00:00.04 | Stan__ | alb`: me |
00:00.35 | sb | patch today? |
00:00.36 | tkor | is it worth upgrading from XP when you're pretty much only playing games/watching movies |
00:01.25 | tkor | i mean, is there any big diffrence when it comes to games and such, running better/worse? |
00:01.39 | Stan__ | not yet |
00:01.44 | Stan__ | wait for SP1 |
00:02.13 | tkor | myeh okay, do they have any set date for sp1? |
00:02.23 | Stan__ | yes |
00:02.31 | Stan__ | official beta starting this month |
00:02.40 | *** join/#wowace Shirik (i=skullsho@27.123.33.65.cfl.res.rr.com) |
00:02.43 | Stan__ | release spring 2008 |
00:02.43 | tkor | ah cool |
00:02.47 | tkor | ow |
00:02.56 | Stan__ | I got an early beta version running here |
00:02.59 | *** mode/#wowace [+v Shirik] by ChanServ |
00:03.01 | Marroc | man it got pushed back... I remember reading late '07 |
00:03.05 | Stan__ | got a bit faster |
00:03.14 | Stan__ | but runs pretty smooth |
00:03.25 | tkor | do you have 32bit or 64? |
00:03.28 | sylvanaar | vista is great once you turn off UAC |
00:03.31 | Stan__ | Marroc: nah, that was the start for the beta |
00:03.36 | Stan__ | tkor: 32bit |
00:03.37 | *** join/#wowace nymbia (n=nymbia@71-218-149-62.hlrn.qwest.net) |
00:03.37 | *** mode/#wowace [+o nymbia] by ChanServ |
00:03.44 | tkor | okay |
00:03.50 | Stan__ | ms surprised everyone with the new dates |
00:03.50 | Marroc | Stan__: Ah okay, that makes more sense |
00:04.02 | Stan__ | it's coming faster than expected |
00:04.07 | tkor | I have 64bit amd so might make some diffrence |
00:04.30 | sylvanaar | 64 bit if you have 4G or more memory |
00:04.53 | tkor | who has 4G today :\ |
00:05.09 | sylvanaar | i do |
00:05.20 | tkor | crazy |
00:05.32 | NightHawkTheSane | its not that crazy |
00:05.32 | sylvanaar | not really |
00:05.40 | NightHawkTheSane | most computers these days support ~16gb of ram |
00:05.59 | tkor | crazy by my standards |
00:06.01 | NightHawkTheSane | and if you do work with graphics/movies/audio/etc, you'll need all of it |
00:06.10 | Marroc | <PROTECTED> |
00:06.27 | ckknight | Stan__, what's your email? |
00:06.44 | Stan__ | ckknight: bs@winfuture.de |
00:07.55 | Mikk | Funny tbh. Netware could use >4GB in the nineties. |
00:07.55 | sylvanaar | idk thier server platforms could, but who runs 32 bit servers now |
00:08.11 | *** join/#wowace Ominous_ (i=Ominous@81-178-101-224.dsl.pipex.com) |
00:08.39 | ckknight | Marroc, 3.3 gigs |
00:09.12 | ckknight | Stan__, sent |
00:09.21 | Stan__ | ckknight: thx :)= |
00:10.29 | ominous | please can someone say my name |
00:10.36 | Xinhuan | my name |
00:10.56 | ominous | as in ominous /slap |
00:10.58 | sylvanaar | its not hard stuff, they did with 8 bit and 16bit memory managers, just not alot of money to be made from it |
00:10.59 | Xinhuan | :) |
00:11.01 | Xinhuan | ominous |
00:11.06 | ominous | thanks |
00:11.09 | sylvanaar | now |
00:11.12 | Stan__ | ckknight: do I need DogTag-2.0 for it? |
00:11.24 | ckknight | included |
00:11.36 | Stan__ | awesome |
00:11.39 | ckknight | it's in libs |
00:13.18 | Chompers | ckknight |
00:13.24 | Chompers | you work too fast |
00:13.33 | ckknight | lol |
00:13.36 | ckknight | how so? |
00:13.52 | Chompers | a whole framework in what? a few weeks |
00:13.59 | ckknight | a month and a half |
00:14.04 | ckknight | still, not bad |
00:14.25 | ckknight | better than what it could be |
00:14.34 | Marroc | I think the scarier thing is that it probably, for the most part, all works :P |
00:14.47 | ckknight | in all honesty, it was the lack of bureaucracy that allowed things to flow so smoothly |
00:15.02 | Chompers | yeah |
00:15.05 | Chompers | one voice |
00:15.13 | ckknight | well, more than that |
00:15.15 | ckknight | one vision |
00:15.17 | Chompers | not always the best way to do things, so we'll see |
00:15.22 | ckknight | *shrug* |
00:15.25 | ckknight | it works, though ;-) |
00:15.36 | Stan__ | wohooo |
00:15.39 | Stan__ | CowTip works |
00:15.47 | sb | hmmm - patch tomorrow? :) |
00:15.57 | sb | Stan__: cowtip 2.0? :o |
00:16.21 | ckknight | sb, yep |
00:16.43 | Diao | 2.2 is tomorrow? |
00:16.50 | sb | no idea... |
00:16.56 | sb | dont think so :o |
00:16.59 | Chompers | no |
00:21.02 | *** join/#wowace Ominous (i=Ominous@81-178-101-224.dsl.pipex.com) |
00:21.02 | Marroc | <PROTECTED> |
00:21.02 | Xinhuan | how many months has 2.2 PTR been up lol |
00:21.02 | Marroc | <PROTECTED> |
00:21.02 | *** join/#wowace hypetech (i=hypetech@74-130-68-125.dhcp.insightbb.com) |
00:21.02 | Xinhuan | :o |
00:21.02 | *** join/#wowace Ominous_ (n=Ominous@81-178-101-224.dsl.pipex.com) |
00:21.02 | Marroc | 104 days, 6 hours and 17 minutes since 2.1 |
00:21.02 | Eggi | because of the *great* voice chat thing.... |
00:21.02 | ckknight | *sigh* |
00:21.02 | ckknight | oh well |
00:21.02 | hypetech | as a mage, is there any way with ag_uf to keep scorch always in the bottom right as a debuff on target? pitbull did it automatically, but I switched back to ag_uf and I can't find a way to do that |
00:21.02 | Stan__ | ckknight: why does it say "LibRock-1,0" instead of "LibRock-1.0"? |
00:21.03 | ckknight | err |
00:21.03 | ckknight | it shouldn't |
00:21.03 | ckknight | where does it say this? |
00:21.03 | Stan__ | title and everywhere basicly :P |
00:21.03 | Stan__ | screenshot? |
00:21.03 | ckknight | yea, screenie |
00:21.03 | Xinhuan | i dunno, patchtimer doesn't answer my question about how long the PTR 2.2 server has been up ;p |
00:21.03 | Xinhuan | only states how long since the last patch hehe |
00:21.11 | Stan__ | ckknight: www.stantown.de/wau/rock1.png |
00:21.22 | Stan__ | urm |
00:21.27 | Stan__ | ckknight: www.stantown.de/wow/rock1.png |
00:21.50 | ckknight | it's a font issue |
00:22.14 | ckknight | or possibly because you're a foreigner, it turns . into , |
00:22.17 | hypetech | yep |
00:22.28 | Stan__ | mkay |
00:22.36 | ckknight | do me a favor |
00:22.46 | ckknight | <PROTECTED> |
00:23.28 | Stan__ | k |
00:23.28 | Stan__ | komma there, too |
00:23.28 | Mikk | O.O |
00:23.28 | ckknight | hrm |
00:23.28 | NightHawkTheSane | "comma" |
00:23.28 | ckknight | yea |
00:23.28 | Mikk | That's seriously fucked up |
00:23.38 | Chompers | is that because of key locations? |
00:23.41 | ckknight | Stan__, now try /print "hello. friend." |
00:23.48 | Stan__ | NightHawkTheSane: sty.. |
00:23.55 | Chompers | key ### on eu is . but for us its , ? |
00:24.07 | Stan__ | ckknight: no commas |
00:24.15 | NightHawkTheSane | Chompers: no |
00:24.26 | ckknight | Stan__, must do it only when numbers are involved |
00:24.32 | ckknight | Stan__, oh well, something that can't be helped. |
00:24.37 | *** join/#wowace RaydenUnicyclist (n=bozartmp@cpe-74-74-225-9.rochester.res.rr.com) |
00:24.49 | Stan__ | mkay no problem |
00:24.51 | ckknight | either way, I need help choosing an icon: http://www.wowwiki.com/Category:WoW_Icons:_Inventory_Stone |
00:24.53 | Stan__ | no "real" problem |
00:24.54 | CIA-14 | 03phanx * r48114 10Automaton/modules/ (12 files in 2 dirs): (log message trimmed) |
00:24.54 | CIA-14 | Automaton: |
00:24.54 | CIA-14 | - Gossip: added a few auto-gossips |
00:24.54 | CIA-14 | - Gossip: added Netherwing egg quest |
00:24.54 | CIA-14 | - Loner: decline guild petitions too |
00:24.55 | CIA-14 | - Rez: cancel scheduled acceptance when cancelling manually |
00:24.57 | CIA-14 | - Summon: cancel scheduled acceptance when cancelling manually |
00:26.08 | Marroc | <PROTECTED> |
00:26.15 | ckknight | Marroc, Rock |
00:26.24 | Marroc | Great name :P |
00:26.41 | ckknight | I was thinking INV Stone 12 or INV Stone 10 |
00:26.46 | ckknight | (from that list) |
00:27.06 | Stan__ | ckknight: 10 |
00:27.14 | ckknight | 10 is pretty good |
00:27.15 | Marroc | <PROTECTED> |
00:27.17 | ckknight | you get the whole rock that way |
00:27.24 | *** join/#wowace Ominous (i=Ominous@81-178-101-224.dsl.pipex.com) |
00:27.42 | Xinhuan | those rocks look pretty boring |
00:27.49 | Marroc | ... It's a rock. |
00:27.56 | ckknight | yea, what can you really expect from a rock? |
00:28.02 | ckknight | besides awesomeness. |
00:28.37 | Stan__ | the other ones are more "stones" than rocks |
00:29.00 | ckknight | ah, same difference |
00:29.12 | *** join/#wowace Ominous (i=Ominous@81-178-101-224.dsl.pipex.com) |
00:29.15 | Eggi | best "stone" would be 15... because it was also the icon from a great caster trinket |
00:29.35 | Marroc | Is there really that much of a difference between a rock and a stone? |
00:29.52 | ckknight | Stan__, do me a favor |
00:30.04 | ckknight | Marroc, stones are supposed to be smoother, I think |
00:30.08 | Stan__ | ckknight: ok |
00:30.14 | RogueShadow | quartz was taken? |
00:30.15 | ckknight | Stan__, /print GetAddOnInfo("cowtip") |
00:30.16 | Xinhuan | INV_Stone_SharpeningStone_05 i like that one, cos it is shiny and new |
00:30.20 | ckknight | all lowercase |
00:30.33 | ckknight | hehe, Xinhuan |
00:30.51 | Marroc | <PROTECTED> |
00:31.01 | Xinhuan | and it looks like a slab |
00:31.04 | Xinhuan | which is a foundation |
00:31.14 | ckknight | it doesn't look like a rock, though |
00:31.36 | Stan__ | ckknight: www.stantown.de/wow/rock2.png |
00:31.49 | Xinhuan | INV_Ore_Tin_01 looks like a rock if you want |
00:32.09 | ckknight | ah, sweet, Stan__ |
00:33.02 | Marroc | So I just actually looked up the difference... and believe it or not there is one. Apparently a rock is when it's just sitting there, and a stone is when it's being used for something (ex. we say Stone Houses, not Rock Houses). |
00:34.22 | Xinhuan | Ability_GolemStormBolt is another icon of a rock :) |
00:35.18 | CIA-14 | 03phanx * r48115 10Automaton/modules/Loner.lua: |
00:35.18 | CIA-14 | Automaton: |
00:35.18 | CIA-14 | - Loner: typo fix, "petiton" -> "petition" |
00:35.41 | *** join/#wowace m0oSe28 (n=chatzill@pool-71-105-36-246.lsanca.dsl-w.verizon.net) |
00:35.59 | Stan__ | ckknight: coolest thing is, cowtip got all my settings |
00:36.03 | Stan__ | even the dogtag ones |
00:36.18 | ckknight | I didn't really change how the DB worked, really |
00:36.22 | ckknight | :-) |
00:36.29 | ckknight | so that's good that it saved everything properly |
00:36.39 | Stan__ | yup |
00:36.45 | ckknight | Xinhuan, link? |
00:36.57 | Stan__ | can I delete DogTag 1 now? |
00:37.09 | Xinhuan | no particular link, i am merely browsing my local copy of all the icons i extracted out from the MPQs |
00:39.07 | ckknight | Stan__, do you use PitBull? |
00:39.43 | ckknight | if you do, then no, you can't delete it. Otherwise, yes |
00:39.55 | Stan__ | ckknight: yes |
00:39.59 | Stan__ | hm |
00:40.07 | ckknight | I'll port PitBull in time |
00:40.10 | Gngsk | http://www.wowwiki.com/Image:INV_Ore_Tin_01.png |
00:40.12 | Stan__ | ^^ |
00:40.34 | ckknight | Gngsk, not bad |
00:40.51 | Gngsk | not my choice, just linked it cuz that's the one Xin was talking about |
00:40.55 | Xinhuan | yeah that was the link i'm lazy to find ;p |
00:41.05 | Xinhuan | since i'm writing code in another window lol |
00:41.16 | *** join/#wowace JoshBorke (n=Josh@r35h14.res.gatech.edu) |
00:41.35 | ckknight | ah |
00:41.46 | dabujo | http://www.wowwiki.com/Image:INV_Stone_SharpeningStone_02.png <- i like this one most because looks patched and shines ;) But i think thats more a stone than a rock :/ |
00:42.45 | ckknight | not bad, dabujo |
00:42.53 | ckknight | I'm thinking of going for the more plain rock-style, though |
00:42.59 | Stan__ | yeah |
00:43.04 | Stan__ | because this looks like a stone |
00:43.10 | Stan__ | shiny and things like that |
00:43.20 | Corey | this is starting to sound like a seinfeld episode |
00:43.26 | Corey | its not a rock its a stone! |
00:43.26 | Stan__ | rocks need to be harsh |
00:44.33 | Xinhuan | so i just checked Threat-1.0.toc - it isn't a LOD library |
00:44.47 | Marroc | My vote is still on http://www.wowwiki.com/Image:INV_Stone_10.png |
00:45.05 | Mikk | http://techalive.mtu.edu/meec/module14/images/paperbag.jpg |
00:45.51 | CIA-14 | 03ckknight * r48116 10LibRock-1.0/LibRock-1.0.lua: LibRock-1.0 - library access/checking is no longer case-sensitive. e.g. Rock("librockevent-1.0") is the same as Rock("LibRockEvent-1.0"). |
00:45.57 | dabujo | I'd go for stone 10 too. It's just a perfect plain rock ;) |
00:46.15 | weab | i'd go with 11 |
00:46.19 | weab | it's more in your face |
00:46.25 | ckknight | 11's not bad, but 10 you see the whole rock |
00:46.39 | Xinhuan | or randomize all the rocks, you get a different one everyday :) |
00:46.53 | Gngsk | http://www.wowwiki.com/Image:INV_Ore_Iron_01.png |
00:46.57 | Marroc | <PROTECTED> |
00:47.06 | Gngsk | bout the same as the tin one without the little shard |
00:47.12 | Xinhuan | most of the ore icons are rocks |
00:47.17 | Xinhuan | check the ore category too |
00:47.18 | Gngsk | yah |
00:47.43 | Marroc | <PROTECTED> |
00:47.48 | CIA-14 | 03sayclub * r48117 10Automaton/modules/Summon.lua: |
00:47.48 | CIA-14 | Automaton: |
00:47.48 | CIA-14 | - Updated localization koKR |
00:47.52 | *** join/#wowace Holyfallout_ (n=chatzill@71.118.143.246) |
00:48.53 | Xinhuan | technically speaking, all gems/jewels are also rocks! |
00:49.21 | CIA-14 | 03ckknight * r48118 10LibRock-1.0/LibRock-1.0.lua: LibRock-1.0 - make addon access/checking case-insensitive, for consistency. |
00:49.21 | ckknight | true. |
00:49.31 | ckknight | lots of things are rocks |
00:49.36 | ckknight | rock is in all of us |
00:49.44 | ckknight | can you feel rock's spirit flowing through you? |
00:49.52 | weab | not so much |
00:50.16 | weab | i'm soft like putty. i feel the spirit of clay |
00:50.35 | ckknight | favorite Batman villain = clayface |
00:51.20 | RogueShadow | ok, havent' been paying attention latly. Joker == Rock? |
00:51.28 | Stan__ | yesh |
00:51.29 | ckknight | yea, I renamed it |
00:51.30 | ckknight | ~rock |
00:51.31 | purl | rock is probably an addon framework written from scratch with the hindsight of Ace2, Dongle, Cosmos, and all the other addon frameworks for WoW out there. http://wowace.com/wiki/Rock |
00:51.47 | RogueShadow | mhmm. cool. |
00:51.56 | RogueShadow | So how's that going. |
00:52.12 | ckknight | pretty well, almost done all-in-all |
00:52.29 | RogueShadow | Ah, I see CowTip is the only rock based addon as of yet. |
00:52.32 | RogueShadow | I should try it. |
00:53.39 | clad|away | any particular reason that you can't describe Rock in terms of what it does and is, rather than a standard propaganda line? |
00:53.48 | ckknight | it's a framework |
00:53.54 | ckknight | that's about it |
00:54.16 | Mikk | ~ace3 |
00:54.17 | purl | i guess ace3 is an addon framework written from scratch with the hindsight of Ace2, Dongle, Cosmos, and all the other addon frameworks for WoW out there. |
00:54.25 | Xinhuan | ~framework |
00:54.33 | clad|away | Mikk: beat me to it. |
00:54.43 | Marroc | <PROTECTED> |
00:54.57 | ckknight | Rigging? |
00:55.03 | clad|away | point taken, I hope? |
00:55.18 | Marroc | <PROTECTED> |
00:55.25 | Marroc | Like on a ship |
00:55.28 | RogueShadow | scaffolding? |
00:55.38 | Marroc | well I can't think of an icon for scaffolding |
00:55.48 | CIA-14 | 03ckknight * r48119 10LibRock-1.0/LibRock-1.0.lua: LibRock-1.0 - add rock icon to LibRockConfig-1.0 menu. |
00:56.07 | Marroc | <PROTECTED> |
00:56.14 | RogueShadow | I like the idea of having an icon. Praise be to icon's! |
00:56.20 | ckknight | hehe |
00:56.34 | ckknight | people are better at recognizing pictures than text, in most cases |
00:57.15 | ckknight | if you open the menu, CowTip has the cow texture next to it |
00:57.22 | ckknight | now LibRock-1.0 will have the rock texture |
00:57.24 | RogueShadow | I'm considering using parrot with only icon's instead of text/icons |
00:57.29 | RogueShadow | I should do that.... |
00:57.29 | Jagobah | ack |
00:57.37 | Jagobah | Wowaceupdater now permacrashes me |
00:57.39 | Jagobah | :( |
00:57.41 | RogueShadow | I assume I can, never tried |
00:57.52 | Jagobah | anyone else having this prob? |
00:58.00 | Marroc | <PROTECTED> |
00:58.03 | sylvanaar | not people who read the forum post |
00:58.14 | Jagobah | ;0 |
00:58.23 | Jagobah | "the forum post" ! |
00:58.26 | Jagobah | pls show me :( |
00:59.22 | sylvanaar | reinstall it (then go find the forum thread so you know where it is) |
01:02.19 | *** join/#wowace Wobwork (n=Wobin@203-206-178-228.perm.iinet.net.au) |
01:02.19 | *** mode/#wowace [+v Wobwork] by ChanServ |
01:02.21 | CIA-14 | 03ckknight * r48120 10LibRockConfig-1.0/LibRockConfig-1.0.lua: LibRockConfig-1.0 - when accepting an icon that starts with Interface\Icons\, trim the edges. |
01:02.26 | *** join/#wowace sid67_ (n=sid67@c-71-231-170-201.hsd1.or.comcast.net) |
01:02.38 | ckknight | alright, gonna shower |
01:03.01 | *** join/#wowace sid67_ (n=sid67@c-71-231-170-201.hsd1.or.comcast.net) |
01:04.18 | sylvanaar | ok _Gwhiz is officially a framework now |
01:04.20 | RogueShadow | o. you don't need an svn client to get the rock version of cowtip |
01:04.23 | sylvanaar | http://forums.worldofwarcraft.com/thread.html?topicId=1371570830&postId=13712994723&sid=1#9 |
01:04.24 | RogueShadow | you can get a zip |
01:05.10 | *** join/#wowace sid67_ (n=sid67@c-71-231-170-201.hsd1.or.comcast.net) |
01:05.20 | RogueShadow | well. I could be wrong to a degree. |
01:05.22 | RogueShadow | :( |
01:05.47 | *** join/#wowace sid67_ (n=sid67@c-71-231-170-201.hsd1.or.comcast.net) |
01:07.00 | sylvanaar | wait for it |
01:07.27 | Xinhuan | what's "Gwhiz", or is there some internal joke i don't know about? |
01:08.00 | Mikk | some guy that setfenvd() his whole addon to separate it from _G |
01:08.11 | *** join/#wowace Keias (i=HydraIRC@c-69-245-192-208.hsd1.in.comcast.net) |
01:08.18 | Xinhuan | oh G Whiz lol |
01:08.20 | sylvanaar | ~_Gwhiz |
01:08.21 | purl | rumour has it, _gwhiz is an addon framework written from scratch with the hindsight of Ace2, Dongle, Cosmos, and all the other addon frameworks for WoW out there. |
01:08.27 | JoshBorke | lol |
01:08.31 | Marroc | rofl |
01:08.55 | sylvanaar | lol |
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01:11.41 | sylvanaar | you know (changes topics) its pretty clear why they renamed IA-64 now |
01:12.04 | JoshBorke | it sucks balls? |
01:12.42 | ckknight | sylvanaar, they renamed it? |
01:12.42 | sylvanaar | no, so they could sell IA-32 to you as Intel 64 |
01:13.00 | Jagobah | wow jerks |
01:14.30 | sylvanaar | yeah, its called Itainium Architecture (Itainium 2 now) |
01:14.30 | sylvanaar | and its hard to spell |
01:14.30 | sylvanaar | Itanium |
01:14.30 | helget | when I make a variable inside the OnInitialize() function, why can't I access it later in other functions? I'm using self.timesLooted = 0 |
01:14.47 | Xinhuan | check capitalisation |
01:15.37 | Xinhuan | are you also using self.timesLooted in a ADDONNAME:somefunction() function? |
01:15.38 | Marroc | <PROTECTED> |
01:15.59 | Xinhuan | or in some function that isn't in a method of ADDONNAME |
01:16.06 | helget | Xinhuan: yeah |
01:16.16 | helget | function LootCount:OnInitialize() self.timesLooted = 0 end |
01:16.26 | helget | and in function LootCount:CHAT_MSG_LOOT(msg) I use self.timesLooted = self.timesLooted + amount |
01:17.33 | *** join/#wowace Kalman| (n=delay@adsl-76-226-94-167.dsl.sfldmi.sbcglobal.net) |
01:17.50 | Xinhuan | check if your :OnInitialize() is run at all |
01:18.04 | Xinhuan | print a message in it |
01:19.02 | helget | hm, after I restarted wow I suddenly got an error with "os not being in global scope" - maybe I forgot to /reloadui .. |
01:19.32 | sylvanaar | os huh |
01:19.38 | helget | havn't even touched that part, so I guess so.. guess I have no problem then |
01:20.24 | sylvanaar | im dizzy |
01:20.26 | helget | yea, works now |
01:21.03 | helget | so.. how to get a time with wow's version of lua ? :P I was gonna use os.time() |
01:21.24 | *** join/#wowace ckknight_ (n=ckknight@rrcs-74-62-251-185.west.biz.rr.com) |
01:21.34 | *** mode/#wowace [+o ckknight_] by ChanServ |
01:21.39 | Xinhuan | GetTime() |
01:21.43 | helget | thx |
01:21.51 | Xinhuan | what are you using that time for |
01:22.06 | helget | figuring loot/hr :P |
01:22.48 | Xinhuan | then that should be sufficient |
01:22.59 | Xinhuan | GetTime() returns the number of seconds since windows has booted up or something |
01:23.13 | helget | ah ok |
01:23.21 | helget | thats perfect then |
01:23.25 | *** join/#wowace mjc (n=mjc@c-69-180-106-134.hsd1.fl.comcast.net) |
01:23.48 | Xinhuan | if you want the local time on the computer, you have to use Date() and look up the arguments for it |
01:24.32 | dabujo | time() is the equivalent for os.time() afaik |
01:25.24 | sylvanaar | ftime() prolly in c |
01:25.56 | Mecdemort | is there a way to get server time? |
01:26.11 | Mikk | in hour:minute, yes |
01:26.14 | Xinhuan | yes |
01:26.16 | Xinhuan | type /time |
01:26.17 | Xinhuan | ;p |
01:26.31 | Mikk | Or use http://www.wowwiki.com/GameTime:Get for better resolution |
01:26.42 | Mecdemort | thanks |
01:26.48 | Shirik | or better yet |
01:26.55 | Shirik | you could use the Blizzard-supplied time formatting function |
01:26.58 | Shirik | which, iirc, /time relies on |
01:27.08 | *** join/#wowace mjc (n=mjc@c-69-180-106-134.hsd1.fl.comcast.net) |
01:27.12 | Shirik | (combine it with Mikk's proposal and you have a very nice combination) |
01:27.33 | Shirik | or Mikk, does that format it for you? |
01:27.34 | CIA-14 | 03recluse * r48121 10TextSpy/code/TextSpy.lua: |
01:27.34 | CIA-14 | TextSpy: interal squelch |
01:27.34 | CIA-14 | - Lightened ChangeName parameters |
01:27.34 | CIA-14 | - Added squelching to duplicate trigger procs when user |
01:27.34 | CIA-14 | - is subscribed to channels in multiple chat windows. |
01:27.36 | Shirik | or return a timestamp? |
01:27.43 | CIA-14 | 03ckknight * r48122 10LibRockConfig-1.0/LibRockConfig-1.0.lua: |
01:27.43 | CIA-14 | LibRockConfig-1.0 - now the main window shows up as "Rock Configuration". |
01:27.43 | CIA-14 | - moved translations to the top, so translators will have easy access. |
01:28.14 | Mikk | Shirik: nono, it just returns higher resolution time |
01:28.22 | Mikk | hour,minute,second,millisecond |
01:28.28 | Xinhuan | it looks like its just a hack |
01:28.31 | Shirik | ok |
01:28.33 | Xinhuan | to add the extra resolution |
01:28.34 | ckknight | it is, Xinhuan |
01:28.36 | ckknight | :-P |
01:28.40 | ckknight | I do it in ClockFu |
01:28.41 | Shirik | but actually you won't need Blizz's function to OMG |
01:28.52 | Shirik | 4 of my channels are now red |
01:28.54 | Xinhuan | GetTime() is enough for his purposes :) |
01:28.56 | Shirik | becuase people keep pinging me T_T |
01:29.17 | Shirik | And it's JoshBorke's fault |
01:29.19 | Shirik | I hate you |
01:29.35 | JoshBorke | Shirik: i don't know what you're talking about |
01:29.41 | sylvanaar | what is JoshBorke doing |
01:29.52 | Shirik | making all of my channels flash red on the nav pane |
01:29.55 | Shirik | here let me show you |
01:29.56 | sb | mhmhm |
01:30.03 | sb | WAU needs branch selection ;p |
01:30.13 | Mikk | it'll come |
01:30.26 | ckknight | sb, yea... |
01:30.32 | Marroc | <PROTECTED> |
01:30.47 | ckknight | Marroc, hrm? |
01:31.23 | sylvanaar | their copies will still be crashing |
01:31.26 | Mikk | selecting branches in wau |
01:32.22 | Marroc | <PROTECTED> |
01:32.38 | NightHawkTheSane | then we get to insult them for being stupid |
01:32.48 | Marroc | That works I suppose :P |
01:33.01 | NightHawkTheSane | :D |
01:33.18 | ckknight | hehe |
01:33.40 | ckknight | Hai I requested brunch from WAU but im still hungry |
01:33.41 | Shirik | and this is why I hate JoshBorke: http://images.gammatester.com/pics/6f6f77390374fb66ba10af64fcbfdc1d.jpg |
01:34.03 | sylvanaar | the zip script supported branches at one point, though it used to break wau then too |
01:34.08 | JoshBorke | mine turns a pretty blue |
01:34.17 | JoshBorke | oh, more channels to ping shirik in |
01:34.22 | Marroc | lol |
01:34.23 | Shirik | -_- |
01:34.33 | NightHawkTheSane | haha |
01:35.09 | Cidan | shirik |
01:35.16 | Mecdemort | are there any mods that simply track how fast a mob is dieing and predict how many seconds left till death? |
01:35.36 | Xinhuan | not that i know of mec |
01:35.53 | Mecdemort | new project! |
01:36.12 | sylvanaar | there was one or two in the past |
01:36.14 | ckknight | lol, Mecdemort |
01:36.22 | Xinhuan | it could be mildly useful, but it won't be accurate |
01:36.23 | ckknight | Mecdemort, I was gonna add a tag to DogTag for that, I think |
01:36.27 | Marroc | <PROTECTED> |
01:36.35 | Xinhuan | given that many classes have special abilties when the target is below 20% |
01:36.35 | Mecdemort | that be neat |
01:36.49 | Xinhuan | (execute, molten fury, etc) |
01:36.52 | Marroc | It'd be at least some what reliable on raid bosses |
01:37.01 | Marroc | where 20% lasts for upwards of 2 minutes |
01:37.02 | NightHawkTheSane | Xinhuan: are there any besides those two? |
01:37.04 | sylvanaar | there are some mob death time estimator mods |
01:37.14 | RogueShadow | that's a common thing to do. With download estimates anyway |
01:37.17 | RogueShadow | Same thing |
01:37.18 | Gngsk | how about time to 20% then? |
01:37.19 | Xinhuan | hmm |
01:37.27 | Xinhuan | i think there is another one apart from molten fury and execute |
01:37.29 | Xinhuan | can't remember |
01:37.37 | Gngsk | hammer of gg |
01:37.39 | Marroc | Hammer of Wrath? |
01:37.41 | Xinhuan | ah yes, hammer :P |
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01:37.50 | sylvanaar | Bob Dole |
01:37.50 | Mecdemort | you could have it track local % / total % |
01:37.55 | Marroc | ... That thing paladins hurl at me all the time >_< |
01:38.01 | NightHawkTheSane | ah, true, i forgot about that cause you don't usually see it in raids.. |
01:38.02 | RogueShadow | I want the same thing for an entire instance :p Yes. nobody else would consider doing it. SO i know this one is all me. I just have to get to it. I'm either lazy, or have a job. It's actually the second. |
01:39.06 | Xinhuan | people also tend to "pop cooldowns" under 20% |
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01:39.18 | Xinhuan | when combined with molten fury/execute |
01:39.19 | Mecdemort | meh, i pop cooldowns when the tank is about to pull ;p |
01:39.26 | *** mode/#wowace [+o ckknight_] by ChanServ |
01:39.27 | Marroc | <PROTECTED> |
01:39.32 | Mecdemort | pulling in 5 seconds? ZOMG POM PYRO |
01:39.36 | ckknight | bah |
01:40.10 | sylvanaar | i pop them right after people like mec |
01:40.12 | Xinhuan | another thing is many boss fights comes in multiple phases |
01:40.21 | NightHawkTheSane | sylvanaar: lol |
01:40.23 | Xinhuan | and you can't use data in one phase for another phase |
01:40.35 | Marroc | Well you could, it'd just be a rolling average |
01:40.41 | Xinhuan | example: Solarian, Morogrim |
01:40.43 | Marroc | <PROTECTED> |
01:41.01 | Xinhuan | Kaelthas, Vashj, etc |
01:41.05 | Xinhuan | ane leotheras |
01:41.06 | Xinhuan | and* |
01:41.27 | RogueShadow | hmmm. what's the longest 2 letter conversation you have ever had? :) |
01:41.53 | JoshBorke | hi |
01:41.55 | Xinhuan | hi |
01:41.58 | RogueShadow | hi |
01:41.59 | Marroc | <PROTECTED> |
01:42.00 | NightHawkTheSane | RogueShadow: i avoid two letter conversations, as given the number of two letter words available, that can't possibly be long or intelligent. :P |
01:42.03 | JoshBorke | by |
01:42.12 | RogueShadow | cl |
01:42.18 | Xinhuan | QQ |
01:42.20 | RogueShadow | lol. true |
01:42.31 | sylvanaar | nn, bb, qq, kk |
01:42.36 | Xinhuan | ty |
01:42.36 | RogueShadow | sometimes I get. back, wb, ty, yw |
01:42.37 | Xinhuan | np |
01:43.07 | ckknight | I did it for the lulz |
01:44.05 | Mecdemort | so dogtag does all the calculations and pitbull/cowtips import it right? |
01:44.09 | ckknight | yes |
01:44.26 | Mecdemort | havnt had a chance to look at them, i hate doing big UI changes when raiding |
01:44.29 | *** join/#wowace BankZ (i=bankz@c-71-205-246-203.hsd1.mi.comcast.net) |
01:44.54 | sylvanaar | oh yeah gg, mm, oo, cc, ff, hh, zz |
01:45.10 | BankZ | whats the best way to kind keys to macros? |
01:45.24 | sylvanaar | put them on a bar |
01:46.04 | sylvanaar | it'll show you the key its bound too as a bonus |
01:46.05 | Mecdemort | trinity bars lets you bind in the macro frame too |
01:46.15 | NightHawkTheSane | or use a mod like spellbinder |
01:46.32 | NightHawkTheSane | or, if you're feeling up to it, just hand type the API calls |
01:46.43 | Xinhuan | i wonder how my addon will look like if i run it through an obscufucater that renames all the variables into 2 and 3 letter vars |
01:46.53 | Xinhuan | and removes all the spacing and ; |
01:47.43 | sylvanaar | it will be hard to read |
01:48.59 | *** join/#wowace Sweet-P (i=Sweet-P@215.sub-70-193-10.myvzw.com) |
01:49.05 | sylvanaar | until you run a reformatter on it |
01:49.31 | *** part/#wowace Sweet-P (i=Sweet-P@215.sub-70-193-10.myvzw.com) |
01:49.32 | Xinhuan | it would be funny to release unreadable code |
01:49.37 | ckknight | it's been done |
01:49.39 | ckknight | by Thott |
01:49.49 | Marroc | A buddy of mine used to hand in his term projects like that |
01:50.01 | ckknight | ugh |
01:50.02 | Mecdemort | if you really want to make it confusing, use 1 variable name for everything and nest it in such a way that it works |
01:50.04 | NightHawkTheSane | Xinhuan: its less funny than you think. >< |
01:50.07 | Marroc | Until about the second semester when "Your variables must be human readable words" appeared on the final |
01:50.23 | Wobwork | Meh |
01:50.26 | Wobwork | I would have failed him |
01:50.28 | Xinhuan | 2 letter words are human readable ;p |
01:50.30 | Wobwork | Out of principle |
01:50.35 | NightHawkTheSane | Marroc: my profs would have failed my projects for doing that, straight aweay |
01:50.42 | Wobwork | "I'm sorry, I can't read this, therefore I declare it wrong" |
01:50.45 | ckknight | Wobwork, I wouldn't've failed him if it had worked, but I would bump it down a letter |
01:50.46 | Marroc | He was a good guy ^_^ |
01:50.48 | Mecdemort | this_variable_is_to_count_the_items_in_a_loop instead of i |
01:50.52 | JoshBorke | Antiarc: ping |
01:50.56 | Mecdemort | that's human readable |
01:50.58 | Antiarc | pong |
01:51.03 | ckknight | pung |
01:51.07 | NightHawkTheSane | Wobwork: agreed, if you can't easily understand the code, it's never the right solution :p |
01:51.19 | NightHawkTheSane | kong! |
01:51.38 | Marroc | I never said it was right, just amusing |
01:51.55 | *** join/#wowace PProvost (n=PProvost@WoWUIDev/WAU/Admin/Pprovost) |
01:51.55 | *** mode/#wowace [+v PProvost] by ChanServ |
01:52.21 | ckknight | hey PProvost |
01:52.49 | Megalon | Xinhuan: like http://ace.pastey.net/73357 ? |
01:53.01 | Mecdemort | lol misdirect failed but i dodged sanguinar ;p |
01:53.07 | Xinhuan | no mega :) |
01:53.11 | PProvost | Hey man. Picked a name I see? |
01:53.16 | Xinhuan | that is still readable after running a formatter on it |
01:53.29 | Xinhuan | i literally mean renaming all the variables to 1 and 2 letter names |
01:53.34 | Xinhuan | and shortening the global ones |
01:53.45 | ckknight | PProvost, yep |
01:53.45 | Mecdemort | make a reformatter that makes code like that, but puts white space to make it look like a maze |
01:53.46 | ckknight | ~rock |
01:53.46 | purl | [rock] an addon framework written from scratch with the hindsight of Ace2, Dongle, Cosmos, and all the other addon frameworks for WoW out there. http://wowace.com/wiki/Rock |
01:53.51 | Xinhuan | like local ty, sf = type, string.find |
01:53.52 | Xinhuan | :) |
01:54.07 | Marroc | <PROTECTED> |
01:54.07 | Megalon | more like those |
01:54.13 | Xinhuan | ar = a.RegisterEvent |
01:54.14 | Xinhuan | :) |
01:54.22 | Megalon | perl obfuscating things? |
01:54.24 | Mecdemort | never heard of dongle |
01:54.46 | JoshBorke | Mecdemort: you don't need to have :-D |
01:54.54 | Mecdemort | lol |
01:54.57 | clad|away | purl, no, rock is an addon framework for World of Warcraft written by ckknight. More information is available at http://wowace.com/wiki/Rock. |
01:54.58 | purl | okay, clad|away |
01:54.59 | ckknight | Mecdemort, there's a few addons out there that use it |
01:55.15 | ckknight | clad|away, *shrug* that's fine |
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01:55.25 | clad|away | ckknight: I didn't ask, but thanks. |
01:55.33 | the-golem | lol |
01:56.00 | the-golem | bah |
01:56.02 | Xinhuan | shouldn't the ace3 one be redefined too? :) |
01:56.03 | the-golem | now im confused |
01:56.06 | Xinhuan | ~ace3 |
01:56.07 | purl | ace3 is probably an addon framework written from scratch with the hindsight of Ace2, Dongle, Cosmos, Rock, and all the other addon frameworks for WoW out there. |
01:56.09 | clad|away | Xinhuan: yes, it should. |
01:56.15 | Xinhuan | ~ace2 |
01:56.15 | purl | ace2 is, like, twice as superior to you than ace 1! |
01:56.20 | Xinhuan | whoa lame |
01:56.26 | the-golem | Ace3 doesn't succeed Ace2? |
01:56.36 | Xinhuan | ~ace |
01:56.37 | purl | it has been said that ace is a lightweight and powerful system for building World of Warcraft addons. It is coded to keep CPU-usage, memory-usage, and GC churn in mind. See http://www.wowace.com/ |
01:56.55 | Tuller | hrm, not rock? |
01:56.58 | Tuller | err not joker? |
01:57.02 | Tuller | why rock? |
01:57.07 | ckknight | Tuller, I renamed it |
01:57.09 | ckknight | it'll rock your world |
01:57.15 | Tuller | great, now I can make diamond |
01:57.18 | *** join/#wowace Shirik (i=skullsho@27.123.33.65.cfl.res.rr.com) |
01:57.21 | ckknight | the-golem, it's arguable |
01:57.23 | Tuller | "Its rock, except more compressed" |
01:57.25 | Mecdemort | so since rock isnt ace3 can we assume it's not codded to "keep CPU-usage, memory-usage, and GC churn in mind" |
01:57.25 | Wobwork | ckk goes by the naming scheme of "It'll Verb your Noun" |
01:57.26 | Tuller | :P |
01:57.28 | Marroc | <PROTECTED> |
01:57.34 | NightHawkTheSane | Tuller: hah. nice. |
01:57.36 | *** mode/#wowace [+v Shirik] by ChanServ |
01:57.41 | ckknight | Mecdemort, of course it is |
01:57.46 | Mecdemort | ;p |
01:57.57 | ckknight | Marroc, or Rocked, which is an actual verb |
01:58.04 | NightHawkTheSane | Wobwork: I'll verb YOUR noun. |
01:58.05 | ckknight | really, do what you feel like |
01:58.20 | Wobwork | NightHawkTheSane: I verbed your mother's noun last night |
01:58.23 | NightHawkTheSane | i think stoned is an actual verb too. |
01:58.27 | ckknight | harsh |
01:58.28 | Tuller | what are you going to call the benchmarks? |
01:58.31 | Wobwork | it was adjectivally verby |
01:58.32 | Shirik | ~dict rocked |
01:58.34 | Thrae | Tuller: Better to say, "It's like Rock in principle, except more compressed." |
01:58.39 | Shirik | oh yeah |
01:58.40 | Shirik | duh |
01:59.31 | JoshBorke | shirik: wb |
01:59.39 | JoshBorke | ~botmail for shirk: we love you shirik |
01:59.52 | ckknight | shirk |
02:00.26 | Tuller | hrm, it should be relatively easy to make an ace/rock/dongle versions of my stuff one day for comparisons, if I ever get really bored |
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02:00.42 | Tuller | at least all my dongle stuff given the similar syntax between them all |
02:00.51 | Thrae | Now I shall make my own framework, call it TinyLib, and it shall be written all on one line to save filesize, without comments. |
02:01.03 | JoshBorke | Thrae: don't forget to LoadString it |
02:01.10 | Wobwork | Thrae: TinyLib should fit in a macro |
02:01.11 | Xinhuan | and on 1-2 letter variable names |
02:01.20 | Thrae | Of course |
02:01.28 | Tuller | make it functional! |
02:01.35 | RogueShadow | do it Tuller, rock your world ;) ... just stop making addon's blocked by the profanity filter |
02:01.39 | Tuller | actually, write me a lisp interpreter :P |
02:01.40 | Wobwork | with room for a modifier key usage to save buttons |
02:01.42 | clad|away | pure programming is the only way to go. |
02:02.04 | the-golem | Tuller: i've a guy in my guild with that name. Confuses the hell outta me |
02:02.18 | Tuller | well, Tuller is a randomly generated name |
02:02.34 | CIA-14 | 03nirek * r48123 10FuBar_TopScoreFu/TopScoreFuLocals.lua: FuBar_TopScoreFu: Forgot the phoenix/egg for Kael, added to en local, need it in other locals probably |
02:02.38 | the-golem | hehe |
02:03.04 | Wobwork | Oddly enough, my random name for my hunter is unique |
02:03.05 | Tuller | bah, I'm no longer the top search for tuller |
02:03.15 | Wobwork | Shalfurne |
02:05.04 | Tuller | *cry* Batrick didn't respond to my last post! |
02:05.20 | JoshBorke | Wobwork: dumb name, don't use it |
02:05.45 | Marroc | <PROTECTED> |
02:05.51 | Tuller | yeah :) |
02:06.05 | Wobwork | It was a random name =P Live with it |
02:06.35 | the-golem | hrm |
02:06.40 | the-golem | Comm = Communication? |
02:06.41 | *** join/#wowace Aiiane (n=Aiiane@starfire.ST.HMC.Edu) |
02:06.52 | ckknight | yea |
02:07.00 | ckknight | the-golem, specifically inter-player communication |
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02:14.38 | CIA-14 | 03joshborke 07Alpha * r48124 10Ace3/AceAddon-3.0/AceAddon-3.0.lua: Ace3 - fixed some typos, delete trailing whitespace |
02:15.40 | Antiarc | Does Impale increase all crit damage, or only yellow crit damage? |
02:15.55 | NightHawkTheSane | only yellow, iirc |
02:16.08 | Marroc | <PROTECTED> |
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02:16.21 | Antiarc | It says "your abilities" but I just had a guildie warrior say all crits |
02:16.23 | Antiarc | So I dunno |
02:16.36 | Mikk | wishful thinking from your warrior guildie i think |
02:16.41 | NightHawkTheSane | yeah, if it says your abilities it's just yellow |
02:16.47 | Marroc | <PROTECTED> |
02:17.00 | Antiarc | Okay, so it is just special |
02:17.03 | Marroc | <PROTECTED> |
02:17.24 | TNSe | yellow |
02:18.15 | Xinhuan | Antiarc: Threat-1.0 isn't LoD |
02:18.36 | Mecdemort | so what would be a good way to calculate time until mob's death? I'm thinking within x% or x seconds |
02:18.37 | Antiarc | Xinhuan: It isn't supposed to be |
02:18.41 | Xinhuan | why so? |
02:18.47 | Antiarc | It cna be run as its own addon to provide threat data without a UI |
02:19.21 | Antiarc | Some tanks prefer that mode |
02:19.28 | Xinhuan | you still can lod it doing that isn't it? |
02:19.49 | Wobwork | that takes effort though |
02:20.05 | Xinhuan | :) |
02:20.26 | Xinhuan | are you implementing the 2nd warning threshold? hehe |
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02:21.14 | Antiarc | Heh, I'll add it to the list of things to do :) |
02:21.17 | Antiarc | Actually |
02:21.25 | Antiarc | You could write a little addon that does that easily enough |
02:21.28 | Antiarc | Separate from Omen |
02:21.58 | Xinhuan | but i'm lazy ;p |
02:22.03 | ckknight | ThreatLoader! |
02:22.16 | Xinhuan | ~lazy |
02:22.17 | purl | lazy is probably "Hard work my pay of later, but LAZINESS pays off now! Working hard at hardly working!" |
02:23.17 | the-golem | "may pay off" |
02:23.30 | Chompers | Antiarc! |
02:23.36 | Chompers | hai2u |
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02:24.19 | Antiarc | heya |
02:24.58 | Kaydeethree | <PROTECTED> |
02:26.44 | Xinhuan | haha |
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02:27.53 | ckknight | lol |
02:27.54 | BankZ | with prat, can you move the popup window? |
02:28.16 | ckknight | JoshBorke, fecalphilia is sick |
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02:28.25 | ckknight | you really shouldn't be messing with that stuff |
02:28.28 | ckknight | you could get sick |
02:28.32 | *** mode/#wowace [+v Mikk] by ChanServ |
02:28.33 | sylvanaar | edit the xml file i guess |
02:28.44 | sylvanaar | its not fancy |
02:28.46 | JoshBorke | ckknight: thanks for the tip |
02:29.38 | BankZ | I just would rather it to be lower |
02:29.51 | BankZ | but not worth it if I have to hack it every upgrade |
02:31.20 | BankZ | Is there anyway to get SCL to color nicks by class? |
02:32.04 | the-golem | hrm |
02:32.26 | ckknight | hrm? |
02:32.32 | JoshBorke | hrm |
02:33.04 | BankZ | hmmm |
02:33.05 | the-golem | so if i were to develope with rock... to provide slash commands i'd need to use the extra library LibRockConsole, and for a gui use LibRockConfig, right? |
02:33.39 | ckknight | yep |
02:33.50 | ckknight | and generally the slash commands would open the gui |
02:33.54 | ckknight | unless you do something special |
02:33.58 | ckknight | which you can |
02:34.23 | Xinhuan | why would you want to use LibRockConsole of all you want is a slash command to open LibRockConfig? |
02:34.26 | Xinhuan | if* |
02:35.50 | the-golem | i'd expect librockconfig to at least have the ability so show the config wutg a slash command |
02:36.07 | ckknight | the-golem, /rock |
02:36.17 | the-golem | s/wutg/with |
02:36.21 | CC--home | any other dps mods ppl use thats on wowace?? violation/recount? |
02:36.31 | CC--home | dont like violation and recount takes up too much resources |
02:36.32 | ckknight | Xinhuan, I might make a quick option to set a slash command for LibRockConfig |
02:36.35 | Xinhuan | i mean, if i use rock to write an addon, would i need to include Console to open a GUI in Config? |
02:36.53 | ckknight | well, that's if you want the slash command |
02:36.56 | Xinhuan | because it really seems redundant to include a whole LibRockConsole toopen the GUI |
02:36.57 | the-golem | ckknight: thats what i meant, with whatever addon, not with rock itself |
02:37.04 | ckknight | oh, yes, I know |
02:37.12 | ckknight | the-golem, but /rock opens the gui |
02:37.17 | ckknight | which you can then look for your addon with |
02:37.21 | ckknight | it's like Niagara |
02:37.25 | the-golem | ah |
02:37.25 | ckknight | how all config is there |
02:37.31 | the-golem | okay ;-) |
02:38.39 | ckknight | I'm planning on putting in a minimap button for Rock Configuration |
02:39.01 | Xinhuan | could possibly add a RegisterSlashCommandToOpenGui type function to RockConfig as well, so people can avoid including console? |
02:39.20 | ckknight | Xinhuan, yea, I was thinking of doing that. |
02:39.25 | ckknight | good advice :-) |
02:39.56 | ckknight | I wish the jira project for Rock was created already, so I could write this down |
02:40.10 | CC--home | any recommendations on dps meters thats on wowace.com? besides violation and recount?? |
02:40.19 | Xinhuan | CC--home: No. |
02:40.21 | CoshBorke | are there any others? |
02:40.24 | CoshBorke | FuBar_DPSFu |
02:40.25 | Antiarc | assessment is my favorite |
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02:40.31 | CIA-14 | 03mikk 07Alpha * r48125 10Ace3/AceTimer-3.0/ (. AceTimer-3.0.lua): |
02:40.31 | CIA-14 | Ace3 - ACE-7, ACE-1 |
02:40.31 | CIA-14 | - Initial check-in of AceTimer-3.0 aka mostly MikkTimer reworked and fixing some border cases (such as >13s lag) |
02:40.31 | CIA-14 | - Made cancelling timers more expensive and the main loop cheaper. Should be a sane trade-off. Thanks Elkano. |
02:40.31 | CIA-14 | - System will no longer attempt to "catch up" on lag bursts but rather just skip pulses for a timer |
02:40.32 | CC--home | ah assessment! |
02:40.32 | CoshBorke | assessment blows! |
02:40.34 | CC--home | thanks |
02:40.35 | CIA-14 | DRYCODE! |
02:40.38 | sylvanaar | god ok working on _Gwhiz 2.0 now |
02:40.41 | CC--home | lol assessement sucks? |
02:40.42 | CC--home | y |
02:40.48 | CoshBorke | because antiarc wrote it |
02:40.50 | sylvanaar | http://forums.worldofwarcraft.com/thread.html?topicId=1371570830&postId=13712595656&sid=1#23 |
02:40.50 | JoshBorke | ~botmail to Shirik: hugs and kisses all around! |
02:40.54 | Antiarc | Actually, I didn't :P |
02:40.56 | ckknight | damn |
02:40.57 | CC--home | i like recount..it's just sooo intensive |
02:41.02 | CC--home | too resource hog |
02:41.03 | NightHawkTheSane | CoshBorke: er, Roartindon did :p |
02:41.25 | JoshBorke | s/wrote/endorses/ |
02:41.26 | Antiarc | I dig recount's featureset, but it's a real hog RAM and net traffic-wise |
02:41.35 | ckknight | JoshBorke, gonna send a botmail to Shirik, did it too fast |
02:41.49 | JoshBorke | i already sent him one |
02:41.53 | ckknight | lol |
02:42.04 | Xinhuan | big feature sets are ok, as long as the user has the ability to disable portions of it |
02:42.09 | Chompers | it's pretty awesome, but it needs more ways to compare peoples data against one another |
02:42.18 | Marroc | sylvanaar: "ADDON = { _G = _G }" Classic |
02:43.02 | CIA-14 | 03recluse * r48126 10TextSpy/code/TextSpy.lua: |
02:43.02 | CIA-14 | TextSpy: bug fix |
02:43.02 | CIA-14 | - ScrollFrame lists now update properly on menu |
02:43.15 | Shirik | Marroc: The purpose being to slow down accesses to global variables? |
02:43.21 | the-golem | ckknight: Pitbull is modular isn't it? meaning that each setup for solo, party, raid, is in a seperate folder? |
02:43.43 | ckknight | separate folder? |
02:43.54 | sylvanaar | im proposing an enhancement to the op's framework |
02:43.56 | ckknight | PitBull is modular in its feature set, each feature is a different module |
02:44.07 | Marroc | click the forum link Shirik :P |
02:44.13 | Shirik | don't have time |
02:44.23 | the-golem | hrm |
02:44.27 | sylvanaar | you are missing out |
02:44.34 | Marroc | it's a good read /nod |
02:44.54 | Mikk | Clearly the _G binding has to be a proxy table that prevents access to ADDON itself |
02:45.25 | Shirik | ow |
02:45.27 | Shirik | that hurt my head |
02:45.33 | Shirik | I now hate you for making me go there |
02:46.06 | JoshBorke | SHIRIK: wb |
02:46.43 | the-golem | i was thinking folder as in file folder ... hmm |
02:47.19 | sylvanaar | Mikk i dunno maybe i need to define ADDON = {} first |
02:47.45 | sylvanaar | though i dont think so |
02:48.18 | sylvanaar | all i know is that _G has to appear alot |
02:48.44 | sylvanaar | otherwise its not a _Gwhiz addon |
02:49.01 | Marroc | I propose we make a framework for finding other _GWhiz addons.... We can call it _GSpot |
02:49.27 | sylvanaar | up its Gwhiz not _GWhiz |
02:49.45 | sylvanaar | um rather |
02:50.03 | sylvanaar | im on a roll, i need to stop |
02:54.04 | sylvanaar | oh crap i miscorrected myself rofl |
02:54.57 | Xinhuan | why the hate :) |
02:55.03 | sylvanaar | what hate |
02:55.17 | sylvanaar | im having fun being silly... |
02:55.39 | Marroc | batrick is so grumpy about it too... |
02:57.14 | sylvanaar | lol, ok ill stop |
02:57.45 | Marroc | ... I thought it was hilarious btw :P |
02:58.06 | ckknight | can anyone think of a way to make (now - ((now - nextTime) % delay) + delay) simpler? |
02:58.30 | Xinhuan | whats that supposed to do? |
02:58.51 | ckknight | well, currently timer.nextTime = nextTime + delay |
02:59.13 | ckknight | but if you lag for like 10 seconds (loading instance), then you'll run the timer like 10 times in 10 frames |
02:59.18 | ckknight | if you have a timer of 1 second |
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03:00.03 | ckknight | if you do (now - ((now - nextTime) % delay) + delay), it runs, figures out the next time to run properly (while keeping in line with the original start), it makes it run quite a bit less |
03:00.17 | Xinhuan | can't you just disable the timer on LEAVING_WORLD and enable it back on ENTERING_WORLD? |
03:00.26 | Mikk | it can lag for other reasons too |
03:00.32 | Xinhuan | and figure out how much updates to do on entering world |
03:00.32 | ckknight | i.e. it'll run the frame after loading and maybe 0.5 secs after that, but then return to the 1-every-second scheme |
03:00.39 | Mikk | like running around in shattrath on a box with feckall ram |
03:00.45 | ckknight | right. |
03:00.48 | Xinhuan | hmm |
03:00.53 | Xinhuan | ok i get it |
03:01.05 | ckknight | if you lag for a second, you don't want to do lots of calculations in like 10 frames when it only needs to be done once |
03:01.23 | ckknight | Mikk, I was perusing your code, and I had thought about this before, yours just reminded me |
03:01.35 | ckknight | the AceTimer-3.0 stuff is a bit strange |
03:01.45 | ckknight | not to say it's wrong or anything |
03:01.45 | Mikk | yeah i know |
03:01.46 | Mikk | but hella fast |
03:02.09 | ckknight | one question: |
03:02.16 | Stan__ | you should all code in LOLCode... *hides* |
03:02.16 | ckknight | what if you have a timer of say, 5 minutes? |
03:02.25 | ckknight | :CanHasBukkit()? |
03:02.30 | Stan__ | OH HAI |
03:02.31 | NightHawkTheSane | "Yeah, yeah, I just.. spent a lot of time breaking you in, I don't want to do it again with another colonel." |
03:02.38 | Xinhuan | don't think it can be splified |
03:02.44 | Mikk | it will be checked for execution a few times before it actually triggers, yeah |
03:02.45 | Xinhuan | simplified |
03:03.00 | Mikk | but the assumption is that you have lots more fast-running timers in the system |
03:03.03 | ckknight | oh wow |
03:03.06 | ckknight | that is damn nice |
03:03.07 | ckknight | now I see |
03:03.29 | Mikk | yes :> |
03:03.29 | ckknight | also, one thought, Mikk |
03:03.41 | ckknight | timers that have a time of 0 (meaning run in the next frame) |
03:03.47 | ckknight | might be best to put em in a different class |
03:03.57 | Mikk | myeah |
03:03.59 | ckknight | since 0 expects to be run every frame |
03:04.09 | ckknight | I really like your idea, though |
03:04.18 | ckknight | now that I "get it" |
03:04.32 | Mikk | works well for tracking 10k timers in our product @ work :P |
03:04.45 | ckknight | nice |
03:04.49 | ckknight | what do you work on, btw? |
03:05.09 | Mikk | lead designer for a network security product |
03:05.46 | Stan__ | Mikk is coding Norton Internet Security! *runs* |
03:05.59 | Chompers | kill him |
03:06.07 | Mikk | that's a host security product :S |
03:06.30 | Stan__ | you ruined the joke >.< |
03:06.50 | Mikk | no wait, they have a mail gateway from hell also |
03:07.11 | Stan__ | cool |
03:07.16 | Stan__ | all hail the yellow plague |
03:07.17 | Mikk | no :P |
03:08.14 | *** topic/#wowace by Kaelten -> http://www.wowace.com | http://files.wowace.com/ | http://ace.pastey.net | http://www.lua.org | http://wowace.com/wiki/Optimization | WAU2 beta started http://www.wowace.com/wau2/ |
03:08.38 | ckknight | btw, kaelten, would you mind creating the Rock project when you get the chance? |
03:08.57 | ckknight | not to be a bother |
03:09.03 | ckknight | but I need to write things down |
03:09.08 | ckknight | and it's an awesome todo list |
03:09.30 | Xinhuan | just write it down on your wiki for rock first ;p |
03:09.41 | ckknight | Xinhuan, well, there's multiple things |
03:09.58 | Mikk | dunno if he can hear you atm. http://mikk.cjb.net/kaelten.jpg |
03:10.50 | Xinhuan | is that humanly possible? heh |
03:11.19 | ckknight | ? |
03:11.31 | ckknight | not found, Mikk |
03:11.38 | Mikk | meh |
03:11.54 | Mikk | there |
03:12.06 | ckknight | lol |
03:12.29 | NightHawkTheSane | Mikk: that could be half the people in this channel ;) |
03:12.54 | ckknight | Mikk, issue: |
03:13.42 | ckknight | Mikk, if you have a time of say, 0.5 secs, floor(newtime*HZ) % BUCKETS will give the same bucket |
03:14.00 | ckknight | meaning it won't be called again until you iterate through all the buckets |
03:14.11 | ckknight | which is like 13 seconds or whatever it is |
03:14.18 | ckknight | instead of 0.5 seconds |
03:14.23 | Mecdemort | oh ckknight, what's the benefits of name spaced table recycling? and any thoughts on recursive recycling? |
03:15.20 | ckknight | Mecdemort, namespaced recycling prevents errors from one addon (holding onto a reference after it's deleted) from percolating to another addon. e.g. if Alpha and Bravo use the same global pool, Alpha messes up, Bravo gets the messed-up table, Bravo fires an error, it's not _actually_ Bravo's fault |
03:15.30 | ckknight | recursive recycling is an idea... |
03:15.32 | ckknight | hrm |
03:15.33 | Mikk | ckknight: yeah it's not done. i had an assert for the minimum allowable time at first, in the process of reworking. |
03:15.58 | ckknight | Mikk, alright then. I think if I do it, I'll allow 0.05 to be the minimum and have a special case for 0 seconds |
03:16.33 | Mecdemort | ckknight: that makes sense, as for recursion i don't think it'd be too hard to add in ;p maybe you had performance in mind? |
03:17.05 | ckknight | no, recursion would be doable, it's just easy to mess up :-P |
03:17.18 | Xinhuan | recursion will fail spectacularly if a table has a reference to itself |
03:17.26 | ckknight | that can be accounted for. |
03:17.32 | Xinhuan | like abc.def.ghi = abc |
03:17.58 | Mecdemort | just add the table into the list before you start cleaning it, and then you'll know if it points to itself |
03:18.00 | Mikk | ckknight: my local copy: if newtime<now then-- TODO: Still won't catch cases of landing in the same bucket! |
03:18.03 | Kaelten | also might end up blowing something away that was unintended |
03:18.16 | Mecdemort | now thats a good point |
03:18.20 | Xinhuan | its just too easy since something else can still point to a subtable |
03:18.25 | ckknight | Mikk, ah |
03:18.34 | ckknight | kaelten, yea, my main concern |
03:18.58 | ckknight | like if you accidentally delete a frame or something |
03:19.02 | ckknight | whoopsie-doodle |
03:27.21 | Mecdemort | is there any benefit from using the recycling besides memory between GCs? |
03:29.50 | CIA-14 | 03mikk 07Alpha * r48127 10Ace3/AceTimer-3.0/AceTimer-3.0.lua: |
03:29.50 | CIA-14 | Ace3 - ACE-7 |
03:29.50 | CIA-14 | - More comments |
03:29.50 | CIA-14 | - Another Elkano optimization |
03:30.52 | *** join/#wowace JoshBorke (n=Josh@r35h14.res.gatech.edu) |
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03:32.55 | CIA-14 | 03yssaril * r48128 10YssDarkPact/YssDarkPact.toc: |
03:32.55 | CIA-14 | YssDarkPact: |
03:32.55 | CIA-14 | - fixed website in the toc |
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03:45.27 | Tuller | ok, now I'm actually confused :P |
03:45.58 | ckknight | how so? |
03:46.06 | Tuller | ace3 :) |
03:47.02 | Tuller | I must have missed that discussion |
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03:47.07 | ckknight | Tuller, yea... |
03:47.30 | NightHawkTheSane | Tuller: consider yourself lucky :P |
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03:48.02 | Kaelten | we've had a few |
03:48.19 | Mikk | wobin ran away with the fans at the end of the last one |
03:48.29 | ckknight | thanks for making the Rock project, Kaelten |
03:48.35 | Kaelten | np |
03:48.53 | Chaoslux | o.o, what's happening here today? |
03:49.00 | ckknight | lots |
03:49.05 | NightHawkTheSane | baby eating |
03:49.05 | Chaoslux | like? |
03:49.35 | Marroc | <PROTECTED> |
03:49.36 | Kaelten | beware the bear |
03:49.45 | ckknight | Marroc, the plain #10 |
03:49.52 | Marroc | <PROTECTED> |
03:50.00 | Chaoslux | So, Rock is going to be separate from Ace from now on? |
03:50.48 | ckknight | apparently so |
03:51.15 | RogueShadow | Very interesting. |
03:51.41 | Mikk | Except with LibStub magic libs can be cross used |
03:52.00 | Mikk | Well, the core framework libs really aren't made to be cross used ofc |
03:52.19 | Kaelten | what is Kael'th 's full name? |
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03:52.35 | Mikk | Prince Kael'thas Sunstrider? |
03:52.39 | Kaelten | ya that guy |
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03:53.02 | Mecdemort | what is a contract in terms of programming? |
03:53.11 | Mecdemort | i dont think i've ever heard that term |
03:53.18 | ckknight | look up "Design by contract" |
03:53.25 | ckknight | it's an eiffel term |
03:53.30 | ckknight | it also exists in D |
03:53.35 | ckknight | and a few other languages |
03:53.36 | Kaelten | its a concept of design that enforces pre and post conditions on methods |
03:53.40 | NightHawkTheSane | Mecdemort: l2wiki, for crying out loud http://en.wikipedia.org/wiki/Design_by_contract |
03:54.16 | Mecdemort | thats all well and nice if i knew to look for design by contract |
03:54.22 | Mecdemort | thanks tho ;p |
03:54.33 | NightHawkTheSane | Mecdemort: the wiki page for just "contract" has a link to a disambiguation page, which links to that. |
03:54.37 | NightHawkTheSane | Mecdemort: be less stupid./ |
03:55.21 | ckknight | don't be mean |
03:55.30 | Kaelten | NightHawkTheSane: be less rough |
03:55.47 | NightHawkTheSane | :) |
03:55.51 | hyperChipmunk | you're all incompetent morons and i hope you die a thousand deaths |
03:55.54 | Kaelten | seriously, not everyone is an experianced wikipedia user, don't hate on em for it. |
03:56.04 | Kaelten | hyperChipmunk: from you, thats a compliment :) |
03:56.08 | ckknight | we love you too, hyperChipmunk |
03:56.28 | NightHawkTheSane | Kaelten: googling for 'contract programming', the second link is that wiki page. |
03:56.38 | Kaelten | so? |
03:56.38 | NightHawkTheSane | so it's not even wiki-fu |
03:56.39 | Mikk | NightHawkTheSane's view on life: Anyone knowing less than him is an incompetent drooling moron and deserves all the pain coming to him. And then some. |
03:56.45 | NightHawkTheSane | Mikk: yes! :D |
03:56.57 | Kaelten | ~lart NightHawkTheSane |
03:56.57 | purl | farts in NightHawkTheSane's general direction |
03:56.57 | Marroc | <PROTECTED> |
03:57.11 | *** mode/#wowace [+m] by Kaelten |
03:57.19 | *** mode/#wowace [-m] by Kaelten |
03:57.21 | Kaelten | whoops |
03:57.23 | NightHawkTheSane | Marroc: well we're assuming you don't know the term to search for it specifically |
03:57.29 | Fisker- | :( |
03:57.47 | Marroc | <PROTECTED> |
03:58.50 | Fisker- | nice |
03:59.04 | Fisker- | WoWinterface has a "My Download CP" |
03:59.14 | NightHawkTheSane | Kaelten: and "so", if one has enough information to ask a question as coherent as that, one can google the relevant terms easily enough, and in that case it would have led to a good answer |
03:59.29 | NightHawkTheSane | I don't think the ability to use a search engine is beyond anyone :P |
03:59.41 | Marroc | <PROTECTED> |
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04:01.49 | Mecdemort | ya but if i used google i'd have to formulate my search, look through all the links, maybe try a couple... instead of just asking here and even with a grumpy answer i got a direct link ;D |
04:02.29 | ckknight | blasted connection |
04:02.35 | NightHawkTheSane | Mecdemort: as i noted, using the two key terms "contract" and "programming" lead to the wikipedia entry being the -second- link found. That's not "formulating a search" or "trying a couple" |
04:02.40 | NightHawkTheSane | that's about as simple as you can possibly get. |
04:03.17 | NightHawkTheSane | it'd probably have taken less time to google and get to wikipedia than it did to type your question. |
04:03.29 | ckknight | just please drop it and stop harrassing Mecdemort, I'm sure he gets the picture by now |
04:04.29 | hyperChipmunk | can we still insult him personally for no reason? |
04:04.37 | Kaelten | !google design by contract |
04:04.43 | Mikk | no hc, you suck too much |
04:04.58 | hyperChipmunk | Mecdemort: yo momma's a snowblower |
04:05.08 | Mikk | roflol? o.O |
04:05.21 | Mikk | wtf @ snowblower |
04:05.32 | ckknight | lol |
04:05.38 | Mecdemort | speaking of snowblowing... i've never bet one better than your sister hyper |
04:05.59 | hyperChipmunk | oh i's is hurt now |
04:06.18 | Fisker- | don't cry! |
04:06.24 | Fisker- | or i'll stab your eyes out |
04:06.36 | Mecdemort | there's no crying in baseball!...er programming! |
04:08.02 | RogueShadow | hmm. is it wrong to have 8 toon's? 6 of which are blood elve's one of each class.... |
04:08.15 | Mecdemort | yes |
04:08.17 | Mecdemort | too much emo |
04:08.30 | Wobwork | s'true |
04:08.38 | Fisker- | oh hi Wobwork |
04:08.46 | RogueShadow | hmm... |
04:08.47 | Mecdemort | can you just imagine if they let blood elves be warlocks? |
04:08.54 | RogueShadow | they can be..... |
04:09.04 | NightHawkTheSane | ... |
04:09.11 | Wobwork | They'd be like |
04:09.23 | Wobwork | "OMG Mana. emotap emotap emotap" |
04:10.07 | Fisker- | ... |
04:10.10 | Fisker- | you suck |
04:10.25 | Mecdemort | weird, i thought they couldnt |
04:10.34 | RogueShadow | ya. I know all the classes they can be. |
04:10.42 | RogueShadow | <-- six |
04:10.44 | Mecdemort | wow fear heal pets dots and aoe silence |
04:11.04 | RogueShadow | Yeah, can't beat my g/f she's a hunter blood elf of the same lvl |
04:11.06 | RogueShadow | were 25 |
04:11.10 | RogueShadow | on those chars |
04:11.22 | RogueShadow | I felt bad. |
04:11.28 | RogueShadow | First time I couldn't beat her instantly. |
04:13.59 | RogueShadow | so anyway........... Rock rocks right? |
04:14.05 | RogueShadow | Yeah, that's cool. |
04:14.26 | Fisker- | is 5g for a talasite good? |
04:14.59 | Fisker- | LULZ LULZ LULZ |
04:15.06 | Fisker- | i might get 3 void crystals for 1s |
04:15.09 | Antiarc | talasite will be nice next patch |
04:15.16 | Fisker- | there's 3 on 1s bid and short time :D |
04:15.21 | Fisker- | and it's 6am here |
04:15.30 | Wobwork | insane |
04:15.33 | CIA-14 | 03helium * r48129 10FuBar_ArenaFu/FuBar_ArenaFuLocals.zhTW.lua: FuBar_ArenaFu - updated zhTW localization |
04:16.21 | Fisker- | also made some guy pissed a couple of days ago |
04:16.26 | Fisker- | were doing the fishing stuff |
04:16.43 | Fisker- | when i got to booty bay i saw i had some mail and went towards the mailbox at the bank |
04:16.55 | Fisker- | then some horde whispers me "Don't kill the ally" |
04:17.02 | Fisker- | and i see a level 2 human |
04:17.33 | Fisker- | i go over to the other auctioneer and i buy 20 thorium bars, 40 fel iron bars and some green boots for 2 silver each stack |
04:17.43 | *** join/#wowace YourMomsHero (n=cirish@ip24-251-191-203.ph.ph.cox.net) |
04:17.57 | Fisker- | then the horde whispers again "fuck you, you stole my bars" |
04:17.57 | Fisker- | :D |
04:17.59 | Fisker- | and i reported him |
04:18.00 | *** join/#wowace m0oSe28 (n=chatzill@pool-71-105-36-246.lsanca.dsl-w.verizon.net) |
04:18.25 | Diao | maybe someone else bought it :O |
04:18.34 | Fisker- | you can see it in the mail |
04:18.42 | xyu | yeah that's pretty noob, everyone knows to do your Auctioning in gadget! |
04:18.55 | Diao | er |
04:18.56 | Fisker- | perhaps not do in primetime either |
04:18.59 | Diao | oh |
04:18.59 | Fisker- | usually works wonders |
04:19.02 | Diao | he was transferring |
04:19.02 | Diao | i see |
04:19.18 | xyu | yeah i had to do it a long long long time ago. |
04:19.33 | Fisker- | well the Alliance auction house is cheaper than the horde auction house |
04:19.41 | xyu | uhh i made some cloth pants, i forget the name of them. aweseome non-set used to be fire only dmg on legs but they changed it and lowered the dmg later |
04:19.44 | Fisker- | so there is some people exploiting that |
04:20.21 | *** join/#wowace cogwheel (n=chatzill@c-67-164-121-134.hsd1.ca.comcast.net) |
04:21.25 | xyu | flarecore! whew, i almost forgot, ugh that was going to bug me |
04:21.54 | *** join/#wowace Unrealii (i=NEXT96@121.129.140.49) |
04:22.50 | *** join/#wowace Tekkub (n=tekkub@WoWUIDev/WoWI/Featured/Dongle/Tekkub) |
04:22.56 | Tekkub | rejoice my children |
04:23.01 | Tekkub | for I have returned |
04:23.14 | Tekkub | and I can now turn water into wine..... turn around... |
04:23.16 | Fisker- | :( |
04:27.09 | *** join/#wowace CC--home (i=user@cpe-66-65-84-109.nyc.res.rr.com) |
04:27.32 | ckknight | hey Tekkub |
04:28.11 | Mikk | i'll one-up you on that. i'll turn water into american beer. |
04:28.23 | NightHawkTheSane | I can turn wine into water. |
04:28.31 | NightHawkTheSane | It's much the same process as Mikk's, actually |
04:28.37 | ckknight | I can do a little jig |
04:28.40 | *** mode/#wowace [+v Tekkub] by Kaelten |
04:28.45 | Fisker- | i can turn you into poo NightHawkTheSane |
04:28.56 | NightHawkTheSane | Fisker-: are you saying you eat shit? |
04:28.58 | Fisker- | see you in a couple of hours NightHawkTheSane |
04:30.01 | Tekkub | no he's saying he shits shit |
04:30.18 | NightHawkTheSane | ... LIES |
04:30.43 | Fisker- | nope |
04:33.13 | Kaelten | wb Tekkub |
04:33.26 | Tekkub | pbtttttt |
04:34.31 | Kaelten | ok fine, jump in a lake with a bear |
04:35.46 | ckknight | I want my computer back :-( |
04:38.01 | RogueShadow | I want one that isn't 6 years old. |
04:38.11 | RogueShadow | ... well few upgrades. but not that many. |
04:39.44 | ckknight | I have a LibRockTimer-1.0 that uses a bucketed time system (a la Mikk's), and I want to test it out |
04:40.41 | *** join/#wowace YourMomsHero (n=cirish@ip24-251-191-203.ph.ph.cox.net) |
04:42.37 | *** join/#wowace Dotted^1 (n=Dotted@ip-22-215.bnaa.dk) |
04:42.37 | *** join/#wowace ven_ (n=ven@i59F55593.versanet.de) |
04:42.37 | Fisker- | lol |
04:42.51 | Fisker- | some level 9 was bidding on the void crystals as well |
04:43.36 | *** join/#wowace Cairenn (n=Cairenn@MMOI/Administratrix/Cairenn) |
04:43.36 | *** mode/#wowace [+o Cairenn] by ChanServ |
04:48.57 | *** join/#wowace Leachim (n=Necroman@p508A310C.dip0.t-ipconnect.de) |
04:50.41 | *** part/#wowace Layrajha (n=Bibi@c-76-17-113-37.hsd1.ga.comcast.net) |
04:51.14 | Fisker- | i hate bid wars |
04:51.27 | Fisker- | but now he can take it and suck on it |
04:51.46 | Fisker- | instead of letting him win i just pushed the bid so far up that the profit is miniscule |
04:52.14 | Fisker- | now i can sleep again :O |
04:52.45 | ckknight | dammit, not getting my comp back today |
04:52.48 | ckknight | they closed at 5 |
04:52.53 | ckknight | ...asses |
04:53.17 | *** join/#wowace Somewhere (n=waherd@210.213.139.232) |
04:54.19 | Somewhere | Does anyone know any ace mods that do wat ct_partybuffs does ? |
04:55.11 | art3mis | and what does that do? |
04:55.18 | NightHawkTheSane | eats babies |
04:55.28 | art3mis | oh there's lots of ace mods that do that then ;P |
04:56.01 | Somewhere | well it provides constant buff and debuff display for the default party frames, complete with duration timer overlays for player cast buffs and an option to filter buffs and debuffs based on what your character can cast or cure. |
04:56.13 | CIA-14 | ow |
04:56.17 | ckknight | hrm |
04:56.22 | ckknight | CIA didn't pick up my commit |
04:56.24 | RogueShadow | That was fun, I always like jumping onto the zepplin. I had just jumped onto the very back part of it, as it was almost gone. It was fun. |
04:56.48 | *** join/#wowace Thrae (n=generalm@pool-71-179-8-59.bltmmd.fios.verizon.net) |
04:57.59 | CIA-14 | 03ckknight * r48132 10LibRockTimer-1.0/LibRockTimer-1.0.lua: |
04:57.59 | CIA-14 | LibRockTimer-1.0 - ROCK-1 |
04:57.59 | CIA-14 | - switch to a bucket-based event system. |
04:57.59 | CIA-14 | - no longer accept delays between 0 and 0.05 (still accepts 0 as an every-frame thing) |
04:58.00 | CIA-14 | - cache globals. |
04:58.02 | CIA-14 | Note: this needs to be tested. |
04:58.06 | RogueShadow | There it is |
04:58.18 | Somewhere | anyone got ideas ? |
04:58.57 | ckknight | there we go |
04:58.57 | RogueShadow | it was on fish first |
04:58.57 | ckknight | Somewhere, um, *shrug* I just use PitBull |
04:59.01 | Somewhere | currently ct_partybuffs causes a huge lag spike.. and almost all of my mods are ace now.. except for this |
04:59.29 | Somewhere | never really liked changing my UI.. im okay with the default blizzard one =o |
04:59.43 | art3mis | somewhere: smartbuff |
04:59.50 | *** join/#wowace ThraeBot (n=ThraeBot@pool-71-179-8-59.bltmmd.fios.verizon.net) |
05:00.10 | ckknight | oh yea, I use SmartBuff |
05:00.11 | ckknight | it's nice |
05:01.06 | Somewhere | so its like ct_partybuffs? |
05:01.37 | art3mis | sorta |
05:01.38 | ckknight | well, try it out |
05:01.43 | ckknight | it's on wowinterface.com |
05:01.46 | art3mis | it monitors buffs you can cast in groups |
05:01.56 | *** join/#wowace ThraeBot (n=ThraeBot@pool-71-179-8-59.bltmmd.fios.verizon.net) |
05:01.59 | art3mis | gives a warning ahead of time and supports group buff versions |
05:02.22 | Somewhere | its an ace mod ? |
05:02.41 | ckknight | no, Somewhere |
05:02.44 | ckknight | but it's still good |
05:02.47 | art3mis | not totally sure but its a good mod none the less |
05:07.35 | ckknight | I'm frustrated now |
05:07.38 | art3mis | http://arstechnica.com/reviews/games/beautiful-corruption-a-review-of-metroid-prime-3.ars |
05:07.55 | ckknight | I want my computer back to test my recent commit |
05:08.59 | Thrae | ckknight: You and me both -- one of my SLI video cards died. Now I won't be able to fully utilize this nice 24" HD LCD while testing addons in WoW =/ |
05:10.55 | *** join/#wowace syeren (i=syeren@cpc3-oldh5-0-0-cust762.manc.cable.ntl.com) |
05:11.47 | RogueShadow | and I still want a new computer. Why do things cost money.. :( |
05:11.59 | RogueShadow | It's amazing I do as well as I do. |
05:14.07 | Somewhere | smartbuffs is bugged in battlegrounds and sometimes in raids |
05:14.10 | Somewhere | useless :/ |
05:16.38 | ckknight | not for me |
05:17.56 | Somewhere | just tried it on av with my paladin doesn't work |
05:18.02 | orionshock | back |
05:18.05 | orionshock | hello all |
05:18.52 | orionshock | um.. ckknight [16:48]<ckknight>{#wowace} thanks to orionshock mostly -- what was that in referance to? |
05:19.25 | ckknight | getting CowTip working, I think |
05:19.33 | orionshock | ah :D |
05:19.51 | ckknight | Somewhere, did you configure it at all? |
05:19.59 | *** join/#wowace Sole (n=chatzill@203.109.161.194) |
05:20.43 | Somewhere | yep |
05:20.45 | Somewhere | it works on my priest |
05:21.01 | Somewhere | normal group thou of 5 but if it exceeds to a raid group |
05:21.03 | Somewhere | it goes buggy |
05:21.46 | Somewhere | i guess there isn't a replacement at all for ct_partybuffs.. gonna leave with freezes -__- |
05:21.50 | Somewhere | thanks for the help somewat. |
05:23.06 | *** join/#wowace Shadowed (n=shadow@12.157.177.162) |
05:23.39 | *** join/#wowace orican (n=orican@dsl-124-148-127-157.qld.westnet.com.au) |
05:27.18 | orionshock | eh? Error * URL 'http://dev.wowace.com/wowace/trunk/Fubar_TopScoreFU' non-existent in that revision |
05:27.30 | durcyn | lower case u on the end, buddy |
05:28.04 | *** join/#wowace Shadowed (n=outlaw@12.157.177.162) |
05:28.52 | orionshock | ic |
05:30.13 | *** join/#wowace MoonWolf (n=MoonWolf@g34212.upc-g.chello.nl) |
05:30.14 | *** mode/#wowace [+o MoonWolf] by ChanServ |
05:31.51 | asmodai | mmm |
05:31.57 | asmodai | FuBar_TopScoreFu\TopScoreFuLocals.lua:62: '}' expected (to close '{' at line 48) near '"Phoenix Egg"' |
05:33.32 | orionshock | wtf.. 2 fps ... |
05:33.33 | orionshock | ugh |
05:34.31 | Cyrez | Hey, where'd the bots go? |
05:35.17 | Cyrez | Gah, the site's down, too. |
05:35.45 | *** join/#wowace orican (n=orican@dsl-124-148-127-157.qld.westnet.com.au) |
05:38.50 | *** join/#wowace orionshock (n=chatzill@ip68-96-53-124.ph.ph.cox.net) |
05:39.51 | *** join/#wowace Ani| (n=ani@86.56.51.7) |
05:41.10 | Recluse | was odd for certain |
05:41.15 | Cyrez | Okay, that's funny... |
05:41.31 | Cyrez | The bot in my channel is back but not the one that's supposed to be in here. |
05:42.45 | art3mis | you broke them all! |
05:43.00 | art3mis | kael said he was pulling everything til you committed wow-mario kart ;P |
05:43.18 | Cyrez | lol |
05:43.45 | Cyrez | CIA is all one big, er, thing. |
05:43.59 | Cyrez | Every time the bots die, the site is often dead, too. |
05:44.29 | Cyrez | Which is why I'm confused is as to why the other bot is not here. |
05:45.01 | Cyrez | It's not one I share control over so IDK what's going on. |
05:45.18 | orionshock | ah , wtf, im now getting 2 FPS in game instead of my normal 23fps, wtf happened? |
05:45.51 | ckknight | orionshock, any errors? |
05:46.08 | orionshock | ya top score one mention'ed earlyer |
05:46.14 | ckknight | odd |
05:46.30 | orionshock | reloaded my UI w/p it and im fine |
05:46.39 | ckknight | disable addons :-P |
05:47.05 | orionshock | im only running 64mb of addons :P |
05:48.02 | orionshock | FuBar_TopScoreFu\TopScoreFuLocals.lua:62: '}' expected (to close '{' at line 48) near '"Phoenix Egg"' |
05:49.14 | orionshock | ya someone for got the "," in a table |
05:49.16 | orionshock | >.> |
05:49.18 | asmodai | AceLocale-2.2-40629 (FuBar):487: AceLocale(TopScoreFu): Translation "PATTERN_HOTS" does not exist. |
05:49.21 | asmodai | FuBar_TopScoreFu-2.0\TopScoreFu.lua:401: in function `RecordHit' |
05:49.24 | asmodai | FuBar_TopScoreFu-2.0\TopScoreFu.lua:200: in function `?' |
05:49.28 | asmodai | Seems the latest TopScoreFu update broke a bit |
05:49.47 | ckknight | damn translators |
05:50.01 | asmodai | and orionshock's error, like I also pasted up |
05:50.03 | *** join/#wowace Iceroth_ (n=tatexi@a81-197-108-153.elisa-laajakaista.fi) |
05:50.18 | asmodai | AceLocale-2.2-40629 (FuBar):487: AceLocale(TopScoreFu): Translation "VULNERABLE_MOBS" does not exist. |
05:50.20 | asmodai | FuBar_TopScoreFu-2.0\TopScoreFu.lua:630: in function `IsVulnerable' |
05:50.23 | asmodai | FuBar_TopScoreFu-2.0\TopScoreFu.lua:446: in function `RecordHit' |
05:50.25 | asmodai | FuBar_TopScoreFu-2.0\TopScoreFu.lua:200: in function `?' |
05:50.35 | *** join/#wowace _neuron_ (n=x@85.252.67.93) |
05:50.41 | asmodai | And not sure if this is an error due to the other three: |
05:50.42 | asmodai | <PROTECTED> |
05:50.54 | ckknight | it's likely |
05:51.18 | orionshock | now that's odd, bug grabber is gaining alot of mem useage all of a sudden |
05:51.30 | Silowyi | !ar 1640 |
05:51.30 | ThraeBot | Silowyi: Points given is above the threshold for conversion. Try a different number. Or perhaps you meant to convert ratings to points? Either way, you fail at life. |
05:51.39 | Silowyi | !ra 1655 |
05:51.49 | Silowyi | !ra 1625 |
05:51.54 | Silowyi | hmm |
05:51.59 | ckknight | orionshock, increasing? |
05:52.12 | orionshock | ya |
05:52.13 | Thrae | !ar 1625 |
05:52.13 | ThraeBot | Thrae: Points given is above the threshold for conversion. Try a different number. Or perhaps you meant to convert ratings to points? Either way, you fail at life. |
05:52.21 | ckknight | orionshock, weird... |
05:52.21 | Thrae | !ap 1625 |
05:52.21 | ThraeBot | Thrae: Arena points from a rating of 1625 is, 2v2: 366, 3v3: 419, 5v5: 523 |
05:52.23 | Silowyi | ap |
05:52.24 | Silowyi | yes |
05:52.27 | Silowyi | there we go |
05:52.30 | Silowyi | !ap 1655 |
05:52.31 | ThraeBot | Silowyi: Arena points from a rating of 1655 is, 2v2: 394, 3v3: 450, 5v5: 562 |
05:52.33 | orionshock | i GC'ed w/ performance fu and under 30seconds it's at almost 900k |
05:53.10 | ckknight | what was it? |
05:53.31 | orionshock | ?, ask that question again |
05:53.36 | Kaelten | http://www.urbandictionary.com/define.php?term=aibohphobia |
05:53.39 | ckknight | oh |
05:53.40 | ckknight | nvm |
05:54.33 | orionshock | creepy i load up w/o TopScoreFu, and im ok, i LoD it w/ ACP and my frame rate hits shit and bug grabber acts up.. |
05:54.35 | orionshock | >.> |
05:54.40 | ckknight | I wish memory was more trackable |
05:54.52 | ckknight | oh, orionshock, I committed a fix to TopScoreFu |
05:55.49 | art3mis | thats not an inrrational fear of them |
05:55.57 | art3mis | pallindromes can hurt you |
05:56.47 | ckknight | anybody see the movie Pallindromes? |
05:56.51 | ckknight | it was kinda weird |
05:56.52 | ckknight | but interesting |
05:56.57 | orionshock | id u also switch it arround to use sink lib ckknight ? |
05:57.04 | *** join/#wowace CIA-22 (n=CIA@208.69.182.149) |
05:57.14 | ckknight | orionshock, that wasn't me if it was done |
05:57.37 | orionshock | it's using soar atm , i localy changed it on mine to use sink... |
05:58.41 | orionshock | i just can't belive that a broken table like that might have cause so much framerate lag |
05:59.46 | ckknight | *shrug* |
06:00.51 | Cyrez | Okay, now there's a bot in here but not in my channel. |
06:01.04 | Cyrez | >< |
06:01.23 | Cyrez | I think their site has the flu. |
06:01.27 | *** join/#wowace Unrealii (i=NEXT96@121.129.140.49) |
06:03.09 | Cyrez | There it is! |
06:04.07 | orionshock | random question ckknight , does Rock-Console take priority over ace console? , i ask because when i was doing some debugging with Flexbar for cnc when i misspelled something "" Rock("LibRockConsole-1.0") "" threw errors at me for /dumb commands |
06:04.57 | orionshock | <PROTECTED> |
06:05.28 | ckknight | oh, it does overwrite /dump and /print, but it shouldn't error... |
06:05.31 | ckknight | what was the error? |
06:05.47 | orionshock | <PROTECTED> |
06:06.07 | ckknight | hrm... |
06:06.33 | orionshock | >.> and there it goes again bug grabber being bitchie... |
06:07.06 | ckknight | hrm, turn off Rock and Rock-based CowTip |
06:07.12 | ckknight | see if !BugGrabber is still bitchy |
06:07.28 | orionshock | i run embeded |
06:07.30 | orionshock | :D |
06:08.07 | ckknight | okay |
06:08.10 | ckknight | then I have no goddamn idea |
06:08.17 | *** join/#wowace Meiun|| (i=xface@h24n2fls31o883.telia.com) |
06:09.05 | orionshock | <PROTECTED> |
06:09.13 | orionshock | one sec logging back in w/ it disabled |
06:09.47 | Jaxon | Wait, what the hell is Rock now? |
06:09.52 | *** join/#wowace Saesneg (n=mnj@dyn-62-56-76-6.dslaccess.co.uk) |
06:10.02 | orionshock | .. rock has always been something u smoked u know .. |
06:10.15 | ckknight | dude... |
06:10.17 | ckknight | wait, what? |
06:10.21 | ckknight | ~rock |
06:10.21 | purl | i heard rock is an addon framework for World of Warcraft written by ckknight. More information is available at http://wowace.com/wiki/Rock. |
06:10.34 | Jaxon | Joker renamed? |
06:10.35 | *** join/#wowace _dreamss (i=dreamss@82.138.241.220) |
06:11.18 | *** join/#wowace shingo2 (n=shingo@p5B0545FB.dip.t-dialin.net) |
06:11.36 | ckknight | yes, Jaxon |
06:11.57 | Keias | Tis a sad day |
06:12.21 | Cyrez | Rock != Ace3 |
06:12.36 | ckknight | yea, it was renamed Rock mostly because it's not going to be sanctioned as Ace3 |
06:12.37 | orionshock | ok.. debug-1.0 , any use having this arround? |
06:12.47 | ckknight | *shrug* |
06:13.43 | ckknight | so I decided to set my own path with Rock, which exists and works and is ready (basically), than to have to deal with the bureaucracy and time delays that would be inevitably associated with me joining the Ace3 team |
06:13.49 | *** join/#wowace Ani| (i=ani@86.56.51.7) |
06:14.41 | Cyrez | Every coder has their own style of coding. Sometimes, that can get messy. |
06:15.19 | ckknight | for me, it's about having a clear vision |
06:15.43 | Cyrez | Yeah, that's another reason it gets messy. |
06:16.35 | ckknight | either way, if anyone has any legitimate concerns or advice about Rock, I implore you to file an issue at http://jira.wowace.com/ |
06:17.16 | Sole | wow |
06:17.34 | Cyrez | You're writing it so it will probably kick ass. |
06:18.21 | ckknight | if you want to test Rock in action, you can get the CowTip branch |
06:18.23 | asmodai | Where does one submit node updates for cartographer mining btw? |
06:18.23 | ckknight | it's converted to Rock |
06:18.45 | ckknight | http://dev.wowace.com/wowace/branches/CowTip/Rock/CowTip |
06:19.31 | Sole | fucking great - I forgot my login info for Fury. I fill in my email address in the lost password form and it says my email isn't registered. So I try creating a new account and it says my account authorization key has already been used. |
06:19.41 | Sole | got loophole? |
06:24.11 | Silowyi | !ar 449 |
06:24.11 | ThraeBot | Silowyi: Arena rating from 449 points is, 2v2: 1713, 3v3: 1654, 5v5: 1564 |
06:24.33 | Silowyi | Sole: reminds me of trying to log into Unicare's website |
06:25.01 | Sole | Silowyi: oh well I just got another beta key instead then :P |
06:25.13 | Sole | Silowyi: turns out a new beta key is a click away |
06:25.30 | orionshock | !c cyclone atradies |
06:25.31 | Silowyi | Said I had the wrong password, so when I tried to password recover said my account # wasn't registered, when I tried to register the account it said it was already registered, when I called up tech support the guy said that it was "weird" and he would open a ticket cause he couldn't correct the issue right then. |
06:25.53 | Silowyi | !c eu cyclone atradies |
06:25.56 | ThraeBot | Silowyi: atradies is not the character you are looking for! |
06:26.00 | Silowyi | !c us cyclone atradies |
06:26.01 | ThraeBot | Silowyi: atradies is not the character you are looking for! |
06:26.05 | Silowyi | hmm |
06:26.11 | orionshock | !c us cyclone Atradies |
06:26.11 | ThraeBot | orionshock: I just said that 10s ago. |
06:26.19 | orionshock | wants you to cap it |
06:26.27 | Silowyi | ah |
06:26.56 | Silowyi | and it still isn't giving you the information? ^_^ |
06:27.54 | orionshock | ok ckknight wa'd u change in cow tip to where it dosn't play nicely with bug grabber? |
06:28.27 | Tem | probably nothing |
06:28.32 | Tem | more likely that he broke a lib |
06:29.25 | orionshock | dude, thought we fixed these spelling errors already |
06:30.06 | kergoth | Any rogues around that use an energy ticker? |
06:30.10 | kergoth | need an opinion about something |
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06:31.11 | tkor | yeah |
06:31.43 | ckknight | orionshock, is there a bug? |
06:32.08 | orionshock | bug.. more like spelling erros :D |
06:32.20 | ckknight | so give em to me |
06:32.24 | FryGuy- | sorry for spam, but: http://digg.com/gadgets/Real_Life_TFC_Sentry_Gun_Created_VIDEO |
06:32.31 | FryGuy- | i think you guys might appreciate it :) |
06:32.34 | orionshock | i did, check ur pm's on irc |
06:32.35 | kergoth | i'm rewriting kenergy.. and got to thinking.. it already compensates for lag in tick estimation, but you still have to hit the ability a certain period before the tick's gonna hit, due to the latency between hitting say, cheap shot, and it actually hitting the mob and spending the energy. So i was thinking a red lag display overlayed on the tick bar, like quartz, woudl be beneficial for that. Any opinions? |
06:33.08 | tkor | that's overkill really |
06:33.39 | kergoth | hmm, i suppose. doing it by feel gets the job done, just feels a bit fuzzy |
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06:36.43 | CIA-22 | 03ckknight * r48134 10LibRockTimer-1.0/LibRockTimer-1.0.lua: |
06:36.43 | CIA-22 | LibRockTimer-1.0 - ROCK-1 |
06:36.43 | CIA-22 | - fix a typo due to the new bucket system. |
06:36.49 | ckknight | orionshock, ^--- bugfix |
06:38.05 | orionshock | me thinks that's what was pissing bug grabber off |
06:38.17 | ckknight | quite possible, it'd be occuring every frame :-P |
06:38.48 | orionshock | i thought u opt dep it on lib rock? |
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06:39.20 | ckknight | yea, but the error would fire every frame, causing !BugGrabber to create a new string every frame, causing the memory flux |
06:39.26 | ckknight | hey Nargiddley |
06:44.31 | Cyrez | ckknight: I tried giving the CowTip branch and I discovered LibSharedMedia-2.0 needs AceLibrary or it'll die. |
06:44.43 | CIA-22 | 03jerry * r48135 10Talented/ (core.lua editmode.lua): Talented: clear the target template if somehow the corresponding template is invalid. |
06:44.56 | Cyrez | So I copied AceLibrary from Ace2 then it was all happy. |
06:44.57 | ckknight | Cyrez, blah! |
06:45.07 | ckknight | lemme fix that |
06:46.09 | Cyrez | Message: ...ace\AddOns\LibSharedMedia-2.0\LibSharedMedia-2.0.lua line 100: attempt to index global 'AceLibrary' (a nil value) |
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06:46.18 | ckknight | commit incoming |
06:46.21 | CIA-22 | 03ckknight * r48136 10LibSharedMedia-2.0/LibSharedMedia-2.0.lua: LibSharedMedia-2.0 - fix issue where it assumed AceLibrary exists. |
06:47.24 | ckknight | hehe |
06:47.26 | Cyrez | Bingo, that fixed it. |
06:49.34 | ckknight | :-) |
06:50.48 | orionshock | so ... what's this i hear about LibStub? |
06:51.02 | orionshock | i didn't quite understand the point |
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06:51.39 | NightHawkTheSane | orionshock: in summary, framework agnostic library stub |
06:51.44 | Cyrez | ckknight: I wanted to REALLY test it so I used the debugging stuff from the Auctioneer peeps since it doesn't use any libs and I also used standalones all the way. |
06:51.59 | Tekkub | it's a stub many library frameworks are using/going to use |
06:52.11 | Tekkub | instead of each having their own |
06:52.24 | ckknight | I ported Ace2 to use it, and Rock is built on it |
06:52.50 | ckknight | orionshock, it's basically so communities can share libraries really easily |
06:52.58 | orionshock | ok so what does it actually DO, is it suppose to be a back bone to register the libs with so they arn't steping on each other or.. what? |
06:52.59 | Cyrez | If Ace2 had been running I wouldn't have found that bug, lol. |
06:53.00 | ckknight | i.e. without massive hacks |
06:53.08 | ckknight | yea, basically, orionshock |
06:53.31 | ckknight | it allows registration and retrieval of libraries |
06:53.33 | ckknight | that's about it |
06:53.51 | orionshock | so one could theorieticly write a framework independant addon and just let the end user decide, Ace3, rock, dongle, cosmos... provided they all add equivalants? |
06:54.04 | orionshock | or am i still smoking crack? |
06:54.35 | orionshock | *add => had |
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06:54.54 | ckknight | yea, but it'd be pretty complicated as each framework works differently |
06:55.04 | ckknight | i.e. registering for events would have 4 different APIs |
06:55.19 | Wobwork | ... but why would you have a framework independant addon? |
06:55.20 | NightHawkTheSane | I think the idea is more so that you can write a library that can be used with any framework that uses libstub |
06:55.30 | NightHawkTheSane | ie, babble or periodic table |
06:55.46 | Wobwork | yeah, you want an agnostic library |
06:55.48 | Cyrez | Oh, I get it... It's like databases. |
06:56.03 | NightHawkTheSane | so someone can use PT without being forced into Ace (or wahtever) |
06:56.17 | ckknight | LibBabble-3.0 is agnostic |
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06:56.36 | orionshock | ok ... if we take Wobwork to heart, wouldn't agnotsic libs be prefered?.. if so then what's the point of using a frame work? |
06:56.46 | ckknight | frameworks have nice things |
06:56.49 | NightHawkTheSane | frameworks provide tools for addons |
06:56.59 | ckknight | I actually have a section about this on the rock wiki |
06:57.20 | ckknight | http://wowace.com/wiki/Rock#Why_should_I_write_my_libraries_in_Rock_instead_of_in_another_framework_or_with_no_framework_at_all.3F |
06:57.36 | orionshock | iv read it, im either too naive to understand it or these questions arn't answered |
06:58.01 | orionshock | ok.. i think it's the first is true |
06:58.04 | Wobwork | libraries are not frameworks |
06:58.24 | NightHawkTheSane | orionshock: there's a set of things every addon needs to do, frameworks are designed to make doing those easier |
06:58.44 | NightHawkTheSane | libraries are for more specialized things that many addons will want, but not all need. |
06:58.52 | orionshock | i'll figure it out here in a few mins don't worry |
06:59.13 | Cyrez | Frameworks can turn 12 steps into something like 3. |
06:59.45 | ckknight | and likely have less bugs since it's been tested and not done by yourself manually |
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07:00.32 | Thrae | ckknight: I think that wiki article might be better in wowwiki. |
07:01.05 | ckknight | thrae: perhaps later, I'm housing Rock on wowace, and all of the other infrastructure is on wowace |
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07:08.26 | CIA-22 | 03jerry * r48137 10lern2count/Core.lua: lern2count: rewrite the event handling to try to be more responsive. |
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07:08.40 | ennuilg | Morning... |
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07:14.29 | orionshock | eek , ckknight parrot, what's the parent frame for the scroll areas? |
07:15.02 | ckknight | ParrotFrame, I think |
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07:20.23 | orionshock | >.> another dumb question, whats the /print command for getting a frame name / parent frame name? |
07:20.52 | orionshock | nmd found it |
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07:40.57 | TNSe | has anyone else complained about fps lag when using parrot? :P |
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07:41.42 | asmodai | nope |
07:41.46 | asmodai | works without issues for me |
07:42.27 | TNSe | one in my guild claimed it lagged like shit for him (even after filtering and throttling) |
07:43.04 | ckknight | hrm |
07:43.11 | ckknight | his computer must really, really suck |
07:43.17 | ckknight | Parrot's not that heavy |
07:43.21 | ckknight | also: http://bash.org/?800336 |
07:43.38 | TNSe | no, his computer most certainly doesn't suck |
07:43.50 | TNSe | and I noticed a fps loss too |
07:43.54 | TNSe | which did go away when I removed it |
07:44.25 | TNSe | but nothing serious |
07:44.35 | orionshock | any sct style addon is gona give u fps issues |
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07:44.40 | orionshock | even the bizard one |
07:45.12 | yssaril | guys is there a xor type command in lua? |
07:45.51 | nevcairiel | use logic to work around it, a~=b << xor |
07:45.54 | Thrae | yssaril: Nope, you'll just have to expand the logic |
07:46.09 | yssaril | kk thats what i thought |
07:46.10 | ckknight | yssaril, (not alpha) ~= (not bravo) |
07:46.49 | TNSe | ckknight, any chance he downloaded a version with some kind of bug that you fixed later? P |
07:47.05 | ckknight | possible |
07:48.17 | TNSe | does wowaceupdater have an option to download "last stable version only |
07:48.28 | TNSe | or does it always fetch what was put up last |
07:49.05 | orionshock | hehe.. stable versions are for wowinterface.com... but very few authors follow that axiom |
07:49.11 | yssaril | ckknight: i saw a ace3 folder on the svn is that related to joker? |
07:49.30 | ckknight | yssaril, sadly no, and Joker is now named Rock |
07:49.31 | ckknight | ~rock |
07:49.32 | purl | from memory, rock is an addon framework for World of Warcraft written by ckknight. More information is available at http://wowace.com/wiki/Rock. |
07:49.41 | orionshock | related, yes |
07:49.56 | TNSe | wowrockupdater better have a "last stable version" option |
07:49.59 | ckknight | quasi-related |
07:50.01 | TNSe | which is enabled by default :p |
07:50.03 | orionshock | in the sence that once rock got put on the trunk the main ace devs decided it was time to start ace3 |
07:50.07 | ckknight | lol, TNSe |
07:50.23 | yssaril | whats ace3 all about then? |
07:50.54 | ckknight | *shrug* designing a framework through bureaucracy, as far as I can tell |
07:51.07 | ckknight | mine doesn't have bureaucracy, just my cold, iron fist |
07:51.12 | ckknight | which has its ups and downs |
07:51.21 | yssaril | hahah |
07:51.22 | orionshock | there is a downside? |
07:51.23 | ckknight | the up for Rock is that it's almost done |
07:51.27 | asmodai | ckknight++ |
07:51.40 | ckknight | the down is that the proletariat is being oppressed |
07:51.51 | ckknight | though I'm not sure what role he's playing in this |
07:52.16 | TNSe | he's putting in backdoors |
07:52.19 | TNSe | to suit his own programs! |
07:52.23 | orionshock | hehe... imho if the main-stay ace devs decided to "Elect" a project lead it would move away from the idea of Design by committee |
07:52.40 | ckknight | Kaelten's the project leader, officially |
07:52.44 | TNSe | it should indeed be design by request |
07:52.49 | TNSe | not design by committee |
07:53.01 | TNSe | only thing committees have worked for is some image formats |
07:53.11 | TNSe | software? no |
07:53.12 | orionshock | project lead decides what should "in the end" go in and what should not |
07:53.13 | ckknight | btw, if people want to submit requests or bugs wrt Rock, feel free to at http://jira.wowace.com/browse/ROCK |
07:53.27 | yssaril | ckknight for your RockComm is ther table serialization the same as for AceComm? |
07:53.35 | ckknight | yssaril, no, a bit more efficient |
07:54.00 | ckknight | I wrote both AceComm-2.0 and LibRockComm-1.0, btw |
07:54.04 | TNSe | where Ace has DoThisForMeAce() |
07:54.07 | yssaril | sweet so it dosn;t create strings that are too long like the AceComm :) |
07:54.10 | TNSe | Rock has AlreadyDoneThisRock() |
07:54.18 | ckknight | yssaril, well, there's that. |
07:54.22 | yssaril | hehe |
07:54.37 | ckknight | the messages themselves are simplified as well |
07:54.55 | ckknight | and split up a lot better, fixed the whole long string bug et al |
07:54.59 | yssaril | cool so overall less badwidth used? |
07:55.03 | ckknight | yep |
07:55.07 | yssaril | nice |
07:55.15 | ckknight | granted, it's pretty small, AceComm-2.0's was pretty good |
07:55.34 | orionshock | seems to be that there is alot of the "We must maintain backwards compatiablity for authors who haven't touched their addons in over 6months or said a word anywhere" mentality |
07:55.37 | yssaril | yea works fine as long as your table dosnt get too big |
07:55.47 | orionshock | and thats the real problem with ace2 |
07:56.34 | yssaril | imo any major revision should break backwards compatibility if you can still run the old framework on the side |
07:56.34 | ckknight | I'll retain backwards compat if I can, which in most cases is possible |
07:56.55 | ckknight | but I might break things on patch day if need be |
07:57.00 | ckknight | but there'll be a deprecation process |
07:57.02 | TNSe | Rock needs AAL |
07:57.05 | orionshock | right but if u find a crack in the side of Rock that by fixing it will brake some addons; will you do it? |
07:57.05 | yssaril | with should meaning it shouldn't go out of its way to make it compatible |
07:57.07 | ckknight | AAL? |
07:57.12 | TNSe | Ace Abstraction Layer :P |
07:57.23 | yssaril | lol |
07:57.26 | ckknight | orionshock, I'd fix any addons on the svn that I can find, then upgrade Rock |
07:57.35 | ckknight | I've done the same with Ace2, but people got bitchy |
07:58.01 | yssaril | u fix peoples mods ? where do i sign up? |
07:58.02 | orionshock | the authors or the users? |
07:58.05 | TNSe | meh |
07:58.09 | TNSe | if the mod is worth it |
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07:58.14 | TNSe | people will prot it to whatever they want |
07:58.19 | TNSe | problem is ckknight |
07:58.30 | ckknight | orionshock, a few of the higher-up devs were all like "you should've asked before fixing my mod" |
07:58.30 | TNSe | what happens if I end up with Ace2/3 and Rock on my system |
07:58.40 | TNSe | isn't the net gain LESS than just going with Ace2/3 then? :P |
07:58.48 | ckknight | TNSe, no harm except that both frameworks are running at the same time |
07:58.52 | ckknight | well, that's arguable |
07:58.58 | pb_ee1 | Morning. |
07:58.59 | Fisker- | it's Ã…L not AAL |
07:59.04 | TNSe | I'm just seeing an issue there :P |
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07:59.11 | ckknight | TNSe, for one, Ace3 doesn't have very much code right now at all, so you can't run Ace3 |
07:59.12 | yssaril | depends on how may mods you got running on each i guess |
07:59.13 | orionshock | well right , right there is that whole proppe-ness thing with the SVN, |
07:59.34 | ckknight | as far as running Ace2, well, my mods will be upgraded to Rock, as well as my libraries |
07:59.38 | Fisker- | btw ckknight as a test addon you should make a fubar plugin for gm tickets with rock |
07:59.41 | Fisker- | *whistles* |
07:59.42 | ckknight | and Rock itself is reasonably lightweight |
07:59.56 | ckknight | Fisker-, bah, I'll just port what I have |
08:00.02 | pb_ee1 | Rock? |
08:00.07 | ckknight | ~rock |
08:00.07 | purl | hmm... rock is an addon framework for World of Warcraft written by ckknight. More information is available at http://wowace.com/wiki/Rock. |
08:00.19 | ckknight | but running an addon on Rock will be more efficient than running an addon on Ace2 |
08:00.24 | Fisker- | ;( |
08:00.27 | ckknight | in the event that both frameworks are running already |
08:00.41 | pb_ee1 | WHat about Ace3 then? |
08:00.44 | ckknight | granted, if you only have 1 Rock addon or 1 Ace2 addon, that 1 won't be so efficient |
08:00.47 | Sole | what about it? |
08:00.53 | pb_ee1 | Seems you're going to go your way ckknight? :p |
08:00.58 | TNSe | the idea of a framework |
08:00.59 | ckknight | seems like it |
08:01.04 | TNSe | is that you Are going to run more than 1 mod |
08:01.10 | ckknight | right |
08:01.18 | ckknight | which you probably will |
08:01.21 | TNSe | so saying "if you have 1 rock and 1 ace2" is kinda silly :P |
08:01.27 | ckknight | either way, Rock's not a beast |
08:01.33 | Fisker- | well someone still uses titan panel |
08:01.35 | ckknight | even if you had 1 mod running it, you wouldn't feel it |
08:01.37 | orionshock | god 90% of my addon folder is maintained by WAU |
08:01.38 | TNSe | get x-perl over to rock, along with fubar and so on |
08:01.40 | Fisker- | and only use stuff like bigwigs |
08:01.46 | Fisker- | people i want to kill |
08:01.46 | TNSe | and I'm happy :P |
08:01.50 | Fisker- | and stab |
08:01.51 | TNSe | and omen |
08:01.56 | TNSe | and and and and and |
08:01.57 | Fisker- | no ktm ;( |
08:01.59 | ckknight | TNSe, I'll get FuBar, Cartographer, PitBull, and Parrot |
08:02.13 | Sole | after my exams are over, I might have some time to create a Rock-based unit frame |
08:02.18 | TNSe | hmm |
08:02.24 | ckknight | hey, knock yourself out, Sole |
08:02.25 | TNSe | you haven't made an outfitter yet ckknight? :( |
08:02.34 | Fisker- | do a rock-based fubar plugin for handling gm tickets instead |
08:02.35 | yssaril | ckknight is rock officially out yet? |
08:02.35 | Sole | ckknight: Pitbull is a bit too heavyweight for my taste :P |
08:02.37 | pb_ee1 | What about Pitbull TNSe? :p And Parrot? Booo ! |
08:02.38 | Fisker- | *cough* |
08:02.38 | ckknight | if you run into any issues, feel free to contact me or leave an issue on jira |
08:02.43 | ckknight | Sole, I can understand that |
08:02.47 | ckknight | yssaril, not yet, 1-2 weeks |
08:02.54 | yssaril | kk |
08:03.03 | Sole | great, exams end in 1 week |
08:03.07 | nevcairiel | Sole: use agUF :P |
08:03.11 | Sole | then I got more 6 weeks after that -_- |
08:03.14 | Sole | I dont like agUF either |
08:03.22 | yssaril | cause i would love to switch to it mostly cause it will fix them Comm issue :P |
08:03.31 | pb_ee1 | Btw, why Joker --> Rock? |
08:03.41 | Sole | nevcairiel: its not funky enough for me :P addons need funk |
08:03.48 | orionshock | b/c u can smoke rock? |
08:03.49 | ckknight | pb_ee1, sounded cooler, also got away from relying on the Ace branding |
08:04.00 | ckknight | also, rock is strong, firm, a foundation, able to smash things |
08:04.01 | Sole | Im growing to like Rock |
08:04.05 | Sole | the name that is :P |
08:04.17 | nevcairiel | plus you can tie ckknight to his rock and throw him in the water |
08:04.21 | nevcairiel | :) |
08:04.32 | nevcairiel | you cant do that with jokers! |
08:04.34 | weab | it's a shame everyone seems to associate rock with drugs though. |
08:04.39 | orionshock | btw ckknight im never gona give up the drug reference |
08:04.49 | pb_ee1 | I'm reading the doc, seems nice. Ace2/Dongle/Cosmos/... all are pretty well-known. Now it needs to be correctly implemented, but I don't know why, i'm absolutely confident on what you are doing ckknight :p |
08:04.50 | ckknight | I don't have an issue with the drug reference |
08:04.55 | ckknight | it makes it all the more...dangerous |
08:05.05 | weab | i'd have thought lame |
08:05.15 | ckknight | it'll rock your world, weab |
08:05.22 | ckknight | like I rocked your mom last night |
08:05.36 | weab | see, the bad puns i prefer over LOL rock = drug |
08:05.50 | TNSe | problem is |
08:05.53 | TNSe | Ace is a card |
08:05.55 | TNSe | a card is paper |
08:05.56 | ennuilg | To be honest, any word can be found to have negative connotations if you try hard enough - perceived meaning is in the eye of the listener, and tells you more about them than it does about you. |
08:05.58 | TNSe | and paper > rock |
08:06.02 | ckknight | TNSe, no way, man |
08:06.09 | ckknight | if the rock is sharp enough |
08:06.13 | ckknight | it can cut through paper |
08:06.15 | *** join/#wowace Guillotine (n=Guilloti@adsl-76-214-10-54.dsl.lsan03.sbcglobal.net) |
08:06.17 | ckknight | otherwise, it can sit on top of paper |
08:06.24 | ckknight | and what's paper gonna do then, huh? |
08:06.27 | ckknight | can't move |
08:06.27 | TNSe | thats gamebreaking |
08:06.29 | pb_ee1 | I personnaly prefered Joker |
08:06.30 | ckknight | it's got a rock on top of it |
08:06.33 | nevcairiel | wrap around the rock |
08:06.37 | TNSe | what was wrong with joker? :P |
08:06.38 | nevcairiel | and make it disappear! |
08:06.38 | art3mis | and if the paper was 600lbs and 14" thick a little cut would mean nothing ;P |
08:06.39 | ckknight | pb_ee1, yea, but it was a "joke" :-P |
08:06.45 | pb_ee1 | ^^ |
08:06.51 | TNSe | call it Elvis then |
08:06.55 | TNSe | Elvis-Lib |
08:06.58 | ckknight | art3mis, in that case, it'd also be bloated as hell |
08:06.59 | pb_ee1 | ~parry Fisker- |
08:07.01 | TNSe | Elvis |
08:07.03 | TNSe | as in The King |
08:07.04 | Fisker- | do not parry me :( |
08:07.05 | pb_ee1 | :( |
08:07.14 | ckknight | ~whaleparry Fisker- |
08:07.14 | purl | ACTION uses a slightly less-huge but eminently more agile killer whale named Edwardo to parry Fisker-'s attacks. |
08:07.14 | Fisker- | that's just rude |
08:07.16 | Punkie` | Fisker- you attack like a girl! |
08:07.18 | Fisker- | noo |
08:07.24 | ckknight | how appropriate, you fight like a cow |
08:07.29 | Fisker- | i just need someone to harass into making me an addon :( |
08:07.38 | ckknight | ~harass Fisker- |
08:07.42 | pb_ee1 | yeah, but he did not whalecrit so i could not whaleparry :'( |
08:07.44 | ckknight | aw |
08:07.49 | TNSe | ckknight, if you called it Elvis (as in the King), you'd be able to justify some bloatedness |
08:07.49 | pb_ee1 | Fisker-? |
08:07.55 | ckknight | lol, TNSe |
08:08.09 | ckknight | TNSe, big rocks smash things |
08:08.09 | TNSe | Elvis Rocks Ace |
08:08.12 | orionshock | bloatness, thats what libs are for :P |
08:08.13 | *** join/#wowace Meiun| (i=xface@h24n2fls31o883.telia.com) |
08:08.15 | pb_ee1 | Fiiiiiiiiiisker |
08:08.20 | Fisker- | I promise you publicity! |
08:08.24 | Fisker- | Celebrity status! |
08:08.40 | pb_ee1 | YOU'RE GONNA MAKE AN ADDON YOU IDIOT !! |
08:08.41 | Punkie` | Fisker-: it probably sucks |
08:09.30 | weab | Fisker-: i hope you don't make an addon. because i you did it would suck. prove me wrong! |
08:09.36 | Fisker- | indeed |
08:09.39 | *** join/#wowace Garns (n=blub@muedsl-82-207-249-224.citykom.de) |
08:09.41 | Fisker- | i'm gonna do it!1 |
08:09.45 | Punkie` | lies |
08:09.47 | ckknight | woo! |
08:09.56 | Punkie` | what will your addon do? |
08:10.04 | pb_ee1 | Something. |
08:10.04 | Fisker- | win! |
08:10.07 | weab | Punkie`: obviously, suck. |
08:10.09 | pb_ee1 | See? |
08:10.39 | Fisker- | :( |
08:10.48 | pb_ee1 | OMG! Did not what happened but I just opened my bags and I've got no money left :( |
08:10.56 | Fisker- | then i'll just put in branches so none of you can get it |
08:11.02 | Fisker- | because you all suck and use the updater |
08:11.04 | Fisker- | :( |
08:11.10 | weab | i don't! |
08:11.17 | orionshock | i have an svn client :P |
08:11.24 | Fisker- | an? |
08:11.35 | Fisker- | does that s look like an vowel to you_ |
08:11.39 | Fisker- | ? |
08:11.46 | Fisker- | crap |
08:11.50 | orionshock | sounds right tho, if u slur it a bit.. |
08:12.15 | Punkie` | anyway, what's it going to do Fisker-? |
08:12.30 | Fisker- | win |
08:12.36 | orionshock | i need an addon made, well bloated that is, it's in the branches atm :D |
08:12.47 | pb_ee1 | "AceWin, the addon that makes you win." |
08:13.25 | Fisker- | something like that |
08:13.49 | Punkie` | Fisker-: boring |
08:14.31 | yssaril | "not ((CD + 1 > prevCD) and (CD - 1 < prevCD))" this should be true if CD and prevCD are further appart than 1 right? |
08:15.38 | ckknight | Fisker-, svn = ess-vee-en, therefore an is correct |
08:15.47 | ckknight | there: http://www.wowace.com/wiki/Rock#Why_call_it_Rock.3F |
08:15.50 | ckknight | since you won't stop asking |
08:16.47 | Fisker- | might as well have called it FiskerLib then |
08:16.52 | Fisker- | see what i did there? |
08:16.52 | krka | yup, ckknight is correct about a/an svn |
08:17.01 | Fisker- | ;( |
08:17.05 | |Kev| | 'an S.V.N' is correct, btw ;) |
08:17.07 | Fisker- | you got me |
08:17.11 | Fisker- | i hate you |
08:17.17 | |Kev| | ah, as ckknight already said :) |
08:17.26 | Fisker- | right you're just rubbing it in :( |
08:17.38 | weab | i assumed fisker just called it a "sven" |
08:18.21 | Fisker- | noo i just removed the e from the ess |
08:18.46 | weab | you pronounce the letter s as sssssssss? |
08:18.49 | TNSe | lol |
08:19.01 | TNSe | ckknight, when is Rock Light coming out |
08:19.03 | Fisker- | yeah that's it! |
08:19.25 | cryogen | |Kev|: svn isnt not an acronym, it's short for 'svn respository', so 'a' is more correct |
08:19.35 | cryogen | s/svn/subversion/2 |
08:19.40 | Tekkub | SVEN, I like that |
08:19.41 | orionshock | hehe... rock... reminds me of that scene in Galaxy Quest |
08:20.02 | ckknight | great movie. |
08:20.04 | ckknight | garignak! |
08:20.08 | |Kev| | cryogen: either way it's pronounced ess vee enn, so it's 'an' |
08:20.21 | |Kev| | if you said 'subversion', it'd indeed be 'a' |
08:20.27 | weab | DON'T OPEN THAT! IS THERE AIR? YOU DON'T KNOW! |
08:20.28 | |Kev| | and I'm misusing ' and ", meh |
08:20.29 | Recluse | yssaril: false if they are less than 1 apart. at exactly 1 apart and higher it becomes true |
08:20.29 | orionshock | :D thats exactly what i was thinking |
08:20.47 | ckknight | weab, seems okay |
08:20.48 | yssaril | damnit |
08:21.08 | ckknight | Tekkub, yea, but that's just because you're well, ...you |
08:21.18 | weab | miners not minors! |
08:21.31 | Tekkub | I'm a miner |
08:21.42 | cryogen | |Kev|: but svn is a protocol, not an object, so 'an svn' doesnt actually make any sense :p |
08:21.44 | Tekkub | or do I not get to say that if I didn't get my degree? |
08:21.58 | |Kev| | cryogen: but he said 'an svn client' |
08:22.05 | cryogen | well then |
08:22.05 | |Kev| | and an svn client /is/ an entity :) |
08:22.08 | Tekkub | an SVN repository works as an object tho |
08:22.24 | orionshock | god enough with the symantics |
08:22.30 | cryogen | no! more! |
08:22.49 | Tekkub | *shrug* everyone refers to the repo as "the SVN" anyway |
08:22.49 | Recluse | yssaril: you need to add an = to your < & > to still be false at 1, but true at values over |
08:22.57 | Tekkub | my SVN is on Google Code :) |
08:23.13 | yssaril | hmmm |
08:24.25 | *** join/#wowace Cairen1 (n=Cairenn@CPE001217452e29-CM00194757bc24.cpe.net.cable.rogers.com) |
08:24.30 | yssaril | anyways good night guys am sleepy |
08:24.42 | ckknight | cya |
08:24.43 | |Kev| | nn |
08:24.50 | *** part/#wowace yssaril (n=chatzill@adsl-76-238-5-53.dsl.emhril.sbcglobal.net) |
08:25.12 | *** join/#wowace Srosh (n=Srosh@c155032.adsl.hansenet.de) |
08:26.05 | orionshock | ... wow i forgot what the default UI looks like |
08:26.09 | ckknight | hehe |
08:26.24 | evl | I get depressed when I turn on the default UI |
08:26.26 | evl | my framerate rocketd. |
08:26.28 | evl | rockets. |
08:26.30 | TNSe | :P |
08:26.38 | TNSe | I dunno |
08:26.47 | TNSe | my fps went up by 0.5% when I disabled all my addons |
08:26.54 | TNSe | in the middle of shattrah at 19'ish |
08:27.08 | TNSe | ditto IF |
08:27.20 | TNSe | but not much spellcasting or combatlog parsing there |
08:27.34 | TNSe | I feel that the biggest contribution to lag on my pc is combatlog parsing |
08:27.52 | TNSe | wtb lib that parses combatlog once and all addons has to read through that parser :P |
08:27.57 | orionshock | my roommate gets 100+FPS in shat, with all his addons on |
08:28.08 | evl | I'd run default ui if it didn't suck so much for pvp |
08:28.09 | ckknight | ooh, dang |
08:28.19 | Fisker- | anyone remember the word for those encryptions with hashes that can't be reversed? |
08:28.22 | Fisker- | like md5 and such |
08:28.28 | ckknight | TNSe, LibParser-4.0 :-P |
08:28.29 | TNSe | annoying? |
08:28.40 | Fisker- | or your mother? |
08:28.41 | TNSe | ckknight, what about that :P |
08:28.42 | ckknight | Fisker-, 1-way hashes |
08:28.51 | Fisker- | ah yes :P |
08:28.58 | Mecdemort | wow i just sat down on the edge of my chair and the piston just became a huge spring and shot me out against my desk |
08:29.02 | ckknight | TNSe, it parses the combat log once |
08:29.02 | Fisker- | answer is too simple sometimes |
08:29.16 | TNSe | ckknight, so does omen, swstats, etc all use that? :P |
08:29.23 | TNSe | and parrot |
08:29.24 | TNSe | and so on |
08:29.59 | ckknight | TNSe, Omen uses 3.0, Parrot does, SWStats has their own |
08:30.12 | TNSe | meh. |
08:30.14 | ckknight | TNSe, I made 4.0 yesterday, so nothing uses it |
08:30.19 | TNSe | well |
08:30.25 | TNSe | you register a callback with a regexp |
08:30.30 | TNSe | and if 2 programs use same regexp |
08:30.39 | ckknight | well, not a regexp, it uses a filtering system |
08:30.40 | TNSe | you only get parsed once right? |
08:30.47 | ckknight | yes |
08:30.53 | ckknight | take a look at http://www.wowace.com/wiki/Parser-3.0 |
08:30.54 | TNSe | giiiiiieff |
08:31.01 | TNSe | make all addons freaking use that, because I swear |
08:31.08 | TNSe | most my cpu time goes to parsing of combat log |
08:31.10 | Sole | ckknight: got any doc about parser 4? any API changes besides it running on Rock? |
08:31.13 | Fisker- | is there even a point in doing it with the changes Blizzard are making? |
08:31.17 | *** join/#wowace eXemplar (n=nnscript@124-171-188-151.dyn.iinet.net.au) |
08:31.22 | Sole | whats Blizz making? |
08:31.32 | Fisker- | event based combat log i believe |
08:31.41 | ckknight | Sole, it doesn't run on Rock, it's framework-agnostic |
08:31.44 | Fisker- | coming in 2.4 |
08:31.49 | ckknight | Sole, no API changes |
08:31.49 | Fisker- | or 2.3 can't remember |
08:32.01 | ckknight | of course there's a point |
08:32.07 | ckknight | because Blizz will release 2.4 in 6 months |
08:32.08 | Sole | Fisker-: and wtf does that mean? |
08:32.10 | ckknight | when we need a solution _now_ |
08:32.20 | Sole | event based...its based on events now! |
08:32.30 | ckknight | also, you can wish in one hand and shit in the other, see which one fills up first. |
08:32.32 | Punkie` | its going to be gid based |
08:32.46 | Sole | definition: gid |
08:32.52 | Punkie` | global id? |
08:32.58 | Punkie` | every person has an ID |
08:33.02 | Punkie` | including mobs |
08:33.03 | Sole | OH |
08:33.07 | Fisker- | you mean UID? |
08:33.11 | ckknight | Punkie`, where's your source on that? |
08:33.13 | Mecdemort | unique IDs for mobs with same names! |
08:33.14 | Sole | unique ID |
08:33.15 | pb_ee1 | Yes, Fisker- |
08:33.18 | Fisker- | ckknight blizzcon |
08:33.21 | ckknight | just wondering |
08:33.24 | Sole | hmm |
08:33.26 | Punkie` | yeah what fisker said |
08:33.30 | Fisker- | they're making it possible to distinguish mobs |
08:33.30 | pb_ee1 | ckknight, you could also install the wowhead client |
08:33.32 | ckknight | Fisker-, I saw the BlizzCon presentation, that wasn't stated |
08:33.39 | pb_ee1 | by double clicking on the data you get the ids |
08:33.44 | ckknight | unless I missed it |
08:33.51 | CIA-22 | 03nevcairiel 07Alpha * r48138 10Ace3/Ace3.toc: |
08:33.52 | CIA-22 | Ace3 - |
08:33.52 | CIA-22 | - added a .toc for ingame testing |
08:33.54 | TNSe | because ckknight, I am quite damned sure that todays wow clients spend a lot of the lua time parsing combat logs |
08:33.55 | *** join/#wowace TrixIsOwned (n=TrixIsOw@67-41-137-3.hlrn.qwest.net) |
08:33.57 | nevcairiel | they said thats possible |
08:33.58 | orionshock | hehe... log a lvl 1 alt another another server "/2 Looking for Kara Raiding guild" and i get 3 tells about being lvl 1 |
08:34.00 | TNSe | because nearly everyone runs like |
08:34.02 | ckknight | TNSe, quite true |
08:34.03 | Fisker- | might've been a compilation |
08:34.14 | TNSe | Omen, KTM, SWStats/Recap, some kind of SCT/Parrot |
08:34.47 | ckknight | Omen and Parrot share |
08:34.47 | TNSe | .... heck |
08:34.49 | Fisker- | When asked if the new combat log will differentiate between targets rather than the current method of only knowing a target by name, they answered by saying that the new api associated with the combat log will expose unique identifiers for each target in your sphere of influence. This will allow you to identify each target individually, even if all have the same name. This system will also allow other details be exposed, although spec |
08:34.57 | TNSe | even fubar might have 2-3 parsers |
08:35.11 | ckknight | alright, okay then |
08:35.13 | Fisker- | http://www.wowinterface.com/forums/showpost.php?p=64418 |
08:35.18 | TNSe | FubarVampwatchFU |
08:35.24 | TNSe | FubarDPS |
08:35.25 | Fisker- | http://www.wowinterface.com/forums/attachment.php?attachmentid=1331 |
08:35.35 | ckknight | TNSe, they should all use Parser-3.0, so your point goes away |
08:35.41 | TNSe | okay |
08:35.44 | TNSe | well, thats good |
08:35.46 | nevcairiel | or they use events |
08:36.17 | TNSe | its really annoying to think that my combat log gets parsed 4-5 times |
08:36.20 | Sole | well I guess Im going to put off writing a new PVP timer addon until unique ids then |
08:36.32 | TNSe | when we raid with 3-4 shadowpriests |
08:36.37 | TNSe | the amount of combat log spam is obscene |
08:36.39 | Punkie` | Sole: it won't matter much for pvp |
08:36.48 | Punkie` | because people can't have the same names right? |
08:36.55 | Punkie` | unless there is some hunter & pet haxxing |
08:37.07 | Sole | Punkie`: yeah hunter/pet name haxxing |
08:37.16 | Fisker- | yeah |
08:37.22 | TNSe | heh |
08:37.29 | Fisker- | in our guild we had some hunters always calling their pet the name of one of the tanks |
08:37.40 | TNSe | Shadowpriests: Reducing your FPS, one dot at a time. |
08:37.52 | Tekkub | I just name mine after furry dildos |
08:37.57 | Sole | also, even though my addons are primarily PVP-based. They still support some level of Pve stuff like Mob buffs/casts. So it'l be good to have unique IDs for that |
08:38.05 | Tekkub | I have BruinHeat and... never felt the need for another |
08:38.22 | Sole | Omgwtfmeow |
08:39.02 | TNSe | ckknight, does libparser 3.0/4.0 have delayed callbacks? |
08:39.14 | TNSe | or do they instantly callback when something matches |
08:39.34 | *** join/#wowace ckknight_ (n=ckknight@rrcs-74-62-251-185.west.biz.rr.com) |
08:39.37 | TNSe | lol |
08:39.39 | TNSe | ckknight, does libparser 3.0/4.0 have delayed callbacks? |
08:39.41 | TNSe | or do they instantly callback when something matches |
08:39.48 | *** join/#wowace abbat_w (i=abbat@moo.efnet.org) |
08:39.58 | *** join/#wowace Cheads (i=chead@0x5733e243.virnxx18.adsl-dhcp.tele.dk) |
08:40.07 | ckknight_ | TNSe, instantly |
08:40.26 | *** mode/#wowace [+o ckknight_] by ChanServ |
08:40.33 | ckknight | TNSe, but that's not really a problem |
08:40.40 | TNSe | just wondering if making a list is less overhead than the call |
08:40.57 | ckknight | ah, the call's cheap |
08:41.02 | TNSe | okay |
08:41.14 | TNSe | like if (match()) callback() vs if (match()) addlist ... callback(list) |
08:41.48 | pb_ee1 | ckknight, on http://wowace.com/wiki/Rock you're talking about Add, Remove, ... but a few lines after you typed Move :IsActive |
08:41.52 | TNSe | not sure how expensive function calls are in LUA |
08:41.55 | TNSe | vs dynamic arrays |
08:42.10 | pb_ee1 | It's not an error, i just think you should precise that it also has been renamed (if it has) |
08:42.30 | ckknight | pb_ee1, it hasn't been renamed |
08:43.03 | ckknight | TNSe, it's something that wouldn't really work... |
08:43.14 | pb_ee1 | Some methods will still use Is* then, ok |
08:43.52 | TNSe | ckknight, okay :P |
08:44.08 | TNSe | hopefully blizzard adds their own parser in 2.4 |
08:44.17 | *** join/#wowace ie|Stiffe (n=hehe@81-231-242-209-no39.tbcn.telia.com) |
08:44.30 | ckknight | well, they do |
08:44.39 | krka | own parser for what? |
08:44.42 | TNSe | it will solve so many fps issues |
08:44.43 | ckknight | combat parser |
08:44.52 | krka | ah |
08:44.55 | ckknight | it actually turns it from a message system to an event system |
08:45.09 | Mecdemort | is the only difference formatting? |
08:45.13 | *** join/#wowace [dRaCo] (n=drc@p54859088.dip0.t-ipconnect.de) |
08:45.16 | TNSe | onyl difference |
08:45.21 | TNSe | is that events from server |
08:45.27 | TNSe | isn't converted to text, and then converted back :P |
08:45.32 | Mecdemort | right |
08:45.35 | pb_ee1 | In LUA, is it really possible to "free" memory? I mean, if there is a collectgarbage() function, wouldn't the memory be freed only when this function is called? |
08:45.53 | *** join/#wowace Linaeri (n=mjh@janeway.nodomain.org) |
08:46.10 | TNSe | so it saves us from the current horror situation |
08:46.14 | pb_ee1 | Thus, that would mean that addons should be careful not to take too much memory |
08:46.17 | TNSe | where I have KTM, SWStats, Omen running |
08:46.24 | TNSe | and KTM has its own parser, SWStats one |
08:46.26 | TNSe | and Omen one |
08:46.28 | cryogen | you dont 'free' memory in a GC system, generally speaking |
08:46.28 | Fisker- | don't have KTM running ;( |
08:46.42 | TNSe | so first blizzard neatly converts the events to a string |
08:46.49 | nevcairiel | pb_ee1: nah there is a incremental garbage collector thats running all the time |
08:46.49 | pb_ee1 | GC system? |
08:46.51 | TNSe | tells lua hey heres something for you |
08:47.01 | TNSe | and 3 different programs all interpret it |
08:47.07 | TNSe | meh |
08:47.12 | TNSe | its retardiculous atm |
08:47.20 | pb_ee1 | yup nevcairiel, but i've never seen it being triggered except manually (i'm probably not focused on it enough) |
08:47.32 | pb_ee1 | +though |
08:48.07 | nevcairiel | its incremental, you wont see it make big jumps, its slowly eating your garbage away, only if you reach a certain garbage level, a full GC cycle is initiated |
08:48.11 | asmodai | The scariest is monitoring addon memory use and you see it incrementing when you're just stepping through the world. |
08:48.34 | Fisker- | http://i9.tinypic.com/5x7tvuw.jpg <-OMG they are advertising MASTERMINDS |
08:48.58 | Fisker- | they were like "Well noone believes it's true, let's write 'It's not a joke' instead" |
08:48.59 | asmodai | Wonder how much of that is due to Thottbot/wowdigger/wowhead running... |
08:49.33 | Punkie` | asmodai: get OptionHouse/PerformanceFu and find out for yourself |
08:49.41 | pb_ee1 | Ok I see nevcairiel. Thanks |
08:49.54 | Health | I couldn't care less! I runt WoW in 1920x1200x32x4! Without fps loss ever. |
08:50.06 | Linaeri | Hello, is Antiarc currently available to discuss the formula used in calculating the total avoidance for his signature generator? (I'm a bit new to IRC, I'm not familiar with how to open a private conversation with someone.) |
08:50.23 | Fisker- | you can get it from the SVN |
08:50.25 | asmodai | Punkie`: got performance fu, need to check the results |
08:50.30 | Diao | do /query |
08:50.31 | ckknight | Linaeri, you basically start off with "Antiarc, ping" |
08:50.40 | Diao | /query name message |
08:50.46 | ckknight | Linaeri, to which he'll reply "Linaeri, pong" |
08:50.51 | Punkie` | Linaeri: Added Avoidance rating for tanks. This is Dodge + Parry + NPC miss + extra NPC miss from defense. Thanks to rubik for the suggestion. |
08:50.53 | ckknight | at which point in time you can discuss things |
08:51.08 | ckknight | Linaeri, granted, you should know that Antiarc is asleep |
08:51.08 | asmodai | Health: 1600x1200x32x4 myself, but there's spots where my 60/64 fps dips to like 40 (noticable areas are seas) |
08:51.10 | krka | Health: what is the last x4? |
08:51.11 | Fisker- | Diao he has to be registered as well |
08:51.14 | abbat_w | Guys, after i create frame and call SetWidth() and SetHeight() i should setup texture for my frame. If i resize frame with new call of :SetWidth() should i call :SetTexture() and :SetAllPoints() again? |
08:51.29 | Linaeri | Actually ckknight I wasn't aware he was. |
08:51.31 | Health | krka: AA |
08:51.41 | krka | oic |
08:51.51 | krka | 320x200x256 FTW |
08:52.03 | ckknight | Linaeri, well, I'm just telling you now before you think he's ignoring you |
08:52.04 | Health | right |
08:52.06 | asmodai | Health: Also got AF on? |
08:52.16 | *** join/#wowace Unrealii (i=NEXT96@121.129.140.49) |
08:52.20 | Health | I got everything on that can be on I think ;p |
08:52.35 | krka | that's so cool! |
08:52.38 | Health | Thanks |
08:52.48 | Health | 24" + 22" monitors :P~ |
08:52.58 | Health | Cooler than you will ever be krka. |
08:53.04 | krka | definitely |
08:53.11 | asmodai | (off-topic, I wish they would add a bit chaos to the water pattern, too repetitive now, same for the textures they use for the environment, I'm seeing patterns ><) |
08:53.30 | ckknight | yea... |
08:53.32 | *** join/#wowace zhou (n=20527CE6@124.22.49.79) |
08:53.32 | Health | Yeah... when you're flying |
08:53.35 | pb_ee1 | http://wowace.com/wiki/Rock --> "I'm scared Ckknight is going to get hit by a bus and no one will be able to maintain Rock" |
08:53.37 | pb_ee1 | rofl |
08:53.40 | asmodai | Health: Not just flying... |
08:53.45 | Health | And on the lower LoD levels you see it well too |
08:53.50 | ckknight | it's a legitimate concern people have made, pb_ee1 |
08:53.58 | ckknight | oh well, time for bed now |
08:54.02 | ckknight | cya all later |
08:54.04 | Linaeri | ok here's a little question - there was a formula used by someone else about avoidance being Base Class Avoidance + Defense Rating + Dodge + Parry + Block |
08:54.07 | pb_ee1 | I trust you, i'm just smiling to read that |
08:54.07 | asmodai | ckknight: night night |
08:54.10 | ckknight | I need my beauty sleep |
08:54.12 | pb_ee1 | nn ckknight. |
08:54.18 | asmodai | ckknight: Lost cause? :) |
08:54.31 | ckknight | ~whaleslap asmodai |
08:54.31 | purl | ACTION beats asmodai upside and over the head with a freakishly huge killer whale named Hugh |
08:54.32 | Punkie` | abbat_w: Have you tried it and see if the results are what you expect? :) |
08:54.39 | krka | i'm scared ckknight will NOT get hit by a bus! |
08:55.00 | Linaeri | So when I enquired this by the poster on the wow forums they said that yes my total avoidance makes me immune to crushing blows, yet the avoidance formula in the signature shows I'm not. |
08:55.09 | abbat_w | Punkie, i'm at work now and make something what you call 'drycoding' ;) |
08:55.32 | abbat_w | Sure i test it but after 6-8 hours |
08:55.35 | Punkie` | abbat_w: ah ok, well what I do when I make a frame and position it, is only fix 1 point |
08:55.37 | Diao | what server/name, Linaeri? |
08:55.37 | renchap | HUAAAAAAAAAAAA |
08:55.44 | renchap | oops :) |
08:55.46 | CIA-22 | 03deccard * r48139 10MiniChat/ (Core.lua textures/button-locked.tga): |
08:55.46 | CIA-22 | MiniChat: |
08:55.46 | CIA-22 | - Middle clicking a MiniChat button now causes the chat window to be locked in |
08:55.46 | CIA-22 | it's size. No min-/maximization will occur on locked windows. If you have |
08:55.46 | CIA-22 | AutoMinimize enabled and the MinimizeAfter time passes while the window is |
08:55.47 | CIA-22 | locked the minimization will take place after unlocking. |
08:55.48 | Linaeri | Moonglade, Linaeri. |
08:55.49 | CIA-22 | - The GUI options can therefore only be opened by typing /mc gui now. |
08:55.56 | Diao | us? |
08:55.57 | Diao | or eu |
08:56.05 | Linaeri | Eu. |
08:56.12 | Diao | !c eu moonglade linaeri |
08:56.15 | Punkie` | abbat_w: then when you change the width, there should be no problems |
08:56.15 | ThraeBot | Diao: Linaeri, Level 70 Blood Elf Paladin (0/49/12). 11537 HP; 4833 Mana; 81 mana regen; 12899 Armour; 564 AP; 85.7 Melee DPS; 6.33% melee crit; 8 spell hit; 223 +spell dmg/heal; 307 defense; 20.01% dodge; 21.36% block;[[ TBR: 456 ][ Link: http://tinyurl.com/yv3ep4 ][ Talents: http://tinyurl.com/327und ][ Updated: Tue Sep 4 05:07:31 2007 ]] |
08:56.33 | Diao | er |
08:56.37 | Diao | only 307 defense? o_O |
08:56.44 | nevcairiel | thats rating |
08:56.55 | nevcairiel | ThraeBot has a small flaw there |
08:56.58 | Linaeri | No, that's incorrect. |
08:57.05 | Linaeri | My defense is 499. |
08:57.45 | Diao | oh |
08:58.07 | *** part/#wowace zhou (n=20527CE6@124.22.49.79) |
08:59.35 | Linaeri | But anyways, according to a formula used by Zoe on the wow forums I should have 61.24% avoidance without holy shield enabled. |
09:00.03 | Linaeri | But the signature generator says I only have 46.93%. |
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09:00.19 | Linaeri | I noticed that this is because it doesn't include block rating. |
09:00.21 | abbat_w | btw |
09:00.31 | abbat_w | lua have crap object oriented conception ;) |
09:00.57 | Linaeri | I'm wondering if block rating should be included? |
09:01.16 | abbat_w | Linaeri, you are warrior? |
09:01.21 | Linaeri | No, paladin. |
09:01.26 | abbat_w | huh |
09:01.29 | abbat_w | BG1? |
09:01.45 | Linaeri | What's that? |
09:01.53 | abbat_w | battlegroup |
09:02.00 | theoddone33 | that's some nice tanking gear |
09:02.07 | abbat_w | i think i see you at x-realms bg |
09:02.19 | abbat_w | or maybe nickname just like you get |
09:02.39 | [dRaCo] | Linaeri: when it comes to being uncrushable, block rating counts. blocked hits cant crush, at least afaik. |
09:02.47 | Linaeri | I'm not sure. I did get invited to go to a bg once to try it out, I don't think it was an x-realm though. |
09:02.50 | [dRaCo] | correct me when I'm totally wrong... |
09:02.54 | Linaeri | I'm not very fond of pvp. |
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09:03.07 | abbat_w | ah |
09:03.12 | abbat_w | then it's not you, sorry |
09:03.24 | theoddone33 | blocked hits can't crush, I believe that's correct |
09:03.48 | cryogen | indeed they cant, in the same way crits cant glance |
09:03.50 | Linaeri | Ah right, so the signature generator is missing out a figure in its formula? |
09:04.04 | [dRaCo] | well, no, since block isnt really avoidance |
09:04.09 | Linaeri | Oh. |
09:04.14 | [dRaCo] | you'll get hit. |
09:04.40 | [dRaCo] | but that hit is incapable of crushing, which is what it's about. |
09:05.51 | theoddone33 | I thought the deal with the single roll was that after a certain amount of avoidance, the only thing that can happen to you is a block |
09:06.07 | [dRaCo] | with HS, yes |
09:06.10 | theoddone33 | block pushing both crits and crushing blows off |
09:06.29 | theoddone33 | I don't really know what the avoidance formula is though so I'll shut up :P |
09:06.45 | CIA-22 | 03nevcairiel 07Alpha * r48140 10Ace3/AceAddon-3.0/AceAddon-3.0.lua: Ace3 - store the base addon name (the directory its in) in addon.baseName for metadata retrieval |
09:07.04 | Linaeri | Right, I think I understand now. |
09:10.10 | theoddone33 | oof, armory is fun... I just looked at a crazy geared paladin in one of the guilds to clear all the TBC content and he's wearing a trinket off flamegor |
09:12.11 | CIA-22 | 03nevcairiel 07Alpha * r48141 10Ace3/AceAddon-3.0/AceAddon-3.0.lua: Ace3 - general housekeeping |
09:12.24 | theoddone33 | and a libram from noth |
09:12.26 | theoddone33 | :( |
09:12.32 | nevcairiel | theoddone33: rejuv gem? that thing is amazing, still :P |
09:12.38 | theoddone33 | yeah i guess it is |
09:12.41 | Mecdemort | what's the difference between __call and __index? |
09:12.46 | theoddone33 | I wonder how easy I can pick one up |
09:12.58 | nevcairiel | call is like tbl(stuff) |
09:13.03 | nevcairiel | index is tbl.stuff |
09:13.37 | Mecdemort | ah so treating the table as a function uses the __call? |
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09:13.44 | theoddone33 | I don't think my current guild who just downed maiden are gonna be up for a bwl run, heh |
09:14.05 | theoddone33 | much less naxx |
09:14.12 | Grum | hehe maiden is one of those tiny hurdles :D |
09:14.13 | [dRaCo] | bwl is easy with 70ies. totally. |
09:14.22 | Grum | but still a hurdle when first get there :D |
09:14.29 | Grum | [dRaCo]: not so if you dont have ~20 orso |
09:15.01 | [dRaCo] | aight, your point ;) |
09:15.06 | Linaeri | I had been taking a break from my guild for a few days but from what I heard while I was away they finally downed the first group of bosses in Gruul's and made an attempt at BT. |
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09:15.18 | *** join/#wowace Undine (i=shamus@82-32-104-176.cable.ubr02.hawk.blueyonder.co.uk) |
09:15.26 | Grum | Linaeri: that doesnt fit .. 'kill gruul' and try 'BT' :) |
09:15.57 | Grum | BT is like ... Gruul -> Magtheridon -> SSC -> TK -> MH and *then* BT :P |
09:16.36 | Linaeri | Haha, they didn't get Gruul down though, and from what I heard it wasn't an actual attempt at BT, just the trash mobs. |
09:17.33 | [dRaCo] | ashtongue rep grinding? ^^ |
09:17.46 | Linaeri | Yeah, I think that was more it. |
09:17.51 | Grum | Linaeri: you can not get into BT *BEFORE* you kill the whole of SSC/TK :) |
09:18.15 | Linaeri | Well when I did a lookup at the time they were all in BT. |
09:18.18 | orionshock | i think u can attune for BT before clearing SSC / TK |
09:18.22 | Grum | and the first boss in Mount Hiyal :) |
09:18.23 | Grum | no |
09:18.32 | Grum | you need to be able to get into MH to kill the first boss |
09:18.59 | Grum | and to get in there you need the vials from Vashj/Kaeltas |
09:19.20 | Grum | and for that you need to fullclear SSC/TK :) |
09:19.31 | Mecdemort | ya it sucks having to attune people for BT :x |
09:19.36 | Grum | why? |
09:19.39 | Grum | it should be a piss |
09:19.44 | *** join/#wowace mort|work (i=5056b316@gateway/web/cgi-irc/irc.jpgclan.com/x-e1547566eab99c1c) |
09:20.07 | Mecdemort | if you havnt done ssc or tk in a while and then throw in a few new people, it takes a bit |
09:20.21 | Linaeri | Well I'm telling you they were in there. I don't know how far but probably only right near the entrance and having a rough time killing the voids. |
09:20.58 | Grum | Linaeri: strange they didn't kill gruul then O.o |
09:21.14 | Grum | Mecdemort: you dont keep doing SSC/TK as 'grind instances' to gear people up? |
09:21.22 | Mecdemort | nope |
09:21.47 | Grum | (we're not there yet btw - we killed Karathress first time last night (on our second real try with a proper healing team) and pushed Leo to 9% |
09:22.14 | Grum | finally some progress - leo should die tonight .. and OMG i love fighting my innerdemon =D |
09:22.32 | Mecdemort | its funny watching healers and tanks kill their demons ;p |
09:22.40 | Grum | i'm a healer - i totally enjoy it :D |
09:23.03 | mort|work | it's funny to see warlocks fail at it ;) |
09:23.08 | Grum | or hunters |
09:23.10 | Grum | sigh .. |
09:23.21 | Grum | or shadowpriests because they cast a fear and it runs behind the pilar =D |
09:23.29 | Mecdemort | last time i got my demon, i got some rediculous procs and 2shot it |
09:23.47 | Grum | hahaha :D |
09:23.58 | Grum | i love doing 2k smite hits on the piece of crap ;D |
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09:24.47 | *** part/#wowace vorik111 (n=vorik111@c-71-225-29-192.hsd1.pa.comcast.net) |
09:25.11 | Linaeri | Hehe. I'm a tank - I totally enjoy it too. :) I don't enjoy the death rates though, a bit too high for my liking even with all those stats. Really dampens moral when you know you've put so much effort into trying hard to do well and be well geared to watch yourself get smacked up with a 6k blow uncrit that lands you flat on the face if the healer can't heal you in time for the next one. |
09:25.33 | Grum | just 1 trick - get better healers :D |
09:25.42 | Grum | especially morogrim is fun for healers |
09:25.47 | Grum | that one totally OWNS tanks |
09:25.51 | mort|work | this id should be the last time i have to deal with leo anyway, yay me :) |
09:25.55 | Linaeri | Is there perhaps a way that I can lessen the amount of damage I'm taking from normal damage? Is that accounted in armor? |
09:25.55 | Mecdemort | the worst is the kael'thas trash that does 21k frostbolts |
09:26.04 | Grum | what class are you? |
09:26.14 | Linaeri | Paladin. |
09:26.19 | *** join/#wowace Adys (n=Adys@APoitiers-257-1-63-4.w86-205.abo.wanadoo.fr) |
09:26.35 | mort|work | you can kite the trash |
09:26.37 | Mecdemort | armor and black rating i believe |
09:26.43 | Grum | just armor |
09:26.55 | Grum | blockrating only takes of ~300-400 orso |
09:27.14 | Mecdemort | yup, but a block cant be crit |
09:27.23 | Mecdemort | tho i guess defense anyway..nvm |
09:27.27 | Linaeri | Aha, I knew it. ^^ |
09:27.50 | Grum | not really, it works different with paladins |
09:28.08 | Grum | they can not easily push crushings of your table |
09:28.34 | odt | you must mean druids |
09:28.45 | CIA-22 | 03ammo 07Alpha * r48142 10Ace3/AceAddon-3.0/AceAddon-3.0.lua: Ace3: AceAddon-3.0 - only set baseName upon ADDON_LOADED |
09:29.23 | odt | our wars are much slower with shield block than palatanks with holy shield, so palas take far fewer crushing in my guilds case |
09:29.27 | Grum | warriors can push it easily of the chart with shieldblock up |
09:29.40 | Grum | warriors should keep SB up at all times |
09:29.51 | odt | palas should keep holy shield up all times too |
09:30.01 | Grum | i've seen our MT get 2 11k crushings from Magtheridon because 'my rage was up and i didn't get hit for 12s' |
09:31.28 | theoddone33 | something about |
09:31.34 | theoddone33 | step 1 is to get uncrushable with HS up |
09:31.43 | theoddone33 | step 2 is to lower block rating while remaining uncrushable |
09:32.00 | Linaeri | Yeah, paladins need to make sure that they don't totally waste all their mana in consecrates and judges when they got to keep up holy shield, otherwise they're pretty dead. |
09:32.13 | theoddone33 | holy shield since the buff is ridiculous |
09:32.22 | theoddone33 | a ridiculous amount of threat |
09:32.41 | theoddone33 | it's good stuff |
09:32.49 | theoddone33 | anyway sleep time |
09:32.57 | theoddone33 | I don't actually know anything about tanking fwiw |
09:33.12 | Grum | ah well paladins get free mana for the heals they get O.o |
09:34.04 | Linaeri | Yeah, which isn't so bad for the pally, but it's pretty rough on the healers to having to spam greater heals and go oom fast. |
09:34.45 | Grum | depends as MT paladin you get 2-4 hots as well and you can basicly flashheal the rest |
09:37.50 | Linaeri | Is 2-6k damage average though for heroic damage? |
09:38.27 | Linaeri | I could swear I've seen well geared warriors take less. |
09:39.54 | Grum | yes it is |
09:40.19 | Grum | depends what kind of dmg - normally melee spikes upto ~5k, but magic does 6k easily |
09:40.47 | Linaeri | Oh, phew. |
09:40.59 | *** join/#wowace Livid (n=balh@82-38-192-139.cable.ubr04.shef.blueyonder.co.uk) |
09:40.59 | Grum | but 2-4k should be normal :) |
09:41.10 | Linaeri | There was me worrying that my armor or health pool might be inadequate. |
09:41.16 | Grum | what is it at? |
09:41.29 | Grum | ?c eu Doomhammer Jacobian |
09:41.38 | Grum | mmm what was that thingie |
09:41.43 | Linaeri | Health: 11537, Armor: 12899. |
09:41.55 | Grum | !c eu Doomhammer Jacobian |
09:41.57 | ThraeBot | Grum: Jacobian, Level 70 Human Paladin (0/43/18). 10657 HP; 5313 Mana; 86 mana regen; 10298 Armour; 5 spell hit; 116 +spell dmg; 140 +heal; 326 defense; 19.75% dodge; 20.03% block;[[ TBR: 726 ][ Link: http://tinyurl.com/yuvlqy ][ Talents: http://tinyurl.com/2mnldt ][ Updated: Tue Sep 4 05:53:14 2007 ]] |
09:42.01 | Linaeri | Oh. |
09:42.06 | Linaeri | Or there is that. |
09:42.29 | Linaeri | !c eu Moonglade Linaeri |
09:42.31 | ThraeBot | Linaeri: Linaeri, Level 70 Blood Elf Paladin (0/49/12). 11537 HP; 4833 Mana; 81 mana regen; 12899 Armour; 564 AP; 85.7 Melee DPS; 6.33% melee crit; 8 spell hit; 223 +spell dmg/heal; 307 defense; 20.01% dodge; 21.36% block;[[ TBR: 456 ][ Link: http://tinyurl.com/2xk6e4 ][ Talents: http://tinyurl.com/3ayolj ][ Updated: Tue Sep 4 05:07:31 2007 ]] |
09:42.38 | Linaeri | Ah, that's more like it. |
09:43.27 | *** join/#wowace [Liquidor] (n=denras19@130.225.247.36) |
09:43.58 | Linaeri | Still showing an incorrect figure for defense though. |
09:44.05 | Linaeri | Should be 499 not 307. |
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09:49.02 | Linaeri | Well then, I'm feeling a whole lot better in knowing that what punishment I'm taking in heroics is normal and that I'm not nearly as bad as I was leading myself to believe. |
09:49.56 | CIA-22 | 03ammo 07Alpha * r48143 10Ace3/AceAddon-3.0/AceAddon-3.0.lua: Ace3: AceAddon-3.0 - memory optimiztion for IsModule, add IterateModules to mixin |
09:50.13 | Linaeri | But a little gear tweaking is always nice to have. ^^ |
09:50.27 | *** join/#wowace Athou (n=ask@83.101.11.153) |
09:52.32 | asmodai | heh |
09:52.39 | asmodai | !c eu Hellfire Dionise |
09:52.42 | ThraeBot | asmodai: Dionise, Level 39 Draenei Shaman (25/3/2). 1829 HP; 2226 Mana; 106 mana regen; 14 mp5; 43 Melee DPS; 5.83% melee crit; 6 +spell dmg/heal; 5.79% dodge; 4.88% block; 10 shadow resist (+10);[[ TBR: 365 ][ Link: http://tinyurl.com/2zeafj ][ Talents: http://tinyurl.com/3doxkz ][ Updated: Tue Sep 4 06:03:58 2007 ]] |
09:53.27 | asmodai | And funnily enough my shaman is in the top 5 regularly of most damage done in battlegrounds *grin* |
09:58.20 | *** join/#wowace NickNock (n=najklord@81.25.86.28) |
10:02.54 | Grum | Linaeri: decense is showing the rating afaik |
10:03.04 | Grum | Linaeri: heroics are meant to be challenging |
10:03.32 | Linaeri | Oh yes, you're right! It is showing defense rating rather than defense. |
10:03.37 | Grum | *defense, and stuff like boglords or arcane destroyers |
10:03.42 | Grum | should hurt :p |
10:03.53 | Linaeri | So wait... what's crit immunity from then? Defense or defense rating? |
10:04.08 | Grum | combat hit tables :p |
10:04.18 | Linaeri | Eh... |
10:04.33 | Grum | http://www.wowwiki.com/Attack_table |
10:04.37 | Grum | have fun reading :D |
10:05.15 | *** join/#wowace Diao (i=vschiu@ip68-225-241-233.oc.oc.cox.net) |
10:05.57 | Grum | serious need to know for any tank btw :0 |
10:07.13 | NickNock | Yeah that page is fun |
10:07.26 | Diao | what page? |
10:08.06 | *** join/#wowace wixii (n=jasoncou@client-82-27-237-131.brnt.adsl.virgin.net) |
10:08.36 | NickNock | http://www.wowwiki.com/Attack_table |
10:08.54 | Grum | you kinda need Libram of Repentance as tankadin so it seems :D |
10:09.04 | Grum | and it seems you can push crushing completely of the chart |
10:09.36 | Diao | oh |
10:09.41 | Diao | yes |
10:09.43 | Diao | even warriors can do it |
10:09.47 | Diao | without shield block |
10:09.55 | Grum | erm |
10:10.00 | Diao | you just need tier 6 |
10:10.00 | Grum | you sure about that? :) |
10:10.02 | Diao | >.> |
10:10.03 | Diao | yes |
10:11.25 | _dreamss | http://www.ronsusser.com/images/movietest/857.swf |
10:11.35 | Diao | full t6 except pants which are t5, darkener's grasp, phoenix-wing cloak, wristguards of determination, girdle of the invulnerable, boots of the resilient, seventh ring of the tirisfalen, ring of sundered souls, styleen's, shadowmoon insignia, unbreakable will, kaz'rogal's heart, legionkiller |
10:11.41 | Diao | gives a warrior 103.6% avoidance |
10:11.44 | Diao | without shield block |
10:12.30 | Grum | WTB ctprofile site |
10:12.36 | abbat_w | I think Diao hold in memory names of this purples ;) |
10:12.47 | Grum | lol diao, give site with that info :p |
10:12.52 | _dreamss | i bet he can tell u the stats for each |
10:12.58 | abbat_w | ;))) |
10:13.00 | abbat_w | ahha ;) |
10:13.09 | abbat_w | Diao, are you MT? :) |
10:13.18 | Diao | lol |
10:13.26 | _dreamss | maybe raid leader |
10:13.32 | Diao | i'm gm/rl |
10:13.34 | Diao | :p |
10:13.40 | abbat_w | Hah! |
10:13.57 | abbat_w | You guild farm t6? |
10:14.05 | Diao | not even close |
10:14.07 | _dreamss | raid leader tend to know more of sets than tanks themselfs |
10:14.08 | Diao | i just research stuff lol |
10:14.13 | Grum | Diao: give site with info now! |
10:14.23 | abbat_w | :) |
10:14.41 | Diao | moment |
10:14.44 | Diao | i had it saved somewhere |
10:14.46 | Diao | :p |
10:14.59 | *** join/#wowace Galka (n=Galka@pool-72-88-176-221.nwrknj.east.verizon.net) |
10:15.20 | Grum | did anything similar to CTProfiles already spawn? |
10:15.24 | _dreamss | does that mean curses tank blocks 100% of the time? |
10:15.32 | Diao | ah found it |
10:15.36 | Diao | http://www.wowhead.com/?item=30974#comments |
10:16.57 | asmodai | What I don't get, some shields have an: Equip: adds <N> block to the block rating. Couldn't they just have upped the block rating instead of through the equip? |
10:16.58 | _dreamss | That's 31.55% avoidance. The gear adds 36.14% chance to block, 9.94% chance to parry, 18.82% chance to dodge, and a 7.15% increased chance to be missed. That brings the total avoidance to 103.6%. |
10:16.59 | _dreamss | heh |
10:17.26 | Diao | block rating or block value? |
10:17.30 | Diao | there's a difference :P |
10:18.00 | Linaeri | Interesting brainfood there Grum, thank you for that link. |
10:18.14 | Grum | yw |
10:18.18 | asmodai | example: |
10:18.19 | asmodai | http://www.wowhead.com/?item=29266 |
10:18.24 | asmodai | block value |
10:18.48 | Grum | value is the amount blocked for |
10:18.51 | asmodai | afaik, and I admit I am still not into all dynamics yet, this would mean the 115 block becomes 148 block |
10:18.56 | Grum | rating is the block% |
10:19.06 | *** join/#wowace [Liq] (n=denras19@130.225.247.36) |
10:19.20 | Diao | oh |
10:19.21 | Grum | basicically: bla hits you for 1000 (250 blocked) <-- 250 is from blockvalue |
10:19.31 | Diao | that's probably due to item value |
10:19.36 | Arrowmaster | the value is extra because sheilds have a set block value depending on item level and quality |
10:19.42 | Grum | yup |
10:19.48 | asmodai | ya ok, but it is stupid in a sense. :) |
10:19.58 | Grum | it is |
10:20.04 | Arrowmaster | adding more cuts into the points to spend |
10:20.05 | Linaeri | Oh yes, a note on the comment above (after I scrolled up) - I do have the libram of repentance. |
10:20.16 | Grum | yeah i saw Linaeri :D |
10:21.35 | Grum | so, what is the best pre BT tank shield? :P |
10:21.50 | Arrowmaster | the added block value is probably seperate because you can have it on more items than just sheilds |
10:21.57 | Diao | um |
10:22.12 | Diao | i assume you consider hyjal as not pre-bt :P |
10:22.48 | Diao | gruul and s2 arena |
10:22.50 | Diao | are the best shields |
10:22.52 | Diao | before hyjal/bt |
10:23.07 | Grum | *cry* .. Aldori Legacy Defender never *ever* drops |
10:23.07 | Diao | s2 arena is technically the best if you want to spend the points for it |
10:23.11 | Grum | it dropped twice in 6 months orso :) |
10:23.15 | Diao | it has far more mitigation than ALD |
10:23.31 | Grum | more mitigation? |
10:23.36 | asmodai | Sometimes it feels like a case of a lot of M:TG booster packs |
10:23.43 | Diao | er |
10:23.52 | Diao | block/armor |
10:23.57 | Diao | not avoidance though |
10:24.10 | Grum | mmm true +500 armor, +31 resil |
10:24.17 | Grum | but just 500 armor wont do much |
10:25.10 | Diao | yeah |
10:25.14 | Diao | well i mean |
10:25.16 | Diao | every little bit adds up |
10:25.52 | Diao | if you have points to spare i'd just grab it for now until you get an ALD |
10:26.20 | Grum | just curious if it's worth dropping 19 def, 15 hit, -15blockvalue, 3sta for |
10:26.52 | Diao | 21 def ;p |
10:26.55 | Diao | socket bonus |
10:26.57 | Grum | true |
10:27.04 | *** join/#wowace baer_ (n=baer@bodom.heim10.tu-clausthal.de) |
10:27.07 | Grum | i think ALD is better |
10:27.08 | Diao | i wouldn't |
10:27.10 | Diao | if i already had ALD |
10:27.15 | Diao | but since you said it never drops.. :P |
10:27.25 | Grum | but seriously it hasn't dropped for eons and our MT is getting like seriously pissed |
10:27.30 | *** join/#wowace Bam__ (n=pervel@0x573c0536.boanqu2.broadband.tele.dk) |
10:27.38 | Grum | she's wearing the sha'tar shield since day 4 she was lvl70 |
10:27.55 | Diao | >.> |
10:28.08 | Diao | does she arena at all |
10:28.13 | Grum | no hates pvp |
10:28.22 | Diao | :\ |
10:28.27 | Grum | so she's pissed |
10:28.28 | Grum | :D |
10:28.30 | Diao | meh |
10:28.36 | Grum | !c eu Doomhammer Neriah |
10:28.38 | ThraeBot | Grum: Neriah, Level 70 Gnome Warrior (8/5/48). 14414 HP; 15136 Armour; 762 AP; 140.5 Melee DPS; 11.59% melee crit; 21 melee hit; 342 defense; 23.99% dodge; 29.12% block; 10 arcane resist (+10);[[ TBR: 1066 ][ Link: http://tinyurl.com/2z52qp ][ Talents: http://tinyurl.com/3depvo ][ Updated: Tue Sep 4 06:39:55 2007 ]] |
10:28.39 | Diao | just have her join one of your guild teams that has a decent rating |
10:28.44 | Grum | it would do much for that stats :\ |
10:28.44 | Diao | and play 3 games a week |
10:28.45 | Diao | just for the points |
10:29.02 | Diao | in a 1700ish rating team she can get the shield in what |
10:29.02 | Grum | shatar is good as well |
10:29.04 | Diao | 3 weeks? |
10:29.21 | Diao | or 4 |
10:29.33 | Grum | we kinda dont really pvp all that much :0 |
10:29.40 | Diao | >.> |
10:29.53 | Diao | even if you get to 1600 rating which is relatively easy |
10:29.59 | Diao | you can get it in 5 weeks |
10:30.38 | Grum | that is like 15 fights |
10:30.42 | Grum | that is too much! |
10:30.44 | Diao | lol |
10:30.45 | Grum | but i'll poke around for her :P |
10:31.36 | Diao | hard to believe anyone doesn't arena at all these days |
10:31.46 | Grum | i completely despise pvp |
10:31.48 | Diao | even if you have like 1300 rating you're getting free armor eventually |
10:31.55 | Grum | why would i want it? |
10:31.58 | Grum | it's just pvp armor |
10:31.58 | Bam__ | never been to an arena yet :P |
10:32.07 | Diao | well |
10:32.12 | Diao | depends what class you are i guess |
10:32.17 | Grum | holy priest |
10:32.22 | Diao | oh |
10:32.22 | Grum | seriously - sitting duck |
10:32.25 | Diao | no clue in that case |
10:32.27 | Diao | lol |
10:32.36 | Grum | i've actualyl been taken into arena in a 3v3 |
10:32.49 | Bam__ | "been taken" hehe |
10:32.51 | Grum | where my only task was 'Be the juicy turkey they want to kill' |
10:32.52 | Diao | maybe the um |
10:33.03 | Diao | healing weapons? |
10:33.05 | Grum | aka: 'stand in the middle and look vulnerable' |
10:33.35 | Diao | actually nm |
10:33.39 | Grum | ah well i should do it now - i should have ~9k hp buffed orso |
10:33.42 | Diao | the weapons aren't that great for pve healing |
10:33.56 | Grum | just for a paladin they are 'niceish' |
10:34.15 | Diao | well |
10:34.19 | Diao | there's no spellcrit or mp5 on them |
10:34.23 | Diao | so no endurance :\ |
10:34.55 | Diao | arena weapons are great for dpsers though |
10:35.19 | Diao | pretty much last until BT |
10:36.38 | Grum | yeah Merciless Gladiator's War Staff is imba |
10:36.44 | Grum | but it is so out of place |
10:36.49 | Grum | +hit on pvp? :/ |
10:37.37 | Diao | it's because of some people wearing resistance |
10:38.08 | Diao | and besides natural 5% to resist |
10:38.12 | Diao | reducing that is always helpful |
10:38.25 | Grum | how long does it take to get arenapoints? |
10:38.39 | Diao | each week you get points |
10:38.40 | Diao | mm |
10:38.42 | Grum | based on? |
10:38.47 | Diao | arena rating |
10:39.00 | Diao | goes up on kind of a curve |
10:39.14 | Diao | 1500 rating nets you just under 400 points i think |
10:39.17 | Diao | !ap 1500 |
10:39.17 | ThraeBot | Diao: Arena points from a rating of 1500 is, 2v2: 263, 3v3: 300, 5v5: 376 |
10:39.44 | orionshock | hehe.. reduced it to a macro |
10:39.49 | Diao | lol |
10:40.05 | orionshock | <PROTECTED> |
10:40.24 | abbat_w | what is it? |
10:40.30 | abbat_w | random report srcipt? :) |
10:40.35 | Bam__ | yay.. obfuscated Lua contest :D |
10:40.35 | orionshock | reporting players afk in a bg |
10:40.47 | Diao | so |
10:40.53 | orionshock | with a very dumb equation :D |
10:40.54 | abbat_w | like cast portal to thunder bluff and asking 'assist on summon'? :) |
10:40.55 | Diao | it checks if they have 0 hks? |
10:41.15 | Diao | or wait no |
10:41.16 | orionshock | well ya, heals, dmg, hk < 1 |
10:41.26 | Diao | !api GetBattlefieldScore |
10:41.26 | ThraeBot | Diao: name, killingBlows, honorKills, deaths, honorGained, faction, rank, race, class, filename, damageDone, healingDone = GetBattlefieldScore(index); -- http://www.wowwiki.com/API_GetBattlefieldScore |
10:41.36 | abbat_w | pff... |
10:41.41 | Diao | uhh |
10:41.45 | Diao | why does it check faction |
10:41.45 | abbat_w | i can make an addon at AV for example ;) |
10:41.46 | Grum | mm Diao so how much times does it take to get 1500? and to maintain it? |
10:41.50 | Diao | um |
10:41.52 | Diao | you start at 1500 grum |
10:41.58 | abbat_w | and looks like afk :) |
10:42.00 | Diao | to maintain it just win/lose exactly same number of games each week |
10:42.02 | orionshock | because that api dosn't return just your faction but the entire battleground |
10:42.09 | *** join/#wowace Morghus (n=changeme@213.82-134-68.bkkb.no) |
10:42.10 | Bam__ | this could unfortunately also report people that have just joined, could it not? |
10:42.23 | Grum | Diao: how many do you need to play to get points? |
10:42.25 | Diao | oh |
10:42.29 | Diao | 10 per week |
10:42.36 | Diao | most games last 3-5 minutes |
10:42.38 | abbat_w | !api isFriendly |
10:42.39 | ThraeBot | abbat_w: Could not find a relevant page. Perhaps you could be so kind as to create one? http://www.wowwiki.com/API_isFriendly |
10:42.40 | orionshock | ya , but the nature of the system states that you are prevented from getting points untill you engage in pvp then the debuff goes away |
10:43.15 | Bam__ | ah so you just need to attack somebody? |
10:43.17 | orionshock | so the effects of reporting someone that just joined is irrelavent |
10:43.19 | Grum | Diao: mm that seems doable |
10:43.22 | Diao | !api UnitIsFriendly |
10:43.23 | ThraeBot | Diao: Could not find a relevant page. Perhaps you could be so kind as to create one? http://www.wowwiki.com/API_UnitIsFriendly |
10:43.26 | Diao | er |
10:43.28 | Diao | hmm |
10:43.31 | Grum | i think we'll do a 5v5team orso |
10:43.36 | Grum | 5 wins 5 losses seems doable =D |
10:43.38 | Diao | oh whoops |
10:43.39 | Morghus | In wowaceupdater, what does the 'Clean up WoW saved variables' do? =) |
10:43.42 | Diao | it's UnitIsFriend |
10:43.44 | Bam__ | !api UnitIsFriend |
10:43.45 | ThraeBot | Bam__: Could not find an example within http://www.wowwiki.com/API_UnitIsFriend |
10:43.47 | Diao | it deletes savedvariables |
10:43.51 | Grum | Morghus: dont touch it :p |
10:43.51 | Diao | wth :( |
10:43.55 | Diao | well |
10:43.58 | Diao | it checks if you have the addon first |
10:44.00 | Diao | and if you don't have that addon |
10:44.05 | Diao | it deletes the associated savedvars |
10:44.13 | Diao | http://www.wowwiki.com/API_UnitIsFriend |
10:44.17 | Diao | thraebot fails :( |
10:44.23 | Morghus | Then I'll run it. Got loads of redundant savedvariables :) |
10:44.27 | orionshock | night all |
10:44.41 | Bam__ | Morghus: they don't hurt though :P |
10:45.13 | mitch0 | hm. I seem to remember having issues with UnitIsFriend. had to use UnitCanAssist() instead |
10:45.24 | Diao | er |
10:45.46 | Morghus | Actually Bam__: A friend of mine had problems with Fubar because there were savedvariables from Titan lying around, so it's not totally impossible :) |
10:45.46 | Bam__ | that's what the [help] is using too |
10:46.05 | Diao | by assist it means help it attack? |
10:46.32 | Bam__ | just means that helpful actions can be performed on the unit |
10:46.34 | Diao | kind of confusing since you can technically "assist" enemies by pressing your assist hotkey or typing /assist |
10:46.37 | Diao | ah |
10:46.39 | Bam__ | like buffing etc |
10:47.39 | Bam__ | yea the name of the function is not completely logical |
10:48.16 | Bam__ | Morghus: but they won't get loaded at all if the addon is not there or is disabled |
10:49.29 | *** join/#wowace deci` (n=buttslma@cpe-065-184-246-063.ec.res.rr.com) |
10:49.50 | mitch0 | will LibRockComm and Ace3Comm be compatible? :P |
10:50.14 | Bam__ | Rock is not Ace3? |
10:50.24 | mitch0 | no |
10:50.43 | Bam__ | hmm thought that was the idea |
10:51.13 | Sole | damn fury is fun |
10:51.32 | Sole | if they polish it up some more Ive got a feeling it can take a chunk of the WoW pvp crowd |
10:51.35 | *** join/#wowace dabujo (i=xx@p54AC9FC1.dip0.t-ipconnect.de) |
10:51.38 | Diao | nah apparently they just started ace3 |
10:51.43 | Bam__ | oh |
10:51.48 | Bam__ | who is they? |
10:51.49 | Diao | fury? |
10:51.53 | Sole | Ace3 is just a shell atm really |
10:51.56 | Diao | ace2 team i think |
10:52.08 | Bam__ | but ckknight is in that too? |
10:52.09 | Sole | Rock is basically ready for release |
10:52.14 | Diao | not afaik |
10:52.25 | Sole | no ckknight has developed Rock |
10:52.33 | Bam__ | meh... competing frameworks :/ |
10:52.47 | Sole | I like what I see in Rock |
10:52.53 | Sole | Im not sure what theyre gonna do with Ace3 |
10:53.05 | *** join/#wowace Ordog (i=ordog@port-87-234-85-114.dynamic.qsc.de) |
10:53.15 | Bam__ | I wish they'd work together instead |
10:53.21 | Sole | as I havent actually seen any design specs/ideas from their design-by-commitee |
10:53.25 | Sole | long story bam |
10:53.37 | Bam__ | no doubt |
10:53.43 | Sole | ckk offered to use Rock as a base for Ace3, Kael refused |
10:53.56 | Bam__ | hmm |
10:53.56 | Sole | because of different methodologies behind the code |
10:54.16 | Bam__ | nothing that could be resolved? |
10:54.17 | Sole | ckk believes in chief architect design, Kael prefers design-by-committee |
10:54.33 | Morghus | Opinions is like an ass. It's divided by a big crack, and there's alot of shit in-between. |
10:54.35 | Bam__ | hehe.. well there are advantage and disadvantages of oth |
10:54.43 | Bam__ | *both |
10:54.51 | Sole | yes there are Bam |
10:54.58 | Sole | but currently chief architect is my prefered choice also |
10:55.32 | Sole | its a lot easier to lose focus and forget the goals of the framework with a group of people |
10:55.46 | Sole | and everyone suggesting modifications/requesting features |
10:56.13 | Bam__ | depends a lot on how well organized the "committee" is... if it works very well together, it can achieve much better results probably |
10:56.18 | Sole | and then having to compile those ideas together to come up with what you're acctually going to do |
10:56.35 | Sole | that takes time |
10:56.40 | Bam__ | yea |
10:57.05 | Sole | whereas Ck just sat down for a 1 month and 2 weeks and came out with a full framework |
10:57.22 | Bam__ | some of the biggest open source projects out there have a company driving it behind them also |
10:57.26 | Sole | always consulting for ideas but still having the final decision to speed up the process |
10:57.51 | Bam__ | such as Eclipse... which really is IBM :P |
10:58.08 | Sole | also communication for Ace3 development will probably be slow |
10:58.37 | rophy | if you want fast, just use Ace2? it's already ready and stable. |
10:58.53 | Sole | as the devs are in different timezones so they have to use forums for a lot of it |
10:59.02 | Sole | rophy: Rock is better :P |
10:59.03 | Bam__ | I don't mind working on the bleeding edge though :P |
10:59.15 | abbat_w | Sole, do you plan to release something with Rock? :) |
10:59.18 | rophy | so someone wrote another framework, and Ace2 became a bloated shit of code. |
10:59.23 | rophy | suddenly |
10:59.33 | Sole | abbat_w: Gladiator, Antagonist, and maybe a unit frame |
10:59.35 | Sole | no rophy |
10:59.37 | Sole | Ace2 is still good |
10:59.40 | abbat_w | Sole :-* |
11:00.00 | Sole | but ckk wrote 90% of Ace2 and everything he did in Rock fixed the errors of Ace2 |
11:00.03 | abbat_w | it's be a problem if user should use 2-3 framework |
11:00.11 | Sole | so that leads to the conclusion that Rock > Ace2 |
11:00.12 | asmodai | Sole: was about to say it about Rock ;) |
11:00.38 | abbat_w | Look at RatingBuster for example. It's uses StalLogig. So, 2 mods have about an ~1mb memory |
11:00.40 | Bam__ | abbat_w: that's my main fear too |
11:00.59 | Bam__ | several frameworks isn't good |
11:01.04 | abbat_w | Imagine if user should support 2-3 frameworks |
11:01.19 | Sole | 2 frameworks I can handle |
11:01.19 | CIA-22 | 03ominous * r48144 10Tattle/ (38 files in 38 dirs): Tattle: daily run of the dataminer |
11:01.27 | Sole | 3 will be a bit much |
11:01.35 | Sole | depending on the size of the frameworks of course |
11:01.36 | abbat_w | With memory issues |
11:01.47 | Sole | well memory isnt that big issue, Ive got 2 gig of it |
11:01.48 | Grum | what is happening with Joker? |
11:01.51 | rophy | I dont think what's wrong with several frameworks. An addon will never use multiple frameworks, only libraries. Library != framework. |
11:01.56 | Sole | Grum: renamed to Rock |
11:01.56 | Bam__ | Joker = Rock |
11:01.57 | orionshock | joker = Rock |
11:01.57 | abbat_w | Grum, renamed to Rock |
11:02.00 | orionshock | ~rock |
11:02.01 | purl | i heard rock is an addon framework for World of Warcraft written by ckknight. More information is available at http://wowace.com/wiki/Rock. |
11:02.03 | Grum | is it renamed to rock? |
11:02.04 | asmodai | From what little I've seen Rock is in a condition where developers could use it and write against, whereas Ace3, despite the best of intentions, is prototype material |
11:02.04 | Grum | ;D |
11:02.13 | Bam__ | yes you got that right :D |
11:02.27 | orionshock | nn everyone |
11:02.28 | abbat_w | rophy, Rating buster uses ace2. One mod takes about 1mb of you memory |
11:02.29 | Grum | so there is an official split between Ace3 and Rock now? |
11:02.41 | abbat_w | and another addon... another 1mb memory |
11:02.43 | rophy | Rating Buster is an addon, not framework or library. |
11:02.51 | abbat_w | So, 'small', 'efficient' is lost |
11:02.56 | Bam__ | Grum: seems so yes :/ |
11:03.10 | abbat_w | rophy, yes. But RB uses ace2 fwk |
11:03.16 | Grum | Bam__: geez the nubs |
11:03.22 | Bam__ | lol |
11:03.25 | asmodai | Grum: Yes, it seems so, but the split is not solely based on technical merit. |
11:03.48 | Bam__ | just let me decide.. the world would be a better place :D |
11:03.48 | rophy | do you mean... addon X uses 1MB of memory, addon X uses framework Y, so framework Y is bad? |
11:04.16 | Grum | Bam__: also way more empty ;D |
11:04.19 | Sole | ^ I could write a shitty Ace2 addon. Doesnt make the framework bad. |
11:04.25 | Bam__ | Grum: :( |
11:04.47 | Grum | it does! |
11:04.55 | Sole | lies |
11:06.03 | rophy | personally if I want a small,efficient 'framework', which is ready, I'll use Dongle. If I want a certain functionality which should not fit in a framework, I try to find a library for it. |
11:06.28 | rophy | I dont think its a good idea to mix them (framework and library) |
11:06.28 | krka | hmm... looking at some rock source now |
11:06.32 | krka | local select = _G.select |
11:06.34 | krka | can someone explain that? |
11:06.40 | krka | why not do local select = select? |
11:06.43 | *** join/#wowace Boubouille (n=Boubouil@AVelizy-151-1-89-131.w86-205.abo.wanadoo.fr) |
11:06.47 | asmodai | Personally, reading Rock's wiki page it makes a lot of sense. |
11:07.03 | asmodai | krka: Seems like a set-up namespace to avoid future namespace pollution and/or collissions. |
11:07.13 | Grum | krka: if you have done: local _G = _G the later one is faster |
11:07.23 | Grum | erm slower |
11:07.24 | Grum | sigh |
11:07.34 | rophy | I'm just saying there is nothing wrong with multiple frameworks, as long as the libraries do not try to depend too much on the framework. |
11:07.39 | Sole | rophy: Ck wrote Parser-4.0 as framework-independant afaik so its a possibility |
11:07.48 | rophy | Parser-4.0 is a library, not a framework. |
11:07.53 | Grum | if you get multiple values from _G you should local it, after that getting stuff directly from the localized _G is faster than getting a global itself |
11:07.54 | rophy | you're mixing two. |
11:08.07 | krka | asmodai: what are you talking about? |
11:08.21 | [Ammo] | Sole: you know nothing of the communication on Ace3 |
11:08.24 | [Ammo] | it's hardly slow |
11:08.30 | krka | Grum: i know! you didnt read my question |
11:08.38 | krka | why not do local select = select instead of _G.select |
11:08.48 | asmodai | krka: nevermind :) |
11:09.35 | Sole | [Ammo]: its true, I know nothing. I just figured you guys were talking on the forums somewhere. My mistake for not actually asking. |
11:09.47 | krka | is ckknight assuming that _G is not the same as getfenv(0)? |
11:09.49 | [Ammo] | and Ace3 is not a shell |
11:09.58 | Grum | krka: _G is localized or not? |
11:10.00 | rophy | Sole: I believe ckknight treated Parser-4.0 as a framework-independent library too, not 'part of Rock framework' |
11:10.20 | rophy | as LibBabble |
11:10.22 | Sole | rophy: I thought that was what I said? guess I wasnt clear :( |
11:10.22 | Grum | as in: local _G = _G or local _G = getfence(0) ? |
11:10.31 | [Ammo] | and we're communicating almost around the clock |
11:10.39 | Sole | [Ammo]: thats good to hear. please dont kill me |
11:10.47 | [Ammo] | LibStub originated from those communications as well |
11:10.49 | Grum | [Ammo]: any reason not to work from Rock? |
11:10.51 | rophy | .....oh ya, I guess I read it incorrectly |
11:10.57 | [Ammo] | Rock is huge with needless stuff |
11:11.18 | Grum | what is considered useless? |
11:11.25 | [Ammo] | compare AceAddon-3.0 which is addon, library embedding and modulecore support in under 300 lines to the same functionality in Rock or Ace2 |
11:11.56 | rophy | I suggest renaming Dongle to Ace-4.0! |
11:12.00 | Sole | is Ace3 going to be a completely different structure from Ace2 or will it just be an optimization? |
11:12.08 | Grum | so now the question is: what is missing in AceAddon-3.0 |
11:12.09 | Sole | or undecided? |
11:12.12 | Punkie` | Sole: most of Ace3 is rewritten |
11:12.14 | krka | Grum: yes it's localized... so what? |
11:12.23 | Grum | then it is faster krka |
11:12.26 | [Ammo] | Ace3 is like Rock, written wrom scratch |
11:12.32 | krka | local select = select is still going to be better than local select = _G.select |
11:12.36 | Grum | no |
11:12.41 | krka | why not? |
11:12.55 | Grum | if _G is a local then accessing that is always faster than getting the global |
11:13.01 | [Ammo] | Ace3 will have a similar structure to what Ace2 was originally intended to be |
11:13.04 | Grum | but to make it local you have to pay a one time penalty |
11:13.05 | [Ammo] | not what Ace2 became |
11:13.09 | krka | yes, getting _G will be faster |
11:13.15 | krka | but getting _G.select is still a table lookup |
11:13.15 | Grum | (the local _G = getfenv(0) |
11:13.26 | asmodai | [Ammo]: And the documentation on this all is located where? Curious to read... |
11:13.28 | Grum | table lookups are fsater than globals from what people tell me |
11:13.32 | krka | in both cases there is a table lookup |
11:13.38 | krka | globals _are_ table lookups |
11:13.44 | [Ammo] | asmodai: currently, the source is the only documentation alongside the jira project |
11:13.50 | rophy | is there somewhere writing about what went wrong with Ace2 anyway? |
11:14.05 | [Ammo] | ckknight basically wrote that down in his Rock wiki |
11:14.12 | asmodai | rophy: http://wowace.com/wiki/Rock has that |
11:14.19 | [Ammo] | but Rock doesn't solve those issues |
11:14.27 | cryogen | the real question is why jira when trac rocks :( |
11:14.29 | [Ammo] | in my opinion ofcourse |
11:14.30 | Sole | it solves the memory leak in the timers |
11:14.43 | Grum | krka: benchmark it :) |
11:14.52 | Sole | which should never have been in AceEvent to begin with |
11:15.01 | cryogen | well i dont qutie agree with the idea of a new framework 'fixing' breaking compatibility |
11:15.05 | cryogen | thats sort of a contradiction |
11:15.16 | rophy | "It has some methods and processes that are not used by anyone or duplicate tasks needlessly" |
11:15.18 | asmodai | cryogen: *grin* given I help on Trac I wonder, but I think I can understand it, since a framework like Ace needs multiple sub-projects |
11:15.20 | *** join/#wowace Wraanger (n=Valle@89-178-0-144.broadband.corbina.ru) |
11:15.28 | asmodai | cryogen: And I wonder if you're the cryogen I know from looong ago. |
11:15.34 | cryogen | asmodai: ye thats what i figured, but <3 trac |
11:15.37 | cryogen | asmodai: i doubt it :) |
11:15.41 | [Ammo] | Ace2 is full of 'features' used by only some addons |
11:15.50 | [Ammo] | and most of those addons happen to be ckknight's own addons |
11:15.50 | *** join/#wowace sb (n=sb@dslb-084-056-178-011.pools.arcor-ip.net) |
11:16.03 | *** join/#wowace |TheKarn| (n=TheKarn@cpc3-glfd1-0-0-cust609.glfd.cable.ntl.com) |
11:16.09 | cryogen | asmodai: especially not if its from a wow sense, but its always possible i suppose, ive been around a while |
11:16.13 | [Ammo] | trac kept bringing the server to its knees |
11:16.22 | [Ammo] | due to it being unable to cope with the 45k+ commits |
11:16.24 | krka | Grum: i have |
11:16.25 | asmodai | cryogen: related to FreeBSD I think it would be. |
11:16.31 | [Ammo] | jira and fisheye are much bettter |
11:16.33 | krka | want to see my test case? |
11:16.33 | cryogen | oh then maybe! |
11:16.35 | rophy | iirc, those 'needless methods' weren't wanted by Ace2 developers. |
11:16.38 | Grum | krka: yeah please |
11:16.39 | Grum | curious now |
11:16.49 | rophy | they even left because of those needless stuff. |
11:16.54 | rophy | as a result of drama. |
11:16.58 | krka | gonna pastey it then... |
11:17.08 | [Ammo] | rophy: correct |
11:17.09 | asmodai | [Ammo]: Fisheye is a bit too crowded to my senses. But Jira is good. |
11:17.21 | cryogen | I (c)wrote the bfe network driver for FreeBSD |
11:17.22 | [Ammo] | asmodai: it doesn't bring down the server |
11:17.26 | cryogen | s/c/co/1 |
11:17.26 | [Ammo] | which is a main pro |
11:17.31 | krka | http://pastebin.com/m1b2e9961 |
11:17.34 | Sole | rophy: who left? I only rejoined the community after ace2 was released. |
11:17.38 | krka | for me, the first test is faster |
11:17.44 | asmodai | cryogen: mmm, then it is possible, since I used to be asmodai@freebsd.org ;) |
11:17.44 | [Ammo] | cladhaire, tekkub, tem, thrae |
11:17.45 | krka | (slightly) |
11:17.46 | rophy | Sole: the real 'core developers' |
11:17.47 | [Ammo] | and others |
11:17.54 | [Ammo] | the original Ace2 team basically |
11:17.59 | cryogen | i used to hang out in the sekrit efnet channel |
11:18.01 | [Ammo] | due to ckknight unable to work with the team |
11:18.08 | asmodai | cryogen: then you're the same one ;) |
11:18.12 | cryogen | :) |
11:18.13 | Bam__ | or the team unable to work with him? :) |
11:18.15 | Sole | I miss Tem :( |
11:18.19 | *** join/#wowace Higdur (n=nike@nl106-135-171.student.uu.se) |
11:18.21 | Grum | [Ammo]: well lets see how fast you can push out Ace3 |
11:18.22 | asmodai | Bam__: also possible. |
11:18.30 | [Ammo] | fast is not an issue |
11:18.31 | [Ammo] | quality is |
11:18.34 | rophy | Sole: those 'needless methods' were almost added by one guy, where everyone else didn't want |
11:18.36 | Grum | i wonder if you can get a prototype working in the same timespan as ck did .. he's crazy :) |
11:18.40 | krka | Grum: did you take a look at it? |
11:18.43 | Grum | almost! |
11:18.45 | cryogen | asmodai: now that you mention it your name is very familar |
11:18.54 | rophy | and its fully how now those methods suddenly became a disadvantage of Ace2. |
11:18.56 | asmodai | Looking at the write up on the wiki about rock ckknight knows his stuff when it comes to defining the scope, API, documentation, and all that. |
11:19.07 | Grum | krka: meh missing the output! |
11:19.10 | [Ammo] | and the Ace3 source is scrutinized by more than 2 eyes |
11:19.12 | krka | run it yourself :) |
11:19.20 | krka | ~/lua$ lua globaltest.lua |
11:19.21 | krka | 4.63 |
11:19.21 | krka | 4.73 |
11:19.23 | krka | that's my results |
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11:19.37 | Sole | [Ammo]: are the 'core devs' going to return to help on Ace3? |
11:19.39 | asmodai | cryogen: *grin* |
11:19.50 | [Ammo] | asmodai: that's his promised Media Campaign which he 'threatened' to do if we would not let him have the Ace3 name for Joker |
11:19.52 | Punkie` | Grum: I seem to have missed the point where pushing out code in a short timespan makes it better |
11:19.57 | rophy | Sole: they decided to made one which was what Ace2 originally intended to be, and that's Dongle. |
11:19.57 | asmodai | Sole: if the core devs are even doing dev work still... |
11:20.12 | [Ammo] | Sole: they might |
11:20.13 | Housewife | Anyone here good at making complex macro's and such |
11:20.16 | Grum | Punkie`: to get something to talk about make it easier to have a prototype |
11:20.19 | [Ammo] | they are checking the code at least |
11:20.22 | [Ammo] | which is a good ting |
11:20.30 | Grum | molding clay is easier than molding air :) |
11:20.40 | [Ammo] | molding a rock is impoossible |
11:20.41 | Sole | rophy: that explains why the dongle code is so damn nifty |
11:20.46 | Punkie` | Grum: The majority of this 'drama' is not caused by the Ace3 devs |
11:20.47 | asmodai | [Ammo]: Just looking at things factually: he has documentation up, Ace3 doesn't. He outlines the scope and goals, Ace3 doesn't. Makes it 2-0 for Rock in my book, and I personally couldn't care which framework... |
11:20.48 | Sole | always wondered who wrote it |
11:20.54 | Housewife | Anyone here able to help me make a pretty hard macro/bind? please? |
11:20.56 | asmodai | Just looking at it from my own programmer perspective... |
11:21.00 | Punkie` | but by the users in this channel who don't even know what a framework is |
11:21.07 | asmodai | Not to mention technical writer :) |
11:21.21 | [Ammo] | asmodai: there is currently no need to give information on Ace3 yet |
11:21.25 | Grum | krka: |
11:21.26 | Grum | ebroes@ds013:~$ lua test.lua |
11:21.26 | Grum | 7.07 |
11:21.26 | Grum | 5.77 |
11:21.29 | Sole | Punkie`: rawr |
11:21.34 | [Ammo] | and the code is self-explanatory really |
11:21.43 | [Ammo] | AceAddon being under 300 lines littered with comments |
11:21.55 | asmodai | [Ammo]: the code is self-explanatory is exactly the mentality we beat out of programmers at work here :P |
11:21.57 | krka | which lua version Grum? |
11:22.10 | [Ammo] | asmodai: I know, and there will be documentation |
11:22.12 | Bam__ | comments? Thought the code was self-explanatory :D |
11:22.18 | Grum | 5.1 i think |
11:22.20 | [Ammo] | code includes comments |
11:22.25 | [Ammo] | in my bookk |
11:22.27 | krka | i have 5.1.1 |
11:22.28 | Grum | ebroes@ds013:~$ lua -v |
11:22.28 | Grum | Lua 5.1.1 Copyright (C) 1994-2006 Lua.org, PUC-Rio |
11:22.29 | rophy | get the documentation out before the code please |
11:22.30 | Bam__ | not in my book |
11:22.37 | asmodai | basically what it boils down to as far as I can tell |
11:22.39 | krka | strange results |
11:22.45 | asmodai | is that one group is following a minimalist approach |
11:22.51 | Grum | but this test is not realistic |
11:22.56 | Grum | you need to access more than 1 'global' |
11:22.57 | asmodai | whereas the other group is following a more unified library approach |
11:23.00 | [Ammo] | rophy: we did that for LibStub |
11:23.04 | krka | Grum: why? |
11:23.07 | asmodai | and somewhere along that line egos clash |
11:23.07 | [Ammo] | rophy: and are doing it to an extent for Ace3 |
11:23.10 | [Ammo] | jira.wowace.com is where it is at |
11:23.19 | Sole | AceAddon-3.0 is littered with comments |
11:23.22 | [Ammo] | but it is no point sharing it all on this channel |
11:23.42 | Housewife | Is it possible to make a macro/bind so it casts a spell by it's SpellID, or position in book.. Like /cast spell 1523 etc. |
11:23.43 | [Ammo] | there are too many clueless users, fanbois on here |
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11:23.53 | rophy | no, you should advertise Ace3 24-7 and deprompt all other frameworks. |
11:24.00 | Health | Housewife: I think there is some sort of spell bind |
11:24.01 | [Ammo] | rofl |
11:24.05 | [Ammo] | rophy: no thanks |
11:24.13 | Bam__ | and a lack of friendliness |
11:24.26 | Sole | warm hugs anyone? |
11:24.29 | asmodai | Bam__: Not uncommmon when egos get involved. ;) |
11:24.31 | Bam__ | yes please :) |
11:24.37 | krka | Grum: feel free to improve the test |
11:24.38 | Sole | ok, get nakkid first |
11:24.47 | Bam__ | euuhmmm |
11:24.54 | Grum | krka: the only reason why you would 'slurp' stuff into local _G is for multiple access |
11:25.01 | Grum | lol |
11:25.09 | Grum | doing multiple accesses is 'equally slow' :D |
11:25.09 | mikma | purl: fanboism is <reply> check Ace2 |
11:25.10 | purl | mikma: okay |
11:26.04 | krka | huh? |
11:26.06 | krka | explain yourself |
11:26.11 | Health | emo krka |
11:26.26 | [Ammo] | Ace2 is too much of a locked down environment, no possiblity to share libs with other nonAce2 applications, Ace3 will not fall into that category |
11:26.39 | Grum | krka: i expected multiple accesses to the local _G to be faster than doing multiple 'global'-lookups |
11:26.41 | [Ammo] | hence we made LibStub first to be adopted by multiple authors/frameworks |
11:26.49 | krka | Grum: why? |
11:26.53 | krka | they are all table lookups |
11:27.03 | [Ammo] | makeing useful libraries easily available to everyone |
11:27.05 | Bam__ | isn't that also part of the point with Rock? |
11:27.05 | Grum | clearly |
11:27.05 | krka | the global environment is just another lua table |
11:27.15 | [Ammo] | Bam__: no, a rock lib is a rock lib |
11:27.22 | [Ammo] | you can't use it without the whole rock deal |
11:27.27 | krka | you might consider the global environment to be a local variable that points to a table |
11:27.30 | Grum | yeah but clearly the 'global access' versus 'local' makes a difference |
11:27.52 | *** join/#wowace JoshBorke (n=Josh@r35h14.res.gatech.edu) |
11:28.04 | Bam__ | well I haven't studied the details.. but at least the idea was to limit the dependencies I though |
11:28.05 | krka | local select = select; and local select = _G.select is the same number of lookups |
11:28.08 | krka | 1 |
11:28.29 | [Ammo] | Bam__: we intend to have zero dependancies on the non Ace3core libs |
11:28.53 | [Ammo] | and even AceEvent-3.0 can be used without AceAddon |
11:29.16 | Bam__ | but aren't libs likely to create those denpencies themselves? |
11:29.28 | Bam__ | instead of reinventing the wheel |
11:29.29 | [Ammo] | if they are written correclty they don't need them |
11:29.35 | [Ammo] | with minimal effort |
11:29.36 | krka | simulating global environment lookup with a local _G is just retarded |
11:29.39 | krka | and you may quote me on that |
11:29.48 | JoshBorke | ~vova |
11:29.50 | JoshBorke | ~krka |
11:29.50 | purl | i guess krka is a retired addon coder. made AutoTravel, MapLibrary and FAIAP |
11:29.55 | asmodai | Bam__: Big proponent of DRY? :) |
11:30.06 | Grum | krka: but according to my tests the local _G.select is less hard than _G.select |
11:30.07 | Bam__ | asmodai: It's my middle name :D |
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11:30.15 | krka | that must have come from some retarded idea that "globals are slow" and then gone ahead and concluded that table lookups of local variables must be faster |
11:30.18 | JoshBorke | no purl, krka is a retired addon coder. made AutoTravel, MapLibrary and FAIAP. "simulating global environment lookup with a local _G is just retarded" |
11:30.22 | Grum | lol wtf |
11:30.24 | Housewife | Is it possible to make a macro/bind so it casts a spell by it's SpellID, or position in book.. Like /cast spell 1523 etc.... Anyone know how to? |
11:30.35 | asmodai | Bam__: *nod* |
11:30.42 | krka | Grum: what kind of machine are you running on? |
11:30.54 | krka | can you update the test and run both samples twice? |
11:30.58 | krka | see if it's consistent |
11:31.10 | Bam__ | DRY is basically the core of all good design methodologies |
11:31.12 | asmodai | Bam__: Agreed on that. Also like the fact Rock puts forth unit testing and DbC. |
11:31.26 | ramoz | hai! so this Lua script thing for eePanels, is it possible to code it so that its only shown when a pet is up? |
11:31.32 | asmodai | Bam__: Use (R)UP at work. Has a lot of nice ideas too. ;) |
11:31.33 | Grum | krka: http://pastebin.com/m7646ec92 |
11:31.50 | Bam__ | asmodai: oh.. dunno what that is :/ |
11:32.00 | asmodai | Bam__: unified process |
11:32.10 | asmodai | Bam__: http://en.wikipedia.org/wiki/Unified_Process |
11:32.21 | Grum | ramoz: sure - look in the Omen code it has the same kind of 'show along with pet' |
11:32.22 | *** join/#wowace _neuron_ (n=x@85.252.67.93) |
11:32.23 | Bam__ | thanks |
11:32.27 | sylvanaar | RUP: gigantic man-hour sink to manage the development of even larger one |
11:32.32 | ramoz | Grum: sweet thanks |
11:32.42 | Bam__ | basically im a "fanboi" of Martin Fowler and his ideas :P |
11:33.00 | Grum | krka: running on a dual-dualcore Intel(R) Xeon(TM) CPU 2.80GHz |
11:33.02 | krka | Grum: i got: 6.9, 7.15, 7.13 |
11:33.20 | asmodai | sylvanaar: Given we have to adhere to ISO 13485, we need a decent methodology and waterfall doesn't work for this. :) |
11:33.22 | sylvanaar | RUP: Creates many documents which get printed and reside in large stacks of paper |
11:33.27 | krka | i think we can conclude that they're mostly equivalent, any difference is probably due to low level caching or something |
11:33.39 | krka | or possibly on how lua is compiled |
11:34.19 | sylvanaar | RUP: 100 testcases = 1 ft. in hieght |
11:34.46 | asmodai | sylvanaar: I guess you're not an appreciator. :P |
11:34.55 | Grum | krka: yeah |
11:35.11 | Grum | but as _G is a 'real' variable it makes it a bit more clear that you are getting a 'global' |
11:35.21 | sylvanaar | actually i am , but i also find comedy in it |
11:35.26 | Grum | s/real/fake but seemingly real/ |
11:35.37 | asmodai | sylvanaar: oh ya |
11:35.43 | asmodai | sylvanaar: We cut out the bullshit though |
11:35.52 | asmodai | sylvanaar: and focus on the useful stuff, same as with using ITIL or Prince2 |
11:36.07 | Health | Scrum! |
11:36.09 | asmodai | sylvanaar: We just need to adhere to a QMS given we need to certify medical devices. |
11:36.23 | asmodai | So that involves a documented development process. |
11:36.53 | sylvanaar | yeah, i know |
11:37.06 | Aim2 | ieew ITIL |
11:37.08 | asmodai | And templates help. :) |
11:37.10 | Aim2 | isnt that for a servicedesk? :) |
11:37.24 | Grum | and Graph-1.0 is not efficient enough to draw lines on the minimap :( |
11:37.28 | asmodai | Aim2: Not necessarily |
11:37.35 | Grum | atleast not without my own caching *cry* |
11:37.36 | asmodai | Aim2: it includes change management |
11:37.45 | Aim2 | asmodai: yeah i know, but still |
11:37.48 | krka | wtf is this -- debug capabilities in Rock if the _last_ argument is "Debug" ? |
11:37.54 | krka | that's just begging for problems |
11:38.29 | *** join/#wowace Gnancy (n=gnancysa@adsl-065-082-190-025.sip.bct.bellsouth.net) |
11:38.32 | Grum | that is plain wrong |
11:39.25 | abbat_w | Guys, maybe it's a lame question, but how i can destroy created frame? |
11:39.32 | Punkie` | abbat_w: you cannot |
11:39.36 | Fisker- | 1+1 = Punkie` |
11:39.36 | Punkie` | you can only hide it |
11:39.38 | krka | abbat_w: reload ui |
11:39.40 | Fisker- | !1 |
11:39.44 | Fisker- | i win |
11:39.45 | abbat_w | Only hide? |
11:39.47 | Grum | yup |
11:39.51 | abbat_w | pfff... |
11:39.51 | Grum | it's severly lame |
11:39.54 | Grum | i know |
11:39.57 | Grum | i have the same problem :) |
11:40.15 | abbat_w | Ok, but what about resources which take my frame? |
11:40.28 | abbat_w | I know hidden frame don't receive any event, but memory etc? |
11:40.31 | Punkie` | abbat_w: what does your frame do? |
11:40.46 | Bam__ | the frame itself does not use lots of memory really |
11:40.58 | abbat_w | it's just tga with "T" or "F" symbol ;) |
11:41.17 | abbat_w | 15 x 15 pix maybe |
11:41.23 | Bam__ | but since it is never GC'ed you want to make sure it does not refer to memory that can be GC'ed |
11:41.24 | Grum | size doesn't matter either |
11:41.44 | Punkie` | abbat_w: okay, well you can only hide it ;) |
11:41.51 | abbat_w | Hmm... |
11:41.56 | abbat_w | ok, let' me explain ;) |
11:41.57 | Grum | abbat_w: you have 2 frames? or one which is reused? |
11:42.05 | abbat_w | i see this feature in NECB |
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11:42.25 | abbat_w | NECB mark bars with "T" or "F" symbol depends on target/focus |
11:42.30 | Punkie` | Ok |
11:42.41 | abbat_w | Easyest way - create frames T/F for every bar ;) |
11:42.50 | abbat_w | But it's about 20 frames |
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11:43.17 | abbat_w | And show/hide frames depends on focus/target |
11:43.17 | Punkie` | abbat_w: the memory you would gain won't be significant to change it really :P |
11:43.50 | Punkie` | plus, I would imagine, that once a bar disappears those frames will be recycled for new timer bars |
11:43.56 | Grum | well seeing that my addon draws a couple of hundred frames without much problems .. that should not be a problem either :p |
11:44.03 | abbat_w | Hmm.. i correct understand, it's ok to create about 20 small frames and show/hide it? |
11:44.15 | abbat_w | couple of hundred? :) |
11:44.21 | abbat_w | ahah ;) |
11:44.27 | abbat_w | so, i'm fine then ;) |
11:44.30 | Sole | abbat_w: writing your own timer? |
11:44.56 | *** join/#wowace Necrathex (n=necra@82-171-43-202.dsl.ip.tiscali.nl) |
11:44.58 | abbat_w | Sole, nope. I tweak Antagonist more times and now make my own for arenas for mage class ;) |
11:45.02 | *** join/#wowace Vegeta (n=Vegeta-G@xdslde248.osnanet.de) |
11:45.09 | Sole | abbat_w: lol |
11:45.22 | Grum | abbat_w: at least 10 frames which are being hidden and shown ever time i move more than 1 pixel and about 200-600 on the worldmap |
11:45.45 | Sole | abbat_w: why dont you just use Candybar as set icon to T/F ? |
11:46.10 | abbat_w | Sole, i think about it and i like spell icons ;) |
11:46.36 | Punkie` | abbat_w: make seperate anchors for T/F? |
11:46.45 | Grum | even blizzard has frame-reuse :) |
11:46.52 | Grum | 'StaticPopup' ftw |
11:46.55 | abbat_w | Punkie, T/F should have same place |
11:47.00 | *** part/#wowace Housewife (i=Deadalio@c220-237-5-101.randw1.nsw.optusnet.com.au) |
11:47.08 | Fisker- | i haet you Punkie` |
11:47.08 | abbat_w | it's just indicator for bar. focus or target |
11:47.12 | Sole | abbat_w: so you want T/F as an extra icon next to spell icon? |
11:47.17 | Punkie` | Fisker-: why :( |
11:47.30 | Fisker- | because loli haets bear |
11:47.33 | abbat_w | if i change focus or target, mod should iterate all bars and reshow/rehide t/f |
11:47.42 | abbat_w | Sole, yeah |
11:47.43 | Punkie` | Fisker-: loli is not cool |
11:47.47 | Sole | Fisker-: thats the lack of friendliness that bam was talking about! |
11:47.53 | abbat_w | Maybe not next but something on the bar |
11:48.43 | abbat_w | But it's not a current task, i just gather information how this can be implemented |
11:49.23 | Fisker- | i'm always friendly Sole |
11:49.48 | *** join/#wowace siIentium (i=silentiu@dslb-088-066-019-082.pools.arcor-ip.net) |
11:49.56 | Sole | Fisker-: you werent being friendly when you said you hated punkei |
11:50.01 | Sole | Fisker-: *punkie |
11:50.15 | Fisker- | i hated Punkie` because he's pedobear : |
11:50.16 | Fisker- | :( |
11:50.27 | Fisker- | and since i'm loli i need to hate him |
11:50.38 | abbat_w | pedobear? |
11:50.40 | abbat_w | wtf? |
11:50.48 | JoshBorke | ~pedobear |
11:50.50 | JoshBorke | ~loli |
11:50.52 | Sole | lol |
11:50.58 | JoshBorke | ~dict loli |
11:50.58 | abbat_w | pedo == gay? |
11:51.02 | JoshBorke | ~dict pedobear |
11:51.10 | abbat_w | ~dict pedo |
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11:51.18 | Grum | pedo = childlover |
11:51.22 | Grum | or walk |
11:51.27 | abbat_w | pedometer! |
11:51.29 | abbat_w | lol |
11:51.30 | Fisker- | ~dict pedophile |
11:51.31 | Fisker- | duh |
11:51.48 | abbat_w | pedobear... yeah, Punkie can ;) |
11:51.49 | Sole | ~dict pedophilebear |
11:51.54 | JoshBorke | but you said pedobear, not pedophile |
11:52.08 | Fisker- | you know how pedo is a short for pedophile? |
11:52.17 | Sole | loli = reference to a child? |
11:52.21 | Grum | haha |
11:52.22 | abbat_w | yeah |
11:52.27 | Grum | or some body part of a child! |
11:52.29 | JoshBorke | man you people are weird |
11:52.31 | abbat_w | from Nabokov 'Lolita' ;) |
11:52.32 | Shirik | ~dict lolita |
11:52.37 | Shirik | wtf? |
11:52.40 | Punkie` | rofl |
11:52.42 | Fisker- | a town? |
11:52.43 | JoshBorke | Shirik: good morning! |
11:52.43 | Fisker- | awesome |
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11:52.45 | abbat_w | btw |
11:52.46 | Sole | rofl |
11:52.50 | Fisker- | do want |
11:53.00 | kenlyric | it's a name, folks. |
11:53.01 | abbat_w | Shirik - it's in russian sounds like druguser in slang ;) |
11:53.06 | abbat_w | Yep |
11:53.28 | abbat_w | Lolita - it's a name of char from Nabokov book named 'Lolita' |
11:53.39 | *** part/#wowace Nightdew_ (n=Nightdew@68.143.218.130.nw.nuvox.net) |
11:53.46 | Fisker- | wuts a buk? |
11:53.54 | abbat_w | "Lolita" |
11:54.22 | abbat_w | http://directory.google.ru/Top/Arts/Literature/Authors/N/Nabokov,_Vladimir/Works/Lolita/ |
11:54.44 | Sole | that better have pics |
11:54.50 | Sole | damnit |
11:55.12 | kenlyric | http://www.thinkbabynames.com/meaning/0/Lolita |
11:55.18 | Sole | ok gnite |
11:55.45 | kenlyric | see, spanish. probably not shocking you'd find it in a town name |
11:56.22 | abbat_w | --- |
11:56.22 | abbat_w | Vladimir Nabokov's 1958 novel about a young nymphet who had a much older admirer. Because of this, the name has become a generic term for a sexually precocious young girl. |
11:56.24 | abbat_w | --- |
11:56.39 | abbat_w | this is why Lolita refer to pedo |
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11:56.54 | kenlyric | which may be why it peaks in 1960 and then disappears. |
12:00.34 | abbat_w | heh |
12:00.40 | abbat_w | look into mod source code |
12:00.41 | *** join/#wowace charon (n=thomas@vpn-global-dhcp3-186.ethz.ch) |
12:00.59 | abbat_w | almost every comment is: --- this is stolen from XXX ;) |
12:01.45 | CIA-22 | 03jerry * r48145 10lern2count/Core.lua: lern2count: Doh, Only bucketed events accept a list of events as a parameter it seems. |
12:01.48 | abbat_w | btw! |
12:02.23 | charon | Antiarc: ping |
12:03.13 | abbat_w | ah, nope |
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12:03.48 | abbat_w | Guys, someone know, it is possible to make a object method which is 'private' to object and cannot be called outside object code? |
12:04.07 | rophy | make it local? |
12:04.28 | abbat_w | do <some methods here> end? |
12:04.40 | rophy | ya |
12:04.48 | abbat_w | and inside do .. end i should make local? |
12:04.52 | rophy | yes |
12:05.01 | abbat_w | No other ways? |
12:05.09 | rophy | do local function a() end myaddon:func() a() end end |
12:06.02 | abbat_w | rophy, yes, see this in some mods. Thanks |
12:06.21 | abbat_w | and another question |
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12:06.27 | abbat_w | someone know Perl? |
12:06.37 | krka | i doubt that |
12:06.49 | abbat_w | in perl i can make tainted hash |
12:06.58 | abbat_w | it's like metatable in lua? |
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12:07.16 | charon | no, i think metatables do the equivalent of blessing something into your module(?) |
12:07.18 | abbat_w | data structure with some methods to add/remove data to structure? |
12:07.22 | charon | or whatever the OO hack in perl was called |
12:07.26 | sylvanaar | can you sell tainted hash for as much as untainted though |
12:07.50 | abbat_w | charon, yes, bless do the same ;) |
12:08.01 | abbat_w | ok, now i know what is it 'metatables' |
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12:08.08 | charon | didn't they define "tainted" as "from unknown source, hence not to be fed into dangerous operations" in perl? |
12:08.59 | asmodai | charon: indeed, perl is line noise, can't believe I actually wanted to learn it back in '98 or so |
12:09.17 | abbat_w | maybe i was wrong, but in perl you can create hash (or array or something else) and make methods which be called if you do something like myHash{myKey} = myValue |
12:09.24 | [Ammo] | badly written perl is line noise |
12:09.26 | charon | i mean, lua's 1-based indices make me cringe already, but in perl you can have an _arbitrary_ base index. win. |
12:09.30 | sylvanaar | ah |
12:09.34 | abbat_w | hidden method will be called |
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12:09.35 | sylvanaar | beat me |
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12:09.46 | abbat_w | to add myValue to myMash |
12:09.49 | abbat_w | myHash |
12:10.02 | asmodai | [Ammo]: Too bad the amount of badly written Perl outweighs any good written.. ;) |
12:10.17 | [Ammo] | that is true for anything |
12:10.26 | abbat_w | agree with Ammo ;) |
12:10.37 | [Ammo] | and now the clueless french are even writing addons |
12:10.37 | [Ammo] | :p |
12:11.00 | sylvanaar | [Ammo] you are officially not gonna be the Ace3 spokesman |
12:11.09 | abbat_w | :) |
12:11.51 | abbat_w | spokesman... speaker! |
12:11.54 | mitch0 | ;) |
12:13.22 | abbat_w | ;) |
12:13.27 | abbat_w | clueless french... |
12:13.39 | abbat_w | pedobears also represent at svn ;) |
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12:14.01 | [Ammo] | sylvanaar: hahaha |
12:14.18 | [Ammo] | sylvanaar: I'm fine with that, I don't have to be an official spokesman to give my opinion |
12:15.00 | cryogen | 13:10 < asmodai> [Ammo]: Too bad the amount of badly written Perl outweighs any |
12:15.00 | cryogen | <PROTECTED> |
12:15.09 | cryogen | i would have thought you were describing php there |
12:15.21 | [Ammo] | he's describing every language ther eis |
12:15.33 | sylvanaar | CrankyGeeks - on my tivo |
12:15.52 | cryogen | well php is far worse than any other than that |
12:15.55 | cryogen | i think thats widely accepted :) |
12:16.17 | cryogen | and for the love of god why cant visual studio keep my fricking references when i add them |
12:16.39 | abbat_w | =) |
12:18.13 | mitch0 | cryogen: you're writing php in VS? that's doubly evil |
12:19.05 | cryogen | no i would not write php if you paid me 5 times my salary |
12:19.21 | cryogen | well thats a little harsh i might consider it |
12:19.57 | abbat_w | and last question guys. if i make 'function Mod_Name:functionName()', i create function im Mod_Name namespace? And doesn't matter this definition in do .. end block or other file? |
12:20.59 | JoshBorke | correct |
12:21.08 | JoshBorke | it'll be defined as the scope of Mod_Name |
12:21.19 | JoshBorke | or rather, a hash entry in the table Mod_Name |
12:21.52 | abbat_w | thanks |
12:22.11 | abbat_w | now i can try to make an module addon ;) |
12:26.37 | CIA-22 | 03ammo 07Alpha * r48146 10Ace3/AceHook-3.0/ (. AceHook-3.0.lua): Ace3: AceHook-3.0 - Empty outline for discussion purposes |
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12:28.09 | asmodai | cryogen: I thought it was generally accepted that PHP is Perl for teh intarweb? |
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12:31.00 | kenlyric | man,that update to topscrorefu horked it. |
12:31.30 | kenlyric | missing bracket. joy |
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13:08.09 | cryogen | is there an avoidance calculator somewhere? |
13:09.02 | Gngsk | there was one up on wowinterface called uncrushable |
13:09.17 | Gngsk | well, is, but it was on the recent additions |
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13:10.08 | Gngsk | http://www.wowinterface.com/downloads/info7459-Uncrushable.html |
13:10.13 | cryogen | ta |
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13:11.07 | Gngsk | np |
13:12.21 | cryogen | hmm anything that works out of game? |
13:12.26 | cryogen | suppose i could look at the addon source |
13:13.01 | Gngsk | no idea, just happend to browse it the other day and saw your request |
13:13.08 | Gngsk | not a tank so I don't really bother with such stats |
13:13.14 | cryogen | me either |
13:13.21 | cryogen | but i like to scrutinise these things :) |
13:13.28 | BankZ | no patch today? |
13:13.32 | Gngsk | nope |
13:13.34 | Gngsk | rolling restarts |
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13:20.59 | CIA-22 | 03borlox * r48147 10CombatDnd/ (CombatDnd.toc embeds.xml): |
13:20.59 | CIA-22 | CombatDnd: |
13:20.59 | CIA-22 | - using embeds.xml |
13:20.59 | CIA-22 | - updated toc |
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13:29.38 | Grum | can someone enlight the: Remember your goal is to get 102.4% total avoidance and now you can easily see when you are close to reaching that goal. |
13:29.48 | Grum | why 102.4%? :) |
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13:30.14 | Mikk | Because you're fighting at 73 |
13:30.29 | Grum | i know the max you can get is 99, and you have to adjust for 3 extra levels - that would make it 0.8% per moblevel |
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13:37.31 | charon_ | Grum: consider that weapon skill means -miss, +crit, -block, -parry, -dodge. assume the tank is crit immune, so we ignore one. so for 15 points difference in skill, each of which has 4 effects at 0.04%, that means 15*4*0.04=2.4% |
13:37.31 | charon_ | Grum: why do you think the maximum is 99? |
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13:44.15 | Grum | charon_: oh nevermind on that 99% was mixing stuff in my head :D |
13:44.25 | Grum | 99% is the max 'hit' you can get =D |
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13:49.57 | Pkekyo | christ...this year I got a PE teacher straight out of the army |
13:51.30 | charon_ | Grum: does that also apply to yellow attacks? |
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13:51.47 | Grum | i think it does charon_ |
13:52.02 | Grum | not 100% sure but i think the max +hit you can get is 99% |
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13:54.06 | Xinhuan | you can go above 100% (so that debuffs that cause you to lose chance to hit has less effect), but the game always enforces a minimum 1% chance to miss |
13:54.26 | Grum | yeah that is the better explanation |
13:54.27 | Xinhuan | so for most situations the hit cap is 99% |
13:54.51 | Xinhuan | but there are bosses like attunman that has debuffs that reduces your hit for a while |
13:55.02 | Xinhuan | and that's about the only time having hit over 99% will actually help |
13:55.37 | Grum | yeah but only 'so much' :) |
13:56.12 | Xinhuan | i'm not sure how it interacts with certain defensive talents though |
13:56.41 | Xinhuan | if a player has 102% hit, and i have a mage talent that says "reduces the chance that melee attacks will land on you by 5%" |
13:56.49 | Xinhuan | does it work before or after the 99% cap ;p |
13:57.03 | Xinhuan | (that talent is arctic winds) |
13:57.27 | Grum | likely after |
13:57.33 | Grum | or .. mm dunno :D |
13:57.46 | Grum | but that is pvp - it might be all different again |
13:58.01 | Grum | your +hit makes more difference because people are equal-level |
13:58.24 | charon_ | duh i only just found out you can expand rows for more details in a WWS skill breakdown |
13:58.53 | CIA-22 | 03bayi * r48148 10beql/ (7 files in 2 dirs): (log message trimmed) |
13:58.53 | CIA-22 | beql: |
13:58.53 | CIA-22 | - QuestLog: Fixed Quext Completion announcing only happens if quest is complete |
13:58.53 | CIA-22 | - Tooltip: Fixed fram strata issues, tooltip now not displaying if tracker isnt on top |
13:58.53 | CIA-22 | - Tooltip: Fixed a typo in the Tooltip Color Fading code |
13:58.54 | CIA-22 | - Tooltip: Quest Description Text in tracker tooltips are now wrapped |
13:58.58 | CIA-22 | - Tooltip: Added Option for changing Mob/Item tooltip text color |
14:00.33 | charon_ | so looking at yesterday's WWS, if i'm shredding away behind a raid boss, i will always suffer 5% dodge on white, but no dodge on yellow? |
14:02.57 | charon_ | no, that sounds wrong. the mob should always have some %dodge according to wiki. |
14:03.03 | Gngsk | yeah |
14:03.05 | Gngsk | you just got lucky |
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14:09.16 | Bayi | hi |
14:13.19 | BankZ | Is there an addon that will compare gear, to easly show me what I could gain/lose? |
14:14.07 | sb | RatingBuster |
14:15.14 | Xinhuan | i'm writing one BankZ :) |
14:15.18 | BankZ | ace mod? |
14:15.18 | Xinhuan | available soon |
14:15.26 | BankZ | nvm, I see it |
14:16.00 | NickNock | Xinhuan: how's it different to RatingBuster? |
14:16.12 | Xinhuan | think of ct-profiles that works in game |
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14:16.22 | Xinhuan | and that's what my addon is like |
14:17.13 | BankZ | cool |
14:18.57 | RaydenUnicyclist | yay, autoupdate WAU |
14:20.25 | NickNock | nice |
14:22.46 | RaydenUnicyclist | i'm not familiar with ct-profiles |
14:23.18 | RaydenUnicyclist | looks like the website is down |
14:23.38 | Mikk | Yeah, I'd like a ratingbustery thing that'd compare results of changing several things |
14:23.43 | Mikk | Very much |
14:24.02 | RaydenUnicyclist | ratingbuster |
14:24.18 | RaydenUnicyclist | shows mana change, spell dmg change, spell healing change |
14:24.24 | RaydenUnicyclist | it may show other info for a melee class |
14:24.42 | RogueShadow | It does, you can select what you want shown. |
14:24.42 | sb | ctprofile is dead :/ |
14:24.49 | RaydenUnicyclist | i believe it displays actual info for stuff like int or spirit |
14:25.06 | RaydenUnicyclist | so it will show you how much mana you get for the int, and how much regen for the spirit |
14:25.12 | RaydenUnicyclist | er, i mean how much crit for your int |
14:25.20 | RaydenUnicyclist | try it out |
14:25.24 | Grum | wtb ctprofile :( |
14:25.44 | Xinhuan | that's the plan Mikk :) |
14:26.00 | Xinhuan | to be able to see a summary total stat changes of several equipment changes |
14:26.49 | sylvanaar | RaydenUnicyclist did you just reinstall WAU? |
14:27.01 | Mikk | Wouldn't you be able to do that by stealing alot of ratingbuster? |
14:27.05 | Mikk | Like making an addon to ratingbuster? |
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14:27.29 | Xinhuan | not exactly because ratingbuster doesn't take into account set bonuses and other stuff |
14:27.31 | Mikk | I mean, ratingbuster has a fuckload of logic for handling shapeshifts, talents, etc |
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14:27.41 | Xinhuan | that logic is actually very small |
14:27.49 | Xinhuan | and contained in a single function and table |
14:27.51 | Mikk | Yeah but it needs to be maintained |
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14:28.22 | Xinhuan | atm my addon uses ItemBonusLib because it is superior to Statlogic |
14:28.37 | Xinhuan | but also uses statlogic because it has the stat->tier2 stat logic conversion |
14:28.45 | Xinhuan | such as Int -> Crit |
14:29.13 | art3mis | you're crazy! |
14:29.23 | BankZ | They should make an ad-free version of WAU |
14:29.27 | Xinhuan | ratingbuster is just a front end for modifying tooltips |
14:29.33 | BankZ | and sell it for like $15 |
14:29.33 | art3mis | they do have an ad free version |
14:29.37 | Xinhuan | the actual work is in statlogic |
14:29.41 | Mikk | Xinhuan: ok |
14:29.43 | art3mis | it's called "not upgrading" ;) |
14:30.07 | Xinhuan | i've sent a email to my ISP, its been 6 days and they haven't replied T_T |
14:30.16 | art3mis | but for it to be actual ad-free you'd need to charge 15/mn |
14:30.18 | Xinhuan | their squid proxy servers are blocking my commits |
14:30.27 | Mikk | Arf |
14:30.28 | Mikk | Schmucks |
14:30.33 | art3mis | because 15$ definitely isnt gonna cover all the BW you'll use each month |
14:30.45 | Xinhuan | $0.01 per addon downloaded imo ;p |
14:30.59 | art3mis | hehe set it up like itunes |
14:31.03 | Mikk | Or just keep the ads and ignore it |
14:31.04 | art3mis | that would be amusing |
14:31.18 | Xinhuan | require payment like RDX! |
14:31.38 | Mikk | BankZ: The problem is that the servers cost a bucketload of money. And noone's donating. |
14:31.47 | art3mis | rdx payment is for forum and site access NOT and he tries to maintain this NOT for the addon ;) |
14:32.08 | RaydenUnicyclist | <sylvanaar> RaydenUnicyclist did you just reinstall WAU? <-- no |
14:32.11 | Xinhuan | it amounts to almost the same thing art3mis ;p |
14:32.25 | art3mis | Xinhuan: very fine distinction though |
14:32.33 | art3mis | 1 is legal one isn't ;P |
14:32.55 | Mikk | it's perfectly legal to charge for using a wow addon |
14:33.05 | Xinhuan | you need the site/forum access to get the addon |
14:33.11 | art3mis | not as far as i remember it isn't |
14:33.15 | Mikk | why? |
14:33.22 | Mikk | it's my intellectual property |
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14:33.41 | Mikk | people can pay for downloading it without even having wow |
14:33.55 | Mikk | they'd be pretty stupid if they did but |
14:33.56 | kenlyric | as far as you remember? que? |
14:34.11 | art3mis | i vaguely remember a discussion regarding it |
14:34.30 | Xinhuan | GPLed software can be sold |
14:34.45 | Mikk | i don't remember ever signing away my intellectual property rights to blizzard |
14:34.46 | Mikk | ah, gpl |
14:34.51 | Xinhuan | many wow addons are GPLed |
14:34.51 | art3mis | something about contributed works and blizz claiming that since it's specific for them and contains thier stuff yadda yadda yadda |
14:34.53 | Mikk | yeah, you can sell and license glpd software just fine |
14:34.53 | sylvanaar | <PROTECTED> |
14:35.04 | art3mis | don't remember the details |
14:35.09 | Mikk | except if someone asks for source, you gotta provide it :> |
14:35.30 | Xinhuan | you can obscufuscate the source though |
14:35.31 | kenlyric | sylvanaar: probably that WAU updates itself now. |
14:35.47 | NickNock | Canät you turn that off? |
14:35.48 | Xinhuan | but that's arguable whether it is considered "the source" |
14:35.52 | Xinhuan | if its obscufated |
14:35.57 | Mikk | Xinhuan: i think the FSF lawyers might have a field day with that |
14:36.19 | *** join/#wowace nekoh (n=nekoh@pD9E01060.dip0.t-ipconnect.de) |
14:36.20 | Xinhuan | hah |
14:36.29 | Mikk | anyway, not that i really care. i PD all my stuff :P |
14:36.30 | *** join/#wowace the-golem (n=Darrin@adsl-76-232-3-53.dsl.scrm01.sbcglobal.net) |
14:37.03 | kenlyric | part of blizzard's lawsuit against glider was that they were using blizzard IP and charging for it. |
14:37.12 | art3mis | so are we all over the whole rock ace3 thing? |
14:37.22 | clad|sleep | we don't use blizzards IP |
14:37.25 | kenlyric | art3mis: good idea, bring it up again. |
14:37.27 | sylvanaar | kenlyric i was leading into asking if his was selfupdating under German Vista32 UAC (Assuming hes german) |
14:37.32 | art3mis | i went to bed ;P |
14:37.34 | cladhaire | glider did |
14:37.41 | cladhaire | does |
14:38.00 | art3mis | cladhaire: arent you technically using thier api or soemthing as well? |
14:38.09 | kenlyric | we use spell names, quest names and text etc. |
14:38.14 | cladhaire | that's not IP |
14:38.17 | art3mis | api/content |
14:38.19 | Xinhuan | using their API doesn't make it blizzard property |
14:38.23 | cladhaire | the quest text is |
14:38.26 | kenlyric | what IP does glider use that mods don't? |
14:38.26 | cladhaire | the API is not, at all |
14:38.47 | Xinhuan | if i wrote a pogram using Windows API, it isn't copyright by microsoft |
14:38.51 | kenlyric | I assume it referred mostly to things like spells. |
14:39.10 | cladhaire | kenlyric: No, I wasn't implying that glider absolutely _does_ violate blizzard's Ip |
14:39.10 | kenlyric | *assumed |
14:39.11 | cladhaire | but mods don't. |
14:39.32 | cladhaire | i can write an mmo tomorrow, that has a similar API |
14:39.34 | art3mis | hehe glider does lots of bad things |
14:39.37 | cladhaire | and make it so wow addons work in that environment. |
14:40.01 | sylvanaar | the blizzard API is not published by blizzard like the Win32 API is |
14:40.06 | art3mis | oh clad i had a question |
14:40.12 | art3mis | about lightheaded |
14:40.16 | cladhaire | ok |
14:40.23 | cladhaire | sylvanaar: that's irrelevant |
14:40.28 | art3mis | when it pops up it lists the starter and the finishe of quests |
14:40.39 | art3mis | but i have yet to see location data for either when i click |
14:40.51 | art3mis | even if im standing in front of said quest person |
14:40.56 | sylvanaar | cladhaire no, because if they dont publish it openly they retain full control over its use |
14:40.57 | art3mis | and just get the quest |
14:41.11 | Mikk | I'm not sure of Glider's chances on IP claims. But they're sure violating a slew of DMCA horridness what with reverse engineering and cracking and all that. |
14:41.13 | cladhaire | sylvanaar: you cannot copyright an API.. its been untested in court, and there's no prescendent fo rit. |
14:41.18 | Xinhuan | are there any blizzard global strings that contain the list of 9 classes? |
14:41.29 | cladhaire | sylvanaar: There's no DMCA claim whatsoever, they provide official support for us |
14:41.29 | *** join/#wowace evl (i=evl@unaffiliated/evl) |
14:41.33 | cladhaire | sylvanaar: etc. etc. etc. |
14:41.35 | art3mis | cladhaire: also occasionally on multi steps itll grab the info for the wrong part of said multi |
14:41.40 | Mikk | Xinhuan: the raidcolors table keys |
14:42.02 | Xinhuan | localized class names strings that is |
14:42.06 | cladhaire | art3mis: it never grabs the wrong info.. there are no unique quest ids.. when two quests have the same name and level, they are merged together |
14:42.08 | sylvanaar | but they dont publish the api, it is derived from what - disassembly? |
14:42.11 | kenlyric | Mikk: lordy, where do you get this FUD? |
14:42.12 | cladhaire | there is no way to tell them apart that is reliable in game, and out of the game. |
14:42.17 | cladhaire | sylvanaar: No.. from their own code |
14:42.18 | art3mis | ahh okay |
14:42.21 | cladhaire | which THEY make freely abvailable to us. |
14:42.24 | art3mis | thast kind of what i figured for that |
14:42.35 | Mikk | kenlyric: hm? that's exactly what DMCA has been used for previously |
14:42.37 | art3mis | but what about the quest givers? |
14:42.37 | cladhaire | art3mis: and the location data works just fine for me. |
14:42.50 | kenlyric | Mikk: except they don't crack anything. |
14:42.51 | art3mis | mine always saya "location unknown" |
14:43.08 | art3mis | or whatever the exact wording is |
14:43.22 | Mikk | kenlyric: yeah ok, but they reverse engineer things meant not to be |
14:43.34 | art3mis | i do like the slider thingy though |
14:43.41 | *** join/#wowace nahkiss (i=nahkiss@dsl-hkibras1-ff4dc300-7.dhcp.inet.fi) |
14:43.45 | Xinhuan | RAID_CLASS_COLORS uses non-localized string as the class names, i mean is there any localized ones? |
14:44.02 | cladhaire | art3mis: http://images.gammatester.com/pics/a8cf1c0b8cec5f8acd916aef2b31909a.png |
14:44.10 | cladhaire | art3mis: then you don't have the addon enabled or available, most likely |
14:44.23 | cladhaire | sylvanaar: You can't in any way argue that the blizzard API is more closed than Microsofts |
14:44.24 | Mikk | Xinhuan: just search for "paladin" in framexml and see? |
14:44.30 | cladhaire | sylvanaar: it would just be a bullshit argument. |
14:44.35 | Mikk | Xinhuan: I know you can't request a translation for it from the api tho |
14:44.42 | Xinhuan | didn't see anything in globalstrings.lua |
14:44.44 | art3mis | cladhaire: well i have it running, it pops up when i click on extradata in questsfu |
14:44.51 | Mikk | Xinhuan: search in all of framexml |
14:44.59 | art3mis | the name isblue, i click on it and it says unknown location |
14:45.01 | Xinhuan | don't think i can do that in windows |
14:45.10 | Mikk | yes you can. "find in files" |
14:45.13 | cladhaire | art3mis: /lh debug |
14:45.15 | Mikk | or get grep.exe |
14:45.16 | Mikk | or a better editor |
14:45.21 | art3mis | what "addon" would i be missing when it shows the rest of the info but not thier locations? |
14:45.23 | cladhaire | art3mis: see what that tells you |
14:45.28 | art3mis | k one sec |
14:45.32 | cladhaire | art3mis: also, try it from the default quest log |
14:45.43 | sylvanaar | cladhaire there is a difference between a published api, and a non-published one though |
14:45.53 | cladhaire | sylvanaar: ITS AS PUBLISHED AT THE MICROSFOT ONE |
14:45.55 | Xinhuan | it never works lol, because find in files searches for whole words and not partial, and it doesn't find functions because it considered the ( and the first parameter as part of the word |
14:45.56 | Xinhuan | T_T |
14:45.56 | cladhaire | that's the point. |
14:46.04 | art3mis | god dammit |
14:46.07 | cladhaire | they don't supply MSDN documentation for it, because there's no fiscally responsible reason to do so. |
14:46.20 | cladhaire | Instead, they provide the entire source of the UI, and a tool to extract the entire damn thing |
14:46.24 | Mikk | they publish it just fine on their forums etc |
14:46.25 | art3mis | ever since i installed that age of armour beta whenever i start wow it kills my emerge desktop |
14:46.28 | Mikk | and that |
14:46.29 | cladhaire | the code is the documentation, and thats' where EVERYTHING came from. |
14:46.35 | cladhaire | plus what Mikk said. |
14:46.37 | cladhaire | *sigh* |
14:47.09 | sylvanaar | cladhaire no, i am refering to the calls made from Lua but written in C, what we dont have source for |
14:47.20 | cladhaire | jesus christ |
14:47.20 | Mikk | er |
14:47.29 | cladhaire | local blah,blah,blah = SomeCCall(someparam) |
14:47.30 | Mikk | we don't have source for the microsoft libs either |
14:47.37 | Mikk | what's your point |
14:47.37 | cladhaire | you have the returns, and the params |
14:47.41 | Mikk | that's the whole purpose of APIs |
14:47.44 | cladhaire | CLEARLY in the source |
14:47.49 | cryogen | just because its published doesnt give you full rights to do whatever you want with it |
14:47.49 | cladhaire | documented, bright as day |
14:47.53 | cryogen | you can copyright published work |
14:48.04 | cryogen | and license it(or not) as you see fit |
14:48.07 | Mikk | cryogen: that's not why we're discussing it |
14:48.14 | Mikk | oh hrm |
14:48.15 | Mikk | maybe it is |
14:48.20 | cladhaire | cryogen: I don't recall there being a prescedent for an API being copyright |
14:48.44 | cryogen | there are very few software IP prescedents |
14:48.46 | cryogen | that doesnt make it right |
14:48.46 | art3mis | cladhaire: yeah works from the default frame, it looks ilke because it's displayed in a new frame taht QuestFu doesnt seem to like that so it just displays unknown |
14:49.00 | cladhaire | art3mis: i have no idea what QF does |
14:49.05 | art3mis | me neither |
14:49.10 | art3mis | ill mention it to kem |
14:49.14 | cryogen | lack of prescedents doesnt necessarily mean it will fail in court |
14:49.19 | cryogen | Mikk: good idea |
14:49.20 | cryogen | law sucks. |
14:49.23 | cladhaire | cryogen: There are plenty of IP prescedents for software.. but calling into an API is a slippery slope |
14:49.25 | *** join/#wowace charon (n=thomas@vpn-global-dhcp3-018.ethz.ch) |
14:49.31 | cladhaire | no, stupid people suck |
14:49.41 | sylvanaar | you guys are absolutely impossible |
14:49.43 | cladhaire | that's the basis of almost all bad in the world :P |
14:49.49 | cladhaire | sylvanaar: and you're absolutely wrong |
14:49.55 | cladhaire | sylvanaar: i guess we've even? |
14:50.42 | RaydenUnicyclist | <sylvanaar> <RaydenUnicyclist> yay, autoupdate WAU (I missed your context) <-- there was no context. WAU told me it had updates and asked me if i wanted them downloaded and installed. and then it did so. much nicer than having to get on sourceforge and download it |
14:50.42 | cryogen | i have no idea what this was originally about, but if blizzard didnt want you doing something with an addon theyd just remove the functionaility from the "api" rather than sue you |
14:50.55 | *** join/#wowace sb (n=sb@dslb-084-056-178-011.pools.arcor-ip.net) |
14:51.04 | cladhaire | Blizzard's API is no more "hidden" than Microsoft's.. just because the documentation doesn't come in the same form you think it should, doesn't make it any less valid or published. As cryogen said, however, an API being published (for some value of published) doesn't or remove any rights. |
14:51.06 | cryogen | besides the shakey legal ground, it would be a pretty shitty thing for them to do |
14:51.21 | cladhaire | cryogen: Its the age-old charging for an addon argument |
14:51.31 | cryogen | i see |
14:51.35 | cryogen | thats even shakier ground |
14:51.49 | cladhaire | where people like to pretend that because I call into a given API, I somehow lose my legal rights to my work |
14:52.04 | cryogen | as long as you do not distribute said api anything you write is your own |
14:52.13 | Xinhuan | this conversation started because of the discussion that WAU has advertisements to pay for the server hosting fees - and i said "charge $0.01 per addon downloaded" and artemis said "like itunes", and i said "require payment for RDX" :) |
14:52.22 | Xinhuan | which turned into an argument about whether it is legal to sell addons |
14:52.29 | cladhaire | indeed |
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14:52.30 | [Ammo] | blizzard even provides an addon kit, so the api is pretty public |
14:52.38 | art3mis | Xinhuan: nice eh? ;) |
14:52.44 | cladhaire | the api is explicitly public :P |
14:52.55 | cryogen | the api has nothing to do with whether you are allowed to sell your addon :) |
14:53.10 | cryogen | if it did, noone would be able to sell anything written in C, ever |
14:53.14 | cladhaire | indeed, which is the point I was trying to make to sylvanaar, who was wrong in multiple dimensions at the same time. |
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14:54.00 | art3mis | cladhaire: any chance you could make a menu thingy like that slider you've got for lightheaded? |
14:54.11 | cladhaire | art3mis: what slider are you talking about? |
14:54.25 | art3mis | ya know on the quest frame how you can "min/max" the lh box? |
14:54.31 | art3mis | slides in and out? |
14:54.35 | cryogen | you wrote some lua code which you can do whatever the hell you like with, it's yours |
14:54.44 | cryogen | if people put it in their wow addon folder and it does stuff to their game, then bonus |
14:54.54 | cladhaire | yes |
14:55.01 | cladhaire | cryogen: indeed, the law is relatively clear there |
14:55.21 | cladhaire | the issue was when someone made a comparison to glider, since the Blizzard lawsuit included IP claims against the company. |
14:55.52 | cryogen | i do not know jack about their lawsuit so cant comment to how it relates |
14:55.53 | cryogen | if at all |
14:56.15 | cryogen | the fact they inject into the the running blizzard process is probably enough for them to be shat all over though |
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14:56.52 | sylvanaar | i think your attitude is pretty terrible cladhaire, your typical style is to snipe on single point someone makes, claim you dont understand them so that they have to repeat themselves, then dismiss whatver they say and resassert your own position as fact |
14:57.08 | cladhaire | sylvanaar: And you're completely and utterly ignoring the facts that are thrown in your face. |
14:57.29 | durcyn | don't have to be polite to be correct |
14:58.01 | cladhaire | I'm normally a very civil individual, but when you have three people providing counter-claims against your argument and your own response is "you guys are impossible", I get less and less concerned about how "nice" I'm being, and more concerned with stopping the bad informatino from being spread to a channel with 300 people. |
14:58.09 | *** join/#wowace Leachim (n=Necroman@p508A00B6.dip0.t-ipconnect.de) |
14:58.17 | sylvanaar | again - you are reasserting your view as a fact, and saying it again and again |
14:58.29 | cladhaire | dot dot dot |
14:58.32 | nevcairiel | its not "his view", its facts |
14:58.41 | cladhaire | what more do you want me to say? Monkeys have hair because they are mammals? |
14:59.06 | pb_ee1 | Could anyone tell me why AceComm joins "custom" channels? |
14:59.10 | sylvanaar | stop being and off the handle drama queen, and be civil |
14:59.30 | pb_ee1 | Elephant log custom channels and thus these ones, I've got a user that would not like to log them |
14:59.32 | cladhaire | Have I been unnecessarily uncivil in this conversation? Anyone? |
14:59.36 | pb_ee1 | Example: http://img508.imageshack.us/img508/7505/customchathellas1.jpg |
14:59.49 | cryogen | cladhaire: perhaps. :p |
15:00.05 | cladhaire | cryogen: That's fine, I can accept that |
15:00.13 | cladhaire | But I began the conversation in a 100% civil manner |
15:00.29 | art3mis | cladhaire: fruits have hair too, are they also mammals? |
15:00.30 | sylvanaar | you said my comment was irrelevant |
15:00.59 | cladhaire | sylvanaar: which comment? and do you have a timestamp so I can scroll back? My client is rather shitty at the moment cause of my cpu load |
15:01.03 | *** join/#wowace RLD_osx (n=rldempse@66-169-191-207.dhcp.ftwo.tx.charter.com) |
15:01.05 | *** join/#wowace Klazar (n=hillbill@pool-71-168-82-247.cncdnh.east.verizon.net) |
15:01.13 | art3mis | oo elephant is neat |
15:01.58 | dylanm | art3mis: They sure are! To think that we descend from the mighty apricot... |
15:01.59 | *** join/#wowace RLD_osx (n=rldempse@66-169-191-207.dhcp.ftwo.tx.charter.com) |
15:02.09 | cladhaire | my grandfather was a watermelon |
15:02.11 | CIA-22 | 03hedin * r48149 10Enhelper/ (. Enhelper.toc core.lua): Enhelper: Helps Enh Shaman with WF and Shock CD to get maximum DPS. |
15:02.14 | cladhaire | =/ |
15:03.27 | pb_ee1 | Anyone has the answer to my question? It's quite important :p |
15:03.46 | Klazar | Any known conflicts with cartographer and gatherer both running together? |
15:04.12 | cladhaire | sylvanaar: you said this: "sylvanaar: the blizzard API is not published by blizzard like the Win32 API is".. I said "That's irrelevant", because it is. |
15:04.46 | pb_ee1 | Actually it seems that there is an addon that makes the problem. Could anyone tell me what addon joins these bloody AceComm* channels on http://img508.imageshack.us/img508/7505/customchathellas1.jpg ? |
15:04.53 | cladhaire | I don't see how that's being an "off the handle drama queen" |
15:04.55 | CIA-22 | 03hedin * r48150 10Enhelper/: Enhelper: Ext Update |
15:05.08 | *** join/#wowace pub^^ (n=pub@cdubray.csbnet.se) |
15:05.22 | Bayi | pb_ee1: look for addons using AceComm |
15:05.24 | art3mis | dylanm: woo! it's about time the apricot gets it's day in the sun! |
15:05.40 | pb_ee1 | Bayi, it's not my interface so I cannot test |
15:05.43 | art3mis | pb_ee1: you wanna disable/not display channels that arent the main chat ones? |
15:05.58 | Bayi | are u using Cartographer, BigWigs, oRa etc ? |
15:05.59 | Bayi | oh |
15:06.13 | art3mis | or rather not display channels created for addon data |
15:06.31 | pb_ee1 | art3mis, actually Elephant does its job correctly: it logs all custom channels the user is on. The problem is that there is an addon that joins a lot of AceComm* channels instead of using the addon hidden channels (I think so) |
15:06.47 | pb_ee1 | And a user tells me it's very annoying that Elephant logs these channels |
15:07.04 | *** join/#wowace Dhraga (n=chatzill@h181n2fls33o264.telia.com) |
15:07.10 | Bayi | make a filter for AceComm* |
15:07.12 | pb_ee1 | I'd like to answer him: disable the addon <x> or tell its author to change how he manages his communication on channels |
15:07.26 | *** join/#wowace Skyboat (i=n@82-33-30-102.cable.ubr02.stav.blueyonder.co.uk) |
15:07.31 | sb | pb_ee1: mhh - i have a problem with that combat log function :o |
15:07.35 | *** join/#wowace steino (n=stein-iv@75.80-203-22.nextgentel.com) |
15:07.41 | sb | (actually i have to remove 1 line in the code every update) |
15:07.44 | Bayi | ask for an addon list :) |
15:07.54 | art3mis | pb_ee1: jsut from loking im gonna guess that some are cart(the note sharing and the like) and some are VKOS ;) |
15:07.55 | pb_ee1 | Bayi, it's not an efficient to do it. Suppose another user is part of the "Ace" guild and that they use the AceCommunication channel, it would prevent him to log the channel |
15:07.56 | hyperChipmunk | downright retarded! |
15:07.59 | art3mis | looking |
15:08.05 | hyperChipmunk | mis |
15:08.11 | sb | if you are using e.g. loggerhead (which loggs combat in specified zones) - its not 'disabled' and not 'enabled' :o |
15:08.52 | Bayi | yea, thats a point :) |
15:09.36 | pb_ee1 | sb, i don't understand what you mean |
15:09.44 | sb | hmm |
15:09.45 | pb_ee1 | art3mis, cart and VKOS? |
15:09.58 | sb | in Elephant you have 2 options: enable combat log or disable combat log |
15:10.26 | *** join/#wowace blay (i=KevFlow@35.136.243.24.cfl.res.rr.com) |
15:10.26 | sb | but i want to have dynamic combat logging (per zone) - controlled by loggerhead |
15:10.34 | cryogen | anyway irrespective of the legal issues involved, it would probably be a better business model to ask for donations than marketting it, since you know, once you give the addon to one person they have the source code |
15:10.41 | pb_ee1 | Aha, Cartographer & VanasKoS |
15:11.18 | pb_ee1 | sb, you mean you'd like an option to log the combat only if you are in a particular zone? |
15:11.35 | sb | hmm no, thats what loggerhead does |
15:11.46 | sb | but elephant setting is to 'strict' :) |
15:12.12 | pb_ee1 | So what do you want? :P |
15:12.38 | pb_ee1 | For the AceComm* problem, i suppose i'll add an optionnal filter |
15:12.43 | Mikk | cryogen: actually, ace history so far suggests that asking for donations isn't even worth the time spent making the html page :S |
15:12.46 | sb | you should implement something like "disable combat logging control" - so it doesnt even call that LoggingCombat() command |
15:14.16 | pb_ee1 | Hum Elephant never calls this command except on login and if you manually change the state of the checkbox |
15:14.16 | art3mis | mikk: one of the problems is that they essentially created a site for coders and didnt even think of the money aspect until it because a problem ;P |
15:14.25 | sb | pb_ee1: oh.. hm |
15:14.37 | sb | no called on zoning? |
15:14.42 | pb_ee1 | never |
15:14.49 | sb | okay... nothing said then :) |
15:14.49 | *** part/#wowace Keya (n=pschrine@port-212-202-115-220.static.qsc.de) |
15:14.56 | cryogen | Mikk: i do wonder if any marketted addon woul dhave real commercial success though |
15:15.00 | pb_ee1 | but wait, suppose that loggerhead is loaded BEFORE elephant |
15:15.04 | cryogen | ie be worthwhile marketting in the first place |
15:15.13 | art3mis | cryogen: wowecon |
15:15.14 | *** join/#wowace nuoHep (i=nuoHep@85.192.55.242) |
15:15.21 | art3mis | does just that |
15:15.32 | cryogen | and you know, the legal responsibilities you get into once you charge money for something |
15:15.37 | pb_ee1 | whatever it sets up combatlogging() to, Elephant will override the setting to its own when it will load |
15:15.38 | cryogen | like warranty and support |
15:15.47 | pb_ee1 | Maybe you have this problem, sb. |
15:15.49 | cryogen | art3mis: and how much does it make its author? |
15:16.34 | art3mis | a fair amount i'd guess, it's essentially auctioneer, e you get access to charts and daata specific for your server to give a better "feel" for how the market is behaving at any given time |
15:16.36 | Laric | is 2.2 live on the us servers now? |
15:16.38 | *** join/#wowace stavmar (n=chatzill@fw2.isgenesis.com) |
15:17.04 | art3mis | the free version however just gives you baic ingame details like realm average sell cost and suggested cost but none of the finer details |
15:17.09 | art3mis | basic |
15:17.36 | sb | pb_ee1: mhhh... yes |
15:17.46 | cryogen | i do wonder what sort of a legal pickle the author would be in shoudl blizzard decide to make his addon not work one day |
15:18.22 | pb_ee1 | sb, i'm not very happy with the way combatlogging() and chatlog() are implemented. I don't know how to change it at the moment though. |
15:18.36 | *** join/#wowace TheKarn (n=TheKarn@cpc3-glfd1-0-0-cust609.glfd.cable.ntl.com) |
15:18.53 | pb_ee1 | atm, it will conflict with other addons that do the same thing, for example Prat |
15:18.54 | CIA-22 | 03ascalia * r48151 10AtlasLoot/ (Constants/constants.de.lua TableRegister/loottables.de.lua): |
15:18.54 | CIA-22 | AtlasLoot: |
15:18.54 | CIA-22 | - updated German files |
15:19.12 | dylanm | Laric: Nope. Probably going to be delayed for a while no matter where you are :-/ |
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15:19.57 | art3mis | technically none. since under the guidelines im guessing, thier addon and information are working as they intended, the data gathering piortion of it has been blocked and thus no further updates can be gathered at this time. sort of alone the lines of how webhosts are obligated to give credit for downtime if thier ISP chokes for a couple of days. |
15:20.27 | art3mis | the people hosting there don't have any right for a partial refund for down days but becuase the servers were in fact up and it was something the host had no control over |
15:20.33 | CIA-22 | 03ammo 07Alpha * r48152 10Ace3/AceAddon-3.0/AceAddon-3.0.lua: Ace3: AceAddon-3.0 - Add comment inside safecall for Mikk's sanity and to explain Kaelten's filthy magicks |
15:20.43 | cryogen | art3mis: depends. uk users who bought would have a lot of consumer rights that would be enforceable |
15:21.11 | cryogen | there is only so much you can disclaim yourself of |
15:21.22 | art3mis | not really. for the above reasons, it's something that the reseller has no direct control over. |
15:21.35 | art3mis | thats a pretty common disclaimer portion though ;) |
15:21.57 | art3mis | a guarentee of 98% uptime gives them a general out. |
15:22.07 | cryogen | thats not a product though, it's a service |
15:22.08 | art3mis | for when things go bad for a while |
15:22.09 | CIA-22 | 03jncl * r48153 10Skinner/ (8 files in 2 dirs): |
15:22.09 | CIA-22 | Skinner: Skinned Cartographer Notes Frame |
15:22.09 | CIA-22 | - Updated FuBar_DurabilityFu & BugSack skins |
15:22.09 | CIA-22 | - Moved some buttons down on various frames |
15:22.23 | cryogen | it depends how it is marketted |
15:22.27 | art3mis | ditto for napster and the likes |
15:22.37 | cryogen | if it's fairly clear its a wow addon and then ceases to become one, thats gonna get you in some hot water |
15:22.47 | cryogen | but its all ifs and buts and maybes |
15:22.50 | cryogen | it aint gonna happen |
15:22.59 | art3mis | the addon would still work, just not as originally intended because of conditions beyond the control of the maker ;P |
15:23.17 | art3mis | again its a fine line |
15:23.32 | art3mis | all the consumer can do is wait for a fix |
15:24.29 | *** mode/#wowace [+o Kaelten] by ChanServ |
15:25.02 | art3mis | the only time where it would be an issue that had legal recourse would be if the prioduct in its broken state was still advertised and purchaseable when the distrbutor KNEW that it wouldnt function, ie blizz breaks it ad the publisher says nothing to its customers and still allows them to purchase without letting them know that there is a problem at the time |
15:25.34 | art3mis | that would break some consumer laws im pretty sure |
15:26.24 | kenlyric | if anyone is bored. FuBar_TopScoreFu\\TopScoreFuLocals.lua:62: '}' expected (to close '{' at line 48) near '\"Phoenix Egg\" |
15:27.47 | kenlyric | if not, i'll just bug nirek |
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15:28.27 | kaiden | Anyone else having constant problems with wau crashing constantly on xp? |
15:28.44 | sylvanaar | forum |
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15:30.15 | kaiden | thx sylv |
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15:32.12 | CIA-22 | 03mikk 07Alpha * r48154 10Ace3/AceTimer-3.0/AceTimer-3.0.lua: |
15:32.12 | CIA-22 | Ace3 - ACE-7 |
15:32.12 | CIA-22 | - Possibly completed and working, but probably not since it's all drycoded. |
15:34.52 | rophy | what's the differences between MikkTimer and CladTimer? |
15:35.12 | Wobin | rofl |
15:35.13 | Wobin | http://www.mightyjustice.net/jubei/stuff/dragonsfuckingcars/ |
15:35.15 | Wobin | NSFW |
15:35.17 | Punkie` | one's made by mikk, one by clad! |
15:35.21 | Mikk | rophy: Huge difference |
15:35.23 | Wobin | I can't believe theres a GALLERY of these things =P |
15:35.34 | rophy | how huge? |
15:35.38 | CIA-22 | 03pb_ee1 * r48155 10Elephant/ (Core-Initialize.lua Event-Combat.lua): Elephant: Adding various combat messages (mainly buffs & heals). [DRYCODED] |
15:35.41 | cladhaire | Punkie`: no, actually. I didn't write CladTimer |
15:35.43 | Mikk | rophy: Clad's is an insert-sorted queue. Mine plops timers in a hash based on their trigger time. |
15:36.05 | cladhaire | Mikk: its not a queue, its a heap, but again, I didn't write it. |
15:36.14 | Mikk | yaya |
15:36.19 | Mikk | you gave it to me, i blame you :P |
15:36.27 | Wogroipl | Is anyone else having issues with Numen and it's position not saving correctly? |
15:36.31 | Punkie` | haha :D |
15:36.35 | Mikk | and blah, your heap is a queue :P |
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15:37.14 | charon | Antiarc: it seems the translation issue won't stop haunting you |
15:37.26 | Mikk | rophy: also, MikkTimer is a dirty hack with bugs in it. You want to read the AceTimer-3.0 source :P |
15:37.54 | rophy | having a queue with nearest timer seems faster? |
15:37.56 | rophy | or sounds |
15:38.27 | charon | Antiarc: http://n.ethz.ch/~trast/download/WoWScrnShot_090407_173021.jpg and http://n.ethz.ch/~trast/download/WoWScrnShot_090407_172820.jpg |
15:38.49 | Mikk | rophy: it means less work in the OnUpdate, yes, but lots more work when you reschedule |
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15:38.53 | *** mode/#wowace [+v Shirik|Ecole] by ChanServ |
15:38.59 | Mikk | and at least my wow has 50+ timers running |
15:39.02 | charon | Antiarc: shots by a friend of mine running deDE. unfortunately coulnd't get him to install bugsack in the middle of the instance. first one also shows party revisions |
15:39.06 | Mikk | most of them around the second mark |
15:39.20 | Mikk | so rescheduling time becomes as much of an issue as OnUpdate load |
15:39.29 | rophy | I guess the most load for timer library should be in the OnUpdate. |
15:39.40 | Mikk | So I picked a design where insertion is Damn Cheap |
15:40.05 | Mikk | And tested it with ~50 timers between 0.1 and 2 seconds (random) against the code clad gave me, and it was ~4 times cheaper |
15:40.15 | rophy | Basic Assumption: In a typical system, we do more re-scheduling per second than there are timer pulses per second |
15:40.24 | rophy | hmm where do you get this assumption? |
15:40.44 | CIA-22 | 03Tristan * r48156 10Enhancer/ (18 files in 3 dirs): |
15:40.44 | CIA-22 | Enhancer: |
15:40.45 | CIA-22 | - Made moving during unlocked much prettier |
15:40.45 | CIA-22 | - Will now load for any class unless AddonLoader is present (then you'll have to override it) |
15:40.45 | Mikk | By examining my own system, which is fairly typical |
15:41.12 | rophy | if this assumption holds then of course trading OnUpdate for Insertion speed is better |
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15:41.21 | rophy | but I personally don't see how it holds |
15:41.33 | Mikk | stat your aceevent queue |
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15:41.49 | Mikk | a single timer running at 0.1 speed means 10 reschedules per second |
15:41.50 | Mikk | a SINGLE timer |
15:42.13 | rophy | hmm |
15:43.21 | rophy | and you tested ~50 timers between the 2 implementations? |
15:43.28 | Mikk | yeah |
15:43.37 | rophy | what about having 50 timers all using their own frame and OnUpdate? |
15:43.38 | Wobin | can you wiki the results? |
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15:43.50 | Wobin | I'd like to read them, but I have to sleep =( |
15:43.54 | Mikk | Wobin: blah, run the test yourself :P |
15:44.09 | Wobin | I'll be at work =( |
15:44.11 | Mikk | it's standalone lua |
15:44.22 | Mikk | lua.exe works at work :> |
15:44.42 | Wobin | and on that note, g'night |
15:44.50 | Funkeh` | loes |
15:45.09 | Mikk | rophy: 50 addons on a 50 fps system means 2500 C<>Lua context switches though |
15:45.13 | Mikk | per second |
15:45.23 | Mikk | I don't have numbers for how fast that is |
15:45.27 | Mikk | But it _has_ to hurt |
15:45.37 | Funkeh` | I missed the link |
15:45.48 | rophy | I guess so, but may be try to compare the differences anyway? |
15:45.52 | [Ammo] | Funkeh`: MikkTimer vs DongleTimer |
15:45.59 | [Ammo] | aka the ones in the Ace3 branch |
15:46.05 | Funkeh` | ah |
15:46.05 | Mikk | rophy: how do you do that? :S |
15:46.12 | Mikk | i dunno how to stat the cost of C<>Lua context switches |
15:46.17 | rophy | hmmmmmm log into wow and create 50 frames ? |
15:46.24 | rophy | oh the cost of C |
15:46.26 | rophy | hmm |
15:46.32 | Mikk | ya, sucks a bit |
15:47.08 | rophy | may be.... create lots of OnUpdate frames until the FPS drops |
15:47.17 | Funkeh` | hey punkie |
15:47.19 | rophy | and ccompare with the same amount of Ace3Timer? :[ |
15:47.22 | Punkie` | hola |
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15:47.47 | Shirik|Ecole | could use Conspiracy's concept of scheduling :) |
15:47.52 | Shirik|Ecole | <3 Adaptive schedulers |
15:48.17 | [Ammo] | explain shirik |
15:48.35 | Shirik|Ecole | Well I entered in the middle of your conversation so I might be O/T |
15:48.59 | Shirik|Ecole | but.... Conspiracy has two types of timers: hard and adaptive (soft). Both are very lightweight and use a single OnUpdate script and a single frame |
15:49.37 | Shirik|Ecole | The hard timer is just that - it tries to follow the time interval as strictly as requested (but can't guarantee it, for obvious reasons). The adaptive scheduler has an extra few parameters that tells it how flexible you want it to be |
15:49.38 | [Ammo] | check out the Ace3 branch shirik |
15:49.48 | Shirik|Ecole | you supply also a target FPS and max dialation |
15:49.50 | [Ammo] | it hass MikkTimer and Cladtimer |
15:50.00 | [Ammo] | both an implementation of your 'hard' timers |
15:50.06 | Shirik|Ecole | I'll look later :) I have to teach lab in 15 minutes |
15:50.13 | Shirik|Ecole | Yeah that's the easy part |
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15:50.21 | Fisker- | :( |
15:50.40 | Shirik|Ecole | Adaptive timers are nice, but require a significant amount of overhead too |
15:50.44 | Shirik|Ecole | (relatively speaking) |
15:51.01 | Shirik|Ecole | (It's actually only about 3 numbers extra and a tiny bit of processing, but it's significant due to the next-to-nothing of hard timing) |
15:51.24 | Shirik|Ecole | then again, hard timers can kill a framerate; adaptive schedulers try not to |
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15:53.08 | Punkie` | sup Fisker- made an addon yet? |
15:53.46 | [Ammo] | Shirik|Ecole: hmm |
15:53.52 | Shirik|Ecole | The other thing I like about Conspiracy's scheduling is that it has the concept of "tasks" which gives two benefits: Scheduling the same function twice is possible, and allowing reuse of tasks with minimal memory churn :) |
15:53.54 | [Ammo] | Shirik|Ecole: another question :) |
15:54.07 | [Ammo] | will your libs be using LibStub? |
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15:54.31 | Shirik|Ecole | that is undecided, but being debated |
15:54.42 | [Ammo] | ok, please consider |
15:54.53 | Shirik|Ecole | you have to look at it from two sides: Conspiracy isn't a library in itself; it's a UI framework |
15:55.02 | [Ammo] | ah ok |
15:55.03 | Shirik|Ecole | much like... say... a prat module doesn't work without Prat |
15:55.06 | [Ammo] | I thought it was a bundle of libs |
15:55.09 | sag_ich_nicht | no. |
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15:55.51 | Shirik|Ecole | imho we have enough standalone libraries out there between Ace, Dongle, Sea |
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15:55.54 | Shirik|Ecole | I'm sure there's more |
15:56.17 | sag_ich_nicht | Shirik|Ecole your forgot rock! |
15:56.17 | Shirik|Ecole | Conspiracy is more like an operating system - modules interface with it, Conspiracy handles managing everything to make it look like a single addon |
15:56.19 | Shirik|Ecole | theme, etc. |
15:56.23 | sag_ich_nicht | and ace3 etc. |
15:56.26 | sylvanaar | i started making prat into libs, but really who would use them |
15:56.36 | sag_ich_nicht | nobody |
15:56.39 | sag_ich_nicht | because prat sucks |
15:56.46 | [Ammo] | currently there aren't many standalone libs |
15:56.46 | sylvanaar | like ym |
15:56.57 | [Ammo] | just about everything relies on acelibrary |
15:57.06 | [Ammo] | but that'll change |
15:57.40 | the-golem | why does prat suck? |
15:58.09 | durcyn | prat doesn't suck, people assign fault to it unnecessarily |
15:58.18 | sylvanaar | i really like the LoadOnUse paradigm in acelibrary, and hope it is preserved |
15:58.37 | sag_ich_nicht | because i tried it and didn't like it. thus it is enough for me to say it sucks, it's a subjective opinion, please do not confuse it with an objective one. |
15:58.52 | sylvanaar | yeah, prat2 was buggy for a while in jan when i started open beta |
15:59.26 | the-golem | ok sag_ich_nicht |
15:59.28 | [Ammo] | sylvanaar: loadonuse is something we're trying to make as clean as possible for Ace3 atm |
15:59.32 | sylvanaar | and the chatframe is somethign you spend alot of time looking at, and the primary interface to the game |
15:59.39 | [Ammo] | but I can't be a spokesman :p |
15:59.46 | sylvanaar | lol |
15:59.48 | [Ammo] | so you'll just have to take my word as a grunt for it |
15:59.54 | rophy | I think "Rely on AceLibrary" doesn't count, since Ace3 will rely on Libstub too? |
16:00.02 | [Ammo] | libstub is inline |
16:00.18 | [Ammo] | and 30 lines of code |
16:00.19 | rophy | I guess AceLibrary can be inlined too, although it's big |
16:00.19 | Tuller | libstub is magical |
16:00.32 | [Ammo] | in ace3 acelibrary is no more |
16:00.33 | sylvanaar | BobDole |
16:00.46 | durcyn | sag_ich_nicht: so say "i don't care for it" instead of "it sucks" |
16:00.48 | sag_ich_nicht | i tried prat last weak. |
16:00.51 | sag_ich_nicht | no |
16:01.07 | sag_ich_nicht | because in my opinion, it sucks :P |
16:01.14 | sylvanaar | allright |
16:01.43 | sag_ich_nicht | *last week |
16:01.44 | sag_ich_nicht | god damn it |
16:02.34 | sylvanaar | i want to go check on _Gwhiz 2.0 |
16:03.40 | sylvanaar | i hope i didnt insult that guy - but the name was so perfect |
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16:05.08 | *** join/#wowace cncfanatics (i=evolve@25.93-64-87.adsl-dyn.isp.belgacom.be) |
16:05.21 | cncfanatics | yoooo all |
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16:07.21 | cncfanatics | Nargiddley, ping |
16:10.53 | cncfanatics | why pat me ? :p |
16:11.55 | sylvanaar | lol, guess i did |
16:13.24 | sylvanaar | it doesnt bother me that you dont like Prat sag_ich_nicht - many people dont, i finally realized i cant please everyone |
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16:15.22 | Tuller | well, duh :P |
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16:23.45 | cncfanatics | ~seen Nargiddley |
16:23.50 | purl | nargiddley <n=narg@203-97-236-74.cable.telstraclear.net> was last seen on IRC in channel #wowace, 1d 5h 39m 9s ago, saying: 'ckknight ported CowTip to Joker (now called Rock) which isnt Ace3'. |
16:23.52 | asmodai | reloadui in general seems to clear it |
16:24.23 | art3mis | ya know the zepplins confuse me |
16:24.40 | art3mis | why exactly are there horde guards "guarding" them when they're run by the goblins? |
16:24.57 | CIA-22 | 03pb_ee1 * r48157 10Elephant/ (Core-Initialize.lua Event-Combat.lua): Elephant: Adding remaining non logged combat messages [BETA] |
16:24.59 | Shirik|Ecole | to protect their citizens? |
16:25.02 | art3mis | i mean grom gol i can understand because it's in thier camp |
16:25.19 | art3mis | but the org and uc ones shouldnt be, thats kind of a waste of time |
16:25.45 | cncfanatics | hmmm, time to try out WoW :o |
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16:31.36 | sag_ich_nicht | [18:13] <sylvanaar> it doesnt bother me that you dont like Prat sag_ich_nicht - many people dont, i finally realized i cant please everyone <--good. makes you a better developer. |
16:32.12 | sag_ich_nicht | art3mis because the horde hired the goblins to run it |
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16:41.21 | cncfanatics | meh, giev working WoW |
16:41.29 | cncfanatics | damn crap keeps crashing in d3d mode |
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16:46.09 | cncfanatic1 | god this is fucking anoying me, WoW won't start without crashing me comp |
16:46.19 | Shirik|Ecole | stop starting it then |
16:47.02 | Mikk | cncfanatic1: try wow.exe -opengl |
16:48.09 | Fisker- | i thought it was -gl |
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16:59.25 | CIA-22 | 03jerry * r48158 10GridAlert/ (GridAlert.lua modules/aggro.lua modules/detox.lua): GridAlert: better handling of module enabled state. |
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17:03.08 | snurre | lol, that guy who bought an account for 7000euros must feel a bit bummed out now, after getting banned 3 days later :p |
17:03.29 | haste | so evil :3 |
17:04.21 | Tornhoof | who bought an account for 7k euro? |
17:04.35 | [Liq] | ckknight, any way to list installed ace addons by guild members? |
17:04.36 | snurre | an arab sheik :p |
17:04.43 | CIA-22 | 03mikk 07Alpha * r48159 10Ace3/ (Ace3.toc AceTimer-3.0/AceTimer-3.0.lua): |
17:04.43 | CIA-22 | Ace3 - ACE-7 |
17:04.43 | CIA-22 | - Now does embedding |
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17:08.40 | Fisker- | i want ace 7 |
17:09.17 | [Liq] | Rock2 for me |
17:10.04 | the-golem_ | lol |
17:10.34 | snurre | star.wars.episode.iv.a.new.hope.1977.720p.hdtv.x264.internal.mkv |
17:10.36 | snurre | yeah baby! |
17:10.48 | Fisker- | illegal! |
17:10.58 | Nicken | I wonder how far Ace3 development had gone if ckk never wrote Rock |
17:11.00 | the-golem | maybe\ |
17:11.03 | the-golem | maybenot] |
17:11.11 | the-golem | he coulda made a backup ^^ |
17:11.14 | snurre | what's rock? |
17:11.19 | the-golem | ~rock |
17:11.20 | purl | rock is, like, an addon framework for World of Warcraft written by ckknight. More information is available at http://wowace.com/wiki/Rock. |
17:11.55 | snurre | hm.. so like ace3 and stuff, or completely different? (i kinda quit wow before the summer, so havent paid any attention) :p |
17:12.24 | ckknight | hey all |
17:12.29 | snurre | hi2u |
17:12.30 | ckknight | I'm back |
17:12.44 | Stan__ | wb ckknight |
17:13.07 | ckknight | snurre, Rock is liky "my" Ace3, without any bureaucracy involved |
17:13.18 | snurre | hot |
17:13.25 | sag_ich_nicht | ... |
17:13.27 | sag_ich_nicht | not this shit again. |
17:13.34 | ckknight | just explaining it to snurre |
17:13.37 | ckknight | it has its ups and downs |
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17:13.52 | ckknight | the downs being that there might not be full community involvement |
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17:14.13 | ckknight | the ups being that it's almost finished and that everything is internally consistent |
17:14.16 | ckknight | and the like |
17:14.18 | syeren | Where's your Ops ckknight :P? |
17:14.30 | *** mode/#wowace [+o ckknight] by ChanServ |
17:14.40 | ckknight | different comp, doesn't auto-ident |
17:14.41 | Fisker- | man |
17:14.50 | Fisker- | good thing i didn't taunt you |
17:14.55 | [Liq] | ckknight, any way to list installed ace addons by guild members? |
17:15.18 | Gnarfoz | sag_ich_nicht: in case you didn't notice yet, contrary to popular belief in the general area where you (and I) live, americans (and other english speakers, for that matter) don't swear all the time in their speech, even if Hollywood portrays it that way ;-) |
17:15.41 | sag_ich_nicht | Gnarfoz that has nothing to do with english |
17:15.46 | sag_ich_nicht | i swear in german all the time too. |
17:15.46 | ckknight | [Liq], if you use VersionChecker, you can check specific addons |
17:15.49 | Fisker- | fuck you Gnarfoz! |
17:15.52 | Fisker- | oh wat |
17:15.53 | Fisker- | wait* |
17:15.54 | *** join/#wowace doktoreas (n=lucacasa@host40-186-dynamic.1-87-r.retail.telecomitalia.it) |
17:15.58 | doktoreas | hi to all |
17:16.07 | Gnarfoz | yeah, you fail. you'd have to be an american for that to make sense, Fisker- :P |
17:16.12 | sag_ich_nicht | also, Gnancy you fail to see my point |
17:16.17 | sag_ich_nicht | * Gnarfoz |
17:16.21 | sag_ich_nicht | damn you, tab key. |
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17:16.32 | Gnarfoz | sag_ich_nicht: I'm not even talking about your point, I understand it completely |
17:16.43 | Gnarfoz | (and I agree, too, mostly) |
17:16.43 | [Liq] | ckknight, VersionChecker? A module or? All I would like to know is whether my guild members are using BigWigs, Violation, Recount etc... |
17:16.51 | sag_ich_nicht | Gnarfoz no, you still don't see it |
17:16.53 | sag_ich_nicht | hold a sec. |
17:17.18 | doktoreas | my raidleader told me to ask if exist a mod that show the number of potions each member has got... |
17:17.23 | sag_ich_nicht | Gnarfoz: http://www.encyclopediadramatica.com/Not_This_Shit_Again |
17:17.25 | sag_ich_nicht | :P |
17:17.29 | doktoreas | it seem to me that ora2 do this.. |
17:17.40 | Gnarfoz | sag_ich_nicht: do not want. |
17:17.52 | Gnarfoz | I was of course not oblivious to that meme ;p |
17:17.58 | sag_ich_nicht | :P |
17:18.23 | sag_ich_nicht | doktoreas only if everyone uses ora2, but it doesn't do it very well, especially not in multi language client environments like europe, because it checks by item name, not by item id |
17:18.23 | [Liq] | doktoreas, several mods out there do so, but it requires each member to install the same mod. CT_RA had this feature back then. |
17:18.32 | sag_ich_nicht | same problem with CTRA |
17:18.39 | [Liq] | doktoreas, if everyone still uses CTRA just go for /raitem <link> |
17:18.44 | Gnarfoz | that could be fixed, for oRA at least :) |
17:19.00 | sag_ich_nicht | Gnarfoz it won't be tho, i already asked for it and it got denied |
17:19.22 | doktoreas | thank you very much |
17:19.24 | sag_ich_nicht | i'd recommend conspiracy, but it's not done yet, you might wish to look at RDX.Cid until then |
17:19.48 | Gnarfoz | asking for it and supplying it are different scenarios, perhaps there'd be a better chance for it to get incorporated if you did it yourself ;-) |
17:20.09 | Gnarfoz | brb, Nightbane with 2 healers :< |
17:20.34 | sag_ich_nicht | do i look like some kind of coder? i already have enough to do at work, playing and debugging addons, you can't expect me to write patches, too! |
17:21.01 | *** join/#wowace cncfanatics (i=evolve@25.93-64-87.adsl-dyn.isp.belgacom.be) |
17:21.49 | ckknight | [Liq], VersionChecker is an addon that you can check other people's addon versions with |
17:22.00 | ckknight | [Liq], you type in BigWigs, choose Guild, it runs the query |
17:22.02 | [Liq] | ckknight, just found it. |
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17:22.04 | Gnarfoz | sag_ich_nicht: I maybe can't, but they can if they feel like it ;-) |
17:22.23 | [Liq] | ckknight, Didn't know Ace had a built-in version query system |
17:22.31 | ckknight | [Liq], yea, I put that in :-P |
17:22.33 | sag_ich_nicht | christ my vision is so blurry atm |
17:22.37 | sag_ich_nicht | i need to sleep |
17:22.38 | Gnarfoz | glasses! |
17:22.39 | Gnarfoz | :D |
17:22.40 | [Liq] | ckknight good boy |
17:22.44 | sag_ich_nicht | ... |
17:22.47 | sag_ich_nicht | i already wear them |
17:22.51 | ckknight | hrm, it's kinda funny that the drama continued even after I went to sleep :-P |
17:22.51 | Gnarfoz | I might have a look at how item checks work in oRA and see if it is or is not beyond my abilities ^^ |
17:22.52 | sag_ich_nicht | and get new ones in 2 weeks |
17:23.00 | [Liq] | ckknight, what drama? |
17:23.07 | ckknight | Rock vs. Ace3 |
17:23.08 | sag_ich_nicht | but only 1 eye has changed |
17:23.09 | [Liq] | Btw I'm getting a bit confused atm |
17:23.16 | Gnarfoz | sag_ich_nicht: (lecker energy-drink in 1.5-liter-flaschen. hilft auch ^^) |
17:23.23 | [Liq] | But I thought it was Rock vs LibStub (or w/e it is) |
17:23.36 | [Liq] | Or is it Joker vs LibStub and Rock vs Ace3? |
17:23.40 | ckknight | [Liq], well, I ported Rock to use LibStub |
17:23.40 | sag_ich_nicht | Gnarfoz 6 cans of red bul already in me :P |
17:23.44 | sag_ich_nicht | +l |
17:23.49 | ckknight | [Liq], Joker was renamed Rock |
17:23.52 | sag_ich_nicht | doesn't change the fact that my eyes are strained to hell |
17:23.53 | [Liq] | I know |
17:23.53 | Gnarfoz | it's 1 ego vs. several egos ;p |
17:24.02 | [Liq] | Gnarfoz ye |
17:24.17 | Gnarfoz | (and other stuff, too, I'm tired of the topic anyway) |
17:24.21 | ckknight | lol, Gnarfoz |
17:24.25 | ckknight | yea, me too |
17:24.56 | [Liq] | With all those version of Ace (and similar projects) I'm starting to wonder what Ace3/Rock is anyway |
17:25.11 | ckknight | rock has a wiki |
17:25.13 | ckknight | ~rock |
17:25.13 | purl | i heard rock is an addon framework for World of Warcraft written by ckknight. More information is available at http://wowace.com/wiki/Rock. |
17:25.27 | ckknight | at the top "What is Rock?" |
17:25.48 | [Liq] | Rofl I know that, but I'm refering to ... "Why use Rock/Ace3?" |
17:26.13 | ckknight | Ace2 has warts |
17:26.22 | ckknight | it's bloaty in some places |
17:26.24 | sag_ich_nicht | Gnarfoz it's a bunch of socially inapt pigheaded nerds whining about nothing. (note that this is cynism, not meant to be taken serious) |
17:26.25 | ckknight | inconsistent |
17:26.26 | ckknight | confusing |
17:26.29 | [Liq] | I could see the reason to why using Ace2 as I've read through the entire project and files, but Ace3? |
17:26.54 | ckknight | Rock fixes a lot of the issues with Ace2 |
17:26.55 | Gnarfoz | sag_ich_nicht: it's closer to the truth than one would care to admit, although the wording is a bit drastic ;^^ |
17:27.07 | ckknight | sag_ich_nicht, inept :-P |
17:27.30 | sag_ich_nicht | ckknight god damn it, i even had looked up the spelling because i wasn', and still managed to typo it |
17:27.44 | sag_ich_nicht | s/wasn'/wasn't/ |
17:27.44 | ckknight | hehe. |
17:27.50 | sag_ich_nicht | +sure |
17:27.52 | sag_ich_nicht | DAMNIT |
17:28.04 | Stan__ | haha :p |
17:28.07 | ckknight | alright, time for breakfast |
17:28.29 | Stan__ | I just had dinner |
17:28.32 | [Liq] | time for dinner here |
17:28.39 | [Liq] | .. |
17:28.42 | Stan__ | ^^ |
17:28.45 | sag_ich_nicht | >< |
17:29.18 | Stan__ | <.< |
17:30.47 | Funkeh` | Did U.S. not get patched? |
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17:31.06 | Killmore | ckknight: when the first Rock addon will be released ? :P |
17:31.17 | Stan__ | Killmore: CowTip is done |
17:31.26 | sag_ich_nicht | Funkeh` nope |
17:31.27 | Stan__ | check the branch on svn |
17:32.15 | *** join/#wowace cncfanatics (i=evolve@25.93-64-87.adsl-dyn.isp.belgacom.be) |
17:32.25 | cncfanatics | anyone having issues getting WoW to start in d3d mode ? |
17:32.32 | cncfanatics | (linux) |
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17:32.49 | sag_ich_nicht | cncfanatics ask bleeter |
17:33.14 | Mikk | C:\temp\Rock>du . |
17:33.15 | Nicken | cncfanatics: i didn't know that was possible |
17:33.15 | Mikk | Files: 120 |
17:33.16 | Mikk | Directories: 90 |
17:33.17 | Mikk | Size: 1 050 668 bytes |
17:33.54 | *** join/#wowace drc|away (n=drc@p54859088.dip0.t-ipconnect.de) |
17:33.54 | cncfanatics | Nicken, I need to get it to run at least once |
17:34.15 | cncfanatics | http://wowwiki.com/Linux/Wine#Direct3D_error_in_OpenGL_mode |
17:37.58 | ckknight | alright, back |
17:38.02 | cncfanatics | wb ckk |
17:38.59 | ckknight | Killmore, yea, CowTip is already upgraded to Rock. I'll do Parrot next, but I need to get my own computer back first |
17:39.23 | cncfanatics | ckknight, is Cowtip upgraded in branches or in trunk ? |
17:39.33 | ckknight | branches |
17:39.44 | Nicken | ckknight: FuBar! :-) |
17:39.46 | ckknight | once I release Rock, which'll be after all my big addons are ported, I'll move em to trunk |
17:39.50 | Nicken | RockBar! |
17:39.51 | ckknight | Nicken, I will, trust me |
17:39.59 | Nicken | ok :-) |
17:40.01 | ckknight | and I will support Ace2 versions of FuBar plugins |
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17:40.15 | Nicken | awesome :-) |
17:40.16 | ckknight | so that you'll be able to run the non-upgraded ones side-by-side |
17:40.40 | Killmore | ckknight: what I need to do if I want to update my cowtip to Rock ? |
17:40.47 | ckknight | Killmore, do you have an SVN client? |
17:40.58 | cncfanatics | hmmm |
17:41.00 | cncfanatics | I wonder |
17:41.02 | Killmore | wowaceupdater |
17:41.04 | Killmore | ? |
17:41.06 | ckknight | sorry, no |
17:41.11 | ckknight | wau doesn't work with branches |
17:41.25 | cncfanatics | ckknight, did you benchmark performances with only cowtip loaded with embed libs for both rock & ace2 ? |
17:41.36 | cncfanatics | it could give a decent comparative of what Rock gives compared to Ace2 |
17:42.32 | *** join/#wowace Tuller (n=chatzill@c-76-27-166-119.hsd1.va.comcast.net) |
17:43.19 | ckknight | not yet |
17:43.24 | ckknight | orionshock said he'd do a test |
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17:44.16 | Killmore | ckknight: and where I found info about how get an SVN client ? |
17:44.29 | cncfanatics | Killmore, google "turtoisesvn" |
17:44.31 | *** join/#wowace ausmara (i=syeren@cpc3-oldh5-0-0-cust762.manc.cable.ntl.com) |
17:44.32 | ckknight | Killmore, TortoiseSVN is a good place |
17:44.36 | ckknight | err, good app |
17:44.37 | Killmore | ok |
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17:46.49 | cncfanatics | god, WoW is doing very weird since I reinstalled |
17:46.54 | cncfanatics | VERY weird |
17:47.10 | Fisker- | oh law |
17:47.11 | Fisker- | lawd |
17:47.22 | Fisker- | my cat can't climb my window |
17:47.25 | sylvanaar | one of my hard drives is making noise, but i can figure out which, it hangs wow though |
17:47.35 | Fisker- | tried 3 times until finally suceeding |
17:47.36 | cncfanatics | sylvanaar, the HD WoW is on ? |
17:47.45 | sylvanaar | i checked it |
17:47.51 | cncfanatics | grrr, WoW wont stop without crashing |
17:47.52 | cncfanatics | GRRRR |
17:48.06 | sylvanaar | im guessing its a page file drive |
17:48.27 | sag_ich_nicht | ckknight anything new in rock cowtip besides the framework change? :P |
17:48.37 | ckknight | 1 new feature |
17:48.37 | sylvanaar | cncfanatics delete config.wtf |
17:48.41 | ckknight | hold down a modifier to show tooltip |
17:48.50 | cncfanatics | sylvanaar, nothing to do with it |
17:49.03 | sylvanaar | true you havent rebooted |
17:49.06 | cncfanatics | just found why |
17:50.03 | cncfanatics | http://cnc.pastey.net/73402 |
17:50.07 | cncfanatics | piece of crap |
17:50.41 | *** join/#wowace ckknight_ (n=ckknight@rrcs-74-62-251-185.west.biz.rr.com) |
17:50.53 | *** mode/#wowace [+o ckknight_] by ChanServ |
17:52.11 | cncfanatics | guess i'll revert to 0.9.33 |
17:52.16 | cncfanatics | .43 I mean |
17:52.47 | Fisker- | why? |
17:52.58 | Fisker- | oh |
17:53.06 | Fisker- | thought you mean WAU :D |
17:56.28 | cncfanatics | wine |
17:56.34 | cncfanatics | issue with the latest one |
17:56.41 | cncfanatics | they got a patch, but i'm too lazy to get a vanilla wine & patch it |
17:57.11 | cncfanatics | actualy meh, why not |
17:57.13 | Fisker- | diff motherfucker do you speak it? :O |
17:57.20 | ckknight | lol |
17:57.42 | Fisker- | i don't speak it myself though :( |
17:58.00 | CIA-22 | 03mikk 07Alpha * r48160 10Ace3/AceTimer-3.0/ (AceTimer-3.0.lua tests/ tests/utils.lua): |
17:58.00 | CIA-22 | Ace3 - AceTimer-3.0 |
17:58.00 | CIA-22 | - Adding unit test framework |
17:58.04 | cncfanatics | meh, diffs aren't hard |
17:58.17 | cncfanatics | to understand at leasrt |
17:58.21 | cncfanatics | wouldn't be able to make a diff :p |
17:58.30 | kadrahil | THIS CLASS IS BORING |
17:58.38 | Funkeh` | lol |
17:58.51 | Fisker- | i disagree! |
17:59.02 | cncfanatics | hmmm, how to apply a patch again |
18:00.00 | sag_ich_nicht | ALL CLASSES ARE BORING LET'S PLAY DARKFALL OH WAIT IT'S NOT OUT YET |
18:00.43 | Funkeh` | I think he meant schooling class |
18:00.44 | kadrahil | not hunters |
18:00.48 | charon | sag_ich_nicht: DURIDS IS 4 haf FUN TIME WIT FRENS every1 is like a fun time durid!! |
18:00.48 | kadrahil | the class i'm sitting in |
18:00.54 | kadrahil | Fatal error: Uncaught exception 'Exception' with message 'Unable to get node attributes; this likely means that we were unable to retrieve data for the entered realm/guild from the Armory. Please check your input and/or try again later.' in /home/mmo-champion/armory/_armory.php:116 Stack trace: #0 /home/mmo-champion/armory/guild_heroics.php(67): attribs(NULL) #1 /home/mmo-champion/armory/guild_heroics.php(186) |
18:01.14 | sag_ich_nicht | kadrahil: i realize that |
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18:01.23 | kadrahil | sag_ich_nicht: oh then your joke was funny! |
18:01.53 | *** join/#wowace sylvanaar (n=sylvanaa@205-196-182-22.static.cmts1.phonoscope.net) |
18:04.13 | *** join/#wowace pub^ (n=pub@cdubray.csbnet.se) |
18:04.50 | cncfanatics | omg, I forgot how to apply a damn patch |
18:05.02 | ckknight | sux |
18:05.41 | cncfanatics | aah yea I remember |
18:05.44 | cncfanatics | patch takes input |
18:05.46 | cncfanatics | need the < operator |
18:06.07 | NightHawkAtWork | tried man patch? |
18:06.28 | kergoth | you can specify the patch on the commandline as well, but only if you also specify the original file, so its only good for applying patches to a single file |
18:06.37 | kergoth | indeed, man pages are you friends |
18:06.40 | cncfanatics | patch -p1 < file |
18:06.45 | cncfanatics | just forgot the syntax :) |
18:06.52 | NightHawkAtWork | thats what man pages are for |
18:07.08 | kergoth | or cat file | patch -p1, or.. |
18:07.09 | kergoth | :) |
18:07.31 | cncfanatics | wget url | patch -p1 |
18:07.36 | cncfanatics | that'll do next time I dl patches |
18:08.24 | cncfanatics | -Q even |
18:09.09 | Pkekyo | does US get patch before or after EU? |
18:09.19 | Chompers | before |
18:09.29 | cncfanatics | 1 day before |
18:09.45 | cncfanatics | so if they fuck up anything, they shouldn't fuck up EU, only US |
18:10.13 | Mikk | hahahaha |
18:10.17 | Mikk | nice assumption there |
18:10.21 | Mikk | it's never held true so far |
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18:10.24 | Mikk | they just go ahead and fuck eu over too |
18:11.47 | NightHawkAtWork | they wouldn't want you to feel left out. :) |
18:11.48 | cncfanatics | it did once |
18:12.04 | cncfanatics | u guys got fucked up when we didn't for a day :) |
18:12.20 | cncfanatics | think it was 1.11 when WoW US was down on wednesday ? |
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18:13.00 | sag_ich_nicht | haha yes |
18:13.09 | sag_ich_nicht | and in EU it just worked flawlessly |
18:13.24 | cncfanatics | ya |
18:13.48 | cncfanatics | Mikk, my assumption stands ground :) |
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18:14.53 | cncfanatics | hmmmmz, I'm considering to go study CS after this year, anyone suggestions as to where ? |
18:15.38 | Chompers | what's CS like? |
18:15.45 | Chompers | i'm starting it in about a week |
18:15.45 | Nicken | Counter Strike? |
18:15.53 | Chompers | no. |
18:15.55 | Nicken | :-P |
18:15.56 | Tuller | step 1: "how to program" |
18:16.01 | Tuller | step 2: "how to program gooder" |
18:16.09 | Tuller | step 3: "how to program but without using a computer" |
18:16.30 | sag_ich_nicht | MIT or Caltech. your choice, but you will be instantly hated by the other faction^Wside when you hit exalted^Wget a bit of reputation |
18:16.43 | sag_ich_nicht | erm |
18:16.50 | sag_ich_nicht | there is ^W missing there |
18:16.53 | sag_ich_nicht | damnit |
18:17.18 | cncfanatics | hmmm, i'm in the EU, belgium to be more exact, anything not too far :p |
18:18.09 | Nicken | Don't go to Sweden! :-P |
18:18.59 | cncfanatics | I only talk fluent dutch english & french :p |
18:19.06 | cncfanatics | so no I wont go to sweden xD |
18:19.34 | ckknight | alright, cya all later |
18:19.39 | Dynom | Jeg heter Dynom |
18:19.56 | Dynom | Thats as far as I get in swedish atm |
18:20.06 | Mikk | That's danish |
18:20.10 | Dynom | no it's norwegian |
18:20.20 | Nicken | Well most lectures is in English anyway, atleast on my university. |
18:20.26 | Dynom | but seems to work in both dansk and swedish |
18:20.58 | Nicken | And all litterature is in English, or atleast an English alternative. |
18:20.59 | cncfanatics | Nicken, most girls there speak swedish though ? |
18:21.18 | Mikk | swedes speak english well enough |
18:21.49 | Nicken | Even the girls :-) |
18:23.41 | cncfanatics | might not be too bad then :o |
18:24.28 | *** join/#wowace Shadowed (n=outlaw@12.157.177.162) |
18:24.42 | TheKarn | i want an eu horde guild |
18:24.48 | TheKarn | that actually raids |
18:24.50 | TheKarn | and needs a shadowpriest |
18:25.13 | TheKarn | because at the moment it looks like i wont be playing wow for a long time :( |
18:25.24 | cncfanatics | TheKarn, i'm currently rerolling alliance on emerald dream from horde |
18:25.32 | cncfanatics | wanne join ? :p only lvl 25 yet so ur not really behind |
18:25.42 | *** join/#wowace Bayi (n=Terok_No@bayi.sx5.cable.tolna.net) |
18:25.43 | cncfanatics | horde raiding is, meh :/ |
18:25.54 | TheKarn | meh i could reroll but it'll be even harder to get into a decent guild when i finally reach 70 again |
18:26.01 | cncfanatics | doubt that |
18:26.08 | cncfanatics | usualy on horde its one big guild per server |
18:26.13 | cncfanatics | that has all best players |
18:26.15 | cncfanatics | the rest is fuck all |
18:26.16 | TheKarn | yeah |
18:26.21 | Eggi | horde raiding means tanks with 1k+ more hp :x |
18:26.39 | cncfanatics | Eggi, if ur tank ends up needing those tehre's something wrong either way |
18:26.54 | cncfanatics | TheKarn, there's 50 guilds in karazhan in emerald dream alliance |
18:26.59 | cncfanatics | and 30+ in gruul if I recall well |
18:27.04 | *** join/#wowace An6el (n=An6el@177.80-202-52.nextgentel.com) |
18:27.09 | TheKarn | lol the ironic thing is that the one big guild on my realm is wiping on vash |
18:27.18 | TheKarn | cncfanatics: what about TK/SSC? |
18:27.20 | Megalon | Eggi: when the tauren bonus gives your tank 1k+ hp, you will not need that bonus anyway... |
18:27.23 | cncfanatics | TheKarn, lemme check |
18:27.26 | Eggi | 1k more on mother is ftw... |
18:27.49 | cncfanatics | compare urself |
18:27.58 | cncfanatics | http://www.wowjutsu.com/eu/emeralddream/index_horde.html - http://www.wowjutsu.com/eu/emeralddream/index_alliance.html |
18:28.10 | cncfanatics | 17 guilds with at least void reaver |
18:28.13 | Eggi | also kael'thas |
18:28.38 | Nicken | Hmm Zul'Aman isn't available on PTR right? |
18:28.43 | NightHawkAtWork | no |
18:28.50 | Megalon | you tank is already bt/mh equipped |
18:28.58 | NightHawkAtWork | zul'aman is 2.3, ptr is 2.2 |
18:28.59 | Megalon | when he will get 1k from the bonus |
18:29.12 | Eggi | no then it is more |
18:29.18 | NightHawkAtWork | (1k from Tauren racial would mean 20k hp before it) |
18:29.18 | cncfanatics | but TheKarn, we're a group of old horde hardcores planning to make a decent raid guild, went to AQ40 pretbc |
18:29.25 | cncfanatics | (to twins to be correct) |
18:29.29 | Eggi | our human tank has ~22k |
18:29.43 | ulic | do blessing of salvation and the threat totem stack? |
18:29.46 | TheKarn | cncfanatics: i got to twins pretbc |
18:29.51 | cncfanatics | TheKarn, same |
18:30.04 | NightHawkAtWork | ulic: i think, but no one uses ta totem anyway :P |
18:30.05 | cncfanatics | as horde, when tbc came out, I always struggled to get a decent horde guild |
18:30.12 | TheKarn | and i got gruul down in tbc, along with DW but then the steam went |
18:30.13 | cncfanatics | indeed, there are far better air totem |
18:30.23 | cncfanatics | same TheKarn, reroll with us ? |
18:30.32 | cncfanatics | we racing to 70 (when I can play again either way) |
18:30.38 | TheKarn | cncfanatics: what char do you need? i love shadowpriest :P |
18:30.43 | Megalon | Eggi: even kungen has 'only' ~20.6k buffed before his tauren bonus |
18:30.50 | cncfanatics | I'm a spriest myself TheKarn, rerolled one |
18:30.54 | Eggi | no |
18:31.02 | cncfanatics | up to u, we're just a bunch of levels atm |
18:31.08 | cncfanatics | we're like, 5-6 serious rerollers |
18:31.08 | Eggi | kungen has more... is not his standard gear if he has under 21k |
18:31.16 | cncfanatics | not like we don't need anything atm |
18:31.16 | TheKarn | always helps to have a ballanced group to start off with |
18:31.33 | cncfanatics | we have a drood, me as priest, 2 warrtanks a dps warr |
18:31.57 | TheKarn | dpswarrior > you :P |
18:32.17 | TheKarn | cncfanatics: any twinking to be had? |
18:32.26 | cncfanatics | how can we twink when rerolling ? |
18:32.32 | TheKarn | make friends :P |
18:32.35 | cncfanatics | my highest char on that server is 26 |
18:32.45 | cncfanatics | no time to twink if we're racing though |
18:32.49 | cncfanatics | school already takes enough timle |
18:33.07 | TheKarn | http://wowjutsu.com/eu/daggerspine/ |
18:33.13 | TheKarn | thats what i'm stuck with at the moment |
18:33.33 | cncfanatics | pretty classic horde raiding |
18:33.49 | cncfanatics | you even have 2 big guilds, thats a lot |
18:34.05 | cncfanatics | alliance aint much better on that server though |
18:34.08 | *** part/#wowace doktoreas (n=lucacasa@host40-186-dynamic.1-87-r.retail.telecomitalia.it) |
18:34.10 | Fisker- | how does wowjutsu work? |
18:34.16 | Fisker- | just mining the armory and adding boss kills? |
18:34.29 | TheKarn | Fisker-: mines the armory for loot information |
18:34.42 | TheKarn | and rates guilds based on propergation of loot over the players and where the loot is from |
18:34.58 | cncfanatics | also handles guild hopping & stuff correctly |
18:35.05 | cncfanatics | (remembers what guild a player was in when he got said loot) |
18:35.34 | cncfanatics | also need loot of said boss in 2 different players |
18:35.43 | cncfanatics | as one person switching servers might fuck it up else |
18:35.58 | Fisker- | fucking cool |
18:36.26 | TheKarn | cncfanatics: the only problem i hav with rerolling is i dont have the time during the day to grind as i'm at work |
18:36.36 | cncfanatics | TheKarn, we're all at school too |
18:36.39 | cncfanatics | we level at night |
18:37.31 | Corey | hows flexbar2 coming |
18:37.48 | cncfanatics | Corey, I'm waiting for Rock to be ready before adding new features |
18:38.00 | cncfanatics | its pretty much release ready except for fancy stuff that so many fb ppl like |
18:38.07 | Corey | ahh, good that you're goin with rock |
18:38.16 | cncfanatics | yea |
18:38.22 | Tuller | hehe |
18:38.22 | Corey | yea im still using it |
18:38.24 | Corey | its great |
18:38.25 | cncfanatics | if its half as good as ckk says it is it'll rock :) |
18:38.29 | cncfanatics | Corey, no bugs ? |
18:38.43 | Corey | i got a bug once when i left a bg but it didn't seem to do anything so i shrugged it off |
18:38.45 | Tuller | there's always bugs in anything :P |
18:38.54 | Tuller | dust mites! |
18:39.06 | Corey | something about concatenating |
18:39.15 | cncfanatics | Corey, remember the error ? |
18:39.31 | cncfanatics | such errors usualy do nothing bad but spamming ur UI |
18:40.07 | Corey | just that it was concatenating error |
18:41.15 | *** join/#wowace MadMonk (n=Nuno@81.193.5.64) |
18:41.42 | Tuller | so is there any reason for acehook to exist beyond "we can unhook things later"? |
18:41.46 | Corey | i went to post it on the site but i didn't know wether to push + or edit to post it lol |
18:42.39 | Mikk | Tuller: nope, that's about it |
18:44.51 | *** join/#wowace RaydenUni (n=bozartmp@bozarth1.rit.edu) |
18:45.17 | TheKarn | have tehre been any thoughts on tidying up the SVN? imo its a bit messy having all the projects in the root of the trunk |
18:45.34 | Mikk | kaelten is working on it |
18:45.44 | NightHawkAtWork | TheKarn: well, trunk/ is really where all the projects should be |
18:46.00 | Hjalte | Is there any buff-addon out there, preferably not with bars, supporting target, party and so on? |
18:46.15 | Mikk | not really, projects should have have trunk, branches and tags underneath them. but it still amounts to having all projects in one folder. |
18:46.31 | TheKarn | unless they are categorized |
18:46.38 | Mikk | why would we want to categorize the svn |
18:46.48 | NightHawkAtWork | Mikk: well, it's more preference and philosophy whether you want a global trunk/branches/tags or a per-project trunk/branches/tags |
18:46.49 | cncfanatics | dont categorize an svn |
18:46.53 | cncfanatics | eventualy files, but no catego |
18:46.55 | *** join/#wowace Expiation (n=Corey@unaffiliated/corey) |
18:47.04 | TheKarn | hmm |
18:47.16 | TheKarn | i just hate waiting for the trunk listing to get to me :P |
18:47.26 | NightHawkAtWork | I prefer a single trunk/branches/tags dir for the entire repo, then having them be project specific |
18:47.56 | Mikk | it's the opposite of how ever other svn repo is run tho :P |
18:48.06 | NightHawkAtWork | Er, not really? |
18:48.07 | Mikk | which in and of itself is a crap argument i know |
18:48.10 | NightHawkAtWork | I've seen a mix of both |
18:49.03 | Mikk | well, the reason CIA is currently reporting commits to "Alpha" is because it's expecting a project name there |
18:50.43 | *** join/#wowace Expiation (i=Corey@cable-216-167-230-227.dyn.personainc.net) |
18:53.08 | NightHawkAtWork | Mikk: you kind of lost me there, but oh wel. :P |
18:53.18 | Antiarc | Man. Rogues are gonna get the nerf bat pretty damned hard in 2.2. |
18:53.43 | Antiarc | Mongoose is now a purely fixed 1 PPM regardless of SnD/haste procs :( |
18:53.49 | kergoth | what! |
18:53.49 | kergoth | ow |
18:54.02 | kergoth | that + wf totem nerf = unhappy kergoth |
18:54.03 | Antiarc | Yeah, PPM has been changed to use current weapon speed, rather than base weapon speed |
18:54.08 | Antiarc | And the haste nerf. |
18:54.13 | kergoth | that too |
18:54.15 | kergoth | yikes |
18:54.16 | Antiarc | And the DST cooldown. |
18:54.28 | kergoth | i dont have one of those yet, so there |
18:54.37 | Antiarc | My DST is now literally less than half as valuable as it will have been before 2.2 |
18:54.47 | Antiarc | It's now pretty good, but no longer zomggreat |
18:55.10 | CIA-22 | 03jerry * r48161 10PitBull_AltAura/core.lua: PitBull_AltAura: typo in copy/pasting the enchant patch. |
18:55.13 | kergoth | mongoose is a fixed ppm, i presume thats per weapon, so its still good to have it on both, right? |
18:55.17 | Antiarc | Yes |
18:55.22 | kergoth | kk |
18:55.24 | kergoth | still sucks |
18:55.30 | Antiarc | Yeah, sucks pretty damned hardcore. |
18:55.34 | kergoth | wonder why they did that |
18:55.42 | Antiarc | My mongoose coverage is going to drop by about 50% |
18:55.46 | sag_ich_nicht | ANTIARC |
18:55.55 | sag_ich_nicht | i am willing to .rar up my interface and give it to you |
18:56.00 | Antiarc | Heheh, okay |
18:56.04 | sag_ich_nicht | maybe then you can reproduce the bug |
18:56.05 | Antiarc | mail it to cheald at gmail |
18:56.09 | kergoth | the haste change i guess i can see, for consistency with spell haste, though i wish they'd adjust the gear as well to give us back some of the loss.. and i heard dst was pretty overly godlike.. |
18:56.12 | CIA-22 | 03jerry * r48162 10lern2count/Core.lua: lern2count: bugfix |
18:56.12 | kergoth | but mongoose, thats just mean |
18:56.21 | Antiarc | It's not just mongoose - it's all PPM procs |
18:56.34 | Antiarc | The DST needed a nerf really badly, but I still don't like it |
18:56.36 | Fisker- | oh hi Antiarc |
18:56.37 | *** part/#wowace Punkie` (n=~@host86-143-26-31.range86-143.btcentralplus.com) |
18:56.47 | sag_ich_nicht | heh |
18:56.51 | *** join/#wowace cncfanatics (i=evolve@25.93-64-87.adsl-dyn.isp.belgacom.be) |
18:56.51 | sag_ich_nicht | my WTF folder is 118 MB |
18:56.52 | sag_ich_nicht | lawl |
18:56.57 | *** join/#wowace Punkie` (n=~@host86-143-26-31.range86-143.btcentralplus.com) |
18:57.00 | cncfanatics | lol |
18:59.58 | vithos | oh wow, even more nerfs i hadn't heard about? |
19:00.04 | cncfanatics | vithos, like ? |
19:00.13 | vithos | the ones just mentioned |
19:00.20 | sag_ich_nicht | lol, my arena database accounts for 40 MB of those 118 MB |
19:00.25 | vithos | DST cooldown, ppm |
19:00.26 | cncfanatics | which are ? i just got disconnected :p |
19:00.35 | vithos | in addition to the haste nerf which i had heard about |
19:00.37 | cncfanatics | what got nerfed to ppm ? |
19:00.41 | cncfanatics | what to haste ? |
19:00.43 | cncfanatics | and whats DST ? |
19:01.00 | Antiarc | PPM is now fixed against current weapon speed rather than base weapon speed |
19:01.05 | *** join/#wowace Tekkub (n=tekkub@WoWUIDev/WoWI/Featured/Dongle/Tekkub) |
19:01.05 | *** mode/#wowace [+v Tekkub] by ChanServ |
19:01.08 | cncfanatics | awwwww |
19:01.16 | Antiarc | Haste took a 50% effectiveness nerf |
19:01.18 | cncfanatics | so haste is bad for ppm's |
19:01.27 | Fisker- | wut? |
19:01.27 | cncfanatics | and haste sucks for any proc based builds now |
19:01.28 | Gagorian | well, it doesn't affect ppm |
19:01.29 | Fisker- | why? |
19:01.30 | Antiarc | Well, haste doesn't help PPMs anymore |
19:01.35 | cncfanatics | well, "sucks"' |
19:01.38 | Antiarc | And the DST is the Dragonspine Trophy |
19:01.46 | cncfanatics | aah, that thing |
19:01.49 | cncfanatics | that was to expect |
19:01.52 | cncfanatics | it was too good |
19:01.53 | Gagorian | Yay for warlock domination \o/ |
19:02.02 | cncfanatics | Gagorian =: |
19:02.02 | Gagorian | gg rogues :f |
19:02.03 | vithos | cncfanatics: yeah, but it got nerfed 3 different ways |
19:02.13 | cncfanatics | Gagorian, still maintaining DrDamage ? |
19:02.21 | vithos | plus my scorpid's coefficients are nerfed |
19:02.21 | Gagorian | Yes but less actively |
19:02.30 | vithos | blarg. |
19:02.30 | cncfanatics | Gagorian, could u add FB2 text subs ? |
19:02.35 | Gagorian | Sure |
19:02.36 | cncfanatics | the UI for it is pretty simple |
19:02.39 | cncfanatics | I'll explain it to ya |
19:02.45 | cncfanatics | the API* |
19:02.46 | Gagorian | add them yourself if you want to |
19:02.52 | Antiarc | Rogues got smacked with a nerf battering ram this patch :( |
19:02.56 | Gagorian | just under the current ones |
19:03.05 | cncfanatics | meh, no WoW atm |
19:03.10 | Antiarc | add in the WF nerf... |
19:03.12 | *** join/#wowace Meiun^ (i=xface@h24n2fls31o883.telia.com) |
19:03.14 | Antiarc | and man, we got hit pretty damn hard. |
19:03.15 | cncfanatics | can't do anything, i'm compiling wine atm, which might take quite some time |
19:03.30 | Gagorian | k pastey an example or something |
19:03.33 | sag_ich_nicht | rogues were OP anyway |
19:03.36 | sag_ich_nicht | in PvE |
19:03.38 | cncfanatics | Gagorian, its real easy, sec |
19:04.04 | Antiarc | Rogues at the very top end with the warblades and DST were OP |
19:04.08 | *** join/#wowace Adys_ (i=Adys@APoitiers-257-1-63-4.w86-205.abo.wanadoo.fr) |
19:04.10 | Antiarc | Because those items are overpowered |
19:04.15 | sag_ich_nicht | Antiarc |
19:04.16 | Antiarc | In general, rogues are/were fine |
19:04.22 | sag_ich_nicht | gmail can't take attachments above 20 MB |
19:04.31 | Antiarc | putfile it? |
19:04.32 | cncfanatics | Gagorian, http://fish.wowace.com/browse/WowAce/trunk/FlexBar2/Action/Action.lua?r=47883 , line 340 |
19:04.37 | sag_ich_nicht | sure |
19:04.57 | sag_ich_nicht | actually, i think i can delete something |
19:04.58 | cncfanatics | Gagorian, sec, let me pastey it, easyer |
19:05.26 | Tuller | fake buttons? |
19:06.20 | cncfanatics | Gagorian, http://cnc.pastey.net/73405?lang=lua |
19:06.59 | cncfanatics | the RegisterTextSub method takes as first param the name of the sub, as second a function that returns the replacement for it |
19:07.12 | cncfanatics | it updates said sub each time you call the UpdateTextSub method with the name of the sub as first param |
19:08.38 | cncfanatics | Gagorian, got it ? |
19:09.52 | sag_ich_nicht | mp3s bloat the .rar like nothing else |
19:10.28 | NightHawkAtWork | why rar? |
19:10.38 | sag_ich_nicht | because i am too lazy to .7z it |
19:10.47 | cncfanatics | tar.bz2 > all |
19:10.47 | sag_ich_nicht | and zip sucks |
19:10.52 | sag_ich_nicht | no, not. |
19:11.32 | sag_ich_nicht | mhm |
19:11.35 | sag_ich_nicht | meh |
19:11.38 | kergoth | 7z is nice |
19:11.38 | sag_ich_nicht | i'll remove the .bak files as well |
19:12.47 | *** join/#wowace dylanm (n=dylanmor@c-69-241-235-52.hsd1.mi.comcast.net) [NETSPLIT VICTIM] |
19:12.48 | *** join/#wowace Higdur (n=nike@81-229-136-48-o1124.telia.com) [NETSPLIT VICTIM] |
19:14.20 | *** join/#wowace zacw (n=zac@148.189.189.72.cfl.res.rr.com) |
19:15.13 | Gagorian | cncfanatics: yar. I'll add it later |
19:15.27 | sag_ich_nicht | Antiarc: screw putfile, i'll rapidshare it :P |
19:15.29 | cncfanatics | Gagorian, additionaly |
19:15.47 | cncfanatics | you're replace function that you pass to RegisterTextSub as second argument can have two arguments as well |
19:15.52 | sag_ich_nicht | actually |
19:16.00 | cncfanatics | the first one is the button that is updating, the second one if any additional parameters the user provided |
19:16.05 | sag_ich_nicht | no, screw that as well, i have 2 dedicated servers, why am i bothering? |
19:16.07 | *** join/#wowace Shyva (n=n0time@c51470eec.cable.wanadoo.nl) |
19:16.21 | cncfanatics | I'd suggest a RegisterTextSub("drd", function(Button, Type) end); |
19:16.32 | cncfanatics | Type being what the user wants to get from drd |
19:16.41 | cncfanatics | not specifying it could be the default, anything else could be a specific field |
19:16.43 | cncfanatics | it'd be neat |
19:16.43 | CIA-22 | 03borlox * r48163 10CombatDnd/ (6 files): |
19:16.44 | CIA-22 | CombatDnd: |
19:16.44 | CIA-22 | - added a toggle to save the AFK status |
19:16.44 | CIA-22 | - fixed DB name, Active state should now be saved during sessions |
19:17.01 | cncfanatics | (FlexBar2 takes care of passing Type to your function if the user specified it) |
19:17.53 | Nicken | ~seen adirelle |
19:17.57 | purl | adirelle <n=gperreal@tok69-5-82-235-150-60.fbx.proxad.net> was last seen on IRC in channel #wowace, 22d 21h 10m 9s ago, saying: '~framexml'. |
19:17.58 | sag_ich_nicht | 10 minutes |
19:18.32 | Gagorian | Hmmkay. Can't flexbar register an update event when registering the sub function like before? |
19:18.41 | Gagorian | So I have to trigger it on the event within my addon? |
19:18.48 | cncfanatics | no, you have to call UpdateTextSub in ur addon |
19:18.53 | cncfanatics | which shouldnt really be a problem imo ? |
19:18.54 | kaiden | ok so question for anyone here, have any of you ever run wow on multiple monitors on the same computer, and more specifically have you ever ran it on a secondary monitor instead of the primary monitor? |
19:18.58 | cncfanatics | just trigger it when ur done updating |
19:20.00 | Gagorian | Yar, I'll just have to register it to a special case trigger for flexbar during AB detection routine |
19:20.33 | cncfanatics | if(FlexBar2 and FlexBar2:GetModule("TextSubs")) then ... end |
19:20.53 | cncfanatics | s/GetModule/IsModule/ |
19:22.19 | cncfanatics | its pretty easy, just trigger UpdateTextSub at the same moment u update all other stuff |
19:22.32 | cncfanatics | you can add more features to fb text subs then you could with other addons though prolly |
19:22.36 | cncfanatics | they're powerful :) |
19:23.05 | Gagorian | Then I'll only need the function to get the spell/action on the flexbar button that's being updated. |
19:23.17 | Gagorian | Either action id or spellname or rank |
19:23.21 | Gagorian | ermm name and rank |
19:23.32 | cncfanatics | easy |
19:23.59 | kergoth | Antiarc: what build's your rogue again, combat swords? |
19:24.02 | NightHawkAtWork | kaiden: yeah, go into windowed mode, then drag it to the secondary monitor. |
19:24.29 | cncfanatics | if(Button:GetModifiedAttribute("action") == "spell") SpellName = Button:GetModifiedAttribute("spell"); end |
19:24.35 | cncfanatics | SpellName is of the form SpellName(Rank X) |
19:24.41 | cncfanatics | if Rank X is ignored, then its the max rank |
19:24.50 | cncfanatics | like macros pretty much |
19:25.15 | Antiarc | kergoth: Yeah |
19:25.46 | Antiarc | http://www.wowarmory.com/character-sheet.xml?r=Cenarion+Circle&n=Adrine |
19:26.00 | Gagorian | Hmm, that's a bit of an issue. I'd need the rank even for max rank spells. |
19:26.06 | *** join/#wowace RaydenUni (n=bozartmp@bozarth1.rit.edu) |
19:26.17 | Gagorian | Otherwise I'll have to iterate the spell data tables |
19:26.37 | cncfanatics | hmmm, sec |
19:27.02 | cncfanatics | FB already keeps a spellcache for its own use, reuse it ? |
19:27.02 | sag_ich_nicht | Antiarc: http://loliserv.org/~afora/OmenBugInterface.rar |
19:27.12 | Antiarc | thanks, dling now |
19:27.20 | cncfanatics | it returns the spell id having the spell's name |
19:27.22 | cncfanatics | which you have |
19:27.23 | sag_ich_nicht | Antiarc: you'll have to rename the WTF folder content |
19:27.32 | sag_ich_nicht | (well duh) |
19:27.38 | cncfanatics | if it doesn't get a (Rank X) at the end, it gets the max rank's spell id |
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19:28.21 | TheKarn | Antiarc: you havent touched SanityBags since June :( |
19:28.33 | sag_ich_nicht | shut up |
19:28.35 | sag_ich_nicht | he fixes omen now |
19:28.37 | Gagorian | cncfanatics: Yeah, so what function returns the spell id |
19:28.37 | sag_ich_nicht | >< |
19:28.41 | Antiarc | TheKarn: Not true, I was working on them last night :P |
19:28.48 | Gagorian | cncfanatics: And will it work for macros |
19:28.49 | TheKarn | lol |
19:28.55 | TheKarn | sag_ich_nicht: shh. |
19:29.09 | cncfanatics | Gagorian, hmmm, macro's are pretty unsupported till blizz adds stuff I need in 2.3 |
19:29.26 | TheKarn | Antiarc: are you working on them in a branch then? |
19:29.32 | Antiarc | TheKarn: Well, just locally :P |
19:29.35 | Antiarc | I didn't commit anything |
19:29.38 | TheKarn | ah ok |
19:29.59 | TheKarn | i was thinking of starting to break them again for you ;) as i dont have any raids atm |
19:30.11 | *** join/#wowace RaydenUnicyclist (i=bozartmp@bozarth1.rit.edu) |
19:31.20 | cncfanatics | Gagorian, the spellcache is at FlexBar2:GetModule("SpellCache"):GetSpellInfo(SpellName) |
19:32.09 | *** join/#wowace N3cr0m4ncer (n=Necroman@p508A00B6.dip0.t-ipconnect.de) |
19:33.00 | *** join/#wowace quoin (n=quoin@219-90-150-48.ip.adam.com.au) |
19:33.08 | cncfanatics | Gagorian, u'll manage ? :) |
19:34.18 | *** join/#wowace CLASHEN (i=handsome@84-217-130-231.tn.glocalnet.net) |
19:35.46 | Expiation | did they ever reply to that post you had me make cnc? |
19:36.04 | cncfanatics | Expiation, what post was it ? lots of ppl make me posts on US boards -.- |
19:36.23 | Expiation | about the conjured items |
19:36.25 | *** join/#wowace Tinhay (n=Tinhay@85-127-151-216.dynamic.xdsl-line.inode.at) |
19:36.52 | kaiden | NightHawkAtWork, no really.... i'm asking on how to leave it fullscreen and switch it over |
19:37.05 | kaiden | because the instant you switch it back to fullscreen mode it switches back to the primary desktop |
19:37.36 | cncfanatics | Expiation, Slouken explained me how to fix it yea |
19:37.40 | cncfanatics | its intented but u can work around it |
19:37.53 | cncfanatics | I built my own fix, I'll apply slouken's way soon |
19:37.53 | Expiation | ok cool |
19:43.15 | *** join/#wowace Ani| (n=ani@86.56.51.7) |
19:43.21 | *** join/#wowace Tinyboom (n=Flexom@249.84-49-167.nextgentel.com) |
19:43.43 | cncfanatics | ok, lets do this, I'm gonna do some speed optimization when learned spells and switching items and apply what slouken said |
19:44.27 | cncfanatics | ~poke sach_ich_nicht |
19:44.27 | purl | ACTION cuts down a small tree, sneaks up behind sach_ich_nicht, pokes sach_ich_nicht repeatedly, hilarity ensues. |
19:44.29 | Antiarc | Hehe, I got it |
19:44.36 | Antiarc | Can't work on it right at this moment though |
19:44.44 | Antiarc | ruby gruff |
19:44.53 | Antiarc | wrong window <_< |
19:45.07 | NightHawkAtWork | :P |
19:49.17 | *** join/#wowace Daemona (n=me@d157219.adsl.hansenet.de) |
19:49.21 | cncfanatics | huh ? |
19:49.27 | cncfanatics | i'm having C stack overflows |
19:50.07 | sag_ich_nicht | [21:44] <+Antiarc> Hehe, I got it <--the file or the error? :P |
19:50.12 | Antiarc | The file |
19:51.50 | sag_ich_nicht | damn |
19:51.51 | sag_ich_nicht | :D |
19:58.54 | Nicken | Hmm have SM maps never been shown automaticly in Cartographer? |
19:59.03 | nevcairiel | yea |
19:59.09 | nevcairiel | because of the different maps |
20:00.10 | Nicken | But it was just one map before, wasn't it? |
20:01.01 | *** join/#wowace Gilded (n=Gilded@ted.secure-tunnel.com) |
20:01.19 | *** join/#wowace charon_ (n=charon@77-56-85-248.dclient.hispeed.ch) |
20:01.55 | Nicken | Bah why is both Soar and Sink in use :-/ |
20:02.08 | nevcairiel | whats using soar? |
20:02.15 | Nicken | TopscoreFu |
20:02.22 | Nicken | Only addon i have using it |
20:03.36 | sag_ich_nicht | for the same reason rock AND ace3 exist |
20:04.08 | NightHawkAtWork | except for the fact that soar's deprecated now |
20:04.15 | *** join/#wowace PProvost (i=PProvost@WoWUIDev/WAU/Admin/Pprovost) |
20:04.15 | *** mode/#wowace [+v PProvost] by ChanServ |
20:06.12 | Tuller | sag_ich_nicht: omg duplicated efforts! :P |
20:09.01 | Tuller | great, now update all of my stuff for 2.2 |
20:10.20 | sag_ich_nicht | done and done |
20:10.56 | cncfanatics | 2.2 shouldnt need a lot of syntax changes |
20:11.55 | Tuller | nope, not really |
20:11.59 | Tuller | just the tooltip changes |
20:12.03 | Nicken | Give 2.3! |
20:12.13 | Nicken | How is tooltip changed? |
20:12.29 | Tuller | well, there's GetOwner() now |
20:12.53 | Tuller | and you need to supply a UpdateTooltip function in some places, since they handle that differently now |
20:13.07 | Tuller | basically they're not updating everything on every single frame |
20:13.59 | *** join/#wowace helget (n=hm@217-33-233.231210.adsl.tele2.no) |
20:14.04 | Chompers | Antiarc: i pasted your armory link into vent chat for my guilds rogues to see |
20:14.17 | Chompers | are you pve/pvp? |
20:15.52 | *** join/#wowace MoonWolf (n=MoonWolf@g34212.upc-g.chello.nl) |
20:15.52 | *** mode/#wowace [+o MoonWolf] by ChanServ |
20:16.02 | Antiarc | Mostly PVE with Imp Sprint and Imp Kick for arena, yeah |
20:17.04 | Chompers | fair enough |
20:17.11 | Chompers | they said you've missing a few pve things |
20:17.17 | Chompers | ill ask after this al'ar attempt |
20:17.33 | Chompers | *you're |
20:17.46 | Antiarc | WEx, probably |
20:17.59 | Antiarc | And I elected to take Imp Kick over it because I'm human, which compensates for half of it. |
20:18.16 | Antiarc | Also likely Murder over Imp Evis |
20:18.28 | Antiarc | But again, Imp Evis for PVP. Need at least some burst to my finishers. |
20:18.33 | hyperChipmunk | I like kicking imps |
20:19.01 | Antiarc | I do well enough though. Managed an average of 1400 DPS on Morogrim last week :P |
20:19.13 | Chompers | sweet, i only do 800 |
20:19.19 | Chompers | and that's all out |
20:19.28 | *** join/#wowace TheKarn (n=TheKarn@cpc3-glfd1-0-0-cust609.glfd.cable.ntl.com) |
20:19.30 | sag_ich_nicht | nerf rogues. |
20:19.37 | Antiarc | BLizzard is :P |
20:20.00 | durcyn | one of our fury warriors pulled 1796 on gorefiend the other day... nerf melee |
20:20.03 | Antiarc | http://www.lossendil.com/wws/?report=4iaqfpur2qk6w&s=2997-3462 |
20:20.08 | *** join/#wowace Mr_Rabies2 (i=Mr_Rabie@adsl-066-156-082-132.sip.asm.bellsouth.net) |
20:21.12 | NeoTron | seems to me that when you get to BT level, melee pulls ahead of casters? |
20:21.19 | Antiarc | Yes, due to haste. |
20:21.25 | Antiarc | Which is being nerfed into the ground |
20:22.37 | Chompers | dual wield seems the way to go |
20:22.46 | Chompers | it's so fucking boring though |
20:22.57 | *** part/#wowace Mr_Rabies2 (i=Mr_Rabie@adsl-066-156-082-132.sip.asm.bellsouth.net) |
20:23.02 | hyperChipmunk | haha |
20:23.12 | hyperChipmunk | big numbers! big numbers!! O_o |
20:23.19 | Fisker- | hi hyperChipmunk |
20:23.23 | Chompers | Slam+MS/WW roations are better |
20:23.24 | Fisker- | i want YOU to make a GM ticket addon |
20:23.44 | *** join/#wowace Shyva (n=n0time@c51470eec.cable.wanadoo.nl) |
20:24.00 | sag_ich_nicht | Fisker- |
20:24.02 | sag_ich_nicht | not possible |
20:24.03 | hyperChipmunk | maybe we should make scrolling combat text that leaves little trails behind the numbers the faster they go, to make DW more fun |
20:24.05 | sag_ich_nicht | function is protected |
20:24.07 | sag_ich_nicht | just use /gm |
20:24.13 | sag_ich_nicht | it's a built in slashcommand of ace2 |
20:24.26 | Antiarc | hyperChipmunk: Check out the "Action" animation type in Parrot |
20:24.33 | Antiarc | It makes many numbers much fun :D |
20:24.41 | xyu | can pallies use fist weap? |
20:24.47 | sag_ich_nicht | no. |
20:24.49 | hyperChipmunk | no |
20:24.55 | xyu | thx |
20:24.57 | Thrae | And if you're having problems using the /gm command, use /gquit. This is also another built-in Ace2 command. |
20:25.16 | durcyn | Thrae: it has a confirmation dialog now |
20:25.28 | Ominous | damn you durcyn, beat me |
20:25.45 | durcyn | oh, i'll beat you alright. |
20:25.58 | CIA-22 | 03cncfanatics * r48164 10FlexBar2/ (4 files in 4 dirs): (log message trimmed) |
20:25.58 | CIA-22 | FlexBar2: |
20:25.58 | CIA-22 | Core.lua: |
20:25.58 | CIA-22 | <PROTECTED> |
20:25.58 | CIA-22 | Action.lua: |
20:25.58 | CIA-22 | <PROTECTED> |
20:26.00 | CIA-22 | ItemCache.lua: |
20:26.03 | Thrae | Don't forget to hit 'accept' on the confirmation box, otherwise Ace2 will stop working. |
20:26.15 | sag_ich_nicht | [22:24] <Thrae> And if you're having problems using the /gm command, use /gquit. This is also another built-in Ace2 command. <--troll. |
20:26.23 | sag_ich_nicht | [22:25] <durcyn> Thrae: it has a confirmation dialog now <--no, it doesn't. |
20:26.37 | sag_ich_nicht | maybe it has on the PTR |
20:26.41 | sag_ich_nicht | not in live tho |
20:26.42 | Ominous | haha did you try? |
20:26.49 | sag_ich_nicht | no, i know because i recently changed guilds |
20:26.50 | hyperChipmunk | haha neat |
20:27.14 | nevcairiel | last time i quit my alts guild, it didnt have a check |
20:27.33 | Ominous | sigh it dosent, its to try to make you go /gquit to see it |
20:28.41 | CIA-22 | 03hedin * r48165 10Enhelper/core.lua: Enhelper: Some fixes |
20:30.07 | sag_ich_nicht | Ominous well DUH |
20:30.33 | cncfanatics | g'night people |
20:31.08 | sag_ich_nicht | night |
20:31.36 | CIA-22 | 03ascalia * r48166 10AtlasLoot/Constants/constants.de.lua: |
20:31.36 | CIA-22 | AtlasLoot: |
20:31.36 | CIA-22 | - fixed long existent typo |
20:32.21 | CIA-22 | 03woody * r48167 10Modality/Modality_Bartender3.lua: Modality: Fix to workaround a seeming bug in AceConsole-2.0 wherein the 'passValue' of an AceOptions tree isn't being properly passed to the 'hidden' argument when 'hidden' is a function. |
20:34.14 | kergoth | whats modality? |
20:34.38 | Hjalte | kergoth, something about bar paging in bartender3. |
20:34.58 | *** join/#wowace Kemayo (n=kemayo@pool-71-103-215-86.lsanca.dsl-w.verizon.net) |
20:34.58 | *** mode/#wowace [+v Kemayo] by ChanServ |
20:35.18 | Tuller | state bindings, I wonder? |
20:35.46 | sb | i dont like vashj :/ |
20:36.14 | Killmore | she's a bitch |
20:36.24 | sb | 2 -> 3 transition is evil |
20:36.33 | Tuller | ah, its just customizable paging code |
20:36.56 | Killmore | you want to make some fun on p2 ? throw the tainted core to your tank or/and the striter kiter :P |
20:36.59 | Killmore | and, enjoy |
20:37.13 | sb | :o |
20:37.23 | sb | no, want to kill her ;) |
20:37.24 | Killmore | on our first try, a noob did it ! |
20:37.29 | sb | same here ;p |
20:37.35 | sb | well 40% *sigh* |
20:37.40 | Tuller | me the guy who's writing that is not on IRC |
20:37.55 | Tuller | but he should totally not be using stealth as the rogue state for being stealthed, since it also refers to shadowform/prowl |
20:38.59 | Fisker- | sag_ich_nicht n00b |
20:39.06 | Fisker- | i just want an addon to keep track of tickets not to make them |
20:39.07 | Fisker- | duh :I |
20:39.19 | sag_ich_nicht | Fisker- suicide is the solution. |
20:39.24 | Fisker- | no u |
20:39.53 | CIA-22 | 03sutorix * r48168 10FishingAce/FishingAce.toc: FishingAce: Update RelSite URLs and X-Embeds |
20:40.53 | Antiarc | http://wow.tachyonsix.com/procplot/ for the interested |
20:41.00 | Antiarc | Gonna benchmark 2.1.3 data in a sec |
20:41.28 | *** join/#wowace kb1ibt (n=kb1ibt@pool-72-71-206-83.cncdnh.fios.verizon.net) |
20:41.49 | kb1ibt | Ominous: Ping |
20:41.57 | Ominous | kb1ibt: pong |
20:42.35 | kb1ibt | is there a reason that your cartographer_data package always removes the adamatite veins and above? |
20:43.05 | kb1ibt | (same with khorium) |
20:43.11 | Killmore | because I want to keep the good spot for him :P |
20:43.11 | Ominous | afaik its because of wowhead |
20:43.22 | Killmore | he* |
20:43.41 | Ominous | rofl |
20:43.43 | Ominous | im not a miner |
20:43.46 | RaydenUnicyclist | woah, recount has some nice graphs |
20:43.48 | Ominous | just a herbalist |
20:43.52 | RaydenUnicyclist | maybe i should switch from swstats |
20:44.36 | TheKarn | hmm is there a collection of pitbull layouts? |
20:44.48 | RaydenUnicyclist | does recount hot have DPS? |
20:44.53 | RaydenUnicyclist | i find dps more useful than damage done |
20:45.01 | *** join/#wowace karpadnik (i=karpadni@gateway/tor/x-3363de30f56907a1) |
20:45.13 | kb1ibt | yea cause everytime it is updated i loose all of my adamantite veins and khorium veins and i know where they are in terokkar (my normal farm area) but i don't know where they are in nagrand and netherstorm |
20:45.14 | kergoth | recount shows dps right on the bars |
20:45.25 | kergoth | or do you mean dps in the graph window? |
20:45.31 | kergoth | see the integrate option |
20:45.32 | RaydenUnicyclist | either |
20:45.49 | kergoth | dps is right on the bars in the window on teh damage done page. |
20:46.09 | blay | anyone having issues w/ wau shutting down/closing after about 10-15 seconds? |
20:46.39 | Hjalte | blay, what wau version are you using? |
20:46.41 | kergoth | and in the graph window, for damage, by default it shows dps, thats the vertical column. if you integrate, then its damage done, iirc |
20:47.03 | blay | 1.9.43.602 |
20:47.15 | Chompers | update blay |
20:47.33 | *** join/#wowace Ominous_ (i=Ominous@85-210-3-217.dsl.pipex.com) |
20:47.35 | blay | will do |
20:47.40 | blay | thanks |
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20:49.44 | *** mode/#wowace [+v PProvost_] by ChanServ |
20:50.44 | kb1ibt | Ominous: yea according to wowhead it only drops in instances which is totally wrong |
20:51.06 | Ominous | kb1ibt: yea which is the problem |
20:51.33 | *** join/#wowace PProvost__ (i=PProvost@WoWUIDev/WAU/Admin/Pprovost) |
20:51.33 | *** mode/#wowace [+v PProvost__] by ChanServ |
20:52.56 | *** join/#wowace orionshock (n=chatzill@ip68-96-53-124.ph.ph.cox.net) |
20:56.47 | orionshock | morning all |
20:58.19 | *** join/#wowace ckknight (n=ckknight@rrcs-74-62-251-185.west.biz.rr.com) |
20:58.31 | *** mode/#wowace [+o ckknight] by ChanServ |
20:58.33 | ckknight | hey all |
20:58.59 | Kody- | hey |
20:59.36 | ckknight | how's everyone doing? |
21:00.30 | orionshock | xfering to a new server this week >.> |
21:00.32 | Ominous | college starting again tomorrow :/ |
21:00.43 | ckknight | orionshock, which one? |
21:00.51 | orionshock | Crushridge -> Nagrand |
21:00.53 | Stan__ | waiting for something to test *whistle* |
21:01.25 | ckknight | Stan__, goddamn apple store still has my computer! |
21:02.10 | ckknight | ugh |
21:02.10 | ckknight | I'm gonna go see them |
21:02.10 | ckknight | and complain |
21:02.10 | ckknight | I brought it in on Friday, they said 2-3 days |
21:02.10 | ckknight | it's now been 4 |
21:02.10 | *** join/#wowace Diao (i=vschiu@ip68-225-241-233.oc.oc.cox.net) |
21:02.21 | Stan__ | ckknight: apple's always late with support |
21:02.21 | CLASHEN | maybe they don't count saturday/sunday |
21:02.36 | Stan__ | my iPod was there for 4 weeks |
21:02.47 | NightHawkAtWork | o_0 |
21:02.52 | ulic | probably not, nor the holiday(if you're in the US) |
21:03.01 | ckknight | CLASHEN, they said they did |
21:03.05 | ckknight | and they were open on Monday |
21:03.08 | CLASHEN | okay |
21:03.34 | NightHawkAtWork | ckknight: what happened to your laptop, anyway? |
21:03.37 | ckknight | x key broke |
21:03.46 | ckknight | they have to replace the keyboard |
21:03.55 | ckknight | because the actual keyboard was the issue |
21:04.00 | *** join/#wowace Madrak (n=Sysop@sb0-cf9a64a3.dsl.impulse.net) |
21:04.01 | NightHawkAtWork | that sucks |
21:04.09 | NightHawkAtWork | seems like it shouldn't take long to fix, though |
21:04.24 | ckknight | yea, they had the part and everything |
21:04.31 | Stan__ | changing a keyboard takes 15minutes... |
21:05.15 | Fisker- | yay |
21:05.16 | orionshock | Stan__: ya if ur slow |
21:05.18 | Fisker- | i don't suck at arenas |
21:05.29 | Stan__ | orionshock: yeah^^ |
21:05.34 | Fisker- | just won 9 of my first 10 arena matches in 3v3 |
21:05.35 | Stan__ | apple's support is really bad |
21:05.40 | kergoth | Fisker-: nice |
21:05.43 | Madrak | Does anyone know why an svn mod wouldn't get listed on files.wowace.com? |
21:05.45 | Saint-N | http://www.break.com/index/how-to-untangle-mp3-headphones.html |
21:05.53 | kergoth | i was happy last week when my 3v3 won more than they lost |
21:05.57 | Fisker- | :P |
21:05.58 | kergoth | hehe |
21:05.58 | Ominous | Madrak: what mod |
21:06.10 | Madrak | one I uploaded a week back: ORLIC |
21:06.12 | Saint-N | Fisker-: all that means is that the other 2 people in yer group saved your ass ;) |
21:06.25 | Ominous | Madrak: because the toc is named wrong |
21:06.30 | Fisker- | pretty much the other way around |
21:06.38 | Fisker- | they were ranking 14xx :P |
21:06.43 | Fisker- | ended up rank 1620 or so |
21:06.43 | Madrak | Ominous: The filename of the TOC itself or something in the header? |
21:06.51 | Ominous | Madrak: filename |
21:07.01 | Ominous | Madrak: has to be the same as the folder name |
21:07.12 | Madrak | Ominous: Its lower case and the folder is upper. That is probably it. |
21:07.18 | kergoth | one more week and my rogue finally gets the merciless gladiator shiv, no more slow ass offhand for me |
21:07.19 | Madrak | Thanks |
21:07.27 | Ominous | kergoth: same |
21:07.41 | Ominous | kergoth: oh except i get the main hand one |
21:07.42 | Fisker- | don't even need the gear here :P |
21:07.45 | kergoth | hehe. nice |
21:07.54 | Fisker- | just hoping they'll put in a cool healing shield for season 3 |
21:07.55 | Ominous | kergoth: ur mutulate? |
21:08.01 | Fisker- | you can save arena points right? |
21:08.06 | Ominous | kergoth: surley you need two slow weps? |
21:08.22 | NightHawkAtWork | Ominous: "your" "surely" |
21:08.33 | orionshock | i hope the cancle arenas after season 3 |
21:08.41 | NightHawkAtWork | er, except imeant "you're" |
21:08.42 | kergoth | the need for a slow offhand is overrated imo, but either way i might be going back to combat daggers once i get it :) |
21:08.43 | Ominous | NightHawkAtWork: /slap |
21:08.50 | *** join/#wowace Holyfallout_ (n=chatzill@71.118.143.246) |
21:09.11 | Ominous | kergoth: combat daggers oO, boring pve spec |
21:09.20 | kergoth | true |
21:09.27 | Ominous | mutulate = fun pve/pvp spec |
21:09.49 | kergoth | i love the timing of mutilate, cramming two mut's into a single find weakness, killing the mob when soloing without it ever leaving the stunlock.. |
21:09.58 | Fisker- | sleepz tiem |
21:09.59 | Ominous | yea |
21:10.04 | Punkie` | im mutilate :P |
21:10.27 | evl | I'm combat daggers |
21:10.31 | evl | with improved sinister strike |
21:10.31 | Saint-N | hey |
21:10.32 | Punkie` | evl |
21:10.33 | evl | something I use a LOT |
21:10.36 | Ominous | im mutilate and an top/second in raid dps list, so you can do good dps with it |
21:10.36 | Punkie` | rofl |
21:10.39 | evl | :D |
21:10.40 | Saint-N | shaman can train axes at level 40 right? |
21:10.42 | Fisker- | i like combat badgers |
21:10.45 | Punkie` | Ominous: indeed you can |
21:10.47 | Saint-N | or can they do so before? |
21:10.54 | Punkie` | evl: come online and craft me a gem |
21:10.58 | NightHawkAtWork | Saint-N: shaman can train 1h axes at any time |
21:11.07 | evl | Punkie`: I can't, dota time bebeh, send inz mail |
21:11.07 | NightHawkAtWork | Saint-N: they get 2h axes via an 11 point talent in enh |
21:11.12 | Saint-N | ahh |
21:11.15 | Punkie` | oh u |
21:11.16 | Saint-N | okay thats what was confusing me |
21:11.25 | NightHawkAtWork | same with maces, to be sure |
21:11.58 | Saint-N | i thought they were limited like priests cept the ability to use 2h maces |
21:12.06 | CIA-22 | 03madrak * r48169 10ORLIC/Orlic.toc: ORLIC: delete file with bad case. |
21:12.13 | Saint-N | didnt occurr to me they could use axes til like a few days ago |
21:12.28 | Punkie` | they can use daggers! |
21:12.31 | Saint-N | yup |
21:12.36 | NightHawkAtWork | nah, shaman can use every weapon but swords, i believe |
21:12.43 | NightHawkAtWork | oh, and polearms |
21:12.44 | Saint-N | "limited like priests" |
21:12.53 | Punkie` | and wands |
21:12.53 | Saint-N | heh |
21:12.57 | Saint-N | and wands |
21:12.59 | NightHawkAtWork | meh, wands don't count :P |
21:13.02 | Killmore | and bow |
21:13.06 | Killmore | and gun |
21:13.07 | Punkie` | btw most people dont know that druids can use fist weapons :P |
21:13.09 | Killmore | and crossbow |
21:13.09 | Killmore | :P |
21:13.17 | Saint-N | but really if you're wanding you better be outta mana from casting and unable to take a melee hit ;P |
21:13.38 | hyperChipmunk | my druid friend thinks druids should be able to dual-wield fist weapons only |
21:13.49 | Punkie` | Fisker- likes fisting btw |
21:13.52 | hyperChipmunk | he's upset that he can get only one bear paw |
21:13.58 | Fisker- | >* |
21:14.00 | Fisker- | :( |
21:14.11 | Saint-N | your druid friend needs to have a keg of shut-the-hell up ;) |
21:14.19 | orionshock | it would only make sese |
21:14.23 | hyperChipmunk | i actually agree with him |
21:14.25 | Fisker- | anyways night |
21:14.28 | hyperChipmunk | not necessarily on the dw |
21:14.29 | Saint-N | not really |
21:14.32 | Fisker- | also make my addon hyperChipmunk |
21:14.38 | Punkie` | nn Fisker- |
21:14.39 | hyperChipmunk | but they should get bear paw offhands at least |
21:14.40 | Saint-N | bears have claws normally ;P |
21:14.48 | Punkie` | im sure you will dream of me anyway |
21:14.54 | NightHawkAtWork | hyperChipmunk: bear paw offhands would rock |
21:15.24 | Saint-N | and it would make sense that when im shadow form i can pass through solid opbjects and not take physical damage ;P |
21:15.34 | hyperChipmunk | i think it'd be great |
21:15.41 | hyperChipmunk | like he got stuck mid-transform |
21:15.44 | orionshock | how bout druids for go all new changes for the next patch; but let their weapon matter in form to some degree |
21:15.52 | hyperChipmunk | shadows don't pass through solid objects, retard |
21:15.54 | hyperChipmunk | in fact |
21:16.01 | hyperChipmunk | they can only exist ON solid objects |
21:16.02 | Saint-N | sure they do |
21:16.05 | hyperChipmunk | so count yourself lucky |
21:16.08 | Saint-N | they can go under doors |
21:16.12 | Saint-N | and through windows |
21:16.20 | Saint-N | and through cracks |
21:16.38 | Saint-N | of course i wouldnt be able to use it in caves that dont have tourches |
21:16.43 | hyperChipmunk | that would be ...yea |
21:16.44 | NightHawkAtWork | shadow priests should only exist if ther's someone in the raid shining a flashlight on them, so they ahve a shadow. :P |
21:16.44 | Saint-N | but still ;P |
21:16.53 | Saint-N | hahaha |
21:16.55 | hyperChipmunk | would be awesome if you needed a lightsource for shadowform to work |
21:17.05 | kergoth | hehe |
21:17.06 | Saint-N | thats one thing i wish wow had |
21:17.14 | Saint-N | the need for torches and light spells |
21:17.21 | NightHawkAtWork | i don't :P |
21:17.23 | Saint-N | that would get SO annoying |
21:17.27 | hyperChipmunk | EQ had that |
21:17.31 | hyperChipmunk | it was a pain in the neck |
21:17.32 | Saint-N | you get disarmed and the room plunges into darkness |
21:17.34 | *** join/#wowace MadMonk (n=Nuno@81.193.5.64) |
21:17.42 | Saint-N | vent becomes full of crazed screaming |
21:17.46 | Eggi | diablo also hat that -.- |
21:17.49 | hyperChipmunk | you had to make gear decisions so that you could freaking see where you were going |
21:17.50 | Eggi | had |
21:17.53 | Saint-N | and you get to start again ;P |
21:18.13 | Saint-N | mininghelmets would be all the rage |
21:18.18 | hyperChipmunk | they also had racial vision, too |
21:18.38 | Saint-N | yeah they had that sorta in baldurs gate and nwn too |
21:18.39 | hyperChipmunk | humans were so freaking blind =) |
21:18.50 | Saint-N | it got to be annoying until you bought a flaming sword |
21:18.57 | ckknight | ugh, gotta go, then |
21:19.01 | NightHawkAtWork | it wasnt that bad in diablo |
21:19.02 | Saint-N | then it was all good |
21:19.03 | ckknight | hopefully I'll get my damn computer back... |
21:19.15 | hyperChipmunk | but like, dark elves you played the entire game in a blue filter |
21:19.38 | hyperChipmunk | it was kinda neat, though; because it was subtle enough that you didn't notice it until it wasn't there |
21:19.59 | hyperChipmunk | then it was like, 'wtf i can't see jack!' |
21:19.59 | *** join/#wowace Wogroipl_ (n=Wogroipl@c529c7a0e.cable.wanadoo.nl) |
21:20.01 | Saint-N | like the clitoris? |
21:20.09 | Saint-N | anyways home time for me! |
21:20.22 | Mecdemort | does 9000 frames seem like alot in a UI? |
21:20.30 | Cidan | yes? |
21:20.43 | Cidan | that's actually quite insane |
21:21.24 | hyperChipmunk | not when you think about it, actually |
21:21.40 | Cidan | uh? |
21:21.42 | *** join/#wowace chuckg (i=chuckg@66-239-58-32.starstream.net) |
21:21.50 | hyperChipmunk | the entire UI? |
21:21.55 | Mecdemort | <PROTECTED> |
21:22.00 | Cidan | 9...thousand? |
21:22.14 | hyperChipmunk | every bagslot, ability state... |
21:22.33 | hyperChipmunk | my UI is quite lean, and there are 5466 |
21:22.51 | Mecdemort | probably my bar mod |
21:23.17 | Mecdemort | just wanted to get a consensus of avg |
21:23.22 | Cidan | wtf |
21:23.26 | Cidan | there has to be waste |
21:23.29 | Megalon | 4711 |
21:23.32 | Cidan | that's insane |
21:23.35 | hyperChipmunk | practically every distinct element and sub-element that might show up one way or another would be counted |
21:24.54 | sb | hmm 9h downtime and no patch? wtf |
21:24.57 | hyperChipmunk | like, eavesdrop uses a frame for each line highlight |
21:25.12 | Mecdemort | ya i've got eavesdrop too :x |
21:25.27 | Mecdemort | let me see on a fresh reload |
21:25.28 | Cidan | man, that's nuts |
21:25.36 | Cidan | Some of these UI's are a pure waste |
21:25.40 | kergoth | Ominous: whats your armory link? |
21:25.48 | hyperChipmunk | it's not necessarily bad; it's just the basic unit of addons |
21:25.52 | Ominous | !c eu stormrage ominous |
21:25.53 | hyperChipmunk | so there's bound to be lots |
21:25.56 | ThraeBot | Ominous: Ominous, Level 70 Undead Rogue (41/20/0). 8584 HP; +10 Energy; 1293 AP; 319.1 Melee DPS; 25.73% melee crit; 173 melee hit; 22.91% dodge; 54 resilience; 10 shadow resist (+10);[[ TBR: 1774 ][ Link: http://tinyurl.com/yopc79 ][ Talents: http://tinyurl.com/3y6ueo ][ Updated: Tue Sep 4 17:37:16 2007 ]] |
21:26.05 | Cidan | Shrug, I recycle pretty much everything |
21:26.08 | Mecdemort | 7611 on reload |
21:26.19 | Cidan | frames are reused, and created dynamicly |
21:26.33 | Cidan | dynamically even |
21:26.43 | hyperChipmunk | have a map note? there's another frame |
21:26.48 | hyperChipmunk | etc etc |
21:27.01 | Cidan | but they should be loaded and created on demand, not always in memory, bleh |
21:27.06 | *** join/#wowace Gorgoth_ (n=mcico@84-72-69-84.dclient.hispeed.ch) |
21:27.07 | Cidan | oh well |
21:27.10 | Mecdemort | i think omen, trinity, eavesdrop, and sw-stats can account for most of them ;p |
21:27.28 | hyperChipmunk | they may be |
21:27.34 | Mecdemort | tho now i wish performanceFu could track it when profiling |
21:27.58 | hyperChipmunk | but since potentially hundreds can be on-screen at once, saying that the entire UI has 9k isn't that much of a reach |
21:28.02 | Ominous | kergoth: whats urs / what do you think? |
21:28.27 | Mecdemort | ill have to see what it climbs to when i'm in a raid with everything turned on |
21:28.44 | Ominous | rofl blizzard dont accept tinyurl links |
21:28.49 | hyperChipmunk | i mean, open cartographer in a zone that has a bunch of mining nodes and it jumps by a hundred right there |
21:29.00 | Mecdemort | true |
21:29.34 | Mecdemort | since you can't delete frames i'm sure blizz does something to keep it fast right? |
21:29.40 | hyperChipmunk | cast a spell |
21:30.14 | hyperChipmunk | quartz makes a frame for the bar backdrop, one for the progress, another for the icon, and so on |
21:31.09 | hyperChipmunk | dropdowns need one frame for each entry, plus a few more to tie it all together |
21:32.59 | kergoth | Ominous: you're better equipped than i am :) bit different build, i picked up imp gouge and skipped vile |
21:33.02 | kergoth | !c us suramar zebrni |
21:33.03 | ThraeBot | kergoth: zebrni is not the character you are looking for! |
21:33.07 | kergoth | !c us suramar zebrin |
21:33.10 | kergoth | silly fingers |
21:33.11 | ThraeBot | kergoth: Zebrin, Level 70 Troll Rogue (41/20/0). 8294 HP; +10 Energy; 1634 AP; 351.2 Melee DPS; 20.99% melee crit; 202 melee hit; 11 +spell dmg/heal; 26.01% dodge; 4 resilience;[[ TBR: 1531 ][ Link: http://tinyurl.com/286tp8 ][ Talents: http://tinyurl.com/33gju7 ][ Updated: Tue Sep 4 17:44:31 2007 ]] |
21:33.56 | Ominous | kergoth: ya, i only need about 4 pieces of gear from kara now |
21:34.00 | kergoth | nice |
21:35.05 | Ominous | btw if any of you want a daily deep update done for tattle for the top 5,000 arena teams feel free to ask as i have bandwidth to spare |
21:35.07 | kergoth | i need belt, bracers, chestpiece the most, but my casual guild hasnt gotten curator down yet. might focus more on pvp for a bit |
21:35.08 | hyperChipmunk | neat |
21:35.15 | hyperChipmunk | !c us feathermoon mynithrosil |
21:35.19 | ThraeBot | hyperChipmunk: Mynithrosil, Level 70 Night Elf Hunter (11/0/50). 13396 HP; 5353 Mana; 86 mana regen; 5340 Armour; 1041 AP; 171.9 Melee DPS; 19.63% melee crit; 25 melee hit; 988 RAP; 222.4 Ranged DPS; 19.63% ranged crit; 25 ranged hit; 31 defense; 30.61% dodge; 97 resilience; 5 nature resist (+10);[[ TBR: 1268 ][ Link: http://tinyurl.com/2ctu23 ][ Talents: http://tinyurl.com/34ltmv ][ Updated: Tue Sep 4 17:46:39 2007 ]] |
21:35.29 | hyperChipmunk | muaha |
21:36.01 | hyperChipmunk | 13396 hp, 1041 AP; I love my hunter <3 |
21:36.47 | *** join/#wowace MadMonk (n=Nuno@81.193.5.64) |
21:36.49 | kergoth | damn, thats a lot of hp :) |
21:37.22 | hyperChipmunk | probably be more, but i've only been on one tbc raid ever, and only done a few instances |
21:37.36 | hyperChipmunk | still use a few green items >8p |
21:38.10 | Ominous | we are doing gruul for the first time tomorrow |
21:38.16 | Ominous | should be painful for me |
21:38.24 | Ominous | 25g repair bill and i have 52g |
21:38.54 | hyperChipmunk | what's the "5 nature resist (+10)" |
21:39.02 | *** join/#wowace CLASHEN (i=handsome@84-217-130-231.tn.glocalnet.net) |
21:39.12 | hyperChipmunk | my NR is 10 |
21:39.17 | hyperChipmunk | from elfiness |
21:39.53 | hyperChipmunk | and my shadowresist is 5, but that isn't mentioned |
21:40.02 | hyperChipmunk | your script sux, thrae |
21:40.15 | Ominous | kergoth: i hate karazhan as all the mobs are immune to rupture and my normal combo is dp in both weps, and get to 5cps, rupture, 5cps SnD, but kara throws all that |
21:40.52 | *** join/#wowace Thelyna (n=burp@222-153-104-78.jetstream.xtra.co.nz) |
21:40.53 | kergoth | yea, the inability to rupture pisses me off too |
21:40.58 | kergoth | throws my whole sequence off |
21:41.11 | kergoth | i really want that 2 piece t4 bonus |
21:41.25 | Ominous | what is it again, cba to look |
21:41.31 | CIA-22 | 03mikk 07Alpha * r48170 10Ace3/AceTimer-3.0/AceTimer-3.0.lua: |
21:41.31 | CIA-22 | Ace3 - AceTimer-3.0.lua |
21:41.31 | CIA-22 | - Try to get Ammo to gripe less about ugly formatting |
21:43.17 | Ominous | i cant believe blizzard have disallowed linking to armory from tiny url |
21:43.28 | Ominous | as all that you have todo is refresh the page and it will work properly |
21:43.32 | hyperChipmunk | it worked for me |
21:43.36 | hyperChipmunk | maybe you just suck |
21:44.08 | Ominous | maybe |
21:45.47 | Ominous | sigh on guild forums i have been given the rank "technical support", /slap guild leader as if i didnt have enough people asking for help as it was |
21:53.28 | Mecdemort | omg Ominous i ned halp i cnt' finde teh anykeyz! you muste techinically supportz me! |
21:53.41 | Ominous | Mecdemort: /slap |
21:55.01 | *** join/#wowace Gilded (n=Gilded@38.119.107.74) |
21:59.05 | CIA-22 | 03madrak * r48171 10ORLIC/ORLIC.toc: ORLIC: Toc update |
21:59.28 | NeoTron | man it's so nice with all the info you can get from ppl when recruiting now |
21:59.33 | NeoTron | armory, wowjutsu etc |
21:59.44 | Madrak | Indeed. |
21:59.48 | kergoth | Ominous: its the 3 second longer snd or whatever, lets you pull off a 1snd5rup cycle, according to the guys on roguespot |
22:00.07 | Ominous | kergoth: ya i could imagine |
22:00.46 | Madrak | 1snd is more energy efficient even if it has to be invoked more often. |
22:00.50 | kergoth | i still want to write an addon to let me analyze rogue play. make it easy to spot mut's that werent in fw/ks/poisoned, take a look at the cycles i'm actually using in practice, etc |
22:01.02 | *** join/#wowace Gilded (n=Gilded@38.119.107.74) |
22:01.21 | Madrak | kergoth: I tried that but multiple rogues in the raid can put up DP debuffs and you can't identify which one is yours in the Blizz API |
22:01.51 | Ominous | Madrak: you can |
22:01.55 | Madrak | kergoth: unless you try to track them from the combat log? |
22:02.06 | Madrak | Ominous: how? |
22:02.24 | Ominous | Madrak: the one with the time data is ur dp, ie the one that appears first in the list |
22:03.05 | Madrak | Ominous: Always first in the list? |
22:03.09 | Ominous | yes |
22:03.27 | Madrak | Well, nevermind then =-) I stand corrected. |
22:03.59 | Madrak | Although if you have no dps up... |
22:04.07 | Madrak | The other rogue's will register first in the list, yes? |
22:04.13 | NeoTron | so on bosses that take poison damage, is it truly better to use WF totem over GoA + poisons? |
22:04.24 | NeoTron | I know that depends on spec too |
22:04.33 | NeoTron | but the most WF-friendly spec, i.e sword spec |
22:04.39 | Ominous | kergoth: that would be great |
22:05.06 | Ominous | NeoTron: we need dot poisons to do good damage |
22:05.09 | Madrak | NeoTron: For sword rogues, always WF in raids (raid buffed), GOA in 5 mans w/ poisons. Daggers is more tricky. |
22:05.49 | *** join/#wowace karpadnik54 (i=karpadni@gateway/tor/x-1b2835984b63406c) |
22:06.15 | sag_ich_nicht | #debian is not being helpful, again. anyone know what etch is using to write new mail notices to the active terminal? doesn't seem to be comsat, and changing my mailbox system to maildir broke the messages. |
22:06.16 | Madrak | NeoTron: Paladin buffs, leader of the pack, etc.. etc.. make that extra hit more than non-trivial, perhaps even for dags. Smaller settings less so. |
22:06.46 | *** join/#wowace Tekkub (n=tekkub@c-67-166-39-47.hsd1.co.comcast.net) |
22:07.56 | kergoth | Ominous: i'm thinking a simple grid. vertical is time, columns show that effect over time. so as you move down, you can see, say, in column 1, 2cp snd applied, farther down snd lost, then regained, can see how large the gaps are, etc. just playing around with ideas in my head though, not sure |
22:08.04 | CIA-22 | 03funkydude 07SimpleChatMods * r48172 10funkydude/channelnames.lua: SimpleChatMods: better way of handling custom channels |
22:08.23 | Ominous | kergoth: god dont make me visualise things |
22:08.43 | kergoth | i thought of graphing, but i'm not sure how you'd represent it |
22:09.20 | zeeg | hey guys |
22:09.21 | zeeg | do me a favor |
22:09.28 | zeeg | http://search.cursebeta.com/ -- criticism/feedback :) |
22:09.38 | zeeg | should be a lot less.. useless than it was :) |
22:10.03 | Punkie` | zeeg: you develop the curse website or? |
22:10.27 | zeeg | im the lead, ya |
22:10.28 | *** mode/#wowace [+v tekkub] by ChanServ |
22:10.37 | Punkie` | zeeg: if so, please make the screenshots of addons work well in Opera :P |
22:11.06 | NeoTron | Madrak: that's pretty much waht I've assumed |
22:11.10 | *** join/#wowace Tekkub (n=tekkub@c-67-166-39-47.hsd1.co.comcast.net) |
22:11.10 | *** mode/#wowace [+v Tekkub] by ChanServ |
22:11.12 | Gnarfoz | hrm |
22:11.16 | Gnarfoz | anyone using proximo? |
22:11.33 | Neebler | me |
22:11.36 | zeeg | Punkie`, still broken? |
22:11.40 | Gnarfoz | I have trouble getting the options menu open |
22:11.44 | Gnarfoz | actually, my entire team is :D |
22:12.05 | Punkie` | zeeg: unsure right now, but that search thing doesnt seem to work for me at least, unless it's not supposed to do an addon search |
22:12.58 | Punkie` | zeeg: and yes, I just checked, it's definately still broken |
22:13.01 | Neebler | gnarfoz, I too have this problem and am only able to configure it when in the starting area of an arena |
22:13.05 | zeeg | what'd you search for? and do you have js enabled? |
22:13.24 | Punkie` | I searched for Bigwigs |
22:13.26 | Punkie` | and yes I do |
22:13.37 | Neebler | gnarfoz: after I relog, or or a /reloadui I'm able to /proximo test and then I can configure it |
22:13.57 | zeeg | and you got no results or? |
22:14.01 | Punkie` | nothing |
22:14.10 | zeeg | try refreshing the results page |
22:14.13 | Punkie` | just the search box, with a white space at the bottom |
22:14.15 | zeeg | also, what browser |
22:14.25 | Punkie` | Opera |
22:14.28 | Punkie` | 9.23 |
22:14.38 | zeeg | hrm |
22:14.43 | zeeg | let me test in opera, i never do :P |
22:14.50 | *** join/#wowace Matrix110 (i=bla@pD957FC1D.dip.t-dialin.net) |
22:15.38 | Punkie` | zeeg: tested in IE7, I get 2 errors |
22:16.00 | zeeg | hrm k |
22:16.04 | zeeg | i mut've added an extra comma or somethin |
22:16.09 | Punkie` | Line 37, Expected Identifier, string or a number |
22:16.16 | zeeg | file? |
22:16.29 | Punkie` | Line 97: Search_tabsets is undefined |
22:16.41 | Punkie` | on this page: http://search.cursebeta.com/?q=bigwigs&site=&dd=&dn=&dv=&db=&dg= |
22:16.43 | zeeg | ah |
22:19.45 | zeeg | wait |
22:19.48 | zeeg | it loaded in opera for me |
22:19.53 | zeeg | oh wait wrong page |
22:20.13 | *** join/#wowace sid67_ (n=sid67@c-71-231-170-201.hsd1.or.comcast.net) |
22:20.33 | zeeg | ah ok found it :D |
22:20.35 | zeeg | smae bug as in IE |
22:20.40 | zeeg | firefox treats it a little better |
22:20.59 | zeeg | reload the page now |
22:21.14 | Punkie` | works :) |
22:21.46 | Punkie` | way better than it was before |
22:21.51 | zeeg | wtf |
22:21.54 | zeeg | why does news show if theres 0 results |
22:21.55 | zeeg | lol |
22:22.11 | Punkie` | because no news is good news? |
22:23.11 | zeeg | :P |
22:24.06 | Punkie` | anyway laters, hope that was helpful :P |
22:24.12 | kergoth | Ominous: http://roguecrap.blogspot.com/2007/03/mutilate-part-4-myth-on-off-hand-weapon.html is interesting if you havent read it. it's got me wondering if i should go for a shanker to replace my ripper before going for the shiv to replace my guile though, given its mostly the mh that drives it |
22:24.28 | CIA-22 | 03madrak * r48173 10ORLIC/ (ORLIC.toc Readme.txt): ORLIC: Hopefully more SVN friendly now. |
22:24.29 | *** join/#wowace Tekkub_ (n=tekkub@c-67-166-39-47.hsd1.co.comcast.net) |
22:24.38 | *** join/#wowace Cyrez` (n=freakona@c-24-5-6-64.hsd1.ca.comcast.net) |
22:24.44 | Ominous | kergoth: thanks |
22:24.56 | Punkie` | kergoth: look at the bar charts carefully |
22:25.12 | Punkie` | and extend the actual bar to meet the top |
22:25.41 | Punkie` | of course you are going to get a nice looking row of offhands if you have them all layed out that way |
22:26.03 | Gnarfoz | Neebler: yeah, thanks, we just figured that out, too |
22:26.11 | Gnarfoz | Neebler: reloadui and it worked |
22:26.12 | Gnarfoz | weird :) |
22:26.30 | Punkie` | although the offhand isnt much of a big deal, a slower one still does more burst damage anyway, less poison procs though |
22:26.42 | Punkie` | anyway gn |
22:26.43 | *** part/#wowace Punkie` (n=~@host86-143-26-31.range86-143.btcentralplus.com) |
22:26.45 | kergoth | hrm |
22:28.06 | *** join/#wowace tekkub_ (n=tekkub@c-67-166-39-47.hsd1.co.comcast.net) |
22:30.50 | CIA-22 | 03durcyn * r48174 10FuBar_tcgTradeskills/Cooldown.lua: FuBar_tcgTradeskills: no more PrintMsg of the same msg we're already pouring into sink. Die, spam, die. |
22:39.29 | *** join/#wowace RaydenUni (n=bozartmp@cpe-74-74-225-9.rochester.res.rr.com) |
22:40.15 | Mecdemort | wow i have 2 frames with identical height and width and no scale difference, but visually they are difference sizes |
22:41.13 | *** join/#wowace sylvanaar (n=sylvanaa@205-196-182-22.static.cmts1.phonoscope.net) |
22:41.25 | Ominous | night all |
22:41.47 | Xinhuan | that would be because they have different parents (with different scales) |
22:42.05 | CIA-22 | 03gamefaq * r48175 10BigWigs/BlackTemple/Council.lua: BigWigs: Council added deDE localization |
22:42.36 | Mecdemort | hmm |
22:42.49 | Xinhuan | scaling is multiplied/propagated through all its children |
22:42.57 | CIA-22 | 03toadkiller * r48176 10PeriodicTable-3.0/ (4 files in 3 dirs): |
22:42.57 | CIA-22 | PeriodicTable-3.0: |
22:42.57 | CIA-22 | - Some food & explosives |
22:43.08 | Mecdemort | if you don't specify a parent is it different than UIParent? |
22:43.12 | Xinhuan | yes |
22:43.17 | Mecdemort | ah ok then |
22:43.18 | Xinhuan | it will be 100% |
22:43.39 | *** join/#wowace ckknight (n=ckknight@rrcs-74-62-251-185.west.biz.rr.com) |
22:43.56 | *** join/#wowace Tekkub (n=tekkub@c-67-166-39-47.hsd1.wa.comcast.net) |
22:43.57 | *** mode/#wowace [+v Tekkub] by ChanServ |
22:44.18 | Mecdemort | problem solved! crisis averted |
22:44.22 | CIA-22 | 03funkydude 07SimpleChatMods * r48177 10funkydude/ (12 files in 2 dirs): SimpleChatMods: renaming and stuff, thanks to ammo |
22:46.01 | art3mis | woop woop |
22:46.40 | CIA-22 | 03funkydude * r48178 10BasicChatMods/: BasicChatMods: copy to trunk, rip of SCM but slightly cut down. |
22:47.15 | Xinhuan | why is it renamed? heh |
22:47.53 | Funkeh` | cut down as in features removed not cut down as in bloat removed |
22:48.55 | Xinhuan | so SCM and BCM are now 2 different mods? |
22:49.11 | Funkeh` | basically |
22:50.08 | kergoth | Funkeh`: seen mumble? |
22:50.15 | Funkeh` | yes |
22:50.22 | NightHawkAtWork | mumble? |
22:50.37 | kergoth | chuckg's scm mod, kills the unneeded ace2 usage and stuff |
22:50.50 | NightHawkAtWork | Interesting. |
22:50.54 | CIA-22 | 03funkydude * r48179 10/branches/funkydude/: .remove branch |
22:51.11 | art3mis | does it bake cookies with idle time? |
22:51.32 | Funkeh` | hm |
22:52.00 | art3mis | Memory defrag compelte. Here have a cookie. |
22:52.24 | charon_ | Antiarc: ping |
22:56.38 | helget | Is there any functions in Ace/WoWlua that transforms secounds to a readable time string? like 61 = 1min1s |
22:59.39 | *** join/#wowace Chaoslux (i=Shana_3@ppp76.39-205-205.netc.net) |
22:59.56 | Ominous | helget: http://ace.pastey.net/73408 |
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23:02.26 | helget | well I could make on myself, just wondered if there were something like that in the libs |
23:02.46 | Xinhuan | the answer is make one yourself ;p |
23:03.07 | Expiation | wheres cnc when u find a bug |
23:04.04 | Expiation | how do you work those wiki discussions do i push the + or edit to leave the bug comment on there |
23:08.38 | Expiation | anyone? :( |
23:09.40 | CIA-22 | 03funkydude * r48180 10BasicChatMods/BasicChatMods.toc: BasicChatMods: add a category |
23:14.03 | Xinhuan | you go to the talk page |
23:14.05 | Xinhuan | and edit that |
23:14.51 | Corey | so i don't use the + button there? |
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23:18.23 | Corey | ill guess not and give that a go |
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23:23.00 | Funkeh` | night |
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23:23.44 | ckknight_ | hey all |
23:23.47 | Xinhuan | hi |
23:23.48 | ckknight_ | how's everyone doing? |
23:23.54 | *** mode/#wowace [+o ckknight_] by ChanServ |
23:23.58 | Xinhuan | i am topping damage in this AV |
23:24.04 | Stan__ | hm |
23:24.06 | Stan__ | < is bored |
23:24.08 | ckknight | awesome, Xinhuan |
23:24.11 | Xinhuan | and the next highest person behind me is a ret pally, at half my damage |
23:24.12 | Stan__ | farming primal fire -.- |
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23:24.16 | ckknight | < wants his damn computer |
23:24.35 | Stan__ | :D |
23:24.44 | Stan__ | install wow on you mum's pc^^ |
23:24.47 | Stan__ | *r |
23:24.56 | ckknight | can't |
23:24.58 | ckknight | not enough mem |
23:24.59 | art3mis | he cant |
23:25.04 | art3mis | its got 2 mouse buttons ;P |
23:25.06 | ckknight | and I tried installing |
23:25.12 | ckknight | ... |
23:25.14 | ckknight | no, art3mis |
23:25.15 | ckknight | just no |
23:25.16 | art3mis | heh |
23:25.24 | Xinhuan | level to 70 ckk |
23:25.31 | ckknight | I use a 3 button + wheel mouse normally |
23:25.33 | [Liq] | ckknight, thanks for the tip about VersionChecker however does it refresh the tooltip list once in a while or do I have to type in the name of the addon for a refresh? |
23:25.34 | Xinhuan | raid a bit and write some raid mods |
23:25.36 | ckknight | Xinhuan, I'm 51 |
23:25.43 | ckknight | [Liq], you have to type it again |
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23:25.46 | ckknight | Xinhuan, that's the plan |
23:25.58 | [Liq] | ckknight, that's slacker code ! pfft give some events |
23:26.06 | art3mis | did they change how tooltips behave when zoning btw? |
23:26.17 | Xinhuan | art3mis: no? |
23:26.38 | art3mis | didnt notice this before but appearantly now when i zone with aftte it locks as me in the unit tooltip |
23:26.45 | Stan__ | ckknight: got a feature request for pitbull |
23:26.47 | art3mis | until i zone again and then it resets |
23:26.50 | ckknight | omfg! |
23:26.52 | ckknight | job offer! |
23:27.06 | art3mis | are you gonna be a tutor for up to $50/hr ? |
23:27.08 | Stan__ | lol |
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23:27.27 | art3mis | or possibly a regional manager? |
23:27.43 | ckknight | that Austin job, as a Junior UI Designer |
23:27.43 | Tuller | kicked in the face! |
23:27.56 | art3mis | for wow? |
23:27.59 | art3mis | rr blizz |
23:28.13 | Tuller | blizzard is in california :P |
23:28.19 | ckknight | no, different MMO |
23:28.23 | art3mis | which one? |
23:28.27 | ckknight | unreleased |
23:28.44 | art3mis | this is where you say the name and we all go oooooo |
23:28.52 | ckknight | dude, I don't even know |
23:29.02 | ckknight | they're very secretive |
23:29.02 | art3mis | and then make comments that at elast IT will have a non crappy looking default ui |
23:29.23 | ckknight | dude, if I somehow get control, I'll make damn sure that things don't suck |
23:29.32 | ckknight | minimally, I care about the development backend |
23:29.34 | Tuller | hahahahahahahaha |
23:29.35 | art3mis | ;) |
23:29.49 | art3mis | at least if they're really interested they'll fly ya out ;P |
23:29.49 | ckknight | Tuller, ? |
23:30.10 | art3mis | either way considering your hobby and lack opf a social life because of the hobby it would be a good job for ya |
23:30.33 | Tuller | I require sugar |
23:30.59 | NightHawkAtWork | oh man, i've got a bag of marshmellows at home that I think I need to eat tonight |
23:31.27 | ckknight | art3mis, nah, lack of social life stems from deep-seated issues with my father |
23:31.40 | CC--home | anyone have preference with cowtip or tinytip?? |
23:32.02 | NightHawkAtWork | CC--home: try both, use what you like |
23:32.34 | Tuller | hurray for chocolate |
23:33.05 | NightHawkAtWork | I've got a couple large hershey bars too. |
23:33.20 | NightHawkAtWork | and graham crackers. |
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23:40.32 | kergoth | dangit, wws doesnt have the sort of display i was hoping itd have |
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23:49.01 | Sinaloit | ~seen rabbit |
23:49.05 | purl | rabbit <n=chatzill@122.167.74.195> was last seen on IRC in channel #debian, 7h 18m 16s ago, saying: 'yes, got it, thanks'. |
23:49.41 | ZealotOnAStick | Oooh. |
23:50.01 | ZealotOnAStick | All the font selection option dealies should be like Cryect has them in Recount. |
23:50.06 | art3mis | you have deep-seeded issues with yourfather too? |
23:50.16 | art3mis | wow i thought he was just a jerk to me |
23:50.24 | art3mis | your father that is ;P |
23:51.34 | ckknight | ... |
23:51.36 | ckknight | :-P |
23:52.49 | art3mis | for some reason i picture ckk's dad as either mr wilson from dennis the menace |
23:52.56 | kergoth | ~seen cryect |
23:52.57 | purl | cryect <n=fefsd@pool-72-95-251-159.pitbpa.east.verizon.net> was last seen on IRC in channel #wowace, 3d 23h 20m 59s ago, saying: 'charon: it can't tell the difference between mobs of the same name (you don't get any unit id for them or anything) so he couldn't do that'. |
23:53.10 | Sinaloit | does rabbit come to #wowace? |
23:53.20 | ckknight | Sinaloit, yea, but he's been away |
23:53.44 | Sinaloit | ckknight: Thanks |
23:53.52 | Sinaloit | AceHook can hook methods too right? |
23:54.03 | Tuller | HookScript? |
23:54.33 | Sinaloit | example i'd like to hook NRT:AttendanceTimeout |
23:54.44 | ckknight | :Hook(NRT, "AttendanceTimeout") |
23:55.17 | Sinaloit | thanks :) |
23:55.40 | art3mis | ~seen vhaarr |
23:55.41 | purl | vhaarr <i=folk@ghybel696.krs.hia.no> was last seen on IRC in channel #wowace, 18d 2h 18m 20s ago, saying: 'you just need to read some code'. |
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