00:08.27 | CIA-11 | 03archarodim * r31306 10Decursive/ (Dcr_DebuffsFrame.lua Readme.txt): |
00:08.27 | CIA-11 | Decursive: |
00:08.27 | CIA-11 | - Clicking on a MUF will cancel any spell targeting in progress |
00:08.27 | CIA-11 | - The MUFs only react when a mouse button is released instead of reacting when the button is pressed. |
00:08.27 | CIA-11 | - Comment clean up and spelling in Dcr_DebuffsFrame.lua |
00:15.37 | knarf- | the only thing that annoys me with decursive is that the ding sound only is there for the live list :/ |
00:17.08 | Mikma | ckknight: sometimes when i reach my waypoint, the waypoint arrow bugs and starts to spin around and the image jumps around the frame :D |
00:17.35 | Arrowmaster | you know i used to get that all the time but for the longest time but now its stoped |
00:17.47 | ckknight | Mikma: that's someone else's bug, possibly wobin's |
00:17.59 | Mikma | wobin: hear that? it's your bug. |
00:18.30 | Mikma | btw, clearing the waypoint does remove the arrow and the bug, and when i use another /tloc it works like it should |
00:18.37 | Mikma | so it's a minor gfx glitch or so |
00:18.59 | kergoth | Mikma: yea i've seen that too |
00:19.17 | Kirkburn|afk | A little bit of news - Nihilum has got Vashj down |
00:19.29 | NightHawkTheSane | psh, that's so 2 hours ago. |
00:19.36 | Cryect | haha years behind :-p |
00:19.39 | CIA-11 | 03ckknight * r31307 10PitBull/PitBull.lua: |
00:19.39 | CIA-11 | PitBull - make height/width/scale based on group. |
00:19.39 | CIA-11 | - make group options autogenerated. |
00:19.42 | Kirkburn|afk | *sigh* |
00:19.57 | Cryect | Best part was only 4 vials |
00:20.09 | Cryect | Though I won't be suprised if its a random 1-4 Vials |
00:20.46 | kovi | afaik she bugged out, died, gave loot and respawned |
00:20.52 | kovi | ._o |
00:21.13 | CIA-11 | 03shieldb * r31308 10Incubator/Core.lua: Incubator: Commas are overrated |
00:21.38 | JJSheets | wtf is incubator? |
00:22.03 | trh | did anyone of you read the searching classes thing from nihilum with their requirements? |
00:22.04 | NightHawkTheSane | Incubator? I hardly know her. |
00:22.11 | JJSheets | lol |
00:22.12 | shieldb | ;) |
00:22.14 | trh | it's basically: if you didn't got any rl, you're welcome ;) |
00:22.49 | kovi | i play on the same server as them, it's pretty, well ..... |
00:23.10 | Chompers | what requirements? |
00:23.52 | Mikma | ckknight: dewdrop = ability to remove the manabar? |
00:24.15 | ckknight | Mikma: dewdrop = ability to pwn your mom? |
00:24.20 | ckknight | but yes, later. |
00:24.32 | Mikma | aww, i wanted it like right now |
00:24.48 | NightHawkTheSane | frame.manaBar:Hide()? |
00:24.52 | ckknight | dude, wait like a few hours |
00:25.02 | ckknight | NightHawkTheSane: yea, that's basically it. |
00:25.07 | Mikma | and stop talking about my mother or my daddy will beat up your daddy and drive over your cat with his mercedes benz |
00:25.10 | ckknight | if you disable the mana bar in the layout, it'll work as well |
00:25.19 | trh | Chompers: like at least 6 days a week raiding from 17-24 |
00:25.19 | ckknight | not Miss Priss! |
00:39.12 | Mikma | Kemayo: assplode! |
00:43.11 | NightHawkTheSane | I love how this episode of sg-1 is one big ball joke. |
00:43.59 | Mikma | lol these Raging Colossus' are funny, you can mine them once they are dead and looted |
00:44.26 | Gngsk | lotsa mobs like that |
00:44.46 | knarf- | ye in instances you can herb some of the tree mobs too |
00:44.47 | knarf- | :P |
00:44.52 | NightHawkTheSane | indeed. |
00:45.14 | Mikma | but, why is the miner "skinning" the giants? :D |
00:45.31 | NightHawkTheSane | because their skins are rock, duh. :D |
00:45.58 | Mikma | you're not making any sense, so i'm imaginating that you have a carrot in your butt. |
00:46.03 | CIA-11 | 03kemayo * r31309 10PitBull_Portrait/Portrait.lua: PitBull_Portrait: IsWackyUnit[unit], not IsWackyUnit(unit). |
00:46.43 | CIA-11 | 03ckknight * r31310 10DewdropLib/Dewdrop-2.0/Dewdrop-2.0.lua: .Dewdrop-2.0 - added passValue option to AceOptions |
00:47.12 | ckknight | Kemayo: yea, that might change. |
00:47.16 | ckknight | Kemayo: we'll see |
00:47.28 | ckknight | Kemayo: there's a reason I haven't documented it yet |
00:49.19 | Kemayo | I'm not even sure that Portrait needs to use it. I just didn't know while I was working on it whether I could get portraits from anything but the standard units. |
00:50.42 | Kemayo | I'm trying to find a target-chain long enough to test this. |
00:51.46 | Chompers | everyones helping out on pitbull |
00:51.47 | Chompers | awesome |
00:52.02 | Kemayo | I just like portrats. |
00:52.07 | Mikma | same, same |
00:52.09 | Kemayo | s/portrats/portraits/ |
00:52.14 | Chompers | soon it will devour ag_uf and make it into its own module |
00:52.22 | Chompers | there is no stopping it |
00:53.12 | Kemayo | Mostly it's that I know if I don't jump in soon enough the portraits will probably be 2d. By getting there first I can force whoever writes a 2d portraits module to at least have to call it something like PitBull_PortraitsThatLookLikeAss. |
00:53.51 | Chompers | :P |
00:53.57 | Chompers | 3d portraits are rather great |
00:54.12 | Chompers | do they not need a large memory footprint? |
00:54.17 | Kemayo | Okay, units like targettarget don't work for :SetModel, so I'm good. |
00:54.35 | NightHawkTheSane | Kemayo: I think all portraits should be "PortraitsThatLookLikeAss" |
00:54.35 | NightHawkTheSane | :P |
00:54.39 | *** join/#wowace rophy (n=Miranda@220-132-204-186.HINET-IP.hinet.net) |
00:54.58 | Kemayo | Chompers: I don't know. :D |
00:55.12 | kenlyric | NightHawkTheSane: I've never understood that either. |
00:55.23 | CIA-11 | 03ckknight * r31311 10Ace2/AceConsole-2.0/AceConsole-2.0.lua: .AceConsole-2.0 - add .passValue support. probably. |
00:55.33 | *** join/#wowace _neuron_ (n=x@195.204.54.159) |
00:56.40 | ckknight | Chompers: PitBull's made to be an extensible framework |
00:59.11 | Chompers | it sure is |
00:59.11 | xlvii | pitbull is the new ag_uf? ;p |
00:59.22 | xlvii | well, it does what ag_uf does and more? |
00:59.24 | Chompers | good idea, so lots of people can help out with various modules |
00:59.36 | Chompers | if thats what you mean? |
00:59.54 | nymbia | very easy to write modules :) |
01:00.58 | Chompers | i've only ever written a basic snakes and ladders game before, coding lingo is hard :/ |
01:01.33 | ckknight | xlvii: PitBull is a modular, efficient UF framework |
01:01.44 | ckknight | I don't want to say it's necessarily the "new" agUF |
01:01.50 | ckknight | but it does take a lot of inspiration from agUF |
01:01.56 | xlvii | any screenshots? |
01:01.57 | xlvii | :p |
01:02.26 | xlvii | http://cache.consumerist.com/assets/resources/2007/03/swimacrosstheatlantic.jpg gg google maps. |
01:03.05 | JoshBorke | xlvii: nice |
01:04.56 | CIA-11 | 03ckknight * r31312 10PitBull/PitBull.lua: |
01:04.56 | CIA-11 | PitBull - layout and border are now group-based. |
01:04.56 | CIA-11 | - added a "New unit frame" option. |
01:05.14 | Chompers | dont forget party targets ;) |
01:05.19 | ckknight | xlvii: check the forum post |
01:05.22 | ckknight | Chompers: you can add em yourself. |
01:05.28 | ckknight | Chompers: use the new unit frame option |
01:05.37 | Chompers | oh yes |
01:06.38 | NightHawkTheSane | xlvii: lol. nice. not that i believe it's real :P |
01:07.43 | Kemayo | ckknight: Does it remember the frames you've made between sessions? |
01:07.57 | Kemayo | NightHawkTheSane: It's real. |
01:07.57 | ckknight | yea |
01:07.58 | ckknight | wait |
01:07.59 | ckknight | no |
01:08.02 | ckknight | not yet |
01:08.21 | ckknight | cause there's no way to easily remove one |
01:08.34 | ckknight | from the menu, that is |
01:09.17 | Kemayo | NightHawkTheSane: http://maps.google.com/maps?f=d&hl=en&saddr=new+york,+ny&daddr=Dublin,+Ireland&sll=57.984808,-55.019531&sspn=72.354033,164.53125&layer=&ie=UTF8&om=1&z=4&ll=48.166085,-36.5625&spn=43.171238,82.265625 |
01:09.51 | Chompers | could drive that, just hold your breath |
01:09.53 | todd` | ahaha |
01:10.01 | Prophh | is there a mod that will tell me when Fearward is used on the player that i casted??? some sort of warning type mod?? |
01:10.07 | todd` | "Swim across the Atlantic Ocean 3462 mi" |
01:10.20 | NightHawkTheSane | Kemayo: okay, -now- i'll believe it. :P |
01:10.26 | JoshBorke | that's awesome |
01:15.20 | xlvii | does anyone know if there is a 'sct' that works for attacks you make? |
01:15.47 | JoshBorke | xlvii: sctd |
01:26.34 | trh | got a feature request for cartographer... add a "only when finding profession items is active" under Professions / Herbalism & Mining |
01:28.50 | CIA-11 | 03ckknight * r31313 10TabletLib/Tablet-2.0/Tablet-2.0.lua: .Tablet-2.0 - can now take AceOptions data tables in the menu argument |
01:29.49 | JoshBorke | Kaelten: ping |
01:29.55 | Prophh | is there a mod that will tell me when Fearward is used on the player that i casted??? some sort of warning type mod?? |
01:30.07 | JoshBorke | Proph: not that i have heard of |
01:31.39 | JoshBorke | but then again, i don't know everything |
01:33.24 | sedatedChipmunk | o |
01:33.25 | sedatedChipmunk | no? |
01:33.32 | sedatedChipmunk | meh |
01:33.36 | kergoth | stupid question, but how do you give a frame a solid color background? there's setbackdropcolor, but do you have to setbackdrop too, even though there's no bgfile? |
01:34.28 | JoshBorke | kergoth: texture=frame:CreateTexture(nil,'BACKGROUND') texture:SetAllPoints() texture:SetTexture stuff? |
01:34.41 | cladhaire | you can make a texture, and SetTexture(1,0.3,1) |
01:34.56 | kergoth | ah |
01:35.44 | *** join/#wowace freeman_ (n=freeman@pD9E47601.dip.t-dialin.net) |
01:38.23 | *** join/#wowace gerber^Cavisty[I (n=Jon@c-71-200-85-204.hsd1.md.comcast.net) |
01:39.45 | CIA-11 | 03kemayo * r31314 10FuBar_QuestsFu/Blizz/Blizz.lua: FuBar_QuestsFu: Blizz: Missing locale string. |
01:40.24 | CIA-11 | 03ckknight * r31315 10PitBull/ (PitBull.lua WatchdogTags.lua): PitBull - made profiling system more optimized, allow for sorting (right-click for options). |
01:40.26 | CIA-11 | 03kemayo * r31316 10PitBull_Portrait/Portrait.lua: PitBull_Portrait: Fix the background. |
01:44.44 | kergoth | cladhaire, JoshBorke: thanks, forgot that settexture can take rgba :) |
01:45.17 | cladhaire | that bit me a few times =) |
01:46.03 | *** join/#wowace ZealotOnAStick (n=zoas@c-69-246-194-227.hsd1.in.comcast.net) |
01:46.03 | *** mode/#wowace [+v ZealotOnAStick] by ChanServ |
01:47.24 | JoshBorke | kergoth: cladhaire told you the RGB stuff :-D |
01:47.28 | kergoth | nymbia: will you accept a pt3bar patch to let you, in game, hide/show individual buttons |
01:47.36 | JoshBorke | just say no! |
01:47.47 | JoshBorke | kergoth: you never answered my question about GuildBook :-P |
01:47.56 | nymbia | kergoth: sure |
01:49.01 | kergoth | JoshBorke: which question? |
01:49.38 | kergoth | nymbia: k, doing that now. wanted to add pt3bar into my addon set, but its users dont always want to hack lua, so i figured i'd add the basics, and they can hide the ones they dont need for that char/class\ |
01:50.01 | *** join/#wowace Unrealii (i=NEXT96@222.111.123.66) |
01:50.12 | nymbia | kergoth: yeah, understandable. thanks :D |
01:50.38 | JoshBorke | kergoth: fixing synchronization in guildbook for me :-D |
01:51.52 | kergoth | nymbia: do you want to bother with lazy frame creation for hidden frames? i.e. frames hidden at login not created until you unlock |
01:51.56 | kergoth | nymbia: or is it not worth the trouble? |
01:53.29 | CIA-11 | 03ckknight * r31317 10DewdropLib/Dewdrop-2.0/Dewdrop-2.0.lua: .Dewdrop-2.0 - added in more checks |
01:54.11 | JoshBorke | only 20 more revisions! |
01:54.18 | JoshBorke | then the ace SVN will have to be shut down |
01:55.14 | ZealotOnAStick | is dev and svn still not syncing right? |
01:56.06 | Aens|Superiority | Whats a good raid frames addon? sRaidFrames hasn't fixed the shaman/paladin issue for a long time now :/ |
01:56.32 | JoshBorke | Aens|Superiority: what issue is that? just out of curiousity |
01:56.34 | NightHawkTheSane | Aens|Superiority: I like perfectraid, but i havnt seen how it handles shammy/pallies |
01:56.35 | CIA-11 | 03ckknight * r31318 10PitBull/PitBull.lua: PitBull - modifier-right-click on the unit frames will open the PitBull dropdown for that group. |
01:56.46 | cladhaire | what do you mean, how it handles them? |
01:57.00 | JoshBorke | yea, that's what i'm thinking |
01:57.01 | Aens|Superiority | I arrange by class |
01:57.03 | JoshBorke | i <3 perfectraid |
01:57.13 | cladhaire | there's nothing special about shaman or paladin.. |
01:57.36 | *** join/#wowace vid` (i=user@c-68-36-197-141.hsd1.nj.comcast.net) |
01:57.43 | NightHawkTheSane | cladhaire: well, all /I/ meant was that i havnt been in a raid using praid since the expansion, so any issue that Aens means, I havnt had the opportunity to encounter. |
01:57.52 | cladhaire | hrm k |
01:58.17 | nymbia | kergoth: if you feel like it. they're pretty tiny but it wouldnt hurt |
01:59.19 | JoshBorke | question: is it better to inline a function for table.sort or to create a proper version of the function? ie: http://ace.pastey.net/9709 |
01:59.20 | xlvii | does anyone know of an addon that will block tells from people under level 5? |
01:59.22 | CIA-11 | 03ckknight * r31319 10PitBull/PitBull.lua: PitBull - bugfix with menus |
01:59.39 | Aens|Superiority | cladhaire: when I arrange by class, sraidframes doesn't have a frame for the 9th class |
01:59.54 | cladhaire | hrm, still? |
01:59.55 | cladhaire | that's odd. |
02:00.30 | ckknight | I have a request to the community |
02:00.37 | ckknight | come up with an icon for PitBull |
02:00.41 | JoshBorke | woof woof |
02:01.02 | ckknight | for use as a FuBar icon and such |
02:01.22 | knarf- | find a pitbull and use that? :> |
02:01.27 | Amadeo | haha |
02:01.56 | JoshBorke | oops: http://ace.pastey.net/9710 |
02:02.42 | ckknight | knarf-: yea, basically. |
02:03.01 | vid` | hmm |
02:03.01 | vid` | http://music.aol.com/videos/sessions/sessions_flash.adp?defaultCovers=565,562,559&defaultID=565 |
02:03.05 | vid` | thats interesting |
02:03.19 | vid` | never pictured korn doing acoustic |
02:03.20 | vid` | lol |
02:04.39 | knarf- | "The pitbull has traditionally been used as a skinhead symbol, probably because of its reputation as a "fighting" dog" |
02:04.57 | syeren | cladhaire, do you have any updates planned for Clique? Or Simply not needed anytime soon? |
02:05.12 | knarf- | http://images.google.com/imgres?imgurl=http://www.adl.org/hate_symbols/processed_new_images/pitbull_150.gif&imgrefurl=http://www.adl.org/hate_symbols/skin_pitbull.asp&h=230&w=432&sz=19&tbnid=aHRM0Vol5byYPM:&tbnh=67&tbnw=126&prev=/images%3Fq%3Dpitbull&start=1&sa=X&oi=images&ct=image&cd=1 <-- guess that kinda removes thoose images :P |
02:05.16 | cladhaire | i have preliminary tooltip support |
02:05.22 | cladhaire | but nothing really needed |
02:05.27 | syeren | Oki Doki :p |
02:06.30 | ckknight | knarf-: I like it, if it were clearer |
02:06.36 | knarf- | http://images.google.com/imgres?imgurl=http://my.opera.com/diakok/homes/albums/41774/Pitbull.jpg&imgrefurl=http://capitolbrewhaha.blogspot.com/2006_10_01_archive.html&h=323&w=292&sz=11&hl=da&start=39&um=1&tbnid=3voB7RAUExTfFM:&tbnh=118&tbnw=107&prev=/images%3Fq%3Dpitbull%26start%3D21%26ndsp%3D21%26svnum%3D10%26um%3D1%26hl%3Dda%26client%3Dopera%26rls%3Den%26sa%3DN |
02:06.41 | knarf- | how about that one ? |
02:06.47 | xlvii | ckknight, how big does that the icon have to be? ;p |
02:06.54 | ckknight | xlvii: 32x32 or so |
02:07.02 | ckknight | if it's bigger it can be scaled down |
02:07.16 | ckknight | knarf-: cool |
02:07.22 | *** join/#wowace Kelben (i=Kelben@residence-232-115.mschaffer.ualberta.ca) |
02:08.27 | sedatedChipmunk | or, you know, http://files.myopera.com/diakok/albums/41774/Pitbull.jpg |
02:08.31 | Kelben | hey.... question... why when i join a raid is my chat hidden? i can't see anything i type or anything anyone else types but they see it just fine |
02:08.41 | Kelben | bigwigs is giving a ton of errors |
02:09.06 | Kelben | so i'm assuming its somehow related |
02:10.04 | knarf- | ckknight thoose where the "cool" ones I could find doing a quick google search, anyway think i'm gonna jump to bed now :P |
02:10.11 | ckknight | okay |
02:10.13 | ckknight | thanks |
02:10.39 | NightHawkTheSane | you know, when looking for pictures to use as icons, you should probably make sure the picture is public domain, free to use, or you otherwise have permission from the copyright holder. :P |
02:11.05 | knarf- | NightHawkTheSane hence why i'm linking the entire page :) |
02:11.13 | NightHawkTheSane | :) |
02:11.18 | kergoth | i usually check http://www.openclipart.org/ before anything else when i'm looking for stuff like this |
02:11.25 | knarf- | http://images.google.com/imgres?imgurl=http://www.spon.com.br/imagens/produtos/931/pitbull_azul.jpg&imgrefurl=http://www.spon.com.br/shop.asp%3Fid%3D2&h=288&w=288&sz=18&hl=da&start=208&um=1&tbnid=4qMINzSq65Q2qM:&tbnh=115&tbnw=115&prev=/images%3Fq%3Dpitbull%26start%3D189%26ndsp%3D21%26svnum%3D10%26um%3D1%26hl%3Dda%26client%3Dopera%26rls%3Den%26sa%3DN <-- that one looks cool too |
02:11.38 | kenlyric | longest link ever. |
02:11.53 | knarf- | kenlyric cry more |
02:11.54 | knarf- | :> |
02:12.10 | kergoth | the openclipart stuff is entirely vector, so you can resize without loss. course it isnt picture quality, but at 32x32 you rarely want that. see if theres a bulldog there |
02:14.14 | xlvii | ckknight, what format? |
02:14.14 | ckknight | xlvii: tga eventually |
02:14.14 | knarf- | http://images.google.com/images?q=pitbull&ndsp=21&svnum=10&um=1&hl=da&client=opera&rls=en&start=231&sa=N some cool ones there too, anyway my bed is calling :P |
02:14.14 | *** join/#wowace WobWork (n=WobWork@202-129-81-206.perm.iinet.net.au) |
02:15.55 | sedatedChipmunk | you know, we really don't need all your browser/referral garbage |
02:16.23 | sedatedChipmunk | e.g. http://www.spon.com.br/imagens/produtos/931/pitbull_azul.jpg is sufficient |
02:17.21 | ckknight | http://img340.imageshack.us/my.php?image=dogjb6.png |
02:17.25 | ckknight | take a look at that |
02:17.27 | knarf- | sedatedChipmunk excuse me mr professional linker, sorry for trying to help :> |
02:18.56 | ckknight | yea, sedatedChipmunk, not like it matters |
02:19.14 | xlvii | ckknight, www.8th-dimension.net/wowace/pitbull.tga |
02:19.23 | ckknight | knarf-: what do you think about the one I pasted? it's just the one but with transparency |
02:19.25 | *** join/#wowace gnor (n=jaydee@cpe-76-81-38-253.socal.res.rr.com) |
02:20.05 | ckknight | lol, xlvii, nice |
02:20.10 | xlvii | rofl. |
02:20.13 | xlvii | random pixel art. |
02:20.16 | xlvii | i cropped it :P |
02:20.17 | knarf- | ckknight looks fine, maybe get the last black pixels around the borders gone :) |
02:20.25 | ckknight | knarf-: yea, did that already |
02:20.33 | xlvii | knarf-, www.8th-dimension.net/wowace/pitbull.png |
02:20.33 | ckknight | xlvii: I think I'll go with the black and white one, though |
02:20.43 | xlvii | ckknight, fair enough :P |
02:20.58 | knarf- | xlvii quite decent one :P |
02:22.40 | knarf- | anyway, that bed :P |
02:23.32 | ckknight | btw, yours was a bulldog |
02:23.42 | ckknight | at least it looked like it |
02:26.01 | NightHawkTheSane | wtb [New Friends] >< |
02:26.13 | ckknight | how come? |
02:26.43 | NightHawkTheSane | meh, long story. i'm just annoyed at the moment |
02:26.54 | ckknight | I'll be your friend, NightHawkTheSane |
02:27.17 | NightHawkTheSane | ... for some reason, I'm slightly disturbed by that prospect. |
02:27.29 | CIA-11 | 03kergoth * r31320 10PT3Bar/PT3Bar.lua: PT3Bar: add the ability to hide buttons via rightclick when unlocked. |
02:29.01 | ckknight | lol |
02:33.35 | *** join/#wowace buhdagzy (n=Buhdacru@75-129-134-150.dhcp.fdul.wi.charter.com) |
02:33.50 | buhdagzy | hi guys miss me |
02:33.51 | buhdagzy | ? |
02:34.20 | *** join/#wowace MagicTroll (n=Buhdacru@75-129-134-150.dhcp.fdul.wi.charter.com) |
02:34.31 | MagicTroll | thats better who wants gold |
02:34.39 | MagicTroll | you guys miss me |
02:35.22 | MagicTroll | cowboy you still here |
02:35.42 | MagicTroll | neenee to |
02:35.54 | MagicTroll | did you guys miss me? |
02:38.03 | *** join/#wowace Kilroo (n=Jarentha@cpe-071-076-173-175.triad.res.rr.com) |
02:38.27 | WobWork | MagicTroll: Don't do that here, either =P |
02:40.24 | MagicTroll | dont do what |
02:40.30 | MagicTroll | I was asking if I was missed |
02:40.32 | Mikma | does anyone actually know how flexbar2 works? |
02:41.10 | JoshBorke | mikma: i do |
02:41.43 | WobWork | What you tried in wowi-lounge =P |
02:41.50 | Mikma | JoshBorke: slashcommands? something to control it? |
02:42.06 | WobWork | mental commands |
02:42.14 | WobWork | it's all done by telepathy nowadays |
02:42.15 | JoshBorke | mikma: magic :-D |
02:42.32 | Mikma | JoshBorke: so that means it doesn't work. ok thanks |
02:43.44 | JoshBorke | Mikma: not sure if cncfanatics put slash commands in yet |
02:43.52 | JoshBorke | mikma: it might still all be done through lua at this point |
02:44.08 | JoshBorke | he was asking about options stuff earlier |
02:44.09 | Mikma | ok then |
02:49.53 | *** join/#wowace FryGuy (i=fryguy@c-24-23-19-160.hsd1.ca.comcast.net) |
02:50.53 | CIA-11 | 03ckknight * r31321 10PitBull/ (PitBull.lua PitBull.toc icon.tga libs/): |
02:50.53 | CIA-11 | PitBull - add icon, add FuBarPlugin-2.0 and Tablet-2.0 to libs. |
02:50.53 | CIA-11 | - now a FuBar plugin, for easy configuration. |
02:51.20 | *** join/#wowace RaydenUni (n=bozartmp@kirchmke-2.student.rose-hulman.edu) |
02:53.05 | *** join/#wowace grzesieq (i=grzesieq@shells.pl) |
02:53.18 | *** join/#wowace Rayden (n=bozartmp@bozartmp-1.student.rose-hulman.edu) |
02:55.44 | nymbia | ckknight: i havent updated in the last 4 hours or so, but i've got aura textures acting weird when recycled |
02:55.56 | ckknight | how so? |
02:56.21 | nymbia | i've got an ss, sec |
02:58.23 | nymbia | ckknight: http://img340.imageshack.us/img340/9503/wowscrnshot032907195853bd3.jpg |
02:58.37 | ckknight | gah |
02:58.42 | ckknight | I can't figure out how to reproduce that. |
02:58.50 | nymbia | cheese frame!! |
02:58.57 | JoshBorke | <3 giant cheese |
02:59.11 | nymbia | i twas only doing it on my girlfriend's druid in a 10 man raid |
02:59.37 | nymbia | they werent mouse enabled or part of any active frame as far as i could tell |
03:01.06 | nymbia | ooh there it goes on my mage too |
03:01.36 | nymbia | targettarget's health bar background |
03:01.43 | Daemona | o.O http://tinyurl.com/3dymhc |
03:01.49 | Daemona | not safe for work |
03:05.03 | CIA-11 | 03ckknight * r31322 10FuBar/FuBar_Panel.lua: FuBar - bugfix |
03:05.09 | CIA-11 | 03ckknight * r31323 10FuBarPlugin-2.0/FuBarPlugin-2.0/FuBarPlugin-2.0.lua: FuBarPlugin-2.0 - bugfix |
03:06.19 | NightHawkTheSane | Daemona: lol |
03:06.35 | FryGuy | ckknight: it seems to be related to buffs > 8 on targettarget |
03:06.43 | ckknight | hrm |
03:07.14 | *** join/#wowace Tem (n=tardmrr@WoWUIDev/WoWI/Dongle/Tem) |
03:07.14 | *** mode/#wowace [+o Tem] by ChanServ |
03:07.24 | CIA-11 | 03ckknight * r31324 10PitBull/PitBull.lua: PitBull - inject AceOptions stuff at OnEnable |
03:09.24 | CIA-11 | 03ckknight * r31325 10PitBull/Aura/Aura.lua: PitBull_Aura - clear all points before setting points |
03:09.34 | ckknight | nymbia, FryGuy: might be solved now |
03:09.59 | *** join/#wowace RaydenUnicyclist (n=bozartmp@kirchmke-2.student.rose-hulman.edu) |
03:10.11 | nymbia | testing :) |
03:10.15 | FryGuy | well i'm sticking with aguf for now |
03:11.00 | Chompers | cheese! |
03:11.47 | nymbia | ckknight: nope, still doing it |
03:12.11 | *** join/#wowace RaydenUni (n=bozartmp@bozartmp-1.student.rose-hulman.edu) |
03:12.17 | ckknight | ur dum! |
03:12.23 | ckknight | blah. |
03:12.27 | ckknight | how to reproduce? |
03:12.35 | nymbia | ckknight: they seem to recycle into other aura frame just fine |
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03:12.35 | *** mode/#wowace [+o tardmrr] by ChanServ |
03:13.36 | nymbia | ckknight: near as i can tell, just have a lot of auras going on and off |
03:14.56 | Chompers | fantastic link Daemona |
03:17.48 | *** part/#wowace Amadeo (n=amadeo@c-68-50-75-9.hsd1.md.comcast.net) |
03:22.26 | ckknight | nymbia: can't reproduce, even with flicking on and off auras |
03:23.46 | ckknight | :-( |
03:24.19 | nymbia | ckknight: maybe try in a battleground or something? |
03:24.33 | ckknight | I don't have any chars at BG level, really |
03:24.42 | ckknight | and my server sucks for BGs |
03:24.46 | ckknight | maybe once in 3 hours |
03:24.54 | NightHawkTheSane | "Who makes a movie out of a series that lasted three episodes?" "It allegedly performed well on DVD." |
03:25.18 | nymbia | hrm.. well any debuggery steps you want me to take? we're clearing trash so i've got time to fiddle |
03:26.02 | FryGuy | can you get up to 9 buffs ckk? |
03:26.13 | ZealotOnAStick | heh, "debuggery" |
03:26.14 | ckknight | FryGuy: I can shrink the frame to only show 3 |
03:26.16 | FryGuy | that seemed to be the threshold |
03:26.27 | ckknight | FryGuy: which did nothing with me at 1-5 buffs |
03:26.43 | nymbia | i dont think its related to that |
03:27.08 | FryGuy | it only happened to me for the target & targettarget frame |
03:27.19 | nymbia | i think its when an aura frame gets deleted then reused.. |
03:27.25 | kergoth | ckknight: your scale stuff screws up the positions of the frames which are scaled, at least it does here with an overall ui scale other than 1.0 |
03:28.11 | ckknight | kergoth: any thoughts, then? |
03:28.40 | kergoth | http://ace.pastey.net/9713 is what i used in my layout that scaled |
03:28.59 | kergoth | it retains their current position when it changes the scale |
03:29.06 | kergoth | you probably want something like that |
03:29.35 | ckknight | feel free to commit a change that works |
03:29.41 | kergoth | k |
03:30.33 | kergoth | the key is that setpoint operates in the coordinate system of the frame, and when you change its scale, its setpoint values are still what they were before, afaict |
03:30.41 | kergoth | meh, headache again |
03:33.58 | CIA-11 | 03ckknight * r31326 10PitBull/Aura/Aura.lua: PitBull_Aura - hide and clear points of buffs that can't be shown. |
03:34.03 | ckknight | that might fix it |
03:34.19 | ckknight | nymbia, FryGuy: please test |
03:34.30 | nymbia | ckknight: i will |
03:35.02 | nymbia | ckknight: new interesting tidbit... well i'll test that first then show you the screenshot if it doesnt |
03:35.37 | ckknight | k |
03:36.01 | FISKER_Q | <-work |
03:38.23 | Funkeh` | oi |
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03:38.27 | Funkeh` | don't make love to my gnome |
03:39.00 | Funkeh` | gnomes don't deserve to be loved |
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03:43.51 | nymbia | ckknight: fixed the visible ones, but, i think that just masks the actual bug |
03:44.18 | CIA-11 | 03kergoth * r31327 10PitBull/PitBull.lua: PitBull: convert db.x and db.y from UIParent scale locations to the frame's scale before doing the initial SetPoint. |
03:44.28 | kergoth | ckknight: fixed |
03:44.36 | kergoth | the position problem anyway |
03:45.33 | nymbia | ckknight: http://img412.imageshack.us/img412/3657/wowscrnshot032907213243on9.jpg |
03:46.02 | nymbia | ckknight: i targeted him, then he applied that buff |
03:46.47 | nymbia | ckknight: that was before the fix -- did the same just now with the fix, the buff simply didnt appear |
03:51.15 | ZealotOnAStick | nymbia, was the PT3bar thread topic edit suitable? |
03:57.12 | Prophh | is there a mod that will tell me when Fearward is used on the player that i casted??? some sort of warning type mod?? |
03:57.25 | ckknight | nymbia: I declare it solved for now. |
03:58.47 | nymbia | ZealotOnAStick: amazing, thanks |
03:58.56 | Chompers | i just tried out ekbb2, its come a long way in a few days :O |
03:59.22 | nymbia | ckknight: we dont need to see those buffs anyway ;) oh also: PitBull-r31326\Aura\Aura.lua:43: Usage: GameTooltip:SetUnitBuff("unit", index [,raidFilter]) |
04:00.25 | CIA-11 | 03ckknight * r31328 10PitBull/Aura/Aura.lua: PitBull_Aura - fix typo uniht => unit |
04:00.52 | ilifin | truniht |
04:02.06 | nymbia | ckknight: looks like it's working now |
04:02.22 | Chompers | its pitbull mania tonight |
04:02.42 | ckknight | I suppose so |
04:05.38 | Kirkburn|afk | Heh, in a week PitBull has gone from 6.2KB to 181.5KB. Now that's was a I call rapid development |
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04:06.59 | Chompers | bloatware tbh ;) |
04:07.13 | Kirkburn|afk | Whereas in over two months Ace2 has gone from 88.9 to 89.1KB |
04:07.28 | ckknight | :-P |
04:07.34 | ckknight | lots of work |
04:07.41 | ckknight | 181 KiB is not much |
04:08.06 | Kirkburn|afk | Gawd, what are you aiming for? |
04:08.26 | CIA-11 | 03ckknight * r31329 10PitBull/PitBull.lua: PitBull - fix party group to locale dealy |
04:08.26 | Kirkburn|afk | As a comparison FuBar is 250 atm I think |
04:08.45 | Kirkburn|afk | 253.3 |
04:08.47 | ckknight | FuBar is actually pretty small for what it does. |
04:08.53 | Chompers | textures take alot of space i guess |
04:09.12 | Kirkburn|afk | Mid Feb it hit about 340 |
04:09.16 | Kirkburn|afk | Gone down a lot since then |
04:09.27 | nymbia | ckknight: want a Parser-3.0 bug report? |
04:09.35 | ckknight | sure don't |
04:09.37 | Kirkburn|afk | No bg textures in the main FB dl |
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04:13.57 | *** mode/#wowace [+o ckknight_] by ChanServ |
04:14.31 | CIA-11 | 03trh * r31330 10VanasKoS/ (13 files in 4 dirs): VanasKoS: updated localization frFR |
04:15.31 | trh | dang.. just seven more revisions and it'd be real sweet ;) |
04:16.03 | *** join/#wowace Tem (n=tardmrr@WoWUIDev/WoWI/Dongle/Tem) |
04:16.03 | *** mode/#wowace [+o Tem] by ChanServ |
04:17.00 | trh | are there screenshots from pitbull? |
04:17.12 | ilifin | ckknight_ doesn't like users who want screenshots |
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04:17.32 | xlvii | trh, looks quite similar to ag_uf |
04:17.35 | xlvii | i can upload one if you want. |
04:17.43 | trh | too bad ;) i like looking at a screenshot before trying a addon |
04:17.49 | trh | xlvii: would be very nice :) |
04:17.54 | NightHawkTheSane | a screenshot isnt going to tell you very much, though |
04:18.06 | xlvii | this one points out a bug though |
04:18.07 | xlvii | and it's not mine |
04:18.21 | trh | NightHawkTheSane: but it tells me the general "style" of the addon and if i may like it |
04:18.41 | MagicTroll | http://www.wowgold4free.com |
04:18.47 | MagicTroll | I cant resist |
04:18.58 | NightHawkTheSane | trh: given the fact that you can, more or less, completely alter the visual appearance (and thus style), how's that telling you anything? |
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04:19.21 | trh | NightHawkTheSane: if it's screenshot of the configuration menu, what i can alter :) |
04:19.47 | ckknight | MagicTroll: ? |
04:19.53 | NightHawkTheSane | okay, but that's probably no better than a simple feature list. :P |
04:20.12 | xlvii | trh, www.8th-dimension.net/wowace/pitbull1.jpg |
04:20.13 | trh | NightHawkTheSane: true, but i can't even find that for pitbull :P |
04:20.45 | NightHawkTheSane | trh: well, pitbull doesnt have much in the way of config options yet either ;) |
04:20.53 | nymbia | ckknight: auras are working perfectly now |
04:21.04 | ckknight | yay |
04:21.09 | ckknight | I thought that was the issue |
04:21.22 | trh | NightHawkTheSane: looks nice.... btw: kudos on the very very clean ui |
04:21.26 | ckknight | NightHawkTheSane: I'm adding it. |
04:22.13 | NightHawkTheSane | trh: thats not my screenshot. :D |
04:22.35 | trh | whatever.. very clean |
04:23.36 | CIA-11 | 03funkydude * r31331 10BigWigs/Outland/Magtheridon.lua: |
04:23.36 | CIA-11 | BigWigs: Outland/Magtheridon: |
04:23.36 | CIA-11 | - damn commas |
04:23.45 | trh | MagicTroll: sounds like that webpage is some kind of pyramid thing or you have to advertise their real gold service |
04:23.57 | Chompers | any problems with ebbs ck? |
04:24.15 | ckknight | Chompers: don't know, I don't use it |
04:24.16 | Chompers | since installing pitbull, ebbs doesnt work :/ |
04:24.18 | ckknight | used to |
04:24.38 | ckknight | that doesn't seem like it's my bad |
04:24.51 | Chompers | its probably me |
04:26.49 | *** join/#wowace trh_ (n=hmmm@e176253211.adsl.alicedsl.de) |
04:30.31 | winkiller | hm, am I blind and Cartographer already has it or is there no replacement for AtlasLoot? |
04:31.18 | kergoth | you're blind |
04:31.22 | kergoth | open a map for an instance |
04:31.27 | kergoth | click on a mapnote for a boss |
04:31.31 | kergoth | peruse the loot |
04:31.34 | kergoth | :) |
04:31.51 | winkiller | thanks |
04:31.59 | Chompers | is the loot manually added for the bosses kergoth? |
04:32.00 | winkiller | I guess it's called feature overkill :P |
04:32.45 | Chompers | actually, i dont see any other way...nm |
04:33.42 | NightHawkTheSane | Chompers: it pulls it from periodic table, which is populated by a script that pulls data from wowhead, I believe. |
04:33.59 | Chompers | ah right, thank you :D |
04:34.36 | Chompers | i enjoy knowing the ins and outs of the addons i use |
04:37.15 | Nickenyfiken | read the code then :-P |
04:38.11 | Chompers | understanding it is far beyond me |
04:40.44 | xlvii | any french people in here? |
04:41.14 | xlvii | or someone that can speak french? |
04:41.29 | chutwig | non |
04:43.18 | ckknight | cochon |
04:45.31 | CIA-11 | 03ckknight * r31332 10PitBull/ (Health/Health.lua PitBull.lua): |
04:45.32 | CIA-11 | PitBull - added :RegisterPitBullOptionsMethod(func or "method"), which'll be |
04:45.32 | CIA-11 | called in the form of func(group) whenever there's a new AceOptions data table |
04:45.32 | CIA-11 | formed for said group. This is to allow for options on a per-group basis. |
04:46.56 | Chompers | oh poo, its 6am again |
04:47.15 | Chompers | or close to it |
04:47.44 | Chompers | thanks for the info everyone, good night |
04:48.30 | kergoth | wow, <3 fubar_poisonreminderfu.. how'd i ever get along without you |
04:52.12 | trh_ | 7am, time to go to bed... g'nite #wowace |
04:53.10 | xlvii | kergoth, does it display huge reminders? |
04:53.14 | xlvii | because that's what i need. |
04:53.17 | xlvii | D; |
04:53.50 | kergoth | xlvii: pops up a box saying "your main hand poison as expired, would you like to reapply?" with a reapply button and a close button. |
04:53.52 | kergoth | its awesome |
04:54.07 | xlvii | oo.. |
04:54.10 | xlvii | must get it! |
04:58.45 | kergoth | sheesh, i have a heck of a lot of rogue specific addons in my set now |
04:59.50 | NightHawkTheSane | anyone know the hex color used for epic items? |
05:01.33 | kergoth | see GetItemQuality(4) |
05:01.36 | kergoth | or so |
05:05.22 | nymbia | a335ee |
05:05.44 | NightHawkTheSane | nymbia: thanks. though i googled for it already. I guess i should have done that in the first place. :p |
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05:12.54 | CIA-11 | 03ckknight * r31333 10PitBull/ (Health/Health.lua PitBull.lua): |
05:12.54 | CIA-11 | PitBull - removed frame.db, as it doesn't make sense in a modular framework where the data is stored in each module. |
05:12.54 | CIA-11 | PitBull-Health - added options for color by class and color by hostility. |
05:13.04 | CIA-11 | 03nickenyfiken 07Nickenyfiken * r31334 10FuBar_TrainerFu/ (6 files in 2 dirs): |
05:13.05 | CIA-11 | FuBar_TrainerFu: |
05:13.05 | CIA-11 | -A lot of changes and rewrites that i "forgot" to commit |
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05:15.36 | CIA-11 | 03nickenyfiken 07Nickenyfiken * r31335 10FuBar_TrainerFu/TrainerFu_FuBar.lua: FuBar_TrainerFu: Removed character name and level display |
05:15.56 | CIA-11 | 03fatherjim * r31336 10loudmouth/ (loudmouth.lua modules/marks-quotes.lua): |
05:15.56 | CIA-11 | loudmouth: |
05:15.56 | CIA-11 | - Few more bugfixes. Probably the last update before Easter, appropriate for my new eggs. :) |
05:16.11 | *** join/#wowace nuoHep (n=nuoHep@outer.test.e-larek.ru) |
05:16.31 | Nickenyfiken | oh easter eggs |
05:16.31 | CIA-11 | 03fatherjim * r31337 10loudmouth/loudmouth.lua: |
05:16.32 | CIA-11 | loudmouth: |
05:16.32 | CIA-11 | - Bugfix... |
05:18.28 | CIA-11 | 03ckknight * r31338 10PitBull/Health/Health.lua: PitBull-Health - add option to show as deficit |
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05:20.35 | ckknight | does anyone know if it's possible to make a statusbar go from right-to-left instead of left-to-right? |
05:21.58 | Feldia | like for a healthbar? filling from the opposite direction |
05:22.21 | ckknight | right. |
05:22.42 | Feldia | I don't believe I've ever seen such an option |
05:22.50 | JJSheets | :SetOrientation() maybe? not sure, and wowwiki doesn't document that method. |
05:22.57 | Feldia | which obviously doesn't make it impossible |
05:23.23 | ckknight | JJSheets: only HORIZONTAL and VERTICAL |
05:24.16 | JJSheets | maybe a max of zero, a min of -maxHealth and current value of curHealth-maxHealth? |
05:24.42 | ckknight | tried. |
05:24.46 | JJSheets | that 'might' do it... but it's just a guess. |
05:24.49 | JJSheets | ah |
05:24.51 | ckknight | doesn't work |
05:24.54 | ckknight | Tem says it's impossible |
05:24.56 | ckknight | with a StatusBar |
05:25.02 | JJSheets | good luck then, cause I don't know. :) |
05:25.06 | ckknight | but could be done with a texture and :SetTexCoord |
05:25.26 | nuoHep | treat a statusbar as a background and a background as a bar itself? |
05:25.31 | Tem | ie, it'd be a pain in the ass |
05:25.40 | JJSheets | could you invert the frame? set the left point to the right of the right point? |
05:25.57 | ckknight | no, fucks up |
05:26.21 | JJSheets | you'll probably have to bite the bullet and program it from scratch. |
05:26.27 | chuckg | http://www.acc.umu.se/~zqad/cats/1174330218-1173806850075.jpg |
05:28.28 | JJSheets | ckknight, steal the hell outta Blizzard's statusbar code. |
05:28.40 | ckknight | impossible |
05:28.42 | ckknight | that's done in C |
05:28.46 | Feldia | I think the closest feature to that I've ever seen is like reversing the fill colors |
05:28.46 | ckknight | and I'm not worried too much |
05:28.50 | JJSheets | that sucks. |
05:29.14 | ckknight | Feldia: hrm, that's actually possible... |
05:29.26 | ckknight | Feldia: but I don't think I care enough. |
05:29.32 | JJSheets | lol |
05:29.33 | Feldia | yea I wouldn't tbh |
05:29.40 | Feldia | no one is going to need it :P |
05:30.36 | CIA-11 | 03ckknight * r31339 10PitBull/Health/Health.lua: PitBull-Health - make sure to set transparency on bg |
05:30.37 | pastamancer | the only way to get a statusbar filling in the "opposite" direction is to fake your own statusbar |
05:32.20 | pastamancer | maia and I took a long look at it before deciding on doing things the way we did with grid |
05:32.34 | CIA-11 | 03ckknight * r31340 10PitBull/Health/Health.lua: PitBull-Health - only allow hostility coloring on focus and target$ |
05:32.58 | ckknight | pastamancer: do you allow it? |
05:33.07 | ckknight | pastamancer: or just say fuck it? |
05:33.40 | pastamancer | health bars in grid default to top -> bottom, but we fake it by setting the background color to the "bar" color and the bar color to the "background" color |
05:34.10 | pastamancer | it's semi-abstracted |
05:34.25 | _icetrain | ckknight: I modified the ABF layout to hide the manabar on my targettarget, how can I get rid of the excess backdrop in an easy way? :) |
05:34.50 | ckknight | _icetrain: my best advice is to wait for me to put a proper option in. |
05:34.56 | _icetrain | ok :D |
05:35.06 | kergoth | change the height, and modify the layout to change the healthbar setpoint |
05:35.08 | kergoth | thats what i did, anyway |
05:35.38 | _icetrain | hmm yeah i'l try that thx :) |
05:36.37 | kergoth | _icetrain: http://ace.pastey.net/9715 |
05:36.47 | kergoth | ignore the setheight |
05:36.51 | kergoth | thats from a previous incarnation of the layout |
05:37.08 | kergoth | you can change the height through pitbull's configuration for that group instead |
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05:47.41 | ckknight | kergoth: I'm also thinking that it should be up to the layout to determine VERTICAL/HORIZONTAL for the status bars |
05:52.02 | CIA-11 | 03ckknight * r31341 10PitBull/ (Health/Health.lua PitBull.lua): |
05:52.02 | CIA-11 | PitBull - let menus work in combat (no real reason not to, except for certain functions). |
05:52.02 | CIA-11 | PitBull-Health - add option to reverse the status bar direction |
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05:57.43 | CIA-11 | 03ckknight * r31342 10PitBull/PitBull.lua: PitBull - on layout update, change statusbar back to HORIZONTAL. This now allows layouts to change the orientation if they so choose (if you want vertical health bars or otherwise) |
05:57.44 | *** join/#wowace Gngngsk (n=gngsk@c-69-138-213-251.hsd1.md.comcast.net) |
06:00.08 | *** join/#wowace Tupsi (n=lumpi@217.7.101.202) |
06:03.40 | kergoth | hmm, itd be cool to do a pitbull module to let you change the frame alpha, per group, based on your (or the unit's?) combat status. so you could make them mostly translucent when not in combat |
06:04.29 | *** join/#wowace lhunath_ (n=lhunath@92.56-13-195.om-powered.net) |
06:04.58 | ckknight | probably add it to the Combat module |
06:05.13 | ckknight | kergoth: I see no need for it personally, but if you're so willing, feel free to add it |
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06:05.56 | ckknight | doesn't seem like it'd be too hard. |
06:06.47 | NightHawkTheSane | "We should probably prepare to return fire." "For the record? I'm always prepared, I just have to push this button here." |
06:08.35 | CIA-11 | 03ckknight * r31343 10PitBull/ (Health/Health.lua Mana/Mana.lua PitBull.lua): |
06:08.35 | CIA-11 | PitBull - fix typo |
06:08.35 | CIA-11 | PitBull-Mana - added options for reverse bar direction and show as deficit. |
06:09.35 | kergoth | ckknight: well, based on personal combat status could be useful to clean up the screen if your unitframes arent along an edge. mine are closer to the center so i can keep a better eye on them |
06:09.35 | ckknight | same |
06:09.35 | kergoth | if you can go based on that unit's combat status, itd serve as an indicator of what they're doing as well, which would be nifty |
06:09.36 | kergoth | hmm |
06:09.47 | kergoth | guess i'm just used to huds like metahud fading when i'm not fighting. i've mostly ditched huds in favor of well positioned unitframes |
06:10.02 | Funkeh` | later |
06:13.59 | Arrowmaster | lol so i found this spot around 56,40 in the twisting nether that i cant fly through, it seems to be a giant 'tube' like object that you cant see |
06:14.24 | Arrowmaster | but theres nothing there |
06:15.11 | CIA-11 | 03adirelle * r31344 10BankList/ (BankList.lua localization.lua): |
06:15.11 | CIA-11 | BankList: |
06:15.11 | CIA-11 | - disabled default debugging (doh), |
06:15.11 | CIA-11 | - replies to guild channel reply are shorter, |
06:15.11 | CIA-11 | - should better handle item refreshing. |
06:21.43 | kergoth | Arrowmaster: hahah, nice |
06:23.00 | *** join/#wowace SquishemHard (n=Squishem@24-216-242-204.dhcp.mdfd.or.charter.com) |
06:23.10 | *** join/#wowace SquishemHard (n=Squishem@24-216-242-204.dhcp.mdfd.or.charter.com) |
06:23.35 | Arrowmaster | i marked it on my map as "TUBE OF NOTHINGNESS" so i know not to fly near it |
06:24.17 | SquishemHard | HEY! |
06:24.32 | SquishemHard | Is there someone I can talk to about Grid? |
06:25.06 | SquishemHard | :( |
06:26.13 | SquishemHard | I need to know if there is a way to modify the nameList of a grid list dynamically |
06:27.00 | pastamancer | you have to reload the layout for any changes to take effect |
06:27.37 | SquishemHard | How would I make the changes? Would I have to overwrite the existing layout with the new one? |
06:28.52 | pastamancer | you'd keep a reference to the table that was passed to AddLayout, modify it, and then schedule a layout reload |
06:30.11 | SquishemHard | But I would have to pass the reference back to AddLayout before I reloaded right/ |
06:31.10 | pastamancer | you only call AddLayout once |
06:31.28 | pastamancer | you keep the reference so you can modify it |
06:31.39 | pastamancer | you reload the layout for the changes to take effect |
06:31.54 | SquishemHard | Im new to LUA but I know C++, what syntax would I use to make the reference? |
06:32.47 | *** join/#wowace sbu (n=sb@dslb-084-056-134-212.pools.arcor-ip.net) |
06:34.06 | ckknight | SquishemHard: everything's a reference... |
06:34.23 | SquishemHard | :0 |
06:34.34 | NightHawkTheSane | I referenced your mom last night |
06:36.21 | SquishemHard | So if I assign my namelist variable in my own addon, then pass it to AddLayout... modifying it will change whats in Grids list of layouts? |
06:37.33 | sbu | oh - pitbull is growing fast |
06:37.58 | ckknight | sbu: mmm... yep |
06:38.23 | sbu | 10000 commits / day :o |
06:38.45 | ckknight | ? |
06:38.59 | sbu | svn stuff |
06:41.53 | pastamancer | SquishemHard: yup |
06:43.50 | Crucias | hey, im tryin to make a small addon that goes down a user-defined list of consumables and uses the first one in the list tahts off cd and in inv. But, I ran into a prob because of use on items being protected...is there any way around this? I've tried a few things so far but nothing seems to work |
06:43.51 | sylvanaar | play another game |
06:43.55 | Crucias | lol |
06:44.07 | SquishemHard | thanks pasta, really appreciate the help |
06:44.19 | kergoth | Crucias: check out pt3bar. it doesnt go based on cooldown (yet), but.. |
06:45.35 | sylvanaar | one of my accounts was hacked |
06:45.36 | Crucias | alright, ill check it out...only thing ive seen that works somewhat like it r the bars that use clicks bound to buttons |
06:45.47 | CIA-11 | 03ckknight * r31345 10PitBull/Health/Health.lua: PitBull-Health - added options to change the health text |
06:46.15 | ckknight | sylvanaar: sucks |
06:47.00 | sbu | ckknight: MH3 support? :) |
06:47.07 | ckknight | yea |
06:47.12 | ckknight | that's builtin |
06:47.51 | sbu | mhh then... i think i'm going to test it as my main unitframes today :o |
06:48.09 | sbu | focus + raidicons is also in? |
06:48.45 | sylvanaar | must have been a trojan/keylogger |
06:48.54 | sbu | sylvanaar: oh? |
06:49.12 | ckknight | sbu: yes |
06:49.19 | sbu | nice :) |
06:49.24 | sylvanaar | password strength was way too high for anything else |
06:49.28 | ckknight | sbu: well, for focus, right-click and add the frame |
06:49.36 | ckknight | New unit frame -> "focus" |
06:49.44 | sbu | okay |
06:49.44 | ckknight | not too complex. |
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06:56.46 | SquishemHard | So in Ace, I can hook an event registered by a mod and use it to notify my mod when it has changed right/ |
06:56.57 | ckknight | yep. |
06:57.13 | SquishemHard | cool |
06:57.45 | renchap | ckknight: is it a "color name by class" setting ? |
06:58.00 | ckknight | renchap: rephrase. |
06:58.34 | ckknight | okay, if I understand you, no, that's not in yet. |
06:59.15 | sbu | ckknight: hm - healthbar coloring doesnt work for other faction (alliance for me) |
06:59.33 | ckknight | sbu: it colors by hostility |
06:59.34 | *** join/#wowace Punkie` (n=~@host86-130-2-120.range86-130.btcentralplus.com) |
06:59.48 | ckknight | how does agUF do it? |
06:59.53 | NightHawkTheSane | huh, Morena Baccarin was in sg-1? thats neat. |
07:00.36 | renchap | it colors the name by class and the healthbar by hostility |
07:00.37 | SquishemHard | I love that show! |
07:01.23 | sbu | huh |
07:01.33 | sbu | you are right... no class coloring for other faction |
07:01.37 | sbu | sorry then :o |
07:02.27 | sbu | i guess its because here are only 3-4 players in shattrath to target :o |
07:03.53 | SquishemHard | I use AceHook 2.0 correct? |
07:03.59 | ckknight | no, AceHook-2.1 |
07:04.27 | SquishemHard | ahh, thought it was .1 or something oops |
07:10.33 | *** join/#wowace evl (n=fuckoff@gw.apt.no) |
07:11.27 | Punkie` | can someone go to http://forums.wow-europe.com/?sid=1 and tell me if the forums stylesheet isn't working properly for them? |
07:11.34 | Punkie` | could justbe my browser or something |
07:12.20 | mitch0 | there are some white areas |
07:12.30 | mitch0 | and some ugly gray |
07:12.33 | Punkie` | yeah |
07:12.43 | Punkie` | it starts to look worse when you actually look at threads |
07:12.46 | mitch0 | opera |
07:12.58 | Punkie` | same here |
07:13.09 | mitch0 | I'll check with ff |
07:13.29 | mitch0 | looks OK in ff |
07:13.31 | SquishemHard | An event registered with self:RegisterEvent("EventPew") can be hooked using self:Hook("EventPew", "FunctionToCallOnEvent") is that correct or am I missing something? |
07:13.47 | Punkie` | works with IE too :/ |
07:14.03 | mitch0 | someone screwed up :) |
07:14.16 | Punkie` | iam sad :( |
07:15.26 | mitch0 | validator.w3.org: Result:Failed validation, 46 errors |
07:15.33 | mitch0 | could be that :) |
07:19.08 | ckknight | SquishemHard: did you read the wiki? |
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07:23.11 | art3mis | http://www.rockstargames.com/IV/trailer_splash.html |
07:23.11 | SquishemHard | im looking at the wiki |
07:23.16 | SquishemHard | dont exactly understand it |
07:24.40 | SquishemHard | ohhhh, I think i see now |
07:27.32 | SquishemHard | in my other example hook would be called like self:Hook("OriginalMod", "EventPew") and it calls EventPew() from my local addon when EventPew() is fired in OriginalMod/ |
07:27.51 | wereHamster | hm.. who wrote WAU? |
07:28.30 | *** join/#wowace Tenrai (n=Tenrai@a82-92-149-38.adsl.xs4all.nl) |
07:30.59 | nymbia | ckknight: mind if i add a couple patterns to parser? |
07:31.09 | ckknight | go ahead |
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07:31.15 | ckknight | wereHamster: PProvost |
07:40.07 | vhaarr | Anyone from curse-gaming around? Or even anyone who's on their IRC channel? |
07:40.25 | vhaarr | If they have one. |
07:42.46 | nymbia | vhaarr: kael's been working on their site recently.. other than that.. |
07:42.58 | nymbia | ~seen [Cu]Werik |
07:43.43 | purl | [cu]werik <i=trustno1@catv5403B39A.pool.t-online.hu> was last seen on IRC in channel #wowace, 3d 14h 53m 20s ago, saying: 'Ok, editing it is then. Thanks :)'. |
07:43.43 | vhaarr | I know, but he's not around. |
07:43.43 | vhaarr | ~seen netcurse |
07:43.46 | purl | netcurse <n=net@pD9E364F2.dip.t-dialin.net> was last seen on IRC in channel #wowace, 100d 19h 4m 42s ago, saying: 'yep'. |
07:43.46 | nymbia | there were a couple of those guys idling around here for a while but |
07:43.46 | vhaarr | yeah I talked to both of them on several occasions |
07:43.46 | vhaarr | but they're not here either no |
07:43.47 | vhaarr | now* |
07:44.29 | nymbia | 3 days, more recently than i thought. |
07:44.34 | vhaarr | indeed |
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07:49.10 | *** join/#wowace Nargiddley (n=narg@203-97-236-74.cable.telstraclear.net) |
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07:54.46 | cncfanatics | yo ppl |
07:56.30 | nymbia | sup cncfanatics |
07:56.56 | cncfanatics | exams over :) finaly |
07:57.02 | cncfanatics | I get the results today *gulp* |
07:57.16 | SquishemHard | Can anyone please tell me the type of array Grid's nameList is? Do I used integer indexes or.... |
07:57.39 | SquishemHard | I r confusled |
07:58.19 | vhaarr | if it's the same nameList that's used in secure raid headers, it's an array |
07:58.21 | *** join/#wowace nahkiss (n=Nahkiss@dsl-hkigw7-fed8dc00-135.dhcp.inet.fi) |
07:58.32 | vhaarr | like {"PLAYER", "PLAYER2", "PLAYER3} |
07:58.35 | vhaarr | +" |
07:58.50 | SquishemHard | cool thanks |
08:03.28 | Kinkx | Anyone know of a good Paladin blessing buffing addon? |
08:03.51 | Gngngsk | since when can you pickpocket a mob that is in combat? the other day someone mentioned a macro for pick pocket + cheapshot. I've been using it for a while now and noticed it works |
08:04.27 | *** join/#wowace Kinkx^ (i=bleh@70.80-203-37.nextgentel.com) |
08:05.23 | Phatrik | Kinkx^ : PallyPower |
08:06.01 | nymbia | Gngngsk: its not in combat when the first cast fires |
08:06.07 | [Ammo] | vhaarr: nameList is "Ammo, Vhaarr, Someotherdude" |
08:06.13 | [Ammo] | it's a , separated string |
08:06.21 | vhaarr | ah |
08:06.25 | vhaarr | you're right |
08:06.28 | Kinkx^ | Phatrik, thanks :) |
08:06.28 | vhaarr | SquishemHard: ^ |
08:07.11 | Punkie` | What the hell were the devs thinking with those pala gloves from vashj -.- |
08:08.16 | Gngngsk | nymbia, that'd be true in solo situations. But when I'm in a five man andn the tank pulls I still get phat pick pocket lewtz when I cheapshot |
08:08.42 | *** join/#wowace sylvanaar (n=sylvanaa@205-196-182-22.static.cmts1.phonoscope.net) |
08:08.51 | mitch0 | Punkie`: those were probly the "designers" not the devs :) |
08:09.01 | Loki|muh | Gngngsk: phat? how much is it per mob? |
08:09.16 | Punkie` | developers of lewtz durr! |
08:09.25 | Gngngsk | it's like 5-20s per mob, plus chance for bread/potion/lockbox |
08:09.27 | Punkie` | I want to see what that dagger looks like! |
08:09.54 | SquishemHard | Thanks ammo, it makes a lot more sense now |
08:10.00 | Punkie` | Gngngsk: Since many patches ago you could do that in combat |
08:10.30 | Gngngsk | Punkie`, neat guess I'm a noob...but I usually read all rogue related patch notes and don't remember seeing that |
08:11.11 | *** join/#wowace Belgarat1 (i=kismith@81.168.22.42) |
08:12.13 | *** join/#wowace |Kev| (i=kismith@81.168.22.42) |
08:12.17 | sylvanaar | whats the best way to handle an error after bugsack has captured it? |
08:12.52 | Punkie` | Gngngsk: http://www.wowwiki.com/Patch_1.12_(Release_Notes) |
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08:21.33 | SquishemHard | How should I call :ScheduleLeaveCombatAction() on GridLayout:ReloadLayout() from my own addon? |
08:22.49 | SquishemHard | I would think self:ScheduleLeaveCombatAction(GridLayout.ReloadLayout()) |
08:22.51 | CIA-11 | 03nymbia * r31346 10Parser-3.0/Parser-3.0/Parser-3.0.lua: |
08:22.51 | CIA-11 | Parser-3.0: |
08:22.51 | CIA-11 | - Add HEALEDOTHEROTHER and HEALEDCRITOTHEROTHER |
08:23.20 | vhaarr | self:ScheduleLeaveCombatAction(Grid.ReloadLayout, Grid) |
08:23.43 | SquishemHard | awesome, thanks a tonn1 |
08:25.18 | SquishemHard | now i get to see what kind of a noob i am! |
08:28.39 | *** join/#wowace bindi (n=indigo@d54C68DEA.access.telenet.be) |
08:29.43 | ckknight | vhaarr: actually, I made self:ScheduleLeaveCombatAction(Grid, "ReloadLayout") work |
08:29.52 | vhaarr | ah |
08:30.06 | SquishemHard | doh |
08:30.17 | vhaarr | ckknight: I see you also implemented passValue, could you doc it on the wiki? |
08:30.18 | SquishemHard | just as I log in |
08:30.23 | *** join/#wowace Royal (n=m@cp291458-b.landg1.lb.home.nl) |
08:30.42 | ckknight | vhaarr: I don't wanna |
08:30.43 | ckknight | :-P |
08:30.47 | vhaarr | :< |
08:30.52 | ckknight | but yea, I will |
08:30.56 | SquishemHard | will the way he posted earlier work too? |
08:31.00 | vhaarr | yes |
08:31.11 | SquishemHard | yay |
08:36.06 | ckknight | vhaarr: documented |
08:36.15 | vhaarr | thanks |
08:36.58 | Stephmw | mornin' |
08:37.57 | SquishemHard | evening! |
08:38.44 | vhaarr | ckknight: So if it's set on a passing group, the methods will get (passValue, newValue) instead of (optionName, newValue) ? |
08:40.05 | ckknight | yep. |
08:40.10 | ckknight | it just replaces the key in that case. |
08:40.49 | ckknight | that was the easiest to implement as well as the one that made the most sense |
08:42.47 | SquishemHard | self:Hook(oRAOMainTank, "oRA_MainTankUpdate") give the error that Bad Argument #2, table expected, got nil i r screwed up :/ |
08:44.01 | [Ammo] | SquishemHard: just register oRA_MainTankUpdate |
08:44.01 | [Ammo] | silly man |
08:44.01 | [Ammo] | the event is fired |
08:44.01 | SquishemHard | I have to register it in my mod? |
08:44.01 | SquishemHard | ohhh |
08:44.02 | [Ammo] | read some ace2 docs first |
08:44.30 | SquishemHard | like what docs |
08:44.35 | SquishemHard | Im trying to use the api |
08:44.53 | vhaarr | ckknight: http://ace.pastey.net/9718 |
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08:45.01 | vhaarr | SquishemHard: http://wowace.com/wiki/Ace2 |
08:45.08 | vhaarr | SquishemHard: http://wowace.com/wiki/Category:Tutorials |
08:46.16 | ckknight | vhaarr: where did that error originate? |
08:46.24 | vhaarr | ckknight: in dewdrop |
08:46.27 | [Ammo] | ckknight: include PitBull_Portrait in PitBull itself :p |
08:46.30 | [Ammo] | it works fine |
08:46.36 | ckknight | [Ammo]: you do it |
08:46.41 | ckknight | vhaarr: I need a line number. |
08:46.45 | [Ammo] | I'll ask kemayo first I guess :) |
08:46.51 | ckknight | [Ammo]: he said it's cool |
08:46.57 | ckknight | just tag him in the toc |
08:47.01 | vhaarr | ckknight: http://ace.pastey.net/9719 |
08:47.03 | [Ammo] | k |
08:47.49 | [Ammo] | after that it needs options for 3d, 2d, classicon |
08:47.51 | [Ammo] | but that's easy |
08:48.15 | ckknight | vhaarr: oh, passValue doesn't get passed to disabled or hidden, just get and set |
08:48.33 | vhaarr | ah |
08:49.12 | vhaarr | any reason why it could not? |
08:50.06 | ckknight | I didn't code it that way :-P |
08:50.34 | ckknight | but it most certainly could |
08:51.38 | vhaarr | I'm guessing it would need changes in aceconsole, dewdrop and waterfall, then |
08:52.24 | ckknight | yea |
08:52.38 | Health | It would be funny if ace was ass |
08:52.40 | ckknight | dewdrop's is the easiest to hack on, honestly |
08:52.43 | Health | AssConsole |
08:52.51 | ckknight | Health: stop while you're behind |
08:53.05 | Health | I'm always behind :( |
08:55.30 | CIA-11 | 03ammo * r31347 10PitBull/ (PitBull.toc Portrait/ Portrait/Portrait.lua): PitBull: include the PitBull_Portrait module by Kemayo |
08:55.36 | Nargiddley | should I implement it on disabled and hidden as well ? |
08:55.58 | Nargiddley | i'm not sure if i've got waterfall doing those property with passgroups in general :/ |
08:57.32 | ckknight | it's not in the others yet |
08:57.34 | ckknight | I'd say wait |
08:57.38 | Nargiddley | k |
08:57.45 | ckknight | but passValue is important |
09:00.07 | vhaarr | think I got it for aceconsole and dewdrop |
09:00.23 | [Ammo] | it's soooo friday |
09:00.28 | *** join/#wowace sun\ (n=sun@ARouen-152-1-19-147.w90-22.abo.wanadoo.fr) |
09:01.02 | ckknight | vhaarr: if you got it, commit and document |
09:02.15 | Nargiddley | passValue is defined in the option that uses it right ? |
09:02.27 | *** join/#wowace Wiebbe (n=Wiebbe@c529c6063.cable.wanadoo.nl) |
09:02.29 | NightHawkTheSane | it is friday isn't it. >< |
09:03.29 | Health | http://isitfriday.net/ |
09:03.37 | vhaarr | Nargiddley: yes |
09:03.50 | Nargiddley | k, done in waterfall then |
09:04.29 | NightHawkTheSane | Health: thank you for that. Really, I would have been lost as to whether it was friday. |
09:05.05 | *** join/#wowace Vegeta]BT[ (n=Vegeta-G@xdslfe223.osnanet.de) |
09:05.28 | CIA-11 | 03rabbit * r31348 10DewdropLib/Dewdrop-2.0/Dewdrop-2.0.lua: .Dewdrop-2.0: .passValue is now passed to disable and hidden. |
09:05.42 | CIA-11 | 03rabbit * r31349 10Ace2/AceConsole-2.0/AceConsole-2.0.lua: .AceConsole-2.0: .passValue is now passed to disable and hidden. |
09:08.12 | Nargiddley | ok done for disabled and hidden as well, quick test then i'll commit |
09:08.14 | vhaarr | value - a value which will be passed to the func, disabled and hidden functions as the first argument. Note: this will replace the first argument (instead of using the option key) if it is part of a passing group. |
09:08.19 | Kirkburn|afk | ckknight, one has to wonder, what will be the next part of the UI to incur your wrath |
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09:08.34 | ckknight | after the UF? |
09:08.38 | Kirkburn|afk | Aye |
09:08.47 | Kirkburn|afk | And after the map addon |
09:08.48 | ckknight | my guess is a buff addon |
09:08.50 | Kirkburn|afk | And after the info bar |
09:08.57 | Kirkburn|afk | And after the addon framework |
09:09.07 | Kirkburn|afk | What type? |
09:09.09 | ckknight | I dunno |
09:09.14 | ckknight | arbitrary |
09:09.21 | ckknight | who's to say |
09:09.27 | ckknight | might even be something besides that |
09:09.30 | Kirkburn|afk | Buff management-type? |
09:09.32 | SunTiger | porbably AH or inventory |
09:09.42 | Kirkburn|afk | Oh, yes, bag mod |
09:10.31 | ckknight | nah, I'm not interested in bags |
09:10.47 | SunTiger | auctionhouse would a challange. |
09:11.01 | *** join/#wowace pahvir (i=pahvir@dyn-203-76-dsl.vsp.fi) |
09:11.03 | Kirkburn|afk | How much stuff can you do with the auction house? |
09:11.19 | Kirkburn|afk | Is it possible to give it a different interface, for example? |
09:11.29 | SunTiger | don't know |
09:11.35 | SunTiger | nobody ever really tried ithink. |
09:13.39 | sylvanaar | whats the best way to get notified when buggrabber gets a bug without using Ace2 |
09:15.45 | vhaarr | sylvanaar: hook |
09:19.14 | sylvanaar | ok |
09:23.35 | CIA-11 | 03rabbit * r31350 10BigWigs/ (Core.lua LoadOnDemand.lua Options.lua Prototype.lua): BigWigs: Kill more closures. |
09:24.01 | CIA-11 | 03ckknight * r31351 10PitBull/ (Health/Health.lua Mana/Mana.lua): PitBull-Mana - bugfixing |
09:24.09 | mitch0 | poor closures... what did they do to deserve killing? :) |
09:25.03 | Health | Yay, I'm famous! I have my own PitBull module |
09:25.10 | CIA-11 | 03sylvanaar * r31352 10ACP/ACP.lua: ACP: Added another form of library error to catch. Listen for buggrabber events to catch LoD errors that occur after PEW |
09:25.13 | SquishemHard | :( I dont know what i did wrong still |
09:26.46 | ckknight | Health: ... |
09:27.16 | Loki|muh | lol :) |
09:28.06 | Health | I'm not funny today? :( |
09:28.10 | *** join/#wowace Adys (n=Miranda@APoitiers-256-1-78-137.w90-16.abo.wanadoo.fr) |
09:28.17 | NightHawkTheSane | .. "today"? |
09:28.23 | ckknight | lol, NightHawkTheSane |
09:28.28 | Health | doh, I fail at life! |
09:28.29 | Loki|muh | you had a clown for breakfast? ;) |
09:30.01 | CIA-11 | 03nargiddley * r31353 10Waterfall-1.0/Waterfall-1.0/Waterfall-1.0.lua: Waterfall-1.0: Implement passValue for AceOptions tables |
09:31.11 | SquishemHard | So would I get an error trying to use self:Hook(oRAOMainTank, "oRA_MainTankUpdate") because oRA is Load on demand and im calling it before its loaded? |
09:31.23 | [Ammo] | SquishemHard: once more |
09:31.30 | [Ammo] | You don't do it like that! |
09:31.34 | Nargiddley | what are you trying to achieve with the hook anyway ? |
09:31.40 | [Ammo] | self:RegisterEvent("oRA_MainTankUpdate") |
09:31.43 | [Ammo] | and be done with it |
09:31.46 | [Ammo] | you don't hook |
09:32.10 | SquishemHard | Im trying to let my addon know when the main tank list is changed |
09:32.18 | [Ammo] | then register the damn event |
09:32.48 | Nargiddley | when I was doing that for main assist i found it alot easier to just listen for the addon messages |
09:32.59 | SquishemHard | So I must be retarded on the point of hooking |
09:33.11 | Nargiddley | rather than try to read CTRA's list |
09:33.50 | [Ammo] | well if he wants to know when oRA updates the maintanklist |
09:33.52 | Nargiddley | and also it'll work without relying on other addons |
09:34.01 | [Ammo] | he registers the oRA_MainTankUpdate event |
09:34.07 | Nargiddley | yep |
09:34.24 | Nargiddley | no argument there |
09:34.45 | [Ammo] | hooking is silly hwen you get an event slugged your way |
09:36.33 | SquishemHard | I think i just misunderstood what you said. WHen you said to just register it, I registered it but also left the hook in there too |
09:37.04 | Nargiddley | SquishemHard, does the addon rely on oRA2 other than getting the MT list ? |
09:37.15 | CIA-11 | 03rabbit * r31354 10BigWigs/Plugins/Colors.lua: BigWigs: Colors: Even more closures sleeping with the fishes. |
09:37.18 | SquishemHard | nope |
09:38.03 | Nargiddley | you could listen for the addon messgaes then, maintain the list yourself |
09:38.30 | vhaarr | Nargiddley: [2007/03/30 11:38:13-3060-x2]: Waterfall-1.0-31353 (Waterfall-1.0):3718: attempt to index field '?' (a nil value) |
09:39.12 | vhaarr | Nargiddley: When I try to pull down any of the zones on the left side. |
09:39.16 | vhaarr | (for bw) |
09:39.33 | Nargiddley | vhaarr, i'll have a look |
09:40.06 | evl | ckknight: will there be a CastBar? |
09:40.11 | ckknight | yes |
09:40.19 | [Ammo] | ckknight: I'm working on a CombatText module atm :p |
09:40.22 | Nargiddley | vhaarr: working on mine, i guess you just added passValue to them ? |
09:40.37 | ckknight | [Ammo]: what'll it do? |
09:40.42 | vhaarr | Nargiddley: yes |
09:40.58 | [Ammo] | show the hits misses heals etc on unitframes |
09:41.02 | ckknight | oh |
09:41.04 | ckknight | awesome |
09:41.04 | Nargiddley | vhaarr, k now to find how that managed to cause the error >< |
09:41.17 | [Ammo] | drycoding the whole thing atm |
09:42.58 | sylvanaar | oh btw i made a fix to waterfall a couple days ago |
09:43.27 | Mikma | ckknight: bug with carto. you keep having "you can't sent to that channel" errors if you are muted in guildchat |
09:43.28 | Nargiddley | sylvanaar, yeah i saw that |
09:43.47 | ckknight | Mikma: I thought I fixed that |
09:44.02 | Nargiddley | it should have already been doing those calls, but from the tree |
09:44.10 | Mikma | ckknight: well, it was the latest revision and this happened yesterday |
09:44.30 | nymbia | ckknight: if i want to add something to the global options table, should i just stick it in there? |
09:44.42 | CIA-11 | 03ckknight * r31355 10PitBull/ (Health/Health.lua Mana/Mana.lua): PitBull - tweaks to Health/Mana |
09:44.47 | ckknight | nymbia: for PitBull? |
09:44.48 | nymbia | ckknight: in pitbull, i mean |
09:45.02 | ckknight | look how the Health module does it |
09:45.47 | ckknight | wait |
09:45.50 | ckknight | for the global one |
09:45.53 | ckknight | what are you trying to add? |
09:45.55 | CIA-11 | 03sylvanaar * r31356 10ACP/ACP.lua: ACP: fixed a typo, then added support for BugGrabber/Sack's message field being a table |
09:45.57 | Nargiddley | vhaarr, not getting the error with the latest bw |
09:45.59 | *** join/#wowace Kadish___ (n=Kadish@anubis.STUDENT.CWRU.Edu) |
09:46.14 | Nargiddley | vhaarr, but thats with the mods still embedded |
09:46.20 | vhaarr | Nargiddley: indeed |
09:46.23 | vhaarr | try disembedded |
09:46.36 | Nargiddley | vhaarr: restarting to do it now |
09:47.29 | nymbia | ckknight: non-unit specific settings stuff. just for InteractLines at the moment |
09:47.34 | ckknight | oh |
09:47.35 | ckknight | okay |
09:47.42 | ckknight | yea, just peg it on PitBull.options |
09:47.45 | sylvanaar | anyone use acp? want to sanity check that enhancement i just made? |
09:47.52 | ckknight | well, PitBull.options.args |
09:47.55 | *** join/#wowace zoomjr41 (n=hrenvam@87.229.149.25) |
09:48.13 | nymbia | ckknight: ok |
09:49.39 | *** join/#wowace Kadish___ (n=Kadish@anubis.student.cwru.edu) |
09:49.41 | *** join/#wowace ForGet (n=Lythium@core.sevstar.net) |
09:50.13 | *** join/#wowace Kadish___ (n=Kadish@anubis.student.cwru.edu) |
09:50.17 | ForGet | =) |
09:50.34 | *** join/#wowace Kadish___ (n=Kadish@anubis.student.cwru.edu) |
09:50.42 | *** join/#wowace ForGet (n=Lythium@core.sevstar.net) |
09:50.50 | ForGet | =) |
09:50.56 | ForGet | <PROTECTED> |
09:50.57 | ForGet | <PROTECTED> |
09:50.58 | ForGet | <PROTECTED> |
09:50.59 | ForGet | <PROTECTED> |
09:51.01 | ForGet | <PROTECTED> |
09:51.02 | ForGet | <PROTECTED> |
09:51.05 | ForGet | <PROTECTED> |
09:51.06 | sylvanaar | k |
09:51.06 | ForGet | <PROTECTED> |
09:51.07 | sylvanaar | i |
09:51.08 | sylvanaar | c |
09:51.09 | ForGet | <PROTECTED> |
09:51.09 | sylvanaar | k |
09:51.10 | Silviu- | :/ |
09:51.10 | ForGet | <PROTECTED> |
09:51.12 | ForGet | <PROTECTED> |
09:51.13 | *** kick/#wowace [ForGet!n=folk@ghybel696.krs.hia.no] by vhaarr (vhaarr) |
09:51.15 | NightHawkTheSane | uh, can we get a /kick /ban? |
09:51.31 | *** join/#wowace ForGet (n=Lythium@core.sevstar.net) |
09:51.55 | Mikma | hmm the 3D in PitBull really needs to have a changeable position |
09:52.05 | ForGet | <PROTECTED> |
09:52.07 | ForGet | :( |
09:52.09 | ForGet | <PROTECTED> |
09:52.10 | *** mode/#wowace [+b *!n=Lythium@*.sevstar.net] by vhaarr |
09:52.12 | *** kick/#wowace [ForGet!n=folk@ghybel696.krs.hia.no] by vhaarr (vhaarr) |
09:52.26 | Mikma | scriptkiddies |
09:52.29 | Nargiddley | vhaarr, stopped the error but now theres no entry there to load them. Isn't there in dewdrop either tho |
09:52.44 | vhaarr | Nargiddley: err |
09:52.53 | vhaarr | there is for me |
09:53.15 | Nargiddley | vhaarr, hm i'll make sure everything is up to date |
09:53.30 | vhaarr | Nargiddley: Dewdrop and AceConsole must be updated. |
09:53.43 | Nargiddley | yeah i had done ace2, missed dewdrop |
09:54.04 | Punkie` | OMG ALL THOSE $'s just STOLORED my bank details!!!11 |
09:55.48 | Punkie` | What was Mr_Molez about anyway :p |
09:56.56 | nevcairiel | who knows |
09:57.08 | NightHawkTheSane | purl does, i imagine. |
09:57.33 | Punkie` | ~hug |
09:57.34 | purl | ACTION gives <target> a hug |
09:57.42 | NightHawkTheSane | lol |
09:57.48 | Punkie` | :( |
09:58.11 | SquishemHard | Can soneone look at www.liquidenforcer.com/downloads/addons/GridoRA2Layouts/ and tell me just the area I screwed up on. I no longer get any errors so I dont know whats hosed :( Ill <3 you forever |
09:59.21 | Nargiddley | vhaarr, does the loadall execute use passValue ? |
09:59.27 | Silviu- | ## Interface: 20008 ? ;) |
10:00.03 | SquishemHard | shh |
10:00.07 | SquishemHard | im from the future |
10:00.11 | Silviu- | :P |
10:00.18 | vhaarr | Nargiddley: yes |
10:00.22 | Mikma | ckknight: shouldn't the feature "send your position to guild" be in guildmemberlocation module, not in the core? |
10:00.33 | ckknight | hax |
10:00.41 | nevcairiel | everybody thinks that |
10:00.43 | nevcairiel | except ckk |
10:00.44 | nevcairiel | :D |
10:01.33 | CIA-11 | 03rabbit * r31357 10BanzaiAlert/BanzaiAlert.lua: BanzaiAlert: Work around Dewdrop bug. |
10:01.42 | CIA-11 | 03nymbia * r31358 10PitBull_Banzai/PitBull_Banzai.lua: |
10:01.42 | CIA-11 | PitBull_Banzai: |
10:01.42 | CIA-11 | - Make it a PitBull module so as to use the options functions from the module prototype. |
10:01.42 | CIA-11 | - Add per-group option to ignore aggro on that unit, and a global option to control the aggro-gain color. |
10:03.06 | ckknight | I know it's hax, but I don't care, it's better for me that way |
10:04.06 | *** join/#wowace Ordog (i=ordog@port-87-234-85-114.dynamic.qsc.de) |
10:04.14 | Mikma | yes, for you but what about the others!? |
10:04.24 | nevcairiel | just keep a localy modified copy |
10:04.31 | nevcairiel | like me :P |
10:04.58 | *** join/#wowace Tenrai (n=Tenrai@a82-92-149-38.adsl.xs4all.nl) |
10:05.21 | nevcairiel | just a simple chance to turn of the broadcaster when i disable the guildposition module, thats all i ever wanted |
10:05.31 | nevcairiel | s/chance/change/ |
10:05.40 | ckknight | but then your guildies can't see you |
10:05.54 | nevcairiel | thats the point of the whole change |
10:06.10 | vhaarr | I agree with ckk, there should be no such option. |
10:06.10 | Mikma | yeah |
10:06.20 | Mikma | "if it ain't loaded, don't provide information" :D |
10:06.29 | ckknight | that's why it's in the core. |
10:06.31 | Punkie` | But I want to hide from Ammo! |
10:07.51 | Mikma | Punkie`: don't we all |
10:07.51 | ckknight | so the guildies don't suffer when you don't want to see them |
10:07.52 | nevcairiel | i dont generally turn it off anyway |
10:07.52 | nevcairiel | i just feel better knowing i could hide. |
10:07.52 | *** join/#wowace UE|Daemona (i=koaschte@i577A2039.versanet.de) |
10:07.52 | *** join/#wowace Tenrai_ (n=Tenrai@a82-92-149-38.adsl.xs4all.nl) |
10:11.17 | vhaarr | nymbia: btw, poke me if you add pullouts to PT3Bar some day, I saw someone had requested it on the forums. |
10:11.25 | vhaarr | or I'll probably see the commit |
10:12.16 | nymbia | vhaarr: yeah there's been a lot of requests for that, it'll probably end up in there when i get the chance to mess with it |
10:12.31 | vhaarr | nymbia: righty |
10:14.14 | CIA-11 | 03nargiddley * r31359 10Waterfall-1.0/Waterfall-1.0/Waterfall-1.0.lua: Waterfall-1.0: Fix for :3718: attempt to index field '?' (a nil value) and handling of passValue in some cases |
10:14.27 | Nargiddley | vhaarr, thats working with what I tested |
10:14.44 | Mikma | Nargiddley: where is the money!??! ;) |
10:14.49 | SquishemHard | hmm, so i think i messed up on how I created and updated my variable |
10:15.58 | SquishemHard | How should I create the variable i use to pass to AddLayout? |
10:16.10 | Nargiddley | Mikma: in MoneyFu :D |
10:16.29 | Mikma | Nargiddley: noes, put it in faggins! (in the fubarplugin perhaps) |
10:16.51 | Nargiddley | Mikma, its already on my fubar, that would be pointless |
10:17.00 | vhaarr | Nargiddley: cool |
10:17.25 | Mikma | Nargiddley: then you can remove the MoneyFu! normal bags have the cash displayed too :O |
10:17.56 | vhaarr | Nargiddley: yes, working now, thank you :) |
10:18.08 | CIA-11 | 03nymbia * r31360 10PitBull/PitBull.toc: |
10:18.08 | CIA-11 | PitBull: |
10:18.08 | CIA-11 | - Unit Frames -> UnitFrame in toc so it falls into the correct category in FuBar etc. |
10:19.05 | ckknight | it should be Unit Frames |
10:19.18 | ckknight | I don't care enough |
10:19.28 | nevcairiel | ckknight is there a way to turn of the portrait? |
10:19.39 | ckknight | no idea |
10:19.44 | ckknight | I haven't seen the portrait module yet |
10:19.54 | nevcairiel | i'm not even using the module. |
10:19.58 | nevcairiel | i think. |
10:20.03 | [Ammo] | there isn't atm |
10:20.18 | [Ammo] | testing combattext now |
10:20.20 | nevcairiel | unless the module is in the main pack now too |
10:20.29 | nevcairiel | oh it is :) |
10:20.35 | nymbia | ckknight: i agree that the category should be named as such |
10:20.46 | SquishemHard | Is my problem that im using the variable im changing like this: [1] = { |
10:20.46 | SquishemHard | <PROTECTED> |
10:20.46 | SquishemHard | <PROTECTED> |
10:20.57 | SquishemHard | ANd I should be passing the entire table instead/ |
10:22.18 | SquishemHard | To get it by reference |
10:23.42 | nevcairiel | hm so pitbull doesnt look bad .. but still some quirks .. buffs look so down-scaled .. wtb option to change the number per row. |
10:23.48 | [Ammo] | you should not be passing a table |
10:23.59 | [Ammo] | you should be passing a , separated string |
10:24.09 | [Ammo] | table.concat( tanktable, ",") |
10:24.22 | CIA-11 | 03ckknight * r31361 10PitBull/Mana/Mana.lua: PitBull-Mana add option to hide mana bar |
10:24.27 | SquishemHard | Thats what GridoRA2Layouts_TankList is |
10:25.46 | SquishemHard | But I need to pass the layout of the whole grid |
10:25.46 | CIA-11 | 03nymbia * r31362 10PitBull_EstimatedHeals/PitBull_EstimatedHeals.lua: |
10:25.46 | CIA-11 | PitBull_EstimatedHeals: |
10:25.47 | CIA-11 | - Add options. Basically the same as Banzai; global color setting and group-based ignore settings. |
10:25.56 | SquishemHard | to addlayout |
10:26.18 | vhaarr | nymbia: you didn't translate the options for banzai |
10:27.49 | SquishemHard | This is how that var is updated: |
10:27.51 | SquishemHard | function GridoRA2Layouts:oRA_MainTankUpdate( maintanktable ) |
10:27.51 | SquishemHard | <PROTECTED> |
10:27.52 | SquishemHard | <PROTECTED> |
10:27.52 | SquishemHard | <PROTECTED> |
10:27.52 | SquishemHard | <PROTECTED> |
10:27.52 | SquishemHard | <PROTECTED> |
10:27.54 | SquishemHard | <PROTECTED> |
10:27.56 | SquishemHard | <PROTECTED> |
10:27.58 | SquishemHard | end |
10:28.05 | ckknight | please don't spam |
10:28.07 | vhaarr | SquishemHard: ace.pastey.net |
10:28.11 | ckknight | use pastey |
10:28.19 | SquishemHard | ok |
10:28.21 | nevcairiel | mhm |
10:28.29 | nevcairiel | aura module is not working right at all |
10:28.29 | nevcairiel | imho |
10:29.55 | SquishemHard | http://ace.pastey.net/9734 |
10:30.00 | nymbia | vhaarr: good point, i'll toss acelocale in there and do translations at the top |
10:30.06 | ckknight | nevcairiel: works for me |
10:30.23 | nevcairiel | its only showing 6 buffs or so |
10:30.32 | nevcairiel | not one more |
10:30.56 | nevcairiel | ok 7 |
10:30.57 | CIA-11 | 03sylvanaar * r31363 10Prat/ (Prat.lua Prat.toc extras/Presets.lua): Prat: Try to fix the double presets menu item |
10:31.00 | nevcairiel | but not more :D |
10:31.42 | ckknight | nevcairiel: what happens if you increase the width? |
10:33.12 | nevcairiel | well it shows more |
10:33.15 | nevcairiel | but on 160 width |
10:33.18 | nevcairiel | it should show 10 |
10:33.20 | nevcairiel | but doesnt |
10:33.32 | nevcairiel | hm except |
10:33.39 | nevcairiel | the portrait is screwing there somewhere |
10:34.13 | nevcairiel | plus going into a second row would be cool .. :P |
10:34.20 | CIA-11 | 03ammo * r31364 10PitBull/ (CombatText/ CombatText/CombatText.lua PitBull.toc): PitBull: add CombatText module |
10:34.27 | CIA-11 | 03nymbia * r31365 10PitBull_Banzai/PitBull_Banzai.lua: |
10:34.27 | CIA-11 | PitBull_Banzai: |
10:34.27 | CIA-11 | - Localize options menus. |
10:34.56 | *** join/#wowace Daemona (i=koaschte@i577A2039.versanet.de) |
10:35.06 | nevcairiel | oh well i will toy around with the aura module, and submit a patch to you once i like it .. maybe you do too :) |
10:37.27 | *** join/#wowace [dRaCo] (i=drc@p54859BC8.dip0.t-ipconnect.de) |
10:37.48 | CIA-11 | 03nymbia * r31366 10PitBull_EstimatedHeals/PitBull_EstimatedHeals.lua: |
10:37.48 | CIA-11 | PitBull_EstimatedHeals: |
10:37.48 | CIA-11 | - Localize options menus. |
10:41.38 | Health | Nice amount of people working in PitBull. |
10:42.13 | nymbia | the messages may SEEM productive |
10:42.16 | Mikma | ckknight: "disable manabar" please! |
10:42.26 | Mikma | i wanna start bugtesting pitbull in action :P |
10:42.28 | ckknight | I already added it. |
10:42.37 | Mikma | orly? |
10:42.42 | nymbia | but we're actually just having revert wars |
10:42.52 | ckknight | CIA-11> ckknight * r31361 PitBull/Mana/Mana.lua: PitBull-Mana add option to hide mana bar |
10:42.56 | [Ammo] | hehe |
10:43.03 | Mikma | holy crap |
10:43.04 | [Ammo] | ckknight: I added the combattext module :p |
10:43.10 | ckknight | [Ammo]: good times |
10:43.10 | [Ammo] | it seems to work fine |
10:43.11 | Mikma | let the bugtesting begin! |
10:43.17 | [Ammo] | just no options ofcourse |
10:43.42 | ckknight | meh |
10:45.39 | CIA-11 | 03ammo * r31367 10PitBull/CombatText/CombatText.lua: PitBull: tweak the CombatText module |
10:45.51 | CIA-11 | 03nymbia * r31368 10PitBull_EstimatedHeals/PitBull_EstimatedHeals.lua: |
10:45.51 | CIA-11 | PitBull_EstimatedHeals: |
10:45.52 | CIA-11 | - Re-use the already attached frame if for some stupid reason the spellcast stop event fails to fire. (only had this happen twice now, so this fix may not work.) |
10:46.05 | [Ammo] | hmm castbars hmmm |
10:46.34 | CIA-11 | 03ckknight * r31369 10PitBull/Layout.lua: PitBull - make layout more sensible when mana bar is hidden |
10:46.54 | *** join/#wowace pub^ (n=pub@cdubray.csbnet.se) |
10:46.59 | ckknight | yea, I should make the castbar module |
10:47.08 | [Ammo] | it's easy as pie |
10:47.35 | [dRaCo] | yeah, castbars! |
10:47.50 | nymbia | an experience bar wouldnt hurt either if anyone's bored |
10:47.55 | [Ammo] | should update the layout a bit so the portrait is properly in the frame |
10:48.02 | [Ammo] | instead of hovering on the side |
10:48.08 | *** join/#wowace fatbrain (i=fatbrain@85.8.1.66.se.wasadata.net) |
10:48.10 | ckknight | nymbia: you do it |
10:48.15 | *** join/#wowace cybane (n=cybane@cpe-75-185-73-189.columbus.res.rr.com) |
10:48.19 | ckknight | [Ammo]: that'd be nice |
10:48.20 | fatbrain | anyone got a link to a great shadow-priest-specc? |
10:48.50 | [dRaCo] | just click everything that says "more % dmg" |
10:49.33 | ckknight | nymbia: I have no need for an experience bar |
10:49.36 | ckknight | so I'm not writing it |
10:49.53 | cybane | Argh Ck you need ops in wowi |
10:49.55 | [dRaCo] | an xp/rep bar? ;) |
10:49.59 | ckknight | yea |
10:50.14 | Ordog | wowhead down? Oo |
10:50.17 | *** join/#wowace cncfanatics (n=cncfanat@164.65-241-81.adsl-dyn.isp.belgacom.be) |
10:50.26 | ckknight | I don't participate much wrt wowi anymore |
10:50.33 | [dRaCo] | works finre here, Ordog |
10:50.42 | [dRaCo] | s/finre/fine/ |
10:51.11 | Ordog | oh ya, works ^^ |
10:51.26 | Mikma | ckknight: yeah right, the manabar does goe away but the background doesn't rezise with the changes :D |
10:51.37 | ckknight | note my most recent fix |
10:51.45 | Mikma | meh |
10:51.45 | ckknight | Update before bugging me. |
10:52.10 | [dRaCo] | fatbrain: raiding or solo/lvl-spec? |
10:52.41 | *** join/#wowace nymbia (n=nymbia@71-218-138-197.hlrn.qwest.net) |
10:53.14 | Mikma | ckknight: ok, now i will bug you. option to swap the 3D portrait to other side on Target-frame :D i have a perfect layout in my mind alredy |
10:53.28 | nymbia | ckknight: i wont use it either, just thought it might be good to have around, people seem to like 'em ;) |
10:53.28 | ckknight | Mikma: that's a layout issue. |
10:53.31 | ckknight | Mikma: you do it. |
10:55.53 | [Ammo] | requires some rewriting of the layout |
10:56.19 | Mikma | PitBull/Mana/Mana.lua:162: attempt to index field 'manaBar' (a nil value) |
10:56.36 | [dRaCo] | fatbrain: http://www.wowhead.com/?talent=bVMhzhZZVGgzMtohtVo <--- put the last 5 points wherever you feel you need em... imp. mind blast or blackout would be my suggestion |
10:56.39 | Mikma | Global settings -> StatusBar texture |
10:58.36 | CIA-11 | 03ckknight * r31370 10PitBull/Mana/Mana.lua: PitBull-Mana - fix nil bug |
10:58.47 | *** part/#wowace SquishemHard (n=Squishem@24-216-242-204.dhcp.mdfd.or.charter.com) |
10:59.09 | vhaarr | fatbrain: you need 2 points in imp. mind blast, also get healing focus and put the last point in martyrdom or imp. ve |
10:59.43 | CIA-11 | 03ckknight * r31371 10PitBull/Portrait/Portrait.lua: PitBull-Portrait - assorted hacking. Make it show on the right if we're looking at the target. |
10:59.53 | [Ammo] | damn ckk |
10:59.56 | [Ammo] | I was just about to commit that :p |
11:00.00 | ckknight | lol |
11:00.00 | Health | pwnd |
11:00.04 | ckknight | I did more than just that |
11:00.09 | ckknight | I fixed portraitBG and such |
11:00.27 | Mikma | yay! |
11:00.32 | Mikma | now i can show what i have in my mind |
11:00.35 | [Ammo] | hehe |
11:01.07 | [Ammo] | it should be properly 'inside' the frame though |
11:01.13 | ckknight | right. |
11:01.15 | [Ammo] | but that Layout.lua file will become a mess |
11:01.24 | ckknight | it's inevitable. |
11:01.29 | [Ammo] | yup |
11:01.31 | ckknight | just go for it |
11:02.05 | Mikma | holy mother |
11:02.06 | [Ammo] | no thanks, I'm happy this way :p |
11:02.10 | ckknight | Mikma: ? |
11:02.15 | nevcairiel | wtf |
11:02.16 | ckknight | :-P |
11:02.18 | Mikma | my target's portrait was 50% of the screen :D |
11:02.20 | nevcairiel | my portrait is scaled to hell |
11:02.23 | [Ammo] | hahaha |
11:02.24 | ckknight | okay |
11:02.26 | Mikma | no not target |
11:02.27 | ckknight | "my bad" |
11:02.30 | Mikma | myself myserf! |
11:02.32 | [Ammo] | pwned |
11:02.32 | nevcairiel | its player portrait |
11:02.33 | nymbia | lol |
11:02.35 | nevcairiel | looks kinda funny |
11:02.35 | nevcairiel | :D |
11:02.40 | *** join/#wowace pub^^ (n=pub@cdubray.csbnet.se) |
11:03.19 | [Ammo] | time for lunch :) |
11:03.50 | CIA-11 | 03ckknight * r31372 10PitBull/Portrait/Portrait.lua: PitBull-Portrait - fix bug. shh. |
11:05.10 | *** join/#wowace Yinchie (n=me@e245073.upc-e.chello.nl) |
11:05.27 | nevcairiel | frame.auraFrame:GetWidth() is reporting 121 or so, but ive set the frame width to 160 .. its kinda weird :( |
11:05.35 | *** join/#wowace Bibi (n=bibi@AVelizy-151-1-17-225.w82-120.abo.wanadoo.fr) |
11:06.43 | ckknight | odd |
11:06.44 | nevcairiel | heh it has an integrated error check for layouts |
11:06.45 | nevcairiel | thats great |
11:07.03 | ckknight | it's necessary, as you can't trust layouts |
11:07.14 | CIA-11 | 03ckknight * r31373 10PitBull/Portrait/Portrait.lua: PitBull-Portrait - more messing with the layout |
11:08.32 | *** join/#wowace [DiE]Celeb (n=zlkkiz@ti300720a080-4862.bb.online.no) |
11:11.39 | CIA-11 | 03nymbia * r31374 10PitBull_InteractLines/PitBull_InteractLines.lua: |
11:11.39 | CIA-11 | PitBull_InteractLines: |
11:11.39 | CIA-11 | - Options. |
11:11.56 | *** join/#wowace kovi (i=nnscript@p5081E135.dip.t-dialin.net) |
11:13.13 | Mikma | ckknight: http://wow.reaktio.net/pb.jpg |
11:14.08 | ckknight | nice setup |
11:14.11 | ckknight | you showing me a bug? |
11:15.51 | CIA-11 | 03ckknight * r31375 10PitBull/Mana/Mana.lua: PitBull-Mana - hide targettarget by default |
11:16.03 | ckknight | oh man, I'm totally gonna be hacking AceDB-2.0 because of that commit ^--- |
11:16.18 | ckknight | if you see, the whole ['*'] table has to be reproduced to change one value |
11:16.25 | ckknight | and I don't feel like doing that |
11:16.41 | nevcairiel | i requestet that some time ago |
11:16.43 | ckknight | so I'm thinking of having a ['**'] table which populates its internal values to other sibling tables |
11:16.54 | Mikma | ckknight: no, i'm showing you what i had in my mind and why i was asking for the hide manabar and swap portrait :D |
11:16.55 | nevcairiel | good that you noticed it now too and i finally get it :P |
11:17.13 | ckknight | yea, but I'm self-centered, and now that it affects me, we all get to reap the benefits |
11:17.28 | Health | *giggle* |
11:17.30 | ckknight | nevcairiel: ['**'] seem good or something else make more sense? |
11:17.45 | nevcairiel | sounds good |
11:17.59 | Mikma | you know what else sounds good? |
11:18.01 | Mikma | cake |
11:18.01 | *** join/#wowace narapathrider (n=A@mnch-4db02ded.pool.einsundeins.de) |
11:18.03 | Mikma | I like cake. |
11:18.14 | ckknight | I'm more of a pie person, myself |
11:18.50 | nymbia | mmm food |
11:19.04 | nymbia | dammit now i have to eat ice cream |
11:19.08 | nymbia | and its cold in here >.< |
11:19.36 | Mikma | nymbia: just don't put that stuff on your nipples |
11:19.45 | nymbia | Mikma: will do |
11:19.57 | nevcairiel | i cant believe i am actually using the verification stuff i learned at university |
11:20.02 | nevcairiel | but it really makes sense |
11:20.03 | nevcairiel | :D |
11:20.06 | nymbia | Mikma: i put my warm socks on.. it's on now. |
11:20.48 | Mikma | :D |
11:21.05 | *** join/#wowace Unrealii (i=NEXT96@222.111.123.146) |
11:25.25 | CIA-11 | 03sole * r31376 10Antagonist/Antagonist-Options.lua: Antagonist: Fixed small typo which was causing Epeen to spasm when Antagonist was loaded. |
11:25.59 | nymbia | Epeen spasms... sounds pretty serious |
11:26.37 | *** join/#wowace doktoreas_ (n=chatzill@host29-132-dynamic.61-82-r.retail.telecomitalia.it) |
11:26.43 | doktoreas_ | hi to all |
11:27.08 | doktoreas_ | anyone is using WUU under linux? |
11:28.22 | nymbia | holy crap... suddenly the profile tablet is like 6 pages to scroll |
11:28.32 | ckknight | lol, yea, nymbia |
11:28.41 | ckknight | but you have no idea how handy it is to optimize things |
11:28.46 | ckknight | right-click to sort by stuff |
11:28.56 | nymbia | AH HA! |
11:29.02 | nymbia | i was wondering how to change sort |
11:30.35 | ckknight | I added that today |
11:32.04 | *** join/#wowace Sole (n=chatzill@203-118-186-231.bliink.ihug.co.nz) |
11:32.45 | Sole | hi friends |
11:32.48 | Sole | ~seen ckknight |
11:33.12 | purl | ckknight is currently on #wowi-lounge #norganna #wowace. Has said a total of 193 messages. Is idling for 2m 37s, last said: 'I added that today'. |
11:33.12 | nymbia | hey sole :) |
11:33.12 | ckknight | hey Sole |
11:33.12 | Sole | I just saw the pitbull thread, promising stuff there |
11:33.13 | Sole | hai nymbia |
11:33.30 | ckknight | yea, lot of cool work has been done |
11:33.41 | Sole | any plans or modules which you havent done yet? |
11:33.46 | ckknight | CastBar |
11:33.59 | nymbia | was [Ammo] working on that one already? |
11:34.03 | ckknight | not sure |
11:34.15 | Sole | it wouldnt be too hard to implement |
11:35.15 | Sole | hmm going for the external modules approach agian |
11:35.40 | Sole | nymbia: whats InteractLines? |
11:35.55 | Sole | the description isnt enough for my brain |
11:36.08 | nevcairiel | man i cannot think straight today |
11:36.23 | nymbia | draws lines between unitframes when they heal or damage each other |
11:36.34 | nymbia | its just eye candy, but its fun |
11:36.58 | Sole | sounds funky |
11:38.33 | nymbia | think i've got a screenshot around from that auras bug |
11:38.58 | Sole | I think I might return to that actionbar project |
11:40.20 | Sole | I like what I see with PitBull though |
11:40.29 | Sole | agUF seems like its getting too big |
11:40.54 | nymbia | Sole: kinda a hideous screenshot but you get the idea: http://img53.imageshack.us/my.php?image=wowscrnshot032907210706sm2.jpg |
11:41.27 | Sole | whoa |
11:41.29 | Sole | funky |
11:41.30 | nevcairiel | man, good debuff positioning takes some weird thinking |
11:44.33 | [Ammo] | ckknight: I can do the castbar if you want, not sure I can do it now though :p |
11:44.55 | ckknight | if you would, please |
11:44.58 | ckknight | I'm hacking AceDB |
11:45.54 | yacoob | nymbia, crazy sshot O_o |
11:46.28 | nymbia | it looks pretty cool when everyone's going at once... i didnt get a shot of that though :( |
11:51.28 | ckknight | woot, I got it to work |
11:51.33 | ckknight | and it's all so crazy |
11:51.44 | nymbia | huh? |
11:51.59 | nymbia | oh ['**'] ? |
11:52.29 | ckknight | yea |
11:52.47 | ckknight | in other news, I made it quite a bit faster |
11:53.01 | nymbia | nice |
11:53.19 | ckknight | I just hope I didn't break anything |
11:53.35 | ckknight | cause if I did, everyone's DBs blow up ;-) |
11:53.40 | ckknight | here's hoping. |
11:53.56 | nymbia | hm. ckknight, should i do :RegisterPitBullChildFrames() on a frame that's not always present? |
11:54.02 | ckknight | yes |
11:54.07 | nymbia | ok |
11:54.26 | ckknight | nymbia: currently it just determines if :OnUnknownLayout is called |
11:54.34 | ckknight | it maps a frame to a module |
11:54.37 | CIA-11 | 03gamefaq * r31377 10FuBar_QuestsFu/ (9 files in 9 dirs): FuBar_QuestsFu: deDE Update to all Modules and done some Tweaks. |
11:54.41 | ckknight | so that the layout will know what to do |
11:54.56 | *** join/#wowace Worf (n=worf@85-125-177-155.dynamic.xdsl-line.inode.at) |
11:56.46 | CIA-11 | 03ckknight * r31378 10Ace2/AceDB-2.0/AceDB-2.0.lua: (log message trimmed) |
11:56.46 | CIA-11 | .AceDB-2.0 - added a special key ['**'], which should always be a table. Like ['*'], it acts a filler for all values, except that unlike ['*'], it will permeate through its siblings. |
11:56.46 | CIA-11 | e.g. |
11:56.46 | CIA-11 | { |
11:56.47 | CIA-11 | ['**'] = { alpha = true, bravo = true, charlie = true }, |
11:56.49 | CIA-11 | monkey = { bravo = false } |
11:56.51 | CIA-11 | } |
11:57.07 | ckknight | missed the last line |
11:57.23 | ckknight | it was that monkey will actually be { alpha = true, bravo = false, charlie = true } |
11:57.35 | nymbia | lets see if that blew up the world ;) |
11:57.54 | mitch0 | ckknight: is there a slash command or keyboard binding in carto to pop up new note creation window with my current coordinates? |
11:58.06 | ckknight | not to my knowledge |
11:58.15 | CIA-11 | 03ckknight * r31379 10PitBull/Mana/Mana.lua: PitBull-Mana - switch to ['**'] form. |
11:58.19 | mitch0 | would it be hard to add? |
11:58.20 | ckknight | nymbia: it passed my (minimal) tests |
11:58.25 | ckknight | mitch0: probably not |
11:58.34 | mitch0 | will you do it? :) |
11:58.34 | vhaarr | ckknight: ** rocks. |
11:58.39 | CIA-11 | 03ammo * r31380 10PitBull/CombatText/CombatText.lua: PitBull: remove aceconsole from combattext, was only used for debuggin |
11:58.42 | ckknight | vhaarr: :-) |
11:58.44 | nymbia | ckknight: didnt blow anything up for me either |
11:58.55 | ckknight | mitch0: no, I have no motivation to |
11:59.07 | mitch0 | guessed as much ;) |
12:00.36 | *** join/#wowace kovi (i=nnscript@p5081E135.dip.t-dialin.net) |
12:00.51 | *** join/#wowace kenlyric (n=jabels@iu-itpo-vreris.itpo.iu.edu) |
12:05.00 | Sole | Bartender3 doesnt even use SecureStateHeaderTemplate? |
12:05.16 | Sole | here I was under the impression it was important to use headers |
12:06.25 | nevcairiel | bartender uses SecureStateDriverTemplate |
12:06.34 | nevcairiel | which is an advanced state header |
12:07.58 | sbu | hmm - so casting bar is the only 'real' feature that is missing? (real as in 'whats in blizzard/ag and not in pitbull) |
12:08.48 | Silviu- | ckk now the scale, width etc is in options ? |
12:08.54 | Silviu- | In pitbull |
12:08.56 | ckknight | yes |
12:09.06 | CIA-11 | 03rabbit * r31381 10Ace2/Ace2.toc: Ace2: ChatThrottleLib optdep. |
12:09.09 | ckknight | sbu: and grouping |
12:09.21 | sbu | ckknight: rightclick on custom frames (e.g. focus) opens config menu - not unit menu - bug/feature? |
12:10.14 | ckknight | feature |
12:10.20 | nevcairiel | thats so weird |
12:10.26 | nevcairiel | whats up with the aura stuff |
12:10.38 | ckknight | explain the issue |
12:10.42 | ckknight | saying it's weird does me no good |
12:10.57 | nevcairiel | its somehow getting the size wrong |
12:11.13 | nevcairiel | trying some stuff |
12:12.01 | CIA-11 | 03ckknight * r31382 10PitBull/Layout.lua: PitBull - make portraits inside the frame instead of outside. |
12:13.37 | nevcairiel | this frame with a configured width of 160 |
12:13.43 | nevcairiel | somehow gets its auraframe set to 121 |
12:15.54 | nevcairiel | plus toying around with auras sucks, if you dont have enough buffs to test with :P |
12:16.55 | [Ammo] | I'm working on the castbar atm |
12:17.24 | nevcairiel | i was working on better aura positioning |
12:17.32 | nevcairiel | but something is screwed with the fram there |
12:17.42 | nevcairiel | *frame |
12:20.34 | CIA-11 | 03ckknight * r31383 10PitBull/ (Mana/Mana.lua Portrait/Portrait.lua): |
12:20.34 | CIA-11 | PitBull - added ability to hide portrait. |
12:20.34 | CIA-11 | - bugfix to Mana |
12:20.48 | cncfanatics | ~seen ag` |
12:21.19 | purl | ag` <n=ag`@0x503e79d4.bynxx18.adsl-dhcp.tele.dk> was last seen on IRC in channel #wowace, 14h 48m 14s ago, saying: 'a lot in aguf was changed recently, it probably needs updating'. |
12:21.19 | *** join/#wowace Batos (n=Batos@193.69.144.170) |
12:24.03 | CIA-11 | 03ckknight * r31384 10PitBull/Portrait/Portrait.lua: PitBull-Portrait - only show portrait menu if it's a non-wacky unit |
12:26.35 | *** join/#wowace Shyva (n=n0time@sd511586e.adsl.wanadoo.nl) |
12:28.18 | mitch0 | ckknight: is there a "why-did-I-create-this" type of doc about pitbull? |
12:28.25 | ckknight | no |
12:28.27 | ckknight | oh |
12:28.29 | ckknight | check the forum |
12:28.33 | ckknight | I may have posted something |
12:28.37 | mitch0 | :) |
12:29.19 | nevcairiel | this weirdness is driving me crazy |
12:29.39 | ckknight | nevcairiel: possibly a scaling issue? |
12:29.56 | mitch0 | ckknight: which forum? ace2 dev corner? or addons? or libs? |
12:30.08 | nevcairiel | hrm |
12:30.11 | nevcairiel | scaling could be |
12:30.20 | nevcairiel | it should ignore scale in that place |
12:30.32 | mitch0 | found it |
12:30.40 | *** join/#wowace chutwig (n=chutwig@URDAV3.rutgers.edu) |
12:31.13 | ckknight | mitch0: ace2 addons, unit frames section |
12:31.41 | nevcairiel | frame:GetWidth() returns 200 .. or well 199.999 something .. frame.auraFrame, which should be relative to frame, doesnt. |
12:31.44 | nevcairiel | i am teh confused. |
12:32.57 | ckknight | hrm |
12:33.04 | ckknight | check the :GetEffectiveScale() on both |
12:33.38 | *** join/#wowace faCe| (n=face@pD955E9F9.dip.t-dialin.net) |
12:34.43 | nevcairiel | frame itself returns my uiscale |
12:34.45 | nevcairiel | auraframe 1 |
12:37.36 | nevcairiel | ha works now |
12:39.43 | *** join/#wowace Necrathex (n=necra@82-171-43-202.dsl.ip.tiscali.nl) |
12:39.49 | CIA-11 | 03ckknight * r31385 10PitBull/ (4 files in 3 dirs): |
12:39.50 | CIA-11 | PitBull - bugfix to Portrait. |
12:39.50 | CIA-11 | - increase overlay framelevel, possible bugfix |
12:39.50 | CIA-11 | - added [smartrace] to WatchdogTags, that'll show the race if they're a player or their creature type otherwise. |
12:39.50 | CIA-11 | - messed with the class text. |
12:40.04 | evl | ckknight: I'm still getting a ton of nodes that hump eachother on the map, even after updating to the latest ver and mining a node close to 3-4 others I get another duplicate, maybe a cleaning routine which runs when a module is loaded would be nice? Including overwriting lesser nodes with it's best possible sibling |
12:40.38 | ckknight | probably a good idea. |
12:40.48 | *** join/#wowace alyx- (i=alyx-@r4ay106.net.upc.cz) |
12:40.57 | evl | ckknight: and why can't one edit notes created when talking to a NPC about a POI? |
12:41.10 | ckknight | no idea |
12:41.19 | ckknight | oh, wait |
12:41.30 | ckknight | you can't edit notes that are created by modules |
12:41.37 | evl | ckknight: it's just minor but most of the guards in Stormwind give you directions to a person so the note shows Josh Garnett and I have no idea what he does :) |
12:41.41 | ckknight | cause the data format is completely different |
12:41.53 | ckknight | you can delete it and make your own |
12:42.27 | evl | I was thinking maybe one could sniff the option selected at the NPC dialog and use that as secondary comment |
12:44.52 | evl | ckknight: last question (maybe!), giving IterateNearbyNotes nil for the radius parameter gives you a list of all the nodes in the zone? |
12:45.12 | ckknight | yea, doesn't it already do that? |
12:45.15 | ckknight | I documented this |
12:46.16 | evl | ckknight: It says nil = maximum radius whatever maximu, radius is :) |
12:46.47 | *** join/#wowace Ommand (i=Feldia@216.167.254.39) |
12:55.16 | mitch0 | didum |
12:55.50 | Stephmw | humdidum |
12:57.08 | CIA-11 | 03rabbit * r31386 10PitBull_Banzai/PitBull_Banzai.lua: PitBull_Banzai: Cleanup. |
12:57.37 | vhaarr | ckknight: With Banzai, I only hook UpdateHealthbarColor, but the bar does not resize for units that have aggro. |
12:57.50 | ckknight | resize? |
12:57.53 | vhaarr | ckknight: I've read through UpdateHealthbarColor in the health module, and it doesn't seem to set the width anywhere, I don't understand. |
12:57.57 | vhaarr | yes, resize the health bar |
12:58.03 | ckknight | mmm... no |
12:58.06 | vhaarr | :SetValue |
12:58.06 | ckknight | no I don't |
12:58.07 | vhaarr | I guess |
12:58.09 | ckknight | oh |
12:58.12 | ckknight | that's :UpdateHealth |
12:58.18 | vhaarr | I know |
12:58.20 | vhaarr | I'm not hooking it |
12:58.24 | ckknight | k |
12:58.27 | vhaarr | but it's still not changing |
12:58.35 | vhaarr | when I only hook UpdateHealthbarColor |
12:58.57 | ckknight | oh |
12:59.09 | ckknight | um, what colors do you set the statusbar and bg? |
12:59.16 | ckknight | if they're exactly equal, that's bad |
12:59.21 | vhaarr | yes they are |
12:59.22 | sbu | heh - so much new stuff to play with, elkbuffbars seems also pretty usable :) |
12:59.34 | ckknight | take a look at the recent code |
12:59.47 | vhaarr | ckknight: so how should I know what to use for the bg color? |
13:00.01 | ckknight | once again, take a look at the recent code |
13:00.46 | vhaarr | I am, but I don't want to copy/paste that beast into banzai |
13:01.05 | ckknight | last 7 lines |
13:01.15 | ckknight | starting with if db.reverse then |
13:01.19 | vhaarr | alright, I'll replicate that |
13:04.08 | *** join/#wowace JoshBorke (n=Josh@r35h14.res.gatech.edu) |
13:07.36 | CIA-11 | 03rabbit * r31387 10PitBull_Banzai/PitBull_Banzai.lua: PitBull_Banzai: Fix background colors. |
13:07.43 | CIA-11 | 03nymbia * r31388 10PitBull_EstimatedHeals/PitBull_EstimatedHeals.lua: |
13:07.43 | CIA-11 | PitBull_EstimatedHeals: |
13:07.43 | CIA-11 | - Position the bar correctly regardless of deficit mode and/or reverse mode and/or vertical oriented health bars. |
13:08.30 | *** join/#wowace Cairenn (n=Cairenn@MMOI/Administratrix/Cairenn) |
13:08.30 | *** mode/#wowace [+o Cairenn] by ChanServ |
13:11.52 | CIA-11 | 03nymbia * r31389 10PitBull_EstimatedHeals/PitBull_EstimatedHeals.lua: |
13:11.52 | CIA-11 | PitBull_EstimatedHeals: |
13:11.52 | CIA-11 | - Set the heal bar one level above the health bar. |
13:13.39 | wobin | alas |
13:13.44 | wobin | I get a highlight from Mikma |
13:13.48 | wobin | but it's scrolled off |
13:13.56 | wobin | I need something to record these things =P |
13:14.05 | Mikma | wobin: yeah it's your fault |
13:14.18 | Punkie` | ckknight, what on earth is that youtube scam about! |
13:14.50 | *** join/#wowace Andalia (i=xx@p54AC93BA.dip0.t-ipconnect.de) |
13:15.19 | JoshBorke | ~logs |
13:15.20 | purl | from memory, logs is apt/ibot/infobot/jbot/purl all log daily to http://ibot.rikers.org/<channelname>/ where channelname is html encoded ie: %23debian | lines that start with a space are not shown | some channels have stats at http://ibot.rikers.org/stats/<channelname>.html.gz |
13:16.06 | JoshBorke | didn't happen yesterday :-D |
13:17.38 | Punkie` | :( |
13:18.14 | art3mis | bananas in pjamas are coming down the stairs |
13:18.19 | CIA-11 | 03archarodim * r31390 10Babble-2.2/Babble-Boss-2.2/Babble-Boss-2.2.lua: |
13:18.19 | CIA-11 | Babble-2.2: Babble-Boss-2.2.lua: |
13:18.19 | CIA-11 | - Fix frFR for Al'ar missing translation error |
13:19.46 | JoshBorke | bananas in pajamas are coming down in pairs |
13:20.45 | Punkie` | uhh |
13:20.50 | Fisker- | anyone know shit about notepad++? |
13:20.54 | Punkie` | do they chase teddy bears next? |
13:21.25 | sbu | Fisker-: uhm - its my standard text editor here - but dont know much about it :o |
13:21.55 | Fisker- | I need to know if it's possible to easily view the difference between 2 files |
13:21.58 | Fisker- | i.e. diff |
13:24.57 | *** join/#wowace add\\Leialyn (n=unknown@p54B4D0A9.dip.t-dialin.net) |
13:26.17 | *** join/#wowace Jens (n=jens@pdpc/supporter/active/Jens) |
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13:32.35 | CIA-11 | 03gamefaq * r31391 10FuBar_QuestsFu/ (Blizz/Blizz.lua QuestsFuLocale-deDE.lua): FuBar_QuestsFu: deDE Update |
13:32.36 | wobin | Cause on tuesdays they would like to catch them unawares |
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13:44.37 | Punkie` | ~slap wobin |
13:44.39 | purl | ACTION slaps wobin, keep your grubby fingers to yourself! |
13:45.29 | wobin | oi |
13:49.58 | *** join/#wowace beerke (n=beerke@5353E179.cable.casema.nl) |
13:50.13 | JoshBorke | ~slap wobin |
13:50.14 | purl | ACTION slaps wobin, keep your grubby fingers to yourself! |
13:51.10 | sbu | ckknight: hmm - font / -size setting possible for pitbull's texts? |
13:57.54 | wobin | =( |
13:59.56 | *** join/#wowace revv (n=Miranda@205.174.173.216) |
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14:01.25 | art3mis | i dont think you WANT the "something" that josh and punkie can give you. |
14:01.56 | JoshBorke | lol |
14:02.04 | *** join/#wowace pub^ (n=pub@cdubray.csbnet.se) |
14:03.14 | wobin | Sam will kill him if he tries anything. |
14:04.04 | *** join/#wowace Stack (i=Stack@75.110.75.203) |
14:04.09 | Punkie` | wobin! |
14:04.14 | Punkie` | make me an ingame mudkip, kthx |
14:04.36 | wobin | Punkie`: Make it yourself =P |
14:04.42 | Punkie` | buhu :( |
14:04.43 | wobin | I've got too much on my plate =P |
14:05.00 | JoshBorke | gief splut! |
14:05.25 | wobin | see? |
14:06.10 | Health | splut! |
14:06.10 | Health | splut you slut! |
14:06.10 | Health | almost the same |
14:09.12 | [Ammo] | time to test pitbull castbars |
14:14.59 | Nickenyfiken | [Ammo]: have you written a castbar module? |
14:15.03 | art3mis | god i love new york |
14:15.04 | [Ammo] | yeah |
14:15.08 | art3mis | http://www.1010wins.com/pages/327596.php?contentType=4&contentId=392010 |
14:15.15 | [Ammo] | I'm getting the drycoded bugs out now :p |
14:17.49 | Nickenyfiken | awsome |
14:18.08 | Nickenyfiken | most important thing i miss when using PitBull |
14:18.39 | deltron | spam! |
14:19.16 | deltron | hmm pitbull is ready now eh? |
14:20.37 | Tornhoof | any screenshot for pitbull around? |
14:21.23 | renchap | Tornhoof: try it |
14:21.37 | renchap | thats like aguf |
14:21.50 | renchap | but you can easily make a custom layout |
14:21.51 | Tornhoof | i already use aguf |
14:22.02 | Tornhoof | so no real reason until i want to customize? |
14:22.04 | Nickenyfiken | it looks pretty much like agUF |
14:22.16 | renchap | smaller, faster |
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14:22.18 | Proph | agUF laggs bigtime if u play a healing class |
14:22.23 | vhaarr | Tornhoof: No, there's no real reason until you want to customize. |
14:22.29 | vhaarr | Proph: Not for me. |
14:22.46 | Proph | does for me and most ppl |
14:22.54 | Tornhoof | k thx vhaarr |
14:23.03 | Proph | perhaps we have lots of options enabled |
14:23.15 | Proph | combattext for groups,etc or some other options |
14:23.24 | deltron | Tornhoof: I have an issue wity yata atm, the timer doesn't show up, among other things |
14:24.05 | Tornhoof | error msg? |
14:24.23 | deltron | I didn't grab it last night |
14:24.28 | deltron | :/ |
14:24.51 | Tornhoof | there is some weird bug with reskilling atm, one i can't reproduce and i don't know why |
14:25.09 | Tornhoof | sometimes it just does not remove non existing totems from the savedvar list |
14:25.10 | deltron | i'll grab it when I get home later |
14:25.11 | Tornhoof | dunno why tbh |
14:25.24 | deltron | yeah when you respec? |
14:25.32 | deltron | I always relog after I respec |
14:25.36 | deltron | if totems change |
14:25.46 | Tornhoof | yeh even then |
14:26.03 | art3mis | http://youtube.com/watch?v=sLiwHaspMe8 <-- another's pain to brighten your day |
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14:32.00 | art3mis | i love it if someone made a party/raid ONLY unitframes |
14:32.08 | art3mis | something tiny and simple |
14:32.17 | knarf- | ckknight is pitbull usable yet? :) |
14:32.28 | Health | Test it maybe? |
14:32.34 | art3mis | its mostly useable |
14:32.43 | art3mis | it's ugly but its useable ;P |
14:33.00 | knarf- | well it looks like aguf and aguf is pretty imho |
14:33.09 | *** join/#wowace Jens (n=jens@pdpc/supporter/active/Jens) |
14:33.18 | knarf- | but aguf freezes from time to time and I hate the aura system in aguf |
14:33.32 | *** join/#wowace Amadeo (n=amadeo@c-68-50-75-9.hsd1.md.comcast.net) |
14:34.06 | art3mis | yeah im not a fan of it |
14:34.17 | art3mis | i actually love the look of nymbias back in the day |
14:34.20 | Health | Aura? |
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14:35.53 | knarf- | Health buff/debuff |
14:36.11 | Health | I see |
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14:40.36 | ExUser1 | 11«« 15Server11 »» 14Trigger11~[15!Keeereeookke11]~ 14Used11~[150 cps11]~ 14Next.Send11~[15Open11]~ 14Stole11~[150b in 0 files11]~ 14Record11~[153b/s by n/a11]~ 14Sends11~[150/211]~ 14Queues11~[150/1011]~ 14Entered11~[150 times11]~ 14Note11~[15Sharing is good11]~ 11« 14Ë×Çü11®14§îöñ 11» |
14:41.13 | *** mode/#wowace [+b *!n=none@*.wa.bigpond.net.au] by vhaarr |
14:41.13 | *** kick/#wowace [ExUser1!n=folk@ghybel696.krs.hia.no] by vhaarr (vhaarr) |
14:41.30 | Nickenyfiken | lol |
14:41.42 | vhaarr | I decided to level my shaman again, and need a build to look to; http://www.worldofwarcraft.com/info/classes/shaman/talents.html?5500015000300000000050050001450213053115100000000000000000000 |
14:41.44 | vhaarr | any comments? |
14:41.52 | vhaarr | she's only lvl 16 |
14:41.54 | RLD_osx | <PROTECTED> |
14:42.17 | vhaarr | I'm thinking maybe reverberation is not worth it |
14:42.42 | Tornhoof | what's your goal with that build |
14:42.48 | Tornhoof | get killed instantly? |
14:42.55 | vhaarr | Tornhoof: level to 70 |
14:43.02 | Amadeo | Enhancement is leveling, lol |
14:43.15 | Amadeo | also does well in PvP |
14:43.22 | Tornhoof | a.) you want enhancing totems |
14:43.27 | Tornhoof | since it buffs your lazy ass |
14:44.00 | Tornhoof | for dual wield, not taking the precious +3hit from the resto tree is kinda mad |
14:44.03 | TecnoBrat | imo, if you are going duel wield .. dont go 2h mace/axe |
14:44.18 | vhaarr | well, when leveling it's kind of hard, isn't it? |
14:44.23 | vhaarr | I'll switch weapons like mad |
14:44.50 | Tornhoof | if you get hit |
14:44.55 | Tornhoof | yuou can't heal yourself |
14:45.07 | Tornhoof | you have no means of any uninterruptable heal spells |
14:45.21 | Tornhoof | neither the talent from the ele tree nor the one from the resto tree |
14:45.30 | Tornhoof | that's why such a build is suicide |
14:45.42 | Tornhoof | either the mob dies or you die |
14:46.11 | vhaarr | http://www.worldofwarcraft.com/info/classes/shaman/talents.html?0000000000000000000050050021450213053115150005331000000000000 |
14:46.15 | vhaarr | something like that then? |
14:46.49 | Amadeo | Tornhoof: What spec is your Shaman? |
14:46.57 | Nickenyfiken | thats almost like my 70 shamans build |
14:47.03 | Tornhoof | 0/5/56 |
14:47.13 | Tornhoof | yes vhaarr, that's better |
14:47.21 | vhaarr | alright |
14:47.38 | Tornhoof | even though you might want to put two points from anticipation into the missing two points in improved lesser healing wave |
14:47.52 | [Ammo] | damn castbars are almost working :p |
14:47.56 | [Ammo] | some buggy stuff left to do :) |
14:47.56 | Nickenyfiken | go for Shamanistic Rage cus it will save you a lot of mana whne grinding |
14:48.04 | vhaarr | hm, yeah, I can do that |
14:48.11 | vhaarr | Nickenyfiken: I have that |
14:48.23 | Tornhoof | relying on dodge for a shaman is kinda mad tbh |
14:48.34 | vhaarr | Tornhoof: *leveling build* |
14:48.37 | Tornhoof | yah |
14:48.38 | vhaarr | Mobs will hit me. |
14:48.39 | Tornhoof | even then |
14:48.52 | vhaarr | Having it is not the same as relying on it. |
14:48.53 | Nickenyfiken | i dont think Anticipation is that good but im not sure |
14:48.54 | Tornhoof | 2% dodge won't help there |
14:48.56 | vhaarr | Dodge always helps. |
14:49.10 | vhaarr | well it was just a dump talent to get higher |
14:49.22 | vhaarr | but I could remove 2 points since I put 2 in enhancing totems |
14:49.23 | Tornhoof | yeh |
14:49.42 | Tornhoof | i always had two/three points in imp. lightning shield for dump |
14:50.05 | *** join/#wowace nekoh (n=nekoh@pD9E00C2E.dip0.t-ipconnect.de) |
14:50.12 | Tornhoof | but that was pre mana shield |
14:50.24 | vhaarr | I'm not good at keeping it up enough |
14:50.30 | Tornhoof | me neither |
14:50.32 | Nickenyfiken | i could almost put those point in imp gost wolf |
14:50.41 | Tornhoof | back in the days i had a mod to do that for me |
14:51.19 | Nickenyfiken | i use a mot that dings when i lose elemental shield or weapon buff |
14:51.30 | Nickenyfiken | mod* |
14:51.40 | Tornhoof | additionally you can argue if you need the imp. weapon totems |
14:51.46 | Tornhoof | if you really want the dodge |
14:52.00 | vhaarr | grace of air, what is that? |
14:52.02 | art3mis | i miss inner fire |
14:52.06 | Tornhoof | agility |
14:52.07 | vhaarr | I only have strength of earth so far |
14:52.09 | vhaarr | ah |
14:52.16 | Nickenyfiken | GoA is good |
14:52.24 | Nickenyfiken | you want to crit |
14:52.25 | art3mis | not this sucky new piece of crap they nerfed us to |
14:52.41 | Tornhoof | yeh |
14:52.50 | Tornhoof | and unfortunately there is no higher GoA with bc |
14:52.57 | Tornhoof | so you're stuck with the old 77 agi one |
14:53.05 | art3mis | then again i miss auto innerfire and autoshield |
14:53.18 | art3mis | mainly cuz auto shield was annoying and always took my mana at the wrong time ;P |
14:53.31 | Amadeo | Blizzard should have left Inner Fire the way it was |
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14:53.37 | Tornhoof | unfortunately with 70 GoA will give you less crit than with 60 :/ |
14:53.41 | Amadeo | Now you end up casting it more often than the last version |
14:53.42 | art3mis | i dont quite understand why they changed it |
14:53.53 | art3mis | i rarely cast it now |
14:53.54 | Amadeo | 20 hits happens in seconds |
14:54.03 | art3mis | most mobs rage and within 5 seconds its gone anyways |
14:54.22 | art3mis | to me its not wiorth the mana for 5 seconds of 2k ac |
14:54.41 | deltron | I just learned about judgement of wisdom |
14:54.44 | deltron | what haxx |
14:54.46 | art3mis | and that shield bonus in the talents tree makes me laugh |
14:55.04 | art3mis | woo!! i get a bonus 193 damage absorb |
14:55.17 | art3mis | for point i could use in something more useful |
14:55.25 | art3mis | they really need to make shield scale better |
14:55.34 | Nickenyfiken | hmm it's possible to hide the portrait in PitBulls targetframe |
14:55.43 | *** join/#wowace faCe| (n=face@pD955E9F9.dip.t-dialin.net) |
14:55.59 | art3mis | which one is jom? |
14:56.17 | art3mis | the one that does double damage on stun? |
14:56.50 | Amadeo | I think I have more fun on my Rogue than any other class I've leveled up so far |
14:57.00 | art3mis | i love my priest |
14:57.02 | Amadeo | I'm starting to hate my Warlock |
14:57.26 | art3mis | hehe i ahve a priest for dpsand im making a paladin to heal ;P |
14:57.36 | art3mis | since paladins rule at healing |
14:57.39 | art3mis | plain and simple |
14:57.44 | Amadeo | Granted, my Warlock has crappy gear, but DoTs aren't really effective anymore if a healer is around |
14:57.53 | Amadeo | DIspelling isn't necessary, just heal through them |
14:58.08 | art3mis | they may not get the big numbers like holy priests but they sure can last a lot longer |
14:58.26 | art3mis | not to mention thier buffs |
14:58.56 | art3mis | hehe me and a guild holy were messing around alst night duelling without fears |
14:59.09 | art3mis | and his heals and mana pool are more than enough to beat me 50% ofthe time |
14:59.21 | art3mis | we ahd our mana fiends fighting at one point |
14:59.34 | art3mis | they actually stopped stealing mana and moved between us to duke it out |
15:01.05 | CIA-11 | 03ammo * r31392 10PitBull/ (CastBar/ CastBar/CastBar.lua PitBull.toc): |
15:01.05 | CIA-11 | PitBull: add castbar module based off aguf castbars, but with icons. |
15:01.06 | CIA-11 | Someone will have to fix the layouting better though. |
15:02.34 | Health | Mmm, hot icons. |
15:04.51 | art3mis | the layouting? |
15:05.42 | [Ammo] | yeah |
15:05.44 | [Ammo] | it's now fixed on top of the frames |
15:05.49 | [Ammo] | outside the 'frame' actually |
15:05.53 | [Ammo] | but it works |
15:06.03 | art3mis | i was commenting about the word ;P |
15:06.12 | [Ammo] | oh yeah |
15:06.12 | art3mis | its still "layout" |
15:06.14 | [Ammo] | dutchism :p |
15:06.24 | art3mis | woo amputee porn! http://www.efukt.com/1724_1_Legged_Pussy_Fuck.html NSFW obviously |
15:06.27 | [Ammo] | I'm not a native english speaker |
15:06.27 | *** join/#wowace Vegeta]BT[ (n=Vegeta-G@xdslfe223.osnanet.de) |
15:06.35 | [Ammo] | and it shows at times |
15:08.07 | art3mis | ya don't say ;) |
15:08.39 | [Ammo] | if I had motivation/time I'd fix the layout etc |
15:08.41 | [Ammo] | but meh |
15:08.43 | [Ammo] | screw that :p |
15:09.19 | art3mis | sicbne you're better at lua think you could do me a fav when you get time? |
15:10.57 | art3mis | take aguf xperl nymbias nurfed unitframes(whichever one you want) and strip out EVERYTHING that isnt the party and raid frames? |
15:11.08 | art3mis | all i need is the compact party and raid frames as i like my player and target ones from duf ;P |
15:11.21 | art3mis | without all the extras i dont even use |
15:11.45 | art3mis | i'd do it but im not all that sure if i rip out the other stuff if it will still work |
15:12.08 | vhaarr | DUF still works? |
15:12.14 | art3mis | sorta |
15:12.20 | art3mis | i ripped the copy out of mazzle's |
15:12.31 | art3mis | not sure if the actual one is still functional |
15:15.33 | beerke | anyone remember the name of the tool that allowed you to see the textures and models from WoW |
15:15.43 | beerke | something like modelviewer or something it was |
15:16.07 | renchap | beerke: http://www.wowmodelviewer.org/ ? |
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15:16.31 | beerke | thanks ! |
15:17.42 | Proph | is there a mod that notifies me when Fearward is gone on a player?? |
15:18.01 | deltron | heh you asked yesterday didn't you? |
15:18.09 | Proph | yah |
15:18.20 | Health | You could use Chronometer to get a pretty bar |
15:18.26 | sedatedChipmunk | Chronometer? |
15:18.28 | Proph | hmm i use chrono |
15:18.34 | Proph | i dont see that picking up buffs |
15:18.45 | Proph | when buffs expires or a buff is purged/used. |
15:19.19 | sedatedChipmunk | oh |
15:19.22 | sbu | thanks [Ammo] :) |
15:19.28 | sedatedChipmunk | you mean when it's used up |
15:19.43 | Proph | used up or purged..hehe |
15:19.46 | *** part/#wowace Punkie` (n=~@host86-130-2-120.range86-130.btcentralplus.com) |
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15:20.08 | Proph | hmm since fearward is a buff..maybe some sort of buff tracker mod? |
15:20.19 | sedatedChipmunk | shouldn't be difficult |
15:20.20 | Proph | anyone use a buff tracker mod? |
15:20.39 | sedatedChipmunk | almost a one-liner; you can write that yourself easy |
15:20.43 | Azurewrath | just don't use Fear Ward and play like a Man :p |
15:21.06 | Proph | oh what type of macro line? |
15:21.51 | Fisker- | nooo |
15:21.54 | Fisker- | i just lost in C&C3 |
15:22.00 | Health | n00b |
15:22.02 | Fisker- | came up with the most lulz idea |
15:22.19 | Fisker- | I took over a building in the enemy base and deployed a mothership right above his fucking mcv |
15:23.01 | Fisker- | He lost 3 warfactories a lot of units shooting, his conyard (to capture :P) |
15:23.13 | Fisker- | But the fucker managed to sneak a crane away |
15:23.32 | Fisker- | Then i got severe butthurt from 3 players as my 2 allies left the game |
15:24.44 | deltron | lol |
15:24.57 | deltron | fisker- is either a goon or a 4chan |
15:25.01 | *** join/#wowace faux-sioux (n=komodo@137.155.128.23) |
15:25.15 | Fisker- | 4chan :( |
15:25.25 | deltron | not so anonymous now! |
15:25.26 | deltron | muahahha |
15:25.35 | deltron | oh wai... |
15:25.49 | Fisker- | They removed forced_anon! |
15:25.53 | Azurewrath | try Supreme Commander 4vs4, it's sooo much better :) |
15:26.50 | Fisker- | I dislike supreme commander |
15:27.11 | *** join/#wowace Ordog (i=ordog@port-87-234-85-114.dynamic.qsc.de) |
15:27.38 | deltron | I doubt supreme commander would run decently on my laptop heh |
15:32.00 | hyperChipmunk | [2007/03/30 11:30:21-1721-x1]: PitBull-r31392\CastBar\CastBar.lua:157: attempt to index global 'u' (a nil value) |
15:32.13 | shieldb | So not only can GMs restore characters that were deleted over a year ago, they can do an 'as-is' restore without having to pass it to a specialist |
15:32.38 | deltron | blizz doesn't delete anything |
15:32.50 | Fisker- | Why shouldn't they be able too? |
15:33.07 | shieldb | I'm not really surprised, just kind of nice to find out |
15:34.12 | Fisker- | ah that way |
15:35.46 | hyperChipmunk | ckknight: around? |
15:36.43 | Fisker- | nah he's asquare |
15:36.44 | Fisker- | HOHOHO |
15:36.52 | Fisker- | i am so funny |
15:36.57 | Fisker- | should get a fucking medal |
15:38.10 | hyperChipmunk | /kick Fisker- |
15:38.27 | [Ammo] | hyperChipmunk: my bad |
15:38.31 | [Ammo] | will see if I can fix it :p |
15:38.51 | hyperChipmunk | np, just heads-up |
15:39.00 | Fisker- | you forgot to specify the channel |
15:39.10 | CIA-11 | 03ammo * r31393 10PitBull/CastBar/CastBar.lua: PitBull: fix line 157 error in castbar |
15:39.19 | [Ammo] | I didn't test channeling :p |
15:39.26 | [Ammo] | just made lots and lots and lots of drinks on my mage |
15:39.30 | hyperChipmunk | lol |
15:39.49 | [Ammo] | the layout needs some work |
15:40.04 | hyperChipmunk | don't you mean the "layouting" |
15:40.07 | [Ammo] | haha |
15:40.39 | hyperChipmunk | ah, i see |
15:40.46 | hyperChipmunk | my test spell is mend pet =) |
15:40.56 | hyperChipmunk | which is channeled =P |
15:41.24 | [Ammo] | yeah |
15:41.38 | [Ammo] | I fixed it though, so test again |
15:41.48 | hyperChipmunk | yep, works dandy |
15:42.06 | hyperChipmunk | except, of course, the crappy layouting |
15:42.20 | [Ammo] | yeah |
15:42.20 | [Ammo] | well |
15:42.24 | [Ammo] | that can be fixed |
15:42.27 | *** join/#wowace LittleBigUser (n=chatzill@p57B1A7CD.dip0.t-ipconnect.de) |
15:42.30 | hyperChipmunk | hm |
15:42.44 | TecnoBrat | http://farm1.static.flickr.com/144/360410578_f4733b64db_o.jpg |
15:43.00 | hyperChipmunk | actually, the channel doesn't show up by my character |
15:43.18 | [Ammo] | oh? |
15:43.24 | [Ammo] | hrmf |
15:43.29 | [Ammo] | normal casts do? |
15:44.04 | hyperChipmunk | yea, i thought that was yours, but it's at the bottom of my screen, and regular casts are by my bar |
15:44.12 | hyperChipmunk | gimme a min to sort this out |
15:44.35 | CIA-11 | 03ammo * r31394 10PitBull/CastBar/CastBar.lua: PitBull: fix for channeled casts not showing up on castbar |
15:44.37 | [Ammo] | try that update :p |
15:45.26 | [Ammo] | no evocation yet on my mage I think |
15:45.29 | [Ammo] | so I can't test the channeled stuff |
15:45.40 | [Ammo] | and my warlock is in a too crowded region to properly test |
15:45.47 | TecnoBrat | Arcane missles? |
15:45.55 | [Ammo] | that means leaving my quiet spot |
15:46.01 | TecnoBrat | lol |
15:46.09 | [Ammo] | 2 fps development .... |
15:46.10 | Gngsk | bandage? |
15:46.14 | hyperChipmunk | lookso good; only nitpick is that the interrupt defecit shows, even when it's just -0.0 |
15:46.22 | [Ammo] | hrmf |
15:46.27 | [Ammo] | on channeling |
15:46.28 | [Ammo] | oh bah |
15:46.31 | *** join/#wowace Vegeta]BT[AFK (n=Vegeta-G@xdslfe223.osnanet.de) |
15:46.43 | hyperChipmunk | hehe |
15:46.59 | hyperChipmunk | you just filtered +0.0, didn't you =p |
15:47.14 | CIA-11 | 03ammo * r31395 10PitBull/CastBar/CastBar.lua: PitBull: don't show delay on channeled spells when its 0 |
15:47.16 | [Ammo] | no |
15:47.28 | [Ammo] | I fixed all the stuff for non-channeled spells |
15:47.36 | [Ammo] | but forgot all about channeled spells :) |
15:47.40 | hyperChipmunk | ah |
15:47.57 | CIA-11 | 03roartindon * r31396 10RapidCast/RapidCast.lua: RapidCast: oCB support |
15:48.26 | hyperChipmunk | TecnoBrat: funny thing is, i wasn't checking nonchanneled stuff for the same reasons =) |
15:48.37 | hyperChipmunk | i likes me my quiet spot =P |
15:48.45 | TecnoBrat | haha |
15:49.09 | TecnoBrat | cast your hearthstone! :P |
15:49.15 | [Ammo] | that's not channeled! |
15:49.16 | [Ammo] | hehe |
15:49.24 | TecnoBrat | "i wasn't checking nonchanneled stuff for the same reasons" |
15:49.31 | hyperChipmunk | hehe |
15:49.45 | hyperChipmunk | yea, i'm using my mount now |
15:50.05 | art3mis | perv |
15:50.06 | Fisker- | firstaid [Ammo] ! |
15:50.13 | TecnoBrat | o.O |
15:50.19 | TecnoBrat | firstaid, thats smart |
15:50.35 | art3mis | shhhh |
15:50.40 | art3mis | he's gonna get a god complex now |
15:50.53 | sbu | hmmmm |
15:50.58 | hyperChipmunk | right; who needs all that cloth anyway |
15:51.07 | sbu | [Ammo]: there is no casttext/castbar on target-target |
15:51.08 | sbu | why? :) |
15:51.12 | art3mis | rogues ;) |
15:51.16 | sbu | is there a way to enable this? |
15:51.23 | [Ammo] | sbu: because there is no way to enable that |
15:51.27 | sbu | oh... |
15:51.45 | [Ammo] | blizzard doesn't fire an event for targettarget |
15:51.53 | art3mis | pitbull doesnt even ahve the tags for waterfall/niagara to work right ;P |
15:51.54 | *** join/#wowace Wiebbe (n=Wiebbe@c529c6063.cable.wanadoo.nl) |
15:52.00 | Wiebbe | helloes :P |
15:52.08 | sbu | [Ammo]: but PitBull_EstimatedHeals shows up on tt? |
15:52.17 | hyperChipmunk | hiyo |
15:52.19 | Wiebbe | i was wondering if someone could give me a pointer on some lua/error :> |
15:52.26 | [Ammo] | sbu: see me caring? |
15:52.37 | sbu | meh :o |
15:52.49 | yacoob | You mean: carring. Big two-hand axe. |
15:52.58 | *** join/#wowace copystring (n=copystri@p548AC3D3.dip0.t-ipconnect.de) |
15:53.01 | art3mis | he's a sucker for baby rabbits |
15:53.04 | hyperChipmunk | Wiebbe: let's see it |
15:53.08 | yacoob | http://files.filefront.com/Gold_Beggers_NO_MOREwmv/;7072172;/fileinfo.html btw |
15:53.33 | Wiebbe | hyperChipmunk, thank you, lets see if pasting here works ;p (its small :P) |
15:53.39 | Wiebbe | i "declare" a variable like this: |
15:53.39 | Wiebbe | self.loggedRaid = { |
15:53.40 | Wiebbe | raidDescription = "", |
15:53.40 | Wiebbe | events = {} |
15:53.40 | Wiebbe | } |
15:53.46 | Wiebbe | according to the coding tips |
15:53.50 | Wiebbe | this is better for performance |
15:54.04 | Punkie` | omg spam |
15:54.25 | hyperChipmunk | ~whalesmack Punkie` |
15:54.35 | Wiebbe | but when i try to assign the variable like this: self.loggedRaid.raidDescription = value |
15:54.36 | Wiebbe | i get a nil error for loggedRaid |
15:54.45 | Wiebbe | i have a lot of experience in non lua languages |
15:54.55 | Wiebbe | and this is basicly my first Ace2 addon in which i try to do things the right way |
15:54.59 | Fisker- | wtf |
15:55.15 | Fisker- | why do i suddenly have a google search for "face covered in pussy juice" |
15:55.16 | Fisker- | O_o |
15:55.16 | hyperChipmunk | hm |
15:55.17 | Wiebbe | how am i doing things wrong here? |
15:55.19 | *** join/#wowace Chompers (n=Chomp@cpc1-cove7-0-0-cust955.brhm.cable.ntl.com) |
15:55.36 | yacoob | the question is, how this hunter does what he does in this movie |
15:55.44 | Punkie` | because you typed it, Fisker- ? :p |
15:55.45 | hyperChipmunk | my guess it's with the self |
15:56.33 | Wiebbe | hmm, the scope of the variable? |
15:56.36 | Fisker- | did not :( |
15:56.37 | hyperChipmunk | yea |
15:56.53 | Punkie` | I bet you searched furry friday too :( |
15:56.57 | hyperChipmunk | stick the file up on ace.pastey.net and lemme have a look |
15:57.02 | Gngsk | Fisker-, any interesting finds with that search string? |
15:57.29 | *** join/#wowace nuoHep (n=nuoHep@outer.test.e-larek.ru) |
15:57.38 | Fisker- | not really :( |
15:57.55 | art3mis | god i hate people that cant encode videos well enough that the text is all blurry |
15:58.49 | art3mis | yacoob: distracting shot i believe and then he shoots someone he's "friendly" with |
15:59.23 | Wiebbe | hyperChipmunk |
15:59.25 | Wiebbe | lemme see :) |
15:59.30 | [Ammo] | Wiebbe: if not self.loggedRaid then self.loggedRaid = {} end |
15:59.34 | [Ammo] | self.loggedRaid.raidDescription = value |
15:59.43 | [Ammo] | you ahve to make sure loggedRaid is a table |
15:59.48 | [Ammo] | before adding stuff to it |
15:59.58 | Wiebbe | but dont i do with the declaration? |
16:00.05 | Wiebbe | self.loggedRaid = { |
16:00.05 | Wiebbe | raidDescription = "", |
16:00.05 | Wiebbe | events = {} |
16:00.06 | Wiebbe | } |
16:00.07 | Wiebbe | like that |
16:00.18 | Wiebbe | thats what the wiki said |
16:00.28 | Wiebbe | instead of doing: self.loggedRaid = {} |
16:00.36 | [Ammo] | apparantly that code wasn't exeecuted yet |
16:00.39 | yacoob | art3mis, I know they can redirect aggro, but this distracting shot stuff should NOT affect guards and such... right? |
16:00.40 | [Ammo] | or loggedRaid would be a table |
16:00.43 | Wiebbe | hmm |
16:00.44 | Fisker- | distracting shot? |
16:00.49 | Fisker- | You mean misdirection? |
16:00.53 | Wiebbe | i placed it on the onInitialize |
16:01.02 | Wiebbe | but only after a /rl |
16:01.04 | Wiebbe | ill reload wow |
16:01.05 | hyperChipmunk | my guess is self isn't set the second time |
16:01.07 | Fisker- | Misdirection works on faction npcs anyways |
16:01.30 | Fisker- | I saw some dude use misdirection on a lowlevel in a party to put the cenarion expedition guy on him |
16:01.37 | Fisker- | cenarion circle* |
16:01.39 | Fisker- | in orgrimmar |
16:01.48 | *** join/#wowace Elkano (n=elkano@ip-213-135-2-169.handshake.de) |
16:01.56 | Fisker- | Elkano! |
16:01.57 | Fisker- | you suck! |
16:02.09 | Elkano | nope, that was your job |
16:02.24 | Fisker- | nahuh |
16:02.36 | yacoob | Fisker-, basically this is this movie |
16:02.46 | CIA-11 | 03kemayo * r31397 10FuBar_QuestsFu/Blizz/Blizz.lua: FuBar_QuestsFu: Blizz: Include update zhTW localization by Hanne. |
16:02.47 | yacoob | not sure whether it's misdirection, as I'm not playing much nowadays |
16:03.18 | Fisker- | I HATE GEOLOCATION IN SF.NET ARAWRWRAWRRAAAAAGRRRRRRGH |
16:03.36 | Wiebbe | heh |
16:03.38 | Wiebbe | it works now :> |
16:03.52 | Wiebbe | i used the addon name at all self instances |
16:04.00 | Wiebbe | and reordered the placing of the code |
16:04.01 | CIA-11 | 03kemayo * r31398 10PitBull_Portrait/: PitBull_Portrait: Deleted, as incorporated into PitBull core. |
16:04.08 | *** join/#wowace copystring (n=copystri@p548ac3d3.dip0.t-ipconnect.de) |
16:04.11 | Fisker- | damn you Kemayo |
16:04.14 | sergio | [Ammo]: Would increasing CombatLogRangeHostilePlayers help me see a player's spell messages further away with witchhunt |
16:04.14 | Fisker- | i just checked it out |
16:04.20 | *** join/#wowace |s|Sparhawk (n=apoc13@c-24-10-167-109.hsd1.ut.comcast.net) |
16:04.37 | [Ammo] | sergio: yeah |
16:04.38 | Kemayo | Fisker-: Things would have been weird looking, then, with two versions of it overwriting each other. :D |
16:04.49 | Chompers | Elkano: does ebbs save settings for the bar locations and such? |
16:04.57 | Fisker- | perhaps :P |
16:05.10 | Elkano | Chompers, for the groups, yes |
16:05.39 | hyperChipmunk | yea, you need to pass self, either explicitly or implicitly with e.g. function MyAddon:foo() |
16:05.40 | Chompers | weird, i set it up, quit out of wow and restarted |
16:05.51 | Chompers | came back and they had all disapeared |
16:06.13 | hyperChipmunk | if you're using it in just a normal local or global function, it won't be what you want it to be |
16:07.26 | Elkano | Chompers, I tested it and it was working for me :/ |
16:07.43 | Elkano | could you pastey your SVs for EBBs? |
16:07.57 | *** join/#wowace ilifin (i=ilifin@062016181186.customer.alfanett.no) |
16:08.07 | Chompers | i could try |
16:08.22 | Chompers | ill start it up again, see if its still doing it |
16:10.15 | *** join/#wowace Lysithea (i=o@c-ad4ee455.017-172-73746f34.cust.bredbandsbolaget.se) |
16:10.53 | Wiebbe | thanks hyperChipmunk |
16:11.32 | CIA-11 | 03shieldb * r31399 10Incubator/ (Locale-deDE.lua Locale-enUS.lua): |
16:11.32 | CIA-11 | Incubator: minor localization cleanup, deDE update |
16:11.32 | CIA-11 | - deDE should track all of the KZ trash now |
16:11.34 | hyperChipmunk | certainly >8) |
16:11.50 | Chompers | nope, the default buffs are there but ebbs is enabled |
16:12.11 | Chompers | ill try to use pastey for you |
16:14.49 | sbu | ckknight: http://img386.imageshack.us/img386/7703/pitbull1vd6.png - 1. sometimes target/tt is just 'black' (after some clicking around) 2. see heal/mana text on target(s) - also after some random targetting |
16:17.36 | sbu | Elkano: ebbs is nice :) |
16:17.59 | Elkano | and I'm working through the forums for fixes ^^ |
16:18.09 | Chompers | Elkano: what would you like me to put into a pastey? im a nub at this |
16:18.24 | sbu | Elkano: there are bugs? :o |
16:19.12 | Elkano | Chompers: World of Warcraft\WTf\Account\<account>\SavedVariables\ElkBuffBars.lua |
16:20.49 | Chompers | http://ace.pastey.net/9759 |
16:21.03 | *** join/#wowace xyu (i=xyu@218-170-27-37.dynamic.hinet.net) |
16:21.47 | Chompers | i made sure the instantiation was in the code, but it doesnt seem to have kept it :/ |
16:23.28 | Chompers | and: Error: bad argument #1 to 'pairs' (table expected, got nil) / File: ElkBuffBars.lua / Line: 356 |
16:24.32 | Elkano | that one is fixed localy ^^ |
16:28.02 | Fisker- | buttsechs up your ass Elkano |
16:29.46 | sergio | pitbull castbar error: http://sp.cream.org/images/misc/pitbullcast.jpg |
16:29.56 | CIA-11 | 03shieldb * r31400 10Incubator/Core.lua: Incubator: setting barcount / maxshowtime to 0 will now display all bars/times instead of displaying nothing. |
16:30.01 | Chompers | can you have buttseks anywher else? |
16:30.37 | Cowboy__ | can anyone help me with a bug my fubar addon is having? |
16:30.42 | Fisker- | oh lawd is that sum castbar? |
16:30.50 | Fisker- | oh wait it is |
16:30.50 | Cowboy__ | the most recent comment here -> http://www.wowinterface.com/downloads/info7027-CowboysAuctionSearch.html |
16:31.00 | *** join/#wowace Tekkub (n=tekkub@WoWUIDev/WoWI/Featured/Dongle/Tekkub) |
16:31.00 | *** mode/#wowace [+o Tekkub] by ChanServ |
16:31.24 | *** join/#wowace |MoX|Padwa| (n=zoomjr@212.220.18.160) |
16:31.41 | Cowboy__ | i've looked into it, but can't figure out why i'm getting this error; i'm stumped |
16:33.52 | Kemayo | Anyone know what happens if you UnitClass('target') when target is a mob? |
16:34.09 | Gngsk | it shows stuff |
16:34.15 | Cowboy__ | it'll give the unit's class :D |
16:34.17 | Gngsk | like, classes for different mobs |
16:34.21 | Fisker- | CP FLOOD |
16:34.59 | Cowboy__ | sigh |
16:35.04 | Cowboy__ | that error is over my head |
16:35.05 | vhaarr | Kemayo: Depends, but most of the time it defaults to Warrior. |
16:35.15 | Kemayo | vhaarr: Thanks. :D |
16:35.17 | Gngsk | some odd things bring back paladin, heh |
16:35.43 | Fisker- | Isn't it warrior for mobs with no mana and paladin for mobs with mana? |
16:35.50 | Gngsk | that'd make sense |
16:35.53 | Elkano | Chompers, there are a few things in your SVs that look a bit strange... eg the ids should be the same as the table keys :/ |
16:36.06 | Fisker- | Afterall warriors are just watered down paladins :) |
16:36.06 | Cowboy__ | i'm getting this error -> FuBarPlugin-2.0-31323:813: Usage: IsAddOnLoadOnDemand(index or "name") |
16:36.20 | Cowboy__ | shit afk a few |
16:38.02 | Fisker- | heh |
16:38.08 | Fisker- | i figured out what interactlines is for |
16:38.22 | art3mis | http://uncyclopedia.org/wiki/HowTo:Construct_a_Federation_Starship |
16:41.10 | Fisker- | ARGH |
16:41.10 | Fisker- | where's my gloss? |
16:41.10 | Fisker- | ah |
16:41.10 | Fisker- | called glaze now |
16:41.13 | Fisker- | silly gooses |
16:43.15 | Fisker- | ah |
16:43.23 | Fisker- | we got a faggery daggery doo problem |
16:43.39 | Fisker- | ckknight you there? |
16:47.22 | Fisker- | lol |
16:47.33 | Fisker- | you can make frames for target's target's target's etc. |
16:47.43 | Fisker- | this addon delivers |
16:50.11 | Fisker- | Can you make target specific frames? |
16:50.29 | Fisker- | i.e something like target=gruul |
16:50.58 | NeoTron | ah yes. Prince down. Many attempts below 10% where we got the last unlucky infernal landing in our last safe spot |
16:54.57 | Kemayo | Any idea what the paths for the various class icons are? |
16:55.29 | Fisker- | Nope, but i think wowwiki shows the path to the icon |
16:55.44 | Fisker- | because their iconpack or whatever is built up the same way |
16:56.35 | Fisker- | nope not on class icons :/ |
16:57.26 | Kemayo | This is retarded. I've downloaded several mods that display them, and they all include their own copies of the icons. |
16:58.15 | Fisker- | lol |
16:59.00 | Elkano | Kemayo, where ingame are classicons used? only in the vhar creation Glue? |
16:59.15 | Kemayo | Elkano: They're used in the raid frames, no? |
17:00.01 | CIA-11 | 03jerry * r31401 10Talented/apply.lua: Talented: bugfix |
17:00.17 | Fisker- | yup |
17:00.41 | Fisker- | when in a raid you get a icon in the side with the numbers of persons of each class |
17:00.47 | Fisker- | in default blizzard raid frames |
17:00.57 | Fisker- | But guess what, blizzard also just included their own class icons |
17:00.59 | Fisker- | oh wait... |
17:04.16 | *** join/#wowace _DvdKhl_ (i=DvdKhl@p508A7434.dip.t-dialin.net) |
17:06.23 | Chompers | Elkano: i've just deleted my sv files for ebbs, gonna give it a go |
17:07.31 | CIA-11 | 03archarodim * r31402 10Decursive/ (Dcr_Raid.lua WhatsNew.txt): |
17:07.31 | CIA-11 | Decursive: |
17:07.31 | CIA-11 | - When in a party, pets were not ordered correctly. |
17:07.31 | CIA-11 | - Updated WhatsNew.txt |
17:07.32 | Chompers | annnd it works |
17:08.05 | Elkano | does anyone have screenshots of weapon tooltips with poisons or firestones applied? |
17:12.11 | Antiarc|Work | No, but I can tell you what it says |
17:12.27 | *** join/#wowace nuoHep (n=nuoHep@85.192.55.242) |
17:12.27 | Amadeo | Oh my god, PitBull actually has a height modifier...I've been asking for that in other UF addons forever :P |
17:12.31 | Antiarc|Work | It just adds a "Deadly Poison (26 minutes)" line. Though the formatting may be off. |
17:14.04 | Elkano | hmm... |
17:15.03 | vhaarr | Antiarc|Work: You forgot the number of remaining charges. |
17:15.05 | Punkie` | Elkano, are you desperate, i could go get one |
17:15.45 | Elkano | well, for some reason it seems like the time isn't removed for poisons but for eg windfurry :/ |
17:16.00 | Elkano | or is there a (23 xharges) behind that, too? |
17:16.41 | CIA-11 | 03kemayo * r31403 10PitBull/Portrait/Portrait.lua: PitBull: Add option for portrait to be 2d, 3d, or classicon. (Drycoded, but I promise there are no syntax errors, at least.) |
17:16.43 | Punkie` | windfury doesnt have charges |
17:16.51 | Amadeo | Casting bar is above the unit frames? That's weird |
17:18.45 | Kemayo | Turns out the reason everyone includes their own class icons is that, insofar as I can tell from reading the raid frame code, all the class icons are stored in a single texture. |
17:19.02 | *** join/#wowace trh (n=hmmm@e176253211.adsl.alicedsl.de) |
17:19.11 | vhaarr | Kemayo: Yes, they are, just like the raid target icons. |
17:19.38 | Kemayo | I feel that this is no excuse for not just splitting them up yourself, but... |
17:20.15 | Kemayo | Thus I hope that I split them up *correctly* in that commit. :D |
17:22.04 | sbu | Kemayo: PitBull-r31395\PitBull.lua:1151: Dewdrop-2.0: args.Portrait.args.strata: "set" must be a string or function |
17:22.38 | sbu | and line 1151 |
17:22.38 | kenlyric | wowhead needs a map of mailboxes. |
17:22.46 | sbu | errr 700 |
17:23.48 | *** join/#wowace Cheads (i=chead@0x573397ca.virnxx18.adsl-dhcp.tele.dk) |
17:24.10 | Chompers | damnit, its done it again |
17:24.27 | CIA-11 | 03kemayo * r31404 10PitBull/Portrait/Portrait.lua: PitBull: Portrait type (set*Style*). |
17:24.27 | Elkano | ok, it does say "Name (x min) (y Charges)" ^^ |
17:24.37 | Kemayo | sbu: Thanks! |
17:24.48 | *** join/#wowace ravagernl (n=chatzill@85.148.20.110) |
17:24.56 | Kemayo | ...I am amused that I typo'd typo. |
17:26.03 | Kemayo | sbu: Update and let me know if that fixed it? |
17:26.06 | sbu | PitBull-r31395\PitBull.lua:133: Usage: PitBullTexture8:SetDrawLayer("layer") |
17:26.21 | sbu | PitBull-r31395\Portrait\Portrait.lua:154: attempt to call method 'OnUpdateFrane' (a nil value) |
17:26.45 | sbu | layer thing is here: |
17:26.46 | sbu | PitBull-r31395\Portrait\Portrait.lua:91: in function <Interface\AddOns\PitBull\Portrait\Portrait.lua:84> |
17:27.10 | Cowboy__ | so, i'm getting this error and i can't figure out what could possibly be causing it. are there common things one can do in an addon to break it? -> FuBarPlugin-2.0-31323:813: Usage: IsAddOnLoadOnDemand(index or "name") |
17:27.56 | Cowboy__ | here's the full error |
17:27.59 | Cowboy__ | "FuBarPlugin-2.0-31323:813: Usage: IsAddOnLoadOnDemand(index or \"name\")\n<in C code>: ?\nAceEvent-2.0-30806 (Ace2):251: in function `TriggerEvent'\nAceEvent-2.0-30806 (Ace2):997: in function <Interface\\AddOns\\Ace2\\AceEvent-2.0\\AceEvent-2.0.lua:990>\n\n" |
17:28.12 | Cowboy__ | i can't figure out what i'm doing that's breaking it |
17:28.27 | Cowboy__ | i've tried a million things to isolate it, but can't find anything specific that causes the error |
17:28.39 | Cowboy__ | i am clearly doing something wrong |
17:29.11 | CIA-11 | 03kemayo * r31405 10PitBull/Portrait/Portrait.lua: PitBull: Portrait bugfix -- newFrame expects drawlayer for Texture, apparently. |
17:29.23 | Kemayo | sbu: That should fix it. |
17:29.36 | vhaarr | Cowboy__: If the addon name is not the same as the folder name, you'll have problems. |
17:30.19 | Cowboy__ | so if my fonder is called Cowboy_AuctionSearch, i can't call the name "Cowboy's Auction Search" ? |
17:30.22 | Cowboy__ | er folder |
17:31.29 | Cowboy__ | i have Cowboy_AuctionSearch\Cowboy_AuctionSearch.toc |
17:31.30 | sbu | key: PitBull-r31395\Portrait\Portrait.lua:44: attempt to index local 'frame' (a nil value)PitBull-r31395\PitBull.lua:53: in function `Update'PitBull-r31395\Portrait\Portrait.lua:81: in function <Interface\AddOns\PitBull\Portrait\Portrait.lua:80> |
17:31.33 | sbu | Kemayo |
17:31.39 | Cowboy__ | and in there, ## Title: Cowboy's Auction Search |
17:31.54 | Cowboy__ | i set the .name = "Cowboy's Auction Search" |
17:32.04 | Cowboy__ | is that the problem? |
17:32.05 | Cowboy__ | hmmn |
17:32.08 | sbu | hm strange |
17:34.06 | Cowboy__ | i think i meant .title but instead i used .name |
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17:37.25 | sbu | Kemayo: got it? :o |
17:39.09 | Kemayo | sbu: This one is weird. |
17:39.34 | Kemayo | Oh, wait, it's not. |
17:39.38 | sbu | hmm |
17:39.45 | sbu | it works if i hide/show the portrait |
17:39.50 | sbu | but on-the-fly changing doesnt |
17:40.18 | CIA-11 | 03kemayo * r31406 10PitBull/Portrait/Portrait.lua: PitBull: Portrait, didn't change arguments to Update when changed to OnUpdateFrame. |
17:40.25 | Kemayo | sbu: That should fix it. |
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17:41.11 | Kemayo | sbu: Do the class icons actually work? |
17:41.29 | sbu | yep |
17:41.31 | sbu | but 1 more thing |
17:41.40 | sbu | if you switch to 2d or class icon and then back to 3d |
17:41.52 | sbu | the frame is black - no portrait shown |
17:42.00 | sbu | 2d works, class icons works |
17:42.12 | sergio | How would I go about disabling the party frames in PitBull |
17:43.11 | sbu | uh and (but i guess thats not your stuff) - wtb portrait config for target frame (dont know about party yet) |
17:43.16 | Saint-N | Pitbull:DestroyFrame("party") |
17:43.20 | Saint-N | i think |
17:43.22 | Fisker- | Kemayo rawr |
17:43.42 | Fisker- | You think you can fix that estimatedheals bar is overlapping targetframe? |
17:46.04 | Kemayo | sbu: That's weird. Can you tell me what's printed by: /print PitBull:GetUnitFrame('player').portrait:GetObjectType() |
17:46.14 | CIA-11 | 03next96 * r31407 10simpleMinimap/modules/coords.lua: |
17:46.14 | CIA-11 | simpleMinimap: |
17:46.15 | CIA-11 | - Update locale koKR |
17:46.48 | sbu | Kemayo: uhm - you mean after i switched to 3d and the frame is empty? |
17:46.54 | Kemayo | sbu: Yup. |
17:47.07 | Kemayo | Fisker-: Not my thing at all. :) |
17:47.07 | sbu | PlayerModel |
17:47.20 | sbu | "PlayerModel" |
17:47.49 | sbu | and if i use hide+show to reenable 3d it works but is still PlayerModel |
17:47.56 | sbu | (so i guess thats correct? :p) |
17:49.48 | Kemayo | sbu: PlayerModel is correct, yes. Can you get it to an empty state, then see if this makes it reappear? /script PitBull:GetUnitFrame('player'):Update('player', PitBull:GetUnitFrame('player') |
17:50.00 | Kemayo | Um, with one more ) at the end. |
17:50.33 | sbu | <string>:"PitBull:GetUnitFrame('player'):Update('play...":1: attempt to call method 'Update' (a nil value)<in C code>: in function `RunScript' |
17:50.51 | Kemayo | Oh, right. I'm an idiot. |
17:51.26 | Kemayo | sbu: /script PitBull_Portrait:Update('player', PitBull:GetUnitFrame('player') |
17:52.03 | CIA-11 | 03elkano * r31408 10ElkBuffBars/ (EBB_Bar.lua EBB_BarGroup.lua ElkBuffBars.lua ElkBuffBars.toc): |
17:52.03 | CIA-11 | ElkBuffBars |
17:52.03 | CIA-11 | - bugfixes |
17:52.03 | CIA-11 | - poisons should be working now (didn't expect the charges in the name) |
17:52.03 | CIA-11 | - strings shouldn't overlap anymore |
17:52.51 | sbu | Elkano: WTB flashing on buff fade (10s? :o) (ebb-like) |
17:53.17 | Kemayo | sbu: Or, even /script PitBull_Portrait:Update('player', PitBull:GetUnitFrame('player')) |
17:53.18 | sylvanaar | why cant i checkout externals? i get 405 method not allowed |
17:53.38 | sylvanaar | been like this for weeks |
17:53.44 | sbu | <string>:"PitBull_Portrait:Update('player', PitBull:G...":1: attempt to index global 'PitBull_Portrait' (a nil value) |
17:55.17 | Elkano | sbu, I think "buff expiring" stuff will be added later ^^ alpha pulse maybe, text warnings almost for sure, sound hmm... |
17:55.39 | Kemayo | Huh, I was sure I hadn't made it local. |
17:56.09 | Kemayo | sbu: In that case: /script PitBull:GetModule('Portrait'):Update('player', PitBull:GetUnitFrame('player')) |
17:56.41 | sbu | Elkano: mhh. alpha pulse sounds good - some decent visual effect (not annoying like message (bah reading.. :p) / sound / ...) ;o |
17:56.43 | Chompers | Elkano, those bug fixes...any chance it'll fix my problem? |
17:57.02 | sbu | Kemayo: didnt fix it |
17:57.18 | sbu | hm wait |
17:57.32 | Elkano | Chompers, sorry still didn't get 100% what your bug actually is :( |
17:57.33 | sylvanaar | Elkano could shared media library possibly define a table with type string tokens eg MediaType.SOUND, MediaType.FONT |
17:58.03 | sbu | hmmm strange |
17:58.50 | Kemayo | sbu: ? |
17:58.50 | Elkano | sylvanaar, what's the point? |
17:58.50 | sbu | Kemayo: after 'breaking' the portrait (-> 2d -> 3d) i can drag something from my frame (bars stay where they are, but the border / icons are moving) |
17:59.01 | Chompers | ah damn, ill keep investigating |
17:59.11 | Chompers | sorry for the lack of info Elkano |
17:59.18 | sylvanaar | Elkano standard naming - prevents type "sounds" and "sounds" |
17:59.25 | sylvanaar | grr |
17:59.35 | sylvanaar | "sound" "sounds" |
17:59.59 | sylvanaar | or even "sounds" "sound" "audio" |
18:00.21 | Kemayo | sbu: Huh. Sounds like this might actually be a bug in the frame cache. ckknight might want to hear about it, I guess. |
18:00.22 | sylvanaar | instead you use MediaType.SOUND |
18:00.46 | sbu | kk *screenshot* |
18:00.52 | Elkano | sylvanaar, won't stop them from using MediaType.SOUNDS or MediaType.AUDIO ;) |
18:01.20 | sylvanaar | Elkano no, but it at least provides a suggested name |
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18:02.01 | Elkano | I think one should rather use the wiki to suggest other types as by now there are only "font" and "statusbar" build in |
18:02.21 | Kemayo | sbu: In any case, it's reached the limit of what I can debug remotely. I'll investigate further when I'm actually at a computer with WoW. |
18:02.50 | Elkano | having a constant MediaType.SOUND won't stop them from not using it and forcing them would shut the lib for new types on the fly without editing the lib |
18:03.47 | sylvanaar | Elkano its good style to provide symbolic names |
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18:06.45 | sbu | Kemayo: http://img395.imageshack.us/img395/4080/pitbull2ph0.jpg |
18:06.55 | sbu | 2nd picture |
18:07.24 | sylvanaar | Elkano plus its like one line of code, and its use isnt mandatory |
18:08.23 | *** join/#wowace Rewad (n=Miranda@84-72-53-32.dclient.hispeed.ch) |
18:08.39 | Rewad | hi there |
18:08.55 | deltron | hullo |
18:09.27 | Rewad | exist a ace2 addon which show the class/guild of my target in the unitframe? |
18:14.16 | *** join/#wowace Ominous (i=HydraIRC@88-109-246-223.dynamic.dsl.as9105.com) |
18:14.28 | Chompers | Elkano, would having a sound play when you get a debuff be possible? |
18:14.50 | Elkano | it's not aware of gains and looses |
18:14.55 | Chompers | perhaps only play on selected debuffs |
18:15.09 | Chompers | oh right |
18:18.21 | cncfanatics | ~seen ag` |
18:18.54 | purl | ag` <n=ag`@0x503e79d4.bynxx18.adsl-dhcp.tele.dk> was last seen on IRC in channel #wowace, 20h 45m 49s ago, saying: 'a lot in aguf was changed recently, it probably needs updating'. |
18:18.55 | CIA-11 | 03sylvanaar * r31409 10Prat/libs/: Prat: Adds SharedMediaLibrary-1.0 external |
18:20.21 | sylvanaar | can someone try getting that prat/libs? i cant get externals for some reason |
18:25.02 | Ominous | ckknight: ping |
18:25.51 | Saint-N | rewad: in the unitframe no, not off hand although you could mod it to do so, AFTTE tooltip and most tooltip addons do that however it's a mouse hover target instead of a unit frame |
18:27.23 | CIA-11 | 03elkano * r31410 10SharedMediaLib/SharedMedia-1.0/SharedMedia-1.0.lua: .SharedMedia-1.0 - added <lib>.MediaType constants; see wiki for more infos |
18:28.17 | Elkano | sylvanaar, is that what you ment? |
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18:33.36 | Saint-N | http://filebeam.com/45409495095f417781e7fa83eb3a1a2a <-- BWH source |
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18:36.36 | Fisker- | what's bwh? |
18:37.25 | ckknight | Ominous: pong |
18:37.36 | ckknight | Fisker-: I'm here now |
18:37.41 | Ominous | how on earth do you dissable the cast bar? |
18:38.39 | Fisker- | Looks like frames are a bit buggy |
18:38.46 | ckknight | Ominous: I didn't code it |
18:38.48 | rubik | is there a variable for focus target? like.. "/say %f is my focused target"? |
18:38.52 | Fisker- | If i change targets quickly the frames don't draw correctly |
18:38.54 | Fisker- | :o |
18:39.15 | Ominous | ah god it :D |
18:39.18 | rubik | or some other script way to get focused target in macros? |
18:40.40 | CIA-11 | 03ckknight * r31411 10PitBull/ (Health/Health.lua Mana/Mana.lua): PitBull - fix bug where mana/health text is behind the bar. |
18:41.27 | CIA-11 | 03ckknight * r31412 10PitBull/PitBull.lua: PitBull - fix another possible bug |
18:41.46 | ckknight | Fisker-: try now |
18:43.24 | hyperChipmunk | rubik: %f coming in 2.1 |
18:43.28 | Saint-N | Fisker-: its that wow bot thingy |
18:43.34 | Saint-N | prolly one of the best |
18:43.34 | Fisker- | oh |
18:43.52 | Fisker- | btw i can't find any wiki for it, but what are valid units i can use for frames? |
18:44.03 | Fisker- | I.e. i want to know if i can make a frame for a specific mob/player |
18:44.27 | ravagernl | does bartender3 support a cat bar? |
18:44.43 | ravagernl | mate of me is telling me it is supporting bear form but not cat form |
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18:45.20 | Saint-N | http://gizmodo.com/gadgets/gadgets/wiigobot-the-wii-bowling-lego-robot-248453.php |
18:45.22 | hyperChipmunk | player, pet, raid[1-40], party[1-4], focus, target, and combinations of those appended by 'target' |
18:45.45 | hyperChipmunk | i think that's all of them |
18:46.03 | Saint-N | its too bad that pitbull doesnt use those |
18:46.05 | Fisker- | :( |
18:46.30 | Saint-N | unitframe1..49 |
18:46.54 | Saint-N | which makes for button appended a tad annoying |
18:47.08 | Saint-N | and while im guessing its better for resources and such is just silly |
18:47.18 | NeoTron | Saint-N: lol perfect wii bowling robot |
18:47.21 | NeoTron | thats fnny |
18:47.26 | Saint-N | hehe yeah isnt that awesome? |
18:47.34 | Saint-N | nerds and legos! |
18:47.43 | Saint-N | a winning combination |
18:47.58 | NeoTron | wonder how long it took to calibrate that |
18:48.16 | Saint-N | a while judging on the books and the "hop" im guessing it did |
18:48.20 | Saint-N | did/does |
18:49.11 | sergio | Is there a way to turn off the creation of party frames in pitbull so I don't have to destroy them everytime I load |
18:49.19 | NeoTron | heh didn't even notice the books |
18:49.37 | ckknight | Saint-N: there's no real need to use those. |
18:49.50 | ckknight | Saint-N: I mean, PitBullUnitFrame1.unit tells you the unit |
18:49.55 | ckknight | no need to put it in the name |
18:50.03 | ckknight | and that'd make it more inefficient anyway |
18:50.20 | Arrowmaster | ravagernl: tell him to stop being lazy and do the damn aquatic form quest |
18:50.25 | ckknight | sergio: in PitBull? |
18:50.40 | ravagernl | arrowmaster eh? |
18:50.48 | ravagernl | he already did on lvl 14 :P |
18:50.58 | sergio | ckknight: yes |
18:51.28 | ckknight | sergio: I wouldn't bother, honestly. |
18:51.30 | Arrowmaster | oh, thats usually the reason most people complain about bear form working but cat form not working on action bar mods |
18:51.41 | sergio | basicly, I only want to use the target, tot, player, pet frames for the most part |
18:52.07 | ckknight | I'll make options to hide frames later |
18:52.14 | ckknight | until then you'll have to stick it out. |
18:53.08 | Industrial | anyone here done state mapping with buttons? |
18:53.21 | sergio | also whoever coded the casting bar: http://sp.cream.org/images/misc/pitbullcast.jpg |
18:53.30 | sergio | happens everytime I don't finish a cast of steady shot |
18:54.02 | ckknight | okay, so it looks like the casting bar module is gonna get a good tuning |
18:54.44 | Amadeo | ckknight: Please allow movement of it also :) |
18:54.53 | ckknight | no. |
18:55.00 | ckknight | that's a layout issue |
18:55.12 | ckknight | stop bothering me with issues about the layout |
18:55.18 | ckknight | it's not part of the module itself |
18:55.40 | Amadeo | I wasn't aware that this was just going to be agUF2 |
18:56.21 | ckknight | what're you talking about? |
18:57.05 | Ominous | ckknight: can i change the default layout for class/name text so it is actually in the right place if it isnt specified in the custom layout |
18:57.07 | ravagernl | bar 0 in bartender is button id's 1-12 right |
18:57.17 | ckknight | Ominous: go ahead |
18:57.21 | ravagernl | or is it bar 1 |
18:57.40 | Saint-N | ckknight: yeah just a pain for intergration of button addons like extreme unitbuttons and benecast and the likes |
18:57.59 | Saint-N | bar1 is the listed name |
18:58.16 | ravagernl | hmm, so bar 0 must mean its disabled |
18:59.34 | Saint-N | ckknight: mostly because they assume that it's partyframe# when they do it and don't really allow for unitframe5-9 type settings |
18:59.45 | ckknight | not my problem |
18:59.52 | ckknight | they should be going by .unit |
19:00.15 | Saint-N | nope, but it will lead to a lower amount of people using it, no worries though |
19:01.20 | ckknight | if you are at all trying to guilt-trip me into changing it, you had better stop right now |
19:01.25 | Saint-N | they do "go by" .unit however in most unitframe addons the unit blocks are difined for easy glancing in the code ie unitframe 5-9 is really partframe 1-4 |
19:01.35 | Saint-N | defined |
19:01.59 | Saint-N | no guilt trip just telling you why ill never use it and a good portion of others wont as well |
19:02.03 | Saint-N | you make it how you want it |
19:02.17 | Saint-N | and you can hop off your defencsive highhorse any time you want ;) |
19:02.26 | Saint-N | defensive |
19:02.40 | ckknight | my way is better and more efficient in the long run |
19:02.44 | ckknight | so I'm not budging |
19:02.55 | kergoth | Saint-N: you can stop making assumptions about what other people are going to do based on your own feelings anytime now. |
19:03.04 | Chompers | Elkano, im using ebbs in a raid, is it possible to make dots stack? |
19:03.20 | yacoob | "throw more dots, more dots" |
19:03.24 | Saint-N | shrug heaven forbid someone make comments abpout an addon |
19:03.26 | Arrowmaster | people here generally write addons for them selves how they want to, not because they want to please everybody |
19:03.27 | Chompers | i've got 2 corruption bars, would be great if it just said corruptionx2 |
19:03.34 | Saint-N | Arrowmaster: i know ;P |
19:04.32 | kergoth | apparently you dont know, since you seem to think the size of the userbase is a valid argument on your side. |
19:04.52 | ckknight | I thought that was granted, now you're just being a vindictive prick |
19:04.59 | Ominous | ckknight: is it ok if i now do a commit which puts name/class text in right place on default and also adds the portrait options to the target frame |
19:05.19 | CIA-11 | 03sylvanaar * r31413 10Prat/ (Prat.lua Prat.toc embeds.xml): Prat: Register sounds with sharedmedialib |
19:05.20 | ckknight | Ominous: go ahead |
19:05.20 | Elkano | possible, maybe, but it would be a bunch of overhead due to my internal structures |
19:05.22 | Saint-N | ive always been a vindictive prick, but you can blame kerg for this one, as i already said "no worries though" |
19:05.49 | kergoth | sorry, people making asses of themselves with their assumptions is a big bullseye, i cant pass it up. |
19:06.07 | Saint-N | like what you're doing now? |
19:06.20 | ckknight | Saint-N: stop, right now. |
19:06.22 | kergoth | not particularly, no. |
19:06.26 | ckknight | you're only fanning flames |
19:06.33 | kergoth | i dont make an ass of myself, i was an ass before. |
19:06.36 | kergoth | thank you very much |
19:07.10 | Amadeo | It's like ego-fest in here :P |
19:07.20 | kergoth | hehe |
19:07.25 | Saint-N | there's a rather large portion of people that don't use ace. plain and simple kerg. the ones that did come over from the general stuff still like how ace addons play nice with "most" of the regular addons, this particular addon however doesnt, and as ckk has stated has no intentions, of playing nice, thus my statement isn't much of an assumption as simple statistics. |
19:07.32 | Saint-N | nah |
19:07.38 | Saint-N | lively debates and arguments are fun |
19:07.39 | Amadeo | Bobby Flay is even hiding |
19:07.55 | Saint-N | provided everyone whos playing knows that 3 minutes from now when we tire of it things go back to normal ;P |
19:07.55 | kergoth | no, he plays nice, he just isnt willing to sacrifice his goals to attain it. |
19:07.56 | ckknight | 1) I don't care about poorly written addons |
19:08.00 | kergoth | which is what you're clearly missing |
19:08.04 | deltron | bobby flay is so annoying |
19:08.07 | ckknight | kergoth's got it on the money |
19:08.24 | Amadeo | deltron: At least all he does is lose on his Throwdown show |
19:08.44 | deltron | Amadeo: yeah, it's funny |
19:08.48 | Saint-N | not at all |
19:09.07 | Saint-N | scroll up i already know and stated that he make it how he wants, just that he be aware of the obvious |
19:09.14 | sbu | PitBull-r31395\CastBar\CastBar.lua:81: attempt to perform arithmetic on field 'stopTime' (a nil value) |
19:09.28 | Saint-N | of course if it isnt obvious to you guys, thats notreally my problem now is it ;) |
19:09.30 | ckknight | sbu: I already fixed that locally, will commit soon |
19:09.40 | kergoth | then dont say nonsense like "has no intentions of playing nice" in the future, if you already know better. |
19:09.45 | ckknight | Saint-N: I don't see a problem in my code, I see a problem in their code. |
19:09.59 | Saint-N | and thts precisely what i mean about playing nice ;) |
19:10.23 | Saint-N | nice means even ground and compatibility, not doing it your way and forcing/expecting others to come around regardless of which way is better |
19:10.24 | Arrowmaster | why should he have to make his addon worse to make it 'play nice' with poorly written addons that could just be fixed to work with his |
19:10.37 | ckknight | I won't pander to lesser mortals. My way _is_ better, hands down |
19:10.43 | Amadeo | rofl |
19:11.05 | ckknight | because of this very fact, I will not change and 'fix' it to work with poorly written addons. |
19:11.06 | Saint-N | and therefore none of my states are wrong or unfounded |
19:11.11 | Saint-N | ;) |
19:11.16 | Saint-N | statements |
19:11.23 | kergoth | Saint-N: and yet you seem to think the other addons can freely force ck to come around. even ground isnt moving to the other end, its finding middleground. |
19:11.35 | CIA-11 | 03ominous * r31414 10PitBull/ (Class/Class.lua Name/Name.lua Portrait/Portrait.lua): PitBull: - fix default position of name/class, add target to portrait custom options |
19:11.44 | Saint-N | not at all |
19:11.58 | ckknight | Saint-N: btw, what are the addons that expect "party1-4" anyway? |
19:11.58 | Saint-N | i never once said ckk change it so it works you stupid bastard ;P |
19:12.02 | *** join/#wowace Kadish___ (n=Kadish@anubis.student.cwru.edu) |
19:12.26 | Saint-N | benecast, extreme unit buttons and another one thats a "extention" of group buttons |
19:12.29 | Amadeo | I would think that a unit frame would be like the parent addon, and functionality addons would have to support the unit frame, not the other way around...but I don't code, so.. :P |
19:12.29 | Arrowmaster | one of the things that makes the great ace based addons great is that they are written to be great not popular and work with everything |
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19:12.48 | Saint-N | hardcoding you can change them, which is fine, but thier interface doesnt allow for "ranges" |
19:13.02 | Saint-N | which is what you'd need to pitbull to behave/work right with them |
19:13.23 | Saint-N | like the above exmaple ofpartyframe# as opposed to unitframe5-9 |
19:13.26 | Saint-N | example |
19:13.42 | Saint-N | more along the lines of the "frame groupsings" |
19:13.42 | kergoth | modifying pitbull to fit others assumptions is utterly idiotic. they should stop making such foolish assumptions, and then they'd work with everything |
19:13.50 | Saint-N | kerg |
19:13.57 | Saint-N | they DO work with everything at present |
19:14.03 | Saint-N | they do NOT work with pitbull |
19:14.09 | kergoth | but you seem to like making as many assumptions as they do, so i'll just ignore you now. |
19:14.10 | Saint-N | because he's doing it different |
19:14.34 | Saint-N | its not an assumption, it's called seeing them work with all the unitframes ive played with |
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19:14.52 | hyperChipmunk | the only thing that should be assumed is the wow api |
19:15.00 | hyperChipmunk | anything else is lucky coincidence |
19:15.36 | Saint-N | youre argument is like saying because ckk make a gas car that requires pure lead poured into it that all other cars that take normal gas change over to the pure lead so the gas pumps are all gas+pure lead, when right now all the cars work fine with the normal gas pumps |
19:15.54 | ckknight | no, as the car analogy doesn't work |
19:15.56 | Arrowmaster | no your an idiot |
19:16.04 | Saint-N | thats exactly what he's saying |
19:16.09 | Amadeo | that analogy would place the API in place of gas |
19:16.14 | Amadeo | not addons |
19:16.44 | Amadeo | since you don't need extreme buttons and stuff to play the game |
19:17.05 | hyperChipmunk | the only "exception" to that is the API-defined #Dependencies field |
19:17.57 | Saint-N | but regardless o0f that, pitbull isn't using "standard" unitframes assignments that a majority of the other unitframes do |
19:18.09 | Saint-N | so anyways, see above3 for what and why ;P |
19:18.14 | Amadeo | Who set the "standard"? |
19:18.20 | Saint-N | i dont know |
19:18.24 | hyperChipmunk | i wasn't aware there was a published standard |
19:18.26 | Amadeo | Unless it was Blizzard, there isn't one :) |
19:18.29 | Saint-N | but even aguf follows it ;P |
19:18.41 | Saint-N | standard is in "quotes" btw ;P |
19:18.54 | hyperChipmunk | well, either there is one or there isn't |
19:18.55 | Saint-N | if you're unclear of that meaning go back to english ;P |
19:19.06 | Arrowmaster | the "standard" would be to fucking use the proper API so obviously those addons your bitching that dont work with PitBull are FAR from "standard" |
19:19.18 | Saint-N | its a mickey mouse standard, meaning that most unitframe authors follow it for compatibility to other addons yadd yad yad |
19:19.21 | Amadeo | I remember cladhaire coding Clique to support all the unit frames...I would imagine other addons would do the same if a unit frame didn't work right with it |
19:19.35 | Saint-N | standard == majority ;P |
19:19.52 | Arrowmaster | majority == morons |
19:19.52 | ckknight | Amadeo: that's cause Clique/Click2Cast/etc. use ClickCastFrames instead of some arbitrary naming system |
19:19.55 | hyperChipmunk | heh |
19:20.03 | Saint-N | doesnt change the fact that majority == stanard ;P |
19:20.07 | Amadeo | Yes it does |
19:20.12 | Saint-N | standard |
19:20.35 | Amadeo | Webpages coded for IE is the majority, but it's not the standard, nor is it right, and now things are breaking in IE7 because of it :P |
19:20.51 | Saint-N | thats because they changed how ie7 behaves |
19:20.56 | Saint-N | ;) |
19:21.04 | Saint-N | but lets not go OS zealot in here |
19:21.08 | Saint-N | thats just a really bad idear |
19:21.17 | Arrowmaster | thats not OS zealot |
19:21.19 | Ominous | ckknight: shall i work on adding some options about auras to frames, such as hiding them? |
19:21.31 | Saint-N | Arrowmaster: it can devole into that very rapidly |
19:21.39 | Saint-N | im guessing english isnt your first language |
19:21.46 | Saint-N | devolve |
19:22.09 | Arrowmaster | *sigh* |
19:22.14 | hyperChipmunk | no, he's making sense; you aren't |
19:22.25 | Saint-N | oh please |
19:22.36 | hyperChipmunk | i don't like the way PitBull returne GetName either |
19:22.43 | hyperChipmunk | but i like idiots even less |
19:23.17 | Saint-N | tsk tsk name calling |
19:23.18 | sbu | ckknight: did you see my screenshots? |
19:23.33 | Saint-N | not once have i resorted to that in this whole discussion |
19:23.40 | ckknight | knock yourself out |
19:23.40 | ckknight | Saint-N: it's breaking because IE6 didn't support open standards, they made their own standards, and now people are getting fucked because of it |
19:23.41 | ckknight | because they "changed" the standards |
19:23.41 | ckknight | that weren't even standards in the first place |
19:23.42 | ckknight | de facto standardization is hardly ever a good thing when it comes to software |
19:23.44 | ckknight | because when something comes along that uses a real standard, your de facto standards no longer work. |
19:23.50 | Saint-N | so you're just a infantile piece of shit hyper ;P |
19:24.06 | Saint-N | true i dont disagree with that |
19:24.07 | Cheads | de facto standards often become standards though =) |
19:24.30 | hyperChipmunk | only if they make sense |
19:24.41 | *** kick/#wowace [Saint-N!n=ckknight@rrcs-74-62-251-185.west.biz.rr.com] by ckknight (ckknight) |
19:24.41 | Cheads | no shit |
19:24.42 | *** join/#wowace Saint-N (n=art3mis@pool-70-18-198-82.ny325.east.verizon.net) |
19:24.51 | Arrowmaster | relating this to web browsers, what your saying is that even though there are published web standards so that properly writen web pages will display the same on all standards compliant browsers, because IE didnt follow the standards yet was the most popular everybody should write web pages exclusivly to work on IE completely ignoring the standards so they dont work on other browsers |
19:24.53 | ckknight | don't call hyperChipmunk an infantile piece of shit |
19:24.54 | *** join/#wowace Cairenn (n=Cairenn@MMOI/Administratrix/Cairenn) |
19:24.54 | *** mode/#wowace [+o Cairenn] by ChanServ |
19:25.08 | Saint-N | i just figured i'd mention it incase you cared but it seems that your initial reaction to any comments about stuff you work on is to immediately get defensive and talk down about it and have the little sheep in here jump to your defense as a coding genious is getting rather tired |
19:25.15 | hyperChipmunk | in this case, they don't; there's a REAL standard in place already |
19:25.29 | hyperChipmunk | and it's tied into the game API |
19:25.47 | hyperChipmunk | there's no need for an additional one |
19:25.48 | Saint-N | ckknight: ill call him a piece of shit if i want. if he's gonna call others names im sure hes grown enough to accept the retorts as well |
19:25.57 | Cheads | and the game api 'standard' changes every now and then |
19:26.23 | hyperChipmunk | right, which is why you program to that instead |
19:26.23 | Arrowmaster | and when the game api changes its published for everybody to see |
19:26.31 | Cheads | yeah |
19:26.31 | hyperChipmunk | because that's documented |
19:26.39 | ckknight | I don't see him calling other people names |
19:26.59 | Arrowmaster | the 'most popular way of doing something' isnt documented so you can update stuff as it changes |
19:27.04 | Saint-N | hyperChipmunk> no, he's making sense; you aren't |
19:27.04 | Saint-N | <Saint-N> oh please |
19:27.04 | Saint-N | <hyperChipmunk> i don't like the way PitBull returne GetName either |
19:27.04 | Saint-N | <hyperChipmunk> but i like idiots even less |
19:27.04 | Saint-N | < |
19:27.07 | hyperChipmunk | if you rely on the frame name rather than a return value, then focus frames would never have worked |
19:27.14 | ckknight | Saint-N: you are the one turning this into a flamefest. |
19:27.16 | Saint-N | last time i checked idiots wasnt my username ;P |
19:27.31 | CIA-11 | 03shieldb * r31415 10Incubator/Locale-deDE.lua: Incubator: deDE fixes |
19:27.39 | Saint-N | and not at all ckk if you believe that it's entirely your perogative, i started by stating what was wrong with pitbull in regards to other things |
19:28.07 | Saint-N | kerg arrow and hyper degraded it into a "you're wrong and an asshole/moron so shut up" type of talk |
19:28.13 | hyperChipmunk | those addons would have had to re-hardcode when focus frames were introduced |
19:28.31 | Saint-N | benecast didnt work for a LONG time when 2.0 came out |
19:28.36 | Arrowmaster | and it was stated that changing pitbull would have a negative effect and that those other addons should change and use the proper api |
19:28.40 | Saint-N | so ill let that be the guide |
19:28.57 | Amadeo | Benecast didn't work for a LONG time when it first came out :P |
19:29.11 | Saint-N | Arrowmaster: scroll up to where i first mentioned it and then watch the responses. |
19:29.15 | Saint-N | thats true |
19:29.28 | Amadeo | In fact, I didn't know it was even still around |
19:29.38 | Saint-N | winthrow revived it |
19:29.41 | kergoth | i'm quite surprised that people still use it |
19:29.45 | Saint-N | i dop |
19:29.49 | kergoth | i remember using it for a while long long ago |
19:29.54 | Saint-N | do, i dont really like click casting |
19:29.59 | Amadeo | Yeah, I used it once...really, really long time ago |
19:30.16 | Saint-N | extreme unit buttons is an extention of what group buttons and benecast did |
19:30.18 | sbu | ckknight? :o |
19:30.19 | Amadeo | back when I used MiniGroup unit frames (classic ones) |
19:30.27 | hyperChipmunk | i'm a big fan of sticking to modularity; heck, BatFu darn near worked with EotS right when it came out, with no foreknowledge of the zone at all |
19:30.28 | Saint-N | it allows for custom spells/ranks/macros yadda yadd yadd |
19:30.30 | kergoth | Amadeo: heh, same :) |
19:30.31 | ckknight | sbu: no, I didn't, sorry |
19:30.51 | Amadeo | kergoth: I'd probably use them now if they still worked |
19:31.08 | Arrowmaster | was it one of those 'revivals' where the person updatng it just changes the bare min to make it work leaving all the old bad coding still there or was it a proper rewrite using the new api and coding methods? |
19:31.29 | sbu | ckknight: http://img395.imageshack.us/img395/4080/pitbull2ph0.jpg |
19:31.30 | Saint-N | more or less a fix and minor code changes for better function |
19:31.31 | *** join/#wowace weab (n=asdf@cpe-70-112-143-167.austin.res.rr.com) |
19:31.39 | Saint-N | not a complete re-write i dont think |
19:31.44 | sbu | problem w/ fonts (looks like they are in the background?) |
19:31.50 | ckknight | sbu: oh, update, I fixed that |
19:31.54 | sbu | oh ok |
19:32.07 | Amadeo | http://www.wowhealers.com/mods/minigroup2.jpg -- not classic, but I miss the frames :) |
19:32.11 | sbu | ckknight: and that movable border thing |
19:32.24 | sbu | see screenshot in the middle |
19:32.52 | ckknight | sbu: odd |
19:32.56 | ckknight | sbu: don't know about that |
19:33.02 | ckknight | sbu: how to reproduce? |
19:33.13 | Amadeo | First a man meets a woman... |
19:34.06 | Amadeo | Taking things out of context is fun |
19:34.14 | Saint-N | "does this rag smell like chloroform to you?" |
19:34.14 | kergoth | Amadeo: i dont miss em much anymore, got used to the aguf look i guess |
19:34.28 | *** join/#wowace Cheadser (i=chead@0x573397ca.virnxx18.adsl-dhcp.tele.dk) |
19:34.47 | Amadeo | kergoth: Maybe I miss DAoC more than anything :P |
19:34.51 | ravagernl | I liked how all the party frames had a border around them |
19:34.59 | Amadeo | ravagernl: Like one big frame? I loved that |
19:35.10 | Kadish___ | ack, updated addons, and now there are errors with SharedMedia and Prat |
19:35.10 | kergoth | hehe |
19:35.11 | Saint-N | nurfed kinf od does that |
19:35.16 | Kadish___ | and i can't rightclick or drag :/ |
19:35.29 | ravagernl | yeah, abf style in one big frame and pets underneath the players |
19:35.30 | Saint-N | Kadish: syl just mentioned about that she cant check out the externals properly at the moment |
19:35.31 | Amadeo | Saint-N: All the layouts for Nurfed are like the same unit frame in 90 different colors |
19:35.36 | Kadish | aha |
19:35.55 | Saint-N | Amadeo: oh? im talking about long time ago nurfed |
19:36.05 | Saint-N | i ahvent looked at it since about sept of last year |
19:36.06 | Amadeo | oh yeah |
19:36.16 | Amadeo | Old, old nurfed was a MiniGroup rip |
19:36.26 | Amadeo | so it was 98% the same :P |
19:36.30 | Saint-N | hehe |
19:36.35 | Saint-N | i miss how wicked old nurfed was |
19:36.42 | Saint-N | and how much new nurfed is asstastic |
19:36.44 | Amadeo | Then you miss MiniGroup! |
19:36.47 | Saint-N | yup |
19:36.50 | CIA-11 | 03ckknight * r31416 10PitBull/CastBar/CastBar.lua: PitBull-CastBar - bugfixing, style update. |
19:36.54 | Saint-N | i used minigroup from .4 up |
19:37.05 | Saint-N | still have jaslaughters page in my bookmarks |
19:38.16 | Saint-N | cuz remember kids "We put the laughter back in man-slaughter" |
19:40.05 | Amadeo | I can't remember what I used before MiniGroup |
19:40.45 | kergoth | hmm, i cant recall either. i know at one point i used the original perl frames, and mg, and mg2.. but i dont remember exactly what when |
19:40.48 | Amadeo | I remember using GypsyMod for the unit frames at one point...but they always had some lame invert bug so I got rid of them |
19:41.37 | Amadeo | I used Cosmos at one point, too ;) |
19:41.59 | Amadeo | early WoW :) |
19:42.50 | sbu | ckknight: portrait 2d, then back to 3d - then try to move the frame |
19:43.43 | ckknight | reproduced |
19:45.38 | ckknight | found the bug |
19:46.53 | kergoth | did you guys end up nailing down that odd aura bug? |
19:47.40 | *** join/#wowace RaydenUni (n=bozartmp@bozartmp-1.student.rose-hulman.edu) |
19:48.13 | ckknight | which aura bug? |
19:48.16 | ckknight | the scale thing? |
19:48.19 | ckknight | it was something weird |
19:48.24 | ckknight | not sure what ended up |
19:48.47 | Industrial | ahh, nostalgy :') ftp://ftp.scene.org/pub/music/disks/pdx-herc.zip |
19:49.46 | kergoth | yea, the one where it bloated up to the frame size |
19:50.23 | ckknight | oh |
19:50.28 | ckknight | that was fixed |
19:51.35 | Fisker- | Btw |
19:51.53 | kergoth | [2007/03/30 12:50:26-480-x1]: PitBull-r31416\Mana\Mana.lua:131: attempt to index field '?' (a nil value) |
19:51.54 | kergoth | hmm |
19:51.55 | Fisker- | who was responsible for the destruction of the gloss-style and replaced it with a much faggier name like glaze? |
19:52.21 | CIA-11 | 03ckknight * r31417 10PitBull/ (PitBull.lua Portrait/Portrait.lua): |
19:52.25 | CIA-11 | PitBull-Portrait - fix bug when changing styles |
19:52.27 | CIA-11 | PitBull - add argChecking to a few methods |
19:52.30 | ckknight | sbu: try that |
19:52.53 | ckknight | kergoth: how to reproduce? |
19:53.01 | ckknight | kergoth: also, make sure you updated AceDB and all |
19:54.41 | ravagernl | ckknight: portrait as in 3d just like aguf or does it switch to 2d when the model is oor |
19:54.49 | ravagernl | out of range |
19:54.51 | ckknight | ravagernl: no idea, I didn't write it |
19:54.59 | *** join/#wowace chuckg_ (n=chuckg@66-237-5-116.starstream.net) |
19:55.05 | ckknight | ravagernl: try it out |
19:56.06 | ckknight | kergoth: I added a nice thing to AceDB, you might appreciate. You know how there's ['*'] for defaults that makes it populate all other nodes? I added ['**'] which does the same thing _but_ also populates inside sibling nodes. For example, { ['**'] = { alpha = true, bravo = true, charlie = true}, monkey = { bravo = false } } makes monkey behave like { alpha = true, bravo = false, charlie = true } |
19:56.38 | ravagernl | Id like to have 2d portraits when UnitIsVisible(unit) returns false |
19:56.46 | ravagernl | like in xperl :) |
19:57.01 | ravagernl | but I guess you wont write that |
19:57.09 | ckknight | you write it |
19:57.12 | ckknight | it shouldn't be hard. |
19:57.17 | *** join/#wowace stavmar (n=chatzill@cpe-72-179-61-149.austin.res.rr.com) |
19:57.17 | ckknight | actually, it probably would be. |
19:57.18 | sbu | ckknight: fixed thx |
19:57.23 | kergoth | huh, neat, i'll have to play with that |
19:58.11 | ckknight | kergoth: it was useful for hiding the mana bar on targettarget but not having to copy all the other settings |
19:58.11 | sbu | Kemayo: problem w/ emtpy portrait is gone |
19:58.22 | ravagernl | lmao ck XD |
19:58.32 | ckknight | okay, I gotta go paint something |
19:58.38 | ckknight | I'll cya all in an hour or so |
19:58.50 | Amadeo | Mr. Miyagi's fence? |
19:59.10 | ckknight | no, board we put up to hold the washing machine structure in place |
19:59.37 | Amadeo | so the board is the Ace2 of your Washing Machine? |
19:59.43 | hyperChipmunk | lol |
19:59.57 | hyperChipmunk | no, his "washing maching structure" |
20:00.03 | Amadeo | oh true |
20:00.41 | Amadeo | maybe the board is the bugfix to the Ace2 structure of the washing machine |
20:01.27 | *** join/#wowace mok_ (n=chatzill@e179206130.adsl.alicedsl.de) |
20:04.39 | hyperChipmunk | hehe |
20:05.22 | kergoth | hmm |
20:05.31 | kergoth | pitbull combo point text overlapping the class text |
20:05.39 | Chompers | god damnit |
20:05.40 | kergoth | probably need to make it shorten the class text if need be |
20:05.44 | Chompers | shade of aran sucks |
20:05.46 | Gngsk | I had a thought about combo points |
20:05.50 | Chompers | YOU MUST DIEEE |
20:06.04 | Gngsk | like, if you have x combo points and x charges of deadly poison, then the number would show green |
20:06.54 | Arrowmaster | but you cant tell if thats your deadly poison |
20:07.14 | Gngsk | is there no way to tell? |
20:07.22 | Arrowmaster | nope |
20:07.22 | Gngsk | I thought there were mods that did that stuff |
20:07.35 | Arrowmaster | they guess but theres no 100% way to tell |
20:07.41 | Gngsk | oh well, it was just a thought |
20:08.20 | ravagernl | gngsk: do you know about Cutup? |
20:08.30 | kergoth | Arrowmaster: you can see when your poison charge gets applied.... but you cant tell if its been removed/dispelled/resisted or whatever |
20:08.39 | Gngsk | ravagernl, no what's that? |
20:08.39 | kergoth | i hope cutup shows what it can for deadly charge count on its timer bar |
20:09.04 | ravagernl | its some rogue modules |
20:09.19 | ravagernl | + it tracks deadly poison with a candybar |
20:09.23 | Amadeo | kergoth: Can you deadly throw while moving? |
20:10.19 | *** join/#wowace Vegeta]BT[AFK (n=Vegeta-G@xdslfe223.osnanet.de) |
20:10.31 | stavmar | Is the latest version of Prat ok? |
20:10.32 | kergoth | not sure, i should use it more.. |
20:10.47 | kergoth | gods, getting my lw to 375 is a pain |
20:10.54 | *** join/#wowace gxam (n=gxam@cpe-70-112-7-41.austin.res.rr.com) |
20:10.57 | kergoth | farmed 100 knothide leather with my rogue last night for it and leveled a whopping 8 points |
20:11.41 | Amadeo | :( |
20:11.57 | Gngsk | yeah, you can deadly throw while moving |
20:12.03 | Amadeo | awesome |
20:12.15 | Gngsk | yeah, it's nice |
20:12.21 | Gngsk | a whole lot nicer with pvp gloves that make it interrupt |
20:12.27 | Amadeo | I can't wait to throw it at a Hunter who tries to Cheetah kite me :P |
20:12.37 | *** join/#wowace Nargiddley (n=narg@203-97-236-74.cable.telstraclear.net) |
20:12.51 | kergoth | hmm |
20:13.01 | kergoth | is there any tbc quality shaman gear that increases ghost wolf speed? |
20:13.30 | *** join/#wowace mok__ (n=chatzill@e179206130.adsl.alicedsl.de) |
20:13.50 | kergoth | pitbull castbar module needs some options :) |
20:14.06 | kergoth | like to be able to be inside the frame, show/hide the icon, hide it for specific groups.. |
20:14.08 | *** join/#wowace mok___ (n=chatzill@e179206130.adsl.alicedsl.de) |
20:14.50 | sylvanaar | stavmar why? |
20:15.03 | stavmar | let me pastey it for you |
20:15.25 | sylvanaar | i cant get externals so i have been waiting for the zip |
20:16.14 | stavmar | http://ace.pastey.net/9768 lol that must be it, I use the external libs always, but maybe something else is up? |
20:16.16 | *** join/#wowace JoshBorke (n=Josh@r35h14.res.gatech.edu) |
20:16.37 | stavmar | sylvanaar: that error is reported 37 times... |
20:17.24 | stavmar | sylvanaar: http://ace.pastey.net/9769 along with this error, 37 times reported as well... |
20:17.55 | Kadish | yeah, i got those too |
20:18.02 | Kadish | along with an error to SharedMedia |
20:18.06 | Kadish | dunno if its related |
20:18.42 | *** join/#wowace DaSniper (n=tawdasni@70-100-88-242.br1.ara.mn.frontiernet.net) |
20:18.48 | stavmar | same error with shared media as well on my end |
20:18.56 | DaSniper | Hello |
20:19.17 | Kadish | I am using !!!SharedLibs and updating without externals |
20:19.22 | DaSniper | looking for some info on a Xloot error. |
20:19.53 | stavmar | http://ace.pastey.net/9770 the shared libs error... |
20:20.22 | *** join/#wowace Tekkub (n=tekkub@WoWUIDev/WoWI/Featured/Dongle/Tekkub) |
20:20.22 | *** mode/#wowace [+o Tekkub] by ChanServ |
20:20.57 | DaSniper | Im having a problem with Xloot if I load xloot some UI mods get nullified or dont seem to load like eepanels and skinner. |
20:21.37 | sylvanaar | Kadish the shared media error is the cause |
20:21.52 | sylvanaar | stavmar did you exit the game and restart |
20:22.02 | stavmar | no will do |
20:22.10 | sylvanaar | thats why prolly |
20:22.22 | Kadish | ive exited and reloaded a couple times myself |
20:22.32 | Kadish | the error in sharedmedia is coming from somewhere else tho |
20:22.42 | *** join/#wowace break19 (n=break19@adsl-065-013-119-154.sip.mob.bellsouth.net) |
20:22.51 | sylvanaar | idk what is the error |
20:23.01 | Kadish | something is calling its filename() function with the path "TellMessage" |
20:23.07 | break19 | someone broke prat? :p |
20:23.07 | Kadish | which is clearly not a filename |
20:23.18 | stavmar | http://ace.pastey.net/9770 that is the sharemedia error |
20:23.31 | sylvanaar | maybe i transposed k and v |
20:24.12 | break19 | [2007/03/30 15:18:11-463-x36]: Prat-2.0 Beta 3 31413\Prat.lua:1605: attempt to index field 'Registered' (a nil value), and no modules show up, for me at least, and I just svn up'd about 5mins ago.. |
20:24.31 | break19 | stavmar: also getting that one. |
20:24.39 | Kadish | yea, it sounds like it syl |
20:24.41 | CIA-11 | 03rabbit * r31418 10SimpleChatMods/antispam.lua: SimpleChatMods: antispam: Added igtu.com. |
20:25.04 | stavmar | break19: yes i am |
20:25.15 | sylvanaar | oh i see what i did, nah |
20:25.31 | break19 | stavmar: yes you are, huh?? I said I was also getting your pastey error... I didnt ask a question. :) |
20:25.49 | stavmar | lol |
20:25.53 | break19 | you can always tell if I ask a question, there'll be a ? at the end. :) |
20:26.01 | *** part/#wowace Amadeo (n=amadeo@c-68-50-75-9.hsd1.md.comcast.net) |
20:27.00 | *** join/#wowace doktoreas (n=geko@host29-132-dynamic.61-82-r.retail.telecomitalia.it) |
20:27.46 | DaSniper | anyone know if Xloot conflicts with some mods? |
20:27.47 | stavmar | break19: sorry to misinterpret your statement!?. |
20:28.24 | DaSniper | if I turn on xloot and I load up the game my ui will be one way and if I relog in it will load up another way. There is no consistancy with how things keep loading. |
20:28.24 | break19 | stavmar: heh.. I am a punctuator. :P |
20:28.47 | kergoth | DaSniper: odd, never seen any issues with it |
20:29.09 | kergoth | i havent, anyway. havent heard anyone else mention it though either *shrug* |
20:29.16 | DaSniper | hmm |
20:29.18 | chutwig | nothing unusual for me either with xloot |
20:29.24 | DaSniper | cause I mean I got lots of mods |
20:29.34 | DaSniper | and Im not sure if there is some issue between some |
20:29.34 | shieldb | xloot has always seemed to do exactly what it's supposed to do for me |
20:29.41 | chutwig | i am about to flip a shit i cannot find these 3 motes of air that i need |
20:30.05 | shieldb | chutwig, as in "I cannot find them in my inventory" or as in "They aren't dropping" ? |
20:30.12 | DaSniper | the issue im getting is Xloot will seem to shutoff simpleminimap and skinner. |
20:30.15 | kergoth | i have 160+ addons in my compilation, including the xloot addons, but havent seen any conflicts |
20:30.19 | kergoth | i'm using simpleminimap |
20:30.24 | kergoth | not skinner, but i used to |
20:30.28 | CIA-11 | 03sylvanaar * r31419 10Prat/Prat.lua: Prat: Don'r register wow built in sounds |
20:30.33 | shieldb | I'm using skinner and simpleminimap and no issues for me |
20:30.40 | kergoth | do you have skinner trying to skin the loot frame? maybe tahts interfering? i dunno |
20:30.40 | DaSniper | how bout eepanel? |
20:30.45 | kergoth | using that |
20:31.06 | DaSniper | hmm |
20:33.07 | DaSniper | using the latest version of xloot? |
20:33.20 | kergoth | using the latest version of everything |
20:33.23 | DaSniper | ok |
20:33.37 | kergoth | hm |
20:33.50 | DaSniper | and easier way I could debug it? |
20:33.55 | sylvanaar | aparently registering a media file with no extension is grounds for immediate termination of the execution path!! |
20:33.58 | DaSniper | I mean I do run a few out of date mods |
20:34.57 | break19 | sylvanaar: yay, fixed 3 different errors at once :p |
20:34.58 | Kadish | hmm it does seem like sharedmedia doesnt need to bail out because of that... |
20:34.59 | kergoth | JoshBorke: is there an option to change the overall fontsize / scale of guildbook's frame(s)? |
20:35.29 | break19 | now if I could keep my &*^#%&@#^ing CharmsFU from moving to a different panel than the one I put it in, it'll all be good |
20:35.32 | shieldb | DaSniper, if it's any help here's all the stuff I run: http://ace.pastey.net/9771 |
20:35.37 | JoshBorke | kergoth: not exactly. what do you want to change? |
20:35.42 | sylvanaar | ill have to pcall it |
20:36.50 | kergoth | JoshBorke: just the text is awfully large, i wouldnt mind shrinking it a bit, or scaling the whole thing down a bit |
20:36.55 | Fisker- | so there you have it sylvanaar |
20:37.04 | kergoth | JoshBorke: also, i dunno why, but i modified instanceloot to use ChatEdit_InsertLink() and it doesnt seem to work still :( |
20:37.04 | JoshBorke | kergoth: did you try different block sizes? |
20:37.04 | shieldb | though not everything is running for all my characters - auctioneer / ct_mailmod only load on my bank alt |
20:37.38 | JoshBorke | kergoth: specifically, i doubt you'll find <H3> to be too big ;-) |
20:37.39 | break19 | shieldb: "yes, lets load the heaviest memory hogs on an alt" sounds good to me :p |
20:37.41 | kergoth | JoshBorke: not yet, i'll play around. wasnt sure what html tags were supported |
20:38.13 | kergoth | i noticed it cant do lists :( |
20:38.13 | JoshBorke | kergoth: check out the addon help (dpending on which version you have) |
20:38.14 | Antiarc|Work | http://online.wsj.com/public/article/SB117519670114653518-FR_svDHxRtxkvNmGwwpouq_hl2g_20080329.html?mod=rss_free |
20:38.20 | Antiarc|Work | Hahah. |
20:38.21 | kergoth | k |
20:38.22 | Antiarc|Work | "[12:50] Nosty-Work: Just got a call from a user complaining that her password is just coming up as little dots" |
20:38.32 | shieldb | break19, yeah I don't have a need to run the behemoth that is auctioneer on my main, but there's a lot of handy tools for a bank/ah alt :) |
20:39.04 | kergoth | JoshBorke: any idea on the linking thing, or is there anything else i can do to make it easier to isolate? |
20:39.21 | break19 | shieldb: yes, auctioneer is the emacs of wow.. did I mention I use nano instead? :p |
20:39.22 | kergoth | it hits my chat editbox directly, not the open guildbook edit window :\ |
20:39.25 | JoshBorke | kergoth: paste this on a page: http://ace.pastey.net/9773 |
20:39.35 | JoshBorke | kergoth: sec, let me finish my lure :-D |
20:39.53 | kergoth | this is version 0.13 |
20:39.54 | kergoth | hehe, k |
20:39.57 | break19 | postal > ctmailmod | KC_Items > auctioneer. :) |
20:39.58 | shieldb | I'll be happy to dump auctioneer as soon as another tool has something equivalent to the post auctions tab that auctioneer adds :) |
20:40.09 | kergoth | kci cant compare to auctioneer's features |
20:40.10 | JoshBorke | kergoth: oh, if you have 0.13 then go to addons->GuildBook->content |
20:40.13 | kergoth | dont even try to claim otherwise |
20:40.17 | kergoth | JoshBorke: k |
20:40.29 | shieldb | break19, postal has that built in delay when opening mails |
20:40.30 | ckknight | yea, I'm gonna say that Auctioneer has KCI beat in quite a few respects |
20:40.30 | break19 | kergoth: and nano cant compare to emac's features either.. but that doesnt mean I'll use emacs. :) |
20:40.31 | kergoth | ah, cool |
20:40.46 | shieldb | I run postal and kc_items on my regular characters, though |
20:40.59 | kergoth | kci is smaller, not better. > is misleading. |
20:41.09 | kergoth | "better" is purely subjective of course, but .. :) |
20:42.12 | *** join/#wowace RaydenUnicyclist (i=bozartmp@bozartmp-1.student.rose-hulman.edu) |
20:42.22 | JoshBorke | ok, fishing done, let me modify my instance loot |
20:42.31 | Fisker- | KC_Items > Auctioneer then |
20:42.32 | Fisker- | :( |
20:42.50 | Fisker- | It's a shame kaelten isn't able to get more work done with kc_items 2 |
20:43.08 | Fisker- | Let's propose a blackmail he can't refuse |
20:43.16 | *** join/#wowace RaydenUnicyclist (i=bozartmp@bozartmp-1.student.rose-hulman.edu) |
20:43.35 | Fisker- | mostly because it's blackmail of course |
20:43.40 | JoshBorke | he's got other things to work on :-P |
20:43.44 | JoshBorke | i've helped him out a little bit |
20:43.54 | JoshBorke | what more do you want from kci 2? |
20:43.59 | Fisker- | Then it's you we should be blackmailing! |
20:44.03 | Fisker- | Trunk, trunk, trunk! |
20:44.03 | Fisker- | :P |
20:45.12 | JoshBorke | kergoth: did you remove the code that forced the editbox shown? in instanceloot? |
20:45.32 | kergoth | oh, no, i didnt see it. oops, that would explain it.. if it stole the focus away from guildbook |
20:45.34 | kergoth | hehe |
20:45.47 | JoshBorke | guildbook doesn't insert the link if the editbox is open |
20:46.04 | JoshBorke | it's a manual check inside guildbook because i have no way to check if the function returned true or not |
20:46.09 | kergoth | ah |
20:46.15 | kergoth | okay, thanks for checking it out, i appreciate it |
20:46.27 | kergoth | :) |
20:46.38 | JoshBorke | kergoth: np. glad someone found a use for it :-) |
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20:46.55 | kergoth | now you just need to get syncing working ;) |
20:47.05 | JoshBorke | i thought i told you, i assigned that task to you :-P |
20:47.20 | ckknight | I still think there should be some way for the layout itself to have options, such as portrait position and such. |
20:47.25 | ckknight | I wonder how I'll fit that in |
20:47.27 | kergoth | oops, in the vastness of my todo list i must have missed it being added to the list ;) |
20:47.44 | ckknight | I shall think on this whilst applying paint to now dry board |
20:48.48 | Fisker- | btw ckknight it still has issues drawing the frame, but atleast it has text and overlay now :) |
20:48.57 | Fisker- | just missing mana/health colors sometimes |
20:48.58 | break19 | ckknight: can the castbar in pitbull be moved independantly of the player uf? |
20:49.42 | *** join/#wowace xyu (i=xyu@218-170-30-104.dynamic.hinet.net) |
20:50.45 | kergoth | break19: thats up to the layout, not the castbar module or pitbull itself |
20:50.55 | Fisker- | soemone kited the cenarion circle npc out of orgrimmar |
20:50.56 | kergoth | make a layout that lets you positiion it independently and save its position in the db |
20:50.59 | Fisker- | who would do such a thing :o |
20:51.03 | *** join/#wowace xyu (i=xyu@218-170-30-104.dynamic.hinet.net) |
20:54.00 | kergoth | JoshBorke: i dunno if its possible, but you should think about letting the tab key do something in the edit frame. indentation of some sort to make it more readable when editing it, perhaps? indent 2 spaces or something maybe? |
20:54.01 | kergoth | i dunno |
20:54.03 | kergoth | just something to think about |
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20:55.19 | Fisker- | fuck |
20:55.24 | CIA-11 | 03toadkiller * r31420 10AutoBar/ (12 files): (log message trimmed) |
20:55.24 | CIA-11 | AutoBar: |
20:55.24 | CIA-11 | -- 2.00.00.32 beta |
20:55.24 | CIA-11 | -- crash fix in update |
20:55.24 | CIA-11 | -- Sort weapon poisons |
20:55.28 | Fisker- | i oneshotted the cenarion circle npc |
20:55.28 | CIA-11 | -- Remove deprecated "Alterac Valley" potions. Use PvP potions instead. |
20:55.28 | Fisker- | :( |
20:55.28 | CIA-11 | -- Reinstated Anesthetic poison category. It is like instant but has no extra aggro & is cheaper apparently. |
20:55.33 | JoshBorke | kergoth: ok, don't see any reason not to |
20:55.41 | CIA-11 | 03toadkiller * r31421 10AutoBarConfig/ (AutoBarConfig.lua AutoBarConfig.toc AutoBarConfig.xml): (log message trimmed) |
20:55.41 | CIA-11 | AutoBarConfig: |
20:55.41 | CIA-11 | -- 2.00.00.32 beta |
20:55.42 | CIA-11 | -- crash fix in update |
20:55.42 | CIA-11 | -- Sort weapon poisons |
20:55.43 | CIA-11 | -- Remove deprecated "Alterac Valley" potions. Use PvP potions instead. |
20:55.45 | CIA-11 | -- Reinstated Anesthetic poison category. It is like instant but has no extra aggro & is cheaper apparently. |
20:56.29 | *** join/#wowace Hjalte (n=chatzill@0x5735c626.svgnxx3.adsl-dhcp.tele.dk) |
20:57.35 | Fisker- | fuck you Kemayo you're a fucking genius |
20:57.41 | Fisker- | i mean that in a good way |
20:58.31 | kergoth | ? |
20:58.36 | JoshBorke | o.O |
20:58.54 | Fisker- | you can use class icons for portraits |
20:58.59 | sylvanaar | hrm, i wonder if that should be in the registration code of SharedMedia, or just offered as an API like IsFile(whatever) |
20:59.14 | Fisker- | <3 on target |
20:59.19 | Fisker- | now i just need it on target's target |
20:59.21 | *** join/#wowace Rayden (n=bozartmp@kirchmke-2.student.rose-hulman.edu) |
20:59.25 | Fisker- | or target's target's target's target's target's target's target's target's target's target's target's target's target's target's target's target's target's target's target's target's target's target's target's target's target's target's target's target's target's target's target's target's target's target's target's target's target's target's target's target |
20:59.34 | break19 | hell, why stop there? |
20:59.56 | break19 | target^infinity's target. |
20:59.57 | Fisker- | target's focustarget's target |
20:59.57 | Fisker- | :P |
21:00.05 | sylvanaar | is that still exploitable? |
21:00.06 | Arrowmaster | no need to continue on, Kevin Bacon's always targeting himself |
21:00.12 | Fisker- | i doubt it |
21:00.26 | *** join/#wowace Tupsi3472 (n=Miranda@p54B21523.dip0.t-ipconnect.de) |
21:00.27 | deltron | what the heck? |
21:00.31 | Fisker- | pitbull just needs MOAR options |
21:00.37 | JoshBorke | kergoth: slight problem, it seems to condense the 5 spaces into 1 |
21:00.41 | JoshBorke | since it's html |
21:00.43 | break19 | someone oughta target him, with a little red dot. |
21:00.43 | *** join/#wowace RaydenUni (n=bozartmp@bozartmp-1.student.rose-hulman.edu) |
21:00.52 | JoshBorke | i guess i could gsub 5 spaces with a tab |
21:00.59 | sylvanaar | <PROTECTED> |
21:01.22 | sylvanaar | isnt there something like that |
21:01.27 | Arrowmaster | is a different character than a space |
21:01.43 | sylvanaar | right |
21:02.33 | *** join/#wowace vid`` (i=user@c-68-36-197-141.hsd1.nj.comcast.net) |
21:02.42 | kergoth | JoshBorke: wait, it condenses in the edit window? i dont care if the spaces are visible in the rendered window, i expect that, but itd be nice to at least be able to organize the html itself for easier editing |
21:02.43 | kergoth | hmm |
21:02.54 | kergoth | not like i'm writing anything extensive anyway :) |
21:03.15 | JoshBorke | kergoth: it condenses in the SimpleHTML, it's fine in the edit wind |
21:03.17 | JoshBorke | erm, window |
21:03.28 | *** join/#wowace Nahkiss_ (i=nahkiss@dsl-hkigw7-fed8dc00-135.dhcp.inet.fi) |
21:04.00 | kergoth | i still wish we had lists, thatd be a big help for layout in the rendered window |
21:04.02 | kergoth | but oh well |
21:04.07 | sbu | meh - omor is hard w/ 4 melees :o |
21:04.08 | *** join/#wowace Guillotine (n=Guilloti@ns.motek-services.com) |
21:04.10 | kergoth | blocks will have to do |
21:04.32 | Fisker- | http://www.developersdevelopersdevelopers.dk/justincase.jpg |
21:04.34 | Fisker- | i liek |
21:04.43 | sbu | hmmm |
21:04.49 | sbu | pitbull? |
21:04.52 | Mikma | haha |
21:05.07 | Fisker- | Noone from ironforge is gonna chaintarget me |
21:05.10 | Fisker- | cause i'll figure them out |
21:05.20 | deltron | what does chain targeting do? |
21:05.32 | kergoth | JoshBorke: oh, i notijced the links dont survive a copy/paste. i presume that might not be possible to fix, but i wanted to make sure you knew about it |
21:05.37 | kergoth | ends up just as the text |
21:05.45 | Fisker- | nothing |
21:06.21 | *** join/#wowace clad|work (n=jnwhiteh@WoWUIDev/WoWI/Featured/Dongle/cladhaire) |
21:06.21 | *** mode/#wowace [+o clad|work] by ChanServ |
21:06.29 | sylvanaar | you know come to think of it - sharedmedia should not be doing identity checks on the file name at all |
21:06.47 | deltron | Fisker-: lol I thought Niagara said Nigra |
21:07.02 | Fisker- | stereotypes usually play out well :P |
21:07.04 | JoshBorke | kergoth: ok, all done. btw, did you find your text options? |
21:07.14 | cladhaire | kergoth, ckknight: From what I read of the earlier conversation, I agree with you 100% wrt to the group buttons thing. |
21:07.32 | JoshBorke | cladhaire agreeing with someone? preposterous |
21:07.37 | kergoth | lol |
21:07.45 | kergoth | JoshBorke: yeah, that help was really.. helpful |
21:07.47 | cladhaire | I tried extremely hard to get ClickCastFrames to be an agreed upon standard, by contacting individual authors and getting people to agree that a standard was a good idea. That doesn't seem to be the case, and de-facto standard does not mean standard. |
21:08.03 | break19 | *covers head* the sky is falling |
21:08.03 | *** join/#wowace Punkie``` (n=~@host86-130-2-120.range86-130.btcentralplus.com) |
21:08.34 | Fisker- | how do i remove the unitframe again btw? :P |
21:08.38 | JoshBorke | kergoth: i'll go ahead and update guildbook with these changes |
21:08.53 | kergoth | cool. you want to check in the instanceloot fix or should i? |
21:09.04 | kergoth | had to modify my local copy of ludwig to use chatedit_insertlink too :) |
21:09.10 | Ordog | hm do you think a full heal shaman can heal solo at shattered halls normal? |
21:09.19 | Ordog | with about +800 heal |
21:09.21 | Ordog | -.- |
21:09.30 | JoshBorke | did i do anything besides the tabs? i don't think so |
21:09.36 | NeoTron | that would depend on the rest of the group |
21:09.48 | kergoth | hehe |
21:11.03 | CIA-11 | 03slake333 * r31422 10SpellWatch/ (15 files in 2 dirs): |
21:11.03 | CIA-11 | SpellWatch: initial commit |
21:11.03 | CIA-11 | - SpellWatch is an addon to create and display fully customizable timer bars. The bars can be set up to trigger on various conditions such as spell casts, buff and debuff gains on the player or the player's target, etc. |
21:11.14 | Fisker- | http://www.bt.dk/ <-this is the only reason why i would ever use firefox |
21:11.16 | Fisker- | adblock that shit |
21:11.43 | Fisker- | watch out btw it's gonna rape oyu |
21:11.44 | Fisker- | you |
21:12.13 | JoshBorke | oh dear |
21:12.17 | JoshBorke | look kergoth |
21:12.17 | Ordog | zomg that site is full of a shitload of useless stuff ^^ |
21:12.20 | JoshBorke | what we were talking about |
21:13.02 | Fisker- | faggotry ads |
21:13.19 | Fisker- | That TMNT ad is taking up one of my CPU's after a couple of minutes |
21:13.23 | *** mode/#wowace [+o Cairenn] by ChanServ |
21:13.33 | JoshBorke | kergoth: updated |
21:14.19 | JoshBorke | just waiting on the lazy mods over at wowi ;-) |
21:14.48 | JoshBorke | you can get it from http://joshborke.is-a-geek.com/files/GuildBook/ |
21:15.03 | cladhaire | JoshBorke: I hate you. Approved. |
21:15.13 | JoshBorke | purl, love cladhaire |
21:15.14 | purl | If you love cladhaire so much, why don't you marry it? (oooooh) |
21:15.40 | JoshBorke | :-D |
21:16.20 | *** join/#wowace cybane (n=cybane@cpe-75-185-73-189.columbus.res.rr.com) |
21:18.07 | Fisker- | faggery daggery doo |
21:18.08 | Hjalte | I'm experiencing something odd with Pitbull and C2C. I've bound player menu to ctrl and rightclick and it works with player and target - but when i click ctrl and rightclick on targettarget i get the pitbull config menu for that frame. |
21:20.19 | ckknight | cladhaire: I do appreciate you stepping ahead and declaring ClickCastFrames |
21:20.26 | *** join/#wowace Vegeta]BT[ (n=Vegeta-G@xdslfe223.osnanet.de) |
21:20.34 | JoshBorke | you know what sucks, writing in dvorak when the keyboard is still in qwerty...while using vim |
21:20.38 | ckknight | simplifies things up the wazoo |
21:20.43 | JoshBorke | nothing like seeing your current line change to all c's |
21:20.44 | cladhaire | It seems that someone needs to do the same with group butons, but i dont think naming is the way to go =) |
21:20.52 | break19 | is there a readme for pitbull that tells ya how to create layouts? |
21:21.06 | JoshBorke | pst, kergoth, what are these group buttons you guys are talking about? |
21:21.37 | Fisker- | sounds like fun JoshBorke |
21:21.49 | Fisker- | just about as fun as paying for an optimus keyboard |
21:21.51 | Fisker- | or a PS3 |
21:21.52 | ckknight | cladhaire: naming also requires you to have knowledge of every single unit frame addon *shudder* |
21:22.01 | cladhaire | yeah which is... teh bad. |
21:22.17 | cladhaire | I had leet infoz from alpha, and wanted to stop that shit with click -casting =) |
21:22.21 | cladhaire | the clique modules were nice, they made everything work |
21:22.26 | cladhaire | but i wanted to stab myself in the scrotum =( |
21:22.42 | JoshBorke | that could hurt |
21:22.58 | break19 | JoshBorke: only if you're alive. |
21:23.09 | *** join/#wowace chutwig (n=edmundrh@ool-44c58c53.dyn.optonline.net) |
21:23.14 | Fisker- | i got pics of scrotum stabbing |
21:23.21 | Fisker- | I think |
21:23.23 | break19 | Fisker-: perv |
21:23.39 | Fisker- | nah it wasn't the scrotum |
21:23.48 | Fisker- | and it's not me but 4chan :( |
21:23.49 | chutwig | what a thing to join on |
21:24.05 | Fisker- | I can't be held responsible for what i enjoy watching that 4chan-users post! |
21:24.06 | chutwig | pitbull is ready for public consumption now by the proles? i want to try it out :o |
21:24.26 | Fisker- | needs moar config |
21:24.29 | break19 | what's a prole? |
21:24.29 | Fisker- | But yeah it works |
21:24.37 | chutwig | the proletariat |
21:24.58 | chutwig | the unwashed lower classes |
21:25.00 | break19 | ah, lusers |
21:25.06 | chutwig | su |
21:25.08 | chutwig | p |
21:25.25 | break19 | lusers = local users. :p |
21:25.45 | break19 | ie: the people on the IRC server beside's the serverOps |
21:26.31 | JoshBorke | oh hey kergoth, you ever check out the tooltip help for all the buttons in guildbook? |
21:26.58 | CIA-11 | 03slake333 * r31423 10SpellWatch/: SpellWatch: Added Externals (I hope!) |
21:28.07 | *** join/#wowace NightHawkTheSane (n=duaiwe@65-102-187-18.tukw.qwest.net) |
21:30.05 | Kemayo | Fisker-: Yes, yes I am. To maintain your belief in that statement, please don't look at the bugfix that ckknight did to Portraits in the last commit. :D |
21:30.41 | *** join/#wowace FryGuy (i=fryguy@c-24-23-19-160.hsd1.mn.comcast.net) |
21:31.36 | Fisker- | I will not |
21:32.05 | Fisker- | however i will require you to fix 2d portraits when no class icon can be found, and to add a toggle between 3d and 2d if no class portrait exists |
21:32.06 | Fisker- | etc. |
21:33.12 | Fisker- | http://img.4chan.org/b/src/1175290337807.jpg <-ahah |
21:34.10 | kergoth | JoshBorke: i dont think so,. i'll look |
21:34.15 | kergoth | JoshBorke: http://gallery.kergoth.com/wow/guildbook1?full=1 :) |
21:34.32 | Mikma | Fisker-: :D |
21:35.24 | Fisker- | Now i will move myself to my bed |
21:35.26 | Fisker- | and sleep! |
21:35.33 | Fisker- | to the sleepmobile |
21:35.37 | Fisker- | bye |
21:35.51 | ckknight | lol, Fisker- |
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21:37.57 | JoshBorke | kergoth: h8 at shammies :-P |
21:38.25 | kergoth | :P |
21:39.03 | JoshBorke | but very nice |
21:39.20 | JoshBorke | you could take everytihng down 1 block |
21:39.30 | kergoth | yeah, good point |
21:39.34 | JoshBorke | use H2 for Slots, p for the slot names, and h3 for the text |
21:39.46 | JoshBorke | and you should center the headings ;-) |
21:40.52 | deltron | hmm |
21:41.33 | *** join/#wowace SR (n=chatzill@74.72.187.155) |
21:41.43 | kergoth | could use a fubar plugin or minimap button to open it |
21:41.50 | kergoth | i always type /guildbook, which gets old :) |
21:42.02 | JoshBorke | you can use /gb too |
21:42.10 | kergoth | ah, that helps |
21:42.18 | JoshBorke | if you want to write a little plugin for it you can |
21:42.47 | kergoth | true, not like it has to do much, just open it |
21:42.59 | kergoth | though you could get fancy and show the hierarchy in the tooltip and click on parts to jump to it |
21:43.24 | JoshBorke | hm, you get me teh little button and i might work on that |
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21:44.36 | JoshBorke | actually i dunno that i would |
21:44.43 | JoshBorke | i might just continue working on KC_Linkview |
21:44.54 | kergoth | hehe |
21:45.21 | deltron | kergoth: how'd you make your autobar look like that? |
21:46.06 | kergoth | cycircled skins it as well as bartender3 |
21:46.29 | deltron | ah |
21:46.41 | deltron | i keep on forgetting about cycircled |
21:47.36 | deltron | ok i'm going home, cya guys |
21:47.39 | PProvost | Which autobar are you using Kergoth? |
21:47.47 | deltron | autobar :) |
21:47.52 | kergoth | autobar. svn trunk. |
21:48.05 | kergoth | i might switch to a combination of pt3bar adn autorack, and poisoner for weapon buffs, but not yet |
21:48.17 | JoshBorke | odd, things which don't have a Required: report a minLvl of 0 :-/ |
21:48.17 | kergoth | its in my "Keepaneyeon" dir in my addons dir :P |
21:48.39 | PProvost | Ah.. there are a couple of similarly named projects out there on curse and whatnot... hence my asking |
21:48.45 | xlvii | okay, i asked this a while ago, but i don't recall if anyone replied. |
21:49.01 | xlvii | is there an equivalent of sct that shows the damage you do to targets? |
21:49.06 | JoshBorke | xlvii: sctd |
21:49.09 | kergoth | you mean like sctd? |
21:49.12 | JoshBorke | as i said earlier |
21:49.12 | kergoth | heh :) |
21:49.32 | xlvii | sorry, i went out just after i asked |
21:49.40 | xlvii | thanks kergoth and josh |
21:50.23 | xlvii | kergoth, what's this guild book? |
21:50.41 | kergoth | its josh's |
21:50.49 | kergoth | guild wide hierarchical data / notepad type dealy, at least thats the idea |
21:51.00 | kergoth | josh made it so it can stor eitemlinks now, which is nifty |
21:51.01 | xlvii | oo, cool. |
21:51.05 | JoshBorke | currently it's a glorified notepad |
21:51.09 | kergoth | syncing is apparently bugged atm, that needs fixing |
21:51.15 | JoshBorke | yea, yea yea |
21:51.17 | kergoth | still, its a spiffy notepad :) |
21:51.21 | JoshBorke | you implement it and tell me how easy it is :-P |
21:51.35 | kergoth | oh i wouldnt claim its easy, that sort of thing never is |
21:51.50 | kergoth | theres a reason i never looked into writing a guildcalendar replacement despite hating and being stuck using it :P |
21:52.09 | CIA-11 | 03toadkiller * r31424 10PeriodicTable-3.0/data.lua: |
21:52.09 | CIA-11 | PeriodicTable-3.0 |
21:52.09 | CIA-11 | -- 28112:4410 Underspore Pod |
21:52.13 | JoshBorke | ooo, is that mod still in development? |
21:52.26 | kergoth | dunno, i still want kael to finish combine |
21:52.36 | JoshBorke | you'll have to bug me about that now :-P |
21:52.50 | kergoth | hehe |
21:53.10 | kergoth | i've not done much p2p coding, which is basically what that is |
21:53.14 | JoshBorke | i'm working on the event storage atm |
21:53.24 | JoshBorke | ooo, you wanna help with it? |
21:53.37 | Kemayo | Fisker-: "fix 2d portraits when no class icon can be found" <-- What needs fixing about it currently? |
21:53.41 | JoshBorke | the event storage that is :-D |
21:54.30 | JoshBorke | combine is like the most incomplete gorgeous mod i've ever seen |
21:54.34 | kergoth | you have a design up somewhere yet? |
21:54.35 | kergoth | hahah |
21:55.23 | JoshBorke | kergoth: http://ace.pastey.net/9777 is all i have atm :-P |
21:55.50 | *** join/#wowace Cheadser (i=chead@0x573397ca.virnxx18.adsl-dhcp.tele.dk) |
21:56.07 | JoshBorke | as kaelten and i have discussed, we'll have a revision history of all events that are yet to come which we'll drop when events pass (to save space) |
21:56.15 | *** join/#wowace Tuller (n=chatzill@c-68-57-185-39.hsd1.va.comcast.net) |
21:57.14 | *** join/#wowace sergio_ (i=sp@unaffiliated/sergio) |
21:58.06 | kergoth | hmm |
22:01.23 | *** join/#wowace Kadish_ (i=user@anubis.student.cwru.edu) |
22:03.10 | JoshBorke | kergoth: i still have to design the create new event frame, cause kaelten is no help |
22:03.14 | Hjalte | Can anyone recommend an addon to hide the default castbar? |
22:05.42 | CIA-11 | 03cpickslay * r31425 10FuBar_TraxieFu/: initial checkin |
22:06.05 | FryGuy | [14:34:02] <@kergoth> JoshBorke: http://gallery.kergoth.com/wow/guildbook1?full=1 :) |
22:06.17 | FryGuy | what's the mod that colors the item and puts itemlevel :p |
22:06.36 | kergoth | the stat coloring is statstain, the rate -> % and itemlevel is ratingbuster |
22:06.44 | *** join/#wowace kenlyric (n=Jason@adsl-76-192-254-193.dsl.ipltin.sbcglobal.net) |
22:06.56 | kergoth | JoshBorke: here's a question for you, are you going to allow people other than the event creator to modify the event? |
22:07.40 | *** join/#wowace nuoHep_ (n=nuoHep@85.192.55.242) |
22:07.54 | FryGuy | so you play on linux then :p |
22:10.32 | kergoth | hm, [2007/03/30 15:09:40-488-x1]: nQuestLog-1.0\modules\Tooltips.lua:123: Quixote-1.0: Bad argument #2 to `IsQuestItem' (string expected, got nil) |
22:10.51 | *** join/#wowace ZealotOnAStick (n=zoas@c-69-246-194-227.hsd1.in.comcast.net) |
22:10.51 | *** mode/#wowace [+v ZealotOnAStick] by ChanServ |
22:10.51 | _neuron_ | hm |
22:11.16 | _neuron_ | any idea which quest that is? |
22:11.40 | kergoth | not offhand, i have a ton and just talked to a vendor (innkeeper) |
22:11.48 | kergoth | any idea how to go about diagnosing it? |
22:12.01 | _neuron_ | well it's triggere on tooltip |
22:12.16 | xlvii | is there anyway to stop the 'not enough energy' showing? |
22:12.33 | _neuron_ | xlvii, yes but that alert frame is used for tons of things (such as quest objectives completed and shit) |
22:12.42 | NightHawkTheSane | xlvii: ErrorMonster I believe does that |
22:12.55 | JoshBorke | hm, pretty sure we'll have multiple people that can change it |
22:13.21 | xlvii | and uh. |
22:13.21 | _neuron_ | kergoth, looks like tooltip:GetItem can return nil, gimme a sec |
22:13.21 | xlvii | how can i open the sctd menu? |
22:13.22 | xlvii | i types /sctd menu |
22:13.29 | xlvii | and it won't let me press enter |
22:13.32 | NightHawkTheSane | <PROTECTED> |
22:13.37 | xlvii | it's _FREAKIN'_ weird. |
22:15.01 | JoshBorke | xlvii: check buggrabber |
22:15.01 | JoshBorke | kergoth: and i think i'm going to change the data storage a little bit |
22:15.01 | kergoth | naturally if you let multiple people change it you'll need some sort of trust system |
22:15.10 | kergoth | otherwise every joe bloe could accidentally modify the event and hose everybody |
22:15.11 | CIA-11 | 03neuron * r31426 10nQuestLog/modules/Tooltips.lua: nQuestLog : Check that tooltip:GetItem doesn't return nil |
22:15.18 | _neuron_ | kergoth, give that a try, should work |
22:15.24 | kergoth | okay thanks |
22:15.34 | JoshBorke | http://ace.pastey.net/9781 is my updated thinking on the event table. and i know |
22:15.52 | _neuron_ | fixing bugs really aint a problem when people let me know they exist :p |
22:16.05 | kergoth | are you thinking a rudamentary web of trust / karma type system? I trust joe, and joe trusts bob, so i trust bob (though less than i trust joe)? |
22:16.06 | _neuron_ | I've had two people msg me that "it bugged", very accurate :p |
22:16.11 | kergoth | hehe |
22:16.14 | kergoth | i hate bug reports like that |
22:16.21 | _neuron_ | yeah :p |
22:16.30 | JoshBorke | kergoth: haven't really thought that far ahead tbh. my first step was to get basic event storage working locally |
22:17.31 | kergoth | should start a wiki page or something on the overall design.. i would, at least. i always do something like that before i code though, probably just me :) |
22:17.53 | JoshBorke | no, i would too, i'm just lazy :-D |
22:18.00 | kergoth | hehe |
22:19.24 | art3mis | oh is the paladintimerfu person around? i keep meaning to mention that locale=misc doesn't exist |
22:20.47 | art3mis | so what behaves better errormonster or buggrabber? |
22:21.17 | break19 | _neuron_: I have a bug in Foo.app! it keeps doing strange things when I try to get it to do a certain thing! Please fix it! KTHNXBAI! |
22:21.40 | break19 | art3mis: don't they do different things? |
22:21.40 | ravagernl | errormonster is a totally different addon then buggrabber |
22:22.01 | art3mis | i dunno, thier names lead me to believe it's the same sorta thing but im not entirely sure now that you've asked ;) |
22:22.10 | _neuron_ | break19, yeah, then go afk for 17 hours, then come back again for 2 minutes and cry about why it hasn't been fixed yet |
22:22.10 | ravagernl | errormonster is for "not enough energy" buggrabber and bugsack are for capturing errors caused by scripts |
22:22.16 | art3mis | ahh |
22:22.18 | art3mis | thanks |
22:22.43 | art3mis | should ahve called it Never E-nuff ;P |
22:22.47 | break19 | art3mis: yea, basically.. errormonster is for user errors, and bug grabber is for god err developer errors. |
22:22.53 | art3mis | gotcha |
22:23.25 | art3mis | s/err/damn/g |
22:24.46 | CIA-11 | 03cpickslay * r31427 10FuBar_TraxieFu/ (FuBar_TraxieFu.toc README.txt TraxieFu.lua): FuBar_TraxieFu: initial checkin |
22:24.46 | ravagernl | Its like selling fish |
22:24.48 | break19 | kergoth: there arent enough! theres only 2.6million of em as it is! we need more! |
22:25.13 | Tuller | kergoth: because i didn't feel like updating ludwig :P |
22:25.18 | *** join/#wowace topp (n=yodla@hstad-132-175-209-82.3.cust.bredband2.com) |
22:25.35 | art3mis | okay so i ahve a question about unitframes |
22:25.38 | art3mis | have |
22:26.04 | JoshBorke | they are all bad |
22:26.05 | art3mis | will it cause problems if say i take minigroup as an example and srip out EVERYTHING except the party frames |
22:26.06 | JoshBorke | just use blizzard's |
22:26.15 | JoshBorke | art3mis: give it a try and see |
22:26.16 | art3mis | strip |
22:26.45 | art3mis | oh wait i know |
22:26.53 | art3mis | i think i just sovled it, thanks josh |
22:27.23 | art3mis | take raid only frames and chop them down to party size ;P |
22:28.43 | kergoth | Tuller: ah :) |
22:28.52 | ckknight | back |
22:31.33 | ravagernl | ckknight: whenever pitbull is loaded announceit's fubar font is way too large |
22:31.45 | ckknight | k |
22:31.52 | ckknight | how does PitBull affect that? |
22:31.54 | ravagernl | dont know if its an issue on announceit's part |
22:32.12 | ravagernl | uploading a screenshot heh |
22:32.22 | Chompers | ck, when do you think you will implement profiles for pitbull? |
22:32.39 | ravagernl | ckknight: http://img133.imageshack.us/my.php?image=03312007003159wt7.jpg on my fubar |
22:32.56 | ckknight | Chompers: I thought it was already implemented |
22:33.13 | ckknight | wait, no |
22:33.17 | ravagernl | when i dont have pitbull enabled its the same size as all the other fubar plugins |
22:33.17 | ckknight | it's not fully working |
22:33.33 | ckknight | ravagernl: *shrug* |
22:33.49 | ravagernl | yeah :/ |
22:35.11 | ravagernl | doing a GetMouseFocus():GetName() results in "FuBarPluginAnnounceIt 1.0.1Frame" |
22:35.22 | JoshBorke | ravagernl: what's the mod in the middle of your screen? EBBs? |
22:36.14 | ravagernl | yes :P |
22:37.02 | ravagernl | whoa elkano has been busy |
22:37.11 | art3mis | This Addon won't be updated no longer. |
22:37.11 | art3mis | AndreasG, the author develops the know Minigroup now based on Ace. |
22:37.11 | art3mis | http://www.wowace.com |
22:37.11 | art3mis | You can download the newest Minigroup, which now names "AG unit frames" at: |
22:37.11 | art3mis | http://www.wowace.com/files/ag_UnitFrames/ |
22:37.11 | *** join/#wowace Cairenn (n=Cairenn@MMOI/Administratrix/Cairenn) |
22:37.11 | *** mode/#wowace [+o Cairenn] by ChanServ |
22:37.18 | art3mis | hrm that explains a lot actually |
22:38.19 | winkiller | why does that sucky armory always break when you need it? |
22:39.53 | *** join/#wowace nymbia (n=nymbia@71-218-138-197.hlrn.qwest.net) |
22:40.33 | Kemayo | ckknight: There isn't any way to tell a detached tablet to grow up instead of down, is there? |
22:40.37 | JoshBorke | ckknight: curious, what's the Watchdog stuff in pitbull? |
22:40.50 | ckknight | Kemayo: yea, if it's at the bottom of the screen it'll grow up |
22:40.52 | kergoth | for tags in the health bar and mana bar and etc text, no doubt |
22:40.58 | kergoth | now that you can customize them |
22:41.05 | ckknight | JoshBorke: it's a bunch of tags like [class] and such |
22:41.05 | JoshBorke | ah, ok |
22:41.14 | ckknight | when you register with it, it'll turn the [class] into Warrior |
22:41.16 | ckknight | for example |
22:41.21 | JoshBorke | cool |
22:42.07 | ckknight | note: if people want to add tags to the current list, I have no problem with that |
22:43.47 | *** join/#wowace Amadeo (n=amadeo@c-68-50-75-9.hsd1.md.comcast.net) |
22:46.16 | CIA-11 | 03kergoth * r31428 10Sheppard/Core.lua: Sheppard: fix the msbt text color. |
22:46.25 | Amadeo | What's that, kergoth? |
22:46.38 | CIA-11 | 03cpickslay * r31429 10FuBar_TraxieFu/ (. FuBar_TraxieFu.toc TraxieFu.lua): FuBar_TraxieFu: fixed keyword expansion |
22:46.51 | kergoth | its an old addon, i think it was tek's, it just plays a "wree!" sheep type sound and displays text warning when you target a sheeped/sapped/etc mob |
22:46.57 | Amadeo | haha |
22:47.00 | Amadeo | I see :) |
22:47.01 | kergoth | it used to be able to untarget it for you, but naturally you cant do that anymore |
22:47.03 | kergoth | still, i like it |
22:48.06 | ravagernl | pitbull doesnt have a way to hide the buff frame curently? |
22:49.05 | kergoth | you can with a layout modification.. maybe not in the options.. |
22:49.53 | *** join/#wowace JJSheets (n=jjsheets@74-136-100-20.dhcp.insightbb.com) |
22:50.04 | ravagernl | getting "highlight" errors |
22:50.27 | kergoth | Tuller: you convert the data to base36 to compress it? cute :) |
22:50.28 | JJSheets | Nargiddley, may I request a Multiline editbox for Waterfall? :) |
22:50.45 | Tuller | kergoth: yup |
22:51.30 | ravagernl | ckknight you probably know about this error already: http://pastey.net/9796 |
22:51.41 | ckknight | sure didn't |
22:51.57 | ckknight | when did it happen? |
22:53.15 | CIA-11 | 03ckknight * r31430 10PitBull/Highlight/Highlight.lua: PitBull-Highlight - fix potential nil bug |
22:54.18 | ravagernl | when i mouseover frames |
22:54.34 | ravagernl | maybe its because i have pitbull_portraits as a seperate addon |
22:54.49 | ravagernl | I got portrait is registered already when logged in |
22:54.55 | *** join/#wowace yodaj007 (n=HP_Admin@c-69-138-45-158.hsd1.tn.comcast.net) |
22:55.45 | yodaj007 | hi. i came in just to say that the Ace addons are absolutely amazing. I've been trying them out today and I'm so very pleased. Thank you for your time, developers. |
22:55.57 | JoshBorke | yodaj007: you're welcome |
22:56.08 | JoshBorke | (not that i'm an Ace developer, but i am a developer of addons none-the-less) |
22:56.14 | ravagernl | ckknight: kemayo developed portraits right? |
22:56.16 | JoshBorke | non-released addons don't count |
22:56.24 | ckknight | ravagernl: don't know, possible. |
22:56.30 | ckknight | actually, yes |
22:56.31 | ckknight | he did |
22:56.36 | hyperChipmunk | yodaj007: thanks =) |
22:56.45 | ckknight | yodaj007: you're welcome |
22:56.58 | hyperChipmunk | you can send me money if you want |
22:57.02 | yodaj007 | hehe |
22:57.07 | ckknight | lol, I was about to say that |
22:57.08 | art3mis | so whats the difference between perl and xperl uf? |
22:57.16 | ckknight | the x makes it sound cool |
22:57.20 | JJSheets | lmao |
22:57.32 | art3mis | laugh |
22:57.33 | CIA-11 | 03cpickslay * r31431 10FuBar_TraxieFu/ (FuBar_TraxieFu.toc README.txt): FuBar_TraxieFu: updated release notes |
22:57.40 | hyperChipmunk | oh dude |
22:57.43 | hyperChipmunk | well shoot |
22:58.06 | nymbia | Tuller: i think when kaelten was working on KCI2 he found that it was a lot faster to split the strings just a little, ie 1-4999, 5000-9999 etc each with their own seperate string |
22:58.13 | JJSheets | ~whalecrit XhyperChipmunk |
22:58.14 | purl | ACTION crits XhyperChipmunk with a mathematically skilled whale named Isaac for #NaN. XhyperChipmunk dies |
22:58.28 | XhyperChipmunk | i cannot die! |
22:58.30 | JJSheets | not too cool for a whalecrit. :p |
22:58.31 | XhyperChipmunk | i'm too COOL to die |
22:58.36 | *** join/#wowace Tekkub (n=tekkub@WoWUIDev/WoWI/Featured/Dongle/Tekkub) |
22:58.36 | *** mode/#wowace [+o Tekkub] by ChanServ |
22:58.37 | JJSheets | heheh |
22:58.39 | ravagernl | perl classic is where nymbia stopped developing, xperl is added features and trying to make it run smoother |
22:58.42 | xlvii | any rogues around? |
22:58.44 | XhyperChipmunk | ~whaleriposte |
22:58.48 | kergoth | xlvii: yep |
22:58.59 | JoshBorke | /t cladhaire ping |
22:59.04 | JoshBorke | bah! |
22:59.05 | xlvii | kergoth, what bracers are you wearing? |
22:59.05 | JoshBorke | stupid wow |
22:59.11 | JJSheets | nyah, JoshBorke :) |
22:59.12 | XhyperChipmunk | purl fails me =( |
22:59.18 | xlvii | kergoth, i need the _best_ i can get out of non-raid instances, haha. |
22:59.18 | JJSheets | bwhahahahha |
22:59.20 | Amadeo | I think xperl rocks, if it were more efficient it would be the perfect unit frame :) |
22:59.28 | kergoth | hell, dont ask me, i'm only 67 :P |
22:59.30 | shieldb | xlvii, pve or pvp? |
22:59.42 | kergoth | i think i'm still using the blue AP ones out of hellfire citadel from a few levels ago |
22:59.42 | ravagernl | heh, pitbull is gonna pwn xperl |
22:59.42 | kergoth | hehe |
22:59.54 | hyperChipmunk | nah, pitbull doesn't have a chance |
22:59.58 | xlvii | pve. |
23:00.00 | hyperChipmunk | xpitbull, however... |
23:00.04 | NightHawkTheSane | I'm a fan of perl classic, myself |
23:00.06 | JJSheets | lol hyperChipmunk |
23:00.13 | Amadeo | hahaha |
23:00.25 | shieldb | probably the spymistress's wristguards |
23:00.29 | shieldb | http://www.wowhead.com/?item=28171 |
23:00.32 | ckknight | don't fork |
23:00.37 | ckknight | I'll smash your face in |
23:00.42 | ravagernl | lol |
23:00.45 | JoshBorke | hyperChipmunk: lol |
23:00.47 | nymbia | rofl |
23:00.54 | JJSheets | fork you ckknight! :) |
23:01.01 | ckknight | I forked your mom last night |
23:01.10 | JJSheets | she forks good don't she? |
23:01.12 | Mikma | and then she forked you |
23:01.15 | xlvii | shieldb, that's what i'm using, anything better? |
23:01.28 | xlvii | with a +16 ap gem and +24 attack power enchant. |
23:01.30 | shieldb | outside of raids? not that I've found ;) |
23:01.57 | shieldb | Ahh, I went with +4 hit / 4 agi in those |
23:02.13 | *** join/#wowace Groll (n=yodla@hstad-132-175-209-82.3.cust.bredband2.com) |
23:02.15 | ravagernl | hey i found a sneaky way of combining 2d portraits with 3d ones :o |
23:02.36 | Chompers | does anyone have tips of how to organise the shieldbashing/pummeling on shade of aran? |
23:02.41 | nymbia | why would you do that ravagernl ? |
23:02.41 | ravagernl | just need a nice name |
23:02.42 | CIA-11 | 03cpickslay * r31432 10FuBar_TraxieFu/README.txt: FuBar_TraxieFu: enabled keyword expansion |
23:02.47 | art3mis | http://ui.worldofwar.net/macros.php?id=478 hah |
23:02.48 | Chompers | do you take turns/call out of vent? |
23:02.57 | Chompers | *on vent |
23:02.58 | shieldb | Chompers, usually assign one casttype to a particular person |
23:03.03 | shieldb | calling out is too much vent traffic imo |
23:03.05 | ravagernl | nymbia: to get rid of the ugly questionmarks if the unit is not visible in the worldframe to you. |
23:03.07 | nymbia | Chompers: two people on fireball, two on frostbolt, call on vent when you interrupt |
23:03.23 | shieldb | i.e. rogue1 gets fire, warrior1 on frost, etc |
23:03.44 | yodaj007 | hmmmm. i'm using candybar with ag_UFSheeper. is it possible to move the timer bar with another addon that i dont have? searching google hasn't proven useful |
23:03.55 | ravagernl | ckknight: can you add a new portraitstyle? http://ace.pastey.net/9798 |
23:04.20 | vhaarr | Chompers: We use 2 people and they just alternate the entire fight. |
23:04.21 | ravagernl | see what im trying to do there :) |
23:04.32 | vhaarr | Chompers: If something gets through we just heal it. |
23:04.43 | ckknight | ravagernl: does it work? |
23:04.48 | shieldb | we just went with a rogue getting frost, a warrior getting fire, a shaman getting either one with earthshock, and our mage would counterspell his first frost/fire after an arcane explosion since we're out of melee |
23:05.09 | Chompers | fair enough |
23:05.17 | ravagernl | i dont know, i copied the 2d style and put it in place where the questionmark would be set |
23:05.19 | Chompers | fingers crossed we get him down tomorrow |
23:05.40 | CIA-11 | 03cpickslay * r31433 10FuBar_TraxieFu/ (FuBar_TraxieFu.toc README.txt TraxieFu.lua): FuBar_TraxieFu: enabled keyword expansion |
23:05.45 | shieldb | the fight isn't that tough so long as people pay attention |
23:05.52 | ravagernl | im gonna see if it will |
23:05.58 | Chompers | we were lacking exactly that |
23:06.05 | shieldb | designating a mage or someone with a raid target icon to be the 'stack here during blizzard' marker helped us out a lot, too |
23:06.07 | Chompers | some people didnt have bigwigs :/ |
23:06.12 | nymbia | a lot of it is getting people to not explode the raid during flame wreath. once you've got that, you're set |
23:06.34 | shieldb | and then that one person would pay extra attention to blizzard, everyone else just had to stack up on them (other then melee) |
23:06.56 | Tuller | nymbia: I was not aware KCI2 actually existed :P |
23:07.22 | JJSheets | ckknight, I'm getting "attempt to index field '?' (a nil value)" at Mana\Mana.lua. This is after clearing out my Saved Vars file. |
23:07.29 | JJSheets | bah... line 131. |
23:07.55 | ckknight | :-( |
23:08.15 | JJSheets | and yes I have the most recent revision. :) |
23:08.22 | ckknight | JJSheets: did you update AceDB? |
23:08.32 | JJSheets | em... nope ...let me try that. |
23:08.35 | nymbia | Tuller: it's not done, heh. it's in svn branches if you wanna check it out, its just auction data collection right now i think |
23:09.13 | nymbia | needs more ["**"] JJSheets ! |
23:09.26 | kergoth | ckknight: my health is no longer updating in combat. the text is, the health bar isnt |
23:09.30 | kergoth | hmm |
23:09.31 | JJSheets | that fixed it. :) |
23:09.48 | JJSheets | oooh castbars... |
23:10.42 | yodaj007 | is it possible to move candybar created timerbars? its right above my head, kind of annoying. but i dont see any way to move it |
23:11.58 | nymbia | ckknight: i think there's an actual bug report in the pitbull thread, a clickcasting conflict with the custom menus on wacky frames |
23:12.29 | ckknight | hrm |
23:13.07 | ravagernl | is it needed to use unitisconnected and unitexists when setting a 2d portrait? |
23:13.46 | *** join/#wowace Kilroo (n=Jarentha@cpe-071-076-173-175.triad.res.rr.com) |
23:13.49 | vhaarr | ravagernl: Yes, because the class is not available if not. |
23:14.02 | nymbia | i'd rather just have my portrait for a unit hide itself when the 3d one isnt available, but that's just me ^^ |
23:14.42 | vhaarr | yodaj007: That's up to the individual addon. |
23:15.10 | yodaj007 | ok thanks vhaarr. hmmmm |
23:15.12 | vhaarr | kergoth: I fixed that in Banzai already. |
23:16.11 | ravagernl | hmm portrait is nil |
23:17.13 | JJSheets | ckknight, any other libs I need to update? I'm getting errors playing around with layouts/etc. all of em attempt to index '?' (a nil value) |
23:17.23 | ckknight | update em all. |
23:17.35 | ravagernl | http://ace.pastey.net/9802 see line 70, tried adding backwards compatible 3d portraits |
23:17.46 | ravagernl | but getting portrait nil |
23:18.08 | nymbia | JJSheets: probably need to clear your pitbull savedvars since the stuff didnt populate that first time |
23:18.34 | JJSheets | nymbia, I'll try that if updating doesn't fix it... |
23:20.03 | JJSheets | nope... updating my libs fixed it all. |
23:20.55 | ckknight | woo, I got layout-based settings working |
23:21.08 | ravagernl | thats awesome |
23:21.11 | *** join/#wowace Legorol (i=Legorol@zr205.trin.cam.ac.uk) |
23:22.18 | kergoth | vhaarr: ah cool, thanks |
23:22.25 | ravagernl | ckknight: I tried adding backwards compatible 3d portraits(ADAPT), but getting portrait is nil: http://ace.pastey.net/9802 |
23:22.37 | kergoth | man, why arent there any shaman items > lvl60 that increase ghost wolf movement speed? |
23:22.42 | kergoth | theres the old pvp ones that gave +15%, thatd kick ass |
23:22.58 | CIA-11 | 03ckknight * r31434 10PitBull/PitBull.lua: |
23:22.58 | CIA-11 | PitBull - added a layout-based settings system, fully handled by layout registration. Usage goes as such |
23:22.59 | CIA-11 | healthBar_options = function(group) |
23:22.59 | CIA-11 | return { some AceOptions data table } |
23:22.59 | CIA-11 | end |
23:22.59 | CIA-11 | Which will be called for each group. |
23:24.07 | ravagernl | lmao kergoth still dont have your epic mount :o |
23:24.19 | nymbia | ckknight: that goes in the layout file? neat. |
23:24.27 | ckknight | now that's how auras will be able to be places on the top/bottom/etc. |
23:24.30 | ckknight | all handled by layout |
23:24.52 | nymbia | very nifty. |
23:25.16 | kergoth | ravagernl: hm? gw isnt a replacement for a mount. i use it as an escape mechanism when things go bad |
23:25.23 | kergoth | since you can use it in combat |
23:25.29 | *** join/#wowace Bibi`ouF (n=bibi@AVelizy-151-1-17-225.w82-120.abo.wanadoo.fr) |
23:25.49 | ravagernl | ah lol, my friend doesnt have a mount yet and hes 59 :P and hes using ghost wolf |
23:25.54 | NightHawkTheSane | kergoth: tell me about it. I'm considering picking up one of the old pvp boots just for that |
23:26.00 | CIA-11 | 03ckknight * r31435 10PitBull/PitBull.lua: PitBull - potential optimization |
23:28.13 | ravagernl | bah, i guess il have to swap in adapt again then |
23:30.11 | Mikma | ckknight: do you want the styles to be "2d 3d class" or "2D 3D Class"? |
23:30.33 | JJSheets | ckknight, when will I be able to force the focus unit frame to remain after a reloadui? :) |
23:30.38 | ckknight | Mikma: latter |
23:30.50 | ckknight | JJSheets: when you give me money? |
23:30.51 | Mikma | ckknight: do you mind if i change them? |
23:30.54 | kergoth | NightHawkTheSane: :\ glad to know i'm not the only one annoyed by this at least |
23:30.55 | kergoth | heh |
23:30.56 | JJSheets | lmao |
23:30.59 | ckknight | Mikma: go ahead |
23:31.05 | ravagernl | mikma: http://ace.pastey.net/9802 |
23:31.06 | JJSheets | not that important then :p |
23:31.09 | ckknight | it's either that or just wait |
23:31.15 | ravagernl | thats where i tried ADAPT implementation |
23:31.34 | Mikma | ravagernl: what's that? :) |
23:31.50 | ravagernl | if model out of range set a regular 2d texture |
23:32.07 | ravagernl | but cant get it to work, erroring back portrait is nil |
23:32.42 | ravagernl | im trying to mimic almost default animated portraits by gello |
23:32.43 | ckknight | so check if portrait is nil first or something. |
23:33.48 | ravagernl | actually ckknight, its already being checked, see line 44 |
23:34.39 | ckknight | well, you do realize you haven't told me where it's erroring |
23:34.43 | ckknight | i.e. I can't help you till you do |
23:36.47 | Mikma | oh right. i must svn from dev before i can start commiting |
23:37.41 | CIA-11 | 03sayclub * r31436 10AutoBar/Locale-koKR.lua: |
23:37.41 | CIA-11 | AutoBar: |
23:37.42 | CIA-11 | - Updated localization koKR |
23:39.01 | ravagernl | ckknight: its erroring when i try to set the portrait style to adapt, as modified in the pastey: http://ace.pastey.net/9802 and error code is here: http://ace.pastey.net/9804 |
23:40.14 | ckknight | yea, a line number? |
23:40.20 | kergoth | i need fubar_poisonreminderfu for my windfury weapon. |
23:40.28 | Kemayo | ravagernl: The portrait frame isn't being created. |
23:40.28 | kergoth | i keep forgetting to reappy it |
23:40.51 | Kemayo | ravagernl: Note the conditional based on style on line 96. |
23:41.09 | CIA-11 | 03ckknight * r31437 10PitBull/PitBull.lua: PitBull - more tweaking for the layout settings |
23:41.31 | Kemayo | If you've changed the style to something other than 2d, 3d, or class, it won't create anything at all. |
23:41.51 | ravagernl | ok thanks :) |
23:41.52 | Mikma | ckknight: oh i got a juicy bug for you in portraits :D when i use Class in target, select a player character and then select NPC the "image" gets all fucked up |
23:41.58 | ravagernl | i see it now |
23:41.58 | CIA-11 | 03ckknight * r31438 10PitBull/Layout.lua: PitBull - add option for portrait side in the ABF layout. |
23:42.38 | CIA-11 | 03kemayo * r31439 10PitBull/Portrait/Portrait.lua: PitBull: Portrait, change style names to '2D', '3D', 'Class'. |
23:43.03 | Kemayo | Since it was mentioned. |
23:43.03 | Cowboy__ | so i'm still getting this error: |
23:43.11 | Cowboy__ | [2007/03/30 19:42:23-1472-x1]: FuBarPlugin-2.0-27487 (BugSack):769: Usage: IsAddOnLoadOnDemand(index or "name") |
23:43.14 | Cowboy__ | <in C code>: ? |
23:43.17 | Cowboy__ | AceEvent-2.0-25921 (FuBar):251: in function `TriggerEvent' |
23:43.17 | Cowboy__ | <PROTECTED> |
23:43.20 | Cowboy__ | AceEvent-2.0-25921 (FuBar):962: in function <...face\AddOns\FuBar\libs\AceEvent-2.0\AceEvent-2.0.lua:955> |
23:43.25 | Mikma | Cowboy__: update |
23:43.41 | ckknight | Cowboy__: impossible, update |
23:43.53 | Cowboy__ | is it something that was just fixed? i tried the latest versions from 2 days ago and still had that problem |
23:44.02 | ckknight | latest version is 31323 |
23:44.10 | ckknight | it doesn't matter, update anyway |
23:44.11 | Cowboy__ | so i downgraded to see if it was the new versions, i still had the problem |
23:44.12 | Cowboy__ | ok |
23:44.13 | winkiller | pvp with combat swords isn't fun |
23:44.20 | ckknight | then you can give a proper line number |
23:44.32 | ckknight | downgrading almost never helps solve the problem |
23:44.32 | Cowboy__ | definitely. one sec |
23:45.10 | *** join/#wowace Arilaw (n=Arilaw@brother-gatetn.tnbrother.com) |
23:45.14 | JoshBorke | Cowboy__: please use ace.pastey.net in the future |
23:45.26 | Cowboy__ | ok sure |
23:45.28 | Cowboy__ | sorry bout that |
23:46.32 | *** join/#wowace PogoTribal (n=crapper@pool-68-238-126-102.atl.dsl-w.verizon.net) |
23:46.41 | PogoTribal | What the hell happened to Prat? |
23:47.31 | shieldb | PogoTribal, what's wrong with it? |
23:47.43 | shieldb | I run prat but I haven't updated and played today |
23:47.54 | ravagernl | kemayo: do you think you can implement backwards compatible portraits, aka ADAPT? like when you can't see the unitmodel, portrait changes to 2d, else it's 3d? |
23:48.03 | ravagernl | like i tried to do :P |
23:48.14 | CIA-11 | 03mikma * r31440 10PitBull/Portrait/Portrait.lua: PitBull: Portrait: SetTexCoord reseted when selecting NPC with Class -selection |
23:48.24 | PogoTribal | I just updated and it seems to have been a major rehaul. |
23:48.33 | PogoTribal | So... now my version is screwed and I can't fin da place to download. |
23:48.40 | PogoTribal | The older version that is. |
23:48.46 | shieldb | http://files.wowace.com/Prat/ ? |
23:48.47 | kergoth | theres a healthbar/manabar coloring issue |
23:48.50 | Fin | oh my |
23:48.51 | kergoth | i just targeted a mob and they're both black |
23:48.54 | Fin | my cable provider is nuts |
23:48.55 | Cowboy__ | ok libs updated to what's at wowace.com/files/ new error pasted here -> http://ace.pastey.net/9805 |
23:49.14 | Fin | they're upgrading me from 6Mbit to 12Mbit as of the 1st of April, for free |
23:49.21 | ckknight | no, Cowboy__ |
23:49.24 | Mikma | people without my latest commit test this: target -> portrait -> class, then select npc, player, and npc again ;) |
23:49.26 | ckknight | you're out of date |
23:49.28 | PogoTribal | Ahh ok, thanks shieldb |
23:49.33 | shieldb | <3 |
23:49.41 | Cowboy__ | i just downloaded them from wowace.com/files |
23:49.41 | Cowboy__ | ? |
23:49.43 | ckknight | note how it says FuBarPlugin-2.0-27487 |
23:49.46 | Cowboy__ | where do i get them all? |
23:50.01 | ckknight | latest version is FuBarPlugin-2.0-31323 |
23:50.08 | Cowboy__ | ok |
23:50.08 | ravagernl | cowboy__ looks like its your own addon, cowboy_auctionsearch |
23:50.11 | shieldb | if you run with disembedded externals just browse into /no-ext/ and go that route |
23:50.13 | Cowboy__ | what's the download url? |
23:50.26 | Mikma | http://files.wowace.com |
23:50.31 | Cowboy__ | sorry for the thickheadedness, i'm new to ace |
23:50.41 | Cowboy__ | ok that's where i was at |
23:50.58 | Cowboy__ | i downloaded ace2, tabletlib, crayonlib, and dewdroplib just now |
23:51.10 | Cowboy__ | hrmn |
23:51.10 | Mikma | press "RELOAD" on the browser :D |
23:51.19 | Kemayo | Cowboy__: You would also need FuBarPlugin-2.0. |
23:51.25 | ravagernl | wowaceupdater > manual downloading |
23:51.31 | Cowboy__ | yeah i got that also Kemayo |
23:51.36 | Cowboy__ | sorry i forgot to mention it |
23:51.41 | Mikma | ravagernl: svn dev > wowaceupdater |
23:51.43 | Cowboy__ | let me make sure i actually used the right one |
23:51.48 | Cowboy__ | <- nublet |
23:51.53 | PogoTribal | Is there a FAQ on how to setup your mods for standalone libraries? |
23:52.08 | ravagernl | bah, im not really a coder |
23:52.18 | ckknight | put em in OptionalDeps and X-Embeds |
23:52.26 | Mikma | Cowboy__: copy the link of them and see are they latest or near it |
23:52.34 | Cowboy__ | lol oops |
23:52.56 | Cowboy__ | ok i used the FuBarPlugin-2.0 folder instead of its FuBarPlugin-2.0 subfolder |
23:52.57 | Mikma | you had an old page from proxy? |
23:53.21 | Cowboy__ | nope right files, didn't extract them correctly |
23:53.31 | Cowboy__ | so it was using whatever was included with the old fubar i had installed |
23:53.36 | Cowboy__ | let me try now |
23:54.01 | ravagernl | pogotribal: download standalonelibraries with wau and update without externals. |
23:54.10 | Cowboy__ | i don't think that friday night is the best time for me to be debugging code |
23:54.10 | Cowboy__ | heh |
23:54.16 | Kemayo | ravagernl: I might implement that, but it's not high on my own personal priorities right now. (I likes me my question mark.) :D |
23:54.31 | Cowboy__ | not that *i* am actually doing any work, you guys are |
23:54.41 | ravagernl | kemayo: ADAPT > question mark :o |
23:54.41 | Cowboy__ | since i am apparently useless at the moment |
23:55.15 | Mikma | umm |
23:55.16 | *** join/#wowace ag` (n=ag`@0x503e79d4.bynxx18.adsl-dhcp.tele.dk) |
23:55.19 | ravagernl | pogotribal: faq is here: http://www.wowace.com/wiki/How_To_Update_Beta_Addons |
23:55.32 | Cowboy__ | updated -> http://ace.pastey.net/9806-3b44 |
23:55.34 | Mikma | does adapt know the real portrait if you haven't been near the person? |
23:55.46 | Kemayo | ravagernl: As I said, my question mark is terribly sexy. Mainly because I dislike the 2d portraits. |
23:55.58 | ravagernl | eeww |
23:56.11 | Mikma | Kemayo: and can you see the portraits of the persons if you haven't been near them in the session? |
23:56.26 | ravagernl | I always imagine i can hand in quests at my partymembers XD |
23:56.36 | Mikma | i believe ag had that problem when he was adding portraits to agUF, that's why he added the questionmarks in |
23:56.54 | Kemayo | Mikma: Actually, that's why *I* added the question mark in. :D |
23:57.08 | Mikma | ok, YOU, Kemayo, the sexy bastard |
23:58.18 | Kemayo | But yes, the fallback behaviors for 2d and 3d portraits differ. 2d falls back to a generic image for each race, 3d just doesn't show anything. |
23:58.19 | ravagernl | I think most people would prefer a 3d portrait that can fall back to 2d portraits when necesary. |
23:58.32 | Mikma | true |
23:58.44 | Cowboy__ | so this error i'm getting mentions function TriggerEvent and AceEvent-2.0.lua |
23:58.47 | Mikma | I think there should be an option for it! |
23:59.03 | Mikma | "if not near player, use A) Questionmark B) 2D Portrait" |
23:59.14 | Cowboy__ | i have 2 self:RegisterEvent(...) calls in :OnEnable |
23:59.21 | Kemayo | Thus the question mark, because it's a 3d approach which doesn't rely on being able to produce a *textured* generic racial model. (Which I couldn't work out how to do.) |
23:59.33 | Cowboy__ | and then 2 corresponding functions for the events that call self:Update() |
23:59.36 | Cowboy__ | that's it for events |