00:01.22 | ckknight | not sure what message that is |
00:01.24 | *** join/#wowace Ominous_ (n=Ominous@88-111-8-35.dynamic.dsl.as9105.com) |
00:01.39 | ag`_ | I have the event in the addon I made last night |
00:01.51 | ckknight | did you try it out yet? |
00:02.19 | ag`_ | afaik effectName is "Mana" |
00:02.39 | ag`_ | so Parser-3.0 can't tell me which spell is the source of the mana gain |
00:03.18 | *** join/#wowace WobWork (n=Wobin@202-129-81-206.perm.iinet.net.au) |
00:04.21 | ag`_ | ckknight: Event - CHAT_MSG_SPELL_SELF_BUFF |
00:04.42 | ag`_ | ckknight: Filter - "You gain (%d+) Mana from Vampiric Touch.(.*)" |
00:06.45 | ckknight | hrm, you're right |
00:07.03 | *** join/#wowace TheKarn (n=thekarn@cpc3-glfd1-0-0-cust609.glfd.cable.ntl.com) |
00:08.13 | Ironhand | when I type "/altnames link someone someoneelse" (Prat alt names module), I now get an error dialog from Cartographer_Quests: [CQ dir]/addon.lua:1241: attempt to index local 'value' (a nil value) |
00:10.14 | Ironhand | I generally have a vague idea of what might be causing an error but this one has me at a loss... |
00:10.21 | *** join/#wowace Feldia (n=ommand@216.167.254.39) |
00:11.07 | OverloadUT | If foo == nil, will "local bar = foo['far']" throw an error, or just assign bar to nil? |
00:11.25 | WobWork | yes |
00:11.32 | WobWork | you can't index a nil value |
00:11.46 | WobWork | you could use local bar = foo and foo['far'] |
00:11.57 | OverloadUT | Ahhh, that's right |
00:12.10 | WobWork | or rather local bar = foo and foo['far'] or nil |
00:12.22 | WobWork | actually, that's unnecessary =) |
00:12.29 | OverloadUT | Yeah ;) |
00:12.32 | WobWork | the first will do fine for assigning nil if it doesn't exist |
00:12.44 | ag`_ | ckknight: yeah, I am a crackpot most of the time, but few of the times I'm right :P |
00:13.19 | hyperChipmunk | hey wobin |
00:13.31 | hyperChipmunk | why'd you break my corpseway code? |
00:13.47 | WobWork | Cause I got too many complaints |
00:14.05 | hyperChipmunk | ah, your users not used to working code from you? |
00:14.16 | hyperChipmunk | they get all demanding and stuff? |
00:14.16 | WobWork | Nah, they realised it was chippercode |
00:14.23 | WobWork | and wanted something better |
00:14.25 | OverloadUT | Is that the thing that makes an arrow point to your corpse? |
00:14.34 | WobWork | yeah |
00:14.35 | hyperChipmunk | yes |
00:14.41 | OverloadUT | Best feature ever! |
00:14.42 | ckknight | I want corpseway back |
00:14.51 | WobWork | What's the difference, ck? |
00:15.02 | ckknight | I don't get an arrow now. |
00:15.03 | ckknight | I want it. |
00:15.03 | hyperChipmunk | corpseway worked |
00:15.05 | hyperChipmunk | hoho |
00:15.08 | WobWork | it's there =P You have to activate it |
00:15.12 | hyperChipmunk | i did |
00:15.13 | ckknight | I don't get anything now |
00:15.14 | WobWork | in the waypoints menu |
00:15.17 | hyperChipmunk | still with the no worky |
00:15.18 | *** join/#wowace Feldia (n=ommand@216.167.254.39) |
00:15.18 | ckknight | yea, it's enabled |
00:15.19 | ckknight | doesn't work |
00:15.25 | WobWork | odd, works for me |
00:15.26 | hyperChipmunk | it's a tease |
00:15.35 | WobWork | do you not get an arrow, but the text? |
00:15.35 | hyperChipmunk | like your sister, wob |
00:15.42 | hyperChipmunk | nuffin |
00:15.52 | WobWork | My sister is already married, I'm not surprised she's not putting out for you |
00:16.23 | WobWork | but then again, it takes a lot of alcohol for that to work in your case anyway =) |
00:16.27 | ckknight | I get nothing |
00:16.57 | WobWork | /dump Cartographer_Waypoints.db.profile.corpsePoint ? |
00:17.13 | hyperChipmunk | ...much like wob's sister's husband! |
00:17.20 | WobWork | It's true. |
00:17.22 | WobWork | There are no kids yet |
00:17.31 | WobWork | My mother is waiting impatiently |
00:17.39 | hyperChipmunk | haha |
00:18.41 | ckknight | true, WobWork |
00:18.46 | WobWork | feh, I'm going to extract WP from the main cart folder |
00:19.31 | ckknight | mine's currently in the main cart folder |
00:19.34 | hyperChipmunk | true here too |
00:20.20 | WobWork | hm, I don't know why it wouldn't show then |
00:22.21 | WobWork | I just wish people would get consistant errors =P |
00:22.31 | hyperChipmunk | that's th thing |
00:22.36 | hyperChipmunk | no errors at all =p |
00:22.38 | WobWork | Half of the users are fine, some aren't with the corpsepoint, others are with the normal |
00:22.48 | WobWork | It's all using the same code =P |
00:23.49 | hyperChipmunk | yea, and doing a SV dump is pretty much out of the question |
00:23.58 | hyperChipmunk | s/dump/wipe/ |
00:24.28 | WobWork | Does it give a "Clearing up Queue" message on death? |
00:24.59 | *** join/#wowace Ra1d3n (i=Administ@cm163-72.liwest.at) |
00:25.01 | hyperChipmunk | <PROTECTED> |
00:25.06 | hyperChipmunk | i'm too awesome |
00:25.17 | Ra1d3n | haha |
00:25.34 | hyperChipmunk | however, I carry around a crystal of zin-malor for just these situations |
00:25.34 | WobWork | What need have you for it then =P |
00:25.38 | WobWork | hehe |
00:25.49 | WobWork | Nothing like self inflicted death to get the day started |
00:26.05 | hyperChipmunk | yea, seems I'm always writing death mods =P |
00:26.25 | hyperChipmunk | no clearing of le queue |
00:26.31 | hyperChipmunk | at least none printed |
00:27.19 | *** join/#wowace Traveler7 (n=traveler@pool-71-174-226-234.bstnma.fios.verizon.net) |
00:27.28 | Traveler7 | maths not fun |
00:27.42 | Traveler7 | i do really bad in math class |
00:27.49 | ckknight | math is fun! |
00:27.52 | Traveler7 | im not ognna lie i have nni idea what htis is |
00:27.56 | Traveler7 | voice |
00:27.56 | hyperChipmunk | is there a table entry that should contain my waypoint? |
00:28.14 | Traveler7 | no youre a chipmunck u need an acorn not a wapoint |
00:28.29 | hyperChipmunk | /wayq says my queue is empty |
00:28.35 | Traveler7 | that sucks |
00:28.36 | WobWork | Cartographer_Waypoints.Queue |
00:28.49 | Traveler7 | i hate it when queues are empty |
00:28.52 | WobWork | hm |
00:28.53 | hyperChipmunk | {} |
00:29.04 | Traveler7 | it pisses me off so much |
00:29.12 | WobWork | I'm guessing it's not even triggering... |
00:29.19 | Traveler7 | i triggered ure mom |
00:29.33 | Traveler7 | hola |
00:29.36 | OverloadUT | queue = {['something']=true} there you go Traveler7 |
00:29.45 | Traveler7 | i didnt need anything |
00:29.50 | Traveler7 | i dont no what that is |
00:30.04 | WobWork | <PROTECTED> |
00:30.09 | hyperChipmunk | i already typed and deleted once |
00:30.16 | Traveler7 | wager 40 |
00:30.24 | *** kick/#wowace [Traveler7!n=staharaj@d14-69-214-77.try.wideopenwest.com] by hyperChipmunk (15) |
00:30.26 | WobWork | hm |
00:30.31 | vid` | corpseway work again? :) |
00:30.36 | Xuerian | I'm pretty sure I won that one. |
00:30.36 | vid` | it was broke other day |
00:30.37 | *** join/#wowace Legorol (i=Legorol@zr205.trin.cam.ac.uk) |
00:30.51 | OverloadUT | Damn I think Xuerian won |
00:30.54 | Xuerian | :3 |
00:31.31 | ckknight | WobWork: CorpsePoint == nil |
00:31.53 | WobWork | ... |
00:31.59 | WobWork | why?! =\ |
00:32.09 | WobWork | has the cart.toc changed? |
00:32.19 | *** join/#wowace Alderick (n=gilded_w@147.41.98-84.rev.gaoland.net) |
00:32.21 | hyperChipmunk | actually, I won |
00:32.32 | hyperChipmunk | I had the closest without going over! |
00:32.32 | WobWork | aha |
00:32.34 | WobWork | there you go |
00:32.36 | ckknight | maybe the .toc is case-sensitive on Unix machines |
00:32.49 | OverloadUT | Is there a method I can use to override what text is displayed when waypointing to one of my notes? |
00:33.09 | hyperChipmunk | Cartographer_Waypoints\WayPoint.lua |
00:33.10 | hyperChipmunk | Cartographer_Waypoints\NotePoint.lua |
00:33.10 | hyperChipmunk | Cartographer_Waypoints\GuildPoint.lua |
00:33.10 | hyperChipmunk | Cartographer_Waypoints\PartyPoint.lua |
00:33.10 | hyperChipmunk | Cartographer_Waypoints\Waypoints.lua |
00:33.15 | WobWork | nah, the whole file is missing |
00:33.34 | WobWork | god knows why it was loading up on mine... |
00:34.00 | CIA-17 | 03wobin * r28614 10Cartographer/Cartographer.toc: Cartographer: Added in CorpsePoint so the damn thing will actually load |
00:34.23 | hyperChipmunk | haha beat me by a :wq |
00:34.30 | WobWork | hehe =) |
00:34.41 | vid` | hmm |
00:34.44 | Xuerian | Oh damn. I didn't see hyperChipmunk's wager. |
00:34.50 | Xuerian | XD |
00:34.54 | vid` | corpsepoint = corpseway? :P |
00:35.03 | vid` | is it integrated now? |
00:35.10 | hyperChipmunk | corpseway -> corpsepoint, more specifically |
00:35.11 | vid` | or that something completely diff |
00:35.13 | hyperChipmunk | yea |
00:35.34 | hyperChipmunk | wobin assimilated it |
00:35.38 | vid` | sweet |
00:35.40 | vid` | so i can delete it |
00:35.42 | hyperChipmunk | and then made it not work |
00:35.44 | WobWork | borgalicious |
00:35.46 | vid` | lolz |
00:35.47 | vid` | :( |
00:35.51 | vid` | yes! |
00:36.17 | *** join/#wowace Birdemani[FH] (n=na@adsl-69-209-70-239.dsl.chcgil.ameritech.net) |
00:36.43 | OverloadUT | for i=1,20 do local j="something" end |
00:36.55 | OverloadUT | Is that bad? Or should I local j outside of the for loop? |
00:37.02 | OverloadUT | I know you should with tables, but what about other vars? |
00:37.29 | ckknight | depends on the context |
00:37.52 | OverloadUT | Heh doesn't it always... |
00:38.10 | ckknight | minimize table declaration |
00:38.21 | ckknight | other values are less important |
00:38.24 | hyperChipmunk | if it's not needed outside of the loop, you're fine |
00:38.29 | ckknight | don't make too many strings, though |
00:38.29 | nevcairiel | one local outside the loop is prolly better, but not that important |
00:38.39 | OverloadUT | I pretty much never declare tables |
00:38.41 | OverloadUT | Unless... |
00:38.48 | ckknight | granted, realize that "alpha" is reference equal to "alpha" |
00:38.57 | hyperChipmunk | I think it actually says somewhere in PIL, iirc, that putting it inside is better |
00:39.04 | nevcairiel | hm |
00:39.13 | nevcairiel | i should read that whole thing some time |
00:39.18 | *** join/#wowace fatbrain (n=fatbrain@85.8.1.66.se.wasadata.net) |
00:39.19 | nevcairiel | not only bits and pieces when i need them :D |
00:39.30 | hyperChipmunk | I think it takes care of it sensibly if you do it that way |
00:39.34 | hyperChipmunk | using the same variable |
00:39.49 | WobWork | I tend to faze out when it hits the C integration |
00:39.51 | hyperChipmunk | i forget though, that was like a long time ago |
00:40.02 | OverloadUT | Okay and just to confirm. If foo is a table and foo.bar is also a table, and you set "local far=foo.bar" that doesn't duplicate foo.bar, it simply assigns far to the same memory location as foo.bar, correct? |
00:40.12 | WobWork | yes |
00:40.15 | Oridan | goodnight peeps |
00:40.22 | hyperChipmunk | nite |
00:40.26 | OverloadUT | How would you duplicate it if you wanted to? |
00:40.33 | WobWork | You'd have to do a deep copy |
00:40.42 | WobWork | or a copy |
00:40.50 | WobWork | well |
00:41.05 | WobWork | you're after a copy of foo.bar where foo is a table and bar is a table |
00:41.35 | WobWork | or in your case, foo is a new table containing the contents of the old foo and bar is also a new table containing the contents of the old bar |
00:41.41 | OverloadUT | Yeah like let's say you wanted foo.bat to be the same as foo.bar but they need to be different memory spaces so you can change them individually |
00:41.41 | WobWork | so a deep copy is required |
00:42.10 | WobWork | You'll have to cycle through the tables and copy the values |
00:42.20 | OverloadUT | Gotcha, that's what I figured |
00:42.20 | WobWork | I'm not sure if there's a shortcut |
00:42.22 | hyperChipmunk | yea, you have to make them with separate constructors and recurse down and copy the values by hand |
00:42.37 | hyperChipmunk | there's addons with deepcopy functions |
00:42.42 | OverloadUT | I think I really only needed to do that once in Garry's Mod though. The pointer implementation is usually what I need. |
00:42.47 | hyperChipmunk | or probably a million on the web |
00:42.58 | pastamancer | I hate the horde. I can't get anyone to do even terrokar pvp. |
00:43.07 | OverloadUT | I just wanted to make sure I wasn't wasting memory ;) |
00:43.24 | hyperChipmunk | just find one that does what you need and nothing more, and c/p |
00:43.42 | OverloadUT | I don't actually need one, I was just making sure I understand how that part of lua works ;) |
00:44.17 | WobWork | pastamancer: What can you tell me about secure pie? =) |
00:44.34 | hyperChipmunk | yea, you need one {} for each separate table, basically |
00:44.55 | pastamancer | WobWork: it is delicious |
00:45.47 | WobWork | and aside from that? Usability? =\ |
00:46.02 | pastamancer | WobWork: no idea, never touched it |
00:46.24 | pastamancer | WobWork: according to the documentation, you can have 'pie children' |
00:46.57 | WobWork | I wonder what sort of pie children an apple and a pumpkin pie would have |
00:47.11 | OverloadUT | Oh god |
00:47.15 | OverloadUT | Delicious children |
00:47.21 | pastamancer | custardy? |
00:47.25 | hyperChipmunk | hehe |
00:47.48 | hyperChipmunk | all children are delicious, what are you talkin' 'bout? |
00:47.49 | Ra1d3n | what's the best way to learn wow-lua? it looks like there is a lack of good tutorials, wich do more than lust.. show a clock on screen.. :) i know some c/c++, a little pascal/ruby/prolog.. although i hate prolog :-) |
00:47.58 | Ra1d3n | which |
00:48.01 | Ra1d3n | and "just" |
00:48.04 | Ra1d3n | not lust omg |
00:48.05 | WobWork | And what happens when you have a fruit pie and a vegetable pie? Will they get quiche? |
00:48.05 | OverloadUT | getn() only works when the table uses sequential numeric indexes correct? |
00:48.15 | trh | correct |
00:48.27 | WobWork | isn't getn() depreciated? |
00:48.30 | trh | for everything else you have to count yourself (or write a function that does it) |
00:48.33 | WobWork | we use #tablename |
00:48.37 | pastamancer | don't hate prolog! I'm working on some logic programming tools for lua |
00:48.50 | Xuerian | Ra1d3n: 'wow-lua' is not anything special. It's lua with functions from the api (listed: www.wowwiki.com/World_of_Warcraft_API and www.wowwiki.com/Widget_API ), - the i/o library, basically |
00:49.03 | pastamancer | WobWork: it is, but it still works |
00:49.10 | Ra1d3n | i now wowapi on wowwiki |
00:49.24 | Ra1d3n | know |
00:49.24 | OverloadUT | WobWork: Oh yeah I remember seeing that somewhere. Regardless my table does not use sequential indexes so looks like I need to go the more difficult route... |
00:49.28 | WobWork | Ra1d3n: Also, reading up on PiL will help immensely with lua programming in general http://www.lua.org/pil |
00:49.42 | hyperChipmunk | Ra1d3n: http://www.lua.org/pil, wowwiki's API, and feel free to browse the svn; tons of mods of every kind there |
00:49.44 | WobWork | especially coming from a coding background |
00:49.52 | hyperChipmunk | yes. PIL is a must |
00:50.06 | hyperChipmunk | you're not allowed to talk unless you've read it =P |
00:50.15 | hyperChipmunk | well, ask questions, at least |
00:50.19 | Ra1d3n | huype: actually all i'm doing is manipulting other users mods till now |
00:50.19 | Xuerian | Ra1d3n: If you want a intro on making (ace) addons, read those then download "lute" off the svn/files. It's a ultra-simple addon |
00:50.29 | Ra1d3n | hype: actually all i'm doing is manipulting other users mods till now |
00:50.36 | Ra1d3n | this isnt working either ^ |
00:50.41 | ag`_ | Ra1d3n: http://www.wowace.com/wiki/WelcomeHome_-_Your_first_Ace2_Addon |
00:50.48 | hyperChipmunk | yea, that's how everyone starts out |
00:50.59 | OverloadUT | It's a good way to start out IMO :) |
00:51.08 | Ra1d3n | i wrote some fubar plugin that counts your reputation gains from reset on |
00:51.54 | Ra1d3n | i don't start at zero, but there are some mayor mysteries, like whats it about OnEvent OnLoad and so on |
00:51.56 | OverloadUT | You know what my favorite thing is in the programming world? Regular expressions. |
00:52.06 | Ra1d3n | yes regexp rock |
00:52.35 | Xuerian | OverloadUT: I agree with one modification. "Showing non-programmers regular expressions" |
00:52.40 | Ra1d3n | aehm... i mean.. Yes, i like those, too. |
00:53.14 | OverloadUT | Xuerian: That's a good way to see what it looks like when someone's brain melts |
00:53.18 | Xuerian | XD |
00:53.20 | Xuerian | Indeed. |
00:53.25 | hyperChipmunk | rofl |
00:53.36 | ckknight | I think showing someone obfuscated python is more fun |
00:53.46 | hyperChipmunk | or well-formed perl |
00:53.51 | Xuerian | haah |
00:54.19 | Xuerian | All excellent noodle-blenders :p |
00:54.30 | Ra1d3n | We leared RegExp at the University in the first year Software Development. I really enjoyed it. |
00:54.51 | OverloadUT | I'm reading through the green Mastering Regular Expressions book and I love it |
00:55.12 | OverloadUT | wait it's not green |
00:55.22 | OverloadUT | Must be confusing it with another book I keep next to it XD |
00:55.25 | Ra1d3n | And i really think Prolog is one of the things that made some of the students change to biology or something. |
00:55.36 | CIA-17 | 03jerry * r28615 10BigWigs/ (7 files in 2 dirs): BigWigs: French translations for some Karazhan & Outland boss |
00:55.42 | trh | OverloadUT: sure you didn't put some playboy pages in it? |
00:56.13 | hyperChipmunk | Ra1d3n: besides all that, your best bet is to just lurk in here and pick up what comes by |
00:56.22 | OverloadUT | trh: Every 50 pages, it's my reward. |
00:56.42 | Xuerian | trh: Playboy is to normal people as regexp is to programmers. |
00:56.49 | Ra1d3n | Xuerian, WobWork, hyperChipmunk, ag'_ thanks to you all for the kind advice. |
00:56.54 | WobWork | np =) |
00:57.01 | trh | OverloadUT: guess then its somehow rewarding to read it... but i couldn't imagine how to write more then 10 pages to regexps |
00:57.07 | Fin | Mastering Regular Expressions changed my life |
00:57.09 | Ra1d3n | i think i'll stick around |
00:57.10 | Fin | serious |
00:57.21 | trh | OverloadUT: i mean there aren't that many different elements in regexp |
00:57.37 | hyperChipmunk | sure thing; listen more than you speak until you've got a good grasp of things, and you'll be fine |
00:57.39 | Fin | Jeffrey Friedl is one of my heroes |
00:57.42 | OverloadUT | trh: Pick up the book then; you'd be surprised. The entire introduction explains WHY a book on regular expressions is so thick ;) http://preview.tinyurl.com/36vyp6 |
00:58.15 | Fin | anybody that lists "sleeping" as one of their favourite pastimes has to be pretty cool |
00:58.31 | Ra1d3n | si tacuisses.. but i'll have lots of questions at first |
00:58.42 | trh | OverloadUT: oh, ok.... sounds good :) |
00:59.01 | Xuerian | Remember, we were all nubs once.... So we show no mercy >=) |
00:59.11 | Ra1d3n | haha |
00:59.45 | trh | Ra1d3n: prolog isn't that bad |
01:00.09 | trh | Ra1d3n: we had it in second semester (second half of the first year) |
01:00.09 | Ra1d3n | it makes my skin crawl |
01:00.44 | trh | Ra1d3n: you can do cool things with it, like a maze-solver in like 4 lines :) |
01:00.45 | OverloadUT | Python made my skin crawl when I first started using it. |
01:00.52 | hugo | anyone know if there are some more layouts to download somewhere? other then aguf_Layouts |
01:00.57 | WobWork | snakes on the brain? |
01:00.59 | CIA-17 | 03rabbit * r28616 10BigWigs/Core.lua: BigWigs: Added Serpentshrine Cavern console abbr. |
01:01.12 | Ra1d3n | the maze solving we did with that cool little robot |
01:01.15 | OverloadUT | I work as a "dive right in without reading the manual" type of guy when it comes to new languages, and it took some time before I figured out that the indentation defines the blocks ;) |
01:01.22 | Ra1d3n | the best one needed like 16 lines |
01:01.34 | Xuerian | Python was nice... |
01:01.41 | Xuerian | C++ made my brain assplode. |
01:02.02 | OverloadUT | I learned Python because it's what Civ4 uses |
01:02.03 | trh | Ra1d3n: then it included probably mechanisms to stop looping and stuff :) |
01:02.11 | Ra1d3n | i liked pascal |
01:02.12 | OverloadUT | Somehow the games I play define the languages I learn... I wonder why... |
01:02.19 | Ra1d3n | yes it did |
01:02.29 | *** join/#wowace godsyn (n=godsyn@68.59.211.72) |
01:02.31 | trh | i admit it... my favourite programming language is c# |
01:02.44 | Ra1d3n | i heard c# is pretty cool |
01:02.58 | WobWork | I like c# |
01:02.59 | trh | i'm sorry.. c# is just great.. it's like java in good |
01:02.59 | Ra1d3n | but also that "d" is gonna be good |
01:03.08 | trh | Fin: seriously, c# is great |
01:03.11 | WobWork | I'd have to, since it's my job =P |
01:03.23 | WobWork | I do like lua though |
01:03.25 | ckknight | C#'s pretty nice, actually |
01:03.27 | godsyn | quick site report. http://files.wowace.com/ Java sort by timestamp... doesn't. |
01:03.30 | CIA-17 | 03funkydude * r28617 10Cartographer/Cartographer_InstanceMaps/InstanceMaps.lua: Cartographer_InstanceMaps: fix The Blood Furnace map |
01:03.31 | Ra1d3n | anyone read the c't' from 2 weeks ago ? |
01:03.38 | Ra1d3n | with the article on d |
01:03.39 | WobWork | c't'? |
01:03.50 | trh | its a german mag |
01:03.53 | Ra1d3n | computer technology |
01:03.55 | WobWork | ah |
01:04.01 | Ra1d3n | yeah i guess its just german |
01:04.18 | Ra1d3n | i was hoping they have international reach |
01:04.27 | *** join/#wowace vid` (n=user@c-68-36-197-141.hsd1.nj.comcast.net) |
01:04.59 | WobWork | oh man =( |
01:05.01 | WobWork | "David Short, an IBM consultant who works in the Global Services Division and has been beta testing Vista for two years, says users should consider 4GB of RAM if they really want optimum Vista performance. With Vista's minimum requirement of 512MB of RAM, Vista will deliver performance that's 'sub-XP,' he says" |
01:05.07 | trh | Ra1d3n: they don't... but c't becomes more and more a "advanced computerbild" |
01:05.28 | Ra1d3n | i used to read it regularly |
01:05.38 | Xuerian | WobWork: Haha |
01:05.44 | Ra1d3n | 2 weeks ago i picked it up again and it was still fine |
01:05.52 | WobWork | Kinda glad I switched to *nix |
01:05.59 | trh | Ra1d3n: me too, 5-6 years ago.. but i think the quality of the articles got low and lower |
01:06.07 | godsyn | wob, wowing via wine? |
01:06.15 | trh | Ra1d3n: there are still some good ones in it, but most of it is this standard-compare-hardware stuff |
01:06.32 | WobWork | yeah |
01:06.36 | Ra1d3n | trh: do you have some alternative? |
01:06.41 | WobWork | I get better fps than on windows =) |
01:06.47 | trh | Ra1d3n: no german mags :) |
01:06.52 | WobWork | although the sound stutter can be irritating |
01:07.06 | Ra1d3n | trh: hard to get other mags offline |
01:07.06 | godsyn | WobWork : fps in compairison to windows? I've heard mixed stories. |
01:07.23 | godsyn | nm, read above. |
01:07.24 | WobWork | yeah, well I'm running on a relatively low end laptop |
01:07.28 | trh | Ra1d3n: not if you got a university with a library |
01:07.36 | Ra1d3n | i can tell you one thing: if you game on windows, dont pick up vista, yet. |
01:07.46 | WobWork | and it may have to do with the fact that the whole thing needed a reformat/reinstall |
01:07.50 | hyperChipmunk | linwow > winwow |
01:07.55 | hyperChipmunk | fpswise |
01:07.55 | Ra1d3n | trh: hmm maybe we have some.. |
01:07.58 | godsyn | kk |
01:07.59 | ckknight | if you do anything on windows, don't pick up vista yet |
01:08.01 | godsyn | afk |
01:08.02 | Xuerian | Even with particle effects? :p |
01:08.06 | Ra1d3n | trh: which university are you attending? |
01:08.09 | Chompers | give it a few months, let the drivers catch up |
01:08.13 | hyperChipmunk | it's a UDA |
01:08.16 | trh | Ra1d3n: university of ulm |
01:08.25 | hyperChipmunk | well, if you have an nvidia card at least |
01:08.28 | WobWork | yeah |
01:08.28 | Ra1d3n | trh: <- graz, austria |
01:08.34 | WobWork | ati is a bit sucky |
01:08.35 | Ra1d3n | i have ati |
01:08.37 | trh | Ra1d3n: nice, "informatik"? |
01:08.41 | Ra1d3n | and performance sucks |
01:09.07 | Ra1d3n | trh: first telematics, changed to software development |
01:09.32 | trh | Ra1d3n: sounds alot more practical than informatik ;) |
01:10.23 | Ra1d3n | trh: not really, SD is like telematics but with business instead of electrotechnics |
01:10.30 | Rophy | hyperChipmunk: yes? |
01:10.48 | Ra1d3n | btw whats UDA ? |
01:11.00 | vid` | hey so is corpseway no longer needed? |
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01:12.01 | hyperChipmunk | Unified Driver Architecture |
01:12.11 | hyperChipmunk | nvidia uses one driver core for everything |
01:12.35 | Ra1d3n | i c |
01:12.38 | hyperChipmunk | Rophy: just was having some problems with SCL |
01:12.53 | hyperChipmunk | stuff wasn't printing anything at all |
01:13.00 | Ra1d3n | how long do you think will i have to wait for decent ati drivers for vista? |
01:13.18 | Chompers | few months |
01:13.20 | hyperChipmunk | but i set them all to Default theme and then modified them from there, and it worked |
01:13.31 | Chompers | new ones every month :) |
01:13.45 | Rophy | hyperChipmunk: okay :) |
01:14.04 | CIA-17 | 03funkydude * r28618 10Cartographer/Cartographer_InstanceMaps/Scripts/pack.lua: Cartographer_InstanceMaps: fix the blood furnace script |
01:15.00 | WobWork | vid: yeah |
01:15.20 | Ra1d3n | afk |
01:16.11 | hyperChipmunk | Rophy: also, an improvement request |
01:16.21 | hyperChipmunk | have a set current colors to all |
01:16.42 | Rophy | to all what? |
01:16.47 | hyperChipmunk | windows |
01:17.07 | Rophy | you can save your current settings as a theme, themes are global. |
01:17.28 | pastamancer | haha, waypoints break in the twisting nether |
01:17.36 | WobWork | Instance? |
01:17.48 | hyperChipmunk | no coordinates in open water |
01:17.48 | pastamancer | no, the gap in "outer space" |
01:17.56 | WobWork | ah |
01:17.59 | hyperChipmunk | happens on azeroth too |
01:18.05 | WobWork | hm, any way to detect that? |
01:18.14 | pastamancer | yeah, zone name |
01:18.23 | WobWork | That seems a bit hacky =\ |
01:18.25 | hyperChipmunk | not really necessary, it just blanks out until you get to the other side |
01:18.30 | pastamancer | or probably GetPlayerMapPosition not returning a value |
01:18.37 | WobWork | well it normally returns 0,0 |
01:18.43 | hyperChipmunk | i consider it radio interference =) |
01:18.44 | WobWork | if it doesn't have a valid value |
01:18.58 | hyperChipmunk | yea, it'd be 0,0 |
01:19.21 | hyperChipmunk | it's just a dead zone; it's really not big deal |
01:19.50 | hyperChipmunk | maybe 20-30 seconds and by definition, you don't need it in there anyway, because nothing will be in that area to track |
01:20.04 | hyperChipmunk | often much less than that |
01:20.12 | pastamancer | I only noticed because I'm flying from shadowmoon to hellfire |
01:20.13 | WobWork | Is it actually on the map? |
01:20.31 | hyperChipmunk | yea, you show up on the continent-level map |
01:20.46 | WobWork | ah |
01:20.59 | OverloadUT | Can you dismount mid air? |
01:21.02 | WobWork | yeah |
01:22.12 | hyperChipmunk | yea...my druid friend shifted out of it midair by accident the day we 70/68, on our first flight |
01:23.04 | hyperChipmunk | i just watched: stormcrow *poof* elf *poof* cat *poof* bear *SPLAT!* |
01:23.19 | WobWork | aka the rawrsplut |
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01:23.50 | hyperChipmunk | it was the funniest thing i've ever seen |
01:24.17 | Xuerian | rofl |
01:25.49 | Xuerian | That would make a good comic... >.> |
01:27.22 | kenlyric|home | why wouldn't they just go back into stormcrow? |
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01:27.30 | Xuerian | ShiftPanic |
01:27.37 | WobWork | It happens =( |
01:27.41 | kenlyric|home | <3 light feathers |
01:27.48 | WobWork | maybe not for druids =P |
01:27.53 | NeoTron | I accidently dismounted just as I was leaving shattray |
01:28.07 | NeoTron | or rather I dismounted on purpose but missed the ledge I was planning to land on |
01:28.27 | hyperChipmunk | hehe, I wore my parachute cloak for the first day |
01:28.42 | hyperChipmunk | saved me a few times |
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01:29.12 | kenlyric|home | crap, I forgot to do the festival quests on my main... |
01:30.52 | NeoTron | I had not one, but two, addons that had an auto-dismount feature |
01:30.52 | NeoTron | so it dismounts when you're attempting to do something you can't |
01:30.52 | NeoTron | handy when mining. not handy when flying and accidently pressing any spell button (for example) |
01:30.52 | Xuerian | rofl. |
01:31.04 | hyperChipmunk | lol |
01:32.24 | NeoTron | what's really funny is that I found and disabled it |
01:32.29 | NightHawkTheSane | NeoTron: thats why i dont like auto dismount ;) |
01:32.36 | NeoTron | then went on to do it again as I didn't know my other addon had that feature too |
01:32.49 | hyperChipmunk | nice |
01:32.58 | NeoTron | fortunately I didn't die :) |
01:34.41 | NightHawkTheSane | when does the lunar festival end, anyway? |
01:35.18 | WobWork | tuesday? |
01:35.28 | WobWork | technically CNY started on Sunday |
01:35.30 | hyperChipmunk | today is tuesday |
01:35.37 | OverloadUT | Last night I launched the hundreds of fireworks that I made LAST lunar festival and was saving for a special day |
01:35.39 | hyperChipmunk | isn't it? |
01:35.40 | WobWork | Today is wednesday =) |
01:35.41 | Funkeh` | haxxed zul aman |
01:35.42 | Funkeh` | http://img140.imageshack.us/img140/9738/zulzm4.jpg |
01:35.54 | WobWork | For me |
01:36.17 | WobWork | we had maintenence last night |
01:36.19 | CIA-17 | 03gnancy * r28619 10FuBar_CorkFu/ (ClassMage.lua ClassShaman.lua): FuBar_CorkFu - Added Molten Armor and Water Shield |
01:36.24 | WobWork | That counts as tuesday |
01:37.41 | OverloadUT | Is there a /command that will tell CorkFu that I took out my minipet? I'd like to make it a macro to execute the /command and then cast my minipet so I don't have to click on CorkFu each time |
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01:40.28 | OverloadUT | Oh I guess I should ask you Gnancy ;) |
01:40.31 | OverloadUT | Is there a /command that will tell CorkFu that I took out my minipet? I'd like to make it a macro to execute the /command and then cast my minipet so I don't have to click on CorkFu each time |
01:40.34 | Gnancy | what now? |
01:40.49 | Gnancy | heh np |
01:41.25 | Gnancy | well i believe that each time you want a buff/pet out you need to click the frame or run the macro |
01:41.38 | Barbanus | itembonusfu isnt calculating the mana regen from http://www.thottbot.com/?i=54628 |
01:41.49 | Gnancy | you can macro /click CorkFuFrame tho |
01:42.02 | Barbanus | or the healing, for that matter, |
01:42.25 | OverloadUT | Well yeah, but right now on every zone/taxi I click on my minipet and then click on the minipet entry in the detached CorkFu tooltip, because it can't detect that my minipet was cast like it can with all teh buffs. |
01:42.34 | OverloadUT | Oh, just "/click CorkFuFrame" ? |
01:43.00 | Gnancy | ah i see |
01:43.18 | Gnancy | and yes just macro that and you can put it on your action bar |
01:43.30 | Gnancy | then you have a nice buff reminder button |
01:44.22 | OverloadUT | Ah sweet! Thanks |
01:44.23 | Gnancy | well lemme check the minipet code i think it was based on Kennel but i dont thing Tekkub has looked at it in a long time |
01:44.30 | Gnancy | think rather |
01:45.14 | WobWork | hm |
01:45.31 | WobWork | anyone know how to detect if a pdf is using cmyk as opposed to RGB? |
01:48.43 | hyperChipmunk | print it out and compare! |
01:51.09 | hyperChipmunk | does pdfinfo not show it? |
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01:55.04 | CIA-17 | 03ckknight * r28620 10Parser-3.0/Parser-3.0/Parser-3.0.lua: Parser-3.0 - added abilityName, sourceID, and sourceName to Notification events |
01:55.07 | hyperChipmunk | find me a file that you know is CMYK and i'll see if i can solve it |
01:58.26 | OverloadUT | Does the order of the elements in RegisterMemoizations matter? That is, if you add more items to it in a future version will it totally break compatibility between versions? |
01:58.26 | OverloadUT | In AceComm-2.0 that is |
01:58.43 | ckknight | yes. |
01:59.00 | OverloadUT | Hmmm, so that's a serious concern |
01:59.05 | ckknight | since the old versions won't know what to do with the new memoizations |
01:59.14 | ckknight | cause it'll not know what to unhash |
01:59.20 | OverloadUT | Right |
01:59.32 | ckknight | don't see how that relates to order, though |
01:59.53 | hyperChipmunk | WobWork: i converted a pdf to ps with pdf2ps, opened that with ImageMagick 'display', and found color info under "Image Info" |
02:00.05 | OverloadUT | Well if in one version you do RegisterMemoizations("apple","banana") and in a future version you do RegisterMemoizations("banana","apple") will that break it? |
02:00.17 | hyperChipmunk | assuming the conversion doesn't mess with it, that means it's at least possible to find out |
02:00.33 | ckknight | no, OverloadUT |
02:00.39 | hyperChipmunk | lookin' for a command to output that stuff from console |
02:00.42 | ckknight | it won't affect it |
02:00.49 | OverloadUT | Ah, okay. Thanks. |
02:00.52 | ckknight | as each word is its own element that's hashed |
02:01.25 | OverloadUT | I see. So the best way to handle this is do some version checking in the comm |
02:03.21 | OverloadUT | The more I play with Ace2 the more I love it :D |
02:04.17 | vhaarr | Would've been silly if it was the other way around :P |
02:05.27 | hyperChipmunk | WobWork: aha, here we go; `identify -verbose <file>|grep Colorspace` will do the pdf2ps conversion and give you your infoz |
02:05.29 | OverloadUT | This just makes everything so easy! |
02:05.53 | WobWork | ah, for the ps file |
02:06.12 | hyperChipmunk | well, it'll do the conversion if you supply a pdf |
02:06.28 | ckknight | OverloadUT: actually what I'd do is make it change to a new memoization scheme at some predetermined date |
02:06.37 | ckknight | so it won't memoize until march first for insance |
02:06.39 | ckknight | instance* |
02:06.55 | ckknight | then it will, earlier versions will break, but you get to call them nubs |
02:07.04 | Ra1d3n | haha |
02:07.10 | OverloadUT | Ah, that's a decent way to go about it |
02:07.23 | OverloadUT | Hopefully I'll just make it perfect on the first release ;) |
02:07.34 | ckknight | so it'll break all at once instead of new people not being able to communicate with old people |
02:07.38 | ckknight | gradually |
02:07.45 | OverloadUT | I'm bummed I have to send the full quest name and objective name in each comm and can't memoize it though |
02:08.10 | ckknight | deal with it :-P |
02:08.18 | OverloadUT | There is no Babble-Quest XD |
02:08.26 | Silviu- | I have to begin to learn lua so i can code an tiny dottimer aka mod... only for warlock not bloated with all classes in and a verry precise one ^^ |
02:08.47 | Ra1d3n | is LuaSlinger still working? |
02:08.55 | Ra1d3n | or is there a nice alternative? |
02:08.59 | hyperChipmunk | use TinyPad, myself |
02:09.10 | trh | ckknight: i might have found a bug in AceComm-2.0 - i can use RegisterComm to register myself to a "ZONE", but if i call UnregisterAllComms, i get "Error: AceComm-2.0: Argument #3 to `UnregisterComm' must be either nil, "GLOBAL", "WHISPER", "PARTY", "RAID", "GUILD", "BATTLEGROUND", "GROUP", or "CUSTOM". "ZONE" is not appropriate" |
02:09.12 | KarlThePagan | SciTE is ok |
02:09.13 | hyperChipmunk | but there's probably something newer and better by now |
02:09.23 | ckknight | blah |
02:09.25 | Ra1d3n | you cant ingame edit with scite |
02:09.30 | hyperChipmunk | yea, but there's still a place for an in-game editor |
02:09.30 | ckknight | give me the proper error. |
02:09.37 | KarlThePagan | ah i see |
02:09.59 | Ra1d3n | for normal coding i lite ultraedit with wordfile |
02:10.04 | Ra1d3n | *like |
02:10.26 | Ra1d3n | hyperChipmunk, thanks gotta try out tinypad tomorrow |
02:10.57 | hyperChipmunk | nothing beats gvim on the other monitor and just sliding your mouse over it to code, though >8) |
02:11.09 | trh | ckknight: it reports exactly that error |
02:11.12 | ckknight | no it doesn't |
02:11.12 | Ra1d3n | hyperChipmunk, i dont know gvim, what is it? |
02:11.14 | ckknight | you don't give a line number |
02:11.22 | trh | ckknight: oh.. wait |
02:11.25 | hyperChipmunk | vi with some interface |
02:11.59 | Barbanus | ~seen Prandur |
02:12.25 | purl | i haven't seen 'prandur', Barbanus |
02:12.26 | Ra1d3n | google is my friend, just found it |
02:12.38 | trh | ckknight: http://ace.pastey.net/6938 |
02:13.44 | hyperChipmunk | WobWork: looking into it, looks like you should be able to grep the raw pdf file for DeviceRGB or DeviceCMYK |
02:17.40 | Barbanus | Is "Jerry" the maintainer of ItemBonusLib here? |
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02:18.38 | Barbanus | I just checked /ibonus [Itemlink] and http://www.thottbot.com/?i=54628 isnt being calculated :) |
02:18.38 | vhaarr | Barbanus: no |
02:18.43 | Barbanus | boooo |
02:23.09 | Barbanus | Okay... I posted it on trac .. no idea if he will see it tho |
02:23.11 | Barbanus | :) |
02:23.44 | WobWork | hyperChipmunk: Cool =) |
02:23.53 | hyperChipmunk | >8D |
02:25.00 | WobWork | The murky depths of print media =P |
02:25.10 | hyperChipmunk | yea, no kidding |
02:25.50 | hyperChipmunk | that's treacherous territory for even the most hardy of geeks |
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02:34.07 | vhaarr | ckknight: Cartographer party positions still show people who are offline in my group, is that intentional? |
02:34.22 | ckknight | not Cartographer's issue, it's the world map |
02:34.30 | vhaarr | aha |
02:34.30 | ckknight | Cartographer just skins it |
02:34.33 | vhaarr | right |
02:35.06 | vhaarr | I thought maybe it was intentional, since some times it can be handy to know. |
02:38.05 | vhaarr | ckknight: I'm sending a table containing item links through AceComm, and it seems like it's not coming through clean. Could there be an issue with serializing the item links? |
02:38.24 | vhaarr | The other side recieved a table of one item instead of the 2 I sent. |
02:38.29 | ckknight | there could be |
02:38.56 | vhaarr | Would it error or ignore table entries it can't serialize/de-serialize? |
02:39.40 | ckknight | it'd turn them into nil |
02:39.43 | ckknight | afaik |
02:39.52 | vhaarr | okay, that's bad |
02:40.26 | ckknight | works fine if it serializes properly |
02:40.43 | ckknight | you don't want someone else's garbage data causing an error on your machine |
02:40.51 | vhaarr | yeah, that makes sense |
02:40.53 | vhaarr | indeed |
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02:43.43 | vhaarr | well an item link is pretty simple, though, I don't see why it would choke on it |
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02:48.28 | UE|Daemona | small error in babble-herbs / cartographer guess its a bad translation, occurs on ctrl-left-clickiing in a zone to open statistics window -> http://ace.pastey.net/6943 |
02:48.33 | hyperChipmunk | WobWork: now CorpsePoint shows when i release, but when the game jumps back to the GY spawn, it disappears |
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02:58.53 | OverloadUT | Bahhhhh why are the quests in the newbie Draenei zone under the "Ammen Vale" header and not "Azuremyst Isle" :/ |
03:00.56 | ckknight | because you're in Ammen Vale. |
03:00.56 | ckknight | all newbie zones are like that |
03:01.17 | CIA-17 | 03xuerian 07XLoot1.0 * r28621 10XLoot/ (5 files in 2 dirs): XLoot: Fixed: Lootframe (mostly). Broke: Options. All other XLoot mods (don't use this with the 0.x versions). Added uiQuery. |
03:01.18 | Arrowmaster | i was having some issues in ghostlands where the quests werent under any header in my questlog |
03:01.48 | Arrowmaster | but were under ghostlands in questsfu |
03:03.10 | OverloadUT | Okay okay I know WHY they're listed as Ammen Vale, I just wish they weren't :P |
03:03.18 | OverloadUT | Makes it hard to iterate through all quests in your current zone |
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03:32.57 | OverloadUT | Is there a better way to do this simple operation? table.insert(entry.notes, {x, y}) |
03:33.06 | OverloadUT | I feel like I'm creating a table when I shoudn't be... |
03:33.59 | vhaarr | You can use a local table heap to ease on the table creation. |
03:34.31 | vhaarr | Violation:OnTooltipUpdate() does just that. |
03:34.52 | pastamancer | OverloadUT: table.insert(entry.notes_x, x); table.insert(entry.notes_y, y) |
03:35.23 | OverloadUT | Hmmm then I'd have to trust that the two tables remain synched |
03:35.34 | pastamancer | yes |
03:35.42 | pastamancer | or rather, the two values |
03:35.53 | pastamancer | oh, I see, yes |
03:36.08 | pastamancer | write a wrapper function for it |
03:36.12 | OverloadUT | Although I might be going about this the wrong way from the very beginning. Does anyone know the best way to store references to Cartographer Notes? I figured I would store the noteid, but :SetNote() does not return the id. So I'm simply storing the x,y |
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03:41.59 | ZealotOnAStick | Grrr. |
03:42.23 | ZealotOnAStick | Anyone know what recent Ace2 (suspect, some library) changes are interfering with the vertical micromenu bar in Bongos? |
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03:50.41 | WobWork | OverloadUT: Use the poiID |
03:50.56 | WobWork | which is the 'hashed' x and y |
03:51.00 | WobWork | and the zone |
03:51.05 | WobWork | and the author =) |
03:51.21 | WobWork | (in that the key for each note is the poiID, zone and creator) |
03:51.30 | OverloadUT | You can have two notes on the same x,y in the same zone with different authors? |
03:52.29 | OverloadUT | I guess what I'm getting at, is to look up a note later, what will I need to store? I figured it would be the poiID (which I couldn't figure out how to get) or just the zone,x,y |
03:52.34 | OverloadUT | But you're saying I need the creator as well |
03:52.51 | WobWork | yes |
03:52.59 | WobWork | although you can run into issues there |
03:53.10 | WobWork | cause ShowNote only takes the zone and ID |
03:53.34 | WobWork | OverloadUT: Have a look at the top of CartNotes |
03:53.40 | OverloadUT | Okay, will do |
03:53.50 | OverloadUT | But now I need to go home :P |
04:01.55 | CIA-17 | 03rabbit * r28622 10BigWigs/Karazhan/ (Maiden.lua Moroes.lua): BigWigs: Karazhan: deDE update by archiv. |
04:02.50 | *** join/#wowace DrZoot (n=DrZoot@202.61.139.34) |
04:08.03 | *** join/#wowace _TalonAWD (n=talonawd@ool-45751721.dyn.optonline.net) |
04:08.05 | _TalonAWD | or if anyone is good with a programmer i got a socketed encrypted chip i need read |
04:10.41 | trh | _TalonAWD: sounds like you're in the wrong channel |
04:11.15 | _TalonAWD | any idea wher eiw ould go? |
04:11.17 | trh | ... stupid server maintenance |
04:11.17 | _TalonAWD | :D |
04:11.46 | trh | _TalonAWD: got a picture of the encrypted chip? there are like million types out there |
04:12.08 | _TalonAWD | http://www.2001s4ny.com/nexus02127/DSC00787.JPG |
04:13.01 | trh | as long as you don't got a type-description its nearly impossible to read it out |
04:13.39 | _TalonAWD | so i got to scrape all that wax off? |
04:13.45 | trh | at least |
04:14.09 | trh | looks like theres a additional heatcooler or something attached |
04:14.31 | _TalonAWD | there is an additional chip on top |
04:15.07 | trh | got a picture from the other side? |
04:15.22 | _TalonAWD | http://www.2001s4ny.com/nexus02127/DSC00790.JPG |
04:15.30 | _TalonAWD | http://www.2001s4ny.com/nexus02127/DSC00791.JPG |
04:15.37 | Kaelten | I look forward to the day I have my first 10GB machine |
04:15.51 | _TalonAWD | http://www.2001s4ny.com/nexus02127/DSC00910.JPG |
04:16.28 | trh | maybe that silver thing on the first picture is a quartz oscillator |
04:16.56 | trh | that would explain the wax (because moving it could change the freqency) |
04:17.29 | _TalonAWD | its not socketed its jsut held in place by the wax over the circuits |
04:18.23 | trh | weird |
04:18.49 | _TalonAWD | how would one go about reading data from suck thing |
04:20.17 | trh | well.. usually you'd have to find out what it is exactly.. then use the datasheet to determine the data and address pins and build a small reader for it |
04:20.57 | trh | without a datasheet its tough.. you need the thing in the working circuit and measure with a digital scope on which pin is what |
04:21.02 | _TalonAWD | how much would one charge if is end them such object to disasemble it |
04:21.09 | trh | and figure out which pins are data, which addresses and so on |
04:21.48 | trh | alot.. without any guarantee to work it'd take a week just to try |
04:22.06 | _TalonAWD | know anyne interested? |
04:22.21 | trh | not really.. from what device is that chip ripped out? |
04:22.30 | *** join/#wowace nymbia (n=nymbia@168-103-200-247.hlrn.qwest.net) |
04:22.35 | _TalonAWD | what about a chip liek this? |
04:22.35 | _TalonAWD | http://www.2001s4ny.com/nexus02127/OCT/DSC01228.JPG |
04:23.21 | trh | that wont work.. that is a flash (probably nand) - without any knowledge about the original you can't do anything |
04:23.37 | _TalonAWD | nand? |
04:23.44 | trh | doesnt matter |
04:23.53 | trh | nand = flash type |
04:24.00 | _TalonAWD | http://www.2001s4ny.com/nexus02127/DSC00783.JPG |
04:24.22 | _TalonAWD | how would would read fromt he ECU if i send them the ECU to read the file from the chip using the pinouts on it? |
04:25.33 | trh | ecu? |
04:25.49 | _TalonAWD | engine computer |
04:26.03 | _TalonAWD | this is what an original one looks like before it was modified and socketed |
04:26.03 | _TalonAWD | http://www.2001s4ny.com/nexus02127/DSC00798.JPG |
04:26.16 | _TalonAWD | that is the same exact chip that was on top of the other one ont he socket but im not sure if it holds the same info |
04:26.26 | *** join/#wowace MentalPower|AFK (n=MPower@WoWUIDev/Norganna/Administrator/MentalPower) |
04:26.28 | _TalonAWD | i have the bin file pulled from the socketed one if anyone wants to examine it |
04:26.45 | Xuerian | you do realize you're in a world of warcraft addon channel, right? >_> |
04:27.00 | trh | _TalonAWD: that last picture helps a bit |
04:27.08 | trh | Xuerian: its goblin made! ;) |
04:27.16 | trh | Xuerian: thats why it doesnt work ;) |
04:27.18 | Azurewrath | haha :) |
04:27.20 | *** join/#wowace zoomjr (n=hrenvam@87.229.149.25) |
04:27.33 | Xuerian | trh: Hey, I'm a goblin engineer, I take offense at that! |
04:27.46 | Xuerian | Though you're right... If it isn't exploding, it isn't working.... |
04:27.48 | Xuerian | <.< |
04:27.59 | _TalonAWD | lol |
04:28.01 | *** join/#wowace ckknight (n=ckknight@rrcs-74-62-251-185.west.biz.rr.com) |
04:28.01 | *** mode/#wowace [+o ckknight] by ChanServ |
04:28.34 | trh | _TalonAWD: ok... the original chip is a flash with 1M, so you can probably use a flash reader to read the replacement chip with the same pin layout |
04:29.01 | _TalonAWD | i have used a stand aloen chip programer to read it |
04:29.09 | _TalonAWD | i have the bin file from it |
04:29.15 | _TalonAWD | but there are empty spots filed with 00 |
04:29.19 | *** join/#wowace Adys (n=Miranda@APoitiers-256-1-30-37.w90-16.abo.wanadoo.fr) |
04:29.52 | trh | _TalonAWD: that does either mean some of the address pins weren't connected, the flash is broken or its intended |
04:30.57 | trh | _TalonAWD: so you basically need a new firmware for the flash, to get a replacement flash you can program with the original software? |
04:31.29 | OverloadUT|Home | I like that in Cartographer, it changes to display meters or yards depending on locale, but it does no conversion because it's all made up anyway XD |
04:31.30 | _TalonAWD | i got another ECU with the new way they do the chips now they hookup some wires to the ecu and flash the file onto the ecu they dont socket the chips anymore |
04:31.38 | _TalonAWD | im interested in capturing that flash file |
04:32.05 | kenlyric|home | OverloadUT: that's not a feature of cartographer. That's a feature of WoW. |
04:32.12 | kenlyric|home | 1 yard = 1 meter |
04:32.37 | OverloadUT | Oh it didn't occur to me that spells have ranges in yards |
04:32.48 | trh | kenlyric|home: not exactly.. its 0.91 meter or something ;) |
04:32.57 | kenlyric|home | trh: in wow. |
04:33.03 | OverloadUT | trh: He means in WoW, they're treated as the same |
04:33.07 | OverloadUT | Which is what I was saying amuses me |
04:33.14 | trh | OverloadUT: yeah.. i know :) |
04:33.15 | OverloadUT | Because it's made up distances in the first place |
04:33.18 | _TalonAWD | how would one go to make or look for someone to make a software to flash and read the flash? |
04:33.25 | kenlyric|home | Blizzard is the Tennessee of game developers. |
04:34.13 | trh | _TalonAWD: your best bet is a (used) car dealer or car graveyard with the same ecu you have |
04:34.22 | trh | _TalonAWD: and to rip that one out and use it/read it |
04:34.25 | _TalonAWD | i have a bunch of them |
04:34.47 | _TalonAWD | but i think with the new flashes they use a encryption now |
04:34.49 | OverloadUT | Wobin are you there? |
04:35.08 | OverloadUT | When you were saying I need to record the "creator" earlier, is that essentially the same thing as the DB Name? |
04:35.10 | trh | _TalonAWD: its pretty pointless to decrypt that.. you should get one of the old ecus |
04:35.37 | _TalonAWD | yea but the new flash gives a different fuel map for more HP |
04:36.05 | *** join/#wowace Sole (n=chatzill@203-118-186-231.bliink.ihug.co.nz) |
04:36.23 | trh | but its very probable that they also use different commandos to speak to the other hardware |
04:36.35 | trh | which are incompatible to your hardware |
04:36.39 | Sole | hi kids |
04:36.57 | _TalonAWD | so how would i go about finding someoen capable of doing all this? |
04:37.06 | _TalonAWD | i know it has been cracked already |
04:37.35 | trh | _TalonAWD: probably in a newsgroup sci.electronics maybe |
04:37.57 | _TalonAWD | how i get there i use newsleecher just to download |
04:39.04 | trh | _TalonAWD: try groups.google.com |
04:39.57 | Sole | radians go up to 480 degrees, correct? |
04:40.06 | trh | correct |
04:40.15 | Sole | sorry, Ive only grown up on the 360 system :) |
04:40.21 | trh | me too :) |
04:40.33 | Sole | hmm |
04:40.42 | _TalonAWD | so who could i find to do a software to make it flashable? |
04:41.06 | *** join/#wowace Tekkub (n=tekkub@WoWUIDev/WoWI/Featured/Dongle/Tekkub) |
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04:43.06 | Sole | wow this whole state system introduced in 2.0 is capable of a lot |
04:44.09 | trh | yeah.. but before it was nicer to program and you could do nicer things :) |
04:45.12 | _TalonAWD | well im lost :( |
04:45.52 | _TalonAWD | i dotn know if there is a irc network for cars and car tuning and map making |
04:46.25 | vhaarr | You're more likely to find online forums for that sort of thing. |
04:46.47 | _TalonAWD | none dealing with this particular ECU |
04:46.49 | _TalonAWD | :( |
04:47.37 | trh | _TalonAWD: search for forums for the car type that ecu was built in |
04:48.04 | vhaarr | I don't think there are forums dedicated to specific ECU parts :P |
04:48.20 | vhaarr | You'll probably want a forum dedicated to your car model or manufacturer. |
04:49.15 | _TalonAWD | tried it there no luck |
04:49.51 | vhaarr | "ECU tuning forum" turns up promising results for me. |
04:51.28 | *** join/#wowace fleetfoot (n=fleetfoo@c-1de6e455.014-202-6e6b701.cust.bredbandsbolaget.se) |
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04:53.44 | CIA-17 | 03kaelten * r28623 10uiQuery/uiQuery-1.0/uiQuery-1.0.lua: |
04:53.44 | CIA-17 | uiQuery: |
04:53.44 | CIA-17 | - :Filter can now take a function(obj) that should return true if the UIObject should be included in the new query object |
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04:57.02 | *** mode/#wowace [+v PProvost_] by ChanServ |
04:58.01 | CIA-17 | 03kaelten * r28624 10uiQuery/uiQuery-1.0/uiQuery-1.0.lua: |
04:58.01 | CIA-17 | uiQuery: |
04:58.01 | CIA-17 | - removed query caching because I realized it sucked and didn't work |
04:58.50 | ckknight | hello, friends |
04:59.29 | ckknight | Kaelten-Laptop: want me to look through uiQuery again? |
04:59.46 | Kaelten-Laptop | you can go for it if you'd like |
05:00.11 | Kaelten-Laptop | I'm trying to think of a reasonable way to do caching and the only thing I can think of would be a fucking bitch on a query with 150 objects |
05:02.40 | ckknight | line 36, "~(%w+)" => "^~(%w+)$" |
05:03.20 | Kaelten-Laptop | what would that actually do? |
05:03.51 | ckknight | make it faster, since the ^ makes sure ~ is at the beginning |
05:03.59 | ckknight | O(n) => O(1) |
05:04.32 | ckknight | there's a better way of doing ipairs({sscope[method](sscope)}) |
05:05.32 | CIA-17 | 03arjuna * r28625 10simpleMinimap/modules/ (compass.lua coords.lua gui.lua movers.lua skins.lua): |
05:05.33 | CIA-17 | simpleMinimap: |
05:05.33 | CIA-17 | - added 'loaded' variable to several modules. |
05:05.33 | CIA-17 | - 'coords' module uses a local var for the format string (no table look ups every update) |
05:05.33 | CIA-17 | - re-added 'separator' option to 'coords' |
05:05.46 | ckknight | I do it by making my own iterator named fake_ipairs that uses the same table over and over |
05:13.33 | deltron | man |
05:13.43 | deltron | the epgp mod doesn't use savedvariables :( |
05:14.09 | ckknight | ...ns\Cartographer\Cartographer_Waypoints\Waypoints.lua:303: attempt to index field '?' (a nil value): |
05:14.22 | hyperChipmunk | there's a PGP mod? what, so we can sign our in-game mail? >8D |
05:14.42 | deltron | hehe |
05:14.45 | deltron | it's a dkp alternative |
05:15.01 | deltron | http://code.google.com/p/epgp/ |
05:15.02 | hyperChipmunk | you'd have to write your message in the header |
05:15.20 | hyperChipmunk | because you'd need all 256 chars for the sig |
05:15.39 | trh | hyperChipmunk: use a smaller key ;) |
05:15.47 | trh | hyperChipmunk: ... but then it'd be insecure.. but who cares? ;) |
05:15.59 | hyperChipmunk | but then the gold sellers will crack it! |
05:16.05 | trh | oh noez |
05:16.05 | *** join/#wowace OttoDeFe (n=chatzill@dsl231-055-093.sea1.dsl.speakeasy.net) |
05:16.11 | hyperChipmunk | and capitalize on my good name for their evildoing |
05:16.49 | trh | well.. they usually take names nearly impossible to write to a /ignore.. (on our server they spam mostly via /s /1 and so) |
05:17.13 | hyperChipmunk | right-click, select ignore |
05:17.35 | hyperChipmunk | OR use an AceTab script to autocomplete 'em! |
05:17.41 | trh | i'm usually in shattrah now, and they don't have TBC so no spam for me :) |
05:17.42 | *** join/#wowace Thorgard (n=Fudge@cpe-70-122-114-186.houston.res.rr.com) |
05:23.14 | ckknight | they'll get TBC eventually |
05:25.20 | *** join/#wowace copystring (n=copystri@p548A829E.dip0.t-ipconnect.de) |
05:25.38 | Sole | lol Ding Dong Song by Gunther is awesome |
05:26.52 | *** join/#wowace trh_ (n=hmmm@e180236116.adsl.alicedsl.de) |
05:33.09 | *** join/#wowace Gigaknight (n=neuro@c220-239-13-191.belrs4.nsw.optusnet.com.au) |
05:34.40 | *** join/#wowace Clickmandoo (n=gman1337@c-66-30-249-3.hsd1.ma.comcast.net) |
05:34.46 | Clickmandoo | hello |
05:35.43 | Clickmandoo | Could anyone take a guess as to the resolution size of Lama's UI http://www.wowace.com/forums/index.php?topic=1764.1060 I have emailed them a few days ago with no reply yet. |
05:37.53 | trh_ | Clickmandoo: i'd guess 1600x1068 |
05:37.54 | nymbia | resolution or scale? |
05:38.08 | trh_ | resolution |
05:40.37 | Sole | lol I just found a great artist...Gunther |
05:41.46 | Gngsk | just now found him? |
05:41.48 | Gngsk | yeah, he owns |
05:41.54 | Gngsk | tutty fruity summer love! |
05:42.04 | Sole | 'you touch my tralala, my ding ding dong' |
05:43.20 | Sole | there are a max of 120 actionids, correct? |
05:43.33 | Gngsk | believe so |
05:44.20 | Sole | thank you |
05:46.17 | CIA-17 | 03wobin * r28626 10Cartographer/Cartographer_Waypoints/Waypoints.lua: |
05:46.17 | CIA-17 | Cartographer_Waypoints: |
05:46.17 | CIA-17 | - Sanity Check on POIID |
05:46.19 | hyperChipmunk | yep |
05:46.54 | hyperChipmunk | WobWork: any reason corpsepoint is making skulls again? |
05:47.06 | *** join/#wowace Wobin (n=Wobin@202-129-81-206.perm.iinet.net.au) |
05:47.22 | hyperChipmunk | Wobin: any reason corpsepoint is making skulls again? |
05:47.30 | Wobin | Cause people want it to |
05:47.34 | Wobin | but it's not making a note |
05:47.34 | hyperChipmunk | and, more annoyingly, not removing them occasionally? |
05:47.37 | Wobin | so it doesn't send |
05:47.50 | Wobin | It may take a few seconds to remove the icon |
05:48.05 | hyperChipmunk | no, i had two on my map the next time i was at the gy |
05:48.17 | Wobin | You pvping? |
05:48.20 | Wobin | in a BG? |
05:48.25 | hyperChipmunk | no, in zang |
05:48.28 | hyperChipmunk | outdoor |
05:48.36 | Wobin | hm, they should wipe on 'unghosting' |
05:48.52 | Wobin | try /dump Waypoints.MapDB.Zangarmarsh |
05:49.03 | Wobin | er |
05:49.09 | Wobin | /dump Waypoint.MapDB.Zangarmarsh |
05:49.28 | hyperChipmunk | =\ and the icon was just a stopgap because i didn't know how to make it look like the tombstone or have no icon at all >8P |
05:49.34 | hyperChipmunk | oh, i removed it manually |
05:49.40 | hyperChipmunk | that was like an hour ago |
05:49.46 | vhaarr | Wobin: Are you certain UNGHOST fires in all cases? |
05:49.55 | Wobin | fairly sure |
05:50.07 | Wobin | but anyway, what it does check is if you're alive |
05:50.10 | hyperChipmunk | it's not UNGHOST |
05:50.11 | vhaarr | god the wowwiki google search sucks big time |
05:50.12 | Wobin | and if so, kill the waypoint |
05:50.13 | hyperChipmunk | it's um |
05:50.18 | Wobin | yeah, it's something esle |
05:50.21 | hyperChipmunk | something weird |
05:50.53 | Wobin | hm, I thought it was UNGHOST |
05:51.01 | Wobin | PLAYER_ALIVE is hit when you turn into a ghost |
05:51.02 | hyperChipmunk | maybe it's the other one |
05:51.02 | vhaarr | You mean "not UNGHOST, but PLAYER_UNGHOST"? |
05:51.06 | hyperChipmunk | one of them is weird |
05:51.08 | Wobin | yeah |
05:51.18 | hyperChipmunk | yea, PLAYER_ALIVE when you die =) |
05:51.33 | Wobin | I didn't think there was an 'unghost' event, so I assumed the PLAYER_* was implied =) |
05:51.48 | hyperChipmunk | it was the other one i was thinking of |
05:51.56 | binder | how do you turn off those skulls from corpseway, they're annoying esp in bg maps |
05:52.15 | hyperChipmunk | kick wobin in the ballz |
05:52.20 | Wobin | from corpseway? |
05:52.22 | hyperChipmunk | and they go away |
05:52.26 | Wobin | you'll have to delete them manually |
05:52.26 | hyperChipmunk | sometime it doesn't work |
05:52.30 | Wobin | then kick Chipper in the balls |
05:52.32 | hyperChipmunk | so you may have to do it repeatedly |
05:52.34 | Wobin | cause he put them there =P |
05:52.43 | hyperChipmunk | NO! |
05:52.46 | hyperChipmunk | you had them OUT |
05:52.53 | binder | my guildies put them there too |
05:52.53 | hyperChipmunk | it was just a temporary thing in mine |
05:52.54 | Wobin | Well yeah, for all future deaths |
05:53.07 | Wobin | but all deaths while using your product are still there =) |
05:53.11 | *** join/#wowace Tekkub (n=tekkub@WoWUIDev/WoWI/Featured/Dongle/Tekkub) |
05:53.11 | *** mode/#wowace [+o Tekkub] by ChanServ |
05:54.02 | hyperChipmunk | you WILLINGLY are giving them skulls |
05:54.02 | hyperChipmunk | a far greater offense |
05:54.02 | Wobin | aha, but temporary skulls |
05:54.03 | Wobin | and not transmitting them =) |
05:54.03 | hyperChipmunk | and he says you're spamming his guild with them |
05:54.03 | Wobin | no, that was you |
05:54.03 | hyperChipmunk | 00:52 < binder> my guildies put them there too |
05:54.08 | Wobin | Aye, with corpseway |
05:54.12 | hyperChipmunk | 2 mins ago |
05:54.16 | Wobin | not corpsepoint |
05:54.20 | hyperChipmunk | corpseway doesn't exist anymore |
05:54.23 | Wobin | it's your addon doing it =P |
05:54.27 | Wobin | Doesn't stop people from using it |
05:54.31 | hyperChipmunk | i nuked it from the svn |
05:54.36 | binder | hmm |
05:54.41 | Wobin | people still downloaded it and kept it |
05:54.48 | hyperChipmunk | well they're dumb |
05:54.49 | Wobin | since deleting from the svn doesn't delete from their hd? |
05:54.55 | Wobin | yeah |
05:55.01 | pastamancer | Wobin: perhaps it should! |
05:55.07 | hyperChipmunk | and besides, my guild never got spammed |
05:55.15 | Wobin | That's why I was intending to change the api so it broke |
05:55.21 | hyperChipmunk | not that i have a guild |
05:55.26 | hyperChipmunk | but that's irrelevant |
05:55.27 | Wobin | Well that helps |
05:55.32 | vhaarr | Wobin: Bah, you removed most of my obscure monty python corpsepoint messages :P |
05:55.33 | hyperChipmunk | they didn't get spammed |
05:55.39 | hyperChipmunk | AAAAAAAND |
05:55.50 | hyperChipmunk | it wasn't my botch-up that spammed them either |
05:56.02 | hyperChipmunk | the freaking api was like, CreateNote |
05:56.25 | hyperChipmunk | and there was NOOOOOOOOOOo mention of them being spammed to the world |
05:56.47 | Wobin | sure sure =) |
05:56.56 | binder | I don't think I have corpseway installed |
05:57.00 | binder | this is annoying as shit |
05:57.04 | hyperChipmunk | anyway |
05:57.15 | hyperChipmunk | you had it perfect when you first converted it =\ |
05:57.28 | hyperChipmunk | don't touch good things! |
05:57.40 | hyperChipmunk | especially if you're gonna blame me! |
05:58.37 | hyperChipmunk | binder: i think the problem is that your guildies haven't deleted theirs |
05:59.03 | Wobin | aye |
05:59.29 | hyperChipmunk | you can block receipt of mod-created notes though, i think |
05:59.43 | hyperChipmunk | so that should work in the short-term, at least |
05:59.45 | binder | what option can I do to prevent those? |
05:59.46 | Wobin | I think I will alter the API slightly, or have Cart put up a message saying corpseway is depreciated |
05:59.48 | binder | where's that? |
06:00.00 | binder | my entire eye of storm map |
06:00.06 | binder | is skulls |
06:00.08 | CIA-17 | 03kaelten * r28627 10uiQuery/uiQuery-1.0/uiQuery-1.0.lua: |
06:00.08 | CIA-17 | uiQuery: |
06:00.08 | CIA-17 | - :Get(n) returns the n member or nil if its not available. if n is omitted then it returns all members unpacked. |
06:00.08 | CIA-17 | - :OnDrag([startfunc], [stopfunc], [...]) with no options will make the frame movable on right drag. ... is a list of buttons to respond to default is "RightButton". |
06:00.14 | hyperChipmunk | the Carto button |
06:00.15 | hyperChipmunk | Notes |
06:00.17 | hyperChipmunk | lol |
06:00.24 | binder | oh wait |
06:00.28 | hyperChipmunk | can i see a screenshot before you delete them? |
06:00.30 | binder | but that'll prevent mining and herbalism? |
06:00.35 | hyperChipmunk | and then "Filter Incoming" |
06:00.43 | hyperChipmunk | only if they're from other people |
06:00.52 | binder | I just started deleting them this match |
06:00.58 | binder | I'll play like 5 more matches |
06:00.59 | hyperChipmunk | those AddOns don't send, do they? |
06:01.01 | binder | and screenshot |
06:01.04 | hyperChipmunk | <3 |
06:01.56 | hyperChipmunk | i want to see the havoc i've wrought |
06:02.15 | binder | lol |
06:02.19 | binder | you shoul dhave seen terrokar |
06:02.23 | binder | and our guild is only 4 people |
06:02.28 | hyperChipmunk | haha |
06:02.31 | binder | and I made them all install cartographer |
06:02.36 | binder | I couldn't find an herb |
06:02.41 | binder | b/c it was all skulls |
06:02.46 | hyperChipmunk | $ |
06:03.30 | hyperChipmunk | my name is gonna get lobbed in with cosmos from now on when people talk about mods that piss them off by doing crap they never told it to |
06:03.40 | hyperChipmunk | >8( |
06:04.23 | hyperChipmunk | i have become what I hate! |
06:04.52 | hyperChipmunk | i have no choice but to continue down this dark path |
06:05.20 | hyperChipmunk | i must now place code into bulkmail to collect "usage statistics" from everybody who uses it |
06:06.20 | hyperChipmunk | it's to make their wow experience better by delivering gold sellers to the people that need it most |
06:06.28 | hyperChipmunk | er, scratch that |
06:06.35 | hyperChipmunk | it's just to make their experience better |
06:07.19 | binder | www.thebinder.net/wtf/skulls.jpg |
06:07.34 | binder | that's after deleting like 11515159151 |
06:08.36 | hyperChipmunk | skullllz |
06:09.22 | hyperChipmunk | i wanted to use the tombstone at first, so that you wouldn't notice it, because it'd be right over the normal tombstone icon |
06:09.36 | *** join/#wowace ZealotOnAStick (n=zoas@c-69-246-194-124.hsd1.in.comcast.net) |
06:09.36 | *** mode/#wowace [+v ZealotOnAStick] by ChanServ |
06:10.08 | binder | my friends are laughing at me because i'm like "hey guys, you should check this fubar thing out, it's way better than titan" |
06:10.24 | hyperChipmunk | but there was some thing about registering icons, and it was just something i'd whipped up while waiting for a friend to cross the world so we could quest |
06:10.54 | hyperChipmunk | and i saw the wiki tutorial had the skull as an icon in its example |
06:11.04 | hyperChipmunk | so i thought, "hey maybe i won't have to do anything" |
06:11.31 | hyperChipmunk | and it all worked and i was all, 'yay' |
06:11.33 | *** join/#wowace Azurewrath (i=Azurewra@i577BDA87.versanet.de) |
06:11.40 | hyperChipmunk | so i committed it and went questing |
06:11.45 | deltron | anyone know why the waypoint arrow gets corrupted after coming out of instances sometimes? |
06:11.46 | hyperChipmunk | now everybody hates me |
06:11.56 | binder | rofl |
06:12.07 | hyperChipmunk | i even hate myself |
06:12.25 | *** join/#wowace JJSheets (n=jjsheets@74-136-100-20.dhcp.insightbb.com) |
06:12.54 | *** join/#wowace xlvii (n=Tim@CPE-121-208-103-29.qld.bigpond.net.au) |
06:12.58 | binder | why does this corpseway mod keep disenchanting all my purplez? WTF |
06:13.17 | binder | this corpseway mod just killed my family |
06:14.06 | hyperChipmunk | yes, but it helpfully marked the exact locations of their deaths, so you can find their decaying bodies more easily |
06:14.35 | hyperChipmunk | that's quality service, man |
06:14.39 | hyperChipmunk | I don't care what you say |
06:14.43 | binder | lol |
06:14.47 | deltron | lol |
06:14.54 | binder | man I flipped out on vent over the skull thing |
06:14.58 | deltron | "it's for historical reasons" |
06:15.04 | binder | since I just spec'd hemo for the first time ever |
06:15.09 | hyperChipmunk | >8*( |
06:15.17 | binder | and have no idea what I'm doing and everyone is killing me |
06:15.31 | Sole | lol |
06:15.33 | hyperChipmunk | ULTRA-KILL |
06:16.04 | binder | all of a sudden after my 5000th death Im like "WTF IS WITH ALL THE SKULLS AND WHAT JUST KILLED MY FAMILY!?!?!?" |
06:16.14 | hyperChipmunk | aww <3 |
06:16.46 | hyperChipmunk | (x_x) |
06:16.49 | Sole | Im not that fond of hemo anymore |
06:16.51 | hyperChipmunk | <PROTECTED> |
06:17.03 | hyperChipmunk | dude, you messed up my ascii art |
06:17.14 | hyperChipmunk | (X_X) |
06:17.14 | JJSheets | hemo? what class is that? |
06:17.15 | Sole | what you gonna do bout it? |
06:17.16 | hyperChipmunk | <PROTECTED> |
06:17.18 | hyperChipmunk | !#@%^ |
06:17.18 | JJSheets | rofl |
06:17.19 | kenlyric|home | <PROTECTED> |
06:17.24 | kenlyric|home | messed up who? |
06:17.26 | hyperChipmunk | rogue |
06:17.33 | binder | I have a feeling |
06:17.35 | hyperChipmunk | hemorrage |
06:17.39 | JJSheets | ah |
06:17.39 | binder | I wasted 20 gold |
06:17.40 | kenlyric|home | people who make multi-line ascii art eat babies. |
06:17.40 | binder | er, 40 |
06:17.41 | JJSheets | ty |
06:17.49 | binder | this hemo stuff kinda stucks |
06:17.58 | Sole | lol 40 gold is no big deal nowadays |
06:18.04 | binder | I replace sinister strike with it? and it hits for like 500 |
06:18.06 | binder | hey man |
06:18.08 | kenlyric|home | I made 285 gold today. |
06:18.10 | binder | I have 2698 |
06:18.17 | Sole | more than me :( |
06:18.18 | binder | and no epic flying yet |
06:18.19 | kenlyric|home | I borrowed 400g to get my epic, and making gold with it is trivial. |
06:18.23 | hyperChipmunk | dude, people who paste multi-line ascii art eat babies |
06:18.30 | Sole | whats your AP at binder? |
06:18.31 | binder | or make corpseway |
06:18.35 | Sole | and whats your wep |
06:18.36 | hyperChipmunk | i'm producing the genu-ine article right here |
06:18.43 | binder | I only have 2 points in the ap talent |
06:18.46 | hyperChipmunk | it's like public art |
06:18.47 | kenlyric|home | having mining and herbalism and epic mount = hot. |
06:18.48 | binder | and I have 1558 |
06:18.56 | binder | aldor mainhand |
06:19.02 | binder | revenger offhand |
06:19.07 | hyperChipmunk | (X_X) |
06:19.08 | hyperChipmunk | <PROTECTED> |
06:19.10 | hyperChipmunk | YES! |
06:19.12 | Bejitt | kenlyric: amen |
06:19.15 | Sole | not the best mainhand |
06:19.34 | binder | first time I heard "OMG HEMO IS THE BOMB" was servo arm |
06:19.48 | *** join/#wowace nuoHep (n=nuOHEP@outer.test.e-larek.ru) |
06:19.49 | Sole | heh I was hemo long before that |
06:19.59 | Sole | but servo arm was probably the height of hemo's power |
06:20.01 | binder | and this thing is better than that |
06:20.09 | binder | well I was in a naxx guild |
06:20.13 | Sole | you gotta remember servo was at lvl 60 |
06:20.15 | binder | so it was pve specs |
06:20.17 | Sole | a lot has changed |
06:20.34 | Sole | if youre serious then you'll wanna get dragonstrike |
06:20.37 | binder | I just started this rogue jan 16 |
06:20.39 | Sole | that is the ultimate hemo wep |
06:20.47 | binder | she's bloodelf |
06:20.53 | binder | and I'm already missing kick |
06:21.11 | Sole | ehh since when do BEs not get kick? |
06:21.18 | binder | fimp kick |
06:21.24 | binder | imp |
06:21.28 | binder | imp kick + AT |
06:21.29 | Sole | oh |
06:21.33 | Sole | shoulda said so |
06:21.35 | binder | 2 silences |
06:21.44 | Sole | 3 |
06:21.46 | binder | 2 silences and magic immune |
06:21.47 | Sole | garrote |
06:21.49 | binder | yea |
06:21.50 | binder | 3 |
06:21.59 | Sole | plus 3 sec stun - goblin rocket launcher |
06:22.01 | binder | I had a 60 human rogue a y ear ago |
06:22.08 | binder | she's alchemy |
06:22.37 | Sole | most of my WoW experience from day 1 has been rogue , highest alt is lvl 41 :P |
06:22.56 | kenlyric|home | what level can you train master skills? 55? |
06:22.59 | binder | I have a 61 warrior, 60 hunter, 60 mage, 60 human rogue, and 70 be rogue |
06:23.07 | binder | warrior is my class |
06:23.17 | Sole | surprisingly, still not bored with him even though Id be classified as a powergamer (not atm tho, damn rl) |
06:23.22 | kenlyric|home | 70 BE rogue? |
06:23.28 | binder | but 4 of us rolled together |
06:23.29 | binder | yea |
06:23.30 | binder | apathie |
06:23.49 | binder | my human rogue was apathie too |
06:23.50 | Sole | BE paladin is what Im lovin...in my groups ^_^ |
06:23.50 | PHL-Chuck | is there a heal mod like healbot for ace2? I guess click2cast is about it/ |
06:24.02 | PHL-Chuck | love the healing "prediction" healbot does |
06:24.08 | binder | is rdx still being maintained? |
06:24.11 | kenlyric|home | I tried click2cast, but it didn't seem to have a lot of options. |
06:24.24 | kenlyric|home | like, not modifier keys. |
06:24.43 | vhaarr | Perhaps you should get a new pair of glasses, then. |
06:25.00 | *** join/#wowace copystring_ (n=copystri@p548A80D5.dip0.t-ipconnect.de) |
06:25.08 | Sole | hmm, Im uncertain whether I want to undertake the task of creating an action bar addon |
06:25.19 | hyperChipmunk | ofc you do |
06:25.20 | kenlyric|home | hmmm. the menu has left-click and right-click. |
06:25.23 | hyperChipmunk | it's painless |
06:25.38 | hyperChipmunk | if it sucks i'll kill you |
06:25.47 | Sole | the design is nifty, but action bar addons seem like the most painful thing to code for WoW, next to chat addons |
06:25.59 | Sole | dont kill me, kill tekkub |
06:26.39 | hyperChipmunk | awesome |
06:26.50 | hyperChipmunk | i just summoned my tiger and jumped off a cliff |
06:26.55 | kenlyric|home | lol |
06:27.18 | hyperChipmunk | about halfway down, i kinda noticed something was wrong |
06:27.39 | PHL-Chuck | hmm what am I doing wrong with autobar, I put windrider and frostwolf howler on the slot but it wont show me the 2 mounts on the bar |
06:28.39 | vhaarr | ckknight: I'm guessing { eventType = "damage", recipientID = "player", sourcePvP = true } will trigger when any hostile player damages me, and that { eventType = "Notification", notificationType = "Killing blow", sourceID = "player" } will trigger when I kill someone, is that correct? I can't test now, realms are down >< |
06:29.27 | ckknight | yes. |
06:29.45 | ckknight | I should put PvP Killing blow back in... |
06:29.47 | vhaarr | But the last one will also trigger when I kill mobs, I guess. |
06:29.48 | ckknight | maybe |
06:29.51 | vhaarr | yes, you shoud :P |
06:29.53 | vhaarr | +l |
06:30.06 | ckknight | Rophy told me to take it out earlier, so I did |
06:30.07 | vhaarr | Is that even possible to tell from the combat log alone? |
06:30.11 | ckknight | I'll put it back |
06:30.13 | ckknight | hehe, nope ;-) |
06:30.16 | vhaarr | right ^^ |
06:32.44 | vhaarr | ckknight: Someone reported some AceDB bug about using the realm datatype and ["*"] keys, has that been resolved? |
06:32.49 | vhaarr | because I'm about to use it myself. |
06:33.04 | ckknight | shrugs* |
06:33.07 | vhaarr | not, then. |
06:33.08 | ckknight | I didn't do anything recently |
06:33.10 | ckknight | try it out |
06:33.19 | vhaarr | I will tomorrow, when the servers are back. |
06:34.04 | vhaarr | Actually, I'll be using the server datatype. |
06:37.55 | Kaelten-Laptop | vhaarr: any feedback/bugs with uiQuery? |
06:37.56 | binder | sole |
06:38.03 | binder | are you combat swords/ |
06:38.05 | binder | ? |
06:38.44 | CIA-17 | 03kaelten * r28628 10uiQuery/uiQuery-1.0/uiQuery-1.0.lua: |
06:38.44 | CIA-17 | uiQuery: |
06:38.45 | CIA-17 | - Fixed multiple logic errors. |
06:38.45 | CIA-17 | - added :OnHover(enterfunc, leavefunc) |
06:39.46 | vhaarr | Kaelten-Laptop: No, thanks, actually it seems like overkill for the two frames I have to create onlogin and never touch again. |
06:40.09 | Kaelten-Laptop | probably |
06:40.27 | Kaelten-Laptop | I'm doing this partly just because I thought it'd be a cool concept |
06:40.34 | vhaarr | I just wanted to test it and make the frames work with uiQuery, but I didn't check it in, since there's no point. |
06:40.48 | vhaarr | Kaelten-Laptop: Oh, I agree it is, but for this kind of usage, it's useless. |
06:41.13 | Kaelten-Laptop | this is a fun one though |
06:41.14 | Kaelten-Laptop | RightButton |
06:41.16 | Kaelten-Laptop | err |
06:41.28 | Kaelten-Laptop | hate it when my pastes won't work |
06:42.01 | Kaelten-Laptop | ui("Frame", UIParent):OnHover(function() this:SetAlpha(1) end, function() this:SetAlpha(.5) end):SetAlpha(.5) |
06:42.28 | *** join/#wowace Nargiddley (n=narg@203-97-236-74.cable.telstraclear.net) |
06:42.32 | vhaarr | hehe, nice |
06:42.40 | Kaelten-Laptop | :) |
06:43.05 | Kaelten-Laptop | also I added in OnDrag() |
06:46.47 | PProvost_ | Sorry Kael, but function chaining is evil. :) |
06:47.26 | Kaelten-Laptop | lol |
06:48.22 | Kaelten-Laptop | then you should see some of the complex examples :P |
06:49.25 | Wobin | So what does that chain do, Kael? |
06:50.12 | Kaelten-Laptop | it sets your entire ui just about to a 50% opacity and makes it so wheny ou mouse over the frames it puts it back to 100% until you remove the mouseover |
06:50.41 | Wobin | ah |
06:50.53 | Wobin | so OnHover takes two functions for mouseover and mouseoff? |
06:50.58 | Kaelten-Laptop | yep |
06:51.02 | Wobin | nifty |
06:51.07 | Wobin | I'm so using this library =P |
06:51.22 | Kaelten-Laptop | OnDrag is there too |
06:51.36 | Kaelten-Laptop | with no arguments it just makes it right drag |
06:51.53 | Kaelten-Laptop | OnDrag([startfunc], [endfunc], [...]) |
06:51.59 | Wobin | I'll use ondrag to register a frame to 'suck' up actions |
06:52.10 | Wobin | (like spells/etc picked up from the spellbook) |
06:52.57 | Kaelten-Laptop | hrm |
06:53.09 | Kaelten-Laptop | you'd probably have ot pass custom start/end funcs |
06:53.23 | PProvost_ | The fact that we have to decypher long complicated "sentences" to grok the meaning of a statement is the root of the evil I've described. |
06:53.35 | PProvost_ | I've seen this done to violent extremes in some java frameworks. |
06:53.51 | PProvost_ | Interesting... looks cool at first... but can be very grossly misused. |
06:53.59 | PProvost_ | And makes refactoring code almost impossible. |
06:54.16 | Kaelten-Laptop | PProvost_: ya, I know what you mean |
06:54.33 | Kaelten-Laptop | in regular code I would have written it a little different |
06:55.37 | binder | is there a 28 slot herb bag out? |
06:56.57 | Sole | binder: Im combat maces atm |
06:57.43 | binder | I think I might go back to swords lol |
06:58.46 | Sole | I like combat |
06:58.53 | binder | yea me too |
06:58.56 | binder | I wanted to try hemo |
06:59.00 | binder | but I really don't know what I'm doing |
06:59.02 | Wobin | I <3 combat maces |
06:59.03 | binder | lol |
06:59.04 | Sole | hemo is very spicific |
06:59.10 | binder | like |
06:59.13 | Wobin | and hemo is just fun |
06:59.17 | Wobin | but you need good weapons |
06:59.25 | binder | do I use hemo in place of sinister strike? |
06:59.29 | Wobin | yeah |
06:59.36 | Wobin | it's cheaper |
06:59.43 | Sole | yea thats the point |
06:59.47 | Wobin | and builds up combo points faster |
06:59.50 | binder | and my combo points rack up so fast |
06:59.50 | Sole | hemo isnt normalized, thats why its great |
06:59.56 | Wobin | <3 hemo |
06:59.58 | Wobin | I miss it |
07:00.01 | Wobin | I might respec back |
07:00.14 | binder | most of my cheapshots give me 3 points |
07:00.20 | binder | and one hemo crit I'm at five |
07:00.22 | Sole | I also like mutilate |
07:00.38 | binder | so am i supposed to kidney shot then, and hemo away up to 5 then evisc/ |
07:00.45 | Wobin | yeah |
07:00.48 | Wobin | well you can |
07:01.14 | binder | 2.6 is too fast for hemo |
07:01.17 | binder | the aldor sword? |
07:01.22 | Wobin | Slower the better |
07:01.24 | Sole | yes |
07:01.29 | Sole | well its average |
07:01.31 | binder | ok |
07:01.38 | Sole | the big downfall of hemo in BC is there are only 2 weapons I would consider awesome for hemo |
07:01.39 | binder | I wanted imp sap somehow |
07:01.50 | Sole | 1 I cant remember and the other is dragonstrike which costs an assload |
07:02.05 | binder | I love 41 combat |
07:02.23 | binder | but I'd have to give up like some lethality for it |
07:02.26 | binder | for imp sap |
07:03.43 | ZealotOnAStick | Sole: the exalted Keepers of Time phase dagger thingy? |
07:04.01 | Sole | dunno |
07:04.35 | *** join/#wowace sunset (n=sun@ARouen-152-1-209-127.w90-22.abo.wanadoo.fr) |
07:04.46 | Aens|Superiority | almost all of our rogues had to respec to get imp sap lol |
07:04.51 | binder | hmm |
07:04.51 | Aens|Superiority | nobody will take them to heroics without it |
07:04.54 | binder | 13/41/7 |
07:04.56 | Aens|Superiority | neither would I tbh |
07:05.08 | binder | no relentless or ruthlessness |
07:05.18 | binder | wonder if that would be viable in pvp |
07:05.27 | binder | only 3 points in lethality |
07:05.53 | binder | http://www.wowhead.com/?talent=fhxb0hZGrEzMzzxkhotxM |
07:06.00 | binder | would that be horrible? |
07:06.22 | binder | maybe only 2 in lethality and 1 in relent |
07:08.13 | *** join/#wowace dotted (n=me@194.182.114.197) |
07:11.04 | NightHawkTheSane | binder: you WANT relentless strikes |
07:11.19 | binder | I know |
07:11.30 | binder | trying to do a viable pvp build that has imp sap |
07:13.24 | NightHawkTheSane | something like this might be good: http://www.wowhead.com/?talent=fhgboZGMEzbVzx0hotxM |
07:13.36 | NightHawkTheSane | honestly, lethality for a non-dagger build is stunningly mediocre |
07:13.44 | binder | ~no leathality? |
07:14.02 | Sole | its mediocre as said |
07:14.10 | binder | hmm? |
07:14.26 | Sole | and honestly, relentless strikes is a talent you should never pass up |
07:14.44 | NightHawkTheSane | you dont crit enough in a non-dagger build to make it worth anything. it comes out to being ~1-2% dps increase, depending on your crit rate |
07:14.56 | NightHawkTheSane | and yeah, relentless is just way too good |
07:15.09 | binder | what about if I went fist? |
07:15.28 | Sole | for pure combat pvp: http://www.wowhead.com/?talent=whg0oZG0EzrVzV0hRtxM |
07:15.32 | binder | i dont' want to pass up imp snd or imp kick |
07:15.34 | NightHawkTheSane | doesnt matter |
07:15.53 | Sole | cant have the best of both worlds sunshine |
07:15.55 | NightHawkTheSane | it's good in a dagger build because of imp bs giving you >50% crit rates, even as fists you cant do that |
07:16.15 | Sole | unless you want to drop nerves of steel and get 2 imp snd, which is fine |
07:16.18 | Sole | if youre more pve oriented |
07:16.25 | Sole | but for an arena build, I wouldnt take snd |
07:16.27 | binder | yea |
07:16.36 | binder | ahh good call |
07:16.47 | NightHawkTheSane | yeah |
07:16.47 | binder | I like that build |
07:16.52 | Sole | blade twisting is also a useless talent |
07:16.55 | binder | sole's last one |
07:17.03 | binder | I get it to proc a lot |
07:17.06 | Sole | its overkill with crippling poison and it never procs when you want it to |
07:17.07 | binder | I use shiv a lot |
07:17.18 | binder | in arena I usually use |
07:17.32 | Sole | I throw shiv in for a guaranteed crip |
07:17.32 | binder | wound main, deadly off |
07:18.03 | JJSheets | Hey, anybody who uses Omnibus Please see my wowace forum post about the new version BEFORE updating. |
07:18.28 | JJSheets | Oh... and I hate lzwLib! |
07:18.46 | Sole | wtf is IzwLib and what kind of name is that anyway/ |
07:19.05 | NightHawkTheSane | Lzw, not Izw |
07:19.09 | Sole | for arena play, I would only take a combat build if I was with a very specific group |
07:19.22 | Sole | as in with at least a warrior and 2 healers |
07:19.50 | Sole | and not scrubs either, combat requires good backup in arena to make the most of it |
07:20.01 | JJSheets | lzwLib is a compression library I used with Omnibus in early versions... it is buggy, non ace, and has recently been dropped from Omnibus, however, some people may still have compressed data that the new version of Omnibus will not read... |
07:20.15 | *** join/#wowace Elkano (i=Elkano@client0702.vpn.uni-saarland.de) |
07:20.16 | Sole | combat rogue with heals on him is...interesting to say |
07:20.39 | krka | hey JJSheets, tried FAIAP yet? |
07:20.59 | Sole | Id love FAIAP in omnibus |
07:21.02 | krka | cogwheel noticed two small bugs in it |
07:21.07 | Sole | or is it already supported/ |
07:21.13 | krka | you should rename frame -> editbox for all occurences |
07:21.19 | krka | and same with oldfun -> oldFun |
07:21.20 | JJSheets | done |
07:21.36 | JJSheets | also there's an oldfun that should be oldFun |
07:21.38 | JJSheets | yup |
07:22.02 | Sole | hmm, is there any interest in a popup action bar addon? |
07:22.04 | *** join/#wowace Cartas (n=DEF@host86-133-168-100.range86-133.btcentralplus.com) |
07:22.09 | Sole | similiar to Sprocket maybe |
07:22.14 | krka | ah, you independently found and fixed those? nice :) |
07:22.20 | krka | does it work other than that? |
07:22.23 | JJSheets | I also found an infinite recursion bug... I'll send you my diff from the version you sent this morning. |
07:22.29 | krka | ooh... interesting! |
07:22.38 | Zicon | sole: Something like Autobar with spells? I'd love to see that. |
07:22.39 | krka | cool |
07:22.43 | JJSheets | and the indenting does not seem to be working... unless I need to set a tab stop. |
07:22.50 | krka | hm |
07:23.02 | Sole | Zicon: something like you mouse over a button and a group of other buttons slide out from it |
07:23.07 | krka | what do you mean, you have to hit tab to perform indent? |
07:23.10 | Zicon | sole: Exactly! |
07:23.34 | JJSheets | Sole, yes Omnibus supports FAIAP, and the new version will support FAIAP on for lua pages, but off for normal notes. |
07:23.35 | Sole | or hold down a keybinding and a circular (example) group of buttons appear with spells in em |
07:23.55 | OverloadUT | What is FAIAP? |
07:24.19 | JJSheets | krka, no indenting occurs at all, I hit tab and it does nothing, no indent at all. |
07:24.21 | krka | For All Indents And Purposes |
07:24.26 | *** join/#wowace Ominous (n=Ominous@88-111-8-35.dynamic.dsl.as9105.com) |
07:24.27 | krka | it's a lua syntax highlighter |
07:24.40 | krka | JJSheets: thanks, i'll investigate that |
07:24.44 | JJSheets | k |
07:24.55 | krka | ooh... i think i may know why |
07:25.08 | krka | tried setting editbox.faiap_tabWidth = 4 |
07:25.09 | krka | or something |
07:25.18 | krka | or enabling with enable(editbox, nil, 4) |
07:25.42 | *** join/#wowace Distruktion[Dire (n=hehe@72-161-166-14.dyn.centurytel.net) |
07:25.42 | krka | it may default to using tabs for indentation |
07:25.43 | JJSheets | I'll try that last one quick... |
07:25.44 | krka | which may not actually work in wow :) |
07:25.50 | JJSheets | heh |
07:25.53 | krka | setting tabWidth will force it to use spaces |
07:26.20 | JJSheets | but I'm gonna be contrary and use 2 instead of 4. :p |
07:27.21 | krka | heh |
07:27.27 | Distruktion[Dire | anyone familiar with a mod that makes your action bar buttons circular? |
07:27.28 | krka | fine with me |
07:27.36 | JJSheets | cycircled? |
07:27.44 | Distruktion[Dire | <3 |
07:27.49 | Distruktion[Dire | that works with bartender correct? |
07:27.54 | JJSheets | no clue |
07:27.57 | JJSheets | I don't use it |
07:28.01 | Distruktion[Dire | oh |
07:28.12 | JJSheets | I'd assume it does tho |
07:28.16 | Distruktion[Dire | :o |
07:28.19 | Distruktion[Dire | ty much! |
07:28.43 | JJSheets | yup |
07:29.19 | JJSheets | krka, using enable(editbox,nil,2) fixed it, I assume any other number will do the same. |
07:29.29 | JJSheets | let me whip up that diff for ya. |
07:29.56 | JJSheets | btw, who is cogwheel? |
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07:32.25 | krka | i should probably make it use a tabWidth by default |
07:32.31 | OverloadUT | The guy on the forums? |
07:32.48 | krka | JJSheets: tried enabling / disabling and stuff? |
07:32.56 | krka | does it convert code back and forth properly? |
07:33.02 | JJSheets | krka, quite a bit. that works perfectly. |
07:33.08 | krka | sweet |
07:33.25 | krka | note to self: never test code, it probably works anyway :) |
07:33.38 | JJSheets | krka, I'm also on occasion getting a TON (perhaps forty or so) newlines added to the end... not sure why. |
07:33.58 | JJSheets | happens maybe once every 400 keystrokes is my guess. |
07:34.21 | krka | hm |
07:34.24 | JJSheets | have fun with that bug. :) btw duplicating hasn't happened with this version, I'm crossing my fingers... |
07:34.42 | krka | perhaps there's some whitespace between newlines so that it keeps adding more newlines |
07:35.01 | JJSheets | that's an outside possibility... |
07:35.13 | Kaelten-Laptop | krka: I'm using an oldv ersion that does that OnChange inside a open "" block |
07:35.44 | krka | what do you mean? |
07:35.45 | JJSheets | you could test using a string.match pattern catching newlines at the end separated by zero or more whitespace. |
07:36.08 | Kaelten-Laptop | "Frame > FontString" |
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07:36.29 | Kaelten-Laptop | if I don't type the "" first and thenf ill int he blanks it adds a lot of new lines |
07:36.33 | Kaelten-Laptop | but I probably just need to update |
07:36.37 | Kaelten-Laptop | this is an old old version |
07:36.53 | JJSheets | Kaelten-Laptop, that's almost the precise bug I'm having... |
07:37.08 | JJSheets | now that you mention it it does seem to happen when typing in strings. |
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07:37.48 | JJSheets | krka, http://ace.pastey.net/6948 |
07:38.00 | JJSheets | that's my changes since version 17 alpha |
07:38.07 | JJSheets | including the typo fixes. |
07:45.17 | hyperChipmunk | Wobin: the corpse pointer needs to not disappear when you get close; it stays relevant until you rez |
07:46.04 | krka | thanks JJSheets |
07:46.11 | JJSheets | yup |
07:46.49 | krka | good thinking on the enabling and setText/getText fix |
07:47.00 | JJSheets | I think Kaelton's onto something with the multiple lines... it happens inside unfinished strings. |
07:47.53 | krka | interesting |
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07:48.30 | JJSheets | cursor position stays the same, but the frame and lines fill up until you are left with a blank screen of newlines with I think spaces on each line. |
07:48.43 | JJSheets | one space per line. |
07:49.47 | krka | weird |
07:50.00 | JJSheets | that it is |
07:50.39 | krka | JJSheets: about the security check on set/get-text.... do you know why it's needed? |
07:50.42 | krka | i don't directly see it |
07:51.23 | krka | hmm |
07:51.24 | krka | actually i do |
07:51.31 | krka | i never change it back in disable |
07:51.39 | JJSheets | hmm.... |
07:52.00 | JJSheets | you're right... |
07:52.20 | JJSheets | I'll disable my fix and reset them in disable and test |
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07:53.08 | krka | actually, maybe i should just keep references to SetText / GetText from the editbox metatable |
07:53.14 | krka | and set back to nil |
07:53.28 | JJSheets | let me test this to see if it works. |
07:53.32 | krka | ok |
07:53.43 | krka | <PROTECTED> |
07:53.43 | krka | <PROTECTED> |
07:53.43 | krka | <PROTECTED> |
07:53.43 | krka | <PROTECTED> |
07:53.48 | krka | that's my addition |
07:54.00 | JJSheets | what line? |
07:54.01 | krka | (inserted _before_ changing the text back to unformatted) |
07:54.06 | JJSheets | thought so |
07:54.29 | krka | try nil:ing them all instead |
07:54.43 | krka | it should start using the metatable entry instead then |
07:54.55 | JJSheets | k |
07:56.40 | JJSheets | krka, seems to be working setting them all to nil |
07:56.49 | krka | nice |
07:56.59 | krka | i'll do some simplifications to the code then |
07:58.00 | JJSheets | and I can confirm the multiple newlines bug is occurring when typing in an unfinished string, |
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07:58.39 | JJSheets | the moment I finish it it starts acting normal, just enforcing the two newlines at the end. |
07:59.04 | Distruktion[Dire | anyone familiar with xperl? |
07:59.32 | JJSheets | not I, Distruktion[Dire |
08:01.28 | krka | i see |
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08:01.54 | krka | so, basically it occurs when the last token is a string |
08:02.24 | Elkano | any feral druid from US online that could provide the combat log message and event for Mangle? |
08:02.27 | *** join/#wowace nee|work (n=naenee@213-211-153-203.static.bbned.dsl.telebyte.nl) |
08:02.56 | JJSheets | krka, yes. the moment the string is finished, you can clean up the excess newlines and it acts normal, until you trigger the bug again... |
08:03.20 | sedatedChipmunk | "Some retard cat tries to be a rogue on you for 238 damage." |
08:03.20 | JJSheets | I will double check that the bug does not occur within a finished string. |
08:03.23 | binder | don't help anyone helping feral druids they're already OP! |
08:03.46 | krka | JJSheets: what happens if you comment away the newline-adding-code? |
08:03.47 | nee|work | Good morning ;) |
08:03.53 | JJSheets | lol sedatedChipmunk |
08:03.58 | JJSheets | krka, will do. |
08:04.13 | mitch0 | 'lo |
08:04.17 | krka | basically just comment the newCode = lib.padWith ... |
08:05.08 | Elkano | /slap sedatedChipmunk |
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08:06.43 | JJSheets | krka, with the newCode = lib.padWith... lines commented the bug does NOT occur. |
08:06.49 | nee|irssi | wow. I never considered using irssi again after I switched to windows. |
08:07.04 | mitch0 | can I override PetActionBar:Show() to, like, not show the widget? |
08:07.11 | nee|irssi | But i doubt it'll look as good as it did on linux for me. I should find the backup of my theme/scripts |
08:07.17 | krka | interesting |
08:07.36 | sedatedChipmunk | dude |
08:07.43 | sedatedChipmunk | irssi wins everything |
08:07.49 | nee|irssi | ;) |
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08:08.18 | sedatedChipmunk | i'd ssh home and use it from there before using a windows client |
08:08.24 | JJSheets | krka, I'll uncomment the first one and see if it does it still... then I'll uncomment the second one and check again... |
08:08.44 | krka | you could try this body inside the pad-function, see if it helps: |
08:08.45 | krka | http://ace.pastey.net/6949 |
08:08.52 | JJSheets | k |
08:09.13 | krka | irssi + screen FTW |
08:09.18 | krka | never have to turn off irc! |
08:09.21 | krka | except for reboots |
08:09.24 | sedatedChipmunk | yes yes yes |
08:09.28 | nee|irssi | I know, I loved screen too. |
08:09.32 | sedatedChipmunk | krka knows what's up |
08:09.35 | nee|irssi | Ah well. |
08:09.45 | krka | Health showed me the way! |
08:09.59 | nee|irssi | my linux days have been over for a while. |
08:12.00 | nee|work | Good old linux. How good you were to me. And I cast you aside for a mere game, which you refused to share your love with. |
08:12.07 | JJSheets | krka, that appears to have fixed it. |
08:12.12 | sedatedChipmunk | what game? |
08:12.28 | JJSheets | WoW? |
08:12.30 | nee|work | WoW |
08:12.31 | nee|work | ;) |
08:12.33 | krka | JJSheets: obviously, it's meant to be "numSubs", not "subs" :) |
08:12.41 | krka | why do i keep making such silly mistakes |
08:12.51 | sedatedChipmunk | wtf, wow works better under linux than it does under windows |
08:12.56 | JJSheets | krka, I converted local numSubs to just local subs. less typing. :p |
08:13.08 | JJSheets | but it's all good. :) |
08:13.34 | sedatedChipmunk | WoW's linux-friendliness was the thing that allowed me to ditch windows for good |
08:13.37 | krka | works for all cases, not just unended strings? |
08:13.39 | Distruktion[Dire | jj, you might not know much about xperl, but do you know of a mod that when i hover over someones character it puts there char name/ level/guild over the cursor, instead of the bottom right corner |
08:13.52 | nee|work | sedatedChipmunk: I disagree and have not been able to get it running as well as I want it to be playable to me for many months. I tried various kernel patches, wine(x), cedega, etc. I tried every tip I could fine, tried many a guide. I even upgraded my system. |
08:13.54 | sedatedChipmunk | TinyTip |
08:13.54 | krka | JJSheets: i fear that this means that you can't add lots of whitespace to the end of text |
08:14.02 | sedatedChipmunk | ATI card? |
08:14.18 | JJSheets | krka let me check adding lots of whitespace.... |
08:14.22 | krka | err |
08:14.23 | nee|work | sedatedChipmunk: nope, nvidia |
08:14.24 | krka | i meant newlines |
08:14.32 | krka | but probably whitespace too |
08:14.33 | sedatedChipmunk | you messed something up then =P |
08:15.10 | sedatedChipmunk | do it with crossover and you even get a custom installer...so simple a windows user could do it |
08:15.11 | JJSheets | krka, yes it limits the number of newlines to just the two...and prevents additional whitespace on the last two lines. |
08:15.17 | sedatedChipmunk | anyways, bedtime |
08:15.23 | sedatedChipmunk | take care, guys |
08:15.26 | nee|work | sedatedChipmunk: I doubt it, at least, I could find nothing wrong with anything. I really didn't want to leave linux, I dual-booted for a while, but noticed I was mainly in windows to play, so I removed linux as it was wasting space. |
08:15.29 | nee|work | sedatedChipmunk: gnite. |
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08:15.37 | JJSheets | krka, but ya know... I don't mind that limitation. At all. :) |
08:15.42 | nee|work | sedatedChipmunk: I know how to install it, that wasn't the problem. |
08:15.50 | krka | yeah, it's not a major problem |
08:16.08 | sedatedChipmunk | i mean, it configures for you too |
08:16.10 | krka | the only case i can think of, is adding some space before starting a new piece of code |
08:16.13 | JJSheets | matter of fact, I think that's the niftiest bug I've seen in a while... |
08:16.39 | JJSheets | Of course I can see some people bitching about it. |
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08:17.14 | nee|work | sedatedChipmunk: Perhaps I should try it again - I haven't for about a year, but even back then people said they had it running without problems, while I didn't manage, even with the same settings/setup. |
08:17.33 | *** join/#wowace Srosh (n=Srosh@d019119.adsl.hansenet.de) |
08:17.35 | nee|work | I replaced my cpu, my ram, my harddisk, my psu, my mainboard, my gfx-card |
08:17.39 | *** join/#wowace evl (n=fuckoff@gw.apt.no) |
08:17.56 | krka | JJSheets: yeah, i'll do some pondering if i can fix that easily |
08:17.58 | nee|work | sedatedChipmunk: But go to bed :) |
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08:18.07 | sedatedChipmunk | I am >8P |
08:18.09 | sedatedChipmunk | lol |
08:18.27 | krka | this fix doesn't really fix the underlying problem, it just hides it : |
08:18.29 | krka | :) |
08:18.35 | JJSheets | yup |
08:18.39 | sedatedChipmunk | krka: that still counts |
08:18.49 | sedatedChipmunk | don't let anyone tell you otherwise |
08:18.57 | JJSheets | lol |
08:19.39 | wobin_ | hm |
08:20.38 | krka | it'll bug me forever, if i dont take care of it properly |
08:20.46 | JJSheets | hahahahaha |
08:21.13 | JJSheets | krka... have we established that tabs don't work in WoW editboxes? |
08:22.10 | JJSheets | wait... I think I'm barking up the wrong tree... |
08:22.37 | krka | well, apparently they don't, since you tried that |
08:23.12 | nee|work | JJSheets: Yup, don't work |
08:24.24 | JJSheets | krka, maybe we should clean u=out all references to \t in the code. |
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08:24.40 | JJSheets | not that I think it'll change this current bug... |
08:24.55 | krka | nah, \t is not an issue |
08:25.10 | JJSheets | I didn't think so... |
08:25.56 | krka | hm, i think i might have an idea of what causes the unfinished string bug |
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08:26.49 | JJSheets | shoot me a diff and I'll test |
08:28.23 | krka | not sure yet |
08:28.51 | krka | damn it, that didn't work |
08:29.10 | krka | hm, or did it |
08:31.40 | nee|work | hm. As I still see droves of people who have performance issues with WoW under linux, I can only assume it's not ready yet : |
08:31.42 | nee|work | :( |
08:31.49 | JJSheets | lol |
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08:32.16 | ZealotOnAStick | any druid players here? |
08:32.21 | nee|work | ZealotOnAStick: me |
08:32.21 | cncfanatics | yo all |
08:32.26 | nee|work | hi cncfanatics |
08:32.36 | JJSheets | :) |
08:32.41 | ZealotOnAStick | For a feral druid, scryer or aldor? |
08:32.52 | cncfanatics | feral druid eh ? |
08:32.53 | *** join/#wowace Cartass (n=DEF@host86-139-32-20.range86-139.btcentralplus.com) |
08:33.08 | ZealotOnAStick | Well, I'm not going to level him as freaking resto. |
08:33.10 | cncfanatics | http://www.wowwiki.com/Comparison_of_Aldor_and_Scryer_rewards |
08:33.19 | cncfanatics | aldor rewards are 70 tho |
08:33.20 | ZealotOnAStick | I'm looking at that. |
08:33.21 | krka | JJSheets: my latest - diff to your own: http://kristofer.no-ip.info/~krka/tmp/indent.lua |
08:33.26 | cncfanatics | so if ur going resto at 70 it doesn't matter :p |
08:33.29 | ZealotOnAStick | I know the site. |
08:33.39 | ZealotOnAStick | It's not really clear which is more useful though in this case. |
08:33.43 | nee|work | ZealotOnAStick: feral and scryer |
08:34.01 | cncfanatics | i'd say scryer in the end for the enchant |
08:34.02 | nee|work | ZealotOnAStick: Mainly because my priest is Aldor already and I wanted to see the other area |
08:34.09 | cncfanatics | all the rest will be replaced eventualy |
08:34.20 | nee|work | ZealotOnAStick: I'm not much of a grinder/farmer, so I don't care much about the very high-reputation items |
08:34.31 | *** join/#wowace pastamancer (n=kyle@vostok.13th-floor.org) |
08:34.46 | nee|work | And I didn't see much difference anyway |
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08:39.03 | nee|work | quest-items and 5-man instance drops seem very good already |
08:39.06 | JJSheets | krka, that version works but still won't allow extra whitespace on the end. |
08:39.32 | cncfanatics | omg, metatables own ! |
08:39.33 | nee|work | So far the epic loot I've seen linked aren't huge upgrades, just, I think, upgrades for people who like to compare 1% increases in stats |
08:39.46 | JJSheets | I have reverted the padwithnewlines function, and now it is filling up constantly... or at least that's how it seems... |
08:40.32 | krka | JJSheets: yeah, i haven't found a good fix for that |
08:40.52 | krka | i think i may have to dig into the parser or something |
08:41.11 | Health | fantastic |
08:41.41 | krka | actually.. if it would be possible, it would be nice to know the byte values of the string looks like, right before and after the parsing, for an unfinished string |
08:41.42 | JJSheets | it added 1720 newlines to the end in about ten seconds at most. |
08:41.45 | JJSheets | lol |
08:41.55 | krka | just the last few bytes anyway |
08:42.03 | krka | to see what the parser generates |
08:42.21 | cncfanatics | is it safe to add metatables to an AceOO object ? |
08:43.05 | Wobin | possibly, possibly not =P |
08:43.09 | krka | it won't cause a nuclear strike or anything |
08:43.33 | JJSheets | the only way to win is not to play. |
08:43.33 | Wobin | I'd like to be able to -add- to a metatable |
08:43.43 | Wobin | Cause knowing is half the battle |
08:43.46 | JJSheets | lol |
08:44.04 | cncfanatics | Wobin |
08:44.09 | cncfanatics | AceOO is made for those -.- |
08:44.18 | cncfanatics | just declaring self:Add will do |
08:44.25 | cncfanatics | I need __index tho :p |
08:44.52 | cncfanatics | oh nvm |
08:44.54 | cncfanatics | misread from me :s |
08:45.21 | cncfanatics | anyone has a private wow server ? can't test any code atm :( |
08:45.27 | Industrial | .q cncfanatics |
08:45.28 | JJSheets | hah |
08:45.29 | Industrial | crap |
08:47.04 | JJSheets | krka, maybe we could do the padwith newlines code at the end of the indenteditbox and colorcodeeditbox functions just before setting the text? |
08:47.26 | JJSheets | though it doesn't look like that's the problem.... |
08:47.42 | JJSheets | damn I wish I knew this code better... |
08:47.49 | krka | me too :( |
08:47.59 | JJSheets | rofl you wrote it! :) |
08:48.07 | krka | could you try to dump the contents of the string before and after the parser have run? |
08:48.31 | krka | a long time ago! |
08:49.15 | krka | and also before color-stripping |
08:49.23 | JJSheets | color stripping? |
08:49.28 | krka | code, pos = lib.stripWowColorsWithPos(orgCode, pos) |
08:49.35 | JJSheets | ah |
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08:51.41 | krka | damn, this is hard to debug without wow :) |
08:52.54 | JJSheets | krka, just did a new empty edit box and started typing... I got out dlfkghjdl before the parser went crazy, beat the string up with a club, and violated it with about 706 newlines. Note, I did not type a single ' or " |
08:53.19 | mitch0 | :) |
08:53.23 | krka | ouch |
08:53.41 | JJSheets | I don't think this bug is easy even with WoW to fix. :) |
08:53.53 | krka | hm |
08:54.01 | krka | what do you mean "went crazy" |
08:54.04 | krka | just with newlines, right? |
08:54.15 | cncfanatics | ~seen ckknight |
08:54.43 | purl | ckknight is currently on #wowi-lounge (4h 26m 42s) #norganna (4h 26m 42s) #wowace (4h 26m 42s). Has said a total of 18 messages. Is idling for 2h 21m 33s, last said: 'try it out'. |
08:54.43 | ckknight | perhaps you should ask if I'm here, first |
08:54.43 | JJSheets | yes... 706 of them to be exact in no more then four seconds. |
08:54.44 | cncfanatics | oh lol, sry ckk :p |
08:54.58 | JJSheets | try it out... how apropo |
08:55.00 | cncfanatics | ckknight, is it safe to use setmetatable on an AceOO object ? :) |
08:55.03 | ckknight | no |
08:55.11 | ckknight | there's no reason to anyway |
08:55.14 | ckknight | why would you? |
08:55.21 | JJSheets | he wants to use an __index |
08:55.25 | JJSheets | I think... |
08:55.26 | cncfanatics | indeed :p |
08:55.54 | SunTiger | WHY ? |
08:56.01 | ckknight | then don't use AceOO |
08:56.20 | krka | so, it doesn't seem to be exclusive to unfinished strings then |
08:56.26 | krka | this is using the old style pad-function? |
08:56.27 | cncfanatics | ok ckknight :( damn |
08:56.50 | cncfanatics | tho, how does uiquery do it ? I'm pretty sure it uses an __index on its objects |
08:57.17 | JJSheets | yes the old style pad function, but not limited to unfinished strings now. the new pad function does not allow more than two newlines at the end so it doesn't go crazy. |
08:57.18 | ckknight | it doesn't use AceOO |
08:57.50 | krka | hm |
08:57.52 | Industrial | I can so see fb2 benefit from UIQuery |
08:57.58 | krka | how about if you dont use any padding function at all? |
08:58.10 | cncfanatics | Industrial, agree :) |
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08:59.08 | nymbia | is it just me or does curse keep making it harder and harder to upload a new version |
08:59.26 | mitch0 | <repeat>is it OK to overwrite PetActionBar:Show() to do a NOP if some flag is set? is it even possible? </repeat> |
09:00.20 | krka | ok, using the old style padding - can you check what stringbyte(code, len) is? and also, what's at len - 1 |
09:00.24 | JJSheets | krka, after commenting the two calls to padwith, the system adds no newlines at all... maybe enable one but not the other? |
09:00.36 | krka | maybe there's some other magic character added |
09:00.44 | krka | like a 0, or a \r or whatever |
09:00.58 | krka | or maybe len - 1 should be considered the last character |
09:01.16 | JJSheets | krka, will try... this is gonna plow through my DEFAULT_CHAT_FRAME... heheheheh |
09:01.28 | krka | yeah |
09:01.48 | cncfanatics | ckknight, any way to have a default function called with AceOO then if none exist ? |
09:01.52 | JJSheets | want me to put the check at the beginning of the function?> |
09:02.00 | ckknight | not going to happen |
09:02.08 | krka | AddMessage(stringbyte(code, len) .. ", " .. stringbyte(code, len - 1)) |
09:02.08 | cncfanatics | why not ? :( |
09:02.17 | krka | something like that inside the pad-function should be ok |
09:02.19 | ckknight | because it doesn't belong in AceOO |
09:02.23 | krka | at the beginning |
09:02.41 | ckknight | it's meant to be a rigid system |
09:02.47 | krka | kinky! |
09:03.06 | krka | <TheTodd>You know what else is rigid?</TheTodd> |
09:03.14 | cncfanatics | ok, I'm stuck with my coding then though, need to find a way around, thanks for helping ckk :) |
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09:04.40 | JJSheets | krka, first line reports 10, 114, all other lines after report 10, 10, newlines. |
09:05.24 | NightHawkTheSane | man, romulo and julianne sucks |
09:05.36 | Health | Who's your daddy! |
09:05.40 | JJSheets | wtf is romulo and julianne? |
09:05.45 | krka | JJSheets: hm, then it should work |
09:05.47 | binder | hmm |
09:06.05 | NightHawkTheSane | opera event in kara |
09:06.16 | JJSheets | ah |
09:06.22 | binder | how do I get rid of my mini-map icon for my world map, it's annoying |
09:06.35 | Health | NightHawkTheSane: They took us some time to kill. |
09:06.37 | Health | He's so gay. |
09:06.41 | Health | That voice! |
09:06.46 | NightHawkTheSane | lol, yeah |
09:07.08 | NightHawkTheSane | the problem tonight was that we just couldnt keep our tank on romulo up :\ |
09:07.52 | NightHawkTheSane | but it was late and we were all tired, so *shrug* |
09:08.13 | Health | NightHawkTheSane: You really need to have his buff dispelled asap |
09:08.19 | Health | without his buff he's easy... |
09:08.20 | NightHawkTheSane | *nod* |
09:08.31 | Health | Cleanse the poison and keep romulo dispelled |
09:08.33 | NightHawkTheSane | that may have been part of it, i'm not sure. we did only have one mage, though |
09:08.47 | Health | His buff is magic. |
09:08.56 | Health | But you meant for counterspell? |
09:09.07 | NightHawkTheSane | er, yeah, one mage and one priest, for dispell/spellsteal, etc. |
09:09.08 | nymbia | mage, priest, or shaman will deal with the buff nicely |
09:09.26 | cncfanatics | what does the buff do ? |
09:09.37 | NightHawkTheSane | like i said, i'm not sure, i wasn't paying close attention, i'm a warrior so. *shrug* :P |
09:10.06 | krka | JJSheets: ok, try only dumping that info before the lines that return a modified string, and true? |
09:10.35 | Health | cncfanatics: http://thottbot.com/?sp=30841 |
09:10.40 | JJSheets | krka, maybe we should add the padwith newlines somehow after the call to indentEditBox within colorCodeEditbox? |
09:10.45 | cncfanatics | thanks Health |
09:10.56 | Arrowmaster | the buff increase holy damage done and gives spell haste i think |
09:11.14 | JJSheets | this smells like a recursion error, and thats the obvious recursion, especially since it keeps adding newlines. |
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09:11.50 | krka | hmm |
09:11.51 | cncfanatics | melee haste only |
09:11.57 | cncfanatics | not worth it to let a mage spellsteal |
09:12.05 | krka | i'll take a look at it |
09:12.08 | JJSheets | k |
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09:13.53 | Wobin | =( |
09:14.14 | krka | heh... i found a bug :) |
09:14.17 | Health | cncfanatics: spellsteal on her buff instead... |
09:14.17 | krka | linebreak is not defined |
09:14.44 | cncfanatics | spellsteal ain't cheap Health |
09:14.50 | cncfanatics | not worth spending 700 mana to get melee haste :p |
09:14.58 | cncfanatics | rather let a shaman remove it for 100 mana |
09:15.03 | Health | cncfanatics: What I meant was that Julianne has a simular buff too |
09:15.14 | cncfanatics | oh |
09:15.14 | Health | But for casters |
09:15.21 | NightHawkTheSane | juliannes buff is spell haste and spell damge |
09:15.28 | krka | JJSheets: add local linebreak = stringbyte("\n") before the padding function, if not already done |
09:15.44 | NightHawkTheSane | and we didnt have any shaman, so :P |
09:15.56 | art3mis | no shaman? |
09:16.00 | art3mis | thats just spooky |
09:16.03 | cncfanatics | how long the buff last ? |
09:16.07 | art3mis | thats like not having enough hunters |
09:16.16 | cncfanatics | NightHawkTheSane, don't tell me ur alliance ? |
09:16.20 | NightHawkTheSane | yes |
09:16.23 | Health | "Holy damage dealt is increased by 50%. Spell casting speed is increased by 50%. for 10 sec." |
09:16.29 | Health | Only 10 sec. |
09:16.30 | cncfanatics | :o |
09:16.35 | cncfanatics | still worth stealing |
09:16.44 | NightHawkTheSane | its worth stealing so -she- doesnt have it :P |
09:16.45 | vodrin | shame its holy =p |
09:17.00 | krka | holy damage buffs, batman! |
09:17.06 | NightHawkTheSane | krka: lol. |
09:17.18 | Wobin | O.O |
09:18.23 | cncfanatics | the best buff yet stealing is the fire armor one in mechanar tho |
09:18.35 | *** join/#wowace ArcaneTrickster (n=Miranda@adsl-62-167-48-64.adslplus.ch) |
09:18.45 | nymbia | haha |
09:18.45 | ArcaneTrickster | morning |
09:18.50 | nee|work | hi ArcaneTrickster |
09:18.55 | cncfanatics | hi ArcaneTrickster |
09:18.59 | nymbia | especially on heroic cncfanatics |
09:19.05 | cncfanatics | nymbia, will get me pawned :p |
09:19.10 | nymbia | ticks for 2500 |
09:19.20 | cncfanatics | nymbia, mobs oneshot me ? :( |
09:19.28 | cncfanatics | (never done it, I want to know :p) |
09:19.31 | nymbia | cncfanatics: minor details. |
09:19.45 | cncfanatics | ! |
09:19.50 | nymbia | cncfanatics: the casters dont hit much harder on heroic |
09:20.05 | cncfanatics | never done heroic heh |
09:20.13 | cncfanatics | new server, sucky guilds |
09:20.23 | ArcaneTrickster | <- is evil chattin while he should be working ;) |
09:20.30 | NightHawkTheSane | ive only done heroic slave pens so far, but yeah, the casters there hit like pussies |
09:21.00 | cncfanatics | NightHawkTheSane: with a firemage in your party the casters won't cast at all |
09:21.04 | cncfanatics | got 2 spellinterrupts :p |
09:21.10 | JJSheets | krka, fixed |
09:21.21 | JJSheets | wait... |
09:21.27 | JJSheets | what the heck... |
09:21.42 | NightHawkTheSane | unless they just chain cast, or are immune to interrupts, i find shield bash does a fair job |
09:21.53 | JJSheets | it's adding newlines but at a much reduced rate... |
09:22.07 | ArcaneTrickster | are there any news on KCI2? |
09:22.08 | JJSheets | let me test to find out when it happens... |
09:22.17 | vodrin | can drain tank casters easy ^^ |
09:22.44 | krka | yeah, dump the times when it's actually adding |
09:22.56 | cncfanatics | gimme online wow servers |
09:22.56 | cncfanatics | damnit |
09:23.08 | JJSheets | ah the joys of aspirating carrot... my nose never felt so orange... |
09:23.24 | Health | Mount speed increase caps at 10%? |
09:24.02 | NightHawkTheSane | well, increased by 10% yes |
09:24.19 | krka | JJSheets: try this: AddMessage(table.concat({string.byte(str, len - 10, len)})) |
09:24.31 | JJSheets | righty righty |
09:24.34 | krka | (pseudo-working code) |
09:24.48 | krka | actually, add a seperator to table.concat :) |
09:25.11 | krka | DEFAULT_CHAT_FRAME:AddMessage(table.concat({string.byte(code, len - 10, len)}, ", ")) |
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09:27.31 | nee|work | ArcaneTrickster: some peopel are using it already, but ut is not done yet. |
09:27.34 | Oridan | morning |
09:27.35 | nee|work | *but it |
09:27.37 | nee|work | hi Oridan |
09:27.48 | JJSheets | everybody just a tip, don't exhale while swallowing carrots... you'll regret it for at least ten minutes afterward... |
09:28.29 | cncfanatics | lol JJSheets |
09:29.39 | JJSheets | krka, it seems to have stuck on having 124, 114 at the end |
09:30.18 | Teomyr | hm... my server seems to have good case fans |
09:30.27 | ArcaneTrickster | i know that it is in the svn already ;) but i am more waiting for a stableish release for wau ;) don't have an svn client installed atm |
09:30.34 | Teomyr | it survived two days without a working CPU fan |
09:30.52 | NightHawkTheSane | JJSheets: wow, thanks for that. you know, i was just eating carrots and taking deep breaths at the same time. thank god you said something. :) |
09:31.02 | JJSheets | lol |
09:31.04 | nymbia | haha |
09:31.24 | JJSheets | god, I don't know how or why I did it, but it really sucks... |
09:32.32 | cncfanatics | hmmm, anyone has an oppinion ? I'm hesitating wether groups in FlexBar2 should be able to have a name or just an id |
09:33.11 | nevcairiel | names is always good for the stupid users |
09:33.11 | JJSheets | krka, it ends with 124, 114 with both an unfinished ' and " |
09:33.27 | cncfanatics | nevcairiel, true :p |
09:33.30 | cncfanatics | will use names then |
09:34.18 | JJSheets | names are the best but can be difficult to manage right. |
09:34.30 | JJSheets | not too difficult though. |
09:35.06 | cncfanatics | JJSheets, already managed to have the possibility to name every button, so groups shouldn't anoy too much :p |
09:35.22 | JJSheets | krka, it also put some 32, 32 pairs in there... |
09:35.38 | JJSheets | cncfanatics, probably not then. :) |
09:35.48 | krka | hm |
09:35.57 | krka | only bugs on unfinished strings now? |
09:36.03 | JJSheets | yes. |
09:36.18 | krka | and it ends with ' and " values, even though those are not visible in the source? |
09:36.52 | JJSheets | if 124 and 114 are ' and " then yes. they are not visible, and they end on that consistently. |
09:37.29 | JJSheets | if I type in the ' character: |
09:37.49 | JJSheets | 102, 102, 102, 102, 55, 55, 39, 10, 10, 124, 114 |
09:38.00 | cncfanatics | hmmm, does tinsert react well on tinsert(table, nil, value) ? |
09:38.09 | JJSheets | 102, 102, 55, 39, 10, 10, 10, 10, 124, 114 |
09:38.24 | krka | ah... it's the trailing color code! |
09:38.26 | krka | i see |
09:38.27 | krka | |r |
09:38.43 | JJSheets | lol |
09:38.46 | krka | i think the bug has been properly identified |
09:38.55 | JJSheets | cool. :) |
09:38.59 | krka | thanks! |
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09:39.06 | krka | now to produce a nice fix |
09:39.06 | nevcairiel | any warlocks here? |
09:39.15 | Nargiddley | yeah |
09:39.48 | nevcairiel | i need a good demo build for leveling 58-70 |
09:39.48 | nevcairiel | :D |
09:40.58 | NightHawkTheSane | yay, netsplit! |
09:40.59 | cncfanatics | demo ? |
09:40.59 | Nargiddley | demo is pretty straight forward |
09:40.59 | ArcaneTrickster | demonology i suppose ;) |
09:40.59 | JJSheets | yes demo is demonology |
09:40.59 | nevcairiel | i tried my old affliction build, but i generally die because i have nothing to tank and aggro alot :D |
09:40.59 | Nargiddley | i'll get my current (64) one up if you want |
09:40.59 | nevcairiel | and i have like 3k hp |
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09:40.59 | nevcairiel | yes its a underequiped twink :P |
09:40.59 | cncfanatics | 3k hp at 58 ? |
09:41.03 | nevcairiel | yeah with imp |
09:41.06 | cncfanatics | omg |
09:41.17 | cncfanatics | my 39 lock has nearly that much |
09:41.22 | nymbia | lol |
09:41.23 | nevcairiel | mostly "old-world" greens |
09:41.25 | JJSheets | heh |
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09:41.32 | nevcairiel | i didnt bother to get instance items |
09:41.47 | cncfanatics | u sure u ain't walking naked ? |
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09:42.15 | JJSheets | haha |
09:42.15 | nevcairiel | its getting better now :P i finally got to 58 and can get outland quest items, so no worries :D |
09:42.54 | krka | JJSheets: i came up with a nasty hack now :) |
09:43.02 | nevcairiel | http://www.wowhead.com/?talent=IV0bZ0gIzhizcxstxx0z |
09:43.05 | nevcairiel | thats what i build |
09:43.13 | JJSheets | if it works it's not a hack. ;) |
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09:44.30 | Nargiddley | i'd drop imp funnel for demonic aegis, and went with imp hs over vw. seems fine otherwise |
09:45.23 | cncfanatics | local GroupName = table.insert(self.Groups, Name, ObjList); will this work if Name is nil ? |
09:45.54 | JJSheets | no clue... try it and see. :p |
09:45.54 | krka | JJSheets: my latest - diff to your own: http://kristofer.no-ip.info/~krka/tmp/indent.lua |
09:46.20 | ckknight | no, cncfanatics |
09:46.26 | ckknight | nor will it return anything |
09:47.03 | [Ammo] | I use this at 70 Nevc: http://www.wowhead.com/?talent=NEMMiRfkVtbocxM0I |
09:47.06 | [Ammo] | imba 5 man build |
09:47.21 | nevcairiel | yeah i want to go affliction again with 70 |
09:47.33 | [Ammo] | it's bit of a weird build |
09:47.35 | cncfanatics | ckknight, I was convinced tinsert returned the index of the new value, damn |
09:47.38 | [Ammo] | but it works ery well |
09:48.40 | nevcairiel | i am affliction right now, but fearing the mobs all the time so i dont die mostly kills me |
09:48.48 | nevcairiel | so i wanted to spec demo for some tank |
09:49.03 | nevcairiel | plus i never tried the felguard yet |
09:49.06 | JJSheets | krka, like I said, it's not a hack, it's a fix. |
09:49.16 | JJSheets | 100% bug killed. |
09:50.24 | cncfanatics | fel armor = imba |
09:50.24 | cncfanatics | I wish you could steal friendly spells |
09:50.26 | nevcairiel | fel armor was what increased your healing and stuff right? |
09:50.30 | [Ammo] | yeah |
09:50.33 | [Ammo] | it pwns with affliction |
09:50.45 | Nargiddley | it pwns with anything |
09:50.45 | Nargiddley | :D |
09:50.46 | [Ammo] | did a steamvaults run with my lock friends |
09:50.50 | [Ammo] | friend I mean |
09:50.55 | [Ammo] | 2 locks, 1 hunter, warrior, priest |
09:51.06 | [Ammo] | dot stuff up and use drainlife to nuke it :p |
09:51.09 | harl|Acheron | i wish i could completelay hide in shadhows. |
09:51.17 | Health | lol! a warrior! |
09:51.21 | cncfanatics | I did SL yesterday: 3 firemages, a resto shammy and a tank |
09:51.26 | [Ammo] | or when facing squishy casters |
09:51.29 | [Ammo] | spam seed of corruption |
09:51.29 | cncfanatics | we did the place is 43 minutes, normal mode |
09:51.44 | [Ammo] | took us an hour or so |
09:51.52 | cncfanatics | steamvault is easy :p |
09:51.54 | [Ammo] | seed of corr spam -> 1500 dps :p |
09:51.55 | Health | slack |
09:52.20 | nevcairiel | i bet they nerf seed of corruption |
09:52.26 | nevcairiel | its way too powerful |
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09:52.37 | Arrowmaster | they already did |
09:52.38 | [Ammo] | it's very situational |
09:52.49 | [Ammo] | but it owns with multiple locks there |
09:53.00 | Arrowmaster | was an undocumented 2.0.7 change |
09:53.07 | cncfanatics | what did they do to it ? |
09:53.14 | Arrowmaster | "Seed of corruption cannot proc off of its own damage. It used to go off when another seed exploded. Now it doesnt react to other seeds. Shadowfury and rain of fire work to proc them though." |
09:53.29 | cncfanatics | :o |
09:53.35 | cncfanatics | chain reaction nerfed |
09:53.37 | cncfanatics | too bad |
09:53.39 | [Ammo] | didn't notice that last night |
09:53.41 | krka | JJSheets: cool, then the next release will really be somewhat useful, it seems |
09:53.43 | Arrowmaster | still goes off on death though |
09:53.54 | [Ammo] | then again we had a hunter shotting as well |
09:54.14 | Arrowmaster | yeah in a group chain reactions are still easy to get |
09:54.27 | JJSheets | krka, thanks so much for debugging this without even wow access, I'd go nuts for sure. :) |
09:54.42 | krka | you did most of the debugging for me |
09:55.07 | [Ammo] | I don't play enough |
09:55.14 | [Ammo] | still don't have my erotic keys |
09:55.18 | CIA-17 | 03mok * r28629 10GemList/GemList.toc: |
09:55.18 | CIA-17 | GemList: |
09:55.18 | CIA-17 | - more TOC Metadata |
09:55.41 | JJSheets | lol I did information finding, not debugging. I understand only the functions to hook stuff in perfectly, the rest is Greek to Me(tm) |
09:55.44 | krka | code = stringgsub(code, "|r\n\n$", "|r") |
09:55.47 | krka | that's a better fix |
09:56.13 | krka | it _could_ at some points remove it when it shouldn't, but atleast the |r is kept then |
09:56.24 | JJSheets | want me to test? |
09:56.25 | krka | i.e. when the | is escaped |
09:56.43 | krka | probably not necessary |
09:57.03 | JJSheets | I'm curious anyway... we'll see.... |
09:57.03 | mitch0 | krka: why do you need to strip the line endings? |
09:57.13 | krka | if you're currently using the version i put up a few minutes ago, try inputting |r\n\n in the editbox |
09:57.18 | krka | that is, type |r, and then two enters |
09:57.25 | mitch0 | krka: if it's too long, and don't feel like it, don't bother with the explanation :) |
09:57.26 | JJSheets | will do |
09:58.04 | krka | short explanation: otherwise inputting an unfinished string will keep adding newlines |
09:58.09 | ckknight | why cdon't Cartographer notes fade out anymore? |
09:58.24 | ckknight | on the minimap |
09:58.47 | Industrial | yeah |
09:58.51 | mitch0 | krka: hm |
09:59.00 | JJSheets | krka, the version you sent doesn't have any probelms when I type in |r\n\n |
09:59.06 | krka | long explanation: an unfinished string generates the code |r at the end... then i add \n\n to ensure that the last two chars are newlines... then on the next iteration, it strips off |r, so the \n\n gets included with the unfinished string |
09:59.20 | krka | so we have \n\n|r\n\n instead |
09:59.21 | krka | et.c. |
09:59.32 | krka | JJSheets: that's good to know |
09:59.46 | mitch0 | what is an unfinished string? |
09:59.48 | krka | let me know if there's anything else that needs to be fixed |
09:59.55 | krka | local s = "unfinished |
10:00.27 | mitch0 | are you writing a lua parser in lua or what? |
10:00.39 | *** join/#wowace Onin (n=hannesni@81-236-244-49-no28.tbcn.telia.com) |
10:00.39 | krka | i wrote one several months ago, yes |
10:00.47 | JJSheets | krka, I'm getting some sleep now, but I think you can leave it as is, I don't think there's a need to make that last change in the stringsub call. |
10:00.59 | krka | JJSheets: it doesn't really hurt to have it though |
10:01.05 | krka | and i feel better if i have it there :) |
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10:01.22 | krka | i'll upload a new version to wowace in a bit then |
10:01.24 | mitch0 | krka: and some mod actually needs that? |
10:01.36 | mitch0 | what addon is this btw |
10:01.38 | JJSheets | mitch0, Omnibus is an in game text editor |
10:01.42 | krka | mitch0: some developers like to have it |
10:01.49 | JJSheets | other addons use it too |
10:02.02 | JJSheets | Omnibus is not, however, limited in scope of Lua editing. |
10:02.04 | Onin | not sure if this is the place to ask for this but; are there any druid stun/timer addon that works for 2.0 wow atM? |
10:02.15 | *** join/#wowace FISKER_Q (i=blah2@85.24.17.250) |
10:02.32 | mitch0 | Onin: just a wild guess: nature enemy castbar? |
10:02.48 | cncfanatics | Onin: Chronometer |
10:03.00 | mitch0 | krka: so basically you do syntax coloring, but that somehow borked on unfinished strings, right? |
10:03.05 | Onin | mitch0: seems just like a casting bar |
10:03.14 | Onin | cncfanatics: thx I'll check it out:D |
10:03.15 | cncfanatics | Onin: http://www.wowace.com/files/Chronometer/Chronometer-r28401.1.zip |
10:03.24 | Onin | <3 |
10:03.25 | JJSheets | mitch0, yes, but we just fixed the bug. :) |
10:03.42 | mitch0 | yeah, that I saw :) |
10:03.46 | JJSheets | it now colorizes and autoindents |
10:03.52 | cncfanatics | krka, could an ingame lua editor benifit from that ? : |
10:03.57 | JJSheets | in beauteous fashion... |
10:04.01 | mitch0 | and why do you need the 2 newlines at the end? |
10:04.06 | JJSheets | lol |
10:04.16 | JJSheets | for really long saved scripts. |
10:04.18 | mitch0 | (sorry for asking so much, but I don't want to work :) |
10:04.22 | JJSheets | hahaha |
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10:04.33 | cncfanatics | JJSheets, is there a lua editor using it around ? if so link me :p |
10:05.10 | JJSheets | cncfanatics, Omnibus... available on the Ace SVN, and in a sec I'm gonna commit this latest version. |
10:05.18 | mitch0 | oh well, back to some debugging, thanks for the chat :) |
10:06.00 | mitch0 | (btw, speaking about annoying disturbances, I had to port to daranassus yesterday to do my AH business as in SW and IF I got constantly spammed for water and portal... :() |
10:06.11 | JJSheets | lol |
10:06.12 | krka | basically, there's a bug in blizzard editboxes that really fucks up rendering if there aren't a few newlines at the end, for long scripts |
10:06.26 | krka | i believe it was AnduinLothar who came up with the fix |
10:06.32 | krka | i noticed the bug several months ago |
10:06.53 | cncfanatics | that bug has been noticed ever since flexbar was released |
10:06.59 | cncfanatics | it was a major anoyane in its script editor |
10:07.01 | krka | i see |
10:07.04 | cncfanatics | anoyance* |
10:07.04 | krka | makes sense |
10:07.30 | JJSheets | krka, toc version is 20003 now. |
10:07.31 | krka | JJSheets: seen this? http://www.wowinterface.com/downloads/info4895-ForAllIndentsAndPurposes.html#cmnt25365 |
10:07.37 | krka | the top comment is a bug report |
10:07.43 | cncfanatics | JJSheets, would you mind if I used a forked version of onmibus as script editor for flexbar2 ? |
10:07.46 | krka | is that something you've experienced too? |
10:07.52 | krka | JJSheets: thanks, i'll update that too |
10:08.42 | JJSheets | krka, I almost never paste into it... I'll test it out and see what happens tomorrow. |
10:08.56 | mitch0 | btw, I read on wowwiki in the SetMacro() or NewMacro() or whatever API docs that you should be careful about it as you could create more macros than could be displayed, but it's not clear if they'll just be invisible but functional macros, or they'll bork the system somehow. anyone knows something about it? |
10:08.59 | krka | maybe i'll wait a bit with releasing to see if that bug can be fixed too |
10:09.31 | JJSheets | cncfanatics, it would probably be better if you just made Omnibus an optional or required dependency... but fork it all you want if you do all the work. :p |
10:09.35 | *** join/#wowace Sairen (n=Miranda@p549E634E.dip.t-dialin.net) |
10:09.38 | krka | maybe i could just add a delay so it doesn't recolor until text entry has stopped |
10:09.41 | *** join/#wowace Andalia (i=xx@p54ACBBD0.dip0.t-ipconnect.de) |
10:09.54 | cncfanatics | JJSheets, I never used it, how does it work actualy ? |
10:10.04 | cncfanatics | can you save multiple scripts at once and select which one to edit ? |
10:10.24 | JJSheets | cncfanatics, yes... it also supports scripts run on login/reloadui |
10:11.22 | cncfanatics | JJSheets, its possible to add scripts into that list from outside ? |
10:11.29 | cncfanatics | if so, I'll put it in optional depencies and use it that way |
10:11.37 | JJSheets | it supports multiple tags per pag, with each tag having a different font/size, and each tag also defines how the page is executed, and how it is shown, thus lua tagged pages enable and disable syntax highlighting. |
10:12.00 | JJSheets | cncfanatics, I'll check and see how easy it is, and add in a simple function if it isn't already possible. |
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10:12.23 | sbu | morning :) |
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10:13.12 | CIA-17 | 03jjsheets * r28630 10Omnibus/ (Omnibus.lua indent.lua): Omnibus: latest and greatest version of For All Indents and Purposes, which fixes all lua highlighting and indenting issues I've ever experienced. |
10:13.23 | krka | JJSheets: how does this sound? simply use OnTextChanged to listen for changes, then use an OnUpdate to figure when it has idled for a frame or two, and _then_ recolor it? |
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10:15.14 | JJSheets | krka, does an editbox have an onupdate? |
10:15.34 | krka | i was thinking i'd create my own frame for that |
10:15.44 | krka | buy yes, all frames have onupdate |
10:15.47 | krka | even editboxes |
10:16.37 | krka | hm, probably better to use the editbox own onupdate |
10:16.38 | ArcaneTrickster | well i will leave the chan for a while ;) cu all later i think |
10:16.41 | *** part/#wowace ArcaneTrickster (n=Miranda@adsl-62-167-48-64.adslplus.ch) |
10:17.28 | JJSheets | krka, code it up and we'll test it tomorrow, I gotta get some sleep :) |
10:17.50 | JJSheets | night/morning/whatever-the-heck-it-is-there ya'll! |
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10:19.19 | *** join/#wowace zoktar (i=zoktar@c83-249-29-69.bredband.comhem.se) |
10:19.37 | zoktar | any way to get the icon back on ocb ? the one on the side of the castbar |
10:19.57 | cncfanatics | JJSheets, cheers :) |
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10:25.27 | NightHawkTheSane | ... okay, question. SEveral of my addons refuse to stay turned off when i disable them in the addons list in the char select screen. wtf? |
10:27.22 | harl|Acheron | same here, but that's because all my chars use the same directory, lol.. |
10:35.35 | evl | ParserLib and Parser-3.0, are they identical or is parser-3.0 replacing ParserLib? |
10:35.46 | ckknight | not identical |
10:35.59 | ckknight | they're different... |
10:36.05 | ckknight | I wrote Parser-3.0 |
10:36.23 | evl | Maybe SCL should use that instead? |
10:36.26 | Industrial | ohnoes, ckknight wrote Parser-3.0! |
10:36.32 | Industrial | dun dun DUN! |
10:36.45 | ckknight | evl: maybe. Big difference is API |
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10:36.51 | ckknight | it's much saner, imho |
10:37.02 | evl | I hate to say it but it sucks with two libraries that do the "same" thing |
10:37.14 | Industrial | dsicuss, merge, delete one of them, profit! |
10:37.19 | evl | yes! |
10:37.22 | evl | profit and punani for all |
10:37.38 | Industrial | aiit brara \o/ |
10:37.42 | Industrial | brada* |
10:38.14 | grzesieq | any brits here? |
10:38.16 | evl | Sounds like a nice evening project, making a Parser-3.0 patch for SCL |
10:38.37 | Industrial | grzesieq: dutch, close enough? :P |
10:38.43 | grzesieq | dunno |
10:38.58 | grzesieq | just wanna know if Craig G is a well known rapper :P |
10:39.20 | grzesieq | wtf |
10:39.24 | grzesieq | he aint british |
10:39.27 | grzesieq | nvm :P |
10:39.28 | evl | http://en.wikipedia.org/wiki/Craig_G |
10:39.49 | evl | * Wikipedia's Burst of Knowledge critically hits you for *1337* |
10:40.08 | Industrial | :p |
10:40.41 | grzesieq | funno |
10:40.44 | grzesieq | funny* |
10:40.58 | grzesieq | a hip hop legend on a polish track :) |
10:41.03 | evl | :) |
10:41.41 | Industrial | you know whats funnier? |
10:41.47 | grzesieq | what is? |
10:42.00 | evl | ckknight: I have to agree parser-3.0 from a glance looks a bit cleaner being a mix in and all |
10:42.16 | Industrial | mr Akon in a dutch song with maroc-dutch rappers singing about how bad ass they are in the amsterdam ghetto (nonexistant, little boy's dream i guess) |
10:42.19 | ckknight | well, it's the filter system that's nice |
10:42.30 | [Ammo] | hmm what filter would I need for begins to cast stuff? |
10:42.32 | grzesieq | hehe |
10:42.39 | [Ammo] | I can't find it in the wiki docs |
10:42.41 | Industrial | http://en.wikipedia.org/wiki/Akon |
10:42.42 | grzesieq | akon's real name pwns |
10:43.17 | grzesieq | http://asfalt.pl/ check the second song in the player |
10:43.48 | Industrial | well im not really into that kind of music >_> |
10:43.51 | Industrial | industrial ftw :p |
10:43.52 | evl | Industrial: Akon is the fucking worst artist in the entire world |
10:43.59 | Industrial | zing :D |
10:43.59 | evl | Akon needs to be impaled on a tractor |
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10:49.38 | *** join/#wowace IRCkoning (n=wouter@82-170-73-118.dsl.ip.12move.nl) |
10:49.48 | IRCkoning | hi there |
10:49.50 | IRCkoning | Bonjourr |
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10:51.28 | jjb_ | mahlzeit |
10:52.09 | IRCkoning | german |
10:52.25 | Industrial | nee kaaskop :D |
10:52.32 | nee|work | evl: I'm not sure if you got the message last time, but for some reason, Scavenger shows 0.00g evertime it sells something, regardless of value. |
10:52.33 | Industrial | but please, in english:3 |
10:52.35 | IRCkoning | whhahah |
10:52.38 | IRCkoning | lekker |
10:52.43 | evl | neenee: just fixed that :) |
10:52.43 | jjb_ | enjoy your meal |
10:52.52 | evl | neenee: it divided copper by 10000 instead of 1000 |
10:53.16 | jjb_ | better? |
10:53.31 | nee|work | evl: okidoki :) |
10:53.42 | nee|work | evl: I'll try it out when I get home. Thanks :) |
10:54.47 | *** part/#wowace IRCkoning (n=wouter@82-170-73-118.dsl.ip.12move.nl) |
10:54.51 | nee|work | updated it now instead, I'll try it out when I get home :) |
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11:05.41 | Ominous | what is a good ace2 casting bar |
11:06.59 | nee|work | oCB |
11:07.02 | nee|work | from fuxsake.net |
11:07.45 | harl|Acheron | rofl |
11:08.00 | nee|work | I'm not kidding though :) |
11:08.06 | nee|work | http://fuxsake.net/f18-otravi_CastingBar.html |
11:08.24 | haste | it won't be ace2 for long tho', so if you deeply need it as Ace2, go use CBRipoff |
11:08.44 | nee|work | It's changing to something else? |
11:09.29 | haste | it was changed to nothing a while ago |
11:09.50 | *** join/#wowace CIA-18 (i=cia@cia.navi.cx) |
11:09.52 | nee|work | I see. |
11:09.56 | haste | and a while after that it was changed to use Dongle |
11:10.03 | nee|work | oki |
11:10.07 | harl|Acheron | i knew you weren't |
11:10.25 | nee|work | Ah well, I don't mind it's not Ace, it works for me :) |
11:10.26 | harl|Acheron | i just had to laugh though |
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11:25.54 | binder | ~just wow |
11:26.02 | binder | http://www.thebinder.net/wtf/master.jpg |
11:28.37 | nee|work | atsw seems quite nice |
11:28.58 | binder | had mats for 40 onlsaught |
11:29.04 | binder | ended up making 61 |
11:30.02 | jjb_ | 4 at once? |
11:30.14 | nee|work | anyone can get lucky :) |
11:30.17 | jjb_ | i made master of transmute |
11:30.27 | jjb_ | and the first time i got 2 primal mights |
11:30.42 | jjb_ | the next 2-3 weeks only 1 |
11:30.59 | jjb_ | but i can't change anymore, or? |
11:31.09 | binder | nope |
11:31.13 | binder | what do you think |
11:31.25 | arduran | except if you learn alchemie new ;-) |
11:31.29 | binder | http://www.thottbot.com/?sp=28540 |
11:31.32 | binder | what's that good for? |
11:31.47 | jjb_ | i got all receipes befor TBC |
11:31.52 | jjb_ | all flasks |
11:32.01 | binder | that's a discovery one |
11:33.16 | jjb_ | you got it? |
11:34.43 | nee|work | I'm nothing yet and am not sure what to go with yet. |
11:35.23 | jjb_ | i discovered this only :) http://www.thottbot.com/?i=60009 |
11:38.08 | nee|work | expensive potion, but nice ;) |
11:38.16 | nee|work | situational though |
11:38.30 | Groll | does ace have any lootlink addon? |
11:39.00 | nee|work | kci_items can do that |
11:39.13 | Groll | hmm ok i'll look at it |
11:39.16 | nee|work | Though, if you want something light-weight, try Linkerator, by Gazmik Fizzwidget |
11:39.24 | Groll | k thx |
11:39.32 | binder | can you discover potions making elixirs? |
11:39.36 | nee|work | http://fizzwidget.com/linkerator/ |
11:39.47 | nee|work | binder: I think you can discover any alchemy recipe |
11:39.47 | binder | need to find a discovery site |
11:40.35 | vodrin | anyone got that ace function handy which gives info on the frame mouse is over |
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11:43.22 | mitch0 | is there a mod that displays "hidden" reputation gains? |
11:43.48 | nee|work | binder: http://forums.worldofwarcraft.com/thread.html;jsessionid=03712217A9415779F7FCAA6E1AAC90E6?topicId=73518091&sid=1&pageNo=1 |
11:44.19 | mitch0 | like, I just read that turning in some aldor/scryier stuff 1by1 instead of 10 at a time, it also boosts jour sha'tar rep, but that's not normally displayed in teh log |
11:45.19 | nee|work | mitch0: It's either true or it isn't. Ask the person who posted what you read. |
11:45.46 | mitch0 | nee|work: it's not the point wether it's true or not :) |
11:46.03 | mitch0 | I'd like to see these "hidden" repu gains |
11:46.25 | mitch0 | like, I dunno, is it normally displayed when you kill trash in instances that give small amount of reputation? |
11:46.50 | cladhaire | no |
11:46.53 | cladhaire | its not displayed at all |
11:47.10 | nee|work | Mik's Scrolling Battle Text shows that though, the +5/+10/+15 |
11:47.13 | mitch0 | cladhaire: but is there an addon that display's that? |
11:47.19 | cladhaire | not that im' aware of |
11:47.30 | cladhaire | like in AV, when you gain 25 org rep for a worlf turnin, you also get some small amount of rep for all other alliance factions |
11:47.32 | mitch0 | hm. I have MSBT, but I didn't notice that |
11:47.38 | phyber | it would be possible to make one, but it wouldn't be nice. since the UPDATE_FACTION doesn't tell you which faction was updated. |
11:47.39 | cladhaire | well there's no event for it |
11:47.43 | nee|work | At least, when I kill ogres in Nagrand, I get +10 Kurenai rep |
11:47.47 | nee|work | And it shows that |
11:47.48 | phyber | oh, hidden one doesn't generate UPDATE_FACTION? |
11:47.52 | cladhaire | so unless they're using some nastiness to track the reputation and re-scan after a rep change |
11:47.55 | cladhaire | no |
11:47.58 | phyber | ouch |
11:48.02 | cladhaire | there's no event for it as far as i can tell |
11:48.11 | cladhaire | Basically, to make an addon |
11:48.17 | cladhaire | you need to watch the last rep gain you had |
11:48.21 | cladhaire | and track ALL reputations in the system |
11:48.31 | mitch0 | that doesn't sound too terrible, though |
11:48.32 | cladhaire | then on the next reputation gain, compare ALL of them, and show the difference |
11:48.36 | cladhaire | no, it shouldn't be, |
11:48.39 | mitch0 | lot worse is happening in random addons already |
11:48.40 | cladhaire | and its easily tested |
11:48.51 | cladhaire | i.e. through AV |
11:49.02 | cladhaire | or even through doing an elder's quest |
11:49.05 | mitch0 | I'll search a bit and implement it if it's not there yet |
11:49.08 | cladhaire | since that gives you "75 faction with alliance" |
11:49.19 | cladhaire | instead of 75 exodar, 75 ironforge, etfc. |
11:49.26 | cladhaire | same deal there, its "hidden" |
11:49.32 | cladhaire | the rep bars still update tho, afaik |
11:49.59 | phyber | on this subject, it would be nice if UPDATE_FACTION had an argument which contained the name of the faction that was updated. |
11:50.13 | phyber | someone poketh the slouken! |
11:50.36 | clad|work | i'm not sure its available. |
11:50.49 | clad|work | or rather |
11:50.58 | clad|work | i'm not sure its available in a situation where multiple factions gain |
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11:51.50 | phyber | I should check if it's fired once for each faction gain when that happens. |
11:51.53 | vodrin | whats the easiest way to find out a frames name ? (blizz pvp tab) |
11:52.05 | phyber | becuase I'd like to have an option in XPBarNone where it auto switches to the faction which just gained rep |
11:52.17 | phyber | because I foget to set it when I go into instances, etc. |
11:53.21 | arduran | can anyone tell me why an addon says: babble-zone-2.2: reverse translation for "the winterspring" does not exist ??? |
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11:54.01 | NightHawkTheSane | phyber: the COMBAT_TEXT_UPDATE event will fire when a faction updates, and that contains the name of the faction that updated, and how much. if that helps you |
11:54.24 | [Ammo] | I think that's the event used by MSBT as well |
11:55.05 | phyber | NightHawkTheSane: yeah, I just saw that. |
11:55.10 | phyber | I'm reading the events page :) |
11:55.14 | NightHawkTheSane | :) |
11:57.09 | vodrin | dynrepbar uses "CHAT_MSG_COMBAT_FACTION_CHANGE" |
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11:58.49 | NightHawkTheSane | i really dont see why there has to be three faction events. >< |
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12:02.00 | *** mode/#wowace [+o MoonWolf] by ChanServ |
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12:05.16 | arduran | can anyone tell me why my addon says: babble-zone-2.2: reverse translation for "the winterspring" does not exist ??? because as far as i know in babble-zone-2.2 there IS a translation for "Winterspring" -> Winterquell... |
12:06.07 | *** join/#wowace Tol_LORDEARON (i=free_min@host117-40.pool8250.interbusiness.it) |
12:06.10 | Tol_LORDEARON | Hello |
12:13.00 | CIA-18 | 03phyber * r28631 10XPBarNone/ (Core.lua XPBarNoneLocale-enUS.lua): |
12:13.00 | CIA-18 | XPBarNone: |
12:13.00 | CIA-18 | - New option added to auto watch factions that gain rep. Drycoded, will probably explode. |
12:13.25 | nee|work | arduran: Perhaps it has a translation for 'Winterspring', but not for 'The Winterspering' |
12:14.29 | oridan\brb | no its ok |
12:14.35 | oridan\brb | i've removed that bit of code now arduran |
12:14.38 | arduran | ah hi oridan :D |
12:14.39 | oridan\brb | sry still afk :P |
12:14.41 | arduran | cool ^^ |
12:14.44 | oridan\brb | i'll send you the new version now |
12:14.48 | oridan\brb | and i'll be back in a few mins |
12:15.00 | arduran | i tried it with elp now but also don´t work ^^ |
12:15.24 | *** join/#wowace Rophy (n=Miranda@61-225-20-234.dynamic.hinet.net) |
12:15.28 | oridan\brb | elp ? |
12:15.36 | arduran | european language pack |
12:15.39 | oridan\brb | ohhh |
12:16.10 | oridan\brb | try that one matey :) |
12:16.15 | arduran | well, i´ll try it with your new code now, if it works it is great, if not, bad luck for me ;-) |
12:16.16 | oridan\brb | fingers crossed |
12:16.38 | oridan\brb | if it doesnt i'll keep working on it with you if you dont mind ;) |
12:16.59 | oridan\brb | i'm not submitting it to the svn until it works, and i need you to test on non-engish client for me ;) |
12:17.09 | arduran | no, i don´t mind :-) even if i have to learn programming lua-files for this thing xD |
12:17.15 | oridan\brb | but the good news is ckknight said its ok for me to upload if it works :) |
12:17.31 | oridan\brb | did you get that file ? |
12:17.38 | arduran | cool :D many people would like it if it works i think |
12:17.46 | arduran | no, nothing came... |
12:17.47 | oridan\brb | hope so :) |
12:17.53 | oridan\brb | hrm sec i'll try gain |
12:18.17 | oridan\brb | still nothing ? |
12:18.21 | arduran | perhaps it doesn´t work because of unregistred nick?! no nothing |
12:18.26 | oridan\brb | ohhh |
12:18.29 | oridan\brb | did you identify ? |
12:18.33 | arduran | yes |
12:18.38 | arduran | you? |
12:18.40 | CIA-18 | 03phyber * r28632 10XPBarNone/Core.lua: |
12:18.40 | CIA-18 | XPBarNone: |
12:18.40 | CIA-18 | - Lets only register the COMBAT_TEXT_UPDATE event when we're actually watching for rep gains. |
12:18.42 | oridan\brb | yep |
12:18.53 | oridan\brb | oh wait |
12:19.10 | arduran | the \brb was confusing the server i think xD |
12:19.11 | Oridan | that should work now |
12:19.12 | Oridan | yea |
12:19.20 | Oridan | hehe |
12:19.23 | Oridan | *oops* |
12:19.26 | arduran | now it worked |
12:19.34 | arduran | ok, 1sec, i´ll try it |
12:19.34 | *** join/#wowace JoshBorke (n=Josh@r35h14.res.gatech.edu) |
12:19.36 | Oridan | ok :) |
12:19.39 | Oridan | i gotta pop to the shop |
12:19.44 | Oridan | but i'll be back in 30 mins or so |
12:19.49 | arduran | ok |
12:19.53 | Oridan | then we can get this thing sorted :D |
12:20.01 | *** join/#wowace DrZoot (n=DrZoot@220-245-111-224-qld-pppoe.tpgi.com.au) |
12:20.05 | Oridan | thanks for your help with this btw :) |
12:20.26 | arduran | lol, you are helping ME, not the other way round |
12:32.23 | Tol_LORDEARON | Hi |
12:33.42 | Industrial | Tol_LORDEARON: waiting for someone else to say hi and seeing that noone does and leaving is not how irc works :P |
12:33.59 | arduran | lol |
12:34.51 | Tol_LORDEARON | lol |
12:34.55 | Tol_LORDEARON | i know how irc works |
12:35.17 | Tol_LORDEARON | i am just used to say hi and i wait untill some1 says hi too |
12:35.18 | Tol_LORDEARON | i mean |
12:35.39 | Tol_LORDEARON | its one of the basic rules of social : when some1 says Hi , you should answer him ;) |
12:36.25 | Health | And it's c00l to use numbers. |
12:36.44 | Industrial | c00l i5 50 0ld, u53 1337 |
12:37.01 | Industrial | 1337 15 7h3 5h17 |
12:37.18 | Tol_LORDEARON | i was wondering how i can modigy my bars in the way that at the bottom there is one big bar with map, chats, and buttons ( just like http://www.discordmods.com/DiscordFrameModifier/CustomLayouts/Feuermeister.jpg ) |
12:37.25 | arduran | y0u 4r3 4ll 50 l337 |
12:37.41 | arduran | ;-) leetspeak suxx by the way |
12:37.44 | Health | 1337 15 7h3 n3w c001 |
12:38.15 | *** join/#wowace Nickenyfiken (n=najklord@83.145.59.23) |
12:38.43 | Tol_LORDEARON | or here : http://www.discordmods.com/DiscordFrameModifier/CustomLayouts/KestSimpleframes.jpg |
12:38.56 | Tol_LORDEARON | they all got that big bar at the bottom, with chat, buttons, map etc. |
12:39.24 | Tol_LORDEARON | i am using Bongos, but i cant find a way to make it like that and to edit the chat/map..... |
12:40.19 | Tol_LORDEARON | u might got an idea which addon i could use to generate that big bar at the bottom ? |
12:41.45 | Industrial | try eepanels |
12:41.48 | arduran | hmm, my sister is also using bongos and she has this big "bar" at the bottom (but can deactivate it so that only the chatwindow and so on are left but are transparent.... |
12:42.07 | Tol_LORDEARON | heres another example : http://www.ctscreens.net/1160 |
12:42.42 | Tol_LORDEARON | hmmm |
12:42.48 | Tol_LORDEARON | eepanels is good ? |
12:43.29 | Industrial | define good. |
12:43.41 | Industrial | try it and if it does what you want, its good enough |
12:43.51 | CIA-18 | 03rophy * r28633 10SimpleUnitFrames/ (4 files): |
12:43.51 | CIA-18 | SimpleUnitFrames |
12:43.51 | CIA-18 | - TargetFrame: targets with unknown type will show the unknown icon. |
12:43.51 | CIA-18 | - Added TargetBuffs as an optional module. |
12:44.18 | Oridan | omg, i'm back! |
12:44.22 | Industrial | you could also try Skinner |
12:44.38 | Industrial | (the last one was done by a skinner module I think) |
12:46.05 | Tol_LORDEARON | ok thnx guys |
12:46.29 | Tol_LORDEARON | i will try eepanels and skinners and in case its just a big mess up, i ll be back :) |
12:47.02 | arduran | wb oridan :D |
12:47.20 | Industrial | aaaand.. you might wanna get a less eyecatching name like um "Tol" :P |
12:47.51 | Health | Caps is cool. |
12:48.01 | Health | CAPS is 1337. |
12:48.52 | krka | cAPS is the coolest |
12:50.45 | Tol_LORDEARON | lol |
12:50.49 | Tol_LORDEARON | Tol is the best name ever |
12:50.51 | jjb_ | http://draconia.my-ro.net/download/new_interface.jpg <- here you can see what you can make with eepannels |
12:51.59 | Tol_LORDEARON | ^^thats what i want to create, but how can i make that big frame at the bottom and how can i remove the default interface of wow ? |
12:52.25 | Industrial | Tol_LORDEARON: I was commenting on the "_LORDEARON" part. but I make a fuss about anytinhg. |
12:52.43 | Industrial | Tol_LORDEARON: have you tried eePanels yet? |
12:52.59 | Industrial | should be pretty straigtforward |
12:53.11 | jjb_ | you use bartender3 to replace the default buttonbars |
12:53.15 | Industrial | as to removing the default interface: bongos removes the default actionbar |
12:53.20 | Tol_LORDEARON | yah, i have installed it |
12:53.20 | phyber | *sigh*. Why didn't Blizzard move their "floating XP text" thing to use COMBAT_TEXT_UPDATE? :/ |
12:53.22 | Industrial | and makes the minimap movable etc |
12:53.31 | phyber | seems silly not to, since everything else goes through it. |
12:53.45 | Tol | LORDEARON is just the server i am playing on |
12:53.46 | Tol | ;) |
12:53.49 | Tol | anyways |
12:54.06 | Industrial | i know |
12:54.06 | Industrial | :p |
12:54.13 | Tol | can u might also tell me how to place the map+chat windows at the bottom ? |
12:54.15 | krka | funny how you mispell it |
12:54.19 | jjb_ | thats not only 1 big frame at the bottom |
12:54.20 | Tol | lol |
12:54.23 | Tol | yeah |
12:54.29 | Industrial | chat is movable by itself, bongos_mapsomething does minimap |
12:54.36 | Tol | ok |
12:54.37 | Tol | thnx |
12:54.38 | jjb_ | why bongos? |
12:54.43 | Industrial | why not? |
12:55.06 | jjb_ | bongos is ace'd? :) |
12:55.23 | krka | hint, it's Lordaeron |
12:55.30 | JoshBorke | who cares if it's ace? |
12:55.37 | JoshBorke | just because it's not ace doesn't mean it isn't good |
12:55.42 | JoshBorke | justbecause it is ace doesn't mean it's good |
12:56.05 | Industrial | try both, pick the most usable one |
12:56.13 | Industrial | profit. |
12:56.27 | jjb_ | if i use ace2 addons, and i can get a good actionbar-addon like bartender, why to use bongos? |
12:56.33 | krka | i suppose one argument for using a set of ace addons, is that it's less like that they interfere badly with eachother |
12:56.34 | *** join/#wowace lys_ (n=Miranda@83-131-150-26.adsl.net.t-com.hr) |
12:57.08 | Tol | ahm and one more question: is there even a way to load an allready-costumized profile and load it with eepanels ? |
12:57.10 | JoshBorke | yes, but a good mod shouldn't interfere with another good mod, unless they specifically do similar things |
12:57.22 | Industrial | jjb_: are you a programmer? |
12:57.34 | krka | JoshBorke: agreed, but that is not trivial to live up to |
12:57.38 | Industrial | 2) jjb_: is bongos a usable addon? |
12:57.43 | krka | lots of map related addons fuck eachother up |
12:57.49 | jjb_ | of course, i used bongos before |
12:58.12 | Industrial | well then stop caring about wether addons use ace2 or not |
12:58.14 | jjb_ | it has some nice features bartender doesn't have |
12:58.23 | Industrial | if you see they are usable and do what you need, use them |
12:58.53 | Industrial | dont try and find an 'ace replacement' of everything |
12:59.09 | Industrial | its not a status nor a fact that addons using Ace2 are better |
12:59.14 | jjb_ | whats the advantage of ace2-addons? |
12:59.28 | Industrial | the advantags is developers have to type less |
12:59.30 | *** join/#wowace themo (n=themo@p50889963.dip0.t-ipconnect.de) |
12:59.34 | jjb_ | only? |
12:59.36 | vodrin | profile system and less reinventing the wheel for devs |
12:59.41 | Industrial | yes |
12:59.51 | jjb_ | and memory usage? |
12:59.59 | Industrial | maybe |
13:00.03 | jjb_ | eventhandling |
13:00.13 | Industrial | jjb_: thats for developers.. |
13:00.18 | jjb_ | not only |
13:00.23 | JoshBorke | why not only? |
13:00.30 | JoshBorke | how do YOU, the user, notice event handling? |
13:00.33 | JoshBorke | did you notice them before? |
13:00.44 | jjb_ | when he get or fps? |
13:00.54 | Tol | i have now eepanels working, but this big frame at the bottom ( http://uifiles.worldofwar.net/upload/pics/eePanels_20061215.jpg ) just does not appear :( |
13:00.55 | JoshBorke | no, you'ret hinking of something else |
13:00.58 | jjb_ | less lags from GCs |
13:01.07 | JoshBorke | you're thinking of specific coding implementations |
13:01.12 | jjb_ | its from skinner |
13:01.24 | JoshBorke | eventhandling in Ace has NOTHING to do with GC or lower FPS |
13:01.28 | vodrin | someone can create a mod without ace2 and have it just as efficient |
13:01.39 | vodrin | Mbst is a good example |
13:01.45 | Industrial | or um, bongos |
13:01.46 | Industrial | :p |
13:01.48 | vodrin | msbt* |
13:02.05 | JoshBorke | or, um, tekCompare |
13:02.07 | [Ammo] | everyone should use the addon they like |
13:02.16 | Industrial | exactly |
13:02.17 | Industrial | :p |
13:02.20 | jjb_ | and i think here is a ace-channel, or? |
13:02.29 | JoshBorke | so? i'm not an Ace modder |
13:02.32 | [Ammo] | it is |
13:02.43 | JoshBorke | i idle here because the ace DEVELOPERS i respect |
13:02.44 | [Ammo] | and I write most of my stuff using Ace2 |
13:02.44 | Industrial | yes, but we dont preach ace. I atleast dont |
13:02.49 | jjb_ | so the discussion about ace or not ace is useless |
13:02.55 | JoshBorke | no, it's not useless |
13:02.55 | Industrial | its not useless |
13:03.02 | Industrial | its useFUl to US, |
13:03.04 | [Ammo] | some of it just doesn't benefit from using Ace |
13:03.17 | Industrial | you wont notice much |
13:03.19 | JoshBorke | what's useless is the mindless propaganda done by the ace USERS |
13:03.19 | Industrial | shouldnt, even |
13:03.45 | JoshBorke | the tipping point for me was a comment on a mod written by Iriel, requesting it be converted to Ace |
13:04.04 | Industrial | heh, we should stop mentiong anything about Ace or ace2 in readme's and stuff |
13:04.11 | Industrial | let it fade away |
13:04.12 | Industrial | :p |
13:04.16 | Tol | ;) |
13:04.50 | Tol | stupid eepanels. here in the picture ( http://uifiles.worldofwar.net/upload/pics/eePanels_20061215.jpg ) they show that big frame at the bottom, but when i start the game there is no such frame |
13:05.02 | JoshBorke | to me it's an insult as a developer to have my mods asked to be converted to ace. talk to me about specific ways to optimize, not to rewrite it to suit your needs |
13:05.18 | jjb_ | Industrial: if you look at my screenshot, you will see that i dont use ag_unitframes for example |
13:05.57 | jjb_ | iam not a ace2 fanatic :) |
13:06.18 | JoshBorke | (07:56:25) jjb_: if i use ace2 addons, and i can get a good actionbar-addon like bartender, why to use bongos? |
13:06.33 | Oridan | i just installed aguf, quite like it - but cant seem to specify a text color hrmmm |
13:06.36 | JoshBorke | (07:55:04) jjb_: bongos is ace'd? :) |
13:07.00 | JoshBorke | i copied those in the wrong order, but you get the idea |
13:07.03 | jjb_ | you see the smilie? |
13:07.18 | JoshBorke | you dismissed bongos as an option because it wasn't Ace |
13:07.33 | jjb_ | nope |
13:07.44 | JoshBorke | ok, then i apologize |
13:07.51 | JoshBorke | i misunderstood your intentions based on your replies |
13:07.58 | JoshBorke | it was my mistake and obviously I am in the wrong |
13:08.11 | jjb_ | maybe because my english is too bad :p |
13:08.24 | sylvanaar | you know what, when did ace mean that something was better? |
13:08.46 | JoshBorke | sylvanaar: in the eyes of those that know? never. in the eyes of users? a while ago |
13:09.05 | Industrial | when the users on the forums started multiplying, and Rowne started this crusade of converting addons |
13:09.06 | sylvanaar | especially, when did it mean less memory or better performance |
13:09.20 | sylvanaar | because, it didnt start out with those claims |
13:09.20 | Oridan | i have to say tho, Ace does make it much easier for developers |
13:09.28 | krka | some of the developers are to blame for starting the crusade, imo, but now it seems to be purely the users that maintain it |
13:09.30 | Industrial | this was january 06 |
13:09.38 | lys_ | Rophy: is the TargetBuffs.lua safe to use? |
13:09.45 | Oridan | it would take me much longer to write certain things if i had to do it all from scratch |
13:10.15 | sylvanaar | see, there's nothing wrong with evangalizing a framework |
13:10.18 | Rophy | lys_: what do you mean? |
13:10.30 | lys_ | Rophy: the .toc in the latest SUF version isn't loading it |
13:10.52 | sylvanaar | if it benefits people in some way to use it - which it does in ace2's case |
13:11.03 | Rophy | toc loads TargetBuffs.xml, and TargetBuffs.xml loads TargetBuffs.lua |
13:11.12 | lys_ | oh |
13:11.24 | lys_ | oh yes, right, sorry :) |
13:11.27 | Rophy | :) |
13:11.32 | sylvanaar | ace2 does provide some consistancy |
13:12.11 | sylvanaar | especially in the user interfaec |
13:12.21 | sylvanaar | which is one of its stated goals |
13:12.32 | Oridan | yay, ibus interface turned up this morning. so i can hook my laptop up to my car :D |
13:12.45 | Industrial | sylvanaar: but people dismissing and badmouthing anything that doesnt use Ace2 is rediculous |
13:12.50 | sylvanaar | yes |
13:13.08 | Industrial | imo it would be best if noone but the developers knew what Ace2 was |
13:13.08 | *** join/#wowace Skyboat (i=Yix@82-33-30-102.cable.ubr02.stav.blueyonder.co.uk) |
13:13.19 | Industrial | and they'd recommend good addons because they were good addons |
13:13.22 | sylvanaar | thats nonsense, but so is an author not supporting some aspects of ace2's user interface |
13:13.41 | sylvanaar | thats equally stupid |
13:13.54 | Industrial | i dont think so |
13:14.04 | sylvanaar | then you are just as bad |
13:14.13 | *** join/#wowace trh (n=hmmm@e180236116.adsl.alicedsl.de) |
13:14.21 | mitch0 | what I'd like if all (or at least) most addons were in wowace's svn, I don't care if they actually use ace or not, but the upgrade would be so much simpler... |
13:14.35 | JoshBorke | wowace is NOT a distribution channel |
13:14.40 | sylvanaar | if you cant support, lets say having a FuBar interface to your mod |
13:14.58 | Industrial | fubar isnt part of ace |
13:14.58 | sylvanaar | out of principal or something |
13:15.02 | mitch0 | JoshBorke: too bad :P |
13:15.11 | Industrial | im talking no libraries but Ace2 itself |
13:15.16 | sylvanaar | aceoptions |
13:15.33 | Industrial | AceX-x |
13:16.01 | JoshBorke | i believ you mean: getglobal("Ace"..X)? :-P |
13:16.02 | sylvanaar | fine Industrial aceconsole |
13:16.11 | Tol | yo guys, how can i move the chat window ? |
13:16.14 | JoshBorke | sorry, i'm just a little grumpy over the idiocy in my guild |
13:16.15 | *** join/#wowace abbat_w (i=abbat@moo.efnet.org) |
13:16.29 | Industrial | Tol: unlock it |
13:16.38 | sylvanaar | if you cant suppport something like that (optionally) seems unreasonable |
13:16.51 | Tol | in the menu ? |
13:16.52 | Industrial | sylvanaar: well I did, until I recoded it to be 40 lines long total without any options - for personal use |
13:16.58 | Tol | main menu ? |
13:17.05 | Industrial | Tol: click around. chat tabs. |
13:17.16 | Industrial | sylvanaar: idChat, that is |
13:18.03 | sylvanaar | Industrial most programs have UI because they have users, UI makes up the majority of most programs |
13:18.33 | Industrial | sylvanaar: me personally, I dont have any users. |
13:18.51 | Industrial | sylvanaar: I make addons for myself, not software for others |
13:19.01 | Oridan | Industrial, i did the same with RaidRoll.. removed the ui, dropped the size to 1/4, so its just /rr <item> |
13:19.13 | Oridan | cos thats all i used anyways |
13:19.32 | *** join/#wowace faCe| (n=face@pD955CB94.dip.t-dialin.net) |
13:19.35 | Oridan | put it up on curse, so people have it as an option. i dont care if they use it or not, but i prefer it - maybe someone else will |
13:19.36 | Industrial | sylvanaar: anyway that doesnt have anything to do with what we were talking about |
13:20.24 | sylvanaar | if standards exist, developers should support them unless theres a compelling reason not to |
13:21.36 | Industrial | well yes, agreed |
13:21.40 | JoshBorke | i agree if a standard exists, it should be used and supported |
13:21.45 | Industrial | but |
13:21.47 | JoshBorke | but don't tell me that Ace is a standard |
13:21.59 | Industrial | --^ |
13:22.00 | JoshBorke | and I HATE when people talk on multiple lines for the same thought :-P |
13:22.12 | sylvanaar | oh |
13:22.14 | sylvanaar | me |
13:22.15 | sylvanaar | too |
13:22.17 | JoshBorke | purl, poke Industrial |
13:22.30 | purl | ACTION cuts down a small tree, sneaks up behind Industrial, pokes Industrial repeatedly, hilarity ensues. |
13:22.30 | Industrial | sowwy :< |
13:22.40 | Industrial | also, fubar is an alternative way of showing things, together with using a dewdrop menu |
13:22.44 | sylvanaar | ace2 is "a" standard of sorts |
13:22.56 | Industrial | theres a hundred of fubar addons |
13:23.13 | sylvanaar | they all use ace2 dont they |
13:23.14 | Industrial | luckily i got ck to make them work without fubar |
13:23.38 | Industrial | but they'd be useless to anyone that wouldnt want to use fubar but would want that functionality |
13:23.49 | MoonWolf | also known as, every fubar plugin is fully functional addon with a minimap icon. |
13:23.50 | JoshBorke | they don't use Ace2 because they want to use Ace2, they use it because they HAVE to for FuBar |
13:24.01 | JoshBorke | maybe some do |
13:24.05 | JoshBorke | or even most |
13:24.19 | Industrial | im sagin they should be addons by themselves, and should SUPPORT fubar |
13:24.21 | JoshBorke | but if i were new to programming, I would just do as I was told and use Ace because I didn't know any better |
13:24.30 | Industrial | if they wanted to |
13:24.32 | JoshBorke | class time, bye |
13:24.50 | Oridan | ciao |
13:24.57 | Industrial | and I have to go back to work |
13:25.00 | Industrial | bai |
13:25.04 | Oridan | bbye |
13:25.15 | sylvanaar | bb |
13:25.37 | Oridan | ok, lets have a happy conversation! |
13:25.50 | Oridan | i cant think of one >.> |
13:25.53 | sylvanaar | what was thier point anyways |
13:28.44 | Oridan | no idea, it sounded like you were all agreeing with each other, in an argumentative sort of way! :D |
13:28.44 | Oridan | i dont like to get involved with things like that hehe |
13:28.44 | Oridan | oo btw sylv, the final wau was released wasnt it ? |
13:28.44 | themo | is DeuceCommander buggy? i doesn't displays any addon |
13:28.44 | sylvanaar | there top reasons to use ace2: Fubar, BigWigs, WAU, oRA2 (I think i got the order right) |
13:28.44 | sylvanaar | thats from a user's perspective |
13:28.53 | Oridan | i'd prolly add cartographer to that |
13:28.53 | sylvanaar | yeah |
13:28.54 | *** join/#wowace harldephin (i=harl@dslb-088-076-056-108.pools.arcor-ip.net) |
13:28.59 | themo | bartender :D |
13:29.05 | Oridan | yea, that too |
13:29.09 | *** join/#wowace in_der_wueste (n=geforz@p54A7C0E3.dip0.t-ipconnect.de) |
13:29.40 | sylvanaar | lets keep it to those 4 so it doesnt degrade into a war |
13:29.47 | Oridan | hehe |
13:30.02 | Oridan | i need to patch wau again tho |
13:30.14 | Oridan | Changelog viewer is bugged |
13:30.29 | Oridan | it just says |
13:30.29 | Oridan | Downloading Changelog |
13:30.33 | sylvanaar | yeah, i know the change log thing is messed up, but i didnt look |
13:30.34 | Oridan | oops, sorry |
13:30.53 | sylvanaar | i fixed it once |
13:30.53 | Oridan | silly paste inserted cr's |
13:31.18 | Oridan | yea, its not a big problem, think i'm the only person who uses it anyways :D |
13:31.43 | sylvanaar | imo, its not worth fixing because we dont know about the upcoming server changes |
13:31.55 | Oridan | yea |
13:32.02 | sylvanaar | and WAU has very long development cycles |
13:32.05 | Oridan | easier to just check it manually - or watch in here |
13:32.29 | sylvanaar | 1.7 was 2 months |
13:32.46 | sylvanaar | so was 1.6 |
13:33.08 | Oridan | thats not bad, considering the package implimentation |
13:33.25 | sylvanaar | yeah, 1.7 had alot of changes |
13:33.41 | harldephin | :) |
13:34.15 | sylvanaar | there was only 1 package in the original plan for 1.7 |
13:34.34 | Oridan | bigwigs ? |
13:34.38 | sylvanaar | SAL |
13:34.42 | Oridan | oh yea |
13:34.47 | Oridan | forgot about that one |
13:34.47 | sylvanaar | lol |
13:34.53 | Oridan | its so easy to miss :P |
13:35.00 | Oridan | i think its the !!!!!!!!!!!! that does it |
13:35.01 | sylvanaar | which was the whole point of 1.7 btw |
13:35.02 | Oridan | :P |
13:35.24 | sylvanaar | automate SAL, improve performance |
13:35.43 | Oridan | it works well tho, its just a shame there are still addons which use common libs that arent in SAL |
13:35.47 | sylvanaar | reduce common support issues |
13:36.14 | Oridan | i think umm Parser3 is one of them |
13:36.15 | sylvanaar | yeah, but they can make packages too |
13:37.07 | sylvanaar | you can use the Package_ namespace to pack other addons's with thier libraries |
13:37.29 | Oridan | oh nice |
13:37.32 | sylvanaar | I have Package_Cartographer as an example |
13:37.45 | sylvanaar | it doesnt do anything for you by having that name |
13:37.58 | sylvanaar | just suggested naming |
13:38.09 | TheKarn | sylvanaar, a better way would be for WAU to use the svn-externals list as a reference on which local libraries are required, and use the noext zips and install the libraries automagically |
13:39.04 | *** join/#wowace chutwig (n=chutwig@URDAV3.rutgers.edu) |
13:39.09 | sylvanaar | not doing dependancy crawls because they are still not accurate |
13:39.28 | TheKarn | i know |
13:39.37 | TheKarn | the TOC dependancy listings arnt accurate yet |
13:39.37 | Oridan | zomg language packs take a while to dl :/ |
13:40.04 | Oridan | be right back, gotta check my car for something |
13:40.24 | TheKarn | but the SVN-Externals that the noext zips exclude should be the most accurate depiction of what libraries are required. |
13:40.29 | TheKarn | but still not easy to automate i suppose |
13:40.31 | TheKarn | hmm |
13:41.12 | Industrial | heres an interesting question: |
13:42.47 | Industrial | Howmany cases have there been where people have benefitted from being able to read through the changes of an addon over time, or branching an addon on the wowacesvn, that couldnt have been done with zips and using ex wowinterface.com? |
13:43.31 | Industrial | 3? 4? |
13:44.19 | Industrial | and then, doubtfully a problem, howmuch has this costed people on hosting and bandwidth costs? |
13:45.09 | Industrial | do the pros outweigh the cons? if theres an addon updater wouldnt a site with categories, descriptions, etc be alot easierr on everyone? |
13:45.32 | *** join/#wowace Tekkub (n=tekkub@WoWUIDev/WoWI/Featured/Dongle/Tekkub) |
13:45.32 | *** mode/#wowace [+o Tekkub] by ChanServ |
13:46.02 | Oridan\afk | there is no real pro's that why nobody is really too interested in fixing it - its an interst only really, if you're developing then you undoubtedly already have the log |
13:47.07 | Oridan\afk | i wont spend my time on writing a .patch unless i get bored ^^ i'll put it to fixing my buggy version of carto_import |
13:47.37 | Oridan\afk | which i'm 20 mins of being able to test :: /beckon language_pack |
13:47.48 | Oridan\afk | off* |
13:54.03 | CIA-18 | 03rophy * r28634 10ParserLib/ParserLib-1.1/ParserLib.lua: (log message trimmed) |
13:54.03 | CIA-18 | ParserLib-1.1: |
13:54.03 | CIA-18 | - Added new constant ParserLib_NONE. |
13:54.03 | CIA-18 | - Added some TBC new patterns which have source set to ParserLib_NONE. |
13:54.03 | CIA-18 | - new API: GetConstantString(parserConstant). |
13:54.03 | CIA-18 | - new API: RegisterInfoType("addonID", "infoType", handler or "handler"). |
13:54.05 | CIA-18 | - new API: UnregisterInfoType("addonID", "infoType"). |
13:55.15 | sylvanaar | so we got 2 parsers now, seems like its time for them to utilize the Bridge Pattern |
13:55.31 | Industrial | heh |
13:56.44 | *** join/#wowace Bruners (i=lbrun@nordLAN.org) |
13:57.03 | *** join/#wowace freeman_ (n=freeman@pD9E468BC.dip.t-dialin.net) |
13:57.09 | *** join/#wowace Funkeh` (n=funkydud@host81-158-173-180.range81-158.btcentralplus.com) |
13:57.25 | Funkeh` | ello |
13:57.38 | *** join/#wowace revv (n=Miranda@205.174.173.251) |
13:57.49 | sylvanaar | someone get the googlebot to splain that |
13:58.23 | *** join/#wowace Oridan_ (n=moo@host86-153-129-213.range86-153.btcentralplus.com) |
13:58.27 | *** join/#wowace Heron_ (n=chatzill@81.193.7.157) |
13:59.25 | *** join/#wowace mikebro (n=mikebro@modemcable178.77-70-69.static.videotron.ca) |
14:00.05 | chutwig | hello googlebot |
14:00.26 | sylvanaar | how do you do it |
14:00.31 | sylvanaar | !test |
14:00.39 | sylvanaar | no, not like that |
14:00.58 | chutwig | botsnack? |
14:01.09 | Industrial | http://en.wikipedia.org/wiki/Bridge_pattern |
14:01.10 | Industrial | I win |
14:01.13 | Industrial | :p |
14:01.15 | sylvanaar | it doesnt respond to me |
14:01.19 | chutwig | botsnack :( |
14:02.35 | Oridan_ | yay laptop = car |
14:02.41 | sylvanaar | it doesnt respond in tells |
14:02.42 | Oridan_ | just gotta write a gui for it now :D |
14:03.53 | sylvanaar | laptop = car |
14:03.57 | sylvanaar | ? |
14:04.05 | Oridan | tapping into the ibus on my car |
14:04.15 | Oridan | so i can write a custom gui to go onto a touchscreen |
14:04.30 | CIA-18 | 03funkydude * r28635 10BigWigs/Karazhan/ (Malchezaar.lua Moroes.lua Netherspite.lua Terestian.lua): BigWigs: Karazhan: deDE update, thanks to archiv |
14:04.34 | Oridan | for audio system, windows, lighting, etc |
14:04.48 | Oridan | just fancied having a go to see if i could do it |
14:05.12 | MoonWolf | hack the globe i say |
14:08.29 | Oridan | damn, gotta write my own bus analyser |
14:08.46 | Oridan | and leaning over into the boot of my car isnt very comfortable :P |
14:09.05 | sylvanaar | hope you dont crash |
14:09.09 | Oridan | haha |
14:09.11 | Oridan | ;) |
14:10.03 | Oridan | ahh back in the house now |
14:10.14 | Oridan | i need an extra long usb cable hrmmm |
14:10.31 | Oridan | like 10-15 meters :/ -- dont think thats gonna work somehow |
14:12.32 | *** join/#wowace beerke (n=beerke@5353E177.cable.casema.nl) |
14:14.04 | TheKarn | you'd need 2-3 repeater cables |
14:15.06 | jjb_ | max length for usb-cable without rebeater is 5m |
14:15.18 | jjb_ | repeater |
14:15.27 | TheKarn | ~5m |
14:15.41 | TheKarn | but youd get use for about 6-7 |
14:16.11 | jjb_ | i think you cant buy cable longer 5m |
14:16.21 | TheKarn | no |
14:16.29 | TheKarn | but you can buy extensions |
14:16.35 | jjb_ | k |
14:16.42 | Oridan | i've bought a 5m once, it didnt work |
14:16.43 | Oridan | hehe |
14:16.55 | Oridan | http://www.amazon.co.uk/Active-Repeater-Extension-Cable-Lead/dp/B000LU7IFE |
14:16.59 | Oridan | does that seem right ? |
14:17.04 | TheKarn | yup |
14:17.10 | Oridan | looks cheap is all |
14:17.19 | Oridan | specially from amazon, normally pricy |
14:17.56 | *** join/#wowace kamel (n=geforz@p54A7840B.dip0.t-ipconnect.de) |
14:17.57 | TheKarn | think how much it costs to manufacturer those on bulk |
14:18.08 | TheKarn | 20-30p |
14:18.10 | TheKarn | prbly |
14:18.20 | Oridan | good point, but stick it in a plastic wrapper and its worth 7.99 apparantly :D |
14:18.26 | TheKarn | yup |
14:18.29 | Oridan | hehe |
14:18.47 | jjb_ | but even with repeater you'll loose signal quality |
14:19.05 | jjb_ | dont know whats "rauschen" in english :) |
14:19.06 | CIA-18 | 03wobin * r28636 10Splut/ (8 files in 3 dirs): Splut: Initial import of Splut. Tentatively Sprocket 2.0ish. Non-working concept. |
14:19.17 | Oridan | i have no idea ;) |
14:19.45 | jjb_ | noice |
14:19.47 | jjb_ | noise |
14:19.52 | Oridan | ahh yea |
14:20.07 | Oridan | i dont know how sensative this equipment is |
14:20.40 | Oridan | but its worth a try, worst case scenario i'll have to back up to the front door and sit in the porch :D |
14:21.04 | jjb_ | what you want to use? |
14:21.37 | Oridan | i bought a small usb<->com port iBUS adaptor |
14:22.09 | jjb_ | and why not using a serial extension? |
14:22.18 | jjb_ | i think its not limited |
14:22.48 | Oridan | i've read people have problems with serial conversion on the ibus |
14:23.29 | Oridan | and i ordered the usb version, because he uses better crystal resonators on it |
14:23.30 | Oridan | or something |
14:23.37 | Oridan | i know nothing of that side of things |
14:23.41 | jjb_ | on the other side you use a usb-serial adaptor? |
14:24.13 | Oridan | i could do, but i think thats what people have had problems with |
14:24.27 | Oridan | signal distortion or something, didnt read too greatly into it |
14:25.38 | jjb_ | i think you can buy a wireless usb-interface |
14:25.49 | Oridan | mm, that would be nice |
14:27.03 | Oridan | trouble is you search for wireless and usb and you get just that, wireless usb lan adaptors |
14:28.01 | CIA-18 | 03wobin * r28637 10Splut/Libs/: Splut: Added externals |
14:30.14 | Oridan | uh oh, chickens in the house again |
14:30.17 | CIA-18 | 03phyber * r28638 10XPBarNone/ (Core.lua XPBarNoneLocale-enUS.lua): |
14:30.17 | CIA-18 | XPBarNone: |
14:30.17 | CIA-18 | - Typo fix. |
14:30.30 | *** join/#wowace malreth (n=malreth@w-mob201-128-62-95-197.public.utexas.edu) |
14:30.33 | Oridan | nvm, she walked out |
14:31.17 | jjb_ | 140$ :) |
14:31.30 | jjb_ | but with a cat5 cable up to 50 meteres |
14:31.37 | Oridan | i had another idea, usb->cat5 extenders |
14:31.41 | Oridan | haha yep |
14:31.42 | jjb_ | hehe |
14:32.45 | malreth | are you talking about maximum cable lengths |
14:32.54 | malreth | is this a discussion of maximum cable lengths |
14:33.00 | malreth | because if it is |
14:33.02 | malreth | rock on |
14:33.04 | Oridan | kindof :P |
14:33.06 | Oridan | hehe |
14:33.09 | jjb_ | nope, about how to extend usb up to 50m |
14:33.26 | jjb_ | we know there is a limit :) |
14:33.59 | Oridan | i'm also considering running cat5 to my local bt exchange, about 2 miles away |
14:34.03 | *** join/#wowace echos (n=echos@cpe-24-161-174-85.san.res.rr.com) |
14:34.04 | Oridan | cos my net is only 2mbps :'( |
14:34.29 | jjb_ | malreth: its possible :) |
14:34.35 | Oridan | http://www.specialtech.co.uk/spshop/customer/product.php?productid=344&cat=0&page= |
14:34.37 | jjb_ | with a repeater |
14:34.46 | Oridan | £54 - cat5 extender |
14:34.56 | Oridan | but that said, i might just make one |
14:35.18 | Oridan | i've got a load of cat5 ends and spare terminals, lets just chop up a usb cable :D |
14:35.31 | *** join/#wowace [ND] (n=andy@h062040167062.gun.cm.kabsi.at) |
14:36.16 | Oridan | i wonder whats inside one, if its just straight wire->wire |
14:36.28 | Oridan | or if they have to put resistors and all that gubbins in there to stabalise it |
14:36.54 | Oridan | i should really take an electrical course, i feel like such a noob :D |
14:37.01 | malreth | don't think it'll be that easy |
14:37.14 | Oridan | diodes, i mean |
14:37.15 | malreth | i don't know about USB-spec itself |
14:37.17 | Oridan | whatever they are |
14:37.18 | Oridan | hehe |
14:37.21 | Oridan | yea, me either |
14:37.34 | malreth | but there's a reason why data protocols have cable length maximums |
14:37.41 | *** join/#wowace Arilaw (n=Arilaw@brother-gatetn.tnbrother.com) |
14:37.57 | malreth | and judging by the description of that device... USB is 10m |
14:38.15 | malreth | and it uses wicked hack magic to extend that |
14:38.29 | *** join/#wowace Vegeta]BT[ (n=Vegeta-G@xdsley063.osnanet.de) |
14:38.42 | jjb_ | its because usb is more than a "datacable" |
14:38.58 | Oridan | its a powersource too |
14:39.09 | harldephin | lol |
14:39.53 | malreth | well, good luck with your homebrew usb extender |
14:40.03 | Oridan | heh, i'm not doing it ;) |
14:40.22 | malreth | :) |
14:40.24 | Oridan | i'm just writing the com software now, and i'll move it to my car later :P |
14:40.47 | malreth | oh, is this a maximum cable length discussion mashup with car talk? |
14:40.51 | phyber | You're going to POWER YOUR CAR from a USB port? MADNESS! |
14:40.52 | malreth | because if it is |
14:40.54 | malreth | rock on |
14:41.51 | Oridan | i'm writing a gui interface to run on a laptop i install in my car with a touchscreen, the software will control various aspects of the car like windows, lighting, door locks etc |
14:42.01 | Oridan | and maybe remote-control via bluetooth phone |
14:42.26 | Oridan | and i need a long cable so i dont have to sit in the car while i write the software |
14:42.37 | phyber | you know what the error sound has to be, right? "I can't let you do that, Micheal" |
14:42.45 | Oridan | hehehe |
14:42.51 | Oridan | <3 knight rider |
14:43.16 | Oridan | zomg you just gave me a terribly horrendous idea :s |
14:43.32 | Oridan | i just have to make my car talk now |
14:43.44 | Oridan | what are you getting me into?! |
14:45.03 | CIA-18 | 03phyber * r28639 10XPBarNone/Core.lua: |
14:45.03 | CIA-18 | XPBarNone: |
14:45.03 | CIA-18 | - Change the name of the COMBAT_TEXT_UPDATE function slightly. |
14:45.08 | phyber | Kit, obviously. |
14:46.02 | *** join/#wowace OverloadUT (n=gl-mirc@dsl081-057-043.sfo1.dsl.speakeasy.net) |
14:46.58 | CIA-18 | 03wobin * r28640 10Splut/ (Libs/ Splut.lua): Splut: Streamlined the chaining and fixed an external |
14:48.23 | FISKER_Q | what the hell is splut Wobin :O? |
14:48.40 | Wobin | sort of the same idea as sprocket |
14:48.51 | FISKER_Q | So what is sprocket? :) |
14:48.52 | Wobin | but with spluttons |
14:49.08 | Wobin | hit a button, get more radiating out from the central point |
14:49.17 | Wobin | hit another get more radiating out from that |
14:49.29 | FISKER_Q | oh |
14:49.36 | FISKER_Q | radial menus |
14:49.39 | Wobin | yeah |
14:49.44 | Wobin | fairly much |
14:50.00 | Wobin | less menuish, more actionbuttonish |
14:50.13 | Health | We want menuish! |
14:50.20 | Wobin | make it yourself =P |
14:50.23 | Health | :( |
14:50.37 | Wobin | Why would you want radial menus anyway? |
14:51.19 | Industrial | reasearch has shown that they are more intuitive and easier to navigate once you know where things are in the menu |
14:51.30 | Industrial | blah blah, eg sprocket |
14:51.31 | Health | I liked that you could spawn the menues where the mouse button was located.. and yeah, easy/fast to navigate |
14:51.32 | Industrial | :P |
14:51.40 | Wobin | blah blah etc etc |
14:51.44 | Health | penis! |
14:51.47 | Wobin | and how often do you use menus? |
14:51.56 | Wobin | same argument as dewdrop |
14:52.01 | Health | I had my professions there! |
14:52.03 | Wobin | You configure and leave it |
14:52.18 | Industrial | BIG FAT COCK http://www.wayodd.com/funny-pictures2/funny-pictures-gigantic-cock-0GI.jpg |
14:52.20 | Health | And a bit action buttonish with water/potions/stuff |
14:52.33 | Wobin | That's what I'm trying for, Health |
14:52.42 | malreth | pie menus have a curious property when you apply fitz's law to them |
14:52.44 | Wobin | You'll be able to put spells/items/macros in it |
14:52.55 | Health | goodie! |
14:53.03 | Health | Make it pretty! But no arcane explosions! |
14:53.19 | Wobin | Hopefully I can make it relatively drag-n-drop configuration |
14:53.19 | Industrial | add a pie in the background |
14:53.23 | Industrial | sliced |
14:53.26 | Wobin | feh |
14:53.27 | Industrial | like, a real one. |
14:53.33 | Wobin | I'm using serenity circles =P |
14:53.36 | *** join/#wowace Grine (n=Gustaf@h235n3c1o285.bredband.skanova.com) |
14:53.41 | Wobin | they're pretty |
14:53.43 | Industrial | that works too, I guess |
14:53.45 | Industrial | :D |
14:54.16 | malreth | gello did some really nice looking artwork for round buttons... lemme find |
14:54.54 | malreth | http://www.wowinterface.com/forums/showthread.php?t=6174 |
14:55.03 | malreth | although i think the highlights are a bit too bright |
14:55.10 | malreth | they look really good |
14:58.27 | Industrial | nice, but I prefer the flat buttons :X no border at all |
14:58.32 | Industrial | (square) |
14:59.11 | malreth | question... Wobin, are you using the pie menu secure template? |
14:59.55 | CIA-18 | 03funkydude * r28641 10Cartographer/Cartographer_InstanceMaps/ (InstanceMaps.lua Scripts/pack.lua): Cartographer_InstanceMaps: added Zul'Aman map, yes it had an ugly brown part at the top, live with it |
15:00.35 | Funkeh` | took me a good hour to shape that! |
15:00.44 | Wobin | malreth: No |
15:00.56 | Wobin | I haven't understood enough about it to use it |
15:00.59 | malreth | ok. |
15:01.16 | Wobin | although if you can explain just what the hell it is, I might indeed do so =) |
15:02.03 | CIA-18 | 03wobin * r28642 10Splut/Splut.lua: Splut: unsplutting now bounces back to the previous hub |
15:02.10 | malreth | one of the things that sprocket did was it expanded teh clickable region of the button to a pie-shaped wedge. are you able to do the same thing or do the secure templates restrict you to having the user click exactly within the region of the button artwork? |
15:02.29 | Wobin | at the moment, it's only within the button |
15:02.34 | Wobin | since I'm using buttons |
15:02.41 | malreth | understood |
15:02.59 | malreth | i'm wondering if the pie template gets around that somehow |
15:03.17 | malreth | because if there is no way around it, it's a serious blow to the usability to pie menus |
15:03.24 | Wobin | It can't be easy calculating the hit..sector on the lfy |
15:03.39 | malreth | since it cuts out their advantage over linear menus |
15:03.53 | malreth | it's just math... |
15:03.58 | Wobin | =P |
15:04.01 | Industrial | I dont like a pie submenu opening where your mouse is when you open it, though |
15:04.02 | Wobin | math is hard |
15:04.12 | Industrial | Wobin: hahaha |
15:04.34 | malreth | the thing about pie menus is that the hit region of the menu item expands in size the further you get from the origin |
15:04.42 | Wobin | yeah |
15:04.50 | malreth | that's what makes them so fast |
15:04.56 | *** join/#wowace dotted (n=me@0x555157c7.adsl.cybercity.dk) |
15:05.25 | Grine | AKX, around? |
15:05.37 | AKX | Yes. |
15:06.12 | Grine | how's DreamChat coming along? I noticed yuo said you'd taken a new look at it? |
15:06.50 | AKX | Yeah, there have been some updates. It can now use Prat for its text rendering |
15:07.31 | Wobin | malreth: I was stretching my mathematical ability with the algorithm to evenly distribute the spluttons around the central point, taking into account the previous hub =P |
15:07.56 | OverloadUT | http://ace.pastey.net/6964 - Why is the highlighted line needed? |
15:08.06 | OverloadUT | Isn't qtitle already local? |
15:08.28 | *** join/#wowace [W]LANFiRE (i=lanfire@ppp85-141-109-245.pppoe.mtu-net.ru) |
15:08.28 | malreth | looks like pre 5.1 code |
15:08.45 | Grine | AKX, wunderbar :) |
15:08.58 | Wobin | pre 5.1? |
15:09.05 | malreth | but yes, you are correct, OverloadUT. that line is not needed |
15:09.09 | OverloadUT | The trouble of learning from other people's code is sometimes other people don't code perfectly. ;) |
15:09.22 | malreth | Wobin: actually, i take that back... i'm not sure *why* anyone would do that |
15:09.26 | Wobin | that's not necessarily pre 5.1 =P |
15:09.33 | malreth | yeah... |
15:09.37 | OverloadUT | Okay that's what I thought, I just wanted to be sure |
15:09.39 | Wobin | it's a little redundant |
15:09.43 | OverloadUT | The memory concerns in lua are wacky :P |
15:09.52 | Wobin | nah |
15:09.58 | Wobin | Just the ones in the Ace community |
15:10.08 | Wobin | cause we hound you to do better =P |
15:10.09 | Industrial | we are paranoid |
15:10.11 | Grine | sweet EQCompare finally has the press ctrl -> show tooltip! |
15:10.15 | malreth | i was thinking about back when for-loop variables weren't accessable from the enclosing block |
15:10.30 | Wobin | malreth: That'd be a ways back? =) |
15:10.41 | deltron | heh i got a mod last night that doesn't use savedvariables that's written using ace |
15:10.55 | Wobin | Nothing wrong with not using SV |
15:11.00 | Wobin | if you don't need it |
15:11.05 | malreth | well, i remember having to do something specific in that regard before wow 2.0 |
15:11.18 | OverloadUT | I feel like I'm doing something wrong because I have 10 embedded libraries and 5 mixins :/ |
15:11.22 | malreth | but the local qtitle = qtitle line... yeah... totally useless |
15:11.22 | Wobin | I think it was more for i,v in tablename do |
15:11.46 | malreth | oh...now i remember |
15:12.00 | deltron | Wobin: it writes in the officer notes instead :/ |
15:12.06 | Wobin | hehe |
15:12.12 | malreth | index variables for for loops couldn't be used as upvalues in closures created inside a for-loop |
15:12.12 | Wobin | well that's one way to save space |
15:12.15 | malreth | that's what it was |
15:12.29 | Wobin | That's kinda bizzare |
15:12.41 | Health | That's one way to save data across users! |
15:12.50 | Wobin | It's true. |
15:12.51 | deltron | yeah wiped out all our notes thoguh |
15:12.51 | Grine | AKX, lazy question, how do I move DreamChat? :P |
15:12.52 | malreth | so to get around that limitation, you would create an *additional* local variable that was the same thing as the index variable from the for loop |
15:12.57 | deltron | and our guild is rather large |
15:13.02 | AKX | Grine, upper left corner |
15:13.11 | Grine | ah there, thanks :) |
15:13.35 | Grine | did yuo design the look of it? cause if you did you could add it to Chatr too :P |
15:14.00 | AKX | No, I didn't, that's nevcairiel who did that |
15:14.03 | AKX | I did the messaging code |
15:14.34 | malreth | whoever wrote that code that you posted, OverloadUT probably saw something like that in someone else's code and didn't understand why it was done that way and so he just replicated it |
15:14.51 | OverloadUT | Haha like I almost did before asking here ;) |
15:14.58 | OverloadUT | It's from CartQuests |
15:15.50 | Grine | AKX, too bad, I still can't get to terms with chatrs look, thuogh I love it in every other way :) |
15:16.10 | AKX | Grine, it's trivial to change. :) |
15:16.10 | OverloadUT | What would be good wording for this... I am creating a custom dewdrop menu for when you right click on one of my QuestObjective notes. It allows you to delete "this note" or "all notes for this objective" and I want another option for deleing all notes for the objective and adding that objective to an ignore list so it never gets recorded |
15:16.44 | Grine | AKX, kewl |
15:16.57 | AKX | Grine: ChatrN:SetBackdrop and so on. |
15:17.05 | Wobin | "delete all notes regarding this quest forever"? |
15:17.08 | *** join/#wowace dotted (n=me@0x555157c7.adsl.cybercity.dk) |
15:17.08 | krka | malreth: afaik, it could be used as an upvalue, it's just that all closures would share it |
15:17.29 | Grine | AKX, hmm ok, i'll look at it, thanks :) |
15:17.37 | Wobin | krka: essentially a nonlocal upvalue |
15:17.40 | Wobin | ? |
15:17.45 | OverloadUT | Hmm, I like that, but I think I need a tooltip giving a little more detail. Now to go look up the Dewdrop API :P |
15:17.45 | krka | no, it's local |
15:17.49 | Grine | AKX, how'd you do that Prat integration? |
15:17.51 | krka | basically, it's equivalent to this: |
15:17.52 | Wobin | well local to the loop |
15:18.03 | malreth | preach it krka |
15:18.09 | krka | local up = 1 x = function() return up end y = function() return up + 1 end |
15:18.16 | AKX | Grine: sylvanaar helped me (and implemented the required stuff in Prat) |
15:18.17 | krka | y and x refer to the same upvalue |
15:18.24 | Grine | ah ok |
15:18.42 | Wobin | how is it now, then? |
15:18.46 | krka | it's just that the loop variable is local to the entire loop, and not local to the loop body |
15:18.51 | krka | if that makes sense |
15:18.56 | krka | but that was changed in lua 5.1, right? |
15:19.04 | OverloadUT | How do you do a format() on a localized var. Can you do L['Something %s']:format(string) or does it need to be (L['Something %s']):format(string) |
15:19.14 | Wobin | local to that single iteration of the loop as opposed to the entire run? |
15:19.15 | OverloadUT | s/./? |
15:19.20 | krka | OverloadUT: both work |
15:19.25 | OverloadUT | krka: Thanks |
15:19.29 | krka | the wrapping in paranthesis is only necessary for literals |
15:19.31 | Industrial | if its a string |
15:19.41 | OverloadUT | Ahhh, okay |
15:19.43 | Industrial | er, whats L[] ? |
15:19.50 | Industrial | (anything special?) |
15:19.56 | Wobin | AceLocale |
15:19.58 | Wobin | usually |
15:20.05 | OverloadUT | It's the common way people use AceLocale |
15:20.10 | Industrial | ok |
15:20.14 | OverloadUT | It's quite convenient |
15:20.20 | Wobin | and unobtrusive |
15:20.44 | krka | Wobin: now it's local to the loop body |
15:21.09 | krka | t = {} for i = 1, 2 do t[i] = function() return i end end print(t[1](), t[2]()) |
15:21.12 | krka | simple test :) |
15:21.13 | *** join/#wowace in_der_wueste (n=geforz@p54A7840B.dip0.t-ipconnect.de) |
15:21.27 | Industrial | krka: hah you are too fast for my hands, I was just typing that out |
15:21.33 | krka | the same test? |
15:21.36 | Industrial | yes |
15:21.38 | Industrial | :p |
15:21.45 | *** join/#wowace Royal (n=m@cp291458-a.landg1.lb.home.nl) |
15:21.48 | krka | you are slow indeed, i even wrote it in emacs and run it |
15:21.53 | Industrial | >_> |
15:21.54 | *** join/#wowace Fisker- (i=blah2@85.24.17.250) |
15:21.55 | krka | then just copy pasted |
15:22.12 | Wobin | rightio, I'm off to bed |
15:23.08 | Grine | AKX, one more question, how do I activate the Prat stuff? :P |
15:23.23 | _neuron_ | does FuBar_DPS normally work or it is not maintained anymore? |
15:24.06 | lys_ | _neuron_: works fine for me |
15:24.14 | _neuron_ | get an error login in with latest rev |
15:24.47 | malreth | hey lookit me! i wrote the same example hella slower than anyone |
15:24.54 | malreth | http://ace.pastey.net/6965 |
15:25.56 | _neuron_ | Rophy, http://ace.pastey.net/6966 using latest fubar_dps |
15:26.08 | *** join/#wowace SkorcherX (n=IceChat7@c-71-236-138-213.hsd1.or.comcast.net) |
15:27.06 | Rophy | _neuron_: I can't connect to the link |
15:27.18 | _neuron_ | 1 sec |
15:27.20 | OverloadUT | Don't you hate it when you aren't completely happy with your text editor and you know there are ones that do the things you want, but you try them out and you're too used to all teh little ways your current one behaves and you can't get yourself to switch? Argh! |
15:27.51 | malreth | what do you use? |
15:27.51 | _neuron_ | Rophy, http://pastebin.ca/366167 |
15:28.03 | trh_ | OverloadUT: only one solution to it.. delete the old editor and learning the new one the hard way |
15:28.31 | OverloadUT | I use TextPad |
15:28.52 | durcyn | there's a win32 gvim port, wink wink |
15:29.10 | CIA-18 | 03mysterix * r28643 10FuBar_WindFuryFu/WindFuryFu.lua: |
15:29.10 | CIA-18 | FuBar_WindFuryFu: |
15:29.10 | CIA-18 | - Fix for Stormstrike first Hit count |
15:29.11 | CIA-18 | - Fix for dual-wield windfury (still buggy) |
15:29.11 | CIA-18 | This is a pre-release, since Teshnor is very bussy at the moment. He will release a final version as soon as possible |
15:29.37 | OverloadUT | I got really spoiled by AutoIt's custom version of SciTE - it's so so so nice because it's got code completion for the entire API and it's all hooked in to their help file when you press F1 and stuff. |
15:31.15 | Oridan | o.0 |
15:31.21 | Oridan | why would you stop using that ? |
15:31.42 | Oridan | 5.1? |
15:32.11 | Industrial | vim is the only (lets not name 'true') editor! |
15:32.17 | *** join/#wowace moonsorrow (n=eagle@HSI-KBW-085-216-057-070.hsi.kabelbw.de) |
15:32.19 | Oridan | hehe |
15:32.35 | Industrial | all the others are glorified screen readers with menus :P |
15:32.36 | *** join/#wowace evl (n=fuckoff@c85-196-101-98.static.sdsl.no) |
15:33.01 | _neuron_ | Rophy, did that other link work for ya? |
15:33.07 | Oridan | on your recommendation in_der_wueste, i'm going to install vim |
15:33.10 | OverloadUT | Oridan: Because it's customized for AutoIt, not Lua :( |
15:33.11 | Rophy | yes _neuron_ |
15:33.14 | Oridan | Industrial ** |
15:33.15 | _neuron_ | gr8 |
15:33.18 | OverloadUT | (AutoIt being a scripting language) |
15:33.21 | Oridan | silly tab-complete |
15:33.32 | Oridan | ahh ic |
15:33.37 | Industrial | mind it has a steep learning curve but :p |
15:33.50 | Industrial | it pays off imho |
15:34.34 | Oridan | hahah pwn |
15:35.03 | Oridan | i havent used a cl editor in a long time |
15:36.43 | sbu | Funkeh`: hmm any idea whats wrong with karazhan? (small :p) :) |
15:37.16 | Industrial | it has a gui, gtk or windows |
15:39.44 | durcyn | just remember, hjkl d p :w :q :s are your friends! |
15:40.02 | phyber | Oridan: 'vimtutor' for a nice introduction to it :) |
15:40.13 | Industrial | and :H |
15:40.20 | Industrial | :h* |
15:40.44 | Industrial | and eh, #vim :> |
15:40.51 | Industrial | i leanrt so much in there by idling |
15:45.22 | Srosh | is there a way to setup a trinket macro (e.g. /use 13 ) that shows the correct icon and tooltip for the currently equipped trinket? |
15:45.47 | [Ammo] | hmm |
15:45.56 | [Ammo] | #show 13 |
15:45.58 | evl | maybe #show 13 |
15:46.00 | [Ammo] | would that work? |
15:46.03 | evl | :D |
15:46.31 | Srosh | unfortunately not, already tried that ^^ |
15:47.49 | pastamancer | I think #show <slot number> isn't going to work until 2.1 |
15:47.59 | pastamancer | I'd have to double check the 2.1 thread though |
15:49.28 | Srosh | ye, seems so |
15:49.37 | Srosh | * #show and #showtooltip can be given a slot number, to display the appropriate feedback for that slot |
15:49.46 | Srosh | well, hope patch comes soon then |
15:51.25 | Oridan | arg, installing a language pack needs to redownload all the patches :/ |
15:52.52 | *** join/#wowace nuoHep_ (n=nuOHEP@outer.test.e-larek.ru) |
15:56.48 | OverloadUT | Does pairs() properly check for nil? |
15:56.54 | *** join/#wowace Pilli (n=poepsch@85-127-136-58.dynamic.adsl-line.inode.at) |
15:57.05 | OverloadUT | That is, do I need to check my var for nil before trying to do a for k,v in pairs() loop? |
15:57.51 | krka | give example |
15:58.03 | Industrial | it will be nil, false, and there until gc'ed i think |
15:58.04 | Oridan | try it |
15:58.11 | Industrial | not sure |
15:58.31 | Oridan | create a nil variable and try to do a pairs() on it |
15:59.18 | OverloadUT | I need a way to be able to type code in game and execute it |
15:59.23 | OverloadUT | Without /script :P |
15:59.31 | krka | Lua 5.1.1 Copyright (C) 1994-2006 Lua.org, PUC-Rio |
15:59.31 | krka | > a = pairs(nil) |
15:59.31 | krka | stdin:1: bad argument #1 to 'pairs' (table expected, got nil) |
15:59.37 | OverloadUT | Ah ha! |
15:59.38 | OverloadUT | Thanks |
15:59.48 | OverloadUT | Or I could, you know, install Lua I guess |
16:00.04 | Oridan | i need to do that too :/ |
16:00.27 | OverloadUT | I love that to delete an element in a table you can just assign it to nil |
16:04.04 | Fisker- | What should i download? |
16:04.24 | krka | pr0n? |
16:04.26 | Fisker- | I need something to saturate my bandwitdh |
16:05.11 | *** join/#wowace Xuerian (n=core@12-196-151-238.psknet.net) |
16:05.27 | art3mis | anything from a torrent site ;P |
16:05.59 | Fisker- | bleh |
16:06.05 | Fisker- | only getting 4Mbit/s from microsoft.com |
16:07.07 | Oridan | omg, i just found the worlds smallest chocolate covered penuts /gasp |
16:07.14 | Oridan | peanuts* |
16:07.23 | art3mis | hehe i juist noticed the other day that my basic cable is 10m/768, the "boost" package from cable is 30m/5m and now verizon is claiming thier FIOS is faster than cable at 20/5 |
16:07.33 | art3mis | i wonder if fios is worth the money |
16:08.06 | OverloadUT | PUZZLE! http://ace.pastey.net/6968 Is that highlighted line needed? |
16:09.03 | nevcairiel | yes |
16:09.06 | krka | seems like it |
16:09.11 | krka | then again, i haven't seen the bigger context :) |
16:09.19 | Oridan | i hate to say it, but there was no peanut in my worlds smallest peanut :( |
16:09.37 | art3mis | perv |
16:09.38 | OverloadUT | But I thought entry was already set to that table reference, it seems redundant to me... |
16:09.45 | OverloadUT | Oh wait... |
16:09.52 | OverloadUT | I guess if it's nil then it's actually not set |
16:10.00 | krka | right |
16:10.04 | *** join/#wowace JoshBorke (n=Josh@r35h14.res.gatech.edu) |
16:10.08 | OverloadUT | Dur of course, that makes sense |
16:10.30 | nevcairiel | entry is set to the ref, but when you assign something new to entry, it will change entry, but not the actual table |
16:11.15 | CIA-18 | 03next96 * r28644 10Cartographer/Cartographer_Notes/Notes.lua: |
16:11.15 | CIA-18 | Cartographer : |
16:11.15 | CIA-18 | - Update locale koKR |
16:12.08 | OverloadUT | I love working with Cartographer. It's so easy :P |
16:15.08 | *** join/#wowace cali (n=cali@p54A35DD3.dip.t-dialin.net) |
16:17.34 | *** join/#wowace doktoreas (n=geko@geologia2.agora.ing.unipg.it) |
16:18.56 | dotted | is there an article or script snippet somewhere on some basic search functionality in lua? |
16:19.50 | Xuerian | dotted: Searching what? |
16:20.53 | CIA-18 | 03next96 * r28645 10Cartographer/Cartographer_Waypoints/ (CorpsePoint.lua Waypoints.lua): |
16:20.53 | CIA-18 | Cartographer: |
16:20.53 | CIA-18 | - Update locale koKR |
16:20.59 | winkiller | The answer to life, the universe and everythinh |
16:21.12 | CIA-18 | 03xuerian 07XLoot1.0 * r28646 10XLoot/XLoot.lua: XLoot: Fixed event registration error, [most] autolooting. |
16:21.12 | haste | 42 |
16:21.25 | Xuerian | that's the result of a search, or the goal of one. |
16:21.29 | Xuerian | Not what is being searched :p |
16:22.13 | OverloadUT | Well that's the real question now isn't it? |
16:22.21 | OverloadUT | We'll need to build a bigger machine to calculate that. |
16:22.42 | *** join/#wowace Pilli (n=poepsch@85-127-136-58.dynamic.adsl-line.inode.at) |
16:22.56 | dotted | Xuerian text strings etc |
16:23.53 | *** join/#wowace Kilroo (n=Jarentha@cpe-071-076-173-175.triad.res.rr.com) |
16:23.59 | pastamancer | dotted: http://www.lua.org/manual/5.1/manual.html#5.4.1 |
16:24.03 | *** join/#wowace Amadeo (n=amadeo@c-69-138-205-161.hsd1.md.comcast.net) |
16:24.11 | dotted | ty |
16:24.20 | Xuerian | dotted: What pasta said. That and the lua-users.org string recipies, string library, and such pages |
16:24.25 | *** join/#wowace Dwarik (n=peltco@e49087.upc-e.chello.nl) |
16:24.27 | Saroz | Funkeh` |
16:25.29 | *** join/#wowace JJSheets (n=jjsheets@74-136-100-20.dhcp.insightbb.com) |
16:25.43 | Funkeh` | Saroz |
16:25.52 | Saroz | <PROTECTED> |
16:25.56 | Saroz | know the event? :p |
16:26.07 | Saroz | on top of your head :) |
16:27.17 | vhaarr | It's probably CHAT_MSG_SPELL_CREATURE_VS_CREATURE_BUFF. |
16:27.23 | Saroz | ty |
16:27.57 | OverloadUT | if I do foo = bar[far] and then I do foo = nil, will bar[far] == nil? |
16:28.15 | Funkeh` | indeed |
16:28.24 | OverloadUT | I get confused about when it actually modifies what it's pointing to and when it simply changes the reference it's pointing to |
16:28.55 | pastamancer | OverloadUT: no |
16:29.20 | Oridan | does it depend on if foo is a local var or a pointer ? |
16:29.26 | Oridan | and, how would you specify a pointer in lua ? |
16:29.30 | Oridan | just out of interest ^^ |
16:29.33 | pastamancer | there are no pointers |
16:30.05 | OverloadUT | There kind of are though... I guess they're called references |
16:30.48 | Oridan | so what OverloadUT just said, foo would still equal bar[far] even after bar was set to nil? and what if bar wasnt set to nil, but bar[far] was, would foo then be nil ? |
16:31.21 | JJSheets | what the foo? |
16:31.39 | Oridan | what i'm trying to say, is does setting a table to nil, set all its child tables to nil too? or do they remain in memory? |
16:31.45 | Oridan | i think thats what i mean |
16:31.47 | JJSheets | no. |
16:31.48 | Oridan | i havent eaten today |
16:31.57 | CIA-18 | 03ominous * r28647 10FuBar_PaladinTimerFu/RuleSet.lua: FuBar_PaladinTimerFu: added some other spells in Misc |
16:32.48 | JJSheets | all that happens is that variable's reference to the table is cleared... the table still exists and is accessible if any other variable points to it. |
16:33.04 | pastamancer | the only time you'll modify something by reference is when you have foo = { "q" }; bar = foo; bar[1] = "qu"; assert(foo[1] == "qu") |
16:34.09 | JJSheets | precisely, because bar[1] modifies the variable keyed as 1 in the table that both foo and bar then point to. |
16:34.19 | Oridan | i see, so how would you instantiate a clone of a var then ? |
16:34.30 | TheKarn | create a table copy method |
16:34.36 | cncfanatics | Oridan, I got a method for that |
16:34.40 | Oridan | fair enough |
16:34.42 | Oridan | hehe |
16:34.50 | JJSheets | iterate through all key value pairs of the table and copy them. |
16:35.01 | cncfanatics | http://ace.pastey.net/6970 will do nicely |
16:35.09 | Saroz | Funkeh`, http://ace.pastey.net/6969-1a6q |
16:35.11 | JJSheets | which may or may not need to recurse and clone "subtables" |
16:35.46 | JJSheets | hey cncfanatics I'm working up the functions and api notes you'll need to interface FB2 with Omnibus. |
16:36.26 | cncfanatics | JJSheets, big cheer ! |
16:36.32 | cncfanatics | spares me the pain of an editor |
16:36.48 | cncfanatics | (hmmm, I got 35kb of own code, and 700kb of libs !) |
16:36.54 | cncfanatics | normal ? :p |
16:37.03 | *** join/#wowace Tupsi (n=Miranda@p54B21363.dip0.t-ipconnect.de) |
16:37.19 | JJSheets | Ace2 stuff reuses a lot of those libs I'd bet. |
16:38.08 | cncfanatics | yea, all my addons are ace2, but still :p |
16:38.11 | cncfanatics | tons of code |
16:39.02 | Funkeh` | Saroz: why do we need that? |
16:39.15 | Funkeh` | none mof my guild locks said they needed an announce |
16:39.28 | OverloadUT | And now the tense wait for WoW to load to see if there are any syntax errors in the code I wrote for the last 2 hours without testing. (spoiler: There will be) |
16:39.45 | Oridan | aww you spoilt it! |
16:39.46 | JJSheets | OverloadUT, typos are fun. :) |
16:39.47 | Saroz | Funkeh`, so I can scream at the warlocksa |
16:39.51 | Oridan | hehe |
16:40.00 | cncfanatics | hehe, OverloadUT |
16:40.21 | Oridan | anyone here know anything about cartographer_notes ? |
16:40.27 | Xuerian | Syntax checking in the editor ftw >_> |
16:40.29 | OverloadUT | Stupid commas, 'thens', 'ends' and curly brackets! Curse you all! |
16:40.35 | *** join/#wowace Elkano (n=elkano@ip-213-135-2-184.handshake.de) |
16:40.44 | OverloadUT | Xuerian: What editor do you use? |
16:40.54 | JJSheets | = or == that is the question. |
16:40.59 | Funkeh` | Saroz: well if it _helps_ and it isn't spammy then add it |
16:41.01 | dotted | cncfanatics seen MountMe? 18.7 kB code, 1.06 MB Libs :p |
16:41.06 | Funkeh` | but make the announce message a bit shorter |
16:41.06 | Xuerian | OverloadUT: UltraEdit with user tools setup for the lua binaries... I imagine many others can do the same, like Vim |
16:41.51 | Saroz | Funkeh` "Wild Felhunter being summoned" |
16:42.12 | Funkeh` | just Felhunter would do |
16:42.18 | Funkeh` | ..being summoned |
16:42.20 | Saroz | k |
16:42.40 | Saroz | will test tonight if we have enough slackers online :p |
16:42.52 | cncfanatics | dotted: lol |
16:42.55 | Barbanus | God dammit |
16:43.05 | Barbanus | all of the new mp5 enchants are bugged |
16:43.15 | Barbanus | like the 6 mp5 to chest |
16:43.19 | Barbanus | it does nothing at all |
16:43.35 | Barbanus | doesnt add it to your char window .. and doesnt actually provide any more regen |
16:43.49 | cncfanatics | cewl |
16:43.52 | cncfanatics | I want one |
16:44.09 | Oridan | local k1 = ... |
16:44.13 | Oridan | ^^ what on earth does that mean |
16:44.14 | gnorlish | same for the head enchant |
16:44.19 | Oridan | the triple dots |
16:44.20 | gnorlish | 7mp5 and 35 healing |
16:44.29 | gnorlish | the mp5 does nada |
16:44.30 | Barbanus | gnorlish, yep. |
16:44.47 | gnorlish | my poor shaman is crying salty cow tears |
16:45.28 | Saroz | where do cows go when they die? |
16:45.39 | CIA-18 | 03jjsheets * r28648 10Omnibus/Omnibus.lua: |
16:45.39 | CIA-18 | Omnibus: Added functions for ease of use with external programs. Added a short |
16:45.39 | CIA-18 | comment in the beginning of Omnibus.lua to describe the functions best used to |
16:45.39 | CIA-18 | show, execute, and create new pages, and to create new folios from another |
16:45.39 | CIA-18 | AddOn. |
16:45.40 | vhaarr | Oridan: Perhaps you should read the PIL. |
16:45.46 | vhaarr | Oridan: http://www.lua.org/pil/5.2.html |
16:45.49 | JJSheets | cncfanatics, there you go |
16:46.06 | cncfanatics | JJSheets, mind linking ? :) |
16:46.12 | gnorlish | my shaman's will requests she be used to feed the hungry orphans of orgrimmar |
16:48.06 | CIA-18 | 03trh * r28649 10VanasKoS/ (16 files in 3 dirs): |
16:48.06 | CIA-18 | VanasKoS: |
16:48.06 | CIA-18 | - Distributed Tracking |
16:48.06 | CIA-18 | - started to modularize code |
16:48.06 | CIA-18 | - started to clean up the code |
16:48.17 | Oridan | vhaarr, i get that ... in a function declaration means variable number of args, and that any args get put into "arg" for later processing, but assigning a variable to ... ? |
16:48.19 | JJSheets | cncfanatics, the zip file hasn't been autocreated yet from what I see, you'll have to grab it from the svn or wait till it shows up at http://files.wowace.com/Omnibus/ as Omnibus-r28648.zip |
16:48.37 | durcyn | the zip script runs on a 20 minute cron, fyi |
16:49.09 | Oridan | is k1 = ... the same as k1 = arg ? |
16:49.10 | JJSheets | now, I gotta get to work.... I'll hopefully be back online in about 8 or 9 hours. |
16:49.22 | JJSheets | adios ya'll |
16:49.39 | cncfanatics | ok JJSheets |
16:52.00 | CIA-18 | 03trh * r28650 10VanasKoS/VanasKoSCore.xml: VanasKoS: file isn't needed anymore |
16:54.19 | Groll | is there any addon that sets all profiles on ace addons to a certain one? ie like all addons get one profile for hunter and one for shammy etc. right now i have to set them all manually it seems.. which totally blows kinda :/ |
16:54.50 | Oridan | mm i found that too, would be handy |
16:55.25 | *** join/#wowace Yinchie (n=me@e245073.upc-e.chello.nl) |
16:55.40 | Groll | i didnt know this and totally fucked up my shammy ui when i was organizing my hunter one |
16:55.49 | Groll | everything should be char based |
16:55.50 | durcyn | <PROTECTED> |
16:56.35 | Groll | i was kinda sure it was char based and not in some other wierd way.. :/ |
16:56.48 | Oridan | says profile isnt a valid option for ace2 |
16:56.52 | durcyn | by default everything is "default" |
16:57.07 | Groll | yes exactly.. default should be by character |
16:58.14 | Gagorian | Well, some addons should be character by default while others should share the profile |
16:58.21 | Oridan | groll let me know if you have problems with disabled addons in fubar still showing up on the minimap |
16:58.30 | Oridan | if you use fubar i mean |
16:58.36 | Gagorian | Actionbars and unitframes should be by character but generic stuff default |
16:59.02 | Groll | Oridan so far i havent seen anything like that |
16:59.11 | Groll | Gagorian no very wrong there |
16:59.19 | Groll | actionbars should definately be by char |
16:59.27 | Groll | cause chars' dont use the same bars |
16:59.30 | Gagorian | Read again please |
16:59.50 | Groll | oh sorry :P |
17:00.03 | *** join/#wowace Adys (n=Miranda@APoitiers-256-1-61-38.w90-16.abo.wanadoo.fr) |
17:00.11 | Oridan | hehe |
17:02.37 | shieldb | hmm.. is there a way to determine if the instance you're in is on heroic mode vs. normal mode without doing something like checking for the presence of a raid lockout timer on a nonraid instance? |
17:03.21 | vhaarr | shieldb: GetCurrentDungeonDifficulty() |
17:03.41 | shieldb | vhaarr, <3 |
17:03.56 | phyber | GetInstanceDifficulty() ? |
17:04.17 | phyber | that GetCurrentDungeonDifficulty() isn't on wowwiki. |
17:04.37 | CIA-18 | 03trh * r28651 10VanasKoS/readme.txt: VanasKoS: some explanations added |
17:04.49 | phyber | Difficulty: 1 normal |
17:04.49 | phyber | 2 heroic |
17:04.50 | phyber | 3 epic |
17:04.54 | phyber | epic dungeons? heh |
17:05.19 | shieldb | I guess epic mode is where all the trash hits for 15k and the bosses are about the same as on normal |
17:05.37 | nevcairiel | epic is not implemented yet |
17:05.53 | shieldb | Yeah I know, sarcasm doesn't carry well in IRC >.> |
17:06.12 | Gagorian | Well some heroic mobs nearly hit for 15k :p |
17:06.14 | phyber | exalted rep and 27 keys needed to get down the corridor that leads to those instances! |
17:06.32 | Gagorian | WTB Bigger keyring |
17:06.50 | Yinchie | it grows bigger automatic |
17:06.53 | trh_ | Gagorian: that keyring is infinite, how to make it infinite+1? :) |
17:07.02 | shieldb | I was mainly referring to the way that blizzard has implemented heroic: damage = damage*heroic modifier |
17:07.19 | shieldb | You can force the keyring to get bigger by moving a key to the last slot of your keyring bag :P |
17:07.21 | Gagorian | Infinite now? Better get some more keys to test then! |
17:07.37 | *** join/#wowace MentalPower|AFK (i=MPower@WoWUIDev/Norganna/Administrator/MentalPower) |
17:07.44 | shieldb | And then you can keep moving the one key to the new 'last slot' until you get tired of it |
17:07.49 | trh_ | shieldb: but i do think the ui has a limitation on maximum slots.... :) |
17:08.05 | shieldb | trh_, I've only gone up to a 40 or so slot keyring |
17:08.10 | shieldb | after that I got tired of it |
17:08.15 | tOD-Undu | Didn't they fix the keyring bug? |
17:08.28 | neenee | I can't reproduce that shieldb |
17:08.36 | Elkano | now I know again what I wanted to request for Baggins: (bank) bag slots |
17:08.49 | shieldb | I last tried in 2.06 or so shortly after BC came out |
17:08.52 | CIA-18 | 03ominous * r28652 10FuBar_PaladinTimerFu/ (Bars/Misc.lua Core.lua FuBar_PaladinTimerFu.toc): FuBar_PaladinTimerFu: oops added file |
17:09.10 | Gagorian | Well yeah I thought it was capped to 16 or something.. and I got 15 keys :l |
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17:16.37 | CIA-18 | 03rabbit * r28653 10DeuceLog/ (DeuceLog.lua DeuceLog.toc libs/): DeuceLog: First attempt at Parser-3.0 conversion. |
17:17.29 | Distruktion[Dire | what kinda mod do ineed to get to move the "guards remaining" thing |
17:17.33 | Distruktion[Dire | or any pvp objective thing |
17:22.00 | durcyn | simpleminimap has a Capture mover included, but you'll want something like Visor to move the objective frame |
17:26.44 | Oridan | brb |
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17:39.56 | OverloadUT | Does setting a table index to ['*'] have a special meaning? |
17:40.45 | krka | no |
17:42.23 | trh_ | didn't it meant default-setting? |
17:42.29 | trh_ | at least in acedb |
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17:44.12 | Hjalte | The instance loot in Cartographer updates itself as you kill the bosses with new loot if it hasnt seen it before? |
17:45.36 | OverloadUT | Oh yeah I meant acedb |
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17:47.25 | Slayma1 | heyo fellas! |
17:47.26 | *** join/#wowace vhaarr (n=folk@ghybel696.krs.hia.no) |
17:47.26 | *** mode/#wowace [+o vhaarr] by ChanServ |
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17:50.50 | *** mode/#wowace [+v PProvost] by ChanServ |
17:52.02 | Hjalte | ckknight: If Heroic loot was to be added in a 'proper' way to Cartographer, i guess it would have to start in PT3, right? |
17:52.30 | *** join/#wowace Shamino (n=chatzill@170.148.10.46) |
17:53.07 | Shamino | hey there. who would i direct a AceAddon-2.0 question to ? |
17:53.43 | vhaarr | Hjalte: yes |
17:53.47 | vhaarr | Shamino: this channel |
17:54.54 | *** join/#wowace Wing87 (n=Wing@c83-254-245-208.bredband.comhem.se) |
17:55.11 | Shamino | ok. i'd like to enchance it so that it could support enable/disable of multiple addons. ie... /ace2 enable <addon1> <addon2> <addon3> etc... firstly , any objection? secondly, should i use a new command, like enableList? |
17:55.16 | snurre | wah |
17:55.18 | snurre | [2007/02/21 18:53:50-420-x2]: oRA2_Optional\PlayerTarget.lua:1546: 'for' limit must be a number |
17:55.41 | vhaarr | Shamino: No objection, and no, use the same command. |
17:56.55 | Xuerian | Shamino: Just remember that Ace2 is locked on the svn, you'll have to get someone to commit it |
17:57.22 | Shamino | i don't have SVN anyways. once complete i'll post a forum topic so someone can commit it |
17:58.11 | *** join/#wowace Vouilloz_d (n=Vouilloz@81.13.194.119) |
17:58.32 | [Ammo] | snurre: you probably have nonlod and lod oRA2 modules installed |
17:59.09 | vhaarr | Shamino: Remember to use the input type on the AceOptions table, don't rx the addons out yourself. |
18:00.43 | *** join/#wowace Shamino (n=chatzill@170.148.92.18) |
18:01.54 | Shamino | vhaarr: srry i got dc'ed incase u responded |
18:02.01 | vhaarr | Shamino: No objection, and no, use the same command. |
18:02.03 | vhaarr | Shamino: Remember to use the input type on the AceOptions table, don't rx the addons out yourself. |
18:02.08 | CIA-18 | 03phyber * r28654 10XPBarNone/XPBarNone.toc: |
18:02.09 | CIA-18 | XPBarNone: |
18:02.09 | CIA-18 | - Add Waterfall-1.0 to the TOC. |
18:02.50 | Shamino | vhaarr: can you point me to the proper input type ? i don't see one in the documentation that would parse this |
18:04.04 | Shamino | vhaarr: oh nevermind, its still text type, just add the [input] attribute as true |
18:04.11 | Arilaw | Waterfall sure is getting more popular. :o |
18:04.31 | phyber | Arilaw: I added it a few days ago, but I forgot the TOC entry ;) |
18:04.46 | snurre | anyone know what's breaking ora mt frames? |
18:05.06 | Punkie` | snurre is it the transparacy ? |
18:05.08 | Arilaw | snurre: oRA has been broken for a while now. |
18:05.17 | Arilaw | It explodes when I form a raid. :( |
18:05.25 | Hjalte | snurre, delete the ora2 folders in your addon folder and get it again from wowace.com/files - don't use WAU or the unpack thingie inside ora2. |
18:05.39 | Arilaw | Hjalte: Is WAU breaking it? |
18:05.54 | Hjalte | Well, WAU unpacks the folders, that breaks it. |
18:07.01 | Arilaw | So is it a WAU problem or an addon packaging problem? |
18:07.49 | CIA-18 | 03rophy * r28655 10ParserLib/ParserLib-1.1/ParserLib.lua: |
18:07.50 | CIA-18 | ParserLib-1.1: |
18:07.50 | CIA-18 | - Added more TBC new patterns. |
18:07.50 | CIA-18 | - Fixed nil error when upgrading minor version. |
18:07.50 | CIA-18 | - Fixed nil error on MapPatternInfo(). |
18:09.47 | Kirkburn|afk | CIA... 18? Has it had a birthday? |
18:10.45 | Arilaw | It means you need more fonts. |
18:10.49 | trh_ | and i always thought the cia was "born" in 1947 |
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18:13.45 | *** join/#wowace Shamino (n=chatzill@170.148.10.46) |
18:14.46 | Kirkburn|afk | Just so I'm certain - CBRipoff is essentially oCB pre-removal? |
18:15.40 | *** join/#wowace [dRaCo] (i=drc@p5485BA92.dip0.t-ipconnect.de) |
18:18.15 | OverloadUT | WTB unique QuestIDs |
18:19.18 | cncfanatics | is there an ace mod like expensehistory ? |
18:19.40 | Feldia | money_fu has a few of the same features |
18:19.41 | Feldia | but not all |
18:19.43 | OverloadUT | AuditorFu |
18:20.17 | OverloadUT | It's been a while since I've used it, but I think it does the same thing |
18:20.31 | OverloadUT | Since I've used ExpenseHistory I mean |
18:22.05 | CIA-18 | 03ominous * r28656 10FuBar_DruidTimerFu/ (20 files in 4 dirs): FuBar_DruidTimerFu: Initial Import |
18:22.38 | Hjalte | Kirkburn|afk: Does CBRipoff have a feature to show the name of the target on the castbar? |
18:22.52 | Kirkburn|afk | I don't know! |
18:23.08 | Kirkburn|afk | I was the one asking what it's like :P |
18:23.20 | Hjalte | I thought you tried it out afterwards :p |
18:23.31 | Kirkburn|afk | Not yet :) |
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18:24.47 | CIA-18 | 03ominous * r28657 10FuBar_DruidTimerFu/: FuBar_DruidTimerFu: added externals |
18:26.01 | haste | Kirkburn|afk: it is afaik |
18:26.04 | CIA-18 | 03ominous * r28658 10FuBar_DruidTimerFu/Core.lua: FuBar_DruidTimerFu: oops added keywords |
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18:26.16 | Kirkburn|afk | kk, thanks haste :) |
18:27.21 | CIA-18 | 03ominous * r28659 10FuBar_DruidTimerFu/Core.lua: FuBar_DruidTimerFu: Sigh forgot to un-comment about dissabling if not druid |
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18:30.10 | CIA-18 | 03trh * r28660 10VanasKoS/license.txt: VanasKoS: license added (Creative Commons Attribution-NonCommercial-ShareAlike 2.5) |
18:30.27 | mexicaan | Hi, it it possible to somehow bind a macro to whenever I rightclick a mob to attack it? |
18:30.32 | cncfanatics | saw VanasKoS spam all day already, what is it ? |
18:30.39 | CIA-18 | 03oridan * r28661 10Cartographer_Import/ (Cartographer_Import.toc GatherNodes.lua Import.lua): |
18:30.39 | CIA-18 | Cartographer_Import: |
18:30.39 | CIA-18 | - Added support for Gatherer dbVersion 2 |
18:30.39 | CIA-18 | - Added auto detection of gatherer dbVersion |
18:30.45 | trh_ | cncfanatics: kos-management tool :) |
18:31.05 | trh_ | cncfanatics: but so far it spammed only 3 times iirc :) |
18:31.54 | cncfanatics | more for sure ! |
18:32.11 | trh_ | cncfanatics: but prolly not today :) |
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18:37.33 | Distruktion[Dire | who told me visor was a good addon to move the pvp objectives? |
18:37.51 | OverloadUT | It depends if you're going to get mad or be happy |
18:38.01 | OverloadUT | If it's the latter then uh... yeah... it was me! |
18:38.03 | Distruktion[Dire | lol, i was just wanting to know the /commands |
18:38.08 | *** join/#wowace Wing87 (n=Wing@c83-254-245-208.bredband.comhem.se) |
18:38.11 | OverloadUT | In that case it wasn't me :P |
18:38.11 | trh_ | lol |
18:38.14 | Distruktion[Dire | hehe |
18:38.30 | trh_ | tried /visor? |
18:38.40 | Distruktion[Dire | yeah |
18:38.43 | Distruktion[Dire | didnt do anything |
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18:39.25 | Distruktion[Dire | 1 more question :P, does cartograph_miner keep track of the veins i hit? |
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18:39.34 | trh_ | yes |
18:39.40 | trh_ | but only of the ones you can hit |
18:39.42 | Distruktion[Dire | goody, now to find loads of silver |
18:40.17 | trh_ | Distruktion[Dire: its /vz or /visor2 |
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18:40.20 | *** mode/#wowace [+v GoogleSearch] by ChanServ |
18:40.47 | durcyn | Distruktion[Dire: you might want to check out visorgui too. it makes things a little less painful. |
18:41.13 | Distruktion[Dire | yeah, i got that aswell durcyn |
18:41.22 | Groll | anyone noticed a problem with not getting the this loot is bop sign when getting a bop drop when ur soloing? |
18:41.33 | durcyn | then /vzg |
18:41.39 | trh_ | Groll: nope |
18:41.46 | durcyn | Groll: are you using a loot mod that skips bop when solo? |
18:41.47 | trh_ | Groll: oh soloing, yes |
18:41.54 | Oridan | anyone know how to use bartender ? |
18:41.56 | Groll | durcyn think so |
18:41.57 | trh_ | Groll: but it doesn't matter there anyway? |
18:42.03 | Oridan | i mean, is it customisable ? |
18:42.05 | Groll | automaton i think |
18:42.14 | durcyn | Groll: well, there you go. |
18:42.28 | Groll | thing is i didnt get the sign but at the same time didnt get the item.. unless i doubleclicked the mob |
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18:42.46 | Groll | could be xloot to i guess |
18:42.51 | durcyn | the way auto-bop works is to actually push the button for you, there's no reason the loot shouldn't complete |
18:42.54 | Xuerian | Hm? |
18:43.06 | Groll | Xuerian :P |
18:43.12 | Xuerian | No, it's not XLoot |
18:43.13 | Groll | but i doubt it :P |
18:43.16 | Groll | ok good :P |
18:43.25 | Xuerian | AutoBOP is shoulders deep in code to do that, I'm not going to do that with xloot |
18:43.58 | trh_ | Xuerian: would be gnome-shoulder-deep? ;) |
18:43.58 | Groll | well i didnt ask for it :P i thought it somehow could be xloot that interfered with the looting kinda |
18:44.17 | Hjalte | Groll: Using Automaton? |
18:44.23 | Groll | Hjalte yes |
18:44.31 | Hjalte | Look at the options. |
18:44.47 | Groll | ya will do that but i'm not sure what addon if any it is that causes it |
18:45.00 | Xuerian | Automaton does it? Good, I can point that to anyone who asks >_> |
18:45.08 | Groll | lol |
18:45.14 | Xuerian | trh_: If we're going in gnome-lengths, I'd say a couple whole gnomes. |
18:45.26 | trh_ | Xuerian: sounds like "blame the hunter" ;) |
18:45.43 | Xuerian | trh_: Don't need any special occasion for that. :) |
18:45.52 | weab | yes, automaton will suppress confirm dialog for BOP when you're solo |
18:46.14 | trh_ | Xuerian: i do think the whole world should stop measuring in miles or kiloeters, just gnome-lengths |
18:46.20 | weab | but looting an item requires hardware, so you still have to actually click on the item itself in the loot window |
18:46.33 | Xuerian | trh_: Excellent idea. |
18:46.50 | Xuerian | The interesting thing is, though |
18:46.55 | Xuerian | You can macro clicks now... |
18:47.41 | weab | well, i kinda like it the way it is anyway. |
18:47.48 | Groll | which addon is better.. postal or postman.. if anyone tried both that is :) |
18:48.22 | Xuerian | weab: I don't mean it as a replacement, I mean like, for rogue stealth mode, slot /click XLootButton1 next to Pickpocket :P |
18:50.54 | neenee | Groll: Try both. Which is better is most often individual taste. |
18:50.57 | weab | ah, i follow. blizzard's autoloot works for pickpocket if you didn't know |
18:51.09 | Xuerian | heh, no I didn't. |
18:51.16 | Groll | neenee ya i know but argh :P i'm lazy :P |
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18:51.41 | neenee | Groll: Then pick one and use it :) |
18:51.44 | neenee | That's the laziest option |
18:51.50 | neenee | Asking questions takes effort too :) |
18:51.56 | Groll | lol :P |
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18:52.35 | binder | is there a 28 slot herb bag? |
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18:54.30 | trh_ | binder: i don't think so |
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18:55.13 | durcyn | binder: http://thottbot.com/?iclass=1.2 |
18:56.39 | binder | bleh so stupid |
18:56.42 | binder | there's 28 mining |
18:56.57 | trh_ | guess they'll add it sooner or later |
18:57.13 | trh_ | more likely to be later... after all.. its blizzard |
18:57.26 | durcyn | if it exists, it's a rare drop pattern somewhere |
18:58.42 | NeoTron | does anyone know a view of profession recipes |
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18:59.08 | NeoTron | that shows a list of vendor patterns, where you buy them, what is required (reputation etc) and such? |
18:59.20 | NeoTron | thottbot, allakhazam and wowhead doesn't seem to have such lists |
18:59.34 | NeoTron | also include locations of BoP drops in a nice fashion |
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19:01.08 | ckknight | hey all |
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19:01.53 | Xuerian | Oy, ck. |
19:04.20 | *** join/#wowace ggilbert (n=ggilbert@tinman.treke.net) |
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19:09.35 | binder | i think cartographer gets an update like every 2 minutes |
19:09.52 | Shamino | vhaarr: i've made the update to AceAddon and posted the code at http://www.wowace.com/forums/index.php?topic=4913.0 |
19:10.24 | vhaarr | Shamino: Use a diff tool. |
19:11.53 | Shamino | vhaarr: u want me to post the unix diff instead of the replaced code ? |
19:12.13 | trh_ | theres a wowsvn diff function :) |
19:12.31 | Shamino | i'm not setup on the svn. |
19:13.14 | vhaarr | Shamino: Yeah, a unified diff. |
19:13.30 | Shamino | kk |
19:14.38 | Shamino | vhaarr: ok the diff is posted. Ace2-r28223 was used as a base |
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19:15.52 | vhaarr | Shamino_: diff -u gives unified diffs. |
19:16.31 | Xuerian | vhaarr: If you're planning to add something to Ace2, could you slip this in too? Ck ok'd it yesterday, but never did add it after I posted the link <.<... http://ace.pastey.net/6977 |
19:16.44 | *** join/#wowace Shamino__ (n=chatzill@170.148.92.18) |
19:17.10 | vhaarr | Xuerian: Later, I'm a bit busy now, but yeah. |
19:17.16 | Xuerian | vhaarr: Thanky =D |
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19:19.31 | CIA-18 | 03oridan * r28662 10ParserLib/ParserLib-1.1/ParserLib.lua: |
19:19.31 | CIA-18 | ParserLib: |
19:19.31 | CIA-18 | <PROTECTED> |
19:20.46 | Oridan | ^^ i hope nobody minds that fix, it was breaking half my addons |
19:21.03 | Funkeh` | i do |
19:21.07 | Xuerian | Rophy would be the one to ask, Oridan O_o |
19:21.07 | Funkeh` | how dare you |
19:21.15 | *** join/#wowace ggilbert (n=ggilbert@tinman.treke.net) |
19:21.19 | Oridan | :$ |
19:21.22 | Funkeh` | adding commnas to a mod |
19:21.29 | *** join/#wowace nuoHep (n=nuoHep@h54.ciscom.ru) |
19:21.30 | Funkeh` | commas* |
19:21.35 | Oridan | i actually feel ashamed, i really do.. normally i ask first :$ |
19:22.13 | Oridan | its just 2 lines (table declarations) had broken syntax: EG: patternInfo = { "hit", ParserLib_NONE, ParserLib_SELF, 3, 1, 2, false true, false } |
19:22.20 | Oridan | missing comma after false ^^ |
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19:28.11 | Xuerian | I wouldn't sweat it, Oridan :P |
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19:28.18 | Clickmandoo | Hey! |
19:29.13 | Fin | how comes all the addons listed on files.wowace.com link to wowace.com/files/ ? is that deliberate? |
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19:29.49 | Xuerian | */files was the original place. |
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19:31.11 | Distruktion[Dire | what level skinning do you have to have per level mob |
19:31.24 | durcyn | 5. |
19:31.42 | Distruktion[Dire | .5? or 5. |
19:31.54 | Distruktion[Dire | and what level does it start |
19:32.06 | Gagorian | Wouldn't .5 be a bit silly.. don't we agree? |
19:33.49 | durcyn | think about it for a minute. what's 300 divided by 60? |
19:34.06 | OverloadUT|Work | 16? |
19:34.13 | OverloadUT|Work | No wait, pi |
19:34.19 | OverloadUT|Work | I've always been bad at this! |
19:34.43 | *** join/#wowace Bleeter (n=Bleeter@guifications/developer/bleeter) |
19:34.58 | *** join/#wowace Mikma (n=root@87-94-152-75.tampere.customers.dnainternet.fi) |
19:35.11 | CIA-18 | 03phyber * r28663 10XPBarNone/Core.lua: |
19:35.12 | CIA-18 | XPBarNone: |
19:35.12 | CIA-18 | - Removed some pointless parenthesis. |
19:35.12 | CIA-18 | - Return after setting the watched faction in auto watch. We don't need to loop anymore after we set it. |
19:36.34 | *** join/#wowace Shamino__ (n=chatzill@170.148.10.46) |
19:37.21 | haste | but pointless parenthesis are nice :( |
19:37.34 | *** join/#wowace zoomjr (n=vadkh@212.220.94.180) |
19:37.51 | *** part/#wowace Shamino__ (n=chatzill@170.148.10.46) |
19:46.43 | *** join/#wowace Cryect (n=fefsd@pool-68-162-130-182.pitt.east.verizon.net) |
19:51.57 | *** join/#wowace LiquidEnforcer (n=LiquidEn@66-190-228-211.dhcp.klmt.or.charter.com) |
20:06.32 | OverloadUT|Work | Who does Cart_Waypoints? |
20:07.17 | Clickmandoo | What do you think of this UI? http://66.30.249.3/wowui2.jpg |
20:08.23 | OverloadUT|Work | I think it perfectly suits the needs of the person who made it ;) |
20:08.41 | Clickmandoo | :) Why thank you. |
20:10.43 | *** part/#wowace Wing87 (n=Wing@c83-254-245-208.bredband.comhem.se) |
20:13.53 | RaydenUni | i should look into moving my unitframe into the middle |
20:14.26 | deltron | nice and clean |
20:14.47 | deltron | I don't have mine in the middle due to me having yata in the middle |
20:15.13 | Kolth | What unit frames are those Clickmandoo? |
20:15.36 | deltron | ag_unitframes |
20:15.47 | arduran | have to go off for today |
20:15.53 | arduran | cya tomorrow guys |
20:15.54 | Kolth | Oh, didn't know they could look like that. |
20:15.55 | Kolth | Cya! |
20:16.11 | deltron | i'll show you mine |
20:16.18 | Kolth | Please do. |
20:16.40 | RaydenUni | http://onefile.raydenuni.com/one_file/onefile/1/WoWScrnShot_022007_184245.jpg <-- my current UI |
20:16.57 | *** join/#wowace nymbia (n=nymbia@168-103-200-247.hlrn.qwest.net) |
20:16.58 | RaydenUni | Clickmandoo which aguf style? |
20:17.13 | RaydenUni | and what is doing the casting bar? |
20:17.15 | deltron | http://img440.imageshack.us/img440/8328/modsxq9.jpg <-- aguf, shows my portrait also |
20:17.37 | deltron | my frames are colored by class, and turn red if they currently have aggro |
20:17.42 | Kolth | Is there a vertical buff mod for Ace2? |
20:18.24 | RaydenUni | vertical buff mod? |
20:18.25 | deltron | Kolth: look at my screen like my buffs there? |
20:18.51 | RaydenUni | oh |
20:18.56 | RaydenUni | i like the icons i think |
20:18.58 | Kolth | Kinda. I've always preferred Cosmos' BuffOptions. |
20:19.05 | RaydenUni | what mod do you use to set up the black area Clickmandoo |
20:19.43 | deltron | Kolth: elkbuffbar |
20:19.45 | ZealotOnAStick | Not Ace2, not yet. ElkanoBuffBar does that, but it's Ace1 I think. |
20:20.29 | Kolth | thanks del |
20:21.01 | deltron | unitactionbars new? |
20:21.07 | RaydenUni | http://66.30.249.3/wowui2.jpg <-- what sets up the black area on the bottom? |
20:21.43 | deltron | probably visor with a skin |
20:21.43 | Xuerian | RaydenUni: Skinner - Bottomframe |
20:21.46 | ckknight | RaydenUni: that's Skinner's bottomframe |
20:22.06 | RaydenUni | ace? |
20:22.18 | RaydenUni | found it |
20:22.26 | deltron | yep |
20:23.04 | RaydenUni | i need to work on making my UI more minimal |
20:23.07 | RaydenUni | pretty crowded righ tnow |
20:23.26 | deltron | heh did you look at mine? :P |
20:23.37 | RaydenUni | yes |
20:23.40 | RaydenUni | not so minimal :P |
20:23.57 | deltron | i should get a raid screenshot |
20:24.06 | RaydenUni | i like Clickmandoo's, but as a priest i need stuff he doesn't need |
20:24.17 | Slayma1 | anyone of you fellow member of the Ace Community caught the idea to create a little something to count the extracrafted pots/elixirs/transmutes somehow? |
20:24.18 | RaydenUni | so skinner is standalone? no modules for it? |
20:24.29 | *** join/#wowace Eej (n=crapwalk@bas7-toronto63-1096577306.dsl.bell.ca) |
20:24.57 | RaydenUni | http://66.30.249.3/wowui2.jpg <-- the casting bar is that aguf? |
20:25.13 | durcyn | RaydenUni: skinner has optional support for addons, look at the AddonSkins\SkinMe directories |
20:25.26 | durcyn | the implimentation is kind of shitty - you have to copy the lua files over to SkinMe for things you want skinned |
20:25.42 | deltron | no that's not |
20:25.48 | Clickmandoo | Im sorry anone want to know about my UI |
20:25.53 | RaydenUni | heh |
20:25.59 | RaydenUni | right now i just have my castbar inside aguf |
20:26.29 | RaydenUni | ckknight RaydenUni: that's Skinner's bottomframe <-- so that is built into skinner? |
20:26.39 | ckknight | yes |
20:26.43 | RaydenUni | yeah Clickmandoo what sets up your casting bar? |
20:26.54 | RaydenUni | and which aguf style are you using? |
20:27.18 | Clickmandoo | oh |
20:27.27 | Clickmandoo | well casting bar is CBRipoff |
20:27.52 | Clickmandoo | ABF is frame style |
20:28.33 | Clickmandoo | im now uploading my UI 1280x1024 to a website |
20:28.43 | Clickmandoo | so if you want my UI pst in irc |
20:28.56 | RaydenUni | the whole setup? nah |
20:29.01 | LiquidEnforcer | I posted my ui....then I realized it was thw wrong channel :/ |
20:29.03 | LiquidEnforcer | http://www.liquidenforcer.com/downloads/images/WoW/SquishUI-000.jpg |
20:29.31 | deltron | lol nice font |
20:29.40 | *** part/#wowace Amadeo (n=amadeo@c-69-138-205-161.hsd1.md.comcast.net) |
20:29.56 | RaydenUni | that's the default font |
20:29.57 | RaydenUni | it sucks |
20:29.58 | LiquidEnforcer | fonts are for reading mmmk |
20:30.08 | RaydenUni | mik's battle text |
20:30.25 | deltron | oh don't use that, i use sct |
20:30.33 | Xuerian | That's actually a nice crit font |
20:30.34 | deltron | is that a yata config there? |
20:30.41 | LiquidEnforcer | I used SCT for forever, but MSBT throttling owns |
20:31.00 | Xuerian | Yellowjacket works much better for normal damage :p |
20:31.07 | RaydenUni | i'll have to mess around with skinner |
20:31.21 | LiquidEnforcer | not yata |
20:31.32 | RaydenUni | yellowjacket? |
20:31.39 | deltron | call of elements? |
20:31.44 | Xuerian | RaydenUni: Another one of the fonts included with MSBT |
20:31.53 | RaydenUni | oh |
20:31.58 | RaydenUni | i haven't looked into changing the font |
20:32.00 | RaydenUni | i just got it |
20:32.07 | ckknight | LiquidEnforcer: throttling? |
20:32.14 | LiquidEnforcer | Totems: http://wow-en.curse-gaming.com/files/details/5809/totemmanager/ |
20:32.21 | *** part/#wowace axxo (n=axxo@gentoo/developer/axxo) |
20:32.27 | LiquidEnforcer | Damage throttling |
20:32.29 | RaydenUni | if you put a dot you can set throttling to 3 seconds, and every 3 seconds it will tell you how much dmg the dot has does |
20:32.30 | RaydenUni | done* |
20:32.39 | ckknight | LiquidEnforcer: don't know what that means |
20:32.45 | RaydenUni | so if you cast multiple dot's you don't get a constant stream of text |
20:32.47 | ckknight | ah |
20:32.48 | ckknight | okay |
20:32.49 | LiquidEnforcer | It takes, say 10 different damage messages from an aoe and adds them up and displays the total damage |
20:32.55 | RaydenUni | there is a video on MSBT |
20:32.57 | RaydenUni | its really good |
20:33.26 | RaydenUni | http://stage6.divx.com/members/261578/videos/1050056 |
20:33.30 | RaydenUni | uses divx web player |
20:33.35 | RaydenUni | so you'd have to install that |
20:33.44 | RaydenUni | great video though, shows you how to set up stuff |
20:33.44 | *** join/#wowace [DiE]Celeb^ (n=zlkkiz@ti300720a080-3422.bb.online.no) |
20:33.45 | deltron | LiquidEnforcer: does totem manager show cooldowns of your totems? |
20:34.09 | *** part/#wowace LiquidEnforcer (n=LiquidEn@66-190-228-211.dhcp.klmt.or.charter.com) |
20:34.16 | *** join/#wowace LiquidEnforcer (n=LiquidEn@66-190-228-211.dhcp.klmt.or.charter.com) |
20:34.23 | LiquidEnforcer | doh |
20:34.28 | deltron | heh |
20:34.37 | RaydenUni | well, time to study for final |
20:34.37 | deltron | wb |
20:34.37 | RaydenUni | ;p |
20:34.47 | LiquidEnforcer | For whoever asked, it shows the standard cooldown timer thing on the totem button |
20:35.33 | deltron | ok |
20:35.40 | deltron | i love yata though :) |
20:35.50 | LiquidEnforcer | OmniCC seems to not work though :( |
20:36.30 | LiquidEnforcer | I tried yata and lots of different totem bars, this one fit my style the most |
20:37.04 | deltron | i'll check it out when I get home |
20:37.05 | Tornhoof | omnicc won |
20:37.15 | Tornhoof | duh |
20:37.16 | deltron | I used to be a big fan of call of elements |
20:37.16 | RaydenUni | cool, there is a BattleChat skin with skinner |
20:37.31 | Tornhoof | afaik omnicc just works with normal actionbuttons properly |
20:37.59 | ilifin | I'm using omnicc |
20:38.13 | ilifin | for like every single button mod I got |
20:39.14 | *** part/#wowace LiquidEnforcer (n=LiquidEn@66-190-228-211.dhcp.klmt.or.charter.com) |
20:39.20 | *** join/#wowace LiquidEnforcer (n=LiquidEn@66-190-228-211.dhcp.klmt.or.charter.com) |
20:39.36 | LiquidEnforcer | Trllian is awesome, but wtf when I hit esc does it close the channel :( |
20:40.30 | deltron | lol |
20:40.46 | OverloadUT|Work | I have to say the most annoying typo is when I typo self:Debug() |
20:40.48 | RaydenUni | what's the difference between aUF_RangeCheck and aUF_RangeCheck_M ? |
20:41.03 | vodrin | _M |
20:41.43 | deltron | 2 different mod writers |
20:41.59 | SkorcherX | yeah trillian rocks |
20:42.08 | SkorcherX | the new alpha is really really neat.. though its a bit buggy |
20:42.37 | SkorcherX | spikes 100% cpu usage every few seconds.. thats annoying to say the least.. enough so to keep me from using it.. but other than that.. its a great peice of software |
20:43.21 | CIA-18 | 03takadi * r28664 10Henge/ (Button.lua Modules/StoneHenge/StoneHenge.lua): Henge: Fix a stupid bug in Button.lua (was trying to update menu button icon before the children were created) |
20:44.02 | Xuerian | Astra alpha is out? |
20:44.17 | Groll | what's the macro command to target teh nearest enemy= |
20:44.18 | Groll | ? |
20:44.26 | Gngsk_ | I'll give you one guess |
20:44.50 | Groll | i cant find the darn thing and the /targetnearestenemy or version there of didnt work :S |
20:45.20 | Gngsk | oh wow |
20:45.23 | Gngsk | used to work |
20:45.35 | Gngsk | maybe they shrinked it to /targetenemy? |
20:45.38 | Groll | ya i know.. and i checked that i didnt misstype the thing |
20:45.44 | LiquidEnforcer | to attend class or not to attend, that is the question |
20:46.05 | *** join/#wowace kamel (n=geforz@p54A7840B.dip0.t-ipconnect.de) |
20:46.05 | LiquidEnforcer | think ill skip, but what to do with the time |
20:48.04 | Gagorian | Make a simple but useful addon |
20:48.40 | RaydenUni | SkorcherX spikes 100% cpu usage every few seconds.. thats annoying to say the least.. enough so to keep me from using it.. but other than that.. its a great peice of software <-- :O |
20:49.32 | LiquidEnforcer | Imusing vista, so i dont notice CPS spikes because my cpu is pretty much always at 100% |
20:49.38 | LiquidEnforcer | CPU* |
20:49.40 | RaydenUni | doing what? |
20:49.41 | RaydenUni | folding? |
20:50.05 | LiquidEnforcer | i think its plotting to kill humanity |
20:50.10 | LiquidEnforcer | Allow or Cancel? |
20:50.18 | *** join/#wowace Gnarfoz (i=smallbra@unaffiliated/gnarfoz) |
20:50.23 | Xuerian | Haha. |
20:50.51 | *** join/#wowace Wing87 (n=Wing@c83-254-245-208.bredband.comhem.se) |
20:53.53 | Kirkburn|afk | What the hell is up with your install of Vista?! :O |
20:54.17 | Kirkburn|afk | DreamScene? |
20:54.25 | *** join/#wowace kosalap (n=PircBot@84.94.111.109.cable.012.net.il) |
20:54.41 | LiquidEnforcer | Its on an anlienware Laptop with SLI and AW/nVidia hasnt release freaking SLI drivers for vista |
20:55.01 | Arrowmaster | ive been meaning to switch away from trillian for a while |
20:55.23 | LiquidEnforcer | nevar |
20:55.46 | Arrowmaster | i feel sorry for the people that actually paid for it and havent gotten an update in what 3+ years? |
20:56.02 | LiquidEnforcer | update for what? its working... |
20:56.07 | Arrowmaster | mine isnt |
20:56.11 | Arrowmaster | cant logon to msn |
20:56.20 | *** join/#wowace Shamino (n=chatzill@170.148.92.18) |
20:56.30 | LiquidEnforcer | did you pay for it? because i did and mines working |
20:56.56 | Arrowmaster | theres a lot of people on the trillian forums saying there msn doesnt work |
20:57.02 | Arrowmaster | people that paid for it |
20:57.05 | Shamino | vhaarr: i've updated the post with the unified diff, let me know if thats what you are looking for |
20:57.12 | Fisker- | why pay for stuff that's free? :O |
20:57.31 | LiquidEnforcer | I like to support people that make a product I like |
20:58.16 | vhaarr | Shamino: that's better |
20:58.18 | OverloadUT|Work | What part of Ace2 gives you /dump? |
20:58.26 | Shamino | vhaarr: :) good |
20:58.31 | Arrowmaster | aceconsole |
20:58.46 | OverloadUT|Work | AceDebug should have a table dump function :( |
20:59.58 | ckknight | OverloadUT: /print |
21:00.04 | vhaarr | OverloadUT: /print works fine for tables. |
21:00.14 | *** join/#wowace kosalap (n=PircBot@84.94.111.109.cable.012.net.il) |
21:00.43 | OverloadUT|Work | But will :Print dump a table? |
21:00.45 | NeoTron | http://ferox-horde.de/downloads/4/warlockdps.php |
21:00.49 | ckknight | :PrintLiteral will |
21:00.50 | NeoTron | wonder how accurate it is |
21:00.52 | OverloadUT|Work | Ahh, okay |
21:00.58 | Xuerian | PrintLiteral is joygasm |
21:01.12 | Xuerian | As soon as it can *return* what it prints, it'll be even better. |
21:01.42 | ckknight | yea, I've been playing WoW... |
21:02.20 | Xuerian | Lol. I made a diff and gave it to vhaarr, who has promised to put it in sometime soon :P |
21:02.45 | Xuerian | I had fun printing entire frame trees to tinypad though. |
21:08.53 | *** join/#wowace Guillotine (n=Guilloti@ns.motek-services.com) |
21:09.08 | RaydenUni | interesting warlock page |
21:09.14 | RaydenUni | any of those for other classes? |
21:09.16 | sbu | hm ckknight - do you think some multi-page display for instancemap layers would be useful? maps are bit small at the moment ;) |
21:09.36 | dotted | RaydenUni rogues http://forums.worldofwarcraft.com/thread.html?topicId=54895230&sid=1 |
21:09.43 | ckknight | sbu: no |
21:09.53 | ckknight | too complex, especially for putting notes in |
21:09.59 | sbu | ah ok |
21:10.03 | sbu | right... |
21:10.20 | evl | Can't like ParserLib and Parser-3.0 merge+ |
21:10.21 | sbu | possible to make them larger? (add inches etc.. you know) |
21:10.30 | evl | Seems sorta stupid maintaining two libraries that do the same thing :P |
21:10.51 | LiquidEnforcer | Hey, Ive seen a few UIs with the combat logusing spell icons, anyone know what mod that is? |
21:10.54 | Arrowmaster | evl: i was under the impression that 3.0 was still in development |
21:11.04 | RaydenUni | logusing? |
21:11.29 | LiquidEnforcer | use your creative skills and separate the 2 words |
21:11.44 | RaydenUni | or |
21:11.44 | RaydenUni | oh* |
21:11.44 | RaydenUni | lol |
21:11.49 | RaydenUni | i was thinking it was one word |
21:12.08 | LiquidEnforcer | :-o |
21:12.18 | evl | Arrowmaster: well at some point later then, just seems unnecessary running two libraries listening for the same events to accomplish roughly the same thing |
21:12.53 | Arrowmaster | yeah thats usually the entire point of new major revisions |
21:13.59 | Arrowmaster | and they wont merge, youll just have to waite for the authors of all the addons you have that use parserlib to upgrade to parser-3.0 |
21:14.37 | dotted | whats the main difference between the two anyways? |
21:15.34 | Arrowmaster | i thinks theres some major functional differences in how theyre accessed by addons |
21:15.43 | ckknight | evl: I maintain Parser-3.0, I don't maintain ParserLib |
21:15.46 | ckknight | dotted: API |
21:15.49 | ckknight | alright, gtg |
21:16.18 | Fin | ckknight: who maintains files.wowace.com? I'm curious who comes up with all the neat stuff like latest.xml and basically the whole thing :) |
21:16.22 | Fisker- | see you ckknight |
21:16.23 | Fin | oh |
21:16.24 | Fin | gone |
21:16.24 | Fin | heh |
21:16.25 | Fin | bye! |
21:16.35 | Fisker- | Fin mainly Kaelten |
21:16.41 | Fin | ah, k. thanks. |
21:17.53 | LiquidEnforcer | I found it! Its eaves drop...gg |
21:19.10 | Cryect | Hmmm anyone know what could result in tinsert complaining if I give it a string instead of a number for the second argument? |
21:19.17 | Fisker- | FASTER!!!!!! |
21:19.18 | binder | how the hell does ckknight have any time to play when he's updating cartographer every 5 minutes |
21:19.37 | *** join/#wowace UFO64 (i=me@MURRAYJM8.umeres.maine.edu) |
21:19.38 | Fisker- | I need faster downloadsz0rz |
21:19.50 | vhaarr | Cryect: you're probably trying to insert more than one argument |
21:20.11 | Cryect | damn yeah I hadn't thought of the function I was calling was returning more than one arg |
21:20.12 | dotted | binder multitasking :p |
21:20.13 | Cryect | thanks |
21:20.50 | Cryect | yep, heh forgot UnitName returned the realm as well as the player name |
21:22.24 | *** join/#wowace ven (i=ven@i59F5716C.versanet.de) |
21:26.14 | *** join/#wowace Saint-N (n=art3mis@pool-70-18-198-82.ny325.east.verizon.net) |
21:27.25 | binder | corpseway gave me cancer |
21:28.02 | Arrowmaster | corpseway gave me a bunch of skulls all over my map |
21:28.08 | binder | wtb a mod to remove corpseway skulls |
21:28.08 | *** join/#wowace Saint-N (n=art3mis@pool-70-18-198-82.ny325.east.verizon.net) |
21:28.17 | binder | naw |
21:28.26 | binder | it's probably your guildies that have it installed |
21:28.30 | binder | that are giving you the skulls |
21:28.33 | Arrowmaster | it is |
21:28.37 | binder | which we thought it was funny |
21:28.46 | binder | until I couldn't find herbs and my bg maps were skulls |
21:28.49 | Arrowmaster | ive had to resort to disabling accepting of general notes all together |
21:29.02 | binder | the author was on last night |
21:29.04 | binder | he's going to fix it |
21:29.24 | Arrowmaster | which i found out causes all notes to be rejected, even ones i have set to be accepted |
21:29.42 | sedatedChipmunk | it's not my fault! |
21:29.42 | binder | he feels bad about it |
21:29.46 | binder | there he is |
21:29.50 | hyperChipmunk | >8*( |
21:30.02 | Saint-N | bad hyper! |
21:30.31 | Saint-N | i wonder if fat lazy chipmunks exist |
21:30.38 | hyperChipmunk | I still claim innocence |
21:30.48 | Saint-N | cuz i dont think ive ever seen one |
21:30.57 | binder | I have seen them |
21:31.00 | binder | at the zoo |
21:31.04 | binder | not in cages |
21:31.06 | Saint-N | hah |
21:31.15 | binder | but running around the places you eat whle at teh zoo |
21:31.16 | Saint-N | i was just in the middle of typing "not at the zoo" |
21:31.21 | hyperChipmunk | it should have been made obvious that the AddNote function broadcasts it to everybody in the universe for no good reason |
21:31.29 | binder | people feed them and they're really tame and fat |
21:31.35 | binder | hyper |
21:31.50 | binder | please write a mod, that deletes all notes created by Corpseway |
21:31.54 | Saint-N | i got attacked by a chipmunk once it was a scrawny tailed HUGE headed fear of nature |
21:32.15 | binder | no reason for a comma there but whatever |
21:32.31 | *** part/#wowace UFO64 (i=me@MURRAYJM8.umeres.maine.edu) |
21:32.38 | Saint-N | punctuation is only important in code and school books ;P |
21:32.59 | binder | pointer --> |
21:32.59 | binder | STOP 0. |
21:33.00 | Saint-N | hell i firmly believe it would take me 3/4's of a book to notice it had no punctuation |
21:33.02 | hyperChipmunk | i'll see about getting a cleanup in on carto init |
21:33.11 | binder | lol |
21:33.18 | binder | we're going to pvp all weekend |
21:33.21 | binder | with corpseway |
21:33.25 | binder | and screenshot sunday night |
21:33.31 | Saint-N | hahahahha |
21:33.32 | Saint-N | nice |
21:33.48 | hyperChipmunk | >8( |
21:34.01 | Saint-N | yer famous hypert ;) |
21:34.03 | binder | eye of the storm looks awesome |
21:34.06 | binder | eye of the skull |
21:34.32 | binder | actually the skulls would be cool |
21:34.36 | binder | if you could toggle them |
21:34.43 | binder | and if it said the name of the person that died |
21:34.47 | binder | that would own |
21:34.53 | Saint-N | get everyone to die in a pattern ;P |
21:35.06 | hyperChipmunk | it doesn't, because it was never supposed to be visible to anyone |
21:35.16 | binder | it would be cooler |
21:35.20 | binder | if you rewrote |
21:35.41 | binder | the mod to make the skull, make them toggle-able, and left the persons name |
21:35.48 | Arrowmaster | im tempted to enable sending of general notes now and go hellfire myself to death somewhere and write out "HI MOM" |
21:35.51 | binder | my friends leveling on vent |
21:35.58 | Arrowmaster | or something equally as stupid |
21:36.01 | binder | "I just made another skull lol" |
21:36.02 | Saint-N | heh arrow |
21:36.10 | hyperChipmunk | *cry* |
21:36.19 | binder | hyper |
21:36.21 | binder | do it |
21:36.24 | binder | we want the mod |
21:36.39 | hyperChipmunk | actually, it'd be an interesting statistical analysis; I want to see what you have by sunday |
21:36.48 | binder | ok |
21:36.50 | hyperChipmunk | we'll call it, DeathPlot |
21:36.51 | binder | you gotta remember |
21:37.01 | Arilaw | Does the final WAU still break oRA? |
21:37.09 | binder | I spent 2.5 hours deleting skulls |
21:37.26 | binder | my friends die a lot |
21:37.31 | Saint-N | well that was pretty retarded ;) |
21:37.32 | hyperChipmunk | probably easier if you'd just deleted them out of the SV |
21:37.58 | binder | I know nothing about this stuff :P |
21:38.06 | SkorcherX | LiquidEnforcer: ha me too (using vista) and yeah its a bit of a hog.. but man is it pretty! All i do is school work and play wow.. and my system is stout enough to do both in vista so im not complaining |
21:38.11 | binder | only thing I've ever done is change a number in a toc |
21:38.42 | Saint-N | wow thats some mighty fine lag ya got there skorched |
21:39.02 | *** join/#wowace MentalPower|AFK (i=MPower@WoWUIDev/Norganna/Administrator/MentalPower) |
21:39.06 | binder | Are you guys all WoW-EU? |
21:39.19 | LiquidEnforcer | I like playing wow, recording tv on WMC and watching recorded shows at the same time |
21:39.40 | binder | my wow tears if I watch video while playing |
21:39.48 | OverloadUT|Work | Me too |
21:39.53 | binder | a video player mod in wow |
21:39.55 | binder | omg |
21:40.00 | OverloadUT|Work | Simple |
21:40.10 | OverloadUT|Work | Window with a color to use as an overlay ;) |
21:40.13 | OverloadUT|Work | Maybe that doesn't work |
21:40.21 | LiquidEnforcer | I either put it on my laptop monitor and use my 24" for wow or have it on top of wow |
21:40.39 | binder | I have 2 monitors, if one of them has video playing, wow tears |
21:40.47 | LiquidEnforcer | ouch |
21:40.58 | hyperChipmunk | weak |
21:41.20 | revv | binder: Using MPC? |
21:41.24 | binder | wow tearing + pvp = more skulls |
21:41.39 | RaydenUni | so skinner won't turn off bars unless i reload the UI |
21:41.41 | binder | mpc? |
21:41.50 | hyperChipmunk | yea, but the useful data comes from skulls made under normal conditions |
21:41.56 | binder | for media player I use k-lite codec's media player classic |
21:41.56 | revv | Mine used to when I used the default playback in MPC, then I changed it to .. umm .. something else & it stopped. Media Player Classic |
21:41.59 | durcyn | RaydenUni: yeah, the frames aren't destroyed unless you reload |
21:42.00 | *** join/#wowace ravagernl (n=chatzill@85.148.20.110) |
21:42.09 | Arrowmaster | eww k-lite |
21:42.11 | binder | lol duh |
21:42.13 | Arrowmaster | use cccp |
21:42.18 | RaydenUni | also it sort of messed up my quests log window |
21:42.20 | Saint-N | media player 6.4 |
21:42.24 | Saint-N | yay! |
21:42.27 | RaydenUni | it shows half of the original cloth texture |
21:42.45 | LiquidEnforcer | WMP 11... |
21:42.50 | OverloadUT|Work | I tried putting MPC "always on top" of WoW and I got the tearing that binder is talking about |
21:42.55 | Saint-N | i use 2k |
21:43.00 | RaydenUni | and does anyone know how to go about configuring CBRipoff? it doesn't display unless i'm casting so i can't move it easily |
21:43.01 | Saint-N | highest i get is wmp10 |
21:43.06 | Saint-N | so i use vlc instead |
21:43.10 | revv | I play on the 2nd monitor flawlessly now. |
21:43.15 | RaydenUni | media player classic... |
21:43.28 | Saint-N | www.cole2k.net |
21:43.31 | LiquidEnforcer | are you running wow in windowed mode? |
21:43.34 | binder | revv, how is that? |
21:43.34 | Saint-N | ^^ bestest codec pack for win |
21:43.37 | binder | yes |
21:43.38 | LiquidEnforcer | it doesnt work if you dont |
21:43.47 | Arrowmaster | no cccp is the best codec pack |
21:43.52 | binder | fullscreen windowed |
21:43.54 | Saint-N | no way! |
21:43.57 | Saint-N | heh |
21:44.00 | Saint-N | whats cccp? |
21:44.01 | Arrowmaster | cccp! |
21:44.08 | binder | russia back in the day |
21:44.08 | revv | I wish I could recall the output setting I chose, Yes, on my primary monitor, I play windowed, maximized. 1920x1200 |
21:44.10 | durcyn | take your medication, children. |
21:44.18 | *** join/#wowace Vegeta]BT[AFK (n=Vegeta-G@xdsley063.osnanet.de) |
21:44.27 | Arrowmaster | http://www.cccp-project.net/ |
21:45.23 | Saint-N | The CCCP (Combined Community Codec Pack) is a DirectShow filter pack specifically built for playing anime. |
21:45.32 | Saint-N | thats kind of funny |
21:46.03 | revv | The output options list I am talking about talks about renderless & stuff (my video terminology isn't that good) :( |
21:46.10 | hyperChipmunk | the site design is great |
21:46.11 | revv | I chose something 3/4 down the list |
21:46.28 | LiquidEnforcer | Apparatus is Red, must abort the consequence |
21:46.31 | Arrowmaster | it uses ffdshow to play most things instead of including a bunch of codecs that all do the same thing |
21:47.01 | revv | Initially, it was not displaying at all on the secondary monitor, then, it did, but artifacts started to show up in wow, then finally whatever it was I chose worked perfectly. |
21:47.07 | ravagernl | omg |
21:47.09 | ravagernl | First SerpentShrine boss killed by Nihilum |
21:47.18 | revv | Aye, yesterday I believe. |
21:47.40 | neenee | Why would someone use that pack when that person can use VLC to play? |
21:47.53 | Arrowmaster | because not everybody likes VLC? |
21:47.56 | Arrowmaster | i for one hate it |
21:47.59 | Arilaw | Saint-N: It's not specifically for anime is it? It just happens to be really useful for anime because of the fansubs (or so I thought). |
21:48.18 | Arrowmaster | CCCP will play almost everything |
21:48.23 | neenee | Arrowmaster: Hm. Okay. A codec pack for people who dislike vlc. |
21:48.29 | Arrowmaster | its just supported by a bunch of anime groups |
21:48.31 | Saint-N | heh yeah im sure its not JUST for anime |
21:48.35 | Saint-N | since that would be really wierd |
21:48.37 | Elkano | mpc, mplayer, vlc... I use all of them ^^' |
21:48.42 | Arilaw | I'm not a big fan of codecs being built in to a media player in general. |
21:48.44 | Saint-N | not to mention really hard to accomplish |
21:48.51 | Saint-N | i like coles |
21:48.58 | Saint-N | it installs a buncha codecs and thats that |
21:49.08 | Saint-N | play files with whatever you want |
21:50.52 | neenee | Ah well. To each their own :) |
21:50.52 | Arilaw | There's a beta version of CCCP that's Mplayer compiled with their codecs. |
21:50.52 | Arilaw | Never was a big Mplayer fan though so whatever. |
21:50.52 | Saint-N | hrm |
21:50.52 | Saint-N | i know the difference between cccp and everything else |
21:50.52 | Saint-N | its only video or audioembeddedinvideo codecs |
21:50.56 | Saint-N | it appears to be missing xvid divx lame haufer etc etc etc etc |
21:51.01 | Arrowmaster | no |
21:51.15 | Saint-N | accordingthe the installed these codecs list it is |
21:51.16 | Arrowmaster | xvid and divx are useless for playback |
21:51.21 | Arilaw | Who still uses haufer anyway? |
21:51.31 | Arilaw | LAME exceeded it a good while ago. |
21:51.36 | Saint-N | yeah but then its not really a codec pack is it |
21:51.36 | Clickmandoo | Hey video junkies |
21:51.46 | neenee | *hugs vlc* |
21:51.48 | Saint-N | whats the point of putting a a package for ONLY playback |
21:51.57 | Saint-N | ive got that its called quicktime |
21:51.57 | Arrowmaster | its a playback codec pack, not an encoding codec pack |
21:52.03 | Clickmandoo | I recorded something in FRAPS how do i add it to a codec? or w/e to make it better |
21:52.04 | Saint-N | ;) |
21:52.17 | Arrowmaster | lol quicktime, what a pos |
21:52.19 | Arilaw | Saint-N: Because that's what most people do? |
21:52.22 | Saint-N | Clickmandoo: get an encoding program and pipe it through ;P |
21:52.31 | Clickmandoo | Reccomend any? |
21:52.33 | Saint-N | toche! |
21:52.36 | Saint-N | touche! |
21:52.47 | Saint-N | umm most of the psp movie creator programs are fine |
21:52.50 | Saint-N | 3gpp |
21:53.06 | Saint-N | any video convertor program on a torrent site |
21:53.18 | Saint-N | they're all pretty much the same when it comes down to it |
21:53.25 | Arilaw | AutoGK please. |
21:53.31 | Arrowmaster | sony vegas seems to be the most popular choice i think |
21:53.36 | Saint-N | yeah gordian knot is nice |
21:53.52 | Saint-N | im lazy i use video convertor master 4.0 |
21:54.01 | Saint-N | drag drop tweak click |
21:54.28 | Arilaw | AutoGK is the same way, especially with the "hidden" advanced options. |
21:54.43 | Arilaw | Clickmandoo: www.autogk.net |
21:54.59 | Arilaw | Basically just a frontend for encoding your raw FRAPS video to DivX or XviD. |
21:56.50 | Arilaw | Also, QuickTime is the f'in devil. |
21:56.52 | Arilaw | :P |
21:57.05 | Clickmandoo | Ok :) |
21:57.20 | Clickmandoo | Do you have any videos that you have made i can veiw? |
21:57.22 | Clickmandoo | view* |
21:57.56 | *** join/#wowace Gandharva (n=Miranda@dslb-084-057-037-017.pools.arcor-ip.net) |
21:58.05 | Arrowmaster | yeah im so happy quicktimealternative and realplayeralternative exist |
21:58.37 | Saint-N | hahah |
21:58.51 | Saint-N | i have a perm burned copy of my realplayer codecs |
21:58.59 | Saint-N | just so ill never have to install that piece of shit |
21:59.05 | CIA-18 | 03zuno * r28665 10UnitActionBars/ (36 files in 5 dirs): |
21:59.05 | CIA-18 | UnitActionBars: |
21:59.05 | CIA-18 | - Made the layout components based on modules. |
21:59.05 | CIA-18 | - Fixed a problem with "out of range" working opposite from what it should have been. |
21:59.06 | *** join/#wowace freeman__ (n=freeman@pD9E467E9.dip.t-dialin.net) |
21:59.12 | Clickmandoo | i have quicktime =| |
21:59.35 | *** join/#wowace ag` (n=ag`@0x503e793a.bynxx18.adsl-dhcp.tele.dk) |
21:59.54 | Saint-N | Clickmandoo: look at any google video ;P |
21:59.59 | Saint-N | get autogk |
22:00.02 | Clickmandoo | im more into fixing computer issues and hardware / webdesign than AV stuff |
22:00.05 | Saint-N | itll be the simplest for what you want |
22:00.19 | *** join/#wowace freeman (n=freeman@pD9E466E7.dip.t-dialin.net) |
22:00.49 | Clickmandoo | Ya i have it now :) |
22:00.58 | Clickmandoo | Wheres the GVid link? |
22:01.14 | Arrowmaster | that reminds me, has anybody ever heard of playback issues with youtube/googlevideo that causes it to just freeze up every few seconds |
22:01.28 | CIA-18 | 03zuno * r28666 10UnitActionBars/UnitActionBars.toc: |
22:01.28 | CIA-18 | UnitActionBars: |
22:01.28 | CIA-18 | - Updated TOC version info |
22:01.38 | Arilaw | Arrowmaster: Bandwidth impaired? :P |
22:01.54 | Arilaw | You could check your CPU usage to see if it's spiking but it sounds like the buffer is just running out. |
22:02.25 | Arrowmaster | no its not that, i can pause it and let it buffer the entire video then start playback and it will pause every few seconds |
22:02.43 | Arrowmaster | and i have to move the seek bar past that spot to get it to play again |
22:02.47 | Arilaw | Does YouTube use Flash? |
22:02.51 | Arrowmaster | yes |
22:02.57 | Arilaw | Try updating Flash maybe. |
22:03.03 | Arilaw | You can tell I don't know. |
22:03.04 | Arrowmaster | tried installing lastest flash and it didnt help |
22:03.05 | Arilaw | :P |
22:03.37 | Stephmw | I get that a little under Linux |
22:03.48 | Stephmw | and sometimes under Windows with FF2.0 |
22:04.01 | Arrowmaster | using seamonkey |
22:04.26 | Clickmandoo | Saint-N: No lag vid record? Program you used is _____ !? |
22:04.32 | sylvanaar | so has anyone figured our what the cause of the oRA2 LoD issue is? |
22:05.24 | Arilaw | sylvanaar: I thought it was WAU unpacking the zip incorrectly? |
22:05.26 | durcyn | sylvanaar: fortune bofh-excuses has your answer. |
22:06.01 | RaydenUni | http://onefile.raydenuni.com/one_file/onefile/1/raydenuni_59_interface.jpg <-- the new interface |
22:06.08 | sylvanaar | what |
22:06.14 | sylvanaar | is that a person |
22:06.21 | Clickmandoo | http://66.30.249.3/wowui2.jpg <-- the new interface |
22:06.22 | Arrowmaster | i heard it only happened with oRA2 as LoD and Prat installed |
22:06.37 | *** part/#wowace LiquidEnforcer (n=LiquidEn@66-190-228-211.dhcp.klmt.or.charter.com) |
22:07.00 | Clickmandoo | Anyone know why I can't watch videos in WMP while World of Warcraft is running? |
22:07.07 | sylvanaar | yeah, but prat isnt doing anything to cause it. |
22:07.38 | sylvanaar | someone should make oRB an acemodulecore based mod |
22:07.50 | sylvanaar | and see if that doesnt break oRA2 |
22:08.36 | Arrowmaster | oRB? |
22:08.50 | Saint-N | my what large buttons you have |
22:09.06 | sylvanaar | O -> oRA2 -> oRB -> P -> Prat |
22:10.53 | durcyn | you think it's alphabetical? |
22:11.06 | sylvanaar | i think its a bug in ace2 |
22:12.11 | Industrial | Need shum help with metatables. I missed something :| you may laugh http://pastey.net/6988 |
22:13.09 | Industrial | I did prototype:construct because I dont know how to else pass self to it. |
22:13.50 | *** join/#wowace Cairenn (n=Cairenn@MMOI/Administratrix/Cairenn) |
22:13.50 | *** mode/#wowace [+o Cairenn] by ChanServ |
22:14.09 | Arilaw | It's a good thing I'm not 70 yet or I'd be crying a lot more about oRA. :P |
22:14.27 | JoshBorke | i didn't have any problems with oRA and Prat... |
22:14.38 | Clickmandoo | Either do I.. |
22:14.39 | JoshBorke | from using them on Saturday |
22:14.50 | Arilaw | I get LoD errors with oRA2 and Prat. |
22:14.52 | Clickmandoo | Same. |
22:14.53 | Arrowmaster | neither do i, but i use svn and not wau |
22:15.12 | JoshBorke | same Arrowmaster, and I don't unpackage anything... |
22:17.19 | *** join/#wowace lys_ (n=Miranda@83-131-150-26.adsl.net.t-com.hr) |
22:17.50 | sbu | raid every day - no problems with ora/prat - svn versions |
22:17.50 | Arilaw | I guess I should be more precise. |
22:18.05 | Arilaw | I get LoD errors from oRA2. I also run Prat. I update with WAU, but haven't tried 1.7 final yet. |
22:18.12 | CIA-18 | 03pettigrow * r28667 10oRA2/Optional/ (Group.lua MainTank.lua PlayerTarget.lua): oRA2: frFR Update |
22:18.49 | JoshBorke | Arilaw: perhaps you should try posting said errors? |
22:19.11 | Arilaw | When I get home I will be happy to. |
22:19.37 | Arilaw | I offered yesterday but people were busy so I figured spam would be bad. |
22:19.38 | Industrial | Josh_Borke: http://www.lua.org/pil/16.html |
22:20.03 | Arilaw | And currently I am on a call with a customer, because I am an AWESOME customer support rep. |
22:20.07 | Arilaw | :D |
22:20.09 | Industrial | good read, imho |
22:20.28 | *** join/#wowace Clickmandoo (n=gman1337@c-66-30-249-3.hsd1.ma.comcast.net) |
22:21.03 | Industrial | meh I should have read on |
22:22.39 | Clickmandoo | Anyone have an issue when they play a video you can hear audio but the video is black. |
22:22.57 | Arrowmaster | your missing the video codec probably |
22:23.20 | durcyn | depends on the container |
22:23.34 | durcyn | mpeg? avi? asf/wmv? matroska? |
22:23.44 | Clickmandoo | All. |
22:23.53 | Clickmandoo | Wait no |
22:24.07 | Clickmandoo | wmv only |
22:24.39 | durcyn | dollars to donuts it's the codec. i'd recommend dusting off that windows media player piece of shit and try having it fetch the codec |
22:25.07 | Clickmandoo | How? |
22:25.09 | Industrial | mplayer http://mpui.sourceforge.net/ |
22:25.20 | Industrial | = king |
22:25.35 | *** join/#wowace Amadeo (n=amadeo@c-69-138-205-161.hsd1.md.comcast.net) |
22:25.53 | Amadeo | Is MrPlow's BankStack not working for anyone else? |
22:26.31 | Amadeo | or maybe I'm misunderstanding what it does...does MrPlow have a feature that will stack inventory items with bank items? |
22:27.03 | nymbia | it wont move em to your bank, i dont think.. |
22:27.05 | *** join/#wowace own4 (i=killspam@83-65-237-141.dynamic.xdsl-line.inode.at) |
22:27.16 | Amadeo | ah ok |
22:27.16 | durcyn | Clickmandoo: start|run: wmplayer.exe |
22:27.19 | cncfanatics | totem > mplayer |
22:27.24 | Amadeo | that's why I thought it was broken then :) |
22:27.25 | own4 | (23:27:10) —› can't join #wowace (auth'ed only (+r))! |
22:27.26 | cncfanatics | damn shitty UI |
22:27.32 | own4 | looks like i joined, though |
22:27.36 | durcyn | he's not asking for a player, he's asking for a codec |
22:28.31 | OverloadUT|Work | Amadeo: I'm pretty sure it's supposed to. At least that's what the description talks about. But it doesn't work for me either |
22:29.11 | Clickmandoo | I know. |
22:29.33 | Clickmandoo | wmplayer wont show the video it's black all it shows is audio |
22:29.42 | Clickmandoo | but this is only when WoW is open |
22:29.49 | Clickmandoo | it works when wow is close.. |
22:31.30 | trh_ | Clickmandoo: probably bad codecs |
22:31.43 | *** join/#wowace ckknight (n=ckknight@198.199.136.119) |
22:31.43 | *** mode/#wowace [+o ckknight] by ChanServ |
22:31.51 | Clickmandoo | ya |
22:31.57 | Clickmandoo | thats what im coming to |
22:31.58 | trh_ | get k-lite codecpack |
22:31.59 | Fin | "You can't just delete my comment for no reason" - "Oh yes I damn well can" - hehe, top |
22:32.00 | Clickmandoo | let me try |
22:32.03 | Fin | gah! |
22:32.14 | Xuerian | o.0 |
22:32.23 | ckknight | hey all |
22:32.27 | *** join/#wowace Ra1d3n (i=killspam@83-65-237-141.dynamic.xdsl-line.inode.at) |
22:32.27 | Xuerian | wb, ck. |
22:33.15 | ravagernl | clickmandoo, cccp |
22:33.16 | OverloadUT|Work | Hey ck I had a question for you |
22:33.25 | ravagernl | google is your friend |
22:33.59 | ckknight | OverloadUT|Work: no you don't |
22:33.59 | Clickmandoo | Mplayer did the trick |
22:34.06 | Clickmandoo | i have cccp |
22:34.12 | OverloadUT|Work | ckknight: Really? I could have sworn I did... |
22:34.22 | OverloadUT|Work | Do you maintain Cart_Waypoints? |
22:34.26 | ckknight | you must be mistaken |
22:34.30 | ckknight | no, wobin does |
22:34.41 | OverloadUT|Work | Oh okay. You were listed as the author in the toc so I wasn't sure |
22:35.59 | OverloadUT|Work | Where is the SVN RSS feed? |
22:36.01 | ckknight | I originally made it |
22:36.35 | OverloadUT|Work | Gotcha |
22:39.36 | Nickenyfiken | hmm hmm there are two different PerfectTargets now? |
22:39.53 | CIA-18 | 03overloadut * r28668 10Cartographer_QuestObjectives/ (Cartographer_QuestObjectives.toc Locale-enUS.lua addon.lua): (log message trimmed) |
22:39.53 | CIA-18 | Cartographer_QuestObjectives: |
22:39.53 | CIA-18 | -Added ability to request objective notes from guild |
22:39.53 | CIA-18 | -Added right click menu for deleting notes. You can now delete all notes for an objective and all notes from a particular sender easily. |
22:39.54 | CIA-18 | -Added ability to ignore specific quests (part of the delete menu) |
22:39.58 | CIA-18 | -Added ability to ban specific people from sending you notes (part of the delete menu) |
22:40.00 | CIA-18 | -Significantly changed the database layout to be more efficient |
22:40.49 | Ra1d3n | spam alert |
22:41.47 | OverloadUT|Work | What, properly documenting changes is bad now? :P |
22:42.03 | ravagernl | hihi, kick cia :P |
22:42.09 | ckknight | that was a fine commit note, OverloadUT|Work |
22:42.39 | lhunath | how easy is it to learn lua? I'm quite apt at Java and such, so I know programming / OO principles quite well. |
22:42.42 | ravagernl | hmm, ck, sarcasm? |
22:42.51 | trh_ | no.. that was a really good note :) |
22:43.14 | NightHawkTheSane | that was a better commit message than most. |
22:43.20 | Gnarfoz | (and noone could have read it if the changelogs were still xml ;>) |
22:43.26 | OverloadUT|Work | It's not the whole note either, looks like CIA only reports the first X lines :P |
22:43.31 | Ra1d3n | lhunath: lua is not so bad |
22:43.39 | trh_ | actually i think the notes should be collected and sent once a day via email.. would be better :) |
22:43.41 | lhunath | ~gnarfoz++ |
22:43.49 | OverloadUT|Work | I like the live commit notes here |
22:43.57 | OverloadUT|Work | It's fun and sometimes sparks some discussion |
22:44.10 | Ra1d3n | i like them, too |
22:44.27 | OverloadUT|Work | Can someone link me the page that shows all the latest commits? |
22:44.40 | *** join/#wowace grzesieq (i=grzesieq@shells.pl) |
22:44.41 | Ra1d3n | and those were not bad i was just joking around :) |
22:44.52 | Industrial | how do I use # again? |
22:44.54 | OverloadUT|Work | You hate me! |
22:45.01 | Nickenyfiken | OverloadUT: http://www.wowace.com/trac/log/?action=stop_on_copy&stop_rev=&mode=stop_on_copy&verbose=on |
22:45.06 | Ra1d3n | that's another story.. |
22:45.07 | Ra1d3n | :P |
22:45.49 | OverloadUT|Work | Nickenyfiken: Thanks, but I'm thinking of one I saw the other day that had nicer formatting. I can't for the life of me find it |
22:46.04 | OverloadUT|Work | Someone linked it when someone mentioned the RSS feed was broken |
22:46.08 | trh_ | OverloadUT: http://cia.navi.cx/stats/project/Ace |
22:46.10 | Ra1d3n | look it up in your history ;) |
22:46.20 | OverloadUT|Work | That is totally the one! |
22:46.46 | Ra1d3n | nice |
22:47.31 | OverloadUT|Work | Now for lunch and then I shall make my wiki page |
22:48.05 | ckknight | as I go, I'll leave you with one final thought: |
22:48.07 | ckknight | pwntang |
22:48.12 | *** join/#wowace snurre (n=snurre@AVelizy-153-1-83-107.w90-2.abo.wanadoo.fr) |
22:53.42 | sylvanaar | http://www.wowace.com/wiki/WowAceUpdater#The_Package_System |
22:54.13 | sylvanaar | after reading it you may wonder why docs are even needed |
22:54.51 | *** join/#wowace Wobi1 (n=Wobin@202-129-81-206.perm.iinet.net.au) |
22:58.47 | Xuerian | pwntang. |
22:58.47 | Xuerian | Best. Word. Ever. |
22:59.00 | *** part/#wowace zoomjr (n=vadkh@212.220.94.180) |
22:59.13 | Oridan | goodnight all |
22:59.19 | Xuerian | nn. |
22:59.20 | Oridan | pwntang indeed |
22:59.23 | Oridan | o.0 |
22:59.51 | AKX | #pwntang ! |
22:59.53 | *** join/#wowace Cioniel (n=niels@0x503e8e15.kd4nxx10.adsl-dhcp.tele.dk) |
23:00.03 | Xuerian | o.0 |
23:01.38 | Fin | I've always used http://groups.google.com/group/wowace/feed/rss_v2_0_msgs.xml |
23:02.09 | Fin | put ?num=[1-100] on the end to change the... number of listings |
23:03.34 | lhunath | anything that breaks diffing between old and new is a stupid idea |
23:03.39 | *** join/#wowace in_der_wueste (n=geforz@p54A787F8.dip0.t-ipconnect.de) |
23:03.45 | lhunath | just like WoW's handling of savedvariables |
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23:06.43 | vhaarr | Fin: Maybe you have, but at several occasions previously the google list stopped updating for many days. The same has happened to CIA and TRAC, so none of them are 100% reliable. |
23:07.23 | Fin | vhaarr: ah, I didn't know that |
23:08.05 | Fin | vhaarr: do you know if that was because of a problem on Google's side, or whatever it is that posts to Google Groups? |
23:08.36 | Fin | incidentally, there's a new feed with lots of information in it: http://files.wowace.com/latest.xml |
23:08.40 | vhaarr | The script that posts. |
23:08.55 | sylvanaar | vhaarr do you have any idea what the oRA2 LoD issue is about? i really dont understand how prat has anything to do with it |
23:09.00 | Fin | seems to crash Opera though, and Thunderbird doesn't like it much (because of the lack of title I think) |
23:09.15 | vhaarr | sylvanaar: me neither, I guess I could take a look at Prat and see what it could be |
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23:09.52 | vhaarr | sylvanaar: have you managed to reproduce it locally? |
23:10.12 | sylvanaar | vhaarr yes, i have, but i dont see prat doing anything wrong |
23:10.13 | JJSheets | cncfanatics, you get a chance to look at Omnibus yet? |
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23:10.39 | vhaarr | sylvanaar: okay, well the problem is in prat, I'm 90% certain of that |
23:11.04 | vhaarr | sylvanaar: I guess I'll look through the code and see what I can find, but I've never looked at prat before, so not sure how much it will help. |
23:11.11 | cncfanatics | JJSheets, been instancing all day :p |
23:11.16 | JJSheets | lol |
23:11.17 | cncfanatics | got attuned to karazhan |
23:11.28 | SkorcherX | gratz |
23:11.36 | cncfanatics | damn shit black morras |
23:11.44 | JJSheets | lol |
23:12.08 | sylvanaar | vhaarr please do, i believe though that the bug still occurs when prat is placed into standby |
23:12.54 | sylvanaar | vhaarr i need to recheck that i guess before i say it for certain |
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23:13.49 | vhaarr | sylvanaar: That might very well be the case if Prat doesn't :ToggleActive(..., false) all its modules on disable. |
23:14.11 | vhaarr | AceModuleCore does not do that for you. |
23:14.14 | sylvanaar | vhaarr but why doesnt it break bigwigs |
23:14.36 | vhaarr | sylvanaar: Probably because BigWigs doesn't rely on CHAT_MSG_ADDON as much as oRA. |
23:15.08 | sylvanaar | vhaarr well prat doesnt use CHAT_MSG_ADDON cept one module |
23:15.47 | vhaarr | sylvanaar: what module is that then? |
23:16.06 | sylvanaar | vhaarr addonmessages (the one that will print them to the chatframe) |
23:16.46 | Arrowmaster | so delete that module and see if the error still occurs? |
23:17.00 | sylvanaar | vhaarr i can save you some time - will all modules off the bug occurs |
23:17.14 | Cioniel | I was wondering.. Do blizzard release some kind of document that explains all of the current available macro commands? |
23:17.15 | vhaarr | sylvanaar: and you are sure they are disabled then? |
23:17.49 | sylvanaar | well, thres a module - presets, which can disable all of them |
23:17.57 | Arrowmaster | what about all modules not loaded, just the core loaded |
23:18.06 | sylvanaar | but yes, when you disable them they are in fact disabled |
23:18.18 | JJSheets | Cioniel, try wowwiki.com |
23:18.28 | JJSheets | it's not Blizzard but it is accurate. |
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23:18.55 | Cioniel | JJSheets I know, thats where I've looked, and its all the info I need. I was just wondering, who figures out that stuff? |
23:18.56 | Cioniel | ;) |
23:19.12 | JJSheets | people on the forums from various Blizzard dev posts I think. |
23:19.14 | sylvanaar | i need to fix Prat so that it toggleactive(false) stuff, but does that get written to the SV's? |
23:19.15 | JJSheets | :) |
23:19.21 | Arrowmaster | most that info is collected from the forums |
23:19.31 | OverloadUT|Work | I believe it's mainly the UI guy who posts on the UI forums combined with the VIPs that organize the data |
23:19.37 | OverloadUT|Work | And then misc people who add it to the wiki |
23:19.49 | OverloadUT|Work | The Bliz UI guy I emant |
23:19.51 | OverloadUT|Work | meant* |
23:19.56 | sylvanaar | s/stuff/stuff when the whole addon is disabled/ |
23:20.02 | Arrowmaster | i dont think anybody that works for blizzard updates stuff on wowwiki |
23:20.13 | vhaarr | sylvanaar: no it's not written to SV |
23:20.15 | Cioniel | Strange not to have some released document with all that jazz in it from build to build. |
23:20.30 | vhaarr | sylvanaar: BigWigs manually prevents modules from enabling in OnInitialize |
23:20.43 | vhaarr | sylvanaar: and disables all modules on ondisable |
23:20.45 | Xuerian | Cioniel: Blizzard doesn't really document their api that much... |
23:21.11 | JJSheets | why should they when addon developers alrady do it? :) |
23:21.11 | OverloadUT|Work | Cioniel: Not really... Most games I have modded for don't have API documentation, and it's the community that figures it out |
23:21.29 | OverloadUT|Work | I think that's the bottom line |
23:21.50 | Cioniel | Xuerian, so. You guys reverse engineer those UI files in the mpq files or something like that :o |
23:21.51 | OverloadUT|Work | They know that when their audience is geeky people that will set up their own wiki, it's a waste of their time to document it themselves ;) |
23:21.52 | JJSheets | Only company that ever documented addon stuff recently is Bioware with Neverwinter Nights. |
23:22.11 | Xuerian | Cioniel: They DO release the ui files, or most of them. |
23:22.20 | Xuerian | <3 nwn... h8 nwscript |
23:22.22 | sylvanaar | vhaarr well, prats modules each store thier own state, and will toggleactive themselves off if they are supposed to be off |
23:22.53 | JJSheets | lol Xuerian it's not as bad as writing in Python for Civ 4. |
23:22.54 | Arrowmaster | Cioniel: a lot of info is gathered by looking at the default UI code |
23:22.54 | OverloadUT|Work | nwscript didn't support arrays >:( |
23:23.05 | Xuerian | JJSheets: .... but... I like python! |
23:23.09 | OverloadUT|Work | JJSheets: Aw come on, that's not htat bad ;) |
23:23.10 | Xuerian | OverloadUT: I made it =O |
23:23.31 | Xuerian | OverloadUT: I have no recollection HOW I made it, but it damn well did after i was done with it <.< |
23:23.35 | OverloadUT|Work | Haha so did I |
23:23.53 | OverloadUT|Work | I wrote a pathfinding engine for NWN so I could have villagers go from one place to another and follow paypoints (roads) |
23:23.59 | JJSheets | Xuerian, I'd rather someone slowly gouge out my innards with dull rusted spoons than program in python. It's too damn ugly for me... |
23:24.01 | Xuerian | Haha, nice. |
23:24.04 | OverloadUT|Work | Then I realized that it took me a week to write that one thing and I wasn't 1% finished |
23:24.08 | OverloadUT|Work | So I abandoned the project :P |
23:24.17 | sylvanaar | vhaarr the implementation of :OnInitialize for every module is in prat.lua |
23:24.25 | Xuerian | JJSheets: Oh, it's ugly, but the utility of it balances it out for me :p |
23:24.28 | JJSheets | lol OverloadUT |
23:24.31 | Xuerian | OverloadUT: haha, dang |
23:24.39 | vhaarr | sylvanaar: I'm guessing the problem is in core then, in the ChatFrame_MessageEventHandler |
23:24.50 | JJSheets | Xuerian, I'm spoiled by the utlity and beauty of Lua. :p |
23:24.57 | OverloadUT|Work | JJSheets: Have you done much in Civ4 Python? |
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23:25.29 | JJSheets | OverloadUT, I created a UI system before they released the official UI sdk stuff. it ruined me on python. |
23:25.36 | JJSheets | s/UI/AI/ |
23:26.18 | OverloadUT|Work | Ah. Have you ever seen http://www.civstats.com ? |
23:26.33 | vhaarr | sylvanaar: log in normally so that Prat bugs oRA2 and then execute /script Prat.ChatFrame_MessageEventHandler = function(event, ...) Prat.hooks["ChatFrame_MessageEventHandler"](event, ...) end |
23:26.34 | JJSheets | nope... I gotta go... got an asfter hours service call to do. I oughtta be back in a couple hours. |
23:26.55 | JJSheets | asfter? wth... |
23:28.14 | Xuerian | so many damn people with "jj" at the front of their name in this room |
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23:28.52 | OverloadUT|Work | Yeah :P |
23:28.53 | vhaarr | sylvanaar: and see what happens then |
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23:29.52 | Cioniel | I came to think about the UI stuff cause I wanted something that could cast a spell on myself when I rightclicked on the spell. Searched for various mods, but they all felt too big and did stuff I didn't need. |
23:30.31 | Cioniel | So then some dude directs me to curse, with a mod that contains 5 lines, which sets some attributes on the action bars, and I was like. Mkey, simple really :O |
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23:30.57 | Xuerian | Cioniel: Use Clique and get rid of your actionbars |
23:31.24 | Cioniel | I like the default actionbars. |
23:31.32 | OverloadUT|Work | There aren't enough modifier key combinations to cast all the spells I need :P |
23:32.10 | Xuerian | OverloadUT: 3*5 for hostile and the same for friendly? :P |
23:32.34 | OverloadUT|Work | Xuerian: Warlock. :P |
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23:32.49 | OverloadUT|Work | I bet I could come up with 15 keys I use ;) |
23:33.05 | Xuerian | OverloadUT: Yeah, my keys are already getting full around 20 with the various locks I've had that far... you've got a point >.> |
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23:33.25 | OverloadUT|Work | I use Clique exclusively for my priest though |
23:33.31 | OverloadUT|Work | Although she's only level 18 :P |
23:33.37 | trh_ | OverloadUT: my roomie uses a dot-macro castsequence that resets on targetchange or longestdottime... pretty nice :) |
23:33.49 | OverloadUT|Work | I thought about doing that |
23:33.53 | OverloadUT|Work | But I like to change it up each fight |
23:34.14 | OverloadUT|Work | I used to have an all-in-one button back before I quit 10 months ago, but we all know what happened to that... :( |
23:34.29 | Cioniel | What ever happened to SelectionRing btw? That mod was so awesome. |
23:34.47 | trh_ | OverloadUT: you can also use mouse buttons in your script i.e. use left mouse button for flying mount, right for oldschool mount |
23:35.22 | OverloadUT|Work | It was written in Flexbar events, and it would CoS if CoS was down, then shadowbolt over and over, if I got low on mana it would life tap, unless I was also low on health then it would do nothing. |
23:35.32 | OverloadUT|Work | It was just one button I pushed all night during MC runs ;) |
23:35.55 | trh_ | thats alot of work.. i click on autoshot once and go afk ;) |
23:36.33 | sylvanaar | Cioniel theres a mod on wowace RightWing does same thing |
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23:36.38 | OverloadUT|Work | I had the idea of trying to make an addon that would completely automate me in MC. It would follow a close-by raid member between fights, auto aquire targets based on who the majority was targetting, and would have special logic for each boss. |
23:36.53 | OverloadUT|Work | But then I quit and so did my dreams of that addon when I read about the 2.0 changes |
23:36.58 | Unknown34209 | Can any one give me a link for the addon 'skinner'? |
23:36.58 | Cioniel | sylvanaar, yea, the exact same 5 lines as the one on curse, hehe. |
23:37.10 | trh_ | OverloadUT: would have been awesome - just run it once, video it and be a legend ;) |
23:37.44 | OverloadUT|Work | trh_: And then of course in my wildest dreams I liked to think about having 40 accounts and doing a 100% automated MC clear. To me, that would be beating the game. ;) |
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23:38.14 | trh_ | OverloadUT: actually theres a french guy who does that with customized keyboards with 10 chars |
23:38.31 | trh_ | OverloadUT: not mc, but instances und battlegrounds |
23:38.40 | trh_ | OverloadUT: (all mages) |
23:38.43 | Cioniel | ' |
23:38.51 | Cioniel | hes also got some priests ;D |
23:38.56 | trh_ | right |
23:39.02 | Cioniel | his bg group is 4 mages and a priest |
23:39.03 | sylvanaar | Cioniel yep, no matter who writes it its the same 5 line |
23:39.08 | trh_ | long time ago i read that article |
23:39.09 | OverloadUT|Work | trh_: Makes sense. I figure there's someone out there that's crazy enough. Although my idea was always to have it be 100% automated. Just have some background app that pounds one button and the addons would do the rest. :P |
23:39.27 | trh_ | OverloadUT: guess its not worth the work =) |
23:39.34 | OverloadUT|Work | Oh it totally would be |
23:39.40 | sylvanaar | vhaarr I have to enable oRA2 for the errors to occur |
23:39.53 | Cioniel | sylvanaar, would it be difficult to implement a check to see if it was a bandage thats on the button, cause if I have a friendly target, it uses the item on them insted of myself. |
23:39.56 | OverloadUT|Work | If I had no job and some crazy amount of money where I could have 40 computers and 40 accounts, I'd do it ;) |
23:40.04 | sylvanaar | vhaarr but i'll try your script |
23:40.25 | OverloadUT|Work | Can someone tell me the secret to getting a wiki page for my addon? I tried copying the "Addon Infobox" template from other pages, but it says "No TOC Data" |
23:40.40 | trh_ | OverloadUT: actually the money is the only problem.. if you got enough you wouldn't need a job :) |
23:40.45 | CIA-18 | 03ag * r28669 10Dracul/Dracul.lua: Dracul: Uses improved Parser-3.0 API |
23:41.02 | OverloadUT|Work | True :P |
23:41.06 | kergoth | whats dracul? |
23:41.18 | OverloadUT|Work | I was about to look it up :P |
23:41.30 | trh_ | sounds like it has something to do with dracula |
23:41.40 | Cioniel | deffo a warlock addon |
23:41.45 | Cioniel | ;D |
23:42.03 | trh_ | does cia has a funktion like !lookupaddon? :) |
23:42.10 | kergoth | cia isnt wow specific. |
23:42.19 | trh_ | uh.. than any other bot here? :) |
23:42.19 | kergoth | there are hundreds, likely thousands of projects being tracked |
23:42.28 | kergoth | http://cia.navi.cx/ |
23:42.30 | kergoth | yes, a few |
23:42.33 | kergoth | ~botsnack |
23:42.33 | purl | :), kergoth |
23:44.23 | sylvanaar | vhaarr your script has no effect |
23:44.55 | sylvanaar | Cioniel i think bliz is fixing that |
23:45.06 | Cioniel | Sounds good ;) |
23:45.26 | OverloadUT|Work | Okay I see now that the TOC data on the wiki is automatically pulled from the SVN. But my addon is still showing "No TOC data" - is there anything I need to do to be sure it's configured properly? |
23:45.39 | OverloadUT|Work | Wait ignore me |
23:46.06 | Cioniel | Anyways, think its time for bed. A long day of MSSQL horror awaits tomorrow. |
23:46.08 | vhaarr | sylvanaar: hrm |
23:46.12 | vhaarr | sylvanaar: maybe it's function Prat:AddMessage(frame, text, r, g, b, id) then |
23:46.45 | sylvanaar | vhaarr no, i tried again it produces some errors |
23:47.14 | sylvanaar | Interface\FrameXML\ChatFrame.lua:2229: bad argument #1 to 'strsub' (string expected, got table): |
23:48.00 | vhaarr | wtf |
23:48.25 | vhaarr | well that makes no sense |
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23:53.33 | OverloadUT|Work | Okay, how am I supposed to know exactly what to put for X-Embeds? I can't find a wiki page with details. Sometimes people put a lib name that I understand like Babble-2.2, but other times it's without the version like DewdropLib.. Ahhh! |
23:55.19 | vhaarr | OverloadUT: Perhaps because the SVN modules are sometimes with version and sometimes not? |
23:55.34 | vhaarr | And the wiki should have docs on it. |
23:55.37 | Gagorian | So just put whatever the standalone module is called |
23:56.07 | OverloadUT|Work | I can't find any page that mentions what X-Embed is used for and what the difference is between it and OptionalDeps |
23:56.22 | OverloadUT|Work | Except for in passing on the "Why is my TOC not showing up in the wiki" page |
23:56.27 | NightHawkTheSane | X-Embed tells you what embedded libraries the addon uses |
23:56.42 | NightHawkTheSane | OptDeps tells you what -separate- addons the mod MAY utilize, but need not |
23:56.45 | vhaarr | OverloadUT: There is a page on the wiki explaining it. |
23:57.02 | sylvanaar | vhaarr the the hook you gave me was to do what |
23:57.06 | NightHawkTheSane | typically embedded libraries are put in optdeps so you can disembed |
23:57.32 | sylvanaar | vhaarr replace prats hook with a nop hook |
23:58.23 | vhaarr | OverloadUT: http://wowace.com/wiki/TOC_Metadata |
23:58.31 | OverloadUT|Work | Yeah I JUST found that, thanks ;) |
23:58.39 | vhaarr | sylvanaar: yes and you get that error, I got that |
23:59.34 | OverloadUT|Work | Okay but something I don't understand. My addon uses a ton of AceLibs, but all but three of them are included in Cartographer. My addon is a cartographer module and therefore I didn't need to embed any of those shared libs in my addon. Should I put them in OptionalDeps or X-Embed or neither? |
23:59.45 | yacoob | I saw some psp question/answers in here, so I'll ask here as well - anyone knows a media player for psp that can play plain mpg/avi without any conversion? |
23:59.57 | vhaarr | OverloadUT: no, you should not |