IRC log for #wowace on 20070811

00:06.29*** join/#wowace Neebler (n=BuM@adsl-75-0-199-45.dsl.chi2ca.sbcglobal.net)
00:09.08*** join/#wowace attumen_ (n=attumen@p549823F0.dip0.t-ipconnect.de)
00:09.53xyuAre there any other addons similar to deuceCommander?
00:11.45mikmawaterfall
00:14.13CyrezWell, Niagara, more precisely.
00:14.27CyrezWaterfall is the lib.
00:15.45jmeso um
00:15.52jmepitbull can do player portraits, right?
00:15.56jmei can't find the option :/
00:16.15RccsvIf you can't find it, you need to enable the portrait module.
00:16.21jmehmm
00:16.25ulicit's in other
00:16.35jmeahhhhh
00:17.54RccsvAnyone done some extensive parsing of the armory? I'm looking for an easier way to get enchant text short of requesting item-tooltip.xml with character info.
00:18.38ckknighthey all
00:19.10CyrezYo! ^^
00:19.56silentiumisnt Fubar_ModMenuToFu similar to deuceCommander? (as in, offer config for all installed and compatible addons)
00:20.21CIA-1403nargiddley * r46225 10Baggins/Baggins.lua: Baggins: Add new Category Editor, Improvements to the New Bag Editor
00:20.34CodayusRccsv: Check out http://elitistjerks.com/f15/t14035-how_get_xml_php_armory/
00:20.40CodayusMight be some useful info there.
00:21.18jmei just converted one of our pallies to pitbull frames
00:21.20jme:D
00:21.32RccsvCodayus, yeah; I skimmed over that. I'll have a closer look, cheers.
00:21.34JoshBorkeCryect: ping
00:21.43JoshBorkeCryect: i got the realtime bug again in recount
00:22.09JoshBorkeCryect: also, how do i get the deathlog in recount or is that relog?
00:23.34RccsvCodayus, yeah, it doesn't seem to go into the detail I need. I'll have to poke around myself.
00:23.44CodayusSorry.  :-)
00:28.14Cyrezckknight: I noticed a little minute cosmetic detail in CowTip... Could a visible Health/Power bar become the tooltip's new edge? As it is, the bars can end up off-screen when they're dragged toward the edge or anchored to it.
00:28.29ckknightno, it can't
00:28.49CyrezNuts. ><
00:29.07CIA-1403toadkiller * r46226 10AutoBar/libs/:
00:29.07CIA-14AutoBar:
00:29.07CIA-14-- Add tablet waterfal & fubar
00:29.57CyrezCould the screen anchoring nudge it slightly if it knows there's a bar set up on that side, maybe?
01:01.05*** join/#wowace Daemona (i=me@i577A2C39.versanet.de)
01:04.56mitch1ckknight: dunno if you got my last message, but anyway: I've tested the ChangeHidden('raid') thing pulling the party frames with it bug. I inserted the InCombatLockDown() check in there, didn't help. it happens OOC, too. but now I'm falling off the chair. nighty night everyone
01:05.18*** part/#wowace mitch1 (n=mitchnul@dsl195-38-115-5.pool.tvnet.hu)
01:08.32ckknightCyrez is the chupacabra, can't be trusted.
01:10.09CIA-1403nargiddley * r46227 10Baggins/ (Baggins-enUS.lua Baggins.lua):
01:10.09CIA-14Baggins: Localize the New Bag/Category Editor
01:10.09CIA-14- Add last of the old functionality to the New Editor
01:10.09CIA-14- Disable the old Bag/Category Edit Tablets
01:13.47CIA-1403nargiddley * r46228 10Baggins/ (Baggins-Filtering.lua Baggins.lua): Baggins: Remove References to the old edit tablets
01:15.49kergothugh, i only did 500dps according to wws in this pug slave pens heroic.. even back on a mutilate build it shouldnt be that low :(
01:18.52CIA-1403sylvanaar * r46229 10Prat/Prat_Modules/modules/PlayerNames.lua: Prat: fix nil error
01:19.28*** join/#wowace Shirik (i=nospam@216-164-199-52.s1576.apx1.atn.pa.dialup.rcn.com)
01:19.33*** mode/#wowace [+v Shirik] by ChanServ
01:19.45sylvanaari never knew there could be 8 warmasters - ive been playing this stupid game for years and didnt know that
01:20.00Xinhuan:o
01:20.09sylvanaari always thought it was 4
01:21.34Amadeobah, the character copy queue on PTR is lame
01:21.47Diaolol
01:21.54Diaothe warmasters are based on the towers in av
01:21.55AmadeoI copied at 2 days, now the queue says 11 days...so I should get mine in 2? Nope, it's been 3, and nothing!
01:22.01*** join/#wowace Layrajha (n=Bibi@c-76-17-113-37.hsd1.ga.comcast.net)
01:22.01Diaoyou can have 0 warmasters too
01:22.23sylvanaaryeah, there are 8 warmasters possible and 8 marshalls, i thought it was 4/4
01:22.30Diaohehe
01:24.21sylvanaarwell, the 4 that are there at the start never say anything
01:26.44Arrowmastersylvanaar: theres always a total of 8 warmasters/marshalls until one gets killed
01:27.16Arrowmasterwhen a tower is destoried the side that lost the tower loses a warmaster/marshall and the side that destroied it gets a warmaster/marshall
01:27.57sylvanaari know that now - i just thought you gained 1 only
01:28.42Arrowmasterits one of those little things about av that gets overlooked when your doing a zerg race to kill the general
01:28.54*** part/#wowace Amadeo (n=amadeo@c-69-140-96-27.hsd1.md.comcast.net)
01:29.37Arrowmasterits perty clear whos going to win when one side has to kill 8 elites before the general and the other doesnt have to kill any
01:30.12Diaoyeah
01:30.21sylvanaarwell the towers are usually indicative of that factions progress on the map anyways
01:31.59sylvanaari still have an unfinished shredder quest on my warlock
01:32.11Arrowmasterback when the npcs were stronger in av and korrak was still at snowfall, i used to always attack stonehearth bunker first thing in any game unless i had a bunch of guildies with me
01:32.24Arrowmasterhehe i still have a korrak skull quest on my warlock
01:32.43sylvanaari liked it better back then
01:33.19Arrowmastertoken grinding was a bitch though for those 'for great honor' turnins
01:33.28sylvanaarlol yeah
01:33.40Arrowmasterwtb tokens for rep turnins again
01:33.57Arrowmasterstill only honored with warsong
01:34.13sylvanaarthe per faction turnins were awesome back when they had em
01:34.37*** join/#wowace Darchrow (n=mmoody@S01060014c2d97801.vs.shawcable.net)
01:35.02Arrowmasterif i didnt know how many damn games it would take to get exalted warsong for the title i might actually grind it, but i know its too many
01:35.13sylvanaarwhat title
01:35.28Arrowmasterthe title for exalted in all 3 battlegrounds
01:35.40sylvanaarwhich is what
01:35.56*** join/#wowace Parak (n=wat@user-387hhso.cable.mindspring.com)
01:36.29Arrowmasteri think the horde one is conqueror or soemthing
01:36.48Arrowmastermaybe alliance is vindicator?
01:37.01Xinhuanno its Justicar
01:37.08Xinhuanas stupid as a title can sound
01:37.17Arrowmasterwow needs more titles
01:37.36XinhuanScarab Lord ;p
01:37.37Arrowmasteri want a damn grand master angler title for winning the fishing contest
01:38.01Arrowmaster0 scarab lords on my server
01:38.12Xinhuan9 on my server. 4 original + 5 transfers LOL
01:38.40Arrowmasterwell im not sure about the 0 but the 1 original transfered and i havent seen any others
01:38.55CyrezWhat's a chupacabra? ><
01:39.01Arrowmasterlol
01:39.27Xinhuan"how do you get that title?"
01:39.41Xinhuan"how did you get that mount pls?"
01:40.05ArrowmasterCyrez: http://en.wikipedia.org/wiki/Chupacabra
01:41.22CyrezErm, okay.
01:41.32CyrezWhy did he call me that? </3
01:41.37Xinhuani still get those tells everyday :)
01:42.15*** part/#wowace Kirkburn (n=Kirkburn@adsl-68-124-79-198.dsl.pltn13.pacbell.net)
01:42.55sylvanaarwhat is eve online like?
01:43.01sylvanaaranyone played it>
01:46.55zaca lot of eve advancement is based on time, not so much effort. but it's almost entirely player run, and pretty awesomely huge.
01:47.32Xinhuan"advancement is based on time" pretty much describes every MMO
01:47.58Xinhuanit wouldn't be fair if it isn't that way anyway
01:48.01ccKepin the 2.2 patch notes
01:48.01zacwell, i mean literally time. you set it to train, and it takes x amount of hours to get it done
01:48.08ccKep"Tempest Keep and Coilfang raid bosses will now all drop at least 3 items each." << woot?
01:48.32zacsomewhere between 1 hour and 4 days for the higher level skills, and you can only learn 1 skill at a time
01:49.16XinhuanI hope they don't mean Fish Oil
01:49.20Xinhuanwhen they say "items"
01:49.30ccKep:o
01:49.39ccKepstill need that damn hydross bracers
01:49.52Xinhuani haven't ever seen the cloth robes drop
01:49.56ccKepguess I'll see those of winterchill first, stupid stuff
01:50.17rubiktempest keep and coilfang are raids?
01:50.20rubiksince when?
01:50.30ccKepsince ever?
01:50.35ccKeplady vashj, kael.. ever heard of them?
01:51.12sylvanaari have never been to either raid instance
01:51.14rubikoh, lol.. guess not.. kept thinking the 5-man instances
01:51.17XinhuanTempest Keep and Coilfang raid bosses <-- the word raid is a adjective for boss, not a noun for TK and Coilfang
01:52.39rubikthey should have said "The Eye and SSC raid bosses ..."
01:52.43sylvanaareve looks ok - but it looks sorta snail-paced
01:53.19Arrowmastersylvanaar: death is also a major setback, probably the biggest setback of any mmo
01:53.19Xinhuan[8/11 09:50:43] <zac> well, i mean literally time. you set it to train, and it takes x amount of hours to get it done
01:53.25Xinhuanits the perfect game for AFkers
01:53.54sylvanaaryeah, it says "the highest death penalty of any mmo" <- gay
01:53.57zacit's a really, really cool game, economy-wise. huge corporations control large sections of space, go to war with each other, etc. they secure shipping lanes, battle pirates, and a lot of other stuff
01:54.15zacwell, you can put insurance on your ship.
01:54.27zacyou gotta have a clone, too, in case someone pod-kills you. :o
01:54.31sylvanaaryes but you lose your implants still
01:54.39Xinhuanyeah, still everything i've heard about it points to the fact that the more you AFK, the better you are :o
01:54.43Xinhuannot sure how true that is
01:54.52sylvanaarno, you just log out
01:54.57zacyou won't make a lot of money afking, but you'll get the training done
01:55.00sylvanaarthe game keeps going
01:55.22Xinhuanso is there any possibility of newcomers catching up to old players?
01:55.44zacyeah, but a lot of the big corporations require a certain number of skill points (and hence time spent)
01:56.43art3misso rumor has it there's gonna be another transformers in may of next year
01:56.53sylvanaarwell, it sounds like you just gotta log in to start training, then log back in a couple days when the training is done
01:57.11art3misrumored to be revived, the contructicons and the dino bots
01:57.15zacwell, doing that, you'll be stuck in a frigate the whole time :)
01:58.48sylvanaarim going to try it out i suppose
02:03.52sylvanaargod damn there are alot of options just to start
02:04.36zacthe intro tutorial is pretty good. teaches you a lot about it- but i did find the beginning missions to be very confusing (a lot of the starter NPCs aren't in an "instanced" area, so they're always dead)
02:07.05Thorgard<PROTECTED>
02:07.13ThorgardErr, mis-click
02:11.11sylvanaar"You have just spent some hours ferrying unrefined ore back and forth from the mining site..."
02:11.26sylvanaarim torn - it sounds really lame
02:11.32sylvanaarbut cool at the same time
02:13.27Keias!ar 470
02:13.27ThraeBotKeias: Arena rating from 470 points is, 2v2: 1735, 3v3: 1673, 5v5: 1582
02:14.03*** join/#wowace Kyahx (n=kyahx@74-33-20-171.dsl1.mnd.mn.frontiernet.net)
02:15.20*** join/#wowace ckknight_ (n=ckknight@rrcs-74-62-251-185.west.biz.rr.com)
02:15.20*** mode/#wowace [+o ckknight_] by ChanServ
02:16.00CIA-1403antiarc * r46230 10WhisperBid/WhisperBid.lua: WhisperBid: Fixed a problem with removed bids.
02:17.07sylvanaarah, i see its all pvp - so you really dont want to be afk
02:18.06*** join/#wowace Roartindon (n=jtlim@ppp121-45-51-120.lns11.adl2.internode.on.net)
02:18.08sag_ich_nichthttp://linux.slashdot.org/article.pl?sid=07/08/10/2148253 victory.
02:18.22sylvanaarpvp + high death penalty
02:19.23zacsylvanaar: well, there's different security level areas. 1.0 space is strongly enforced, 0.0 is no protection
02:19.55sylvanaaryeah
02:19.59zac0.0 space is the majority of the area. almost all of it is player-controlled... huge corporations, very large trade routes, and a lot of piracy (that the large corporations combat) - it's all really cool
02:20.01*** join/#wowace Tuller (n=chatzill@c-76-27-166-119.hsd1.va.comcast.net)
02:20.10zacwhen they come out with a mac client, i'll probably start playing (again) :o
02:21.58*** join/#wowace Adys_ (i=Adys@90.50.39.214)
02:22.00*** join/#wowace Adys|sleep (i=Adys@90.50.39.214)
02:23.24CIA-1403nargiddley * r46231 10Baggins/ (Baggins-enUS.lua Baggins.lua): Baggins: Make opening at Auction House optional
02:23.56*** join/#wowace Shadowed (n=outlaw@12.157.177.162)
02:24.48*** join/#wowace Sole (n=chatzill@203.109.161.194)
02:25.03Solegday gday
02:30.46CIA-1403antiarc * r46232 10WhisperBid/WhisperBid.lua: WhisperBid: Fix various hooking problems that I have no idea how I reverted to.
02:32.43CIA-1403antiarc * r46233 10WhisperBid/WhisperBid.lua: WhisperBid: WTF why won't my changes stick. >:(
02:33.22sylvanaarim intrigued - because at first glance this game does not appear fun yet it has a number of players
02:34.20Comxxi tryed eve i did not like it that much
02:39.21CIA-1403nargiddley * r46234 10Baggins/ (Baggins-enUS.lua Baggins.lua): Baggins: Fix missing translation
02:41.53sylvanaarhow important is race
02:42.55zacrace, for the most part, determines what ships you can use. check out the screenshots - they're all different
02:48.39zeegso
02:48.45zeeghttp://wow.curse.com/forums/ -- what do you guys think (new forum interface)
02:48.58ccKephttp://www.blizzplanet.com/coppermine/albums/wow-burning-crusade/instances/zulaman/Halazzi.jpg <<< something tells me this guy vanishes and there spawn tons of adds ^.^
02:51.22si-m1haha
02:51.44Cryectof course sb just quit :-p
02:51.54Cryecthttp://img125.imageshack.us/img125/591/relogtabledg4.jpg
02:51.57JoshBorkeCryect: !
02:52.17Cryecthey JoshBorke
02:52.24JoshBorkeyou get my pings?
02:52.31Cryectlet me search one sec
02:52.50CryectDeathlog you get by going ot deaths
02:52.59Cryectthen clicking on someone for the details
02:53.15JoshBorkeah, thanks
02:53.24Cryectany idea what caused the bug to occur or just seemed to get it randomly
02:53.47JoshBorkeit's got to do with the config and mouseing over something
02:53.51Thorgardzeeg, my personaly opinion is too much cream. ;P
02:53.51Cryectwell that narrows it down a little
02:53.56Thorgard-y
02:54.22JoshBorkeyou have to open the realtime graph first
02:54.25Cryectthe tags and top contributors part is way too wide
02:54.28JoshBorkebut you can then close it
02:54.41Cryecti wonder if its with changing fonts
02:55.00Cryecthey that worked :-p
02:55.06CryectI just opened and closed a realtime
02:55.07JoshBorkeit errors when i hover over ungrouped:  deaths
02:55.10Cryectthen opened config and it errors
02:55.34JoshBorkebut then is fine
02:55.35Cryectwell I will investigate that later now that I have a case
02:55.49JoshBorkenow send dagh all your gold
02:55.50Cryectwant to spend a little more time on relog
02:55.52JoshBorkeas payment
02:56.19CryectI need to unhardcode everything
02:56.26Cryectso you can specify the columns and filter
02:57.16Cryectalso need to setup the columns when the window is resized or the columns are refreshed it checks to see if the text fits (only occurs if you resize the columns at the moment)
02:57.36*** join/#wowace harldephin (i=harl@dslb-084-063-117-227.pools.arcor-ip.net)
02:57.39*** join/#wowace _DvdKhl_ (i=DvdKhl@p508A3FE5.dip.t-dialin.net)
03:02.27*** join/#wowace Kirkburn (n=Kirkburn@76-220-202-143.lightspeed.oshkwi.sbcglobal.net)
03:04.34zeegThorgard, you try the dark theme? (even though its all screwed atm)
03:05.25KirkburnHow the hell do you use Linux?
03:05.49KirkburnMore specifically, how on earth do you install stuff
03:07.13*** join/#wowace Diao (i=vschiu@ip72-211-249-44.oc.oc.cox.net)
03:07.22zeegKirkburn, you rm -rf *, and then install OS X or Windows
03:07.23zeeg:)
03:07.48ulicsome would do rpm -ivh <package>, some apt-get <package>, some make; make install
03:08.00zeegdepends on the distro though Kirkburn
03:09.23KirkburnI haven't a fucking clue what you just said
03:09.38KirkburnThis is my first time using linux
03:09.50KirkburnTrying to update FF and install Skype
03:09.59Kirkburn(and xchat)
03:10.09zeegany reason you're using linux Kirkburn?
03:10.23KirkburnI have to, next question
03:10.31zeegany reason they wont let you use os x?
03:10.32Kirkburn:)
03:10.40zeegif its Wikia, tell them to stop being cheap :p
03:10.47Funkeh`lol
03:10.48KirkburnBecause it's what's installed
03:11.03zeegoh
03:11.04AntiarcKirkburn: Which distribution?
03:11.08KirkburnFedora
03:11.09AntiarcIf it's redhat-based, yum install firefox
03:11.11zeegyou want pidgin I think
03:11.12AntiarcOkay, do that.
03:11.15zeegor adium
03:11.17zeegfor messengers
03:11.27Kirkburnyum install firefox??
03:11.30Antiarcyes
03:11.32AntiarcRun that as root
03:11.33zeegKirkburn, in console
03:11.33KirkburnSpeak english!
03:11.38AntiarcOpen a terminal
03:11.38cladhaireLOL
03:11.41zeegopen a console, and type "sudo yum install firefox"
03:11.45zeegyum is a package manager
03:11.54AntiarcHe probably doesn't have sudoers set up
03:11.59Antiarcsu -
03:12.02AntiarcEnter your root password
03:12.07AntiarcThen yum install firefox
03:12.39AntiarcAlso, edit /etc/sudoers
03:12.58AntiarcUncomment the line that read:
03:13.01Antiarc%wheel        ALL=(ALL)       NOPASSWD: ALL
03:13.06AntiarcThen, edit /etc/groups
03:13.14AntiarcErr, /etc/group
03:13.22AntiarcAnd find wheel:x:10:root
03:13.23zeeggluck, off to see rush hour :)
03:13.29AntiarcChange to wheel:x:10:root, <your login name>
03:13.30Kirkburnah, seems this can't deal with anything better than 1.5
03:13.44AntiarcCorrect
03:13.44Kirkburn(It started downloading 1.5)
03:14.09Kirkburn*sigh*
03:14.13Antiarcafter the group change, you can, as your normal login, type sudo <command> to execute a command as root
03:14.25KirkburnOh, I am root
03:14.39Antiarchttp://fedoraproject.org/wiki/Firefox2
03:14.57AntiarcRight. That change just lets you execute commands as root without becoming root
03:15.06AntiarcIt's a convenience thing, and doesn't require you to keep entering your root PW
03:15.42ckknightso I saw a license plate today
03:15.44ckknight"lolz"
03:16.07*** join/#wowace Stan__ (n=Stan__@p5499578A.dip.t-dialin.net)
03:16.28ulicaccording to fox tv that's a hacker gang, you should report them :)
03:17.08ckknightit's true, you know
03:17.11ckknightI met one of them
03:17.21ckknighthe was anonymous, though
03:17.29ulicwas his face all blurry?
03:17.43ckknightmore silhouette-style
03:17.48ulicah
03:17.55ulicmuted voice?
03:17.56ckknightand had a really deep voice
03:18.01ckknightkinda robot-like
03:18.05ulicyea, you should totally report them :)
03:18.11ckknighttotally
03:18.36ckknightI just wonder when they'll link hackers to pedophiles
03:18.37ulicdamn you annoymous, stealing myspace accounts is wrong!
03:18.40ckknightthe day will come, you know
03:18.54ulicI pray I've passed on by then.
03:19.00ckknightdoubt it
03:19.27ckknightI mean, really? associating good, hardworking pedophiles with unsightly hackers ... just preposterous.
03:19.41*** join/#wowace copystring__ (n=copystri@p548A4324.dip0.t-ipconnect.de)
03:20.43KirkburnIt's asking for libQt stuff
03:20.46KirkburnAnd erroring
03:20.53ckknightthe hackers?
03:23.18Kirkburnanyone?
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03:24.47JoshBorkegnome!
03:25.12KirkburnAnyone know what to do about missing libqt stuff?
03:25.30JoshBorkeinstall gnome devel?
03:25.39JoshBorkeor is this wow related?
03:25.52Kirkburnread up??
03:26.03JoshBorkei'm too busy crying i can't ding 120
03:26.04JoshBorkeerm, 20
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03:27.19Funkeh`later folks
03:27.34AntiarcKirkburn: Trying to do what?
03:27.39KirkburnInstall Skype
03:28.00Antiarcyum install libqt
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03:28.05Kirkburnnot found
03:28.14Antiarcgoogle up a libqt RPM
03:28.16AntiarcDownload and install
03:28.30JoshBorkekirkburn: yum install skype
03:28.46Kirkburn"It's asking for libQt stuff"
03:28.54Kirkburn>_>
03:28.55JoshBorkewhich fedora?
03:28.58Kirkburnc5
03:29.04JoshBorkewhy so old?
03:29.11Kirkburndon't ask me!
03:29.21JoshBorkequite stealing computers
03:29.21KirkburnI've been lumbered with this
03:29.21Antiarcdo a yum update to begin with :P
03:29.48Kirkburnam doing
03:29.49JoshBorkedid you google skype fedora?
03:30.04KirkburnYes, already tried the skype rpm
03:30.20KirkburnI don't think the latest skype works on c5 though
03:30.53Antiarchttp://forum.skype.com/index.php?showtopic=29679
03:31.07JoshBorkeKirkburn: did you add the skype repo to your yum repositories?
03:31.23JoshBorkeas shown on: http://fedorasolved.org/multimedia-solutions/installing-skype/
03:31.34CIA-1403cryect * r46235 10Relog/ (6 files): Relog - Now displays a log window filtered to just your events. Try playing around with the columns and resizing the window etc if you want (columns and filter are currently hard coded at the moment)
03:31.36KirkburnI did exactly that last link
03:31.58*** join/#wowace siIentium (i=silentiu@dslb-088-066-002-214.pools.arcor-ip.net)
03:32.06CIA-1403cryect * r46236 10Relog/textures/ (. otravi-semi-full-border.tga): Relog - Forgot to add textures
03:32.07KirkburnAnd then ran, and it complained
03:33.03Antiarctry yum install libqt-mt
03:33.25Kirkburnno match
03:33.46JoshBorkewhat does yum search skype return?
03:34.06Antiarcyum list | grep qt
03:34.12AntiarcThat tells me there's a qt package
03:34.14AntiarcSo yum install qt
03:34.34KirkburnThat did stuff
03:35.09KirkburnThanks for all this help btw, much appreciated
03:35.17AntiarcNo prob. It's easy once you learn the ropes
03:35.24AntiarcBut coming from all-windows, it can be a bit of a learning curve
03:35.26AntiarcBeen there, done that
03:35.31KirkburnSo, what is "yum"?
03:35.54AntiarcA package manager. It lets you install and uninstall packages remotely, and resolves dependencies
03:36.04JoshBorkeyet another update manager
03:36.05AntiarcIt's Fedora's answer to apt-get
03:36.25Kirkburnlol, still says missing dependency
03:37.00Antiarcwhich dependency?
03:37.48Kirkburnlibqtnetwork.so.4 and others
03:40.57KirkburnI have an idea
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03:43.59Antiarcyum install qt4
03:44.10Antiarchttp://rpmfind.net/linux/rpm2html/search.php?query=libQtNetwork.so.4 tells me that's the package that provides it
03:44.48Kirkburnooh, just beat you :P
03:44.57KirkburnI found this http://forum.skype.com/lofiversion/index.php/t91558.html
03:45.24KirkburnShould I run the main software update thing after?
03:45.29AntiarcSure
03:45.41Kirkburnyum update ... what does that do exactly?
03:45.41Antiarcthat just makes sure everything you've installed is the latest
03:45.44Kirkburnlol
03:45.48Kirkburn749M
03:45.51CIA-1403cryect * r46237 10Relog/GUI_Table.lua: Relog - Table columns now have a minimum width so can't be negative widths anymore
03:45.55JoshBorkeit checks for and updates all packages it knows about
03:46.16KirkburnSomething to leave it doing overnight I guess
03:46.18Antiarctry yum help
03:46.20AntiarcThat'll tell you about it
03:46.43KirkburnThere's a built in "Software Updater" prog that probably does much the same thing
03:46.53AntiarcYes, it's just a GUI to it
03:47.35Kirkburngo skype, go skype! :P
03:47.55KirkburnBasically this PC is being moved into the company apartment
03:48.21AntiarcI set up a Xen box the other day
03:48.23AntiarcIt's pretty badass
03:48.28KirkburnWhich is where I am, so this is what I have to work with every night :/
03:48.35KirkburnWhat's Xen?
03:48.42AntiarcVirtualization setup for Fedora
03:48.48AntiarcSo I have my host machine running a Xen kernel
03:48.53AntiarcAnd four VMs running inside the machine
03:48.58AntiarcSo I have 5 copies of Fedora on one machine
03:48.59JoshBorkei found xen to be super slow :-/
03:49.01AntiarcAll running at once :P
03:49.05AntiarcReally? It's been blazing for me.
03:49.13JoshBorkeyea, i dunno why
03:49.22JoshBorke2.4 ghz core 2 duo, 2 gb ram
03:49.25AntiarcWere you running paravirtualized?
03:49.31JoshBorkeonly thing i can think is maybe it's my hard drive
03:49.33JoshBorkedon't think so
03:49.42AntiarcHD I/O will murder VMs
03:49.42KirkburnHow old is c5 then?
03:49.54Antiarc9, 10 months?
03:51.06KirkburnHmm, almost 18
03:51.22Kirkburnhttp://fedoranews.org/cms/node/438
03:52.49KirkburnHow well does linux deal with the progs being updated being open?
03:53.28AntiarcJust fine
03:53.44Kirkburnomg, skype!
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03:56.55Kirkburn1xchat! :D
03:56.59Arrowmasterin linux if you run a binary executable then update it, the running program will think its still the same as when it was first started, which is why most upgrades on linux just require restarting of different things and not the entire system
03:57.24Kirkburncool
03:58.04Kirkburnhmm, monitor really doesn't seem to like xchat
03:58.08KirkburnIt's all sparkly
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03:58.56kergothArrowmaster, it wont "think" its the same, the file it has open /is/ the same.  linux just doesnt remove the file (old version) from disk until no applications have it open anymore
03:59.01kergothheh
03:59.24Arrowmasteryeah i know
04:00.02JoshBorkeheh, kirkburn going from vista to fedora core 5
04:00.09JoshBorkewho woulda thought
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04:04.18CIA-1403daviesh * r46238 10Babble-2.2/Babble-Boss-2.2/Babble-Boss-2.2.lua:
04:04.18CIA-14Babble-2.2:
04:04.18CIA-14-Added Baron Kazum, etc to Spanish translation
04:06.30KirkburnJoshBorke: hehe
04:06.36KirkburnNot thru choice, mind you!
04:08.14Kirkburn(20:02:43) [NewsBot]: WOW Insider: http://www.wowinsider.com/2007/08/10/42-realms-down-for-48-hours/
04:16.19Diaowow
04:16.20Diaothey can't ocunt
04:16.22Diaothere's only 34 realms
04:16.23Diaonot 42
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04:22.32Arrowmasterarent there 8 oceanic realms?
04:23.24sylvanaargod this game is slow
04:24.04sylvanaari just set my ship to mine, and i can afk
04:24.25Diaolol
04:24.58sylvanaarthen, i tab back in and tell it to go back and dock at the station
04:25.12sylvanaarwhy do i even need to do those steps at all
04:25.19sylvanaarlol
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04:30.42Kirkburnsylvanaar: EVE?
04:30.57sylvanaaryeah
04:31.13sylvanaari mining some asteroid
04:31.14KirkburnApart from it being slow, thoughts?
04:31.43sylvanaarwell, it looks cool - but its hard to involve yourself
04:32.52*** mode/#wowace [+v Antiarc] by ChanServ
04:36.22sylvanaarits like watching yourself while you are on a griffin in wow
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04:55.19Comxxsylvanaar Yeap it is =)
05:05.57Neebler[3. LocalDefense]: Sylvanaar is under attack!
05:06.26ZealotOnAStickAnyone have the time to really devote to a beta test, and interested in one, and can tell me why they should get an invite and why they'd be a good tester?
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05:07.05sylvanaarlol
05:07.06Neeblerwhat does this beta entail? raiding?
05:08.07Arrowmasterwhats the beta test for?
05:08.50CyrezAnd what are the qualifications?
05:09.51ZealotOnAStickSee, that's not how this works.  You have to provide sufficiently compelling reasons not knowing what the game is, and so forth.
05:10.45Arrowmasterive got plenty of free time right now, and would be interested depending on what its for
05:11.36Arrowmasternever been in a closed beta though, never seem to get invites even though i do open betas
05:12.31ZealotOnASticklet's say, suppose it was an action RPG, sort of diablo-esque.
05:13.11CyrezThere's a few things D2X had that I wish WoW had. ><
05:13.24Arrowmasteri think i still have d2x installed
05:13.38CyrezDitto, but all my toons expired, lol.
05:13.41ZealotOnAStickI kinda miss my Assassin now and then.
05:13.48NeeblerITS CATURDAY YET LULZ???
05:13.53Arrowmasteri never played much on realms
05:14.12CyrezSingle player?
05:14.36Arrowmastersome, mostly played mods though
05:14.47CyrezOMG, I had some hacked armor I made for myself just for the heck of it for single player.
05:15.10CyrezIt had no requirements to wear but it was so powerful that you could just run around and stuff dies.
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05:24.35KemayoZealotOnAStick: I am awesome.  I am in your beta, finding your bugs.
05:26.29CIA-1403cryect * r46239 10Relog/ (GUI_Table.lua units.lua): Relog - Fixes a bug
05:26.46CyrezI find bugs. </3
05:28.58CIA-1403ktrigger * r46240 10Numen/ (NumenData.lua Numen_Data.lua):
05:28.58CIA-14Numen:
05:28.58CIA-14- Renamed Numen_Data.lua.
05:35.00CyrezI don't get to be part of anything that draws attention to me. ><
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05:52.23sylvanaaromg, now that i have found eve - i no longer need xanax to sleep
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05:53.24sylvanaarill just pop kingdom hearts 2 into my ps2 for the intro music - and i'll be asleep in seconds
05:54.35CIA-1403nargiddley * r46241 10Baggins/ (Baggins-enUS.lua Baggins.lua): Baggins: Fix for Copy From dewdrop not working
05:59.09CIA-1403cryect * r46242 10Relog/parse.lua: Relog - Fix for filtering when the log is looping
05:59.10ckknightlol, sylvanaar
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06:07.55art3mishttp://www.masturbate-a-thon.com/participate.php
06:09.14art3mis^^ zealots beta "game" ;)
06:10.15CIA-1403daviesh * r46243 10AtlasLoot_WorldLoot/ (AtlasLoot_WorldLoot.toc WorldEvents.en.lua):
06:10.15CIA-14AtlasLoot_WorldLoot:
06:10.15CIA-14-Added the world events file. Not currently accessed by menus, work in progress
06:10.43CIA-1403daviesh * r46244 10AtlasLoot/Core/ (AtlasLoot.lua Search.lua):
06:10.43CIA-14AtlasLoot:
06:10.43CIA-14-Added references to the world events dataset
06:11.59CIA-1403cryect * r46245 10Relog/ (GUI_Table.lua textures/resize.blp): Relog - Adds a cursor for when resizing columns
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06:18.13CIA-1403ktrigger * r46246 10Numen/ (Numen_Data.lua locales/enUS.lua):
06:18.13CIA-14Numen:
06:18.13CIA-14- Cleaned up locales/enUS.lua.
06:18.13CIA-14- Setup structure for Numen_Data.lua.
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06:30.01CIA-1403syntherift * r46247 10Numen/Numen_Data.lua:
06:30.01CIA-14Numen:
06:30.01CIA-14- Added all totems and weapon buffs to data table
06:31.54CIA-1403syntherift * r46248 10Numen/Numen_Data.lua:
06:31.54CIA-14Numen:
06:31.54CIA-14- Fixed my stupid oversight
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06:36.13CIA-1403ktrigger * r46249 10Numen/Numen_Data.lua:
06:36.13CIA-14Numen:
06:36.13CIA-14- Fixed typo in Numen_Data.lua.
06:41.42Guillotinehow fast is comparing huge tables?
06:42.51Nargiddleycomparing how ?
06:42.59CIA-1403deccard * r46250 10MiniChat/Core.lua:
06:42.59CIA-14MiniChat:
06:42.59CIA-14- added option to toggle clamping to screen
06:43.47GuillotineNargiddley: tablea==tableb
06:44.03Guillotinebasically, I have huge tables of data I want to merge. But no point in merging them if they are equal
06:44.14Nargiddleythat will always return false then
06:44.44Nargiddleythat only checks if tablea is a reference to the same table as tableb
06:44.52Nargiddleynot if thier contents are the same
06:45.02Guillotineah, true
06:45.23Guillotineso I guess I have to go with the cache idea
06:45.36Guillotinehow to figure out a way to get a cache of the table that isn't too memory intensive :/
06:45.42Nargiddleycache ?
06:45.51Guillotinesorry, hash
06:45.56GuillotineI'm using the wrong word alot today
06:45.56Nargiddleyahh
06:46.48Nargiddleywhat do the tables contain ?
06:47.44Guillotineexample table: http://guillotine.pastey.net/72052
06:47.51Guillotinethough the real ones will be MANY times as big
06:50.15Nargiddleyhow would the same be defined, i'm guessing that those keys will be unique for an entry ?
06:53.59Guillotineyes
06:54.03Guillotinethose are time based keys
06:54.09Guillotinebased on when they were created
06:54.50Nargiddleyso same key = same entry when comparing tables ?
06:54.57Guillotineyes
06:55.15Guillotineso really I just need a way to compare the keys
06:55.44Nargiddleyyeah, i guess just adding up all the keys would be an ok hash to compare on
06:56.22Nargiddleymight be a better way to lessen the chance of collisions but dunno if its worth it
06:56.29Guillotineright
06:56.44GuillotineI think, the way this works, a collision wouldn't be the end of the world
06:56.46Guillotineso I may just do that
06:57.36Nargiddleywill it be merging new entrys from one table into the other ?
06:57.48Guillotineyes
06:57.53GuillotineI already have a function for that
06:58.00Nargiddleymight just be faster to do it then
06:58.48Guillotinewith the size of the tables though, I'm having to use coroutines to do this without freezing WoW. And its kind of hard to start running a further merge on a table if there is already one going
06:59.00Nargiddleyhm
06:59.03Guillotineso I'd rather just not merge if theres no need
06:59.16Guillotineso far the hash seems to be the best idea
06:59.31Nargiddleymaybe just checking for new keys would be just as fast
06:59.58Guillotinechecking for new keys? how so? Just looping through the new table and check if those keys exist in the old one?
07:00.07Nargiddleyfunction needsmerge() for k in pairs(table2) do if not table1[k] then return true end return false end
07:00.15Guillotineright
07:00.26Guillotinewell, that would return on the first loop, but I know what you mean :P
07:00.44Guillotinethe problem is, with the size of the tables, that may freeze the game
07:00.46Nargiddleymeh missed an end
07:01.02Nargiddleywell if thats going to freeze the game, then the hashing function would as well
07:01.14GuillotineI can put the hashing function on a coroutine
07:01.17Guillotineand only have to do it once
07:01.21Guillotineuntil I recieve a different table
07:01.29Guillotineactually, once period
07:01.38Guillotinesince the person sending the second table will send the hash as well
07:01.45Nargiddleyhm
07:01.48Guillotinethen I just have to hash the combined table
07:01.56Nargiddleyyeah thats an advantage
07:02.16Nargiddleysend the hash before sending the table in that case
07:02.45Guillotineright
07:03.03Guillotinesend the hash, if anyone needs the new table they request it
07:04.13Nargiddleyif the table is that big, sending the whole thing seems wasteful
07:05.32GuillotineYet doing it key by key would simply take too long due to turnaround times of messages
07:05.37Nargiddleythe list of keys would compress well tho since its just numbers, then request the ones you need ?
07:06.09Nargiddleyis the comm going out over a shared channel or one to one ?
07:06.15Guillotineshared
07:06.23Guillotine"GUILD"
07:06.31Nargiddleyand syncing from whoever has newer data i guess ?
07:06.37Guillotinenope
07:06.42Guillotineits using HiveMind distribution
07:06.53Guillotineso rather than storing data, it stores the actions used to produce that data
07:06.57Nargiddleywell anyone with an entry someone else doesnt
07:07.05Guillotineright. but there no way to know that
07:07.19Guillotinesince I may have an entry 2 weeks back that you don't while you have a ton of new things I don't
07:08.13Nargiddleydoes an entry ever expire ?
07:08.30Guillotine1 week after its target
07:08.39Guillotinemight help if I explain exactly what I'm doing
07:08.47Guillotineits a raid calendar that allows for signups
07:08.48Nargiddleyi have an idea from the data
07:08.50Nargiddleyyeah
07:09.11Nargiddleyi would think something better than sending the whole list could work
07:10.20Guillotinethe idea of compressing the list of possessed keys may work
07:10.23Nargiddleylike, advertise which keys you have, others can reply with keys they are missing, then after everyone has a chance to request send the missing ones
07:11.10Guillotinehmm
07:13.11Nargiddleythe 2nd step could be keys that aren't in the advertised list as well
07:13.56[Ammo]morning girls
07:14.36CIA-1403celellach * r46251 10AtlasLoot/TableRegister/loottables.en.lua:
07:14.36CIA-14AtlasLoot:
07:14.36CIA-14- Added table names for the new events.
07:16.19CIA-1403nargiddley * r46252 10Baggins/ (5 files): Baggins: Split Options and Skins into separate files
07:26.57sedai|oman :D
07:35.34*** join/#wowace Heri1 (n=Kevin@dsl027-181-250.sfo1.dsl.speakeasy.net)
07:35.58Heri1anyone else's server's trade channel plague by warp slicer spam?
07:36.11Roartindonwarp slicer spam?
07:36.14Diaothunderfury for us
07:36.19Diaoand now warglaive of azzinoth
07:36.22Heri1people constantly linking warp slicer
07:36.28Fisker-hahaha Heri1
07:36.30Fisker-it's spreading
07:36.37Heri1and things like "oh no, I just fell on my warp slicer!
07:36.41Diaoyeah
07:36.45Diaoit's been like that on blackrock forever
07:36.47Diaoexcept with thunderfury
07:36.51Fisker-A couple of months ago i had the idea of just linking Thunderfury a couple of times in trade
07:36.57Heri1I'm gonna wrote a mod to block that kind of crap methinks
07:36.58Fisker-and everyone just did it :P
07:39.09CIA-1403daviesh * r46253 10AtlasLoot/ (9 files in 4 dirs):
07:39.09CIA-14AtlasLoot:
07:39.09CIA-14- Added World Events section
07:39.09CIA-14- Rearranged the Atlas panel
07:39.09CIA-14- Added a button to allow all LoD modules to be loaded at once
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07:57.07CyrezI wanna go through the trouble of getting Thunderfury just to see my midget Warrior lugging that big sucker around.
07:58.32Diaoweird
07:58.37Diaoever since latest update
07:58.38Diao[2007/08/11 00:58:45-1349-x1]: SimpleCombatLog-1.2.0.43326\opt_gui_filter.lua:164: bad argument #2 to 'format' (string expected, got nil)
07:58.52Diaoi've been spammed with that
08:12.47*** join/#wowace Grum_ (n=grum@Grum.is.grum.tk)
08:14.49Grum_Does wow+lua have any buildin or library i can use to find the index(es) of a value in a table? or is the only 'sensible' way making a rev_t where i toss around the k,v to create a lookup?
08:16.55Grum_aka: i have t = {4,5,6} and i want to know the index of '6'...
08:17.56Guillotinethink you just have to loop through it checking
08:18.49Grum_Guillotine: well i'm presumably going to work with an unlimited size table
08:19.06Grum_humz but as i am also changing the data ... bah there is no 'nice' way of doing it ;(
08:19.10Guillotinewell
08:19.28Guillotineyou could make it a meta table and make it so that whenever you add data, it stores that data as the key and the key as the data in another table
08:19.29Grum_i need to know/find the index so i can pre/append something there
08:19.38Grum_but then the complete reverse table needs to be changed as well
08:19.44Guillotineright :/
08:19.45Grum_so i might indeed just 'look through it all'
08:20.19Grum_Cartographer_Routes on its way .. orso ;D
08:20.45Grum_does anyone know Cartographer_Notes in any depth?
08:22.21ckknightGrum: nah, the only way to do it is to either do an O(n) lookup or create a reverse table
08:24.02Grum_but knowing whenever you do an insert into the table you need to 'change' point_of_insert to #table entries in a reverse table ... that kinda sucks
08:24.32Grum_also a reverse table will have problems if you pass 1 point twice
08:24.49CIA-1403nalumis * r46254 10FreeRefills/ (7 files): FreeRefills: splitted localization files, added deDE localization
08:24.50Grum_but so will a straight search as well
08:24.54CIA-1403diablohu * r46255 10AtlasLoot/ (Constants/constants.cn.lua TableRegister/loottables.cn.lua):
08:24.54CIA-14AtlasLoot:
08:24.54CIA-14- update zhCN
08:25.37Grum_hmm who made Cartographer? ;D
08:26.02Grum_oooh you did .. grin
08:26.43Grum_ckknight: is there any way i can make _Notes not draw a certain database?
08:26.58ckknightprobably
08:27.15Grum_oh humz nevermind .. this makes no sense ... _Notes store the info as location => data
08:27.30Grum_where i just need to store { location, location, location } and order matters ..
08:27.56Guillotineoo, is this going to be like AutoTravel but with a GPS arrow instead of actually moving you?
08:28.08Grum_euuuh
08:28.15Grum_i was going to make you able to draw routes on cartographer
08:28.21Grum_and have em show up on the minimap as well
08:28.52Grum_and as the points should be hookable into _Waypoint .. a 'where to go to get on the line fastest' should also be doable :)
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08:29.04Grum_and 'how to get to the next point' ofc as well
08:29.13Grum_i'm tired of remembering the routes i fly for certain herbs
08:29.26Grum_and it seemed like a doable first addon :)
08:29.31Grum_(turns out not to be .. but hell ;D)
08:30.03Heriozomg
08:30.23GuillotineI still think somebody needs to make an AutoTravel-like GPS
08:30.23HerioAddMessage isn't doing escape sequences
08:30.38Grum_Guillotine: you can not 'autotravel' anymore
08:30.57GuillotineGrum_: of course. I never said autotravel. AutoTravel-like GPS I said ;)
08:31.04Guillotineso it points you along the roads you have defined
08:31.10Grum_well you have that already
08:31.15Heriomake a bunch of waypoints
08:31.21Herioin cartographer
08:31.26Grum_it's called 'waypoints' but that literally works backwards ;D
08:31.39Grum_and i want the waypoints to be visual
08:31.43Grum_and stored
08:31.50Guillotineright. I'm talking about where you click somewhere on the map and it uses an algorithm to find the shortest path
08:31.57Guillotinenot defining your own path every time
08:33.00Grum_humz that was not what i was going to make ;)
08:33.12Grum_might be a nice feature though
08:33.31GuillotineI know. I thought it was at first until you explained. Yours is a pretty dang cool idea too though :)
08:33.37Guillotinewould love it for my mining farming paths
08:35.50Grum_indeed
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08:36.06Grum_the end idea would be 'having named paths per zone' .. where you can define color etc
08:36.23Grum_so you can for example have a 'adamantite path' and a 'terocone path' ...
08:36.31Grum_and just select one you want highlited on your minimap
08:36.38Grum_and follow it .. orso O.o
08:36.55GuillotineWait... does "==" mean "not equal to" in any launguage?
08:37.11Grum_no
08:37.13Grum_should not ;)
08:37.17Guillotinehttp://forums.worldofwarcraft.com/thread.html?topicId=965526996&sid=1
08:37.21Grum_prolly in brainfuck .. ;D
08:37.21Guillotinethat made me laugh :P
08:37.23Guillotinehaha
08:37.40Guillotinethis guy explains to people on the UI&Macros forum that == means 'not="
08:38.04GuillotineI wanted to make sure I wasn't thinking he was a moron without cause
08:38.05Grum_i actually learned something from that thread
08:38.11Grum_!= is ~= in lua ;)
08:38.35Grum_this is kinda like diving in to a deep pool filled with scorpids!
08:38.52Guillotinepeople were using all sorts of not equals signs, yet noone used the Lua one so I figured I had to do it :P
08:39.04Guillotinebut ya. its ~= in lua
08:39.13Guillotinethen ==, >=, <= ect.
08:39.17Guillotineand <, >
08:40.18Grum_those are common
08:40.26Grum_but is ~ the unary 'not' in lua?
08:40.32Grum_so ~0 would give 1 ? :)
08:40.46Grum_(or better - yield true)
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08:40.57Grum_instead of asking .. try it! /slap Grum
08:41.22Grum_mm not :(
08:41.23Guillotineeh, no
08:41.29Guillotine~ is really only used in ~=
08:41.38Guillotineafaik at least
08:41.39Grum_yeah its just 'not' :)
08:41.43Nargiddleynot is the unary not
08:41.49Nargiddleyand not 0 is true
08:42.03Grum_lol i looked like eons for table.fine .. or table.search or table.index finding out it just doesn't exist ...
08:42.09Nargiddleywait, not 0 is false
08:42.11GuillotineNargiddley: actually, not 0 is false
08:42.18Guillotinebecause 0 is not the same as nil
08:42.20Nargiddleyi'm not thinking
08:42.21Nargiddleyyeah
08:42.23Grum_iep
08:42.25Grum_that is a nice catch
08:42.34Grum_not nil is true?
08:42.35Nargiddleyfalse and nil are false, everything else is true
08:42.39GuillotineGrum_ correct
08:42.46Guillotinenot nil and not false are both true
08:42.58Grum_ah good to know
08:43.40Grum_hmmm i wonder how this pans out in if statements
08:43.50Guillotinesame way
08:44.10Guillotineif just evaluates the statement. if it returns true, the block happens
08:44.23Guillotinee.g. "if not nil then" would ALWAYS happen
08:44.25Grum_humz i dont know hwo the if statement works .. grin
08:45.15Grum_lua.org to the rescue
08:46.13Grum_ah that was what i was afraid of ... 'if 0 then print("TRUE") end' actually prints ;D
08:46.36Guillotineright. b/c 0 is not the same as nil or false
08:46.45Grum_yup
08:47.06Grum_i've seen lots about warnings concerning nil
08:47.30Grum_is the only way to create those in string concats and using nil as a lookup?
08:47.41Guillotinehuh?
08:47.58Grum_nevermind i'll experiment a bit :)
08:48.07Guillotineare you asking if nil can be a table index?
08:48.23Grum_nah nevermind ;)
08:48.28Guillotinebtw, where are you testing this? IRC luabot, the binaries, or WoW itself?
08:48.46Grum_just installed lua 5.1 on a shell somewhere
08:50.08Grum_seemed the easiest to test with the basics :)
08:51.27*** part/#wowace Herio (n=Kevin@dsl027-181-250.sfo1.dsl.speakeasy.net)
08:52.00Grum_Guillotine: does it really matter as long as you have the same lua version?
08:52.14Guillotineno, was just wondering :)
08:52.14Grum_i know wow doesnt have some 'buildins' of lua 5.1 (any io etc)
08:52.31Grum_k :)
08:53.16GuillotineI believe cladhaire's luabot has the same funcs WoW does though
08:53.22Guillotineif you /join #luabot
08:53.32Guillotinegive commands through "lua> LuaCommand()"
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09:04.56Grum_Guillotine: is there any more elegant way of doing:  tmp[#tmp+1] = k
09:05.09Grum_when trying to put a new value @ the end
09:05.12Guillotinetable.insert(tmp,k)
09:05.21Grum_automaticly does appending?
09:05.23Guillotineor tinsert(tmp,k)
09:05.28Guillotineyes, it automatically appends it to the end
09:05.40Grum_tinsert is an alias?
09:05.44Guillotinein WoW, yes
09:05.49CIA-1403ktrigger * r46256 10Numen/ (Numen.lua Numen.toc Numen_Button.lua Numen_PopButton.lua):
09:05.49CIA-14Numen:
09:05.49CIA-14- Added Button and Pop-up classes (Now object-oriented!!)
09:05.49CIA-14- Started localization. Most functionality should be in and working now. More to come.
09:06.18Grum_any reason not to write table.insert?
09:06.27Grum_or just 'because it is longer lets not use it' ?
09:06.51Grum_clarity > shortness in my book unless it is indeed faster
09:07.10*** join/#wowace Pucmel (n=pucmel@dwarf.dkm.cz)
09:07.46Nargiddleytable.insert is an extra table lookup over tinsert
09:08.12*** join/#wowace orican (n=orican@ppp121-45-255-8.lns2.bne4.internode.on.net)
09:08.38Grum_it is? i so expected that to be the other way around
09:09.09Grum_so every table.X is mapped to tX in wow?
09:09.26Nargiddleymost are, not sure about all
09:09.44Nargiddleytable.insert is looking up "insert" in the table called table
09:10.12*** join/#wowace Daemona (i=me@i577A2C39.versanet.de)
09:10.17Nargiddleyglobal variable access is a table lookup as well, locals are fastest
09:10.58*** join/#wowace Livid (n=balh@82-38-192-139.cable.ubr04.shef.blueyonder.co.uk)
09:15.36Mellow_does anybody know/have a 64bit pxe install/live image?
09:17.24Grum_Nargiddley: good to know
09:17.37Grum_but dont you hardly need to use globals?
09:18.01Grum_or you can always avoid using them directly
09:18.44Grum_i know those 'SavedVariables' are globals
09:18.58Mellow_(or howto build a 64bit pxe boot image of course linux)
09:19.31*** join/#wowace Gale (n=Gale212@85.211.239.106)
09:19.33Nargiddleyyou can avoid them mostly
09:20.21CIA-1403syntherift * r46257 10Numen/ (Numen.lua white16x16.tga):
09:20.21CIA-14Numen:
09:20.21CIA-14- added groundwork code for group indicators and stomper macro
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09:25.21HjalteIs WAU2 working for anyone at the moment?
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09:32.43Fisker-Antiarc !
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09:35.01Grum_Does anyone know if wow has problems if you put new files into an addon dir - will it still load them on reloadui? (for example some artwork)
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09:35.41Diaono it won't
09:35.47Diaoit checks for files only at startup once
09:35.58Fisker-that's weird Antiarc
09:36.04Diaoyou have to restart wow completely for it to recognize new files
09:36.11Fisker-It says ImageColorMatch() doesnt' exist O_o
09:36.14Fisker-but i have GD support
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09:43.26Grum_Diao: mm thanks
09:43.36Grum_but 'content changes' of files it has loaded it will pick up right?
09:43.45Grum_if i change the lua or tga file?
09:44.15Grum_humz i see people do stuff like:
09:44.22Grum_local math_floor = math.floor
09:44.35Grum_and then using math_floor ... is using math.floor *that* much slower? :\
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09:47.39CIA-1403jncl * r46258 10Skinner/AddonFrames.lua: Skinner: Waterfall check fixed
09:48.32SaryaiSo... Anyone willing to help out a complete noob with coding an addon? >.>
09:50.18Grum_i am a complete nub coding an addon so i might help you .. a bit ;D
09:50.20Diaoyea Grum_
09:50.26Diaoif you just change the contents it'll update properly
09:50.36Grum_k thanks
09:50.51Fisker-anyone remember those screwed up commenting tags in html?
09:51.31Grum_<!-- ... --!> orso
09:51.35SaryaiHehe, thanks Grum. Trying to make a redundant chat relay.
09:51.46Grum_chat-relay?
09:51.51Diaolike irc style?
09:51.55SaryaiKinda.
09:51.56Fisker-thanks Grum
09:52.03Diaoautomatically sends chat from one channel to another
09:52.05*** join/#wowace _neuron_ (n=x@195.204.54.100)
09:52.05Diaoor something?
09:52.09SaryaiExactly!
09:52.19SaryaiMy guild's working on a partial merger for raiding.
09:52.23Grum_now my question is .. whhhyyyy :D
09:52.30Diaolol
09:52.35Diaowell
09:52.40Grum_do /join newchannelforboth
09:52.43SaryaiLinking two guild chats so that the entire officer group of my guild doesn't have to switch.
09:52.45Grum_and chat there ;)
09:52.50SaryaiTried that, too many problems.
09:53.02Diaomy question is how do you relay the chat from one guild to the other
09:53.07Grum_why not just merge the guilds? ;)
09:53.12SaryaiPretty easy. It's been done in the past.
09:53.15Diaounless you plan to relay from gchat -> whisper -> other person's gchat
09:53.16SaryaiLemme dig up the link.
09:53.26Grum_that is the idea i guess
09:53.37Diaousing sendaddonmsg?
09:53.38Diaoor something
09:53.39Saryaihttp://www.wowinterface.com/downloads/info5381-Guild2Guild.html
09:53.59Diaooh
09:54.03SaryaiSee, that addon does exactly what we're looking for, but not exactly in the best way.
09:54.05Diaoso it does need a chat channel
09:54.06Diaolol
09:54.10SaryaiYeah.
09:54.39SaryaiDoes exactly what I'm looking for, but A) It's old, and B) If more than one person from the same guild is using it, there's gonna be a ton of duplicate messages.
09:54.51SaryaiSo, here's the idea:
09:55.25Saryai1) New addon (Let's call it GIR, for Guild Info Relay) joins a channel.
09:56.05Saryai2) On enable, GIR sends a "I'm ready to broadcast" addonmessage over the guild channel, to any other GIR users.
09:56.41Saryai3) If no other GIR users, sets itself as an active broadcasters. If there's already a broadcaster, it goes to standby,.
09:56.54art3misGIR?
09:57.01art3misis it supposed to be stupid?
09:57.03SaryaiSure, why not.
09:57.09art3misit's not stupid, it's advaaaanced
09:57.24SaryaiHey, GIR has its moments.
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09:57.37art3misgir was the name of invader zim's retarded robot sidekick
09:57.45SaryaiI know.
09:57.53SaryaiThus the analogy.
09:57.56art3misi think thats an awesome name for it though
09:57.58Saryai^_^
09:58.05SaryaiSo, back on track.
09:58.07Diaolol
09:58.08art3misas long as you code in random WWAAAAAAAHOOOOOOOOO
09:58.14art3misIM RUNNNNNNNNNNNING
09:58.16Saryai(I was thinking LOLCODE >.>)
09:58.23art3misheh
09:58.31art3misawww it likes me
09:58.33Diaoso
09:58.33SaryaiSo, someone sends a guild message.
09:58.40Diaoas soon as someone who is active broadcaster logs out
09:58.44Diaoit should be queued
09:58.48Diaoto enable broadcast?
09:58.50SaryaiYep.
09:59.03Diaoso you need to transfer a queue list as well
09:59.05art3mistis a good idea
09:59.07SaryaiNow, let's say someone sends a guild message.
09:59.07Diaoto see who's in order
09:59.11Diaoand if they log off :P
09:59.23Saryai[Saryai] Guild message here.
09:59.45SaryaiActive broadcaster relays message across the private channel, with a message ID and sender info.
10:00.03art3miswhat would be a secondary handy tool is a new sorted friend list so you could pretend that both guilds are in the same guildwho list
10:00.12SaryaiYeah.
10:00.26SaryaiThere's an addon called Guild Alliance that does kinda that...
10:00.42SaryaiNow, here's the kicker that would make this addon completely cool.
10:00.49SaryaiLet's say our broadcaster is lagging.
10:01.00*** join/#wowace Nickenyfiken (n=najklord@81.25.86.28)
10:01.14SaryaiAny guild message sent, the standby broadcasters would send a readycheck addonmessage.
10:01.36CIA-1403nargiddley * r46259 10Baggins/Baggins.lua: Baggins: Fix for Temp Compress None
10:01.46SaryaiIf the message isn't sent within 500ms, a new broadcaster is chosen and the message is sent.
10:01.52Diaoseems like
10:02.08Diaousers would be disconnected a lot
10:02.11SaryaiIf the previous broadcaster comes back, they'd no longer be active and any messages they would have sent would be ignored.
10:02.14Diaounless you use chatthrottlelib
10:02.24Diaocause you're going to be sending a ton of messages back and forth constantly
10:02.30SaryaiYeah.
10:02.31Diaoespecially when guild chat is going at a million miles an hour
10:02.44SaryaiShouldn't be a huge problem except at raid time
10:02.55art3misif everyone had it they could filter it
10:03.02SaryaiYeah.
10:03.07art3misso you only see assigned CL's officers
10:03.14art3misor a certain class
10:03.16art3misor whatever
10:03.32SaryaiNah, I'd like a complete link here. Maybe options to filter if needed.
10:03.43art3misso even though it would be sending it to each guild you'd have the option to gag it
10:03.55art3misyeah thats what i mean
10:04.05art3misfilter so you only see officers guildchat
10:04.09art3misthat type of thing
10:04.34SaryaiI'm thinking that to cut down on the spam, we'd be looking at a priority list of completely inactive, standby (max of 3), active broadcast (1 per guild).
10:04.39art3misplus it would allow for he ability to just ignore people within both guilds that irritate you constantly ;P
10:04.44SaryaiHehe.
10:05.13SaryaiSo, y'all get what I'm saying.
10:05.22art3misgo code it now ;)
10:05.29SaryaiHell if I know how. >.>
10:05.36SaryaiAnd I have time restraints.
10:06.07SaryaiI'd love to code it myself, and I'm all up for it, but I'm gonna need some help to get it working.
10:06.14art3misheh me too so im going to bed now
10:06.53SaryaiI have next to zero LUA/ACE experience past minor fixits, which is putting a damper on my production time. >.<
10:07.46Punkie`Ace is not an acronym
10:07.48Punkie`;P
10:07.59SaryaiEh, me being lazy with shift there.
10:08.25SaryaiWho wants to do the dirty work for me? ^_^
10:08.59SaryaiI can probably handle it once we have a framework up, but until then I'm gonna be useless except for ideas.
10:09.51*** join/#wowace cncfanatics (n=evolve@56.59-242-81.adsl-dyn.isp.belgacom.be)
10:09.59SaryaiPleeeeeeease?
10:10.03cncfanaticsgood morning everyone
10:10.08SaryaiMornin'.
10:10.35*** join/#wowace seXemplar (n=exem@124-171-218-77.dyn.iinet.net.au)
10:11.30SaryaiBiggest problem I'm running into is that there's never been an addon that's done this before.
10:11.55SaryaiAs far as I can tell, nobody's ever coded a redundant chat network for WoW.
10:13.22SaryaiThe relay part's easy, it's been done with Guild2Guild and prolly a few other addons, but never a broadcast/standby system, lag checking... Nothin'.
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10:21.09Grum_hmm is there any easy way from ingame to get the running instance of for example Cartographer (or some of its modules) so i can call some stuff onto it to test?
10:22.14Grum_for example i want to call ClearMap() which is defined as Cartographer_Notes:ClearMap() ..
10:23.28SaryaiShould be able to /script it, if I'm reading that right and my brain's not completely shut down yet.
10:23.52SaryaiSo: /script Cartographer_Notes:ClearMap(foo)
10:24.09Grum_hmm yes indeed that seemed to be the case
10:24.13Grum_lol that was too obvious
10:24.16SaryaiHehe.
10:24.29Grum_just cba to load wow and try it .. and i just did .. sigh ;D
10:24.44Saryai;p
10:25.23SaryaiWTB someone to code for me. Offering [Case of Phatlewt] and [Mad Props].
10:25.39Grum_man getting these basics worked into your system is walking naked in a dark room with nails on the walls and broken glass & mousetraps on the floor
10:25.46Grum_you might just make it .. but you rather turn on the light!
10:25.53Saryai./agreed
10:26.33Grum_or should i say, ask the crowd which is sitting in the next room laughing at your nubness to make a light =D
10:26.40SaryaiSee what I'm getting myself into? Same thing, man.
10:26.49Grum_ah well my first addon as well :)
10:26.59SaryaiWhatcha making?
10:27.14Grum_Cartographer_Routes (drawing routes on your map!)
10:27.44SaryaiAh, nice. I'm assuming you'd be using either mapnotes or waypoints and drawing lines between them?
10:28.18Grum_both arent quite usable :(
10:28.28SaryaiHmm, how so?
10:28.31Grum_waypoints are voilatile where i need them to be stored
10:28.41SaryaiSo, mapnotes.
10:28.44SaryaiThey're persistent.
10:28.49Grum_and _Notes automaticly draw crap on the location i put a point *and* they do not store order just location
10:28.59SaryaiAhh.
10:29.00Grum_and the order is what matters most :)
10:29.06SaryaiMhmm.
10:29.09Grum_(yes i spend this day till now figuring that out ;D)
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10:29.33Grum_i know exactly what i want, problem is finding the tools to make it while not creating all yourself from scratch
10:29.59SaryaiSo, in that case, a modification of _Notes to append order data, and create either an invisible point or a really small dot instead of a big icon.
10:30.25Grum_i know i want something like: self.db.$zone.$route.{ settings = {}, route = { p1, p2, p3, p4, p5 } }
10:30.53Grum_problem is, _Notes database is:
10:31.29Grum_self.db.$zone.$type.{ p1 = data, p2 = data, p3 = data }
10:31.38Grum_atleast ..
10:31.41Grum_let me tripple check that :)
10:31.59Fisker-hai Punkie`
10:32.16Grum_yup
10:32.29Grum_the index is the 'point' thus no ordering ;(
10:32.53Grum_i could make an artificial 'order' and store that in my own addon but that would be somewhat redundant data
10:33.36SaryaiHmm.
10:33.57Grum_self.db.$zone.{ p1 = $type, p2 = $type, p3 = $type } even
10:34.04Grum_for _Notes
10:34.52Grum_Cartographer_MiningDB = {
10:34.52Grum_<PROTECTED>
10:34.52Grum_<PROTECTED>
10:34.52SaryaiCan't just add a p4 for order, make an invisible icon, and use yours as a replacement?
10:35.14Grum_then updating is a pain due to double administration
10:35.35SaryaiTrue.
10:36.17Saryai(if you *did* do that, I'd make sure to include an "if p4 is nil, disregard" line. >.>)
10:36.36Grum_and that is the other problem - i need to update _Notes to do that
10:36.40Grum_which i dont want ;)
10:37.08Grum_atm looking in how stuff is drawn on the map (not the minimal - that is for waaay later)
10:37.11Grum_*minimap
10:37.45SaryaiNot even sure if it would be possible on the minimap.
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10:39.12SaryaiQuestion.
10:39.53SaryaiWait, lemme check that myself first...
10:39.55Grum_yes you can
10:39.56Grum_manually ;D
10:40.12Grum_which is a bit out of scope for this moment due to the math involved
10:40.13*** join/#wowace Vegeta]BT[ (n=Vegeta-G@xdslfa139.osnanet.de)
10:40.31Grum_but still really easy whenever i decide to implement it with the rest working
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10:44.35SaryaiAlright, so first thing my addon's gotta do is send a "I'm ready" addonmessage over the guild channel.
10:45.38SaryaiI dunno if I'm gonna need to do the same over the relay channel or not...
10:46.15cncfanaticswhat are you trying to do if I might ask ?
10:46.57SaryaiChat relay system.
10:47.20SaryaiHas a prioritized list of broadcasters, uses a chat channel to merge two guild chats.
10:47.38Neebleruse a custom channel
10:47.46SaryaiAye.
10:48.05SaryaiI know how it's gonna work... I just have no idea where to start.
10:48.10Neebler./join ourtwoguilds
10:48.19Neeblernow in 5.ourtwoguilds
10:48.30Neebler./5 I'm ready :P
10:48.35SaryaiShh.
10:48.36nevcairielhehe
10:48.45SaryaiI'm shooting a gun at a spider, here.
10:49.01nevcairielpoor spider
10:49.21SaryaiLooking for a complete merge of the guild chats without having every character in both guilds join a channel that nobody's gonna use.
10:49.22*** join/#wowace charon (n=anmoch@77-56-85-248.dclient.hispeed.ch)
10:50.02SaryaiChat channels are handy, but they don't cut it.
10:50.12cncfanaticshidden addon channel and ur there
10:50.13nevcairielmake them all join one guild ? =P
10:50.24SaryaiTried that, nobody wants a switchover. >.>
10:50.40Cheadsnevcairiel there might not be room for more people =)
10:50.42SaryaiHidden addon channel's easy. It's the priority list, ready signals, all that.
10:50.51SaryaiThus the priority list.
10:51.12SaryaiOne broadcaster per guild. Three users per guild on standby in the channel.
10:51.18Saryai(up to)
10:51.55SaryaiAddon chooses who's in the channel by some sort of hashing system, I'll get to that when I get there.
10:52.21cncfanaticsheh, why make stuff simple when it can be complicated ?
10:52.28SaryaiExactly.
10:52.39CIA-1403ascalia * r46260 10AtlasLoot/Constants/ (constants.de.lua constants.en.lua):
10:52.39CIA-14AtlasLoot:
10:52.39CIA-14- German update
10:52.54SaryaiHalf the reason I'm doing this is so that I can tack a chatbot onto it.
10:53.34cncfanaticsomg
10:53.39cncfanaticsnerf end's in lua code
10:53.46cncfanaticsI had forgotten one and it totaly fucked up my gui lol
10:53.50SaryaiLOL
10:55.09SaryaiSo...
10:55.57SaryaiAm I even gonna need this thing to send a message over the addon channel when it enables?
10:56.25SaryaiWait, yeah.
10:56.33Saryaii r smrt.
10:56.49cncfanaticsu r smrt
10:56.51cncfanaticsrght
10:58.36SaryaiSo, first thing it needs to do is check for other users in both the addon channel and in the guild. User list in the channel works for the first, addonmessage with a sync request would handle the second.
11:02.43*** join/#wowace Bibi (n=Boubouil@AVelizy-151-1-42-106.w82-124.abo.wanadoo.fr)
11:03.14CIA-1403candykiss * r46261 10ArkInventory/Locale/zhCN.lua:
11:03.14CIA-14ArkInventory:
11:03.14CIA-14- Fix zhCN translation
11:03.29Fisker-http://www.developersdevelopersdevelopers.dk/awesome.JPG
11:03.30Fisker-i win
11:04.01CIA-1403cncfanatics * r46262 10FlexBar2/ (6 files in 4 dirs): (log message trimmed)
11:04.01CIA-14FlexBar2:
11:04.01CIA-14Core.lua:
11:04.01CIA-14<PROTECTED>
11:04.01CIA-14Attributes.lua:
11:04.02CIA-14<PROTECTED>
11:04.05CIA-14<PROTECTED>
11:04.21cncfanaticsbugfixing ftl
11:08.06cncfanaticsNargiddley, ping, are you here ?
11:08.17cncfanatics~seen Nargiddley
11:08.19purlnargiddley is currently on #wowi-lounge (12h 16m 18s) #wowace (12h 16m 18s). Has said a total of 46 messages. Is idling for 1h 48m 46s, last said: 'you can avoid them mostly'.
11:09.00*** join/#wowace Matrix110 (i=bla@pD957F645.dip.t-dialin.net)
11:09.17omegahms.. in the new baggins configuration, how do I create a new category?
11:09.33NeeblerFISKER
11:09.43NeeblerGIMME TF2BETA NOW
11:09.57Punkie`man, i can't believe you fell into his trap Neebler
11:10.03cncfanaticsFisker- actualy writes addons ? :o
11:10.13Neeblerhe's a fanboy troll
11:10.20cncfanaticsthought so
11:10.50charonrangecheck is cool... how does it tell 28-30m from 30-40m? i never knew i had a 28m range ability :)
11:10.59cncfanaticsprobably trade
11:11.02cncfanaticsor inspect
11:11.36Neeblerspell abilites you have, weather they're disabled or active to use
11:11.59cncfanaticsif you read what he said he doesnt think he has any 28m ability
11:12.20Sarozhelpful = IsHelpfulSpell("name" or slot,"book") - The spell targets friendly units
11:12.21Neebleroops
11:12.22Sarozomg give!
11:12.50cncfanaticssexy
11:15.04CIA-1403adirelle * r46263 10ThreatToKTM/ (. ThreatToKTM.toc embeds.xml):
11:15.04CIA-14ThreatToKTM:
11:15.04CIA-14- added Threat-1.0 to optdep list, as it is not LoD'able.
11:15.04CIA-14- moved Threat-1.0.xml include from TOC to embeds.xml,
11:15.34Nickenyfiken~seen elkano
11:15.35purlelkano <n=elkano@ip-213-135-2-176.handshake.de> was last seen on IRC in channel #wowace, 1d 16h 51m 44s ago, saying: 'how else would I react to joining a group?'.
11:15.47CIA-1403ascalia * r46264 10AtlasLoot/Constants/constants.de.lua:
11:15.47CIA-14AtlasLoot:
11:15.47CIA-14- minor German improvements
11:16.21CIA-1403cncfanatics * r46265 10FlexBar2/Layout/Layout.lua:
11:16.21CIA-14FlexBar2:
11:16.21CIA-14Layout.lua:
11:16.21CIA-14<PROTECTED>
11:17.39CIA-1403candykiss * r46266 10FuBar_ToFu/ToFuDefaultTimes.lua: FuBar_ToFu: Add zhCN default flight time
11:20.26Neeblerhmm whats the name of the debuff paladins get after using a bubble?
11:20.43CIA-1403adirelle * r46267 10/trunk/ (FuBar_ThreatFu/ ThreatToKTM/): FuBar_ThreatFu: formerly ThreatToKTM - renamed to avoid confusion.
11:22.24Neeblerah, Forbearance.
11:22.33CIA-1403adirelle * r46268 10FuBar_ThreatFu/ (5 files): FuBar_ThreatFu: renaming done.
11:23.56SaryaiThere's a ThreatFu?
11:24.13vithosthere is now.
11:24.25Fisker-doh
11:24.28Fisker-i has been stupid
11:24.51SaryaiInteresting... Whassit do?
11:25.41Diaolol
11:25.46Diaoformerly threattoktm
11:25.49Diao;)
11:25.51Diaothat should explain it
11:26.24SaryaiYeah, kinda figured that, but as far as I knew ThreatToKTM was a backend to handle KTM resets and such.
11:26.27Saryai...Oh.
11:26.42Diaolol
11:26.53SaryaiDon't mind me.
11:27.05SaryaiIt's 4:26am. Do you know where YOUR brain is?
11:27.35SaryaiHAH! Addon progress. I'm done with...
11:27.38Diaoindeed
11:27.39Diaoi do
11:27.41Saryai...building the options table.
11:27.51Diaoi sleep at strange times
11:27.51Diao:(
11:28.16SaryaiI sleep every other day. Works wonders for work: I never have to deal with my alarm clock.
11:28.42snurreThanks for signing up for the The Settlers Rise of an Empire Beta.
11:28.46snurrehm, wonder if its any good
11:29.07*** join/#wowace Telrin (n=test@shandalar.xs4all.nl)
11:29.36SaryaiAlright, about to do the initial announce and version check.
11:30.26*** join/#wowace baer (n=baer@bodom.heim10.tu-clausthal.de)
11:30.31SaryaiNeed to figure out how to send version info over an addonmessage now...
11:30.47baermoin
11:31.00*** join/#wowace [dRaCo] (n=drc@p54858FD3.dip0.t-ipconnect.de)
11:31.02Diaolocal versioninfo = ___
11:31.05Diaoand send it as a string?
11:31.17Diaolook at other addons for how to do it i guess
11:31.44SaryaiYeah. Methinks Omen would be a good start for that, I think one of the first things it does is a version check.
11:33.45*** join/#wowace Garns (n=blub@muedsl-82-207-241-033.citykom.de)
11:34.25*** join/#wowace Leialyn (n=unknown@84.180.210.44)
11:35.29Daemonahmmm pastey slow for anyone else?
11:36.56CIA-1403adirelle * r46269 10FuBar_ThreatFu/FuBar_ThreatFu.lua:
11:36.56CIA-14FuBar_ThreatFu:
11:36.56CIA-14- fixed Threat-1.0 library reference,
11:36.56CIA-14- fixed FuBar plugin title.
11:39.49*** join/#wowace Fisker- (i=ballmer@62.61.142.209.generic-hostname.arrownet.dk)
11:41.03*** join/#wowace Garns (n=blub@muedsl-82-207-241-033.citykom.de)
11:41.47*** join/#wowace Garns (n=blub@muedsl-82-207-241-033.citykom.de)
11:42.41DaemonaInventoryLib still has issues -> http://www.pastey.net/72055
11:43.57*** join/#wowace bindi (i=indigo@d54C68C7E.access.telenet.be)
11:45.47*** join/#wowace Cheads (i=chead@0x535b9adc.virnxx18.adsl-dhcp.tele.dk)
11:47.14*** join/#wowace Garns (n=blub@muedsl-82-207-241-033.citykom.de)
11:49.29*** join/#wowace Jagobah (n=jago7777@adsl-070-157-252-208.sip.asm.bellsouth.net)
11:50.02SaryaiHow many users max are in a chat channel? Saw 10 somewhere and I find that a bit hard to believe.
11:50.05*** join/#wowace kovi (n=nnscript@80.129.209.253)
11:51.18[dRaCo]ingame?
11:51.23SaryaiYeah.
11:52.24[dRaCo]you can be in 10 channels at the same tine
11:52.32[dRaCo]s/tine/time/
11:52.43SaryaiAh. No max on the number of players in any given channel though?
11:52.59baer_Saryai, no.
11:53.01NickenyfikenDaemona: I tried to fix it buy Elkanos suggested fix only lead to another problem that I'm not sure how to fix.
11:53.13SaryaiAlright.
11:56.42*** join/#wowace kov` (n=nnscript@p5081D1FD.dip.t-dialin.net)
11:56.49SaryaiStupid question:
11:56.54SaryaiSendChatMessage(("%s - %s: %d/%d"):format(name, desc, numGot, numNeeded), "PARTY")
11:57.16SaryaiHow exactly is %s and %d determined?
11:57.46SaryaiYes, noob question of the morning.
11:57.51[dRaCo]takes the variables you give and prints them
11:58.06[dRaCo]first %s is name, second is desc
11:58.08[dRaCo]etc
11:58.21SaryaiAny real reason for switching letters?
11:58.33[dRaCo]%s is for string, %d for decimals
11:58.38SaryaiGot it.
11:58.52SaryaiAnd just %?
11:58.58[dRaCo]nothing
11:59.03[dRaCo]escape char, prolly
11:59.08SaryaiAh.
11:59.14SaryaiAny other common ones?
11:59.44[dRaCo]%i for integers, iirc
11:59.54SaryaiI was thinking that.
11:59.59SaryaiCool, thanks.
12:00.02[dRaCo]but why would you need anything besides strings and numbers? =)
12:00.40Saryai^_^
12:01.51charonin C they have %f/%g/%e for various float formats... then again lua has to do everything differently and i haven't checked
12:04.35SaryaiHmm... Somehow I can't find an addon that uses SendAddonMessage anywhere... Would I treat it about the same as that SendChatMessage I pasted before?
12:05.16[dRaCo]http://wowwiki.com/API_SendAddonMessage
12:05.21SaryaiLooking at it now.
12:05.27SaryaiSendAddonMessage( "CTRA", "User Data: XYZ", "RAID" ); is the example they give.
12:05.55SaryaiDoesn't explain a lot to a complete noob such as myself, except for the order of the information.
12:06.48FrostByghtedoes Bigwigs work also for 5 man instances or mainly focus on the larger ones?
12:06.50Tornhoofthat explains everything?
12:06.51SaryaiAs for the data portion, would I be able to order it like that SendChatMessage, or else how would I send local values such as versioninfo and other random stuff?
12:07.05SaryaiFrost: Check out Littlewigs.
12:07.14SaryaiHooks into Bigwigs for 5man bosses.
12:07.26FrostByghteso would you need both of those then?
12:07.30SaryaiYes.
12:07.59SaryaiBigwigs enables itself when you target a raid boss. Littlewigs just adds modules for 5mans.
12:08.02FrostByghteok, gotcha...are there any other 5 man addons that are recommended?  I mainly pvp and I just started to run a few of these 5 man instances
12:08.19*** join/#wowace kbh (n=Kneebrac@atc2-dhcp25.wmiscable.net)
12:08.22[dRaCo]nope
12:08.36[dRaCo]what else do you need?
12:08.38FrostByghtemy main problem was keeping the attack order straight :(
12:08.46[dRaCo]use raid target icons
12:08.53SaryaiDepends on what you do. I find that Pitbull, Omen + KTM (gah, KTM...), and good communication with a group are all I need.
12:09.22FrostByghtewell they put the little symbols over their head and all, but then in the middle of the fight...well was that blue, diamond or blue, X etc :)
12:09.40SaryaiIf you REALLY have issues with it, leave CC to the Rogue/Mage/Warlock/whatever and grab FromAViewToAKillFu.
12:09.58[dRaCo]get pitbull and enable party targets =)
12:10.00FrostByghteI have pitbull, love that one...use grid for raid frames...I'll look into KTM and Omen to see what those are
12:10.02SaryaiThat too.
12:10.23[dRaCo]threatmeters
12:10.42SaryaiFrost: Are you tanking, healing, or DPSing?
12:10.53FrostByghteya, but then the warrior was 'don't focus on my target, I change up a lot' then I was using the hunters targ 'well I'm laying down traps'
12:10.59FrostByghteI'm a hunter...don't laugh :)
12:11.03FrostByghtedps
12:11.05Fisker-http://img129.imageshack.us/img129/3319/wowscrnshot081107135014ua7.jpg <-YOU GOTTA BE KIDDING ME
12:11.13SaryaiNo worries.
12:11.14Fisker-why grid + decursive_
12:11.15Fisker-?
12:11.22[dRaCo]wtf, what's that, fisker?
12:11.29Tornhoofbecause he's a paladin
12:11.36Fisker-some guys UI in my guild
12:11.36SaryaiWhere's his game?
12:11.41Fisker-he has both grid and decursive
12:11.52FrostByghteseems redundant
12:11.55SaryaiI see nothing but addons. >.<
12:11.57Fisker-very
12:12.06Tornhoofsend him to cthun :D
12:12.11Fisker-wait WHAT?!
12:12.13FrostByghtegrid can show an amazing amount of info all on it's own, no other reason to use anything else
12:12.15Fisker-he has both fubar and titan?
12:12.19Fisker-wtf
12:12.21SaryaiYep Frost.
12:12.29BankZIs there anything else out there like autobar?
12:12.32charonFisker-: i find it much more interesting that he uses 25man Grid layout in AV
12:12.32Fisker-oh lawd
12:12.35SaryaiSo, Frost: Omen and KTM track threat, but in different ways.
12:12.49Fisker-well you gotta set it manually
12:12.49SaryaiOmen uses the Ace Threat library to track on a per-target basis.
12:13.00FrostByghteare they both needed or is it better to stick with one in particular?
12:13.02*** join/#wowace Chompers (n=Chomp@cpc2-cove7-0-0-cust20.brhm.cable.ntl.com)
12:13.14[dRaCo]BankZ: pt3bar, dunno if it's still in active development
12:13.26SaryaiI recommend using both... Noticed lately that Omen has issues publishing its threat scores to KTM.
12:13.35Grum_how to make a screenshot with /script?
12:13.38hasteChompers: most likely because he wants to show how his UI looks during PvE raids, without having to wait for a raid to start to fix a screenshot
12:13.42hastedamn it
12:13.46hastecharon: ^
12:13.51SaryaiKTM tracks threat on all mobs at once. Meaning, on a multi-mob pull, it's next to useless.
12:13.58Fisker-lol
12:14.02Fisker-seriousl Grum
12:14.05Fisker-1 second of guessing
12:14.10Fisker-/script TakeScreenshot()
12:14.14Grum_whoo thanks ;D
12:14.30FrostByghteokie...silly question here, but is there a reason they didn't just use numbers instead of raid symbols?
12:14.31hasteI thought it was /script Screenshot()
12:14.33hasteD:
12:14.37Grum_me too
12:14.45FrostByghtecause I could sure remember 1 2 3 4 5 etc
12:14.48SaryaiBecause of how the human brain works, I'd assume.
12:14.55hasteScreenshot()   - Takes a screenshot.
12:14.55haste:3
12:14.59SaryaiWe can glance at a shape and color and know what it is.
12:15.17SaryaiIt takes a little longer to see "1 2 3 4 5" and relate them.
12:15.40Tornhoofit's easier to explain with symbols
12:15.43SaryaiYep.
12:15.46SaryaiSkull = Kill.
12:15.53SaryaiX = Offtank/Kill second.
12:15.57SaryaiMoon = Sheep.
12:16.01Grum_never put skull on kill
12:16.04SaryaiSquare = Trap.
12:16.06Grum_skulls are used by addons :)
12:16.18*** join/#wowace sb (n=sb@dslb-084-056-138-113.pools.arcor-ip.net)
12:16.21SaryaiWhich ones? >.>
12:16.29FrostByghteok, so throughout wow's history each of these has come to mean a certain thing?
12:16.30Grum_DBM for example:)
12:16.34*** join/#wowace Ed``` (n=balh@82-38-192-139.cable.ubr04.shef.blueyonder.co.uk)
12:16.38SaryaiNever used it.
12:16.41[dRaCo]dont use addons that use skull anything besides kill :þ
12:16.46Grum_hehe
12:16.51SaryaiFrost: People usually assume that skull will mean first kill.
12:17.07FrostByghteya, that is what I always think...but then after that I totally lose focus and can't think anymore :)
12:17.08FrostByghtelol
12:17.15SaryaiAnything else is assumed to be explained by the one marking.
12:17.22charonFrostByghte: have your tank call them out on vent/TS if you're confused
12:17.32charoni.e. as one goes down "star next" or whatever
12:17.43FrostByghtethis was a pickup group, I was running shattered halls trying to get my thrallmar rep up
12:17.49SaryaiOr yell at the tank to bind his tilde (~) key to skull.
12:17.51Grum_we use star, circle, diamond for 1-3, .. triangle/moon for sheeps and cross/square for traps :)
12:18.07FrostByghtebut I've only been in about 5 instance runs since I started playing in January
12:18.07*** join/#wowace ckknight_ (n=ckknight@rrcs-74-62-251-185.west.biz.rr.com)
12:18.07*** mode/#wowace [+o ckknight_] by ChanServ
12:18.31SaryaiI have my tilde set to four marks. ~ for skull, ctrl-~ for moon, alt-~ for square, shift-~ for star.
12:18.36BankZDo you guys think omen and ktm are worth while for healers?
12:18.41BankZseems kinda usless to em
12:18.45SaryaiEh.
12:18.49SaryaiOmen could be handy.
12:19.00SaryaiBut only if nobody's using KTM.
12:19.09Grum_make people stop using ktm :)
12:19.13SaryaiNo kidding.
12:19.18BankZwell, doesnt Omen work by your target?
12:19.18SaryaiI'm weaning my guild off it.
12:19.25*** join/#wowace EvilGrin (n=Geoff@80-193-144-85.cable.ubr01.pres.blueyonder.co.uk)
12:19.32SaryaiOmen tracks threat by mob name.
12:19.33CIA-1403zlovred * r46270 10AlchCheck/ (AlchCheck.lua Locale/AlchCheck_enUS.lua):
12:19.33CIA-14AlchCheck:
12:19.33CIA-14-Update Buff Check names
12:19.58*** join/#wowace Matrix110 (i=bla@pD957CAD3.dip.t-dialin.net)
12:19.58Grum_KTM only does global aggro and therefor sucks :)
12:19.59SaryaiMeaning, a Bloodskull Peon and a Bloodskull Orc are tracked seperately, but two Bloodskull Peons will show the same threat.
12:20.02SaryaiYep.
12:20.10BankZbut doesnt it show your the threat based on your target?
12:20.16SaryaiYes.
12:20.17Grum_Omen yes
12:20.19Grum_KTM .. no
12:20.24Grum_rmember you have 'Master target' for KTM
12:20.26charonFrostByghte: well, whatever, it's always a matter of agreeing on something beforehand... there might be a "common" convention on your server, but just ask before starting. just assisting the tank is definitely the Wrong Thing though
12:20.31BankZyeah
12:20.40SaryaiI've never actually used the master target in a 5-man. >.>
12:20.41Grum_that means :ignore all but treath on the master target
12:20.42BankZso, Omen is kinda usless for healers
12:20.50Grum_why
12:21.02BankZcuz healers dont target mobs
12:21.02Grum_omen picks up target from target if you are healing stuff :) (atleast that is what i saw)
12:21.08Matrix110a threatmeter is useless for healers
12:21.16SaryaiNope.
12:21.19Grum_it is :)
12:21.21Grum_it really is
12:21.26SaryaiWe should be using Aloft, man.
12:21.28*** join/#wowace rophy (n=Miranda@220-132-204-186.HINET-IP.hinet.net)
12:21.38BankZIf healers pull aggro its normaly one spell at start of fight
12:21.49BankZor a lose random mob
12:22.04SaryaiI've had a few cases with a mob at around 90% and I've actually pulled heal agro, though.
12:22.17Grum_your healer or tank sucks then
12:22.19SaryaiAloft helps a lot with that.
12:22.23Matrix110you are a druid then or?
12:22.31Matrix110(or Shaman)
12:22.35SaryaiDruid.
12:22.36BankZIm a druid
12:22.42Matrix110other healers cant pull aggro or smth went totally wrong
12:22.48SaryaiAye.
12:22.48BankZand I dont see how you can pull aggro at 90%
12:22.54SaryaiDruids have issues with threat.
12:22.56BankZunless your tank is really bad
12:23.07Matrix110Threatwipes BankZ but tbh the tank sucks then:P
12:23.32FrostByghtecharon: I think most of my problem is just not being familiar with instance runs and groups, guess I just need to practise up
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12:23.36CheadsSaryai how does Aloft display threat.. I cannot get it to show.. or I'm not aware of what to look for..
12:23.37BankZyeah, I can pull aggro after a threat wipe or start of fight
12:23.40SaryaiNot necessarily. 2-mob pull, only damage to the mob being Thunderclap, it's possible to pull agro if the tank's rage starved or slacking a bit.
12:23.48BankZbut thats normaly after one big heal
12:24.02BankZso I dont see how threat meter can help
12:24.07SaryaiCheads: It's there. Might need an update, but if you look in the menu you should see a threat bar section.
12:24.14SaryaiI have mine just below the health bar.
12:24.28BankZMy guild is saying we all need Omen and I am debating if its useful
12:24.29Cheadsyes.. I have latest version.. and I have it enabled.. I just can't see anything different with the plate
12:24.40*** join/#wowace Comx (n=Comxx@75.142.22.168)
12:24.46SaryaiYou need to enable it, and maybe move it so that you can see it.
12:25.03SaryaiIt's not on by default, IIRC
12:25.31SaryaiIt'll show another player's threat as a red bar, and your threat as a white bar.
12:25.44SaryaiHighest threat stretches across, yours superimposed over.
12:26.15SaryaiVery useful for healers or AoE DPS. At least for yelling at the tank to quit slacking.
12:27.09charonSaryai: thanks for mentioning that feature. never noticed it ... i think it is also going to be very useful when i tank
12:27.34SaryaiIt's really not a tank thing.
12:27.39SaryaiThreat meters are for the DPS.
12:28.01*** join/#wowace mandrill (i=sintflut@dslb-088-077-249-022.pools.arcor-ip.net)
12:28.02SaryaiIf you need to look at one as a tank, you're doing something wrong. You should ALWAYS be pumping out max threat.
12:28.18SaryaiUnless, of course, you're offtanking and need to stay second on the threat list.
12:28.21charonum, imagine i have a mob on me that is flagged for CC, but somehow the CC fails... up to now i just leave it alone _until_ it breaks away, then taunt and build aggro
12:28.36charonif i attacked it right away, CC might be broken by my attacks
12:28.37HjalteSaryai, maybe he is, but he would like to know what way to run for the mob or who to intervene. It helps tanks too.
12:28.49SaryaiI know, Hjalte.
12:29.03charonso yeah, what Hjalte says. i'd like to see when healing aggro on those mobs becomes critical
12:29.09SaryaiAll I'm saying is that there's other tools besides threat meters to help you with that.
12:29.23Grum_Saryai: it's named clue!;D
12:29.41CheadsSaryai thanks a lot.. it's working now.... played around with the settings and now it works =)
12:29.44SaryaiIntervene -> Taunt -> Sunder/SS/Revenge (whichever is up) does wonders, especially when you have Banzai enabled in Pitbull. ^_^
12:29.54SaryaiCheers Cheads. =)
12:30.17SaryaiHmm. Somehow I'm reminded.
12:30.28SaryaiI should make a Clique macro...
12:30.35Grum_hehe
12:30.44charonSaryai: preventing the mob from attacking the healer in the first place is always better
12:30.55charonunlucky one-hits on heroic ftl
12:31.01SaryaiAye.
12:31.09SaryaiIt's usually impatient DPS who do it.
12:31.31SaryaiMacro: /target [mouseovertarget,exists]
12:31.44SaryaiOr something.
12:32.09SaryaiSome way to insta-target the person's mob when I'm in the middle of an intervene would be cool.
12:33.04Saryai(Mainly useful on here-to-be-unnamed mages who stand there nuking a mob while it's on the way to them)
12:34.44charon... then proceed to kite the mob away from you so that you can't charge/intervene? ;)
12:34.54SaryaiGenerally, yeah. >.<
12:35.09SaryaiI hate mages and hunters, some days.
12:35.37SaryaiAnd priests. Dunno why, but the last four puggers have BACKED AWAY from the mob running over to bash their skulls in.
12:35.48SaryaiNot ran, not even strafed.
12:35.50SaryaiBACKED AWAY.
12:36.28SaryaiOr ran away from the 200% speed oneshot.
12:36.29BankZIs there anyway to get wowinterface to email you when one of your addons gets updated?
12:36.38SaryaiUm...
12:36.42SaryaiI could look?
12:37.18[dRaCo]BankZ: add that addon to favorites
12:38.16BankZI didnt, and didnt get an email
12:38.18BankZhmmm
12:38.29*** join/#wowace Cartas (n=Cartas@host86-144-51-57.range86-144.btcentralplus.com)
12:38.35BankZlet me check my junkmail folder
12:38.44SaryaiFound it.
12:38.51Saryaihttp://www.wowinterface.com/downloads/filecpl.php?action=modifyoptions
12:39.05SaryaiTop option, email notification.
12:39.13SaryaiSet to yes and you should be golden.
12:39.42Nargiddleycncfanatics, ping
12:40.07BankZyeah, didnt get an email, let me look around at settings
12:41.03*** join/#wowace GnancyWK (n=gnancysa@adsl-065-082-190-025.sip.bct.bellsouth.net)
12:41.22charonworst aggro mess up i've seen so far was at hydross though. he hit me with 18k (+6k resisted) nature damage just at the end of a nature phase, while i was sitting around doing nothing except enrage so i'd be ready to tank the frost adds
12:42.31BankZWhat do I need to enable to get wowinterface to email me when there is an update?
12:42.39BankZI have "Receive Email from Administrators" checked
12:43.11SaryaiLet's do this the slow and surefire way.
12:43.24SaryaiGo to your favorites list.
12:43.54*** part/#wowace GnancyWK (n=gnancysa@adsl-065-082-190-025.sip.bct.bellsouth.net)
12:43.59SaryaiFailing that, find a favorite in the downloads section, and click the heart.
12:45.04SaryaiLeft side, you should see Options -> Favorites, Email Feeds
12:45.32SaryaiThen Settings -> Preferences.
12:45.32SaryaiGo to Preferences.
12:45.33SaryaiEmail Notification:
12:45.33SaryaiEnable this feature to recive email notification when one of your favorites has been updated.
12:46.43BankZSaryai: thanks
12:46.52Saryai^_^
12:46.54SaryaiNo prob.
12:47.12SaryaiAnd now...
12:50.44*** join/#wowace Higdur (n=nike@81-229-136-48-o1124.telia.com)
12:55.05CIA-1403nargiddley * r46271 10Waterfall-1.0/Waterfall-1.0/Waterfall-1.0.lua:
12:55.05CIA-14Waterfall-1.0: Calling :Open(id, pane) when the window is already open will change pane
12:55.05CIA-14- Bugfix for confirm on Buttons
12:55.24*** join/#wowace Jagobah (n=jago7777@adsl-070-157-252-208.sip.asm.bellsouth.net)
12:55.42CIA-1403nargiddley * r46272 10Baggins/ (Baggins-Options.lua Baggins-enUS.lua Baggins.lua): Baggins: Show New category in the Category Editor
13:00.01*** join/#wowace Kilroo (n=Kilroo@cpe-071-076-173-175.triad.res.rr.com)
13:02.40Fisker-man
13:02.42Fisker-shit sucks
13:03.49Fisker-i can't get rep with Cenarion Circle pretty much
13:04.04SaryaiSilithus?
13:04.26SaryaiIIRC, a good many of the Silithus quests are CC rep.
13:04.40Fisker-yeah, i'm unfriendly
13:04.53SaryaiHow'd you manage that?
13:04.59Fisker-killing their npc's?
13:05.11SaryaiThat'd do it.
13:05.45Saryaihttp://www.wowwiki.com/Cenarion_Circle_Reputation_Guide
13:06.20Fisker-guide is pretty useless as i recieve less  reputation at level 70
13:06.20Saryai...Looks like you may need to start running AQ. >.>
13:06.34SaryaiThey're fixing that in 2.2.
13:06.41Fisker-nice
13:06.46*** join/#wowace Higdur (n=nike@81-229-136-48-o1124.telia.com)
13:06.49Fisker-just a shame i have to be past 300 before 2.2
13:06.57Fisker-and i don't want to level fishing :<
13:07.13FrostByghteshould I be installing all mods with or without externals?
13:07.27SaryaiFrost: It helps.
13:07.34FrostByghteI'm assuming externals is just all the extra libs and stuff and they could be installed seperately
13:07.43FrostByghtewhat helps? :)
13:07.46Saryai300... cooking?
13:08.00FrostByghteI've been installing all with externals using the wowaceupdater
13:08.12SaryaiExternal libs will help your load times and a bit of memory usage.
13:08.31SaryaiLoad times mainly.
13:08.46FrostByghteok so when I 'install with externals' what is that doing exactly?
13:08.52SaryaiThat, and it'll prevent weird conflicts from old libraries.
13:08.56*** join/#wowace nahkiss (i=nahkiss@dsl-hkibras1-ff4dc300-7.dhcp.inet.fi)
13:09.01FrostByghteokie
13:09.12SaryaiWhen you install with externals, it'll automatically embed the externals into the addon directory.
13:09.36Fisker-LOLOLOLOLOL
13:09.37SaryaiWithout externals, it'll skip the embedding and install just the addon.
13:09.42Nargiddleywith externals = libs inside addons, without externals = libs as seperate addons
13:10.07SaryaiYeah. Brain =/= working. Narg's got it.
13:10.16Fisker-This guy says he don't want to use grid anyways because it's wastes too much space
13:10.20Fisker-oh lawd
13:10.21FrostByghteso the prefered method would be 'with externals' to maintain compat
13:10.30FrostByghtewastes space?
13:10.30SaryaiNo.
13:10.33FrostByghtegrid?
13:10.35Grum_Fisker-: slap him in the face
13:10.44FrostByghtephysical space on the screen?
13:10.53Fisker-yes
13:10.56SaryaiPreferred method is to use standalone libraries and update all addons without externals.
13:11.15FrostByghteoh okie, how do I go about determining what externals I need then?
13:11.19Nargiddleywithout externals and auto dependency download (if using WAU) is what I use
13:11.37SaryaiJust grab the !!!StandaloneLibraries package.
13:12.04Nargiddleynot needed if you use WAU, most addons are setup so it can tell what it needs to install as well
13:12.11SaryaiYeah.
13:12.15SaryaiWAU makes it easy.
13:12.58*** join/#wowace Matrix110 (i=bla@pD957DC34.dip.t-dialin.net)
13:13.08FrostByghteok...let me try not to screw everything up, turn off Default Mode WITH Externals, check Auto Dep Download, and then update all my addons without Deps and all should be well...right?
13:13.37Nargiddleyyep
13:13.57*** join/#wowace Higdur (n=nike@81-229-136-48-o1124.telia.com)
13:14.15SaryaiSyntax check on SendAddonMessage.
13:14.16SaryaiSendAddonMessage( "GIR", "version, pname, ready", "GUILD" )
13:14.20SaryaiLooks good?
13:15.16Fisker-hmm
13:15.17[Ammo]!api SendAddonMessage
13:15.17ThraeBot[Ammo]: SendAddonMessage("prefix", "text", "type", "target")  -- http://www.wowwiki.com/API_SendAddonMessage
13:15.22Fisker-perhaps these silithyst things will give rep
13:16.18*** join/#wowace JoshBorke (n=Josh@r35h14.res.gatech.edu)
13:16.52CIA-1403nargiddley * r46273 10Baggins/Baggins-Options.lua: Baggins: Sort categories ignoring case in the editor
13:17.17SaryaiSo, big question is on the vars I'm using there. Are they good how they are, or do I need to be doing something else there?
13:17.32SaryaiGah, I hate being a noob.
13:17.35[Ammo]well for one your syntax is wrong
13:17.42[Ammo]the quotes don't match
13:18.09SaryaiMind giving an example I can base mine off of that's not using generic terms?
13:18.26SaryaiI can't seem to find one in my addons. =/
13:19.07Fisker-YES YES YES
13:19.13Fisker-silithyst doesn't give less rep
13:19.19SaryaiGood stuff Fisker.
13:19.20Fisker-it's time to sandlol
13:19.35SaryaiWonder what happens when you max out the sylithysts...
13:19.41SaryaiNever seen it happen.
13:19.49Fisker-starts over
13:19.57SaryaiNo bonus? Lame.
13:20.02Fisker-the winning side gets a rep buff
13:20.04SaryaiAh.
13:20.40*** join/#wowace Legorol (n=legorol@stud-nat-blk12.trin.cam.ac.uk)
13:20.55*** join/#wowace Ominous (n=Ominous@84-51-151-23.jamesk522.adsl.metronet.co.uk)
13:21.42*** join/#wowace JoshBorke (n=Josh@r35h14.res.gatech.edu)
13:22.17SaryaiMaybe I should just start using AceComm?
13:22.45SaryaiSeems a bit easier to me. Either that or I'm just retawded when it comes to addonmessages. >.>
13:34.05*** join/#wowace copystring (n=copystri@p548A4324.dip0.t-ipconnect.de)
13:39.12baer_*lol*
13:39.20baer_my char on eu-todeswache is renamed.
13:39.28baer_from "Lucien" to "Luccien"
13:39.38baer_I <3 this :)
13:39.40Grum_is there anything which allows you to 'dump' tables ingame?
13:39.43*** join/#wowace Adys|sleep (i=Adys@APoitiers-257-1-35-197.w90-38.abo.wanadoo.fr)
13:40.01baer_Grum, what do you mean by 'dump' ?
13:40.01*** join/#wowace Kaydeethree (n=kd3@74.40.36.166)
13:40.03JoshBorkeGrum_: yes, both AceConsole and DevTools provide a way
13:40.18JoshBorkeif it is a global you can do /dump <global>
13:40.21Grum_AceConsole:Dump orso? lets read the source :)
13:40.59Grum_oh is there anything like a 'lua console' in wow? instead of using the annoying chatlines ;D
13:42.00*** join/#wowace Lysithea (i=o@c-2f4ee455.017-172-73746f34.cust.bredbandsbolaget.se)
13:42.21BankZIs it normal for FSP to be a lot lower in an instance?
13:42.27Grum_depends which one
13:42.31BankZor is that a addon problems
13:42.33BankZSSC
13:42.34Grum_yes
13:42.43Grum_look at the instance
13:42.57Grum_it's HUGE and drawn all at once since you dont really have 'fog' inside
13:43.07BankZFPS go from 60 to 18
13:43.15*** join/#wowace fleetfoot (n=fleetfoo@c-c8e6e455.014-202-6e6b701.cust.bredbandsbolaget.se)
13:43.15Grum_get a better pc; )
13:44.34BankZgonna be a while before I do that
13:44.38BankZmaybe 6 months
13:44.49Grum_welcome to 6 months of lag in ssc then
13:44.55Grum_nothing you can really do about that
13:51.57BankZwhats the "swing" option in quartz do?
13:52.22[dRaCo]swing timer
13:52.37[dRaCo]weapon swing timer
13:52.46BankZahh
13:53.22[dRaCo]not that accurate accurate when dw'ing, though
13:53.58SaryaiI've never seen it work with duals. =/
13:54.25*** join/#wowace Kilroo (n=Kilroo@cpe-071-076-173-175.triad.res.rr.com)
13:54.44SaryaiAlways perfect with Thunder, but as soon as I throw on Drakefist and Blackout Truncheon, there's no way my timer's showing up.
13:58.28*** join/#wowace Tupsi (n=Miranda@pD95F9378.dip0.t-ipconnect.de)
14:02.42*** join/#wowace _art3mis (n=art3mis@ool-18b9f13e.dyn.optonline.net)
14:05.18*** join/#wowace hydh (i=hydh@weizentrinker.com)
14:06.00Wobinwoohoo
14:06.01Wobinbest day ever
14:06.19WobinDid Mechanar, beastlord helm
14:06.28Wobindid SV, Beast Lord shoulders
14:06.32Wobinplus gun
14:06.38SaryaiDamn man.
14:06.43WobinDid SL, gun, plus sonic spear
14:07.01SaryaiHeh, guildie's been running SL for two MONTHS trying to get that spear.
14:07.05WobinThis day is full of win =)
14:07.11SaryaiNo kidding. Grats.
14:07.21SaryaiStill waiting on my Doomplate Chestguard from Arc. >.<
14:07.35BankZDoes "Terrain Distances" or "Enviroment Detail" increase the disances you can dse herbs/mines on the mini map?
14:07.38WobinI'm now 4/5 set
14:07.46BankZwhich set?
14:07.48WobinI don't believe so, BankZ
14:07.50WobinBeastlord
14:07.50SaryaiDon't think so BankZ.
14:07.53Fisker-beastlord?
14:08.03Wobinyus
14:08.06BankZWhich T is that?
14:08.07SaryaiIIRC those are statics.
14:08.23SaryaiBeastlord? Hunter.
14:08.30BankZTier
14:08.31SaryaiDungeon 3.
14:08.37BankZohh
14:08.38Wobinyeah
14:08.51Fisker-Wobin is a booot
14:08.52BankZIm 5/5 for T4 and 3/5 T5
14:08.59SaryaiI have 2/5 Bold. >.>
14:09.00BankZmy server sucks for progression
14:11.39CIA-1403celellach * r46274 10AtlasLoot_WorldLoot/WorldEvents.en.lua:
14:11.39CIA-14AtlasLoot_WorldLoot:
14:11.39CIA-14- World Events update
14:11.41BankZno guilds on my server has cleared TK yet
14:12.02SaryaiI know there's a few on mine working on it.
14:12.05CIA-1403celellach * r46275 10AtlasLoot/ (3 files in 2 dirs):
14:12.05CIA-14AtlasLoot:
14:12.05CIA-14- World Events update
14:12.12SaryaiI have a few friends in there every week.
14:12.30BankZTop guild on the server has 3/5 bosses in TK
14:12.33BankZwe are 3/5
14:12.35BankZerr
14:12.36BankZ2/5
14:12.57SaryaiDatabase question... Is there a quicker way to do this?
14:12.58Saryaifunction GIR:SetGuild1(Guild1)
14:12.58Saryaiself.g1 = Guild1
14:12.58Saryaiself.db.char.g1 = Guild1
14:13.45[dRaCo]redudancy! evil!
14:13.49SaryaiYep.
14:14.09SaryaiAny way around it? Need the settings saved between sessions.
14:14.20JoshBorkedon't do both?
14:14.39[dRaCo]yeah, why saving the same info two times?
14:14.41Wobinwhy not just the db?
14:14.42SaryaiI mean, I could probably call self.db.char.g1 every time I wanted self.g1, but that's a lot of typing.
14:14.52SaryaiGood point.
14:14.52Wobinor local db = self.db.char.g1
14:14.58SaryaiAh HA!
14:15.00SaryaiThanks.
14:16.23SaryaiToggles are either 1 or nil, correct?
14:16.52Cryectfor checkboxes yes
14:17.17SaryaiSo:
14:17.17Saryaifunction ToggleActive()
14:17.17Saryaiself.active = not self.active
14:17.17Saryaiend
14:17.28SaryaiWhat would that toggle between?
14:17.36Saryai1 and nil, or 1 and 0?
14:18.06SaryaiOr... something else completely?
14:18.06charoni think 0 is not a false value
14:18.06charonin lua
14:18.21JoshBorkewith SetChecked?  look on wowwiki
14:18.40SaryaiHmm...
14:19.08SaryaiOh.
14:19.12SaryaiNot trying to do a checkbox.
14:19.22SaryaiThis is just a true/false value.
14:19.57JoshBorkenil and false are the only not true
14:20.19SaryaiHmm.
14:20.22[dRaCo](not true) should be false, though.
14:20.31SaryaiK.
14:21.01SaryaiNow, to make it easier from a communication standpoint, what would be the easy way to turn that into a 1-true, 0-false switch?
14:21.15SaryaiIE: /gir active 0
14:21.28Saryaiwould switch the addon to active 0, meaning false.
14:21.33[dRaCo]toggles are cooler.
14:21.52SaryaiHeh.
14:21.56*** join/#wowace FtH|Daemona (i=me@i577A36B8.versanet.de)
14:22.03SaryaiSo leave it like that and it should be alright?
14:22.18JoshBorkemake it easy for the user and program around that
14:22.32SaryaiSounds good to me.
14:22.44CIA-1403cryect * r46276 10Relog/GUI_Table.lua: Relog - Adds colors to table rows to indicate type
14:22.46*** join/#wowace pingdashf (n=pingdash@pool-70-21-49-60.res.east.verizon.net)
14:23.06SaryaiSo, to start that out as evaluating to true every time the addon starts...
14:23.08evlAnyway to prevent the first line of AddLine to GameToolTip from being larger than the others?
14:23.27Saryaievl: Cowtip?
14:23.33SaryaiI think that can do it.
14:23.38JoshBorkeevl:  larger how?
14:23.43evlIt's a larger font
14:23.45evlthan the next line
14:24.03evlSaryai: I don't want to run CowTip :)
14:24.14SaryaiHeh, don't blame you.
14:24.19SaryaiI like tinytip.
14:24.23evlditto
14:24.27evlit's an API questoon
14:24.39JoshBorkeit shouldn't be bigger
14:24.45JoshBorkethe fontstrings are set
14:24.48SaryaiLemme log in and check
14:24.49Cryectno its set to be bigger
14:25.01Wobinit toggles between true and nil
14:25.03Wobinbtw
14:25.04JoshBorkefor what?
14:25.26Cryectthe first line of a tooltip by default is like 2 fontsizes larger
14:25.27SaryaiCool.
14:25.31SaryaiThanks Wobin.
14:25.44JoshBorkehe's talking about the second line
14:25.47SaryaiSo, I'd need to switch that to a true/false or 1/0 statement.
14:26.06Cryecthe said the first line is larger than the next line
14:26.07SaryaiYeah, that first line IS bigger.
14:26.13SaryaiJust checked.
14:26.43Cryectit should always be bigger though
14:26.52Cryectcan't see what you want to display that shouldn't have a title
14:27.11JoshBorkeGameTooltip:SetText(''); GameTooltip:AddLine("Fred"); GameTooltip:Show()
14:27.15SaryaiMight just want a uniform text size on the tooltip.
14:27.18Fisker-btw
14:27.27Fisker-isn't Blizzard's VoIP p2p?
14:27.35CryectI hope not
14:27.43Cryectwould kill you in a raid situation then
14:27.46SaryaiSame.
14:28.14Cryectmaybe some sort of fake multicast
14:28.32SaryaiPossibly a virtual server per group/raid...?
14:28.38Saryai*shrug*
14:28.49Fisker-"You can turn voice chat off entirely or allow your children to listen but not speak in voice chat."
14:28.57SaryaiNice.
14:28.57Fisker-Then we just need more parents to turn of parental  systems
14:28.57Fisker-;D
14:29.03SaryaiHeh.
14:29.09SaryaiI can just imagine.
14:29.25Grum_will 'GetRealZoneText()' ever return a localized zone?
14:29.52evlCyrez: i have several titles
14:30.00Saryai[party][Litteljimy]: i cna tlak bt m prnets trund of mu mmic
14:30.26Saryai* Litteljimy has left the group.
14:30.28evlI'd like titles to be slightly bigger, or the whole tooltip to have identical sizes
14:30.30Grum_the worst thing is that i know what that said
14:30.34*** join/#wowace art3mis (n=art3mis@ool-18b9f13e.dyn.optonline.net)
14:30.37SaryaiHehe.
14:31.05Saryai* Ardentmike has joined the group.
14:31.09*** join/#wowace ckknight (n=ckknight@rrcs-74-62-251-185.west.biz.rr.com)
14:31.09*** mode/#wowace [+o ckknight] by ChanServ
14:31.18JoshBorkeevl:  titles ARE bigger
14:31.38Saryai[party][Ardentmike]: Oh thank god, you guys have VoiP enabled. You have no idea how many idiots I've dealt with today...
14:31.41evlCan I create more than 1 title in a toolti`?
14:31.48Saryai* You have invited Ardentmike to join your guild.
14:32.06SaryaiAnyway.
14:32.11JoshBorkeevl:  not in the game tooltip
14:32.39Fisker-finally
14:32.41Fisker-300 cooking
14:32.43SaryaiSo, back to the true/false thing. How would I turn that statement into an actual true/false instead of true/nil?
14:32.48SaryaiGrats.
14:33.04JoshBorkeSaryai: if var == nil then var = false end
14:34.03sbhm Cryect Relog:CreateFrame doesnt exist?
14:34.11Saryaifunction ToggleActive()
14:34.11Saryaiself.active = not self.active
14:34.12Saryaiif self.active == nil then self.active = false
14:34.12Saryaiend
14:34.12Saryaiend
14:34.14SaryaiLike so?
14:34.29JoshBorkeyes, but why does it need to be false and not nil?
14:35.18*** join/#wowace mitch1 (n=mitchnul@dsl85-238-70-29.pool.tvnet.hu)
14:35.34wereHamsterSaryai, was 2.2 released or why are you talking about VoIP?
14:35.38SaryaiThat value's being sent over AceComm. "You may send up to 20 values, let it be strings, tables, booleans, numbers, anything. Be aware though, that every argument after the first "nil" (starting with this "nil") is not sent. Use "false" instead."
14:36.04mitch0yo
14:36.10JoshBorkewhen you send it, use self.active or false
14:36.19Nargiddleynot self.active will always be true or false
14:36.40*** join/#wowace Shirik (i=nospam@216-164-249-8.s262.apx1.atn.pa.dialup.rcn.com)
14:36.47*** mode/#wowace [+v Shirik] by ChanServ
14:37.38SaryaiGimme an example, JoshBorke?
14:37.51JoshBorkejust keep what you have
14:38.01JoshBorkeit's not worth bothering over
14:38.06SaryaiHeh, alright.
14:39.18SaryaiIt's just a string that lets other clients know whether or not the addon is in broadcast mode. Nothing major, it's at the end of the args anyway, just making sure it's not killing something later on.
14:40.46NargiddleySaryai, self.active will never be nil for that check in that ToggleActive function above
14:41.17Cryectsb: thanks forgot to include a file
14:41.48CIA-1403cryect * r46277 10Relog/ (Widgets.lua units.lua): Relog - Adds a missing file
14:42.03*** join/#wowace Amadeo (n=amadeo@c-69-140-96-27.hsd1.md.comcast.net)
14:43.06Wobinnono
14:43.12Wobinself.active = not self.active
14:43.17Wobinwill toggle it appropriately
14:43.59SaryaiYes, just wanted to make sure it would never go nil. Thus the == nil then false part.
14:44.06Nargiddleyyeah, so its either true or false at that point. so the check is pointless
14:44.40*** join/#wowace syeren (i=syeren@cpc3-oldh5-0-0-cust762.manc.cable.ntl.com)
14:45.40Shirikright
14:45.43Cryectsb: If you testing it out, it should look something like http://img505.imageshack.us/img505/9209/relogtablemg4.jpg
14:45.51ShirikIn fact, the majority of "boolean" blizzard function's don't return true OR false
14:45.51Shirikmost return 1 and nil
14:46.19Shirikso, you shouldn't need to worry about nil at all
14:46.20Wobinhehe
14:46.21Wobinhttp://www.wowhead.com/?screenshot=view&4.650#13585
14:46.25WobinI love the 'copyright'
14:46.51Wobin"No you don't have the right to copy the image of something I stole myself from Blizzard"
14:47.02Shirikheh
14:47.05SaryaiYeah. Wouldn't even be bothering with it if it wasn't being sent in status checks via AceComm.
14:47.49Nargiddleyif you're sending a boolean that you need to not be nil, send it as ' var or false '
14:48.17AmadeoSo I copied a Hunter to PTR, and I have to admit, I can't believe how weak they are
14:49.27SaryaiNargiddley: And because I'm a complete noob (getting a bit better, slowly...) how would I do that? Or should I even bother with how I have it now, since nil's converted to false anyway?
14:50.50NargiddleySaryai, exactly as it is there. var or false
14:50.56SaryaiAlright, cool.
14:51.02SaryaiThanks.
14:51.26Nargiddleyor is shortcircuted, that will return var if it evaluates to true, false otherwise
14:52.08Nargiddleynot not var is another way if you want to be sure its true or false nothing else
14:52.22Wobin><
14:52.27Saryai>.>
14:52.38WobinOnce more, with formatting? =)
14:52.50Nargiddleyheh
14:58.26SaryaiOut of pure curiosity, would an "else if not false or nil then true" line do anything at all? Not planning on using anything like that, just wondering how that would work in Lua.
14:58.26BankZWhere is the best place to get good WoW Raid movies?
14:58.26BankZfor strats
14:58.26SaryaiYoutube's been decent to me.
14:58.27WobinSaryai: nothing whatsoever
14:58.27SaryaiFigured.
14:58.27BankZyoutubs look really bad
14:58.27sbwarcraftmovies?
14:58.27sb.com
14:58.27SaryaiThat was my next suggestion.
14:58.27BankZIm on warcraftmovies but it seems like you have to pay
14:58.27SaryaiNah.
14:58.27SaryaiFind the Filefront links.
14:58.27SaryaiOr DivX if they're there... Seen a couple I think.
14:58.27SaryaiFilefront vids are generally pretty good quality. You can at least make out what's going on.
14:58.27dylanmwarcraftmovies is designed to confound you but most of the movies are freely viewable... the Stage6 links are usually tops in terms of quality, too
14:58.27SaryaiAye.
14:58.27BankZif I click on the filefront link, it just brings me to the their front page, looks like I need an account
14:59.30BankZhttp://www.warcraftmovies.com/download.php?id=42526&mirror=1
14:59.30*** join/#wowace kenlyric (n=kenlyric@c-68-54-218-192.hsd1.in.comcast.net)
15:01.23BankZIm trying to get this video:
15:01.23BankZhttp://www.warcraftmovies.com/movieview.php?id=42526
15:04.23SaryaiLooks like it doesn't exist.
15:04.46BankZbummer
15:04.54SaryaiJust click Live Stream from the warcraftmovies page.
15:04.59SaryaiLooks like that one works.
15:05.29BankZyea, its low quaily from google video, I got the torret, gonna try that
15:05.46SaryaiSo, more help needed on this.
15:06.31*** join/#wowace Cartas (n=Cartas@host86-144-51-57.range86-144.btcentralplus.com)
15:07.04SaryaiBefore I get any further, I'm going to make this addon more modular. That way I'll be able to split it off into chatbot, relay, and whatever other modules I want.
15:08.10SaryaiSo basically, moving the specific components into their own modules and turning the core addon into the base.
15:08.25Saryai(ala Quartz, Pitbull, etc)
15:08.55Shirik*cough* RDX
15:08.58BankZwhich addon?
15:09.07SaryaiRDX?
15:09.12ShirikI hate you now
15:09.24Saryai<- Noob, remember?
15:09.41SaryaiOh, that.
15:10.08Shirikbut yeah, modular programming is good
15:10.13Shirik(for larger addons)
15:11.07sbCryect: that arrow icon is missing
15:11.40SaryaiGood point on the larger addons.
15:12.08Cryectsb: you have hardware cursor I'm guessing?
15:12.20sbyup
15:12.24SaryaiThis thing's eventually gonna be a chatbot system too, which is why I was thinking about modularizing it.
15:12.33sband it doesnt scroll to bottom automatically :)
15:12.52Cryectwell its a start :-p
15:12.58sbhehe
15:13.02Cryectnext plan is to add in ways for the player to add/remove columns
15:13.06SaryaiThat way, if someone just wants the chatbot features, they'd just need the base mod and the chatbot module without dealing with the relay features as well.
15:13.08sbah :)
15:13.11Cryectand  also set the filter
15:13.32CryectFilter and columns are all defined by tags
15:13.45Saryai*shrug* Guess I'll leave it combined for now.
15:15.55Cryectguess I should find something to encode that blp as noncompressed so it works with hardware cursors
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15:23.10CIA-1403cryect * r46278 10Relog/textures/resize.blp: Relog - Cursor texture changed to palatized texture instead of DTX3 (now works with hardware cursors)
15:23.13SaryaiK, got the basic options and vars down.
15:23.32SaryaiNow, to do something with the comm events.
15:23.34Saryaifunction GIR:ReceiveMessage(prefix, sender, distribution, arg1, arg2, arg3, arg4, arg5, arg6, arg7)
15:24.39SaryaiFirst thing would be a version check...
15:25.27*** join/#wowace Cartas (n=Cartas@host86-144-51-57.range86-144.btcentralplus.com)
15:35.50SaryaiOkay, getting to the part where I'll need a database of active chatbots.
15:36.07Saryaifunction GIR:ReceiveMessage(prefix, sender, distribution, arg1, arg2, arg3, arg4, arg5, arg6, arg7)
15:36.07Saryaiif arg1 < version and self.active == 1 and arg6 == "start"
15:36.07Saryaithen SendChatMessage("Your copy of GIR is showing as out of date and will not function until updated.", "WHISPER", sender)
15:36.07Saryaiend
15:36.15Saryaiif arg1 > version and arg6 == "start"
15:36.15Saryaithen SendChatMessage("Your copy of GIR is showing as out of date and will not function until updated.", "WHISPER", pname)
15:36.15Saryaiif self.active == 1 then self.active = false
15:36.15Saryaiend
15:36.16Saryaiend
15:36.20Saryaiif arg1 == version and arg6 == "start"
15:36.20Saryaithen
15:36.23SaryaiAnd I'm stuck.
15:36.47[dRaCo]Saryai: use ace.pastey.net for big code snippets, please.
15:36.54SaryaiSorry.
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15:42.16CIA-1403ktrigger * r46279 10Numen/ (Numen.lua Numen_Button.lua Numen_PopButton.lua):
15:42.16CIA-14Numen:
15:42.16CIA-14- Fixed tooltip not changing in combat bug.
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15:46.07SaryaiQuestion: Possible to do this?
15:46.08Saryaiif arg1 == version and arg6 == "start" or "cb"
15:46.45[dRaCo]dont think so
15:47.01[dRaCo]arg6 == "start" or arg6 == "cb"
15:47.12SaryaiThat's what I thought it would be.
15:47.46SaryaiThe initial "if arg1" would fire either way though?
15:47.55SaryaiActually.
15:48.17SaryaiHell, I don't even need it to for the "cb" since it's a callback if the addon's active.
15:48.40[dRaCo]if arg1 == version and (arg6 == "start" or arg6 == "cb") would be my guess
15:48.51[dRaCo]I dont know that much about lua, though -.-"
15:49.41SaryaiHmm.
15:49.48Silviu-Ws as ally sux :)
15:49.52[Ammo]Saryai: you might want to look at function GIR:ReceiveMessage(prefix, sender, distro, ... )
15:49.55[Ammo]and use select()
15:50.02Saryaiselect()?
15:50.08[Ammo]yup
15:50.15[Ammo]check out the OnComm function in violation
15:50.24[Ammo]select( "#", ... ) returns the number of args in ...
15:50.33[Ammo]select( 1, ... ) return the first argument
15:50.34[Ammo]etc
15:50.38SaryaiInteresting.
15:50.41SaryaiGonna take a look.
15:51.55Saryaifor i = 1, select("#", ...) do ?
15:52.49[Ammo]means loop from 1 till numberofargs
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15:53.21SaryaiAh. So I wouldn't have to go through and label each expected arg?
15:53.34CIA-1403ktrigger * r46280 10Numen/embeds.xml:
15:53.34CIA-14Numen:
15:53.34CIA-14- Added Babble-Spell to libraries.
15:53.42[Ammo]well in your example function you used arg1 arg2 etc which led me to believe they could be anything
15:53.54[Ammo]with ... you have variable number of args without having to label them
15:54.12SaryaiYeah. Writing a generic message handler... And a variable number of args would be perfect.
15:54.13SaryaiThanks.
15:54.51[Ammo]we aim to please (at times)
15:54.55SaryaiHeh.
15:55.12SaryaiAs for the i = 1 portion, I presume I'd need to set i beforehand?
15:55.30[dRaCo]I'd put it another way: Ask non-stupid questions and thou shall receive non-stupid answers.
15:55.39Saryai^_^
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15:56.23*** mode/#wowace [+o Cairenn] by ChanServ
15:57.17CIA-1403ktrigger * r46281 10Numen/:
15:57.17CIA-14Numen:
15:57.17CIA-14- Fixed externals.
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16:00.19BankZWhere do you guys think is the best place to go for raid strats
16:00.28*** join/#wowace Kyahx (n=kyahx@74-33-20-171.dsl1.mnd.mn.frontiernet.net)
16:00.45SaryaiWowwiki may be a good place to start?
16:02.43*** join/#wowace Athou (i=Cricket_@83.101.11.156)
16:02.55*** join/#wowace ulic (n=ulic@71-208-132-1.hlrn.qwest.net)
16:05.43AmadeoI remember my first Azuregos raid
16:05.50Amadeowe basically just kept zerging it from the graveyard
16:05.51Amadeohaha
16:06.26SaryaiAmmo: Quesion. Asked earlier but dRaCo couldn't give me an answer either way. < if arg1 == version and arg6 == "start" or arg6 == "cb" > (start or callback response) looks good to me, but I'm wondering exactly how that statement would fire.
16:07.34Gagorianit will fire if arg1 is version + arg6 is start.. or when only arg6 is cb
16:08.07SaryaiSo it won't count arg1 if arg6 is cb?
16:08.41Gagoriannope
16:08.47*** join/#wowace ccKep (n=Keeper@84.133.77.130)
16:08.54Gagorianyou need a parenthesis
16:09.05Gagorianif arg1 == version and (arg6 == "start" or arg6 == "cb")
16:09.07SaryaiAlright. So if arg1 == version and (arg6 == "start" or arg6 == "cb")
16:09.13GagorianYar
16:09.25SaryaiYarly. Thanks.
16:14.51SaryaiNow, I need an alphabetized list containing the name and status of those that match those args. I can either throw those into savedvars or use locals, doesn't need to be persistent. Any pointers on how to do that?
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16:57.35Fisker-damnit
16:57.41Saryai?
16:58.11Fisker-for some reason my savedvariables have been wiped
16:58.18Saryaio.0;;
16:58.22SaryaiI didn't do it.
16:58.29Fisker-many of my sv's are just filled with nullbytes
16:58.33Fisker-that makes no sense
16:58.44SaryaiThat's not cool. What'd you change?
16:58.47Fisker-nothing
17:00.05Fisker-i just logged in and had a couple of thirty ui errors
17:00.14SaryaiYikes.
17:00.16Fisker-everyone said something about an unexpected symbol in my sv's
17:02.06Fisker-atleast most of them were just passive addons that don't need to be setup
17:02.21Fisker-so that's just a bit of fubar setup so it doesn't show text etc.
17:02.29Fisker-pitbull and cowtip stayed intact :)
17:02.36SaryaiNice, heh
17:02.53Fisker-have to reconfigure Parrot though
17:03.28SaryaiNever used it, keep hearing about it.
17:03.47SaryaiAny good compared to, say, MSBT (which I've been using forever)?
17:04.08AntiarcI love it.
17:04.55SaryaiI'll have to try it out. SCT irked me with how it did things, MSBT was perfect with its scroll areas and such.
17:05.01*** join/#wowace Nyri (n=nyri@p4FC46CBD.dip.t-dialin.net)
17:05.39SaryaiQuestion.
17:05.47Nyrihello, is there an ace addon available, which shows own diminishing return cooldowns?
17:06.32CIA-1403kergoth * r46282 10NabuFiveSec/ (Libs/ NabuFiveSec.lua NabuFiveSec.toc): NabuFiveSec: switch from SurfaceLib to SharedMediaLib.
17:07.06SaryaiAbout to throw tables into the mix with my chat addon... It'll need to access the list alphebetically, skipping users with certain tags, and adding them to the list real-time with messages from AceComm.
17:07.37*** join/#wowace shingo (n=shingo@p5487CFC6.dip.t-dialin.net)
17:07.57SaryaiI think I have a good idea on the code for the table itself, but how would I go about inserting and accessing two pieces at once?
17:07.57Fisker-ooh
17:08.03Fisker-almost revered with skyguard
17:08.06SaryaiNice.
17:08.18Saryai(Most of the way to exalted, when I get around to it)
17:09.01Fisker-they're pretty easy :)
17:09.16SaryaiFor example: I have an AceComm event set up to catch info about guildmates using the addon.
17:09.35Saryaifunction GIR:ReceiveMessage(prefix, sender, distribution, arg1, arg2... Etc.
17:10.06SaryaiThen, the catch to add to the table.
17:10.07Saryaiif arg1 == version and (arg6 == "start" or arg6 == "cb")
17:10.24*** join/#wowace Keias (n=Keias@c-69-245-192-193.hsd1.in.comcast.net)
17:11.11SaryaiStumped there, never had to work with a table before. I need to input two args and then later access and compare them.
17:11.18[dRaCo]yay, I wrote an addon. it's totally useless, but it's mine!
17:11.24SaryaiHehe, grats.
17:12.02Nyria DR cd bar would an good suggestion for quartz or chronometer/antagonist, wouldnt it?
17:12.05SaryaiThis is my rifle. There are many like it, but this one is mine. My rifle is my best friend. It is my life. 1 must master it as I master my life. I will learn it as a brother.
17:12.28SaryaiNot Quartz. Out of the addon's scope, I believe.
17:12.49*** join/#wowace Kyahx (n=kyahx@74-33-20-171.dsl1.mnd.mn.frontiernet.net)
17:12.53SaryaiAntagonist and Chronometer, maybe... Best bet is NECB, really.
17:12.59[dRaCo]any hints on registering a slash command that actually prints stuff?
17:13.04Nyrihm
17:13.51SaryaidRaCo: http://ace.pastey.net/72061
17:14.29[dRaCo]thanks, but that's for options only, isnt it?
17:14.56SaryaiYeah, but you can use a text type to just output.
17:15.27[dRaCo]oh, ok. thanks
17:15.30SaryaiJust ignore the get, set, and usage, just use the type, name, and desc.
17:15.55SaryaiOr look at any addon with an About command. /shrug
17:18.43SaryaiAnyone? Thoughts on how to pull off that table? Looked through the documentation and it's not making a lot of sense to me.
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17:20.43Saryaihttp://ace.pastey.net/72062 for the code... This is stumping me. >.<
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17:31.37Fisker-man
17:31.41Fisker-pallypower stopped working now :(
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17:46.29Neeblerhttp://www.aintitcool.com/images2007/WarCraftArtBig.jpg
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17:48.59CIA-1403ktrigger * r46283 10Numen/ (Numen.lua Numen_Button.lua Numen_PopButton.lua):
17:48.59CIA-14Numen:
17:48.59CIA-14- Added cooldowns (YAY!)
17:49.33CIA-1403diablohu * r46284 10AtlasLoot/Constants/constants.cn.lua:
17:49.33CIA-14AtlasLoot:
17:49.33CIA-14- update zhCN
17:52.17Fisker-LOL
17:52.21Fisker-i pissed this guy totally off
17:52.53Fisker-I had just cast seal of the crusader on a mob
17:53.02Fisker-and then a warrior charged that i hadn't seen
17:53.11Fisker-It was those nether rays you have to capture
17:53.13Fisker-but he got tag
17:53.18Fisker-i helped him with the kill :P
17:53.30Fisker-then he threatened to report me to my guild officers
17:54.01SaryaiSo what's his issue?
17:54.12dreamssu tagged
17:54.15dreamsshe can fuck off
17:54.22Fisker-that i killed the netherray he wanted to get
17:54.26SaryaiOh.
17:54.28SaryaiOh well.
17:54.29Fisker-i didn't get the tag but my melee hadn't kicked in yet
17:54.56Fisker-so i gave it a hammer of wrath when it got to 20%
17:55.04Fisker-he didn't get it captured and was pissed at me :P
17:57.44SaryaiI'd say, let this be a lesson.
17:57.56SaryaiPull with judgement of righteousness. >.>
17:57.57Fisker-indeed
17:58.02Fisker-oh
17:59.42SaryaiSomeone care to give me some pointers on usage of tables? Bit confused.
18:01.51ccKephttp://www.lua.org/pil/2.5.html
18:02.13SaryaiWondering about a specific usage though.
18:02.32SaryaiBeen looking through pil and it's helpful, but I still can't figure out how to do this.
18:02.42ccKepwhat is "this" ?
18:03.02SaryaiSec, pulling code
18:03.13Saryaiif arg1 == version and (arg6 == "start" or arg6 == "cb")
18:04.04SaryaiAt that point, it would take the AceComm message that that originated from and pull a playername and active tag.
18:04.28ccKepdon't see a table there? *shrug*
18:04.31SaryaiIt'd put those into a table which would then be accessed alphabetically to find who would be active next.
18:05.16SaryaiHaven't quite built the table yet, got a few ideas but I want to figure out how I'd be inputting and retrieving from it first.
18:05.31ccKepcreate table: tablename = {}
18:05.52*** join/#wowace mandrill_ (i=sintflut@dslb-088-076-235-080.pools.arcor-ip.net)
18:05.57ccKepinput: either 1) tablename[key] = value or 2) tinsert(tablename, value_or_element)
18:06.24ccKepoutput: Print(tablename[key]) for example
18:07.24SaryaiAnd how would I track the two main elements there? IE: Player name and active tag.
18:07.43SaryaiThey'd need to be stored together, or have some way of telling that that player is active.
18:07.58ccKepyou just store a table inside a table
18:08.00ccKepsek.
18:08.54ccKeplike http://ace.pastey.net/72064
18:09.45SaryaiWould that work dynamically, to add new players to the list as their AceComm messages are received?
18:09.52ccKepsure
18:10.19SaryaiAny modding needed for that, or should that work fairly well about how it is?
18:10.50Saryai(Never worked with Lua tables before... Usually I'd just throw this into a matrix and call it good)
18:11.04ccKeplet's say you're initializing your addin with AddonName = AceLibrary("AceAddon-2.0"):new(...)
18:11.13ccKepyou could then AddonName.sometable = {}
18:11.21ccKepand access that table everywhere in the addon
18:11.34ccKepusing self.sometable or AddonName.sometable
18:12.18SaryaiAnd then tinsert(sometable, pname) as needed.
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18:12.33Fisker-nice
18:12.35Fisker-just found a depleted cloak
18:12.40Fisker-anyone know what it's worth?
18:12.44SaryaiAwesome.
18:12.46SaryaiAnd dunno.
18:12.56ccKepself.sometable (if you're doing it inside an AddonName:Blubb() function) or AddonName.sometable (if your doing it in some random function)
18:13.07dreamssnot much if its depleted :P
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18:14.43Fisker-i almost smiled
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18:16.26SaryaiSo I know how to add the playername to the table, but working off the dynamic/infinite table thing, where would I be adding the active tag there?
18:16.53UaU|Alexohi, whats the name of the addon that show the casting bar (+lifebar) above a player npc
18:17.26SaryaiSame as the pastey, IE: tinsert(sometable, pname) ; player = ( name=pname active=true )?
18:17.35SaryaiAlexo: Aloft?
18:17.36*** join/#wowace aemuth (n=blah@bburg.demon.nl)
18:18.14UaU|Alexomaybe i ll try thx
18:18.18SaryaiHope I'm not making that more complicated than it is. >.>
18:18.35Josh_Borkewhat is your question?
18:18.53UaU|Alexome ? ^^
18:18.59SaryaiIndexing a player name + active tag (true/false) in a table dynamically.
18:19.10SaryaiThen calling it alphabetically when needed.
18:19.23Josh_Borkeif you want a reference to the table within the first table you have to store it in a separate table
18:19.40aemuthlo guys, i can't get my bankitems to show in arkinventory, when i pres the hotkey it show a screen with no data, i also get a category error at startup, any tips?
18:20.05Saryaihttp://ace.pastey.net/72064 is the example I was given, question is about how I'd implement that to work off AceComm messages to add names and tags for pulling later.
18:20.29Josh_Borkeptbl = {}; sometable = {}, tinsert(sometable, { name= "PlayerA", active=true }), ptbl["PlayerA"] = #someTable
18:20.32Josh_Borkeread the pil
18:20.33Josh_Borke~pil
18:20.33purlextra, extra, read all about it, pil is Programming in Lua. The first edition is available free online at http://www.lua.org/pil and covers Lua 5.0. The second edition is available in hardcover and covers Lua 5.1.
18:20.34CIA-1403ktrigger * r46285 10Numen/ (Numen_Button.lua Numen_Data.lua Numen_PopButton.lua):
18:20.34CIA-14Numen:
18:20.34CIA-14- Added unloading code for classes and data files.
18:20.57SaryaiLooks like that's gonna be perfect. Thanks Josh.
18:22.31*** join/#wowace dylanm (n=dylanm@c-69-241-235-52.hsd1.mi.comcast.net)
18:23.57[dRaCo]is there any doc for aceconsole out there?
18:23.57*** join/#wowace syeren (i=syeren@cpc3-oldh5-0-0-cust762.manc.cable.ntl.com)
18:24.53*** join/#wowace dylanm (n=dylanm@c-69-241-235-52.hsd1.mi.comcast.net)
18:25.38Fisker-Anyone know how i can fix my pallypowar?
18:25.57*** join/#wowace Xuerian (n=core@va-71-2-162-64.dhcp.embarqhsd.net)
18:26.21ccKep[dRaCo]: only one I know is http://www.wowace.com/wiki/AceConsole-2.0
18:26.31ccKepautodoc though
18:26.43[dRaCo]yeah, thanks... not very helpful, though
18:26.47ccKepand basically only the Print's ;)
18:28.37*** part/#wowace mitch0 (n=mitchnul@dsl85-238-70-29.pool.tvnet.hu)
18:29.03Fisker-lol
18:29.15Fisker-that was annoying
18:29.21Fisker-it had reset it's scale but not it's position
18:29.25Fisker-so it was scaled off screen
18:31.04SaryaiAlright, here's what I have for the segments dealing with the table, so far: http://ace.pastey.net/72067
18:31.12*** join/#wowace Antiarc (n=Antiarc@wsip-70-184-82-98.ph.ph.cox.net)
18:31.12*** mode/#wowace [+v Antiarc] by ChanServ
18:31.20SaryaiSeem like that'll work?
18:32.21Fisker-Antiarc can i has moment of your time?
18:32.30AntiarcSure
18:32.49Fisker-For some reason my GD doesn't support ImageColorMatch()
18:32.57Fisker-but i just removed the function and it seems to work fine
18:32.57AntiarcWhich version?
18:33.02Fisker-2.1.1 it looks like
18:33.04AntiarcHrm
18:33.08AntiarcThat should support it
18:33.08*** join/#wowace syeren (i=syeren@cpc3-oldh5-0-0-cust762.manc.cable.ntl.com)
18:33.13AntiarcYou mean for the sig gen, I assume?
18:33.15Fisker-yeah
18:33.39AntiarcOh, if you want
18:33.51AntiarcAh, right
18:33.57AntiarcIt's because you have SaveBandwidth turned off
18:34.07Fisker-ah :)
18:34.10AntiarcThat method does a 24-bit -> 8-bit conversion
18:34.28Fisker-ok
18:34.41Fisker-how did i make referrers for multiple hosts again btw?
18:37.07Antiarcwhat do you mean?
18:37.17rubikAntiarc: any idea why 5 seconds into tanking Prince, our MT's threat would get pegged at 300k?
18:37.27Fisker-well i got it working for one host
18:37.35Fisker-but my intended target unfortunately does not have the same dns
18:37.37Antiarcrubik: Persistent bug that I haven't figured out yet :/
18:37.42rubikit only happened once but we were lol and we went crazy with the dps.
18:37.49rubikhaha.. k.. was funny to see
18:37.50Fisker-so i need a referer for my own site so it can show the sig and for the target site so it can hotlink
18:37.52AntiarcFisker-: There's a regex at the top of the file
18:37.57AntiarcSo you can mess with that as necessary
18:38.09rubikshammy thought perhaps one of his totems might have messed with Omen/Threat
18:38.13AntiarcYou could set OKReferers to (domain1\.com|domain2\.com)
18:38.19Fisker-ok
18:38.21Fisker-thanks :)
18:38.37*** join/#wowace etip (n=totot@c-76-102-164-148.hsd1.ca.comcast.net)
18:40.06aemuthcould anyone help me with arkinventory, when i toggle the bank bags its shows no data
18:42.57kergothhave you gone to the bank? and is the option for it to store bank data enabled?
18:43.56*** join/#wowace xyu (n=blahblah@c-71-205-178-92.hsd1.mi.comcast.net)
18:47.36CIA-1403cryect * r46286 10Relog/ (5 files): Relog - Adds a button to the table display for adding new columns
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18:48.05aemuthkergoth: ive been to the bank, and lemme check on that option
18:48.07ThorgardI think I just peed a little in my pants. :/
18:50.26aemuthkergoth: i can't find that option in the menu, you know where it is?
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18:58.19kergothaemuth, not offhand, i can hop on and check
18:58.42Ominous_hmm wow seems to crash alot running under wine on ubuntu, is there anything i can do to reduce this and/or is there a way to shut wow without crashing my laptop when this happens
18:59.03*** join/#wowace Tuller (n=chatzill@c-76-27-166-119.hsd1.va.comcast.net)
18:59.04dreamssinstall winxp
18:59.06dreamss:P
18:59.13Ominous_:P
18:59.17ckknightAntiarc: so how's unemployment treating you?
18:59.58aemuthkergoth: hm well i think something else is wrong, the option from bagfu to open all bags at bank on visit wont work either...
19:01.23*** join/#wowace Gamefaq (i=Gamefaq@pD9E61DA8.dip.t-dialin.net)
19:07.15kergothodd
19:09.38kergothhm, wheres nymbia at when ya need him
19:09.42Gamefaqmhhh
19:09.52*** join/#wowace Stan__ (n=Stan__@p5499578A.dip.t-dialin.net)
19:09.57CIA-1403grayhoof * r46287 10sct/ (install.txt readme.txt sct.toc sct_event_config.lua): sct: 5.7 commit
19:10.19SaryaiStrange: Getting "GIR\Core.lua:48: unexpected symbol near 'local' " - Nothing odd there. The line is < local version = 1 > Any ideas?
19:11.04Grum_prolly some un terminated statement above?
19:11.08Grum_you did an if without end?
19:11.08kergothquartz's tradeskillmerge is buggy combined with stitchui, apparently
19:11.09CIA-1403grayhoof * r46288 10sctd/ (readme.txt sctd.lua sctd.toc): sctd: 2.4 commit
19:11.17SaryaiHmm... Lemme check.
19:11.20Josh_Borkewhat is stitchui?
19:11.45kergothits a basic crafting queue
19:11.58kergothputs icons up on the screen fo reach item in the queue, and when one finishes, you just click on the next to continue
19:12.06kergothworks nicely
19:12.07dylanmYeah I think that's Nymbia's.
19:12.12Josh_Borkeah, cool
19:12.27SaryaiWhile that's reloading, http://ace.pastey.net/72068 is the beginning of the file.
19:12.35SaryaiAnd same error... Hmm...
19:13.02SaryaiThink I found it.
19:13.05Josh_BorkeSaryai: you cannot do self.active = 1
19:13.13[dRaCo]is there a simple way to get the current time for an addon? doesnt matter if it's server time or something else...
19:13.14Josh_Borkeyou can't even reference self there
19:13.18Josh_BorkeGetTime()
19:13.19Josh_Borkedate()
19:13.29Josh_Borkelook at www.wowwiki.com
19:13.30[dRaCo]thanks... too easy for me ;)
19:13.33SaryaiThink I was missing some brackets.
19:13.56Josh_Borkeyou cannot do what you are doing
19:14.02Josh_BorkeSaryai: that is directed towards you
19:14.17Josh_BorkeSaryai: local ch = self.db.char.channel makes absolutely no sense in that context
19:14.50SaryaiIt's an abbreviation used a few times later.
19:15.05SaryaiUnless I should be doing that another way?
19:15.19Josh_Borkewhere is self defined?
19:15.40SaryaiGood question.
19:15.49Josh_Borkethat's why it makes no sense
19:16.51Saryaiself.x would be equal to gir.x when defined, correct?
19:17.12kergothlooks like if you add 40 of one item, 20 of another, and 10 of another, to the stitchui queue, the quartz tradeskill merge gets its count set to 40, then 20, then 10.. so when you craft 40 of an item it thinks is 10, your timer bar's time goes negative
19:17.23kergothheh
19:17.42SaryaiJust for the heck of it... Time to do some mass edits.
19:19.40SaryaiLine 44 error, unexpected symbol near =.
19:19.42Saryai>.<
19:20.53Josh_BorkeSaryai: why do you have that ,?
19:21.51SaryaiHmm...
19:22.07SaryaiComma doesn't seem to be breaking it, same error.
19:23.22hasteyou are missing a } Saryai
19:24.51SaryaiAnother? Grr.
19:25.26*** part/#wowace Kyahx (n=kyahx@74-33-20-171.dsl1.mnd.mn.frontiernet.net)
19:25.38hasteat leas ton the pastey up there
19:25.38*** join/#wowace Kyahx (n=kyahx@74-33-20-171.dsl1.mnd.mn.frontiernet.net)
19:25.53SaryaiProbably fixed it.
19:26.22Saryaihttp://ace.pastey.net/72070
19:26.39CIA-1403mikma * r46289 10Ace3/ (15 files in 7 dirs): Ace3: Initial import, 3 cards, card game.
19:27.28SaryaiCurrent error: GIR\Core.lua:43: unexpected symbol near '}'
19:27.44SaryaiSquashed.
19:27.55SaryaiReloading..
19:28.27SaryaiBack to: GIR\Core.lua:44: unexpected symbol near '='
19:28.37*** join/#wowace Kemayo (n=kemayo@pool-71-103-204-166.lsanca.dsl-w.verizon.net)
19:28.37*** mode/#wowace [+v Kemayo] by ChanServ
19:28.42SaryaiDisregard the missing comma at 40.
19:29.53SaryaiI have this strange feeling that something was mistyped in the library calls.
19:30.00Silviu-mikma why ace3 ? ;)
19:31.23ThraeSilviu-: It's Shadowed's project, which mikma is a part of. Shadowed named it.
19:31.33Cryecthaha
19:31.34Silviu-Heh ;)
19:32.47Shadowedmikma's project actually
19:33.27Cryectbeing so modest
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19:33.36Silviu-The name is a little strange ;)
19:34.32ckknightwtf, mikma
19:34.49ckknightmikma: you know I'm working on the real Ace3
19:35.57ckknightmikma: I suggest you remove it before I do
19:36.03ckknightwell, rename
19:38.16SaryaiGIR\Core.lua:44: unexpected symbol near '=' - http://ace.pastey.net/72072 and I'm wondering where the mistake is.
19:38.46SaryaiIf only Pastey could highlight problem spots. >.>
19:39.13ckknightcomma shouldn't be there
19:39.16ckknighton line 42
19:39.41SaryaiAh.
19:39.54SaryaiSuddenly that makes sense.
19:40.00CIA-1403grayhoof * r46290 10sctd/ (localization.lua sctd.lua): sctd: Fix version check
19:40.16CIA-1403mikma * r46291 10/trunk/ (3Card/ Ace3/): 3Card: Rename
19:40.21Ominous_ckknight: hows that coming on btw?
19:40.23*** join/#wowace Guillotine (n=Guilloti@wsip-70-169-228-252.oc.oc.cox.net)
19:40.40ckknightworking on AceConfig now
19:40.49Ominous_sounds interesting
19:40.59durcynmikma: eek, use externals ffs
19:41.01Ominous_is that like ace options tabeles?
19:42.00Thraedurcyn: Externals for released addons are the lose. We have no other option until WAU supports /tags then to only use externals in /branches.
19:42.03ckknightit's like Waterfall in the core
19:42.10ckknightalso, it fixes most of the issues with AceOptions
19:42.15[dRaCo]any way to round a float to a given number of decimals?
19:42.26durcynThrae: you're high on something
19:42.30*** join/#wowace Demetrious (n=demetrio@unaffiliated/demetrious)
19:42.39Cryectstring.format("%.2f",float)
19:42.50*** join/#wowace SaladFork (n=SaladFor@pool-71-248-160-150.bstnma.fios.verizon.net)
19:42.56Cryector you could use math.floor etc if you want to do it manually
19:43.02Ominous_ckknight: nice
19:43.22[dRaCo]math.floor(float * 100) / 100 looked weird...
19:43.33Thraedurcyn: Never trust anyone until you can test it yourself. Don't force all WAU users to beta test Ace even though the revision you coded with works fine.
19:43.41Cryectmath.floor(float*100+0.5)/100 if you want to round up
19:44.02Cryectit can look weird though if the numbers don't work due to float inaccuracy
19:44.18ckknightThrae and I have very differing views on that situation
19:44.44Thrae~emulate ckknight
19:44.44purl<@ckknight> f*ck you, guy
19:44.46Ominous_Thrae: when you go to waus wiki page you have to read about how it gets BETA addons
19:44.48CIA-1403grayhoof * r46292 10sct_options/localization.lua: sct_options: Fix version
19:44.53[dRaCo]how do I specify the number of decimals when using string.format("%.2f",float)?
19:44.56durcyntwo hundred different versionf of the same lib present their own issues
19:44.59ckknightdurcyn: the
19:44.59ckknight2
19:45.00durcynversions rather
19:45.05[dRaCo]thanks
19:45.09ckknighterr, [dRaCo]
19:45.10Cryectyeah switch the 2 with something
19:45.18Cryectyou can also specify leading 0's by 0number
19:45.22ckknightdurcyn: totally, it'll cause nothing but issues.
19:45.41ThraeOminous_: Right now, there's no way in WAU to switch between beta and release.
19:45.53Ominous_yes but you get wau knowing they are beta addons
19:46.05Ominous_and addons on the svn are beta
19:46.13durcynthrae must work in software QA
19:46.32ckknightimho, if you're explicitly not using externals, you shouldn't be using the wowace svn. I'm sure google code would be much better suited.
19:46.41Cryect[dRaCo]]: read up on sprintf http://www.cplusplus.com/reference/clibrary/cstdio/sprintf.html will explain all those little formatting you might want to use
19:46.53SaryaiBah, another. Line 56, unexpected symbol near '.' http://ace.pastey.net/72073 for the snippet.
19:47.12SaryaiI'm starting to think I should've been doing this in-game to catch these before this.
19:47.15ThraeOminous_: Yeah, but Kaelten wants WAU to be a release mechanism, and SVN was designed as way to give both minor and major releases. Right now, WAU only has support for major updates (the "bleeding edge"). It defeats half of SVN's power.
19:47.25Thraedurcyn: Crap, you caught me
19:47.44Cryectline 17 is missing a then
19:47.51Cryectthats for Saryai
19:48.26[dRaCo]Cryect: thanks :)
19:48.27Cryectalso line 17 doesn't have an actual expression being evaluated
19:48.35SaryaiHmm.
19:48.42Cryectyou want ch~=nil
19:48.48SaryaiAh, thanks.
19:48.50[dRaCo]yay, my crusader/mongoose uptime addon is done :D
19:49.03Cryectso should be "if ch~=nil then"
19:49.05[dRaCo]at least the math stuff... but who needs a gui anyway :>
19:49.40SaryaiReloading now, let's see what the next is.
19:49.50SaryaiBah.
19:49.55*** join/#wowace Leachim (n=Necroman@p508A055C.dip0.t-ipconnect.de)
19:49.55SaryaiStill getting an error earlier on.
19:49.58Cryectoh
19:50.00Cryectline 16
19:50.10Cryectyou didn't call a function
19:50.17Cryectyou just specified a variable that will error
19:50.28ckknightdue to the way libraries are shared between addons, not using externals will cause many more problems than using externals
19:50.54Cryectline 10, you called a function but specified local which only can be defined for some sort of variable
19:51.00Cryectso remove that local
19:51.14Cryectalso same on line 8 you can't define GIR.active as local
19:51.20Cryectits in whatever namespace GIR is
19:52.11SaryaiMind a snipped so I can see what you're saying?
19:52.14Saryai*snippet
19:52.25Thraeckknight: But they -shouldn't-. One of the reasons embeddedness was so cool was because multiple instances of incompatible libraries could exist simontaneously. If a library overwrites with incompatible changes, then the library author's screwed up somewhere. One hack to fix a problem leads to more hacks which lead to more hacks...and then suddenly we have the Matrix.
19:52.27Cryectalso when you set GIR.active the local variable ready will no longer be equal
19:52.42Cryect"local GIR.active = 1 " should just be "GIR.active = 1 "
19:52.51SaryaiGot it.
19:52.57CryectThis is logic error here "local ready = GIR.active" I think
19:53.02SaryaiAh.
19:53.27SaryaiAnd I'd assume taking the local out of the setcommprefix line, that was an attempted fix I never fixed.
19:53.30ckknightThrae: I have no idea where you got the matrix from. Also, the multiple instances thing was a flawed system, as it caused memory and cpu overusage, as well as having old bugs linger forever
19:53.31Cryectonly tables will stay the same values, you can't store by reference unless its a table (unless there is a trick)
19:53.34Cryectyeah remove that local
19:53.50ckknightThrae: and the general idea is that major versions aren't incompatible with each other
19:54.07ckknightso, imho, your whole reasoning is flawed for the system we're currently in.
19:54.09*** join/#wowace Keias (n=Keias@c-69-245-192-193.hsd1.in.comcast.net)
19:54.18SaryaiAnd on to the next.
19:54.21CIA-1403durcyn * r46293 10cyCircled/ (cyCircled.toc embeds.xml): cyCircled: use embeds.xml
19:54.28Thraeckknight: It should be up to the addon's author to determine when their addon should be updated to a newer major revision, not some automatic process on checkout.
19:54.29SaryaiActually that if not nil you had me fix before.
19:54.31ckknightfeel free to use Dongle, wait, they upgrade as well
19:54.43Saryai= expected near 'if'
19:54.56Saryai<PROTECTED>
19:54.56Saryaithen JoinChannelByName(ch)
19:54.59ckknightright, they only update through minor versions, not major versions.
19:55.00*** join/#wowace Kirkburn (n=Kirkburn@76-220-202-143.lightspeed.oshkwi.sbcglobal.net)
19:55.00Cryectyeah beacuse line 16
19:55.03*** join/#wowace Kyahx (n=Kyahx@74-33-20-171.dsl1.mnd.mn.frontiernet.net)
19:55.08Cryect" GIR.StatusReady --Announce we're here and ready to broadcast. "
19:55.18Cryectyou defined a variable and its expecting you to set it to something
19:55.24SaryaiAh. I see.
19:55.25Cryectyou didn't call a function
19:55.31Cryectfunction calls require ()
19:55.46Cryector set anything I'm not sure what your intent there was
19:56.00SaryaiIt was a function.
19:56.12SaryaiDefined about 20 lines later, actually.
19:56.14Cryectcan I advise you go do a hello world addon first :-p
19:56.26CIA-1403durcyn * r46294 10cyCircled_Vol/ (cyCircled_Vol.toc embeds.xml): cyCircled_Vol: use embeds.xml
19:56.28SaryaiHeh, this *is* my hello world.
19:56.55SaryaiThink I can figure it out from here though.
19:57.05SaryaiI was just screwing up on the little things.
19:57.25SaryaiThanks for the help Cryect. ^_^
19:57.55Thraeckknight: Well, let's not rehash this for the 15th time anyway
19:58.22ckknightThrae: I'm sorry, but in this given situation, your reasoning is wrong and ill-suited for the programming environment we work in
19:58.49ckknightand any addons which do not use externals should be fixed, because major issues will arise because of it
19:58.56ckknightpotentially
19:59.34Thraeckknight: Major issues should never arise unless there are major changes to a lib without the major version changing, which should never happen.
19:59.50ckknightnot in the code itself, necessarily
19:59.55ckknightbut users will have issues
20:00.04ckknight"what, I specified no externals, why does this addon have it?"
20:00.22ckknightalso, the addon would be constantly out of date, possibly the revision they're using has a nasty bug or something
20:00.53Thraeckknight: Of course right now, the ideal isn't really possible, since /trunk exists for both release AND bleeding-edge. For bleeding-edge, it makes sense to use an external. But for release, and minor patches on release, you should keep everything as stable as possible until you can test it. /tags will help faciliate this, because it's a simple copy.
20:01.21ckknightI completely disagree, it doesn't fit into the system we're using
20:01.33ckknightyou're free to not use our svn, you know
20:01.37ckknightand have your own tag system
20:01.51durcynspeaking as a user, i don't give a rat's ass if an addon is tagged as a 'release version'
20:02.03durcynit simply doesn't matter in the context of a trivial ui modification in a video game
20:02.03Thraeckknight: For instance, I use the Wowace SVN only for releases, hence I don't use externals. I put my /trunk and /branches on a Google SVN until the Wowace SVN changes.
20:02.21ckknightseems like a misuse of our svn, honestly
20:02.37ckknightdurcyn: pretty much
20:03.04Thraedurcyn: You might think differently when you're in the middle of a raid and suddenly your addons go wacky because you just updated beforehand ^^;
20:03.17durcyni have, and i don't
20:03.20TullerI thought kael was planning on implementing some sort of tagging
20:03.30ckknightTuller: oh yea, in a little while
20:03.31SaladForkThrae - one of my recently-updated WowAce addons prevented me from setting MTs last night, =\
20:03.33ThraeHe is, and separate project areas
20:03.42KyahxThe user dosent cared because the user probley dosen't know the difference.  They also expect to be able to mass-update 15 seconds later if something is broken and have it work again
20:03.48Tullerso if you do that, then you're not going to want to have libs auto update in those tags
20:03.55Tullerelse they're pointless
20:04.09ThraeTuller: /tags is a copy, it's non-versioned. It might support externals, but I don't think it does.
20:04.23sylvanaarright - you need side-by-side libraries
20:04.44*** join/#wowace syeren (i=syeren@cpc3-oldh5-0-0-cust762.manc.cable.ntl.com)
20:04.45ckknightunless you have tagged libraries or something, but that causes its own issues
20:04.54Tulleryes, you have to test them :)
20:05.12Thrae<PROTECTED>
20:05.14ckknightdue to the upgrade process always going with the largest version, no matter if it'd be in trunk or tags
20:05.29ckknightso if you have a single non-tag addon, it'll use the latest libraries
20:05.58sylvanaaryep - you cant mix those 2 concepts
20:06.01ckknightalso, if everyone uses tags, then no one outside of maybe 20 people total would test the development version
20:06.05ThraeIf it's not in tags, then it can be considered bleeding-edge
20:06.12ckknightsylvanaar knows this from experience, with the Prat branch
20:06.19sylvanaarlol
20:06.22sylvanaarno kidding
20:06.31KyahxPeople who wanted to test could still install a SVN client and grab the trunk versions
20:06.43Kyahxand those are the people who actually help, not cry when things are broken
20:06.45ckknightall 20 of them?
20:06.48KyahxYes
20:06.54ThraeKyahx: The idea with WAU is to support BOTH /trunk AND /tags
20:06.55*** join/#wowace Fisker- (i=ballmer@62.61.142.209.generic-hostname.arrownet.dk)
20:07.09ckknightnah, people do help, also, there will be easier ways to help once we get Ace3 going et al
20:07.30ThraeYou're all forgetting that one of the reasons the Wowace SVN exploded was because it was being so heavily used...even though many of the more popular addons were also being released on wowi, or were seriously still in beta
20:07.46ThraeThere's a ton of people who love getting the bleeding edge, and WAU already supports that
20:07.59ckknightreleasing on ui sites has too little ROI for me
20:08.05ckknightwhich is why I typically don't do it
20:08.26Tulleryou get more of the general public, and less technical people?
20:08.40ThraeTuller: Well those "technical people" aren't going to go anywhere
20:08.47ckknightalso it takes a lot of effort to put my mods on ui sites, since I have so many
20:08.58ckknightthat's the main issue
20:09.00*** join/#wowace Garns (n=blub@muedsl-82-207-241-033.citykom.de)
20:09.00ThraeIf WAU keeps /trunk and adds /tags
20:09.18TullerThrae: I meant that in the ratio sense :)
20:09.18ckknightif the investment were lowered, I wouldn't have any issue with my mods on ui sites
20:09.19ThraeI don't see why people would leave for a feature ADDED, nor why people who like betas suddenly switch to only stable
20:09.41*** join/#wowace QuantumDelta (i=blahblah@77-99-38-93.cable.ubr04.chap.blueyonder.co.uk)
20:10.14ThraeI'd think we'd just gain people who don't like getting the possibility of a broken addon
20:10.22sylvanaarcosmos used to have that stable or alpha - you got  to pick one or the other
20:10.31sylvanaaryou didnt get to mix them
20:11.01ThraeNote that you don't HAVE to tag your addon
20:11.12ThraeIf ckknight wants his addons to stay in /trunk, I'm not going to yell at him
20:11.22ThraeI'd expect big projects to stay a long time in /trunk really
20:11.41*** join/#wowace weab (n=asdf@host-12-175-198-177.nctv.com)
20:11.44ThraeBut little addons that work and test fine would be /tag'd quicker
20:11.47*** part/#wowace Shadowed (n=outlaw@12.157.177.162)
20:13.09ThraeYou see, a big part of the whole /tag in WAU thing would be to better help the developers and the users at the same time. The users get a better chance of grabbing a stable release if they want (dependant on the author's test results), and developers don't have to worry about uploading a 100% broken addon to /trunk.
20:13.15ckknightI don't plan to tag my addons because it would mean significantly less people testing the dev version
20:13.17ckknight*shrug*
20:15.21Tullerpeople will post comments regardless
20:15.24sylvanaarin order for the tag system to really work you would need to create a "stable set" of libraries that never changed, that seems unrealistic
20:15.30ThraeThen again, /branches and /trunk are kinda reversed for Wowace, where /branches are generally for serious bleeding-edge and /trunk is for more stable code.
20:15.51ckknightI don't see how they're reversed...
20:16.07durcynwhere is it written that SVN shall only be used in a specific manner?
20:16.16Kyahxckknight: There's still a good chunk of people who *don't* use your mods because there aren't tagged release versions thou.
20:16.20Thraedurcyn: Hence why I said "kinda"
20:16.22durcyni mean, tradition is well and good, but what the hell
20:16.25KyahxLook at all the comments on Cartogropher on WoWI for isntance
20:16.35ckknightKyahx: oh, I don't really care about those types
20:16.43ckknightI have enough good users
20:16.56ckknightand not as though I really get all that much out of those wowi types
20:17.01NightHawkTheSanedurcyn: you don't have to use it in any particular way,but good style is good style. It's the same reason you have style standards for coding.
20:17.32Thraeckknight: It's more about what the community normally uses, and the reasons behind the names. For instance, with a directory called "branches", does it really make sense to make an addon there that doesn't exist in "/trunk"? You'd think "/trunk" would contain a copy of -everything- on the SVN.
20:17.48durcynall i see here is bureaucracy for its own sake
20:17.55ckknightdurcyn: I agree
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20:18.11durcyncodesturbation, if you will
20:18.23ckknightThrae: branches is where heavy, broken development takes place
20:18.23durcynbut you probably won't, so nevermind
20:18.25Thraedurcyn: I'm not saying "let's reorder the Wowace SVN", I'm just pointing something out
20:18.38ckknightjust because something may not exist on trunk doesn't mean it shouldn't exist at all
20:19.02kergoththat's a weak use of svn at best
20:19.03Thraeckknight: On the Wowace SVN, right. On most other SVNs, it's where minor patches to /trunk or /tags go, ordered by the revision they are patching against.
20:19.12kergothand violates general conventions among free software repositories
20:19.15Thraeckknight: Hence why it's called "branches".
20:19.44ckknightwhat about projects that I don't want the general public using?
20:19.58ckknightI sometimes don't want things on trunk
20:20.00NightHawkTheSaneyou don't release them,thats what.
20:20.14kergothindeed.  if hte public expects release quality code on trunk, the public are dumbfucks
20:20.21Tullerckknight: that's what releases are for :P
20:20.26ckknightso I'm not allowed on the svn, then?
20:20.27NightHawkTheSaneor, at the very least, /tags
20:20.48ckknightI want developers to see my code, but not users
20:20.55ckknightin some cases
20:20.56kergothyou just don't know how to use svn sanely, that's all.  this is why a monolithic repo is bad.  everyone has their own preferences about svn repo layout and policy.
20:21.03NightHawkTheSaneckknight: thats precisely what trunk is for.
20:21.10Thraeckknight: Well, normally you'd just use /tags, and people that want the bleeding edge would use /trunk, knowing that some of them may be WIP. Any user can download from svn.wowace.com if we're talking about the Wowace SVN.
20:21.14ckknightNightHawkTheSane: yea, but users are dumb
20:21.24NightHawkTheSaneckknight: because you've indoctrinated them to BE dumb.
20:21.33ckknightoh noes
20:21.44sylvanaarno, they come like that
20:21.46ckknightI'm not going to sit here and be attacked
20:21.57kergothif hte users whine, who the fuck cares?  grow a spine, ck.  its you obeying every whim of every idiot user that leads to the bloat that's in ace2 today
20:22.15Thraeckknight: Basically, Wowace SVN could flip the usage of /branches and /trunk and be more in line with the conventions. However, I'm not saying this -has- to be done, I was only pointing it out. It's really too late to force such a convention on people after all this time.
20:22.25ckknightkergoth: I'm developing Joker in branches so that developers don't code against it, mainly, and users don't ask too many questions
20:22.32NightHawkTheSanethe wowace svn is set up to encourage end users to utilize code on trunk, you can't complain when those users then expect trunk to be release code, even though it shouldn't be.
20:22.59*** join/#wowace Guillotine (n=Guilloti@wsip-70-169-228-252.oc.oc.cox.net)
20:23.18ckknightkergoth: imho, the bloat isn't due to the users
20:23.30kergothof course it is.  never heard of feature creep?
20:23.32sylvanaarsee - though it was said that everything on the svn is non-release code
20:23.34kergoth"ck, add feature xyz"
20:23.35kergothand you do
20:23.39kergothand next thing you know its a pile
20:24.00ckknightnot to Ace2 itself
20:24.05NightHawkTheSanesylvanaar: thats the catechism wowace uses, but isn't strictly true, typically /tags is used for releases.
20:24.07SaladForkSure
20:24.13ckknightI tend to only listen to developers when talking about Ace2 itself
20:24.48Tullerthey're users too :P
20:24.55sylvanaarNightHawkTheSane tags is used to label/tag/snapshot stuff for whatever reason
20:24.58ckknightfor addons like Parrot or Cartographer, I'll listen to users
20:25.03NightHawkTheSanesylvanaar: such as releases. ;)
20:25.26sylvanaarthats one use
20:25.28Thrae<PROTECTED>
20:25.32NightHawkTheSanegranted, its not the only thing /tags is used for, but it is one
20:26.46ThraeMerging and diffs in SVN is very cool and not used nearly often enough...I see a lot of people offering bug fixes and code additions in for the form of pasteys even when they have SVN access and could just put it in /branches
20:27.06ckknightmaking a branch has a low ROI
20:27.14Thraeckknight: You have a low ROI
20:27.21ckknightdon't.
20:27.24ThraeSorry, I just had to say that
20:27.25cryogenrepublic of ireland?
20:27.30ckknightreturn on investment
20:27.32Tornhoofreturn of investment
20:27.41kergotha branch is not hard, nor is it heavy.  its a copy, and merges are not difficult.
20:27.55Thraeckknight: In that case, I was talking about -other- people making the /branches, not the original developer
20:27.59NightHawkTheSanesvn mkdir /path/to/new/branch, yup that was hard.
20:28.09CyrezBloat is due to the users IMHO. They think more about the features they do need than the features they don't need, and then complain when they lose a few FPS, but then they find another "feature" they want added.
20:28.26Tullerjust say no!
20:28.37ckknightCyrez: but kergoth was complaining that somehow users were asking for features in Ace2 itself
20:29.02CyrezThat doesn't make any sense.
20:29.08dreamssheh
20:29.21CyrezThat's not the way Ace2 works.
20:29.23ckknightright.
20:30.16Tullerso you just added bloat for no reason?
20:30.31ckknightno, I had requests from developers themselves
20:30.32Tullersomeone must have requested a feature
20:30.33ckknightnot users
20:30.35Tullerthey're users
20:30.40kergothi said users, not end users.  developers are users of ace2.
20:30.40CyrezSo, anyway, I was about to say as an example that I just replaced simpleMinimap with a few xxx:Hide()'s in an XML file and got what I really needed.
20:30.59ckknightkergoth: alright, I categorize them differently
20:31.15Tulleryou may think they're smarter because they can code, but they're still users
20:31.37ckknightI still categorize them differently.
20:32.10CyrezIt's more about how you think than what you do.
20:33.06dreamssbtw how come library requriments are poorly documented on the addons itself?
20:33.07*** join/#wowace Kody (n=kody@71.141.137.108)
20:33.52Grum_how are they poorly documented? you have the Addon.toc which states which ones it needs right? :)
20:33.56ckknightthat should be handled in the toc
20:34.38LeachimSorry for interrupting you ;) Is there a way to hide the Violation Icon on the minimap?
20:34.45dreamssi had several addons dont list all their dependecies on the Addons menu
20:34.57sylvanaarthey shouldnt
20:35.01ckknightdreamss: they shouldn't
20:35.02CIA-1403cryect * r46295 10Relog/ (GUI_AddEditColumn.lua GUI_Table.lua tags.lua): Relog - Can now remove/change columns on the table window
20:35.10sylvanaarthat would be bad
20:35.17CyrezX-Embeds FTW.
20:35.25dreamsscause of embed libs?
20:35.42sylvanaarnot just that
20:36.08sylvanaarit also causes the libraries to be loaded before they are needed
20:36.19CyrezIt's in the docs that NO addon should have Ace2 as a dependency.
20:36.55ckknightexcept other libraries.
20:37.15ckknightwhich means you're doing standalone anyway
20:37.18dreamssheh i see
20:37.28dreamssyeah i like standalone
20:38.40Grum_bah why is this addon not getting along with me ;D
20:39.12Grum_do i need to RegisterDefaults before i can start using my AceDB created storage? :(
20:39.24ckknightyes
20:39.29ckknightof course you do
20:40.31Grum_i dont get the 'ofcourse'
20:40.48Grum_:)
20:41.26Grum_i basicly have to make the template of that i will use and if i'll be filling a table with keys i have to use '*' to indicate that?
20:41.27ckknightif it doesn't have defaults, how does it know what structure to handle?
20:41.37ckknightyes
20:41.42Grum_riiight!
20:41.49Grum_that explains a lot ;D
20:42.17Grum_and you bind a certain 'structure' to either char/realm/profile orso?
20:43.12ckknightyes
20:43.23ckknightwhich is the first argument to :RegisterDefaults
20:43.32ckknight:RegisterDefaults("char", {...})
20:43.44Grum_so it's not possible to 'just put in a table', you have to define that first with RegisterDefaults?
20:44.03ckknightright.
20:44.08Grum_humz now i wonder what i will put into it ;D ...
20:44.17Grum_now i have to think of what i will make before i make it! gah! ;D
20:45.19Grum_"routes" = { ['*'] = {} }
20:45.21CyrezI was talking to my roommate... People asking for more features in Ace2 is like asking somebody to install a toaster in a car.
20:45.38*** join/#wowace kbh (n=Kneebrac@atc2-dhcp25.wmiscable.net)
20:45.45ckknightoh man, you could have toast cooking while you're driving along
20:45.52Grum_that will make me: bla.db.$type.routes.$zone.table_with_values here right? :)
20:45.53ckknightit'd be hard to butter with your hands on the wheel, though
20:46.06ckknightyea, that'd work
20:46.19Grum_sorry for all the nubquestions btw .. but i'm getting there
20:46.24CyrezIt could work but the point is it's not a great idea.
20:46.26Grum_lots of hurdles to take before i get something which is working :)
20:46.37CyrezAnd you'd probably blow a few fuses.
20:46.40Grum_thanks for the pointers ckknight :)
20:46.45ckknight:-)
20:46.53ckknightCyrez: but it'd be so tasty
20:47.07Grum_that also explains the horrible errors i've seen .. i think .. i hope ;)\
20:47.10CyrezI just need a George Foreman and I'm good to go.
20:47.11ckknightbut yea, most of the bloat in Ace2 is my fault
20:47.18ckknightthrough some idea I've had
20:47.28ckknightGeorge Foreman on the dash
20:48.11CyrezSo Joker is the good stuff without the bloat and without the little trimmings that are hardly ever used?
20:48.23ckknightthat's the idea
20:48.26CryectThe more times you do it the better you get at something
20:48.31ckknightI also made the API a lot more consistent
20:49.12ckknightand a big change will be the consolidation of options
20:49.35CyrezMmmm, options...
20:49.40*** join/#wowace Athou (i=Cricket_@83.101.11.156)
20:49.40ckknightwhich is the biggest difference from the user's perspective
20:50.01CyrezI like Niagara. I wish every addon's options showed up in Niagara.
20:50.23ckknightCyrez: basically, LibJokerConfig-1.0 acts like Waterfall/Niagara
20:50.30CyrezSexy.
20:50.39Tullerif they don't look ugly :)
20:50.45CIA-1403cryect * r46296 10Relog/ (5 files):
20:50.45CIA-14Relog - Adds window ordering in so windows won't overlap
20:50.45CIA-14- Renames a badly labeled file
20:50.53ckknightnah, it's quite nice-looking
20:50.54CyrezI wanna save my real estate for things other than all those damned config buttons.
20:51.01ckknighttotally agree
20:51.08ckknightI hate having 20 FuBar plugins that are just config
20:51.18ckknightI just want one
20:52.10*** join/#wowace xyu (n=blahblah@c-71-205-178-92.hsd1.mi.comcast.net)
20:53.59ckknightthe general idea would be that /ace would pop up the menu (there might also be a minimap button)
20:54.13ckknightbut for individual addons, /fubar would pop up the menu specifically opened for FuBar
20:55.28*** join/#wowace Amadeo (n=amadeo@c-69-140-96-27.hsd1.md.comcast.net)
20:55.43CyrezI'd like to see an addon that has config stuff for other addons... So, you can have config dialogs for stuff that isn't based on your API.
20:55.48AmadeoAnyone make a premade Hunter on the test realms?
20:55.57*** join/#wowace Ominous (n=Ominous@84-51-151-23.jamesk522.adsl.metronet.co.uk)
20:56.30CyrezIt'd, like, IDK, take a look at your list and be like, "Oh, this is such-and-such..." and activate a section for it.
20:56.34Punkie`ckknight: http://images.apple.com/macosx/leopard/features/images/desktop_gallery_stackszoom20070611.jpg <--- for FuBar, kk? :p
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20:57.21*** mode/#wowace [+v PProvost] by ChanServ
20:57.30CyrezI have a few that stick me with /commands. ><
20:57.42Grum_<ckknight> I just want one <-- doesnt DeuceCommander do just that?
20:59.54Tullerjust please, please do not make everything a 90 level deep menu
21:00.05Grum_i hate those menus tbh
21:00.14Grum_i love waterfall-like configs
21:00.25CyrezNiagara for the pwnage.
21:00.33Grum_:)
21:00.40Grum_which addons use Niagara which are commonly use?
21:00.46Tullerniagara still sucks if you have a 90 level deep menu :P
21:00.47Grum_so i can visualize it ;D
21:00.50Grum_hehe
21:01.26sbhmmm Cryect
21:01.29sbrelog 12mb? :o
21:02.10Grum_bah .. work alreayd .. work i say
21:02.55Cryectsb: yeah, I need to work on memory a little
21:04.51sb:)
21:04.51sbokay
21:05.08Grum_AceOO-2.0: cannot multiply two incompatible objects <-- i dont get this
21:05.35Grum_i am calling: Cartographer_Notes:getID( 0.4, 0.5 ) and that breaks O.o
21:06.01CryectIts better than it used to be, it used to get up to like 60mbs then you do a GC and it drops to 3 mb :-p
21:07.16CIA-1403cryect * r46297 10Relog/GUI_Table.lua: Relog - Fixes an issue with the window being quite small and resizing columns
21:10.38Grum_oh .. i see what happens
21:10.52Grum_right .. syntactic sugar ftw :)
21:10.59kergothwahts the hit cap for a hunter?
21:11.19Grum_should be the same as any other class
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21:11.32Grum_not sure what it was, 16% orso?
21:12.10Diaowell hunters only need 5.6%
21:12.17Diaoto hit anything?
21:12.22Grum_Cartographer_Notes:getID( 0.4, 0.5 ) should be Cartographer:GetModule("Notes").getID( ... ) .. right :)
21:12.36SaladForkYou have an 83% chance to hit a level 73 raid boss, and the hard cap is at 99%
21:12.42SaladForkSo the most you can gain is +16%.
21:12.53Grum_i said that .. pay me in cookies
21:13.00Grum_or code ;D
21:13.06Grum_nah i want to code .. pay me in help ;D
21:13.07KyahxGrum_: get ID isn't very complicated, why don't you just copy/paste it into your own code?
21:13.10Diaouhh wtf
21:13.17Diaoisn't that for casters SaladFork
21:13.22Grum_Kyahx: because code duplication is the worst thing you can do
21:13.41SaladForkDiao - Someone mentioned it was the same as any other class, I was merely contributing what I knew, =)
21:13.47Diaofor melee
21:13.49Diaoit's 5.6%
21:13.51*** join/#wowace Funkeh` (n=funkydud@host81-151-162-83.range81-151.btcentralplus.com)
21:13.54Diaowell physical
21:13.55NightHawkTheSaneDiao: I think hunters need more than just the standard 5% miss rate, last I heard ranged attacks were kinda wonky
21:14.32Diaoi'm pretty sure it's not much over 5% though
21:14.34NightHawkTheSaneI think ~9-11% hit is probably good for a raiding hunter at 70, but I'm honestly just guessing on my month or so old knowledge.
21:14.41Diaoone of our guild hunters has like 7% hit and never misses
21:14.43Grum_Kyahx: besides i have no problem making in dependant on Cartographer_Notes .. my addon is also 'just a plugin' for it :)
21:15.06Funkeh`loes
21:15.09Kyahx*shrug* it sounds like your having a really hard time actually using Carto's function thou :P
21:15.14Kyahxand its only a few lines
21:15.27KyahxCode duplication of a few hundread lines might be a problem, 10 isn't that big a deal
21:15.47ThraeI wonder if an addon already exists that has a module which is dependant on another module which is dependant on another module which is dependant on the 1st said module.
21:16.21Diaodependency loop?
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21:16.54AmadeoThat's a lot of modules
21:17.25ThraeBorg addons like to be split up into modules these days, like Prat, BigWigs, PitBull, etc.
21:17.40Funkeh`I hardly call bigwigs borg
21:18.04KyahxIts a hell of a lot bigger than it used to be =X
21:18.07Kyahxand not just because of new bosses
21:18.08AmadeoLast time I used a Borg addon, I tried to set us up the bomb
21:18.11ThraeBigWigs is less borgish then the others listed, yeah, but it's still modularized
21:18.25Grum_explain 'Borg' :D
21:18.28ThraeYOUR FEATURES SHALL BE ASSIMILATED. RESISTANCE IS FUTILE.
21:18.40Funkeh`Kyahx: thats more at fault for blizzard for making challenging boss encoutners and nature for spawning human retards
21:18.45Grum_right .. 'featurerich'? :)
21:18.49kebinusanI prefer 'kitchen sink'
21:19.16ckknightGrum_: yes, it does, but it's not in the Ace core.
21:19.21Diaolol
21:19.24kebinusanAs for bigwigs tho, I find it to be just as big as it needs to be
21:19.27Grum_Kyahx: the fact its a pain .. is because this is my first addon =D
21:19.45Grum_and i still dont quite get how lua handles the 'fake objects' and 'namespaces'
21:19.49Funkeh`whats up with ace3 'card game'
21:19.51Grum_looks a bit fuzzy imho ;D
21:19.53*** join/#wowace harldephin (i=harl@dslb-084-063-100-105.pools.arcor-ip.net)
21:20.10ThraeGrum_: Basically taking a lot of features that may share a little bit of code, and may have all similiar catagories, but ultimately could easily exist as 100 separate addons without any real loss. Addons like Prat make up for this by trying to make as many modules as possible optionally LoD.
21:20.47Grum_well i wonder if what prat this is 'so bad'
21:20.58Grum_(that is if this practice is considered bad at all)
21:21.02harldephin?
21:21.22*** join/#wowace creepwood (n=chatzill@125.33.227.87.static.g-bn.siw.siwnet.net)
21:21.25Diaoit's annoying for your addons folder
21:21.28Diaobut nice for your memory usage ingame
21:21.34KyahxNot neccearily
21:21.36ThraeIt's not bad, it's just dangerous if implemented incorrectly. 100 modules integrated means 100 modules that can break the entire thing, and added error checking to help prevent that can add a huge amount of bloat. Prat was pretty nicely done in this regard.
21:21.36Grum_but .. who cares about the amount of folders?
21:22.01creepwoodI'm getting alot of .net exceptions trying to run the WAU. :/
21:22.04Grum_Thrae: isn't that what wowace is becoming as well then?
21:22.09CIA-1403durcyn * r46298 10cyCircled/cyCircled.toc: cyCircled: fix previous toc fuckup, i blame my text editor.
21:22.14Grum_creepwood: vista? O.o
21:22.24creepwoodxp
21:22.33Grum_.NET 2.0? :)
21:22.39creepwoodaye, repaired it as well
21:22.46harldephini'm not getting any .net exceptions
21:22.47Grum_'repaired' sounds broken ;D
21:23.04creepwoodyeah I got .net exceptions, and ran the setup on add/remove programs.
21:23.16Grum_and you removed it and installed it from scratch again?
21:23.39creepwoodthat I haven't done yet since I made a repair of it, there was 2 options, but I'll do that and get back to you
21:24.18AmadeoSomeone should remake old MiniGroup unit frames, I think they're still my favorite after all this time - http://i9.tinypic.com/4yp3lgl.jpg
21:24.19creepwoodthought I had to do with the .net 3 so I remvoed that too
21:24.57vithosre: hunter's miss rate:  we have 95% base chance to hit, and the level difference from 70 to 73 (aka weapon skill to target defense) gives -3.60%, so you need 8.60% hit rating, or less if you have +weapon skill gear
21:25.06creepwoodcould .net 1.1 mess it up?
21:25.09ThraeAmadeo: ag` was making Minigroup2, but then changed to agUF, which has a Minigroup layout
21:25.09baer_|
21:25.23Grum_creepwood: just uninstall 2.0 and download+install it again :)
21:25.31AmadeoThrae: It was never like that though
21:25.55creepwooddoing as we speak P
21:26.07AmadeoIt had individual frames that were smashed together for the party :P
21:26.09creepwoodwas just thinking if I should uninstall 1.1 as well
21:26.24Grum_nah they should be completely seperated
21:26.41SarozAce3? Force rename IMO
21:27.11Grum_could someone explain why some addons do something like: local function getID(x, y)
21:27.11Grum_<PROTECTED>
21:27.29Grum_right without the newline .. and then: D
21:27.32Grum_ASDLH
21:27.39Grum_ok .. pastebot where are you
21:27.57harldephin/topic
21:28.30Grum_http://ace.pastey.net/72080
21:28.55CIA-1403durcyn * r46299 10cyCircled/cyCircled.toc: cyCircled: actually fix the toc this time, thanks Silviu.
21:28.58Grum_i dont get why they dont do function Cartographer_Notes:getID( ...... ) end
21:29.11Funkeh`*sigh* at baggins breaking because of silly waterfall requirement
21:29.47Diaohm
21:29.55Diaoanyone use an addon to hide tracking buttons
21:29.58Diaoon the minimap
21:31.45*** join/#wowace Ominous (n=Ominous@84-51-151-23.jamesk522.adsl.metronet.co.uk)
21:31.48vithossimpleMinimap
21:32.19Diaowell the only button i need to hide is the tracking herbs/etc one
21:32.21Diaonothing else :P
21:32.51vithosit hides each one individually, but i don't know of any other addon that does it
21:32.55*** join/#wowace Tanja (n=tanja14a@77-105-52-131.adsl-1.sezampro.yu)
21:33.40AmadeoTanja: That's the first time I've seen Yugoslavia
21:33.54Tanjaok so?
21:34.17AmadeoNow I finally know it exists
21:34.37*** join/#wowace Hjalte (i=Hjalte@0x5735ff9a.svgnxx3.adsl-dhcp.tele.dk)
21:34.40*** join/#wowace nymbia (n=nymbia@71-218-149-62.hlrn.qwest.net)
21:34.40*** mode/#wowace [+o nymbia] by ChanServ
21:34.47TanjaIt doesn't exist anymore
21:34.53TanjaI'm from SERBIA
21:35.02AmadeoBlasphemy!
21:35.10CIA-1403durcyn * r46300 10cyCircled/cyCircled.toc: cyCircled: one of these days, I'm going to fix vim so it doesn't choke on UTF-8. and when that day comes, you won't see ten commit messages for the same file. Sigh.
21:37.41*** join/#wowace wunderboob (n=wunderbo@52.250.121.70.cfl.res.rr.com)
21:38.11wunderboobu guys know of a guild map thing that show the member of a guild on map?
21:38.17GuillotineCartographer
21:38.20Guillotineand/or GuildMap
21:38.26Guillotinebut Cartographer>.*
21:38.34CIA-1403silviu * r46301 10cyCircled/cyCircled.toc: cyCircled: Now it should be fixed that toc
21:38.38wunderboobi use cartogrpher
21:38.43wunderboobwhat option?
21:38.44durcynSilviu-: =(
21:38.47Silviu-:)
21:38.49Guillotineif your guild members have it, it will show them on the map :)
21:38.51SaladForkGuild Positions
21:38.54Guillotinebut they have to have it
21:39.05wunderboobok cool
21:39.22wunderboobalso i have bug wit prat2
21:39.55wunderboobi hav lowdown off but when i look at diff chan and i zone or whtvr
21:40.06wunderboobit change the chat to general
21:40.10wunderboobnot the one i have
21:40.34wunderboobso like if i have a party/raid chat open it make go back to general whnvr i zone some place or fly
21:40.34*** part/#wowace Tanja (n=tanja14a@77-105-52-131.adsl-1.sezampro.yu)
21:40.45Guillotineping Sylvanaar
21:41.07wunderboobwhat ping?
21:44.04Grum_*ponders* .. those metatable fake objects are .. hairy :D
21:44.05CIA-1403darkimakuni * r46302 103Card/ (13 files in 7 dirs): (log message trimmed)
21:44.05CIA-143Card:
21:44.05CIA-14- Finalise renaming
21:44.05CIA-14- Slash command is now /card
21:44.05CIA-14- Updated rules.txt
21:44.06CIA-14- Nuked non-external'd lib files
21:44.08CIA-14- Use embeds.xml
21:44.57wunderboobk well i will wait for someone
21:45.19*** join/#wowace weab (n=asdf@host-12-175-198-177.nctv.com)
21:56.06CIA-1403darkimakuni * r46303 10TeamSqueak/ (Core.lua Options.lua):
21:56.06CIA-14TeamSqueak
21:56.06CIA-14- Set keywords
22:00.33CIA-1403silviu * r46304 10ElkBuffBars/ElkBuffBars.toc: ElkBuffBars: Use embeds.xml
22:02.42Silviu-hmm strange i forgot to upload embeds.xml itself
22:04.10*** join/#wowace Killmore (i=task@modemcable031.191-201-24.mc.videotron.ca)
22:06.05Funkeh`omg you idiot
22:06.10Funkeh`nah kidding ;p
22:06.16Silviu-unkeh`
22:06.21Silviu-Funkeh`
22:06.28Silviu-I don`t find the command to actually add it :/
22:06.40Silviu-I have it on my local copy
22:06.41Silviu-But hmm
22:06.49*** join/#wowace dre^ (i=dre@loco.dreness.com)
22:07.11Funkeh`right click the file
22:07.16Funkeh`tortoisesvn > add
22:07.25Silviu-i have svn command line :/
22:07.59Funkeh`no idea then
22:08.16dre^greetings all :) I'm looking for a way to find the standard cooldown of player spells (untalented). Is there any concise list of spells / abilities? This is in the context of me wanting to draw cooldown timers for spells of party members.
22:08.58dre^the only such list I've found is in nature enemy cast bar, but... I'm hoping for a different option.
22:11.21Tullerif I were to do such a thing, I'd have them send me the cooldown info
22:12.38dre^yeah. I guess in my case, my party members could have it installed
22:12.53dre^seems like blizz should provide a basic 'global spellbook' of sorts...
22:13.01dre^just with basic spell info so people don't have to be doing their own lists
22:13.24*** join/#wowace creepwood (n=chatzill@125.33.227.87.static.g-bn.siw.siwnet.net)
22:13.46creepwoodthere. uninstalled .net 2.0, restarted, reinstalled it, same error
22:13.54creepwoodError During Download: System.Net.WebException: Unable to connect to the remote server ---> System.Net.Sockets.SocketException: The attempted operation is not supported for the type of object referenced
22:16.07CIA-1403silviu * r46305 10ElkBuffBars/embeds.xml:
22:16.07CIA-14ElkBuffBars
22:16.07CIA-14- And the file this time
22:16.53*** part/#wowace Amadeo (n=amadeo@c-69-140-96-27.hsd1.md.comcast.net)
22:18.34creepwoodoh well. wau2 seems to work ^^
22:18.36Grum_creepwood: so how is your firewall called?
22:19.24creepwoodsame as on my stationary computer which doesn't have the problem, sp2 built in FW
22:20.24creepwoodanyway, wau2 seems to work somewhat, exceot that I can't scroll amongst the addons.
22:22.24creepwoodaren't allowed to cross anything in either, only thing it managed to do is update my already installed addons ^^
22:24.09SaladForkWoah, tables are fun.
22:24.26*** join/#wowace Droolio (n=drool@87-194-188-170.bethere.co.uk)
22:25.51SaladForkOh noes
22:25.57SaladForkComparing strings with numbers
22:26.21*** join/#wowace DarkImakuni (n=mju@adsl-87-102-45-86.karoo.KCOM.COM)
22:28.04SaladForkAha
22:28.10SaladForktonumber()
22:28.12SaladFork=)
22:31.31CIA-1403funkydude * r46306 10Threat-1.0/Threat-1.0/ (3 files in 2 dirs): Threat-1.0: possible Supremus threat wipe fix
22:31.57SaladForkWoah, I just finished my first mini-addon
22:32.03SaladFork/cheer
22:35.48*** join/#wowace Litvan (n=Litvan@0x535b997e.hrnxx14.adsl-dhcp.tele.dk)
22:38.03*** join/#wowace Shirik (i=nospam@216-164-200-178.s1956.apx1.atn.pa.dialup.rcn.com)
22:39.11Grum_what did you write SaladFork?
22:43.06creepwoodGrum, is wau2 suppose to be that you can't cross in anything?
22:50.56CIA-1403toadkiller * r46307 10AutoBar/libs/:
22:50.56CIA-14AutoBar:
22:50.56CIA-14fix tabletlib
22:50.57CIA-1403cryect * r46308 10Relog/ (GUI_Table.lua Relog.lua parse.lua): Relog - Can now sort by a column on the Table Window
22:51.42ckknightgrats, SaladFork
22:52.00*** join/#wowace teedog (n=chatzill@c-71-232-50-69.hsd1.ma.comcast.net)
22:53.07*** join/#wowace Shirik (n=nospam@207-172-237-19.c3-0.eas-ubr5.atw-eas.pa.cable.rcn.com)
22:53.20*** mode/#wowace [+v Shirik] by ChanServ
22:56.01SaladForkTy ck
22:56.03SaladFork(sorry, had mIRC minimized)
22:56.38SaladForkI made an addon that lets me type /track add [itemlink/itemid/itemname], and then I can type /track list
22:56.46SaladForkAnd it will list all items I added along with the item counts
22:56.58SaladForkJust added a /track del too
22:57.05SaladForkAnd a profiling feature, =D
22:57.31*** join/#wowace cogwheel (n=chatzill@c-67-164-121-134.hsd1.ca.comcast.net)
22:58.46creepwoodI know I'm new here and all, but there has to be someone here that knows if everything should be greyed out in wau2?
22:59.28SaladForkI've programmed/scripted in other languages, but this is the first time I'm doing anything in LUA, ;)
23:00.38SaladForkSo far it's nothing too fancy, though I'm loving tables, they're a bunch of fun
23:03.37SaladForkNow to make it plug into Fubar, then maybe give it a nice GUI
23:03.49Grum_:)
23:04.07Grum_i'm somehow struggling to have my addon save it's crap to his SavedVariabled O.o
23:04.13SaladForko.O
23:04.24SaladForkJust include AceDB-2.0, and call RegisterDB
23:04.32SaladForkthen use self.db.profile for your variables
23:04.34SaladForkAnd Ace does the rest
23:04.34SaladFork=D
23:04.46CIA-1403ascalia * r46309 10AtlasLoot_OldInstances/original.en.lua:
23:04.46CIA-14AtlasLoot_OldInstances:
23:04.46CIA-14- loot update
23:05.43Grum_well i'm making an plugin for Cartographer
23:06.05Grum_it somehow doesnt store the data where i expect it
23:06.13SaladForkheh
23:06.44Grum_ah! it actually did store it
23:06.53Grum_but .. why .. not .. in .. the spot i expected it!
23:08.00SaladForkHey, if I want to make this Fubar compatible, I assume I need to give it an icon
23:08.09SaladForkI see stuff like nterface\\Icons\\Whatever
23:08.14SaladForkIs there somewhere I can look those up?
23:08.22ckknightGrum_: ?
23:08.37ckknightSaladFork: Lua, not LUA
23:08.46SaladForkAh, thanks, =)
23:08.54Grum_well, Cartographer_Miner stores stuff in his own SavedVariables file
23:09.01Punkie`It needs some more ACE2 imo
23:09.37Grum_Atm i'm using Cartographer:RegisterDB("Routes") .. but it seems that i might want to store it in a seperate DB as well ...
23:09.40*** join/#wowace ie|Stiffe (n=hehe@81-231-242-209-no39.tbcn.telia.com)
23:09.47Grum_oh the work! :\
23:09.56dre^can anybody help me understand why GetSpellCooldown("Frost Nova", "PLAYER") is returning 1.5 for 'duration' instead of the actual cooldown of frost nova?
23:10.06ckknightPunkie`: ...
23:10.10Punkie`hehe
23:10.12Punkie`awesome
23:10.15Grum_dre^: global cooldown? O.o
23:10.34dre^grum: ok... how do I get the cooldown of Frost Nova?
23:10.38SaladForkDre - what return arg are you grabbing?
23:10.42Grum_i dunno:'(
23:10.43dre^the second argument
23:10.50dre^time, duration = ...
23:11.06dre^and 1.5 is not a global cooldown ;)
23:11.09Grum_wouldn't it be .. time then? :(
23:11.17dre^no, time is when you cast it
23:11.22*** join/#wowace Gale^ (n=Gale212@85-211-246-244.dsl.pipex.com)
23:11.27SaladForkGetSpellCooldown returns startTime, duration, and then enable
23:11.30dre^duration is supposedly duration until cooldown for the named spell is up, but... I'm getting 1.5
23:11.38dre^right, duration of what? heh
23:11.47SaladForkDre - did you try BOOKTYPE_SPELL?
23:11.55dre^as the type? I did not
23:12.39*** join/#wowace Shadowed (n=outlaw@12.157.177.162)
23:13.43SaladForkDre, did it work?
23:13.46*** join/#wowace orican (n=orican@ppp121-45-220-197.lns2.bne1.internode.on.net)
23:14.02dre^'BOOKTYPE_SPELL' did not
23:14.04dre^trying 'spell'
23:14.11SaladForkhttp://www.wowwiki.com/API_GetSpellCooldown
23:14.15dre^I don't know valid booktypes
23:14.16SaladFork"OOKTYPE_SPELL or BOOKTYPE_PET depending on whether you wish to query the player or pet spellbook."
23:14.20SaladForkBOOKTYPE*
23:14.42dre^ok, so start, dur = GetSpellCooldown(spell, "BOOKTYPE_SPELL")
23:14.58dre^where 'spell' is the name from UNIT_SPELLCAST_SUCCEEDED
23:15.11SaladForkDoes that return a spellID?
23:15.27dre^no it returns unit, name, rank
23:15.35dre^but GetSpellCooldown supposedly works with name salso
23:15.38dre^"names also"
23:15.45SaladForkIt doesn't according to WoWWiki
23:15.51SaladForkIt has to take a number as input for the first argument
23:15.54SaladForkAnd you're giving it a string
23:15.59SaladForkMaybe it defaults to the global cooldown?
23:16.11dre^etSpellCooldown(spellName or spellID, "bookType")   - Retrieves data on the cooldown of a specific spell.
23:16.23dre^the index page says it does, the actual item page doesn't mention it
23:16.29dre^so I guess I need to get the spell ID
23:16.31SaladForkInteresting
23:16.34SaladForkThat's odd
23:16.41SaladForkGetSpellName(spellID, "bookType")
23:16.45SaladForkTry that
23:16.51SaladForkso
23:17.13dre^well the point is that UNIT_SPELLCAST_SUCCEEDEED doesn't return spell ID, so I need some other way to get it
23:17.23SaladForkGetSpellCooldown(GetSpellName(spell,"BOOKTYPE_SPELL"),"BOOKTYPE_SPELL")
23:17.27SaladForkThat seems realllly redundant
23:17.42dre^hmm
23:18.04dre^why would GetSpellName help here?
23:18.12[dRaCo]it wouldnt
23:18.13dre^I already know the name
23:18.15SaladForkIt wouldn't, I just confused myself
23:18.33dre^if there were GetSpellID that would be great
23:18.34dre^but there's not
23:18.38[dRaCo]has babble-spell got the IDs, too?
23:19.04SaladForkspellID is the index of a spell in a spellbook.
23:19.09SaladForko.O
23:19.18dre^I think I'm going to have to register for multiple events, instead of just using the simpler UNIT_SPELLCAST_SUCCEEDED
23:19.24dre^bummer
23:19.33SaladForkBlizz is really making this hard for you, XD
23:20.12dre^the problem is that now I have to handle interruptions, cancels, etc
23:20.17dre^I think
23:21.03CIA-1403cryect * r46310 10Relog/ (6 files):
23:21.03CIA-14Relog - Is now at a semiusable state
23:21.03CIA-14- /relog will pop up the Table window if hidden
23:21.03CIA-14- can now set the filter for the table window by clicking the net icon
23:22.14Cyrezckknight: Ping!
23:22.37ckknightpong
23:22.39ckknightwhat's up?
23:22.53dre^ok... I guess all I really need to do is keep the cooldown of the most recently started cast (if non-zero), and then if I get UNIT_SPELLCAST_SUCCEEDED and unit = player, I'll know that I cast a spell and I'll know the cooldown on it.
23:22.58*** part/#wowace Punkie` (n=~@host86-138-93-24.range86-138.btcentralplus.com)
23:23.20dre^(and more importantly, I can shunt that info through the addon chat channel...)
23:23.29CyrezWhen I enter or leave an instance with any Rage on my Warrior, it 0's out as it always does but the bar in Pitbull doesn't update.
23:23.47CyrezIt says 0/100 but I see [|||| ]
23:23.53ckknightbah
23:24.13SaladForkCk - Any idea where I can look up the icons ("Interface\\Icons\\Spell_Nature_Polymorph", etc.)?
23:24.35CyrezI hadn't updated it a while but I did before I just started playing and it was still doing that.
23:24.49CyrezSo I thought I should let ya noe.
23:25.09CIA-1403cryect * r46311 10Relog/WindowOrder.lua: Relog - Adds a missing file
23:25.14*** join/#wowace OwnagTime (n=gregsros@c-24-91-209-214.hsd1.ma.comcast.net)
23:25.36CyrezAs soon as I hit something to get some Rage, it's fine.
23:26.02*** join/#wowace OwnagTime (n=gregsros@c-24-91-209-214.hsd1.ma.comcast.net)
23:26.37OWNAGEHow is everyone doing?
23:27.52*** join/#wowace Sole (n=chatzill@203.109.161.194)
23:28.02dre^gah, ok. is there any easy way to get the spell ID of a spell that I just cast, without iterating through every friggin spell slot trying to match the name to get the spell id?
23:28.02CyrezFull of fried sausage and eggs but thinking of caffeine.
23:28.40dre^none of the spell cast events seem to return spell id
23:28.42dre^just name
23:29.17Soleweird
23:29.20Silviu-ckknight around ?
23:29.37dre^but I really don't care about the spell ID if I can just get the cooldown instead...
23:29.48ckknightbusy
23:29.50Silviu-[Guild:IsEqual([Guild#player])?Blue][Guild:Angle:Green]  how to make this line show the guild name in blue when player is in my guild and green for rest ?
23:30.08ckknight?Blue!Green
23:30.47Silviu-Ok thx
23:30.49dre^SPELL_UPDATE_COOLDOWN is "fired when the spell cooldown starts" and returns one argument, which is the START time of the cooldown? how useful is that? like, doesn't even tell you what spell?
23:31.32dre^I hope I'm just misunderstanding this, and that it's really not this anemic.
23:33.26dre^wow, people are actually iterating through all the bags and all the spellbook slots
23:33.43sbCryect: auto-scroll down on new entries (when scrolled down) and it'd be great :)
23:37.06dre^here's a tidy GetSpellID function: http://www.wowinterface.com/forums/showthread.php?t=1288
23:37.17dre^amazing that blizz doesn't have this in the standard library, lol
23:39.09*** join/#wowace Keias (n=Keias@c-69-245-192-193.hsd1.in.comcast.net)
23:39.31SaladForkWait dre
23:39.36SaladForkSpellID is based on location in spellbook
23:39.42dre^I know
23:39.44SaladForkThat means you can't search for it if someone else is casting the spell
23:39.47dre^I know
23:39.50SaladForkOkay, =)
23:39.51*** join/#wowace Lysithea (i=o@c-2f4ee455.017-172-73746f34.cust.bredbandsbolaget.se)
23:39.52dre^I want MY spell IDs :)
23:39.55SaladForkhehe
23:40.10dre^I can only get coolers on my spells anyway
23:40.12dre^so that's fine
23:41.40SaladForkWoot, I just custom designed a Fubar image, =D
23:41.48Diaoomfg
23:41.51Diaowow
23:41.54Diaowhen did they change this
23:41.57SaladFork?
23:41.58Diaocurse of exhaustion and hamstring stack now
23:42.03Diaoi was just slowed
23:42.04Diaoto 25%
23:42.09Diaoby an imp CoEx + hamstring
23:42.14Diaothat's pretty bs
23:42.25dre^blessing of freedom || free action potion :)
23:42.49KeiasI agree completely
23:42.50Diaoi mean
23:42.54KeiasWarriors NEED a paladin
23:43.00Diaoi was on epic mount with riding crop
23:43.03KeiasThey come issued with one when you train mortal strike
23:43.03Diaothat's 220% movement
23:43.14Diaothen i get hit with an amp coex + hamstring
23:43.19Diaoand drop to 44% movement
23:43.21Diaowtf is that bs
23:46.15dre^Ok, I'm using start, dur = GetSpellCooldown(id, BOOKTYPE_SPELL) and it's STILL returning 1.5 for cooldown duration (dur)
23:46.23dre^id is verified as correct
23:46.40Cryectbecause its 1.5 seconds due to GCD?
23:46.45dre^it must be
23:46.49dre^even arcane explosion returns 1.5
23:47.29dre^so clearly I'm doing it wrong. The docs for this method mention nothing about a global cooldown, and after all I am passing in a specific spell ID
23:47.46dre^I don't know why you'd need spell ID to ask for global cooldown
23:48.03dre^but beside that, I thought gcd was 1 second?
23:48.09Diaono
23:48.11Diaogcd is 1.5
23:48.12Diaofor all classes
23:48.13Diaoexcept rogue
23:48.14dre^ok
23:48.26Diaospecial cases
23:48.28Diaoof course
23:48.32Diaosuch as spellhaste lowering gcd
23:48.35dre^then I guess I need to find another api method
23:49.11*** join/#wowace Amadeo (n=amadeo@c-69-140-96-27.hsd1.md.comcast.net)
23:49.51Diaowhy do you need a spellcooldown for spells that only have a GCD anyway
23:49.54dre^it's just hard to believe the docs could be this wrong
23:49.55dre^I don't
23:49.59dre^I want it for things like frost nova, etc
23:50.26dre^I was just pointing out that I'm not receiving the expected information from GetSpellCooldown
23:50.41dre^supposed to return 0 as second arg if no cooldown, I get 1.5 instead
23:50.53Diao!api GetSpellCooldown
23:50.54ThraeBotDiao: local start, duration = GetSpellCooldown(spellID, "bookType");  -- http://www.wowwiki.com/API_GetSpellCooldown
23:51.01dre^ya I've been reading htat
23:51.08Thraedre^: You're probably left with either scanning talents, or scanning tooltips
23:51.16dre^no no, I HAVE the spell ID
23:51.27dre^I'm supposed to be able to get hte cooldown
23:51.48dre^is the concensus that this method is simply broken, or that I'm using it wrong?
23:51.55Thraedre^: Right, but the cooldown given is the base cooldown, not the cooldown + talents
23:52.07dre^so how is 1.5 anywehre close for either AE or frost nova?
23:52.11dre^it's not
23:52.16dre^AE should be 0
23:52.26dre^frost nova should be 25
23:52.48dre^it's true that either I"m using this method wrong, or it's way broken
23:52.59dre^or the docs or wrong
23:54.21dre^guess I need to use the tools for ripping out the blizzard lua so I can look at it directly
23:55.18Diaoisn't fn 26 too
23:55.31Thraedre^: It has global cooldown
23:55.57Cryectdre^ some abilities don't activate the global cooldown
23:56.00Cryectthhey will report 0
23:56.12Cryectcheck the cooldown on Counterspell
23:56.14dre^so really 'duration' means 'time until this spell can be cast'
23:56.16ThraeRight, those are the only ones that would
23:56.25dre^which is a totally bizarre interpretation of 'duration' for a method called GetSpellCooldown
23:56.29dre^but whatever :)
23:56.43CryectUh its the duration of the spellcooldown
23:56.50dre^then why do I get 1.5 for frost nova?
23:56.52Thraedre^: duration is the duration of the cooldown
23:56.53dre^after I cast it
23:57.04dre^I can't cast it again for 25 seconds
23:57.05Cryectduration never changes
23:57.16Cryectonly thing that should change is start
23:57.29dre^I want the duration of the cooldown
23:57.30dre^e.g. 25
23:57.36Arrowmasterscan the tooltip
23:57.45dre^seriously?
23:57.47Thraedre^: Like I said, scan the tooltip
23:58.01dre^that seems bizarre :) where does the tooltip get it?
23:58.09Arrowmasterfrom the game
23:58.10Thraedre^: Protected functions
23:58.13dre^bah
23:58.25Arrowmastercheck how hourglass does it
23:58.41Arrowmasterif it uses the tooltip then your only option is tooltip
23:58.43Thraedre^: Slouken never added the functions to grab it because "you can always scan the tooltip to get the info you need, which works fine"
23:59.03Cryectheh did slouken say that? :-p
23:59.08*** join/#wowace Shyde (n=Shyde@HSI-KBW-085-216-077-234.hsi.kabelbw.de)
23:59.10dre^here's what I'm doing: using an addon chat channel to send cooldown info about party spells.
23:59.13ThraeCryect: Indeed, a long time ago ;)
23:59.18CryectI hate how we have to parse so much text which should be just numbers
23:59.25dre^Cryect: no doubt
23:59.48ThraeCryect: Parsing text isn't that bad really, if you give a sane pattern
23:59.52dre^what do I use to scan tooltips?

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