irclog2html for #wowace on 20060803

00:00.04ThraeAhhh, gotcha.
00:00.53CIA-1103zalkalin * r6672 10devnull/ (Libs/ devnull.lua devnull_Locals.lua): /dev/null: New feature: Addon works properly.
00:01.19Industrialoo \o/
00:01.53ckknightum, hell
00:02.04IndustrialIll add dragging and other bars like bags andshit :P
00:02.09ckknighthttp://wiki.wowace.com/index.php/Ace2_Categories <-- what category would Rock-Paper-Scissors go into?
00:02.34IndustrialMiscellaneous
00:02.38ckknightI think we may need a Minigame category :-P
00:02.46ckknightah, yea, Misc for now
00:03.11mjcis there a chop function or something like that? trying to convert a float into an int
00:03.17hyperChipmunk...
00:03.19ckknightmath.floor
00:03.34hyperChipmunkthere are no floats and ints in lua O_o
00:03.42hyperChipmunkeverything is stored double-precision
00:03.58ckknightyea, but sometimes doubles are treated as ints
00:03.59mjchyperChipmunk: I meant I want it to lose its decimal portin
00:04.02mjcportion
00:04.05Neronixmjc: if you want to round properly, do math.floor(num + 0.5)
00:04.06ckknightmjc, math.floor
00:04.08hyperChipmunkyea, then floor it
00:04.24mjcckknight: thanks :)
00:04.33Neronixif you don't care about having the correct nearest integer, just floor
00:04.57Kyahxis the SVN being odd?
00:05.01mjcyeah, I don't want to round
00:05.04Kyahxor does my computer suck?
00:05.26mjcno problems here
00:05.30Kyahxhmmm
00:05.32Neronixis floor faster than ciel or something?
00:06.20IndustrialDo I call my functions with self.pfototype:func() or without
00:06.22ckknightprolly same
00:06.22Industrial?
00:06.38Industrial(inside another prototype function)
00:06.41ckknightIndustrial, self:func()
00:06.49Industrialoki
00:06.58Neronixself would be self.prototype in that case, which is why that works
00:07.47ThianaIs there an AceAddon-2.0 method like print()?
00:07.51Industrialfunction a.prototype:a() end function a.prototype:b() a:a() end
00:07.52Industrial?
00:08.00ckknightThiana, yes, in AceConsole
00:08.03ckknight:Print
00:08.05ThianaThanks
00:08.05NeronixThiana: AceConsole gives you self:Print
00:08.11ckknightno, indie
00:08.33Industrialsee thought so :P
00:08.34NeronixThiana: if the first arg's for a % in it, it does a string format on them all
00:08.34ckknightfunction a.prototype:a() end function a.prototype:b() self:a() end
00:08.36Mikmalol interesting issue
00:08.45Mikma_G["MultiBarBottomLeftButton"..i]:SetParent("Bar2") ...
00:09.01Industrialckknight, err right :\
00:09.05Mikmathe actionbutton1-12 icons go on other bars too
00:09.07Mikmathat's funny
00:09.07mjcmeh
00:09.11mjcI need a faster connection
00:09.23mjc575KB/s downloading adium 1.0b7 = lame
00:09.41Arrowmasterdoes FuTextures not work with the new FuBar?
00:09.47Neronix575?
00:09.47mjcArrowmaster: apparnetly not
00:09.55NeronixIand that's too slow for you?
00:10.02NeronixI get by with 512/256
00:10.04mjcNeronix: I'm used to a T3
00:10.25mjcwhich is 44.576 synchronous
00:10.49*** part/#wowace Ratbert_CP (n=KCummins@proxy-ce5.disney.com)
00:11.52CIA-1103ckknight * r6673 10Ace2/AceComm-2.0/AceComm-2.0.lua: AceComm - typo prevented ChatFrame_OnEvent hooking
00:12.08ckknightArrowmaster, should
00:12.13ckknightgranted, I haven't tested
00:12.15Arrowmasterits not for me
00:12.18mjcit doesn't
00:12.28Arrowmasterill give you the error msg in a sec
00:12.35ckknightno you won't
00:12.37ckknightfile a bug
00:12.44Arrowmasterpff
00:12.51Arrowmasterwhere
00:13.18ckknighthttp://www.wowace.com/flyspray/
00:14.05Arrowmasteri thought that was for BigWigs bugs
00:14.41ckknightalso FuBar
00:14.44ckknightand all my libraries
00:14.46ckknightand Ace2
00:14.52ckknightand FuBar plugins
00:15.05Neronixand soon the world!
00:15.14ckknightone piece at a time
00:15.22NeronixYeah,
00:15.36NeronixLet's do Zimbabwe first
00:15.58CIA-1103cladhaire * r6674 10Clique/ (CliqueUtils.lua Plugins/Clique_HealSelect.lua):
00:15.58CIA-11Clique:
00:15.58CIA-11* Reworked the logic in BestRank
00:15.58CIA-11* Regrowth should now work properly as an emergency heal (checking ranks)
00:16.00NeronixSave some people to begin with :P
00:16.08NeronixThiana: working on it
00:17.11Nightdewclad: what you change?
00:19.26ThraeWhy is CorkFu so buggy for me =/
00:20.06cladhaireNightdew: run a diff, or check the log
00:20.18cladhaireckknight: Are dewdrop newbie tooltips supposed to be below the dewdrop itself?
00:20.27Nightdewlol
00:20.29Nightdewfine
00:20.34Thraecladhaire: TinyTip / PerfectTooltip problem?
00:20.36ckknightcladhaire, they're supposed to be in the bottom-right
00:20.39cladhaireNightdew: really.. its the easiest way
00:20.45cladhairemaybe..
00:20.57Thraecladhaire likes his tooltips anchored with PerfectTooltip-style (semi-cursor)
00:21.21NeronixI like my tooltips cursor anchored too
00:21.32cladhaireLots of people do
00:21.39ThraeDewdrop frame also has TOOLTIP strata, and its drawn first
00:21.43NeronixI don't even understand why DD menus are at TOOLTIP strata
00:21.48cladhaireckknight: it seems the framelevel should be higher
00:21.49Neronixwhy not FULLSCREEN_DIALOG?
00:21.51cladhaireor dewdrop shouldn't be tooltip
00:22.16ckknightcladhaire, there's already a bug filed
00:22.20ckknightand I'll get to it
00:22.26ckknightjust not now.
00:22.27cladhairethat fine.
00:22.48Mikmaright
00:22.52Mikmanow let's have another look
00:23.57Mikmanow why in the hell do i get actiobar1 icons on all bars
00:24.55Mikmahttp://ace.pastey.net/108
00:25.04JensCIA-11 seems to be lagging.
00:25.04Neronixckknight: I don't see snything on flyspray about it
00:25.12Mikmasomething's wrong with that, i keep getting the same exact icons on everybar
00:25.13hyperChipmunkhttp://69.14.77.214/ddropttip.png
00:25.15cladhaireckknight: I've done a search and replace "TOOLTIP" with "FULLSCREEN_DIALOG" and it operates as expected, just an FYI..
00:25.24ckknightcladhaire, care to commit?
00:25.34Neronixplease do
00:25.52cladhaireckknight: k
00:26.00Mikmacan anywone tell me why it happens?
00:26.37CIA-1103cladhaire * r6677 10DewdropLib/Dewdrop-2.0/Dewdrop-2.0.lua: Dewdrop: Changed dewdrop dialogs from TOOLTIP to FULLSCREEN_DIALOG strata
00:26.46mjcanyone have a version of bagboy that actually works??
00:29.37NeronixDoes UNIT_HEALTH("target") fire on target change?
00:29.58hastenow I know why I don't PvP again.
00:30.00NeronixIf so, I think my life's gonna be easier
00:31.03Mikmahah, how many keys are missing?
00:31.42CIA-1103tekkub * r6678 10FuBar_MailFu/ (. Core.lua FuBar_MailFu.toc Libs/ Localization.lua): FuBar_MailFu - Ace2/FuTu
00:33.05Tekkubcladder, SVN-FlySpray link up yet?
00:33.16*** join/#wowace Kyahx (n=Kyahx@65-73-45-21.dsl1.mnd.mn.frontiernet.net)
00:34.39Mikmai don't get it
00:34.49Mikmawwhy does it put the same icons on all bars :D
00:34.58KyahxWTB ability to change the CandyBar texture =(
00:35.58Mikmawtb reason for sucky code
00:36.03Mikmaoh wait, i know it
00:36.04Mikmait's me
00:36.11Kyahx:P
00:36.40Mikmabut really, anyone can see the reason for it?
00:36.46Mikmahttp://ace.pastey.net/108
00:38.37Mikmahttp://wow.reaktio.net/wtf.jpg
00:38.41Mikmaand there's what happens
00:39.24*** join/#wowace Tem_ (n=tardmrr@ip70-177-40-169.br.br.cox.net)
00:39.24*** mode/#wowace [+o Tem_] by ChanServ
00:40.57Mikmano?
00:42.30MentalPower|AFKMikma: are you sure you have _G set to getfenv(0)?
00:42.41MentalPower|AFKits not set as such by default
00:42.41MikmaMentalPower|AFK: yeap :)
00:43.09Mikmaif i remove the SetParents the buttons work, someway
00:43.44Mikmaand they do get displayed correctly
00:43.57MentalPower|AFKwhat about setting the parents to an actual object instead of the name?
00:44.59Mikmaumh, like how? that BarX is a frame created by CreateFrame
00:46.45MentalPower|AFKone sec
00:47.36MentalPower|AFKlocal Bar1 = CreateFrame("Frame") _G["ActionButton"..i]:SetParent(Bar1)
00:48.32CIA-1103lordrhys * r6679 10/branches/ (6 files in 2 dirs): Updated to work with Fubar 2.0
00:48.59NeronixWhy not set the parent of MultiBar<Place> to BarX?
00:49.09Neronixinstead of each induvidual button
00:49.21Mikmahmm
00:49.26Mikmagood question aguado
00:49.47NeronixObviously you can't do that with the main bar, bag bar and micros
00:49.52Neronixbecuase someone at
00:50.10Neronix*at blizzard got stoned and decided to parent them all to mainmenubar -_-
00:50.21Neronixwandering finger hit enter =/
00:50.30CIA-1103lordrhys * r6680 10/branches/FuBar_FishingBuddyFu/ (7 files in 2 dirs): Updated to work with FuBar 2.0
00:50.56CIA-1103thrae * r6681 10ThraeFuncs/ (ThraeDruid.lua ThraeFuncs.lua): ThraeFuncs - more cow bell (I forgot what I changed, but it's something good)
00:51.13ag`Neronix, how is mobhealth going?
00:51.30Mikmalet's see now
00:51.37JensTekkub: Do you have any idea why LootTyFu won't work with Fubar 2.0?
00:51.45Tekkubyes
00:51.47Mikmai think i found out a better way of actually hiding and showing the buttons :P
00:51.58mjcag`: ping
00:52.12ag`pong
00:52.28MikmaNeronix: seems to work nicely
00:52.46mjcwhen I click on a player's pet frame to drag it, the party frame drags instead
00:52.50JensWhenever you are bored enough, I'd appreciate if you would somehow make it work. I miss it a lot :)
00:53.16Mikmadamn, this will so rock when i get it working
00:53.18TekkubI stoppeed supporting it, I took a liking to GroupFu
00:53.31Tekkublike months ago...
00:53.37TekkubWoWI
00:53.46Mikmai only wish the mouseover for those frames still work eventho they are not set to "HIGH" on strata
00:53.50Neronixag`: rewrite is well underway
00:54.05ag`anyway, does it update now, when you select the target?
00:54.12ag`did you find a solution?
00:54.16NeronixNo clue, it's not ready for use yet
00:54.29ag`It seemed to work somewhat when I tried it out
00:54.41JensHmm... interesting. Looks like I can ditch LootHog with that thing.
00:54.45NeronixYeah, do stuff when queried, not by itself
00:54.50Tekkubsee why I like it?
00:54.59Neronixany idea if UNIT_HEALTH fires on target change?
00:55.00JensI'll try it.
00:55.12JensFavoritted!
00:55.16Tekkubprolly not Nero, just catch the target change event
00:55.26ag`Neronix, not afaik
00:55.32ag`I update health on target change
00:55.37NeronixDamn
00:55.45NeronixI dunno if other mods do though
00:55.54Neronixor even if Blizzard does
00:56.12CIA-1103cladhaire * r6682 10Clique/ (6 files in 2 dirs): (log message trimmed)
00:56.12CIA-11Clique:
00:56.12CIA-11* oUF now registers a custom function OnEnable
00:56.12CIA-11* HealSelect now registers its functions OnEnable
00:56.12CIA-11* HealSelect now returns true whether it casts a spell or not
00:56.13CIA-11* HealSelect now checks for Inner Focus and should cast if we're low mana, but are buffed
00:56.15CIA-11* Dewdrop menus should close when you'd expect it to. Nuff said
00:56.23MentalPower|AFKmy mod tracks the change target event
00:56.28MentalPower|AFKor more exactly registers for the event
00:57.00NeronixBasically, how it'll work now is:
00:57.21Neronixif _G.event == "PLAYER_TARGET_CHANGED" then DoTargetChangedStuff()
00:57.26ag`anyway, I don't understand what is different between how older mobhealth stuff worked and now mobhealth3
00:57.35TekkubThis is SO my cat.... http://www.pvponline.com/archive.php3?archive=20060801
00:57.39Neronixelseif _G.event == "UNIT_HEALTH" then GiefHPKek()
00:57.58Neronixag`: Neither do I, but it needs to Just Work (tm)
00:58.27NeronixAnd doing stuff when queried means that we don't have to worry about event handler queueing
00:58.38MentalPower|AFKok, wierd question, but why are you using _G.event instead of the standard event
00:58.59Tekkubcause his _G is a local?
00:59.22NeronixI'm not 100% sure myself
00:59.31ag`what does the underscore mean?
00:59.32Neronixif ckknight says to do it, he probably has a good reason to :P
00:59.44MentalPower|AFKw/e
00:59.51Neronixag`: In real lua, outside of wow, _G is the global environment
01:00.00TekkubMP, local == faster
01:00.00Neronix_G is just the name for it
01:00.11ag`I have no idea what the global environment means
01:00.16Neronixin general, variables beginning with _ are special
01:00.24TekkubIN THE HEAD!
01:00.27Neronixag`: _G is a table containing every global variable
01:00.52Neronix_G == getfenv(0) essentially
01:00.57Tekkubag... every object has a scope, you know what scope is right?
01:01.05ag`nope
01:01.15Tekkubhrm...
01:01.18MentalPower|AFKI know locals are faster, but with something as seldomly called as an OnEvent I fail to see the performance increase
01:01.21Tekkubyou know what a local is right?
01:01.26Tekkuband wwhen it goes away
01:01.28ag`Tekkub, yep
01:01.37NeronixMentalPower|AFK: UNIT_HEALTH seldom? I disagree
01:01.49Tekkubokey, that level of code that the local is valid in is it's scope
01:01.58ag`ok
01:02.03Tekkubyou leave that level it goes out of scope and will be GC'd someday
01:02.12ag`yes
01:02.12Tekkub-G has a global scope
01:02.16Tekkub_G
01:02.27Tekkubeverything can access variables of global scope
01:02.30ag`but isn't that just the start blank of the ducument
01:02.41ag`like, outside every function
01:02.45MentalPower|AFKwhy not just do local event = event instead of _G = getfenv(0) every time your onEvent is called?
01:02.51mjcag`: also, can't classcolor the names :P
01:02.56Tekkubyes, outside of every function
01:02.59*** join/#wowace Wobin (i=Wobin@218-214-59-86.people.net.au)
01:03.00ag`mjc, seems to work fine here...
01:03.06mjcthey are white
01:03.07Jenshttp://wiki.wowace.com/index.php/AceAddon-2.0 <-- Mentions "Name" as a .toc field. Is that instead of "Author" now?
01:03.08ag`let me test it again
01:03.18NeronixMentalPower|AFK: I don't do _G = getfenv(0) on every event, just at the top of my lua file in file scope
01:03.31mjcoh nm, it works now
01:03.33mjcdidn't this morning
01:03.35NeronixJens: Name of the addon
01:03.36ag`Tekkub, what is the benefit of having access to _G?
01:03.49mjcextend statusbars doesn't seem to do anything
01:03.50NeronixJens: self.name == Title: in toc
01:03.51Tekkublocals are faster than globals
01:04.07Tekkubso doing that little trick he makes _G have local-speed
01:04.08Neronixag`: _G["ChatFrame"..i]
01:04.12MentalPower|AFKNeronix: isin't your _G stale by the time you're going to use it?
01:04.21Neronixyou get to index global vars dynamically
01:04.38NeronixMentalPower|AFK: doesn't it work like _G outside of wow where it's always up to date?
01:05.06MentalPower|AFKI don't think so
01:05.13Neronixag`: get/setglobal is crap blizzard came up with to replace _G for some silly reason
01:05.26NeronixMentalPower|AFK: hmm... need confirmation
01:05.31MentalPower|AFKme too
01:05.52ag`Neronix, ah... so instead of getglobal(text) you can do _G[text] ?
01:05.58MentalPower|AFKcladhaire, ckknight: care to confirm/deny?
01:05.59Tekkubyou know what would kick ass
01:06.16Tekkubif slow ken would let us recode the default ui a bit
01:06.21Neronixag`: a REAL _G isn't available in wow
01:06.31Tekkubthey use so many getglobals
01:06.31ag`I see
01:06.38Neronixbest you can do is local _G = getdenv(0)
01:06.46ag`mjc, it does for some themes
01:07.09NeronixTekkub: you know what would be even better? get rid of the get/setglobal shit altogether
01:07.13mjccan you not provide an option in the theme to not show it if it's not useful?
01:07.14*** join/#wowace ckknight_ (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com)
01:07.16Neronixit only confuses people
01:07.18Galka_Kyahx>so, SCT5 or MSBT
01:07.22Galka_I cant decide either :/
01:07.24Tekkubnero... we could override it :)
01:07.33Tekkub*lightbulb*
01:07.41mjcam using ABF
01:07.42Kyahx*ping*
01:07.58Tekkub*does some timing
01:08.04Neronixfunction getglobal(k) return _G[k] end ?
01:08.23Tekkubdon't forget to local the _G first
01:08.26Tekkubbut yes
01:08.29NeronixI know
01:08.51NeronixBut what's the point in that really? You're still ending up both calling a function and indexing a table
01:08.58CIA-1103mikma 07Mikma * r6683 10Bartender2/Bartender2/Bartender2.lua: Bartender2: A new way of docking buttons, does not work properly yet :)
01:09.10Neronixwhereas if Blizzy did things right, we'd just index a table
01:09.14Tekkubpossible speed increase
01:09.19mjcag`:  for a minute ,I had two of the same person's 1 pet
01:09.23Tekkubthe default UI uses getglobal like mad
01:09.27mjcnow they left the party and both went away
01:09.28MentalPower|AFKanyways, off to the movies for me
01:09.29Neronixyes, but the core problem's still there
01:09.32Tekkubas do a lot of addons
01:09.38ckknight__G works properly. there's no such thing as it going stale
01:09.46cladhaireTekkub: BEcause they can implement getglobal() in c if they need to =)
01:09.47Tekkubbut any minor increase will be beneficial across the board
01:09.51cladhairewhere they can provide improvements.
01:09.55JensIf I put "Name: /dev/null" in the TOC, self.name returns it without the slashes.
01:10.04NeronixTekkub: point taken
01:10.06ckknight_funny
01:10.07Neronixckknight_: thanks
01:10.18Industrialthis is wrong?     self.super.prototype.init(self)
01:10.20Tekkub<PROTECTED>
01:10.26ckknight_yes, Industrial
01:10.31Industrialit said so here http://wiki.wowace.com/index.php/AceOO-2.0_Tutorial
01:10.31Industrial:P
01:10.40ckknight_um, lemme check
01:10.52ckknight_do MyClass.super.prototype.init(self)
01:11.03Industrialand when I remove it i get the 'hafta call the superclass init method' error
01:11.04Industrialright k
01:11.30ckknight_where in the tutorial did it say to do self.super.prototype.init(self) ?
01:11.44ckknight_cause it's not there
01:11.51*** mode/#wowace [+o ckknight] by ChanServ
01:11.58NeronixoUF updates health on target change \o/
01:12.35Industrialholy crap /dump'ing an ace2 addon isnt fun to your chat
01:12.35Industrial:<
01:13.19ckknightwhy would you do that?
01:13.33Industrialjust to see whats in it
01:13.41mjcFuBar_MiniPerfsFu and FuBar_ModMenuTuFu don't save the 'show icon'/'show text' option
01:13.47Tekkubno noticable improvent, idea retracted
01:14.18NeronixFXML does it too
01:14.22TekkubBigWig's menu doesn't either aparently
01:14.29Neronixseems all Ufs have to update health on target change
01:14.33Neronixwhich makes my life oh so easy
01:15.38Tekkubckk.... http://www.wowace.com/flyspray/?do=details&id=50
01:15.39Tekkub???
01:15.48mjcTekkub: correct, this time it jumped onto the minimap
01:16.22ag`mjc, for a minute? It could happen for 1/10 of a sec
01:17.16CIA-1103cladhaire * r6684 10Clique/Plugins/Clique_XPerl.lua: Clique: Update for XPerl plugin due to func name change
01:17.17mjcfor maybe 30 seconds, idk
01:17.35mjcI definitely had time to #1 look at the other machine and #2 try to move it around
01:17.40CIA-1103zalkalin * r6685 10devnull/ (Libs/ devnull.lua devnull.toc):
01:17.40CIA-11devnull:
01:17.40CIA-11- German translation works now (UltraEdit is stupid).
01:17.40CIA-11- Slash command is back.
01:17.40CIA-11- Fixed typos in TOC.
01:18.35*** join/#wowace Cairenn (n=Cairenn@CPE001217452e29-CM014500004571.cpe.net.cable.rogers.com)
01:18.35*** mode/#wowace [+o Cairenn] by ChanServ
01:19.35ckknightTekkub, not helpful if I don't get a debugstack to go with it
01:20.00Tekkubyea, skimming all the libs in BW for bad use of argCheck real quick
01:21.43Tekkubnope, all look good to me
01:22.01ckknightdo you get the error?
01:22.10TekkubI don't get errors :)
01:22.26Tekkubif it's commited "it works for me" unless specifically noted
01:24.06Tekkubdoes bugsack or whatever save out a full debug stack?
01:24.16SlaymanTekkub: former BigWigs2 replaced BigWigs right now?
01:24.28TekkubI merged in the branch, yes
01:30.32Mikmalol abusing /me is funny
01:31.50Mikmahttp://wow.reaktio.net/emote.jpg
01:31.52Mikmacheck it out in action lol
01:32.12cladhairelol
01:33.02Mikmai first mc'd the warrior and my gf (the gnome next to me) spamemoted "/me welcomes our visitors"
01:33.04NeronixWhat? custom me's go across factions?
01:33.07Neronixs/'//
01:33.08Mikmaaye
01:33.12Mikmain Mindcontrol
01:33.17hyperChipmunkonly if the person is MCed
01:33.21NeronixOH
01:33.22Mikmathen the priest mindcontroleld me and that's the result ;)
01:33.26Neronix>.<
01:33.31Mikmaboth of their /me's visible as me
01:33.42Mikmas/as/for/
01:35.28IndustrialI'm getting UP 2-36. self.First is 1, self.Last is 36, self.Limit is 12. http://pastebin.ca/112583
01:35.50MikmaRegisterForClicks("RightButtonUp") -> can this be removed by UnRegisterForClicks ?
01:35.59IndustrialI want 3 bars of 12 instead of 3 buttons I get now
01:36.19Mikmaor just "Unregister"
01:36.30MikmaFrame:UnregisterEvent("event") - Indicate that this frame should no longer be notified when event occurs.
01:37.31*** join/#wowace dreamss (i=dreamss@0wn3d.vcdquality.com)
01:38.44Mikmahey, umh, how can i add test to frames after the frame has already been created?
01:38.57Mikmalocal font = frame:CreateFontString(nil, "ARTWORK") ..
01:39.12*** join/#wowace eternally777 (n=eternall@pool-71-254-221-251.hrbgpa.east.verizon.net)
01:40.37eternally777Is there any way to uniquely identify one mob from the other if they both have the same name?
01:40.48CIA-1103tekkub * r6686 10Teknicolor/ (. Core.lua):
01:40.48CIA-11Teknicolor
01:40.49CIA-11- Fixed that raid nil error again
01:40.49CIA-11- Testing SVN-FlySpray link
01:40.49CIA-11Closes: #32
01:40.51NeronixNo iirc
01:40.57Tekkubbugger, no link
01:41.12Tekkuband no close ><
01:41.18cladhaireeternally777: you can use UnitGender() UnitName() and you can make a playermodel and use GetModel() and hope one of them is different.
01:41.33Neronixdid clad create the svn user like the script says?
01:41.36WobinI recall that PeriodicTable has the "Fix Bug number thingie" link...
01:41.40cladhaire?
01:41.52Tekkubyea wob, toying, don't mind me
01:41.58MikmaNeronix: how can i change the texts i have in my frames?
01:42.17Neronixcladhaire: That flyspray<->SVN link looks for a user on flyspray called svn
01:42.19MikmaNeronix: Bar1:SetText("foo") didn't work :(
01:42.21eternally777cladhaire, I'll try that, thanks.
01:42.36IndustrialMikma, Bar1.Text:SetText()
01:42.38NeronixMikma: That's because Bar1 is a frame, not a fontstring
01:42.48Neronixframes cant have text, but a fonstring can
01:42.49Industrialwhat he said
01:42.57Industrialnn
01:42.59Neronixbecause... that's what fontstrings are for
01:43.01Neronix:P
01:43.23MikmaNeronix: so how do i access the fontstring in the frame after i have created it?
01:44.02NeronixBar1.Text = Bar1:CreateFontString()?
01:44.26Neronixthen you can just do Bar1.Text:SetText("Foo")
01:44.30Mikmalocal font = frame:CreateFontString(nil, "ARTWORK"), i have this in CreateFrame function
01:44.52Mikmashould i change that to frame.Text ?
01:45.09NeronixIf you want to access the fontstring outside of that function, yes
01:45.21Mikmayeah i do wan't to do that
01:45.23Neronixif not, leave it
01:45.44NeronixOk
01:45.45Mikmashould i remove the local there or not
01:46.29NeronixIf you're changing it to Bar1.text then just remove it
01:46.40Mikmahmm
01:46.51Mikmawell now i have a problem
01:46.51mjchttp://scubuddy.com/images/PreviousUI.jpg
01:46.54Neronixa global table's contents are global
01:46.59Neronixyou cant make their internals local
01:47.01mjclook at the insane amount of script memory in use
01:47.04Mikmai need to have it changable after i have created the frame
01:47.19NeronixThe fontstring or the text?
01:47.24Neronix*fontstring or frame?
01:47.32Neronixor both?
01:47.32Mikmafontstring
01:47.35mjcis it just me, or is that fucking nuts
01:47.46Mikmaframe i can change easily (atleast the size)
01:47.48mjc63MB, for a fucking mage
01:47.51mjche doesn't even have to heal
01:48.10mjcwell, shadow priest
01:48.12mjcbut still :P
01:48.15MikmaNeronix: see Bartender2.lua in branches
01:48.26Neronixk
01:48.44NeronixBar.Text:SetWhatever(foo)
01:48.46MikmaNeronix: there's the function Bartender:CreateFrame(name, width, height, text)
01:48.46Neronixeasy
01:48.47Nightdewonly trinkets can have usage ... is that correct
01:48.48mjchttp://scubuddy.com/images/CurrentUI.jpg is using 61MB :P
01:50.51mjchttp://ohdarn.net/Ass-n-Tities.mp3
01:51.27NeronixMikma: frame.Text = frame:CreateFontString()
01:51.41Neronixframe.Text:SetFoo(Bar)
01:52.19Neronixthen to access it outside that function, do something like Bar1.Text:SetText("Hot Dickings")
01:52.32Neronixs/function/fontstring/
01:52.34Mikmadid not work, i got a error
01:52.35NeronixI need sleep
01:52.52NeronixMikma: eh?
01:53.32NeronixWait, I looked in /;trunk
01:53.38Mikmait's the same in there
01:53.44Mikmahttp://ace.pastey.net/111
01:53.48Mikmathis will give out an error
01:54.07Mikmaunexpected symbol near '.'
01:54.15Mikmaand the line is funny...
01:54.25Mikmaframe:SetScript("OnDragStop", function() frame:StopMovingOrSizing() dragging = nil self:SavePosition(frame) end)
01:54.30Mikmathis one ^^
01:54.35Neronixget rid of the local in frame.Text
01:54.40Jens<Nightdew> only trinkets can have usage ... is that correct <-- false
01:54.41Neronixframe is already a local object
01:55.07Neronixand the contents of a table have no scope, hence error
01:55.16Nightdewjens: what else?
01:55.32Neronixhttp://ace.pastey.net/112
01:55.32MikmaNeronix: didn't understand, and didn't work either
01:55.41mjchttp://www.amplify.ca/da/dkp/viewitem.php?s=b2f549da4a0a5e50b1ee2ac301888373&i=961
01:55.43JensWell, you mean "Use: something" property, right?
01:55.46mjcdamn, expensive
01:55.54Nightdewyeah
01:56.15JensWell, Benediction has a use. And other non-trinket items has too, that I can't really remember.
01:56.21NeronixMikma: What's the error now?
01:56.24Nightdewk kewl
01:56.26MikmaNeronix: none
01:56.32Neronixwhat didn't work?
01:56.36mjchttp://wow.allakhazam.com/db/item.html?witem=18815 < such a waste of dkp
01:56.38Mikmanone ;)
01:56.42ag`assntitties
01:56.42Neronix:P
01:56.55MikmaNeronix: works like a charm now :D
01:57.04mjcag`: awesome song eh
01:57.11ag`yeah
01:58.23*** join/#wowace JoshBorke (n=Josh@r43h96.res.gatech.edu)
01:58.40Nightdewany quick ways of getting from slotid's to inventory item names..?
01:58.47Nightdewthat i am missing
01:59.03eternally777Are any events fired when a players target changes?
01:59.04JoshBorkecan i change the color of portions of a fontstring?
01:59.09JoshBorkePLAYER_TARGET_CHANGED
01:59.16eternally777That makes sense.
01:59.22eternally777Thanks
01:59.30ag`Neronix, is his Pvp health being taken care of? You know, people can have buffs and stuff
01:59.54MikmaNeronix: now, next tough job for you...
02:00.03MikmaNeronix: i'm planning on making a show on mouseover -support
02:00.08Neronixag`: The algorithm recalculates from scratch the next time you engage him
02:00.29NeronixSo it's fine
02:00.37MikmaNeronix: can i set the framestrata something that will allow OnEnter and OnLeave work, but still the buttons on the frame are clickable?
02:00.57NeronixMikma: No idea about how that stuff works
02:01.04NeronixAnd I'm about to fall asleep on the keyboard
02:01.05cladhaireMikma: strata has nothing to do with that
02:01.12cladhaireOnEnter and OnLeave are entirely different than OnCLick
02:01.14Neronixplus, I'm too busy rewriting MH3
02:01.14Mikmacladhaire: so, what has?
02:01.30cladhaireOnEnter is OnEnter.. OnClick is OnClick
02:01.36ag`Neronix, goodie
02:02.17Mikmacladhaire: yes but if i mouseover button on that frame, the frame won't get highlighted like i have ordered it to do
02:03.09cladhaireperhaps you've ordered it wrong?
02:03.44ag`what are you working on in MH3? It seems to be working somewhat here
02:03.45Mikmacladhaire: well i have no idea about that
02:04.56Neronixag`: Making it foolproof
02:05.00cladhaireMikma: Look at the spelltabs
02:05.04NeronixYou'll see when it's done ^^
02:05.04cladhaireor the spelltab code in Clique.
02:05.11cladhairethey highlight, and mouseover.. and pushedtexture
02:05.16JoshBorkewhat's the format for colors in the chatframe? |cRRGGBBAA?
02:05.26NeronixAARRGGBB
02:05.33Neronix`sleepnight
02:05.40JoshBorkedanke
02:07.31Kaeltenhowdy guys
02:09.04hyperChipmunk'lo kael
02:09.10JoshBorkethanks guys
02:09.10*** part/#wowace JoshBorke (n=Josh@r43h96.res.gatech.edu)
02:15.13cladhairesorry Tekkub
02:15.13cladhairelol
02:15.15cladhairei couldn't resist.
02:15.33Tekkubnani?
02:16.01hasteThrae: I disabled KC_Items and KC_Autorepair - still getting the moneyframe
02:19.25mjcan auto-swap-broken-gear mod would be great
02:19.32mjcmaybe an acewardrobe feature add
02:22.27Kaeltenhaste: moneyframe?
02:22.46hasteKaelten: I updated my TinyTip, and started to get moneyframes on all my tooltips
02:22.54hastehe blamed your mods if I understood it right
02:23.05hastebut I still get it without them, so it's TinyTip!
02:23.14Kaeltenheh
02:23.15ThraeNo, I didn't blame his mods
02:23.17hasteI'm reverting to the VERY old revision again
02:23.41ThraeI just said I needed to talk with Kaelten, because people using OneBag and KCI reported it
02:23.52Kaeltenhe's always blameing me
02:23.55hasteI don't have any of those activated now tho'
02:24.03ThraeI never get the problem you are experiencing haste, it has to be a different addon you have that I don't
02:24.24Kaeltenhaste: just disable everything except tinytip and reenable one at a time
02:24.34hasteKaelten: that would be painful :p
02:24.43hasteI'm happy with this version tho'
02:24.50hasteall options are in the lua, nothing more
02:24.51Kaeltenyou know you're right, we need to have an addon that will do that for us
02:24.58hasteand it still looks sexy ;D
02:25.07hasteyes!
02:25.40Kaeltenon a test run, it would disable all addons except the one being tested for, and then reload
02:25.56Kaeltenand then ask if the bug has beenf ound if not reenable first on list and reload ui
02:26.12Thraehaste: Lemme try something
02:26.26Kaeltenask enable next if needed and reload
02:26.32Kaeltenprobably be fairly simple
02:26.38CIA-1103ckknight * r6687 10Ace2/AceEvent-2.0/AceEvent-2.0.lua: AceEvent - added :RegisterAllEvents(func or "method")
02:26.46ckknightplztest
02:26.47ckknightkthx
02:27.16Thraehaste: By the way, are you using the default options with TinyTip?
02:28.05WobinNARF!
02:29.13Amadeohaste: A long time ago when I was using TipBuddy, I had a problem with KCI spamming a large tooltip full of prices
02:29.23Amadeobut it only happened when I went to a vendor that repairs
02:29.39Amadeoand once you moved the mouse, it went away
02:29.50CIA-1103ckknight * r6688 10Ace2/AceEvent-2.0/AceEvent-2.0.lua:
02:29.50CIA-11AceEvent - AceEvent_EventRegistered now includes the event
02:29.50CIA-11~hug me
02:29.51purlACTION hugs cia-11
02:30.07CIA-1103thrae * r6689 10TinyTip/TinyTip.lua: TinyTip - SetUnit and SetDefaultAnchor will once again be hooked immediatly.
02:30.19CIA-1103thrae * r6690 10TinyTipExtras/TinyTipExtras.lua: TinyTipExtras - Updated for change in TinyTip.
02:30.20hasteThrae: I'll try it soon, far away from a vendor now
02:34.20Jens++
02:37.50*** join/#wowace Cairen1 (n=Cairenn@CPE001217452e29-CM014500004571.cpe.net.cable.rogers.com)
02:40.42*** mode/#wowace [+o Cairenn] by ChanServ
02:41.27CIA-1103thrae * r6691 10TinyTip/TinyTip.lua: TinyTip - Back to old hooks, now explicitly calls GameTooltip_ClearMoney() in its hooked OnTooltipCleared script.
02:41.28Mikmaargh
02:41.39CIA-1103thrae * r6692 10TinyTipExtras/TinyTipExtras.lua: TinyTipExtras - TinyTip update
02:41.59Thraehaste: That should do it 100%
02:42.31ThraeFor some reason I think OnTooltipCleared wasn't getting hooked properly.
02:42.50ThraeI noticed in one of my revisions I wasn't calling the original function properly, but I thought I fixed that. Maybe I didn't.
02:42.53Mikmaoh ffs, somehow i don't get this now
02:43.31Mikmai have 2 frames, Bar1 and Bar1Ghost. I wan't to save the same position for both of them...
02:43.40Mikmaso i use self:SavePosition(Bar1)
02:44.14ckknightgiven an item string, e.g. "|cffa335ee|Hitem:192872:0:0:0|h[Swift Razzashi Raptor]|h|r", what'd be the best way to compress it, knowing that I can fully reconsititute it later?
02:44.23Mikmado i have to use 'ghost = arg1.."Ghost"' to get the name the other?
02:45.57Mikmai'm getting these nasty errors :(
02:46.28Mikmai'll pastey the whole crap
02:47.36Mikmahttp://pastebin.ca/112655
02:47.38Mikmathere...
02:47.55Mikmai can't figure out the correct way to use this one: ghost = arg1:GetName().."Ghost"
02:48.17Mikmaarg1 = Bar1 ie, should result a Bar1Ghost ..
02:50.52Mikma? :(
02:53.13CIA-1103tekkub * r6693 10BigWigs/Messages.lua:
02:53.13CIA-11BigWigs
02:53.13CIA-11- Maeesages anchor option is now hidden if messages are set to go to RaidWarn frame.
02:53.21Mikmacladhaire: can you tell me what's the correct way of doing that?
02:55.07cladhaireMikma: Of doing what?
02:55.28cladhairewhat are you trying to accomplish
02:55.35*** join/#wowace MentalPower|AFK_ (n=MentalPo@host-70-45-82-92.onelinkpr.net)
02:55.44Mikmai need to load the same position for 2 frames
02:55.55Mikmaand the 2 frames are called frame and frameGhost
02:56.27Mikmaso, LoadPosition(frame) would move the 2 bars together, but i don't knwo how to do it
02:56.35Mikmahttp://pastebin.ca/112655
02:56.48ag`mikma... 'ghost = GetGlobal(arg1.."Ghost")
02:56.51cladhaireand how is it erroring?
02:57.01ag`mikma... 'ghost = GetGlobal(arg1:GetName().."Ghost")
02:57.05cladhaireyou need to getglobal(ghost)
02:57.06Mikmaok, let's try that one
02:57.07cladhairenot GetGlobal
02:57.15ag`ah
02:57.27cladhaireghost = getglobal(arg1:GetName() .. "Ghost")
02:57.31ag`yes
02:57.33ag`brb
02:57.34cladhairehowever at the top you should be using local name = arg1:GetName()
02:57.42cladhaireand using name instead of running the GetName() functino over and over again
02:58.02Mikmaattempt to index local 'ghost' (a nil value)
02:58.38Mikmayeah i have that in the previous version, this is just "beta" code and just to see how things will be done
02:59.07Mikmaso do i need local at the start?
02:59.22cladhaireno
02:59.30cladhairethat means the getglobal returns nothing
02:59.31cladhairei.e. nil
02:59.46Mikmawell, i still do get the same error
02:59.53Mikmaattempt to index local 'ghost' (a nil value)
03:01.29clad|sleepyou have to work that out then
03:01.33clad|sleepprint what the string is
03:01.37clad|sleepand try to /diump it ingame
03:01.42clad|sleepcode only does what you tell it to =)
03:01.52clad|sleepAre you sure that'sthe frame name, and you're building it correctly?
03:02.21Mikmano i'm not :(
03:02.33Mikmathat's the problem since i don't know howto do it at all
03:02.47clad|sleepwell i'm headed to bed, i'm sorry =)
03:02.53clad|sleepjust /dump things
03:02.56clad|sleepmake sure you know what they are
03:02.58clad|sleepand print stuff in your code
03:03.02clad|sleepso you know what its doing at every step
03:03.07clad|sleepthat's how i learned everything, literally
03:03.31Mikmahmm
03:03.51Mikmawell, i'm sure i will dump this method soon when i realize it sucks ass bigtime
03:04.17clad|sleepseriously
03:04.18clad|sleepuse /dump
03:04.20clad|sleepover and over again
03:04.30clad|sleepand ChatFrame1:AddMessage(txt)
03:04.33clad|sleepnight
03:05.13Mikma~devtools
03:05.18purlfrom memory, devtools is Iriel's DevTools, a highly useful set of debugging tools for developers on WoW. Found at http://www.wowinterface.com/downloads/fileinfo.php?id=3999
03:06.36*** join/#wowace ag` (n=andreasg@0x535cbbaa.bynxx18.adsl-dhcp.tele.dk)
03:07.35mjcTekkub: ping
03:07.37Mikmaag`: didn't work :( clad told me to install devtools
03:07.42Tekkubwhat?
03:07.52mjcfubar_seaura's been broken for ages :P
03:08.03Tekkubeh?
03:08.44mjcit doesn't load for me, hasn't since the day I installed something that required SE for the first time
03:08.56Tekkubwhat is fubar_seaura
03:09.23mjcer
03:09.31mjcit's in specialevents
03:09.42Tekkubeh, SE not embed?
03:09.50hastedamn moonsorrow
03:09.54hastehe failed at externals :p
03:09.59mjcr173 | tekkub | 2006-04-13 00:26:17 -0400 (Thu, 13 Apr 2006) | 5 lines
03:10.10mjcr1505 | tekkub | 2006-05-06 15:31:54 -0400 (Sat, 06 May 2006) | 5 lines
03:10.17mjcyou ahd your hand in there apparently
03:10.18mjc:P
03:10.27Tekkub3 months ago
03:10.38TekkubSE not-embed is depriciated
03:10.48Tekkubby about, like, 3 months :)
03:11.11mjcstill
03:11.15mjcthings still depend on it
03:11.19Mikmahow can make devtools work if i get that bloody error :P
03:11.25Tekkubthat's things fault :P
03:11.37Tekkubthe fubar thing was a debug thing for me
03:11.42mjccould you just remove fubar_seaura at least then?
03:11.53eternally777Has a mod yet been created that allows one to target a mob based on the raid icon assigned to it?
03:11.55mjcI took it out of the toc and blew away the .lua nad it was fin
03:11.56mjcfine
03:12.25TekkubSpecialEvents should not be used, period, get whoever's still using it to swap to embeds
03:14.07CIA-1103thrae * r6694 10ThraeFuncs/ThraeDruid.lua: ThraeFuncs - Bad commit earlier
03:16.35mjcfubar_clockfu, fubar_topscorefu
03:22.04mjchm, SEEmbedMount thinks I don't have Gratuity
03:28.37Tekkubif you're using standalone SEE then you don't ATM
03:28.47TekkubI was working on converting those today
03:29.28Tekkubbut if you're using standalone SEE you should be using standalone Gratuity :P
03:32.46TemTekkub, I have a question about BW2
03:33.02mjcTekkub: using standalone SEE so that I can figure out how much memory it's using :P
03:33.02Tekkubuser error
03:33.12Tekkubnext question
03:33.41Tekkubthen you should be using standalone Gratuity too....
03:34.23hasteI hate that name btw
03:34.29Tekkuband it hates you
03:34.36hasteI write it wrong... TEN times before I can be arsed to check what it is :p
03:34.57Tekkubyou need to just Lern2Spell
03:35.17Tekkubthis should help
03:35.18Tekkubhttp://svn.wowace.com/root/trunk/Lern2Spell/
03:35.56Jens[Ammo]: *trigger*
03:35.58hastehaha
03:37.03hasteTekkub: I love the name of that mod however ;)
03:43.59KaeltenAwaynight guys
03:44.05Mikmanight
03:44.07ckknightg'night
03:44.28ckknightwoot.
03:44.38JensCIA-11 Doesn't like my commits today.
03:44.39ckknightwho wants to guess how many bytes I compressed "|cffa335ee|Hitem:192872:0:0:0|h[Swift Razzashi Raptor]|h|r" into?
03:45.14Gngsk12?
03:45.16ckknight3
03:45.21ckknightwait, 4
03:45.23ckknightyes, 4
03:45.32ckknight;-)
03:45.45Gngskpown
03:45.47MentalPower|AFK_ok, how?
03:45.48ckknightAceComm will compress item links, btw
03:46.15mjchow do I do an addmessage on the combat log?
03:47.07ckknighti\002\241\104
03:47.15ckknightmjc, ChatFrame2:AddMessage("poop")
03:47.32ckknightI can reconstitute i\002\241\104 back into the item link
03:48.12mjcthanks
03:49.17kergoth`bblgah, i didnt install wow, i used an existing installation of it in a new windows installation, now the wow patch says i only have 300 megs of free space, even though i have 12 gigs on one drive and 14 on another
03:49.24kergoth`bbli wonder if it needs the registry entries
03:49.37kergoth`bblanyone feel like exporting their blizzard section of their registry as a .reg? :P
03:51.16ckknightwhat's the key?
03:51.23MentalPowerWoW does not need registry entries
03:51.49kergoththen why does it create them?
03:51.59MentalPowerfor unistallation purposes
03:52.22kergothwell if you have any better ideas, i'm listening.
03:52.33MentalPowerwhats the problem?
03:52.46kergothi suggest you read the line 3 minutes ago
03:52.55MentalPower<kergoth`bbl>gah, i didnt install wow, i used an existing installation of it in a new windows installation, now the wow patch says i only have 300 megs of free space, even though i have 12 gigs on one drive and 14 on another
03:52.58MentalPowerthat?
03:53.01kergothyes, that
03:53.29MentalPowertried the repair.exe?
03:53.37kergothyes, nothing wrong with it
03:53.42kergothran that last night before i went to bed
03:53.57Mikmakergoth: you're just in time to tell me why my script won't work :)
03:54.00kergothah well, hopefully moving it will take care of it
03:54.18Mikmakergoth: http://pastebin.ca/112655
03:54.41Mikmakergoth: clad said it should be 'ghost = getglobal(arg1:GetName() .. "Ghost")' but it don't work
03:55.10kergothhe's right
03:55.13ckknightwhere's the wowwiki page on item links?
03:55.20kergotharg1:GetName().."Ghost" is a string
03:55.24kergothyou cant exactly call methods in a string
03:56.06Mikmakergoth: then, how can i combine the arg1 and Ghost? ie. arg1 = Bar1 , and the other word would be Bar1Ghost
03:56.24kergoththat does combine Bar1 and Ghost
03:56.27kergothinto one STRING
03:56.37kergoththat doesnt give you a reference to the FRAME that has that NAME
03:56.58kergothyou'd have to call getglobal, or directly index the global environment table,  with that string, to get the frame, assuming it has a global
03:57.06Mikmaso is there a way of combining the 2 into a framename i can use?
03:57.12kergothyou can call methods on a table, not a string.
03:57.21kergothread the lua manual before you try to call a string again
03:57.26Mikmayeah i noticed
03:57.45Mikmathe problem is i don't know how to make the 2 words into a working table in that function
03:57.47kergothclad already told you what to do, assuming Bar1Ghost is an existing global
03:57.53kergothwhat?
03:58.14Mikmai'll try to explain it again:
03:58.18kergothyou need the frame
03:58.22Mikmai got 2 frames created, Bar1 and Bar1Ghost
03:58.24kergothwhich is NAMED Bar1Ghost
03:58.31Mikmayes there is already
03:58.34kergothif its a global, use getglobal, as clad said
03:58.43kergothif it isnt a global, i presume yo uhave a local reference to it somewhere
03:58.57hasteDoes anyone here use SmartSVN?
03:59.00haste(I don't)
03:59.01Mikmabut if i do LoadPosition(Bar1) i wan't the same command to load 2 positions, for Bar1 and Bar1Ghost
03:59.08hastebut I would like to ask a question regarding it :p
03:59.15kergothhonestly, i dont even know how to explain this to you without you having the basic fundamental understanding of how lua works
03:59.18kergothno offense, but RTFM
03:59.35ckknightgonna agree with kergoth
03:59.45ckknighthttp://www.lua.org/pil
04:01.05Mikmai'll just lost my intrest on coding again for a month, that should do it
04:01.28ckknight...
04:02.39eternally777I know the feeling Mikma
04:02.59ckknightyea, me too
04:03.04eternally777Except, my attention span usually only lasts a few days.
04:03.11CIA-1103mikma 07Mikma * r6696 10Bartender2/Bartender2/Bartender2.lua: Bartender2: misc changes
04:03.14ckknightI end up playing wow and then grow frustrated and start coding again
04:04.00eternally777haha, yep.  Except, I'm at the stage where I'm getting bored with WoW so I start coding only to realize if I don't feel like playing what's the point of coding?
04:04.45ckknightI'm at that stage
04:05.01ckknightI dunno, I just do it
04:06.28eternally777While you're here though Ckk, do you know if anyone has found a way to target a unit by their raid icon?  I figure if anyone has come up with some convoluted logic, it would probably be you.
04:08.30WobinThe way I did it was cycle the raidtargets, then move to mouseover target
04:08.36WobinOtherwise there's no other way =(
04:08.48TemTekkub, if I'm broadcasting my warnings over RW, can I hide them locally?  I don't need to see the BW notifications *and* my RW spam
04:08.54WobinHave a look at PaintBall
04:09.08Tekkubbossblock
04:09.23Tekkubshould be on by default
04:10.47kergothhow's bw2 coming?  stable enough for use?
04:11.12eternally777Wobin, thanks
04:11.20Wobinnp =)
04:11.52eternally777That's actually exactly what I've been trying to write for the past 4 hours
04:12.56eternally777At least it kept me busy while I was on standby though :)
04:13.25mjchttp://ohdarn.net/13MB.jpg
04:16.05hastekergoth: isn't BW2 in the trunk now?
04:16.26kergothis it? /me outta the loop
04:17.03hasteThere was at least more people running BW2 in my guild today
04:17.10hasteand people commented on it having shiny bars ;p
04:17.41kergothsweet
04:17.52JensI've started trying to convert my guild to BW2.
04:18.05JensIt's an uphill battle.
04:18.36hastehehe
04:18.49hasteI just say: Use BW2 fuckers, BW1 is deprecated now!
04:18.55hastethen they'll all change
04:19.31JensIn my case it's: "CT_BossMods == Ass, use BW2."
04:19.31hasteand if they are unsure they'll just ask steino, and he'll agree :p
04:19.45hasteonly a few people use CTRA in my guild
04:19.59JensI use CTRA, but  without bossmods.
04:20.17JensI've tried moving away from CTRA several times, but I keep coming back.
04:20.26hasteMay I ask why?
04:20.27eternally777Have you tried RDX?
04:20.33hasteI didn't like RDX :<
04:20.37JensLittle things annoy me about the alternatives.
04:20.52JensI need buff display on the unit frames for example.
04:21.18eternally777For healers, I find RDX ideal.  And I like how it dynamically moves the timer bar to the center of the screen at 5 seconds.
04:21.20JensI also need emergency monitor (though someone told me today that there's some mod for that).
04:21.35hasteSquishy
04:21.58hasteeternally777: It's at 5% left of the bar btw :p
04:22.03hasteeternally777: or 10%, don't remember
04:22.12eternally777Even better :P
04:22.21JensI almost caused a wipe in AQ today, because I couldn't get used to oRA + PerfectRaid :)
04:22.29JensSo I relogged with CTRA.
04:22.38eternally777If someone could replicate the health frames, I'd gladly switch to that.
04:22.46hastehow would you be able to do that Jens ?
04:23.15hasteJens: The closest thing I've come to wiping my raid is auto-walk locking up after changing virtual desktop under Linux, at broodlord
04:23.19hasteie. I ninja pulled him
04:23.22JensMy interface was confusing me. I've raided the same way for ever a year, so when everything changes, it's hard for me to change with it.
04:23.40hasteI've raided the same way for probably the same time
04:23.42hasteif not longer
04:23.47hasteand I change quite quickly :p
04:24.04JensWe were two priests in AQ20. And the other was AFK, and I was trying to figure out what the hell was going on :)
04:24.27JensSo five or so people died on the first pull. Oops :D
04:25.13eternally777Jens, I know the feeling :)
04:25.20JensOne thing I *really* liked from PerfectRaid was the ability to show out of range people on spell cast.
04:25.26kergothhaste: hahah, i've done the autowalk thing with the virtual desktop in linux too
04:25.44JensI hate casting Prayer of Fortitude and seeing too late that some noob is out of range.
04:25.49hastekergoth: yeh, you get a real panic attack when it happens :D
04:26.00hasteJens: use XRS ;)
04:26.05hastethen you can see who doesn't have a buff
04:26.06kergothyeah, heart practicaly jumps out of your chest
04:26.08kergothXRS kicks ass
04:26.16hastemy raid leader LOVES Xrs :p
04:26.21hastehe spams the buff thingy ALL the time :p
04:26.28JensI walked into skeleton pack at Jindo once :D
04:26.40JensWhile we were discussing tactics.
04:26.50eternally777haste, someone autowalked right underneath Gothik for us the other day.  He was gkicked for causing the 8th wipe that night but reinvited this morning lol.
04:27.11CIA-1103mikma 07Mikma * r6697 10Bartender2/Bartender2/Bartender2.lua: Bartender2: Oh wow, more changes!
04:27.14hasteeternally777: we have that all the time, fake gquits, fake gkicks and ginvites :p
04:27.29hasteeternally777: suddenly the  worst enemy of the guild joins and gains officer status and such :p
04:27.48hastewe also brought a chinese farmer to MC once
04:28.35kergoththe other night we tried to have a chinese farmer kite drakk in ubers
04:28.38kergoththat didnt work so well
04:28.49hastehehe
04:28.57eternally777Yep.  One night, the GM of our rival guild got so upset at his guild that he gquit and joined ours for a half hour.
04:30.32ckknighteternally777, sorry no, I haven't played WoW with the raid icons yet
04:30.42eternally777o.O
04:31.00eternally777Oh, ok thanks :)
04:31.29eternally777Good luck if you ever start to play with them :)
04:31.38ckknighthehe
04:32.01ckknightyea, I can't GM anymore
04:32.08ckknighttoo much time/stress
04:32.32JensI know Warmup is not to be trusted, but why would it say that TopScoreFu is using 1.5 MB?
04:32.46kergothread the wiki page.
04:32.52JensI did.
04:33.00hasteJens: http://www.beverpung.net/addons/other/warmup.zip
04:33.04hasteJens: try that one ;)
04:34.43JensHow is that different from SVN one?
04:34.56hasteit trigger collectgarbage() after addon's load
04:35.42kergothshould also trigger one in the loadaddon hook before those load
04:36.12hastekergoth: I diff'd your copy with the worldofwar copy and merged it into the SVN version
04:36.15hasteto say so
04:36.25kergothah thats cool
04:36.27*** join/#wowace Sole (n=no@203.118.159.21)
04:36.28hasteIt's the same as yours, only that it looks better ;)
04:36.32kergoth:)
04:36.33Solehihi
04:37.07JensErh, did slash command change?
04:37.32hastethat might be :p
04:37.51hasteyou can fix that if you want
04:38.02JensThere's a good chance I might kill someone soon.
04:38.08hasteI was only interested in the collectgarbage stuff
04:38.37JensMy cast bar has moved a bit to the right. It annoys me to no end. Some mod is at fault, but I have no idea which.
04:39.01kergothwhat pissed me off was one of my addons engaging my autoattack while i was in stealth.  fucker.
04:39.01JensIt looks like ass when it's off center.
04:39.05kergoththank god for grep
04:39.12hastehaha
04:39.13eternally777Jens, switch to Otravi's Cast Bar
04:39.26hasteeternally777: I'll soon release a new version of that one also
04:39.52Soleffs...parserlib = me not happy
04:39.52eternally777haste: you = Otravi?
04:39.56hasteeternally777: yes
04:39.59Soleyea haste is otravi
04:40.05hasteI'm here to confuse people
04:40.10Soleme too
04:40.11eternally777haste, I have a monument dedicated to you in my closet
04:40.13JensWhat's fancy about that bar?
04:40.18hasteeternally777: haha
04:40.29kergoth~emulate stewie
04:40.31purlHa ha. Oh, this is so good it just HAS to be fattening.
04:40.31SoleI get people asking me why the hell I called Soap Soap
04:42.19eternally777Jens, it's just completely customizable.  You control how tall it is, where it is, what color it is... all that great stuff.
04:42.29MikmaSole: why do you call soap soap?
04:42.34kergoth~emulate stewie
04:42.36purlIt's like an orgy in my mouth!
04:42.43JensCan I configure it to be not off-center for no reason at all? :)
04:42.52eternally777jens, yep.
04:43.14eternally777Jens, if your heart so desires.
04:43.32Mikmagod damn, i need an eu server where GM has appeared :D
04:43.39JensI like the standard bar, but I need to find out why it's acting stupid.
04:43.50hasteeternally777: color stuff and such will be easier also
04:43.54hasteand I added a mirrortimer
04:44.04hastewhich is a improved version of what blizzard uses
04:44.06kergothsweet
04:44.12kergothocb mirrortimer ftw
04:45.13eternally777haste, awesome :D
04:45.45eternally777It's so much more convenient than Blizzard's, there's just no reason not to use it.
04:46.02hasteI also don't use ugly hacks like eCB does
04:46.16eternally777Yeah that's what I used before yours
04:46.22hastesame ehre
04:46.25hasteuntill I looked at it :p
04:46.32Arrowmasteri tried oCB2 earlyer today but couldnt find a way to lock it in place
04:46.43Arrowmasteror adjust the size
04:46.43hasteArrowmaster: there isn't, without editing the lua atm
04:46.46hasteas no options are in
04:46.47Arrowmasterah
04:46.52eternally777there's a oCB2??
04:46.56eternally777*an
04:47.03hastewhich is why it's branched and the commit is logged with: not recommended to use
04:47.04Arrowmasterits in the branches folder
04:47.26eternally777sweeeeet... but if you can't lock it, I'll wait.
04:47.38MentalPowerMikma: huh?
04:47.47MentalPowerwhat GM are you looking for?
04:47.59MikmaMentalPower: Robes, Hood, and Slippers :)
04:48.09Mikmai wan't them in my cache ;)
04:48.16MentalPowerI have those in my lootlink
04:48.31eternally777What I'd really like to see is an SWStats/DamageMeters based on Ace2.
04:48.42Mikmai just downloaded some "38000" item lootlink db or so
04:48.45MentalPoweryou getting DC'ed when trying to link them?
04:48.58SoleDamageMeters isnt as clean as it used to be, thats for sure :(
04:49.02Mikmamy servers haven't seen the items
04:49.07Soleto be honest I prefered earlier version of DM
04:49.13Mikmai tried to search them with ItemsMagic
04:50.51hasteSole: DM is dropped now also
04:50.54JensOkay haste... you've convinced me. I love that cast bar.
04:51.01hastehaha
04:51.15JensNow I can make it HUGE so I can still see it, even when I'm not looking directly at it.
04:51.39JensLike... keeping eyes on emergency monitor, or something else.
04:51.50Arrowmasterso thats why healers always have huge fugly cast bars
04:51.50eternally777Jens, EXACTLY
04:52.13ckknightyay, I got AceComm to compress item links to pretty damn small
04:52.43Jensckknight uses black magic.
04:52.57ckknightsending a light feather across previously took 78 bytes total, now it's 14 bytes total
04:53.05ckknight(this is including the addon prefix and whatnot)
04:53.52Mikmahaha, i just tested lootlink
04:53.52eternally777I'd have to go ahead and agree with Jens there.
04:54.00Mikma10mb+
04:54.05kergothlootlink is the devil
04:54.08ckknighteternally777, :-P
04:54.11Solelootlink is poop
04:54.15SolePOOP I TELL YOU
04:54.19Mikmait's german pooppiss
04:54.27eternally777What's the best alternative to LootLink?
04:54.30JensI wish GFW_Lootlink had an interface for browsing DB.
04:54.39ckknightjust because I'm able to do discrete mathematical formulas in my head doesn't mean I'm doing magic
04:54.44JensGFW_Linkerator I mean.
04:54.46ckknightI mean, I can't be a witch, I'm not a woman
04:54.56Mikmaeternally777: Ludwig :)
04:54.57kergothif you want a full db, use kci
04:55.04kergothif you want to browse the internal client item cache, use ludwig
04:55.11eternally777ckk I believe you'd be considered a mage/warlock, not a witch :P
04:55.12Mikmaand i think MentalPower is working on ItemDB addon too
04:55.13kergothboth have link creation in chat
04:55.20MentalPowerI am
04:55.24JensI looked at kci today... then I got confused and left.
04:55.30kergothludwig kicks ass
04:55.37kergothits browser is smoking fast
04:55.39ckknighteternally777, :-P
04:56.02MentalPowerit will have three modes (Full, lootlink'esque, Light, KCI'esque and Ultra-Light, Ludwig'esque)
04:56.15Mikmaall i really wan't is an addon which will save out items no matter what server it is, and no matter can it be pasted or not
04:56.24ckknightstill, I'm happy that I was able to compress item links to the extreme :-P
04:56.32ckknightgonna commit :-P
04:56.52eternally777:) good for you ckk, as long as your happy
04:57.01Mikmackknight: that monster you pasted into xx/yyy/zzz ?
04:57.14Jensckknight: Could that reduce Auctioneer memory usage, or other addons with huge item databases?
04:57.16ckknightMikma, hrm?
04:57.29ckknightJens, KCI already uses similar compression
04:57.37eternally777ludwig = where?
04:57.45Mikmackknight: you pasted the mount here, and later the compressed link which was something like 00/012/143
04:57.54ckknightmine isn't for SVs, it's for transferring across the stream
04:58.10ckknightMikma, \000\012\143 :-P
04:58.21ckknightthose are only 3 bytes
04:58.38Mikmackknight: yeah, that was it
04:58.38eternally777ckk, so you're saving bandwidth then?
04:58.39ckknight'\097' == 'a'
04:58.44ckknighteternally777, to the extreme.
04:58.54ckknightAceComm is quite light
04:59.03Mikmackknight: so what's "lol" then? :D
04:59.41ckknight"\108\111\108"
04:59.55Mikma~lol
04:59.56purl[lol] stands for Laughing Out Loud. It is grammatically incorrect to use LOL in the first person; use 'heh' or 'haha' instead. If you want to use LOL, do '/me lol' instead.
05:00.11Mikmaok, won't replace that one
05:00.16ckknightfuck that, guy!
05:00.27ckknight(in reference to purl)
05:00.49eternally777Wow
05:00.58ckknightthe only place AceComm uses compression thus far is for item links
05:01.05Mikmapurl: no, lol is <reply> \108\111\108
05:01.07purlMikma: cannot alter locked factoids
05:01.07eternally777We have grammar police?
05:01.15eternally777o.O
05:01.16Mikmapurl: you are lame sometimes
05:01.17purlMikma: I think you lost me on that one
05:01.21ckknightpurl sucks
05:01.23purlFor $5 I'll do more than that!
05:01.28ckknight;-)
05:01.31Mikmahah
05:01.32Wobinhehe
05:01.36Wobin~botsnack
05:01.36purlWobin: aw, gee
05:01.39eternally777lo... haha
05:01.45ckknight~chippersnack eternally777
05:01.47purlACTION feeds eternally777 some nuts.
05:02.15ckknight~whaleslap eternally777
05:02.16purlACTION beats eternally777 upside and over the head with a freakishly huge killer whale named Hugh
05:02.16Wobinpurl is a bot =)
05:02.27ckknightit's true.
05:02.35Wobin~chippersnack Tekkub
05:02.36purlACTION feeds Tekkub some nuts.
05:02.36kergoth~lol
05:02.38purllol is probably stands for Laughing Out Loud. It is grammatically incorrect to use LOL in the first person; use 'heh' or 'haha' instead. If you want to use LOL, do '/me lol' instead.
05:02.39Mikmaomg, here we go again :D
05:02.42eternally777From what I've seen, that's what I can derive.
05:02.42Tekkub<PROTECTED>
05:02.45kergoth~emulate stewie
05:02.46purlNo Sprinkles. For every sprinkle I find, I shall kill you.
05:02.55Mikma~steveballmer Tekkub
05:02.56purlACTION throws a chair at Tekkub
05:03.03Tekkub~dodge
05:03.05purlACTION dodges!
05:03.06Wobin~steveballmer Tekkub
05:03.07purlACTION throws a chair at Tekkub
05:03.07kergoth~steveballmer
05:03.09purlACTION bounces on kergoth screaming, "DEVELOPERSDEVELOPERSDEVELOPERS!!""
05:03.09eternally777WTB list of commands
05:03.10Wobindamnit
05:03.12kergothhahah
05:03.13Wobinthere we go =)
05:03.14Tekkub~Dr. Tran
05:03.15purl"Q" is for Dr. Tran
05:03.20kergotheternally777:
05:03.20ckknight~C'thun
05:03.22purl*** Incoming Tentacle Rape Party - 5~ sec! ***
05:03.23kergoth~listkeys kergoth
05:03.29kergoth~listkeys CMD:
05:03.39kergoth~burn eternally777
05:03.41purlibot pours gasoline all over eternally777, ignites the fire, and then enjoys some toasty marshmallows with the glorious blaze
05:03.41ckknight~annoy kergoth
05:03.42purlkergoth: where's the 'any' key?!?!?! where's the frickin' 'any' key?!?!?!
05:03.45kergothhahahah
05:03.45Wobinhehe 1073 commands
05:03.55kergothi was in tech support at the time that factoid was created
05:04.06Mikmapurl: eat my shorts
05:04.07purlACTION eats my shorts and falls over dead
05:04.11Wobin~abcd kergoth
05:04.13purlI like to use kergoth when I abcd
05:04.20kergoth~duct-tape Wobin
05:04.22purlACTION duct-tapes Wobin to the channel
05:04.23Tekkub~command list
05:04.24purl"I don't have a command list. eternally777"
05:04.36kergoth~forget command list
05:04.37Wobin~command list
05:04.39purlI don't have a command list. eternally777
05:04.40Tekkubno quotes..
05:04.42eternally777it knows my name..
05:04.43Wobinodd
05:04.43*** part/#wowace Amadeo (i=amadeo@c-69-140-96-126.hsd1.md.comcast.net)
05:04.55ckknightfor AceComm, booleans are 2 bytes, nil is 1 byte, strings are 2 + length bytes, ints are 2 + length of string'd value, item links are 4, 6, or 8 bytes, tables are 2 + length of all serialized keys + length of all serialized values
05:04.57Wobin~gobshite Tekkub
05:04.58purlYour mother was English, Tekkub!
05:05.02Wobinwoooooo
05:05.07Tekkub~olilybb
05:05.08purlOkey Lady I love you buhbye!
05:05.11WobinDamn irish insults =)
05:05.13kergoth~lert Wobin
05:05.14purlBe alert! Your country needs lerts!
05:05.24ckknight~threat level
05:05.26purlWe're currently at threat level: turqoise
05:05.26Wobin~gaol kergoth
05:05.27purlACTION drags kergoth off to the stinky, smelly, primitive gaol (similar to the one they closed in Perth only a few years ago) and leaves kergoth to swelter in 120 degree heat interminably
05:05.32kergoth:'(
05:05.37Tekkub~Dr. Who
05:05.38purlWEEEEEoooooooooooooo
05:05.42Wobin~i ckknight
05:05.43purlYou ckknight?
05:05.45ckknightokay, let's stop
05:05.51Tekkub~stop
05:05.53purlPLEASE STOP!
05:05.53Wobin~roulette
05:05.54purlACTION watches wobin pull the trigger:  Click!
05:06.05ckknight~roulette
05:06.06purlACTION watches ckknight pull the trigger:  Click!
05:06.08Mikmathat's about the hardest rape i have seen in a while
05:06.15Mikma~roulette
05:06.16purlACTION watches mikma pull the trigger:  Click!
05:06.27ckknighteternally777, Di-di mao!
05:06.39eternally777~roulette
05:06.40purlACTION watches eternally777 pull the trigger:  Click!
05:06.48haste~tryme
05:06.49purlACTION pokes haste. Never
05:06.53haste:(
05:06.53Tekkub~inflatable dildos
05:06.55purlOh yea baby, stretch that hole!
05:06.57Wobinwho changed tryme?
05:06.58ckknightdifferent thing, haste
05:07.01Mikmawtf Tekkub :D
05:07.03ckknightMikma did
05:07.07Wobin=(
05:07.09hasteckknight: was hoping it still was there :p
05:07.11Tekkubmuahahahaha
05:07.12WobinI much preferred the old version
05:07.15kergoth~emulate fry
05:07.16purlMy folks were always on me to groom myself and wear underpants. What am I, the pope?
05:07.23ckknight~emulate swedish chef
05:07.25purlYorn desh born, der ritt de gitt der gue, Orn desh, dee born desh, de umn bork! bork! bork!
05:07.30ckknight~emulate cookie monster
05:07.32purl"C" is for cookie, that's good enough for me. Oh....cookie,cookie,cookie starts with "C".
05:07.35kergoth~emulate ash
05:07.36purlShop smart.  Shop s-mart.
05:07.40kergoth:D
05:07.42Mikmayeah i thought that the old roulette is the best one and since you can't delete the factoids once they get 42367234623 old...
05:07.49Wobinnah
05:07.52Mikma~emulate industrial
05:07.53purland now I'm high o/
05:07.57WobinWe need the randomised innocent bystander
05:07.58ckknight~emulate ckknight
05:07.59purlACTION quit (Read error: 104 (Connection reset by peer))
05:08.00kergoth~emulate kergoth
05:08.01purlACTION wields a mean spiked metal cluebat
05:08.02Tekkub~litter box
05:08.03purlI can't bury my poop!
05:08.12Mikmahaha
05:08.12kergothhahah
05:08.16ckknighthehe
05:08.18ckknightpoop.
05:08.31TekkubI swear, the PvP cat == my cat
05:08.35kergothwoot, got colinux up in my new install again
05:08.52eternally777wow, stick a bunch of coders in an IRC channel and leave them there and this is what you get...
05:08.56Mikma.. Bar1 = {Show = true, Swap = false}, .. is this correct? :P
05:09.11eternally777The fact that I'm starting to understand, if not enjoy, coding scares me.
05:09.17eternally777:P
05:09.21Tekkubet, you forgot "with a reprogrammable bot"
05:09.30ckknighteternally777, hehe
05:09.36ckknightI committed a new AceComm
05:09.38eternally777Oh I just assumed you wrote him from scratch :P
05:09.40Mikmaand with inflatable dildo
05:09.50Wobin~ibot
05:09.51purlrumour has it, ibot is a blootbot written in perl run by TimRiker on his server. logs on http://ibot.rikers.org/<chan>/ , ibot, jbot, apt are all the same process. It uses sqlite, but mysql or other SQL storage is also supported.
05:10.24kergoth~blootbot
05:10.26purlwell, blootbot is an IRC bot written in perl descended from infobot. Hosted on SF. Patches welcome, submit on SF or mailto:Tim@Rikers.org, or http://blootbot.sourceforge.net/,.  I am a blootbot
05:10.39Wobin~cheer
05:10.41purlshift to the left, unshift to the right, push down, pop up, byte byte byte.
05:10.45Mikmashouldn't it be "bloatbot" :)
05:10.54hastelern2spell Mikma
05:11.08Mikmahaste: i just did ;)
05:11.31eternally777ckk, if it's possible to compress data being transferred to that proportion, how can it not be possible to compress it that small for storage?
05:12.06kergothhe didnt way it wasnt possible, afaict
05:12.19kergothhe said kci already did compress like that, no?
05:12.48eternally777Oh yeah
05:13.18*** join/#wowace ckknight_ (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com)
05:13.25eternally777Ok then, back to the bot spamming I guess
05:14.04MentalPower~roulette
05:14.06purlACTION watches mentalpower pull the trigger:  Click!
05:14.27hasteI'll get it right on the first try!
05:14.33haste~roulette
05:14.34purlACTION watches haste pull the trigger:  Click!
05:14.38hasteor not :p
05:14.44Jens~roulette
05:14.46purlACTION watches jens pull the trigger:  Click!
05:14.51kergoth~rlart
05:15.01kergoth:(
05:15.01hyperChipmunkself-pwnd
05:15.04kergoth~rlart
05:15.15eternally777~roulette
05:15.16purlACTION watches eternally777 pull the trigger:  Click!
05:15.32Arrowmaster~roulette
05:15.35purlACTION watches arrowmaster pull the trigger:  Click!
05:16.04JensSixth chamber now :)
05:16.59eternally777~roulette
05:17.01purlACTION watches eternally777 pull the trigger:  Click!
05:17.08JensWTF kind of gun is that?
05:17.17eternally777So it actually does something besides "Click!"?
05:17.26eternally777Is there a ~load or something?
05:17.26Mikma25 shooter
05:17.32Mikma~roulette
05:17.33purlACTION watches mikma pull the trigger:  Click!
05:17.34hasteit does say bang
05:18.37eternally777So how does Ludwig get its data if it's not from SVs?
05:18.43eternally777~roulette
05:18.45purlACTION watches eternally777 pull the trigger:  Click!
05:18.50eternally777Interesting.
05:19.01hasteeternally777: the WDB cache
05:19.03MentalPowereternally777: GetItemInfo()
05:19.06Mikmanow would be ckknight's turn to die
05:20.08eternally777I see
05:20.51eternally777Well, I'm going to bed.  It's been fun, I'll talk to you all tomorrow then.
05:21.49hasteshrugs
05:22.00hasteI'm going to clean the kitchen after I've watched this anime
05:22.03hastethen go to bed!
05:22.09hasteand it's: 07:20 atm :p
05:23.51Mikmahaste: you're 1h behind
05:24.04hastehehe
05:24.33ckknight_can anyone think of anything else that AceComm could compress that people would likely use?
05:24.40ckknight_cause I know people will likely use item links
05:24.45ckknight_and that's compressed now
05:24.57*** mode/#wowace [+o ckknight] by ChanServ
05:25.43Mikmahttp://wow.reaktio.net/emote.jpg
05:25.45Mikma:)
05:25.54Mikmafor others that didn't see it yet
05:26.50ckknightmind control?
05:26.54Mikmayeah
05:26.59KyahxMikma: emotes arent translated?
05:27.08MikmaKyahx: mindcontrol magic :)
05:27.21KyahxI always assumed it worked, never had proof :P
05:27.55Mikmayeah, we did some "chatting" with mindcontrol there
05:28.16Mikmaonly took that screenshot, which shows both of the hordeplayers doing a random /me and it's visible for me
05:28.32Mikmaothers see it as "makes some strange gestures"
05:28.36KyahxI like to MC a lowbie, give them fear ward and /em "Now you are more powerful than ever!"
05:28.42Kyahxthen kill them and /lol
05:28.48hasteso evil :p
05:29.02Kyahxespecially after they thank me and dance or bow
05:29.05Kyahxthen BAM!
05:29.08Kyahx:)
05:29.16hasteI actually had a fair fight on a PvP server
05:29.21hasteL56 rogue vs L56 warlock
05:29.23hastein winterpsring :p
05:29.35hastecommunication with just emotes ftw
05:29.41Kyahxheh
05:29.46Mikmafair? with rogue?
05:29.48Kyahxshit I need to sleep as well =(
05:29.51Kyahxnight all
05:29.52hastewas damn fun tho' ;D
05:30.04hasteMikma: both did /ready when we were ready
05:30.15hasteit ended in a tie :D
05:30.19hastewe died at the same second
05:30.30Mikmahaha, that's the best one there is, really
05:30.38Mikma"oh shit i died, oh lol so did he!"
05:30.53hastewell, warlocks are imbalanaced :p
05:31.20ckknightokay, I'm gonna compress integers: that's a likely thing to pass, I'd say
05:31.33hasteI've rolled Shaman, Warlock and Rogue now
05:31.33Mikmaok, time to sleep some so i have the strenght to go and get a.. "kiuas" tomorrow/today :D
05:31.43hastebut I don't PvP, so that's like .. weeee :D
05:32.01Mikmathe ultimate pvp-classes but don't like pvp
05:32.35Mikmakiuas = bath-house stove
05:32.39Mikmahehe
05:32.58Mikmabath-house = sauna!
05:33.03MikmaSuomi Finland Perkele!
05:33.32Mikmahaste: say that to your guildmembers hah ;)
05:33.41hasteVITTU!
05:33.47Mikmathere we go
05:33.50haste:---D
05:34.02Mikmathe most common word in finland
05:34.40Mikmahas 2 meanings, cursing and female genitals hehe
05:34.45Mikmaok gn now
05:34.52hasteI know what it means :p
05:35.00hastethere's a reason I wrote it when you wrote perkele
05:49.28kergothhuzzah, my colinux now has my old linux install's /home mounted on /home
05:49.39kergothso its exactly like it was, my svk depot is ready to go, just had to install some packages :)
05:50.34Arrowmasterwhat exactly are you using colinux for?
05:50.55kergothdevelopment, what else? windows sucks ass when it comes to a decent development environment
05:51.06kergothnot to mention using svk to maintain my addon set and local mirrors of all sorts of projects
05:51.21Arrowmasterah
05:51.32*** join/#wowace MentalPower (n=MentalPo@host-70-45-82-92.onelinkpr.net)
05:53.54kergothi script _everything_.  lacking colinux i'd have to use cygwin, and cygwin is slow as hell
05:54.27ckknightfunny thing. This is the second time in a month that I've been offered a foreign bride
05:54.28ckknighthehe
05:56.30ckknightfirst from Kazan (Eastern Europe), and now the Philippines
06:01.17ckknightwell I expected some response
06:01.23ckknightkergoth, ever looked into Powershell?
06:01.35kergothsounds familiar, but i dont think so
06:01.58ckknightit's from Microsoft
06:02.04ckknightpreviously named Monad
06:02.08kergothah, the new .net capable thingy?
06:02.09ckknightit's surprisingly nice
06:02.10kergothhavent had a chance
06:02.12ckknightyea
06:02.29ckknightit's different from bash
06:02.31kergothi already miss my linux window manager :(
06:02.33ckknightbut still nice
06:02.39ckknightyea, I know
06:02.41ckknightI know.
06:03.28kergothexplorer sucks ass
06:03.39ckknightyea
06:03.48ckknightlitestep is slow as a bitch, last I trie
06:03.50ckknighttried*
06:03.57kergothbb4win works well if you use the bblean incarnation
06:04.05kergothbut i still prefer ion3 to the *box wms :)
06:04.08Arrowmasterim using that right now
06:04.11Arrowmasterbblean
06:06.03ckknightokay, I got 8-bit, 16-bit, 32-bit, and 64-bit integer compression for AceComm, which should make transferring integers lighter
06:06.48hastekergoth: you don't happen to sit on that little linux app that edited it's own source and recompiled itself
06:07.03hasteor no - it changed one byte and attempted to run :p
06:07.09hastebit even >.<
06:07.15kergothsit on?
06:07.19hasteyeh :p
06:07.28hasteI'm slightly bored and want to play with it again
06:09.49ckknightkergoth, you're a smart guy. Can you think of any other things to compress for AceComm?
06:11.14MentalPowerhow about the data itself?
06:12.10ckknightthere's that, and I'll likely do an LZ77 on it eventually
06:12.21ckknightbut I'm just thinking about base types for now
06:13.49ckknightI have all the basic lua types and item links and integers now
06:32.15ckknightalright, integers now work correctly
06:33.02ckknightso AceComm can transfer -2^63 to 2^63 - 1 in a relatively small space
06:33.26ckknightgranted, most people will likely not transfer > 1000, or so
06:37.43Frittimorning
06:38.17kergothmorning
06:39.37ckknightmorning
06:41.55*** join/#wowace quoin (n=quoin@220-245-171-242.tpgi.com.au)
06:42.23CIA-1103ckknight * r6699 10Ace2/AceComm-2.0/AceComm-2.0.lua:
06:42.23CIA-11AceComm - added integer compression 8,16,32, and 64-bit signed integers are compressed.
06:42.23CIA-11added inf, -inf, NaN.
06:42.26Frittikergoth: can you do svk operations on mirrored paths?
06:42.36Frittiie, can I do svk rm //mirrors/ace/path_i_don't_want
06:42.55Frittior should I treat a mirror as untouchable?
06:43.05ckknightalright, now there is nothing you can't send through the stream. (except functions and recursive tables)
06:43.21ckknighthadn't thought of inf, -inf, and NaN
06:43.42Frittilua has those? I keep being surprised by the completeness of this little language :)
06:44.04kergothFritti: any change to a mirrored path is automatically synced to upstream
06:44.19kergothFritti: if you want a local copy, svk cp //mirrors/foo //local/foo or what have you
06:44.19ckknightFritti, sure does
06:44.39kergoththen an svk push in a local checkout should commit to the local, then push to the mirror and on upstream, but a commit will stay local
06:45.26ckknightkergoth, any idea on how to convert lua numbers to bytestrings?
06:45.36Frittiok, so if I don't want a directory anymore on the master, than I can just rm it in //mirrors and then do push?
06:46.25kergothsvk rm //foo is functionally equivalent to doing an rm in a wc, then a commit
06:46.32kergothand all commits to mirrored paths go upstream, yes
06:46.50Fritticool, checking out to see how that works out with my personal svn reop
06:46.52Frittirepo*
06:46.58kergothcool thing is, if you already have a local svn repo
06:47.05kergothyou can set up a depot to use that directly, no mirroring
06:47.16kergothset the depotmap so /blah/ -> /var/lib/svn/blah
06:47.19kergothor what have you
06:48.03Frittimy personal repo is on an internet server (https) so I just treat it like the ace repo
06:48.06Frittimirror it and sync it
06:48.16Frittibut svk definitely rules, yes
06:48.22Frittithanks for the pointer!
06:49.08hastehmm
06:49.16CIA-1103sole * r6700 10Soap/ (Options/SoapOptions.xml Soap.lua Soap.toc):
06:49.16CIA-11Soap:
06:49.16CIA-11* now uses ParserLib for parsing
06:49.17CIA-11* added new event CHAT_MSG_SPELL_HOSTILEPLAYER_BUFF
06:49.17CIA-11* added new option : stop bar when spell cancelled (eg ice block)
06:49.17CIA-11* updated Options GUI to match new event + new opt
06:49.19CIA-11* fixed "371: attempt to concatenate field `texture' (a nil value)" bug
06:49.40Solekewl
06:50.05kergothFritti: no problem.  if you have any other questions, let me know.  my only gripe is it being in perl, and consuming has much cpu as it does during extensive operations.  the performance isnt terrible, it just burns a lot of cpu to do it
06:53.44Frittihmm. are the svk push log messages customizable?
06:54.26Frittidon't think clad is going to like it when I do svk push on the ace repo and get 'rXXXX@home:  stijn | <date>' added
06:54.50kergothyes, you can use --verbatim to get rid of the header
06:55.07Frittiah, good
06:55.11kergothor you can --lump to just throw it all up as one revision instead of the individual revisions, but i dont like that, as it loses history
06:55.21Frittianyway of turning that on automagically?
06:55.27kergothbut it can be nice if you're doing a commit early commit often locally, but upstream isnt cool with that philosophy
06:55.31kergothhmm, not sure
06:56.15Frittior if you're like me and forget to actually test before committing and then have to fix lots of typos, you can hide them using --lump :-)
06:56.23kergothhehe
06:59.01Frittiyou know what I *really* like? no more .svn clutter!
07:01.16kergothyeah
07:01.33kergothit actually greatly improves the performance, not having to use those
07:01.49kergothcheck out http://svk.elixus.org/?WhySVK
07:02.14kergothcan actually lower total disk usage, even with the full mirror with all history
07:02.16kergothpretty wild
07:02.24Frittio_O
07:06.12*** join/#wowace vhaarr (n=chatzill@44.80-202-38.nextgentel.com)
07:06.31kergothFritti: the only downside is having to svk co --relocate if you rename/move a checkout, and such, but thats a small price to pay imo
07:13.56Solehmm
07:16.19*** join/#wowace Jagobah (n=jago7777@adsl-070-157-225-196.sip.asm.bellsouth.net)
07:21.37Soleim thinking, should I use AceLocale or just do the good ol way of localization.lua  for Soap? seeing as I just need a table and some strings translated
07:22.47vhaarruse AceLocale
07:23.43kergothgoddamnit, people using candybar, which needs paintchips, without ordering paintchips before candybar in the damn .toc
07:23.43Soleim just wondering how I would do it
07:23.46kergotherrors galore
07:24.01kergothSole: acelocale.  its painless.
07:24.12vhaarrSole: what do you mean "how"?
07:24.16SoleIm trying to figure out how to use it though >_<
07:24.18vhaarrSole: there are 100 examples in the svn.
07:24.32Soleyea thats prob a good place to start
07:24.41Solejust looking at the wiki atm
07:25.09vhaarr|local L = AceLibrary("AceLocale-2.0"):new("Soap")|
07:25.27Solei know that
07:25.36vhaarr|L:RegisterTranslations("enUS", function() return { myLocaleString1 = "wtflol", myLocaleString2 = "kekbur" }
07:25.37vhaarr|
07:25.43*** join/#wowace [Wobin] (i=Wobin@218-214-59-86.people.net.au)
07:25.53vhaarrand then when you need to use a string, do
07:26.03vhaarr|L"wtflol"|
07:26.30SoleI know how it works, Im just trying to find an example of how I would implement it into: if Soap.SpellsDB[class][info.skill].cancel then
07:26.46vhaarr?
07:26.49Soleexactly
07:27.01vhaarrwell your question makes no sense
07:27.30*** join/#wowace [1]Kebinusan (i=Kebinusa@adsl-69-208-94-101.dsl.klmzmi.ameritech.net)
07:27.31SoleI dont need the simple  print(L"wtf")
07:28.42vhaarrwhat do you need then?
07:29.12vhaarr|if Soap.SpellsDB[L:GetTranslation(class)][L:GetTranslation(info.skill)].cancel then| ?
07:29.31Solelemme figure out what I need ><
07:29.44FrittiI'd say you can use Babble in that case?
07:29.45kergoththats always a good first step
07:29.58vhaarrindeed, babble seems like a candidate there
07:30.20vhaarrSole: you probably want to use Babble-Spell for this
07:30.52Solebasicly I use ParserLib to parse the combat messages...then I check if the spell is in the spells table...now all I need is that spells table to have translations
07:31.36vhaarris parserlib localized?
07:32.44Sole"By dynamically sorting the patterns in a special way, ParserLib works on all localizations."
07:32.51Solesays it is
07:34.57vhaarrSole: okay, so you get the spell from parserlib, then, already localized?
07:35.33Soleas far as I can tell yea
07:35.48Solejust gotta set up a localized SpellsDB table
07:35.51vhaarrSole: then just use Babble-Spell and use it for the keys in your SpellsDB table.
07:35.58vhaarrSole: and you're done.
07:36.26Solegonna check it out
07:36.30Solethanks for the advice
07:36.33Solesorry for my incompetance
07:39.20kergothugh
07:39.37vhaarrSole: oh, and I had already fixed the "tetxure" typo before you checked in :P
07:39.39kergothline 127 of acelibrary (argcheck), argument #3 expected number, got string
07:41.48Solekergoth I  >think< thats from having a screwed up vminor = "$Revision $"  string
07:42.23SoleI had something along those lines with PaintChips...turns out  vminor was simple == $Revision $" with no acctual rev number in it
07:43.47kergothSole: ah, good catch
07:45.53Soledid it work?
07:47.14SoleJEEBUS
07:47.25SoleBabble-Spell-2.0 is 5k lines O_O
07:47.32Solethats a bit..extreme
07:49.38Frittibut the nice part it, it doesn't matter that much in memory if people have it loaded anyway
07:50.34*** join/#wowace FtH|Eagle (i=eagle@HSI-KBW-085-216-057-137.hsi.kabelbw.de)
07:52.25ckknightSole, there are many spells.
07:55.37*** join/#wowace XLVII (i=XLVII@CPE-58-162-73-125.qld.bigpond.net.au)
07:58.03[Wobin]um
07:58.07[Wobin]Sole: Why Soap?
07:58.13[Wobin](as in why the name?)
08:00.19FtH|Eagleckknight: The slider window bug in dewdrop isn't reported yet, or?
08:00.29ckknightI don't know
08:01.16FtH|EagleIf you're changing a value with a slider, and press esc, the window without the slider will stay
08:01.36vhaarr[Ammo]: yT?
08:02.01ckknightFtH|Eagle, alright. please file, it should be an easy fix
08:02.06FtH|Eaglek
08:02.22*** join/#wowace Mikk (i=bofh@81-233-236-26-no19.tbcn.telia.com)
08:06.15*** join/#wowace snurre (n=snurre@AVelizy-153-1-13-120.w83-199.abo.wanadoo.fr)
08:06.36[Ammo]am now
08:06.39[Ammo]wassup?
08:08.16vhaarr[Ammo]: is there any way to get a hold of all the currently running CandyBars, or do I have to save the ID's and run Status on them?
08:09.23vhaarr[Ammo]: trying to fix the scaling in BW2 to actually scale the bars, it doesn't do anything now
08:10.08*** join/#wowace Worf (n=worf@k-137.vc-graz.ac.at)
08:10.21[Ammo]vhaarr: hmm it scales new bars
08:10.27[Ammo]vhaarr it doesn't scale them while running
08:10.31[Ammo]sorry :)
08:10.32vhaarr[Ammo]: yes, but not the ones currently running
08:10.35[Ammo]shrug
08:10.45[Ammo]there is no way for that currently
08:10.45[Ammo]sorry
08:11.01[Ammo]will be when I add the grouping to CandyBar
08:11.07[Ammo]then you'll have more options
08:11.09vhaarrokay nice
08:11.11[Ammo]right now, live with it
08:11.16vhaarr:P
08:11.36vhaarr[Ammo]: I fixed some strings in the ouro module last night, but I was a bit puzzled by it
08:11.40vhaarrhave you killed ouro?
08:11.41*** part/#wowace Mikk (i=bofh@81-233-236-26-no19.tbcn.telia.com)
08:11.42[Ammo]no
08:11.47[Ammo]were string broken?
08:11.49vhaarrokay
08:11.51[Ammo]yeah our giuld has
08:11.56[Ammo]but I haven't been there for both kills :(
08:11.56vhaarryes they were but I fixed that
08:12.01[Ammo]cool
08:12.07vhaarrbut something else puzzles me
08:12.09[Ammo]got a transcript as well?
08:12.21[Ammo]because I need to correct 1 event
08:12.25vhaarrno, I didn't think it would be necessary
08:12.32[Ammo]what puzzles you?
08:12.34vhaarrsec
08:12.55vhaarremergewarn = "15 seconds until Ouro submerges!",
08:13.01vhaarrsubmergewarn = "5 seconds until Ouro Emerges!",
08:13.16[Ammo]lemme check the code
08:13.26[Ammo]it's kebinusan's module, I just copy pasted and converted
08:14.00[Ammo]the reason they are like that is
08:14.19[Ammo]when ouro emerges a timer is set for 165 seconds to call out L"emergewarn"
08:14.36vhaarrah
08:14.58[Ammo]so if you change the names around, change the references in the file as well
08:15.00vhaarryes you're right
08:15.04vhaarrno I didn't
08:15.19vhaarremergewarn was called emergewarn1 and submergewarn was submergewarn1
08:15.29vhaarrin the localizations
08:15.34vhaarrbut used without "1" in the code
08:16.04vhaarrbut yeah I didn't get many bars during the fight
08:16.12vhaarrso some event might be wrong
08:16.55CIA-1103kergoth * r6701 10BigWigs/ (54 files in 8 dirs):
08:16.55CIA-11BigWigs: Fixing 54 files with invalid svn:keywords. 'rev' and 'date' are
08:16.55CIA-11-not- valid. 'Rev' and 'Date' are. Per http://svnbook.red-bean.com/en/1.1/ch07s02.html,
08:16.55CIA-11svn keywords are case sensitive.
08:16.55CIA-11~lart Tekkub
08:18.23CIA-1103kergoth * r6702 10PaintChipsLib/PaintChips-2.0/PaintChips-2.0.lua: PaintChipsLib: fix another invalid svn:keywords property.
08:18.31[Ammo]kergoth: they work in SVN
08:18.37[Ammo]maybe your SVK is being retarded
08:18.45kergoththe svn book documents it as case sensitive
08:18.50[Ammo]they work
08:18.51kergothif you do otherwise, you're lucky.
08:18.53kergothand?
08:18.53[Ammo]trust me
08:18.57kergothits still documented as invalid
08:18.59[Ammo]shrug
08:19.05kergothif you go against the docs, good luck.
08:19.17[Ammo]there will be ton more :)
08:19.22[Ammo]be my guest to scan the svn :)
08:19.23kergothmyself, i do things the way they should be done, not whatever hacks happen to work
08:19.30kergothbut suit yourself
08:19.46vhaarrlol someone forgot their coffee this morning
08:19.54[Ammo]oh coffee
08:19.56[Ammo]good idea
08:19.57vhaarrI did, actually.
08:19.59vhaarr:P
08:20.11Frittiyeah, I did as well, thanks for the reminder :)
08:20.13[Ammo]kergoth: nothing personal, they just work
08:20.20kergothyou say this like i give a shit
08:20.23kergothit was still wrong.
08:22.27kergoth"All keywords are case-sensitive where they appear as anchors in files: you must use the correct capitalization in order for the keyword to be expanded. You should consider the value of the svn:keywords property to be case-sensitive too.certain keyword names will be recognized regardless of case, but this behavior is deprecated."
08:22.28[Ammo]kergoth: I just read the docs
08:22.31[Ammo]yeah
08:22.35kergothdeprecated. likely to be removed, if it works at all.
08:23.00[Ammo]fine
08:23.09[Ammo]blergh, no use fighting over this
08:23.42[Ammo]got a script to check the whole svn for faulty keywords?
08:24.11kergothi have a script for everything. of course, thats what i used, it doesnt just check them, it fixes them
08:24.17kergothi'll run it in the background on the entire trunk
08:24.23[Ammo]coolio
08:25.14vhaarr[Ammo]: so, for wipe detection, how about we just start a repeated event when a boss is engaged that checks every 5 seconds for (not UnitAffectingCombat("player") and not UnitIsDeadOrGhost("player") ?
08:25.24vhaarrlike, in general
08:26.17[Ammo]because we'd have to do it for every single player in the raid?
08:26.19Solenoob question:  is there a big difference in how much memory is used between - ["Blink"] = {time=10}  and ["Blink"] = 10 ?
08:26.21[Ammo]but that can be done
08:26.32vhaarr[Ammo]: no? just people who have BigWigs.
08:26.44[Ammo]but that wouldn't detect a wipe
08:26.53vhaarr[Ammo]: that won't be necessary
08:26.59[Ammo](some people are iditios and click release
08:27.06vhaarr[Ammo]: if that statement is true, just reset the players module
08:27.24vhaarr[Ammo]: I don't see what's wrong with that, his mod will stop but if the others are playing then theirs will continue
08:27.42[Ammo]itw ould break things for hunters
08:27.49[Ammo]who feign
08:27.50Soleanyone? :(
08:27.59[Ammo]you'll use another var sole
08:28.00[Ammo]that's all
08:28.10[Ammo]so you have the blink index set and time set
08:28.13[Ammo]instead of just the blink index
08:28.26kergothas long as its a one time cost, sole, you're fine. just dont do that in a loop or something :P
08:28.29vhaarrare you sure UnitIsDeadOrGhost("player") returns |true| for a FD'ed hunter?
08:28.39[Ammo]hmm
08:28.56[Ammo]I have a small wipe detector module at home (written by Shyva)
08:28.56vhaarrI don't have a hunter myself, so I can't test
08:29.08Solewell Im trying to decide...if I should let each spell in Soap have customiseable values for CandyBar
08:29.14[Ammo]UnitAffectingCombat() will return false when feigned
08:29.19[Wobin]Hey Sole =)
08:29.20vhaarrI know
08:29.26[Wobin]Why call it Soap?
08:29.27Soleas in..in the StartTimer method..itl check if the spell has custom colors and overrides those of the event/class
08:29.28[Ammo]and deadorghost will return false as well
08:29.35[Ammo]thus it'll return true total and  reset the module
08:29.38SoleWobin: because I felt like it ^__^
08:29.46[Wobin]hokay =)
08:29.47vhaarr[Ammo]: if you're sure UnitIsDeadOrGhost will return false, then yes
08:29.50vhaarrit won't work
08:29.58[Ammo]I think I'm sure
08:30.05[Ammo]but it's a good idea nonetheless
08:30.15[Ammo]because I can use this to check the whole raid when I die myself
08:30.19[Ammo]and reset the module on a wipe
08:30.19[Ammo]etc
08:30.47[Ammo]and it's 10:30 again
08:30.49[Ammo]so the SVN is dead
08:30.54vhaarr:P
08:34.59Frittimaybe it's the backup time or something?
08:35.28kergothit shouldnt be going down to back up
08:35.34Frittino
08:35.34kergothi run backups without hosing my svn :P
08:35.35vhaarr[Ammo]: you're right
08:35.43vhaarr[Ammo]: UnitIsDeadOrGhost returns 1 for a FD'ed hutner
08:35.45vhaarr*hunter
08:35.54Frittithat's what svn_hot_backup.py is for, but still
08:36.12[Ammo]hmm
08:36.30[Ammo]vhaarr: well you might be onto something
08:36.42[Ammo]could use this to create a DetectWipe() function
08:39.15kergothckknight: Sole is right, an invalid svn revision string: "$Revision$" (that is, unsubstituted), results in the error reported at http://www.wowace.com/flyspray/?do=details&id=50 .  that error gives no pointer or useful clue as to its cause or the library which is causing it.  you should probably find a way to pick up that condition and report back an error pointing at the caller's stacklevel
08:39.37ckknightprobably.
08:40.23Soleit drove my head into the wall for a day :(
08:40.29Soletil I noticed it
08:41.14ckknightkergoth, care taking a look at an algorithm?
08:41.35kergothsure, but i make no promises as to my usefulness, there's too much blood in my caffeinestream at the moment
08:41.39kergoth;)
08:41.42ckknighthttp://ace.pastebin.ca/112872
08:41.46ckknighthehe
08:42.50ckknightit converts a double to a bytestring, essentially
08:43.11kergothyeah, thats clear, reading the factional component part now
08:45.42Jagobahsct is on SVN !
08:45.51Solewelcome to yesterday :p
08:46.17kergothteehee, cute.  looks sane to me, conceptually at least :)
08:46.25JagobahI don't update often :(
08:46.43ckknightkergoth, alright :-)
08:47.03ckknighthttp://ace.pastebin.ca/112874
08:47.10Frittiok, BugGrabber is going back to !BugGrabber tonight
08:47.21Frittiit might not work for some people but obviously it works for a lot
08:47.25ckknightnumber => 8 bytes
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08:49.42kergothmakes sense.  you're converting from base 2 to base 2^8.
08:49.45kergothright?
08:50.00ckknightright
08:50.08ckknightwhich is easy
08:50.31kergothaye, using the max # of bits of each character for your use
08:50.57kergothARGH!
08:51.05kergothnothing worse than a server disconnect during an 18 minute auction scan
08:51.24ckknightdamn
08:52.23vhaarr18min ?!
08:52.25vhaarrjesus
08:52.30vhaarrtakes 5min here, max.
08:53.00kergoth184 auction pages, crappy hotel laggy wireless
08:53.59phybermorning.
08:54.05ckknightmorning phyber
08:54.18kergothhey phyber
08:55.32[Ammo]anyone know if I do somebutton:SetNormalTexture(nil) will remove the texture?
08:56.26FtH|EagleIt will
08:56.28kergothhaste: woot, i love the warmup prettier frame
08:56.46[Ammo]the svn is down
08:56.52[Ammo]it always is around this time
08:56.55[Ammo]every day
08:57.04kergothmy auctioneer up to 18574 KiB
08:57.07kergothsheesh
08:57.08Worfoh
08:58.02kergothhaste: lost some functionality with the slash command though, might add that back. like the ability to set the frame to output to, and the ability to show/hide the events
08:58.35kergothjesus tortoise slows down explorer
08:58.37kergothwild
08:58.39kergothusing lots of cpu too
08:58.43[Ammo]Worf: everytime I come to work at 10:00 (1 hour ago) then 15 mins later the svn is br0ken
08:58.50kergothfuck guis
08:59.05[Ammo]hmm I have no problem with tort
08:59.12[Ammo]but heard others had a major slowdown as well
08:59.19[Ammo]it's still blazing fast here
08:59.25[Ammo]could be because the svn is down
08:59.36phyberkergoth: yup. That's why I stopped using it.  makes it sooo slow.  not when browsing normal directories, just ones with SVN stuff in them
08:59.36[Ammo]so it can't check if it's changed
08:59.37kergoththis isnt that svn
08:59.37kergoththis is my addon set svn
08:59.43kergothtortoise clearly doesnt scale to repositories with this many files & dirs
08:59.50Worf[Ammo]: ever tried not going to work so the svn doesn't break? :D
08:59.54vhaarr[Ammo]: when did you test the Twins module last? Last night when we engaged I did not get the candybars for enrage or the first teleport. I was standing far back when the tank engaged, though, but judging from the code that shouldn't matter.
08:59.58phyberyou can see it making your hard drive chug away as it scans EVERYTHING :|
09:00.03phyberthe cache process clearly sucks ;)
09:00.15kergothclearly.  the cache sits there consuming my cpu, then goes slow as fuck anyway
09:00.16[Ammo]vhaarr: I fixed some errors it was throwing
09:00.19Fritti~poke svn
09:00.20purlACTION cuts down a small tree, sneaks up behind svn, pokes svn repeatedly, hilarity ensues.
09:00.21[Ammo]vhaarr: but then we killed them
09:00.22vhaarr[Ammo]: when?
09:00.34[Ammo]I committed my fixes but couldn't test further
09:00.40vhaarryeah I had those fixes
09:01.08vhaarrreading the code, I can't see what could be wrong though
09:01.23[Ammo]you never get a first teleport warning btw
09:01.27[Ammo]but I should add that really
09:01.35[Ammo]oh I did
09:01.37[Ammo]bonk
09:01.38vhaarraccording do the code, we do
09:01.45vhaarrbut it didn't start here
09:02.42[Ammo]yeah
09:02.46[Ammo]it worked for the old BW1
09:02.52[Ammo]which is why I'm quite baffled
09:03.03vhaarrI can't see anything wrong
09:03.06vhaarrit must be a lolerror
09:03.26vhaarrlike "RecwSync" somewhere or whatever
09:03.38[Ammo]probably
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09:05.20vhaarrself:TriggerEvent("BigWigs_StartBar", self, L"bartext", 30, 1, "Yellow", "Interface\\Icons\\Spell_Arcane_Blink", "Yellow", "Orange", "Red")
09:05.26vhaarrwhat is that "Yellow" doing there?
09:05.36*** join/#wowace quoin (n=quoin@220-245-171-242.tpgi.com.au)
09:06.03[Ammo]oh that's wrong alright
09:06.11vhaarrI'll commit later
09:06.27[Ammo]same for teleportbar
09:06.34vhaarryes I noticed
09:06.50vhaarrbut that doesn't explain why the enrage bar didn't start
09:06.52[Ammo]indeed
09:06.58[Ammo]or the messages
09:07.14vhaarrI might've gotten those, so disregard that atm
09:07.25vhaarrI just know I didn't have any bars
09:07.53vhaarrcandybars can have 4 gradient colors?
09:07.59vhaarrthe enrage bar uses green, yellow, orange and red.
09:08.11[Ammo]yeah
09:08.14[Ammo]they can have 10
09:10.51vhaarr|self:ScheduleEvent(function() BigWigsTwins.prior = nil end, 10)|, nifty :)
09:11.48[Ammo]otherwise you get spammed with HEALING SEPERATE THEM
09:11.52vhaarryarr
09:13.57ckknighthttp://ace.pastebin.ca/112940 <-- for anyone interested, but minimally kergoth
09:15.21vhaarr[Ammo]: I must say I don't completely trust these |self.db.profile.*| things, they are automatically setup from toggleoptions?
09:15.48[Ammo]yeah they are
09:15.50[Ammo]and you should :)
09:15.54vhaarrokay
09:16.57vhaarr[Ammo]: hm, maybe 900 is just too long for a candybar to handle? :P
09:17.01[Ammo]naah
09:17.08[Ammo]there should be delayed messages as well
09:17.13[Ammo]and a startwarning
09:17.17vhaarrI know, but I might have gotten those
09:17.19vhaarrI didn't notice
09:17.25vhaarrI just noticed the bars were missing
09:18.02phyberckknight: is that some more of your encryption stuff?  I was reading that thread yesterday. :)
09:18.15[Ammo]well the bars had the extra "Yellow"
09:18.18ckknightphyber, it's how you convert a lua number to an 8-byte string
09:18.22ckknightand back
09:18.33phybercool
09:18.38[Ammo]the svn is working again yay
09:19.07Worfah good
09:19.32CIA-1103ammo * r6703 10CandyBar/CandyBar-2.0/CandyBar-2.0.lua:
09:19.32CIA-11CandyBar-2.0:
09:19.32CIA-11* Fixed a bug where a bar that had no icon set could get the icon of another bar
09:20.02Worfhmm... i wonder if my svn ci will now finish or if it will alt least be possible to interrupt it and start again
09:20.29ckknightphyber, and it's a perfect conversion, no lost data
09:21.38Frittiyay svn
09:22.58CIA-1103rabbit * r6704 10BigWigs/AQ40/Twins.lua: BigWigs: Twins: Fixed teleport bar.
09:23.12CIA-1103ammo * r6705 10BigWigs/Naxxramas/Gothik.lua:
09:23.12CIA-11BigWigs:
09:23.12CIA-11* keywords for Gothik.lua
09:23.19*** join/#wowace Andalia_ (n=xx@p54AD8DC0.dip0.t-ipconnect.de)
09:24.09CIA-1103ammo * r6706 10BigWigs/Naxxramas/Loatheb.lua:
09:24.09CIA-11BigWigs:
09:24.09CIA-11* Keywords for Loatheb.lua
09:24.58vhaarr[Ammo]: just noticed the |sliderchange| in Bars.lua seems unused, should I remove it?
09:25.10CIA-1103moonsorrow * r6707 10BigWigs/Naxxramas/Gothik.lua:
09:25.10CIA-11BigWigs:
09:25.10CIA-11- adjusted start timers
09:25.10CIA-11- included first deDE locale
09:25.10CIA-11- fixed repeating events
09:25.42[Ammo]it's used for the scaling afaik
09:26.19Solelol I just put in localization into Soap...time to see a whole lotta errors
09:26.32[Ammo]so remove it, test if scale still works if so remove :)
09:26.48vhaarrremoved it locally already
09:26.54vhaarrhm, guess I could do the bw test
09:29.27[Ammo]I hope CThun works now
09:29.41[Ammo]I tested it as far as I could without fighting C'Thun
09:29.54vhaarrwe're doing him today but I'll be at work then ><
09:30.04Frittiok, so now I have a backup of a pristine svk mirror of the ace repository; anyone wanting to start with svk can get it so they won't have to download the whole svn repo again to start with.
09:30.32FtH|Eaglewhat's svk?
09:30.36vhaarryes, scaling works without the scaling function
09:30.46[Ammo]commmit changes then :)
09:30.53ckknight~svk
09:30.55purlfrom memory, svk is a decentralized version control system. It uses the Subversion filesystem but provides additional, powerful features. svk plays well with others, it can mirror remote Subversion, Perforce, and CVS repositories to perform offline operations.  It supports star merges, cherry picking, etc.  See http://svk.elixus.org/
09:32.05CIA-1103rabbit * r6708 10BigWigs/Bars.lua: BigWigs: Bars: Removed unused sliderchange function.
09:33.26Frittiit's only 52M o_O
09:33.30ckknightalright, I'm satisfied now : http://ace.pastebin.ca/112979
09:34.06*** join/#wowace Industrial (n=tom@hellsblade.xs4all.nl)
09:34.11Frittickknight: does lua have bit shift funcs?
09:34.15Fritti2 ^ exp -> shifting
09:34.17ckknightyes.
09:34.26ckknightI should do that.
09:34.49kergothlua itself doesnt have any bitwise operators.  bitlib does, naturally :)
09:35.46ckknightyes, which WoW includes
09:42.44kergothyep, just being pedantic. fritti didnt ask about wow ;)
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09:44.25*** mode/#wowace [+o MoonWolf] by ChanServ
09:45.58CIA-1103worf * r6709 10CC_Core/ (. Bindings.xml CC_Core.lua CC_Core.toc): CC_Core: Added Dewdrop to provide a sexy menu for the options
09:46.24Fritti<3 Dewdrop
09:46.43Frittiif only I could figure out my bug :(
09:47.10CIA-1103worf * r6710 10CC_Target/CC_Target.lua: CC_Target: Added a option for what unit to be shown as default in the frame
09:51.22ckknightwhat bug?
09:51.27Fritti41
09:52.07Frittiit's going all over the place, hC got something in dewdrop that shouldn't happen, I got it in FrameXML
09:52.10Frittinot sure what's going on :(
09:52.13Worfbtw - i figured out that you can do things with dewdrop you can't do at the console... ( at least i think so )
09:53.14Worfwhen using type "text" you can enter a empty string using dewdrop, but the last time i tried this was not possible at the console
09:58.15ckknightshould probablyfile a bug about that
10:01.07ckknightshit
10:01.16ckknightone problem with using bitlib is that it's 32-bit now
10:02.15ckknightand I'm working in 64-bit
10:05.33IndustrialTekkub, you there?
10:12.03*** join/#wowace XLVII (i=XLVII@CPE-58-162-73-125.qld.bigpond.net.au)
10:13.12IndustrialTekkub, MailFu wants to interact with bigwigs or something - and I dont :P
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10:14.47CIA-1103moonsorrow * r6711 10GotWood/libs/:
10:14.47CIA-11GotWood:
10:14.47CIA-11- fixed svn:external
10:15.19[Ammo]industrial: I see no reason in the code why it should do that
10:15.42[Ammo]but checking :p
10:15.47Industrialget an error in core.lua 180
10:15.56Industrialit wants BigWigsOptions
10:16.44[Ammo]euh?
10:16.59phyberhehe
10:17.10Industrialfunction BigWigsOptions:OnMenuRequest()
10:17.10Industrial--~~    Dewdrop:FeedAceOptionsTable(deuce.core.cmdtable)
10:17.10Industrialend
10:17.12Industrial:s
10:17.17phybersure does, nice BigWigsOptions:OnMenurequest() in there ;)
10:17.19CIA-1103ammo * r6712 10FuBar_MailFu/Core.lua:
10:17.19CIA-11FuBar_MailFu:
10:17.19CIA-11* Fixed tekkub copy pasting errors
10:17.22[Ammo]ID, try now :p
10:17.26Industrial:>
10:17.43IndustrialAmmo wins
10:18.31FrittiHEADSHOT
10:18.35Frittioh wait wrong game
10:19.15kergothshadermod plays sounds from that game in wow :)
10:20.45FrittiI still love the 'fatality' worms sound from bugsack
10:20.50*** join/#wowace Slayman (i=Slayman@d026081.adsl.hansenet.de)
10:20.55Frittidunno who put it in but it is genius
10:21.38Neronix`sleepckknight: Is all that compression stuff in AceComm optional?
10:21.44Neronix`sleepif not, how fast is it?
10:21.55ckknightNeronix, it's good and fast, not optional
10:22.07NeronixSo it won't wtfpwn my framerate?
10:22.12ckknightno
10:22.18NeronixGood stuff
10:22.28ckknightI've made sure that it's as fast as possible
10:23.20ckknightwell, technically the item link may slow you for each unique link,  as it fetches data from the server
10:23.30ckknightbut if and only if you've never seen it before
10:23.41Neronixie. not in the local cache?
10:25.52ckknightright
10:26.06ckknightwhich is controlled by WoW proper
10:26.37[Ammo]if someone sends an illegal (not yet seen on server) link will it disconnect you?
10:27.02ckknightnope.
10:27.03ckknightwell
10:27.05ckknightnope
10:27.08[Ammo]good :)
10:27.08*** join/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be)
10:27.10[Ammo]just checking
10:27.13ckknightit'll turn into nil, though
10:27.22Neronixwhat about a spoofed link?
10:27.29ckknightit'll turn into nil
10:28.38FryGuy[Ammo]: is there a good way yet to have an external addon that hooks the BW events?
10:30.02FryGuyi saw that bigwigszombiechow thing, but it didn't make sense to me
10:30.23NeronixHow can I tell that a function's been called by an OnEvent?
10:30.35NeronixUpdate even
10:30.37Neronix>.<
10:30.50Neronixwould _G.event change to "UPDATE" or something?
10:33.19ckknightah, no
10:33.32ckknight_G.event == nil in that case
10:33.53ckknightpretty much, when _G.event == nil, someone either clicked or it was an OnUpdate
10:34.04NeronixI see, thanks
10:36.27CIA-1103ammo * r6713 10WitchHunt/WitchHunt.lua:
10:36.27CIA-11WitchHunt:
10:36.27CIA-11* experimental support for SCT5.0 may eat your babies
10:36.45[Ammo]FryGuy: there is
10:36.51[Ammo]but depends on what you want to make
10:37.01[Ammo]the zombiefood thing is kinda useless imho
10:37.22FISKER_Qsct5 is out?
10:37.27FISKER_Qor just alpha/beta?
10:37.31[Ammo]it's on the SVN
10:37.40FISKER_Qi keep hearing that alot :P
10:37.45Jagobah\o/
10:37.52JagobahAnyone use MSBT ?
10:38.14[Ammo]lunchtime
10:38.43phyberJagobah: yup.
10:38.49phybera few of us do.
10:39.01FISKER_Qsooo
10:39.19FISKER_Qi should checkout http://svn.wowace.com/svnweb/index.cgi/root/browse/trunk/SCT/sct and so on for each folder right?
10:39.58FISKER_Qof course not the webone
10:40.06FISKER_Qbut you get my idea :P
10:41.12kergothJagobah: yep
10:41.37kergoth[Ammo]: nice commit message
10:47.59FryGuy[ammo]: ya i think it was stupid too
10:48.11FryGuyI want to make something for loatheb to tell people what to do
10:48.16SoleAmmo: I think it was hawtsecks
10:48.23Solebrb
10:48.24FryGuybut it's not something that should be in the base thing
10:49.31FryGuyright now I'm doing it by a macro.. but I think it should be done better than that :p
10:51.26FISKER_Q:D
10:51.32FISKER_Qi got the svn log on my mobile
10:51.34FISKER_Q(geek)
10:51.40*** join/#wowace Sole (n=no@203.118.159.21)
10:52.23ckknighthow do you tell the difference between 0 and -0?
10:53.04JagobahI like MSBT a lot
10:53.10JagobahDon't even need SCT !
10:53.11Jagobah=]
10:53.29*** part/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be)
10:54.55*** join/#wowace vhaarr (n=chatzill@ti300720a080-3346.bb.online.no)
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10:58.54vhaarr[Ammo]: just thinking, could it be that the twins enrage bar didn't work because the teleport bar was started with "Yellow" as icon?
10:59.07vhaarr[Ammo]: I mean, could that have prevented more bars from working in some way?
10:59.38vhaarr[Ammo]: maybe PaintChips or CandyBars should print some warning if an unknown color is passed in.
11:00.04[Ammo]vhaarr: it right now just turns into green :)
11:00.08[Ammo]which is fine
11:00.09CIA-1103sole * r6714 10Soap/ (Soap-locale.lua Soap.lua Soap.toc libs/):
11:00.09CIA-11Soap:
11:00.09CIA-11* added localization (partial)
11:00.09CIA-11* some other stuff (Im sure its great)
11:00.14vhaarr[Ammo]: ah :P
11:00.25vhaarr[Ammo]: okay so it could not have prevented the enrage bar from showing
11:00.31[Ammo]it could have
11:00.45*** join/#wowace Sole (n=no@203.118.159.21)
11:00.56[Ammo]you can log in the game vhaarr
11:01.01[Ammo]enable the twins module manually
11:01.08vhaarrah, okay, give me a minute
11:01.14[Ammo]and do: /script BigWigs:TriggerEvent("BigWigs_SendSync", "TwinsEnrage")
11:01.19[Ammo]see if the bars appear then
11:01.34Neronixckknight: Divide something by them and check if the result is -inf or inf
11:01.47ckknighthrm
11:02.09Soleammo: hows the CandyBar group coming along?
11:02.17[Ammo]I have the idea written down
11:02.32[Ammo]I'll probably have time tonight to fix it
11:02.36[Ammo]depending on warlock turnout for BWL
11:02.42Neronixfoo = -0; return 1/foo == "-inf" and "-0" or 0
11:03.35Soleawesome
11:03.43Solewell new soap is up :)
11:03.46Soletest it to bits
11:03.54Soleesp you guys since I need localization testers
11:04.07Solethe spell parsing section should be localized
11:04.54[Ammo]you don't need to define all languages btw
11:05.01[Ammo]just define the enUS one in your locale file
11:05.25FryGuydoes soap only do enemies?
11:05.44Soleatm yes
11:05.48Solethat can easily be changed :)
11:05.51FryGuyhmm
11:05.54Soleadd an extra event to be parsed..
11:06.00Solewrite the parse
11:06.01Solevoila
11:06.15FryGuywell i had it do my raidmembers when i had them selected
11:06.24vhaarr[Ammo]: okay, seems both bars work now
11:06.27FryGuythen when I removed "target only" it stopped working
11:06.31[Ammo]vhaarr: perfect
11:06.37vhaarr[Ammo]: so something about the teleport bar must've prevented the enrage bar from working
11:06.37Solewhich revision?
11:06.40FryGuyi was thinking as an addition to a raid unitframes it'd be neat to put a castbar for them :p
11:06.42FryGuyuh i dunno
11:06.50FryGuytuesdayish?
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11:14.13vhaarryeah that could've happened, all I know is that I didn't get bars
11:14.13[Ammo]yeah
11:14.14CIA-1103neronix 07Neronix * r6715 10MobHealth/MobHealth3.lua:
11:14.14CIA-11MobHealth3 - Semi-rewritten and almost completely restructured
11:14.14CIA-11- Instead of using its own event handlers and praying that its come first, it does stuff when queried and checks what event initiated the query.
11:14.14CIA-11- Thanks a ton to ckknight for the idea
11:14.14CIA-11- Know what time it is? Time to debug aaaaaaallll over again! ^^
11:14.14vhaarrif so I suspect :Sca()
11:14.14NeronixThat has better fix things
11:14.14vhaarrScan*
11:14.14Neronixs/has/had/
11:14.14vhaarrsince I've had problems with Scan on other bosses, too
11:14.15[Ammo]I haven't had problems on emps at all
11:14.15[Ammo]with BW1
11:14.15vhaarrno bw1 works fine
11:14.15[Ammo]you can check btw, just change the local veklor and local veknilash
11:14.15vhaarrokay it probably works now then
11:14.15[Ammo]to: local veknilash = "Winterwolf"
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11:14.15[Ammo]or something
11:14.16[Ammo]and go and aggro it :)
11:14.16[Ammo]after manually enabling the mod
11:14.16vhaarrzk e
11:14.16[Ammo]it's what I usually do )
11:14.16vhaarreh
11:14.16vhaarrokay I will now :)
11:15.00[Ammo]just find some aggro mob, manually enable the module
11:15.00[Ammo]and run into it
11:15.00[Ammo](while targetting it)
11:15.00[Ammo]it should then show the sync bars
11:15.00[Ammo]if that works then it'll work on the emps
11:15.01FryGuyhmm is that a good way to test addons? :p
11:15.01FryGuyare there any mobs that cast spells near IF?
11:15.02vhaarr[Ammo]: hehe, didn't work
11:15.02vhaarrFryGuy: yes
11:15.02vhaarrFryGuy: the trolls in the hills outside can cast spells, I believe
11:15.03vhaarr[Ammo]: eh .. and when I killed the mob I got an error box that just says "invalid key for next"
11:15.54vhaarr"invalid key for 'next'", actually
11:15.54vhaarrnothing else, no Lua file reference or anything
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11:15.55FryGuyi hate those errors :(
11:15.55vhaarr[Ammo]: it did say "Twin emperors defeated", though
11:15.55[Ammo]vhaarr hmm
11:15.55[Ammo]well I can't boot WoW atm
11:16.40[Ammo]did it show the startbar?
11:16.40vhaarrno
11:16.41vhaarrnothing else than "twins defeated"
11:16.41vhaarrand then the error
11:17.27[Ammo]no idea
11:17.27[Ammo]I'm baffled
11:17.27[Ammo](it never errored for me
11:18.31vhaarrokay added some debug to Scan
11:18.53FISKER_Qnew sct is hot
11:18.53vhaarrScan returns false
11:19.12GngskORLY?
11:19.12FISKER_Qyarly
11:19.30vhaarr[Ammo]: so that's why :)
11:19.30[Ammo]vhaarr: k
11:19.30Gngskwhere?
11:19.48[Ammo]vhaarr: try printing UnitName("target")
11:20.40[Ammo]ooh hmmm
11:21.18[Ammo]only thing changed from BW1 is the brackets
11:21.28[Ammo]could be some weird lua thing
11:21.36[Ammo]if (UnitName("target") == (self.veklor or self.veknilash) and UnitAffectingCombat("target")) then
11:21.41[Ammo]vs
11:21.47[Ammo]if UnitName("target") == (veklor or veknilash) and UnitAffectingCombat("target") then
11:21.52[Ammo]and the use of locals instead of in self
11:22.17vhaarr[Ammo]: /script print(UnitName("target") == ("Winter Wolf" or "test2")) returns true
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11:22.24Fritti[Ammo]: if and binds stronger than == you have a problem
11:22.25[Ammo]try adding the ( )
11:22.32CIA-1103thiana * r6716 10KeyQLib/Lib/KeyQLib.lua: KeyQLib-1: Try use AceLibrary and Compost-2.0
11:22.34[Ammo]yeah
11:22.36[Ammo]I see now
11:22.37[Ammo]the ( )
11:22.40[Ammo]were removed
11:22.42[Ammo]probably by me :)
11:22.58[Ammo]I'll go fix and commit
11:23.08Frittiit does: http://www.lua.org/manual/5.0/manual.html#2.5.5
11:23.15vhaarr[Ammo]: sec I'll test here
11:23.16Frittistrange thing to do
11:23.59vhaarr[Ammo]: don't bother, still doesn't work
11:24.15[Ammo]well it used to work
11:24.16Industrialhttp://pastebin.ca/113112
11:24.44Industrialim my description im referring to line 37
11:24.49Frittidoh
11:24.55Fritti"string" or "string2" ->
11:25.01Frittialways returns string
11:25.08CIA-1103ammo * r6717 10BigWigs/AQ40/Twins.lua:
11:25.08CIA-11BigWigs:
11:25.08CIA-11* Twins, small change to Scan function
11:25.15Frittiyou want if UnitName("target") == "vekni" or UnitName("target") == "other"
11:25.27[Ammo]hmm
11:25.47[Ammo]Fritti: then why did it work in BW1
11:25.51Frittidunno...
11:25.56Frittiwell
11:26.06Frittiprobably it only worked for one of the emperors?
11:26.09Frittibut nobody noticed
11:26.14[Ammo]hmm indeed
11:26.27[Ammo]ok I'll update the scan functions with multiple mobs
11:26.36vhaarr[Ammo]: I don't think it did
11:26.53vhaarr<PROTECTED>
11:27.02vhaarr<PROTECTED>
11:27.20[Ammo]k
11:27.21[Ammo]updating
11:27.27vhaarr[Ammo]: so it probably worked because someone had the first one in the if statement targetted
11:27.50Frittiexactly
11:28.02[Ammo]yeah
11:28.08[Ammo]both me (warlock puller) and my MT
11:28.11vhaarrwell more modules probably have to be fixed
11:28.13vhaarryeah
11:28.15[Ammo]using bigwigs and having the first one targetted
11:28.15[Ammo]yeah
11:28.21[Ammo]only Horsemen, Thaddius and Twins though
11:28.24[Ammo]will fix that
11:28.51vhaarrwell maybe the missing () gives problems in general
11:29.01Frittihmm it would even be if (UnitName("target") == "target1") or (UnitName("target") == "target2") then
11:29.01CIA-1103thiana * r6718 10FuBar_QuestsFu/QuestsFu.lua: FuBar_QuestsFu: Finish upgrading plugin to 1.2 FuBar (FuBarUtils was 1.0)
11:29.07vhaarrmaybe that's what prevented the Gluth mod from starting, for example
11:29.07Frittibecause or binds stronger than ==
11:29.18[Ammo]oh twins and horsemen even
11:29.21Frittihmm
11:30.55ThianaDoes [4] = "[01:08-368] AceEvent-2.0\\AceEvent-2.0.lua:152: in function `TriggerEvent'\nAceEvent-2.0\\AceEvent-2.0.lua:576: in function <AceEvent-2.0\\AceEvent-2.0.lua:574>\n\n   ---", make sense to anyone?
11:31.50CIA-1103ammo * r6719 10BigWigs/ (AQ40/Twins.lua Naxxramas/Horsemen.lua):
11:31.50CIA-11BigWigs:
11:31.50CIA-11* Scan functions fixed
11:32.16[Ammo]no vhaarr: gluth had another problem
11:32.18[Ammo]which I think I fixed
11:32.25vhaarrwhat, when?
11:32.31[Ammo]yesterday
11:32.41vhaarrhmmm
11:32.41[Ammo]I added a checkstart loop
11:32.53vhaarrah yes I know
11:33.04vhaarrI talked with you the other day about it
11:33.10vhaarrbecause he seemingly evades when you first engage
11:33.12[Ammo]yeah
11:33.15vhaarrso AffectingCombat returns false
11:33.23[Ammo]check the mod
11:33.30[Ammo]it now starts a repeating timer until it is affecting combat
11:33.35AmadeoMountMe\SEAura\SEEmbedAura.lua:3: Cannot find a library instance of Gratuity-2.0.
11:33.45vhaarr[Ammo]: I did already, thanks
11:33.54[Ammo]vhaarr: update twins module
11:33.56[Ammo]change to winterwolf
11:33.57[Ammo]and test
11:34.07[Ammo]please :)
11:34.15vhaarrI'm just about to engage a wolf :)
11:34.19[Ammo]:)
11:34.23[Ammo]gotta love those wolves
11:34.26vhaarr><
11:34.28vhaarrno worky
11:34.31[Ammo]grrrr
11:34.54vhaarr"the twin emperors have been defeated"
11:34.56vhaarr\o/
11:34.59FryGuy<Fritti> you want if UnitName("target") == "vekni" or UnitName("target") == "other"
11:35.00vhaarrwtf
11:35.04vhaarrI didn't get the error this time
11:35.05FryGuydidn't I say that like 3 months ago? :p
11:35.13vhaarr"invalid key for 'next'" or whatever it was
11:35.24vhaarrFryGuy: well it didn't work anyway :P
11:35.25[Ammo]fryguy: probably did :)
11:35.33[Ammo]vhaarr check your module
11:35.42vhaarryes?
11:35.48[Ammo]does it have: if ( (UnitName("target") == veklor or UnitName("target") == veknilash) and UnitAffectingCombat("target")) then
11:35.48FrittiI still don't see why if foo = "bar" or baz = "bletch" works
11:35.55Frittigiven that or has higher precedence than ==
11:35.58vhaarrif ( (UnitName("target") == veklor or UnitName("target") == veknilash) and UnitAffectingCombat("target")) then
11:36.01vhaarryes
11:36.13[Ammo]I guess I need more ( )
11:36.19vhaarrmaybe add more ()
11:36.20vhaarr:P
11:36.24vhaarraround each name
11:36.24[Ammo]hrmf
11:36.25[Ammo]I hate this
11:36.52Frittitry: if ((UnitName("target") == veklor) or (UnitName("target") == veknilash)) and UnitAffectingCombat("target")
11:36.57vhaarryes trying that now
11:37.05Frittibut I don't think it matters
11:37.22vhaarrnope
11:37.25vhaarrdidn't work
11:37.36vhaarrokay now I got the "invalid key for 'next'" :P
11:37.49[Ammo]I don't get it
11:38.14Frittihttp://ace.pastebin.ca/113128
11:38.15vhaarrme neither
11:38.27Frittiso the ()'s don't matter
11:38.57vhaarrso what's the problem then
11:39.09Frittisomething else entirely I guess
11:39.10[Ammo]the problem is I'll have to run a scan per emp
11:39.15[Ammo]I think
11:39.18vhaarrheh
11:39.28FryGuy== veklor)
11:39.36vhaarrwell the second scan should never fire anyway since someone is bound to have the first one targetted
11:39.36FryGuydoesn't that need to be L"veklor"?
11:39.41vhaarrno
11:39.49vhaarrlocal veknilash = AceLibrary("Babble-Boss-2.0")("Emperor Vek'nilash")
11:39.53FryGuyah
11:39.54FryGuyok :)
11:40.07vhaarrand local veklor = "Winter Wolf"
11:40.09vhaarr:P
11:40.15FryGuyvek'caster and vek'sword :p
11:40.43[Ammo]why does lua have to be weird and br0ken
11:41.30FryGuy?
11:41.30[Ammo]I mean regular programmin languages you can just do: if ( ( ( blah == 1 ) || ( blah == 2) ) && (test == 3 ) )
11:41.32[Wobin]Are there Fubar-Plugin 2.0 API docs?
11:41.36Fritti[Ammo]:         if (targ == emp1 or targ == emp2) and combat then
11:41.39Frittithat works
11:41.43Fritti100% sure
11:41.47[Ammo]Fritti I did that
11:41.53Frittiso it's not that check that's b0rked
11:42.13[Ammo]if ( (UnitName("target") == veklor or UnitName("target") == veknilash) and UnitAffectingCombat("target")) then
11:42.17[Ammo]says exaceyly that
11:42.17vhaarr[Wobin]: not yet
11:42.24[Wobin]=\
11:42.29Industrialif (blah==1 or blah==2) and test==3 then
11:42.34Industrial?
11:42.59Fritti[Ammo]: indeed
11:43.08[Ammo]but doesn't work according to Vhaarr
11:43.26[Ammo]which is kinda baffling me
11:43.27vhaarrwell it might be the UnitAffectingCombat
11:43.43Frittiwhy is it UnitAffectingCombat() for the target?
11:43.56Frittitotally unsure on the use of the WoW function here
11:44.04[Ammo]because the target has to be affecting combat
11:44.08Frittiok
11:44.10[Ammo]otherwise I could have emps targetted
11:44.14[Ammo]and run in to them
11:44.19[Ammo]or rather engage a bug
11:44.23[Ammo]and it would start the encounter
11:44.24Frittiah, right
11:44.27[Ammo]without the emps being in combat
11:44.44Frittithen maybe try 'self:Print(UnitName("target"))' right before, for debugging?
11:45.07Frittiand tostring(UnitAffectingCombat("target"))
11:45.16[Ammo]vhaarr: change both veklor and veknilash to Winter Wolf and try?
11:45.51vhaarr[Ammo]: erm, hm
11:46.06vhaarr[Ammo]: actually it seems UnitAffectingCombat does not return |true| until a second AFTER you get in combat
11:46.29vhaarrI just tried |if UnitName("target") == veklor or UnitName("target") == veknilash then| and that worked
11:46.35vhaarrbut the timers didn't start when he aggroed
11:46.54FryGuyya I noticed that on maexxna as well
11:46.56vhaarrhm er
11:46.59Frittiwhat's the if below that one doing? UnitName("playertarget") ?
11:47.08Frittiisn't that the same?
11:47.12vhaarrI have no idea, that should be the same thing
11:49.24FrittiI really don't see it either, sorry
11:49.32FryGuymaybe set a metro timer to delay it 2 seconds after +combat
11:49.39FryGuyand make the timers go 2 seconds less
11:50.06Wobinmeh
11:50.20Wobinwhat fubar addon is currently using the 2.0 code?
11:50.28vhaarr[Ammo]: yeah that is the problem, it seems
11:50.33FryGuyor maybe set up a 2 second metro regardless
11:50.42vhaarr[Ammo]: UnitAffectingCombat doesn't return true when you get in combat
11:50.47vhaarr[Ammo]: it returns true a splitsecond later
11:51.01vhaarrfrom what I can see
11:51.06NeronixYATTA
11:51.13NeronixIt WORKS!
11:51.17FryGuycause what if it's something like broodlord where you aggro whelps beforehand and don't get the incombat?
11:51.24FrittiWobin: BugSack's plugin does, I think ClockFu does as well
11:51.29Wobinta
11:51.35vhaarrFryGuy: yes I know
11:51.45Frittinot sure on the last one
11:51.52FryGuyor if you're fighting bugs for some reason and someone runs up and aggros
11:51.56vhaarrFryGuy: but don't really need a metro, just use AceEvent
11:52.07FryGuyi mean doesn't sound good for the success of the kill, but it might happen :p
11:52.11CIA-1103neronix 07Neronix * r6720 10MobHealth/MobHealth3.lua: MobHealth3 - It works. The end!
11:52.17FryGuyyay Neronix!
11:52.26vhaarrhm
11:52.33NeronixNeed to redo the compat for mods that directly index the DB
11:52.37Neronixadd the new API
11:52.42Neronixand we're all done
11:53.23vhaarreeh
11:53.39Frittinice Neronix!
11:53.48vhaarrUnitAffectingCombat returns 1 and nil
11:53.59NeronixGive ckknight all your cookies
11:54.06Fritti~cookie ckknight
11:54.19NeronixAnd Mikma too for risking wiping his UBRS raid by testing ^^
11:54.20ckknight~emulate cookie monster
11:54.34purlMe want cookie!
11:54.59FryGuy~c'thun
11:55.01purl*** Incoming Tentacle Rape Party - 10~ sec! ***
11:55.17FryGuy~patchwerk
11:55.25vhaarrNo more play?
11:55.56FryGuypurl, patchwerk is (No more play?|Kel'thuzzad make patchwerk his avatar of war|Patchwerk want to play!)
11:55.58purlokay, FryGuy
11:56.02FryGuy~patchwerk
11:56.04purlwell, patchwerk is Kel'thuzzad make patchwerk his avatar of war
11:56.22FryGuyhmm :/
11:56.45FryGuyi forgot the way to make it exactly the same
11:56.49Gngsk~literal c'thun
11:56.50purl"c'thun" is "<reply>(*** Incoming Tentacle Rape Party - Pleasure! ***|*** Incoming Tentacle Rape Party - 5~ sec! ***|*** Incoming Tentacle Rape Party - 10~ sec! ***)"
11:56.55FISKER_Q~jazz
11:56.56purlrumour has it, jazz is 1 man playing 4 different songs at the same time1 man playing 4 different songs at the same time
11:57.09FryGuypurl, patchwerk is <reply>(No more play?|Kel'thuzzad make patchwerk his avatar of war|Patchwerk want to play!)
11:57.10purl...but patchwerk is already something else...
11:57.12*** join/#wowace MoonWolf (n=moonwolf@f176182.upc-f.chello.nl)
11:57.12*** mode/#wowace [+o MoonWolf] by ChanServ
11:57.18FryGuypurl, forget patchwerk
11:57.18purli forgot patchwerk, FryGuy
11:57.22FryGuypurl, patchwerk is <reply>(No more play?|Kel'thuzzad make patchwerk his avatar of war|Patchwerk want to play!)
11:57.25purlokay, FryGuy
11:57.27FryGuy~patchwerk
11:57.28purlKel'thuzzad make patchwerk his avatar of war
11:57.36vhaarr<3
11:57.37FryGuyyay :D
11:57.40vhaarr~patchwerk
11:57.42purlPatchwerk want to play!
11:57.44FISKER_Qyou guys are nuts
11:57.45vhaarrwoohoo
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11:57.58MoonWolfmorning everybody
11:58.13FryGuymorning
11:58.17vhaarrmorning
11:58.26vhaarrhrmph, maybe we should just make a TargetScanner module for bw
11:58.42FryGuy?
11:59.08vhaarrso that we don't have to reimplement the :Scan() method in all the modules
11:59.13vhaarrthat don't have starting triggers
11:59.17FryGuyya
11:59.28FryGuythat's a good idea :p
11:59.29Neronix~Nefarian
11:59.43Gngsk:O
11:59.44Neronix~Nefarian is <reply> Kill the one in the dress!!
11:59.46purlNeronix: okay
11:59.49vhaarrhahaha
11:59.56Gngskheh
12:00.20Frittiok, svk rules
12:00.26Frittithanks kergoth!
12:00.26vhaarrmaybe just add a BigWigsUtils.lua
12:00.32FtH|EagleCan you check if two tables have identical values and keys with '=='?
12:00.32vhaarrno sense in making it a module really
12:00.34Gngskwhat's svk?
12:00.48vhaarrand it sure doesn't belong in Core
12:00.53Fritti~svk
12:00.54purlsomebody said svk was a decentralized version control system. It uses the Subversion filesystem but provides additional, powerful features. svk plays well with others, it can mirror remote Subversion, Perforce, and CVS repositories to perform offline operations.  It supports star merges, cherry picking, etc.  See http://svk.elixus.org/
12:01.16Gngskahh
12:01.19NeronixOh cool
12:01.33NeronixI've accidentally got DB-indexer compat working if saved vars are turned off
12:01.56NeronixBut it only works if the mob queried is the target, which is fine
12:02.12CIA-1103thiana * r6721 10ReverseEngineering/ReverseEngineering.lua: ReverseEngineering: compost.GetTable() -> compost.Acquire() and use Compost-2.0 when possible
12:02.44ThianaStill have no clue what: [4] = "[01:08-368] AceEvent-2.0\\AceEvent-2.0.lua:152: in function `TriggerEvent'\nAceEvent-2.0\\AceEvent-2.0.lua:576: in function <AceEvent-2.0\\AceEvent-2.0.lua:574>\n\n   ---", is caused by.
12:03.57*** join/#wowace Suntiger (n=moonwolf@f176182.upc-f.chello.nl)
12:03.57*** mode/#wowace [+o Suntiger] by ChanServ
12:05.44CIA-1103neronix 07Neronix * r6722 10MobHealth/MobHealth3.lua: MobHealth3 - Redid the metatamethod proxy that provides compat for mods that index the DB directly. Now doesn't require saved vars to be turned on to get target data
12:06.07FrittiThiana: isn't that missing the actual error? it only says where something has occurred
12:06.32ThianaThat's why I'm confused.. That's a cut+paste from SV/BugSack.lua
12:06.48Frittiweird
12:07.10ckknightFtH|Eagle, yes and no, in most cases no.
12:07.12FISKER_Qhmm Neronix`afk
12:07.16ckknightwith a metamethod, maybe
12:07.19FtH|Eaglethought so
12:11.07[Ammo]guess I'll have to change the scan thing
12:11.16[Ammo]funny that it works with BW1 still
12:11.20vhaarr[Ammo]: I'm hacking some crap up now, give me a minute
12:12.09[Ammo]k
12:12.34[Ammo]had a customer so didn't respond for 20 mins
12:12.40[Ammo]stupid support :(
12:12.51[Ammo]2 collegues that usually handle that crap on vacation
12:12.58[Ammo]so now I get flooded with morons
12:14.05[Ammo]the whole thing probably worked because a second person that got +combat due to being in the room when I engaged had bigwigs
12:14.20vhaarryes
12:14.25[Ammo]and the second +combat happens when UnitAffectingCombat(true) happens for the whole room
12:14.28[Ammo]etc
12:15.07[Ammo]guess we need something like Gluth
12:15.17[Ammo]the new Gluth thing I did should work for Twins as well
12:15.47CIA-1103mikk * r6723 10EtchASketch/dropdownmenu.lua: EtchASketch: Cure a slight annoyance where dropdown submenus could remain shown when they shouldn't.
12:16.07vhaarr[Ammo]: yeah, the problem is that UnitAffectingCombat is returning nil
12:16.22vhaarr[Ammo]: so we need something like the Gluth scanner in a util location
12:16.26vhaarrlike BigWigsUtil.lua
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12:16.29vhaarror whatever
12:16.32vhaarr[Ammo]: thoughts?
12:17.05[Ammo]naah
12:17.11[Ammo]it's only used in a few modules
12:17.26vhaarrso far, yes
12:18.04[Ammo]and such a scanner doesn't have to be in a util location
12:18.22[Ammo]but tekkub had some comments about it
12:18.24[Ammo]meh
12:18.30[Ammo]I'll go and see what I can do for twins
12:18.32CIA-1103mikk * r6724 10EtchASketch/ (designs.lua main.lua widgetmethods.lua):
12:18.33CIA-11EtchASketch:
12:18.33CIA-11- Can now change values in existing methods and have them applied to displayed design
12:18.33CIA-11- Fix SetThumbTextureEx method markup (uses extra width/height args)
12:18.34vhaarrhe can comment after it's done
12:18.47vhaarrthis is a revision control system after all
12:18.52vhaarrno sense in waiting for him
12:19.21[Ammo]it's his project.
12:19.37[Ammo]but I have an idea for Twins
12:19.56vhaarryes true ^^
12:20.08[Ammo]besides it's only a few modules and most modules don't need it
12:20.16[Ammo]so it's better to handle it per module than in general
12:20.48[Ammo]since there's 50 boss modules with only 4 modules using PLAYER_REGEN_DISABLED
12:21.14MikkAnd they all end up being loaded anyway
12:21.15Mikk=)
12:23.29CIA-1103ammo * r6725 10BigWigs/AQ40/Twins.lua:
12:23.29CIA-11BigWigs:
12:23.29CIA-11* Trying to fix start of fight trigger.
12:23.46[Ammo]vhaarr: update to that
12:24.07[Ammo]and try with Winter Wolf :)
12:24.21vhaarrreloading UI \o/
12:24.52vhaarrworks :D
12:25.35[Ammo]k
12:25.50[Ammo]will change Gluth a bit then too
12:26.01vhaarryes add CancelScheduledEvent
12:26.46[Ammo]oh it's there
12:26.49[Ammo]but it's in the wrong place
12:26.52[Ammo]:)
12:27.31vhaarrah, it's in RecvSync
12:30.03*** join/#wowace ag` (n=Andreas@0x535cbbaa.bynxx18.adsl-dhcp.tele.dk)
12:31.06phyberhttp://www.msnbc.msn.com/id/14139027/
12:32.05*** join/#wowace Nightdew_ (n=Nightdew@68.143.218.130.nw.nuvox.net)
12:32.52phyber*waves*
12:33.09Wobin“We are urging everyone to actively boycott — not a word we use lightly — anything from China given the bludgeoning killing of thousands of dogs,†PETA President Ingrid Newkirk said.
12:33.16Wobin...
12:33.21WobinGood luck
12:33.41ckknightlol
12:33.49ckknightif I were in China, I'd totally eat dog
12:33.53WobinI did
12:34.00ckknightI mean, I see nothing wrong if they were grown for food
12:34.04ckknightno different than pigs or cows
12:34.12WobinAs long as you don't name it =)
12:34.19ckknightright
12:35.29phyberI hope they kill more dogs to make those PETA fuckers cry more :)
12:35.29CIA-1103ammo * r6726 10BigWigs/Naxxramas/ (Gluth.lua Horsemen.lua Loatheb.lua Maexxna.lua):
12:35.29CIA-11BigWigs:
12:35.29CIA-11* Fixed modules that used PLAYE_REGEN_DISABLED to trigger the start of the fight
12:36.01Wobinhehe
12:36.02WobinOh no!
12:36.09WobinPeoiple in asia are KILLING THE CHICKENS
12:36.17Wobinwe must boycott the Asian products!
12:36.21WobinSAVE THE CHICKENS
12:36.48ckknightlol
12:36.52ckknightchickens are stupid.
12:36.59phyberpeople are eating eggs, you're aborting a potential chicken life!
12:37.13WobinThey're simply applying the same reasoning to the dogs as they did the birdflu birds
12:37.16ckknightwell, I'm a Vegan-5
12:37.22ckknightI won't eat anything that casts a shadow
12:37.29phyber:p
12:37.30WobinJellyfish?
12:37.30ckknightjk
12:37.37ckknightsimpsons reference
12:37.40ckknightbirdflu?
12:37.41phyberSimpsons, tree hugging lisa episode ;)
12:37.42Wobinheh
12:38.09Wobinif birdflu is detected, they wholesale incinerate all the fowl in the area
12:38.36vhaarrThrae: yt?
12:39.11vhaarrThrae: latest revision of tinytip doesn't seem to work at all. /tinytip gives me the menu and such but I just get the normal gametooltip.
12:39.37CIA-1103fritti * r6727 10/ (/ trunk/FuBar_AssistFu/): FuBar_AssistFu: - simple FuBar-2.0 plugin to manage your current MA
12:40.01vhaarrThrae: turning on "Use AceHook" and reloading UI makes it work
12:40.03CIA-1103fritti * r6728 10/ (7 files in 3 dirs): FuBar_AssistFu: - Add FuBar_AssistFu, simple MA assist button helper
12:40.19Frittiand that was the final svk test
12:40.19Frittinice
12:42.55ckknightWobin, sounds like sound policy to me
12:43.04Wobinabsolutely
12:43.29[Ammo]the dutch gas em
12:43.38[Ammo]we gas'd 25000 chickens this week
12:43.43ckknightgood times
12:43.45[Ammo]at some farm near Nijmegen
12:43.49ckknightthough actually, it's bad
12:44.03[Ammo]it's easier than catching them all and praying you catch them all :)
12:44.05ckknightkilling chickens = lost dollars
12:44.11FryGuy[Ammo]: did you do the combat thing in bw2 also?
12:44.18[Ammo]the what?
12:44.29[Ammo]there is only BW2 now
12:44.31[Ammo]BW1 is no more
12:44.37Frittiwe did? I managed to miss that
12:44.43[Ammo]yeah
12:44.46[Ammo]case of the mild birdfly
12:44.47FryGuyoh
12:44.48[Ammo]let me find the URL
12:45.04FryGuyso should I delete my BW dir and download it from the trunk again?
12:45.10[Ammo]http://www.nu.nl/news/793900/10/Ruiming_kippenboerderij_Voorthuizen_afgerond.html
12:45.14[Ammo]yeah FryGuy
12:45.30[Ammo]voorthuizen my mistake )
12:47.08Wobinmild birdflu? =)
12:47.19[Ammo]yeah that's what they called it
12:47.30[Ammo]'nondangerous variant'
12:47.35[Ammo]but we're still gassing 25000 chickens
12:48.12Frittistill my wife's uncle has a chicken farm in limburg; he was nearly bankrupt last time the flu was here
12:48.30FrittiI'd rather they gas them now than letting him and dozens of others go through that again
12:49.53ckknightright
12:50.29FryGuy[Ammo]: should you do the same fix in PLAYER_REGEN_ENABLED as well?
12:50.48FryGuyi mean they look the same :p
12:51.31vhaarrFryGuy: regen enabled checks for a wipe and resets the module, the opposite of regen disabled.
12:51.32*** join/#wowace [Wobin] (i=Wobin@218-214-59-86.people.net.au)
12:51.54FryGuyoh
12:52.02FryGuythe reset module will stop the timer then?
12:52.08[Ammo]yeah
12:52.24[Ammo]when a module is disabled all scheduled stuff running candy's everything is killed off
12:52.44[Ammo]and rebootmodule does disabled enable
12:53.20[Ammo]that's why there are no more OnDisable() functions in the modules
12:53.36[Ammo]all handled by Ace2 now :)
12:53.51[Ammo](it's also the reason the BigWigs_StartBar has self as the first argument
12:54.03[Ammo]so the candybar is registered with the correct module and killed off when the module is disabled
12:54.23FryGuysweet
12:54.33FryGuythat manually having to disable stuff was kind of annoying
12:55.59[Ammo]you still have to manually cancel/disable for some encounters
12:56.05[Ammo]as in the coder has to do that
12:56.11[Ammo]the other thing shyva fixed is
12:56.19[Ammo]the tooltip in the fuplugin now shows the running modules
12:56.28[Ammo]clicking on the fuplugin will reboot all those modules
12:56.34FryGuyso anyways uh
12:56.43FryGuydid you see my comment about what I was trying to do? :p
12:56.49FryGuyfor the loatheb seperate addon?
12:56.52[Ammo]euhm no
12:57.00FryGuyoh
12:57.04FryGuyi just said I wanted to make one
12:57.06[Ammo]what comment?
12:57.08FryGuythat tells people what to do
12:57.52FryGuybut didn't know how to go about starting it
12:57.52[Ammo]why would you need such a thing?
12:58.14[Ammo]but anyway
12:58.19[Ammo]there's a few events for you
12:58.23FryGuyhang on can we talk in msg?
12:58.29[Ammo]sure
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13:01.57phyberNooooo, Blizzard :(
13:02.20phyberhttp://www.wow-europe.com/en/support/ca-article.html
13:02.22*** join/#wowace teedog (i=chatzill@vpn2-dhcp-138.bu.edu)
13:02.30phyberThere is a quote from "Chuckle Morris"
13:02.39phyber:/
13:02.59Frittiisn't MBST in the svn?
13:04.26ckknightit's not an Ace thing, I thought
13:04.45Frittiah, ok
13:04.51[Wobin]no it's not
13:04.52Frittiand it's msbt
13:04.57Frittisilly me
13:05.09ag`go go gadget sct5 ace2
13:05.12[Wobin]hehe
13:05.15[Wobin]nekkid orc
13:05.34Frittihow is sct5? I only just learned about msbt so I thought I'd try them both
13:05.47Frittianyone decided yet?
13:06.51[Wobin]There was a claim that SCT5 uses parserlib
13:06.56[Wobin]and I don't know if that's a good thing or not
13:07.49Neronix`afkIt does
13:08.24[Wobin]ah yes. but I can't figure out from the context if it's a good or bad thing =)
13:08.50[Wobin]hurrah, it uses ParserLib, or Boo, it uses ParserLib?
13:09.11[Ammo]i think it's good
13:09.16[Ammo]parserlib itself could use some work
13:09.18[Ammo]but it's on the svn now
13:09.21NeronixGood in general
13:09.23[Ammo]and we can coach rophy
13:09.43NeronixBut what about Thrae's replacement?
13:09.59[Ammo]I haven't seen anything from him
13:10.02[Ammo]apart from ideas
13:10.07[Ammo]so until then parserlib it is
13:10.14[Ammo]thrae already did talk to grayhoof
13:10.18NeronixI'm looking forward to it
13:10.46ckknightafter all that, it's cheaper to just use tostring(num), then tonumber(code)
13:11.00ckknightoh well, I got other optimizations and checks out of the way anyway
13:11.10ckknighttechnically, it's not "perfect" anymore
13:11.18ckknightbut it's 17-digits good
13:11.36ckknightbut for most numbers (2 decimal places), it's quite alright
13:11.39ThraeSomeone called for me?
13:12.31NeronixNo, was just throwing cookies at you
13:12.31Neronix:P
13:12.31vhaarrThrae: yes, Tinytip doesn't work by default any more
13:12.31vhaarrThrae: you have to enable the "Use AceHooks"
13:12.31vhaarrThrae: if not you just get the normal gametooltip
13:13.40ThraeWell if my server didn't just restart I could take a look at that.
13:13.46vhaarr:P
13:13.57vhaarrit works with "Use AceHooks" anyway, so no rush
13:15.19ThraeOh wait, I know what it is.
13:17.08CIA-1103thrae * r6729 10TinyTip/TinyTip.lua: TinyTip - TinyTip should now work again if TinyTipExtras is not loaded.
13:17.45[Ammo]the Tiny part in the name is misleading though ;p
13:17.56[Ammo]I like it a lot and use it, but it isn't Tiny anymore
13:18.12*** join/#wowace Wobble (i=Wobin@218-214-59-86.people.net.au)
13:18.21Thrae[Ammo]: Tiny in resource usage, large in features. That is TinyTip.
13:18.59[Ammo]:)
13:18.59*** join/#wowace eternally777 (n=eternall@209.8.233.104)
13:19.22ckknightcommitted a new AceComm
13:19.42ThraeHow's AceComm coming along?
13:19.48eternally777ckk, you slept since last night, right?
13:19.56ckknighteternally777, timezones.
13:20.19eternally777ckk, oic.
13:21.36ckknightwhat'd be the cheapest way to tell if a table is a numerically-indexed list (but doesn't have other keys)?
13:21.47ckknighteternally777, I should sleep soon, though
13:22.17[Ammo]a loop that returns false if it finds a non-numeric key?
13:22.23Neronixfor i in ipairs(tbl) do array = true break end?
13:22.37ckknightNeronix, you seemed to have missed the last part
13:22.47ckknightthe "but doesn't have other keys" part
13:23.01NeronixI thought ipairs won't work if it has other keys
13:23.02ThraeThat's a good question, ckknight. Seems like you'd be left with some type of iteration.
13:23.13ckknightyea
13:23.28FrittiNeronix: I think it works up to the first non-integer key but I'm not sure myself
13:23.36[Ammo]what fritti say
13:23.59Neronixfor k in pairs(tbl) do if type(k) ~= "number then notArray = true break end end?
13:24.02Wobbleckknight: hm
13:24.25WobbleI'd say something like if(next(tab, table.getn(tab)))
13:24.30ckknightserializing tables
13:24.47Wobbleor something similar =)
13:24.55NeronixIsn't there an entire chapter in pil about serialising?
13:25.11Nightdew_cant you simple supply two methods like pairs and ipairs
13:25.15Neronixhttp://www.lua.org/pil/12.1.html
13:25.21Nightdew_and move the problem to the consumer?
13:26.07Wobbleoh wait
13:26.20Wobbleif(not next(tab, table.getn(tab)))
13:26.59[Ammo]wobble would that work with a numeric, nonnumeric, numeric table?
13:27.00ckknightNightdew_, no, it's all transparent
13:27.22Wobble[Ammo]: say again?
13:27.23Frittithat chapter even has info on saving tables with cycles
13:27.47Frittialthough it won't be very appropriate for AceComm I guess
13:27.49Wobbleit'd return that there are more indexes than numerically assigned
13:27.55[Ammo]hmm
13:28.07Wobbleso it's 'not a numerical only table'
13:28.14[Ammo]guess so
13:28.38Wobblegranted, that's only for a table that had been using table.insert and all
13:28.48Wobbleie, where getn is valid
13:28.48ckknightFritti, AceComm isn't supporting cycles :-P
13:28.49*** join/#wowace clad (i=jnwhiteh@fairfax.dreamhost.com)
13:28.51ckknighthey clad
13:28.53cladanyone around
13:28.59[Ammo]yarr
13:29.00Wobblenobody but us chickens
13:29.01cladanyoen mind reverting the changes made in this commit: http://svn.wowace.com/svnweb/index.cgi/root/revision/?rev=6679
13:29.29cladhe commited to branches instead of to a directory underneath, and I can't do stuff like that from work-- just basic (small) commits
13:29.33WobbleLordRhys'?
13:29.35cladckknight: heyas =)
13:29.52Wobbleoh
13:30.24MikmaNeronix: <3
13:30.43Nightdew_clad do any of you work at work lol
13:31.15cladNightdew_: i do shitloads of work at work.. however when I'm on the phone, waiting for the WAN or looking through data my brain gets restless and I need to do more than 1 thing at a time.
13:31.15Wobbleclad: I could delete it...
13:31.27Wobble(the offending files, that is)
13:31.33WobbleOr maybe move them to where they would be?
13:31.37NeronixAnyone had problems with the new MH3?
13:31.48cladWobble: If you could, I'd appreciate it.  Just delete the files he commited in that rev..  He later put them under a directory (the next rev)
13:31.54Soltanis`can't say i have tried it
13:31.57NeronixIf not, I'll go make it look less like a Rube Goldberg machine
13:32.00cladthanks guys, again i'll be around on jabber if anyone needs anything.
13:32.15cladasynchronous xml/rpc requests are much kinder than a streaming connection
13:32.42Industrial:p
13:32.57CIA-1103wobin * r6731 10/branches/ (4 files): Removed file/folder due to being misplaced
13:33.04vhaarrNeronix: works fine with MG2
13:33.12WobbleIndustrial: How old is that HotOrNot photo? =P
13:33.56*** join/#wowace MoonWolf (i=Dark--Sk@f176182.upc-f.chello.nl)
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13:34.12Neronixvhaarr: even in AV?
13:34.21*** join/#wowace Suntiger (n=moonwolf@f176182.upc-f.chello.nl)
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13:34.22vhaarrNeronix: haven't tried yet :)
13:34.31vhaarrNeronix: just killing lvl 7 mobs in dun morogh now
13:34.49NeronixWell, the main problem yesterday was the order event handlers were executed in
13:34.59NeronixNow it works regardless of that
13:35.18NeronixBasic testing went well
13:36.01Soltanis`well i can go test it if you want neronix
13:36.06ThraeMust code...
13:36.12[Ammo]gogogo CombLib thrae :p
13:36.38NeronixSoltanis: If you want, thanks
13:36.49Soltaniswhat would you like tested?
13:36.53Soltanisjust a run through AV?
13:37.39MikmaNeronix: rename the MobHealth folder :)
13:37.41NeronixThat'd be cool
13:37.43teedogdoes anyone here have experience raid healing assignment mods and can recommend one?
13:37.53NeronixMikma: I'll fix the paths when it goes to trunk
13:38.00NeronixIf I fix it now, I'll break peoples' WCs
13:38.11vhaarrSoltanis: test it on the NPC's in AV
13:38.27CIA-1103wobin * r6732 10/branches/TabletLib/: Removed due to misplacement. LordRhys needs to make a separate folder for the addon in the branches folder
13:38.48NeronixSoltanis: If you're a healer, can you see if player's numbers look funny?
13:39.20Soltanisi can whip out a healer for you no problem
13:39.24NeronixI think Mikma's GF enjoyed something like 250k/15k hp yesterday :P
13:39.28Neronixthanks a ton
13:40.02Wobinoh he's already done it
13:40.04Mikma:D
13:40.41Mikmayeah it was something like that, 250k/15k on my girlfriend
13:41.04Wobinteedog: At the moment, I get the assigned mob raidtargetted, then use Paintball to autotarget and checkup =P
13:41.14CIA-1103ckknight * r6733 10Ace2/AceComm-2.0/AceComm-2.0.lua: AceComm - added numerically-indexed list serialization.
13:41.53Soltanisbranches/mobhealth thats hte one right nero?
13:42.00WobinI can't really think of a reliable method of doing it otherwise without somehow making the assigned mob unique with a raidtarget
13:42.02NeronixYeah
13:42.23WobinAlthough, I guess most 'assigned' targets are unique by name
13:42.29Soltanisok , be back soon
13:42.31teedogWobin: oh, i'm thinking of the mods that just allow you to make a list of people each healer is supposed to heal and output it to raid or whisper it
13:42.40Wobinoh
13:42.45Wobinplayers =)
13:42.47teedogi've seen a few on curse-gaming, just wondering if anyone has experience with them
13:43.00WobinI thought you meant npcs =)
13:43.05Wobinlike for Rajaxx
13:43.05teedog:)
13:43.18WobinI usually use the sticky feature on NeedyList
13:43.24Wobinbut I want to get rid of NL =\
13:43.56FtH|EagleI have a table with { [4]={} , [1]={} , [3]={} }, how do I sort the table in ascending order??
13:44.21vhaarrteedog: there's one
13:44.29vhaarrteedog: it should be on curse
13:44.31Wobinfor i,v in ipairs(table) do ?
13:44.33ThraeWobin: CorkFu + Squishy
13:44.49WobinThrae: =\ CorkFu I find is ... clunky
13:45.00WobinCan it do mass prayers yet?
13:45.01MikmaFtH|Eagle: table.sort?
13:45.12ThraeNo =/ Yes it is clunky
13:45.29Wobinyeah, I'd switch to CF, but I stil need NL's functionality
13:45.31ThraeStill needs a good bit of work, I need to reload my UI about 1-5 times per instance
13:45.33FtH|EagleWobin: ipairs doesn't work
13:45.49FtH|EagleMikma: tried to use table.sort, but don't know how to access the number of the table
13:45.57Soltanisoh doh , forgot i left my tauren druid in ironforge
13:46.09MikmaFtH|Eagle: http://www.lua.org/pil/6.1.html
13:46.38MikmaFtH|Eagle: i bumbed into that last night
13:46.52Wobinwrite your own iterator? =)
13:47.02CIA-1103neronix 07Neronix * r6734 10MobHealth/MobHealth3.lua:
13:47.02CIA-11MobHealth3
13:47.02CIA-11- Comment tweaks
13:47.02CIA-11- Added special thanks to about 7 people
13:47.04*** join/#wowace Nightdew_ (n=Nightdew@68.143.218.130.nw.nuvox.net)
13:47.13FrittiFtH|Eagle: maybe move the problem and do it on insert? (if you control the insertions)
13:47.38FtH|EagleFritti: I think that's what I'm going to do
13:49.06MikmaMoonWolf: yo
13:49.14MoonWolfyo mikky
13:49.30vhaarr[Ammo]: what happens if I don't do a TriggerEvent with ThrottleSync on a sync name?
13:49.36vhaarr[Ammo]: will it just fire tons of times?
13:49.45MikmaMoonWolf: i'm doing another go on the bars now :D check out the branches
13:49.46[Ammo]it will fire everytime it receives it from anyone
13:49.52MoonWolflater
13:49.54MoonWolfi resintalled windows
13:49.55vhaarr[Ammo]: okay cool
13:49.59[Ammo]so if 30 bigwigs users see the event it'll fire 30 times
13:50.01MoonWolfhave to find and install lots of stuff now.
13:50.03CIA-1103neronix 07Neronix * r6735 10MobHealth/MobHealth3.lua: MobHealth3 - updated desc for save data option to reflect how the DB-indexer compat works without saved vars for targets
13:50.05vhaarr[Ammo]: yeah, nice
13:50.10[Ammo]no not nice
13:50.16[Ammo]evil in league with satan 666 etc
13:50.21FrittiMikma: I really wish I'd heard of Bartender before I wrote AckBar; I think I wouldn't have written it if I knew of your efforts.
13:50.22vhaarr:P
13:50.25MikmaMoonWolf: i have made 2 bars. Bar1 is where i SetParent the buttons, and Bar1Ghost is the bar which can be used OnEnter and OnLeave (autohide)
13:50.31[Ammo]vhaarr: why would you need that?
13:50.50vhaarr[Ammo]: but I can't throttle, because I have to warn on something that happens to 3 players in the raid at the same time.
13:50.57vhaarrrandom players
13:51.11MikmaMoonWolf: now i can use Bar1:Hide() and Bar1:Show() to hide/show all the actionbuttons :D
13:51.15[Ammo]aha
13:51.16[Ammo]k
13:51.18MoonWolfyay
13:51.19[Ammo]then don't throttle :)
13:51.24vhaarrright :P
13:51.33[Ammo]add checking in your BigWigs_RecvSync() then
13:51.38vhaarrI'll just make a haveWarnedOn[player] table
13:51.39[Ammo]because otherwise you're fuxored :)
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13:51.59[Ammo]check how Comm.lua handles the throttle firing of the sync event
13:52.13[Ammo]and make your own including the player etc
13:52.13MikmaFritti: hey no problem really, bartender dont't suit for everyone :)
13:52.17Thraeckknight: Did you ever add that AceEvent_EventRegistered event?
13:52.59Wobin=(
13:53.04MikmaFritti: people do love CardBars, and now they propably will love AckBar when you announce it's a newer, better version of CardBars :)
13:53.20Frittinah, I think Bartender is even more in the spirit of Card_Bars
13:53.22Thraeckknight: Ah, so you did
13:53.29Wobinckknight: Any hints of FuBar-Plugin-2.0 API docs?
13:53.30Frittiyou reuse the blizz buttons
13:53.45Frittiand you provide for the micro menu etc, I just hide it
13:54.00[Ammo]Mikma: how usuable is bartender2? :)
13:54.02Mikmawell still it don't suit for everyone :) I only code bartender to keep myself happy :D
13:54.04[Ammo]does it eat your babies?
13:54.06Wobinmeh, I'm in limbo on PaintBall until FuBar2.0 is released
13:54.07FrittiMikma: same here :)
13:54.29Mikma[Ammo]: i'm, not sure atm does the Hiding and Swapping work, but they should
13:54.36[Ammo]cool
13:54.38[Ammo]positions saved?
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13:54.56AmadeoWobin's busy redoing MrPlow and GonffBar for Ace2!
13:54.57[Ammo]I'll go do a checkout I guess :)
13:55.03Wobinoh yeah
13:55.04Mikma[Ammo]: there is no slashcommands etc, you'll have to use /script's for the functions. Yes, positions are saved and it uses AceDB now :D
13:55.05Wobinthose =)
13:55.11[Ammo]aha
13:55.13AmadeoWobin: hahah
13:55.19[Ammo]I'll wait for the slashcommands then :)
13:55.20WobinI should Ace2 MrPlow, certainly...
13:55.47Mikma[Ammo]: there will never more than 1 slash actually, i'm making a dewdrop
13:56.13[Ammo]perfect
13:56.15Wobinor I could wait til FuBar2.0 comes out for MrPlow, since it uses a fubar button
13:56.25[Ammo]Wobin: fubar2.0 is already in the trunk
13:56.26teedogdoes anyone know the enrage timer for Huhuran?  that'd be nice to add to the Huhu module.  is it 5 minutes or 30% hp whichever is first?
13:56.38Wobintrunk yes, but not to WowI
13:56.40[Ammo]5 minutes or 30% afaik
13:56.53Wobinie, not to the general public
13:57.27ThraeI think the reasoning is that if it's in trunk, it's ready to be released.
13:57.28[Ammo]teedog: feature requests go to the flyspray :)
13:57.37Mikmahmm if i remember correctly, the bars are not movable atm
13:57.37teedog[Ammo]: yeh going to put it in now
13:57.51Thraeckknight might just be waiting for more people to convert their plugins over to Fubar2.0.
13:57.57WobinThrae: well, yes, but there's no point me releasing Fu2 plugins if Fu2 isn't released =)
13:58.09[Ammo]Wobin: but you could put em on the SVN
13:58.14[Ammo]so people can test them for you :)
13:58.15WobinAlso, I need API =)
13:58.47SoltanisNeroix: no errors poping up at least, what least did you want me to test?
13:59.43NeronixIf it works as you'd expect it to
14:00.12NeronixAnd whether it properly detects the difference between friendly and hostile targets
14:00.25Neronixalive hostile even
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14:01.36vhaarrteedog: that would rock
14:02.12teedog[Ammo]: Huhuran 5min Beserk timer requested.  now get to work /whip :P
14:02.17vhaarrteedog: it already announces on 30%
14:02.17[Ammo]rofl
14:02.21vhaarrI can add it
14:02.27teedog<PROTECTED>
14:02.31teedog<PROTECTED>
14:02.33vhaarrokay let me try :)
14:02.42[Ammo]vhaarr: euhm, you'd need to use the PLAYER_REGEN_DISABLED :)
14:02.48vhaarr[Ammo]: yarr :P
14:03.04vhaarrtrying now I'll give you a .diff
14:03.14[Ammo]vhaarr: and just add a 5 min timerbar and cancel that one when it goes 30% enrage
14:03.18vhaarryep
14:03.29teedogthe 5min thing wiped us a few times when we were learning Huhuran.  the timer would be very useful methinks
14:03.37[Ammo]it has never wiped us
14:03.42[Ammo]your dps must be slow :)
14:03.48vhaarrus neither
14:03.52vhaarrthe 5min one, that is
14:03.59teedogwe weren't cleansing the tanks, so went really slow with the dps
14:04.02vhaarrbut still nice to have
14:04.14teedogso as not to outaggro the tanks
14:04.30vhaarrah, we cleanse the tanks
14:04.33vhaarrnoone else though
14:04.50teedogyeh we do now too
14:06.25vhaarr[Ammo]: the ScheduleRepeatingEvent for REGEN_ENABLED, is it stopped by RebootModule?
14:06.37[Ammo]everything is stopped by RebootModule
14:06.42vhaarrok :P
14:07.03*** join/#wowace eternally777 (n=eternall@209.8.233.109)
14:07.39[Ammo]remember a self.started kinda flag
14:07.50vhaarryep
14:09.53Mikmahttp://ace.pastey.net/115
14:10.01Mikmafor some reason this does not save the variables
14:10.13*** join/#wowace Elkano (n=elkano@ip-213-135-2-187.handshake.de)
14:12.45FrittiMikma: AceDB doesn't save defaults
14:12.57FrittiI think it only saves values that differ
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14:13.15Mikmagod damn
14:14.22Soltanisno unexpected stuff happening for me neroix
14:14.34Soltaniseither ouf or blizzard frames
14:14.36ThraeMikma: The intended way to use defaults is to code your addon such that the default is nil.
14:14.56ThraeThat way you don't need to store defaults, only changes the user actually makes.
14:15.18NeronixSoltanis: Blizzard frames? I don't even have a display set up for them
14:16.45FrittiThrae: actually that doesn't work for toggles
14:16.59Soltanisno errors
14:16.59Frittibecause AceDB doesn't save nil values
14:17.11CIA-1103neronix 07Neronix * r6736 10MobHealth/MobHealth3.lua: MobHealth3 - Fixed line 180 error that occurs if you change the default precision
14:17.12NeronixAh
14:17.14Soltaniswan tit tested with ag as well?
14:17.23NeronixI'm just about to
14:17.28MikmaThrae: well there is a point in that :P
14:17.33Neronixworks fine with oUF on my main and my lv5 ally-flamer :P
14:17.50Frittihmm, nevermind me, you're right
14:17.58ThraeFritti: Sure it does ;)
14:18.10Slaymandoes Suse Linux have a native SVN client ?
14:18.20ThraeShowLevel = true becomes HideLevel = nil :D
14:18.25Frittiindeed
14:18.31FrittiI had tested using the first version :)
14:19.32TupladWobin: MrPlow.lua:653: attempt to index local `newTarget' (a number value) when I did /theworks :\
14:20.50vhaarrckknight: what happens if I call CancelScheduledEvent(..) on an ID that doesn't exist or has already fired?
14:21.09vhaarrSlayman: yes just install svn
14:21.28Slaymanvhaarr:  k thx
14:21.46Soltanisneroix : ok anything else you would like done?
14:21.57WobinTuplad: Weird.
14:22.02NeronixThat's all thanks
14:22.06NeronixagUF works
14:22.07WobinTuplad: I'm not sure what could be causing that
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14:22.16vhaarranyone know what happens if I call CancelScheduledEvent(..) on an ID that doesn't exist or has already fired?
14:22.45TupladWobin: /mrplow theworks I meant :P
14:22.53Wobinyeah
14:22.55TupladWobin: sometimes I have those sort of problems in random places when I do theworks
14:23.00TupladWobin: but never seen this error before
14:23.49[Ammo]vhaarr: silentely fails
14:23.55vhaarr[Ammo]: excellent
14:23.57[Ammo]whch is perfect
14:24.02[Ammo]argh my typinng is suffering
14:24.08NeronixI got an error once when the ID was nil
14:24.19vhaarrokay the ID isn't nil anyway
14:24.25NeronixI dunno about what happens if it's already fired
14:24.27MoonWolfI had someone tell me that an eror in an xchat plugin would cause it to silently fail
14:24.34MoonWolfit actually crashed xchat.
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14:27.48CIA-1103ag * r6737 10ag_UnitFrames/ (ag_UnitClass.lua ag_UnitFrames.lua):
14:27.48CIA-11ag_UnitFrames -
14:27.48CIA-11<PROTECTED>
14:28.22eternally777So how exactly is the revision number determined/assigned?
14:28.25Soltanisoneviews minimap button , meant to annoy me so much by always appering on my minimap even though i have told it to go away ?
14:28.56[Ammo]eternally777: it started counting at 1 and counts up every commit +1
14:30.06[Ammo]eternally777: and if you're talking about the $Revision: 456 $ strings inside files, those are done via svn:keywords
14:30.19CIA-1103elkano * r6738 10ElkBuffBar/Libs/: ElkBuffBar - setting externals for CompostLib-2.0
14:30.54TupladI remember there was a blp -> tga converter once, anyone knows the name ?
14:31.04Industrialgoogle
14:31.15Tuplad;_; but it was on some of the addon sites
14:31.36[Ammo]they have a search function as well
14:31.41NeronixI know there's one on curse
14:32.09Tuplad[Ammo]: if I knew what to search for ...
14:32.26Elkanoblp2tga ?
14:32.28Neronix"blp tga
14:32.31Neronix-_-
14:32.34[Ammo]blp tga zomg!
14:33.31Tuplad:O
14:33.39CIA-1103wobin * r6739 10MrPlow/Libs/: MrPlow - Prep towards Ace2
14:33.50[Ammo]"I contend that we are both atheists. I just believe in one fewer god than you do. When you understand why you dismiss all the other
14:33.53[Ammo]<PROTECTED>
14:34.02[Ammo]imbaquote
14:34.04Slaymanwhat happened to FuBar_FontSizeFu? It's not on the SVN.
14:34.22[Ammo]it's in fubar
14:34.39Slaymanlet me guess fuBar went Ace2 ?
14:34.40NeronixSize, spacing and transparency are now configurable in fubar itself
14:34.41Tupladblp2tga links to http://www.cosmosui.org/vjeux/?page=BLP2TGA on every page >_>
14:34.42NeronixYep
14:34.51[Ammo]http://www.chrisbeach.co.uk/viewQuotes.php
14:35.03[Ammo]Slayman: they were configurable within FuBar at 1.2 already
14:36.53CIA-1103wobin * r6740 10MrPlow/Libs/: MrPlow - Fixed an external ref
14:37.11Slaymanammo: haven't noticed
14:37.24CIA-1103elkano * r6741 10ElkBuffBar/ (. ElkBuffBar.lua ElkBuffBar.toc): ElkBuffBar - updated to CompostLib-2.0
14:37.51CIA-1103grimwald * r6742 10ImprovedRWF/ (27 files in 13 dirs):
14:37.51CIA-11ImprovedRWF:
14:37.51CIA-11Initial commit of Improved Raid Warning Frame. This Add-on provides a UI to change the appearance of Blizzard's Raid Warning Frame using FuBar2.
14:38.28FryGuy:O
14:38.30FryGuysweet
14:38.33NeronixIndeed
14:38.34Wobin=O
14:38.46SlaymanI'm now involving my tortoisesvn as much as possible into my AddOns folders, anyone know if there is a command to like update every folder at once instead of single rightclicking every folder?
14:39.09NeronixSlayman: Ctrl+A, right click on an SVN'd folder and choose update
14:39.32[Ammo]27 files? 13 dirs?!
14:39.37[Ammo]holy shit
14:39.38[Ammo]:)
14:39.40vhaarrdammit wtf! 2x lvl 60 players running around killing my lvl 7 test mobs ><
14:39.41[Ammo]must be ace2 :)
14:39.47Slaymanwell that kinda fucks up, as not all my addons are from the svn but the vast majority is
14:39.48Tupladso what's ImpRWF about ? :\
14:40.02Tupladputs RWs in a FuBar window ?
14:40.11NeronixReread the commit note
14:40.18[Ammo]Slayman: tort skips unversioned folders no worries
14:40.23[Ammo]ctrl-a rightclick an svn and update
14:40.31[Ammo]tuplad: comprehensive reading....
14:40.32TupladNeronix: did 3 times now ;(
14:40.40Wobinyou can even sort the folders by svnability
14:40.50Tuplado nvm
14:40.51TupladI get it
14:40.57NeronixTuplad-friendly description: It's a FuBar menu to change how the RW frame looks
14:41.00Neronix-_-
14:41.06Tuplad:>
14:41.25SlaymanI'm giving it a try once i finished checking out every SVN'able addon out, this'll take some more time as I'm now with the fuBar Plugins
14:41.30teedogWobin: how do you sort folders by svnability in windows explorer?
14:41.58Wobinyou have to add it in as a column
14:42.24Tupladdevnull is annoying, it's just as good as not having it, "Blocked a yell" like 20 times in a row
14:42.26Wobinby SVN status, or SVN Revision
14:43.29WobinThat assumes you've hacked the Addons folder by making it pretend to be an SVN folder though
14:43.45WobinBy just copying one of the .svn folders into it
14:43.55teedogthanks
14:44.43CIA-1103id * r6743 10idActionBar/idActionBar.lua: idActionBar: Complete rewrite. Now OO. No pet bar yet. Bars are draggable with alt-drag.
14:44.45Industrialcheers :D
14:45.15CIA-1103ammo * r6744 10/branches/Squeenix/ (. Ace2/): Squeenix: branching for ace2
14:46.01Mikmaoh damn
14:46.10CIA-1103ammo 07Ace2 * r6745 10Squeenix/Squeenix/: Squeenix: branch import
14:46.12Mikmayet again this freaking stealth-problem
14:46.13TupladIndustrial: OO ?
14:46.20MikmaTuplad: AceOO
14:46.24Tupladaha
14:46.38Frittiooh squeenix ace2, go [Ammo] :)
14:47.00*** join/#wowace Smirk (n=smirk@Kirova-Unlimited-vpn.TeNeT.Odessa.UA)
14:47.07SlaymanNeronix: can i tell tortoisesvn to skip defined folders? i changed idChatChannelNames and TimeStamps to fit my needs i don't need them to be updated ...
14:47.18CIA-1103ammo 07Ace2 * r6746 10Squeenix/Squeenix/ (Squeenix.lua Squeenix.toc):
14:47.18CIA-11Squeenix (Ace2):
14:47.18CIA-11* Working version. no libs/externals atm.
14:47.41NeronixSlayman: You should be able to update them fine
14:47.43TupladSlayman: delete .svn folder
14:47.54Neronixas long as Tortoise doesn't scream that there's a conflict
14:48.02Neronixyou'll still have your changes
14:48.06IndustrialTuplad, OO is the abbreviation for Object Oriented
14:48.07Mikmai need to find a smart way of knowing is unit stealthed or not
14:48.08[Ammo]Fritti: that one should work
14:48.26[Ammo]at least I'm look at it on my screen atm :)
14:48.29Mikmastealthed = bonusactionbar swapped
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14:49.04TupladIndustrial: kay
14:49.06[Ammo]that Squeenix port was about the easiest thing ever
14:49.08vhaarr[Ammo]: http://ace.pastebin.ca/113317
14:49.46Slaymanhopefully the SVN-Timex is the one working with Acetimers ...
14:50.10ThianaIf you inherit AceDB, is IsActive() true only *after* the saved vars are loaded?
14:50.49vhaarrThiana: from the API docs: "This is only accurate after ADDON_LOADED. If this is false at ADDON_LOADED, AceAddon will intelligently not call OnEnable at PLAYER_LOGIN."
14:51.42SlaymanAceTooltip is not on the SVN?  strange
14:51.48TupladSlayman: AceTooltip ?!
14:51.52CIA-1103grimwald * r6747 10ImprovedRWF/libs/ (12 files in 12 dirs):
14:51.52CIA-11ImprovedRWF:
14:51.52CIA-11* Set externals
14:52.01TupladSlayman: Your mods are out of date, tbh.
14:52.05Wobinhehe
14:52.09Wobinoh externals =P
14:52.23Slaymani think so too, i still had AceCount :D
14:52.24CIA-1103ag * r6748 10ag_UnitFrames/ag_UnitFrames.lua:
14:52.24CIA-11ag_UnitFrames -
14:52.24CIA-11<PROTECTED>
14:52.31TupladSlayman: wth is AceCount then ?
14:52.34WobinMrPlow has 18 =P
14:52.40*** join/#wowace pfault_ (n=pagefaul@69-46-167-209.ip.tor.radiant.net)
14:52.48Slaymandisplays #.#k instead of large numbers
14:52.54Mikmaoh hmm
14:52.55Tupladoo
14:53.03Mikmai wonder if i can use BonusActionBarFrame to check it out :D
14:53.17FrittiMikma: I registered for the event
14:53.26[Ammo]vhaarr: you could just use the locals but shrug
14:53.41FrittiUPDATE_BONUS_ACTIONBAR
14:53.54vhaarr[Ammo]: ?
14:53.55Slaymanis there a SelfCast Addon as ActOnMe appears to be deprecated too
14:54.05CIA-1103thiana * r6749 10KeyQLib/Lib/KeyQLib.lua: KeyQLib-1: cut+paste error fix
14:54.16vhaarr[Ammo]: ah, you mean prior and berserkannounced
14:54.20[Ammo]vhaarr: instead of self.prior just prior with the local at the top
14:54.24[Ammo]other than that looks good
14:54.33vhaarr[Ammo]: other modules use self.prior so I thought I'd just "fix" it
14:55.11[Ammo]it's good
14:55.14[Ammo]commit it
14:55.16[Ammo]if it works :)
14:55.17vhaarrokay
14:55.23vhaarrwell I tested it on winter wolfs :P
14:55.28vhaarrthe enrage timer started fine
14:55.30[Ammo]good enough
14:55.32vhaarr*berserk
14:55.58*** join/#wowace pagefault (i=pagefaul@bas2-toronto12-1128738518.dsl.bell.ca)
14:56.17MikmaFritti: hmm let's have a look then
14:56.45AmadeoSVN is dying again
14:56.54Slaymananyone got a screen of elkbuffbar?
14:57.22Slaymanamadeo: it's slowing down but appears to still work
14:58.43vhaarrwell, I would commit, but the svn is down.
14:58.55[Ammo]hehe
14:59.53MikmaFritti: i wonder, how did you manage to hide the art on BonusActionBarFrame?
15:00.14Slaymanw00t is teh proplemm off teh svn ?
15:00.18FrittiMikma: I just move the buttons to my own bar
15:00.31*** join/#wowace ven (n=ven@dyndsl-085-016-092-187.ewe-ip-backbone.de)
15:00.38MikmaFritti: yeah, but you still use BonusActionBarFrame:Show()
15:00.48Mikmathat will pop up graphics atleast on me
15:00.50FrittiI do?
15:00.53Frittiwhich line?
15:00.55Mikmaaye :)
15:01.04Mikmafunction AckBar:UPDATE_BONUS_ACTIONBAR()
15:01.28Frittiah right
15:01.57Mikmaatleast for me playing with the BonusActionBarFrame will pop up the stupid graphical bar provided by blizzard
15:01.57Frittibut the frame itself is still not visible
15:01.57Neronixdon't tell me clad's datumcentre died again -_-
15:01.57Tupladyep
15:01.58Slaymandenial is deprecated too? curse it!
15:01.58Frittidoing :Show() on a frame only makes it visible if the parent frame is also :Show()'n
15:02.14FrittiMikma: the buttons are in AckBonusBar
15:02.18FrittiI do :Show() right before that line
15:02.27[Ammo]fritti: still got that code for the filthy 'or' stuff?
15:02.28MikmaFritti: yeah, hmm well i have to inspect this again
15:02.38[Ammo]I need to show it to someone to prove a point :)
15:02.46Slayman~whaleslap Neriak
15:02.49purlACTION beats Neriak upside and over the head with a freakishly huge killer whale named Hugh
15:02.57FrittiMikma: the point of the BonusActionBarFrame:Show() is because the blizzard code checks if that frame is shown
15:03.01Frittibefore it updates the buttons
15:03.04Fritti[Ammo]: the pastebin?
15:03.06[Ammo]yeah
15:03.20MikmaFritti: oh right
15:03.29Fritti[Ammo]: http://ace.pastebin.ca/113128
15:03.44FrittiMikma: but because I hide it's parent (MainMenuBar) the frame doesn't actually show up
15:03.54Frittiso that's why you don't see the art
15:04.02MikmaFritti: yeah, your right, now i understand what's wrong with my code :D
15:04.03*** join/#wowace Smirky (n=smirk@Kirova-Unlimited-vpn.TeNeT.Odessa.UA)
15:04.16Mikmablizzard does actually check is the bar visible or not
15:04.29Frittinot if it's visible, only if it would be shown
15:04.33Frittibig difference in this case :)
15:05.02Mikmai noticed that wrong buttons are getting highlighted if the BonusActionBarFrame is shown after stealth
15:05.08Mikma(when pressed)
15:05.15FrittiI think I had the same problem at one time
15:05.30Mikmathen i tried BonusActionBarFrame:Hide() and the correct buttons are highlighted again
15:06.06*** join/#wowace eternally777 (n=eternall@209.8.233.109)
15:06.22FrittiMikma: you could set the parent of BonusActionBarFrame to a frame of yours, hide that frame, and then :Show() the bonusactionbarframe
15:07.10Mikmayeah that's an option too
15:08.39Mikmathat's annoying, eventho i have pressed ctrl+s (mute sounds) i still hear the gnomemountvoices
15:09.16FrittiMikma: good luck, I'm off for now, be back later
15:09.28MikmaFritti: thanks, your code worked for the moment nicely
15:09.40Frittifeel free to steal any and all ideas :)
15:09.58Mikmanow i need to figure out the way of actually showing the CORRECT bar
15:12.57NeronixOk, before I do the finishing touches and test,
15:13.15Neronixare you guys happy with how the MH3 API will work?:
15:13.36Mikmayes milord
15:13.38ag`like it does now?
15:13.40NeronixMobHealth3:GetUnitHealth([unit][, current][, max])
15:13.47ag`oh
15:14.00ag`yeah sure, but is that backwards compatible though?
15:14.02Neronixassumes unit to be target if not passed. current and max are there for you to pass if you have them to save MH3 from calling them again
15:14.05Neronixag`: Yeah
15:14.25ag`so in my unit_health I should have that MobHealth3:GetUnitHealth([unit][, current][, max])
15:14.25NeronixMods can still index the DB oldstyle via the metamethod proxy
15:14.39Neronixit returns current and max
15:14.46Neronixif it can't find the data, it returns percentages
15:14.57ag`should I send current and max to the method?
15:15.09Neronixif your mod already has them, yeah
15:15.19ag`ok
15:15.24Neronixit saves MH3 from having to call UnitHealth/HealthMax itself
15:15.41ag`I just saw that you had them ([unit][, current][, max]) as arguments for me to pass to mh3
15:15.57ag`so I will scrap my gettelo function now
15:16.03Tekkuberf
15:16.04Neronixall 3 args are optional
15:16.09Tekkub<PROTECTED>
15:16.20ag`did you commit it yet Neronix ?
15:16.32NeronixNot yet, gimme 10 mins to finish changes and test
15:16.40ag`ok
15:17.22NeronixThere's also MobHealth3:GetMaxHealthDirectlyFromDB(index) or (name, level)
15:17.38Neronixindex is "Mob Name:level" (?? is -1)
15:17.49Neronixjust in case anyone wants that
15:18.00*** join/#wowace Iceroth (n=tatexi@e281c.w3.tontut.fi)
15:18.59Neronixthat second one will return nil if it can't find anything
15:20.10ag`Neronix, could you add a second return argument that will tell if the value is calculated or just 100/100
15:20.23ag`just a true/false
15:21.02ag`so that if the health of a unit is unknown to mh3, it will return that as false to GetUnitHealth
15:21.07ag`if you get what I mean
15:22.03NeronixOk
15:23.15ag`so what does GetUnitHealth return?
15:23.26Slaymanwho of you broke the SVN? shame on that person
15:23.34Wobin~blame
15:23.35ag`current, max, true/false?
15:24.02Neronixyeah
15:24.10ag`ok, thanks
15:24.12Neronixtrue if found, false if not found
15:24.19*** join/#wowace FtH|Eagle (i=eagle@HSI-KBW-085-216-057-137.hsi.kabelbw.de)
15:24.58ag`ok
15:29.34vhaarrsvn u gief?
15:30.38Slaymansvn no good right now
15:31.52Tekkubu giev soj?
15:32.29MikmaMoonWolf: haha, i saved the barswap for you :D
15:32.37MoonWolfright
15:32.42MikmaxD
15:32.51MoonWolfdon't exaclty have time for coding today or the rest of the week though
15:33.03Mikmahey no problem
15:33.08Mikmait's not done today...
15:33.16Mikmaor near this weekend
15:33.28Thrae[Ammo]: You around?
15:34.18[Ammo]yeah
15:35.06Thrae[Ammo]: Are all "Begins to cast" messages from CHAT_MSG_SPELL_CREATURE_VS_CREATURE_DAMAGE, or is that only for NPCs, and the rest use their own DAMAGE events for that message?
15:35.34[Ammo]no idea really
15:35.39[Ammo]blizzard is weird with its events
15:35.57*** part/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be)
15:35.57ThraeDidn't you make WitchHunt, which watches those messages >.>
15:36.05[Ammo]yeah I did
15:36.09[Ammo]but I now use ParserLib :)
15:36.20[Ammo]get an old WitchHunt from WOWI
15:36.23[Ammo]or from curse rather
15:36.25CIA-1103rabbit * r6750 10BigWigs/AQ40/Huhuran.lua: BigWigs: Huhuran: Added 5 minute berserk bar with warnings.
15:36.26*** join/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be)
15:36.28[Ammo]someone posted it on curse
15:36.30phyberwill ParserLib still be needed in 1.12 then?
15:36.48[Ammo]yeah
15:37.03[Ammo]or Thrae's replacement :)
15:37.23CIA-1103moonsorrow * r6751 10XArt/ (XArt.lua XArt.xml):
15:37.23CIA-11XArt:
15:37.24CIA-11- Removed the xml file, forgot that :P
15:37.34CIA-1103ag * r6752 10ag_UnitFrames/ag_UnitClass.lua:
15:37.34CIA-11ag_UnitFrames -
15:37.34CIA-11<PROTECTED>
15:37.49phyberhmm, I thought they had added a few new events since they added their own SCT.
15:37.54ag`oh, and added mobhealth3 API
15:37.55Makkhttp://www.break.com/index/quiz_on_world_affairs.html
15:38.00Arrowmasterthey did
15:38.03phyberthey just mean ParserLib/clones parse less?
15:38.57*** join/#wowace Iceroth (n=tatexi@dna22-56.tampere.customers.dnainternet.fi)
15:39.02CIA-1103grimwald * r6754 10ImprovedRWF/ImprovedRWF.toc:
15:39.02CIA-11ImprovedRWF:
15:39.02CIA-11* Set Keywords in ImprovedRWF.toc
15:40.53ThraeHmm, I don't see any extra events or even SCT-replacement mentioned in 1.12. They must not have added it yet.
15:41.03eternally777Yay for Thrae's replacement.
15:41.07phyberahh, ImprovedRaidWarningFrame.  nice :)
15:41.09vhaarrThrae: on wdn ?
15:41.19vhaarrThrae: it's there.
15:41.23CIA-1103grimwald * r6755 10BigWigs_NefCount/BigWigs_NefCount.toc:
15:41.23CIA-11BigWigs_NefCount:
15:41.23CIA-11* Added SVN Keywords to BigWigs_NefCount.toc
15:41.27Thraevhaarr: In Iriel's post.
15:41.31vhaarrThrae: ah
15:41.38ThraeAdded = Actually activated it
15:41.43ThraeThey can add it the code, but not use it.
15:41.55CIA-1103zalkalin * r6756 10devnull/ (devnull.lua devnull.toc): /dev/null: Forgot to remove stupid debug message.
15:42.03Mikmaag`: zomg updates
15:42.22Slaymanwho put SCT up on the SVN?
15:42.33CIA-1103ammo * r6757 10Squeenix/libs/: Squeenix: Added libs folder for Ace2
15:42.36ThraeGreyhoof, probably.
15:42.43SlaymanSweet
15:43.10FISKER_Qit's his work on SCT 5.0
15:43.13Slaymanlol it uses Ace2
15:43.15FISKER_Qbased on Ace2
15:43.16FISKER_Q^^
15:43.34Slaymanthat is SWEET!
15:44.49CIA-1103ammo * r6758 10Squeenix/ (Squeenix.lua Squeenix.toc libs/):
15:44.50CIA-11Squeenix:
15:44.50CIA-11* Now Ace2 flavored!
15:45.21MoonWolflol
15:45.33Mikmahehe
15:45.50Slayman"Cleans with the power of lemon"
15:48.41CIA-1103ammo * r6759 10Squeenix/Squeenix.toc: Squeenix: ace2 libs now in .toc as well
15:49.20Neronixhm, fun
15:50.00NeronixMH3 tries to calculate if UNIT_HEALTH fires for player ;P
15:51.20Industrialanyone tried the new idActionBar yet?
15:52.41Slaymani can't really find a Command- Line SVN client for Linux.
15:52.51Industriallol Slayman thats a good one \o/
15:52.52[Ammo]apt-get subversion
15:52.56hastejust compile subversion
15:53.33Slaymanno apt-get avaible.
15:53.40FISKER_Qisn't apt-get a debian packmanager?
15:53.46Neronixbah, checking it on my end breaks things
15:53.56CIA-1103moonsorrow * r6760 10XRS/ (9 files in 2 dirs):
15:53.56CIA-11XRS:
15:53.56CIA-11- buff icons implemented
15:53.57CIA-11- buff-cast on keypress implemented for druids/priest/mages
15:53.57CIA-11- SpecialEvents-Aura added
15:54.29SlaymanI'm not good at compiling source-packages. more a friend of rpm
15:54.34FryGuyFtH|Eagle: you're moonsorrow right?
15:54.40FtH|Eagleright
15:55.09FISKER_QI remember once i had to install 2 packages dependant on each other
15:55.12FryGuydoes the buff-cast work similar as it did in the ace1 version?
15:55.18hasteokey, that's it!
15:55.21FISKER_QTook me the better half of a day to figure that one out
15:55.31FtH|Eagleit is nearly the same Fritti
15:55.38FryGuy:p
15:55.40FtH|EagleFryGuy ...
15:55.41hasterm -rf TinyTip*
15:55.51Industrialhaste, y
15:55.52*** join/#wowace ven (n=ven@dyndsl-085-016-092-187.ewe-ip-backbone.de)
15:56.00hasteit stopped working at all now
15:56.10Industrial? o
15:56.19hastelike... default tooltip ;D
15:57.08[Ammo]the only other addon that I require Ace for :)
15:57.17[Ammo]apart from my own Necronomicon :)
15:57.24FryGuyi still have my unitframe mods using ace :(
15:57.32FryGuycause they're based on aceunitframes
15:57.35Soltanisace2'ed necro... ahh k :-)
15:57.44[Ammo]patience :)
15:58.08Soltanisnah just thought i was behind :-)
15:58.10[Ammo]I'm still writing on my small papers
15:58.11Industrialwhat does necronomicon do next to providing buttons and a shard counter
15:58.17[Ammo]timers
15:58.19Industrialand the bars
15:58.24Industrialhm k
15:58.26[Ammo]that's all it does
15:58.33hasteI don't like the fat button it has :p
15:58.34[Ammo]DoT timers (sorted per mob)
15:58.35FryGuywhat does bigwigs do besides providing bossmods :p
15:58.38[Ammo]use smaller scaling!
15:58.44[Ammo]I use 0.64 :)
15:58.47[Ammo]and it's tiny :)
15:58.48NeronixFryGuy: Annoy people with no sense of humor
15:58.52hasteIt's still fat!
15:58.57[Ammo]meh
15:58.57CIA-1103tekkub * r6761 10FuBar_RefreshmentsFu/ (. FuBar_RefreshmentsFu.toc): RefreshmentsFu - Gratuity-2.0 added
15:59.01FryGuy~c'thun
15:59.02purl*** Incoming Tentacle Rape Party - 10~ sec! ***
15:59.09hasteI'll just delete acetimer and timex now
15:59.11[Ammo]haste: suggest me a cool layout and options for it
15:59.16Industrialive fallen in love with mrplow lately
15:59.17Industrial:d
15:59.21hasteand start using CC_Watch or something on my rogue, and necro on my warlock
15:59.24Industrialand mrplowfu
15:59.25[Ammo]haste: and I'll make something prurty
15:59.29hasteand GotWood on the shaman :p
15:59.38[Ammo]haste: necro still requires timex
15:59.39ag`~roulette
15:59.41purlACTION watches ag` pull the trigger:  Click!
15:59.41IndustrialCC_Watch? GotWood ?
15:59.42[Ammo]untill I convert it to Ace2
15:59.53hastethen I'll hack in metrognome to remove timex!
16:00.10[Ammo]I should have done that a long time ago ;(
16:00.11CIA-1103tekkub * r6762 10MountMe/ (. MountMe.toc): MountMe - Gratuity-2.0 added
16:00.12ag`I like AceEvent for timing :)
16:00.19[Ammo]and yeah
16:00.33[Ammo]but I'll fix Necro with some stuff
16:00.36[Ammo]Necro hmm
16:00.38[Ammo]good short name
16:00.51[Ammo]Necro (core), Necro_Timers, Necro_DickEnlarger
16:00.57haste:D
16:00.58Thraehaste: TinyTip is still working fine for me. It must be one of your addons that is doing it.
16:01.07ThraeI just reset my options so it's back to default.
16:01.20hasteThrae: I don't care anymore, I'll just fetch the old version
16:01.24Thraehaste: Try checking "Use AceHook" under "Extra Features"
16:01.25eternally777~roulette
16:01.26purlACTION watches eternally777 pull the trigger:  Click!
16:01.39CIA-1103grimwald * r6763 10BigWigs_NefCount/ (BigWigs_NefCount.lua BigWigs_NefCount.toc):
16:01.39CIA-11BigWigs_NefCount:
16:01.39CIA-11* Removed unused local variable
16:01.39CIA-11* Changed the Description in the toc file
16:01.59ThraeActually wait, I might have a different fix.
16:02.05eternally777Anyone know the timer on the Heigan lava bursts for BigWigs?
16:02.25FryGuywhat's mountme do?
16:02.55CIA-1103moonsorrow * r6764 10XRS/ (XRS.toc libs/):
16:02.55CIA-11XRS:
16:02.55CIA-11- added compost ...
16:02.59*** join/#wowace Suntiger (i=moonwolf@f176182.upc-f.chello.nl)
16:02.59*** mode/#wowace [+o Suntiger] by ChanServ
16:02.59CIA-1103tekkub * r6765 10FuBar_CorkFu/ (. FuBar_CorkFu.toc Libs/):
16:02.59CIA-11FuBar_CorkFu
16:02.59CIA-11- Added Gratuity-2.0
16:02.59CIA-11- Closes: #49 --- http://www.wowace.com/flyspray/?do=details&id=49
16:03.19NeronixUgh, goddamn buggy piece of shit
16:04.16*** join/#wowace [MoonWolf] (i=moonwolf@f176182.upc-f.chello.nl)
16:04.19CIA-1103thrae * r6766 10TinyTip/TinyTip.lua: TinyTip - Now hooks SetUnit and SetDefaultAnchor immediatly again.
16:04.31CIA-1103thrae * r6767 10TinyTipExtras/TinyTipExtras.lua: TinyTipExtras - Updated for change in TinyTip.
16:04.32[Ammo]eternally777: install transcriptor
16:04.44[Ammo]eternally777: and post the transcript somewhere for me to check
16:04.57Mikmanow i need to find out a way to drag 2 frames at the same time
16:05.05ag`easy
16:05.09ag`I do it in agUF
16:05.10Thraehaste: There, I bet that commit will fix your problem if an older version fixes your problem.
16:05.20Soltanistalking of that , it kepted putting up a message Orange and Yellow for me last night instead of changing the color of the bar
16:07.47Mikmaag`: can you point me where?
16:11.30CIA-1103moonsorrow * r6768 10XRS/ (XRS.toc libs/):
16:11.30CIA-11XRS:
16:11.31CIA-11- give me more libraries! (gratuity added)
16:11.40Slaymandoes FuBar 2.0 support FuBar 1 Plugins? i got Some nasty errors on my interface
16:11.52FISKER_Qonly 1.2
16:11.59FISKER_Qand you gotta checkout fu-compat1.2
16:12.02FISKER_Qor whatever it's called
16:12.12ag`Mikma, function aUF.classes.aUFunit.prototype:OnDragStart(button)
16:12.36Mikmaag`: self.frame: ?
16:13.12ag`that's just a frame
16:13.43Mikmaag`: do you hook the function somewhere or is OO for that?
16:14.10SlaymanFISKER_Q: what after i checked out fu-compat?
16:15.08TupladCC_ addons are some powerful stuff
16:15.11Slaymans/what/what do i have to do /
16:15.18ag`I hook OnDragStart/Stop to my frames Mikma
16:16.08CIA-1103grimwald * r6769 10ImprovedRWF/ (. Core.lua ImprovedRWF.toc):
16:16.08CIA-11ImprovedRWF:
16:16.08CIA-11Should now work with BigWigs' BossBlock module.
16:21.19SlaymanFISKER_Q: just run wow with the compat enabled should work you say?
16:21.41Mikmaag`: i don't get it
16:22.02CIA-1103neronix 07Neronix * r6770 10MobHealth/MobHealth3.lua:
16:22.02CIA-11MobHealth3
16:22.02CIA-11- Minor reorganisation in preparation for API
16:22.02CIA-11- I think I fixed stuff, and hopefully not broke things in the process O.o
16:22.02CIA-11- Added API. To be documented
16:22.25NeronixSeems I need to care when arg1 of UNIT_HEALTH is "player" too
16:23.46ag`Mikma, .... to move to frames at once you have to do frame:OnDragStart() for both frames
16:24.00ag`I mean :StartMoving()
16:24.28Mikmayeah i have
16:24.36Mikmabut when i drag the frame only other moves
16:24.41Mikmawhich is morethan interesting
16:25.24*** join/#wowace Tem_ (n=tardmrr@204.90.50.252)
16:25.24*** mode/#wowace [+o Tem_] by ChanServ
16:25.55Mikmaag`: http://ace.pastey.net/116
16:26.10Mikmawhoops
16:26.51CIA-1103tekkub * r6771 10ProximityLib/ (Lib/ProximityLib.lua ProximityLib.toc): ProximityLib - added TOC X-Category
16:27.09ag`Mikma, maybe try this:StartMoving()
16:27.36Mikmaag`: try where?
16:28.48ag`where you ahve the other startmovign
16:30.15Mikmahmm
16:30.55Mikmalike SetScript("OnDragStart", function() this:StartMoving() TheOther:StartMoving() end) ?
16:32.27ag`sure,but you could still do like you did where you can a fcuntion inside SetScript like Bartender:StartDrag
16:32.35ag`and then put this:StartMoving() TheOther:StartMoving() inside that one
16:33.05*** join/#wowace ckknight_ (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com)
16:33.43Mikmanope
16:33.46Mikmano workey
16:35.22ag`sure you made the frames draggable and movable etc
16:35.29CIA-1103neronix 07Neronix * r6772 10MobHealth/MobHealth3.lua: MobHealth3 - Fixed requirement of updating on UNIT_HEALTH("player")
16:35.36SlaymanFISKER_Q: thx, compat works, almost no errors
16:35.42NeronixWhich gives a handy performance boost!
16:36.03Neronixag`: I just realised I made the API stupid
16:36.12ag`nice, how?
16:36.18*** join/#wowace Worf (i=Worf@k-137.vc-graz.ac.at)
16:36.26NeronixI should make it :GetTargetHealth([current][,max])
16:36.36ag`yes
16:36.37Neronixnon-target units have got to be indexed via the DB
16:36.58hasteseriously
16:37.02hastethe Naxx portal can lick my balls
16:37.45CIA-1103ag * r6773 10ag_UnitFrames/ag_UnitClass.lua:
16:37.45CIA-11ag_UnitFrames -
16:37.45CIA-11<PROTECTED>
16:39.06CIA-1103neronix 07Neronix * r6774 10MobHealth/MobHealth3.lua: MobHealth3 - Minor API change, thankfully before people used it
16:39.25WorfFtH|Eagle, just tested XRS in a 40er raid... the tooltip covers the whole screen :D
16:39.26CIA-1103grimwald * r6775 10BigWigs_NefCount/:
16:39.26CIA-11BigWigs_NefCount:
16:39.26CIA-11* Another keyword for TortoiseSVN added
16:40.14[Ammo]haste: the naxx portal sucks
16:40.21[Ammo]it's coded crap by blizz
16:40.23hasteI've noticed :p
16:40.24[Ammo]run in
16:40.27[Ammo]nothing happens
16:40.28[Ammo]jump around
16:40.31[Ammo]nothing happens
16:40.33[Ammo]sit down
16:40.35[Ammo]ZOOOOOM portal
16:40.38FtH|EagleWorf: Yeah, I know :)
16:40.40[Ammo]in any random order
16:43.59hasteArgh
16:44.04hastemy minimap is being filled with ugly buttons
16:44.19CIA-1103neronix 07otravi * r6776 10otravi_UnitFrames/oUF/otravi_UnitFrames.lua: oUF2 - Added MobHealth3 support
16:44.23haste*hides the minimap*
16:44.29hasteNeronix`afk: you have to add support also now :p ?
16:44.44*** join/#wowace clad (i=jnwhiteh@fairfax.dreamhost.com)
16:46.53Shyva[Ammo], the portal works fine, if you run to the correct side, and then jump in from that side.
16:47.23hasteI wouldn't define that as: works fine
16:48.08Shyvauuh, well, it only takes 2 sec longer then a normal portal, so I don't have problems with it =) altho I think it's not working as intended :p
16:48.15cladi want to stab myself in th eface.
16:48.17[Ammo]I would define that as the blizzard way of: working as intended
16:49.01SlaymanCore.lua:92: AceEvent-2.0: Cannot unregister event "UPDATE_INVENTORY_ALERTS". "Fizzle" is not registered with it.
16:49.12[Ammo]Fizzle's bad!
16:49.17Soltaniserm.. whys that clad?
16:49.30[Ammo]or rather ckknight's bad, I hate that error :p
16:49.31CIA-1103tekkub * r6777 10PaintChipsLib/PaintChips-2.0/PaintChips-2.0.lua: PaintChipsLib - Filled in the register functions for ammo
16:49.36[Ammo]yay!
16:49.37Tekkubbeen playing with the SVN-FS link again clad?
16:50.22cladTekkub: not even close =)
16:50.29cladI'm sick of people bicthing about the SVN
16:50.29CIA-1103tekkub * r6778 10PaintChipsLib/PaintChips-2.0/PaintChips-2.0.lua: PaintChipsLib - Forgot some "end"s
16:50.30cladreally sick.
16:50.30cladlike
16:50.39cladespecially the fucks (if any of you are them.. die) that say its slow.
16:50.39[Ammo]hrmf
16:50.43cladyes.. it goes down on occasion.
16:50.46[Ammo]it's not slow
16:50.49cladbut speed is never an issue.
16:50.58[Ammo]it goes down daily 10:00 CET
16:51.05Tekkubbut it is slow... all those externals!
16:51.05[Ammo]and comes back around 11:30 CET
16:51.15cladAmmo: first i've heard of it.
16:51.19ShyvaSpeed is fine, only externals are slow I think, dunno why
16:51.29[Ammo]happened for the last 5 days
16:51.37Tekkubbecause each external is a seperate update op
16:51.39[Ammo]but I didn't want to bother you with it
16:51.42cladan external is a two way update
16:51.45Tekkubthat probes a seperate path
16:51.45[Ammo]because you have enough complaints already
16:51.53cladit has to merge a seperate checkout into your local repo
16:52.00Shyvaah, oki Tekkub
16:52.07cladsory
16:52.10cladlol
16:52.12cladhow is everyong
16:52.31Tekkuboh it sucks without that SVN-FS link clad, we're all depressed over it
16:52.35Tekkub*snicker*
16:53.09[Ammo]clad: I think it's actually 10:15 that the svn goes down (central european time)
16:53.11[Ammo]checking my backlog
16:53.48Tekkubclad: uaxil is bitching because he updates his whole addon folder at once, with externals, it's his own problem, ignore him
16:53.56[Ammo]clad: 10:30
16:54.20[Ammo]it was back at around 11:xx
16:54.24cladwhat time GMT?
16:54.28Mikmajust like i thought
16:54.35[Ammo]guess 9:30?
16:54.39[Ammo]since I live in GMT+1
16:54.41Mikmanow i'm deleting my code and thinking "god i'm stupid"
16:54.55cladso 4:30am est?  1:30am pst.. wihch is where the data center is.. probably some mainteancne.
16:54.55cladhrm
16:55.01cladthanks for letting me know.
16:55.04[Ammo]no problem
16:55.07[Ammo]it happens daily
16:55.12[Ammo]and it happens when I come to work
16:55.16[Ammo]grab a cup of coffee
16:55.20[Ammo]checkout some stuff
16:55.21[Ammo]and bam
16:55.23[Ammo]it hangs :)
16:55.27[Ammo]so that's why I notice
16:55.48[Ammo]it happened 8 hours 30 mins ago
16:56.06CIA-1103mikk * r6779 10EtchASketch/ (8 files): EtchASketch: Restructure into lots more files.
16:56.06Tekkubthere clad, I pointed him at the wiki page, he has no right to bitch again ^^
16:56.49cladhaha the topics on notify
16:57.01cladso i can yell at people when they say stupid things =)
16:58.11vhaarr[Ammo]: http://ace.pastebin.ca/113515 thoughts?
16:58.24vhaarrbrb 5min
16:58.49[Ammo]vhaarr: bad idea
16:59.06[Ammo]vhaarr: you don't reset the wrapped victim
16:59.51[Ammo]vhaarr: I'd rather see a seperate thing for this than being in the boss module
16:59.54Shyvaisn't that something for a seperate addon? like c'thunwarner?
17:00.13Shyvahmmz, to slow :p
17:00.22[Ammo]it's something I've discussed with Tekkub just 30 mins ago )
17:00.26*** join/#wowace revv (n=Miranda@205.174.173.128)
17:00.38[Ammo]and I think there will be support for a seperate tablet with some info on it
17:00.49[Ammo]for now, don't commit that change plix vhaarr
17:00.55TekkubI'm gonna tinker with the NefCounter right now, get external plugin registration working
17:00.56[Ammo]good idea, bad implementation
17:01.23Tekkubthen we'll decide if that stuff should be in the core addon or seperate plugins, I'm opting for plugins
17:01.52TekkubI'm also leaning towards seperating each zone out into their own plugins as well
17:01.52Shyvaplugins
17:02.22ShyvaWhy? it's already a seperate folder, if you don't want them, delete them, they aren't coded into some file or something
17:02.36Tekkub*shrug* I dunno
17:02.51hasterofl
17:02.59hasteI enter the kitchen, and it looks like a battlefield
17:03.07ShyvaI think addons like NefCounter should be plugins, and the bossmods them self just in the addon..
17:03.19vhaarr[Ammo]: yeah, I knew there was something I forgot
17:03.25vhaarrI'll fix that
17:03.36Tekkubwell there's this wonderful haze of what's a bossmod and what's a plugin
17:03.42vhaarrthis is a bossmod
17:03.48Tekkubwhen does something get too compex and should be seperate?
17:03.59vhaarrit just warns who is cocooned, just like the c'thun module warns who gets the glare
17:04.14ShyvaWhat we currently have are bossmods, NefCounter would be a plugin
17:04.17vhaarrit doesn't say "OMG HEAL PLX AND KEEL COCOON"
17:05.03ShyvaC'thun modules only warns who get's glared becuase you know where the glare lands that way...
17:05.24vhaarrthe bomb on geddon, vael, etc?
17:05.40Shyvacocoon's don't explode, do they?
17:05.57TainGeddon Bomb blowing up people is a great way to get yourself top of the dps meters.
17:06.07Shyvaso not really important to get away from that person, becuase he's already away :)
17:06.09vhaarrmortal strike on broodlord?
17:06.33TekkubTain, we have a running baron joke in my guild
17:06.39Shyvaokay, that's a nice one, didn't make that one tho
17:06.46TekkubMisstaken, our mage lead, is full of candy
17:06.47vhaarr:P
17:07.04Tekkubbut beating her with a stick doesn't work, we've all tried that
17:07.11Tekkubso you have to blow her up instead
17:07.28Tekkubthe whole guild has /follow misstaken macros
17:07.42[Ammo]vhaarr: the problem with it is that this spams 4x
17:07.49[Ammo]1x on the webwrap
17:07.52[Ammo]3x per person
17:08.34Tem~kergoth's pager
17:08.35purl[kergoth's pager] mailto:kergoth@handhelds.org
17:08.36CIA-1103ag * r6780 10ag_UnitFrames/ag_UnitClass.lua:
17:08.37CIA-11ag_UnitFrames -
17:08.37CIA-11<PROTECTED>
17:08.37[Ammo]that's why I'd rather see them on some kind of seperate tablet for like 10 seconds
17:08.59vhaarryes, it will spam 4 warnings
17:09.03ShyvaLike the Cthunwarner "who's inside cthun" list
17:09.07vhaarryes
17:09.29Shyvaso this is an extra tool, not something for the bossmod it self imo
17:09.50TemTekkub, I've found that it's most fun to announce on Vent that you are going to blow someone up
17:09.56Temand see them try to run away
17:10.06Tekkuboh taht's even beter
17:10.13[Ammo]Shyva: it can be a plugin though like the nefcounter
17:10.16vhaarr[Ammo], Shyva: okay, I do agree that it's not for the bossmod itself, but I want it to be part of BW.
17:10.22TemI also like that after the patch I can actually survive blowing someone up
17:10.27Shyvayeah, that's what I think of [Ammo]
17:10.27[Ammo]just download extra stuff for it
17:10.32Tekkubwe had one run where we let a shadow priest tank and everyone else tried to blow up as many people as they could
17:10.43Shyva./agree [Ammo]
17:10.56Temwow, Tek
17:11.02FryGuyhow?
17:11.05Temwhere are you guys progression wise?
17:11.07[Ammo]DPS like fuck
17:11.18FryGuyisn't searing pain fire and him immune to fire?
17:11.20[Ammo]and stay in the blast wave while rogues run out
17:11.24Tekkubthey're trying to do BWL, but 2/3 of the raid group is _NOT_ ready for it
17:11.25[Ammo]who needs searing pain
17:11.31[Ammo]DoTs
17:11.35[Ammo]shadowburn every 15 seconds
17:11.39TainWe're up to Nef, had our first attempt a couple days ago.
17:11.41Tekkubwe had a drama-split like 2 months ago and we're trying to recover
17:11.52TainAQ isn't open on my server yet.
17:11.57Tekkubthey think we can still do BWL like we were before, but they're delusional
17:11.59Temso how did you manage to let a priest tank MC if you can't handle BWL yet?
17:12.00Shyvaguild drama is so boring Tekkub -_-
17:12.04Tekkubagreed
17:12.15Temdrama makes raids take longer
17:12.19Tekkubpriest tank was before the daramaning
17:12.26TainLightning raids are no fun.
17:12.36TemShyva, I dislike most of the other officers
17:12.37TainMore like a job to me.
17:12.39Tupladdrama = epics
17:12.41Tupladpeople are epic hungry
17:12.42TainI'd rather take my time.
17:12.43Shyvalol Tem :p
17:12.52Tekkubbasically the "good" half of our raid corps left, except the officers
17:12.57Temd'oh
17:12.59Tupladofficers suck
17:13.04TemTekkub, jump ship!
17:13.21Tekkubyea our officers are iffy at times, the raid leader is a harsh asshole, more than need be
17:13.23TainWe have warrior bitching that they're allowed to spec dps but still are expected to take tanking gear when it drops.
17:13.29Tekkubhe drove my hubby out of the guild
17:13.37TekkubI havn't gone on raids with them since
17:13.40Tainhah my raid leader kicked me from a ZG raid because I questioned his tanking.
17:13.56TekkubI do PUG ZG runs with the hubby's guild and make fun of rogues that die to bomb bats
17:14.05[Ammo]hmm
17:14.06*** join/#wowace eternally777 (n=eternall@pool-71-254-221-251.hrbgpa.east.verizon.net)
17:14.11[Ammo]bomb bats == DPS harder!
17:14.18Tainhaha yeah!
17:14.19[Ammo]1 rogue runs he gets the blame
17:14.20Tekkubyea, my guild's raid leader is a dick, he think I waste my time writing BW...
17:14.36TupladTekkub: I was on my new guild's TC once, and I hear 3 of the 9 leaders talking like: "Let the officers have priority on all items, then veterans then the members. That way our officers will be geared up and we will be able to take MC & BWL. And well, if they dont like it - tough shit, get an other guild. Everyone agrees ?" you hear ilke "ye ye good rule !", next day /gquit
17:14.37Tekkubhubby's guild leader uses BW and loves it, and I didn't know he used it at first
17:15.01Tekkubyup tup
17:15.07Shyvaonly my MT uses bigwigs, he likes it, other people are just scared of anything that isn't called CT_namehere
17:15.09Tekkubleadership is an iffy thing
17:15.15TainWe had a person suggest it, gear up a couple of people first and then everyone else.
17:15.26[Ammo]I had a BBQ meeting with some of my guildmembers last night
17:15.27TupladTekkub: the fun part is ...
17:15.28TainIt was shot down.  Violently.
17:15.29[Ammo]I mean last weekend
17:15.32TupladTekkub: the name of the guild is "Gquit"
17:15.32Tekkubyea shyva, my guild are CT babies
17:15.49Tekkubthey can't even update CTRA when Gnoob posts it to the guild website
17:15.50Tupladwiped CT a month ago or so :P
17:15.52Tupladhappy as never before
17:15.57[Ammo]showed the unbelievers the power of bigwigs
17:15.57hastethere should be a way to check the number of BW clients in the raid!
17:16.04ShyvaAnd I think bigwigs sucks, becuase I helped making it, and they think we cann't make beter things then CT
17:16.07[Ammo]turn on the ora channel haste :p
17:16.08Tupladhaste: yea !
17:16.11steinoTekkub: we have thread on our forums saying "BigWigs - Download it so you know how to shoot web"
17:16.15steino:)
17:16.15Tupladhaste: and of ctra & ora users :D
17:16.17haste[Ammo]: and :p ?
17:16.19Tekkubhaste: version checking is on the long-term todo list
17:16.22[Ammo]check the SYNC messages
17:16.26Sarozso, any mods not to SVN up atm?
17:16.28[Ammo]it's what I do
17:16.32haste[Ammo]: ah, everyone sends?
17:16.34TainI got the guildleader running BigWigs but he just tried something else I've neve herad of and he says he likes it better
17:16.39TainBut I have no idea what it is
17:16.42[Ammo]haste: if it's a syncing mob yeah
17:17.18Tekkubbut yea, in ZG and the leader from the hubby's guild sends me a tell... "You used the FF fanfare, you bastard!"
17:17.22*** join/#wowace MoonWolf (n=moonwolf@f176182.upc-f.chello.nl)
17:17.22*** mode/#wowace [+o MoonWolf] by ChanServ
17:17.26TekkubI'm like "WTF? You use BW?"
17:17.55[Ammo]some of my rogues were dying on twins
17:17.59[Ammo]because they didn't run fast enough
17:18.01Tekkubhe kicks ass, we spend the whole raid making fun of the pickup-ies
17:18.12[Ammo]so I told them install bigwigs
17:18.17[Ammo]and you'll know when to fucking run
17:18.27steinooO
17:18.29[Ammo]they did :)
17:18.30Tekkubwe bet on how many will die to bombbats and how many wipes we'll have before we down shit
17:18.31TupladBigwigs ftw!
17:18.36steinoi always time my running with snd
17:18.37steino:P
17:18.39steinoworks fine
17:18.48TupladTekkub: BW sends whispers ? oO
17:18.49TainNow that cide is adding timer bars to CTRA people will be all over it.
17:19.00ShyvaIt can do that Tuplad
17:19.02Tekkubif you turn on ammo's module
17:19.04ShyvaYou need to turn it on
17:19.06TupladShyva: gief >:|
17:19.13Frittiheya
17:19.15[Ammo]turn on RaidWarn module
17:19.16Tekkubupdate you dink
17:19.17TupladShyva: so those retards finally stop saying "zomg I didnt know mandokir was watching me"
17:19.25TainIf there's one thing I can't stand it's having to explain to people in my guild, "That feature you're expounding about isn't new, it's been available here for months like I've been telling you."
17:19.33CIA-1103moonsorrow * r6781 10XRS/ (XRS.lua XRS_BuffClass.lua XRS_TooltipClasses.lua):
17:19.33CIA-11XRS:
17:19.33CIA-11- changed the buff event system, should create less lag now
17:19.33CIA-11- buff tooltip changed
17:19.40Shyvaoooh, food, brb :)
17:19.43Tekkubyea I need a good transcript of a BAD madny run so I can add more warnings
17:19.54TekkubI want ding and "you didn't stop your actions" warnings in there
17:20.09Tupladfreaking hell
17:20.12TupladI had like 7 wipes on that boss
17:20.22[Ammo]we wiped once
17:20.24Tekkubget me good transcripts
17:20.29Tupladour GM, is a pvp geared paladin that never been to anything above mara
17:20.36[Ammo]then one of our more 'outgoing' guys went on ventrilo
17:20.49Tekkubmy guild's runs are too smoothe, the PUG ones are too afraid of him
17:20.53Tupladand he takes tactics from some exile of the server - the dude he's taking tactics from never been to ZG he's reading them up
17:20.53[Ammo]and gave them an asswhooping :)
17:21.06MikkTuplad: erhm... change guild? =P
17:21.10Shyvameh, not food yet -_-
17:21.12FtH|Eaglehaha, TinyTip.lua:666 stack overflow, evil? :P
17:21.19TupladMikk: guild's name was Gquit, I did /gquit
17:21.22Mikklol
17:21.30vhaarr[Ammo]: have you tried the NefCount module?
17:21.33[Ammo]no
17:21.34TupladMikk: me and 2 others were insulting that dude, and GM kicked us >_>
17:21.38[Ammo]I don't need modules like that
17:21.43vhaarr[Ammo]: my guess is that it suffers from the same problem my zombiefood module does
17:21.45[Ammo]it's good for learning the encounter
17:21.58Shyvawe never used one [Ammo] :-/
17:22.04vhaarr[Ammo]: that it registers after BW:OnInitialize
17:22.14Shyvawe had Nef land on our first try ever.. noone did it before..
17:22.20[Ammo]zombiefood is just as useless imho :)
17:22.35[Ammo]but if you're learning you might like a drakonid count
17:22.38[Ammo]to see if you're improving or not
17:22.39vhaarrthat's besides the point :P
17:22.41[Ammo]otherwise it's useless
17:22.49[Ammo]anyway gotta get home
17:22.50[Ammo]~
17:22.50vhaarryes we don't use it
17:23.01Mikmayeah
17:23.05Mikmathis is not going well :P
17:23.09Tupladhttp://ui.worldofwar.net/ui.php?id=2666 | can give you some advantage in battle and alot of info about fights | 80mb usage + like 60kb/s in combat, more like the enemy has some advantage in battle
17:23.14vhaarrI'm just guessing it suffers from the OnInitialize problem.
17:23.18CIA-1103thrae * r6782 10TinyTipExtras/TinyTipExtras.lua: TinyTipExtras - foo
17:23.24vhaarrTekkub: the bug is in flyspray but I think you misinterpreted it
17:23.49Tekkubeh?
17:23.50vhaarrTekkub: http://www.wowace.com/flyspray/?do=details&id=9
17:24.11Tekkubwhat about it?
17:24.28vhaarrTekkub: the problem is that BW Core.lua:OnInitialize happens before external modules do BigWigs:NewModule
17:24.33Tekkubyes I know
17:24.41Tekkubstop bugging me so I can finish it :P
17:24.57vhaarrI just wanted to clear that up because it seems you misunderstood the bug
17:25.07Tekkubno, I didn't
17:25.09vhaarrokay
17:25.11vhaarr:P
17:25.13*** part/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be)
17:25.24Tekkubwhat I posted was the first half of the fix
17:25.41TekkubI'm trying to do the second half now, and make NefCounter use it
17:25.45vhaarrcool
17:25.56vhaarrso then the NefCounter options will actually show in the FuBar menu?
17:26.08ThraeInput appreciated: http://www.wowace.com/forums/index.php/topic,1812.0.html
17:26.21Tekkuband then my fucking mother IMs me
17:26.24ThraeTrying to narrow down combat log events.
17:26.29TekkubLEAVE ME ALONE!!! *cry*
17:26.56Shyvahow old are you tekk?
17:27.06Tekkub24
17:27.09Mikma~comfort Tekkub
17:27.11purlThere, there, Tekkub.  It's OK.  I'm here for you.
17:27.20Tekkub~fuck you purl
17:27.42ShyvaTekkub goes into a killing frenzy
17:28.49CIA-1103saroz * r6783 10sRaidFrames/ (sRaidFrames.lua sRaidFramesLocals.lua):
17:28.49CIA-11sRaidFrames:
17:28.49CIA-11- Fixed problems with saved variables not saving correctly when set to false
17:28.49CIA-11- Small optimize here and there
17:28.49CIA-11- Allow the setting of background color and border visibility
17:28.50CIA-11- Fixed problem with status text in mana bars disappearing too soon
17:29.13Thrae*** Incoming Furry Fury ~10 seconds! ***
17:29.26Tekkub:P
17:29.40TekkubI always read "Fury spec" as "Furry spec"
17:29.52ThraeOnly Druids have the "Furry Spec" ;)
17:30.07ThraeFurry Feral Druids FTW!
17:30.12Tekkubtelling me about my sister's alcoholic now ex-husband
17:30.16Tekkub*eyeroll*
17:30.31Tekkubit's like she's bragging that she was right about him all these years
17:30.36vhaarr<PROTECTED>
17:30.44vhaarr:P
17:30.52Thrae<PROTECTED>
17:30.59ThraeShe hacks I tell you!
17:31.00Tekkuboh wow and then he tried to kill himself after the divorce
17:31.10vhaarr"tried to" ?!
17:31.19vhaarrhow can you be so pathetic that you can't even manage that?
17:31.19Shyvaprobably a noob
17:31.23Tekkuband she's the one that encouraged em to have a fucking kid instead of being content with dogs
17:32.04Tekkub*sigh*
17:32.18Tekkubit's like guild drama
17:33.23Shyvano, you cann't do /reallivequit very easy
17:34.05Tekkubyea tried that, but made the mistake of moving to a warmer climate
17:34.13Tekkubthe only reason we're moving back is the heat
17:34.50Shyvao.0
17:35.09ShyvaI'd love to move to some warmer place :X
17:36.39Tekkubheat sucks
17:36.41Tekkubcold good
17:37.14Nightdew_heat sucks BIG TIME
17:37.22Shyvacold sucks, it hurts... heat doesn't hurt, alteast not below 40 degrees
17:37.33Nightdew_wtf ever lol
17:37.48Nightdew_you can do something against cold a whole lot easier than heat
17:38.09Tekkubshyva, lern2layer
17:38.22Tekkubcold is easy to reconcile, heat isn't
17:38.22ShyvaI cann't stop my fingers from freezing to death if I want to use them for things..
17:38.44ShyvaI'm just made for heat I guess.. don't have problems with it
17:39.04TekkubI do, I sweat like a person with a glandular problem
17:39.20ShyvaI only sweat if I'm sporting
17:39.33Tekkub*blah blah blah* if you're really leaving then logoff already!
17:39.35ThraeAL wants to rewrite Sky from stratch, but doesn't want to use AceComm because "it won't work with Khaos" and "It has too many duplicate functions"
17:39.35Tekkub*growl*
17:39.49TekkubThrae... and?
17:40.58CIA-1103moonsorrow * r6784 10XRS/ (XRS_BuffClass.lua XRS_TooltipClasses.lua):
17:40.58CIA-11XRS:
17:40.58CIA-11- hopefully fixed XRS_BuffClass.lua:91: attempt to index field `count' (a nil value)
17:41.00CIA-1103saroz * r6785 10sRaidFrames/sRaidFrames.lua: rRaidFrames: Added debuff priority
17:44.25Neronix`afkhaste: That's explicit MH3 support
17:44.31Neronix`afkthe compat functions are slower
17:44.36hasteNeronix`afk: okey
17:45.30*** join/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be)
17:45.53vhaarrNeronix: "MobHealth3.lua:237: attempt to index global 'self' (a nil value)"
17:46.58CIA-1103neronix 07Neronix * r6786 10MobHealth/MobHealth3.lua: MobHealth3 - Added arg1 == "target" check to the DB-indexer compat
17:47.23Neronixvhaarr: Thanks
17:47.24CIA-1103neronix 07Neronix * r6787 10MobHealth/MobHealth3.lua: MobHealth3 - Fixed line 237 error
17:47.28Neronixwhat UFs were you using?
17:47.34vhaarrMG2
17:47.47NeronixAh, that indexes the DB directly
17:48.08Sarozuhm, is there an easy way to convert RGB values in to hex?
17:48.29vhaarrNeronix: "MobHealth3.lua:240: attempt to index global 'self' (a nil value)"
17:48.46NeronixSaroz: string.formax("|cff%.2x%.2x%.2x", r, g, b)
17:48.46ThraeSaroz: string.format("%2x%2x%2x", r * 255, g * 255, b * 255)
17:49.12Mikmasvn up yet?
17:49.25vhaarrMikma: yes
17:49.31CIA-1103neronix 07Neronix * r6788 10MobHealth/MobHealth3.lua: MobHealth3 - Fixed line 240 error
17:49.31Neronixvhaarr: thanks
17:49.41Mikmalolofc it is hehe
17:50.05hastehaha, I got a great addon idea now
17:50.12hastewhich will make raiding as a healer funnier!
17:50.33NeronixMana conserve? ;P
17:50.33Sarozwhich would you say is faster, color a text using button:SetTextColor(r,g,b) or using SetText("|f0f0f0f|")
17:50.42haste*Holy Shit!* 3913 healed! "New Record!"
17:50.59hastewith the UT sounds ofc !
17:51.24*** join/#wowace Nightdew_ (n=Nightdew@68.143.218.130.nw.nuvox.net)
17:51.37vhaarrNeronix: hm, I just get "100%" when I target mobs, even if I just killed one of them
17:51.41FtH|EagleMonster Crit?
17:51.50Neronixd'oh
17:52.06vhaarrNeronix: but after 1 hit on them I get the hp
17:52.07hastelike, if you pull three crits in a row on Lesser Healing Wave - Holy shit! and so on :p
17:52.18Neronixvhaarr: Did you turn saving on?
17:52.21vhaarrNeronix: yes
17:52.27vhaarrNeronix: according to /mh3 at least
17:52.28CIA-1103mikma 07Mikma * r6789 10Bartender2/Bartender2/Bartender2.lua: Bartender2: 40% rewrite again
17:52.29vhaarrit says "on"
17:52.31*** join/#wowace Nightdew_ (n=Nightdew@68.143.218.130.nw.nuvox.net)
17:52.51MikmaMoonWolf: check out that one when you can and _laugh_ your ass off :D
17:53.08MoonWolfhmm
17:53.17MoonWolfwill need to install tortoise first i thik.
17:53.20MoonWolfthink*
17:53.32Mikmause web brpwser
17:53.47Neronixvhaarr: hmm, I'll go test with MG2
17:53.48MoonWolfwhat did you do ?
17:53.55NeronixI can't really see anything wrong with the logic right now
17:54.00vhaarrNeronix: okay
17:54.15vhaarrNeronix: let me know if I can do anything from here
17:54.18MikmaMoonWolf: well, alot of things coded differently :P
17:54.24Mikmai still have some weird issues going on hehe
17:54.28vhaarrNeronix: actually
17:54.28ThraeHmmm, now that I think about it, so many Ace and Ace2 addons have Fubar plugins, Fubar is becoming the Ace Cosmos.
17:54.32vhaarrNeronix: it's MG2-sairen
17:54.40vhaarrNeronix: which might and might not have changed that code
17:54.46Mikmai was trying to do a support for autohide but it proved to be too hard the way i did try it
17:54.59SarozNeronix, so is it safe to update?
17:55.39Sairenvhaarr: as far as I remember, I didn't change that
17:55.46vhaarrSairen: cool
17:55.54MoonWolfmikma, in Bartender:Hide
17:56.02vhaarrSairen: where can I find MG2-sairen again?
17:56.04vhaarrSairen: http://wind-force.net/sairen/ ?
17:56.06NeronixSaroz: I hope
17:56.10Sairenvhaarr: yep
17:56.12MoonWolfCan't you replace that if with local bar = getgloba(x)
17:56.16Sairenno
17:56.18vhaarrSairen: that just gives me a directory listing
17:56.20MoonWolfand then do bar:hide()
17:56.21vhaarrSairen: of some sort
17:56.23NeronixWFM with oUF and agUF
17:56.25Sairenvhaarr: wind-force.net/sairenui/
17:56.34MoonWolfsame for bartender:show
17:56.36vhaarrNeronix: http://wind-force.net/sairenui/
17:56.44vhaarrSairen: thanks
17:56.51Sairenvhaarr: sure
17:56.54Soltanisok this sounds completely stupid
17:56.59NeronixAh, I dunno how Sairen's version works
17:56.59vhaarrNeronix: http://wind-force.net/sairenui/MiniGroup2-65-Sairen.zip to be precise
17:57.08vhaarrNeronix: it works just like ag's version
17:57.13Soltanisand i can't work out how it is happening , but im pretty sure im picking up another guilds bigwigs sync's
17:57.15vhaarrNeronix: Sairen says he didn't change the mb code.
17:57.40vhaarrfrom what he recalls
17:57.50MoonWolfmikma ?
17:57.52NeronixI see
17:58.24MikmaMoonWolf: the function there is used to set the self.db.profile.value = something and hide the bar / change the background, i dunno does it work correctly if i change it
17:58.25vhaarrSairen: btw, you never get any thing like the raid frames jump around on your screen?
17:58.29vhaarrSairen: it happens quite often for me
17:58.38vhaarrSairen: when I relog, they just suddenly change position
17:58.48Sairenvhaarr: on mg2 or aguf?
17:58.52vhaarrSairen: mg2
17:58.56Sairenvhaarr: no they work fine
17:58.59vhaarrSairen: weird
17:59.01MoonWolfI think it should
17:59.03vhaarrokay
17:59.05MoonWolfanyway
17:59.13CIA-1103mikma 07Mikma * r6790 10Bartender2/Bartender2/Bartender2.lua: Bartender2: Ghostbars hidden, they are not used yet
17:59.14MoonWolfDon't have time or tools to find out for you.
17:59.27MikmaMoonWolf: yeah i'll do it gladly so i can learn it ;)
17:59.45Mikmahmm i just got a thought about it
18:00.18[Ammo]mooo
18:00.30MikmaMoonWolf: i'll just do a little test :)
18:01.14TainAm I the only one who has issues with svn updating and not being able to overwrite local read-only files and erroring out?
18:01.50*** join/#wowace Nightdew_ (n=Nightdew@68.143.218.130.nw.nuvox.net)
18:04.08FISKER_Qlol
18:04.15Frittikergoth around?
18:04.22FISKER_Qhave anyone tried getting random "Bug family defeated" messages with BW2?
18:04.26MikmaMoonWolf: rofl xD
18:04.48MoonWolf?
18:04.49Icerothag` here? agUF doesn't update party while in raid when groups change
18:04.51Soltanisanyway in BW2 i can see where a sync is coming from , cos im pretty sure im picking up another guilds bw2 sync's?
18:05.07MikmaMoonWolf: i'll propably can have a 4 line function to replace that crap
18:05.14MoonWolftold  you
18:05.37ShyvaDunno if that's posible Soltanis, but in 1,12 it's fixed anyways
18:05.39Mikmax:Hide()
18:05.45Mikmaself.db.profile[x:GetName()].Hide = true
18:05.46Mikmaetc :)
18:06.05MoonWolfoh you already passed x as the object itself
18:06.08Soltanisshyva : yeah im really boggled by it
18:06.08MoonWolfi thought it was a string.
18:06.33Shyvaget your guild to use it's own ctra channel
18:06.35Mikmanope it's a frame
18:07.11SoltanisShyva : we do i just changed it and checked to see who was in it
18:07.31Shyvaown fault :p
18:08.35NeronixI've got a good mind to rewrite this buggy Rube Goldberg machine again
18:08.38Neronixand this time break compat
18:09.27NeronixCompatibility's what's making shit so friggin complex
18:10.03SoltanisShyva : no i mean i checked it no one out of guild in the channel , changed it , still no one , and just picked up another sync some how
18:10.32Shyvaif you aren't in their channel you cann't pick up their syncs
18:10.54haste20 people in the current raid use BigWigs
18:11.03Shyvayou got a nice guild haste :p
18:11.21haste16 use the latest version
18:11.31hastegoing to poke the other to update :p
18:11.38Shyva;-)
18:11.40Sarozwtb version check
18:11.54Kebinusanyeah a bw version check would be nice
18:11.57ShyvaI got 1!!!!! whole member using bigwigs in my guild :-D
18:12.06ShyvaIt's on Tekkub his long to do list
18:12.38KebinusanI dont have a guild anymore :-(  Now I get the pleasure of looking at realms I can transfer to and trying to find a new home
18:12.59Sarozaww
18:13.12*** part/#wowace eternally777 (n=eternall@pool-71-254-221-251.hrbgpa.east.verizon.net)
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18:13.46NeronixOk folks
18:14.01NeronixI can either get this hacky piece of shit working to SOME degree
18:14.12Neronixor I can rewrite it sans compatibility
18:14.48NeronixWhich would mean only people with open minds like ag, haste, Iceroth and other ace people would add support
18:15.02[Ammo]I told you to rewrite rename and screw the rest!
18:15.10[Ammo]but noooooo you wanted to be compatible :p
18:15.13NeronixI wish I listened :<
18:15.18[Ammo]:)
18:15.24Sarozcan you count how many children a frame has?
18:15.35vhaarrThiana: mind if I commit a quick fix to questsfu?
18:15.51NeronixWTB votes
18:16.07Saroz:GetChildren
18:16.07Sarozgg
18:16.36vhaarrNeronix: as long as Sairen updates MG2-Sairen, you have my vote :P
18:16.46Sairen^^
18:16.59Mikmawow neat errors on Bartender2. oh well will look again after raid
18:17.36NeronixI need at least 6 people to give the ok if I'm gonna rewrite
18:17.58vhaarrNeronix: just branch :P
18:18.16Soltanis"[19:11:19] [Saroz] wtb version check" - didn't someone make one?
18:19.04Saroz*shrug*
18:20.01NeronixSub-branch it is then
18:21.40Sairenvhaarr: I would update MG2, but I'm on vacation for three weeks soon
18:21.49CIA-1103moonsorrow * r6791 10XRS/XRS.lua:
18:21.49CIA-11XRS:
18:21.49CIA-11- added a check to try to buff only people which are visible (100 yards)
18:21.58[Ammo]soltanis: not yet
18:22.05vhaarrSairen: well I could fix it for myself but I can't update wind-force.net :P
18:22.10CIA-1103neronix 07RewriteNumber2 * r6792 10MobHealth/: MobHealth3 (Rewrite #2) - Note to self: Hunt Telo down
18:22.37NeronixSairen: when are you leaving? I can get this usable before saturday at least
18:22.44Icerothlol Neronix :D
18:22.58NeronixTimes like this when I wish I had Mafia pals
18:23.02Sairenvhaarr: leavin on sunday, so if you have it working till then
18:23.18vhaarrah
18:24.26Sarozwtf Neronix?
18:24.52Neronix?
18:25.13hastebranch name Saroz
18:25.24Saroz"Hunt Telo down"
18:25.44NeronixIt's his fault for coding crap in the first place
18:26.06NeronixAnd also Slow-ken's for making the event system so weird
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18:27.41hyperChipmunksvngoboom?
18:28.02TainYarr
18:28.10vhaarr><
18:28.40hyperChipmunkit like, disappeared
18:28.43hyperChipmunkit's not just timing out
18:29.07hasterofl, a priest manage to send me a tell: Motw please
18:29.17hastefollowed by: oh... your not a druid :<
18:29.36Thraehaste: Were you able to test out the latest TT commit?
18:30.00*** join/#wowace Cairenn (n=Karen@CPE00045a2bfcbc-CM000f212f84be.cpe.net.cable.rogers.com)
18:30.05*** mode/#wowace [+o Cairenn] by ChanServ
18:30.26vhaarrhaste: this guy asked my mage for water once and I just said "Sorry, I'm breadspec", and he believed me.
18:30.32Firedancerlol
18:30.46hasteThrae: I haven't, just did a checkout of some old revision
18:31.05hasteI'm in the middle of Naxx now, so I can't test in a while :p
18:31.42Thraehaste: Ah, just whenever that'd be cool. Msg me if I'm not around.
18:32.13ThraeIf this commit doesn't fix your problem, I'm running out of ideas as a diff of the old revisions and the new revisions when it comes to just TinyTip isn't very large.
18:32.15vhaarrThrae: TT works for me now.
18:32.20vhaarrThrae: with and without AceHook.
18:32.29vhaarrah, it's another bug.
18:33.01Thraevhaarr: He said it wasn't working period, it's one of your addons that you are using that's probably hooking SetUnit
18:33.15vhaarrThrae: well TT works fine now here
18:33.20teedog*gasp* haste is raiding?
18:33.22Mikmahave the defaultplaces on SCT changed yet?
18:33.26teedogall hail updates to oRA :P
18:33.26ThraeYeah, I changed the way SetUnit is hooking
18:33.38Thraes/is/is being/.
18:34.39Kebinusanyou know when I want a good laugh, I just go read the mobhealth commit notes
18:34.41NeronixOoo, ShardAce got deuced
18:34.47Neronix^^
18:34.52hasteteedog: Yeh, I'm back after two months of no raiding ;)
18:34.57phyberSVN is quite screwed up tonight :/
18:35.01*** mode/#wowace [+o ckknight] by ChanServ
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18:35.16SlaymanGerman Client, BigWigs: Core.lua:276: AceModuleCore-2.0: Cannot find module "Großwitwe Faerlina".  Module name is the german mobs name which it shouldn't be !
18:35.45FryGuyhrmph
18:35.57FryGuysquishy always loses its settings when i /rl :(
18:36.25vhaarrsquishy keeps giving me roster debug messages
18:36.29ThraeSquishy still needs a bit of work, it's health deficit is usually waaaay off
18:36.30ckknighthey all
18:36.40Slaymanhey ckknight
18:37.41FryGuy/sq debug
18:37.44FryGuyturns them off :p
18:37.47Mikmahi boss
18:37.51FryGuybut only until it loses its settings when you /rl
18:38.27TainDoes anyone use Elkano's BuffBars?
18:38.51Elkanono :rolleyes:
18:39.01Tainoh er I didn't see you there.
18:39.38TainWell before I ask my question I just realized I need to check something else. :)
18:40.14Elkano...and he was never seen again... ;)
18:40.17Fritti~poke svn
18:40.21purlACTION cuts down a small tree, sneaks up behind svn, pokes svn repeatedly, hilarity ensues.
18:40.31NeronixWho'd like MobHealth3 to be an AceLib instead of a mod?
18:40.44NeronixThe downside to that is no saved vars
18:41.10ThraeMobHealth3 should be both an AceLibrary lib AND a mod.
18:41.10Neronixbut that doesn't matter. Vika's algorithm recalculates every battle anyway
18:41.34teedoghaste: do you have an ETA or the Ace2 version of oRA?  i'd really like to make a big push for guildies to adopt oRA after it becomes dependencies-free
18:41.45ThraeThe mod should just put the health values on the default Blizzard bars, and whatever other bars you don't want to code support directly inot the addon
18:42.07NeronixThrae: I was already going to code something separate
18:42.15ThraeThere are other uses for MobHealth other then just showing health
18:42.25ThraeOK, so that's a good plan.
18:42.54NeronixSo have a lib for mods to use, and a separate MobHealth3_BlizzardFrames mod that instantiates it and puts it on Blizzard frames
18:43.19ThraeRight, which I would NOT use since I don't use the default Blizzard Frames.
18:43.23TainNever mind, Elkano.  I still had another buffbar enabled that I thought I disabled.  
18:43.25ThraeModules are a good thing.
18:43.29FtH|EagleIs there a special function on fonts to set the outline to thick etc.?
18:43.44NeronixAnyone else in support of the lib idea?
18:43.58NeronixInstead of keeping saved vars, I can just have a DB that lasts for the session
18:44.31ThraeNeronix: Why would you need saved vars for the lib?
18:44.57Elkanoyou could have a MobHealth-Core as seperate addon that will repopulate the session table on login
18:45.21NeronixThrae: So mods can get data for non-targets and players can see health before they engage
18:45.31NeronixElkano: MobHealth3_Forever? :P
18:45.45ThraeNeronix: Yeah, that's just cache'ing
18:45.46ckknightan old man in the next room is screaming "Ow, it hurts!"
18:45.47NeronixGood idea, thanks
18:45.50ckknightit's quite annoying
18:46.08NeronixI'll get to work now
18:46.22Mikmaoh dear GOD sct is horrible comparedto MSBT
18:46.28hasteteedog: well, [Ammo] has done a great job on oRA2 so far
18:46.34ThraeMikma: SCT 5?
18:46.41MikmaThrae: aye
18:46.42hasteteedog: and there are a couple of ideas to iron out
18:46.49[Ammo]haste; yarr
18:46.51ThraeHow so? Just the layout?
18:47.06Mikmayeah
18:47.07teedoghaste: think it'll be ready for 1.12?
18:47.22MikmaThrae: the default layout is horrible and it's really bitch to config
18:47.41Mikmaand it's HEAVY still on mem
18:47.47ThraeI thought he switched over to Dewdrop?
18:47.56Mikma22mb uimem used with SCT and 20mb with MSBT
18:48.30NeronixMikma: did you force a gc before comparing?
18:48.44MikmaNeronix: /console reloadui will do that :P
18:48.45Thrae20 vs 22 is a 10% difference, that's not enough to warrent "HEAVY" in caps
18:49.03Neronix/script collectgarbage()
18:49.07ThraeAnd make sure you aren't comparing them when SCT has its options frame loaded in memory vs MSBT without options frame loaded into memory
18:49.10ag`Iceroth, what do you mean by doesn't update
18:49.22ThraeLoadOnDemand addons are not unloaded when you reset your UI
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18:50.00MikmaThrae: yes it is if it's 2mb more than with MSBT :P
18:50.29NeronixWhat would be the most suitable major version? LibMobHealth-1.0? MobHealth-3.0? or a new name entirely?
18:50.44hasteMikma: http://www.beverpung.net/addons/other/warmup.zip << use that one and compare ;)
18:50.46ckknightdon't start with lib
18:50.47ThraeNeronix: If you're using AceLibrary, start with 2.0
18:50.58Mikmahaste: hmm i'll do it after this raid :P
18:51.00ckknightThrae, that's not true...
18:51.25ThraeMmm, you're right ckknight
18:51.33ThraeIf you're using any Ace2 libs, THEN start with 2.0
18:51.34ckknightnew libraries shouls start at 1.0
18:51.39ckknightno.
18:51.49ckknightnew libraries start at 1.0
18:52.04ckknightif you're upgrading an old libary to AceLibrary, it's good to change  to 2.0
18:52.11ckknightcause it's a major change
18:52.48NeronixSo MobHealth-1.0? That would cause confusion
18:52.49hasteI agree with ckk
18:53.01NeronixI need a completely new name
18:53.02ckknightalso, if you want to hyperinflate your numbers too seem better than the competition, then go ahead, as long as you realize you're doing it.
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18:53.29ThraeIt wasn't hyperinflation, it was just using the same version numbers as most Ace libraries.
18:53.41ThraeBut I see your point.
18:54.01NeronixHealthstimator-1.0?
18:54.29ag`anyway what was wrong with the mobhealth things you made today/yesterday?
18:55.01Neronixyesterday was event order, compat, and being too complex to work with
18:55.08Neronixtoday was the same
18:55.20Neronixexcept that event order was under control thanks to ckknight
18:55.34NeronixSo now I'm not gonna chain myself to MH1/2
18:56.11ag`how did you fix event order btw?
18:56.22ag`I have something I'd like to be called as the last thing ever, too
18:56.28hastewhat the hell
18:56.37hasteI'm  suddenly not registered anymore =\
18:56.59Neronixag`: I don't register for PLAYER_TARGET_CHANGED or UNIT_HEALTH
18:57.17NeronixWhen a mod asks MH3 for health, it checks what the global value for event is
18:57.43Neronixif it's PLAYER_TARGET_CHANGED, it does its target changing stuff, if UNIT_HEALTH, it does its estimator stuff
18:57.48ag`ok
18:57.59NeronixSo mods essentially do their stuff before MH3
18:58.23Mikmai really don't know why i wuv MSBT so mych
18:58.38ag`I use a scheduled event with an ID
18:59.00NeronixHealthstimator won't have to worry about that stuff
18:59.37NeronixA mod calls Healthstimator:TargetChanged() in the beginning of its PLAYER_TARGET_CHANGED handler
18:59.37KebinusanMobHealth-Redux
19:00.15Neronixand then gets health as before
19:00.15NeronixKebinusan: hmm
19:00.15Tupladhaste: you know what I miss in oUF2 party display ?
19:00.21Tupladhaste: color nick by class
19:00.23ag`Neronix, what do you mean by "as before"
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19:01.10hasteTuplad: You know what, it's in the code, just commented out :D
19:01.34Neronixag`: HealthStimator:GetTargetHealth
19:01.42Nightdew_does anybody here use zoneedit?
19:01.51Neronixor MobHealthRedux: :P
19:03.21[Ammo]hrmf I hate the svn being down when I'm trying to change stuff :)
19:03.22[Ammo]ohwell
19:03.36Mikmai just noticed that i get much less spam if i disable HoT's as priest ;)
19:03.40*** join/#wowace Firedancer (n=Miranda@cpe-72-226-187-185.twcny.res.rr.com)
19:03.42Thrae[Ammo]: Sometimes the SVN hiccups and comes right back
19:03.46ag`but what is healthstimator going to be? Mobhealth3 without backwards compatability and default blizzard frame display?
19:03.48Mikmain MSBT Outgoing and Incoming
19:04.00[Ammo]thrae: it's been down for 30 mins now
19:04.01[Ammo]at leaast
19:04.12[Ammo]and not slow
19:04.15ThraeAh you're right
19:04.15[Ammo]just could not connect to...
19:04.35TainI'm trying to figure out what's causing me to freeze for a second anytime I create trade skills.
19:04.45haste[Ammo]: we should add ORAV <Revision> to oRA's CTRA message
19:05.30TekkubOMG clad I can't connect to the SVN!
19:05.37Tekkubitz scho schlow!
19:06.02hyperChipmunkit's actively refusing me =P
19:06.10hyperChipmunkand insulting my momma
19:06.54[Ammo]haste: hmm, spam 2 messages/
19:06.59TainIt called my manhood into question. :(
19:07.07phyberwow, I love the bars in BW2 :)
19:07.12ElkanoTain, maybe some addon that hooked the update event?
19:07.23haste[Ammo]: can always send it as V 1.539#ORAV 6690
19:07.29[Ammo]true
19:07.32[Ammo]good idea :)
19:07.48ckknightoh, wow. Well, I figured out that my compressing of doubles is actually a hella ton faster than doing tostring and tonumber'ing
19:08.09TainI'll have to look through, I thought the only tradeskill addons I have I've had for months and this just started.  But who knows.
19:08.58[Ammo]but haste, you're keeping me from adding grouping to candybar :)
19:09.11[Ammo]so quit highlighting meh!
19:09.27ckknightbasically 60x faster
19:09.38Tekkubckk.... http://www.wowace.com/flyspray/?do=details&id=47
19:09.39Mikma[Ammo]: hi, highlight rocks, andso do you.
19:09.46Tekkubideas?
19:10.57Thianackknight: 'Compressing of doubles'?
19:11.16ckknightokay, nvm, I did the test wrong
19:11.26*** join/#wowace Firedancer (n=Miranda@cpe-72-226-187-185.twcny.res.rr.com)
19:11.54ckknightit's 2.1 seconds for 100000 serialization/deserializations (compressed) vs. 2.9 seconds for 100000 serialization/deserializations (tostring'd)
19:12.06ckknightThiana, compact a double down to 8 bytes
19:12.15ckknightsend bytes across a stream
19:12.17ckknightreconstitute
19:12.28ThianaAh ok. Thanks.
19:12.53Thraeckknight: Any thoughts on adding such compression to AceDB? clad was going to do it, but said it would be a while after other projects.
19:13.02TainWow flyspray is ugly
19:13.11Thraeckknight: dynamic compression and decompression would be excellent for mods that have overly large databases.
19:13.48hastekergoth: I almost ninja pulled Noth now, due to the auto-walk bug :p
19:14.03ckknightoh, okay
19:14.08ckknightI fucked up the test again
19:14.08hastetaht really made my heart skip a beat
19:14.14ckknightit's 2.1 seconds vs. 2.4 seconds
19:14.20ckknightwhich is faster, and smaller
19:14.23ckknightso I'll stick with that
19:14.25ckknightyea.
19:14.41Tainhaha haste we had someone run into the middle of Razorgore's room while we were getting ready and aggro things.  He comes back and says, "Sorry I dropped my keyboard."
19:14.53Tekkubkek
19:15.59hasteTain: I ninja pulled Broodlord once :D
19:16.05hasteTain: thanks to the virtual desktop bug
19:18.12ckknightgoddammit
19:18.16ckknightSVN's down
19:18.22ThraeIndeed it is.
19:18.29TainWelcome to the conversations of the last twenty minutes!
19:19.01ThraeHmm, does CHAT_MSG_SPELL_PERIODIC_CREATURE_DAMAGE fire for debuffs like CHAT_MSG_SPELL_PERIODIC_SELF_DAMAGE does?
19:19.44ckknightTain, I've been working on compression algorithms. i.e. busy
19:19.55teedogTain: we had the exact same thing happen on Vael.  someone starting shooting Vael all of a sudden and then we find out his desk colapsed :P
19:20.11NeronixThrae: DoT ticks? CHAT_MSG_SPELL_PERIODIC_CREATURE_DAMAGE
19:20.30ThraeNeronix: No, ALL debuffs
19:20.37NeronixA main exception to that is Curse of Agony, which goes on CHAT_MSG_SPELL_SELF_DAMAGE
19:20.47NeronixOh, no idea, sorry :(
19:21.14Thraewowwiki says  CHAT_MSG_SPELL_PERIODIC_SELF_DAMAGE fires when Silenced, Disarmed, etc.
19:21.35Thrae<PROTECTED>
19:21.40FryGuyis svn down? :/
19:22.19phyberyeah.  and no matter how many times I try to 'svn up' it doesn't come back! ;)
19:22.20ThraeWhich makes me wonder what the hell  CHAT_MSG_SPELL_PERIODIC_HOSTILEPLAYER_DAMAGE does differently
19:22.49*** topic/#wowace by ckknight -> wowace.com | ace.pastebin.ca\| http://www.lua.org/pil <-- READ IT | Ace 2.0.3768 Beta Release [07/01/06] | http://www.wowace.com/flyspray/ | Evolution is a theory just like gravity. If you don't like it, go jump off a bridge | Kel'Thuzad down! C'thun down! SVN down!
19:22.59Thianalol
19:23.40ThianaAlthough given the recent history of the svn, I think comparing the svn to a critter would be more appropriate ;)
19:23.49ckknight:-P
19:23.54ckknightSVN's on farm status
19:24.00Tekkubkek
19:24.26Neronixclad's datumcentre strikes again!
19:24.31Tekkubstupid hics... the pool store swears they gave us Trichlor tablets and refusus to sell us bromine tablets
19:24.48Frittiif I do 'local f = CreateFrame("Frame", "MyFrame")', and then store things in f.foo, I can access them also using MyFrame.foo, right?
19:24.48Tekkuband they're the ones that gave us the bromine tablets in the first place
19:24.58NeronixFritti: Yes
19:25.01ckknightyes, fritti
19:25.13Tekkubmaybe I should just go against all advice and try to switch to the trichlor I have now...
19:25.14Neronixframes are sort of like any other table
19:25.23Neronix(except that they're userdata really)
19:25.37Tekkub*watches pool go up in flames*
19:25.38ckknightno, they contain and manipulate userdata
19:25.50ThraeFrames are a table that contains userdata at index 1
19:25.56ckknightno, 0
19:26.07ckknightTekkub, hehe
19:26.20ThraeI thought Frames were Lua tables?
19:26.29ckknightyes,they are
19:26.30NeronixI see
19:26.37ThraeLua tables can't have an index of 0, can they?
19:26.44ckknightwhy couldn't they?
19:26.47TainI may hate viral advertising but sometimes it's too awesome to pass up.  Have Samuel L. Jackson call someone and tell them about Snakes on a Plane.  
19:26.48Tainhttp://snakesonaplane.varitalk.com/
19:26.56ckknightare you the boss of the tables?
19:27.02NeronixBut you don't see Get/SetFoo and all the other frame methods when you do "for k in pairs(AFrame) do print(k) end"
19:27.19Neronixbecause of that, I'd call frames weird tables :P
19:27.23ckknightNeronix, those are in a metatable.
19:27.34ckknightlern2meta
19:27.35NeronixAh
19:27.40NeronixI already have :P
19:27.58NeronixI had an __index that was used for old-style MobHealth DB compat
19:28.13Neronixand was about to add a __call until I realised it was slightly silly
19:28.23*** topic/#wowace by ckknight -> wowace.com | ace.pastebin.ca\| http://www.lua.org/pil <-- READ IT | Ace 2.0.3768 Beta Release [07/01/06] | http://www.wowace.com/flyspray/ | Evolution is a theory just like gravity. If you don't like it, go jump off a bridge | Kel'Thuzad down! C'thun down! SVN down! SVN on farm status
19:28.25Mikmahttp://wow.reaktio.net/happyguild.jpg
19:29.17ThraeAh, it was the Lua stack that can't have index 0
19:29.42Thraes/have/use/.
19:30.47*** join/#wowace Firedancer (n=ask@cpe-72-226-187-185.twcny.res.rr.com)
19:33.15Mikma~inflatable dildo
19:33.29Mikmahmm
19:33.31Mikma~inflatable dildos
19:33.32purlOh yea baby, stretch that hole!
19:33.43ckknight...
19:33.48Mikmatekkub rocks
19:34.03Tekkub^^
19:35.20Gngsk:O
19:35.46*** join/#wowace vhaarr (n=chatzill@44.80-202-38.nextgentel.com)
19:35.49MakkKel'Thuzad down?
19:36.57[Ammo]yeah
19:37.06[Ammo]the SVN went down shortly after
19:37.07Makkløl
19:37.12[Ammo]you should have seen the epic battle
19:37.18Makk:P
19:37.58ckknighthehe
19:38.11[Ammo]i sure hope someone fraps'd it
19:40.42Tekkubugh... I don't wanna call the pool place and hash this stupid chemical shit out....
19:40.45Tekkub<PROTECTED>
19:41.55*** join/#wowace armooo (n=jmichals@65.162.128.254)
19:48.26Tekkubbah, noone answered
19:48.51ckknighthrm
19:50.41hastecool, out guild has another wannabe druid shaman now :D
19:50.49hastes/out/my/
19:50.57hastedon't ask about that typo :<
19:51.29Thraeckknight: 4-level nested table and 1 function vs 40 functions, which is better?
19:51.54ckknighthow many branches in the table?
19:52.06ckknighti.e. how many tables total?
19:52.13Thrae40 tables
19:52.51ThraeEach with a table which contains 2 other tables.
19:55.10Thraeckknight: By the way, does AceEvent_EventRegistered and AceEvent_EventUnregistered fire -after- the events are registered and unregistered (IE, can AceEvent:IsEventRegistered be used)
19:55.35ckknightyes.
19:55.40*** part/#wowace armooo (n=jmichals@65.162.128.254)
19:55.40ThraeOK, good.
19:56.10ckknightI made sure those little things are handled
19:56.24FISKER_Qomfg
19:56.28FISKER_Qhow did that happen? :(
19:56.33ckknighthrm?
19:56.41FISKER_Qsomeone aggroed the whole bug tunnel between huhuran and fankriss
19:56.53[Ammo]easier to aoe em that way
19:57.08ckknightokay, do you people think memoization of "common" strings should go into AceComm? and if so, what strings should be included?
19:57.19Mikmabugsack don't work very well
19:59.15TupladMikma: will LockBar work with Bartender?
19:59.25MikmaTuplad: don't know, havent tested
20:01.12MikmaTuplad: what does lockbar do
20:04.23MikmaSpecialEvents-Aura\SpecialEvents-Aura-2.0.lua:50: AceEvent-2.0: Cannot unregister event "UNIT_AURA". "table: 0x103fcb20" is not registered with it.
20:04.26FISKER_Qhttp://img490.imageshack.us/img490/153/bugfightaw9.jpg
20:04.27FtH|EagleIs there a library with fires an event if somebody gets ressed in a raid?
20:04.42phyberhow do you get the UnitID of your target?
20:07.49MikmaTekkub / ckknight : got that error and don't know which addon is responsible
20:08.16Tekkubnice... BTW SEA-2.0 is totally untested
20:08.29Sarozwhere is teh SVN
20:08.30TekkubI _WAS_ working on that stuff, but people keep distracting me
20:08.46Tekkubright now I'm about to say fuck it and start using the trichlor in our pool
20:08.57Mikmahmm i think it's BW2 or so :P
20:09.17Tekkubeveryone keeps saying bromine shouldn't be used in outdoor pools because it degrades ultra-fast in sunlight
20:09.33Tekkubso I'm thinking... I've been running a week without it, maybe it's all gone now
20:09.56TekkubI've taken the pool down to 0 chlorine/bromine by my test kit twice since I ran out...
20:10.11Tekkubbut I don't know how much residual is in there... if any
20:14.45FtH|Eaglesea-2.0 works for me
20:15.09Mikmai get the error when i zone in/out of instance
20:15.43Mikmasomeone should do a MSBTRaidSay :)
20:16.48Tekkubmicrosoftbittorrentraidsay?
20:17.49Mikmai hate the normal popup-spam on screen
20:18.08ThianaTMI ;-P
20:18.20Mikmathere's a good spot to scroll the oRA messages in MSBT Notifications :D
20:20.17Tekkub~inflatable dildos
20:20.19purlOh yea baby, stretch that hole!
20:21.11Tekkub*sincker* I love artists taht sample random shit in their music...
20:21.52TekkubIn Nixon's Spirit from Bunkka by Paul Oakenfold...
20:22.08Tekkubin the background... "Hi this message is for Paul...
20:22.19Tekkubhe fuckin sampled his voicemail machine
20:27.16Sarozcan we please get a "hide messages" option in bigwigs :(
20:27.18Sarozomg plx
20:28.00Sarozand rebooting bosses doesn't clear bars
20:28.17SlaymanThe latest Fizzle off the SVN is not working!
20:28.19vhaarrSaroz: works for m
20:28.21vhaarrme
20:28.39vhaarrSlayman: wut is teh svn?
20:28.45vhaarrSlayman: down is wut
20:28.53phyberSlayman: yeah.  Get the one from WoWI.
20:28.53Slaymanagain?
20:29.06Thraeckknight: You around?
20:29.09phyberSlayman: I'm going to revert that one on SVN back to the reliable Fizzle I used to have.
20:29.12Sarozkazzak is still enraging
20:29.17Sarozeven though I rebooted him
20:29.31vhaarrSaroz: bw1 or 2?
20:29.33Slaymanphyber: need an errormessage?
20:29.37Saroz2
20:29.42Slayman[20:37-11] SpecialEvents-Aura\SpecialEvents-Aura-2.0.lua:50: AceEvent-2.0: Cannot unregister event "UNIT_AURA". "table: 1CEF85E8" is not registered with it.   ---
20:29.47vhaarrSaroz: poke me about it later, I'll check into it
20:29.51Sarozkk
20:30.51FISKER_Qi get a similar message Slayman
20:31.08Slaymanit's from fille as far as i can tell
20:31.20phyberSlayman: sure, I reckon it will be one about not being registered with an event.
20:31.33phyberwhich i don't get at all, since I am registered with the events it complains about.
20:31.41Slaymanthat's what it reads
20:32.02*** join/#wowace Firedancer (n=Miranda@cpe-72-226-187-185.twcny.res.rr.com)
20:33.04Slaymanu possible haven't registered it inside of a function?
20:34.40Slaymanwhich calls it "through" ace2?
20:35.46phyberI'm registered with everything I need to be.  you can see since it works when it first loads ;)
20:36.29Mikmahmm 3rd try on Majordomo with this guild, 7 adds down
20:37.36Slaymangz Mikma
20:37.38Tekkubckk awake?
20:37.43phyberthat's pretty good, if you haven't downed him before.
20:39.11Mikmawell like 50% of the people haven't
20:39.35hasterofl
20:39.45hastea rogue tanked maexxna for 30 sec
20:41.46Slaymandowned her haste?
20:42.09TupladMikmaTuplad: what does lockbar do
20:42.16TupladMikma: it shows a [x] near a bar
20:42.20Tupladif you mark it, bar is locked
20:42.32Mikmawhy would you need stuff like that? :)
20:42.54TupladMikma: cba pressing escape, going interface finding lock bars and then click ok and resume game
20:43.03Mikmayou tend to drag buttons around much? :D
20:43.11*** join/#wowace Firedancer (n=Miranda@cpe-72-226-187-185.twcny.res.rr.com)
20:43.24vhaarrSaroz: does he yell anything when you wipe?
20:43.34Sarozdont think so
20:43.37Saroznever wiped
20:43.40hasteSlayman: yeh
20:43.45MikmaTuplad: and no, it will propably not work
20:43.48Slaymangz
20:44.04hastethe guild is starting to get back on it's feet now
20:44.05MikmaTuplad: unles the [x] is setpointed to ActionButton1 etc
20:44.20hasteafter loosing our MT, three druids and a rogue
20:44.23hastetwo rogues actually :p
20:44.49Slaymanwhat i need is an addon which saves my "Show party Interface in Raid" as a per character Value!
20:47.33Slaymanwhy is teh svn down that often?
20:47.37vhaarrSaroz: ah, so he died but the bar didn't stop?
20:47.46Sarozno
20:47.50SarozI rebooted the plugin
20:47.52vhaarrplease reply with my name in front
20:47.53Sarozand the bar remained
20:47.56Saroz:/
20:48.00vhaarrso it pings my irc
20:48.06vhaarroO wtf
20:48.07Sarozya, but I'm a slacker
20:48.10vhaarrSaroz: that shouldn't happen
20:48.19Sarozvhaarr, it did
20:50.16FryGuysvn is on farm status
20:52.07SlaymanHowto Disable ALL biGwigsaddons at once?
20:52.16Slaymanthey are ALL active magically!
20:52.31Sarozomfg wipe?
20:52.38FISKER_Qmake sure you make a fresh checkout and make sure to reset your savedvars
20:53.15Sairenis the BW2 cthun module usable? ^^
20:54.58TupladMikmaTuplad: and no, it will propably not work
20:55.02Tupladyea I do :p
20:55.07Tupladbut it's for the whole bar actually :<
20:55.30ckknightback
20:55.37ckknightTekkub, pong
20:55.43ckknightThrae, pong
20:56.01Thraeckknight: Nevermind, I think I figured it out.
20:56.07Mikma~roulette
20:56.09purlACTION watches mikma pull the trigger:  BANG!
20:56.15ckknighthehe
20:56.18ckknightfail
20:57.20Tekkubckk... uh...
20:57.22Tekkubone sex
20:57.34Tekkubhttp://www.wowace.com/flyspray/?do=details&id=47
20:57.39Tekkubplease comment!
20:57.42Tekkubbrb, pool crap
21:00.46ckknightI don't wanna comment
21:02.24SlaymanMaexxna sucks
21:02.41Tekkubwhy not? :P
21:02.41steinoJust downed her :<
21:04.25TekkubI guess ckk... I'm used to fu handling that for me... should I start managing it myself like that guy's snippet of code does, or should I just wait for FuPlug2 to do it for me?
21:04.27vhaarrSairen: it should be
21:04.37Slaymanthere are spots on the wall where ppl cannot be healed so they die and in our case this are mages now mages lacking for spiderlings so spiderlings kill healers so wipe!
21:05.02ckknightTekkub, if I were you, or if I were me but not lazy, I'd hack up FBP-2.0
21:05.04steinoSlayman: should have hunters and warlock shooting those down asap :)
21:05.10steinoIf you dont that is
21:05.29Tekkubkek
21:05.36Tekkubokey I'll give fp2 a gander
21:05.42Slaymanthey try to but without being healed they die as we always get aroung 2-3 ppl at a time ported
21:06.42steinoHmm
21:06.43steinoWe try to prio those we cant heal first etc
21:07.03Tekkuboh I think I see the issue right here
21:07.19TekkubI'm using UpdateText not OnUpdateText...
21:07.34Tekkubyou should have put that in the documentation!  oh... wait...
21:07.39Tekkub*snicker*
21:08.46Tekkubor rather, it just blindly sets the text if no OnTextUpdate exists... never tests against settings
21:10.33FISKER_Qif WoW crashes (with no error message) a mod couldn't be responsible for that right?
21:10.38Mikmathere, domo down on 4th try :)
21:12.41Tekkubah I think I found it ckk
21:12.46ckknightcool
21:12.57Tekkubit's not checking against the settings before it sets text
21:13.02Tekkubit just sets it
21:13.56TekkubSVN back up yet *pokes clad*
21:14.06Tekkubhey it is!
21:14.07hyperChipmunkyes
21:14.36*** topic/#wowace by ckknight -> wowace.com | ace.pastebin.ca\| http://www.lua.org/pil <-- READ IT | Ace 2.0.3768 Beta Release [07/01/06] | http://www.wowace.com/flyspray/ | Evolution is a theory just like gravity. If you don't like it, go jump off a bridge
21:14.45Mikmahahaa
21:15.48CIA-1103thiana * r6794 10FuBar_RestFu/ (. FuBar_RestFu.toc RestFu.lua RestFuLocals.lua): FuBar_RestFu: Converted to Ace2/FuBar2
21:18.23CIA-1103tekkub * r6795 10FuBarPlugin-2.0/FuBarPlugin-2.0/FuBarPlugin-2.0.lua:
21:18.23CIA-11FuBarPlugin-2.0
21:18.23CIA-11- Fixed Title being set is OnUpdateText is not defined and text is disabled for plugin
21:18.23CIA-11- Closes: #47 --- http://www.wowace.com/flyspray/?do=details&id=47
21:18.44kergoth~praise Tekkub
21:18.45purlAll hail Tekkub!
21:18.49Mikmawhee!
21:19.10SarozWHOAAA
21:19.11SarozSVN!
21:21.28Thraeckknight: How does multiple trailers in Deformat work?
21:21.40CIA-1103tekkub * r6796 10BigWigs/ (. Core.lua):
21:21.40CIA-11BigWigs - Added external plugin registration logic, plugins must define X-BigWigsModule in their TOC, see NefCount for an example.
21:21.40CIA-11- Closes: #9 --- http://www.wowace.com/flyspray/?do=details&id=9
21:22.22FryGuyTekkub: hmm.. so should my thing similar to nefcount do that too?
21:22.36FryGuyI just ninja the events from the appropriate bossmod
21:22.37Tekkub...
21:22.51Tekkubstupid CIA
21:23.09TekkubFry: http://svn.wowace.com/svnweb/index.cgi/root/revision?rev=6797
21:23.24FryGuyi looked at nefcount
21:23.31Tekkublook at it RIGHT NOW
21:23.42CIA-1103thiana * r6798 10FuBar_QuestsFu/QuestsFu.lua: FuBar_QuestsFu: added crayon
21:23.56Frittihey, svn back up
21:24.03FryGuywhat i'm saying is I just made an ace2 addon
21:24.06FryGuyit's not a bigwigs module
21:24.25Tekkubif it's not a bigwigs module then it's gotta manage it's own shit
21:24.45Tekkubif it's a bigwigs module you need to add the TOC data so BW core can initialize it
21:24.53CIA-1103thiana * r6799 10KeepItCool/KeepItCool.lua: KeepItCool: Try use AceLib and Compost-2.0 instead of Compost-1
21:25.18Tekkuball depends on if you want it embedding it's options into BW's console table
21:25.41CIA-1103thiana * r6800 10FuBar_NameToggleFu/Core.lua: FuBar_NameToggleFu: Try use AceLib and Compost-2.0 instead of Compost-1
21:26.50Tekkub*boggle* NTFu shouldn't need compost at all
21:26.58vhaarr[Ammo]: are you sure that sendsync's work without a throttlesync?
21:27.55TekkubThiana, what are you smoking? can I have some?
21:27.55CIA-1103thiana * r6801 10MrPlow/MrPlow.lua: MrPlow: Try use AceLib/Compost-2.0 instead of Compost-1 and use compost:Acquire() instead of the depreciated compost:GetTable()
21:28.07ThianaNo, it's all mine!
21:28.16TekkubNTFu doesn't need compost...
21:29.12ThianaHmm, wrong addon. Sec
21:29.27CIA-1103tekkub * r6802 10FuBar_NameToggleFu/Core.lua: FuBar_NameToggleFu - NO COMPOST FOR YOU!
21:29.32Mikma:D
21:29.41Mikmafight, fight, fight!
21:29.46Mikma~inflatable dildos
21:29.47purlOh yea baby, stretch that hole!
21:29.48Tekkubthat was a relic line of code, NTFu doesn't use compost since 1.2
21:30.25ThianaIt was causing an error in bugsack, I was just fixing those since the compost-1 depreciation ended up causing 20+ errors
21:31.00ThianaWas my copy of NTFu out of date somehow?
21:32.04ThianaNo, precommit was:         compost = CompostLib:GetInstance("compost-1")
21:32.22ThianaSo you removed it but didnt remove the compost init :)
21:37.09CIA-1103tekkub * r6803 10FuBar_MailFu/ (. Core.lua):
21:37.09CIA-11FuBar_MailFu
21:37.10CIA-11- If this doesn't fix login info, nothing will!
21:37.10CIA-11- Closes: #8 --- http://www.wowace.com/flyspray/?do=details&id=8
21:39.40ckknightThrae, it doesn't occur, really
21:39.47ckknightThrae, it just concatenates, though
21:40.00ckknighttypically you'll have a trailer like " (%d resisted)"
21:40.29Thraeckknight: I need up to 5 different trailers with a COMBATHITCRITSCHOOLOTHEROTHER message.
21:40.41ckknightum, which ones?
21:41.33Thraeckknight: RESIST_TRAILER, ABSORB_TRAILER, BLOCK_TRAILER, and VULNERABLE_TRAILER
21:41.37Thraeckknight: OK, make that 4
21:42.00ckknighthell
21:42.22ThraeIf a melee weapon has an inate element, it can be resisted or occur vulnerable effects
21:42.32Thraes/melee weapon/weapon/
21:43.48eternally777This conversation makes my head hurt, so I'm going to go eat pizza and swim instead.
21:44.07ThraeSpeaking of eat, I should eat...something
21:44.18ThraeI forget to eat while coding >.<
21:44.35eternally777Happens to me all the time, but I don't have to be coding to forget :P
21:49.16CIA-1103ckknight * r6804 10Deformat/Deformat-2.0/Deformat-2.0.lua: Deformat - now accepts 4 trailers
21:49.17phyberok, how do I move something into branches?
21:49.34phyberI want to move the Fizzle from trunk to branches/Fizzle/phyber/Fizzle
21:50.01Tekkubno you want branches/Fizzle/phyber
21:50.50phyberah, ok.  I knew it was something like that ;)
21:51.08MikmaTekkub: that method sucks balls :P
21:51.14Tekkubmake sure branches/Fizzle exists, then do a branch op to branches/Fizzle/phyber
21:51.21Mikmaoh well
21:51.23Mikmathere we go
21:51.24Tekkubwhy mik?
21:51.30kergothworks just fine, only downside is lazy people dont like having to specify the name of the working copy as Fizzle instead of phyber
21:51.40MikmaTekkub: i thought you meant phyber to put files under phyber folder
21:51.51TekkubI did
21:51.52MikmaTekkub: like Neronix has with mobhealth but i misunderstood
21:51.58kergothsince the svn command line defaults to the last directory component as the wc name
21:52.03ThraeIs it better to have a table of tables or two tables?
21:52.05MikmaTekkub: that sucks balls then :P
21:52.10Tekkubbranches/Fizzle/phyber/Fizzle.toc
21:52.23Tekkubthere's no reason for the subfolder
21:52.26Mikmait's nicer to import whole directory than instead of files (atleast with gui)
21:52.36kergothhm?
21:52.50Tekkub1) it's not an import
21:52.55kergothyou can copy trunk/Fizzle to branches/Fizzle/phyber just fine
21:53.24Tekkub2) you ARE copying over the whole folder, it's just named after the branch instead of the add itsself like in trunk or the interface folder
21:53.30Tekkubsame goes for tags
21:53.41hyperChipmunkTekkub: what if someone has another Fizzle branch?
21:53.59Tekkubbranches/Fizzle/phyber/Fizzle is unneeded and you're confusing people by going against the "standard" we set for folder names :P
21:53.59ThraeIf I have a table of 40 elements, say BigAssTable = { ["Foo"] = { ["Bar"] = "Blah" } }, should I split that up into multiple tables with the same indexes?
21:54.02hyperChipmunkoh n/m
21:54.07MikmaTekkub: well with gui i have to select the files to get instead of foldername
21:54.09TekkubhC: branches/Fizzle/tekkub
21:54.10Frittianyone know how hard it would be to emulate AceEvent:TriggerEvent?
21:54.12hyperChipmunkI thought you were arguing the other way
21:54.17Mikmabut fuck it i may switch to commandprompt svn soon
21:54.21TekkubMik: your gui sucks
21:54.22kergothMikma: no, you dont.
21:54.29kergothno doubt, get a decent gui
21:54.32Tekkubit's easy in tort or the commandline to checkout
21:54.40MikmaTekkub: my gui sucks
21:54.50Mikmakergoth: there aren't any for macs :(
21:54.50kergothso your gui sucks balls, the method is just fine
21:54.53kergothglad we cleared that up
21:54.58Tekkubsucks balls was the phrase I think you used
21:55.08Tekkuboh you're a macie, that explains it
21:55.11Tekkub*hides*
21:55.14phyber$ svn copy http://svn.wowace.com/root/trunk/Fizzle http://svn.wowace.com/root/branches/Fizzle/phyber
21:55.22phyberthis should do it, right?
21:55.33Tekkubuh, prolly, paths are correct at least
21:55.42phyberok, let's try.
21:55.43Mikmais there a proper howto for svn commandline + wowace svn?
21:55.52phyber*prepare for SVN assplosion*
21:56.13Tekkubthere was a forum thread about commandline SVN somewhere
21:56.18Mikmaoh goodie
21:56.41haste[Ammo]: seen the 1.12 warlock changes?
21:56.41*** join/#wowace wereHamster (n=tomc@gw.ptr-62-65-141-13.customer.ch.netstream.com)
21:56.51TekkubI think your bad GUI has just turned the SVN center of your brain to mush, it's really not as hard as you're making it
21:56.52CIA-1103phyber 07phyber * r6805 10Fizzle/: Fizzle: Branch off currently ultra-unstable Fizzle
21:57.08MikmaTekkub: what brains?
21:57.10phybercool, worked nicely :)
21:58.29Tekkubexactly
21:58.40Mikmaare you telling me i have brains. liar
21:58.47ckknighthaste, what changes?
21:58.57hasteckknight: life tap will benefit from spell damage
21:58.57Tekkubyou bought a mac, so uhm... yea...
21:59.01ckknightah.
21:59.21ckknightwait, life tap?
21:59.21Mikmai like being a rightclick-handicapped
21:59.26ckknightnot drain life?
21:59.31hasteyes, life tapo
21:59.39Tekkubless Clique power for you
22:00.01Mikma~mac
22:00.02purlmac is, like, the best computer ever, or an abbreviation for Moves, Adds and Changes
22:00.09CIA-1103werehamster * r6806 10IFrameManager/ (. IFrameManager.toc):
22:00.09CIA-11IFramemanager:
22:00.09CIA-11<PROTECTED>
22:04.34*** part/#wowace wereHamster (n=tomc@gw.ptr-62-65-141-13.customer.ch.netstream.com)
22:05.06CIA-1103phyber * r6807 10Fizzle/ (Core.lua Fizzle.toc):
22:05.06CIA-11Fizzle:
22:05.06CIA-11- Reverted back to the good old reliable method of setting durability in the character frame. For experimental durability in your bags, check out the Fizzle from my branch.
22:05.06CIA-11- Added in options to display durability when full and to hide durability text altogether.
22:05.06CIA-11- Changed how Alpha was set on the borders, it's now only done once at creation time.
22:05.36phyberalso changed to a FontObject instead of a SetFont thingy, but I forgot that :)
22:08.45Mikma1st try on ragna, 38%
22:08.55Gngsklbrs buff?
22:08.59Mikmanope
22:09.04Gngskdo eet
22:09.14phyberMikma: how much did you have him down before the sons came?
22:09.23Mikmaphyber: 40%
22:09.32phybernice :)
22:09.42Gngskmaster the sons and you're golden
22:09.51venwe have like 25people dead before the sons spawn :o
22:09.54Mikmawell the sons fucked up really bad :D
22:10.06vhaarrthey are supposed to :)
22:10.08phyberyup, master sons and it's done.
22:10.16Gngskdiscombobulator rays for all!
22:10.25Mikmaboom!
22:10.43Gngskyea, it's pretty funny seeing 8 leper gnomes running around rag's lair
22:10.57snurreis ora2 working okish now?
22:14.13Kyahx|afkwas it updated?
22:15.53Frittiwoot!
22:16.03*** part/#wowace Cairenn (n=Karen@CPE00045a2bfcbc-CM000f212f84be.cpe.net.cable.rogers.com)
22:16.06*** part/#wowace Amadeo (i=amadeo@c-69-140-96-126.hsd1.md.comcast.net)
22:16.07Frittimy rewritten buggrabber + bugsack seem to work, finally. and this time without ace dependencies for the grabber.
22:16.20Mikmaphyber: item coloring for inv in fizzle please ;)
22:16.44phyber:p
22:16.50phyberthat's more of a bag addon thing ;)
22:17.15phybermaybe I could do a small addon to do it though.
22:18.45phybershouldn't be too difficult, and I could probably work out a way to create the border as they're needed and then remember which slots have borders already.
22:20.03venwhat about inspect item coloring? :\
22:21.35phyberBugSack seems to suck now.  it's not catching FuBar errors.
22:21.44Frittiit sucks now
22:21.59Frittifirst version of rewrite coming to a branch near you
22:22.02phyberI just get the crappy blizzard error box and BugSack sits there in FuBar doing nothing :(
22:22.05FrittiI'm too tired to finish it tonight though :-/
22:22.11phyberahh :)
22:22.25Frittiprob is that the error capture addon shouldn't depend on ace2
22:22.31Frittiwhen something craps out it goes along with it
22:24.27CIA-1103phyber * r6808 10FuBar_RestFu/FuBar_RestFu.toc:
22:24.27CIA-11FuBar_RestFu:
22:24.27CIA-11- Fix typo in TOC. BabbleClass\BabbleLib-Class-2.0.lua -> BabbleClass\Babble-Class-2.0.lua
22:28.39Slayman=> TinyTipExtras.lua:168: attempt to index a nil value
22:28.52*** part/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be)
22:29.58Tekkubckk, check out lines 406 and 462 or FuPlug2
22:30.59Mikmasecond try, 37% before sons, after all sons died there was 5 people up
22:31.36KebinusanMailFu doesnt have an option for showing the count seperate from the text anymore?
22:32.02ckknightwhat about em, Tek?
22:37.04vhaarrTekkub: is the nefarian counter supposed to show up in the BW FB menu now?
22:37.13vhaarrTekkub: or is there some more work to do first?
22:37.31Tekkubit shows up under BWL bosses
22:37.48vhaarraha
22:37.56Mikmafucking idiots called the raid off
22:38.01Mikma"wah wah i need to go wah wah"
22:38.14Tekkubwhiner
22:38.31Mikmai wanted to kill rag but "wah wah"
22:38.32CIA-1103fritti * r6809 10/trunk/ (!BugGrabber/ BugGrabber/):
22:38.33CIA-11BugGrabber:
22:38.33CIA-11- Rename back to include the !. Although it may not work on all clients, it does on a significant portion of the userbase so let's not make it difficult for them.
22:39.08CIA-1103fritti * r6810 10!BugGrabber/ (!BugGrabber.toc BugGrabber.toc): !BugGrabber: - Catch up with addon rename
22:39.48Tekkubckk... self.cmd.. in Ace2???
22:39.54ckknightno.
22:40.17Tekkubexactly!
22:40.49ckknightour line numbers must be different
22:41.17Tekkubin FuBarPlugin:ToggleTextShown
22:41.26Tekkuband ToggleIconShown
22:41.28Mikmawah wah
22:41.37Tekkubif loud then
22:41.37Tekkubself.cmd:status(loc.ARGUMENT_SHOWICON, value and 1 or 0, loc.MAP_ONOFF)
22:41.37Tekkubend
22:42.08CIA-1103ckknight * r6811 10FuBarPlugin-2.0/FuBarPlugin-2.0/FuBarPlugin-2.0.lua: FBP-2.0 - got rid of loud and self.cmd
22:46.07Frittimeh, more bug hacking tomorrow
22:46.09Frittizzz
22:46.19Mikmahmm, what's a correct way of doing this: self.db.profile[_G["Bar"..i]].Hide
22:46.47Mikmathis will result a ? error :)
22:47.13*** join/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be)
22:47.28CIA-1103tekkub * r6812 10FuBar_MailFu/Core.lua: FuBar_MailFu - Now with spicy AceConsole topping!
22:47.52Mikmaoh hmm i think i got it
22:48.01Tekkubmik... uh.. you're using a global object as an idex in a savedvar?
22:48.09Tekkubor is that a string?
22:48.15Tekkubif it's not a string, BAD IDEA
22:48.25Tekkubstring/number
22:48.43Mikmahmm i'm really not sure what it is
22:48.49Mikma(thatshit) = true
22:48.56Mikmaso is it a string or what?
22:49.01Tekkubboolean?
22:49.20Tekkubis it == true
22:49.34Tekkubor does if thatthing just eval as true
22:49.56Mikmaif _self.db.profile["Bar"..i].Hide then _G["Bar"..i]:Hide() end
22:50.00Mikmathis is not correct tho
22:50.16Mikmabut the idea is to check if that setting exists
22:50.25Mikmaso i don't have to do it 9 times to check Bar1-9
22:50.58Tekkubokey that makes sense
22:51.05Mikmaif self.db.profile.Bar1.Hide then Bar1:Hide() end
22:51.06Tekkubself.db.profile[_G["Bar"..i]].Hide does not
22:51.15Mikmathis is the correct, working line
22:51.38Mikmabut what i'm asking is there a way to do it with getglobal so i don't have to do it 9 times
22:51.59Tekkub_G["Bar"..i] is getglobal
22:52.06*** join/#wowace ag` (n=Andreas@0x535cbbaa.bynxx18.adsl-dhcp.tele.dk)
22:52.18Mikmaself.db.profile[getglobal("Bar"..i)].Hide ?
22:52.46MikmaTekkub: yeah, it is getglobal but it don't work in this case :)
22:52.49CIA-1103ckknight * r6813 10Ace2/AceLibrary/AceLibrary.lua: AceLibrary - better language when you fuck up your revision strings that so many of you like to do.
22:53.43ckknightTem, any progress on AceGUI? I don't want to harsh your mellow, but it's important, and if you need help/a hand, I  and others are more than willing
22:54.23Tuplado m g
22:54.25TupladI just forgot my wow account password
22:54.34Mikmawell, the way i'm trying don't work cos i suck. so i'll use the 9 lines :)
22:54.48MikmaTuplad: gz
22:54.48ckknightlol, Tup
22:55.25Tuplad:\
22:58.56kergothhahah
23:00.18Tupladmaaaan
23:00.31Tupladthe shitty thing is that I cant restore the password because the account aint mine :p
23:01.06hasteso your a ebayer?
23:01.36ckknighthey's just a troll
23:01.37MikmaTuplad: well serves you right then
23:01.38Tupladnah
23:01.41TupladI got it from another gu
23:01.42Tupladguy
23:01.45Tupladand that guy got it from another
23:01.48Tupladcuz he quit
23:01.52hastethen ask him to restore it ;)
23:01.59hasteproblem solved
23:02.03Tupladhe doesnt play wow, I mailed him but dunno if he checks his mail
23:02.35Mikma<0154> <Tuplad> I just forgot my wow account password
23:02.37Mikma<0200> <Tuplad> the shitty thing is that I cant restore the password because the account aint mine :p
23:03.22Mikmathe most shitty thing is that's agaist blizz' rules :)
23:03.27Tupladwhat is ?
23:03.42Mikmausing other people accounts without owning it
23:04.13TupladI own it
23:04.18Tuplad"own"
23:04.27ckknightyou can't buy someone else's account.
23:04.30Mikmado you have the original game, manual, and key
23:04.30TupladI got it from a guy, and that guy got it from another guy because he quit wow
23:04.32hyperChipmunk"the account aint mine"
23:04.35Tupladnope
23:04.36Tuplad:]
23:04.42Mikmathen it's not yours
23:04.42Tuplad<PROTECTED>
23:04.53Tupladwell, I paid for it
23:04.59Tupladand I have chars with my name
23:05.08Mikmablizzard has said that if someone wishes to "sell" his account he has to give out the original game, manual, and everything that came with it
23:05.16ckknightpaying for it doesn't make it not against the ToU
23:05.18Tupladthat's what blizz says ;)
23:05.26TupladI say: it's mine :D
23:05.31MikmaTuplad: try the usual: q1w2e3r4
23:05.47hyperChipmunki say you're a moron
23:06.00Kebinusanbleh
23:06.01TupladMikma: -_-"
23:06.05TupladhyperChipmunk: why is that ?
23:06.12hyperChipmunkand your very presence is distasteful to me
23:06.24KebinusanIm spending more time trying to find a server/guild to transfer to then I did when I moved to a different state for a real life job.
23:06.38Tupladhaha
23:06.42vhaarr[Ammo]: yt?
23:07.29vhaarrTekkub: if I start a BW bar with self:TriggerEvent("BigWigs_StartBar", ...), how can I later check the remaining time of it?
23:07.51KebinusanOk, I have to cross reference the realms available for transfer with the guild progression on those realms to find canditate guilds, then I need to fill out whatever their wonky app process is... maybe create a toon and talk to a person or two
23:09.32Tekkubvar... I dunno...
23:11.31ThraeI feel stupid. I was about to make a reverse lookup table from another table by hand when I could just do it dynamically.
23:13.56CIA-1103mikma 07Mikma * r6814 10Bartender2/Bartender2/Bartender2.lua: Bartender2: misc changes again
23:14.42Mikmamaybe i should rename the folder again in svn..
23:14.53Mikmathat looks incredibly dorky
23:14.59kergothyes
23:15.01kergothit does
23:15.24Mikma:D
23:22.04vhaarrTekkub: I have a 60 sec timer that needs to be reset if something happens and there's less than 30sec left on it.
23:22.13vhaarrhm, I should look at metrognome, maybe
23:22.24Mikmaoh neat, i need to find a way to permanently enable all blizzard actionbars
23:22.34Tekkubor you could save the time you started the bar and compare
23:22.45vhaarrTekkub: ah, yes, that works
23:22.47vhaarrGetTime() ?
23:22.50Tekkubyes
23:22.57vhaarrcool, thanks
23:26.44FryGuyugh my memory churn is so high now
23:27.01FryGuylike 20k/s as soon as combat log stuff starts coming
23:27.34snurre20? heh
23:27.46snurremine popped to over 300k at anubrekhan today :(
23:28.11FryGuythen goes up to like 40k
23:28.25FryGuyi've disabled all the stuff I thought would cause it.. but nothing
23:28.28snurrewish i knew what made my GC go up that much
23:29.19phyberI'm usually ~40KB/s in combat, with occasional spikes.
23:29.42phyberseems reasonable, with the amount of stuff going on.
23:30.17phyber(combat in a raid that is)
23:30.42phyberbbl.
23:31.02snurre[01:22] <Mikma> oh neat, i need to find a way to permanently enable all blizzard actionbars  <-- wtb MiniBlizzRaid for other ui stuff :p
23:31.44Mikmasnurre: yeah, would be nice
23:31.59Mikmasnurre: but i said enable not disable ;)
23:32.15snurreoh
23:32.19snurresuckage
23:32.28Mikmawhy is that?
23:32.56snurredunno :p
23:33.00snurrenot what i was after, that's all :p
23:33.20snurrespeaking of what im after.. anyone here know stuff about itunes?
23:33.25Mikmasnurre: partyframes? actionbuttons?
23:33.38Mikmasnurre: well i do know some about itunes, what?
23:34.15snurreyou know the search bar thingy, that sorts your entire playlist in categories like "all", "music", "audiobooks", "podcasts" etc?
23:34.36Mikmayeap
23:34.40snurreneed to know how i can get my own files sorted under those, not only those from itunes music store
23:34.59snurrelike, when I choose audiobooks it shows only those ive bought, not any of my other ones
23:35.03CIA-1103mikma 07Mikma * r6815 10Bartender2/Bartender2/: Bartender2: Removing folder, moving the place
23:35.11Mikmasnurre: make a new library there
23:35.15Mikmaand add all your own musics there
23:37.07snurrehm
23:37.17Mikmafile -> new playlist
23:37.29Mikmathen select the playlist and drag&drop all your music in there
23:39.11snurrethat only sorts them in playlists though
23:39.36Mikmawell in case you wan't something like in Winamp, you're using wrong player :P
23:39.44MikmaiTunes is the suck at libraries etc
23:39.50snurreive realized :p
23:40.03snurrenot a really big deal, would like that functionality
23:40.32Mikmame too
23:40.38Mikmaand proper sort for freaking files
23:40.48Mikma*hopes for "sort by filename"
23:41.54*** join/#wowace Parak (i=PROFI@user-0cev737.cable.mindspring.com)
23:42.48*** join/#wowace zigmund555 (n=bb@c-69-250-138-243.hsd1.md.comcast.net)
23:43.36zigmund555Hi.  Can someone give a hand with a lua table question?
23:43.45ckknightokay
23:44.26zigmund555ok.  I'm customizing a DKP mod for my guild.  We use a 2 tier system, so there's different dkps kept for tier1 and tier2 (silly, I know)
23:44.41zigmund555So I have a table.  
23:44.42zigmund555= {
23:44.42zigmund555<PROTECTED>
23:44.42zigmund555Alsa = {class="Rogue", score=32.22, score2=22.22},
23:44.42zigmund555};
23:45.13zigmund555I'd like to be able to return both score and score2 for Alsa.  Is the table formatted correctly?
23:45.46hyperChipmunkwould seem simpler to use Alsa[1] and Alsa[2] for the scores
23:45.51Mikma(i think it is but i really suck at this)
23:46.01hyperChipmunkthen you could unpack it
23:46.40hyperChipmunkfoo, bar = unpack(Alsa) -> 32.22, 22.22
23:46.45*** join/#wowace mjc (n=mjc@c-66-176-173-47.hsd1.fl.comcast.net)
23:46.52clad|sleepfunction GetScore(name) local entry = ScoreTable[name] if entry then return entry.score, entry.score2 end end
23:46.58clad|sleepdon't overcomplicate things.
23:47.05clad|sleep(hc, not you zigmund)
23:47.10CIA-1103ag * r6816 10ag_UnitFrames/ (ag_UnitClass.lua ag_UnitFrames.lua):
23:47.10CIA-11ag_UnitFrames -
23:47.11CIA-11<PROTECTED>
23:48.40zigmund555ok.  I could still return class as entry.class?
23:48.45zigmund555<- newb
23:49.06hyperChipmunkyep
23:49.12ckknightor just do Alsa.score, Alsa.score2
23:49.29zigmund555ok, let me give that a shot
23:49.45ckknightclad's way is right
23:49.52ckknightmmm... chips
23:49.56Mikmai have a good question too. I have a frame called Bar9. can i make an alias for it like: local shapeshift = Bar9
23:50.10Mikmathen use shapeshift:FuckThisAndThat()
23:50.12hyperChipmunkyeh, I got hung up on his 'returning a table' thing
23:51.12*** join/#wowace Wobin (i=Wobin@218-214-59-86.people.net.au)
23:51.39CIA-1103ag * r6817 10ag_UnitFrames/ag_UnitFrames.lua:
23:51.39CIA-11ag_UnitFrames -
23:51.39CIA-11<PROTECTED>
23:51.45Mikmahi wobbly!
23:51.56Mikmaag`: i got partypet shown when i left raid :D
23:52.03hyperChipmunkWobin: what the heck did you do to plowking externals
23:52.11*** part/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be)
23:52.24Wobinmoving it towards Ace2
23:52.32WobinI wouldn't update anytime soon =)
23:52.42MikmaNeronix: oh btw i was not able to download MH3 libs today
23:52.46WobinMaybe I should branch it....
23:52.58TainYay for rolling server restarts.
23:53.11hyperChipmunkI got stuff named e.g. PlowKing/Ace2\\Console/AceConsole-2.0.lua
23:53.34zigmund555question 2..
23:53.35snurreMikma: I found out.. Have to convert the mp3 into AAC, then rename the .m4a file to .m4b and drag it into library again :p
23:53.47Mikmasnurre: what the hell?
23:53.50snurreyes
23:53.51snurrei know
23:53.57Mikmasnurre: what the hell?
23:54.06ag`Mikma, yes... I updated it
23:54.12snurreonly way to get the audibooks to be sorted under Audiobooks :(
23:54.12Mikmaag`: yeah good
23:54.29ag`anyway... Do you have any trouble using the raid frames now Mikma ?
23:54.37Mikmaag`: no, i don't use em :)
23:55.57ckknightzigmund555, ask, don't ask to ask
23:55.58zigmund555have a function... PrintDKP = function (name , verb)     prt(name.." "..verb.."  "..DKP.Score(name).."  ..blah.   I'd need to put that under GetScore since entry is a local variable right?      
23:56.31ckknightum, maybe?
23:56.37zigmund555verb is "has"
23:56.47zigmund555well.. I"d have to change that for 2 tiers
23:57.01ckknighthttp://www.lua.org/pil <-- feel free to read this for general lua questions
23:59.15CIA-1103ckknight * r6818 10Ace2/AceAddon-2.0/AceAddon-2.0.lua: AceAddon - /ace2 list ace2 now doesn't overflow to the extreme. modules are truncated at 5 modules.
23:59.50ag`Mikma, I know you don't, but I need testing and feedback :P
23:59.56WobinhyperChipmunk: weird.

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