IRC log for #wowace on 20070528

00:00.24JoshBorkei mean, i'm sure there's that possibility, but good global naming, ie, ParserLib_SELF seems quite unique, and i thought hash tables were basically O(1) lookup time.  please explain further
00:00.30rophyand it hurts so much do add a local self = ParserLib_SELF ?
00:00.50JoshBorkerophy: but you don't want to use self ;-)
00:00.54rophytry to make a test case where ParserLib_SELF actually makes anything slower.
00:01.47ckknightParserLib.SELF was undoable?
00:01.56ckknightrophy: oh, I bet I can if I try hard enough
00:02.05ckknightbut really, it's death by a million tiny cuts
00:02.14ckknightif you put a million things into the global table, access is much slower
00:02.20ckknightputting 1 thing in doesn't matter too much
00:02.21rophydoable, I discussed in very early stage, and decidd to go for a ParserLib_SELF since it doesn't really matter.
00:02.24ckknightbut it adds up
00:02.45rophyluckily i didnt put 1 million things into global table, not even 1/1000 of Blizzard's.
00:02.56ckknightBlizzard's is bad
00:03.01ckknightI must agree
00:03.13JoshBorkeok, but is it literally 1 million tiny cuts?  or is it 1000 tiny cuts? where does the number of entries in a table slow down access to the member elements?
00:04.08rophywell, I still remember how some people said 'passing a table is a bull shit'
00:04.17rophyand yet Parser-3.0 ended up doing the same thing.
00:04.23ckknightI never said it was bullshit
00:04.36rophymay be not you, some did.
00:04.48CIA-2203gagorian * r37277 10DrDamage/DrDamage.lua:
00:04.48CIA-22DrDamage:
00:04.49CIA-22- Added option to show avg hit + dot portion, i.e. guaranteed damage on actionbar. /drdmg actionbar displaytype AvgHitTotal
00:04.49CIA-22- Added option to show maximum possible damage (crit + dots etc. included) /drdmg actionbar displaytype Max
00:04.51rophyiirc you did said it should be passed as many args and not one table though
00:04.53*** part/#wowace Punkie` (n=~@host86-130-2-120.range86-130.btcentralplus.com)
00:05.57*** join/#wowace xlvii (n=Tim@CPE-144-136-157-109.qld.bigpond.net.au)
00:06.23ckknightrophy: no, I didn't
00:06.31ckknightdoing that would make access much more complicated
00:06.34ckknightalthough possible
00:06.52ckknightactually, laid out properly, it wouldn't be a big difference
00:06.57ckknight*shrug* either way
00:08.28tsigo"Violation.lua:1669: table index is nil" 185 times since joining this raid 10 minutes ago :D
00:09.30Funkeh`i get it also tsigo
00:09.35Funkeh`every time someone joins raid
00:09.41Funkeh`every time someone in a raid moves group
00:09.42rophyeither way....... I think it's a style more than an issue for parser.SELF or parser.Self or Parser_Self or Parser_SELF, I won't force you to like mine, but stop backstabbing something without even trying to talk to me.
00:09.47Funkeh`every time someone in a raid dies/resurects
00:10.43ckknightrophy: so you know, I'm adding a Parser-1.1 backwards compatibility layer to Parser-3.0
00:11.24rophyi have no problem with that.
00:11.52ckknightalright then
00:11.54rophyi just want to say that no one likes someone talking bull shit about their stuff when they arent around.
00:14.10Gnarfozunderstandable ;)
00:14.26CIA-2203funkydude * r37278 10BigWigs/Outland/Magtheridon.lua: BigWigs: Outland/Magtheridon: frFR fix
00:16.31ckknightsorry, then, rophy, I don't mean to be a total dick
00:16.37hyperChipmunk...
00:16.38ckknightI blame genetics
00:16.52art3missure you do ckk
00:16.58art3misyou are  a total dick ;P
00:17.14art3misbesides rophy you should see how we talk about ckk when hes in school ;P
00:17.23art3misor even when he's here
00:17.27art3misfor that matter ;)
00:17.57ckknightI will skullfuck you, you know
00:18.00ckknightone of these days
00:18.25rophyreally, I don't mind if anyone got any problem about anything of mine, but please talk to me directly.
00:20.55ravagernl~seen nymbia
00:22.31purlnymbia is currently on #wowi-lounge (30m 19s) #wowace (30m 19s), last said: 'or colored a text line?'.
00:22.32dodgizzlacat fight over already? man :\
00:22.32Funkeh`can i use tortoisesvn to get a diff of 2 files not on an svn repo
00:25.38CIA-2203ckknight * r37279 10Parser-3.0/Parser-3.0/Parser-3.0.lua:
00:25.38CIA-22Parser-3.0 - add in Parser-1.1 compatibility layer, will only run if _G.ParserLib does not exist already. :Deformat and :IterateInfoTable are not implemented yet.
00:25.38CIA-22- bugfix in event mapping.
00:26.40art3miswith the reputed size of your genitals im not taht worries ckk ;)
00:26.46art3misworried
00:27.08ravagernlnymbia: missing 27635, 27655, 22645 and 27636 in manufac sorting
00:27.24ckknightart3mis: yea, I guess it would be hard to squeeze in there
00:27.39art3misbadoom clash!
00:30.17*** join/#wowace gerber^azazoth|h (n=schlort@cpe-70-115-165-126.rgv.res.rr.com)
00:30.57art3mishttp://www.wired.com/science/space/news/2007/05/shuttle_ride
00:32.25CIA-2203ckknight * r37280 10Parser-3.0/Parser-3.0/Parser-3.0.lua: Parser-3.0 - implement :IterateInfoTable() in the Parser-1.1 compat layer
00:34.09CIA-2203ckknight * r37281 10Parser-3.0/Parser-3.0/Parser-3.0.lua: Parser-3.0 - add note about Deformat
00:35.27CIA-2203ckknight 07ckknight * r37282 10SimpleCombatLog/ (. SimpleCombatLog.toc): SimpleCombatLog (ckknight) - change to Parser-3.0. No actual code is affected, as it should use the Parser-1.1 compatability layer.
00:36.10*** join/#wowace Livehelper (n=Joshe523@d53-64-52-184.nap.wideopenwest.com)
00:37.56LivehelperHey, can anyone here tell me / give me a quick link as to how to make my own bar texture?
00:38.31*** join/#wowace Andreles (i=Andreles@cpe-72-178-131-38.hot.res.rr.com)
00:38.39Andreleshello anyone here?
00:38.58Andrelesi need some help with SCT and SCTD
00:39.02XuerianLivehelper: Open a existing bar texture in a editor, edit, save as 32bit uncompressed tga
00:39.03Andrelessays its incorrect version
00:39.14Andrelesbut it is 5.6
00:39.24Livehelperk, I'll try that, thanks
00:39.25AndrelesSCTD wont load untill i upgrad SCT to 5.6 and i have
00:39.42Andreleswebsite says something about updating ACE Libs or something
00:39.46Andrelesin the SCT folder
00:39.47rophyckknight: does that the compatability layer work if 3.0 is loaded before 1.1?
00:40.31ckknightAndreles: Ace, not ACE
00:41.00ckknightrophy: basically, it will create the layer if _G.ParserLib is missing (i.e. 1.1 isn't loaded). If it exists, then the responsibility is left to ParserLib-1.1 proper
00:41.07dottednow you are picky ckknight
00:41.36Andrelesckknight where do i download libs though
00:41.39ckknightAndreles: I'd say bug the author on wowinterface, he doesn't come here.
00:42.23Andrelesdownloading the ACE libs from - http://www.wowace.com/wiki/Ace2
00:42.23Andrelesand extracting the files into World of Warcraft/Interface/AddOns/sct/libs/Ace2 directory fixes the error and the addon come to life again :)
00:42.36ckknightnot ACE, dammit
00:42.37Andreleswhat does that mean
00:42.43Livehelperlol
00:42.48dottedAce
00:42.49Andrelesso confusing
00:42.49*** part/#wowace Kyahx (n=Kyahx@74-33-20-171.dsl1.mnd.mn.frontiernet.net)
00:42.50Thorgard^2It's Ace, not ACE.
00:42.55Andrelesi understand
00:42.56Andrelesthat
00:43.01ckknightAndreles: read it and understand it, it's not complex.
00:43.07ckknightAndreles: if you're confused, read it again
00:43.12dottedhttp://en.wikipedia.org/wiki/Ace
00:43.13Andrelesumm where do i download the libs
00:43.19Andrelesis whati want to know
00:43.20ckknightrophy: though theoretically, it could mess Parser-1.1 up if it loads after Parser-3.0... lemme see what I can do about that
00:43.35ckknightAndreles: read it again.
00:43.44Andrelesi looked there
00:43.52Andreleshad no libs
00:43.56*** join/#wowace RLD_osx (n=rldempse@66-169-191-207.dhcp.ftwo.tx.charter.com)
00:44.14rophyckknight:  how about hooking 1.1's event handler so that the parsing are done only once when both exist?
00:44.15DaemonaAndreles try http://wowaceupdater.sourceforge.net/index.php/Main_Page
00:44.17ckknightAndreles: I'm sorry, but I refuse to help you unless you help yourself.
00:44.30Daemonathat tool will update all your Ace mods
00:44.38Thraehttp://en.wikipedia.org/wiki/Adaptive_Communication_Environment <-- ACE!
00:44.43rophybut still let 1.1 handle the client call backs.
00:45.05ckknightrophy: frankly, both shouldn't exist, only one should, and I don't really know how to handle 1.1 standalone, so 3.0's just gonna let it do its own thing
00:46.19Andrelesckknight i am trying to help myself.. i have download Ace lib's and other things.. put them in the SCT folder where it says to.. then tried to run it and it wouldnt work
00:46.20ckknightso in the event where both exist, they shouldn't interact, imho
00:46.26Andrelessame error came up
00:46.35ckknightAndreles: then you didn't put it in the right place, my best guess
00:47.05Kalman|Andreles: Have you tried grabbing new versions of SCT/SCTD from files.wowace.com?
00:47.11Andrelesyes
00:47.21CIA-2203antiarc * r37283 10Threat-1.0/Threat-1.0/ (3 files in 2 dirs):
00:47.21CIA-22Threat-1.0:
00:47.21CIA-22- Multiple threat targets are now maintained, with that-target and global threat lists held separately. This works by using a hash of the target's name, so targets with the same name share a threat pool.
00:47.21CIA-22- Fixed rogue vanish
00:47.21CIA-22- Fixed Misdirection command (untested)
00:47.26Kalman|And you're not grabbing no-ext versions?
00:47.49CIA-2203antiarc * r37284 10Omen/Omen.lua: Omen: Omen is now capable of switching threat lists when you switch targets.
00:47.58*** join/#wowace RLD_osx (n=rldempse@66-169-191-207.dhcp.ftwo.tx.charter.com)
00:48.18GagorianAntiarc: That's pro.
00:48.19sbuAntiarc: awesome :)
00:48.43kbhso its called omen eh?
00:48.54sbuAntiarc: no raidicons yet i suppose? :p
00:49.01TecnoBratAntiarc, any way to make it if the mobs have different lucky charms on them, tehy have different threat lists? :)
00:49.05Antiarcsbu: You don't get raid icon info in chat logs, so you can't really use them.
00:49.08AntiarcTecnoBrat: No, see above :)
00:49.24AntiarcIf a mage AEs two targets of the same name, you can't tell which target has which raid icon
00:49.28AntiarcSo you can't distinguish the damage
00:49.33TecnoBratahh right
00:49.40GagorianAntiarc: Now, how to differentiate between multi target on spellcast succeeded threat and single target?
00:49.53Thorgard^2Gief unique unit IDs.
00:49.57Thorgard^2blizard
00:49.57AntiarcGagorian: Can you elaborate?
00:50.02CIA-2203ckknight * r37285 10Parser-3.0/Parser-3.0/Parser-3.0.lua:
00:50.02CIA-22Parser-3.0 - implement :Deformat in the 1.1 compat instance. I ripped it out of
00:50.02CIA-22Parser-1.1, but it was originally ripped out of my Babble-Deformat-1.0, and is
00:50.02CIA-22frankly out of date anyway compared to Deformat-2.0, so you shouldn't really use
00:50.02CIA-22it anyway.
00:50.08Kalman|Think that falls into "asked and refused", Thorgard.
00:50.28Thorgard^2Kalman|, why do they hate us so?
00:50.37GagorianAntiarc: Alright. Warlock module has a few buffs that would add the same threat to each target, but on the other hand debuffs that only affect the target that gets the debuff
00:51.03Kalman|So we can't make perfectly accurate threatmeters and such?  ;)
00:51.04AntiarcGlobal threat (heals, mana gains, etc) are added to all enemies on your threat list. It's maintained separately.
00:51.20AntiarcTarget threat (damage done, debuffs you put on that target) are maintained per target.
00:51.21ckknightrophy: I could make Parser-3.0 prevent Parser-1.1 from loading if it comes after, or I could make it so that Parser-1.1 will always upgrade it to its own. What path do you think would be best?
00:51.23nevcairielcan it differentiate how many mobs with the same name are there?
00:51.28Antiarcnevcairiel: No.
00:51.43nevcairielso in a big pack, threat goes wrong?
00:51.45Andrelesok.. the wowace updater.. will not work
00:51.55ckknightAndreles: you're just a big mess of problems
00:51.57Kalman|Andreles: Do you have the .net framework?
00:51.58Antiarcnevcairiel: Correct. Nothing I can do about that.
00:52.07Andrelesapplication error
00:52.08Andreleswith it
00:52.16nevcairieloh well, guess it wont be too important
00:52.25nevcairielonly healing and gains will be off anyway
00:52.32nevcairieland healing shouldnt push you into aggro
00:52.36nevcairielever.
00:52.37Thorgard^2Andreles, installed .NET framework?
00:52.41AndrelesThe application failed to initialize properly (0xc0000135). Click on OK to terminate the applicaion
00:52.44AntiarcCorrect. It'll register higher than it really is if there is more than one target
00:52.47TecnoBratAndreles, latest version as of a couple days ago?
00:52.48AntiarcBut that's not a problem, really
00:52.50TecnoBrat~wau
00:53.13purlsomebody said wau was WowAceUpdater, found at http://sf.net/projects/wowaceupdater - Updates all your ace addons quickly and easily.
00:53.14*** join/#wowace RLD_osx (n=rldempse@66-169-191-207.dhcp.ftwo.tx.charter.com)
00:53.25dottedTecnoBrat he needs .net
00:53.54TecnoBrat~.net
00:54.09purlwhen .NET system goes online, human decisions are removed from the office environment. It contains Application Center 2000, SQL server 2000, Exchange 2000, Host Integration Server 2000, BizTalk 2000, Commerce Server 2000. They seperate every single bit of simple operation into many buzzword-servers. Don't you hate your money?
00:54.09TecnoBrat? :P
00:54.16chuckgOh neat.
00:54.21GagorianAntiarc: Yes, that's clear. But I would need an An AddAllTargetsThreat function in stead of using the AddTargetThreat for a few spells.
00:54.22chuckgaguf causing hard lock when I load :|
00:54.33CIA-2203ckknight * r37286 10Parser-3.0/Parser-3.0/Parser-3.0.lua: Parser-3.0 - bugfix
00:54.56GagorianAntiarc: Also, for stuff like AoE fear, the threat is applied to each mob that gets the fear debuff. So possibly several targets, not globally to all targets though.
00:56.01AntiarcGagorian: You could use (the misnamed) ReduceAllThreat(multiplier) with a >1 multiplier
00:56.17AntiarcGagorian: Well, in those cases, there is an event per mob affected
00:56.21AntiarcSo no special handling is necessary
00:56.28AntiarcWhat sorts of things affect all targets?
00:56.35GagorianBuffs
00:56.43GagorianIf I cast fel armor everyone gets a bit pissed at me
00:56.52AntiarcOk, I need to make buffs fall under gains then.
00:56.53GagorianIf a priest casts power word fortitude same thing
00:57.00AntiarcThey'll be handled automatically then
00:57.30GagorianEveryone has probably experienced it a few times in raids when a priest aoe stam buffs during pull and gets beaten into a pulp :P
00:57.38dodgizzlaQuestion! With Parser-3.0's compat layer for 1.1 can I remove 1.1 and all addons that needed it will automagically work?
00:57.50Gagoriandodgizzla: No.
00:57.58dodgizzlaBummer :o
00:58.02anenigmaGagorian: I remmeber a warrior hitting bloodrage as we pulled instructor raz :)
00:58.13dodgizzlaThen again, question! Why the heck is there a compat layer? :D
00:58.19*** join/#wowace Adys (n=Miranda@APoitiers-256-1-146-184.w90-30.abo.wanadoo.fr)
00:58.29GagorianSo that you can easily convert it but just changing the toc
00:58.40Gagorians/but/by/
00:58.48dodgizzlaaha!
00:59.16dodgizzlaGagorian: So actually I could remove 1.1, change the tocs of addons that needed it to just use 3.0, and then it'll all work automagically?
00:59.21ckknightdodgizzla: yes
00:59.25dodgizzlaHuha!
00:59.27ckknightGagorian: why did you say no?
00:59.34ckknightGagorian: the whole point is so that you can
00:59.37dodgizzlaOkay, now I'm getting confused.
00:59.46dodgizzlaCan somebody draw me a Visio chart? :>
00:59.49Gagorianckknight: Not unless you use disembedded
00:59.54ckknightah, right
01:00.00ckknightdodgizzla: yea, update the tocs
01:00.09ckknightdodgizzla: and put Parser-3.0 disembedded
01:00.10AntiarcOh, Gagorian...
01:00.12ckknightdodgizzla: and it should work
01:00.12AntiarcJust use AddThreat()
01:00.17AntiarcThat adds threat to the global threat list
01:00.25AntiarcSo when you buff, if you AddThreat(50), it adds 50 threat to everything.
01:00.47dodgizzlaYeah actually I would've tossed that into the chat next..
01:00.49rophyckknight: ideally you can hook 1.1's OnEvent to not register Bz event, map the client registration to 3.0. Then in 3.0's OnEvent call 1.1's client call back.
01:00.53AntiarcAddTargetThreat() just adds it to whoever the spell itself was applied to.
01:00.55Thraeckknight: If you're going to keep full compatibility with Parser-1.1, wouldn't you just create a lib which works with 1.1? That way changes to the core of Parser's functions can be kept seperate then new API changes.
01:01.07dodgizzlaSo running disembedded, one can throw away Parser-1.1 and just use Parser-3.0?
01:01.13Thraeckknight: And you wouldn't need to go through all this stuff trying to make the two work together.
01:01.49*** join/#wowace JoshBorke (n=Josh@r54h77.res.gatech.edu)
01:02.00dodgizzlaAh whatever, I'll just it try out anyways :p
01:02.09dodgizzlaMy middle name is danger! :o
01:02.10ckknightThrae: that's possible ... but for now I don't feel like changing it, it works currently
01:02.14ThraeNot to mention, if you just make it an extra lib, you'd be considerably decreasing the size of the libraries in memory if 5 addons use Parser-1.1 and 5 addons use Parser-3.0, as they have redundant functionality.
01:02.31GagorianAntiarc: Oh, alright.
01:02.37CIA-2203nymbia * r37287 10PT3Browser/PT3Browser.lua:
01:02.37CIA-22PT3Browser:
01:02.38CIA-22- Fix linking tradeskill spells in 2.1 (updated color)
01:02.54ckknightThrae: well, now those 5 that use Parser-1.1 can just load Parser-3.0 instead and not change any code
01:03.39CIA-2203nymbia * r37288 10ManufacSnoop/ManufacSnoop.lua:
01:03.39CIA-22ManufacSnoop:
01:03.39CIA-22- Fix linking tradeskill spells in 2.1 (updated color)
01:03.56Thraeckknight: So, "Join me, or I shall hook your lib for my pleasure!"
01:03.58GagorianAntiarc: So recap a) applying a debuff to a single target (add resistance check and it's perfect) -> AddTargetThreat b) applying debuffs to several targets at a time (Like aoe fear) -> AddTargetThreat c) Buffing etc for all combat target threat -> AddThreat?
01:04.18ckknightThrae: and due to the differences in registration, the filtering vs. event system, it's two separate entities
01:04.37ckknightso just having an addon library wouldn't necessarily cut the mustard
01:05.35*** part/#wowace Livehelper (n=Joshe523@d53-64-52-184.nap.wideopenwest.com)
01:05.48AntiarcGagorian: Correct.
01:06.00dodgizzlaahaha "what's that pet name she has for you?" - "whore." that 70s show is just too darn god :>
01:06.09KillmoreI did an update with WAU and my pitbull, cartographer, Violation is broken :\
01:06.20GagorianAntiarc: kk, waiting for that resistance/immunity check still then! ;)
01:06.44TecnoBratwhat SSC bosses do people usually go for first?
01:06.53AntiarcGagorian: That's what I'm working on right now :)
01:06.58sbuhm, lurker / tidewalker?
01:07.19sbuif you dont have enough resistance gear
01:07.32Andrelesok i just re downloaded and installed all the new SCT and SCTD addons still getting same error
01:07.38CIA-2203gagorian * r37289 10Threat-1.0/Threat-1.0/ClassModules/Warlock.lua: Threat-1.0: - Warlock Module: Buffs add threat to all targets in combat
01:07.42Andrelessaying its not 5.6
01:07.45Andrelesand it is
01:08.02Andrelesits getting fustrating
01:08.04Thorgard^2Andreles, nuke your WTF and Interface directory. ;P
01:08.35Andrelesim not a stupid person.. im 23 and in the US Army and i do not understand what is wrong here
01:08.52Andrelesi work on computers for a living
01:09.06Thorgard^2Anyone?
01:09.29kbhor nuke the settings in SCT
01:10.07*** join/#wowace Xuerian (n=core@wireless-216-222-129-181.citizip.com)
01:10.28CIA-2203ckknight * r37290 10Parser-3.0/Parser-3.0/Parser-3.0.lua: Parser-3.0 - _in and _notin modifiers can now be lists as well as sets.
01:10.33ckknightAndreles: woo, America!
01:12.22Daemonaanyone got a quick tip on howto zoom out farther then the default ui allows?
01:12.47ckknightDaemona: I think you gotta set your cvar outside of wow
01:14.06Andrelesi just used wowaceupdater and still wouldnt work
01:14.24Daemonaremind me to google before asking stupid questions ... /script SetCVar("cameraDistanceMaxFactor",10);
01:14.39ckknightAndreles: clear (or backup and clear) your interface folder, then use WAU, then completely restart WoW
01:14.39*** join/#wowace QD-san (i=blahblah@77-99-38-93.cable.ubr04.chap.blueyonder.co.uk)
01:14.58CodayusBaggins doesn't have any support for sorting items based on ClosetGnome sets?
01:15.02Daemonaalternatively check the settings so you ignore version checking and delete before extracting
01:15.02AndrelesWAU?
01:15.09ckknightAndreles: wowaceupdater
01:15.38Andrelesok.. to get SCT and SCTD to work i need Ace and Ace2?
01:15.45Andrelesneed to clarify that aswell
01:15.55kbhno
01:16.05kbhwau is wowaceupdater
01:16.08JoshBorkeAndreles: Ace2 should be embedded into them
01:16.19Andrelesok i have Ace2
01:16.21Andrelesand Ace
01:16.31Andrelesboth running
01:16.42Andrelesi use X-Perl / FuBar which are running smoothly
01:16.50Andrelesalong with all my other mods
01:16.59Andrelesits just SCT and SCTD giving me problems
01:17.17kbhopen up the sct menu and reset it
01:17.20CIA-2203sutorix * r37291 10FishingAce/ (FishingAce.lua FishingAce.toc): FishingAce: fix lure check so that it actually works
01:17.45Codayusnm
01:19.37Wogroipl_w00t got my first piece of tier4 armor :)
01:20.05Wogroipl_first of the guild as well
01:20.37Gokieugh, doing Magtheridon as a warlock without working target/ToT/ToToT/Focus/FocusTarget frames really really sucks
01:21.17chutwigas long as you have focus i think it's pretty doable
01:21.19CIA-2203nymbia * r37292 10PeriodicTable-3.0/dataminer.lua:
01:21.19CIA-22PeriodicTable-3.0:
01:21.20CIA-22- Change to the dataminer, value of Tradeskill.RecipeLinks will be the itemid of
01:21.20CIA-22the item that's created, instead of the difficulty (since there's no way to
01:21.20CIA-22access the itemid of the created item, afaik). If you need the difficulty, get
01:21.20CIA-22it from Tradeskill.Crafted using that itemid.
01:21.24chutwigit helps a lot that the infernals hit for almost nothing now
01:21.28GagorianGokie: well, I admit.. without a working target frame it could be a pain in the ass :D
01:21.37GagorianBut, the rest is hardly needed
01:21.38chutwigpoint and pray
01:21.52Gokiefocus is definitely needed when you're juggling multiple fears and banishes
01:22.35chutwigso anyway, now i have a king's defender
01:22.41chutwigthat plus firestone
01:22.41chutwighooooooo
01:22.43GagorianWell, we rely more on the banish/fear whatever moves option. Works fine
01:22.56Gokieso what exactly is the deal with that... tainting issues?
01:23.08chutwigpitbull's been working fine for me post-patch
01:23.24GagorianGokie: Using AutoBar?
01:23.28Gokiefrom what I can tell, it's not pitbull itself but something else interacting with pitbull
01:23.31ravagernlomg somebody moved at flame wreath!!!!
01:23.32GokieGagorian: nope
01:23.41chutwigravagernl: play them the aran chant
01:23.50ravagernli did~!
01:23.52*** join/#wowace cladhaire (n=cladhair@WoWUIDev/WoWI/Featured/Dongle/cladhaire)
01:23.52*** mode/#wowace [+o cladhaire] by ChanServ
01:23.56chutwigi retrieved the mp3 from ytmnd
01:23.59chutwigspecifically to play it if somebody moves
01:24.00GagorianGokie: Well, run a full WAU update. Should fix it
01:24.05Gokieall my Ace2 mods are religiously updated
01:24.10Gokieso I'm now wondering if it's Bongos
01:24.20GagorianUsing Bongos2?
01:24.22Gokieyeah
01:24.35GagorianShouldn't be, but easy to find out by disabling
01:24.50*** join/#wowace Droolio (n=drool@87-194-188-170.bethere.co.uk)
01:24.52Gokiethe thing is, I was testing it a bit in solo environment, and it seemed to be working fine
01:25.04*** join/#wowace Tuller (n=chatzill@c-76-27-166-119.hsd1.va.comcast.net)
01:25.05Gokiebut when I'm in a group it seems to be having problems
01:33.00*** join/#wowace syeren (i=syeren@cpc3-oldh5-0-0-cust762.manc.cable.ntl.com)
01:36.55kergothif not _G.ParserLib or rawget(_G.parserLib, 'parser30') then
01:36.55kergoth<PROTECTED>
01:36.55kergothheh
01:37.20CIA-2203ckknight * r37293 10Parser-3.0/Parser-3.0/Parser-3.0.lua: Parser-3.0 - typo
01:37.55CIA-2203funkydude * r37294 10BigWigs/Karazhan/Nightbane.lua:
01:37.55CIA-22BigWigs: Karazhan/Nightbane:
01:37.55CIA-22- reworked module considerably
01:37.55CIA-22- rain of bones is no longer a target warning, but an 11 second aoe channeled warning
01:37.59kergoth:)
01:38.01*** join/#wowace RLD_osx (n=rldempse@66-169-191-207.dhcp.ftwo.tx.charter.com)
01:39.15*** join/#wowace Coldheart (n=cold@systembolaget.us)
01:44.48CIA-2203funkydude * r37295 10BigWigs/Karazhan/ (9 files): BigWigs: Karazhan: remove various zhTW cmd's
01:45.52*** join/#wowace Jarenthal (n=Bob@cpe-071-076-173-175.triad.res.rr.com)
01:46.18*** join/#wowace f0zle (n=ask@226.84-48-202.nextgentel.com)
01:46.30f0zleAny barmod that lets you move individual buttons?
01:46.43f0zledoes that bartender thing do it?
01:47.06CIA-2203funkydude * r37296 10BigWigs/Outland/ (Kazzak.lua Maulgar.lua): BigWigs: Outland: remove zhTW cmd's
01:47.18f0zleand any ace2 mod simular to cryolysis ?
01:47.34Funkeh`whats that
01:48.27*** join/#wowace Coldheart (n=cold@systembolaget.us)
01:48.27f0zleA mage-mod, it's a circle with smaller circles around it for water/food/portal spells and eating/drinking
01:48.29theoddone33bartender doesn't let you move individual buttons as fara s I know
01:49.30theoddone33and I'm pretty sure there is a mod like that but I don't remember what it's called
01:50.41Funkeh`hmm
01:51.29dodgizzlathere's infinibar
01:51.39dodgizzlaI heard you could set up buttons any way you like, never tested it though
01:51.39nymbiaf0zle: check out henge, not sure if it works or not though
01:51.49durcynjust set bongos to 120 bars with 1 button each
01:52.02dodgizzlaI never figured out how to configure henge :D
01:52.14theoddone33serenity is the mod I was thinking of
01:52.17theoddone33but I'm told it's class-specific
01:52.18theoddone33for priests
01:52.28theoddone33never tried it myself
01:53.00theoddone33ah henge
01:53.01theoddone33yeah
01:55.36AntiarcOkay, think I have a plan of attack for resists, Gagorian
01:57.22chutwigsweet
01:57.26chutwigwith my firestone and king's defender
01:57.29chutwigi am sustaining 143 dps!
01:57.40chutwigthough i think most of that is from the siphon life i have to use to avoid dying
02:00.29Thorgard^2I'm sustaining 232 DPS!
02:00.35f0zlelevel 30?
02:00.35f0zle=D
02:00.49aen`anti: do you have an eta on new sanitybags?
02:01.08chutwigplink plink plink
02:01.11Antiarcckknight: Ping
02:01.30ckknightAntiarc: pong
02:01.33Antiarcaen`: Sorry, no. Soon, I hope.
02:01.49DaemonaSCREW you Mulverick !
02:01.55Daemona*cough*
02:01.55Antiarcckknight: How do I handle "You perform Taunt on Frog"? Damage doesn't pick it up, even though the relevant event is CHAT_MSG_SPELL_SELF_DAMAGE
02:02.03AntiarcWith Parser-3.0
02:02.13DaemonaAntiarc the target gets a debuff? ;)
02:02.13ckknightAntiarc: eventType = "Cast"
02:02.33ckknightisPerform = true
02:02.42ckknightsourceID = "player"
02:02.46ckknightrecipientName = "Frog"
02:02.49AntiarcDaemona: I'm trying to avoid debuff scanning where possible.
02:02.50ckknightabilityName = "Taunt"
02:02.52ckknightthat's about it
02:03.03AntiarcAwesome. Thank you.
02:06.32AntiarcStupid frog, resist my taunt!
02:06.49AntiarcFrogs are pretty insecure.
02:07.05nymbiaclearly outplayed
02:09.17*** join/#wowace Xuerian (n=core@wireless-216-222-129-181.citizip.com)
02:10.15CIA-2203nymbia * r37297 10PeriodicTable-3.0/ (3 files in 2 dirs):
02:10.15CIA-22PeriodicTable-3.0: Values for Tradeskill.RecipeLinks are now the itemid
02:10.15CIA-22of the created item.
02:11.35Funkeh`lol
02:11.39Funkeh`frog > you
02:12.01ravagernlnymbia, lynx steak, ravager dog crunchy spider sausage and bat bites are not in pt sets
02:13.17Funkeh`WTF NYMBIA MAN
02:13.19Diao"your taunt was resisted by ____"
02:13.26Funkeh`how can you forget yuor steak
02:13.31Funkeh`honestly
02:13.44Funkeh`s/yuor/your/
02:14.39ravagernl27635,27655,22645,27636
02:14.41*** join/#wowace andzy (i=heya@210.213.139.25)
02:14.48andzyHello's
02:14.51andzyAnyone here ?
02:15.07nymbiaravagernl: i blame Funkeh`
02:15.12ckknightandzy: yes.
02:15.17ravagernlehh X
02:15.21nymbiai know i'm not
02:15.22nymbia~flee
02:15.40purlACTION runs away screaming
02:15.41Funkeh`~blame nymbia
02:15.43purlACTION blames nymbia (and Canada) for all the evil in the world
02:15.56Funkeh`~pancake nymbia
02:15.59purlACTION slaps nymbia with a soggy pancake for playing with the food.
02:16.07andzylol =P
02:16.24Funkeh`food ItemID's you mean purl
02:17.34andzysomeone should make a ui/mod that gives thottbot info for quests =P lawl
02:17.52Killmorealready exist I think
02:18.05aen`yes
02:18.07andzyi know one thou i think its called lightheaded
02:18.07aen`for wowhead
02:18.10andzy?
02:18.14aen`which is better than thottbot
02:18.25aen`nquestlog integrates comments from wowhead
02:18.32todd</3 thottbot
02:19.11andzynquestlog is better than lightheaded ?
02:19.33ckknightI should test Violation with the Parser-3.0 compat...
02:19.37andzymost people go to thottbot/wowhead just for coordinates thou
02:19.45cladhairelightheaded uses wowhead
02:20.25ckknightbtw, cladhaire, <3 lightheaded
02:20.32cladhairethanks
02:20.40cladhairesplitting it up into 8 different addons
02:20.44cladhaireand adding npc information
02:20.46cladhairein the next update
02:20.59ckknightcladhaire: 8 different addons? currently it's horde/ally. doing it by level, then?
02:21.03cladhaireyeah
02:21.06cladhaire20 level grousp
02:21.07ckknightgood plan.
02:21.09cladhaire0-20, 21-40, etc.
02:21.16cladhaireand dropping compression
02:21.25nymbianot worth it?
02:21.26ckknightcompression was too much of a CPU clincher?
02:21.34Funkeh`don't mean to be rude, but what is lightheaded?
02:21.40aen`is it on the SVN?
02:21.46ckknightaen`: not ace
02:21.50andzyi found it on wowinterface
02:21.51nymbiaFunkeh`: search wowi
02:21.51andzylol
02:21.52ckknightFunkeh`: quest details from wowhead
02:21.53AntiarcMmm. Think I'm going to have to go with transactions to properly handle resists in a generic fashion.
02:22.03cladhairegruul one sec
02:22.17ckknighttransactions how?
02:22.22andzyRating Buster ftw.
02:22.26cladhaireits worth it.. butwith the split.. all data uncompressed is less than what we have now, compressed
02:22.34cladhaireand it speeds it up
02:22.39nymbianice
02:22.59AntiarcUNIT_SPELL_SUCCEEDED will have the option to begin a transaction. Any changes made in the transaction get put into a buffer. The next relevant event auto-commits the transaction; a miss/parry/dodge/evade/immune/full resist will "roll back" (dump) the transaction.
02:23.04*** join/#wowace RLD_osx (n=rldempse@66-169-191-207.dhcp.ftwo.tx.charter.com)
02:23.09AntiarcFor example, Sunder Armor
02:23.15AntiarcThere's no message if you're stacked to 5 and it lands.
02:23.31andzywats that ui/mod called ? that auto /emotes when they have low hp/mana lol
02:23.40andzyi remember it a year ago was in ct mod x_x
02:24.00AntiarcSo, I need to watch for UNIT_SPELL_SUCCEEDED, start the transaction, make the threat change, and roll back if I get a "Sunder missed", etc message. Else it gets committed on the next threat event.
02:24.19AntiarcMy tests so far show that event order is static enough that I should be able to consider it atomic.
02:24.42ckknightokay, Violation seems to work fine with the compat system
02:25.55andzyanyone know ?
02:26.05Jagobahhmm
02:26.10ravagernlhey just had an idea for a fubar plugin
02:26.16xlviishoot?
02:26.17ravagernlScreenshotFu :P
02:26.18JagobahI should check the forums !
02:27.11Jagobahthreat-1.0
02:28.00AntiarcWhat about it?
02:28.08*** join/#wowace Xuerian (n=core@wireless-216-222-129-181.citizip.com)
02:28.09aen`i want to rewrite SCL
02:28.18ckknightaen`: you have my blessing
02:28.32ckknightI was going through the code today
02:28.44ckknightto figure out how I could update it to Parser-3.0, but it was far too complex
02:28.50ckknightit was easier to write a Parser-1.1 compat layer :-P
02:28.54aen`yeah
02:29.08ckknightit could be done very easily, very simply if you do it right
02:29.29cladhairewith LightHeaded, I'm planning on adding start and npc coords as an "auto-added" comment during parsing.. anyone see an issue with that?
02:30.04ckknightcladhaire: not really, except for guys who move, but that's not often and not a big issue
02:30.18cladhaireI haven't decide whether or not I'll include the full list
02:30.26cladhaireor just say "paths between zones X and Y"
02:30.27ckknightcladhaire: does LightHeaded include details like how much XP you get? I'd like that
02:30.29durcynonly if you include at least one "BEHIND YOU!" easter egg.
02:30.34cladhaireckknight: I have it all
02:30.38cladhairei certainly could
02:30.46cladhairexp and faction
02:30.50ckknighteaster eggs = ftw
02:30.53ckknightthat'd be cool
02:31.22cladhaireas an auto-added comment, with the start/end locs?
02:31.32cladhairetrying to think of whats easiest api wise
02:31.33ravagernlomg
02:31.34andzydoes ace have theorycraft thingy ?
02:31.37cladhairefor the quest addons that display it
02:31.38ravagernlwowhead spam :P
02:31.41ckknightandzy: DrDamage
02:31.57andzyyay
02:31.58andzyty.
02:33.53*** join/#wowace WillJitsu (i=willjits@c-75-66-18-216.hsd1.tn.comcast.net)
02:34.19andzyckknight: do you know a mod that does auto /oom when out of mana ? lol =P
02:34.45aen`combatannounce?
02:34.54bigzerono
02:35.04aen`then i dunno
02:35.06bigzeroactually, probably yes
02:35.25bigzerothough if you want to announce it like at 10% mana, then no
02:35.27ckknightandzy: I find those annoying, so no
02:35.35andzylol
02:36.44durcynhrm.  Threat-1.0 r37289: ThreatClassModuleCore.lua:315 table index is nil
02:37.04andzyanyone here uses prat ?
02:37.30ravagernlwhat about it
02:37.41bigzeroyeah, combatannounce can announce oom
02:37.58nymbiait can?
02:38.02nymbianews to me >.>
02:38.13aen`thats my guess
02:38.17bigzeroyes...anything that can go into combat log can be announced :-)
02:38.26aen`i play with no sound, so i dunno
02:38.27*** join/#wowace Unrealii (i=NEXT96@121.129.140.61)
02:38.32andzysome people in my guild wants me to get prat lol never really knew wats it used for
02:38.34andzychat mod ?
02:38.37bigzeroand oom goes into combat log if you turn it on
02:38.43ravagernlnymbia knows, its his addon
02:38.54ravagernlyeah prat is a chat addon
02:39.07hyperChipmunkhow does 10% mana go into your combat log?
02:39.14bigzeronot 10%
02:39.18bigzerooom does
02:39.27CIA-2203ckknight * r37298 10Parser-3.0/Parser-3.0/Parser-3.0.lua: Parser-3.0 - for shield damage, the abilityName = SHIELDSLOT, or "Shield" localized, instead of false for Melee.
02:39.40hyperChipmunk"You fail to cast. Out of Mana." might
02:39.48bigzerothat's it
02:39.50hyperChipmunker, Not enough Mana
02:40.07ckknightERR_OUT_OF_MANA
02:40.10andzywhats parser mod ? o.O
02:40.15nymbiabut that'll spam the hell out of the combat log
02:40.20nymbiaerr chat even
02:40.28nymbiasince it announces each message
02:40.29bigzeroif you spam the spell..then yes
02:40.35ckknightandzy: library that other addons use
02:40.36nymbiawho doesn't? ;)
02:40.40hyperChipmunkbut that gets called whenever i try to rez my pet with less than 2700 mana
02:40.48andzyckknight: oh okie
02:40.48hyperChipmunkso that's not really a good indication
02:41.03bigzerooo, another feature i could add into my addon...only announce no faster than every so and so seconds
02:41.13*** join/#wowace kaiden^ (n=kaiden@c-71-197-188-78.hsd1.or.comcast.net)
02:41.47bigzerohyperChipmunk, but that means you are out of mana
02:41.52aen`what other mods have the oldschool parsers in them, btw
02:41.54ravagernlthrottling!
02:41.57aen`besides scl
02:42.10hyperChipmunkit's not worth announcing 'omg i'm oom'
02:42.12andzyso whats the top 10 ace downloads ?
02:42.13andzylol
02:42.25bigzerohyperChipmunk, you could set it up to announce only for certain spells
02:42.26hyperChipmunki don't know lol
02:42.27aen`go to the site
02:42.28aen`and look
02:42.51andzywhich site ? im lookin at http://files.wowace.com/
02:43.07bigzerohyperChipmunk, i think you can anyway, haven't messed around with combatannounce too much
02:43.23aen`http://wowace.com/wiki/The_Best_of_Ace
02:43.37andzyah never knew that
02:43.38ravagernlthe auto generating zip script doesnt keep track of the number of downloads
02:44.03andzypitbull o_O
02:44.14aen`does bartender keep SV's? it erases config every update
02:44.38andzyanyone have a screenshot of that ui ? lol xD
02:44.52Gokieis there a way to disable the game's auto-targetting of the mob that's hitting on you when you get put into combat?
02:44.57hyperChipmunklol i have some lol
02:45.08hyperChipmunklol
02:45.12ravagernlbest thing to get an idea of favorite addons is to go and read forums
02:45.38kenlyric|homealoft really should be LoD
02:47.04jwwpuacan someone explain how to update Gladiator player/arena data?
02:47.26hyperChipmunkdownload luasocket
02:47.44hyperChipmunkrun dataminer.lua through your lua interpreter
02:47.53hyperChipmunkwait a long time
02:48.11hyperChipmunkyou may want to tweak some of the values at the top of dataminer.lua
02:48.35jwwpuais luasocket an lua interpreter? or is it just for the network?
02:48.39hyperChipmunkto get more players, only your own battlegroup, etc
02:48.44*** join/#wowace FroMaster (n=DM@rrcs-24-199-20-58.west.biz.rr.com)
02:48.53hyperChipmunkjust a library
02:49.17hyperChipmunkyou can stick it right in the same directory with dataminer.lua i think
02:49.52*** join/#wowace Athou (n=ask@240.7-64-87.adsl-dyn.isp.belgacom.be)
02:50.10FroMasterAnyone familiar with how to move the Decursive 2.0 frame? I've looked through the options but can't see to identify which setting i need to mess with. I also tried the Shift-RightClick-Drag, etc methods but nothin
02:50.21jwwpuahyperChipmunk: would "lua5_1_2_Win32_bin.zip" from http://luaforge.net/frs/?group_id=110&release_id=694 be the right one?
02:50.51hyperChipmunkfor the standalone interpreter? i think so
02:50.53andzybrb
02:50.53*** join/#wowace Wobwork (n=Wobin@202-129-81-206.perm.iinet.net.au)
02:51.08jwwpuahyperChipmunk: and then use that to run dataminer.lua right?
02:51.17hyperChipmunkyea
02:51.29hyperChipmunkif there's a 'lua' executable in there
02:56.41jwwpuaapparently i have no clue what I'm doing :)
02:57.01jwwpuahave lua5.1.exe and luac5.1.exe
02:57.26Xuerianlua5.1 is the one in question
02:57.40hyperChipmunkluac is the compiler
02:57.45hyperChipmunklua is the interpreter
02:57.59jwwpuawould it be lua5.1.exe dataminer.lua ?
02:58.22hyperChipmunktiafo
02:58.26NimbleAntiarc: hey why isn't "quality:uncommon tooltip:Soulbound" working for me?
02:58.42Nimblenvm I see the soulbound:true thing now
02:58.43Nimblelol
02:58.52jwwpuait's looking for files in \socket\
03:00.00hyperChipmunkthat would be luasocket
03:00.00jwwpualua5.1.exe dataminer.lua
03:00.01jwwpualua5.1.exe: dataminer.lua:37: module 'socket.http' not found:
03:00.01jwwpua<PROTECTED>
03:00.01jwwpua<PROTECTED>
03:00.03aen`nimble: theres some filtering bugs
03:00.36hyperChipmunkhttp://luaforge.net/projects/luasocket/
03:02.32Gokieasking again because this is really bugging the hell out of me... is there a way to turn off the auto-targetting of the mob that's hitting you?
03:02.57GngskGokie, doubt it
03:03.13durcynyeah - target something else :o
03:03.21GnarfozI find that very weird btw, it changes targets automatically but it _doesn't_ attack back automatically
03:03.34Gokiewell, I specifically need it to be while I have nothing targetted
03:03.45CIA-2203ckknight * r37299 10DogTag-1.0/DogTag-1.0/DogTag-1.0.lua: DogTag-1.0 - fix some theoretical bugs.
03:03.56Gokiebecause I need to test the unitframes appearing (or rather, not appearing) in combat
03:04.39zachmm. it'd be cool if your guys CIA posted the trac url to changes too.
03:05.07jwwpuahyperChipmunk: the archive contains 2 folders: LIB and LUA. where do I extract these?
03:05.33*** join/#wowace Coldheart (n=cold@systembolaget.us)
03:06.50a-stray-catis there any way to download the enGB locale files?
03:06.59Xuerian~elp
03:07.13purli guess elp is European Language Pack, downloadable from http://www.wow-europe.com/en/info/faq/elp.html
03:07.13Xuerian...
03:07.23a-stray-catwell that's hot.
03:07.53a-stray-catthanks a bunch
03:09.47hyperChipmunkjwwpua: no idea; i didn't do it on windows
03:11.36CIA-2203ckknight * r37300 10DogTag-1.0/DogTag-1.0/DogTag-1.0.lua: DogTag-1.0 - remove debug line
03:11.47CIA-2203ckknight * r37301 10PitBull/PitBull.lua: PitBull - wait until PLAYER_LOGIN to load LoD modules
03:12.44Gokiedammit, so it is Bongos
03:13.13TullerGokie: ?
03:13.19*** join/#wowace Scre3m (n=Scre3m@24-107-70-71.dhcp.stls.mo.charter.com)
03:13.29Scre3manyone using Logitech G7
03:13.43hyperChipmunkbongos murdered his father and raped his mother
03:13.57Gokiewas trying like hell to figure out what's causing the tainting issue with pitbull
03:14.08hyperChipmunkoh, or that
03:14.11Gokiewas bongos2... but I just noticed 1.3 was uploaded
03:14.13TullerGokie: running prat?
03:14.17hyperChipmunki know it was one of those
03:14.50GokieTuller: Yes, but disabling Bongos fixed it
03:15.00Gokieunless it's Bongos + Prat that causes it?
03:15.16TullerGokie: try with bongos and not prat
03:16.17hyperChipmunkGokie accuses Tuller's mod of tainting.  Tuller parries.
03:16.50GokieTuller: I'll give it a try... and I'm not accusing it, just stating what I discovered while trying things
03:16.57aen`ckknight: which version of mobhealth works with pitbull
03:17.05ckknightaen`: 2 and 3
03:17.22ckknightwell, Grayhoof said he'll look into using Parser-3.0 in SCT/Eavesdrop
03:17.29aen`!
03:17.33aen`now we need to get scl over
03:17.59AntiarcHm. Can I define an OnUpdate handler on an arbitrary table?
03:18.03AntiarcOr will I need to create a frame?
03:18.26CIA-2203funkydude * r37302 10BigWigs/Outland/Gruul.lua:
03:18.26CIA-22BigWigs: Outland/Gruul:
03:18.26CIA-22- massive module changes, hopefully timers are more accurate now(drycode)
03:20.09Gokiealright, so it's Bongos AND Prat together that causes the tainting... neither causes it by itself
03:20.17Gokiewtf am I supposed to do about that ><
03:20.26aen`use bartender?
03:20.28aen`:o
03:20.36Gokiecan't stand it
03:21.13GokieTuller: so do you know what interaction between Bongos and Prat is causing the tainting?
03:21.24XuerianUse Simplechatmod and bongos.
03:21.25TullerGokie: not a clue
03:21.43Gokie=(
03:22.27GokieBongos is about the only barmod I can stand using... and I really like Prat... this is very annoying ><
03:22.37aen`why dont u like bartender?
03:22.37durcynprat's kitchen sink gets in the way, unfortunately
03:22.42durcyntry tekChat ;)
03:22.46ckknightAntiarc: you need a frame
03:22.52hyperChipmunkfigure out what module in prat causes it
03:22.56ckknightAntiarc: or you could just use AceEvent
03:23.00KinkxTuller: Is Ludwig_SellValue gone now? Don't see it in the latest Ludwig
03:23.10TullerKinkx: yes, it was replaced by sellfish
03:23.19KinkxOkie, cool :)
03:23.21TullerKinkx: which you can also use ItemPriceTooltip to get the same functionality of
03:23.26GokieBartender is severely limited in terms of the number of bars I have, and the size of each
03:23.36Scre3mwhy don't you like bartender?
03:23.48GokieI came from using FlexBar, and then Discord
03:23.57aen`i used discord
03:23.57FroMasterAnyone familiar with how to move the Decursive 2.0 frame? I've looked through the options but can't see to identify which setting i need to mess with. I also tried the Shift-RightClick-Drag, etc methods but nothin
03:23.58Gokieso I have my bars set up in a way that I'm used to, and like
03:24.06Gokiewhich can't be replicated with BT3
03:24.07aen`block of buttons?
03:24.25Scre3malt click on the red box to move the decursice window
03:24.45CIA-2203hyperactiveChipmunk * r37303 10Threat-1.0/Threat-1.0/ClassModules/Hunter.lua:
03:24.45CIA-22Threat-1.0:
03:24.45CIA-22- decided Feign Death was kind of an important threaty-type thing. Added it to Hunter module.
03:24.45Scre3mi do miss the block of buttons from bongos
03:25.05FroMasterScre3m: the the box that says Decursive but the Unit Frame type box
03:25.07GokieI don't feel like typing an explanation of how i set up my buttons, but trust me when I say I've given BarTender more than a fair shot
03:25.16jwwpuais there a /command to run a macro by name?
03:25.26*** join/#wowace Coldheart (n=cold@systembolaget.us)
03:25.30hyperChipmunki've also got misdirection fading work; now i need to figure out on whom it was cast
03:25.42GokieTrinity works OK, but the author went MIA a while before 2.1, and some of the way it handles config drives me insane
03:25.47Funkeh`are we getting 2.1.1 this week?
03:25.51Gokieso I switched to Bongos... and liked it
03:26.21GokieInfiniBar would be the best barmod I ever tried if it didn't drop my frame rate to 5 in a raid >_>
03:26.23GagorianhyperChipmunk: RosterLib with SEA and the new UnitBuff api? :>
03:27.23bigzerojwwpua, macro by name? can't you have multiple macros with same names?
03:28.00hyperChipmunkroster isn't part of Threat
03:28.13GagorianWell it can always be added
03:28.15Gagorian:P
03:28.22hyperChipmunknot by me
03:28.26Scre3mFroMaster, hover mouse over the window, then alt click on the little red box
03:28.29aen`Gokie: trinity was just updated
03:28.32aen`like a day ago
03:28.36Scre3mhove the mouse over the top*
03:29.00jwwpuanot sure
03:29.07GagorianhyperChipmunk: Well ask Antiarc for it. Shouldn't be a big deal, and imo seems like the best solution.
03:29.09FroMasterScre3m: On the Micro Unit Frame? (the Square boxes that show the people in my party/raid)
03:29.33hyperChipmunki should be able to iterate the raid easy enough, if it's just my one function
03:29.38FroMasterScre3m: Found it.. Didn't see the red box the first 50 times i tried
03:30.07Scre3m:)
03:30.15bigzerojwwpua, you can, so tha /command would not work
03:30.16AntiarchyperChipmunk: There's a name => unitID table in Threat already
03:30.26Gokieaen`: yeah, I saw that today... I don't really want to go back to it (I vastly prefer Bongos' config method), but if I can't find a better replacement for Prat, I probably will
03:30.27AntiarcThreatLib.partyUnits["Adrine"] = "raid4"
03:30.28GagorianhyperChipmunk: Perhaps. Also another possibility is using SEA to pickup that someone gained misdirection buff at about the same time the hunter did, then you could assume he's the person that got it
03:30.56ckknightAntiarc: where do you use that, btw?
03:31.53hyperChipmunki've never worked with either
03:31.53hyperChipmunki'll take a look
03:31.53Antiarcckknight: Passing unit names to the event publish, primarily
03:32.01Scre3mis there a "stop casting" macro?
03:32.13AntiarcI also use it to verify that any character misdirecting threat is a hunter
03:32.13hyperChipmunkor if someone is already familiar and thinks it's a simple task, go right ahead and do it
03:32.13GagorianScre3m: /stopcasting
03:32.20Gagorianhow incredible hard to figure out :D
03:32.25Scre3moh nice :)
03:33.44Gagorians/incredible/incredibly/
03:33.44hyperChipmunkthe parts specific to threat are obvious from what's in there
03:33.44CIA-2203whitetooth * r37304 10StatLogicLib/StatLogic-1.0/StatLogic-1.0.lua:
03:33.44CIA-22StatLogicLib:
03:33.44CIA-22- Updated Taiwan localization
03:33.45Scre3mive found the moving to stop casting on the aran fight, can be bad at times hehe
03:33.45hyperChipmunkthe thing that gets passed to the function is unfortunately not the spell message
03:33.49hyperChipmunkit's just whether it faded
03:34.18*** join/#wowace Coldheart (i=cold@systembolaget.us)
03:35.20GokieTuller: have you seen this thread: http://www.wowace.com/forums/index.php?topic=6278.20 ?
03:35.34Gokieit seems as if Prat is loaded after Bongos, no problems exist
03:35.36hyperChipmunk2/23 17:18:47.244  You gain Misdirection.
03:35.36hyperChipmunk2/23 17:18:47.708  Lyriki gains Misdirection.
03:35.44hyperChipmunkdoesn't even happen at the same time =P
03:36.00TullerGokie: is it loaded after bongos and after player_login?
03:36.05ckknightit's not like %s casts Misdirection on %s?
03:36.11*** join/#wowace MoX|Padwa_work__ (n=abrakada@mail.emural.ru)
03:36.16hyperChipmunklooks like it isn't =P
03:36.40GokieTuller: I load the game w/ Prat disabled, then enable and load it via /ace2 command
03:36.49TullerGokie: so yes :)
03:36.50Gokieafter everything else has loaded
03:36.53Gokieyeah
03:36.57hyperChipmunk5/27 23:08:37.564  Misdirection fades from you.
03:36.57hyperChipmunk5/27 23:08:37.897  Misdirection fades from Lyriki.
03:37.09nymbiayeah, buff on both players
03:37.36Funkeh`i had the same problem when adding the cooldown to bw_commonauras
03:37.53Funkeh`i just did it the easy way and when you cast it, take the target
03:38.01hyperChipmunkcan't do that
03:38.14hyperChipmunk/cast [target=focus] Misdirection
03:38.33hyperChipmunki'ma just iterate raid1-raid40 and look for the misdirecion buff that returns a timer for me
03:38.34Funkeh`it still works afaik
03:38.51Funkeh`same for if you click the buff and then a raid frame
03:39.09hyperChipmunki'll see
03:39.23hyperChipmunkthat would be insanely handy
03:39.46nymbiahyperChipmunk: don't iterate
03:39.48hyperChipmunkself:Print(UnitName('target')
03:39.55hyperChipmunk)
03:40.04hyperChipmunkshould show the person it was cast on then?
03:40.09nymbiahyperChipmunk: UNIT_SPELLCAST_SENT has an arg that contains the target's name regardless.
03:40.18Funkeh`yeah
03:40.26hyperChipmunki'm not dealing with an event though
03:40.36hyperChipmunki'm dealing with what Threat-1.0 hands me
03:40.51ckknightcan I add anything to Parser-3.0 that people think of?
03:40.57nymbiacan't calculate threat without spellcast events.  gotta be in there somewhere
03:41.00hyperChipmunkwhich is true/nil, based on whether the action is the buff fading
03:41.01Funkeh`i used UNIT_SPELLCAST_SUCCEEDED
03:41.31GagorianhyperChipmunk: Actually you get UNIT_SPELLCAST_SUCCEEDED to your module through spell CastHandlers
03:41.59nymbiawell, it's be an awful waste to iterate 40 buffs on 25 units to get the target, when all you need to do is read a return.
03:42.10Funkeh`ya :p
03:42.16GagorianhyperChipmunk: But currently only rank and spellname are passed
03:42.32CIA-2203ckknight * r37305 10DogTag-1.0/DogTag-1.0/DogTag-1.0.lua: DogTag-1.0 - don't do a logged in check
03:43.38GagorianhyperChipmunk: We can allow the target to be passed, one second
03:43.43hyperChipmunkGagorian: i was doing it with ClassBuffs, not CastHandlers
03:44.08GagorianhyperChipmunk: Yes but you'll want the target through the handler, it should work using both
03:44.15hyperChipmunk/nod
03:44.18hyperChipmunkthat's what i was thinking
03:44.22GagorianAs in, getting target through the handler
03:44.26Gagorianand the rest as the buff
03:44.30hyperChipmunkright
03:44.55CIA-2203ckknight * r37306 10Threat-1.0/Threat-1.0/Threat-1.0.lua: Threat-1.0 - fix ThreatLib upvalue
03:45.09hyperChipmunkseems i tried that though, and couldn't get it to trigger with a casthandler
03:45.18hyperChipmunkmaybe that was something else though
03:45.35hyperChipmunkoh, because it didn't have rank
03:45.43hyperChipmunkso i didn't get anything passed to it =P
03:46.10CIA-2203gagorian * r37307 10Threat-1.0/Threat-1.0/ThreatClassModuleCore.lua: Threat-1.0: - Passes UNIT_SPELLCAST_SUCCEEDED target to the module CastHandlers as arg2
03:46.26hyperChipmunk<3
03:47.14hyperChipmunkno, it still doesn't trigger on CastHandlers
03:47.26aen`is there a way to reskin the nameplates over npc heads?
03:47.27hyperChipmunki suck at coding
03:47.34hyperChipmunkaen`: aloft
03:47.35Gagorianoh
03:47.46GagorianSUCCEEDED doesn't have target
03:47.52Gagorianit needs spellcast_sent
03:47.53AntiarcNo it doesn't :P
03:48.00AntiarcWhy not just read the buff on yourself?
03:48.05AntiarcWhen you cast the buff look at your target.
03:48.17hyperChipmunkbecause i'm not targetting what i cast it on
03:48.21nymbiait's not necessarily cast on your target
03:48.22AntiarcOh, right, focus.
03:48.29nymbiafocus, or click-cast?
03:48.34AntiarcRight, right.
03:48.35hyperChipmunknormally it's 'party1', 'focus', or 'pet'
03:48.38hyperChipmunkor 'mouseover'
03:48.39Funkeh`sent = player, spell, rank, target
03:48.42Funkeh`i think
03:48.45AntiarcI'm in the middle of overhauling that entire part of the file
03:48.47hyperChipmunki'm just gonna iterate
03:48.51AntiarcSo it's transactional to deal with resists and stuff
03:48.57Funkeh`you suck
03:49.02hyperChipmunkit can only happen once per two minutes per hunter
03:49.12nymbiahyperChipmunk: >.<
03:49.16AntiarcMake it work, then make it fast. :)
03:49.16hyperChipmunkunless they're 41 survival
03:49.18nymbiahyperChipmunk: wasteful.
03:49.20Funkeh`seriously jsut sue sent
03:49.20hyperChipmunkthen twice =P
03:49.28Funkeh`use8
03:49.43hyperChipmunki'm trying to conform to the style =P
03:49.46hyperChipmunkok fine
03:50.00nymbiathe style needs to include UNIT_SPELLCAST_SENT.
03:50.02AntiarcIf you need UNIT_SPELLCAST_SENT, I'll add that.
03:50.08hyperChipmunkcan I do self:RegisterEvent in my module?
03:50.17AntiarcAgain, I'm working on transactions for spellcasts, so I can just add that to the transaction data
03:50.17nymbiathat's gonna be crucial info if multi-target tracking is ever implemented, anyway.
03:50.22AntiarchyperChipmunk: Yes, I gave class modules AceEvent on purpose
03:50.28hyperChipmunkah, beauty
03:50.29Antiarcnymbia: Mult-target tracking is in.
03:50.37nymbiaAntiarc: cheats! ;)
03:50.38hyperChipmunki'll use that for now
03:50.42GagorianAntiarc: Can't we use "UNIT_SPELLCAST_SENT" instead of "UNIT_SPELLCAST_SUCCEEDED"
03:51.00Funkeh`i think you need both for misdirection
03:51.05AntiarcGagorian: I'm only leery of spellcasts that fail for some reason.
03:51.10nymbiabe carefule with SENT
03:51.11AntiarcSo SENT fires, but SUCCEEDED doesn't, or something
03:51.16nymbiathose can fail
03:51.19Funkeh`if they fail
03:51.21hyperChipmunk*cry*
03:51.31nymbiajust grab the target from it and wait for the next _SUCCEEDED
03:51.35Funkeh`use both and you are golden
03:51.39AntiarcWell
03:51.45AntiarcAgain, I'm working on spell transactions
03:51.52AntiarcSo I can provide that info if you'll give me a bit longer :)
03:51.55hyperChipmunkok
03:52.00CIA-2203ckknight * r37308 10Threat-1.0/Threat-1.0/Threat-1.0.lua: Threat-1.0 - optimization to :UnitIsUnit
03:52.07hyperChipmunki'll just leave it unimplemented for now
03:52.11Funkeh`lol
03:52.16CIA-2203gagorian * r37309 10Threat-1.0/Threat-1.0/ThreatClassModuleCore.lua: Threat-1.0: - Reverted last commit
03:52.27Gagorianwell, not yours ckk :>
03:52.34nymbiai was gonna say
03:52.35ckknighthrm?
03:52.37ckknightoh, okay
03:52.38nymbiathat was fast ;)
03:52.40Funkeh`it was different files
03:52.47nymbiaFunkeh`: SSH
03:52.55Funkeh`>>
03:54.07ckknightAntiarc: you are using del(t) horribly, horribly, horribly wrong.
03:54.21Antiarcckknight: I was afraid I was, but I didn't test it
03:54.25AntiarcBad me, I know.
03:54.34ckknightdel(self.threatTargets[player]) is bad.
03:54.43ckknightself.threatTargets[player] = del(self.threatTargets[player]) is what you want
03:54.49AntiarcAha, ok.
03:55.30*** join/#wowace Tekkub (n=tekkub@WoWUIDev/WoWI/Featured/Dongle/Tekkub)
03:55.30*** mode/#wowace [+o Tekkub] by ChanServ
03:55.54*** join/#wowace Next96 (i=NEXT96@121.129.140.61)
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03:59.49a-stray-catis notification gone from parser 3.0?
04:00.54theoddone33pretty sure I just saw a 70 hunter try to solo a fel reaver
04:01.01xlviiany linux kids willing to help me out? http://pastey.net/42563
04:01.29Diaobsd isn't linux!
04:01.57Diaobut i can answer those still :P
04:02.25*** join/#wowace Tupsi (n=Miranda@p54B211B7.dip0.t-ipconnect.de)
04:02.36theoddone33schoolwork? tsk tsk
04:02.38aen`zomg those are easy questions
04:02.42Gngskheh
04:02.57Diaobut the question is
04:03.03Diaowill you learn it if we tell you the answer!
04:03.25xlviii don't need to learn it.
04:03.27aen`if youre a comp major you should already know those
04:03.29Gngskyou can google for all those answers
04:03.30xlviiit's for a trainee ship
04:03.31xlvii:P
04:03.34xlviitraineeship.
04:03.38xlviiand my school doesn't use linux.
04:03.48aen`u dont even need to use linux to know that
04:03.48aen`lol
04:03.52hyperChipmunkshameful
04:03.53xlviii've figured them out now anyway
04:03.54xlvii:P
04:04.02sdoubleheh
04:04.10xlviii'm just lazy, and tired.
04:04.10Gngskhttp://aplawrence.com/Basics/perms.html
04:04.10xlvii;p
04:04.27Gngskxlvii, that answers 42!
04:05.05xlvii;p
04:05.06theoddone33I actually don't know the answer to number 1
04:05.16xlviime either, ack.
04:05.17theoddone33it's either kind of vague or I don't understand the phrasing
04:05.36xlvii41. is r – read, w – write, x - execute, right?
04:05.36xlvii;p
04:06.19hyperChipmunkyea i only know two kinds
04:06.19theoddone33I'd believe so
04:06.22xlvii43. allows the user to change file system modes of files and directories, including permissions and special modes.
04:06.22hyperChipmunkadmins and lusers
04:06.45theoddone33could be world, user, group, given the context
04:07.23durcynugo is the posix format for it though
04:09.05theoddone33yeah
04:09.13theoddone33I think that's the answer, just can't think of the exact terms it'd want
04:13.31AntiarcI'm gonna go take a break. My brain is running itself in circles and I think I'm doing it wrong.
04:13.36AntiarcBack later :)
04:14.13CIA-2203gagorian * r37310 10Threat-1.0/Threat-1.0/ThreatClassModuleCore.lua: Threat-1.0: - No longer stores last cast spell if it doesn't have a cast handler
04:14.40GagorianAntiarc: Catch you later :)
04:18.35Funkeh`im off aswell
04:18.36Funkeh`later
04:20.31CIA-2203ckknight * r37311 10Threat-1.0/Threat-1.0/Threat-1.0.lua: Threat-1.0 - make sure to clear the metatable on del
04:21.34CIA-2203ckknight * r37312 10Threat-1.0/Threat-1.0/Threat-1.0.lua: Threat-1.0 - be sure to clear the reference when deleting a table.
04:22.21*** join/#wowace Xuerian (n=core@wireless-216-222-129-181.citizip.com)
04:27.30CIA-2203ckknight * r37313 10Threat-1.0/Threat-1.0/Threat-1.0.lua: Threat-1.0 - HexCheckSum should be local, not global
04:27.42theoddone33just dinged 60... somehow I'm not as excited as I thought I'd be
04:27.45theoddone33must be the other 10 levels hanging over my head or something, heh
04:27.47CIA-2203ckknight * r37314 10Threat-1.0/Threat-1.0/Threat-1.0.lua: Threat-1.0 - cache results of HexCheckSum
04:27.47ckknighttheoddone33: *shrug*
04:29.03hyperChipmunk/kick ckknight excess flood
04:33.24*** join/#wowace ckknight_ (n=ckknight@rrcs-74-62-251-185.west.biz.rr.com)
04:33.24*** mode/#wowace [+o ckknight_] by ChanServ
04:33.28WobworkhyperChipmunk: Feh, why bother? his internet connection will do that anyway =P
04:33.33Wobworksee? =)
04:34.04ckknight_power outage
04:34.36*** join/#wowace Kyahx (n=Kyahx@74-33-20-171.dsl1.mnd.mn.frontiernet.net)
04:39.19CIA-2203ckknight * r37315 10Threat-1.0/Threat-1.0/ClassModules/ (7 files): Threat-1.0 - assorted small optimizations.
04:43.27CIA-2203whitetooth * r37316 10TipHookerLib/TipHooker-1.0/TipHooker-1.0.lua:
04:43.41CIA-22TipHookerLib:
04:43.42CIA-22- Removed 2.1.0 transition code
04:43.42CIA-22- Added checks before hooking
04:43.56*** join/#wowace MoonWolf (n=MoonWolf@a82-92-149-38.adsl.xs4all.nl)
04:43.56*** mode/#wowace [+o MoonWolf] by ChanServ
04:43.56ckknighthey MoonWolf
04:46.17CIA-2203ckknight * r37317 10Threat-1.0/Threat-1.0/ (ThreatBuffsData.lua ThreatClassModuleCore.lua): Threat-1.0 - fix indentation
04:58.51CIA-2203stormfx * r37318 10cyCircled_Onyx/ (. ReadMe.txt libs/):
04:58.52CIA-22cyCircled_Onyx:
04:58.52CIA-22- Updated ReadMe
04:58.52CIA-22- Cleaned up externals.
04:58.52Cryectman is that enough commits on threat-1.0 by ckknight >_>
04:58.52ckknight...no
04:58.52Cryecthaha :-p
04:58.53tsigohe does lots of little ones to pad his numbers!
04:58.53Cryectactually surprised no commit within the past 15 minutes
05:06.54CIA-2203ckknight * r37319 10Threat-1.0/Threat-1.0/Threat-1.0.lua:
05:06.54CIA-22Threat-1.0 - optimizations. make partyUnits update on RAID_ROSTER_CHANGED, UNIT_PET, and PLAYER_PET_CHANGED.
05:06.54CIA-22- Make partyUnits use raidpet1 instead of raid1pet.
05:06.54CIA-22- partyUnits should set things in the correct order so that pets are set first, then players, allowing for a situation where UnitName("raidpet5") == UnitName("raid6"), it goes with raid6 instead of raidpet5.
05:07.49ckknightI will make sure that Threat-1.0 is efficient
05:08.05hyperChipmunklol
05:08.37ckknightwondering if I should work on KTM interop yet
05:08.49hyperChipmunklike the warlock on my server with the same name as his voidwalker
05:09.07ckknight...lol
05:09.25*** join/#wowace Azurewrath (i=Azurewra@i577BD10E.versanet.de)
05:09.33hyperChipmunkhe made a name he knew would get reported
05:09.40ckknightlol.
05:09.43hyperChipmunkwhen the GM asked him for a new name
05:09.51hyperChipmunkhe gave him his voidwalker's name
05:10.04zachunters always name their pets after me. sw-stats picks it up as them, and they get a huge boost. :(
05:10.08hyperChipmunkmesses up all kinds of stuff
05:10.25ckknightzac: sw-stats is poorly programmed, then
05:10.33ckknight;-)
05:10.37hyperChipmunkheh, only hunters i've had named after me were on the opposing faction
05:10.43ckknightdoes Violation listen to swstats stuff, btw?
05:10.43hyperChipmunker, hunter pets
05:10.45CIA-2203stormfx * r37320 10cyCircled/ (. libs/ textures/GoldOrbs/ textures/Vol/):
05:10.45CIA-22cyCircled:
05:10.46CIA-22- Cleaned up externals.
05:10.46CIA-22- Cleaned up textures.
05:10.50ckknightcomm interop, I mean
05:11.16tsigockknight: nope
05:12.57sedatedChipmunkyou should just spew crap data to KTM
05:13.09sedatedChipmunkkeep resetting everyone else's threat to 0 or something
05:14.06tsigoI wonder if it checks whose value it's updating against who's sending it
05:14.42durcynbased on what i've seen, they assume combat log range is infinite and hope for the best
05:15.15CIA-2203ckknight * r37321 10Parser-3.0/Parser-3.0/Parser-3.0.lua: Parser-3.0 - toUnitID should set things in the correct order so that pets are set first, then players, allowing for a situation where UnitName("raidpet5") == UnitName("raid6"), it goes with raid6 instead of raidpet5.
05:15.30sedatedChipmunk"hey guys, how come all your threat meters say 'Kenco is a jerktard'?"
05:15.41ckknightsedatedChipmunk: lol
05:15.42Cryecthaha
05:15.57CryectSpecial Threat-1.0 feature!
05:16.29durcynckknight: Threat-1.0.lua:33: attempt to index upvalue 'NumericCheckSum' (a function value)
05:16.34durcyn^ r37317
05:16.57ckknightdurcyn: v---
05:16.59CIA-2203ckknight * r37322 10Threat-1.0/Threat-1.0/Threat-1.0.lua: Threat-1.0 - typo
05:17.12durcynsneaky.
05:17.47CIA-2203stormfx * r37323 10cyCircled_Vol/ (. libs/):
05:17.47CIA-22cyCircled_Vol:
05:17.47CIA-22- Cleaned up externals.
05:18.17CIA-2203stormfx * r37324 10cyCircled_GoldOrbs/ (. libs/):
05:18.17CIA-22cyCircled_GoldOrbs:
05:18.17CIA-22- Cleaned up externals.
05:21.34sedatedChipmunkg'night, losers
05:21.44ckknightoh man, we can totally send phony version numbers
05:22.07ckknightlike instead of sending 19.18, we can send 37322.0
05:22.11ckknightthen they'll be out of date.
05:22.13ckknightby quite a bit.
05:22.30ckknight:-P
05:23.41ckknightlooks like in KTM, he doesn't use the shift key
05:23.43ckknight...ever
05:24.10nymbialol
05:24.20nymbiai like how he defines _G.thismod
05:24.25CIA-2203sayclub * r37325 10Babble-2.2/Babble-Spell-2.2/Babble-Spell-2.2.lua:
05:24.25CIA-22Babble-2.2:
05:24.25CIA-22-Spell: Updated localization koKR
05:24.27nymbiasmooth.
05:24.37*** join/#wowace fatman (n=none@c-75-68-207-148.hsd1.vt.comcast.net)
05:24.58Wobwork.... _G.thismod?
05:25.00ckknightyea...
05:25.05ckknightWobwork: that's KTM
05:25.08Wobworkhe puts in a global reference to his mod?
05:25.26fatman<PROTECTED>
05:25.26Wobwork...
05:25.29WobworkWow
05:25.30Diaoo_O
05:25.33nymbiaWobwork: _G.thismod == _G.klhtm
05:25.36WobworkI'm glad I was here for -that-
05:25.47Wobworkbut... but...
05:25.57nymbialol
05:26.39Wobwork... why does he do that?
05:26.46nymbiabecause he's amazing.
05:27.00Wobworkis there some esoteric reasoning that's escaping me for duplicating a global reference?
05:27.20ckknightno, just idiocy
05:27.33Wobworkthat really sums it all up, doesn't it?
05:27.56ckknightoh man
05:28.05ckknighthe uses global arg1, arg2, arg3, arg4 for his events
05:28.06*** join/#wowace syeren (i=syeren@cpc3-oldh5-0-0-cust762.manc.cable.ntl.com)
05:29.44sedatedChipmunkquote from the author: "I was inspired in sprit by Wobin, whom I admire greatly"
05:29.44nymbiaburn
05:29.59Wobworkoh hey
05:30.01ckknightugh
05:30.01WobworkAdmiration
05:30.06ckknightif success == false then
05:30.10ckknightinstead of if not success then
05:30.16sedatedChipmunk-- Special threat modifiers for druids
05:30.18sedatedChipmunkif mod.my.class == "druid" then
05:30.19ckknightthis guy just don't know how to optimize
05:30.20sedatedChipmunk<PROTECTED>
05:30.38ckknightsedatedChipmunk: no shift keys ... anywhere
05:30.38sedatedChipmunkwtf is mod.my.mods
05:30.42nymbiahahaha
05:30.43sedatedChipmunkthat too
05:30.54ckknightoh, my is a total ripoff of the VB.NET My framework
05:30.57ckknightif you're familiar
05:31.02Wobworkunfortunately
05:31.08sedatedChipmunkhow is My a framework
05:31.21ckknightsedatedChipmunk: go look it up
05:31.23nymbiadid he do a select(2, UnitClass('player')):lower() for the class?
05:31.26sedatedChipmunkno thanks
05:31.29ckknightKTM is coded _VERY_ much like a VB program
05:31.38sedatedChipmunkmod.my.mods
05:31.40ckknightusing me instead of self, for instance
05:31.47sedatedChipmunkwhat's global mod
05:31.51ckknightand my as the helper framework
05:31.54sedatedChipmunkwho makes a global mod
05:32.05sedatedChipmunkmaybe i have a mod
05:32.13sedatedChipmunkwhy can my mod not be mod.my
05:32.16Wobworknamed.... mod
05:32.18ckknightand he uses mod.error.protectedcall
05:32.20ckknightinstead of pcall
05:32.34Wobworkwell the global reference is much faster, see? =P
05:33.13sedatedChipmunkwell my mod is better
05:33.13Wobworkno no
05:33.13Wobworkmod my is better
05:33.14sedatedChipmunkmore deserving of being mod
05:33.14sedatedChipmunkso guess he doesn't get a mod
05:33.14Wobworkmodless
05:33.14sedatedChipmunkseriously
05:33.15Wobworkdemod'd
05:33.20Wobworkunmodderific
05:33.26sedatedChipmunki'm gonna put mod=nil in ace
05:33.36sedatedChipmunklike define it for a throwaway
05:33.38sedatedChipmunkuse it
05:33.40sedatedChipmunkmod = nil
05:33.54ckknightsedatedChipmunk: I have no issues .
05:34.12sedatedChipmunkseriously, he deserves it
05:34.17ckknightalso, thismod
05:34.38ckknightwait, mod should be math.fmod
05:34.43sedatedChipmunkyou use generic globals, you deserve to get stomped on
05:34.44sedatedChipmunkhaha
05:34.45ckknightso just do mod = math.fmod
05:35.12ckknightfuck it, I'm doing it, part of me just wants to see the reaction.
05:35.16Wobworkahaha
05:35.25sedatedChipmunkguys, how come all our threat is between 0 and 9?
05:35.37WobworkSpinal Tap goes to 11
05:35.43ckknightlol.
05:36.55CIA-2203ckknight * r37326 10Threat-1.0/Threat-1.0/Threat-1.0.lua: Threat-1.0 - bugfix
05:37.08a-stray-catis there a way to get SCT to display the damage your pet takes?
05:37.45sedatedChipmunki duno, but msbt doesn't do it either, and it's the one thing that really bothers me
05:37.50sedatedChipmunki really should hack it in
05:38.18a-stray-catmsbt?
05:38.24sedatedChipmunk~msbt
05:38.37purlmsbt is probably Mikord's Scrolling Battle Text, a possible SCT replacement, found at http://www.wowinterface.com/downloads/info5153-2.0.html
05:38.45a-stray-cati see
05:40.10*** join/#wowace Adys (n=Miranda@APoitiers-256-1-146-184.w90-30.abo.wanadoo.fr)
05:44.06ckknightsedatedChipmunk: actually it looks like he doesn't set _G.mod
05:44.09ckknightjust _G.thismod
05:44.21Wobworkmod is a local?
05:45.06CIA-2203ckknight * r37327 10Ace2/AceEvent-2.0/AceEvent-2.0.lua: .AceEvent-2.0 - on AceEvent_FullyInitialized, verify that _G.mod is math.fmod, fix if that's not the case.
05:45.15ckknightWobwork: yea
05:45.17ckknightlocal mod
05:45.23ckknightlocal mod = thismod
05:45.26Wobworkwell that's somewhat better
05:45.35ckknightstill, thismod...
05:45.40*** part/#wowace Dezzimal (n=que@207-118-141-8.dyn.centurytel.net)
05:45.44Wobworkyeah
05:45.46nymbialol yeah
05:46.01WobworkI wonder if he was working off a template or something
05:46.07ckknightwe'll see how many people complain KTM borked
05:46.28Wobworkwell it won't affect them if he scoped it properly
05:46.43ckknightalso fun to note that grep thismod in Ace2 doesn't show anything
05:46.52*** join/#wowace nahkiss (i=nahkiss@dsl-hkigw7-fed8dc00-135.dhcp.inet.fi)
05:46.52WobworkFancy that =P
05:47.10sedatedChipmunkclearly an oversight
05:47.14Wobworkperhaps cause we have less stupid naming conventions? =P
05:47.27sedatedChipmunkyea, we prefer monkey.banana
05:47.30ckknightactually this won't break anything
05:47.31ckknightblah.
05:47.35Wobworkand throwShit()
05:47.42Wobworks/Shit/Poop/
05:47.42sedatedChipmunkrofl
05:47.42ckknighthe sets thismod, but makes local mod every file
05:47.47ckknightthismod = getglobal(namespace)
05:47.49ckknight...lol
05:47.59sedatedChipmunkwut
05:48.13WobworkJust in case... he's out of globalscope? =P
05:48.19Wobworkcause you never know =P
05:48.40sedatedChipmunkwhy is this zip file called ...-stuff.zip
05:48.44Wobworkthe difference in using this.myfunction and _root.myfunction
05:48.48CIA-2203ckknight * r37328 10Ace2/AceEvent-2.0/AceEvent-2.0.lua: .AceEvent-2.0 - revert last commit
05:48.59Wobworkhehe
05:49.25*** join/#wowace Kaelten (n=chatzill@c-69-181-47-80.hsd1.ca.comcast.net)
05:49.26*** mode/#wowace [+o Kaelten] by ChanServ
05:49.28sedatedChipmunki think bulkmail is a 'this' mod
05:49.40sedatedChipmunki should probably make sure it's specified as such
05:50.05Kaeltenhowdy
05:50.14sedatedChipmunkwouldn't want anybody to think it's maybe a 'that' mod
05:50.26Silviu-Morning ;)
05:50.49Silviu-Kaelten i think u can change the topic no ? ;)
05:51.13ckknighthey Kaelten
05:51.30*** topic/#wowace by Kaelten -> http://www.wowace.com | http://files.wowace.com/ | http://ace.pastey.net | http://www.lua.org | http://wowace.com/wiki/Optimization | WAU 1.7 has been disabled, please upgrade to 1.8 http://sf.net/projects/wowaceupdater
05:51.31WobworksedatedChipmunk: Make sure you make KTM a optionalDep so it loads before yours does
05:51.41sedatedChipmunknaturally
05:51.58sedatedChipmunki know for certain KTM is really a 'that' mod
05:52.45sedatedChipmunki'm looking for a  local unitname = getglobal(UnitName)
05:52.52sedatedChipmunkit's bound to be in there somewhere
05:53.38ckknightlol
05:53.45sedatedChipmunkif he has to use UnitName() a lot, that would help mitigate a lot of heavier ascii
05:53.53ckknightoh man, his framework blows donkeyballs
05:54.00sedatedChipmunkwhich uses more 1s, and therefore is slower
05:54.00ckknighteven the localization framework
05:54.04ckknightso heavy compared to AceLocale-2.2
05:54.31sedatedChipmunkthis is quite a learning experience
05:54.43Wobworkapparantly optimisation is what happens to other people
05:54.56sedatedChipmunkthismod
05:54.57ckknightyes, learn by poor example
05:54.58WobworkOr perhaps where you see the glass is half full
05:55.02sedatedChipmunki still can't get over this
05:55.31sedatedChipmunkthanks
05:55.39Wobworknp!
05:56.04sedatedChipmunkktm_regex.lua
05:56.09ckknightyea...
05:56.10sedatedChipmunkthis ought to be enlightening
05:56.24ckknightI'm going through the net stuff
05:56.33ckknightlack of any capitalization makes it hard to read
05:57.10sedatedChipmunkif bosshits == 1 then
05:57.43ckknightdammit, can't find a way to make it say that it should upgrade to Omen/Violation/etc
05:57.44sedatedChipmunk-- Note that <ishit> defaults to false, so we only set it when it is true
05:57.51ckknightsince it only accepts numbers as versions
05:58.05ckknightI, Shit
05:58.14sedatedChipmunkfalse
05:58.25sedatedChipmunkapparently
05:58.39Neeblerhttp://i71.photobucket.com/albums/i129/plumnuts/rosey.jpg
05:58.43sedatedChipmunkif description.ishit then me.action.ishit = true end
05:59.08sedatedChipmunkhm
05:59.12ckknightI do like the version request situation, where it will inform you to upgrade if you're out of date
05:59.23sedatedChipmunki wonder if thismod.ishit = true
05:59.28ckknightlol.
05:59.59sedatedChipmunkyea, especially because everyone on his thread says that teh new versions don't work
06:00.10sedatedChipmunkand you need two versions ago, which can't be downloaded anywhere
06:00.25sedatedChipmunkso you need to get your 'guildie with the old version to msn it to you'
06:00.41sedatedChipmunkoops
06:01.08ckknightwell, KTM's comm system is pretty simple
06:01.32ckknightt 123 means that you have 123 threat
06:01.46sedatedChipmunkt 9999999999999999
06:01.55sedatedChipmunkt 0
06:01.56sedatedChipmunkt 9999999999999999
06:01.57sedatedChipmunkt 0
06:02.24ckknightoh yea, keep switching
06:02.27ckknightor maybe just send out random values
06:02.36ckknightevery 0.1 or so
06:02.46sedatedChipmunk'dude, why is your bar flashing?'
06:02.47ckknightsadly, you can't set other people's values.
06:02.52Nimbleanyone ever have issues with prat not wanting to remember specific people
06:02.54sedatedChipmunk'it means i need a heal'
06:02.55Nimbleor actually, 1 person
06:03.10*** join/#wowace Adys|Miranda (n=Miranda@APoitiers-256-1-46-117.w90-16.abo.wanadoo.fr)
06:04.07sedatedChipmunkthis regex.lua has nothing to do with regex
06:04.14ckknightyep.
06:04.16sedatedChipmunkit might be a deformat?
06:04.17Wobworkoh man, the aggro bar =)
06:04.42jwwpuacan someone help me with updating Gladiator player data?
06:08.43Silviu-Hmm
06:09.09Silviu-I got 8 crashes when loging in
06:09.15Silviu-After loading screen crash
06:09.28Silviu-Then disabled Pitbull and i could enter :/
06:11.10Silviu-ckk it`s a bliz bug ?
06:11.57ckknightany crash is a blizz bug
06:12.08ckknightbug the wow forums
06:12.18ckknightsedatedChipmunk: yea, it's similar
06:12.44Wobworkis it the mip bug?
06:12.51Wobworkbasemip
06:13.05Silviu-No, somehow that line disapear from my config
06:13.13Silviu-I add it and after it disapear
06:16.08sedatedChipmunki.am.going.tobed.now.good.night
06:16.22ckknightsedatedChipmunk.ishit = true
06:16.29CIA-2203ckknight * r37329 10Threat-1.0/Threat-1.0/Threat-1.0.lua: Threat-1.0 - receive KLHTM's messages, currently doesn't do anything of real substance.
06:16.33sedatedChipmunk>8(
06:16.41ckknightlol
06:16.43ckknightsedatedChipmunk:Hug()
06:17.22AntiarcOkay, back and ready to kick this spell transactioning's ass.
06:17.36*** join/#wowace D (n=IceChat7@user-0c6t9ep.cable.mindspring.com)
06:18.56theoddone33I've got this mod MCP that lets me view and enable/disable addons and reload ui without relogging, but it's old and the thing says it's eating a lot of cpu/mem
06:19.05theoddone33is there anything like that using ace?
06:19.19ckknightAntiarc: *wave*
06:19.36ckknightAntiarc: not sure how to handle KTM messages, as all they send is a raw number, no target stuff
06:20.06*** join/#wowace Schmidt (n=IceChat7@user-0c6t9ep.cable.mindspring.com)
06:20.24*** part/#wowace D (n=IceChat7@user-0c6t9ep.cable.mindspring.com)
06:20.33CIA-2203whitetooth * r37330 10RatingBuster/ (7 files):
06:20.33CIA-22RatingBuster: 1.2.2
06:20.33CIA-22- New option to hide the StatSummary title
06:20.33CIA-22- New option to hide the sigma icon in the StatSummary title
06:20.33CIA-22- New option to add a empty line after the StatSummary
06:20.33CIA-22- Updated Taiwan localization
06:20.35CIA-22- Other localizations needs to be updated
06:21.11Antiarcckknight: Likely because KTM doesn't track by target
06:21.15AntiarcI think the only interop we can expect is to pick it up for the master target when a master target is set.
06:21.20AntiarcAlternately -
06:21.27AntiarcWe could assume that KTM's numbers apply to all targets
06:21.42AntiarcThat makes it no worse than KTM, at least.
06:21.55AntiarcSo you have KTM-level compat with KTM, and better compat with Threat
06:22.20durcynlook at his "master target" code first
06:22.35durcynthe data it sends might be otherwise filtered
06:35.52PrimerHey! Cartographer PVP points work again!
06:35.52*** join/#wowace Adirelle (n=gperreal@tok69-5-82-235-150-60.fbx.proxad.net)
06:35.53AntiarcMmm. This transactioning code is going to be ugly. Lots of table churn.
06:35.53theoddone33sweet
06:35.53Adirellehi there
06:35.53AntiarcCan recycle 'em, but still, ugly.
06:35.53Adirelleis there any way to undelete a directory in SVN ?
06:35.53AntiarcAdirelle: Try looking at an earlier revision of the parent directory
06:35.53AntiarcDunno if that'll work, but it's a good bet.
06:35.53CIA-2203ckknight * r37331 10Threat-1.0/Threat-1.0/Threat-1.0.lua: Threat-1.0 - add ThreatLib:SendKLHTMMessage(command [, data]), could be useful later.
06:35.53ckknightAdirelle: checkout to a specific version, then commit
06:35.54ckknightAntiarc: feel free to make it ugly and I'll try to hack it to be nice
06:35.54Wobworktheoddone33: ACP?
06:35.54kergothooh some form of ktm interop would be sexy
06:35.54ckknightkergoth: gonna at least listen, potentially send out _some_ info
06:35.54AntiarcI just want it to -work- right now. This is...well, going to be rough.
06:35.54theoddone33Wobwork: sounds promising
06:35.54SchmidtWould it be difficult for someone to explain how pairs() works in Lua? Especially I have in mind the way EavesDrop uses it.
06:35.54AntiarcMostly because you aren't guaranteed an event to signal the end of a transaction
06:35.54theoddone33I'll give it a shot
06:35.54WobworkAdirelle: That's the only way
06:35.54Wobworkin what Antiarc suggested
06:35.54ckknightSchmidt: basically, it iterates through all the keys/values in a table
06:35.54Wobworkcheck out a previous revision
06:35.55MikkZzzPrimer: Good, thanks. I was hoping that my changes would fix that.
06:35.55Wobworkand recheck it in
06:35.55MikkSchmidt? WoWWiki Schmidt?
06:35.55Schmidtyeah lol
06:35.55Mikk\o/
06:35.55MikkHey, long time no see =)
06:35.55ckknightSchmidt: say you have a table t = { a = 'b', c = 'd' }, pairs(t) actually turns into next, t, nil
06:35.55SchmidtNo kidding
06:35.55Wobworkhm
06:35.55ckknightSchmidt: and next(t, nil) gives 'a', 'b'
06:35.57Wobwork~seen cmdrtaco
06:37.54purlcmdrtaco <n=CmdrTaco@ip199-194.digitalrealm.net> was last seen on IRC in channel #wowace, 94d 15h 53m 37s ago, saying: 'oh, if anyone wants ideas... i love the closetgnome/baggins thing.  wish Outfitter had the same.'.
06:37.54ckknightSchmidt: so next(t, 'a') gives 'c', 'd'
06:37.55ckknightSchmidt: and next(t, 'c') gives nil
06:37.55ckknightSchmidt: and that's how it iterates
06:37.55*** join/#wowace Unrealii (i=NEXT96@121.129.140.61)
06:37.55*** join/#wowace Unrealii (i=NEXT96@121.129.140.61)
06:37.56Schmidtckknight: I don't suppose you would care to explain that. lol
06:37.56Mikkfor x,y in pairs({a=1, b=2}) do print x.." is ".."y"; end
06:37.56ckknightSchmidt: http://www.lua.org/pil;
06:37.56WobworkSchmidt: What's your coding language background?
06:37.56CIA-2203ckknight * r37332 10Threat-1.0/Threat-1.0/Threat-1.0.lua: Threat-1.0 - optimization
06:37.56Mikk> a = 1
06:37.56Mikk> b = 2
06:37.56MikkDone
06:37.56Wobworkwell
06:37.56MikkThough possibly in another order
06:37.56Wobworkif you replace the= with 'is'
06:37.56MikkOof =)
06:37.56Schmidtckknight: EavesDrop uses a 1-column array rather than a matrix.
06:37.57SchmidtWobwork: My background is BASIC lol
06:37.57ckknightSchmidt: I never mentioned matrices
06:37.57MikkHehe, yeah, basic doesn't do a heck of a lot of tables :S
06:37.57ckknightSchmidt: what I showed you was a dictionary, not a list
06:37.57*** join/#wowace nuoHep (n=nuoHep@outer.test.e-larek.ru)
06:37.57ckknightSchmidt: to mess with a list, use ipairs instead of pairs
06:37.57WobworkSchmidt: in that case it will return the iterator and the value, so if you have a list of values pairs returns  (1, Value1), (2, Value2) etc
06:37.57Schmidtckknight: Right, you didn't. Hmmm. Do you know right off how EavesDrop uses in pairs()?
06:37.57ckknightfor i, v in ipairs({ 'a', 'b', 'c' }) do print(v) end
06:37.57ckknight> a
06:37.59ckknight> b
06:37.59ckknight> c
06:37.59ckknightSchmidt: lemme check
06:37.59Wobworki will be 1,2 and 3 respectively
06:37.59ckknightSchmidt: firstly, it should be using ipairs, not pairs.
06:38.00ckknightSchmidt: they're functionally the same for lists, but ipairs is more efficient
06:38.00SchmidtI'm trying to read several different addons to get a feel for writing my own, and it's really odd seeing what EavesDrop does.
06:38.00CIA-2203adirelle * r37333 10Violation_CombatLogRange/ (7 files in 2 dirs): Violation_CombatLogRange: revived ! (since CBR CVars should work again in 2.1)
06:38.00ckknightSchmidt: do you have a lua interpreter handy?
06:38.00Schmidtckknight: no
06:38.00kergothAdirelle, ooh, they work again?
06:38.00ckknightget one
06:38.00Wobworkckknight is my lua interpreter =)
06:38.00Mikkhttp://www.wowinterface.com/  <- search fur "Lua"
06:38.00Adirellekergoth: what I heard, still have to check
06:38.00Schmidtlol
06:38.00Adirelleit looks like I'll really have to check it myself :/
06:38.00SchmidtI'll check out Mikk's suggestion. It should help.
06:38.01MikkBut, yeah, http://www.lua.org/pil/ is pretty much the authorative resource on lua coding
06:38.12SchmidtI've been reading that. In light of EavesDrop especially (since that's what I was looking at atm) I was confused.
06:38.12MikkThe one oddity that's gonna trip you up with Lua and WoW is that a Lua file is actually _executed_ when it loads
06:38.12CIA-2203adirelle * r37334 10Violation_CombatLogRange/Violation_CombatLogRange.lua: Violation_CombatLogRange: fixed activation check.
06:38.12MikkSo you can have directly executed code on load time
06:38.12MikkBut then when WoW is running, nothing's actually executing nonstop
06:38.12MikkEverything happens in response to events
06:38.13MikkUser interface-driven ones (OnClick, OnMouseOVer, etc), or game events (OnEvent "CHAT_MSG_..." stuff, for example)
06:39.07MikkAnd not to mention the "everything is a reference" thing that's certainly going to trip you up coming from a BASIC world
06:39.27MikkTables, functions, etc are all references that can be passed around
06:39.31AdirelleI wouldn't be the one that will implement pets in threat-1.0 but i'll happy to test it :p
06:39.47MikkA function doesn't end up calling anything until you put () after it
06:40.08Schmidtlol
06:40.34jwwpuawhy do some Ace addons have Ace subdirectories in them?
06:40.35SchmidtI'll show you my latest code, and you can let me know what you think, eh?
06:40.43ckknightjwwpua: what do you mean?
06:40.45ckknightSchmidt: pastey
06:40.54ckknightace.pastey.net
06:40.54SchmidtI'm on it, ckk :)
06:41.17Schmidthttp://ace.pastey.net/42678-3ubd and btw, what's the importance of securing the url?
06:41.25Mikkjwwpua: most all Ace addons have them. Instead of requiring that Ace is installed standalone, the library is _embedded_. That way you only ever have to download the addon itself.
06:41.46jwwpuackknight: such as AltClickToAddItem. it has Libs\AceAddon (AceEvent, AceHook, etc) within the addon folder
06:41.50Mikkjwwpua: It means that the distribution files becomes larger, but in-game, it detects that there's multiple copies of the same thing and only ever usese one.
06:42.31MikkThe only drawback is that loading times become somewhat longer. That's why some of us choose to nuke the embedded versions and keep only global ones (like you were used to seeing earlier)
06:42.35Schmidtjwwpua: however, load time is still increased the more ace addons you have -- however, the actual memory consumption after the first garbage collection is as though only one instance of each library was loaded
06:42.46Adirellegtg to work, bye
06:43.02ckknightjwwpua: embedded libraries
06:43.03jwwpuais it possible to see which addons use the most memory, and which ones take the longest to load?
06:43.09Schmidtjwwpua: for me, I have tons of ace addons. my load time before I disembedded was astronomical. now, not so much :)
06:43.24ckknightjwwpua: FuBar_PerformanceFu
06:43.36jwwpuaSchmidt: can you disembedd them automatically?
06:43.45Wobworkhm, it's been 3 months since cmdrtaco came in =P
06:43.45MikkUse WoWAceUpdater
06:43.50jwwpuaI do
06:43.52MikkIt'll disembed them for you
06:43.58Mikk"Install without externals" then
06:44.00ckknightjwwpua: set to not use embeds
06:44.02ckknightright.
06:44.04jwwpuaohh ok
06:44.06Schmidtjwwpua: Yeah, go with Mikk. However, select !!!StandaloneLibraries
06:44.10jwwpuaso THAT'S what that option means..
06:44.13Schmidtlol ya
06:44.33Kaelten--[[
06:44.34MikkYeah, select "!!!StandaloneLibraries" to be installed. That's a package that installs the libraries standalone.
06:44.37jwwpuawill it delete embedded ones if they exist? (with "install without externals")
06:44.45Mikkno
06:44.49durcynturn off the version check temporarily for that
06:44.52ckknighthttp://forums.worldofwarcraft.com/thread.html?topicId=106733807&sid=1
06:44.55Mikkdelete addons and reinstall
06:45.00Schmidtjwwpua: only if you select "reinstall all" and "ignore version check"
06:45.09Mikkor that
06:45.13Mikk=)
06:45.20KaeltenI'm picking up a odd invisible character at the beinning of some of the files I checked out from the svn
06:45.21Schmidtit's better, so you don't delete any non-ace mods
06:45.45MikkKaelten: It's the UTF-8 marker
06:45.48jwwpuaI have 1.8, but it keeps saying an updated version is available. I got this version by using 1.7 to d/l it
06:45.49KaeltenI'm loading in UTF-8 so I'm not sure what it could be
06:45.51vhaarrKaelten: It's UTF-8 stuff.
06:45.53ckknightKaelten: UTF-8 BOM
06:45.54SchmidtKaelten: Who gave you Detect Lesser Invisibility?
06:45.58ckknight?
06:46.01Kaeltenhrm
06:46.02Mikkhehe
06:46.10SchmidtI had to
06:46.16Kaeltenk, weird that eclipse wouldn't recognize it
06:46.24Kaeltenmaybe its lua clipse thats messing it up
06:46.28*** join/#wowace Nargiddley (n=narg@203-97-236-74.cable.telstraclear.net)
06:46.34jwwpuawait so do i really want the !!!standalone... ?
06:46.38Mikkyes
06:46.41vhaarrMikk sucks
06:46.51Mikkotherwise you end up with zero copies of libraries, and stuff breaks =P
06:46.59Mikkvhaarr: this is not news
06:47.05vhaarr:P
06:47.13Icerothhow much of a load time save are we talking about here? i've been lazy and using embedded and being happy with it
06:47.24MikkIceroth: Factor of two
06:47.27MikkOr better
06:47.31SchmidtOk. I downloaded http://www.wowinterface.com/downloads/info5300-Lua5.1.1WoW.html and there's no executables. Do I need to download something else to use it, or did I just download something that I didn't need to? lol
06:47.42jwwpuaSkipSVNWorkingCopies, T/F?
06:47.53SchmidtIceroth: purely dependent on how many addons you have
06:48.12Schmidtjwwpua: i'd say false; that's not relevant, in any case
06:48.13MikkSchmidt: look deeper. there's actually executables in there
06:48.20jwwpuai've got 63 Ace addons
06:48.26Mikkdisembed ftw
06:48.27Schmidtjwwpua: yeah disembed lol
06:48.29Kaeltenya I think its luaclipse's debugger
06:48.49jwwpuaDeletebeforeextracting?
06:49.06Schmidtjwwpua yeah
06:49.39jwwpuaskipversioncheck and upgradesettings?
06:49.47Icerotharound 70 or so ace addons :p
06:50.00Mikkdisembed >.<
06:50.03Schmidtjwwpua: skipversioncheck for the first time when disembedding; after that reenable it
06:50.17Schmidtjwwpua: i don't know about upgradesettings. i don't remember ever seeing that
06:50.41jwwpuaskipversioncheck = true 1st time, then false?
06:50.46Schmidtright
06:51.03WobworkSchmidt: just get lua 5.1 from www.lua.org
06:51.06CIA-2203kaelten * r37335 10OneRing/ (.project OneRing.toc):
06:51.06CIA-22OneRing -
06:51.06CIA-22Updating TOC # and adding .project file
06:51.22SchmidtMikk: OK. I got a black screen. I don't like black screens. lol
06:51.29Wobworkcause that package just needs to be compiled
06:51.29MikkTough shit =)
06:51.55CIA-2203ckknight * r37336 10ParserLib/ParserLib.toc: ParserLib - specify Parser-3.0 as an optional dependency, because of Parser-3.0's compat layer.
06:51.56MikkSchmidt: It's a command line tool. So out in cmd.exe and "lua.exe mylittleluafile.lua"
06:51.58ckknightKaelten: I find Eclipse to be a bit too heavy for my tastes
06:51.58Schmidt<PROTECTED>
06:51.59jwwpuaSchmidt: ok did all those settings, checked !!!standalone. now "install without externals" and that's it?
06:52.05MikkYes
06:52.13Schmidtyes, jww
06:52.20Kaeltenckknight: I use it for python, and I'm tired of having multiple editors for everything
06:52.33Wobworkoh wait, it has the lua511wow/msvc/release
06:52.37MikkWobwork: cogwheel's lua for teh win. it's got wow compatible stuff in it
06:52.39ckknightKaelten: ah, alright
06:52.57Kaeltenits feature rich and runs on all my oses and can work in all the languages
06:53.24KaeltenI'm also thinking of trying to get an effort to make luacliplse more viable going, but thats further down the road
06:53.45jwwpuaSchmidt: k done. now just change SkipVersionCheck to false and i'm done? and always install w/o externals from now on
06:53.52WobworkHey Mikk, did WheresMyCow end up working?
06:53.59CIA-2203ckknight * r37337 10Parser-3.0/Parser-3.0.toc: Parser-3.0 - add ## X-AceLibrary-Parser-3.0: true to TOC
06:54.24MikkWobwork: Actually, I found my mistake. I had my frame living on framelevel 0. No bloody wonder nothing was working >.<
06:54.53WobworkI need to finish WMC up and document it more throughly
06:55.42Schmidtjwwpua: yes
06:55.47Wobworkhas secureframes stuff changed over 2.1?
06:55.51CIA-2203ckknight * r37338 10Parser-3.0/ (Parser-3.0/Parser-3.0.lua Parser-3.0.toc): Parser-3.0 - add rophy to credits
06:55.54WobworkCause it was a nightmare before
06:56.02CIA-2203arkayenro * r37339 10ArkInventory/ (5 files):
06:56.02CIA-22ArkInventory:
06:56.03CIA-22- 1.34
06:56.03ckknightWobwork: still a nightmare
06:56.03jwwpuaSchmidt: hrm, that addon still has those Libs
06:56.20Kaelteng'night guys
06:56.24WobworkIt just seems a concept I can't quite get my mind around
06:56.26Schmidtjwwpua i dont' know what to say, but most addons shouldn't, right?
06:56.30Wobworkcomprehensively
06:56.35MikkWobwork: Biggest problem imo is how secure frames turn their parents and attachment points into secure frames
06:57.01MikkFor Dewdrop I just ended up floating a frame on top of the menu buttons OnEnter
06:57.08MikkUgleh as f00k =)
06:57.22AntiarcMikk, if they didn't they wouldn't be very secure :P
06:57.45MikkAntiarc: Not if they didn't cache their position, alpha, shown etc during combat, no
06:57.45jwwpuaoh ok now it's gone. i just have a TON more folders in Addons now
06:57.56Mikkjwwpua: Don't worry about that ton
06:57.58AntiarcThat breaks the inheritance model though
06:58.02jwwpuaaight
06:58.08MikkIt's fewer folders than were actually living inside your addosn earlier
06:58.10Schmidtjwwpua lol yeah, it'll be way better all told
06:58.14jwwpuaso now i just go in and hit F12 each time i update
06:58.17ckknightI still think they should've let us do secure functions OOC
06:58.18Schmidtright
06:58.31Schmidtwell, f4 and f12 or just f10 i think
06:58.32jwwpuanice
06:58.35Mikkckknight: But then they wouldn't break one-button heal&cleanse mods =P
06:58.54jwwpuaoh so F10 does "without externals"
06:58.56Schmidtoh jwwpua
06:59.01Icerothi'd still want ooc "/target <purple>" or "/target <orange>" -.-
06:59.07ckknightMikk: um... those still exist
06:59.14Schmidtjwwpua: F10 autoselects everything; F12 just installs what you've selected.
06:59.17ckknightMikk: SmartBuff, for instance
06:59.25Mikkckknight: nvm i misread your first line
06:59.27Schmidtjwwpua: also, read this link... on the way
06:59.51Mikkand yeah letting us use secure function OOC... yes please
07:00.23jwwpuawow that's a lot faster loading
07:00.24jwwpuathanks
07:00.33ckknightokay, so my sister-in-law's taking her whole psych graduate courses, and I was a test subject for her final project
07:00.45ckknightso I took intelligence tests and personality tests and such
07:01.35jwwpuaSchmidt: did you send link?
07:01.41ckknightand her intelligence tests revealed that I might have a learning disorder, since my math was in the 99th percentile and my english was lower than that to a semi-significant degree
07:01.44*** join/#wowace sunset (n=sun@ARouen-152-1-50-88.w90-22.abo.wanadoo.fr)
07:01.46Wobworkdid you pass? =)
07:01.51ckknightgranted, I think it's just cause I'm very, very good at math
07:02.04Wobworkhow was your english in terms of percentile?
07:02.17Mikki think it's because you're hanging out here too much, personally
07:02.21Mikk=P
07:02.23Schmidtjwwpua: no lol. I can't find it. But anyways, on your character selection screen, disable almost all the Lib: xxx that you find there.
07:02.25WobworkWe're a corrupting influence
07:02.28Mikkyups
07:02.37WobworkADD MORE MATH
07:02.38ckknightWobwork: not sure, honestly, didn't ask. it was on a points system, my math was 300 points or so, my English was 250
07:02.44Schmidtjwwpua: Leave at least Library: Ace2, and there are a few others that you'll need to keep up. I wish I had the link.
07:02.46jwwpuaSchmidt: "almost" all? lol
07:02.48ckknightbut ever since then, my parents have been treating me differently, repeating things for me and such
07:02.55Wobworkhehe
07:02.59ckknighttreating me like I'm a lot stupider than before
07:03.04ckknightand frankly, it's kind of a relief
07:03.11Wobwork"Do you think he wants to go for a W.A.L.K?"
07:03.15ckknightthings are easier now
07:03.21Schmidtjwwpua: Many of them will repopulate as libraries you'll need. There are like two or three that you'll have to add for yourself, when you see the errors pop up.
07:03.31ckknightlike, I've been working with my dad
07:03.46WobworkHe has you doing the accounting? =)
07:03.47ckknightand he's been repeating things constantly, stuff that I know he's told me before
07:03.48Schmidtjwwpua: If in doubt, just keep them all loading. It should still be shorter loading time even if you don't need all of them.
07:03.59ckknightWobwork: no, home repairs. I act as a gopher mostly
07:04.04WobworkWhat pointscore did your parents get? =)
07:04.10ckknightthey didn't take it
07:04.11jwwpuaSchmidt: aight i'll play around w/ it and see. thanks for the help
07:04.14WobworkYou should have got them to take it =)
07:04.22Schmidtjwwpua: my pleasure
07:04.39MikkWobwork: haha yeah =)
07:04.42jwwpuaSchmidt: any idea where the list of ones to keep would be?
07:05.12Wobworkif 300 is in the 99 percentile, then surely 250 is well above average?
07:05.13ckknightmeh, I think it's more funny than anything
07:05.28ckknightWobwork: yea, quite a bit
07:05.36ckknightWobwork: but a difference of 30 points can mean a learning disability
07:05.46ckknightI don't think I have one, honestly
07:05.48WobworkOr a learning ability =P
07:05.50ckknightI just don't care for writing
07:05.54MikkWobwork: idd. "learning disabiilty" means "impaired function in one area compared to other areas"
07:05.56CIA-2203fenlis * r37340 10Parser-3.0/Parser-3.0/Parser-3.0.lua:
07:05.56CIA-22Parser-3.0:
07:05.56CIA-22<PROTECTED>
07:06.00Schmidtjwwpua: I got it from http://www.wowace.com/forums/ somewhere, but I can't find the specific post that said which ones to keep up. It should be pretty obvious. Someone else found out the hard way. lol
07:06.02Mikkbut if that still puts you well above average
07:06.10Mikkthe meaning of "disability" becomes academic =P
07:06.15WobworkWell, then it's not an impairment, it's an affinity
07:06.28Wobworkyou're not impaired in english, you've an affinity for maths
07:06.34ckknightbasically
07:06.37ckknightmath is fun!
07:06.38ckknightyay!
07:06.42WobworkMath is hard
07:07.13WobworkAnd I work for a mathematics e-learning company =P
07:07.27ckknightMikk: I'm around there
07:08.00MikkWell, anyone that likes programming is 120+ to begin with =P
07:08.16WobworkI have no idea what my IQ is
07:08.27MikkAt least 120 =)
07:08.33kenlyric|home2005
07:08.39Mikkthat's high =P
07:09.01ckknightjust remember, 80% of people think they're above average ;-)
07:09.09ckknighta lot of people are <100 and don't realize it
07:09.12Schmidtlol
07:09.24ckknightI mean, you can be 80 and still survive in the modern world quite nicely
07:09.27*** join/#wowace weab_ (n=asdf@cpe-70-112-143-167.austin.res.rr.com)
07:09.32ckknightenough so, at least
07:09.34SchmidtThe noobsauce I see every day in Shadow Labs? lol
07:09.37CIA-2203beerke * r37341 10KingOfTheJungle/ (. KingOfTheJungle.toc):
07:09.38CIA-22KingOfTheJungle :
07:09.38CIA-22- ParserLib TOC Reference fixed
07:11.01kenlyric|hometechnicallly, only half of all people should be <100 :)
07:11.02Schmidtbtw, did anyone check out my ace.pastey link that I posted earlier and I didn't see any comments on?
07:11.03CIA-2203rabbit * r37342 10BigWigs/BlackTemple/Supremus.lua: BigWigs: Supremus: Some guild went 13min into this fight without enrage, so we assume it's at 15min now.
07:11.21ckknightkenlyric|home: well, right
07:11.32MikkOk, I take that statement about maths back. I found it easy before uni. But I worked for 2 years befoer I started uni, and then I didn't see the point of Laplaz transforms and stuff. And I fail utterly at learning stuff I don't see the point of.
07:11.49MikkThere. Back to talking coding again =P
07:12.08Schmidtlol @ Laplace. That guy must have had way too much time on his hands.
07:12.09MikkSchmidt: repost taht
07:12.19MikkI missed it totally
07:12.28SchmidtOh wait. I guess I should put it through the interpreter first, eh?
07:12.42SchmidtMikk (and whoever else): http://ace.pastey.net/42678-3ubd
07:12.43Silviu-vhaarr Violation Threat is not showing anything now ( i`m alone )
07:12.48jwwpuaSchmidt: i'll get an error in-game if i need to enable a library, right?
07:12.57jwwpuaSchmidt: i found out i need Glory and ParserLib so far
07:12.57Schmidtjwwpua yeah
07:13.03MikkSchmidt: nah, no point putting lua addons through standalone interpreters
07:13.10Mikkthe standalone is just for toying with lua basics
07:13.17Silviu-vhaarr i should be in a grp ?
07:13.33vhaarrSilviu-: I have no idea
07:13.56CIA-2203rabbit * r37343 10Violation/Violation.lua: Violation: Fix potential table index error.
07:14.28SchmidtMikk: btw, I love all of what you (and whoever else) have/has done with the API region of wowwiki
07:14.50Silviu-vhaarr in grpo still nothing :P
07:14.53Silviu--o
07:15.22Schmidtckknight: No pressure or anything, but academically speaking, are you planning to go back to work on KCI2 anytime soon?
07:15.29MikkSchmidt: cheers, it's what I went there to get done originally before I got distracted :S
07:15.32ckknightno, as that's not my mod
07:15.38WobworkThat's Kaelten
07:15.38ckknightSchmidt: that's Kaelten's
07:15.39Silviu-I`m going to update r37343 and see
07:15.45Schmidtoh lol
07:15.51SchmidtI R SMRT!
07:15.57Schmidtwow...
07:16.39Wobworkhoemtiem
07:16.40MikkSchmidt: Okay, seems to be making sense to me. I fail to see the point of it, but, hey =)
07:16.59WobworkThat sounds like what ckknight was saying about LTM
07:17.01SchmidtMikk: There's more to my idea. This is just to make sure I know what I'm doing and how to trap events.
07:17.02WobworkKTM
07:17.14jwwpuadoes anyone update Gladiator/Tattle playerdata?
07:17.15ckknightwhat about KTM?
07:17.17Wobworkalthough perhaps less of the 'making sense'
07:17.24MikkSchmidt: Looks like most every addon so far. So I suppose you're doing ok =)
07:17.25SchmidtMikk: Anyways, I'm having trouble with rendering the eventabbr.
07:17.48Wobworkanyway, I'm off
07:17.50*** part/#wowace Wobwork (n=Wobin@202-129-81-206.perm.iinet.net.au)
07:17.53SchmidtMikk: Also I'm having trouble rendering what little there is to my cooldown list.
07:18.01MikkAye, those are tables
07:18.07Silviu-vhaarr ok still nothing, maybe u can take a look maybe ckk changed something in Threat`s api and Violation does not pick it up anymore :)
07:18.12*** join/#wowace barduck (n=barduck@212.143.80.101)
07:18.15vhaarrSilviu-: maybe
07:18.32MikkWhat you want is definitely "for" loops using "pairs()"
07:18.55SchmidtMikk: Maybe you can dumb it down for noobcakes like me?
07:19.15Mikkpasteying, sec
07:20.05SchmidtMikk: And I hope you're willing to explain this to my satisfaction, because otherwise it'll be another copy-paste operation which I really don't want to do. Everything I've done so far with this mod is from scratch, just reading what I can and trial and error besides.
07:20.12vhaarrSilviu-: I think you only get threat when you're in combat, though
07:20.45Silviu-vhaarr i`m in combat ... :)
07:20.48MikkSchmidt: Take a look at http://ace.pastey.net/42700  -- you should be able to run that through lua.exe
07:20.56MikkSchmidt: Is that making any sort of sense?
07:21.36Silviu-vhaarr no errors no nothing, just no bar for Threat
07:21.43SchmidtMikk: Yes, although you did mess up the concatenation in line 21. However, I do have a question besides.
07:21.54Silviu-vhaarr the other modules work fine i see
07:22.01Mikkprint("Righteous Defense has a " .. cooldowns["Righteous Defense"] .. " second cooldown"); <- also works
07:22.13MikkLookie! table indexed by string!
07:22.20SchmidtMikk: That's what I want, and that's what I thought I had already in there. :(
07:23.01durcynlet's reinvent hashes!
07:23.05Mikkstr = "Righteous Defense"; print("Righteous Defense has a " .. cooldowns[str] .. " second cooldown"); <- also works
07:23.32SchmidtMikk: Do you see where my own code goes wrong with that?
07:23.41Mikksearching
07:24.04Schmidtline 106, for instance
07:25.04Mikkyeah ok
07:25.14Mikkthe problem is that your "cooldowns" table is local, and defined too far down
07:25.18SchmidtMikk: And just so you know, I can /dump cooldowns["Righteous Defense"] but it won't be printed on my screen in the normal way.
07:25.26Mikklocal stuff can't be seen until after it's been defined
07:25.30Mikkmove it to the top and you should be golden
07:25.45SchmidtMikk: Thanks. I'll check it out. Now for the other part. lol
07:25.47Mikk"local" means "only visible to stuff in this file, after it's been defined"
07:25.59Mikkand "/dump <foo>" certainly does not live in that file =)
07:26.09SchmidtMikk: What about line 32 not working?
07:26.21Schmidtlol
07:27.54Mikki can't immediately see why that wouldn't work
07:28.13SchmidtMikk: Why, oh why doesn't it work?!
07:28.14Schmidtlol
07:28.21Mikkthough i think i'd use something lighter to just strip part of an event name out
07:28.29Schmidtwhat?
07:28.44Mikkstring.find for instance
07:28.53*** join/#wowace Srosh (n=Srosh@c213010.adsl.hansenet.de)
07:28.55Schmidt<--- noob
07:29.02Schmidt*_*
07:29.03Mikktis ok, we wub j00 =)
07:29.16Schmidtso... how do I use it? lol
07:29.33theoddone33got my pally epic mount a couple hours after hitting 60, yay easy quests
07:29.36Mikkhttp://www.lua.org/pil/20.html
07:29.39Schmidtgrats
07:29.42Mikkerr
07:29.45Mikkignore that
07:30.11Mikkactually http://www.lua.org/pil/ and just find "string library" in the index
07:30.18Schmidt-.-
07:30.23Schmidtmake me do all the work. :(
07:30.24Mikkespecially 20.3 "captures"
07:30.31Mikkyou effin betcha =P
07:30.38Schmidtlol
07:31.08Mikklocal begin,end,capture1 = string.find(msg, "CHAT_MSG_SPELL_(%a+)");
07:31.18Mikkshould return something like 15,23,"NUKENUKE"
07:31.43Schmidtthat is so ugly and I have no idea what you just said
07:31.50Schmidthow is 15,23 in there?
07:32.01Schmidtand nukenuke?
07:32.03Mikkposition 15 through 23 in the original string
07:32.11Mikk"NUKENUKE" would be the thing after the last "_"
07:32.18Schmidtah
07:33.16Schmidtwould i have to say local begin,end,capture1 = ... or could I jsut say if string.find(...) because that's all I'm testing for
07:33.16Schmidtall i want to know is if that string is in the event
07:33.16Mikkyeah the first parameter is false if it can't find it
07:33.17Schmidttbh, it doesnt even matter lol
07:33.17Mikkwhich string?
07:33.25SchmidtCHAT_MSG_SPELL_
07:33.29Schmidtthat's all i care about
07:34.04Mikkah, you mean in the if() clause
07:34.05ckknightSchmidt: well, it doesn't quite work that way.
07:34.20Mikki'm saying that you can use the same statement to EXTRACT the word you're returning now
07:34.22Mikk_BUT_
07:34.35MikkThe name of the spell that your're extracting from that event
07:34.40Mikkisn't exactly going to match stuff in your cooldown list
07:34.49SchmidtI know. I don't mind that.
07:34.50MikkActually, that's not even going to be the name of a spell there
07:34.51Mikkok
07:34.52ckknightSchmidt: see, the message itself will be in the form of "Guy casts Spell on Otherguy", so CHAT_MSG_SPELL_(%a+) doesn't actually match against it
07:35.04Mikkckknight: he's passing in the event name
07:35.10SchmidtI bear that in mind.
07:35.11Schmidtyeah
07:35.17Mikkjust a badly named argument there.. shouldn't be "msg"
07:35.18ckknightMikk: ah, alright
07:35.22ckknightoh, okay.
07:35.25Mikki saw that too =)
07:35.43SchmidtI couldn't think of a better argument name, but I guess event is the default.
07:36.33SchmidtSo are you saying, Mikk, that the way I have it *should* work, but you would have written it a different way?
07:38.06SchmidtAnd I want to be sure of this: x:find("zippidydoodah") is equivalent to string.find(x,"zippidydoodah(%a+)"), in terms of nil or not?
07:38.15Schmidtor... nevermind that
07:38.28CIA-2203hati * r37344 10MendWatch/ (12 files in 3 dirs): MendWatch: initial version 0.2 from Polima
07:38.35SchmidtI see that what you have written here is actually just another way to write what all I'm trying to get across.
07:39.29*** join/#wowace weab (n=asdf@cpe-70-112-143-167.austin.res.rr.com)
07:39.51SchmidtOh and I have one more question about that, Mikk.
07:40.38SchmidtWhen I said "return deformats(...) end" does that mean the calling function would see that deformats(...) value?
07:41.21ckknightSchmidt: it would call deformats(...) and return the result
07:42.48Schmidtckknight: I think it's time for me to just use the Lua interpreter I have and just see what I get when I load a basic program. lol
07:42.52MikkSchmidt: yeah what you've written should work, and for "CHAT_MSG_SPELL_FUBAR", it should return "FUBAR"
07:43.09SchmidtI just want to be sure of something, and I might as well not load you guys down trying to figure it out.
07:43.11ckknightThis whole operation is fubar, soldier
07:43.21Schmidtlol no kidding
07:43.36Mikkmore like SNAFU tbfh =P
07:43.37SchmidtI will have future questions for all you peeps later, for sure.
07:44.21SchmidtThe questions I know that I'll have in the future are more regarding actually putting this information in a more readable format, perhaps with CandyBars
07:45.04evlckknight: Any more convenient way to go disembed other than having to manually check out all libs?
07:45.13ckknightWAU
07:45.18CIA-2203hati * r37345 10MendWatch/ (MendWatch.lua MendWatch.toc): MendWatch: PoM tracking
07:45.35Mikkevl: http://mikk.cjb.net/cleanace.bat
07:45.48SchmidtOh, and in case you're interested, the whole idea is that I want to trap all party-relevant events so that you can know when soulstone, DI, challenging shout, shield wall, and innervate, etc, are on cooldown.
07:46.07Mikkoki
07:46.22Wobinwoo
07:46.24Wobinmendwatch
07:46.36SchmidtAnd I figure a caster being interrupted is rather relevant, seeing it might be a healer.
07:46.46Mikkinformation overload tbh =(
07:46.51Schmidtnah
07:47.08durcynthat's when i press my vent hotkey and tell you that you ain't getting healed
07:47.13Schmidthaha
07:47.32SchmidtI've been on vent and silenced and still didn't tell anyone I was silenced. I don't really know why.
07:47.42SchmidtAlright, anyways, back to my addon project.
07:47.47Mikkoh
07:47.48Mikkhah
07:47.56Mikksigh schmidt =P
07:48.01Schmidtwhat?
07:48.10Mikk"i was silenced and didn't tell anyone"
07:48.11Mikksigh =)
07:48.11SchmidtJust because I'm a leet pally that can tank and heal, almost at the same time? lol
07:48.24Wobinhm
07:48.28SchmidtWell, it's rather irrelevant tbh
07:48.33Mikk"silenced" ... "not talk"... eh? =)
07:48.33*** join/#wowace Srosh_ (n=Srosh@d019224.adsl.hansenet.de)
07:48.34Wobinwould it be possible to add more stuff to Aloft? Like buffs?
07:48.45Mikkor was that an unintended funny? =P
07:48.51SchmidtNo THAT is info overload!
07:49.06SchmidtIt was actually uninteded. I'm glad you liked it.
07:49.14Mikk=)
07:49.14SchmidtNow*
07:49.16Wobinwhat is?
07:49.21Schmidtbuffs on Aloft
07:49.23yacoobthrow some ui screenshot at me?
07:49.29WobinI was thinking merely Prayer of Mending
07:49.42Wobinnot normal buffs
07:50.28Schmidt|workingogrr
07:50.39Fisker-so does threat recieve and send klhtm data now?
07:50.45Schmidtlol
07:50.50Fisker-or does it just support it?
07:51.25durcynit receives it.  then does nothing with it, yet.
07:52.21AntiarcWoo, getting closer.
07:52.34Fisker-aah Antiarc
07:52.35AntiarcI've got spell transactions mostly working :D
07:52.41Fisker-your duplicity is hardly surprising
07:53.06SchmidtMikk: It's favorable to make functions local, right? And when making them local, as you noted earlier, they'd need to be above the calling function, right?
07:53.29Antiarcduplicity?
07:53.53Fisker-Boldly said Antiarc but i remain inconvinced
07:54.10Fisker-bah
07:54.17*** join/#wowace ckknight (n=ckknight@rrcs-74-62-251-185.west.biz.rr.com)
07:54.18*** mode/#wowace [+o ckknight] by ChanServ
07:54.20Fisker-who keeps changing my button layouts to faggy circles?
07:54.21Fisker-:(
07:55.01CIA-2203hati * r37346 10MendWatch/Libs/: MendWatch: fix externals
07:55.13a-stray-catwhat's mendwatch do?
07:56.12AntiarcOy. It's possible to UNIT_SPELLCAST_SUCCESS (spell 1) -> UNIT_SPELLCAST_SENT (spell 2) -> CHAT_SPELL_DAMAGE_SELF (spell 1)
07:56.38CIA-2203sayclub * r37347 10Automaton/modules/Gossip/Locale-koKR.lua: Automaton: Updated localization koKR
07:58.28Wobina-stray-cat: http://www.wowinterface.com/downloads/info6576-MendWatch.html
07:59.15Wobinhm, I've put PoM aurawatch on Grid
07:59.29Wobinit's actually more useful than MendWatch
07:59.39WobinI don't have to worry about interpreting names
08:00.02*** join/#wowace doktoreas (n=geko@host242-185-dynamic.16-87-r.retail.telecomitalia.it)
08:03.31a-stray-catah
08:03.42a-stray-catanyone know of a fubar plugin for trinketmenu?
08:07.01Aenslaednethercite needs to be added to cartographer mining >.>
08:07.18ckknightlol: http://f8d.org/?c=49
08:08.08Schmidtlol
08:08.40CIA-2203morgalm * r37348 10MorgBid/ (MorgBid.lua MorgBid.toc):
08:08.40CIA-22MorgBid:
08:08.40CIA-22- fixed roll window position not being saved
08:09.18CIA-2203morgalm * r37349 10MorgDKP/ (BidQuery.lua MorgDKP.lua):
08:09.18CIA-22MorgDKP:
08:09.18CIA-22- updates for new morgbid version
08:11.01nevcairielMikk: you know with your fixes to Cartographer, the zonemap does no longer overlap the instancemap .. but its still visible as background .. thats still kinda weird :D
08:11.18Mikknevcairiel: oh?
08:12.08nevcairielwell dont ask me what i did, i had the map open while i was riding, and it appeared under my instance map
08:12.19nevcairielthere it is again :o
08:12.53Mikkzoning with the instance map open?
08:12.58nevcairielno
08:13.11nevcairieli was standing- alt-tabbed here and back, and there it was :D
08:14.00Mikkwhich instance?
08:14.23nevcairielpick one
08:14.28nevcairieli think i had gnomeregan :P
08:14.29Mikkmeh
08:14.45WobinSchmidt: You desreve it
08:14.46Wobiner
08:14.49Wobinnot to Schmidt at all
08:14.53Wobinnevcairiel =P
08:14.59SchmidtHey!
08:14.59Mikkschdmit prolly deserves it too, it's ok
08:15.07Schmidt-.-
08:15.08Schmidtlol
08:15.12Schmidtprobably ya
08:15.13CIA-2203kergoth * r37350 10Omen/Omen.lua: Omen: don't display 'Omen 0.1 - nil' when you don't have a target.
08:15.16*** join/#wowace dandelion (n=dandelio@c-71-59-216-51.hsd1.or.comcast.net)
08:15.20Mikknevcairiel: can you give me a screenshot?
08:15.25nevcairielsure
08:15.32Mikkcause i don't see how anything coudl be visible "under" a bitmap that covers the whole window
08:15.38*** part/#wowace dandelion (n=dandelio@c-71-59-216-51.hsd1.or.comcast.net)
08:15.46Mikkseems to me it'll either render on top of the instance map or not be visible at all  o.O
08:17.27nevcairielMikk: http://nevcairiel.net/WoWScrnShot_052807_101609.jpg
08:17.54WobinMikk: In regards to Where's My Cow, what values do you suggest I put into the listing for each frame?
08:18.06AntiarcHm. If I modify a list while I'm iterating it, that messes up the iterator, doesn't it?
08:19.07MikkAntiarc: depends on hwo you're modifying it
08:19.29MikkYou can modify _values_ however you like
08:19.43MikkAnd append to the end of integer-indexed lists
08:19.47MikkAnd delete the current position
08:19.52MikkBut other than that, you shouldn't be modifying the list no
08:20.14AntiarcI'm optionally performing a tremove, so yeah.
08:20.16MikkIt's quite possible that it's safe to delete and insert later entries too but that smells implementation dependent and i wouldn't be doing it myself
08:20.19AntiarcI worked around it
08:20.28CIA-2203pettigrow * r37351 10Babble-2.2/Babble-Boss-2.2/Babble-Boss-2.2.lua:
08:20.28CIA-22Babble-2.2:
08:20.29CIA-22- Babble-Boss-2.2: frFR Update
08:20.51MikkAntiarc: If it's an integer-indexed list, you can just for a nice n simple for i=1,top
08:20.58MikkAnd then you don't have iterator problems at all
08:21.25AntiarcWhich is what I ended up doing :)
08:21.52MikkOf course, you end up dereferncing the table for each loop instead but ... hey
08:21.56MikkWhat works, works
08:22.05Mikknevcairiel: That's strange as hell that is
08:22.44nevcairieljust open an instance map and wait for a while
08:22.48nevcairielit always appears after a bit
08:22.56Mikkaha
08:23.00Mikkyou need to move around in order for it to happen
08:23.12theoddone33oof 60-61 is almost twice as much xp as 59-60
08:23.15nevcairielno
08:23.21nevcairieli didnt move
08:23.27nevcairieli was standing waiting for it to happen
08:23.36*** join/#wowace beerke (n=beerke@5353E179.cable.casema.nl)
08:23.46CIA-2203fenlis * r37352 10BigWigs/ (Karazhan/Nightbane.lua Outland/Gruul.lua TheEye/Alar.lua):
08:23.46CIA-22BigWigs:
08:23.46CIA-22<PROTECTED>
08:24.46WobinMikk: http://i18.photobucket.com/albums/b123/wobindwonderdog/Splut.jpg
08:24.50nevcairielMikk: alt-tabbing helps for it to happen as well :P but not one single movement
08:26.21ckknightwhat's Where's My Cow do?
08:26.21Mikkyeah ok, i see it happening now
08:26.25Mikkzoning causes it to happen 100%
08:26.45Mikki'm assuming your standing-still case has a map update message flying by randomly once in a while
08:26.46Wobinckknight: You register frames with it, and you can mouseover-shift to see the attributes
08:26.55ckknightalright
08:27.02Wobinand shift-tab to cycle through a stack
08:27.34WobinI need suggestions as to what information to display by default
08:27.47WobinCause you can add your own custom information to the frame if you need
08:29.03*** join/#wowace [ND] (n=andy@h062040167062.gun.cm.kabsi.at)
08:29.15*** join/#wowace Punkie` (n=~@host86-130-2-120.range86-130.btcentralplus.com)
08:29.15CIA-2203fenlis * r37353 10StatLogicLib/StatLogic-1.0/StatLogic-1.0.lua:
08:29.15CIA-22StatLogicLib:
08:29.15CIA-22<PROTECTED>
08:29.21MikkWobin: FrameStrata and FrameLevel
08:29.24Mikkplx
08:29.46MikkPossibly MouseEnabled also
08:29.47SchmidtWobin: That looks like something I'd be interested in.
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08:30.30*** part/#wowace Punkie` (n=~@host86-130-2-120.range86-130.btcentralplus.com)
08:30.33WobinSchmidt: By all means =)
08:31.23*** join/#wowace Punkie` (n=~@host86-130-2-120.range86-130.btcentralplus.com)
08:31.29CIA-2203fenlis * r37354 10Decursive/localization.kr.lua:
08:31.29CIA-22Decursive:
08:31.29CIA-22- Updated localization koKR
08:32.15Punkie`good morning people ^^
08:33.31sdoubleAnyone recommend a Baggins alternative?
08:33.43Wobinarkinv?
08:34.01durcynbagnon
08:34.02sdoubleThat sorts the same.  Someone mentioned it's messed up earlier
08:34.20MikkBaggins can sort however you like. It's just a bit tricky to set up.
08:34.24SchmidtMikk: When I /dump eventabbr, it comes up with "PERIODIC" which is expected. Do you know why it might not print out? All functions are global (function xxxx:Whatever()).
08:34.50Mikkno idea =(
08:34.57Mikkpossibly because you're dumping a different eventabbr
08:35.03sdoubleI have it doing great, but sometimes it will hold an item in a slot after I vendor it (I got paid, item is no longer there) and it sometimes puts the same item in 2 sections
08:35.05Mikki think you're setting them in different places?
08:35.07sdoublebut not everytime.
08:35.32sdoubleI really like baggins, but that's kind of confusing
08:35.36SchmidtMikk: eventabbr is set up in the same manner every time
08:35.36Mikkaye, items can be members of several categories, THAT much is by design
08:35.55Mikkif you're not liking one of the locations, you can alt+rightclick and select "Exclude from category"
08:36.00CIA-2203pettigrow * r37355 10BigWigs/ (5 files in 4 dirs): BigWigs: frFR UPdate
08:36.00SchmidtMikk: And it should be printed the same way every time. =/
08:36.03Nargiddleysdouble, theres an option 'hide duplicate items' that will make things only show once
08:36.10Nargiddleyotherwise it shows everywhere it matches
08:37.21sdoublewell, the weird thing is it only does it sometimes
08:37.25SchmidtMikk: Is it acceptable and common and even advisable to globalize all variables to make sure it works, and then localize them where possible?
08:37.27sdoublelike with a healing potion
08:37.29MikkSchmidt: try printing tostring(eventabbr)
08:37.30Wobinoh hey that's useful
08:37.40Schmidtah, that should be it
08:37.48Mikkmight tell you if it's nil
08:37.52Mikkor something unexpected
08:37.53sdoublesometimes it's shown in consumables only, then sometimes it's listed in consumables and trade goods
08:38.02CIA-2203ckknight * r37356 10PitBull/Banzai/Banzai.lua: PitBull_Banzai - don't limit options to player/party/raid
08:38.10Nargiddleysdouble, it should be consistant at least
08:38.24sdoubleYeah, it's not.  That's the part that confuses me.
08:38.35*** join/#wowace Aiiane (n=Aiiane@static-64-83-15-85.dsl.cavtel.net)
08:38.45MikkSchmidt: you probably don't want e.g. "eventabbr" to be a global. It's much too generic. You can stick it as a member variable of your addon table though
08:38.50MikkI.e. CoolParty:eventabbr
08:38.52Nargiddleysdouble, that confuses me as well, and i wrote the thing :/
08:39.08Nargiddleyshouldnt be showing items in a category sometimes
08:39.10Mikk(remember that global names are shared by all addons!)
08:39.29art3mis"write code like the next person who will maintain your code is a violent psychopath who knows where you live"
08:39.40SchmidtMikk: I know; I just was considering globalizing it for purposes of testing, to make sure it was functioning, and then I could localize it later.
08:39.48Mikkcertainly doable
08:40.05Mikki usually put a "local myvarname" at the top and comment it out while testing
08:40.10Mikkeasier to remember to fix it later that way =)
08:40.34Schmidtrofl
08:40.37Schmidtit crashed my game
08:41.15sdoubleAh, well it's an excellent addon.  Thanks for it Nargiddley.  =]  It's that and the part where the item doesn't get removed from the bag when it's sold.
08:41.52Nargiddleyif you can figure out how to reproduce it let me know
08:42.10Nargiddleyi havent noticed it leave things in bag for me
08:42.23Mikkno, i've never had that either
08:42.46Nargiddleysure its not 2 stacks that have been compressed, and selling one of them ?
08:43.07sdoubleI'm sure, because I put the mouse over it and it doesn't show a tooltip
08:43.13Nargiddleyhm :/
08:43.21CIA-2203ckknight * r37357 10PitBull/HideBlizzard/HideBlizzard.lua: PitBull_HideBlizzard - hide PetCastingBarFrame along with CastingBarFrame.
08:43.35Nargiddleyboth issues could be the same thing, bag events not causing a refilter
08:44.27Mikksdouble: Are you forcing things to be shown as stacked by any chance?
08:44.31CIA-2203hati * r37358 10MendWatch/ (MendWatch.lua MendWatch.toc): MendWatch: some fixes
08:44.36sdoubleno
08:44.45MikkDamn. Thought I was onto something.
08:44.59WobinMikk, Schmidt, ckknight : http://i18.photobucket.com/albums/b123/wobindwonderdog/WheresMyCow.jpg
08:45.08ckknightI know where your cow is
08:45.13Fisker-i ate food wee
08:45.16Nargiddleysdouble, dont happen to be a hunter with some ds still ?
08:45.24CIA-2203fenlis * r37359 10Mendeleev/locales/koKR.lua:
08:45.24CIA-22Mendeleev:
08:45.25CIA-22- Updated localization koKR
08:45.25*** join/#wowace FtH|Daemona (i=me@i577A2460.versanet.de)
08:45.30Wobinckknight: Is that my cow?
08:45.38WobinThat goes HRRRRUGH, That's not my cow!
08:45.42Nargiddley(yes that might seem random :P)
08:45.45*** join/#wowace Sole (n=chatzill@203.109.169.2)
08:45.51Mikknow rewrite it to not need hooking at all plx =)
08:45.55Mikk(gogo devtools)
08:45.56sdoublewarlock
08:45.58WobinNargiddley: ds?
08:46.16Nargiddleydragonstalker, which it what loves throwing the nil errors in gratuity
08:46.23Nargiddley*is
08:46.34WobinMikk: hooking?
08:46.36*** join/#wowace Vegeta]BT[ (n=Vegeta-G@xdslei248.osnanet.de)
08:46.56Mikkwell.. explicitly telling WMC which frame to be helpful with
08:47.02Mikkwhich frame(s)
08:47.05WobinThat would cause too much overhead
08:47.10*** join/#wowace moonsorrow (n=moonsorr@HSI-KBW-085-216-057-070.hsi.kabelbw.de)
08:47.15Wobinand you'd be unable to do anything else while it was running
08:47.26moonsorrowgood morning
08:47.33WobinAlso, you'd possibly have to cycle through frames you don't give a damn about
08:47.40MikkWobin: but devtools manages it? :S
08:47.51SchmidtWobin: I don't know what the API documentation might look like, but it might be good for me to use in my project here.
08:48.03Wobinwell
08:48.10Wobindevtools cycles through enumerateframes
08:48.14Wobinevery single time
08:48.25Wobinwhich I believe is somewhat excessive
08:48.26Mikkkills framerate i know
08:48.32Mikkbut.. well.. tis a dev tool
08:48.40Wobinso, have it only deal with the frames you're interested in
08:48.52Mikkoooooooooohhhhh wait i know
08:48.56WobinYou also can add in other stuff to the tooltip
08:48.58AntiarcGuys
08:49.02AntiarcI'm having to add polling to Threat :(
08:49.03Wobinvalues, strings, etc
08:49.07Mikkhave WMC know about devtools
08:49.09WobinAntiarc: Nooooooo
08:49.10Antiarc(But it's very light.)
08:49.18WobinWill it turn off OOC?
08:49.23AntiarcWobin: There is no event if a sunder lands and the target is already 5-stacked
08:49.23AntiarcBut yes
08:49.29nymbia~whaleslap Antiarc
08:49.45purlACTION beats Antiarc upside and over the head with a freakishly huge killer whale named Hugh
08:49.45*** join/#wowace Cheads (i=chead@0x57327e7c.virnxx18.adsl-dhcp.tele.dk)
08:49.45nymbiaAntiarc: what's it need it for?
08:49.45Kalman|Disable polling for non-warriors.  :p
08:49.57WobinAntiarc: Bludgeon Slouken to add the event in
08:49.58nymbiaAntiarc: you sure?
08:50.03Antiarcnymbia: Positive.
08:50.13nymbiaAntiarc: UNIT_SPELLCAST_SUCCEEDED should fire..
08:50.15AntiarcI've spent the last 4 hours pouring over event spam
08:50.20Antiarcnymbia: It does
08:50.28AntiarcBut it also fires even if it's dodged/parried/etc
08:50.32AntiarcIt just means you executed the skill
08:50.35AntiarcNot that it landed
08:50.46Mikkbut erm what are you polling to make it work better?
08:50.53nymbiaAntiarc: so then wait a half second and see if you get a combat log message back?
08:50.55Kalman|Kludgy way to do it is to add threat on SUCCEEDED, subtract threat on dodge/parry.
08:51.03Antiarcnymbia: Basically what I'm doing.
08:51.06Wobinhey, how about only poll when sunders = 5 or a similar situation
08:51.10AntiarcKalman|: Yes, but that's per-skill, which is kludgy.
08:51.23AntiarcThis is a general solution for all spells.
08:51.26nymbiaAntiarc: well, that OnUpdate only needs to be set for a half second then :)
08:51.27AntiarcIt only polls once per second anyway
08:51.29AntiarcAnd it's very light
08:51.35AntiarcBut still, polling :(
08:51.39Wobin=(
08:51.39MikkWhat are you polling then >.<
08:51.52Mikk(Granted, I have nothing to do with Threat, but i'm a curious bugger)
08:52.04AntiarcMikk: Basically just iterating my transaction table looking for transactions more than 1 second old that don't have a resolution
08:52.09Antiarc(damage, miss, whatever)
08:52.17nymbiaAntiarc: why would you have it running if you aren't waiting for the result of a skill?
08:52.21CIA-2203ckknight * r37360 10Parser-3.0/Parser-3.0/Parser-3.0.lua: Parser-3.0 - add .globalString and .event to the parserEvent table
08:52.33AntiarcAnything that fits that criteria is assumed to have landed and is committed
08:52.49MikkDoesn't sound like a problem to me =P
08:52.55CIA-2203fenlis * r37361 10Quartz/locale/Quartz-koKR.lua:
08:52.55CIA-22Quartz:
08:52.55CIA-22- Updated localization koKR
08:52.56WobinMikk: Anyway, in regards to WMC, the whole point to the frame registering, is so you can add custom information to each frame, like check if the character is resting or something arbitary.
08:53.06MikkWobin: aye good point
08:53.16Antiarcnymbia: Because it's a general solution. The way I have it implemented, you need no knowledge of whether a skill produces a landed message or not to implement threat code for it.
08:53.17Mikki just want more info out of devtools sometimes
08:53.20*** part/#wowace Kyahx (n=Kyahx@74-33-20-171.dsl1.mnd.mn.frontiernet.net)
08:53.32Wobinhm
08:53.34nymbiaAntiarc: fair enough
08:53.39AntiarcIt's a lot cleaner to maintain, and the cost of a few cpu cycles every 60 frames or so.
08:53.48Wobinmaybe I can add in a devtools style option
08:53.50AntiarcAlso, damn frog won't resist my taunt again.
08:53.54CIA-2203fenlis * r37362 10RatingBuster/RatingBuster-Locale-koKR.lua:
08:53.54CIA-22RatingBuster:
08:53.54CIA-22<PROTECTED>
08:54.01*** join/#wowace restored (i=restored@sherman.campus.luth.se)
08:54.03WobinTHE POWER OF CHRIST COMPELS YOU, FROG
08:54.25AntiarcI'm up to 25 taunts without a resist so far
08:54.36nevcairielhah
08:54.38Wobinlrn2noob =)
08:55.09Fisker-btw Antiarc
08:55.26Fisker-sanitybags(i think it is) can't scale the bagmeter
08:55.35AntiarcHrm
08:55.37AntiarcShould be able to
08:55.40AntiarcI'll doublecheck it
08:55.47Fisker-In regards to changing icon sizes
08:56.13CIA-2203fenlis * r37363 10TankPoints/TankPoints-Locale-koKR.lua:
08:56.13CIA-22TankPoints:
08:56.14CIA-22<PROTECTED>
08:56.39Fisker-can i make a filter for empty bagslots btw?
08:57.00AntiarcFisker-: No, at least not now.
08:57.05Fisker-alright :o
08:57.11Antiarc35 taunts!
08:57.18Fisker-i also got an insane idea btw
08:57.20AntiarcI think I'd be ok to be a 4H tank at this rate.
08:57.53Fisker-You should have something like onebag
08:58.06doktoreasAnyone is using perfectarget?
08:58.09Fisker-Where you can extend a little menu with your bag1 etc.
08:58.17Fisker-but this menu would instead have the custom bags
08:58.23Fisker-and you could give it a name and an icon
08:58.28SchmidtMikk: Can you tell me why I can print these global variables and use my global functions from /script but not in my addon code?
08:58.42SchmidtOr can anyone else?
08:59.32CIA-2203ckknight * r37364 10Parser-3.0/Parser-3.0/Parser-3.0.lua: Parser-3.0 - stick the message itself on the parserEvent table as well.
08:59.38MikkSchmidt: Your functions probably aren't getting passed the arguments that you think they are then
09:00.00SchmidtI'm passing exactly the same arguments as my code calls for.
09:00.07MikkTry debug printing the arguments actually being passed to them
09:00.15*** join/#wowace Shyva (n=n0time@c51470eec.cable.wanadoo.nl)
09:00.15SchmidtI am! lol
09:00.16MikkIt's the only thing I can think of
09:00.19Mikko.O
09:00.27GaleMornign all :) I was just reading this thread http://www.wowace.com/forums/index.php?topic=6180.0 about combat and unit frames. I have the same problem, i ahve ried with and without autbar, to no effect. I have also tried non ace unitframes and they dont exhibit the same problem...wondering if anyone had any ideas :)
09:01.22doktoreasis there any addon like perfecttarget updated to latest patch?
09:01.36SchmidtMikk: Odd that the variables are there, and where the variables are generated is the same place these functions are being called, yet only specific things are being printed. :(
09:02.01CIA-2203ckknight * r37365 10Parser-3.0/Parser-3.0/Parser-3.0.lua: Parser-3.0 - bugfix for Casting events SIMPLECASTOTHEROTHER and SIMPLECASTOTHERSELF
09:02.26ckknightGale: blizzard bug.
09:02.42ckknightGale: Iriel's mentioned it, it's fixed in 2.1.2, I believe
09:02.54Galeah right, thanks ckknight :)
09:03.35Fisker-any further documentation on sanity filters Antiarc?
09:04.39Fisker-I want to show my rod+enchanting mats, but it seems to be under the Trade Goods tag which also gives me some other stuff there
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09:05.26AntiarcFisker-: Just what's in the tooltip
09:05.39AntiarcYou can use tooltip: or set a custom cat/tag in sanity if you want
09:06.18Fisker-how do i make custom tags?
09:07.54*** join/#wowace Sole (n=chatzill@203.109.169.2)
09:08.42CIA-2203mikk * r37366 10Cartographer/Cartographer_InstanceMaps/InstanceMaps.lua:
09:08.42CIA-22Cartographer:
09:08.42CIA-22- Forcibly disable the "ARTWORK" layer when opening an instance map.
09:08.42CIA-22- This prevents the map overlays from becoming re-shown while an instance map is open (e.g. due to zoning)
09:09.30Mikk(There was code in to manually hide the overlays one by one earlier. But that didn't keep them from being disabled. I yanked that piece of code out now.)
09:09.31AntiarcJust click an icon in the sanity window to pull up the item menu
09:09.44Mikks/being disabled/being re-shown/
09:11.54Fisker-ah so i should use sanity2 in conjuction with sanitybags for best results Antiarc? :P
09:13.08AntiarcUntil I get custom categories/tagging separated out, yes
09:14.18Fisker-alright
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09:19.03WobinMikk: One thing I'll have to do with the full list of frames is ignore any that aren't showing
09:20.58Antiarcckknight: How do I detect when I apply a debuff to an enemy? Aura and Damage events aren't doing it.
09:21.14ckknighthrm, Aura should be doing it...
09:21.36Antiarc"Frog is afflicted by Demoralizing Shout"
09:21.37WobinMikk: http://i18.photobucket.com/albums/b123/wobindwonderdog/WheresMyCowFullScan.jpg
09:21.44AntiarcDoesn't seem to be triggering it.
09:22.16ckknightthat's an Aura one...
09:22.29ckknightknow what event it's under?
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09:22.52MikkWobin: How about having shift lock your tooltip in place so you can mouse up on it and drill down into the frame you want to see?
09:22.56MikkDropdown menu style?
09:23.03Mikk<- just sprouting ideas
09:23.04AntiarcI believe it's CHAT_MSG_SPELL_PERIODIC_CREATURE_DAMAGE
09:23.05pb_ee1Heya ;)
09:23.13AntiarcAye, it is.
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09:23.22*** mode/#wowace [+o ckknight] by ChanServ
09:23.27AntiarcI believe it's CHAT_MSG_SPELL_PERIODIC_CREATURE_DAMAGE
09:23.40WobinMikk: at the moment, you can shift-tab through the list
09:23.48Wobinand shift-enter to select a frame
09:23.51Mikkahh
09:23.55ckknightblah
09:23.59ckknighthrm, it should be catching that...
09:24.18AntiarcI'm doing it with no other filters - just eventType = 'Aura'
09:24.43pb_ee1Just a quick question: with Bartender, the lag indicator doesn't show up anymore and thus I cannot have blizzard's information on lag/FPS/memory usage. Should I use somehting like FuBar_PerofrmanceFu or is there a project of adding the indicator back to Bartender?
09:25.17ckknightAntiarc: hrm, lemme check it out
09:25.22AntiarcAlrighty
09:26.38Mikkpb_ee1: FuBar_MiniPerfsFu
09:26.44MikkPerformanceFu is probably more than you need
09:28.05CIA-2203mikk * r37367 10Baggins/ (Baggins-enUS.lua Baggins.lua):
09:28.05CIA-22Baggins:
09:28.05CIA-22- Add a "Use" option to the alt+rightclick menu that lets use Use/Equip stuff rather than bank/sell it when the respective frames are open
09:28.11Mikk\o/
09:29.58Kebinusannote to self, check out baggins now
09:29.59KebinusanI hated hvaing to close my bank to make primals
09:29.59Mikkno kidding
09:30.09Fisker-btw Antiarc we need banking support! :o
09:30.14Schmidtfloor(65 / 60)..":"..(65 % 60) = 1:5 rather than 1:05... is there a fairly easy way to fix that?
09:30.15Fisker-then i can fap
09:31.29AntiarcFisker-: I need like 3 more of me to help me code :P
09:31.29ckknightSchmidt: ("%d:%02d"):format(floor(65/60), 65 % 60)
09:31.29Mikkgogo prioritize threat. =)
09:31.29pb_ee1Mikk: thanks
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09:31.30Schmidtckknight: thanks
09:31.38MikkNow I want an option in baggins to compact my bags for me
09:31.42MikkWonder how much that'd hurt to code
09:31.47AntiarcJust rip it from Sanity
09:31.49AntiarcIt's simple
09:31.50AntiarcTip:
09:31.51Mikk(make sure stuff is stacked to the max)
09:31.54AntiarcDo it in an onupdate handler.
09:31.59ckknightAntiarc: "%s is afflicted by %s" works for me with eventType = "Aura"
09:32.02AntiarcIf you do it in one frame you'll lock the client.
09:32.10Antiarcckknight: Hm. I'll triple-check it.
09:32.14MikkAntiarc: cheers
09:32.41NargiddleyMikk, dont go integrating things too tightly :D
09:32.53AntiarcScrew you, Frog
09:33.05Antiarc143 taunts and zero resists.
09:33.07MikkNargiddley: integrate? o.O
09:33.11NargiddleyI have begun the long process of ripping the good bits out and starting Baggins2 :P
09:33.23Mikkeek :S
09:33.57Nargiddleywhich will hopefully be alot better to add things like that to :D
09:34.11Mikkfine, all go code ChatHookLib instead =P
09:34.16Mikk*i'll
09:34.25Nargiddleynuuu
09:34.30Mikkgoddamnit where'd my english skillz go today
09:34.36Nargiddleyheh
09:34.42Wobinckknight stole them
09:34.46Mikkahh
09:34.57Nargiddleyjust have to make sure its not mixed in with the messy internals of Baggins :P
09:35.28MikkNargiddley: Nah, I don't even see how that would even have to touch the baggins internals.. Straight bag APIs, no?
09:35.33Icerothhmh.. all of you bag mod authors should unite and make The Ultimate Bag Mod (feel free to use that name) that would solve all the problems, figure out the final question about living and all that which results to 42 and generally just work like charm
09:35.34Nargiddleyyeah
09:35.46Nargiddleymore a general note if you're going to be adding stuff
09:36.04MikkOne thing then
09:36.14MikkMake sure you can just drag stuff around between sections to automagically create filters, plx?
09:36.47MikkLike.. drag = automatic include in a category in the new section, and automagically exclude from the old
09:36.55MikkShift+drag = don't exclude from old
09:37.50MikkAnd some sort of simpler integration between categories and sections wouldn't hurt either
09:37.55Nargiddleyyeah
09:38.12MikkI mean.. sometimes it rocks to have a central category that you can re-use in multiple bags
09:38.18MikkBut most times it's just unnecessary clicking
09:38.18Nargiddleyi'm going for rules making up groups of items, and those will directly map to sections
09:38.43Nargiddleyrules -> category -> section is a bit hard to manage
09:38.47Mikkaye
09:38.55Nargiddleysounded good at the time
09:39.10Nargiddleyand i want rules to be strings, not tables like they are now
09:39.11Mikkwell.. can't you have "sections" that don't live in a bag, that you can re-use in bags?
09:39.24Mikkor just re-use sections in multiple bags
09:39.35Nargiddleyyeah
09:39.38Mikkcause that'd accomplish mostly the same thing
09:40.26Nargiddleyi want to be able to do something like open a text box with the whole rules for a bag, copy and paste and hack as desired into other bags
09:40.32MikkLike me wanting to have a "Gear" section (closetgnome set) in both my bank and my inventory
09:41.17MikkMmmmhm yeah a text config might work... if there's an easy way of adding more that doesn't require you to remember the syntax
09:41.27MikkOr editting existing entires without remembering
09:41.53MikkDid we finally end up getting textedit positioning utilities? We didn't did we?
09:42.17Nargiddleyhm ?
09:42.25MikkEditBox:GetLine()?
09:42.27Mikkor so
09:42.35Nargiddleynot sure
09:42.40MikkSetPos(column,lime)
09:42.44Mikkdon't think we dod no
09:42.53Nargiddleyi remember getting really frustrated with that doing the text boxes for waterfall
09:43.02MikkWTB [Expert English & Typing]  sigh
09:43.21Nargiddleyjust trying to get it to have the cursor at the start and show the start of text in it
09:43.25Nargiddleydont think i ever got it
09:43.36Mikki did a writeup on that
09:43.37Mikksec
09:44.01Mikkhttp://www.wowwiki.com/HOWTO:_Scroll_EditBoxes_to_the_left_programatically
09:44.48Nargiddleyomg <3
09:44.59Nargiddleyi tried so much screwing around like that
09:45.09CIA-2203moonsorrow * r37368 10Violation/ (Healing/Healing.lua Violation.lua):
09:45.09CIA-22Violation:
09:45.09CIA-22- added overhealing module
09:45.31MikkNargiddley: aye, InsertText() was the key.. took me a while to find that :S
09:45.49Nargiddleyi was mostly playing with its size
09:46.14SchmidtMikk: Finally I got everything printing that I need! wooooo!
09:46.23Mikkfwiw, you can move the cursor to any position in the text, not just to position 0
09:46.39CIA-2203helium * r37369 10Postal/ (Locales/enUS.lua Locales/zhTW.lua Modules/Wire.lua): Postal: - updated zhTW locale
09:46.58MikkSchmidt: grats :P
09:47.22MikkFor the next debugging marathon, may I suggest espresso? =)
09:47.31Mikk^ How the 1337 kidz do it
09:47.33Schmidtnow localizing everything to see how it works now that it's fine when global
09:47.41Schmidtlol i can't stand coffee
09:47.42*** join/#wowace Ominous (i=HydraIRC@84-51-151-23.jamesk522.adsl.metronet.co.uk)
09:47.44Schmidtor anything like it
09:47.54Mikkyou made it through the army withuot getting hooked? o.O
09:48.07Mikkyou guys must have a weird army =P
09:48.13Schmidti guess so
09:48.17Ominousmornin'
09:48.18Schmidtmost people do drink it
09:48.19Schmidti don't
09:48.45SchmidtFor functions, is it worthwhile to localize them? I tried that and it didn't work out.
09:48.48Mikki had to go from gulping pint-sized mugs of coffee to espresso shots tho. stomach complained in the end :S
09:49.01Mikknot if your function is a member of your table
09:49.04Mikkthat won't work very well no
09:49.12Mikkand there's no need to do it either
09:49.22Mikklocal someNonMemberFunction()  <- works
09:49.25Schmidtwhy local variables but not local functions?
09:49.28MikkMyAddon:MyMemberFunc()  <- don't localize
09:49.59Ominousyou can tho MyAddon[L["FunctionName"]] = function(self, ...)
09:50.12Mikknot that kind of localization omni
09:50.19Mikkwe were talking local vs global
09:50.23Ominousoh
09:50.30Ominousah /slap
09:50.34nevcairiellocalized function names .. where is the point at all Oo
09:50.40Mikkaye =)
09:50.46Mikknevcairiel: i think i fixed that carto bug btw
09:50.50Ominousthey are quicker to call arnt they?
09:50.51nevcairielgood
09:51.01Silviu-Antiarc
09:51.02Silviu-[2007/05/28 12:50:18-25-x2]: Threat-1.0\Threat-1.0\ThreatClassModuleCore.lua:320: table index is nil
09:51.16MikkOminous: local funcs? yeah, it's always a bit faster to access local stuff rather than global since there aren't any table lookups involved
09:51.38Mikkbut if those functions are of any meaningful size, it doesn't matter diddly squat
09:52.39CIA-2203daviesh * r37370 10AtlasLoot/ (8 files in 7 dirs):
09:52.39CIA-22AtlasLoot:
09:52.39CIA-22- v3.00.05, fixed a bug in the Terokkar Forest loot table, removed obsolete data, minor loot updates
09:52.52CIA-2203nargiddley * r37371 10Waterfall-1.0/Waterfall-1.0/Waterfall-1.0.lua: Waterfall-1.0: Yay editbox hacks, no more scrolling to the end of current text
09:53.03Ominousw00t!
09:53.34SchmidtIs refrigerated pancake mix worth anything?
09:54.20CIA-2203antiarc * r37372 10Threat-1.0/Threat-1.0/ (ClassModules/Warrior.lua ThreatClassModuleCore.lua):
09:54.20CIA-22Threat-1.0:
09:54.21CIA-22- Massively reorganized ThreatClassModuleCore.lua. Added spell transactions so that we can catch things that don't have a "yes, this landed" event.
09:54.21CIA-22- Fixed Battle Shout threat
09:54.21CIA-22- Debuffs without a target (Demo shout, Howl of Terror, etc) don't seem to be working. Needs investigation.
09:54.22CIA-22- Bored? Play "spot the reference to the recycled table" - something's holding on to one somewhere and it pops up every so often.
09:54.58CIA-2203rabbit * r37373 10Violation/ (Healing/Healing.lua Violation.lua): Violation: Shuffle.
09:55.10Ominouswee antiarc made a game :D =P
09:55.35*** join/#wowace Jens (i=Jens@pdpc/supporter/active/Jens)
09:55.40*** join/#wowace [KzM]Fatalis (n=fatalisd@24-107-58-8.dhcp.stls.mo.charter.com)
09:55.42CIA-2203wobin * r37374 10WheresMyCow/Cow.lua: WheresMyCow - Now has /wmc all which scans every visible frame under the cursor, much like devtools does
09:55.46Kebinusanis it possible to do a weapon swap macro like, if I have a 2hander swap to 1h/shield if I have 1h/shield swap to twohander in a single button
09:55.51CIA-2203ominous * r37375 10ClassTimer/Bars/Warlock.lua: ClassTimer: Warlock: Added seducition
09:56.00CIA-2203antiarc * r37376 10Threat-1.0/Threat-1.0/ThreatClassModuleCore.lua: Threat-1.0: Give the spell transactions frame a name that indicates it belongs to the lib.
09:56.18vhaarrNargiddley: Arrows on disabled dropdown boxes are still active, and clicking one brings up a funnylooking box in Waterfall.
09:56.35Nargiddleyvhaarr, i'll take a look
09:56.57Soleholy shit thats a lot of commits
09:57.38Wobinhum
09:57.40Ominousdoes anyone have any suggestions to the layout of the menu in classtimer?
09:57.44AntiarcI'm bushed. See you all tomorrow, folks.
09:57.45WobinDon't we get autogenerated wikipages anymore?
09:57.50*** join/#wowace Cartas (n=Cartas@host86-134-156-56.range86-134.btcentralplus.com)
09:57.53Antiarc|PassedOuBah.
09:58.02Wobinheeh
09:58.05vhaarrNargiddley: Also, when you open a dropdown with tons of entries, it kind of covers the dropdown control, so it's hard to close it without actually clicking an entry. Note that pressing Escape then will close the entire Waterfall dialog, and not only the dropdown.
09:58.07OminousWoblin: no, just auto toc pages
09:58.38vhaarrNargiddley: Disabled color entries are still clickable, and bring up the color selector.
09:58.53Ominousvhaarr: are you on a bug finding mission this morning?
09:58.58vhaarryes
09:59.31Ominousi wonder how much longer we will be able to use the neterwing ally trinket in arenas
10:00.06Kebinusanthe ally stays out after you swap the trinket off
10:00.42vhaarrNargiddley: Open BigWigs waterfall, disable BigWigs with the "Enabled" checkbox, click some of the disabled headers, and click the "Enabled" checkbox again, makes the headers that you clicked expand.
10:01.17CIA-2203sayclub * r37377 10Automaton/modules/Gossip/Locale-koKR.lua: Automaton: Updated localization koKR
10:06.39CIA-2203wobin * r37378 10WheresMyCow/WheresMyCow.toc: WheresMyCow - Updated toc to have an existing category
10:07.17SchmidtWhere can I find a convenient list of Lua wildcards?
10:07.33bigzeroanyone have experience making the blizzard dropdown lists? I can't seem to initialize or populate them properly
10:07.40ZealotOnAStick~pil
10:07.57purlit has been said that pil is Programming in Lua. The first edition is available free online at http://www.lua.org/pil and covers Lua 5.0. The second edition is available in hardcover and covers Lua 5.1. the Python Imaging Library
10:07.57Solebigzero: blizzard dropdown lists are fucking annoying
10:07.57SchmidtWhere in PIL?
10:08.02Wobinstring library
10:08.04Wobinapi
10:08.16Solebigzero: save yourself a headache, do it in dewdrop
10:08.28bigzeroSole, i realize that now, but I like the looks
10:08.40SchmidtDuh... Thanks, Wobin. I missed that. lol
10:08.43Soleyou have weird taste :P
10:08.59Solepersonally, the big chunky borders look like ass to me
10:09.08bigzeroSole, :-(
10:09.17SoleI tried using blizzard frames once before
10:09.23SoleI had them functioning and everything
10:09.34Solebut there was one problem and because of it I had to use dewdrop
10:09.39Soletoo bad I cant remember what the problem was
10:09.42bigzeroSole, i guess i like it 'cause it goes with the rest of my ui...which is not much changed from the default look
10:10.13WobinI have to say, Sole, if ass looks like -that-, I aint ever riding one of your donkeys
10:10.18bigzeroalright, i'll check out dewdrop
10:10.26SoleWobin: rofl, thats a good one
10:10.44Solebigzero: I think blizz dropdown documentation is in the blizz files somewhere
10:10.49durcynthat's it, road trip to tijuana time.
10:11.21bigzeroi wish it were....I've been looking at the template for the dropdown for the past 5 hours
10:11.35bigzeroand the HOW TO on wowwiki sucks
10:11.36SchmidtAdd(peanutButter, syrup):format(finishedPancake) = zehrGut
10:11.56Wobinbigzero: You'll have to look at the Blizzard code perhaps
10:12.08WobinFrameXML stuff
10:12.21bigzeroQQ...their code is all over the place
10:12.45SoleWobin: http://wdn.wowinterface.com/code/2106692/FrameXML/UIDropDownMenu.lua
10:13.00WobinThere you go
10:13.10Soleit wont be much help
10:13.19Solebut theres the file with the dropdown functions
10:13.39Solepersonally, I love the blizz files with iriel's code
10:13.50SoleI get even more confused reading those than the normal blizz files
10:14.08bigzerohow do you know which code is iriel's?
10:14.10Wobinps http://www.wowwiki.com/UI_Object_UIDropDownMenu
10:14.22WobinSole: Amen
10:14.27WobinSole: SecureHEader Frames
10:14.38Solehe wrote the SecureHeaderFrames
10:14.40Solethingers
10:14.47SoleI still dont fucking understand that shit
10:14.52WobinIt's like reading in stereo
10:15.01SoleI remember me and Wobin trying to decipher em, it was fun
10:15.10jwwpuaare there any addons that will show a big "interrupt" message when someone uses kick/pummel/earthshock/counterspell/etc on you? (even if it doesn't interrupt you, but just lets you know they used their interrupt)
10:15.14*** join/#wowace kovi (i=nnscript@p5081fe7b.dip.t-dialin.net)
10:15.36Solejwwpua: try adding SCT filters
10:15.44Soleit should be able to handle that
10:16.00bigzeroWobin, thanks...somehow i missed that page
10:16.07jwwpuacould i make it do something like if kick/pummel/etc then display "interrupted attemped, heal now"?
10:16.11Soleyeah thats the page I used to get me started on dropdowns
10:16.12*** join/#wowace Ani| (i=Ani@86.56.51.7)
10:16.28bigzeroi was looking at the how to..it's pretty bad
10:16.49jwwpuai'm trying to get used to faking heals to avoid interrupt/silence (kills a resto shammy)
10:16.52bigzerolike no explanations for what the functions do whatsoever
10:17.07jwwpuaand im finding it hard to notice when they try but miss their interrupt
10:17.34Solejwwpua: best bet is SCT
10:17.41jwwpuaSole: you made gladiator right?
10:17.51Solejwwpua: I havent used SCT in over a year though, so I dunno how the filters work now
10:18.04Solejwwpua: correction: making . a big update is on the way probably tonight
10:18.08Fisker-I think MSBT should be able to do it as well
10:18.13kbhany good little mods out there that would maybe show me a toggable column in the auction house between "buyout" and "buyout per" for stacked goods?
10:18.16Soleyeah or MSBT
10:18.18bigzeroman, i need to finish that announcement addon...a lot of people could use the features in that mod
10:18.24jwwpuaSole: will it ever be easy to update playerdata?
10:18.32Fisker-You could always ask Mikord to add it as something standard
10:18.38art3miskhb i think its called sellby
10:18.43kbhace?
10:18.47art3misor ahsellby
10:18.47Solejwwpua: possibly, if I can write a program to replicate that lua script. That should be an interesting exercise
10:18.52art3misdont remember
10:18.59art3misall it does is that
10:19.06jwwpuaSole: is it too complicated to explain to me how to update it atm?
10:19.07art3misshould be on wowi
10:19.13Fisker-Fence doesn't have a collumn but it does have a per price
10:19.14jwwpuaSole: i d/l win32 lua5.1.exe
10:19.14kbhk
10:19.26Solejwwpua: I dont update it , nymbia does :P
10:19.27art3misor fence ;P
10:19.36SoleI dont have the lua environment on my machine
10:19.40Fisker-If you download Fence it will show "20xItem: (1G) Buyout:  20G"
10:19.43Fisker-if you know what i mean
10:19.44jwwpuaoh ok
10:19.46Punkie`Is anyone having strange problems which I assume is parser?
10:19.55jwwpuai dont think he updates my battlegroup :)
10:20.13Punkie`I keep getting 'fake' periodic damage from thorns and SCL throws out errors every so often
10:20.16Snarrrrhow can i get sw stats unilog visible again?
10:20.18SolePunkie`: I wouldnt be surprised, ckknight did a shitload of updates to parser-3.0 last night
10:20.28Soleoh Parser-1.1, dunno bout that
10:20.36CIA-2203ckknight * r37379 10Parser-3.0/Parser-3.0/Parser-3.0.lua: Parser-3.0 - add Unknown eventType, which will be run when other situations don't follow through. Note: this is relatively inefficient since it has to register all events. Should only be used for debugging purposes.
10:20.46jwwpuawhat's the best (efficient, low memory) addon for storing items? (like lootlink does)
10:20.51ckknightSole: fake?
10:21.04kbhi like tooltipexchange
10:21.09Fisker-jwwpua i like Ludwig
10:21.17Fisker-But it doesn't store items as such
10:21.17Solejwwpua: I still havent decided if I want to allow my users to update the playerdata themselves. That could cause a lot of stress on blizz servers
10:21.21Fisker-It reads your ingame cache for items
10:21.22Punkie`Sole: well parser-3.0 was added as an optdep so it could have broke it somehow
10:21.23Soleckknight: that wasnt me, ask Punkie` about it
10:21.29ckknightPunkie`: fake?
10:21.45jwwpuaSole: even if it's limited to just 1 battlegroup?
10:21.46ckknightPunkie`: Parser-3.0 now has a Parser-1.1 compat layer
10:22.02Solejwwpua: yar
10:22.03Punkie`ckknight: for example: My combat log says Im getting damage shields from a druid
10:22.10Punkie`Even though the druid is nowhere near me
10:22.12jwwpuaSole: btw that thorns think you just said, my brother was just saying how he kept getting periodic 25 dmg which wasn't actually hurting him
10:22.17Punkie`and SCT picks it up too
10:22.30jwwpuathing*
10:22.34Solejwwpua: I might create a server which holds the playerdata and let users dl from there
10:22.35Punkie`Every time I kill someone it returns [N/A] has killed Blah
10:22.37theoddone33there used to be an ace2 addon called bulkmail didn't there?
10:22.40Solebut I dunno if I wanna pay for that bandwidth :P
10:22.43jwwpuaSole: ha
10:22.45ckknightPunkie`: what does it normally say?
10:22.49Fisker-theoddone33 actually it was ace1
10:22.53Punkie`It normally says You I guess
10:22.54Fisker-there's a BulkMail2 now as well
10:22.59theoddone33ah
10:23.00*** join/#wowace Gamefaq (i=Gamefaq@pD9E62489.dip.t-dialin.net)
10:23.00theoddone33cool
10:23.02Punkie`ckknight: SimpleCombatLog-1.2.0.36483\core.lua:452: bad argument #2 to 'format' (string expected, got nil)
10:23.04*** join/#wowace abbat_w (i=abbat@moo.efnet.org)
10:23.05Fisker-if BulkMail itself wasn't removed
10:23.05ckknightPunkie`: actually not according to the combat log, it should say both.
10:23.11theoddone33bulkmail was removed
10:23.17Gamefaqhiho
10:23.21Fisker-Yeah but BulkMail2 is still there i see
10:23.23theoddone33I was just kind of freaked because I really liked it
10:23.31abbat_whi guys
10:23.38theoddone33but I was looking at my update script not files.wowace.com.. .my mistake
10:23.39*** join/#wowace harldephin (i=harl@dslb-088-076-046-021.pools.arcor-ip.net)
10:23.54abbat_wCan someone tell me good xml editor under win platform. Can be not free but good ;)
10:24.00SchmidtHow do I find everything that follows "My name is " in the statement "My name is John Doe"? I tried the wildcard (.) but that picked up only the immediately following character J, not even the whole word.
10:24.04*** join/#wowace [dRaCo] (i=drc@p54859de9.dip0.t-ipconnect.de)
10:24.19ckknightSchmidt: .*
10:24.24theoddone33.* is 0 or more "any characters"
10:24.26Schmidtthanks
10:24.30Punkie`ckknight: I think it's picking up damage shields from other people, and considering at my own inc damage
10:24.51ckknightinc damage?
10:25.16CIA-2203nargiddley * r37380 10Waterfall-1.0/Waterfall-1.0/Waterfall-1.0.lua:
10:25.16CIA-22Waterfall-1.0:
10:25.16CIA-22- Disabled color pickers properly disable
10:25.16CIA-22- Dropdowns disable fully
10:25.16CIA-22- Dropdown pullout doesnt overlap the button
10:25.17CIA-22- Tree sections don't toggle expand when disabled
10:25.18CIA-22- Controls Widened slightly
10:25.31*** join/#wowace Morgh (i=changeme@221.82-134-68.bkkb.no)
10:25.33*** join/#wowace Megalon (i=starfox@85.127.45.79)
10:25.48Punkie`ckknight: incoming damage :p
10:26.14jwwpuaSole: i'm not seeing any filter options in SCT
10:26.50Gamefaqanyone here knows a good raidtracker that works with deDE client?
10:28.49vhaarrGamefaq: NRT?
10:28.59vhaarrGamefaq: http://www.nihilum.eu/forum/user-interface-addons/8359-nrt-nihilum-raid-tracker.html
10:29.55Gamefaqthx
10:29.58ZealotOnAStickvhaarr: any work ever done on that to make it export the CTRT EQDKP XML format?
10:30.10vhaarrZealotOnAStick: yeah, read the last post in the thread
10:30.20vhaarrZealotOnAStick: he attached a NRT.lua with a CT export XML
10:30.28vhaarrI'm going to include it in the next release
10:30.40jwwpuamsbt = ?
10:30.45ckknightPunkie`: v---
10:30.47vhaarr~msbt
10:31.03purlwell, msbt is Mikord's Scrolling Battle Text, a possible SCT replacement, found at http://www.wowinterface.com/downloads/info5153-2.0.html
10:31.07CIA-2203ckknight * r37381 10SimpleCombatLog/core.lua: SimpleCombatLog - potential bugfix
10:31.28Punkie`ckknight: well I'll try it however, SCT registers the periodic damage too
10:31.36ckknightPunkie`: but that doesn't quite fix the issue, there will now be a "nil" somewhere in your chatlog, theoretically. Please find it and tell me where
10:31.45Punkie`ok
10:33.45jwwpuawho updates SimpleCombatLog?
10:33.51Mikk~chatthrottlelib
10:34.07purli heard chatthrottlelib is at http://www.wowwiki.com/ChatThrottleLib. It is a library that helps addons share chat channel bandwidth and avoid disconnects due to overload. USE it or Mikk will throttle _you_.
10:34.07Mikkmuaha
10:34.20abbat_w~tuplad
10:34.32purlhttp://www.taikamaailma.org/gallery/Sekavaa/1080065830042.jpg
10:34.52*** join/#wowace Telrin (n=test@shandalar.xs4all.nl)
10:35.19Mikkabbat_w: http://mikk.cjb.net/fun/forum-troll/
10:35.20ckknightjwwpua: it's Rophy's
10:35.51ckknightlol
10:35.52Mikk~emulate Mikk
10:36.13purlACTION butts his nose into whatever you were discussing right there and dumps his opinion on you like a metric ton of feces.  Mikk never sleeps, he edits
10:36.16SchmidtI'm going to catch you all later. I'm quitting for the time. I've made enough progress, I think.
10:36.30MikkHuhu. Someone knows me better than I know myself.
10:37.20CIA-2203daviesh * r37382 10AtlasLoot/Bossnames/bossnames.tw.lua:
10:37.20CIA-22AtlasLoot:
10:37.20CIA-22- Quick fix for Trad. Chinese
10:37.46vhaarrNargiddley: cool, better now, but I found a serious bug now
10:38.00vhaarrNargiddley: could you try BigWigs -> Plugins -> Colors -> Number of colors
10:38.10vhaarrNargiddley: slide it up and down a bit, you'll see the wrong colors enable/disable
10:38.26Punkie`ckknight: I've yet to see any nil's, however there are still [N/A] killed [Blah]
10:38.33*** join/#wowace bindi (i=indigo@d54C68AC6.access.telenet.be)
10:38.40ckknightPunkie`: that's just how the chat log is.
10:39.01Nargiddleyvhaarr, hmm
10:39.01Fisker-so anything  special about NRT now that you're including EQDKP exporting? :P
10:39.09*** join/#wowace ENS (n=chatzill@AMontsouris-753-1-18-164.w83-202.abo.wanadoo.fr)
10:39.21ENSsilithus
10:39.26ENSrussian institute
10:39.32ENSorgrimmatr
10:39.55Silviu-vhaarr any ideea why Violation is not tracking my dmg ? on lvl 40 mobs me beying 64 ;)
10:39.59ZealotOnAStickwell, it'd have to be less of a resource hog than CTRT.
10:40.11Punkie`ckknight: I've never noticed it before, especially when it's me that's killing the person
10:40.13MikkNargiddley: Ooooh another wishlist item for Baggins2. The ability to have globally defined "sections" that are shared between toons.
10:40.26Punkie`Especially as SCT used to register 'Killing Blow!' and no longer does
10:40.28vhaarrFisker-: special?
10:40.29ckknightPunkie`: it should say that you killed it right before
10:40.37vhaarrSilviu-: no ideas
10:40.38MikkNargiddley: And yeah I realize that's doable today too by using the same config for all toons.... but that's not what I want :S
10:40.40ckknightPunkie`: it does for me
10:41.06Punkie`ok, i've never noticed the [N/A] stuff before :)
10:41.13rophySCL is supposed to show [N/A] only when there is a damage message with no source, e.g. firewall, which is rare.
10:41.17rophyI supposed the compat layer is missing something.
10:41.26ckknightah, I figured it out
10:41.42ckknightbasically, Parser-1.1 is inconsistent on whether .source should be ParserLib_NONE or false
10:41.49ckknightas far as I can tell
10:42.07Fisker-vhaarr yeah was just wondering if it had any obvious advantages over the modded EQDKP tracker
10:42.16vhaarrFisker-: how the hell should I know :P
10:42.20Fisker-:(
10:42.21rophyyes ckknight
10:42.29CIA-2203nargiddley * r37383 10Waterfall-1.0/Waterfall-1.0/Waterfall-1.0.lua:
10:42.29CIA-22Waterfall-1.0:
10:42.29CIA-22- Cleanup disabled on Colors when recycled
10:42.31ckknightdidn't realize that
10:42.34ckknightgotta take that into account
10:42.46Fisker-is the nRaidTracker on SVN yours or should i get it from the site then?
10:42.57vhaarrFisker-: that's something else, it's not on the SVN
10:43.05Fisker-ok
10:45.07CIA-2203Tristan * r37384 10ShammySpy/ (Init.lua Localization.lua ShammySpy.lua):
10:45.07CIA-22ShammySpy:
10:45.07CIA-22- Added a deatheffect
10:45.10rophyckknight: it's because 'Hit' messages always have a source before TBC, so the source in 'Hit' was non-optional, but TBC introduced firewall like attacks, and simply making source nil will break backward compatibility, so I added ParserLib_NONE as a hack.
10:45.12Solejwwpua: SCT filters/messages/whatever they are  are located in a lua file in the addon folder
10:45.21Soleit should be called custom events or something like that
10:45.28ckknightrophy: ick, but alright
10:45.29abbat_wcustom_events.lua
10:45.32abbat_wwith examples
10:45.47Sole^
10:46.29CIA-2203Tristan * r37385 10ShammySpy/ShammySpy.lua:
10:46.30CIA-22ShammySpy:
10:46.30CIA-22- Quick fix for disabling for non-shamans
10:47.29*** join/#wowace Punkie`` (n=~@host86-130-2-120.range86-130.btcentralplus.com)
10:47.30vhaarrNargiddley: looks good, thanks
10:48.45CIA-2203mok * r37386 10xchar/xchar.lua: xchar: now scans battleground stats
10:49.03abbat_wHonorFu & GloryLib worked?
10:49.03Fisker-:o
10:49.30Fisker-The last couple of weeks my standard UI usage has went from like 50MiB to 32MiB
10:49.31Fisker-:o
10:50.06Fisker-oh and FPS above 30 in Orgrimmar
10:53.16CIA-2203ckknight * r37387 10Parser-3.0/Parser-3.0/Parser-3.0.lua: Parser-3.0 - for Parser-1.1 compat, don't coerce source and victim to ParserLib_NONE when it doesn't in the normal ParserLib.
10:54.59Fisker-btw has anyone noticed the UI being a bit more annoying since 2.1? :o
10:55.15Punkie``ckknight: thanks :)
10:55.25Fisker-Pre-2.1 if i had Spellbook + Enchanting up, if a trade window was opened it would close the spellbook, now it closes all frames
10:55.49Fisker-So i have to open my spellbook, open enchanting, close the spellbook and trade the person to enchant something
10:56.11Fisker-Oh and my spellbook + social frames doesn't work in combat :(
10:57.12*** join/#wowace Necrathex (n=necra@82-171-43-202.dsl.ip.tiscali.nl)
10:57.17art3misget lexan
10:57.29art3misi believe that stops windows from being forcibly closed
10:57.33Fisker-vhaarr is there some commands i can use to simulate some NRT stuff?
10:57.41vhaarrFisker-: like what?
10:57.47Fisker-raid, bosskill + loot
10:57.52Fisker-so i can check the export function
10:57.59vhaarrhrm
10:58.18vhaarryes
10:59.18vhaarr<PROTECTED>
10:59.21Punkie``ckknight: I'm definately getting peroidic shields damage still :p
10:59.48vhaarrFisker-: you can't simulate a bosskill without changing the code
11:00.01Fisker-ah ok
11:00.07Fisker-But i could make something like a trash drop then?
11:00.26*** join/#wowace Wixi (n=jasoncou@client-82-14-90-2.brhm.adsl.virgin.net)
11:00.27ckknightPunkie``: when?
11:00.31vhaarr<PROTECTED>
11:00.31CIA-2203ckknight * r37388 10Parser-3.0/Parser-3.0/Parser-3.0.lua: Parser-3.0 - for Parser-1.1 compat, don't coerce skill to ParserLib_MELEE when it doesn't in the normal ParserLib.
11:00.32vhaarrfor example
11:00.33ckknightPunkie``: i.e. how to reproduce
11:00.38Fisker-ok
11:00.47vhaarrFisker-: just run :JoinedRaid first
11:01.52Punkie``ckknight: This is the situation;
11:01.57Punkie``I am standing in stealth
11:02.11Punkie``and if there is a druid in combat log range getting hit by someone other than me
11:02.28Punkie``i get registered as the recipient of the damage even though I am not taking it
11:02.37*** join/#wowace Leialyn (n=unknown@p54B4FB74.dip.t-dialin.net)
11:02.59SoleOH FUCK ME, I was writing a smooth bar fader function in omnibus, had it all written, then go to copy it and instead of ctrl+c I press ctrl+v and replace it O_O
11:03.15ckknightctrl-z
11:03.21abbat_wSole!
11:03.22ckknightoh, Omnibus
11:03.33abbat_wI know where you can got nice bar fader idea ;)
11:03.42abbat_wLook at PitBull bar fader. Sexy
11:03.43SoleI can rewrite it
11:03.48Soleits not that difficult
11:04.04ckknightPunkie``: found the bug
11:04.06Necrathexyour editor doesn't support undo?
11:04.07MikkSole: If you've got parts of it saved from reload earlier, alt+f4
11:04.21MikkThat way your busted paste won't be saved
11:04.25abbat_walt+z for undo ;)
11:04.47OminousMikk: alt F4 saves as well
11:04.53OminousMikk: you have to crash the process
11:04.54Mikkit does?
11:04.58Mikkok
11:05.28CIA-2203ckknight * r37389 10Parser-3.0/Parser-3.0/Parser-3.0.lua: Parser-3.0 - fix DAMAGESHIELDOTHEROTHER and DAMAGESHIELDOTHERSELF
11:05.38ckknightPunkie``: that should fix it
11:05.40Punkie``thanks ck :)
11:05.46ckknightthey were swapped
11:05.52Punkie``aha
11:05.53SoleIve changed my mind anyway, Im gonna jack the pitbull fader :P
11:06.01SoleNecrathex: its an ingame editor
11:06.41Necrathexaah
11:06.49*** join/#wowace Chompers (n=Chomp@cpc1-cove7-0-0-cust955.brhm.cable.ntl.com)
11:06.51Mikkrofl @ tauren males in stylin' purple hat
11:06.55kbhwow my in game sound sounds horrible!!
11:08.42Soleabbat_w: Im not sure if the pitbull fader is the type of fader I want in glad
11:09.06Soleabbat_w: its a different style, I dont really have as much of a fader as just a smooth bar transition
11:09.10beerkeAnyone can remind me off the name of the addon that auto swapped and showed special pets
11:09.12abbat_wah
11:09.38SoleI dont think what I just said was correct english
11:09.53*** join/#wowace JoshBorke (n=Josh@r54h77.res.gatech.edu)
11:11.38CIA-2203ckknight * r37390 10Parser-3.0/Parser-3.0/Parser-3.0.lua: Parser-3.0 - for Parser-1.1 compat, properly handle the ParserLib_DAMAGESHIELD dealy.
11:11.45theoddone33does checking something out in svn mean the same thing it does in cvs or the same thing it does in perforce?
11:12.08ckknightcvs probably.
11:12.13art3misit means you're bringning a local copy home
11:12.17art3missame as cvs
11:12.21*** join/#wowace nuoHep` (n=nuoHep@outer.test.e-larek.ru)
11:12.26Stephmwaye, no co locks on the server
11:12.29theoddone33that's disappointing
11:12.35theoddone33but what I figured
11:12.45art3mishow ias that dissappointing?
11:13.03Icerothyou can't annoy your fellow devs by leaving files checked out for months
11:13.13art3misoh hah
11:13.18theoddone33well I don't really want lock on checkout
11:13.31Punkie``ckknight / Sole: Latest just in: Antagonist-37038\Antagonist.lua:553: attempt to concatenate local 'spell' (a boolean value) :p
11:13.31theoddone33I'm used to how perforce/sourcesafe do it
11:13.38theoddone33if you want to edit something, you check it out, then you can edit it
11:13.59theoddone33so when you're merging or comitting you only have to worry about files you've got checked out
11:14.09Icerothi've seen sourcesafe checkouts there were done in 2005, the dev has left the company and files are still checked out for him :p
11:14.17theoddone33oh yeah, we have those
11:14.28SolePunkie``: thanks, I'll check it out
11:14.34Fisker-who made Incubator?
11:14.36theoddone33we quit using sourcesafe a year and a half ago and I guarantee I still have files checked out on the server
11:14.42Stephmwtheoddone33: svn has a local copy of the co in .svn, so it can tell what you've changed
11:14.49Stephmwtheoddone33: no need to worry about it
11:14.52theoddone33yeah that's a nice feature
11:14.58theoddone33compared to cvs
11:15.05theoddone33but the whole methodology is a little different
11:15.10*** join/#wowace RLD_osx (n=rldempse@66-169-191-207.dhcp.ftwo.tx.charter.com)
11:15.11Stephmwaye
11:15.27Icerothwell anyone, couldn't be happier that we try to avoid sourcesafe as much as we can on new projects
11:15.32Iceroth*anyway
11:15.32Stephmwone thing: it's a hell of a lot better than Continuous/Synergy
11:16.02theoddone33perforce is pretty nice, but svn is about as good as there is available if you can't swing a p4 commercial license or use the free one for whatever reason
11:16.08Icerothhave you tried to use sourcesafe over (slow) network file share? it's HELL
11:16.15*** join/#wowace Cide (i=Cide@81-237-213-149-no60.tbcn.telia.com)
11:16.29Cidehey, can someone recommend some well-written, popular ace[2] mods? I want to perform some tests
11:16.32SolePunkie``: wtf thats a weird error
11:16.33WobinUltimately, it's highly useful if you're dealing with non-binary files
11:16.40theoddone33whoa it's cide
11:16.41Chomperssole:
11:16.43theoddone33way to leave my server :P
11:16.45Solewhoa its cide
11:16.48theoddone33hope everyone in swarm is doing well
11:16.50Cidehi fellas :)
11:16.52WobinHey Cide
11:16.56WobinWelcome to the dark side =P
11:16.57Cidetheoddone33: we are, thanks
11:17.01Cidewho's asking? :)
11:17.04CideWobin: thanks!
11:17.07Chompersany chance you can add an option to turn off the enemy status spam in Gladiator?
11:17.08theoddone33this is wonderdung, not everyone will remember me though
11:17.14vhaarrCide: What addon kind of depends on what tests you want to perform, I guess.
11:17.20Punkie`Sole: It's only since the new parser1 - 3 compat layer
11:17.22Chomperswith a 5 man we get pages of status text
11:17.24SoleChompers: ehh?
11:17.31SolePunkie`: oh fuck me
11:17.34Cidevhaarr: just need something well-written that doesn't create 15 tables during OnUpdate
11:17.37SolePunkie`: I cbf going back to finished projects
11:17.46Cideif possible not a 2-liner addon either
11:17.47ckknightPunkie`: I can't see how that error can be...
11:17.50Cidetheoddone33: ah :)
11:17.53art3missanity2?
11:17.57vhaarrCide: I don't think any addons on the svn does that, and if they do, they should be spanked.
11:18.10art3mispitbull
11:18.11Cidevhaarr: indeed they should, just saying what I'm (not) looking for
11:18.16ckknighthey Cide
11:18.16art3miscart
11:18.20SoleChompers: you mean "CommReceived: Status.", name, health ?
11:18.22WobinMrPlow might work
11:18.26vhaarrnah
11:18.29Chompersyeah
11:18.34CideWobin: then again, I've used several ace2 mods for the past 9-10 months now, so I'm not exactly a newcomer :)
11:18.35Cidehey ckknight
11:18.40Wobinit does create a lot of tables on run, but not onupdate
11:18.42Chomperswe all get about 10 a second during a game
11:18.52abbat_wand btw ;)
11:18.55vhaarrCide: so you need something table-heavy, then?
11:18.56Punkie`ckknight: I've had it 5 times in the past few minutes
11:18.57Wobinand it shoves stuff around the inventory, so you get lots of lootlag to play with =P
11:19.04CIA-2203moonsorrow * r37391 10Violation/Violation.lua:
11:19.04CIA-22Violation:
11:19.04CIA-22- You can no longer select a disabled module anymore in some of the options
11:19.07CIA-2203pettigrow * r37392 10Babble-2.2/Babble-Spell-2.2/Babble-Spell-2.2.lua:
11:19.07CIA-22Babble-2.2:
11:19.07CIA-22- Babble-Spell-2.2: frFR Update
11:19.12Cidevhaarr: no, just something that is relatively popular and is not considered poorly written really
11:19.15SoleChompers: lol that was left over debug code, I removed it in my local copy :P
11:19.16CideI'm not particularly picky
11:19.28SoleChompers: lemme finish up this smooth bar thing and I'll commit
11:19.33Chomperssole: lulz :P
11:19.34abbat_wi like PitBull aura timers. But still want option for turn off/on separetly by module (off for party, on for player for example :)
11:19.39Chompersyeah, no rush
11:19.55Solemight be a while, seeing as I deleted my code :(
11:19.55vhaarrCide: I'd say there's really no such addon, actually -- take Cartographer, for example, while most of the codebase is good, there is some weird stuff going on there as well.
11:20.05Sole< rides the special bus
11:20.10Cidethere's no popular and well-written ace[2] addon?
11:20.11vhaarrCide: my ClosetGnome is pretty good, but it's still beta.
11:20.24SoleCide: we like to think most of them are well-written :P
11:20.27vhaarrpitbull is wellwritten, but agUF uses less resources.
11:20.45CideSole: then all I'm asking for is popular ace2 addons then, no? ;)
11:20.47vhaarrCide: BigWigs is pretty good, I guess.
11:20.52JoshBorkethis is a chance to toot your own horn people, come on :-P
11:20.58Icerothhehe, might be somewhat hard to find a guy here who says "my addon is just the perfect example of how to use ace2 properly - and it's ready as well" :p
11:21.09Soleyah
11:21.20*** join/#wowace Ominous_ (n=Ominous@84-51-151-23.jamesk522.adsl.metronet.co.uk)
11:21.25abbat_wIceroth, it's oCB i think ;)
11:21.39Soleif we say that, then ckk will go look at it, and rewrite his implementation just to make stick it in someones face
11:21.45Solethats not what he does already, srsly
11:21.49abbat_wworks for me over and over. don't update it in last ~ 3 month
11:21.51Cideso what you're saying is that there is no addon that utilizes ace2 in a good way and is popular? :P I'm not believing that!
11:22.04ckknightCide: everything is gray
11:22.08Cidethen yeah, I can understand that pulling something up might not be that easy offhand, but if you think of something let me know
11:22.12WobinWell
11:22.14vhaarrCide: BigWigs, Cartographer, FuBar, but yeah, everything is grey, as ckknight said.
11:22.16CideI'm looking into what you've suggested so far :)
11:22.23*** join/#wowace sbu (n=sb@dslb-084-056-162-206.pools.arcor-ip.net)
11:22.32WobinThe problem is what is your definition of good
11:22.32SoleARENAMASTER!\
11:22.39Wobinor well written
11:22.40vhaarrCide: If you could say what kind of tests you want to perform, it would make it easier to suggest something.
11:22.43ckknightCide: most of my stuff is libraries, really
11:22.54WobinI would say my addons are good, and possible well written, but there's always room for improvement
11:23.12Cidewell, I'm curious how ace2 addons are affected by the libraries they use in terms of memory and cpu usage/overhead in comparison to other addons mostly
11:23.16SoleCide: DeadlyBossMods is well-written and popular, just not ace2
11:23.25vhaarrSole: lol, fuck off.
11:23.26WobinI think the majority of us are leery of putting forward an addon, since we're never going to mark it as 'perfect'
11:23.33Solevhaarr: :D
11:23.41CideWobin: not asking for the perfect addon :)
11:23.48art3miswell to be fair it depends on what the addons doing
11:23.53Wobinhm, okay, library usage?
11:23.54WobinFubar?
11:23.56vhaarrCide: You have to be more specific.
11:23.56art3misa lot of ace2 stuff tends to multi task
11:24.01Cidevhaarr: how so?
11:24.05JoshBorkeoh geebus
11:24.06vhaarrCide: What libraries?
11:24.10JoshBorkelet me get some popcorn
11:24.24Cidevhaarr: doesn't matter
11:24.25WobinWe wanna make a good impression =)
11:24.29SoleJoshBorke: rofl
11:24.35vhaarrCide: ClosetGnome uses almost no events, for example, it only hooks a bit and makes use of the fubar plugins, dewdrop and tablet libraries.
11:24.36ckknight~depants Cide
11:24.54purlACTION grabs and pulls down Cide's pants, leaving them strewn about the ankles like the typical sorority girl's panties.
11:24.54vhaarrCide: While BigWigs uses a *lot* of events.
11:24.54JoshBorkepurl, ckknight--
11:24.54Cide~sex-up ckknight
11:25.15Fisker-~depands Fisker-
11:25.36ckknightbad, JoshBorke
11:25.36Fisker-doh
11:25.36Cideooh, this is turning out to be a no-pants party
11:25.36art3mis~emulate bender
11:25.41purlBite my shiny, metal ass!
11:25.41Fisker-~depants Fisker-
11:25.43purlACTION grabs and pulls down Fisker-'s pants, leaving them strewn about the ankles like the typical sorority girl's panties.
11:25.43CideI'm starting to feel excited
11:25.43SoleCide: KTM, its modular and all that
11:25.43ckknightPunkie`: how do I reproduce?
11:25.44vhaarrCide: a simple addon that could just as well be written without the Ace2 libs might be something like ErrorMonster, for example.
11:25.44Fisker-This is where my pants are (legs)
11:25.48Fisker-This is where i want them to be: The floor
11:25.50Fisker-thanks purl
11:26.38ckknightCide: oh man, have you seen KTM's code? It's like he refuses to press the shift key, absolutely everything is lowercase
11:27.27ckknightas well as some crazy global pollution
11:27.27sbumorning
11:27.27Cidesome people prefer camelCase, some don't :)
11:27.27CIA-2203wobin * r37393 10WheresMyCow/Cow.lua: WheresMyCow - Added in custom strings
11:27.27vhaarrckknight: all addons except our addons pollute the global scope like leaves on a tree.
11:27.27Soleckknight: you mean thisisavariable or this_is_a_variable?
11:27.27Fisker-I Prefer PascalCase
11:27.27ckknightSole: thisisavariable
11:27.30Soleoh jeebus
11:27.31ckknightSole: snake_case is fine in my book
11:27.37Wobink, for anyone interested: http://www.wowace.com/wiki/WheresMyCow
11:27.37Cideoh god, yeah
11:27.47*** join/#wowace Neandre (n=chatzill@ANantes-156-1-26-69.w90-12.abo.wanadoo.fr)
11:27.48SoleI tend to use snake_case
11:27.53Cidefor lowercase you should definitely use underscores in my opinion
11:27.59Cidebut again, it's partly a matter of personal taste
11:28.11art3misgasp
11:28.19Solekinda in the transition phase from PascalCase to snake_case, because I realised I like underscores
11:28.23art3miswobin actually including information on an ace2 addon?!?!
11:28.27art3misim scared
11:28.29art3mishole me
11:28.30SoleWTF
11:28.31*** join/#wowace |s|Sparhawk (n=apoc13@c-24-10-245-73.hsd1.ut.comcast.net)
11:28.32art3mishold me
11:28.37Cidevhaarr: well, what originally sparked my interest was ElkBuffBar's populary. I wanted to see how CT_BuffMod compared to it. I didn't feel the comparison was fair though, as EBB uses a fair amount of libraries, so I wanted to extend my repertoire of addons
11:28.39SoleWOBIN!? DOCUMENTATION!?
11:28.50WobinI know
11:28.53Wobinscary wot?
11:28.53Cidethat turned out to be a rather general statement, so it might not exactly be directed to vhaarr anymore, fyi :P
11:29.09vhaarrCide: alright, well I can't speak for EBBs code, since I haven't touched it at all.
11:29.31art3misbest suggestion for comparisson
11:29.31CideI'm not asking you to, I'm just shedding some light on what I'm trying to do
11:29.34WobinCartographer?
11:29.39SoleCide: you could run it without embeds
11:29.40CIA-2203rabbit * r37394 10Violation/Violation.lua: Violation: Can lock the display now.
11:29.43art3misfind a mod in the ace2 library that mimics one you have thast not ace
11:29.44Soleif you just wanna test mem usage
11:30.04art3misand compare its performance
11:30.04vhaarrCide: I guess, what it boils down to is that the more addons that use the libraries, the cheaper they become.
11:30.05Soleindeed
11:30.11Cidewhich is why I want to use more addons
11:30.11vhaarrCide: So if you run *only* EBBs, then I'm sure your mod would be better.
11:30.18Soleand we all use a lot of the same libs :)
11:30.23Cideread the final sentence :)
11:30.26Cide"I didn't feel the comparison was fair though, as EBB uses a fair amount of libraries, so I wanted to extend my repertoire of addons"
11:30.31WobinIt's a horribly incesteous relationship =P
11:30.38vhaarrCide: The problem, then, is that measuring this is really hard, since you can't just take the library usage and divide it on the number of addons that use it.
11:30.40Soleooh incest
11:30.47*** join/#wowace Boubouille (n=bibi@AVelizy-151-1-35-135.w82-120.abo.wanadoo.fr)
11:30.48WobinA game the whole family can enjoy!
11:30.54ckknightkeep it in the family
11:30.59Chomperseven grandpa
11:31.02WobinRelatively boring
11:31.16art3misjust reedo yer interface from the gound up using only ace2 and compare the benchamarks between them
11:31.16CIA-2203belazor * r37395 10CharacterInfoStorage/CharacterInfoStorage.toc:
11:31.16CIA-22CharacterInfoStorage:
11:31.16CIA-22- TOC bump to 2.1
11:31.16art3miskeeping most of the same "types"
11:31.19Soletypical, the aussie would know all about incest
11:31.22Cidevhaarr: right - however, with the advent of the memory and cpu profiling of 2.1, we should be able to at least get a partly correct measurement, no?
11:31.29WobinWell, we keep to the human species =)
11:31.29art3misthats about the only way you're going to get a fair comparrison
11:31.36vhaarrCide: No, not really.
11:31.40Cidewhy not?
11:31.47Solehumans get boring though
11:31.52WobinBaaaah
11:31.53Solehorses provide more beef
11:31.53vhaarrbecause the usage is pinned at the library, no matter what addon uses it.
11:32.03*** join/#wowace Matrix110 (i=bla@pd957de69.dip.t-dialin.net)
11:32.12art3misif a single addon uses 3 libs for a simple task, itll compared worse addon vs addon
11:32.13CideI have an addon called Ace2 - that should take up the bulk of the memory usage then?
11:32.15WobinThat has to be the scariest statement I've heard in a while =P
11:32.30vhaarrCide: Yes, but there's no way to tell which of your addons use 10% or 90% of Ace2's usage.
11:32.33art3mishowever if 8 addonds use the same 3 libs they'll perform better than 8 other randoms
11:32.37SoleWobin: :P
11:32.49theoddone33uninstall all but one
11:33.03Cidevharr: why not?
11:33.13vhaarrCide: How would you do that, then?
11:33.26WobinThe packaging surrounding the biscuits have holes. And the soup gets in.
11:33.46SoleIts raining outside but Im not wet!
11:33.48theoddone33independent libraries
11:33.50Cideif I understand the principle correctly (since I do use it myself) - you're checking if the Ace2 library already exists in your library files - if it does, return and don't execute the file. correct?
11:34.04ckknightseparate issue
11:34.21Cidethe first addon to register the library gets attributed the memory usage for the rest
11:34.38vhaarryes
11:35.10Soleyou can still get individual addon usage by disembeding, can you not? however you'll have to take into account the library mem usage also
11:35.36CIA-2203ckknight * r37396 10Parser-3.0/Parser-3.0/Parser-3.0.lua: Parser-3.0 - add an assertion
11:35.47ckknightPunkie`: see what that does
11:37.28vhaarrCide: You can't get the numbers you want to get with the API provided by blizzard per today.
11:37.51CIA-2203ckknight * r37397 10Parser-3.0/Parser-3.0/Parser-3.0.lua: Parser-3.0 - typo
11:38.24vhaarrBasically, the closest thing you'll get is with disembedded libraries and (library usage / number of addons that use that library).
11:38.28Cidesay you measure the memory used by every library separately, and then divide that by the number of addons that use that library. would adding that memory to each and every addon that uses the library be extremely wrong, and if so, why?
11:38.34vhaarrWhich is, of course, horribly wrong.
11:38.41Cide"of course" - why?
11:38.54*** join/#wowace abyssichate (i=aby@151.72.217.170)
11:39.09Matrix110nooby question: why isnt the 2nd line working(1st line works) http://ace.pastey.net/42907
11:39.12Punkie`ckknight: will do
11:39.12vhaarrCide: Like I just said earlier - ClosetGnome, for example, doesn't use events, and BigWigs uses tons of events.
11:39.26Cidevhaarr: what's that to do with the memory usage of a library?
11:39.41Cidedoes ClosetGnome still register AceEvent, or what?
11:39.49vhaarryes, because it uses 1 or 2 events sometimes.
11:39.54SoleMatrix110: because god hates you
11:39.58vhaarrbut only when you change equipment sets.
11:40.02*** join/#wowace Tonks (n=Tonks@pD9E65FE3.dip.t-dialin.net)
11:40.03vhaarrnot during idle time.
11:40.06Cideand AceEvent is a rather complex event handler?
11:40.07Matrix110that isnt really helping me Sole :P
11:40.12JoshBorkecide:  Grid
11:40.14Sole:P
11:40.40vhaarrCide: And things like TabletLib depend heavily on the addon that uses it.
11:40.50vhaarrCide: How often they update display, how complex the display is.
11:40.50vhaarretc
11:40.55vhaarrCide: Same with dewdrop.
11:41.01vhaarrSo you can't just divide the use.
11:41.02Cideand AceEvent is a rather complex event handler?
11:41.06SoleMatrix110: I cant see the problem with that code
11:41.09abyssichateIs SCTD broken? Spell colours look like not working
11:41.21vhaarrCide: I don't see how it matters whether a library is complex or not, what is your point?
11:41.42Matrix110yes abyssichate it is broken
11:41.56abyssichateOkei
11:42.04abyssichateI updated today and something broke it
11:42.15Cidemy point is that if AceEvent is a big "monster" of memory then yes, I can see your point with ClosetGnome - if it's extremely tiny then you likely only gain by dividing the memory with it
11:42.28Cidenot in ClosetGnome's favor possibly, but in other addons' favor
11:42.32vhaarryes
11:43.09Cideon the other hand, if it's a huge addon for a very tiny addon, it might not be very wise to use it for 1-2 events (unless you need custom events that it supports, iirc?)
11:43.15Cideso that's also a toss-up
11:44.04Iceroththe odds are though that some other addon has already loaded the aceevent so me using it for little things won't really matter at all
11:44.06vhaarrCide: yes, but then we're into "why are you using these libraries", which is really a separate discussion.
11:44.10CIA-2203moonsorrow * r37398 10Violation/Violation.lua:
11:44.10CIA-22Violation:
11:44.10CIA-22- fix implementation of disabling and enabling modules
11:44.11Punkie`I think the whole point is, the more Ace2 addons you use, the less cputime/memory usage per addon using it
11:44.16doktoreassorry wich is the addon for select level of detail while in game?
11:44.21Sarozvhaarr, cannot find module "Damage", Violation?
11:44.32vhaarrSaroz: when
11:44.35Saroznow
11:44.39SarozI click the fubar thingie
11:44.39CidePunkie`: I'm curious about the cputime part - how does that relate to shared libraries?
11:45.13Cidevhaarr: right - but it brings me to my next point - if you are using those libraries, is the argument that you're not using them "very much" a valid argument in the first place?
11:45.14Punkie`Cide: I guess if Ace2 is handling all the event functions, then there is no need to add that into your own addon too
11:45.18Cides/but it/which/
11:45.20vhaarrSaroz: I'm not getting any errors.
11:45.31CidePunkie`: which only decreases memory usage
11:45.51vhaarrCide: I'd say that if you want performance numbers to be accurate, yes.
11:46.41Cidelet us define what accurate means in this context, since it's somewhat ambiguous when it comes to shared memory
11:46.50Cidewhat would you consider the most accurate measurement?
11:47.13vhaarrCide: the most accurate measurement you can get today is (library usage / number of addons that use it)
11:47.28Cidein a perfect world - what would be the proper way to document an ace2 addon's memory usage?
11:47.37WobinCide: Absolutely. In regards to amount of usage, if you're not going to take advantage of the special features the library can offer (eg AceEvent's bucketing or somesuch) you might be better off using a smaller library like Dongle or no library at all
11:47.57vhaarrthe proper way would be for the CPU/mem measurement functions to attribute library calls to the addon that makes them
11:48.10CideWobin: which is one of the things I want to take into account when picking addons - I don't want them to add a bunch of libraries that they don't use
11:48.12JoshBorkewhen did this simple goal of getting some raw numbers, perhaps not precise or entirely comparable to others turn into a defense of the "Ace" design paradigm?
11:48.12WobinTornhoof: Why do you do that? =)
11:48.27vhaarrJoshBorke: who's defending?
11:48.39WobinIt seems an entirely polite discussion
11:48.52JoshBorkeyou're right, it is
11:49.01Tornhoofthat's my bncer wobin ;)
11:49.04Cidevhaarr: but for ace2 addons, there is no one addon that makes the functions - only the calls. the memory is there, and you can't "call" memory
11:49.19Leialynckknight: In SimpleCombatLog with Parser3.0 I don't get environment dmg shown properly... If I fall down I get [You] nil 968
11:49.21WobinTornhoof: bncer?
11:49.25*** join/#wowace stavmar (n=chatzill@static-host-66-18-61-83.epbinternet.com)
11:49.27Cidesimply including them attributes you a bunch of memory, regardless of whether or not you actually make good use of it
11:49.31vhaarrCide: you could attribute any memory gain from a call to the addon that made the call, theoretically.
11:49.39Tornhoofbouncer, persistent irc proxy ;)
11:49.48Cidevhaarr: right - if the call creates an object or such
11:50.10vhaarrright, and if it doesn't there's no memory overhead, just CPU usage
11:50.11WobinTornhoof: Keeps you from idling out?
11:50.15vhaarrwhich could be handled as well
11:50.18vhaarrCide: but it's not handled.
11:50.29vhaarrIt's all attributed to the library at this point.
11:50.29*** join/#wowace dotk (i=sigh@c211-30-178-178.artrmn2.nsw.optusnet.com.au)
11:50.30Cidevhaarr: but then you could argue that including the library in the first place is a type of function call that creates an object - include("library") returns a table of functions
11:50.36vhaarrSo getting an accurate measurement isn't possible.
11:50.46Tornhoofyeh keeps me in irc all day long, without actually having a client attached to it
11:50.56vhaarrCide: yeah, but that's another discussion, I think.
11:51.02CideI think it's very related
11:51.28vhaarryes but it's irrelevant to you getting accurate measures or not.
11:51.56WobinTornhoof: Whyfor? =) Does it store privmsgs?
11:52.08Tornhoofyes
11:52.14*** join/#wowace Alyx-- (i=alyx-@r4ay106.net.upc.cz)
11:52.37Tornhoofmostly useful for other irc networks, where there is no nickserv ;)
11:52.51ckknightLeialyn: k, I'll look into it
11:52.54Punkie`ckknight: Antagonist-37038\Antagonist.lua:553: attempt to concatenate local 'spell' (a boolean value) still after that fix
11:53.09ckknightPunkie`: debugstack?
11:53.12Cidevhaarr: I don't think anyone in here has the illusion that you'll be able to properly record and attribute every byte of memory to the appropriate ace2 addon
11:53.34Wobindotk: You're scarily close to where I live =P
11:53.35vhaarrCide: right, you asked, I answered :)
11:53.39Cidevhaarr: on the other hand, does that not only work in the addons' favor, given that the Ace2 addon should pick up most of the memory?
11:53.43Leialynckknight: dunno if it only occurs on deDE clients, I can't tell for enUS/GB ones ^^
11:53.50Punkie`ckknight: that's all BugSack gives me, nothing else
11:53.57*** join/#wowace alyx- (i=alyx-@r4ay106.net.upc.cz)
11:53.58art3miscrystal charged focus rule
11:54.06ckknightPunkie`: hrm...
11:54.08art3mis2k hps instant restore
11:54.12vhaarrCide: not if you divide the library usage among all the ace2 addons, then some addons will suffer and some will gain.
11:54.17art3missuper easy to get and stack in 20s
11:54.31art3misif only there was a mana version
11:54.36vhaarrCide: anyway, I think you understand how it works, and I'd be interested in your results.
11:54.41Cidevhaarr: I'm only talking the static memory usage here, that is, the memory you get from simply including it
11:54.49vhaarrCide: ah, right
11:55.09Icerothwell imo, you could just load the 1 ace addon you are interested in with embedded libs and see how it compares to the non-ace reference addon
11:55.10Cideenjoy your lunch :)
11:55.24CideIceroth: that goes against the ace2 design principle though
11:56.24Icerothmaybe but i doubt many ace addons would have to ashamed of the results though
11:56.35Sarozvhaarr, cant see any modules activated
11:56.37CideIceroth: ah, let's see...
11:56.47Punkie`ckknight: And also, Killing Blow is still not shown, I believe the message should be [You] Killed 'rank' Blah: Honor... however the You is not displayed.
11:57.03nevcairieli think HotCandy gets a lot of overhead from the ace2 libs tho =P
11:57.06nevcairielif its the only addon
11:57.06ckknightPunkie`: that's an honor thing, ah
11:57.24CideIceroth: now that you said it... ElkBuffBar uses 15 times more memory than a non-ace2 equivalent and almost 10 times more cpu time - hardly a fair and just measurement I think
11:57.28Punkie`Ah, gotcha
11:57.42Sarozvhaarr, Violation.lua:1474: Cannot find module "Damage"
11:58.20Tornhoofcide, elkbuffbar or -bars?
11:58.38IcerothCide, that sounds rather disturbing
11:58.54ckknightPunkie`: don't know about that, seeing as the parser doesn't check for the [You] part, that's all SCL
11:58.55Chompers15 times more than what addon?
11:59.04*** join/#wowace xlvii (n=Tim@CPE-144-136-157-109.qld.bigpond.net.au)
12:00.02CideTornhoof: um, ElkBuffBars - the beta version
12:00.21Tornhoofyah ok :)
12:00.31CideIceroth: I thought so too
12:00.33CideChompers: CT_BuffMod
12:00.47Tornhoofcompare elkbuffbar vs. elkbuffbars ;)
12:00.53Cidewhy should I?
12:00.55Tornhoofthe one without ace
12:00.59Tornhoofand the one with it
12:01.13Tornhoofsame coder, same coding style etc.
12:01.17Cideah, good point
12:01.20CideI'll make sure to do that :) thanks
12:01.56Tornhoofit's certainly missing some parts, but afaik much the original code from elkbuffbar is still in -bars
12:02.23CIA-2203pettigrow * r37399 10Babble-2.2/Babble-Herbs-2.2/Babble-Herbs-2.2.lua:
12:02.23CIA-22Babble-2.2:
12:02.23CIA-22- Babble-Herbs-2.2: frFR Update
12:03.07CIA-2203ckknight * r37400 10Parser-3.0/Parser-3.0/Parser-3.0.lua: Parser-3.0 - fix Parser-1.1 compat environment damageType.
12:04.16Saroz"Cannot find a library instance of parser-3.0" when I log in... oookay
12:04.16nevcairieli was considering if i should really use Ace2 for my next project, since i couldnt find any real use for like 90% of the functionality.
12:04.35cladhairei dont use dongle if i dont need it
12:04.42cladhairemore problems, and not worth it
12:04.53nevcairielthe only thing i would miss is the chat command handling
12:04.55Tornhoofbtw, can i hook playsound in wow?
12:05.16nevcairielbut i guess i can write my own options parser
12:05.21nevcairielvery simple :)
12:07.38ckknightPunkie`: do me a favor
12:07.57Sarozckknight, "Cannot find a library instance of parser-3.0" when I log in... sup with dat?
12:08.10ckknightSaroz: clearly, you need Parser-3.0. Is this not obvious?
12:08.25SarozI just updated all my mods from SVN, thats all, sooo
12:09.00ckknightPunkie`: at line 553, add `if not spell then AceLibrary("AceConsole-2.0"):Print(debugstack()) end` and run it, tell me what it outputs
12:09.16ckknightSaroz: so install Parser-3.0
12:09.33Sarozor.. set it as an external
12:10.31sbunevcairiel: but the lib is loaded anyway? so why reinventing the wheel? :p
12:10.57*** join/#wowace Adys (n=Miranda@APoitiers-256-1-46-117.w90-16.abo.wanadoo.fr)
12:11.03Stephmwsbu: competition is good!
12:11.11ckknightit should be set
12:11.11ckknightwhat addon is giving the error?
12:11.30SarozI can't see that... it just shows me that error
12:11.33Sarozsimplecombatlog?
12:11.39nevcairielsbu: alot of people might only use my addon and not much else, just trying to not add unneeded overhead :p
12:11.48ckknightSaroz: that doesn't request Parser-3.0
12:12.02sbunevcairiel: so tell me, what is it going to be? :p
12:12.14sbuDiscord-Reloaded?
12:12.22nevcairielnah
12:13.08CideI think you're doing the right thing by not including a library if you won't use it, nevcairiel
12:13.17nevcairielof course i am
12:13.18nevcairiel:)
12:13.22JoshBorkelies!  all lies!
12:13.25Cideand saying the opposite is encouraging bad behavior
12:13.27evlSo what's up with Pitbull?
12:13.28JoshBorkepurl, smite Cide
12:13.45purlACTION wields the mighty blade of Argothax and cleaves Cide from crown to sole.
12:13.45evlIt's wierding out after 2.1
12:14.00Punkie`ckknight: sorry missed you, doing so now
12:15.23Leialynckknight: your fix seems to work ^^
12:15.26f0zleHow would a macro that selfbandages work?
12:15.58JoshBorkef0zle: /use [target=player] Bandage
12:15.59JoshBorke?
12:16.33f0zlewill that use heavy netherweave bandage? or just whatever bandage
12:16.46ckknightLeialyn: yep.
12:16.49JoshBorkethat will use an item called Bandage
12:17.15CIA-2203ckknight * r37401 10Parser-3.0/Parser-3.0/Parser-3.0.lua: Parser-3.0 - use constants instead of strings in the backwards compat system
12:18.05art3mishahahahahaha
12:18.20ckknight?
12:18.20art3misappearantly every WUU exe i have avg thinks is a trojan horse
12:18.28ckknightlol
12:18.33abyssichateAVG is like aids
12:18.38renchapart3mis: thats a mistake
12:18.44art3misya think?
12:19.04Sarozckknight, gah, it's Violation -.-
12:19.09*** join/#wowace Livehelper (n=Joshe523@d53-64-52-184.nap.wideopenwest.com)
12:19.10renchaphttp://www.voidspace.org.uk/python/weblog/arch_d7_2006_08_12.shtml#e432
12:19.17art3misjust thought that was kind of funny
12:19.25art3misits the autoupdater code ;P
12:19.39renchapthe python compiler for windows
12:19.44Punkie`ckknight: inc screenshot
12:19.45art3missomedays im surprised it doesnt catch  blizz stuff ;P
12:20.02renchapone virus was written with python => all python programs on windows are detected as viruses
12:20.15art3misthats a fair assumption though
12:20.30LivehelperHi... Can someone tell me how to find the name of a frame for use with the eepanels parent option? I'm using Pitbull, and I already spent a bit of time looking through the code to try and figure it out, but no luck... :/
12:20.50vhaarrSaroz: Violation doesn't use Parser-3.0.
12:21.01JoshBorkeLivehelper: i use dtframestack
12:21.04JoshBorke~devtools
12:21.16purlIriel's DevTools, a highly useful set of debugging tools for developers on WoW. Found at   http://www.wowinterface.com/downloads/fileinfo.php?id=3999  Why isn't it in the default client yet?
12:21.16Punkie`ckknight: http://www.booncontrol.com/parsererror.jpg
12:21.16Sarozvhaarr, threat-1.0 does
12:21.23vhaarrSaroz: it should be made parser-agnostic
12:21.26CIA-2203wobin * r37402 10WheresMyCow/ (Cow.lua Libs/Dongle.lua WheresMyCow.toc): WheresMyCow - New Dongle
12:21.33Sarozvhaarr, don't tell me that
12:21.51Sarozright now Violation wont load because Threat is missing Parser 3-0
12:22.07vhaarrSaroz: so fix Threat-1.0 then
12:22.37CIA-2203wobin * r37403 10WheresMyCow/Libs/ (DongleStub.lua DongleUtils.lua): WheresMyCow - deleted old files
12:23.03StephmwWobin: I'm so disappointed, I thought that was a mod to keep track of my taurens :(
12:23.18CIA-2203ckknight * r37404 10Parser-3.0/Parser-3.0/Parser-3.0.lua: Parser-3.0 - bugfix in Dispel eventType (sourceAbilityName and recipientAbilityName were swapped)
12:23.25ckknightPunkie`: :-)
12:23.32abyssichateViolation really rocks now
12:23.37LivehelperJoshBorke: thanks, I'll take a look at that
12:23.38abyssichategood work on that :D.
12:24.16Nimbleholy smokes
12:24.21Nimblehas anyone here done heroic arcatraz?
12:24.35abyssichateyeah
12:24.43ckknightSaroz: basically, I've been adding to Parser-3.0 a Parser-1.1 compat layer so that you will only need Parser-3.0 and not need Parser-1.1. It may be in your best interest to use that as a standalone temporarily
12:24.43NimbleOn the demon lady with whirlwind
12:24.47Nimbleis it predictable at all?
12:24.50abyssichateno
12:24.50NimbleI can't move out of it fast enough...
12:24.53ckknightPunkie`: I'll get it all eventually
12:24.57Sarozok ckknight
12:24.59abyssichatesometimes it goes smooth, sometimes it takes us 5 wipes
12:25.02CIA-2203whitetooth * r37405 10RatingBuster/RatingBuster-Locale-zhTW.lua:
12:25.02CIA-22RatingBuster:
12:25.02CIA-22- Updated Taiwan localization
12:25.04abyssichateor at least, it used to be like that
12:25.19Nimblegod
12:25.23stavmarwhy might quartz not load up automatically upon starting the game?
12:25.26Nimbleis it supposed to be literally impossible to get out in time? T_T
12:25.39abyssichateno clue, I am a caster!
12:25.58Tornhoofnimble, get more hp
12:26.17Nimble9k unbuffed T_T
12:26.40Tornhoofit does something like 5k on mail if i'm correct
12:27.00Tornhoofsurviving two hits is your goal ;)
12:27.49Nimbleman this is DEFINITELY not a rogue fight
12:27.49Nimble2 hits kills me and I can't seem to get out before that
12:27.49abyssichateI wonder what broke SCTD coloured per type damage
12:27.49Punkie`ckknight: I know, I'm just giving you all the bugs I can ;D
12:27.55ckknightPunkie`: well, that's the point :-P
12:27.58*** join/#wowace nekoh (n=nekoh@pd9e00b36.dip0.t-ipconnect.de)
12:27.58Tornhoofshe always does both of her other casts before she does the new whirlwind afaik nimble
12:28.18Punkie`ckknight: fix the kill message now! :D
12:28.30kbhmy tooltip exchange has a little box under it with the mats for crafted items and raid drop info
12:28.37kbhany way i could get that on all my tooltips?
12:28.44ckknightPunkie`: is it an HK thing?
12:28.45*** join/#wowace Chesy (i=Fidora@c-2fbae455.46-0112-74657210.cust.bredbandsbolaget.se)
12:28.56NimbleTornhoof: so perhaps a few melee after the 2 casts then just back out?
12:28.58ckknightPunkie`: or a PvE kill?
12:29.13Punkie`HK :)
12:29.20Tornhoofi did that as an enh shaman there nimble
12:29.32Tornhoofeven though i manage to get out with one hit only
12:29.37Tornhoofsince my hitbox is larger ;)
12:29.58Sarozhurry with that layer ckknight, or I'm getting flamed at raid tonight for having people use Violation and now it's broken :p
12:30.04Nimblethis is by far the hardest heroic I've done yet
12:30.07NimbleI'm not having fun
12:30.13ckknightSaroz: it basically works now.
12:30.21ckknightSaroz: just install Parser-3.0
12:30.30kbhwhat heroic nim?
12:30.32Tornhoofit's nerfed heavily in 2.1 nimble
12:30.34SarozI did, need to change the Violation toc though :p
12:30.34Nimblearcatraz
12:30.49*** part/#wowace Livehelper (n=Joshe523@d53-64-52-184.nap.wideopenwest.com)
12:30.50ckknightSaroz: that you'll need vhaarr's permission for
12:30.52NimbleTornhoof: it must have been really screwed up before
12:31.00Tornhoofyou can try littlewigs too nimble, dunno if the whirlwind warning is good though
12:31.08Nimbleit doesn't have one lol
12:31.13Tornhoofit should?
12:31.17Sarozwhich boss Nimble?
12:31.26Nimbledalliah the doomslayer
12:31.30Sarozno it doesnt
12:31.38Sarozmake a transscript log and we'll add it
12:31.40Nimbleit tells me when it starts...as if I can't tell
12:31.43Nimblehow
12:31.47Nimbletell before I try again lol
12:31.47CIA-2203moonsorrow * r37406 10Violation/Violation.lua:
12:31.47CIA-22Violation:
12:31.47CIA-22- disable module options instead of hiding them
12:31.55Sarozget Transcriptor from wowace
12:31.56Tornhoofah ok, then it's just some stub for dalliah in there
12:32.00Sarozand activate it as you engage
12:32.18Nimbleok getting it
12:32.21Saroznice
12:32.36Tornhoofbut you're right nimble, it is no melee fight
12:32.36Sarozdidnt notice a wirlwind in 2.0
12:32.53NimbleTornhoof: we have 2 melee and I don't think we can do this T_T
12:33.01Tornhoofwe did with two melee
12:33.07Tornhooftook us long though
12:33.17Sarozit's only there on heroic?
12:33.23Tornhoofno in normal too
12:33.25Mikkno, she always whirls
12:33.26Sarozk
12:33.32Tornhoofshe does whirlwind and that selfheal
12:33.33Mikkit just hurts more in heroic =P
12:33.36Nimblewell if I can manage to get out before 2 ticks
12:33.37Nimblewe can do it
12:33.38Sarozhavnt noticed, will add it next time Im there
12:33.41Tornhoofright after the ww ends
12:34.15Sarozhave rogue go afk :p
12:34.20Nimbleseriously though the first boss was messed up too
12:34.23NimbleI don't like this place
12:34.27SarozI skipped first boss
12:34.28Sarozhe's a fucker
12:34.30Tornhoofi back out after that shadow attack and the gift of life stuff
12:34.35Tornhoofnerfed in 2.1
12:34.39Sarozstill a fucker
12:34.46Tornhoofyeh
12:34.52Nimbleyeah I think I'll just back out
12:34.56Nimblenot worth it for that extra dps
12:35.00Saroz:p
12:35.10Sarozjust get transcriptor log and I'll add a warning
12:35.16NimbleI love the "DELLIAH IS WHIRLWINDING" in littlewigs
12:35.18Nimbleso pointless lol
12:35.30Sarozis it timed?
12:35.39Tornhoofit's emote based i think
12:35.45*** join/#wowace Josh_Borke (n=jk275@antimatter.stl.gtri.gatech.edu)
12:35.55Mikk"woo hoo"
12:35.55Sarozbut is it timed?
12:35.59Tornhoofno timer
12:36.05Mikkthere'll prolly be a cooldown time
12:36.05Sarozlike every x second
12:36.09Mikkbut it's not fixed afaik
12:36.11Sarozzzzz
12:36.16Saroznot much to do then
12:36.19*** join/#wowace Boubouille (n=bibi@AVelizy-151-1-32-14.w82-124.abo.wanadoo.fr)
12:36.22Tornhoofi think it is on some 15s timer
12:36.28Saroztranscriptor gogo
12:36.39Tornhoofor rather 15s cooldown
12:37.19MikkSaroz: http://mikk.cjb.net/gfx/bigwigs/wiggy.png feel free to use, the bigwigs d00ds didn't want to =P
12:37.28Sarozobviously
12:37.44Mikk=(
12:39.40*** join/#wowace _DvdKhl_ (i=DvdKhl@p508A42D3.dip.t-dialin.net)
12:39.59NimbleWOOOOOOOO
12:40.02Nimbledid it
12:40.13ckknightPunkie`: sct doesn't use ParserLib to check for Honorable kills, so I don't know
12:40.17*** join/#wowace [0x90] (n=SAS@87-196-112-230.net.novis.pt)
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12:40.48*** mode/#wowace [+b *!*@87-196-112-230.net.novis.pt] by ckknight
12:40.48*** kick/#wowace [[0x90]!n=ckknight@rrcs-74-62-251-185.west.biz.rr.com] by ckknight (ckknight)
12:40.51Nimbleactually now that I understand the fight more, that was really fun as a rogue
12:41.02*** join/#wowace Saroz (n=Saroz@0x57379922.sdnqu1.broadband.tele.dk)
12:41.12Sarozgg me
12:41.14Saroz14:40:03 | -[0x90]:#wowace- You have 1 new message. Type /server mail to read.
12:41.16Sarozfell for that :(
12:41.23ckknightdon't do that.
12:41.26Sarozno shit
12:41.31ckknightwhat does it do, anyway?
12:41.33*** join/#wowace NimbleRabit (n=Nimble_R@cpe-76-170-244-178.socal.res.rr.com)
12:41.35NimbleRabithmm
12:41.37Sarozconnect to an irc server called mail
12:41.38ckknightoh, change the server
12:41.38ckknightlol
12:41.41Sarozyea
12:41.42NimbleRabitI got dc/d when I tried to check the mail
12:41.43ckknightfail
12:41.51Sarozthe others fell for it too!!!
12:41.53*** join/#wowace Ominous (i=HydraIRC@84-51-151-23.jamesk522.adsl.metronet.co.uk)
12:41.55*** join/#wowace Gamefaq (i=Gamefaq@pD9E62489.dip.t-dialin.net)
12:41.56NimbleRabitlol
12:41.58Sarozsee
12:41.58Sarozhaha
12:42.09ckknighthehe, yea
12:42.25SarozRecount is uber mod *bow* Cryect
12:42.45*** join/#wowace Iceroth (n=tatexi@a81-197-108-153.elisa-laajakaista.fi)
12:43.12NimbleRabitso what do I do with this transcript
12:43.31Sarozpost it on littlewigs forums
12:44.20*** join/#wowace f0zle (n=ask@226.84-48-202.nextgentel.com)
12:44.52Fisker-what purpose did the guy had?
12:44.59Fisker-mail isn't valid so it would just disconnect us?
12:44.59Icerothso like.. i got this msg "you have mail, type /server mail to read it".. what is that -.-
12:45.19*** join/#wowace Athou (n=ask@64.186-65-87.adsl-dyn.isp.belgacom.be)
12:45.21SarozDO IT!
12:45.26Icerothi was nobo enought to do it
12:45.29Sarozsame
12:45.35nevcairielsame
12:45.35NimbleRabitSaroz: if I try a boss and wipe do I stop, then start when we try again?
12:45.36nevcairiel:P
12:45.53Sarozyes
12:45.53f0zleAny mod out that shows a graphical representation of DPS on a boss (a graph with DPS throughout the fight) and something that would show the whole history for each raidmember (so you can analyze spell-rotation) ? And maybe some kind of HTML exporter for SWStats ?
12:45.55Sarozf0zle, recount
12:46.01SarozI guess
12:46.16ckknightalright, sleeptime
12:46.24abyssichateyeah, recount can do that
12:46.55abyssichateand you might want to check this too, f0zle: http://www.lossendil.fr/serendipity/
12:47.12*** join/#wowace Jens (i=Jens@pdpc/supporter/active/Jens)
12:47.14NimbleRabitSaroz: so would it be good to just transcript any bosses I fight?
12:47.28SarozNimbleRabit, hrm, only if they lack stuff in bigwigs or littlewigs
12:47.35NimbleRabitallright
12:47.38nevcairielvhaarr: suggestion for ClosetGnome, if the exact item is not found, check for other items with the same id ( ignore enchants/sockets ) and use that one.
12:48.03vhaarrnevcairiel: I've thought about that, shouldn't be hard indeed
12:48.04NimbleRabitthis wraith dude doesn't even have a plugin so I guess I'll transcript him
12:48.07*** join/#wowace pahvir (i=pahvir@dyn-203-76-dsl.vsp.fi)
12:48.36Punkie`ckknight: oki :)
12:48.46Punkie`ckknight: otherwise, You have no errors, yay!
12:49.27*** join/#wowace Seyken (n=Dayn@APointe-a-Pitre-103-1-70-88.w80-8.abo.wanadoo.fr)
12:49.34f0zleaye Wowwebstats is nice but would like something a bit more automated than that
12:49.58Sarozwell NimbleRabit, some bosses dont need a plugin :p
12:50.07SeykenHello all :p
12:50.36f0zlein closetgnome, is it anyway to update sets? Right now everytime i want to change an item in a set i delete set and recreate >_<
12:50.50abyssichateyes
12:50.58abyssichatejust name the new set as the one you want to update
12:50.59CIA-2203bam * r37407 10/ (3 files in 2 dirs):
12:50.59CIA-22ItemPrice-1.0:
12:51.00CIA-22- Price updates
12:51.05NimbleRabitSaroz: well it would be nice if this one did
12:51.13Sarozmeh
12:51.15*** join/#wowace Jens (i=Jens@pdpc/supporter/active/Jens)
12:51.16Sarozflame shit
12:52.19NimbleRabitit's sometimes hard to notice when he does knockback and I don't enjoy having to read chat to see "On guard"
12:52.23NimbleRabitto know I need to start running
12:52.44f0zlecan you create a macro that will use highest rank managem and after that itll use the next rank and so forth?
12:52.54f0zleand preferably have the button show which managem it will use
12:52.58*** join/#wowace vodrin (i=vodrin@cpc2-stre3-0-0-cust970.bagu.cable.ntl.com)
12:52.58f0zleoir any mod that does it?
12:53.29Matrix110use /Castsequence
12:53.36Matrix110and #showtooltip
12:53.47Josh_BorkeMatrix110: except it'll fail if anyo f the gems are missing in the sequence
12:53.57Matrix110thats correct:P
12:54.46f0zleaye it needs to be able to handle that
12:54.46f0zleeg if citrin is missing
12:54.46Fisker-i killed a mage!!!!!!!!!!!
12:54.46Matrix110i use Autobar for that
12:54.46Matrix110but its kinda bugged....
12:54.46f0zlei need it to kind of cycle, emerald > ruby > citrine
12:54.46f0zleafter whats in my inventor
12:54.46f0zle*inventory
12:54.51Sarozmake violation work!!! *bangs head on table*
12:54.55CIA-2203rabbit * r37408 10Threat-1.0/Threat-1.0/ThreatClassModuleCore.lua: Threat-1.0: Parser-agnostic, take 1.
12:55.01vhaarrSaroz: fuck you, try it now
12:55.05Sarozthanks bitch
12:55.31*** join/#wowace nekoh (n=nekoh@pd9e00b36.dip0.t-ipconnect.de)
12:56.18SarozSYNTAX ERROR! :p
12:56.24Saroz394
12:56.32vhaarrhm, error
12:56.33Saroz] expected near then
12:57.09Matrix110bla AceEvent hates me-.
12:57.23CIA-2203kodewulf * r37409 10Cartographer_Trainers/Cartographer_Trainers.toc:
12:57.23CIA-22Cartographer_Trainers
12:57.23CIA-22* TOC
12:57.23CIA-22<PROTECTED>
12:57.47Wobinf0zle: In closetgnome, just shiftclick the set you want to edit
12:57.56CIA-2203kodewulf * r37410 10Cartographer_Vendors/Cartographer_Vendors.toc:
12:57.56CIA-22Cartographer_Vendors
12:57.56CIA-22* TOC
12:57.56CIA-22<PROTECTED>
12:58.03*** join/#wowace kbh (i=kbh@65.183.172.135)
13:00.17CIA-2203rabbit * r37411 10Threat-1.0/Threat-1.0/ThreatClassModuleCore.lua: Threat-1.0: Syntax error.
13:04.32Dynomhmm, pricetag is broken
13:04.44f0zleI'm going crazy today trying to build up my bars
13:04.54f0zleI can't get an acceptable symmetry that doesnt make me feel claustrophobic
13:05.29krkayou know... bars are supposed to make you feel claustrophobic
13:05.31krkathat's what prisons are made for
13:06.18Fisker-http://youtube.com/watch?v=aCxDZRJKkqY
13:06.20Fisker-i fukken lol'd
13:06.55f0zleaye =)
13:07.01f0zleit's quite a fun program
13:07.44f0zleThat guy is famed for using minorities in his programs as central humoristics pieces
13:07.58f0zlehe also had a comedy with immigrants
13:09.00*** join/#wowace Kinkx (i=bleh@221.84-48-78.nextgentel.com)
13:09.54Josh_BorkeSaroz: do you have a screenshot of Recount?
13:10.16*** join/#wowace stavmar_ (n=chatzill@static-host-66-18-61-83.epbinternet.com)
13:10.50*** join/#wowace dotted (n=me@0x555157c7.adsl.cybercity.dk)
13:12.14*** join/#wowace dotted (n=me@0x555157c7.adsl.cybercity.dk)
13:13.10Sarozye sec
13:15.04Sarozhttp://random-guild.com/screenshots/WoWScrnShot_052807_151243.jpg
13:15.35Wobinooh
13:15.37Wobinshiny
13:15.41Josh_Borkeso it's like a damage meters addon?
13:15.41Sarozvery
13:15.48Sarozwell, with a lot of details
13:15.53Sarozgonna yell at some mages tonight
13:15.55Sarozthats for sure
13:15.57f0zledoes recount sync with other people?
13:15.59Josh_Borkecool
13:16.01Saroznow that I can see what they use do to damage
13:16.07Sarozdoubt it f0zle
13:16.17f0zlethen it won't really be accurate will it now?
13:16.22Sarozsure it will
13:16.26Josh_Borkesaroz is pretty low on that list :-P
13:16.28Sarozturn up combatlog range
13:16.29Wobinwhat are they using? =)
13:16.31CIA-2203rabbit * r37412 10Violation/Violation.lua: Violation: Tweak.
13:16.49SarozWobin, what spells etc
13:16.59Wobinyeah, what spells are they using?
13:17.04vodrinarcane missiles!
13:17.09Sarozfur sure!
13:17.19f0zlewill recount show Counterspell usage?
13:17.20Josh_Borkeall of the crappy mages i know are just lazy when it comes to hitting the attack button
13:17.21f0zleand other non dmg spells
13:17.21Chompersits arena/being owned time!
13:17.23Chompershoray
13:17.38f0zlea good mage uses quartz and /stopcasting macros
13:17.58Josh_Borkef0zle: a good mage hits the FB button every time the cooldown is up
13:18.05f0zlehow do you turn up combatlog range Saroz ?
13:18.08f0zleFireblast?
13:18.14*** join/#wowace Seyken (n=Dayn@APointe-a-Pitre-103-1-70-88.w80-8.abo.wanadoo.fr)
13:18.21vodrinJosh_Borke, a good mage hits the fb button just before the cooldown is up
13:18.31Sarozf0zle, cvars
13:18.32vodrinwith a bit of stopcasting =p
13:18.50abbat_w=)
13:18.54Josh_Borkevodrin: indeed.  but i'll settle for cooldown myself
13:18.57abbat_wgood mage just spam fb button ;)
13:19.16f0zleyou cant spam fireball
13:19.19f0zleif you use stopcasting
13:19.23Seykena good mage is a mage dead
13:19.45Seykenthat's all
13:19.53*** join/#wowace Vangual (n=bah@84-72-114-69.dclient.hispeed.ch)
13:20.00Wobinsure you can spam fireball if you use stopcasting
13:20.12Wobinthat's the only way I can do effectively fast casting
13:20.26abbat_wdon't use this. don't like
13:20.38Wobinwith a ping of 400+ I -have- to use stopcasting =P
13:20.41vodrinspam fireball one must
13:20.58abbat_woh, 400 ping ;(
13:22.18Josh_BorkeWobin: get off our servers :-P  problem solved
13:23.06WobinI will if they ever introduce Oceania servers that are... like... -in- Oceania =P
13:23.10WobinAnd not the midwest =P
13:23.31CAL|Smeltn`how do you bring up the recount window?
13:23.41CAL|Smeltn`jus use /recount?
13:23.45*** join/#wowace Jarenthal (n=Bob@cpe-071-076-173-175.triad.res.rr.com)
13:25.06Sarozrecount show
13:26.11CAL|Smeltn`now on the damage meters
13:26.24CAL|Smeltn`does it sync with others?
13:27.19CAL|Smeltn`cause my biggest thing is sometimes with swstats, if you dont have it set to sync, some people have differnt numbers
13:28.21f0zleehm, weird question/bug, my Bartender3 hotkeys are not under Menu|Hotkeys
13:28.21f0zlewtf
13:28.27Josh_BorkeCAL|Smeltn`: probably doesn't sync
13:29.05dodgizzlackknight: I'm using Cryect's version of Recap and I removed ParserLib (in the hope that all my addons use Parser-3.0's compat layer) and now I got a message from Recap that reads "Unhandled Type for Feed Pet Effect of type Unknown"
13:30.10Mikkpurl, botmail for Nargiddley: heya, check out http://www.wowace.com/wiki/Baggins2_wishlist =)
13:31.43f0zleSo how do i fix it so i can set hotkeys in bartender3 via Menu|hotkeys? For some reason bartender is not there
13:33.29dottedI'm using Cryect's version of Recap <- lol wut?
13:33.39dottedRecount*??
13:35.18dodgizzlaNo, Recap :>
13:36.11MikkErm. How's Cryect and Recap connected?
13:37.47dodgizzlaMikk: Author: Gello (modified by Rophy, Zoia, Cryect)
13:38.05dodgizzlaHe posted it on EJ forums, so I figure he maintains it
13:38.16CideIceroth: ping?
13:38.17f0zleGuys how do i get the bartender3 bars to show in Hotkeys menu? Only bartender3 bar1 is showing there, kinda fucked
13:38.21IcerothCide, moo
13:39.30CIA-2203pettigrow * r37413 10BigWigs/TheEye/Solarian.lua: BigWigs: TheEye/Solarian: frFR fix
13:39.30CideElkBuffBars vs ElkBuffBar: the non-ace2 version uses 8 times more memory and around 5.7 times more cpu
13:39.30Cideerr
13:39.35Cidesorry, I reversed that
13:39.45Cidethe ace2 version uses 8 times more memory and around 5.7 times more cpu
13:39.58Iceroththat's quite O.o
13:40.03Tornhoofso compared to the 10x,15x of ctbuffs?
13:40.04Cideindeed
13:40.23Sarozit has a ton more features though
13:40.27CideSaroz: such as?
13:40.29Tornhoofwe can assume that coding style is  still a large factor
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13:40.37CideTornhoof: how so?
13:40.49Cideare you saying the author's coding style has become worse?
13:40.54Tornhoofno
13:41.03Tornhoofjust that yours is better than elkanos
13:41.19Tornhoofif your ctbuffs is more efficient than the non ace version
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13:41.33Tornhoofwhile doing basically the same
13:41.48Cidethat doesn't explain why the ace2 version uses 8 times more memory and around 5.7 times more cpu time than the non-ace version of the same mod, with the same author
13:41.59Tornhoofno it does not
13:42.03Cideyes, yes it does
13:42.04Sarozwell, if thats the only ace mom you are running, it would use more memory
13:42.22CideSaroz: it's not, I'm running this with a full compilation of ace2 mods
13:42.25Icerothmemory i can understand but the cpu load is weird
13:42.36Tornhoofcpu load is strange indeed
13:42.45*** join/#wowace Kilroo (n=Bob@cpe-071-076-173-175.triad.res.rr.com)
13:42.47vhaarrthere should be no CPU difference, the author must've made some bad choices
13:43.14CideTornhoof: CT_BuffMod uses 1.3 times more memory, but ElkBuffBar uses 12 times more cpu time (ct version vs non-ace version, I already gave you the numbers for ct vs ace2)
13:43.28Tornhoofyes
13:43.31Tornhoofthese 12 times
13:43.39Tornhoofare probably coding style related
13:43.52nevcairielthat would be a real bad style then^^
13:43.58Tornhooflooks like
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13:44.08Tornhoofboth mods are doing the same stuff basically
13:44.10Cidethat doesn't explain the almost 6x for ace2 vs non-ace
13:44.21Tornhoofyah
13:44.24Tornhoofno idea there
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13:44.35vhaarrCide: if you run with disembedded libs, you'll be able to tell how much of that usage is attributed to the mod itself and the ace2 libs.
13:44.36Loki|muhElkano is a b00n :)
13:44.37Tornhoofonly that his previously bad choices are actually worse with ace
13:44.40Loki|muh*hide*
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13:44.47Cidemust be the coder itself surely
13:44.57Tornhoofprobably ace2 somewhere too
13:45.01nevcairieli assume you dont measure initial loading time, but cpu time during play
13:45.04Tornhoofbut the difference is too large imho
13:45.08Cidenevcairiel: yes, cpu during play
13:45.18*** join/#wowace Doodluv (n=brad@12-210-162-98.client.mchsi.com)
13:45.57Tornhoofno go do an ace2 version of ctbuffs cide :D
13:45.59Cidevhaarr: what's the best way to go about doing that?
13:46.00Tornhoofnow go even
13:46.06CideTornhoof: been toying with the thought
13:46.15Tornhoofwould atleast tell a real difference
13:46.26CideI imagine I would see increases in cpu and memory time however
13:46.27vhaarrCide: basically download all the libraries as standalone addons from files.wowace.com, and delete all the libs in addon\libs
13:46.30Cidebut it remains to be seen
13:46.32Tornhoofsince we already know that elkano apparently made a few bad decisions
13:46.39Tornhoofyes cide i guess so
13:46.45Tornhoofthe factor would be interesting
13:46.46vhaarrCide: looking at the ebbs code, it doesn't really impress me.
13:46.47*** part/#wowace dotk (i=sigh@c211-30-178-178.artrmn2.nsw.optusnet.com.au)
13:46.48f0zlesorry for asking again and again, but how come I cant setup more than bar1 from bartender3 in hotkeys setup? Sorta going to raid very soon, and hafl my buttons arent bound :(
13:46.53*** join/#wowace dotk (i=sigh@c211-30-178-178.artrmn2.nsw.optusnet.com.au)
13:47.06pb_ee1f0zle: got the same problem
13:47.12pb_ee1Seems it only works on bar1
13:47.24Athouf0zle: scroll down some more
13:47.34Cidevhaarr: /shrug - that's why I asked for well written addons to compare with ;)
13:47.41vhaarrCide: I gave you some.
13:47.45Tornhoofa for now, we just know that ctbuffs is superior for profiling and elkano apparently made a few bad decisions
13:47.46vhaarrand I didn't mention EBB.
13:48.03Cidetrue, the only reason I mentioned EBB now was because Iceroth wanted a comparison between ace2-EBB and non-ace2-EBB
13:48.04Tornhoofi did when cide tested the ace2 ebb version
13:48.10f0zleno, it's not there
13:48.14f0zleno matter how much i scroll
13:48.21Cideor it might've been Tornhoof, yeah
13:48.56Cidevhaarr: could you repeat some of them? x-chat apparently has a maximum number of lines in the window and doesn't log, so...
13:49.17CideI'm looking into BigWigs and Deadly Boss Mods right now
13:49.24Cideand PerfectRaid/Grid
13:49.34vhaarrthat's a good place to start, and I would be interested in those results.
13:49.40cladhairei think praid chews CPU right now
13:49.42cladhairebut less than grid
13:49.42cladhaireheh
13:49.47cladhairei do some silly things
13:49.52Tornhoofbigwigs is a sitting duck i guess
13:50.30*** join/#wowace [A]v[P] (i=Take2@88.203.48.40)
13:50.45cladhairebut if you turn off aggro/cpu checking, its fine
13:50.52cladhaireor throttle it down
13:51.36[A]v[P]anyone knows why i am getting this error with cartographer
13:51.40[A]v[P]Cartographer-r36526\Cartographer.lua:10: Cannot find a library instance of Crayon-2.0.Ace2\AceLibrary\AceLibrary.lua:470: in function `AceLibrary'Cartographer-r36526\Cartographer.lua:10: in main chunk
13:51.50*** join/#wowace Shyva (n=n0time@c51470eec.cable.wanadoo.nl)
13:51.55nevcairielyou need crayon.
13:51.58Tornhoofgo install crayon-2.0
13:52.21[A]v[P]is that something added lately because i never had problems before :)
13:53.12pb_ee1No idea
13:53.20f0zleAthou if i scroll down it's not there, Threatmeter, swstats, prat and everything else is, no bartender3 bar2 and upwards
13:53.45dotted[A]v[P] just update cartographer
13:53.52dottedits included there
13:53.55pb_ee1f0zle: I think it's a small bug, you should just wait for a fix :p
13:53.59nevcairielf0zle: which revision do you use?
13:54.15pb_ee1@ nevcairiel: I use the latest one and i've got the same problem
13:54.16Fisker-anyone know why automation's autostand stuff doesn't work anymore btw?
13:54.24nevcairielwell i dont have the problem :P
13:54.29pb_ee1d'oh
13:54.37pb_ee1actually i installed the mod today
13:54.50pb_ee1and hotkeys were appearing only on bar1
13:54.51f0zle3.0.24682
13:54.53nevcairielfrom files page?
13:54.57nevcairielf0zle: update.
13:55.08pb_ee1nevcairiel: with WinAceUpdater yeah
13:55.10Punkie`ckknight: I don't know if it's any relivance but: Roster-2.1-33934 (RosterLib):412: Usage: UnitName("unit")
13:55.49nevcairielpb_ee1: well i dunno, it was broken last week, but i fixed it, and its been working for me since then :o
13:56.00[A]v[P]dotted: i did still getting this error but i installed crayon now
13:56.01pb_ee1:o
13:56.11dottedweird
13:56.16pb_ee1Well i'll try again when i'll be at home ;-)
13:56.47pb_ee1Got a question btw: is there a simple way to know when a player _leaves_ a party? (not a raid)
13:56.53pb_ee1(...) with RosterLib
13:57.53*** join/#wowace RaydenUni (n=bozartmp@adsl-69-231-128-168.dsl.irvnca.pacbell.net)
13:59.39Wixihmm my player pet module won't load up in Pitbull
14:01.18pb_ee1Nobody knows? :P
14:02.12*** join/#wowace Lorthien (n=chatzill@cpe-069-132-176-199.carolina.res.rr.com)
14:03.14LorthienAnyone having trouble with ag_Unitframe not displaying the target when in
14:03.17LorthienCombat?
14:03.48Mikkpb_ee1: PARTY_MEMBERS_CHANGED event. But you need to keep track if someone joined or left yourself.
14:05.29pb_ee1D'oh, then using Roster-2.1 is 1/2 useful... :'(
14:06.02pb_ee1That's too bad, you can easily know with RosterLib when you leave a raid, but not when you leave a party
14:06.17Cidefyi, the EBB numbers for ace2-EBB were without any libraries at all
14:06.24harldephinany chance Fence might remember auction house prices again sometime soon ?
14:06.56*** join/#wowace Droolio (n=drool@87-194-188-170.bethere.co.uk)
14:07.03Tornhoofso ebb-s actually is worse than ebb even without ace2?
14:07.13Mikkpb_ee1: If you're only statting yourself, it's pretty easy to test if http://www.wowwiki.com/API_GetNumPartyMembers returns 0 on PARTY_MEMBERS_CHANGED
14:07.27MikkTho you might get a false positive or two
14:07.33Cideand as for Grid/PerfectRaid, Grid uses ~2.7 times more memory and ~1.1 times more cpu time
14:07.34MikkUnless you keep track of what the party size was earlier
14:07.41Josh_BorkeUnitExists('party1') :-D
14:07.43pb_ee1Because when RosterLib_RosterUpdated triggers, UnitIsParty("player") always returns true;
14:07.56MikkJosh_Borke: same problem thio
14:08.02pb_ee1Mikk: aha, tried with UnitIsInParty() but not with GetNumPartyMembers()
14:08.10Tornhoofi guess memory usage is fine then cide, dunno about memory, might be related to grids display style
14:08.11MikkUnitIsParty("player") is _ALWAYS_ true. period.
14:08.14Mikkyou're always in your own party
14:08.19Mikkeven when you're not in a party at all
14:08.24pb_ee1No Mikk
14:08.28Tornhoofeh cpu usage even
14:08.29Josh_BorkeMikk:  UnitExists('party1')?
14:08.30pb_ee1it returns nil when you're not in a party
14:08.46pb_ee1but RosterLib_RosterUpdated triggers BEFORE you actually leave the party
14:08.57pb_ee1so when it triggers, UnitIsInParty() returns true
14:08.58CideTornhoof: display style?
14:08.58Josh_Borkedon't use RosterLib?
14:09.13pb_ee1Josh_Borke: yeah I think that's what I'm going to do, but it's too bad
14:09.15Cide2.7x is, you know, a fair bit
14:09.17Mikkhttp://www.wowwiki.com/API_UnitInParty ("player") will always return true
14:09.22MikkUnitExists("party1") is another story =)
14:09.32Josh_Borkepb_ee1: yea, but it's not really that complicated
14:09.41Tornhoofwell i dunno how much perfectraid uses, if it is like 100kb, 270kb aien't either
14:09.51Tornhoofif it is 10mb , 27mb might be a bit bloated
14:09.55Mikk_BUT_ UnitExists("party1") is a bad idea, because it'll be false if you're in a raid and the only one in your subgroup
14:10.11pb_ee1Josh_Borke: not what i meant. my addon should use a lot of libs, but each time there's something missing and thus I have to code everything myself
14:10.15Cideand this does not include the memory of the 22 libraries Grid uses
14:10.20Josh_BorkeMikk:  sigh, inGroup = UnitExists('party1') or UnitExists('raid1') :-P
14:10.25pb_ee1it's a bit stupid when libs do nearly the same things at the same time
14:10.44Cide730kb vs 270kb, Tornhoof
14:10.46Josh_Borkepb_ee1: but when you have to start hacking AROUND a lib, it should be time to consider something else
14:11.02cladhaireCide: does that include Dongle.lua?
14:11.15Cidecladhaire: it's the only dongle mod, so yes
14:11.18pb_ee1Mikk: I tried at 2.0.10 and UnitInParty was returning nil sometimes
14:11.29cladhaireyou can move that out into its own mod
14:11.33pb_ee1Mikk: nearly 100% sure about this
14:11.35cladhairethat'll drop praid by 80kb
14:11.45Mikk2.0.10?
14:11.46cladhaireto get a fair comparison =)
14:11.56Josh_Borkepb_ee1: the inGroup should always work
14:11.56HjalteI see Violation_CombatLogRange in the svn, but i didnt think increasing the range of the combat log worked anymore?
14:11.59Tornhoofwell i dunno what grid does with its memory, maybe not properly reusing some tables or keeping too much information in memory
14:12.00*** join/#wowace Tekkub (n=tekkub@WoWUIDev/WoWI/Featured/Dongle/Tekkub)
14:12.00*** mode/#wowace [+o Tekkub] by ChanServ
14:12.30Tornhoofwhile it is certainly bad, it is imho not as bad as having a way higher cpu usage
14:12.31MikkJosh_Borke: Or just GetNumPartyMembers() + GetNumRaidMembers() < 1
14:12.34pb_ee1Josh_Borke: you mean it should always return 1?
14:12.48MikkAnd i'm fairly certain it's a hell of alot more efficient than statting for a particular member
14:12.52CideTornhoof: well, it seems like all addons appear to do something extremely "bad"...
14:12.53vodrinsigh, #132 errors
14:12.57Josh_BorkeMikk:  you think?
14:13.00CideTornhoof: which is why I asked for addons that don't show this type of behavior
14:13.13Tornhoofi can't say
14:13.25MikkJosh_Borke: All my programming experience would tell me so, yes. I sincerely doubt the Num* APIs start looping tables n stuff
14:13.26Tornhoofsince i don't have any comparable information
14:13.54Josh_BorkeMikk:  why would the UnitExists be any more complex?  (i'm noob so please help me :-D)
14:14.09MikkSince in C, you nearly always keep a count of your table size somewhere. So GetNumPartyMembers() would just return that integer.
14:14.18Cidewith PerfectRaid as the only Dongle addon, and Grid as the only Ace2 addon, Grid uses 5 times as much memory as PerfectRaid, libraries included
14:14.20MikkWhile UnitExists() would have to go searching in the actual list.
14:14.44Josh_BorkeMikk:  but wouldn't they just be indexes into integer arrays?
14:14.51pb_ee1Hummm that's just an assumption :p
14:14.51Cidethis is a difference of 1075kb, or 1345kb vs 270kb
14:15.12MikkHow can "party1" be an integer index?
14:15.30Josh_Borkepull array from the string part at the beginning and index by the number part at the end
14:15.33MikkThey could POSSIBLE take the Lua string and tear it out as a C string, then deconstruct it to take out the "1" and turn that into an integer
14:15.44cladhairebut thats three function calls
14:15.45MikkBut .. erm
14:15.48Josh_Borketrue
14:15.50cladhairerather than a return of a table size
14:15.56cladhaireGetNumPartymembers() is just a simple retun
14:15.58cladhairereturn
14:16.00cladhaireof a c value
14:16.02MikkGo code some C josh =P
14:16.05Josh_Borkeyou stay out of the claddy waddy
14:16.11Josh_BorkeMikk:  i get to in the fall!  i'm so excited!
14:16.14Josh_Borke<3 C
14:16.17Cideassuming PerfectRaid uses 190kb instead of 270kb without dongle, Grid uses 3.8 times more memory than PR does, excluding libraries.. quite a big difference
14:16.19WobinSomethingToPlayWith(), SomethingExciting() and SomeChocolate()
14:16.19Josh_Borkehate @ valgrind
14:16.32pb_ee1Well thanks, at least i've got another starting point to code what i want :p
14:16.38Josh_Borkememory management is the suck though
14:16.55Tornhoofyes cide that's true
14:16.56pb_ee1I suppose ChatLog is really bad coded but hey, nobody codes it except me ^_^
14:17.05harldephinhehe
14:17.15CIA-2203gagorian * r37414 10Threat-1.0/Threat-1.0/ClassModules/Druid.lua: Threat-1.0: - Druid Module: Added maul, lacerate, mangle, cower and fixed subtlety
14:17.29MikkJosh_Borke: Aye, mem management in C is less than straight-forward. But you can't get more efficient than you can with a well-thought-out C implementation
14:17.39Cideoh dear
14:17.44vodrinerm, anyone having problems with SharedMedia
14:17.52CideGrid uses 12.7 times more cpu time than PR
14:17.55vodringetting error #132 when i have it installed
14:17.58cladhairelol
14:18.00pb_ee1PR?
14:18.02Josh_BorkeMikk:  yea, i think my final project for my C class was a memory management system
14:18.05CidePerfectRaid
14:18.18pb_ee1Sorry, I guessed after pressing Enter :p
14:18.29MikkIt's hardly surprising that PR is low on cpu usage. It was a design criteria.
14:18.32StephmwCide: not performance-related, but I found Grid just too 'busy' visually for me to make sense of the info
14:18.50Josh_BorkeMikk:  that was painful yet fun at the same time
14:18.58CIA-2203gagorian * r37415 10Threat-1.0/Threat-1.0/ClassModules/Druid.lua: Threat-1.0: - Druid Module: And.. uncommented the class check line I used to load the druid module on my warlock.
14:19.00CideStephmw: I imagine some might feel that way, yeah
14:19.07cladhaireCide: I suppose you could be fair, and use /praid to make sure all options screens are created.  Since they're getting hit with DewDrop/Tablet or some shitlke that
14:19.20pb_ee1Cide: i think Grid is still one of the best raid addon for healers :p
14:19.24WobinAlthough I do like how I can make a box highlight if they have Prayer of Mending on them
14:19.34cladhaireWobin: praid does that too
14:19.44MikkOf course, most memory management classes assume that you want something more akin to a garbage collector or some other automatic memory manager, which completely misses the point as to why you're coding in C in the first place.
14:19.47WobinI'm a clumsy clicker though =)
14:19.50Cidepb_ee1: that's irrelevant when it comes to measuring the general performance of ace2 addons vs other addons
14:19.53WobinI need the boxes =)
14:20.09pb_ee1True
14:20.16MikkI don't think comparing praid to grid is a fair comparison to begin with
14:20.32cladhaireMikk: Cide has been asking and asking for mods to compare
14:20.39Cidecladhaire: from 270 (190) kb to 300 (210 kb)
14:20.42pb_ee1But Grid is not the most CPU & memory consuming raid addon, is it?
14:20.46cladhairethen everytime he does one that someoen suggests or asks for, he someone says that
14:20.49MikkTurn praid into Ace2 and compare again
14:20.59vhaarrI'd rather compare sRaidFrames and PR.
14:21.02cladhaireuhh
14:21.13MikkHardly difficult =P
14:21.22Cidepb_ee1: /shrugs
14:21.23cladhairei did it once
14:21.27cladhairemoving Clique from Ace2 to Dongle
14:21.28Cides/gs/s/
14:21.31CideI fail
14:21.32Mikkcladhaire: hehe aye i know ;)
14:21.36cladhaireI won't talk about how big of a difference there way
14:21.45cladhaireI'll stab myself if there is an Ace2 perfectraid floating around
14:21.47Josh_Borkeman, people just can't type today
14:21.49f0zlethanks whoever said it
14:21.52f0zleupdating bartender3 fixed my problem
14:22.07Josh_BorkeCide:  there you go, compare sRaidFrames instead of Grid
14:22.18Cidewill do in a sec
14:22.21Saroz-.-
14:22.29Saroznot a good time to compare
14:22.29Josh_Borkenothing like putting Saroz on the spot :-P
14:22.41MikkAnyway, the whole idea is flawed imo. It goes along the lines of people thinking that the can take a piss-poor pile of shit addon and Ace2 it and suddenly it'll stop leaking memory and turn bright spangling beautiful
14:22.46MikkWhich is ridiculous
14:22.48Cidesince someone asked in #dongle, grid uses ~1.25 times more memory than CTRA, and ~3.3 times the cpu time
14:22.52StephmwJosh_Borke: nobody can ever type
14:23.06vhaarrMikk: Noone thinks that except people who don't have a clue.
14:23.08StephmwJosh_Borke: hence all the bugs
14:23.17Josh_BorkeMikk:  ie, all the users
14:23.24WobinMikk: The problem is the clueless user perspective
14:23.28Cidevhaarr: sadly, those are the people that it matters to in many cases
14:23.34Mikkvhaarr: Aye, and I'm suggesting that comparing CPU usage between grid and perfectraid is similarly ridiculous if what you want is Ace2 vs something else
14:23.40vhaarrMikk: I agree.
14:23.55Cidehow so, if I may ask?
14:23.57cladhairenot entirely
14:23.58vhaarrCide: I'm not sure what you're trying to prove, but your results don't really show anytihng.
14:23.59cladhairesince sraidframes is based entirely off praid code.
14:24.00vhaarrthing*
14:24.01MikkIf you want to compare praid to grid and nothing else, it's obviously on-topic
14:24.11Cidevhaarr: maybe, maybe not.
14:24.34pb_ee1Comparing Grid & CT_RaidAssist maybe? :P
14:24.36Josh_Borkei don't understand how comparing Grid and PRaid is so ridiculous
14:24.36CideI find the comparisons interesting, that's all
14:24.40Cidepb_ee1: <Cide> since someone asked in #dongle, grid uses ~1.25 times more memory than CTRA, and ~3.3 times the cpu time
14:24.46cladhaireas a matter of fact sraidframes was released, saying specifically that it was "more efficient" than praid
14:24.47MikkBut attributing the addon implementation differences to differences in the libraries (come ON for god's sake, they're just libraries! they don't do anything as long as the addon doesn't do anything!) is ... erm.. lol
14:24.56Mikkcladhaire: Aye that's kinda bullshit =)
14:24.59vhaarrCide: The only fair comparisons I can think of would be oRA2 vs CTRA, BigWigs vs DBM, agUF/PitBull vs some other UF.
14:25.06cladhaireMikk: i'm aware =)
14:25.20pb_ee1Cide: Yeah i've read that, but does CT_RaidAssist do everything Grid does? That's the question
14:25.21Saroztotal bullshit :p
14:25.23HjalteUnless you are able to find the exact same addon, one ace2 and one not ace2, then i guess comparing addons is like comparing... Cars? They do the same thing, but there can be a huge difference.
14:25.25MikkI was listening in here when sRaidFrames was being "created" and all your good stuff was ripped out
14:25.26WobinNow with whiter whites and brighter colours!
14:25.27Cidevhaarr: oRA2 vs CTRA wouldn't be fair, since oRA2 doesn't provide health bars or that stuff, does it?
14:25.30Cidepb_ee1: most likely, yes
14:25.34vhaarrCide: ah, no, it doesn't.
14:25.50Josh_BorkeHjalte: that was done with EBBs and EBB
14:26.00vhaarrCide: but I hesitate to recommend agUF and PitBull for comparison, since I know they both need work.
14:26.08vhaarrCide: so the only thing I can recommend is BigWigs.
14:26.23pb_ee1Cide: humm therre are some differences :p debuff icons, colored borders, 4 different indicators / raid member are examples
14:26.31pb_ee1s/therre/there
14:26.34pb_ee1s/therre/there/
14:26.41pb_ee1.... nm :p
14:26.43Saislol
14:26.44Cidevhaarr: I'll test DBM and BW in tonights raid I think
14:27.06Cidepb_ee1: I'm sure there are lots of stuff that CTRA does that Grid doesn't?
14:27.18pb_ee1What? :P
14:27.27dodgizzla"boss mods" :P
14:27.35Cidethat's excluded in this comparison actually
14:27.36vodrinany idea why when i have SharedMedia installed i'm getting a 132 error
14:27.46pb_ee1(ok, i'm not really objective on Ace xD)
14:27.48*** join/#wowace Nivyan (i=Nivyan@563411b7.rev.stofanet.dk)
14:27.50Cidepb_ee1: um, the whole inter-client thing?
14:27.59Nivyanhello all - can someone help me with Quartz`?
14:28.08Cidelet me take some examples in ace2 tongue
14:28.17CideCTRA = XRS + oRA2 + Grid
14:28.20pb_ee1Aha, in your values you took this in consideration too
14:28.21Cidepossibly more
14:28.25Tornhoofthe only thing i ever compared was my Yata mod to the original call of elements, yata is using half the memory (without ace addons) and 1/20th cpu time
14:28.32pb_ee1Cide: yup, i see
14:28.35MikkCTRA = XRS + ORA2 + PerfectRaid for me =P
14:28.47cladhaireactually
14:28.48CideXRS + oRA2 + <insert unitframes>, yeah
14:28.53cladhairesraifframes is the most basic CTRA example
14:29.00pb_ee1Cide: and grid takes more memory and cpu than CTRA by itself?
14:29.00cladhairemost feature-close.
14:29.07Cidepb_ee1: yes
14:29.12pb_ee1d'oh
14:29.26NivyanI need help with quartz, the red "zone" which indicates when to start casting the next spell is in the wrong side [RED===>   ] <--- spellbar
14:29.28Mikkcladhaire: prolly true yeah
14:29.34vhaarrCide: cool, I've never seen numbers from both in a raid situation with bossmods ticking.
14:29.35pb_ee1And the difference is *really* noticable?
14:29.37WobinNivyan: Don't embed it
14:29.48Nivyanthen it works? thx :D
14:29.50StephmwNivyan: I think the option for that is 'merge' something or other
14:29.51CideI haven't either :)
14:29.57StephmwNivyan: what Wobin said :)
14:30.14_NiCHas anyone experienced that sRaidFrames are showing wrong characters in the frames, while the tooltip is correct? Fixes itself after a /console reloadui, and seems to only happen when I join AV..
14:30.16Fisker-Gagorian
14:30.19Fisker-stop beginner mistakes
14:30.20CideI imagine Grid might perform better than CTRA over time; the latter could use some revised code
14:30.24Saroz_NiC, update
14:30.32Fisker-[2007/05/28 16:19:12-1160-x1]: Threat-1.0\Threat-1.0\ClassModules\Druid.lua:20: AceModuleCore-2.0: The module "PALADIN" has already been registered
14:30.44_NiCI updated this morning
14:30.54Sarozhrrrm
14:30.59StephmwFisker-: paladins generate no threat, never run out of mana and do insance ranged dps...
14:30.59Sarozgonna go join AV
14:31.08Stephmw*insane
14:31.26Mikksounds like a huntard autoshotting
14:31.36Fisker-indeed Stephmw
14:31.44CIA-2203gagorian * r37416 10Threat-1.0/Threat-1.0/ (3 files in 2 dirs): Threat-1.0: - Added Shaman module, removed unused table from core
14:31.51pb_ee1What should I use to get some nice information on CPU/Memory usage?
14:31.52*** join/#wowace J_ (n=chatzill@cpc1-bror5-0-0-cust756.bmly.cable.ntl.com)
14:31.58cladhairethere is none
14:32.01_NiCsaroz: might be some remnants from the previous AV, I'm not sure. Names that aren't in the current AV shows up in the frames
14:32.01cladhaireits all bad information
14:32.04cladhaire=)
14:32.07pb_ee1:P
14:32.11GagorianFisker-: l2p :>
14:32.14pb_ee1So how did CIde get his info? :P
14:32.23Saroz_NiC, happens when  you port from inside one BG to another?
14:32.27cladhairethe info is fine
14:32.29cladhaireits just not "nice"
14:32.31cladhairei'm being silly
14:32.32Fisker-it's you that should l2p :(
14:32.36Kabirahello, i am using buffalo and was wondering how i would get it on the top left instead of next to my mini-ma[
14:32.38Kabiram
14:32.43_NiCsaroz, haven't tried that, only from shattrath to AV
14:32.43GagorianFisker-: Update it you noob :(
14:32.48cladhaire~framexml
14:33.01purlget the official Blizzard Interface AddOn Kit here: http://www.blizzard.com/support/wow/?id=aww01671p or view it online at http://wdn.wowinterface.com/
14:33.01pb_ee1No worries cladhaire, whatever you do I suppose I'll still be more silly than you
14:33.01pb_ee1do you have some money btw? :P
14:33.03Saroz_NiC jumping between BGs here, works
14:33.07pb_ee1(lol)
14:33.18Saroz_NiC, make sure you have the latest
14:33.33_NiCI'll check the updates again.
14:33.37GagorianFisker-: Fixed it about 1 minute after I commited it, soo, it is you who needs to l2update :P
14:33.38Kabiraanyone know?
14:34.05*** join/#wowace CAL|Smeltn (n=smeltn@adsl-156-27-55.asm.bellsouth.net)
14:35.36Fisker-i can't update before the commit sync
14:35.37Fisker-tsk
14:35.59LorthienI keep getting a constat error that Bug Stack says: [2007/05/28 10:26:04-64-x1]: Quixote-1.0-34355 (Quixote):275: attempt to get length of local 't' (a nil value). Any ideas?
14:36.02GagorianFisker-: SVN or gtfo
14:36.25pb_ee1Ho btw, to have some "nice" info on memory & cpu (:p), what should i use?
14:36.53Chompers1500 arena rating, horay
14:36.53pb_ee1Didn't get my answer ^_^
14:36.55*** join/#wowace ckknight_ (n=ckknight@rrcs-74-62-251-185.west.biz.rr.com)
14:36.55*** mode/#wowace [+o ckknight_] by ChanServ
14:37.13WobinUse a performance measureing addon like PerformanceFu or similar
14:37.14Fisker-:( Gagorian
14:37.27Wobinunless you want to use the functions directly
14:37.30pb_ee1FuBar_PerformanceFu is what we generally use?
14:37.32pb_ee1Wobin: nope
14:41.15Josh_BorkeMikk: http://mikk.cjb.net/gfx/xloot/XLoot-icon.png <-- hot
14:42.08MikkXuerian ended up not using it tho :S
14:42.36XuerianI don't recall seeing that one >.>
14:44.19*** join/#wowace knarf- (n=knarf@87.239.71.35)
14:48.05Josh_BorkeXuerian: likely excuse
14:48.50CIA-2203rabbit * r37417 10BigWigs/TheEye/Reaver.lua: BigWigs: Reaver: Update deDE, thanks Radon.
14:49.09CIA-2203gagorian * r37418 10Threat-1.0/Threat-1.0/ClassModules/Shaman.lua: Threat-1.0: - Shaman Module: Added Healing Grace for heals, Elemental Precision for damage spells and Frost Shock Modifier (drycoded)
14:49.57Sarozffs why cant I get expo to load
14:51.12GagorianDoes any shaman setbonus affect threat?
14:51.56Punkie`Josh_Borke: vhaarr just won't accept into using http://mikk.cjb.net/gfx/bigwigs/wiggy.png no matter how awesome it is :(
14:52.10MikkGagorian: [Ankh]
14:52.29Kabirahello, i am using buffalo and was wondering how i would get it on the top left instead of next to my mini-ma[
14:52.36CIA-2203gagorian * r37419 10Threat-1.0/Threat-1.0/ClassModules/Shaman.lua: Threat-1.0: - Shaman Module: Clean up examples
14:52.39Kabirathe buffs i mean
14:52.44CIA-2203athou * r37420 10EnchantList/EnchantList.lua:
14:52.44CIA-22EnchantList:
14:52.44CIA-22- switched from Shift to Ctrl for ignoring enchants since Shift is now used for chat linking
14:52.56vodrinhaha Punkie`, awesome
14:53.07Mikkvhaarr: See!? =P
14:53.25StephmwKabira: no idea - have you asked on the forum?
14:53.37Kabirano
14:53.54winkillermy shaman color in prat is brooken, anyone else also got that?
14:53.59winkillersame as warlock it seems
14:54.04Matrix110no
14:54.07Matrix110its new...
14:54.34Matrix110Shaman=Dark BLue Warlock=purple
14:54.41Mikkwinkiller: that's not prat. that's wow as of 2.1
14:54.41vodrinno matrix, in prat its very similar to warlock
14:54.54Kabirahmm, ok and on aguf how do i show my targets de-buffs and ally's buffs?
14:54.54vodrinin every other frame you can tell the difference
14:55.01Mikko.O
14:55.07winkillernono, I have the dark blue in guild window from xperl
14:55.14Kebinusanyeah in prat the shaman color is a much paler blue
14:55.15winkillershaman color REALLY == warlock color
14:55.24Loki|muhso what is prat exactly? only a library? the description in files.wowace does not tell me much
14:55.24Matrix110hmmm
14:55.28KebinusanI hate the new shaman color tho
14:55.36Matrix110Prat is a Chatmod with 30ish modules
14:55.43winkillergotta dig up the code it seems
14:55.47MikkThe description is totally misleading
14:55.51MikkMakes it sound like a lib
14:55.52Kabirahmm, ok and on aguf how do i show my targets de-buffs and ally's buffs?
14:55.52Matrix110that can do like everything chat related
14:55.54winkillerguess it's hardcoded
14:56.09Loki|muhokay, I will give it a try :)
14:59.50XuerianJosh_Borke, Mikk: i color-adjusted that, i'll stick it on xloot later :p
15:01.54krkareally? isn't it obvious just from the name waht prat does?
15:02.12GagorianHumm.
15:02.20krkai think all ace addons have really descriptive and meaningful names
15:02.28*** join/#wowace nuoHep (i=nuoHep@85.192.55.242)
15:02.40Gagorianprat is Swedish for talk
15:02.46Gagorianso it kinda is descriptive
15:02.48Gagorian!
15:02.55krkaexactly!
15:02.56kbhif yer a swede
15:03.05hasteor norwegian
15:03.09Sais'prattle' in English
15:03.12Josh_BorkeMikk:  *flex*  i'm so influential!  see what i did thar?
15:03.21SaisAlthough it's not that obvious a link
15:03.30GagorianI'm not a Swede or Norwegian and I still know it!
15:03.35krkayou only need a few logical steps to deduce what an ace addon does
15:03.36GagorianNo excuses!
15:03.50Loki|muhGagorian: thx for the explanation :)
15:03.55Josh_Borkekrka:  install?
15:03.55Sais1) Work out what it does....
15:04.01Sais<G>
15:04.05*** join/#wowace Vangual (n=bah@84-72-114-69.dclient.hispeed.ch)
15:04.08krkaprat -> swedish for chat -> addon to add chat related functionality
15:04.43Saiskrka: Although in English "pratt" means 'idiot', so my first assumption was that it was a chat *blocker*
15:04.43krkawait... i can't even remember if i started out sarcastic or not
15:04.59Iceroth\Violation\libs\Threat-1.0\ThreatClassModuleCore.lua:657: bad argument #1 to 'tremove' (table expected, got nil)
15:05.18krkaSais: yeah, but who uses english?
15:05.36SaisNo one these days. They all use some degenerated form
15:05.41krkayou can't go around naming addons based on meaning that particular name has in _english_
15:06.36SaisThey should all be renamed using Esperanto so everyone can understand what they do
15:06.52MikkXStöldgods. BurkskinkaVakten.   Jajemän.
15:07.06Mikk\o/
15:07.10Saisjag kann inte prate svenska
15:07.16krkal2svenska
15:07.52MikkGodsdamnit I can't figure out a good icon to represent "compressing stacks in your inventory"
15:08.27Saismikk: Somthing like winzip's icon?
15:08.37sdoublejust name addons like "dis addon pix stuf up frum ur mailbx n u w8 4 it 2 b dun"  No more problems.
15:08.46StephmwMikk: layers getting closer together?
15:09.07StephmwMikk: with an arrow towards the 'bottom' of the stack?
15:09.19krkaMikk: use a tetris animation
15:09.24GagorianDoes white melee in Parser-3.0 have nil abilityName and damageType "Physical"?
15:09.38pb_ee1sdouble: that's right. Let's rename Ace2 in "PLFATLTUTDALOT"
15:09.59pb_ee1Powerful Library For Addons That Let The Users To Do A Lot Of Things"
15:10.14pb_ee1s/To//
15:10.36pb_ee1p
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15:12.26FtH|DaemonaScrew you Kael, your loot suxx :(
15:14.35GagorianAny Shaman who can tell me if Frostbrand causes extra threat?
15:15.43Arjordoes it says so in the tooltip ?
15:16.01GagorianNo
15:16.04CIA-2203whitetooth * r37421 10TipHookerLib/TipHooker-1.0/TipHooker-1.0.lua:
15:16.04CIA-22TipHookerLib:
15:16.04CIA-22- Now initializes during VARIABLES_LOADED instead of PLAYER_LOGIN
15:16.06StephmwArjor: that's not always a good guide though
15:16.07Arjorthen no
15:16.15Arjorreally
15:16.34Arjortell me what spell does extra threat and it doesn't sais so in the tooltip ?
15:16.35StephmwBlizz have been known to have innacurate tooltips sometimes ;-)
15:16.47Stephmwnot deliberately, of course
15:17.03Arjorfor shamans it's only frostshock
15:17.10Arjornot sure about flameshock
15:17.57Kabiraon aguf how do i show my targets de-buffs and ally's buffs?
15:18.25Arjorplay with the aura options
15:18.28StephmwArjor: was just double checking.. Polymorph is such a spell
15:18.46StephmwArjor: poly a mob 3 times in a row, you're not getting it off the mage
15:19.06GagorianRockbiter should be extra threat though?
15:19.29Arjorpoly doesn't add to threat
15:19.35Arjormaybe the fast you interrupt does
15:19.42Arjorfact*
15:19.58StephmwGagorian: I believed so too
15:20.04ArjorStephmw: you
15:20.13ArjorStephmw: you're kinda right on the tooltip
15:20.20ArjorMC doesn't say extra threat
15:20.36StephmwI've sheeped plenty of mobs, not always interrupting them (we use it to pull at times)
15:20.57Arjorwell i hit on a sheep and the warrior has agro
15:21.03Arjor1*
15:21.06Arjornot i
15:22.02Stephmwguess we need to test this scientifically :)
15:22.41CIA-2203gagorian * r37422 10Threat-1.0/Threat-1.0/ClassModules/Shaman.lua: Threat-1.0: - Shaman module: Added spirit weapons threat reduction for melee attacks
15:24.20Thorgard^2Roxin'.
15:24.20GagorianI tested if spells have any threat by having my pet pull the patroling mob
15:24.20Gagorian(he has aggro but 0 threat)
15:24.20Gagorianthen do stuff, if they have even 1 threat it flips over to you
15:25.37GagorianSame could be done with water elemental I guess :>
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15:25.37ArjorGagorian: you know that buff cast cause threat
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15:27.12GagorianArjor: ofc
15:27.14TecnoBratStephmw, easy to test ... get a mage and a level 1 with a rusty dagger
15:27.27TecnoBratsheep a mob, and then have the level one break it with the dagger
15:27.35TecnoBratif he gets aggro, sheep has no threat
15:28.19Gagorianlevel one.. kek. I used unarmed combat at level 70 for 1 damage per hit :P
15:28.54TecnoBrathaha, that works too
15:29.04TecnoBratas long as you are a caster, anyways
15:29.25TecnoBratGagorian, and what did you find?
15:29.31Matrix110Water Elemental has his own threat
15:29.47Matrix110if you wand your water elemental keeps aggro
15:30.01GagorianOf course he has if you use him to attack
15:30.13Matrix110oh you mean only pulling
15:30.31GagorianTecnoBrat: Each warlock debuff/buff spell threat for each rank with 1 threat accuracy :O
15:30.37GagorianMatrix110: indeed
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15:30.49TecnoBratYea, pulling doesnt cause any threat, it just gives you aggro.
15:30.49Gagorianjust have him stay on the patrol route and he will get initial aggro
15:31.41TecnoBratGagorian, I'm not sure including that is really that important
15:31.54TecnoBratIf you pull aggro from a buff .. its obvious ..
15:32.29*** join/#wowace pub^^ (n=pub@cdubray.csbnet.se)
15:32.36GagorianWell, accurate is accurate. It's just a table entry that gets added :P
15:32.59GagorianShadow Ward etc are things that could be used several times in combat
15:33.06Gagoriannot a big difference but still
15:33.54GagorianBesides I figured out the formula for threat for them so it wasn't even hard to include all
15:33.56TecnoBratBut they don't actually add any points of threat (one damage will pull from someone who got aggro from buffing). They just make a mob who has no one else on the threat table mad at you.
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15:34.20GagorianYes, they add points of threat
15:34.28Gagorianto all targets in combat
15:35.21MikkTry soulstoning someone when tehy're bodypulling
15:35.24MikkBIIIIIIG aggro =)
15:35.50GagorianHmm. Need to test that Mikk :)
15:35.58sdoubleanyone having a problem with manufac only making a couple things before it stops, even if you tell it to make all?
15:36.00Thorgard^2Just pulled a mob with my uber (non-resisted) Lightning Bolt then the druid in my party buffed me with all the crap they had and pulled aggro. :p
15:36.28TecnoBratThorgard^2, they pulled the adds you didnt hit, right?
15:36.46TecnoBratHeh, Righteous Defense is gonna be fun to code
15:36.49Mikkno =(
15:36.58Thorgard^2TecnoBrat, nope, just one mob. I hit it with my lightning bolt then they stole aggro through buffing me.
15:37.00GagorianEach time a buff is cast it adds a flat amount of threat based on the buff level.
15:37.08*** join/#wowace Matrix110| (i=bla@pD957DE69.dip.t-dialin.net)
15:37.13GagorianIf you spam a buff you will get aggro over any attack as long as you spam long enough
15:37.23TecnoBratGagorian, whats the calculation?
15:37.35GagorianBuff level * modifiers
15:37.45Gagorianprobably aoe buffs also * targets affected
15:37.54CIA-2203rabbit * r37423 10BigWigs/TheEye/Kaelthas.lua: BigWigs: Kaelthas: Added some gravity lapse messages and other stuff.
15:37.57Thorgard^2'Tis why the Battle Shout tactic on Nefarian worketh.
15:38.10GagorianFor debuffs it's 2 * bufflevel * modifiers
15:38.16Gagorianlike fear, banish etc
15:38.56GagorianThere's a few buffs that don't have threat at all, like unending breath.
15:39.35*** join/#wowace Funkeh` (n=funkydud@host81-157-112-30.range81-157.btcentralplus.com)
15:39.49Funkeh`hey all
15:40.35Gagorianhey
15:42.16kbhgah my game is defaulting to 800 x 600 all the time
15:42.19sdoubleI hate that auto-loot doesn't loot disenchanted stuff
15:42.25kbhand looks like poo on my widescreen
15:42.28Mikkit does SOMETIMES... weird as heck
15:44.09sdoubleit seems to loot it the first time
15:44.17sdoublethen after that you're on your own
15:44.46Mikkshould just always autoloot disenchanted stuff tbh
15:45.08Mikki mean... there's GOING to be room for it in your inventory
15:45.37SaisHmm. I'm got an assert from CorkFu(2.0)'s Core.lua:292 (I died, don't know why that would cause it to triggerFuBar_CorkFu:Menu2...)
15:45.57*** join/#wowace Keias (i=Keias@c-69-245-194-113.hsd1.in.comcast.net)
15:46.17Mikksounds like it could be my fault :S
15:46.41Mikkdewdrop now tracks combat state so it knows when it's safe to use secure actions in the menus
15:47.05Mikker no wait.. that'd be an assert in dewdrop.lua, not cork files. ain't my fault =P
15:47.12Saislol
15:47.45CIA-2203gagorian * r37424 10Threat-1.0/Threat-1.0/ (ClassModules/Mage.lua Threat-1.0.xml): Threat-1.0: - Added blank Mage module
15:47.51SaisI guess it's registered that as a handler, and it gets triggered for some reason when it shouldn't.
15:48.43SaisI suppose I should prod Tekkub
15:50.34CIA-2203rabbit * r37425 10BigWigs/TheEye/Kaelthas.lua: BigWigs: Kaelthas: Mind control warning + cooldown.
15:54.12*** join/#wowace Bam__ (n=pervel@0x573c050d.boanqu2.broadband.tele.dk)
15:57.02CIA-2203rabbit * r37426 10BigWigs/SC/Lurker.lua: BigWigs: Lurker: Bugfixes.
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16:01.28*** part/#wowace BonsayRatte (n=bonsayra@p5499523B.dip.t-dialin.net)
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16:08.51nevcairielckknight_: is damageType in Parser-3.0 localized?
16:11.31Punkie`vhaarr: ping
16:11.40vhaarrPunkie`: pong
16:11.43Punkie`hey
16:12.06Punkie`Just a random question: Does the 'Inform people they are using an older version of bigwigs' thingie work? ;D
16:12.17vhaarrPunkie`: if it doesn't, let me know :P
16:12.28*** join/#wowace Dhraga (n=chatzill@h181n2fls33o264.telia.com)
16:13.19*** join/#wowace Adys (n=Miranda@APoitiers-256-1-46-117.w90-16.abo.wanadoo.fr)
16:13.20Punkie`Well I tried it last night and said 'Did anyone get that bigwigs thing?' but noone responded :(
16:14.43dodgizzlaYeah maybe because they use an older version :>
16:14.56Punkie`well i can check if they do anyway
16:18.25Matrix110Punkie` it works but people dont care about it:P
16:18.51Dhragahave anyone gotten Sanity2 to work with wow 2.1 (not that it throws an error or so, it just dont display things I know I have on my alts or in my bank anymore)
16:19.02Sais(fao Tekkub:) re my CorkFu bug - it didn't happen the next time I died...
16:19.19Sais(gotta love intermittent bugs)
16:20.01kbhsanity2 is broke until anti fixes it :P
16:20.21kbhand he's working on a threat meter atm
16:21.16DhragaKbh, ah, ok...  any good replacement for Sanity2 then in the mean time ?
16:21.45Andunedhraga:  I use Possessions
16:22.46DhragaAandune, a non ace addon ?
16:22.56Dhraga*andune even
16:24.04MikkZomg! nonace!
16:24.11DhragaAndune, thanks I found it
16:25.27Andunenp
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16:33.15Ominouswith no pally which boss is best to do in kara after moros
16:33.35Wogroiplany?
16:33.51kbhopera maybe
16:33.58Wogroiplif you can take 2 shamans Maiden is very easy
16:34.14Ominoushow come
16:34.24Wogroiplgrounding totem catches most of the chain spell if both shamans keep it up
16:35.16Ominoushmm
16:35.35Ominouswe wld have to loose a priest to a non resto shamen to get a second
16:36.09Wogroipl1 priest would still be handy to remove the dots :)
16:36.36Wixiominious whats your group makeup atm?
16:37.12Ominous2 tanks, 2 priests, 1 rogue, 1 shamen, 1 hunter, 2 mage, 1 hunter
16:37.30Mikksmells like a maiden group
16:37.38Mikklots of ranged
16:37.38Wixiso is that 2 hunters?
16:38.07Ominousno
16:38.08Ominous1 hunter
16:38.16Mikkif 1 tank is a druid, have him go lolheal also
16:38.32Wixi1 hunter, 2 mage, 1 hunter..
16:38.52Ominousmeant to be 1 hunter 1 lock
16:38.56Wixi:P
16:39.06Wixiyeh should get maiden with that
16:39.28Wiximight have problem when she repents tho as you have no pally to break out with BoSacrifice
16:39.38Ominousyea
16:39.41TecnoBratmake sure your priests aren't retarded, and stand in the consc
16:40.16Wixias long as the shammy keeps up grounding as well it will help
16:41.01Killmorehmm we already do maiden without pally and no healers go eat the consc.
16:41.39Killmoreand when we have pally, they dont use sacrifice
16:43.31Ominousso what do you do when healers are stunend?
16:43.43f0zlehow do you set the range of combatlog? So it catches more events
16:44.03Ominouscant
16:44.08Mikkjust stick a healer in the consa as repent is up
16:44.11Mikk= win
16:45.03Ominousk
16:45.04CIA-2203athou * r37427 10FuBar_CraftTimersFu/FuBar_CraftTimersFu.lua:
16:45.04CIA-22FuBar_CraftTimersFu:
16:45.04CIA-22- now updates your current position before refreshing the frame
16:45.24KillmoreOminous: all heal over time is up for the repentance
16:45.45Killmorethats it
16:46.01Mikkaye works if your tank is at least semi-solid
16:46.08Mikkand knows how to keep shieldblock up
16:46.35FrostByghteI was wondering, with Fubar is there anyway to keep growing/shrinking displays from moving everything on the bar?  I mean I realize you can align center left and right, but if any of those displays grows or shrinks because of some dynamic change it can overlap and crowd out other displays
16:46.48kenlyric|homeI do both, make sure a hot is up and get into consecration.
16:46.53FrostByghtejust seems like there should be some handling of this and perhaps I'm missing how to do it
16:47.36Ominoushow long does the opera event take and how hard is it
16:47.56WixiOperas easy, its tactical tho
16:47.58Mikkopera event takes only a few mins
16:48.11Mikkand yeah it's not too bloody bad after they nerfed Romulo
16:48.57Ominousso i think will do attuman --> moros --> opera --> maiden
16:49.20Mikkmaiden before opera tbh
16:49.33Sarozmaiden on day2
16:49.34Saroztbh
16:49.42Gandharvawhen I check "Threat" in Violation it's not shown in tooltip or bar display. Is Threat not fully implemented yet?
16:49.49Keiaslongest part about Opera is explaining the fights when you dunno which you have
16:49.56StephmwGandharva: what class?
16:49.58OminousSaroz: we only get 1 raid a week
16:50.02GandharvaWarrior
16:50.05Saroz... uff
16:50.05MikkKeias: I mostly just run in and wipe
16:50.19KillmoreGandharva: I think is not ready
16:50.21GandharvaOmen shows my Threat values
16:50.26MikkThat way nubs get to see the scene, and it's lots easier to explain
16:50.43StephmwGandharva: try updating, there's been a fair few updates today
16:50.55GandharvaUpdated 20mins ago
16:51.12MikkBut yeah Threat didn't exist 3 days ago
16:51.13KillmoreGandharva: did the threat value of Omen is the same from KTM ?
16:51.17MikkSo it's in pretty heavy devel
16:51.53GandharvaKTM is not enabled atm. I will check it.
16:52.59Killmorewith my priest Im getting the exact same value.
16:53.24kbhis it like ktm where everyone has to have it?
16:53.25StephmwMikk: hitting svn==Shipping
16:53.30snurregmornin bitches
16:53.35Killmorekbh: yes
16:53.55Stephmwkbh: there's certain info you just can't get about someone that threat meters need to know
16:54.13Stephmwkbh: (from somebody _else_)
16:54.18MikkTheir specs, what stance they're in, what bonuses they're getting from equipment ...
16:54.36MikkOr if they're just plain too bloody far away to see what they'er doing =P
16:54.39Stephmwwhether they've had a good coffee before the pull... oh, nm.
16:55.31Mikkaye, threat meters need a checkbox for that
16:55.36Mikk"had coffee", "went to bathroom"
16:55.43Mikk"not dying for a cigarette"
16:56.09MikkActually it's the readychecker that needs that
16:56.34MikkHAHA oh man.. gogo oRA2 module for indicating levels of "need to go"
16:56.59Mikksum up for RL to see so he knows when it's a good time to call breaks =P
16:57.08*** join/#wowace Athou (n=ask@64.186-65-87.adsl-dyn.isp.belgacom.be)
16:57.15GandharvaKillmore: I checked it. It's pretty much the same numbers. 1-2% difference at maximum on my quick tests.
16:57.29durcynGandharva: Violation only shows threat while you're in combat
16:57.52GandharvaFor me it shows nothing. Even in combat.
16:58.13KillmoreGandharva: did you have the +2% threat on glove ?
16:58.21GandharvaDPS, Crit, Dmg etc... shoes up. But no Threat values.
16:58.32GandharvaNo, Offgear
16:58.41Ominousdoes threat-1.0 sync with ktm?
16:58.46Gandharvano
16:58.56Gnarfozyay, security tools are now officially illegal in Germany -.- http://www.heise-security.co.uk/news/90255/
16:59.15CIA-2203saroz * r37430 10sRaidFrames/ (localization.enUS.lua sRaidFramesGroupFilter.lua):
16:59.15CIA-22sRaidFrames:
16:59.16CIA-22- Add ability to add new frames to a set
16:59.16CIA-22- Add option to enter a list of player to be contained within these frames (nameList attribute)
16:59.44GandharvaOminous: I saw something about KTM in changelog. But it's not implemented yet.
16:59.45MikkGnarfoz: Outlaw crowbars & win.
16:59.51Saroz[Ammo] have you looked into the new MAINTANK stuff in 2.1?
16:59.52StephmwGnarfoz: that's really going to fuck up lots of linux users who may have things like tcpdump installed...
17:00.00GnarfozMikk: outlaw stupid politicians would be my plan :p
17:00.07GnarfozStephmw: I know ;|
17:00.15GandharvaSo no one an idea why Threat is not shown for me in Violation?
17:00.19StephmwGnarfoz: I've always maintained that the only good politician, is a jailed politician.
17:00.36CIA-2203funkydude * r37431 10BigWigs/Karazhan/ (13 files):
17:00.36CIA-22BigWigs: Karazhan:
17:00.36CIA-22- cleanups
17:00.37CIA-22- revision of CheckForWipe within modules
17:00.46vhaarrSaroz: I added support for maintank/ma to Roster-2.1
17:01.25Sarozyea I saw that a while back
17:01.36Sarozbut ora2 still broadcasts it's own MT list though
17:04.26CIA-2203skyboat * r37432 10SimpleChatMods/ (. SimpleChatMods.toc config.lua myconfig.lua playernames.lua):
17:04.26CIA-22SimpleChatMods:
17:04.27CIA-22- Renamed myconfig.lua to config.lua so customised options aren't overwritten on new release, myconfig.lua is now an optional user-configurable file.
17:04.27CIA-22- Fixed the playernames formatting in chat from breaking the look of who queries, should be back to normal now!
17:04.27Mikkidd. time to rip those out of oRA & CTRA
17:04.36Mikkand just obey the builtin ones
17:04.47TecnoBratSaroz, is that custom raid frames? like you can make a block of whatever characters you want?
17:05.09Thorgard^2Omen shows the threat, Violation does not. I'm guessing Violation's threat module isn't fully functional yet.
17:05.28CideMikk: the builtin ones are terrible
17:05.30TecnoBratThorgard^2, you have threat tracking enabled?
17:05.53Thorgard^2TecnoBrat, yeah.
17:06.18MikkCide: I didn't suggest ripping out the FRAMES.
17:06.32Cidethe underlying api is terrible
17:06.35Mikkoh
17:06.41Mikkaight, i'll take your word for it =)
17:06.47Cideit doesn't guarantee an ordered list
17:06.55Cidejust that you have the same list of players
17:07.02Cideso MT1 might be MT3 for another player
17:07.22MikkHm bleh
17:07.23*** join/#wowace snurre (i=snurre@ver78-4-82-244-182-91.fbx.proxad.net)
17:07.35MikkAlpha sort? >.<
17:08.02cladhaireyep
17:08.04Cidewould work but also takes away the ability to decide order
17:08.37CideI know a lot of guilds that use specific positions for specific things, MT1 = MT, MT2 = OT, MT3 = MA etc.
17:08.47MikkAnyway what's perhaps mostly called for is a bit of integration
17:08.48Cidebut it'll suffice for guilds that don't, I suppose
17:08.50cladhaireyep
17:08.50Icerothbleh, what's with violation, healing based meters work, dmg show nothing
17:09.11MikkMaking oRA/CTRA also report the MT selections via blizz APIs
17:09.12CideIceroth: I think you need more dots
17:09.14StephmwASL? err, I mean CLV?
17:09.18MikkAnd picking up stuff _from_ APIs
17:09.28MikkBut if there's ordering info being broadcast over raid chan, obey it
17:09.32Sarozyes TecnoBrat
17:09.38MikkSounds about optimal to me
17:10.04Mikk~mikk
17:11.01purli heard mikk is NOT the guy that wrote MSBT, and he's not Mikma either. He will happily accept orders for WoW related graphics to keep him occupied.
17:11.01SarozTecnoBrat, also want to make a function to "magically" import the ora MT list
17:11.01Mikkoops
17:11.01Mikk~emulate mikk
17:11.20purlACTION butts his nose into whatever you were discussing right there and dumps his opinion on you like a metric ton of feces.  Mikk never sleeps, he edits
17:11.20TecnoBratSaroz, o.O :)
17:11.23TecnoBratSaroz, going to "magically" import the blizzard MT list too? :P
17:11.46SarozTecnoBrat, cant decide which one, never used the blizz MT list, because it's tainted here
17:11.57Sarozcant set an MT
17:12.02Sarozget a tainted error
17:12.04TecnoBratoh :(
17:12.04Fisker-~emulate Fisker-
17:12.21durcyni thought the blizzard raidui only allowed setting one single MT?
17:12.28Sarozthats what I thought aswell
17:13.08*** join/#wowace Tekkub (n=tekkub@WoWUIDev/WoWI/Featured/Dongle/Tekkub)
17:13.09*** mode/#wowace [+o Tekkub] by ChanServ
17:13.14Fisker-~emulate Fisker
17:13.25purlless talking and more fisting please
17:13.26Fisker-do want
17:13.26TecnoBratYes, 1 MT, and 1 MA
17:13.28SarozTHAT SUCKS
17:13.46durcyntwo years late, ten bucks short
17:14.00TecnoBraterrr no ...
17:14.23TecnoBratAhh hell .. I'm not sure.
17:14.50durcynwe're used to it.  every ui mod function that blizzard integrates back into the main ui, they seem to have some kind of rule that it must be implimented in the least useful way possible
17:14.56TecnoBratSaroz, you can try "/mt Name" to set that person as MT, and "/mtoff Name" to take them off, and "/clearmt" to clear all of them
17:15.14TecnoBratlikewise for "/ma" etc
17:15.18Cideyou can have more than one mt as of 2.1
17:15.35durcynbut, now what will we complain about? :o
17:16.25*** join/#wowace sun\ (n=sun@ARouen-152-1-72-178.w90-22.abo.wanadoo.fr)
17:16.33TecnoBratI thought I read something about being able to use unit id of "maintank1" "maintank2" etc also, maybe I dreamt that though
17:16.50ChompersSaroz, are you doing SSC tonight?
17:17.03vhaarrTecnoBrat: That was removed.
17:17.15TecnoBratawww
17:17.22TecnoBratso I did read it .. and then they removed it?
17:17.23Cidewhich was a good choice
17:17.24TecnoBratbastards!
17:17.26vhaarrIt was useless anyway.
17:17.50*** join/#wowace hyperChipmunk (n=staharaj@d14-69-214-77.try.wideopenwest.com)
17:17.50*** mode/#wowace [+o hyperChipmunk] by ChanServ
17:18.09TecnoBratwhy was it useless? because they had random IDs?
17:18.29CIA-2203helium * r37433 10Babble-2.2/ (6 files in 6 dirs):
17:18.29CIA-22Babble-2.2:
17:18.29CIA-22- updated zhTW locale for the stupid change of translation from 2.0 to 2.1
17:18.31Cideyes
17:19.09Cideand it was confusing to the end user
17:19.34Mikkframe.compressbutton:SetNormalTexture("Interface\\AddOns\\Baggins\\Textures\\compressbutton.tga");  <- WHY NO WORKY?!?!?!  &#%¤&#%¤&#%&#%¤%
17:19.50Funkeh`lol :)
17:20.08Cidethe syntax is fine :)
17:20.37vhaarrMikk: Remove the .tga?
17:20.44vhaarror is that only for blp
17:20.51hyperChipmunkno
17:20.58Cideit should work both implicitly and explicitly iirc
17:20.59hyperChipmunkremoving .tga is correct
17:21.16Mikktried both
17:21.19Mikkmy tga must be b0rked
17:21.23hyperChipmunkor rather
17:21.24vhaarrthen you just suck
17:21.24Fisker-I hope it's some beginners mistake like the filename
17:21.25vhaarr:(
17:21.26Fisker-or something
17:21.27hyperChipmunknot incorrect =)
17:22.34Mikkmm i wish. i copy&pasted it out of the explorer
17:22.41Mikknah, the tga is borky somehow
17:22.55Mikkfirst time i managed THAT
17:22.56Mikkhuhu
17:23.40Fisker-bah
17:23.48Fisker-would be funny if it was because of capitalization and such
17:24.13Mikkpurl, fisker---
17:24.23dottedpurl, fisker---
17:24.49Stephmwpurl, fisker--
17:24.54Fisker-purl, fisker
17:25.17purli guess fisker is hardware, software, all the same, I have no idea
17:25.17[KzM]Fatalis-
17:26.33Mikkum, wait ...
17:26.33Mikkdid i restart wow?
17:27.13Thorgard^2...
17:27.14Mikkvhaarr: you were right. i do suck.
17:27.29Mikk~vhaarr++
17:27.40krunk-rawr
17:27.58Leialynckknight: does sct now use parser3.0 with your ParserLib Changes? Cause it messes up at me ^^
17:28.22dotted~karma Fisker-
17:28.22purlfisker- has karma of -4
17:29.57SarozChompers, ye
17:30.03Fisker-~karma dodgizzla
17:30.03purldodgizzla has neutral karma
17:30.06MikkWisdom of the day: Remembering that you suck will help you fix problems, cause you'll need to start from the beginning and re-check everything, just like you do when momma can't get her digicam software running.
17:30.08Fisker-~karma dotted
17:30.08purldotted has karma of 1
17:30.15Fisker-bah
17:30.25Fisker-purl, fisker++++++++++++++++
17:30.29Fisker-~karma fisker
17:30.29purlfisker has karma of -1
17:30.33Fisker-;D
17:30.34dodgizzlaI should change my highlight from $me to "boobies"
17:30.34Chomperswhats karma?
17:30.45Mikk~karma fisker-
17:30.45purlfisker- has karma of -4
17:30.49Fisker-:)
17:30.51Fisker-;(
17:30.52harldephinomg, dodgizzla..
17:30.53Stephmwit's a measure of your worth
17:30.54Fisker-you no fun
17:30.55Chompersand who assigns it here :/
17:31.08Fisker-You're not like Mikord or Mikma :(
17:31.08Mikkeveryone. it's very collaborative =)
17:31.21Mikk~mikord++
17:31.53Mikk~mikma++
17:31.53Stephmw~Fisker---
17:31.53Mikk~mikk
17:31.57purli guess mikk is NOT the guy that wrote MSBT, and he's not Mikma either. He will happily accept orders for WoW related graphics to keep him occupied.
17:31.57TecnoBratLeialyn, whats the error?
17:32.47LeialynTecnoBrat: not really an error but I get something like +1800 (Healer') ... or +600 (Healer's Heilige) ... only partly captured strings
17:32.53dottedpurl, dotted++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
17:33.01dotted~karma dotted
17:33.01purldotted has karma of 1
17:33.04dotted:(
17:33.12CIA-2203malkom * r37434 10FuBar_BattlegroundFu/BattlegroundFuLocale-frFR.lua: FuBar_BattlegroundFu : added French Translation
17:33.43Mikkpurl, dotted......
17:33.55TecnoBratwth is "Healer's Heilige"?
17:33.56dottedD:
17:34.10harldephinTecnoBrat: where's that from
17:34.21Leialynsomething like "Frank's Heilige Nova ... or so
17:34.27TecnoBratharldephin, Leialyn's message up 5 lines
17:34.40harldephinoh
17:34.41TecnoBratHeilige = Holy?
17:34.44Thorgard^2Yes.
17:34.55TecnoBratAhh see, if its not english .. I'm confused :P
17:35.29krunk-is there a flexbar official site to grok some help on setting them up?
17:35.32dodgizzlaharldephin: what? I always get mistakenly highlighted instead of dotted :p
17:35.49krunk-I found this one googling, http://flexdev.mmorpgaming.com/, but it seems to have become a parked site
17:36.52harldephindodgizzla: uhm. i've got a highlight for $me, but not for boobies, and you've used both of which in the same line so i was slightly confused.
17:37.50dodgizzlaI see, happens all the time, though :o
17:37.51rubikhmm.. anyone else have problems with Aloft plates hiding after a priest in, say your group of 5, mind controls a mob on a pull? i have to toggle Aloft off/back on to show the enemy npc plates again.. every time someone is MC-ed..
17:38.43SarozWTF is tainting my blizz "Set Maintank" feature
17:38.43Sarozffs
17:38.49LeialynTecnoBrat well maybe its because of swfixlogstrings but I had no errors with "old parserLib" ^^
17:39.12dodgizzlaRegarding Aloft I'm also kinda "confused" with it showing (blabla's Minion) everytime on every mob, because I mind-controlled one some time earlier...
17:39.28harldephinhehe
17:39.29Icerothviolation is broken :'(  http://ace.pastey.net/43100
17:39.47dodgizzlaSaroz: I got that, too. My error message said it oRA2 was doing something nasty, but oh well, who knows what exactly happened
17:40.48StephmwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARGH
17:41.24Sarozblizzard' taint warning is fucked up
17:41.32Sarozmine says it's advanced tradeframe
17:41.56CIA-2203Octane666 * r37435 10DrWhoLib/DrWho-1.0/DrWho-1.0.lua:
17:41.56CIA-22DrWhoLib:
17:41.56CIA-22- Removes names from whoQ properly once we've received the data
17:41.57CIA-22- Restores SetWhoToUI properly
17:41.57CIA-22- Corrected bug in FriendsFrame_OnEvent hook
17:42.47Fisker-hoho
17:42.50Fisker-DrWhoLib
17:42.51Fisker-i lol'd
17:43.30*** join/#wowace Chesy (i=Fidora@c-2fbae455.46-0112-74657210.cust.bredbandsbolaget.se)
17:45.36KinkxAny good lightweight chat mods sorta like Prat out there?
17:45.40Wogroiplwere there more people who's WoW reverted to a 800x600 resolution?
17:45.49TecnoBratKinkx, Prat
17:46.04TecnoBratits modular, you can turn stuff you dont want off
17:46.24KinkxI like Prat, but kind of annoying to modify it each time I update
17:46.37KinkxNevermind..
17:46.39TecnoBratmodify it?
17:47.02sdoubleI too like Prat, but it doesn't seem to be remembering people's class/level
17:47.10sdoubleIt was fine before the update.
17:47.27harldephinWogroipl: i don't know of any
17:48.04dodgizzlaOnly thing I'd love to see in Prat would be some kind of regex filter to filter out messages containing crap. But since there is that reporting feature in 2.1 I don't mind anymore :o
17:48.07*** join/#wowace FRUCHT (i=H@dslb-084-058-099-063.pools.arcor-ip.net)
17:48.12FRUCHThi
17:48.16FRUCHTwhat the heck is focusß
17:48.39FRUCHTi've had it activated for months, but never actually seen it in use
17:48.45harldephin?
17:48.52Thorgard^2FRUCHT, focus as in the focused target?
17:48.59FRUCHTmaybe
17:49.05FRUCHTi can set it up with pitbull
17:49.10harldephin"activated" ?
17:49.12Thorgard^2Target someone, type /focus and get them focused in a unit frame.
17:49.19harldephin/focus is a bliz command
17:49.21FRUCHTwell, "not hidden"
17:49.28FRUCHTalright, thanks :)
17:49.50harldephinit's an additional target frame that doesn't get deselected automatically when you click anywhere
17:50.42TecnoBratplus you can use it for really cool macros!
17:51.00TecnoBratlike a resheep macro ... /cast [target=focus] Polymorph
17:51.04harldephinor just for the occasional escort quest
17:51.06TecnoBratbest thing ever :)
17:51.11*** join/#wowace Jens (i=Jens@pdpc/supporter/active/Jens)
17:51.12harldephinyea
17:51.30FRUCHTit seemed rather useless at first, but it might be a nice gimmick
17:51.50TecnoBratFRUCHT, what class do you play?
17:51.57FRUCHTrogue
17:52.01TecnoBratits nice for arena's too ...
17:52.11MikkAeuhm, nub question... Are there addons that show your focus as a unitframe? o.O
17:52.22harldephinlol
17:52.29TecnoBratoh for a rogue .. you can /focus a healer .. blind them .. see when theya re casting to kick .. etc
17:52.34TecnoBratits kinda OP actually
17:53.06TecnoBratMikk, agUF and Pitbull I believe (not sure about pitbull ... agUF for sure though)
17:53.24StephmwPB does
17:54.06TecnoBratactually, more to the point ... for a rogue you can sap a healer .. and then watch the focus frame to see when they are unsapped to blind (and have your blind macroed so you dont even have to switch targets)
17:54.10*** join/#wowace sergio (i=sp@unaffiliated/sergio)
17:54.21CIA-2203damjau * r37436 10/branches/AspectsBar/: AspectsBar
17:54.32*** join/#wowace Cheads (i=chead@0x57327e75.virnxx18.adsl-dhcp.tele.dk)
17:55.48GnarfozTecnoBrat: neat :) that would be using [target=focus][
17:56.06Gnarfoz(as in /cast [target=focus] Blind)
17:56.10TecnoBratyes Gnarfoz
17:56.28*** join/#wowace ravagernl (n=chatzill@85.148.20.110)
17:56.38Gnarfozgotta use that then, and make Gladiator set focus by right clicking :D
17:56.41GandharvaWhere are the Threat 1.0 warrior threat values from? They are different  to KTM values.
17:56.56durcynGandharva: a lot of it was ripped straight from KTM.
17:57.31Gandharvastrange... newest KTM has a lot of different values
17:57.49*** join/#wowace [1]TheKarn (n=Karn@82-69-81-74.dsl.in-addr.zen.co.uk)
17:58.08*** join/#wowace Galka (n=Galka@pool-72-88-142-61.nwrknj.east.verizon.net)
17:58.18durcynperhaps, but i wouldn't consider either to be authoritative
17:58.36durcynsince threat is incomplete, and kenco eats puppies
17:59.13TecnoBratGnarfoz, you can also do like .. "/focus [modifier:shift]" "/clearfocus [modifier:ctrl]"
17:59.29*** join/#wowace Adirelle (n=gperreal@tok69-5-82-235-150-60.fbx.proxad.net)
18:00.07Gnarfozit seems I underestimated focus's use :D
18:00.16TecnoBrathehe
18:00.51TecnoBratI use it in arenas as a paladin .. I always focus a shadow priest .. so when they are casting mana burn on me I can ninja a stun on them :P
18:01.07AdirelleKTM reports pet aggro as master aggro :/
18:01.09GandharvaRevenge (highest rank) differs alot: KTM: 483 / Threat 1.0: 417. That's nearly 16% difference. oO
18:01.39Arrowmasterdidnt revenge get adjusted in 2.1
18:01.42TecnoBratGandharva, what modifiers? Def stance, etc
18:01.55Adirelleany way to have acecomm display unencoded data in a chat channel ?
18:02.21TecnoBrathttp://www.wowwiki.com/Formulas:Aggro
18:02.27TecnoBratRevenge Rank 8 (lvl 70) 417
18:02.38Adirelle(btw my boar generates ~4600 on charge+growl)
18:02.39TecnoBratits possible Threat is missing def stance modifier?
18:02.51ravagernlyeah boar is sick
18:03.36GandharvaHm, these are the table entries. I guess both addons apply the modifier afterwards. Or am I wrong here?
18:03.58GagorianThe modifiers should be applied afterwards
18:04.27GagorianBut since threat-1.0 is not in a release ready state some values can be wrong cause nothing has been verified
18:04.33TecnoBratGandharva, are you looking at the code .. or the actual values shown in game?
18:04.43Gandharvacode
18:04.52TecnoBratbecuase revenge is supposed to be 417+damage
18:05.29GagorianSome values are correct (tested in 2.1), some are taken from assorted sources and can be wrong. Once the base code and each module has been completed it's very easy to adjust all the values.
18:05.32TecnoBrat+modifiers
18:05.32Kebinusanrevenge got its damage buffed but its threat reduced so that more or less it does the same threat per damage or something
18:05.40KebinusanI think anyway
18:05.52GandharvaKTM: ["revenge"] = ... [snip] ... ["8"] = { threat = 483 },
18:06.55GagorianWell, Gandharva: easy way to solve this is for you to test the threat in-game and then report it here and we'll modify it to the correct value :)
18:07.02Gnarfoz[2007/05/28 20:06:23-751-x1]: Threat-1.0\Threat-1.0\ClassModules\Warlock.lua:196: attempt to perform arithmetic on field '?' (a nil value)
18:07.05Gnarfoz<PROTECTED>
18:07.08Gnarfozyay :<
18:07.26Gnarfoz(it's when I buff myself with Demon Armor, rank... 5)
18:07.28GandharvaToo much work ^^
18:07.46Adirellebtw, I can't see the threat bars in Violation, tho I updated
18:07.50Adirelle30 min ago
18:07.59TecnoBrat"Revenge: This ability has been modified to do substantially more damage. The threat bonuses have been adjusted so that the threat generated remains relatively unchanged."
18:08.02TecnoBratas of 2.1
18:08.20Mikkkey word being "relatively"
18:08.32GandharvaMaybe KTM uses the old values.
18:08.41CIA-2203gagorian * r37437 10Threat-1.0/Threat-1.0/ClassModules/Warlock.lua: Threat-1.0: - Warlock Module: Buff functions now actually point to the correct tables
18:08.44Mikkquite possibly
18:08.45Mikktest it =)
18:08.52GagorianGnarfoz: ^^
18:08.56rubikwhy does S&D sometimes see Quartz and PT3Bar so i can toggle them to "always load" and sometimes it doesn't see/list them?
18:08.59GandharvaHow?
18:09.11GnarfozGagorian: yeah, I just realized what was wrong, also :) it was all shadowward :D
18:09.20rubikand how do i make both of those (quartz/pt3bar) ALWAYS load? edit the toc file?
18:09.20Mikktake your warrior and get him to revenge something a few times
18:09.22GagorianGnarfoz: Copy + paste ftw :>
18:09.23Gnarfozwould have fixed it myself now, but you were faster :)
18:09.29Mikkthen take something else, do damage with it, and see when it gets aggro
18:09.38Mikkreport back amount of damage done on both toons
18:10.12Mikkactually report back the entire combatlog
18:10.20TecnoBratactually ... so ...
18:10.27TecnoBratwowwiki wasn't updated since the patch went live
18:10.37TecnoBratso that value is definately wrong
18:10.39TecnoBratand so is KTM
18:10.49Gnarfozit's not an exact science anyway :)
18:10.53GagorianPossibly (could be PTR though as well).
18:10.56GandharvaOK nice - so no testing ^^
18:11.03GagorianWell, have a friend hit a mob for n damage
18:11.16GagorianThen you take that damage * 1.1 to get threat to get aggro
18:11.21Gagorianthen bash ability until you get aggro
18:11.23TecnoBratGagorian, could .. except that hasn't been updated since like dec :P
18:11.39GagorianRepeat that for several different damages and you will narrow down the threat into a range
18:11.54Gagorian(use unarmed without gear for smaller variation)
18:12.02TecnoBratJanuary version of the page .. http://www.wowwiki.com/index.php?title=Formulas:Aggro&oldid=423018 ... says 417 :)
18:12.15GnarfozGagorian: most abilities require weapons, tho :<
18:12.23GagorianWith enough work you can easily get it into a +- 1 threat interwall
18:12.32ravagernlhow do you get the threat value from an attack?
18:12.33GagorianGnarfoz: Well, that wont matter cause you can have your friend melee over it
18:12.36Mikktake a 1 dps dagger from the n00b vendor
18:12.42Gnarfozright
18:12.43Gnarfoz:D
18:12.49TecnoBratGnarfoz, have the person trying to pull aggro autoattack with no weapons
18:12.49Gnarfozworks now btw, Gagorian :)
18:13.15Mikkalso keep in mind that different classes have threat modifiers
18:13.25TecnoBratuse a caster :)
18:13.27CIA-2203shieldb * r37438 10Incubator/ (Incubator.toc Locale-zhTW.lua): Incubator:Added zhTW localization
18:13.27CIA-2203damjau * r37439 10/branches/AspectsBar/ (. AspectsBar.lua AspectsBar.toc AspectsBar.xml): AspectsBar - first release
18:13.48MikkTecnoBrat: and have it not be a mage using arcane missiles with arcane subtlety talent
18:13.53Mikk=P
18:14.00Mikk(but yeah melee ftw)
18:14.03TecnoBratMikk, autoattacking
18:14.07Mikkaye
18:14.30Mikkcasters are nice that way, they do the same crap damage autoattacking at level 70 that they did at level 1 =P
18:14.31Necrathexand not a rogue or feral druid
18:14.43Necrathexsince they have innate reduced threat
18:14.43TecnoBratMikk, exactly
18:14.44Mikkferal druid in casterform kinda works
18:14.50Gnarfozhrm next error :D
18:14.58Mikkbut druids have lots of strength from level =(
18:15.00Gnarfoz[2007/05/28 20:13:03-752-x1]: Threat-1.0\Threat-1.0\ThreatClassModuleCore.lua:277: AceOO-2.0: cannot multiply two incompatible objects
18:15.03Gnarfoz<in C code>: ?
18:15.06GnarfozAceEvent-2.0-37328 (Ace2):320: in function `TriggerEvent'
18:15.08GnarfozAceEvent-2.0-37328 (Ace2):1019: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:1012>
18:15.14ThraeMikk: Eh? What about Feral Druids? *plays one*
18:15.25MikkThrae: cats have reduced threat
18:15.30TecnoBratThrae, you have a innate aggro reduction
18:15.56Mikksame as rogues and warriors in battle/zerker stance
18:16.08Mikkwell same idea anyway.. dunno if the % is the same
18:16.09Gandharva2.1 revenge: http://forums.wow-europe.com/thread.html?topicId=286944055&postId=2865003203&sid=1#0
18:16.24GagorianGnarfoz: Are you MD lock?
18:16.29Gandharvareading...
18:16.30GnarfozGagorian: currently, yes
18:16.43Gnarfozwhatever drove me into that ;p
18:16.50Gagorian*shivers* well
18:17.01ThraeRight, the Cat threat reduction is the same as Rogue's, and they have a "detaunt" (ala Disengage, Feint).
18:17.19Arrowmasterno cat threat is -20% i thought
18:17.21Fisker-Anyone know how to fix the issue with instance always being set to heroic?
18:17.22Mikkcalling it a detaunt is a little optimistic =P
18:17.25Arrowmasterrogues are -29%
18:17.27CIA-2203nevcairiel * r37440 10Threat-1.0/Threat-1.0/ClassModules/Druid.lua: Threat-1.0: improved druid module, calculate missing ranks of maul and faerie fire, moved sublety to only spells not all aggro
18:17.44GandharvaRevenge is now 197
18:17.52ThraeDruids in Bear Form has an innate Threat Increase, same as Warriors in Protection Stance. And now Druids also have the Subtley talent applied to Damage spells as well.
18:18.02CIA-2203damjau * r37441 10/branches/TrackingBar/: TrackingBar -
18:18.12ThraeArrowmaster: I'm pretty sure it's the same, let me go on the Druid forums.
18:18.15*** join/#wowace Megalon (i=starfox@85.127.160.221)
18:18.26Arrowmasteryeah actually i cant remember right now which it is
18:18.27Fisker-druids are -29% as well
18:18.33Fisker-in cat form
18:18.41Mikknot that i trust anything on the forums
18:18.48Mikktest yourself ftw
18:18.51nevcairielonly difference on druids in bear is, that there +threat talent is additive
18:18.54nevcairielunlike warriors
18:19.05ThraeMikk: You'd be surprised how much research is done by people on the forums.
18:19.07Fisker-i dunno why it's -29%
18:19.14Fisker-everyone thought it was a typo at first
18:19.25MikkThrae: Aye, there'll be clued people there as well.
18:19.26CIA-2203gagorian * r37442 10Threat-1.0/Threat-1.0/ThreatClassModuleCore.lua: Threat-1.0: - Line 277 error
18:19.35Thraenevcairiel: Yeah, but Warriors can stack Sunder, so it all balances out kinda.
18:19.41MikkThrae: Problem for me myself is I don't know for sure that they're clued until I've checked up on them several times =P
18:19.48Arrowmasterthe -29% was because when they changed it from multiplicitive to additive it stayed the same for rogues with salv
18:20.00GagorianGnarfoz: Try now
18:20.06Thraenevcairiel: Sunder is a big threat bonus over our Faerie Fire (Feral), which is not only a talent, but can't be stacked. It only gives some threat every 6 seconds.
18:20.14Arrowmaster-20% * -30% = -29% + -30%
18:20.24CIA-2203saroz * r37443 10sRaidFrames/sRaidFrames.lua: sRaidFrames: Optimization
18:20.25nevcairielThrae: druids have lacerate
18:20.30nevcairielThrae: if mobs can bleed :P
18:20.30MikkHAHAHAHAHAAHHA
18:20.32Mikklacerate
18:20.32GnarfozGagorian: checking
18:20.34MikkHAHAHHAAHAH
18:20.42*** join/#wowace Sonsora (n=Sonsora@0x57314ddf.sgnxx2.adsl-dhcp.tele.dk)
18:20.45Sonsorahey guys
18:20.50nevcairielits not that bad, if mobs can actually bleed
18:20.55Sonsorai have a question about skinner/DoTimer
18:21.00MikkOnly thing lacerate is good for is dumping rage into if you can't spend it via mangle & maul
18:21.03Thraenevcairiel: Yeah, and Warriors have Devestate(?)
18:21.04Fisker-ah Arrowmaster
18:21.13Arrowmasterwe had a druid maintank almost everything in kara this week
18:21.15MikkOh and on aggro resetting mobs
18:21.22GalkaSomething strange is going on here.  When I start WoW and choose a character, the game's loading screen progress bar goes to full then crashes to desktop with an exception error.  Yet if I disable all addons, then choose the character, I get in.  If I then use ACP to enable those exact same addons once already in the game, it does not crash.  What is going on here?
18:21.24Arrowmasterhad an arms warrior tank prince and nightbane
18:21.32Icerothon bleeding mobs, lacerate > maul
18:21.39Mikko rly?
18:21.41Icerothi use maul as rage dump only then
18:21.47TecnoBratLacerate = 285 threat
18:21.49Sonsorathe question is, Skinner was supposed to skin DoTimer now, but still when you log in, the warning is coming "DoTimer loaded, but not found in SkinMe directory".. why ?
18:21.49nevcairielThrae: ah well we can discuss that forever :) both can actually keep aggro
18:21.52TecnoBratand spamable
18:21.58ThraeMikk: Actually, someone did some tests on the 2.0 PTR back before 2.0 came out, and from seriously amount of tests, even with bleed immune mobs, Lacerate can win out over Maul.
18:22.21TecnoBratMaul = 207 threat, on swing timer
18:22.22Thraenevcairiel: I'm not saying Druids can't keep aggro, I'm just saying properly geard Prot. Warrior is better then a properly geared Feral Druid, as it should be.
18:22.25Mikki dunno, unless KTM is seriously wrong, even when I'm going totally slaphappy with lacerate, it only accounts for like 10% of my total threat
18:22.46*** join/#wowace barduck (n=barduck@bzq-179-109-17.static.bezeqint.net)
18:22.51Mikkand i'm not saying druids can't hold aggro. on the contrary, druid aggro >>>>> warrior aggro.
18:22.52ThraeI wish I could find the thread, but I bet it's buried pretty harshly :(
18:23.07GnarfozGagorian: [2007/05/28 20:22:24-753-x1]: Threat-1.0\Threat-1.0\ThreatClassModuleCore.lua:279: attempt to perform arithmetic on a nil value
18:23.10Gnarfoz<in C code>: ?
18:23.12Mikk<- plays druid tank
18:23.14Gnarfozit moved two lines down :D
18:23.15ThraeMikk: Not properly geared Prot. Warriors
18:23.17GnarfozAceEvent-2.0-37328 (Ace2):320: in function `TriggerEvent'
18:23.19GnarfozAceEvent-2.0-37328 (Ace2):1019: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:1012>
18:23.34GagorianGnarfoz: Nah it's another error
18:23.40MikkThrae: So why can I as a druid OT out-threat our properly geared prot warrior MTing Gruul? =P
18:23.42Gnarfozalso possible ;)
18:24.05Gnarfozperhaps it's one of the other Demonology buffs?
18:24.16Thorgard^2Mikk, 'cause you're fsckin' AWESOME. :D
18:24.19Gnarfozsoul link? demonic knowledge?
18:24.35MikkGranted, I'm agi happy for dodge magic. Which lends itself to a fairly oomph critrate.
18:24.36ThraeMikk: It's just there are so many Warriors compared to Feral Druids, people think Feral Druids are better innately, when it's just because it requires more skill to be a Feral Druid tank then a Warrior tank. The more people play a class, the less good players stand out, as people tend to remember the negatives more.
18:24.51Sonsoraguys what is the easiest way to learn to develop addons ?
18:24.55FRUCHTare you Mikk from the scrolling combat text?
18:24.59Mikk~mikk
18:25.25purlwell, mikk is NOT the guy that wrote MSBT, and he's not Mikma either. He will happily accept orders for WoW related graphics to keep him occupied.
18:25.26CIA-2203gagorian * r37444 10Threat-1.0/Threat-1.0/ThreatClassModuleCore.lua: Threat-1.0: - Added nil check to buff flat threat modifier on line 279
18:25.26*** join/#wowace |s|Sparhawk (n=apoc13@c-24-10-245-73.hsd1.ut.comcast.net)
18:25.27ThraeSonsora: Start small and build up. Go to http://www.wowwiki.com for tutorials.
18:25.27GnarfozGagorian: will check after dinner :)
18:25.27FRUCHTif so, make it that i can colour the damage numbers of my styles
18:25.27Sonsoraok
18:25.27BankZAnyone here use Arena Points?
18:25.33BankZI dont see where I see the points
18:25.38Sonsorathrae: i just noticed that msot of them are outdated to v. 1.xxx
18:25.49TecnoBratBankZ, it stopped working for me
18:25.56TecnoBrator at least I can't find the points either
18:26.07ThraeSonsora: My first addon was just a bunch of functions I called from macros. Then I took an existing addon and fixed some bugs, and added more features I liked. That was how I started out. The addon I modified was pretty simple, too.
18:26.13BankZANy URL that tells how to figure out your points?
18:26.25ThraeSonsora: VitalWatch used to only look at Health, now it's a huge beast of features.
18:26.26Sonsoraok
18:26.28TecnoBratBankZ, lots of them ...
18:26.38Sonsora:D
18:26.46TecnoBrathttp://arena.onefingerzen.com/
18:26.54Sonsorawell thrae maybe you can snawer on my other question then `?
18:27.16Cheadsuhmm which addons use that Threat-1.0 yet? =)
18:27.25SonsoraDoTimer is supposed to be skinned by skinner now, but when i load WoW it still says: "DoTimer loaded, but not found in SkinMe directory"
18:27.46CIA-2203damjau * r37445 10/branches/TrackingBar/ (. TrackingBar.lua TrackingBar.toc TrackingBar.xml): TrackingBar - first release
18:27.53CIA-2203gandharva * r37446 10Threat-1.0/Threat-1.0/ClassModules/Warrior.lua: Threat-1.0: changed revenge from 417 to 197 (2.1 update)
18:28.33TecnoBratGandharva, how'd you test? :)
18:28.56*** join/#wowace sylvanaar (n=sylvanaa@205-196-182-22.static.cmts1.phonoscope.net)
18:30.11GandharvaI didn't. Some people testet it. Threat is between 195-200 now.
18:30.22Gandharvahttp://forums.worldofwarcraft.com/thread.html?topicId=104597121&sid=1
18:30.25nevcairielKirkburn|afk: i got a addon blocked message from CF2 when i tried to set MT/MA on the raid panel.
18:30.31CIA-2203damjau * r37447 10AspectsBar/: AspectsBar - First release
18:30.46Kirkburn|afkOh crap, that wasn't fixed?
18:31.20vhaarrKirkburn|afk: nubcake.
18:31.22TecnoBratHmmm
18:31.23Kirkburn|afkDisable the special ones at the start of the design file, nev, try it then
18:31.28vhaarrKirkburn|afk:  I told you about that months before release.
18:31.29Kirkburn|afkNo, it's a Blizz bug, not mine
18:31.30CIA-2203damjau * r37448 10TrackingBar/: TrackingBar - First release
18:31.40TecnoBratI wonder if that guy took into account def stance and definace (if he had it)
18:31.47vhaarrnevcairiel: I've made a comment in the lua what you have to comment out for it to work.
18:32.03CIA-2203gandharva * r37449 10MountMe/EzDismount.lua:
18:32.03CIA-22MountMe
18:32.03CIA-22- removed SitOrStand() -> was removed from Bliz in 2.1 Patch
18:32.20nevcairielvhaarr: in Design.lua?
18:32.27vhaarrnevcairiel: I don't remember
18:32.37vhaarrnevcairiel: comment it out and commit, please
18:32.38nevcairielguess i am blind
18:32.40vhaarrthis is bullshit
18:32.43GagorianTecnoBrat: Yeah, I wouldn't trust information from random people on wow-forums too much
18:32.59Kirkburn|afkWait up
18:32.59GagorianIt's good for now but it definately needs to be verified later
18:33.02sylvanaaranyone know what this means?
18:33.03sylvanaarIf prat screws up things when its loaded pre PLAYER_LOGIN, but does not post PLAYER_LOGIN, then its the source of the issue, I would think.
18:33.30CIA-2203rabbit * r37450 10ClearFont2/Design.lua: ClearFont2: Comment out stuff that taints.
18:33.31TecnoBratGagorian, agreed
18:33.38sylvanaardoes that make sense to anyone?
18:33.43Kirkburn|afkThanks for asking me, vhaarr
18:33.51MikkGandharva: you're aware that there's a SitOrStandOrDescend() now?
18:33.53nevcairielvhaarr: i commented that, and it didnt help :P
18:33.58vhaarrKirkburn|afk: What? I notified you about this ages ago.
18:34.11vhaarrnevcairiel: then they changed it from PTR
18:34.12MikkGandharva: ... or something like that, anyway
18:34.25MikkThen again it's protected so nvm
18:34.26Kirkburn|afkSo? You can at least ask before you sweep in and make changes!
18:34.33GandharvaTecnoBrat: Don't know. But the value should be alot more accurate now.
18:34.37Fisker-Noone know how to fix the issue with instance always being set to heroic?
18:34.43Kirkburn|afkEsp since nev just said it didn't help :/
18:34.57vhaarrKirkburn|afk: He said that after I committed.
18:35.05nevcairielah i missed that line
18:35.06GandharvaMikk: Yes. But it's a movement thingy. Can't be used...
18:35.15nevcairieli missed one line
18:35.16nevcairielworks now :P
18:35.17GandharvaThrows errors
18:35.19Kirkburn|afkAha, that's better, I guess
18:35.47Kirkburn|afkCan someone make a bug report about it, please? I'm really busy with exams atm :/
18:36.03vhaarrKirkburn|afk: 04/29/07 21:41:56  rabbit   ClearFont?2: Design: Comment out stuff that taints the main tank/assist menus in 2.1.
18:36.07vhaarrThat's when I told you.
18:36.14vhaarrA month ago.
18:36.40TecnoBratSaroz
18:36.42Kirkburn|afkI realise that, I've been busy and forgot
18:36.44nevcairielvhaarr: i missed commenting one line, works now.
18:36.50vhaarrnevcairiel: ah, good
18:37.01SarozTecnoBrat
18:37.02Kirkburn|afkIt's not my fault it taints, for goodness sake :(
18:37.05TecnoBratSaroz, your taint should be gone if you update ClearFont2 :P
18:37.11nevcairieldoes Slouken know?
18:37.13Sarozhaha sweet
18:37.20vhaarrnevcairiel: I didn't tell him.
18:37.29vhaarrnevcairiel: I told Kirkburn|afk that he should write a post about it.
18:37.42GandharvaMikk: I just commented out all the SitOrStand() stuff. Maybe there is another function that works. But SitOrStandOrDescend() doesn't.
18:37.47Kirkburn|afkI didn't forget on purpose :/
18:37.58MikkGandharva: nah, prolly nothing else that'll work
18:38.06vhaarrKirkburn|afk: yeah well, I didn't commit on purpose.
18:38.10vhaarr:P
18:38.15Kirkburn|afklol
18:38.55nevcairielguess we need to fine someone with US forum access :P
18:40.56TecnoBratI have US forum access, write up something explaining it .. and I'll post it from you :P
18:43.13GandharvaIs the 2% threat from gloves enchant implemented in Threat 1.0 yet?
18:43.44*** join/#wowace InterCeptor- (n=intercep@p50917E86.dip.t-dialin.net)
18:44.02TecnoBratI need to test the thunderfury proc some time ..
18:44.17GagorianGandharva: Yes
18:44.38Gandharvanice
18:45.42KillmoreGandharva: the cloak enchant too is supose to get the -2% threat reduction
18:45.48sdoublehey nevcairiel, have you heard anything about keybinding issues with bartender3?  In the keybinding, I have bars 2,3,and 4 button 11 set as shift, alt, ctrl + - and it doesn't show them on the buttons nor does it work.
18:45.59vodrinwhats this line 24 error in threat 1.0 :<
18:46.05GagorianKillmore: That's in too
18:46.09vodrinattempt to index local 'text'
18:46.12GandharvaDo all raidmembers need to install this Lib to show accurate values like it is in KTM?
18:46.23KillmoreGagorian: yup!
18:46.39Fisker-but it's better than KTM!
18:46.40sdoublebar 1 button 11 is set as - and works fine
18:46.40Fisker-:D
18:47.48TecnoBratWhere are the item values in Threat?
18:48.02Gandharvain the class modules
18:48.13*** join/#wowace Sedai (n=anything@c-67-176-97-118.hsd1.co.comcast.net)
18:48.43GagorianWhat items?
18:48.43TecnoBrathuh? like the enchant to cloak .. its in a class module?
18:48.51TecnoBrator procs from items
18:48.56TecnoBratlike thunderfury
18:49.02Mikkhmmmm... can i inject AceEvent into a frame? :S
18:49.08Gandharvadidn't find this stuff
18:49.12GagorianTecnoBrat enchants are: ThreatClassModuleCore.lua
18:49.18GagorianThunderfury is nil
18:49.20Gagorian!
18:49.21CIA-2203damjau * r37451 10cyCircled/ (cyCircled.toc plugins/AspectsBar.lua plugins/TrackingBar.lua):
18:49.21CIA-22cyCircled:
18:49.21CIA-22- add plugins(AspectsBar, TrackingBar)
18:49.59Thorgard^2God I love my UPS.. Just had the power cycle off and on six times in a row. :o
18:50.05vodrinany idea what is causing the line 24 error for me? mission library ?
18:50.07vodrinmissing*
18:50.23Gagorianvodrin: The fact that it's not complete for use :>
18:50.34durcynyou're testing alpha code, enjoy!
18:50.42GagorianThe text it passes to the function is nil and it tries to get the length of the string
18:50.43vodrin:>
18:50.57Thorgard^2vodrin, I got around 2164 of those too. :) No worries.
18:51.08GagorianI'll let antiarc fix it, cause it shouldn't pass nil
18:51.31*** join/#wowace Xelotar (n=zealouta@dslb-084-063-153-125.pools.arcor-ip.net)
18:51.52CIA-2203mok * r37452 10xchar/ (xchar.lua xchar.toc): xchar: battlefield capture. TOC update
18:52.28TecnoBratGagorian, KTM shows thunderfury proc at 0 threat now .. not sure that is correct though
18:52.39TecnoBratits possible I guess
18:52.54GagorianIt probably isn't but he probably changed it cause he didn't have the new info
18:52.55Fisker-It was "Significantly" reduced
18:53.08GagorianBetter to underestimate it to 0 than to have a value that is too high
18:53.28GagorianSo, where to get a TF player to test it on is the next question?
18:53.42GagorianI guess I could ask in my guild, but I'll do it tomorrow
18:53.53hyperChipmunkthey probably just took off the bonus threat component
18:54.33GagorianIt's possible but most likely just nerfed to something low
18:54.34hyperChipmunkin which case, it'd all be taken care of by the standard damage/debuff checks
18:55.52GagorianIf anyone figures it out the code is in place to add it
18:56.22GagorianJust look into ThreatBuffsData.lua and self.DebuffModifiers = {}. Add it in the same sense as the buffs listed above
18:56.56hyperChipmunk2006-11-07 09:59:10  unknown_6 changed from '1024' to '0'
18:57.09hyperChipmunkwas the change more recent than that?
18:57.32hyperChipmunk2007-04-13 07:47:36  unknown_6 changed from '0' to '1024'
18:57.50hyperChipmunkguess that's not it
18:58.11Xelotarany1 here that knows alot about macros? ^^
18:58.13Adirellewho wrote threat hunter module ?
18:58.16*** join/#wowace Ordog (i=ordog@port-87-234-85-114.dynamic.qsc.de)
18:59.40GagorianAdirelle: hyperChipmunk
18:59.40Adirelleoki
18:59.41hyperChipmunkam writing
18:59.41hyperChipmunkit's not done =p
18:59.41hyperChipmunkdid the new spell transactions go in?
18:59.41Mikkckknight_: ping
18:59.41Adirelledon't forget you can misdirect to non-player target...
18:59.55hyperChipmunki have a misdirection solution using events atm
18:59.57hyperChipmunkof course
19:00.05hyperChipmunki misdirect to my strider alla time
19:00.24hyperChipmunkhe tanks bosses in my 3-man instance group
19:00.25Adirelleand another thing that maybe "annoying" : do you plan to take pet into account ?
19:00.31hyperChipmunkabsolutely
19:00.44hyperChipmunkthat's part of the reason i volunteered
19:00.58Adirellefine, thank you
19:01.03hyperChipmunkI use my pet in ways that are generally outside of the realm of 'sane'
19:01.17hyperChipmunki wanted to make sure he was taken care of =)
19:01.22Adirelle:)
19:01.58AdirelleGagorian: about KTM syncing... it seems KTM merge master and pet
19:02.07Adirellethat will be very annoying for syncing :/
19:02.12ChompershyperChipmunk: or legal
19:02.16Chompers;)
19:02.16hyperChipmunkshh
19:02.34hyperChipmunkwhat i do alone in instances with my pet is none of your business
19:02.38CIA-2203gagorian * r37454 10Babble-2.2/Babble-Spell-2.2/Babble-Spell-2.2.lua: .BabbleSpell-2.2: Added Thunderfury key
19:03.10*** join/#wowace Kilroo (n=Bob@cpe-071-076-173-175.triad.res.rr.com)
19:03.11hyperChipmunk(i'm referring to using him to train mobs away from chests of course)
19:03.13Adirelleoh, insane thing of this kind... I've tried some of them too... after I saw dysphoria's movies
19:03.38CIA-2203gagorian * r37455 10Threat-1.0/Threat-1.0/ThreatBuffsData.lua: Threat-1.0: - Added Thunderfury to debuffs. TODO: figure out threat value
19:03.46hyperChipmunki dunno who dysphoria is, but i could probably make some movies of my own =p
19:04.06Adirelledon't you know "hunter vs world" movie series ?
19:04.25GagorianhyperChipmunk: The spell transactions are in
19:04.43GagorianAdirelle: I'm not writing synching so you need to ask Antiarc about anything related to that :)
19:04.52AdirelleGagorian: oki
19:04.57hyperChipmunkGagorian: will they make me happy?
19:05.11*** join/#wowace PProvost (i=PProvost@WoWUIDev/WAU/Admin/Pprovost)
19:05.11*** mode/#wowace [+v PProvost] by ChanServ
19:05.39GagorianhyperChipmunk: I think so
19:05.57GagorianTry self.currentTarget for SPELLCAST_SENT target :)
19:05.57Adirellevhaarr: I looked at DM sync messages, I think I can add receiving code in Violation, but I still hesitate to the way of doing it
19:06.09vhaarrAdirelle: okay
19:06.15vhaarrAdirelle: write up some code and put it somewhere
19:06.41hyperChipmunkGagorian: <3
19:07.47hyperChipmunkGagorian: for both classbuffs and casthandlers, or just casthandlers?
19:07.51hyperChipmunkn/m
19:07.54hyperChipmunkdumb question
19:08.30Sarozfucking threat spamming errors
19:08.38hyperChipmunkhow dare it
19:08.40Sarozline 24, attempt to index local text
19:08.41Sarozffs
19:09.25CIA-2203mcc * r37456 10FuBar_FarmerFu/ (FarmerFuLocale-zhTW.lua FuBar_FarmerFu.toc):
19:09.25CIA-22FuBar_FarmerFu:
19:09.25CIA-22Add Traditional Chinese translation
19:09.40durcynchinese translation on a mod named farmer? :o
19:10.01hyperChipmunkO_o
19:10.25*** join/#wowace Jaxon (n=Jackson@S01060017f2092837.ed.shawcable.net)
19:10.28Chompershows SSC saroz?
19:11.19Fisker-http://inspired-guild.eu/index.php <-hehe
19:11.27Fisker-site hasn't been up for a day and like nobody knows about it
19:11.29Fisker-and it's hacked
19:11.29Fisker-:D
19:12.08evljaja
19:12.10evlCOmmit of the year
19:12.11evlFuBar_FarmerFu/ (FarmerFuLocale-zhTW.lua FuBar_FarmerFu.toc):
19:12.15evlAdd Traditional Chinese translation
19:12.16evl:DD:D:D:D:D:
19:12.32Fisker-:D
19:12.38hyperChipmunkhehe yea
19:13.03Gnarfozlol
19:17.25nevcairiellol
19:17.39phyberSaroz: why doesn't sRF give you the right click options when you right click a person?  (Kick from party, etc).
19:17.55ckknight_nevcairiel: no, it's English. There's a way to convert it, but perhaps I should just put that into the system proper as another field.
19:18.23vhaarrevl: haha
19:18.30ckknight_Leialyn: how does it mess up?
19:20.02kergothAdirelle, did you test those cvars? curious about it
19:21.47GnarfozGagorian: http://ace.pastey.net/43160 :(
19:22.08Leialynckknight: you mean SCT with your parserLib to parser3.0 mod ?
19:23.07Gnarfozwhich again leads to: [2007/05/28 21:22:21-755-x1]: Threat-1.0\Threat-1.0\ThreatClassModuleCore.lua:239: AceOO-2.0: cannot multiply two incompatible objects
19:26.05hyperChipmunkGagorian: where can i find the args passed to my CastHandlers and ClassBuffs functions?
19:26.17hyperChipmunkthey seem to be rather inconsistent
19:27.05hyperChipmunkClassBuffs first arg seems to be '1' when the buff goes on, 'true' when it goes off
19:27.51*** join/#wowace Fin_ (n=Fin@migi.instinct.org)
19:28.32*** join/#wowace Elkano_ (n=elkano@ip-213-135-2-178.handshake.de)
19:28.52ckknight_Leialyn: Parser-3.0 has a Parser-1.1 compat layer, so SCT would be using that
19:29.03GagorianhyperChipmunk: It returns the modifier when the buff is applied
19:29.07Gagorianwhen the buff expires it returns true
19:29.15Gagorianbuffthreatmodifier that is
19:29.22hyperChipmunk/nod
19:29.29GagorianI'm not sure what antiarc wants
19:29.34Gagoriancause he has changed it causing a few explosions
19:29.46*** join/#wowace harldephin (i=harl@dslb-084-063-106-197.pools.arcor-ip.net)
19:30.19*** join/#wowace Cartas (n=Cartas@host86-134-156-56.range86-134.btcentralplus.com)
19:32.41Gagorianok, I'll make it pass nothing when it's applied.. and true when it disappears
19:32.48Gagorianthat's the way antiarc has done it
19:32.54Gagorianand modify warlock module to comply
19:35.15hyperChipmunkso it'd be function BuffHappened(fade) ?
19:35.56GandharvaI think Threat 1.0 should use this values for warriors: http://forums.wow-europe.com/thread.html?topicId=94319875&sid=1&pageNo=1 Didn't find anything that's more up to date than this post. 2.1 values are in already. What do you you guys think?
19:36.23*** join/#wowace FRCHT (i=H@dslb-084-058-135-135.pools.arcor-ip.net)
19:36.31GagorianhyperChipmunk: Yes
19:37.50Leialynckknight: 1: old ParserLib and swfixlogstrings - works fine. 2: your new ParserLib with Parser3.0 usage and swfixlogstrings - strange sct messages. 3: same parser and without swfixlogstrings - works fine
19:37.52a-stray-cat~wau
19:38.12purlwau is, like, WowAceUpdater, found at http://sf.net/projects/wowaceupdater - Updates all your ace addons quickly and easily.
19:39.04CIA-2203gagorian * r37457 10Threat-1.0/Threat-1.0/ (ClassModules/Warlock.lua ThreatClassModuleCore.lua):
19:39.04CIA-22Threat-1.0:
19:39.04CIA-22- Make sure the returns from Class buffs are not nil before multiplying/adding
19:39.04CIA-22- Warlock Module: Modified MD function to return correct values
19:39.20GagorianGnarfoz: ^
19:39.25Chompers[Ammo]: you about?
19:40.10ChompersPrayer of mending is being counted as healing for the person its on, not who cast it
19:40.49*** join/#wowace Kody- (n=kody@71.141.142.175)
19:41.05GagorianChompers: There's no easy solution to that afaik
19:41.20GagorianIt's same as earth shield
19:41.23GnarfozGagorian: will check later :)
19:41.44hyperChipmunkthat's how the game counts it too, though
19:41.56hyperChipmunkif you notice the counters at the end of arena matches
19:42.33Aenslaedprayer of mending, earth shield, the bloom portion of lifebloom
19:42.47Aenslaedimp leader of the pack
19:42.48hyperChipmunkyea
19:42.59Chompersotherwise our tank has done 98k healing :P
19:43.01kenlyric|homeChompers: that's intended.
19:43.09Aenslaedall 4 count as heals (And contribute threat) to the target, rather than the healer
19:43.10kenlyric|homethat's how blizzard tracks it..
19:43.36*** join/#wowace Ominous_ (n=Ominous@84-51-151-23.jamesk522.adsl.metronet.co.uk)
19:43.58kenlyric|homethat's one thing to remember, it's subject to the *priests* silent resolve but gives the threat to someone else... bet that can't be fun to track.
19:44.11kenlyric|homeespecially since after the first jump, you have no way of telling which priest it came from.
19:45.14ckknightswfixlogstrings? blah
19:45.19ckknightLeialyn: are you foreign?
19:45.35hyperChipmunkuh
19:45.50hyperChipmunkthat's a...what's the opposite of tautology?
19:45.56Stephmwhmmm are some of the Violation bars only enabled in group?
19:46.25kenlyric|homeit's great, because I use prayer of mending as an excuse to bogart the healing of all non-healing classes :)
19:46.30kenlyric|homereally puffs up my numbers.
19:46.38hyperChipmunkcontradiction?
19:48.02StephmwLOL. no wonder I didn't get to see Threat in my tests... my fights were over too quick. What dictates the refresh speed of the bars?
19:48.31CIA-2203myrathi * r37458 10FuBar_DungeonDiFu/ (3 files in 2 dirs): FuBar_DungeonDiFu: TOC update - 20100
19:49.11dottedwhy is ModMenuTuFu not on files anymore?
19:49.18*** join/#wowace mexicaan (n=asd@c529c9a5f.cable.wanadoo.nl)
19:49.34dottedFubar_ModMenuTuFu
19:49.40*** join/#wowace Adys (n=Miranda@APoitiers-256-1-46-117.w90-16.abo.wanadoo.fr)
19:49.47MikkPossibly because it never got updated for 2.0?
19:50.01mexicaanHi, is this a common error "Interface\FrameXML\ChatFrame.lua:872: bad argument #1 to 'strmatch' (string expected, got nil)" ?
19:50.14dottedits updated on svn to patch 2.1 Mikk
19:50.20Mikkweird
19:50.46dottedhttp://svn.wowace.com/wowace/trunk/FuBar_ModMenuTuFu/FuBar_ModMenuTuFu.toc
19:50.56dottedaye
19:52.09CIA-2203hyperactiveChipmunk * r37459 10Threat-1.0/Threat-1.0/ClassModules/Hunter.lua:
19:52.09CIA-22Threat-1.0:
19:52.09CIA-22- Misdirection implemented
19:52.49hyperChipmunknow for pet
19:53.09ulichave you dediced if pets will have they
19:53.14ulic're own threat?
19:53.17*** join/#wowace dotted (n=me@0x555157c7.adsl.cybercity.dk)
19:53.28hyperChipmunki don't think it's really a 'decision'
19:53.29Chomperswooo
19:53.32hyperChipmunkthey do have their own threat
19:53.33ChompersGorehowl for me
19:53.41ulicok, good :)
19:53.43hyperChipmunkthat's just how it is =P
19:54.06ulicbut last I knew some other mod didn't act as such :)
19:54.12*** part/#wowace mexicaan (n=asd@c529c9a5f.cable.wanadoo.nl)
19:54.22hyperChipmunkdo we want to throw hunter and warlock in the same file? i don't think the abilities overlap
19:54.42hyperChipmunki mean, it's basically just 'Growl' for hunter pet
19:54.47hyperChipmunkoh
19:54.57hyperChipmunkand some species ones
19:54.59vodrinMD for imp too =p
19:55.01kenlyric|homescreetch, demoralizing roar.
19:55.02hyperChipmunki don't think they share names though
19:55.03kergothscreech ftw
19:55.25vodrinis warlock pet threat necessary
19:55.26hyperChipmunkyea, but are there any spellname overlaps?
19:55.47Kebinusandoubtful
19:55.58hyperChipmunkvodrin: i'd assume people with those warrior pets would be interested
19:56.00kenlyric|homeI don't believe so.
19:56.03*** join/#wowace Antiarc (n=Chris@wsip-70-184-82-98.ph.ph.cox.net)
19:56.26hyperChipmunkk, I'll put them all in one file for now
19:56.41kenlyric|homeI don't think ktm even tracks pet threat.
19:56.46hyperChipmunki don't care
19:56.48kenlyric|homeat lesat, the one time i tried it didn't
19:56.48hyperChipmunkthis isn't KTM
19:57.17AntiarcMorning folks.
19:57.25hyperChipmunkgreetings
19:57.28KillmoreHiya!
19:57.49hyperChipmunkdo we have any facilities for pet handling, or am i gonna need to hack some in?
19:58.04hyperChipmunkbasically, i just need to be able to send threat for a different unit
19:58.06kenlyric|homei guess my point was, is it possible, since the pet doesn't have a combat log you can sync up with.
19:58.19hyperChipmunk?
19:58.41hyperChipmunkmy pet does damage
19:58.45hyperChipmunki can see the damage my pet does
19:58.52hyperChipmunki can see the spells he casts
19:58.58hyperChipmunki just need to send the damage in his name
19:59.01AntiarchyperChipmunk: No pet facilities right now. I think it'll just be an extra module that gets loaded if the player is a hunter or warlock, and the player watches and reports their threat.
19:59.19AntiarcRight, what you said.
19:59.43StephmwAntiarc: ... or is any other class that can get a pet (shamans, mages, $random+quest)
20:00.00AntiarcHm. Maybe a generic pet module is needed.
20:00.08hyperChipmunkAntiarc: that's what i was preparing
20:00.14AntiarcGood stuff then.
20:00.30hyperChipmunki can do one with its own event handling
20:00.44hyperChipmunki was just wondering if you had some facilities built-in
20:00.45Tornhoofi actually don't know the exact totem aggro handling tbh
20:00.57CIA-2203gagorian * r37460 10Threat-1.0/Threat-1.0/ThreatClassModuleCore.lua: Threat-1.0: - Commented out redundant buff update code on buff lost event (it was calculated and added, then reset and recalculated)
20:01.10hyperChipmunki mean, my pet IS my tank
20:01.19hyperChipmunkhe's friggin important
20:01.30kenlyric|homea threat meter for a pet would be awesome.
20:01.44GagorianhyperChipmunk: Make sure misdirection still works, I left in the fade event but commented out the calc
20:02.02*** join/#wowace F0x0r (i=starfox@85.127.162.14)
20:02.25hyperChipmunkbut right now, even when misdirecting to pet, he doesn't get a bar
20:02.35AntiarcYeah, the pet isn't "reporting" any threat
20:02.38AntiarcSo no bar will show up.
20:03.48sdoubleKTM tracked pet aggro.  I found that incredibly useful.
20:03.49ChompersAntiarc: i was thinking, it would be great to have seperate threat frames for user-assigned players
20:04.02Chompersfor  when there are 2 targets being tanked by 2 seperate tanks
20:04.05AntiarcChompers: That'd be beyond trivial :)
20:04.10Chompersmaybe an idea for the future
20:04.14hyperChipmunkGagorian: seems to work; i've just got my pet, but the threat stops accumulating for me when m/d goes on and resumes when it's off
20:04.16AntiarcRight now, Omen switches your threat display based on your target
20:04.24AntiarcBut you could just have it create a second window for a second target.
20:04.25sdoublepet threat rather
20:04.31Chompersholy shit....really :o
20:04.40Chomperswooah
20:04.42AntiarcYeah
20:04.49kenlyric|homesdouble: i couldn't get it to it solo.
20:04.54AntiarcSo if you have two targets being tanked, you see the threat list for the one you have targeted
20:04.56GagorianhyperChipmunk: Mmkay, good. The implementation of buff fading is a bit weird
20:05.03AntiarcIf you have a friendly targeted, then it shows you the threat list for THEIR target
20:05.05GagorianIdeally we could remove the effect without having to recalc all
20:05.13AntiarcSo if you're a healer healing the MT, then you see the threat list for the MT's target
20:05.30hyperChipmunkunless they have the same name =)
20:05.43AntiarcYes , if they have the same name, they share a threat pool
20:05.48AntiarcNot much to do about that, I'm afraid.
20:05.54hyperChipmunkcan you check for raid icons
20:06.02hyperChipmunkmake that override
20:06.02AntiarcNo, there's no raid icon data in chat messages
20:06.18hyperChipmunkgood point
20:06.19ChompersAntiarc, if you ever finish this, its going to be amazing
20:06.26GagorianOfc it's going to be finished
20:06.26Gagorian!
20:06.33AntiarcChompers: It's already 95% of the way there.
20:06.36hyperChipmunkwtb eq-style a_fire_beetle14
20:06.39GagorianIf Antiarc dies there will be always someone to take his place
20:06.41Chompersjust threat modules i guess?
20:06.43GagorianCause this project is awesome
20:06.49Killmorehahaha
20:06.51AntiarcAnd NPC modules
20:07.04AntiarcBut yes, this project will be finished - there are a ton of people working on it
20:07.09kenlyric|homeck like it just to piss off ktm's author, so you know he'll keep up on it :)
20:07.15hyperChipmunk...and local 'text' on line 24 /P
20:07.19ckknight*thumbs up*
20:07.38ckknightall my projects are reactionary
20:07.39Chompersi cant wait :D
20:07.55GagorianWarlock module is already more accurate then KTM ever was
20:08.34hyperChipmunkhunter module is provably accurate, too
20:09.00kenlyric|homeare the modules usable by anything yet?
20:09.37GagorianAntiarc: What do you think about not having to recalculate all buffs on player on each buff gained/lost event? We could probably settle with recalcing only the change.
20:09.40*** join/#wowace nahkiss (n=Nahkiss@dsl-hkigw7-fed8dc00-135.dhcp.inet.fi)
20:10.08CIA-2203antiarc * r37461 10Threat-1.0/Threat-1.0/credits.txt: Threat-1.0: Updated credits from latest commit logs.
20:10.36Killmorethe priest module is very accurate
20:10.46*** join/#wowace Guillotine (n=Guilloti@63.203.120.57)
20:10.48AntiarcGagorian: I'm fine with that. I did a full scan because it's not too expensive and I wanted to be sure I didn't miss anything.
20:11.04Antiarcie, make it work, then optimize :)
20:11.08kenlyric|homei'd never know if they are arcurrate.
20:11.09GagorianAntiarc: Yeah it's 'safer'
20:11.14AntiarcThe rogue module is dead-on
20:11.15kenlyric|homeaccurate.
20:11.22AntiarcThe warrior module is close, but warrior threat is extremely complex.
20:11.39kenlyric|homewhich is obvious by the number of warriors who suck at it...
20:11.41Antiarc10 people have committed to the SVN repo
20:11.51AntiarcSo yeah, there's plenty of steam for this project :)
20:12.31*** join/#wowace karpadnik (i=ariel@gateway/tor/x-b496aa83404315f3)
20:12.47kenlyric|homesteam if we're lucky.
20:13.19kenlyric|homenice, aspect of the cheetah no longer gets turned off when you get hi.
20:13.22kenlyric|homehit
20:13.23art3misman i love the people of craigslist
20:14.05CIA-2203gandharva * r37462 10Threat-1.0/Threat-1.0/ClassModules/Warrior.lua:
20:14.05CIA-22Threat-1.0:
20:14.05CIA-22- added shieldbash rank 4 (Level 64)
20:14.05CIA-22- added cleave rank 6 (Level 68)
20:14.06CIA-22- added heroic strike rank 11 (not in game yet)
20:14.06CIA-22- changed some threat values to fit Lavinas "Threat & Warrior Tanking Guide" on http://forums.wow-europe.com/
20:14.26kenlyric|homenot in game yet? o.O
20:14.27art3missomeguyw ants to trade is "4month old psp with case 4 games and a 1gb stick" for "a wii, ps3 20g or 60g, xbox360 premium, a laptop or a p4/amd dualcore PC"
20:14.51art3misbecause he paid "$323" for it
20:15.14ckknight...no
20:15.17Gandharvakenlyric|home: http://www.thottbot.com/s30324
20:15.23ckknightresale value doesn't work that way.
20:15.41*** join/#wowace Livehelper (n=Joshe523@d53-64-52-184.nap.wideopenwest.com)
20:15.47kenlyric|homebesides, a wii and ps3 don't have near the same value.
20:15.54art3misya think?
20:16.19art3miseven if he spent that yesterday thats stil not even close to being of the same price of anything he wants to trade
20:16.29*** join/#wowace Chesy (i=Fidora@c-2fbae455.46-0112-74657210.cust.bredbandsbolaget.se)
20:16.36art3missuch confused people
20:16.42kenlyric|homehe's like those stupid people who trade primal earths for primal waters on a 1to1 basis :)
20:17.13art3mishehe im guessing somehwere in his brain it makes sense that ps3's wii's and xb360's would go down in price but his wouldnt
20:17.58kenlyric|homerunning to hammerfal at level 20 should be fun.
20:18.11GandharvaI get the primal water :)
20:18.34kenlyric|homeI should just buy the stupid first aid book on the AH..
20:19.39hyperChipmunkThreat-1.0-37460 (Threat-1.0):24: attempt to index local 'text' (a nil value)
20:19.42hyperChipmunk: Threat-1.0-37460 (Threat-1.0):24: attempt to index local 'text' (a number value)
20:19.47hyperChipmunklol
20:19.52hyperChipmunkit's anything BUT a table
20:19.56Icerothlike, http://ace.pastey.net/43100
20:20.07hyperChipmunkand it's definitely not text, eithe
20:20.22hyperChipmunk#1 worst variable of all time
20:20.49kergothkenlyric|home, aspect of the cheetah no longer gets turned off when you get hit <-is that good?
20:21.06CIA-2203antiarc * r37463 10Threat-1.0/Threat-1.0/ClassModules/Warrior.lua:
20:21.06CIA-22Threat-1.0: Demo shout needs demo shout numbers rather than Battle Shout numbers.
20:21.06CIA-22- TODO: Add Commanding Shout threat?
20:21.07kenlyric|homeno, not really.
20:21.36nevcairielhyperChipmunk: its supposed to be a text .. and just that .. might add some safety checks there :P
20:21.37kenlyric|homei guess it depends on the situation.
20:21.42CIA-2203mikk * r37464 10Baggins/ (Baggins.lua Textures/compressbutton.tga):
20:21.42CIA-22Baggins:
20:21.42CIA-22- Add compression (re-stacking) of inventory & bank
20:21.42CIA-22- Notify via clickable icon appearing in top right corner of bags as necessary
20:21.57hyperChipmunkoh rock on
20:21.58Antiarc<PROTECTED>
20:22.03kenlyric|homemy situation is, I want to keep running away and not be dazed.
20:22.08sbuhmhm
20:22.14nevcairielthat error was bugging me, but since i am raiding, i just turned threat off :P
20:22.24sbuAntiarc: assuming that KTM is correct i have some wrong values for priest spells ;p
20:23.03GandharvaAntiarc: self.CastHandlers[BS["Commanding Shout"]] = function() self:AddThreat(68) end
20:23.05sbuholy fire ~1000 vs. ~1400
20:23.08GandharvaIt's in
20:23.34AntiarcDoh. Hahaha.
20:23.39Killmoresbu: type /console reloadui .. happen some time that silentresolve doesnt work :\
20:23.51sbuKillmore: uhm... ok!? :p
20:23.59Killmoretry it,, dont understand
20:24.02AntiarcOoh. Are talents not available at the time that the modules are getting loaded?
20:24.05AntiarcThat'd explain it
20:24.10AntiarcI could delay load till the addon is loaded
20:24.17nevcairielgood idea
20:24.25nevcairielput module loading in OnEnable
20:24.26nevcairielor something
20:24.34KillmoreI tried to tell it to Antiarc but I think he didnt get the mssage
20:24.43AntiarcHm, it is in OnEnable...
20:25.19AntiarcWhen does talent data become available?
20:25.20sbuhm correct, its silent resolve
20:25.33hyperChipmunkaceevent onfullyinitialized
20:25.36Antiarcsbu: Did a reload fix it?
20:25.46sbudidnt try, wait plz
20:25.49AntiarcOkay
20:26.50sbuAntiarc: yup[
20:27.00AntiarcOk, thank you.
20:27.05sbusame numbers as ktm after reloadui
20:27.22sbu(and lower than the dmg value, so i think its correct)
20:31.29AntiarcHm. Looks like each module's OnEnable is called when you create the module.
20:31.53*** join/#wowace |s|Sparhawk (n=apoc13@c-24-10-245-73.hsd1.ut.comcast.net)
20:35.18CIA-2203ckknight * r37465 10Parser-3.0/Parser-3.0/Parser-3.0.lua:
20:35.18CIA-22Parser-3.0 - move some things around.
20:35.18CIA-22- added fields eventTypeLocal, attributeLocal, damageTypeLocal, hazardTypeLocal.
20:36.03kergothvhaarr, simplechatmods channelnames needs fixing.  the behavior is non-deterministic.  the replacements of LD/WD/GEN have to happen before the catchall replacement, otherwise those replacements won't succeed, but your regexps table is unordered.
20:36.33CIA-2203gandharva * r37466 10Threat-1.0/Threat-1.0/ClassModules/Warrior.lua: Threat-1.0: Mocking Blow (removed duplicate entry)
20:36.47kenlyric|homeholy god, expert first aid isn't even sold at hammerfall. I probably should have looked that up.
20:36.59kergothkenlyric|home, dustwallow marsh.
20:37.21kenlyric|homeman, that's a lot worse than the alliance location.
20:37.42kergoth? it's easy and relatively quick to get to dustwallow from camp t
20:37.58TecnoBratckknight, don't know if you have already seen / fixed this. Someone reported SCT acting strange since some of your changes to Parser .. it was chopping off spell names, showing "(+500) Holy" instead of "(+500) Holy Nova", etc (I'm at work, so I can't verify/test this, it was just mentioned in irc a couple hours back)
20:38.12kenlyric|homekergoth, aren't the mobs in the high 30s?
20:38.51kergothmid to high, but if you stick to the path you should be fine
20:39.05kergothwhere's the alliance one?
20:39.30kenlyric|homestormgarde.
20:39.38kenlyric|homeso, low 30s for the mobs.
20:41.57hyperChipmunkAntiarc: you need to add Kenco to your credits, for without his total jerktardedness, this project would never have gotten off the ground
20:42.00CIA-2203antiarc * r37467 10Threat-1.0/Threat-1.0/ (10 files in 2 dirs): Threat-1.0: Change to make sure class modules are loaded after talents are available.
20:42.12AntiarchyperChipmunk: I'm trying really hard to not poke things with sticks :)
20:42.14Killmorew00t!
20:42.35hyperChipmunkthat's more of a sharp knife, but ok
20:43.07AntiarcI could put "thanks for inspiration" >_>
20:43.34nevcairieli hate it when you dont get a clear debugstack on errors .. brr
20:43.36TecnoBrat"Thank you Kenco for creating an addon that uses a ton of resources when I am idling doing nothing and giving me the motivation required to create this much better version of your addon" ??
20:43.43TecnoBrat:P
20:44.23kenlyric|homeit's important to add that he was a jerkass about that idle usage.
20:44.28hyperChipmunkbug stack bay-ay-bee
20:44.51hyperChipmunkyea, most of your additional-author support is a direct result of that
20:45.01hyperChipmunkit's a powerful motivator
20:45.42Kalman|"Thank you Kenco for refusing to admit your faults and inspiring me to create a more efficient version of your addon out of spite."?
20:46.14*** join/#wowace Livehelper (n=Joshe523@d53-64-52-184.nap.wideopenwest.com)
20:46.21*** part/#wowace Livehelper (n=Joshe523@d53-64-52-184.nap.wideopenwest.com)
20:46.36AntiarcMore efficient, more accurate, more usable, multi-target version of your addon :eng101:
20:47.10jwwpuawhich addon?
20:47.13Kalman|Heh.  So, threat *display* is via Omen, or?
20:47.19hyperChipmunkya
20:47.23nevcairielvia omen or violation
20:47.24f0zlehow do you set recount to only count inn people in raid/party
20:47.28f0zleand how do you increase it's range?
20:47.35Kalman|f0zle: Features not yet implemented.
20:47.37AntiarcKalman|: Yes
20:47.46AntiarcThreat-1.0 is a threat-tracking library
20:47.57AntiarcSo any addon can implement a threat display
20:48.30hyperChipmunkCartographer_ThreatPlotter
20:48.32snurrei guess bigwigs or oRA could implement threat warnings :p
20:48.38CIA-2203antiarc * r37468 10Threat-1.0/Threat-1.0/ClassModules/Rogue.lua: Threat-1.0: Added Anesthetic Poison
20:48.50snurre"omg you noobed! youre at 90% threat, so calm down!"
20:49.07TecnoBratyou mean like the ktm fubar plugin?
20:49.22TecnoBrat"Are you doing anything?!?"
20:50.27AntiarcDoes anyone know if energy gains actually do cause 5 threat/energy?
20:50.34AntiarcLike, combat potency procs
20:50.41snurrethey do
20:50.48Kalman|Not sure if it's been tested for CP, Antiarc.
20:50.52TecnoBratMy favourite is ... "Bad Doggy!"
20:50.56snurreshield spec, unbridled wrath, combat potency
20:51.11snurreerr
20:51.14f0zleso there's an Ace2 threatmeter now =D? that's less inaccurate than KLHT
20:51.14snurreno, energy dont
20:51.18snurre*tired*
20:51.30Antiarcf0zle: In the works, yes
20:51.48f0zlevery very nice
20:52.01f0zlei might finally convince certain moron officers in my guild to use it then
20:52.29f0zlea mod i'd like to see is a mod that will let you see the whole casting story of every member in a raid for a fight, and also a DPS graph for each member, to disect spell rotations etc
20:52.53CIA-2203saroz * r37469 10sRaidFrames/sRaidFrames.lua: sRaidFrames: Small tweak
20:53.07Antiarcf0zle: /combatlog and WoW Web Stats
20:53.17TecnoBratf0zle, swstats gives you a GUI for the combat log ... can filter by name of source, target, etc etc
20:53.25TecnoBratits quite nice
20:53.26Kalman|Antiarc: installing Omen via WAU noext doesn't seem to pull down Threat.
20:53.32TecnoBratyou can see how your tank died, easily
20:53.40f0zleoh
20:53.42f0zlehow do you open that?
20:53.49AntiarcKalman|: Well, it wouldn't with noext :)
20:54.07TecnoBratuhhh /slg? ... something like that ...
20:54.20AntiarcFun fact - I just used my first two Anesthetic Poisons since BC came out
20:54.24Kalman|Doesn't pull down the library, though; shouldn't it?
20:54.39AntiarcOnly if you're installing with externals, since the lib is an external.
20:54.44TecnoBratf0zle, /swl
20:54.55AntiarcJust install Threat-1.0 separately if you're doing noext
20:54.58TecnoBratyou must have SW_UniLog .. comes with the new version
20:55.26Kalman|Hm.  Maybe I don't understand noext then; shouldn't noext pull down library instances for required libraries, but not as embedded?
20:55.52AntiarcI was under the impression that it just just pulled down the mod and left you to install the necessary libraries.
20:55.54AntiarcI may be wrong though
20:56.05jwwpua...nterface\AddOns\Parser-3.0\Parser-3.0\Parser-3.0.lua line 4271:   attempt to call global 'ConfigureAceLocale22' (a nil value)
20:56.06f0zlethx tecno
20:56.18jwwpuathis happened after running the updater
20:56.25ckknightjwwpua: on it
20:56.33kenlyric|homepretty sure noext means noext.
20:56.40jwwpuackknight: aight cool
20:57.16art3mishttp://www.wkyc.com/video/player.aspx?aid=35660&bw=
20:57.18*** join/#wowace [Ammo] (n=wouter@connected.dnd.utwente.nl)
20:57.18*** mode/#wowace [+o [Ammo]] by ChanServ
20:57.26ckknightjwwpua: v---
20:57.29CIA-2203ckknight * r37470 10Parser-3.0/Parser-3.0/Parser-3.0.lua: Parser-3.0 - bugfix
20:57.58Kalman|kenlyric: I don't mean noext on files, I mean WAU's noext mode.  Again, I could be wrong.
20:58.00art3misk that link rules
20:58.16toddheh.. wow won't even open for me.. keeps crashing as soon as I log in =(
20:58.22*** join/#wowace Toufas (n=ll@82.18.60.215)
20:58.43Chompersany tips for nightbane?
20:58.47Chomperswe're about to try him out
20:58.49evldps!
20:58.49Toufasany ace2 version of an addon similar to move anything?
20:58.51evl:D
20:58.54AntiarcBring Skill Ward
20:59.02CIA-2203solor * r37471 10simpleMinimap/ (simpleMinimap.lua simpleMinimap.toc):
20:59.02CIA-22simpleMinimap:
20:59.02CIA-22- toc 20100, possible fix for stacking of frames
20:59.08AntiarcFear Ward makes that fight a billion times easier
20:59.15Kalman|He's pretty easy if your tank can dance.
20:59.31AntiarcAssist train the skellies, don't let people just run around doing their own thing
20:59.40sbunightbane is pretty easy now with 2.5s fear cast time
20:59.42AntiarcAnd I think the rain of bones now just falls in a static area after 2.1, so just move out of it
20:59.44Kalman|Don't let your mages AoE.
20:59.45kenlyric|homefear ward is nice also for those that can't dance.
20:59.57Kalman|It'll end badly.
21:00.05kenlyric|homeheh.
21:00.07*** join/#wowace Neebler (n=BuM@adsl-70-140-218-33.dsl.chi2ca.sbcglobal.net)
21:00.09Kalman|Where by badly I mean a 19 minute Nightbane kill.
21:00.12kenlyric|homemost people learned that lesson on nefarian :)
21:00.21Kalman|Hey, he died!
21:00.37kenlyric|homewe had our mages aoe... once
21:00.38Tornhoofhorde learned that lesson on nefarian
21:00.43Tornhoofalliance still does not know it
21:01.07Chomperswe only have one tank, is that a problem?
21:01.09TecnoBratkenlyric|home, phase 1 or 3?
21:01.09kenlyric|homewut? alliance was more likely do use paladiin AOE than horde was... :)\
21:01.16Kalman|One tank is fine, Chompers.
21:01.19kenlyric|homephase 3
21:01.23kenlyric|homeskellies
21:01.27TecnoBratoh wtf, its easy
21:01.27Tornhoofi mean stance dance ken ;)
21:01.29TecnoBratBoP = ftw
21:01.32TecnoBratmages dont die
21:01.33AntiarcAlliance learned it. What we also learned is "Fear Ward is really nice for when your good tanks don't show up and you're left with clickers that take 4 sec to change stances"
21:01.41Kalman|Tornhoof: Most alliance guilds don't have Fear Ward.
21:01.44Antiarc-_-
21:01.57Kalman|I'm actually the only priest in my guild that does, and I hit 70 at 9 AM this morning.
21:01.58kenlyric|homeyeah, people don't really talk about fear ward anymore.
21:02.07TecnoBratwe always mage AoE'd in phase 3 ... always have
21:02.08AntiarcKalman|: Damn! You were 64 like yesterday!
21:02.13Kalman|Friday.  :)
21:02.15TecnoBratWe just BoP 2 mages, and its easy
21:02.26Kalman|I decided I wanted to hit 70 this weekend.
21:02.29Arrowmasterwe mage aoe'd in phase 3 too, and were horde
21:02.51GnarfozKalman|: what did you do, then o_O that's fast ^^
21:02.55AntiarcI think our mages used invul pots for AOE
21:02.55jwwpuackknight: same error. did you update it?
21:02.59Kalman|Played a lot?
21:03.00ckknightjwwpua: yes.
21:03.09ckknightjwwpua: you obviously didn't, properly
21:03.10Kalman|I was dog-sitting this weekend, so I was kinda housebound anyway.
21:03.17kenlyric|homeit was mostly priests cursing over TS and then "maybe pallies should get initial aggro"
21:03.22ckknightjwwpua: WAU uses files, which can take up to 20 minutes
21:03.27Gnarfozalthough I remember on BC release the first 70 was from 60 to 70 saturday morning when it came out wednesday or whatever
21:03.28Arrowmasteryeah ours used invul pots, and our warriors except the MT all went and chalenging shouted
21:04.01jwwpuackknight: would getting it from files.wowace.com be quicker?
21:04.09ckknightno, by definition
21:04.46Kalman|Gnarfoz: My first 70 was Saturday morning after release on Tuesday too.  Think the fastest was around 24 hours, but it was a guild tap-grinding for one person.
21:05.02Gnarfozheh
21:05.21kenlyric|homeit's always amazing to me how complicated some fights can seem when you first start them, and how simple they seem once you've mastered them.
21:05.32Elkano_28h iirc
21:05.45Kalman|24, 28, still absurd.  :p
21:05.51Gnarfozthat was M...something, french guild
21:05.51Elkano_yes ^^
21:06.33Gnarfozlol
21:06.34Gnarfozgoogle ftw
21:06.34Gnarfozhttp://www.blizzardguides.com/images/first_70.jpg
21:06.46TecnoBratckknight, did you see my message about 10 mins ago?
21:06.50ckknightno
21:06.51GnarfozMillenium ^^
21:06.52BoubouilleMillenium
21:06.59TecnoBratckknight, don't know if you have already seen / fixed this. Someone reported SCT acting strange since some of your changes to Parser .. it was chopping off spell names, showing "(+500) Holy" instead of "(+500) Holy Nova", etc (I'm at work, so I can't verify/test this, it was just mentioned in irc a couple hours back)
21:07.17TecnoBratmessage history ftw :)
21:07.18ckknighthrm
21:07.20Gnarfozlove how they are all in netherstorm but would get owned by the mobs there, seeing that they are level 62 xD
21:07.36KillmoreI'm a french canadian (thats why my english is bad) and read thing in french in wow.. always make me laugh!
21:07.45Fisker-http://www.wowwiki.com/Guild:Did_it_for_the_lulz_%28Ravencrest_EU%29 <-woot my guild is on a wiki!1
21:08.00TecnoBratcan anyone confirm that sct is indeed chopping off spellnames?
21:08.06GnarfozFisker-: it's not like you couldn't have done that yourself :D
21:08.08Killmorethe way blizzard translate skill, gear.. omg
21:08.23Fisker-nahuh Gnarfoz
21:08.25Arrowmasterwtf Parser-3.0-37470 (Parser-3.0):1250: attempt to index global 'parser' (a nil value)
21:08.45TecnoBratLeialyn, ping?
21:08.58AntiarcAnyone with a 70 mage here?
21:08.58LeialynTecnoBrat, yes`
21:09.01Arrowmasterbeing spamed with that and similiar errors
21:09.12Leialynkinda Antiarc
21:09.12TecnoBratLeialyn, is SCT still chopping spellnames?
21:09.21AntiarcLeialyn: I just need info on Invis
21:09.27AntiarcWhat's the combat log look like when you use it?
21:09.29GnarfozKillmore: don't worry though, German WoW sucks at least as much, translation wise :D
21:09.52KillmoreGnarfoz: oh :P
21:09.54Chomperssummoning nightbane :S
21:09.55Toufaswhy prat has myname:1 when i speak ? :S
21:09.57Chomperswe're going to dieeee
21:10.11GnarfozKillmore: they follow the same paradigm: localize _everything_
21:10.15GandharvaAntiarc: Thunderfury proc now is: 219 + (100 / # of mobs afflicted up to 5)
21:10.33TecnoBratGandharva, woot, just tested?
21:10.36Leialynalmost no time to test or get your info, raiding atm
21:10.36AntiarcWe'll just assume 319 for now, I think.
21:10.40jwwpuackknight: ok WAU updated, thanks
21:10.41AntiarcOkay.
21:10.46Kalman|Antiarc: I have a 70 mage.
21:10.50Gnarfozsadly, they didn't do that right at the beginning, but translated it as time went by, so that even if you played german (or french, should be the same thing) WoW back when EU WoW launched, you'd know places by their english names
21:11.01AntiarcKalman|: What's the combat log look like when you invis? Do you get a message for each pulse?
21:11.14Toufasand why atlasloot insists of having an icon in my minimap
21:11.15Kalman|Pretty sure you do not, but lemme check real quick.
21:11.21ckknightjwwpua: ah, it's still broken
21:11.28Gandharvasomeone at elitistjerks tested it and came up with this values
21:11.30Leialynnope Antiarc, you don't
21:11.43CIA-2203ckknight * r37472 10Parser-3.0/Parser-3.0/Parser-3.0.lua: Parser-3.0 - typo
21:11.44TecnoBratGandharva, as of when? it was changed in 2.0
21:11.57jwwpuackknight: yeah just now got  ...nterface\AddOns\Parser-3.0\Parser-3.0\Parser-3.0.lua line 1874:   attempt to index global 'parser' (a nil value)
21:11.59KillmoreGandharva: give me the link plz
21:12.02Gandharva03/01/07
21:12.04ckknightjwwpua: and I fixed it
21:12.12Fisker-btw Gnarfoz it was updated :D
21:12.13Fisker-http://www.wowwiki.com/Guild:Did_it_for_the_lulz_%28Ravencrest_EU%29
21:12.16Gandharvahttp://elitistjerks.com/showpost.php?p=295993&postcount=96
21:12.19jwwpuaheh
21:12.44GnarfozFisker-: heh
21:13.07TecnoBratGandharva, it was changed 04/3/2007
21:13.08AntiarcOk, so I need to detect buff gain, buff loss, and then subtract (loss time - gain time in seconds) / 5 * 1
21:13.09jwwpuackknight: so it can take 20 minutes for WAU to update latest changes?
21:13.12TecnoBratthats april 3
21:13.17ckknightjwwpua: yes
21:13.33GnarfozFisker-: http://www.youtube.com/watch?v=UnLN6zHp3R0 <- beware, turn down your speakers before clicking :P
21:13.41Toufasfisker that guild should be hanged for not obeying the rules of the internet
21:13.51hyperChipmunkagreed
21:13.54hyperChipmunkjust killed my ears
21:14.01Gandharvadid they change it twice?
21:14.07jwwpuackknight: should I have "skipsvnworkingcopies" true or false?
21:14.15TecnoBratoh, nm, I lie .. it was changed March 6th
21:14.15ckknightI don't know
21:14.28Mikkjwwpua: doesn't matter if you don't check out stuff via svn
21:15.07Mikkif you don't know what SVN is, the answer is still "doesn't matter"
21:15.25Gandharva<PROTECTED>
21:15.25jwwpualol
21:15.27jwwpuakk thanks
21:15.50Fisker-hehe it obeyed the rules of the internet Toufas :(
21:15.52toddanyone else having problems with wow crashing upon login? happened since I updated my ace addons today
21:15.53GandharvaI think he tested on PTR
21:15.55Adirellevhaarr: I would to put DamageMeters comm parsing into its own file, but it's quite annoying as I can't make it a Violation module
21:16.05Fisker-haha
21:16.07AntiarcIs there a Babble module that contains all the damage type translations? (Holy, Fire, Frost, etc)
21:16.07Toufasfisker, no
21:16.08Fisker-should put that on the page instead
21:16.33Toufasit obeyed it, but broke it for trying to be funny within the rules :p
21:16.37vhaarrAdirelle: hm
21:16.44Fisker-http://www.developersdevelopersdevelopers.dk/WoWScrnShot_052807_231317.jpg
21:16.46vhaarrAdirelle: Why is that annoying?
21:16.46Fisker-my new guild!
21:17.06Adirellevhaarr: I would like it to enable/disable with Violation...
21:17.28Adirellevhaarr: it just need AceComm support and access to Violation modules
21:17.34ckknightFisker-: you're a lulzmaster, grats
21:17.50Adirellevhaarr: but I'm not feel happy to embed it into the core
21:18.06Adirelles/i'm not feel/i'm not feeling/
21:18.13Toufasfisker why you have durotar quests ?:P
21:18.16vhaarrAdirelle: do that for now
21:18.26*** join/#wowace vid` (i=user@c-68-36-197-141.hsd1.nj.comcast.net)
21:18.27Adirellevhaarr: as you want
21:18.29vhaarrAdirelle: we're going to modularize it later
21:18.46*** join/#wowace chuckg (i=chuckg@66-239-58-32.starstream.net)
21:19.32GandharvaAntiarc: 319 is not correct. This is with defense stance + defiance.
21:20.11Fisker-Toufas for the lulz
21:20.25Fisker-(Actually i was doing rep for factions)
21:20.30Fisker-you get like 6k in the start areas
21:20.31Adirelleerr... just thought that DM messages aren't AceComm compatible... damn :/
21:20.33Fisker-and i'm close to exalted
21:21.04AntiarcSo 220 then
21:21.05*** join/#wowace Tekkub (n=tekkub@WoWUIDev/WoWI/Featured/Dongle/Tekkub)
21:21.05*** mode/#wowace [+o Tekkub] by ChanServ
21:21.25dottedteknub
21:21.33LeialynTecnoBrat: The fix seems to work
21:21.43*** join/#wowace zebez (n=zebez@81-236-1-17-no61.tbcn.telia.com)
21:22.53Fisker-dotted !
21:22.55Fisker-see my new guild
21:22.59Fisker-http://www.wowwiki.com/Guild:Did_it_for_the_lulz_%28Ravencrest_EU%29
21:23.00dotteddone
21:23.27Gnarfozshouldn't that be modus operandi, anyway
21:23.54Fisker-i can't remember my latin that well
21:24.02Gnarfozlol just watching 'old' wow movies
21:26.22Gnarfozlast resort vs. lurker below... guy filming (looks like raid leader) gets a whisper at 30%... 'why still fishing pole?' and then equips his Atiesh xD
21:26.22kenlyric|homewatching our old nef video makes me cringe, it was like the one time I completely forgot to wand to regen mana. I look like such a dope in it.
21:26.22TecnoBratFisker-, damn you ....
21:26.22TecnoBratI've been rickrolled ...
21:26.22Gnarfozyou have, indeed
21:26.22CIA-2203antiarc * r37473 10Threat-1.0/ (3 files in 2 dirs): Threat-1.0: Added mage threat reduction talents. Removed Babble-SpellTree dependency.
21:26.22TecnoBratI have a video on my mage from our first rag kill
21:26.22TecnoBratand I did like 12% of the damage :/
21:26.23Fisker-indeed TecnoBrat :D
21:26.40Thorgard^2Humm. [2007/05/28 16:25:38-135-x3]: Parser-3.0-37470 (Parser-3.0):1066: attempt to index global 'parser' (a nil value)
21:28.38ckknightThorgard^2: already fixed
21:29.09Thorgard^2Yeah, noticed.
21:29.15*** join/#wowace Ani| (n=Ani@86.56.51.7)
21:29.25Thorgard^2Updated ten minutes ago, and then again just now. :)
21:29.45TecnoBratFisker-, those were the days man .. I used to be #1 in dps by like 3% above everyone .. too bad I don't play my mage anymore
21:30.14TecnoBratI was frost, stacked +dmg, and chugged mana pots
21:30.27Fisker-oh
21:30.33Fisker-mean the rickrolling part :P
21:30.47Fisker-with my rogue i remember being the only one able to keep up with range
21:30.49Fisker-ranged
21:30.50TecnoBratoh that too :(
21:30.57Fisker-unless i got killed 4 times on him
21:30.58*** join/#wowace Blime (i=TwoThirt@c-68-57-72-185.hsd1.va.comcast.net)
21:31.07Fisker-which i did once :(
21:31.14Fisker-or 3 times can't remember
21:31.24Fisker-that was expensive
21:31.26TecnoBratI remember getting so mad at hunters
21:32.35Fisker-potted up each time
21:32.35TecnoBrat"I'm beating you by 4%, and you have pulled aggro 6 times"
21:32.36TecnoBratl2doconsistentdamage
21:32.36CIA-2203antiarc * r37474 10Threat-1.0/Threat-1.0/ClassModules/Mage.lua: Threat-1.0: Mage invisibility added. Completely untested (and I'm unable to) - if a mage with invis wants to test this out and debug it, I'd appreciate it!
21:32.36Fisker-harr :(
21:32.36CIA-2203arrowmaster * r37475 10Cartographer/Cartographer_Foglight/Foglight.lua: Cartographer: Foglight: Updated Blade's Edge Mountains map for 2.1
21:33.15ckknightdammit, where's rophy when you need him?
21:33.20ckknightParserLib is extremely inconsistent
21:33.41TecnoBratthen there was when you could stack trinkets + troll racial to give more dmg against beasts + AP .. and I crit a corehound for over 4k
21:34.05f0zlehas the nightbane doorexploit been fixed?
21:34.18TecnoBratdoorexploit?
21:34.24TecnoBratthats news to me, lol
21:34.26f0zleaye
21:34.31Chompersnightbane is hard :/
21:34.31f0zleyou could all wait outside the place
21:34.39dodgizzlanightbane is rocket surgery!
21:34.40f0zlethen someone went inn
21:34.43f0zlegot a warlock summon
21:34.44Chompersah well, 5 attempts is good enough
21:34.46f0zlethen summoned nightbane
21:34.48f0zleaccepted summon
21:34.52f0zleand nightbane moved inside
21:34.55f0zleand moved out on phase2
21:34.57f0zleyou never got rain of bones
21:35.04TecnoBratoh wtf, thats lame
21:35.11TecnoBratl2notcheesefights
21:35.17dodgizzlaheh, because rain of bones is so hard now (or was before the patch) :o
21:35.21unduClever use of game mechanics.
21:35.23CIA-2203ckknight * r37476 10Parser-3.0/Parser-3.0/Parser-3.0.lua: Parser-3.0 - for Parser-1.1 compat, don't make the damageType lowercase
21:35.24nevcairielWoWAceUpdater needs a setting to disable addon unpacking
21:35.25TecnoBratthats like the prince one .. fighting him in the doorway
21:35.34unduHave him leash. Or put people in combat as soon as he's summoned.
21:35.35TecnoBratso dumb
21:35.37unduSimple solutions!
21:35.37f0zledodgizzla aye
21:35.41f0zleseems like rain of bones has changed
21:35.45f0zlenow it feels like rain of bones doesnt move
21:35.50dodgizzlaman I so wanna go kill Kael'Thas.. that fight looks so much fun
21:35.52unduNightbane is so nerfed now anyways......
21:35.56Toufascan someone tell me why with addons enabled wow crashes, with addons disabled it works fine
21:36.04Toufasi get error132 with the addons on
21:36.10dodgizzlaf0zle: it does not move. it is cast to somebody on the group, but once he starts casting, it does not follow the targetted person anymore
21:36.19StephmwToufas: Addons exposing wow flaws... who'dathunkit?
21:36.22dodgizzlaso everybody stand on the same spot and when he casts just walk forward :o
21:36.25Chompershe isnt neffed :O
21:36.30Chompers*nerfed
21:36.54dodgizzlathough it seemed as if bigwigs timers for him to land was 10s to long :o
21:37.01Toufashow do i fix it though?
21:37.02dodgizzlabut could be me on crack again :p
21:37.12Blimehey guys, i just made a post in the raid addons > bigwigs - karazhan forum. i seem to have come across a neat bug during the little red riding hood event. my character's name is You, and how bigwigs is handling my name for other characters is odd
21:37.15Thorgard^2Toufas, start disabling addons 'til you can start the game.
21:37.25f0zleand
21:37.32f0zlehas the door/summon exploit on nightbane been fixed?
21:37.44AwaaF0x0r, yeah
21:37.46dodgizzladunno, never tried, no need for that :o
21:37.59f0zlewas that for me Awaa ?
21:38.03Awaabut the nerfed kara, its much easier now
21:38.11ArrowmasterBlime: lol
21:38.15Awaaf0zle, it was =)
21:38.17BlimeEveryone is told "You are red riding hood" through a bigwigs alert
21:38.35Blimethe raid is well conditioned to seeing "you are this" and "you are that" through raid warnings, but this is a bigwigs issue
21:38.38MikkWell, picking a name like that is obviously looking for trouble
21:38.48MikkJust report your own name and get a change =p
21:38.55Blimeyeah, looting is fun, along with emotes
21:39.02Thorgard^2haha
21:39.11BlimeYou have won [item]!
21:39.19Thorgard^2lawl
21:39.30Arrowmastershould be a simple fix though to check for "You are" and "You is"
21:39.52TecnoBrat"You has won [item]"
21:40.06Arrowmasterwell really just check for "are" and "is" instead of just "You"
21:40.43Diaolol
21:40.53Blimeit's just how bigwigs is displaying the message to other people
21:40.55Diaoor any other language for that matter
21:41.06XuerianWhy not "You won [item]!" >_L<
21:41.09*** join/#wowace Peoii (n=Peoii@pool-70-110-34-5.sea.dsl-w.verizon.net)
21:41.49TecnoBratWhat should it say Blime?
21:41.56TecnoBratAnd what is it saying instead?
21:42.28Thorgard^2What's the minimum length of a player name in WoW?
21:42.36Blime2
21:42.39Cide2, yep
21:42.41Thorgard^2Crap.
21:43.03BlimeIt should say "you are little red riding hood" to those who are little red riding hood
21:43.21Thorgard^2Mikk, if WoW ever got translated into Swedish people would have to die..
21:43.24Blimeif it were a raid warning, everyone would see that You is little red riding hood
21:43.38Blimebut this is how bigwigs is handling the name, and displaying it for the whole raid
21:43.42Blimeeveryone takes off running
21:43.46Blimebad times
21:43.52Fisker-this is gonna be so funny
21:43.56Thorgard^2<PROTECTED>
21:44.01Fisker-i'm gonna get permbanned from the forums
21:44.02Fisker-again
21:44.06*** join/#wowace kovi (i=nnscript@p5081FE7B.dip.t-dialin.net)
21:44.14TecnoBratHold on ... Bigwigs is saying "You is little red riding hood" correct?
21:44.23kenlyric|homeFisker-: you must be so proud.
21:44.26Blimeto the entire raid, yes
21:44.28TecnoBratbecause .. that is right .. it broadcasts everyone .. every time.
21:44.30Fisker-yeah
21:44.35Thorgard^2Fisker-, for your boyish charms and cander?
21:44.39CIA-2203ckknight * r37477 10Parser-3.0/Parser-3.0/Parser-3.0.lua: Parser-3.0 - apparently the combat log isn't always consistent with the globals for other locales for damageType, so a hack is put in to convert to the right global now.
21:45.04TecnoBratIf I am LRR, it broadcasts to the whole raid "Barbanus is little red riding hood"
21:45.13TecnoBratits not a bug with the mod .. its doing exactly what its supposed to.
21:45.24ckknightTecnoBrat: did you have the SCT issues?
21:45.40TecnoBratckknight, no, Leialyn did, she said it seems to be fixed now
21:45.40Adirellevhaarr: drycoded DM support : http://ace.pastey.net/43951 (only need to plug OnRawComm to CHAT_MSG_ADDON)
21:45.42Blimeto the entire raid yes, but to an individual it shows YOu are little red riding hood
21:45.45Fisker-no Thorgard^2 :(
21:45.51Fisker-probably from rickrolling
21:45.54ckknightTecnoBrat: okay, I was gonna suggest testing cause I fixed it :-P
21:45.55MikkBlime: "You is little red riding hood"
21:46.05vhaarrAdirelle: I'm leaving now, either commit parsing code or I'll take a look tomorrow
21:46.19TecnoBratBlime, does it say "You *is*" or "You *are*" on the other persons screen
21:46.21vhaarri.e. code that doesn't syntax error
21:46.26Adirelle:p
21:46.26TecnoBratbecause if it says "You is" that is correct
21:46.27*** join/#wowace Parak (i=PROFI@user-387hhso.cable.mindspring.com)
21:46.41Blimehmm, i believe it was are
21:46.41AdirelleI'll try it then, maybe commit it
21:47.02TecnoBratBlime, do they get the sound notification?
21:48.02Blimeonly one of them is on vent at the moment and isn't sure
21:48.04MikkThey'll prolly have someone broadcasting RWs too, so "TOOT" for everything
21:48.20MikkWTB [Raidwarn Noise Suppressor]
21:48.23Blimei'll update my forum post with what others tell me
21:48.32CIA-2203ammo * r37478 10Violation/ (Healing/Healing.lua Healing/Overhealing.lua Violation.toc): Violation: Split off overhealing into separate module and file so it can be completely ignored.
21:48.41dodgizzlaMikk: Yeah true, if I enable BossBlock the sound should be surpressed too! :>
21:48.51TecnoBratUnless they get the sound notification when you are LRRH and it says "You are", then its not a bug.
21:49.04Blimekk
21:49.21TecnoBratits just you, needing to change your name.
21:49.42Gagoriannevcairiel: ping
21:50.34ckknightwait, Blime named his guy "You"?
21:50.42Blimecorrect
21:50.47TecnoBratckknight, yes
21:50.48TecnoBratlol
21:50.48ckknightwtf is your problem?
21:50.54Blimelol, long long ago
21:51.18ckknightyea, changeyour name.
21:51.20PeoiiI suddenly have the urge to roll on your server with the name "Me"
21:52.45Blimei tried all those neat names long ago, only one avail. was You
21:52.51Blimeit's pretty sweet
21:53.22Toufaspitbull is a folder with lots of folders inside, but in the main interface folder wowace creates folders like PitBull_Aura, are those needed?
21:53.38Peoiireminds me of a couple on my server.... rolls with the name "NotDeadYet" (warrior), and "YouDeadYet" (priest)
21:53.38Toufaswowacedownloader*
21:53.55Matrix110wo finally found the addon that ate my itemslinks
21:53.57Toufassame goes for cartographer
21:53.59Matrix110RS_Classcolors
21:54.02Mikkno, it just creates lots of folders for the hell of it
21:54.10Mikkjust does it to piss you off
21:54.11TecnoBratBlime, checking the code ... they should definately see "%s is Red Riding Hood!" and then you should see "You are Red Riding Hood!"
21:54.30Toufasthen why there are the same name folders inside the main pitbull folder
21:54.46Blimeokay cool. maybe they were just excited and read raid warnings. thanks techno
21:55.06CIA-2203antiarc * r37479 10Threat-1.0/Threat-1.0/ClassModules/ (Mage.lua Warrior.lua):
21:55.07CIA-22Threat-1.0: - Fixed some tab issues in the warrior module
21:55.07CIA-22- Added mage set bonus threat reductions (untested)
21:55.39Mikkgood question. something's been misbehaving. zap all folders related to that addon and re-download via wau
21:55.58sbuAntiarc: ETA another 1-2 days? :p
21:56.28CIA-2203antiarc * r37480 10Threat-1.0/Threat-1.0.toc: Threat-1.0: Actually removed the Babble-SpellTree dependency.
21:56.44Toufasso the problem is with wau?
21:56.46TecnoBratBlime, oh shit .. uhhh ... it probably will say "You is" haha...
21:56.47Antiarcsbu: It's very close.
21:56.52Toufasthat creates extra folders?
21:56.56AntiarcI need to test spell transactions with channeled spells.
21:57.01Blimelol
21:57.09BlimeIs this Threat-1.0 a replacement for klhthreatmeters?
21:57.13MikkWAU is supposed to extract stuff from inside addons that can be made LoD and place it in their own folders
21:57.16Thorgard^2Antiarc, got Threat-1.0-37468 (Threat-1.0):24: attempt to index local 'text' (a number value) on your radar? ;P
21:57.21kergothBlime, Omen + Threat-1.0 is
21:57.26Toufasbut i guess it doesnt do it
21:57.28sbuAntiarc: yep, noticed already... what about mob abilities?
21:57.30Blimeomen is the framework?
21:57.34Antiarcsbu: No mob abilities yet.
21:57.36TecnoBratif rplayer == L2["you"] then rplayer = UnitName("player") end
21:57.37AntiarcOmen is the GUI
21:57.38kergothno, omen is the bar display
21:57.39Toufasand there is no fix for that?
21:57.45sbuwhich affect threat somehow (kick, disarm, ...)
21:57.45Mikkeh? fix?
21:57.46Blimesweet
21:57.49CIA-2203ckknight * r37481 10Parser-3.0/Parser-3.0/Parser-3.0.lua: Parser-3.0 - fix Parser-1.1 handling of buff and debuff types. Convert the raw strings to local constant references.
21:57.51AntiarcThorgard^2: Hm, I've seen that before but I thought I fixed it
21:57.54Mikkmoving stuff from inside the addon to new folders outside it is a good thing
21:57.57Toufasah
21:58.04Antiarcsbu: Yeah, need to put those in. Knockback and Wing Buffet are the two biggies.
21:58.22dottedkergoth or violation + threat
21:58.23Mikkbut having the same folder inside the addon and outside it at the same time suggests that something's bugged at some point
21:58.25Toufasif those extras are LOD, having them inside the main folder as well, nullifies that?
21:58.32Mikkaye
21:58.35TecnoBratuhhh, so guys .. the combat log is just text right? doesnt pass unitids from source / target right?
21:58.56MikkTecnoBrat: correct. just text.
21:59.05ckknightright, TecnoBrat
21:59.07TecnoBratBlime, really no way to fix that then
21:59.11Toufasso i should delete the folders inside the addon and have wau make the extra folders
21:59.25TecnoBratits gonna say "You gains Red Riding Hood"
21:59.30TecnoBratin the combat log
21:59.31MikkToufas: best to zap all folders related to that addon and re-get with wau
21:59.36ckknightTecnoBrat: but sometimes it can be manipulated in such a way to guess at the right unitid, which is what Parser-3.0 does.
21:59.38TecnoBratwhich is the same if it is you .. or you ..
21:59.42Blimekk cool, i'll just run off and pretend to change my char name
21:59.44Mikkif you still get folders both inside and outside, there's a bug in wau and needs to be reported
21:59.49Toufasok
21:59.50Toufaslet me try
21:59.57ckknightTecnoBrat: nope.
22:00.05TecnoBratckknight, nope?
22:00.13ckknightTecnoBrat: as it's two different globalstrings for self and other
22:00.20ckknighteven if other is fed "You"
22:01.15TecnoBratOhhhh I bet you it is "You gain Red Riding Hood" vs "You gains Red Riding Hood"
22:01.22ckknightyep
22:01.28ckknightand Parser-3.0 can tell the difference
22:02.14CIA-2203ammo * r37482 10Violation/ (Violation.toc libs/): Violation: libosuction corrections
22:03.07[Ammo]naming your character you is just silly
22:03.09[Ammo]kthxbye
22:03.39kenlyric|homewho is on first.
22:03.43Blimehttp://armory.worldofwarcraft.com/character-sheet.xml?r=Stormrage&n=You
22:03.43TecnoBratYou is
22:04.01ThraeTecnoBrat: The strings for "You do X damage to blah", etc. are hardcoded in GlobalStrings.lua. It doesn't use the %s substitution except for other players.
22:04.03Matrix110Hunters name their pet sometimes "You" and make /rude /spit emotes in IF etc....
22:04.21PeoiiNamed you, and a moonkin taboot? ugh
22:04.29AntiarcOr you could just /em spits at you.
22:04.31ThraeTecnoBrat: These are the Blah_Self strings in GlobalStrings.lua.
22:04.35Toufasmikk thanks a lot
22:05.02TecnoBratThrae, I'm looking at the trigger in TheBigBadWolf.lua, which is set to riding_trigger = "^([^%s]+) gain(.*) Red Riding Hood",
22:05.26TecnoBratif it was changed to check for the s on the end of gains, it would work for our friend with the dumb name, LOL
22:06.09*** join/#wowace FRCHT (i=H@dslb-084-058-135-135.pools.arcor-ip.net)
22:06.13ThraeTecnoBrat: That'll work for string.format, but not string.find. They have different regexp.
22:06.39Sarozsame
22:06.42ThraeTecnoBrat: string.find("%s") == find a space, string.format("%s") == include a string
22:06.49Toufaswhats that name of the detailed error frame addon?
22:06.54TecnoBrathaha, he should change his name :P
22:07.05TecnoBratYou is reportable, I'm sure.
22:07.15*** join/#wowace sbu_ (n=sb@dslb-084-056-154-034.pools.arcor-ip.net)
22:07.20ThraeYou could name your pet "You", what's wrong with that?
22:07.32Blimeoh, i've been around awhile, nobody says anything
22:07.35ThraePets can even have invalid characters like &
22:07.39TecnoBratactually I think its a reserved name now
22:07.53ThraeI think Pets are still fair game to be called anything
22:07.56Blimei'll just slap my raid around awhile... they'll learn to like the LRRH event
22:08.00TecnoBratI don't think you could create a character named "You" if you wanted to
22:08.07ThraeTecnoBrat: Not characters, but pets
22:08.22TecnoBratCan't create a pet called "MrWhatever"
22:08.37TecnoBratThere are *some* rules
22:08.44TecnoBrat(Trust me, I've tried, lol)
22:08.57ThraeTecnoBrat: Last time I checked, pet names keep capitalization
22:09.06TecnoBratThey do
22:09.10Thorgard^2I usually name my pet after the guild leader.
22:09.16TecnoBratBut they dont allow you to prefix with "Mr"
22:09.17ThraeSo you could call it MrWhatever :D
22:09.27Peoiiimho, the best way to name your pet is simply yourname+1
22:09.35Peoiilike my hunter is Vesto, pet name is Vestoo
22:09.38ThraeWell, maybe you can't for girl pets!
22:09.52ThraePeoii: Just name it LeeroyJenkins.
22:09.55*** join/#wowace [Gandharva] (n=Miranda@dslb-084-057-059-025.pools.arcor-ip.net)
22:09.59Peoiieh
22:10.06Peoiito old, to boring ;)
22:10.19ThraeName it Emonix!
22:10.20PeoiiThough CatFart was a great puller.
22:10.46ckknightlol
22:10.56ThraeOr "Building", "Sidewalk", "Grass", "Thorns", "LightningShield"
22:11.26Peoiioh our hunters used to screw with the druids with that too...
22:11.43Thraeckknight: The reason ParserLib is inconsistent is because there are rare causes where Self events fire for people other then yourself, especially with pets.
22:11.45CIA-2203gamefaq * r37483 10sRaidFrames/localization.deDE.lua: sRaidFrames: deDE Update
22:11.48Peoiithey'd name their pet a priest's name, so their pet would get the innervate instead of the priest.
22:12.31ckknightThrae: different situation, I was referring to damageTypes, but I figured it out now
22:12.46MikkWe had two hunters naming their pets after one another. One pet is now named "WantsLootToo" and the other one "BoE".
22:13.09Thraeckknight: And some other localizations are inconsistent, where the word for "player" or even "You" might change such that it is not an invalid word to create a character with. English Client rules don't fly well in foreign clients.
22:13.11MikkOne hunter is named "Bop" btw
22:13.54ckknightThrae: that was fixed a long, long time ago in Parser-3.0
22:13.57Thraeckknight: Hence why Rophy uses a number for Self, since that way you know it's really the "player" unit (according to ParserLib)
22:13.57Gagorianckknight: Is the damage from extra attacks supplied to EventType "Damage" and "Extra Attack" in Parser?
22:13.59ckknightlike when I first made it
22:14.15ThraeI don't see how that is "fixing" it, rophy's method worked fine.
22:14.34ckknightThrae: and Parser-3.0's is consistent all the way through
22:14.46ckknightGagorian: damage is handled by Damage. Extra Attack only says how many extra attacks you get
22:15.14ckknightThrae: I don't know why you have your panties in a knot, the situation I was dealing with is completely separate from the one you're describing
22:15.21Gagorianckknight: kk.
22:16.07ThraeHow is my "panties in a knot"? I worked on ParserLib at one time, I was just trying to inform you of how it works.
22:16.17TecnoBratFricken blizz needs to make PoM and Lifebloom show up in the combat log as being from the person who cast it
22:16.29TecnoBratas it is now .. I'm not sure who gets the threat from a LB proc
22:16.47GagorianThe target does I believe
22:16.50hyperChipmunkthe person it's on
22:16.51Gagorianlike earth shield and PoM
22:17.06ckknightThrae: I know how it works
22:17.19cr4zyd[2007/05/28 17:14:19-424-x1]: Parser-3.0\Parser-3.0.lua:3873: '}' expected (to close '{' at line 3871) near 'isBuff'
22:17.20GagorianTecnoBrat: Which in many cases is a good thing :)
22:17.22*** join/#wowace sergio (i=sp@unaffiliated/sergio)
22:17.29cr4zydwhen i logged in with the latest revision
22:17.32ckknightcr4zyd: whoops
22:17.49ckknightcr4zyd: missing comma
22:17.49ThraeSorry, when you said you wanted rophy to explain something to you, I was just trying to be helpful.
22:17.54cr4zydlol
22:18.25*** join/#wowace sergio (i=sp@unaffiliated/sergio)
22:18.34kergothwtf
22:18.37kergothmy /1 is AceComm
22:18.38ckknightalthough I appreciate your goodwill, the situation I was dealing with was completely separate from the one you were describing
22:18.44ckknightkergoth: wtf, mate?
22:18.56TecnoBratkergoth, I hate that
22:19.11ckknightkergoth: shouldn't be like that, it should join after all other channels have joined..
22:19.13ThraeYes, but I don't see how that makes me "have my panties in a knot".
22:19.37*** join/#wowace QQngsk (n=gngsk@c-69-138-213-251.hsd1.md.comcast.net)
22:19.53ckknightthe way you were describing the situation, e.g. <Thrae> I don't see how that is "fixing" it, rophy's method worked fine.
22:19.54Thorgard^2Probably due to the quotation marks. ;P
22:19.55ckknightwhatever
22:19.58ckknightsituation is ended anyway
22:20.09kergoth<PROTECTED>
22:20.18kergothpfft, stupid copy/paste including \n
22:21.38CIA-2203ckknight * r37484 10Parser-3.0/Parser-3.0/Parser-3.0.lua:
22:21.38CIA-22Parser-3.0 - add missing typo.
22:21.38CIA-22- move things slightly around
22:22.27Toufaslol i disabled the addons, got errors, deleted the same addons wow works fine :P
22:22.39durcynyou -added- a typo? :o
22:22.46Gnarfozdurcyn: 'course
22:22.55Gnarfozevery addon needs some typo love some times
22:23.06TecnoBratI saw that too durcyn
22:23.11TecnoBrathe likes adding typos aparantly
22:23.54ckknightdurcyn: I meant comma
22:24.03TecnoBrathehe
22:24.06TecnoBratsuuuure you did!
22:24.49ckknightum
22:24.51ckknightur dum
22:25.17sbuno u? :/
22:25.31KillmorePitbull
22:25.31KillmoreMessage: ..\AddOns\PitBull\libs\Parser-3.0\Parser-3.0.lua line 3873:   '}' expected (to close '{' at line 3871) near 'isBuff'
22:25.57Thorgard^2Killmore, 18 lines up.
22:25.57*** join/#wowace Sole (n=chatzill@203.109.169.2)
22:26.06Killmoreoh, cool
22:26.07CIA-2203ckknight * r37485 10Parser-3.0/Parser-3.0/Parser-3.0.lua: Parser-3.0 - only create Parser-1.1 functions when :GetInstance('1.1') is called. Should save a bit of memory.
22:26.17Thraeckknight: To me, the word "fixing" implies something is broken or wrong. All you are doing is, as you put it, improving upon the existing Parser-1.1. I just don't like people going around saying they're "fixing" addons or libraries when there's nothing wrong with them except the "fixer" feels more features should be added.
22:26.34ckknightgah, I didn't mean I was fixing Parser-1.1
22:26.37ckknightI meant I fixed the bug in Parser-3.0
22:26.46ThraeOh, well that's fine then.
22:26.54ckknightsee, panties.
22:26.57ckknight:-P
22:27.03ckknight~depants Thrae
22:27.40purlACTION grabs and pulls down Thrae's pants, leaving them strewn about the ankles like the typical sorority girl's panties.
22:27.40SarozPANTIES
22:28.27Thorgard^2I was hoping for something better. :/
22:28.33*** join/#wowace Lysithea (i=o@c-064ee455.017-172-73746f34.cust.bredbandsbolaget.se)
22:29.03*** join/#wowace [1]TheKarn (n=Karn@82-69-81-74.dsl.in-addr.zen.co.uk)
22:29.29Toufashas anyone made an addon that shows how many resources addons use? i was using warmup, but i cant find it in wowace files
22:29.37CIA-2203ckknight * r37486 10Parser-3.0/Parser-3.0/Parser-3.0.lua: Parser-3.0 - remove CHAT_MSG_LOOT reference.
22:29.42TecnoBratToufas, PerformanceFu
22:30.48Toufasthank you
22:30.48Toufasi was using miniperffu :P
22:31.19*** join/#wowace _DvdKhl_ (i=DvdKhl@p508A42D3.dip0.t-ipconnect.de)
22:31.39*** join/#wowace WillJitsu (n=will@c-75-66-18-216.hsd1.tn.comcast.net)
22:31.44Thraeckknight: Parser-3.0 appears to take over Parser-1.1 if both are loaded at once, right?
22:32.06CIA-2203ckknight * r37487 10Parser-3.0/Parser-3.0/Parser-3.0.lua: Parser-3.0 - for Parser-1.1 compat, turn all unknown events into the "unknown" type. Will be useful alter if Parser-3.0 gets more eventTypes.
22:32.10ckknightThrae: "at once"?
22:32.18WillJitsuI just ran the wow aceupdater and it updated Parser, now I'm getting errors with it
22:32.28ckknightThrae: if Parser-3.0 is loaded before, it creates _G.ParserLib, which is a compat layer
22:32.38ckknightThrae: if Parser-1.1 is loaded before, Parser-3.0 doesn't touch
22:33.35WillJitsuParser-3.0\Parser-3.0.lua:3873:'}' expected (to close '{' at line 3871) near 'isBuff'
22:33.50ckknightupdate!
22:33.59ThraeOoook. So that's so people can just stick Parser-3.0 in an addon using 1.1 and have Parser-3.0 simply work without change to the original addon?
22:34.08ckknightright.
22:34.16TecnoBrat~update
22:34.31purldselect update, grabs the Packages.gz files from their sources and refreshes the available packages. Use before an apt-get upgrade, or you can use apt-get update instead of dselect update
22:34.32ckknightso they don't have to change their code until they want to, and only have one parser running, which is the most efficient solution I could find
22:34.37ckknightrather than having both running, which causes double CPU/mem usage
22:34.38TecnoBratblah :P
22:34.50ckknightor having everyone revert to Parser-1.1 for bullshit reasons
22:35.41ThraeBut what if Parser-1.1 is improved upon to make it more efficient then Parser-3.0, just using its same API?
22:35.47TecnoBratI was playing for like 7 hours yesterday, and "Ace2" had used 86mb of memory ... forced a GC, went down to like 3mb .. it was odd.
22:36.03ThraeThen Parser-1.1 would have to fight with Parser-3.0 for dominance. It's kinda silly.
22:36.22dodgizzlaThrae: Not if Parser-3.0 had an Enrage timer
22:36.28TecnoBratI don't really understand GC all that well tho, so *shrug*
22:36.29dodgizzlaOr like a gazillion adds or stuff
22:37.07dodgizzlaBut then again, Parser-1.1 could strike back with some kind of chain-beam-stuff and tentacles
22:37.13ckknightThrae: if Parser-1.1 is improved upon, then it is highly likely that Parser-3.0 could have those same improvements. We'll see how it goes when the times comes to that point
22:37.32Guillotinewhat happened to PitBull_RangeCheck? o.O Seems to have dissapeared during the week I was gone
22:37.40ckknightGuillotine: inside PitBull
22:37.51ckknightcurrently, Parser-3.0 is on-par with efficiency in most situations and slightly faster in some situations where filters are used aggressively
22:38.05ThraeWhat if none of the addons loaded need the filter?
22:38.09Thorgard^2What's the turn-around time from someone commiting a change to it showing in files.wowace.com/WoWAceUpdater?
22:38.21TecnoBratThorgard^2, every 20 mins
22:38.23ckknightThrae: then it's on-par, as I said
22:38.26Guillotineinteresting. somehow, it isn't loading then
22:38.38Guillotineat least there is no range checking module or options and it isn't doing it automatically
22:38.39TecnoBratThorgard^2, so next one in about 4 mins (according to my clock)
22:38.55ckknightGuillotine:  is it in the Modules menu?
22:38.55Guillotineck: nope
22:38.56ckknightdunno then
22:39.01Guillotinehave the newest version of Pitbull from WAU :/
22:39.17ckknightit works, I know it does, something's messing up for you, likely
22:39.31TecnoBratGuillotine, any errors?
22:39.39Guillotinetecno: nope
22:39.58Guillotineck: ya, thats what I'm thinking. maybe have the folder still there and thats messing it up
22:40.01TecnoBratshut down wow completely?
22:40.44Thraeckknight: I think trying to improve upon an existing library is a good thing, but until everyone can agree one way is better then the other, wouldn't it be more in the spirit of cooperation to keep the two seperate until then?
22:41.19WillJitsuckknight: did you just recently fix that parser error?
22:41.21ThraeOut of respect to the original author, and those that worked with him.
22:41.25a-stray-catsigh, the european language packs break the US version QQ
22:41.26ckknightWillJitsu: yes
22:41.41WillJitsuckknight: ok so I gotta wait for it to update on the server?
22:41.44ckknightThrae: no, as that's inefficient as far as CPU and memory is concerned, due to double-calculations, which was the main reason that people (vhaarr) were reverting to Parser-1.1
22:41.47ckknightWillJitsu: yes
22:41.51Thorgard^2WillJitsu, it is up now.
22:41.56WillJitsuThorgard^2: thanks
22:42.12Thorgard^2WillJitsu, and if you're using WAU, View->Reload Index.
22:42.14ckknightThrae: so "progress" was prevented because of the separation
22:42.38Thraeckknight: Right, just as it is less efficient to use Ace2 and, say, Khaos framework side-by-side.
22:42.50WillJitsuThorgard^2: ahh that was the problem
22:43.32ckknightThrae: yep.
22:44.05ckknightThrae: only due to the frequency of chat messages and ease of profiling, it's easier to tell
22:44.40TecnoBratSo, did anyone need me to report anything about the maintank tainting issue on the US forums?
22:45.08dodgizzlaI just saw a crazy game called "Zuma".. anyone up to write a WoW addon with multiplayer mode? :>
22:46.39*** join/#wowace Ominous (i=HydraIRC@84-51-151-23.jamesk522.adsl.metronet.co.uk)
22:46.55Ominouswoot, moros and maiden down for the first time tonight :)
22:47.30Solegrats, I guess :P
22:47.38*** join/#wowace Kody- (n=nope@69.109.103.158)
22:47.42Thraeckknight: If vhaarr is using addons that he deems less efficient, then he can just stop using those addons, or re-code them himself. You're increasing the complexity for development of Parser-1.1, as now the Parser-3.0 framework co-existing will have to be dealt with. If you screw up somewhere in Parser-3.0 (not saying you will, just hypothetically). It decreases the amount of people who will be able to test Parser-1.1 in real situations
22:48.28ckknightwell, the whole point is that people will be able to run Parser-3.0 as a replacement for Parser-1.1
22:48.41sbuAntiarc: druid line 121 arithmetic blahblah :o
22:48.46sbu(error)
22:49.12ThraeI'm not saying your way is better, you're an excellent coder, but stifling the development process of another library just isn't playing fair.
22:49.13*** join/#wowace chutwig (n=edmundrh@ool-44c58c53.dyn.optonline.net)
22:49.21Thraes/is better/isn't better/
22:49.24Soleis the only real difference now between Parser-1.1 and Parser-3.0 the difference in api?
22:49.57Leialynckknight, TecnoBrat: ok no I have another problem, seems I don't get element types ... my Simplecombatlog messages are not colored in any way but they should (mage :P )
22:50.02Leialynnow*
22:50.06Ominouswell, i havent been folowing this debate but parser-1.1 hasent been develeped for ages as far as im aware so it isnt relaly stiflings its developmeny
22:50.22Solethats what I was thinking
22:50.23Thraeckknight: Right, but by stifling the development of Parser-1.1, and those that would choose to include it in their addon development, you're taking away people's choice by force, instead of letting them choose for themselves.
22:50.24*** join/#wowace Tuller (n=chatzill@c-76-27-166-119.hsd1.va.comcast.net)
22:50.45ckknightwell, it's really the user's choice
22:50.47ThraeOminous: rophy doesn't use the Ace SVN anymore, it's still being developed.
22:50.54ckknightthe user can choose to use Parser-1.1 only mods
22:51.05ckknightLeialyn: did you update?
22:51.10ckknightLeialyn: I think I fixed that.
22:51.42rubikhow can i make Quartz auto-load? S&D doesn't detect it.. someone please help?
22:51.44Gnarfozlol
22:51.48Leialynhmm new parser3.0 revision, testing
22:51.52Thraeckknight: But he can't choose to use both and still gain the benefits of both -- you're directly competing with Parser-1.1.
22:51.52Gnarfozlove the comments on this one: http://www.wowhead.com/?item=17782 xD
22:51.54ckknightThrae: what does he use, then?
22:52.24ckknightThrae: by using both, it makes things less efficient overall, needlessly, also, if Parser-1.1 loads first, then it will be used instead of the compat layer.
22:52.49Leialynckknight: ok its fixed ^^
22:52.54ckknightLeialyn: woot.
22:52.58ckknightLeialyn: thought so
22:53.07Leialynyou update so fast ^^
22:53.16ckknight:-)
22:53.31a-stray-catanyone here not enUS/
22:53.34Thraeckknight: That's not your decision to make though, that's the user and addon developer's decision to make.
22:53.57Leialyna-stray-cat: yes
22:54.19a-stray-catcan you paste me your realmslist.wtf? :O
22:54.25*** part/#wowace Punkie` (n=~@host86-130-2-120.range86-130.btcentralplus.com)
22:54.25ckknightThrae: oh well, don't expect me to change it now for your fruitful dream where all libs live in harmony with one another.
22:54.49ckknightthe user doesn't have to use Parser-3.0 mods, that's their choice
22:54.58Leialynset realmlist eu.logon.worldofwarcraft.com
22:54.58Leialynset patchlist eu.version.worldofwarcraft.com
22:55.06Leialyn@a-stray-cat
22:55.35a-stray-catthanks
22:55.50a-stray-cati should have expected it only to differ only in us/eu :o
22:55.54ThraeThe two libs could live in perfect harmony, it would just be a little less efficient to have two instances of the lib in memory.
22:56.41ckknightright.
22:56.44ckknightwhich is bad
22:56.46ThraeSometimes we do things which are less efficient for the sake of the community.
22:56.57ckknightwhich is why people (like vhaarr) reverted to Parser-1.1 instead of using Parser-3.0 as he was originally
22:57.04sbuAntiarc? :)
22:57.05ckknightfuck the community.
22:57.10ckknightefficiency is our number one priority
22:57.24nevcairielthat attitude stinks :P
22:57.31ckknightespecially as the system I've come up with works
22:57.48ThraeWell, Ace2 isn't as efficient as everyone embedding most of its code in the addon themselves. A lot of the code is just simplifying the existing framework.
22:57.48ckknightit works for addons that use the Parser-1.1 API and it works for addons that use the Parser-3.0 API
22:57.52ckknightso I just don't see the issue.
22:58.32ThraeIn fact, most of what you've added to Parser-3.0 is just your version of how the API should play out, a "simplier version", and a generic filter system that was originally implemented custom-tailored within each addon.
22:59.41*** join/#wowace Vangual_ (n=bah@84-72-114-69.dclient.hispeed.ch)
22:59.53Gnarfozsrsly
22:59.53ckknightby having the filter system in Parser-3.0, things are optimized much more for messages that won't be looked at
23:00.12ckknighti.e. if sourceID = "player", you don't have to compute the results of anything outside of that
23:00.15ckknightwhich happens very often
23:00.22CIA-2203ominous * r37488 10Niagara/Niagara.lua: Niagara: deDE added
23:00.24ckknightwhereas in Parser-1.1, you do, as the filtering is up to the addon itself
23:00.32ckknightthus causing extra, unneeded computation
23:01.00ckknightas well as making the system as a whole more complex overall
23:01.10ThraeAs far as I can see, the filtering is enforced.
23:01.26Gnarfozas far as I can see, there are lots of bunched up panties around :D
23:01.44ckknightThrae: what's wrong with that?
23:02.03Thraeckknight: Because I have addons, and know of others, where the filtering isn't needed, period.
23:02.18ckknightright, so you use the simple filter, which is very efficient
23:02.28ckknightthe simplest filter you can have is { eventType = "Damage" }
23:02.42ckknightwhich, in Parser-1.1 terms is the same as :RegisterInfoType("addonID", "hit", func)
23:02.47dottedParser-3.0 > ParserLib-1.1. Move along now nothing to see here :/ - Stop blocking progress -.-
23:03.02ckknightso I just don't see how that argument holds water
23:04.01Peoiickknight:   Not to sidetrack you with a request, but after getting addicted to said feature within Bongos, I was curious, is there any potential to add to Fubar (on perhaps a per-plugin basis even), that the tooltip could be disabled when in combat?
23:04.22ckknightPeoii: already in. Check the menu under "Tooltip"
23:04.32Peoiickknight: hawt sex. Thanks much mate.
23:04.44Gnarfozalready implemented requests are the best ;D
23:04.49Thraeckknight: That wasn't done for efficiency, that was done because the events are so screwed up they need to deformat it anyway. The original idea of ParserLib was just to fix all of the problems with message events, especially those in different locales, coming in such sporatic order that they make no sense.
23:05.01a-stray-catwhere'd killing blows go in the new parser-3.0?
23:05.03Peoiilol, I didn't even notice it.  So yea, good deal.
23:05.12a-stray-catunder death?
23:05.37Thraes:original idea:original idea as I understand it:
23:06.03ckknighta-stray-cat: death, yea.
23:06.14ckknighta-stray-cat: HKs are under Honor, though
23:06.17ckknighta-stray-cat: it fires both
23:06.29Thraeckknight: You're taking Unix, turning it into BSD, then calling it Unix 2.0.
23:06.31a-stray-catlooking specifically for "you killed so and so!"
23:06.37ckknightThrae: BSD ftw?
23:06.44ckknighta-stray-cat: "Death"
23:06.48TecnoBratAnyone interested in making an Ace'd version of the new SW_UniLog? Basically a UI that allows you to browse the combat log .. filter the target and source by a value, damage type, etc etc etc
23:06.49ckknightsourceID = "player"
23:06.55GnarfozThrae: you're SCO :p
23:06.59ThraeThere are some situations Unix is better then BSD ;)
23:07.09a-stray-catthanks
23:07.22ckknightThrae: nah, BSD keeps stealing the cool stuff, e.g. ZFS
23:08.21ThraeLinux kernel can't get as small as a BSD kernel which can't get as small as a Unix kernel for overall resource usage.
23:08.40ckknightthen why is Parser-3.0 still so efficient?
23:08.57jwwpuais there an addon that tracks the "Healing Way" buff?
23:08.57ckknightalso, it's more efficient _because of_ the filtering system
23:09.00ckknightnot in spite of it
23:09.21Gagorianjwwpua: Tracks it.. how?
23:09.51ThraeI'm not saying Parser-3.0 is more efficient. I'm just saying you could, with a tiny bit more effort, make it into a seperate lib which depends on Parser-1.x, and keep the original spirit of open-source cooperation.
23:10.10ckknightdisagree
23:10.14ThraeEspecially considering Parser-3.0 is more like Linux vs Unix ;)
23:10.20jwwpuaGagorian: it's a shaman buff that stacks 3 times and lasts 15 seconds. when healing the MT, it's best to keep the buff on him by using Rank 1 heals. It'd be nice to have a floating icon/text that shows the buff count (1-3) and time remaining on the buff
23:10.28ckknightbecause Parser-1.1 works mostly on an event schema
23:10.43ckknightalso, if it were to do that, then Parser-3.0 couldn't add other eventTypes
23:10.55jwwpuaGagorian: sort of like the Earth Shield tracker addon
23:11.02*** join/#wowace ardor (n=Miranda@ip68-224-50-207.lv.lv.cox.net)
23:11.04ckknightalso, Parser-1.1 is using a less efficient deformatting system, Parser-3.0 couldn't upgrade that
23:11.06ckknightetc.
23:11.08jwwpuaGagorian: keeps track of who you have the buff on, time remaining, and charges left
23:11.11ThraeSo, you've already made your compatibility layer. If all you want to do is make it more efficient, you don't need to change the API.
23:11.18ckknightalso, why would you want Parser-3.0 depending on Parser-1.1, it'd be ugly
23:11.20ThraeThen you could change Parser-1.1.
23:11.33ckknightalso, Parser-1.1 doesn't use Ace in the sense that you can embed it, which Parser-3.0 can
23:11.49ardorAnyone for hire? I have a wow project.
23:11.49ckknightif Parser-3.0 were to be just a layer on top of Parser-1.1, it'd be less efficient by definition
23:11.56ckknightardor: potentially
23:12.02Gagorianjwwpua: I know what Healing Way is :) Well, debuff filter filters buffs/debuffs that you specify on the target and creates a separate frame for them
23:12.12GagorianJust add Healing Way and drag the frame wherever you want
23:12.19CIA-2203adirelle * r37489 10Violation/Violation.lua:
23:12.19CIA-22Violation:
23:12.19CIA-22- added a rough DamageMeters communication parser.
23:12.26jwwpuaGagorian: will it keep up with the charges and time remaining?
23:12.32ckknightalso, Parser-2.0 _was_ in the works, but nixed because too many people were using 1.1 already, it was complex to upgrade
23:12.33Jagobahhmmm quartz is now load on demand D: ?
23:12.42ardorI'm looking for something pretty basic, I think, however I lack any knowledge of "wow programming"
23:12.49ckknightalso, rophy kinda petered out wrt the whole Parser-2.0 thing
23:12.52Thraeckknight: Not if you code it properly.
23:12.59Gagorianjwwpua: I'm not a shaman but probably yes
23:13.08jwwpuaGagorian: where can I get it?
23:13.13ckknightThrae: bottom line: I'm not changing it.
23:13.36ckknightThrae: I believe my situation is the best situation that I've heard, and have yet to be convinced otherwise
23:13.38Thraeckknight: Errr, Parser-2.0 had two objectives -- change the API, and make it use Ace2. Me and rophy found it wasn't really more efficient, sometimes less efficient, to use Ace2 (at the time), so we abandoned it.
23:13.48Funkeh`ckknight: did you make threat broadcast in KTM format also?
23:13.51ardorI just need some working, source code for like typing on the in game wow chat line /mycommandname command arugments
23:13.59ckknightFunkeh`: no, but it has the potential to
23:14.07ardorthen it sends it to my socket server, and types the reply on the wow chat
23:14.10ardoris that possable?
23:14.10Gagorianjwwpua: http://www-en.curse-gaming.com/downloads/details/3574/
23:14.13Funkeh`ckknight: good, cba with broadcasting 2 messages
23:14.27Thorgard^2ardor, can't communicate with the outside world through WoW.
23:14.30Funkeh`ckknight: it should stay like that imo
23:14.36ckknightFunkeh`: frankly, if KTM wants to work with Threat-1.0, it can learn how to read Threat-1.0 messages
23:14.50ckknightThreat-1.0 will read KTM's messages and use that data (eventually)
23:14.54ckknightbut not output
23:14.55Funkeh`yeah but lets be realistic
23:14.59Funkeh`we are talking about kenco :D
23:15.05ckknightyea, he won't do that
23:15.17ardorThorgard^2: Oh,
23:15.22Thraeckknight: *sigh* Fine, just realize -- you're sounding exactly like AL.
23:15.25jwwpuaGagorian: thanks I'll give it a try
23:15.35AdirelleI think Threat will never send merge pet and master threat.. KTM does it ATM :/
23:15.40snurreThrae: harsh
23:16.39TecnoBratwhy would it send merged pet/master threat?
23:16.42TecnoBratthat makes no sense
23:16.43Thorgard^2ardor, yeah, the only data you can access is whatever data was loaded when you launched the WoW client.
23:16.45ardorCan I roll random numbers from a list, and when the number comes up, remove it from the list for all the users, using my wow programm?
23:16.47ckknightThrae: I'd be happy to be convinced otherwise, but I haven't yet, and I see you as in the way of progress. Perhaps it would be better to see the advantages of the new system rather than bashing it for being different
23:16.50Adirelleyes, that makes no sense, but it does
23:16.59Thorgard^2ardor, oh, yeah.
23:17.02AdirelleI looked at what it sent... sending my boar et letting fight
23:17.20ardorso if user A rolls 200, then user B can not roll 200.
23:17.32TecnoBratAdirelle, wtf ... what good is merged data?
23:17.39ardorI think thats all I really need.
23:17.39Adirelle"my" threat went up by 4600 (charge+growl) then continued to go up...
23:17.40Thraeckknight: You thinking I'm trying to "bash" your implementation is exactly why I said what I just said. Let's end this conversation...
23:17.46AdirelleTecnoBrat: dunno
23:17.52Thorgard^2ardor, yeah, you'd have to make a customer /roll command though. ;P
23:17.54AdirelleTecnoBrat: it does it, period.
23:17.57TecnoBratthat boggles my mind
23:18.01Adirelleyep
23:18.07jwwpuaGagorian: would you happen to know of an addon that will show interrupt attempts (kick/pummel/counterspell/etc) in a message alert? (even if they don't interrupt, but are attempted)
23:18.11TecnoBratuseless messages to parse ftl
23:18.20ardorAnyone, want to make some money making a custom roll command for me?
23:18.29a-stray-catAdirelle: i don't think ktm merges pet and and master threat
23:18.34TecnoBratjwwpua, not sure if CastYeller does exactly that .. but you can check
23:18.34Gagorianjwwpua: Nope
23:18.39a-stray-catmy ktm shows them as two separate bars?
23:18.46jwwpuaTecnoBrat: i'll check it out. thanks
23:18.47TecnoBratjwwpua, it at least shows taunts, and resisted taunts, ect
23:18.49a-stray-cati know mine doesn't move when im not shooting and my pets attacking
23:18.49jwwpuaGagorian: well make one!
23:19.04Adirellea-stray-cat: I didn't think too, then I asked prat to show me what KTM sent...
23:19.17ckknightThrae: here's my perspective: It seems like from your point of view, I should've kept support for old FuBar plugins that were out of date and used a deprecated API, and instead just kept upgrading it instead of having a 2.0 release, thus making progress harder overall and hurting development as a whole.
23:19.22a-stray-catdoes it show them at the same time? or does it totally merge them?
23:19.42Adirelletotally merge them
23:19.55Adirellemessage like : KTHLM t 4600
23:19.55Gagorianjwwpua: No, you make one
23:19.57a-stray-catso people other than me see my bar as huge then?
23:19.57snurrektm only sends "KLHTM t xxxxx"
23:19.58jwwpuaTecnoBrat: oh I think that's only for your own spells/abilities. I'm looking for something that tells me when another player that's fighting me burns his interrupt
23:19.59snurrenothing more
23:20.03ardoroh since I can't contact outside the wow world when inside wow, can I write a file to the harddrive that the user can upload to a website?
23:20.05jwwpuaGagorian: I wish I could :P
23:20.05snurre(but *loads* of it)
23:20.07a-stray-catno wonder they're always screaming at me to FD
23:20.14a-stray-catand im always saying "not yet!"
23:20.22Gagorianjwwpua: Learn! So has most of the people here
23:20.23Adirellejwwpua: castyeller should do the trick
23:20.40Adirellejwwpua: oh, didn't read last sentence
23:20.47Adirelleso no, it doesn't for other peoples
23:20.56jwwpuaah ok
23:21.07Thorgard^2ardor, yeah, that's doable. It's how most DKP/raid trackers work.
23:21.24Adirellea-stray-cat: that what I thought when I saw that... that's just... incredibly insane.
23:21.27ckknightardor: yes, you can when they reload or logout
23:21.35Gagoriannevcairiel: ping
23:21.38CIA-2203funkydude * r37490 10BigWigs/Karazhan/TheBigBadWolf.lua:
23:21.39CIA-22BigWigs: Karazhan/TheBigBadWolf:
23:21.39CIA-22- hopefully fix the issue as reported by blime of everyone getting a warning when you have a player by the name of 'You' in the raid
23:21.51TecnoBratFunkeh`, ROFL NOOOOOOOooOOOO
23:21.56Thorgard^2lol
23:22.06Funkeh`O_o
23:22.08Adirellelol
23:22.14Thorgard^2"Damn You"
23:22.17TecnoBratYou missed the big discussion on that
23:22.24ardorok so what it stores the file in "limbo" and when you logout then it puts it to the disk?
23:22.24Funkeh`aww
23:22.24TecnoBrat:)
23:22.27Funkeh`i was doing vashj :p
23:22.29TecnoBratHe was in here
23:22.36Funkeh`was he? :P
23:22.37TecnoBratmight still be, dunno
23:22.47TecnoBratyea, he is .. Blime
23:22.49Adirelleardor: something like that
23:22.56TecnoBratWe told him to change his name, haha
23:23.06Funkeh`lol
23:23.14PeoiiOk, so before I go off and make a suggestion, do we have any timer addons that sync across multiple people to refresh debuff timers for all classes?
23:23.21Funkeh`kinda hard to imagine that you would name yourself 'you' though
23:23.22Adirelleardor: in fact data are serialized in lua-readable format at logout
23:23.36a-stray-catPeoii: i'm attempting to work that into sorrentimers ;x
23:24.00ardorwhat about a packet snifffer and a logged in bot, to get things done in real time.
23:24.03*** join/#wowace vid`` (i=user@c-68-36-197-141.hsd1.nj.comcast.net)
23:24.18Thorgard^2ardor, breaking the ToS.
23:24.18Adirelleardor: what about being banned in doing this ?
23:24.20Peoiia-stray-cat: hrm, k.  I'm looking for something that will sync stuff like scorches/etc for mages, sunders/etc for warriors,etc.  using the new 2.1 allowances, this should be trivial yes?
23:24.26*** join/#wowace zac (n=zac@148.189.189.72.cfl.res.rr.com)
23:24.28*** join/#wowace Herio (n=Kevin@dsl027-181-250.sfo1.dsl.speakeasy.net)
23:24.35ardorAh I see.
23:24.43snurrehttp://img69.imageshack.us/img69/8164/freshserveriv3.jpg
23:24.49TecnoBratardor, what you are trying to do breaks the ToS and is not allowed through the API ... and we dont really wanna talk about it here.
23:24.58Adirellenight
23:25.13ardorI dont want to break the ToS i just dont know what I am talking about it.
23:25.44*** join/#wowace Coldheart (n=cold@systembolaget.us)
23:25.51a-stray-catPeoii: probably
23:26.01ardorWell, anyone want to write that random number thing for me?
23:26.04ardorI have paypal.
23:26.34Gagorianumm, what?
23:28.17a-stray-catfunction rand() return 3; end --rolled a die, guarenteed to be random
23:28.17TecnoBratardor, specifically the ToU says you cannot capture chat from the game and use any sort of bot to post it elsewhere
23:28.20ardorit need to be removed from the global random list, when the number its.
23:28.44ckknightardor: math.random()
23:28.49ardorTecnobrat: but its ok to do it, upon exiting the game?
23:29.04ckknightardor: math.random(min, max)
23:29.12Thorgard^2Basically a '/random' mod that communicates with people in the raid/group and removes numbers roll from the 'pool' of allowed numbers. ;P
23:29.32TecnoBratyou can do whatever you want with your chat logs .. wow has a built in chat logger. but you can't do it in real-time
23:30.09ardorguys, I'm smart, i am sure i could spend 3 hours or how ever long it takes to w rite what I want, however, I dont want to. i want to pay someone who wants to work with me to get the first steps and my whole project done, who knows "wow programming" already.
23:30.11HerioPrat.Colors.SHAMAN?
23:30.20Herioprat is telling shamen are warlocks?
23:30.28ckknightshamans
23:30.32hyperChipmunkshaman
23:30.47hyperChipmunkone shaman, two shaman, three shaman
23:30.53ckknightno, not according to blizz
23:30.55Chompersckk, whats your goal with parser3.0?
23:30.55Gnarfozthat doesn't even make sense :p
23:30.57ckknightit's one shaman, two shamans
23:30.58hyperChipmunkno shaman
23:31.04ckknightChompers: domination
23:31.09Heriowhy not either directly reference RAID_CLASS_COLORS or copy the colors like pitbull does?!
23:31.10ckknightChompers: alternatively, cookies
23:31.12HerioTELL ME DAMN IT!
23:31.14Wobinshaman is both singular and collective =P
23:31.15HerioYARG
23:31.22ardoryou know, I dont even need a in-game plugin now that I think about it.
23:31.27Chompersor dominating cookies with laser beams
23:31.28jwwpuadoes Cartographer tracks friends on the map? or do they have to be in the guild?
23:31.31Chompersgotta think big
23:31.32jwwpuatrack*
23:31.34GnarfozhyperChipmunk: http://www.wowwiki.com/Shaman_Spelling
23:31.36Wobinjwwpua: only guild
23:31.37Gnarfoz^^
23:31.49hyperChipmunkwell, i can always fix that
23:31.51TecnoBrathttp://www.worldofwarcraft.com/burningcrusade/townhall/classcombo.html <= checkout the <title>
23:31.55ardorThank you guys for all your help, mainly about the ToS stuff. as I offten thing of cool things i want to do in wow.
23:31.56ckknighthttp://www.wowwiki.com/Shaman_Spelling
23:31.57jwwpuawould it be possible to track friends too if they had the same addon?
23:32.07Gnarfozit explains why it's shamans, what's to fix? :p
23:32.08ardornow i know some limits.
23:32.15Thorgard^2Good luck with your project, ardor.
23:32.21ardorThanks =)
23:32.23ckknightjwwpua: guild
23:32.28ckknightjwwpua: no, not possible
23:32.54ckknightChompers: there's no real goal, it's just a very nice parsing library, to handle any chat parsing without hassle
23:32.56jwwpuaa channel couldn't be used to broadcast coordinates?
23:34.28Chompersah right cool
23:34.44Chomperswondered if it was  preperation for some sort of new addon
23:34.58ckknightjwwpua: could be, but I'm not adding it
23:35.05ckknightChompers: lots of addons use it
23:35.14TecnoBratjwwpua, if you had like everyone with cart in a channel on a server, that would be a lot of messages to parse to check to make sure they are on your friends list ..
23:35.18ckknightChompers: (but I was thinking about making an SCT clone)
23:35.32jwwpuaoh
23:35.35jwwpuai was thinking more along the lines of adding specific friends
23:35.40Thorgard^2"Re'ka ogg" anyone?
23:35.45Chompersi'd like to see that ckk
23:35.50jwwpuaand they would have to add you for it to work
23:35.54TecnoBratjwwpua, yes ...
23:35.58jwwpuabut I understand the reason for not doing it
23:36.00TecnoBratbut you would have to be in a channel
23:36.03ckknightChompers: either that or Monopoly
23:36.11Chompersi thought that there was no need to make new unit frames with Aguf about, damn was i wrong :P
23:36.21TecnoBratand it would broadcast to the channel, and then the other person would ignore it if you aren't a friend
23:36.34TecnoBratotherwise, how would you do it?
23:37.29Heriosylvanaar: ping
23:37.34Herio~seen sylvanaar
23:39.24purlsylvanaar <n=sylvanaa@205-196-182-22.static.cmts1.phonoscope.net> was last seen on IRC in channel #wowace, 5h 5m 46s ago, saying: 'does that make sense to anyone?'.
23:39.24jwwpuaTecnoBrat: custom channel that you agree on and input manually?
23:39.58*** join/#wowace Kalman| (n=delay@adsl-75-45-190-18.dsl.sfldmi.sbcglobal.net)
23:40.29Funkeh`ckknight:
23:40.29ckknightFunkeh`:
23:40.36Funkeh`ckknight: my friend warlock is reporting an error when summoning a pet Violation\libs\Threat-1.0\[Threat-1.0.lua:24:] attempt to index local 'text' (a nil value)
23:42.47ckknightFunkeh`: any debugstack?
23:43.04Funkeh`ill ask him if he suses buggrabber
23:43.08Funkeh`uses*
23:43.51*** join/#wowace Xuerian (n=core@wireless-216-222-129-181.citizip.com)
23:44.04*** join/#wowace Kyah1 (n=Kyahx@74-33-20-171.dsl1.mnd.mn.frontiernet.net)
23:44.22*** join/#wowace Wixi (n=jasoncou@client-82-14-90-2.brhm.adsl.virgin.net)
23:45.03WixiAm i right in saying if i want to edit a custom event in SCT, i change /SCT/sct_event_config.lua?
23:45.22*** join/#wowace Xuerian (n=core@wireless-216-222-129-181.citizip.com)
23:46.11CIA-2203ckknight * r37491 10Threat-1.0/Threat-1.0/Threat-1.0.lua: Threat-1.0 - add an argument check to HexCheckSum
23:46.21ckknightWixi: that is both true and not true... until you check. Go find out
23:47.36Peoii[2007/05/28 16:00:34-2-x172]: Threat-1.0\Threat-1.0\ClassModules\Mage.lua:44: attempt to perform arithmetic on a nil value
23:47.42Peoiiinteresting odd error.
23:48.28Wixickknight: I have checked as far as i can tell if it is commented out -- it shouldn't be displaying however, it still is
23:48.32ZealotOnAStickckknight or nymbia: http://ace.pastey.net/44017
23:48.35Thorgard^2http://ace.pastey.net/44018
23:48.36sbuPeoii: same with druid
23:49.18Peoiisbu: Yea, I was noticing some of the posts.  Seems rather class non-specific.
23:50.21Funkeh`ckknight: Thorgard^2 has the error for you
23:51.00ckknightThorgard^2: update
23:51.21Thorgard^2ckknight, I did.. how recent should I be? ;P
23:51.21nekohAntiarc: could u, or someone with svn access change this in the Mage module of threat-1.0: http://ace.pastey.net/44019
23:51.22TecnoBratThorgard^2, look up 10 lines
23:51.27Thorgard^2Oh. That was it.
23:51.33Thorgard^2TEstin'.
23:51.40ckknightZealotOnAStick: dang. not sure how to handle that one
23:51.54sbuThreat-1.0-37468 (Threat-1.0):24: attempt to index local 'text' (a nil value)
23:52.04TecnoBratsbu, look up 10 lines
23:52.06TecnoBratupdate :)
23:53.17sbuoh hm
23:53.24sbu*hides*
23:53.33*** part/#wowace Herio (n=Kevin@dsl027-181-250.sfo1.dsl.speakeasy.net)
23:54.09ZealotOnAStickckknight: I disabled MobMitigation right now, which is the only thing I know of offhand that uses Parser 3.  Does SCL use 1.1 or 3?
23:54.10sbuThreat-1.0\Threat-1.0\ThreatClassModuleCore.lua:671: bad argument #1 to 'tremove' (table expected, got nil) <-- winner?
23:54.18Gnarfozlots of updating going on today, it's very likely you'll report a bug in _just_ the wrong moment ;D
23:54.41ZealotOnAStick(only thing I run that I'm aware of that uses it, at any rate)
23:55.18TecnoBratHmmm, maybe I should actually learn how to write an addon
23:55.54Funkeh`ckknight: sbu has the 2nd error my warlock friend gets, whenever someone dies afaik
23:55.54*** join/#wowace harldephin (i=harl@dslb-084-063-100-043.pools.arcor-ip.net)
23:56.18Gnarfozpoll: I, rogue, have: Aldor exalted sword + (can farm for Latro's shifting sword) -- no good arena team, so slow but steady arena point gain. Which one to get first? Arena MH or OH sword? (for combat PvE)
23:56.43Peoiioh
23:56.48Peoiierr, OH :P
23:56.51Thorgard^2Still http://ace.pastey.net/44018
23:57.08Thorgard^2Oh, hmm..
23:57.12*** join/#wowace Hjalte (i=Hjalte@0x573078e7.svgnxx3.adsl-dhcp.tele.dk)
23:57.21jwwpuacan you add custom events/messages with SCT?
23:57.29Thorgard^2Nevamind.
23:57.30PeoiiGnarfoz: If you raid at all, go after Netherspites sword for your MH, or a Hope ender.  honestly they're going to be superior in a lot of cases.  The OH though is going to last you a while.
23:57.30TecnoBratThreat-1.0-37479 ..
23:57.31TecnoBratckknight * r37491 Threat-1.0
23:57.37TecnoBratyou are not updated :P
23:57.54Funkeh`WTF DUDE YOU SUCK
23:58.01TecnoBratscript should run in like 4 mins
23:58.12GnarfozPeoii: yeah, thought as much, the arena OH is kind of at the top end of what exists, but there are several MH upgrades possible
23:58.14TecnoBratFunkeh`, I KNOW DUDE WTF
23:58.35PeoiiGnarfoz: Aye, and that sword off Netherspite is so bloody common even my mage has it.
23:58.40Gnarfozlol
23:59.13Gnarfozgetting into a kara group shouldn't be that hard, even on my crappy PoS server :D
23:59.24Gnarfozshouldn't have stopped playing my rogue ^^
23:59.36PeoiiWe've got pug Gruul & Kara groups going.

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