IRC log for #wowace on 20070820

00:00.05Nandiniwhy even give an option for confirmation? can't the user handle that in his own function?
00:01.39Nandinichances are no matter how you implement confirmation, authors will need to provide their own custom confirmation for some functions anyway
00:01.40ckknightno, because many addons do it
00:01.47ckknightno, I doubt it
00:01.50*** join/#wowace JoshBorke (n=Josh@r35h14.res.gatech.edu)
00:01.54ckknighthasn't happened in the past
00:02.09ckknightalso, why do the same thing twice?
00:02.30Nandinisuppose i want my users to have to type DELETE in an edit box to delete all their saved data?
00:02.50Nandinior suppose i want to display a progress bar on screen with a cancel button as part of my function
00:03.55Nandinii guess a cancel button isn't really confirmation, but it's an additional chance for feedback i'm giving the user
00:04.20Nargiddleythats going a bit beyond confirmation
00:04.39Nandiniyou could maybe implement it by forcing the user to click a button twice if the author has specified confirmation for his execute type option
00:05.01Nandinimaybe add a little label next to it after the first click that says (click again to confirm)
00:06.11Nandiniyou'd have to make the confirm text an attribute of the execute control tho too, so the author could localize it himself, like the button text
00:06.31Nandinisince i know you are trying to make all your controls language neutral
00:06.31ckknightyea, that's already the idea
00:06.45ckknightconfirm = "My message"
00:07.30Nandiniexecute with no confirm text appears as a center aligned button perhaps, with confirm text it appears left aligned with confirm text next to it
00:08.16ckknightI was thinking about having the button and have it change its text after you click it once
00:09.48*** join/#wowace Hjalte (i=Hjalte@0x535d7af0.svgnxx3.adsl-dhcp.tele.dk)
00:09.49Nandinieven better, TWO buttons, second button is disabled until first one is clicked
00:10.01Nandiniso it's obvious to the user that it's a 2 step process
00:10.02JoshBorketwo buttons?!
00:10.13ckknighthrm, not a bad idea
00:10.25ckknightJoshBorke: oh noes!
00:10.31Pkekyowtf, I'm allowed to perform new dailies, but haven't been given a new daily quota
00:10.40ckknighttwo buttons is definitely doable
00:10.54Nandinii think two buttons would be the most intuitive for players to understand, as well
00:11.43Nandinior a checkbox and button (like agreeing to a EULA)
00:11.49ckknightperhaps just have the second button say "Confirm"
00:11.56Nandinibutton is disabled until checkbox is checked
00:12.18ckknightso you have [ red Click red ] [ gray Confirm gray ]
00:12.38ckknightwhen you click the red "Click" button, the "Confirm" button turns red (i.e. clickable
00:12.39Nandiniexcept you will have to localize confirm yourself
00:12.46ckknightyea, but that's doable.
00:13.03Nargiddleyhow well would that work for longer confirm messages ?
00:13.18*** join/#wowace Discover (n=sam@217.75.242.24.cfl.res.rr.com)
00:13.23ckknightNargiddley: well, in that event, you'd just have one standard confirm message, i.e. "Confirm"
00:13.43ckknighttext on buttons should be only 1-2 words
00:13.47Nargiddleyyeah
00:13.55Nandinicheckbox and button might be even better, since it's a paradigm encountered elsewhere in WoW and outside WoW already for confirmation
00:14.03Nargiddleyi tend to want a confirm message that says whats about to happen
00:14.23Nargiddleyso if its a misclick to delete the wrong thing for example you can see whats about to happen
00:14.44Nandinialso having the checkbox allows people to uncheck it, stepping them back out of the confirmation
00:14.59ckknighthrm, true
00:15.06Nandiniotherwise once you click that first button, there's no stepping back out unless you let them click it again or something
00:15.10ckknightNargiddley: the name next to it _should_ be intuitive
00:15.16Nargiddleyyeah
00:15.30*** part/#wowace Discover (n=sam@217.75.242.24.cfl.res.rr.com)
00:15.42Nargiddleyi'm thinking where i've got a list of bags or sections
00:15.46Nandinifor example, control lable says "Delete data", checkbox label says "Yes, delete my data", button says "Delete"
00:16.13Nargiddleyand buttons next to each to delete, the confirm would have the name of the thing they're deleting in case they click the one next to it
00:17.42Nandinior control (margin) label that says "Forced Sync", checkbox label that says "Yes, sync with guild members now", button that says "Begin syncing"
00:17.46ckknightNandini: why couldn't the button say "Confirm"?
00:18.12Nandiniit could say confirm, but why not let the developer do the work of localizing it himself and making sure it fits?
00:18.27*** join/#wowace Amadeo (n=amadeo@c-68-50-169-170.hsd1.md.comcast.net)
00:19.04Nandiniespecially since there may be instances where you are confirming a negative, like turning off a scheduled function or something
00:19.08Nandinihard to think of a good example
00:20.36Nandiniallot half the space for the checkbox and its author specified/localized label, and half the width for the confirm button
00:22.06Nandinior your button could just say "execute" since the confirm part was really the checkbox
00:22.27Nandinibutton could be the normal execute text
00:23.07Nandiniif there is a confirmtext attribute, throw that on the checkbox
00:23.51Nandinithat way a developer can just get rid of the confirmtext attirbute and it turns into a normal execute button
00:23.57ckknighthrm.
00:24.00ckknightquite true.
00:25.12Nandinior if he gets complaints that users are blindly clicking his execute button and doing bad things, he can throw in a quick confirmtext attribute to save the day
00:25.48ckknightI like it.
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00:26.23Nandinikind of like your color control, if you ask for alpha, you get an alpha slider, otherwise it's hidden
00:27.32ckknightyea
00:27.40Nandinii still haven't found out if RGBA is actually called RGBA in spanish :)
00:28.48Nandiniare there any non-english client users here who use graphics programs localized for your own language?
00:32.23PkekyoI use all my software in english...I even go outta my way to get english versions of software
00:32.52CIA-1403cryect * r46925 10Recount/ (Recount_Modes.lua pets.lua):
00:32.52CIA-14Recount - Pet fix for NPC's so it doesn't try to check with an invalid unitid
00:32.53CIA-14- Fixes Resser mode
00:33.01Cryectoh nice svn is fast again
00:33.37ckknightyea, I contacted Kaelten
00:33.49Nandinii'm just curious if RGB(A) and HSV are abbreviated differently in different languages, or if they're universally understood
00:34.28CryectShould be Universal
00:35.03Nandiniyes but for example does the color picker in spanish photoshop say RGB or RVA?
00:35.18PkekyoI'd imagine it's universal...
00:35.18PkekyoRGB atleast is used in norwegian
00:35.47Pkekyodidn't pay any more attention than that whilst 'learning' about photoshop at school though
00:36.48Nandiniwell it makes sense that rød, grønn, blå would still be abbreviated RGB in norwegian :)
00:37.01Nandinior rot, grün, blau would still be RGB in german
00:37.27Cidanor rojo, verd... never mind, doesn't work for spanish
00:37.27Cidan:P
00:37.34*** join/#wowace SquishemHard (n=Squishem@66-190-228-211.dhcp.klmt.or.charter.com)
00:37.41Pkekyowell, I've never seen anything but RGB used in any language
00:38.49SquishemHardhey, umm... is there a way to get an event when a player in your raid gets a debuff?
00:39.57SquishemHardor do you have to constantly check to see if its on someone?
00:41.20*** join/#wowace Kyahx (n=Kyahx@74-33-109-77.dsl1.mnd.mn.frontiernet.net)
00:41.29ckknightSquishemHard: check UNIT_AURA
00:42.22SquishemHardk, thanks
00:43.22Pkekyothe amount of people screaming for warrior nerfs is simply incredible
00:43.59*** join/#wowace Spikehead777 (i=Spikehea@75-104-31-37.cust.wildblue.net)
00:44.17Pkekyowarlock crying his head off about warriors being overpowered :>
00:44.29Nandiniaha, in photoshop in spanish, HSV = CSB
00:45.02Nandiniand yes RGB = RVA
00:45.05Pkekyoremind me, what's the V?
00:45.21PkekyoHue, Saturation, ?
00:45.22NandiniV = value (sometimes L is used for luminosity)
00:45.49Pkekyoyou just forced me to start PS and check :>
00:46.22Nandiniadobe uses HSL rather than HSV, not sure why they chose L
00:46.34ckknightLuminosity is different from value
00:46.38Nandinisorry they use HSB B = brightness
00:46.38ckknightintrinsically
00:46.43ckknightoh, B = V
00:46.45ckknightno difference there
00:46.59Pkekyono, they use Lightness :P
00:47.36Nandiniit's HSL for you?
00:48.07Pkekyoaye
00:48.21Nandiniin an english version of photoshop or norwegian?
00:48.25PkekyoenUS version of Adobe Web Premium CS3
00:48.56loonacyPkekyo: Are you talking about a specific whining warlock?
00:49.18Pkekyoloonacy: aye, prolly a bad trolling attempt
00:49.38PkekyoNandini: I would NEVER use norwegian localization for such software :>
00:49.50loonacyThere's a warlock in my guild who started doing the Arena, he was going of in guild chat about how unbalanced Warriors are and how he had sent a ticket in so they would "FIX THE PROBLEM"
00:49.53Pkekyoif it's made in english, I use it in english...alot easier
00:50.19Pkekyolmao, what a cunt...
00:50.19Pkekyo"ohnoes warriors can hurt us now NREF!!!!!!!!111oneoneI'mafuckingdickwad"
00:50.30Nandinimaybe adobe has changed their standards, in illustrator CS and photoshop CS (the first versions) it's always labeled HSB
00:50.52PkekyoI've only ever used 7.0, CS2 and CS3
00:51.02loonacyMy respect for him dropped a lot after that tirade, and I don't even play a warrior.
00:52.15Pkekyoindeed...locks are the last ones who should call out for nerfing of other classes, they've been on top of the food-chain for ages
00:52.54Pkekyo"Warriors are doing way to much damage ! critting 5ks easily !!!!
00:52.54PkekyoIt need to be fixed and ofcourse come with the flame. I dont care because I'm not coming to watch the treath.
00:52.54PkekyoBut, if you honest, you know that they kinda op these days."
00:53.14Pkekyowhat a tool
00:53.33loonacyOh, that's not the warlock in my guild.
00:53.45loonacyHe doesn't use capital letters or spell out words.
00:53.59Pkekyono punctuation either? :p
00:54.07loonacyWell, the exclamation points fit.
00:54.18loonacyBut it would be "im" instead of "I'm"
00:54.24Silowyianyone know the name of the ability that the Embers of A'lar do when they explode? a.k.a. what the explosion is called?
00:54.49*** join/#wowace kiberian (n=tib@c-67-161-127-15.hsd1.wa.comcast.net)
00:54.51Nandinihmm premerger, adobe always used HSB (HSV) colorspace and macromedia always used HSL
00:55.57PkekyoI love the blizz warrior forums...so many clueless tools I can have a go at :>
00:56.17Nandinihowever, W3C CSS3 uses HSL due to its symmetrical nature, so perhaps adobe has adopted HSL in new products
00:56.43Pkekyosymmetrical nature?
00:57.27Nandiniin HSL, lightness always goes from black, through the hue value in the middle, to white at the top
00:57.46Nandiniin HSV, value only goes from black to the hue
00:58.54PkekyoI promise I one day will attempt to make sense of that :P
00:58.55Pkekyohaven't slept for fucking ages...cba to even try to understand it
01:00.04Pkekyoalso: what's with all the DW fury peeps wanting to tank heroics without respeccing?
01:00.54Nandiniyeah i find that odd, that's similar to me wearing bear gear but "tanking" in cat form
01:01.42Nandinii might wear cat gear and still tank in bear form, but having the right abilities is even more important than having the armor i would think
01:01.46Pkekyoif you want to do heroics, you either have your friends drag you along, or you get with the programme and specc prot for a week or so...can't be that hard to grasp?
01:01.55Diaoonly a week
01:02.00Diao:o
01:02.24Nandinii got an average of 15 badges a day for a week
01:02.50Nandinidoing mech, the coilfang heroics, and sometimes a HC or auch heroic
01:02.55PkekyoDiao: that's how long it took me to get nethers for my t2 sword and several gear upgrades...I also accumulated a righteous fuckload of badges...you honestly don't need more than a week if you're efficient
01:02.57ckknightHSL does seem nicer than HSV...
01:03.22NandiniHSL seems to be becoming a more broadly accepted standard from what i'm reading
01:03.33Diaoo_O
01:03.35Pkekyoand if you're inefficient, you've only got your own skanky arse to blame :>
01:03.37Diaodid you get every single nether
01:03.44Diaocause i need um
01:03.44PkekyoDiao: no, not really
01:03.45Diao18 nethers
01:04.39Pkekyoavg. 4-5 heroics EVERY day, that's 28-35 chances to get a nether in ADDITION to the possibility of buying from badges...
01:04.39PkekyoDiao: wtf you crafting that needs 18 nethers?
01:04.46ckknightif I feel up to it, I might change LibJokerConfig-1.0 to use it, we'll see, though.
01:04.53Diaot2 maces
01:04.54Diaoboth
01:05.01Diaoand engy helms
01:05.04PkekyoLionheart<3
01:05.23Pkekyoyou're buying all your ores?!
01:05.23Pkekyoholy jumping fucking jesus
01:05.26Nandinickknight: premade conversions for you at http://www.easyrgb.com/math.php?MATH=M19#text19
01:05.37ckknightah, nice
01:05.44SquishemHardis there a way to make a queue in LUA?
01:06.06ckknightyea
01:06.13Diaouhh
01:06.15Diaono Pkekyo
01:06.18Diaomining alt
01:06.18Diaolol
01:06.25Pkekyoah...you scared me there :P
01:06.35Diao:P
01:06.38Pkekyoat times I forget it's possible to have more than one high-level char :>
01:06.53ckknightlocal t = {}; t[#t+1] = "Alpha"; t[#t+1] = "Bravo"; assert(table.remove(t, 1) == "Alpha"); t[#t+1] = "Charlie"; assert(table.remove(t, 1) == "Bravo"); assert(table.remove(t, 1) == "Charlie")
01:06.54PkekyoI always fuck about exploring stuff instead of leveling >.<
01:06.57Diaolol
01:07.03*** part/#wowace SquishemHard (n=Squishem@66-190-228-211.dhcp.klmt.or.charter.com)
01:07.13*** join/#wowace SquishemHard (n=Squishem@66-190-228-211.dhcp.klmt.or.charter.com)
01:07.16Pkekyojust between lvl 5 and 20 I raided Teldrassil on my own about 30 times
01:07.20SquishemHarddoh
01:07.21*** join/#wowace Kilroo (n=Kilroo@cpe-071-076-173-175.triad.res.rr.com)
01:07.48Diaorofl
01:07.49Diaonic
01:07.50Diaoe
01:08.18Pkekyoit was great fun
01:08.23Nandiniyou raided teledrassil as a night elf?
01:08.26Pkekyobut took me fucking ages to get to 60
01:08.30PkekyoNandini: tauren warrior :>
01:08.40Diaoi'm a bit of a freak at collecting recipes
01:08.45Diaoslowly getting every single recipe that exists
01:09.15ckknight...
01:09.30PkekyoO.o
01:09.41Pkekyowhat happened to echo and zulu? :O
01:09.51harldephinthey died recently
01:10.07Pkekyoohnoes
01:10.42Pkekyolmao, Balls of Steel is THE shit!
01:10.46*** part/#wowace Pkekyo (i=bsm89mod@084202183120.customer.alfanett.no)
01:11.00Funkeh`later
01:12.35*** join/#wowace Pkekyo (i=bsm89mod@084202183120.customer.alfanett.no)
01:12.47Pkekyogah, piece of shit quit-hotkey
01:13.20Pkekyoanyone here know Ska Films?
01:14.41*** join/#wowace Chaotic_D (n=nothanks@ottawa-hs-206-191-33-123.d-ip.magma.ca)
01:16.11Nandininot off the top of my head
01:16.39Chaotic_DHello. I was wondering how can I figure out how to make sense of why people use in XML <frame> <frames> <layer> <layers> in certain patterns. even official blizzard stuff doesn't always have <frame> following <frames>, sometimes they reverse it.
01:16.48Pkekyothey make great movies :>
01:16.49Pkekyowarr forums are filled to the brim with nerf-threads, whilst warlock forums don't even contain a reference to nerfing... interesting twist
01:17.20Nandiniblizz doesn't read the forums anyways, at least not the druid ones
01:17.55harldephinblizz can read?
01:17.59PkekyoNandini: nor do they read the warrior ones, but they always make sure there's never a nerf-reference on the warlock forums for some reason...
01:18.02Pkekyoharldephin: hardly
01:18.52harldephinthought they were all blind
01:19.33*** join/#wowace Cartas (n=Cartas@host86-133-203-15.range86-133.btcentralplus.com)
01:19.47Chaotic_Dalso, when you're picking how big to make your frames, how do you figure out how many pixels a font is tall? aren't there fonts of different heights?
01:19.57Pkekyoharldephin: they only wear really REALLY dark sunglasses whilst 'moderating' all class forums but the warrior ones :>
01:20.23harldephinand generally
01:20.34Pkekyobut the warlock ones***
01:21.24harldephindamn.. where's gnome-audio
01:21.39*** part/#wowace Amadeo (n=amadeo@c-68-50-169-170.hsd1.md.comcast.net)
01:21.57SquishemHardNow i have a technical question
01:22.39SquishemHardIm going to get an event 3 times because 3 raid members will get this debuff at a time
01:22.46Pkekyohaham I love this shit, Jason Statham is a bloody genious
01:23.09SquishemHardactually nm, i think ive got it
01:23.42harldephinusing "going to" as a past or present tense is strange enough anyway
01:23.59PkekyoChaotic_D: open the font in photoshop, zoom in to 1600% and count? :>
01:24.50CIA-1403ckknight 07ckknight * r46926 10Joker/LibJokerConfig-1.0/LibJokerConfig-1.0.lua: LibJokerConfig-1.0 - make scrolling work properly.
01:25.55*** join/#wowace m0oSe28 (n=chatzill@pool-71-105-36-246.lsanca.dsl-w.verizon.net)
01:27.24*** join/#wowace Dwarik_ (n=Dwarik@e49087.upc-e.chello.nl)
01:28.10Chaotic_Dyou mean the WoW fonts picked im the XML frames can be loaded straight into photoshop? I bet I have to unpack them from an MPQ file first...
01:28.18*** join/#wowace QQngsk (n=Gngsk@c-69-138-213-251.hsd1.md.comcast.net)
01:29.12PkekyoChaotic_D: quite possible, I was thinking 'bout fonts in general...
01:29.12Pkekyofont + transparent background in photoshop + squared backdrop = easymode
01:29.23Chaotic_Dand... are they bitmap fonts? because truetype fonts don't have an inherent pixel height... so I'd still need a size setting. and... that still doesn't tell me the height, because there's like... buffer space.
01:29.55Chaotic_Doh, colored background, huh? I wonder if that would work.
01:31.39PkekyoChaotic_D: no, not colored background, the default 1px white/gray squares you have in photoshop when backgorund color is not set (transparent)
01:31.52Chaotic_D... wait a sec. maybe the font is scaled to whatever the height is.  I hadn't thought of that. -_-; I figured maybe it would make "rows" that aren't necessarily the same height as the font.
01:33.12PkekyoI dunno about fonts in wow, just popping tips about fonts in general :>
01:33.31SquishemHardWill UNIT_AURA fire when someone dies?
01:33.32Chaotic_D:S *goes back to reading*
01:36.00ckknightSquishemHard: doubt it
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01:37.59Spikehead777Hey Everyone
01:39.00Pkekyohi
01:39.01Chaotic_DI don't get why <Frame name="QuestFrameRewardPanel"> is not within a <Frames> like all the others. Why do all the others have to be in <Frames> but not this one?
01:40.19Arrowmasterthe solution, dont use xml
01:40.21Xinhuana frame inside another frame merely implicitly sets its parent without a parent="abc" attribute in XML.
01:40.30Xinhuanthere is no difference otherwise
01:40.51Pkekyo[talking about a very fat guy]OY! I thought you said he was a getaway driver?! HOW THE FUCK IS HE GONNA GET AWAY FROM ANYTHING?!
01:40.51Pkekyo^^
01:41.04Xinhuanyou can declare all of them seperately and put the parent="abc" attribute accordingly and it'll still work
01:41.06Chaotic_DI mean what's the point of it if you do <Frames> <Frame> and then </Frame> </Frames>? just one of each. nothing in between the singular and plural to justify two tags instead of one.
01:41.30Xinhuan<Frames> means the start of child frames
01:41.40Xinhuan<Frame> is the actual frame definition itself
01:42.16Xinhuanif you have 10 child frames, you will have 10 <Frame> but you will still only have 1 <Frames> enclosing all 10
01:42.46Chaotic_Dbut what if you only have 1 of each? what's the point in having a parent frame?
01:42.58Xinhuanyou still need to declare it
01:43.02Xinhuanbecause its designed that way
01:43.27Chaotic_Dthen why doesn't <Frame name="QuestFrameRewardPanel"> have a parent <Frames> ?
01:43.33Xinhuanyou can't declare a frame inside another one without that <Frames></Frames> indicating the start/end of child frames definition
01:43.49Xinhuanbecause a frame doesn't really need a parent
01:43.59Xinhuanframes can be parentless
01:44.35Chaotic_Dright. but why is there two of them, when one would do just as well? it's in Blizzard code. (not that they're perfect or anything)
01:44.51Xinhuan2 of what?
01:45.10Chaotic_Dtwo "parenthesises".
01:45.30Chaotic_Done being <Frames> and the other being <Frame>
01:45.32Xinhuani just explained the differences between <Frame> and <Frames>
01:45.35Xinhuandid you not get it?
01:45.41Xinhuanthey do NOT mean the same thing
01:46.22Chaotic_Dok, just <Frames> is paranthesis? then why use it when it's not needed? when there's only one (what's it called? element?) inside?
01:46.32ckknightugh, xml sucks
01:46.34Xinhuanbecaue its XML
01:46.40Xinhuanbecause*
01:46.44NightHawkTheSanestop saying its parentheses, it's the wrong term
01:47.16Xinhuanwhen you define tags to appear in a certain way, you have to follow it, blizzard defined that way
01:47.20Pkekyohttp://pastebin.org/838
01:47.49NightHawkTheSanexml doesn't suck, its pretty neutral in general. It's just how you use it that may or may not suck
01:47.59Chaotic_Dright here. http://svn.wowace.com/wowace/branches/BlizzardUI/vendor/FrameXML/QuestFrame.lua
01:48.01[Liquidor]Xinhuan, not only Blizzard. It's standard XML
01:48.11Chaotic_DI'm not the one using it in two different ways, Blizzard is.
01:48.13ckknighttrue, NightHawkTheSane
01:48.15Xinhuanyes, i'm aware [Liquidor]
01:48.35Xinhuanblizzard isn't using the same tag in 2 different ways
01:48.40Xinhuani don't see whats the big problem
01:49.18Xinhuanas long as you want to declare child frames inside another frame, surround all the child frames with a <Frames> </Frames> its that simple
01:49.22JoshBorkeXML SUCKS!
01:49.29JoshBorke:-P
01:49.54Chaotic_Dwhy does Blizzard do <Frames><Frame> ...etc... </Frame></Frames> most of the time, but then throws a <Frame></Frame> without a <Frames></Frames> around it like it almost always does?
01:50.07Xinhuanok i'm going to repeat it a 3rd time
01:50.10Xinhuanread carefully
01:50.10JoshBorkebecause they only have one child frame?
01:50.12ckknight<Frames> is the list of child frames
01:50.17[Liquidor]What Xinhuan said. If you don't want your frame to be a child, don't use <frames> but you won't be able to possition it the same place as if it was a child surrounded by <frames>
01:50.52NargiddleyChaotic_D, <Frame name="QuestFrameRewardPanel"> *does* have a parent <Frames>
01:50.56CIA-1403grayhoof * r46927 10EavesDrop/ (EavesDrop.toc localization_zhCN.lua): EavesDrop: Added zhCN localization
01:51.04Xinhuan<Frame> defines the actual frame you are creating. <Frames> defines that everything inside this are all going to be CHILD frames
01:51.28NightHawkTheSanewelcome to xml 101. ><
01:51.39Xinhuanthey define TWO DIFFERENT THINGS
01:51.42*** join/#wowace Stan__ (n=Stan__@p54997584.dip.t-dialin.net)
01:51.57Xinhuanhence you need both
01:52.06Chaotic_Dah crap. I indented my summary incorrectly. that's why. -_-;
01:53.14[Liquidor]Just think of it as Frames = Box, Frame = An item in that box. If you got 5 items in the box you'll need <frame name="box"> <Frames> <Frame name="item1"></Frame> ..x5 </Frames> </frame>--- however if you take 1 item out of the box it won't be a child to the box and it will not be listed in <frame name="box"> <frames> </frames> </frame>.
01:53.48CIA-1403grayhoof * r46928 10Proximo/ (5 files): (log message trimmed)
01:53.48CIA-14Proximo:
01:53.48CIA-14- Cleaned up syncs to only update when data changes
01:53.48CIA-14- Changed class passing to use a standard name instead of localized name. Non enUS clients must all be running 1.12 if anyone in the group is using 1.12.
01:53.48CIA-14- Added option to display class in text
01:53.50CIA-14- Added left click options
01:53.52CIA-14- Added Target and Macro as options for clicks
01:53.58Chaotic_Dcan you position frames without anchors? because these <Frames> don't have separate anchors from their child <Frame>s
01:54.17Xinhuanframes without anchors won't display
01:54.22Xinhuanit must have at least 1 anchor
01:54.59Xinhuana frame can inherit anchors from a template
01:55.15Xinhuanso sometimes its not defined, but its there inheritted from a template
01:55.16NargiddleyChaotic_D, <Frames> is not a frame, it doesnt translate to anything in game. It is simply a list of child frames
01:55.36Xinhuanor its sometimes not defined at all, and the LUA code positions it with Frame:SetPoint()
01:55.54[Liquidor]You should just direct him to some XML learning website I guess. Or #wowi-lounge :)
01:56.52Chaotic_DI can understand using <Frames> to group elements like <Frame>s together. but why group a single element of a <Frame> into <Frames>? it's not being grouped with anything.
01:56.56NightHawkTheSane[Liquidor]: shame we can't redirect him to /dev/null ;0
01:57.14Xinhuanbecause you still need to group it even if its only one element
01:57.18Xinhuanthis is XML
01:57.20Xinhuanyou can't take shortcuts
01:57.30Xinhuanand pray that the compiler is smart enough
01:57.35Xinhuanto know what you mean/want
01:57.35NargiddleyChaotic_D, it is nothing more complex than it is what the bliz xml parser expects so do it
01:57.54Xinhuanits defined that way, and that's how you need to do it
01:59.00Chaotic_DOk, I was just trying to understand what the rules were, since they weren't obvious from what I was looking at. then again, I thought there was an exception to the rule before. I gotta readjust now. :S
01:59.09Xinhuanthe XML parser only expects <Frame> to exist inside a <Frames>, so if it doesn't see that, it'll likely ignore a <Frame> inside a <Frame> and generate a XML error in logs/FrameXML.log
02:00.00Nargiddleyand errors in xml tend to make the whole file not parse
02:00.15[Liquidor]Xinhuan, quite sure it looks out for <frames> first before reading <frame>, but I'm ofc not 100% sure.
02:00.34Xinhuanya
02:01.20[Liquidor]Nargiddley, even better when your error is a typo in the .toc since tracking that error ingame with debuggers aint possible -.-
02:01.33Nargiddleyyeah :/
02:01.38Chaotic_Dare the rules in FrameXML\UI.xsd ?
02:01.44Xinhuanonly certain XML tags can exist inside another XML tag, for a Frame, Frame isn't one of them, but Frames is
02:01.49NightHawkTheSaneChaotic_D: most likely yes
02:01.57Xinhuanya its all there
02:01.59NightHawkTheSanexsd files define the rules that xml files have to play by
02:02.11[Liquidor]And ofc you've recoded your entire project 3-4 times just find the stupid error yet to find out it was in the .toc forcing you to Undo 366 times.
02:02.47Chaotic_Dwooo! I figured something out on my own!
02:03.47CIA-1403ckknight 07ckknight * r46929 10Joker/LibJokerConfig-1.0/LibJokerConfig-1.0.lua: LibJokerConfig-1.0 - use HSL instead of HSV.
02:04.20Chaotic_D"Notice that XSD is an advanced XML feature and requires a special editor as well as a good knowledge of advanced XML-concepts." ah crap. that's why it's like Chinese to me. :S
02:04.45ckknight*shrug*
02:04.52Chaotic_Dthen again, how hard can "advanced" XML be?
02:05.38ckknightsome things get interesting
02:05.41ckknightXPath, XSLT
02:05.44ckknightetc.
02:06.56NightHawkTheSanexpath is fairly easy.. *shrug*
02:06.57Arrowmasterif you really want to use xml then i suggest getting a good editor that will read the xsd and warn you when you fuck up
02:07.25Chaotic_Dlearn all I can about XML just to make frames, wing it and work blindly, or try and find a shortcut?
02:07.40Arrowmastersolution, dont use xml use lua
02:07.46NightHawkTheSane^^?
02:07.50Chaotic_DI hear there's libraries you can use to make frames more easily. :>
02:08.16Chaotic_Dcan you make scrolling frames with lua?
02:08.55Chaotic_Dhuh. I only wasted an hour on this. -_-;
02:09.41Arrowmasteryou can do everything in lua
02:10.36[Liquidor]Chaotic_D, you can create everything with lua, manipulate and remove everything with lua.
02:11.12[Liquidor]When I found out about that last year I didn't bother with the .xml files anymore.
02:11.28[Liquidor]All you need is .toc and .lua (images and sound files but nvm)
02:11.51Chaotic_Dstill have to find where it's documented.
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02:12.15Nargiddleyonly thing i've had to use xml for is templates to pass to state headers, and that was just an empty frame with an onload function that did the work in lua
02:12.50Xinhuanbindings.xml can't really be replaced :<
02:13.10Arrowmasterthats a different xml imho since you dont define that in your toc
02:13.40[Liquidor]I haven't created anything using bindings yet anyway
02:14.09Arrowmasteri have a minor addon i update myself for personal use thats nothing but a bindings.xml
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02:14.21*** mode/#wowace [+v Antiarc] by ChanServ
02:14.37[Liquidor]For spells and abilities?
02:15.01Chaotic_Din-game, a place like "Thousand Needles" is called a region, right? it's not called that in code though. It's an Area?
02:15.02Arrowmasterwell really theres a .lua but all it does is set a global varible for the binding name so it doesnt error
02:15.36ArrowmasterChaotic_D: wah????
02:16.01XinhuanThousand Needles is a zone
02:16.03Chaotic_Dgod damnit! I hate my brain! I can never remember terms!
02:16.15Arrowmasterits not called anything in code
02:16.21Xinhuanlike Barrens is another zone
02:16.22Arrowmasterits a string
02:16.39Chaotic_Dit doesn't help that english is all figurative. words can mean so many different things. area=zone=region.
02:16.54Diaofor cartographer waypoints
02:16.58Diaowhat's the zone called
02:17.06Diaocause i tried doing /way 50,50 Nagrand
02:17.09Diaoand it told me Nagrand isn't a zone
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02:17.20[Liquidor]Chaotic_D http://www.wowwiki.com/World_of_Warcraft_API
02:17.22Diaoer
02:17.23Diaoz-Nagrand
02:17.31Arrowmastertry z-"Nagrand"
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02:17.49Xinhuanyeah but in the context of the wow API, they are Zones, and zones have subzones
02:18.08Diaonope
02:18.15Diaocreates a waypoint in netherstorm (where i'm at atm)
02:18.16Diaobut no error
02:19.09Chaotic_Dso in code, there's no way to tell the difference between changing a named section of a Zone like Freewind Post in Thousand Needles, to changing into a whole new Zone?
02:19.20Xinhuancorrect.
02:19.29Chaotic_Dwell the map manages to do it.
02:19.37Xinhuanthe map changes the text on 2 events
02:20.13Xinhuanor maybe 3 or 4
02:20.17Xinhuanhttp://www.wowwiki.com/Events/Z
02:20.21Arrowmastertheres a bunch of events
02:20.36Chaotic_Dno, I mean it changes the map it shows you. to a different zone. but not if you go from one section of a zone to a differently named section of a zone, like within Thousand Needles, going from Freewind Post to Splithoof Crag.
02:20.40Xinhuanalso look at
02:20.40Xinhuanhttp://www.wowwiki.com/Events/M
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02:20.44ArrowmasterZONE_CHANGED_NEW_AREA i think is when you change 'zones'
02:20.45Xinhuanand check the minimap stuff
02:20.57Xinhuannote that these some of these events fire exclusively
02:21.12Xinhuanand it'll probably take you an hour to figure out which event you really want
02:21.43Chaotic_DI tried to rely on that event and it wouldn't fire when I went from Tanaris to Un'Goro Crater. :(
02:21.43ArrowmasterMINIMAP_ZONE_CHANGED is when the minimap title changes and could be considered for 'areas' of 'zones'
02:22.00[Liquidor]Ehm
02:22.07[Liquidor]If I'm not mistaken...
02:22.57ckknightthey're subzones, basically
02:23.01[Liquidor]Chaotic_D http://wowace.com/wiki/WelcomeHome_-_Your_first_Ace2_Addon
02:23.02[Liquidor]There
02:23.18Chaotic_Dyeah, I did that one.
02:23.25[Liquidor]Oh we're talking about subzones?
02:23.58[Liquidor]well just another event to register, that's pretty much it
02:23.58Arrowmasterheh theres actually a flaw with welcomehome
02:23.59Chaotic_Dno. gah. I gotta do this again, and test it out in a bunch of different zone/subzone changes. :(
02:24.21Xinhuanit defines all that stupid subzones and stuff nonsense because some of those stuff trigger the big text to appear in the middle of the screen
02:24.28Xinhuanwhen you change zones / subzones
02:25.53Chaotic_D"Zones are the smallest named subdivions of the game world and are contained within areas (also called regions)"
02:26.27Arrowmasterwheres that from?
02:26.28Chaotic_Dso according to that, Thousand Needles would be an area/region, not a zone. Freewind Post within Thousand Needles would be a zone.
02:26.33[Liquidor]Arrowmaster wowwiki
02:26.37Chaotic_Dfrom http://www.wowwiki.com/Events/Z
02:26.37[Liquidor]http://www.wowwiki.com/Events/Z
02:26.39Arrowmastergod that needs changed
02:26.44Arrowmasterits so wrong
02:26.45Chaotic_Dhahah. :>
02:26.48[Liquidor]ye
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02:27.13ArrowmasterChaotic_D: think of it like the API, youve got Zone and SubZone
02:27.14Xinhuanactually its more like Thousand Needles is a Zone and Freewind Post within is a subzone
02:27.15Arrowmasternothing else
02:27.24Chaotic_Dtelling me to go there, huh? sending poor little old newbie me off to get the wrong info. :>
02:27.28Xinhuanthe word/area "region" isn't used
02:27.40Nargiddleyhttp://www.wowwiki.com/World_of_Warcraft_API#Location_Functions
02:27.48Nargiddleyis what i would look at for what to call things
02:28.21[Liquidor]Chaotic_D, there's 3 different names within a zone
02:28.39[Liquidor]there's the name of the zone, the "real" name and the name of the subzone
02:28.52Chaotic_Doh awesome. thanks. I was wondering why the hell GetRealZoneText and GetZoneText gave the same results. now I see where to get subzone text.
02:28.55Arrowmaster4 really
02:28.59Xinhuanalso if you are not in a subzone, the game uses the name of the zone itself
02:29.10Xinhuanin the minimap
02:29.17[Liquidor]Arrowmaster, excluding continents?
02:29.27ArrowmasterNEVER use GetZoneText when you really want GetRealZoneText, they can be different
02:29.51XinhuanArrowmaster: i'm not very certain myself is GetRealZoneText() localized? ;p
02:29.54Arrowmasterblizzard made some screwy ass areas that act like new zones but arent
02:29.59[Liquidor]Chaotic_D http://www.wowwiki.com/API_GetRealZoneText
02:30.02Arrowmastertheyre all localized
02:30.18CIA-1403ckknight 07ckknight * r46930 10Joker/LibJokerConfig-1.0/LibJokerConfig-1.0.lua: LibJokerConfig-1.0 - add confirmText for the execute type. With it, the button is grayed out, a checkbox appears near it with the text from confirmText. When the checkbox is clicked, the real button becomes enabled.
02:30.30Chaotic_Donly difference seems to e realzonetext includes instances.
02:30.43Chaotic_D*seems to be
02:30.44Xinhuanyou're just going to have to run around and trial and error with these
02:30.54[Liquidor]What Xinhuan said.
02:31.03Arrowmasterno theres some really screwy as areas that have different GetZoneText() and act like new zones when they arent
02:31.04Xinhuani'm going to guess than 80% of us haven't bothered using those functions/events before in any of our addons
02:31.13ckknightI've used em ;-)
02:31.16Chaotic_DI did some trial. it was always giving me the same results. but I never tried and instance.
02:31.19[Liquidor]1) We don't know what you want. 2) We don't know what to tell you to get what you want.
02:31.20Arrowmasterexamples being timbermaw hold in ashenvale and some cave in the middle of arathi highlands
02:31.22ckknightI always use GetRealZoneText()
02:31.32ckknightand unlocalize with Babble-Zone-2.2
02:31.50Xinhuanhmm that makes sense ckknight hhe
02:31.51Xinhuanheh
02:31.54[Liquidor]Why unlocalize?
02:32.02[Liquidor]Just curious
02:32.02ckknightbecause foreigners suck
02:32.04Xinhuanbecause it returns a localized string
02:32.16[Liquidor]Oh that sucks
02:32.17ckknightnot really, it's just that it's easier working with English strings on the backend
02:32.22Xinhuanso you dont' know what zone you're really in if you're running on a french client
02:32.24ckknightand then when showing the user, relocalize
02:32.38SquishemHardcan someone take a look at my tiny addon and see if they can tell me why im not getting any errors and why its not working?
02:32.41[Liquidor]ckknight, ofc. I was just a bit confused about the word "unlocalizing"
02:32.43Arrowmasterif saving you always want to save in english
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02:33.13SquishemHardhttp://ace.pastey.net/72460    Theres gotta be something increadibly small and stupid wrong...
02:33.27SquishemHardor big and stupid
02:33.29CIA-1403ckknight 07ckknight * r46931 10Joker/JokerTest/JokerTest.lua: JokerTest - add more test stuff, specifically a lot of groups (to test scrolling), a lot of colors (to test scrolling), and an execute with a confirmText.
02:33.37Chaotic_Dbig stupid to the rescue!
02:33.42Xinhuanwhats wrong with it SquishemHard
02:33.56SquishemHardit doesnt apply a raid icon when someone recieves the buff
02:33.59[Liquidor]is arg2 set?
02:34.14SquishemHardtheir supposed to be global
02:34.20Arrowmasterumm UNIT_AURA doesnt have those args
02:34.25Xinhuanare you sure arg2 and arg3 are correct?
02:34.33SquishemHardhttp://www.wowwiki.com/UNIT_AURA
02:34.35[Liquidor]I actually thought you had to parse it through the function(...)
02:34.36Arrowmasterits wrong
02:34.46Arrowmastersomebody posted incorrect info on wowwiki for that
02:34.51SquishemHarddoh
02:34.52Arrowmasterim 100% sure its wrong
02:34.55Xinhuani thought so too
02:35.29Chompersso someones going to put a torrent up of the Bioshock demo, what torrent program do people recommend?
02:35.29Xinhuanliquidor: arg2, arg3, etc are actually globals that WoW sets when an event fires
02:36.07Hjaltehttp://www.utorrent.com/
02:36.10ArrowmasterSquishemHard: you might want to look into using SpecialEvents-Aura-2.0
02:36.21SquishemHarddamn
02:36.32Chaotic_DI'm really sorry if I'm asking pointless questions. maybe I should just not even think about them. it would probably save time. maybe just go on the assumption that I missed something and that somehow it makes sense.
02:37.02[Liquidor]Chaotic_D #wowi-lounge
02:37.03SquishemHardso UNIT_AURA doesnt provide that info at all?
02:37.08Arrowmasternope
02:37.22Arrowmasterwhoever posted that was using some mod that changed the global arg values
02:37.24Chaotic_Dwhat's wowi-lounge?
02:37.33Arrowmasteri dont remember what mod it was but i know there was one that did that
02:37.45XinhuanChaotic_D: double click on the word #wowi-lounge
02:37.51[Liquidor]I'm quite sure you need sufixes for UNIT_AURA like _BUFF, _DEBUFF etc.
02:37.59[Liquidor]Tho not sure and can't really find more info about it on wowwiki
02:38.02ckknightno, [Liquidor]
02:38.42Chaotic_Dother than seeing pastey, I don't see anything to specify what that channel is for. and I don't know what PN in RTFPN stands for.
02:38.52ckknighthey Cartas
02:38.56CartasHi old chap! :D
02:39.01SquishemHardim confused ahhh
02:39.13ckknightSquishemHard: Blizzard events suck donkey balls.
02:39.18ckknightCartas: hey there, what's up?
02:39.31SquishemHardi hate blizzard
02:39.47CartasIsn't it beautiful, ckknight, getting up at 2am? :P
02:40.18ckknight4:40 PM for me
02:40.33Cartas3:40am for me atm!
02:40.52Xinhuanckknight: if you could change how the blizzard events system works, how would you change it? :D
02:41.07ckknightfor auras specifically?
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02:41.29Xinhuanin general
02:41.45[Liquidor]Is it UNIT_BUFF?
02:41.48ckknightin general, it's not bad, except that there's a lot of backwards compat cruft (e.g. VARIABLES_LOADED)
02:41.55ckknight[Liquidor]: it's just UNIT_AURA
02:42.00Arrowmasterhttp://www.wowwiki.com/UNIT_AURA fixed!
02:42.29ckknightas far as UNIT_AURA works, I'd have it pass along what actually changed
02:42.36ckknightmore likely split it up into multiple events as well
02:43.11ckknightalso have it so auras/spells don't have to deal with localization gaiety
02:43.20Xinhuanis it ok to register ADDON_LOADED and use it without checking arg1 for itself and unregister it in the event handling? assuming your own addon doesn't load any other addon?
02:44.04SquishemHarddamn, to use SpecialEvents-Aura, im gonna need to add Ace Envnt and all that stuff arent i? :(
02:44.12ckknightwell, sometimes it does load another addon :-P
02:44.14Arrowmasteryeah
02:44.18SquishemHardSo much for a simple addon
02:44.20ckknightbut if you're 100% sure it doesn't, then it'd be fine
02:44.24Xinhuanhmmm
02:44.35Xinhuani guess it would load other addons if someone hooks into something :(
02:44.39ArrowmasterSquishemHard: you can just use aceevent and not the rest of ace
02:44.56SquishemHardhmm, ok
02:46.07SquishemHardSo helpful... :P  http://wowace.com/wiki/SpecialEvents-Aura-2.0
02:46.24Arrowmasterstupid autodoc
02:47.41ckknightArrowmaster: hrm?
02:48.13ArrowmasterSEA doc is gone
02:48.34ckknightArrowmaster: that's because it was wiped in the wiki crash.
02:48.38Arrowmasteryup
02:48.41nymbia.
02:49.07ckknightit's not autodoc's fault
02:49.15SquishemHardso I could put :UnitHasDebuff() inside UNIT_AURA, and check who has thhe dubuff in there?
02:49.51SquishemHardor should i use AuraScan?
02:50.15ArrowmasterSquishemHard: no theres events that SpecialEvents-Aura-2.0 will fire that will tell you who got the buff/debuff and what buff/debuff it is in the args
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02:50.54SquishemHardok, where would i look to find what events those are?
02:51.54Arrowmasterwhat are you wanting to do?
02:52.22SquishemHardMy guild is working on mother shahraz right now
02:52.39SquishemHardup to 3 people get a debuff called fatal atraction
02:52.47SquishemHardi want to put raid symbols on their heads
02:53.17WobworkBigwigs should be able to do that sort of thing
02:53.25Xinhuanyou could probably just edit bigwigs to do that lol
02:53.35SquishemHardi dont use bigwigs :/
02:53.39Arrowmasterbigwigs only uses 1 icon
02:53.46Wobworker, no reason not to use it =P
02:54.03WobworkArrowmaster: true, but it shouldn't be hard to expand on that?
02:54.34ArrowmasterSquishemHard: with SEEA the event is SpecialEvents_UnitDebuffGained and the args are (unitid, debuffName, applications, debuffType, texture)
02:54.57[Liquidor]Would you have to scan the raid from time to time then?
02:55.10CIA-1403speeddymon * r46932 10CooldownTimers2/CooldownTimers2.toc:
02:55.10CIA-14CooldownTimers2:
02:55.10CIA-14- Hopefully, fix missing libs errors some users are receiving
02:55.34Arrowmasterwould have to scan the raid when the icons are changed to figure out which ones are used yeah
02:56.15[Liquidor]ye was just wondering... what triggers the debuff? an event or ?
02:56.17CryectSquishemHard: I can give you code for bigwigs one second
02:56.25SquishemHardohh sweet
02:57.04SquishemHardsome peopl in the raid use bigwigs so i can just give it to them
02:58.03Cryecthttp://ace.pastey.net/72461
02:58.11Cryectyou need to change that function to that code
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02:58.36CIA-1403ckknight 07ckknight * r46933 10Joker/LibJokerConfig-1.0/LibJokerConfig-1.0.lua:
02:58.36CIA-14LibJokerConfig-1.0 - fix some bugs with scrolling
02:58.36CIA-14- bugfix with the default slider positions for hsl
02:58.39Cryectoh
02:58.47Cryectalso need
02:58.48Cryectlocal Roster = AceLibrary("Roster-2.1")
02:59.11SquishemHardat the top right?
02:59.12Cryecthttp://ace.pastey.net/72462
02:59.17Cryectthere
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02:59.46SquishemHardawesome, thanks
03:00.01SquishemHardand theres a mother shahraz file that goes in?
03:00.03Pkekyohttp://pastebin.org/838
03:00.47CIA-1403speeddymon * r46934 10CooldownTimers2/Options.lua:
03:00.47CIA-14CooldownTimers2:
03:00.47CIA-14- Hopefully fix the lua error on line 542
03:00.53Cryectyeah it should be in their BigWigs_BlackTemple directory
03:01.01SquishemHardok cool
03:01.01CryectShahraz.lua
03:01.58CryectTyrone was the best part of snatch
03:02.30Cryectwhy you paste that Pkekyo? :-p
03:05.08Arrowmasterwho the hell wrote that bigwigs module for shahraz and why did they use select(3, msg:find(L["attraction_trigger"])) instead of msg:match(L["attraction_trigger"])
03:05.28SquishemHarduhh, why?
03:05.45SquishemHardis it a efficency thing, or functionality problem?
03:05.53Arrowmasterefficency
03:05.58SquishemHardok
03:06.03Cryectyeah should always use match if you only care about the result
03:06.47ckknightquestion: for LibJokerConfig-1.0, after someone types in text into an edit box and turns out there's a validation issue, where should I show the user error?
03:07.14NightHawkTheSanecan you make the edit box border red?
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03:07.35ckknightyes, I can
03:07.59Nandiniissue for color blind people
03:08.09Nandiniunless you make it really really bright so the contrast is obvious
03:08.14Cryectbackground should be slight red also
03:08.27NightHawkTheSaneNandini: fair point.
03:08.41Arrowmasteri like that idea, unless you can provide a list of valid inputs or something but if thats the case then it shouldnt be an editbox
03:08.49ckknightwell, I guess another question: should it show a specific message or just show that there was some error?
03:09.02Nandiniperhaps put an exclamation point next to it?
03:09.03ckknightArrowmaster: validation for item links, maybe?
03:09.20Arrowmasteris this going to be in some frame?
03:09.28ckknightyes
03:09.38NightHawkTheSaneckknight: it'd be neat if you could do something like put a red asterisk or something next to the invalid input that has a tooltip on hover that shows what the error was
03:09.52ckknightooh, that's complex...
03:09.57ckknighthrm...
03:10.00ckknightdoable, though
03:10.01Arrowmastermake a tiny message box that pops up with the error or something
03:10.13ckknightI kinda don't want to have any popups
03:10.19Nandiniyup or the little yield icon with an exclamation point, there's something somewhere in the bliz interface that does something similar
03:10.47Arrowmasteryeah an icon next to the editbox with a mouseover tooltip is good
03:11.05art3misdu dweeee du du da dwee dow
03:11.25art3misdu dweeee du du da dweeeeeee dow
03:11.43art3misSPOOOOOOOOOOOOOOOOONNNNNNNNNNNN!!!!!!
03:11.53Xinhuani think atm the config in a textbox isn't saved unless you specifically press Enter.
03:12.05ckknightright.
03:12.09Xinhuancan you make it such that the config is saved on losing focus as well?
03:12.14ckknightbut it could validate every character
03:12.28Arrowmasterfocus lost is better than every character
03:12.29Xinhuanjust OnEnterPress and OnFocusLost
03:12.32ckknightno, Xinhuan, that means you're specifically getting out of it
03:12.43Xinhuanor whatever the focus loss event is?
03:12.49ckknightpressing escape loses focus
03:12.51Xinhuani dunno i tend to click in the next text box i want to edit
03:13.00Xinhuanrather than press enter first
03:13.02ckknightmoving to somewhere else loses focus
03:13.09ckknightlearn to press enter :-P
03:13.20Xinhuanyeah but it isn't immediately obvious you need to press enter
03:13.27Arrowmasteris there a way to detect pressing escape vs just losing focus
03:13.31Xinhuanwindows OS doesn't require you to press enter
03:13.35Xinhuanin all of its dialogs
03:13.46ckknightyes, Arrowmaster
03:13.53XinhuanOnEscPressed
03:13.56Xinhuanis that event lol
03:13.59ckknightOnEscapePressed
03:14.06Xinhuan^
03:14.07Arrowmasterdont save on escape but save on focus lost?
03:14.49Xinhuanthe problem is OnEscapePressed will call :ClearFocus() which causes the focus lost event to fire - you'll have to set a variable to avoid saving on esc press
03:15.17Xinhuanbut doable
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03:15.42Xinhuanbut even then, pressing ESC in this manner doesn't revert the text in the textbox
03:15.45Xinhuanback to its previous value
03:15.49Xinhuanthat would be a nice addition
03:16.04Xinhuanjust an extra line of code i think, to revert
03:16.14SquishemHardhey, this person thats using that mod didnt have RosterLib
03:16.38SquishemHardshould he put the one hee downloaded into his bigwigs folder or addons folder?
03:16.45Arrowmasteraddons
03:17.07ckknightXinhuan: currently, it reverts by default
03:17.10ckknightunless you press enter
03:17.11SquishemHardk
03:17.14Xinhuanah ok
03:17.54Xinhuanalso i'm not sure how hard it is to program in pressing Tab to gainfocus in the next textbox ;p
03:18.02ckknightdoable.
03:18.12Xinhuanyou'll probably have a list of "prev and next" textboxes
03:18.14ckknighthard, but doable
03:18.19Xinhuanand set focus accordingly
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03:18.34Xinhuanwhich means pressing Tab should save as well
03:18.42ckknightbah, why can't you just press enter?
03:18.47Xinhuan:)
03:20.04ckknightdoes anyone know if there is a warning sign or anything in WoW?
03:21.39Xinhuani think default wow comes with one for staticdialog
03:21.46RaydenUnicyclisti need a mod to tell me when i can make more cloth, 4day cooldown
03:21.51Xinhuanit appears when you try to destroy an item?
03:21.52RaydenUnicyclisti know one exists, feed me knowledge
03:22.23RaydenUnicyclisti'm guessing there is some sort of fubar one
03:22.48SquishemHardsweet, thanks for the help guys
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03:23.22ckknightah, good, Xinhuan
03:23.36Xinhuanthe staticdialog code is.. alertIcon:Show();
03:23.39Xinhuanhmm i'll see
03:23.57Xinhuan"Interface\DialogFrame\DialogAlertIcon"
03:24.14Xinhuansize: <AbsDimension x="64" y="64"/>
03:24.15RaydenUnicyclistFubar_tradeCDFu
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03:28.16Nandinihow would one best go about setting an option that required a spell name or item link in LJC?
03:29.29ckknight{ type = 'string', validate = function(value) if valueIsNotASpell then return false, "Must be a spell name" else return true end end }
03:29.30ckknightbasically
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03:30.07ckknightI'm adding the validate stuff right now
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03:30.21Nandiniso it will require typing and validation, had you considered a reusable drop target?
03:30.58ckknightI was planning on allowing drag and drop
03:32.26Nandinii was just thinking that spell names and item links could practically be considred their own data types for many purposes
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03:33.02xyuholy shit.  if you die in the deeprun tram (iron forge side) as a horde.  
03:33.05Nandini(purposes of validation, mainly), not sure if that would warrant a separate control for either or both of them
03:33.07xyuthey put you in elwynnf orest
03:33.08xyuforest
03:33.13xyuwayyyyyyyyyy the hell by the redridge zone line
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03:34.20Nandinii've just been perusing the different kinds of controls people have made for other addons, some waterfall based, some not
03:36.51Arrowmasterxyu: yeah ive made that corpse run way too many times
03:37.33Spikehead777That homework took the longest time...anyways, now I can get back to what I was doing before: figuring out why my addon is causing a stack overflow, and why it's dumping irrelevant stuff in savedvariables for my addon.
03:38.41vithosany bigwigs people around?  kaz'rogal's mark timing is non-random.  after the first one, there's 40 seconds, then 5 seconds shorter between each following one until it gets to 10 seconds between for the rest of the encounter
03:41.51Nandinihere's one nice touch i've seen in some addons, and could easily be implemented by an execute type control, which is to display a frame with basic help information
03:42.36Chaotic_Danyone know why my addon is catching only the first of these two? function Walkthrough:ZONE_CHANGED_NEW_AREA() and function Walkthrough:ZONE_CHANGED()
03:42.46ulicvithos: I'd post that on the BigWigs forum
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03:43.10Chaotic_DI found devtools is reporting :ZONE_CHANGED_NEW_AREA() is going off, but my addon isn't catching it with that.
03:43.19Nandinidid you register a listener for both events?
03:43.30Spikehead777Can anyone see why I'm getting stack overflows/huge savedvariables files? http://ace.pastey.net/72463
03:44.00Chaotic_DI don't think so. I don't know what a listener is. I thought that function was enough. after all, it catches zone_changed.
03:44.37Chaotic_Ddo I have to just do one function for catching all events, and then find out if it's the event I want?
03:46.15Nandiniif you are using AceEvent you can register them individually (yet have them point to the same handler if you want)
03:46.21Yssarilif you use the basic way then yes Chaotic_D but if you use AceEvents its really easy
03:46.50Chaotic_DAceEvents. easy. I'm on it. :>
03:47.37Nandiniyou probably don't need AceEvents for picking up one or two events if you know for sure you are unregistering them properly when your addon is disabled or suspended, but AceEvents handles all that automatically for you if you register them at the right time
03:48.28CIA-1403ominous * r46935 10Cartographer_Data/ (Herbalism.lua Mining.lua Treasure.lua): Cartographer_Data: Weekly update
03:48.55NandiniSpikehead: it's not obvious to me what would cause a stack overflow there, what is actually in the SV file for your addon?
03:49.03Nandiniinvestigating that can tell you what's causing the problem
03:49.07Chaotic_Dregistering doesn't override where they go, does it? :S or is that exactly the point, that AceEvents doesn't screw up?
03:49.37NandiniAceEvents actually has very good documentation on the wiki
03:50.11Nandinithe example is not really functional, but the methods are all very well explained
03:50.56Chaotic_Doh man! it must have been part of the tutorial or something! the registration for the first event was there already! >_<;
03:51.09Nandiniyup, it's in WelcomeHome :)
03:51.31Spikehead777For the SavedVariables, I noticed that the more addons that I have running alongside mine, the larger the file.
03:51.51Chaotic_Dthat explains it. thanks for pointing out this registering business.
03:53.10RaydenUniany of you used tradecooldownfu?
03:53.11Spikehead777Like, I see FuBar stuff and ClearFont stuff.
03:53.13RaydenUniits telling me 11 days
03:53.49RaydenUnior do you guys have something else to recommend for my tailoring cooldowns?
03:53.58sag_ich_nichtsure
03:54.03sag_ich_nichtforgetmenot
03:54.28Yssarilgroup calender has a nice CD feature but if you are not gonna use it for the calander part its a big of a bloated thing
03:54.47Yssarilbig should have been bit :P
03:55.26*** join/#wowace Chipset (n=2@h242.177.30.69.ip.alltel.net)
03:55.59ChipsetExcuse me I am having troubles installing the wowace updater. Running command 'C:\Documents and Settings\Young Chang\Desktop\WowAceUpdater.application' with arguments ''
03:55.59ChipsetShellExecuteEx failed with error code 2
03:55.59ChipsetError: The following error occurred attempting to install 'C:\Documents and Settings\Young Chang\Desktop\WowAceUpdater.application':
03:55.59Chipset"The system cannot find the file specified. "
03:56.48ChipsetI double click the application setup.exe and I get "An error occured attempting to install wowaceupdater.
03:56.51NandiniYou see fubar and clearfont stuff in your own saved variables?
03:57.12Nandinidid you perhaps specify a saved variable name in your TOC that's shared by ClearFont?
03:57.16YssarilChipset: did you use the oneclick installer?
03:57.34ChipsetAm confused but I have 0 addons, and am using the oneclick installer.
03:57.57Yssariland it installed it already?
03:58.09ChipsetI am having troubles installing the application
03:58.13Yssarilthen WAU should be in your start menu
03:58.15ChipsetIt keeps telling me that a file is missing.
03:58.47Chipset"An error occured attempting to install WowAceUpdater. I got close/details in details :
03:58.47Nandiniyou are installing WAU 1.9.whatever? you have the .NET Framework 2.0 installed already?
03:58.52ChipsetThe following error occurred attempting to install 'C:\Documents and Settings\Young Chang\Desktop\WowAceUpdater.application':
03:58.52Chipset"The system cannot find the file specified. "
03:58.52ChipsetSee the setup log file located at 'C:\DOCUME~1\YOUNGC~1\LOCALS~1\Temp\VSDE.tmp\install.log' for more information.
03:59.01ChipsetThe netframe was install via the 1 click installer.
03:59.09ChipsetI am not sure if that's the problem but I also read this in the log info
03:59.13Yssarilhttp://www.wowace.com/wau/publish.htm
03:59.21ChipsetResult of checks for command 'dotnetfx\dotnetfx.exe' is 'Bypass'
03:59.21Chipset'.NET Framework 2.0' RunCheck result: No Install Needed
03:59.22Yssariluse that link that should install the program
03:59.54Yssarilbtw what operating system are you using?
04:00.02Chipsetwindows xp fresh copy
04:00.26ChipsetInteresting
04:00.35Silowyi!ar 570
04:00.36ThraeBotSilowyi: Arena rating from 570 points is, 2v2: 1839, 3v3: 1765, 5v5: 1660
04:00.38ChipsetI wonder why the publish worked however, I was unable to use it with the 1 click install
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04:00.41ChipsetThank you Yssaril
04:00.43Nargiddleyif you're using firefox you need a plugin for it to install, or use IE
04:00.59Silowyi!ap 1660
04:00.59ThraeBotSilowyi: Arena points from a rating of 1660 is, 2v2: 398, 3v3: 455, 5v5: 569
04:01.08Chipset!ap 1935
04:01.09ThraeBotChipset: Arena points from a rating of 1935 is, 2v2: 657, 3v3: 750, 5v5: 938
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04:01.13Yssarilnp :)
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04:01.33Silowyi!ar 700
04:01.35ThraeBotSilowyi: Arena rating from 700 points is, 2v2: 1986, 3v3: 1885, 5v5: 1756
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04:02.21Spikehead777I have no idea what variables any of the other addons are using. In my .toc file, I'm saving a variable, SimpleBackground
04:02.56Nandiniyup that's the same one used in your code, i can't see where the problem is coming from
04:02.57YssarilSpikehead777: i would usually include some reference to your addon in any global vars your using
04:03.33Yssarilthat way you can make it very unique to your addon
04:03.56Yssarilfor example my YssGuildShop i usually put YGS_ infront of any var that i use
04:03.59Nandinithere don't seem to be any globals in his addon
04:04.02Spikehead777Oh, so instead of width, it's sbgwidth, like so?
04:04.20Yssarilyea for globals or saved vars
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04:04.39Yssarilwhats the name of your addon?
04:04.40Nandiniyou're using width as a table key tho, not as a variable name
04:05.01Spikehead777Yeah
04:05.09theoddone33is there an addon that I can configure to make a big huge display on my screen when either MS or unstable affliction is on my target?
04:05.17Chaotic_Dthank you to whoever made devtools.
04:05.34sag_ich_nichtChaotic_D that'd be iriel.
04:06.02Nandinitheoddone33: i use ElkBuffBars for that and create a custom bar group
04:06.10sag_ich_nichtChaotic_D now try out /dump Somecrazyfunction()
04:06.19theoddone33that sounds workable, thanks
04:06.26Nandiniin that bargroup, i only whitelist the priority buff/debuff i want to see on the target
04:06.36sag_ich_nichtChaotic_D and then go download this and be even more amazed: http://ftp.blizzard.com/pub/WoW/other/EditingUI.zip
04:06.39*** join/#wowace chipset (n=2@h242.177.30.69.ip.alltel.net)
04:06.46Nandiniand then i put that bargroup smack dab in the middle of the screen
04:06.50Arrowmasterdont use EditingUI on 2.1.x
04:06.52Nandiniand make it really big :)
04:06.53chipsetWhat's the difference between with Externals and Without Externals please?
04:06.54theoddone33yeah that's what I'm planning
04:06.57theoddone33right over my character
04:07.02sag_ich_nichtArrowmaster it works in 2.1.x.
04:07.07sag_ich_nichtjust not SOME stuff.
04:07.13sag_ich_nichtlike the escape catching.
04:07.16Arrowmasterits very broken for me in 2.1.x
04:07.24Arrowmasteri had to alt-f4 to quit
04:07.27sag_ich_nichtthen you are doing something wrong. :P
04:07.32sag_ich_nichtlol
04:07.42sag_ich_nichtbet you didn't notice the small tiny button in the upper left cornor
04:07.43sag_ich_nicht*corner
04:07.46sag_ich_nichtfor closing it
04:07.47Arrowmasterenter and escape did nothing
04:07.48sag_ich_nichtand paniced
04:08.03Nandiniwith externals (the default) means that external libraries referenced by your addon will be kept as a part of that addon's structure when unpacked
04:08.04Arrowmasternope i didnt
04:08.12sag_ich_nichtyeah. that's what i'm talking about. the escape catching doesn't work. use the small button in the upper left corner to close it for now.
04:08.48NandiniWITHOUT externals means those libraries will not be left with your addon, and you will have to update them separately
04:09.19Nandini(WAU does a good job of automatically adding those for you to download as dependencies tho)
04:09.48Yssarilso thats how you close that thing lol i just ended up logging of and disabled it :P
04:09.57Arrowmasterwhen using WAU you usually want to use without externals, when using a zip to upload to another website for release such as wowi or curse you want to upload a zip with externals
04:10.22Chaotic_Dgah. I can't get online on WoW. *goes to fix*
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04:10.25Nandiniswitching to without externals for WAU is a good idea
04:10.44sag_ich_nichtyes.
04:11.02Arrowmastereven if only for the reduced bandwidth on the server
04:11.51Spikehead777I was wondering what the with(out) externals thing was...what's the difference between self-updating externals, and having addons with externals?
04:12.01chipsetThank you very much for your explaination
04:12.03Arrowmasterthe libraries
04:12.56Spikehead777Yeah, I got that far, but is there a difference between having them with addons and having them outside of addons?
04:13.34Arrowmastersometimes theres library upgrade issues that you wont run into if your using without externals
04:13.52Spikehead777Oh.
04:14.04Arrowmasterand its a hell of a lot easyer to debug when using without externals
04:15.15Brunerswhy isnt !!!SAL removed yet?
04:15.17Nandinitrue, it's easier to see where an error is coming from
04:15.38vithosulic: will do
04:15.43Arrowmasterlike when 2.0 came out and some people were getting 'addon blocked' messages saying ace2 and others would get some random ace2 addon and disable it then it would say another addon and so on
04:16.06Silowyiwow
04:16.13Brunersi still get those
04:16.14Silowyiwe just fought a team so bad we got zero points for the win
04:16.22Silowyiand WE are 1645
04:16.24Silowyi...
04:16.36Silowyiwe destroyed them
04:16.39Brunershaha, i didnt think that was possible
04:16.49Xinhuanmy team was 1800 or so and i met a 1100 team
04:16.51Xinhuangot 0 points
04:16.57Xinhuanwe checked armory to see why 0 points lOL
04:17.04Nandinii've fought teams where our rating didn't change many times
04:17.10Arrowmasteri wonder what would happen if youd have lost
04:17.15vithosand wooot!  shade of akama, anetheron, and kaz'rogal all down in one night (3 server firsts)
04:17.15Silowyithis team was HORRID
04:17.21Nandinibut i tend to aim for the status quo and we play at times when not many are queueing up
04:17.22Silowyithe warrior MS crit me for 790 in cat form
04:17.31Arrowmasterive seen worse
04:17.45Arrowmasterhad a team mount rush us then dance naked
04:18.04Nandinii have an alt i basically do that with
04:18.17Nandiniit's only on a team to get a few points each week
04:18.42theoddone33you'd think that a paladin would be more desired but my server kind of sucks so I've only got one arena team and it's some other guy's alt as my partner
04:18.42Arrowmasterwhen i actually do arenas i atleast try now that they changed the scaling so its possible to get 0 points
04:19.35Nandiniwe usually at least 2 or 3 times get opponents where one person is afk and didn't join
04:19.58Nandiniso that's enough wins to guarantee a few points
04:20.17Nandiniour battlegroup is full of slackers
04:21.01Nandiniif your team isn't above 1800, there's not much use in trying
04:21.28Nandiniand then, you actually DO have to try hard, because that handful of good players are very good and very well geared
04:23.26CIA-1403cryect * r46936 10Record/ (Data.lua Record.lua Record.toc Replay.lua Replay.toc): Record - Few changes to renaming to Replay since the name fits the idea better
04:27.17Fisker-i has luv for u Cryect
04:27.38CIA-1403cryect * r46937 10/trunk/ (Record/ Replay/): Renames Record to Replay
04:27.46CIA-1403ckknight 07ckknight * r46938 10Joker/LibJokerConfig-1.0/LibJokerConfig-1.0.lua:
04:27.46CIA-14LibJokerConfig-1.0 - add validate capabilities.
04:27.46CIA-14- shows a warning sign next to the edit box, on tooltip hover it says the proper error in red, and prevents enter from being pressed.
04:28.09CIA-1403ckknight 07ckknight * r46939 10Joker/JokerTest/JokerTest.lua: JokerTest - add a test for validation
04:28.34Yssarilanyone know of a decent bagaddon where you can auto sort your stuff but isnt as clunky as arkinventory?
04:29.01Yssarili looked at sanity but it didnt seam to ahve a cust category function
04:29.11ckknightall that looks like is left is multiline editboxes, keybinding control, and tabbed/inline groups
04:29.20Cryectnot bad
04:29.36Yssarilckknight you have a screenshot we can check out?
04:29.46ckknightyou should just get the addon :-P
04:30.03CryectCurious, you have font selection or texture selection to show a preview of the texture or font you are getting?
04:30.05Yssarilthat would be too easy :P
04:30.31Yssarilis it jsut on the SVN or can i get it from WAU?
04:30.33ckknightCryect: no, not yet. I was contemplating adding that in hackishly
04:30.41ckknightYssaril: SVN from the Joker/ckknight branch
04:30.50Yssarilk
04:30.53ckknightoh, I also have to add in icon support
04:30.57ckknightfor like everything
04:30.59Cryectyeah that too
04:31.27CryectBe nice having icons by the various options
04:31.49ckknightyea
04:31.55ckknightor at least having the option to
04:32.01Cryectyeah
04:34.23Brunersckknight: what do you mean by icon support?
04:34.46ckknightfor options, be able to specify icon = "Icon path"
04:35.02Brunersaha
04:35.45ckknightall in all, though, LibJokerConfig-1.0 can be used to make addons now
04:35.51ckknightwell, along with the rest of Joker
04:35.56ckknightall the major pieces are in place
04:36.03theoddone33heh
04:36.07ckknightfrom here on out, it's just general tweaking
04:36.14theoddone33"blessing of demonstration" excellent debuff... elkbuffbars amuses me
04:39.13Spikehead777Without externals = easier debug, right?
04:39.29Yssarilshouldn't matter either way spike
04:39.32Xinhuanare you updating your own addons to use joker first?
04:39.37Spikehead777Oh.
04:39.55Spikehead777Huh?
04:40.09ckknightyea, Xinhuan
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04:40.48ckknightI'll probably do Parrot
04:40.48Xinhuandoes that mean we have to load/run both ace2 and joker at the same time?
04:40.48Xinhuanuntil every addon is converted
04:40.50ckknighttechnically, yes
04:41.00Cryectuntil all the libraries get converted yeah
04:41.04ckknightJoker itself is actually pretty lightweight, though
04:41.10ckknightcompared to Ace2
04:41.39Xinhuanwould converting fubar break fubar plugins?
04:41.58ckknightno, FuBar and its plugins are actually quite decoupled
04:42.04ckknightI'll make sure to keep the API stable
04:42.14ckknightor at least support both
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04:42.29Chaotic_Dman, windowed WoW slows things down a lot.
04:42.33Xinhuanwhat's joker's mem usage?
04:42.36ckknightyep
04:42.39Arrowmastertheres some fubar plugins that require fubar and dont include libraries included with fubar
04:42.40ckknightXinhuan: lemme see, hang on
04:42.55ckknightgotta load up PerfFu
04:43.13ckknightArrowmaster: they aren't supposed to do that, I explicitly state that
04:43.53Chaotic_DI think it takes less system resources to run WoW fullscreen. why do people do windowed, just because it crashes less when alt-tabbing? I haven't had it crash yet.
04:44.06Arrowmasterand i doubt youll see stuff get 'converted' or atleast i hope not, it should be stuff getting rewriten by the authors and not just somebody converting then abondoning
04:44.14ckknightChaotic_D: easier to switch between
04:44.15Xinhuanyou run windowed in 2 situations - you want to alt-tab faster - you run dual screen
04:44.35ckknightI use a laptop :-P
04:44.36Xinhuanin fact even if you run wow full-screen, it is really in window mode with dual screens
04:44.52Chaotic_Ddamnit. I shoulda bought that LCD monitor this summer. T_T;
04:45.14Xinhuanso i actually see no difference in fps running fullscreen or not
04:45.23Xinhuan170 fps both ways in IF ;p
04:45.45Arrowmasteri hate you
04:46.08Chaotic_Dmeh. I'm use to it. I don't have money to burn like some people.
04:46.24Spikehead777The game shouldn't run at 170...I thought the limit was 60 FPS?
04:46.26Arrowmasteri need a new lcd too, this ones going bad
04:46.29Xinhuani only bought a new PC just 5 days ago, that's why
04:46.33Chaotic_DI think it's a bit obscene to upgrade too often.
04:46.37Spikehead777Or whatever your monitor's refresh rate is
04:46.39Xinhuanbefore that i barely get 20 fps in IF, and 5 in shatt
04:46.46Chaotic_DI upgrade like every half a decade. ;>
04:46.47theoddone33it can go higher than 60 if you turn off vsync
04:46.47ArrowmasterSpikehead777: thats only if you use vsync
04:46.54Spikehead777Oh.
04:47.19ckknightXinhuan: http://img441.imageshack.us/my.php?image=screenshot081907184530zq1.jpg - after loading the config menu, but no real addons running and using it, also no real addons using Ace2 either.
04:47.22Spikehead777So...what's the entire point of refreshing faster than the monitor can display?
04:47.34CryectYou like seeing tearing?
04:48.16Yssaril[2007/08/19 23:43:47-497-x1]: LibJokerConfig-1.0\LibJokerConfig-1.0.lua:3483: attempt to index global 'frame' (a nil value)
04:48.18YssarilLibJokerConfig-1.0\LibJokerConfig-1.0.lua:3690: in function <...ace\AddOns\LibJokerConfig-1.0\LibJokerConfig-1.0.lua:3688>
04:48.19Arrowmasterif your fps never drops below your monitor refresh rate then yeah its probably better to use vsync
04:48.31Xinhuanimageshack not loading the image lol :<
04:48.34ckknightick.
04:48.36Xinhuanoh it is
04:48.37Xinhuanslowly
04:48.43Spikehead777My fps aerages around 5 -_-
04:48.54Spikehead777Everywhere...
04:49.08Arrowmastermines below 10 in combat during raids
04:49.15Arrowmasterbut ill break 100 when flying around
04:49.16ckknightYssaril: that's a weird error, fix incoming
04:49.26Yssarillol :P
04:49.37Yssarilals are you still working on the dropdown menus?
04:49.48Arrowmasterprobably doesnt help that i run at 1600x1200 with all the settings at the lowest
04:49.57Spikehead777So...if I get 100 fps when flying, then I don't think I would be able to raid...=/
04:50.01ckknightYssaril: no, that line shouldn't be there
04:50.02Spikehead777Oops, 5 fps
04:50.27Yssarilhehe
04:50.29*** join/#wowace MentalPower (n=MPower@WoWUIDev/Norganna/Administrator/MentalPower)
04:50.29*** mode/#wowace [+v MentalPower] by ChanServ
04:50.52Xinhuanso uh to find out ace2's mem usage, i have to add acelib + aceoo + acehook + aceevent + acedebug? those being the "core"?
04:51.12ckknightyea, basically
04:51.15Arrowmasterafter getting a 1600x1200 lcd i cant stand to run stuff at anything lower than 1600x1200 unless i have to, and even then ill usually run at 800x600 or sometimes 1024x768
04:51.31Yssarilspike if you get 5fps in raid i think you could :P i think lowest i ahve raided with (before getting a new comp was around 4fps during some of the fights
04:52.14Spikehead7775fps everywhere, I meant
04:52.27Spikehead777On average
04:52.33Arrowmasterim building a new system once intels new motherboard chipset is released
04:52.36YssarilXinhuan if you jsut install Ace2 not each part seperatly then you should jsut be able to check Ace2 (thats what i do)
04:52.38Spikehead777Well, like 20 at max
04:52.55Xinhuanmine says something huge like 2 mb, because a few million addons are using it ;p
04:53.08Arrowmaster2mb is huge?
04:53.14Spikehead777But back when I was at 256MB RAM...XD Slideshow lol
04:53.22Yssarilwith arkinventory up and running mine goes to 16-18 MB :P
04:53.27Xinhuanyeah
04:53.31Chaotic_Dwhat library should I use for making menus?
04:53.33Cryect2mb is kinda small :-p
04:53.36Yssarilusually idles at 2-3 MB though
04:53.41CryectDewdrop if you want dropdown menus
04:53.41Xinhuanif no addons is using it, it barely goes up to 300k?
04:53.59Chaotic_DI don't think I need dropdown.
04:54.02Arrowmastermines usually at 5mb after a forced GC and gets up to 10mb before ill force GC
04:54.07Xinhuanit only sits on 2-3 mb after a while of playing, usually unitframes and stuff
04:54.10Cryectthen what do you mean by menu
04:54.41Chaotic_Djust... frames.
04:54.44Yssarilcurently testing jokertest and have buggrabberr and ace2 loaded bug takes about 400KB and Ace2 about 650KB
04:54.51CryectThen uh just use frames
04:55.08Chaotic_Dbut it's hard. :)
04:56.00Xinhuansigh why does EnhTooltip use like 6 mb
04:56.18Cryectwhy does EnhTooltip do half the stuff it does
04:56.44Xinhuandunno, its crap
04:57.03Cryectmost bloated tooltip addon ever >_>
04:57.06Xinhuanbut half my addon users want me to hook in for auctioneer, and the latest 4.0.4 broke something
04:57.12Xinhuanthat isn't even related to my addon
04:57.28Arrowmasterwhats your addon?
04:57.32BrunersXinhuan: what addon?
04:57.39XinhuanBankItems
04:57.50Xinhuanit isn't an ace addon
04:58.12Arrowmasterwhy does that need to hook into auctioneer? cant you just display items normally and auctioneer will work with them?
04:58.13Yssarilwhat does it do ?
04:58.33Xinhuanit remembers your bank/equipped/etc
04:58.43Xinhuanbasically a really old addon
04:58.46Xinhuanthat has been around
04:58.51Xinhuanbefore ace even existed
04:58.53Yssarilahh
04:59.14Chaotic_Dthe Lua version of the XML on how to create frames on this tutorial seems... not the same. like the different parts aren't parent/child elements. http://home.blarg.net/~tyroney/wow/uitutorial/
04:59.25Fisker-COME ON FILEPLANET
04:59.37Fisker-be retarded enough to have more than 3 serious exploits in your code
04:59.40Fisker-DO IT
04:59.47Yssarilwhat do you have to hook into ehn tooltip for?
04:59.52Fisker-"Oh hi we has encrypted your demo"
04:59.57Chaotic_Doh wait, I see the parent/child relationship.
05:00.00Fisker-"Oh lol i just told you it was another app so you unlocked it for me"
05:00.02Fisker-"CRAP!"
05:00.16Yssarili just use SetItemRef(link, link, 'LeftButton') and it attaches the ehn tooltip like always
05:01.00Xinhuanwell i use GameTooltip:SetHyperlink()
05:01.09Yssarilahhhh
05:01.10Chaotic_Dis using Lua for making menus really any easier than XML? :S it looks even more messy and convoluted.
05:01.16Xinhuanto display hyperlinks and because the buttons are my own, they dont' display the Enhtooltip tooltip
05:01.23Xinhuanso you have to hook in
05:02.11Yssarilstill dont understand why you have to use GameTooltip instead of SetItemRef
05:02.12Xinhuanor at least, when the mouse enters one of my buttons, my button has to call the Enhtooltip functions to add that tooltip
05:02.22*** join/#wowace DnT|kiberian (n=tib@c-67-161-127-15.hsd1.wa.comcast.net)
05:02.26Yssarilunless you do the mouseover thing
05:02.38Yssarilahhhh kk nm your right
05:02.41Xinhuanso they say that when my addon is loaded, it works on everything but chatlinks break
05:02.48Xinhuanim like ....
05:03.00Xinhuani don't even do anything to chatlinks!
05:03.07Yssarillol
05:04.00Xinhuanwhats more, my copy of auctioneer and EnhTooltip works
05:04.06Xinhuansome users doesn't
05:04.08Xinhuanits dumb
05:04.15YssarilChaotic_D: it might look more convoluted but if you use lua you can be extreamly dynamic in how you use them whereas xml is kinda static
05:05.12Chaotic_Dheh. definately with the indenting. :>
05:05.28CIA-1403sayclub * r46940 10Proximo/localization-koKR.lua:
05:05.28CIA-14Proximo :
05:05.28CIA-14- Updated localization koKR
05:05.57Yssarilalright guys i am going to bed you all have a good night
05:05.59*** join/#wowace Ani| (n=ani@86.56.51.7)
05:06.06Xinhuanoh god, i just saw a mage wearing T4 chest, with a "+6 Hit Rating" gem in it.
05:06.18Xinhuanhow dumb can ppl get
05:06.20Chaotic_DI gotta draw my menu or something. man, so much planning required. :P at least I feel I'm on the brink of being able to make something a little less unordinary.
05:07.09Chaotic_Dyou can't redo the sockets, huh?
05:07.23Chaotic_DI know nothing about the new gemcrafting and socketing.
05:08.52Spikehead777Okay, I managed to get only my addon and swatter loaded, and I still got stack overflow, but now my savedvariables is only 9kb in size, and everything that is irrelevant to my addon is under "['super'] = {...LONG!...}".
05:09.29Xinhuanthat sounds random Spikehead777 - what are you talking about?
05:09.33*** join/#wowace rophy (n=Miranda@220-132-204-186.HINET-IP.hinet.net)
05:09.42ArrowmasterSpikehead777: whats your saved variable?
05:09.51Nargiddleybet its his addon name
05:09.53*** join/#wowace Azure (i=Azurewra@i577BD468.versanet.de)
05:09.59Arrowmasteryeah im guessing that too
05:10.00Spikehead777Yeah
05:10.08Nargiddleydont do that
05:10.08Xinhuanhaha
05:10.10Nargiddleyheh
05:10.11CIA-1403ckknight 07ckknight * r46941 10Joker/LibJokerConfig-1.0/LibJokerConfig-1.0.lua:
05:10.11CIA-14LibJokerConfig-1.0 - cache globals
05:10.11CIA-14- fix bug with dropdowns.
05:10.11CIA-14- add documentation on icons (not implemented, though)
05:10.11Spikehead777Simplebackground
05:10.25Spikehead777## SavedVariablesPerCharacter: SimpleBackground
05:10.25Arrowmastermake it SimplebackgroundDB
05:10.32Nargiddleyyou're saving your addon object to saved vars, this is a Bad Thing
05:10.32Spikehead777Oh, okay.
05:10.40Xinhuanyou just saved your entire addon object
05:10.40Xinhuan;p
05:10.46Spikehead777Oh XD
05:11.36Arrowmastershould make an addon and use _G as the savedvar
05:11.41Spikehead777Well, since the old Zomgbox did that, I had no idea
05:12.03ckknightArrowmaster: hrm, try it
05:12.23Arrowmasteri dont startup wow anymore other to raid
05:12.29Xinhuan:o
05:12.47Neeblerdon't you at least do 10 arena games a week?
05:12.54sylvanaarI told him that yesterday
05:12.59Spikehead777So... SimpleBackgroundDB_G? @_@
05:12.59Xinhuanif you do /script _G = {}
05:13.05Arrowmasterno i dont do arenas
05:13.08Xinhuani wonder if it garbage collects everything ;p
05:13.19Arrowmasterlol
05:13.47ckknightSpikehead777: just SimpleBackgroundDB
05:13.52Spikehead777Okay
05:15.29Chaotic_Dhrm... dropdown menus... that might be useful for jumping to other chapters in the walkthrough.
05:15.30Gngskhow do you turn off autocast pet abilities?
05:15.51Arrowmastertheres a slash command for it Gngsk
05:16.26Nargiddleyi think wow just went into an infinate loop while writing sv's
05:16.28Nargiddleyheh
05:16.36GngskI mean for specific abilities
05:16.42Gngskthought it was shift click on the ability
05:18.47Spikehead777Omfg yay woot I love you guys lol
05:19.06ckknightwell, I think I may work on actually porting a library or addon to Joker
05:19.07NightHawkTheSaneGngsk: right click
05:19.58Chaotic_Dmenus... aren't destroyed when you close them, are they? they're just hidden? so if I'm making a menu with Lua, I would build it at the start and just hide/unhide it during various events after that?
05:20.13ckknightdepends on what you're doing.
05:20.19CIA-1403sayclub * r46942 10WhoDrop/ (3 files):
05:20.19CIA-14WhoDrop -
05:20.19CIA-14- Typo fix
05:21.23Chaotic_Dhrm. looks like it.
05:21.29Nargiddleywell, i got to just over a 1gb sv file before i killed wow
05:21.44Arrowmasterhaha
05:21.53Spikehead777Lol
05:23.23Spikehead777If it isn't one error, it's another...=/
05:24.15CIA-1403ckknight * r46943 10/branches/LibSharedMedia-1.0/: LibSharedMedia-1.0 - preparing for Joker branch
05:24.30Nargiddleyi'm not sure if this is even recursive
05:24.31Brunershmm, has the Bartender3_AutoBindings been changed recently ?
05:24.45CIA-1403ckknight 07Joker * r46944 10LibSharedMedia-1.0/: LibSharedMedia-1.0 - preparing for Joker branch
05:25.16Chaotic_Dwhy is it so hard to search for keywords like OnEnable or OnIntialize? I can't remember the difference.
05:25.32Xinhuanwhats the fastest way i can grab a copy of joker without svn software ~_~
05:25.39ckknightimpossible
05:26.20Silviu-is is possible
05:26.31Silviu-Open webpage and take every file and save it ;))
05:26.34Silviu-ong work ;p
05:26.38Silviu-long*
05:26.43Xinhuanthat's a really gay method
05:26.52Chaotic_Dwhen is an addon technically loaded or enabled? is it at the character select screen?
05:27.00ckknightno
05:27.01Chaotic_Dnah. that's probably a stupid idea of mine.
05:27.05ckknightduring the loading screen
05:27.11CIA-1403ckknight 07Joker * r46945 10LibSharedMedia-1.0/LibSharedMedia-1.0/: LibSharedMedia-1.0 - copy from trunk to Joker branch
05:27.12ckknightas the bar goes across
05:27.29Chaotic_Dwhen is an addon loaded by not enabled?
05:27.42ckknightum, what?
05:27.45Xinhuanan addon that is disabled is never loaded
05:28.04sylvanaarnot true
05:28.09Chaotic_Dwhy have an OnEnable and OnInitialize if you can't have one without the other?
05:28.30Xinhuandisabled on charlogin screen sylvanaar - not "disabled" as in a :OnDisable()
05:28.54sylvanaaronly if it is not LoD
05:29.02Chaotic_Doh. -_-;
05:29.09sylvanaarLoD addons can be enabled at any time
05:29.16sylvanaarenabled or disabled
05:29.25*** join/#wowace shingo2 (n=shingo@p5487D7C3.dip.t-dialin.net)
05:29.28Xinhuanalright, fair enough lol
05:29.40sylvanaarlol
05:30.02Xinhuanalthough in theory, a disabled LoD addon should still never get loaded - because you really want it not to load
05:30.08sylvanaarthe wow loader wont load the addon
05:30.09Xinhuanwow isn't very smart
05:30.54sylvanaarlol, but acelibrary will, and so will some of the modular addons
05:31.30Xinhuanyes, but lets say i am using addon A. i want to disable it to test addon B. but because A is LoD, it loads by some addon C forcing it to load
05:31.37Xinhuani can't get rid of A loading, unless i delete it
05:31.40CIA-1403speeddymon * r46946 10CooldownTimers2/Options.lua:
05:31.40CIA-14CooldownTimers2:
05:31.40CIA-14- Change self to CooldownTimers to avoid lua errors
05:31.43Xinhuanfrom AddOns folder
05:31.56sylvanaarfor testing you can define a value
05:32.01sylvanaarin acelibrary
05:32.22Xinhuanbut that requires modifying Addon A?
05:32.47sylvanaaryou just set a flag in acelibrary
05:33.20Xinhuancan you do that if addon C loads first (and loads A) before B loads? heh
05:33.37sylvanaarwho is loading the addons
05:33.44Xinhuanits just an example
05:33.46sylvanaarwow or acelibrary
05:33.58Xinhuanacelibrary
05:34.18*** join/#wowace nahkiss (i=nahkiss@dsl-hkibras1-ff4dc300-7.dhcp.inet.fi)
05:34.25sylvanaarthen you define the flag in acelibrary if you want
05:34.37Xinhuanthen that sounds like you need to edit AceLibrary
05:34.40sylvanaarlook at the code you can see clearly
05:34.50*** join/#wowace Unrealii (i=NEXT96@121.129.140.140)
05:35.26Xinhuanthe point is, i want to disable A, to test B, but not edit A or C to achieve it
05:35.32sylvanaarbecause acelibrary is by default going to try and load without errors
05:35.34Xinhuanin this case - edit AceLibrary's flag
05:36.25sylvanaarif you want it to cause errors you can set the flag
05:36.36Xinhuani know i can zzzz
05:36.40Xinhuanyou're not getting my point
05:36.47Xinhuanmy point is that a disabled addon should stay disabled
05:37.00Xinhuanand not have me editing AceLib just to make it stay disabled
05:37.01sylvanaaryou arent getting mine - you can edit the flag
05:37.25Xinhuanbecause you have to reedit it that flag a lot
05:37.38sylvanaaryou check it out from the svn
05:37.42sylvanaarand edit it
05:38.17Chaotic_DWalkThrough_Frame has WTF as an acronym. heh. </juvenile>
05:38.54Xinhuani don't see how disabling a LOD addon from the login screen should force me to edit a flag to keep it disabled - its just an extra unnecessary step due to wow's oversight of allowing disabled LoD addons to be enabled dynamically
05:39.04sylvanaarit makes no sense for the users to have addon load errors, just so you can test your A,B,C failure scenerios without editing a file
05:39.38sylvanaaryou are a developer, you can handle it
05:39.42Chaotic_DI sure know how to ask the most pointless questions that destroy the channel. :>
05:40.05Xinhuanthe point of disabling an addon is to make it not load - users disable and enable addons to try and find addon conflicts when something bad happens
05:40.54sylvanaarthe greater good is served by the current implementation
05:41.32Spikehead777It seems that when I call RegisterDefaults, none of my default variables are getting set; none of my slash commands are working! /sbg throws a "framelist is nil" value
05:41.37*** join/#wowace Mikk (n=opera@81-233-236-26-no19.tbcn.telia.com)
05:41.37*** mode/#wowace [+v Mikk] by ChanServ
05:42.33Xinhuani don't agree
05:43.04sylvanaaryou dont have to, =) You can set a flag.
05:50.26CIA-1403ckknight 07ckknight * r46947 10Joker/LibJokerEvent-1.0/LibJokerEvent-1.0.lua:
05:50.26CIA-14LibJokerEvent-1.0 - will now dispatch events triggered by AceEvent-2.0, using the namespace "AceEvent-2.0".
05:50.26CIA-14e.g. "AceEvent-2.0", "SharedMedia_Registered" is the event triggered by SharedMediaLib.
05:51.21CIA-1403ckknight 07ckknight * r46948 10Joker/LibJokerEvent-1.0/LibJokerEvent-1.0.lua: LibJokerEvent-1.0 - whoops, forgot to save before I committed.
05:52.09Spikehead777When variables are declared, are they automatically local to the function that they're placed in?
05:52.35ckknightno
05:52.41Spikehead777Hmm...
05:52.43ckknightunless you prefix them with local
05:52.50ckknightotherwise they're global
05:52.54Wobworkonly if specified 'loca'
05:54.08Spikehead777Because in my OnInit, I have a table specified, and when I call that table in my CreateBox script, it tells me that table is expected, but nil was returned
05:54.37Wobworkpastey?
05:54.52Spikehead777Okay, one sec.
05:55.22Spikehead777http://ace.pastey.net/72468
05:56.22*** join/#wowace ND (n=Miranda@h062040167062.gun.cm.kabsi.at)
05:57.11*** join/#wowace Herio (n=Kevin@dsl027-181-250.sfo1.dsl.speakeasy.net)
05:57.21Heriodirectx overlay RSS feed?!
05:59.21WobworkI think tinsert is depreciated
05:59.44Wobworktry table.insert
06:00.00Heriodayam
06:00.02Spikehead777Someone mentioned that tinsert works just as well, but I'll give that a try
06:00.14theoddone33if I ever make a programming language
06:00.19theoddone33I'm gonna force people to be polite
06:00.20Fisker-So anyone playing the "Pogopop" demo?
06:00.27theoddone33blocks can start and end with please and thank you
06:00.44Spikehead777Lol Theoddone33 XD
06:00.44Wobworksounds like LOLCODE
06:00.51HerioI'm searching for an rss reader/ticker thing with directdraw overlay capabilities and I'm just getting rss feeds with directdraw overlay news =(
06:01.13JaxonHerio: be more specific in your search terms
06:01.30JaxonHerio: http://www.google.com/help/cheatsheet.html
06:01.33Fisker-Fileplanet is lolcode
06:01.42Fisker-Can i has Bioshock demo?
06:01.45Fisker-Sure
06:01.47Wobworkhttp://lolcode.com/keywords/hai
06:01.59Fisker-Rename bioshock demo to pogopop and uncrypt KTHX
06:01.59Fisker-sure
06:02.03Fisker-AWSUM THX
06:02.17Fisker-uncrypt = decrypt :P
06:03.30Spikehead777Still "bad argument #1 to 'insert' (table expected, got nil)" =/
06:04.43Spikehead777I'm going to give renaming "bg" a try
06:05.52Spikehead777Failure =(
06:07.22Wobworkare you sure onInit is being called?
06:07.32Spikehead777Nope
06:07.50Wobworkwhat happens when you try /dump bg
06:07.50Wobworkafter loading
06:08.05WobworkShouldn't it be OnInitialize?
06:08.06Spikehead777Give me one second
06:08.06theoddone33what do people use to broadcast crap to party
06:08.10theoddone33like taunt resist or I'm silenced
06:08.18WobworkYouTube
06:08.24theoddone33cool
06:08.26Spikehead777I don't know what anything should be XD
06:08.59Spikehead777But if it is getting called, then I should see one frame at the bottom of my screen.
06:10.25Xinhuanthe answer
06:10.26Xinhuanis that
06:10.31XinhuanCreateFrame("frame", nil, UIParent)
06:10.33Xinhuanshould be
06:10.36XinhuanCreateFrame("Frame", nil, UIParent)
06:10.41*** part/#wowace Herio (n=Kevin@dsl027-181-250.sfo1.dsl.speakeasy.net)
06:10.45Xinhuani think
06:10.57Xinhuancan you insert a nil?
06:11.02Spikehead777CreateFrame("frame"...) created a frame just fine
06:11.08Xinhuannot sure if tinsert allows nil values to be inserted
06:11.16Wobworkit's fine
06:11.21Xinhuanhmm
06:11.31Wobworkthen it would complain with a different error, no?
06:11.44WobworkBasically, if OnInit() isn't being called at all, there's nothing to insert it to
06:11.56WobworkI'm fairly sure it's OnInitialize
06:12.00Xinhuanat the top of the wholefile
06:12.04Wobworkthat gets called by AceAddon
06:12.05Xinhuanadd a "local bg;
06:12.06Spikehead777It is, and it works
06:12.08Xinhuanadd a "local bg;"
06:12.23Xinhuani believe the variable "bg" might have been used by some other addon using it as a global
06:12.27Wobworknah
06:12.40Wobworkdespite the bad naming of a global, he tried renaming it =)
06:12.42Spikehead777Which is why the first thing I tried was renaming it to sbg_bg
06:12.50Xinhuanoh ^^
06:12.52WobworkSo it works now?
06:13.00Spikehead777Yep! =)
06:13.05WobworkBrilliant
06:13.28Spikehead777Okay, I can create frames just fine now. Now slash commands =/
06:14.04AntiarcVashj down.
06:14.14Mikktheoddone33: tbh, i use /say. it gets visible on screen, which is a good thing.
06:14.15ckknightgrats, Antiarc
06:14.31theoddone33ah
06:15.36Chaotic_DSpikehead777 is beating me. I can't make frames yet.
06:15.58WobworkIs it a race
06:15.59Wobwork?
06:16.02Chaotic_Dtoo tired. bedtime I think.
06:16.03ckknightclearly.
06:16.16Spikehead777I was using Zomgbox as a framework for my modifications. XD
06:18.01Spikehead777I'm racing until 1:00 AM (12:15 AM) right now XD
06:18.39ckknightgo for the gold
06:19.30Spikehead777Hmm...it seems like framelist is not getting created in RegisterDefaults. In any get or set variable I call through the slash commands, nothing is retrieved or set, and "attempt to index field '?' (a nil value)"
06:20.35Nargiddleywhere is aframe coming from in those function ?
06:20.51Nargiddleys/function/functions/
06:21.19Spikehead777aframe is the current frame that you are editing, it comes /should be coming from RegisterDefaults
06:21.41Spikehead777In fact, looking at makes me want to slap myself XD
06:21.42CIA-1403ckknight 07Joker * r46949 10LibSharedMedia-1.0/LibSharedMedia-1.0/ (6 files in 3 dirs):
06:21.42CIA-14LibSharedMedia-1.0 - update from Ace2-style to Joker-style
06:21.42CIA-14- this properly gets media from Surface-1.0 and SharedMediaLib
06:21.42CIA-14- API hasn't really changed at all from SharedMediaLib.
06:22.01Nargiddleyyou're using a global called aframe to index almost all of those, thats what the error will be
06:22.07Spikehead777CTRL-H replace aframe with self.db.profile.aframe
06:22.24ckknightyou can't save frames in the database
06:23.04Spikehead777I'm not saving frames, I'm saving variables that define those frames in
06:23.50ckknightso you're doing _G[self.db.profile.aframe]?
06:23.53ckknightor something?
06:24.04Nargiddleyits an index into his list of frames
06:24.08Spikehead777Yeah
06:24.29CIA-1403adirelle * r46950 10CastYeller/ (4 files in 2 dirs):
06:24.29CIA-14CastYeller:
06:24.29CIA-14- added pseudo-channel "_PARTY_BROADCAST", like _BROADCAST but restricted to party,
06:24.29CIA-14- shamans: Mana Tide Totem and Bloodlust/Heroism are now announced to _PARTY_BROADCAST.
06:24.29CIA-14- druids: Tranquility is now announced to _PARTY_BROADCAST.
06:24.31CIA-14- attempt to fix library loading trouble.
06:24.34ckknighthrm
06:24.37ckknightfair enough
06:25.24Spikehead777Okay, well, all of my "get" functions work
06:25.34*** join/#wowace Srosh (n=Srosh@c155095.adsl.hansenet.de)
06:27.20Xinhuanare you trying to save a list of frame objects? or a list of framenames
06:27.21ramozBoubouille: ping? i got the newsfeed nau
06:27.28CIA-1403ckknight 07Joker * r46951 10DogTag-1.0/: DogTag-1.0 - prepare Joker branch
06:27.38Spikehead777Variables that define frame objects
06:28.48CIA-1403ckknight 07Joker * r46952 10DogTag-1.0/LibDogTag-1.0/: LibDogTag-1.0 - create Joker branch
06:29.09Arrowmasterlooking at your pastey, just changing all the aframe's to self.db.profile.aframe except for the ones in SimpleBackground:SetCurrentFrame() and making bg a local var should work
06:30.14Arrowmasterok why the +1 in for i=1,self.db.profile.boxes+1 do
06:30.35Spikehead777Everything looks like it's working how it should
06:30.37ckknightbtw, I'm converting CowTip as my first Joker addon, mostly cause it's one of my smaller ones
06:31.26Spikehead777I replaced all kinds of "aframe"s to "self.db.profile.aframe"s, because someone mentioned aframe, and I slapped myself for making that mistake
06:33.33Arrowmaster!api tremove
06:33.35ThraeBotArrowmaster: table.remove(table [, pos])  -- http://www.wowwiki.com/API_tremove
06:34.06Arrowmasteryour RemoveBox() seems very very wrong
06:35.19Spikehead777How so?
06:36.36Xinhuanbecause its table.remove(table [, pos])
06:36.42Xinhuanand that's not how you called the function
06:37.07Arrowmasterit should just be table.remove(self.db.profile.framelist, self.db.profile.aframe) i think
06:37.23Xinhuanthe second arg should be an integer
06:37.24Spikehead777Oh.
06:37.27Xinhuaninteger index
06:37.37Arrowmasterhis second arg is an integer
06:37.42Arrowmasterhis first isnt a table though
06:38.16Spikehead777aframe is an integer that sets the currently active frame for editing
06:38.34Arrowmasteryour CreateBox() is perty off too
06:38.52Arrowmasteryour only creating the frame and not defining anything for it like you do in the oninit
06:39.09Xinhuanshould probbaly also assign a local var to self.db.profile.aframe instead of doing 4 tablelookups for it every tremove call ;p
06:39.39Arrowmasteronly needs 1 tremove
06:40.39Spikehead777Okay
06:40.43Fisker-~seen xuerian
06:40.48purlxuerian <n=core@wireless-216-222-130-182.citizip.com> was last seen on IRC in channel #wowace, 4d 13h 39m 57s ago, saying: 'windowedmaximized is a good thing anyway'.
06:40.52Arrowmasteryou should probably move all the frame creation code from oninit to createbox and just have your loop in oninit call createbox however many times
06:41.25Xinhuancan also shorten heaps of code in the :Set functions
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06:41.31CIA-1403adirelle * r46953 10CastYeller/announces/warlock.lua:
06:41.31CIA-14CastYeller:
06:41.31CIA-14- warlocks: added Soulstone announce.
06:41.35Xinhuanfor eg
06:41.41*** join/#wowace RLD_osx (n=rldempse@66-169-191-207.dhcp.ftwo.tx.charter.com)
06:41.49Xinhuanin SetHeight, you can shorten
06:41.49Xinhuanbg[aframe]:SetHeight(self.db.profile.framelist[aframe].height)
06:41.52Xinhuanto just
06:41.59Xinhuanbg[aframe]:SetHeight(height)
06:42.07Xinhuansince the value is already there
06:42.58Arrowmasteryour SetY is bugged
06:43.30Spikehead777@_@ information overload
06:43.36Arrowmasterit should be SetY(yoff) not SetY(anchor) looks like a copy paste error
06:43.49Arrowmasterhehe
06:44.00Xinhuanthere's just a lot of code that can be shortened ;p
06:44.08Spikehead777Yeah, I do quite a bit of copy paste
06:44.22Xinhuanthere's really no need to self.db.profile.blahblahblah
06:44.32Xinhuanwhen you already have the values directly available in the function args
06:44.40Arrowmasteris it wrong that i cant code anything original myself but i love to read other peoples code and comment on it
06:45.07Xinhuanjust makes things really hard to read
06:45.52Spikehead777Wouldn't say for example: self.db.profile.framelist[self.db.profile.aframe].height = height set the current frame's height to whatever is set in the slash command?
06:46.17Xinhuanthat sets the value of your savedvar
06:46.18Arrowmasteryeah it should
06:46.22Xinhuanim saying your next line
06:46.27Spikehead777Oh, I see
06:46.30Xinhuandoesn't need to load that value back from your savedvar
06:46.37Xinhuanbecause you already have the local "height"
06:46.47Xinhuanit makes the code really hard to read
06:47.25Xinhuanget what i mean?
06:47.29Spikehead777YEah
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06:47.51Arrowmastertake the 'bg = {}' from the oninit and move it to above the oninit and change it to 'local bg = {}'
06:48.12Spikehead777But I can only shorten so much with some codes, like "sbg_bg[self.db.profile.aframe]:SetBackdropColor(self.db.profile.framelist[self.db.profile.aframe].R,self.db.profile.framelist[self.db.profile.aframe].G,self.db.profile.framelist[self.db.profile.aframe].B,trans)"
06:48.37Spikehead777Okay.
06:48.44Xinhuanya but shortening it wherever possible helps debugging ;p
06:48.59Xinhuanin the case of the line you just pasted
06:49.02Xinhuanits better to have
06:49.14Xinhuanlocal temp = self.db.profile.framelist[self.db.profile.aframe]
06:49.16Spikehead777Okay.
06:49.17Xinhuanand then use
06:49.23Xinhuantemp.R, temp.G, temp.B
06:49.27Xinhuanget it?
06:49.39Spikehead777Yeah
06:49.42Xinhuanit is less error prone
06:50.24Arrowmasterfor something like this i would probably make filewide locals for a few variables
06:50.44Arrowmasterbut that would just be a personal preference
06:50.56Spikehead777I have one comment to make on Lua
06:51.12ckknightwhat's that?
06:51.13CIA-1403ckknight 07Joker * r46954 10DogTag-1.0/LibDogTag-1.0/ (AceLibrary/ DogTag-1.0/ LibDogTag-1.0.lua LibDogTag-1.0.toc):
06:51.13CIA-14LibDogTag-1.0 - update from Ace2-style to Joker-style
06:51.13CIA-14- API hasn't changed at all.
06:51.46Spikehead777I used to mess around in this one program, it's called Game Maker, and with Lua, there's stuff that you can make a LOT cleaner than with Game Maker.
06:51.57Arrowmasterheh
06:52.09Arrowmastermost programing languages would be that way i bet
06:52.16Xinhuanhandwritten code is usually > computer generated code
06:52.17Xinhuan;p
06:52.30Xinhuanin terms of readability that is
06:52.33Arrowmasterexcept maybe cobal
06:52.38Arrowmasterthats just wrong
06:52.42CIA-1403ckknight * r46955 10/branches/CowTip/: CowTip - preparing Joker branch
06:52.59Spikehead777And game maker has only one return value unlike Lua, it looks like.
06:52.59Xinhuanlooking at FrontPage generated HTML makes me want to kill myself
06:53.10Arrowmasterlol
06:53.19WobworkXinhuan: yes. yes it does
06:53.28Arrowmasterwysiwyg html editors all tend to do that
06:53.34Spikehead777Lol XD
06:53.40Xinhuanit doesn't have to :o
06:53.44Xinhuanthey can format it all nicely
06:53.47Xinhuanbut they choose not to
06:53.56Arrowmasterwhat version of frontpage?
06:54.05Wobworkany of them?
06:54.12Xinhuanits not that hard to properly indent stuff!
06:54.13Arrowmasteri think the last one i ever touched was 2000 and omg it was so bad
06:54.15CIA-1403ckknight 07Joker * r46956 10CowTip/: CowTip - preparing Joker branch
06:54.40Wobworkoh. I actually typed that
06:54.45Arrowmasterit wasnt just the formating it was everything about how it did it
06:54.46WobworkI thought I just thought it
06:54.53WobworkI need sleep =P
06:54.59Spikehead777I used I think Frontpage 2007 last year in Web Design
06:55.00ckknightcobol
06:55.00ckknightor more precisely, COBOL
06:55.00ckknightSpikehead777: most languages have 1 return value
06:55.00ckknightSpikehead777: lua's special ;-)
06:55.13Spikehead777=P
06:55.18Arrowmasterreally?
06:55.49Arrowmasterlua's one of the few languages that does multiple return values?
06:56.04CIA-1403ckknight 07Joker * r46957 10CowTip/CowTip/: CowTip - copying to Joker branch
06:56.27ckknightyea, I mean, python has em through tuples, but the C-based languages don't have em
06:56.42ckknightdon't think PHP has em, unless you count passing tables (I don't)
06:57.09Spikehead777Passing tables, I don't really count them, either
06:57.42Arrowmasteri have to admit right now lua is probably the language i know best, ive done some php and tcl in the past but never really learned the language that well
06:58.29Spikehead777I can learn the syntax in some languages pretty easily, but it's always the functions that get me
06:58.47ckknightI know lots of languages :-P
06:59.16Arrowmasterwhats your favorite?
06:59.30Jaxon(Say Fortran, say Fortran)
06:59.56Spikehead777Mine's English =P
07:00.11ckknight*shrug* they all have something lacking
07:00.11ckknightI'll make my own language one day
07:00.20ckknightcompiler theory is pretty fun stuff
07:00.48ckknightI haven't done much Fortran work, Jaxon, but the upcoming Fortress looks pretty snazzy
07:01.56*** join/#wowace evl (n=fuckoff@unaffiliated/evl)
07:03.34Spikehead777Well, I moved OnInitialize code to CreateBox code, and it seems to have broke =/
07:04.35Spikehead777I'm going to post my code, and then probably head to sleep or try to. School tomorrow...=/
07:06.28Spikehead777Okay, here's my updated code if you guys want to look at it: http://ace.pastey.net/72471 Also, besides WoW, what syntax checkers do you guys recommend for Lua?
07:07.19Nargiddleyluac
07:08.30Xinhuanin your CreateBox()
07:08.33Xinhuanyou have a
07:08.39Xinhuanm:SetBackdrop({ etc })
07:08.41MikkNargiddley: cheers for gem fix =)
07:08.49Xinhuanthat table is created everytime you created a box
07:08.54Nargiddleyworking oj Mikk ?
07:09.03Nargiddley*ok
07:09.04Mikkdno, just saw it. will test later.
07:09.09Xinhuanmaybe you can just take that table out and put it as a file local var
07:09.11Nargiddleydont have any chars with gems to test it heh
07:09.23Mikkow =)
07:09.34Nargiddleygogo coding instead of lvling, still havent hit 70
07:09.36Mikki'll just run this sethekk and log my storage toon
07:10.26Xinhuanso you have m:SetBackdrop(myBackDropTable) or something, and that's just a local file variable that has the table created once instead of once per box
07:10.44Thrae!fc us maelstrom thrae
07:10.46ThraeBotThrae: Thrae, Level 59 Druid (1/41/8). 4043 HP; 2899 Mana; 193 Str; 233 Agi; 19.62% dodge.
07:10.47Spikehead777Okay.
07:11.09Nargiddley!fc kael'thas nargiddley
07:11.18Nargiddleybah
07:11.19ThraeNargiddley: Feel better?
07:11.23Nargiddley!fc us kael'thas nargiddley
07:11.24ThraeBotNargiddley: Nargiddley, Level 65 Warlock (41/0/15). 5483 HP; 6439 Mana; +3.27% spell hit; +98 spell crit rating; 498 +dmg.
07:11.43Gngskless mod more level
07:11.50Thrae!c us kael'thas nargiddley
07:11.53ThraeBotThrae: Nargiddley, Level 65 Gnome Warlock (41/0/15). 5483 HP; 6439 Mana; 118 mana regen; 4 mp5; 98 spell crit; 32 spell hit; 498 +spell dmg/heal; 4.35% dodge; 10 arcane resist (+10); 10 fire resist;[[ TBR: 654 ][ Link: http://tinyurl.com/2dn6ll ][ Talents: http://tinyurl.com/38wtqk ]]
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07:12.26Nargiddleyhad decent gear before the xpac, then diddnt have the time to lvl :/
07:12.27Fisker-http://xkcd.com/ <-OMG RULE 1 & 2
07:15.57MikkNargiddley: but we wub j00 for hacking on baggins =)
07:17.26Spikehead777There's no way to remove a frame aside from a reloadui, right?
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07:17.57Nargiddleycorrect
07:18.03Spikehead777Alright
07:20.58Xinhuani think someone asked why
07:21.04XinhuanOnInit creates
07:21.07Xinhuan+1 boxes ;p
07:22.20Spikehead777Yeah, I caught that one. I set it to 0 on OnInitialize, and increase it on CreateBox
07:22.52Spikehead777You know, maybe I should do something different from that...lol you keep saying something that influences me to catch things XD
07:23.06Spikehead777No wonder I only see 1 frame every reload lol
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07:27.26Xinhuanwell i don't really see that being fixed exactly
07:27.38Xinhuanlets say you have 5 boxes stored in that number
07:27.44Xinhuanso your loop creates 6 boxes
07:27.50Xinhuanand your variable changes to 11.
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07:29.10Spikehead777I store a local variable f with the number of boxes, reset boxes to 0, run the loop from 1 til f, and increase boxes by one in the createbox
07:29.30pb_ee1Morning
07:29.45Spikehead777Good morning
07:29.48Xinhuanah
07:30.34Spikehead777Since i in my for loop wasn't transferring over, I had to define a local variable i in createbox to the current box value =/
07:31.29Xinhuanwell look at your CreateBox function again
07:31.39Xinhuanm:SetWidth(self.db.profile.framelist[i].width)
07:31.49Xinhuanwhere is that "i" variable declared
07:33.03pb_ee1http://www.wowace.com/wiki/FuBarPlugin-2.0#:HideIcon.28.29 --> Shouldn't it be "if shown" instead of "if hidden"?
07:33.06Spikehead777Well, it was declared in the for loop, but I kept seeing error messages with ? saying nil. Now, I define a local i variable at the beginning of CreateBox
07:33.12pb_ee1If so, i'll change it
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07:33.29Xinhuanthat i variable declared in the for-loop is local to that "for loop"
07:33.37Xinhuanit doesn' exist anywhere else
07:33.43Xinhuanand definitely not in CreateBox
07:33.55Xinhuanyou're trying to use a global var "i" there
07:33.58MoonWolfin short
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07:34.08MoonWolflearn how scope works.
07:34.16Spikehead777So instead, I did this: local i = self.db.profile.boxes
07:34.22ckknightyes, pb_ee1
07:34.28Xinhuanthen that would work perfectly
07:34.36pb_ee1I changed it, ckknight.
07:34.45ckknightokay
07:34.58Xinhuanalthough you can probably shorten the code again with local temp = self.db.profile.framelist[self.db.profile.boxes]
07:35.09Spikehead777Just so I wouldn't have to replace all of the "i"s with "self.db.profile.boxes"
07:35.29Xinhuansince you used that all over the function
07:38.13Spikehead777Well, I did what you said
07:39.09Xinhuanwhat addon is this for btw? :)
07:40.30Spikehead777Interior Decor? =P
07:41.57Xinhuandon't understand that =P
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07:42.03Spikehead777It's improving on the old Zomgbox in that there's multiple box frames, and you're able to colorize them
07:42.16Xinhuanwhat does zomgbox do?
07:42.20art3miswith drag to resize support?
07:43.19art3misXinhuan: it makes a box
07:43.25art3mislike eepanels
07:43.25Spikehead777I think I'll let it speak for itself: http://www.wowinterface.com/downloads/info5766-ZomgBox.html
07:44.30Xinhuanhmm :o
07:49.23Spikehead777Well, it's going to be 2:00 AM here and I have school tomorrow. I need to start heading to bed.
07:49.42Spikehead777Thanks for the help, guys.
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07:53.24Solegood evening (morning)
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07:59.39buuAre there any good addons that let me deal with bunches of items in the mail or auctioning a bunch of items at a time?
08:00.36Brunerspostal do handle a bunch of mail
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08:03.32buuHrm
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08:15.05CIA-1403deccard * r46958 10MiniChat/Core.lua:
08:15.05CIA-14MiniChat:
08:15.07CIA-14- animation code reworked
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08:22.27Wobinanyone got a vent server I can test my sound setup on?
08:23.57Ominoussure, got a free one
08:24.35Ominouswoblin: look at the query :)
08:25.04Wobinhow's that?
08:25.25Ordogsearching for an american to look over a sponsor proposal -.-
08:25.35CIA-1403ckknight 07ckknight * r46959 10Joker/LibJokerModuleCore-1.0/LibJokerModuleCore-1.0.lua: LibJokerModuleCore-1.0 - bugfix for inheriting from Joker's addon metatable
08:25.55ckknightsponsor proposal?
08:26.05Ominouswoblin: the private message i sent you
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08:27.19Ominousmeh, here they are ominous.me.uk 3784 storm
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08:33.30pb_ee1ckknight, how do you enable the "hide icon" option of an addon in Fubar?
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08:33.54pb_ee1I've seen it is automatically added to some addons menu, or at least it seems it's automatic
08:34.06ckknightit should add automatically if you have .hasIcon
08:34.10ckknightand not .hasNoText
08:34.23pb_ee1hummm
08:34.28CIA-1403speeddymon * r46960 10CooldownTimers2/Options.lua:
08:34.28CIA-14CooldownTimers2:
08:34.29CIA-14- Fix some lua errors in the gui when changing condense groups
08:34.55pb_ee1i've got a .hasIcon and no .hasnotext, but no "hide icon"
08:35.11pb_ee1well wait a sec, i'm talking about a specific context
08:35.28pb_ee1a player _not_ having the fubar and willing to hide the button from the minimap
08:35.54pb_ee1i have the "show icon" toggle option in the normal fubar and it works correctly
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08:36.18pb_ee1but not in the menu on the minimap if i don't have the fubar
08:36.52Ominousyou need to make it hideable then
08:37.08pb_ee1Hum... how? :/
08:37.18Ominousits in the docs i cant remember
08:37.26Ominoussearch for hide
08:37.28pb_ee1I'll check it, thanks
08:37.53Nargiddley.hideWithoutStandby or something similar
08:38.39pb_ee1There is the :Hide(), but desc is "Hides the plugin, disables the plugin if cannot hide without standby." and obviously not what i'm looking for
08:38.59Ominousno
08:39.04Nargiddley.hideWithoutStandby = true
08:39.04Ominousits self.hide...
08:39.51Nargiddleyis what thats talking about, it wont disable if set
08:39.51pb_ee1Not in the documentation of FuBarPlugin-2..
08:39.51Ominousis is as i have used it from there
08:40.21pb_ee1Well i'm searching "hide" and it doesn't find it, if you can Ominous i'd be glad. I hate asking things that I can find on documentations
08:40.28pb_ee1http://www.wowace.com/wiki/FuBarPlugin-2.0
08:41.03Ominousmust have got lost with the data then
08:41.11pb_ee1I suppose, yes
08:42.21*** join/#wowace Sole_ (n=chatzill@203.109.161.194)
08:42.38*** join/#wowace Mok724 (n=Miranda@p54BAB6B5.dip.t-dialin.net)
08:42.38nevcairielHeh
08:42.38nevcairieli found a bug in default blizzard actionbars =P
08:42.38nevcairielon 2.2 ptr
08:42.44OminousoO
08:42.45WobinOminous: Thank you, but I got it sorted =)
08:42.45pb_ee1<addon>.hideWithoutStandby = true
08:42.53pb_ee1That's it, found on: http://svn.wowace.com/wowace/trunk/Grid/GridCore.lua
08:43.08WobinPS. I don't think you're registered
08:43.13*** join/#wowace Aurica (n=silowyi_@24-155-117-69.dyn.grandenetworks.net)
08:43.31Ominouswoblin: i am
08:43.53Ominous-NickServ- Password accepted - you are now recognized    * services. sets mode +e Ominous   * services. sets mode +6 Ominous
08:44.33*** join/#wowace Aurica (n=silowyi_@24-155-117-69.dyn.grandenetworks.net)
08:45.05CIA-1403pb_ee1 * r46961 10ChatLog/ (ChatLog.lua ChatLog.xml embeds.xml):
08:45.05CIA-14ChatLog:
08:45.05CIA-14- Adding option to hide addon without disabling it.
08:45.05CIA-14- Changing xsi:schemaLocation (should be fine now)
08:45.28Industrialdun dun DUN
08:45.30Industrial^^
08:46.05Sole_<PROTECTED>
08:46.08Industrialok so someone remind me, whats this embeds.xml for again?
08:46.20Industrialya hi im back to torture some more
08:46.23Industrial^^
08:46.27CIA-1403pb_ee1 * r46962 10LZProfiler/embeds.xml: LZProfiler: Updating xsi:schemaLocation
08:46.35Sole_embeds.xml - cool kids only
08:46.37Sole_sorry
08:47.13Industrialis it ZOGMODULAR ?
08:47.22Sole_pretty much
08:47.25Sole_increases load time
08:47.27Sole_as far as I understand it
08:47.39Industrialno but really, cant you just take out the toc entries?
08:47.44[Ammo]embeds.xml is removed by WAU from the .toc
08:47.49Ominousthe zip script does it
08:47.51[Ammo]-> easy removal of all embed stuff
08:47.53Ominousnot afaik
08:47.57Sole_^
08:48.03Ominousdammit
08:48.08Ominousi cait tupe
08:48.12Industrialah, then it makes sense.
08:48.16Sole_lol
08:48.19Ominousi meant the zip script does it AFAIK
08:48.39nevcairielI wonder if people really read the ingame bug reports from PTR
08:48.52nevcairieli should prolly get that posted on the US forums
08:48.53Sole_the warhammer guys do ^_^
08:49.01*** join/#wowace Thezilch (i=fuz007@c-68-52-119-203.hsd1.tn.comcast.net)
08:49.44CIA-1403rophy * r46963 10ParserLib/ParserLib-1.1/ParserLib.lua: ParserLib: added SPELLLOGSELF to CHAT_MSG_SPELL_SELF_DAMAGE.
08:50.31*** join/#wowace Silowyi (n=silowyi_@24-155-117-69.dyn.grandenetworks.net)
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08:54.54*** join/#wowace dabujo (i=xx@p54AC9F02.dip0.t-ipconnect.de)
08:56.53theoddone33the following thing is sad:
08:57.02theoddone33mining is the most fun I have in WoW lately
08:57.04CIA-1403pb_ee1 * r46964 10Percent/ (Core.lua Locale.lua Percent.lua Percent.toc embeds.xml):
08:57.04CIA-14Percent:
08:57.04CIA-14- Changing file names.
08:57.04CIA-14- Adding Locale (enUS & frFr) [drycoded]
08:57.04CIA-14- Updating xsi:schemaLocation.
08:57.53*** join/#wowace Matrix110 (i=blubb@pD957E0C2.dip.t-dialin.net)
08:59.18pb_ee1asSole?
08:59.53Solehi
09:00.35pb_ee1heya :p
09:02.38CIA-1403ckknight 07ckknight * r46965 10Joker/LibJoker-1.0/LibJoker-1.0.lua: LibJoker-1.0 - random bugfixings.
09:09.46loonacyckknight:  I find myself in need of a color picker, and I've heard you're working on one.  Any chance it's released yet?
09:10.02ckknightrelease is hard to say
09:10.19ckknightit's LibJokerConfig-1.0
09:10.21ckknightwhich is essentially done
09:10.25ckknightthere's tweaking to be done
09:10.32ckknightit's like Waterfall, sorta
09:11.27ckknightI don't really recommend trying to use it yet, though
09:11.44loonacySigh.
09:12.13loonacyI guess I'll stick with the standard color picker thing.
09:14.11ckknightyea
09:14.13ckknightfor now
09:14.39Nargiddleyfinally had a look at it today
09:14.45Nargiddleythat color picker is sexy
09:14.54loonacySo I've heard.
09:14.55Nargiddleyare tab groups in yet ?
09:15.08ckknightalright
09:15.08ckknight:-
09:15.08ckknight:-)
09:15.08ckknightI'm converting CowTip over now
09:15.08ckknightnot yet
09:15.09ckknightthat has a TODO comment
09:15.11ckknight:-P
09:15.18Nargiddleyah
09:20.55Grumslacker ckknight
09:21.03ckknightwhat?
09:21.08GrumTODO? .. tssk
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09:36.56Industrialhmm, "Believe in the you that believes in you", makes me happy reading it :-)
09:37.23MikkNice. Prat_Font suddenly inverted the meaning of the shadow toggle
09:38.30sylvanaari dont know why curney changed it
09:38.47Mikkchange it back tbh
09:38.53*** join/#wowace Jaxon (n=jackson@S01060026540abc85.ed.shawcable.net)
09:38.57Mikkif it says "shadow" and isn't checked, i don't want a shadow
09:38.59sylvanaargo ahead
09:39.17Mikkmeh, i don't have prat checked out
09:39.30sylvanaarme either
09:39.34Mikko.O
09:39.45Industrialmaybe the function is "remove the shadow". having it checked means "remove the shadow" ?:)
09:39.51*** join/#wowace Jackson (n=Jackson@S01060017f2092837.ed.shawcable.net)
09:40.00Mikkexcept chat fonts aren't shadowed by default >.<
09:40.06Industrial.. yes they are
09:40.23Mikknot this way they aren't
09:40.29*** join/#wowace loon (n=haarm@85-210-172-235.dsl.pipex.com)
09:40.39Mikksec, i'll ss it
09:41.39theoddone33heh... 7 of the 24 US guilds that have illidan/archimonde on farm are in my battlegroup
09:41.44theoddone33go go pve weapons hurting me :(
09:42.09nevcairiellol
09:42.21nevcairielpoor you
09:42.28Mikkhttp://mikk.cjb.net/pratfont.png
09:42.39Mikkit look poo :S
09:43.13AwaaTurn it off then, i did =)
09:43.27Mikkof course i have
09:43.37Mikkwas more thinking about a couple hundred thousand users out there
09:43.44Awaa=)
09:44.09Ominousit would be fine if the option was the right way around and defaulted to off imo
09:44.13loonare there any unitframes addons available that offer the option to have the bars vertically filled?
09:44.24IndustrialMikk: why is that even in the addon, thats fugly :P why would anyone want that?
09:44.29JaxonWow
09:44.34Industrialhttp://images.gammatester.com/pics/b4758ca93c0a5c3b836d4403f314c901.jpg
09:44.37Jaxonirssi's proxy module is GENIUS
09:45.02MikkIndustrial: beats me
09:45.29Fisker-http://i11.tinypic.com/6629nb4.jpg
09:45.30Fisker-KITTEH
09:45.55Industriallol
09:45.56Industrialdo want
09:46.17Industrialtorrent url?
09:46.17Industrialwhats the name again? biosomething?
09:46.18Fisker-now i just need those stupid drivers so i can run the game a bit better
09:46.21Fisker-Bioshock
09:47.09Industrial:(  http://torrentz.com/search?x=0&y=0&q=bioshock+-xbox
09:47.11Industrialonly xbox?
09:47.47Fisker-thepiratebay.org
09:48.07Fisker-fileplanet doesn't know how to do this shit :(
09:48.18Fisker-i wonder if they're stupid enough to do the same stuff with the full game
09:49.26Industrialtorrentz indexes sites, tpb too
09:49.49Industriali see only demos
09:49.55Fisker-of course
09:49.56*** join/#wowace ie|Stiffe (n=hehe@81-231-242-209-no39.tbcn.telia.com)
09:49.58Fisker-not full version yet duh
09:50.01Industrial..
09:50.02Industrial:|
09:50.17Fisker-but it's still funny how Fileplanet screwed up
09:50.22*** join/#wowace ie|Stiffe (n=hehe@81-231-242-209-no39.tbcn.telia.com)
09:50.47Industrialyah
09:50.50Industrialdown the queue!
09:53.17Industrialenough with the leveling :( AB TIEM LULZ
09:53.58Fisker-lulz
09:54.37CIA-1403daviesh * r46966 10AtlasLoot/ (6 files in 2 dirs):
09:54.37CIA-14AtlasLoot:
09:54.37CIA-14-v4.01.00 for Atlas 1.10 release
09:54.56Industriali cant get gear with ab right? :|
09:55.03JaxonYes you can
09:55.05Industrial(im L27 anyway)
09:55.08Industrialwhat kinda
09:55.11Jaxonoh
09:55.13Jaxon27
09:55.19JaxonI'd go into WSG, there is low level rep gear in WSG
09:55.23JaxonI don't think it is rep anymore though.
09:55.25Industrialbut wsg sucks
09:55.33JaxonI think all the AB gear is 60
09:55.37Industrialhm
09:57.17si-m1you get nice ab and wsg gear for 29
09:58.03Industrialk
09:58.19JaxonI don't know, I can't stand Battlegrounds.
09:58.42IndustrialI dont like WSG, too much indoor, and the outdoor has no escape
09:58.48Industrialab is fine
09:59.25JaxonSo I used Bootcamp, partitioned my drive, installed XP, got that running then went back in to OSX and it wouldn't boot.
09:59.33JaxonI remembered reading that Shift is "safe mode" and did that.
09:59.42Industrialhttp://armory.wow-europe.com/character-sheet.xml?n=Seryan&r=Grim%20Batol
09:59.45Industrialblah update! :|
09:59.54JaxonThat worked.  If I didn't remember reading that, how would I have known to use that to fix my machine
09:59.56Industrialim 27 now and have nicer gear :|
10:01.06Industrialbtw thx armory for using javascript links
10:01.23Industrialthe people that make ajax apps didnt think about tabbed browsing
10:01.41si-m1http://armory.wow-europe.com/character-sheet.xml?n=Hilffsake&r=Jaedenar
10:01.52si-m1that's my priest in lots of ab and wsg gear
10:02.14Industrialmisery!
10:02.31Industrialim in misery
10:02.34si-m1you can make real links even with js if you do it right
10:03.03si-m1nais
10:03.05Industrialjavascript: GoToUpgrade(0); ? :P
10:03.35si-m1yeah, but you don't need to make the link a js-function
10:03.44si-m1since you can use onclick and such for the js-stuff
10:03.56Industrialthats what im saying.
10:04.03si-m1ah ye :)
10:04.12JaxonBetween Camino, Firefox and Safari, the Armory chugs along slowest in Firefox, which doesn't make any sense as Camino should be using the same rendering engine.
10:04.14Industrialhmm, wonder if i have enough time from 27 to twink my char a bit
10:04.35si-m1you can easily if you get someone to boost you atleast
10:04.48Industrialno. heh.
10:04.48si-m1to a boss that is
10:04.50sylvanaarthe prat stuff is Outline btw
10:04.58Grum!c eu Jaedenar Hilffsake
10:05.00ThraeBotGrum: Hilffsake, Level 29 Undead Priest (11/9/0). 1548 HP; 1840 Mana; 97 mana regen; 6 mp5; 25 +spell dmg; 190 +heal; 4.83% dodge; 10 shadow resist (+10);[[ TBR: 264 ][ Link: http://tinyurl.com/ysduc2 ][ Talents: http://tinyurl.com/34sfjh ]]
10:05.05Industrialive bothered people (cough haste) enough for that already
10:05.21Industrial!c eu Grim Batol Seryan
10:05.24ThraeBotIndustrial: Seryan, Level 25 Troll Hunter (16/0/0). 842 HP; 856 Mana; 65 mana regen; 3.01% melee crit; 2.69% ranged crit; 2.71% dodge;[[ TBR: 218 ][ Link: http://tinyurl.com/ytommk ][ Talents: http://tinyurl.com/2w3qsr ]]
10:05.28sylvanaarit enables or disables the outline version of the font
10:05.43Industrialpff i have 8% ranged crit now
10:06.04JaxonThat prat stuff is genius, now I dont' ahve to have a backdrop on all my chat windows.
10:07.18CIA-1403mikk * r46967 10Baggins/Baggins-Filtering.lua: Baggins: Fix: Old rules using "Trade Goods:Gem" would cause errors. Will now display as "Trade Goods:?"
10:07.45Grumsi-m1: do you actually heal for a lot with such a char? :)
10:07.54Grumi really cant imagine playing with a lvl29 =D
10:08.04si-m1greater heal crits for around 1100
10:08.13Industrial;o thats more then myhp
10:08.14si-m1but yeah, its fun fun
10:08.41si-m1yeah, don't use greater heal that much :)
10:09.06si-m1renew ticks for 100
10:09.26Grumhmm you can still get a better enchant on your pants ;)
10:09.29IndustrialGrum: twinking is fun, limited set of skills means less opportunity kills and instant kills due to zomgtrinketshots etc.
10:09.36si-m1yeah i know, but not anymor
10:09.53Grumthey limited the threads now?
10:10.06si-m1jup, rumours say so atleast
10:10.31Grum'Requires lvl60' ... awww :)
10:10.40Grumbut that makes anyone with it severly overpowered
10:10.54si-m1hehe, yeah, if it still works :)
10:11.30si-m1havn't played in a while but gotta check that out someday
10:11.52Grumoh well.. i hardly have time next to pve to do anything with pvp - and i dont like it ;D
10:11.58si-m1don't know why they nerfed it while still keeping the crazy enchants
10:12.10si-m1well, you should try 29-pvp
10:12.14*** join/#wowace baer_ (n=baer@bodom.heim10.tu-clausthal.de)
10:12.14si-m1much much more fun
10:12.27Grumgetting the gear is 'not so much fun' :D
10:12.31si-m1haha, no
10:12.34baer_moin
10:12.46si-m1can buy most on AH but it's a bit expensive
10:12.55Grumi'd only settle for the best of the best
10:13.14si-m1most of the pvprewards are the best ones too
10:13.20si-m1but you'd have to play alot :)
10:13.53baer_si-m1, depends on the class you play.
10:14.20Industriali hello there +22 AP chest armor for 1g \o/
10:14.24baer_IMO the pvp-rewards for healin' classes lack manareg, mp5 and such.
10:14.51phyberis the healer alive in pvp long enough for mp3 to matter?
10:14.55phybermp3!
10:15.05nevcairieldepends
10:15.12nevcairielin arenas it sometimes happens
10:15.30nevcairielwhen i notice that i am not being targeted
10:15.32baer_in arena-pvp not, but if you play > 5 minutes it might be.
10:15.33nevcairieli switch to pve gear
10:15.49nevcairielwhich like doubles my healing performance :P
10:15.54si-m1just buy a lot of the pvpfood
10:16.06si-m1and run out of combat eat, run back
10:16.09si-m1usually works fine
10:16.33si-m1the 29 pvpfood is really nice
10:17.12baer_29 pvpfood?
10:18.15si-m1well it's level 25 i guess
10:18.25si-m1the stuff you buy from the AB and WSG vendors
10:18.37si-m1very cheap and restores mana and hp
10:18.48*** join/#wowace Garns (n=blub@muedsl-82-207-215-163.citykom.de)
10:19.08si-m1the "rations"
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10:28.35Mikksylvanaar: for t=1,100 do SendChatMessage(strrep(".",100), "WHISPER", nil, UnitName("player")) end   <- this freezes people using prat for a good 30 seconds
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10:29.34Fisker-i gotta use that on our maintank then
10:30.37sylvanaarMikk "doctor it hurts when i move my arm like this"
10:31.23*** join/#wowace beerke (n=beerke@5353E179.cable.casema.nl)
10:31.48sylvanaarwhy are you sending strings of 100 '.''s
10:32.23Mikkwell
10:32.28Mikkimagine if i sent it to my arena opponents instead of myself
10:33.01ckknightlol
10:33.05sylvanaari know of ways you can get them to d/c altogether
10:33.29Fisker-how can you send it to arena oppoonents?
10:33.39sylvanaarsame faction
10:33.40ckknighthorde vs. horde
10:33.45ckknightor ally vs. ally
10:33.52sylvanaarbut, luckily
10:33.54Mikkright. i take it you don't think it's a problem that prat locks the puter up for half a minute, when default chatframes don't even hickup.
10:34.01sylvanaarwhispers are throttled
10:34.35sylvanaarwell, default chatframes dont do any processing of the chat do they
10:34.47Mikkit's only 100 messages
10:35.02CIA-1403mecdemort * r46968 10Baggins_AnywhereBags/Core.lua:
10:35.02CIA-14Baggins_AnywhereBags:
10:35.02CIA-14- Optimized menu display: No longer reloads entire menu when checking mail or bank.
10:35.02CIA-14- Fixed empty ammo slot sometimes coming up as random arrow x 0.
10:35.02CIA-14- Equiped, Mail, and Keyring: no longer have a submenu or Player name before them and removed redundant sectionid.
10:35.02Mikkthat would suggest a processing time of 0.3 seconds per message
10:35.05NandiniEACH whisper takes prat about 300 ms
10:35.35Mikkit's quite possible that something is going bonkers over 100 successive dots
10:35.36Mikki haven't tested
10:35.38Mikkjust reported it
10:35.45Mikksince i found it by accident
10:35.48nevcairielreplace it with ,
10:35.48nevcairiel:P
10:36.01Arrowmasterlol i bet its the urlcopy
10:36.03sylvanaarim sure its the urlcopy module
10:36.17Nandininevcairiel: did you get your PTR bug reported?
10:36.20Mikkyep, it doesn't go bonkers with ,s
10:36.38Arrowmasterhaha its the shitty patterns in urlcopy then
10:36.40NandiniMikk: have you tested it using the General channel?
10:36.48Mikkwanna bet urlcopy creates substrings for every damn dot it sees?
10:36.56sylvanaarit does
10:36.59Mikk>.<
10:37.08sylvanaarmost likely
10:37.16Arrowmasterurlcopy needs more strict patterns
10:37.21sylvanaaridk the patterns come from IDChat
10:37.28sylvanaari never changed them
10:37.32Arrowmasterso it doesnt trigger from shit like #.#.#
10:37.48Nandiniimagine being inside a raid instance and putting ................................... in General chat, if someone is killing a boss, they start to lag
10:37.53JaxonOr someone going "Hmm..."
10:37.56Mecdemortlol
10:38.02nevcairielNandini: i reported it using that ingame bug thing, not sure if people actually read it tho :P
10:38.19Nandinii got a response to one of my in-game reports
10:38.22Mecdemorth.m.m.m.m.m.m.m.m
10:38.49sylvanaarUrlcopy is open to anyone to put in better patterns
10:38.56Nandiniwell, maybe not, it's possible someone else reported it in the forums and they got it from there
10:39.54*** join/#wowace cncfanatics (i=evolve@39.153-240-81.adsl-dyn.isp.belgacom.be)
10:40.00cncfanaticsyo all
10:40.57sylvanaaranyways, im going to take a nap and see how the european forex market is doing, ni ni
10:41.57Industrialuh did the av entrance go byebye?
10:42.05Industrial(horde)
10:42.35Industrialoh nm wrong side
10:42.35Industrial:
10:42.36Industrial:p
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10:51.34CIA-1403cncfanatics * r46969 10FlexBar2/Action/Action.lua:
10:51.34CIA-14FlexBar2:
10:51.34CIA-14Action.lua:
10:51.34CIA-14<PROTECTED>
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10:55.13Arrowmasterwhat the hell is %S in lua patterns again
10:55.24nevcairielthe opposite of %s
10:55.26nevcairiel:P
10:55.49Arrowmaster.....
10:55.59nevcairielso %S is all non-space characters, since %s is space characters
10:56.12Arrowmasterso [^%s] and %S are the same?
10:56.16nevcairielyes
10:58.00Arrowmasterand %w is [A-Za-z0-9] right
10:59.59nevcairielyea
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11:02.24Mecdemortckknight: Does your passValueN pass the N values first to the function, followed by the actual function value?
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11:05.24CIA-1403celellach * r46970 10AtlasLoot/ (Core/ExtraText.lua Instances/instances.en.lua):
11:05.24CIA-14AtlasLoot:
11:05.24CIA-14- Removed second Anzu entry
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11:18.13Vankooverhi guys
11:18.17Vankoovercan u help me
11:18.37Vankooverany addons to find hiddeb frames
11:21.14evl/print GetMouseFocus()
11:23.52JaxonLua doesn't use standard regular expressions?
11:26.15Gngskirregular expressions!
11:26.19Arrowmasteri think my lua.exe is fucked or something, i try to do print(string.gmatch(......)) and its printing function: XXXXXX
11:26.57dodgaDoesn't gmatch return an iterator or something?
11:27.08CIA-1403ascalia * r46971 10AtlasLoot_OldInstances/AtlasLoot_OldInstances.toc:
11:27.09CIA-14AtlasLoot_OldInstances:
11:27.09CIA-14- small TOC fix
11:27.30Pheredhelhi
11:28.39*** join/#wowace JoshBorke (n=Josh@r35h14.res.gatech.edu)
11:30.13Mikkit does
11:30.29Arrowmasterill just use match for my testing then
11:30.53MikkVankoover: iriel's DevTools
11:31.04Mikktho it won't find "hidden" frames per se
11:31.06JoshBorke~devtools
11:31.09purlIriel's DevTools, a highly useful set of debugging tools for developers on WoW. Found at   http://www.wowinterface.com/downloads/fileinfo.php?id=3999  Why isn't it in the default client yet?
11:31.13Mikkwhat are you trying to accomplish, exactly?
11:32.08nevcairielif a frame is hidden and not named, you will never find it :P
11:32.17JoshBorkethat's totally true
11:32.29JoshBorkeactually
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13:08.20*** topic/#wowace is http://www.wowace.com | http://files.wowace.com/ | http://ace.pastey.net | http://www.lua.org | http://wowace.com/wiki/Optimization | WAU2 beta started http://www.wowace.com/wau2/ | Sites back up and the restoration has began | check out #wowace-cia for realtime commit log
13:08.57vithosi usually just alttab to wowhead and find the itemid when i want to link something not in atlasloot, though that's not quite as convenient as just tabcompleting the name if it's cached
13:09.33vithosbut has the benefit of being able to link stuff not in my cache
13:09.43*** join/#wowace Higdur (n=nike@nl106-137-103.student.uu.se)
13:09.52Kreigerhm. thanks.
13:10.01Kreigercf2 doesn't change it. btw
13:10.38vithoshmm.. did you try reloading ui after making the change perhaps?
13:10.45vithosthough i remember it being instant
13:11.10KreigerYeah. the cf2 changes affected non context windows. i played around with it.
13:11.21KreigerI can try reloadui real quick tho.
13:11.32vithosoh, you mean it doesn't affect the blizzard context menus?
13:11.38vithosbut does affect fubar context menus?
13:11.49KreigerThe font size for both is the same.
13:11.58KreigerI'm assuming it's connected somehow.
13:12.03vithosah, weird.  i guess my memory just sucks.
13:12.08Kreigeri have another SS one sec
13:13.02Kreigerhttp://img443.imageshack.us/my.php?image=wowscrnshot082007085451wu9.jpg
13:13.15KreigerThat is, as i understand it, a normal rightclick context menu.
13:13.23alextthere isnt an ace2 of lootlink
13:13.25alextbut Itemsync is ace2
13:13.27alextand rocks
13:13.36KreigerI could have all my addons off, and it would still look like that
13:13.43alextI cant remember if it has tab complete
13:13.51alextbut i can type [head of onyxia] and it links it
13:13.52KreigerThanks alex. i'll take a look at this.
13:14.24alextnp, I used to use lootlink but I moved over to itemsync like 6 months ago and havent looked back
13:14.36KreigerI think right now i'm wondering what the hell UI scale even does. it seems to make everything smaller.
13:14.41CIA-1403jncl * r46978 10Skinner/ (7 files in 2 dirs): Skinner: Skinned DopieArenaInfo, nQuestLog, PvpMessages, SmartDebuff, BattlefieldMinimap
13:14.56Kreigerwhile providing more space.
13:14.58Kreigeror something
13:14.59_art3misthas all ui scale does
13:15.01vithosyes, that's what it does
13:15.45vithosi hate scaling personally, it makes my pixels fuzzy :(
13:16.01art3misheh i run 1680x1050 and .64 scale
13:16.22KreigerThen perhaps i'm going at this backwards. Maybe i should increase my scaling to where i can see blizz's context menus comfortably, and make my other stuff smaller.
13:16.45Mikkeek, 1680x1050.. do you have the screen taped to your baseball cap in front of your face to see anything? o.O
13:16.58art3misheh close!
13:17.00KreigerArt, my Screens are at 1600x1200 at almost .64.
13:17.04evl1920x1200 :)
13:17.14KreigerDo your context menus look like mine?
13:17.18vithos:( 1280x1024 @ 1.00
13:17.19art3misit's even better taht i use that medival font in cf2
13:17.37evlYOu basically don't get a measurable FPS increase in wow if you run a higher res
13:17.44art3misyou mean all smushed and barely readable?
13:18.06art3misdepends if im running in a small window
13:18.16art3misfullscreen nope
13:18.16vithosi run at the native of my LCD, but yeah.  WTB an FW-900 display.
13:18.54KreigerI have a 22inch CRT.
13:19.19xyuwow
13:19.19Mikkyuck crt
13:19.21xyuthat's pimp
13:19.24xyuyum
13:19.28KreigerI like it.
13:19.31sb_mh 3200x1200 this week... %-)
13:19.37Kreigerit weighs stupid much.
13:19.42Kreigerbut it never goes anywhere, so w/e
13:19.53xyuyeah but if i throw it at a LCD user i'll win !
13:20.01Mikkwell, crt certainly contributes to stuff getting smudgey and unreadable
13:20.56xyuand eye strain for those 19 hour mmo sessions?
13:21.09Mikkand that :>
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13:21.57KreigerIt's not so much smudgey, it's just small.
13:22.02Kreigerhrm. lemme tool around
13:22.19Mikkstill waiting for imageshack to give me that SS
13:22.23Kreigerwhich one?
13:22.31Kreigermine?
13:22.36Mikkyea
13:22.47Kreigeranybody else have trouble?
13:23.14Mikkit's just imageshack lagginess
13:23.30KreigerLemme see if i can get a smaller size for ya, mikk
13:23.36CIA-1403jncl * r46979 10Skinner/UIElements1.lua: Skinner: Move Chat Frames above Bottom Frame
13:23.39CIA-1403cncfanatics * r46980 10FlexBar2/ (Action/Action.lua Libs/):
13:23.39CIA-14FlexBar2:
13:23.39CIA-14Action.lua:
13:23.39CIA-14<PROTECTED>
13:23.39CIA-14Other:
13:23.40CIA-14<PROTECTED>
13:23.41MikkAnd yeah I agree, that menu is small and hard to read even on a crt
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13:23.48KreigerYou see it now?
13:24.03Mikkyeah, just took forever to get that far down on the ss
13:24.04xyuwho reads menus
13:24.10KreigerI do.
13:24.20art3mishttp://img504.imageshack.us/my.php?image=myui001us3.jpg
13:24.33art3misthats mine
13:24.38Kreigerholy crap. haha
13:24.39art3misi lurv that font for some reason
13:24.40Industrialnoooo
13:24.42xyudid anyone ever download that 1gb picture from NASA? lol
13:24.45Kreigerhow can you READ that?
13:24.45Industrialfont, no.
13:25.00Industrialmaybe for decorative headings
13:25.04Industrialbut not text man >_o
13:25.21art3misactually i used to have a tsr font changer for medieval text long time ago for bbs's and muds
13:25.30art3misgot sued to reading it
13:25.32art3misuser
13:25.34art3misused
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13:25.48Psylohi
13:26.09vithosyour WoW UI appears to have requested my RSVP
13:26.10Kreigerart3mis, that doesn't show me the menus i'm concerned about tho.
13:26.28art3misheh one sec
13:26.32phyberFisker-: you got a mirror for that pogopop?
13:27.06*** join/#wowace Kyahx (n=kyahx@mayo-nat4.mayo.edu)
13:27.08Fisker-*           done     1888.5 MB Rate: 3389.7 /   0.0 KB Uploaded: 99999.9 MB                 [   R: 52.95]
13:27.08Psylocg_switcher don't work with druide bear form cause of the talent "enrage" make me enter in combat when i morph to bear
13:27.14Fisker-i'm seeding the torrent
13:27.43phyberah. I was trying to torrent it, but it sucked.  ~100KB/s in for 2-3MB/s out.
13:27.51art3miskrie: any old drop down menu?
13:28.08Kreigeryeah. rightclick your own nameplate, for instance
13:28.12NandiniPsylo - in patch 2.2 that is fixed
13:28.14Kreigeror fubar's menu
13:28.22Fisker-whats your max dl phyber ?
13:28.25Kreigerfubar would probably show me more.
13:28.33PsyloNandini ah good :) thx :)
13:28.34phyberFisker-: I'm at work, so, 100MB/s
13:28.37phyberuhh, Mbit.
13:28.51phyberI wanted to mirror it for my guild.
13:29.57art3mishttp://img440.imageshack.us/my.php?image=myui002dd6.jpg
13:31.01Kreigerhm.
13:31.13Kreigeryours is larger then mine. but only slightly.
13:31.26CIA-1403nevcairiel 072.2 * r46981 10Bartender3/Bartender3/ (Bartender3_ButtonClass.lua Core.lua): Bartender3: some drycoded changes to get rid of AceOO in the Button Class ( its still in the Bar Class, thats next )
13:31.28Kreigeryou have the UI scale all the way to the left?
13:31.34art3misyup
13:31.45art3misi think my font size is 11 though
13:31.47Fisker-wtf do not want art3mis
13:32.19cncfanaticsnevcairiel, getting rid of OO too N
13:32.41*** join/#wowace Unrealii (i=NEXT96@121.129.140.140)
13:33.27Kreigerwhat font size?
13:34.01nevcairielcncfanatics: why too?
13:34.52art3miskreiger using cf2 i set it to 11 i believe
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13:35.42nevcairielcncfanatics: we are trying to get rid of AceOO from the Ace core .. so i thought i could get rid of it in my addon too :P
13:35.48Fisker-Anyone got a fuckfinger ascii from the forums?
13:36.04Mikk__|__
13:36.10Fisker-no u
13:36.16cncfanaticsnevcairiel, same here heh
13:36.17Fisker-and you don't want me to paste the whole one
13:36.24cncfanaticsbut didnt get around it yet
13:36.25cncfanaticstoo much to do
13:36.27Kreigercf2 didn't have an po
13:36.33art3mis.nIm
13:36.39Kreigerart3mis, cf2 didn't have an option to change those windows.
13:36.42Kreigernot that i saw, anyway
13:37.00art3misi dunno what to tell ya then ;P
13:37.18art3misit maybe a UF font size setting
13:37.33art3miswithin whatever uf you're using
13:37.42pb_ee1If I have some time to do so, i'll make chatlog (the addon) automatically fill in the chats on login of your previous tells/messages/guild/...
13:37.47art3misim just using stellar cuz its stupidly plain and simple
13:37.56*** join/#wowace Tinhay (n=Tinhay@85-127-234-10.dynamic.xdsl-line.inode.at)
13:37.57pb_ee1And this, per frame (it will do it exactly how you customized your chat frames)
13:37.59*** part/#wowace Tinhay (n=Tinhay@85-127-234-10.dynamic.xdsl-line.inode.at)
13:38.13KreigerPitbull.
13:40.37*** join/#wowace Ominous (n=Ominous@bb-87-82-26-73.ukonline.co.uk)
13:42.06baer_is there a way to split debuffs & buffs in pitbull?
13:42.30baer_for example displaying buffs on the right side of the energy bar & debuffs to the left?
13:43.30Grumart3mis: what kind of *horrible* font are you using - you have to be kidding O.o
13:43.40Industrialpb_ee1: very easy, keep a table with a safehooked addmessage and table.remove the first (if the #table is bigger then say 30) and table.insert on the end :)
13:43.58pb_ee1Industrial: ChatLog already does it :p^
13:44.07Industrialin fact, might add that to idChat >_>
13:44.10pb_ee1Saves the log for all chats in-game for further reading
13:44.16pb_ee1and keeps it when you get disc'ed
13:44.22*** join/#wowace Pucmel (n=nnpucmel@dwarf.dkm.cz)
13:44.31Industrialkeeping chats when reloading the interface ftw
13:44.34pb_ee1up to 1000 lines, 250 defaut
13:44.43ChompersFisker-: did you just post on the 2k forums?
13:44.45pb_ee1Industrial, that is exactly the point of this addon
13:44.52Industrialic
13:45.09pb_ee1and when you are hell tell-ed, it's absolutly essential imo :p
13:45.10art3misgrum: thats the black something in cf2, and nope thats my usual font ;P
13:45.24Grumseriously?
13:45.25Fisker-Chompers of course
13:45.28Chompersballs of steel indeed
13:45.34Grumand you do not have a permanent migraine?
13:45.43Fisker-i'm the best troll ever
13:45.47Chompersmy demos at 89% so far
13:45.51pb_ee1Give it a try, Industrial, and get your opinion on it
13:46.00Fisker-:(
13:46.04Fisker-Please do not discuss torrents on these forums, as per the new rules.
13:46.09Fisker-I DID NOT DISCUSS TORRENTS QQ
13:46.09Chompersaww
13:46.18Grumtorrents are stupid!
13:46.25Industrialpb_ee1: why's it have to use 7 libraries for filling a few tables tho (I like to nag, btw)
13:46.37pb_ee1Most people have installed it and never uninstalled it. The problem is that a lot of people don't actually see the point to install it :P
13:46.52GrumIndustrial: you dont
13:46.57Chompersis it any good fisker?
13:47.22IndustrialGrum: you are telling me what I dont like? (see im nagging)
13:47.37Grumyou dont need to use 7 libraries
13:47.54pb_ee1Industrial, that's quite simple. It uses Ace, so you need acelib, ace00, aceaddon, aceevent. /commands -> aceconsole. localization -> acelocale. fubar plugin -> tablet + fubarplugin
13:48.06Grumi think you need to use at least 42
13:48.24Fisker-Chompers it's pretty laggy because of the driver stuff
13:48.36Chompersati or nvidia?
13:48.44Fisker-nvidia
13:48.46pb_ee1it is not simply saving logs, it has a few more features that you should try to make your opinion ;)
13:49.00Chompersoh right, ati here + new drivers out today
13:49.50Fisker-yeah
13:49.56Fisker-nvidia's drivers are expected later today
13:50.02pb_ee1Industrial: it's not a lot, but there has been at least 20,000+ downloads just on curse, nearly 4 thousands since the new curse site is up
13:50.11pb_ee1so i hope it's not completely useless
13:50.26art3misgrum: heh nope no migraine, like i said im used to reading it, plus im not in a guild and have no friends so...
13:50.36Grumah
13:50.43CIA-1403nevcairiel 072.2 * r46982 10Bartender3/Bartender3/ (Bartender3_ButtonClass.lua Core.lua): Bartender3: more drycoded optimizations, someone giev teh PTR back
13:50.44Grumwell that exlains
13:50.44Grum+p
13:51.07art3misand it makes the world look all neat
13:51.24ChompersFisker-: i tried out the new combat mission game to pass the time, it crashes when i left click, horay!
13:51.36Chomperswho releases a game that crashes when you left click?
13:51.57art3misthat woulsd be me
13:52.48phyberif the name of the game was "Don't Left Click", then of course you'd release it!
13:53.29Chomperssurprisingly, it was.
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13:54.58Pkekyoran out of reasonable things to do, games to play and movies to watch...what movie should I aquire?
13:56.10Gngskaquire some drugs
13:56.38Pkekyohow 'bout no?
13:56.53Gngskfine, aqure a ti-82 and the game drugwars
13:58.49*** join/#wowace Kilroo (n=Kilroo@cpe-071-076-173-175.triad.res.rr.com)
13:58.56Chomperswatch a film called 'Sunshine'
13:59.07Chompersit's pretty good
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14:00.56aztecs|Awaaaits ok, awesome effects in it
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14:08.16lived_hmm.. anyone an idea why my omen doesn't display any threat but at the same time sending my threatvalues to other players?
14:09.04Neeblerdelete it and the saved variable for it. reinstall
14:09.19Neeblerif you have already then its a conflict with another addon
14:11.28jmehkm on farm heh
14:11.32jmegruul at 50% best attempt :X
14:12.16dodgalived_: Because the "sending" is done by Threat; Omen just displays the values from that library
14:12.31*** join/#wowace Industrial (n=Industri@194.145.194.227)
14:12.55lived_ah ok, that makes sense. nevertheless i'm going to give neeblers advice a try ^^
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14:13.37Industrialpb_ee1: http://pastey.net/72488
14:13.42Industrialdoesnt do db/slash butyou get the idea
14:13.47Industrialdrycoded
14:14.14pb_ee1Industrial: ?
14:14.31pb_ee1Where's the UI?
14:14.43Industrialpb_ee1: as in you dont have to use 7 libraries to do that.
14:14.50pb_ee1haaa
14:15.06IndustrialUI? for remembering chat lines?
14:15.16pb_ee1Did you try running ChatLog?
14:15.29Industrialno
14:15.41pb_ee1then try it, and tell me what could be enhanced :)
14:15.59Industrialk
14:16.11pb_ee1the point is not "just" to save lines, it is also to let the user browse in it, click on player names, item links, have the timestamps, ...
14:16.22*** join/#wowace Amadeo (n=amadeo@c-68-50-169-170.hsd1.md.comcast.net)
14:17.22*** join/#wowace Wogroipl (n=Wogroipl@c529c7a0e.cable.wanadoo.nl)
14:18.04pb_ee1let the user log only what he wants, too
14:18.15pb_ee1logging /say or general chat is generally useless
14:18.18Industrial>:| tell me before i go coding
14:18.46pb_ee1I didn't tell you to code, Industrial
14:19.06pb_ee1You also have all the info on http://www.wowace.com/wiki/ChatLog
14:19.13*** join/#wowace lolinternet (i=bitch2k@85.127.102.106)
14:19.15Industrialbut you also didnt tell me it does more then just log chat, wich it name implies (imho)
14:19.22Industrialyes, I should have looked first.
14:19.51pb_ee1yes, a lot of people told me to change its name
14:19.56*** join/#wowace EG|Sparhawke (n=apoc13@c-24-10-245-73.hsd1.co.comcast.net)
14:20.08pb_ee1I should rename it Elephant, or Dolphin, or... :p
14:20.13Grumhow 'hard' is Fathom-lord Karathress? :D
14:20.26pb_ee1Elephant sounds cool, elephants are known to have a good memory
14:20.43Grumname it after what it does
14:20.48pb_ee1chatlog?
14:20.56Industrial..
14:21.03pb_ee1it does... log... the chat... :p
14:21.10Grum\o/
14:21.27pb_ee1or: "chatlogandreadingameandchoosewhatyouwanttolog"
14:21.33IndustrialGrum: sit in the corner. you failed.
14:21.41Grumi refuse to
14:22.15pb_ee1if i succeed to do what i want, i'll be able to display message at login such as prat would display them
14:22.34pb_ee1+s
14:22.45pb_ee1or any other addon btw
14:22.46Grumjust fake message events and have prat pick em up? :P
14:22.46Industrialthats what i thought we were talking about, and only talking about
14:22.52pb_ee1Grum: right
14:23.06pb_ee1nope, Industrial, sorry for the confusion
14:23.18Grumshould be doable O.o
14:23.23pb_ee1it is
14:23.25pb_ee1now i need time
14:23.34pb_ee1that's the problem
14:24.09pb_ee1i have to code a lot of things, and i'm not able to code too things at the same time.. :(
14:24.20pb_ee1too -> two
14:25.08Grumomg how can you fail?
14:25.14Grumi can have you code 3 things if you want
14:25.20pb_ee1lol
14:25.36Grumcan you 'draw' on the outside of a frame?
14:26.04pb_ee1i've got a roster that nobody uses, a profiler that nobody uses, a chatlog that not enough people use, a httptoftp website, an uploader, ... xD
14:26.13IndustrialGrum: grab a pencil and try?
14:26.25GrumIndustrial: haha! but not funny!
14:26.37Industrialpb_ee1: beh you arent getting paid for it
14:26.46pb_ee1nope
14:26.49pb_ee1grum:
14:26.50pb_ee1++++++++++
14:26.50pb_ee1+        +
14:26.50pb_ee1++++++++++
14:26.55Industriallol
14:27.03Grumand can you draw outside of the frame inside wow? :)
14:27.06Grumdoes it allow you to do that?
14:27.11Industrialdraw how
14:27.19Grumor are all childen of a frame limited to the boundaries of the parent frame?
14:27.23Industrialno
14:27.44Industrialthey are just children acting by hiding/scaling/alpha-ing together witht he parent
14:27.53Grumah
14:27.56Industrialyou can put them wherever you want
14:27.58*** join/#wowace Tinhay (n=Tinhay@85-127-234-10.dynamic.xdsl-line.inode.at)
14:27.58pb_ee1Grum:
14:27.59pb_ee1++++++++++
14:27.59pb_ee1+        +
14:27.59pb_ee1+        + i'm outside the frame!
14:27.59pb_ee1+        +
14:27.59pb_ee1++++++++++
14:28.04pb_ee1easy
14:28.04Industrial...
14:28.04GrumO M G!
14:28.08Grumso gay though
14:28.31Industrialur moms gay
14:28.39Grumah well i guess i have to make some kind of 'advanced' clipping mechanism then .. *sigh*
14:28.46HjalteWhere should i go to get that last bit of 39 and maybe a few lvls into 40? Done STV, what i can, and desolace.
14:28.48Industrialnow, I shall take part
14:29.15IndustrialGrum: post your full idea on the forum, doubt it hasnt been done before (or you like reimplementing things like me)
14:29.37pb_ee1Grum, what's your idea?
14:30.09pb_ee1drawing outside the frame or is it a bit more developped than that?
14:30.34cryogenHjalte: badlads?
14:31.34pb_ee1You can go in Tanaris and/or Shimmering Flats too, Hjalte. A few quests are available there at your level.
14:32.04Hjaltecryogen, i had totally forgotten about badlands. they might have a few quests just to get me to 40. thanks
14:32.46Hjaltepb_ee1, shimmering flats and tanaris is also nice, had forgotten about shimmering flats as well
14:32.57GrumIndustrial: i need to draw lines on the minimap
14:33.04Grumbut the lines should be clipped at the right points
14:33.11Grumand that is hard because the minimap has no defined shape
14:33.31pb_ee1There's a minimap frame isn't it?
14:33.48pb_ee1This should have a size
14:33.56pb_ee1size + coords = you're a happy man
14:34.03Industrialit will be hard
14:34.05Grumyes and it can be round, square, 3 quarter round and 1 quarter square
14:34.08Industrialto get it correct
14:34.09Grumyou get my draft :/
14:34.30pb_ee1Sure Grum, but there is at least one shape that is always visible
14:34.41Grumthe inner 'round'
14:34.48pb_ee1that's right
14:34.49Grumbut it will look STUPID to clip the lines there
14:35.06pb_ee1argh, if you meant to do a line between two borders, this will be tricky for sure
14:35.15Grumyup
14:35.20Gruma 'route' on the map
14:35.27Grumnow you determain where it clips the minimap view
14:35.29Grumand draw it :P
14:35.40pb_ee1hummm
14:35.44Grumindeed ;)
14:35.52Grumoh and do it fast .. you have to do it every frame
14:35.54pb_ee1GL
14:36.00Grumoh and support rotation
14:36.16pb_ee1i hope you like maths :p
14:36.20Grumi've got a brain meltdown ;)
14:36.23dodgaOkay this is where I would say "That is gonna cost some enormous amount of cash"
14:36.27Grumwell i know how to do it on paper - sortof
14:36.41pb_ee1at least it's quite a challenge
14:36.43Grumit's just that converting it to code is hard .. very hard
14:36.57Grumwell even for a square it is hard :)
14:37.08pb_ee1but i've not idea on how the minmap works :( maybe you should ask the author/look at the code of cartographer
14:37.08Grumtry to think of the way to do it .. it's not so much fun :)
14:38.04Grumyou have to determain if a fixed length line intersects a border of the map
14:38.04Grumah well .. i need to write some pseudocode ;D
14:38.04pb_ee1:D
14:38.04Grumthere are 3 basic situations
14:38.15Grum1) 2 points inside area .. easy .. draw line .. done
14:38.36Grum2) 1 point inside - 1 point outside ... harder .. but still doable -- calculate point of exit and that is the point to draw to
14:38.47Grum3) 2 points outside ... *PURE HORROR*
14:39.47dodgaGrum: Can't you do it with some scanline stuff? I ditched the graphics basic lesson so don't shoot me :>
14:39.53dodgaOr maybe you need Bresenham!
14:39.57Grumfor 2 points outside you need to know if you have 0,1 or 2 intersections with the border
14:40.21Grumfor 0 (misses the shape)/1 (touches the shape) i do not care less
14:40.44Grumbut if it has 2 intersections - i have to calculate the points and draw a line between
14:41.21dodgaIsn't drawing kinda hard in WoW? I mean you can only load textures and stuff
14:41.31Grumyup it is
14:41.39Mikkyou can also rotate textures
14:41.42Grumbut you have Graph-1.0 which can draw lines perfectly
14:41.50Grumsee: http://grum.nl/images/routes.jpg
14:41.57Grumthat is what i have working already without much problem
14:42.40dodgaGrum: BTW did you look at PitBull_InteractLines thingie?
14:42.52Grumthat wont really help i think
14:42.58Grumi need intersection math
14:43.00Grumheavy intersection math :)
14:43.39Grumah well i first need to determain if a line could possibly cross the area
14:43.57Grumnot even sure how to do that in a fast way i can do it for 100-200 linesections per frame
14:44.55*** join/#wowace Nemes_ (n=chatzill@202-161-16-143.dyn.iinet.net.au)
14:45.20si-m1Grum: arn't you just trying to clip the lines with the square of the map?
14:45.25*** join/#wowace Sais (n=mnj@dyn-62-56-99-242.dslaccess.co.uk)
14:45.50Grumsi-m1: the map is not square - but yes that is part of it
14:45.58Grumbut then again i need to do intersections :)
14:46.14*** join/#wowace evl (n=fuckoff@unaffiliated/evl)
14:46.18si-m1ok, if it's just a square you could cheat a lot
14:46.19Grumwhich is doable but to optimize it you need to know beforehand with which sides you even *need* to intersect
14:46.31Grumtell me how :)
14:46.36Grumbecause i will need cheating ;)
14:47.12Fisker-WTF
14:47.22si-m1ex. just compare to the square start and end X-coords and use them if you are outside them and keep the Y
14:47.45si-m1but I may be misunderstanding your intent here :p
14:48.07Grumwell see http://grum.nl/images/routes.jpg .. and now imagine drawing that on the minimap
14:48.15*** join/#wowace n4LR (n=n4LR@mail.trinityvideo.net)
14:48.26si-m1ah, I see
14:48.55si-m1well, then it would work for square minimaps if you cheat like that
14:49.15Grumwhat if you have a point on the left and on the right of the minimap
14:49.19Grumwith a line in between
14:50.00si-m1you'd start with the first point, check the X, if it's less than the map_start_x then use map_start_x
14:50.13Megalonsi-m1: won't work
14:50.23Megalonx [minimap] y
14:50.30Megalonboth out of the map, but a line has to be drawn
14:50.51si-m1yeah, then you'd use the minimap_x for the first point
14:50.58si-m1and the minimap_width for the second
14:51.10Grumand what about the height?
14:51.16si-m1keep it
14:51.17Grumand what about if the line is not horizontal but sloped
14:51.19Megalonfirst you'll have to determine if the line crosses the minimap
14:51.23Megalonthat's the hard part
14:51.27Megalondrawing it is simple
14:51.29Grumif it's sloped the entrypoint is higher :)
14:51.37Grum(or lower)
14:51.50si-m1then you'd have minimap_start_x and minimap_start_y
14:52.06si-m1since you compare the point_x and point_y to the minmap_start_x and minimap_start_y
14:52.38si-m1and use minimap_start_x if it's less, and minimap_start_y if y is less
14:53.06Grumno
14:53.22Grumyou forget that a sloped line will have x+abit and y+abit
14:53.52si-m1hmm
14:54.03si-m1yeah
14:54.06Gruma line is a starpoint + direction
14:54.11MegalonGrum: as wow has no way of vector calculus.. it'll be
14:54.24Grumso (sx,sy) + (dx,dy)
14:54.26Megalonmany if-tests :7
14:54.41evlwhat's the lightest possible button-bar mod out there atm
14:54.51Grumwow
14:55.19Grumthe biggest problem i have is that any vectormath consist of 'endless lines'
14:55.29Grumwhere i have a clear start and end point on my line
14:55.58Grumbut anyhow: a line would be: y = ax +b
14:56.11Megalonvectors have clear start and endpoints ;)
14:56.19Grummm not really
14:56.44Grumhmmm ax + by + c = 0 even for a line :)
14:57.35hasteevl: blizzard's :DD:D::DD
14:58.38Tornhoofhmm grum, megalon is correct for his vector statement
14:58.39evlhaste: I know but I'm losing my sanity over the fact that I can't toggle the mainmenubar's visibility in combat
14:58.42CIA-1403helium * r46983 10Prat/ (41 files in 6 dirs):
14:58.42CIA-14Prat:
14:58.42CIA-14- upadted zhTW localization
14:59.28GrumTornhoof: a vector shows direction
14:59.31Grumelse it would be a line :)
14:59.36AmadeoI've reported about 5 botters the past two days
14:59.43Amadeothey're all still playing WoW, too
15:00.23Grumgive them an origin and a length and they are a line :D
15:02.48*** join/#wowace nekoh (n=nekoh@pD9E00ACE.dip0.t-ipconnect.de)
15:03.45Megalonif linear algebra 1 to 3 would not have been so fucking boring, i could probably help you more
15:03.50Megalon:s
15:04.18GrumMegalon: i've had this all before, even much harder stuff :P
15:04.22Grumbut doing it on paper is easy
15:04.27Grumdoing it in code .. much harder :D
15:04.39reskerwhy not use one of the functions already written up
15:05.04CryectI need to fix something about that script :-p
15:06.06Grumlike which one?
15:06.17MegalonGrum: studying math, there is no hard stuff, only the boring one and the fucking boring one sometimes ;D
15:06.21Cryectwhats the hard part you are running into clipping or drawing thhe lines?
15:06.47Grumboth
15:06.53CryectAlright drawing the lines
15:06.56Grumto draw then i need to clip em :)
15:06.58Grumi can draw lines
15:07.01Grumthat is a piss
15:07.03Cryectk good
15:07.22Grumbut i need to calculate the right points which gives the problem now :D
15:07.28CryectSo you are now trying to clip them to a circle
15:07.35Grumno
15:07.42Grumbecause the minimap is no circle :)
15:08.00CryectIts sure a circle by defaul :-p
15:08.13Cryectclipping to axis aligned rectangles better not be what you are complaining about :-p
15:08.16Grumbest case a square - best case a circle .. and all iterations in between
15:08.17Cryectthats so damn easy
15:08.24Grumquarter square, 3 quarter circle
15:08.30Cryectyeah but thats easy
15:08.47Cryectyou just see what quarter a point is in then clip with a circle or square for that point
15:08.53Grumsure is - but it requires some work to define which lines to intersect with
15:09.03Cryecthuh
15:09.06Grumyeah that is what i figured i would do
15:09.17Cryectall lines have to go through your clip test
15:09.27Grumtry to defined which 'quarter' it would intersect and then with that knowledge apply circle or squarish clipping :)
15:10.05CryectWell... one option is generate clip points for both circle and square
15:10.08Grumoh btw, Scarlet Monastary is not working well and Gnomeregan needs rotation
15:10.09Cryectthen see where they end up
15:10.18Grumand Shadowfangkeep also needs a non k90 rotation
15:10.20Cryectyeah for some rotation isn't working
15:10.32jmerotation? what?
15:10.45Cryecthe's talking in Record/Replay
15:10.46Grumfor SM the zonename is the same on every instance
15:10.51jme<- just jumped on irc
15:11.04Grumahd for .. damn .. there was another one
15:11.09Cryectand I'm making a wild guess they didn't put the WMO minimaps in the correct location
15:11.34Grumdunno but i can make the SM maps show
15:11.48Cryectyeah its an issue with funkeh showing them differently
15:11.49Grumif i rename their data section to 'SM' :)
15:11.56CryectI can make a special case
15:12.03Grumyou have to :)
15:12.14Grummeh there was another zone that was not working well
15:12.17CryectTo remap player coordinates
15:12.26Grumi actually went to *all* instances
15:12.32Cryecthaha wow
15:12.37jmewow.
15:12.48Grumand lost the data O.o
15:12.52Grumnot kidding
15:12.58Grumpc crashed while file not saved
15:13.00Grumi was a sad puppy
15:13.01Cryectouch
15:13.06Grumanyhow i'll need to do that again :D
15:13.07jmei don't think i've even been to all the instances
15:13.17Grumtook 7 hrs orso ;D
15:13.21Grumfeking walkin :P
15:13.55jmei skipped mara, zf, dm, scholo, gnomer..
15:14.07Grumoh!
15:14.12GrumZG should also be fixed
15:14.18Grumthe zonename is SV inside
15:14.19jmeuh. and half the instances in outlands on the way to 70
15:14.26Grum<PROTECTED>
15:14.26Grum<PROTECTED>
15:14.27Grumetc :)
15:14.33Grumoh nub!
15:14.41jme:X
15:14.43Grumthat should not be BZ["ZG"] :\
15:14.47Grumanyhow
15:14.49Grumfix plox ;)
15:14.55Grumand let me set rotations
15:14.57Grumso i can fix them up
15:15.04Grumyou can fix the 'seamlessly' rotating later
15:15.11jmehate having to rebuild mysql just to get my dev environment working again
15:15.15*** join/#wowace Dia (n=Dia@c-76-24-177-191.hsd1.ma.comcast.net)
15:15.20CryectI just need to check whats not working with rotations
15:15.33Grumyeah i didnt quite get it
15:15.36*** join/#wowace moonsorrow (n=moonsorr@HSI-KBW-085-216-057-070.hsi.kabelbw.de)
15:15.49Grumanyhow i can not give you BT or MH offsets
15:15.56Grumso you need to find another sucker for those
15:16.01Pkekyohttp://www.wow-europe.com/en/info/basics/talents/warrior/talents.html?050250213520105230212000505313502521225010502300510000000000000000 <-- wtf? O.o
15:16.05CryectBT doesn't have a map
15:16.12Grumlol
15:16.17Grumyou kidding right?
15:16.27Cryector did it finally get one?
15:17.36GrumPkekyo: i can tell you where the coder fucked up
15:18.06Grum'if talent_points_left == 0 then no_clicky_clicky_any_more() end
15:18.16Gruminstead of <= 0 ;)
15:18.19CryectNope Black Temple doesn't have a map
15:18.31PkekyoGrum: huh? confused :<
15:18.31Grumhow did you get all those offsets btw?
15:18.49dodgaGrum: Or he just takes whatever the user enters as URL without realizing that it is out of bounds? :p
15:18.49GrumPkekyo: the second you get negative talentpoints (by altering the url) you can add as many as  you want
15:18.54Grumyes ofc
15:18.58Grumhow can it know which part you didn't want?
15:19.08Grumbut it should not let you assign more points - only take em away
15:19.11CryectGet what offsets?
15:19.19dodgaGrum: http://www.wow-europe.com/en/info/basics/talents/warrior/talents.html?000000000000000000000000000000000000000000000000000000000000000009
15:19.21Grumof the different 'map tiles'
15:19.22dodga:D
15:19.32*** join/#wowace Higdur (n=nike@nl106-135-171.student.uu.se)
15:19.39dodgaHm, I wonder.. will it take SQL statements? :D
15:19.43CryectFrom cartographer they are generated by a script ckknight wrote
15:19.50Cryectwhich gets them from the wmos
15:20.28*** join/#wowace JoshBorke (n=Josh@r35h14.res.gatech.edu)
15:20.34Grumit auto-stitches em together orso?
15:20.44Cryectbasically
15:20.44CIA-1403helium * r46984 10FuBarPlugin-2.0/FuBarPlugin-2.0/FuBarPlugin-2.0.lua: FuBarPlugin-2.0: updated zhTW localization
15:20.47Cryectthe problem with BT
15:20.58Grumanyhow - you need to either 'know' which zone you are in for SM - or stitch together the 4 SM instance maps with the right offsets
15:21.03Cryectit usees outside and inside
15:21.13GrumSFK also has that problem
15:21.25Grumwhen you get on the 'roof' you dont see the instance map anymore
15:21.36Cryectk
15:23.01Grumso from my data gathering that i remember: SM needs to be merged into 1 map (or you need to know which 'zone' you are in - SubZone doesnt give that away btw) - SFK has outside zones - Deadmines is not rotated properly - ZG is called 'Stranglethorn Vale' inside - I want to set rotating dynamicly so i can fix them eventhough it causes tearing!
15:24.02Grumalso Stratholme had some 'not so well' connected tiles
15:24.18Cryectyeah I noticed that a lot of the old stuff has that issue
15:24.35jmeso what exactly is it you guys are talking about
15:24.35Grumand make a stupid button which allows me to 'follow' the player :P
15:24.49Cryecthehe
15:25.05Grumoh SFK is also rotated on a non k90 boundary
15:25.35Grumanyhow - fix silly stuff so i can give you the right offsets :P
15:26.36jmefinally
15:26.39jmeshesh
15:26.42jme+e
15:27.00CIA-1403nevcairiel 072.2 * r46985 10Bartender3/Bartender3/Core.lua: Bartender3: fix drycoding issues
15:27.15Grumbtw, as the whole GPS data is covering the whole world - why not put all the maps on 1 big canvas? :P
15:27.34Grumthat would at least solve it for SM :)
15:27.48Grumoh and one of the offsets was something like: 8000x8000 orso =D
15:28.02Grumoh and also Karazhan was not rotated 'properly' i tihnk
15:28.03Grumor at least parts of it
15:29.12Grumbut again - make the rotate table not local and/or give me a 'unload map and redraw with rotation X'
15:29.20Grumi'll get you the numbers :D
15:30.23*** join/#wowace EvilGrin (n=Geoff@80-193-144-85.cable.ubr01.pres.blueyonder.co.uk)
15:31.41Grummm the dot product will give me the perpendicular vector right? :)
15:32.40JoshBorkeor is it the cross product?
15:33.32dodgadot product = cosine, cross = perpenthingie.. Normale :P
15:34.27Cryectthe offsets for ADT based stuff that is treated as a wmo like SM will be off like that
15:34.41Cryectby large numbers of around 17333 or so :-p
15:34.59Cryectand yeah you want the cross product
15:35.06Cryectdot product gives you a scalar :-p
15:35.45*** join/#wowace Sinaloit (n=Sinaloit@c-71-226-41-207.hsd1.az.comcast.net)
15:36.58cncfanaticsSpecialEvents-Aura-2.0 works completely of a cache doesnt it ?
15:37.44AmadeoWhat's the best square minimap? :)
15:37.53jmei use simpleMinimap
15:38.14*** join/#wowace Cheads (i=chead@0x5733e2eb.virnxx18.adsl-dhcp.tele.dk)
15:38.49AmadeoI just want it to be square, and maybe to be able to move the buttons around it properly
15:39.04*** join/#wowace flexom (n=Flexom@234.84-49-71.nextgentel.com)
15:39.05Grumdodga: trying to read up on it - problem is the notation is not that familiar anymore
15:39.10Grummakes it rather hard to read :P
15:39.16Grumi wish i had my mathbooks somehwere
15:39.30Fisker-Anyone here 1337 with UT3_
15:39.31Fisker-?
15:39.36Fisker-or UE3 overall
15:39.52Cryecthard to be 1337 with a game thats not out :-p
15:40.18Cryectanyways Grum I'm going to go play super metroid, and will fix rotations later
15:40.22Fisker-engine wise motherfucker!
15:40.36GrumCryect: but then it will NEVER finish!
15:40.56CryectSuper Metroid is like a 3-5 hour game or so :-p
15:41.13Grummake it now! :D
15:41.21Cryectso that gives me a few hours before raiding then well the bioshock demo comes out tonight
15:41.25dodgaGrum: Yeah notations can be tricky sometimes :D
15:41.27Cryectthen bioshock tomorrow
15:41.30jmeCryect plays games other than wow? lies!
15:41.41pastamanceryay bioshock
15:41.46Grumdodga: kinda sucks :)
15:42.05CryectOnly been waiting for something like bioshock since oh '99 after SS2 :-p
15:42.11jmegruul isn't a very hunter pet friendly fight :(
15:42.36Cryectdon't like the cave ins? :-p
15:42.50Cryectsomeone should make a bigwigs for pets
15:43.00jmenot really, it didn't last very long
15:43.00Cryectthat tells you when your pet needs to be recalled :-p
15:43.06jmeyeah, heh
15:43.18cncfanaticswhy not make a module that tells u exactly what to cast & when to move ?
15:43.28cncfanaticsyou could sleep while raiding !
15:43.41CryectBecause telling if your pet is in trouble is a lot harder than telling if you your self is in trouble
15:43.58jmeyeah, bigwigs already says "Cave in ON YOU"
15:43.58Cryectand that extra delay is costly
15:44.09Grumand not 'CAVEINONPET'? lame!
15:44.14jmeand can't pets get stoned?
15:44.20cncfanaticsno
15:44.21Cryectno
15:44.22cncfanaticsthey're immune to it
15:44.26jmeahh
15:44.30cncfanaticsand wont get hurt by it or hurt anyone either
15:44.31jmewell that helps
15:44.42cncfanaticsglad they are tbh
15:44.44Cryectoh can't play super metroid, Nintendo just released early the VC list :-p
15:44.47*** join/#wowace Nemes__ (n=chatzill@202-161-24-243.dyn.iinet.net.au)
15:44.47cncfanaticsall those shadowfiends ner me -.-
15:44.58cncfanaticss/ner/near/
15:45.03CryectI want to know why shadowfiends run for the front of a mob
15:45.07jmebasically next time i'll just recall my pet when i see it taking a lot of damage
15:45.12Grumah well .. home it is :P
15:45.16Grumgo fix stuf Cryect ;)
15:45.18Cryecton mother they would run from behind the mob to the front of the mob
15:45.40jmeCryect: illidan dead in 2 weeks?
15:45.50GrumCryect: makes it easier to cleave em .. DUH :P
15:45.55Cryectit better be dead in 2 weeks or sooner hopefully
15:46.12jmeCryect: do you recruit rerolls? :X
15:46.23jmehorde -> alliance rerolls.. hah
15:46.43Cryectnot normally :-p
15:46.57JoshBorkejme:  they wouldn't take you anyway jme :-P
15:47.04jmeJoshBorke: bah
15:47.05Cryecthordes in BT and Hyjal finally though
15:47.19jmecatalyst?
15:47.22*** join/#wowace EG|Sparhawke (n=apoc13@c-24-10-245-73.hsd1.ut.comcast.net)
15:47.29Cryectyea
15:47.29JoshBorkeso BT is your last place to clear cryect?
15:47.36Cryectyeah Illidan is it
15:47.44JoshBorkecool
15:47.46Cryecteverything else dead
15:47.55JoshBorkedo you guys even bother running kara?
15:48.00JoshBorkeor mag/gruul?
15:48.00jmehuh, wowjutsu must not update on the fly
15:48.13Cryectwe somehow manage to scrape together Kara raids of alts
15:48.36CryectWE've not done mag in months
15:48.41JoshBorkeheh
15:48.44CryectGruul very occasionally
15:48.59jmerun JoshBorke through SSC imo
15:49.07Cryectand we really only do TK/SSC if we are attuning a new recruit
15:49.31jmes/attuning/initiating
15:50.00cncfanaticssigh
15:50.04cncfanaticsI never killed gruul rofl
15:50.17jmeCryect: so you guys got the illidari council down? wowjutsu doesn't say :/
15:50.19Cryectwe've got pug gruuls on stormreaver
15:50.27CryectYes, we killed illidari council last night
15:50.31jmeah
15:50.57Cryectplayed with illidan few times before leaving (no one had fire resist and no reason to really start hard on him at 11:30 PM
15:51.15jmebasically you /hugged him and left
15:51.15Cryecterr the tanks I should say didn't have fire resist on them
15:51.23Cryectwe got to stage 2 and left yeah
15:51.28jmeah
15:52.11JoshBorkeCryect: yea, pull me through instances ;-P
15:52.13cncfanaticsCryect, WTB your guild
15:52.28*** join/#wowace Higdur (n=nike@nl106-137-103.student.uu.se)
15:53.16JoshBorkeor at least let me tap your tailors with Spellstrike set :-D
15:53.31*** join/#wowace kov` (i=nnscript@p4FD66D68.dip.t-dialin.net)
15:53.35jmeCryect: let me mana tap you
15:54.10*** join/#wowace kovi (i=nnscript@p4FD66D68.dip.t-dialin.net)
15:54.23*** join/#wowace earthbane (n=Earthban@144.92.206.24)
15:54.29earthbanehowdy
15:54.34CryectI don't think we have a tailor in guild with spellstrike helm
15:54.43Cryectthe pattern that is
15:54.44JoshBorkeyou suck
15:54.56*** join/#wowace nuoHep (i=nuoHep@85.192.55.242)
15:54.58JoshBorkeanyway, class time bye
15:55.00jmeCryect: so like, some guy horde side has 41k gold
15:55.06*** join/#wowace EG|Sparhawke (n=apoc13@c-24-10-245-73.hsd1.co.comcast.net)
15:55.39HjalteServo is my new hero. A lvl 5 robot in Blasted Lands: "It is dangerous here, Master. But I shall help stand guard." - And then he asks where all the trees have gone :D
15:57.24cncfanaticsHjalte, ur my hero !
15:58.45*** join/#wowace Kaelten (n=kaelten@69.109.103.158)
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16:00.30Hjaltecncfanatics, <3
16:00.40Fisker-http://forums.wow-europe.com/thread.html?topicId=508562143&postId=5575056806&sid=1#31 <-obvious troll isn't obvious? :P
16:02.10*** join/#wowace kovi (i=nnscript@79.214.127.218)
16:02.17cncfanaticsis there any library that keeps a cache of items ?
16:02.23cncfanaticsinstead of having to keep one myself :p
16:04.33phyberLudwig not good enough for you? :)
16:05.01cncfanaticswhats that N
16:05.19phyberloot linking mod, it uses WoWs itemcache to get the links
16:05.23phyberdoesn't save the information itself.
16:05.33cncfanaticsi'm not making an itemloot addon
16:05.48dodgaWhy not?
16:05.50cncfanaticsI just need to get the bagid & slot of an item knowing only its itemlink
16:05.57cncfanatics(or inventory slot if its equipped)
16:05.58*** join/#wowace Kody- (n=nope@69.109.103.158)
16:05.58*** mode/#wowace [+v Kody-] by ChanServ
16:06.00phyberoh.
16:06.04dodgacncfanatics: Try SanityItemCache
16:06.15*** join/#wowace PProvost (i=PProvost@WoWUIDev/WAU/Admin/Pprovost)
16:06.15*** mode/#wowace [+v PProvost] by ChanServ
16:06.17cncfanaticsdodga, wiki page link ?
16:06.32dodgauhm
16:06.55dodganone there :D
16:07.06dodgacncfanatics: Try to bother Antiarc :D
16:07.26cncfanaticshmmm
16:07.29cncfanaticsits an addon
16:07.30cncfanaticsnot a library
16:07.31dodgaThough he has no love for Sanity currently :\
16:07.39cncfanaticsnot rly what I need either :p
16:07.51dodgacncfanatics: It's the data backend for Sanity2 and SanityBags
16:08.15cncfanaticsway too much code for me
16:08.19cncfanaticsmy code is 15 lines -.-
16:08.28cncfanaticsguess i'll just let it in my addon for now
16:09.54*** join/#wowace Higdur_ (n=nike@nl106-135-171.student.uu.se)
16:11.59CIA-1403helium * r46986 10StatLogicLib/StatLogic-1.0/StatLogic-1.0.lua: StatLogicLib: updated zhTW localization
16:12.17CIA-1403helium * r46987 10Prat/Prat_Modules/modules/Editbox.lua: Prat: updated zhTW localization
16:13.08cncfanaticshmmmm
16:13.21cncfanaticsthe /dump slashcommand doesnt like anything that involves itemlinks
16:15.18*** join/#wowace Mudkipz (n=Yumm@71-9-79-184.static.hspr.ca.charter.com)
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16:16.01snurreoh, sweet.. bioshock pc demo
16:16.11jmeugh
16:16.18jmei wish i could take another week off from work before classes start
16:22.52*** join/#wowace Gale (n=Gale212@85-211-251-223.dsl.pipex.com)
16:23.45*** part/#wowace Pkekyo (i=bsm89mod@084202183120.customer.alfanett.no)
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16:24.44CIA-1403sinaloit * r46988 10EyeCandy/ (. EyeCandy.toc):
16:24.44CIA-14EyeCandy:
16:24.44CIA-14- Updated tsvn:logtemplate
16:24.44CIA-14- Removed X-Category per Ammo, test addons get no classification.
16:28.44jmeoh that sucks
16:29.05jmenow that vmware fusion is out of beta, the beta license keys are evaluation now and don't work anymore
16:29.21jmeowned
16:30.22Fisker-wut is it?
16:30.34jmevirtual machine app for osx
16:32.08*** join/#wowace shingo2 (n=shingo@p5487CFDF.dip.t-dialin.net)
16:32.31*** join/#wowace cncfanatics (i=evolve@162.19-201-80.adsl-dyn.isp.belgacom.be)
16:33.47cncfanaticsorange is what rgb code ?
16:36.02*** join/#wowace Anaro (n=kjartan@ti200710a340-3175.bb.online.no)
16:36.13Punkie`google a colour picker? :P
16:36.25Fisker-that's pretty bad
16:36.28*** join/#wowace Kazie (n=k@port207.ds1-vg.adsl.cybercity.dk)
16:36.31Fisker-it takes me 4 seconds to cast a flash of light
16:36.54cncfanaticsFisker-, god wants you to stop healing and get to tanking/dps
16:37.09Fisker-i don't want me to stop healing and get to tanking/dps
16:37.13Fisker-your point is invalid
16:37.15*** join/#wowace YourMomsHero (n=cirish@74.202.196.195)
16:37.19Fisker-you're not the boss of me
16:38.16jmecncfanatics: probably something like ff9000 or ff7000
16:39.38jme255 144 0
16:39.55jmeor 255 112 0
16:40.05cncfanaticsthanks
16:40.10cncfanaticshmmmz, other question
16:40.19cncfanaticsis there an event that triggers when a spell gets in / out of range ?
16:40.35jmeno clue, i'm not an addon coder
16:41.22Arrowmasterno there isnt
16:41.26cncfanaticssigh
16:41.27cncfanaticsOnUpdate ftl ?
16:41.28*** join/#wowace Johbe (n=johbe@81.216.27.2)
16:41.51cncfanaticsthrottling once a second should do
16:42.14*** join/#wowace Ominous (n=Ominous@bb-87-82-26-73.ukonline.co.uk)
16:42.36vithosonce a second sounds too slow, if you're doing it for actionbutton fading/coloring
16:42.50Cryectyeah need more like 10 times a seconds
16:42.57cncfanaticslol seriously ?
16:43.09Arrowmastermax twice a second i would say
16:43.15vithosif it was configurable, i'd set it to 0.1 personally
16:43.26CryectWell you can handle it smartly
16:43.30Cryectand cache certain ranges
16:43.35jmehmmmm new apple keyboard
16:43.48Punkie`jme: it rules!
16:43.53vithosthen again, i just use Nudge for rangefinding
16:44.05jmePunkie`: really?
16:44.06Megalon<cncfanatics> the /dump slashcommand doesnt like anything that involves itemlinks < try /dump "[item]"
16:44.07*** join/#wowace NightHawkAtWork (n=duaiwe@71.121.241.67)
16:44.11cncfanaticswhy would you want it to update 10 times a second if ur own reaction time is slower then that anyway ?
16:44.12*** join/#wowace Fisker- (i=_-FISKER@62.61.142.209.generic-hostname.arrownet.dk)
16:44.19Punkie`well it looks awesome, never actually used one :P
16:44.24vithosbecause the sooner it changes, the sooner you can react
16:44.37jmePunkie`: if it's anything like the macbook pro keyboard i might get one
16:44.41cncfanaticshmmm
16:44.42*** join/#wowace Kazie (n=k@217.157.193.212)
16:44.45cncfanaticsi'll have a few tries with numbers
16:44.57vithosi mean yeah, most of the time having it update 10 times a second is overkill
16:45.02jmePunkie`: it looks like that's what they designed it after
16:45.11vithosit's just the times when you're out of range, moving and staring at the color waiting for it to change that it'd matter
16:45.47cncfanaticscalling IsUsableSpell and IsSpellInRange once every 0.1 sec does seem overkill to me
16:45.47Punkie`jme: yeah indeed, someone at my office is getting a new iMac delivered shortly so I'll definately have a play :D
16:45.58*** join/#wowace [gk]Hotphoenix (n=blah@87.113.75.106.plusnet.pte-ag2.dyn.plus.net)
16:45.59jmePunkie`: nice :D
16:46.13vithos0.2 might be a more reasonable default, given that default should be sane and it might be dropping someone's fps on an old system
16:46.35vithosi dunno, just make it configurable.  then the number you settle on doesn't have to be perfect
16:46.42cncfanaticsfirst let me code
16:46.46cncfanaticslet me bother about config later :p
16:46.50Punkie`jme: I use a windows PC, so got another guy at the office to install WoW on his iMac, runs really well... after beta testing Vista for my company I think I'll defect to mac :p
16:46.58HjalteWhat's the best way to signal "peace" to your horde "friends"?
16:47.01vithosgood point.
16:47.06jmePunkie`: lol
16:47.12cncfanaticsHjalte, enable pvp
16:47.18cncfanaticsthey'll show u what peace is :)
16:47.19jmePunkie`: yeah, the video cards in the new imacs look decent enough
16:47.28Punkie`Hjalte: just do /wave
16:47.34dodgaHjalte: /insult, /rasp, /mock, ...
16:47.40jmePunkie`: wow runs really well on my macbook pro even.. drops down to maybe 20fps at full details in outlands
16:47.56Hjaltedodga, yeah, ill try that, thanks.
16:48.08jmeHjalte: reported for xteaming
16:48.13dodgaHjalte: No biggie :>
16:48.23Punkie`jme: yeah, but the latest are ATi when I'd rather have an nVidia
16:48.29Punkie`dodga: you forgot /spit
16:48.39jmeand then /quit
16:48.44cncfanaticsmeh, I got a damn old stupid ati
16:49.07Punkie`I disliked ATi since there was that texture bug in BWL :P
16:49.17jmePunkie`: well, the latest MBP have nvidia cards, mine is a revision from december and has an ati
16:49.30Punkie`jme: yeah but i want a 24" iMac :p
16:49.47cncfanaticslinux > all imo
16:49.51cncfanaticsthough I never actualy tried mac
16:49.57cncfanaticsbut it looks a damn lot like gnome from what I saw
16:50.02jmePunkie`: i want a dual quad core mac pro with dual 30" cinema displays ;)
16:50.06jmePunkie`: but i don't have $15k
16:50.14Punkie`jme: everyone wants one of those, but let's be realistic :P
16:50.18jmehehe
16:50.21vithosdon't take this wrong, i'm not trying to diss anybody's hardware.  but lol @ 20fps being considered good.  i'm so used to games where i'm running my monitor at 100 Hz w/ vsync and my fps never dips below 100 fps, and if it did drop to even 60 fps i'd be pissed
16:50.39dodgaPunkie`: Ah my bad :\
16:50.45jmevithos: meh
16:50.52vithosi miss having fluid graphics, i really do
16:50.58cncfanaticsvithos, 7.5 fps in shattrah here
16:51.03cncfanaticsbut my hardware sucks :p
16:51.06jmevithos: 2.3ghz c2d, 2gb of ram, a friggin laptop video card at 256 or 512 mb (i forgot which)
16:51.16vithosyeah, i get somewhere in the 20's
16:51.17cncfanaticsa radeon 9600 here
16:51.21vithosat non-max settings
16:51.37jmei tried playing on my old pc with 512mb of ram
16:51.38cncfanaticshmmmm
16:51.42Punkie`vithos: 20fps is pretty decent for a laptop if you ask me :P
16:51.43jmeliterally 0.5-1 fps in shattrath when i logged in
16:51.47Punkie`definately playable
16:51.50cryogenmy new laptop runs wow at 60 fps
16:51.52cryogeni <3 it
16:51.57vithosyes, it really is pretty good for WoW
16:52.11*** join/#wowace `-FISKER_Q (i=_-FISKER@85.24.19.212)
16:52.15vithosi'm just saying, man, i wish WoW's framerates weren't so low on all hardware
16:52.27cncfanaticssomeone
16:52.33cncfanaticsif I call this function once every 0.2 seconds
16:52.35cncfanaticshow hard will it lag me
16:52.43Cryectdepends how you ccall it
16:52.44cncfanaticshttp://cnc.pastey.net/72499
16:52.56PkekyoRocco: Fuckin'..What the fuckin' fuck..Who the fuck..Fuck this fuckin'..How did you two fuckin' fucks.. FUCK!
16:52.56PkekyoConnor: Well, that certainly illustrates the diversity of the word.
16:52.58Nandinialso depends what you do every 0.2 seconds
16:53.12cncfanaticsI need to update button colors every 0.2 second
16:53.17cncfanaticsin / out of range check & shit
16:53.23Cryectwell if you do it smartly
16:53.32Cryectit will have little effect how often you do it
16:53.40cncfanaticsdepends
16:53.45CryectIf you it dumbly might not be very good
16:53.47cncfanaticsGetModifiedAttribute is probably pretty demanding
16:53.55cncfanaticsand I need to call it to find out the spell name
16:54.01Punkie`man, just try it and see cncfanatics :P
16:54.06Cryectyou should be caching same ranges together and do a binary search to determine which ones neede updating
16:54.22cncfanaticshmmmm
16:54.58cncfanaticshow to find out a spell's range ? :p
16:55.00cncfanaticsor item
16:55.05vithoswell yeah, you wouldn't want to take any action to update the frame unless the range for that button has crossed a threshold
16:55.34cncfanaticsyou can't find out your range to a target
16:55.35Hjaltecncfanatics, you use it at 1 yard, then at 2 yard, then at 3 yard, then at 4 yard, then at 5 yard and so on.
16:55.38vithosbut hm.. you could probably also check fewer spells than you have buttons for
16:55.50cncfanaticsso the best solution imo is each update
16:55.52cncfanaticstake one action
16:55.56Cryectyou can check significantly fewer spells than button
16:55.56cncfanaticsand cache its result
16:56.01cncfanaticsif u find another action with the same range
16:56.06cncfanaticsuse the cache instead
16:56.18cncfanaticsbut to do that I need to find out range easely
16:56.39Cryectwith a binary search plus caching you will be down to log n/x where x is how much overlap there is in ranges
16:56.44vithosi'm not sure there is an easy way, isn't that kind of what rangecheck lib is for?
16:56.45Cryecttooltip
16:57.01Cryectrangecheck might have a way oyu can access its databased
16:57.50cncfanaticsCryect, explain me how binary checks work :p
16:57.55vithoslet me log back in and check, i was thinking the tooltip doesn't give you the full story, for a hunter anyway
16:58.02Cryectyou perform a binary search
16:58.08cncfanaticswhat is that ? -.-
16:58.12Cryectbasically you do it every halfway point
16:58.27Cryectso say you have spells at even 5 yd intervals
16:58.32CryectI would first check 20 yds
16:58.39Cryectif 20 yds is in range I then check 30 yds
16:58.45Cryectif 30 yds isn't in range I then check 25
16:58.57Cryectthen everything below/above 25 yds is in range
16:59.11*** join/#wowace ckknight (n=ckknight@rrcs-74-62-251-185.west.biz.rr.com)
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16:59.11Cryectthat way I performed 3 checks instead of the 8 I would have otherwise had to do
16:59.46cncfanaticshmmm
17:01.00cncfanaticsquite innacurate for an actionbar mod though
17:01.03cncfanaticsI need it yard per yard
17:01.04*** join/#wowace cc-work (n=cc-work@204.153.88.3)
17:01.16CryectEh you can get more accurate
17:01.27CryectI was just giving an example with 5 yd intervals
17:01.31*** join/#wowace Elkano (n=elkano@213.135.2.169)
17:01.36cncfanaticswhat I'd do is
17:01.44Cryectyou construct the binary tree based on the spells
17:02.27vithosalright, the tooltips do specify min-max for range, so you wouldn't need to ship the addon with a spell/range database
17:02.43cncfanaticsofc they do :p
17:03.11vithosi thought it was just max, heh
17:03.25*** join/#wowace Leachim (n=Necroman@p508A049A.dip0.t-ipconnect.de)
17:03.35cncfanaticseither way, aint IsSpellInRange and IsUsableSpell quite memory efficient in the first place ?
17:03.37*** join/#wowace Dwarik (n=Dwarik@e49087.upc-e.chello.nl)
17:03.42cncfanaticsthink even blizzard calls them at OnUpdate
17:04.17Kaelteng'morning
17:04.25*** join/#wowace charon (n=anmoch@77.56.85.248)
17:04.37Ominousmorning Kaelten
17:05.17KaeltenUptime15 days 6 hours 34 min 17 s
17:05.17KaeltenStarted at2007-08-05 06:30:38
17:05.17Kaeltenabsolute (since start)
17:05.17KaeltenRequests14 Mreq
17:05.17KaeltenTraffic2.33 Tbyte
17:05.20Cryectwhat does memory efficient have to do with it :-p
17:05.26vithoshttp://www.wowwiki.com/API_IsActionInRange has a comment about CheckInteractDistance being much faster (though it can't accomplish what you need here)
17:05.54LeachimOh my god....thats much in 15 Days
17:05.54vithoser, that's not the API you mentioned anyway though.
17:06.39Kaeltenwonder what 2.2's patch day will bring
17:07.03LeachimMaye put the svn down for patch day?
17:07.07Leachim*Maybe
17:07.24*** join/#wowace cncfanatics (i=evolve@162.19-201-80.adsl-dyn.isp.belgacom.be)
17:07.28cncfanaticsdamn shitcomp
17:07.29*** join/#wowace beerke_ (n=beerke@5353E179.cable.casema.nl)
17:07.30cncfanaticshard lock
17:08.12Kaeltenprobably won't need to
17:08.25*** part/#wowace sanari (n=zi@c-71-207-194-158.hsd1.al.comcast.net)
17:09.15LeachimWhy? Do you think that people will not play on Patchday because patchday suck for the most? ^^
17:09.56Kaeltenno, I just think the servers can handle it
17:09.59Kaeltenbut we'll see :)
17:10.00cncfanaticsCryect, do you think IsSpellUsable and IsSpellInRange are efficient enough with cpu time to be called every 0.2 sec ?
17:10.02Kaeltenmight have to turn trac off
17:10.07Tornhoofpatchday tomorrow?
17:10.10cncfanaticsblizz might cache that result in the first place
17:10.10Kaeltenbut that'll be about that
17:10.16Kaeltentornhoof don't think so
17:10.19Leachim^^
17:10.22Tornhoofk
17:11.18*** join/#wowace Shadowed| (n=wingzero@204.9.178.253)
17:11.22LeachimI've not thought on the server, more for your money. A lot of people will try to upgrade their mods which causes a lot of traffic^^
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17:13.40V^WHY DOESNT HEMLOCK WORK :@@@@@@@@@@@@'
17:14.17evlworks for me
17:14.17evll2p
17:14.21V^>:(
17:14.31vithosYOUR CAPSLOCK HATH SLAIN IT
17:14.39Leachim:P
17:14.52V^It doesnt fucking come up with the buttons on the left on my new char
17:14.57V^It used to, you know, on the vendor windows
17:15.35ckknightMecdemort: yes, for methods it sends the handler, all passvalues, then the actual value to be set. for functions, same process without sending the handler
17:16.30*** join/#wowace kovi (i=nnscript@p4FD67805.dip.t-dialin.net)
17:17.06ckknighthey all, btw
17:17.23vithosmorning
17:18.31CIA-1403nemes * r46989 10FuBar_BattlegroundFu/ (6 files in 2 dirs): FuBar_BattlegroundFu: add greyed out icons when you're not in a queue or BG and option to remove the "No Queue" text. Feel free to yell at me and rollback, hyperchipmonk, if you don't like the changes.
17:19.59deltronhttp://www.funlol.com/funpages/superbad-drawing-penis-scene.html  <-- NWS!!!!
17:22.46*** join/#wowace theoddone33 (n=jimbob@pool-71-109-99-2.lsanca.dsl-w.verizon.net)
17:27.40PkekyoImp. Revenge or Imp. Sunder armor? (going deep prot)
17:27.53*** join/#wowace evl (n=fuckoff@unaffiliated/evl)
17:29.15*** join/#wowace the_squid (n=Alex@220.235.115.12)
17:30.39NeoTronVashj = dead. woot.
17:31.31NeoTronlots of attempts but, ironically, less attempts than Hydross
17:32.15Nandiniironically or suprisingly? (where is the irony?)
17:32.45Nandinisurprisingly, that is
17:32.49*** join/#wowace [dRaCo] (n=drc@p5485ACE4.dip0.t-ipconnect.de)
17:34.26Pkekyocongrats NeoTron
17:34.53CryectCongrats
17:35.07NeoTronit's ironic because although hydross is hard, he's not THAT hard
17:35.18Cryectthe original Hydross 1.0 was
17:35.28NeoTronwe actually had some really bad group makeups with some less good players on hydross
17:35.30*** join/#wowace Ani| (n=ani@86.56.51.7)
17:35.35Cryectthe origianl vashj was hard too of course
17:35.39NeoTronthis was the most modern iteration
17:35.56Cryectvashj yeah is still pretty hard
17:36.15Cryectback to metroid now
17:37.24*** join/#wowace pub^ (n=pub@cdubray.csbnet.se)
17:38.07NeoTronvashj is reminding me of razorgore
17:38.39NeoTronexcept getting past the zerg stage isn't exactly a free ticket to win
17:39.09NeoTronAntiarc: are we looking at an official release of Omen soon? :)
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17:47.55RaydenUnicyclistso spirit is useless right now
17:48.08durcynmostly.
17:48.11RaydenUnicyclisttoo bad for priests who are supposed to use it
17:48.13*** join/#wowace icouldbefire (n=aknapp@64.178.109.138.dynamic.dejazzd.com)
17:48.19RaydenUnicyclistwhat if spirit added some +spell?
17:48.30durcynit does with improved divine spirit talent
17:48.31[dRaCo]it does for some priests.
17:48.48icouldbefirehey, I had a quick omen/threat question/request
17:48.55durcynbut the priest Spec of the Month is COH it seems
17:48.56icouldbefireany experts?
17:49.00RaydenUniCOH?
17:49.03durcyn~asktoask
17:49.04purlThis is IRC. Don't ask to ask a question. Just ask your question and if someone's around, they'll be glad to help.
17:49.05durcyncircle of healing
17:49.15NeoTronso is it common for guilds that has killed vashj ad kael'thas to pretty much immediately abandon ssc/TK to progress in BT?
17:49.33durcynNeoTron: we only do t5 instances to attune new recruits lately
17:49.37shieldbNeoTron, as soon as you have enough people attuned so you don't need to go back
17:49.47Cryectby the time you get Kael down
17:49.54Cryectyou've pretty much all geared up generally
17:50.03durcynthere are very few slots that are upgraded in ssc/tk that aren't upgraded in bt/hyjal
17:50.10durcynso no point
17:50.10NeoTronso what about the "6 bosses in one night = lots of lewt" factor? is BT/hyjal so similar in difficulty that it's pointless?
17:50.16icouldbefirewell, I was looking for a way with omen to have a "healer mode" where it shows the threat list for the target of target so that if a healer is healing the mt, they will know when and who is going to take aggro and can move over to healing them
17:50.33shieldbyou can do through illidan with mixed tier 4 / tier 5 (Nihilum) and as much T6 as you pick up in a single clear of black temple
17:50.34CryectYou will have 5 bosses down easily in BT/Hyjal right away
17:50.36durcynNeoTron: it's conceivable to clear BT in one night
17:51.02shieldbthere isn't a reason to really go back to ssc/tk for gear if you're able to get in to the other instances
17:51.03CryectNo really feasible due to mother changes really needing the epic resist gear instead of greens
17:51.06NeoTronnihilum likely spent more tiem in ssc/tk than my guild will have by the time we clear it
17:51.13NeoTrondue to vashj being buggy/broken/hard as hell et
17:51.17shieldbyeah
17:51.29durcynmother's only hard because FA pulses before your screen renders on a teleport
17:51.30NeoTronbut still
17:51.37durcynwhich is totally godamn fruity
17:51.41NeoTronI guess our main goal is to get kael'thas down and move on - and finish people up on vashj
17:51.46Cryecthow about the buggy mechanics in the fight :-p
17:52.03shieldbCryect, http://www.flickr.com/photo_zoom.gne?id=1045336659&size=o
17:52.05shieldb;)
17:52.15*** join/#wowace anholt (n=anholt@69-30-77-85.dq1sn.easystreet.com)
17:52.29CryectThough I get to go truly afk on that fight when they fix the bugs
17:52.41shieldbThe problem we're running into is the same as when we were finishing our last few folks for the TK attunement when that was around, though
17:52.44durcynCryect: offtank?
17:52.48Cryectgreat fun being an ot and suddenly being ported
17:52.48Cryectyes
17:52.54shieldbwe've got ~35 attuned for black temple or so
17:53.00Pkekyo!c eu bloodfeather nohappy
17:53.00shieldbbut only 15 that show up regularly
17:53.03ThraeBotPkekyo: Nohappy, Level 70 Tauren Warrior (0/52/9). 9633 HP; 7890 Armour; 1414 AP; 172.7 Melee DPS; 20.67% melee crit; 56 melee hit; 7.36% dodge; 5.64% block; 107 resilience; 10 nature resist (+10);[[ TBR: 956 ][ Link: http://tinyurl.com/295w4z ][ Talents: http://tinyurl.com/2ud889 ]]
17:53.09CryectThe first time I was ported as OT I was like wtf :-p
17:53.17Cryectsuddenly staring at a black wall
17:53.38*** join/#wowace anholt (n=anholt@69-30-77-85.dq1sn.easystreet.com)
17:53.57NeoTronwe need to rotate tanks in for vashj.. only had 2 tanks and obviously need more attuned
17:53.58CryectAlso great fun watching the main tank getting punted in the air then gibbed by Saber Lash finally hitting (heh moved under a couch after that)
17:54.13Cryectwell moved after having it happen twice
17:54.17NeoTrondifficult though - not like we're anywhere close to easily wning vashj
17:54.35durcyni always enjoy the "uhhhh, hey guys we just got teleported into a couch.. i can't move."
17:54.35CryectYou will still prolyl farm ssc and tk for at least another month
17:54.42Cryectyeah that bug is great also
17:54.44durcyn"nm, ded"
17:55.00NeoTronCryect: likely
17:55.02CryectThe only good thing about the fight is the leash
17:55.06durcynor seeing people get teleported on top of the melee
17:55.11durcynlolwipe
17:55.26CryectI died less on Mother than I died on the trash after Mother the first night
17:55.30Pkekyogah, the dickwad specced deep fury hours before he was supposed to OT kara
17:55.38durcynand the fucking FA debuff doesn't get applied until the first pulse, so you can't really tell who it is until someone's dead or dying
17:55.52durcynif i eve rmeet the person who coded that encounter, i WILL kick their ass
17:56.02Cryectthere is no way that encounter got tested well
17:56.15Cryectwe would see some sort of bug/stupid thing at least 1 out of 3 attempts
17:56.23Cryectthe other 2 attempts were people sucking at FA :-p
17:56.28Kaeltenegads apache was using 2.5gb of sawp
17:56.38Cryectdamn 2.5gb of swap?
17:56.46Cryectis it leaking?
17:57.34*** part/#wowace Metago (n=metago@32.92-247-81.adsl-dyn.isp.belgacom.be)
17:59.01Kaeltenit has to do with trac leaking
17:59.11Cryectouch
17:59.35Kaelten:s
17:59.48CryectI guess at least it gets moved to swap
18:00.28*** join/#wowace Dwarik (n=Dwarik@e49087.upc-e.chello.nl)
18:01.27NeoTronPkekyo: seems perfect. OT being dps spec ftw
18:02.17Cryectwhy would you bring a prot warrior as ot to kara?
18:02.29Cryectyou need an OT for practically nothing anymore
18:02.57Ominousferal druids as ot ftw
18:03.33PkekyoNeoTron: not with his tanking gear
18:03.37CIA-1403nemes * r46990 10FuBar_BattlegroundFu/ (4 files): FuBar_BattlegroundFu: Show coloured icon when in a BG and not queued; make menu items/descriptions a bit clearer.
18:03.37CIA-1403Silowyi * r46991 10MissRate/ (MissRate.lua MissRate.toc):
18:03.37CIA-14MissRate:
18:03.37CIA-14- Fixed a rare error in the combat parsing
18:03.46PkekyoCryect: I prefer a feralol, but not available atm
18:03.54Cryectso Fury warriors can OT trash fine
18:03.57*** join/#wowace JoshBorke (n=Josh@r35h14.res.gatech.edu)
18:04.06*** join/#wowace Livid (n=balh@82-38-192-139.cable.ubr04.shef.blueyonder.co.uk)
18:04.11Cryectits like you only need an OT for the trash before opera then they just dps the entire way
18:04.30Cryectstrange how you only need an OT at the start of the instance
18:04.47Cryectoh I guess some of the trash before prince if you aren't overgeared
18:04.53PkekyoCryect: not at this guy's gear level
18:05.07Cryecthuh?
18:05.13Cryectbut you said he was going to OT?
18:05.21durcynyou don't need an off tank for opera trash, it's shackleable now ffs
18:05.26Cryectit is?
18:05.29Cryectwow :-p
18:05.33durcynwelcome to 2.1
18:05.38[Ammo]nerfed
18:05.42Cryecthaha we just OT'ed in our kara alt run last weekend >_>
18:05.50[Ammo]haha
18:05.53PkekyoCryect: he is... still can't tank decently as fury with his shitty gear
18:05.56Silowyiwell
18:06.06Silowyiit's still not a bad idea to have two tanks on the ushers
18:06.08CryectPkekyo: we just did it with shitty alts that were MS spec this last weekend
18:06.21[Ammo]Silowyi: why use metrognome when the functionality is in aceevent
18:06.23Silowyiunless you like having healers owned when he ice tombs
18:06.24Cryectso its fine!
18:06.26[Ammo]on your missrate addon
18:06.32Cryectwe had our DPS owned >_>
18:06.33Cryect:-p
18:06.38*** join/#wowace Royal (n=m@cp291458-b.landg1.lb.home.nl)
18:06.51*** join/#wowace mandrill_ (i=sintflut@dslb-088-077-232-117.pools.arcor-ip.net)
18:06.53Silowyiit is Ammo?
18:06.55Cryectthe only problem with the tanks being MS specced we easily pulled aggro off them
18:07.01SilowyiI don't know much about Ace Event
18:07.46PkekyoCryect: fine, it's doable, but I won't spend all night wiping on stupid trash pulls 'cause he got critted for wtfbbq
18:07.59[Ammo]Silowyi: read the docs
18:08.22*** join/#wowace Daemona (i=me@i577A2D69.versanet.de)
18:08.55Silowyithe docs for AceEvent are currently not very helpful
18:09.02[Ammo]oh?
18:09.07Silowyimost of it is "- needs documentation"
18:09.11Fisker-No. Replacing Holy Shock with a HoT would be stupid becuase it works really well with Divine Favor for those life saving situations also doing so will annihilate the Shockadin build which is something i would rather have then some stupid HoT.  <-i would be scared if the paladin who wrote that was level 70 and holy specced
18:09.46Silowyithe code block at the top has all I need to replace metrognome though
18:09.51[Ammo]okie
18:09.59[Ammo]the docs used to be better
18:10.08CIA-1403speeddymon * r46992 10CooldownTimers2/Options.lua:
18:10.08CIA-14CooldownTimers2:
18:10.08CIA-14- Really add the parenthesis to line 542.
18:10.08CIA-14- Also reverse the checking for the sort/collapse option so the gap and columns options appear when it is _disabled_
18:10.08CIA-14- Also check if the collapse option is nil to prevent lua error, hopefully this fixes the issue
18:10.08[Ammo]but wiki crash + autodoc script -> pain
18:10.10CryectThey should make an ability that doubles your heal range for like 15 seconds
18:10.13Silowyiyeah the wiki got hosed
18:10.21Cryectgoto archive.org :-p
18:10.27*** join/#wowace Daemona (i=me@i577A2D69.versanet.de)
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18:11.42Saint-N!c echo isles rozalyn
18:11.57Saint-Nokay i lose
18:12.03Silowyinow here's the question
18:12.31durcynhave to specify the continent, artemiis.
18:12.37Silowyiwill UnregisterEvent stop any scheduled repeating event?
18:12.50Cryectyes if you tell it to
18:12.59Silowyihmm probably have to use: CancelAllScheduledEvents()
18:13.09Cryectno it works fine
18:13.22*** join/#wowace Daemona (i=me@i577A2D69.versanet.de)
18:13.42Silowyierr, correction, I meant will UnregisterAllEvents stop a scheduled event
18:13.47[Ammo]you can do: self:ScheduleRepeatingEvent("myeventid", "SomeEvent", 15 )
18:13.59[Ammo]Silowyi: no it won't
18:14.07[Ammo]but if your addon disables it will
18:14.15[Ammo]automatically
18:14.25[Ammo]also self:CancelScheduledEvent( "myeventid" )
18:14.32[Ammo]if you pass an id
18:14.41[Ammo]or you can cancel them all
18:14.48Silowyiyeah its the only one
18:14.55Silowyiso laziness wins out, CancelAll!
18:14.58[Ammo]tsk
18:15.18durcyni predict that will bite you in the ass in about three weeks
18:15.29durcynwhen you add another event and forgot you were nuking them all
18:15.34Silowyiprobably not
18:15.37Silowyivery small addon
18:15.43kergothhmm, is there a small addon to track general mob immunities? taunt, stun, poison, ..
18:15.43Silowyikk here's a question
18:15.43durcynscope creep!
18:15.58Silowyinvm...
18:16.36GrumKillorder for Fathomlord? :P
18:16.46GrumShaman -> Hunter -> Priest -> Karathress?
18:16.47durcynshaman hunter priest
18:16.52[Ammo]s h p
18:16.54[Ammo]inded
18:17.24durcynthough more like shaman totem totem shaman totem totem hunter priest totem karathress totem karathress totem.. you get the picture
18:17.39CIA-1403nemes * r46993 10FuBar_BattlegroundFu/ (4 files): FuBar_BattlegroundFu: Add shift-click to toggle battle map
18:18.21Grumwhat do you do with the totems after the shaman dies?
18:18.25Grumyou put range on it?
18:18.29Grumor do you drag karathress away?
18:18.39[Ammo]we drag him away afaik
18:18.44durcynuse the corners
18:18.55[Ammo]and kill them only when on karathress himself
18:18.55durcynfour mobs, square room, hmm...
18:19.00Grumfrom the wowwiki guide it puts the shaman in the opposite corner
18:19.02*** join/#wowace shingo (n=shingo@p5487DF8F.dip.t-dialin.net)
18:19.07Grumthat seems stupid
18:19.09[Ammo]we use:
18:19.11[Ammo]S    K
18:19.16[Ammo]H   P
18:19.30[Ammo]karathress where he is originally
18:19.44[Ammo]priest to his euhm north I think
18:19.52durcynit works either way, only recommendation would be to put the priest as far away from the shaman and hunters as possible so that whirlwind shit doesn't cc your raid the entire fight
18:20.01Grumhttp://i81.photobucket.com/albums/j213/crystalh922/karathress-positions-02.jpg <-- that picture is kinda off right?
18:20.07[Ammo]it's plenty of room
18:20.17durcynoh, and keep an affliction warlock on the priest spamming CoT and draining life to keep himself up
18:20.30Grumyeah
18:20.32durcynit's up to the tank to pummel
18:20.35[Ammo]don't need to spam CoT
18:20.38[Ammo]I did that job twice
18:20.40[Ammo]just CoT
18:20.45[Ammo]run back to dps totem etc
18:20.50[Ammo]plenty of range
18:20.55[Ammo]you can keep dots running on the adds etc
18:21.01[Ammo]just make sure you CoT in time again
18:21.15durcynprobably could get away with it
18:21.18Grumammo: you see the room as pictured in http://i81.photobucket.com/albums/j213/crystalh922/karathress-positions-02.jpg ?
18:21.24[Ammo]yeah grum
18:21.25durcynunless you get stuck in the wind trying to run back and forth
18:21.26[Ammo]that's how we do it
18:21.29Grumwith the S K\nH P ?
18:21.31durcynor raped by karathress's RSTS bolt
18:21.35[Ammo]if the bluue arrow is the shaman
18:21.39[Ammo]the white one the priest
18:21.40[Ammo]green hunter
18:21.48Grumyeah that is mixed up
18:21.55[Ammo]durcyn: that's why you use someone reliable
18:21.55Grumgreen is shaman
18:21.56[Ammo]and not shit
18:22.04CIA-1403jwensley2 * r46994 10MageAnnounce/ (. Locale-enUS.lua MageAnnounce.lua MageAnnounce.toc):
18:22.04CIA-14MageAnnounce: initial commit
18:22.04CIA-14- Broadcasts mage spells to party/raid
18:22.07[Ammo]oh we do shaman at blue arrow, hunter green
18:22.10durcyn[Ammo]: true enough ;)
18:22.13Grumso on that picture:
18:22.16GrumH S
18:22.20GrumP K
18:22.20Grum?
18:22.25[Ammo]yeah
18:22.28[Ammo]that's what we do
18:22.35Grumthanks
18:22.39Grumwe're slapping him tonight
18:22.42Grumhe'll die =)
18:22.49durcynit doesn't really matter though, just as long as they're split up
18:22.57NeoTronwe just have a good dps group on priest (ele shammy, rogue, tank, and myself - lock)
18:23.07durcynjust try to position it so you don't eat spitfire from karathress while dpsing the hunter and priest
18:23.13NeoTronwe usually get the priest down before or at the same time as the last of the other two adds
18:23.35NeoTronand we tank the hunter/shammy in the same spot, killing hunter first
18:24.13[Ammo]we split em up, do shaman first then hunter then priest
18:25.05durcynthere's definitely more than one way to do it, just use what works best for your raid, and avoid the caveats already mentioned, nbd
18:25.55NeoTronwe tried splitting them but the healers on the hunter tank ran out of mana pretty much
18:26.18[Ammo]wow
18:28.25[Ammo]must be due to splitting your dps though
18:28.43[Ammo]if you burn them sequential then shaman healer can go on either karathress tank or hunter tank
18:29.43*** part/#wowace Shadowed| (n=wingzero@204.9.178.253)
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18:32.11Daemonahrm anyone got an idea what might cause a constant "No player named 'name' is currently playing." it happens for me only if a guildmate logs from one char on another
18:32.31Shadowed|a mod is being bad
18:33.32Shadowed|if it's guild related, disable it and try again.
18:33.33Nandinisomeone mentioned the same thing last night, i don't remember if they determined which addon was causing it
18:36.24loonacyDaemona:  It's probably InventoryLib
18:37.14DaemonaINVENTORYLIB?!?
18:37.18Daemonawtf?
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18:38.18*** mode/#wowace [+o Cairenn] by ChanServ
18:38.46loonacyI was getting the same thing, noticed that InventoryLib does some weird messaging and if they go offline you get that message.
18:40.13Shadowed|It whispers a list of known users
18:42.12CIA-1403archarodim * r46995 10Decursive/Dcr_DebuffsFrame.lua:
18:42.12CIA-14Decursive:
18:42.12CIA-14- Fix a Lua error when mouse-overing the MUFs with the class borders disabled.
18:43.46NeoTrondid a rather badly set up raid on kazzak last night and would have had him if ppl hadn't died. 24% or so and he healed up. sigh
18:44.39NeoTronhad like 26 ppl with at least one group being OOG/non-raiders
18:44.43*** join/#wowace Cidan (i=feh@ip68-98-130-180.dc.dc.cox.net)
18:47.10Fisker-Hasn't Threat gone out of beta?
18:47.26*** join/#wowace PProvost_ (i=PProvost@WoWUIDev/WAU/Admin/Pprovost)
18:47.26*** mode/#wowace [+v PProvost_] by ChanServ
18:47.32durcynit's in release candidate state now
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18:52.20Fisker-lulz
18:52.47Fisker-doesn't look like KTM takes magtheridon encounter into consideration
18:55.13Arrowmasteri like how KTM 20.3d (i think?) supposedly finally gets voidreaver correct
18:56.07Neebler+
18:56.35CIA-1403pettigrow * r46996 10Babble-2.2/ (2 files in 2 dirs): Babble-2.2: frFR Update
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18:58.47snurrewtb bioshock!
18:58.51Industrialhttp://www.wowace.com/forums/index.php?topic=8045.msg131287#new
18:59.00Industrialwtb less failsauce on wowace
18:59.14Industrialdumbshit lazy users
18:59.15Shadowed|you're still a whimp for editing it
18:59.25Industrialid get banned for sure
18:59.51Shadowed|it'd be worth it
19:00.10durcynwau should never have been written
19:00.17durcyncaused far more harm than good
19:00.26durcynthere, i said it
19:00.32Shadowed|WAU is fine, just need to remove the idiots
19:00.38Shadowed|well...fine idea
19:00.42AmadeoYou guys know those ARE the Ace forums, right? :P
19:01.05Arrowmasteryeah and indi trolls them too much
19:01.13Shadowed|indie is the offical troll
19:01.19[Ammo]~tuplad
19:01.20purlhttp://www.taikamaailma.org/gallery/Sekavaa/1080065830042.jpg
19:01.21durcynhe's not trolling
19:01.23Fisker-I love Holy Shock...combined with divine favor and those increasing spell dmg trinkets its like having your own Mortal srike ^^
19:01.24Fisker-OMG PLEASE DIE
19:01.28[Ammo]he is trolling
19:01.32durcynhe's telling stupid people that they're stupid, and he's right
19:01.41durcynsometimes a spade is a spade
19:01.42Arrowmasteroh btw Industrial, your patterns for url detection in idchat or whatever prats urlcopy riped off of yours sucked
19:02.10Industrialgood for them, works fine for me?
19:02.10durcynArrowmaster: nah, i like having brackets around every ellipsis
19:02.54durcynbut yeah, those regexps need a bit of polish
19:02.56AmadeoI think that's how SimpleChatMods was, too...dunno if it ever changed
19:03.17NeoTronWhat is with I [wonder...] [hmm...]
19:03.22IndustrialArrowmaster: Seriously though, mine sucked? Show me precisely why and how, or take that back.
19:03.31NeoTronI had to turn of color changing and brackets to not go insane
19:03.34Arrowmasterwere you the one that made the "([%w_.-]+%.[%w_.-]+%.%S+:%d+)" one?
19:03.45Industrialcheck the changelog :>
19:03.59Arrowmastertrying to find idchat but its gone
19:04.00Industrialor just check idChat on industrial.wowinterface.com
19:04.05Industrialthey havent changed
19:04.24Industrialhttp://www.wowinterface.com/downloads/fileinfo.php?id=7129
19:04.31Arrowmasterim so going to trout slap you if i find that pattern in idchat
19:04.47*** join/#wowace weab (n=asdf@70.112.136.88)
19:04.59NeoTron~fishslap Industrial
19:05.00purlACTION slaps Industrial up side the head with a wet fish.
19:05.08Industrial~whaleblock
19:05.09NeoTronwhy wait?
19:05.29durcyn~whalecrit Industrial
19:05.30purlACTION crits Industrial with a mathematically skilled whale named Isaac for #NaN. Industrial dies
19:05.46Industrial~whaleparry durcyn
19:05.46purlACTION uses a slightly less-huge but eminently more agile killer whale named Edwardo to parry durcyn's attacks.
19:06.14Arrowmasterok theres nothing at all about urlcopy in that dongled idchat
19:06.50Industrialthus its not my work.
19:07.06Arrowmasteri swear sylv told me to blame you
19:07.22IndustrialI made idChat2 wich used Ace2 at some point. it was ZOGMODULAR but I soon trashed it because it sucked. Some other people adopted it
19:07.33Industrialfine with me but im not touching it again
19:07.37Kyahxisn't Prat what idChat2 turned into?
19:07.41Kyahxafter other people borged it up?
19:07.42Industrialthat became prat2, and I jsut kept idchat (1)
19:07.54Industrialer, prat*
19:08.36durcyndongled idchat?  why didn't you tell me sooner!
19:09.01durcyncan i get it  on WowDongleUpdater?  damn!
19:09.12Industriallol pwnt
19:09.35jmehttp://forums.worldofwarcraft.com/thread.html?topicId=1133904628&sid=1
19:09.38jmeepic kara drama thread
19:09.46IndustrialI'm only using it for Enable(), im lazy :(
19:09.56jmepug, rogue goes back after raid is over and ninjas chess loot
19:10.01jmeowned
19:11.16Amadeothat always happens, lol
19:11.26jme4 pages of QQ
19:14.59*** join/#wowace Nightdew_ (n=Nightdew@68.143.218.130.nw.nuvox.net)
19:15.48AmadeoLooks like the Eee PC is going to start at $199 after all, but now there are a bunch of prices, so it'll probably suck at the low end
19:15.56*** part/#wowace Nightdew_ (n=Nightdew@68.143.218.130.nw.nuvox.net)
19:17.25ArrowmasterIndustrial: damn seems you didnt make the idchat2_urlcopy and that pattern wasnt even in it.....
19:17.37Arrowmasterbut atleast i found out who i get to yell at now
19:17.55Arrowmasterhttp://trac.wowace.com/changeset/46507
19:18.25Arrowmasternow wheres Fin
19:18.57ckknighthey all
19:19.02ckknighthow's everyone doing?
19:19.11ckknightAmadeo: eee pc?
19:20.19IndustrialArrowmaster: ^^
19:20.34Industrialckknight: chillin, yallin at some nubs, just fine.
19:20.41Industrialyellin*
19:20.59ckknighthey Industrial
19:21.14Industrialhai
19:23.08Amadeockknight: Asus has a cheap laptop coming out by that name, has like a 7" screen and a bunch of stuff..originally it was rumored to be $199 and would have been a great deal, but things keep changing
19:23.20ckknighthrm
19:23.38Amadeoit ran Linux by default, supposidly boots in 10 seconds and stuff
19:24.36Amadeobut now they have some "mainstream" version that's gonna be like $350, and at that price, you can start finding budget laptops which end up being better
19:24.49CIA-1403Tristan * r46997 10Enhancer/ (30 files in 4 dirs):
19:24.50CIA-14Enhancer: ShammySpy recoded and renamed
19:24.50CIA-14- Made it more modular then ShammySpy was, able to turn of individual elements etc.
19:24.50CIA-14- Added loads of other features such as the hidden WF cooldown, AEP, DEP, HEP
19:25.06Kyahxhttp://en.wikipedia.org/wiki/ASUS_Eee_PC
19:26.24Chompershey ckk, how was your day?
19:26.37ckknightmeh, only worked for an hour
19:26.43ckknightstill gotta go drop some stuff off
19:27.26NeoTroncome Hyjal/BT, what are the typical tank requirements? (i.e number of tanks etc)
19:27.33durcynthree
19:28.07*** join/#wowace sunset (n=sun@ARouen-152-1-91-37.w90-22.abo.wanadoo.fr)
19:28.48NeoTronso perhaps prot warrior, feral druid, prot pally
19:28.51NeoTronas an example
19:28.58durcynand in bt it helps if you have a tankadin to consecrate on the trash waves
19:29.06Chompersmore prot warriors than the other two
19:29.31durcyner hyjal
19:29.49durcynyou can get away with one prot warrior in most of bt
19:29.50NeoTronour two mt's is druid/warrior
19:29.53NeoTronthat's not going to change
19:29.59durcynyou'll need three tanks for bloodboil
19:30.08durcynand three tanks for shahraz
19:30.56durcynand i hope your leotheras warlock tank is ready for illidan
19:31.10CIA-1403jwensley2 * r46998 10MageAnnounce/: MageAnnounce: Added externals
19:31.51NeoTronwhat do you lock tank on illidan?
19:32.00NeoTronand I'm the lock tank
19:32.06NeoTronbut I don't know anything about that encounte
19:34.03CIA-1403Tristan * r46999 10Enhancer/:
19:34.03CIA-14Enhancer:
19:34.03CIA-14- Externals set
19:34.13NeoTronseems to be one fight where details on strategy is missing
19:34.56Chomperswe're taking on void reaver soon, looks like fun
19:35.02Chomperslast 2 trash groups
19:36.05NeoTronhrm need shadow resist gear to tank him?
19:36.44*** join/#wowace Kirkburn (n=Kirkburn@adsl-76-203-124-78.dsl.pltn13.sbcglobal.net)
19:36.58CIA-1403livid * r47000 10Queeg/ (7 files):
19:36.58CIA-14Queeg : initial commit
19:36.58CIA-14- Manages queues for raids.
19:37.25CIA-1403Tristan * r47001 10Enhancer/:
19:37.25CIA-14Enhancer:
19:37.25CIA-14- Typo in BabbleSpell external
19:37.48ckknightQueeg?
19:37.53CIA-1403pettigrow * r47002 10BigWigs/ (4 files in 4 dirs): BigWigs: frFR Update
19:38.23Lividye
19:39.17ckknighta bit too much like "Quief" too me
19:39.34Lividhaha
19:40.01cryogenqueeg is from red dwarf is it not?
19:40.15durcynthat's smeg
19:40.23Lividnope queeg is from rd
19:40.41durcynoh hm, you're right.
19:40.48cryogenqueeg is the fake holly
19:40.51Lividaye
19:40.53cryogenwho pretends to be a PI
19:41.01cryogenrd ftw btw
19:41.04Livid:)
19:41.18jmeyou need a few more acronyms there
19:41.31cryogenperhaps
19:41.36jme"rd ftw btw lol kthx bai" :D
19:41.46jme~flee
19:41.47purlACTION runs away screaming
19:41.55cryogenheh
19:42.04durcyni wish i could reach through the internet and lart anyone using textspeak acronyms
19:42.07durcyn~lart cryogen
19:42.07purlgets a hotmal account and SPAMs cryogen
19:42.19AmadeoI can't decide if I should do Engineering or Blacksmithing on my Paladin
19:42.21jmehotmal?
19:42.23jmegood one
19:42.31cryogenpfft there was nothing "txtsp33k" about that
19:42.41cryogenjust happened to be a pretty crappy sentence is all
19:42.48cryogenor sentance, whichever you prefer
19:42.52jmecryogen: i was just messing with ya
19:43.03cryogeni know :)
19:43.05*** join/#wowace Ed``` (n=balh@82-38-192-139.cable.ubr04.shef.blueyonder.co.uk)
19:43.20*** join/#wowace [KzM]Fatalis (i=fatalisd@68-184-216-193.dhcp.stls.mo.charter.com)
19:44.07*** join/#wowace Aiiane (n=Aiiane@static-64-83-15-85.dsl.cavtel.net)
19:53.24*** part/#wowace Keya (n=patrick@xdsl-213-196-244-237.netcologne.de)
19:53.47Silowyihttp://www.google.com/ig?hl=en rofl
19:54.20SilowyiiGoogle... that's good
19:54.43Neeblerhey! I've been using that was my homepage for almost a year
19:54.59*** join/#wowace Funkeh` (n=funkydud@host217-44-96-5.range217-44.btcentralplus.com)
19:55.01SilowyiI never saw it before today
19:55.15NeoTronhow hard is kael'thas compared to vashj appxorimately?
19:55.33evlmore l2p
19:55.42jmehttp://youtube.com/watch?v=GPbw9mY3_7A
19:55.45evland reliance on hunters :P
19:55.46jmemwahaha
19:55.48Funkeh`loes
19:56.22Silowyiif that's chocolate rain someone's gonna die
19:56.27jmenope
19:56.52jmei did successfully rickroll #wowace once though
19:57.30*** join/#wowace the_squid (n=Alex@dsl-220-235-115-12.sa.westnet.com.au)
19:57.50Chompersvoid reaver time :/
19:58.15jmedo most people skip mag and go from gruul to VR?
19:58.36NeoTronjme: imho mag is easier than vr
19:58.40NeoTronif people can click
19:58.43jmeheh
19:58.45NeoTronvr trash is especially grueling
19:58.48durcynthusly mag is not easier than vr
19:58.53jmei was reading that VR is about as easy as gruul
19:58.55durcynQED
19:58.58NeoTronhe isn't
19:59.04jmeah
19:59.16durcynvr's a loot pinata on par with bwl drakes
19:59.16NeoTronwell if you have good dps and ppl that can move around
19:59.19jmewell.. we're still a couple of weeks from downing gruul
19:59.37NeoTronfrom a technical standpoint he is easier
19:59.38Cryectpfft firemaw wasn't exactly a loot pinata :-p
19:59.40durcynhell, al'ar and vr are both lolfreeloot
19:59.50NeoTronor rather, tactical
20:00.06jmeafter a night of attempts at gruul and getting him to 50%, we know the fight well enough that it's just a dps gear issue
20:00.34NeoTronVR is not too disimilar from gruul in that aspect
20:00.48NeoTronexcept the added fun of threat reduction which tends to have fun effects towards the end of the fight
20:00.51JaxonI'm pretty sure VR has an enrage timer, also a DPS fight with similar HP to Gruul.
20:00.59jmeah
20:01.15jmea "go back and get more kara loot" fight
20:01.16NeoTron10m enrage
20:01.44NeoTrondpsers need to do maybe 500 dps or more on average while in a relatively mobile fight
20:01.55jmei love how this one mage was like "i don't know how you guys can say our dps is undergeared, when i'm pulling 4k-5k firebolts"
20:02.05NeoTronand rough for locks since you can't life drain him
20:02.24jmeor whatever it was he was using...
20:02.29*** join/#wowace nahkiss (i=nahkiss@dsl-hkibras1-ff4dc300-7.dhcp.inet.fi)
20:02.30durcynshadowmend from ua/corr is usually sufficient
20:02.59*** join/#wowace Keias (n=Keias@c-69-245-192-208.hsd1.in.comcast.net)
20:03.10jmeeh, i can pull about 750 dps on gruul specced MM
20:03.14jmewith a dead pet
20:03.39Jaxon500 is rather low :\
20:03.52Silowyisee here's what I don't get
20:04.01SilowyiVR has an enrage time limit, mag does not
20:04.09CIA-1403gits * r47003 10Acolyte2/ (7 files in 2 dirs):
20:04.09CIA-14Acolyte2:
20:04.09CIA-14- several bugs fixed
20:04.09CIA-14- auto hide of unknown spell does now work
20:04.13SilowyiVR requires heightened awareness of pretty much the entire raid
20:04.21Silowyimag requires about 10 people to be paying attention
20:04.25jmei imagine if i respecced to my 41/20 bm spec it'd be closer to 900 dps
20:04.25jmeif my pet survived for any length of time
20:04.26NeoTronjme: thing is you're potentially moving around a lot on VR
20:04.35NeoTronand you'll have ppl die because they don't move around..
20:04.35jmeNeoTron: more than gruul?
20:04.41NeoTronyeah more tahn gruul
20:04.45SilowyiMag seemed so much easier than VR the first time we finally got it down
20:04.53jmeNeoTron: gruul was fairly mobile, but i got the timing down
20:05.06Silowyinot taht void reaver was hard mind you
20:05.06NeoTronmags i easier - only caveat is sufficient dps to take down the adds in a speedy fashion
20:05.09Silowyijust that mag is easier
20:05.09jmei just ran into a niche in the corner of the room to hide behind when we got stoned
20:05.17NeoTronafter that you just need to be able to click
20:05.25jmehow many people click?
20:05.26Silowyiif you can't take down mag's adds fast enough you won't be able to kill VR within 10 min
20:05.29NeoTrontwo teams of 5
20:05.38Silowyiwith 1 team on backup
20:05.46jmeso basically your dps?
20:05.48NeoTronand frankly the hardest part of learning VR is the trash before him
20:05.55NeoTrontanks / healers work great
20:06.04NeoTronsince they won't be doing much once the adds are down
20:06.10jmeah
20:06.15NeoTroncan be pretty much anyone
20:06.16Chomperswe can kill 4 of mags adds and get the last to 30% before mag's out, still can't kill him though
20:06.17Silowyiwe tend to use our ranged dps
20:06.18CIA-1403livid * r47004 10Queeg/:
20:06.18CIA-14Queeg:
20:06.18CIA-14- Added externals
20:06.28*** join/#wowace sylvanaar (n=sylvanaa@205-196-182-22.static.cmts1.phonoscope.net)
20:06.30Silowyiwe are VERY conservative about our clicking though
20:06.33durcynmelee on the two closest, ranged on the other three, shrug
20:06.41Silowyiclicking teams get into position 15 seconds before the timer
20:06.52jonathan|workinteresting.. http://heartbeat.skype.com/2007/08/what_happened_on_august_16.html
20:06.55jonathan|workhmm..
20:07.20Silowyiyeah Skype sucked that whole day, and the day after
20:07.50NightHawkAtWorkwell, yeah, but I love why. :)
20:08.01Ominouswoot nightbane down
20:08.21SilowyiNightHawk, when WoW patched to 2.03, I might as well have not used the internet that day
20:08.53Silowyiit coincided with a microsoft patch, and the net, just, sucked. I was getting 400ms pings 10+ hops out
20:08.56NeoTronOminous: grats
20:09.00NightHawkAtWorkSilowyi: I've never had an issue with that, really
20:09.08CIA-1403Tristan * r47005 10ShammySpy/ (6 files):
20:09.08CIA-14ShammySpy:
20:09.08CIA-14- Final Update from me
20:09.31SilowyiNightHawk, most of your internet traffic probably doesn't trunk out through Dallas, TX
20:10.19Silowyibut then again
20:10.34SilowyiI think Level 3 and Cogent were mad at each other around that time too... so who knows
20:11.01Silowyinvm that was 2005
20:11.02Silowyi:D
20:12.03Miharawhats the dogtag string for zone?
20:12.28Silowyitells when the zone last had its rabies vaccination
20:12.34Silowyimaybe
20:12.37Silowyi>.>
20:13.03Silowyihmm
20:13.07Silowyiwhat is ShammySpy I wonder
20:13.09Miharanopes
20:13.19ulicit spies on shammys
20:13.35ulicand has now been replaced by Enhancer or something like that.
20:13.38Silowyi"Keeps track of shaman related stuff"
20:13.45Silowyivery descriptive
20:13.58Tornhoofit does what it says
20:14.03Tornhoofshield charges
20:14.04Tornhoofetc.
20:14.07Silowyicool
20:14.14NightHawkAtWorkIt should be more descriptive than "stuff" ><
20:14.39Tornhoofits work in progress i guess, that's why it is stuff ;)
20:14.43SilowyiI want to write a new addon, I'm not good at it but I have written two addons in the past. Any requests/ideas?
20:15.53ulicsomething that stops Parrot from eating all my crackers, I hate that part of the addon :)
20:16.29durcynSilowyi: write a CandyBar anchor management and abstraction library.
20:16.51SilowyiDurcyn: to do that I'd have to know what CandyBar anchors were
20:17.57SilowyiI was thinking more along the lines of an addon to switch druid idols after using abilities to exploit the global cooldown and get my Wild, Everbloom, and Feral Shadows idols equipped before the appropriate skills.
20:19.01ulicSilowyi: there are alot of addons out there that have bugs/feature requests in the forums, you could help enhance current addons
20:19.14*** join/#wowace |s|Sparhawk (n=apoc13@c-24-10-245-73.hsd1.co.comcast.net)
20:20.30SilowyiI'm not comfortable enough with my own code >.> working on someone else's might be an excercise in futility.
20:20.53Silowyiunless it was really well documented
20:20.54Silowyihmm
20:21.19Silowyidoes wowace or wowwiki have the equivalent of a Lua for WoW "cookbook?"
20:21.28ulicit's how I learn the best, find a feature I want in an addon and figure out how to add it.
20:21.51Silowyithere was an addon I saw recently that did weapon swapping
20:21.59Silowyimaybe I could add the idol functionality to that
20:22.27Silowyiwell anyway, bbl8r.
20:22.33ulicyea, Closet Gnome maybe make a module for that
20:26.01*** join/#wowace Tinhay (n=Tinhay@85.127.57.242)
20:26.58*** join/#wowace rberrill (n=chatzill@mail.glasertechnology.com)
20:29.21CIA-1403cryect * r47006 10Replay/Replay.lua: Replay - Fixes Map Rotation and adds in code for handling ADT maps
20:31.02rberrillAnyone have a minute to give a hand with something if they aren't busy...first time using the SVN I followed the auto prop documentation and am working through the beginners document but I just can't get it to apply the eol-style using Tortoise
20:31.24*** join/#wowace Cairenn (n=Cairenn@MMOI/Administratrix/Cairenn)
20:31.24*** mode/#wowace [+o Cairenn] by ChanServ
20:32.29Cryectif you changed the autoprop settings after you already added the files
20:32.36Cryectyou will have to manually change those file properties
20:33.15rberrillok, thanks I'll give that a shot
20:33.45*** join/#wowace stavmar_ (n=chatzill@fw2.isgenesis.com)
20:34.34CIA-1403cryect * r47007 10Replay/Replay.lua: Replay - Fixes offsets for Blood Furnace
20:36.35*** join/#wowace anholt (n=anholt@71-36-108-26.ptld.qwest.net)
20:38.57CIA-1403lilcure * r47008 10DuraRecolor/ (. Core.lua DuraRecolor.toc Locale-enUS.lua):
20:38.57CIA-14DuraRecolor: initial commit
20:38.58CIA-14- Recolors the minimap frame based on durability of your gear.
20:39.08rberrillthat worked thanks for the help Cryect
20:40.07sylvanaarhttp://alanbecker.deviantart.com/art/Animator-vs-Animation-34244097
20:40.11sylvanaarlol
20:41.17NandiniWhat would be a good name for a mod that adds a new type of bar to Pitbull that is always full but has class/reaction/happiness background coloring like the health bar? I've called it ClassBar while developing it.
20:42.07NandiniIdeally it would just update the "blank space" just with new options for coloring, but the blank bar is already handled very explicitly in the existing code.
20:43.38KemayoMetaBar?  ColorBar?
20:44.06JaxonCollar
20:45.55NandiniI've been careful to try and make it work without having to change any of the existing PitBull addon, but maybe I'll just see how extensive the changes would need to be to just add these options to the "blank space" itself in PitBull.
20:46.35NeoTronso I somehow missed the elevator in a weird way (in SSC). I took fall damage a bit below the top, didn't die and ended up like this
20:46.38NeoTronhttp://eongames.com/wow/screens/vertigo.jpg
20:46.49NeoTronthat's looking down
20:47.12Nandiniare you stuck there?
20:47.16*** join/#wowace harldephin (i=harl@dslb-088-076-043-007.pools.arcor-ip.net)
20:47.30NeoTronI was sitting mid-air
20:47.41NeoTronI didn't dare move. elevator went up/down through me and I got a summon out
20:47.44Nandinidid you have a lock summon you out?
20:47.47Nandiniah cool
20:48.24NeoTronlooking up: http://eongames.com/wow/screens/vertigo2.jpg
20:48.55NeoTronI don't recall now if I hopped down as it was moving up or down
20:48.55CIA-1403lilcure * r47009 10DuraRecolor/: DuraRecolor: Added externals
20:49.22*** join/#wowace sun\ (n=sun@ARouen-152-1-34-47.w90-22.abo.wanadoo.fr)
20:49.28kiberianmmm
20:49.29Nandiniit's still a cool screenshot, you should submitit to one of the gallery sites!
20:50.28RaydenUniare there more than 10 daily quests available?
20:50.55Nandiniyes, counting netherwing, ogri'la, and skyguard quests there are 16 i think
20:50.56durcyn8-10 from netherwing, depending on gathering professions, two from skettis, four from blades edge
20:51.08Nandiniand 1 more if you count hellfire peninsula
20:51.17durcynoh, right, they made that daily
20:51.29RaydenUnioh ok
20:51.34durcynwhich totally sucks, i spent a weekend repeating it and pulled down a hundred tokens a while back
20:52.05ChompersVR to 20%
20:52.06Chomperswoo
20:52.09RaydenUnii can't do netherwing yet so i have 2 skettis, 1 thrallmar, 1 ogri'la, and 2 skyguard/ogri'la
20:52.27CIA-1403lilcure * r47010 10DuraRecolor/: DuraRecolor: fixed externals property
20:52.31Nandiniyou'll be more with ogri'la/skyguard as your rep increases
20:52.34jmewait.. thrallmar daily? the pvp one?
20:52.34Megalonhttp://www.wowhead.com/?quests&filter=da=ja
20:52.36Nandiniyou'll get more options
20:52.41Megalonlists all daily quests
20:52.50Megalon18 for both sides + hellfire pvp quest for each side
20:52.56RaydenUnithere is one ogri'la/skyguard that requires honored
20:53.01Nandiniyeah capturing the 3 pvp POIs in hellfire is daily now
20:53.08Nandiniyou get 1 gold and 3 tokens from it i think
20:53.10RaydenUnii'm looking at the wowwiki page
20:53.25RaydenUni70s WW says
20:54.20RaydenUnii really need to do the ogri'la prereq quests
20:54.37RaydenUnithe money rewards on wowwiki is wrong
20:54.43RaydenUnithey are more like 11-12g
20:55.16Nandinithey are 11g99s including the experience you get from most of them
20:55.24RaydenUnioh right
20:55.31Nandinithere is one netherwing quest in the mine that gives you 18g
20:55.43RaydenUnipicking up the pieces?
20:56.05RaydenUnisucks you can't do netherwing until 300 ridin
20:56.07Nandiniblizz mentioned the gold reward will be decreasing somewhat for some dailies, don't remember if that will be in 2.2 or 2.3
20:56.30Nandinibut they will be introducing new dailies as well, including daily cooking quests of all things
20:56.39jmelol
20:56.58RaydenUniwtf
20:57.28ZiconCooking! <3
20:57.35Nandinimaybe they feel cooking is an underutilized profession and want to give people more of a reason to level it up
20:57.46RaydenUnii feel little reason to level it
20:57.58RaydenUnii think i'm lvl 1 in cooking
20:58.03Nandiniwell, i fish and cook crawdads every day for about 30 minutes
20:58.06RaydenUnibut then again i'm lvl 1 in first aid as well
20:58.11RaydenUniwhy?
20:58.14jmedude
20:58.17Nandinisince i'm a tank, no one else is likely to spend the time catching and cooking my food
20:58.35jmefirst aid is win
20:58.38RaydenUnii know
20:58.42Nandiniplus i got mr. pinchy :) and a magical crawdad box!
20:58.45RaydenUnibut i'm a priest and i was a newb when i was levelling
20:58.52RaydenUni"who needs first aid when i can heal myself?"
20:59.05RaydenUniand i haven't gotten around to levelling it now that i'm 70
20:59.10Fisker-anyone know some 1337 firewall software?
20:59.28jmeFisker-: any linksys router
20:59.38jme1) block ports
20:59.40jme2) profit
20:59.41Nandiniyou don't need software, just find the ethernet cable and unplug it. or turn of your wireless card.
20:59.52ChompersNorton
21:00.02Chomperslolololololol
21:00.05RaydenUnilinksys router = win
21:00.18AmadeoI have a Buffalo which I like more!
21:00.39AmadeoBuffalos roam, what do Linksys' do?
21:00.41Fisker-jme you forgot ???
21:01.01Fisker-and i just need to see if my isp is shitty or if i'm getting D/DoS'ed
21:01.12AmadeoI'd say both
21:01.35Fisker-i agree Nandini !
21:02.00Fisker-fixed!
21:02.00Fisker-i activated Windows Firewall
21:02.00Fisker-fixed forever!
21:02.16Fisker-1  1347 ms  1271 ms  1360 ms  10.255.255.254
21:02.21Fisker-groundbreaking perfomrance
21:02.24Fisker-performance*
21:03.08Nandiniwell, that is unless some alien race is assaulting, infecting, or controlling your computer with futuristic technology. Pulling the plug won't help much in that case. You should just move to Montana and hide.
21:03.30Fisker-but i live in montana :(
21:03.42NandiniOh, umm, nice knowin ya I guess.
21:04.16Fisker-thanks
21:04.18Fisker-not ping though
21:04.19ulicI hope they bring that show back, it was getting good.
21:04.23Fisker-if it is anyhting
21:04.58NandiniMontana has a very sophisticated firewall protecting the entire state. It's called Ignorance.
21:05.08*** join/#wowace Jagobah (n=jago7777@adsl-070-157-248-161.sip.asm.bellsouth.net)
21:05.59NandiniIt works even better than China's filtering and censoring software!
21:06.20NandiniTheir slogan: "What you don't know can't hurt you."
21:08.22*** join/#wowace Cidan (i=feh@ip68-98-130-180.dc.dc.cox.net)
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21:10.36*** mode/#wowace [+o MoonWolf] by ChanServ
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21:11.03*** part/#wowace slaeor (i=quakenet@r72h222.res.gatech.edu)
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21:11.30Chompers6% wipe on vr
21:11.37cryogennot unusual
21:11.38Chompers:<
21:13.49CIA-1403Tristan * r47011 10Enhancer/ (CombatParser.lua Enhancer.toc):
21:13.49CIA-14Enhancer:
21:13.49CIA-14- Fixed a bugg that snuck in when I removed my debug stuff
21:14.10jme...
21:14.30jmeremoving debug code should not introduce more bugs :D
21:15.46*** join/#wowace Drool (n=drool@87-194-188-170.bethere.co.uk)
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21:16.29*** mode/#wowace [+v Antiarc] by ChanServ
21:17.44*** join/#wowace Higdur (n=nike@81-229-136-48-o1124.telia.com)
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21:23.10sylvanaardebug code should be left in imho
21:23.29jmei usually leave mine in and comment it out
21:23.57sylvanaari mean left in altogether
21:24.07jmeah
21:24.42sylvanaarso that it can be enabled when there are problems
21:24.46AmadeoWho else has a sexy CowTip? I wanna see
21:25.38Pkekyoprince in kara...immune to taunt?
21:25.53Punkie`yeah
21:26.06Punkie`most bosses are immune to taunt nowadays
21:26.10*** join/#wowace joey` (n=joey@apollo.arsenic.org.uk)
21:26.56CIA-1403ckknight 07ckknight * r47012 10Joker/LibJokerConfig-1.0/LibJokerConfig-1.0.lua:
21:26.56CIA-14LibJokerConfig-1.0 - make getConfigTable return all the tables leading up to it, as a tuple.
21:26.56CIA-14- make checking for the parent's child_type a lot easier and more streamlined.
21:27.00ckknightAmadeo: I have a CowTip running on Joker
21:27.02ckknight:-P
21:28.58AmadeoNow Batman has no chance!
21:29.07Pkekyo17k hp, 498 def, 19.79% dodge, 17.23% parry, 26.57% block, 14.6k armor :>
21:29.17ckknightlol, Amadeo
21:29.42Chompersholy shit, we got vr down with 3 seconds to spare
21:30.08Pkekyogz
21:31.15Ominous!ar 1215
21:31.16ThraeBotOminous: Arena rating from 1215 points is, 2v2: 0, 3v3: 0, 5v5: 2218
21:31.20Pkekyofirst go at prince as tank...this'll get interesting
21:31.22Ominous!ap 1215
21:31.22ThraeBotOminous: Arena points from a rating of 1215 is, 2v2: 187, 3v3: 214, 5v5: 267
21:37.01Pkekyosome dongjob managed to get himself shut outside on the prince fight
21:39.36[dRaCo]yay!
21:42.50jmePkekyo: gkick
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21:47.05dodgawhoohoo, Vashj down
21:47.10dodgaMan what a sucky fight
21:47.14aztecs|Awaaagz
21:48.15AwaaMoonkin druid maintanked Mulgar successful, lets see how he does on gruuls :p
21:49.47jmeAwaa: my pet maintanked gruul
21:49.54jmeAwaa: (kidding)
21:49.59Awaa:p
21:50.18jmemy cat did actually offtank illhoof's pet though
21:50.47anholtfunny, I tanked illhoof's pet in cat gear.
21:51.36*** join/#wowace Kyahx (n=Kyahx@74-33-109-77.dsl1.mnd.mn.frontiernet.net)
21:52.26AwaaNot good when MT says oom :D
21:52.45[dRaCo]illhoof's pet is weak... I used to tank it for a while, and I'm a shaman :þ
21:52.45jme:O
21:52.56jme[dRaCo]: yeah
21:53.15jmeheh we do gruuls on sundays now so tonight we're skipping to the second half of kara
21:53.35jme*crosses fingers for t4 helm*
21:53.39jmeand sunfury.
21:54.36AwaaGot full t4, doubt ill ever get t5 thou.. sometimes it  sucks beeing only holy priest in raids =)
21:56.09[dRaCo]good luck with that, jme
21:56.27jmethanks
21:56.36jmei want my friggin dps cloak from shade too
21:56.38*** join/#wowace Gale (n=Gale212@85-211-251-223.dsl.pipex.com)
21:57.06[dRaCo]he, I'd like that one too.
21:57.11[dRaCo]never ever seen it drop
21:57.20jme[dRaCo]: it hasn't dropped for us yet either
21:58.03jmelegacy, sunfury, helm, cloak, bracers.. all i have left from kara
21:59.08jmebbl
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22:01.09*** join/#wowace Zarhan (n=kjetil@216-156-57.7003.adsl.tele2.no)
22:09.02kergothhmmm, which badge item should i save up for on my rogue first?
22:09.27Shadowed|what kind of gear do you have access to
22:09.36Punkie`get the necklace
22:09.52kergothguild's casual, havent downed curator yet, think we've gotten maiden down
22:09.53Shadowed|the badge items aren't very good, you can replace them with the honor stuff
22:10.24Shadowed|or even blue gear for some of them
22:10.29kergothhttp://armory.worldofwarcraft.com/character-sheet.xml?r=Suramar&n=Zebrin
22:10.30Shadowed|the broach isn't bad
22:10.54kergothi was thinking the cloak, but i'd rather have the one off of aran, or the broach, or the helm, but the helm is only like 9ap more than my helm of hte claw, hardly worthwhile
22:11.02kergothheh
22:11.06Punkie`like i said, get the necklace, it owns
22:12.04*** join/#wowace Nandini (n=Nandini@66.193.90.159)
22:12.23kergothnecklace is like +0.01 more hit than my current one, and thats it.  heh
22:13.15kergother, s/0.01/1/.. silly me
22:13.30Punkie`still an upgrade!
22:13.40Shadowed|pretty much kergoth
22:13.41Punkie`and the brooch is probably the best thing you can get
22:13.48Shadowed|they aren't that impressive if you have semi-decent gear
22:14.04kergothokay, thats what i was leaning toward, thanks.
22:14.06Punkie`and btw, dont slack with +3hit +3agi gems on those boots!
22:14.11Punkie`get +4!
22:14.23Punkie`Those boots are like the best in the game for almost ever :P
22:15.16*** join/#wowace pub^ (n=pub@cdubray.csbnet.se)
22:15.46CIA-1403cryect * r47013 10Replay/Replay.lua: Replay - Should show a map right away now
22:17.46*** join/#wowace Wobin (n=wobin@124-170-225-248.dyn.iinet.net.au)
22:17.46*** mode/#wowace [+v Wobin] by ChanServ
22:19.28sb_<3 replay ;o
22:19.53sb_wtb cartographer integration %-)
22:21.31*** join/#wowace Diao (i=vschiu@ip68-225-241-233.oc.oc.cox.net)
22:25.42Pkekyoguild's first try on netherspite - down
22:25.42Pkekyoguild's first try on prince - down
22:25.42Pkekyopewpew! :>
22:26.24CIA-1403jncl * r47014 10Skinner/ (18 files in 2 dirs):
22:26.24CIA-14Skinner: Renamed DoTimer skin to Ash_DoTimer
22:26.24CIA-14- Updated CharactersViewer skin to v 2.88
22:26.24CIA-14- Updated Dewdrop, AutoBarConfig, BigBankStatement, Clique, CT_RaidTracker, EnhTooltip, CT_RaidAssist, EditingUI, Baggins, ArkInventory, Auctioneer, DBM, Badapples skins
22:30.28*** join/#wowace Morgh (i=changeme@213.82-134-68.bkkb.no)
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22:33.11mikmaLatest Revision of Grid does this: "attempt to call a nil value"
22:33.33*** mode/#wowace [+v cladhaire] by ChanServ
22:37.19CIA-1403jncl * r47015 10Skinner/AddonSkins/Atlas.lua: Skinner: Atlas Fix, broke it last update :(
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23:00.44CIA-1403nevcairiel 072.2 * r47016 10Bartender3/Bartender3/ (Bartender3_BarClass.lua Bartender3_ButtonClass.lua Core.lua): Bartender3: remove more AceOO stuff from the Bar classes, make more use of metatables to avoid copying the function references
23:05.52*** join/#wowace thmo (n=thmo@0103ds1-hr.0.fullrate.dk)
23:07.25Ironhandcan anyone tell me what the "Humour" option in Tankalyze does?  I have it on but none of the messages are particularly funny...
23:08.39*** join/#wowace kenlyric (n=kenlyric@c-68-54-218-192.hsd1.in.comcast.net)
23:09.42NightHawkAtWorkIt probably toggles those messages and either you or the author just does't have a sense of humor. :P
23:10.14Kaeltencould be both
23:10.17NightHawkAtWorks/s't/sn't/
23:10.24NightHawkAtWorkKaelten: arguably so. :P
23:12.08*** join/#wowace ZealotOnAStick (n=ZOAS@69.246.194.227)
23:12.08Ironhandthanks - unless I'm the only one that isn't rolling off my chair from "Taint failed against [target]" it'll have to be the latter then
23:12.11*** mode/#wowace [+v ZealotOnAStick] by ChanServ
23:17.51CIA-1403starinnia * r47017 10SimpleMD/Locale-deDE.lua:
23:17.51CIA-14SimpleMD:
23:17.51CIA-14- deDE fix for misdirection fading
23:18.38*** join/#wowace Azurewrath (i=Azurewra@i577BD468.versanet.de)
23:21.21CIA-1403strange * r47018 10FuriousWaitlist/FuriousWaitlist.lua:
23:21.21CIA-14FuriousWaitlist:
23:21.21CIA-14- fixed incorrect references to FuriousTask (never should have been in there in the first place).
23:23.35*** join/#wowace anholt (n=anholt@69-30-77-85.dq1sn.easystreet.com)
23:23.50*** part/#wowace Amadeo (n=amadeo@c-68-50-169-170.hsd1.md.comcast.net)
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23:28.04Kaeltendefinately looking forward to patch day only .2 load on the files server
23:28.54Chompersit'll still be bad
23:29.10Kaeltenlast patch day we only had 15 mins of down time
23:29.29art3misyoushould follow skypes model ;P
23:29.34Kaeltenlol
23:29.38Kaeltenwindows update broke it !
23:29.45art3misheh
23:29.55Xinhuanwindows sucks :)
23:30.04art3misfuinny hing is ive seen widnows update break machines before so im partially inclined to believe them
23:30.20Kaeltenya, I don't really doubt it
23:30.31Kaeltenbut wether its legit or not it still sounds bad
23:31.07*** join/#wowace flexom (n=Flexom@83.80-202-153.nextgentel.com)
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23:34.32art3mishehe thatll learn you p2p is bad mmkay
23:34.59art3mis800k people reboot for updates at the same time and all comeback up
23:35.05art3misand instantly they head to your server
23:35.18*** join/#wowace Neebler (n=BuM@adsl-75-0-199-45.dsl.chi2ca.sbcglobal.net)
23:35.18art3misall because you told them to come back right away if they reboot ;P
23:35.56art3misof course we're not mentioning that your server appearantly is a 486dx25 with 8mb of ram on a bnc connection to the dialup server
23:36.03art3misbut it's all the same ;)
23:36.43*** part/#wowace Punkie` (n=~@host86-138-93-24.range86-138.btcentralplus.com)
23:38.36[dRaCo]we actually used that back in the days.
23:38.38[dRaCo]funny stuff.
23:39.08CyrezMy dad used to work at DEC so I grew up with it.
23:39.20CIA-1403speeddymon * r47019 10CooldownTimers2/Options.lua:
23:39.20CIA-14CooldownTimers2:
23:39.20CIA-14- Temporarily disabled wfhidden for the collapse options for niagara users. I
23:39.20CIA-14have a fix in my tree, but there are other lua errors that come up when using
23:39.20CIA-14niagara. For now, don't use niagara to configure CDT, just left click the CDT
23:39.21CIA-14minimap/fubar icon to get to the gui that is builtin.
23:39.28[dRaCo]like "hey, lemme shutdown my pc" - "noooooooo!" *bam* network gone.
23:40.51CyrezThose terminators were a lot of fun.
23:40.58[dRaCo]hell yeah
23:42.04CyrezLike when you'd make a new connection at the hub but it wasn't terminated at the wall on the other end.
23:43.27[dRaCo]epic.
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