00:03.27 | *** join/#wowace Osstia|home (n=Osstia@c-71-195-218-41.hsd1.ma.comcast.net) |
00:03.43 | Osstia|home | Merry Christmas for those who celebrate it |
00:04.07 | Hotphoenix | Merry Christmas to everyone even if you don't ;p |
00:06.36 | [SW]Dodge | Merry Christmas :) |
00:06.48 | Osstia|home | Does being at homer alone with a 6 pack of fruity alchohol and salt & vinegar chips make me a loser? |
00:07.05 | [SW]Dodge | mhm |
00:07.31 | [SW]Dodge | a 6 pack is less ^^ |
00:07.46 | Osstia|home | damnit xhat sucks |
00:07.49 | Osstia|home | xchat |
00:07.53 | [SW]Dodge | lol |
00:07.56 | Osstia|home | What do you all use for irc on windows? |
00:07.56 | [SW]Dodge | ryl! |
00:08.06 | [SW]Dodge | go and get irssi ^^ |
00:08.06 | Kivin | mIRC |
00:08.11 | [SW]Dodge | oon windows mIRC |
00:08.23 | Osstia|home | I use BitchX normally, but their windows port sucks ass |
00:09.40 | esteth | irssi :D |
00:10.16 | Osstia|home | sounds like a plan, BRB |
00:12.04 | *** join/#wowace Osstia|home (n=Ryan@c-71-195-218-41.hsd1.ma.comcast.net) |
00:12.08 | Osstia|home | ahhhh much mo bettah |
00:15.17 | Pkekyo| | anyone got an idea why my monitor won't display on DVI? |
00:16.01 | Osstia|home | what do you get? just black? |
00:16.08 | Pkekyo| | "No Signal" |
00:16.31 | Osstia|home | laptop? or desktop? |
00:16.35 | Pkekyo| | connected it on VGA now, and the resolution is giving me a fucking headache |
00:16.39 | Pkekyo| | desktop |
00:16.56 | [SW]Dodge | maybe you have to "enable" the dvi port in your grafic drivers :D |
00:17.03 | Osstia|home | Do your drivers allow for you to control which output it uses? |
00:17.22 | Osstia|home | H have a dual head DVI card and I know windoews was finicky when I added a second monitor |
00:17.30 | Osstia|home | I had to enable it in the driver |
00:18.51 | Pkekyo| | Osstia: I just enabled the DVI output as a second monitor |
00:19.15 | Pkekyo| | it works |
00:19.20 | Pkekyo| | but everything got screwed up |
00:19.38 | Pkekyo| | either way, how to enable it in the driver? |
00:20.36 | *** join/#wowace Paradox (n=Paradox@cpc2-brmb4-0-0-cust295.bagu.cable.ntl.com) |
00:21.21 | Osstia|home | usually through the control panel, or the advanced tab when you right click -> properties on your desktop |
00:21.42 | Osstia|home | both NVidia and ATI have options for whcih display you use |
00:21.51 | Osstia|home | you may be able to tell it to use the DVI |
00:22.54 | Pkekyo| | this shit is retarded...I changed to the 2nd display thing (DVI output), and windows is rendering fucking everything on the VGA output so I can't even change it back |
00:23.51 | Osstia|home | if its XP, you might be able to disconnect the VGA and just reboot |
00:24.02 | Osstia|home | its typicly smart enough to detect a display |
00:24.14 | Pkekyo| | you think a reboot would fix it? |
00:24.32 | Osstia|home | if you can't see anything, its not gonna hurt you |
00:24.36 | Pkekyo| | shame I can't reboot...unable to reach the bloody start menu 'cause it's on the fucking VGA output >.< |
00:24.36 | Pkekyo| | this is ridiculous |
00:24.39 | Osstia|home | try only attaching the DVI and rebooting |
00:25.11 | Pkekyo| | ok, I'll be gone for a while then |
00:25.50 | *** part/#wowace Pkekyo| (n=bsm89mod@062016163025.customer.alfanett.no) |
00:28.19 | *** join/#wowace Ryan (n=Ryan@c-71-195-218-41.hsd1.ut.comcast.net) |
00:32.02 | *** join/#wowace Pkekyo| (n=bsm89mod@062016163025.customer.alfanett.no) |
00:32.11 | Pkekyo| | holy jumping fucking jesus |
00:32.32 | Pkekyo| | windows actually does what it's supposed to for once :p |
00:33.32 | sdouble | Fail? |
00:33.55 | Pkekyo| | well, you could say windows failed at failing :p |
00:34.09 | Osstia|home | do you have a display? |
00:34.38 | Pkekyo| | yes I do :) |
00:34.40 | *** join/#wowace echos (n=echos@cpe-24-161-172-46.san.res.rr.com) |
00:34.49 | Osstia|home | on the DVI that is, or did you have to revert back to the VGA? |
00:34.56 | Pkekyo| | DVI-D, 1680x1050 or something<3 |
00:35.08 | Osstia|home | **hug** |
00:35.10 | Pkekyo| | I find it hard to find a new wallpaper though :p |
00:35.13 | Pkekyo| | thanks Osstia |
00:35.29 | sdouble | I haven't used a wallpaper for years |
00:35.31 | Pkekyo| | http://orz.4chan.org/wg/src/1198542250496.jpg bwahah |
00:35.44 | Pkekyo| | until just now, I used my precious iGiveUp wallpaper |
00:36.22 | Fiskersmas | is a judgement crit melee crit or spell crit? |
00:36.36 | Kivin | it depends |
00:36.40 | Pkekyo| | spell, if memory serves? |
00:36.46 | thul | http://josemanchado.deviantart.com/art/virginia-wallpaper-01-72470930 <- Pkekyo| |
00:36.49 | thul | :-P |
00:36.52 | Kivin | ble.ntl.com |
00:36.56 | Kivin | oops |
00:37.00 | Kivin | http://elitistjerks.com/f31/t17193-paladin_retribution_dps_theorycraft/ |
00:37.04 | sdouble | but there's no + damage with +spelldamage on them is there? |
00:37.10 | Graawr | Tool - 10.000 Days |
00:37.21 | Graawr | I made my javascript dropdown menu work in IE!!! |
00:37.22 | Graawr | REJOICE! |
00:37.40 | sdouble | That is quite an accomplishment. |
00:37.59 | sdouble | Next step, tricking ie to follow actual css. |
00:38.09 | sdouble | Though ie7 is much better about it. |
00:38.43 | thul | http://Psychopulse.deviantart.com/art/Apple-Grunged-72690558 <- Pkekyo| |
00:38.47 | Pkekyo| | thul: hmms? |
00:38.48 | Graawr | Its lame that IE doesnt allow inline elements to have padding top and bottom |
00:39.00 | thul | http://Matkraken.deviantart.com/art/Esperando-la-navidad-71452949 <- Pkekyo| |
00:39.02 | Pkekyo| | not an apple fanboy, thul |
00:39.04 | thul | Pkekyo|: wallpapers? :-P |
00:39.08 | Graawr | You have to make them block elements (and thats not very good either) and float em to fake an inline setup |
00:39.33 | Pkekyo| | thul: 1680x1050 wallpapers :p |
00:39.41 | thul | http://Isidora.deviantart.com/art/Heartbeat-of-the-Earth-70868926 <- Pkekyo| :-P |
00:39.47 | Pkekyo| | the size is the problem, not the walls themselves |
00:40.35 | thul | pfft, you can upsize 1280x960 ones easily :-P |
00:40.44 | Pkekyo| | I hate pixel stretch |
00:41.01 | Pkekyo| | http://orz.4chan.org/wg/src/1198526281861.jpg bwahah, best wallpaper ever |
00:41.53 | Pkekyo| | I found THE wallpaper! http://orz.4chan.org/wg/src/1198523908899.jpg |
00:41.55 | *** join/#wowace orican (n=orican@60-241-56-168.tpgi.com.au) |
00:42.02 | thul | http://NickCreevy.deviantart.com/art/RDSCR-71522814 <- |
00:42.06 | *** join/#wowace mattswell (n=matthew@h47.37.16.98.ip.alltel.net) |
00:42.17 | thul | yeah, 960->1050 px is very noticeable :-P |
00:42.36 | Pkekyo| | thul: no, not very, but I'd notice it |
00:42.58 | Pkekyo| | anyways, seems I'm sticking with heinie now |
00:43.21 | thul | I have sincere doubts :-D |
00:43.33 | Pkekyo| | whyes? |
00:43.43 | thul | most experts doesen't see the difference between 6mp and 10mp in 100% print |
00:43.54 | *** join/#wowace Ellipsis` (n=ellipsis@cpe-76-168-207-103.socal.res.rr.com) |
00:44.26 | Pkekyo| | I've tried _slightly_ upsizing WPs before...never stopped hating myself :p |
00:45.05 | thul | I have had printing people mistaken 6mp pictures from my old d40 with far higher resolution cameras :-P even at 50x70cm prints :-) |
00:45.39 | Osstia|home | anyone know of an example of a basic addon that has slash commands and a draggable frame that is all done in lua? |
00:46.09 | Pkekyo| | hmm...I really should watch a movie on this beast :p |
00:46.12 | Pkekyo| | any suggestions? |
00:46.28 | Osstia|home | Planet Earth DVDs |
00:46.29 | *** part/#wowace Amadeo (n=amadeo@c-69-140-91-57.hsd1.md.comcast.net) |
00:46.33 | Osstia|home | or Superbad |
00:46.39 | Pkekyo| | planet earth? |
00:46.40 | Osstia|home | those are on my floor right now |
00:46.45 | Pkekyo| | watched superbad earlier this week |
00:47.17 | Pkekyo| | treat your movies properly you bastard! :p |
00:47.51 | thul | http://fc05.deviantart.com/fs24/f/2007/353/a/4/Why_So_Serious__2_by_jeayese.jpg <- there you go Pkekyo| :-P |
00:48.33 | Pkekyo| | cool idea |
00:48.50 | Pkekyo| | http://orz.4chan.org/wg/src/1198447622871.jpg <---- this is what I've decided to stick with though |
00:50.47 | thul | kk |
00:51.34 | sdouble | so according to that ret paladin dps post, seal of command is melee, but judgment of command is spell |
00:51.42 | sdouble | did I read that correctly? |
00:52.18 | Pkekyo| | something about that kind of design just gets to me :) |
00:52.31 | *** join/#wowace sag_ich_nicht (i=bitch2k@85-127-129-93.static.xdsl-line.inode.at) |
00:53.08 | sag_ich_nicht | okay question, is the ressurection button protected(the release button isn't, i know that much)? |
00:53.58 | thul | Unlike other spells, Seal of Command and Judgement of Command are considered physical hits, that does Holy damage. They both use melee crit and hit stats |
00:54.08 | thul | (according to wowwiki) |
00:54.59 | chiper | hrm, need a recommendation. does anyone know of a mod that simply shows friends lists from alts? not a friends list syncing tool, just something that logs the friends list so I can see it on my alts |
00:55.19 | chiper | my friends list is full, so syncing isnt really viable |
00:56.04 | Pkekyo| | such an addon would be most welcome, hence; not made yet, I'd imagine |
00:57.17 | *** join/#wowace Adys (n=Adys@APoitiers-257-1-93-131.w86-210.abo.wanadoo.fr) |
00:57.22 | thul | http://PhotobyLolita.deviantart.com/art/Good-Soil-72132206 <- there you go Pkekyo| ! :-D (nsfw) |
00:57.46 | Industrial | mature content filter piss off |
00:57.49 | Industrial | register piss off |
00:57.59 | Industrial | :< |
00:58.06 | [SW]Dodge | Mature Content Filter is On (Contains: Nudity and Sexual themes) |
00:58.29 | thul | haha |
00:58.41 | thul | oh well |
00:58.41 | thul | oh welli should sleep gain |
00:58.44 | Stanzilla | http://fc01.deviantart.com/fs22/f/2007/348/3/8/38e0c4cdd310903a.jpg <- |
00:58.47 | Stanzilla | direct link |
00:58.50 | Industrial | ta |
00:59.06 | Industrial | ho shi |
00:59.27 | Ellipsis` | O.O |
01:00.09 | sdouble | perfect wallpaper for my work laptop, thanks. |
01:00.12 | thul | hehe |
01:00.17 | thul | np :-P |
01:00.29 | *** join/#wowace Shadow00Caster (n=Shadow00@ip68-101-224-251.sd.sd.cox.net) |
01:00.44 | Pkekyo| | damnit thul, gotta login for that link :p |
01:00.53 | sdouble | [19:01] <Stanzilla> http://fc01.deviantart.com/fs22/f/2007/348/3/8/38e0c4cdd310903a.jpg |
01:00.59 | sdouble | there you go Pkekyo| |
01:01.04 | *** join/#wowace mathuin (n=mathuin@c-71-202-238-151.hsd1.ca.comcast.net) |
01:01.22 | thul | :-D |
01:01.22 | Pkekyo| | 1k by 667px? meh! |
01:01.37 | sdouble | thul, where did you find that information on the seal of command on wowwiki? |
01:01.42 | Stanzilla | 3333333333333333333333333333333333333333333333333333333333333333333 |
01:01.44 | Stanzilla | oh |
01:01.45 | Stanzilla | sry |
01:01.49 | mathuin | Macro question: I stopped using Possessions and now use Baggins Anywhere Bags. How do I make a macro to translate "/poss <bleah>" to "/bab search <bleah>"? |
01:01.50 | Pkekyo| | rofl stan |
01:01.59 | Pkekyo| | your fapping got outta hand? |
01:02.10 | Stanzilla | Pkekyo|: ts whisper with wrong focus window is bad |
01:02.24 | Pkekyo| | ts? |
01:02.28 | Stanzilla | teamspeak? |
01:02.38 | thul | sdouble: just searched google basically: Seal of Command - WoWWiki - Your guide to the World of Warcraft |
01:02.41 | thul | Unlike other spells, Seal of Command and Judgement of Command are considered physical hits, that does Holy damage. They both use melee crit and hit stats ... |
01:02.44 | thul | www.wowwiki.com/Seal_of_Command - 30k - Cached - Similar pages |
01:03.02 | thul | not that i find that phrase on that site though, might be old cached info from google. |
01:03.02 | sag_ich_nicht | [01:54] <thul> (according to wowwiki) <--bullshit |
01:03.20 | sag_ich_nicht | judgement of command is SPELL not MELEE |
01:03.36 | sag_ich_nicht | which is why all those MISSES against BOSSES are ANNOYING AS FUCK |
01:03.47 | sag_ich_nicht | 2.3 fixed it a bit because now i have more spellhit |
01:04.17 | Pkekyo| | thul: did I show you http://pkekyo.deviantart.com/art/Serenity-HDR-72618048 yet? |
01:04.18 | thul | sag_ich_nicht: well, I just searched google and got the wowwiki hit :-P |
01:04.18 | mattswell | Will LibParser reliably keep track of who killed you, or must you keep track of the last player/mob which did damage to you? |
01:04.35 | sag_ich_nicht | thul |
01:04.38 | sdouble | yeah, I asked because I searched wowwiki for seal of command and got "Seal of Command receives 20% coefficient from normal +spell damage stats, and 29% from +holy damage stats (such as Judgement of the Crusader). Judgement of Command receives 43% coefficient from any +spell damage stats." |
01:04.50 | sag_ich_nicht | !c EU Gul'dan Ruknor |
01:04.52 | sdouble | which I read as it being spell based |
01:04.53 | ThraeBot | sag_ich_nicht: Ruknor, Level 70 Human Paladin (0/51/10). 11037 HP; 4563 Mana; 91 mana regen; 13300 Armour; 688 AP; 95.000 Melee DPS; 5.33% melee crit; 148 +spell dmg/heal; 277 defense; 17.68% dodge; 25.32% block;[[ TBR: 774 ][ Link: http://tinyurl.com/yrmjmj ][ Talents: http://tinyurl.com/2uynsq ][ Updated: Mon Dec 24 20:08:32 2007 EST ]] |
01:04.56 | thul | yup Pkekyo|! Like it, not too much "hdr"-y, subtle but big dynamic range |
01:05.01 | sag_ich_nicht | oh wait |
01:05.01 | thul | sag_ich_nicht: yes? :-P |
01:05.03 | sag_ich_nicht | fuck you |
01:05.10 | sag_ich_nicht | armory updated already :P |
01:05.34 | Pkekyo| | thul: thanks :) I was aiming to make it realistic, not over the top...the water got too dark and blurred out though, imo |
01:05.45 | thul | according to the threat at EJ, it is: Seal of Command (Melee hit rating) |
01:05.46 | thul | Judgement of Command (Spell hit rating) |
01:05.52 | sag_ich_nicht | correct |
01:05.56 | thul | but I'm not playing my pala anymore |
01:05.58 | thul | :-P |
01:06.10 | thul | I'll just make an official note of being the first to host cromfels paladin movie :-P |
01:06.22 | Pkekyo| | well, not realistic...I brought up the lovely greens a bit too much for it to be realistic :) |
01:06.29 | thul | hehe |
01:07.11 | Pkekyo| | I just love those vivid shades of green on nature photos |
01:07.42 | thul | mhm |
01:08.16 | Pkekyo| | wish it was like that irl |
01:08.25 | Pkekyo| | would be proper motivation to go hiking, aye |
01:12.36 | thul | heh |
01:14.09 | Pkekyo| | well, not really...knees couldn't take it...if I had an ATV though xD |
01:14.52 | mattswell | ugh |
01:14.58 | mattswell | i can't find the docs for libparser-3 |
01:15.33 | thul | http://www.explosm.net/comics/1122/ |
01:15.34 | thul | hahahahah |
01:21.49 | Pkekyo| | rofl |
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01:26.51 | ckknight | how can I tell how much memory my video card has? |
01:27.07 | Pkekyo| | read it's ram chip? |
01:27.14 | Pkekyo| | plural* |
01:27.15 | Brunera | boot your computer |
01:27.18 | ckknight | yea, I'm not opening up my computer |
01:27.23 | Pkekyo| | lazyboy :p |
01:27.30 | Pkekyo| | find the box? |
01:27.35 | Olison | ckknight: run dxdiag |
01:27.36 | ckknight | Pkekyo|: it's a MacBook Pro |
01:27.39 | Brunera | in the start is usually says graphic card blablabal 256mb |
01:27.45 | Olison | under "Display" |
01:27.55 | Olison | oh mac |
01:27.57 | ckknight | (note: I'm in Windows right now) |
01:28.04 | ckknight | okay, wtf |
01:28.05 | Stanzilla | run dxdiag |
01:28.15 | ckknight | why the hell do I have 512 MB of video memory? |
01:28.15 | Pkekyo| | ckknight: you're screwed then |
01:28.20 | Pkekyo| | anyone here speak arabic? |
01:28.30 | Pkekyo| | ckknight: a laptop? |
01:28.33 | ckknight | Pkekyo|: yea |
01:28.42 | Pkekyo| | prolly combined with general processing ram |
01:28.50 | ckknight | it's an NVIDIA GeForce 8600M GT |
01:29.06 | ckknight | and on NVIDIA's website, it said it also has 512 MB ram, but I didn't believe em |
01:29.23 | Pkekyo| | ckknight: why not? |
01:29.30 | Pkekyo| | also: geif someone who speaks arabic fucksake |
01:29.45 | ckknight | Pkekyo|: because it seems absurd |
01:29.53 | ckknight | how much Arabic we talking about? |
01:29.58 | ckknight | I can recite a few prayers |
01:30.01 | Pkekyo| | I'd Miilad Said Oua Sana Saida <--- about that much |
01:30.02 | ckknight | that's about it |
01:30.11 | ckknight | hrm, sorry, can't help you |
01:30.24 | ckknight | I've not learned all that much of it |
01:30.53 | ag` | ckknight, the macbook pro got some shared thingy going on |
01:30.53 | Pkekyo| | damnit |
01:31.09 | ag` | it has 256 on the card, but can take 256 from the main ram too |
01:31.14 | ag` | something like that |
01:31.15 | ckknight | ag`: ah, okay |
01:31.20 | Pkekyo| | I fucking hate to be given messages in languages I can't read >.< |
01:31.41 | ag` | that's what I've read at least |
01:32.24 | Kemayo | It's weird not having a graphics card fan. |
01:32.26 | Stanzilla | Pkekyo|: armer Kerl :P |
01:32.28 | Kemayo | ckknight: You got one too? :D |
01:33.05 | ckknight | Kemayo: I've had one for a year, I got the new version a few weeks ago |
01:33.12 | Pkekyo| | Stanzilla: what? |
01:33.47 | Stanzilla | Pkekyo|: "poor boy", I heard you like being messaged in foreign languages^^ |
01:35.06 | Pkekyo| | screw you |
01:35.13 | Pkekyo| | >.< |
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01:52.44 | mathuin | Anyone know the answer to my question re: calling macros with slash commands? |
01:54.05 | Pkekyo| | nah |
01:54.06 | Pkekyo| | noone |
01:54.11 | Pkekyo| | noone in the entire world knows |
01:55.00 | Osstia|home | If I want to make a frame draggable, is it just a matter of setting a property of the frame, or do I need to handle the mousedown and mouseup events |
01:55.23 | Osstia|home | I am VERY new to this, but I am trying my best to do my own research |
01:55.36 | Kivin | Osstia|home: frame:SetMovable(1) frame:EnableMouse(1), and the OnMouseUp/OnMouseDown Handlers |
01:55.53 | *** join/#wowace Paradox (n=Paradox@cpc2-brmb4-0-0-cust295.bagu.cable.ntl.com) |
01:56.25 | Osstia|home | kivin, thank you. now if I wanted to make it shift+click thats handle by the OnMouseUp/OnMouseDown still right? |
01:56.28 | Kivin | http://ace.pastey.net/79545 |
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01:56.49 | Kivin | just add IsShiftKeyPressed() to the down modifier, i think |
01:57.28 | Osstia|home | Thank you sir |
01:57.33 | Kivin | Np |
01:57.46 | Kivin | Feel free to ask away. If i reply late, it's because i'm in an hmech |
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01:59.10 | Fin | Kivin: what's your bra size? |
01:59.11 | Osstia|home | That worked like a charm |
01:59.29 | Osstia|home | and hmech? |
02:00.09 | Fin | Kivin: if 2 men get on your train that leaves the station at 8:30am, then stops at Norwich for 5 minutes, taking on 1 customer and losing 1, what is the train drivers' name? |
02:00.30 | Fin | Kivin: why is blue? |
02:02.42 | Pkekyo| | lmfao Fin |
02:02.59 | Pkekyo| | Osstia|home: hmech = heroic mech |
02:03.21 | Osstia|home | i see |
02:03.23 | *** join/#wowace Nargiddley (n=narg@203-97-236-74.cable.telstraclear.net) |
02:03.55 | Fin | it's also an irritating cough in someone else |
02:06.38 | Osstia|home | coughing in someone else sounds gross to me |
02:06.53 | Pkekyo| | all hail Fin, kind of makesnosense |
02:07.41 | *** join/#wowace Funkeh` (n=funk@WoWUIDev/WoWAce/Ace3/BigWigs/funkeh) |
02:08.24 | Pkekyo| | s/kind/king/ |
02:10.53 | CIA-8 | 03arkayenro * r57429 10ArkInventory/ (20 files in 2 dirs): |
02:10.53 | CIA-8 | ArkInventory: |
02:10.53 | CIA-8 | - 2.24e |
02:11.10 | Pkekyo| | ~danger |
02:11.10 | purl | methinks danger is in overwriting the bootloader with something non-functional. If you did that you would not be able to boot the ipaq. |
02:11.26 | Pkekyo| | purl forget danger |
02:11.29 | Osstia|home | I am just trying to dump text to a frame. based on an example I was using I am using a ScrollingMessageFram, but it seems to want to be bottom justified. is there a better frame for just displaying text? |
02:11.46 | Kivin | have you tried textframe:SetJustifyV("MIDDLE")? |
02:12.14 | Osstia|home | I tried |
02:12.17 | Osstia|home | message:SetJustifyV("TOP") |
02:12.37 | Pkekyo| | ~danger |
02:12.38 | purl | danger is, like, "When in danger, when in doubt - Run in circles, scream and shout!" though, it could also be overwriting the bootloader with something non-functional. If you did that you would not be able to boot the ipaq. |
02:12.45 | Pkekyo| | good, purl :) |
02:12.54 | Osstia|home | I liked the fact that with the scrolling box I could use the wheel if it was too long |
02:13.10 | Osstia|home | but I want it to start at the top of the frame and display down from there |
02:14.47 | Kivin | i've never used a scrolling message frame, so i can't be much good to you |
02:15.05 | Osstia|home | no prob |
02:15.17 | Osstia|home | What would you use to display text? |
02:15.37 | Kivin | I just use fontstrings |
02:15.57 | Kivin | Or more often, buttons, so i can set textures |
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02:20.20 | Fin | I'm like James Bond or something |
02:20.31 | Fin | either that or I was talking about purl's factoid |
02:26.19 | *** join/#wowace Paradox (n=Paradox@cpc2-brmb4-0-0-cust295.bagu.cable.ntl.com) |
02:31.04 | Pkekyo| | ~danger |
02:31.05 | purl | extra, extra, read all about it, danger is ""When in danger, when in doubt - Run in circles, scream and shout!" though, it could also be overwriting the bootloader with something non-functional. If you did that you would not be able to boot the ipaq." |
02:31.27 | Kivin | ok, when one of my mates downloads my addon off the WAU, his .toc file comes out as one really long line |
02:31.29 | Kivin | what the hell did i do wrong |
02:32.46 | chexsum | you use windows |
02:33.02 | Kivin | yes, and? |
02:33.02 | Pkekyo| | ^^ |
02:33.03 | Osstia|home | is it the CR/LF ? |
02:33.34 | chexsum | use a real editor to open it |
02:33.40 | chexsum | editplus for instance |
02:33.52 | Kivin | you think he's just seeing it like that and wow is interpreting it OK? |
02:34.00 | chexsum | yes |
02:34.11 | Kivin | alright... there goes that idea |
02:34.24 | Kivin | problem is: at least two of the lua files aren't getting executed. at all... |
02:34.28 | Kivin | but they work fine on my computer |
02:34.46 | chexsum | did he rename those tocs or the folder ? |
02:34.52 | Kivin | nay |
02:34.59 | Arrowmaster | what did you set svn:eol-style to? |
02:35.03 | Kivin | *.toc = svn:eol-style=native |
02:35.04 | Kivin | *.lua = svn:eol-style=native |
02:35.04 | Kivin | *.xml = svn:mime-type=text/xml;svn:eol-style=native |
02:35.38 | Arrowmaster | whats he opening the toc in? |
02:35.44 | Kivin | notepad with vista |
02:36.07 | chexsum | grab editplus or scite |
02:36.22 | Arrowmaster | odd |
02:36.29 | Kivin | I'd rather not ask him to download any extra software |
02:36.47 | Arrowmaster | tell him in notepad to do file open and select the file, should be some options on how to open it like encoding |
02:36.50 | Kivin | Someone want to pop lootzor off the trunk and see if it's all garbled? |
02:37.03 | Kivin | that i can do |
02:38.31 | Arrowmaster | i dont even see that addon on files |
02:38.37 | Kivin | sorry, kivinLootzor |
02:39.43 | Kivin | Ok, wordpad opens the files correctly, so it's just notepad being stupid |
02:39.49 | Kivin | there goes that idea |
02:39.54 | Arrowmaster | eol's from files is all LF |
02:40.08 | Kivin | Any clue why his groups\pvp\arena.lua isn't getting interpreted? |
02:40.17 | Arrowmaster | yeah notepad is stupid and only recognizes CRLF as an eol |
02:40.21 | Kivin | i had him /echo out the tables that this lua file declares and there's just nil |
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02:46.10 | Osstia|home | I am trying to track how many of a specific item I have. I want to be able to set that item, and then everty time I loot have it update this frame with the count of this specific item. |
02:46.29 | Osstia|home | I am thinking to set the item I will do a /slashcommand item [item name] |
02:47.24 | Osstia|home | then I am thinking I will take the item name, and check the count of that item each time a bagUpdate is done |
02:47.39 | Osstia|home | is that stupid? |
02:47.51 | Arrowmaster | Kivin: what are you having him /echo from arena.lua |
02:47.53 | Osstia|home | is there a better way to accomplish this? |
02:50.26 | Kivin | arrowmaster, he's tried echoing lootzor.here.elements, after clicking into the 'player vs player' field of the menu |
02:50.38 | Kivin | which should be a somewhat large list |
02:50.40 | Kivin | it's coming out as {} |
02:51.09 | Kivin | he echoed lootzor.groups:GetGroup("Player vs Player"):GetGroup("Arena") which came out as either nil or {}, i forget |
02:52.19 | Kivin | I'm having him try a ui reload with all the arena.lua code in the lootzor_groups.lua file just to see what happens |
02:55.32 | Kivin | Code still doesn't appear to get interpreted, no matter where he places it. There's no UI errors, nothing. It's like it doesn't exist. |
02:56.34 | Arrowmaster | but it all works for you? |
02:56.40 | sdouble | ClosetGnome pretty good? |
02:56.46 | sdouble | Suddenly, I need something like that. |
02:57.57 | Kivin | Arrowmaster: works perfectly |
03:00.30 | Arrowmaster | does he have rock? |
03:00.39 | Kivin | He's downloading with externals |
03:00.51 | Kivin | If he didn't have rock, he'd be screwed, because RockEvent is what spawns the GUI |
03:01.04 | Arrowmaster | well you didnt set that up to use libs properly |
03:01.31 | Kivin | How do you figure? |
03:01.31 | Arrowmaster | it has none |
03:01.35 | *** join/#wowace Unrealii (i=Next96@121.129.140.7) |
03:01.37 | Arrowmaster | because it doesnt have any |
03:01.38 | Kivin | Did you download with externals? |
03:01.42 | Arrowmaster | yes |
03:01.56 | Arrowmaster | theres no references in the toc to any libs |
03:02.08 | Kivin | let me do a checkout, i've been doing some pretty radical stuff here |
03:03.12 | Kivin | cripes, you're right |
03:03.17 | Kivin | what the fawk |
03:04.31 | Kivin | I'll get that fixed on the next commit. But I still can't get past how that would affect it... because he's getting no error dialogs, and the GUI is created Okay through a LibRockEvent POW |
03:07.14 | Kivin | frack, i wonder if it's a Locale issue |
03:07.17 | *** join/#wowace Civrock (n=Civrock@24-182-67-081.dhcp.hckr.nc.charter.com) |
03:07.25 | Kivin | I wrapped the LibRockLocale library |
03:07.31 | Kivin | but he wouldn't have it... |
03:14.09 | CIA-8 | 03kivin * r57430 10KivinLootzor/ (. KivinLootzor.toc lootzor_core.lua lootzor_ui.xml): |
03:14.09 | CIA-8 | KivinLootzor: |
03:14.10 | CIA-8 | - Removed unused XML GUI. |
03:14.10 | CIA-8 | - Corrected missing externals. |
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03:23.07 | vithos | is there some reason why LibRockEvent-1.0 doesn't have LibRock-1.0 as a dependency in the toc? |
03:23.21 | Arrowmaster | because its not a dependency |
03:23.51 | Arrowmaster | well it is but having the actual LibRock-1.0 addon isnt a dependency |
03:24.45 | Xinhuan | http://blog.wired.com/games/2007/12/chinese-teen-bu.html |
03:24.59 | Xinhuan | 17yr old WoW player pours gasoline on classmate.. |
03:25.13 | Kivin | That sounds fun.......... |
03:25.16 | Kivin | Or something. |
03:25.29 | Xinhuan | The perpetrator claimed he had lost himself in World of Warcraft and when he committed the crime he had transformed into a Fire Mage. |
03:25.35 | Xinhuan | http://bbb.typepad.com/billsdue/2007/12/chinese-teen-pl.html |
03:25.58 | Xinhuan | lol |
03:25.59 | vithos | the reason i ask is, i'm using ACP to disable all addons, then enable only Threat-1.0, and i get an error when i reload because LibRockEvent is enabled but not LibRock, which says "LibRockEvent-1.0 requires LibRock-1.0" |
03:26.13 | Osstia|home | so in other words the kid is completely fucked up and is blaming a video game as an excuse |
03:26.30 | Xinhuan | vithos, the toc of your addon should specify |
03:26.54 | Xinhuan | ## OptionalDeps: LibRock-1.0 |
03:26.57 | Xinhuan | like that |
03:27.37 | vithos | Threat's toc? or LibRockEvent |
03:28.13 | Arrowmaster | didnt think threat used rock, only optionally supported it or something |
03:28.28 | Xinhuan | hmm |
03:29.26 | Xinhuan | all the librock tocs should specify rock as a opt dep i guess |
03:29.57 | vithos | i assume it's an indirect dependency |
03:30.17 | Kivin | http://ace.pastey.net/79552 <-- this function is being called on the same table 't' at various points in my addon's lifetime. however after the first call, the 'color' variable on line 12 continues to refer to the first instance |
03:31.22 | Xinhuan | well maybe you should be using t.item.color? |
03:31.30 | Kivin | what exactly happens when I write an anonymous function like t.onClickItemLink, regarding variables outside the immediate locale? |
03:31.54 | Xinhuan | they are used as upvalues |
03:32.05 | Kivin | *wikis an upvalue* |
03:32.18 | Xinhuan | i.e, the functions have access to any variable in a large scope outside it |
03:32.26 | Xinhuan | larger* |
03:32.39 | Xinhuan | including the file scope and global scope |
03:33.20 | Kivin | When the SetItem function occurs the next time, the anonymous function inside it isn't being redeclared because it exists. Does it not realize that color is a new value? |
03:33.37 | Kivin | It puzzles me that color doesn't work, but t.item.itemid does |
03:33.41 | Xinhuan | it uses the value it finds if one exists outside your scope |
03:34.00 | Xinhuan | if you truly want to refer to a local value, then declare it |
03:34.04 | Xinhuan | "local color" |
03:34.06 | Kivin | I don't want to store the color in the table, i guess i'll have to call QualityColor() again inside the correct scope |
03:34.14 | Xinhuan | and the local one will override the larger scope one |
03:34.30 | Xinhuan | this is a feature of lua |
03:34.58 | Xinhuan | having access to variables outside of the function in the surrounding context |
03:35.05 | Kivin | reloading with line 3 copied into the anonymous function |
03:35.08 | Xinhuan | ithout hacing to pass them into the function |
03:35.13 | Xinhuan | without haing to pass them into the function |
03:35.16 | Xinhuan | without having to pass them into the function |
03:35.18 | Xinhuan | grr |
03:35.33 | Xinhuan | this isn't c++ or java |
03:35.38 | Kivin | ok, that did the trick |
03:36.51 | vithos | hrmm.. with the externals zip of Threat-1.0, mounting/dismounting (and therefore, despawning/spawning my pet) doesn't cause an fps spike |
03:36.54 | Kivin | Hmm... color is a string, and duplicate strings don't take up duplicate memory, excluding the LPSTR... maybe i should just inject it into the table |
03:37.17 | vithos | but it also doesn't have any rock libs in it, so i wonder how/why ACP is enabling them as dependencies |
03:37.32 | Xinhuan | it still takes 4 bytes of memory because its a memory reference to the string |
03:37.42 | Kivin | ie the LPSTR :P |
03:37.46 | Kivin | long pointer to string |
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03:37.52 | *** mode/#wowace [+v Tekkub] by ChanServ |
03:38.19 | vithos | i guess i'll try reinstalling all my addons with externals |
03:39.06 | Kivin | Ok, I like that solution better. |
03:39.24 | Osstia|home | does that mean I can be annoyiong again? |
03:39.36 | Kivin | (o.O) |
03:39.41 | Osstia|home | hehe |
03:39.47 | Kivin | Don't let me stop you |
03:40.01 | Osstia|home | I am trying to figure out the best way to go about this |
03:40.17 | Osstia|home | I am trying to keep track of how many of a specific item I have |
03:40.31 | Kivin | what sort of item? |
03:40.35 | Osstia|home | anything |
03:40.42 | Osstia|home | typically something i am farming |
03:40.49 | Kivin | Oh, in your bags |
03:40.51 | Osstia|home | like alteras swiss, or fel armament |
03:40.59 | Osstia|home | ye |
03:41.00 | Osstia|home | yes |
03:41.17 | Osstia|home | so I am wonderfing if just passing the item name through a slachCommand is the best |
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03:41.38 | Osstia|home | my thought process was that every time my bags are updated I will GetItemCOunt(Item ID) |
03:41.47 | Kivin | for bagnum = 1, numbags do for slotnum = 1, numslotsinthisbag do invitems[slotitemname] = invitems[slotitemname] + numItemsinStack end end |
03:41.53 | Osstia|home | but I need an easy way to know what Item ID I am looking for |
03:42.44 | Xinhuan | if you do that on bag_update or inventory events |
03:42.56 | Xinhuan | make sure to delay processing by 1 frame |
03:42.57 | Osstia|home | GetItemCount(itemID, "itemName", or "itemLink", [includeBank]) - returns how many of specified item you have in your inventory |
03:43.16 | Xinhuan | as those events can fire 38 times on a "itemrack gear switch" |
03:43.24 | Xinhuan | in a single frame |
03:43.34 | Xinhuan | you don't want to scan your bags 38 times |
03:44.18 | Osstia|home | now what I am looking for, is thoughts on how to get the item from the user they want to track (this is more for me, and to learn but you know what I mean) |
03:44.41 | Osstia|home | I was thinking /command item [linked item] |
03:44.45 | Osstia|home | or something of the sort |
03:44.53 | Kivin | ./track Alterac Swiss |
03:45.14 | Osstia|home | now in that case kivin, alterac swiss is just going to be a string right? |
03:45.15 | Kivin | that, or have some dummy button on the screen that accepts cursors with items attached to them |
03:45.20 | Kivin | yes, just a string |
03:45.26 | Osstia|home | and I would have to look up the actual item id based on that |
03:45.35 | Xinhuan | which is easy |
03:45.35 | Kivin | nah, see GetItemCount accepts item names |
03:45.39 | Kivin | GetItemCount(itemID, "itemName", or "itemLink", [includeBank]) |
03:45.46 | Kivin | GetItemCount("Alterac Swiss") |
03:46.02 | Osstia|home | does item name inlcude the brackets? |
03:46.09 | Xinhuan | no |
03:46.12 | Osstia|home | okay |
03:46.16 | Kivin | You can tell if they entered a phoney name by using GetItemInfo() |
03:46.26 | Xinhuan | but it can accept an itemlink linked straight in chat |
03:46.28 | Osstia|home | i'd love to be able to shift click |
03:46.36 | Xinhuan | that is shift clicked |
03:46.45 | Kivin | look up "ItemLink" and "ItemString" on wowWiki |
03:46.47 | Xinhuan | you don't physically type in the [ ] |
03:46.50 | Osstia|home | so /command [Shift+click'd item] |
03:46.51 | Kivin | to find out what meta data is hidden in an item link |
03:47.01 | Kivin | a link is just plain text |
03:47.14 | Kivin | you can extract the relevent data from it with a regex |
03:47.20 | Osstia|home | okay |
03:47.38 | Xinhuan | there are already addons that do this already btw |
03:47.41 | Kivin | http://ace.pastey.net/79552 |
03:47.49 | Osstia|home | now from what i can see, the data passsed through a slash comman is one large string. iw ould have to parse the elements out myself right? |
03:47.50 | Kivin | on line 11, i'm re-assembling an item link |
03:47.59 | Kivin | pretty much, yeah |
03:48.01 | Xinhuan | yes |
03:48.11 | Osstia|home | Xinhuan: yes, JoshBorke has sa GERAT addon that does this. But I want to learn, and this would be useful to me, so I am trying |
03:48.42 | Osstia|home | I am a novice, but am rather interested in it, so I am just seeing what I can pick up as I go along |
03:49.06 | CIA-8 | 03kivin * r57431 10KivinLootzor/ (lootzor_groups.lua lootzor_ui.lua): |
03:49.06 | CIA-8 | KivinLootzor: |
03:49.06 | CIA-8 | - Corrected issue where incorrect quality-color is attached to ItemLinks. |
03:49.12 | Xinhuan | you could download one of many addons that does such tracking and see how each one does it |
03:49.24 | Xinhuan | one on wowinterface or incgamers is called LootCount i think |
03:49.26 | CIA-8 | 03arrowmaster * r57432 10Threat-1.0/Threat-1.0/Threat-1.0.lua: Threat-1.0: don't have AceLibrary automaticly load LibRockEvent-1.0 if its found but still use it once loaded by another addon |
03:49.45 | Osstia|home | I heave been reading a lot of addons |
03:49.54 | Xinhuan | and even my addon BankItems, or antiarc's sanity bags does it as well |
03:49.58 | Xinhuan | each in its own way |
03:49.59 | Osstia|home | and some of tyhem are over my head. but I am picking a lot up from it |
03:50.10 | Kivin | baby step |
03:50.11 | Kivin | s |
03:50.11 | Osstia|home | I used Sanity, I liked it |
03:51.26 | Kivin | sigh |
03:51.33 | Kivin | Why must total douchebags be attracted to young guilds |
03:51.37 | Osstia|home | hahahaah |
03:51.44 | Funkeh` | omg |
03:51.45 | Kivin | start a guild and all the asshats come out to play |
03:51.49 | Osstia|home | i think the median age on my server is 12 |
03:51.55 | Funkeh` | Just finished watching stargate - the ark of truth |
03:51.58 | Funkeh` | it was <3 |
03:52.11 | Kivin | I've seen more stupid behavior since I helped start this guild than I ever have in WoW. |
03:52.26 | Funkeh` | NightHawkTheSane, suck |
03:52.41 | NightHawkTheSane | Funkeh`: huh, thats out? dammit |
03:52.46 | Funkeh` | no |
03:52.49 | Funkeh` | out in march |
03:52.51 | Funkeh` | got leaked |
03:52.54 | NightHawkTheSane | oh |
03:52.55 | Funkeh` | badly ;p |
03:52.55 | Kivin | Time to figure out how AtlasLoot queries the server for potentially unsafe items without disconnecting you |
03:53.00 | Funkeh` | its not even finished |
03:53.02 | NightHawkTheSane | hah |
03:53.22 | Xinhuan | it simply does tooltip:SetHyperlink(link) |
03:53.23 | Arrowmaster | Kivin: server doesnt disconnect anymore unless you query a lot of bad items quickly |
03:53.25 | Xinhuan | nothing special |
03:53.26 | Funkeh` | the movie is, just not the cgi etc |
03:53.50 | Xinhuan | if you try to query more htan 4 or 5 over a minute "invalid links" the server will d/c you |
03:53.56 | Xinhuan | but 1 or 2 is fine |
03:53.57 | [AR]Camci | Hello! |
03:54.05 | Kivin | none the less |
03:54.11 | Osstia|home | Kivin: what realm do you play on? |
03:54.14 | Kivin | Cenarion Circle |
03:54.19 | Kivin | NA |
03:54.20 | Xinhuan | in any case, the command is simply tooltip:SetHyperlink(link) |
03:54.44 | Kivin | Yes... I see that in AL. Ty. |
03:54.47 | Xinhuan | and if the server finds the item, it will reply and be in your local cache within seconds |
03:55.07 | Funkeh` | sleep time, nn |
03:55.20 | Xinhuan | sethyperlink doesn't query the server if its in your local cache (wdb\enus\itemcache.wdb |
03:55.22 | Xinhuan | ) |
03:55.35 | Kivin | right |
03:55.50 | Xinhuan | you use GetItemInfo(item or itemlink or patial itemstring) |
03:55.55 | Xinhuan | to see if an item is in your cache |
03:56.09 | Kivin | Looks like the logic used is: if( rightbutton and getiteminfo) then "Item is safe" elseif ( rightbutton and not getiteminfo ) tt:sethyperlink(...) |
03:56.24 | Xinhuan | ya its fairly standard logic |
03:56.40 | Xinhuan | i mean, universally accepted method |
03:57.39 | *** join/#wowace deadlock (n=deadlock@12-214-50-87.client.mchsi.com) |
03:59.01 | Ellipsis` | so I now have a 9-button, 2-scroll wheel mouse. oh, the keybindings I'll create... |
03:59.19 | Arrowmaster | games only use buttons 1-5 |
03:59.36 | Arrowmaster | youll have to map the rest to keys |
03:59.41 | Ellipsis` | yeah but I can set the software up to interpret button 9 as ctrl-shift-alt-f8 or something |
04:01.06 | Xinhuan | going out, bbl |
04:01.25 | Kivin | Don't suppose I can delete my item cache in order to test this |
04:04.31 | Arrowmaster | you can |
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04:05.00 | mattswell | lua question, if I have a table with non-numeric keys, i can use foreach w/ pairs to loop through the table. If i redefine a value, does it keep it's original position in the table, or is it moved to the end of the table? |
04:05.36 | Arrowmaster | tables with non-numeric keys arent sorted |
04:05.52 | mattswell | so foreach goes in a random order? |
04:06.14 | mattswell | or is it inserted order |
04:06.23 | Arrowmaster | first its 'for key, value in pairs(table) do end' |
04:06.38 | mattswell | alright given that |
04:06.57 | Arrowmaster | and second by not sorted it means they are in an order but you have no control over it |
04:07.17 | mattswell | hmm |
04:07.28 | NightHawkTheSane | I don't suppose there's an addon that makes the interface options window not take up the entire screen? |
04:07.51 | vithos | Skinner is the only thing i've seen that does it |
04:07.57 | NightHawkTheSane | >< |
04:08.01 | NightHawkTheSane | i am so not using skinner just for that |
04:09.08 | vithos | so, if i enable only Parrot or only Assessment, there's no fps spike when my pet spawns. but both = spike |
04:09.58 | *** join/#wowace deadlock (n=deadlock@12-214-50-87.client.mchsi.com) |
04:10.16 | vithos | i take that back. |
04:10.26 | vithos | only Assessment does it :( |
04:10.43 | Kivin | my buttons aren't getting right mouse clicks... which api call am I missing? |
04:10.55 | Lukian | ultra lightweight damage meters ftw :) |
04:11.33 | Kivin | :registerForClicks? |
04:12.06 | vithos | and now it's not doing it! aarrgghh |
04:12.12 | Arrowmaster | Kivin: http://www.wowwiki.com/API_Button_RegisterForClicks |
04:14.00 | Lukian | vithos, I noticed the same thing summoning my pets |
04:14.10 | Lukian | I'm unsure what it's caused by :/ |
04:14.31 | vithos | i just cleared all my addons/settings trying to figure it out |
04:14.37 | *** join/#wowace khangg (n=khangg@dhcp-0-17-9a-33-6d-f5.cpe.quickclic.net) |
04:14.50 | khangg | ping ckknight |
04:15.04 | vithos | i just can't *stand* fps spikes like that |
04:15.23 | Kivin | For a while, I had recap, my dmg meter, set to do a garbage collection every time battle ends |
04:15.26 | Lukian | * [ckknight] idle 02:36:51 |
04:15.35 | *** join/#wowace Paradox (n=Paradox@cpc2-brmb4-0-0-cust295.bagu.cable.ntl.com) |
04:15.36 | Kivin | drove me absolutely insane |
04:15.49 | Kivin | 2 second pause for aggroing a lv.7 mob outside the zepplin tower |
04:15.59 | vithos | it's like.. a nervous "tick" |
04:15.59 | Lukian | haha |
04:16.11 | vithos | slowly driving me mad |
04:19.32 | *** join/#wowace ScoTTie (n=scott@unaffiliated/scottie) |
04:19.36 | Arrowmaster | so who is darkimakuni and can i hurt him for breaking topscorefu? |
04:20.59 | Lukian | I was wondering why I kept getting new score mssages :( |
04:21.08 | Arrowmaster | because that fuckwad broke it |
04:21.12 | vithos | okay, it's really only doing it with both Parrot and Assessment enabled, but not either one individually. so i guess it's an optional dependency that isn't embedded in one but is included in the other |
04:22.10 | mattswell | what's the best way to append a value to the end of a table? (numeric keys) |
04:22.22 | Arrowmaster | table.insert() |
04:22.34 | Kivin | or tinsert() |
04:23.19 | Arrowmaster | its table.insert(), tinsert() is a bastardized global pointing to table.insert() that blizzard added |
04:23.38 | Kivin | It works :P |
04:24.29 | mattswell | thanks |
04:25.02 | CIA-8 | 03arrowmaster * r57433 10FuBar_TopScoreFu/TopScoreFu.lua: FuBar_TopScoreFu: undo change by darkimakuni that broke filtering, next time try understanding all the code before changing anything |
04:25.21 | Kivin | for the safe/unsafe itemlink thing, the tooltip i chose to use for querying is already anchored to a spot on the screen, visible, giving a "Hey, this item isn't safe" message |
04:25.42 | Arrowmaster | use a hidden tooltip |
04:25.42 | Kivin | when I right click and query, it flickers then turns to the correct item... is there any bad implications of this? |
04:25.55 | Kivin | I'm satisfied with that behavior, as long as it doesn't do anything nasty |
04:26.08 | Arrowmaster | other than being fugly i dont think so |
04:27.25 | Arrowmaster | now to go remove all these spells my character doesnt know from my topscorefu savedvars |
04:27.38 | Kivin | =S |
04:34.34 | Kivin | yep, going to need a hidden tooltip |
04:37.55 | khangg | how do i get ouf? |
04:38.26 | khangg | oUF* |
04:43.27 | *** join/#wowace mort (n=mort@azureus/mort) |
04:43.33 | Osstia|home | Who was telling me to be careful when working with a BagUpdate event because of itemrack or such addons? |
04:43.54 | *** join/#wowace Paradox (n=Paradox@cpc2-brmb4-0-0-cust295.bagu.cable.ntl.com) |
04:45.00 | Xuerian | Is there any way I can tell what is bound to what button without looking through the keybinding menu. Yes, I've looked, I ask because it isn't showing anything is bound but randomly when I try to purge, the battlefield menu pops up and I die because I stop moving |
04:48.02 | Ellipsis` | Osstia: sounds like Xinhuan |
04:48.07 | Osstia|home | haha |
04:48.18 | Osstia|home | thats an interesting thing to know about him Ellipsis` |
04:48.33 | Osstia|home | is it not something I should be worried about? |
04:48.41 | Arrowmaster | Xuerian: you mean the score board? |
04:48.57 | Xuerian | Arrowmaster: yeah, that.. |
04:49.02 | Xuerian | It's something around shift-C |
04:49.11 | Arrowmaster | its defaulted to shift-space |
04:49.24 | Xuerian | bleh thanks |
04:50.27 | *** join/#wowace kenlyric (n=chatzill@c-68-54-218-192.hsd1.in.comcast.net) |
04:54.35 | khangg | http://www.wowinterface.com/downloads/full9299.jpg |
04:54.39 | khangg | what is being used to see the debuffs? |
04:55.06 | Zhinjio | Planarity 17 completed. damn these are taking 1/2 hour each now. |
04:59.43 | Kivin | I'm going to have to do two commits in a short period of time. Sorry in advance. |
05:03.05 | NightHawkTheSane | 1k mangle critin bear form... |
05:04.20 | CIA-8 | 03kivin * r57434 10KivinConsoleXP/ (. embeds.xml): KivinConsoleXP: Corrected missing externals |
05:11.22 | CIA-8 | 03kivin * r57435 10KivinLootzor/: Removed file/folder |
05:12.59 | CIA-8 | 03kivin * r57436 10KivinLootzor/ (17 files in 7 dirs): |
05:12.59 | CIA-8 | KivinLootzor: |
05:12.59 | CIA-8 | - Corrected missing externals. |
05:12.59 | CIA-8 | - Added r-click event handler for querying unsafe links. |
05:13.08 | Kivin | that should be it. sorry for the spam. |
05:17.25 | dylanm | You're no Alar. |
05:17.37 | Kivin | (O.o)? |
05:17.49 | Osstia|home | I hear a lot about alar, but never see him |
05:18.02 | Kivin | What about alar? |
05:18.02 | Arrowmaster | because he never comes to wowace |
05:18.04 | dylanm | He doesn't come on here. |
05:18.15 | dylanm | He's conveniently named like a boss :p |
05:18.33 | Cairenn | <PROTECTED> |
05:18.45 | Osstia|home | hahah |
05:18.48 | Kivin | May you and yours have a happy Christmas |
05:18.51 | Osstia|home | Merry Christmas Cairenn |
05:18.55 | Arrowmaster | afaik hes never been in wowace irc or on the forums, just uploads his addons to the svn |
05:19.11 | dylanm | His library (AlarLib, natch) is AWESOME |
05:19.11 | dylanm | . |
05:19.57 | Ellipsis` | http://isitchristmas.com/ |
05:20.13 | Ellipsis` | for all of you who are having problems trying to figure out the answer to that question |
05:20.44 | dylanm | It wraps like every function in the API and also manages to embed all of ace2 and a bunch of other stuff. |
05:21.06 | Kivin | Why in the world would it do that |
05:21.39 | Kivin | Alar has issues sharing? He wants all the APIs for himself? |
05:22.58 | dylanm | http://svn.wowace.com/wowace/trunk/!AlarLib/AlarLib-2.0/AlarLib-2.0.lua |
05:23.00 | dylanm | enjoy! |
05:23.53 | CIA-8 | 03kivin * r57437 10KivinLootzor/: KivinLootzor: Fixed externals for serious this time. No, really. |
05:24.55 | kenlyric | "Adds a target-like frame for target of target, target of target of target, focus and pet target" |
05:25.14 | kenlyric | helpful, that. |
05:25.19 | Kivin | lol... |
05:25.25 | dylanm | I see you've discovered AlarTTFrame |
05:25.40 | kenlyric | as for as I know ToT and focus are built in... |
05:26.20 | dylanm | But these are big |
05:26.30 | dylanm | Is focus built in? I thought it wasn't. |
05:26.34 | Arrowmaster | focus is not |
05:26.51 | kenlyric | really? |
05:26.58 | dylanm | Nope. |
05:26.58 | kenlyric | guess it's been so long. |
05:26.59 | vithos | aha! LibParser-4.0 is using 800ms of cpu time with scriptProfile 1 every time I mount or dismount with a pet out |
05:27.08 | kenlyric | that's pretty dumb of blizzard |
05:27.21 | kenlyric | how are you supposed to know what your focus is? |
05:27.23 | dylanm | You can set it and use it for macros and stuff. |
05:27.23 | kenlyric | hope? |
05:27.36 | dylanm | But it doesn't have a frame or anything. |
05:27.37 | Ellipsis` | vithos: this is relevant to my interests, do you know what it's doing exactly? |
05:27.59 | dylanm | It's LibParser duh |
05:28.08 | vithos | Ellipsis`: not yet |
05:28.21 | vithos | but this is with just Threat-1.0 and Parrot loaded |
05:28.28 | Arrowmaster | vithos: which Parser's do you have installed? ParserLib? Parser-3.0? |
05:29.17 | vithos | LibParser-3.0 and LibParser-4.0 |
05:30.14 | Lukian | haha! Jubei'Thos crashed :D |
05:31.52 | vithos | sorry, i mean Parser-3.0 of course |
05:33.23 | Xuerian | Is there any pvp mod that gives a respawn pulse timer? |
05:33.25 | Lukian | What event is fired after you hearth? |
05:33.37 | Kivin | Lukian: Probably a POW |
05:33.57 | Lukian | Kivin? |
05:34.04 | Kivin | PLAYER_ENTERING_WORLD |
05:34.08 | Lukian | ah |
05:34.22 | Kivin | occurs pretty well any time you see a loading screen |
05:34.48 | Lukian | would you be able to check the zone at that point? |
05:34.57 | Kivin | don't know, sorry. |
05:35.03 | vithos | i hate the respawn pulse mechanic but that's a good idea... might as well try to exploit it so long as it's there |
05:35.22 | khangg | How would one stop the default blizzard unitframes from showing damage taken? (in the portrait) |
05:37.14 | *** join/#wowace aestil (n=holycall@cpe-72-129-96-142.socal.res.rr.com) |
05:40.40 | CIA-8 | 03kivin * r57438 10KivinLootzor/ (lootzor_core.lua lootzor_ui.lua): KivinLootzor: Removed incomplete db code. |
05:43.11 | durcyn | kivin, eh? did alar change his name or something |
05:43.21 | Kivin | D: |
05:43.33 | Kivin | Does Alar commit like a retard, too? |
05:45.05 | durcyn | he has a bunch of pointless addons named after himself, including his crowning glory of a library that exists only to wrap ace2 calls.. oh, and it's prefixed with an asterisk for good measure |
05:45.28 | durcyn | exclamation point rather |
05:46.21 | durcyn | anyway, merry christmas. bah humbug, etc etc etc. |
05:46.26 | *** part/#wowace `Zypher (n=Zypher@adsl-69-109-171-56.dsl.pltn13.pacbell.net) |
05:48.08 | Kivin | Oh, well the 'kivin' is just a naming convention; but I hope my addons aren't pointless |
05:48.46 | dylanm | durcyn: He took that away |
05:48.59 | dylanm | I was there for the commit it was epic |
05:49.46 | durcyn | oh, so he figured out how to take his ball of shit and wedge it into a dependency. nice. |
05:50.30 | Zhinjio | Happy Holidays, everyone. |
05:52.30 | Antiarc | LibRock is an opdep of Threat because Threat can use both AceEvent and LibRockEvent |
05:52.33 | Antiarc | And I'm afk again |
05:54.02 | *** join/#wowace Stan_ (n=Stanzill@p5499507E.dip.t-dialin.net) |
05:57.20 | *** join/#wowace RaydenU (n=bozartmp@adsl-69-231-117-20.dsl.irvnca.pacbell.net) |
05:58.52 | Orionshock | where is the lua bot? |
05:59.29 | Arrowmaster | not here |
05:59.35 | Orionshock | lua> "-1" > 1 |
05:59.43 | Orionshock | throws an error... |
05:59.45 | Orionshock | wtf? |
05:59.54 | Orionshock | i thought lua had magic? |
06:00.56 | Lukian | I ate all the magic |
06:03.23 | *** join/#wowace tjn (i=Tim@CPE-121-208-211-209.qld.bigpond.net.au) |
06:04.48 | tjn | just a quick question.. i'm currently playing on an incredibly high ping due to my internet being capped due to going over my quota. i experience pings anywhere between 500ms up to 1750ms. are there any addons i can download that can help me somewhat 'compensate' for these bad pings? i'm not raiding but i'd like to be able to level a bit more even though i am capped. |
06:05.01 | Arrowmaster | Orionshock: it does, but not for doing comparisons |
06:05.09 | Orionshock | <PROTECTED> |
06:06.40 | Orionshock | .... |
06:06.47 | Orionshock | im gona make that a macro |
06:06.52 | Orionshock | <PROTECTED> |
06:07.50 | *** join/#wowace kadrahil_ (n=kad@c-69-136-59-10.hsd1.tn.comcast.net) |
06:10.20 | CIA-8 | 03ggcall * r57439 10Baggins_AnywhereBags/lib/: Baggins_AnywhereBags: - remove space lib |
06:11.37 | Lukian | tjn, I'd suggest watching your download quota, changing ISP or purchasing more quota. However, what class do you play? |
06:13.35 | Xinhuan | tjn, no addon exists to help such a situation |
06:14.03 | khangg | tjn, what isp you with anyways? |
06:14.24 | tjn | lukian, i play a mage - only level 16 at the moment, just feel like leveling it. it's a reroll. |
06:14.45 | Lukian | khangg, telstra bigpond :p |
06:14.49 | tjn | khanng, i'm with telstra bigpond. it's all i can get where i live, and a 12gb per month package costs A$69.95 |
06:15.05 | khangg | haven't heard of it |
06:15.07 | khangg | man |
06:15.09 | khangg | 12gb a month? |
06:15.12 | khangg | rofl |
06:15.13 | tjn | khanng, it's an australian isp |
06:15.15 | Lukian | khangg, welcome to Australia |
06:15.15 | khangg | ah |
06:15.29 | khangg | my isp isn't too bad |
06:15.30 | Xinhuan | go internode ;p |
06:15.31 | Lukian | tjn, it's a lie that it's all you can get where you live :p |
06:15.38 | khangg | too bad i don't live in the us |
06:16.49 | Lukian | mage would be quite hard to level at high latency |
06:16.56 | Lukian | wand lots :p |
06:16.58 | Lukian | hehe |
06:17.05 | khangg | crazy deals on ncix atm if anyone's looking for comp deals |
06:17.18 | tjn | lukian, it's not.. i've enquired to optus, dodo, iinet, exetel |
06:17.40 | Lukian | oh is that a cable plan? |
06:17.45 | tjn | yes - it is. |
06:18.08 | Lukian | I see, you are pretty much stuck then, unless wireless is an option, but latency could still be an issue |
06:21.22 | Orionshock | is >= a valid compare? |
06:22.38 | Xinhuan | yes |
06:22.38 | CIA-8 | 03ggcall * r57440 10EQCompare/libs/: |
06:22.38 | CIA-8 | EQCompare: |
06:22.38 | CIA-8 | - remove space libs |
06:22.40 | Xinhuan | <Orionshock> lua> "-1" > 1 |
06:22.44 | Xinhuan | this throws an error because |
06:22.52 | Xinhuan | lua doesn't know whether to convert "-1" to a number |
06:22.55 | Xinhuan | or 1 to a string |
06:22.58 | Xinhuan | for the comparison |
06:23.02 | Kivin | tonumber("-1") > 1 |
06:23.11 | Orionshock | ... well one cannot compare strings? |
06:23.15 | Xinhuan | you can |
06:23.21 | Orionshock | not in this maner |
06:23.25 | Xinhuan | strings are compared by byte order |
06:23.28 | Orionshock | ... |
06:24.02 | Xinhuan | otherwise, you wuldn't be able to sort strings alphabetically |
06:24.05 | Orionshock | ..... well now comes the hard part.... making a "GameTooltip"-Widget for AceGUI-3.0 .... |
06:24.45 | Lukian | quick question, Does EQCompare automatically display the compare window for everything? |
06:25.24 | Xinhuan | [12/25 12:11:28] <vithos> so, if i enable only Parrot or only Assessment, there's no fps spike when my pet spawns. but both = spike |
06:25.34 | Xinhuan | this is an issue with the secure header templates |
06:25.39 | Xinhuan | i debugged this a few months ago |
06:26.53 | Xinhuan | oh wait, i better read up more |
06:26.56 | Xinhuan | (lol) |
06:28.47 | Lukian | Xinhuan, any fixes? |
06:29.00 | Xinhuan | i was thinking of a different issue |
06:29.11 | Lukian | i see |
06:29.25 | Xinhuan | rememeber when people would d/c or lagspike a lot in AV a few months ago ? |
06:29.27 | Xinhuan | when zoning in av |
06:29.34 | Xinhuan | i debugged that, took 2 days |
06:29.45 | Lukian | yup |
06:29.57 | Xinhuan | to finally trace the issue to secure header templates - cpu profiling in wow doesn'tgive you data on blizzard code |
06:30.16 | Xinhuan | it turned out that most of the cpu time was in secure header code, but profiling won't show you that at all |
06:30.34 | Xinhuan | i witnessed an event firing 98 times in 1 frame |
06:30.40 | *** join/#wowace Ellipsis (n=ellipsis@cpe-76-168-207-103.socal.res.rr.com) |
06:31.00 | Xinhuan | and that caused a secureheader function that reupdates an entire raidgroup to run 98 times |
06:31.18 | Xinhuan | the workaround is to unregister that event |
06:31.41 | Xinhuan | (it was unit_name_update) |
06:31.42 | Orionshock | frame templates in lua, do they need "" round them? |
06:31.50 | vithos | is there any good reason for them to not have the profiler cover secure header code? |
06:31.50 | Xinhuan | Orionshock, yes |
06:31.58 | Orionshock | so... CreateFrame("GameTooltip", nil, frame, "GameTooltipTemplate") .. is correct? |
06:32.05 | Xinhuan | vithos, dunno. blizzard is like that |
06:32.11 | Xinhuan | Orionshock, yes |
06:32.25 | Xinhuan | what are you using thi tooltip for |
06:32.32 | Orionshock | .... um... |
06:32.38 | Xinhuan | it need not necessary have a parent |
06:32.43 | Orionshock | do you promise not to beat me? |
06:32.52 | Xinhuan | hah |
06:33.26 | Orionshock | ... wel... see... im writing a "GameTooltip" widget for AceGUI-3.0.... for one of the addon's im toying with ... |
06:34.06 | Orionshock | i decided it was easier to just USE the f'n tool tip than scan it... |
06:34.19 | Xinhuan | how is this better |
06:34.43 | Orionshock | because what more do you need to know about a craft'ed item than what's on it's craft tooltip? |
06:34.45 | Xinhuan | i mean i don't really understand what you want to achieve yet |
06:35.18 | Orionshock | .. you'll see give me about 4 more hours.. |
06:35.31 | Xinhuan | you want a tooltip to scan its text? or what? |
06:35.36 | Xinhuan | i'm not understanding |
06:35.38 | Orionshock | for display |
06:36.43 | Xinhuan | if its for display on mouse-in/out, just use gametooltip, if its something else, yes, create a gametooltip |
06:36.50 | Orionshock | yes |
06:37.13 | *** join/#wowace sag_ich_nicht (i=bitch2k@85.127.108.140) |
06:37.29 | Xinhuan | the main reason to use GTT is that many addons hook tooltip displays for info |
06:37.45 | Xinhuan | using your own tooltip, won't have those stuff hooked |
06:38.51 | Orionshock | main problem is figuring out how to do all the Set* methods that the TT has.. |
06:39.01 | Orionshock | i was thinking metatable.. |
06:39.16 | Xinhuan | all <GameTooltip> objects have the same :SetBlah() functions |
06:39.31 | Orionshock | right .. but it's a widget.. |
06:39.52 | Xinhuan | you can create an OrionTooltip and do :SetInboxItem(1, 1) on it, for eg, to display the first mail/item in your mailbox |
06:39.59 | Orionshock | inorder to actualy touch the tooltip table refernce, you'd have to do something like... obj.tooltip:Set*() |
06:40.23 | Orionshock | what i want to do is just obj:Set*() |
06:40.43 | Orionshock | or even obj:SetTooltip("*",*) |
06:40.50 | sag_ich_nicht | kek |
06:40.54 | sag_ich_nicht | http://www.pastey.net/79568 |
06:40.56 | sag_ich_nicht | check this out |
06:40.57 | sag_ich_nicht | it is mean |
06:40.59 | Xinhuan | you could set a metatable |
06:41.12 | sag_ich_nicht | and abuses serverlag |
06:41.38 | Xinhuan | setmetatable(obj, getmetatable(GameTooltip)) <-- note, i dont know if this will work |
06:42.28 | Lukian | Kemayo, ping :D |
06:42.30 | Orionshock | setmetatable(self, getmetatable(self.tooltip)) |
06:42.52 | Xinhuan | note, i don't know if it will work Orionshock |
06:42.55 | Orionshock | but i don't want to create a metatable on self...so i assign it to something else. |
06:43.39 | Xinhuan | sag_ich_nicht, that should be turned off in pve ;p |
06:44.22 | Xinhuan | you don't really want to accept a combat rez when you are wiping |
06:44.55 | Xinhuan | or if you do, you want time the rez so you don't do it right before an aoe boss ability |
06:45.17 | sag_ich_nicht | Xinhuan: it's for pve, i need a toggle on it tho |
06:45.35 | sag_ich_nicht | Xinhuan: it's to abuse the serverlag and the order in which the server kills/ghosts you |
06:45.43 | sag_ich_nicht | because it FIRST ghosts you, THEN ports you to the GY |
06:45.58 | Orionshock | Xinhuan: http://ace.pastey.net/79570 |
06:46.01 | Xinhuan | so you want to accept the rez so you are alive when you get ported to GY? |
06:46.07 | sag_ich_nicht | correct :D |
06:46.19 | Xinhuan | could be good, could be bad |
06:46.28 | *** join/#wowace silentium (i=silentiu@dslb-088-064-177-000.pools.arcor-ip.net) |
06:46.35 | sag_ich_nicht | meh |
06:46.39 | Xinhuan | its bad if the instance portal is guarded by 30 opposite faction players |
06:46.46 | sag_ich_nicht | i'm a paladin. |
06:46.59 | Xinhuan | its __call not _call |
06:47.14 | sag_ich_nicht | i do not have that kind of problem Xinhuan :P |
06:47.30 | sag_ich_nicht | no. |
06:47.35 | sag_ich_nicht | you can not do that |
06:47.39 | Xinhuan | it can be MDed |
06:47.41 | sag_ich_nicht | onyl Ellipsis can. |
06:47.44 | sag_ich_nicht | pff |
06:47.47 | sag_ich_nicht | pfffffffffff |
06:48.07 | sag_ich_nicht | the only instance where that would be a problem |
06:48.10 | sag_ich_nicht | would be karazhan |
06:48.18 | sag_ich_nicht | and for karazhan i can just take the uh |
06:48.21 | sag_ich_nicht | "side entrance" |
06:48.51 | sag_ich_nicht | otherwise, pop consecrate before i pop divine shield, cast pushback-->in the instance before the MD is thru |
06:50.02 | Xinhuan | Orionshock, note that a gametooltip MUST have a :SetOwner() call before anything can be displayed |
06:50.15 | Xinhuan | :Hide() removes a GTT's owner |
06:51.30 | Xinhuan | owner and parent can be different, they aren't related |
06:51.37 | Orionshock | Xinhuan: in that pastey - what do u think would be passed as self? |
06:52.01 | Xinhuan | in which function |
06:52.12 | Orionshock | the meta table one |
06:53.14 | Xinhuan | the SetTooltip[] table will be passed as self |
06:53.38 | Orionshock | .... |
06:53.46 | Xinhuan | also, your setmetatable() function call is wrong |
06:53.50 | Xinhuan | you only gave it one argument |
06:53.54 | Xinhuan | not 2 |
06:54.05 | Ellipsis | fail |
06:54.24 | Xinhuan | so feel free to pastey code that actually works :) |
06:54.36 | Orionshock | lol |
06:54.44 | Orionshock | you know me... that's never going to happen... |
06:56.59 | Orionshock | Xinhuan: <string>:"itterateGBank()":1: attempt to call global 'itterateGBank' (a nil value) ? |
06:57.03 | sag_ich_nicht | hello Ellipsis |
06:57.11 | sag_ich_nicht | merry christmas |
06:57.13 | sag_ich_nicht | (NOT) |
06:57.18 | Xinhuan | ... its nil? :D |
06:57.22 | sag_ich_nicht | yes |
06:57.25 | sag_ich_nicht | christmas=nil |
06:57.36 | sag_ich_nicht | !christmas |
06:57.40 | sag_ich_nicht | erm |
06:57.42 | sag_ich_nicht | ~christmas |
06:57.43 | purl | methinks christmas is the feast for the birth of Jesus Christ our Savior, or commercialised, or on December 25th. unless you aren't christian, when christmas is an opportunity to screw dumb christians for lots of money, or nono, this is all wrong, christmas is on December 24th |
06:57.49 | CIA-8 | 03cwdg * r57441 10LibSharedMedia-2.0/LibSharedMedia-2.0.lua: LibSharedMedia-2.0: update zhCN local. fix a bug in cwow,the bug maybe down wow. |
06:57.54 | Ellipsis | ding epic flying |
06:57.59 | sag_ich_nicht | Ellipsis i hate you now |
06:57.59 | sag_ich_nicht | :( |
06:58.03 | Ellipsis | <3u |
06:58.11 | sag_ich_nicht | but |
06:58.13 | sag_ich_nicht | THE DOCTOR |
06:58.14 | sag_ich_nicht | WILL BE |
06:58.15 | sag_ich_nicht | IN THE HOUSE |
06:58.17 | sag_ich_nicht | TONIGHT! |
06:58.28 | sag_ich_nicht | christmas special 8D |
06:59.57 | Xinhuan | i don't think you quite understand what __call does, Orionshock |
07:00.29 | Orionshock | no... not really, there is no Effing Documentation on it |
07:00.32 | Xinhuan | if i have a table declared like this: abc = {} |
07:00.44 | NeoTron | Xinhuan: did you see my comments on _routes/_mining? |
07:00.44 | Xinhuan | performing abc() will trigger the __call function |
07:00.57 | sag_ich_nicht | wait |
07:01.08 | sag_ich_nicht | sarah jane adventures already aired? |
07:01.10 | sag_ich_nicht | adoasjföaslfjasölfasöf |
07:01.11 | Kemayo | Lukian: Pong? |
07:01.13 | sag_ich_nicht | damnit |
07:01.16 | Xinhuan | so abc(arg1, arg2, arg3) will do __call = function(t, arg1, arg2, arg3) |
07:01.19 | Orionshock | yes Xinhuan that's the idea im going for |
07:01.35 | Xinhuan | NeoTron, what? |
07:01.53 | CIA-8 | 037destiny * r57442 10CML/Locale-koKR.lua: |
07:01.53 | CIA-8 | CML: |
07:01.53 | CIA-8 | - Update locale koKR |
07:01.58 | Xinhuan | so in that example, t will be the table abc |
07:02.00 | Ellipsis | merry christmas mr. grinch |
07:02.07 | Lukian | Kemayo, one of these days I'm going to get bored and complete my ToFu flight times collection (alliance), would you be interested in the data for default estimated times? :) |
07:02.35 | Xinhuan | Lukian, i would just rip flight times from the 2 or 3 other addons ;p |
07:02.37 | NeoTron | Xinhuan: if I disable _mining I get no lag. if I disable _routes I get no lag. If I have both on it is slow |
07:02.41 | NeoTron | and it only affects mining, not herbs |
07:02.49 | Kemayo | Lukian: Sure |
07:02.52 | Lukian | Xinhuan, but that's the lazy way! :p |
07:03.04 | sag_ich_nicht | gieeeeeeeeeeeeeeeeeeeeeeeev sarah jane adventures i must see them all before i watch the christmas special tonight |
07:03.05 | sag_ich_nicht | GIEV |
07:03.05 | Xinhuan | NeoTron when you say "lag", what do you mean |
07:03.41 | NeoTron | wow-locked-up for a brief second |
07:03.46 | NeoTron | or less than. basically a hickup |
07:03.52 | Xinhuan | when? |
07:04.01 | Xinhuan | what do you do to cause it |
07:04.23 | NeoTron | I mine |
07:04.55 | Xinhuan | so you are a herbalist too and it doesn't lag on herbs? |
07:05.04 | NeoTron | another char is and that is correct |
07:05.16 | Xinhuan | do you know enough lua to read through code? |
07:05.20 | NeoTron | I haven't looked why they might be different I admit |
07:09.30 | Xinhuan | do you have routes for both mining and herbs in the zone you tested |
07:12.29 | Xinhuan | the code is very generic, there is no reason why mining would lag and herbs would not, unless you have 10 routes in the zone you mined with, and 0 routes in the zone you herbed in |
07:14.06 | Orionshock | .... |
07:15.29 | sag_ich_nicht | what |
07:15.30 | sag_ich_nicht | Xinhuan |
07:15.32 | sag_ich_nicht | the addon |
07:15.34 | sag_ich_nicht | is out? |
07:15.34 | sag_ich_nicht | giev. |
07:15.43 | Xinhuan | ? |
07:15.57 | sag_ich_nicht | you know |
07:15.58 | sag_ich_nicht | TSP. |
07:16.12 | Xinhuan | it has been out for over 2-3 months, which hole have you been hiding in? |
07:16.20 | Ellipsis | srsly |
07:16.22 | sag_ich_nicht | i dunno. |
07:16.24 | sag_ich_nicht | name? |
07:16.32 | Xinhuan | it got mentioned all over EJ forums and even a gold farmer put up a video on how to use it |
07:16.39 | Xinhuan | Cartographer_Routes |
07:16.42 | Xinhuan | go look on wowace |
07:16.43 | sag_ich_nicht | oh lawd |
07:17.12 | sag_ich_nicht | yeah |
07:17.15 | sag_ich_nicht | serves me right |
07:17.19 | sag_ich_nicht | ~fail sag_ich_nicht |
07:17.20 | purl | sag_ich_nicht: Fail. |
07:17.23 | *** join/#wowace ckknigh1 (n=Cameron_@rrcs-74-87-63-57.west.biz.rr.com) |
07:22.51 | sag_ich_nicht | does it interact with cartographer_waypoints? :X |
07:24.01 | Xinhuan | no |
07:24.23 | Xinhuan | i can't really see useful it would be to make routes out of waypoints |
07:24.30 | Xinhuan | +how |
07:25.20 | NeoTron | Xinhuan: I only ever have 2 |
07:25.21 | NeoTron | or 1 |
07:25.39 | sag_ich_nicht | Xinhuan: no |
07:25.43 | Xinhuan | ok NeoTron, what you can do is try this |
07:25.45 | sag_ich_nicht | Xinhuan: not what i meant |
07:25.58 | sag_ich_nicht | Xinhuan: my point is the arrow pointing to the waypoint |
07:26.01 | Xinhuan | in _Routes\core.lua |
07:26.18 | sag_ich_nicht | Xinhuan: same arrow could also point to the next point on your route ;) |
07:26.20 | sag_ich_nicht | but |
07:26.26 | sag_ich_nicht | maybe you already added something like that |
07:26.30 | sag_ich_nicht | and i should login again |
07:26.34 | sag_ich_nicht | since i need to farm anyway. |
07:26.40 | Xinhuan | go to line 1451 and 1453 and comment it out |
07:26.45 | Xinhuan | self:AddEventListener("Cartographer_Notes", "NoteSet", NoteSetEvent) |
07:26.49 | Xinhuan | self:AddEventListener("Cartographer_Notes", "NoteDeleted", NoteDeleteEvent) |
07:26.52 | NeoTron | ok |
07:26.53 | Xinhuan | comment those 2 lines out |
07:27.06 | Xinhuan | that will stop _Routes from listening to note additions/deletions |
07:27.08 | Xinhuan | see if that helps |
07:27.20 | Xinhuan | sag_ich_nicht, no, not implemented |
07:27.43 | NeoTron | interesting idea however |
07:27.47 | Xinhuan | not really feasible sag_ich_nicht |
07:27.52 | NeoTron | I sometimes get confused :P |
07:28.17 | sag_ich_nicht | Xinhuan: why not? :X |
07:28.55 | sag_ich_nicht | waypoints already detects if you are at position, you can probably rip the code nearly 1:1 :P (in before license crying then noticing that they are compatible) |
07:28.58 | Xinhuan | this is because human beings like to cut corners, i can't detect what your "next node" to travel to is reliably or accurately |
07:29.27 | sag_ich_nicht | Xinhuan: well you have the route. there are two ways to follow it. clockwise. or counter clockwise. |
07:29.58 | *** join/#wowace Lennart (n=chatzill@78.52.129.192) |
07:29.59 | Xinhuan | if there are say 2 nodes close to each other, when you go close to the first one and decide to skip the 2nd one and go to the 3rd one, how should the waypoint arrow respond? |
07:30.16 | Xinhuan | and how would i know whether you are going clockwise or not |
07:31.17 | sag_ich_nicht | Xinhuan: well, for the first one, skip button(i already do this when using tourguide i just rightclick the arrow and tell it to clear the waypoint and it happily jumps to the next one in queue) |
07:31.39 | sag_ich_nicht | for the other thing, make a rightclick on the skip button toggle clock/counterclock wise |
07:31.46 | sag_ich_nicht | simple 1 button solves all design |
07:31.47 | sag_ich_nicht | :P |
07:32.06 | Xinhuan | won't you find the arrow annoying considering there is already 50 other icons on the border of the minimap |
07:32.22 | sag_ich_nicht | nooo Xinhuan |
07:32.28 | sag_ich_nicht | cartographer waypoints |
07:32.29 | CIA-8 | 03ggcall * r57443 10EQCompare/EQCompare.toc: |
07:32.29 | CIA-8 | EQCompare: |
07:32.29 | CIA-8 | - remove space libs |
07:32.29 | CIA-8 | - patch toc version |
07:32.40 | sag_ich_nicht | puts a 3D arrow in the middle of your screen |
07:32.47 | sag_ich_nicht | pointing you to your direction |
07:32.50 | Xinhuan | screenshot it |
07:33.02 | sag_ich_nicht | hold |
07:34.24 | NeoTron | hmm. [2007/12/24 23:33:27-2465-x1]: Cartographer_Routes\TSP.lua:130: Cannot find module "Routes". |
07:35.15 | Xinhuan | heh, you did something wrong |
07:35.29 | NeoTron | I just upgraded it from wowace |
07:35.37 | Xinhuan | by commenting out those 2 lines, i mean add 2 dashes in front of the line |
07:36.53 | NeoTron | I know |
07:37.53 | NeoTron | ah better. for some reason I get really restrictive file permissions at times (i.e not readable by anyone) |
07:38.05 | NeoTron | wowace updated weirdness perhaps |
07:42.10 | sag_ich_nicht | gah |
07:42.11 | sag_ich_nicht | too big |
07:44.13 | *** join/#wowace Elgrim (n=hess@81-233-194-246-no88.tbcn.telia.com) |
07:44.28 | Elgrim | Hello dear wowacer's |
07:44.29 | Elgrim | :P |
07:44.37 | Elgrim | anyone good on game mechanics here? |
07:45.09 | NeoTron | so here's a fun one. mining nethercite ore doesn't cause a hickup (btw removing update events fixes it) |
07:45.46 | Elgrim | nethercite ore? |
07:46.29 | sag_ich_nicht | Xinhuan will take a bit to upload, even as jpg it's 1.25 MB big :P |
07:46.40 | Xinhuan | o_O |
07:46.41 | sag_ich_nicht | (i hate LQ screenshots :P) |
07:46.46 | Xinhuan | compress it to 80% quality |
07:46.49 | sag_ich_nicht | no |
07:46.49 | sag_ich_nicht | bad |
07:46.50 | sag_ich_nicht | go away |
07:47.06 | Elgrim | 80% quality sounds no good man |
07:47.34 | sag_ich_nicht | http://img521.imageshack.us/my.php?image=wowscrnshot122507083707fu8.jpg |
07:47.37 | sag_ich_nicht | there you go Xinhuan |
07:47.45 | NeoTron | Elgrim: netherwing quest ore |
07:47.52 | Xinhuan | well, its just a SS for demonstration purposes ;p |
07:47.55 | sag_ich_nicht | http://img521.imageshack.us/img521/8408/wowscrnshot122507083707fu8.jpg direct link |
07:48.28 | Xinhuan | how does _waypoint work, can you describe it briefly |
07:49.31 | Elgrim | hum |
07:49.38 | Elgrim | who is the owner of that ui? |
07:49.42 | sag_ich_nicht | me. |
07:49.47 | sag_ich_nicht | in before flame. |
07:50.05 | Elgrim | hehe |
07:50.06 | Elgrim | dude |
07:50.14 | sag_ich_nicht | not your dude. |
07:50.24 | Elgrim | you got alot of stuff that seems randomly placed |
07:50.38 | sag_ich_nicht | it is. that is intentional. |
07:50.41 | NeoTron | Xinhuan: so I think I figured it out |
07:50.52 | NeoTron | when mining a fel iron node, I get 4 delete events and 4 set events |
07:50.54 | sag_ich_nicht | it looks that way because half of the UI is hidden. |
07:50.59 | sag_ich_nicht | anyway |
07:51.00 | Elgrim | like, whats that "+" and the red dot right above some bar that says stormwind :D |
07:51.02 | sag_ich_nicht | Xinhuan well |
07:51.10 | sag_ich_nicht | you take any cartographer note |
07:51.17 | sag_ich_nicht | and tell waypoints to make a waypoint for it |
07:51.23 | *** join/#wowace Civrock (n=Civrock@24-182-67-081.dhcp.hckr.nc.charter.com) |
07:51.28 | NeoTron | and it's likely drawing all lines 4 times? |
07:51.34 | NeoTron | sorry 8 times |
07:52.31 | sag_ich_nicht | it calcs which direction you have to go to to reach that destination and renders the arrow(where render=show the correct frame from the prerendered pictures) |
07:53.14 | sag_ich_nicht | it also calcs how many yards away the target is and estimates on your current speed how long it will take you to reach it |
07:53.51 | sag_ich_nicht | it also has a queue so you can have multiple waypoints, once you reach your target it removes your current destination from the queue and jumps to the next one, telling you where to go next |
07:54.10 | Xinhuan | what is _waypoint mostly used for |
07:54.40 | Ellipsis | I use it when I want to point my flying mount in the direction of my destination and then /afk |
07:54.40 | Xinhuan | meaning, what do people mostly use it for, when they download it |
07:54.57 | sag_ich_nicht | it auto-waypoints your corpse(and prints a mean message about your death), and TourGuide uses it extensivly to show you quest locations |
07:55.18 | sag_ich_nicht | you can also click coords in Lightheaded and have it point you there |
07:55.30 | sag_ich_nicht | (questing and corpserunning, basicially) |
07:55.49 | sag_ich_nicht | (and what ellipsis said) |
07:56.24 | sag_ich_nicht | it's so you use the least time for getting from A to B, mostly the same goal that routes has ;P |
07:56.29 | NeoTron | Xinhuan: so I suspect the best fix is to delay any heavy action a specific period of time, i.e instead of calling update functions directly use a short timer |
07:58.50 | NeoTron | actually it's not drawing the map that's the issue it seems |
07:59.53 | *** join/#wowace kd3 (n=kd3@user-1121267.dsl.mindspring.com) |
08:00.47 | Xinhuan | hmm NeoTron, i might be able to optimize the node insertion to take 10% of the time it currently takes (hence the "lag" you see) |
08:02.24 | Xinhuan | i'll think about it first |
08:03.06 | Xinhuan | sag_ich_nicht, i'll think about the waypoint thing |
08:03.09 | NeoTron | _mining seems flawed too |
08:03.17 | sag_ich_nicht | good |
08:03.21 | Xinhuan | flawed? |
08:03.22 | NeoTron | there's nor eason it should add / delete 4 times when I mine a fel iron ore |
08:03.25 | sag_ich_nicht | i'd love to see it added Xinhuan :O |
08:03.39 | Xinhuan | 4 times? |
08:03.45 | Xinhuan | oh, you're hitting the node 4x |
08:04.06 | Xinhuan | that isn't exactly a flaw though |
08:04.41 | NeoTron | no |
08:04.42 | *** join/#wowace _neuron_ (n=x@85.252.66.77) |
08:04.43 | NeoTron | I'm hitting it once |
08:04.49 | NeoTron | and _mining does 4 adds, 4 deletes |
08:04.52 | NeoTron | 8 actions per hit |
08:05.07 | sag_ich_nicht | Xinhuan btw. is what you're talking about with NeoTron(i haven't really been following) the reason why the routes seem to get stuck into their position until i zoom in/out on the minimap, then get stuck again and so on? |
08:05.16 | Xinhuan | so that is causing the lag, and not because _routes isn't fast? |
08:05.42 | CIA-8 | 03ggcall * r57444 10TradeskillInfo/ (TradeskillData-zhCN.lua TradeskillInfo.toc): |
08:05.42 | CIA-8 | TradeskillInfo: |
08:05.42 | CIA-8 | - add zhCN file |
08:05.49 | Xinhuan | sag_ich_nicht, stuck? |
08:06.00 | NeoTron | right |
08:06.08 | NeoTron | that's why herbing has no problem |
08:06.11 | NeoTron | nor nethercite ore |
08:06.19 | sag_ich_nicht | the don't move when i move |
08:06.21 | NeoTron | I suspect it's all related to the "rare spawn" logic |
08:06.46 | Xinhuan | i need you to elaborate sag_ich_nicht |
08:07.08 | CIA-8 | 03ggcall * r57445 10TradeskillInfoUI/ (3 files): |
08:07.08 | CIA-8 | TradeskillInfoUI: |
08:07.08 | CIA-8 | - add zhCN file |
08:07.54 | sag_ich_nicht | Xinhuan i move. the minimap texture moves. the line on the minimap from _routes stays exactly where it is, doesn't "flow" with the texture, thus it's off |
08:07.58 | NeoTron | optimizing _routes is never bad but figuring out how mining can stop doing all those call might make sense |
08:08.03 | Xinhuan | but for a start, try checking the Cartographer -> Routes -> "minimap lines" -> "update distance" setting |
08:08.14 | Xinhuan | it has a default of 1.0 yards |
08:08.32 | sag_ich_nicht | oh lemme try, hold |
08:08.35 | Xinhuan | your mouse may have accidentally "scrolled" on the scrollbar changing it to some other value |
08:08.44 | Xinhuan | while you are scrolling the rockconfig |
08:08.55 | Xinhuan | that's the annoying thing about it |
08:09.37 | sag_ich_nicht | nope, that's not it |
08:09.56 | sag_ich_nicht | it's just stuck, like it's not updating, until i zoom in/out on the minimap, then it updates, but instantly gets stuck again |
08:10.10 | Xinhuan | how far do you have to fly before it redraws |
08:10.17 | sag_ich_nicht | i doesn't. |
08:10.19 | sag_ich_nicht | EVER. |
08:10.27 | Xinhuan | are you showing the map of some other zone |
08:10.28 | sag_ich_nicht | also i'm running, not flying, in stonetalon. |
08:10.31 | NeoTron | I have seen that once |
08:10.32 | sag_ich_nicht | nope |
08:10.34 | Xinhuan | other than your curren zone |
08:10.38 | sag_ich_nicht | nope |
08:10.44 | NeoTron | a /rl fixed it |
08:10.51 | Xinhuan | you better reloadui |
08:11.38 | CIA-8 | 03ggcall * r57446 10TradeskillInfoUI/TradeskillInfoUI.toc: |
08:11.39 | CIA-8 | TradeskillInfoUI: |
08:11.39 | CIA-8 | - patch tov version |
08:13.11 | *** join/#wowace Unrealii (i=Next96@121.129.140.7) |
08:13.49 | *** join/#wowace fridgid (n=Fridgid@24.96.171.111) |
08:16.02 | NeoTron | so Xinhuan here's an optimzation |
08:16.15 | NeoTron | seems _mining deletes then adds the exact same nodes |
08:16.52 | sag_ich_nicht | gaaaaaaaah |
08:17.03 | Xinhuan | sag_ich_nicht...? |
08:18.13 | sag_ich_nicht | it locked up the windows window system during alt+tabbing, i had to ssh in from another PC and taskkill /F /IM WoW.exe /T to return windows to normal, because i could still get the windows security window on ctrl+alt+del, but not open taskmanager. |
08:19.16 | NeoTron | feh it actually pretty much looks like _mining is borked |
08:19.32 | Xinhuan | its not _mining |
08:19.36 | Xinhuan | its talismonger-3.0 |
08:20.15 | Xinhuan | if its adding 4 nodes, that's because talismonger-3.0 is throwing 4 "Talismonger_Node" events |
08:20.57 | Xinhuan | since :SetNote() is only called when that event is thrown |
08:21.04 | sag_ich_nicht | w00t. |
08:21.17 | sag_ich_nicht | firefox 3 fixes the annoying alt image display behaviour |
08:21.31 | sag_ich_nicht | which caused me to have to read the source code each time a new xkcd came out |
08:21.44 | Xinhuan | don't have to read source |
08:21.51 | Xinhuan | just right click and choose "properties..." |
08:21.57 | Xinhuan | and read te alt text property |
08:22.33 | Lukian | or use Opera :) |
08:22.53 | sag_ich_nicht | Lukian: no, because firefox 3 fixes it! |
08:22.57 | sag_ich_nicht | and i'm using Beta 2 |
08:22.58 | sag_ich_nicht | 8D |
08:23.06 | Xinhuan | restart your wow |
08:23.16 | Xinhuan | see if that "route stuck on minimap" is gone |
08:23.39 | NeoTron | aha mining nethercite is fast because I'm not having it in a route |
08:24.20 | sag_ich_nicht | Xinhuan: i will in a moment |
08:24.36 | Xinhuan | i think you're the first person that reported this |
08:24.37 | sag_ich_nicht | have to flame wowfix.com for their broken HTML first |
08:24.59 | NeoTron | ok so it's not dup detection that matters. It seems for some reason the event is processed 4 times (same delete = old node, and add = new node) |
08:25.05 | vithos | i've seen the routes get stuck on the minimap too, but i believe it was when i switched to a different zone map than the current one |
08:25.28 | vithos | and it's been a while so i can't be more specific, sorry |
08:25.37 | Xinhuan | are you using enUS client |
08:25.43 | vithos | i am |
08:26.25 | Xinhuan | there is only 1 scenerio where it doesn't redraw or clear the minimap of lines |
08:26.33 | Xinhuan | and that's only if it satisfies this condition |
08:26.35 | Xinhuan | if (not forceUpdate) and facing == last_facing and (last_X-cx)^2 + (last_Y-cy)^2 < defaults.update_distance^2 then |
08:28.07 | sag_ich_nicht | also |
08:28.22 | sag_ich_nicht | i'm getting an error in bugsack since i installed _routes |
08:28.22 | sag_ich_nicht | [2007/12/25 09:27:34-822-x1]: LibRock-1.0-45931 (LibRock-1.0):1114: Bad argument #3 to `AddEventListener'. Expected "string" or "table", got "function". |
08:28.22 | sag_ich_nicht | LibRock-1.0-45931 (LibRock-1.0):2546: in function <Interface\AddOns\LibRock-1.0\LibRock-1.0.lua:2523> |
08:28.22 | sag_ich_nicht | LibRock-1.0-45931 (LibRock-1.0):2672: in function <Interface\AddOns\LibRock-1.0\LibRock-1.0.lua:2670> |
08:28.22 | sag_ich_nicht | <PROTECTED> |
08:28.29 | sag_ich_nicht | (cba to pastey and it's not that long :P) |
08:28.51 | Xinhuan | do you have contract functions turned on |
08:28.55 | Xinhuan | in your rock options |
08:29.05 | sag_ich_nicht | gah i forgot, hold |
08:29.14 | Xinhuan | turn that off and your errors will be gone |
08:29.28 | sag_ich_nicht | you still shouldn't do that :P |
08:29.30 | Xinhuan | clearly, AddEventListener() accepts functions |
08:29.38 | Xinhuan | but the contract check doesn't allow it |
08:29.44 | Xinhuan | that isn't my fault |
08:30.53 | *** join/#wowace gnorlish (n=jaydee@cpe-76-170-71-236.socal.res.rr.com) |
08:30.59 | sag_ich_nicht | why doesn't the contract check allow it tho :P |
08:31.09 | Xinhuan | how the hell would i know :) |
08:31.35 | Xinhuan | but i can tell you it can safely accept a function ;p |
08:31.40 | sag_ich_nicht | maybe it doesn't allow it because you shouldn't do that :P |
08:31.48 | sag_ich_nicht | maybe you THINK it does, but it doesn't! |
08:31.54 | sag_ich_nicht | :P |
08:32.01 | vithos | by the way, what profiler frontend do you guys use? all the ones i'm finding on wowace seem kind of..insane, as far as using libs making the information less useful goes |
08:32.32 | sag_ich_nicht | performance fu, but i have it turned off mostly because it's a dick |
08:32.58 | vithos | meh, it causes so many libs to use cpu with its refreshing of the display :( |
08:35.29 | sag_ich_nicht | no, it doesn't. |
08:35.36 | sag_ich_nicht | it only does because you mouse over it. |
08:35.40 | sag_ich_nicht | if you don't, it doesn't. |
08:35.50 | sag_ich_nicht | use a secondary profiler to verify what i'm saying. |
08:36.10 | vithos | well yeah, but you have to mouse over it to read it |
08:36.52 | sag_ich_nicht | Xinhuan: works now, i think having contracts enabled might have borked it :P |
08:37.37 | sag_ich_nicht | what's the 0 setting for the yards btw.? |
08:37.48 | sag_ich_nicht | ALWAYS update, or ALWAYS update on movement? |
08:38.06 | Xinhuan | if (not forceUpdate) and facing == last_facing and (last_X-cx)^2 + (last_Y-cy)^2 < defaults.update_distance^2 then return end |
08:38.13 | Xinhuan | the minimap redrawing does that |
08:38.22 | sag_ich_nicht | okay. |
08:38.24 | Xinhuan | setting it to 0 means it won't update lol |
08:38.39 | Xinhuan | since a^2 + b^2 < 0 willalways be false |
08:38.39 | sag_ich_nicht | then why does it. |
08:38.49 | Xinhuan | dunno |
08:38.51 | sag_ich_nicht | because it does. |
08:38.53 | Xinhuan | i didn't do that part of the code |
08:39.43 | Xinhuan | hmm so if a^2 + b^2 < 0 is always false, the it will always redraw the minimap |
08:39.44 | Xinhuan | :) |
08:39.48 | Xinhuan | then* |
08:39.54 | NeoTron | so I suspect there's some sort of recursiveness going on with this stuff. i.e changes done in _mining SetNote makes its SetNote be called again |
08:40.24 | Xinhuan | i'll take a look NeoTron |
08:42.05 | Xinhuan | do you have _noteshare |
08:42.09 | NeoTron | I think _routes can be fixed by delaying updates for a second or 5 |
08:42.11 | NeoTron | yes |
08:42.18 | NeoTron | pretty sure I do |
08:42.19 | Xinhuan | disable noteshare and see if _mining behaves |
08:42.23 | NeoTron | sure |
08:42.27 | *** join/#wowace shingo2 (n=shingo@p5B054764.dip.t-dialin.net) |
08:42.51 | Xinhuan | NeoTron, there is nothing wrong with _routes |
08:43.08 | Xinhuan | its not my fault if mining decides to add and delete 8 nodes! |
08:43.13 | NeoTron | true |
08:43.15 | NeoTron | but you can fix it |
08:43.17 | NeoTron | :) |
08:43.28 | Xinhuan | if i can, i would directly fix _mining and/or talismonger |
08:43.30 | NeoTron | regardless of the real reason it's easy to add an update queue |
08:43.33 | NeoTron | yep |
08:43.41 | NeoTron | for sure it's better to fix the source |
08:44.31 | sag_ich_nicht | just fix it. |
08:44.33 | sag_ich_nicht | i'm a miner. |
08:44.36 | sag_ich_nicht | :P |
08:47.03 | NeoTron | without noteshare it only does 2 deletes, 2 adds |
08:47.18 | NeoTron | what is really strange is that it deletes and adds the same node each time I hit |
08:47.28 | NeoTron | one would think the first time I hit is the only time it'd change |
08:48.51 | Xinhuan | i believe noteshare is transmitting your new node |
08:48.55 | Xinhuan | and you are receiving it back |
08:49.01 | Xinhuan | to be added |
08:49.30 | Xinhuan | i'll poke at _mining later and see if i can reproduce it |
08:49.34 | Xinhuan | what vein are you mining? |
08:49.35 | NeoTron | it still happens twice |
08:49.39 | *** join/#wowace Livid` (n=blah@82-47-201-219.cable.ubr04.shef.blueyonder.co.uk) |
08:49.39 | NeoTron | fel iron, adamantite |
08:49.45 | Zhinjio | does a different event fire on the first hit on the node? Since thats the only one that can cause a skillup, maybe there's a code-detectable difference. |
08:50.01 | Xinhuan | is this reproducable on copper veins? |
08:50.07 | NeoTron | haven't tried |
08:50.14 | Xinhuan | my miner is only 270 or something in skill |
08:50.28 | NeoTron | w/o noteshare the slowdown is not nearly as bad |
08:50.51 | NeoTron | I'd expect other metals to work the same but yeah haven't trie |
08:50.52 | NeoTron | d |
08:51.00 | NeoTron | it does delete khorium veins and such too but that's expecte |
08:51.57 | Xinhuan | sag_ich_nicht, the librockevent documentation even says functions are acceptable as an argument input ;p |
08:52.01 | Xinhuan | [optional] string or function - the callback (method name or function) to call. Default: "eventName", |
08:57.10 | sag_ich_nicht | Xinhuan: then you should stab ccknight for implementing the contract for it rong |
08:57.48 | Xinhuan | i've never bothered to check why |
08:57.49 | Xinhuan | ;p |
08:58.53 | sag_ich_nicht | Xinhuan just do it |
08:58.53 | sag_ich_nicht | :P |
08:59.14 | Xinhuan | my testing shows that 2 addnodes are performed on herbs too |
08:59.20 | Xinhuan | however |
09:01.32 | NeoTron | hmm |
09:02.08 | NeoTron | definitely some sort of recursiveness going on |
09:02.13 | Xinhuan | first addition is caused by UNIT_SPELLCAST_SENT event |
09:02.23 | Xinhuan | second addition is caused by CURSOR_UPDATE event |
09:03.26 | NeoTron | w interesting |
09:03.33 | NeoTron | so they can be separated |
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09:03.50 | *** join/#wowace ND (n=Miranda@h062040167062.gun.cm.kabsi.at) |
09:04.21 | Xinhuan | not exactly |
09:04.27 | Xinhuan | if you cast herbing on a herb |
09:04.29 | Xinhuan | then cancel it |
09:04.37 | Xinhuan | (which already causes 2 addnotes) |
09:04.54 | Xinhuan | then cast again on the node without casting any other spell |
09:04.59 | Xinhuan | it only throws 1 addnote |
09:05.11 | Xinhuan | if you insert a different spell in between, it resets to addnotesx2 |
09:05.29 | NeoTron | so this is fixable on your end |
09:05.55 | NeoTron | by having an unique update queue and then delay actually updating for, oh, 5s after receiving |
09:05.58 | Xinhuan | its fixable because i can fix the root cause, not because its an issue with _routes |
09:06.04 | Xinhuan | dont' be stupid |
09:06.09 | NeoTron | that way it also only would update once even if you hit the mine 5 times |
09:06.28 | NeoTron | ah but you don't fix the multi-hit mine case then do you? |
09:06.37 | Xinhuan | not really |
09:06.42 | NeoTron | although |
09:07.05 | Xinhuan | i can optimize the node isnertion to take less time |
09:07.11 | Xinhuan | about 80% less even |
09:07.19 | NeoTron | that works too |
09:07.31 | NeoTron | without noteshare it's already down to not being amazingly annoying |
09:07.38 | *** join/#wowace Livid`` (n=blah@82-47-201-219.cable.ubr04.shef.blueyonder.co.uk) |
09:07.46 | Xinhuan | i need to figure out why its recording it twice |
09:08.38 | sag_ich_nicht | Xinhuan, tell me how to make the forground optimize button spamable. |
09:09.04 | Xinhuan | sag_ich_nicht: you spam click on it :D |
09:09.18 | Xinhuan | ah, i found the issue |
09:09.30 | sag_ich_nicht | Xinhuan: no, because there is the are you sure checkbox |
09:09.37 | sag_ich_nicht | which resets everytime i click the button |
09:10.00 | Xinhuan | the UNIT_SPELLCAST_SENT checks for the node by calling GetWorldTarget(), inside that function if it finds a node, it sets found_node = true |
09:10.11 | Xinhuan | but right after that function returns, it sets that same variable found_node = false |
09:10.22 | Xinhuan | so cursor_update then fires and rerecords it |
09:11.43 | Xinhuan | this is fixable by moving the found_node = false |
09:11.49 | Xinhuan | line up a few lines :) |
09:12.58 | Xinhuan | NeoTron, as for noteshare, i believe you should disable that, or make sure auto-note sharing is off |
09:15.14 | NeoTron | ah nice |
09:15.20 | NeoTron | and yeah I'll just turn noteshare off |
09:15.28 | Xinhuan | ~seen kagaro |
09:15.30 | purl | kagaro <n=sals@12.38.10.178> was last seen on IRC in channel #wowace, 11d 17h 38m 50s ago, saying: 'morning'. |
09:16.26 | NeoTron | but with this I'm heading to bed |
09:16.44 | Xinhuan | uploading fix in a bit |
09:17.05 | NeoTron | I'll be sure to update before I log on the next time. thanks :) |
09:17.25 | NeoTron | noteshare should be improved to ignore notes where the sender == yourself too |
09:17.27 | sag_ich_nicht | ~stab Speeddymon |
09:17.28 | purl | ACTION runs at Speeddymon with an origami Swiss Army knife, and inflicts a nasty paper cut. |
09:17.57 | Xinhuan | i only guessed at noteshare being a possible cause |
09:18.13 | NeoTron | well it was |
09:18.44 | NeoTron | well partial cause |
09:18.48 | NeoTron | it doubled the bad effect |
09:21.25 | CIA-8 | 03xinhuan * r57447 10Talismonger-3.0/Talismonger-3.0/Talismonger-3.0.lua: Talismonger-3.0: Fix triggering "Talismonger_Node" event firing twice for every node, once on UNIT_SPELLCAST_SENT and once on the following CURSOR_UPDATE. |
09:22.40 | *** join/#wowace ChiLLabiS (i=WinNT@host-83-166-31-165.serva.net) |
09:25.56 | CIA-8 | 03xinhuan * r57448 10Talismonger-3.0/Talismonger-3.0/Talismonger-3.0.lua: Talismonger-3.0: Fix the same thing for gas extraction. Why set a variable to true and then set it to false 5 lines down? |
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09:30.08 | CIA-8 | 03xinhuan * r57449 10Talismonger-3.0/Talismonger-3.0/Talismonger-3.0.lua: Talismonger-3.0: Simplify event registration code. |
09:34.37 | sag_ich_nicht | i've pushed netherstorm down to 26998.47 yards |
09:34.40 | sag_ich_nicht | mining |
09:34.41 | sag_ich_nicht | all |
09:34.46 | sag_ich_nicht | anyone gotten lower yet? :X |
09:37.03 | *** join/#wowace vhaarr (n=folk@WoWUIDev/WoWAce/Rabbit/vhaarr) |
09:37.04 | *** mode/#wowace [+o vhaarr] by ChanServ |
09:37.07 | CIA-8 | 03xinhuan * r57450 10Talismonger-3.0/Talismonger-3.0/Talismonger-3.0.lua: Talismonger-3.0: Optimize UI_ERROR_MESSAGES() handling for recording nodes due to failure to skin,mine,herb,etc.. due to skill |
09:40.30 | sag_ich_nicht | aaand lower again :X |
09:43.12 | sag_ich_nicht | 26980.98 yards now |
09:43.17 | sag_ich_nicht | i think it can still go lower. |
09:44.07 | Ellipsis | I think it can go lower too |
09:45.18 | sag_ich_nicht | if you lick me, mine will only go up |
09:45.23 | sag_ich_nicht | but you could go lower |
09:46.35 | CIA-8 | 03xinhuan * r57451 10Talismonger-3.0/Talismonger-3.0/Talismonger-3.0.lua: Talismonger-3.0: Clean up local declarations |
09:46.42 | sag_ich_nicht | 26955.68 yards |
09:46.44 | sag_ich_nicht | i knew it |
09:46.59 | sag_ich_nicht | i think it might become even less |
09:48.12 | Xinhuan | i think you are addicted, sag_ich_nicht |
09:50.16 | sag_ich_nicht | Xinhuan: actually i just want a way to run it outside of WoW on my opteron server for a few days :P |
09:50.45 | Xinhuan | you might want to explore something called TSPLIB then |
09:50.57 | sag_ich_nicht | and Xinhuan, it's not an addiction, it's an obsession |
09:51.01 | Grum | or google on 'TSP' and 'Concorde' :D |
09:51.02 | Xinhuan | it does optimizations way beyond what i do |
09:51.14 | sag_ich_nicht | i MUST use the optimal route |
09:51.15 | sag_ich_nicht | :X |
09:51.41 | Grum | optimal routes are often not the ones you see generated |
09:51.46 | Xinhuan | there, that should be enough code fixes to Talismonger for today |
09:51.49 | Grum | i hate flying over a spot with mountains for example ;D |
09:52.01 | sag_ich_nicht | maybe we should run all of the maps for all of the professions(with all nodes enabled of course) thru it a few days long |
09:52.09 | Ellipsis | imo, _Routes needs to work on some distributed computing stuff next |
09:52.14 | sag_ich_nicht | and then make a database for use by routes |
09:52.14 | Ellipsis | get all your guildies to help compute your paths! |
09:52.24 | Xinhuan | rofl |
09:52.29 | Xinhuan | distrubuted computing |
09:52.34 | sag_ich_nicht | inside of WoW. |
09:52.35 | Grum | sag_ich_nicht: problem is, there is no definite node-database known |
09:52.35 | Xinhuan | i did a module on that last sem |
09:53.02 | sag_ich_nicht | Grum: meh, we'll just use the wowhead one, close enough :P |
09:53.05 | sag_ich_nicht | also |
09:53.06 | sag_ich_nicht | Ellipsis |
09:53.14 | Grum | i have done what you've just said (and automated the creation of optimal routes) outside of wow for all the nodes on wowhead |
09:53.16 | sag_ich_nicht | wtb continual re-optimization in the background |
09:53.19 | sag_ich_nicht | until i disable it |
09:53.31 | sag_ich_nicht | Grum |
09:53.32 | sag_ich_nicht | giev. |
09:53.34 | Grum | no |
09:53.38 | sag_ich_nicht | why. |
09:53.58 | Grum | one of the reasons i released the code in the first place wsa that our algo would not generate the same routes for everyone |
09:54.12 | Grum | i think that is a bad thing to have |
09:55.25 | sag_ich_nicht | Grum tell me the yards of your optimal route for mining in netherstorm then at least |
09:55.31 | sag_ich_nicht | i want a target. |
09:55.32 | sag_ich_nicht | :X |
09:55.34 | Grum | 20 |
09:55.39 | sag_ich_nicht | 20k? |
09:55.39 | Ellipsis | lol |
09:55.41 | Grum | the thing is, it depends on your database |
09:55.48 | Grum | and mine is not yours |
09:55.56 | sag_ich_nicht | Grum well |
09:56.02 | sag_ich_nicht | did you mean |
09:56.03 | sag_ich_nicht | 20 yards |
09:56.07 | sag_ich_nicht | or 20k yards? |
09:56.11 | Grum | yes |
09:56.12 | vhaarr | I just stepped into the 20th century when I got a new cell phone that has a camera and supports MMS, but I can't get the damn thing to work. Anyone know any tricks? |
09:56.17 | Xinhuan | his route may only consist of herbs |
09:56.23 | Xinhuan | yours might be only ore |
09:56.25 | sag_ich_nicht | i asked for mining :P |
09:56.27 | Grum | mine is both tbh |
09:56.30 | sag_ich_nicht | so ores :P |
09:56.32 | Grum | well |
09:56.38 | Grum | i dont care for feliron |
09:56.39 | sag_ich_nicht | i doubt you can do that with 20 yards |
09:56.43 | sag_ich_nicht | 20k yards, okay |
09:56.46 | Ellipsis | vhaarr: I recommend dropping it off a tall building |
09:56.47 | sag_ich_nicht | but 20 yards, no way :P |
09:56.49 | Grum | nor manathistle or dreaming glory |
09:56.55 | Grum | sag_ich_nicht: just 20 |
09:57.00 | sag_ich_nicht | lies! |
09:57.02 | Grum | and 'yes' |
09:57.04 | Grum | ;) |
09:57.09 | Grum | stop being so obsessed |
09:57.15 | vhaarr | Ellipsis: yeah that's pretty much the only thing I haven't tried so far. |
09:57.23 | Ellipsis | give it a shot |
09:57.24 | sag_ich_nicht | that is not possible Grum :P |
09:57.29 | Ellipsis | or, perhaps, flush it down a public toilet |
09:57.39 | sag_ich_nicht | Ellipsis update the firmware |
09:57.40 | sag_ich_nicht | duh. |
09:57.44 | vhaarr | Ellipsis: actually, my old cell phone would survive that, but I don't think this new flashy one would. |
09:57.55 | vhaarr | Ellipsis: I even ran over my old one with a truck, and it still works. |
09:57.59 | Xinhuan | old phones are hardier |
09:58.14 | sag_ich_nicht | Ellipsis there is nothing you like that could be used for social interaction except for IRC and IM |
09:58.17 | sag_ich_nicht | :P |
09:58.21 | Ellipsis | not true |
09:58.22 | sag_ich_nicht | and |
09:58.24 | sag_ich_nicht | tbh |
09:58.24 | Ellipsis | I use vent as well |
09:58.32 | sag_ich_nicht | oh right |
09:58.33 | sag_ich_nicht | vent |
09:58.33 | sag_ich_nicht | but |
09:58.38 | sag_ich_nicht | you should consider ditching vent |
09:58.38 | Ellipsis | and facebook |
09:58.40 | sag_ich_nicht | mumble is superior |
09:58.55 | Ellipsis | no actually I think your mom is superior |
09:59.03 | sag_ich_nicht | i know |
09:59.04 | sag_ich_nicht | but |
09:59.05 | sag_ich_nicht | i think |
09:59.05 | *** join/#wowace MoonWolf (n=MoonWolf@i209133.upc-i.chello.nl) |
09:59.06 | *** mode/#wowace [+o MoonWolf] by ChanServ |
09:59.06 | sag_ich_nicht | we need |
09:59.07 | vhaarr | sag_ich_nicht: you should consider getting a new keyboard, your return key seems to trigger randomly |
09:59.13 | Ellipsis | ^ |
09:59.16 | sag_ich_nicht | vhaarr i know, it's |
09:59.16 | *** kick/#wowace [sag_ich_nicht!n=folk@WoWUIDev/WoWAce/Rabbit/vhaarr] by vhaarr (come back when you have it fixed) |
09:59.17 | *** join/#wowace sag_ich_nicht (i=bitch2k@85.127.108.140) |
09:59.17 | sag_ich_nicht | horrible |
09:59.24 | sag_ich_nicht | i me |
09:59.25 | sag_ich_nicht | an |
09:59.26 | *** mode/#wowace [+b *!*@85.127.108.*] by vhaarr |
09:59.26 | *** kick/#wowace [sag_ich_nicht!n=folk@WoWUIDev/WoWAce/Rabbit/vhaarr] by vhaarr (vhaarr) |
09:59.29 | Xinhuan | so sag_ich_nicht, i ran it once, and i got "path with 427 nodes found with length 28038.90 yards after 5 iterations in 48.47 seconds." |
09:59.33 | Xinhuan | HEY |
09:59.37 | Ellipsis | silly boy just doesn't know when to quit |
09:59.38 | Xinhuan | that was a wasted message |
09:59.44 | vhaarr | Xinhuan: haha |
10:00.05 | Ellipsis | Xinhuan: I pasted it to him anyway |
10:00.14 | Ellipsis | that will keep him distracted from trying to get unbanned |
10:00.28 | Grum | unban please :D |
10:00.39 | vhaarr | I just banned him because he has auto-rejoin on |
10:01.05 | Xinhuan | lol his identd is "bitch2k" |
10:01.07 | Ellipsis | naughty naughty |
10:01.11 | Grum | then unban him now, purpose served |
10:01.28 | vhaarr | Grum: you sure, what's the auto-rejoin retry timer? |
10:01.35 | Grum | instant or not |
10:01.39 | vhaarr | right, okay |
10:01.41 | Grum | (by default) |
10:01.52 | Grum | but he might have another retry |
10:01.57 | *** mode/#wowace [-b *!*@85.127.108.*] by vhaarr |
10:01.58 | Grum | does not really matter tbh :P |
10:02.13 | vhaarr | yeah, I just figured maybe it tried every 5 seconds or something for a period of time |
10:02.48 | Ellipsis | this place is better than TV |
10:02.50 | Ellipsis | imo |
10:02.53 | CIA-8 | 03slake333 * r57452 10Scrub/ (7 files in 2 dirs): (log message trimmed) |
10:02.53 | CIA-8 | Scrub: v1.1.0 |
10:02.53 | CIA-8 | - Added error checking when talent checks are executed |
10:02.53 | CIA-8 | - MAGE: Fire talents previously flagged as PvP are now only flagged when there are less than 46 points spent in the fire tree |
10:02.53 | CIA-8 | - PRIEST: Adjusted metachecks, added check for overall raid utility |
10:02.55 | CIA-8 | - PRIEST: Removed check for Improved Power Word: Shield |
10:02.59 | CIA-8 | - PRIEST: Removed check for Improved Mind Blast |
10:03.11 | Xinhuan | lol 46 points |
10:03.15 | vhaarr | since I moved into my new place this summer, I haven't even turned on the TV :P |
10:03.17 | Grum | mm what is scrubs? |
10:03.24 | Grum | erm -s |
10:03.27 | Xinhuan | its an addon that scans your raid for non-pve spesc |
10:03.29 | Xinhuan | specs |
10:03.30 | vhaarr | I realised that when I went to my parents place for christmas and we watched some movie |
10:03.32 | Xinhuan | and reports it |
10:03.35 | Grum | Xinhuan: oe ^^ |
10:03.38 | vhaarr | so think I'll just remove my TV completely, actually |
10:04.17 | vhaarr | no sense having it take up room when I never use it - gathering dust and occupying a power outage slot |
10:04.27 | Grum | <3 dust |
10:04.34 | Xinhuan | mine has 3 years of dust on it vhaarr |
10:04.34 | vhaarr | that could be used for more sensible things |
10:04.39 | Xinhuan | i've used it 4 times or something |
10:04.46 | vhaarr | like a can opener |
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10:05.01 | vhaarr | Xinhuan: right, that seems to be somewhere around the same frequency as me |
10:05.13 | vhaarr | Xinhuan: no TV since april or so until now |
10:05.42 | Xinhuan | ok, Looking For Code to scrub, clean and optimize |
10:07.01 | vhaarr | Xinhuan: investigate Notes:UpdateMinimapIcons() |
10:07.07 | vhaarr | Xinhuan: cartographer_notes, that is. |
10:07.10 | Xinhuan | whats wrong with it |
10:07.32 | vhaarr | nothing obvious, it's just the last OnUpdate that runs in cartographer when the world map is NOT active |
10:07.45 | vhaarr | I noted it down a few months ago |
10:07.56 | vhaarr | that it needed some investigation, and I never got to it |
10:08.03 | Xinhuan | self:AddRepeatingTimer("Cartographer-Notes-MinimapIcons", 0, "UpdateMinimapIcons") |
10:08.07 | Xinhuan | its supposed to run every frame |
10:08.33 | vhaarr | right, eh, like I already said .. it's a OnUpdate |
10:08.49 | Xinhuan | so i don't quite get what you mean? |
10:09.06 | Xinhuan | what has the worldmap being active or not got to do with updating the minimap icons |
10:09.14 | Grum | nothing :D |
10:09.31 | vhaarr | THAT OnUpdate is the LAST OnUpdate remaining in the Cartographer code that runs when the world map is NOT active |
10:09.42 | vhaarr | before I slammed it with a hammer it had 2-3 |
10:09.50 | vhaarr | take a look at the actual function UpdateMinimapIcons and see if it can be optimized |
10:10.08 | Grum | how do you mean 'active' ? |
10:10.12 | Grum | open? visible? |
10:10.13 | vhaarr | open |
10:10.28 | Grum | minimap should be updated even if its closed |
10:10.36 | vhaarr | OBVIOUSLY |
10:10.42 | vhaarr | WHAT THE FUCK |
10:10.52 | Xinhuan | i'm not understanding the problem, maybe you can try to rephrase? heh |
10:10.57 | Grum | me neither hehe |
10:11.01 | vhaarr | that has NOTHING to do with the problem |
10:11.20 | vhaarr | I was just saying it as a way of saying "it's an OnUpdate that runs all the time as long as Cartographer is active" |
10:11.38 | Grum | which it *SHOULD* be doing |
10:11.42 | vhaarr | YES |
10:11.52 | Grum | so no problem :P |
10:11.56 | vhaarr | now FUCK OFF and read the code, and see if you can optimize it |
10:11.58 | Grum | maybe some optimization in the code run |
10:12.04 | Grum | aaah! now we get the point |
10:12.22 | Ozguli | meh.. I should start reporting bugs |
10:12.23 | Grum | he was saying: Xinhuan, can you take a look at the code run every frame that updates the minimap, maybe it can use some optimizations! |
10:12.30 | Xinhuan | looking, meh |
10:12.41 | Grum | (it looks ok btw) |
10:12.47 | Xinhuan | why does this code look so frightening similar |
10:12.53 | Xinhuan | (looks at grum) |
10:12.54 | Grum | see hehehe |
10:13.00 | vhaarr | Grum: That's what I concluded a few months ago as well |
10:13.04 | Grum | becaues there is only one way to do it :) |
10:13.10 | vhaarr | On first inspection it looks alright |
10:13.19 | vhaarr | but I noted it down for further investigation |
10:14.02 | Xinhuan | its running to slowly, or taking up too much time? |
10:14.02 | vhaarr | Xinhuan asked for stuff to do, and since you guys made Routes, I thought maybe it would be a relevant place for you to optimize |
10:14.06 | Xinhuan | hm |
10:14.07 | vhaarr | neither |
10:14.32 | vhaarr | it's an OnUpdate that runs 24/7 if you have Cartographer active, so any optimization that can be done, SHOULD be done |
10:14.44 | Grum | vhaarr: what would be nice if that code could run multiple other processes as well, basicly having your addon hooking into the code and having it run from there |
10:14.51 | Grum | but that code is way more static than _Routes uses |
10:14.58 | Xinhuan | the code looks weird, need to stare at it |
10:15.18 | Grum | and it uses wrong values that would not work for _Routes (for example the update distance is 5^2 units) |
10:15.51 | vhaarr | I managed to optimize it a bit, I remember now, but my changes didn't work 100% with the rotating minimap |
10:16.10 | vhaarr | I managed to return early from the function in some cases |
10:16.15 | vhaarr | I think |
10:16.43 | *** join/#wowace Garns (n=blub@muedsl-82-207-219-115.citykom.de) |
10:16.44 | vhaarr | anyway I haven't looked at it since then, maybe it has changed a bit -- time to get some lunch |
10:17.19 | *** join/#wowace sag_ich_nicht (i=bitch2k@85.127.108.140) |
10:17.28 | sag_ich_nicht | i think i got my keyboard fixed. |
10:17.29 | sag_ich_nicht | night. |
10:17.46 | Xinhuan | heh |
10:20.29 | Grum | vhaarr, look at _Routes code |
10:20.31 | Grum | it does it right |
10:20.34 | Grum | and it does it painfully |
10:20.52 | Grum | having 1 big routine ftw, code duplication ftl |
10:21.02 | Ellipsis | so this is frustrating |
10:21.17 | Ellipsis | my new mouse's scroll wheel seems to only be working half the time in my IRC client |
10:21.19 | Lukian | what is this "Scrub" addon? |
10:21.20 | Ellipsis | it works fine in all other apps |
10:21.31 | Grum | [11:03:29]+<Xinhuan> its an addon that scans your raid for non-pve spesc |
10:21.31 | Grum | [11:03:31]+<Xinhuan> specs |
10:21.41 | Lukian | oh interesting |
10:21.49 | Xinhuan | it is developed on the EJ forums |
10:21.57 | Xinhuan | has like a 4 or 5page thread on it within a few days |
10:22.08 | Grum | lots to talk about |
10:22.16 | Grum | its not that easy to spot a pvp spec in some cases :) |
10:23.25 | Lukian | feral druid for example? :p |
10:27.18 | Xinhuan | so vhaarr, trying to read uncommented code is like kiling myself |
10:27.31 | Xinhuan | can you explain what CheckToUpdateMinimapIcons() does? |
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10:29.02 | *** join/#wowace tjn (i=Tim@CPE-121-208-211-209.qld.bigpond.net.au) |
10:29.50 | tjn | lukian, something very strange.. i'm getting pings of 150ms. |
10:30.11 | tjn | lukian, and i know for certain that i am capped. and even when i'm not capped i get pings of at least 200ms |
10:30.12 | vhaarr | Xinhuan: I haven't looked at the code in ages, I have no idea |
10:30.24 | Lukian | tjn, after making registry changes or such? :) |
10:30.57 | CIA-8 | 03helium * r57453 10Babble-2.2/Babble-Spell-2.2/Babble-Spell-2.2.lua: |
10:30.57 | CIA-8 | Babble-2.2: |
10:30.57 | CIA-8 | - Spell: updated zhTW |
10:31.23 | vhaarr | Xinhuan: seems like it checks whether or not you have moved enough for there to be any point in updating first |
10:31.29 | CIA-8 | 03helium * r57454 10LibBabble-Spell-3.0/LibBabble-Spell-3.0.lua: LibBabble-Spell-3.0: updated zhTW |
10:31.35 | CIA-8 | 03helium * r57455 10StatLogicLib/StatLogic-1.0/StatLogic-1.0.lua: StatLogicLib: updated zhTW |
10:32.30 | tjn | lukian, yes - i used that file.. |
10:32.36 | tjn | lukian, kind of strange though. |
10:32.59 | Lukian | tjn, not really |
10:33.02 | Lukian | :) |
10:33.33 | Xinhuan | so it appears :UpdateMinimapIcons() just positions the icons |
10:34.00 | Xinhuan | and CheckToUpdateMinimapIcons() does the actual showing/hiding of nearby nodes |
10:34.27 | vhaarr | indeed |
10:35.34 | Xinhuan | the entire thing can be optimized by moving all of the code |
10:35.43 | Xinhuan | below the CheckToUpdateMinimapIcons() call |
10:35.49 | Xinhuan | to inside CheckToUpdateMinimapIcons() |
10:36.11 | Xinhuan | since if it fails the distance update check inside CheckToUpdateMinimapIcons(), nothing is updated inside, but the outside continues to reposition every visible icon |
10:36.47 | vhaarr | Xinhuan: perhaps it would be a good idea to just pick the whole thing a part and rename the functions appropriately |
10:37.10 | vhaarr | or at least rename CheckToUpdateMinimapIcons |
10:37.34 | Xinhuan | no need to do that i think |
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10:38.59 | Xinhuan | hmmm |
10:39.05 | Grum | thing is, _Notes does more smartness, it moves instead of redraw |
10:39.08 | Grum | which is nice |
10:39.15 | Grum | but hard work adminitratively |
10:39.15 | Xinhuan | i see, there is more to it than i thought |
10:39.28 | Grum | +s |
10:39.43 | Xinhuan | well icons are easily moved, lines can't really be moved with variable lengths ;p |
10:39.56 | Grum | yup |
10:41.03 | tjn | gah.. internet is SO slow. |
10:41.40 | Ozguli | http://koti.mbnet.fi/probli/wow/new/toobig.jpg |
10:42.19 | Xinhuan | ... |
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10:42.37 | Xinhuan | i just found a major flaw in that code vhaarr |
10:42.55 | Lukian | Ozguli, are those shoulders? :D |
10:43.13 | Xinhuan | wanna see this major flaw? |
10:43.16 | Ozguli | just a bit oversized ;) |
10:43.42 | Xinhuan | vhaarr: look at line 4049 |
10:43.43 | Xinhuan | lastX, lastY = x, y |
10:43.49 | Xinhuan | followed by the function call |
10:43.54 | Xinhuan | CheckToUpdateMinimapIcons(x_, y_, x, y, diffZoom) |
10:44.52 | Xinhuan | HMMM nvm, there is 2 different locals |
10:44.59 | *** join/#wowace Daemona (n=koaschte@pD9E28ADB.dip.t-dialin.net) |
10:45.00 | Xinhuan | but the check is duplicated |
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10:45.28 | *** mode/#wowace [+o ckknight] by ChanServ |
10:45.28 | vhaarr | yeah the lua variable scoping is weird like that |
10:45.45 | Zhinjio | G"morning, ckknight |
10:45.48 | Xinhuan | just seems weird |
10:45.49 | Zhinjio | Happy Holidays |
10:45.51 | Xinhuan | to do that |
10:46.35 | Orionshock | .. what i want to know really is when i local a table stub , then modify the table stub -- why i cant access that modified data from a higher table reference... |
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10:50.08 | Orionshock | ie: t = { a = { b = { 1,2,3} } } ; local stub = t.a ; stub["C"] = true; print(t.a["C"]) |
10:51.50 | Nargiddley | whats the problem ? |
10:52.26 | Orionshock | <PROTECTED> |
10:52.41 | Nargiddley | prints trie for me |
10:52.45 | Nargiddley | *true |
10:53.44 | sag_ich_nicht | ...still awake |
10:53.45 | sag_ich_nicht | Xinhuan |
10:53.50 | sag_ich_nicht | you wanted to ask ckknight something |
10:53.52 | sag_ich_nicht | go and do it. |
10:54.05 | Xinhuan | i didn't ;p |
10:54.10 | Orionshock | Nargiddley: .... not working for me... |
10:54.15 | sag_ich_nicht | ...just do it already :P |
10:54.28 | Nargiddley | Orionshock, then you're doing something wrong |
10:55.18 | Orionshock | that's what everyone keeps telling me :( |
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10:55.49 | Nargiddley | but copying that exact code into a lua interperater works for me |
10:56.52 | CIA-8 | 03adirelle * r57456 10MinimapTarget/ (MinimapTarget.lua MinimapTarget.toc): |
10:56.52 | CIA-8 | MinimapTarget: |
10:56.52 | CIA-8 | - changed binding : now use right-click to open dewdrop menu, |
10:56.52 | CIA-8 | - will not send ping when right-clicking in a empty space. |
10:57.35 | Orionshock | Nargiddley: in the TreeGroup widget, you type out the table for the tree... but one question i had, is that a list-type table or a dict-type table? |
10:57.42 | Ellipsis | frustrated Ellipsis is frustrated. |
10:57.58 | Nargiddley | its exactly whats typed out |
10:58.27 | Orionshock | indexed... |
11:06.27 | Xinhuan | vhaarr, i believe line 3721 isn't necessary? |
11:06.45 | Xinhuan | table.sort(notes, my_sort) that is |
11:06.58 | Xinhuan | its somewhat expensive |
11:08.48 | Grum | yeah, why sort on distance? |
11:10.03 | Xinhuan | every 5 yards you move, you're iterating once through all DBs registered with _Notes, and performing that sort |
11:10.22 | Grum | i dont get the distance sorting indeed :) |
11:10.26 | Grum | clipping ok, but sorting |
11:10.51 | Xinhuan | at least, i haven't seen an addon that "requires" the iterated return values to be sorted |
11:11.00 | Grum | well |
11:11.02 | Grum | humz |
11:11.11 | Grum | there is an 'return nodes in sorted order' |
11:11.20 | Grum | so you can find the closest node |
11:11.27 | Xinhuan | where? |
11:11.34 | Grum | oh that is it ^^ |
11:11.39 | Grum | hehe we're inside that function |
11:11.45 | Grum | but dunno why it has to be sorted indeed |
11:11.53 | Grum | humz |
11:12.00 | Grum | you have to sort if you use 'max_nodes' |
11:12.08 | Grum | so you use the X closest ones |
11:12.57 | Grum | i hope that that code is not used on every iteration though :P |
11:13.33 | Xinhuan | except that if you look through and find all occurences of max_nodes |
11:13.40 | Xinhuan | it isn't actually used or declared anywhere |
11:13.48 | Grum | sec, used wrong name |
11:13.49 | Xinhuan | max_notes* |
11:13.51 | Grum | max_notes |
11:13.55 | Xinhuan | same thing |
11:14.10 | Grum | <PROTECTED> |
11:14.10 | Grum | <PROTECTED> |
11:14.10 | Grum | <PROTECTED> |
11:14.10 | Grum | <PROTECTED> |
11:14.10 | Grum | <PROTECTED> |
11:14.22 | Grum | 3736 |
11:14.24 | Grum | erm 26 |
11:14.24 | Xinhuan | hmm |
11:14.41 | Grum | its the lamest thing :D |
11:14.59 | Grum | in either case, this should be severly optimizable |
11:15.11 | Orionshock | <PROTECTED> |
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11:15.59 | Xinhuan | right |
11:17.33 | Orionshock | whats the generic recursive table nil'er? |
11:17.47 | Xinhuan | can easily add "if #notes > max_notes then table.sort(notes, my_sort) end" |
11:17.57 | Grum | there is non right? |
11:18.04 | Grum | Xinhuan: yeah for example |
11:18.17 | Xinhuan | you don't need to sort it if you have less than max_notes |
11:19.43 | Grum | it kinda depend if the max_notes applies on the distance as well |
11:19.47 | Grum | from the code it seems it does |
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11:20.17 | Xinhuan | it does |
11:20.31 | Xinhuan | it finds the closest max_notes nodes and returns them in an interator function |
11:21.36 | Grum | ah well, would be nice if the code would have had some comments :D |
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11:27.39 | Orionshock | need sleep... |
11:28.37 | Xinhuan | so your code fixed Orionshock? |
11:29.12 | Orionshock | well like all things, what bright idea to another dim one... |
11:29.45 | [Ammo] | yay whole Misery battlegroup servers offline |
11:29.48 | [Ammo] | again... |
11:30.04 | Orionshock | ..you'd think that though all their time making Ace3 they'd take a second to write down what it takes to get something to appear.... |
11:30.32 | Orionshock | btw Xinhuan ... no tooltip = fooked |
11:30.34 | Xinhuan | haha ammo |
11:30.46 | |Pixel| | aww |
11:30.49 | |Pixel| | really ? |
11:31.11 | *** join/#wowace faCe| (n=f@pD955E599.dip.t-dialin.net) |
11:31.24 | Orionshock | nn all |
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11:35.23 | Daemona | hmmm i justintalled cowtip and now i got broken border textures, like if its picking the wrong bitmapts. |
11:35.37 | Xinhuan | you using skinner or? |
11:35.56 | Daemona | no |
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11:36.18 | Xinhuan | dunno then |
11:38.06 | Daemona | hmmm could be enhTooltip from the auctioneer package perhaps. *goes and disables* |
11:38.38 | *** join/#wowace Stanzilla (n=Stanzill@p5499507E.dip.t-dialin.net) |
11:38.39 | Nickenyfiken | I had that problem but i don't remember how i fixed it |
11:39.01 | Nickenyfiken | It may have been a setting in CowTip |
11:39.33 | Daemona | not enhTooltip |
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11:40.44 | Fiskersmas | yay [Ammo] |
11:40.47 | Fiskersmas | your servers are offline |
11:42.29 | [Ammo] | yeah |
11:42.32 | [Ammo] | again... |
11:42.41 | [Ammo] | just when I was approaching 200 jewelcrafting |
11:43.28 | Daemona | i guess cowtip is f*cking up, cause its wrong no matter what border style i select :( |
11:43.40 | Daemona | disabling borders obviously fixes it. |
11:51.13 | Fiskersmas | atleast you weren't approaching 200 jewcrafting rawr |
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11:52.00 | [SW]Dodge | on what depends the changelog in WAU? it has updated 17 addons but just for 1 changelog ~.~ |
11:52.10 | Xinhuan | is everyone picking up JC because i have 80k gold? |
11:52.26 | evl-blend | Xinhuan: do you have illidan on farm and full T6? |
11:52.27 | Fiskersmas | because of your mother |
11:52.43 | Xinhuan | evl-blend, no, however we are working on RoS |
11:52.52 | Xinhuan | which is 3 bosses away from Illidan |
11:53.02 | Xinhuan | 7 guilds on my server have killed illidan though |
11:53.07 | Xinhuan | and 17 guilds in BT |
11:53.12 | [SW]Dodge | wtf? |
11:53.14 | evl-blend | I know, I just wanted to make sure I've gotten longer than you with less gold! :D |
11:53.26 | [SW]Dodge | we have max 3 or 4 guilds in BT O.o |
11:53.31 | Xinhuan | out of 54 raiding guilds that is |
11:53.32 | evl-blend | I'm JC + Enchanter too, good money but 80k holy shit |
11:53.47 | Xinhuan | my definition of a raiding guild is one that can kill at least a 25-man raid boss (aka gruul) |
11:56.00 | [SW]Dodge | Xinhuan: are you us or eu server? |
11:56.04 | Xinhuan | us |
11:56.06 | [SW]Dodge | ah ok |
11:56.17 | Xinhuan | blackrock, bg9 - bloodlust |
11:56.29 | [SW]Dodge | :) |
11:57.08 | [SW]Dodge | my old realm is in the same realmpool... but in EU :D |
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11:59.53 | [SW]Dodge | uhm, is there a fubar plugin to replace the micromenu? :) |
12:00.26 | [SW]Dodge | ah found it :D |
12:03.59 | Arrowmaster | so does anybody use openid with curse.com? |
12:06.46 | Fiskersmas | your mother |
12:06.47 | Fiskersmas | hoho |
12:07.15 | Ellipsis | where do you go to start netherwing dailies? |
12:08.31 | Pkekyo| | does wow have widescreen settings? |
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12:10.02 | Ellipsis | widescreen settings like what? |
12:10.11 | Ellipsis | it works in all widescreen resolutions if that's what you mean |
12:11.18 | Pkekyo| | I meant any settings regarding widescreen at all :p |
12:11.18 | Daemona | Pkekyo| if widescreen includes 1680x1050 then yes ;) |
12:12.05 | *** join/#wowace Hotphoenix (n=blah@87.112.25.31.plusnet.ptn-ag1.dyn.plus.net) |
12:14.11 | Pkekyo| | oh, now I realized why it felt so weird |
12:14.25 | Pkekyo| | was running at 1280x1024 on a 1680x1050 monitor :p |
12:15.27 | thul | http://www.brunching.com/images/geekchartbig.gif |
12:16.18 | Pkekyo| | rofl thul, where do you find this shit? |
12:16.29 | Pkekyo| | bacon flowchart, geekcharts....rofl |
12:16.42 | thul | flowcharts are important parts of life :-D |
12:16.54 | thul | (Bacon too.. indeed) |
12:17.46 | Pkekyo| | you're a truly disturbed person :) |
12:18.20 | Ellipsis | ...dammit guys, now I'm craving bacon |
12:18.23 | thul | haha |
12:18.26 | thul | i love bacon |
12:18.37 | thul | crisp bacon + eggs + chilli beans. |
12:18.40 | thul | great breakfast :-D |
12:19.06 | thul | Ellipsis: aren't you a girl? does girls eat bacon? :-( |
12:19.09 | Pkekyo| | I fucking hate it when people absolutely have to ruin proper food by putting chili on everything |
12:19.10 | thul | this shatters my illusions. |
12:19.15 | Ellipsis | I am a girl, and I do eat bacon |
12:19.21 | thul | everything? no, beans? yes |
12:19.36 | *** join/#wowace Arrowmaster (n=Arrow@cpe-71-64-143-75.woh.res.rr.com) |
12:21.04 | thul | chillibeans:D |
12:21.05 | thul | mmmmm |
12:23.56 | thul | I have to get a flash |
12:24.06 | thul | I'm thinking about a sigma 530 st or super |
12:24.20 | tjn | thul, what brand of camera? |
12:24.27 | tjn | because the 580ex II for canon is ace. |
12:24.29 | tjn | seriously. |
12:24.30 | tjn | :D |
12:25.08 | thul | well, it is way too expensive when the only advantage over the sigma is build quality :-P |
12:25.30 | thul | I'm thinking about a metz 58-series to |
12:25.31 | thul | too |
12:25.52 | tjn | go 580ex II, you know you want to :D |
12:25.59 | tjn | they're not _that_ expensive. |
12:26.03 | thul | they are:) |
12:26.06 | thul | almost 3x the price of the sigma |
12:26.09 | thul | atleast here in norway |
12:26.15 | tjn | oh.. |
12:26.17 | thul | and 3x the price for a slightly better build-quality? :-P |
12:26.19 | tjn | how about you import it? |
12:26.27 | tjn | or do you have exy taxes? |
12:26.32 | thul | yes. |
12:26.36 | thul | 25% ++ |
12:26.52 | tjn | ouchies. |
12:26.54 | thul | I could get someone that travels anyway to buy it and put it in their luggage |
12:27.07 | tjn | what sort of camera do you have? |
12:27.09 | tjn | what model? |
12:27.55 | thul | canon 30d |
12:28.12 | tjn | oh true. |
12:28.16 | tjn | i currently have a 350d |
12:28.27 | tjn | upgrading to a 5D when the MKII is released. |
12:28.30 | thul | the 580 II costs 359 usd at bhphotovideo, in norway it costs something like 750 usd |
12:28.46 | tjn | 5d mkii / 7d / 6d / 3d / whatever it's called. |
12:28.47 | thul | the 6d/5d mkii is very promising :-) |
12:29.04 | tjn | do you have a nice collection of lenses? |
12:29.05 | tjn | :P |
12:29.05 | Xinhuan | Arrowmaster |
12:29.39 | Arrowmaster | what |
12:30.11 | thul | well, sigma 70-200 2.8, tokina 12-24 f/4, sigma 18-50 2.8, canon 50 1.4 and a 1.4 tc :-P |
12:30.13 | Xinhuan | does _Notes really need to call table.sort(notes, my_sort) on line 3721? |
12:30.20 | Fiskersmas | man |
12:30.21 | Fiskersmas | I CAME |
12:30.43 | tjn | thul, nice.. i just have a 24-70/2.8 and 35/1.4 at the moment. |
12:30.59 | Arrowmaster | how would i know |
12:31.19 | Xinhuan | asking you since you're the one fixing all the cart bugs ;p |
12:31.22 | tjn | when i get my 5d mkii/6d i'll buy a 70-200 and perhaps a 16-35 or 85/1.2 |
12:31.30 | tjn | mmmm.. 85/1.2 sounds so nice :P |
12:31.51 | CIA-8 | 03momro * r57457 10AutoRez/ (. AutoRez.toc Core.lua): |
12:31.51 | CIA-8 | AutoRez |
12:31.51 | CIA-8 | Automatically accept resurrections |
12:34.14 | thul | tjn: i really want a 35 1.4 some day :-) |
12:34.20 | thul | and a 85/1.8 :-) |
12:34.34 | thul | after i got the 50 1.4, I really got the taste for primes. |
12:35.33 | Arrowmaster | Xinhuan: i have no clue but im guessing yes |
12:35.43 | sag_ich_nicht | god dman it Ellipsis |
12:35.47 | sag_ich_nicht | i think you infected me |
12:35.56 | thul | you want bacon too? |
12:36.04 | sag_ich_nicht | who here is momro. i know you stole my idea. |
12:36.09 | sag_ich_nicht | :O |
12:36.12 | tjn | thul, i want the holy trinity of primes and the holy trinity of zooms.. then my plan will be fulfilled. |
12:36.14 | Xinhuan | as far as i can see, the function returns an iterator for the "max_notes" closest nodes within "range" |
12:36.17 | thul | hehe |
12:36.19 | tjn | then i can just upgrade my bodies :D |
12:36.24 | thul | that is true. |
12:36.33 | Xinhuan | so if (#notes < max_notes), then table.sort doesn't need to sort based on distance |
12:36.40 | Xinhuan | and the onupdate will be faster |
12:37.14 | thul | I'm saving up for a better desktop computer, my macbook is holding up good, but not good enough for heavy image editing |
12:37.36 | Arrowmaster | find everything that uses that iterator and see if t.notes needs to be sorted for any of them |
12:38.21 | *** join/#wowace Vulcanus (n=Vulcanus@217-233-112.231210.adsl.tele2.no) |
12:38.42 | Xinhuan | i don't think any of the _notes external modules needs them sorted, but i wouldn't really know... also using an iterator is a bit slow, with all those temporary tables |
12:39.21 | Xinhuan | its more a convenience function |
12:43.48 | Arrowmaster | so you want to make it only sort if #notes is > than max_notes? |
12:45.08 | Xinhuan | well vhaarr asked me to look for possible optimizations to make the OnUpdate run faster for _Notes, so that's the one i found |
12:47.04 | thul | moar moar. |
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13:04.51 | Nickenyfiken | Bah stupid realms, second time mine is down this week :-/ |
13:05.19 | tjn | thul, mac pro with a 30" ACD perhaps? |
13:05.26 | sag_ich_nicht | hmmmm |
13:05.47 | sag_ich_nicht | do SharedMedia 1.0/2.0 have a compatibility layer? |
13:08.10 | *** join/#wowace Paradoxmas (n=Paradox@cpc2-brmb4-0-0-cust295.bagu.cable.ntl.com) |
13:09.11 | Fiskersmas | man |
13:09.14 | Fiskersmas | consortium rep is easy :D |
13:09.45 | Fiskersmas | almost up to 4k an hour |
13:11.31 | sag_ich_nicht | Speeddymon |
13:11.33 | sag_ich_nicht | show up |
13:12.32 | sag_ich_nicht | hey |
13:12.34 | sag_ich_nicht | fishbot2 |
13:12.34 | sag_ich_nicht | erm |
13:12.36 | sag_ich_nicht | Fiskersmas |
13:12.39 | sag_ich_nicht | you bastard |
13:12.44 | sag_ich_nicht | if Speeddymon shows up |
13:12.54 | thul | tjn: well, they just cost too much:P I'll build a windows box from scratch i think |
13:13.26 | sag_ich_nicht | tell him the AceOptions table for CooldownTimers2 is borked, there's a patch for it by bigzero here, but it doesn't work properly either and needs fixing desperatly: http://svn.wowace.com/wowace/branches/CooldownTimers2/bigzero/CooldownTimers2/Options.lua |
13:13.35 | sag_ich_nicht | >< |
13:14.53 | Fiskersmas | wtf sag_ich_nicht ? |
13:14.55 | Fiskersmas | k |
13:14.57 | sag_ich_nicht | ~seen Speeddymon |
13:14.59 | purl | speeddymon is currently on #norganna (2d 20h 48m 21s) #wowace (2d 20h 48m 21s). Has said a total of 2 messages. Is idling for 17h 48m 53s, last said: '~ask2ask'. |
13:15.48 | sag_ich_nicht | i already sent him a query and a botmail |
13:15.49 | sag_ich_nicht | but |
13:15.53 | sag_ich_nicht | meh :P |
13:17.02 | Fiskersmas | 4000 rep in 1 hour and 8 minutes |
13:17.10 | Xinhuan | whats wrong with the aceopttable |
13:17.47 | *** join/#wowace Stanzilla (n=Stanzill@p5499507E.dip.t-dialin.net) |
13:18.27 | Xinhuan | sag_ich_nicht? |
13:18.32 | *** join/#wowace Unrealii (i=Next96@121.129.140.7) |
13:18.42 | sag_ich_nicht | Xinhuan: lemme give you the pastey |
13:18.54 | sag_ich_nicht | if i mange to find it |
13:21.15 | sag_ich_nicht | Xinhuan: check out this pastey and it's follow ups: http://pastey.net/79155 |
13:21.44 | sag_ich_nicht | as well as this one, which is after applying the changes from bigzeros patch in branches: http://pastey.net/79352-3sjh |
13:22.17 | Pkekyo| | thul: ping? |
13:22.44 | sag_ich_nicht | (I'm just using the Ace2Khaos error messages as a convinient way to show what's broken with it, this is NOT a flaw in Ace2Khaos :P) |
13:22.55 | thul | Pkekyo|: pong |
13:23.39 | sag_ich_nicht | it's also not using babble for it's translations which is well... /facepalm |
13:23.53 | sag_ich_nicht | (and doing something weird with AceConsole) |
13:24.15 | Ellipsis | I blame the french |
13:24.22 | sag_ich_nicht | all for it |
13:24.22 | Xinhuan | uh |
13:24.28 | Xinhuan | if bigzero has already fixed most of it |
13:24.33 | Xinhuan | i don't need to see all the old errors |
13:24.33 | Pkekyo| | thul: http://img5.allocine.fr/acmedia/rsz/434/x/x/x/medias/nmedia/18/63/77/83/18750618.jpg <---- any idea what rifle that is? |
13:24.45 | sag_ich_nicht | i don't know WHAT exactly he did. |
13:25.23 | thul | http://www.cheytac.com/AM200-Heavy-Set-up.gif <- Pkekyo| |
13:25.29 | sag_ich_nicht | might have made it worse, i dunno. |
13:25.53 | sag_ich_nicht | and it's only a file in branches, not in trunk. |
13:26.01 | thul | that is the closest i get Pkekyo| :-P |
13:26.15 | Pkekyo| | thul: what's that? m82 knockoff or something? |
13:26.22 | thul | http://www.cheytac.com/M-200.html |
13:26.38 | sag_ich_nicht | (ignore the tourguide error in the pastey somewhere, tourguide was being a dick and i cba to cut it out of the copy/paste) |
13:27.06 | sag_ich_nicht | Xinhuan it would be awesome if you could fix it |
13:27.07 | thul | very nice 2000m ++ range rifle :-P |
13:27.23 | Xinhuan | which line is line 750 |
13:27.37 | sag_ich_nicht | in what of what. |
13:27.42 | Pkekyo| | thul: m82 knockoff? or does it just look like it? |
13:27.58 | thul | it is a standalone developed rifle |
13:28.08 | thul | not the same caliber or design as the m82 really |
13:28.15 | thul | but I have to go out, shoot some pics :-) |
13:28.16 | thul | bbl. |
13:28.29 | Pkekyo| | annoys me as hell that it's on the shooter cover :p |
13:28.31 | Pkekyo| | laters thul |
13:28.50 | sag_ich_nicht | oh in options |
13:28.51 | sag_ich_nicht | lemme look it up |
13:31.01 | sag_ich_nicht | CooldownTimers.announce.anchor:Show() |
13:31.28 | Xinhuan | so announce is a nil value? |
13:31.42 | sag_ich_nicht | apparently. i dunno. |
13:32.09 | Xinhuan | CooldownTimers:MakeAnnounce() isn't called in the main addon |
13:32.26 | sag_ich_nicht | well i dunno. |
13:33.20 | Xinhuan | are you logged in, with all these errors? |
13:33.21 | sag_ich_nicht | i am just unhappy because the addon doesn't work because the settings don't save properly D: |
13:33.27 | sag_ich_nicht | not atm |
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13:33.57 | Xinhuan | if you want to login |
13:33.59 | Xinhuan | maybe i can debug it |
13:34.04 | sag_ich_nicht | okay hold |
13:34.07 | sag_ich_nicht | but i must remind you |
13:34.37 | sag_ich_nicht | that i am VERY VERY VERY VERY tired. please bear with any stupidity on my part. |
13:36.19 | CIA-8 | 03kunda * r57458 10Babble-2.2/Babble-Tradeskill-2.2/Babble-Tradeskill-2.2.lua: .Babble-Tradeskill-2.2 deDE: Engineering Recipes fix |
13:36.40 | *** join/#wowace Aike (i=Aike@91.89.176.139) |
13:37.16 | Arrowmaster | sweet, i got the 10 season box set of sg1 dvds |
13:37.33 | Aike | hello everyone. I've got some problem updating by addon to wowace.com |
13:37.46 | Aike | *my addon* |
13:38.35 | Aike | Can anyone help me, please? :-) |
13:39.42 | sag_ich_nicht | okay logged in. |
13:39.53 | sag_ich_nicht | Arrowmaster i hate you now. |
13:39.54 | sag_ich_nicht | massivly. |
13:40.03 | Xinhuan | are there any errors on login? |
13:40.10 | *** join/#wowace nekoh (n=nekoh@pD9E00572.dip0.t-ipconnect.de) |
13:40.27 | Aike | No, I just cannot commit to my own addon |
13:41.05 | sag_ich_nicht | lua errors? nope. but Ace2Khaos is screaming at me that the aceoptions table is broken, and if i'll poke around in rockconfig or slashcommands or waterfall i'll probably produce a lot of errors |
13:41.20 | Xinhuan | type /print CooldownTimers.announce |
13:41.59 | sag_ich_nicht | nil |
13:42.06 | Arrowmaster | wow 54 dvds |
13:42.10 | Xinhuan | what about |
13:42.12 | Xinhuan | /print CooldownTimers |
13:42.54 | sag_ich_nicht | lemme give you a pastey of that. |
13:43.16 | Xinhuan | no need |
13:43.19 | Xinhuan | i just need to know |
13:43.21 | Xinhuan | if anything printed |
13:43.23 | Xinhuan | other than nil |
13:44.42 | sag_ich_nicht | yes it did. |
13:45.07 | Xinhuan | when did this addon start breaking? |
13:45.19 | Industrial | http://www.wowace.com/forums/index.php?topic=9565.msg167438#msg167438 |
13:45.21 | Industrial | hi. |
13:45.54 | sag_ich_nicht | Xinhuan: the moment my maintank installed it and started bitching about it to me at which point i poked it and found the aceoptions table broken. |
13:46.02 | sag_ich_nicht | :P |
13:46.14 | Xinhuan | when was this, october? november? |
13:46.37 | sag_ich_nicht | uh... about a week ago? i never used it before so i couldn't tell you if a commit and which one broke it |
13:48.30 | sag_ich_nicht | she said it was working at first but then stopped working, my guess is because of the broken optionstable it stopped working after a relog because it didn't save properly |
13:48.56 | Aike | which addon are you talking about? |
13:49.18 | Xinhuan | go to logs\framexml.log in your wow folder |
13:49.31 | Xinhuan | what is the first error reported for Cooldowntimers? |
13:49.46 | Xinhuan | if any |
13:51.40 | sag_ich_nicht | uh, hold |
13:52.07 | sag_ich_nicht | Aike: cooldowntimers2 |
13:52.40 | *** join/#wowace Telrin (n=test@shandalar.xs4all.nl) |
13:52.56 | sag_ich_nicht | not getting anything from cooldowntimers there Xinhuan |
13:53.13 | Xinhuan | rename options.lua and menu.lua to something else and reloadui |
13:53.21 | Xinhuan | i.e get rid of those 2 files |
13:53.30 | sag_ich_nicht | okay hold |
13:53.48 | Aike | I need some help, too ;-) |
13:54.09 | *** join/#wowace kadrahil (n=kad@c-69-136-59-10.hsd1.tn.comcast.net) |
13:54.53 | Xinhuan | later aike ;p |
13:54.58 | Aike | Rarrrr |
13:54.59 | Xinhuan | actually, just shoot |
13:55.48 | Aike | I cannot commit to my own addon. Says the pre-commit hook failed :-( |
13:56.01 | Aike | 'Invalid commit note' |
13:56.26 | Xinhuan | you must prefix your commit note with your addon name |
13:56.31 | Aike | I did |
13:56.40 | sag_ich_nicht | 12/25 14:56:00.000 Loading add-on CooldownTimers2 |
13:56.40 | sag_ich_nicht | 12/25 14:56:00.000 ** Loading table of contents Interface\AddOns\CooldownTimers2\CooldownTimers2.toc |
13:56.41 | sag_ich_nicht | 12/25 14:56:00.000 Error loading Interface\AddOns\CooldownTimers2\Options.lua |
13:56.41 | sag_ich_nicht | 12/25 14:56:00.000 Error loading Interface\AddOns\CooldownTimers2\Menu.lua |
13:56.41 | Xinhuan | if you addon is called MyAddon, then it must start with "MyAddon: " |
13:57.05 | Aike | My note was: "My Addon: - Added externals" |
13:57.21 | Xinhuan | yes, but is your addon called "My Addon"? |
13:57.43 | Aike | No, actually, I wrote: "AutoRez: - Added externals" ;-) |
13:57.52 | Xinhuan | sag_ich_nicht, any errors in game though? |
13:57.57 | sag_ich_nicht | Xinhuan: nope |
13:58.08 | Xinhuan | k i'll look at the file later |
13:58.41 | sag_ich_nicht | which one. |
13:58.42 | Xinhuan | aike are you using command line svn or? |
13:58.54 | Xinhuan | either file sag, i don't know which one is broken |
13:58.57 | Aike | TortoiseSVN |
13:59.01 | sag_ich_nicht | oh okay |
13:59.06 | sag_ich_nicht | does that mean i can go to sleep? :X |
13:59.16 | Xinhuan | yes |
13:59.19 | sag_ich_nicht | okay |
13:59.21 | sag_ich_nicht | good night. |
13:59.22 | Aike | 8-) |
13:59.25 | Aike | good night |
13:59.35 | Xinhuan | have you checkedout your addon aike? |
14:00.17 | Xinhuan | after you import your addon, you need to "checkout" your addon |
14:00.28 | Aike | checked? I downloaded it manually and via checkout. It works, but there are no externals being downloaded |
14:00.41 | Xinhuan | that's cos you haven't added any externals |
14:01.29 | Aike | I added the paths to the externals in the properties |
14:01.34 | Xinhuan | have you read http://www.wowace.com/wiki/SVN_For_Beginners |
14:01.43 | Aike | I did, several times :-/ |
14:01.52 | Xinhuan | ok right click on your addon folder and do "Update" |
14:01.54 | Aike | http://wowace.com/wiki/SVN_Rules too ;-) |
14:02.03 | Xinhuan | "svn update" that is |
14:02.22 | Aike | done |
14:02.26 | Xinhuan | redo your commit |
14:02.46 | *** join/#wowace Funkeh` (n=funk@WoWUIDev/WoWAce/Ace3/BigWigs/funkeh) |
14:02.59 | Aike | same error |
14:03.15 | Aike | 'Invalid commit note' |
14:03.29 | Aike | IVm going crazy o.O |
14:03.32 | Aike | I'm |
14:05.30 | Xinhuan | not very sure then, if your commit note is |
14:05.34 | Xinhuan | AutoRez: - blah |
14:05.36 | Xinhuan | it should work |
14:06.44 | Gngsk | Merry's Christma! |
14:07.54 | Aike | Hm, I might have written that earlier, but I'm not sure I did. I sometimes write "bla" anywhere ;-) |
14:08.34 | Xinhuan | try again? heh |
14:08.41 | Xinhuan | i see no reason why the commit note would be invalid |
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14:09.18 | Aike | no way :-( |
14:09.46 | Xinhuan | btw, an autorez addon isn't all that practical btw ;p |
14:09.54 | Aike | Oh, why not? |
14:10.05 | Xinhuan | lets say you are doing karazhan |
14:10.09 | Aike | I'm using it since many months and its fine |
14:10.09 | Fiskersmas | hilarious :D |
14:10.12 | Xinhuan | and you die |
14:10.18 | Xinhuan | a druid combat rezzes you |
14:10.22 | Aike | Hah! |
14:10.31 | Fiskersmas | this priest was tagging some 4-5 mobs when we were aoe farming consortium rep |
14:10.43 | Aike | I've pushed that out. If the one who's rezzing you is in combat, it won't work 8-) |
14:10.46 | Xinhuan | i'm fairly sure you want to click the "accept" button only after the boss you are fighting uses his aoe-damage ability |
14:10.47 | Fiskersmas | so he goes with all the mobs he tagged and places it in my consecration |
14:10.57 | Fiskersmas | so i'm like fuck you, divine shield |
14:11.05 | Fiskersmas | and 20 of those dudes just goes over and oneshots him |
14:11.12 | Xinhuan | hmm interesting |
14:11.16 | Fiskersmas | then he calls me a lamer :D |
14:11.30 | Gngsk | 20 dudes, one shot? You ARE a lamer! |
14:11.35 | Xinhuan | if UnitAffectingCombat(arg1)==nil |
14:11.36 | Fiskersmas | no :( |
14:11.36 | Aike | I was annoyed by that feature, too, so I've coded my own addon :-) |
14:11.39 | Fiskersmas | he took my mobs |
14:11.41 | Xinhuan | arg1 is nil if you released |
14:11.42 | Xinhuan | btw |
14:11.45 | Fiskersmas | and tried to use my damage to kill them |
14:11.50 | Xinhuan | (i think?) |
14:11.53 | Gngsk | j/k Merry's Christma! |
14:12.11 | Aike | Hm, I'm not sure of that. I'll have to try with another druid ;-) |
14:12.31 | Xinhuan | anyway, i don't know why the commit failed |
14:12.41 | Aike | That's stupid o.O |
14:13.38 | Xinhuan | try AutoRez without the : |
14:13.41 | Xinhuan | lol |
14:13.44 | *** join/#wowace Keias (i=Keias@c-69-245-192-208.hsd1.in.comcast.net) |
14:14.09 | Aike | "Autobar - Added externals" => error |
14:14.24 | Xinhuan | paste your externals |
14:14.52 | Aike | Libs\AceLibrary\ http://svn.wowace.com/wowace/trunk/Ace2/AceLibrary/ |
14:14.53 | Aike | Libs\AceOO-2.0\ http://svn.wowace.com/wowace/trunk/Ace2/AceOO-2.0/ |
14:14.53 | Aike | Libs\AceAddon-2.0\ http://svn.wowace.com/wowace/trunk/Ace2/AceAddon-2.0/ |
14:14.53 | Aike | Libs\AceDB-2.0\ http://svn.wowace.com/wowace/trunk/Ace2/AceDB-2.0/ |
14:14.53 | Aike | Libs\AceConsole-2.0\ http://svn.wowace.com/wowace/trunk/Ace2/AceConsole-2.0/ |
14:14.53 | Aike | Libs\AceEvent-2.0\ http://svn.wowace.com/wowace/trunk/Ace2/AceEvent-2.0/ |
14:14.55 | Aike | Libs\AceLocale-2.2\ http://svn.wowace.com/wowace/trunk/Ace2/AceLocale-2.2/ |
14:15.01 | Xinhuan | remove the \ |
14:15.02 | Aike | property name: svn:externals |
14:15.11 | Xinhuan | Libs\AceLibrary\ <-- remove the last \ |
14:15.15 | Xinhuan | for each external |
14:15.28 | Xinhuan | also remove the last / from the end of each line too |
14:16.14 | Aike | :-( |
14:16.28 | Aike | Libs\AceLibrary http://svn.wowace.com/wowace/trunk/Ace2/AceLibrary |
14:16.28 | Aike | Libs\AceOO-2.0 http://svn.wowace.com/wowace/trunk/Ace2/AceOO-2.0 |
14:16.28 | Aike | Libs\AceAddon-2.0 http://svn.wowace.com/wowace/trunk/Ace2/AceAddon-2.0 |
14:16.28 | Aike | Libs\AceDB-2.0 http://svn.wowace.com/wowace/trunk/Ace2/AceDB-2.0 |
14:16.28 | Aike | Libs\AceConsole-2.0 http://svn.wowace.com/wowace/trunk/Ace2/AceConsole-2.0 |
14:16.28 | Aike | Libs\AceEvent-2.0 http://svn.wowace.com/wowace/trunk/Ace2/AceEvent-2.0 |
14:16.30 | Aike | Libs\AceLocale-2.2 http://svn.wowace.com/wowace/trunk/Ace2/AceLocale-2.2 |
14:16.32 | Aike | Still doesn't work |
14:16.42 | Xinhuan | and the error is? |
14:17.20 | Xinhuan | also, what has commiting AutoRez got to do with Autobar |
14:17.37 | sag_ich_nicht | leave autobar alone!!!11one |
14:18.06 | *** join/#wowace Polarina (n=Polarina@unaffiliated/polarina) |
14:18.25 | Aike | 'pre-commit' hook failed ... /usr/bin/lua: /var/repos/pre-commit.d/sanity:38: Invalid commit note, please visit ... |
14:18.37 | Aike | AutoBar? Where do you read something about autobar? o.O |
14:18.44 | Xinhuan | [12/25 22:16:28] <Aike> "Autobar - Added externals" => error |
14:18.51 | Aike | Oh oh |
14:18.56 | *** join/#wowace Paradoxmas (n=Paradox@cpc2-brmb4-0-0-cust295.bagu.cable.ntl.com) |
14:18.59 | Aike | rofl |
14:19.22 | CIA-8 | 03momro * r57459 10AutoRez/: |
14:19.22 | CIA-8 | AutoRez: |
14:19.22 | CIA-8 | - Added externals |
14:19.28 | Xinhuan | can i slap you now? |
14:19.32 | Xinhuan | ~lart Aike |
14:19.32 | purl | whips out a hot clue gun and makes sure that Aike is stuck to the floor |
14:19.33 | Aike | You may. |
14:20.03 | Aike | goddamn shit |
14:20.23 | Xinhuan | you aren't very bright huh, i did ask if you typed AutoRez: |
14:20.29 | Aike | 8-) |
14:20.45 | Aike | o.O |
14:20.59 | Xinhuan | btw i'm doing a heroic atm, that's why i can't really stare at CDT2 sag_ich_nicht |
14:21.04 | Aike | Woar, I'm so stupid o.O |
14:21.43 | *** join/#wowace mutant (n=mutant@cm129.sigma187.maxonline.com.sg) |
14:23.41 | Fiskersmas | why would one make autorez? |
14:23.43 | Aike | Hm, but the externals are still not inside the zip file and the changelog doesn't include my commit. |
14:23.53 | Xinhuan | the zipscript only runs once every 20 minutes |
14:23.58 | Aike | ah, ok |
14:24.06 | Xinhuan | you may visit http://files.wowace.com/errors.txt |
14:24.09 | Xinhuan | to watch for errors |
14:24.25 | Aike | 404 not found ;-p |
14:24.37 | TNSe | "so, you kill tens of bugs and they dont have any wings, but you kill one stalker and he has 3 brains...." random quote from lvl 63 group in underbog :P |
14:24.43 | Xinhuan | you may visit http://files.wowace.com/ERRORS.txt |
14:24.52 | sag_ich_nicht | [15:21] <Xinhuan> btw i'm doing a heroic atm, that's why i can't really stare at CDT2 sag_ich_nicht <--oic |
14:25.04 | sag_ich_nicht | well then it's kind of mad of you to look at it anyway |
14:25.14 | Aike | hah, that's cool |
14:26.28 | Aike | Hm, in the changelog there's no added comment, too :-/ |
14:27.32 | Aike | I'll have to may half an hour. Thanks a lot, Xinhuan :-) |
14:27.44 | Xinhuan | ;p |
14:28.02 | Aike | (have to wait) |
14:28.53 | Xinhuan | you just need to F5 |
14:28.56 | Xinhuan | and refresh your downloa |
14:28.57 | Xinhuan | d |
14:29.03 | Xinhuan | instead of using the cached copy |
14:30.20 | Aike | ah |
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14:30.40 | *** join/#wowace Ozguli- (n=probli@e83-245-142-211.elisa-laajakaista.fi) |
14:30.51 | Aike | It works! Really does! Bwahahaha |
14:30.55 | *** join/#wowace deadlock (n=deadlock@12-214-50-87.client.mchsi.com) |
14:31.02 | Xinhuan | btw |
14:31.05 | Xinhuan | i suggest |
14:31.14 | Xinhuan | you remove all those externals |
14:31.18 | Xinhuan | because |
14:31.22 | *** join/#wowace QuantumDelta (i=blahblah@77-99-38-93.cable.ubr04.chap.blueyonder.co.uk) |
14:31.25 | Xinhuan | replacing 4lines of your code |
14:31.35 | Xinhuan | and you won't even need ace2 at all |
14:32.03 | Xinhuan | i.e don't use ace2 if it isn't necessary, it just bloats the code |
14:34.12 | *** join/#wowace Wogroipl_ (n=Wogroipl@c529c710a.cable.wanadoo.nl) |
14:34.19 | *** part/#wowace Wogroipl_ (n=Wogroipl@c529c710a.cable.wanadoo.nl) |
14:34.34 | *** join/#wowace TNZe (n=evil@cm-84.212.153.5.getinternet.no) |
14:37.36 | *** join/#wowace Adys (n=Adys@APoitiers-257-1-93-131.w86-210.abo.wanadoo.fr) |
14:37.43 | *** join/#wowace [W]LANFiRE (i=lanfire@ppp85-140-25-135.pppoe.mtu-net.ru) |
14:37.49 | Xinhuan | Aike, your entire addon can be rewritten like this: |
14:37.49 | Xinhuan | http://pastey.net/79580 |
14:37.53 | Xinhuan | without using Ace2 at all |
14:40.01 | Xinhuan | basically, using ace2 for such a small addon is "considered overkill" |
14:40.37 | Aike | hm |
14:41.12 | Xinhuan | i mean, why even load the entire ace2library, like all 1-2 mb of it just to do something 6-8 lines of code can do |
14:41.40 | Aike | True, true |
14:42.13 | Xinhuan | so i'll suggest removing those externals and replacing the .lua file with that |
14:42.25 | Xinhuan | in fact you should remove the "autorez loaded" message too |
14:42.38 | Xinhuan | it just chat spam to most people when 100 addons do their own little "addon loaded" text |
14:47.51 | *** join/#wowace Navv_ (i=0654dda3@a88-113-68-17.elisa-laajakaista.fi) |
14:48.31 | *** join/#wowace copystring__ (n=copystri@p548A03A3.dip0.t-ipconnect.de) |
14:48.50 | *** join/#wowace indibindi (n=indigo@d54C68C7E.access.telenet.be) |
14:49.29 | Grum | 72hrs of afk botting in AV, guildkick justified? |
14:49.44 | Xinhuan | about 50% of my server bots, so i'll say no |
14:49.56 | Grum | horrible |
14:50.21 | Xinhuan | consider this |
14:50.23 | *** join/#wowace Megalon (i=starfox@85.127.163.136) |
14:50.33 | Xinhuan | to get 75k honor worth of vindicator items |
14:50.41 | Xinhuan | you need to play 75 hours of BGs |
14:50.46 | Xinhuan | can you do that without going insane |
14:50.57 | *** join/#wowace Vikholm (n=hydran@gotgame.se) |
14:51.39 | Xinhuan | its usually longer than 75 hours too |
14:51.42 | Xinhuan | since you're alliance ;p |
14:54.06 | Grum | yeah, getting full T5 also takes time |
14:54.08 | Grum | likely more |
14:54.11 | Grum | should you cheat on that as well? |
14:54.43 | Xinhuan | getting T5 via cheating hurts your guildies, botting AV doesn't ;p |
14:55.26 | [SW]Dodge | who is boting av?^^ |
14:55.34 | Grum | just a guildy |
14:55.48 | [SW]Dodge | lol |
14:55.49 | Grum | but botting is cheating and is bannable by blizz' CoC |
14:55.51 | Xinhuan | also consider, lets say you raid 3 hours a night, for 6 nights a week |
14:55.54 | Xinhuan | that's 72 hours |
14:55.58 | Xinhuan | of raiding a month |
14:56.11 | Grum | we do that |
14:56.17 | Grum | farming 1 month for all your items is really acceptable |
14:56.20 | Grum | imho |
14:56.32 | Xinhuan | now add in 3 hours of pvp every night |
14:56.36 | Xinhuan | can you do both |
14:56.39 | Grum | it wasnt a raider |
14:56.42 | Xinhuan | 3 hours raid and 3 hours pvp |
14:57.08 | Grum | sure, now toss away the raiding part as its not a raider |
14:57.27 | Xinhuan | i wouldn't care, i gave my opinion already ;d |
14:57.30 | Grum | :) |
15:01.19 | *** join/#wowace ag` (n=Andreas@0x535cbb04.bynxx18.adsl-dhcp.tele.dk) |
15:02.37 | CIA-8 | 03polarina * r57460 10Relegation/Data/MessageList.lua: |
15:02.37 | CIA-8 | Relegation: |
15:02.37 | CIA-8 | - Updated signatures. |
15:07.37 | Polarina | Oh no.. I forgot to update the TOC version! |
15:08.01 | *** join/#wowace dylanm (n=dylanm@c-98-224-225-196.hsd1.mi.comcast.net) |
15:09.15 | *** join/#wowace dylanm (n=dylanm@c-98-224-225-196.hsd1.mi.comcast.net) |
15:09.28 | Polarina | I'd better do that now. |
15:10.55 | CIA-8 | 03polarina * r57461 10Relegation/Relegation.toc: |
15:10.55 | CIA-8 | Relegation: |
15:10.56 | CIA-8 | - Updated version number. |
15:11.11 | Polarina | Phew... |
15:16.50 | Industrial | ~seen nargiddley |
15:16.53 | purl | nargiddley <n=narg@203-97-236-74.cable.telstraclear.net> was last seen on IRC in channel #wowace, 4h 18m 55s ago, saying: 'its exactly whats typed out'. |
15:17.06 | Industrial | asdfasdf |
15:17.16 | Ellipsis | fdsafdsa? |
15:17.22 | Xinhuan | ghjkghjk |
15:18.03 | Industrial | wtb bag buttons in baggins |
15:19.52 | Polarina | Broken I.W.I.N Button |
15:21.34 | Gngsk | Industrial, yeah that's one thing I miss from say bagnon/onebag when using baggins |
15:21.40 | Industrial | yeh |
15:21.59 | Industrial | I cant live without baggins anymore tho |
15:22.03 | Gngsk | guess he doesn't hide his |
15:22.16 | Industrial | the default bags/onebag is just so clumsy in comparison |
15:23.50 | Polarina | I can't live without my own addons. |
15:25.08 | Gngsk | I can't live without oxygen. |
15:26.04 | Polarina | xD |
15:26.44 | *** join/#wowace Tupsi (n=Miranda@pD95FE01D.dip.t-dialin.net) |
15:28.16 | Antiarc | :O |
15:28.20 | Antiarc | Clockwork Toy Robot. :O |
15:28.32 | Xinhuan | pewpew |
15:28.53 | Fiskersmas | OWLD |
15:28.54 | Ellipsis | way too much fun |
15:30.54 | CIA-8 | 03ackis * r57462 10AckisRecipeList/ (Locals/ARLLocals-enUS.lua RecipeDB/ARL-Jewelcraft.lua): |
15:30.54 | CIA-8 | AckisRecipeList: |
15:30.54 | CIA-8 | - JC and Tailoring Update |
15:30.54 | CIA-8 | - Merry Christmas everyone |
15:31.24 | CIA-8 | 03ackis * r57463 10AckisRecipeList/RecipeDB/ARL-Tailor.lua: |
15:31.24 | CIA-8 | AckisRecipeList: |
15:31.24 | CIA-8 | - Forgot to save the Tailoring file before committing :P |
15:32.11 | Fiskersmas | i has exalted with consortium btw |
15:33.51 | Xinhuan | !c us blackrock xinhuan |
15:33.54 | ThraeBot | Xinhuan: Xinhuan, Level 70 Gnome Mage (17/0/44). 11103 HP; 9251 Mana; 122 mana regen; 282 spell crit; 38 spell hit; 802 +spell dmg/heal; 5.14% dodge; 420 resilience; 10 arcane resist (+10);[[ TBR: 1796 ][ Link: http://tinyurl.com/27btuv ][ Talents: http://tinyurl.com/2sj6ym ][ Updated: Tue Dec 25 10:37:39 2007 EST ]] |
15:34.05 | Xinhuan | feel free to check my reputations :) |
15:34.41 | Ellipsis | hm..I still need to get exalted with LC |
15:34.55 | Osstia|home | is that clockwork robot 100% drop thios morning? |
15:34.55 | tjn | !c oceanic frostmourne dasati |
15:35.00 | tjn | lawlz. |
15:35.07 | *** join/#wowace Orionshock (n=chatzill@ip68-96-52-105.ph.ph.cox.net) |
15:35.09 | Xinhuan | its a giftbox from under the christmas tree Osstia |
15:35.14 | Osstia|home | I know |
15:35.23 | Osstia|home | but everyone seems to be getting it |
15:35.30 | Osstia|home | is it not random? |
15:35.30 | Xinhuan | id on't think anything is 100% |
15:35.40 | Gngsk | i think it's 100% |
15:35.55 | Gngsk | if you did all the holyday quests |
15:38.47 | Antiarc | I got it on both of the characters I didn't do the holday quests with |
15:38.51 | Antiarc | As well as the character I did |
15:39.20 | Osstia|home | same |
15:40.45 | Gngsk | oh, okay |
15:45.55 | Ellipsis | merry cheesemas to all, and to all a good night |
15:47.14 | thul | *Dance* |
15:48.41 | tjn | !c o frostmourne dasati |
15:48.51 | tjn | how do you look up an oceanic? |
15:48.52 | dylanm | Get that Booty Bay rep up |
15:48.56 | tjn | do you use us? |
15:49.00 | mutant | hey guys just a question: where might i be able to get the latest omen? files.wowace only shows me ver 55025? anyone? |
15:49.05 | tjn | !c us frostmourne dasati |
15:49.07 | ThraeBot | tjn: Dasati, Level 13 Undead Mage (0/0/4). 352 HP; 696 Mana; 56 mana regen; 4 +spell dmg/heal; 4.70% dodge; 10 shadow resist (+10);[[ TBR: 32 ][ Link: http://tinyurl.com/ynneez ][ Talents: http://tinyurl.com/3x4wmx ][ Updated: Tue Dec 25 10:52:52 2007 EST ]] |
15:49.11 | Xinhuan | mutant, that is the latest |
15:49.19 | dylanm | Uh do you have any reason to believe that that isn't the latest |
15:49.40 | Xinhuan | what omen reports in game as the latest versin is actually Threat-1.0's version |
15:49.47 | mutant | ah i see |
15:49.48 | Xinhuan | threat comes with omen |
15:49.58 | Xinhuan | but threat and omen are 2 separate things |
15:49.59 | mutant | thats clears things up alot thanks xinhuan:) |
15:50.19 | dylanm | If you download again the latest Threat should come packaged |
15:53.05 | Orionshock | <PROTECTED> |
15:53.21 | Xinhuan | hahaha recursion ftl |
15:53.40 | Orionshock | but how? |
15:53.46 | Xinhuan | sif i know |
15:54.06 | Xinhuan | it could easily be something like |
15:54.18 | Xinhuan | frame:show() being called in frame's OnShow handler |
15:54.35 | Orionshock | for k, v in pairs(tbl) do if type(v) == 'table' then cleartable(v) else tbl[k] = nil end end |
15:54.41 | Orionshock | ...end |
15:54.56 | Xinhuan | you have a recursive definition |
15:55.04 | Xinhuan | for eg: t.a = t |
15:55.05 | Orionshock | yes i know... |
15:55.44 | Orionshock | ... this table shouldn't be able to do that.... |
15:55.48 | *** join/#wowace kenlyric (n=kenlyric@c-68-54-218-192.hsd1.in.comcast.net) |
15:55.59 | Xinhuan | if you have a reference to _G |
15:56.05 | Xinhuan | you would start deleting everything in _G too |
15:56.07 | thul | snosnu |
15:56.13 | Xinhuan | or a reference to a frame |
15:56.46 | Xinhuan | if t.a == some frame |
15:56.51 | Xinhuan | you'll get errors like that |
15:57.11 | Orionshock | it's a local table.... |
15:57.24 | Orionshock | that i construct from another one... |
15:57.28 | Orionshock | >.- |
15:58.15 | Xinhuan | you either refered to something globally, referred to a frame (which is a table), or have a circular reference, i'm just telling you the possibilties ;p |
15:59.14 | *** join/#wowace Droolio (n=drool@87-194-188-170.bethere.co.uk) |
15:59.51 | Xinhuan | that is why most "generic" cleatable() function implementations are mostly nonrecursive |
16:06.42 | *** join/#wowace SMELTN (n=smeltn@adsl-074-244-010-220.sip.asm.bellsouth.net) |
16:06.58 | SMELTN | Merry Christmas all |
16:07.11 | SMELTN | anyone seen Dock addon |
16:07.12 | SMELTN | http://www.youtube.com/watch?v=nzBz60OtZKo |
16:07.14 | SMELTN | looks very good |
16:07.57 | Xinhuan | its also not very practical as an addon since most addons have their own frame position show/hide/saving/moving code |
16:08.37 | Xinhuan | particularly show/hide |
16:08.46 | kenlyric | does it rely on the layout cache? |
16:08.57 | Xinhuan | many frames do stuff/processing on showing/hiding |
16:09.37 | Xinhuan | you would be better put to write an addon called StartButton and TaskBar ;p |
16:09.46 | CIA-8 | 03xionglingfeng * r57464 10Cartographer_Treasure/Cartographer_Treasure.lua: |
16:09.46 | CIA-8 | Cartographer_Treasure: |
16:09.46 | CIA-8 | - Chs updated. |
16:09.57 | Xinhuan | and then everyone can hook to that, win xp style! |
16:11.10 | *** join/#wowace TomCruise (n=testing@202.84.116.164) |
16:12.40 | TomCruise | Anyone? |
16:12.41 | SMELTN | lmao |
16:12.44 | SMELTN | I like it though |
16:12.49 | SMELTN | great idea |
16:12.56 | SMELTN | and looks nice |
16:13.13 | SMELTN | but yeah I agree probably won't work with anything other than Vanilla wow |
16:13.19 | TomCruise | Can i ask for an mp3 bot here? :) |
16:13.30 | Chompers | a what? |
16:13.41 | TomCruise | An mp3 bot |
16:13.49 | TomCruise | Or script of that |
16:14.24 | SMELTN | whats the best equipment comparing mod out right now? |
16:14.57 | Orionshock | well off to hell with me... to family's house to do present opening.... |
16:15.40 | kenlyric | compare how? |
16:16.02 | kenlyric | shift-hover is built in. |
16:16.08 | SMELTN | yah cant stand that |
16:16.22 | kenlyric | ratingsbuster does stat comparisons |
16:16.28 | kenlyric | wowequip lets you try it on. |
16:16.35 | SMELTN | what about a mod like superinspect? |
16:16.52 | Chompers | ratingsbuster, as he said |
16:17.14 | Fiskersmas | lol |
16:17.25 | Fiskersmas | someone wrote "wtf(want to fuck) my little brother" |
16:17.28 | Fiskersmas | "err wts" |
16:17.29 | Fiskersmas | :D |
16:17.46 | kenlyric | since when does wtf mean that? |
16:18.01 | kenlyric | oh, i think I see now. |
16:18.06 | kenlyric | fail |
16:18.23 | Fiskersmas | definitely |
16:20.29 | CIA-8 | 03pericles * r57465 10MinimapCoords/MinimapCoords.toc: |
16:20.29 | CIA-8 | MinimapCoords: |
16:20.29 | CIA-8 | -Set Category |
16:20.31 | kenlyric | I still can't figure out why he's try to explain what wtf means, and then fail at it. That's some kind of freudian slip. |
16:20.38 | kenlyric | he wants that hot brother ass. |
16:20.57 | CIA-8 | 03pericles * r57466 10MBB/MBB.toc: |
16:20.57 | CIA-8 | MBB: |
16:20.57 | CIA-8 | -Set Category to Map |
16:21.14 | Chompers | i think fisker added that for us |
16:21.20 | Chompers | at least i hope he added it |
16:21.38 | dylanm | well then it isn't all that funny |
16:21.42 | kenlyric | but that's not what wtf means. |
16:21.46 | dylanm | otherwise it's just bizarre |
16:25.12 | TomCruise | Is there any peeps here who can give me an mp3 bot script :) |
16:25.28 | Chompers | GTFO |
16:25.42 | TomCruise | Awts |
16:25.47 | kenlyric | i hate you and your children. |
16:26.10 | kenlyric | I hated mp3 bot scripts in 1997. My affection hasn't grown. |
16:26.14 | *** join/#wowace Paradoxmas (n=Paradox@cpc2-brmb4-0-0-cust295.bagu.cable.ntl.com) |
16:26.24 | TomCruise | WhY? |
16:26.59 | kenlyric | you mean the script that tells everyone what you're listening to? |
16:27.07 | TomCruise | Nop |
16:27.34 | TomCruise | The script that sends mp3 to those who type @find <song> |
16:27.40 | TomCruise | That thing :) |
16:27.41 | *** join/#wowace Hjalte (n=chatzill@0x573374ec.svgnxx3.adsl-dhcp.tele.dk) |
16:27.42 | Chompers | ban time |
16:27.55 | kenlyric | only slightly less of an abomination |
16:28.30 | TomCruise | Was that an abomination here? |
16:28.31 | Nickenyfiken | Hmm can anyone tell my how Cartographer_Data works? It seems to do nothing :-/ |
16:29.04 | Industrial | TomCruise: #mirc-losers |
16:29.27 | TomCruise | Toinks |
16:29.40 | TomCruise | Wat made it loser to ask question? |
16:29.49 | Industrial | that you assume that everyone uses mirc |
16:30.00 | Industrial | and use mirc scripts to get mp3 file nodoubtedly illegal |
16:30.04 | Industrial | files* |
16:30.17 | Industrial | and that you ask that in a wow addon channel |
16:30.22 | Industrial | go away |
16:30.26 | Industrial | next! |
16:31.27 | *** part/#wowace TomCruise (n=testing@202.84.116.164) |
16:32.06 | Keias | I bet that really wasn't Tom Cruise |
16:32.31 | Superfly1 | how cruel :) |
16:33.07 | Chompers | fuck that guy |
16:33.12 | Chompers | fuck him in the ass |
16:34.40 | thul | ASS |
16:34.40 | *** join/#wowace CrazyBenny (n=s_m@212.11.123.10) |
16:35.59 | Industrial | cruel? |
16:36.06 | Industrial | real. |
16:37.58 | Superfly1 | i agree |
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16:47.51 | *** join/#wowace Kalroth (n=kalroth@port114.ds1-hj.adsl.cybercity.dk) |
16:49.14 | *** join/#wowace [Liquidor] (n=denras19@130.225.247.36) |
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16:55.57 | dylanm | Probably wanted to trade restriction-free creative commons-licensed songs you buggers |
17:00.25 | Superfly1 | he/she hasnt mentioned it ;) |
17:00.48 | Superfly1 | but it is still offtopic on this channel isnt it? |
17:01.25 | *** part/#wowace Preystalker (n=culpedr@c-68-32-247-33.hsd1.ms.comcast.net) |
17:04.48 | [Liquidor] | whats the seen command? |
17:05.10 | Lukian | ~seen [Liquidor] |
17:05.12 | purl | [liquidor] is currently on #wowi-lounge (15m 55s) #wowhead (15m 55s) #wowace (15m 55s). Has said a total of 1 messages. Is idling for 24s, last said: 'whats the seen command?'. |
17:05.45 | [Liquidor] | ~seen Industrial |
17:05.46 | purl | industrial is currently on #wowi-lounge #wowace. Has said a total of 219 messages. Is idling for 29m 40s, last said: 'real.'. |
17:08.09 | Industrial | yes I quit boulderfist irc |
17:08.18 | Industrial | retards |
17:08.20 | Industrial | :P |
17:09.24 | *** join/#wowace Preystalker (n=culpedr@c-68-32-247-33.hsd1.ms.comcast.net) |
17:09.30 | [Liquidor] | pussy :) |
17:09.35 | *** part/#wowace Preystalker (n=culpedr@c-68-32-247-33.hsd1.ms.comcast.net) |
17:09.40 | [Liquidor] | anyway I need to talk to you when you got time |
17:15.20 | Industrial | :D? |
17:17.04 | [Liquidor] | Industrial, get on Qnet since I cant pm you on freenode, brb |
17:18.31 | Industrial | .. register your nick with nickserv :P? |
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17:46.18 | vithos | does PremadeAVEnabler still work? |
17:46.43 | Kalroth | It does |
17:47.46 | vithos | wtb on alliance side |
17:48.00 | Kalroth | StinkyQueue |
17:48.09 | Kalroth | it works for both sides, does the same |
17:48.37 | vithos | stinkyqueue verifies the AV# and automates requeueing if different instances pop? |
17:48.41 | Kalroth | Yup |
17:48.48 | Kalroth | it does everything AV Preformer does |
17:48.51 | vithos | oh. |
17:48.54 | vithos | i'm dumb! |
17:49.32 | *** join/#wowace fooxor (i=starfox@85.127.162.28) |
17:51.48 | vithos | i've been using lightqueue because i thought stinkyqueue didn't work/didn't do that stuff |
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18:19.58 | *** mode/#wowace [+v cladhaire] by ChanServ |
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18:20.31 | *** mode/#wowace [+o hyperChipmunk] by ChanServ |
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18:30.38 | cncfanatics | hello peeps |
18:31.13 | QuantumDelta | yoyo |
18:31.30 | cncfanatics | I'm going to buy a new screen, can anyone recommend me a good one ? |
18:31.38 | Codayus | Need more info. |
18:31.52 | cncfanatics | my screen is broken, I need a new one :p |
18:31.55 | QuantumDelta | my baby is a bit old but I love my monitor :< |
18:32.03 | cncfanatics | I play WoW, sometimes I play an FPS, thats about it |
18:32.08 | QuantumDelta | eh |
18:32.11 | Codayus | I got an Acer AL2216W recently. Very good deal if your looking at getting a cheap-ish 22" LCD in NZ about 3 months ago. |
18:32.17 | QuantumDelta | if you're not a serious gamer you can buy pretty much anything :< |
18:32.18 | cncfanatics | oh and, the screen is for an old computer that I'm planning to replace in a while |
18:32.25 | Codayus | I recommend it very highly should you find yourself in the market for such a thing. |
18:32.30 | Chompers | dell 2407 |
18:32.32 | cncfanatics | lemme google it |
18:32.39 | QuantumDelta | *jumps up and down about his iiyama 22in crt tho* |
18:33.03 | Codayus | (I suspect, however, that your not trying to buy an LCD in NZ 3 months ago, so take the advice with a grain of salt. Still, nice screen, very cheap.) |
18:33.05 | cncfanatics | 219$ :o |
18:33.24 | cncfanatics | 5ms response time is pretty ok for games too |
18:33.30 | QuantumDelta | anyone know of a quick'n'easy way to convert a divx video into another format? (mpeg1, or mpeg4 preferably :<) |
18:33.47 | Chompers | videodub |
18:33.58 | Chompers | or is it virtualdub? |
18:33.59 | cncfanatics | QuantumDelta, windows or linux ? |
18:34.08 | cncfanatics | if linux, mencoder, windows, I dunno |
18:34.11 | QuantumDelta | I'm still in the MS world :< |
18:34.23 | QuantumDelta | and i guess i can try virtualdub |
18:34.50 | QuantumDelta | I know QTPro7 can do what I'm after(since I'm trying to just get stage6 videos to play on itunes/my ipod nano) |
18:34.57 | QuantumDelta | but 30quid |
18:34.58 | QuantumDelta | zz |
18:36.32 | Codayus | Virtualdub is a very slick program, btw. Highly recommended for any simple video editing/conversion. |
18:37.11 | cncfanatics | Codayus, 219$ a good price for it ? |
18:37.15 | cncfanatics | for the acer that is |
18:38.10 | Codayus | cncfanatics: Sadly, I wouldn't know. I didn't pay US $ for it. :-) |
18:38.17 | cncfanatics | thats some 20€ |
18:38.19 | cncfanatics | 200€* |
18:39.13 | Codayus | Um, NZ$450 would be a good price. |
18:39.30 | Codayus | NZ$500 would be a bit steep, but about right for a retail outlet. |
18:39.40 | Codayus | Take that for the very little it's worth. :-) |
18:39.45 | cncfanatics | :p |
18:40.03 | cncfanatics | I'm basicly just searching for a screen where I can play WoW & most RPG's on decently, I barely play FPS |
18:40.10 | cncfanatics | my current screen has no red, which hurts my eyes |
18:40.20 | QuantumDelta | heh |
18:40.26 | Codayus | To be honest, almost any halfway decent LCD is fine for games now. |
18:40.31 | Codayus | If you recognize the brand...it's fine. |
18:40.44 | Codayus | More money gets you size (good), and viewing angle (good if you need it). |
18:41.16 | Codayus | A decent 22" widescreen runs at 1680 x 1050, and is really really lovely. |
18:41.51 | Codayus | I'd try to avoid anything smaller. Especially for WoW, which benefits from having lots of screen real estate. |
18:42.17 | Chompers | 2407 baby |
18:42.24 | Chompers | can't beat a 24" screen |
18:42.47 | cncfanatics | can't beat a 30" screen ? |
18:42.51 | cncfanatics | 1600€ |
18:43.13 | Chompers | don't you need 2 connectors on your graphics card? |
18:43.19 | Codayus | Nice to be able to have lots of room for the game world, AND multiple chat windows, AND action bars, AND threat meters, damage meters, raid frames, debuff monitors, cooldown monitors, MT frames, etc. |
18:43.51 | Codayus | (Note: Players who are not both information junkies AND raid leaders may find this less vital. YMMV.) |
18:44.01 | cncfanatics | I am both :( |
18:44.32 | *** join/#wowace Vegeta]BT[ (n=Vegeta-G@xdslam251.osnanet.de) |
18:44.32 | Codayus | Plus, WoW looks sweet in high rez widescreen. Easy to forget sometimes, but even now, WoW is quite a pretty game. |
18:44.57 | cncfanatics | my gfx card sucks :( |
18:45.05 | Codayus | (Stylized, sure. No Crysis, I'll grant you. But swooping through a forge camp or flying around the floating islands in Nagrand? It's not bad.) |
18:45.28 | Chompers | wow looks amazing, for 2003 |
18:45.57 | cncfanatics | wow graphics get updated for wotlk |
18:46.01 | cncfanatics | who knows, I might still play then |
18:46.08 | cncfanatics | (if warhammer doesn't end up being as good as it sounds) |
18:46.09 | Codayus | I think they defintely made the right move in going for the cartoonish/stylized look. Hyper-realistic games date in about 3 months, tops. |
18:46.37 | Codayus | Eh, hard for me to change games, no matter how good it is. |
18:46.37 | cncfanatics | I don't like hyper-realistic graphics in RPG's |
18:46.45 | cncfanatics | screws the feeling of RPG'ing |
18:47.00 | QuantumDelta | err |
18:47.13 | QuantumDelta | i can't really think of any non-FF games with hyper-realistic graphics |
18:47.22 | cncfanatics | some RTS games |
18:47.23 | QuantumDelta | certainly no mmos |
18:47.30 | QuantumDelta | I mean RPG wise |
18:47.31 | QuantumDelta | ;p |
18:47.39 | Codayus | My guild has been in constant operation for 2 years, and was the product of a merger of a couple guilds, one of which I was in since less than a week after launch...too many friends now. |
18:47.42 | cncfanatics | I didn't see the last final fantasy, so I couldn't tell |
18:47.52 | cncfanatics | Codayus, GIEVVV |
18:48.01 | cncfanatics | I just rerolled and I'm searching for a decent raiding guild ^^ |
18:48.11 | QuantumDelta | You're a serial reroller! |
18:48.20 | cncfanatics | not rly |
18:48.24 | cncfanatics | my old servers are dead |
18:48.25 | cncfanatics | not my fault |
18:48.25 | Codayus | I've been friends with several of the officers and veterans for well over two years now... |
18:48.30 | cncfanatics | and I wanted to try out pvp |
18:49.27 | cncfanatics | Codayus, realm & continent ? :p |
18:49.48 | Codayus | US, PVE, Alliance, PST, Lightbringer |
18:50.01 | Codayus | I've already ninja-recruited one person from this channel. :-) |
18:50.05 | cncfanatics | PvE AND alliance ? |
18:50.08 | cncfanatics | omg |
18:50.08 | Codayus | Yar. |
18:50.11 | cncfanatics | die ^^ |
18:50.13 | Codayus | I know, I know. |
18:50.34 | Codayus | In our defense, we had no idea what PvP realms would be like at launch. |
18:50.49 | cncfanatics | PvP >>>>> PvE realms |
18:50.55 | cncfanatics | even though I got 1 70 on a pvp realm |
18:50.55 | Codayus | I won't argue. |
18:51.01 | cncfanatics | and 2 on pve realms :) |
18:51.05 | cncfanatics | (reason I rerolled, damn pve realms) |
18:51.11 | Codayus | If you want to raid, you should roll on a PvP realm. |
18:51.39 | Codayus | PvE realms have slower progression and much shallower recruitment pools. Its bad if your alliance, it's AWFUL if your horde. |
18:51.41 | cncfanatics | what should you ever roll on a pve realm for ? |
18:51.48 | Codayus | You shouldn't. |
18:51.50 | Matrix110 | because you want ez-mode |
18:51.51 | cncfanatics | :) |
18:51.56 | Matrix110 | and dont care about raiding |
18:52.00 | cncfanatics | pve realms are slow, dead and irritating |
18:52.11 | Matrix110 | and no iam on a fucking crowded pvp realm:P |
18:52.20 | Codayus | But you might have done because you thought PvP realms were weird PK and gank fests, where the preteens, assholes, and unserious non-raiders went. |
18:52.26 | Codayus | Which is how it went with OTHER games. |
18:52.46 | cncfanatics | why not WoW btw ? |
18:52.49 | cncfanatics | I'm actualy wondering :p |
18:53.03 | Codayus | cncfanatics: Not sure. Partly the fact that world pvp has always been a joke... |
18:53.12 | Matrix110 | cncfanatics because its not fun:P |
18:53.14 | *** join/#wowace copystring_ (n=copystri@p548A0B5A.dip0.t-ipconnect.de) |
18:53.26 | Matrix110 | and world pvp is not usefull in anyway |
18:53.33 | cncfanatics | in any way* |
18:53.43 | Codayus | No penalties, no real reward. The HIGHLIGHT of world pvp was the old crossroads and Southshore zergs...then BGs came out, and later arenas, and now...you can level to 70 in peace, pretty much |
18:54.17 | Codayus | *shrug* |
18:54.20 | cncfanatics | WoW is dead, long live WoW ! |
18:54.46 | Codayus | I'm not really into PvP, so it's okay. But I do wish I'd know enough to roll on a PvP realm, but...meh. |
18:54.54 | cncfanatics | why not reroll ? :p |
18:54.57 | cncfanatics | thats what I did :) |
18:55.15 | Codayus | All the friends, I mentioned...wouldn't do it if they didn't, and they won't. Too many people don't have the time or inclination. |
18:55.31 | thul | shave. |
18:55.34 | thul | that's the best. |
18:55.49 | thul | lvl to 70 in peace is nice. |
18:55.58 | cncfanatics | I lvld to 70 in peace, on kazzak |
18:56.02 | thul | preteen gankers need help. |
18:56.03 | cncfanatics | one of the most busy PvP realms in the EU :) |
18:56.11 | thul | well, balnazzar |
18:56.23 | thul | is where i leveled my shaman, and have leveled my warrior so far. Trying to quest in stv i so futile. |
18:56.45 | Codayus | One day Bliz will open up PVE -> PVP transfers. |
18:57.00 | cncfanatics | Codayus, no |
18:57.05 | thul | yeah |
18:57.06 | thul | i hope so |
18:57.11 | Codayus | Really, there isn't any good justification for the restriction - the rules were written when people though leveling on PvP was much harder than PVE. |
18:57.14 | cncfanatics | they certainly won't because lvl'ing on PvE realms is easyer then on PvP realms |
18:57.19 | Codayus | But it isn't. At *ALL*. |
18:57.26 | cncfanatics | it still is a bit |
18:57.42 | cncfanatics | anyway, I need to restart gnome as I'm upgrading glibc |
18:57.43 | Codayus | 90% of all ganking happens outside Kara, outside SSC, in Skettis among people doing dailies... |
18:57.46 | Gngsk | easier isn't exactly the word |
18:57.51 | Codayus | </pet peeve> |
18:57.52 | cncfanatics | so I'm back in about 2 minutes |
18:58.39 | *** join/#wowace tmokros (n=tmokros@cable-55-39.sssnet.com) |
18:58.43 | Codayus | (And yeah, I'm exagerating. It's a little easier on PvE still. Might take you...MAYBE....MAX...worst case...an extra day of /played. And I've got ~150 /played on my main...) |
18:59.13 | *** join/#wowace cncfanatics (i=evolve@120.85-136-217.adsl-dyn.isp.belgacom.be) |
18:59.20 | cncfanatics | there we go |
18:59.23 | cncfanatics | gdm got restarted :) |
18:59.26 | Gngsk | that was a fast 2 min |
18:59.31 | cncfanatics | indeed |
18:59.32 | cncfanatics | :p |
18:59.45 | Gngsk | les stroud hit the big time! survivorman marathon on xmas day |
18:59.53 | thul | l2useirssi+screen |
18:59.55 | thul | :-P |
19:00.19 | Codayus | irssi+screen > * |
19:00.29 | cncfanatics | irssi = ? |
19:00.33 | Gngsk | irc client |
19:00.39 | Codayus | The best irc client. |
19:00.41 | Gngsk | it's like, ircii |
19:00.42 | cncfanatics | I'm fine with pidgin |
19:00.45 | Gngsk | but yeah, better |
19:00.46 | Codayus | Accept no immitations. |
19:00.55 | Gngsk | pidgin for irc? :X |
19:00.58 | cncfanatics | pidgin is fine for me :) msn & irc on the same client is nice |
19:01.12 | Codayus | Heretic. |
19:01.14 | thul | http://irssi.org/ |
19:01.30 | *** join/#wowace Paradoxmas (n=Paradox@cpc2-brmb4-0-0-cust295.bagu.cable.ntl.com) |
19:01.34 | cncfanatics | whatever :p |
19:01.39 | thul | a chinese firedrill |
19:01.53 | cncfanatics | I like having my msn convos, IRC channels & IRC private conversations in the same app |
19:02.12 | Codayus | I played with a nifty little app which was, basically, an MSN to IRC gateway. |
19:02.12 | thul | is there any irc-clients that does NOT support irc channels and convos? :-P |
19:02.15 | Gngsk | well, you could get a cli msn client and screen 'em up |
19:02.18 | thul | mhm |
19:02.30 | Codayus | So it let you have MSN chats *as* irc channels. |
19:02.31 | cncfanatics | thul, they all support it but don't support msn as well |
19:02.32 | Codayus | Nifty! |
19:02.35 | Codayus | But...a little beta. |
19:02.42 | cncfanatics | why would I bother ? pidgin does it well Codayus :) |
19:02.56 | Codayus | cncfanatics: The reason should be obvious. |
19:02.59 | thul | oooooh... what a lucky man, he was! |
19:03.00 | Codayus | screen > * |
19:03.08 | thul | ooooooh.. what a lucky man, he was. |
19:03.11 | thul | yeah, screen > * |
19:03.31 | Codayus | Although if you MSN a lot, you have issues, since I've yet to find a decent CLI MSN client... |
19:03.47 | cncfanatics | I'm on msn all day, every day |
19:03.48 | thul | climsn with webcam? :-P |
19:03.56 | cncfanatics | webcams, meh |
19:04.00 | thul | but if you're on msn all day every day, you need a hobby:P |
19:04.03 | cncfanatics | barely ever use em, don't even think pidgin supports em ? |
19:04.09 | Gngsk | ascii webcam! |
19:04.10 | Codayus | Webcams? ZOMG A/S/L??1! |
19:04.15 | cncfanatics | thul, its not because I'm on msn all day I don't do anything else ? |
19:04.42 | cncfanatics | i'm just always online :p |
19:04.54 | thul | well, being on msn all day excludes working out :-P |
19:05.05 | Codayus | Anyhow, I find the benefits of running irssi inside screen in terms of persistence and so forth outweigh having MSN be handled by a seperate app. |
19:05.15 | Codayus | Especially since irssi is such a good irc client. *shrug* |
19:05.22 | thul | :-D |
19:05.27 | thul | good boy Codayus |
19:05.37 | thul | i can access my irc whenever and wherever i have internet. |
19:06.03 | cncfanatics | so can I ? |
19:06.05 | cncfanatics | so can everyone -.- |
19:06.06 | Codayus | My PDA has 3G broadband and a good ssh client... |
19:06.12 | Codayus | cncfanatics: No, you can't. |
19:06.23 | thul | cncfanatics... _my_ irc |
19:06.26 | thul | not just "irc" |
19:06.29 | thul | but _my_ irc.. ;-) |
19:06.33 | Matrix110 | cncfanatics only if the PC has Java installed or you can install a IRC Client yourself or start a IRC client from a external source :P |
19:06.47 | Codayus | From my PDA, I have *THIS* irc client, with the complete buffer, windows, everything. |
19:06.59 | cncfanatics | I can |
19:07.02 | cncfanatics | ircatwork.com |
19:07.35 | Codayus | cncfanatics: Um, that's just an CGI IRC client. |
19:07.36 | thul | that is not even close to the same cncfanatics |
19:07.42 | Codayus | Not even related to what we're talking about. |
19:07.43 | thul | you won't have backlog or anything |
19:07.44 | *** join/#wowace Cheads (i=chead@0x57327d4c.virnxx18.adsl-dhcp.tele.dk) |
19:07.44 | thul | yeah |
19:07.48 | thul | what Codayus said |
19:08.02 | cncfanatics | I never used your fancy console based irc client so :) |
19:08.26 | Codayus | It's not that I can log onto IRC from my PDA...that's easy. I have *THIS INSTANCE* of my client. If I type on my desktop, the message shows up on my PDA, or anyother ssh term attached to that screen session. |
19:09.14 | cncfanatics | true |
19:10.09 | Codayus | So, same buffers, same channels, same logs. And since I run irssi on a server, if my desktop reboots, I'm still there...if someone sends me a message, I'll notice it eventually. Shiny stuff. |
19:11.10 | Codayus | (Of course, I just run Pidgin for MSN, and since 90% of the people who try and get in touch with my use MSN and not irc, it's all a little pointless...) |
19:12.16 | buu | Codayus: Bitlbee |
19:12.21 | Codayus | Yeah! |
19:12.28 | buu | 100% pure win. |
19:12.35 | Codayus | That's the name of the program I mentioned a couple minutes ago... |
19:12.37 | buu | =[ |
19:12.43 | buu | I DIDN'T READ THAT FAR BACK UP |
19:12.44 | thul | same here |
19:12.44 | Codayus | Unless its improved a lot, it was very beta/unstable. |
19:12.48 | buu | eH? |
19:12.50 | buu | Er, huh? |
19:12.56 | thul | irssi + screen + remote server = thewin |
19:12.58 | buu | I have like, 150 day uptime on it |
19:13.02 | Codayus | But I tried it uh...a couple ...um... maybe more than a couple years ago. :-( |
19:13.10 | thul | i have irc-logs since like.. 1997 :-P |
19:13.12 | Codayus | Come to think of it, I should look at it again. |
19:13.20 | Codayus | It's a clever idea. |
19:13.29 | buu | I use it, no problems whatsoever. |
19:13.34 | *** join/#wowace SaisGwaith (i=mnj@dyn-62-56-101-128.dslaccess.co.uk) |
19:13.40 | Codayus | Cool |
19:13.41 | buu | Makes my screen'd IRC session even more awesome. |
19:13.59 | Codayus | Yeah, I tried running a CLI MSN app in one screen window, and irssi in another, but umm... |
19:14.02 | thul | irssi with bitlbee. |
19:14.08 | Codayus | Frankly, every CLI MSN app I've tried sucks a LOT. |
19:14.26 | buu | Yup. |
19:14.39 | Codayus | But bitlbee is cool. If, as I mentioned, a bit buggy when I gave up on it long ago. :-) |
19:14.41 | buu | They all try to reinvent the interface and fail. |
19:15.05 | buu | Someday I need to reinvent my IRC interface though =[ |
19:17.51 | *** join/#wowace emagdnim (n=mindgame@217.54.100.97.cfl.res.rr.com) |
19:17.58 | Codayus | "ircatwork.com |
19:18.00 | Codayus | Gah |
19:18.07 | Codayus | "PVP has become the main focus of WoW due to 90% of the player base being dribbling fools that can't read <Cave In> and move appropriately." |
19:18.09 | thul | irssi ftw. |
19:18.10 | Codayus | There we go. |
19:18.33 | thul | well, pve has a tendency to become repetitive in mmoes. |
19:18.42 | Codayus | I laughed. |
19:20.53 | ag` | problem is wow made pvp repetitive too |
19:21.56 | thul | well, most games are repetitive |
19:22.41 | ag` | pvp games with a player driven world isn't as much |
19:22.58 | *** join/#wowace Matrix110| (i=blubb@pD957E8D4.dip.t-dialin.net) |
19:23.57 | thul | well, the problem is that you have 14-year olds that fuck up |
19:23.57 | thul | :-P |
19:25.31 | ag` | they can't really fuck you up in a player driven game, cause you can choose if you want them in your guild/town or not |
19:25.49 | ag` | actually it's worse in wow because you can't kill and loot them if they ninja some of your stuff |
19:26.12 | thul | well, that would make it harder for casuals i imagine |
19:26.30 | ag` | depends on what a casual is |
19:26.45 | ag` | I don't raid atm, cause I don't have time, have exams coming up |
19:26.56 | ag` | so you could call me a "casual" |
19:27.04 | ag` | but I'd still enjoy some real pvp |
19:27.05 | thul | well, I study law, work, work out etc. So I play in intervals. |
19:27.29 | ag` | while "hardcore" pve players wouldn't enjoy it |
19:28.23 | thul | well, "real pvp" in wow is 14 year olds ganking me with their s1-geared locks when I lvl my new alt in stv :-P |
19:28.40 | *** join/#wowace fridg (n=Fridgid@24.96.171.111) |
19:28.44 | ag` | yes, cause that's all pvp in wow is |
19:28.51 | ag` | griefing or instanced |
19:29.12 | ag` | there's no meaning or story/player driven reason to do real world pvp |
19:30.35 | ag` | the horde/alliance conflict is pretty stale, and they didn't make it better with those big grouphug carebear towns like shattrath |
19:31.11 | *** join/#wowace Paradoxmas (n=Paradox@cpc2-brmb4-0-0-cust295.bagu.cable.ntl.com) |
19:32.41 | Cheads | I don't think wow ever were supposed to be the big super cool pvp game |
19:33.44 | ag` | yet it's one of the things that people spend the most time on, despite it's implementation being so half-arsed |
19:33.53 | Matrix110| | Cheads they need to keep customers |
19:33.59 | NightHawkTheSane | The design suggests it's not, but it's clear someone in blizzard thinks it'd be a good idea, and so tries to nail it on to the game, kicking and screaming |
19:34.00 | Matrix110| | the more variations a game covers |
19:34.04 | Matrix110| | the more customers keep paying |
19:34.12 | thul | I would love not having to lvl new chars after my first 2-3 70s :-P |
19:34.29 | ag` | I just hate that there's no good, real pvp alternative |
19:34.34 | ag` | everything out there is crap |
19:34.41 | ag` | there's Eve I guess, but meh |
19:34.50 | thul | eve doesen't support my mac |
19:34.54 | thul | so that is out of the question |
19:35.07 | NightHawkTheSane | thul: seriously. >< |
19:35.13 | Cheads | there's some pvp.. and apparently it's enough to keep a lot of customers playing .. and that's all that matter to them |
19:35.14 | thul | seriously what? |
19:35.15 | Kivin | I played eve for two years... |
19:35.27 | NightHawkTheSane | thul: "* doesn't even support macs" :P |
19:36.03 | thul | it support nvidia macs |
19:36.06 | thul | just not macbooks like mine |
19:36.08 | ag` | pvp just feels tacked on, which is pretty lame for a warcraft game, which should be about conflict |
19:36.39 | Kivin | Bear in mind that WOW is getting to be an old game |
19:37.17 | [Liquidor] | name of the close (X) button? |
19:37.19 | Cheads | if it's so bad, why do you keep playing? |
19:37.25 | [Liquidor] | What is the name of the close (X) button? * |
19:37.47 | NightHawkTheSane | ag`: it feels that way because it is. I mean, at release, wow pvp was little more than flagging up, or being on a pvp realm. |
19:37.55 | NightHawkTheSane | everything after that literally was just tacked on. |
19:39.59 | *** join/#wowace Matrix110 (i=blubb@pD957E8D4.dip.t-dialin.net) |
19:41.22 | Aens|Superiority | the honor system was delayed though. It wasn't added as an afterthought |
19:41.59 | Codayus | Sorta; hard to know precisely what they originally intended though. |
19:42.24 | Codayus | I mean, witness siege weapons...that's been promised since before launch. Same with hero classes... |
19:42.33 | NightHawkTheSane | Yeah |
19:42.59 | Codayus | Not sure I'd call either "delayed" at this point. As for the honor system...not sure, maybe they always intended it to work like it did when they patched it in. |
19:43.00 | ag` | Cheads, because it's the best there is atm |
19:43.08 | ag` | I'm just saying an MMO can be so much more |
19:43.13 | Aens|Superiority | Codayus: well, they were mentioning honor system since before launch. There were just enough other problems that it took a while. |
19:43.16 | ag` | but only blizzard can do stuff right it seems |
19:43.24 | Codayus | Yeah, but what did they mean by honor system? |
19:43.46 | Codayus | It's gone through a lot of changes since it was patched in...no idea what changed it went through during dev. Maybe nothing. *shrug* |
19:44.02 | Aens|Superiority | they were refering to a pvp system with rewards |
19:44.22 | Codayus | Well, yeah. But...that could cover anything, no? :-) |
19:44.25 | NightHawkTheSane | Really, without knowing the internal process from initial concept to release, you can't say with any certainy whether anything is "by design, just delayed" or "tacked on as an afterthought" |
19:44.28 | *** join/#wowace Paradoxmas_ (n=Paradox@cpc2-brmb4-0-0-cust295.bagu.cable.ntl.com) |
19:44.42 | Codayus | Although I'm mostly just playing devil's advocate. |
19:44.52 | NightHawkTheSane | Personally, the whole thing -feels- tacked on as an afterthought |
19:45.01 | CIA-8 | 03gagorian * r57467 10DrDamage/ (8 files in 3 dirs): |
19:45.01 | CIA-8 | DrDamage: |
19:45.01 | CIA-8 | - Added two new options to caster module: Manual haste rating (affects DPS display) and manual MP5 |
19:45.01 | CIA-8 | - Fixed bug with sanctity aura & crusader strike |
19:45.01 | CIA-8 | - Fixed bug where some healing talents could apply to gift of the naaru |
19:45.02 | CIA-8 | - Fixed one tooltip display issue with very high mp5 on low rank spells |
19:45.11 | Codayus | For my money, the pvp honor system was patched in as designed, because it was too broken and stayed broken too long to NOT be some high ranking devs pet project. |
19:45.13 | Aens|Superiority | of course it could mean anything. Doesn't diminish the fact that it was something that was supposed to be added at launch but was delayed. Just like MC was supposed to be in at launch. |
19:45.28 | ag` | consider the fact that killing town leaders used to give a huge honor bonus |
19:45.30 | Codayus | Something tacked on would have been fixed, whereas the honor system is like some zombie... >< |
19:45.34 | ag` | what was that supposed to mean? |
19:46.04 | Codayus | Aens|Superiority: Yeah, although don't forget how drastically MC changed prior to release. |
19:46.07 | Codayus | So, that cuts both ways. |
19:46.38 | Codayus | (It was originally a part of BRD...NOT s seperate instance...vastly smaller. IIRC. |
19:46.56 | Aens|Superiority | still released buggy as hell |
19:47.02 | Codayus | Heh, yeah |
19:47.32 | Codayus | But there, it seems to me it was under active development, didn't make the cut for launch, and was patched in as soon as it was vaguely finished. |
19:47.56 | Aens|Superiority | bwl was supposed to be in at launch too. How did that work out? |
19:48.28 | Codayus | Where hero classes were also mentioned prior to launch, but didn't work at ALL, got completely scrapped and forgoten, then got resurrected a year later with the only real similirary being the name. |
19:48.38 | Codayus | (Don't get me wrong, I like the hero class concept they finally ended up with.) |
19:48.57 | Aens|Superiority | hero classes was a fan idea that a CM repeated once |
19:49.37 | *** part/#wowace emagdnim (n=mindgame@217.54.100.97.cfl.res.rr.com) |
19:50.15 | *** join/#wowace EvilJohn (n=EvilJohn@adsl-70-243-118-158.dsl.austtx.swbell.net) |
19:52.17 | *** join/#wowace gnor (n=jaydee@cpe-76-170-71-236.socal.res.rr.com) |
19:53.32 | *** join/#wowace cncfanatics (i=evolve@120.85-136-217.adsl-dyn.isp.belgacom.be) |
19:53.39 | cncfanatics | back once again |
19:54.02 | *** join/#wowace Gandharva (n=Miranda@dslb-084-057-012-015.pools.arcor-ip.net) |
20:07.37 | [Liquidor] | What's the lua command to set clampedtoscreen(true) ? |
20:07.43 | [Liquidor] | can't find it on the wiki |
20:10.46 | *** join/#wowace Nargiddley (n=narg@203-97-236-74.cable.telstraclear.net) |
20:16.26 | *** join/#wowace Tekkub (n=tekkub@WoWUIDev/WoWI/Featured/Dongle/Tekkub) |
20:16.26 | *** mode/#wowace [+v Tekkub] by ChanServ |
20:23.56 | *** join/#wowace cncfanatic1 (i=evolve@82.156-240-81.adsl-dyn.isp.belgacom.be) |
20:27.27 | *** join/#wowace Klazar (n=chatzill@cpe-24-31-149-234.maine.res.rr.com) |
20:28.04 | Klazar | what else foes TInyTip need to funvtion |
20:28.21 | *** join/#wowace Thelyna (n=burp@122-57-244-118.jetstream.xtra.co.nz) |
20:28.25 | Klazar | dam typing boday |
20:28.41 | Klazar | there got my glasses on now |
20:31.15 | Klazar | rebuilding UI from scratch, just dawned on me to look at my backup folder and see what i had installed before. Tinytip is one of those u set and forget |
20:32.19 | CIA-8 | 03kivin * r57468 10KivinLootzor/ (5 files in 3 dirs): |
20:32.19 | CIA-8 | KivinLootzor: |
20:32.19 | CIA-8 | - Added badge Rewards, Season 2, reorganized season 1. |
20:32.31 | [Liquidor] | Are you asking for a replacement to TinyTip or whether it's working or not? |
20:33.56 | Klazar | i just installed tinytip and nothing else and its not in the fubar list nor will the command line options work but its up and running |
20:35.29 | Klazar | looks like i need to install the options, extras and lib. at least thats what i had installed before in my backup dir |
20:35.39 | Pkekyo| | guess you're screwed then :> |
20:36.01 | NightHawkTheSane | if you installed tinytip off wowace, that's a very old and not updated veresion |
20:36.40 | Klazar | yea thats where i got it, is there something more current? |
20:36.52 | NightHawkTheSane | thrae's google code repo |
20:38.24 | Pkekyo| | tinytip not getting updated anymore? |
20:38.40 | *** join/#wowace Garns (n=blub@muedsl-82-207-197-113.citykom.de) |
20:38.52 | *** join/#wowace Dotoff (i=Dotted@bureaucrat.wowwiki.dk) |
20:39.01 | thul | perception or escape artist? |
20:39.39 | *** join/#wowace Aeyan (n=Hisame@cpe-075-181-050-152.carolina.res.rr.com) |
20:40.33 | NightHawkTheSane | Pkekyo|: thrae's using his gcode repo instead of wowace for his recode of tinytip. The wowace version hasn't been updated in some time. Although, I'm not sure how much time thrae's had to work on the recode either, so ;) |
20:42.17 | *** join/#wowace shingo2 (n=shingo@p5B056A9B.dip.t-dialin.net) |
20:42.26 | Klazar | this is what he has listed there: http://code.google.com/p/thrae-wow/downloads/list |
20:42.35 | thul | for a warlock |
20:42.43 | dylanm | It's in the svn repo |
20:42.45 | dylanm | Not downloads |
20:43.06 | Klazar | doh thanx |
20:44.08 | *** join/#wowace kenlyric (n=kenlyric@c-68-54-218-192.hsd1.in.comcast.net) |
20:45.28 | dylanm | http://thrae-wow.googlecode.com/svn/trunk/TinyTip/ |
20:47.09 | *** join/#wowace QuantumDelta (i=blahblah@77-99-38-93.cable.ubr04.chap.blueyonder.co.uk) |
20:48.01 | *** join/#wowace cncfanatics (i=evolve@40.19-201-80.adsl-dyn.isp.belgacom.be) |
20:48.03 | Klazar | just nabbed that contents, also noted ckknight has CowTip |
20:48.13 | cncfanatics | back again :p |
20:48.32 | Klazar | well gotta go eat some prome rib emmm thnx bbl |
20:48.52 | *** join/#wowace steino (n=stein-iv@241.84-49-207.nextgentel.com) |
20:52.47 | [SW]Dodge | can someone tell me a good editor for lua? |
20:53.46 | *** join/#wowace Selassie (n=chatzill@bas4-toronto63-1096777082.dsl.bell.ca) |
20:54.25 | thul | [SW]Dodge: vim |
20:55.40 | [SW]Dodge | is vim aviable for windows? |
20:55.58 | *** join/#wowace _neuron_ (n=x@85.252.66.77) |
20:55.59 | NightHawkTheSane | yes |
21:02.05 | [Liquidor] | Not bad: http://uk.youtube.com/watch?v=Jwj0gLriTnk&feature=related |
21:07.24 | Fin | what's the wiki way to add your signature again? |
21:07.38 | Fin | I just tried ~--, it's something like that... |
21:08.16 | Fin | three or four tildes |
21:08.21 | Fin | ~~~ or ~~~~ |
21:08.33 | *** join/#wowace Dotoff (n=Dotted@shell.eushells.com) |
21:11.02 | Zhinjio | Good afternoon. |
21:12.40 | Fin | hey |
21:20.46 | [KzM]Fatalis | Fin: you from thunderlord? |
21:20.50 | [KzM]Fatalis | (realm) |
21:22.00 | Fin | no, Stormrage EU |
21:22.17 | Fin | although you can call me Thunderlord if you like |
21:22.25 | Fin | I think I shall call myself Thunderlord from now on |
21:22.28 | Fin | I like that |
21:23.34 | [SW]Dodge | lol |
21:26.27 | Industrial | or is it mister hurricane >_. |
21:26.45 | Fin | Thunderlord will do |
21:28.07 | CIA-8 | 03nekromant * r57469 10Babble-2.2/Babble-Boss-2.2/Babble-Boss-2.2.lua: |
21:28.07 | CIA-8 | Babble-2.2: |
21:28.07 | CIA-8 | - Added spanish object and boss |
21:28.37 | *** join/#wowace chiper (n=chiper@ip72-197-218-245.sd.sd.cox.net) |
21:31.28 | *** join/#wowace Pernicius_ (n=chatzill@78.52.128.152) |
21:37.10 | Fin | Industrial: did you see that link I pasted the other day for you? |
21:38.54 | Industrial | no? |
21:39.32 | *** join/#wowace Megalon (i=starfox@85.127.163.249) |
21:42.12 | Fin | #wowi-lounge.12-24.log:13:57 <Fin> http://youtube.com/watch?v=hLVsIpejFgM (for Industrial) |
21:42.33 | Fin | just thought you might appreciate it :) |
21:43.25 | Zhinjio | mmmm, christmas iPhone. |
21:43.28 | Zhinjio | I love shiny |
21:49.52 | *** join/#wowace Paradoxmas (n=Paradox@cpc2-brmb4-0-0-cust295.bagu.cable.ntl.com) |
21:52.01 | Industrial | Fin: lol nice |
21:55.53 | CIA-8 | 03morgalm * r57470 10MorgDKP/ (12 files in 2 dirs): (log message trimmed) |
21:55.53 | CIA-8 | MorgDKP: |
21:55.53 | CIA-8 | - Fix Boss ending up being nil sometimes |
21:55.53 | CIA-8 | - Many additions for points distribution when changing things using raidtracker (ie delete a raid event all items are deleted in that event and points refunded) |
21:55.53 | CIA-8 | - Zero sum fixes for raidtracker changes |
21:55.55 | CIA-8 | -Added overbid option to restrict how much people can exceed their DKP by in bidwar |
21:55.59 | CIA-8 | - Morgexport.php changes to allow downloading eqdkp+ DKP if NOT using multipool |
21:59.38 | *** join/#wowace `Zypher (n=Zypher@adsl-69-109-170-97.dsl.pltn13.pacbell.net) |
22:00.53 | Fin | Chaser have some hilarious sections |
22:00.58 | Fin | +in their show |
22:01.05 | Fin | "if life was a musical", brilliant |
22:01.18 | Fin | where they sing musicals to everyday situations |
22:01.39 | Fin | there's one where they go into a shop and ask an assistant about some jeans they bought that were too tight |
22:01.42 | Fin | but as a musical :) |
22:08.34 | sag_ich_nicht | Xinhuan you taken a look yet? |
22:09.22 | *** join/#wowace Daemona (n=koaschte@pD9E28ADB.dip.t-dialin.net) |
22:11.22 | cncfanatics | hmmm, I just compiled my first kernel since a few years, wondering if it'll work :o |
22:17.30 | *** join/#wowace cncfanatics (i=evolve@151.82-136-217.adsl-dyn.isp.belgacom.be) |
22:17.38 | cncfanatics | <--- hates internet crashing |
22:18.12 | *** join/#wowace MentalPower|AFK (n=MPower@WoWUIDev/Norganna/Administrator/MentalPower) |
22:18.12 | *** mode/#wowace [+v MentalPower|AFK] by ChanServ |
22:19.25 | *** join/#wowace cncfanatics (i=evolve@151.82-136-217.adsl-dyn.isp.belgacom.be) |
22:26.06 | Fin | this should be interesting |
22:26.22 | cncfanatics | :o |
22:26.24 | cncfanatics | WTB |
22:26.36 | cncfanatics | Fin, PuG or with a guild ? |
22:26.46 | buu | You're doomed. |
22:27.30 | cncfanatics | btw, does anyone here have experience with compiling kernels ? I haven't compiled a kernel since ages & started again today :p |
22:27.59 | buu | Why are you attempting it? |
22:28.07 | cncfanatics | I want to try out reiser4 |
22:28.55 | cncfanatics | buu, any experience with it ? |
22:29.46 | buu | cncfanatics: Reiser4, no. |
22:29.53 | buu | But, well, makemenuconfig |
22:30.00 | buu | Or rather, make menuconfig |
22:30.02 | buu | And so on. |
22:30.30 | Fin | cncfanatics: PuG! |
22:30.52 | cncfanatics | I know that :p |
22:31.00 | buu | Have fun! |
22:31.00 | cncfanatics | just wondering wether my lil kernel will work or not :) |
22:31.03 | cncfanatics | Fin, you're doomed |
22:31.07 | buu | Only one way to know. |
22:31.35 | cncfanatics | compiling takes so long :( |
22:31.44 | cncfanatics | ah well |
22:31.46 | *** join/#wowace elaa (n=ela@p54B4FB3D.dip.t-dialin.net) |
22:31.50 | cncfanatics | fakeroot make-kpkg kernel-image ^^ |
22:32.25 | buu | Sexy. |
22:32.39 | buu | Can't you just.. compile something as a loadable module? |
22:33.36 | cncfanatics | didn't find any way to compile reiser4 into a module for my current kernel :/ |
22:36.02 | cncfanatics | hmmmm |
22:36.21 | cncfanatics | buu, that should be doable indeed ^^ but I'll have to do it again for every kernel upgrade I do, still less work then maintaining a costum kernel though |
22:37.01 | Pkekyo| | g'morning all |
22:37.20 | cncfanatics | hello Pkekyo| |
22:37.23 | cncfanatics | buu, thanks for the tip |
22:37.29 | cncfanatics | just gonna try to get it in as a module ^^ |
22:38.02 | Pkekyo| | wtb a keg of aspirine |
22:39.26 | cncfanatics | buu, still around ? :o |
22:40.19 | buu | cncfanatics: Maybe |
22:40.34 | cncfanatics | there's no reiser4 patch for my kernel on namesys ^^ heh |
22:42.05 | cncfanatics | Pkekyo|, why u got a headache ? |
22:43.08 | Pkekyo| | cncfanatics: I'd wish I knew |
22:43.34 | Pkekyo| | all I know is that I'm out of painkillers and someone is playing around with a jackhammer inside my head |
22:44.59 | cncfanatics | poor poor Pkekyo |
22:47.52 | cncfanatics | buu, found a way to compile the exact same kernel I got now but with added reiser4 support :) |
22:48.00 | Pkekyo| | agreed, cncfanatics |
22:48.02 | buu | Excellent. |
22:48.19 | cncfanatics | simple really :/ stupid I didn't think of it on my own :p |
22:57.10 | CIA-8 | 03kunda * r57471 10AuctionProfit/ (10 files in 2 dirs): |
22:57.10 | CIA-8 | AuctionProfit: initial commit |
22:57.10 | CIA-8 | AuctionProfit is a World of Warcraft AddOn that saves information from your |
22:57.10 | CIA-8 | invoice auctionhouse mails. (please read readme.txt) |
22:58.51 | Fin | kunda, man, that name makes me laugh every time I see it |
22:59.06 | Fin | it means "cunt" in Czech |
23:00.09 | Fin | right! it's no longer christmas! everyone stop being happy |
23:00.31 | CIA-8 | 03kunda * r57472 10AuctionProfit/libs/: AuctionProfit: externals |
23:02.17 | thul | hmm |
23:02.18 | thul | "cunt" |
23:02.48 | *** join/#wowace ND_afk (n=Miranda@h062040167062.gun.cm.kabsi.at) |
23:03.23 | Pkekyo| | thul: geif heavy shipment of paracet |
23:03.33 | Pkekyo| | I'll pay 100g for it |
23:04.14 | thul | haha |
23:04.19 | Pkekyo| | hot shit, the guy who wrote the script for dogma's gotta be severely disturbed |
23:04.22 | thul | I'll send you three packets of paracet for 500g :-P |
23:05.04 | cncfanatics | zZzZzZ |
23:05.07 | Pkekyo| | don't have 500 :< |
23:05.10 | cncfanatics | watching a kernel compile is boooooring |
23:05.23 | Industrial | play wow? |
23:06.00 | cncfanatics | can't atm :) |
23:06.03 | Pkekyo| | play with yourself? |
23:06.12 | TNZe | ... from our raid today... |
23:06.21 | TNZe | Tank: "Watch Omen, Watch Omen!!!" |
23:06.27 | TNZe | random lpayer "I've seen the movie, its crap." |
23:07.03 | thul | :-P |
23:07.14 | Pkekyo| | hahah |
23:09.40 | cncfanatics | I don't even have wine installed, meh, I better do that |
23:14.41 | *** join/#wowace sag_ich_nicht (i=bitch2k@85.127.114.53) |
23:16.53 | *** join/#wowace Zariel (i=Fis@86.161.98.51) |
23:17.03 | Zariel | =/ how to break a for and return the value |
23:17.20 | Pkekyo| | http://farm2.static.flickr.com/1165/1404393021_7b4cdc4538_b.jpg :) |
23:18.22 | *** part/#wowace Zariel (i=Fis@86.161.98.51) |
23:18.22 | *** join/#wowace Zariel (i=Fis@86.161.98.51) |
23:19.37 | Pkekyo| | any way to fit 11 rounds into a desert eagle mag? |
23:19.45 | Zariel | with a bigger mag |
23:20.39 | Pkekyo| | the mag was not visibly extended |
23:20.50 | Zariel | reality or? |
23:21.09 | Pkekyo| | movie :p |
23:21.12 | thul | Pkekyo|: 1 in the gun, 10 in the clip? :-P |
23:21.40 | Pkekyo| | thul: aren't the clips 7 rounds? |
23:21.47 | thul | never shot DE |
23:22.11 | Pkekyo| | nor have I, but working from computer games, deagles got 7 round mags :p |
23:22.16 | thul | The Desert Eagle is fed with a detachable box magazine. Magazine capacity is nine rounds in .357 Magnum, 8 rounds in .44 Magnum, and 7 rounds in .50 AE. The Desert Eagle's barrel features polygonal rifling. The pistol is mainly used for sport, target shooting, and hunting. |
23:22.42 | Pkekyo| | huh |
23:23.39 | Pkekyo| | 11 still doesn't make sense then :p |
23:23.55 | Pkekyo| | rofl, desert eagle used for hunting |
23:24.46 | Pkekyo| | now that ought to be interesting |
23:25.46 | Pkekyo| | thul: think I could get a deagle licensed for hunting in norway? :p |
23:26.47 | Zariel | how do i do this without being a retard http://ace.pastey.net/79595 |
23:27.06 | Pkekyo| | Zariel: you don't |
23:27.13 | Zariel | =/ |
23:28.12 | Pkekyo| | rofl, nevermind me :) |
23:28.13 | thul | Pkekyo|: well, for killing injured animals |
23:28.50 | Pkekyo| | thul: youthink? |
23:29.12 | Pkekyo| | that'd be too awesome! |
23:29.12 | Pkekyo| | what's the definition of 'animal' btw? :p |
23:30.00 | Pkekyo| | line drawn at bipedal beings? |
23:32.40 | thul | :-P |
23:33.22 | Hjalte | Polarina: Your gold spammer addon looks nice. |
23:33.53 | thul | i want a 35mm 1.4 |
23:33.58 | thul | polarballerina |
23:34.11 | *** join/#wowace elaa (n=ela@p54B4FB3D.dip.t-dialin.net) |
23:34.12 | Pkekyo| | thul: 35mm 1.4 what? |
23:34.18 | thul | 35mm 1.4 sigma |
23:34.26 | thul | ah |
23:34.27 | thul | 30mm it is |
23:34.28 | Pkekyo| | oh, camera optics? |
23:34.29 | thul | 30 1.4 sigma |
23:34.30 | thul | yeah |
23:34.44 | Pkekyo| | my brain was set on weaponry now, so got kinda confused :p |
23:38.35 | thul | haha |
23:38.41 | thul | well, I want a swarowski sight |
23:39.36 | *** join/#wowace cogwheel (n=chatzill@c-67-164-121-134.hsd1.ca.comcast.net) |
23:39.36 | Pkekyo| | speaking of which...what kind of optics would you pop on a m14? reflex? magnifying red-dot? |
23:39.36 | Hjalte | Polarina: Any way that I am able to add some things to the list of blocked messages? |
23:39.43 | kadrahil | http://ace.pastey.net/79594 |
23:39.47 | kadrahil | has anyone seen that error before? |
23:40.00 | kadrahil | i get it occasionally when i die or when there's a death near me |
23:40.33 | thul | Pkekyo|: what kind of shooting? |
23:40.42 | thul | for close quarter shooting: red-dot |
23:40.53 | thul | or, I seldom use sights for close combat, I just "point" |
23:40.59 | thul | and I have a fairly sexy hit percentage |
23:46.25 | Pkekyo| | thul: it'll be an all-purpose rifle |
23:46.30 | Pkekyo| | might use a shotgun inside, not sure |
23:47.17 | Pkekyo| | think it's between a shotgun or a mk23/usp atm |
23:48.28 | Pkekyo| | also...are reflex sights really good for anything at all? :p |
23:51.04 | Zariel | any documentation on making frames? |
23:52.33 | Polarina | Hjalte: Yes. |
23:52.41 | Polarina | Hjalte: Why do you ask? |
23:52.54 | thul | I have never used reflex sights |
23:53.27 | Polarina | Hjalte: Saw a gold seller ad not in the list? |
23:53.33 | Hjalte | Polarina: Yeah |
23:54.06 | Polarina | Hjalte: I have a addon that monitors all "reportable" chat messages. I'll upload it tomorrow and you can send me then the SavedVariables file. :D |
23:54.28 | Hjalte | Polarina: Sure, I hope I see the message again then |
23:54.51 | Polarina | Hjalte: I still see messages not in the list. But I will update it often. :) |
23:55.11 | Polarina | Hjalte: You can comment at http://wowinterface.com/downloads/info8030-Relegation.html if you'd like. |
23:55.17 | Polarina | Good night. (: |