irclog2html for #wowace on 20061118

00:01.58*** part/#wowace Kyahx|afk (n=kyahx@144.13.213.102)
00:03.02Zyphr|Sleepbored
00:03.06Zyphr|Sleep=(
00:03.07wereHamsterthis doesn't work: function foo:bar(...) lib:Call(unpack(self), func, ...) end
00:03.21wereHamsterunpack() passes only teh first argument to lib:Call()
00:03.50wereHamstereven though 'self' has two 'members' (self[1] and self[2])
00:04.36*** join/#wowace Tovort (i=patrick@xdsl-213-196-227-237.netcologne.de)
00:05.04uszwereHamster, belive you might need to put unpack as last argument
00:05.10uszor it just cant work this way
00:05.31*** part/#wowace [nd] (n=nd@h062040167062.gun.cm.kabsi.at)
00:06.19wereHamster.. or I'll just use: lib:Call(self[1], self[2], func, ...)
00:06.55*** join/#wowace Asni (n=insa@58.30-201-80.adsl-dyn.isp.belgacom.be)
00:08.26*** join/#wowace _Alastair_ (i=_Alastai@88-109-233-248.dynamic.dsl.as9105.com)
00:08.42Mikmaright my job is done for now heh
00:08.49_Alastair_hey i cant find the link the the ace2 addons for wow2.0 can anyone give it to me?
00:10.13Mikma_Alastair_: www.google.com
00:10.32CIA-1703mikma * r17358 10/branches/Bartender3_Dreamlayout/Dreamlayout.lua: Bartender3_Dreamlayout: now supports all 120 actionbuttons
00:10.38usz_Alastair_, http://www.wowace.com/wiki/TBC_Converted_Addons
00:10.44Zyphr|Sleepyesh
00:11.57_Alastair_ty
00:12.18uszhe came, he asked, he partied
00:12.18CIA-1703werehamster 07TBC * r17359 10CommChannel/CommChannel/ (CommChannel.toc Lib/CommChannel.lua):
00:12.18CIA-17CommChannel (TBC branch):
00:12.18CIA-17<PROTECTED>
00:12.48Mikmatoo bad you revealed it for him
00:13.43Mikmahttp://www.google.com -> "ace 2 addons" -> first link -> http://www.wowace.com :)
00:14.03uszwereHamster, what does CommChannel give you more compared to AceComm?
00:16.28uszwereHamster, because I cant really see the point of it, as its limited AceComm without throttling, mixins, worse serialization etc ^^
00:18.48*** join/#wowace Nargiddley` (n=narg@203-97-236-74.cable.telstraclear.net)
00:19.51*** join/#wowace thalie (n=no@S0106000c41b73b37.vs.shawcable.net)
00:21.03Mikmawhat event is fired when druid shapeshifts / warrior changes stance?
00:26.25Mikmagreat
00:26.38Mikmathen there's a shapeshift/stance-bug in BT3_Dreamlayout
00:29.53*** join/#wowace eternally777 (n=TorUser@pool-72-70-151-16.hrbgpa.east.verizon.net)
00:30.53*** join/#wowace Skyboat (i=Yix@82-33-30-102.cable.ubr02.stav.blueyonder.co.uk)
00:33.29KalamadiStill waiting on a status for FB2 =(
00:34.12*** join/#wowace Kodewulf (n=Kodewulf@220-253-46-57.VIC.netspace.net.au)
00:36.22Industrialwtf? winrar doesnt open .01 files? you know the packed ones where you open 1 and it extracts from all of them?
00:36.35CIA-1703mikma * r17360 10/branches/Bartender3_Dreamlayout/Dreamlayout.lua: Bartender3_Dreamlayout: Shapeshift update fixed, thanks to Saeris for help. Warrior and Rogue needs still to be tested
00:36.37IndustrialI was getting pissed at 7zip so i reinstalled winrar after like 1 year
00:36.48Industrialno worky? :(
00:37.51DrDreit works
00:37.54StylpeWinRAR opens .r01 files at least, don't know about .01 files
00:37.55DrDrejus open it with winrar
00:37.58DrDreit does
00:38.01DrDreit may not register it
00:38.03DrDrebut itll open it
00:38.10DrDrejus choose winrar as what to open it with
00:38.45Mikmahehehee, this is from vanilla WoW BonusActionBarFrame.lua, line 148: this:RegisterEvent("UPDATE_INVENTORY_ALERTS");  -- Wha??
00:39.29*** join/#wowace kergoth (n=kergoth@neutrino.joshua-colp.com)
00:39.33Industrialhmz
00:39.47Mikmapoor kergoth :(
00:39.48StylpeOr drag the file over Winrar
00:39.55Industrialbattlefield 2142 =P
00:40.04IndustrialStylpe: yeah did that
00:40.10kergoththats better
00:40.14kergothwell, somewhat
00:40.42Gngsk:X
00:40.42kergothgot linux running in colinux again, mounting my old linux install's /home partition, and sharing it via samba
00:40.50kergothcan run wow from the share directly, works well
00:40.53Mikmasounds nerdy
00:40.57Gngsklol
00:40.58kergothand mess with it using svk inside of colinux
00:41.02kergothnaturally
00:41.08*** join/#wowace Zeryl (i=Zeryl@75-132-127-218.dhcp.stls.mo.charter.com)
00:41.14Industrialofcource
00:41.20Industrial(:S?)
00:41.28Mikmanevcairiel: please test BT3_Dreamlayout now and tell me what do you think.
00:41.33Mikmann off ->
00:41.39Industrialcya
00:41.45kergothnow to load up some decent fonts
00:41.50kergoththe default windows fonts suck ass
00:42.20StylpeWhich would you rather play: FF3 or NWN2?
00:42.30kergothhmm, then need to reload my firefox extensions
00:42.47TainI've been trying to play NWN2 since it was released.
00:43.01TainIt just crashes.
00:43.16StylpeThat sucks, but it doesn't answer my question, really
00:43.19TainFFXII is fun though.
00:43.30StylpeAh, if only I had a PS2
00:43.34TainIf I can't play NWN2 then no one should.
00:43.39Stylpelol
00:43.51Industrialkergoth: i have the exact opposite with switching to xorg
00:43.57wereHamsterusz, never touch a running system
00:43.59Industrialthe fonts, the fonts! :P
00:44.08kergothi like vera
00:44.20Industriali dont :( verdana is much nicer
00:44.23kergothwindows doesnt include a decent monospace font, vim looks like ass
00:44.24uszwereHamster, still I wonder why you make it as complete framework is in Core
00:44.26wereHamsterCommChannel has worked for me and my guild mates since the beginning.. I just don't see the need to change it
00:44.26TainVera!  Vera!  What has become of you?
00:44.32Industrialand ofcource, Sheldon Narrow 9pt :D
00:44.49CIA-1703jerry * r17361 10ItemBonusLib/: ItemBonusLib: renamed
00:44.49wereHamsterit no framework at all!
00:44.56uszo well, still what you code is just alternative to AceComm-2.0
00:45.04Tekkubis it just me or do Naaru look like Final Fantasy elementals?
00:45.23Zerylanyone know where I can pick up the "coins" addon that is in the BC mod pack? it looked to be ace
00:45.41kergoththere we go, got the window svn and svk commandline clients
00:45.45Industrialman i love how winrar can open iso files
00:45.49kergothnow to get a decent windows native rxvt build
00:45.51wereHamsterIs having alternatives that bad?
00:45.55Industrialand extract things as the installer needs them
00:45.58TainI paid for WinRAR.  I think its worth it.
00:45.59Industrialthats where 7zip fails
00:46.32CIA-1703jerry * r17362 10AceBonus/: Removed file/folder
00:46.50uszwereHamster, well its fine
00:48.10uszIs jerry hidding one irc under some other nick?
00:49.25kergothjerry made it a lib eh, good
00:49.36uszwell better :)
00:49.44uszstill i would love to have a chat with him
00:49.47wereHamsterCommChannel was available long before AceComm, I just didn't push it to the public that much. I don't want to say it's better than AceComm, but why should I change something that works perfectly fine?
00:50.13kergoththe code has a few weak points it looks like, api is pretty weak, looks like it suffers from the same limitations as bonusscanner
00:50.41wereHamsterand that would be.. ?
00:51.22StylpeI'm seeing a lot of threads about TBC-addons, but not one thread about what TBC actually is or means =P
00:51.44wereHamsterThe Burning Crusade?
00:51.58Stylpeoh, ofc
00:52.16AmadeoJust tried WoW in OpenGL for fun...I get about 10-15 less fps :(
00:52.34KarlThePaganTain paid for winrar - have you used 7zip?
00:53.17wereHamsterAmadeo, I assume you run win32, because under linux opengl is faster than d3d :P
00:53.20Amadeomy mouse seemed to glitch around too
00:53.28AmadeowereHamster: I didn't even know Linux could do D3D
00:53.47KarlThePaganvia sdl
00:53.49KarlThePagan?
00:54.29Amadeois that an emulation layer?
00:54.38kergothwine emulates directx apis
00:54.46kergothjust goes through opengl anyway
00:54.49kergothso its a pointless indirection
00:54.52Amadeoahh
00:54.52KarlThePaganwhat am i saying... muh
00:55.02KarlThePagansdl is wrong shoot me in the head now
00:55.05KarlThePaganyea winex
00:55.08kergoth~shoot KarlThePagan
00:55.12purlACTION shoots KarlThePagan in the eye with a cork gun!
00:55.15kergothtake that!
00:55.38AmadeoI kinda hate the fact that DirectX exists, because it means less games will support other operating systems natively
00:55.41CIA-1703jerry * r17363 10ItemBonusLib/ (11 files in 5 dirs): ItemBonusLib: finished renaming
00:56.39AmadeoI remember back when DX was new and I couldn't stand it
00:56.50KarlThePagannoone could
00:56.52wereHamsterand what did M$ want to do? remove opengl and emulate it through directx.. exactly the opposite that wine dows
00:56.56AmadeoGames had a certain look to them when they were using DirectX
00:58.08AmadeoIs DirectX easier these days, or are developers just targetting the largest userbase?
00:58.24KarlThePaganif you trust john carmack then I'd say it's better
00:58.48KarlThePaganhis opinion from his writings & interviews seems to have changed dramatically in favor of directx
00:58.58AmadeoWow, he finally left OpenGL?
00:59.05KarlThePaganapparently with doom3
00:59.14KarlThePaganwhich I think does both
00:59.22wereHamsterdoesn't doom3 still use opengl?
00:59.31KarlThePaganI believe it can use both
00:59.43KarlThePaganbecause id rocks and still ports their stuff to linux
00:59.46KarlThePaganand mac
01:00.09wereHamsterepic games ports their games to linux, too
01:00.10AmadeoJohn Carmack is an excellent programmer, but I haven't cared for id software's games of late
01:00.18kergothdo they still code natively in linux and then port to windows?
01:00.33KarlThePaganI haven't paid that much attention
01:00.38TainThey did a lot with Doom 3 still in Linux.
01:00.47TainI don't know if it was all done that way though.
01:00.47KarlThePagancool
01:01.11TainCarmack is a great programmer but you can't let him be in charge of things.
01:01.26AmadeoTain: Like his space rocket thing? :P
01:01.28Amadeorofl
01:01.28TainHe and Romero really were made for each other.
01:02.18AmadeoWhatever happened to Romero? Last I heard he was making cell phone games
01:02.35KarlThePaganquick Q anyone - if I take a [TBC] tagged mod and try to use it on live does that mean it will puke on me?
01:02.47TainI remember reading an interview with one of Doom 3's lead devs talking about how they were trying to figure out how to do something, he mentioned it to Carmack in passing, who rattled off exactly what they needed to do right off the top of his head.
01:02.49KarlThePaganDIAKATANA lawl
01:03.03Amadeoand I read he was importing some chick to marry :P
01:03.42TainYeah that whole foreign subservient wife thing is a lie.
01:03.51TainThey pretend to to everything you say until they get here
01:04.01eternally777KarlThePagan: yeah
01:04.05AmadeoHow do you know!
01:04.20TainI read it on the Internet.
01:04.28KarlThePaganeternally777 thx... pooo i was looking forward to having all 10 bars in bartender
01:04.45TainHey bartender hit me with a double, and introduce me to the girl with the bubble.
01:05.28AmadeoI didn't like Quake 4 at all...then again, my PC can't really run it well
01:06.12TainOne thing I love about Braveheart is the frequent use of War Hammmer type weapons.
01:06.31TainI've always had a great love of large smashy things.
01:07.20AmadeoWhat about rocks?
01:08.52TainRocks are good.
01:08.57TainAnd smashy.
01:11.51kergothTain, good song
01:11.59kergothHed P.E.
01:12.19TainNo momma don't trust me tonight.
01:12.33kergothbah, now i need to go download some
01:12.55kergothbeing without my 32 thousand songs is like missing a limb or something
01:13.06TainI talked with a girl from AZ once on IRC.  Do you know Gina?
01:13.14CIA-1703werehamster 07TBC * r17364 10HealSync/HealSync/ (HealSync.lua HealSync.toc HealSyncButton.lua Libs/):
01:13.14CIA-17HealSync (TBC branch):
01:13.15CIA-17<PROTECTED>
01:14.49*** join/#wowace ckknight (i=keefejoh@gateway/web/cgi-irc/ircatwork.com/x-c3c83273de30c6f6)
01:15.03*** mode/#wowace [+o ckknight] by ChanServ
01:15.08ckknighthey all
01:16.04StylpeHeya, ck
01:16.39ckknighthow's everyone doing?
01:17.03StylpeMy body hurts
01:17.19seleceNot too badly, playing with Dewdrop
01:17.49*** part/#wowace Tovort (i=patrick@xdsl-213-196-227-237.netcologne.de)
01:18.04TainMy me hurts.
01:18.27ckknightcool, selece
01:18.35ckknightI'm in the library, using CGI-IRC and whatnot
01:20.00TainAh so it was ckknight, in the library, with the CGI-IRC.
01:20.03TainI should have known.
01:20.07selece-gasp-
01:20.23ckknightTain, ?
01:20.33TainHave you no culture?
01:20.48eternally777ckknight: he references the classic family board game "Clue"
01:20.53ckknightim in ur library trollin ur IRC
01:21.06ckknightah, eternally777, I understand
01:21.43eternally777:) What would you do without me?
01:21.43eternally777(don't answer that)
01:21.51ckknightaw
01:21.53ckknightI was gonna answer that.
01:21.55ckknightmeany
01:22.35eternally777I know you were :P
01:23.10ckknighthehe
01:24.03*** part/#wowace Zeryl (i=Zeryl@75-132-127-218.dhcp.stls.mo.charter.com)
01:24.22seleceBut then the REAL question is ... who's the murder victim? :o
01:24.30*** join/#wowace Thunder_Child (i=user@cpe-76-169-211-70.socal.res.rr.com)
01:24.37eternally777purl
01:25.09ckknightthat'd make sense
01:25.11ckknight~tryme
01:25.16purlACTION spins the revolver, points it at ckknight and fires. Click.
01:25.49seleceYou can't do that purl, you're already dead.  Killed in the library with the CGI-IRC (don't ask how) by ckk. :x
01:26.15StylpePoor purl.
01:26.25StylpeEveryone abuses her
01:26.36eternally777Oh it's a her?
01:26.39Stylpeyep
01:26.53eternally777I never knew that :o
01:27.03eternally777purl, will you marry me?
01:27.06seleceThere are female coders too! *poutyface*
01:27.16eternally777:(
01:27.21eternally777Just what I expected..
01:28.28ckknightpurl, will you marry me? is <reply>no, $who, I prefer virile men.
01:28.29purlokay, ckknight
01:28.40seleceError: Marriage proposal rejected, IsFaithful('eternally777') returned false ?
01:28.44ckknightpurl, will you marry me?
01:28.48purlno, ckknight, I prefer virile men.
01:28.55ckknightschwing.
01:29.25StylpeI wonder
01:29.36Stylpe~emulate stylpe
01:29.37purlY'know, sometimes I wish I could just pause RL for a day or two, just so I could do what I want, without anything or anyone interfering.
01:29.43AmadeoThe Draenei laugh freaks me out
01:29.49Stylpehooray
01:30.01ckknightyea, I don't like it.
01:30.42eternally777haha, nice
01:30.46eternally777purl, will you marry me?
01:30.48purlno, eternally777, I prefer virile men.
01:30.48Amadeothey have a goofy stance without a robe on, too
01:30.53TainI thought female coders was a myth.  Like unicorns.
01:30.55eternally777awesome ^^
01:31.06ckknightTain, I know one. I'm pretty sure she likes me
01:31.24ckknightI mean, she tends to walk beside me and has invited me to walk with her
01:31.27*** join/#wowace Thunder_Child (i=user@cpe-76-169-211-70.socal.res.rr.com)
01:31.29ckknightand talks to me in the library
01:31.32eternally777hahahahaha
01:31.45eternally777I'm sorry, but that sounded funny
01:31.56ckknightThunder, stop flooding. the message isn't getting through
01:31.56eternally777Not you personally
01:32.08ckknighteternally777, what do you mean, then?
01:32.20AmadeoUnicorns
01:32.21Amadeohahaha
01:32.25eternally777But "I'm pretty sure she likes me.  I mean, she tends to walk beside me.."
01:32.29eternally777Just that part
01:32.40eternally777I thought it was funny...
01:32.51eternally777There are probably other reasons that you think she likes you, and that's great
01:32.56ckknightmeh, when we walk, she tends to cozy on over next to me
01:33.00Amadeoeternally777
01:33.03seleceAs opposed to running away screaming "GET THE CODE OUT OF MY HEAD!" ? ... I suppose that isn't too shabby. ;) </joke>
01:33.05AmadeoYou already dug yourself into a hole
01:33.07AmadeoToo late now!
01:33.17eternally777Yeah, I know.. at least tell me it made someone else chuckle.
01:33.25Stylpeuh oh, lightning
01:33.38AmadeoVery very frightning?
01:33.45*** join/#wowace chuckg_ (n=chuckg@66-237-5-116.starstream.net)
01:33.57StylpeNo, but it makes me worry about my pc =P
01:34.14AmadeoMy PC is a junker, it can handle abuse
01:34.34AmadeoSounds like an airplane when you start it up
01:34.40selece@_@
01:34.48StylpeSo, who thinks I should pick up WoW again?
01:34.50seleceLess 80mm fans for peace and quiet.
01:35.01Mahirohow can i use a spell on a playerframe if i already selected the spell?
01:35.12AmadeoJust dust inside of the power supply, and you can't really spray it out
01:35.18seleceWoW is a drug.  Stay away, stay faaaaaaaaar away!
01:35.29ckknightno, Bloodthistle is a drug.
01:35.48TainI want a new drug.  One that won't make me sick.
01:35.51AmadeoIf you like WoW, you should try TBC when it's out
01:35.57AmadeoIt's really a lot of fun
01:36.29AmadeoTain: Get high on life? :D
01:36.33ckknightWoW is a gateway drug to TBC
01:37.24Amadeockknight: ask her out
01:37.30TainLife is overrated.
01:37.47ckknightAmadeo, but I have another date tonight...
01:38.01AmadeoAce2 doesn't count!
01:38.31ckknightno, another girl with red hair and a lot of freckles
01:38.38AmadeoRed hair is the best
01:38.42ckknighttotally.
01:38.50ckknightI'm a redheads, and I love other redheads
01:38.55ckknighteven if it's a dye job, I don't care
01:38.55AmadeoIf someone doesn't have red hair, they should get some
01:38.58Amadeoyeah
01:39.06TainEspecially when the carpet matches the drapes.
01:39.10ckknightblondes aren't for me, and neither are Brunettes (unless they're Asian)
01:39.37AmadeoAll women are for me, but I like em red!
01:39.53ckknightI like my coffee like I like my women: Autistic
01:39.57TainYou know it just takes one good backhand and they're all red.
01:40.50seleceYou know, all it takes is one good kick and all guys crumple over.
01:41.11Zyphrckk can i try some tbc?
01:41.16ckknightstay away from the nads, that's a holy area.
01:41.25ckknightZyphr, first try's always free.
01:41.30TainWhat do you say to a woman with two black eyes?
01:41.44Zyphrive heard this :P
01:41.44Amadeorofl
01:42.34Zyphr...
01:42.36Zyphrne one?
01:42.41ckknightTain, one who wouldn't shut up?
01:42.47ZyphrYou don't, you've told her twice already!
01:42.52ckknighthehe
01:42.53ckknightthat's it
01:43.48Zyphrckk so if first try is free leme get some
01:44.24AmadeoI can't remember where that zepplin is
01:44.39TainAsk Robert Plant.
01:45.49Amadeohaha
01:46.00TainHave you seen the bridge?
01:47.45seleceQuick Dewdrop question, is there any reason why dewdrop:Register(frame, 'children', function () dewdrop:FeedAceOptionsTable(mytable) end) should error with 'arg#2 expected table, got nil' ?  'mytable' is definately an AceOptions table that's defined. :/
01:47.48Zyphrckk how am i supposed to respond?
01:48.01Mahirocan someone tell me why this if (SpellIsTargeting()) then
01:48.01Mahiro<PROTECTED>
01:48.01Mahiroend
01:48.01Mahiro<PROTECTED>
01:48.06ckknightregister with nickserv, Zyphr
01:48.24*** join/#wowace Arrowmaster` (i=Arrow@cpe-24-209-111-105.woh.res.rr.com)
01:48.46AmadeoFound it!
01:49.14Zyphrdone
01:50.42Mahirocome on someone has to know how this works:/
01:51.07KirkburnHmm, the latest BabbleLib messes up loads of addons
01:51.18ckknightsrsly?
01:51.19ckknighthow so?
01:51.34KirkburnIt showed an error, then half my addons disabled themselves
01:51.48KirkburnThe error was to do with AceLocale, iirc
01:51.48ckknighttell me the error?
01:51.56ckknightabout it not existing?
01:52.09KirkburnNot certain, I'll load it up again
01:52.16TainHow could something that doesn't exist cause an error?
01:52.26TainThat's awfully existential.
01:52.55pastamancerhaha
01:53.09eternally777The fact that it doesn't exist is what's causing the error.  But I think you were trying to be sarcastic.
01:53.11ckknightthat and it both existed and didn't exist until you checked for it.
01:53.31AmadeoWho's on PvE Horde right now?
01:53.35AmadeoTBC
01:53.44TainSchrodinger would be proud.
01:53.46pastamancerexistential error: reality not found
01:54.30KirkburnOh and *now* it works
01:55.09Thunder_ChildMurphys law
01:55.13KirkburnThe only other change I made was to remove Cartographer_InstanceNotes
01:55.19TainMurphy was an optimist.
01:55.39eternally777I'm having trouble with a .tga texture I made
01:55.41ckknightKirkburn: *shrug*
01:55.51Kirkburnnvm, works now :)
01:55.54eternally777Hold on, let me post screenshots...
01:57.33KirkburnSorry, ckknight, I know you hate it when people blame addons and it's not their fault :P I just go with what Bugsack tells me :)
01:57.58ckknightI blamed your mom last night.
01:58.01ckknightbam!
01:58.33*** part/#wowace Zyphr (n=Zyphr@adsl-69-109-114-48.dsl.pltn13.pacbell.net)
01:58.35KirkburnRight in the kisser!
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02:08.30*** join/#wowace Zyphr (n=Zyphr@adsl-69-109-114-48.dsl.pltn13.pacbell.net)
02:14.10*** join/#wowace Antiar1 (n=Chris@ip68-2-219-112.ph.ph.cox.net)
02:14.39kergothKirkburn, is instancenotes to blame for that error?
02:15.32KirkburnIt may be, yeah
02:16.16kergothhmm
02:16.31eternally777Any directory within the Interface\Addons" directory that has a *.toc file in it is considered a new addon?  Even if it's in the subdirectory of another addon?
02:16.52kergothno, only addons at toplevel are seen by wow as addons
02:16.53kergothafaik
02:17.34eternally777I just ask because BigWigs seems to be loading addons that are subdirectories of .\BigWigs\
02:17.50uszdont mess addon with module
02:18.18uszall bigwigs modules included with core are in core's toc file
02:18.23hasteeternally777: it has TOC files, so you can move them out of the BigWigs folder, and let them act as LoD
02:19.23eternally777ah, ok
02:22.01*** join/#wowace Kilroo (n=Jarentha@cpe-071-076-173-175.triad.res.rr.com)
02:23.09CIA-1703beerke * r17365 10KingOfTheJungle/ (8 files in 3 dirs):
02:23.09CIA-17KingOfTheJungle :
02:23.09CIA-17- Moved Locales to separate folder
02:23.09CIA-17- Created GUI module and added basic option GUI
02:25.01*** mode/#wowace [+o kergoth] by ChanServ
02:26.35kergothis it just me, or are addons erroring without popping up the error dialog in the game?
02:26.46kergoth(beta)
02:27.05*** join/#wowace Nargiddley (n=narg@203-97-236-74.cable.telstraclear.net)
02:27.15Zyphr:Q
02:27.56hastekergoth: sometimes
02:28.23kergothits annoying as hell
02:29.41kergothalso, one ace2 addon fucking up breaking all the others is absolute crap
02:29.45kergothsomething has to be done about it
02:29.46StylpeZyphr: You have something on your face
02:29.52kergothpain in the ass to nail it down
02:37.24*** join/#wowace Garoun|Loupana (n=Garou@c-69-243-45-11.hsd1.va.comcast.net)
02:37.29*** join/#wowace TC (i=user@cpe-76-169-211-70.socal.res.rr.com)
02:37.47*** join/#wowace Parak (i=PROFI@user-10874ap.cable.mindspring.com)
02:42.16beerkeusz, gimme BWTA so i can test it
02:42.38uszummm?
02:42.52beerkethe one with our statemachine
02:43.01uszah that one
02:43.11uszand where will you test it?
02:43.20beerkewhen we do thaddius ...
02:44.24beerkepff firewall usz ....
02:45.32uszwill give you tomorrow ^^ now going to sleep
02:45.58beerkesleep well
02:48.50AmadeoI get 61 on my Warlock...go to train my cool new spells...
02:48.55AmadeoCurse of Weakness, that's it
02:49.07*** join/#wowace MentalPower|ZZzz (i=chatzill@host-70-45-82-92.onelinkpr.net)
02:50.30Arrowmasterafter reading about the new conditional macro stuff i cant seem to think of anything useful to use it for on my warlock that wouldnt be possible with bruteforcing
02:51.12Tembrute force macros don't work
02:51.17Arrowmasteri know
02:51.19Temthey were intentionally broken
02:51.28Temand it's really not for warlocks
02:51.38Temit's for druids, rogues and warriors
02:51.56Temeh, and priests too, to some extent
02:52.15Arrowmasterwhich is funny since you could just use the securestancestate stuff and do the same thing anyway
02:52.21Bapssince they can be on what you have equipped, you could get fancy with some of 'em
02:52.33Bapsand be useful for mages, shammys, etc
02:52.58TemArrowmaster, they were implemented to allow some things that you can do with a state header in a macro
02:53.10Temthat was one of the reasons it was implemented
02:53.23Arrowmasteryes but then they went past that point
02:53.46Temwhat do you mean?
02:53.55Arrowmasterlike the equiped stuff
02:54.05Temmeh
02:54.34Arrowmasterbut thats mainly for rogues/warriors from what i can tell
02:54.39Temthat can be added to the state header if it's wanted
02:54.56Tembut the state header is already complex enough that adding more before it's really been tested is not a good idea
02:55.59Arrowmasteri dont really understand the reason for breaking the bruteforcing when that was the main thing people were using to give ways of doing stuff when people started freaking out about the lockdowns
02:56.15Tembecause the designers didn't like it
02:56.27Bapsit uses game-state to make decisions
02:56.39Bapswhich is what they're trying to eliminate
02:56.45Temmacros aren't supposed to be able to make ANY decisions for the player unless it's a "desiner approved" decision
02:56.59Tems/sin/sing/
02:57.10beerkegoodnight, getting way too late for me :P
02:57.22Tembrute force macros were able to get around the restriction with just dumb trying
02:57.29Temso they broke em
02:58.00Tembetter to break them now and lump the QQing about it with the rest
02:58.53Arrowmasteri guess its a difference of viewpoint then, i dont see "use this if the cooldown is up or its useable, otherwise use that" as decision making since you made the decisions about how you want it to work when you set it up like that
02:59.20Temit's not a difference of viewpoint
02:59.24Temit's quite clear
03:00.05TemThe Designers said "We don't want macros to make a decision based on cooldown, range/location, mana, ect"
03:00.18TemBrute force gets around that, so it was removed
03:01.43|Shadow|http://img.photobucket.com/albums/v168/Coroder/WoWScrnShot_103006_214110.jpg anyone got any idea of how one would get these unit frames?
03:01.53|Shadow|i know there from reborn UI, but there installer is broken :(
03:02.52Bapsshadow: ag_UnitFrames offers a number of styles.  that might be among them
03:03.01DrDreits likely a customized DUF
03:03.06Arrowmasteri really hope they add more macros and increase the max macro size then, its going to take a lot more room to be able to do some of the same 'allowed' stuff
03:03.08DrDrebut agUF > all
03:05.39*** join/#wowace PProvost (n=PProvost@pool-71-112-37-6.sttlwa.dsl-w.verizon.net)
03:06.53|Shadow|its not either of those
03:06.56|Shadow|its nurfed unit frames
03:07.16|Shadow|i tried to manually install it without luck
03:07.19TemArrowmaster, you can have infinite macros via SecureActionButtons
03:07.57Arrowmasterok, give me a few here to see if i can rewrite my smart enslave demon macro i never use
03:08.58Arrowmasterdont think its going to be possible
03:09.02Bapsshadow: ag_UF supports Nurfed style
03:09.19|Shadow|cool
03:09.22Bapsamong others
03:09.24|Shadow|i just want something like that really
03:09.27|Shadow|can i have a link?
03:09.33Bapswww.wowace.com/files
03:09.37|Shadow|:)
03:09.51Bapsag_UnitFrames
03:10.14*** join/#wowace Tlaloc (n=Tlaloc@adsl-71-135-65-20.dsl.pltn13.pacbell.net)
03:10.32TemArrowmaster, what's it do?
03:11.00TemI know a bit about the system; I can probably help
03:11.09Arrowmastercasts demonic sacrifice then does SpellStopCasting() before casting Enslave Demon
03:11.47TemDS doesn't start a GCD?
03:11.55Arrowmasterso with 1 press i would get the demonic sacrifice buff of whatever normal pet i had and start castign enslave demon
03:11.59Arrowmasterno it doesnt
03:12.07Tem<PROTECTED>
03:12.12Tem<PROTECTED>
03:12.19Tem<PROTECTED>
03:12.28Temwell
03:12.44Temyou could make it /cast [pet] Demonic Sacrifice
03:12.46Arrowmasterbut it would get stuck on Demonic Sacrifice if theres nothing to sacrifice
03:12.55Temno it wouldn't
03:13.15Temonly spells that are held accoutable to the GCD do that
03:13.40Temif DS isn't on the GCD, then it's failure won't prevent casting enslave
03:13.55Tembut that's not important anyway since you can use [pet]
03:14.07Arrowmasterand im not sure but i would think /cast [pet] Demonic Sacrifice would try to cast Demonic Sacrifice if you already had an enslaved demon that wasnt a normal pet
03:14.17Bapsyou could put the stopmacro dependant on [nopet] at the top as well
03:14.27Bapswhich would address your concern
03:14.34Temthat'd be kinda pointless Baps
03:14.38Arrowmaster/cast [harm,nopet] Enslave Demon
03:14.38Arrowmaster/stopmacro [nopet:imp/voidwalker/sucubus/felhunter/felguard]
03:14.38Arrowmaster/cast [harm,pet:imp/voidwalker/sucubus/felhunter/felguard] Demonic Sacrifice
03:14.38Arrowmaster/spellstopcasting
03:14.38Arrowmaster/cast [harm,nopet] Enslave Demon
03:14.42Temhe wants it to Enslave no matter what
03:14.43Arrowmasteris what i came up with
03:14.46Tembut I suggest [pet:imp/succubus/voidwalker]
03:15.14Tem<PROTECTED>
03:15.18Tem<PROTECTED>
03:15.23Tem<PROTECTED>
03:15.55Temif you only want it to proceed if you have a hostile target, add a /stopmacro [help] at the top
03:17.15CIA-1703kergoth * r17366 10/branches/kLagmeter/ (. tbc/ tbc/kLagmeter/): kLagmeter: TBC branch creation.
03:17.53*** join/#wowace Tlaloc (n=Tlaloc@adsl-71-135-65-20.dsl.pltn13.pacbell.net)
03:18.00Arrowmasterok now for the harder one, cast Summon Imp (Summon)() *i think thats the damn name* on leftclick, and on rightclick cast Fel Domination if its not on cooldown, /spellstopcasting, and summon imp
03:19.12Temdoes Fel Domination live on the GCD?
03:19.21Arrowmasterno gcd
03:19.51CIA-1703kergoth 07tbc * r17367 10kLagmeter/kLagmeter/ (addon.lua kLagmeter.toc libs/): kLagmeter: update for TBC, using the new spell events.
03:20.09Arrowmasterand does /stopmacro seem hackish to anybody else? like using break when coding instead of proper conditional statements
03:20.49Temmeh
03:21.16Tem<PROTECTED>
03:21.28Tem<PROTECTED>
03:21.42Tem<PROTECTED>
03:21.59TemI don't remember if stopcasting takes args or not
03:22.07Temif it does, add [button:2] to it
03:22.21Arrowmasterok thats a different way then i was thinking
03:22.30Amadeowow
03:22.37AmadeoI heard PS3's went up to $3000 on eBay
03:22.42Temprobably
03:22.47Amadeothat's sick
03:23.01Arrowmasteronly thing i dont like is that it would get stuck if fel dom was on cooldown and i rightclicked instead of leftclicked
03:23.03AmadeoI didn't even think it was worth the $600 to begin with
03:23.05Amadeo:P
03:23.17TemArrowmaster, did you not listen to what I said ealier?
03:23.21Arrowmasteryeah i know
03:23.25TemFel Dom isn't on the GCD
03:23.28Temit won't get stuck
03:23.49Arrowmasterwait it wont? so bruteforcing still works if the spell dont trigger gcd?
03:23.58Temthat's what I said
03:24.06Arrowmaster*boggle*
03:24.16Arrowmasterthats......
03:24.22Arrowmastera weird way to do it
03:24.27*** join/#wowace mjc (n=mjc@c-66-176-124-244.hsd1.fl.comcast.net)
03:25.09mjctime to create my new botting account. :P
03:25.32Arrowmasterbut atleast then that means if somebody goes to use a ns/fullheal macro and ns is on cooldown they atleast start casting the heal
03:25.49mjcfucking backed into a boat trailer a lil bit ago :(
03:25.55kergothdoh :(
03:25.56kergoththat sucks
03:28.10mjcjust a dent in the fender though.
03:28.12mjcno big deal.
03:28.22mjcpop it out in the morning, and I won't worry about the paint.
03:31.39mjckergoth: you in game?
03:32.16AmadeoI'm in love with Paula Deen
03:32.43Meiunhttp://images.usatoday.com/life/_photos/2005/12/20/inside-deen.jpg ;<
03:32.45kergothmjc, in beta on a lowbie testing addon stuffs atm
03:32.54mjcah
03:32.59AmadeoMeiun: Yeah, she's the best
03:33.25MeiunoO
03:37.53AntiarcOk, I've never actually merged a branch into the trunk. How do I do it and not bork things?
03:39.24AntiarcAha, nevermind.
03:50.41pastamancerhmm... there really isn't a good place to toss in an xpcall to prevent one ace library from taking everything else out with it
04:03.26Tekkubwhy are the GameToolip:Setblah methods secure?
04:04.06mjckergoth: going to roll a warlock I think
04:04.45mjcew, queues :(
04:04.51kergoth:(
04:04.57mjc84 in queue
04:05.32mjckergoth: got a source for one of those lvl10ish enchanter wands? could probably use one :P
04:07.41kergothdon't have an enchanter.. anywhere, come to think of it.. i gave my old 270 enchanting mage to my bro
04:08.31mjc#24 in queue. :(
04:08.52TemTekkub, "Secure" simply means untainted
04:09.12Tekkubokey still confused by the secure shit
04:09.31Tekkubcan I force a hook on GameTooltip:SetHyperlink and be safe?
04:10.18TemI dun see why not
04:10.27Tekkubk
04:10.56Temthere's always the possibility that secure code somewhere calls it and you'd taint them
04:11.16Tekkubhum
04:11.16Tembut I wouldn't worry about it in this case
04:11.22nymbiaeven so if they do.. couldn't you just use hooksecurefunc()
04:11.53Temhooksecurefunc is considerably more expensive than a normal hook and should only be used when necessary
04:12.08nymbiaah, ok :)
04:12.39mjcchar creation disabled. blah
04:12.41TekkubI don't think I could actually... I'm modifying the tooltip
04:12.58Tekkubwell, maybe I could
04:12.58Tekkubbut meh, we'll see what happens
04:13.03*** join/#wowace zyphr (n=zyphr@adsl-69-109-114-48.dsl.pltn13.pacbell.net)
04:13.28zyphrfluxbuntu =)
04:14.01pastamanceroh god, I left off in the middle of a chapter in TAOMOP and I think I'll need to start from the beginning again
04:14.25TemTAOMOP?
04:14.43pastamancerThe Art of (the) Metaobject Protocol
04:14.51Tem~stats
04:14.52purlSince Wed Nov 15 05:18:34 2006, there have been 45 modifications, 515 questions, 0 dunnos, 0 morons and 424 commands.  I have been awake for 2d 22h 56m 17s this session, and currently reference 112027 factoids.  I'm using about 19100 kB of memory. With 0 active forks. Process time user/system 9765.63/667.04 child 0.23/0.09
04:15.03Temah ha
04:15.05pastamancerit's about CLOS
04:15.07Tem~channelstats
04:15.19Tem~chanstats
04:15.19purlI'm on 77 channels: #/8, ##ducleague/6, ##essy/60, ##icf/5, ##pxe/4, ##t42/4, #aegis/1, #asterisk/223, #asterisk-doc/5, #botpark/10, #brlcad/13, #byumug/3, #bz-inc/6, #bzflag/39, #bzmods/5, #casualti/2, #creativeforum/4, #debian/683, #debian-bots/16, #debian-france/10, #debianppc/27, #dub/4, #edev/25, #elinux/24, #elive/26, #familiar/14, #familysearch/1, ...
04:15.19purli've cached 2516 users, 1924 unique users, distributed over 77 channels.
04:15.25Tembah
04:15.30Tem~thischanstats
04:15.40pastamancerwow, purl gets around
04:15.58MentalPowerits quite a popular bot
04:15.59kergothheh, debian has 684 people in it
04:16.00kergothsheesh
04:16.04kergoths/4/3/
04:16.16Tem~emulate stewie
04:16.18purlBaby needs to suck ash!
04:16.24kergothhehe
04:16.26kergoth~emulate stewie
04:16.28purlDamn you, damn the broccoli, and damn the Wright Brothers!
04:16.43Tem~emulate stewie
04:16.44purlYes, I rather like this God fellow. He's very theatrical, you know, a pestilence here, a plague there. Omnipotence. Gotta get me some of that.
04:16.44MentalPower#BotPark has all the other bots that are on freenode
04:16.56zyphrlol
04:17.01MentalPower~literal emulate stewie
04:17.02purl"emulate stewie" is "<reply> see emulate stewie1 || <reply> see emulate stewie2"
04:17.11MentalPower~literal emulate stewie1
04:17.13purl"emulate stewie1" is "<reply> Yes, I rather like this God fellow. He's very theatrical, you know, a pestilence here, a plague there. Omnipotence. Gotta get me some of that. || <reply> No Sprinkles. For every sprinkle I find, I shall kill you. || <reply> Ha ha. Oh, this is so good it just HAS to be fattening."
04:17.15MentalPower~literal emulate stewie2
04:17.17purl"emulate stewie2" is "<reply> Damn you, damn the broccoli, and damn the Wright Brothers! ||<reply> I come bearing a gift.  I'll give you a hint.  It's in my diaper, and it's not a toaster.  || <reply> Do you want a soooda? || <reply> Baby needs to suck ash! || <reply> It's like an orgy in my mouth!"
04:17.23Temlol purl is an op in #botpark
04:17.32kergoth~emulate brian
04:17.33purlWell, Peter, if you're going to pull a party out of your ass, you might want to go ahead and stand up.
04:17.49zyphrlol
04:17.51zyphrawesome
04:18.22zyphro how i hate updating packages =(
04:22.37kergoth~emulate peter
04:22.38purlYou know those Germans; if you don't join the party, they come get you.
04:23.14XLVII~emulate stewie
04:23.16purlHa ha. Oh, this is so good it just HAS to be fattening.
04:24.46*** part/#wowace Mahiro (n=Miranda@205-111.1-85.cust.bluewin.ch)
04:27.23mjckergoth: remind me when it's not "peak time" on suramar. :P
04:27.46mjcsince char creation is disabled
04:29.58mjchow are warlocks at twinking :P
04:30.36KalamadiFair. Stack the STA and DOT like the 60s.
04:30.51CIA-1703kergoth * r17368 10Cartographer_InstanceNotes/ (Cartographer_InstanceNotes.toc addon.lua notes.lua): Cartographer_InstanceNotes: simplify matters by removing the persistance of user alterations of the notes (only deletions could be done anyway) for now.
04:43.12kergothargh, i hate it when i accidentally svk ci all my local changes in the whole repo instead of the two specific dirs i was aiming for...
04:43.27kergothgonna take a while to figure out what of those changes i actuallly wanted to keep and check in, and waht was just playing around, etc
04:48.20pastamancer*sigh* I really miss lisp macros.
04:48.45Amadeopastamancer: Like that chick on Iron Chef America?
04:48.56pastamanceroh shit... *turns on tv*
04:49.18TekkubFAKUI_SAN!
04:49.28pastamancerrachael ray is on :(
04:49.48pastamanceroh... that chick
04:49.58Amadeoyeah! remember?
04:50.01pastamanceryeah
04:50.13AmadeoWhen Rachael Ray got that show on another channel,I was hoping she'd leave FoodTV
04:50.15Tekkubwait a sex...
04:50.19pastamancerI was actually thinking about how to force libraries to be wrapped up in an xpcall
04:50.32AmadeoTekkub: Yeah we love FoodTV!
04:50.32Tekkubdo conjured items stick around now?
04:51.44TemTekkub, only if you aren't logged for more than 14 minutes
04:51.50Tem15*
04:51.57TekkubI thought I was
04:52.03Temperhaps not
04:52.06AmadeoTekkub: If you Exit Game, your char sticks around a bit!
04:52.16AmadeoUnless you're in an inn
04:52.36DrDre"The Test Server PvE Is full: Position in Queue: 1980" - orz
04:53.00pastamancerthat's quite a queue for not having pre-mades or new content
04:53.06Tekkubyou gkow... I'm going to actually start carrying around my [Parachute Cloak]
04:53.15TekkubShattrath City rises FTW!
04:53.24TekkubI have a reason to use the damn thing now
04:53.31Arrowmasterhttp://yro.slashdot.org/article.pl?sid=06/11/17/2252246 - i forsee the mpaa starting something they might wish they never did
04:55.05Arrowmaster"Before the DMCA, the studios would have had to go to court and prove that "space-shifting" is not a fair use. After the DMCA, they simply argue that "circumvention" of the CSS encryption on DVDs is forbidden by the DMCA, fair use or not." - going to be quite funny if they lose that case
05:00.09*** join/#wowace Kyahx (n=kyahx@144.13.213.102)
05:00.35Kyahxhey hey :)
05:01.24pastamancerArrowmaster: I don't see how arguing a DMCA violation invalidates the argument that "space-shifting" is not fair use.
05:03.15*** join/#wowace mjc (n=mjc@c-66-176-124-244.hsd1.fl.comcast.net)
05:03.20Arrowmasterpastamancer: i dont think theyre trying to argue that "space-shifting" is not fair use
05:05.01pastamancerArrowmaster: from that quote, I got the impression that they would if they lose the DMCA case.
05:05.30Arrowmasterhttp://www.eff.org/deeplinks/archives/005010.php
05:05.35Arrowmasterthats where i pulled the quote
05:06.59pastamanceroh, hooray context
05:07.16pastamancerand also, wtf
05:10.04Kyahxis there a good list anywhere of the WoW 2.0 API (new events and the like?)
05:10.20Arrowmasterstickys on the ui forums
05:10.23pastamancerKyahx: just the thread on the UI forums
05:10.25Kyahxkk
05:11.03*** join/#wowace Kyahx (n=kyahx@144.13.213.102)
05:35.39kergothnymbia: ping
05:36.51sylvanaaranyone want to comment about my suggestion on changing the naming of zip files to have the branch before the revision#
05:37.27Tekkubanyone got a command handy to find out what frame is under the mouse?
05:37.37TekkubI found my dead spot and can't move the mouse :)
05:37.41Tekkubor I'll lose it
05:37.56MentalPowerGetMouseFocus?
05:38.25MentalPoweror iterate over all of the EnumerateFrames() and check for frame;MouseIsUnder()
05:38.50MentalPowerthe latter is what Iriel's DevTools /dtframestack does
05:38.50sylvanaarthere is a mod that does it already you can steal the code from it
05:38.58sylvanaarthere ya go
05:40.03MentalPower~devtools
05:40.10purli guess devtools is Iriel's DevTools, a highly useful set of debugging tools for developers on WoW. Found at   http://www.wowinterface.com/downloads/fileinfo.php?id=3999  Why isn't it in the default client yet?, or found at http://www.wowinterface.com/downloads/fileinfo.php?s=&id=5415 for the beta
05:40.15kergothpastamancer, have you seen http://lua-users.org/wiki/FinalizedExceptions ?  pretty nifty
05:40.30TekkubAH! I found it
05:40.38Tekkubit's the chatframe resize border
05:40.50TekkubI have the frame locked but it's still taking clicks
05:41.27*** join/#wowace chuckg__ (n=chuckg@66-237-5-116.starstream.net)
05:41.27Tekkubsomeone mind reporting the bug to mr. louken for me?
05:44.05MentalPowerWhats the bug exactly?
05:44.28Tekkubtake a chatframe, pull it off the docked frame
05:45.08Tekkubplay with the resize bar, see how it works? now either lock the frame from it's tab or lock chat settings in the interface menu
05:45.23KarlThePaganlol my memory problem - a 500 line lazyscript script
05:45.25Tekkubnow click on that exact spot where the border can resize and try to move the camera
05:45.32Tekkubit's effectivly a dead spot
05:46.07TekkubI.E. when the frame is locked that resize border needs to let clicks pass thru
05:46.13KarlThePagantek <3 for memory profiling
05:46.21Tekkubas a mouse-steerer it's a bitch to hit that dead spot
05:46.29TekkubtS FTW
05:47.43MentalPowerYou know you can just create a "Slouken: Dead spot in the UI" thread, since the bug is non-critical
05:47.52Tekkubno I can't
05:47.59Tekkubthat's why I'm asking you guys to
05:48.00*** part/#wowace Kyahx (n=kyahx@144.13.213.102)
05:48.25KarlThePaganeuro?
05:48.40KarlThePaganno... y?
05:48.41Tekkubno Live acct ATM
05:48.47KarlThePaganic
05:49.36vid`lol totally unrelated to wow and probably old news by now, but for those of you havent seen it: http://www.youtube.com/watch?v=rP3qL4UG1TI
05:49.43vid`that guy is awesome :P
05:49.48KarlThePaganand flexbar is a cpu hog
05:49.59KarlThePaganworse than i thought from LuaProfiler
05:50.32pastamancerkergoth: hmm, interesting
05:50.56kergothquite. i played around with it a lot when i first found it
05:51.24pastamancerI was thiking more along the lines of one big 'ol pcall for the entire lib
05:51.42kergoththats difficult unless you hide the entire lib behind a proxy table
05:51.56pastamanceror just not fiddling with the global environment until after defining all the lib's functions
05:52.10kergothi'd say iterate over its methods and replace them with closures that pcall, the way that finalized exceptions stuff does
05:52.13MentalPowerTekkub: IC, posting thread now
05:52.26pastamancerthat way if there's an error, it'll prevent the overriding of the previous version of the lib which happens at the end of the .lua file
05:52.41nymbiakergoth: back
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05:53.13kergothnymbia: was thinking about a possible useful feature for mobmitigation.. though it may be best off in another addon, i dunno
05:53.16pastamancerkergoth: I'm looking to prevent the problem where a broken library is being included by another addon and then breaks all the other ace addons
05:53.24kergothi want something to track which mobs i've attempted stuns on and have found to be immune to them
05:53.31kergothso i dont, like a dumbass, try to stun them in the future
05:53.48CIA-1703cwdg * r17369 10Prat/ (Prat.toc modules/EventNames.lua): Prat:add EventNames Chinese locale
05:53.59nymbiahmmm.. well, i was thinking of adding immunity tracking for spells, stuns would be easy enough.
05:54.29KarlThePaganlazyscript did such a thing
05:54.50KarlThePaganthere are issues - banished mobs false positive unless you filter that out
05:55.16nymbiasuper-easy to check for debuffs post-2.0 :)
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05:57.20MentalPowerTekkub: does that happen with all of the resize zones in a ChatFrame or only certain ones?
05:58.54Temkergoth, that's a really cool concept
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06:00.10Tekkuball
06:00.17Tekkuball the frame borders
06:02.41Temkergoth, (the finalized exceptions, that is(
06:03.12kergothindeed.  i always liked lua's convention of returning nil, msg
06:03.20kergoththe idea of converting errors to that is a nifty one
06:04.02kergothhmm, it seems that if an error is early enough in the loading process, the error hits framexml.log, but the user never sees an error() window for it
06:04.04kergothis that correct?
06:07.11nymbiakergoth: but the armor estimation is working ok? all i've been able to test is on is level twos
06:07.11CIA-1703nymbia * r17370 10MobMitigation/MobMitigation.lua:
06:07.11CIA-17MobMitigation:
06:07.11CIA-17- Fixed error for resisted spells that aren't in a specific magic school
06:10.15CIA-1703cwdg * r17371 10BigTrouble/BigTrouble.toc: BigTrouble: Add Chinese locale and fix .toc file
06:10.54CIA-1703cwdg * r17372 10BigTrouble/BigTrouble-zhCN.lua: BigTrouble: Add Chinese locale
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06:13.05MentalPowerTekkub: http://forums.worldofwarcraft.com/thread.html?topicId=47142310&postId=471092067&sid=1#0
06:13.24KalamadiWoot! My character was already copied to the PTR!
06:13.39Kalamadi...now I need to figure out how to get a decent actionbar working...
06:13.39Tekkubthanks^^
06:13.50KarlThePaganbartender3 <3
06:14.02nymbiaTekkub: it's always done that
06:14.12Tekkubyes well, it's a bug
06:14.13KalamadiUnless I can rearrage buttons like in Flexbar, it's not good enough =/
06:14.36nymbiai just wrote a tiny mod to EnableMouse(false) all of em
06:15.58KalamadiHow difficult would it be to write an actionbar addon which allowed you simply to configure the buttons similarly to flexbar? I.e. arrange in rows/columns
06:16.22KalamadiAnd then pin them anywhere on the screen
06:16.37nymbiabut they go away when you check the lock chat settings thing in interface options
06:18.12Tekkubgive the code to tem to put in fixme :)
06:18.25Temhuh?
06:18.36TekkubFixMe is yours right?
06:18.45KalamadiWait...would Flexbar 1.6.1 or whatever work in PTR as long as I update the version?
06:19.24Temno, I wrote DuctTape
06:19.37Tekkuboh... who did FixMe then
06:19.38Tembut it never got anywhere because of the lack of SetAutoFocus
06:20.11TekkubThrae... fuck
06:20.22Tekkubnymbia, email me the code :)
06:20.27Tekkub...@gmail.com
06:20.46nymbiaok
06:24.45KarlThePagani highly doubt flexbar will work on ptr
06:25.20KalamadiAnd FB2 progress isn't near complete, yet
06:25.26TekkubI've decided we need a "Tactical Equipment Display" mod
06:25.31Tekkuband tain must write it
06:25.39Tekkuband it would be called TainTED
06:25.44pastamancerhaha "in the functional world ML has a reputation for only being useful for
06:25.45pastamancerwriting ML compilers!"
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06:26.32KarlThePaganI had a serious ML guy at wsu
06:26.48KarlThePaganevery semester he taught about half the class complained to all ends because of ML
06:27.35KarlThePaganpastamancer they haven't heard of OCaML apparently ;)
06:28.18pastamancerwell, that was from someone recommending haskell
06:28.19KalamadiOuch.
06:28.19KarlThePaganlawl
06:28.24KarlThePaganlanguage snobs...
06:29.07KalamadiAaanyway. How difficult would it be to make an addon which allows you to bind the 120 keys and configure them similarly to flexbar (neglecting events)
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06:30.11nymbiakalamadi:  as far as... positioning?
06:30.35KalamadiYes
06:31.16KalamadiReplacing gfind with gmatch in flexbar 1.6.1 actually works.
06:31.18nymbiauh.. flexbar.
06:31.44Kalamadinymbia: You mean FB2?
06:32.42nymbiai suppose so. i haven't used it at all, but, i'd say that's the only solution at this point.
06:33.58Tekkubhrm... so question on focus units
06:34.05KarlThePagannn
06:34.07KalamadiAlright, that averted. 2.0 compatable HUDs with focus support?
06:34.08*** part/#wowace KarlThePagan (n=kpauls@lanip-170-65.go180.net)
06:34.32Tekkubis it always tied to one specific unit, or if you do something like set it to be party1target will the unit work like a ToT?
06:34.55Tekkubso that focus can be an always assist target...
06:35.09Tekkubor will it not change targets when party1 changes targets
06:35.21Nargiddley`pretty sure its a fixed unit
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06:36.35Tekkubbugger
06:36.42Nargiddley`well sending pet at something, /focus pettarget
06:36.46nymbiaTekkub: i dont think you can change it based on stuff.  i just macro'd one of my mouse buttons to /focus mouseover, works pretty well
06:36.52Nargiddley`it stuck to the mob, diddnt change with his target
06:37.14Nargiddley`i think i'm close to getting MainAssist working
06:37.15Tekkubyea well I see these neat poly and focus it macros
06:37.27Tekkubwas wondering if I could make it be a nice ToT frame
06:38.22nymbiait's pretty cool.. it sticks on a target until you change it.. like, i focus'd some rogue, he stealthed, and when he came out it re-focus'd him
06:38.35Nargiddley`do I have to whisper anyone specific or anyone for an invite to CastSpell ?
06:39.29kergotha hud with focus support would be nice.  with grid managing my party/raid needs, the hud can meet my player/pet/target needs
06:40.59CIA-1703cwdg * r17373 10Prat/modules/ (ChannelColorMemory.lua PlayerNames.lua): Prat:fix ChannelColorMemory and update PlayerNames Chinese locale
06:41.00CIA-1703takadi 07takadi * r17374 10Henge/Henge/ (9 files in 4 dirs): Internal changes for flexibility, and started work on RageHenge.
06:41.05Kalamadikergoth: I have an idea
06:41.43KalamadiWhat about a full-circle HUD, with your target's HP/mana on the sides and your focus's HP/mana on the top and bottom?
06:42.25kergothhmm thatd be interesting
06:42.31CIA-1703takadi * r17375 10/ (branches/Henge/takadi/Henge/ trunk/Henge/): Moving to trunk, to fix the WinAceUpdater problems.
06:42.56KalamadiWell, realistically, there are four "sets" to consider
06:43.05KalamadiSelf, pet, target, focus
06:43.25KalamadiYou could have a double ring encompassing those eight variables
07:00.51Kalamadikergoth, come back! Don't leave me ;_;
07:03.56KalamadiI can't remember what the names of the classes are in FB2 >_<
07:15.24KalamadiHmm. I read the BT3 layout discussion and it sounds like a viable FB replacement
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07:26.33KalamadiXLVII: You're knowledgable, right?
07:35.07XLVIICan't say I am..
07:35.14XLVIIDepends what it's about though.
07:35.21XLVIINothing programming related.
07:35.50KalamadiI'm trying to figure out how to configure FB2 using /script. Currently treading through my HUGE IRC backlog to see where cnc told me how
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08:15.18ckknighthey all
08:15.25KalamadiI'm the only one alive, sir.
08:16.44KalamadiThink you could help me with something?
08:16.51ckknightmaybe...
08:16.53ckknightdepends
08:17.05KalamadiI'm trying to get FB2 to work to any degree :/
08:17.53KalamadiIt seems to be less work to understand and manipulate FB2 than to make myself wait for BT3 advanced mode
08:18.12ckknightso I went on a date tonight
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08:18.18ckknightthat was horribly depressing.
08:18.37KalamadiOkay, I get it. I help you, you help me. How was it depressing?
08:18.55ckknightfor one, she lied about her age
08:19.00ckknightshe's not 18, she's 16
08:19.07KalamadiD:
08:19.07ckknightand she's a rebel without a cause type
08:19.11sylvanaarnymbia: i was going to ask about your aguf updates, you know that there are more than once call to UnitBuff/Debuff that may need to change
08:19.12ckknightand she's just a damn kid
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08:19.17ckknightand acts like a kid
08:19.19ckknightugh
08:19.26KalamadiYes. That's depressing.
08:19.40ckknightwhatever
08:19.48ckknightI'll ask out someone on monday
08:19.51ckknightbut who...
08:20.05KalamadiMe! Me!
08:20.17ckknightmmm... I'd prefer to stick in my area
08:20.20ckknightand aren't you a guy?
08:20.29nymbiasylvanaar:  i did a search through the files for those functions.. but it mighta missed subdirectories
08:20.32KalamadiYeah, well. You didn't specify.
08:20.38ckknightI tend to be straight
08:20.44ckknightand I was talking about my date as a female.
08:20.48ckknightso one could assume.
08:21.01sylvanaarthere were ones being called with 3 returns where you needed to do p1, _, p2, p3
08:21.03KalamadiI blame the lack of context on the internet.
08:21.40ckknightI have about two choices now for who to ask out. One choice is the programmer girl who's 21 or so, another is the girl I talk to in Comm who's 20 or so
08:21.43nymbiasylvanaar: oops.  has it been dealt with?
08:21.53ckknightshrugs*
08:22.05sylvanaarnymbia: i was going to commit my changes but you guys had already, and then somehting really broke on my end when i updated, so i havent checked
08:23.35ckknightand now my computer's in the shop
08:23.36nymbiasylvanaar: lemme check if the newest build is working for me.
08:23.38ckknightwhich is not fun at all.
08:23.56KalamadiSadness :/
08:24.30ckknightgood news is that I got to meet my university's president today, got a free lunch, and was on the news
08:24.44nymbiasylvanaar: the newest one seems to be workin for me.
08:25.06kergothso what changed with the buff stuff in the last patch, are notes up somewhere?
08:25.13nymbiathere's a couple fixes by ag since my commits, i'd say try the newest build
08:25.24KalamadiDamn PTRs are laggy
08:25.45sylvanaarnymbia: do buff icons show up, and can you see portraits
08:26.01nymbiakergoth:  there's no notes.  UnitBuff and UnitDebuff got a couple new returns
08:26.10nymbiasylvanaar:  lemme try portraits, sec
08:26.16kergothof course not, that would be too easy
08:26.20kergothwhat are hte new returns?
08:27.15sylvanaarnymbia: I had to change the code for self buffs at least becaues the texture was getting returned as the name
08:27.19nymbiasylvanaar:  portrait's not working but buffs are.
08:27.28nymbiasylvanaar:  PTR or beta?
08:27.32sylvanaarnymbia: ptr
08:27.35Kalamadickknight: Do you think you could help me understand FB2?
08:27.41sylvanaarnymbia: erm beta
08:27.48nymbiakergoth: rank and .. something. forgot.
08:28.01sylvanaarname, rank, texture, count
08:28.06nymbiasylvanaar:  aha, my fix must be borked for the PTR.  lemme see if i can get it working.
08:28.19sylvanaarnymbia: no - i meant beta
08:28.23nymbiaoh
08:28.45nymbiawell hmm.
08:28.53ckknightKalamadi, honestly, I'd love to help you, but I'm just not in the mood tonight.
08:29.16KalamadiI see.
08:29.48sylvanaarnymbia: well, portraits and all were working fine until i updated, but like i said, may be some big problem with libs on my end
08:30.18nymbiasylvanaar:  well, if it's a problem with buffs, then it's probably due to my fix..
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08:32.15sylvanaarnymbia: ok, well, i was just telling you about the other occuances of UnitBuff which have 3 returns coded instead of 4
08:32.33nymbiawhere're those at?
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08:34.33nymbiableh.. i wish i could log on the PTR and see if this was breaking things :(
08:34.37DeviadHello guys, I know this is not the c++ helpdesk, but I'd like to have an answer about my issue from experienced people...
08:34.54Icerothdump c++. next.
08:34.57Iceroth;)
08:35.01DeviadI have to code an application that with the help of 7zip splits a file bigger than 10 MB in smaller files
08:35.10Deviadand send them to google mail
08:35.20Deviadthis way you can use it to send whatever you want to a friend
08:35.45Deviadthis is my first serious application and I don't want to use microsoft visual studio
08:35.57Deviadbecause I don't want to have anything to do with Microsoft stuff
08:35.58Deviadhehe
08:36.09Deviadit's already a pain having to install windows for playing
08:36.23Deviadso I guess I will use devc++ but I have no idea of what I could use for the windows part
08:36.35DeviadHow to create the text areas the buttons and so on
08:36.53DeviadI guess I should use gtk libraries
08:36.57sylvanaarnymbia: the returns are name, rank, texture, count -> i lost my diff, while trying to update. maybe they are fixed idk
08:37.00Deviadis there anything easier?
08:37.36DeviadI guess GTK requires some training to be used...
08:38.41nymbiasylvanaar:  yeah, what i did was push the vars that needed texture and application, but since we need to keep compat for the old returns until the test realm's updated, i made temp variables for the first two returns, which get moved to the right place if the third return isn't there
08:39.18nymbiait's kinda an ugly little snatch of code right now, but it's just until the PTR gets up to date :(
08:39.20KalamadiI feel for you, Deviad =( I'd love to help you, but it feels a little invisible in here right now
08:40.28sylvanaarnymbia: yeah, the part you had code in looked good, im trying to get !!!libs to zip or checkout atm...then i'll try to find them again
08:40.29DeviadI guess mine would be a helpful application for users in situations like: I'm natted I send at a horrible speed on MSN and my friend scratched his wow disc, but I hey I have a so fast connection
08:40.48Deviadso you send wow's disc to his gmail box
08:40.50Deviad:)
08:41.15nymbiasylvanaar: ok, cool.  i'll run another look through the code i have
08:42.03KalamadiYou're going to send 3 gigs of information 1 meg at a time?
08:42.05CIA-1703sylvanaar 07TBC * r17376 10!!!Libs/!!!Libs/!!!Libs.toc: !!!Libs: touch
08:42.31KalamadiEr. 700 megs, 1 meg at a time. I don't think there's a DVD version of WoW.
08:42.35DeviadKaelten, I can actually send at 80 KB/s
08:42.45nymbiaKalamade:  there is if you got the collector's edition
08:42.49Deviadbut anyways 10 MB at a time
08:42.58nymbias/Kalamade/Kalamadi/
08:43.02KalamadiInteresting.
08:43.11sylvanaarmeh, kill me now plx
08:43.24DeviadYou know, let's suppose you are a user
08:43.28KalamadiNow that I've gotten attention, could someone quickly explain how to understand "prototypes"?
08:43.35Deviadand you want to send 500 MB
08:43.51Deviadyou should open 50 windows of your e-mail program
08:43.56Deviadwrite 50 times the address
08:44.08Deviadwrite 50 times a subject with the filename
08:44.13Deviadlike part_1
08:44.14Deviadpart_2
08:44.16Deviadin the subject
08:44.41Deviaduse drag and drop 50 times
08:44.46Deviadand next press 50 times the button send
08:45.22Deviadwith the program I wanna do, I simply run 7-zip's command line to accomplish the task of splitting the file
08:45.41Deviadand next it sends all of the files
08:45.59Deviadsince gmail needs ssl
08:46.07Deviadthe user will have to install stunnel
08:46.12Deviadto send file over the port 25
08:46.18Deviadeasier than this it couldn't be :D
08:46.43Deviadsend files*
08:46.59KalamadiIt's well above my head :/
08:47.30ZiconUhm
08:47.33ZiconStupid question
08:47.47ZiconIs there any difference between the trial client and the real deal? (I'm thinking no)
08:48.00ckknightno
08:48.12nymbiai dunno if the limitations are on the account or the client, but i'd guess account.
08:48.22ZiconIf there isn't, deviad's friend could simply download the trial client. :p
08:48.52DeviadZicon, I'm not creating this application for a friend
08:48.56Deviadbut for everyone who needs it
08:49.02DeviadI'll put it on-line when it's done. :)
08:49.41Deviadthe case of wow's disc was just an example to illustrate how useful it could be in certain cases. :)
08:49.57sylvanaarthe externals on TBC libs are borked
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08:50.59pastamancerDeviad: use perl and Net::SMTP and MIME::Lite
08:51.05sylvanaarleast im having no luck gettin cheking out
08:51.14KalamadiOkay. I'm trying to get buttons to show/hide using /script on FB2
08:51.38KalamadiAnyone familiar with the process? I don't understand prototypes well.
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08:55.31Kalamadi*sigh*
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09:00.19CIA-1703nymbia * r17377 10MobMitigation/MobMitigation.lua:
09:00.20CIA-17MobMitigation:
09:00.20CIA-17- Fix for melee bug.
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09:02.06cncfanaticsyo all
09:02.43KalamadiThar you are.
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09:03.43cncfanaticshmmm, what does cladhaire have against ace ? -.-
09:04.49DrDrewhat u mean
09:05.10DrDrei notice hes not in channel O.o
09:05.31ckknight_cncfanatics, personal issues I feel, I'd prefer not to pester him about it
09:05.32DrDre~seen cladhaire
09:05.55purlcladhaire is currently on #wowi-lounge (18h 53m 36s). Has said a total of 198 messages. Is idling for 3h 25m 22s, last said: '=)'.
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09:06.08DrDrenight ~
09:06.34ckknightI'm heading to sleep as well
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09:08.08[Ammo]morning
09:08.17nymbiahi [Ammo]
09:08.45Deviad_OK I just found for the graphic part I have to use tcl/tk or wxwidgets
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09:19.26DrDrerejoin servers people!
09:19.26cncfanaticshmmmm, the server fucked up :o
09:19.26[Ammo]haste, time to kill: http://www.curse-gaming.com/en/wow/addons-5817-1-ocastingbar.html
09:19.27Kalamadicncfanatics: *poke* How's FB2? >_>
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09:24.24KalamadiAm I invisible to cncfanatics? ;_;
09:24.26nymbia~seen jjsheets
09:24.40purljjsheets <n=jjsheets@74.134.114.74> was last seen on IRC in channel #wowace, 8d 2h 20m 2s ago, saying: 'ckknight: fine by me, I'm in no rush for it.  Just offering a better solution.  :)'.
09:25.13nymbiaKalamadi: yes.
09:25.39KalamadiMuch sadness.
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09:35.30cncfanaticsKalamadi, no progress for the last 2 weeks :/
09:35.35cncfanaticshave been busy with other stuff
09:35.50KalamadiI see
09:36.05KalamadiI'm trying to get keybindings working with no success :/
09:36.47cncfanaticsthey work
09:36.53cncfanaticsat least they did last time i tried -.-
09:37.17KalamadiIn 2.0?
09:37.30cncfanaticsyea
09:37.45KalamadiHrm
09:37.53KalamadiI'm using the latest off /files/
09:38.29cncfanaticsFlexBar2.Controller:SetKeyBinding(FlexBar2.Model:GetTempData("ButtonClass1"), "1", "LeftButton", true)
09:38.32cncfanaticsthat shld work
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09:38.42cncfanaticsreplace ButtonClass1 with the buttonclass u need ofc
09:38.48KalamadiOkay.
09:38.48cncfanaticsand "1" with the binding u want to use
09:38.55cncfanaticshow did u try it ?
09:39.09KalamadiIn a very, very crazy way.
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09:39.45cncfanaticspaste it :p
09:39.55KalamadiHuh. I did that and it said I was trying to use a feature restricted to official addons
09:40.05KalamadiThat is, after I bound it and hit that key
09:42.26KalamadiBleh. And then the PTR blows up, yaaay
09:42.48sylvanaarargh, i cant move my character at all - any guess which library/mod does this
09:44.39Gngskabad1
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09:46.34sylvanaarnow the client crashed
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09:50.56odtargh, i wanna try and use cartographer but i get some ace-oo error on ag_UF now
09:51.08odtoninstanceinit can only be called once or something
09:51.12odtwhat should i do
09:51.27nymbiais your aguf up to date?
09:51.27Gngskusing the aguf from tbc?
09:51.36odtno, i'm not in tbc
09:51.40Gngskyea, the tbc branch
09:51.41Gngsktry that
09:51.49odtthen i got some acelocale error i think
09:52.04odtshould the tbc branch work on 1.12?
09:52.14Gngskfrom a younger addon expecting api the new acelocale doesn't provide?
09:52.23Gngskodt, it should
09:52.44odtaah, the latest ag_UF doesnt provide any externals
09:52.50odti guess that's why i got the error
09:52.51Kalamadicncfanatics: I use that snippet you gave me, and the following error results
09:53.21Kalamadicncfanatics: FlexBar2_Controller.lua:271: Attempt to index local 'class'
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09:55.47odt"cannot find library instance of acelocale-2.2" is what the latest aguf without any libs is saying
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10:01.05nymbiaodt:  why no libs?
10:01.30odtwell, the latest !!libs is also empty
10:02.40nymbiafunky, the zip script is failing at externals.
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10:04.41Neronix!!!Libs is fucked right now
10:04.53CIA-1703nymbia 07TBC * r17378 10ag_UnitFrames/ag_UnitFrames/ag_UnitFrames.lua:
10:04.53CIA-17ag_UnitFrames:
10:04.53CIA-17- touch -- WTB externals in the zips
10:05.06odtok, the ag_UF tbc branch is obviously not working in 1.12, attempt to hook a non-existent function "SecurePartyHeader_Update"
10:05.19NeronixThink a mirror's fucked
10:05.46nymbiaNeronix: yeah
10:06.49KirkburnJust cause I feel like it, I'll cross post this :) ..... Soooo, anyone been working on this? http://img141.imageshack.us/my.php?image=acemosdp3.jpg
10:07.15nymbiarofl
10:07.43Neronixlol
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10:08.45KirkburnWho wouldn't want that, eh?!
10:09.28KalamadiUhm. Where's bar #2 for BT3?
10:09.40KirkburnUnderneath bar #1 probably
10:10.00nymbiaKalamadi: there might be only 1 at the moment.
10:10.08Kirkburn(that's how they appeared for me first time)
10:10.11KalamadiI have 1, 3, 4, 5, 6, stance
10:10.21Kirkburnnymbia, unless it's changed back, they added in the rest
10:10.29MikmaKalamadi: hidden
10:10.34nymbiaok, i havent been keeping up very well :)
10:10.40KalamadiI checked the defaults...it's not hidden :/
10:10.47KirkburnUseless!
10:11.03KalamadiWait, it's disabled D:
10:11.17KirkburnCan I have them back now? It's hard to type without them :(
10:11.21nymbiaminor details
10:11.28Mikmayeah sure :)
10:11.43KirkburnI'm, er, typing this with something else, obviously
10:11.56Kirkburnuuuhhh, my nose, yeah, my nose, that's it
10:12.03KalamadiIncredible.
10:12.26KirkburnWhy thank you *blushes*
10:12.48nymbiaslightly creepy.
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10:13.17KalamadiAny information regarding the "advanced" mode for BT3, now that I'm into it?
10:13.41nymbiableh.. silly outta sync mirrors :(
10:13.52KirkburnThe first rule of BT3 is, it's not finished =)
10:14.09KalamadiI know this D:
10:14.20Mikmahaste: lawl -> http://www.curse-gaming.com/en/wow/addons-5817-1-ocastingbar.html
10:15.01nymbiaoCastingBar ist eine kleine Zauberleisten verbesserung die weniger Speicher als eCastingbar frisst!
10:15.22NeronixBah, I shouldn't have put SeriousBuffTimers on the svn
10:15.23KirkburnJa, ja, das ist richtig
10:15.43Neronixsome cunt's went and updated it for TBC (And it already has been!) just to get a bc key
10:15.53nevcairiellol
10:16.17Mikmaowned
10:16.36KirkburnRawr
10:16.38NeronixCairenn|afk: See 4 lines up
10:16.45Neronixer, 7 even
10:16.59NeronixDon't let Mycroft77 get his key
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10:17.31nymbiasend her a PM on wowi or something.  need to make sure that bullshit doesnt slide :(
10:17.45Kirkburnnymbia, dammit, I was just writing that :P
10:17.52nymbia;)
10:18.15KirkburnBut yes, definately tell her, stealy buggers
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10:18.54NeronixI'm writing the pm now
10:23.12nymbiaNeronix: did they put their name in the toc as author?
10:23.55NeronixYes
10:23.59Neronixand he renamed it too
10:24.02nymbia..wow
10:24.05nymbiathat's low.
10:24.08Neronixthough he did mention that it was based on SBT
10:24.24Neronixstill doesn't change the fact that it's already updated >.>
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10:24.32nymbiayeah
10:24.46Neronixanyways, pm sent
10:25.29nymbiagood :)
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10:35.50KalamadiI'm going to "work" on BT3 =3
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10:46.16nevcairiel(11:13:16) (Kalamadi) Any information regarding the "advanced" mode for BT3, now that I'm into it? <-- its not even started yet :D
10:52.12Kalamadinevcairiel: I'll work on learning how to code that, then.
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10:57.22Gngskhi
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10:58.41Kodewulfanybody know how to get the trainer type, ie. <Priest Trainer>?
10:59.38KalamadiUh. Search the string for class?
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11:01.27Kodewulfall i can get is the UnitName when I talk to a trainer, i was wondering if there was a way to get the <Priest Trainer> part. :)
11:05.37nymbiawouldnt that be like.. guild?
11:05.39nymbiamaybe?
11:06.10Mikmanevcairiel: what will the other buttons be called?
11:06.18Mikmanevcairiel: you planning on using the originals or?
11:07.05Kodewulf10nymbia01: that's what i figure too... will try some of the guild functions.. thx
11:07.12Mikmacolors!
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11:08.37[FH]Birdemaniany chance on aguf to have things like rampage display?
11:10.44Mikmai'm pretty pleased with BT3_Dreamlayout atm
11:11.01Gngskwet
11:11.04Mikmai only wish Warriors/Rogues would test it so i could have info that does it work on them too
11:11.05Gngskdream
11:11.27MikmaKodewulf: and, use Tooltip to get info like that
11:11.36Kalamadi*hammers away*
11:12.18[FH]Birdemanii was told I was an idiot for installing bt3 about two days ago
11:12.23[FH]BirdemaniIm a warrior on beta btw
11:12.43Mikma[FH]Birdemani: well it works but it's not done :P
11:12.56Mikmai keep using it to find the bugs and report them to nevcairiel
11:14.17[Ammo]Mikma, feel like playing with photoshop? :)
11:15.02[Ammo]oh wait, you already did
11:15.04[Ammo]hmm
11:15.18FiskerMikma i can test it
11:15.30Fiskeris it in the branches or what?
11:15.42Mikma[Ammo]: i dunno how to play with photoshop :P
11:16.03Fiskerbtw they nerfed my 725 defense on my paladin :(
11:16.11[Ammo]GIMP then
11:16.17Gngskhe
11:16.21[Ammo]but I see I already got disabled enabled icons for oRA2
11:16.24[Ammo]after making BigWigs LoD
11:16.29[Ammo]it's time to continue with oRA2
11:16.34Gngsks/he/heh!/
11:16.50Mikma[Ammo]: you propably mean Mikk, not me
11:17.22[Ammo]ah damn
11:17.23[Ammo]ok
11:17.30*** join/#wowace abbat (i=abbat@cow.efnet.org)
11:17.32[Ammo]you weirdos all look alike to me
11:17.54KodewulfMikma: thx, i see another long night ... :D
11:18.04abbatmorning
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11:18.25MikmaKodewulf: just look example from some other nice addon that does something like that :)
11:18.47abbatMikma, btw about align. It's hard to implement 2 command line options for grid step? :)
11:18.57abbathStep and wStep
11:19.29Mikmaabbat: whaaaaa? grid me?
11:19.47abbatno no
11:19.55Mikmaoh right
11:19.58Mikmayou talk about Align the addon
11:20.02abbatDo you remember Align mod. They just draw grid
11:20.10Mikmayeah
11:20.12abbatyep
11:20.19Mikmaand i managed to get it working in TBC
11:21.00KodewulfMikma: yeah... i've been learning a LOT from some of the guru's around here... :)  i look at some of the other mod code, and feel like a total idiot sometimes... :D
11:21.14MikmaKodewulf: welcome to the club :) i feel that everytime i look other code than mine hah
11:21.14abbatCan you add 2 options for manual setting up grid step? Mod use 32 pix by default. This is not be good ;(
11:21.45Mikmaabbat: i might try redoing it later if i find the interest for it
11:22.03abbatOk
11:22.24Mikmai find it pretty nice addon but still needs some work to be done ;)
11:22.38abbatMaybe you told mod where i can see how to mod works with command line options. I think i can do it myself if i see example
11:22.46yacoobdriving is good :)
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11:24.20nevcairielsomeone please fix the addon_action_blocked bugs in agUF
11:28.23KodewulfMikma: glad to see it's not only me... :D
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11:39.32Kalamadinevcairiel: I think this stuff might be too hard for me :/
11:40.34nevcairielone good thing about using a full OO layout, most people dont get it :D
11:40.59KalamadiIt can't get it to stop breaking :/
11:41.59nevcairielits not nearly that what i want it to be
11:42.17nevcairielyet
11:42.18nevcairiel:)
11:43.18MoonWolfnev, it also means other people can break it in many more interesting and unusual way's
11:43.20KalamadiWhat I can see thus far is setting the buttons per bar, then just laying the buttons 1-120 across them
11:44.15yacoobanyone tried using bongos in TBC?
11:45.09abbatAlign 1.02 - Added ability to change grid size.
11:45.11abbat=)
11:45.55abbatHm... remove some unused plugins and DurabilityFu won't work w/o CorkFu ;)
11:46.17FtH|eagleyacoob: I've modified my version and it works
11:46.48yacoobFtH|eagle, do you know whether author will patch it up on 2.0 release?
11:47.14FtH|eagleI know that he wants to, but last time I checked the wowi site he mentioned that he has got no bc key
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11:48.05yacoobthing is, right now my account is frozen, and my gf asked me to update her mods (she's still using my old setup, with discord et all), so I was wondering whether bongos would be ok, or should I try something different..
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11:48.47FtH|eagleI think bongos are the best action bars
11:49.19yacoobthey're pretty nice, too bad scripting is gone :/
11:49.35FtH|eagledidn't use that feature ;)
11:49.51yacoobwell, I did 8)
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11:51.37Kalamadinevcairiel: I need to figure out a way to rewrite GetFreeButton(bar) to respect an arbitrary Buttons setting on each bar.
12:01.34KalamadiActually, I have no idea what I'm doing anymore.
12:03.14nevcairielheh
12:05.59KalamadiI know what it's doing, I just don't know how or why
12:06.34wereHamsterhow do I use tekSupport?
12:08.54NeronixChoose event handlers or onupdate under the dropdown
12:09.01Neronixand look at the tooltip
12:09.17wereHamsterhow do I open it? teh addon is LoD
12:09.44Neronix/ace load tekSupport
12:10.00NeronixTekkub's wants to make us all use S&D :(
12:10.10*** part/#wowace Beor (n=opera@178.81-166-220.customer.lyse.net)
12:10.26wereHamsteryeah, right.. and who provides the /ace slash command?
12:10.50NeronixAceConsole I believe
12:11.07Neronixyou could also do /script LoadAddOn("tekSupport")
12:11.14KalamadiBlargh! I can't move my buttons around with Visor, either. 2.0 sucks =(
12:11.27wereHamsterAceConsole, right.. which is loaded with tekSupport
12:11.55wereHamsterbtw, Fetching external item into 'Libs/FuBarPlugin-2.0' fails with: svn: PROPFIND request failed on '/wowace/!svn/bln/17378'
12:11.59wereHamstersvn: No such revision 17378
12:12.05Neronix[12:20:06] [Neronix] you could also do /script LoadAddOn("tekSupport")
12:12.11Neronixor change the toc
12:12.13wereHamsterI know, that's what I do..
12:12.18CIA-1703nevcairiel 07TBC * r17379 10Bartender3/Bartender3/ (Bartender3_BarClass.lua Core.lua Defaults.lua):
12:12.18CIA-17Bartender3:
12:12.18CIA-17- support for all "special" bars now.
12:12.18CIA-17- next is configuration code. :)
12:14.53wereHamsteris the SVN server broken?
12:15.11uszi had same problem yesterday wereHamster
12:15.36uszi belive it solved itself after some time
12:16.15Kalamadinevcairiel: Can I expect you to do some work on BT3 so I don't claw myself to death in the coming days?
12:16.51Fiskerso Mikma
12:16.55Fiskerwhere can i download dreamlayout?
12:19.32*** join/#wowace Kilroo (n=Jarentha@cpe-071-076-173-175.triad.res.rr.com)
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12:33.17[FH]Birdemaniackbar....is that new?
12:33.35[FH]Birdemanisays its working with everyting in tbc as an action bar replacement
12:36.23KalamadiI'll test it
12:37.49nymbiainc spammy commit, sorry
12:38.07CIA-1703nymbia * r17380 10Cartographer_InstanceNotes/ (enUS.lua notes.lua): (log message trimmed)
12:38.07CIA-17Cartographer_InstanceNotes:
12:38.07CIA-17- Added icon variety. In general, bosses are skulls, locations are circles, and quest NPCs are squares. All entrances are now stars.
12:38.07CIA-17- Added connection points to some maps.
12:38.07CIA-17- Corrected position of High Priestess Jek'lik, Broodlord Lashlayer, Shen'Dralar Ancient in DM West.
12:38.10CIA-17- Removed Rajaxx's adds.
12:38.12CIA-17- Added AQ40 points.
12:38.59[FH]Birdemaniwho can I beg to have Rampage added to aguf's aura for warriors?
12:39.13[FH]Birdemaniso if i select filter it still shows it
12:39.55JoshBork1blizzard
12:40.18[FH]Birdemani:/
12:40.33[FH]Birdemanithis epoxy compilation on wowi is pretty nice
12:41.58KalamadiBleh. The PTR is totally unplayable without decent actionbars.
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12:42.05FtH|eagleIs it the fault of an addon that the combat log window is gone after a reloadui?
12:42.26[FH]Birdemanidisable autojoin guild recruitement in interface options
12:42.30[FH]Birdemaniits seems to fix that
12:43.09FtH|eagleah ok thanks :)
12:43.47nevcairielKalamadi: yeah i am working on it
12:44.39KalamadiMuch love, then
12:44.42KalamadiIf there's anything I can do... =D
12:45.31JoshBork1quit yer bitchin! :-D
12:47.14Kalamadi=(
12:48.57SarozIs there a reason why bigwigs is disabled by default?
12:49.43Silviu-Saroz i noticed this too :)
12:50.26Silviu-Maybe is the new LOD but strange it don`t autostarts when u select a boss, first u must start it manually then it loads the module
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12:50.42cncfanaticsyo all :) i'm back in business now :)
12:50.57Sarozindeed Silviu-
12:53.40KalamadiViolence! *throws a chair*
12:54.18yacoobHell yeah! *throws an elephant*
12:54.23Kalamadi=o
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12:59.02Neronix`outGoing to Glasgow to the Wii Move You tour thing
12:59.19Kodewulfanybody else having problems getting to www.wowace.com and dev.wowace.com?
12:59.24Neronix`outExpect the unofficially official opinion when I get back :P
12:59.33kovi[ 13:49:09 ] [ Saroz ] Is there a reason why bigwigs is disabled by default? <- ti activates once you join a raid
12:59.37kovi*it
13:01.09Sarozindeed it does
13:01.28CIA-1703kodewulf 07TBC * r17381 10School/School/ (6 files in 2 dirs):
13:01.28CIA-17School
13:01.29CIA-17* Updated externals
13:01.29CIA-17* Kicked some nasty gremlins from the code
13:01.29CIA-17* Added support for Cartography_Notes
13:04.13cncfanaticszzzz, why must wine compile so slow
13:04.38cryogeni hope that question is rhetorical
13:04.52CIA-1703nevcairiel 07TBC * r17382 10Bartender3/Bartender3/ (Bartender3_BarClass.lua Defaults.lua): Bartender3: default positions for all bars, dont be confused by the bar order, its designed to adapt the bar layout of BT2
13:05.29[Ammo]Saroz/Silviu: BigWigs should activate when you join a raid if it doesn't then there's something wrong
13:06.25Silviu-[Ammo] it did not activate from itself when i joined one, even when i zoned in or when i targeted a boss
13:06.58[Ammo]it should hrmf
13:07.00*** join/#wowace Telrin (n=test@roar.xs4all.nl)
13:07.02[Ammo]I tested it even
13:07.20[Ammo]unlike some other code I write I did test this pretty heavily
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13:09.35Sarozit does
13:09.40Sarozjust tested it
13:09.45KodewulfMikma: thx for the tooltip advice... it worked :D
13:09.47Sarozfrom a few angles
13:10.23Sarozit also disables when you leave
13:12.02nevcairielwtf i cant walk anymore
13:13.21yacoobnevcairiel, that's new way of letting you know that you should recharge your wow account :)
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13:14.21nevcairieli thought it was some addon, but i turned all of and it still didnt work
13:14.27nevcairielrestarting game twice worked
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13:15.47Nargiddleythats happened to me twice today
13:15.47Nargiddleyseems reasonably common
13:16.14[Ammo]hmm, it sometiemes doesn't start up
13:16.26sylvanaaryeah it happens to me too
13:19.29nevcairielheh OneBag is causing a stack overflow when you open the keyring
13:21.29[Ammo]grrr, sometimes I don't get a CHAT_MSG_SYSTEM or something
13:21.48sylvanaarhmmm....
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13:22.29sylvanaardo you use !!!libs or standalones or embeds
13:22.40[Ammo]embed everything
13:23.13MikmaKodewulf: i'm really glad that i was able to help :)
13:23.32MikmaFisker: branches/Bartender3_Dreamlayout
13:24.50sylvanaarim not sure how well embedding ace2 works for tbc i have had little success
13:25.04nevcairielis there a simple function to check if i am in combat?
13:25.08Mikmasylvanaar: it does, use the branches/Ace2/TBC/Ace2
13:25.14sylvanaari do
13:25.22Mikmathen what's the problem? :)
13:25.53sylvanaardont know - dont get enough error messages to really figure it out
13:27.20Mikmasylvanaar: are you sure you have all the libraries you need with you and the order is correct in .toc and lua?
13:27.27Mikmathe loadingorder is important
13:28.27*** join/#wowace evl (n=fuckoff@c85-196-101-98.static.sdsl.no)
13:29.56sylvanaarMikma: is there a specific order i have to list the ace modules in - every mod seems to list them in different order
13:31.59Mikmasylvanaar: the basics are rather important, rest aren't that important
13:32.08sylvanaaralso have to figure out how to make my mods work with !!!Libs because devla's compilation is what everyone seems to be running
13:32.23Mikmasylvanaar: use the !!!Libs in branches
13:32.31Mikmait's made for TBC
13:33.03sylvanaarMikma: it hasnt been zipping or updateable today
13:33.23Mikmasylvanaar: rather interesting, there was a touch for it today tho
13:33.30sylvanaarMikma: by me
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13:35.21sylvanaarthe zips are empty, and i cant update via my svn client =S
13:36.07Mikmaoh, neat
13:36.41Mikmai seem to be getting an error after every folder
13:37.12sylvanaarbut, if i give my mod to someone with !!!Libs it doesnt run properly with embedded libs, and only runs partially with the embeds deleted
13:37.43Mikmathere's something going on with svn.wowace.com atm
13:37.57sylvanaareven if i add a dependancy to my mod on !!!Libs
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13:38.51sylvanaari gave up, and started to work on a package system for WAU
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13:40.28[Ammo]I found the problem with the bigwigs stuffs, it has to do with reloadUI, it works normally, comitting patch a sec
13:40.37Mikmalol everytime i logout my wow crashes
13:40.57nevcairielive had that too
13:41.06sylvanaarlol
13:41.26Mikmanevcairiel: did it start to happen after the latest patch or Dreamlayout?
13:41.39nevcairieli am not using dreamlayout yet
13:41.46Mikmaoh neat
13:41.48Mikmathen it's not that <3
13:41.49KodewulfMikma: it's not a problem with wow, it's YOUR fault... according to Blizzard... :)
13:41.55MikmaKodewulf: lawl
13:42.14KodewulfMikma: something about ram, or hardware, or they can't really figure it out...
13:42.54Mikmanevcairiel: still misplaced, need a screenshot perhaps?
13:42.56KodewulfMikma: there's a post floating around the Blizz forums regarding this. Error #132 something or other...
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13:43.16sylvanaarits a generic error
13:43.18MikmaKodewulf: this is mac
13:43.28Mikmai get a crash, not errormessages haha
13:43.39Mikmabut, it only happens after logout
13:43.44sylvanaaryeah, theres error.log or someting
13:43.54Mikmabut, i'm *REALLY* pleased about Dreamlayout for BT3 atm
13:44.22sylvanaarerrors folder
13:44.22CIA-1703ammo * r17383 10BigWigs/ (Core.lua LoadOnDemand.lua): BigWigs: Fixed BigWigs enabling when entering a raid after a reloadUI
13:45.27KodewulfMikma: i got a PC... it happened once in the game, the rest of the time i get it 4 out 5 times when i exit... also seems to not save data to SAVEDVARIABLES probably when this happens...
13:45.34nevcairielMikma: ive found some problem with the shapeshifting stuff, when i shapeshift and some spells are empty, it tries to hide the empty buttons of course, but while in combat it errors :)
13:46.04nevcairielmaybe i only setalpha the buttons and never hide them
13:46.32Mikmanevcairiel: bt3 problem?
13:46.56sylvanaarKodewulf: that happpend to me on wow 1.12
13:47.01CIA-1703ammo * r17384 10BigWigs/bigwigslod.bat: BigWigs: bigwigslod.bat added. Execute after a checkout for easy LoD enabling.
13:47.14mjcsweet
13:48.17sylvanaar[Ammo]: what made you put in the LoD support?
13:48.44Mikmanevcairiel: i still have the bars misplaced after reseting database
13:48.46[Ammo]it has been planned for months
13:49.03[Ammo]and I had a semiworking version by Shyva already for 2 months
13:49.10[Ammo]then I had this sort of a LAN party
13:49.13[Ammo]at a bar
13:49.19[Ammo]and I coded it properly
13:49.54[Ammo]but the idea to make it LoD was there for a long time already
13:51.15Mikmanevcairiel: after shapeshifting to Travelform, i see empty slots on my actionbar
13:51.22sylvanaarso all you do is 'hoist' some folders up a level? im asking cause im working on a package installer
13:51.32[Ammo]yeah basically
13:51.48[Ammo]check out that bigwigslod.bat it's made by sariash and the easiest thing around :p
13:52.06XLVIIDoes anyone know how to get um.. Recipe: Dirge's Kickin' Chimaerok Chops?
13:52.18[Ammo]it's part of the scepter questline
13:52.19[Ammo]afaik
13:52.38XLVIICan I do it even after my realm has opened the Ahn'Qiraj gates?
13:52.44Meryyes
13:53.49Meryyou can do the complete questline, you just won't get the legendary mount
13:54.16XLVIIHow exactly do I start the quest line?
13:54.50CIA-1703nevcairiel 07TBC * r17385 10Bartender3/Bartender3/ (4 files): Bartender3: instead of actually hiding the button, i setalpha it away, hiding doesnt work in combat anymore.
13:54.59Nargiddleyquest in cenarion hold to find anachronos is the start
13:55.03mjcugh
13:55.20mjcwhy is it that an imp on aggressive still needs me to hit the attack button :x
13:55.34Meryafter that you need to get broodlords head, which is only one per raid
13:56.02Mery(it could be easier to just buy the book in the AH)
13:56.22XLVIII've seen guilds sell it for like, 1900 gold though.
13:56.26XLVIII ain't that rich ;P
13:56.48Meryhmm on my server they went for around 350 at one point
13:57.21Meryyeah well after you get broodlords head you need to travel around a bit
13:57.33Meryand do some solo parts
13:58.01Merythen gather 20 meat from mobs in feralas you probably cen not kill solo (at least efficently)
13:58.05Merycan*
13:58.08Merycannpt*
13:58.10Merycannot*
13:58.36Meryand kill a little boss there (I dunno with enough nature resist should take something between 5 and 10 people)
13:58.44|Shadow|hmm, with ag_unitframes i just fresh loaded it for the first time
13:58.52|Shadow|and my target of target frame seems to be non existant :(
13:58.54nevcairielyou can the boss with 3 or 4, if you dont bring melees
13:59.07nevcairielexcept the one warrior ofc
13:59.54Meryprobably I dunno I just went there with 2 friends (one of them a warlock) waited for raid time and summoned a few! =)
14:02.05sylvanaar[Ammo]: what do you get from LoD vs the Load then sleep thing you had been using
14:02.16[Ammo]less memory use
14:02.25[Ammo]bigwigs is halved when you don't use it
14:02.31[Ammo]or even more
14:02.37[Ammo]and then only the zone you're using is loaded
14:02.50[Ammo]it speeds up loadtimes and memory use
14:03.23sylvanaarhmm
14:03.35Sarozhow do you bring up the GM ticket window if you dont have the button :p
14:03.51[Ammo]there should be a slashcommand
14:03.56[Ammo]maybe /ticket?
14:04.00Saroznopes
14:04.21CIA-1703tkieffer * r17386 10ConsoleMage/ConsoleMage.lua: ConsoleMage: Bugfix: If addon loaded too fast globals weren't populated.
14:04.54sylvanaari need that addon
14:05.43CIA-1703tkieffer * r17387 10Caterer/ (Caterer.change.log Caterer.lua): Caterer: Bugfix: If addon loaded too fast globals weren't populated.
14:07.09|Shadow|Saroz
14:07.23|Shadow|./script ShowUIPanel(HelpFrame)
14:07.29|Shadow|without the .
14:07.31|Shadow|:)
14:09.31*** join/#wowace frus (i=frus@082-146-097-150.dyn.adsl.xs4all.be)
14:10.19sylvanaari guess you couls make an ad hoc package system using the svn and batch files - eg. put a batch file and a folder in the scn which only had externals
14:11.17|Shadow|now what about my ag_unitframes problem :P
14:11.23|Shadow|wheres my target of target frame gone! :(
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14:11.49mjcman
14:11.53mjcwarlocks are pretty sweet.
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14:13.04Sarozty |Shadow| :p
14:13.11|Shadow|np 9[04Saroz9] :)
14:13.45|Shadow|:(
14:13.47sylvanaarI have seen ToT errors with other mods
14:13.51hasteI hate your script |Shadow|
14:14.00|Shadow|thanks 9[04haste9] :)
14:14.16CIA-1703nevcairiel 07TBC * r17388 10Bartender3/Bartender3/ (Bartender3_BarClass.lua Bartender3_ButtonClass.lua): Bartender3: more fixes while in combat
14:14.19Sarozhaha
14:14.38|Shadow|i guess i'll remove all my other mods and see if that helps
14:14.49[Ammo]haste.. someone put an old oCB on Curse
14:14.51[Ammo]without credits
14:14.55CIA-1703sayclub * r17389 10Cartographer/ (Cartographer.lua Modules/AlphaScale.lua Modules/Notes.lua): Cartographer - update locals for koKR
14:15.08nevcairieli wonderd if that guy stole the name or the addon itself, heh
14:15.25haste[Ammo]: I noticed :)
14:15.33haste[Ammo]: I have a highlight log for each channel :3
14:15.53|Shadow|you should report him to the guys who run curse :P
14:15.54[Ammo]ah ok
14:16.08*** join/#wowace Cartas (i=DEF@host86-134-156-226.range86-134.btcentralplus.com)
14:18.06haste|Shadow|: I just need to figure out who first
14:18.12*** join/#wowace Antiarc (n=Chris@ip68-2-219-112.ph.ph.cox.net)
14:18.42|Shadow|:P
14:18.50|Shadow|im Qshadowp[NS] on quakenet
14:18.59|Shadow|i know all the guys from curse so i'll poke them a bit :)
14:19.21hasteI'll just do a request autho access and delete it
14:20.14|Shadow|there see i prodded werik for you
14:20.19|Shadow|now go talk to werik and sort it out :PO
14:21.55hastehehe
14:22.31|Shadow|man
14:22.38|Shadow|ag_unitframes are bugged as hell lol
14:23.34*** join/#wowace Tekkub (n=Tekkub@adsl-70-250-24-54.dsl.fyvlar.swbell.net)
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14:25.57Mikmanevcairiel: /bar lock - will pop up all empty slots
14:28.09CIA-1703sylvanaar 07TBC * r17390 10FuBar_SWStats2Fu/FuBar_SWStats2Fu/ (Adapters/swstats.lua Interview.lua): FuBar_SWStats2Fu: keywords
14:29.20kebinusanheh http://www.creativelaziness.com/stuff/wow/palladin-tier5-alt.jpg
14:29.52*** join/#wowace mjc_ (n=mjc@c-66-176-124-244.hsd1.fl.comcast.net)
14:30.58Mikmanevcairiel: you here?
14:33.24*** join/#wowace Tekkub (n=Tekkub@adsl-70-250-24-54.dsl.fyvlar.swbell.net)
14:33.24*** mode/#wowace [+o Tekkub] by ChanServ
14:34.41CIA-1703ammo * r17391 10oRA2/ (27 files in 5 dirs): oRA2: AceDebug never used, cleaned it all up.
14:41.18CIA-1703kodewulf * r17392 10School/ (11 files in 4 dirs):
14:41.18CIA-17School
14:41.18CIA-17* Initial import
14:41.18CIA-17<PROTECTED>
14:48.26CIA-1703mikma * r17393 10/branches/Bartender3_Dreamlayout/Dreamlayout.lua: Bartender3_Dreamlayout: ShapeshiftButtons and PetActionButtons added, changeable values for buttonzoom and background color (change from .lua)
14:49.49Mikmashould i add support for bags too? :P
14:50.39Mikmabags, buffs.. what else heh
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14:55.41nevcairielMikma: if you update to 17388, it shouldnt show empty slots anymore
14:55.57CIA-1703tekkub * r17394 10Mendeleev/ (Mendeleev.lua Mendeleev.toc):
14:55.57CIA-17Mendeleev
14:55.58CIA-17- Actually set the TOC to 20000 :P
14:55.58CIA-17- Tweaks to how hooks are handled in 2.0
14:55.58CIA-17- Added iLevel display for 2.0 (nope, no toggle or localization on it)
14:56.34Mikmanevcairiel: truethat. but there's setalpha and setlevel problems with that one, try /bar lock
14:57.20Mikmaor.. hmm
14:57.24Mikmanow they are gone
14:57.30CIA-1703tekkub * r17395 10SupplyAndDemand/ (Core.lua SupplyAndDemand.toc): SupplyAndDemand - Updated for WoW 2.0
14:57.49Mikmanevcairiel: BT3DL supports now pet and shapebuttons
14:57.55CIA-1703kodewulf * r17396 10School/ (. School.toc):
14:57.55CIA-17School
14:57.55CIA-17* Updated externals
14:57.55CIA-17* Updated TOC
14:58.14CIA-1703tekkub * r17397 10SupplyAndDemand/ (Libs/ SupplyAndDemand.toc): SupplyAndDemand - Setting libraries and externals (Automated commit by InBed)
14:59.42abbatomg
14:59.49abbatarena bg's work on ptr
14:59.59yacoobfree for all pvp?
15:00.50*** join/#wowace evl (i=evl@host-81-191-178-113.bluecom.no)
15:01.04abbatbut my UI completly broken ;(
15:01.08Saroz[Ammo], poke
15:03.11vhaarrHe's gone for the evening.
15:03.21Sarozk
15:04.46nevcairielMikma: i figured the "shift" prolem out tho, the stateheader changes to bar1 on shift :)
15:04.49*** join/#wowace NinjaChomp (n=chemp@host81-154-74-128.range81-154.btcentralplus.com)
15:04.54Mikmanevcairiel: heh :D
15:05.21Mikmanevcairiel: remember, ShapeshiftButton1-10 and BT3Button1-120 :P
15:05.29Mikmaand maybe PetActionButton1-10 too
15:05.41SarozAnyone got a raid going on Tempest keep alliance?
15:06.14vhaarrI can invite you, I'm just modding anyway.
15:06.18Mikmaplaying raid or coding raid
15:06.22Mikmai'm coding there heh
15:06.45yacoobhelp!
15:06.47yacoobcats overrun me!
15:06.51vhaarrlol hlep lol
15:07.43SarozI need a raid :(
15:08.30vhaarrWhat's your chars name then?
15:08.49Sarozmine?
15:08.51SarozSarozz
15:09.20*** join/#wowace |moonsorrow| (n=eagle@91.89.92.61)
15:09.30Sarozhrrm, not as bad as I thought
15:12.18Tekkubwe decided that even table erasing is more expensive than reallocation and GC right?
15:12.31nevcairieli think so
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15:17.48CIA-1703rabbit * r17398 10ClosetGnome/ClosetGnome.lua:
15:17.48CIA-17ClosetGnome:
15:17.48CIA-17<PROTECTED>
15:17.49CIA-17<PROTECTED>
15:17.49CIA-17<PROTECTED>
15:17.50CIA-17<PROTECTED>
15:17.54CIA-17<PROTECTED>
15:19.47CIA-1703rabbit * r17399 10ClosetGnome/readme.txt: ClosetGnome: Small readme update.
15:22.23nevcairielvhaarr: does CG work on TBC?
15:22.24vhaarryes
15:22.29nevcairielgreat
15:22.45SarozMaybe I should try CG
15:22.48Sarozusing itemrack atm
15:24.03cncfanaticstime to code, yay !
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15:28.23CIA-1703mikma * r17400 10/branches/Bartender3_Dreamlayout/Dreamlayout.lua: Bartender3_Dreamlayout: Finetuned the code before adding bags and buffs
15:29.11GtyrteIs Bartender3 burning crusade only or regular to?
15:29.33vhaarrTBC only, I'm fairly certain.
15:29.51Mikmaand you are correct when saying that
15:31.40ag`cncfanatics: can you bind mouse keys to action buttons?
15:32.14ag`Hey Mikma, why not just make dreamlayout an option or internal module instead of a different folder?
15:32.54Mikmaag`: that's up to nevcairiel with BT3 but i think it should be differend folder since it's only an eyecandy
15:33.34ag`in pubcrawl I had the style simply named "removed border"
15:34.02Mikmayeah but it's still extra eyecandy and is not needed in the maincode (imho)
15:34.52ag`dunno, where's the limit? Aguf can change the borders too on the unit frames, and the options to do that isn't in a seperate addon...
15:35.25vhaarrag`: Groups in raids in TBC are called "Group group1", "Group group2", etc.
15:35.28vhaarrfyi
15:35.32ag`vhaarr: I know
15:35.59ag`It's something I could change :P
15:36.11Mikmaag`: that's still like 150 frames to create around and i don't think that it should be done unless people want it. but it's really up to nevcairiel
15:36.44ag`you don't have to create frames to apply the layout do you?
15:37.06Mikmayes that's what the code does
15:37.13Mikmacreates a new frame behinde the button
15:37.22nevcairieldreamlayout adds a new semi-transparent border, which is a new frame
15:37.57ag`ah yes, I do create a background frame to draw the border too
15:38.18Mikmahehe
15:38.33ag`well
15:38.42*** join/#wowace kov` (n=kovi@p5081D725.dip.t-dialin.net)
15:38.43ag`I only create them if people turn the option on
15:38.46ag`that's the beauty
15:39.05Mikmabut once you create them they are there unless you /rl
15:39.50ag`yeah, but that's the users choice. People not using the borders doesn't get any extra memory used unless they want to
15:39.52nevcairielbleh, i need to figure out howto turn off the modifier state changing
15:40.02*** join/#wowace lar-_ (n=matt@213.202.245.88)
15:44.04sylvanaarare portraits going to work again in tbc ag?
15:44.19ag`they work?
15:44.28sylvanaarthey did
15:45.01sylvanaaruntil i updated yesterday - then they stopped
15:45.17Tekkubyup, erasing tables is about 2x the cost
15:45.31ag`sylvanaar: they're grey?
15:45.42sylvanaarmine were colored
15:46.12ag`colored?
15:46.22ag`no, they seem to work fine for me
15:46.57sylvanaarok, the animated icon with my toon on it - thats a portrait right
15:47.35ag`yeah
15:48.12sylvanaarhrm..i cant get that to appear anymore..let me try updating again
15:49.44Tekkubso now.. the big question...
15:49.59Tekkubshould I commit up my 5.1-tweaked Compost?
15:50.04Tekkubsee what implodes
15:50.11Tekkub:)
15:50.34Tekkubor should I be nice?
15:50.56vhaarrnice is for suckers
15:50.58vhaarrbring it on
15:50.59vhaarr:P
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15:51.49Tekkubyou shouldn't be using compost in 5.1 anyway
15:51.59Tekkuband I don't *think* it'll break anything
15:52.14sylvanaarim going to code a new prat module if it does
15:52.22Tekkubit just kills all the recycle logic and uses direct allocation
15:52.48Tekkubfine, committing
15:55.49CIA-1703tekkub * r17401 10CompostLib/ (Compost-2.0/Compost-2.0.lua CompostLib.toc):
15:55.50CIA-17CompostLib
15:55.50CIA-17- TOC >> 20000
15:55.50CIA-17- If lua 5.1 is found, "minimal" version is loaded. Recycling is completely
15:55.50CIA-17scrapped, as table erasing is more costly than GC. All methods still exist and
15:55.50CIA-17work as intended, just no tables are ever erased and reused. YOU SHOULDN'T BE
15:55.52CIA-17USING COMPOST IN 5.1!
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15:57.49cncfanaticsag` yes you can (sry if answer is way too late :p)
15:58.19ag`cncfanatics: how?
15:58.25ag`SetBindingClick doesn't do it for me
15:58.38Mikmanevcairiel: argh! :P
15:59.22Mikmanevcairiel: the bagbuttons need to get the normaltexture removed also :(
15:59.31vhaarrag`: Eh?
15:59.41vhaarrag`: If you want code that uses SetBindingClick, look at ClosetGnome.
15:59.45vhaarrWorks fine for me.
16:01.32ag`vhaarr: to bind a frame to a mouse button?
16:01.38vhaarrag`: Yes?
16:01.42vhaarrNo.
16:01.46vhaarrKeybindings.
16:02.16ag`I am talking about mouse buttons ^^
16:03.44CIA-1703ag 07TBC * r17402 10ag_UnitFrames/ag_UnitFrames/ (ag_DropdownMenu.lua ag_GroupClass.lua):
16:03.45CIA-17ag_UnitFrames
16:03.45CIA-17<PROTECTED>
16:03.45CIA-17<PROTECTED>
16:04.46MikmaWhat's the event that fires when you learn a new talent?
16:04.52Mikmaargh
16:05.03Mikmatalent = stance/shapeshift
16:05.48TekkubSPELLS_CHANGED probably
16:06.17KodewulfCHAR_POINTS_CHANGED
16:07.02ag`sylvanaar:
16:07.08ag`did you find a problem?
16:07.10Kodewulfsorry.. correction: CHARACTER_POINTS_CHANGED
16:07.48Mikmawell there is a message when you learn a new form
16:08.00Mikmaso character_points_changed.. i'll try that one
16:08.30*** join/#wowace lotheac (n=lotheac@lamopinaatti.telemail.fi)
16:08.32Mikmatrying to make Dreamlayout figure out the new stancebuttons :)
16:08.43*** join/#wowace Rophy (n=Miranda@61-225-15-194.dynamic.hinet.net)
16:09.15*** join/#wowace lar- (n=matt@213.202.245.88)
16:09.29Mikmawoot!
16:09.33Mikmait worked. nice
16:10.00Kodewulf:D
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16:11.15TekkubI'm asuming BT2 is not 2.0 compat?
16:11.44MikmaTekkub: it is for casters but not for druid/warrior/rogue
16:11.56MikmaTekkub: BT3 is working nicely and nevcairiel is coding it all the time.
16:11.57Tekkubhuntoids?
16:12.16TekkubBT3 laks the ability to hide the shit I don't want :)
16:12.39Mikmatrue but you can make a macro :D
16:12.46MikmaBT3Bar1:Hide()
16:13.07Tekkub*shrug*
16:13.51Mikmathat's only a firstaid until nev gets config done. and he's working at it at the moment
16:14.08Tekkub*whip*
16:14.28MikmaTekkub: try the branches/Bartender3/BT3Old (and rename it as Bartender3)
16:14.40Tekkubtrying BT2 first
16:14.40Mikmathat should work perfectly for casters and huntoids
16:15.02Mikmait will propably give you errors
16:15.19Mikmathat's why i fixed the BT2 and named it as BT3Old heh
16:15.26ag`nevcairiel:
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16:15.40nevcairielag`:
16:15.46MikmaMikma:
16:16.01ag`lets say you add a shift-action attribute and an action attribute to an action button
16:16.06ag`they each do different actions
16:16.14ag`and you then bind a key to the action button
16:16.29ag`can you then hold down shift + the key and then trigger the shift-attribute?
16:16.48nevcairieli suppose
16:17.04ag`so I guess you haven't tested it?
16:17.20ag`I couldn't make it work
16:17.55nevcairielguess you would have to use it with the stateheader, somehow
16:18.10nevcairielstatemap-shift or something
16:18.12nevcairielno idea
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16:18.16nevcairieldidnt figure that out yet
16:18.24ag`hm, why would I have to use a state header?
16:19.01nevcairielmy problem right now is, i use a stateheader, and whenever i press shift i get back to my bar1
16:19.03nevcairielbut i dont want that
16:19.18ag`what do you use the state header for
16:19.21ag`paging?
16:19.27nevcairielyea
16:19.37ag`for shift- paging don't use a state header
16:19.46ag`you can set attributes
16:19.54ag`shift-action, action id
16:20.04ag`ctrl-action, etc
16:21.30*** part/#wowace [nd] (n=nd@h062040167062.gun.cm.kabsi.at)
16:22.29Tekkuberf
16:22.32nevcairielbut i have to use the stateheader for stance-paging
16:22.33Tekkubwhat to do....
16:22.38nevcairieland it does shift-paging
16:22.43nevcairieland i dont know why, and i dont want it
16:23.11CIA-1703mikma * r17403 10/branches/Bartender3_Dreamlayout/Dreamlayout.lua: Bartender3_Dreamlayout: stancebutton backgrounds work now when you learn new shape/stance or unlearn talents
16:24.59vhaarrTekkub: have you tried the compost you committed in 1.12?
16:25.58vhaarrI thought "..." was invalid syntax in 5.0.
16:26.11uszit is
16:26.20vhaarrTekkub: If so, it'll break.
16:26.31vhaarrYou have to use loadstring or whatever.
16:26.31Tekkubdid you actually READ the code?
16:26.40Tekkubor just see a .. and say it'll break?
16:26.50MentalPower|ZZzzfunction somefunctionDefinition(...) --do stuff with the arg table; end
16:26.58vhaarrf lua51 then function lib:Recycle(t, ...)
16:27.10vhaarrTekkub: I'm not saying it will break, I said "I thought".
16:27.28Tekkubyea, which is why it only loads that stuff if it's lua 5.1
16:27.47vhaarrthe code is still parsed, so if that syntax is invalid in 5.0, it will error
16:28.02Mikmanevcairiel: you know what you still need to do? :P remove NormalTexture from Bags
16:28.11Tekkubyou sure?
16:28.16uszonly way to get "..." or "#(t)" operators in same files for 5.0 is via loadstring
16:28.16TekkubI can't test on live
16:28.21uszTekkub, yes
16:28.25vhaarrI'm fairly certain you need loadstring.
16:28.26Tekkubbuggernuts
16:28.34Tekkubtest it and fix it for me then
16:28.38vhaarrcba
16:28.39Tekkubcause I can't
16:28.56usza well, lemme do it then
16:29.07uszor at least check if it bugs
16:29.35TekkubI did that in mendy too Z)
16:31.38MentalPower|ZZzzwhich file?
16:32.01MentalPowerI really don't think it will error
16:32.16MentalPowerI have both 5.0 and 5.1 installed in my PC
16:32.38uszwell it errors
16:32.41uszjust checked
16:32.53*** join/#wowace Zyphr (n=Zyphr@adsl-69-109-114-48.dsl.pltn13.pacbell.net)
16:32.57MentalPowerwich file
16:33.17uszat parsing ..., Compost-2.0.lua:93
16:33.23vhaarrRight.
16:33.46vhaarrSo loadstring it, and it's fine.
16:33.53yacoobtime for some trechery
16:34.00yacoobI'll go and change all my gf mods 8)
16:34.23yacoob(missed "'s" there, my girlfriend is not modded :)
16:37.12haste*gwargh*
16:38.31uszvhaarr, is this the way to do it?
16:38.43uszfunction lib:Acquire(...) return self:Populate({}, ...) end ---> changes into lib.Acquire = loadstring("return function(self, ...) return self:Populate({}, ...) end")()
16:38.58Sarozok bigwigs isnt working
16:39.05Sarozthe enable thing when joining a raid isnt working
16:39.10SarozI'm inside BWL, in a raid, and it's disabled
16:39.20vhaarrusz: not really
16:39.21vhaarrusz: busy, sec
16:39.26uszk
16:39.44uszproblem is i dont have 5.1 to test it ^^
16:40.49ag`ckknight
16:42.50vhaarrusz: well there are many ways to do it, but I guess the best one is to do an if inside the function rather than create a new function object
16:43.22vhaarrerr
16:43.28Tekkubokey, REALLY stupid question
16:43.28uszwell with loadstring you always create new function dont you?
16:43.30vhaarrexcept the fuctions take "..."
16:43.30vhaarrright
16:43.41Tekkubwhat does the flight point by the Exodar link to?
16:43.48uszso this should be fine, what i wrote?
16:44.08vhaarrusz: after the 1.12 code, just add a new line |if lua51 then lib.Function = loadstring(...) end|
16:44.10uszthe question was more about handling ":" and "self"
16:44.12vhaarryes
16:44.17Tekkubcause it ain't darkshore...
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16:51.31CIA-1703rabbit * r17404 10ClosetGnome_Switcher/ClosetGnome_Switcher.toc: ClosetGnome_Switcher: Bugfix.
16:54.17*** join/#wowace Zyphr (n=Zyphr@adsl-69-109-114-48.dsl.pltn13.pacbell.net)
16:54.50ag`the documentation in the securestateheader confuses me a bit
16:54.58*** join/#wowace Gamefaq|afk (i=Gamefaq@pD9E63D45.dip.t-dialin.net)
16:55.02ag`how do I change the action of a frame if shift is down?
16:55.06cncfanaticsnot only u ag :p
16:56.59ag`nevcairiel: did you find a way to do that?
16:58.27cncfanaticsshift-action ?
16:58.42CIA-1703kaybe * r17405 10Grid/GridLocale-deDE.lua: Grid: updated deDE locale
16:58.45ag`I can't bind a hotkey to shift-action cncfanatics
16:58.48ag`it seems bugged
16:58.52ag`SetBindingClick
16:59.04Mikmawhat's the texture-name for KeyRingButton? :P
16:59.15ag`cncfanatics: have you tried getting that to work?
17:00.13Cairenn|afkwell guys, I appreciate the warning about Mycroft77, except for one little thing ... he's never applied for a key through us
17:00.34cncfanaticsnever tried ag`
17:01.46ag`cncfanatics: I think it must be a bug in the secure action code
17:01.51Mikmawow, this time my wow crashed without me doing anything :D
17:01.53CIA-1703usz * r17406 10CompostLib/Compost-2.0/Compost-2.0.lua:
17:01.53CIA-17CompostLib
17:01.54CIA-17- loadstring-ed lua 5.1 syntax
17:02.29ag`Yes, I found the problem
17:03.09ag`IsShiftDown returns false if you use a keybinding
17:04.26nevcairieli still have the problem that my action changes on shift, but i dont even want that to happen
17:04.43ag`how did you get that problem? :P
17:04.44Temag`, that's intended
17:05.01ag`Tem: How can I make a keybinding trigger a shift-action attribute?
17:05.07ag`if it's intended
17:05.13Tem(you mean if you have shift-button bound, right?)
17:05.19nevcairielag`: i am only using a statedriverheader, and on shift it changes the state back to 1 and i dont know why :D
17:05.34ag`Tem: shift+key
17:05.40Temwhat is bound?
17:05.46Temkey or shift+key?
17:06.02ag`I have a frame, and I did a bind with SetBindingKey to a frame
17:06.10ag`that frame has an action set with attribute
17:06.13TemWHAT BUTTON DID YOU BIND DAMNIT
17:06.19ag`lets say H
17:06.42ag`it also has a shift-action set
17:06.52Temok, then that's another example of the weird shift bug
17:07.04ag`but binding shift-H to the button won't do anything
17:07.13ag`binding H doesn't work either
17:07.23ag`H can trigger the normal action attribute
17:07.30Temkeybindings eat modifiers on purpose
17:07.45ag`yeah, I know that now
17:07.54Temso if you bind shift-H it wouldn't know that shift is down
17:07.57Temand that's intentional
17:08.05ag`but I tried binding just H
17:08.09ag`and holding down shift
17:08.18ag`that doesn't work
17:08.26Tembut if you bind 'h' and hit shift-h (and you haven't bound shift-h) it should activate the h binding with IsShiftKeyDown() == 1
17:08.36ag`it doesn't
17:08.38Temright
17:08.47ag`so I guess that's a bug right
17:08.52Temthere's currently some kind of weird funny bug with shift right now
17:08.59ag`well
17:09.00Mikmanevcairiel: they neat new keybinds don't work btw ;)
17:09.08ag`It probably doesn't work with ctrl either?
17:09.11ag`I can test that
17:09.16Temshift is the only one that doesn't work atm
17:09.39*** join/#wowace [nd] (n=nd@h062040167062.gun.cm.kabsi.at)
17:09.49Temoh, ctrl probably doesn't either since I used IsCtrlKeyDown instead of IsControlKeyDown when I wrote it
17:10.00Tem(that's already fixed for the next patch)
17:10.08Mikmablame Tem.
17:10.10ag`wow Tem, that's true
17:10.13ag`it works with alt
17:10.18ag`but not shift
17:10.30ag`is it a known bug, or does it need a report?
17:10.40Temit's been reported
17:11.03Temgogo typos
17:11.08ag`I did a temporary workaround
17:11.19ag`I made my shift-action2
17:11.31*** part/#wowace [nd] (n=nd@h062040167062.gun.cm.kabsi.at)
17:11.32ag`and then BindingClick and pass "rightButton" argument
17:11.51ag`that works
17:12.26nevcairielTem: my StateHeaderDriverTemplate changes its action on shift, alt, ctrl, and i dont want that to happen. how can i turn that off ? :o
17:12.37Temuse *
17:13.12nevcairielwhere exactly ? i couldnt figure that out yet
17:13.14Tem"*button1" means "any modifier and left button"
17:13.23nevcairielah.
17:13.25Tem"button1" means "NO modifier and left button"
17:16.02*** join/#wowace Jagobah (n=jago7777@adsl-155-192-227.owb.bellsouth.net)
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17:17.13Tekkubtormenting cats FTW!
17:18.04TekkubI taped a postit to his head
17:19.23*** join/#wowace |Pixel| (i=pixel@pdpc/supporter/sustaining/Pixel) [NETSPLIT VICTIM]
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17:23.02ag`pastamancer:
17:23.27ag`How do I set the initial width/height of frames created by the header
17:23.31nevcairielthanks Tem, my problem disappeard :)
17:26.15NeronixThe unoficially official Ace opinion on the Wii:
17:26.17NeronixI can't judge :(
17:26.34NeronixThey only had 1 unit on display, so there was a >90 min queue
17:26.50Neronixand when I got to try, it was Zelda on the demo dungeon at the boomerang puzzle
17:27.03NeronixThey only let me play for 2 mins >.>
17:27.26Neronixwhich was how long it took for me to adjust to the fact that they placed the TV far too high to be comfortable when pointing
17:28.00*** join/#wowace |Pixel|_ (i=pixel@nobis-crew.org)
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17:28.24uszspam inc
17:28.36CIA-1703usz * r17407 10MD5Lib/MD5-1.0/MD5-1.0.lua:
17:28.36CIA-17MD5Lib
17:28.36CIA-17- Lua 5.0/5.1 compatibility
17:28.51cncfanaticsmd5 :o
17:28.52CIA-1703usz * r17408 10TEALib/TEA-1.0/TEA-1.0.lua:
17:28.52CIA-17TEALib
17:28.52CIA-17- Lua 5.0/5.1 compatibility
17:28.55cncfanaticswhats that for ? :p
17:29.05uszits helped for TEA
17:29.12uszs/helped/helper/
17:29.37cncfanaticsand what does TEA do ? -.-
17:29.41SroshxD
17:29.55uszTEA is Tiny Encryption Algorith (pre-shared key)
17:30.33cncfanaticsencryption in WoW ? :o
17:30.35CIA-1703usz * r17409 10TooltipExchange/ (8 files in 3 dirs):
17:30.35CIA-17TooltipExchange
17:30.35CIA-17- Lua 5.0/5.1 compatibility
17:30.50uszcncfanatics, http://www.wowace.com/wiki/PrivateChat
17:30.56uszi made those libs for this addon
17:32.10cncfanatics:o nice stuff
17:32.49Amadeoserver crash
17:32.50Amadeorollback time
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17:37.02cncfanaticssigh, documentating code is boring
17:37.10TainViera are sexy in FFXII
17:45.35Mikmahttp://ace.pastey.net/2524 <- why does this code stack the buttons ontop of each other?
17:46.25cncfanaticswhy would it not ?
17:46.32*** join/#wowace ckknight (n=ckknight@rrcs-74-62-251-185.west.biz.rr.com)
17:46.39cncfanaticsi dont see anything changing the button's default pos in there
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17:47.24cncfanatics(depending on what zoom1 & zoom2 are ofc, but they seem undeclared ?
17:47.35Mikmanope
17:47.43Mikmai just didn't wan't to paste the whole code there
17:47.47cncfanaticsand why do u loop three times through the same stuff ?
17:47.59cncfanaticsu cld do the last 3 loops in a single one
17:48.16TemMikma, because you're using TOPLEFT and TOPLEFT and BOTTOMRIGHT and BOTTOMRIGHT
17:48.36TemI assume you're trying to anchor LEFT to RIGHT
17:48.55Mikmaok, the same code works with other code
17:49.03Mikmai'll pastey another example
17:49.26Mikmahttp://ace.pastey.net/2525
17:49.52nevcairielthe first setpoint is kinda pointless
17:49.59Mikmathis code does all the 120 frames needed for Bartender3 buttons and adjusts the buttons smaller so you can see the frame behind
17:50.07Mikmanevcairiel: no it ain't actually, it's quite needed there
17:50.33nevcairielhm yeah right, it should resize the frame
17:50.37Mikmathe setpoints there are just for the icon
17:50.39*** join/#wowace Funkeh` (n=email@host217-44-97-123.range217-44.btcentralplus.com)
17:50.52Funkeh`hey all
17:51.00Mikmathe icon is smaller than the frame so we can see the 60% transparent black box behind the buttons
17:51.16Mikmabut. what's wrong with my table-code now ? :P
17:51.28Mikmahttp://ace.pastey.net/2524 vs. http://ace.pastey.net/2525
17:52.06Mikmathe problem with the table-code is that all the icons are stacked
17:52.24CIA-1703nevcairiel 07TBC * r17410 10Bartender3/Bartender3/ (3 files): Bartender3: fixed the bug with <modifier>-draging actions
17:52.31Mikmai did try it on the other way too, but still did the same
17:52.34nevcairielyou all assign them to the same "i", so yea that happens
17:52.44CIA-1703elkano 07ebb1_TBC * r17411 10ElkBuffBar/ElkBuffBar/ElkBuffBar.lua:
17:52.45CIA-17ElkBuffBar
17:52.45CIA-17- adjusted to changes made to GetPlayerBuff API call
17:52.54Mikmahmm
17:53.07nevcairielwhy do you have two for's ?
17:53.28Mikmanevcairiel: DLBag1-5 and table
17:53.32Tekkuberf
17:53.43nevcairielbut arent those the same?
17:54.06Mikmanope, DLBag1-5 are the frames and table contains the actual icons/buttons of bags
17:54.18Mikmaso i'll try one thing now
17:54.24nevcairielbut one DLBag belongs to one icon?
17:54.49Mikmayeah, like DLBag1 = MainMenuBarBackpackButtonIconTexture
17:54.56MikmaDLBag2 = CharacterBag0SlotIconTexture
17:54.59Mikmaetc
17:55.09nevcairielfor i=1,5 do self:BG("DLBag"..i, DLTable[i]) end
17:55.11nevcairieldo that
17:55.26Mikmaohgay, sec
17:55.45nevcairiellike that for all lines, of course
17:56.38Mikmasuddenly the line you said makes sense
17:56.47MikmaDLTable[1] = MainMenuBarBackpackButtonIconTexture
18:02.44Mikmanevcairiel: bingo. thanks :)
18:07.19*** join/#wowace [DiE]Celeb (n=zlkkiz@ti300720a080-1240.bb.online.no)
18:07.55hastehmm
18:08.12hasteI need to write a javascript array to php array function :(
18:08.16hastein php :(
18:08.47abbathmm.. blizzard restring spellstopcasting() in macros?
18:08.51abbatrestrict
18:09.19haste/spellstopcasting or soemthing now
18:09.41abbati receive message what fucntion blocked by Blizzard UI
18:10.48abbati have macro for spellstopcasting(); counterspell
18:11.03abbaton ptr this macro produce error
18:14.50hasteuse /spellstopcasting and not /script ....
18:16.11Funkeh`vhaarr: you here?
18:18.26cncfanaticsehh
18:18.32cncfanaticsdid something with buffs change recently ?
18:18.36cncfanaticsmy buff detect code ain't working
18:18.54*** join/#wowace steino_ (n=stein-iv@ti531210a080-3484.bb.online.no)
18:19.04Mikmai'm getting really really pleased about BT3DL
18:19.11Mikmanow i'll have a look at the buff-frames
18:19.20CIA-1703mikma * r17412 10/branches/Bartender3_Dreamlayout/Dreamlayout.lua: Bartender3_Dreamlayout: tablelove
18:20.04cncfanaticssomeone, tell me what changed with the UnitBuff function please
18:22.56FiskerAnyone here with US TBC forums access?
18:27.49Funkeh`beerke: ya here? :)
18:28.15beerkepartially, as i am setting up a BWL [pug
18:29.04Funkeh`beerke: im getting an error with yer module when zoning into naxx, want it?
18:30.12AzurewrathBWL pug? That's sadistic ;p
18:30.14cncfanaticsag` u here ?
18:33.37ckknighthey all
18:33.58yacoobEh, help
18:33.59Funkeh`hey ck
18:34.08cncfanaticsyo ckknight
18:34.19yacoobI've moved saved vars from one box to another, but target box has lower resolution
18:34.33yacoobis there a way to reset just ONE agUF frame? (namely, ToT, it's off screen)
18:34.33cncfanaticsckknight, did u use SetBindingClick before in TBC ?
18:34.36cncfanaticshaving issues with it
18:34.52ckknightno, cncfanatics
18:35.22cncfanaticsdamn
18:35.25cncfanaticsand the new UnitBuff ?
18:35.34cncfanaticsmy UnitBuff code stopped working for some reason
18:35.37cncfanaticswhat changed in that func?
18:36.56cncfanaticsckknight -.-
18:37.05Teomyryacoob: you could try setting :SetClampedToScreen(true) on that frame
18:37.16Funkeh`beerke: pm me when you are free
18:37.18ckknightcncfanatics, more returns were added.
18:37.34cncfanaticswhat are the returns now ?
18:38.47yacoobTeomyr, thing is, I don't know the name :/
18:39.27cncfanaticsckknight :)
18:39.33ckknightcncfanatics, look it up?
18:39.41ckknightthey added name and rank to the front.
18:39.47ckknightbasically.
18:39.51cncfanaticswhere ? :s can't find it
18:40.18ckknightit's in the changes list, Slouken put it up.
18:40.20Tekkubokey, proof yet again that GMs are stupid
18:40.37TekkubI sent in a request that they restore my Revive Pet spell for me
18:40.52Tekkub"blah blah we can't help with bug reports"
18:40.58Tekkub*eyeroll*
18:42.43cncfanaticsbleh, where is that damn list !
18:44.01ckknightcncfanatics, the forum
18:45.15cncfanaticsi'm checking pages of the consise changes list one by one -.-
18:45.18cncfanaticsits not in the summary
18:49.55vhaarrFunkeh`: yes
18:51.14Mikmaright, don't want to do buff-dreamlayout
18:52.12mjc_kergoth: pingazing :P
18:52.48uszFunkeh`, what error is that?
18:52.56beerkeFunkeh`, just PM me the error or put it up somewhere
18:53.40*** join/#wowace Nickenyfiken (n=chatzill@83.145.59.23)
18:55.13ckknightUpdated for WoW 2.0:
18:55.14ckknight* NEW name, rank = GetPlayerBuffName(id, or "name"[,"rank"])
18:55.14ckknight* UPDATED name, rank, icon, count = UnitBuff("unit", index [,raidFilter]) - Added name/rank
18:55.14ckknight* UPDATED name, rank, icon, count, type = UnitDebuff("unit", index [,raidFilter]) - Added name/rank
18:55.14ckknight- UnitHasBuff() and UnitHasDebuff() are obsoleted by this change and are no longer included.
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18:55.20ckknightcncfanatics, ^--
18:55.57cncfanaticsthanks ckknight :)
18:56.09cncfanaticsi only need the icon, bleh :p
18:56.37nevcairiel_,_,icon,_ = UnitBuff(player)
18:56.38nevcairiel:D
18:57.51cncfanatics_,_, icon will do fine too :)
18:57.57ckknight_,_,icon = UnitBuff("player", id)
18:57.59ckknightbasically.
18:58.19cncfanaticshandy change for most coders i'm guessing
18:58.44ckknightoh, definitely
18:59.13cncfanaticstoo bad i rly need the texture badly, or it wld be nice too
18:59.15ckknightI'm suprised that GetPlayerBuffName doesn't return the count or the icon...
19:01.50vhaarrHow can that suprise you? The function name is a dead giveaway, in my opinion.
19:02.02*** join/#wowace MentalPower_ (i=chatzill@host-70-45-82-92.onelinkpr.net)
19:02.06ckknightyea, yea, but I always want more info, vhaarr
19:02.09CIA-1703devla * r17413 10Mendeleev/Mendeleev.lua:
19:02.09CIA-17Mendeleev
19:02.09CIA-17-Added pairs() on line#264
19:02.21mjc_any warlocks about? need a good grinding talent build
19:02.50axxosm/ds
19:03.01hastethis will  be fun :D
19:03.17cncfanaticshmmm, i'm thinking of putting all the flexbar2 config in a fubar plugin, good/bad idea ?
19:03.22hastecoding php will under heavy influence of alcohol :D
19:03.35hastewhich also is a language I hate working with
19:03.45vhaarrcncfanatics: You don't put any options in a fubar plugin unless you're a nub.
19:03.49*** join/#wowace hyperChipmunk (n=staharaj@d14-69-214-77.try.wideopenwest.com)
19:03.49*** mode/#wowace [+o hyperChipmunk] by ChanServ
19:03.54vhaarrcncfanatics: You feed it your normal AceOptions table and it takes care of the rest.
19:04.36odtone thing i've wanted to ask for a long time: is it possible to copy the current profile settings to a new profile, for any ace plugin?
19:04.55ckknightodt, ah, it depends.
19:05.07odti think the last time i tried it, going from default to a new one did a reset
19:05.20cncfanaticsthats what I mean vhaarr :p
19:05.44vhaarrcncfanatics: good
19:06.24odtthere are a few cases i'd want it, when playing an alt toon, and wanting to tweak it's ui a lil, without affecting the ui of the main
19:07.25uszvhaarr, can i commit BWTA now with strategy our guild uses, so you could take a look on it if i did everything correct?
19:07.46vhaarrusz: sure, even better if you could provide a patch pre-checkin, but doesn't matter.
19:07.53vhaarrusz: make sure you update, I made some changes recently.
19:08.03uszi did update it
19:08.03vhaarrobviously, svn won't let you commit, but ..
19:09.52CIA-1703usz * r17414 10BigWigs_ThaddiusArrows/ (BigWigs_ThaddiusArrows.Lua Readme.txt): BigWigs_ThaddiusArrows: Added four state machine tactics
19:11.18vhaarrusz: I local'ed self.db.profile.strat in BigWigs_Message to |strat|
19:12.34uszvhaarr, does that change anything really?
19:13.05vhaarrshould reduce the number of table lookups marginally
19:13.28*** join/#wowace amoros (i=amoros@147.46.40.190)
19:14.20uszyou mean that you moved localized strtat names to the local definitions to reduce table lookups?
19:14.38vhaarrthat as well
19:14.45vhaarrnevermind
19:14.51ckknightvhaarr, it'll fuck up if you change profiles, you know.
19:15.01vhaarrckknight: what'll fuck up when?
19:15.12ckknightyour local will be pointing to the wrong place.
19:15.12uszguess i just cant understand what you mean by |strat|
19:15.13nevcairielnot if he locals it every function call
19:15.27vhaarrI do local it in every call, obviously.
19:15.33ckknightah, fair enough.
19:15.34vhaarrusz: As I said, nevermind.
19:15.35ckknightnvm then
19:16.34Funkeh`vhaarr: i dunno if its supposed to be LoD but common auras and zombie food isnt actually 'loading with core' its still loading at startup
19:17.02CIA-1703rabbit * r17415 10BigWigs_ThaddiusArrows/BigWigs_ThaddiusArrows.Lua: BigWigs_ThaddiusArrows: Tweak.
19:17.22Funkeh`i think zombie food should be tied to loading @ naxx?
19:17.32vhaarrNo, it should LoadWithCore.
19:17.46*** join/#wowace Antiarc (n=Chris@ip68-2-219-112.ph.ph.cox.net)
19:17.51vhaarrIt was originally made for the Gluth encounter, but obviously it can be useful outside that encounter.
19:18.01Funkeh`i see
19:18.14Funkeh`well like i said its loading at starup instead of when joining a raid
19:18.20vhaarrweird
19:18.32Funkeh`should it not be marked with LoD no?
19:18.40*** join/#wowace Zyphr (n=Zyphr@adsl-69-109-114-48.dsl.pltn13.pacbell.net)
19:18.43vhaarrit's not? lol
19:18.43nevcairieldo frames receive events if i hide them?
19:18.54vhaarrnevcairiel: I don't think so.
19:19.07AntiarcQuestion re: SVN access --
19:19.10nevcairielthought so
19:19.28kergothmeh, started resizing some partitions in partition magic, but it was taking longer than i wanted to wait, so i canceled it before it start moving anything, and then it started moving stuff... its been doing that for an hour.. so i dont know if its moving things back to where they were before it started, or if its continuing despit emy cancel
19:19.30AntiarcMy addon's trunk right now is for 2.0.1/TBC. Should I commit to a TBC branch rather than the wowace trunk?
19:19.36kergothso who knows what state that partition will be in when it finishes :\
19:19.41mjc_kergoth: it's moving stuff back
19:19.50kergothoh, good
19:20.06usznevcairiel, i belive they receive all events registered with RegisterEvent, but they dont get triggered OnUpdate event
19:20.07CIA-1703rabbit * r17416 10BigWigs_ZombieFood/BigWigs_ZombieFood.toc: BigWigs_ZombieFood: Mark as LoD.
19:20.24*** join/#wowace MentalPower (i=chatzill@host-70-45-82-92.onelinkpr.net)
19:20.30CIA-1703rabbit * r17417 10BigWigs_CommonAuras/BigWigs_CommonAuras.toc: BigWigs_CommonAuras: Mark as LoD.
19:20.34nevcairielah well unregistering the events doesnt hurt
19:20.58Funkeh`vhaarr: :D
19:21.13kergothmjc_, get your druid transferred over?
19:21.28mjc_no, dude hasn't answered the phone lately
19:21.37mjc_level 6 warlockt hough, only x10 to go :D
19:21.51kergothhehe
19:21.53vhaarrFunkeh`: ^^
19:21.55kergothlocks are fun
19:21.57kergothi want to get one to 60
19:24.01vhaarrhahaha, Jack in SG-1 and the rest of his team has lost their memory, and he says "I think I remember something, a bald, fat guy. I think he was very important to me, I think his name was 'Homer'."
19:24.17kergothhah
19:24.49Funkeh`i love that episode vhaarr
19:24.58Funkeh`where their kidnapped and taken as workers
19:25.05vhaarryeah
19:25.14AntiarcThe Groundhog Day episode is my most favorite ever.
19:25.22vhaarrseason?
19:25.29AntiarcI don't remember. 4, 5ish?
19:25.46Antiarc"Window of Opportunity"
19:25.51Mikmaok one thing. I got BuffButton17Border which is colored with *something* ... how can i get the color of it?
19:26.03AntiarcSeason 4, Episode 6.
19:26.10Funkeh`groundhog day?
19:26.11Funkeh`oh
19:26.17CIA-1703beerke * r17418 10BigWigs_LoathebTactical/BigWigs_LoathebTactical.lua:
19:26.17CIA-17BigWigs_LoathebTactical :
19:26.17CIA-17- Properly add foreign locales next time please ...
19:26.18Funkeh`the 'time machine' thing
19:26.25AntiarcThe one where Jack and Teal'c get trapped in a time loop
19:26.27vhaarrah
19:26.30vhaarryeah that's a nice one
19:26.36Funkeh`the guy who wanted to see hes dead wife again
19:26.38AntiarcGolfing through the Stargate, etc.
19:27.08usz"Window of Opportunity" is my definitely favorite one
19:27.08AntiarcTekkub: You around?
19:27.22uszs/my definitely/definitely my/
19:27.27Tekkubyarr
19:27.30mjc_ah the run to brill. good stuff
19:27.34MentalPowerMikma: :GetTexture()
19:27.35AntiarcQuestion: re wowace SVN:
19:27.36kergothmjc_, the sad thing about this partition resize is that it was at 0% complete, 00:00:00 time elapsed when i canceled it. it was scanning dirs.  and now its taken a good 1.5-2 hours to undo what it did at 0%?  how can it take 2 hours to undo .. nothing?
19:27.37kergoth:P
19:27.51AntiarcMy addon's trunk is currently for 2.0.1/TBC, and isn't compatible with 1.12
19:27.53kergothcoujse it had been scanning a while, methinks their progress indicator sucks ass
19:27.54mjc_kergoth: verification mode
19:27.57MikmaMentalPower: close
19:28.03AntiarcShould I hold off committing it to the wowace trunk until 2.0.1/2 is pushed live?
19:28.07Mikma"Texture:GetVertexColor"
19:28.09mjc_kergoth: set to do everyting twice and compare results
19:28.11Mikmathat also exists
19:28.12kergothahh
19:28.14kergothdangit
19:30.26AntiarcI don't know if the wowace trunk is conventionally for 1.12 addons only, and don't want to break that convention if it is.
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19:31.07vax_hay
19:33.24kergothAntiarc, that is the convention, yes, unless the addon is new and 2.0 only
19:35.52*** part/#wowace mjc_ (n=mjc@c-66-176-124-244.hsd1.fl.comcast.net)
19:36.19*** join/#wowace mjc (n=mjc@c-66-176-124-244.hsd1.fl.comcast.net)
19:37.12AntiarcIt's new to Ace, but not new overall
19:38.11kergothwell, here's the thing. if its already on the trunk, it should stay 1.12 and tbc should go branch
19:38.18kergothif it isnt on the trunk yet at all, i'd say drop it in regardless
19:38.23kergothbut *shrug*
19:38.33Industrialdoesnt matter imo
19:38.45Industrial\if someone tries using it they will notice that it wont work themselves
19:38.50Industrialin 1.12
19:39.02kergothand anyone using the wowaceupdater will suddenly have a busted ui
19:39.10kergothyou should branch for tbc if you're already 1.12 on the trunk
19:39.14Industrialand if ythey go OMG Y IT NOT WORK U SUK LAL CRAP CODAR then just calle em nubs
19:39.16Industrial:p
19:39.50Industrialim not using the svn anymore myself
19:40.01Industrialtoo complicated :|
19:40.14Industrialanyone here use a HUD? I wanna try some
19:40.33Funkeh`ok theres a player and a pet by the same njame in raid, can you make a macro to target the player and not the pet?
19:40.39kergothi used to use omegahud
19:40.39kebinusanI use metahud presently
19:40.47kergothbut i just switched to metahud
19:40.53kergothi like hte range indicator, among other things
19:40.57AntiarcThat's my concern is people using WoWAceUpdater
19:40.57kergothand the ToT
19:41.04AntiarcI don't want to go breaking their UI
19:41.12AntiarcBut it's not in the wowace SVN in any form yet
19:41.22*** join/#wowace Thrae (n=generalm@c-68-48-83-98.hsd1.md.comcast.net)
19:41.28MikmaTHRAE!
19:41.31AntiarcI'll just keep developing in my SVN I guess, and commit it to wowace when 2.0.x hits the live servers. *shrug*
19:41.36Industrialomegahud, where can i get that?
19:41.41kergoththen i'd say trunk it.  its not like an update will break it, they'll have to make a conscious effort to start using that new addon, and if it breaks at that point, it isnt on you
19:41.41Industrialmetahud seems nice
19:41.49AntiarcThat's true.
19:41.53*** join/#wowace Thrae (n=generalm@c-68-48-83-98.hsd1.md.comcast.net)
19:42.03AntiarcI'll add a readme that says "2.0.x only!"
19:42.06AntiarcOr something to that effect.
19:42.22kergoththere ya go
19:43.10Industrialtheres always a TOC file
19:43.14Industrialwith the version..
19:43.21AntiarcThat too, but I think that 20000 loads in Live.
19:43.26Funkeh`vhaarr: im wondering in common auras is it any way to make it broadcast although you have broadcast off in main bigwigs? the reason is id like to announce when people use buffs but not boss abilities
19:43.32kergothit does
19:43.45kergothhaving a ver of 20000 doesnt imply that it only works there, just that it works there
19:43.47Industrialkergoth: cant find omegahud
19:44.00kergothIndustrial, i'll find a url.. gimme a sec
19:44.02*** join/#wowace Noekoe (i=SiCk@h133011.upc-h.chello.nl)
19:44.03Industrialkay thx
19:44.16Noekoehi
19:44.20Noekoeget on quakenet ffs :)
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19:44.31IndustrialNoekoe: ?
19:44.39kergothhttp://kergoth.com/images/wow_050.jpg is what omegahud looks like
19:44.49Industrialweve been here for 1.5 years Noekoe
19:44.49ckknightNoekoe, what's the problem?
19:44.56Noekoeyour endusers are all on quakenet, open a suppert channel there :)
19:45.03ckknight<PROTECTED>
19:45.07TainThen the end users are in the wrong place.
19:45.09ckknightthey can come to freenode
19:45.13Noekoeanyway, i just seen the light since 2 days
19:45.16Noekoeand damn ace rocks :)
19:45.33Industrialkergoth: hm ill like metahud better i think.
19:45.39Noekoetell that to the 100.000 wow users on quakenet :)
19:45.42Industrialkergoth: is it better then DHUD? cause it looks like that
19:45.46Industrialbut DHUD was a disaster
19:45.57kergothIndustrial, yea, metahud looks like dhud but is more functional imo
19:46.05Industrialk
19:46.09Industrialtrying it now :D
19:46.15kergothomegahud isnt bad, but is less pretty and less feature rich
19:46.26ckknightNoekoe, I'm in quakenet
19:46.39FiskerCan someone ask for the keyvendor to get spawned on bloodmyst here? http://beta.worldofwarcraft.com/thread.html?topicId=1255532&sid=1&pageNo=3
19:46.45Noekoe:)
19:47.03Noekoeanyway i can just any noob question in here?
19:47.08Noekoeask*
19:47.09vax_whats a good lua editor? (syntax highlighting)
19:47.25AntiarcI use UltraEdit
19:47.29kergothgvim... but it isnt for the faint of heart
19:47.46ckknightNoekoe, basically.
19:48.02Noekoeok
19:48.38vax_hum, i ready something different the other day in the forums.... something with S..?
19:48.54vax_*read
19:51.23vhaarrFunkeh`: It always broadcasts buff usage.
19:51.37vhaarrFunkeh`: "Broadcast" simply toggles broadcasting to raid warning.
19:51.38Tekkubgee, not factoring in the trade recipes... Aldor looks more PvE focus and Scryer seems more PvP
19:51.41Tekkubhttp://www.wowwiki.com/Aldor_vs._Scryer
19:53.56vax_got it, http://scintilla.sourceforge.net/SciTEDownload.html :P
19:53.57CIA-1703antiarc * r17419 10Sanity2/ (14 files in 2 dirs): Sanity2: Initial commit of Sanity2 to WoWAce SVN.
19:54.26kergothAntiarc, so whats sanity2? :)
19:54.33ckknight<PROTECTED>
19:55.08AntiarcIt's an searchable/sortable/taggable inventory management mod
19:55.11Noekoeif you move your channel to quake you prolly get 500+ people (not that you would want that:))
19:55.17Arrowmasteri heard you can raise both aldor and scryer, anybody know if thats true?
19:55.23kergothfreenode is the definitive network for open source development
19:55.31Noekoebut it would be good for Ace distribution tho
19:55.31kergoth#lua is here, and the developers of lua drop by there regularly
19:55.34AntiarcThe original version was written because I was going crazy trying to run my guild bank
19:55.35kergothbs.
19:55.43AntiarcVersion 2 is Ace'd and TBC-compatible.
19:55.46*** join/#wowace gngsk| (n=gngsk@c-68-33-204-115.hsd1.md.comcast.net)
19:55.46Antiarchttp://www.wowace.com/forums/index.php?topic=3084.0
19:56.21Noekoebut i was juts fooling a bit man :)
19:56.29AntiarcAlthough my libs are failing on attempted checkout now. Hm.
19:56.34Noekoei find anything in IRC :)
19:56.55ckknightif we had 500 people in this room, I wouldn't like it anymore. I don't want to deal with that many people.
19:56.56AntiarcError: PROPFIND request failed on '/wowace/!svn/bln/17419'  - Error: No such revision 17419
19:57.04ckknightwe have a good number right now
19:57.26Noekoeckknight, coulnt agrea more :)
19:58.16kergoththe fact is, quakenet isnt a network whose focus is development, its a network whose focus is gaming.  in my opinion, freenode better fits the goals of this channel.
19:58.42ckknightI agree with kergoth
19:58.51ckknightthis is a development channel, not a support channel
19:58.53*** join/#wowace Tuller (n=chatzill@c-68-57-185-39.hsd1.va.comcast.net)
19:58.54ckknightprimarily, at least.
19:59.01ckknightif you want support, use the forums or what have you.
20:00.33AntiarcInteresting.
20:00.42AntiarcIt looks like svn.wowace.com is loadbalanced?
20:00.48ckknightyes
20:00.52AntiarcExcept I'm getting different revisions when I refresh.
20:01.08Antiarc17374, then refresh, 17419, refresh, 17374, etc.
20:01.19Antiarchttp://svn.wowace.com/wowace/branches/Ace2/TBC/Ace2/
20:01.25kergothprobably not all caught up
20:01.42kergothi wonder if the mirror maintainers have fixed the repo uuid to match dev. yet
20:02.19Antiarchttp://ace.agamemnon.net seems to be at 17347
20:04.20AntiarcWhich, I suspect, is why my lib updates are failing
20:05.06Noekoei just spam here if i need help :p
20:06.22kergothmjc, argh!
20:06.29kergothmjc, now it says its moving the partition and will take 18 hours
20:06.33kergothit didnt cancel depite my hitting cancel
20:07.03Nickenyfikenhmm should the sandbox work? cus now i cant commit to it. I have to play around there so i dont mess up the trunk on my first commit :-P
20:07.47kergothNickenyfiken, you are using dev. not svn. right?
20:07.52Nickenyfikenyup
20:08.08NickenyfikenError: MKACTIVITY of '/sandbox/!svn/act/d21859b0-51d8-624e-a75c-a244fe93406b': 400 Bad Request (http://dev.wowace.com)  
20:08.33AntiarcEye of the Storm is way more fun than it should be
20:08.38Thraedev externals point to svn to reduce load on dev. *goes back to lurking*
20:08.42kergothis it? i havent tried it yet
20:08.57AntiarcIt's an utter blast.
20:09.15*** join/#wowace nymbia (n=nymbia@70-58-14-189.hlrn.qwest.net)
20:09.15Iceroth_dev externals point to svn to allow those ppl without dev access to still use svn afaik
20:09.25AntiarcMy externals are set to svn
20:09.33Iceroth_but if you have dev access, just modify your hosts file to point svn -> dev
20:09.43Iceroth_because dev is always up to date
20:09.48Iceroth_while svn may not be
20:09.53nevcairielwhich level does eye of the storm start ? 61 ?
20:10.56AntiarcI'm 61, so I dunno
20:10.56nymbiakergoth: ping
20:11.38Nickenyfikenhmm hmm so what do i do?
20:11.44AntiarcBut if I have svn externals, then other people will fail checkouts when they try to check out from svn. since svn. is out of date...I think? I don't know.
20:12.15Iceroth_svn should not be out of sync normally
20:12.29Iceroth_so it works for most of the time :)
20:12.39nymbiaAntiarc:  yeah.  but they're supposed to be set to svn.
20:13.18AntiarcI'm confused, but if I understand right, it's out of synch right now, but that's not normal, correct?
20:13.24nymbiayup.
20:13.34AntiarcOk, so it'll eventually correct itself then.
20:13.57nymbiai'm suprised nobody's prodded 'em yet.  who's got the power to do that?
20:14.08Antiarc"Heroes of your stature should not waste their talents in Alterac Valley, Adryne"
20:14.14AntiarcHuh. I can't fight in AV because I'm 61?
20:14.33nymbiayeah, for now
20:14.52ckknightEye of the storm is 61-70
20:15.04ckknightAV is 51-60, 61-70 (but 61-70 may not be activated)
20:15.39Arrowmasterah... no 70 only eye of the storm?
20:15.48AntiarcEye of the Storm is poised to become my favorite BG very quickly.
20:16.10AntiarcIt's like the good elements of AB, WSG, and outdoor tower captures all rolled together.
20:16.19kergothnice
20:16.30DrDrei think arena is best
20:16.30AntiarcAnd I really don't even like AB or outdoor tower captures.
20:16.34AntiarcThe arena is a blast.
20:16.39DrDrei wanted a BG thats main objective was to kill ppl
20:16.46ckknightArrowmaster, no
20:16.56nymbia~seen kergoth
20:17.21purlkergoth is currently on #oe (11h 15m 18s) #wowace (11h 15m 18s) #elinux (11h 15m 18s). Has said a total of 45 messages. Is idling for 1m 2s, last said: 'nice'.
20:17.21ckknightnymbia, he's right here.
20:17.21DrDrehe just said nice >_>
20:17.21nymbiaoh lol
20:17.21DrDre15 seconds ago lol
20:17.28*** join/#wowace Nickenyfiken (n=chatzill@83.145.59.23)
20:17.37nymbiai pinged him a minute ago! kergoth, ping! ;p
20:18.09vhaarrusz: For gods sake, don't use language like "u" and "ur" for "you" and "your" in a readme.
20:19.01DrDre2 r 2 typ /mycmd 4 optns 4 my addn n ordr 2 gt all t3h f3trs
20:19.05DrDreu r 2*
20:19.17Nickenyfikenstupid sandbox :-P
20:19.22*** join/#wowace Parak (i=PROFI@user-10874ap.cable.mindspring.com)
20:19.23ckknightim in ur readme misspellin ur wurdz
20:19.31Nickenyfikengonna commit to trunk soon and destroy the whole svn ^^
20:19.59nymbiacould you only destroy part of it?  the other part's already destroyed
20:20.00DrDre>_>
20:20.20Nickenyfikenhehe ok
20:20.33CIA-1703rabbit * r17420 10BigWigs_ThaddiusArrows/Readme.txt: BigWigs_ThaddiusArrows: Fix retardspeak.
20:20.39nymbiarofl
20:20.55vhaarrsrsly
20:20.56vhaarr:P
20:20.58nymbiathat's one way to do it, vhaarr
20:21.01Nickenyfikencan someone try and commit something to the sandbox? i just want to know if there is a problem on my end or not
20:21.05Nickenyfikenhaha
20:21.24AntiarcIt's really embarrasing to get beat up by a moonkin.
20:21.26nymbiasandbox.. sure, one sec
20:22.56nymbiaer, what's the url for the sandbox again?
20:23.08Nickenyfikenhttp://dev.wowace.com/sandbox
20:23.52Nickenyfikenhmm i can't even browse it
20:25.02CIA-1703rabbit * r17421 10BigWigs_ThaddiusArrows/BigWigs_ThaddiusArrows.Lua: BigWigs_ThaddiusArrows: We don't use line-terminators in BWTA, please follow the code convention.
20:25.11Tekkubthere a way to get the mouses's current coods?
20:25.30vhaarrI don't believe there is, but you can get what frame it's over.
20:25.53Tekkubthat doesn't help :P
20:26.01AntiarcGetCursorPosition()
20:26.11ThraeTekkub: x,y = GetCursorPosition() is the current screen position irrelevant of which frame it's over.
20:26.12Antiarclocal x, y = GetCursorPosition();
20:26.35ckknightalso irrelevant to UIScale.
20:26.50vhaarr... I was just on wowwiki searching for such a function not a week ago. I must be blind.
20:27.15Industrialscaling is my new enemy
20:27.15Tekkubyea that's what I thought, it's not runnin the res I set
20:27.36*** join/#wowace PProvost (n=PProvost@pool-71-112-37-6.sttlwa.dsl-w.verizon.net)
20:27.45Tekkub960x768... I want 1280x1024
20:28.10vhaarrPProvost: Hey, I got someone saying the Warrior module for CG_Switcher isn't working, but I can verify that the Priest one does.
20:28.23nymbiaNickenyfiken: working for me.  http://dev.wowace.com/sandbox/trunk/nymbiaistestingsandbox/
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20:30.24kergothnymbia, pong
20:30.29AntiarcYour relative amount moved is (amount / UIParent:GetEffectiveScale())
20:30.58Tekkubnot using sca;e
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20:31.34kergothi still dont get how scale affects the coordinate system
20:31.36Nickenyfikennymbia: ok thanks, probably somthing im doing very wrong
20:31.38kergothis there a summary somewhere?
20:31.44Nickenyfikenno problem browsing in FF though
20:31.49nymbiakergoth: i hope none of my note changes were too objectionable ;)  also, why not merge instancenotes into cartographer itself?  it's kinda.. important if you use instancemaps
20:31.56NickenyfikenTortoise is not my friend :-P
20:32.22kergothnymbia: i didnt merge it because its like 400K just for the notes, but *shrug*
20:32.31kergothi havent reviewed the latest changes, will take a look
20:32.38kergothbeen busy, switching my workstation back to windows from linux
20:33.44nymbiakergoth: i understand.  but i'd say that if notes is a seperate addon, then the maps should be with it, instead of with the main package.  they need to go together, imo.
20:33.54kergothyea, thats a good point
20:35.16kergothnymbia, your changes look good
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20:36.18nymbiacool
20:36.54kergothfigured people would want to tweak things slightly, the notes being converted programmatically implies a certain amount of room for error in the data
20:36.58kergoth:)
20:37.10nymbiayeah
20:38.06kergothcant wait for ck to give us the click/dewdrop stuff
20:38.10kergoththen we can do a boss loot browser
20:38.26nymbiammm.. that'd be fun
20:38.37kergothhmm
20:38.42kergothdoesnt PT/mendy have some boss loot info?
20:38.44kergothwonder how extensive it is
20:39.12nymbiakergoth: not very, iirc. but we can always build on it.
20:39.37ckknightkergoth, I have to install TBC stuff.
20:39.45ckknightkergoth, got a temp comp
20:40.14kergothstarted looking into pinpoint vs cartographer... making pinpoint register notes in a cartographer module will be a royal pain, since the database formats are different, and its db stuff is in the core of pinpoint, not its modules.  course pinpoint works fine as is, its just managing its own points right now, so cant happily toggle them via cart
20:40.17kergothah
20:40.24vax_where can i see which args CHAT_MSG_SPELL_PERIODIC_CREATURE_DAMAGE provides? its not very detailed at wowwiki ~.~
20:40.35kergothvax_, check out the event browser in DevTools
20:40.57nymbiaoh, and speaking of instance maps.. ckknight, would you have objection to prefixing the new winged instances with their parent instance?  ie, instead of "The Blood Furnace" have it be "Hellfire Citadel - The Blood Furnace" or "HFC - The Blood Furnace"
20:41.08ckknightbasically, my plan was to write a brand new version of Pinpoint that uses Cartographer's notes system.
20:41.38ckknightnymbia, no, I wouldn't object to that, also, I want "World Map" at the top to change depending on the zone.
20:41.43ckknightso in Mulgore, it'll say Mulgore
20:41.45ckknightand such.
20:41.52kergothalso, i had a suggestion for instance browsing.. sort of..
20:41.57kergoththe list is gonna get really long
20:42.02ckknighttrue.
20:42.04kergothi was thinking maybe 3 dropdowns, but not like metamap
20:42.18kergothlike Continent, Zone, Instance (with None in the list)
20:42.29kergothand hte instance list is the instances in that zone
20:42.31kergothor somesuch
20:42.40kergothjust throwing ideas around
20:42.53ckknightkergoth, I was thinking of making Instances like another Continent.
20:43.07kergothbut that doenst alleviate the problem of the size of the list of instances
20:43.41kergothif you do it this way, then if you look at the world map at high level you'd see all the instances, or if you select one continent rather than a specific zone, you'd see the instance sin that continent
20:43.48kergothitd be sensitive to zoom level
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20:44.30ckknighthrm
20:44.58ckknightso instances would be part of the continent, like how zones are now.
20:45.08Zyphr?
20:45.38kergothsomething like that.  just a possibility, a different way of approaching it
20:45.42kergothgive it some thought
20:47.11ckknightmy TBC installer keeps messing up
20:47.35Tekkubha ha
20:47.45ckknightha ha?
20:47.57Tekkubyes
20:48.12Zyphr?
20:48.17Tekkub!
20:48.32ckknight^
20:48.38Zyphr=?
20:49.17*** part/#wowace caliban_ (n=caliban@c-67-182-6-192.hsd1.ca.comcast.net)
20:50.11DrDrelol i jus read an old exploit i doubt works anymore but u was able to replace a file in an mpq with a blank file and then u could understand oppisite faction
20:50.42axxokek
20:50.52CIA-1703nevcairiel 07TBC * r17422 10Bartender3/Bartender3/ (5 files): Bartender3: Options!
20:51.22Industrialis that decryptable? or even to be made understandable? this means that and that means that?
20:51.43nevcairielits not
20:51.46Industrialwe know kek and bur
20:51.47Industrialhm
20:51.48Industrialok
20:51.49nevcairielwords longer then 4 chars get randomized
20:52.11Industrialtheres macros that spell Y O U L O S E
20:52.21nevcairieland imho it should be encrypted on the server
20:53.00axxoits not afaik
20:53.26Industrialthen cant you like intercept the packet and send something else? :
20:53.48Industrialnot my area so i might be talking out of my ass
20:55.48axxohaven't tried it in ages, guess i should
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20:57.38Teomyrfunny thing is that those chat messages seem to be transmitted unencrypted and are obfuscated by the client
20:58.11AntiarcThat seems odd.
20:58.41DrDreit was dbc.mpq
20:58.58DrDrelanguagewords.dbc
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20:59.01*** mode/#wowace [+o ckknight_] by ChanServ
21:00.34FiskerDrDre that was fixed
21:00.40DrDrei said i doubt it works anymore :P
21:01.04Fiskeronly way now(and really stupid) is that it's send unencrypted
21:01.52Fiskerif they wanted to save processing power on the servers they could probably make the clients encrypt it and then only accept acceptable encrypted so you just can't disable the encryption
21:03.31CIA-1703nevcairiel 07TBC * r17423 10Bartender3/Bartender3/ (Bartender3_BarClass.lua Options.lua): Bartender3: ability to toggle the keyring button
21:03.43*** join/#wowace Parakie (i=PROFI@user-10874ap.cable.mindspring.com)
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21:06.06Nickenyfikengaah im getting crazy, i can't commit nor browse any wowace svn with tortoise, working find in web browsers though
21:06.08nevcairielMikma: boo! check the options please
21:06.09Nickenyfikenany idea?
21:07.18*** join/#wowace ckknight (n=ckknight@rrcs-74-62-251-185.west.biz.rr.com)
21:07.18*** mode/#wowace [+o ckknight] by ChanServ
21:09.09nevcairielIf anyone is interested, BT3 can basicly do most of the stuff BT2 did now
21:09.12IndustrialNickenyfiken: yeah wait more for the data to come
21:09.32caliban32hallo : ] anyone have any experience with setting up scroll frames through the lua/CreateFrame commands? wowwiki doesn't have a ton of documentation
21:12.16*** join/#wowace Thrae (n=generalm@c-68-48-83-98.hsd1.md.comcast.net)
21:12.28Nickenyfikenlooks like i have this problem http://tortoisesvn.net/node/87
21:12.56nevcairieldo you use a proxy?
21:12.56*** join/#wowace MentalPower (i=chatzill@host-70-45-82-92.onelinkpr.net)
21:13.27Nickenyfikennope, but my stupid ISP have a stupid firewall, they even throttle bittorrent traffic :-/
21:13.29Nickenyfikenretards
21:13.42vhaarrtried encrypting it?
21:13.51vax_how can i check how many stacks of a debuff a target has? (e.g. sunder armor, ignite, etc..)
21:14.12Nickenyfikenyup, encryption on in utorrent, its still throttled
21:14.43Nickenyfikendon't know how they do it
21:14.49vhaarrvax_: Have you read the docs for UnitDebuff?
21:15.57Nickenyfikenbut i can browse the svns using firefox but not tortoise hmm
21:16.48nevcairieli have that from university, i can browse fine but not checkout
21:16.48nevcairieli get the 400 as well
21:16.48ckknightkergoth, regarding the notes, can you think of any more overrides right now rather than Dewdrop, Tooltip, and OnClick?
21:16.48Nickenyfikenthat sucks
21:16.48*** join/#wowace amoros (i=amoros@147.46.40.190)
21:16.48ckknightalso, I'm contemplating changing the Tooltip to use Tablet instead of GameTooltip
21:16.51Nickenyfikenim on university too
21:17.07vax_vhaarr: of course ;)
21:17.29vhaarrvax_: Then you're even more blind than I am, because it's pretty clear from the docs how to get the number of applications.
21:17.33Tekkub<PROTECTED>
21:17.38Nickenyfikenckknight: can a line in a tablet popup another tablet as tooltip?
21:17.59ckknightmmm... not now
21:18.16ckknightand that'd be complicated to add in
21:18.31Nickenyfikenok, not a gametooltip either?
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21:19.09vhaarrAnyone tried Sam & Max: Culture Shock yet?
21:19.14vax_vhaarr: saw the -> ;) <-?
21:19.36*** join/#wowace Amadeo (n=amadeo@c-69-244-75-102.hsd1.md.comcast.net)
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21:21.59TekkubIndustrial, is the button code in Prat Buttons yours or theirs?
21:23.25AmadeoI love TBC...started with awful gear...about 120 spell damage and 4000 HP
21:23.39AmadeoNow I have 325 spell damage and 5020 HP! and the gear I have sucks now too!
21:24.03FiskerI don't love it
21:24.12FiskerI gotta get the shaft from both the devs and the players
21:24.15Fiskeri dislike it
21:24.43Amadeowhy?
21:25.00ckknightAn error was detected while verifying the contents of the file "C:\Program Files\Burning Crusade Closed Beta\Data\common.MPQ". There may be a problem with your system, or with the drive at C:\. You can attempt to install again.  If this problem persists, please contact Blizzard Technical Support.
21:25.04TainDamn them!  Shafting you with the ability to get better gear!
21:25.05ckknightthis was during the install
21:25.11ckknightanyone have any thoughts?
21:25.21KalamadiLess C'Thun hax
21:25.27Fiskergetting the shaft sux :(
21:25.29AmadeoTain: Yeah, I don't know why anyone complains about not having to organize 40 man raids
21:26.41*** join/#wowace Antiar1 (n=Chris@ip68-2-219-112.ph.ph.cox.net)
21:26.57Fiskerit'll probably affect rogues in a negative way
21:27.11AmadeoHow? Rogues have already gotten amazing stuff
21:27.20Fiskernot really
21:27.24AmadeoYou got a free 41 point talent
21:27.29nymbiackknight: i think a friend of mine had a similar problem.. he ended up needed to reinstall vanilla
21:27.31AmadeoI think you're too pessimistic :)
21:27.34*** part/#wowace caliban32 (n=Caliban@c-67-182-6-192.hsd1.ca.comcast.net)
21:27.35vax_i'm trying to learn from another addon right now. but i really dont get where GetIgniteStacksOnTarget() is defined -> dev.doomi.net/Ignition.lua
21:27.40Nickenyfikenso, i can browse svn.sourceforge.net but not http://dev.wowace.com/, isnt that kinda odd?
21:27.40Fiskerit sucked as a 41 point talent
21:27.46Fiskerinfact every 41 point talent sucks
21:27.46Antiar1<--- Rogue, not terribly happy with the state of roguedom
21:27.48ckknightnymbia, but I don't have my install CDs :-(
21:27.58Fiskerand there is no reason for any of getting them
21:28.06Antiar1Mutilate is good for grinding. The CP gen is nice.
21:28.07Fiskeri'm going Adrenaline Rush/Seal Fate probably
21:28.11TainWe'll have to see what happens with gear in the end.
21:28.12ckknightanybody want to zip up their TBC and let me download it?
21:28.18AmadeoIf you don't like Rogues, you should try Warriors out :P
21:28.19Antiar1But yeah, I'm going to end up as SF/AR as well, likely.
21:28.28FiskerMutilate gets crippled with endgame gear scaling down
21:28.45ckknightNickenyfiken, browse svn.wowace.com instead
21:28.58TainThe problem is a small percentage of Rogues saw themselves get slightly marginalized by Warriors who started matching their DPS with top Naxx/etc. gear.
21:29.01Fiskerand mages apparently assumed our role as best dps class
21:29.08KalamadiAntiar: I got killed in <1.5s by a rogue with dual Servo Arms
21:29.25TainRogues vs Mages is apples to oranges.
21:29.45AntiarcI've been killed by every class thus far - including druids - stupidly quickly, with all sorts of gear :P
21:30.00FiskerWe're supposed to be the best dps class in the game
21:30.03Nickenyfikenckknight: same problem
21:30.05*** join/#wowace mirco (n=moonblad@0x3e42d166.adsl.cybercity.dk)
21:30.06Fiskerthat's why we got no utility whatsoever
21:30.15AmadeoYou are the best melee DPS class in the game
21:30.21ckknightmy WoW dir was copied from my other computer
21:30.23ckknightthus the possible problem.
21:30.27FiskerWhat does that matter?
21:30.28mircoIs this an api script channel?
21:30.29AntiarcHahahahah
21:30.34TainOF course it matters.
21:30.34AntiarcFury warriors > us, at least in live.
21:30.38KalamadiI think the paladin changes are pretty crappy, all in all.
21:30.42AntiarcWe'll see how it pans out in raids with the rage change
21:30.45FiskerI'd rather bring a mage which can also conjure up food, portals, and buff mana users
21:30.47nymbiackknight: yeah.  maybe run a repair.exe on your vanilla directory?
21:30.54AmadeoAntiarc: That's just Execute skewing numbers
21:30.55ckknightnymbia, lemme try
21:30.56TainNo, Fury Warriors with the top weapons available in Live match top Rogues.
21:31.00FiskerI can dps, then dps, then some more dps, and then some dps
21:31.02mircoArgh. IS IT! :P
21:31.18TainAnyone can outdamage Rogues in specific cicumstaces.
21:31.30AntiarcTain: We have a fury warrior that raids with us with gear comparable to the top rogues who blows the rogues away for damage.
21:31.31KalamadiI can outdamage Rogues @ Nef 20%
21:31.43Amadeois it comparable, or is it better?
21:31.48AntiarcWe're also Alliance and he has a Fetish of the Sand Reaver, so he can go crazy and not pull aggro so much.
21:31.49KalamadiWarriors generate 10% more threat
21:32.02Kalamadi(In berserker stance)
21:32.14mircoCould someone please tell if this channel is for API scripting?
21:32.15Antiarc10% more in defensive, you mean?
21:32.18KalamadiNo.
21:32.24KalamadiRogues have a -20% melee threat
21:32.24Antiarc10% more compared to rogues?
21:32.33Fiskerwarriors generated -20% less threat
21:32.41AmadeoWell you won't have to worry much
21:32.42KalamadiWarriors have -10% in berserker stance, or so I've read
21:32.43Fiskerin berserker
21:32.50Amadeosince Rage has been nurfed
21:32.50Amadeoer
21:32.50Amadeonerfed...lol
21:32.50ckknightmirco, yes it is.
21:32.57KalamadiFisker: It's 20%?
21:33.00AntiarcI'm pretty sure that wars and rogues have the same threat reduction  outside of defensive stance.
21:33.05mircoAha!!!. So relieved.
21:33.09ckknightmirco, :-)
21:33.15cryogenwarriors generate 20% less in both berserker and battle stance, rogues get this by default
21:33.17TainOf course Rogues have to work harder at dps than Warriors.  So a lazy Rogue is easy to spot.
21:33.27Fiskercryogen we got 29% less now
21:33.36cryogenim talking 1.12
21:34.03Fiskeryeah and that's -29% for rogues now
21:34.28cryogenso casters get theirs reduced, melee gets theirs increased
21:34.30cryogen.. logical :)
21:34.37TainAs well it should be.
21:34.53TainNo one likes casters.
21:35.06cryogenannnnnnyway, im sure there is someone who would consider themselves an expert at patterns lurking in here
21:35.09Fiskerexcept blizzard
21:35.17Fiskerwhich are the most important people who has to care
21:35.20ckknightcryogen, I'm pretty good
21:35.20Kalamadi*cough*warlocks*cough*
21:35.35cryogenso i need one of those experts to whip me up one to match foo(bar, bar, $variable[,$variable2)]);
21:35.48ckknightwhat do you mean?
21:35.53*** join/#wowace Vanish (n=vanish@12-216-131-94.client.mchsi.com)
21:35.59nevcairielhow would i do a macro that targets me and casts on me?
21:36.05nevcairielin bc
21:36.12Kalamadi<PROTECTED>
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21:36.16KalamadiHuh. That was new.
21:36.18ckknight<PROTECTED>
21:36.24cryogenim trying to do a s/// expression, and i want to turn foo(bar, wibble, $something_variable)) into something else
21:36.24ckknightnevcairiel, ^---
21:36.31ckknightcasts Sexy Party on yourself.
21:37.15cryogeni did that with: fixed_bit(\(\S\+\))\(\S\+\));
21:37.17ckknightstring.gsub(text, "foo%(bar, wibble, (.+)%)", "something else %1")
21:37.22cryogen(excuse the escaping, its in vim..)
21:38.00cryogenckknight: right, that would do the first case
21:38.06cryogeni want to expand it to be able to cope with this:
21:38.14Kalamadinevcairiel: Latest BT3 looks promising :D How goes the progression on setting an arbitrary number of buttons per bar?
21:38.15AntiarcThe good news, at least for PVP, is that a trinked poisoned Imp KS Find Weakness cold blood double crit mutilate hits for 2k on cloth.
21:38.20Antiarc:(
21:38.40cryogenfoo(bar, wibble, lala(x, y, z)); which turns that into: foo(bar, wibble, x, y, z);
21:39.08Fiskerthey made cold blood crit both mutilates now?
21:39.18ckknightstring.gsub(text, "foo%(bar, wibble, lala%((.-)%)%)", "foo(bar, wibble, %1)")
21:39.26ckknightprobably.
21:39.29cryogenckknight: that would cover both cases?
21:39.31AntiarcNo, just if you happen to crit the offhand, too
21:40.13wereHamsteris anyone working on porting cyCircled to TBC?
21:40.13ckknightcryogen,I don't know which cases you're talking about.
21:40.13AntiarcBut CB bumps my double crit chance to 24% rather than 4%.
21:40.13cryogenlet me stop with the foo and show some real examples then :)
21:40.26cryogen<PROTECTED>
21:40.30cryogenis the latter case
21:40.40ckknightwhat's the former case?
21:40.42cryogenreply_user(service, client, "Unknown command."); is the former
21:40.49ckknightokay
21:41.05ckknightand you want to use lua and whatnot?
21:41.22Mikmanevcairiel: what's there to check? :)
21:41.25cryogennah, im trying to do an advanced find and replace in some code
21:41.31cryogenso i figured a regex could do it
21:41.51ckknightshouldn't've said patterns, then
21:41.54ckknightshould've said regex
21:41.58cryogenwell it is a pattern match :)
21:42.08cryogeni can worry about the regex part
21:42.13cryogenim just a little weak on the pattern part
21:42.16nevcairielMikma: try them out if all work
21:42.45nevcairielMikma: anyway, its in a state now where i am happy to use it again :) just needs keybindings
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21:43.11Mikmanevcairiel: roger, will check it asap
21:43.26VanishAnyone else having problems with SVN?
21:43.27Kalamadinevcairiel: I was testing it out, most features appear to be locked
21:43.39AntiarcI am, Vanish
21:43.44AntiarcRevisions out of synch or something.
21:43.51nevcairielKalamadi: if you are in combat, its locked
21:43.54wereHamstersairen forgot to update svn:externals for the TBC branch of cyCirclet
21:43.58Kalamadinevcairiel: I wasn't in combat.
21:44.01cryogenckknight: er, crap, my exmples were wrong
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21:44.03Vanishk. I wondered.
21:44.06cryogen<PROTECTED>
21:44.09cryogenis the first case
21:44.18Mikmanevcairiel: i've got a screenie for you!
21:44.25cryogenreply_user(service, client, _L(service, client, msg->help_long), some, other, crap); is the second
21:44.43Fiskeraww man
21:44.55Fiskermy eviscerate doesn't have a listing of 1100-1337 damage anymore
21:44.57Kalamadinevcairiel: Of course, this would be much easier if I didn't get 5 seconds of playtime every 5 minutes on the PTR
21:45.04nevcairielhaha
21:45.05cryogenthe second would translate to: reply_user(service, client, msg->help_long, some, other, crap);
21:45.09nevcairielget beta :)
21:45.17KalamadiI'm not a dev of any manner :/
21:45.41nevcairielive actually no idea if everything works on the PTR as well
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21:46.19Mikmanevcairiel: diu dau
21:46.19KalamadiI can't test the petbar, but I'll keep dabbling around. What's the status of setting an arbitrary number of buttons per bar?
21:46.40nevcairielyou cant
21:46.44KalamadiEver?
21:46.46nevcairielMikma: now where is that screenshot
21:46.50nevcairielnow
21:46.56nevcairielor yet, even
21:46.57Mikmanevcairiel: http://wow.reaktio.net/BT3DL.jpg
21:47.11Kalamadinevcairiel: Okay, then.
21:47.27wereHamsterany ETA when teh svn server will be usable again?
21:47.29Tekkuberf
21:47.34Tekkubtoo much lag today
21:47.51nevcairieloh right, i wanted to get DreamLayout
21:47.55Silviu-Mikma 8 fps bad :P
21:47.58VanishHiya Tek. LTNS
21:48.06Kalamadinevcairiel: Being able to set the number of buttons per bar will finally allow me to forget FB2 :D
21:48.14MikmaSilviu-: yes that's my normal fps
21:48.27Silviu-What video card ?
21:48.36*** join/#wowace [nd] (n=nd@h062040167062.gun.cm.kabsi.at)
21:49.52MikmaSilviu-: read the specs of iBook 12" and you know
21:50.11VanishOuch. That's an old Mac, Mikma
21:50.23MikmaVanish: was brand new when i bought it :)
21:50.26nevcairielMikma: if bag bar is hidden, it still creates frames
21:50.37Mikmaso that means i have used it over 2 years soon
21:50.54Mikmanevcairiel: neat. got a nice event for me then?
21:50.58VanishHas it only been 2 years? I thought it was closer to 3.5
21:51.18nevcairielMikma: that was after login
21:51.38Mikmanevcairiel: yeah but you got some nice event for me to capture when bags are hidden? lol ;)
21:51.50nevcairielthey arent shown in the first place :D
21:52.00VanishMikma: ATI Mobility Radeon 9200 AGP 4x, 32MB
21:52.22mircoI dont get it... Why do i have to use xml files... whats its purpose?
21:52.28ckknightyou don't.
21:52.32Mikmayeah but i need to find a good way of detecting is the bar hidden or not
21:52.36Mikmanevcairiel: that was for you
21:52.47mircoHmm.. what is it for?
21:53.07ckknightwell, XML is a lot like violence. If it's not working properly, just use more.
21:53.40nevcairiellol
21:53.49mircoHeh. thought it was for the graphics.
21:53.59ckknightyou can make frames with XML and such
21:54.03CIA-1703mikma * r17424 10/branches/Bartender3_Dreamlayout/Dreamlayout.lua: Bartender3_Dreamlayout: Buffs are now working too
21:54.05ckknightbut, you can also make em in lua
21:54.16ckknighttypically the Ace community has leaned towards a pure lua scheme.
21:54.20ckknightI know I do.
21:54.25mircoI like that,,
21:54.33ckknightmakes things cleaner, imho
21:54.37NimbalIt's a relict from the times when creating frames wasn't possible in pure Lua.
21:54.45ckknightpretty much
21:54.51ckknight1.10 included CreateFrame
21:54.57Nargiddleyis it possible to create a virtual frame in lua, thats the only thing i have in xml
21:55.05mircoGoody then.. Why do so many addons use erm then? P
21:55.13ckknightno, Nargiddley
21:55.14NimbalI still use it to provide templates for CreateFrame, nothing more.
21:55.17ckknightgranted, it's not needed because we have for loops.
21:55.44Nargiddleyjust got one template to pass to the SecureRaidGroupHeader
21:56.05mircoWhy for loops`?.. to make it stay up?..
21:56.17Mikmanevcairiel: so what's a good way with the bags then?
21:56.18ckknightmirco, to create multiple frames...
21:56.33Nargiddleyonly thing in it is an OnLoad which calls a function to actually create the frame, was hoping I could get rid of the xml
21:56.42Mikmanevcairiel: i don't want to make any schedules or so to check the backgrounds
21:57.23mircoMultiple frames.. First i gotta understand what a frame is :P.. ipol we just placed some finished art..
21:57.33yacoobhah
21:57.36yacoobthe diversion is done
21:57.40ckknightmirco, a frame is a graphical object in WoW-space.
21:57.46yacoobmy girlfriend *tries* to heal in AQ20 with her new mods
21:58.01yacoobobviously, due to old habits, she fails and there's much wipage :)
21:58.04mircockknight can i take you into a private chat for a second?
21:58.42mircoHave so many questions...
21:58.47*** part/#wowace [nd] (n=nd@h062040167062.gun.cm.kabsi.at)
21:59.06ckknightnah, I'm watching The Office
21:59.26mircoBut you aswering questions anyway :P
21:59.45nevcairielMikma: i can send a event when something is hidden, but you need to check onload
21:59.49ckknightyes, because it's a cheerful and open environment
22:00.06mircoAgh. darn. and me questioning you aint :P
22:00.39Mikmanevcairiel: well event would be nice since then i could just watch the event and have the backgrounds toggle
22:00.49TainLook at it this way, any questions you have are chances for other people to learn answers as well.
22:00.58Mikmanevcairiel: just like i do with others now, they are all watching events and acting with them
22:01.03TainDoing it in private is selfish!  Depriving everyone else of potential wisdom.
22:01.04mircoAha. i like that :)
22:01.29Mikmanevcairiel: BARTENDER3_BAGS_STATUS ?
22:01.40TainPlus you never know when a fight will break out over an answer, and that's always fun.
22:01.49Industrial\o/
22:01.50Mikmajust make that event fire in some kind of way that i can register it or so
22:02.14nevcairielwhat happens if i hide a bar?
22:02.24mircoAnyway hi all.. im a noob at api scripting. Used to script in pol who is a perl like scripting environment.
22:02.34Mikmanevcairiel: just make the event fire everytime you either hide/show the bagbar.
22:02.43Mikmanevcairiel: i'll make a check :IsVisible() for the event
22:02.55Mikmanevcairiel: also have it fire at login
22:03.12*** join/#wowace Cheads (i=chead@0x57316078.virnxx18.adsl-dhcp.tele.dk)
22:03.28ckknightMikma, user-triggered events should never, ever be CONSTANT_CASE
22:03.37nevcairielYou could setparent the BT3 Frame, so it would hide when the frame hides
22:03.51ckknightmirco, lua's different from perl. Much cleaner, imho
22:04.05NimbalHm... little problem there... what's better? Having about a 100 OnUpdate'
22:04.08Mikmanevcairiel: oh, that might work actually with the bagbar...
22:04.10mircoYeah.. heard before
22:04.10Kalamadinevcairiel: bar2 options are locked, it seems
22:04.11NimbalDamn Return
22:04.12Mikmanevcairiel: what's the barname of it?
22:04.17ckknightNimbal, go on.
22:04.31nevcairielKalamadi: yeah bar2 is disabled, i didnt write the enabling code yet
22:04.39NimbalHm... little problem there... what's better? Having about a 100 OnUpdate's or one OnUpdate with a for-loop over 100 iterations?
22:04.40mircoI made a hello world script to get started.. Got some questions
22:04.44Kalamadinevcairiel: Okay.
22:04.57nevcairielMikma: BT3BAGS iirc
22:04.58ckknightmirco, don't ask to ask, just ask.
22:05.03Mikmanevcairiel: danke
22:05.08ckknightNimbal, for loop, by far.
22:05.37ckknightNimbal, if you use AceEvent to handle your updating, though, you point is moot.
22:05.41ckknightyour*
22:05.58*** join/#wowace Teomyr (i=user@p54A35F18.dip.t-dialin.net)
22:05.59mircoWell i have this xml file looks like thats where i register events right?
22:06.21mirco</OnLoad> forexample
22:06.22ckknightmirco, go to the wowace website, look for the WelcomeHome tutorial. Read it.
22:07.01mircoYeah im here to fast i guess
22:07.08nevcairielMikma: but i should fire an event when anything changes, right now the dreamlayout backgrounds stays when i hide the frame from the options
22:07.15CIA-1703borohir * r17425 10FuBar_TradeTrackerFu/: Created directory FuBar_TradeTrackerFu
22:07.51Mikmanevcairiel: yeah. that's why the events would rock
22:08.03mircoLooking now
22:08.08nevcairielwhat information do you need with the event?
22:08.15Mikmanevcairiel: DL ain't planned to be used with hidden bars atm :) it's just meant to set the layout for all buttons it can
22:08.23ckknightnevcairiel, make sure to not use CONSTANT_CASE for your event.
22:08.34nevcairielckknight: i am not mikma :)
22:08.35ckknightnevcairiel, use Bartender3_MyEventName
22:08.36ckknightor what have you.
22:08.43ckknightokay.
22:09.04KalamadiMikma: I see you wrote a layout module for BT2 for the n52; what does that entail?
22:09.15vhaarrCamelCase ftw.
22:09.23MikmaKalamadi: it's a layout Tekkub requested for N52
22:09.30ckknightI had thought of originally converting all Blizzard events to PascalCase when writing AceEvent-2.0 to make it cleaner, but it seemed like it could create inconsistencies down the line, plus it may have been not as fast.
22:09.40Tekkub^^^
22:09.48KalamadiI use the n52 D:
22:10.08*** join/#wowace wolfleaf[backsta (n=afrocree@bas11-ottawa23-1096658294.dsl.bell.ca)
22:11.15IndustrialCamelToe errr Case ftw
22:12.47KalamadiTekkub: Wanna see my actionbars with FB + n52? D:
22:12.50Industrialmirco crocop
22:12.54Industrialgood MMA fighter :P
22:13.21Tekkub*shrug*
22:13.46wereHamsterI just saw that changing http://svn.wowace.com to http://dev.wowace.com in the svn:externals property solved my problems..
22:14.13ckknightdon't do that, wereHamster
22:14.13wereHamsteris http://svn.wowace.com still allowed to use?
22:14.39KalamadiTekkub: http://68.202.83.244/Interface.png
22:14.50nevcairielsvn. is supposed to be used for externals
22:14.57Mikmanevcairiel: ain't BT3BAGS
22:15.18wereHamsterbut svn doesn't work, and dev works..
22:15.18nevcairielBT3BarBAGS then
22:15.19Industrialhttp://video.google.com/videoplay?docid=-8831714570868814239&q=cro+cop
22:15.58Mikmanevcairiel: that's it
22:16.33Tekkub:P
22:16.55KalamadiTekkub: What do you think?
22:17.01ag`Tem: May I ask where there's any information about the shift modifier key bug? Like how you know it's known and getting fixed next patch?
22:17.07TekkubI think you need to not post huge ass files
22:17.13TekkubI've gotten an inch of it
22:17.19Kalamadi>_<
22:17.29KalamadiBut I love PNG!
22:17.33KalamadiI blame my connection.
22:20.18vhaarrpngcrush?
22:20.43mircoWhat are the ace 2 libs. A collection of functions?
22:20.57Kalamadivhaarr: I guess I'll try that
22:21.11vhaarrmirco: http://www.wowace.com/wiki/Ace2
22:21.17ckknightmirco, a library is a collection of functions and such, but also data can be stored in it, which those functions react to.
22:21.19vhaarr"Ace2 is a collection of libraries intended to: improve modularity, improve performance, and simplify the addon and library creation process."
22:22.01ckknightessentially, a library is a namespace that contains functions and data.
22:22.04mircoBut.. if i do a mod with those libraryes people who wants to use my mod will need em too right?
22:22.17ckknightyou include them in your mod.
22:22.19vax_why isnt this working: for mob, spell in string.gfind(arg1, AURAADDEDOTHERHARMFUL) do self:Print(mob .. " -> " .. spell); end
22:22.35vax_arg1 is set and correct, so is the pattern ~.~
22:22.41mircoAha. like include files then. Nice
22:22.46ckknightvax_, because that's not how the pattern works.
22:22.48ckknightuse Deformat.
22:22.57ckknightsorta, mirco.
22:23.18ckknightsame kind of idea, more akin to shared libraries, though.
22:23.27ckknightlike DLL's or .so's
22:23.31CIA-1703takadi * r17426 10Henge/ (. Henge.toc Modules/RageHenge/RageHenge.toc): Henge: Fixed the externals, added missing libs to toc file.
22:23.51Kirkburn"Ace2 is about to enter gold status" ... when? :)
22:24.10ckknightmmm... never.
22:24.23*** join/#wowace cncfanatics (n=cncfanat@21.77-200-80.adsl-dyn.isp.belgacom.be)
22:24.34ckknightwe're in the bugfixing mode, though.
22:24.48ckknightand since WoW is a moving target, Ace2 can never be "done"
22:25.01ckknightthat's why we need AceHook-2.1 to be made.
22:25.19VanishSO make it, CK. Who better than you? ;)
22:25.34ckknightmake what, Vanish?
22:25.36AmadeoTom Cruise
22:25.49VanishAceHook-2.1
22:25.55CIA-1703devla * r17427 10InFlight/InFlight.lua:
22:25.55CIA-17InFlight:
22:25.55CIA-17- Added WoW 1.12 and 2.0 compatibility for math.mod
22:26.00ckknightVanish, I already made it.
22:26.05KirkburnThose Action Blocked errors that Bugsack so loves - can they ever be prevented, or is that just a 'fact of life' with the combat restrictions?
22:26.07nevcairielhow can i cast two spells in a macro, where the first doesnt cause global cooldown ? as i understand, thats possible, but it doesnt work for me
22:26.15cncfanaticsyo all
22:26.23ckknightKirkburn, they're supposed to never occur.
22:26.26VanishBut you just said tha't why yu need it made... Well I was just teasing at any rate. :P
22:26.42ckknightI meant needed.
22:26.43ckknightwhatever.
22:27.01Mikmanevcairiel: yo, gimme the events :P
22:27.40Mikmanevcairiel: and. remove the normaltexture of bags :P
22:27.55CIA-1703borohir * r17428 10FuBar_TradeTrackerFu/ (47 files in 23 dirs): FuBar_TradeTrackerFu first commit. Ver 1.0.1
22:28.01VanishWell, I mostly jus came in here today to thank you for Ace2 and FuBar 2, CK. I left WoW for 6 months or so. (You were just starting FuBar2 then). THey are simply AWESOME and hugely useful, man.
22:28.16ckknight:-)
22:28.22ckknightyou're welcome
22:28.43yacoobhehe...
22:28.44yacoob"
22:28.47Kirkburnckknight, what causes them then?
22:28.52yacoob"why heals are not scaling down?!?"
22:28.54ckknightKirkburn, improper hooking.
22:28.56yacoobsomeone lost her clickheal
22:28.56*** join/#wowace Nimbal_ (n=Nimbal@p5488DB52.dip.t-dialin.net)
22:28.59vhaarr~seen borohir
22:29.21purlvhaarr: i haven't seen 'borohir'
22:29.21yacoob(btw, is there something for clique to scale down heals?)
22:29.22KalamadiNo.
22:29.22VanishNow I just need to figure out how to get Prat to do everything my other Chat mods do. I'll be happy as a clam
22:29.23KirkburnIt blames Ace2, but is it due to an addon?
22:29.23vax_ckknight: after some research i think i got what u mean, <3 babblelib
22:29.27ckknightKirkburn, yes.
22:29.30ckknightVanish, also try out Cartographer
22:29.43KirkburnAh, okay :) I might try testing to see what's causing it
22:29.48ckknightKirkburn, are you sure you are using the Ace2 TBC branch?
22:29.56KirkburnYup
22:30.09KirkburnAnd I've been deleting all Ace libs from downloads
22:30.31KirkburnI also can't get Prat to work at all, but that's another matter
22:30.43VanishWell, I did, CK, but ummm I didn't lik eit as well as MetaMap. The instance maps were bigger than the map panel, and the coords were on top of WoW coords so difficult to read, etc. I intend to try again this weekend when I actuall yhave time to work with it
22:30.52CIA-1703borohir * r17429 10FuBar_TradeTrackerFu/TBC/ (6 files): FuBar_TradeTrackerFu added TBC version.
22:32.19ckknightVanish, WoW coords don't exist normally.
22:32.23ckknightthe instance map bug has been fixed.
22:32.35ckknightit's still in development, so you know
22:33.57VanishYeah, I gathered that. I saw a note that the instance bug was fixed on the version I downloaded, but it wasn't. I'll try it again today.
22:34.15VanishThere were definitely two sets of coords at the bottom of the map window.
22:34.55*** join/#wowace Caboose[FH] (n=Caboose9@cpe-66-8-166-76.hawaii.res.rr.com)
22:37.36vax_humm.. isnt there a "cleaner" way to check if an ignite is rolling. i dont like this string matching... dirrrty
22:38.05KirkburnVanish, use LocationFu?
22:38.18VanishAhh, yes I do
22:38.21KirkburnThat puts co-ords down there :)
22:38.33KirkburnYou can switch it off =)
22:38.36VanishWell that explains it then
22:38.43Vanishtyvm, Kirk
22:39.10VanishNow if I cold just get SVN to updae to grab the latest version of Cartographer...
22:39.13KirkburnAlso I think the LocFu map overlay thing interferes with the Cart. one :) No problemo, Vanish
22:39.29Mikmanevcairiel: well, frame:SetParent(dock) and frame:SetFrameLevel(0) did the trick. now i don't have to do a stupid checks for them :)
22:40.19VanishSay, I was reading in the forums last night that the new SimpleMiniMap could line the icons on a stright side if the square skin was used. I can't make it do that. Does Squeenix do it?
22:43.59nevcairielbah, ive clicked through the full 2.0 changes thread, and i couldnt figure out howto do my macro
22:44.54mjcsomeone wanted me an hour or two ago ?
22:48.10cncfanaticsbah, FB2 code is getting unmaintainable
22:48.19cncfanaticsi'm spending more time tracking bugs then coding :/
22:48.25cncfanaticsanyone got maintaining tips ? :/
22:48.41CIA-1703mikma * r17430 10/branches/Bartender3_Dreamlayout/Dreamlayout.lua: Bartender3_Dreamlayout: SetParents and SetFrameStratas. happy happy.
22:48.59Mikmanevcairiel: check that out :)
22:49.05KirkburnMikma, what exactly does Dreamlayout change?
22:49.08VanishI wish Bartender offered all of Bongos' features
22:49.26kergothi wish bongos didnt take up 3 megs of ram
22:49.26kergothheh
22:49.26cncfanaticsthen use bongo's ? Vanish
22:49.28MikmaKirkburn: http://wow.reaktio.net/BT3DL.jpg
22:49.33Mikmakergoth: lol <3
22:49.41cncfanatics3 megs ? thats not a lot for actionbars -.-
22:49.43yacoobkergoth, surely they don't...
22:49.45VanishI do use Bongos, cnc ;P
22:49.57kergothlast time i checked, bongos was 3 megs.
22:50.03kergothmaybe its improved
22:50.03yacooblemme grep
22:50.12cncfanaticslemme check FB2, if u find 3 megs a lot i'm gonna have problems :p
22:50.23VanishI don't mind the 3 MB for the features it gives me.
22:50.29Mikmaso now Dreamlayout supports Bartender3's 120 actionbuttons, ShapeshiftButton1-10, PetActionButton1-10, BagButtons, and all Buff-icons
22:50.34Mikmaas you can see in the picture
22:50.49yacoobum... ~600KB here :)
22:50.59VanishIs BT3 TBC only? I can't remember
22:51.03KirkburnYes
22:51.13cncfanaticsMikma, is stancechanging buttons set up with BT3 ?
22:51.24yacoobbut basically it's not TBC, it's wow2.0, right? :)
22:51.24KirkburnMikma, how can I get dreamlayout?
22:51.25Mikmacncfanatics: yes, nevcairiel did magics
22:51.42cncfanaticsmind if I base my code on urs ?
22:51.43MikmaKirkburn: svn co http://svn.wowace.com/wowace/branches/Bartender3_Dreamlayout
22:51.58Mikmacncfanatics: ask nevcairiel, BT3 has been like 99% of his code
22:51.58vax_index = index + 1; -> index++; works too?
22:51.59KirkburnOooh, simple
22:52.05cncfanaticsnevcairiel, ping
22:52.19yacoobHe's the one tending the bar at the moment? :)
22:52.31*** join/#wowace Zeryl (n=Zeryl@75.132.127.218)
22:52.31AntiarcBleh. SVN still borked?
22:52.32nevcairielpong?
22:53.07cncfanaticsnevcairiel, can I base my stance code on urs ?
22:53.09Nimbal_vax, Nope. And get rid of the ";", they are not needed
22:53.30cncfanaticsor even better, can u explain me how to get the code I made working ?
22:54.07Mikmacncfanatics: i'm sure you can base it on BT3 as long as you give credits
22:54.18cncfanaticsi have code, but its not working
22:54.21Zerylso are you not supposed to update mendeleev until burning crusade?
22:54.23cncfanaticsi'd rather debug my code with some help tbh
22:54.24yacoobas long as you gief credits, k?
22:54.46Mikmathat's the normal way everyone does, just copypaste and add credits
22:54.57cncfanaticsi don't like to copypaste code i can't understand :p
22:55.08yacoob"I found this oddly shaped piece of code somewhere on the internet, not mine!"
22:55.09Mikmathat's why nevcairiel has did the 99% of the code
22:55.20Mikmai have NO idea what he has done and how AceOO works :P
22:56.02nevcairielheh
22:56.08cncfanaticsAceOO OWNS for actionbars
22:56.12Industrialhttp://video.google.com/videoplay?docid=6354871344126758358&q=muay+thai
22:56.13Zerylso anyone at all know if there is a way to use the current medeleev, or do I need to download a previous version?
22:56.14Industrialgood fight
22:56.15cncfanaticseither way, nevcairiel, can u help me debug my code ? :)
22:56.16Industrialold tho
22:56.25nevcairieli dunno
22:56.53Mikmanevcairiel: checkout my addon! you'll like it now :)
22:57.14nevcairieli did
22:57.16Nickenyfikenis AceOO made to create classes like in C++? ie. definde a class and make instances out of it?
22:57.18nevcairielits good :)
22:57.26nevcairielNickenyfiken: yea
22:57.32Mikmait should work perfectly for every freaking thing there is now after the setparents <3
22:58.04cncfanaticshttp://ace.pastey.net/2526
22:58.15Mikmanevcairiel: what'cha think about the buff-frames?
22:58.18Nickenyfikensounds really useful, i can see how my coding style is alot different between C++ and lua
22:58.44cncfanaticsnevcairiel: my code grabs the attributes of another button, and basicly sets up the given button to remap to that button on a certain stance
22:58.55cncfanaticsit simulates old remaps, if it wld work -.-
22:59.04nevcairielbleh, i cant walk again
22:59.11nevcairielthats a stupid bug
22:59.18Mikmanevcairiel: HAHA you have the same bug?
22:59.24Mikmai had that one yesterday :D
22:59.36Mikmaall that worked was A and D and left and right :)
22:59.55*** join/#wowace Nimbal_ (n=Nimbal@p5488DB52.dip.t-dialin.net)
22:59.58cncfanaticswhat bug ?
23:00.05Mikma<0059> <nevcairiel> bleh, i cant walk again
23:00.10Mikmayou can't move in any direction
23:00.26Mikmayou can turn in your spot but can't move / jump
23:00.29nevcairielwhen i first had that bug, i even hearthed home because i thought i was stuck
23:00.40nevcairielbut didnt help
23:01.38Mikmanevcairiel: do you happen to have any skills that are non-cleanable by priest?
23:01.46CIA-1703nevcairiel 07TBC * r17431 10Bartender3/Bartender3/Bartender3_BarClass.lua: Bartender3: removed the normaltexture on the bag buttons
23:01.48cncfanaticsi do :p but I think ur US ?
23:01.57nevcairieli can only do magic
23:02.02Mikmagod damn
23:02.14Mikmai need someone to test the debuffs
23:02.22Nargiddleywhat server ?
23:02.37Mikmai tried to make a function that listens to event and colors the debuff-background
23:02.49cncfanaticsnevcairiel, checked my code ?
23:03.21nevcairieli dont understand it :D
23:04.05cncfanatics-.-
23:04.15cncfanaticswhat don't u understand ?
23:04.16*** join/#wowace mjc_ (n=mjc@c-66-176-124-244.hsd1.fl.comcast.net)
23:04.36cncfanaticsits just looped SetAttribute calls
23:04.49Mikmanevcairiel: one more request... the "zoomed" should affect the bags etc too so i don't have to include the code in Dreamlayout :)
23:04.56nevcairieli dunno. right now i am too tired to understand complete unknown code
23:05.34cncfanaticskay :p
23:05.42cncfanaticsand while I think about it ?
23:05.47cncfanaticswhere is the warmup tbc branch ?
23:05.50cncfanaticscan't find it on SVN
23:06.58nevcairieldoes anyone remember that mod which shows quest levels with the funny name?
23:07.04Kalamadicncfanatics: !WarmUp
23:07.57vhaarrcncfanatics: There's no TBC branch.
23:08.15vhaarrcncfanatics: http://svn.wowace.com/wowace/branches/Warmup/Otravi/Warmup/ but it needs some modifications to work in TBC.
23:08.19Fiskernice
23:08.24Fiskera level 68 draenei shaman on bloodmyst
23:08.36*** part/#wowace Zeryl (n=Zeryl@75.132.127.218)
23:08.43cncfanaticsthats fast
23:08.43vhaarrhaste: Can I commit the local changes I have to get your Warmup to run on TBC?
23:08.48vhaarrheh
23:08.51Mikmanevcairiel: searching it atm
23:09.03vhaarrA Draenei hunter was level 70 on Tempest Keep last week.
23:09.37vhaarr"Mjuffy", I believe is his name.
23:10.24cncfanaticsfreaky ppl
23:10.30cncfanaticstnx btw, nevcairiel, Mikma
23:10.34cncfanaticsvhaarr also :p
23:10.56vhaarrI'll just commit and let haste lynch me later.
23:11.25VanishAre XRS and XRaid2 the sme thing, just one newer than the other?
23:11.26vhaarrnah nvm
23:11.55vhaarrVanish: Have you read the XRaid2 TOC?
23:12.09VanishHmm, nope. Good idea. ty
23:12.51cncfanaticslol
23:12.58cncfanaticsflexbar2 taking 4 megs at loading :/
23:13.06vhaarrhaha
23:13.10*** join/#wowace jemoeder (n=lh@flits102-204.flits.rug.nl)
23:13.11Industrialflexbar2 howemuch done is it ?
23:13.18cncfanaticsmost of it
23:13.23cncfanaticshmmm wtf
23:13.29cncfanaticsno, its actualy taking MINUS 4 megs
23:13.35Industrialis it like usable?
23:13.36IndustrialLOL wtf?
23:13.36cncfanaticsflexbar2 is freeing 3.8 megs of memory -.-
23:13.42Industrialer..
23:13.47Industrialhow.. lol
23:13.51cncfanaticsi'm guessing WoW does a GC while i'm loading
23:13.55cncfanaticswhile i'm loading FB2*
23:13.58Industrialheh
23:13.59Kalamadicncfanatics: I still can't get keys to bind, unfortunately
23:14.02cncfanaticsso warmup thinks it freed memory
23:14.10cncfanaticskalamadi, they are broke in the latest commit
23:14.29cncfanaticsi'll commit a new version soonish
23:14.34phyberTekkub: ping
23:14.37Industrialwhos making FlexBar2 again?
23:14.41cncfanaticsme ...
23:14.41Tekkubnani?
23:14.44Industrialoh, lol :P
23:14.53Industrialcan i start using it yet? :O
23:14.54phyberTekkub: where do you think this cost should go in Fizzle?
23:15.12cncfanaticsu can , if u cba to use /script to configure it
23:15.13TekkubI dunno, some corner of the frame
23:15.16phybermaybe I should hijack the frame title somehow
23:15.17cncfanaticsand read some code to find out how
23:15.27Tekkubcould even be just a gold icon with a hover tooltip
23:15.43Kalamadicncfanatics: I'm beginning to understand how to use prototypes; should I recreate a slashcommand system?
23:15.44Tekkubyou can rip off DuraTek's tablet for cost if you like
23:16.00cncfanaticsi'm probably dumping slashcommands completely Kamadi
23:16.03Industrialcncfanatics: is it possible to configure FB2 like this:
23:16.04Industriallocal bg = _G[Button:GetName()..'NormalTexture2'] or _G[Button:GetName()..'NormalTexture'] local ic = _G[Button:GetName()..'Icon'] bg:SetAlpha(0)
23:16.05cncfanaticsgoing for a dewdrop based config I think
23:16.18Kalamadicncfanatics: You can have both. It's, like. Two lines of code.
23:16.18Industrialcncfanatics: nooooo :((
23:16.32cncfanaticsor both, hmmm
23:16.37cncfanaticsdidnt rly think about it yet
23:16.41Industrialnot dewdrop, it sucks to config things with dewdrop with a REALLY big menu
23:16.47KalamadiYou can use the same list for slashcommands and dewdrop
23:16.50Industrialand on top of that
23:16.56Industrialdewdrop sliders are still borked
23:17.12KalamadiJust how borked?
23:17.33Industrialif you dont use stepping you will never get what value you want, and if you use stepping you canf set the precise value
23:17.46Industrialthe former because of scaling
23:17.53cncfanaticsthats anoying
23:17.55Industrialjumps to 99, 103 etc
23:18.03Industrialand ck wont fix it
23:18.03cncfanaticswhat if there is a slider AND a field to type ur value in ?
23:18.04Industrial:(
23:18.06cncfanaticswld be handyer imo
23:18.15Industrialcncfanatics: ive asked ckknight 5 times now
23:18.58cncfanatics...
23:19.03cncfanaticssucks
23:19.06Industrialwe need A lib that uses AceOptions tables to make a config screen :P
23:19.14Industrialsomething like khaos
23:19.48nevcairieldoes tinytip work with BC ?
23:20.20cncfanaticsIndustrial, I'd love such a thing
23:20.25vhaarrnevcairiel: I know you can read.
23:20.31vhaarrnevcairiel: So read the topic ...
23:20.33cncfanaticsif only the slashcommands in ace were a little more adaptive
23:20.43Industrialadaptive?
23:20.44cncfanaticsthey're not rly suited for something like flexbar slashcommands
23:20.52Kalamadi...why not?
23:20.53cncfanatics(check how the slashcommands in FB1 work)
23:20.54Industrialdepends
23:20.58Industriali know
23:21.06Industrialyou can still handle them yourself
23:21.07Mikmanevcairiel: doing the 'zoomed' for bags? :)
23:21.15Industrialwith string matching etc
23:21.27Industrialkinda defeats the purpose tho
23:21.35cncfanaticsidd
23:21.43Industrialdidnt fb1 had a config screen?
23:21.43cncfanaticswhy wld I use ace'd slashcommands at all then :p
23:21.50Industrialhave*
23:21.53cncfanaticsnot for all options Industria
23:21.56cncfanaticsonly for setting up events
23:21.57Industrialhm
23:22.39cncfanaticswhat i'm thinking about is a config shortcut
23:22.54cncfanaticsand (as example) Shift clicking a button wld show a dewdrop menu for that button
23:23.02cncfanaticswhat wld u think about that ?
23:23.21Industrialwoudnt that be a little much AceOptions tables? :P
23:23.31Industrialhm wonder if you could make that dynamic so it uses only 1 real table
23:24.14Industrialim gunna try FB1 again see how it worked :D
23:25.27CIA-1703mikma * r17432 10/branches/Bartender3_Dreamlayout/Dreamlayout.lua: Bartender3_Dreamlayout: One table down, one more to go. go code nevcairiel
23:26.49*** join/#wowace snurre (n=snurre@AVelizy-153-1-60-154.w86-217.abo.wanadoo.fr)
23:26.51cncfanaticsfb1 doesn't use ace, remember that :p
23:27.00cncfanaticsbut the slashcommands is one of the beautyful things of it
23:27.03Industriali know
23:27.23Industrialmost of my own addons dont use ace either, just when i need to hook
23:27.25Kalamadicncfanatics: I might make a simple slashcommands file in order to manage positioning, grouping, locking, hiding
23:28.41cncfanaticsfb1 ain't completely mine either
23:28.46cncfanaticsonly the most recent additions are
23:32.44*** join/#wowace MentalPower_ (i=chatzill@host-70-45-82-92.onelinkpr.net)
23:32.53cncfanaticsKalamadi: sure, wld love that
23:33.04cncfanaticsbut i'm not sure myself how I want to implement slashcommands yet
23:33.58Tekkubgod this cat is dead to the world when he's asleep
23:34.19TekkubI just lifted his head 3" by his ear and dropped it back onto my coat
23:34.26Tekkubnot a twitch from him
23:34.29MikmaTekkub: hehe
23:34.31nymbialol
23:34.48nymbiamine wakes up when you look at her
23:35.11Tekkubmine roll over and pretend to be cute when they know you're looking
23:35.27Tekkubor they make a obvious attempt to pretend you don't exist
23:35.49CIA-1703mikma * r17433 10/branches/Bartender3_Dreamlayout/Dreamlayout.lua: Bartender3_Dreamlayout: cleared up the bagbackground code
23:35.58Mikmaso here's atleast 4 persons with cat then
23:37.41Tekkubso now... I need to devise some sort of "Garbage Diferential" to guage GC use in 5.1 :)
23:38.02*** join/#wowace Antiarc (n=Chris@ip68-2-219-112.ph.ph.cox.net)
23:38.05cncfanaticsTekkub
23:38.13cncfanaticsFlexBar2 takes Minus 3.8 megs atm
23:38.23cncfanaticsi'm suspecting WoW GC's during its loading :p
23:38.35nymbialol
23:38.49TekkubWoW GC's all the time
23:39.14*** join/#wowace chuckg (n=chuckg@66-237-5-116.starstream.net)
23:39.16nymbiayeah.. it's constant
23:40.02cncfanaticsanoying to measure addon usage then, very
23:40.40Tekkubwhich is what I just said, we need some sort of differential
23:41.01Tekkubfrom what I read, the new GC tries to collect at twice the rate memory is consumed
23:41.27mjc_make -j5 gcc = win
23:41.55Kalamadicncfanatics: FB2 is currently imcompatable with 1.12, and the PTR crashes every minute or two :/
23:42.03cncfanaticsPTR is stable for me
23:42.12KalamadiUS PVE?
23:42.24cncfanaticsEU PvE
23:42.34KalamadiAh. The US one dies continuously
23:42.43KalamadiIt's like a perpetual state of player-hate.
23:45.08cncfanaticsI got this code: can someone tell me why it doesn't work -.- I got no clue, i'd be much gratefull
23:45.09cncfanaticshttp://ace.pastey.net/2527
23:45.14Industrialfb1 was not a success :P
23:45.19Industrialcrashed my wow actually :>
23:45.24Kalamadi...doesn't crash mine.
23:45.34cncfanaticsur comp has a problem then Industrial :p
23:45.39Teomyrdamnit. this has got to be the 5th billion time i've died while alt-tabbing out of the game :/
23:46.08Industrialgroup button=1-3; verticalgroup group=1 width=1 padding=0; show group=1
23:46.27KalamadiYou missed the anchor.
23:46.33Industrialoh had that too
23:46.39Industrialanchor=1
23:47.00Industrialmmm
23:47.04Industrialmakes me wanna try visor again
23:47.13Industrialnostlgy :'-)
23:47.25KalamadiVisor is very not working in 2.0.
23:47.38Industriali know
23:47.50KalamadiMakes me very sad.
23:49.39*** join/#wowace Stylpe (n=chatzill@6.84-48-86.nextgentel.com)
23:50.10cncfanaticsnevcairiel
23:50.12cncfanaticsping ?
23:51.23Industrialhttp://www.wowace.com/wiki/Visor
23:51.24Industrial:(
23:51.44Tekkubinteresting....
23:52.07Tekkubwe might not be able to measue GC churn nuch
23:52.22*** join/#wowace NinjaChimp (n=chemp@host81-154-74-128.range81-154.btcentralplus.com)
23:52.33TekkubI'm sitting here watching and it's literally staying at 16.8 MiB
23:52.41Tekkubno inc/dec it's just there
23:52.42TekkubZ)
23:52.44Tekkub:)
23:53.17Tekkubmy time to next GC is -3h 6m and falling
23:53.29Tekkub-3h 25m
23:53.31cncfanatics~framexml
23:53.32purlget the official Blizzard Interface AddOn Kit here: http://www.blizzard.com/support/wow/?id=aww01671p -- Beta: http://www.worldofwarcraft.com/downloads/expansion-bc/addonkit.zip
23:53.32Tekkubhehe
23:54.45*** join/#wowace Mahiro (n=Miranda@48.216.77.83.cust.bluewin.ch)
23:56.44KalamadiI think the PTR is just a realm of perpetual agony to test the public playerbase.
23:57.28mjc_reminds me of Lady Sovereign - Love Me or Hate Me
23:57.30nevcairielsome random addon must taint my questwatch. i always get addonaction blocked
23:57.37Nickenyfikenwhat TOC number should i use for PTR?
23:57.37IndustrialYou have -1 messages, 0 are new.
23:57.38Industrial:p
23:57.43Industrial20000
23:57.44Teomyrthey're testing our patience
23:57.52Nickenyfikenthanks Industrial
23:58.53Mikmalol! my prepaid has ended
23:58.59Mikmai still can log in TBC but not in vanilla
23:59.09Tekkubme too
23:59.24Mikmathat's pretty good actually
23:59.31Tekkubin no rush to restart live, I was in that not wanting to do shit cause TBC is coming phase
23:59.34Mikmai can save my prepaid as long as needed if this keeps on working
23:59.55cncfanaticshttp://ace.pastey.net/2528 someone please take a look

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