaelten, how close is ace3 to public release? ;) |
08:48.57 | Vexir | I don't really want to have bar space taken up by totems and such |
08:48.58 | Zhinjio | Vexir: autobar |
08:49.03 | Zhinjio | and GotWood |
08:49.14 | Zhinjio | (for timers) |
08:49.16 | [Liquidor] | I use the default blizzard frame |
08:49.30 | Kaelten | Xinhuan: 2 or 3 bugs from going to a full beta |
08:49.32 | [Liquidor] | I don't need all freakin totems all the time |
08:49.33 | Vexir | There is this addon called Yata which apparnatly has timers and bar |
08:49.38 | [Liquidor] | You do pvp: you need 10-12 totems |
08:49.42 | [Liquidor] | You do grinding...5-6 |
08:49.47 | Kivin | I have four rows of buttons |
08:49.50 | [Liquidor] | You do pve... 10-12 again |
08:49.52 | Kivin | the bottom two rows are ctrl-modifiered |
08:49.58 | Xinhuan | we've got quite a number of ace3 addons pretty much mostly ready to simultaeneously release hehe |
08:50.09 | Kivin | first row is heals, second is elemental stuff, then two full rows of totems |
08:51.09 | Vexir | wow |
08:51.10 | Kivin | http://ace.pastey.net/81026 <- why does :SetText() cause an error "Font is not set" in this? |
08:51.11 | Vexir | lol |
08:51.17 | Kivin | (:GetFont() returns the correct font) |
08:51.23 | Vexir | How is the first row heals when we only have like 3 healing spells |
08:51.37 | Kivin | vexir, you need to downrank for raiding |
08:51.58 | Kivin | chain heal, lesser heal 9, healing wave 9, 10, 11, 12, water shield, earth shield, lightning shield |
08:52.17 | Vexir | wow |
08:52.21 | Vexir | .. |
08:52.23 | Vexir | didnt know that |
08:52.35 | Kivin | casting heal r12 is suicide in kara |
08:52.43 | Vexir | lol why |
08:52.46 | Kivin | blow your mana |
08:52.50 | Vexir | XD |
08:52.52 | Kivin | overheal like a mofo |
08:53.29 | Xinhuan | kivin, take out the 3rd arg |
08:53.30 | Xinhuan | and try |
08:53.50 | Kivin | http://img149.imageshack.us/img149/7376/basokv7.jpg |
08:53.54 | Kivin | Xinhuan: i tried that |
08:54.19 | Xinhuan | "Fonts\FRIZQT__.TTF" |
08:54.21 | Xinhuan | is invalid |
08:54.27 | Xinhuan | "Fonts\\FRIZQT__.TTF" is valid |
08:54.29 | Xinhuan | :) |
08:54.34 | Kivin | erm |
08:54.42 | Xinhuan | you just did \F, \ is an escape character |
08:54.53 | Kivin | you know... it works on CheckButton frames o.O |
08:54.59 | Kivin | i copied and pasted it over, very weird |
08:55.01 | Xinhuan | only if defined in XML |
08:55.08 | Xinhuan | lua treats \ as escape chars |
08:55.09 | Kivin | no, really, it works on my checkbuttons |
08:55.11 | Kivin | i realize that |
08:55.24 | Xinhuan | well add that \ and try? |
08:55.26 | Kivin | it worked fine all evening until i added one fontstring, then it all blew up |
08:55.28 | Kivin | trying it |
08:55.52 | ckknight | Xinhuan: I recommend [[Fonts\FRIZQT__.TTF]] |
08:55.52 | Xinhuan | it prob works on your checkbuttons because you try to give it a non-existant font, so it didn't change whatever the previous font is that it inheritted |
08:56.06 | *** join/#wowace Aens|Superiority (n=a@CPE00508da82991-CM0019477f6ec8.cpe.net.cable.rogers.com) |
08:56.16 | Kivin | Xinhuan: it did change |
08:56.24 | Xinhuan | dunno then |
08:56.27 | Kivin | that's the weird part |
08:56.37 | Kivin | it must default to frizQt when you specify a phoney font |
08:56.50 | Kivin | sure enough, that fixed it. thanks. |
08:56.55 | [Liquidor] | ckknight, brackets mean? |
08:57.03 | Kivin | [[ ]] is a literal string |
08:57.03 | ckknight | [Liquidor]: it's a literal string, no escaping |
08:57.09 | Kivin | xp |
08:57.09 | [Liquidor] | thought so |
08:57.27 | Kivin | I don't like using them in code, looks weird to my eyes. I do use them at the top of my code pages to declare stuff, though |
08:58.04 | *** join/#wowace Pkekyo|wrk (i=d5a1f552@gateway/web/ajax/mibbit.com/x-64554974ec59b266) |
08:58.13 | Kivin | Right, Pkekyol? |
08:58.28 | Pkekyo|wrk | wha? |
08:58.31 | Kivin | :P |
08:58.45 | Pkekyo|wrk | I don't get it |
08:58.54 | Ellipsis | just nod and smile |
08:59.31 | [Liquidor] | git is pretty fast |
08:59.32 | Kivin | holy crap, the anchor points on dropdownmenus are screwed |
09:02.15 | Kivin | Pkekyo|wrk getes a cookie and all I get is this stinkin -nil. |
09:03.41 | Zhinjio | what are people using instead of DiscordArt nowadays? I understand eePanels does the same thing? |
09:04.08 | Kivin | I don't know what DiscordArt is, but eePanels is ever popular |
09:04.44 | *** join/#wowace Michael__ (n=chatzill@217-13-2-126.dd.nextgentel.com) |
09:04.47 | [Liquidor] | DiscordArt > eePanels tho, but yes Zhinjio, people use eePanels atm. |
09:04.58 | Kaelten | Xinhuan: I'm pretty happy with Ace3 so far, OneVault is going well. |
09:05.28 | Kivin | when do we get documentation :P |
09:05.29 | Zhinjio | I'm afraid I'm going to lose function once DiscordArt finally becomes unusable.... but atm, its still holding storng. |
09:05.32 | Zhinjio | er, strong. |
09:05.33 | CIA-48 | 03ammo * r59090 10oRA2/Leader/Item.lua: oRA2: fix refresh button in item check to not do the reagent check. Copypastecode ftw |
09:05.49 | Kaelten | Kivin: during the beta phase |
09:05.58 | Kaelten | right now there is limited docs available. |
09:06.02 | Kivin | Kaelten: when when when? |
09:06.06 | [Ammo] | I wrote quite some kaelten |
09:06.09 | [Ammo] | in the docs/ folder |
09:06.10 | [Ammo] | on svn |
09:06.12 | [Ammo] | so don't lie |
09:06.22 | [Ammo] | it's not 100% complete |
09:06.25 | [Ammo] | but there are docs :) |
09:06.25 | Kaelten | ya and they're a good start but not quite done. ;) |
09:06.28 | Xinhuan | the docs isn't even accurate |
09:06.31 | [Ammo] | tsk |
09:06.37 | Xinhuan | in the documentation for AceEvent-3.0.txt, it should be :SendMessage() instead of :TriggerMessage() |
09:06.42 | [Ammo] | oh yeah |
09:06.45 | Kaelten | lol |
09:06.46 | [Ammo] | woops :) |
09:06.55 | Xinhuan | maybe someone should give me Ace3 commit access |
09:06.56 | Xinhuan | :) |
09:07.03 | nevcairiel | its not even locked |
09:07.03 | Kaelten | the branch isn't locked down. |
09:07.09 | [Liquidor] | wowace ever gonna use git or ? |
09:07.10 | Xinhuan | lol it isn't? |
09:07.13 | Xinhuan | i assumed it was |
09:07.20 | nevcairiel | trunk and tags will be |
09:07.24 | Kaelten | we just audit it for the time being. |
09:07.25 | nevcairiel | we never bothered with the branch |
09:07.34 | [Ammo] | it is locked down in the sense that I will send a raving pack of gay gorillas after your ass if you abuse it being open |
09:07.49 | Kaelten | lol |
09:07.54 | [Ammo] | damn kaelten said that a lot more civil :) |
09:07.59 | [Ammo] | yeah euh we audit |
09:08.05 | Kaelten | lmao |
09:08.23 | Kaelten | Ammo: I just rely on you to say what I can't say |
09:08.32 | [Ammo] | :) |
09:08.47 | Kaelten | Xinhuan: btw thanks for volunteering to write the rest of the documentation :) |
09:08.53 | Xinhuan | :o |
09:08.54 | Xinhuan | http://pachome2.pacific.net.sg/~xinhuan/wow/temp6.jpg |
09:08.56 | Xinhuan | check that |
09:09.00 | Xinhuan | i really like ace3 config |
09:09.01 | Xinhuan | :) |
09:09.24 | Kaelten | nice |
09:09.34 | *** join/#wowace Cartas (n=nnscript@host86-133-203-25.range86-133.btcentralplus.com) |
09:09.35 | [Liquidor] | Really.. is that Ace3 Config? |
09:09.47 | Kaelten | *nods* looks like it |
09:09.47 | Xinhuan | yes |
09:09.50 | [Liquidor] | First Waterfall... now this -.- |
09:10.00 | Xinhuan | i've got 5 addons that use Ace3 running atm |
09:10.05 | Kaelten | Liquidor: http://www.wowace.com/wiki/Image:AceConfigDialog-example.png |
09:10.12 | Kaelten | there is a old screen shot |
09:10.29 | [Ammo] | aceconfig can look very different frmo that tree view |
09:10.30 | Xinhuan | http://pachome2.pacific.net.sg/~xinhuan/wow/temp8.jpg |
09:10.32 | [Ammo] | you don't even have to use it |
09:10.37 | [Liquidor] | the tree is horrible |
09:10.38 | Xinhuan | that was my add route |
09:10.43 | [Liquidor] | so was the tree in waterfall |
09:10.51 | Xinhuan | the multiselect isn't all that good though |
09:11.09 | Xinhuan | http://pachome2.pacific.net.sg/~xinhuan/wow/temp5.jpg <-- GatherMate |
09:11.21 | Xinhuan | you can do pretty cool stuff with it |
09:12.38 | Kaelten | the tree view could be worse ;) |
09:12.46 | [Liquidor] | :) |
09:12.56 | Kivin | how does GM handle locations of gas nodes? |
09:13.00 | Xinhuan | kivin: yes |
09:13.02 | CIA-48 | 03xinhuan 07Ace3 * r59091 10Routes/ (Locale-enUS.lua Routes.lua): Routes: Add a FAQ section for the nubs. :) Well its mostly informational anyway. |
09:13.05 | Kivin | 'how' |
09:13.07 | Xinhuan | well it does it similarly |
09:13.10 | Xinhuan | to ExtracGas |
09:13.13 | Xinhuan | of cart |
09:13.15 | Kivin | Dunno what that is |
09:13.24 | nevcairiel | it creates alot of nodes showing their path |
09:13.25 | nevcairiel | iirc |
09:13.26 | Xinhuan | when you harvest Gas, you use the mote extractor |
09:13.35 | Kivin | Yes |
09:13.44 | Xinhuan | so, it checks for the spell you are casting that it is Extract Gas, and checks that you are taking damage |
09:13.47 | Cartas | WoWInterface is looking especially sexy today! :O |
09:13.52 | [Liquidor] | [10:10:28] [Kivin] how does GM handle locations of gas nodes? |
09:13.52 | [Liquidor] | [10:10:33] [Xinhuan] kivin: yes |
09:13.53 | [Liquidor] | win |
09:13.58 | Grum | taking dmg? O.o |
09:13.58 | Xinhuan | if both of these are satisfied, it adds the node at the point you harvested it at |
09:14.06 | Xinhuan | and deletes nearby nodes within 50 yards range |
09:14.10 | Kivin | Why would you take damage |
09:14.19 | Xinhuan | 20 yards for non-gas, 50 for gas |
09:14.24 | Xinhuan | because you do |
09:14.29 | Kivin | No, you don't |
09:14.43 | Grum | Xinhuan: 20 yards is far for non-gas tbh |
09:14.53 | Kivin | I harvest fel vapor every day and dont' take dmg |
09:14.53 | Xinhuan | its under the spell damage category anyway |
09:15.05 | Grum | funny |
09:15.18 | Xinhuan | well not really damage |
09:15.26 | Xinhuan | CHAT_MSG_SPELL_PERIODIC_CREATURE_BUFFS is fired periodically when you harvest gas |
09:15.27 | nevcairiel | hm ya we might want to reduce the range to 10 yards |
09:15.40 | Xinhuan | so its not exactly damage |
09:15.57 | Laric | how far off is the beta status of Ace3? |
09:15.59 | Xinhuan | nevcairiel, pretty sure you are one of the authors, so you can change it :D |
09:16.12 | Zhinjio | gas nodes wander ALOT though. |
09:16.16 | nevcairiel | Later maybe, need to get to a shop and buy some lunch :P |
09:16.19 | Zhinjio | 50 yds works well for me. |
09:16.20 | Xinhuan | also get on work with libbabble-gathering |
09:16.21 | Kivin | NEED MORE BLOODELFS TO SIGN A GUILD CHARTER ITS CALLED BLOODELF ARMY PST FOR DETAILS |
09:16.23 | Kivin | people need to be shot |
09:16.27 | Kaelten | Laric not much honestly. |
09:16.46 | Zhinjio | jesus christmas. Fcuking solid star of elune recipe is 1000g. |
09:16.52 | Xinhuan | for the most part, most of these "big addons" are just waiting for ace3 release |
09:17.01 | Xinhuan | including the aguf/ora/bt4 ace3 branches? |
09:17.53 | nevcairiel | BT4 is no where near ready :D |
09:17.53 | [Ammo] | ora is noweher near ready |
09:17.54 | *** join/#wowace Elkano (i=Elkano@WoWUIDev/WoWAce/Elkano) |
09:17.54 | Xinhuan | get on it pfft |
09:17.54 | nevcairiel | agUF isnt either |
09:17.59 | Laric | is there any framework agnostic fubar plugin? |
09:18.00 | nevcairiel | ag has exams and will finish it afterwards |
09:18.01 | Kivin | I'm very interested in hearing about the progress of the generic data partner for fu/titan/etc |
09:18.07 | Kivin | I hope it gains some traction |
09:18.07 | Xinhuan | Routes took 2 days to port, what's up with oRA :D |
09:18.16 | Orionshock | agUF is a bit glitchie but works rather well |
09:18.26 | *** join/#wowace Aens|Superiority (n=a@CPE00508da82991-CM0019477f6ec8.cpe.net.cable.rogers.com) |
09:18.26 | Kaelten | I've been using agUF for a while |
09:18.27 | *** join/#wowace Garns (n=blub@muedsl-82-207-237-198.citykom.de) |
09:18.32 | Cartas | oUF is best! |
09:18.33 | Kaelten | works well for the most part |
09:18.34 | nevcairiel | i use it too, but it has some glitches |
09:18.44 | Kaelten | looking forward to bt4 |
09:18.51 | [Ammo] | Xinhuan: oRA isn't a port it's a complete rewrite |
09:18.56 | Kaelten | I've started work on One*3 |
09:18.58 | nevcairiel | anyway, shopping time, bbl |
09:18.59 | [Ammo] | with slightly different target |
09:19.03 | Grum | <PROTECTED> |
09:19.26 | Cartas | I used 1 and 2, but never had much luck with 3, unfortunately. I hope that's sorted with 4, Kaelten! |
09:19.39 | Kaelten | Cartas talking about bt? |
09:19.48 | Cartas | Assuming BT meant Bartender, yeh! |
09:20.05 | nevcairiel | I wonder what issues people had with 3 |
09:20.17 | Kaelten | I've been using bt3 forever |
09:20.40 | Kaelten | so I have a question about OneVault |
09:20.46 | Cartas | I used it when it was released... |
09:21.02 | Cartas | But my settings would always get resetted every single time I relogged. |
09:21.05 | Kaelten | for withdrawing/depositing money I'm thinking about making them functionality of clicking the money frame |
09:21.42 | *** join/#wowace Morodan (n=chatzill@116.88.0.5) |
09:21.44 | Xinhuan | when's the new svn setup stuff coming kael? |
09:21.58 | Laric | anyone seen any mr plow kinda addons for guild vault? |
09:22.06 | Cartas | Xinhuan: You using XPerl? |
09:22.12 | Xinhuan | Cartas, yes |
09:22.35 | [Ammo] | I don't think I'll ever use a guildvault addon |
09:22.47 | [Ammo] | the current vault is pretty good and I wouldn't trust an addon with the guild resources |
09:22.50 | [Ammo] | :) |
09:22.55 | [Liquidor] | Laric, bankstack |
09:23.05 | Kaelten | Ammo, I think by the time I'm done you'll be tempted to change your mind ;) |
09:23.11 | [Ammo] | nope |
09:23.12 | Laric | ammo I just want a stacker :) |
09:23.18 | [Ammo] | I like that guildvault as it is |
09:23.29 | Laric | liquidor where can I find that one? |
09:23.36 | [Liquidor] | Laric files.* |
09:23.41 | Laric | oki |
09:23.46 | Xinhuan | oh hey i broke 490 days /played today ;d |
09:23.54 | [Liquidor] | come back in 10 |
09:24.15 | [Liquidor] | I broke my 302 yesterday !1! |
09:24.25 | CIA-48 | 03kivin * r59092 10KivinSpamGuard/ (main.lua ui.lua): |
09:24.25 | CIA-48 | KivinSpamGuard: (from dev r15) |
09:24.25 | CIA-48 | - More GUI improvements. blacklist now visible. 'view violations' and 'remove' options coming soon. |
09:24.36 | Laric | 490 days played.... I guess you are still looking for the RL instance? |
09:26.47 | Xinhuan | possibly |
09:27.53 | Neebler | !ap 2107 |
09:27.53 | ThraeBot | Neebler: Arena points from a rating of 2107 is, 2v2: 898, 3v3: 1040, 5v5: 1182 |
09:28.00 | [SW]Dodge | is there somewhere a table for the \xxx\xxx numbercodes for spezial characters? |
09:28.02 | Laric | bah how do I get bankstack to work with guildvault? |
09:28.06 | [SW]Dodge | like ÀöÌ ? |
09:28.32 | Xinhuan | Laric, you can't really do it |
09:28.47 | Xinhuan | because the wow API for items on cursor doesn't work |
09:28.49 | [Liquidor] | Laric, you need read/write permission to the tab |
09:28.54 | Xinhuan | when you pick up items on the guildbank |
09:28.58 | Laric | I am the gm :) |
09:29.01 | Xinhuan | so its non-consistent and can error a lot |
09:29.09 | Xinhuan | based on server responses |
09:29.15 | Laric | ah ok |
09:29.19 | [Liquidor] | Laric, type /bankstack help |
09:29.30 | Xinhuan | bankstack can probably still try though |
09:29.37 | Xinhuan | but don't expect perfect results |
09:32.38 | *** join/#wowace Pkekyo|wrk (i=d5a1f552@gateway/web/ajax/mibbit.com/x-5336fce69c0ebdce) |
09:32.55 | Pkekyo|wrk | g'mornin all |
09:36.44 | Ozguli | some fools keep thinking that KTM is better than Omen |
09:36.58 | Grum | fools cant think! |
09:37.04 | Ozguli | yet they're often the same people whose addons just studdenly stop working and such |
09:37.11 | Pkekyo|wrk | :) |
09:37.25 | [SW]Dodge | is there somewhere a table for the \xxx\xxx numbercodes for spezial characters? like ÀöÌ? |
09:37.34 | Ozguli | special |
09:37.38 | Grum | i love those people who say: Omg why not just spend like 30 minutes re-downloading addons after a patch - that is like so easy! |
09:37.51 | Ozguli | jfgi [SW]Dodge |
09:38.03 | Xinhuan | [SW]Dodge google :) |
09:38.08 | [SW]Dodge | ~.~ |
09:38.10 | Grum | Start WAU, Click, Click - wait (zomg 20 seconds) - Done! |
09:38.12 | Ozguli | Grum time to use WAU? |
09:38.40 | Grum | ah well, i think we should prohibit people using Ace3 to write inefficient addons :D |
09:38.45 | Grum | just purge them from svn! |
09:38.51 | Ozguli | if you're using non-ace addons, bookmark the fastest uploading site |
09:39.02 | [Ammo] | I'd rather have a fast download |
09:39.11 | Ozguli | I meant updating |
09:40.13 | Ozguli | hmm. Am I right if I say that BigWigs is at least usually better then DBM? |
09:40.35 | Grum | tbh i'm still using DBM |
09:40.59 | [Ammo] | define better first then we'll talk |
09:40.59 | Grum | but that is mainly because i used to lead raids etc and switching somewhere halfway just wasnt convenient enough :) |
09:41.11 | Grum | both do their job fine |
09:41.16 | [Ammo] | I'm biased ofcourse |
09:41.16 | Ozguli | accurate, configurable, cpu/memory efficient |
09:41.39 | Grum | accurate 95%, configurable 4%, cpu/memory efficient 1% |
09:41.43 | [Liquidor] | [Ammo], Me > Dogshit > everyone else... I'm better |
09:41.57 | Grum | ./nick Me |
09:42.14 | Ozguli | use ctrl+enter |
09:42.21 | Grum | not using mirc |
09:42.29 | Ozguli | many other stuff has it as well |
09:42.35 | Laric | is there any big diff between dbm and bigwigs? |
09:42.43 | Grum | now you sound lik yoda |
09:42.50 | Ozguli | imo bigwigs has cooler bar displays |
09:42.58 | Elkano | wrt current happenings at the stock markets: http://pichaus.com/stock-market--comic--8vw!xl@.jpg |
09:43.05 | [Ammo] | the biggest difference is BigWigs tries to keep the messages neutral |
09:43.11 | [Ammo] | just alerting you about wtf is going on |
09:43.20 | [Ammo] | without giving strategy info |
09:43.23 | Xinhuan | there are non-neutral messages? |
09:43.30 | [Ammo] | there shouldn't be |
09:43.41 | Ozguli | people should know what to do when something happens? |
09:43.58 | Xinhuan | i thought you meant "hey you nigger, you got XXX DEBUFF" would be non-neutral :D |
09:43.59 | [Ammo] | different guilds handle things each their own way |
09:44.16 | Ozguli | mine tries to rely on skill |
09:44.18 | [Ammo] | so we try to alert important stuff and keep it at that |
09:44.19 | Xinhuan | tsk tsk |
09:44.26 | [Ammo] | while dbm tells you to decurse tc |
09:44.27 | [Ammo] | etc |
09:44.39 | [Ammo] | oh and BigWigs has the nifty emphasize bars |
09:44.52 | Ozguli | that's the reason I like it for |
09:44.53 | [Ammo] | when a timer is about to end it moves to a different anchor |
09:44.54 | Laric | hehe regarding tactics I have noticed our raids are never going according to 'tactics'. We always figure some other odd way to do things |
09:45.04 | [Ammo] | with seperate scaling etc |
09:45.06 | Xinhuan | bigwigs has the FF7 victory music, you can never beat that |
09:45.06 | [Ammo] | and positioning |
09:45.09 | [Ammo] | true |
09:45.13 | [Liquidor] | [Ammo], wtb whisperthingy dbm got for bw |
09:45.14 | [Ammo] | the victory music pwns |
09:45.18 | Ozguli | FF7? thought it was something else |
09:45.21 | Laric | ammo i think dbm have that aswell |
09:45.23 | [Ammo] | download SimpleBossWhisperer |
09:45.57 | Ozguli | why not /dnd GTFO I'm RAIDING |
09:46.03 | [Ammo] | that works as well |
09:46.16 | [Ammo] | there are plenty of nifty ideas for the new bigwigs |
09:46.19 | [Liquidor] | when people sees I got dnd on they spam me again |
09:46.28 | [Liquidor] | :) |
09:46.32 | Xinhuan | they are, unfortunately, in ideas stage, not implementation! |
09:46.36 | Ozguli | [Liquidor] move different chats to separate windows |
09:46.37 | [Ammo] | shrug |
09:46.49 | [Ammo] | don't expect a new BigWigs prior to 2.4 |
09:46.49 | Ozguli | msgs in one, raid in other and such |
09:46.56 | [Liquidor] | Ozguli, that won't help explaining them why I aint responding |
09:47.00 | [Ammo] | the combat log changes will force us to rewrite just about all the boss modules anyway |
09:47.07 | Ozguli | [Liquidor] then you should ignore them |
09:47.14 | Ozguli | if they're too stupid to understand why you are busy |
09:47.20 | Ozguli | they don't deserve to know you |
09:47.32 | [Liquidor] | Eh that's what you think. |
09:47.33 | Pkekyo|wrk | "Computer games are teh Sudoku of Satan" |
09:47.48 | Ozguli | but dnd really lets you put in a reason |
09:47.56 | Ozguli | make a really long one |
09:48.13 | Xinhuan | so i have a competitor guild on my server that much of mine doesn't like |
09:48.17 | Laric | if i understand the combatlog changes in 2.4 correctly isn't it something like this. The client exposes the data as it gets it from the server unlike pre 2.4 where it first changes them to text?`so in essence there is nothing new? |
09:48.17 | Xinhuan | their gleader uses DBM |
09:48.28 | Xinhuan | we once abused his DBM boss whsperer thing |
09:48.36 | Grum | lol |
09:48.36 | Xinhuan | to find out what % the boss is at when they engage |
09:48.41 | Xinhuan | so we could abuse him about wiping |
09:48.47 | Xinhuan | every 10 minutes |
09:48.47 | Xinhuan | :D |
09:48.53 | [Ammo] | script it |
09:48.56 | [Ammo] | :) |
09:49.08 | *** join/#wowace mathuin (n=mathuin@c-71-202-238-151.hsd1.ca.comcast.net) |
09:49.17 | Xinhuan | its like WHOA WHOA boss at 36% and you have 16/25 people alive?? |
09:49.28 | Xinhuan | (who the hell cares?) |
09:49.43 | Grum | Xinhuan: people got banned on our server for harrasment with that kind of info :) |
09:50.08 | Grum | (when it seriously got annoying - whispering the RL zillions of times during tries etc) |
09:50.27 | [Ammo] | he should turn it off then |
09:50.29 | [Ammo] | shrug |
09:50.31 | Xinhuan | it makes for good ventrilo giggles |
09:50.45 | [Ammo] | anyway, we tried to keep BigWigs non-intrusive and clean |
09:50.47 | Grum | [Ammo]: its more a 'I am busy - fuck off' |
09:51.06 | [Liquidor] | I'm sorry guys, but you can bitch about it as much as you want, but getting the info about your fight when whispering a guy in a raid event is pretty much a nice tool. Saying no to this is like saying no to chicks (which I assume you all have said no to years ago already) |
09:51.22 | *** join/#wowace Elkano (i=Elkano@WoWUIDev/WoWAce/Elkano) |
09:51.38 | Grum | [Liquidor]: who ever said it wasnt? |
09:52.19 | mathuin | Can anyone recommend an addon to assist with respecing? Ideally I'd like to select a spec the way I select an outfit in Outfitter or ClosetGnome and the points would be applied without me clicking (and screwing up). |
09:52.44 | Laric | is there any 'easy' sample of AceGUI-3.0 ? |
09:52.56 | Ozguli | Talented |
09:53.15 | Laric | in branches I assume? |
09:53.21 | Orionshock | Laric: ConfigWrangler in branches |
09:53.27 | Ozguli | shows the same way as wowwiki one |
09:53.28 | Grum | mathuin: Talented |
09:53.33 | [Ammo] | Orionshock: configwrangler is not like that |
09:53.35 | Ozguli | wowhead* |
09:54.03 | Grum | Laric: you can take a look @ Routes (branches/Routes/Ace3) |
09:54.09 | Orionshock | Laric > is there any 'easy' sample of AceGUI-3.0 ? <-- is a simple example of the GUI lib it'self, his falut for not asking the right question |
09:54.15 | CIA-48 | 03alar * r59093 10AlarLib/ (AlarLib-2.0/AlarLib-2.0.lua AlarLib.toc): |
09:54.15 | CIA-48 | AlarLib |
09:54.15 | CIA-48 | Removed hard reference to ATT |
09:54.16 | Grum | it uses some of the features of the new ace3opt tables |
09:54.19 | [Ammo] | and Ace3.lua in the Ace3 beta contains configwrangler |
09:54.28 | [Ammo] | Orionshock: wrong again |
09:54.34 | [Ammo] | Orionshock: configwrangler is not AceGUI |
09:54.41 | Orionshock | eh? |
09:54.43 | [Ammo] | it's AceConfigDialog |
09:54.52 | Nargiddley | its both |
09:55.03 | Orionshock | i differ to Nargiddley |
09:55.06 | Laric | orionshock you are very good at not reading what people mean :) |
09:55.16 | [Ammo] | Nargiddley: but configwrangler doesn't show you an example for AceGUI |
09:55.17 | Orionshock | Laric: i know :D |
09:55.24 | *** join/#wowace Polarina (n=Polarina@unaffiliated/polarina) |
09:55.27 | [Ammo] | it shows you how to pull lots of configs from aceconfig and inject them into a dialog |
09:55.33 | Xinhuan | Nargiddley: http://pachome2.pacific.net.sg/~xinhuan/wow/temp6.jpg |
09:55.37 | Nargiddley | Its not a good AceGUI example, it grabs 2 widgets then tells AceConfigDialog to do the rest |
09:55.42 | [Ammo] | yeah |
09:55.45 | Xinhuan | the type="description" is about the best thing you added :D |
09:56.09 | Laric | will look at routes then :) |
09:56.24 | Nargiddley | thats AceConfigDialog again :P |
09:56.25 | ramoz | Xinhuan: jesus fucking christ, 490 days played |
09:56.33 | [Ammo] | yeah not AceGUI |
09:56.44 | [Ammo] | well configdialog ofcourse uses acegui :) |
09:56.52 | Xinhuan | i can make FAQ pages for every ace3 addon now!!! |
09:56.53 | [SW]Dodge | meh... why doesnt Gathermate use the german translation -.- |
09:56.55 | Nargiddley | AceConfigDialog itself is about the only real thing using it heh |
09:57.02 | Xinhuan | [SW]Dodge because we're lazy |
09:57.10 | mathuin | A quick glance at the wiki page on Talented shows me this is exactly what I want. |
09:57.13 | [Ammo] | die deutscher haben kein recht zur GatherMate |
09:57.13 | mathuin | Thanks guys! |
09:57.15 | Nargiddley | AceGUITest has a bit of raw AceGUI use in it |
09:57.27 | Xinhuan | Nargiddley, i noticed a bug |
09:57.32 | Nargiddley | which I'm not sure is even still working tho |
09:57.33 | Xinhuan | in acegui |
09:57.35 | [Ammo] | Nargiddley: I use AceGUI raw in BetterInbox |
09:57.36 | [SW]Dodge | Xinhuan: i try to translate it but it wont use translatio -.- |
09:57.38 | [SW]Dodge | +n |
09:57.38 | [Ammo] | for a small dropdown ;) |
09:57.53 | Xinhuan | you see that screenshot? say i delete the "nagrand" tree while its expanded |
09:57.59 | *** join/#wowace nuoHep` (i=nuoHep@89.222.156.36) |
09:58.06 | [Ammo] | [SW]Dodge: you're probably doing it wrong |
09:58.08 | Xinhuan | the SMV tree gets shifted up |
09:58.17 | Xinhuan | and the SMV text gets the text offsetted to the right |
09:58.20 | [Ammo] | show pastey of your german translation |
09:58.23 | Xinhuan | so it appears indented |
09:58.26 | Xinhuan | get what i mean? |
09:58.38 | Nargiddley | yeah, no idea how that would happen tho :/ |
09:58.47 | Xinhuan | so you know what i'm talking about right? |
09:58.55 | Nargiddley | yes |
09:59.17 | Xinhuan | fix it soon :) |
09:59.21 | [SW]Dodge | http://rafb.net/p/jM9ZqP57.html its just a few lines yet |
09:59.59 | Nargiddley | ok theres a commented out line that looks responsible |
10:00.06 | Nargiddley | now to figure out why its commented >< |
10:01.26 | Nargiddley | same thing will probably happen if you expand then close nagrand |
10:01.37 | Xinhuan | correct |
10:01.52 | [Ammo] | [SW]Dodge: you need to keep the if not L then return end in |
10:02.04 | Xinhuan | and then it never un-indents itself |
10:02.38 | Nargiddley | if a top level appears at that point it will unindent |
10:02.55 | Nargiddley | level 1 and 3 updates the indent, 2 doesnt. testing the fix now |
10:03.28 | [SW]Dodge | still not working... or have i to restart wow? i read /rl is enough after changing files with out adding new |
10:03.58 | Laric | [SW]Dodge: that is correct.. if the files are the same then /rl should be enough |
10:04.02 | Xinhuan | how did the width="double" stuff go? |
10:04.16 | [Ammo] | rl should be enough |
10:04.22 | Nargiddley | i'll probably implement it this weekend |
10:05.03 | [Ammo] | reason its not using your translations is becuas eyou didn't translate the NL stuff |
10:05.36 | CIA-48 | 03nargiddley 07Beta * r59094 10Ace3/AceGUI-3.0/widgets/AceGUIWidget-TreeGroup.lua: Ace3 - AceGUI: Fix indents not being updated on the tree widget |
10:05.45 | [SW]Dodge | i need to translate all befor it woks? |
10:05.59 | [Ammo] | you need to keep the if not L then return end in |
10:06.00 | [Ammo] | at least |
10:06.19 | [SW]Dodge | the if not L/NL is back in |
10:06.45 | Xinhuan | testing now Nargiddley |
10:07.12 | [Ammo] | well the /gathermate should show you german translations then |
10:07.28 | Laric | Xinhuan: routes is pretty nifty.. |
10:07.52 | Xinhuan | yep Nargiddley, seems fixed now |
10:08.04 | Xinhuan | laric indeed! |
10:08.07 | Xinhuan | been around for a few months |
10:08.20 | Laric | will test it now :) |
10:08.46 | [SW]Dodge | [Ammo]: doesnt work :( |
10:08.54 | Xinhuan | ammo, we're considering making this LibBabble-Gathering-3.0 that is 2.2 Ore+Herb+Gas+Fish combined together |
10:08.55 | [Ammo] | shrug |
10:09.00 | Xinhuan | any comments |
10:09.02 | [Ammo] | blargh |
10:09.04 | [SW]Dodge | even after a wow restart ~ |
10:09.20 | [Ammo] | creating a new lib just because ONE addon in your wow installation will use it |
10:09.35 | [Ammo] | it might be true that more addons might use it, but only one in a typical installation |
10:09.38 | [Ammo] | so fuck that |
10:09.40 | [Ammo] | :p |
10:09.49 | Xinhuan | well if we don't make this lib |
10:09.53 | [Liquidor] | lips > libs |
10:09.55 | Xinhuan | we still have to copy ALL the translations |
10:09.59 | Xinhuan | from 2.2 |
10:10.06 | Xinhuan | so it doesn't make a difference? |
10:10.30 | [Ammo] | you don't have to copy the translations |
10:10.37 | [Ammo] | let the people using the other languages do that :) |
10:10.52 | *** join/#wowace Aens|Superiority (n=a@CPE00508da82991-CM0019477f6ec8.cpe.net.cable.rogers.com) |
10:10.53 | Xinhuan | my point is eventually someone would make the libbabble anyway |
10:11.04 | [Ammo] | let them |
10:11.06 | [Ammo] | shrug |
10:11.12 | [Ammo] | I think it's completely useless |
10:11.21 | [Ammo] | just for one addon in a typical addon installation |
10:11.59 | CIA-48 | 03nevcairiel * r59095 10/branches/GatherMate/ (Collector.lua GatherMate.lua): GatherMate: change range of node-cleanup to 10yards, and simplify cleanup function |
10:12.02 | Xinhuan | so your argument is that only one addon in the typical player's addons will ever use herb translations? |
10:12.07 | [Ammo] | yes |
10:12.39 | Xinhuan | nevcairiel, what do you think of that argument? |
10:13.14 | nevcairiel | there still might be three different addons using that translation base, only that they're never used together, and it might be nice to have a central place for translators to do their stuff *shrug |
10:13.26 | Zhinjio | thats only one reason .... yes, thats the second reason. |
10:13.27 | [Liquidor] | You guys just want to fight [Ammo] :> |
10:13.38 | [Ammo] | no this is just a healthy discussion |
10:13.47 | *** join/#wowace Tekkub (n=tekkub@WoWUIDev/WoWI/Featured/Dongle/Tekkub) |
10:13.47 | *** mode/#wowace [+v Tekkub] by ChanServ |
10:13.56 | [Ammo] | and the whole babble-core crapola adds a lot of unneeded bloat |
10:14.44 | nevcairiel | assuming i run GatherMate and Routes .. will Routes now use the translations in gathermate, or keep its own list? |
10:15.07 | Xinhuan | Routes can run without gathermate, so it has to keep its own list |
10:15.18 | nevcairiel | I disagree |
10:15.22 | *** join/#wowace Unrealii (i=Next96@121.129.140.172) |
10:15.38 | [Ammo] | routes is a slave to the nodes provided by other addons isn't it |
10:15.43 | [Ammo] | if I want to create a 'sightseeing route' |
10:15.44 | Xinhuan | incorrect |
10:15.50 | nevcairiel | GatherMate should specifiy which nodes there are to track, and to route. and you should use GatherMates translations of those nodes |
10:15.54 | [Ammo] | I provide routes with a table of sightseeing locations |
10:15.59 | Xinhuan | the nodes provided by other addons areonly used on creation |
10:16.06 | [Ammo] | routes fails then |
10:16.10 | Xinhuan | once a route is created, a player could turn off Carto and gathermate |
10:16.14 | Xinhuan | and routes will still work fine |
10:16.22 | [Ammo] | with static names for the nodes |
10:16.23 | Xinhuan | just can't create new ones |
10:16.57 | Xinhuan | routes only stores the coords of each node location, doesn't actually store anything else |
10:17.06 | Xinhuan | apart from what node types was initially used |
10:17.08 | [Ammo] | then it doesn't need translations |
10:17.31 | Xinhuan | it does, because i need to feedback to the user that this route consists of Felweed and Ada ore |
10:17.40 | nevcairiel | Just store as string on creation |
10:17.46 | Xinhuan | it is stored in english |
10:17.51 | nevcairiel | if user changes locale, that strings dont update, so *shrug |
10:17.57 | nevcairiel | store in localized :D |
10:18.07 | Xinhuan | carto provides english strings only ~_~ |
10:18.20 | Xinhuan | until i fetch the translation table |
10:18.23 | Arrowmaster | and we all know saving localized data is bad mkay |
10:18.29 | Orionshock | it's a gambit, what will the users tolerate vs what is better code wise |
10:18.32 | nevcairiel | Arrowmaster: its just a descriptive text |
10:18.40 | Xinhuan | remember i had a 3 hour long argument about saving integers over strings |
10:18.48 | nevcairiel | Arrowmaster: you want to piggy-back a full locale table just to update a description? :P |
10:18.57 | [Ammo] | Xinhuan: I really don't think routes should care what the nodes are it is plotting between |
10:19.03 | [Ammo] | apart frmo the descriptions passed by the sources |
10:19.13 | Xinhuan | for updating purposes, it does have to know somewhat |
10:19.19 | *** join/#wowace Elkano (i=Elkano@WoWUIDev/WoWAce/Elkano) |
10:19.24 | Xinhuan | if i herbed a new felweed node, i autoupdate the route |
10:19.34 | Xinhuan | that has felweed in it |
10:19.38 | Xinhuan | by inserting that point in the route |
10:19.59 | nevcairiel | so require every addon that wants to work with routes to supply a translation table |
10:20.04 | Polarina | SPELL_FAILED_PARTIAL_PLAYTIME = "You can not do this. You have more than 3 hours of online time. "; -- What is that? |
10:20.09 | Arrowmaster | its a fucking table of strings, who the fuck cares its not like adding some extra data is going to effect anything |
10:20.15 | Xinhuan | china stuff Polarina |
10:20.21 | nevcairiel | the case of "new nodes" fails when someone disabled the addon |
10:20.41 | Orionshock | Polarina: lol |
10:20.42 | Polarina | Xinhuan: The description is what I find wrong. |
10:21.04 | Xinhuan | the problem isn't with new nodes, sinec if there is new node data, i can always fetch the translation table from the source addon |
10:21.09 | [Ammo] | Polarina: china limits playtime |
10:21.16 | [Ammo] | Polarina: you get unhealthy etc |
10:21.17 | Xinhuan | its when the user disables everything else |
10:21.19 | [Ammo] | and then you don't gain xp |
10:21.19 | Xinhuan | but routes |
10:21.24 | Xinhuan | then there is no translation table |
10:21.42 | Polarina | [Ammo]: I know what it does. But according to the translation, you would have to have *less* than 3 hours of play to do something. |
10:21.45 | nevcairiel | Xinhuan: store english strings, and display those .. if someone disables the addons .. well their bad |
10:22.02 | nevcairiel | they get english then :P |
10:22.04 | [Ammo] | Polarina: spell fails because the user has been online more than 3 hours |
10:22.15 | Polarina | [Ammo]: Ok. |
10:22.18 | Xinhuan | i can do that, but lets say i load up in german, since i stored "Adamantite Ore Deposit" |
10:22.33 | Xinhuan | i would have to find which of the 5 translation tables in babble contains the translated text |
10:22.38 | Xinhuan | i.e iterate thru all 5 |
10:22.45 | Arrowmaster | i bet thats used for if theyre on too long and try to skin mine or herb |
10:22.52 | Xinhuan | that isn't really an issue since its not performance critical i guess |
10:22.55 | Arrowmaster | since they dont get loot either right |
10:23.10 | Pkekyo|wrk | http://www.bit-tech.net/modding/2008/01/21/the_weighted_companion_pc/1 <3 loooeeeb |
10:23.11 | [Ammo] | I think routes should store the source addon for a route |
10:23.12 | Pkekyo|wrk | v* |
10:23.20 | Pkekyo|wrk | s/b/v/ |
10:23.21 | [Ammo] | and alert the user the route has no descriptive data |
10:23.25 | [Ammo] | because the source addon is disabled |
10:23.27 | Xinhuan | it does store the source, but not the source subtype for each node |
10:23.38 | nevcairiel | Xinhuan: since routes really shouldnt care what nodes it works with, i just think its weird to store additional translations |
10:23.40 | [Ammo] | and not worry about it further |
10:23.44 | Xinhuan | for eg, source is Cartographer, doesn't store if its from _Treasure or _Herbalism |
10:24.25 | Xinhuan | the argument from grum was that i shouldn't have to care about the source, if the route is interested in Felweed, i dont' care if Felweed came from gatherer or Gathermate or Cart_herb |
10:24.49 | Xinhuan | so it stored "Felweed" in english |
10:25.06 | *** join/#wowace MoonWolf (n=MoonWolf@i209133.upc-i.chello.nl) |
10:25.06 | *** mode/#wowace [+o MoonWolf] by ChanServ |
10:27.00 | Orionshock | IMO blizzard should do that translation crap for us |
10:27.21 | Orionshock | 3 global tables, with english -> locale stuff in it |
10:27.45 | [SW]Dodge | Xinhuan: why i have to clock "ok" in routes to name the route? |
10:27.58 | Arrowmaster | but then they would realize that theyve got multiple translations for the same thing in english |
10:27.59 | [SW]Dodge | click* |
10:28.02 | [Liquidor] | clock clock |
10:28.08 | Xinhuan | because changes to the textbox isn't saved until you press ENTER or click ok |
10:28.18 | Xinhuan | and that would be a Ace3Config thing |
10:28.24 | [SW]Dodge | ah ok |
10:28.28 | Xinhuan | its not that hard to press Enter |
10:28.31 | Xinhuan | if you're lazt to click OK |
10:28.34 | Xinhuan | lazy* |
10:30.28 | [SW]Dodge | yea, i just was confues that the name disappears each time selected new data to add XD |
10:30.35 | Orionshock | Arrowmaster: i find it hard to believe that biz has more than one name for a mining node or a herb node? |
10:30.54 | Arrowmaster | they do for other things |
10:31.42 | Orionshock | just mining herb and fishing, and spells |
10:32.02 | nevcairiel | and zones |
10:32.08 | Arrowmaster | and talents |
10:32.19 | Arrowmaster | and buffs/debuffs |
10:32.27 | Orionshock | not buffs and debuffs |
10:32.30 | Orionshock | that your tsol on |
10:32.40 | Orionshock | don't want to fubar the _G too much |
10:38.09 | *** join/#wowace nuoHep (i=nuoHep@89.222.156.36) |
10:38.31 | *** join/#wowace Wobin (n=wobin@203-158-45-232.dyn.iinet.net.au) |
10:38.31 | *** mode/#wowace [+v Wobin] by ChanServ |
10:48.24 | [Liquidor] | bedtime in US? |
10:50.58 | [SW]Dodge | seems so:D |
10:51.36 | [SW]Dodge | 2:50 westcoast 5:50 eastcoast (am) |
10:51.44 | Pkekyo|wrk | meh, that's nothing |
10:51.51 | Pkekyo|wrk | l2stayuplate |
10:52.06 | [SW]Dodge | lol |
10:52.09 | [SW]Dodge | 5:50 late? |
10:52.15 | [SW]Dodge | i stand up 6:10 :D |
10:52.21 | [SW]Dodge | so i stand up "late"? XD |
10:52.26 | [Liquidor] | stand up? |
10:52.33 | [SW]Dodge | arg... |
10:52.36 | Pkekyo|wrk | no, going to bed at noon is late |
10:52.37 | [SW]Dodge | end sleeping |
10:52.48 | [Liquidor] | [SW]Dodge, Danish ftl |
10:52.48 | Pkekyo|wrk | getting up at 6.10 is fucking early, and you need to get back to bed you twat |
10:52.58 | [SW]Dodge | danish? O.o |
10:53.35 | [Liquidor] | Danes say "stand up" as getting up |
10:53.35 | [SW]Dodge | i'm german and BAD in english xD |
10:53.42 | [SW]Dodge | ah :) |
10:54.12 | Orionshock | urg... is there a cooking addon that tells you what your missing and where to get it? |
10:54.22 | Pkekyo|wrk | yes |
10:54.26 | Pkekyo|wrk | it's called wowhead.com |
10:54.30 | Pkekyo|wrk | :p |
10:54.32 | Orionshock | .... |
10:54.34 | [Liquidor] | there are recipelist addons |
10:54.41 | [Liquidor] | is* or w/e |
10:55.36 | Orionshock | meh server down in 6mins |
10:55.39 | Orionshock | -.- |
10:55.53 | [Liquidor] | That's gonna hurt |
10:56.03 | [Liquidor] | I'm a big guy |
10:56.41 | [SW]Dodge | lol |
10:57.04 | Pkekyo|wrk | onto* |
10:57.12 | [Liquidor] | ehm |
10:57.24 | [Liquidor] | Since when did I become an object to throw? |
10:57.44 | [Liquidor] | (dont stop, i like to get air under me) |
10:57.46 | Pkekyo|wrk | [Liquidor]: since right now |
10:58.04 | SunTsu | [Liquidor]: Too good you are not afraid of heights ;) |
10:58.53 | [Liquidor] | I am |
10:59.19 | [Liquidor] | I always lay down on the floor when im up on hiiiight towers |
10:59.25 | [Liquidor] | hate it :( |
10:59.33 | [Liquidor] | -t |
10:59.34 | Pkekyo|wrk | bwahah |
10:59.49 | Pkekyo|wrk | my cousin's like that too...was awesome to take him up into the eiffel tower :p |
11:00.01 | SunTsu | [Liquidor]: then.. just avoid high towers ;) |
11:01.31 | CIA-48 | 03alar * r59096 10AlarAutomation/ (AlarAutomation.lua AlarAutomation.toc): |
11:01.31 | CIA-48 | AlarAutomation |
11:01.31 | CIA-48 | 3.2.3 |
11:01.31 | CIA-48 | Fixed: Error: attempt to index global 'ATT' (a nil value) - No need to upgrade is this error was not present for you |
11:01.31 | CIA-48 | Fixed: dependence from Babble-Spell removed. Now quickfish works for all |
11:01.37 | Orionshock | Pkekyo|wrk: im a druid man, i got 102% to dodge :P |
11:01.51 | Orionshock | have fun :P |
11:02.43 | *** join/#wowace Jaxon (n=Jackson@S01060017f2092836.ed.shawcable.net) |
11:04.55 | *** join/#wowace kd3 (i=kd3@gateway/tor/x-68bf533f1c61ca21) |
11:08.53 | *** join/#wowace Megalon (i=starfox@85.127.161.64) |
11:10.00 | *** join/#wowace a^i`SmaN (i=drag@mlr78-3-88-162-68-235.fbx.proxad.net) |
11:16.23 | Grum | [11:28:31] <Xinhuan> if you're lazt to click OK <-- we could ask for an onupdate handler |
11:16.33 | Grum | (like Rock got after some poking) |
11:20.11 | Grum | [11:23:27] <Xinhuan> it does store the source, but not the source subtype for each node <-- erm it stores the dbsubtype (not the addon the data came from right?) |
11:20.23 | Polarina | THERE IS AN ARTIFACT ITEM ON THE ARMOURY!!! |
11:20.51 | [SW]Dodge | oO |
11:20.53 | Grum | ofc, here is an artifact item ingame as well |
11:21.14 | Grum | Martin Thunder ... |
11:21.22 | Polarina | http://www.wowarmory.com/item-info.xml?i=18583 |
11:21.33 | Grum | that is a warglaive |
11:21.42 | Grum | try id 192 |
11:22.01 | Polarina | Grum: It is of the quality Artifact!!! |
11:22.08 | Grum | yes it is |
11:22.20 | Grum | how is that special? |
11:22.38 | Polarina | There has never been a item of the quality Artifact on the Armoury. |
11:22.51 | Grum | or you just never found it |
11:23.12 | Grum | 192, 18582, 18583, 18584 are artifacts that i know of |
11:23.43 | Grum | only seen the first one available in the cache on a life server however |
11:23.48 | Polarina | Grum: ON THE ARMOURY! |
11:24.08 | Grum | what is the difference between the database of the armory and the database of the gameservers? |
11:24.11 | Grum | *NOTHING* |
11:24.15 | Grum | NABCAKE |
11:24.30 | Polarina | Grum: If you don't know what I'm talking about, keep quiet! |
11:24.43 | Grum | having the item id on the armory doesn't mean anyone is wearing it |
11:24.57 | dre^_ | I have a question about sounds triggered by mods... perhaps best explained by me just describing what I want to do. I want to write a small mod that hooks successful spell completion (my own spells) and plays a small / notable sound. This is because in the heat of battle, I need to keep my eyes on raid frames, and if I get any pushback on my heals and I don't notice, it can throw off my rhythm. So the question is: can such a sound be configured to *not* be lu |
11:25.01 | Grum | its like saying: OMG IT IS ON WOWHEADDDD |
11:25.03 | Arrowmaster | neither does having the item show up ingame |
11:25.08 | nevcairiel | someone probably managed to spoof a link to it again, and the armory picked it up |
11:25.14 | Polarina | Will you two shut up, please? |
11:25.39 | *** join/#wowace ven (n=ven@i59F549B6.versanet.de) |
11:25.40 | Fin | dre^: you cut off at "... *not* to be lu" |
11:25.41 | Grum | nevcairiel: then someone would have to be wearing it |
11:25.45 | nevcairiel | as you can see from the low item id, that item has been in the game for ever |
11:25.45 | dre^ | fin: ok |
11:26.01 | Grum | dre^: i think parrot can play custom sounds on events |
11:26.03 | nevcairiel | Grum: nah, sometimes servers have funny days, when a GM created a link or so, and you can actually link it |
11:26.03 | dre^ | fin: I don't want a sound effect played by my own mod to be subject to the 'sound effects' volume slider |
11:26.27 | Fin | dre^: I was just informing you where you cut off; I don't know much about your question, sorry |
11:26.38 | Grum | nevcairiel: Martin Thunder has been linkable since 2.3.0 on our server |
11:26.52 | dre^ | hehe, no worries. as an example, bigwigs sound effects don't seem to be affected by hte 'sound effects' slider, only master volume |
11:26.53 | Grum | as have those 32 slot PTR bags |
11:27.05 | Grum | dre^: you cant disconnect that afaik |
11:27.18 | dre^ | grum: any idea how bigwigs does it? |
11:27.19 | Grum | you can just temporary push the volumne max and pray nothing else starts a sound ;D |
11:27.22 | nevcairiel | yeah its nothing special |
11:27.23 | Grum | well |
11:27.28 | Grum | look @ bigwigs sourcecode? |
11:27.32 | dre^ | for sure :) |
11:27.40 | Grum | might just be as simple as playing a sound ;D |
11:27.41 | nevcairiel | armory picks up items that are known to the servers |
11:27.43 | *** join/#wowace Monztah (n=hamstad@213-65-211-58-no96.tbcn.telia.com) |
11:27.44 | Grum | dunno what gets controlled |
11:27.45 | dre^ | yeah quite possibly |
11:27.51 | nevcairiel | so, sometimes the "GM Items" end up on armory |
11:27.58 | Grum | nevcairiel: that is waht i said .. stupid Polarina going BOUNCYBOUNCYBOUNCYBOUNCYBOUNCY |
11:28.05 | nevcairiel | i know |
11:28.14 | Polarina | Grum: Stop it! |
11:28.25 | Grum | its pathetic that the armory has a lesser database than wowhead tbh |
11:28.43 | nevcairiel | hehe |
11:28.44 | Grum | but then again, wowhead is just a collection of parsed wdb files ;) |
11:28.50 | Polarina | Grum: I've seen items on the Armoury wowhead doesn't have. |
11:28.55 | Grum | Polarina: lies |
11:29.00 | Polarina | Grum: I have. |
11:29.02 | Grum | the otherway around - very true |
11:29.11 | Polarina | Grum: I can show you. |
11:29.24 | Grum | give me an itemid :) |
11:30.00 | Polarina | Grum: 17019 |
11:30.43 | Grum | OMGG >.. now add it to wowhead you slacker |
11:30.45 | Grum | afk food |
11:31.08 | Polarina | Grum: Why would I? |
11:31.18 | nevcairiel | low quality non-existing items get filtered by the wowhead filters |
11:31.20 | nevcairiel | *shrug |
11:37.52 | dre^ | to answer my own question about sound volume: it does appear that bigwigs does nothing special to make its sounds fall under the 'master volume' and not 'sound effects' volume controls. All it does is do PlaySoundFile |
11:39.06 | Pkekyo|wrk | STOP BEING SO BLOODY PREGNANT |
11:39.33 | dre^ | who me? :) |
11:39.45 | dre^ | I can assure you that's impossible! |
11:41.09 | Kalroth | imp-possible! |
11:41.55 | Polarina | Pkekyo|wrk: All right, all right. I'll stop... |
11:42.59 | dre^ | I suppose ptr is down too, eh? |
11:43.38 | *** join/#wowace m4rku5 (n=markus@ross.fim.uni-passau.de) |
11:43.51 | dre^ | oh neat, "cannot validate game version" when I launch wowtest |
11:44.13 | SunTsu | dre^: Normally you need a new client, then |
11:44.29 | *** join/#wowace [Horde]Tricksy (i=Numeric_@145.118.72.123) |
11:44.30 | dre^ | ya I haven't udpated since last round |
11:44.34 | dre^ | or updated either |
11:45.02 | SunTsu | dre^: Then just kiss your old ptr client good bye and get a shiny new one |
11:45.04 | dre^ | there was an awesome bug with mac os x 10.5.0 that caused that error on mac clients if they had played with the application-layer firewall |
11:45.31 | dre^ | turns out mac os x was dropping metadata turds *in the wow application bundle*, which of course was checksummed in its entirety by blizzard... |
11:45.55 | dre^ | apple's fix? stop dropping shit in app bundles? oh no no! put wow on a white list :/ |
11:47.28 | SunTsu | Hey, it's apple, you have to love what they are doing |
11:47.34 | dre^ | or else! |
11:47.39 | SunTsu | right |
11:48.30 | SunTsu | Well, microsoft is the bad guys, apple is the good guys and the rest is the geek guys. It's as easy as that |
11:48.41 | dre^ | to their credit, a lot of the time, 'the apple way' is indeed a good way. but to their discredit, they will often leave no alternatives. |
11:53.01 | *** join/#wowace faCe| (n=face@pD955CE45.dip.t-dialin.net) |
11:53.06 | *** join/#wowace fridgid (n=Fridgid@24.96.172.183) |
11:53.27 | dre^ | ptr is *up* |
11:53.40 | Pkekyo|wrk | 2.4? |
11:53.47 | nevcairiel | no. 2.3.3 |
11:53.53 | dre^ | yes, 2.3.3 |
11:54.14 | nevcairiel | but 2.3.3 hits Live today for US, and tomorrow for EU anyway |
11:55.10 | dre^ | "Character/NPC load times have been decreased, and now should appear faster. Youâre not hearing voices, there really are people in Shattrath!" |
11:55.34 | dre^ | I really hope that doesn't mean they're giving the goddamn fruit vendor hater voice emotes |
11:55.45 | nevcairiel | lol |
11:55.46 | dre^ | all I want for xmass is to /ignore that jerkoff |
11:56.23 | Pkekyo|wrk | rofl indeed |
11:56.23 | dre^ | pretty sure that's blizzard's mean joke on all of us |
11:56.36 | Pkekyo|wrk | ~patchnotes |
11:56.36 | purl | The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/ and the latest Test Realm patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html |
11:56.41 | dre^ | "you love it SO MUCH, you will endure even this continuous insult!" |
11:57.06 | nevcairiel | "Felspine the Greater in Shadowmoon Valley will no longer evade when engaged. " how come i killed him today and he didnt evade? :D |
11:57.20 | Wobin | thank god |
11:57.23 | Wobin | stupid mob |
11:57.42 | Pkekyo|wrk | can anyone get me the ptr 2.3.3 patchnotes on a website that's not worldofwarcraft.com or wow-europe.com? |
11:57.52 | dre^ | lol filtered! |
11:57.52 | nevcairiel | www.mmo-champion.com |
11:58.24 | dre^ | google cache: http://72.14.253.104/search?q=cache:WswIrynt6z8J:www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html+google+wow+ptr+patch+notes&hl=en&ct=clnk&cd=3&gl=us&client=safari |
11:58.25 | Wobin | http://www.pastey.net/81030 |
11:58.54 | dre^ | and wow, I must be tired. I put the word "google" in the search |
11:59.01 | dre^ | I'm not really that meat-fisted I promise |
11:59.03 | nevcairiel | lol |
11:59.15 | dre^ | but! it still worked :) |
11:59.30 | dre^ | in fact I bet you could put the word "google" in any search and get just about the same results... |
11:59.38 | dre^ | lol |
12:00.04 | Pkekyo|wrk | basicly, 2.3.3 is bugfixes? |
12:00.19 | [Liquidor] | dre^, different results |
12:00.20 | dre^ | yeah, and only a small number of *documented* ones |
12:00.53 | [Liquidor] | http://www.google.dk/search?hl=da&q=horse+sex&btnG=Google-s%C3%B8gning&meta= ------ vs ------ http://www.google.dk/search?hl=da&q=google+horse+sex&btnG=Google-s%C3%B8gning&meta= |
12:00.54 | Pkekyo|wrk | bet their stealthnerfing my warrior again...AND I BET ONYXIA DEEP BREATHES MORE! |
12:01.18 | nevcairiel | maybe she gets harder then |
12:01.27 | [Liquidor] | Pkekyo|wrk, no way I'm gonna make a post about that now |
12:01.30 | [Liquidor] | what patch did we just get? |
12:01.32 | dre^ | yeah I'm gonna go ahead and ... not visit those ;) |
12:02.02 | dre^ | supposedly 2.3.3 is being applied. that's just what somebody said, though |
12:02.17 | dre^ | not sure if there's any way for us to actually know for sure until it comes up |
12:02.38 | dre^ | mabye cause it's downtime and not rolling restart |
12:03.08 | mitch0 | hm. 2.3.3 doesn't seem to be so exciting |
12:03.20 | mitch0 | any lua-side changes perhaps? |
12:03.43 | nevcairiel | dont think so |
12:03.45 | nevcairiel | its a minor patch |
12:03.49 | nevcairiel | only one week on PTR |
12:05.14 | dre^ | survey: how much data is in your WTF directory? 36 MB for me |
12:05.40 | [SW]Dodge | 34 >.< |
12:05.57 | dre^ | I WIN |
12:06.01 | dre^ | slash dance |
12:06.02 | [SW]Dodge | 35755277bytes |
12:06.12 | Ellipsis | slash no |
12:06.12 | dre^ | oh that looks MUCH bigger now ;) |
12:06.19 | [SW]Dodge | hehe |
12:06.51 | dre^ | "three point five seven five million bytes!" looks even bigger |
12:07.00 | *** join/#wowace Chompers (n=Chomp@cpc2-cove7-0-0-cust20.brhm.cable.ntl.com) |
12:07.01 | dre^ | not to mention incorrect |
12:07.23 | [SW]Dodge | :D |
12:07.25 | Ellipsis | fail. |
12:07.40 | dre^ | the sting of failure is lessened by self correction |
12:08.05 | Ellipsis | no u |
12:08.10 | Grum | mmm my WTF folder ... 115,189,686 bytes |
12:08.13 | Grum | uhoh :P |
12:08.21 | [SW]Dodge | wtf? xD |
12:08.25 | Ellipsis | mine is 0 bytes~ |
12:08.27 | Ellipsis | I win |
12:08.39 | dre^ | I think you do win actually... |
12:08.49 | [Liquidor] | You all should be in bed now.. kids |
12:09.01 | Ellipsis | except I lose if I want to play WoW :( |
12:09.04 | Chompers | but i just got up :/ |
12:09.15 | [Liquidor] | Go to bed I say! |
12:09.23 | Ellipsis | but but |
12:09.29 | Ellipsis | I just woke up :( |
12:09.34 | [Liquidor] | No butt for you Ellipsis ! |
12:09.40 | Ellipsis | =[ |
12:10.11 | Chompers | you can have Fisker-a butt |
12:10.22 | Chompers | im quite done with it |
12:10.39 | Ellipsis | o rly? |
12:11.13 | Grum | did you clean it Chompers ? |
12:11.15 | [Liquidor] | hmm |
12:11.21 | [Liquidor] | I should roll a Female Dwarf Rogue |
12:11.32 | [Liquidor] | Ever seen one? |
12:11.33 | Ellipsis | those don't exist |
12:11.41 | Chompers | no such thing |
12:12.01 | [Liquidor] | Just imagine it :> rofl a female dwarf rogue stealthing around |
12:12.54 | Pkekyo|wrk | I hate this peice of shit auto away |
12:13.06 | SunTsu | "What are those stomping noises all around us? I don't see anybody!" |
12:13.16 | [SW]Dodge | today a saw a femal dwarf hunter... omg UGLY ^^ |
12:13.23 | [Liquidor] | Don't forget the crumbs SunTsu |
12:13.33 | Pkekyo|wrk | a girl in my class looks like a female dwarf priest /shrug |
12:13.41 | *** join/#wowace Blackshark (n=NNSCRIPT@p579F8D14.dip.t-dialin.net) |
12:13.46 | [Liquidor] | Pkekyo|wrk, there's one in every class |
12:13.55 | [Liquidor] | you can't escape them |
12:14.12 | [SW]Dodge | we dont have girls in our class |
12:15.06 | Pkekyo|wrk | [Liquidor]: meh...guess you're right :< |
12:15.20 | [Liquidor] | http://www.skinnyk.com/images/index-midget-lg.jpg |
12:15.37 | Pkekyo|wrk | nothanks, I'm driving |
12:15.51 | Blackshark | hey guys |
12:16.14 | SunTsu | [SW]Dodge: then there must be a boy who looks like a female dwarf |
12:16.45 | Ellipsis | I look like a female gnome |
12:16.48 | Ellipsis | only shorter :( |
12:16.54 | Blackshark | can someone show me a simple script to create cascading menu dropdowns? like this http://wowui.incgamers.com/thumb.php?sizex=170&file=uploads/02719.right-click.jpg |
12:17.04 | [SW]Dodge | there is one who looks like a male dwarf but he is to high :D |
12:17.09 | [SW]Dodge | lol Ellipsis |
12:17.23 | Ellipsis | it's true |
12:17.32 | Orionshock | http://www.lovesack.com/supersac.asp <<-- is not a dirty website |
12:17.48 | Ellipsis | ... |
12:17.51 | Ellipsis | riiiiight |
12:17.59 | Orionshock | wha? it's not |
12:18.10 | [Liquidor] | Why are you linking us that? |
12:18.20 | Orionshock | i thought i'd share :D |
12:18.30 | [Liquidor] | :S totally out of context heh |
12:19.29 | Orionshock | meh, random weird shit, what can i say :D |
12:19.31 | Orionshock | night all |
12:19.44 | [Liquidor] | night? |
12:19.53 | [Liquidor] | it's 1:17pm |
12:20.02 | Orionshock | ~ugt |
12:20.02 | purl | from memory, ugt is Universal Greeting Time. Created in #mipslinux, it is a rule that states that whenever somebody enters an IRC channel it is always morning, and it is always late when the person leaves. The local time of any other people in the channel, including the greeter, is irrelevant. http://www.total-knowledge.com/~ilya/mips/ugt.html |
12:20.07 | [Liquidor] | it's 1:17pm |
12:20.14 | Ellipsis | you fail [Liquidor] |
12:20.18 | [Liquidor] | well |
12:20.28 | [Liquidor] | as ugt says.... it's 1:17pm |
12:20.33 | *** join/#wowace kagaro (n=washu@12.38.10.178) |
12:21.14 | [Liquidor] | Ellipsis, gogo http://www.tridget.com/images/50918a.jpg |
12:22.03 | Polarina | [Ammo], ckknight or some channel ops: Kick [Liquidor]. |
12:22.36 | Ellipsis | ? |
12:23.08 | [Liquidor] | Is wowace going to use git or just some people? |
12:23.11 | Ellipsis | why kick him? |
12:23.16 | Ellipsis | he's fail but that's not really enough reason |
12:23.22 | Polarina | Ellipsis: Check his link. |
12:23.32 | Ellipsis | what about it? |
12:23.37 | [Liquidor] | Polarina, internet is a scary place. |
12:24.02 | *** join/#wowace darchon- (n=darchon@222.112.27.232) |
12:25.13 | mitch0 | polar: never click on random links posted on any irc channel... |
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12:39.59 | Polarina | I found a bug in one of my addon. :( |
12:40.07 | Stan_ | awesome |
12:40.51 | Polarina | Why is that awesome? |
12:41.00 | Ellipsis | breaking news, bug found in addon? |
12:41.21 | Polarina | *Sarcasm Detected!* |
12:42.58 | Blackshark | can someone show me a simple script to create cascading menu dropdowns? like this http://wowui.incgamers.com/thumb.php?sizex=170&file=uploads/02719.right-click.jpg |
12:43.41 | nevcairiel | Either use UIDropDown .. its not simple, but doesnt require any other stuff, or use Dewdrop, its pretty much simple, but requires a few libraries |
12:44.31 | Polarina | I really feel stupid right now... |
12:47.43 | Polarina | I forgot a function call in my parser script. :'( |
12:51.51 | Polarina | I feel ashamed... |
12:52.16 | Ellipsis | what should we do to help, throw a party? |
12:52.31 | nevcairiel | Yeah, lets throw a bug party |
12:52.39 | mitch0 | you're not ashamed, just an attention wh0re :) |
12:52.45 | Polarina | You people are insane, honest. |
12:52.49 | JoshBorke | oh, like the thing that got posted to slashdot? |
12:52.56 | JoshBorke | where people find and fix bugs in software? |
12:53.04 | JoshBorke | we could spend a whole month on Ace2! |
12:53.11 | Ellipsis | now you're just talking crazy JoshBorke |
12:53.14 | Ellipsis | people fix bugs? |
12:53.25 | JoshBorke | i know, right?! |
12:53.31 | Polarina | Kalroth: Thank you. :) |
12:53.45 | Kalroth | No slapping of nevcairiel with it! |
12:54.14 | *** join/#wowace kagaro_ (n=washu@12.38.10.178) |
12:54.14 | Polarina | Kalroth: No problem. |
12:54.28 | Kalroth | nevcairiel: Speaking of you, when are you adding Autobar functionality into Bartender?! |
12:54.36 | nevcairiel | neva? |
12:54.48 | Kalroth | You're always so negative. It could happen. |
12:55.03 | Ellipsis | why would it do autobar stuff? |
12:55.07 | Ellipsis | if you want autobar, get autobar |
12:55.32 | nevcairiel | Altho the latest approach in Bartender4 would allow a module to register a new bar type and all, autobar could virtually plug into bartender, but thats not my thing to code |
12:55.56 | Kalroth | No, Autobar is overcomplicated today. I mean functionality like "use item1, if item1 doesn't exist, use item2, if item2 doesn't exist, use item3, etc." |
12:56.36 | Ellipsis | l2macro? |
12:56.46 | Kalroth | I do use macros, they're just not that cool! |
12:56.57 | Kalroth | Like my healthstone macro, it fails to show the proper amount. |
12:57.13 | Ellipsis | what do you mean show the proper amount |
12:57.26 | Kalroth | I got 2 healthstones and 14 ogrila healthstones. What amount does my macro show? |
12:57.34 | *** join/#wowace kagaro (n=washu@cpe-075-189-136-021.nc.res.rr.com) |
12:57.47 | Kalroth | Or whatever those BEM healthstones are called. |
12:57.52 | Ellipsis | you mean like, item count? |
12:57.56 | Kalroth | Yes |
12:57.59 | Ellipsis | oh |
12:58.03 | Ellipsis | I forgot people had that |
12:58.03 | Ellipsis | lol |
12:58.29 | Ellipsis | idk, if you really want to check how many you have, look in your bags? |
12:58.31 | Kalroth | Same goes for potions of various types |
12:58.52 | Kalroth | Well duh, that's what I do today. It was to avoid having to browse my bags. |
12:58.59 | Kalroth | You know, addons making life easier and such? |
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12:59.16 | Ellipsis | lol |
12:59.17 | Ellipsis | weirdos |
12:59.35 | Kalroth | I know it's a strange concept in a wowace channel, but still :p |
13:00.04 | Ellipsis | eh, whatever, I'm out of ideas |
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13:03.41 | Pkekyo|wrk | wtb new [blood pressure] lol |
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13:06.31 | *** mode/#wowace [+v Tekkub] by ChanServ |
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13:12.59 | CIA-48 | 03pettigrow * r59097 10Babble-2.2/Babble-Boss-2.2/Babble-Boss-2.2.lua: Babble-2.2: Boss: frFR Update |
13:17.34 | Lightfaz | Any dev's around that work(ed) on ClearFont2 |
13:19.38 | vithos | hmm.. new wowi layout broke wuu |
13:19.55 | [Liquidor] | Lightfaz, http://www.clearfont.co.uk/ |
13:20.02 | SunTsu | vithos: JWowUpdater already is fixed |
13:20.17 | Lightfaz | thanks |
13:20.18 | SunTsu | So WUU shouldn't take that long |
13:20.56 | Lightfaz | Liquidor, site says he's often in this channel |
13:21.40 | Lightfaz | http://forums.norganna.org/discussion/6143/auctioneer-tooltip-font-doublesized/#Item_0 is what i need his help with |
13:21.49 | SunTsu | Have fun |
13:30.37 | CIA-48 | 03kagaro * r59098 10/branches/GatherMate/Constants.lua: GatherMate: removed nodes that aren't detectable i.e. in an instance of come from other nodes |
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13:36.05 | CIA-48 | 03kagaro 07Locales * r59099 10GatherMate/GatherMate-enUS.lua: GatehrMate: updated enUS locale for un needed translations |
13:37.06 | *** join/#wowace laurly (n=laurly@0x50a4082e.vgnxx4.adsl-dhcp.tele.dk) |
13:37.19 | laurly | you guys wouldnt know if i could make a macro to destroy a specific item |
13:38.35 | CIA-48 | 03kagaro 07Locales * r59100 10GatherMate/GatherMate-enUS.lua: GatherMate: enus localizations, removed some more duplicates that got added via cut-and-paste |
13:39.38 | Pkekyo|wrk | laurly: why the flying fuck would you want that? |
13:40.00 | laurly | becouse some nub in the raid keeps tossing tainted core at the lock kiting stiders on vashj :) |
13:40.23 | laurly | my idea was to make a macro for our lock to desroy the core before he gets run over. yes kicking hte nubs tossing him the core would be a good idea |
13:40.24 | Pkekyo|wrk | ^^ |
13:40.33 | Pkekyo|wrk | just kick him? |
13:40.40 | Laric | anyone knows of any extenstions or scripts that let php handle lua tables? |
13:40.54 | Pkekyo|wrk | kicking him would make him stop. the macro would just encourage him to recast |
13:41.12 | laurly | yeah but is it posable to make a macro to destroy the core? |
13:41.27 | CIA-48 | 03kagaro 07Locales * r59101 10GatherMate/GatherMate-enUS.lua: GaherMate: commented out ancient lichen form translations .. not needed |
13:41.30 | laurly | only thing i have found is some old 1.0 macro that destoryed all trash in your bags not really what i was after. |
13:41.38 | Pkekyo|wrk | laurly: is it a buff? |
13:41.54 | laurly | no its just an item that gets dumped in your bag |
13:41.58 | Pkekyo|wrk | oh |
13:42.08 | Pkekyo|wrk | don't think you can do that anymore tbh |
13:42.15 | laurly | that sucks |
13:42.24 | Xinhuan | err why can't the lock make |
13:42.31 | Xinhuan | a macro that throws the ore to his focus target? |
13:42.36 | [Liquidor] | just throw it |
13:42.36 | Xinhuan | say some one in the middle of vashj room |
13:42.41 | Xinhuan | core* |
13:42.42 | laurly | becouse if the strider ketches him hes dead by the time he checks hs bags for the core. |
13:42.48 | Xinhuan | hence macro |
13:42.49 | [Liquidor] | laurly, a macro |
13:43.00 | Xinhuan | /use [target=focus] Tainted Core |
13:43.06 | Pkekyo|wrk | bring a repairbot and tell the lock to get a trash-vendoring addon so he can vendor it :p |
13:43.07 | Xinhuan | not hard? |
13:43.26 | SunTsu | I still would kick that guy |
13:43.31 | laurly | http://www.wowwiki.com/Serpentshrine_Cavern <--- the one there is better |
13:43.45 | Pkekyo|wrk | I would gkick the retard tbh :p |
13:43.59 | laurly | i was more thinking just desroy it as our lock seems to have trouble targeting someone else while runing from the strider |
13:44.15 | [Liquidor] | destroying it would just make you a bad guy |
13:44.18 | laurly | Pkekyo|wrk trust me i wantedt o last night idots did it like 3 times diffrent ppl each time. |
13:44.21 | [Liquidor] | just as bad as the one throwing it to you |
13:44.43 | laurly | tbh if they are dumb enough to toss the core at the strider kiter they deserve to have to put up iwth it until another tanted spawns |
13:44.45 | Pkekyo|wrk | laurly: then threathen them to do so :) |
13:45.05 | laurly | <--- not the strider kiter and not the nub tossing it to the strider kiter |
13:45.07 | [Liquidor] | laurly, so one guy's fault is the cause of the raid? |
13:45.26 | SunTsu | laurly: He does not have to target, because hw would just take someone into focus and wouldn't have to worry about targetting anymore |
13:45.40 | laurly | nopes i just thought it might keep our lock a live a bit longer since they couldnt get the idea last night not to toss it to him. |
13:45.59 | [Liquidor] | laurly, destroying the item takes as much time as throwing it |
13:46.03 | laurly | yeah but foucs target has to be in range |
13:46.06 | [Liquidor] | you make no sence |
13:46.07 | Pkekyo|wrk | well, just instaraidkick the people after a wipe, don't ress them etc |
13:46.08 | SunTsu | laurly: Please notice the "focus" in Xinhuan's macro |
13:46.51 | laurly | <PROTECTED> |
13:46.53 | [Liquidor] | focus the tank in the center then, he can handle a stand-still |
13:46.53 | Xinhuan | your focus should be someone in the middle standing on top of vashj, but lets face it, nobody should be throwing the core to your kiting lock |
13:47.09 | Xinhuan | the problem isn't with your lock, its with the person who threw it |
13:47.21 | [Liquidor] | Xinhuan, let's blame the lock !1! |
13:47.25 | laurly | Xinhuan you better beeleave it ! |
13:47.40 | laurly | na i feel bad for the lock he kept getting run over by the striders last night. |
13:47.53 | laurly | think to night im going to hunt down the nub that does it. |
13:47.53 | Xinhuan | give him repair fee gold then :) |
13:47.57 | Xinhuan | if you really feel that bad hehehehe |
13:48.10 | laurly | no |
13:48.35 | laurly | dont feel that bad since it tends to lead to a whipe so we all loose gold :) |
13:49.20 | [Liquidor] | So laurly, are you here to whine at us for whiping or to get help or ... just to talk? |
13:49.49 | laurly | nope just here to find out if there was a macro to desroy an item. |
13:50.18 | laurly | <Pkekyo|wrk> laurly: why the flying fuck would you want that? <--- asked why i wanted to hence the anwser |
13:51.12 | laurly | that and while im here might as well let you know how much i love ace addonces as there the only ones i use :) |
13:55.16 | *** join/#wowace Josh_Borke (n=jk275@WoWUIDev/WoWInterface/LegoBlock/joshborke) |
13:56.57 | laurly | oh and any eta on when wowaceupdater will be working? |
13:58.54 | Ozguli | it worked fine earlier |
13:59.18 | laurly | oh i tryed lastnight again didnt work let me try now |
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14:00.53 | laurly | ohh it is :) |
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14:11.39 | Polarina | :) |
14:11.50 | CIA-48 | 03xinhuan 07Locales * r59102 10GatherMate/ (GatherMate-zhCN.lua GatherMate-zhTW.lua): GatherMate: Add zhCN and zhTW locales for all nodes |
14:13.57 | CIA-48 | 03kagaro 07Locales * r59103 10GatherMate/ (GatherMate-enES.lua GatherMate-frFR.lua): GatherMate: Added esES and frFR translations for nodes and spells |
14:14.54 | CIA-48 | 03kagaro 07Locales * r59104 10GatherMate/ (GatherMate-enES.lua GatherMate-esES.lua): GatherMate: renmed es translation file |
14:15.17 | CIA-48 | 03kagaro * r59105 10/branches/GatherMate/Locales.xml: GatherMate: udpated locales.xml for new name |
14:20.14 | CIA-48 | 03xinhuan 07Locales * r59106 10GatherMate/GatherMate-deDE.lua: GatherMate: Add deDE locales for all nodes |
14:21.41 | *** join/#wowace Gngsk (n=Gngsk@c-69-138-213-251.hsd1.md.comcast.net) |
14:22.49 | CIA-48 | 03phyber * r59107 10Lexan/Lexan.toc: |
14:22.49 | CIA-48 | Lexan: |
14:22.49 | CIA-48 | - Poke the interface version. |
14:25.49 | *** join/#wowace EvilJohn- (n=eviljohn@67.110.71.25.ptr.us.xo.net) |
14:27.21 | CIA-48 | 03phyber * r59108 10FuBar_DuraTek/ (FuBar_DuraTek.toc Libs/ embeds.xml): |
14:27.21 | CIA-48 | FuBar_DuraTek: |
14:27.21 | CIA-48 | - Add missing AceOO-2.0 external. |
14:27.21 | CIA-48 | - Switch to embeds.xml and add missing AceOO-2.0 library. |
14:27.25 | [Liquidor] | http://movies.wow-europe.com/vault/contests/logitech/wallpaper_contest/second_place/wallpaper21/Finished-Wallpaper-1-1600x.jpg not bad |
14:27.48 | CIA-48 | 03kagaro 07Locales * r59109 10GatherMate/GatherMate-koKR.lua: GatherMate: added koKR translations |
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14:32.34 | harldephin | someone's asking me which add-on(s) he should download if he's looking for an acey replacement for SmartBuff. |
14:32.59 | pb_ee1 | Heya |
14:33.17 | harldephin | something like NBuffBars and SpellReminder? or just Grid? Clique and a bunch of extras? |
14:33.27 | harldephin | g'day pb_ee1 |
14:33.40 | Gngsk | harldephin, could have him check out CorkFu |
14:33.53 | Ellipsis | what does smartbuff do? |
14:35.27 | Bruners | anyone running wow on linux on atm ? |
14:35.33 | harldephin | smartbuff basically adds buffing needed buffs by a hotkey or mousewheel. buffs can be chosen and it displays a "warning" when a buff is expected to time out. |
14:36.28 | harldephin | includes group buffs and stuff like shaman shields |
14:36.53 | Josh_Borke | Bruners: i do |
14:37.20 | Bruners | Josh_Borke: my taskbar is overlapping my wow window, anything i could do to fix that? |
14:37.57 | [dRaCo] | get a new pc! |
14:38.12 | Ozguli | Bruners fix your taskbar |
14:38.20 | Josh_Borke | Bruners: erm, no clue :-D |
14:38.28 | Josh_Borke | bruners: i fix it by going to another window then back |
14:38.43 | [dRaCo] | Bruners: got "taskbar always on top" checked? |
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14:47.20 | mitch0 | stop pressing your windows key |
14:47.28 | CIA-48 | 03ammo 07Beta * r59110 10Ace3/AceLocale-3.0/AceLocale-3.0.lua: |
14:47.28 | CIA-48 | Ace3 - AceLocale: |
14:47.28 | CIA-48 | - make the error handler for writeproxies a local function |
14:49.50 | *** join/#wowace xmanii (n=findme@71-213-252-184.spkn.qwest.net) |
14:51.49 | [Liquidor] | Didn't even know Linux had a taskbar |
14:52.58 | Osstia | technicly linux doesn't. But many window managers do |
14:54.15 | kebinusan | I have that problem with metacity but not compiz |
14:54.30 | kebinusan | I just drag my task bars to my second display when playing wow |
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15:06.02 | Ozguli | hmm |
15:06.09 | Ozguli | what's the command to show/hide simpleminimap? |
15:06.22 | [Liquidor] | /simpleminimap |
15:06.27 | [Liquidor] | check the options |
15:06.32 | Ozguli | not there |
15:06.35 | Ozguli | at least didn't find |
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15:08.46 | Ozguli | no such thing |
15:11.52 | Osstia | its an addon Ozguli |
15:11.58 | Osstia | do you have it installed? |
15:12.05 | Ozguli | ... |
15:12.18 | Ozguli | well think about that |
15:12.28 | Osstia | i just re-read that |
15:12.39 | Ozguli | well of course I have it installed |
15:12.52 | Osstia | ignore me |
15:12.57 | Ozguli | sure I will |
15:13.07 | Ozguli | you should've done it as /me goes back to sleep on his desk |
15:13.20 | Osstia | yep |
15:13.37 | Osstia | but again, that would require some more sleep, or some more cofee |
15:13.39 | Osstia | coffee |
15:13.49 | Osstia | both are in short supply this morning |
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15:15.26 | CIA-48 | 03xinhuan 07Locales * r59111 10GatherMate/GatherMate-deDE.lua: GatherMate: Update deDE locale sent in by Borlox |
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15:18.31 | CIA-48 | 03phyber * r59112 10FuBar_RestFu/ (FuBar_RestFu.toc Libs/ embeds.xml): |
15:18.31 | CIA-48 | FuBar_RestFu: |
15:18.31 | CIA-48 | - Add Ace2 libraries to externals, change to embeds.xml. |
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15:22.14 | CIA-48 | 03phyber * r59113 10FuBar_DuraTek/embeds.xml: |
15:22.14 | CIA-48 | FuBar_DuraTek: |
15:22.14 | CIA-48 | - Load Dewdrop and Tablet before FuBarPlugin. |
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15:24.31 | CIA-48 | 03mok * r59114 10xchar/ (5 files in 2 dirs): |
15:24.31 | CIA-48 | xchar: |
15:24.31 | CIA-48 | <PROTECTED> |
15:24.31 | CIA-48 | <PROTECTED> |
15:24.31 | CIA-48 | <PROTECTED> |
15:26.38 | CIA-48 | 03mok * r59115 10xcRaid/ (5 files in 2 dirs): |
15:26.38 | CIA-48 | xcRaid: |
15:26.38 | CIA-48 | <PROTECTED> |
15:26.38 | CIA-48 | <PROTECTED> |
15:26.38 | CIA-48 | <PROTECTED> |
15:26.39 | CIA-48 | <PROTECTED> |
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15:45.45 | CIA-48 | 03pettigrow * r59116 10/branches/GatherMate/ (GatherMate.toc Locales/GatherMate-frFR.lua): GatherMate: frFR Update |
15:46.41 | SleepyKivin | Got to love 9 hours of downtime to make two npcs stop evading |
15:46.50 | Kivin | gg blizzard |
15:50.19 | break19 | lol |
15:50.38 | break19 | i wonder if they're gonna bring back the boat/zeppelin npc's |
15:50.48 | break19 | I havent seen any npcs on those things in quite some time. |
15:50.49 | Kivin | There was no mention in the patch notes |
15:51.10 | SunTsu | I thought Jeff Kaplan said so about patch 2.4 |
15:51.32 | break19 | did they say why they removed em? I dont recall readin that in the previous notes.. |
15:51.33 | Kivin | wtb less gimmicky features that cause downtime |
15:51.59 | ramoz | Anyone know if they've fixed the Windy Clouds in Nagrand in 2.3.3? |
15:52.08 | Kivin | no word |
15:52.37 | ramoz | cause right now i have 6 unreachable spawns on my server |
15:52.44 | SunTsu | break19: There were problems with trade while zoning, IIRC |
15:53.47 | break19 | ramoz: I know :/ |
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15:55.24 | Kemayo | Xinhuan: BankStack can handle the guild bank -- it just has to do it really slowly, because it has to run a lot more checking. |
15:55.46 | Xinhuan | yeah i thought so, i just merely said it "could" be unreliable :) |
15:55.52 | Xinhuan | if the server is laggy for eg |
15:56.11 | Kemayo | Yeah -- it basically asks for a move, then waits until it says it's completed. |
15:56.15 | Xinhuan | or if another person is rearranging gbank at the same time |
15:56.16 | Polarina | Xinhuan: And other players moving the items around while it's sorting. |
15:57.28 | Polarina | But I really like the patch when Blizzard implemented Checkers. |
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16:02.49 | kaugummi | ~patchnotes |
16:02.50 | purl | The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/ and the latest Test Realm patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html |
16:03.22 | Polarina | kaugummi: ? |
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16:09.03 | CIA-48 | 03xinhuan 07Ace3 * r59117 10Routes/ (8 files): Routes: Add locale files for every locale, and add in the localized profession names of every locale so that auto show/hide will now work in any locale of WoW. |
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16:14.43 | sb | mhh - does it make any sense to tank council paladin with feral druid? :o |
16:15.05 | nevcairiel | hm |
16:15.11 | nevcairiel | no real reason for it |
16:15.34 | sb | well - no crushings there, higher dmg mitigation (armor) |
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16:15.39 | sb | and warrior to that rogue |
16:15.43 | sb | because of crushings |
16:15.45 | nevcairiel | sure that he doesnt crush? |
16:16.06 | sb | wowwiki says so :p |
16:16.07 | sb | -> no ;) |
16:16.11 | kebinusan | who? |
16:16.17 | sb | council paladin |
16:16.49 | kebinusan | ah |
16:16.56 | sb | garithos (?) |
16:18.16 | nevcairiel | wonder if one of our warriors is on so i can ask |
16:21.14 | kebinusan | should be able to check wws fights |
16:21.15 | Xinhuan | hmmm sb, we use a druid to tank council paladin :D |
16:21.17 | kebinusan | and look for crushes |
16:21.27 | sb | well pally melee is ~75%, other is holy / rogue melee is 40%, other nature |
16:21.46 | sb | so more melee -> druid!? :p |
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16:22.05 | sb | Xinhuan: and warrior for rogue? |
16:22.09 | nevcairiel | some tactics even assign two tanks for the rogue |
16:22.11 | nevcairiel | i wonder why |
16:22.17 | sb | mhh |
16:22.22 | sb | to get them back as fast as possible? |
16:22.24 | Xinhuan | we use a pally to tank the rogue |
16:22.35 | Xinhuan | partly because he has avenger shield |
16:22.44 | Xinhuan | which is a ranged aggro move |
16:23.02 | nevcairiel | our druid moonfires the rogue if he spawns with shield up and he cant hit him :D |
16:23.37 | nevcairiel | range shouldnt be a problem, since he'll always spawn in the same area where he vanished, and you see him like 2-3 seconds earlier |
16:24.04 | sb | so druid pally, warrior rogue should be fine |
16:24.08 | sb | okay - going to test it today ;p |
16:24.12 | Xinhuan | so mage-mage, rogue-pally, pally-druid, warrior-warrior |
16:24.22 | Xinhuan | (mob)-(player) |
16:24.25 | sb | we dont have pally tanks :P |
16:24.38 | nevcairiel | whats your warrior in that fight? |
16:24.44 | sb | priest-warrior :p |
16:24.47 | nevcairiel | :P |
16:24.49 | sb | not warrior-warrior ;) |
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16:24.59 | Xinhuan | ah yeah |
16:25.17 | Xinhuan | i don't remember if shield slam can slam off BoSpell |
16:25.34 | nevcairiel | probably not |
16:25.36 | sb | okay - will test with warrior tank instead of duid for rogue - should be better (nature damage mititgation, crushing immune w/ shield block up and stuff) |
16:25.45 | CIA-48 | 03pernicius 07pernicius * r59118 10AtlasOfAzeroth/AtlasOfAzeroth/ (14 files in 4 dirs): AtlasOfAzeroth: code cleanup, some minor bugfixes |
16:25.49 | nevcairiel | thats why we use a druid, he can moonfire, works pretty good |
16:25.52 | Xinhuan | if it doesn't work out, then swap druid to tank priest |
16:25.56 | Xinhuan | and warrior to tank pally |
16:26.03 | Xinhuan | it doesn't really matter here |
16:26.18 | sb | well warrior could reflect + pummle priest stuff |
16:26.35 | sb | and if druid works for you - should be fine here ;p |
16:26.38 | Xinhuan | you might want warr to tank the pally if your druid isn't geared enough |
16:26.51 | sb | hm |
16:26.59 | Xinhuan | he hits pretty darn hard |
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16:27.06 | nevcairiel | we have pally-warrior, mage-mage, priest-warrior, druid-rogue |
16:27.12 | nevcairiel | worked for us ;) |
16:27.16 | sb | Xinhuan: http://eu.wowarmory.com/character-sheet.xml?r=Khaz%27goroth&n=Fosbear |
16:27.20 | nevcairiel | er, rogue-druid :P |
16:27.23 | Xinhuan | i think just about any setup is possible |
16:27.31 | Xinhuan | if sufficiently geared |
16:28.15 | sb | nevcairiel: hm yes - but we want to swap rogue <> pally because of damage mitigation -> save healer mana :p |
16:28.29 | nevcairiel | how many healers do you take for council? |
16:28.33 | Xinhuan | 9 lol |
16:28.38 | nevcairiel | we too |
16:28.42 | nevcairiel | we overheal like everything |
16:28.42 | sb | 8 :p |
16:28.47 | sb | 7-8 |
16:28.51 | sb | 8 today... |
16:28.55 | nevcairiel | and still run out with 3-4 minutes on enrage |
16:28.58 | Xinhuan | you only need 1 rogue and 1 mage to kick/CS the priest btw |
16:28.59 | nevcairiel | so no issue there |
16:29.03 | sb | yup |
16:29.11 | sb | had some tries yesterday |
16:29.42 | Xinhuan | if the priest has blizzard or flamestrike on him while she has Blessing of Spell Protection, your rogue MUST use a throwing weapon with the Gladiator gloves |
16:29.44 | Xinhuan | to interrupt it |
16:29.44 | sb | i think our main problem is that people are to fucking stupid to move out of that blizzard thingie :/ |
16:30.01 | Xinhuan | or she will heal 400k |
16:30.04 | sb | yup |
16:30.13 | sb | deadly throw is some nice idea |
16:30.15 | Xinhuan | so make sure the rogue has that equipped |
16:30.19 | Xinhuan | glad gloves |
16:30.21 | sb | we used cloak + kick before... |
16:30.25 | Xinhuan | not reliable |
16:30.30 | Xinhuan | as CoS can be on cd |
16:30.33 | sb | yup |
16:30.41 | nevcairiel | so the rogue just sacrifices himself |
16:30.42 | nevcairiel | :) |
16:30.51 | Xinhuan | also, your other 2 mages should be rotate counterspelling that Holy-something spell the priest casts |
16:30.57 | Xinhuan | the one that ticks for insane damage |
16:31.12 | nevcairiel | the warrior tank shield bashes that on the priest |
16:31.29 | Xinhuan | yah but having the mage-tanking-mage CS that spell saves a heap of healing |
16:31.38 | Xinhuan | because that is usually the killer combined with 1 tick of blizzard |
16:31.41 | Xinhuan | or flamestrike |
16:31.54 | Xinhuan | its like 6k direct and a dot followup? forgot |
16:32.00 | sb | yup |
16:32.02 | nevcairiel | i think 4+dot |
16:32.15 | sb | our warrior pummled that stuff yesterday |
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16:32.29 | sb | but sucks if BoP is up.. :p |
16:33.56 | sb | Xinhuan: mage tanking mage has time for counterspell action? :o |
16:34.00 | Xinhuan | ya |
16:34.04 | Xinhuan | lots of time |
16:34.13 | Xinhuan | the mage tanking mage doesn't even need to try to get aggro much |
16:34.28 | Grum | much? |
16:34.29 | CIA-48 | 03funkydude * r59119 10BigWigs/BlackTemple/Illidan.lua: BigWigs: BlackTemple/Illidan: Add 10 seconds to demon form prediction. |
16:34.30 | Xinhuan | i tank that guy and turn around and shoot the priest if BoSpell is on the mage |
16:34.31 | Grum | no aggro whatsoever |
16:35.00 | Xinhuan | unlike Maulgar fight |
16:35.07 | Xinhuan | the spellsteal buff lasts 2 minutes here |
16:35.11 | Xinhuan | and he recasts it every 60 seconds |
16:35.16 | Xinhuan | you have a full minute to resteal it back |
16:35.21 | Xinhuan | so spellhit doesn't even matter |
16:35.23 | sb | Xinhuan: our mage was afraid of some resto druids pulling aggro from him |
16:35.25 | sb | dont know :) |
16:35.26 | Xinhuan | unlike in Maulgar fight |
16:35.40 | Xinhuan | fail a steal? just steal again in the next 50 seconds |
16:36.10 | sb | yup |
16:36.14 | sb | maulgar fail = wipe ;p |
16:36.16 | Xinhuan | mage gets BoSpell once in a while, so i just turn around and fireball the priest until it wears off |
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16:36.40 | Xinhuan | i should stand closer to the pally and fireball him instead tbh |
16:36.44 | Xinhuan | since he has the stacked scorches |
16:36.47 | Xinhuan | not the priest |
16:36.49 | CIA-48 | 03funkydude * r59120 10BigWigs/BlackTemple/Gurtogg.lua: BigWigs: BlackTemple/Gurtogg: Add icon to player with rage. |
16:37.00 | sb | you are mage tank? |
16:37.05 | Xinhuan | ya |
16:37.37 | Xinhuan | the mage is busy casting blizzard/flamestrike half the time and not even attacking me |
16:37.38 | sb | ah okay, 'my' mage just told me he already does that - CS and damge on priest when his target is immune |
16:37.44 | sb | so already done that :p |
16:37.57 | sb | need to get those people out of blizzards *sigh* |
16:38.04 | Xinhuan | so only "half a healer" needed for the mage tank |
16:38.07 | nevcairiel | do you switch dmg on the rogue or any other guy when the pally has resistance up? |
16:38.12 | Xinhuan | no |
16:38.24 | Xinhuan | that requires too much movement |
16:38.34 | nevcairiel | yeah that was our conclusion too |
16:38.36 | sb | blizzard is too much movement for some people already! :p |
16:39.32 | Xinhuan | Pernicius |
16:39.43 | Pernicius | yes? |
16:39.52 | Xinhuan | did you use MinimapButton code for that libMMbutton-1.0 |
16:40.24 | Xinhuan | i believe you need to get permission from AnduinLothar for that |
16:40.26 | Pernicius | i have created my own, couse i have not found some existent lib |
16:40.42 | Xinhuan | they found that parts of the code is cut and pasted |
16:40.49 | Xinhuan | with exact variable naming |
16:41.14 | Pernicius | o.O |
16:41.23 | Xinhuan | and Tem has a library that does the same thing (unreleased) with half the file size |
16:43.10 | Pernicius | the only part i have copyed somewhere was LibMMButton:LibMMButtonUpdatePosition() .. dont know where |
16:43.59 | Pernicius | i think it was wowwiki |
16:44.10 | Xinhuan | i suggest you talk to both Tem/AnduinLothar to clear up anything |
16:44.42 | Pernicius | http://www.wowwiki.com/GetMinimapShape |
16:44.56 | Xinhuan | i don't think they were referring to that at all |
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16:45.05 | Pernicius | hmm |
16:45.33 | Xinhuan | so purl's irc log for this channel hasn't been update for the last 18 hours yet |
16:45.37 | Xinhuan | can't link you |
16:47.00 | CIA-48 | 03funkydude * r59121 10BigWigs/BlackTemple/Council.lua: BigWigs: BlackTemple/Council: Give a warning (and flash if turned on) if you are standing in a Blizzard. Note: Don't stand in a Blizzard. |
16:47.56 | SunTsu | Pernicius: My backlog says they were talking about this: http://fish.wowace.com/browse/WowAce/trunk/LibMMButton-1.0/LibMMButton-1.0.lua?r=58730 |
16:48.45 | sb | thank you Funkeh`!!! :p |
16:49.25 | CIA-48 | 03polarina * r59122 10Valuation/ (5 files in 2 dirs): |
16:49.25 | CIA-48 | Valuation: |
16:49.25 | CIA-48 | - Valuation v1.4.3 |
16:49.25 | CIA-48 | <PROTECTED> |
16:49.25 | CIA-48 | <PROTECTED> |
16:49.26 | CIA-48 | <PROTECTED> |
16:50.17 | nevcairiel | you should notice by the incoming 5k tics that you're in a blizzard |
16:50.20 | Pernicius | ok .. but the only code which is not from me is taken fron wowwiki .. (line 280..327) |
16:50.35 | xyu | ooo a patch |
16:50.39 | sb | nevcairiel: well - when you take damage - its too late ;P |
16:51.30 | cncfanatics | yo peeps |
16:51.40 | SunTsu | Pernicius: They were talking about lines 300 to 327, yes |
16:52.09 | Pernicius | i thougt all examples on wowwiki are free for use |
16:52.29 | Xinhuan | i'm not sure if the code on wowwiki was valid and free for use *heh) |
16:52.30 | SunTsu | I don't know, ask them what it's about |
16:52.31 | Xinhuan | (heh) |
16:52.35 | CIA-48 | 03kaelten 07Ace3 * r59123 10OneVault3/ (. OneCore.lua OneVault.lua): |
16:52.35 | CIA-48 | OneVault3: |
16:52.35 | CIA-48 | - Backend for searching. |
16:53.34 | Recluse | woot! patch did come. thank god my macros will work again! |
16:53.43 | Fisker- | just like your mother hoho |
16:53.56 | xyu | hip hip hizzah! |
16:54.55 | xyu | i hate having day offs on tuesdays, gd maintenance |
16:54.58 | CIA-48 | 03hegarol * r59124 10AtlasLoot/Constants/constants.de.lua: |
16:54.58 | CIA-48 | AtlasLoot: |
16:54.58 | CIA-48 | - German update |
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16:55.11 | CIA-48 | 03hegarol * r59125 10AtlasLoot_WorldLoot/WorldEvents.en.lua: |
16:55.11 | CIA-48 | AtlasLoot_WorldLoot: |
16:55.11 | CIA-48 | - Bugfix |
16:55.12 | kagaro_ | xyu: whats in the patch |
16:55.21 | xyu | loadtimes decreased |
16:55.27 | xyu | fixed castsequence breaking |
16:55.29 | xyu | when mobs go out of range |
16:55.36 | xyu | some loading issues tweaked. |
16:55.38 | xyu | that's about it really |
16:56.59 | xyu | in further news, we finally downed archi lastnight. /cheer |
16:57.32 | durcyn | oh, is 2.3.3 going live today? |
16:57.37 | xyu | yea |
16:57.58 | Fisker- | no tomorrow :< |
16:58.17 | xyu | if your EU |
16:58.19 | vithos | tomorrow? it already made me install the patch |
16:58.24 | Osstia | for US today |
16:58.27 | vithos | ah. i'm US |
16:59.30 | xyu | do EU servers go down at 3am as well? local time |
16:59.40 | vithos | will that blizzard warning for Council go off before you get damaged by it? |
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17:00.20 | xyu | hmm how would it know |
17:00.23 | xyu | oh n/m |
17:00.27 | nevcairiel | you get a hidedn debuff |
17:00.30 | xyu | yea |
17:00.33 | vithos | if there was a debuff, yeah |
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17:00.45 | vithos | hmm.. hidden debuff? |
17:00.49 | xyu | i just realized it knows when i'm in cave-ins and such before i get damaged by it |
17:01.09 | vithos | like, the debuff isn't visible on your UI? |
17:01.16 | Fisker- | btw blizzard is silly :( |
17:01.26 | Fisker- | when you kill zul'jin all the npc's start partying |
17:01.33 | Fisker- | but you can't interact with the vendors to get epix |
17:01.46 | xyu | They party hard |
17:01.50 | xyu | they can't be bothered |
17:01.51 | CIA-48 | 03pettigrow * r59126 10BigWigs/BlackTemple/ (Council.lua Souls.lua): BigWigs: BlackTemple: frFR Update |
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17:02.16 | Pkekyo| | hai2u peoples |
17:02.24 | Pernicius | is it possible to use fubarplugin-2.0 with an ace3 addon? i dont get it working |
17:02.34 | nevcairiel | probably not |
17:02.46 | Pernicius | hmm .. k :( |
17:03.13 | CIA-48 | 03polarina * r59127 10Valuation/ValuationDB.lua: |
17:03.13 | CIA-48 | Valuation: |
17:03.13 | CIA-48 | - Fixed the corrupted database. |
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17:04.52 | kergoth | Pernicius: so create an ace2 addon for the fubarplugin for whatever addon you're dealing with. it doesnt have to be built in, you know :P |
17:05.20 | Pkekyo| | ?time |
17:05.24 | Pkekyo| | ~time |
17:05.25 | purl | 2008.01.22 17:05:25 GMT, or the fourth dimension |
17:08.37 | Polarina | purl's clock is set exactly at the same second as mine... o.O |
17:09.01 | *** join/#wowace Kalroth (n=kalroth@port114.ds1-hj.adsl.cybercity.dk) |
17:09.12 | *** join/#wowace RaydenUni (n=bozartmp@129.21.20.132) |
17:09.21 | nevcairiel | ~time |
17:09.22 | purl | You cannot understand nature's perfect time cube! (2008.01.22 17:09:22 GMT) |
17:09.28 | nevcairiel | (18:09:21) (purl) You cannot understand nature's perfect time cube! (2008.01.22 17:09:22 GMT) |
17:09.30 | nevcairiel | close |
17:09.36 | Fisker- | ~time |
17:09.36 | purl | i heard time is 1 dimensional, or everlasting, an illusion, or 2008.01.22 17:09:36 GMT |
17:09.36 | ramoz | 18:09:22] < purl> You cannot understand nature's perfect time cube! (2008.01.22 17:09:22 GMT) |
17:09.45 | ramoz | :O ! (im gmt+1) |
17:10.21 | Pernicius | hmmm ... [18:12]<purl>i heard time is 1 dimensional, or everlasting, an illusion, or 2008.01.22 17:09:36 GMT |
17:10.33 | Fin | yes, yes we saw it too |
17:10.37 | Josh_Borke | ~literal time |
17:10.37 | purl | "time" is "1 dimensional, or everlasting, an illusion, or $date $time GMT || <reply> You cannot understand nature's perfect time cube! ($date $time GMT) || <reply> $date $time GMT, or the fourth dimension" |
17:11.10 | *** join/#wowace [KzM]Fatalis (i=fatalisd@71-10-175-142.dhcp.stls.mo.charter.com) |
17:13.28 | EvilGrin | where do I report WowAceUpdater bugs? |
17:14.34 | CIA-48 | 03jerry * r59128 10Talented_Loader/core.lua: Talented_Loader: removed check for load on demand, as wow does not set it correctly upon first login. |
17:16.58 | Pkekyo| | Polarina: because it's GMT :) |
17:17.31 | [Liquidor] | "18:12:09 [G] [22:Buffa]: Because i got JC as a profession and it's easier to go to exodar if you have Hearthstone in shattrath ok?" |
17:18.00 | nevcairiel | ... and what is that supposed to tell us? |
17:18.03 | *** join/#wowace stavmar (n=chatzill@cpe-67-9-165-7.austin.res.rr.com) |
17:18.53 | Pkekyo| | [Liquidor]: what the flying fuck? |
17:22.09 | [SW]Dodge | if he had hs in shatt he can go to the jc teacher in shatt O.o |
17:22.40 | [Liquidor] | "18:18:37 [G] [63:Stimbe]: does my horses agility rise when i get more agility bonus?" |
17:22.49 | Tinyboom | Pkekyo|: what's with you and the flying fucks? mile high fan club? :p |
17:23.49 | [Liquidor] | "18:20:49 [G] [63:Stimbe]: i have played like 2 months, silence please" |
17:24.29 | Kivin | lol wow |
17:25.28 | Tinyboom | [Liquidor]: lol |
17:25.50 | Pkekyo| | Tinyboom: mile high? |
17:26.01 | dead | Is it worth it to get the 60% flying mount, or just not get it and wait for the 100% |
17:26.03 | Ellipsis | lulz Pkekyo| |
17:26.08 | Ellipsis | let me show you it :) |
17:26.09 | *** join/#wowace mitchnull (n=mitchnul@dsl195-38-110-178.pool.tvnet.hu) |
17:26.10 | Pkekyo| | Ellipsis: what? :< |
17:26.33 | Kivin | dead: You pretty much absolutely want to have a flying mount |
17:26.43 | Ellipsis | yeah, get the 60% |
17:26.47 | Ellipsis | you need the training anyway |
17:26.49 | xyu | w/o it you can't key for kara |
17:26.50 | vithos | dead: the training is the majority of the cost, and you have to get each training before you can get the next training |
17:26.50 | Kivin | dead: It'll make getting around easier, if slower. And it's required to access TK |
17:26.53 | xyu | or do TK |
17:27.02 | vithos | so yeah, it's worth it |
17:27.10 | Ellipsis | if you wanted to save your money you should've rolled a durid |
17:27.11 | dead | what is tk |
17:27.13 | xyu | it makes shadowmoon valley questing a joke |
17:27.16 | dead | i'm only level 63 |
17:27.17 | xyu | TK = tempest keep instances |
17:27.17 | Kivin | tempest ke3ep |
17:27.19 | Kivin | keep* |
17:27.22 | vithos | not really. druids still have to pay for training |
17:27.25 | dead | oh |
17:27.27 | xyu | Kivin is l33t |
17:27.31 | Ellipsis | 68-70 = ezmode as durid, no lies |
17:27.47 | Ellipsis | vithos: the normal flying form doesn't require the skill |
17:27.55 | Ellipsis | you get it for trainer cost, whatever it is |
17:27.58 | Ellipsis | like 5g |
17:28.09 | Ellipsis | you get the flying skill free with it :) |
17:28.22 | Kivin | was the same with my paladin |
17:28.28 | Kivin | for 100% ground |
17:28.38 | Ellipsis | yeah |
17:28.44 | Ellipsis | it works the same for lock/pally mounts pre-tbc |
17:29.59 | xyu | hmm i should format my computer while servers are down, i really need it :/ |
17:29.59 | Kivin | sigh. 9 hrs downtime = teh suq |
17:30.19 | Ellipsis | geez guys |
17:30.22 | Ellipsis | get some lives or something :P |
17:30.26 | Kivin | =/ |
17:30.53 | xyu | lives don't start until 7pm. it's much too early for that :P |
17:30.56 | Kivin | I can deal with patchday when it's, like, useful. But the servers are down all day to make two npcs stop evading |
17:31.20 | Tinyboom | Pkekyo|: mile high club=having teh sex in an airplane approx 1 mile up in teh air:p hence the name Mile High Club :p or flying fuck for that matter... |
17:31.24 | Ellipsis | xyu: then go back to sleep! :P |
17:32.11 | vithos | Ellipsis: ah i see how it works now. but you still have to pay 5000g for epic riding skill to get epic flight form |
17:32.16 | Ellipsis | yes |
17:32.19 | Ellipsis | but that's only for the epic one |
17:32.35 | Ellipsis | and since we were specifically talking about non-epic... :P |
17:33.02 | *** join/#wowace MentalPower|AFK (n=MPower@WoWUIDev/Norganna/Administrator/MentalPower) |
17:33.02 | *** mode/#wowace [+v MentalPower|AFK] by ChanServ |
17:33.04 | vithos | he asked if he should get non-epic or skip it and just get epic |
17:33.14 | Ellipsis | right |
17:33.35 | vithos | whatever :P |
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17:36.55 | Pkekyo| | Tinyboom: oh...thought it might have something to do with weed...oh well :p |
17:37.28 | CIA-48 | 03phyber * r59129 10IRQ/IRQ.lua: |
17:37.28 | CIA-48 | IRQ: |
17:37.28 | CIA-48 | - Use select instead of _,_,_,_,_,_ |
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17:39.10 | Primer | I've been trying to find the code in Gatherer that triggers the rotation of the hud when the player rotates along the X axis, but I can't seem to find it. Anyone here experienced with that code willing to lend a hand? |
17:40.12 | Primer | I presume this code is there...I've never loaded the addon, but I've seen that Gatherer demo where the map is overlayed transparently at an angle |
17:40.29 | *** join/#wowace piggles (n=piggles@cpc3-seve12-0-0-cust296.popl.cable.ntl.com) |
17:41.50 | Josh_Borke | Primer: it has to do with getting the orientation of the player triangle on the minimap i believe |
17:42.07 | Primer | I'm just looking for an event to attach to |
17:42.15 | Primer | for now |
17:42.44 | Primer | greping for registerevent didn't help |
17:42.51 | Primer | grep -ri |
17:43.19 | Josh_Borke | it's not an event |
17:43.36 | Primer | heh, then I guess I need to figure out how to run code without an event |
17:43.57 | Josh_Borke | it's done from an on_update |
17:44.48 | *** join/#wowace Mezir|SemiAFK (n=smbdy@i3ED6E381.versanet.de) |
17:44.54 | Mezir|SemiAFK | sup |
17:45.27 | Mezir|SemiAFK | -____- maaan im tired dunno if i should play a lil or go to bed |
17:45.33 | Josh_Borke | go to bed |
17:45.36 | Primer | Josh_Borke: ok, that helps |
17:46.08 | Mezir|SemiAFK | but i think its too ealry -.- ill be awake in the middle of the night |
17:47.51 | Primer | Josh_Borke: my goal at the moment is to show "heading" in degrees in the game. I'm guessing I'll need a "frame" for this. From the example of Gatherer, I guess the parent frame should be the minimap? |
17:48.08 | Josh_Borke | Primer: sure |
17:48.13 | Primer | so whenever the minimap updates, it'd fire my code? |
17:48.16 | Primer | ok |
17:48.25 | Primer | now to figure out how to make a simple frame :) |
17:50.00 | *** join/#wowace kadrahil (n=kad@97.81.50.96) |
17:51.38 | Mezir|SemiAFK | yo, have you guys any idea were i can get some nice borders for eepanels? |
17:52.20 | CIA-48 | 03stan 07Ace3 * r59130 10Routes/Locale-deDE.lua: |
17:52.20 | CIA-48 | Routes: |
17:52.20 | CIA-48 | - Locale-deDE.lua: German translation, only FAQ is missing. |
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17:59.29 | dead | where would a good place be to even farm 5,000gold |
17:59.38 | Ellipsis | quests/dailies |
17:59.53 | dead | ah true |
18:00.00 | *** join/#wowace Kaelten (n=kaelten@WoWUIDev/WoWAce/WoWIFA/CurseStaff/kaelten) |
18:00.04 | nevcairiel | mining and prospecting for gems works good too |
18:00.19 | *** mode/#wowace [+o Kaelten] by ChanServ |
18:00.26 | nevcairiel | probably not as much if you dont have a epix mount already |
18:00.31 | dead | i usually just skin and sell to venders |
18:00.52 | nevcairiel | thats not so useful .. try the AH, always pays more then vendors :D |
18:01.33 | dead | AH takes money from you |
18:01.55 | [Liquidor] | Mining + Enchanting = win |
18:02.40 | [Liquidor] | Do AH work (yes work) for 10 minutes (when you're skilled, otherwise probably 30) then go mine for 1 hour.... repeat |
18:03.07 | exor|school | dead: yeah, then gives it back :P |
18:03.21 | exor|school | if you are losing money at the AH, you aren't pricing things right |
18:03.57 | dead | oh |
18:04.11 | *** join/#wowace Hallucinosis (n=Hallucin@65.90.6.2) |
18:04.27 | ckknight | anyone got a diff on the patch? |
18:05.45 | exor|school | you are just dropping items into the auction hose and using the default values, aren't you dead? |
18:06.18 | *** part/#wowace mitchnull (n=mitchnul@dsl195-38-110-178.pool.tvnet.hu) |
18:06.41 | nevcairiel | http://wdnaddons.com/0337799?diff=2327741 |
18:06.42 | nevcairiel | diff |
18:07.04 | nevcairiel | (its the PTR diff, but the build number is still the same, so .. ) |
18:08.59 | CIA-48 | 03ckknight * r59131 10LibDogTag-2.0/LibDogTag-2.0.lua: LibDogTag-2.0 - trim guild notes and make sure blank notes are seen as nil |
18:09.40 | *** join/#wowace [dRaCo] (n=drc@p5B22A547.dip0.t-ipconnect.de) |
18:11.21 | dead | do you guys need a another FAST host to host addons in? |
18:12.03 | *** join/#wowace Beutju (n=tus@p57A785B8.dip0.t-ipconnect.de) |
18:12.18 | nevcairiel | i think wowace host is pretty much fast enough, but anyway, Kaelten would be the person to talk to about that |
18:12.22 | Josh_Borke | dead: nope, thanks though |
18:12.32 | Josh_Borke | dead: how fast is fast and is it legal? |
18:12.52 | dead | yes its legal. |
18:12.59 | dead | very fast |
18:13.01 | Ellipsis | legal is overrated! |
18:13.09 | nevcairiel | full 100mb pipe and no traffic limit is a must anyway :P |
18:13.16 | nevcairiel | *mbit |
18:13.23 | nevcairiel | mb is good too tho! |
18:13.28 | dead | yea? |
18:13.33 | dead | and its past 100mb |
18:13.33 | dead | lol |
18:13.51 | dead | thats no problem though |
18:13.52 | dead | ! :) |
18:15.39 | dead | lol overrated |
18:16.36 | CIA-48 | 03joshborke 07Beta * r59132 10Ace3/AceGUI-3.0/AceGUI-3.0.lua: AceGUI-3.0: fixed leaked global |
18:17.36 | CIA-48 | 03joshborke 07Ace3 * r59133 10RaidCast/RaidCast_Config.lua: RaidCast: drycode change for removing filters/anchors |
18:19.43 | cncfanatics | can anyone help me ? I'm looking for an addon that would automail anything I craft (after enabling it ofc) to a certain person |
18:20.33 | Josh_Borke | can postal do that? |
18:20.37 | Stan_ | BulkMail has rules |
18:20.47 | *** join/#wowace NightHawkAtWork (n=duaiwe@static-71-121-241-67.sttlwa.dsl-w.verizon.net) |
18:21.24 | cncfanatics | can it automail on certain configurable events while at mailbox ? :o |
18:22.26 | Stan_ | dunno |
18:22.27 | Josh_Borke | doubtful |
18:23.23 | dead | is anyone here a 'sub' rogue |
18:23.26 | *** join/#wowace mesh04 (n=root@p548F9A6E.dip0.t-ipconnect.de) |
18:23.34 | dead | sub/assassin |
18:25.05 | chiper | I think mine is, but I haven't played it in half a year |
18:25.38 | *** join/#wowace MentalPower (n=MPower@WoWUIDev/Norganna/Administrator/MentalPower) |
18:25.38 | *** mode/#wowace [+v MentalPower] by ChanServ |
18:25.40 | *** join/#wowace Zariel (i=zairle@host81-154-33-238.range81-154.btcentralplus.com) |
18:26.34 | Zariel | Any kind mutilate rogue who could test someone for me quickly please ? :) |
18:27.12 | cncfanatics | Zariel: I used to be mutilate |
18:27.18 | cncfanatics | maybe I can just answer your question :p |
18:27.42 | Zariel | Need to test if addon works with mutilate correctly |
18:28.13 | CIA-48 | 03pernicius 07pernicius * r59134 10AtlasOfAzeroth/AtlasOfAzeroth/AtlasOfAzeroth_WorldMap/modOverlays.lua: AtlasOfAzeroth_WorldMap: added refference to Cartographer |
18:28.31 | cncfanatics | <3 bulkmail has autosend |
18:29.30 | dead | this is garbage |
18:29.34 | dead | why cant wow be up already |
18:29.57 | dead | it doesnt come up til' 4 right |
18:29.59 | Zariel | http://ace.pastey.net/81066 |
18:30.06 | Zariel | Anything wrong with that code? |
18:30.38 | Zariel | to track total mutilate crit damage |
18:31.36 | CIA-48 | 03nevcairiel 07Ace3 * r59135 10Routes/Locale-deDE.lua: Routes: fix typos in deDE |
18:36.12 | Lightfaz | Anyone know what the ClearFont2 Dev's nickname is? |
18:36.19 | CIA-48 | 03nevcairiel 07Ace3 * r59136 10Routes/Locale-deDE.lua: Routes: remove redundant double translation from deDE |
18:36.20 | *** join/#wowace xyu (i=WinNT@c-71-205-176-243.hsd1.mi.comcast.net) |
18:36.21 | nevcairiel | kirkburn |
18:36.31 | Lightfaz | He online a lot? |
18:36.46 | nevcairiel | usually yes, but havent seen him lately |
18:36.49 | nevcairiel | ~seen kirkburn |
18:36.51 | purl | kirkburn <i=Kirkburn@c-67-167-101-23.hsd1.il.comcast.net> was last seen on IRC in channel #wowwiki, 2d 22h 7m 48s ago, saying: ':)'. |
18:36.56 | Lightfaz | dang |
18:37.18 | Lightfaz | Ive got an issue with ClearFonts2 and Auctioneer, and the Auctioneer guys told me to talk to the dev in charge of CF |
18:37.24 | Lightfaz | http://forums.norganna.org/discussion/6143/auctioneer-tooltip-font-doublesized/#Item_0 |
18:43.24 | Polarina | http://www.blizzard.co.uk/press/080122.shtml |
18:43.38 | *** join/#wowace wmurray (n=chatzill@c-68-57-99-93.hsd1.va.comcast.net) |
18:43.59 | dead | Can someone give me the blizzards phone number. everytime i call 1800-592-5499. it says its incorrect |
18:44.06 | *** part/#wowace wmurray (n=chatzill@c-68-57-99-93.hsd1.va.comcast.net) |
18:45.09 | *** join/#wowace blime (n=chatzill@c-68-57-99-93.hsd1.va.comcast.net) |
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18:45.19 | Josh_Borke | dead: use their website |
18:45.24 | dead | i did |
18:45.27 | dead | and got that number |
18:45.32 | dead | which is apparently incorrect |
18:46.25 | Josh_Borke | do you want wow or blizzard? |
18:46.40 | dead | world of warcraft billing dept |
18:46.42 | CIA-48 | 03xinhuan 07Ace3 * r59137 10Routes/Locale-deDE.lua: Routes: Shorten some strings and credit Stanzilla |
18:47.13 | dead | the billing and account page, switches you over to blizzard.com |
18:47.46 | Josh_Borke | (800)-59-BLIZZARD |
18:47.55 | dead | Phone Support |
18:47.55 | dead | Live representatives are on hand Monday through Friday, between the hours of 8 AM and 8 PM Pacific Time to answer your questions. |
18:47.55 | dead | For assistance please call: 1 (800) 592 5499 |
18:48.01 | Josh_Borke | 800-59-25499273 |
18:48.04 | dead | but it doesnt work |
18:48.14 | dead | ok. |
18:48.17 | dead | i will try |
18:48.18 | dead | thanks |
18:48.33 | Josh_Borke | i get a busy signal also |
18:48.56 | dead | you see |
18:48.59 | dead | i dont get it |
18:49.06 | Josh_Borke | email them |
18:49.10 | Josh_Borke | i think their call center is down |
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18:50.45 | *** part/#wowace syeren (i=syeren@cpc3-oldh5-0-0-cust762.manc.cable.ntl.com) |
18:51.27 | *** join/#wowace Keias (i=Keias@c-69-245-192-208.hsd1.in.comcast.net) |
18:51.44 | dead | Servers are up! |
18:51.51 | dead | i will Josh_Borke thanks |
18:51.58 | *** join/#wowace Cairenn (n=Cairenn@MMOI/Administratrix/Cairenn) |
18:51.58 | *** mode/#wowace [+o Cairenn] by ChanServ |
18:52.52 | cncfanatics | why was there a patch anyway btw ? |
18:53.11 | nevcairiel | small fixes |
18:53.52 | Shirik | castsequence evilness |
18:54.42 | vithos | talented is so spammy after patches |
18:55.55 | vithos | ah, "load outdated data" option might fix that |
18:56.55 | *** join/#wowace Livid` (i=blah@82-38-198-78.cable.ubr04.shef.blueyonder.co.uk) |
18:58.55 | Polarina | Aha... I could make an addon to schedule events! |
18:59.22 | CIA-48 | 03polarina * r59138 10Relegation/ (Data/MessageList.lua Relegation.toc): |
18:59.22 | CIA-48 | Relegation: |
18:59.22 | CIA-48 | - Updated signatures. |
19:01.03 | *** join/#wowace m4rku5 (n=markus@cl-2320.ham-01.de.sixxs.net) |
19:02.00 | *** join/#wowace dJe781 (n=dje781@ves78-1-89-85-60-113.dsl.club-internet.fr) |
19:02.49 | Polarina | Should I use Ace2 or Ace3 for it? Hmm... |
19:03.07 | ramoz | be cool and make ace4! |
19:03.15 | Polarina | ramoz: :D |
19:04.12 | Polarina | ramoz: Are you sure that's a good idea? |
19:04.25 | ramoz | no |
19:04.49 | ramoz | if you dont like it you can try Dongle2! :D |
19:05.19 | Polarina | ramoz: ? |
19:05.35 | ramoz | wut=! |
19:06.45 | Polarina | WHAT?!? AceDB-3.0 doesn't have a data type for guilds! |
19:06.56 | Kivin | o.O |
19:07.12 | ramoz | AceDB-4.0 does! |
19:07.21 | Polarina | ramoz: Yep. |
19:07.38 | Kivin | Why would you want guild implementation into the database library |
19:08.06 | ulic | AceDB-2.0 doesn't either from what I know. |
19:08.25 | Polarina | Kivin: An addon for scheduling guild events? |
19:08.29 | *** join/#wowace Amadeo (n=amadeo@c-68-32-113-207.hsd1.md.comcast.net) |
19:08.44 | Amadeo | I like the new WoWI, looks much more professional |
19:08.57 | Kivin | Polarina: I didn't ask why you'd want to store information about your guild. Just why you'd want it hard coded into the database. |
19:09.01 | Polarina | Amadeo: Go to #wowi-lounge |
19:09.11 | Polarina | Kivin: Why not? |
19:09.15 | Amadeo | Polarina: Why? |
19:09.36 | Kivin | The DB isn't aware of things that happen in game. It's just a database |
19:09.37 | Polarina | Amadeo: Because this channel is not for discussion regarding WoWInterface. |
19:09.46 | Kivin | I think i hate the new wowi just as much as the old one |
19:09.49 | Kivin | It's too busy |
19:09.50 | Polarina | Kivin: Why we have faction? realm? etc. |
19:09.59 | kergoth | Kivin: but it is aware of the character and realm and stuff. guild just isnt as common a use case |
19:10.02 | Polarina | Kivin: race? |
19:10.04 | *** join/#wowace Blackshark (n=NNSCRIPT@p579F8D14.dip.t-dialin.net) |
19:10.12 | kergoth | and it isnt that hard to implement manually using raw |
19:10.16 | Amadeo | I wasn't discussing WoWInterface, I was commenting that I like the way it looks now :) I'm sure most of the authors in here use the site |
19:10.31 | Polarina | Amadeo: As I said, go to #wowi-lounge |
19:10.36 | Amadeo | No thanks |
19:10.41 | nevcairiel | Amadeo: dont mind Polarina, just ignore |
19:10.50 | Funkeh` | !ap 1509 |
19:10.50 | ThraeBot | Funkeh`: Arena points from a rating of 1509 is, 2v2: 268, 3v3: 311, 5v5: 353 |
19:11.29 | break19 | wee woo wee woo wee woo.. I'm the siren for the Topic Police. |
19:12.10 | *** join/#wowace Matrix110 (i=blubb@pD957E612.dip.t-dialin.net) |
19:12.26 | ulic | perhaps there is not datatype guild because not every character is in a guild, but the other datatypes always exists, dunno, just throwing it out there. |
19:12.55 | nevcairiel | a guild datatype is just not really needed |
19:13.01 | nevcairiel | all the other datatypes are static |
19:13.03 | nevcairiel | and never change |
19:13.14 | nevcairiel | (short of char rename or char transfer, but not really common) |
19:13.26 | nevcairiel | while guild can change on a daily basis |
19:14.01 | Polarina | nevcairiel: What about 'profile'? |
19:14.08 | nevcairiel | what about it? |
19:14.18 | nevcairiel | its a custom profile that the user can switch between |
19:14.23 | Polarina | nevcairiel: That can change just as frequently as your guilds. |
19:14.33 | nevcairiel | Its designed for that. |
19:14.38 | Polarina | nevcairiel: Cool. |
19:15.45 | *** join/#wowace Daemona (i=koaschte@i577A316F.versanet.de) |
19:16.55 | CIA-48 | 03stan 07Ace3 * r59139 10Routes/Locale-deDE.lua: |
19:16.55 | CIA-48 | Routes: |
19:16.55 | CIA-48 | -Locale-deDE.lua: translated FAQ |
19:16.55 | CIA-48 | - ~whalecrit Xinhuan for this little novel |
19:17.41 | CIA-48 | 03pb_ee1 * r59140 10LZProfiler/LZProfiler.lua: LZProfiler: Update in order to avoid the continuous display of the "failed to scan all reagents" message |
19:17.47 | *** join/#wowace Lukian (n=wizard@203.171.70.21) |
19:18.14 | Kuja^ | Stan_: fail. |
19:18.21 | Stan_ | Kuja^: your mum |
19:18.26 | ramoz | epic fail |
19:18.36 | *** join/#wowace Lukian (n=wizard@203.171.70.21) |
19:18.41 | CIA-48 | 03pastamancer 07Ace3 * r59141 10Grid/LibRoster-3.0/LibRoster-3.0/LibRoster-3.0.lua: |
19:18.41 | CIA-48 | LibRoster-3.0: drycoded updates |
19:18.41 | CIA-48 | * initial cross-realm support attempt (UnitName(foo) -> GetUnitName(foo, true)) |
19:18.41 | CIA-48 | * cleaned-up (fixed) update hooks |
19:19.25 | *** join/#wowace Lukian (n=wizard@203.171.70.21) |
19:19.58 | *** join/#wowace Lukian (n=wizard@203.171.70.21) |
19:20.40 | kergoth | Fin: http://fin.instinct.org/wowmods/rss/?sites[curse]=curse&sites[ui]=ui&sites[wowace]=wowace&sites[wowi]=wowi&since=3days&ignore=^(Lib.%2B|.%2BLib|.%2B[+._]*(ui|UI|pack|Pack)(.*))%24 - the feed looks odd, seeing descriptions and changes in the titles of the items in the feed rather than the addon name / version |
19:22.29 | Primer | I just find that page that someone here posted showing a photoshop mock up of an aircraft HUD in wow |
19:22.59 | Primer | The url didn't have "hud" in it (I have IRC logs) |
19:23.05 | Josh_Borke | anybody know of addons that share cast target information? |
19:24.29 | CIA-48 | 03ngollon * r59142 10SimpleSoulstone/ (4 files): |
19:24.29 | CIA-48 | SimpleSoulstone: |
19:24.29 | CIA-48 | - now shows active Soulstones on dead players! |
19:25.42 | CIA-48 | 03ngollon * r59143 10SimpleSoulstone_Fu/ (SimpleSoulstone_Fu.lua SimpleSoulstone_Fu.toc): |
19:25.42 | CIA-48 | SimpleSoulstone_Fu: |
19:25.42 | CIA-48 | - now shows active soulstones on dead players |
19:25.49 | vithos | is there no way to hide grid in raids with <6 members? i could swear there was but i can't find it now |
19:28.15 | kenlyric | maybe the autosize plugin has that option? |
19:28.30 | kenlyric | just always use grid. |
19:29.00 | vithos | i have autosize but i don't see any options for it |
19:29.17 | vithos | other than on/off |
19:29.44 | vithos | i just want to use party frames in arena |
19:30.04 | CIA-48 | 03joshborke 07Ace3 * r59144 10RaidCast/RaidCast_CommHandlers.lua: RaidCast: add support for PartyCastingbars |
19:31.06 | vithos | i guess i could just put proximo on top of it and pretend it's not there |
19:32.14 | *** join/#wowace cladhaire (n=cladhair@WoWUIDev/WoWI/Featured/Dongle/cladhaire) |
19:32.14 | *** mode/#wowace [+v cladhaire] by ChanServ |
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19:33.50 | *** mode/#wowace [+v Kody-] by ChanServ |
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19:35.44 | *** mode/#wowace [+v KarlThePagan] by ChanServ |
19:42.03 | *** join/#wowace Paene (n=Jim@24-236-181-169.dhcp.mrqt.mi.charter.com) |
19:42.43 | Paene | ~seen Vulcanus |
19:42.46 | purl | vulcanus <n=Vulcanus@217-233-94.231210.adsl.tele2.no> was last seen on IRC in channel #wowace, 2d 5h 25m 47s ago, saying: ' /emo'. |
19:45.44 | *** join/#wowace ecstasia (n=ecs@unaffiliated/ecstasia) |
19:46.45 | CIA-48 | 03pettigrow 07Ace3 * r59145 10Routes/ (Locale-frFR.lua Routes.toc): Routes: frFR Update |
19:46.47 | *** join/#wowace zac (n=zac@179.59.121.70.cfl.res.rr.com) |
19:47.03 | *** part/#wowace Lopen|Woork (n=lopen@207.74.131.2) |
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19:51.34 | CIA-48 | 03hati * r59146 10LZProfiler/Locale.lua: LZProfiler: charset fixed (utf8) |
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19:57.31 | stavmar | so the only way to get Ace3 mods is through teh SVN correct? |
19:57.45 | nevcairiel | mostly, yes |
19:59.24 | *** join/#wowace Adirelle (n=Guillaum@195.167.228.58) |
20:00.36 | Amadeo | WoW's up to 10 million subscribers |
20:01.57 | kenlyric | active subscriptions? |
20:02.31 | Amadeo | I think that's what they go by |
20:03.04 | Xinhuan | how did you get 10 mil |
20:03.26 | nevcairiel | ? |
20:03.29 | Amadeo | http://www.shacknews.com/onearticle.x/50881 |
20:03.45 | vithos | hmm.. i wish GridAutoFrameSize was a layout instead of a layout switcher. then i could use it with GridDynamicZoneSwitch |
20:04.00 | *** join/#wowace [W]LANFiRE (i=lanfire@ppp85-140-74-56.pppoe.mtu-net.ru) |
20:04.36 | Industrial | Xinhuan: so I'm trying out mapster+gathermate+gathermate_data |
20:04.45 | Xinhuan | aha |
20:04.46 | Industrial | do I get all nodes on the map by default because I got none |
20:04.53 | Industrial | for herblism that is |
20:05.01 | Xinhuan | you have to go into gathermate options and click import and stuff |
20:05.06 | Xinhuan | its not automatic unlike cart_data |
20:05.09 | Industrial | ok |
20:05.29 | Xinhuan | cart_data doesn't give users a choices at all, it overwrites your existing database |
20:05.33 | Xinhuan | on every login |
20:05.43 | Industrial | never used cart |
20:05.44 | Xinhuan | so any new nodes you find is always "deleted" |
20:05.49 | Industrial | right |
20:05.56 | Fisker- | hai Xinhuan |
20:05.59 | CIA-48 | 03xinhuan 07Ace3 * r59147 10Routes/Locales/: Routes: Create folder remotely |
20:06.28 | kagaro_ | Industrial, if you want you can set gathermate_data for automatic and choose the import style. It will only update is there is a new version of gathermate_data |
20:06.38 | kagaro_ | *if |
20:07.04 | kagaro_ | Once we get a full release going, ill setup cron fora weekly wowhead scrape |
20:07.08 | *** join/#wowace tolanri__ (n=tolanri@172-105.dsl.sky.cz) |
20:08.05 | Industrial | I was asking because I'm about to pick up mining on my main so Ill need to level it :-) |
20:09.15 | *** join/#wowace kd3|hate`net (n=kd3@host-12-173-142-113.nctv.com) |
20:09.40 | cncfanatics | intresting, Xinhuan, kagaro_ |
20:16.42 | *** join/#wowace purl (i=ibot@pdpc/supporter/active/TimRiker/bot/apt) |
20:16.42 | *** topic/#wowace is http://www.wowace.com | http://files.wowace.com/ | http://ace.pastey.net | http://www.lua.org | Let not the sands of time get in your lunch. |
20:16.52 | Industrial | Josh_Borke: sh im being a user |
20:17.00 | Josh_Borke | Industrial: you mean luser |
20:17.06 | Xinhuan | you type /routes and hope the stuff doesn't confuse you! |
20:17.21 | Grum | its so hard to use *CRAU* |
20:17.30 | Josh_Borke | crow? |
20:17.42 | Industrial | oh right, Create Route |
20:17.44 | Industrial | lol ;D |
20:17.47 | Xinhuan | oh hey |
20:17.48 | Josh_Borke | you mean crei? |
20:17.51 | Xinhuan | patch 2.3.3 is live |
20:17.56 | Josh_Borke | Xinhuan: man you're slow |
20:18.03 | Xinhuan | that means my local cache of items |
20:18.05 | Xinhuan | is gone again |
20:18.06 | Xinhuan | zzz |
20:18.33 | harldephin | damn. i hate that voice saying "aggro".. lol... |
20:19.14 | Xinhuan | wow the last 10 hours of drycoding actually broke nothing |
20:19.17 | Josh_Borke | <PROTECTED> |
20:19.21 | Zhinjio | Good afternoon. |
20:19.31 | Josh_Borke | afternoon zhinjio |
20:19.31 | nevcairiel | Xinhuan: i just wondered, can i backup the cache and copy it back in after patch? :D |
20:19.42 | Xinhuan | you can't, there is a version date inside |
20:19.49 | Xinhuan | so even if you copy it back, wow clears it |
20:19.51 | Josh_Borke | OWNED |
20:20.01 | *** part/#wowace Amadeo (n=amadeo@c-68-32-113-207.hsd1.md.comcast.net) |
20:20.05 | Xinhuan | a maximum of 255 characters on both Prefix + Message |
20:20.13 | Josh_Borke | nevcairiel: good thing i don't have one! |
20:20.19 | Xinhuan | with the 256th char being the "tab" character used to separate the prefix/message |
20:20.19 | Josh_Borke | Xinhuan: danke |
20:20.24 | nevcairiel | i hope you never get one then! |
20:24.48 | *** join/#wowace purl (i=ibot@pdpc/supporter/active/TimRiker/bot/apt) |
20:24.48 | *** topic/#wowace is http://www.wowace.com | http://files.wowace.com/ | http://ace.pastey.net | http://www.lua.org | Let not the sands of time get in your lunch. |
20:24.51 | Polarina | I should try to see what happens when trying to save a recursive table in the Saved Variables file. |
20:25.06 | Josh_Borke | recursive table omitted |
20:25.37 | Polarina | NOOO!!! |
20:26.46 | Josh_Borke | sorry: [<key>] = nil --[[ skipped recursive table ]], |
20:26.50 | CIA-48 | 03pb_ee1 * r59151 10LZProfiler/LZProfiler.lua: LZProfiler: *You gain one point in parenthesis mastering.* |
20:27.28 | Polarina | The one who did that is stupid! |
20:28.22 | nevcairiel | I've always wondered if i should do a recursive check for AceDB defaults or so, but i just came to the conclusion that i'll let the author figure the problem out of the stack overflow :D |
20:28.44 | Polarina | nevcairiel: :) |
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20:40.36 | *** join/#wowace Arrowmaster (n=Arrow@cpe-71-64-143-75.woh.res.rr.com) |
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20:44.01 | *** mode/#wowace [+o ckknight_] by ChanServ |
20:45.01 | Polarina | It's a hard decision... Ace2, Ace3 or my own library. :S |
20:45.44 | Josh_Borke | write your own library |
20:45.47 | Josh_Borke | it's the cool thing to do |
20:46.18 | durcyn | use !AlarLib |
20:46.44 | Stan_ | that's the best lib evaaar made |
20:52.41 | Recluse | Xinhuan: Just curious - what does TSP stand for? |
20:52.50 | Xinhuan | Travelling Salesman Problem |
20:52.54 | *** join/#wowace Jaxon (n=Jackson@S01060017f2092836.ed.shawcable.net) |
20:53.15 | Polarina | ~wiki Travelling Salesman Problem |
20:53.50 | Recluse | ah, yeah, i'm familar with the phrase, just didn't link it to the abbreviation ^.^ |
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20:54.36 | Polarina | Recluse: Just like when someone says DM. What does DM stand for? |
20:55.18 | Xinhuan | Dire Maul, Damage Meters |
20:55.21 | Recluse | Polarina: well, that could be any number of things. WoW-centric i assume it's for Deadmines because no one ever seems to run Dire Maul anymore |
20:55.26 | Polarina | Xinhuan: Deadmines. |
20:55.37 | Polarina | Xinhuan: Deathmatch. |
20:55.41 | Recluse | but most people these days call Deadmines VC |
20:55.49 | Polarina | Recluse: ? |
20:56.50 | Recluse | VanCleef - there's been so much "DM? you're only 17! you need to be 50!" kind of criticism, they went VC to avoid confusion - quite popularly used now (or is it my imagination? XD) |
20:57.04 | Primer | seems this function that gives me heading in radians is acting as if the minimap is upside down |
20:57.59 | Polarina | Recluse: Your imagination. |
20:58.27 | Primer | Arrowmaster: were you telling me that obtaining the flight pitch would also be difficult, if not impossible? |
20:58.42 | *** join/#wowace mesh04 (n=root@p548F9A6E.dip0.t-ipconnect.de) |
20:58.59 | Arrowmaster | its doable |
20:59.08 | Arrowmaster | but not worth the effort imho |
20:59.35 | Primer | what do you mean by that? |
20:59.38 | Primer | too cpu intensive? |
20:59.51 | Primer | I don't mind coding it as long as it's possible |
20:59.54 | NightHawkAtWork | to thought-process intensive :P |
20:59.59 | Primer | too |
21:00.05 | NightHawkAtWork | yes, sorry |
21:00.07 | Primer | np |
21:00.08 | *** join/#wowace swinny (n=dd@adsl-76-230-180-26.dsl.chcgil.sbcglobal.net) |
21:01.30 | swinny | I remember seeing a addon that keeps tracks of hits and heals on the MT, so you can go back and analyze how he died. Anyone know the name? |
21:02.25 | NightHawkAtWork | hmm.. Expiration, or something like that? |
21:02.52 | swinny | I can't remember the name, but it will check out Expiration |
21:03.02 | mesh04 | recount does this amongst other things |
21:03.12 | shieldb | as does assessment |
21:03.14 | [Liquidor] | goblin...something |
21:03.33 | shieldb | expiration will output the last X lines of text from a combat log featuring someone's name |
21:03.46 | swinny | ahh ok |
21:03.55 | shieldb | recount does something similar (number of lines) |
21:04.04 | swinny | but recount/assessment will show dmg and heals leading up to their death? |
21:04.15 | CIA-48 | 03xinhuan 07Ace3 * r59152 10Routes/ (Modules/ Modules/Waypoints.lua Routes.lua Routes.toc): Routes: Move support for Cartographer_Waypoints into a module file, which the user can safely delete. |
21:04.30 | *** join/#wowace Skosiris (n=sgsdg@modemcable155.156-83-70.mc.videotron.ca) |
21:04.30 | shieldb | and then assessment does the last X seconds of someone before their death |
21:04.44 | Skosiris | Hey |
21:04.55 | swinny | shieldb: ahh I see, thank you |
21:04.59 | Skosiris | Could someone help me with the WowAce mods? |
21:05.06 | shieldb | well expiration is ok, but I found it often had too much extraneous information |
21:05.19 | Paene | Anyone know if 2.3.3 fixed the buff problem raid and unit frame addons have been having? |
21:05.21 | *** join/#wowace Nargiddley (n=narg@203-97-236-74.cable.telstraclear.net) |
21:05.21 | shieldb | I haven't personally played around with the death reports from recount, so I couldn't comment there |
21:05.42 | Aeyan | No need to ask to ask, Skosiris, just pop a question out |
21:05.51 | mesh04 | recount is nice... lots of fancy graphs but a memory hog |
21:06.03 | shieldb | and then assessment's death log looks something like http://wowace.com/mediawiki/images/5/5b/AssessmentDeathEventLog.jpg |
21:06.42 | Skosiris | Aight, so it seems that each separate addon contains the whote Libs subfolder. The magic of Ace is supposed to be that this library is shared among all Ace addons. |
21:06.49 | swinny | mesh04: i had the same problem. Assessment seems to be better |
21:07.02 | Skosiris | is it possible to install the Lib separatedly, and then not install it for each addons |
21:07.31 | Aeyan | Yes, that's called embedded (in each addons Lib folder) and disembedded (the one you just described) |
21:07.33 | mesh04 | yea but I like the way recount presents data ;) |
21:07.49 | Aeyan | It's actually only loading one copy of each library either way though |
21:08.13 | Aeyan | With all the lib folders, it checks each to see if it's a more recent copy of the library then only loads the newest version |
21:08.27 | Aeyan | Supposed to help with distrobution |
21:08.42 | Aeyan | *distribution |
21:09.52 | *** join/#wowace nuoHep` (i=nuoHep@89.222.156.36) |
21:13.00 | sb | yay |
21:13.02 | sb | council down |
21:13.07 | NeoTron | grats |
21:13.15 | NeoTron | long. annoying. boring. fight. :) |
21:13.15 | sb | warrior for rogue is perfect :p |
21:13.30 | sb | 1 druid can easily heal rogue tank and priest tank (both warrior) :o |
21:13.35 | sb | w/o having any mana issues |
21:13.55 | Pkekyo| | "Did you have the baby yet?! No? Are you sure?!" :p |
21:14.21 | Osstia | If I want to write an addon that modifies an in-game frame (in this case the honor frame) Would I be looking to make changes to the frame as it is loaded? |
21:15.50 | Josh_Borke | Osstia: no |
21:15.59 | Josh_Borke | Osstia: just make changes when your addon loads |
21:17.24 | Osstia | I want to add an arena points estimate to the honor page. the calculations shouldn't be dificult, and adding the text shouldn't be dificult, I am just not sure how to go about updating it, or keeping the information up to date |
21:17.38 | Osstia | I'll do some more reading |
21:17.45 | *** join/#wowace Pucmel (n=pucmel@dwarf.dkm.cz) |
21:18.03 | Josh_Borke | Osstia: you can look at SSPvP (i think) for ideas on how to modify the frame |
21:18.13 | Osstia | thanks for the tip |
21:18.31 | Osstia | I saw one the other day that did it, but it was an ace addon, and looked like most of the work was being done by ace |
21:18.32 | Shadowed | Osstia: I wouldn't bother |
21:18.35 | Shadowed | theres already 50 addons that do it |
21:18.45 | Osstia | Shadowed: I know, i am doing it to learn |
21:18.56 | Osstia | not because its not already there |
21:19.15 | Shadowed | Which are you trying to do, put it next to their rating or next to the same thing that shows current AP? |
21:19.46 | Osstia | I wanted to put it next to the current points. Something like Arena Points: XXXX (~XXX) |
21:20.20 | Kivin | Osstia: Still exploring that est arena point thing, eh |
21:20.20 | *** join/#wowace mjc_ (n=mjc@72-17-187-154.ftl.fdn.com) |
21:20.22 | Osstia | It looked like it would be as simple as clearing the setpoints and then moving it and adding the text I want |
21:20.33 | Osstia | Kivin: hadn't started it |
21:20.51 | Osstia | Kivin: Work got busy, and I finished that farming addon I was writing before |
21:21.03 | Osstia | so finally getting around to it |
21:21.12 | SunTsu | make search key=ctapi |
21:21.20 | SunTsu | er - wrong window |
21:21.21 | Kivin | let me know if i can be of any use |
21:21.25 | SunTsu | sorr<y |
21:21.35 | Shadowed | If you want to put it next to the players total points then http://wowinterface.com/downloads/info7834-PersonalRating.html is better |
21:21.42 | mesh04 | farming addon? |
21:22.02 | Osstia | I wrote an addon to track how many of a certain item i have in my bags |
21:22.16 | cncfanatics | Osstia: plenty addons can do that :p |
21:22.19 | Osstia | its pretty basic, but was a great learning project for me |
21:22.41 | Osstia | I realize that cncfanatics, I am trying to learn. and I find I learn more when I am writing something that interests me |
21:22.45 | cncfanatics | ah |
21:23.06 | Osstia | I am very new to this, and am just fumbling through the basics |
21:23.21 | mesh04 | hmm I'm looking for a simple grinding addon... do you have a link for me to give it a spin? |
21:23.33 | Osstia | I do |
21:23.44 | Kivin | I personally get furious when people tell me not to bother with an addon because it's been done before |
21:23.46 | Josh_Borke | Osstia: don't let them get to you :-) |
21:23.51 | Kivin | sylvanaar likes to do it a lot |
21:23.58 | Polarina | Why is this such a hard decision? Ace2, Ace3 or my own library... Weird... |
21:24.03 | Osstia | its not perfect. and is a bit unpolished, but I don't think it should crash you or anything |
21:24.08 | Josh_Borke | I tell people to look at other addons that do what they want to get an idea |
21:24.19 | Osstia | yep |
21:24.25 | Josh_Borke | Osstia: i wrote my tracking addon because I needed/wanted it |
21:24.25 | Osstia | your LootTracker was a lot of help |
21:24.27 | kergoth | Polarina: i vote ace3, mostly cause its config dialogs aerr perty |
21:24.31 | Josh_Borke | Osstia: i'm glad |
21:24.40 | Polarina | kergoth: Config dialogs? |
21:25.01 | kergoth | yep, aceconfigdialog-3.0 |
21:25.04 | kergoth | & friends |
21:25.09 | Polarina | What do they do? |
21:25.13 | CIA-48 | 03paene * r59153 10Cryolysis2/ (10 files in 2 dirs): |
21:25.13 | CIA-48 | Cryolysis2: |
21:25.13 | CIA-48 | - Added initial framework for debuff timers |
21:25.13 | CIA-48 | - Added options to turn off cooldown and debuff timers individually |
21:25.18 | kergoth | the dialog one is like waterfall |
21:25.20 | kergoth | only with less suck |
21:25.29 | Polarina | And what does waterfall do? |
21:25.39 | Josh_Borke | Polarina: check out some of the other Ace3 addons to get an idea about AceConfigDialog |
21:25.46 | Polarina | ... |
21:25.51 | Josh_Borke | aguf and routes and gathermate have nice dialogs |
21:25.58 | kergoth | waterfall is used by a shitton of ace2 addons to generate config dialogs from aceoptions tables |
21:26.06 | Josh_Borke | stay away from raidcast, like whoa. it's awful (and i'm not just saying that this time) |
21:26.06 | *** part/#wowace Skosiris (n=sgsdg@modemcable155.156-83-70.mc.videotron.ca) |
21:26.14 | kergoth | hehe |
21:26.18 | Polarina | One example that shows that Ace3 is obviously bloted... |
21:26.34 | Stan_ | YourMum |
21:26.38 | *** join/#wowace tedrock (n=tedrock@d235-159-75.home1.cgocable.net) |
21:26.53 | Aeyan | Then make your own stuff and you're good to go =P |
21:26.59 | kergoth | Polarina: huh? |
21:27.45 | kergoth | configuration ui is not bloat, it's ease of use. and if you don't want to use aceconfig, dont. |
21:28.14 | cncfanatics | Polarina: how do optional things cause blaut ? |
21:28.16 | cncfanatics | blout* |
21:28.20 | Polarina | cncfanatics: ? |
21:28.25 | kergoth | good question |
21:28.29 | Aeyan | bloat |
21:28.31 | Aeyan | Hehe |
21:28.46 | cncfanatics | Polarina: you're weird |
21:28.48 | Paene | meh, English is a broken language anyway |
21:29.13 | Josh_Borke | Polarina: you should just try them out and decide |
21:29.31 | Josh_Borke | Polarina: in terms of size, from smallest to largest it will be: <your implementation>, Ace3, Ace2 |
21:30.02 | Polarina | cncfanatics: I know, I'm weird. |
21:30.04 | Paene | Josh_Borke: Where does Rock fall into that? |
21:30.06 | thul | i got stable interwebs again |
21:30.12 | Josh_Borke | in terms of time taken to write it will probably be: <your implementation> == Ace3 == Ace2 (unless you have pre-existing knowledge of one of the frameworks) |
21:30.14 | Stan_ | Paene: between 2 and 3 |
21:30.18 | Josh_Borke | paene: code base size? |
21:30.28 | Josh_Borke | paene: <your implementation>, Ace3, Rock, Ace2 |
21:30.39 | Paene | thanks, was just curious :) |
21:30.50 | Chompers | vashj to 11% :O |
21:30.55 | Chompers | this is so close |
21:30.59 | Josh_Borke | Chompers: woot! yo ucan do it! |
21:31.02 | NeoTron | so close yet so far away :P |
21:31.06 | Chompers | 13 people left alive |
21:31.07 | Paene | Kael to Stage 4? :-p |
21:31.08 | Josh_Borke | i was in on a 2% wipe :'( |
21:31.13 | Stan_ | last phase is funneh |
21:31.24 | Pkekyo| | tetris is the BEST_GAME_EVER<3 |
21:31.33 | Chompers | aww 7% wipe |
21:31.37 | Polarina | Pkekyo|: In-game tetris minigame! |
21:31.59 | Fisker- | how many advisors should you have max with kael'thas phase 4? |
21:32.04 | Pkekyo| | Polarina: MAKE! NOOOOW |
21:32.13 | Stan_ | 2 Fisker- |
21:32.37 | Fisker- | yay |
21:32.41 | Polarina | Pkekyo|: We already have in-game checkers, without addons. |
21:32.46 | CIA-48 | 03xinhuan 07Ace3 * r59154 10Routes/ (Modules/AutoShow.lua Routes.lua Routes.toc): Routes: Move Auto Show/Hide into a submodule |
21:32.47 | Primer | it's always something |
21:32.50 | Pkekyo| | Polarina: ?? |
21:33.02 | Polarina | Pkekyo|: Blizzard implemented checkers with patch 2.3.0 |
21:33.03 | Pkekyo| | also, what the flying fuck is checkers? |
21:33.13 | Primer | the radians that GetFacing() is returning has north as south |
21:33.17 | Pkekyo| | Polarina: howto?! |
21:33.20 | Bruners | reliquary of souls pwned in tha face! |
21:33.25 | Polarina | Pkekyo|: Howto what? |
21:33.36 | Paene | yeah, we had a nice clean transition into phase 4...one advisor left to kill, and the tank that was tanking him got MC'd |
21:33.41 | Primer | actually, I take that back |
21:33.54 | Primer | it's as if the circle is a mirror of the minimap |
21:34.11 | Primer | or mirror of the actual orientation |
21:34.13 | Paene | thus ruining our best attempt of the night :-/ |
21:34.43 | Pkekyo| | Polarina: checkers? what the hell is it, and howto |
21:35.49 | NightHawkAtWork | Polarina: feh, it's all about chess, anyway :) |
21:35.52 | Polarina | Pkekyo|: "2.3: Thanks for implementing Checkers!" -> http://forums.worldofwarcraft.com/thread.html?topicId=2968178633&&sid=1 |
21:36.15 | NeoTron | Pkekyo|: like this: http://eongames.com/tmp/gravblox.wmv |
21:36.20 | Osstia | mesh04: did you get that PM? |
21:37.41 | *** join/#wowace Paradox_ (n=Paradox@cpc1-brmb4-0-0-cust960.bagu.cable.ntl.com) |
21:38.14 | Primer | cool, I have heading in degrees being displayed! |
21:38.17 | Pkekyo| | Polarina: now do fix me tetris! |
21:38.19 | NeoTron | Pkekyo|: I _think_ I recorded that in orgrimmar |
21:38.23 | Primer | now for the really fun part |
21:38.30 | NeoTron | Pkekyo|: look at the video I just posted a link to |
21:38.33 | Recluse | tetris inside wow? oh joy! |
21:38.47 | dylanm | There's a Bejeweled on wowi |
21:39.01 | Primer | I posed this question before but never got an answer: I'm thinking about showing a HUD overlay that looks like an airplane's heading indicator. |
21:39.02 | Polarina | Pkekyo|: Ok, I will make you a in-game tetris game. :) |
21:39.23 | CIA-48 | 03xinhuan 07Ace3 * r59155 10Routes/Routes.lua: Routes: Change a sqrt() call to ^0.5 |
21:39.48 | Primer | Imagine a "viewport" in the middle of the screen that shows a transparent graphic that goes from 0 to 360 and shows every 10 degrees |
21:39.57 | Pkekyo| | NeoTron: can't...wmv sucks |
21:40.05 | Pkekyo| | Polarina: you're my hero! |
21:40.12 | NeoTron | Pkekyo|: it's tetris. in wow. |
21:40.12 | Primer | could I pan this graphic within the viewport and have it wrap as well? |
21:40.16 | Polarina | Pkekyo|: You're welcome. |
21:40.20 | Xinhuan | /checkers --> Type '/help' for a list of a few commands. |
21:40.21 | Xinhuan | :( |
21:40.41 | Xinhuan | Polarina, i already have a 2-player tetris game |
21:40.42 | Xinhuan | :D |
21:40.46 | Xinhuan | challenge mode, in wow |
21:40.53 | Xinhuan | it broke in patch 2.0 and i never fixed it |
21:41.00 | Polarina | Xinhuan: Oh... |
21:41.11 | exor|school | whats the point of a game in a game :P |
21:41.12 | Pkekyo| | NeoTron: I still can't |
21:41.23 | Xinhuan | its for those bored times |
21:41.32 | exor|school | besides like, causing people to play tetris instead of paying attention to the raid boss |
21:41.35 | Paene | exor|school: for between boss attempts when that one guy is taking forever to run back |
21:41.37 | Recluse | exor: for me? something to do while flying from everlook -> cenarion hold? XD |
21:41.38 | KarlThePagan | holdem poker during raid wipes |
21:41.39 | Xinhuan | http://pachome2.pacific.net.sg/~xinhuan/wow/puzzlefighter1.jpg |
21:41.40 | Xinhuan | http://pachome2.pacific.net.sg/~xinhuan/wow/puzzlefighter2.jpg |
21:41.42 | Kivin | tetris + wow is quite probably the greatestest thing i've ever heard of |
21:41.42 | Xinhuan | http://pachome2.pacific.net.sg/~xinhuan/wow/puzzlefighter3.jpg |
21:41.43 | Xinhuan | http://pachome2.pacific.net.sg/~xinhuan/wow/puzzlefighter4.jpg |
21:42.16 | Xinhuan | so uh yeah, it was on v0.9 ready for "release" when patch 2.0 came out and broke everything |
21:42.22 | Xinhuan | so i never fixed it |
21:42.22 | Primer | perhaps I could just draw this with primitives |
21:42.39 | Josh_Borke | Xinhuan: why'd 2.0 break it? |
21:42.40 | Pkekyo| | Polarina: do we have an eta? :p |
21:42.44 | krka | it's kinda sad that you need to write games in games, because the actual game is too boring :/ |
21:42.46 | Xinhuan | some api changes |
21:42.48 | Polarina | Pkekyo|: This century. |
21:43.05 | Xinhuan | mostly the SendAddOnMessage() stuff |
21:43.08 | Pkekyo| | Polarina: wicked, I might still be alive then :p |
21:43.12 | Josh_Borke | i see |
21:43.13 | NeoTron | Pkekyo|: http://eongames.com/tmp/gravblox.png |
21:43.15 | Xinhuan | the version i have uses PMs |
21:43.18 | Xinhuan | that it hides |
21:43.22 | Xinhuan | for challenging |
21:43.26 | Polarina | Pkekyo|: And we will have World of Warcraft IX by then. |
21:43.29 | Xinhuan | blizz also introduced a bunch of new stuff i can use like Override Bindings |
21:43.35 | Xinhuan | where i previously didn't have |
21:43.35 | NeoTron | also that file plays just fine in mplayer, and I'm sure any other linux video player. hardly hard to play :P |
21:43.46 | Xinhuan | so i didn't qute release i |
21:43.48 | Xinhuan | it |
21:43.59 | Pkekyo| | NeoTron: ok, how to get it?! |
21:44.08 | Xinhuan | and override bindings would be perfect for something like this hehe |
21:44.13 | Xinhuan | WASD for controlling the pieces when visible |
21:44.35 | Kivin | damn right handed peeps. lrn2 IJKL |
21:44.40 | NeoTron | Pkekyo|: that is a good question :P |
21:44.44 | *** part/#wowace swinny (n=dd@adsl-76-230-180-26.dsl.chcgil.sbcglobal.net) |
21:44.50 | Xinhuan | well there wasn't override previously |
21:44.58 | NeoTron | Xinhuan: I'm pretty sure there was an ability to do that |
21:45.04 | Pkekyo| | NeoTron: you bloody well better have an answer or I'm going ballistic :p |
21:45.06 | Xinhuan | so the default would prob be to bind to numpad 4562 |
21:45.09 | NeoTron | my gravblox grabs the keyboard (like a text input field does) |
21:45.24 | NeoTron | if you click in it |
21:45.31 | Xinhuan | it was a bit easier prior to 2.0 as it wasn't a protected action to set bindings then |
21:45.50 | Pkekyo| | NeoTron: you have it?! |
21:46.07 | NeoTron | ofc. it's just not really polished |
21:46.18 | Xinhuan | still, its a proof of concept that its completely doable |
21:46.32 | Pkekyo| | NeoTron: SHARE! NAOW! |
21:46.54 | RaydenUni | Pkekyo| you know that discussion we had over adding an activity stream to wow? |
21:47.15 | Pkekyo| | RaydenUni: yes? |
21:47.25 | RaydenUni | i ran it by my professor |
21:47.32 | thul | http://ulrikft.smugmug.com/photos/246265621-M.jpg |
21:47.35 | RaydenUni | i was confused by the drastically different responses people had to it |
21:47.48 | RaydenUni | in another channel people were overwhelmingly positive and in here it was entirely negative |
21:48.37 | Pkekyo| | guess it has to do with how much you're exposed to crap like that...I get incredible amounts of email spam from networking sites I'm not even a member of :p |
21:48.37 | RaydenUni | she liked the idea a lot, as an extension of what you can already do with wowjutsu, armory, etc |
21:48.50 | RaydenUni | of course she is very involved with online identity academically |
21:49.13 | RaydenUni | she thought it would be a great idea to get sms on her phone if her guild needed someone for a raid :P |
21:49.24 | RaydenUni | blurring the lines between virtual and real world on a whole new level |
21:49.49 | RaydenUni | she agreed that it needed filtering options on several levels |
21:49.50 | Pkekyo| | RaydenUni: how many are willing to share their cell phone number on zeh intarwebs with up to 100 randomass people they never met? |
21:50.08 | RaydenUni | Pkekyo| but how many people don't play with random people but with people they know? |
21:50.14 | Pkekyo| | <---- |
21:50.37 | Pkekyo| | I don't want my entire fucking guild to be able to call me up 24/7, showing up at my bloody door etc |
21:50.56 | Recluse | i don't even give my cell number to friends. i hate phone calls |
21:51.09 | Kivin | I had a guildie call me in the middle of the night just to say hi... like... two years ago |
21:51.22 | Kivin | It was really weird and awkward |
21:51.27 | Pkekyo| | not to mention, half the people on my friends list isn't even friends, but people it is -useful- to be able to contact without writing a list in notepad by your own |
21:51.27 | Osstia | I have a former guildie who still calls me at least once a month when stuck in LA traffic |
21:51.35 | EvilJohn- | no need to do it, so long as there's a way to keep the actual number |
21:51.37 | *** join/#wowace jy_ (n=jy@2a01:5d8:52f2:7d08:0:0:0:2) |
21:51.44 | EvilJohn- | away from people |
21:51.45 | Pkekyo| | Kivin: same thing happened to me last week...I'm on the brink of changing numbers on him :P |
21:52.02 | Kivin | The conversation lasted like, fifteen seconds |
21:52.02 | *** join/#wowace kd3 (n=kd3@host-12-173-142-252.nctv.com) |
21:52.04 | EvilJohn- | I.E. I give the number to blizzard, the message is sent on their behalf, or a 3rd party service kinda thing |
21:52.06 | EvilJohn- | I woul ddo that |
21:52.12 | Pkekyo| | EvilJohn: any solution would be insecure as a motherfucker either way, so I say hell no... |
21:52.14 | CIA-48 | 03xinhuan 07Ace3 * r59156 10Routes/Locales/Locale-frFR.lua: Routes: Shorten a few strings, and credit pettigrow |
21:52.16 | Osstia | but now all of my guildies are real life friends. so I talk to them daily as it is, so that wouldn't be bad. but no need for WoW to do it for them. if they want to call me, they will |
21:52.23 | EvilJohn- | insecure? not really |
21:52.29 | EvilJohn- | blizzard already has all that info |
21:52.45 | Pkekyo| | if someone wants to call me, they bloody better A - Know my full real name and find a bloody phonebook, or B - ask me for it, and recieve it with my approval |
21:52.54 | EvilJohn- | it doesn't need to be a call |
21:53.08 | EvilJohn- | an SMS, Email or IM hook would suffice |
21:53.18 | Pkekyo| | blizzard does NOT have my phone number, and they will never get it |
21:53.18 | Osstia | although I called a guildie's house once. he told me to. and I forgot to ask his real name. So I asked his mom if "Nekro" was home |
21:53.24 | EvilJohn- | okay |
21:53.24 | EvilJohn- | well |
21:53.24 | Osstia | rather embarassing |
21:53.27 | EvilJohn- | have it your way |
21:53.31 | RaydenUni | <Pkekyo|> I don't want my entire fucking guild to be able to call me up 24/7, showing up at my bloody door etc <-- just because YOU don't, doesn't mean others don't |
21:53.36 | Josh_Borke | Osstia: lol |
21:53.37 | RaydenUni | do you use myspace all the time? |
21:53.50 | Pkekyo| | I don't use myspace, nor facebook |
21:54.00 | RaydenUni | well a lot of people do |
21:54.05 | EvilJohn- | pkekyo doesnt' use the itnernet |
21:54.10 | RaydenUni | so just because you do'nt think it's useful doesn't mean a lot of others wouldn't think it's useful |
21:54.14 | EvilJohn- | he just whistles into his phoneline |
21:54.19 | RaydenUni | of course it would be difficult to implement a system like this properly |
21:54.19 | *** join/#wowace dylanm (n=dylanm@c-98-224-225-196.hsd1.mi.comcast.net) |
21:54.20 | Osstia | do you BBS Pkekyo| ? |
21:54.24 | NeoTron | http://eongames.com/tmp/GravBlox.zip |
21:54.27 | RaydenUni | heck people still don't know how to do social networking sites right |
21:54.27 | Pkekyo| | Osstia: BBS? |
21:54.35 | Osstia | are you young? |
21:54.39 | RaydenUni | <Osstia> although I called a guildie's house once. he told me to. and I forgot to ask his real name. So I asked his mom if "Nekro" was home <-- nice |
21:54.47 | Pkekyo| | yes I do, but I can't be arsed to have a future employer google me and dig up tons of shite about me from my youth |
21:54.55 | Pkekyo| | Osstia: yes, I am |
21:55.05 | RaydenUni | Pkekyo| just watched a video on that by Clay Shirky today. it's a big problem |
21:55.11 | Recluse | yay bbs! i wasn't around for the original stuff, but i was an avid wwiv'r |
21:55.17 | RaydenUni | everything you used to do that was "private" is now "public" and searchable |
21:55.19 | NeoTron | there is a key binding to toggle visibility that needs to be set. The rest shouldn't be needed since you can click in the window for it to grab focus... although I don't remember now which keys are used for control - probably arrow keys or wasd but not sure |
21:55.27 | Osstia | BBS == Bulletin Board System. Old modem based message boards |
21:55.33 | Pkekyo| | RaydenUni: no, it's not, because I make sure it stays that way |
21:55.36 | RaydenUni | how? |
21:55.45 | RaydenUni | have you ever been to a party where other people have cell phone cameras? |
21:55.45 | EvilJohn- | I used to spend a lot of time on bbses back the day |
21:55.49 | EvilJohn- | many moons ago |
21:55.52 | RaydenUni | how do you stop them from taking your picture and posting it online? |
21:56.06 | Pkekyo| | I keep personal info on zeh intarwebs to a complete minimum |
21:56.06 | Pkekyo| | RaydenUni, I knock their fucking lights out |
21:56.10 | RaydenUni | ... |
21:56.20 | RaydenUni | let me see if i can find the talk |
21:56.23 | RaydenUni | you'd probably enjoy it |
21:56.26 | EvilJohn- | but yeah, I think page fucntionality in wow would be something i'd use |
21:56.39 | Pkekyo| | on a more serious note, if I found one, I'd have it removed by the website admin/host company, as it's in violation of domestic laws |
21:56.48 | EvilJohn- | um |
21:56.49 | EvilJohn- | no |
21:56.53 | RaydenUni | Pkekyo| ? |
21:56.57 | RaydenUni | he addressed that as well |
21:56.58 | EvilJohn- | now you're just talking out of your ass |
21:57.04 | EvilJohn- | false bravado not withstanding |
21:57.08 | RaydenUni | big media companies have pushed for laws to restrict use of "copyrighted" material |
21:57.18 | Pkekyo| | EvilJohn: what you on about? |
21:57.28 | EvilJohn- | if you're walking down the street |
21:57.32 | EvilJohn- | and someone takes your picture |
21:57.36 | EvilJohn- | and posts it on a website |
21:57.46 | EvilJohn- | or Late Night with david letterman, there isn't anything youc an do about it |
21:58.00 | EvilJohn- | because you do not have a reasonable expectation of privacy |
21:58.05 | Pkekyo| | EvilJohn: according to domestic law, they are not allowed to go public with a photo specificly of me without my approval |
21:58.24 | Pkekyo| | note: I'm not a US resident, I live in a somewhat free country for now |
21:58.33 | Paene | wow...so UnitDebuff("target") only works if you cast the debuff...that makes me sad :( |
21:58.34 | kenlyric | actually, that works OK until they try to make money off of it. |
21:58.34 | EvilJohn- | that's true, in .no I don't know |
21:58.49 | kenlyric | which is why any halfway decent production companies will get waivers :) |
21:59.05 | Pkekyo| | EvilJohn-: I've checked it up several times, it would be in breach of domestic laws, and I could take them to court to get it removed if so would be necessary |
21:59.12 | RaydenUni | sorry, but there are no laws for protecting images of yourself except through libel |
21:59.22 | RaydenUni | Pkekyo| what if you are in a "public" area? |
21:59.31 | RaydenUni | you are on the street in New York and someone takes your picture |
21:59.34 | RaydenUni | you are in a public space |
21:59.34 | EvilJohn- | in the US that simply not the case, who knows about Norway |
21:59.56 | RaydenUni | and it's not even possible to remove that from every location |
22:00.03 | RaydenUni | you could tell google to stop caching it and they would |
22:00.06 | Pkekyo| | RaydenUni: if I was the main focus of the photo, it would be in violation of norwegian law to make it publicly available without my approval |
22:00.11 | RaydenUni | you could tell flickr to take it down and they would |
22:00.21 | RaydenUni | BUT you can't remove it from personal sites that are everywhere |
22:00.32 | RaydenUni | let me find this video |
22:00.37 | RaydenUni | it's EXACTLY what it goes over |
22:01.13 | Pkekyo| | either way, that video won't change norwegian laws... any photo taken of me would be taken in norway, and hence afflicted by norwegian laws on the subject |
22:01.33 | RaydenUni | that's interesting norway has that law |
22:01.38 | Josh_Borke | what if i had a REALLY powerful lens and took it from international waters? o.O |
22:01.52 | RaydenUni | also means you can't travel internationally if you dont want your picture on the net |
22:01.58 | Pkekyo| | RaydenUni: we still have a somewhat high focus on privacy here |
22:02.45 | Pkekyo| | we haven't allow our government to remove all our rights so that "the terrorists doesn't win" yet |
22:03.09 | RaydenUni | it's a digital issue though, not a governmental |
22:03.18 | EvilJohn- | silly argument |
22:03.55 | RaydenUni | http://video.aol.com/video/news-switched-shirky/2011535 <-- i apologize that this is on aol |
22:03.59 | RaydenUni | i'll try to find another location |
22:04.06 | RaydenUni | but it is the 15 min talk of Clay Shirky on these issues |
22:04.12 | Pkekyo| | AOL still exists? |
22:04.17 | *** join/#wowace CrazyBenny (n=s_m@212.11.123.10) |
22:04.33 | Pkekyo| | haven't heard a word about it for ten years or so |
22:04.34 | EvilJohn- | as a content producer, essentially |
22:04.37 | Josh_Borke | it seems to me the only way to complete this discussion is to find the exact law :-) |
22:04.44 | *** join/#wowace Obelixprime (n=Obelixpr@CPE0018f86c695d-CM00080d21d447.cpe.net.cable.rogers.com) |
22:04.45 | *** join/#wowace Daemona (i=koaschte@87.122.49.111) |
22:05.18 | SunTsu | Maybe someone could godwin, then it's over, too ;) |
22:05.22 | Pkekyo| | Josh_Borke: gl hf reading through gazillions of pages with dry and dead-boring laws :p |
22:05.22 | Paene | Is there anyway to determine the time left on a debuff cast by someone else? |
22:05.25 | Osstia | In the case of a photo being taken, then copied, then copied, then hosted. Who is held liable? The final hoster? Or the original photographer? |
22:05.31 | RaydenUni | yeah i can't find it anywhere else |
22:05.37 | RaydenUni | so you have to watch it there Pkekyo| |
22:05.38 | Josh_Borke | Paene: no |
22:05.43 | *** join/#wowace Aeyan (n=pancake@cpe-071-076-230-073.triad.res.rr.com) |
22:05.44 | Paene | :( |
22:05.52 | Pkekyo| | RaydenUni: can't, they've detected my IP isn't american |
22:05.58 | RaydenUni | lol |
22:06.06 | RaydenUni | they block international ip's? |
22:06.07 | RaydenUni | wtf |
22:06.28 | Pkekyo| | "this content is not available for your region yet" |
22:06.41 | Pkekyo| | Osstia: if the final hoster will be held responsible if, after adressed, still will not remove said photograph |
22:06.49 | RaydenUni | wow |
22:06.51 | RaydenUni | that's really lame |
22:06.57 | RaydenUni | cause it's exactly what we are talking about |
22:07.20 | Pkekyo| | howso? if I host fuckloads of personal photos of you on my website and refuse to remove them - ofcourse I should be held responsible for that |
22:07.21 | Osstia | Thats why Al Gore invented proxy servers |
22:07.28 | Pkekyo| | rofl Osstia |
22:07.31 | [SW]Dodge | lol same here "not aviable in your area" |
22:07.34 | thul | Pkekyo|: why? :-P |
22:07.38 | thul | or |
22:07.40 | thul | define "personal" |
22:07.54 | RaydenUni | Pkekyo| yes, but are there cultural expectations that you wouldn't post pictures of other people? it may be different in norway but not here |
22:08.06 | Pkekyo| | thul: if someone took all your photos from egypt and hosted them on a personal site, and after you asked them to remove them still wouldn't |
22:08.07 | RaydenUni | people upload images of their friends from group settings on myspace and facebook all the time |
22:08.18 | thul | Pkekyo|: ah, that kind of "personal" |
22:08.24 | RaydenUni | and i don't think it's an issue of asking people to remove them, but that it's too big |
22:08.36 | Pkekyo| | RaydenUni: I don't... even when people are not identifyable in the photo I'm taking, I still ask for their permission |
22:08.43 | thul | well, that depends |
22:08.46 | thul | if I take street-photos |
22:08.48 | thul | asking first ruins it |
22:08.51 | thul | for real. |
22:09.30 | *** join/#wowace Shirik|AFK (n=skullsho@2002:44cc:9fc2:0:0:0:44cc:9fc2) |
22:09.58 | Pkekyo| | granted, there will always be exceptions...I still tend to ask though... if it wouldn't entirely ruin the shot... |
22:10.12 | Osstia | That seems dumbs |
22:10.15 | CIA-48 | 03paene * r59157 10Cryolysis2/core/options.lua: |
22:10.15 | CIA-48 | Cryolysis2: |
22:10.15 | CIA-48 | - Removed the option to turn debuff timers on (will be re-added after 2.4) |
22:10.16 | *** mode/#wowace [+v Shirik] by ChanServ |
22:10.18 | RaydenUni | who is that teen highschool girl who runs track? |
22:10.21 | Osstia | I went to San Fransisco |
22:10.31 | Pkekyo| | RaydenUni: stokke-something? |
22:10.34 | RaydenUni | yeah |
22:10.39 | RaydenUni | can she ask that her photos be removed? |
22:10.47 | Pkekyo| | sure she can |
22:10.50 | RaydenUni | will it happen? |
22:11.03 | Osstia | I took a few thousand photos and many have people in the background. There can't be a reasonable expectation that I stop each person and ask them if they mind being in my photo |
22:11.11 | RaydenUni | what about that encryption number for dvd's? remember when that came out on digg? |
22:11.13 | Pkekyo| | well, if she goes directly to the host, it should, but there's still an infinite number of other hosts |
22:11.19 | RaydenUni | it's not POSSIBLE to remove that from the internet |
22:11.47 | Pkekyo| | if a person is fully identifyable on the photo, I'd prefer written permission to use it, even though I never do that :P |
22:12.15 | CIA-48 | 03xinhuan 07Ace3 * r59158 10Routes/ (Plugins/Cartographer.lua Plugins/GatherMate.lua Routes.lua): Routes: Update plugins to return both english and localized names of nodes. We store both strings now in a key-value pair instead of a key-true pair. |
22:12.19 | Pkekyo| | Osstia: no, ofcourse, but if a person is identifyable and the focus of your photo, I believe you should ask for their permission to use it publicly |
22:12.27 | RaydenUni | but do you see my point? there are photos of this Stokke girl and she has no control over them. Is this good or bad? |
22:12.41 | Osstia | it was san fransisco. I live in Utah. I have no idea who they are. |
22:12.47 | RaydenUni | I think we would all agree it's bad, but the internet makes this possible and there are no "rules" over what to do. |
22:12.59 | Pkekyo| | it's bad imo...I'd hate for it to happen to me...I'm not that good looking though, so it won't happen :P |
22:13.11 | Osstia | hahaha |
22:13.24 | Osstia | THATS the problem. you're ugly and don't wanna be seen |
22:13.32 | Osstia | if you were pretty like me it wouldn't be a problem |
22:13.44 | Pkekyo| | nah, I don't mind being seen...it's just a case of supply and demand :p |
22:13.50 | RaydenUni | One example he gives regarding companies looking at your facebook page. If you go to a mall you could find a group of teenagers having a conversation and you could listen in on this "public" conversation right? But it's YOU who would be thought of weird in that situation. |
22:14.12 | RaydenUni | So why is it OK for companies to look at your facebook account which is again "public." |
22:14.17 | Pkekyo| | RaydenUni: I'm with you so far |
22:14.24 | Pkekyo| | it's not ok, but it happens, that's the problem |
22:14.29 | RaydenUni | wish you could watch that video :) |
22:15.05 | RaydenUni | i'm not sure i have a oint |
22:15.07 | RaydenUni | point |
22:15.11 | RaydenUni | it's just fun to discuss |
22:15.14 | Pkekyo| | hehe ^^ |
22:15.40 | Pkekyo| | if I didn't get a job because of some party photo a friend of mine had posted on facebook, I'd both beat up my friend and take the employer to court :P |
22:16.09 | RaydenUni | under what precadent? |
22:16.12 | RaydenUni | the photo is public |
22:16.50 | *** join/#wowace Vhir (n=v@64-151-57-194.static.everestkc.net) |
22:16.52 | Pkekyo| | it've happened in norway a couple of times now...if memory serves, the employer in question gave in both times |
22:16.56 | SunTsu | german laws differentiate between private persons and persons of public interest. Later normally can't let people remove any picture of them, just the ones who apparently are private pictures |
22:17.02 | SunTsu | germany that is |
22:17.14 | *** join/#wowace cladhaire_ (n=cladhair@host86-144-77-40.range86-144.btcentralplus.com) |
22:17.34 | RaydenUni | Pkekyo| some company in australia used a public use image of a girl in an ad campaign and got in trouble. The photgrapher gave up his rights to the photo and made it public, but not the model. |
22:17.37 | SunTsu | Normal people have the right to have pictures removed, just not ones from public events |
22:18.02 | SunTsu | Except they are apparently private, too |
22:18.26 | Pkekyo| | well, you should consider the individual picture, but imo, germany seems to have more or less the right idea |
22:19.41 | Pkekyo| | RaydenUni: imo, the photographer's head should roll in that case...when he does not have all rights to a photo (I'm guessing the model had some rights as to it's usage), it's his responsibility to make sure it's legit before he gives up his rights to it |
22:20.15 | RaydenUni | i'm not familiar with the laws for images and CC |
22:20.17 | SunTsu | Pkekyo|: That was just a rule of thumb. The actual laws are quite more complicated than that ;) |
22:20.18 | Pkekyo| | also, a photo being posted on some community site on zeh intarwebs != public photo |
22:20.33 | Pkekyo| | SunTsu: yeah, I reckoned, but as a general idea, I agree with it |
22:20.48 | RaydenUni | Pkekyo| if it's on wikipedia it's under creative commons |
22:21.19 | RaydenUni | i guess my point is it's tricky |
22:21.25 | RaydenUni | it's not black and white |
22:21.32 | Pkekyo| | RaydenUni: if you were a model for photos that the photographer said were for ie. portfolio use only, and it ends up as a porn site commercial, I bet you'd have something to say about that |
22:21.46 | RaydenUni | yeah that's different |
22:22.08 | RaydenUni | i don't remember the details so i can't really discuss it with any authority |
22:22.12 | Pkekyo| | there's alot of gray areas...I believe in staying in the lighter grays :p |
22:22.51 | Pkekyo| | lighter shades of gray = win |
22:22.51 | Pkekyo| | darker shades = you get your pants dropped and sodomized in court |
22:24.13 | Pkekyo| | I'm sort of a hypocrite (spelling?) though... |
22:24.48 | Pkekyo| | I |
22:25.05 | Pkekyo| | I'm a pirate...but at the same time, if someone stole my works I'd like to introduce them to mr. 12gauge :) |
22:25.08 | CIA-48 | 03xinhuan 07Ace3 * r59159 10Routes/Routes.lua: Routes: Make the routekey generation more resilient to prevent key collision when generating the aceopt tables for every route. |
22:25.18 | RaydenUni | Pkekyo| that's why i try to avoid pirating stuff |
22:25.20 | kergoth | any hunters here that use an owl? |
22:25.30 | Vhir | anyone know if there is an API call to find the base damage, casting time, etc for spell? |
22:25.32 | RaydenUni | people always give me funny looks when i complain that software costs money |
22:25.45 | RaydenUni | hypocrite is the correct spelling |
22:26.27 | RaydenUni | wow hit 10 million subscribers |
22:26.43 | RaydenUni | According to Blizzard, WoW now hosts more than 2 million subscribers in Europe, more than 2.5 million in North America, and approximately 5.5 million in Asia. |
22:26.56 | Pkekyo| | RaydenUni: yeah...it's the exact reason why I support both software developers and film creators as much as I can, even though I'm fully able to pirate all of their products |
22:27.14 | Primer | Anyone know of a mod that does <frame><layers>...<texture>? I'm trying to find one that overlays a transparent image |
22:27.37 | Primer | as an example |
22:27.58 | Pkekyo| | great shock that most of the purchased wow accounts are in asia :p |
22:28.47 | thul | I pirate, then i buy |
22:28.53 | thul | that is my philosophy |
22:29.06 | thul | and well, I'd rather pirate and then donate directly to bands :-P |
22:29.11 | Pkekyo| | I always regret impulse purchases...bought lots of great stuff after pirating though :p |
22:29.29 | Chompers | vashj down! |
22:29.30 | Chompers | horay |
22:29.38 | *** part/#wowace Vhir (n=v@64-151-57-194.static.everestkc.net) |
22:29.42 | Pkekyo| | congrats Chompers |
22:30.11 | Grum | grats |
22:30.15 | Stan_ | gz Chompers |
22:30.43 | EvilJohn- | aweome |
22:30.44 | EvilJohn- | grats |
22:30.49 | EvilJohn- | that's a big step |
22:31.03 | Pkekyo| | lewtage? |
22:31.15 | EvilJohn- | vashj has loot? |
22:31.58 | Chompers | haha, we got that shitty crit trinket |
22:32.07 | Chompers | the prism thing |
22:32.43 | *** join/#wowace DARKGuy (i=DARKGuy@190.77.101.31) |
22:32.48 | EvilJohn- | the loot vashj drops is pretty anti-climatic, if you're there for loot |
22:32.58 | Pkekyo| | RaydenUni: was that the EoD? :p |
22:33.05 | RaydenUni | EoD? |
22:33.15 | Chompers | only for vials |
22:33.16 | Pkekyo| | end of discussion |
22:33.17 | Chompers | kael now |
22:33.22 | RaydenUni | i guess |
22:33.26 | DARKGuy | Hey all, is this a channel for general WoW UI programming or does it have to be related with Ace? o_o |
22:33.28 | RaydenUni | like i said i just like discussing it |
22:33.32 | RaydenUni | it's what we talked about in class today |
22:33.34 | Pkekyo| | ok :) |
22:33.38 | RaydenUni | and by talked i mean we watched 3 video |
22:33.41 | rubik | quick noob q.. casual guild is finally moving to 25-mans (embarassing really but whatever) and we can one-shot HKM/Gruul.. don't care for/lack coordination for Magtheridon so not going there.. went to The Eye and killed Loot Reaver on 3rd attempt.. what to try next? Solarian and then nothing but SSC? |
22:33.44 | RaydenUni | one by Joi Ito on WoW |
22:33.44 | *** join/#wowace Adirelle (n=Guillaum@195.167.228.58) |
22:34.17 | RaydenUni | http://video.google.com/videoplay?docid=-5160442894955175707&q=joi+ito&total=97&start=0&num=10&so=0&type=search&plindex=0 |
22:36.19 | Xinhuan | kill solarian, and then alar, then go SSC |
22:36.28 | Xinhuan | solarian is nothing but a baron geddon gimmick fight |
22:36.30 | Pkekyo| | wtb bandages that doesn't go all red when they get in touch with blood >.< |
22:36.39 | Pkekyo| | it looks ridiculous :< |
22:36.39 | RaydenUni | ? |
22:36.40 | DARKGuy | lol |
22:36.44 | Xinhuan | alar isn't too difficult to kill/learn within 2 nights |
22:37.09 | Pkekyo| | would be better off using frickin duct tape |
22:37.22 | Pkekyo| | fun fact: beer actually makes the glue on duct tape last longer |
22:37.28 | Pkekyo| | only marginally though |
22:37.35 | Pkekyo| | and ofc you have to dry up the roll of tape first |
22:37.55 | Xinhuan | how did you ever find that out? |
22:38.20 | Pkekyo| | someone threw my bag containing beer and a roll of duct tape on someone else, the bottles broke :p |
22:39.21 | Pkekyo| | got me really fucking depressed |
22:39.30 | Pkekyo| | but my gf bought me loads of beer so it was all fine :p |
22:40.30 | Pkekyo| | and someone threw a bottle of beer at the guy that threw my bag and hit him in the head, so it got even better :D |
22:40.45 | *** join/#wowace YourMomsHero (n=cirish@74.202.196.195) |
22:41.27 | *** join/#wowace cladhaire (n=cladhair@host86-144-79-35.range86-144.btcentralplus.com) |
22:41.36 | *** mode/#wowace [+v cladhaire] by ChanServ |
22:43.25 | CIA-48 | 03hegarol * r59160 10AtlasLoot/Constants/constants.de.lua: |
22:43.25 | CIA-48 | AtlasLoot: |
22:43.25 | CIA-48 | - German update |
22:43.28 | *** join/#wowace Dwalin (n=bla@p5080D518.dip.t-dialin.net) |
22:43.40 | CIA-48 | 03ostone * r59161 10FuBar_GreatJusticeFu/ (7 files in 2 dirs): FuBar_GreatJusticeFu: initial import, externals to follow. |
22:44.28 | CIA-48 | 03hegarol * r59162 10AtlasLoot_WorldLoot/WorldEvents.en.lua: |
22:44.28 | CIA-48 | AtlasLoot_WorldLoot: |
22:44.28 | CIA-48 | - Cosmetic change |
22:48.49 | CIA-48 | 03ostone * r59163 10FuBar_GreatJusticeFu/: FuBar_GreatJusticeFu: Externals set. |
22:49.25 | Pkekyo| | RaydenUni: I'm writing somewhat of a major essay on what joi ito's talking about on that movie btw :p |
22:49.36 | Pkekyo| | counts as 60% of my grade, if memory serves |
22:49.37 | RaydenUni | what about specifically? |
22:49.41 | RaydenUni | and why are you writing it? |
22:49.57 | *** join/#wowace Stanzilla (n=Stanzill@p54995CD3.dip.t-dialin.net) |
22:50.28 | Pkekyo| | I write about how the media percieve videogames, going in dept with wow... |
22:50.28 | Pkekyo| | just because I find it interesting... |
22:50.43 | rubik | Xinhuan: thanks for the suggestions.. yeah, we're thinking we can do solarian without much trouble.. al'ar might be tough but we'll see.. then we'll get going in ssc for our second night or whatever |
22:50.59 | Pkekyo| | NeoTron: you were the one that sent me ingame tetris, no? :p |
22:52.32 | Pkekyo| | RaydenUni: what class are you taking in which you get to watch videos like this btw? :p |
22:53.08 | EvilJohn- | is it wrong I got turned on by my companies sexual harassment training videos? |
22:53.15 | Pkekyo| | yes |
22:53.19 | Pkekyo| | rofl |
22:53.33 | EvilJohn- | k |
22:53.35 | EvilJohn- | thx |
22:53.37 | RaydenUni | Pkekyo| Online Identity |
22:53.51 | Pkekyo| | meh, don't have anything like that here :< |
22:53.56 | RaydenUni | http://www.it.rit.edu/~ell/734/734-072/ |
22:54.04 | RaydenUni | i'm in a master's program for game development |
22:54.10 | RaydenUni | this is one of my seminar track classes |
22:54.14 | Pkekyo| | share |
22:54.19 | Pkekyo| | almost sounds tempting to go to the states :p |
22:54.30 | RaydenUni | the professor is a researcher in the are and played in the guild Terror Nova (guild of researchers from Terra Nova) |
22:54.41 | RaydenUni | i was talking to her after class, her guild downed Prince this last week |
22:54.48 | RaydenUni | http://terranova.blogs.com/ |
22:54.50 | Pkekyo| | slow progress :P |
22:55.09 | RaydenUni | wow isn't the only thing we talk about |
22:55.19 | Pkekyo| | got that |
22:55.20 | RaydenUni | we talk a lot about more general identity stuff and social networking sites |
22:55.25 | Pkekyo| | but the general idea of it is interesting |
22:55.44 | RaydenUni | but virtual worlds is a big part of it (especially since 5/7 of the students are the game dev students) and you can't avoid talking about WoW when you talk about virtual worlds |
22:55.50 | RaydenUni | yeah i'm loving this class |
22:56.06 | Pkekyo| | I need to leave the country to study, damnit |
22:57.09 | RaydenUni | there are only two schools with a masters program in game dev |
22:57.16 | RaydenUni | USC and the school i'm at RIT |
22:57.24 | RaydenUni | at least with the same focus |
22:57.37 | Pkekyo| | in the states or worldwide? |
22:57.38 | *** join/#wowace JoshBorke (n=josh@WoWUIDev/WoWInterface/LegoBlock/joshborke) |
22:57.59 | thul | states |
22:58.06 | thul | norway has game dev |
22:58.06 | thul | NTNU |
22:58.09 | thul | afaik |
22:58.11 | Pkekyo| | for real?! |
22:58.14 | thul | I think so |
22:58.19 | Pkekyo| | sod-all, I'm going to NTNU :p |
22:58.38 | Pkekyo| | joi ito's UI sucks :p |
22:58.50 | RaydenUni | heh |
22:58.58 | RaydenUni | Pkekyo| USA |
22:59.00 | thul | Per i dag så tilbyr NTNU et tilbud for de som ønsker å ta seg utdanning på dataspill innen spillprogrammering (master i datateknikk med faglig fordypning innen spillteknologi) og musikkteknologi for dataspill (master i musikkteknologi). Vi ønsker å forbedre dette tilbudet samt å lage et tilbud på spilldesign, grafikk og animasjon. Det eksisterer noe aktivitet på dette på NTNU i dag f.eks. på produktdesign og Kunstakademiet. Men for å kunne tilby et mer komple |
22:59.02 | *** join/#wowace jy_ (n=jy@2a01:5d8:52f2:7d08:0:0:0:2) |
22:59.04 | RaydenUni | there are a couple in canada and i'm sure some in japan |
22:59.19 | RaydenUni | Joi Ito is pretty famous. done a bunch of stuff |
22:59.20 | thul | there you go Pkekyo| |
22:59.22 | RaydenUni | he's on the CC board |
22:59.28 | RaydenUni | hmm, i can't read any of that |
22:59.44 | Matrix110 | i know somebody studying at some game thingy in Norway atleast but no clue what it is called |
22:59.51 | Pkekyo| | RaydenUni: it's just about game dev classes in norway |
23:00.12 | Pkekyo| | think I heard about something at Lillehammer a while back...not quite sure though |
23:00.13 | Matrix110 | We got smth in germany aswell |
23:00.29 | Primer | Anyone know what the secret is to making a <frame><layer><texture file="foo"> to work? |
23:00.35 | Xinhuan | FuBar_GreatJusticeFu ??? |
23:00.38 | Xinhuan | wtf is that |
23:00.51 | Pkekyo| | judgement of justice (or whatev) addon? :p |
23:00.58 | Pkekyo| | prolly some pally crap |
23:01.39 | Xinhuan | ## Notes: Keeps track of badges of justice recieved during a raid. |
23:01.41 | Xinhuan | ROFL |
23:01.43 | RaydenUni | how hard would it be to make an addon that could send messages to other people with the addon? |
23:01.49 | RaydenUni | if i've never written any of this |
23:02.25 | Xinhuan | about 7 lines of code RaydenUni |
23:02.44 | RaydenUni | so "p2p" is easy? |
23:02.53 | Xinhuan | sender side: SendAddOnMessage("MyPrefix", "My Message") |
23:02.56 | Xinhuan | receiver side: |
23:03.04 | RaydenUni | i'm wondering if it might be worthwhile making a prototype of an activity stream addon |
23:03.10 | Xinhuan | frame:RegisterEvent("CHAT_ADDON_MSG") |
23:03.14 | Xinhuan | in the onevent: |
23:03.36 | Xinhuan | if event == "CHAT_ADDON_MSG" and arg1 == "MyPrefix" then |
23:03.41 | Xinhuan | process(arg2) |
23:03.46 | Xinhuan | which is the message |
23:04.09 | Xinhuan | that's about as simple as it gets |
23:04.14 | Pkekyo| | RaydenUni: as an addon, it could be semi-fine...implemented in wow itself it would be hell |
23:04.23 | Primer | Ok, here's a yes or no question: Should I be able to create a <frame><layer OVERLAY><texture> in the main UI window? |
23:04.30 | Xinhuan | of course, SendAddOnMessage() needs to specify a few more things |
23:04.35 | Xinhuan | like which addon channel to send to |
23:04.39 | Xinhuan | like RAID or BATTLEGROUND |
23:04.48 | Xinhuan | arg3 is the distribution group on the receiving end |
23:04.52 | Xinhuan | and arg4 is the sender's name |
23:04.53 | *** join/#wowace Heliwr (n=ilovemrd@cpc2-sket1-0-0-cust98.swan.cable.ntl.com) |
23:05.03 | Primer | I'm so close to getting this heading thing working |
23:05.08 | RaydenUni | <Pkekyo|> RaydenUni: as an addon, it could be semi-fine...implemented in wow itself it would be hell <-- i'm not sure i follow. what is the difference? |
23:05.12 | *** part/#wowace Heliwr (n=ilovemrd@cpc2-sket1-0-0-cust98.swan.cable.ntl.com) |
23:05.13 | Primer | I already have the heading displayed as text |
23:05.20 | *** join/#wowace Tem (n=tardmrr@WoWUIDev/WoWI/Dongle/Tem) |
23:05.20 | *** mode/#wowace [+o Tem] by ChanServ |
23:05.24 | Primer | but I really want the graphical HUD |
23:05.48 | Pkekyo| | RaydenUni: if it's just an addon, I don't get the bloody hat forced down over my head |
23:06.12 | RaydenUni | what do you mean implemented in wow? |
23:06.23 | RaydenUni | i think i'm having a definition problem |
23:06.26 | Pkekyo| | blizzard implements it as an official core feature of the game |
23:06.29 | Ellipsis | like, done by blizz |
23:06.32 | Pkekyo| | it's listed in the patchnotes |
23:06.35 | RaydenUni | oh ok |
23:06.44 | *** join/#wowace mort_ (n=mort@azureus/mort) |
23:06.58 | RaydenUni | <Pkekyo|> RaydenUni: as an addon, it could be semi-fine...implemented in wow itself it would be hell <-- so here you aren't referring to coding difficulty, user experience difficulty? |
23:07.10 | Pkekyo| | I don't mind people spamming eachother with one or another addon...but if a feature in the game gets used to spam EVERYONE, ALL THE TIME, I'd go shoot someone at blizz HQ |
23:07.19 | RaydenUni | Pkekyo| agreed |
23:07.34 | RaydenUni | you would HAVE to restrict what information you send and to whom, as well as what information you want in and from whom |
23:08.03 | RaydenUni | when you are raiding with your guilt and you kill some boss how often do you tell guildmembers who aren't there and link the drops? if you are like us, often |
23:08.09 | Pkekyo| | basicly, A - you install the addon and get spammed, or B - you don't, and don't notice anything at all :) |
23:08.09 | Pkekyo| | that's how it should be imo...if you're going to do it |
23:08.10 | RaydenUni | automating that would be nice |
23:08.14 | RaydenUni | of course you don't want that in general chat |
23:08.49 | Pkekyo| | yes, I do that, but I don't mind typing "congrats to <player name> on [item link]" in gchat...doesn't bother me at all...I actually prefer it that way |
23:09.06 | RaydenUni | Pkekyo| of course you'd still want to talk |
23:09.14 | RaydenUni | the point of this "social tool" isn't to replace interaction |
23:09.22 | RaydenUni | just to make it easier |
23:09.24 | Pkekyo| | I get that |
23:09.42 | RaydenUni | it would be terrible if your guild discussed drops and congratulating each other, then you isntall this mod, and so you stop congratulating each other |
23:10.04 | RaydenUni | guild chat might be a little touchy |
23:10.14 | Pkekyo| | but I dislike the general idea of it...granted, I respect that some might like it and even prefer it...I just don't wanna get a hat forced down over my head... |
23:10.28 | RaydenUni | sending info to your group mates "I'm summoning someone, help me click on this." is one thing, but broadcasting that to guild is another |
23:10.29 | Pkekyo| | an addon that simply announced stuff to some custom channel, I don't mind... |
23:10.43 | RaydenUni | custom channel would be necessary i think |
23:10.49 | RaydenUni | but i would have to really look into it |
23:11.00 | *** join/#wowace mort_ (n=mort@azureus/mort) |
23:11.08 | RaydenUni | this might be a good final project for this class |
23:11.25 | RaydenUni | good way to introduce myself into wow modding |
23:11.32 | Pkekyo| | if some addon (or blizz implemented feature, god forbid) started spamming gchat with <player> recieves loot [Light Feather], I would fucking go shoot someone |
23:11.44 | clad|sleep | lol |
23:11.50 | RaydenUni | yeah but blizzard is generally good about letting you manage that |
23:11.54 | *** join/#wowace Poul|Raider (n=jedirc@82.211.215.198) |
23:11.56 | RaydenUni | you can turn off say, general chat, etc |
23:12.05 | RaydenUni | make different chat tabs |
23:12.29 | *** join/#wowace zac (n=zac@179.59.121.70.cfl.res.rr.com) |
23:13.28 | RaydenUni | but yeah, stuff like this is hard to do |
23:13.31 | Pkekyo| | yeah, I'm just making a point here...don't force it upon people...contain it within the addon and let it be with that |
23:14.12 | Pkekyo| | if people want that, they can get the addon...if they don't, they'll be none the wiser :) (correct expression?) |
23:14.23 | *** join/#wowace JoshBorke (n=Josh@WoWUIDev/WoWInterface/LegoBlock/joshborke) |
23:14.27 | Pkekyo| | I need to get better at international/american expressions |
23:15.21 | Bruners | got to love beeing horde on my server http://www.warcraftrealms.com/census.php?serverid=206&factionid=-1&minlevel=70&maxlevel=70&servertypeid=1 |
23:15.30 | chiper | beeing? |
23:15.39 | Pkekyo| | being :) |
23:15.45 | Pkekyo| | he's not a bee |
23:15.47 | robotusch | lol |
23:15.52 | chiper | are you tossing hives at them? |
23:15.57 | robotusch | looks like one of the realms I rolled on at tbc release |
23:16.10 | *** join/#wowace jscinoz (n=jscinoz@124-171-0-247.dyn.iinet.net.au) |
23:16.13 | Pkekyo| | TBC killed horde side on my server |
23:16.25 | robotusch | was something like 75% Belfs, 15% other horde, 8% Draenei og 2% other alliance |
23:16.32 | Pkekyo| | all the good end-game pve guilds transfered off...think they rerolled on chinese servers or something |
23:16.56 | Pkekyo| | wtb old-school chinese endgame guilds again |
23:17.14 | NivFreak | why isn't pet support in the trunk of grid? |
23:18.15 | *** join/#wowace [dRaCo] (n=drc@p5B22A547.dip0.t-ipconnect.de) |
23:18.17 | chiper | heh, mind's not much better http://www.warcraftrealms.com/census.php?serverid=618&factionid=-1&minlevel=70&maxlevel=70&servertypeid=1 |
23:18.36 | chiper | tho, 20% more horde |
23:18.44 | chiper | *mine |
23:18.55 | *** join/#wowace CrazyBenny_ (n=s_m@212.11.123.10) |
23:19.52 | Bruners | still 1200 more horde than on mine :P |
23:20.06 | NivFreak | oh wait, it did get merged |
23:20.09 | Pkekyo| | damn, when I went to get my hair cut today, I never imagined I'd get a crew cut :/ |
23:20.57 | ckknight | what's a good addon to manage my mailbox? |
23:21.01 | NivFreak | postal? |
23:21.05 | chiper | postal |
23:21.07 | Bruners | postal works good |
23:21.47 | NivFreak | ckknight: is there some magic requirement to get the prat support in pitbull working? I just get blank windows with no text |
23:22.13 | CIA-48 | 03xinhuan 07Ace3 * r59164 10Routes/Routes.lua: Routes: Add functions InsertNode and DeleteNode that aren't used yet |
23:22.17 | ckknight | not to my knowledge, but as sylvanaar is the author of both Prat and the plugin PitBull_Prat, you should ask him |
23:22.31 | NivFreak | ah, k |
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23:25.01 | *** join/#wowace Droolio (n=drool@87-194-188-170.bethere.co.uk) |
23:25.09 | Primer | Having a really hard time getting this texture overlayed onto the game |
23:25.16 | RaydenUni | http://www.mud.co.uk/richard/hcds.gif |
23:25.17 | Primer | I wish it could tell me WTF I'm doing wrong |
23:25.19 | RaydenUni | http://www.mud.co.uk/richard/hcds.htm |
23:25.23 | RaydenUni | the graph is at the very bottom |
23:25.55 | Pkekyo| | that website is horribly coded |
23:27.53 | ckknight | agreed |
23:28.05 | NivFreak | why does the armory always suck |
23:28.33 | RaydenUni | meh |
23:28.36 | RaydenUni | the graph is fascianting |
23:28.40 | RaydenUni | fascinating |
23:28.45 | RaydenUni | read through the description of it a few times |
23:28.48 | RaydenUni | it's kind of complicated |
23:29.13 | Pkekyo| | RaydenUni: I can't...until the piece of shit that coded that site learns to code :p |
23:29.32 | RaydenUni | ? |
23:29.49 | RaydenUni | get that? |
23:29.54 | Pkekyo| | the site is like...all over the place |
23:30.37 | Primer | no matter what I do, I get this green box for my texture |
23:30.44 | Pkekyo| | congrats |
23:30.54 | *** join/#wowace vhaarr (n=folk@WoWUIDev/WoWAce/Rabbit/vhaarr) |
23:30.54 | *** mode/#wowace [+o vhaarr] by ChanServ |
23:31.23 | RaydenUni | what browser? |
23:31.29 | RaydenUni | it's not pretty but i don't ahve issues in firefox |
23:31.43 | RaydenUni | i guess the text goes into the green on the right a little bit |
23:32.14 | Pkekyo| | Opera |
23:32.25 | Pkekyo| | a little bit? it's 50/50 on either side here |
23:32.43 | RaydenUni | the green is maybe 5% on each side |
23:33.02 | RaydenUni | lol |
23:33.12 | RaydenUni | i wanted to look at it without css, thought that might be more readable |
23:33.15 | RaydenUni | but it doesn't use css |
23:33.16 | RaydenUni | silly me |
23:35.35 | Pkekyo| | bah! |
23:35.58 | Pkekyo| | someone throw me a clean bandage plx |
23:37.15 | chiper | uhm, was that clean bandage please, or clean bondage pix? because, well... |
23:37.50 | Pkekyo| | bandage...bondage isn't supposed to be clean :p |
23:37.55 | *** join/#wowace EvilJohn (n=EvilJohn@ppp-70-249-33-96.dsl.austtx.swbell.net) |
23:38.40 | Pkekyo| | surprised you didn't know that tbh... |
23:38.49 | RaydenUni | why do you need bandage pics? |
23:39.05 | ckknight | that's a misconception, Pkekyo| |
23:39.17 | ckknight | bondage can be done in a sterile environment |
23:39.36 | thul | many people prefer medical bondage |
23:39.41 | Pkekyo| | sure it can, it just doesn't happen in real life |
23:39.42 | thul | the sterility, unhumanity of it all |
23:39.44 | thul | etc.. ;-) |
23:39.49 | thul | and well, it happens quite a lot in real life :-D |
23:39.51 | Pkekyo| | RaydenUni: I don't, I need a clean bandage :p |
23:40.12 | Recluse | is there a /script command to change the active chat frame? |
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23:41.39 | *** join/#wowace Kalman| (n=delay@adsl-76-241-189-150.dsl.sfldmi.sbcglobal.net) |
23:42.39 | chiper | scat lover! |
23:43.32 | ckknight | scat is very different from bondage |
23:43.37 | ckknight | completely unrelated |
23:43.42 | Pkekyo| | chiper: I don't |
23:43.45 | Pkekyo| | and ckknight is right |
23:44.58 | Zhinjio | I always walk in in the middle of the strangest conversations. |
23:45.23 | Pkekyo| | :) |
23:46.04 | CIA-48 | 03parnic * r59165 10IceHUD/IceCastBar.lua: |
23:46.04 | CIA-48 | IceHUD: |
23:46.04 | CIA-48 | - removed an event trigger that was causing spells to show failure on the cast bar when they shouldn't have |
23:46.17 | Primer | programming should not be trial and error, process of elimination... |
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23:47.01 | *** mode/#wowace [+v Tekkub] by ChanServ |
23:47.07 | Primer | Anyone have any experience with <frame><layout><texture file="foo">? All I can manage to make this do is make a green box |
23:47.07 | ckknight | programming should be the implementation of specifications |
23:47.12 | ckknight | :-P |
23:47.34 | Primer | ckknight: well, I'm reading specs, and implementing as best as I can interpret them |
23:47.47 | Primer | but I'm not successful |
23:48.00 | Primer | I'm not even sure what I want to do is possible |
23:48.04 | ckknight | well, programming is writing specs and implementation of specs |
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23:48.25 | Primer | perhaps you can indulge me a bit? |
23:48.33 | Primer | I want to make a flight hud |
23:48.48 | Pkekyo| | why? |
23:48.50 | Primer | I'm currently able to display the heading in degrees as text in the UI |
23:48.53 | Primer | because I want to |
23:49.17 | Primer | anyhow, I'd like to make it look more "avionics"-like |
23:49.56 | ckknight | avionics? |
23:49.56 | Primer | for now, my goal is simple: a scrolling, wrapping graphic that scrolls left to right, from 0-360 |
23:50.07 | ckknight | oh, okay |
23:50.09 | ckknight | doable. |
23:50.11 | Primer | you know, like a fighter's HUD |
23:50.13 | Pkekyo| | http://files.turbosquid.com/Preview/Content_on_11_28_2003_14_02_02/Hud_02.jpgff05dac3-6df8-42e1-a269-6cc33dcc64e6.jpgLarge.jpg copy/paste graphics :p |
23:50.13 | ckknight | two textures |
23:50.18 | ckknight | each with their own :SetTexCoord |
23:50.26 | Primer | so I make an image for the hud |
23:50.34 | ckknight | proper use of degrees: ( º Y º ) |
23:51.23 | Primer | well, I have the OnUpdate working |
23:51.40 | Primer | all I need at this point is to place the image into a layer in the UI |
23:51.48 | Primer | and scroll and wrap it |
23:51.57 | CIA-48 | 03xinhuan 07Ace3 * r59166 10Routes/Routes.lua: Routes: Add code to throttle potential InsertNode and DeleteNode spam from plugin modules to redraw the map lines at most once per frame. |
23:52.06 | ckknight | okay |
23:52.08 | ckknight | that's doable |
23:52.16 | Primer | ok, that's encouraging |
23:52.26 | Primer | as long as I'm not pursuing a dead end |
23:52.26 | ckknight | use two textures, both with the same image |
23:52.47 | Primer | at this point I'd simply like to see that image in the UI |
23:52.49 | ckknight | have the left one setpoint'd to the left, right one set point'd to the left texture and right of box |
23:52.58 | Primer | as of now, I have a green box |
23:52.59 | ckknight | then you change the width of the left one as you move |
23:53.10 | ckknight | as well as :SetTexCoord on both to get the images right |
23:53.40 | *** join/#wowace duckdodgers (n=juliosot@76.91.68.217) |
23:53.42 | Primer | ckknight: perhaps you can help me simply get the image in the UI? I'll paste my XML file |
23:53.44 | duckdodgers | hello |
23:54.01 | duckdodgers | is there an "ItemRack" type addon for ace? |
23:54.08 | Gagorian | Wardrobe |
23:54.13 | duckdodgers | very nice thx |
23:54.18 | Xinhuan | ClosetGnome, Wardrobe |
23:54.26 | Xinhuan | is Outfitter ace? |
23:55.10 | Primer | http://sh.nu/p/23877 |
23:55.13 | Pkekyo| | sod-all, I'm off...g'nite peeps |
23:55.24 | Xinhuan | cya |
23:55.40 | Primer | note you see VodkaFlyers in the file. I'm using it as a template |
23:55.44 | chiper | I just started using closetgnome, it's pretty handy |
23:55.48 | Primer | modifying it to suit me |
23:55.54 | chiper | took a little while to figure it out tho |
23:55.55 | *** join/#wowace Drool (n=drool@87-194-188-170.bethere.co.uk) |
23:58.12 | CIA-48 | 03nevcairiel 07Ace3 * r59167 10Mapster/Config.lua: Mapster: change config button to toggle rather than open only |
23:58.18 | ckknight | Primer: dude, just do what I said |
23:58.23 | ckknight | I laid it out pretty well |
23:59.12 | Primer | ckknight: "use 2 textures bla bla bla..." at this point, I can't get _any_ textures working...it's just hard to use 2 when 0 work at the moment |
23:59.33 | ckknight | XML complicates things. |
23:59.38 | Primer | are you telling me to add the texture programatically? |