IRC log for #wowace on 20070819

00:01.08Chaotic_D"Anchors are of type FRAMEPOINT" what the hell does that mean? that they're just points on a frame, or do they inherently serve some other purpose not mentioned?
00:01.59Chaotic_Dit must not have any purpose that's not mentioned there. I'm probably just reading into the name differently and piling on my own word associations. :S
00:02.06Nandinidid you finish reading that it's an enumeration?
00:02.43Chaotic_Dit says it HAS an enumeration, not that it is an enumeration.
00:03.07Chaotic_Dand I don't even know what the word means. I can guess.
00:04.18Chaotic_DI looked it up. sure. sounds about right.
00:04.47Pkekyorofl, some guy on wow-eu addons forum is saying Squeenix (minimap addon) just caused his comp to get a BSoD O.o
00:05.54Industrialhttp://images.gammatester.com/pics/acffdd893fdb6468e5d08eb3be8e3fb4.jpg
00:07.43sbIndustrial: hmm?
00:08.16CryectI wish there was some rhyme or reason to these offsets
00:08.30Industrialsb: my current interface
00:08.42sbah - thought there is something special on that pic :o
00:09.14Industrialouch! lol :)
00:09.33sbhmm
00:09.47sbCryect: could it be record or gpslib that causes cartographer to zoom out to continent display?
00:09.50sbfrom zone display
00:09.58sb(after ~1s)
00:10.58CryectGPSLib prolly
00:11.34Nandinii don't have that issue
00:11.34CryectI need to save the settings
00:11.46Cryectwould be this
00:11.47CryectSetMapToCurrentZone()
00:11.47Cryectlocal continent=GetCurrentMapContinent();
00:11.47CryectSetMapZoom(continent)
00:11.49Cryect:-p
00:12.14Mikkseems likely yeah :P
00:12.27CryectI need to save the old settings to restore them
00:16.30Chaotic_DI may be burnt out but shouldn't the text "$parent, will automatically replace the keyword with the name of the parent which inherited the template." say the parent template it is inherited from or something?
00:20.35Mikkno
00:20.51CIA-1403cryect * r46875 10GPSLib/GPS-1.0/GPS-1.0.lua: GPSLib - Saves and restores map settings when it changes them now
00:23.00Chaotic_DI know templates/parents can inherit from other templates/parents, but that's not what they're getting at, so why did they word it so that it suggests the parent is inheriting something from the child?
00:26.11Gnarfozhttp://xs216.xs.to/xs216/07253/pigeon2.gif
00:27.28Pkekyolmao Gnarfoz
00:28.43Nandiniyou use $parent in a child node, in the child it is replaced with the name of the parent which inherited the template, just like it says
00:28.46Chaotic_Dguh. too many details. I don't know how people can cram all this info in their heads.
00:29.21Chaotic_Dhrm. the example they use, it's replaced with the name of the child, not the parent. :>
00:29.54Chaotic_Dso mixed up.
00:30.16Chaotic_Dhttp://www.wowwiki.com/XML_User_Interface#Using_Templates
00:30.47Nandinijust as a tip (which helped me), spend a week learning, then come back and ask questions, your questions will be much more specific and people will be much more receptive to helping find answers to them
00:32.59Chaotic_DI'm just saying, if as you say, it inherits the name of the parent, then that example is wrong, even if the description is correct.
00:33.52Nandiniand in the example they use, $parent IS being used in a child node and is inheriting the name attribute of the parent node above it, the parent which inherited the template
00:34.10Chaotic_D<Button name="MyAddonSpecialButton"> ends up with <ButtonText name="MyAddonSpecialButtonText"/>
00:34.49Chaotic_Dif it's inheriting the name from the parent, the parent's name is not MyAddonSpecialButton.
00:36.04Nandinithe example and wording are correct, you are misinterpreting them
00:36.05Chaotic_Dthe parent's name is "MyAddonButtonTemplate" (uh... I guess Template is removed from the name?)
00:37.33CIA-1403cryect * r46876 10Record/Record.lua: Record - In theory, Record might display other player positions
00:37.35Chaotic_DI disagree.
00:38.38Nandinithe parent's name is MyAddonSpecialButton, which inherits from MyAddonButtonTemplate2 which inherits from MyAddonButtonTemplate1, using the $parent keyword in any child node in the template replaces it with the name of the parent that inherits the template
00:38.57Chaotic_DIs "MyAddonButtonTemplate" not the parent that is inherited by (like it says) <Button name="MyAddonSpecialButton" inherits="MyAddonButtonTemplate"> ?
00:39.17Nandinino, the template is not the parent of what inherits the template
00:39.18Nargiddleyparent ~= template
00:40.35Nargiddleya frame inherits from a template, the template has child elements that the frame inherits, those child elements now have a parent of the frame you're creating and inherit its name
00:40.59Nandini(not the template's name the parent is based on)
00:41.10Nargiddleyyeah
00:41.54Chaotic_Doh. I wish they had explained what parent and child meant here. :(
00:42.54Nandiniparent and child nodes are XML concepts, you should have a solid understanding of XML before trying to deal with blizzard's frame xml schema
00:42.56Chaotic_Dwell, thanks for clearing that up.
00:44.25Nandinii should say parent and child elements, not nodes
00:44.29Chaotic_Dwell you told me to start with reading everything on that page. :>
00:44.53Nandiniyes, and everything it links to, at the top of that page is a link to an introduction at xmlfiles.com :)
00:45.42Nandini"Note that this assumes familiarity with XML; for a quick introduction, see this XML Introduction at xmlfiles.com"
00:45.42Chaotic_Dgah.
00:45.42Cryectalright so that version won't show other players because I left out an important line :-p
00:45.57Nandinino biggie, i solo all my instances anyway :D
00:46.31Nandinibut record will still be handy for me in those ULTRA RARE situations where maybe i lag a bit and wipe whilst soloing :)
00:47.32Pkekyoit's imfuckingpossible to get any sleep 'round here >.<
00:47.54GnarfozCryect: happens all the time ^^
00:47.59Chaotic_Dinformation overload! I must attempt to asses what is superfluous information and filter it out! yeah, so I'm jumping ahead. :S
00:48.50CAL|SMELTNanyone fixed FuBar Arena_Fu yet?
00:49.21CIA-1403cryect * r46877 10Record/Record.lua: Record - Now actually shows other players!
00:49.42Gnarfozyou do it!
00:49.43Gnarfoz:D
00:50.57*** join/#wowace Wobin (n=wobin@124-170-225-248.dyn.iinet.net.au)
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00:52.23Chaotic_DI wonder if I'll ever love coding itself, rather than as a means to an end... :S it's so hard to motivate myself to submerge myself so deep in code I lose track of the objective.
00:53.12Cryecthehe well its better if you love coding in itself
00:53.53Nandiniif you don't love coding, in wow there are usually faster means to an end by just doing something the way everyone else does without your "killer addon"
00:53.57Cryectreally helps out for algorithm optimization
00:54.13Chaotic_Dyeah. I'm a joyless person.
00:55.17Nandiniyeah the more good examples i see, the more i learn to think like the Lua interpreter thinks
00:55.48Chaotic_Dmeh. I figure I'm smart enough and with enough technical propensity that it's easier if I just do it myself. but I guess my technical interest has it's limits. :S
00:56.25Nandinii was so scared of giant nested if statements, but i've come to accept that that's just how LUA has chosen to do things
00:56.41Chaotic_DI don't know if any better than all the other lazy add-on-writer-wannabes who want the results without doing the work.
00:56.49Nandiniand deeply nested loops that i would try to avoid like hell in other environments
00:57.25Chaotic_D*"if I'm any better"
00:58.23Nandinithe thing is, assuming you are writing an addon to recommend users accept or not accept certain requests, would it not just be faster for you to look up the quest name on an alphabetized list of quests you've printed off and highlighted?
00:59.18Nandinii'm guessing that would be much faster for you than writing an addon which highlights recommended quests in-game
00:59.42Chaotic_Dmeh. it's for speed-leveling. I'm kinda slow, so it definately would throw me off to have to do it that way. I don't know. :S
00:59.43WobinNandini: Why do you need giant nested ifs? =)
01:00.08Nandinii don't, i just see them in a lot of Lua code
01:00.18Nandiniand upon further inspection, i can't think of a way to simplify them
01:00.31Wobincan you give an example?
01:00.46Nandininot off the top of my head, i will make a note next time i see one that's interesting tho
01:00.51Wobinkk
01:01.03WobinCause you can use tables to simulate a select statement
01:01.04Nandinii haven't written a lot of code, i'm just tyring to learn by example
01:01.37TNSeGagorian, you herE?
01:01.58Chaotic_DI did enjoy coding a clock though. with graphics done in DOS. in a crazy font.
01:02.12NandiniWobin: tables with anonymous functions in them as values?
01:02.42Wobinyeah
01:02.58Wobinit can neaten things up somewhat
01:03.03Nandiniyeah i thought that was nifty that functions are first-level variables in Lua so you can do cool things like that
01:03.08Chaotic_Dmaybe when I get my head straightened out I'll have a higher stamina for massive amounts of information, and I can actually do coding. :S
01:04.57Chaotic_Dman, XML is so simple. do I really have to read all this? I have a feeling clarifying what parents/children were is about the hardest part. (although I didn't know about elements/attributes either)
01:05.20Chaotic_DI could probably summarize this is a single short paragraph. -_-;
01:05.54Nandiniyeah that guy in that tutorial recommends never using attributes, which is stupid, because they actually ARE good and necessary for a number of things
01:06.27Chaotic_Dmm... he just shouldn't have phrased it that way.
01:06.52Nandinithat tutorial is several years old now and is probably not the best introduction to XML anymore. heheh
01:07.17Chaotic_Dhooray! :D
01:08.05Nandinifor me, the best way to learn is to find an addon that does at least PART of what i'm interested in doing, read through its code, and document each relevant line myself if the author hasn't already
01:08.34GagorianTNSe: Yes somewhat
01:08.44Chaotic_Dhuh... documenting someone else's code. I hadn't thought of that.
01:08.47Nandiniit tends to stick in my head better if i actually write something out
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01:09.44Nandinieveryone has different learning styles, but in the addon community, you're not likely to find tutorials that will hold your hand start to finish on exactly the type of thing you want to do
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01:10.04Chaotic_Dyeah. that sucks. I love having my hand held. :>
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01:10.47Chaotic_DI wish I was smart and competant enough to learn this stuff, so I could write tutorials for people who need to have their hands held through the thing.
01:11.00Nandiniit took me a week to write my first addon, and it only ended up being about 6 lines of important code
01:11.03CryectI'm really surprised there isn't a tutorial site
01:11.24CryectI mean there is tutorial sites for modding other much smaller games
01:11.35TNSeGagorian, the fixes seem to display things correctly now, however, on warriors there seems to be an issue with white damage and impale.
01:11.52Nandinii started writing an "ace2 developers reference addon" with ridiculously detailed documentation, but i'm afraid it won't be finished before a new generation of Ace is out there
01:12.29Chaotic_Dwell, even when there are tons of tutorials available, it's just not often a common style to lead people through absolutely everything and allow them to see everything ahead of time and give them the opportunity to identify what they already know and what they don't so that they can skip around however they like.
01:12.30Nandinibut when that happens, i'll be able to reuse the basic parts describing Lua and WoW API concepts
01:13.07*** part/#wowace Punkie` (n=~@host86-138-93-24.range86-138.btcentralplus.com)
01:13.09CIA-1403cryect * r46878 10Recount/Recount_Modes.lua: Recount - Adds a DPS mode to the main window
01:13.33Nandiniabout half my time at work is spent testing and documenting my code and others' code, so that has become an important part of how i learn, personally
01:14.32GagorianTNSe: Hmm, aye. I'll fix it up later
01:14.35Chaotic_DI just want an overview of how things work. just whatever components the add-ons interact with, what components of the add-ons there are, and how.
01:14.50Nandinimost of that you can get from the wowwiki site
01:14.52TNSeshould be simple to fix
01:15.03TNSewhite attacks are unmodified by impale
01:15.15GagorianEverything except Attack?
01:15.31Chaotic_DI mean I'll probably have a good enough sense of that soon enough. nah, there's nothing quite so overarching on wowwiki.
01:15.54TNSeall yellow attacks are affected by impale
01:15.59TNSewhite attacks are not modified
01:20.22CIA-1403gagorian * r46879 10DrDamage/ (Data/Warrior.lua Melee.lua):
01:20.22CIA-14DrDamage:
01:20.22CIA-14- Should prevent Impale from applying to white melee. Drycoded.
01:20.55Chaotic_DI think I need a break. I've been at this for hours.
01:21.14TNSeanyway
01:21.20TNSenice to see you started to add melee to it as well
01:22.04TNSestarted to think about implementing level differences for melee tho? :P
01:23.30TNSeI think the going rate (commonly accepted) of instant attacks is +1.2% hit needed pr lvl (8.6% for lvl 73)
01:24.02GagorianIt shoould have that
01:24.13Gagorians/shoould/should/
01:24.25GagorianIt's just set to update per target level
01:25.10TNSeokay
01:25.43GagorianI've been a bit busy lately so I've only done small work on it.
01:26.04TNSeokay :)
01:26.39TNSeits nice to have it ingame so I don't have to keep on doing the math myself over and over again :P
01:26.59GagorianYeah, it started as a tool for myself initially
01:27.06Gagorianbasically just printed out a bit in the console
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01:28.11GagorianSlowly made it easier for me and just decided to share it and.. then got bombarded with suggestions and requests.
01:28.24SilowyiDid someone mention my name?
01:28.35Silowyioh... "Slowly" not "Silowyi"
01:28.51SilowyiA'lar to 50% in phase 2 on our 5th attempt at him ever. He meteored himself into a wall, evade bugged, and reset :P
01:29.10TNSeSilowyi, happened to us as well
01:29.12TNSeseveral times
01:29.18TNSetrick is to NOT kill adds when he's meteoring :P
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01:29.33Silowyiah good point
01:29.34Cryecthe meteors on top of someone
01:29.41Cryectso don't have people on the wall :-p
01:29.51TNSeyeah
01:29.59TNSelast kill, 10s from enrage :P
01:30.53CIA-1403cryect * r46880 10Recount/ (Recount.lua Recount_Modes.lua Tracker.lua): Recount - Adds resurrection tracking
01:31.59TNSeGagorian, its a great tool, and as accurate as we think it is >_<
01:33.00TNSeeven tho I've done raids with 97% on my spriest for like weeks
01:33.02GagorianIt's as accurate as the people giving feedback. I only play a warlock so the rest is my best guesses and based on some feedback :p
01:33.07TNSeand still have <1% resists
01:33.37Chaotic_DI have a feeling it would be easier to make an addon that has a separate window of steps to take, and then checks your questlog to see what step you're at. :S
01:33.43TNSe(according to wws)
01:34.07SilowyiTNSe: I actually made an addon for hit rate data collection
01:34.12Chaotic_Dno no, I'm taking a break! *runs away from PC* (sure I do...)
01:34.50TNSeSilowyi, I'm spriest with 5/5 shadow focus and 66 hit rating
01:34.58TNSeand I'm having <1% resists
01:35.04TNSeagainst bosses, last 2 months
01:35.20Silowyispell miss != resist
01:36.03Silowyihowever +hit does seem to affect resists. At least on my mage
01:36.54TNSeI have about 4.5% partial resists
01:37.04TNSe0.94% full resists
01:37.15TNSewith 66 hit rating
01:37.29SilowyiI'm not entirely sure how spell hit affects resists
01:37.37Cryectif a spell is binary
01:37.38Silowyibut you can outright miss with spells
01:37.42Cryectspell hit can effect it
01:37.47Silowyihappens on my mage from time to time
01:37.55CryectWell a spell resist parses as a resist
01:37.59CryectI mean a spell miss
01:38.14Cryectbut you can also have a resist on binary spells that also parses as a resist
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01:39.39SilowyiI'll have to check the data on my mage, I'm fairly certain I've parsed actual "misses"
01:39.48TNSeyeah, but the 'commonly accepted' is that you need 76 spell hit
01:40.26CryectAre you including the parsing of nonbosses TNSe?
01:40.30TNSeno
01:40.32Silowyifor same level mobs?
01:40.43SilowyiI thought it was 17% for bosses
01:40.44TNSethis is parses of gruul mostly
01:41.43TNSeand gruul alone, and uh, void reaver, wipes from al'ar p1
01:42.12Ironhandwas the Justify module removed from Prat recently?
01:42.56TNSemight be too small sample size
01:43.06TNSebut 66 spell hit has done very well for me
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01:54.37Diaohm
01:54.39Diaowho writes grid?
01:57.01Industrialopen up the toc
01:57.07Industrial## Author:
01:57.16Funkeh`wow
01:57.24Funkeh`thats pretty cool, I wonder who thought of that
01:57.34Industrialits not an official toc entry
01:57.54Industrial(but neither are all the X- ones anyway)
01:58.26Funkeh`We just make up stuff as we go along
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02:13.03Gnarfoza way to see which addons are new (on files. or the SVN) would be nice
02:13.08Gnarfozjust came to me ^^
02:13.34Nandininew since when?
02:14.29Gnarfozgood point :\
02:14.31ulicsince cookie timestamp
02:14.41ulicbest you could do without auth probably
02:14.47GnarfozI didn't mean updated, I just meant 'new'
02:14.51ulicoh
02:15.25Nandiniwould an addon be considered new at the point its folder is first created?
02:15.29Gnarfozyea
02:15.52ulicyea, new zip, ie new in trunk, I'd think.
02:16.14GnarfozI guess I'll just sort by rev/date and see which ones I haven't heard of :>
02:16.35sylvanaarrev  is interchangeable with date yeah
02:17.09Nandiniis there a create timestamp on the main svn folders that is preserved through new checkins?
02:17.25GnarfozI'd guess so, they exist in the normal filesystem
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02:17.45sylvanaarjust look for the lowest numbered zip
02:18.17sylvanaarno need to use dates at all
02:19.26Nandinisince i don't use the svn directly, i've never bothered checking how long/how many revisions are kept
02:19.42Nandiniare they all kept forever and ever?
02:20.00ShirikSVN never gets rid of versions
02:20.01Shirikit's impossible
02:20.10Gnarfozand kind of the entire point of having something like svn
02:20.11Gnarfoz:>
02:20.15Shirikeven if someone wanted to, they can't permanently delete a file
02:20.22Shirikby the very nature of how things are stored
02:20.29Nandinii just wondered if they'd become archived or something
02:20.44Shirikit would be impossible
02:20.50Shirikevery version relies on its predecessor
02:21.36Shiriktake out one piece of the puzzle and it no longer fits
02:21.36sylvanaarthere are zips on files.w.c which start at the first commit
02:23.42Nandiniit seems to me that some other repositories are able to set new baselines and archive previous versions
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02:24.42Nandinii just didn't know if svn did that or not
02:25.06Nandinisince it doesn't, looking at the oldest zip IS an easy way to see if something is new
02:27.32ulicI think it's possible to do two quick commits, and it will only roll a zip for the lastest one, no?
02:28.08Cryectright
02:29.35Cryectbut the batch process that creates the zips isn't svn
02:29.42ulicright
02:30.46Gnarfozthat doesn't matter for determining the oldest version, though, that's not a problem in the order of magnitud of <20 minutes
02:32.00Silowyiwell
02:32.30Silowyiafter Onyxia, Gruul, Loot Reaver, and A'lar attempts + a full run of Karazhan... I've determined two things
02:34.25Silowyinvm my math was wrong, fudge
02:36.38sag_ich_nicht...updater index cache down again?
02:36.59Funkeh`no, just slow
02:37.34sag_ich_nicht...slow enough to not work, apparently.
02:40.02Gnarfozeverything slow enough to not work, for me... svn & files
02:40.59sag_ich_nichttrac is also too slow to work
02:41.42Gnarfozdepending on time zones, it might be late enough for some cronjob to be the culprit ^^
02:43.16sag_ich_nichtheh
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02:48.34sag_ich_nichtLOL
02:48.34sag_ich_nichthttp://wow.curse.com/articles/details/2759/
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02:54.00Funkeh`ok
02:54.04Funkeh`should be a little faster now
02:56.04sag_ich_nichtfast enough for WAU to work again :O
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03:05.16CIA-1403cryect * r46881 10Relog/ (Relog.lua units.lua): Relog - Additional memory leaks fixed
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03:19.13CIA-1403gnarfoz * r46882 10BossWhisperer/BossWhisperer.lua:
03:19.13CIA-14BossWhisperer:
03:19.14CIA-14<PROTECTED>
03:19.14CIA-14- deDE's got the "you'll be notified after combat ends" line now, too.
03:20.11Funkeh`lol
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03:20.20Gnarfozwhat!
03:20.37Funkeh`nothing :)
03:20.40WillJitsuis !!!StandaloneLibraries not used anymore?  I keep getting an error when trying to update it
03:21.20Soleits been obsolete for a long time now
03:21.29GnarfozWillJitsu: both WAU and WAU2 have got different methods of determining necessary libraries now, so I'd guess it's not needed anymore
03:21.31Funkeh`Not it has not
03:21.33Funkeh`stop saying that
03:21.34WillJitsuhas something replaced it or do I need to turn on Externals now?
03:21.42Funkeh`It is not obselete
03:21.51Funkeh`What error are you getting?
03:22.06WillJitsu!!!StandaloneLibraries - Error During Update
03:22.20WillJitsuWowAceUpdater 1.9.42.491
03:22.23MikkHeh, how helpful
03:22.29Funkeh`thats an old WAU
03:22.37MikkBut yeah if you're using WAU, you don't need standalonelibs anymore
03:22.37SoleIm not using and Ive got standalone libraries, obsolete enough for me  :P
03:22.38Funkeh`Mikk <3
03:23.08WillJitsuso it'll grab the necessary libraries automatically and I still have it set for No Externals?
03:23.19Funkeh`No
03:23.24Funkeh`Your version of WAU is way too old
03:23.36WillJitsudid they disable the notification for new versions?
03:23.41WillJitsuI've updated everytime it notified me
03:23.58Funkeh`No, they changed to a different disstribution format, it auto updates now
03:24.37WillJitsuah ok
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03:25.08Funkeh`Can't rememebr the link now
03:25.11Gnarfozit does? oO
03:25.16Gnarfoz1.9 sure doesn't :>
03:25.21Funkeh`Yes it does
03:25.50Funkeh`http://www.wowace.com/wau/publish.htm
03:25.51Gnarfozit just says 'newer version, want me to open a browser window to go to sf.net to get it?'
03:25.55Gnarfozthat's 2.0 -.-
03:25.59Funkeh`If you use firefox you will need a plugin
03:26.02Funkeh`no its not
03:26.14Gnarfoz... so I'm out of date, too? oO :D
03:26.22Gnarfozseems like it -.-
03:26.22Funkeh`Read the website
03:26.26Gnarfozjust did -.-
03:26.36GnarfozI like non-backwards compatible update s:D
03:27.16WillJitsuwell I'm having trouble installing it for some reason
03:27.28Funkeh`If you use firefox as your browser you will need a plugin
03:27.30Funkeh`https://addons.mozilla.org/en-US/firefox/addon/1608
03:27.53Funkeh`then when you click install click run clickonce application
03:28.23WillJitsunice that worked
03:28.23WillJitsuthanks
03:28.23GnarfozI seriously dislike how this way I can't choose where it installs it and if and where it creates a start menu shortcut -.-
03:28.41Funkeh`You can delete your old WAU stuff
03:28.53GnarfozI hope it doesn't re-create the start menu link each time there's an update :>
03:29.08Funkeh`no
03:30.07Gnarfozalso, actually, where *did* it install now oO
03:30.30WillJitsuso if I have Automatic Dependency Download checked, does it place the libraries in their own directory under Addons like downloading !!!StandAloneLibraries does?
03:30.39Funkeh`yep
03:30.43WillJitsucool
03:30.55Gnarfozyour old version was capable of that, too, anyway
03:31.02Gnarfozbut we were indeed both not up to date anymore :>
03:32.25Funkeh`the fuck
03:32.37Funkeh`enUS patch was 54MB and enGB one was 72MB
03:32.48Gnarfozwhat did you expect?
03:32.53*** join/#wowace silentium (i=silentiu@dslb-088-066-020-084.pools.arcor-ip.net)
03:33.04Gnarfozeu patches contain all languages now, you can switch from the launcher
03:33.22Funkeh`I don't expect anything considering both locales are exact same to the point the enGB one doesn't obey the british dictionary
03:33.54GnarfozI know, but it's not because of enGB that it's bigger, it's because of esES, deDE and frFR ^^
03:34.07Funkeh`You sure?
03:34.12Gnarfozno
03:34.20Gnarfozbut from the guys I know who are using the ELP
03:34.26Gnarfozthey say they can switch languages in the launcher
03:34.29*** join/#wowace Dwarik_ (n=Dwarik@e49087.upc-e.chello.nl)
03:34.47Funkeh`I fail to see why it would say WoW-2.1.3-to-2.2.0-[[[enGB]]]-Win-patch really
03:34.48Gnarfozso I'd guess all EU clients carry all that stuff now
03:34.59Gnarfoztext in the installer setup windows ;D
03:35.04Gnarfoz*err updater windows
03:35.21Gnarfozjust theorizing here, really ;>
03:35.29*** join/#wowace Sole (n=chatzill@203.109.161.194)
03:35.48Funkeh`oh well
03:36.56Gnarfozsylvanaar: where *does* the current WAU get installed to?
03:38.50Funkeh`%username%\Local Settings\Apps afaik
03:39.19Funkeh`its in the add/remove list though
03:39.28Gnarfozgreat, wrong drive, again :\
03:39.49Gnarfoz(had a look in there and only found a 2.0 folder, thought that was the java one)
03:40.42Gnarfoz%username%\Local Settings\Apps\2.0\1O53HV8A.RV3\G5VWJZ8N.KRT\wowa..ater_18a0f2cbd0181fc0_0001.0009_none_60ede4c42e1bfb09
03:40.47Gnarfozeasy enough to find ^^
03:42.09*** join/#wowace ckknight (n=ckknight@cpe-76-88-184-201.hawaii.res.rr.com)
03:42.24*** mode/#wowace [+o ckknight] by ChanServ
03:42.33ckknighthey all
03:43.33sag_ich_nichthi there ckknight
03:44.00CIA-1403nemes * r46883 10NDragIt/NDragIt.lua: NDragIt: add SendMailFrame as childFrame
03:44.15sag_ich_nicht[05:34] <Gnarfoz> so I'd guess all EU clients carry all that stuff now <--correct.
03:44.19sag_ich_nichtexcept not
03:44.24sag_ich_nichtthe patch carries all the data
03:44.27sag_ich_nicht:P
03:44.38Gnarfozcan't play without patching, right?
03:44.38Gnarfoz:p
03:44.52ckknightany new developments?
03:45.48sag_ich_nichtuh
03:45.56sag_ich_nichtno.
03:46.21sag_ich_nichtexcept the site was slowed down to unusableness for a brief moment earlier again
03:47.02ckknightokay
03:47.08ckknightthat's not the most important thing
03:47.12ckknightI was gone all day
03:47.18ckknightdoing charity construction work
03:49.22sag_ich_nicht:)
03:51.29*** join/#wowace Speeddymon (n=a@24.206.224.199)
03:52.05Speeddymonif an addon is not being maintained anymore (such as the ones by tekkub), and I find a bug, and fix it, is it acceptable for me to go ahead and upload the fix?
03:52.33*** join/#wowace m0oSe28_ (n=chatzill@pool-71-165-56-142.lsanca.fios.verizon.net)
03:53.09Funkeh`If its actually a bugfix yes, don't go adding some feature people probably don't want
03:53.17Speeddymonok.  great
03:53.19Funkeh`what bug are you fixing
03:53.35SpeeddymonMailFu's lack of giving new mail notifications when new mail is received while already in game
03:53.41Speeddymonjust a change to the toc
03:54.10Speeddymonthe feature was there but a change in a blizz patch broke it for standalone libs
03:54.26Funkeh`right
03:54.32CIA-1403speeddymon * r46884 10FuBar_MailFu/FuBar_MailFu.toc:
03:54.32CIA-14FuBar_MailFu:
03:54.32CIA-14- Change SpecialEventsEmbed in the toc to SpecialEvents-Mail-2.0 so that new mail notifications will start working again
03:55.11Gnarfozdidn't experience that, personally - rather Postal seems to make wow think there's new mail when there's not :\
03:55.38Speeddymonlol
03:55.53Gnarfozalso, SpecialEventsEmbed is still what SpecialEventsEmbed is called
03:56.26GnarfozI guess that will break exactly what you fixed, for me
03:56.59SpeeddymonI know it is, but since MailFu doesn't load all of SpecialEventsEmbed, it should break it for non standalone libs
03:57.03Speeddymonshould NOT
03:57.34Speeddymonif you look in your libs directory, the subfolder is SpecialEvents-Mail-2.0 there as well..
03:57.58sag_ich_nichtmhm
03:57.59Speeddymonsince you are not using standalone, would you mind double checking for me, please?
03:58.08GnarfozI AM using standalone
03:58.09sag_ich_nichtactually i'll install mailfu right now because of this fix
03:58.14Speeddymonok
03:58.17Gnarfozand what I'm saying is:
03:58.19SpeeddymonI am using standalone as well
03:58.20*** join/#wowace Dwarik (n=Dwarik@e49087.upc-e.chello.nl)
03:58.22Speeddymonand that fixes it
03:58.25Speeddymonfor me..
03:58.26GnarfozI haven't got an addon called SpecialEvents-Mail-.20
03:58.32SpeeddymonI do..
03:58.41Gnarfozyes, you let your updater unpack addons for you ;)
03:58.58Speeddymonoh.. ur using leavemealone..
03:59.02Speeddymonbasically..
03:59.04Speeddymongot ya
03:59.36Gnarfozdoesn't unpacking still leave a blank folder for the full lib?
03:59.47Speeddymonhmm.. ill revert it if its broken for you and use LoadAddon if that will work better..
04:00.10Gnarfozthat'd be nice, if it can be done another way
04:00.12Funkeh`it shouldn't matter since AceLibrary should load SEEM
04:00.14*** join/#wowace Kyah1 (n=Kyahx@74-33-98-168.dsl1.mnd.mn.frontiernet.net)
04:00.15Speeddymonor I can just remove the load on demand part of SpecialEventsEmbed ;-)
04:00.24Funkeh`you shouldn't even need the optionaldep
04:00.29GnarfozI don't see the real problem anyway
04:00.47Funkeh`but just add both to the toc if its screwing up for some reason
04:00.52Speeddymonok
04:03.08CIA-1403speeddymon * r46885 10FuBar_MailFu/FuBar_MailFu.toc:
04:03.08CIA-14FuBar_MailFu:
04:03.08CIA-14- Re-add SpecialEventsEmbed to the toc, alongside SpecialEvents-Mail-2.0 so that people with non-unpacked standalone can have this working right too
04:05.04SpeeddymonGnarfoz: to answer the question about having a blank libs folder.. no
04:05.24Gnarfozhm
04:05.41Gnarfozlooks like a problem that could exist for several addons then, I guess?
04:05.46sag_ich_nichtokay trying to break it in a sec. Cidan
04:05.46Speeddymonpossibly..
04:06.15SpeeddymonI think the problem is the fact that SEEM embeds its own libraries..
04:07.53sag_ich_nichter, wrong channel, lol
04:08.07Speeddymonheh
04:08.36Speeddymonwell I just tested with both SEEm and SE-M-2.0 in the toc and it works fine here..
04:11.27Gnarfozall's fine then, I guess ^^
04:11.58*** join/#wowace Yssaril (n=chatzill@adsl-76-224-122-140.dsl.emhril.sbcglobal.net)
04:12.48Diaopastamancer around?
04:16.59Jp^--*--
04:17.25sag_ich_nichtckknight could you please add an option to bugsack so it plays the sound EACH time an error occurs, and not just the first time a new one pops up?
04:17.30YssarilDiao: he is in the #wau channel
04:18.44ckknightsag_ich_nicht: hrm... it's not really my addon...
04:19.25sag_ich_nichtwhat
04:19.26sag_ich_nichthold
04:19.28sag_ich_nichti was under the
04:19.29sag_ich_nichtgod
04:19.31sag_ich_nichtkick me, please.
04:19.40*** kick/#wowace [sag_ich_nicht!n=ckknight@cpe-76-88-184-201.hawaii.res.rr.com] by ckknight (ckknight)
04:19.41*** join/#wowace sag_ich_nicht (i=bitch2k@85.127.115.188)
04:19.43Mikkno, ckknight really didn't write every single addon in the SVN. surprise :P
04:19.53sag_ich_nichtMikk not what i mean.
04:20.43sag_ich_nicht...how do i contact rabbit, or does he just show up on IRC or use a different nick? >.>
04:20.44YssarilMikk: thanks for that link you sent thats a sweet lib (btw you know of anyway to get the server Date? (year/month/day)
04:20.57Mikkno, server date cannot be gotten
04:20.58Mikksucks
04:21.28ckknightsag_ich_nicht: vhaarr
04:21.28Yssarilthat sucks
04:21.28Mikksag_ich_nicht: he's "vhaarr" on irc. but he's busy irl for ~2 weeks or so
04:21.28sag_ich_nichthokay
04:21.42sag_ich_nichtnot like it's really important, just makes finding the exact step to reproduce a bug a bit more annoying.
04:22.15*** join/#wowace gnorlish (n=jaydee@cpe-76-81-38-253.socal.res.rr.com)
04:23.31*** join/#wowace Nargiddley` (n=narg@203-97-236-74.cable.telstraclear.net)
04:23.43MikkNargiddley`: !!!!
04:23.44Mikkomg fix gems! =)
04:23.58*** join/#wowace Gilora (n=Gilora@pool-72-87-39-44.ptldor.fios.verizon.net)
04:24.13Chaotic_DI'm gonna study for the GED. Good Enough Diploma!
04:24.44Chaotic_DI actually tested as college level education way back in highschool. I'm not dumb, I'm just undisciplined. ;>
04:25.08Chaotic_Dgod, I really have to stop rambling on IRC. sorry. that was unrelated.
04:25.57fireglowquick question: how to keybind bartenders stancebar?
04:26.16fireglowits not there in the key bindings menu
04:26.20fireglow:S
04:26.28fireglow(gogo droods)
04:26.32Mikktake a piece of string, tie around key, tie around toe
04:26.38fireglowmmm
04:26.42fireglowi see :P
04:34.33*** join/#wowace shingo2 (n=shingo@p5487CD19.dip.t-dialin.net)
04:37.03*** join/#wowace Spikehead777 (i=Spikehea@75-104-31-37.cust.wildblue.net)
04:37.26Spikehead777Hey Everyone
04:37.37CIA-1403funkydude * r46886 10PerfectTargets/PerfectTargets.toc: PerfectTargets: fix the toc entrys so that the addon actually works, hopefully
04:40.38Spikehead777Is this where I can get help on making/altering addons for WoW?
04:41.03Mikkto an extent yes :P
04:41.10Spikehead777Oh, okay.
04:41.41Spikehead777Looks like I'm in the right place then.
04:42.06Spikehead777So anyways, do any of you guys know of the mod, ZomgBox?
04:42.21Mikknop
04:43.43Funkeh`you guys still doing the refactor?
04:43.44Spikehead777Well, it's an Ace2 mod that's very simple, it just places a small box frame in the background, I think it's still up on www.wowinterface.com, and I'm trying to make my own adjustments to it
04:44.18MikkFunkeh`: yeah
04:44.26Funkeh`cool
04:44.56Funkeh`I look forward to its completion, I love your work :)
04:46.00Mikknot just mine tho :P
04:46.26Chaotic_Dwhat the heck is this line?  format(faction:sub(1,1), bracket)
04:46.30Spikehead777I'm new to this channel, what's the refactor?
04:46.43Mikkjust optimizing the ace libs
04:46.45Chaotic_DI looked up sub and format (although they're all marked string.sub and string.format) but I can't find mention of bracket.
04:47.04Mikkbracket is a variable
04:47.13Chaotic_D... oh. >_<;
04:47.23Chaotic_Dthanks. I'm so stupid. it was on the same page.
04:47.50Spikehead777=/ Looks like you guys are already busy. If I'm disturbing you guys, I'll go if you want me to.
04:47.58Mikknono
04:48.02Mikkwe're always busy :P
04:48.19Mikkif not with coding, with talking bullshit :P
04:48.27Spikehead777Oh, okay.
04:48.52Spikehead777Sounds like the old game maker irc chat
04:49.24Spikehead777Except always talking about something other than game maker
04:49.28Yssarilanyone can recommend something that can check my xml code for me?
04:50.44SoleI hear ctrl + a  followed by Delete  works pretty well on xml
04:51.05kergothSpikehead777, if you have a question, ask it and wait patiently.  people are always talking about all sort of things, dont read things into it that arent there
04:51.16Yssarillol
04:51.18Spikehead777Okay.
04:51.22Chaotic_DI heard IE won't load XML if it's not formatted correctly, so you could try that.
04:52.26Solecan anyone recommend a good free dvd ripper/video editor?  need to get some clips off this dvd and compile them
04:53.49Soleits porn and you'll get to see it if you can help me chop it!
04:54.07CIA-1403mecdemort * r46887 10BigWigs_WaveTimers/Core.lua: BigWigs_WaveTimers: - Tweaked sync code.
04:55.21*** join/#wowace RaydenUni (n=bozartmp@cpe-76-175-149-62.socal.res.rr.com)
04:55.36Spikehead777Well, I don't know if it's good, but you might try the ones at www.softwareclub.ws. At least it's free.
04:56.23*** join/#wowace Unrealii (i=NEXT96@121.129.140.193)
04:57.03Speeddymoni've never had problems with dvd shrink.. but it can only be found on the afterdawn forums
04:57.22sag_ich_nicht[06:52] <Sole> can anyone recommend a good free dvd ripper/video editor?  need to get some clips off this dvd and compile them <--sure
04:57.23sag_ich_nichthold
04:57.30sag_ich_nichtand Spikehead777 what you linked there
04:57.31sag_ich_nichtis the devil
04:57.38Speeddymonyup
04:57.47Spikehead777Huh?
04:57.57Speeddymonall of the warez .ws sites have spyware and popups and viruses..
04:58.20sag_ich_nichtnot a warez site
04:58.25sag_ich_nichtbut it's still shit
04:58.31Speeddymonhmm
04:58.32sag_ich_nichtand FUCKING LOUD JESUS CHRIST
04:58.37sag_ich_nichthttp://prdownloads.sourceforge.net/gordianknot/GordianKnot.RipPack.0.35.0.Setup.2.exe?download
04:58.43sag_ich_nichtGordianKnot, and you are done.
04:58.44Speeddymonthats a very good one...
04:58.45Spikehead777The audio converter on that site works for me...
04:59.04Solesag_ich_nicht: thanks
04:59.16*** join/#wowace Nemes_ (n=chatzill@202-161-16-143.dyn.iinet.net.au)
04:59.19Solealways thought GoardianKnot were just a bunch of codecs
04:59.27sag_ich_nichtnope
04:59.30Spikehead777And I got that site off of the audio converter which I got somewhere else
04:59.33sag_ich_nichtthere is GordianKnot Rippack
04:59.37sag_ich_nichtand the GordianKnot Codecpack
04:59.40sag_ich_nicht:P
04:59.49sag_ich_nichthttp://www.doom9.org/ and click Guides for help
05:00.23Spikehead777So my question was that I'm trying to update ZomgBox to be able to have multiple boxes on one screen, and for that, I think I need tables for the various variables I'll need (xposition, y, width, height, color, anchors...). I will send over the original files and my updated ones to anyone who requests it.
05:01.47Speeddymonspike, is the original author not maintaining the addon anymore?
05:02.02Spikehead777Uhh...I don't think so.
05:02.08Chaotic_Dthis is strange. I can't find code in Lightheaded that does crazy stuff like tell you how far away a quest object is (NPC, item) with the arrow pointing in the right direction... :S
05:02.21Speeddymonyou might try contacting him, see if he minds you uploading it here and takin over
05:02.23clad|sleepthat's because Lightheaded doesn't do that
05:02.24clad|sleepTomTom does.
05:02.33Speeddymonif he doesnt or you dont get a response, apply for subversion access
05:02.47Chaotic_Dahhhhhh. thanks. :) I shoulda checked what it's dependancies were. :S
05:02.54Chaotic_DI mean... that was my next step. :>
05:02.58clad|sleepits not a dependency
05:03.04Spikehead777Alright. If I do finish it, I'll see if I can
05:03.12Speeddymonjust so you know.. that will make it easier for anyone to look at the source and point out bugs..
05:03.33Speeddymonso the question now..
05:03.53Chaotic_Dbut I don't have TomTom installed. how is it doing that?
05:04.10clad|sleepChaotic_D: Cartographer_Waypoints
05:04.31Speeddymonspike.. what is your question? how to get the boxes on one line, or if you need tables?
05:04.50Spikehead777Tables
05:04.56Speeddymonk
05:05.00Chaotic_Dok. I have that installed. still, how was Lightheaded doing that? it just happens to work if it's installed and doesn't work if it doesn't? :S
05:05.06clad|sleepChaotic_D: LightHeaded just does quest comments, but it sends waypoints to TomTOm or Cart
05:05.10clad|sleepyes.
05:05.28Silowyihere's a question
05:05.42*** join/#wowace Mecdemort (n=chatzill@c-24-13-244-158.hsd1.il.comcast.net)
05:05.53Speeddymonlets see if i can describe this right..
05:06.00Spikehead777In the OnEnable function, there is an error that says "Message: ..\AddOns\SimpleBackground\Frames.lua line 156:
05:06.00Spikehead777<PROTECTED>
05:06.18SilowyiI use a lot of Ace2 addons and addons with Ace2 libraries... Should I delete the libs directories and just download copies of the libraries?
05:06.29SilowyiFor exampled I think I have like 20 addons that use dewdrop
05:06.35Silowyietc...
05:06.36Funkeh`Why?
05:06.51SpeeddymonSpikehead777: get notepad++ (google it) and then find line 156
05:06.52Funkeh`Yes but only 1 copy loads
05:06.56Speeddymonthat line will be your problem
05:07.29Speeddymonmost likely you didnt specify a valid width for SetWidth
05:07.53SilowyiFunkeh`: I've thought that, but frequently I don't update all of my addons at once, so there are lots of different versions of the libraries floating around, and I didn't know if WoW would load them if they weren't the same version
05:07.55Spikehead777m:SetWidth(self.db.profile.width[i])
05:07.56Speeddymonmeaning that either you just did () or there is probably a typo inthe variable name, or you put a valid variable name, but forgot to set it..
05:08.07Speeddymonk
05:08.11Spikehead777"m" is the frame's name
05:08.12Speeddymonis m defined?
05:08.13Speeddymonok
05:08.23Funkeh`Silowyi: the latest version is used and the others are discarded
05:08.27Speeddymonis m defined as a variable?
05:08.30Speeddymonsomething like:
05:08.36Speeddymonm = CreateFrame(...)
05:08.38Spikehead777local m = CreateFrame("frame", nil, UIParent)
05:08.43Speeddymonhehe
05:08.54Speeddymonthen yes it is the table
05:08.58Spikehead777Okay.
05:09.33Speeddymonis i supposed to be the value of self.db.profile.width ?
05:09.42Spikehead777In RegisterDefaults(...), this is what the width table is defined: width = { math.ceil(GetScreenWidth() + 800,0) },
05:09.44Mecdemortis there a way to call a macro?
05:09.52sag_ich_nichtno.
05:10.09Spikehead777I believe, that generates a table with "math.ceil(GetScreenWidth() + 800,0)"  in it.
05:10.09Speeddymonthen you shouldnt need the [i]
05:10.17Speeddymonthats right
05:10.31Speeddymonso you should just do SetWidth(self.db.profile.width)
05:10.38Speeddymonwell
05:10.40Speeddymonactually..
05:10.49Speeddymonyea, try that first..
05:10.51Spikehead777The thing is, I am making multiple boxes, and I'm iterating creating frames on the OnEnable
05:10.57Spikehead777Okay.
05:10.57Speeddymonoh ok
05:11.24Speeddymonit might help if i look at the code, but for now I'm just taking blind stabs hehe
05:11.34Speeddymonsimply because i need to leave in a bit
05:11.40Speeddymonso i dont want to get too wrapped up in it
05:11.46Spikehead777Oh, okay.
05:12.31Mecdemortckknight, ping
05:12.33*** join/#wowace Azure (i=Azurewra@i577BC81D.versanet.de)
05:12.34ckknightpong
05:12.52Mecdemorthow come if you disabled an addon, it's OnEnable() is still called after reload or log
05:13.04ckknightshouldn't be
05:13.34Speeddymondid you disable it for all characters?
05:14.23Chaotic_Dcan you make a string of waypoints in cartographer_waypoints? :> I'm still searching for how other addons are calling it though...
05:14.27Mecdemortim talking about disabling via the /addon standby command that's provided or in the menu
05:15.10clad|sleepChaotic_D: what are you trying to do?
05:15.32Speeddymonoh.. well because the addon is loaded but "asleep"..
05:16.01Spikehead777RegisterDefaults(...) sets the savedvariables that are saved for Ace2 addons, right?
05:16.05Mecdemortso if the addon is disabled by that method OnEnable() is called or no?
05:16.17Speeddymonyes
05:16.24Mecdemortah, thats what i thought
05:16.32Speeddymonshould be because the addon isnt truely disabled..
05:16.53Mecdemortbecause theres some addons that display themselves when OnEnable is called, so even if they get disabled they keep popping up
05:16.58Chaotic_DI'm trying to at least get that neat arrow to appear.
05:17.10Speeddymonto disable an addon as far as wow is concerned, you need to use a function that some of addon managers, like Acp use.. and I dont know what that is..
05:17.20SpeeddymonSpikehead777: yes it does
05:17.31Spikehead777Okay.
05:17.56Mecdemortso what's the purpose of the Enable command in the option menu
05:19.14Chaotic_DAHAH! I found mention of TomTom and Cartographer in Lightheaded! a clue!
05:19.42Funkeh`lol
05:19.56sag_ich_nichtwell duh, it's probably an opt dep Chaotic_D -_-
05:19.56Chaotic_DI'm slow. -_-;
05:20.22Chaotic_DI didn't know they would mention the addon by name. I thought maybe they would just call the function right out.
05:20.54SpeeddymonMecdemort: that does the same thing as /addon standby, but in reverse..
05:21.06Speeddymonif enable is checked, then the addon is not in standby
05:21.15Speeddymonif it is unchecked then it is in standby
05:21.16clad|sleepChaotic_D: well, the "they" you're talking about is me.
05:21.25clad|sleepI wrote TomTom, and Lightheaded, and Wobin coded support for cart_waypoints.
05:21.35Chaotic_D:o
05:21.40clad|sleepif you want the crazy taxi arrow in the center of the screen, you want Cart_waypoints
05:21.54clad|sleepif you want minimap arrows, that's tomtom
05:22.04Mecdemorti know but if OnEnable is called when its in standby and you have to use another addon to actually disable it, doesnt that defeat the purpose?
05:22.14Chaotic_Dgood job. I especially like Lightheaded. I was pleased to see that it didn't require connecting to the WowHead website, and all the quests fit in like 10MB.
05:22.34clad|sleep;P
05:23.26Diaohmm
05:23.30Diaowhat addon changes the combat log strings?
05:23.43Diaokind of like swstats fixlogstrings
05:23.47Diaobut it's an ace addon :o
05:24.14SilowyiI like simple combat log
05:24.17Diaoyeah
05:24.18Diaoi use scl
05:24.25Diaobut something is changing the default strings so my heal tracker isn't working right
05:24.38Diaoit's tracking the names as name[space]
05:24.39Diaointsead of name
05:24.41Spikehead777Okay, this is wierd... The debugger says that my line says "<unnamed>:SetWidth(width)", but in the file, I have "m:SetWidth(self.db.profile.width)".
05:24.41Arrowmaster`Mecdemort: does this addon that your talking about that keeps doing its OnEnable after a relog use acedb?
05:25.12MecdemortArrowmaster`: yes, but it doesnt check if it's disabled in OnEnabled.. which seems sensible
05:25.15Chaotic_Doh crap. how big is the WoW interface addon kit's art section? :S
05:25.27clad|sleepquite large
05:25.54ArrowmasterMecdemort: which addon is it?
05:26.02Mecdemorteavesdrop
05:26.12Chaotic_D~200MB. :S
05:26.47Chaotic_Dis there a blp viewer that can view like a whole folder of blps at the same time, like jpg thumbnails?
05:27.51Mecdemortyou're lucky to get a blp viewer at all
05:28.03Chaotic_Dhahahah.
05:28.22Spikehead777I think WoW doesn't like it when I work on an addon for it
05:29.00Spikehead777Since it just now crashed.
05:29.09*** join/#wowace Dwarik (n=Dwarik@e49087.upc-e.chello.nl)
05:31.15sag_ich_nichtSpikehead777 that's from alt + tabbing
05:32.02Mecdemortwindowed mode ftw
05:32.12Spikehead777I do windowed mode
05:32.16ArrowmasterMecdemort: edit the EavesDrop.lua and try commenting out the EavesDropFrame:Show(); in the OnEnable and see if it shows when you login with it in standby, i doubt it will though
05:32.29SilowyiIsAltKeyDown() seems to be spotty at best
05:32.49Spikehead777WoW only goes up to 1024x768, and for some reason, my monitor doesn't like anything lower than 1280x1024...
05:33.08Silowyimaybe its my keyboard, but I doubt it... everything in WoW that uses the alt key seems sporatic for me
05:33.11*** join/#wowace Sole_ (n=chatzill@203.109.161.194)
05:33.24MecdemortArrowmaster: if I did that i dont think it would show at all
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05:33.46Arrowmasterno i think it would
05:33.55Arrowmasteratleast until you disable it and then enable it
05:34.08Mecdemortya its the only place the frame is shown so if i enabled it it wouldnt show again
05:34.10nurdc0rehello, is this a good place to discuss issues with Omen?
05:34.21Arrowmasterthe frame is defined in xml and isnt set to hidden when its created
05:34.38sag_ich_nichtnurdc0re the best place.
05:34.47Arrowmasterand damn grayhoofs code is fugly
05:34.59sag_ich_nichtgo and pest Antiarc about omen breaking after zoning, go ahead!
05:35.37Spikehead777I use Omen too, and I have no visible issues with it.
05:35.39nurdc0reI got the latest version of Omen and while solo'ing with my affliction lock it claims I get aggro over my voidwalker when I do not
05:36.22ArrowmasterMecdemort: so when you login with it in standby i dont think the OnEnable is actually getting called, its just the frame is never hidden when its created
05:36.31Mecdemortoh
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05:36.40Mecdemortwell ill have to check then
05:36.51nurdc0re0whoa, sorry, just got a weird disconnect
05:37.01Arrowmasterand since grayhoof gets all his stuff on the svn locked nobody else can fix it
05:37.13Mecdemortso the way to fix it is to add a Hide in the xml file?
05:37.35nurdc0re0so is there any better way to report than just, "hey, aggro seems screwy"
05:37.47Spikehead777How does self.db.profile.width get translated into width?
05:38.26Mecdemortsome form of frame:SetWidth(self.db.profile.width) i'd guess
05:39.00ArrowmasterMecdemort: yeah i think just hidden="true" in the xml where EavesDropFrame is created
05:39.05Spikehead777I think that that may be why tables aren't working the way I want.
05:39.17MecdemortArrowmaster: ok, thanks
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05:58.45Silowyi!ar 428
05:58.46ThraeBotSilowyi: Arena rating from 428 points is, 2v2: 1691, 3v3: 1634, 5v5: 1546
05:59.04Silowyi!ra 1546
05:59.10Silowyi..
05:59.28SilowyiThraeBot!
05:59.34sag_ich_nicht!ap 1546
05:59.34ThraeBotsag_ich_nicht: Arena points from a rating of 1546 is, 2v2: 299, 3v3: 341, 5v5: 427
05:59.35sag_ich_nichtnub.
05:59.43Silowyiah
05:59.55Silowyisee that's what I thought 1546 won't cut it
06:00.17Silowyinot that it matters, we should be comfortably over 1600 tonight
06:00.19*** join/#wowace ckknight (n=ckknight@rrcs-74-62-251-185.west.biz.rr.com)
06:00.19*** mode/#wowace [+o ckknight] by ChanServ
06:00.24Silowyiif we do badly
06:00.55ckknighthey all
06:00.58ckknightfinally back home
06:01.06Spikehead777Hey ckknight
06:01.08sag_ich_nichtagain? ;P
06:01.15ckknight...no
06:02.55sag_ich_nichtso that was your cellphone earlier or something? :O
06:03.35GnarfozI was wondering the same thing :D
06:03.36Spikehead777...I'm stuck...WoWAce is saying that the variables saved in RegisterDefaults is like: variable = {value=0,value=0} etc, which basically says, "No, you can't save tables to the savedvariables file"
06:04.33ckknightwrong
06:05.04ckknightwhere does it say you can't save tables?
06:05.37Spikehead777That's what I'm getting out of it...=/
06:06.52Spikehead777Here's the link http://www.wowace.com/wiki/AceDB-2.0
06:08.31Spikehead777I know I'm doing something wrong somewhere. =P "width" in RegisterDefaults corresponds to "self.db.profile.width" elsewhere, but in the debugger, it says number 1, not number 2. =/
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06:10.00ckknightpastey your code.
06:10.26Spikehead777Okay, all of it, or just the isolated parts?
06:10.54SilowyiSo...
06:11.09Silowyiif I have an associative table
06:11.22Spikehead777And do you want it in a private message?
06:11.26Silowyican it be accessed by binary keys as well as the associative keys?
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06:12.04Silowyimytable = { ["blah"] = 1 }... mytable.blah === mytable[0]?
06:13.07Nargiddley`no
06:13.16ckknightno, Silowyi
06:13.33ckknightSpikehead777: just do it to the chan
06:13.39Silowyisee this is why wow should use ruby
06:13.40Spikehead777Okay.
06:13.45ckknightno, Silowyi
06:13.47Silowyiamong other reasons
06:13.51ckknightruby is dead slow
06:14.00ckknightespecially compared to lua
06:14.08Silowyiwell compared to lua yes
06:14.09ckknightalso, it's big
06:14.13ckknightand has a bad license for Blizz
06:14.20Spikehead777SimpleBackground:RegisterDB("SimpleBackground")
06:14.20Spikehead777SimpleBackground:RegisterDefaults("profile", {
06:14.21Spikehead777<PROTECTED>
06:14.21Spikehead777<PROTECTED>
06:14.21Spikehead777<PROTECTED>
06:14.21Spikehead777<PROTECTED>
06:14.27ckknightugh
06:14.33Silowyimostly I'm just venting cause I keep finding things that lua can't do that are so easy in ruby ^_^
06:14.39sag_ich_nicht...
06:14.40sag_ich_nichtlol.
06:14.48Silowyiwtb python
06:14.54Chaotic_Dman, this WoW UI Designer is screwy. the tutorial doesn't match the app. none of it works the same.
06:15.12*** join/#wowace Spikehead777 (i=Spikehea@75-104-31-37.cust.wildblue.net)
06:15.23Spikehead777Okay, HOW did I get d/ced? o_0
06:15.32SilowyiExcess Flood
06:15.46ckknightdude, use ace.pastey.net
06:15.48Silowyiwhen ckknight said "pastey" he meant "pastey" not paste
06:15.53Spikehead777And why did my paste come up in 200 lines?
06:15.56ckknightit's in the topic
06:16.33Spikehead777Oh...I read the topic, but had no idea what it all meant XD
06:16.54Spikehead777Sorry about that, you can tell I'm new at this
06:17.13ckknightnow you know
06:17.20Spikehead777Okay.
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06:17.48Chaotic_DI wonder if WoW UI Designer doesn't work because of all these errors it's getting just from framexml
06:17.55ckknightlikely.
06:18.36Chaotic_Dwhy the hell is framexml giving errors? :S
06:18.44Silowyiwhat is this WoW UI Designier anyway?
06:18.46sag_ich_nichtreminds me
06:18.53sag_ich_nichti wanted to review my errors logs
06:19.13Chaotic_DI dunno. I think it's supposed to make frames.
06:20.03sag_ich_nichtmhm
06:20.22Silowyiis there a /command to leave battleground queue?
06:20.32Chaotic_Dit keeps crashing too. so... somehow I doubt it's my WoW.
06:20.37Spikehead777Okay. Now I think I did it right this time. Here's the pastey link http://ace.pastey.net/72415
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06:21.54sag_ich_nichtlol
06:22.05sag_ich_nichtmy chatlog is now at 104 MB, my combatlog at 288 MB
06:24.06Silowyiis there a /script command to leave a battleground queue? :p
06:27.21ArrowmasterSpikehead777: you really should do that some other way
06:28.03ckknightugh, Spikehead777, what you're doing is horribly ugly
06:28.17Arrowmasteralso completely broken
06:28.23Spikehead777=/
06:28.34ckknightquite.
06:28.39Spikehead777Like I said earlier, I'm new at this.
06:29.30ckknightdo you realize that lua is 1-indexed and not 0-indexed?
06:29.50ckknightalso, ranges work in the full-close [a,b] form, not the half-close form [a,b)
06:30.11Spikehead777Okay this isn't game maker XD
06:30.18ckknightso for i = 1, 4 do gets the range [1, 4], not [1, 4)
06:30.30Spikehead777I see
06:32.15Arrowmasteryour also only making one set of defaults, if boxes gets increased but you dont save the data for everything then youll get a bunch of errors when your OnEnable is run
06:32.46Chaotic_Dfuck why doesn't this work?
06:33.16Spikehead777Oh.
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06:34.19Arrowmasteralso youll create a bunch of frames everytime your addon is switched in and out of standby when you could be reusing them, would be better to do the frame creating in either OnInit or OnEnable(first) if first then ... end
06:35.28Spikehead777Well, I guess I'll learn the techniques with time.
06:36.46Chaotic_Dwhy doesn't WoWUIdesigner work?
06:37.45Chaotic_Dwhy do I not have a UI designer window? there's no menu option for it. this thing is fucked.
06:39.06ckknightso don't use it?
06:39.35Chaotic_D=(
06:39.35Arrowmasteryou probably want to use something like { aframe = 0, frames = { ['*'] = { height=0, width=math.ceil(GetScreenWidth() + 800,0), anchor="BOTTOM", frame=UIParent, ranchor="BOTTOM", xoff=0, yoff=0, R=0, G=0, B=0, transparency=0.5, oSkin=false, border=1 }, boxes = 1 }
06:39.59Arrowmasterand reference them as self.db.profile.frames[i].height
06:40.10Spikehead777Oh, okay.
06:40.21Spikehead777What's "['*']"?
06:40.37Chaotic_Dwhy can other people use this?
06:40.44Arrowmasterit makes AceDB use it as default
06:40.50Spikehead777Oh, okay.
06:40.51Arrowmasterfor everything in that table
06:41.13ArrowmasterChaotic_D: afaik WoW UI Designers never really 'worked'
06:41.30MiharaIs there a thread on eepanels and BT3s petbar?
06:41.50Chaotic_Dwell I can't do anything with it.
06:41.50MiharaI searched but cant find out how to have the eepanel hide when the pet is dismissed
06:42.08Chaotic_DI dunno. maybe it doesn't work with the latest version of WoW or something...
06:42.27Chaotic_DI'm just a really visual person, so I thought this would help.
06:42.36ArrowmasterChaotic_D: like i said afaik its never worked and fairly certain its not updated for 2.x
06:44.09Chaotic_Dmust sleep. harder to do things. like understand why thing no worky.
06:44.35Miharaso no?
06:44.37Miharayes?
06:44.38Miharamaybe?
06:44.57Spikehead777Okay, so I'm going to take your advice, and use your above code.
06:45.32Fisker-ckknight !
06:45.36Chaotic_Dthanks for your continued patience with me.
06:49.15Spikehead777So, when I add or remove boxes, how would I create them with the new way? "table.insert(self.db.profile.frames.variable,value)", or what?
06:52.52SpeeddymonSpikehead777: tinsert works just as well, but yes that should do it..
06:53.03Spikehead777Okay.
06:53.33Speeddymonwait
06:53.34Speeddymonactually
06:53.46Speeddymonare you tryin to get the value now or set the value?
06:54.14Spikehead777Well, when I create a new box, I'll need to set some new default values for that box
06:55.02Speeddymonos ur doing this ins regsiterdefaults?
06:55.08Speeddymonregisterdefaults*
06:55.15Speeddymondamn typos lol
06:56.11Spikehead777That's what I do when the mod is first initialized, I think
06:56.32Speeddymonwell my question is where are you thinking about putting the table.insert
06:57.07Spikehead777At the position where the box is created, whenever CreateBox() is run.
06:57.57*** join/#wowace mjc (n=mjc@c-75-74-139-119.hsd1.fl.comcast.net)
06:58.55Speeddymonok if you are creating a box, then you probably dont want to do a table.insert.. because you are getting the width, not setting it..
06:59.04Spikehead777Wait now that I'm thinking, does.......can't select text in mIRC DX....Arrowmaster's code above set values for even future boxes?
06:59.09mjc!vs us magtheridon faunn us magtheridon drazzt
06:59.11ThraeBotmjc: Faunn vs Drazzt! Faunn has +51 lvls on Drazzt (70 vs 19); A L70 druid and a L19 rogue square off!; 0/49/12 vs 3/7/0; Faunn wins by 19 TBRs!
06:59.25mjclol 19 TBRS? :p
06:59.29Speeddymonyou can select text in mirc.. just highlight it.. no copy needed.. paste
06:59.31ArrowmasterSpikehead777: yeah
07:00.20Spikehead777So, all I might want to do is just set the new frame into the table, and increment the number of boxes by one, and the active frame to the new one.
07:00.57Arrowmasteryeah all the values will already exist for you try to access them
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07:03.06Yssaril!vs us Kirin Tor Yssaril us Kirin Tor Tangier
07:03.06ThraeBotSorry Yssaril, you must wait 38 seconds before making another request.
07:03.17Yssarillol
07:03.30Yssarilwhats a TBRS anyway?
07:04.30Yssarilvs us Kirin Tor Yssaril us Kirin Tor Tangier
07:04.36Yssaril!vs us Kirin Tor Yssaril us Kirin Tor Tangier
07:04.38ThraeBotYssaril: Yssaril vs Tangier! A L70 warlock and a L70 warrior square off!; 49/12/0 vs 12/0/49; Yssaril wins by 686 TBRs! ***OWNED!***
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07:10.58GnarfozAsus's DNS servers suck.
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07:17.09Spikehead777Okay, I almost have this thing working
07:17.37Spikehead777I just need to get the slash commands to work
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07:33.19sylvanaarlooks like someone fixed all the addon categories on teh svn cool
07:33.48Gnarfoznothing left without one now?
07:34.19sylvanaarthey are all spelled the same, etc
07:34.46Spikehead777Okay, I closed out of WoW, deleted my addon savedvariables, loaded up, and I got a stack overflow
07:35.39sylvanaarare you printing to the chatframe?
07:35.46Silowyi!vus us Kirit Tor Yssaril us Whisperwind Silowyi
07:35.50Spikehead777Nope
07:35.54Silowyi!vs us Kirit Tor Yssaril us Whisperwind Silowyi
07:35.54ThraeBotSilowyi: Yssaril vs Silowyi! It's a showdown! ...But wait, what's this?! Silowyi wins by 7488571 TBRs! Wow, that's GOTTA hurt.
07:36.02Silowyi!vs us Kirit Tor Yssaril us Whisperwind Silowyi
07:36.03ThraeBotSilowyi: Armory parse error. You must have screwed up the command. You suck.
07:36.07Silowyi...
07:36.16Spikehead777Lol
07:36.18Silowyi!vs us Kirin Tor Yssaril us Whisperwind Silowyi
07:36.20ThraeBotSilowyi: Yssaril vs Silowyi! A L70 warlock and a L70 druid square off!; 49/12/0 vs 0/46/15; Yssaril wins by 558 TBRs! ***OWNED!***
07:36.20PkekyoKirin Tor***
07:36.24Silowyi:(
07:36.29SilowyiWarlock > Druid
07:36.35Silowyieven in pvp gear
07:36.41Yssarillol
07:36.44Silowyihmm was I in pvp gear?
07:36.52Silowyi!c us Whisperwind Silowyi
07:36.55ThraeBotSilowyi: Silowyi, Level 70 Night Elf Druid (0/46/15). 8114 HP; 4580 Mana; 114 mana regen; 6 mp5; 3889 Armour; 1086 AP; 161 Melee DPS; 24.34% melee crit; 113 melee hit; 182 +heal; 35.17% dodge; 131 resilience; 10 nature resist (+10);[[ TBR: 415 ][ Link: http://tinyurl.com/2gsdgb ][ Talents: http://tinyurl.com/3c53la ]]
07:37.08Silowyigg logging off not in cat form!
07:37.12Yssaril!c us Kirin Tor Yssaril
07:37.15ThraeBotYssaril: Yssaril, Level 70 Undead Warlock (49/12/0). 10060 HP; 8456 Mana; 111 mana regen; 101 spell crit; 89 spell hit; 719 +spell dmg/heal; 102 shadow dmg (821); 4.28% dodge; 4 resilience; 10 shadow resist (+10);[[ TBR: 755 ][ Link: http://tinyurl.com/yqjj6f ][ Talents: http://tinyurl.com/2svncm ]]
07:37.25grzesieqwho the hell made default parrot settings? :<
07:37.27Silowyione sec let me log out in cat form
07:37.35SilowyiI imagine whoever the hell made parrot
07:37.45grzesieqthey cover half of my screen now :/
07:37.55sylvanaargrzesieq make your own
07:37.56Silowyiwtb bigger screen?
07:38.15sylvanaarthen you wont have anyone to complain to
07:38.15grzesieqkida hard when im in the only AB i have time for today ;)
07:38.34Spikehead777Lol Silowyi
07:39.00Silowyilezze
07:39.04Silowyi!c us whisperwind silowyi
07:39.06ThraeBotSilowyi: Silowyi, Level 70 Night Elf Druid (0/46/15). 8254 HP; 4835 Mana; 109 mana regen; 5 mp5; 4257 Armour; 2736 AP; 275.3 Melee DPS; 37.3% melee crit; 113 melee hit; 223 +heal; 40.12% dodge; 131 resilience; 10 nature resist (+10); +25 all resists (+10 nature);[[ TBR: 415 ][ Link: http://tinyurl.com/25jvbz ][ Talents: http://tinyurl.com/3xtlgh ]]
07:39.11sylvanaarim sure the author of the defaults is busy too
07:39.12Silowyithat's more like it
07:39.21Silowyi!vs us Kirin Tor Yssaril us Whisperwind Silowyi
07:39.23ThraeBotSilowyi: Yssaril vs Silowyi! A L70 warlock and a L70 druid square off!; 49/12/0 vs 0/46/15; Yssaril wins by 552 TBRs! ***OWNED!***
07:39.27Silowyi...
07:39.35Silowyiwow that made a whole 6 TBRs difference
07:39.41SilowyiI am slain :(
07:39.48sylvanaarwarlocks always win
07:39.57Yssarilremember warlock = i win :P
07:40.22Silowyi[02:35] (ThraeBot): Silowyi: Yssaril vs Silowyi! It's a showdown! ...But wait, what's this?! Silowyi wins by 7488571 TBRs! Wow, that's GOTTA hurt.
07:40.23sylvanaar!vs us Proudmoore Exlock us Proudmoore Sylvaan
07:40.25ThraeBotsylvanaar: Exlock vs Sylvaan! Sylvaan has +9 lvls on Exlock (61 vs 70); A L61 warlock and a L70 druid square off!; 41/0/10 vs 5/0/56; Exlock wins by 454 TBRs! ***OWNED!***
07:40.26Silowyihah!
07:40.51SilowyiI see
07:41.07Silowyiat 9 levels wouldn't your chance to resist be something like 80%?
07:41.16sylvanaarshowdowns are random, and purely chance based
07:41.34Yssarilsylvanaar what are TBRs?
07:41.44sylvanaar~TBR
07:41.45purltbr is probably ThraeBot Ratings, an invention of Thrae for his ThraeBot. It works on a weighted logarithmic algorithm that, when used to compare two characters, tries to take which classes are fighting each other.
07:42.41Yssarilahhh
07:42.49Spikehead777More Errors! XD http://ace.pastey.net/72418 Apparently, my "frames" variable doesn't exist after that first stack overflow.
07:44.21sylvanaaryou are putting frames in your profile
07:44.22grzesieq!c eu Tarren Mill Grzesiek
07:44.24ThraeBotgrzesieq: Grzesiek, Level 70 Human Warlock (0/21/40). 9414 HP; 9157 Mana; 110 mana regen; 203 spell crit; 203 spell hit; 963 +spell dmg/heal; 4.36% dodge;[[ TBR: 744 ][ Link: http://tinyurl.com/24bbo2 ][ Talents: http://tinyurl.com/2wlyty ]]
07:44.45grzesieqstill that old spec :o
07:45.01Spikehead777Oh...=/
07:45.21Yssaril!vs us Kirin Tor Yssaril eu Tarren Mill Grzesiek
07:45.23ThraeBotYssaril: Yssaril vs Grzesiek! Two 70 warlocks square off!; 49/12/0 vs 0/21/40; Yssaril wins by 11 TBRs!
07:45.56Silowyi!vs us Whisperwind Witty us Whisperwind Silowyi
07:45.56ThraeBotSilowyi: Witty vs Silowyi! It's a showdown! ...But wait, what's this?! Silowyi wins by 3973034 TBRs! Wow, that's GOTTA hurt.
07:46.01Silowyi!vs us Whisperwind Witty us Whisperwind Silowyi
07:46.03ThraeBotSilowyi: Witty vs Silowyi! Silowyi has +36 lvls on Witty (34 vs 70); A L34 warlock and a L70 druid square off!; 25/0/0 vs 0/46/15; Witty wins by 41 TBRs!
07:46.10Silowyi...
07:46.18Silowyiyou suck Thrae
07:47.24Yssarilneed an opinion does this addon frame make sense http://img398.imageshack.us/img398/1473/otionsad2.jpg (big middle thing)
07:48.54*** join/#wowace Vilkku (n=Vilkku@dsl-86-60-128-171-DynIP.ssp.fi)
07:49.04Yssaril!vs us Exodar Thrae us Whisperwind Silowyi
07:49.05ThraeBotYssaril: Thrae vs Silowyi! It's a showdown! ...But wait, what's this?! Thrae and Silowyi cannot hold their feelings for each other any longer, and start getting frisky. I suppose make love, not war?
07:49.14*** join/#wowace Kirkburn (n=Kirkburn@adsl-76-203-124-78.dsl.pltn13.sbcglobal.net)
07:49.15Yssarilhahaha
07:49.22Spikehead777Lol
07:49.27Yssaril!vs us Exodar Thrae us Whisperwind Silowyi
07:49.28ThraeBotYssaril: Thrae vs Silowyi! Silowyi has +30 lvls on Thrae (40 vs 70); A L40 warlock and a L70 druid square off!; 0/31/0 vs 0/46/15; Thrae wins by 91 TBRs!
07:49.44*** join/#wowace sunset (n=sun@ARouen-152-1-89-196.w90-22.abo.wanadoo.fr)
07:50.54Yssarilanyways any opinions about the addon layout?
07:51.17vithosi can't tell what its purpose is
07:51.27Spikehead777I assume it has something to do with a guild bank?
07:51.45Yssarilyep
07:52.05CIA-1403Silowyi * r46888 10MissRate/ (MissRate.lua MissRate.toc):
07:52.05CIA-14MissRate:
07:52.05CIA-14- Added totals, and fixed a bug with deletion.
07:52.10Silowyiwow svn commits are going slow tonight
07:52.59Yssarilthe text field will contain the value of the item set by the bank/admin the checkbox is if you want to share that particular item with the guild and the item is well the item
07:53.18Yssarilam thinking that i might be trying to do too much in one frame
07:53.19vithoswhat are the 3 enabled buttons for?
07:53.25vithospersonal/bank/guild
07:53.39Yssarilthose swithc between different pages
07:53.50Yssarilkinda like tabs i guess
07:53.51syerenckknight :)?
07:53.54vithosah
07:54.16vithosoh, hm.  one thing that confused me for a bit was i was trying to read "Filter Data" as a header
07:54.18Yssarilpersonal you can see all your inventory/bag/bank date for yourself and your alt
07:54.30vithosi thought that was the header for the "no value set" editboxes
07:54.33Yssarilbank is for the guild banks items
07:54.33ckknightsyeren: what's all this, then?
07:54.52Yssariland guild is for guildmates items that they chose to share
07:55.22syerenckknight, would you happen to know if there is a fix for the count down timers on Auras anywhere?
07:55.23Yssarilbut the one that is displaying i think needs more work (if you cant tell what it does then neither can other people :P)
07:55.31ckknightfix?
07:55.49syerenThe numbers scale doesn't change rememeber :)
07:55.53syerenSo it's tiny.
07:55.55ckknightI didn't know there was a problem
07:56.26syerenBasically you can have the biggest Aura frame possible, and the timer number's size won't change :P
07:56.27Silowyithat reminds me, I need to update omen, xperl, bartender, and deadly boss mods.
07:56.45Spikehead777Okay, I closed wow, deleted the savedvariables for the addon I'm modding, and relogged onto wow again, and I'm still getting stack overflow. Can the frames = { ['*'] = {....}} stuff that is being initialized in RegisterDefaults be causing it? =/
07:57.07syerenI can take a screenshot showing you the problem if I'm not clear enough.
07:58.52Fisker-btw ckknight for some reason if i have tooltips disable on unitframes, mouse over an object/unit or whatever where it's not disabled and then mouse over the unitframe before it fades away then it starts working for unitframes :(
07:59.20Spikehead777o_0 Almost 2MB in the savedvariables file!
07:59.30Spikehead777I didn't do it, I swear DX
08:04.41*** join/#wowace the_squid (n=Alex@dsl-220-235-115-12.sa.westnet.com.au)
08:05.32Spikehead777Okay, apparently, it's saving every addon's savedvariables files into that one particular file. What's next, I blow up my computer? =/
08:05.37*** join/#wowace Laric (i=Laric@217-13-2-126.dd.nextgentel.com)
08:06.26Yssarilvithos: check this out i changed the header does it make more sense now?
08:06.29Yssarilhttp://img526.imageshack.us/img526/9434/wowscrnshot081907030336gp8.jpg
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08:09.10Laricis the svn adn the files.wowace.com broken atm?
08:09.52Yssarildont ahve any problems with it atm
08:12.25vithosYssaril: yeah, a bit.  it could use a window title though.  and i'm not sure how you could accomplish it, but it'd look better if the headers were aligned with the columns
08:12.27SaisHmm. Seem to be getting issues from SanityItemCache because Item.Name is nil sometimes (that's probably an issue itself)...
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08:13.24vithosmaybe just ditch the headers and add descriptive tooltips
08:13.37SaisShould I do anything with a couple of hacked workarounds? Anyone? :)
08:14.00Yssarilhmmm could do that (will try to figure out mouseover tooltips tomorrow then :P)
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08:15.29CIA-1403celellach * r46889 10AtlasLoot_BCInstances/burningcrusade.en.lua:
08:15.29CIA-14AtlasLoot_BCInstances:
08:15.29CIA-14- Cosmetic changes
08:15.50CIA-1403yssaril * r46890 10YssGuildShop/ (YGS_GUI.lua YGS_GUI.xml YssGuildShop.toc):
08:15.50CIA-14YssGuildShop:
08:15.50CIA-14- GUI layout for bank values and share filter is done
08:16.13CIA-1403celellach * r46891 10AtlasLoot_WorldLoot/WorldEvents.en.lua:
08:16.13CIA-14AtlasLoot_WorldLoot:
08:16.13CIA-14- Added the Bash'ir Landing statis chambers bosses
08:16.26Yssarilalright am heading to bed now will work on them tooltips tomorrow thanks for the idea vithos
08:17.00vithossure; night
08:17.21Pkekyo"Even though your washer is clearly labeled 'Certified by ClosetGnomes, Inc.' , it's clear that Naked has not been cleaned in a while."
08:17.21Pkekyomade me chuckle :>
08:17.51CIA-1403deccard * r46892 10MiniChat/Core.lua:
08:17.51CIA-14MiniChat:
08:17.51CIA-14- Fix for min-/maximization issues with tabbed chat windows
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08:21.30CIA-1403celellach * r46893 10AtlasLoot/ (3 files in 3 dirs):
08:21.30CIA-14AtlasLoot:
08:21.30CIA-14- Added the Bash'ir Landing statis chambers bosses
08:22.30GrumMorning :)
08:22.56Spikehead777Good morning
08:25.05MoonWolf~ugt
08:25.14purlrumour has it, ugt is Universal Greeting Time. Created in #mipslinux, it is a rule that states that whenever somebody enters an IRC channel it is always morning, and it is always late when the person leaves. The local time of any other people in the channel, including the greeter, is irrelevant. http://www.total-knowledge.com/~ilya/mips/ugt.html
08:25.27Grum;)
08:25.38Grumbut it is actually morning here! =D
08:25.49MoonWolfgood morning.
08:26.10Spikehead777Lol
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08:34.41Grummeh, onwards to every lowlvl instance :)
08:35.46Grumckknight: you've messed with drawing on the minimap before, what would the easiest way be to draw lines ontop of it?
08:36.10ckknightyou know how to draw lines in general yet?
08:36.38Grumyeah
08:36.43Grumbut not sure how i would handle the clipping
08:36.58ckknightwith maths
08:37.00Grumi've got the lines on the worldmap - http://grum.nl/images/routes.jpg
08:37.18ckknightneat
08:37.30Grumyeah was afraid of that - but how do i know how the minimap is being clipped?
08:37.42Grumbecause it's defaultly round but it can also be squared
08:38.07ckknightI made an API that minimap addons follow:
08:38.19ckknighthttp://www.wowwiki.com/GetMinimapShape
08:38.58Grumgawd
08:38.58theoddone33I know what WoW needs
08:39.03Grumsex
08:39.08theoddone33well maybe
08:39.14theoddone33but I was gonna go with a /petdance command
08:39.25Grumckknight: this is not 'that' easy tbh :)
08:40.04theoddone33ooh
08:40.14theoddone33is that an "optimal" mining route addon?
08:40.20theoddone33or whatever route
08:40.28Spikehead777I wanted a /petemote command the other day...=\
08:41.13Grumckknight: it seems have to define a function which can determain which line intersects the minimap-region
08:41.34ckknightyea, doable with math
08:41.47Grumwhich is not *that* hard but having to take in account the multiple rounded corners .. it kinda sucks :)
08:42.16Grumi basicly have to write collision detection for a line and a 'complex' shape
08:43.22Grumand basicly seperate that in 'cube corners' and 'quarter circles' .. hmm thinking of it that way makes it more doable =D
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08:45.17Spikehead777Well, it's almost 3:00 AM here, and I still haven't figured out why I'm getting stack overflows and 2MB savedvariables files, so I think I'm going to head to bed and work on it later.
08:47.48*** join/#wowace physos (n=physos@kde/endres)
08:49.53physosheyho
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08:50.14physosI have a little problem with Baggins in the deDE locale.
08:50.58Grum./script MapOffsets["Gnomeregan"] = {1787,627}
08:51.47physosThere is "Mining Bag" in the category rule "Container Type"
08:52.21physosThis does not get translated, so it is not usable. I tried to fix it, but apparently I do no get the logic.
08:54.01physosAdditionally, I wonder if it is not a "Mining Sack" in the original.
08:54.08Nargiddley`physos, in Baggins-Filtering.lua near the top is the translations for the item types look
08:54.31Nargiddley`theres a comment for mining bag there waiting to be filled in
08:55.20physosah, missed that one.
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09:07.16physosnoob I am. Sure, it is meant for the bag not the small ones :) Thanks a lot, no idea how my grep missed that file.
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09:10.54CIA-1403nargiddley * r46894 10Baggins/Baggins-Filtering.lua: Baggins: Add Gem Item Type and subtypes, translations will be needed for this to work in other locales
09:11.01PkekyoEVERYTHING WRITTEN IN CAPITAL LETTERS ON THE INTERNETS IS TRUE AND SHOULD BE TAKEN VERY SERIOUSLY
09:11.53sag_ich_nichtOH REALLY
09:11.59sag_ich_nichtI DON'T BELIEVE IT.
09:12.24PkekyoCAPS LOCK IS CRUISE CONTROL TO COOL BUT YOU STILL GOT TO STEER
09:12.55Pkekyohaha, I love these puns
09:13.06physosNargiddley`: [Mining Bag] = "Bergbautasche"
09:13.16Pkekyosounds kinky O.o
09:13.33physoswhile you are at it :)
09:14.07Pkekyothis sounds like a german pornflick :<
09:15.01physosPkekyo: well, it is deDE, so yes it might sound like a german pornflick :)
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09:16.20CIA-1403nargiddley * r46895 10Baggins/Baggins-Filtering.lua: Baggins: Add deDE Mining bag translation, thanks physos
09:17.01physosWill look at the rest.
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09:18.26SaisBleh. Probably been noted before, but Cartographer Waypoints doesn't play nicely with "rotate minimap" (or with 'mouse-look' which is a little less annoying)
09:20.10Pkekyoanyone able to tell me how the 'Rules' stuff in ArkInventory works?
09:21.06Pkekyo~arkinventory
09:21.25Pkekyophysos: dede? sounds like a girl from a german pornflick :P
09:22.27Sais...or maybe rotate minimap just screws with all the POIs...
09:23.52CIA-1403anxarces * r46896 10ProfessionsBook/ (4 files):
09:23.52CIA-14ProfessionsBook:
09:23.52CIA-14-Fixed a bug preventing to set the focus to the chat frame when performing a recipe search
09:23.52CIA-14-Added shift-click support to the chat frame (posting recipe links to the chat frame)
09:28.32*** join/#wowace Leachim (n=Necroman@p508A2168.dip0.t-ipconnect.de)
09:30.11charonPkekyo: http://wowace.com/wiki/ArkInventory ?
09:31.13charonyou write rules that match stuff you want to put separately, then assign them to virtual bags. fairly straightforward really, except the built-in stuff has an order of 0 (i think)
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09:34.57Pkekyomeh, I don't understand how to write a rule that will put all my gems (cut and uncut) in a bag of their own
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09:35.41Pkekyoalso: anyone know how to get rid of that fugly background texture in the default frame? :>
09:37.12Pkekyofigure out the rules stuff... :>
09:37.12Pkekyoanyone know how to get rid of the background texture of ArkInventorY?
09:37.30sylvanaari told that guy hours ago why he was getting stack overflows
09:37.39sylvanaarsheesh
09:38.21theoddone33I just learned that using static to specify internal linkage is considered deprecated in c++
09:38.25theoddone33and... I'm surprised
09:38.29theoddone33!
09:38.31theoddone33sorry OT
09:38.38sylvanaarit is yeah
09:38.58theoddone33I learned that ... while thinking about WoW addons?
09:38.58sylvanaaryou use anonymous namespaces which have external linkage rofl
09:39.13theoddone33yeah... I'm not sure it matters though
09:39.19sylvanaarit doesnt
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09:39.56sylvanaarstatic is assumed anyways if you just declare stuff at file scope
09:39.56theoddone33I dunno what compilers do when they have two declarations with internal linkage and the same name in two different TUs
09:39.56Grum./script MapOffsets["Stratholme"] = {-7313,-7382}
09:40.18theoddone33hm I'm not sure that's accurate
09:40.23sylvanaarit is
09:40.30theoddone33static (or internal linkage) is assumed on const and inline stuff
09:40.39theoddone33I thought everything else was external
09:41.25sylvanaarif you define things at file scope in your *.c *.cpp files static is assumed
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09:41.37charonPkekyo: the page lists pt( Tradeskill.Mat.ByProfession.Alchemy, Tradeskill.Mat.ByType.Mote, Tradeskill.Mat.ByType.Primal, Tradeskill.Tool.Alchemy )
09:41.37charon[edit]
09:41.37charontooltip( arg, arg, ..., arg )
09:41.37charonchecks if the value in arg is contained within the tooltip text
09:41.37charonArgs
09:41.38charonarg: string (localised, case insensitive)
09:41.40charonRemarks
09:41.42charon<PROTECTED>
09:41.44charon<PROTECTED>
09:41.46charon<PROTECTED>
09:41.49charonaaargh. sorry :(
09:42.18charonanyway, wanted to say, maybe you can figure out the PT (periodictable?) category for gems
09:42.28sylvanaarie int my_var = 5
09:42.40sylvanaarthats static
09:43.25sylvanaarput it in a header, and the story changes
09:44.24theoddone33http://www.kuzbass.ru:8086/docs/isocpp/basic.html#basic.link
09:44.47Pkekyoahaha, a mage just tried to gank me...so I broke combat, took off all my gear, and jumped off a cliff so he wouldn't get a HK off me ^^
09:45.31theoddone33wow
09:45.33Mecdemortwow
09:45.41Mecdemortthats...thinking ahead?
09:46.11theoddone33I got MC'd off the cliff in AB twice... pretty annoying since paladins don't have much in the way of spell defense
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09:46.27Mecdemortyou cant uberbubble out of it?
09:46.29PkekyoMecdemort: it all happened within 5 sec
09:46.33theoddone33never had to worry about that as an undead rogue
09:46.52theoddone33yeah you can bubble but that gives you 12 seconds of immunity
09:46.58theoddone33and if you're alone they just MC you again
09:47.08Mecdemortjust bubble right before you hit the ground, break MC and no damage
09:47.18Pkekyohaha, I can't stop wondering what seeing that must've been like for the mage O.o
09:47.35MecdemortPkekyo: ya i think the mage would have been more amused than if he just killed you
09:47.36theoddone33the thing was I was sole defender... me off the cliff is them capping the node whether I take damage or not
09:48.00theoddone33then I go back up there to try to take it back and I get thrown right off again
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09:48.33PkekyoMecdemort: indeed, I would've laughed my arse off
09:48.37Pkekyowell, I did :p
09:48.58sylvanaartheoddone33 where are you saying it disagrees with what i was saying
09:49.01Mecdemorti'd have jumped off after you ;p
09:49.18Pkekyonah, the cunt only waited 'till I came back and ressed
09:49.22theoddone33it was more of a draw your own conclusion thing... it reads to me like it agrees with what I thought
09:49.25Pkekyothen he tried gank me again...rinse and repeat
09:49.29theoddone33this part mostly:
09:49.35PkekyoI've jumped off the cliff a grand total of three times by now
09:49.39theoddone33A name having namespace scope has external linkage if it is the name of
09:49.39theoddone33<PROTECTED>
09:50.06theoddone33where the part about internal linkage says "explicitly declared static" among a couple other things
09:51.25theoddone33some people are partying right outside my window at 3am
09:51.32theoddone33that's gonna be great when I'm trying to sleep in a couple minutes
09:51.43PkekyoNeed help with ArkInventory - How can I get rid of that default fugly texture?
09:53.13CIA-1403deccard * r46897 10MiniChat/Core.lua:
09:53.13CIA-14MiniChat:
09:53.13CIA-14- new option to clamp chat windows to screen
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09:53.56sylvanaartheoddone33 you are reading the rules for things declared within a namespace
09:54.06theoddone33yeah
09:54.14theoddone33translation unit scope is the global namespace
09:54.18theoddone33unless I misunderstand this
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09:55.03theoddone33anyway I don't really want to fight about it, I'm not prepared to defend my position very effectively
09:55.08GrumCryect: Record doens't pick up me zoning into Scarlet Monastary
09:55.11*** join/#wowace sb (n=sb@dslb-084-056-152-167.pools.arcor-ip.net)
09:55.38theoddone33now I'm just wondering if using a bunch of anonymous namespaces in the same file can choke the compiler
09:56.32theoddone33because you get the same effect as if you put them all in one anonymous namespace, but the compiler has to generate a unique id for each one
09:56.55sylvanaarthats what i do for the old "static" stuff
09:57.12theoddone33static int blah -> namespace { int blah; } ?
09:57.16sylvanaarone anon namespace per TU
09:57.18sylvanaaryeah
09:57.26*** join/#wowace sb (n=sb@dslb-084-056-152-167.pools.arcor-ip.net)
09:57.40theoddone33now I wonder if compilers cheat and combine all the anonymous namespaces in a TU into one
09:57.44theoddone33heh
09:57.52sylvanaarthey do
09:58.01theoddone33good
09:58.13theoddone33now I'm gonna have to start using that
09:58.17theoddone33but it will be hard to break old habits
09:58.20sylvanaarthere can only be 1  per TU i think
09:58.34theoddone33ah yeah
09:58.41theoddone33you're correct, I read it weirdly
09:58.42sylvanaari mean how would you refer to them right lol
09:58.59theoddone33it behaves as if they all have a unique name
09:59.06theoddone33and that name is the same for every anon namespace in the TU
09:59.32theoddone33unless you nest!
09:59.33theoddone33I bet
10:00.04sylvanaarlol, you probably can, though that sounds masochistic
10:00.11theoddone33doesn't make much sense
10:00.42theoddone33http://www.kuzbass.ru:8086/docs/isocpp/dcl.html#namespace.unnamed their example is weird
10:00.48theoddone33masochistic is about right
10:03.17Fisker-http://www.developersdevelopersdevelopers.dk/coppers.jpg
10:03.18Fisker-:D
10:04.22Grumlol
10:04.51theoddone33that is a lot of fishing
10:04.55Ordogsomebody into wc3 leagues in here?
10:05.04Fisker-225->275 :/
10:05.55theoddone33is that have materials checkbox in the blizz profession uI?
10:06.12Fisker-yes
10:06.19theoddone33cool, never noticed it
10:07.12Fisker-but atleast i can supply myself in mp5 food soon :P
10:07.31Fisker-i got 231mp5 buffed :o
10:07.33Fisker-i liek
10:07.48theoddone33I have like 122 out of combat
10:07.51theoddone33!
10:08.01Fisker-mine is 231 while casting btw :P
10:08.08theoddone33yeah
10:08.13theoddone33I would like that much
10:08.14Fisker-it's 3xx something outside the 5sec rule
10:08.28theoddone33although to be honest I don't go OOM much
10:08.33Fisker-i lol'd so much yesterday where we double pulled in heroic HFR
10:08.51Fisker-when i hit zero mana i could still regen enough to outheal the damage
10:08.51Fisker-:D
10:09.07Punkie`oh hai Fisker-
10:09.14Fisker-oh hai Punkie`
10:09.15Fisker-http://www.developersdevelopersdevelopers.dk/coppers.jpg \/
10:09.18Fisker-^^
10:09.25Fisker-it's cruise control for awesome
10:09.36Fisker-i'm making like 3 more silver on all the fishes i cook
10:09.41Punkie`yeah
10:09.47Punkie`i have max cooking and fishing too :P
10:09.52Fisker-:(
10:09.58Punkie`:D
10:10.09Punkie`I did fishing while watching half a series :P
10:10.34Fisker-i wonder when Blizzard is going to nerf Mp5 though
10:10.41Fisker-looks like it's scaling way to high already
10:11.02theoddone33well everyone was complaining about how paladins scaled with crit
10:11.05theoddone33and now it's nerfed
10:11.07Punkie`Fisker-: your ui looks horrible :(
10:11.11Fisker-no u Punkie`
10:11.16theoddone33so you think they'll nerf all the caster classes?
10:11.23Fisker-probably just palas :P
10:11.50theoddone33eh I hope they don't make paladins useless
10:11.54theoddone33then I'll have to reroll again
10:12.44*** join/#wowace Matrix110 (i=blubb@217.87.231.205)
10:13.16*** join/#wowace beerke (n=beerke@5353E179.cable.casema.nl)
10:13.24Mecdemorthow does unm stand for negation
10:14.00Grumhow can you get the correct 'subzone' for Scarlet monestary?
10:14.23GrumGraveyard/Catherdral/Armory/Library?
10:15.11MecdemortGetSubZoneText() should return that
10:15.36Grumthanks
10:15.42Grumfixing Record :P
10:16.01sag_ich_nichthttp://www.vgcats.com/comics/?strip_id=224 <--this sums current graphic and how shitty is up pretty good.
10:16.07Grumis there any 'library' function which will return 'the unique' zone?
10:16.41Mecdemortwhat do you mean
10:17.23Grumwell, i'm standing SM Catherdral
10:17.44Grum*Cathedral and i want to have it return the localized zone as found in Babble-Zone
10:17.52Mecdemortalso BZ["Armory"],BZ["Library"], BZ["Cathedral"], and BZ["Graveyard"] if you want locals
10:18.11Grumyeah but then i have to make an 'exception' for SM only to look at 'GetSubZoneText()'
10:18.25Grumso i know in *which* SM i am :)
10:18.38Grumwondering if anyone has done that because there are likely more zones like this
10:18.46GrumDire Maul for example i reckon has the same problem
10:18.56MecdemortGetRealZoneText() should return Scarlet Monastary
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10:19.39Mecdemortim confused
10:20.01Grumyes
10:20.05Mecdemortoh 1 sec
10:20.09Grumhehe
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10:20.20Grumlocal zoneText=GetRealZoneText()
10:20.20Grumif zoneText == BZ["Tempest Keep"] then
10:20.20GrumzoneText = BZ["The Eye"]
10:20.20Grumelseif zoneText == BZ["Scarlet Monastary"] then
10:20.21GrumzoneText = BZ[GetSubZoneText()]
10:20.22Grumend
10:21.06Grumoh the BZ[] around the GetSubZone is useless
10:21.23Mecdemortyar
10:21.36*** join/#wowace Tinhay (n=Tinhay@85.127.234.10)
10:21.40Mecdemortit'll always return it in the users locale
10:22.27Grumyeah
10:22.31Grumlets see if this works now :)
10:22.46Grumgetting the right offsets for all zones i can enter for Record
10:22.50Grumto make Cryect happy ;)
10:22.59Mecdemortwassa Record
10:23.17GrumRecord will be a plugin into Cartographer to show the instancemap like a normal map
10:23.39Grumand it can actually show yourself walking on the instance-map
10:23.45Mecdemorthow would that work
10:23.54Grumhigher magic:)
10:24.29Grumseems wow has a coordinate system other than the one we use (and it is used for pinging) using that you can also map locations in instance maps
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10:24.41Mecdemortnice
10:24.42Grumthat is what GPSlib provides (also Cryects baby i think)
10:25.15Grumso basicly you can get the instance-map from the raw-minimap tiles and stitch em together and draw player arrows ontop of it
10:25.33Mecdemortuh huh
10:25.38Grumand have unlimited zoom/moving around over it without being restricted to the minimap window
10:26.22Mecdemortare there any plugins that let you view world maps as minimap textures since they are more detailed
10:27.10Fisker-i thought record was something else Grum
10:27.19sag_ich_nichtyatlas.
10:30.25Fisker-btw sylvanaar seems like the changelog doesn't work
10:30.49sylvanaarok
10:31.38Fisker-Mine just shows "Changelog" and nothing in the changelog itself
10:31.41sylvanaarrun your update while the HTML tab is showing
10:31.41GrumFisker-: it will be able to record player movement over time but that was not the original purpose i think -- not sure though
10:31.52sylvanaarworked for me just now
10:32.22Grumhmmm
10:32.29Grumwhy cant i determain the zone i am in when being in SM ?
10:32.50Grumbecause getsubzone will also not return cathedral/armory etc
10:33.12Mecdemorthmm
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10:33.37Mecdemortdoes the minimap give the right name?
10:34.13Fisker-in theory couldn't you just hijack the minimap and put it in the worldmap frame?
10:34.34Grumno
10:34.37Grumit doesnt
10:34.42MecdemortGrum: I think the problem is that most winged instances are just 1 instance with disconnected maps
10:35.11Grumyeah i know
10:35.18Grumbut that still doesnt solve my problem right now
10:35.24Grummmm i could fix this i think
10:35.27Mecdemortlooks like for SM theres no way, hopefully you can tell by the coordinates?
10:35.30Grumi can still place the map
10:35.44Grumbut i only have 1s orso to fix it unless i hook the refresh function hehehe
10:35.52Grumyeah you can i think
10:36.19Grumah well problem for Cryect - i think i can solve it for now so i can see the bloody map on the right spot - he just has to stitch the maps together
10:36.40Mecdemortya probably best to just show all 4 instances on 1 map and adjust the coordinates
10:38.36Grumyup
10:38.39Grumhumz i cant fix it now
10:39.01Grumit cna draw the map but it can not find the offset for it because the mapname is wrong O.o
10:39.22Fisker-record is pretty nice btw
10:40.53evlJesus fucking christ
10:41.02evlhere we spend billions trying to get haste rating
10:41.11evland they nerf it by fucking 50%
10:41.20Mecdemortbuffing caster rating again ;p
10:41.39Mecdemortstill basically useless tho
10:41.42evl"hello, we're making fury warriors completely useless again but we're not putting it in patch notes, kk thx bai"
10:41.54Mecdemortits cuz rogues > god
10:42.34Pkekyoanyone here have decent knowledge of ArkInventory?
10:45.15MikkArk, prolly
10:46.16phyber~seen anxarces
10:46.18purli haven't seen 'anxarces', phyber
10:46.22*** join/#wowace Megalon (i=starfox@85.127.45.163)
10:46.23Grumevl: the mats arent that 'harsh'
10:48.09PkekyoMikk: wha?
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10:53.30CIA-1403somerset * r46898 10SalvationRemover/SalvationRemover.lua:
10:53.30CIA-14SalvationRemover:
10:53.30CIA-14- removal of Mark of the Wild fixed
10:58.51PkekyoIn ArkInventory, I want the empty buttons of the 'Default' area to be transparent. Anyone know how to do this?
11:04.00*** join/#wowace Bibi (n=Boubouil@AVelizy-151-1-92-69.w86-205.abo.wanadoo.fr)
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11:05.07*** mode/#wowace [+v Shirik] by ChanServ
11:05.08CIA-1403jerry * r46899 10PitBull_AltAura/: Created directory
11:05.32*** join/#wowace Sab (n=Sabrina@p508981A0.dip0.t-ipconnect.de)
11:05.42*** part/#wowace Sab (n=Sabrina@p508981A0.dip0.t-ipconnect.de)
11:08.20CIA-1403jerry * r46900 10PitBull_AltAura/ (10 files): PitBull_AltAura: initial commit
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11:13.16CIA-1403borlox * r46901 10NCHide/ (Core.lua Locale-deDE.lua Locale-enUS.lua):
11:13.16CIA-14NCHide:
11:13.16CIA-14- added AddFrame option to the menu and updated the help texts
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11:38.17Fisker-pretty useless addon :P
11:38.19Fisker-SalvationRemover
11:39.01Grumnot for feral druids or mt in any kind
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11:40.22Nandinistrange that there are 3 addons that try to do the exact same trivial task, remove one buff
11:41.20Pkekyohow can I identify the frame I'm hovering with my mouse?
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11:42.07nevcairieldo /dump GetMouseFocus():GetName()
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11:42.47Pkekyocheers, appreciated
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11:43.21*** mode/#wowace [+o Cairenn] by ChanServ
11:43.35CIA-1403diablohu * r46902 10AtlasLoot/ (Constants/constants.cn.lua TableRegister/loottables.cn.lua):
11:43.35CIA-14AtlasLoot:
11:43.36CIA-14- update zhCN
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11:45.35CIA-1403deccard * r46903 10MiniChat/Core.lua:
11:45.35CIA-14MiniChat:
11:45.35CIA-14- option to change the direction of minimization re-implemented
11:46.33Wobin!c us argent dawn ephemeral
11:46.36ThraeBotWobin: Ephemeral, Level 70 Draenei Shaman (0/42/19). 4729 HP; 5096 Mana; 110 mana regen; 11 mp5; 3787 Armour; 968 AP; 172.9 Melee DPS; 20.53% melee crit; 121 melee hit; 11.67% dodge; 5% block; 10 shadow resist (+10);[[ TBR: 566 ][ Link: http://tinyurl.com/ysg9yv ][ Talents: http://tinyurl.com/2npw6u ]]
11:46.50Shirikwow
11:46.58Shirikit's pretty hard to have that little HP at 70
11:47.18ShirikI mean hell even my priest has more
11:48.05[dRaCo]if it wasnt for the armor I would have said that guy logged out nakes
11:48.11[dRaCo]s/nakes/naked/
11:49.00evlHow do I hide a secure frame in combat?
11:49.20Shirikyou don't
11:49.26Shirik[dRaCo]: Most of his gear is unstatted
11:49.48Shirikevl: More correctly to your answer, you either fake hide it or use a secure state header
11:50.04evland how do I use this secure state header
11:50.11ShirikWith pain
11:50.13Shirika lot of pain
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11:50.21ShirikWhat do you want to do
11:50.28evlHide MainMenuBar
11:50.39Shirikthat's... a secure frame?
11:50.48evlisn't it?
11:50.52Shirikwhen do you want to hide it?
11:50.53ShirikI don't think so
11:50.57Shirikthere's no reason for it to be
11:51.12evlI can't hide it in combat with :Hide(
11:51.21Shirikit gives you an action blocked message?
11:51.26evlno
11:51.28evljust doersn't do anything
11:51.55Shirikok I'll assume you are getting that message it's just being surpressed
11:52.04evlI'm doing it in an addon
11:52.06nevcairielMainMenuBar contains buttons
11:52.11nevcairielso it makes them locked in combat
11:52.13[dRaCo]bt3 hides that bar, though
11:52.15Shirikwell you can't put a secure state header on it unless you want to recreate the whole thing
11:52.18nevcairieldoesnt have to be secure buttons
11:52.30evli presume that also affects the parent?
11:52.33ShirikYeah that's why I don't see any reason for it to be secure :/
11:52.57Shirikanyway
11:53.01ShirikWhen do you want to hide it
11:53.04Shirikand when do you want to show it
11:53.08evlwhen I click a key
11:53.15evlpress*
11:53.59*** join/#wowace charon (n=anmoch@77-56-223-244.dclient.hispeed.ch)
11:54.24Shirikthere's no real "easy" way to do it, even by secure header standards, unless you want to recreate the bar
11:54.46Shirikstill I maintain... I don't think it's secure
11:54.51evlSo can I try something :P
11:54.58evlI don't know how to change the state
11:55.13nevcairielIts not usign any secure headers
11:55.17nevcairielBUT it contains buttons
11:55.24nevcairieland any form of button is locked in combat
11:55.26Shirikanything can contain buttons though
11:55.31Shiriksince when?
11:55.35nevcairiel2.0
11:55.36nevcairiel:P
11:55.37Nargiddley`doesnt everything that accepts mouse input get locked down, so you cant havesecure stuff behind it for instance ?
11:55.48evlso I can't really hide it in combat what so ever
11:56.03Shirikno that can't be true
11:56.08ShirikI've hidden frames containg buttons before
11:56.21evlusing Hide or other methods?
11:56.26Shirikyup
11:57.09Shirikp.s. Nargiddley` It's been long known that's possible
11:57.25Shirikand is part of the reason Enable/Disable weren't locked down in combat
11:57.35Shirikhowever they recently secured it due to conflicts with /click
11:57.41*** join/#wowace bindi (i=indigo@d54C68C7E.access.telenet.be)
11:58.15Nargiddley`i've never looked into it that much, and not really since it first came out
11:58.44Nargiddley`got MainAssist working and that was enough for me heh
11:59.14evlSo where do I start? SetPoint and Hide don't worek
11:59.23Shiriksec
12:00.23AKX!ca 5d6 + 3d8
12:00.24zenBot5d6 + 3d8 = 39.0
12:00.27AKXFun.
12:00.36Shirikok
12:00.46ShirikI agree that MainMenuBar will not hide/show in combat
12:00.58Shirikhowever I hid 2 other frames that contained buttons :P
12:01.18Shirikinsecure buttons, naturally, but buttons
12:01.47AKXWhat if you... anticipate the player going into combat?
12:01.55Nargiddley`probably getting secured by relationship to the action buttons then
12:01.56AKXFor example, with random() ?
12:02.03ShirikI agree
12:02.26nevcairielHm, did your buttons have EnableMouse(true) that you hid?
12:02.34Shirikyup
12:02.42Shirikotherwise they wouldn't exatly work :P
12:02.42*** join/#wowace Stonegate (n=stonegat@ppp-88-217-68-149.dynamic.mnet-online.de)
12:03.04StonegateHello everyone !
12:03.09Shirikhi
12:04.12StonegateI got a small problem here. I´ve updated all my addons via wowace updater and now i get tons of spam messages when particular players in my guild log off who use ace addons as well. I get "No player named <name here> is currently playing" messages every 5-45 seconds.
12:04.43*** join/#wowace Gandharva (n=Miranda@dslb-084-057-043-128.pools.arcor-ip.net)
12:04.59art3misi get those if ive got the lookup enabled from whispers
12:05.03art3misin my chat mod
12:05.29art3mischances are it's sending sync messages from addons and you're "responding" by looking them up because of the perceived whisper
12:07.15Stonegateyou mean prat ?
12:09.31art3misshore
12:09.55art3misi dont use prat but a chat responder or spam filter would be a good place to start
12:11.17sylvanaarits not prat
12:11.26sylvanaarprat doesnt do that kind of stuff
12:11.58Stonegateyah i am sure it´s not prat
12:12.09Stonegatesomehow it doesnt occur when i disable VitalWatch
12:12.21Stonegatebut i kinda need VitalWatch
12:14.03Stonegatea friend has the same issue but he doesnt use VitalWatch.. thats the point that is making it strange
12:15.03Fisker-http://ekstrabladet.dk/archive/00269/Thailand_Hello_Kitt_269359d.jpg <-oh fucking lol
12:15.48IndustrialFisker-: why?
12:16.20Fisker-Hello Kitty Armbands for police officers that get disciplined :D
12:16.28*** join/#wowace kovi (i=nnscript@p4FD6509A.dip.t-dialin.net)
12:16.42Shirikrofl yes I saw that a few weeks ago
12:16.47Shirikawesome huh
12:16.49Fisker-yeah
12:17.02Fisker-i would join the thailand police force immediately
12:18.50Industriali need standup comedy on youtubre
12:18.53*** join/#wowace Lysithea (i=o@c-3d4ee455.017-172-73746f34.cust.bredbandsbolaget.se)
12:19.03Industrialnot the first 15 pages of the search "standup comedy"
12:19.11Shiriklol
12:19.15Industrial(go figure)
12:19.27Industrialseen it all :3
12:20.06Industrialif someone has that lewis black thing as a whole id love it
12:20.13Industrialcutting shit up in clips ftl
12:26.43*** join/#wowace EvilGrin (n=Geoff@80-193-144-85.cable.ubr01.pres.blueyonder.co.uk)
12:27.43*** join/#wowace Cartas (n=Cartas@host86-133-203-15.range86-133.btcentralplus.com)
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12:30.54cncfanaticsyo all
12:33.03Industrialcncfanatics: :O!
12:33.50cncfanatics:o
12:33.50cncfanaticsyo
12:34.33Fisker-lulz
12:34.42Fisker-you can apparently signup for Fileplanet for free :D
12:34.46Fisker-stupid security holes
12:36.11vithossome app managed to create a file with a name so long explorer can't rename it, and i can't copy or move it in command prompt
12:36.18Fisker-ownt
12:36.23cncfanaticsvithos, no way around
12:36.25cncfanaticsexcept
12:36.29*** join/#wowace Chompers (n=Chomp@cpc2-cove7-0-0-cust20.brhm.cable.ntl.com)
12:36.35Fisker-FORMAT C: OMG LOL
12:36.37cncfanaticstried dragging it to the bin ?
12:36.41Fisker-bah
12:36.54Chompersit's happened again fisker
12:37.03Chompers[04:26] <Funkeh`> Read the website
12:37.07vithosFisker-: see that's the thing, i'm about to.  i was trying to back it up and my ftp client thinks it's a folder
12:37.08Chompersthen i wake up
12:37.12Chompersand here you are
12:37.17nevcairielthat was Funkeh`
12:37.27Chompersuh
12:37.31Chompersi pasted the wrong line
12:37.32vithosi don't want to delete it :( i want to keep it but renamed
12:37.43Fisker-:o Chompers
12:37.43vithosi guess i could try a linux livecd
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12:37.55*** part/#wowace Sab (n=Sabrina@p508981A0.dip0.t-ipconnect.de)
12:38.00Saisvithos: Should be able to rename it using the short filename from the cmd prompt, iirc
12:38.13vithosit's not like it matters if my filesystem gets fucked at this point, since it's the last file i need to backup
12:38.17*** join/#wowace Cartas (n=Cartas@host86-133-203-15.range86-133.btcentralplus.com)
12:38.17vithosoh
12:38.24vithosi forgot about short names
12:38.26nevcairielyeah using the 8.3 name should always work
12:38.49SaisAnd there are other ways of doing it, but I can't remember how without my Interwebmemory. ;)
12:42.40Stonegatesylvanaar: i just enabled debugging in prat and when i get that no player online message, it says something like "PratPostAddMessage" on top
12:43.22StonegatePrat_PostAddMessage
12:43.53vithos8.3 isn't working either
12:44.07Fisker-are you doing it right?
12:44.10vithosi can tabcomplete from the 8.3 to the long filename
12:44.14vithosso i think so
12:44.30Fisker-someth~1.ext
12:44.32Fisker-like that?
12:44.36vithosyes, in all caps
12:44.41Fisker-awright
12:45.02vithostried removing a hyphen, changing it to _, and leaving it as a hyphen
12:45.03vithosnone work
12:45.22cncfanaticsIndustrial, tried FB yet ?
12:46.34*** join/#wowace Kalman| (n=delay@udhcp-macvpn-667.public.engin.umich.edu)
12:46.36Industrialhttp://www.wowinterface.com/downloads/fileinfo.php?id=7438
12:46.36Industrial:P
12:47.00vithosWindows Command Processor has encountered a problem and needs to close.  We are sorry for the inconvenience.
12:47.02Fisker-i'm going to cum
12:47.15Fisker-get POWARSHELL vithos
12:47.15IndustrialFisker-: not in my general direction
12:47.23Shirikvithos: lol, Fisker-: ><
12:47.32Fisker-gotta turn this disaster train around then
12:47.39sylvanaarStonegate those are prat debug messages
12:48.09Industrial"i enabled debugging, and now it gives me a message"
12:48.13Industrialgj, 1+1=2
12:48.22Fisker-:D
12:48.27Fisker-1+1 = 11 imo
12:48.31Industrialfail
12:48.34Shirikit's 10 you nitwits
12:48.44Fisker-oh lawd is that sum binary?
12:48.50vithospowershell = lol vista?
12:49.00Shirikvithos: That's negative vista
12:49.01Shiriker
12:49.03Shiriknegative shell
12:49.11Fisker-neither vista or xp
12:49.11Industrialwhats vista
12:49.14Shiriklike you take what you get in xp, square it, and then negate it
12:49.16Fisker-i don't even know if it's out of beta yet
12:49.18Shirikthat's what you get in vista
12:49.19Fisker-~wiki powershell
12:49.25Fisker-DO IT
12:49.39Shirikvery useful purl thanks
12:49.57Industrial~botsnack
12:49.57purlaw, gee, Industrial
12:50.28Fisker-~botslap
12:50.31purlOUCH! That hurt, fisker-!
12:50.37Fisker-you weren't fast enough!
12:50.45art3mishrm thats kind of neat
12:50.47vithosoh, that must have been one of the many technologies that didn't get done because they were too busy making windows look like glass
12:51.01art3missure beats me having to reload unix32 each time
12:51.12vithosLOL WINFS
12:51.23Shirikvithos how dare you question he ways of microsoft!
12:51.31ShirikOf course eye candy is more important than utility or security!
12:51.33Fisker-it's done
12:51.41Fisker-it's just not built into the OS
12:51.44Fisker-it's a seperate download
12:51.50vithosyeah, but it was supposed to be included
12:51.57Fisker-probably
12:52.04vithosused to be called monad
12:52.10Fisker-i know
12:52.22vithosoh well, brb lunix
12:52.34Industrialheh i just rebooted too
12:52.35Industrial;P
12:52.51Shirikhowever, that is indeed pretty cool
12:53.03Shirikminus the .NET framework part
12:55.00Shirikoooh /targetexact will be nice
12:55.41cncfanaticsIndustrial, making an actionbar addon too ? :o
12:56.42Industrialcncfanatics: ive had that for .. ages ;p
12:56.44*** join/#wowace Amadeo (n=amadeo@c-68-50-169-170.hsd1.md.comcast.net)
12:56.52Industrialindustrial.wowinterface.com
12:57.26cncfanaticsoh :o
12:57.30cncfanaticswhy not include stances though ?
12:57.38cncfanaticsthats like, 10 lines of code
12:58.03Industrialim not touching secure things
12:58.15Industrialits always been dodgy, bars not swapping or swapping wrong for me etc
12:58.35Industrialplus its something REALLY hard to understand on top of the wow api
12:58.40Industriali just dont understand why they did that
12:58.43Industrialtotally against it
12:58.44Industrial;P
12:59.12Gnarfozlol right
12:59.31cncfanaticsIndustrial
12:59.33cncfanaticsits easy
12:59.36Industrialcncfanatics
12:59.36cncfanaticsonce u understand it
12:59.37Industrialits not
12:59.37cncfanaticsimo
12:59.50cncfanaticsI had a hard time, till someone showed me the StateDriverFrame magic
12:59.51cncfanaticsits really neat
12:59.53Industrialbesides i play hunter
12:59.54Industrial:P
13:00.16GnarfozFunkeh`: WAU doesn't re-create the start menu link right in the top level of the start menu when WAU is updated... it does it on every start of the app -.-
13:04.41*** join/#wowace Wogroipl (n=Wogroipl@c529c7a0e.cable.wanadoo.nl)
13:09.55cncfanaticshmmmm
13:10.02*** join/#wowace sleep|raider (n=jedirc@82.211.213.49)
13:10.06cncfanaticsin a week or so I might finaly release a god damn release condidate for flexbar
13:10.21sleep|raiderdont the repair tool in wow have some kind of estimate when its done downloading
13:10.47sleep|raiderits just dl at300kb/s atm soon 300mb, and i have no clue if its bugged or actuly getting anywhere
13:11.34cncfanaticsit redownloads all most important files of wow
13:11.40cncfanaticsso it downloads quite a lot yea
13:11.54Fisker-condidate?
13:11.55sleep|raiderbut why dont it say like 300mb of 600 if thats the case
13:12.15cncfanaticsprolly cuz it doesnt know itself how much its gonna have to download ?
13:12.34sleep|raiderwell why would it not be able to detect that :P
13:12.40sleep|raidernot like its hard to code
13:12.53cncfanaticsdepends how it works
13:15.06sleep|raiderbur baa, was suposed to raid now and i have no clue if it take 5min or 1hour
13:19.11sleep|raiderwww.borkedguild.net/blizzsucks.jpg
13:20.34Fisker-that's what you get for being a rogue :(
13:20.41sleep|raider^^
13:28.07sleep|raiderzzzzzzzzzzzz
13:29.03vithossleep|raider: that looks like it's just reverting your launcher.exe to an older version (lolblizz)
13:29.22sleep|raiderhuh?
13:29.30*** join/#wowace Telrin (n=test@shandalar.xs4all.nl)
13:29.42vithosoh, nevermind.
13:29.46vithosjust noticed the downloaded size
13:30.00sleep|raiderits at 500mb now
13:30.02vithosit's just usually when i run repair, it downloads a small amount at the very end, then when i run the launcher it reupdates
13:30.05sleep|raiderno idea when its done
13:30.24vithoswtf happened to your install?
13:30.36*** join/#wowace cncfanatics (i=evolve@39.153-240-81.adsl-dyn.isp.belgacom.be)
13:30.41sleep|raidergot a wow error with some ne male model or soemthing
13:31.01sleep|raiderno idea why
13:31.05cncfanaticslinux hard lock
13:31.07cncfanaticsweird
13:31.39*** join/#wowace JoshBorke (n=Josh@r35h14.res.gatech.edu)
13:32.52art3misYou were eatten by a Grue.
13:33.51cncfanaticsand you were eaten by the guy that was eaten by a grue
13:34.37cncfanaticshmmm
13:34.39cncfanaticshow weird
13:34.43cncfanaticsif one disables a button on preclick
13:34.48cncfanaticsit'll get the click event anyway at OnClick
13:34.50cncfanaticshow silly
13:36.04cncfanaticssigh
13:36.09cncfanaticsif I do :Disable on PreClick()
13:36.16cncfanaticsand :Enable on PostClick
13:36.22cncfanaticsits the same as if I did nothing
13:36.25cncfanaticsthe click gets through anyway
13:36.31Fisker-lol
13:36.55cncfanaticsquite silly imo
13:37.36*** join/#wowace beerke_ (n=beerke@5353E179.cable.casema.nl)
13:37.43nevcairielif PreClick is called, the click is already queued, no way to stop it :P
13:37.58*** join/#wowace Royal (n=m@cp291458-b.landg1.lb.home.nl)
13:38.10cncfanaticstrue enough
13:38.14sleep|raiderThis application has encountered a critical error:
13:38.14sleep|raiderERROR #131 (0x85100083) File Corrupt
13:38.14sleep|raiderProgram:E:\WorldofWarcraft\WoW.exe
13:38.14sleep|raiderFile:Data\common.MPQ
13:38.15sleep|raiderFile = Character\BloodElf\Male\BloodElfMaleSkin00_03.blp
13:38.17sleep|raiderCached Read = Decompression failed
13:38.19cncfanaticsI'll clear action type to make sure the click doesnt get through
13:38.19sleep|raiderRaw Read = ReadFileUnbuffered() Failed
13:38.28cncfanaticssleep|raider, ur gonna get kick banned doing that
13:38.29cncfanaticsu shld use pastey
13:38.33sleep|raider:(
13:39.18sleep|raiderFile:Data\common.MPQ dont hope that the repair toll are dl that file again
13:39.26sleep|raider4gb
13:39.31cncfanaticsit prolly will
13:39.38cncfanaticsI suggest reinstalling wow personaly
13:39.43cncfanaticsits the same anyway
13:42.54cncfanaticsany attribute to disable a button ? except setting its type to nil ?
13:43.18cladhaire:Disable() ?
13:43.31*** join/#wowace Sirow (n=Miranda_@p57A4EED2.dip.t-dialin.net)
13:43.43cncfanaticsI call it on PreClick
13:43.50cncfanaticsso Disable is pointless, OnClick is already queued
13:44.05cladhairethen no, by definition of secure buttons.
13:44.16cladhaireif we're not talking secure, then I still don't know if you can do it :P
13:44.23cncfanaticsits not in combat
13:44.39cladhairethen alter the attributes.
13:44.41cncfanaticsjust setting the type to nil on preclick and back to its old value on PostClick does the job to prevent the click from getting through
13:44.54cladhaireyes
13:44.59cncfanaticsbut there should be a better way imo
13:45.10nevcairielwhy?
13:45.38cncfanaticsthe texture of my button updates from those same attributes
13:45.45cncfanaticsand I dont want the texture to be messed up with disabled buttons
13:46.12nevcairielwhy do you want to disable a button in PreClick anyway?
13:46.44cncfanaticsI dont use actionbuttons as you know
13:46.52cncfanaticsso if the user has an action on the cursor
13:47.08cncfanaticsI need to switch the action on the cursor with the one on the button, without trigger a click
13:47.51*** join/#wowace kenlyric (n=kenlyric@c-68-54-218-192.hsd1.in.comcast.net)
13:49.05cladhairedoes OnDragReceive trigger OnClick?
13:49.22nevcairielonly if you have AnyDown registered
13:49.25nevcairielfor clicks
13:49.31nevcairielif you have AnyUp, it doesnt
13:50.02nevcairielthats the main reason i use AnyUp
13:50.52cncfanaticsDragReceive aint enough though
13:51.00cncfanaticsa lot of users just "click" the button with an action on their cursor
13:51.04cncfanaticswithout actualy dragging
13:51.17cncfanaticsneed to handle both cases
13:51.26*** join/#wowace Cidan (i=feh@ip68-98-130-180.dc.dc.cox.net)
13:53.58Fisker-1+1 = 3
13:54.54cncfanaticsFisker- thats blizzard
13:54.56[dRaCo]fisker: given the appropriate system, yes.
13:56.43Industrialim boooored
13:57.04cncfanaticsIndustrial, go implent stances ?
13:57.07cncfanatics10 lines of code anyway
13:57.14CIA-1403cncfanatics * r46904 10FlexBar2/ (Action/Action.lua Attributes/Attributes.lua):
13:57.14CIA-14FlexBar2:
13:57.14CIA-14Action.lua
13:57.14CIA-14<PROTECTED>
13:57.14CIA-14Attributes.lua
13:57.14Industrialno.
13:57.15CIA-14<PROTECTED>
13:57.17CIA-14<PROTECTED>
13:57.24Industrialmoar anime
13:57.26Industrial\o/
13:58.02cncfanaticshmmm, lacking bandwith
13:58.05Fisker-C-C-COMBO BREAKER
13:58.07cncfanaticsdownloaded too much this month
13:58.26[dRaCo]Industrial: explain theoretical informatics to me.
13:58.38Fisker-how do you downloaded too much?
13:58.45Fisker-IMPOSSIBLE
13:58.54cncfanatics30 gig / month
13:59.00cncfanaticsdownloaded 3 games and about 10 albums
13:59.14Fisker-haha
13:59.22Fisker-metered bandwitdh
13:59.24Fisker-ownt
14:04.43Gnarfozflatrates ftw
14:08.43GandharvaAntiarc: Omen does not reset pets for me
14:10.23cladhaireindeed.. shadowfiend topped my threat meters most of last night
14:10.41GandharvaSometimes it shows 50k+ Threat for some pets. We have 4 Hunters ^^
14:11.17Gandharvawe run mixed clients enGB/deDE
14:11.48Industrial"i;m going to charge! crying wont help!" "noooo i dont want to end up in a courtrom sketch! T_T"
14:11.51Industriallmao
14:12.07IndustrialSayonara zetsubou sensei'
14:12.43hasteI told you it was awesome D:
14:12.47Industrialit is
14:12.51Industriala train of stalkers!'
14:12.55Industrialthat was also cool
14:12.56Industrial:3
14:22.43*** join/#wowace Lyfe (n=lyfe@as1-235.chi.il.dial.anet.com)
14:22.48*** join/#wowace lolinternet (i=bitch2k@85.127.119.104)
14:22.53*** part/#wowace Neandre (n=sacha_tr@ANantes-156-1-62-52.w90-12.abo.wanadoo.fr)
14:23.12CIA-1403belazor * r46905 10AspectsBar/embeds.xml:
14:23.12CIA-14AspectsBar:
14:23.12CIA-14- Fix embeds.xml
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14:28.07*** join/#wowace syeren (i=syeren@cpc3-oldh5-0-0-cust762.manc.cable.ntl.com)
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14:32.19Wogroipl03Gandharva I have that too, after a fight the pet's threat just won't clear
14:32.30Gngskpukatronic!
14:33.22[dRaCo]wtf, green.
14:33.35Fisker-do not want
14:33.39Fisker-please
14:33.40kenlyrichide!
14:34.55Fisker-good idea
14:34.59Fisker-the hunt begins
14:37.18*** join/#wowace Megalon (i=starfox@85.127.45.163)
14:43.45Fisker-:)
14:43.49Fisker-thanks
14:44.22Punkie`Bad news, it's a mismatched pair
14:44.37CIA-1403damjau * r46906 10NextStep/ (NextStep.lua NextStep.toc): NextStep:fix announce func
14:45.50Fisker-DAMNIT
14:46.50Punkie`:D
14:47.27*** join/#wowace BankZ (i=bankz@c-71-205-246-203.hsd1.mi.comcast.net)
14:50.33*** join/#wowace Hjalte (i=Hjalte@0x573cffad.svgnxx3.adsl-dhcp.tele.dk)
14:54.13BankZDo any of you guys use notepad++ to edit lua fights?
14:56.01*** join/#wowace Imprestavel (n=chatzill@189.4.195.182)
14:56.13JoshBorkelua fights?! zomg! where?!
14:56.59JoshBorkeoh wtf
14:57.00Nandinimy money's on the script with the __add metatable to concatenate strings
14:57.04BankZlol
14:57.05BankZfiles
14:57.40Nandinii use LuaEdit, but it's the only thing i've tried so far
14:57.44OminousBankZ: yes
14:57.59Nandiniit never quite made it to Lua 5.1, and it errors every time a syntax check fails
14:58.29CIA-1403nemes * r46907 10NDragIt/NDragIt.lua: NDragIt: rebuild the delete list whenever you add a frame
14:58.37BankZis there anything thats a lot better than notepad++?
15:00.04*** join/#wowace what-K (i=what-K@xdsl-87-78-79-17.netcologne.de)
15:00.30cncfanaticslong live vim
15:00.48what-KHi all i have a question with bosswhisperer the addon dont work can someone help me ?
15:00.48cncfanaticsNandini, sorry for when I went to dinner btw
15:01.03*** join/#wowace Wogroipl (n=Wogroipl@c529c7a0e.cable.wanadoo.nl)
15:01.21Nandinii didn't realize until i had typed about 10 lines that you were afk, i thought you were ignoring me. LOL
15:01.47Pkekyohttp://www.wowace.com/forums/index.php?topic=6775.380
15:04.01*** join/#wowace Drool (n=drool@87-194-188-170.bethere.co.uk)
15:05.38cncfanaticsNandini, I even said I was going afk & changed my nick :p :)
15:06.48what-KHi all i have a question with bosswhisperer the addon dont work can someone help me ?
15:07.36cncfanaticswhat-K, u get any error messages ?
15:08.29what-Kno
15:08.36what-Kwhen i fight a boss
15:08.45what-Kit dont make a dnd msg
15:09.37*** join/#wowace Neandre (n=sacha_tr@ANantes-156-1-62-52.w90-12.abo.wanadoo.fr)
15:10.09cncfanaticsare you  sure you actualy installed it ?
15:10.31what-Kyes
15:10.55*** join/#wowace [gk]Hotphoenix (n=blah@87.113.75.106.plusnet.pte-ag2.dyn.plus.net)
15:13.06cncfanaticsthen I dunno
15:13.56what-K:(
15:14.00what-Kworks at u ?
15:14.53cncfanaticsI dont use the addon
15:16.35*** join/#wowace ScaleMaster (i=Ghostfro@68-189-223-172.dhcp.ftwo.tx.charter.com)
15:16.59ScaleMasteranyone really good with addons?
15:18.45*** join/#wowace Elkano (n=elkano@ip-213-135-2-183.handshake.de)
15:26.04sylvanaarlol
15:26.18Gagorian...
15:26.48ScaleMaster:P
15:27.00HjalteScaleMaster, just ask.
15:27.13cncfanaticsGagorian :o
15:27.21Gagoriancncfanatics :O
15:27.49cncfanaticsbeen a while hasnt it ?
15:27.55ScaleMasterhaha ok :P I have looked for an addon to do this for the past month or so... but I am wanting an addon that basically gives you an audio and visual "alert" when your minimap displays a mining node..
15:28.05ScaleMasteror for herbalist... an herb
15:28.07Gagoriancncfanatics: Indeed!
15:28.37ScaleMasterI know a small bit of scripting.. but couldnt find anything in the WoW addond API that would lead to that..
15:28.47ScaleMasterthe WoW API on wowwiki
15:28.58cncfanaticshmmmm
15:29.04cncfanaticsI have no idea if that is even possible
15:29.12GagorianYeah, I don't think it's possible
15:29.14cncfanaticsI dont know the minimap API well enough for that
15:29.23*** join/#wowace BankZ (i=bankz@c-71-205-246-203.hsd1.mi.comcast.net)
15:29.45ScaleMasterdarn haha
15:30.04ScaleMasteri wanted to be able to fly without having to look at my minimap for nodes
15:30.38*** join/#wowace what-K (i=what-K@xdsl-84-44-195-59.netcologne.de)
15:31.00Gnarfoznot possilbe, sadly
15:31.04Gnarfoz*possible
15:31.12Gnarfozthe UI API doesn't know about the minimap dots :<
15:31.38ScaleMasterI guess they did that to stop bots or something.. :(
15:31.39Nandinithere is an addon called trackinginfo that changes the tooltips for minimap tracking icons, but you have to mouse over a tooltip before it will do anything, it doesn't know about the tracking icons until you hover over one
15:31.40*** join/#wowace Tinhay (n=Tinhay@85.127.234.10)
15:31.45GnarfozScaleMaster: you think?! :D
15:31.53Pkekyohow many times will I have to press this macro for it to pop deathwish and both trinkets? http://ace.pastey.net/72434
15:32.22[dRaCo]most trinkets put other trinkets on cd
15:32.29[dRaCo]if yours dont, once.
15:33.37Nandinialso, i think there are 1 or 2 trinkets that activate the GCD (they're being fixed in the next patch), not sure if your trinkets might be one of those
15:34.07*** join/#wowace Sab (n=Sabrina@p508981A0.dip0.t-ipconnect.de)
15:34.17*** part/#wowace Sab (n=Sabrina@p508981A0.dip0.t-ipconnect.de)
15:34.38[dRaCo]I'd use /use 13 /stopcasting /use 14 /stopcasting /cast Deathwish, btw...
15:35.09what-Kplease can someone help me with the addon bosswhisperer
15:35.16sylvanaarthere is a mod somewhere that shrinks your minimap down real small and puts it under your mouse
15:36.15Nandinihmm in that case, your mouse would always be over EVERY tracking icon displayed on the map, and you could play a sound whenever a tooltip is displayed
15:36.34cncfanaticsbut you lose your minimap
15:39.21*** join/#wowace [NNUser] (i=syeren@cpc3-oldh5-0-0-cust762.manc.cable.ntl.com)
15:39.23Pkekyo[dRaCo]: why'd you do that?
15:39.56[dRaCo]Deathwish triggers the gcd, doesnt it?
15:40.27cncfanaticsofc it doesn't
15:40.39cncfanaticsits a spell that affects spells that follow after
15:40.44cncfanaticsand thus dsnt follow the GCD rules
15:40.56cncfanaticsbtw, any way to find the cooldown left on a macro ?
15:40.59[dRaCo]aight... nvm then.
15:41.08cncfanaticsneed to find how much cooldown is left on a macro
15:41.12[dRaCo]not w/o scripting, afaik
15:41.45cncfanaticsgod that sucks hard
15:42.30Nandinicooldown on what part of a macro? imagine determining the cooldown on the aforementioned macro. 2 trinkets with separate cooldowns and a spell with a third cooldown
15:42.30Wobinwhat-K: What about it?
15:42.42what-Kit dont work at me :(
15:42.57what-Kwhen i fight a boss it dont set me dnd
15:43.11cncfanaticsNandini, whatever GetActionCooldown on the macro's action Id would show
15:43.14Wobinhm
15:43.16cncfanaticsexcept in this case, I have no action id
15:43.36Wobinwhat-K: Can't really help except suggest you use HeyFu, which has something similar, although it's not autoset to DnD
15:43.57what-Kcan that the same ?
15:44.26*** join/#wowace Zeksie (n=zeksie@cpc1-nott9-0-0-cust806.nott.cable.ntl.com)
15:44.32WobinYou can set a message
15:44.36cncfanaticsNandini, any ideas ? wowwiki couldnt get me any :(
15:44.40Wobinand it'll autoreply to that person with that message
15:44.55Wobinas soon as you uncheck the DnD option, it'll give you a listing of all the tells
15:45.36ScaleMasteris there a way to load new addons while you are ingame?
15:45.45cncfanaticsScaleMaster, no
15:45.46ScaleMasteror do you hvae to close it out..
15:45.47ScaleMasterbleh
15:45.48Nandinithe only thing i can think of is you would have to parse the macro yourself, finding the spell or item that is next, and determining its cooldown
15:46.11cncfanaticsNandini, is the code that blizzard uses for that findable somewhere ?
15:46.50Nandinii honestly don't know, it's not something i've ever looked for
15:47.13ThorgardHmm.
15:47.16Nandini(and i may be completely off-base anyway)
15:47.29ThorgardWhat's a good DoT/HoT-tracking addon?
15:47.33cncfanaticschronomoeter
15:47.41cncfanaticss/chronomoeter/chronometer/
15:48.13TNSes/lol/haha
15:48.35TNSeeww, too much logic in that bot.
15:48.47cncfanatics~shoot TNSe
15:48.49purlACTION shoots TNSe in the eye with a frozen turkey cannon!
15:50.38cncfanaticsany US person here to post some stuff on forums for meh ?
15:51.03Zeksieanyone had any issues with certain types of overlapping frames causing some frame latency when it gets to the UI renderer?
15:51.17Zeksietrying to nail down what exactly causes it.
15:51.29NandiniZeksie: be more specific, what frames, or what types of frames?
15:51.55NandiniI have latency (lose fps) when a model, charactermodel, or dressup frame gets overlapped
15:52.19Zeksiein X-Perl, the raid frames. the edges use the default tooltip border, and this extends a couple of pixels past the visible, so they overlap about 4 pixels to line up nicely. but this causes a good 1/5th second lag whne there's more than say 10 raid members
15:52.25what-KWobin is heyfu a ace addon ?
15:52.29Zeksiemove the raid frames apart, and there's none at all
15:52.46WobinFuBar_HeyFu
15:52.54what-Kthx
15:53.02what-Kit works without fubar ß
15:53.06Zeksiei profiled everyhing, and it's 100% not the fault of any mod code.
15:53.15Ordogsome us resident here with experience in rootds rent offers? we are searching for a good host in US badly :)
15:53.17Zeksieit happens after the onupdate, but before the frame is drawn
15:53.28Nandinii hadn't noticed that zeksi, but i always space my x-perl raid frames apart a bit
15:53.48Zeksieyeh. a lot do. and it won't happen to everyone. and didn't happen for me till 2 nights ago
15:53.58Zeksieit has a lot to do with how many other frames there are, ui memory etc
15:54.13Zeksieseems to be complex overlapping frames with mouse regions
15:54.36Zeksiepossible to do with determinine mouse click areas when frames change level. but i can't be certain yet
15:54.54Zeksieit's ticking me off :)
15:56.26Zeksiei'd not adjust the frames at all, but they're all dependant off that damned secure template stuff.
15:56.48Zeksiesomoene zones and you get a roster_update... why!? for the love of god, split up that event
15:57.20*** join/#wowace Shirik (n=nospam@70.158.103.10)
15:57.38*** mode/#wowace [+v Shirik] by ChanServ
16:00.32cncfanaticsZeksie, check the args ?
16:02.03cncfanaticsanyone here based in the US that can send a forum message on blizz forums for me ? -.-
16:02.19[dRaCo]I'm EU, sorry.
16:02.40cncfanaticsWTB US player :p
16:02.44cncfanaticsneed Slouken to fix some stoof
16:02.48cncfanatics(if he wants to -.-)
16:03.36Zeksiecnc, been going through all the frame properties and trying tonnes of stuff to see if it's related to a specific type of frame (moveable, clickable etc.). but it's a time-consuming task :)
16:05.40cncfanaticsSecure stuff sucks
16:05.44cncfanaticsI have lots of issues with it myself
16:05.47cncfanaticsshitty limitations
16:06.20Zeksietotally un-optimized too. rebuilds the frame list so many times it makes me cry
16:06.33CIA-1403deccard * r46908 10MiniChat/Core.lua:
16:06.33CIA-14MiniChat:
16:06.33CIA-14- prohibited attachment of the default chat window to something because tabs caused problems
16:06.33CIA-14- fix for min-/maximization locking
16:07.07cncfanaticsI need to find a way to find out cooldown macro
16:07.13cncfanaticsof course, thats nowhere to be found
16:07.16cncfanaticsmacro cooldown*
16:08.24what-Kcan someone who knows good in wow scripting the addon Bosswhisperer and look why it dont work at the german client
16:09.28what-KZeksie u are the maker of x-perl ?
16:09.50*** part/#wowace vrak (i=vrak@putsch.kolbu.ws)
16:10.17Fisker-Punkie` :(
16:10.26cncfanaticsFisker-, tell me ur US
16:10.36Fisker-no
16:10.40Fisker-i won't
16:10.55cncfanaticsare you ?
16:11.00Fisker-no :(
16:11.03cncfanaticssigh
16:11.07cncfanaticssomeone ? :(
16:15.18*** join/#wowace Adys|sleep (i=Adys@APoitiers-257-1-114-190.w90-50.abo.wanadoo.fr)
16:16.26cncfanaticssvn slow today ?
16:17.05CIA-1403cncfanatics * r46909 10FlexBar2/ (Action/Action.lua EventManager/EventManager.lua):
16:17.05CIA-14FlexBar2:
16:17.05CIA-14Action.lua
16:17.05CIA-14<PROTECTED>
16:17.05CIA-14<PROTECTED>
16:17.06CIA-14EventManager.lua:
16:17.08CIA-14<PROTECTED>
16:18.02*** join/#wowace bwoodruff (n=bwoodruf@cpe-72-225-42-30.rochester.res.rr.com)
16:20.16bwoodruffHi, sorry, this may be a "stupid question" - but I'm a returning WoW player, and back in the day all I had to do to download an addon from Ace was svn co http://svn.wowace.com/wowace/trunk/<addon here>
16:20.23bwoodruffThat doesn't seem to work anymore?
16:21.00mikmaseems to be down or slow
16:21.12[dRaCo]http://files.wowace.com/
16:21.17bwoodruffOk, but thats still an acceptable way to do it?
16:21.24*** join/#wowace Shirik|Ghost (n=nospam@70.158.103.10)
16:21.26[dRaCo]works and has all the latest versions.
16:21.38TNSebwoodruff, theres a seperate program that does that for you now
16:21.43TNSewowace updater
16:21.48*** mode/#wowace [+v Shirik] by ChanServ
16:21.57rubikyou prolly don't want to "svn co" each time.. if you insist on doing it via svn, i'd use "svn up"
16:21.59bwoodruffOk cool, is there an OS X version?
16:22.13nevcairielthere is a java version
16:22.17nevcairielnot sure how good it works yet
16:22.34nevcairieland there is MacAceUpdater or something
16:22.48nevcairielhttp://code.google.com/p/macaceupdater/
16:22.50rubikhttp://wowace.com/wau2 is the java WoW Ace updater thing
16:23.12bwoodruffThanks I'll check it out
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16:25.09*** join/#wowace Firedancer (n=chatzill@cpe-74-79-154-69.twcny.res.rr.com)
16:26.28Keyayou might just want to download the addons from files.wowace.com
16:38.58*** join/#wowace Zeksie (n=zeksie@cpc1-nott9-0-0-cust806.nott.cable.ntl.com)
16:38.58Zeksie@what-k. yes. sorry. isp burped.
16:38.58HjalteI am very new to PVP - In a battleground, do i get extra honour for HK? Flag returns? Killing Blows?
16:38.58*** join/#wowace syeren (i=syeren@cpc3-oldh5-0-0-cust762.manc.cable.ntl.com)
16:41.04what-KZeksie np i love ur addon but can u explain me why the debuff symbol in my party frame so big is ?
16:45.02Zeksiewell, they're sizable. change to your preferance. some ppl like em big for curing etc.
16:47.50*** join/#wowace evl (i=evl@unaffiliated/evl)
16:49.03bwoodruffHjalte:  You get honor for HKs that you are near, yes. I don't think you get anything extra if you personally get flag returns or killing blows, but obviously that helps your team win, which gets you honor.
16:49.17what-Kyes but i dont se them because they are big and i cant see the party ppl
16:52.49*** join/#wowace v0dKa (i=what-K@xdsl-81-173-158-94.netcologne.de)
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16:57.32Fisker-Punkie` :(
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16:59.46*** join/#wowace Yssaril (n=chatzill@adsl-76-238-7-229.dsl.emhril.sbcglobal.net)
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17:05.21Funkeh`anyone used UnitDebuff recently can tell me if its 3rd return(texture) returns then full path
17:06.07nevcairielyes full path
17:06.15nevcairielInterface\\Icons\\..
17:07.01Funkeh`is that the same on all locales or is that translated?
17:07.07nevcairielits a path
17:07.11nevcairielhow can that be translated ? :P
17:07.25Funkeh`interface//icons dunno ;p
17:07.54Megalon:C
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17:12.08*** part/#wowace lonebow (n=lonebow@71-215-131-35.ptld.qwest.net)
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17:26.17Speeddymonis svn down?
17:26.41CidanOnly if you talk to it nicely and pay it well.
17:29.14AmadeoLinux distributions are confusing
17:30.08AmadeoIt's cool that they have package management and repositories so that you can get most stuff, but why does it have to be so damn old?  Compiling your own works, but it's a pain in the ass, and they don't recommend it due to the fact that it's outside of the package management!
17:32.46cncfanaticsAmadeo, u can make ur own packages ?
17:32.54cncfanaticsat least, its easy in debian
17:33.36hasteAmadeo: ever attempted to maintain packages :p ?
17:33.38AmadeoI don't know why they can't just update the apps in the repositories most often
17:33.45AmadeoEspecially the extremely popular ones
17:33.54Amadeohaste: I'd hope there's more than one person doing it :)
17:34.16hasteyeh, but with the numbers of apps and so on, there will always be a lack of people
17:34.34cncfanaticsAmadeo, what distro u on ?
17:34.38AmadeoLike Ubuntu has Gaim version 2.0.0 beta 6, isn't it logical that they put Pidgin 2.1.0 in the repository?
17:34.42Speeddymonis svn down?  someone?
17:34.42Amadeoinstead of using a beta?
17:34.57cncfanaticsAmadeo, debian unstable has the pidgin 2.1.0
17:35.00cncfanaticsusing it right now
17:35.07Amadeocncfanatics: I jump around a lot, I'm never satisfied :)
17:35.15cncfanaticsgo get a debian box :p
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17:36.14kergothAmadeo, what vversion of ubuntu?  have you tried pulling pidgin out of gutsy?
17:36.28AmadeoWhatever the release is, 7.04 I guess?
17:37.10kergoththen no shit its old.  releases primarily get bugfixes, not major app updates that could introduce more bugs.  try pulling new packages from the upcoming releases, the equivalent of debian unstable, instead.
17:37.19kergothheh
17:37.34AmadeoI would imagine that betas would mean bugs :P
17:38.53Pkekyohttp://img513.imageshack.us/img513/2793/wowscrnshot081807173818at2.jpg <--- AkrInventory there, how can I get rid of the few lines with the default button background so it's in style with everything else?
17:39.54AmadeoRight now I'm trying to find a distribution that's going to run WoW better for me :P
17:40.05rubikwinxp? :P
17:40.13AmadeoYeah, that's it so far
17:41.48rubiki need to make the switch to one of them fancy category-based bag mods
17:41.54*** join/#wowace masanbol (n=__realit@c-98-198-233-21.hsd1.tx.comcast.net)
17:42.03rubikbeen using OneBag forever now...
17:42.29YssarilPkekyo:  isnt there a border option somwhere?
17:43.44PkekyoYssaril: yes, but it's not only aborder, there's a background there as well, and neither of them seem to have an option for setting alpha
17:43.56Yssarilhmmmm
17:44.44PkekyoI need Ark's sorting function, combined with OneBag's not-fugly-piece-of-shit-texture-you-can't-hide feature
17:45.19rubiklol.. yeah, i <3 OneBag.. it's been good to me.
17:45.32Pkekyosame, but the sorting function in Ark is awesome
17:46.35rubikwasn't Antiarc working on a bag mod too (not Sanity2).. SanityBags or something?
17:46.47Hjalterubik, there's also Baggins.
17:48.04Nandiniso many options, it makes you wonder if everyone had "worked together" if they could have developed one addon that has the best features of each
17:48.32Nandinii know "worked together" is not as easy as it sounds
17:49.45Pkekyowhat are the pros for using KTM Threat Meter? (don't spam me about omen)
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17:50.05[dRaCo]none.
17:50.06rubik*crickets*
17:50.06[dRaCo]:>
17:50.08Azurewrathcan't thinkg about any..
17:50.14Azurewrath*think
17:50.34Nandiniwhat do you mean pros? as compared to what, if you don't want spammed about omen/threat-1.0?
17:51.01PkekyoNandini: trying to write an objective article about Omen vs. KTM and each's pros and cons
17:51.38ulicpro or con to both, they are only useful if you're tank is running the same one :)
17:51.39Pkekyothe only thing I've come up with as a pro for KTM is the master target function
17:51.50YssarilKTM is not in beta still but thats about it :P
17:51.56Nandiniyou might say KTM has a longer development history and a larger installed user base
17:52.03rubikyeah
17:52.11rubikwhat Nandini said
17:52.17YssarilOmen dosnt need MTarget function since it has seperate tables anyways
17:52.21snurrebut thats completely irrelevant if the other alternative is fully compatible
17:52.49Pkekyosnurre: was about to say that
17:52.49PkekyoYssaril: doesn't Omen still struggle with multiple targets with identical names?
17:52.55Speeddymondamnit.. why does svn not like me?!  it alwasy goes down right before im about to commit
17:53.06Yssarilyes but same thing happens with the Master Target function
17:53.19Yssarilit is jsut that the MT function is generally only used on bosses
17:53.37Yssarilas such naming isnt an issue for either addon
17:53.39ulicMT is worse, because it only tracks for a single target, no matter what, I believe.
17:53.40rubikblizzard limitation, not omen's.. not being able to differentiate same-name targets
17:54.02Yssaril2.4 they will give us NPCid's in  the combat log woot
17:54.07Nandinithat might change in 2.4 according to some developer chat at blizzcon tho
17:54.13rubikwhoa.. really?
17:54.17ulicI'd rather have threat for all targets named Bob, than just ALL targets.
17:54.17Yssarilyep
17:54.48Pkekyoanyone got any decent cons about KTM as well?
17:55.25[dRaCo]omgwtfmemoryhog?
17:55.28Nandinione "con" with KTM is the same as its pros, it has a longer development history and a larger user base
17:55.30YssarilMTarget is limited to one mob as such is usless for say morroes where you have 5 mobs running around in the beginning
17:55.42rubikresource hog, can't be hidden at times, frustratingly trivial config menus, etc.
17:55.57uliclast I checked KTM will eat cpu cycles when just sitting afk in IF :)
17:56.07Nandinimeaning there is a degree of built-in resistance toward major changes in functionality
17:56.16rubikyes.. that's a big one.. runs in the bg while you're not raiding/fighting
17:56.41Nandinibecause you DO so dearly need those CPU cycles when you're not raiding or fighting :P
17:56.53rubik:P
17:56.54Pkekyocurrent list of cons: Slow threat value updating, relatively high resource usage, not directly compatible with any alternative, fugly as hell (highly subjective), incapable of tracking threat on multible targets when Master Target is enabled, no options to be hidden when not needed, extremely bad design on configuration menues
17:57.46Gngsknot Ace2!
17:57.47[dRaCo]Nandini: threat is pretty useless in AB or WSG
17:57.49Nandiniumm... "not directly compatible with any alternative"... there has never been an alternative until recently, and that alternative still calls itself "beta"
17:57.58rubikalso a con should be "author hates Omen and will not co-operate to share data between addons"
17:58.30nevcairielthat "beta" works better then ktm :P
17:58.38PkekyoGngsk: not a real argument, as being labeled ace2 does not automaticly make an addon better than an alternative
17:59.02Nandinimy point is, why would the author of KTM feel compelled to add support for something that is not yet finalized?
17:59.06rubikhell, gmail has been in beta for how many years now? it works fine..
17:59.08Gngskbehold, the super sarcastic exclamation point!
17:59.21nevcairielno piece of software is finalized, ever
17:59.22nevcairiel:)
18:00.03Pkekyoindeed
18:00.06nevcairielbut if you want to track changes to Threat-1.0/Omen .. they died down alot in the last weeks
18:00.11nevcairielwhich basicly means, no pressing bugs to fix
18:00.15Nandinino, but there are stable releases, is there a release of omen+threat-1.0 available on any other "release sites"?
18:00.24rubikNandini: the pint is, the KTM author has gone out of his way to BLOCK interacting with Omen
18:00.46rubikor rather keeps trying to make KTM not share its data with Omen
18:01.14Nandiniis that a drawback of KTM? it's only a drawback of using KTM in a mixed environment
18:01.44rubiknobody is asking/expecting him to update KTM to read Omen's data.. just not blocking the other way around
18:02.03rubikis it a drawback of KTM that its author is a jackass? dunno.. to me? yes.
18:02.17nevcairieli agree with rubik
18:02.34nevcairielIf i know that the author of a piece of software is a moron, and i have an alternative, i use that :P
18:02.40PkekyoNandini: that is a CLEAR drawback, as a certain software should not be -enforced- upon players, when there's an equally good alternative
18:02.40rubikhehe
18:02.50ckknightequally?
18:02.52ckknightplease.
18:02.56ckknight:-P
18:02.57Zeksiewas gonna say ;)
18:03.09nevcairielOur guild enforces Omen to all members.
18:03.16Zeksiesame
18:03.24ckknightGngsk: are you gonna be angry at me when I make addons that aren't Ace2?
18:03.26Pkekyockknight: you mean omen is worse or better?
18:03.32Yssarilhehe i also made my guild swithc to omen :)
18:03.35ckknightbetter, imho
18:03.40ckknightin so many ways
18:03.44Nandinimost guilds do make a choice of one or other, which makes a comparison of pros and cons for raiding rather pointless
18:04.10Nandinibut i guess there would be pros and cons in a 5-man setting
18:04.12Pkekyockknight: I agree, but trying to make this article seem like more than just commercial for Omen :P
18:04.23nevcairielOmen works for multiple mobs with different names, last time i checked KTM didnt, which is a very big drawback
18:04.29ckknightPkekyo: *shrug*
18:04.34Nandinithat's already been mentioned as one con for KTM
18:04.50ckknightmemory/cpu/fps usage wtf
18:04.50Nandinialthough their jackass author says it's in the works. heheh
18:05.01ckknightas well as the author's refusal to accept statistics
18:05.12nevcairielthe cpu usage of KTM is insane
18:05.16Zeksiektm is a hog.
18:05.20nevcairielpeople claim i dont need my CPU when i idle in if
18:05.22nevcairielmaybe so
18:05.25nevcairielbut i need it when i fight
18:05.49nevcairieland it still uses way too much :P
18:06.00Pkekyoif Omen hogs less CPU when idling, it will also, most likely, hog less when fighting as well
18:06.02Zeksiei expect you want ur cpu when idle in if cos of the other 500 ppl idle in if...
18:06.42NandiniPkekyo, what is the intention of your article? Who is the audience? What do you want them to take away from it?
18:07.51NandiniIf you have even the slightest notion that people should abandon KTM and switch to Omen, it would be best to write your article honestly with points supporting that opinion.
18:07.56Diaolol
18:08.05*** join/#wowace Azurewrath (i=Azurewra@i577BC81D.versanet.de)
18:08.11NandiniRather than pretending to present a simple objective comparison.
18:08.11*** join/#wowace Sab (n=Sabrina@p5089A120.dip0.t-ipconnect.de)
18:08.11PkekyoNandini: pretty much just wanna get my guild to reroll Omen to begin with, then might release it to a larger audience
18:08.35NandiniIn that case, don't be neutral, be honest.
18:08.37rubikoh.. all it took for my guild to do that was for me to make a post in our forum
18:09.06PkekyoNandini: I'm not trying to be neutral, I'm trying to be -objective-... "omen r teh winz0r, ktm suxx" just won't cut it :P
18:09.07rubik"Everyone go download Omen and delete KTM immediately. You will not be allowed to raid without Omen."
18:09.10NandiniFor your guild, the biggest (and probably only) pro for KTM is its comfort factor.
18:09.11nevcairieli wrote a simple artical last year to switch people to ace based mods
18:09.17nevcairielbasicly that i can support them more :P
18:09.24nevcairieland well, some are simply better written^^
18:09.40NandiniOmen can do everything KTM does, and more. And it is less resource-intensive in doing so.
18:09.47rubikand once people started downloading Omen, one by one, I'd see posts "OMG.. Omen looks/is so much nicer"
18:10.03NandiniThose are really the only two points you need to make.
18:10.32NandiniYes, this is new and different, that makes it scary. But try it, you'll like it. (Also, we have candy in the van.)
18:10.51rubikand koolaid
18:11.08Punkie`where is this article anyway :P
18:11.40TinhayHmm, does omen know how to handle the bloodboil knockback yet?
18:11.46NandiniIf your guild has survived this long on KTM, it's obvious they don't NEED more features. They could continue to survive with KTM.
18:11.48PkekyoPunkie`: will stay at guild forums for now, as I'll keep updating it with how several other addons work compared to their 'competition'
18:11.48rubiki'd chip in to register ktmsucks.com to put up the article on.. :P
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18:12.12PkekyoNandini: just about half the guild has switched to Omen,  writing this to convince the rest of the peeps to come along to the darkside and have some cookies with us
18:12.30NandiniYour guild officers just need to mandate it. End of story.
18:13.05NandiniHaving half use KTM and half use Omen can do more harm than good, the way KTM currently operates.
18:13.23nevcairiela mixed environment is really bad
18:13.26PkekyoNandini: won't happen, it's 'not that kind of guild', so to speak
18:13.34NandiniPerhaps you should ask your guild mates who haven't made the switch what their personal objections are, then you could address them individually.
18:13.53NandiniOtherwise you may completely miss their point of view.
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18:14.05PkekyoNandini: was going to ask for opinions, PoVs etc in the forum post
18:14.27rubikthat's the thing.. i can only see "laziness" as the #1 reason half the guild hasn't switched.. there can't be other reasons?
18:14.51NandiniPeople may be reluctant to answer in the forum, where they may be seen as "holding back" the rest of the guild by not switching.
18:15.03Azurewrathjust force them to install Omen, done :)
18:15.21NandiniTalk to a couple people in-game privately, find out if they use KTM, ask if they've tried Omen, and ask why they stick with KTM.
18:15.46NandiniThen you'll have some ideas to address in your forum post.
18:16.36Nandini(This assumes all your guild members regularly read and respond in your forums.)
18:16.44PkekyoNandini: again, it's 'not that kind of a guild', it's all in friendly spirit etc, and noone is even thinking of the ones using KTM as holding the rest back...it's a very casual guild
18:16.44AzurewrathNandini: it's always the same... the Users are lazy and not interested in Addons.. they won't care about any Forum Posts regarding that topic.. the only thing that helped for us was "Install Omen and BigWigs, or no Raid for you."
18:16.59NandiniI agree Azurewrath.
18:17.21rubik<-- in a casual guild.. a lot of that rings so true
18:17.43rubikhell, we have 90% of our players not bothering to read the forums (once a week)
18:17.58evlThose fucking Phoenix-Hawk Hatchling pulls, what's the trick? :P
18:18.08NandiniOh, here's a pro for lazy users, you can fire up WAU and update Threat-1.0 and Omen automatically, not so easy with KTM.
18:18.14CIA-1403funkydude * r46910 10BigWigs_Naxxramas/Thaddius.lua: BigWigs_Naxxramas: Thaddius: *Possible* fix for ThaddiusArrows module, could also break everything
18:18.15Pkekyowell, just gonna finish it and post it and see how it goes...if there's a low 'turn-out' in the thread, we might pop a GMotD or something for it
18:19.03rubiksounds like a plan.. good luck
18:19.36NandiniIt sounds like you don't need to convince people that Omen+Threat is better, you just need to convince them to install an addon and keep it updated.
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18:21.51NandiniIt also sounds like the cutting-edge members in your guild have upset the status quo by switching one addon out for another, so you need to consider, whose fault is it really that everyone has extra work to do now? :)
18:23.31NandiniSome people have an if-it-ain't-broke-don't-fix-it mentality, and as long as you were all using it, KTM wasn't broken.
18:23.58rubikblame canada
18:24.08Pkekyotbh, my guild doesn't really have any cutting-edge members...
18:24.08Pkekyojust one of them realized there was a new threat meter out there and wanted to try it...then discovered that they liked it, and said, hey, try Omen, tell me what you think eh?
18:24.36NandiniYup, Canada is almost singlehandedly at fault for the slow adoption of Vista. After all, XPsp2 ain't broke!
18:25.00Pkekyorofl
18:25.37Pkekyo<--- still running SP2 'cause I just can't be arsed with all those fancypants effects they added to try to 'compete' with OS X :>
18:25.48NandiniYou may wish to purge any wayward Canadians from your guild. They can be sneaky though and often masquerade as Americans or Brits, tho.
18:25.48rubiki thought microsoft is responsible for slow adoption of vista (i.e. cause it sucks)
18:26.12PkekyoNandini: EU server ^^
18:27.52NandiniIn that case, it may be the French. They can be quite subversive, you know. :)
18:28.05NandiniI think they may be related to Canadians, by way of Quebec.
18:28.42Pkekyosigh...some dickwad on warrior forums screaming for an intercept nerf
18:29.03Pkekyobut feral charge at half the rage cost and half the cooldown time, he's absolutely fine with...
18:29.11NandiniEek that's not good, if that happens, there will be a call for a feral charge nerf.
18:29.59NandiniI like my feral charge, even though I often stop short of being able to actually hit the target I just charged.
18:30.05rubikferal charge == one of the funnest things i enjoy about tanking with my druid vs. my warrior tank
18:30.15rubikNandini: that part blows, yeah
18:30.24PkekyoNandini: he wants it on a 5min cooldown like sprint, with the stun effect removed
18:30.39NandiniThat can't really be a warrior.
18:30.40rubikit's analogous to the warrior charging and ending up facing whichever way BUT at the target
18:30.54PkekyoNandini: he doesn't dare to post on his main...lvl 4 priest
18:31.48rubik5 minute cooldown.. lol
18:31.57NandiniI wouldn't be opposed to shortening the CD on sprint and dash for rogues and druids, but perhaps also shortening its effect.
18:32.01Pkekyoand some lvl 50 orc warr from norway is now rambling on about how Arthas joined the undead scourge and became the Lich King, to make warriors feel ok with a 2h tanking class wearing plate :>
18:32.26PkekyoNandini: indeed...but 5min cooldown on intercept? kiting and CC is hard enough to counter as it is
18:32.40ckknightwoo, I documented the LibJokerConfig-1.0 table spec
18:32.43ckknighthttp://wowace.com/wiki/LibJokerConfig-1.0
18:32.54Pkekyocongrats!
18:34.15Yssarillooks pretty sweet ckknight
18:34.21Nandiniumm, number always requires a range?
18:34.36ckknightNandini: yea
18:34.39Nandinijust for validation purposes i assume
18:34.47ckknightand to show the slider for it
18:34.55Nandininumber always has a slider?
18:35.05ckknightsure does.
18:35.29Yssarilalso has an input box i hope right?
18:35.47ckknightoh yes.
18:36.02Pkekyo!c eu bloodfeather nohappy
18:36.05ThraeBotPkekyo: Nohappy, Level 70 Tauren Warrior (13/0/48). 12373 HP; 13238 Armour; 754 AP; 123.4 Melee DPS; 9.76% melee crit; 30 melee hit; 312 defense; 15.18% dodge; 20.48% block; 51 resilience; 10 nature resist (+10);[[ TBR: 1279 ][ Link: http://tinyurl.com/295w4z ][ Talents: http://tinyurl.com/2ud889 ]]
18:36.12ckknightis SVN down?
18:36.13Pkekyogah, bastard specced prot
18:36.43rubikhrmm.. no x/5/40+?
18:36.53Nandinii notice many of the type names are equivalent to certain Lua types
18:36.53Yssarilam jsut learning about tooltips and am currently anchoring it like this YGS_Infotip:SetOwner(UIParent, "ANCHOR_CURSOR") how do i anchor the bottomleft of the tooltip to the curser instead of the bottom center?
18:36.58Fisker-ckknight
18:36.58Pkekyoyeah, odd he didn't take cruelty
18:37.02ckknightNandini: yep.
18:37.04ckknightFisker-: what?
18:37.11Fisker-it looks like my healing in parrot shows as percent on enslaved pets
18:37.21durcynthat's not parrot
18:37.26Fisker-ok
18:37.28durcynenslaved pets show as 1-100
18:37.29Nandinickknight: can that lead to possible ambiguity in reading code? (not writing it, necessarily)
18:37.31Fisker-:/
18:37.43ckknightNandini: reading where?
18:37.43Fisker-any chance to make it show % then?
18:37.48Fisker-i thought my paladin was bugged :P
18:37.56durcynnope, it's the base ui's fault
18:38.04Nandinijust saying if i'm doing a find and replace for "number" or "boolean" or something
18:38.17ckknightnormally you wouldn't do that...
18:38.36ckknighteither way, it'd always be type = 'whateverType'
18:39.28Nandiniand the type of the value stored in that type equals the name of the type in many cases
18:40.06ckknightyea
18:40.16ckknighton purpose :-P
18:40.31Nandinii'm not sure if that will make it simpler or more confusing for new developers is all
18:40.32ckknightreally, I don't see the situation you're describing as a real-life problem
18:40.35Nandinii suppose i would have to try it
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18:41.06Nandiniunfortunately, us new developers often start off wrong and don't take a real-life approach. LOL
18:42.12Pkekyomeh, I've run out of dailies to do :<
18:42.14Nandiniwe see "number" in one spot and see if type(MyConfigValue) == "number" in another spot and could get confused
18:43.20Nandinisince your option types are designed only to be used in LJC's graphical config, have you considered naming their types something that is more representative of the control that will be rendered for them?
18:44.30Nandinii.e., numberSlider (numericSlider, slider), checkbox, singleselectlist, multiselectlist
18:44.52Nandinitextbox vs. string
18:45.23CIA-1403ckknight 07ckknight * r46911 10Joker/LibJokerConfig-1.0/LibJokerConfig-1.0.lua: LibJokerConfig-1.0 - add the spec to the top of the file, which should match the wiki
18:45.49Nandinisince some people will likely be thinking in terms of the GUI that will be presented for their options, it might be more intuitive for them
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18:46.56Pkekyowell, I'm gonna call it a day...g'nite all
18:47.01Nandinii admit, i still think that way, as the type describing the control, rather than the value
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18:49.41Yssaril>am just learning about tool tips and am currently anchoring it like this YGS_Infotip:SetOwner(UIParent, "ANCHOR_CURSOR") how do i anchor the bottom left of the tool tip to the curser instead of the bottom center?
18:50.57ckknightNandini: frankly, I think that the type = luaType is fine
18:52.03Nandinithen a case could be made for the execute type being named "function" couldn't it?
18:52.42Nandinisince you're trying to use the types to describe the value, not what the values do
18:55.01ckknightno
18:55.05ckknightsince it doesn't represent a function
18:55.11ckknightyou're not setting or getting a function
18:55.13ckknightyou're calling it
18:56.24Nandinitrue, and you've very cleverly avoided calling your configTable an optionTable, I was about to complain that execute is not an option :)
18:56.29Cryectckknight: curious is parser-3.0 supposed to take ~15 ms to register an event?
18:56.53ckknightnot that long...
18:57.09ckknightit does create a function and such
18:57.09Cryectsomething seems strange noticed relog was taking long to go on standby or come off
18:57.21Cryecttaking ~300 ms per enable
18:57.26ckknighthrm
18:57.31ckknightthat seems a bit odd.
18:57.36Cryectyeah
18:57.41*** join/#wowace Xuerian (n=core@va-71-2-160-10.dhcp.embarqhsd.net)
18:57.50Cryectits really bad if I enable profiling
18:57.53Cryectgoes up 3 seconds
18:58.24ckknightand does it blame Parser-3.0?
18:59.18Zeksiehard to tell who's to blame unless you have all ace lib parts loaded seperately as their own mod. rather than loaded with others.
18:59.23CryectI think it might let me do a quick test I seem to recall Parser-3.0 seemed really high cpu usage right after a reload prolly due to that
19:00.04CryectI was using times from expo when I was optimizing performance and memory
19:00.12Cryectand noticed that one seemed kinda strange
19:01.05CryectHere's the function I'm using for registering all the events http://ace.pastey.net/72441
19:01.32Zeksiewould test it several times tho. could have just been a garbage collect or something.
19:01.36Cryectyeah right after a reload Parser-3.0 is unusually high
19:01.56CryectI have zeksie, real simple I just have to do /relog standby a couple times
19:02.18Cryectand garbagecollect isn't that long normally
19:02.48CryectAveraging 3 seconds again to enable with profiling back on
19:03.21Zeksienot that long no, but added to the normal code exec time, it could seem it.
19:03.30Zeksiejust a thought.
19:04.42Cryecthmm maybe
19:05.21Zeksieasked earlier, but will ask again. anyone had any issues of frame lag with certain types of frames overlapping? got some odd behaviour in X-Perl when raid frame borders overlap and the raid changes. if the borders don't overlap there's no lag whatsoever, but if they overlap even 1 pixel, the ui render stage hiccups frequently.
19:05.34Cryectzeksie its a blizzard issue
19:05.51Zeksieyeah. i know htat. but know what specifically? if it's down to 1 frame type or?
19:05.53CryectIts from using toplevel
19:06.03Yssarilckknight: may i use some of your code form ClockFu?
19:06.03Zeksieorly..
19:06.08Cryector whatever the flag is that sets frames to the top
19:06.18Zeksieok. will go thru them and check it oujt
19:06.20Zeksiethx
19:06.44ckknightYssaril: sure, what part?
19:06.50CryectThey seem to be using like the worst algorithm ever designed for changing all the necessary frame levels when a frame goes on top of another frame :-p
19:06.56Yssariljsut the server and local offset parts
19:07.36Yssarilbasically some code between line 118 and 151
19:07.37ckknightokay
19:07.41Yssarilty
19:07.42ckknightyea, sure
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19:09.27Zeksieyeah. spent a good number of hours last nite figuring out it wasn't any code causing the lag.. :)
19:09.58yoshimois trac down or is it my connection again?
19:10.46Cryectits the svn
19:13.12ckknightsvn is just very slow
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19:28.17cncfanaticsKaiser Chiefs - Ruby
19:28.18cncfanatics<3
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19:34.45[Liquidor]Macro to unequip (empty) a slot?
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19:35.48cncfanaticshmmm
19:35.50cncfanaticsI use that
19:35.59cncfanaticsdunno it by heart though
19:37.28cncfanatics!api EquipCursorItem
19:37.28ThraeBotcncfanatics: EquipCursorItem(slot);  -- http://www.wowwiki.com/API_EquipCursorItem
19:37.32cncfanaticsthat might do it, if the cursor is empty
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19:42.24mortwsomeone shoot me...
19:42.47ckknight~shoot mort
19:42.48purlACTION shoots mort in the eye with a phase pistol!
19:42.52masanbol~flee
19:42.53purlACTION runs away screaming
19:42.58mortyay
19:43.39CIA-1403ckknight 07ckknight * r46912 10Joker/LibJokerConfig-1.0/LibJokerConfig-1.0.lua:
19:43.39CIA-14LibJokerConfig-1.0 - add support for negated methods, i.e. "~IsEnabled" works as function() return self:IsEnabled() end.
19:43.39CIA-14- if no handler is given, then it is implicitly the addon which registered the config table.
19:43.40CIA-14- clean up getPassValues
19:43.40CIA-14- add unit test to check for basic things
19:43.41CIA-14- bugfix with :SetConfigTable
19:44.14Funkeh`takes a good 15min to commit something
19:44.22ckknightthat took me 5
19:44.23cncfanaticssucks
19:44.30cncfanaticsI need to svn update for some reason
19:44.33cncfanaticswont let me commit
19:44.37cncfanaticssays the version on svn is newer then mine
19:44.46cncfanaticseven though i'm the only one that ever commits to fb :p
19:45.03ckknightlocalization?
19:45.16*** join/#wowace _art3mis (n=art3mis@ool-18b9f13e.dyn.optonline.net)
19:46.30cncfanaticsan actionbar addon ?
19:46.36cncfanaticsdont need locals :p
19:46.36mort6 hours kael'thas *sigh*
19:47.25Nandiniyour config/options names and descriptions should be localized, shouldn't they cncfanatics?
19:47.58cncfanaticsNandini, eventualy
19:48.14cncfanaticsthats no prio at all though
19:49.03CIA-1403funkydude * r46913 10Cartographer/Libs/UTF8/ (. utf8.lua utf8.lua): Cartographer: revert library removal
19:49.28Yssarilis the svn extreamly slow atm?
19:49.56ckknightyes
19:50.10Yssarilk just checking
19:50.39Nandinickknight, I was getting lost looking around in the get/set functions for options in PitBull_HealthBar and you have Get/SetCustomBGColor and Get/SetCustomBGColor functions defined twice, exactly the same, letter for letter, right after each other
19:50.52ckknightreally?
19:50.53ckknightblah.
19:50.59Zeksie:)
19:51.13Nandiniactually Get/SetCustomBGColorToggle functions are duplicated as well
19:51.52Nandinii had made a slight change in one for my personal ClassBars mod, and couldn't figure out why it wasn't working
19:52.28Nandinilo and behold, my changes were being undone by the other copy of the function. LOL
19:54.28Nandiniand i forgot to save a change of my modified MetaLayout.lua that supports adding the classBar and stupidly overwrote it with the latest committed version
19:54.37Nandiniforgot to save a copy of mine, that is
19:56.00NandiniI wanted to try using the modified MetaLayout while my ClassBar mod was completely gone and see if it changed the behavior of the normal PitBull install at all
19:57.13Yssarilam jsut learning about tooltips and am currently anchoring it like this YGS_Infotip:SetOwner(UIParent, "ANCHOR_CURSOR") how do i anchor the bottomleft of the tooltip to the curser instead of the bottom center?
19:58.07*** join/#wowace Mystiq (n=mystiq@ool-44c2eb5a.dyn.optonline.net)
19:58.54ckknightyou don't, easily
19:59.02ckknightbasically, you'd need to reset the position every single frame
20:01.24Chompershey ckk, this weeks mad men was good
20:01.38ckknightwhich one was it?
20:01.44Chompersit's nice to see a little bit of the main guys past
20:01.50Chompers1x05
20:02.30ckknightah, okay, haven't seen it yet
20:02.34ckknightlemme download
20:07.53*** join/#wowace dabujo (i=xx@p54ACB933.dip0.t-ipconnect.de)
20:16.29CryectAlright I have zooming working in cartographer_instancemaps now for positioning
20:16.39*** join/#wowace kenlyric (n=kenlyric@c-68-54-218-192.hsd1.in.comcast.net)
20:17.11nevcairielcan gpslib place my playerdot on instancemaps yet ? :P
20:17.21Cryectno
20:17.31nevcairielwill it ? :)
20:17.34CryectGPSLib needs more work still before adding that
20:17.58CryectHopefully, the annoying part is there is some unknown offset coming from somewhere for instances
20:18.09*** join/#wowace Drool (n=drool@87-194-188-170.bethere.co.uk)
20:18.22Cryectso having to individually calibrate each of them is a pain :-p
20:18.32Nandiniyeah i noticed it seems to be different on different clients, i tried it on my laptop and got completely different results
20:18.52Cryectits the calibration issues
20:19.07nevcairieli wonder why blizz doesnt simply offer instance maps
20:19.15*** join/#wowace sanari (n=zi@c-71-207-194-158.hsd1.al.comcast.net)
20:19.23CryectI expect to see them do it eventually
20:19.25nevcairielwith like undiscovered parts like outdoors etc
20:19.28Cryectyeah
20:19.33Cryecthas to have undiscovered parts
20:19.47Cryectprolly due to due multiple layers not sure
20:19.53nevcairieltrue, thats an issue
20:20.23Nandiniyeah they'd have to pick which layer has the more important feature to display
20:20.25Cryectkarazhan is like the single instance where its really a large issue
20:20.36nevcairielyeah its a big tower
20:20.41nevcairielwhat would you expect =)
20:20.46Cryecthe
20:20.48Cryecth
20:21.04Nandiniyup i can't imagine how that would look with that many layers, perhaps they would have to split it into multiple zones
20:21.48Cryectjust levels selectable
20:21.51Cryectjust have*
20:23.02Nandinithat would be inconventient in instances that only use levels for things like bridges
20:23.16Nandinibut it might work for kara
20:23.26kenlyricwell, cartagropher/atlas maps of karazhan aren't very useful.
20:23.33nevcairielobviously that system would have to be a bit smart :P
20:23.43nevcairieland dont show that stuff if its a simple bridge
20:23.57Nandiniwouldn't making each "floor" of kara into it's own zone solve that?
20:24.09Zeksieyay. Heartrazor for mez!
20:24.22kenlyricuh, would you want to zone that many times?
20:24.35Nandininot zone as in loading, i mean map zone
20:25.00Nandinithat would break a lot of addons tho i suppose
20:25.29Nandinibut might also work for winged instances like SM
20:25.39CryectWhen does Blizzard worry about breaking addons?
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20:26.27Zeksienevva
20:27.33Nandinii think authors would still welcome the change even
20:27.57Nandinii can't imagine anyone saying, "no, don't give us instance maps, especially not with multiple zones, they'll break my addon"
20:28.06Cryectheh
20:29.56Cryectthere we go and positioning working
20:30.02Nandinihmm i wonder why no one has made a WorldBossLoot mod for cartographer
20:30.09HjalteDoes anyone know when the EU honor is given out?
20:31.04Nandinino clue, ours in the US is around 5:30 AM server time
20:32.27Tinhay2:30
20:32.28Tinhayam
20:33.29Cryectckknight: how would I go about committing the changes to InstanceMaps and LookNFeel (needed to be changed to use HookScript instead of SetScript for mousewheel)
20:33.58ckknightdoes it work?
20:34.03ckknightdid you test properly?
20:34.19ckknightcan you get one other person to test it and get it to work?
20:34.28Cryectk
20:34.29ckknightif the answer to all 3 is "yes", then just commit
20:34.45CryectNeed someone else to test then
20:34.59Cryectand damn svn being so slow been committing something else for a while now
20:35.32Nandinii can help if you'd like
20:35.40CryectYeah one second let me zip up the folders
20:36.31Nandinii was gonna say just DCC send it to me, but i'm behind a firewall now, not sure it will work without me setting up port forwarding or something
20:37.08Nandinii honestly hadn't used IRC in about 2 years until i came here
20:37.14art3misdepends if your client is capable of opening the dcc port via upnp
20:37.25CIA-1403cryect * r46914 10GPSLib/GPS-1.0/GPS-1.0.lua: GPSLib - Removes WORLD_MAP_UPDATE event usage and just delays the PLAYER_ENTERING_WORLD event now
20:38.02Cryecthttp://acm.jhu.edu/~cryect/Cartographer.zip that just has InstanceMaps and LookNFeel so extract to wherever is appropriate (depends if you have modules seperated or not)
20:38.16Nandinigotcha
20:38.32Nandinido i need that latest commit of GPSLib too?
20:38.39Cryectno
20:38.54Cryectit doesn't do anything besides adds moving/zooming on instance maps
20:39.10Cryectshift click to move and just scroll mousewheel to zoom
20:39.20Nandiniok testing now
20:39.56CIA-1403nevcairiel 072.2 * r46915 10Bartender3/Bartender3/ (10 files in 2 dirs): Bartender3: added option to set the button tooltip to be disabled during combat (drycode)
20:40.36Chompersoooh, that's a nice feature
20:41.58NandiniCryect: moving and zooming work just fine, but notes added through InstanceNotes and InstanceLoot do not move or scale on instance maps
20:42.08Chompersman love, the kind you clean up with a mop and bucket
20:42.22CryectGood point forgot about them (I've got them disabled)
20:42.32Nandinithat could confuse some players
20:42.35Cryectyeah
20:42.57CIA-1403nevcairiel 072.2 * r46916 10Bartender3/Bartender3/Bartender3_ButtonClass.lua: Bartender3: only hide the tooltip if its ours
20:43.35*** join/#wowace Shirik (n=nospam@ip68-100-86-112.dc.dc.cox.net)
20:43.56art3mishey i have a question
20:44.06art3miswhispercasting nolonger works right?
20:44.18art3mislike someone whispers you for a buff and you cast it on them
20:44.23*** mode/#wowace [+v Shirik] by ChanServ
20:44.25nevcairielright
20:44.28art3misdamn
20:45.06art3miswas thinking you could grab events like crits and damage and stuff while fighting whisper yourself to cast spells and essentially combat assist yoruself
20:45.44nevcairielwhy the complicated route through whispers then ? :P
20:45.44ckknightlol
20:46.13Shirikin either case you can't :P
20:46.20CryectSo why do you want to assist doing that anyways
20:46.39Nandiniblizz seems to have made it pretty clear they don't want an addon playing the game for you :)
20:46.41Shirikfurthermore it was never possible automated
20:46.48Shirikyou still needed a hardware event
20:46.58ckknightit used to be possible.
20:47.00Nandiniperhaps if you were out of combat it could pop up a button for you to click
20:47.15Cryectthe original whispercast required nothing :-p
20:47.16Shirikhardware events have been around since at least 1.10
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20:47.35ckknightyea, but not before that ;-)
20:47.44ShirikI wasn't in the field before that
20:47.48CryectHell addons could move you and fight and everything
20:47.54nevcairielbefore that you could write lua bots
20:48.04ckknightShirik: I got in right before that, at patch 1.9
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20:48.49NandiniCryect, what is the point of moving and zooming an instance map inside cartographer?
20:48.53Cryectheh I liked how originally blizzard would just label addons as illegal
20:49.20CryectSometimes you want to get in closer details etc
20:49.31Cryectand if you wanted to have an addon like say Cartographer_Doodle
20:49.40Cryectit would be really helpful if you can zoom in on boss rooms
20:50.37Nandinii was just asking because it's very different from how world maps work
20:50.58Nandinipeople will want to know why world maps don't have this functionality :)
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20:51.25Cryectheh I think it would actually be nice to make it work like world maps to zoom in on boss rooms easily
20:51.36Cryectbut that requires a lot of work
20:52.06Nandiniyeah doing instance maps like this is kind of like a giant minimap, which is very different from regular world maps
20:52.27Nandinibut obviously yatlas has applied the same philosophy to their world map replacement
20:52.39CryectI actually think Cartographer_YAtlas would be cool
20:52.48ChompersCartographer_Doodle  - this exists?
20:52.52Cryectuh no
20:52.53Nandiniin that case, i think it should probably no longer be cartographer
20:53.09CryectWEll what if you want the note features, etc of cartographer
20:53.12Nandinicartographer adds new functionality to the existing world maps
20:53.27Chompersaww, i wanna draw out tactics...and draw penises on said tactics
20:53.42art3mischompers get whiteboard
20:53.49CryectYeah, from people I've asked who actually used blackboard thats normally what it went down to doing
20:54.00Nandiniyatlas and this new type of instancemaps sort of completely replace the functionality of the existing world maps (and non-existant instance maps)
20:54.10CryectI recommend doodle its much more polished than whiteboard is :-p
20:54.41CryectAnd I'm the guy who wrote the original whiteboard and well blackboard is part of imba and I doubt you really care about boss room maps from Naxx
20:54.51art3miswhiteboard has built in drag and drop penii ;P
20:54.59Chompers:D
20:55.08Cryecthaha
20:55.25Nandinias the tank, mine would have to be the largest
20:55.33art3missmallest
20:55.35art3misroids
20:55.37art3mis;)
20:55.48art3miserr R.O.I.D.S
20:55.57Nandiniit represents my ego, not my actual physical prowess :P
20:56.16art3misAura of E-Peen
20:56.33art3misAllows you to flex and posture 4 times as fast as the other noobs.
20:56.34Chomperswarlocks have oversized-penii then
20:56.45art3mis"Whatcha gonna do!!!"
20:57.02Nandiniyes but all those penises will be off in a corner together huddling for safety
20:57.30Nandiniprobably a dark, shadowy corner, since they are warlocks
20:58.39Megalonsocalled dark-room?
20:58.44NandiniCryect: I suggest you replicate your instance maps for the entire rest of the world, and create an entirely new addon like YAtlas
20:59.48Nandinii bet you can do it faster and smarter than yatlas, too
21:00.05CryectYou mean Record, though thats focused really on something different but I want to add in world map as well :-p
21:01.29CryectI'm thinking of renaming Record to Review since seems more appropriate
21:01.47Nandinior how about Playback?
21:01.55Nandinior InstantReplay
21:02.03CryectReplay might work
21:02.11Nandinithere might already be something called replay
21:02.27CIA-1403yssaril * r46917 10YssGuildShop/ (YGS_DB.lua YGS_GUI.xml YssGuildShop.lua YssGuildShop.toc):
21:02.27CIA-14YssGuildShop:
21:02.27CIA-14- ID codes should now work no matter what timezone you are in and should always be based on the server timezone
21:02.27CIA-14- will now reject data sent by an incompatible (old) version of YssGuildShop
21:02.39Cryectthere might already be something called a lot of things have to check
21:03.36Nandiniinstant replay seems to fit the idea of Record: http://en.wikipedia.org/wiki/Instant_replay
21:03.55Nandinithat may be U.S.-centric though
21:04.38CryectI know what you mean :-p
21:04.45Nandinioh the wiki page actually says at the top "The examples and perspective in this article or section may not represent a worldwide view of the subject." LOL
21:05.04CryectIt has to have doodle functionality of course so you can pretend you're madden
21:05.04Nandinii guess i should actually read a page before i link it
21:07.53Nandinii wonder if you could get in trouble calling it MaddenInstantReplay heheheh
21:08.20Nandiniplay the old monday night football theme when someone opens the window :)
21:10.37art3misjust call it WowNight 2007
21:10.50art3misand update it each year with more bloat and "realism"
21:11.23CIA-1403ckknight 07ckknight * r46918 10Joker/LibJokerConfig-1.0/LibJokerConfig-1.0.lua:
21:11.23CIA-14LibJokerConfig-1.0 - make enabling and disabling controls still show the tooltip, and turn the tooltip gray in the process.
21:11.23CIA-14- this is also done for the tree, which will also collapse if it is disabled.
21:12.05*** join/#wowace Nargiddley (n=narg@203-97-236-74.cable.telstraclear.net)
21:12.48Nandinii wonder why blizz hasn't implemented a replay frame or something, that would be kinda cool, have your client cache the last 2 minutes or so of data that got rendered to the world frame and replay it
21:13.26ckknightnot worth it, I suppose
21:13.37art3misheh and auto replay in a window the final 30 seconds of a boss kill from a zoomed out position in the case of ranged and up close for melee
21:13.50ckknightyou'd have to keep a record of 2 minutes of near-pristine quality, which would mean lots of mem + cpu usage
21:14.16Nandininot record video of it, i mean record the data, and just draw a mini world frame with those data
21:14.19nevcairielwell saving the net traffic for that time shouldnt be too much
21:14.42art3mismr.mode7 could do it
21:14.48art3misgo go gadet replay!
21:16.54Nandiniactually, if you could save more than 2 minutes, it would be an awesome way to later make videos
21:17.21Nandinihave the client cache 10 mins of data (or roll stuff out if the cache gets full, however big they decide to make it)
21:17.22[dRaCo]logging the traffic is forbidden, isnt it?
21:17.43Diaonot if blizzard does it
21:17.46Nandinilater you can replay it with free camera movement and record that
21:17.54[dRaCo]sure...
21:18.06[dRaCo]but making an addon that does it would be
21:18.09[dRaCo]which is a pity
21:18.41Nandinii was suggesting blizzard do that, since they probably already have some kind of in-house functionality like it they use for debugging or for making demos
21:19.30[dRaCo]would be a great feature
21:20.04Nandinithat way, even if you're the tank, but maybe you have the fastest computer or are the only one with a registered version of fraps
21:20.14Nandiniyou replay the whole thing with free camera movement and record THAT with fraps
21:21.00[dRaCo]yeah
21:21.31Nandinior perhaps you upload it to blizzard's WoWTube as raw data and they make a flash vid out of it for you :)
21:22.01Nandiniand they finally get a use for my realm's server, since obviously our 5k population isn't taxinng it much, they can use it for video storage :)
21:22.27[dRaCo]would be hard to choose the camera angle then
21:22.33Nandinitrue
21:22.51Nandinithey actually forgot to restart our server once, we are so under their radar
21:23.07*** join/#wowace dylanmoreland (n=dylanmor@c-69-241-235-52.hsd1.mi.comcast.net)
21:23.12Nandinithe rest of our battlegroup came up, but for 2 hours, couldn't log on to darrowmere
21:23.32Nandinifinally someone in the tech support forum said it got "missed" LOL
21:23.44Nandinithat's the most honest i've ever seen them be regarding downtime
21:24.48Nandini"sorry, we forgot to start darrowmere back up after the rolling restarts"
21:31.05*** join/#wowace Shyva (n=n0time@c51470eec.cable.wanadoo.nl)
21:32.00Cyrezcncfanatics: Ping! ^^
21:33.37*** join/#wowace Ominous (n=Ominous@bb-87-82-26-73.ukonline.co.uk)
21:34.30*** join/#wowace Athou (n=ask@83.101.11.165)
21:40.59*** join/#wowace |s|Sparhawk (n=apoc13@c-24-10-245-73.hsd1.co.comcast.net)
21:42.22Arrowmasteris svn.wowace.com fucked?
21:42.55Nandiniit's reportedly very slow, but still functional
21:46.09CyrezBah, Fraps this, Fraps that... http://taksi.sourceforge.net < Open Source FTW
21:47.32Nandinitaksi gives me about 4 fps in wow, fraps gives me a reliable 30 fps uncompressed
21:47.40Nandini(i have a very fast striped HD array tho)
21:47.47CyrezOoo.
21:48.12Nandiniof course, that's tens of gigabytes of uncompressed video that later has to be compressed
21:48.44CyrezYeah, I was telling my roommate that.
21:48.49nevcairieltaksi with compression or not?
21:49.20CyrezIDK, I just don't like paying money when I can get something similar for free.
21:49.48Elkanowhore vs girlfriend?
21:49.49Nandinithat was taksi i think with xvid compression, i got better fps with WMV compression, but somehow i was never able to use uncompressed video
21:49.58Diaogirlfriends aren't free either :\
21:50.02CyrezSociety has been corrupted by greed.
21:51.11Nandinihumans are greedy even in the absence of society :)
21:51.26Nandinithey have a hoarding instinct, that is
21:51.39Nandiniit's not really greedy if you have nobody to share it with i guess :)
21:52.16ckknightimho, instead of shunning greed, we should try to embrace it and tame it
21:52.36CyrezReminds me of this Coke bottle that was thrown out of an airplane and fell onto the land of some tribe.
21:52.49ckknightThe Gods Must Be Crazy
21:52.52ckknightgood movie
21:53.04cncfanaticsCyrez, pong
21:53.05*** join/#wowace nymbia (n=nymbia@71-218-149-62.hlrn.qwest.net)
21:53.05*** mode/#wowace [+o nymbia] by ChanServ
21:53.15cncfanaticswhats up ?
21:53.16Elkanohiho nymbia :)
21:53.17Cyrez[2007/08/19 14:31:02-1152-x1]: FlexBar2-beta\Action\Action.lua:26: attempt to concatenate a nil value
21:53.24Cyrez^
21:53.32Nandiniisn't "embracing and taming greed" essentially how a free market economy is supposed to work?
21:53.39cncfanaticslets see
21:53.42Nandiniand how it sometimes spectacularly fails? :)
21:54.05ckknightright on the first part
21:54.05cncfanaticssvn is particularly fast -.-
21:54.11*** join/#wowace Amadeo (n=amadeo@c-68-50-169-170.hsd1.md.comcast.net)
21:54.18ckknightit fails because of government interference :-P
21:54.25CyrezThat'd happen as soon as it's loaded.
21:54.40cncfanaticsCyrez, got it, fixing it
21:54.44cncfanaticsneed svn going
21:54.47Cyrez^^
21:55.25CyrezI found some other bugs a couple of commits ago but I wanna check to be sure they weren't fixed already.
21:55.45cncfanaticslet me first fix this one
21:56.03cncfanaticsfixed
21:56.06cncfanaticsjust need to get a commit off
21:56.15nymbiahey Elkano
21:56.18*** join/#wowace V^ (i=V_@host86-128-45-13.range86-128.btcentralplus.com)
21:56.20nymbiahows it goin
21:56.52V^My option for "Player Names" in Interface options, changes back to off whenever I log out
21:56.52Cyrezfiles.wowace.com is still keeping up.
21:56.53cncfanaticsckknight, whats up with the svn ?
21:56.55AmadeoWho was making a CowTip "layout" to look like TinyTip?
21:57.00ckknightcncfanatics: dunno
21:57.04ckknightAmadeo: antiarc, I believe
21:57.10V^What possible mod could be turning off the names of players over their heads?
21:57.19AmadeoYeah, Antiarc's was nice, I think I need to bug him for it again :)
21:58.16AmadeoAntiarc!
21:58.34cncfanaticsjust fixed another bug, just need to get a commit off -.-
21:59.46Speeddymonis svn down right now?
21:59.51cncfanaticsno
21:59.57cncfanaticsits just very very very very very very very ... very slow
22:00.10AmadeoWho else has a good CowTip layout?
22:00.14Speeddymonhmm.. i cant commit... ive been waiting for 10 mins
22:00.32cncfanaticsupdating here
22:00.34art3misv^ automaton does that
22:00.35cncfanaticsbeen 5 mins
22:00.43cncfanaticsckknight, any way to commit directly or so ?
22:00.45art3misswitches them on during combat and off when not in combat
22:00.48Diaowhat's a "good" layout
22:01.40AmadeoAnything besides default :P
22:01.56Diaomine's here
22:02.06cncfanaticsCyrez, what u think of FB2, except that bug
22:02.07Diaohttp://ace.pastey.net/72453
22:02.14Diaofrom my savedvars
22:02.17AmadeoDiao: thank ya, is it modeled after anything?
22:02.23Diaosimilar to cowtip
22:02.24Diaoer
22:02.29Diaotipbuddy
22:02.30Diao*
22:02.36Diaomodified though for a bit more info
22:02.56weabV^: automaton, but the latest version has that disabled by default.
22:03.07Amadeothank ya
22:03.34*** join/#wowace Kirkburn (n=Kirkburn@adsl-76-203-124-78.dsl.pltn13.sbcglobal.net)
22:05.15Cyrezcncfanatics: I want it to have my children when it's done. <3
22:06.28cncfanaticsCyrez :p
22:06.38*** join/#wowace attumen (n=attumen@p54980546.dip0.t-ipconnect.de)
22:06.39cncfanaticsonly a few features left to make before I Get an RC off
22:07.28cncfanaticscant do shit till my svn update command goes off though
22:09.32V^Dont have that mod weab :(
22:09.44weabgood
22:09.52weabthat means you can't blame me!
22:09.56V^:|
22:10.17cncfanaticsanyone
22:10.22cncfanaticsthat has an US account
22:10.24cncfanaticsneed stuff posted
22:11.02weabmm?
22:11.22cncfanaticsweab, can u post something to slouken for meh ?
22:11.32weabpossibly
22:13.52cncfanaticshttp://cnc.pastey.net/72456
22:14.00cncfanaticsin this thread: http://forums.worldofwarcraft.com/thread.html;jsessionid=C9554795EA0FB2EF4D997772E95CFE15?topicId=102909678&sid=1&pageNo=9
22:15.57Gnarfozanyone know an addon that combines the separate hits of a windfury proc into one big damage number?
22:16.35CryectWindfury procs look like normal attacks
22:16.49nevcairielMSBT basicly combines them
22:17.03AmadeoIf you let WAU pull its own libraries without externals, will it remove the unneeded libraries when you remove an addon through WAU?
22:17.09nevcairielas part of its dmg throttling
22:17.20nevcairielall hits in the same second get combined to one number
22:17.33cncfanaticssomeone fix the svn :(
22:18.04[dRaCo]Gnarfoz: WindFuryFu or something?
22:18.10Gnarfozdunno, I guess
22:18.46[dRaCo]there's some addon like that, cant remember the exact name...
22:19.24[dRaCo]Cryect: no, they dont. "Your Windfury hits xyz for 100000000000 damage."
22:19.38*** join/#wowace Lodoran (n=Lodoran@h242n2fls33o849.telia.com)
22:19.44[dRaCo]maybe it's Windfury Attack, but...
22:20.15*** part/#wowace Trancer (i=trancer@trancer.nl)
22:20.17Cryectnot if its a windfury totem
22:20.38CryectWindfury totems just comes up as "You gain 2 extra attacks from windfury"
22:20.55[dRaCo]well, maybe. never used it. got my own wf ;)
22:21.19Cryectyeah I should have clarified the normal enchant should come up fine
22:21.42[dRaCo]but the totem only gives you one extra attack
22:21.53[dRaCo]so there's no need to combine the damage.
22:22.58cncfanaticsCyrez, I'd love to commit my fix but -.-
22:23.04cncfanaticswho can fix the svn ?
22:23.11CyrezIt's alright. ^^
22:23.44Cryectyou can commit
22:23.48Cryectjust takes like 15-20 minutes
22:24.05*** part/#wowace Punkie` (n=~@host86-138-93-24.range86-138.btcentralplus.com)
22:24.11ckknight~seen Kaelten
22:24.36purlkaelten <n=chatzill@c-69-181-47-80.hsd1.ca.comcast.net> was last seen on IRC in channel #wowace, 2d 2h 8m 26s ago, saying: 'heh'.
22:24.38*** join/#wowace phawx (i=phawx420@68-116-112-125.dhcp.mdfd.or.charter.com)
22:24.50cncfanaticshttp://www.wowwiki.com/What_Wrath_of_the_Lich_King_is_NOT
22:24.58cncfanaticsCryect, I need to update
22:25.00cncfanaticsand then commit
22:25.02Pkekyo!c eu ravencrest furion
22:25.04cncfanatics20 mins each -.-
22:25.05ThraeBotPkekyo: Furion, Level 70 Human Paladin (41/20/0). 4367 HP; 4488 Mana; 34 mp5; 42 +spell dmg; 394 +heal; 1.41% dodge; 5% block;[[ TBR: 378 ][ Link: http://tinyurl.com/2chzlw ][ Talents: http://tinyurl.com/37r8qv ]]
22:25.15cncfanaticsnaked pala ?
22:25.19cncfanatics!c eu khadgar evolve
22:25.22ThraeBotcncfanatics: Evolve, Level 70 Blood Elf Paladin (0/49/12). 13147 HP; 4428 Mana; 81 mana regen; 16127 Armour; 596 AP; 88.1 Melee DPS; 5.65% melee crit; 15 spell crit; 245 +spell dmg/heal; 287 defense; 19.06% dodge; 20.91% block; 31 resilience;[[ TBR: 1478 ][ Link: http://tinyurl.com/27evs8 ][ Talents: http://tinyurl.com/2sm7vw ]]
22:28.16*** join/#wowace Vinny (n=renegade@74-132-174-246.dhcp.insightbb.com)
22:28.56Keias!c us blackrock Saiek
22:28.59ThraeBotKeias: Saiek, Level 70 Orc Warrior (8/5/48). 12894 HP; 13016 Armour; 606 AP; 121.5 Melee DPS; 11% melee crit; 321 defense; 16.89% dodge; 21.15% block;[[ TBR: 1079 ][ Link: http://tinyurl.com/yrn6m7 ][ Talents: http://tinyurl.com/2mwtr6 ]]
22:29.10Keiasprot ftl :(
22:29.30cncfanaticsdamn lovely protspec
22:29.33cncfanatics<3 tanking
22:29.39KeiasYeah tanking is fun :D
22:29.46KeiasBut when I'm not tanking, it sucks :9
22:29.48Keias:(* even
22:30.01cncfanaticsheh
22:30.08cncfanaticsi'm nearly as well geared as our guild MT
22:30.20cncfanaticsso we usualy switch depending on the encounter
22:30.30Vinny!c us scilla Vinie
22:30.32ThraeBotVinny: Vinie, Level 70 Undead Mage (10/48/3). 5913 HP; 7751 Mana; 148 mana regen; 330 spell crit; 85 spell hit; 773 +spell dmg; 222 arcane dmg (995); 271 fire dmg (1044); 5.18% dodge; 11 resilience; 10 shadow resist (+10);[[ TBR: 691 ][ Link: http://tinyurl.com/292bff ][ Talents: http://tinyurl.com/2u9kj6 ]]
22:31.12cncfanaticshow can u guys have so damn low hp ?
22:31.24Vinnyits easy =o dont wear stam =o
22:31.26Vinny!help
22:31.26zenBotUsage: <command>
22:33.50Pkekyomeh, when speccing prot I always have ONE talent point I dunno wtf do do with
22:35.23Pkekyo<PROTECTED>
22:36.09KeiasI use my extra point in Imp Bloodrage
22:36.09TNSeheh
22:36.24TNSeour mt claims imp. bloodrage is 100% required 3/3 ;)
22:36.39TNSeotherwise he gets 2 little rage on raidbosses :(
22:36.49KeiasI certainly don't
22:36.59KeiasI only use it for the initial Shield Slam before getting hit
22:37.00PkekyoI allready stacked up imp. bloodrage
22:37.19TNSe17/5/rest?
22:37.24TNSeer
22:37.27TNSe13/5/rest
22:37.28TNSeno
22:37.31TNSe8/5/rest ? :P
22:37.34TNSelol
22:37.35PkekyoI tend to be 8/5/48
22:37.38TNSe8
22:37.42Pkekyotook  you long enough ;>
22:37.48TNSe5/5 parry, imp. tclap
22:37.51TNSe5 extra crit
22:37.53TNSeand rest in prot
22:37.54Pkekyoofcourse
22:37.57Keiasyep
22:38.09Pkekyohttp://www.wowhead.com/?talent=TV0cZVZbEtsh0zcest
22:38.54TNSeheh
22:38.57TNSethat last point is a toughie
22:39.05TNSeI guess imp. shieldwall isn't so bad
22:39.12TNSeits really good when you actually need to shieldwall
22:40.46Pkekyowell, I basicly never use it...don't need to, so it's seems like a waste of a perfectly good talent point
22:41.19TNSeheh
22:41.25TNSe3s extra on sw isn't THAT bad
22:41.31TNSewhen you use sw its usually dire .P
22:41.37HjalteI don't have an extra point when i spec prot, but i'm speccing prot for heroic instances on the other hand.
22:41.44Pkekyotrue, but I...don't
22:41.47PkekyoHjalte: howso?
22:43.42TNSeimproved taunt ;)
22:44.21HjalteImproved taunt yeah
22:44.36*** join/#wowace Kyahx (n=Kyahx@74-33-109-77.dsl1.mnd.mn.frontiernet.net)
22:45.47Pkekyo<PROTECTED>
22:45.57Hjaltehttp://armory.wow-europe.com/character-talents.xml?r=Kazzak&n=Insecure
22:46.12Pkekyoif people make me have to use taunt, I let them die so it won't happen again :>
22:46.27cncfanaticssame
22:47.01Pkekyo- PuG heroics, that is
22:47.29Pkekyoin PuGs, I'm a ruthless dictator...the only way to get them done properly, it seems
22:47.30cncfanaticsPuG or non PuG if someone aggros I taunt after he's dead here
22:47.37HjalteI just do what i have to do to safe peoples arse, and then scold them afterwards for being such jerks
22:47.46Hjaltesave
22:47.47cncfanaticsI let em die
22:47.52cncfanaticsand then scold them for being jerks :p
22:48.01Pkekyoaye, I find it better to have them figure out themselves that nuking = expensive
22:48.12Pkekyohad this one mage that wouldn't take the hint though
22:48.17V^I would taunt, save them, kill the mob loot and continue.
22:48.24V^Because any other way SLOWS YOU DOWN
22:48.34cncfanaticsdepends
22:48.55PkekyoV^: rather slow than 20 wipes on trash because people are complete fucking dickwads
22:49.01HjalteI hate it when I am telling someone to do something right, and not be a jerk, and someone tells me to stfu. I am trying to make this guy a better player!
22:49.22V^if youre grouping with "dickwads" why stay there
22:49.34KeiasBadges, of course!
22:49.44cncfanaticsHjalte, in PuGs ?
22:49.49PkekyoHjalte: ask for group leadership at the beginning of the instance (excuse yourself with marking or such), and if you discover a cunt that won't behave, boot the arse...there's always a DPSer out there
22:50.00HjalteI'm always the leader, marking stuff.
22:50.03kebinusanrealm transfers have destroyed this game
22:50.09V^but you wont kill anything if youre grouping with dickwads
22:50.10Hjaltecncfanatics, yeah, not in a guild atm
22:50.32PkekyoV^: because I need badges, I need loot, and I can't afford to sit around playing with mah willie until the perfect party arrives
22:50.46Pkekyokebinusan: crossrealm BGs destroyed this game!
22:50.50cncfanaticsHjalte, whoever tells a tank to stfu aint very smart
22:50.59V^meh im happy with my willie
22:51.11Pkekyorofl
22:51.35Diaoimp revenge.........
22:51.46PkekyoDiao: it's fucking ace for heroics
22:51.52Diaooh heroic
22:52.52Pkekyoaye, my guild haven't come any further than kara, so I tank there twice a week and bring spankage to heroics the rest of the week
22:52.54*** join/#wowace masanbol (n=masanbol@c-98-198-233-21.hsd1.tx.comcast.net)
22:53.09cncfanaticsPkekyo, we do PuG karas all week long
22:53.14cncfanaticsbut we cant kill gruul or loot reaver
22:53.16cncfanaticsit sucks
22:53.38Pkekyowe simply don't have enough people
22:53.46Pkekyothere's an active core of about 15 players
22:53.52cncfanaticssame
22:54.21Miharahmm
22:54.36Miharacan someone help me with an eepanels problem
22:55.02Pkekyothere's more than 50 chars in guild, but we hardly get enough people for the two kara raids each week, and there's always the same ones going
22:55.07Miharait involves the petbar on BT3
22:55.21Miharait doesnt disappear when the pet is dismissed
22:55.42mortpug kara? sounds nasty
22:55.47Pkekyoguess you're SoL and JWF then :p
22:56.49Pkekyohuh...my desk lamp just had a short, it seems
22:57.08cncfanaticswith PuG kara I mean
22:57.13cncfanaticstake 10 random ppl from guild
22:57.18cncfanaticsand clear the damn shitplace
22:57.22mortah, k ;)
22:57.54KeiasOur guild is like that too Pkekyo
22:58.01KeiasExcept we only get enough for 1 kara raid
22:58.38PkekyoKeias: we spent two weeks of petitioning to find out what days we could actually get a raid up and running...monday and thursday
22:58.44Keiaslol
22:58.47NandiniMihara, is your problem that BT3's PetBar is still visible after your pet is dismissed, or that an eePanel parented to the PetBar is still visible when the PetBar is not?
22:58.49KeiasWe did that for a week :(
22:58.55KeiasBut things are smooth now
22:59.01KeiasThis was our first week doing Kara
22:59.07KeiasSince we played on another server 4 months ago
22:59.48cncfanaticssvn: PROPFIND request failed on '/wowace/trunk/FlexBar2'
22:59.48cncfanaticssvn: PROPFIND of '/wowace/trunk/FlexBar2': timed out waiting for server (http://dev.wowace.com)
22:59.51cncfanaticsWTB fix :(
23:00.01mort5 raid days a week, 4-6 hours a day *sigh*
23:01.16Miharathe eepanel is still visible Nandini
23:02.15ckknightgah
23:02.25cncfanaticsckknight, WTB svn :p
23:02.34ckknightnot my issue
23:02.37Pkekyomort: what instances?
23:02.54morttk/ssc, wiping at kael'thas atm
23:03.35*** part/#wowace Amadeo (n=amadeo@c-68-50-169-170.hsd1.md.comcast.net)
23:04.06NandiniMihara: if you manually hide the pet bar (/bar petbar hide on) what happens?
23:04.47Miharaone sec
23:06.01*** part/#wowace Antiarc (n=Antiarc@wsip-70-184-82-98.ph.ph.cox.net)
23:06.41Miharait hides both
23:06.48Miharathe petbar and the eepanel
23:07.12*** join/#wowace Moki (n=Miranda@e176247084.adsl.alicedsl.de)
23:07.20Nandinii think the petbar is a special bar, unless you set it to always hide, the frame is actually always shown
23:07.37Miharamaybe I can make a macro?
23:07.43Nandinibut perhaps its alpha is set to zero (fully transparent), its buttons are disabled, and you can click through it
23:08.21Nandiniyup, you actually can't use "on" or "off" for /bar petbar hide
23:08.35Nandiniusing /bar petbar hide just toggles it back and forth
23:08.37CodayusMy guild was in a similar postion; we were stuck on Gruul for quite a while.  Although now we're stuck on loot reaver which is almost more embarassing.  5% wipe on Wed, 3% wipe on Fri.  Gah.
23:09.03dreamsshalf of my guild left cause we could not kill gruul
23:09.04*** join/#wowace Dwarik_ (n=Dwarik@e49087.upc-e.chello.nl)
23:09.14dreamssproblem was, we allways had new people every pull
23:09.17dreamssso bleh
23:09.20Miharamy guild is stuck on mother in bt :\
23:09.22Nandiniif you find a solution that works for you, you may want to post it in the forums, Mihara
23:09.35Miharai'll try nandini
23:09.36Miharathanks
23:10.14CodayusGruul is tough for a Kara guild.  What's really frustrating is when you end up taking people you KNOW don't have the DPS you need because you can't fill the raid any other way.
23:10.44cncfanaticsMihara, I envy you :/
23:10.47cncfanaticsalthough
23:10.49cncfanaticsactualy I dont
23:10.52cncfanaticsbored of hc raiding
23:11.05CodayusOur first Gruul kill was a complete fluke; lost the OT way too early due to stupidity, and then ended up with a rogue getting a bizarre minute-plus dodge string.  Oo
23:11.36mortthat's one of the reasons why i don't raid with my guild and joined another raid group, we have many casuals that aren't up to the task :/
23:11.40CodayusOdd thing was, when we went back next week - just knowing we COULD kill Gruul - it was much much easier.  Odd.
23:12.01Nandininevcairiel: is the PetBar frame in BT3 always shown, just not visible or clickable when a pet is dismissed?
23:12.54CodayusWe went from performing so poorly we really didn't deserve a kill to one-shotting him easily in like...4 weeks.  And with no real change in players or gear.  And it wasn't just "learning the fight" since we'd been stuck on him for about 3 *months*.  ><
23:13.04*** part/#wowace cncfanatics (i=evolve@39.153-240-81.adsl-dyn.isp.belgacom.be)
23:13.05Pkekyostarting school again in approx 6 hrs /sigh
23:13.15ckknightand cnc leaves
23:13.18CIA-1403ckknight 07ckknight * r46919 10Joker/LibJokerConfig-1.0/LibJokerConfig-1.0.lua:
23:13.18CIA-14LibJokerConfig-1.0 - add more checks
23:13.18CIA-14- when refreshing, refresh the tree view as well as the main pane.
23:13.18CIA-14- implement checking of .disabled and .hidden
23:13.19ckknightafter the svn is fixed.
23:14.38CIA-1403cncfanatics * r46920 10FlexBar2/ (Action/Action.lua Core.lua):
23:14.38CIA-14FlexBar2:
23:14.38CIA-14Core.lua:
23:14.38CIA-14<PROTECTED>
23:14.38CIA-14Action.lua:
23:14.39CIA-14<PROTECTED>
23:20.20Pkekyomeh, guild officers got a hardon...won't let me have my bank char in the guild due to 'one alt each' limit >.<
23:20.29*** join/#wowace Thelyna (n=burp@222-155-42-87.jetstream.xtra.co.nz)
23:21.18*** join/#wowace MentalPower (n=MPower@WoWUIDev/Norganna/Administrator/MentalPower)
23:21.18*** mode/#wowace [+v MentalPower] by ChanServ
23:23.21CIA-1403ckknight 07ckknight * r46921 10Joker/LibJokerConfig-1.0/LibJokerConfig-1.0.lua: LibJokerConfig-1.0 - add a note and documentation about strings needing to be validated.
23:23.59ckknightPkekyo: lame
23:24.25CodayusPkekyo: Never understood those rules...
23:24.37CodayusI mean, how does it benefit the guild exactly?
23:25.53*** join/#wowace nedau (n=nedau@ip72-198-204-173.om.om.cox.net)
23:27.20nedausup noobs
23:27.31PkekyoCodayus: yes it's lame, and it doesn't benefit the guild in any way
23:28.05Nandinii suppose it helps keep the total guild roster manageable. what if every member had 9 alts in the guild?
23:28.06mortlooks better in the armory ;)
23:28.12CodayusWonder where rules like that come from?  I only ever hear of them in raiding guilds, and I can't imagine a raiding guild is bumping up against the max guild size limits...
23:28.34PkekyoNandini: I'm more puzzled about the 20+ members I've never even seen online....
23:28.42CodayusNandini: What if they did?  Add a special "alt" rank, dump everyone down there, and forget about it.
23:28.55PkekyoCodayus: we currently have an alt rank
23:29.17CIA-1403jncl * r46922 10Skinner/ (21 files in 2 dirs):
23:29.17CIA-14Skinner: Skinned Earth & PartyQuests
23:29.17CIA-14- Updated XRS, AtlasQuest, AtlasLoot, ATSW, AuldLangSyne, AutoDecline, AuctionFilterPlus, AxuItemMenus, EditingUI, AutoBag, WIM, QuestHistory, Atlas, Waterfall, AoTRDungeonQuester
23:31.06CodayusFor a raid guild, it's important to have a good count of active members, but if anything, forcing alts outside the guild makes that harder.  Kicking inactive people I could see much easier.
23:31.40Pkekyoindeed
23:31.58PkekyoI'm one of the most active people in the guild, and there's still more than 20 people I have yet to see online
23:33.01CodayusPlus it reduces the chatter on guild chat, makes organizing heroics harder, and otherwise interferes with the day-to-day operations of the guild.  Weird.  There must be a REASON for the rule though...
23:33.56Codayus...beyond the obvious attraction of officer power trips.  :-)
23:34.34Pkekyoouh, it's past midnight, I can do dailies again!
23:34.52PkekyoCodayus: I cant' find any GOOD and logical reason for it
23:35.24Pkekyomeh, cba, I'm off...g'nite all
23:35.49phawxwhat's the command to show all ace addons installed
23:36.05*** part/#wowace nedau (n=nedau@ip72-198-204-173.om.om.cox.net)
23:36.23*** join/#wowace anholt (n=anholt@69-30-77-85.dq1sn.easystreet.com)
23:38.20*** part/#wowace Wogroipl (n=Wogroipl@c529c7a0e.cable.wanadoo.nl)
23:38.32CIA-1403ckknight 07ckknight * r46923 10Joker/LibJokerConfig-1.0/LibJokerConfig-1.0.lua: LibJokerConfig-1.0 - instead of execute's button text being the same as .name, instead use .buttonText.
23:39.26ckknightphawx: /ace list ace2
23:40.37CIA-1403ckknight 07ckknight * r46924 10Joker/JokerTest/JokerTest.lua: JokerTest - update for buttonText, also add some more options and make the toggle disable all other options.
23:44.48phawxhmm
23:47.01*** join/#wowace chuckg (i=chuckg@66-239-58-32.starstream.net)
23:47.13ckknighthrm, not 100% sure how I want to have the confirm thing for LibJokerConfig-1.0
23:47.55ckknightI kinda don't want to have a popup
23:48.28*** join/#wowace Industrial (n=Industri@194.145.194.227)
23:51.18*** join/#wowace Dwarik (n=Dwarik@e49087.upc-e.chello.nl)
23:57.00Nandiniwhat are you confirming?
23:57.32ckknightNandini: you can specify an option that when you click, it asks for confirmation, like an "Are you sure?" thing
23:58.33Nandiniconfirmation is available for every type of option, or is an actual separate kind of option itself?
23:59.22ckknightjust for buttons
23:59.27ckknighti.e. execute types
23:59.32Pkekyowts insomnia plx

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