00:00.10 | Tain | Too many people for a raid tonight, so I volunteered to sit out and still get dkp. |
00:00.16 | Neronix | I don't really cared |
00:00.21 | Neronix | -d |
00:00.26 | CIA-11 | 03neronix * r6399 10FuBar_MiniPerfsFu/ (. FuBar_MiniPerfsFu.toc): |
00:00.26 | CIA-11 | MiniPerfsFu |
00:00.26 | CIA-11 | - Added optional deps |
00:00.26 | CIA-11 | - addes tsvn:logtemplate |
00:00.28 | Neronix | As long as the bugs I report get fixed :P |
00:00.35 | Jens | You get DKP for not doing anything? |
00:00.49 | Tain | If they need more of another class, yeah. |
00:00.56 | Tain | We had 9 Rogues and 1 Warlock. |
00:01.01 | Jens | Let me join your guild :P |
00:01.42 | CIA-11 | 03neronix * r6400 10FuBar_MiniClockFu/ (. FuBar_MiniClockFu.toc): |
00:01.42 | CIA-11 | MiniClockFu |
00:01.43 | CIA-11 | - Added optionaldeps |
00:01.43 | CIA-11 | - Added tsvn:logtemplate |
00:02.13 | Tuplad | Wobin: sometimes when I do /mrplow theworks I get "MrPlow.lua:761: Usage: GetBagName(index)" |
00:02.36 | Jens | MrPlow == Greatest mod name ever. |
00:02.52 | Jens | I don't even know what it does. |
00:03.09 | CIA-11 | 03neronix * r6401 10FuBar_NavigatorFu/ (. FuBar_NavigatorFu.toc): |
00:03.09 | CIA-11 | NavigatorFu |
00:03.09 | CIA-11 | - Added optionaldeps |
00:03.09 | CIA-11 | - Added tsvn:logtemplate |
00:03.40 | Tuplad | Jens: agree |
00:03.52 | CIA-11 | 03neronix * r6402 10FuBar_MiniClockFu/FuBar_MiniClockFu.toc: MiniClockFu - Added FuBar to optionaldeps |
00:03.52 | Wobin | Tuplad: hm, do you have any odd bags? |
00:04.22 | CIA-11 | 03neronix * r6403 10FuBar_MiniPerfsFu/FuBar_MiniPerfsFu.toc: MiniPerfsFu - Added FuBar to optionaldeps |
00:04.51 | Neronix | Hell yes! |
00:04.58 | Neronix | I'm the open source world's most active developer for today ^^ |
00:05.07 | Mikk | haha |
00:05.18 | Mikk | 1 line commits ftwin! |
00:05.40 | CIA-11 | 03neronix 07Neronix * r6404 10NanoStats2/FuBar_NanoStats2Fu/FuBar_NanoStats2Fu.toc: NanoStats2Fu - Added FuBar to optionaldeps |
00:05.50 | Mikma | hmm |
00:06.07 | Mikma | i need to find a smarter way of getting rid of the damn border on buttons |
00:07.09 | CIA-11 | 03neronix * r6405 10DeuceCommander/DeuceCommander.toc: DeuceCommander - Added optionaldeps |
00:07.31 | Tem | KERGOTH |
00:07.36 | Tem | GIMME YOUR BUGSACK |
00:07.40 | Tem | GIMME GIMME GIMME |
00:07.52 | haste | fetch it from his SVN? |
00:07.52 | CIA-11 | 03neronix * r6406 10EarPlug/Earplug.toc: EarPlug - Added optionaldep |
00:08.12 | ckknight | where is the bugsuck |
00:08.16 | ckknight | my ...precious |
00:08.26 | Neronix | gief gud bagsack plx |
00:08.36 | Mikma | nutsack? |
00:08.46 | kergoth | Tem: its fritti's branch, i committed my backtrace stuff and other changes into there |
00:08.57 | Tem | thanks much |
00:09.02 | Tem | brb, going home |
00:09.16 | cladhaire | http://dump.brokendreams.net/gallery/main.php?g2_view=slideshow.Slideshow&g2_itemId=113 |
00:09.20 | CIA-11 | 03neronix * r6407 10Lexan/Lexan.toc: Lexan - added optionaldep |
00:09.22 | Neronix | Fun fact: Lexan 2.0 was the first ever Ace2 mod |
00:09.55 | hyperChipmunk | http://kergoth.com/svn/wow/trunk/KergWOW/AddOns/BugSack |
00:10.00 | Neronix | cladhaire: Would be brilliant if that was the correct size ;P |
00:10.05 | hyperChipmunk | *yoink* |
00:10.06 | Neronix | And those bots are fun ^^ |
00:10.24 | Neronix | wait, nvm |
00:10.41 | cladhaire | Neronix: um.. resize it. |
00:10.43 | cladhaire | douchebag |
00:10.55 | Neronix | Yeah, I just noticed it was the gallery thing limiting it |
00:11.33 | cladhaire | http://dump.brokendreams.net/gallery/main.php?g2_view=slideshow.Slideshow&g2_itemId=113 specifically |
00:11.37 | cladhaire | damnit |
00:11.46 | cladhaire | http://dump.brokendreams.net/gallery/main.php?g2_view=slideshow.Slideshow&g2_itemId=113 even |
00:11.51 | cladhaire | i'll run it and we'll see where it ends up |
00:12.12 | cladhaire | Neronix and CIA-11 are lovers tho |
00:12.15 | cladhaire | obviously |
00:12.32 | Tain | haha it's another wing buffet night on Vent. |
00:12.48 | vhaarr | Going to bed now, honey. |
00:13.05 | JoshBorke | lol |
00:13.07 | haste | http://fuxsake.net/images/games/wow/WoWScrnShot_080106_021058.png |
00:13.11 | haste | boredom crits you for.... |
00:13.43 | Tain | Despite my suggestion they insist on pronouncing the dragon's buffet attack like it were all-you-can-eat. |
00:14.03 | hyperChipmunk | =x |
00:14.09 | cladhaire | hahah |
00:14.13 | Zicon | All-you-can-eat barbequed dragon wings? Mmm, makes me hungry... |
00:14.13 | cladhaire | we do that in my guild |
00:14.17 | cladhaire | we go to the wing buffet =) |
00:14.20 | hyperChipmunk | better than a buffalo wing buffet |
00:14.37 | Wobin | wish me luck |
00:14.38 | cladhaire | O.o |
00:14.40 | Mikma | haste: where's the minimap |
00:14.41 | cladhaire | hyperChipmunk: LIAR |
00:14.48 | Wobin | Job pre-interview =P |
00:14.49 | haste | Mikma: what the hell do you need a minimap for? |
00:14.54 | Jens | haste: Yellow text on yellow background... that's not painful at all. |
00:15.01 | Mikma | haste: to know where you are obviously d'oh! |
00:15.09 | haste | Jens: :-P |
00:15.11 | Neronix | ~whalestab cladbot |
00:15.13 | purl | ACTION stabs cladbot with a rather narrow and pointy whale named Montgomery |
00:15.26 | haste | I can read it, so I'm happy |
00:15.34 | haste | and it's only ace stuff that uses the yellow color anyway |
00:15.41 | Zicon | ... without the minimap I'd get lost every five minutes, I swear. |
00:15.56 | JoshBorke | yea, who decided on yellow for ace? |
00:15.57 | Mikma | haste: fuck the others, as long as you like it |
00:15.57 | Jens | My interface > * |
00:16.05 | haste | Mikma: that's my moto |
00:16.09 | Tain | Just think what it was like in games before you had an onscreen map, Zicon. |
00:16.15 | cladhaire | JoshBorke: I think it was the yellow that turan used imo |
00:16.23 | Zicon | tain: Yeah, I got lost. :P |
00:16.38 | Jens | http://jensrex.net/img/myinterface.jpg <-- :D |
00:17.09 | Neronix | zomg |
00:17.11 | Neronix | ctra! |
00:17.15 | Neronix | ~whalecrit Jens |
00:17.17 | purl | ACTION crits Jens with a mathematically skilled whale named Isaac for #NaN. Jens dies |
00:17.20 | Neronix | Blasphemer! |
00:17.28 | Jens | WFM. |
00:17.33 | Tain | How can people play with so little of the screen visible? |
00:17.36 | hyperChipmunk | kergoth: your bugsack is just sending my errors to /dev/null =x |
00:17.45 | Jens | I'm a priest... I look at numbers most of the time. |
00:17.48 | JoshBorke | Tain: haven't you played Whack-a-mole? |
00:17.51 | vhaarr|Zz | Jens: sorry Cide already closed as WONTFIX |
00:18.04 | JoshBorke | do you need to see the world outside of the moles popping out of the ground? |
00:18.09 | Jens | Besides, I can see plenty. |
00:18.12 | Tain | I do! |
00:18.21 | Jens | vhaarr|Zz: ? |
00:18.30 | vhaarr|Zz | you said WFM |
00:18.42 | Jens | WFM == Works For Me |
00:18.46 | Jens | In regards to CTRA. |
00:18.46 | vhaarr|Zz | which is a bugzilla shorthand for WorksForMe, a resolution you can put on bugs |
00:18.51 | vhaarr|Zz | another resolution is WONTFIX |
00:19.01 | Jens | I plead ignorance. |
00:19.35 | cladhaire | http://img417.imageshack.us/img417/6198/wowacecurrentrx2.png |
00:19.42 | Jens | Anyway... yea my interface is a mess, but I don't really know how to make it any more appealing. I probably don't care enough. |
00:19.44 | JoshBorke | i'm so sad, i'm not on the social network diagram :-( |
00:19.58 | JoshBorke | wait! there i am! |
00:20.04 | cladhaire | oh shit |
00:20.05 | Jens | Also, I like to keep my number of mods at a sane level. |
00:20.06 | cladhaire | i'm not |
00:20.06 | cladhaire | lol |
00:20.09 | cladhaire | i'm ignoring myself. |
00:20.09 | cladhaire | brb |
00:20.15 | Neronix | cladhaire: liek hai |
00:20.22 | Neronix | aww, too late |
00:20.31 | Mikma | hmm? |
00:20.35 | JoshBorke | mine showed wobin and tuplad as being their own network |
00:20.36 | JoshBorke | lol |
00:20.44 | Mikma | interesting diagram i must say :D |
00:21.04 | Jens | I can't live without three large text boxes, which complicates things some. And I've got little useful windows everywhere. |
00:21.05 | *** join/#wowace cladbot (n=piespy@cpe-69-202-110-177.twcny.res.rr.com) |
00:21.08 | *** join/#wowace Nightdew (n=nightdew@c-24-30-7-244.hsd1.ga.comcast.net) |
00:21.58 | Tekkub | ckknight, EEBKAC? http://www.wowace.com/forums/index.php/topic,1789.0/topicseen.html |
00:22.16 | ckknight | gah, already fixed goddammit |
00:22.35 | Tekkub | but he "updated" ! |
00:22.42 | cladbot | zomg |
00:22.53 | Tekkub | badclot? |
00:22.58 | Nightdew | lol temper temper |
00:24.17 | Jens | Okay... since I'm obviously not going to sleep tonight, I'll mess with CTRA replacement. Ora is it? |
00:24.21 | Neronix | cladhaire: Where's the latest version of watchdog. the SVN? |
00:24.22 | ckknight | Nightdew, 3rd time someone's come to me with the bug _after_ I've fixed it |
00:24.26 | Mikma | cladbot: are you a bot? |
00:24.27 | ckknight | Jens, oRA |
00:24.29 | *** join/#wowace Tem_ (n=tardmrr@ip70-177-40-169.br.br.cox.net) |
00:24.29 | *** mode/#wowace [+o Tem_] by ChanServ |
00:24.33 | cladhaire | Neronix: wowi really |
00:24.34 | Neronix | Jens: oRA doesn't do frames though |
00:24.41 | Neronix | There's plenty of mods for that |
00:24.51 | cladbot | "Mimka: |
00:24.53 | JoshBorke | cladhaire: when are you going to stop working on Clique? ^_^ |
00:25.01 | Neronix | perfectraid looks cool, sRaidFrames is a new one that's trying to look like CTRA |
00:25.01 | Jens | Any way to actually test it, without forming a raid? |
00:25.04 | cladhaire | JoshBorke: Its approaching release. |
00:25.05 | vhaarr|Zz | why doesn't %d match '10' in string.gsub? |
00:25.10 | Jens | I mean... like ctra virtual frames. |
00:25.23 | Tekkub | I was only repointing it out cause the guy claims he updated, I know you "fixed" it right after I showed it last time |
00:25.30 | Neronix | cladhaire: Did you write the mobhealth-type algorithm? |
00:25.48 | cladhaire | Neronix: No, Vika did |
00:26.21 | ag` | cladhaire, one thing. I am getting a very long load time for clique, is it because of the plugins or? |
00:26.29 | Jens | Hmm... here's something called Xraid too. |
00:26.33 | cladhaire | ag`: Probably.. I haven't profiled in a while |
00:26.42 | ag` | It's like 1 second, most have <0.5 |
00:26.44 | Neronix | cladhaire: Do I need permission to use that algorithm in a standalong mod? |
00:26.47 | vhaarr|Zz | Jens: there are *many* alternatives, go fish. |
00:26.48 | cladhaire | ag`: I'm not going to distribute it with all the plugins |
00:26.50 | Neronix | s/long/lone/ |
00:26.51 | cladhaire | Neronix: Not at all. |
00:26.56 | Neronix | Sweet |
00:27.17 | cladhaire | Neronix: the concept is the same one everyone uses, so its really just free |
00:27.41 | cladhaire | if the mob takes damage.. track how much it takes, and check it agaist percentage changes |
00:27.48 | cladhaire | calculate X times for higher accuracy |
00:27.49 | CIA-11 | 03yzerman * r6408 10TinyTipExtras/TinyTipExtrasLocale_zhCN.lua: TinyTipExtras - Chinese Locals Review |
00:28.19 | Neronix | Basially, I think I'll start a MobHealth3 project |
00:28.23 | Mikma | hm i have a tiny problem |
00:28.32 | cladhaire | Neronix: I thought you already had |
00:28.32 | Neronix | to fix the crap in its predecessors |
00:28.54 | CIA-11 | 03ckknight * r6409 10Ace2/AceEvent-2.0/AceEvent-2.0.lua: AceEvent - typo in :UnregisterAllEvents() |
00:29.01 | cladhaire | ag`: Any idea on how to cut load time down on the plugins? I can't really think of anything except grouping the modules together in one file |
00:29.05 | cladhaire | and even that won't be cheap. |
00:29.05 | vhaarr|Zz | "%ddigits" <- not the plural |
00:29.09 | vhaarr|Zz | why doesn't it match '10' then |
00:29.11 | CIA-11 | 03neronix * r6410 10/branches/MobHealth/: Created folder remotely |
00:29.13 | Mikma | http://ace.pastey.net/62 |
00:29.18 | hyperChipmunk | %d+ |
00:29.22 | vhaarr|Zz | aha |
00:29.25 | Mikma | now i'll try to explain... |
00:29.45 | Mikma | first i wan't to check does database exist. if it does not, create new db |
00:29.50 | CIA-11 | 03neronix 07Neronix * r6411 10MobHealth/ (. MobHealth.toc MobHealth3.lua): |
00:29.50 | CIA-11 | MobHealth3 - Initial import. Ya rly |
00:29.50 | CIA-11 | Files are blank as usual |
00:29.50 | ag` | cladhaire, afraid not. I was not aware that splitting code up in multiple files would make things load much longer than one single file |
00:29.56 | Mikma | if it does exist but it's old, create new db |
00:30.00 | Mikma | else do the normal crap |
00:30.04 | Neronix | K, task #1 |
00:30.10 | cladhaire | ag`: Well it makes sense given the way lua works. |
00:30.16 | cladhaire | can wow read luc files? |
00:30.20 | cladhaire | doubtful.. but i wonder. |
00:30.21 | Neronix | what exactly is wrong with its predecessors apat from the not so accurate algorithm |
00:30.25 | Neronix | +? |
00:30.27 | Mikma | now, i don't wan't to put the functions there x3, is there any way of making that check much smarter? :P |
00:30.34 | hyperChipmunk | cladhaire: I think I've tried |
00:30.40 | hyperChipmunk | without success |
00:30.45 | ag` | Neronix, calling it mobhealth3, does that mean you have anything to do with the older versions or are you just taking the name? :) |
00:30.51 | cladhaire | hyperChipmunk: it makes sense, there's no guarantee we have the same opcode structure. |
00:31.05 | Mikma | whops, there's 1 end too much anyway |
00:31.09 | ckknight | [Ammo], ping. Your AceEvent bug is fixed |
00:31.14 | ag` | cladhaire, bug slouken? :P |
00:31.58 | cladhaire | if not SuperDB or not SuperDB[version] then |
00:31.58 | cladhaire | -- Reset Databse |
00:31.58 | cladhaire | else |
00:31.58 | cladhaire | -- Do something else |
00:31.58 | cladhaire | end |
00:32.04 | Neronix | ag`: I think it will be based on them in some way |
00:32.10 | cladhaire | ag`: Not likely that we'll get an luac that works with the blizz implementation. |
00:32.16 | Neronix | Failing that, it'll give me an instant userbase :P |
00:32.42 | ag` | I'd use it :P |
00:32.45 | Mikma | cladhaire: ok, that's simple, but i still would have to run the functions there twice what's needed after reset.. |
00:32.53 | Mikma | i'll just try something |
00:33.22 | cladhaire | Mikma: I'm not sure i understand |
00:33.23 | ag` | cladhaire, you're probably right about the modules. currently it is loading a bunch of modules for me I don't need |
00:33.31 | cladhaire | aye |
00:33.54 | cladhaire | I'll probably distribute it with BlizzUnitFrames, BlizzRaidFrames, DUF and .. i dunno |
00:33.59 | Mikma | cladhaire: i'm not good at explaining this but i'll show it to you soon in pastey |
00:34.02 | cladhaire | and have the rest available as seperate downloads, or all together |
00:36.02 | Mikma | cladhaire: http://ace.pastey.net/62 |
00:36.08 | CIA-11 | 03rabbit * r6412 10FuBar_TinyTipFu/FuBar_TinyTipFu.toc: FuBar_TinyTipFu: Added optionaldeps. |
00:36.33 | Mikma | cladhaire: ok now my question is, will the 3 functions at the end be still run after ResetDB |
00:36.53 | JoshBorke | not if you return |
00:37.07 | Mikma | but won't the return just end the if ? |
00:37.07 | ckknight | KaeltenAway, can we get www.wowace.com a favicon? |
00:37.26 | JoshBorke | no, return exits the entire function |
00:37.31 | Mikma | gah |
00:37.34 | JoshBorke | you don't need the return to exit the if |
00:37.57 | JoshBorke | due to the way you have you logic, once it enters one branch of the if it won't enter any of the others and continue on (if you remove the 'return') |
00:38.11 | cladhaire | Mikma: Do what i did |
00:38.15 | cladhaire | and add your functinos afterwards |
00:38.15 | Mikma | hmm so it would be like "if no db reset it then do 3 functions, otherwise only do the 3 functions"? |
00:38.23 | cladhaire | no |
00:38.28 | cladhaire | its if this do this, else do this |
00:38.33 | cladhaire | THEN when we're done, do this either way |
00:39.00 | Neronix | I like how this algorithm has user-controllable accuracy |
00:39.02 | Mikma | http://ace.pastey.net/64 |
00:39.09 | Neronix | But My brain's getting dangerously warm |
00:39.10 | Mikma | so this will not work the way i want? |
00:39.19 | cladhaire | yes it will |
00:39.22 | cladhaire | but its overly complicated |
00:39.34 | cladhaire | and corrupt as far as coding style codes =) |
00:39.38 | cladhaire | s/cod/goe/ |
00:39.41 | cladhaire | whoa. |
00:39.43 | cladhaire | thats fun |
00:39.56 | Mikma | well no, not really, i wan't to keep the 2 databasereset-events separated :P |
00:40.10 | cladhaire | then yes |
00:40.11 | Mikma | but on the other hand |
00:40.13 | cladhaire | it does what you wan |
00:40.28 | Mikma | who really needs to know why the db was reseted hehe |
00:40.41 | cladhaire | you may |
00:40.45 | cladhaire | if you have upgrade code, for example |
00:41.43 | Mikma | yeah but i don't think there will be much need to reset the db when b2 is released |
00:41.55 | Neronix | cladhaire: did WD save its data? |
00:42.04 | cladhaire | ?? |
00:42.05 | cladhaire | yes |
00:42.27 | ckknight | I'm glad Draenei can be both Paladins and Shaman |
00:42.34 | cladhaire | ckknight: k |
00:43.00 | ckknight | Bliz released the classes, if anyone didn't know |
00:43.26 | ckknight | Draenei: War, Pal, Hun, Pri, Sha, Mag |
00:44.01 | ckknight | Blood Elf: Pal, Hun, Rog, Pri, Mag, Lock |
00:44.04 | ckknight | hrm |
00:44.06 | ckknight | no Warrior |
00:44.09 | ckknight | interesting |
00:44.17 | Mikma | but a rogue.. |
00:44.48 | ckknight | how will we differentiate Sha and Pals by color now? |
00:44.54 | ckknight | since both factions can have both |
00:44.59 | Mikma | hehe |
00:45.01 | ckknight | and they're both pink currently |
00:45.02 | cladhaire | ckknight: they'll make a new one |
00:45.02 | Tekkub | pallies get hot pink |
00:45.10 | cladhaire | hence why we use the table to get them and not hardcode them =) |
00:45.11 | ckknight | Tekkub, sextastic |
00:45.12 | Tekkub | they're purple now :P |
00:45.25 | ckknight | cladhaire, I hardcode it into Babble-Class |
00:45.29 | ckknight | :-P |
00:45.38 | Tekkub | I hardcoded mine too, easy to tweak tho |
00:46.57 | cladhaire | ckknight: lol |
00:48.01 | Jens | Can't sRaidFrames borders be turned off? |
00:51.50 | ckknight | locks are purple |
00:52.02 | Tekkub | hey ckk, I just had a neat idea for AceConsole/AceLocale cross-functionality |
00:52.10 | ckknight | hit me |
00:52.43 | Tekkub | instead of registering strings for things like "Name" you could provide a Locale set name and then a locale key for each option... |
00:52.47 | JoshBorke | ~whalehit ckknight |
00:53.06 | JoshBorke | guess not... |
00:53.15 | ckknight | I'd prefer to have explicit L"Name" |
00:53.31 | Tekkub | AceConsole will look in the set for keys like <optionname>_description |
00:53.47 | Tekkub | basically like how BigWigs core builds the option tables |
00:53.52 | ckknight | frankly, I think the way it is now is a better option :-P |
00:53.52 | Tekkub | for modules |
00:54.21 | Tekkub | :P I was just thinking it'd make tables a bit smaller |
00:54.46 | Mikma | oh ffs |
00:54.54 | Mikma | this really is a stupidass program |
00:55.04 | Tekkub | maybe I'll make a lil library to genarte the tables for me like that |
00:55.14 | Mikma | i can't commit anything since the file is changed in svn |
00:55.36 | Tekkub | I like that idea, nevermind ckk :) |
00:55.54 | ckknight | JoshBorke, what's the issue? |
00:56.05 | ckknight | Mikma, update first |
00:56.59 | CIA-11 | 03mikma 07Mikma * r6413 10Bartender2/Bartender2/ (BarFuncs.lua Bartender2.toc Core.lua): Bartender2: ActionButton grid changes |
00:57.15 | Mikma | ckknight: then the problem is i will lose my code? |
00:57.16 | JoshBorke | ckknight: you said hit me |
00:57.19 | JoshBorke | ckknight: so i tried |
00:57.39 | ckknight | Mikma, not true, if you have a proper svn program |
00:57.44 | ckknight | JoshBorke, ... |
00:57.49 | ckknight | and look how much you failed |
00:57.51 | Mikma | ckknight: well i don't this is svnX :) |
00:57.58 | ckknight | Mikma, ah. |
00:57.59 | JoshBorke | ~whaleslap ckknight |
00:58.01 | purl | ACTION beats ckknight upside and over the head with a freakishly huge killer whale named Hugh |
00:58.03 | ckknight | Mikma, get a better program |
00:58.07 | ckknight | ~whaleparry JoshBorke |
00:58.08 | purl | ACTION uses a slightly less-huge but eminently more agile killer whale named Edwardo to parry JoshBorke's attacks. |
00:58.14 | JoshBorke | ~whaleblock ckknight |
00:58.15 | purl | ACTION shields ckknight with a freakishly huger whale named ollywag |
00:58.21 | JoshBorke | blasted |
00:58.26 | JoshBorke | ~botslap |
00:58.27 | purl | ACTION whimpers |
00:58.34 | Tekkub | ~Hot dickings |
00:58.36 | purl | JUST GIVING EM OUT! |
00:58.36 | Neronix | ~botwhip |
00:58.37 | purl | Hey, you're not the dominant one here, neronix! |
00:58.42 | Neronix | >( |
00:58.44 | Mikma | ckknight: i do have the commandline svn but don't know how to use it and lazy to rtfm so i'll just play with this crappy GUI |
00:58.54 | Neronix | ~botwhip |
00:58.56 | purl | I submit! I submit! |
00:58.56 | ckknight | I like tortoise |
00:59.07 | JoshBorke | ~literal botwhip |
00:59.08 | purl | "botwhip" is "<reply>(Ow!|Yes master!|I submit! I submit!|Hey, you're not the dominant one here, $who!|)" |
00:59.11 | Mikma | ckknight: i would propably like it too if i would use win* |
00:59.32 | ckknight | Mikma, now whose fault is that? |
00:59.40 | Mikma | ckknight: Bill Gates |
01:00.00 | ckknight | pfft, like he's running the show |
01:00.14 | ckknight | take control of your own life |
01:00.26 | ckknight | don't blame your predicament on others |
01:00.30 | ckknight | it's a good policy |
01:00.42 | Mikma | ok, i blame you :D |
01:00.53 | Mikma | or Tuplad... yeah Tuplad's nice to blame |
01:01.26 | ag` | man, risk is going to be great |
01:01.35 | ag` | and much more fun than /roll to win gold in riads |
01:01.43 | ckknight | yea, blame Tuplad |
01:01.47 | ckknight | he had it coming anyway |
01:01.55 | ckknight | lol, ag` |
01:02.01 | ag` | bet 200g in a risk fight, wonderful |
01:02.02 | ckknight | actually, first I'll make RPS probably. |
01:02.08 | ag` | RPS? |
01:02.09 | Mikma | ckknight: i had to use a dictionary for that "predicament" :D |
01:02.14 | ckknight | rock-paper-scissors |
01:02.16 | Mikma | got 3 different meaning for it |
01:02.26 | ckknight | good for you. |
01:02.32 | ag` | ckknight, that's very cool too |
01:02.45 | ag` | I love minigames |
01:02.52 | Neronix | ckknight: You forgot tiger hand |
01:03.06 | ckknight | you haven't seen RPS-25 have you? ;-) |
01:03.09 | Mikma | ag`: I did see a Texas Hold'em (GPoker) for WoW .. well atleast a screenshot |
01:03.27 | ag` | I think I've seen that too |
01:03.29 | Mikma | ckknight: RPS-3 is fine :D |
01:03.33 | ckknight | hehe |
01:03.36 | ag` | it was german or something though, and dunno if it had networking? |
01:03.37 | ckknight | yea, that's what I'll be making |
01:03.42 | ckknight | mostly as a test program for AceComm |
01:03.45 | Neronix | RPSaddam wins |
01:04.02 | Mikma | ag`: i think it was in US or so |
01:04.03 | Amadeo | does BugSack let you copy/paste error messages? |
01:04.53 | Mikma | there was some fighting going on about RDX or something in us forums and some dude who had leaked it tried to explain his reasons in his own webpage and did show a picture of GPoker with RDX enabled.. |
01:05.02 | hyperChipmunk | yes |
01:06.25 | *** join/#wowace Cairenn (n=Cairenn@CPE001217452e29-CM014500004571.cpe.net.cable.rogers.com) |
01:06.25 | *** mode/#wowace [+o Cairenn] by ChanServ |
01:09.03 | Nightdew | anyone play a warlock? |
01:09.18 | Nightdew | or actually a priest |
01:09.23 | Jens | Me. |
01:09.26 | Jens | (Priest) |
01:09.27 | Nightdew | shadow protection you get at level 20 |
01:09.36 | cladhaire | priest |
01:09.37 | Nightdew | you cant cast that on a player and lower than 10 correct>? |
01:09.53 | Jens | Can't remember, but sounds likely. |
01:09.55 | Nightdew | any* |
01:10.21 | cladhaire | do you get it at level 20? |
01:10.26 | Nightdew | yes |
01:10.39 | cladhaire | you get it at 30 |
01:10.43 | cladhaire | and you can cast it on anything 30+ |
01:10.49 | cladhaire | http://thottbot.com/?sp=976 |
01:10.52 | Nightdew | ur right 30 |
01:10.53 | Nightdew | sorry |
01:10.54 | Nightdew | so |
01:11.00 | Nightdew | on anything 20+ |
01:11.08 | cladhaire | no |
01:11.09 | cladhaire | 30+ |
01:11.21 | cladhaire | http://svn.wowace.com/root/trunk/Clique/CliqueUtils.lua is the magic table =) |
01:11.35 | Nightdew | thats just not the case with all |
01:11.36 | cladhaire | i've tested every spell in it except pally buffs |
01:11.50 | Nightdew | you can cast a shield 2 on players < lvl 12 |
01:12.01 | cladhaire | you sure? |
01:12.02 | cladhaire | hrm |
01:12.15 | Nightdew | or a AI 2 on < 14 |
01:12.19 | Nightdew | > 4 |
01:12.43 | Nightdew | thats why i am confused about your method .. and personal previous experience |
01:12.48 | cladhaire | hrm |
01:12.51 | cladhaire | its rank - 10 |
01:12.51 | Nightdew | many seem to adhere to the level you get the spell - 10 |
01:12.56 | cladhaire | i just copy/poasted wrong. |
01:12.58 | *** part/#wowace JoshBorke (n=Josh@r43h96.res.gatech.edu) |
01:13.05 | cladhaire | so yes.. should be 20+ in shadow prot's case. |
01:13.18 | cladhaire | thanks for pestering me.. i hate when i make dumb errors like that =) |
01:13.49 | Nightdew | you in your method you did it wrong/ |
01:13.56 | cladhaire | i made a copy/paste error =) |
01:14.00 | cladhaire | commiting a fix now :P |
01:14.04 | cladhaire | the table is still magically right |
01:14.33 | Nightdew | I was gonne create a babble lib for it if you dont mind? |
01:15.02 | cladhaire | feel free |
01:15.14 | cladhaire | just dont use the Spell module |
01:15.19 | cladhaire | localize the buff spells differently. |
01:15.20 | CIA-11 | 03cladhaire * r6414 10Clique/CliqueUtils.lua: |
01:15.20 | CIA-11 | Clique: |
01:15.21 | CIA-11 | * Fixed the BestRank() code. Now subtracts 10 like it should. Thanks Nightdew |
01:15.27 | Nightdew | ? |
01:15.30 | Tekkub | ckknight, gonna put up some sort of quasi-announcement about flyspray? |
01:15.34 | Nightdew | you mean your translations? |
01:15.36 | Tekkub | on the forum |
01:15.45 | ckknight | hrm |
01:15.46 | Tuplad | ckknightyea, blame Tuplad |
01:15.47 | ckknight | prolly should |
01:15.47 | Tuplad | har har har |
01:15.49 | Tuplad | blame for what ? |
01:15.54 | ckknight | doesn't matter, Troll. |
01:16.01 | Tekkub | direct em there for my stuff as well as Ace/yours |
01:16.03 | ckknight | actually, I can't remember |
01:16.14 | cladhaire | Nightdew: You should be localising the spells, and providing the lookup table in one module |
01:16.16 | Tekkub | *Ace2 |
01:16.16 | Tuplad | WobinTuplad: hm, do you have any odd bags? |
01:16.17 | Tuplad | nope |
01:16.21 | cladhaire | that doesn't require the Spell module. |
01:16.24 | Tuplad | ckknight: :P Im no troll |
01:16.52 | Nightdew | ckknight already localized the spellnames, what are you talking about? |
01:17.22 | ckknight | _and_ people update the spells if wrong |
01:17.22 | cladhaire | Nightdew: Yes.. but they're ina library with 200 other spells. |
01:17.38 | cladhaire | I will NOT load localisatino for 200 spells when I need 15. |
01:17.46 | cladhaire | but i may not be your target audience. |
01:18.03 | Tuplad | Neronix: MobHealth gg |
01:18.09 | Nightdew | lol one way or another you arent.. you only write them.. and never consume them ;) |
01:18.19 | *** part/#wowace Amadeo (i=amadeo@c-69-140-96-126.hsd1.md.comcast.net) |
01:18.37 | ckknight | I made babble so there's a centralized place for spells, and if more than one addon uses em, it's even cheaper |
01:18.45 | Nightdew | how about using the same keys as those in babble spell |
01:18.53 | cladhaire | I lied.. 990 spells are localized: http://ace.pastey.net/74 |
01:18.54 | Nightdew | there isnt any need for localization perce |
01:19.02 | cladhaire | O.o |
01:19.24 | Nightdew | not for the data? |
01:19.43 | cladhaire | You need to key the data |
01:19.55 | Nightdew | yes but the key is lang independent? |
01:20.17 | Nightdew | if someone visually wants to do something with that data |
01:20.25 | Nightdew | they can choose to do so with any lib> |
01:20.34 | cladhaire | *shrug* |
01:20.39 | Nightdew | incorrect? |
01:21.07 | cladhaire | yes of course |
01:21.09 | cladhaire | that's just not how i roll |
01:21.19 | cladhaire | and there are a number of addons that want buff minimum spell levels |
01:21.45 | cladhaire | *Shrug* |
01:21.45 | *** join/#wowace Kyahx (n=chatzill@65-73-45-21.dsl1.mnd.mn.frontiernet.net) |
01:21.45 | cladhaire | i thought it would be nice to have one small package |
01:22.16 | ckknight | easy fix is to just provide them in English only, then if they need to convert native spells to english, do it independantly (through babble) |
01:22.18 | Nightdew | well were debating here lol.. i just gave my opinion lol and so did you.. |
01:23.19 | cladhaire | *shrug* my needs are different.. ignore me =) |
01:28.31 | ckknight | okay, Tekkub |
01:31.11 | CIA-11 | 03mikma 07Mikma * r6415 10Bartender2/Bartender2/Core.lua: Bartender2: Gaps removed, MainMenuBar gone |
01:33.23 | CIA-11 | 03ckknight * r6416 10Ace2/AceConsole-2.0/AceConsole-2.0.lua: AceConsole - fixed AceConsole-2.0.lua:703: attempt to index local `v' (a nil value) |
01:37.05 | *** join/#wowace MentalPower (n=MentalPo@host-70-45-82-92.onelinkpr.net) |
01:37.09 | *** join/#wowace norganna (n=chatzill@65.98.88.90) |
01:37.30 | cladhaire | heyas norgs |
01:37.37 | norganna | hi |
01:37.46 | norganna | never knew this place was here |
01:37.53 | MentalPower | well, what a coincidence |
01:38.16 | MentalPower | both Auctioneer devs pop in at the same time, both for the first time |
01:38.27 | norganna | it's like #cosmostesters 'cept bigger |
01:38.28 | cladhaire | hehe =) |
01:39.32 | hyperChipmunk | O_o |
01:40.04 | *** join/#wowace Kyahx (n=Kyahx@65-73-45-21.dsl1.mnd.mn.frontiernet.net) |
01:40.07 | cladhaire | its good times... the number of non-ace devs in here keeps growing.. just cause its fun to be pains in the add over here =) |
01:40.08 | norganna | i dunno what we're doing here... mp - what are we doing here again? |
01:40.25 | MentalPower | well, I'm here with a question, I dunno what you're here for :P |
01:40.35 | Cairenn | yeah, like you guys don't do that enough over in the lounge already :p |
01:40.41 | MentalPower | lol |
01:40.46 | hyperChipmunk | because there's actually work that gets done here |
01:40.54 | norganna | i must be getting old... i forget |
01:41.10 | Cairenn | yeah, and fuck knows nothing ever gets accomplished in the lounge ... screw you too, hyper |
01:41.27 | hyperChipmunk | oh, I don't know about the lounge |
01:41.29 | MentalPower | this just keeps getting better and better |
01:41.34 | MentalPower | where's the popcorn? |
01:41.36 | cladhaire | we actually fight more in here than we do in the lounge |
01:41.37 | cladhaire | which is.. sad. |
01:41.46 | hyperChipmunk | I don't keep it on-screen enough to make any comments |
01:41.55 | cladhaire | i love the lounge tho |
01:41.58 | cladhaire | its a whole different crew there |
01:42.00 | cladhaire | and i hate most of you guys |
01:42.03 | cladhaire | so it works out okay. |
01:42.03 | Kyahx | :( |
01:42.08 | hyperChipmunk | everytime I look in, ppl are bickering |
01:42.09 | cladhaire | Kyahx: Not you. |
01:42.12 | Kyahx | I dont think I've ever been in the lounge, heh |
01:42.15 | cladhaire | Kyahx: You're the best PR rep a guy could ever have |
01:42.19 | Kyahx | haha |
01:42.21 | cladhaire | Kyahx: #wowi-lounge |
01:42.22 | hyperChipmunk | I keep it open out of principle |
01:42.25 | norganna | the lounge has comfy chairs... not like these plastic foldout ones that #wowace has |
01:42.27 | cladhaire | that's the whole reason we're here.. its great |
01:42.31 | cladhaire | norganna: True dat |
01:42.44 | hyperChipmunk | I hate you cladhaire |
01:42.56 | cladhaire | hyperChipmunk: Am i supposed to give a flying fuck? |
01:43.01 | hyperChipmunk | yes |
01:43.13 | cladhaire | i wonder if my bot can tell the different between "HyperChipmunk: I hate you" and zomg hi hyperChipmunk! |
01:43.15 | Jens | I hate everyone per default. I assume the worst about people. |
01:43.32 | hyperChipmunk | =) |
01:43.48 | Jens | It saves me a lot of trouble. |
01:44.23 | hyperChipmunk | my feelings towards cladhaire are directly proportional to the speed of the SVN |
01:44.36 | Jens | Most of the people I work with are tools. |
01:44.47 | cladhaire | setmetatable(getfenv(0), {__index = function(t,k) if string.lower(tostring(k)) ~= "kyahx" then print("Warning.. incoming index from someone you hate: " .. tostring(k)) end end}) |
01:45.00 | kergoth | hyperChipmunk: hmm, dunno, its working fine here |
01:45.11 | Kyahx | cladhaire: I have no idea what that means, becuase I am a nub |
01:45.11 | hyperChipmunk | yea, he's okay now |
01:45.17 | Kyahx | :) |
01:45.27 | cladhaire | Kyahx: lol =) |
01:45.32 | hyperChipmunk | means he hates everyone but you |
01:45.43 | cladhaire | true |
01:45.53 | norganna | u guys are all crazy here... writing code even i don't understand... too hardcore :p |
01:46.25 | cladhaire | lol we're actually all raving morons |
01:46.28 | Kyahx | My lua skills are equivilent to being able to program the clock on the VCR. |
01:46.36 | cladhaire | but if you'r egoing to idle on freenode.. you should idle in as many channels as necessary =) |
01:47.13 | Cairenn | (on freenode, that is) |
01:47.13 | cladhaire | oh yes. |
01:47.16 | cladhaire | i'm in four. |
01:47.16 | norganna | when people start throwing around metatables and __indexes, that's it for me... |
01:47.28 | cladhaire | norganna: Metatables are your friend, and VERY easy to understand =) |
01:47.29 | hyperChipmunk | ckknight: has the double-dewdrop thing been fixed yet? |
01:47.38 | hyperChipmunk | or am I doing something wrong =x |
01:47.43 | Kyahx | momma said metatables are the DEVIL |
01:47.49 | ckknight | seeing as I don't know what you're referring to, it has been both fixed and not fixed. |
01:47.54 | ckknight | I haven't observed it yet |
01:47.58 | cladhaire | Kyahx: Colonel Sanders it the devil |
01:47.59 | norganna | metatables *are* the devil |
01:48.02 | hyperChipmunk | dewdrop 1 and 2 both open simultaneously |
01:48.04 | Kyahx | I can open the FuBar menu and a plugin menu at the same time! |
01:48.04 | ckknight | metatables are great. |
01:48.07 | ckknight | hyperChipmunk, oh, fixed. |
01:48.08 | hyperChipmunk | Kyahx: yea |
01:48.10 | Kyahx | and they overlap! |
01:48.13 | hyperChipmunk | cuz it just happened |
01:48.21 | hyperChipmunk | and I thought it was fixed |
01:48.23 | ckknight | well, all y'all suck, then. |
01:48.32 | Kyahx | yea, right click on your FuBar close to a plugin, then click on the plugin |
01:48.36 | Kyahx | and BAM! menus |
01:48.52 | Kyahx | I should probley update then... |
01:50.18 | hyperChipmunk | I must have a non-svn dewdrop somewhere |
01:50.32 | Kyahx | time for a dreaded update all! |
01:50.34 | hyperChipmunk | cuz all the svn ones get updated |
01:51.10 | hyperChipmunk | I can torrent 'em faster, and it won't strain yours |
01:51.13 | hyperChipmunk | mis |
01:52.21 | *** part/#wowace pagefault (i=pagefaul@pdpc/supporter/active/pagefault) |
01:52.35 | *** join/#wowace pagefault (i=pagefaul@HSE-Montreal-ppp135045.qc.sympatico.ca) |
01:52.53 | MentalPower | ok, now on to my question |
01:53.16 | MentalPower | Is this guy's suggestion valid, and is my response accurate |
01:53.18 | MentalPower | http://norganna.org/bb/index.php?showtopic=2466&st=0&#entry10738 |
01:55.13 | cladhaire | oh |
01:55.15 | cladhaire | while i have you guys here |
01:55.44 | cladhaire | MentalPower, norganna: Do you currently have any compression for auctioneer SV? |
01:56.01 | MentalPower | compression? |
01:56.14 | cladhaire | aye data compression |
01:56.17 | MentalPower | we serialize our tables, but actual .zip'esque compression no |
01:56.19 | norganna | negative |
01:56.24 | Tem | wtf |
01:56.32 | Tem | kergoth, your bugsack kicked my puppy |
01:56.49 | norganna | teach me about compression |
01:56.58 | ckknight | cladhaire, you spoke of compression with AceComm, and I'm interested in your thoughts on it |
01:57.13 | cladhaire | norganna: I have lots of compression |
01:57.14 | cladhaire | i'll take a look |
01:57.31 | cladhaire | ckknight: LZ77 is pretty cheap, and provides decent results. |
01:57.45 | cladhaire | probably not best for AceComm tho.. givenn the types of messages being sent. |
01:57.56 | kergoth | Tem: did you pull it off of the wowace svn? |
01:57.57 | ckknight | there are gonna be 2 kinds of messages sent |
01:57.58 | norganna | how good would it be if slouken put in a gzip / gunzip function |
01:58.04 | kergoth | the one in my addon set svn needs updating |
01:58.08 | Tem | kergoth, no I pulled it from you |
01:58.23 | ckknight | 1: localized text. 2: numbers and whatnot |
01:58.24 | cladhaire | norganna: I can give you a gzip gunzip function. |
01:58.26 | cladhaire | almost literally |
01:58.47 | norganna | gzip is lz77 ? |
01:58.48 | ckknight | outside of that, I don't see it happening. |
01:58.49 | kergoth | branches/BugSack/Fritti/BugSack |
01:58.50 | cladhaire | ckknight: What I can give is localized compressino algorithsm.. i.e. for item links, and item names, and regular stream ciphers |
01:58.51 | kergoth | thats what you want |
01:59.01 | cladhaire | norganna: Gzip is lz77 with a huffman backend, essentially |
01:59.11 | norganna | 7zip is lzma? |
01:59.15 | ckknight | cladhaire, hrm |
01:59.36 | cladhaire | do you have a sample SV file somewhere norganna? |
01:59.44 | cladhaire | cladhaire at gmail.com |
01:59.46 | cladhaire | if you do =) |
02:00.18 | norganna | hmm - not on me - MP may have one. |
02:00.28 | cladhaire | MentalPower: =) |
02:01.02 | ag` | shit dude, grouping of frames is going to work now >:-) |
02:01.14 | MentalPower | one sec |
02:01.15 | cladhaire | ag`: hrm? |
02:01.33 | MentalPower | cladhaire: do you accept .7zip? |
02:01.41 | ag` | I just figured out to do something the right way in my unit frame addon |
02:01.49 | cladhaire | i can download a decompression util if i need to |
02:01.52 | cladhaire | but i'd prefer zip or rar =) |
02:01.56 | cladhaire | or tar.gz =) |
02:02.07 | cladhaire | ag`: Whats this? |
02:02.13 | norganna | meh - not tgz for 1 file! |
02:02.23 | norganna | jus gz ;p |
02:02.23 | ag` | what's what? |
02:02.28 | cladhaire | well yeah.. that. |
02:02.32 | Mikma | hmmh |
02:02.40 | Mikma | i can't to get the frames working for some reason |
02:02.41 | cladhaire | ag`: What is it.. what do you mean by grouping frames? |
02:02.56 | ag` | like, grouping the right subgroups together in a raid |
02:03.09 | cladhaire | nice! |
02:03.25 | ag` | and moving them together and saving positions for the virtual groups instead of frames only |
02:03.36 | ag` | though the frames can still know their position if you turn grouping off |
02:03.45 | *** join/#wowace Kyahx (n=Kyahx@65-73-45-21.dsl1.mnd.mn.frontiernet.net) |
02:03.47 | cladhaire | neat |
02:04.01 | cladhaire | i've got half of that code written, just haven't played with it much in-game |
02:04.04 | cladhaire | so its theoretical :P |
02:04.25 | ag` | so you can choose to sort by class and have class group positions, then change to sort by raidgroup and then have them positioned somewhere else |
02:04.37 | norganna | hmm - clad - is gzip gonna work with lots of small strings (<30 chars) or does it need to be a single large stream of data? |
02:04.40 | Kyahx | Cowboy Beebop movie FTW |
02:04.44 | *** part/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
02:05.01 | cladhaire | http://imagelink.org/info/4610 |
02:05.10 | Tain | Love Cowboy Beepob. |
02:05.13 | Tain | bop |
02:05.24 | Tain | I listen to the series soundrack all the time, great stuff. |
02:05.26 | cladhaire | norganna: I can 100% customize a compression algorithm for you. |
02:05.27 | hyperChipmunk | bebop |
02:05.36 | ag` | ckknight+mikma wins the center :P |
02:05.53 | ckknight | ag`, hrm? |
02:05.56 | MentalPower | compressing |
02:05.58 | MentalPower | one sec |
02:05.59 | cladhaire | ag`: And they love each other |
02:06.03 | ag` | http://imagelink.org/info/4610 |
02:06.06 | ckknight | isn't mikma a guy? |
02:06.11 | cladhaire | but Neronix and CIA-11 are having an affair |
02:06.37 | ckknight | hey, neat |
02:06.42 | Kyahx | =D |
02:06.57 | Kyahx | I don't talk to hC, I call shens |
02:07.06 | ckknight | why're me and Mikma so connected? |
02:07.07 | hyperChipmunk | aroo? |
02:07.13 | cladhaire | ckknight: The algorithm says so =) |
02:07.36 | ckknight | I'm not surprised I'm in the middle, really |
02:07.52 | Kyahx | lol |
02:08.15 | cladhaire | ckknight: everyone talks to you.. exactly =) |
02:08.19 | ckknight | yea |
02:08.23 | hyperChipmunk | lol@wobin |
02:08.27 | hyperChipmunk | what a boob |
02:08.35 | Kyahx | This diagram hasn't bee logging for very long has it |
02:08.39 | Kyahx | no Kaelton to be found |
02:08.40 | hyperChipmunk | only talks to tuplad |
02:08.48 | ckknight | cladhaire, how long was the data collected? |
02:08.56 | cladhaire | umm lemme look |
02:09.06 | ckknight | and where's purl? |
02:09.10 | cladhaire | been running since the second time cladbot entered. |
02:09.21 | ckknight | ah, cool. |
02:09.27 | cladhaire | MentalPower: Now you see why your SV files could benefit from CladCompressino =) |
02:09.37 | cladhaire | of course this conversatino completely ruins the results =) |
02:09.41 | MentalPower | yeah yeah yeah |
02:10.07 | Kyahx | uh oh... |
02:10.17 | Kyahx | xbox just shut off :S |
02:10.31 | cladhaire | here the lounge: http://imagelink.org/info/4611 |
02:10.42 | Kyahx | red flashing ring is bad =( |
02:11.03 | ckknight | hehe. |
02:11.32 | ckknight | yea, I'm not too active in the lounge anymore |
02:11.33 | ckknight | :-P |
02:11.42 | cladhaire | depends entirely on the day |
02:11.54 | ckknight | yea |
02:12.24 | cladhaire | MentalPower: GOD! |
02:13.04 | cladhaire | lol |
02:13.20 | ckknight | ? |
02:13.43 | MentalPower | sent! |
02:14.49 | Kyahx | what's the newest version of Adobe junk |
02:14.51 | Kyahx | CS2? |
02:15.04 | MentalPower | ok, now officially sent |
02:15.09 | MentalPower | yes CS2 |
02:15.15 | MentalPower | CS2 = Version 9 |
02:15.21 | cladhaire | MentalPower: Thanks. |
02:15.22 | Kyahx | kk |
02:15.29 | cladhaire | holy shit. |
02:15.33 | cladhaire | i'm compressing this tomorrow |
02:15.33 | MentalPower | :) |
02:15.38 | MentalPower | y? |
02:15.41 | cladhaire | and hand-delivering you guys a proxy table that does on the fly decompression. |
02:15.51 | MentalPower | that bad? |
02:15.56 | cladhaire | dude.. its 2.2 megs COMPRESSED |
02:16.00 | MentalPower | I know |
02:16.01 | cladhaire | 13 megs uncompressed. |
02:16.09 | MentalPower | its a lot of data |
02:16.10 | cladhaire | how do searches happen in auctionerr |
02:16.13 | hyperChipmunk | wtf |
02:16.16 | MentalPower | slowly |
02:16.17 | cladhaire | or do we always have an item to key off of |
02:16.30 | MentalPower | we almost always have an item key |
02:16.32 | MentalPower | but not always |
02:16.45 | Kyahx | what is it? |
02:16.48 | MentalPower | a standard bargains search takes around 10secs |
02:16.51 | Kyahx | I missed the start of this conversation |
02:16.53 | MentalPower | on a good machine |
02:17.00 | cladhaire | MentalPower: How is this compressed? |
02:17.08 | cladhaire | MentalPower: Cause i can't decompress it. |
02:17.12 | MentalPower | interesting |
02:17.17 | MentalPower | lemme check my settings |
02:17.57 | cladhaire | You can 7zip something if you want |
02:18.03 | cladhaire | and either email it, or toss it up on webspace |
02:18.15 | MentalPower | BZip2 algorithm on a .zip archive |
02:18.24 | cladhaire | hahaha |
02:18.24 | cladhaire | wow |
02:18.24 | cladhaire | ok |
02:19.03 | cladhaire | well nothing can figure it out, winrar, bzip, unzip, deflate, etc. |
02:19.13 | cladhaire | could you http://ace.pastey.net about 100 lines for me |
02:19.16 | cladhaire | so i can think while i'm sleeping? |
02:19.26 | cladhaire | if you dont mind. |
02:19.59 | MentalPower | one sec |
02:20.58 | Mikma | ok we just tested with some horde.. |
02:21.17 | Mikma | if ie. alliance mindcontrols some horde, the horde can see the emotes alliance ppl does (even the randoms) |
02:21.37 | cladhaire | lol |
02:21.39 | cladhaire | nice |
02:21.40 | *** join/#wowace mjc (n=mjc@c-66-176-173-47.hsd1.fl.comcast.net) |
02:21.40 | Mikma | someone did /me says hi and the tauren saw it :D |
02:22.00 | mjc | haste: applytoforhead should be ApplyToForehead |
02:22.12 | cladhaire | apply directly to the forehead |
02:22.18 | haste | mjc: huh? |
02:22.20 | cladhaire | MentalPower: I can't work under these conditions. |
02:22.23 | mjc | spelled it wrong |
02:22.24 | haste | Didn't I type Forehead ? |
02:22.35 | haste | mjc: where? |
02:22.37 | MentalPower | hey my text editor has issues with large files |
02:22.41 | mjc | the name of the folder |
02:22.48 | mjc | unless you changed it |
02:22.51 | cladhaire | MentalPower: Thats' the issue i'm trying to solve..and you'r ejust impeding my progress. |
02:23.06 | haste | mjc: damn :p |
02:23.23 | MentalPower | SV file sent and pastey is in progress |
02:23.31 | MentalPower | http://ace.pastey.net/75 |
02:23.36 | mjc | oh, no, it's not hte folder name |
02:23.42 | mjc | ## Title: ApplyToForhead |
02:24.45 | ckknight | Forehead |
02:24.49 | Kyahx | oh...MentalPower is the auctioneer guy! |
02:24.59 | Kyahx | :) |
02:25.00 | ckknight | hey Mr. Power |
02:25.02 | MentalPower | yep, that would be me :) |
02:26.17 | cladhaire | any particular reason you guys store 0's? |
02:26.26 | CIA-11 | 03otravi * r6417 10ApplyToForehead/ApplyToForehead.toc: ApplyToForehead - Fixed the typo in the name field in the TOC. |
02:26.36 | cladhaire | just trying to understand so i have a plan of action =) |
02:26.40 | FryGuy | applytoforehead? O.o |
02:26.50 | haste | FryGuy: This small addon will kill three settings, which crashes the WoW client when changing graphical settings under Linux. |
02:27.03 | haste | three functions even.. |
02:27.03 | haste | damn |
02:27.12 | hyperChipmunk | haste: works great, btw |
02:27.21 | hyperChipmunk | no problems since installing |
02:27.28 | CIA-11 | 03otravi * r6418 10ApplyToForehead/ApplyToForehead.toc: ApplyToForehead - More tpos.. |
02:27.34 | MentalPower | cladhaire: not really |
02:27.39 | MentalPower | ask norgs on that one |
02:27.52 | haste | would be nice if you could use RestartGx() |
02:27.59 | haste | then you could have changed resolution also |
02:28.01 | norganna | que? |
02:28.25 | norganna | zeros? |
02:28.27 | MentalPower | <cladhaire>any particular reason you guys store 0's? |
02:28.28 | norganna | uhm |
02:28.36 | norganna | in like item id's? |
02:28.43 | hyperChipmunk | 0 sux |
02:28.45 | hyperChipmunk | long live 1 |
02:28.50 | MentalPower | and in the dirty flag |
02:28.54 | Mikma | god damn |
02:28.56 | norganna | meh - it's been so long i think i forget how auctioneer even works |
02:28.59 | MentalPower | and in the money cals |
02:29.02 | MentalPower | lol |
02:29.10 | Mikma | i should install a itemid search addon and search for GM robes etc |
02:29.15 | cladhaire | my text editor is locked up or i'd post an example =) |
02:29.18 | Mikma | just wan't to have them in my DB :D |
02:29.57 | Nightdew | MentalPower: is there a reason you didnt implemented percentless against the median value..? |
02:30.29 | MentalPower | again, I wan't there when those functions were written |
02:30.33 | MentalPower | wasn't* |
02:30.59 | MentalPower | so am I |
02:31.14 | MentalPower | just joined an hour ago |
02:31.49 | MentalPower | although you seem to have researched that part of the code, mind pointing a file/line number? |
02:32.08 | Nightdew | heh// must have missed someone else asking |
02:32.29 | Nightdew | me? |
02:32.50 | cladhaire | ["22330:0:0"] = 0, |
02:32.52 | MentalPower | yep |
02:32.53 | cladhaire | for example. |
02:33.16 | MentalPower | thats from the data section right? |
02:33.47 | cladhaire | uhh |
02:34.00 | Nightdew | heh.. i looked at it some.. then i rather quickly came to the assumption that auctioneer has grown over time.. with consequences lol.. stuff was coming from everywhere.. *pulls back hands and said yikes* |
02:34.05 | Jens | What is this file you're talking about, that's supposedly huge? |
02:34.16 | MentalPower | Auctioneer.lua |
02:34.17 | Nightdew | but it works beautifully heh |
02:34.31 | hyperChipmunk | someone's Auctioneer SV i think |
02:34.35 | Jens | Ah... mine's 8.2 MB :/ |
02:34.52 | cladhaire | AuctionConfig.stats.histcount.Draka-Alliance["14167:1877:0"] for example |
02:35.07 | Kyahx | As soon as my auctioneer started takeing up more space than the rest of my UI combined I quit =( sadly |
02:35.14 | Tain | It's BeanCounter that really helps Auctioneer. |
02:35.28 | Jens | I load my Auctioneer manually when I need it, and reload ui when I'm done. |
02:35.38 | MentalPower | the ONLY file known to have caused the "constant table overflow" message in the wild |
02:35.40 | MentalPower | http://norganna.org/bb/index.php?showtopic=1875 |
02:36.26 | cladhaire | ok i have to go to bed |
02:36.35 | teedog | Tain: do you use BeanCounter with AMC? AMC stalls on looting mail after the first one when BC is enabled |
02:36.43 | MentalPower | gnight clad, thanks for the help |
02:36.55 | MentalPower | AMC? |
02:36.58 | Nightdew | gnight clad |
02:37.20 | teedog | AH_MailCollect |
02:37.45 | Mikma | god damn, i can't remember how to make the frames work |
02:38.10 | ckknight | lol. ***You Are 88% Sociopath*** You're so manipulative, you could make Hannibal Lector your bitch. You feel superhuman - and you certainly lack human empathy. Are You A Sociopath? |
02:38.10 | ckknight | http://www.blogthings.com/areyouasociopathquiz/ |
02:38.26 | Cairenn | night clad|sleep, sweet dreams |
02:38.28 | Kyahx | ckknight scares me |
02:38.37 | Kyahx | 'night clad |
02:38.38 | ckknight | frankly, I'm not surprised |
02:38.39 | Kyahx | :P |
02:38.41 | ckknight | cya, clad |
02:41.20 | Nightdew | lol |
02:41.24 | Nightdew | only make it to 52 |
02:41.28 | Nightdew | % |
02:41.35 | Kyahx | I was 32% >.> |
02:41.49 | *** join/#wowace gnorlish (n=jaydee@70-38-2-202.vnnyca.adelphia.net) |
02:41.54 | Kyahx | Im apparently a socipath nub, need to work on that |
02:41.58 | Nightdew | lol |
02:42.09 | Nightdew | go in training with ckknight |
02:42.21 | ckknight | hehe |
02:42.23 | ckknight | pawn. |
02:42.47 | mjc | oneview's kind of ech |
02:43.18 | ckknight | ***On Average, You Would Sell Out For*** $974,046 |
02:43.19 | ckknight | hehe |
02:43.40 | Mikma | hmm |
02:44.12 | CIA-11 | 03tekkub * r6419 10AceConsoleGeneratorLib/ (4 files in 2 dirs): AceConsoleGeneratorLib - A simple little library to generate AceConsole tables using strings pulled from an AceLocale set |
02:45.13 | ckknight | :-P |
02:45.25 | Tekkub | ^^ |
02:45.29 | hyperChipmunk | O_o |
02:45.36 | Tekkub | it's one whole method big too |
02:48.02 | Mikma | so, if i create a bar withing a function Bartender:CreateFrame(), how in the hell can i use the frame i made? |
02:48.07 | Mikma | self.framename? |
02:48.10 | *** join/#wowace JensRex (i=Jens@unaffiliated/jens) |
02:48.19 | mjc | kergoth: dumped clearfont? |
02:48.26 | haste | I use self.frames.XXXX |
02:49.19 | Mikma | but i need to figure out how the names work now |
02:49.29 | *** join/#wowace Jens-Rex (i=Jens@unaffiliated/jens) |
02:49.30 | Mikma | i create a bar called 'Bar1' .. |
02:49.40 | Mikma | and now i need to figure out how to actually use it :P |
02:49.58 | haste | ckknight: oh, could I get a project on the bugtracker? |
02:50.01 | Mikma | ie SetPoint("SOMEWHERE", 'Bar1 here', "SOMEWHERE") |
02:50.14 | ckknight | haste, I've talked to Kael, we're planning on changing the projects soon |
02:50.20 | ckknight | haste, what do you want? oRA? |
02:50.44 | ckknight | the "big" projects should have their own project thing, otherwise it should go under Ace addons or Ace2 addons |
02:50.57 | ckknight | e.g. BigWigs, Ace2, FuBar would be "big" projects |
02:51.07 | Jens | WebSpeed can choke one a dick. |
02:51.11 | haste | so I can't gather everything under one ? |
02:51.15 | Jens | My ISP aparently hates me. |
02:51.20 | ckknight | no, haste |
02:51.31 | ckknight | Tekkub'll lose his special one |
02:51.40 | ckknight | I'm not an admin currently, so I can't change em |
02:51.50 | haste | hokai |
02:51.57 | Tekkub | fine by me :P |
02:52.19 | Kyahx | what classifies a big project that gets a cat? |
02:52.25 | Kyahx | BigWigs? oRA? |
02:52.37 | Kyahx | or just Ace2 stuff? |
02:52.40 | Tekkub | but I want to retain project manager rights so I can help organize categories and stuff |
02:53.02 | Tekkub | well we can do subcats |
02:53.12 | Tekkub | BigWigs |
02:53.17 | Tekkub | -- AQ40 |
02:53.20 | Tekkub | -- AQ20 |
02:53.43 | FryGuy | i think that's too fine |
02:53.49 | CIA-11 | 03ag * r6420 10ag_UnitFrames/ (5 files): |
02:53.49 | CIA-11 | ag_UnitFrames - |
02:53.49 | CIA-11 | <PROTECTED> |
02:53.49 | CIA-11 | <PROTECTED> |
02:53.49 | CIA-11 | <PROTECTED> |
02:53.50 | Tekkub | Maybe just Libraries, Addons and Plugins? |
02:53.52 | FryGuy | i mean there's gonna be 1 thread |
02:54.05 | ag` | Mikma, time to test |
02:54.06 | Tekkub | 1 thread? |
02:54.14 | Tekkub | you looked at BW on the forum? |
02:54.34 | Tekkub | it had to be split up just to manage the bug reports |
02:54.36 | Mikma | ag`: oh man do i really have to xD |
02:54.44 | ckknight | basically big projects make up multiple small things or a core that many small things use |
02:54.54 | ag` | ya rly Mikma |
02:55.02 | ckknight | multiple small things, ala Ace2 |
02:55.12 | ckknight | a core that many small things sue, ala FuBar |
02:55.14 | Tekkub | I think Ace2 and Libraries should get grouped together |
02:55.24 | Tekkub | with the Ace2-core libraries as subcals of Ace2 |
02:55.31 | ckknight | I agree, actually |
02:55.33 | Tekkub | *subcats |
02:55.51 | Tekkub | So what, Addons, Libraries, FuBar, oRA, BigWigs? |
02:56.00 | ckknight | yea, that'd be good, I'd say |
02:56.12 | ckknight | it's Kael's decision, in the end |
02:56.24 | Tekkub | yea, Mr. Always AFK |
02:56.29 | Tekkub | *iron fist* |
02:57.02 | Tekkub | the thing I love about FlySpray, it's got a very nice filter systom |
02:57.32 | Tekkub | so you can filter down for one specific mod if ya want |
02:57.43 | Tekkub | I'll move the Ace2 items now ckk |
02:57.44 | Mikma | ag`: i can test it with 2 person party now, is that good enough? xD |
02:57.54 | ag` | Mikma, if you convert to raid |
02:57.58 | ag` | can I get a flyspray thingy for my addons? |
02:58.01 | Tekkub | we'll get Kael to make the other projects whenever he does |
02:58.05 | ckknight | Tekkub, feel free. |
02:58.12 | ag` | oh pretty please |
02:59.02 | Tekkub | should I give you owner on Ace2 so you get the email notifications by default ckk? |
02:59.07 | Mikma | hmmh |
02:59.18 | ckknight | sounds good |
02:59.46 | ckknight | ***You Are 60% Cynical*** Yes, you are cynical, but more than anything, you're a realist. You see what's screwed up in the world, but you also take time to remember what's right. |
02:59.58 | ag` | I want to take the test too ckk |
02:59.59 | ckknight | as you can clearly see, I'm being productive ;-) |
03:00.06 | ckknight | http://www.blogthings.com/howcynicalareyouquiz/ |
03:01.00 | Mikma | honestly i have no idea how this works |
03:01.24 | Mikma | kergoth managed to fix it before but it still doesn't work even with his code hehe |
03:02.58 | ag` | ***You Are 40% Cynical*** Generally you give people the benefit of the doubt. But there are exceptions. |
03:02.58 | ag` | You buy into many of the things that mainstream society believes, but you're not anybody's fool. |
03:03.43 | ag` | The test is flawed btw |
03:03.54 | ag` | you're 0% cynical at the start |
03:04.01 | FryGuy | [Ammo]: if I've made some BW mods.. what's the best way to go about getting them somewhere? |
03:04.06 | Nightdew | ***You Are 76% Cynical*** |
03:04.06 | Nightdew | You're a full blown cynic... and probably even skeptical of these results. |
03:04.06 | Nightdew | You have your optimistic moments, but most likely you keep them to yourself. |
03:04.09 | Nightdew | lol |
03:04.34 | ag` | there's nothing that counts towards being non-cynical in the test |
03:04.46 | Cairenn | I'm not giving my answer |
03:04.51 | Nightdew | lol |
03:04.55 | ag` | obviously people wouldn't leave their test blank |
03:04.59 | Nightdew | oh come on Cair |
03:05.04 | Cairenn | you guys'd all laugh at me |
03:05.07 | ag` | so noone is ever going to score low |
03:05.12 | Nightdew | Cair did |
03:05.14 | Kebinusan | FryGuy, what did you write? |
03:05.15 | Nightdew | lol |
03:05.50 | Cairenn | Nightdew: you'd be correct, I did |
03:06.02 | Nightdew | just post it |
03:06.06 | Nightdew | we'll love with you |
03:06.10 | Nightdew | laugh* |
03:06.17 | FryGuy | i've got a modified gothik one from lute |
03:06.20 | FryGuy | and i made a loatheb one |
03:06.27 | Cairenn | " You Are 4% Cynical Cynical? Not even close! If anything, you're a bit naive. |
03:06.27 | Cairenn | Overall, you enjoy life and try not to be paranoid. Even if you've been burned before." :p |
03:06.38 | Kyahx | :D |
03:06.43 | CIA-11 | 03fryguy * r6421 10BigWigs/Naxxramas/Thaddius.lua: BigWigs: Third start trigger for Thaddius (ace1) |
03:06.56 | Nightdew | lol |
03:07.13 | Nightdew | its nice if you can live like that :) |
03:07.33 | Nightdew | i bet my cynical rating went up 20 points after i dealt with the INS |
03:07.40 | Mikma | Bartender:CreateFrame("Bar1",429,44,"Bar1") |
03:07.47 | Mikma | BonusActionButton1:SetPoint("BOTTOMLEFT", "Bar1", "BOTTOMLEFT", 5, 5) |
03:07.53 | Mikma | and error: |
03:07.59 | Cairenn | I want the link to the other one :p |
03:08.10 | Mikma | Couldn't find region named 'Bar1' .. |
03:08.16 | Nightdew | 10% after my voicemail from Enron |
03:08.25 | Mikma | this is just damn great |
03:08.44 | Nightdew | 10% after working for the TX boss that spent more on waitresses in porn places than employee salaries lol |
03:09.16 | ag` | Mikma, how's Ace2 coming along |
03:09.54 | ckknight | Cairenn, hehe. |
03:10.22 | Mikma | ag`: slowly, now with problems about SetPoint and Framenames |
03:10.31 | Mikma | ag`: but the hooking is nice :D |
03:10.35 | ag` | yep |
03:10.52 | ag` | hehe, though I had problems hooking the reputation update |
03:10.55 | Cairenn | I want the sociopath link :p |
03:10.59 | ag` | did you try entering raid Mikma? |
03:11.16 | Mikma | ag`: not yet, nobody's online :( but i can come to your server to play around |
03:11.18 | Nightdew | http://www.blogthings.com/areyouasociopathquiz/ |
03:11.58 | ag` | ok Mikma, do that |
03:12.06 | ag` | I have a raid of 6 offline people |
03:12.11 | ag` | I can invite you to that |
03:12.18 | Mikma | self:Debug("Initializing PefectRaid.") |
03:13.17 | Tem | fuckin A I hate MC so much |
03:13.22 | Cairenn | oh dear |
03:13.39 | ag` | Molten Bore |
03:13.43 | ag` | Molten Snore |
03:14.11 | Mikma | ag`: come and find me, I'm in Ironforge ;) |
03:14.45 | Mikma | ahem |
03:14.54 | Mikma | i just got a semicrash :D |
03:15.11 | Mikma | Assertion Failed! |
03:15.14 | ag` | hm |
03:15.18 | ag` | You're still dancing |
03:15.25 | ckknight | Nightdew, what'd you get? |
03:15.25 | ag` | well, try again |
03:15.29 | Mikma | Assertion: scale |
03:15.34 | Mikma | yeah i'm still in the game |
03:15.39 | Mikma | but got that errorbox |
03:16.11 | ag` | hm, ok |
03:16.19 | Mikma | something about scale like it said |
03:16.19 | ag` | but is that assertion my fault? |
03:16.29 | ag` | try and see if it happens again |
03:16.34 | Mikma | well i guess so, i'll try without any other addons |
03:17.02 | Kyahx | ckknight: I just updated everything, still getting the dual dewdrop thing with FuBar |
03:17.06 | Mikma | oh yeah |
03:17.09 | Mikma | i need to reboot the game |
03:17.11 | ckknight | I blame the schools |
03:17.56 | Kyahx | :P |
03:18.01 | Mikma | ag`: yes, it's toyr fault :) |
03:18.09 | ag` | toyr? |
03:18.18 | Mikma | hehehe |
03:18.24 | Mikma | your |
03:18.24 | ag` | you mean "your" right? |
03:18.43 | ag` | but cough, I am not doing anything "illigal" |
03:18.48 | Kyahx | Its definetly an issue with Dewdrop 1 menus loading as well as Dewdrop 2. I can't open the FuBar and ClockFu menu at the same time |
03:18.54 | ag` | and it runs here |
03:18.58 | Kyahx | but I can open ClockFu and BigWigsOptions1 |
03:19.03 | Mikma | it's those mac-issues again |
03:19.08 | Mikma | remember the last time ^^ |
03:19.29 | ag` | yeah |
03:19.36 | ag` | but eh, I am not playing with textures |
03:19.48 | ag` | you're not getting a line or anything that doesn't work? |
03:20.03 | ag` | could you try commenting out like 1460? |
03:20.21 | Mikma | nope no lines, just the crashmessage |
03:20.30 | Mikma | and, also try disabling your raid-windows ;) |
03:20.34 | ag` | try commenting out line 1460 in unitclass |
03:20.50 | ag` | anchors are still there ^ |
03:20.54 | Mikma | aye |
03:21.26 | Mikma | ok now with raidframes disabled and game rebooted i didn't get a crash |
03:22.00 | Mikma | and well, enabling the raidframes don't work either :) |
03:22.07 | Mikma | now i'll try the line |
03:23.24 | CIA-11 | 03ag * r6422 10ag_UnitFrames/ag_UnitClass.lua: |
03:23.24 | CIA-11 | ag_UnitFrames - |
03:23.24 | CIA-11 | <PROTECTED> |
03:23.49 | Mikma | ag`: didn't matter, crashed |
03:24.02 | ag` | sure it is a scale problem? |
03:24.10 | Mikma | no |
03:24.14 | Mikma | but that's what the log is saying :) |
03:24.19 | Mikma | Assertion: scale |
03:24.30 | Mikma | <PROTECTED> |
03:25.32 | ag` | Mikma, try commenting out all lines in aUF.classes.aUFunit.prototype:BorderBackground() |
03:25.38 | ag` | don't comment out the function |
03:25.56 | ag` | woops |
03:26.04 | ag` | that should be aUF.classes.aUFgroup.prototype:BorderBackground() |
03:26.07 | ag` | ok? |
03:26.21 | *** join/#wowace Kyahx (n=Kyahx@65.73.45.21) |
03:26.27 | Mikma | not the function but the lines |
03:27.49 | ag` | yes, inside |
03:27.56 | ag` | so you won't get a nil error :P |
03:27.57 | Mikma | crash |
03:28.19 | ag` | blizzard needs to learn how to make mac apps |
03:29.32 | ag` | comment out everything in aUF.classes.aUFgroup.prototype:LoadPosition() and aUF.classes.aUFgroup.prototype:SavePosition() |
03:32.14 | Mikma | nope, didn't help |
03:33.24 | ag` | I need to go test it on my own mac then |
03:33.25 | ag` | however |
03:33.35 | ag` | how does it work if you just press the error away? |
03:34.12 | mjc | Shepperd is misspelled |
03:34.14 | mjc | Shepherd |
03:34.16 | Mikma | well they seem to move around the screen ;) |
03:35.27 | Mikma | and seems to save places etc |
03:37.25 | haste | mjc - the spellpatrol! |
03:37.25 | haste | :D |
03:37.33 | mjc | yep |
03:38.08 | CIA-11 | 03mikma 07Mikma * r6423 10Bartender2/Bartender2/Core.lua: Bartender2: Frames created |
03:38.13 | mjc | yay bartender2 |
03:38.18 | mjc | ~hug mikma |
03:38.20 | purl | ACTION hugs mikma |
03:38.20 | ag` | It was nice how easy it was to have different position sets for class groups and raid subgroup settings |
03:39.22 | Mikma | mjc: don't test it, it's not working atm ;) |
03:39.35 | Mikma | well, it is but there's not much in it haha |
03:41.47 | ckknight | idea |
03:41.53 | ag` | I will go to my Apple laptop and test out the problem Mikma |
03:41.56 | ckknight | should I prevent custom channels with swearing in the title? |
03:42.08 | Mikma | ag`: i'm sure YOU won't have the problem now hah :P |
03:42.20 | Mikma | ckknight: only if profanity is on? |
03:43.11 | ckknight | Mikma, if person Alpha has profanity off, starts a channel called "AceCommFucknuts", then person Bravo, can't join "AceComm#%@^nuts" |
03:43.52 | ag` | ckknight, the profanity filter might pick up stuff that interferes with legit names... |
03:43.55 | ag` | or what? |
03:44.19 | ckknight | I'm talking Blizzard won't allow the channel, cause it'd cause issues. |
03:44.22 | haste | also would the profanity filter play with the hiddena ddon channel? |
03:44.29 | ckknight | not the hidden channel |
03:44.30 | Mikma | ckknight: that's true, but then the person shouldn't raid at all ;) |
03:44.41 | ckknight | meh |
03:44.44 | ckknight | it happens, though |
03:44.53 | Mikma | ckknight: well don't allow swearing on channels |
03:45.01 | Mikma | that keeps blizzard happy |
03:45.10 | Mikma | channelnames* |
03:45.11 | ckknight | I'm talking about the title, not the content |
03:45.42 | ag` | Mikma, save this link for me and post it again when I rejoin http://rapidshare.de/files/27740706/ag_UnitFrames.zip.html |
03:45.46 | ag` | ok? |
03:45.48 | ag` | brb |
03:45.55 | Mikma | aye |
03:46.10 | Mikma | quick, let's goatse him |
03:46.11 | ckknight | say you forgot it. |
03:46.21 | ckknight | ooh, goatse would be better |
03:46.28 | ckknight | but how? |
03:46.33 | Mikma | tinyurl |
03:46.40 | Mikma | oh wait |
03:46.41 | ckknight | go ahead ;-) |
03:46.46 | Mikma | doesn't work it warns people |
03:46.51 | ckknight | ah. |
03:48.06 | Mikma | http://tinyurl.com/hl8kb |
03:48.10 | Mikma | hehe |
03:48.53 | *** join/#wowace ag` (n=andreasg@0x535cbbaa.bynxx18.adsl-dhcp.tele.dk) |
03:51.48 | Mikma | hmm |
03:52.18 | ag` | ok Mikma, paste it here :) |
03:52.39 | Mikma | hmm yeah |
03:52.43 | Mikma | http://tinyurl.com/hl8kb |
03:52.52 | ag` | bah |
03:53.01 | mjc | icehud is nice. |
03:53.07 | ag` | hey, that's the goatse guy |
03:53.17 | Mikma | http://rapidshare.de/files/27740706/ag_UnitFrames.zip.html |
03:53.45 | mjc | I use aguf so that I don't have to ahve any unitframes for myself or target :p |
03:53.56 | mjc | used to use archud for party also but am trying out icehud atm |
03:58.32 | mjc | modmenutufu doesn't respect the 'show text' option being unchecked |
03:59.09 | ag` | hey Mikma, I am getting the error too! |
03:59.25 | Mikma | oh joy! |
03:59.34 | ag` | Mikma: and this error didn't occur with the last rev of aguf? |
03:59.52 | Mikma | ag`: haven't actually tested the _latest_ yet :) |
04:00.16 | ag` | I mean before you updated the svn |
04:00.49 | Mikma | hmm nope don't think so, but i didn't have raidframes enabled |
04:01.01 | ag` | sucks... You have to leave and enter wow for the error to reoccur |
04:01.02 | Mikma | and, if you disable the raidframes and reboot the game you'll see it won't happen |
04:01.08 | ag` | yep |
04:02.09 | Tekkub | okey, Flyspray's all tweaked :) |
04:02.24 | CIA-11 | 03mikma 07Mikma * r6424 10Bartender2/Bartender2/Core.lua: Bartender2: Added supermegacool barswap code in which does nothing, and doesn't even work but still hangs around waiting for work work |
04:04.29 | mjc | hmm. UPDATE_INVENTORY_ALERTS is pretty nasty. |
04:05.38 | *** join/#wowace Zigidias (n=askme@68-234-238-197.ontrca.adelphia.net) |
04:06.23 | mjc | reloadui seems to take forevre compare dto the 1.7-1.8ish days |
04:09.39 | ag` | gahhh... It sucks that the error happens once |
04:09.43 | CIA-11 | 03tekkub 07Ace2 * r6425 10BigWigs/ (BigWigs.toc Core.lua Libs/): |
04:09.43 | CIA-11 | BigWigs (Ace2 Branch) |
04:09.43 | CIA-11 | - Now uses AceConsoleGenerator... whee! |
04:10.49 | CIA-11 | 03tekkub * r6426 10AceConsoleGeneratorLib/AceConsoleGenerator-2.0/AceConsoleGenerator-2.0.lua: |
04:10.49 | CIA-11 | AceConsoleGenerator |
04:10.49 | CIA-11 | - Setting SVN:Keywords |
04:10.49 | CIA-11 | - Small bugfix |
04:12.31 | ag` | Mikma: I found the error. I had a typo where I set the scale of a frame to "0,75" instead of "0.75". On Windows it will abort silently and set the scale to 1, on Macs it gives that horrible error |
04:13.15 | Mikma | ag`: haha |
04:13.24 | Mikma | macs are sensitive, like their users |
04:13.31 | Mikma | you know, try insulting a mac to macperson |
04:14.25 | ag` | urrgh... Where's tortoise for Macs |
04:14.31 | Mikma | yeah |
04:14.43 | Mikma | i have to use this crappy, crappy svnX |
04:14.46 | Mikma | crappy. |
04:18.05 | Mikma | i think i will turn my mac and myself into hibernation mode |
04:18.59 | haste | np: Ayumi Hamasaki - Trauma |
04:19.30 | ag` | Mikma: how do you set up xsvn |
04:19.33 | ag` | can't make it work |
04:19.39 | ag` | I need to commit the change :P |
04:19.47 | ag` | don't go yet :P |
04:19.56 | *** part/#wowace ag` (n=andreasg@0x535cbbaa.bynxx18.adsl-dhcp.tele.dk) |
04:19.56 | Mikma | lol do you really wan't to know |
04:20.05 | Mikma | apparently not xD |
04:20.27 | norganna | Mikma: as if you wouldn't use command line svn |
04:20.43 | Mikma | norganna: nope, GUI :( |
04:20.52 | *** join/#wowace ag` (n=andreasg@0x535cbbaa.bynxx18.adsl-dhcp.tele.dk) |
04:20.57 | ag` | o_O |
04:20.57 | haste | the command line is superior! |
04:21.06 | norganna | meh - command line svn is at least a bazillion times better |
04:21.12 | ag` | I am the shover robot, pushing is the answer |
04:21.23 | ag` | I am the pusher robot, shoving is superior |
04:21.29 | ag` | I am here to protect you |
04:21.31 | Mikma | i should learn it someday since i think i will need to set some settings there later for Bartender2 |
04:22.06 | Mikma | ag`: right, does not crash anymore |
04:22.24 | norganna | it's easy ... svn up and svn commit -m 'commit message' ... that's 99% of it |
04:22.38 | Mikma | ag`: altho i found a minor clitch too :P |
04:22.48 | ag` | Mikma: but I didn't commit yet |
04:22.50 | ag` | did I? |
04:22.57 | Mikma | ag`: when you enter the game the anchors are 100% but the frames are 75% |
04:23.03 | Mikma | ag`: joe ag_Defaults.lua ... |
04:23.03 | haste | svn propedit svn:externals . |
04:23.05 | haste | is also useful |
04:23.15 | ag` | Mikma: joe? |
04:23.31 | Mikma | ag`: yeah, texteditor for terminal |
04:23.45 | Mikma | others use vim, i like joe |
04:23.54 | ag` | ok, so you changed it yourself |
04:23.58 | Mikma | yeah |
04:23.59 | ag` | right? |
04:24.09 | ag` | Ok, tell me how stuff works |
04:24.14 | Mikma | ag`: when you enter the game the anchors are 100% but the frames are 75% |
04:24.14 | ag` | if you change grouping setting |
04:24.16 | norganna | vim is all powerful and great! |
04:24.17 | Mikma | :D |
04:24.28 | ag` | try like, group by class, etc |
04:24.35 | Mikma | when i disable the raidframes and enable them, there's a small delay on them. |
04:24.42 | ag` | yep |
04:24.43 | Mikma | but when i enable them again the anchor os 75% |
04:24.49 | ag` | ok |
04:24.54 | ag` | but I know about the delay |
04:24.56 | Tekkub | norganna? |
04:25.04 | Tekkub | kick |
04:25.04 | Tekkub | ass |
04:25.04 | ag` | it's probably there to stay |
04:25.07 | Tekkub | we win! |
04:25.13 | norganna | who? WHERE? |
04:25.26 | Mikma | words of wisdom from tekkub, once again ;) |
04:25.29 | ag` | emacs |
04:25.36 | ag` | well, someone had to say it |
04:25.40 | Tekkub | I thought all the "other" devs hated us Aceians |
04:25.49 | Tekkub | oh is that just Saien |
04:25.57 | Mikma | yes, you "Aceians" suck ass |
04:26.02 | ag` | who's norganna? |
04:26.11 | ag` | Mikma: you're using ace |
04:26.16 | Tekkub | norganna's Gatherer, right? |
04:26.18 | Mikma | ag`: i am? damn! |
04:26.20 | Cairenn | creator of Auctioneer, Gatherer, Enchantrix |
04:26.40 | Cairenn | pastey, scrubber, ... |
04:27.10 | norganna | amongst other great achievements like fathering 2 great children, and finding a fantastic wife :) |
04:27.24 | Tekkub | now the question.. why (s)he here... *scrolls up* |
04:27.30 | norganna | he |
04:27.30 | Tekkub | he |
04:27.35 | Tekkub | kek |
04:27.52 | Tekkub | in which order did you achieve those BTW? |
04:27.53 | Cairenn | the *truly* importation things |
04:27.55 | ag` | Mikma: how the hell did you set up xsvn correctly |
04:27.59 | norganna | i clicked the wrong link, and ended up here |
04:28.03 | Cairenn | important* |
04:28.06 | Cairenn | geez |
04:28.17 | Mikma | ag`: umh it's slighly complicated :D |
04:28.22 | norganna | Indeed Cairenn |
04:28.27 | Tekkub | typing skill, aparently, is not an importation thing |
04:28.28 | Mikma | ag`: first go and browse /trunk/ag_UnitFrames |
04:28.29 | ckknight | woohoo |
04:28.33 | ckknight | I'm up to 132 lb |
04:28.47 | ag` | Mikma: I can't even get it to browse the repo |
04:28.50 | Tekkub | ckk... you're now more that half the man I am |
04:28.52 | Mikma | ag`: you'll have to select it and press the "svn checkout" button topright |
04:28.58 | Tekkub | you scrawny fuck |
04:29.20 | ag` | Mikma: it won't even show me what's on the SVN |
04:29.20 | ckknight | lol |
04:29.27 | ckknight | I weighed 122 like 2 months ago |
04:29.28 | Mikma | ag`: ok, try... |
04:29.33 | ckknight | I'm trying to gain weight :-P |
04:29.46 | Mikma | ag`: shift+cmd+R |
04:29.47 | Tekkub | want my advice |
04:29.54 | Tekkub | live with a bear for 5 years |
04:30.02 | Tekkub | I've prolly gained 20# |
04:30.06 | Tekkub | I don't wanna know |
04:30.10 | Mikma | ag`: there path: http://svn.wowace.com/root/ User: you Pass: *** |
04:30.14 | Cairenn | take amitrip, that'll do it too :p |
04:30.19 | Tekkub | now if I could somehow grow more fur I'd be happy |
04:30.35 | Mikma | Tekkub: OH OH! there's the reason for your fur-fetish |
04:30.35 | Cairenn | stupid bloody pills, I've gone from my nice happy 95lbs to 115lb :p |
04:31.07 | Tekkub | yes Mik, like ever other fetish it's filling a void I can't fulfil myself |
04:31.09 | ag` | I've been underweight for long, probably one reason stress, now I am suddenly hitting 155lbs |
04:31.56 | Tekkub | stupid scrawny ass people |
04:31.57 | ag` | relaxing and eating like crazy did it for me.. I have an evil metabolism |
04:32.17 | ag` | wow Mikma it worked now, it was just damn slow |
04:32.28 | Tekkub | I have the metabolism of an unmotivated sloth |
04:32.34 | Mikma | ag`: yeah it is, i'm using it daily ;D |
04:33.01 | Tekkub | I've know twiggies that eat 2-3x what I do on a daily basis and stay at like 110# |
04:33.23 | ag` | how why the hell won't my addon show up on the svn list :P |
04:33.39 | Mikma | ag`: scroll ALL the way down |
04:33.41 | Tekkub | uhm, it hates you? |
04:33.46 | Tekkub | lern2import? |
04:33.55 | Tekkub | lern2scroll? |
04:34.04 | ag` | why the hell is it at the bottom |
04:34.10 | ag` | when it starts with "a" |
04:34.16 | ag` | idiot client |
04:34.17 | Tekkub | some people just like being on the bottom |
04:34.35 | Mikma | ag`: for some "tekkublike" reason it lists addons with capital letter first |
04:34.58 | Tekkub | so it's got a bassackwards alpha order... |
04:35.15 | ag` | I would like xsvn authors to jump off a cliff |
04:35.23 | ag` | and start working on mac tortoise |
04:35.59 | Cairenn | holy crap Tekkub, you really *are* a canuck in yank clothing .. I've *never* heard anyone else say that |
04:36.14 | ckknight | bass ackwards? |
04:36.15 | Tekkub | you havn't eh? |
04:36.23 | Cairenn | yeah, bassackwards |
04:36.26 | hyperChipmunk | i've heard back asswards |
04:36.31 | ckknight | no worse than "the whole fam damnily" |
04:36.40 | Tekkub | what about "It's better to be pissed off than pissed on..." |
04:36.43 | Cairenn | yup, famdamily is another one |
04:36.49 | Tekkub | "... unless you're into that sort of thing" |
04:37.09 | Cairenn | here's the true test ... what's a chesterfield :p |
04:37.15 | haste | I just thought of something evil |
04:37.29 | haste | a expose armor macro/addon that prevent auto-attack from enabling |
04:37.45 | haste | that would actually give you enough time to gouge -> expose -> restealth |
04:38.00 | Cairenn | Tekkub: fail |
04:38.12 | haste | since you wouldn't break the gouge with the auto-attack on expose |
04:38.28 | Tekkub | trick question, you knew I'd go the pervert route |
04:39.19 | Mikma | ag`: when you have selected your folder, just press the "svn checkout" button there and it should add it to working copies. then doubleclick on the link there and you should get a commit window up |
04:39.27 | ag` | yes |
04:39.32 | ag` | I got that working now |
04:39.46 | ag` | but when I press commit it says it can't auth me |
04:40.13 | Mikma | well did you enter your username and password at the Repositories? |
04:40.28 | ag` | you have to do that to even read it right? |
04:40.36 | ag` | or probably not |
04:40.47 | Mikma | dunno but that's the only place i have it entered and it works |
04:40.48 | Tekkub | bedtime! |
04:41.09 | Cairenn | night Tekkub |
04:41.20 | Mikma | yeah, don't even bother to put your username and pass at the working copies.. |
04:41.31 | ckknight | cya, Tek |
04:41.34 | Mikma | anyways i'm off too, gotta sleep some so i can code more tomorrow |
04:41.42 | Mikma | 7:41am already :) |
04:42.32 | ag` | yeah, I am owned by the clock too |
04:44.37 | ckknight | alright, I got AceComm's channel/event handling more streamline and efficient ;-) |
04:44.47 | ckknight | also, less opportunity for breakage |
04:45.52 | CIA-11 | 03ag * r6427 10ag_UnitFrames/ag_Defaults.lua: |
04:46.23 | ag` | guess I figured out command line SVN now |
04:47.17 | ckknight | awesome |
04:47.39 | ckknight | if you do /join AceComm and you don't belong there, it'll automatically leave |
04:47.41 | ckknight | ;-) |
04:48.21 | ckknight | same with any AceComm* channel |
04:50.39 | ag` | sounds like it is going to get real nice |
04:53.31 | ckknight | oh it is ;-) |
04:53.50 | mjc | kergoth: MCP should show WU data |
04:54.10 | kergoth | thats a good idea |
04:54.15 | ckknight | one thing I need to fix is manually leaving a channel you're supposed to be in |
04:57.48 | Kebinusan | Do forum logins work for flyspray or do you need to create a new one? |
04:58.43 | ckknight | prolly need a new one |
05:00.02 | ag` | they don't work |
05:00.14 | ag` | It's two different systems |
05:00.44 | ckknight | hehe, and that's fixed ;-) |
05:08.27 | *** join/#wowace blomma (n=blomma@c-1b9b72d5.014-202-6e6b701.cust.bredbandsbolaget.se) |
05:08.54 | ckknight | and now: do you think it's a good idea to hide the channels from the chat frames' channel listing? |
05:09.22 | Kebinusan | hmm didnt know you could do this: http://forums.afterglow.net/viewtopic.php?t=472 |
05:18.21 | MentalPower | wow |
05:18.24 | MentalPower | thats nice |
05:18.33 | MentalPower | I'm sure its an oversight tho |
05:20.12 | ckknight | I need an opinion on the channel hiding :-P |
05:20.20 | ckknight | anyone willing to give me theirs? |
05:20.33 | *** part/#wowace Cairenn (n=Cairenn@CPE001217452e29-CM014500004571.cpe.net.cable.rogers.com) |
05:21.31 | MentalPower | look at Sky's way of doing it |
05:22.24 | ag` | Sky:D |
05:22.36 | ckknight | fuck sky. |
05:23.02 | ag` | If you usually like my opinions I am open to give another one |
05:23.13 | ckknight | sure |
05:23.22 | ag` | what the hell, I'll give it to you wether you'd like it or not :P |
05:23.26 | ckknight | MentalPower, I don't want to lower myself to Sky's level :-P |
05:23.36 | MentalPower | lol |
05:23.48 | ckknight | basically, what it'd do is when you right-click the chat frame tab and go down to Channels, you wouldn't see AceComm stuff |
05:23.59 | ckknight | should I hide those or let them be shown? |
05:24.10 | ckknight | I already have the code to hide em |
05:24.19 | ckknight | it's more about staying Kosher than anything else |
05:24.34 | MentalPower | I say hide em |
05:24.56 | ag` | Hide them, that's best for the novice user, I guess. Hidden chat channel confuses the hell out of them |
05:24.56 | ckknight | MentalPower, I've already gotten AceComm to a more modern state than Sky |
05:25.06 | ckknight | alright |
05:25.10 | ckknight | works for me |
05:25.25 | ckknight | you can still technically send info through /5 or whatever the number is |
05:25.32 | ag` | yeah |
05:25.40 | ag` | and see it if you do /chatwho |
05:25.54 | ckknight | yea |
05:26.01 | ckknight | but most people wouldn't do that anyway |
05:26.15 | ag` | anyway what if the user tries to join a channel, but the 10 limit is reached, and AceComm is using channels |
05:26.25 | ckknight | I was thinking about that... |
05:26.30 | ag` | will AceComm leave a channel so the user won't be obstructed, or..? |
05:26.46 | ckknight | AceComm doesn't have a situation to deal with that |
05:26.54 | ag` | what if there are more addons installed using AceComm than available channels? |
05:27.42 | ckknight | basically, it won't join one, and thusly, the addons registered to the non-joined ones wouldn't get any messages even though it's registered |
05:28.01 | ckknight | one way this is dealt with is that GROUP-based channels are no longer needed |
05:28.22 | ckknight | RAID/PARTY/BATTLEGROUND/GUILD are handled through the non-10 channels |
05:28.27 | ag` | yep |
05:28.36 | ag` | so fewer addons will take up channels now |
05:28.40 | ckknight | only Zone, Global, and Custom channels are handled through the other channels |
05:28.45 | ckknight | and those are rare occurances |
05:29.05 | ag` | I would still suggest a way of letting the addon know if there's a channel available for them, maybe notify the user? |
05:29.25 | ckknight | like pop up a window if it's not available? |
05:29.58 | ag` | perhaps, yes, but very non-intrusive... It shouldn't act like an error |
05:30.40 | ag` | but without notifying the user, people could end up wondering why their addons aren't working |
05:30.43 | ag` | with no answer |
05:31.18 | ag` | anyway it's a very rare case after 1.12 where we're given non-chat channels |
05:31.39 | ag` | so it's a problem very few will encounter |
05:31.57 | ckknight | I think a popup saying "<Addon> has tried to join global/custom/zone channel <Channel>, but there are not enough channels available. <Addon> may not work because of this" |
05:32.10 | ckknight | seem good? |
05:32.17 | ckknight | and have an Okay button |
05:34.31 | ag` | yeah |
05:34.45 | *** join/#wowace Sole (n=no@203.118.159.21) |
05:35.23 | ag` | anyway, sleep is needed |
05:35.28 | ag` | nn |
05:37.43 | *** join/#wowace Industrial (n=tom@hellsblade.xs4all.nl) |
05:40.10 | ckknight | hey Industrial |
05:40.13 | ckknight | what's up? |
05:40.46 | Sole | hey ammo, you there? |
05:45.21 | ckknight | shit, how do I tell exactly how many channels I'm in? |
05:45.28 | Industrial | hai |
05:45.33 | Industrial | just woke up |
05:45.39 | Sole | may be |
05:45.43 | Sole | maybe /chatlist |
05:45.51 | Sole | not sure bout that one |
05:45.56 | Industrial | dunno with xchat |
05:46.13 | Industrial | its /win list with irssi |
05:46.23 | Sole | so does anyone else thing CandyBar should have a callback feature? |
05:46.29 | ckknight | nope, Sole, it misses [2] Trade |
05:46.43 | Sole | nfi then |
05:50.55 | Industrial | Why do I sometimes get the error that some folder is 'locked' and I need the cleanup command? (I just remove everything except .svn and update it..) |
05:52.27 | haste | 'cause you fucked up when you did something with the folder last time |
05:52.34 | haste | so do the cleanup command and then update |
05:52.57 | Industrial | I never did anything with it |
05:53.11 | Industrial | I ust put it there |
05:53.35 | haste | you did something! |
05:53.41 | haste | or it wouldn't have been locked ;) |
05:53.58 | Industrial | :s |
05:54.18 | Industrial | I should read the svn book some time |
05:54.22 | Industrial | but meh - thats boring |
05:54.23 | Industrial | :> |
05:54.39 | Sole | hmm |
05:54.56 | Sole | anybody have any ideas on how to handle the Y offset of a candybar dynamicly? |
05:55.05 | norganna | Hi id! |
05:55.11 | Sole | seeing as it doesnt have a callback feature like timex :( |
05:55.12 | Industrial | hi norganna |
05:55.17 | norganna | :) |
05:57.31 | Industrial | :) |
06:02.03 | CIA-11 | 03maia * r6428 10RosterLib-2.0/RosterLib-2.0.lua: RosterLib: IterateRoster() will now filter pets per default. |
06:02.28 | Industrial | I see that alot of ace2 addons are using the parts of ace2 in a libs/ folder, but wouldnt it be easier on the svn to just have Ace2/ there? (so there'd be only one external to check for ace2, and not every part of ace2 thats used) |
06:04.09 | kergoth | Industrial: why would you want to pull in all of ace2 if you dont use every single library? |
06:04.18 | kergoth | you should have externals for the libs you use |
06:04.41 | Industrial | well it doesnt matter for the addon if you load it or not - it being there |
06:05.09 | Industrial | With only one external to check I think it'd be alot lighter on the server |
06:05.32 | Industrial | (and/or faster to update) |
06:05.34 | kergoth | so you'd rather fill your hd with crap nobody uses? |
06:05.52 | Industrial | few kb's .. |
06:06.01 | Industrial | mb* |
06:06.14 | kergoth | addons shouldnt external libs they dont use. just as they shouldnt mixin mixins they dont use |
06:06.17 | kergoth | imo |
06:06.18 | hyperChipmunk | wouldn't it still check them individually once you determine they need update |
06:08.51 | haste | oCD has externals it doesn't use 'yet'. |
06:09.28 | kergoth | haste: did you notice that acedb still adds the profile selection options to your aceoptions table, even though you never RegisterDB? |
06:09.35 | kergoth | get a nice error if you try to use them :) |
06:10.20 | haste | I noticed some people complain about it |
06:10.52 | haste | I also find it strange, but ckk didn't react when I poked him with it :p |
06:11.04 | haste | might be that he didn't see it tho' |
06:11.30 | ckknight | I saw it |
06:11.35 | ckknight | I have a solution: |
06:11.39 | ckknight | register your damn DB |
06:13.07 | haste | :p |
06:13.32 | CIA-11 | 03ckknight * r6429 10Ace2/AceEvent-2.0/AceEvent-2.0.lua: AceEvent - bugfix |
06:14.02 | kergoth | hehe. its still a bug, if a minor one |
06:16.18 | CIA-11 | 03ckknight * r6430 10Ace2/AceComm-2.0/AceComm-2.0.lua: |
06:16.18 | CIA-11 | AceComm - Channels now have a standardized enter/exit system. |
06:16.18 | CIA-11 | If there are too many channels and you can't join, a window pops up naming the culprit addon. |
06:16.18 | CIA-11 | Channels no longer show in the ChatFrames' Channels list. |
06:16.30 | ckknight | kergoth, yea, but I don't feel it's worth fixing :-P |
06:17.55 | kergoth | its a lesson |
06:17.59 | kergoth | dont mixin shit you arent using |
06:18.34 | ckknight | right |
06:19.00 | ckknight | custom channels are going to transparently have "AceComm" tagged on the front |
06:19.09 | ckknight | the addons will never need to know this |
06:19.25 | ckknight | cause they'll be dealing with custom channel "Risk", not custom channel "AceCommRisk" |
06:20.26 | FryGuy | uh |
06:20.30 | FryGuy | why is acecomm there :/ |
06:20.37 | FryGuy | i mean isn't 1.12 fixing that? |
06:21.06 | ckknight | no. |
06:21.09 | ckknight | not in the slightest |
06:21.18 | ckknight | 1.12 makes things easier |
06:21.20 | ckknight | not perfect |
06:21.32 | ckknight | that's AceComm's job |
06:21.44 | FryGuy | ah |
06:21.56 | FryGuy | so there's no custom channels in 1.12 |
06:22.02 | ckknight | right |
06:22.42 | ckknight | also, how do you send a table through, or a 500-char message through, or a broken link or colors, or newlines, or \000 characters? |
06:22.51 | FryGuy | nm |
06:23.01 | ckknight | ;-) |
06:23.01 | FryGuy | i thought acecomm was just the chat channel stuff :/ |
06:23.12 | ckknight | it handles all communication needs |
06:39.34 | *** join/#wowace XLVII (i=XLVII@CPE-58-162-73-125.qld.bigpond.net.au) |
06:48.21 | *** join/#wowace quoin (n=quoin@60-240-222-119.tpgi.com.au) |
06:51.24 | *** join/#wowace ckknight__ (n=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
07:02.01 | *** join/#wowace oxman (i=oxman@bau91-1-82-239-244-31.fbx.proxad.net) |
07:02.03 | oxman | hi |
07:02.19 | haste | hello |
07:02.51 | oxman | anyone know a good method to do a synchronization for something like a healmeter ? |
07:03.22 | *** join/#wowace Worf (n=worf@i-171.vc-graz.ac.at) |
07:03.22 | haste | default estimation? |
07:03.30 | oxman | ? |
07:03.35 | haste | 10 + 11 + 9 + 12 / 4 |
07:03.36 | oxman | i want use SendAddonMessage |
07:03.37 | Worf | <PROTECTED> |
07:03.46 | haste | oh, like a whole system for it |
07:03.51 | haste | nope, I don't have a good suggestion for that |
07:03.51 | oxman | yep |
07:03.59 | oxman | hum ok thanks |
07:04.01 | haste | I believe AceComm can send whole tables tho' |
07:04.09 | haste | if that helps ;) |
07:04.17 | oxman | I look, thanks |
07:07.13 | *** join/#wowace Soltanis (i=as@81.168.16.197) |
07:19.23 | Sole | ammo |
07:19.37 | Sole | guess Ill never catch him :( |
07:20.09 | haste | Sole: Well, it's currently 09:20 here |
07:20.16 | haste | and I live in the same time zone as him |
07:20.41 | Sole | hmm |
07:20.46 | Sole | where do you live? |
07:20.49 | Sole | just curious :P |
07:20.53 | haste | Norway |
07:20.59 | Sole | ahh ok |
07:21.19 | Sole | well do you have a suggestion on how to handle the Y position of candybars? |
07:21.20 | Worf | haste: why are you in here at 9:20? we should do something else i guess! :) |
07:21.50 | haste | ie. more then one bar? |
07:22.22 | haste | if so: http://svn.wowace.com/root/trunk/oCD/core.lua << at the bottom |
07:22.47 | Fritti | guess there's demand for a CandyBarGroup thingy :) |
07:23.02 | haste | There is |
07:23.12 | haste | for BigWigs, oCD, AceTimer and so on |
07:23.33 | haste | Sole: anyway, that hack will work just fine |
07:23.50 | Sole | alrighty |
07:23.55 | Sole | ill take a look :) |
07:23.56 | Sole | thanks |
07:24.12 | Sole | and yeah there is a big demand |
07:24.33 | Sole | CandyBar is so much more nifty than timex |
07:24.37 | Sole | with the gradients |
07:26.14 | CIA-11 | 03fritti 07Fritti * r6431 10BugSack/BugSack/BugSack.lua: - Remove dependency on new BugGrabber; it's an unnecessary upgrade |
07:26.17 | Sole | Worf: a pre-defined tank hits an "ASSIST ME MOFOS" button that sends a msg to all others with teh addon that forces them to assist him |
07:26.22 | Worf | does one know if there is a addon that makes you automatically assist some one? in the right situations that is? :D |
07:26.29 | Sole | or assist a predefined tank when the current target dies |
07:26.41 | Sole | would be wise to hook into oRA |
07:26.44 | Worf | Sole: the last thing |
07:27.03 | Sole | hm? |
07:27.08 | CIA-11 | 03fritti * r6432 10/branches/!BugGrabber/: - Remove unnecessary branch; use the trunk BugGrabber again, it suffices |
07:27.25 | haste | oRA_MainTank.MainTankTable |
07:27.27 | *** join/#wowace Kameril (n=dssd@69-171-226-188.clspco.adelphia.net) |
07:27.36 | haste | and the Ace1 event CTRASPY_MAINTANKS_UPDATED |
07:27.39 | haste | might help :p |
07:27.57 | Worf | Sole: difficult to find the right logic tough. you easily end up changing the target when you don't want to |
07:28.09 | Sole | yea that is true |
07:28.24 | Sole | well , what would you wanna autoassist for anyway? |
07:28.40 | Sole | when I used to raid Id usually think about my targets before hitting em |
07:28.52 | Sole | wouldnt want to autoassist on a CCed target or something |
07:28.54 | Worf | basically because i found myself in situations where i had so much to do that i couldn't keep up assisting |
07:29.03 | Sole | what class are you? |
07:29.07 | haste | Sole: there isn't much CCed in raids tho' |
07:29.13 | Sole | yea i know |
07:29.17 | haste | only on Majordomo and, well .. that's basicly it |
07:29.25 | Worf | my main is a hunter, but the feature i want for my twink: a druid |
07:29.54 | haste | I don't have a main anymore :D |
07:29.58 | Sole | yea haste I was at the server first nef kill last year :P |
07:29.58 | Worf | hehe |
07:30.03 | haste | and my guild is falling apart now |
07:30.10 | Sole | I know bout raids |
07:30.26 | Sole | I was just trying to get a point across that if you accidentaly attack the wrong thing in a raid it can go sour |
07:30.50 | Worf | oh, i know .... :) |
07:31.19 | Sole | I quit raiding back in feb/early march so I havent been in naxx |
07:31.22 | Sole | dunno what thats like |
07:31.49 | Worf | and i've not yet been in naxx either, my guild isn't ready yet |
07:31.59 | Sole | heh |
07:32.13 | Worf | we just have the first AQ40 boss down... |
07:32.17 | Sole | my guild cleared up to princess huhu in AQ a few days after it came out |
07:32.40 | Sole | but then we were like "wtf we grinded fire gear now we have to grind nature gear screw this damn grind" and all quit |
07:33.22 | Sole | well some of them reformed a new guild and went from MC to 4 bosses down in Naxx in 5-6 weeks |
07:33.30 | Sole | a few months after we fell apart |
07:33.36 | Sole | but I couldnt be bothered anymore :( |
07:33.47 | Sole | raiding is so not fun |
07:33.58 | haste | Sole: Huhu is the first cockblock in AQ40 |
07:34.06 | Sole | yar |
07:34.07 | haste | the four first are easier then BWL bosses |
07:34.11 | Sole | yar |
07:34.16 | Sole | we could beat her |
07:34.29 | haste | She's like a MC boss untill 30% :p |
07:34.36 | Sole | but we didnt see a point in going to farm more nature gear |
07:34.39 | Kebinusan | with all the crafted nr she's not really a cockblock at all |
07:34.52 | haste | Kebinusan: there wasn't that much when we startd on huhu |
07:34.53 | Sole | well we were doin her with green and blue nr gear |
07:35.00 | haste | our first huhu kill was the patch before all that |
07:35.02 | Sole | because thats all there was |
07:35.03 | haste | with maraudon gear and such |
07:35.06 | Sole | yea |
07:35.13 | Worf | i've been at the 3 bugs... and couldn't eaven imagine how to kill them. they wiped most of the raid with 3-4 AE attacks |
07:35.14 | Kebinusan | haste, yeah I spent my fair share of time in maraudon |
07:35.20 | Sole | we were making progress but it was so not fun that we stopped |
07:35.39 | haste | Worf: they are quite simple when you understand it;) |
07:35.41 | Kebinusan | proper bug kill order is Vem, Yauj Kri |
07:35.46 | Kebinusan | try it sometime |
07:35.49 | haste | there is no proper order |
07:36.04 | Worf | haste: propably. if you have no clue and go in, you die in seconds |
07:36.07 | haste | master them all, they aren't as hard as people want to say they are |
07:36.32 | Kebinusan | nah that was meant as a joke |
07:36.40 | Kebinusan | vem first = instagib raid |
07:37.10 | haste | http://i7.tinypic.com/21m9p5j.jpg |
07:37.20 | haste | I don't remmeber who does what |
07:37.32 | haste | we usually changed who we killed each time :p |
07:37.40 | Fritti | does WoW import table.getn as getn? |
07:37.56 | Kebinusan | killing vem makes them go beserk |
07:38.05 | Kebinusan | itd be like fighting yauj last and kri last at the same time |
07:39.57 | haste | Fritti: not sure, why not just use table.getn? |
07:41.11 | oxman | anyone know a good method to do a synchronization for something like a healmeter ? (with SendAddonMessage) |
07:41.53 | Fritti | haste: because I'm @ work and can't test whether it's table.getn or getn :) |
07:41.59 | Fritti | I saw kergoth using just getn() |
07:42.09 | Fritti | but I like table.getn more myself (it's clearer) |
07:43.29 | haste | you can always check wowwiki |
07:43.46 | Sole | 1 * (bar * (-16) + 5) << thats the formula for the Y position of a bar, anybody see a point to that +5 at the end? |
07:44.07 | Sole | because yo uwant the value to be negative, so adding 5 would make em overlap wouldnt it? |
07:44.22 | Sole | acctually no it wouldnt, my bad >_< |
07:44.28 | Soltanis | Naxx sucks for a warlock , it is very nice for all other classes |
07:44.34 | Soltanis | :-( |
07:44.52 | Fritti | oh I didn't know wowwiki listed the usable internal functions as well |
07:44.55 | Fritti | thanks |
07:45.14 | haste | Fritti: http://www.wowwiki.com/Lua_functions ;) |
07:45.43 | Fritti | hmm I saw that page once, and decided it probable was a lua intro due to it starting with 'for ...' |
07:47.19 | Sole | hey haste |
07:47.45 | Sole | can I use your loop for setting the bar point in oCD/core.lua? |
07:47.58 | Sole | Ill mention your name of course :) |
07:48.07 | haste | no need to mention a name even :p |
07:48.25 | haste | feel free to use it, I look at everything I do as public domain anyway |
07:48.33 | Sole | thank you |
07:48.40 | Sole | and screw you Im mentioning you anymore ^__^ |
07:48.47 | Sole | anyway* |
07:48.49 | Sole | << cant write |
07:49.12 | haste | Ammo did say he would include a similar function in CandyBars |
07:49.28 | haste | untill then - that workaround is okey to use |
07:50.11 | Sole | well |
07:50.27 | Sole | its pretty much necesarry IMO |
07:50.42 | haste | It is |
07:50.51 | haste | but candybars was designed for BigWigs, nothing more |
07:51.17 | Sole | yea but a simple little thingy like that can make it avaiable for everything else |
07:51.23 | haste | the grouping which might come will remove the whole need for creating a id for the bar |
07:51.31 | Sole | oooh |
07:51.49 | haste | if you look at the BigWigs code, everybar is assigned a spot id |
07:51.56 | Sole | also something to slap into the Y offset formula, * by scale |
07:51.57 | haste | which is used to figure out where to place it |
07:53.06 | Sole | Ive only poked around BigWiggs a little bit |
07:53.16 | CIA-11 | 03fritti 07Fritti * r6433 10BugSack/BugSack/ (BugSack-enUS.lua BugSack.lua BugSackFu.lua): |
07:53.16 | CIA-11 | - Properly attribute kergoth |
07:53.16 | CIA-11 | - Some code clean up for getting at the error DB |
07:53.16 | CIA-11 | - Make the FuBar plugin show the current number of errors instead of a |
07:53.16 | CIA-11 | <PROTECTED> |
07:53.58 | haste | I've only written one thing for bigwigs |
07:54.15 | haste | and that was the initial version of the C'Thun module, which has caused so much drama :p |
07:54.24 | haste | since I wrote 'tentacle rape party' |
07:54.41 | *** join/#wowace FtH|Eagle (i=eagle@HSI-KBW-085-216-057-137.hsi.kabelbw.de) |
07:54.45 | Kebinusan | best feature ever |
07:54.49 | Sole | rofl |
07:55.48 | haste | That's what happens when you have a anime/mange otaku write C'Thun bossmods |
07:56.10 | haste | how could I NOT think of tentacle rape when I saw the C'Thun fight :p |
07:56.31 | Sole | haha |
07:57.02 | haste | http://www.weebl.jolt.co.uk/hentai.htm :D |
07:58.22 | Sole | lol I dont even have to click on it to know whats there |
07:59.03 | haste | weebl and bob = <3 |
07:59.11 | FtH|Eagle | good mornign |
07:59.51 | Sole | man I love CandyBar..well not really but it uses SO MUCH LESS space than Timex |
07:59.59 | Sole | no 20 lines of formatting functions |
08:00.36 | *** join/#wowace MoonWolf (i=Dark--Sk@f176182.upc-f.chello.nl) |
08:00.36 | *** mode/#wowace [+o MoonWolf] by ChanServ |
08:01.06 | Fritti | anyone know of an addon that'll print 'IN RANGE' or 'OUT OF RANGE' in the UIErrorsFrame or thereabouts? was thinking of it last night when playing my mage |
08:01.21 | Fritti | just capture the last cast spell that was out of range, or the one on the cursor |
08:02.21 | Sole | uhm |
08:02.32 | *** join/#wowace ckknight (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
08:02.32 | *** mode/#wowace [+o ckknight] by ChanServ |
08:02.43 | Sole | there was a hunter addon that showed whether you were Out of range, in shooting range, in deadzone, or in melee |
08:02.47 | Industrial | haste, rofl @ weebl |
08:03.10 | Fritti | hmm. guess I'll have to make it to see whether it's worth it |
08:03.37 | *** join/#wowace MentalPower (n=MentalPo@host-70-45-82-92.onelinkpr.net) |
08:04.24 | Sole | fritti |
08:04.31 | Sole | that hunter addon would checked the hotbars |
08:04.50 | Sole | just had to have a ranged spell and a melee spell somewhere on the hotbar |
08:04.55 | Sole | for it to work |
08:05.03 | Fritti | yes, I intend to do it for the last-cast spell |
08:05.24 | Industrial | what does OneView do? |
08:05.25 | Sole | kk |
08:05.49 | Fritti | ie, tank charges in, you press '1' for frostbolt, get out of range, addon activates and monitors in range until you are then prints 'IN RANGE' |
08:06.02 | Fritti | if you are already in range then it just monitors until out of range |
08:06.29 | Kebinusan | OneView lets you see the inventory and bank contents of other characters you have |
08:07.05 | haste | Industrial: weebl and bob owns, to bad I can't watch it anymore |
08:07.15 | MoonWolf | you can't watch it ? |
08:07.28 | haste | not the latest |
08:07.30 | Industrial | why not |
08:07.38 | Industrial | oh no player yet for latest flash for nic? |
08:07.39 | haste | flash 8 |
08:07.40 | Industrial | nix* |
08:07.48 | Industrial | *nix* |
08:07.49 | Industrial | :P |
08:08.05 | haste | *nix doesn't get a new flash player before flash 8.5 acording to Adobe |
08:08.47 | haste | I can run Firefox with wine and flash 8 tho' :p |
08:08.51 | haste | but it's not worth it |
08:10.11 | Fritti | I could really use dewdrop:OpenedParent() |
08:12.31 | [Ammo] | morning |
08:13.01 | MoonWolf | morning ammo |
08:13.11 | FtH|Eagle | hi |
08:13.12 | CIA-11 | 03ammo 07Ace2 * r6434 10BigWigs/ (AQ40/BugFamily.lua Naxxramas/Maexxna.lua): |
08:13.12 | CIA-11 | BigWigs (ace2): |
08:13.12 | CIA-11 | * Fixes in Maexxna and BugFamily |
08:13.43 | Sole | mornin |
08:14.38 | Sole | hey ammo, if I want to stop a candy bar, do I have to call Stop and then Unregister it also? |
08:14.55 | [Ammo] | I'm working on a fireandforget option in candybar |
08:15.06 | [Ammo] | but if you manually stop it and never going to use that same bar again |
08:15.10 | [Ammo] | you can just unregister |
08:15.12 | [Ammo] | it'll stop too |
08:15.18 | vhaarr | eh, lol |
08:15.21 | vhaarr | I can't log out |
08:15.23 | MoonWolf | yeah |
08:15.25 | MoonWolf | that makes sense. |
08:15.26 | vhaarr | aceevent is giving me an error |
08:15.40 | vhaarr | ckknight: you there? |
08:15.57 | haste | haha, weebl and bob resing of a-ha's take on me :D |
08:16.19 | vhaarr | ckknight: AceEvent-2.0: Bad argument #2 to Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:338> (string or function expected, got nil)" |
08:17.58 | vhaarr | ckknight: I get that when I click the "Exit game" button. |
08:18.08 | Sole | k thnx ammo |
08:18.09 | vhaarr | ckknight: not when I click "Log out". |
08:18.28 | vhaarr | ckknight: And it stops the exit sequence. |
08:19.11 | CIA-11 | 03ammo 07Ace2 * r6435 10BigWigs/Naxxramas/Thaddius.lua: |
08:19.11 | CIA-11 | BigWigs (ace2): |
08:19.11 | CIA-11 | * Added extra trigger to Thaddius |
08:20.35 | vhaarr | [Ammo]: I made an addon for BW2 that does BigWigs:NewModule(...) and it doesn't get registered into the BW2 FuBar menu because BW2 Core makes the AceOptions table OnInitialize, which happens before my addon loads. |
08:21.25 | [Ammo] | hmm, blame tekkub |
08:21.37 | [Ammo] | :) |
08:29.31 | [Ammo] | hrmf |
08:29.38 | [Ammo] | guild killed Ouro and C'Thun last night |
08:29.44 | [Ammo] | while I wasn't there to testdrive BW2 |
08:29.46 | [Ammo] | fuckers :p |
08:33.09 | Sole | hey ammo and haste... I love you |
08:33.20 | Sole | Guess what soap just lost coz of you two? |
08:33.27 | [Ammo] | timex? |
08:33.31 | Sole | boo ya |
08:33.41 | [Ammo] | I still need to add grouping for the bars |
08:33.44 | [Ammo] | and fire and forget |
08:33.46 | [Ammo] | I'll do fireforget now |
08:33.49 | Sole | yaha |
08:33.52 | Sole | hmm |
08:33.55 | [Ammo] | btw: http://video.google.com/videoplay?docid=-7454888430957937600&q=jackass |
08:33.58 | Sole | whats the purpose of fireforget? |
08:34.02 | [Ammo] | that guy must be tired with live |
08:34.21 | [Ammo] | well what you do is: self:StartCandyBar("id", true) and it'll unregister the bar after it is done |
08:34.21 | Sole | as in what will seperate it from a regular Register/Start sequence? |
08:34.30 | Sole | ahh ok |
08:34.44 | Sole | makes sense |
08:34.46 | Fritti | ooh that'd be nice [Ammo] |
08:34.52 | Sole | thought it already did that :P |
08:34.59 | [Ammo] | it doesn't do that already |
08:35.10 | Sole | but it will |
08:35.12 | [Ammo] | but if you register a bar with the same name it'll reuse |
08:36.03 | Kebinusan | Bleh I need to find a new guild |
08:38.37 | haste | so do I |
08:38.41 | haste | since mine is falling apart |
08:38.55 | Kebinusan | yea same |
08:39.02 | haste | [Ammo]: btw, Zilrion deleted his L57 warlock on Kazzak, and migrated his horde char to the server. |
08:39.13 | haste | not sure if you know how it is, he was a core member of GoTL |
08:39.29 | haste | untill I forced him to reroll horde on another server |
08:39.35 | FtH|Eagle | Fritti: What happened with the buggrabber branch? |
08:40.07 | Fritti | I made it unnecessary |
08:40.14 | Fritti | you can revert to the trunk version and it should work |
08:40.18 | FtH|Eagle | ok |
08:40.35 | Fritti | I reviewed my changes and they were pretty much a no-op so I undid them |
08:40.51 | CIA-11 | 03ammo * r6436 10CandyBar/CandyBar-2.0/CandyBar-2.0.lua: |
08:40.51 | CIA-11 | CandyBar-2.0: |
08:40.51 | CIA-11 | * You can now pass an optional second argument to Start() |
08:40.51 | CIA-11 | * Setting this second argument to true will make the bar unregister when it it Stopped. (Upon completion or manual). |
08:40.51 | CIA-11 | * Example: self:StartCandyBar("mycandyid", true) |
08:40.53 | Fritti | note that I did not test my changes ingame though :) |
08:41.09 | [Ammo] | haste: hehe I don't care about GoTL :) |
08:41.13 | Fritti | but I'm pretty sure they should work (famous last words!) |
08:41.26 | haste | [Ammo]: he joined Last Resort after what I know |
08:41.38 | haste | We lost our MT to the LR also |
08:43.54 | kergoth | weeks without a single upgrade to my gear |
08:43.56 | kergoth | then i get _4_ today |
08:44.00 | kergoth | fucking weird |
08:44.10 | [Ammo] | Last Resort is migrating to Kazzak |
08:44.13 | [Ammo] | I heard |
08:44.19 | haste | yeh |
08:44.30 | [Ammo] | no fucking clue why |
08:44.42 | haste | and a druid + our main tank has migrated to Kazzak |
08:44.42 | Kebinusan | WTB stable guild progressing in end game content |
08:44.54 | haste | so the guild is probably falling apart now =\ |
08:45.03 | haste | if it doesn't - we get a major setback |
08:45.06 | [Ammo] | Forte is giving Kazzak too much spotlights |
08:47.18 | FtH|Eagle | Fritti: It doesn't work for me, no bugsack icon with the latest version |
08:47.28 | Kebinusan | Yeah our gm said she was quitting the game |
08:47.29 | Industrial | hmm anyone use mrpplow? I just checked it out and its very cool, but I wonder if this cant be done when opening or closing the bag... |
08:47.39 | Kebinusan | but moved to a different realm and a bunch of guildmates followed her |
08:48.05 | Fritti | FtH|Eagle: damn :-/ well 2 options: either revert 2 revs or wait until I can debug it tonight :) |
08:48.40 | Fritti | or well, third option would be to debug it yourself of course |
08:48.49 | haste | Industrial: you wouldn't really want to do it that often :p |
08:48.52 | FtH|Eagle | how? I get no errors now :P |
08:49.00 | haste | Industrial: but you can write a little mod that does it for you ;) |
08:49.01 | Kebinusan | So we go from Maexxna @ 8% to cant even field enough for an mc run |
08:49.15 | Fritti | FtH|Eagle: disable buggrabber first to get regular loading errors |
08:49.24 | FtH|Eagle | alright |
08:49.40 | Fritti | thanks for helping |
08:50.17 | kergoth | bugsack isnt working? hmm, its working fine here |
08:50.28 | Fritti | kergoth: I made some changes without testing in WoW |
08:50.30 | Fritti | impatience ftl |
08:50.41 | FtH|Eagle | I don't get an icon in fubar, and /bs is gone for me |
08:50.49 | Fritti | ~spank Fritti |
08:50.51 | purl | ACTION bends Fritti over his knee and tatoos 'ibot' on Fritti's pasty white buttocks. |
08:51.19 | Industrial | haste, hm k |
08:51.23 | Industrial | haste, made a macro |
08:51.24 | Industrial | :P |
08:51.40 | kergoth | ah |
08:51.47 | FtH|Eagle | weird, now I have an icon and now errors |
08:51.48 | FtH|Eagle | wtf |
08:51.58 | FtH|Eagle | -w |
08:52.02 | Fritti | heh |
08:52.33 | Fritti | then it's slightly more complicated: enable BugGrabber (trunk version right?) again, and do /script ChatFrame1:AddMessage(BugGrabber.tmperrDB[1]) |
08:52.44 | Fritti | -> it should output the "missing" error to your chatframe |
08:53.14 | FtH|Eagle | ok, this is really weird: |
08:53.22 | FtH|Eagle | I have the bigwigs icon, but the name shows bugsack |
08:53.28 | Fritti | ehm |
08:53.41 | Fritti | o_O |
08:53.41 | FtH|Eagle | Bugsack: No active boss modules found |
08:53.43 | Fritti | lol |
08:53.45 | kergoth | hahah |
08:53.45 | FtH|Eagle | screenshot? :) |
08:54.36 | Fritti | I always thought C'Thun was an error anyway ;-) |
08:55.19 | [Ammo] | ~c'thun |
08:55.21 | purl | *** Incoming Tentacle Rape Party - 5~ sec! *** |
08:55.34 | FtH|Eagle | http://img155.imageshack.us/img155/636/bsyp3.jpg |
08:55.43 | Fritti | FtH|Eagle: can you try with just buggrabber/bugsack to make sure it's not those? |
08:55.56 | FtH|Eagle | I disabled bigwigs before, and then it worked |
08:56.01 | Fritti | k |
08:57.04 | [Ammo] | things like that happen when an error occurs |
08:57.04 | Fritti | sounds like a fubarlib bug to be honest |
08:57.13 | [Ammo] | just disable bugstuff and see which one generates the error |
08:57.19 | Fritti | that's also an option |
08:57.32 | [Ammo] | I had the BigWigs text say: EyeCandy |
08:57.36 | [Ammo] | when an error occured |
08:57.46 | [Ammo] | it's just the way these things initialize |
08:58.09 | haste | ~Dr. Tran |
08:58.11 | purl | Cowboy hat! |
08:58.28 | FtH|Eagle | I think there is something wrong with bugsack, because I disabled bigwigs again and an addon of mine generated an error but the old error frame showed up |
08:58.38 | Fritti | hrm. |
09:00.57 | Fritti | FtH|Eagle: can you revert to revision 6348 ? |
09:01.04 | FtH|Eagle | Will try, one sec |
09:02.40 | Fritti | you'd need the branch !BugGrabber again then :-/ |
09:03.20 | FtH|Eagle | do you know the last revision? |
09:04.19 | Worf | FtH|Eagle: hi, so how is the status? do you have some range check bar and tooltips now? :) |
09:04.27 | Fritti | I removed it in 6432 |
09:04.31 | FtH|Eagle | Worf: both |
09:04.37 | Fritti | but svn isn't agreeing with me checking it out at that rev again |
09:04.57 | FtH|Eagle | I tried 6300 :P |
09:05.02 | Worf | FtH|Eagle: fine! i'll test that ... |
09:05.16 | FtH|Eagle | Worf: Let me know if you miss something |
09:06.14 | CIA-11 | 03mikk * r6437 10IgnoreMore/ (IgnoreMore.lua IgnoreMore.toc): |
09:06.14 | CIA-11 | IgnoreMore: |
09:06.14 | CIA-11 | - Hooks for ForgottenChat |
09:06.19 | Fritti | finally! svn co -r6431 http://svn.wowace.com/root/branches/\!BugGrabber/Fritti/\!BugGrabber@6431 |
09:06.25 | Fritti | *grmbls at svn* |
09:06.52 | FtH|Eagle | same error again |
09:07.19 | Fritti | FtH|Eagle: using the old rev of BugSacK? |
09:07.26 | FtH|Eagle | yes |
09:07.54 | Fritti | do you have /bs save on? |
09:08.22 | FtH|Eagle | normally yes |
09:09.12 | *** join/#wowace Industrial` (n=tom@hellsblade.xs4all.nl) |
09:09.26 | Fritti | I need to think of a way to get at the errors somehow |
09:10.35 | Fritti | best I can think of is commenting out the hooking in BugSack:OnEnable, disabling BugGrabber, and then retrying |
09:11.51 | Fritti | but if you get the same errors with the old version at least it probably isn't the new changes |
09:12.56 | Fritti | FtH|Eagle: to reproduce it tonight I need to have both bigwigs2 and bugsack, nothing more? |
09:13.13 | FtH|Eagle | I think so |
09:13.19 | FtH|Eagle | but don't know exactly yet |
09:13.35 | FtH|Eagle | oh wait |
09:13.55 | FtH|Eagle | I don't know if its really bigwigs, but if I enable it, all my ace2 addons are gone |
09:15.01 | *** join/#wowace ckknight_ (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
09:15.10 | Fritti | hmm, that's a bit of a problem with the ace2 bugsack, if there's an error in a library it can't show it :-/ |
09:15.51 | ckknight_ | hey all |
09:15.51 | ckknight_ | back |
09:15.51 | Fritti | that would be a reason to expand buggrabber to not depend on anything and let it handle /bg to dump errors to the chat frame |
09:15.51 | Fritti | or something like that |
09:15.51 | *** mode/#wowace [+o ckknight] by ChanServ |
09:15.51 | Fritti | heya ckknight |
09:15.54 | FtH|Eagle | hi |
09:15.55 | ckknight | I have found a job! |
09:16.01 | ckknight | granted, it's only a contract position |
09:16.03 | Fritti | ooh, nice! what are you going to do? |
09:16.19 | ckknight | I'm helping a law firm set up their computers and such |
09:17.06 | ckknight | and hopefully do other stuff for them |
09:17.11 | vhaarr | "AceEvent-2.0: Bad argument #2 to Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:338> (string or function expected, got nil)" |
09:17.19 | vhaarr | I get that when I click the "Exit game" button. |
09:17.22 | ckknight | i.e. I'll find a way to let me build them a website |
09:17.27 | ckknight | vhaarr, will look into it |
09:17.32 | vhaarr | ckknight: thanks |
09:18.15 | FtH|Eagle | I wonder if the error has something to do with the new library |
09:20.29 | *** join/#wowace ckknight_ (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
09:20.37 | ckknight_ | gah |
09:20.41 | ckknight_ | <ckknight> sorry, vhaarr, that's an old version |
09:21.20 | vhaarr | not according to svn update |
09:22.06 | ckknight_ | line 338: local function ScheduleEvent(self, repeating, event, delay, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20) |
09:22.25 | ckknight_ | ah, I see what the issue is, I think |
09:22.33 | ckknight_ | maybe... |
09:22.43 | [Ammo] | ckknight: sorry for not using flyspray |
09:22.47 | [Ammo] | didn't know about it :p |
09:22.50 | FtH|Eagle | Fritti: It's definately bigwigs which causes the problem |
09:23.12 | [Ammo] | Eagle? |
09:23.16 | ckknight_ | [Ammo], I know, it's cool. You know now. |
09:23.24 | FtH|Eagle | [Ammo]: The new library crashes all ace 2 addons :P |
09:23.31 | [Ammo] | what new lib? |
09:23.40 | FtH|Eagle | AceConsoleGenerator |
09:23.40 | [Ammo] | AceConsoleGenerator tekkubs shit/ |
09:23.41 | Fritti | tekkub's generate option thingy? |
09:23.43 | [Ammo] | urgh |
09:24.13 | [Ammo] | revert Core.lua and the .toc |
09:24.33 | [Ammo] | I have no idea what that consolegenerateor is |
09:24.49 | FtH|Eagle | I'll stick with the version before the lib came in |
09:24.50 | Fritti | something to do with tekkub's fear of using strings as indices in locales I think |
09:25.11 | Fritti | FtH|Eagle: thanks for checking it out |
09:25.18 | FtH|Eagle | np |
09:25.29 | Fritti | please do run the latest version of BugSack and let me know if something else pops up |
09:25.55 | ckknight_ | did he put AceConsoleGenerator into Ace2 proper? |
09:26.25 | [Ammo] | no idea |
09:26.36 | ckknight_ | better not've |
09:26.44 | [Ammo] | AceConsoleGenerator-2.0 http://svn.wowace.com/root/trunk/AceConsoleGeneratorLib/AceConsoleGenerator-2.0/ |
09:26.48 | [Ammo] | guess not |
09:26.50 | ckknight_ | okay |
09:27.11 | [Ammo] | I don't know why he even wrote it |
09:27.19 | CIA-11 | 03ckknight * r6438 10Ace2/AceEvent-2.0/AceEvent-2.0.lua: AceEvent - mangling of argChecks |
09:27.28 | ckknight_ | me either |
09:27.35 | ckknight_ | seems... pointless |
09:27.38 | [Ammo] | yarr |
09:27.58 | Fritti | it seems to translate option names? |
09:28.08 | ckknight_ | that's what AceLocale is for |
09:28.12 | Fritti | I'd say so |
09:28.30 | ckknight_ | vhaarr, plztest kthx |
09:28.38 | FtH|Eagle | I know it! It's for disabling all ace 2 addons :P |
09:28.43 | vhaarr | ckknight_: I'll try to |
09:28.52 | Fritti | FtH|Eagle: lol |
09:29.00 | *** mode/#wowace [+o ckknight] by ChanServ |
09:29.02 | ckknight | lol |
09:30.22 | CIA-11 | 03icetrain * r6439 10oRA_MainTankFrames/ (oRA_MainTankFrames.lua oRA_MainTankFramesLocals.lua): |
09:30.22 | CIA-11 | oRA_MainTankFrames: |
09:30.22 | CIA-11 | - Added option to show the raid icon set on the tanks target next to the frame |
09:30.22 | CIA-11 | - Fixed style updates when toggling various options |
09:30.22 | CIA-11 | - Simplified some chat messages |
09:30.22 | Fritti | really, what's the point of that lib?! just use L"string" already... |
09:30.26 | Fritti | ~whaleslap Tekkub |
09:30.30 | purl | ACTION beats Tekkub upside and over the head with a freakishly huge killer whale named Hugh |
09:30.32 | FtH|Eagle | Fritti: With the newest bugsack I don't receive errors on startup |
09:31.09 | Fritti | using the trunk version of BugGrabber right? (just confirming) |
09:31.20 | FtH|Eagle | sure |
09:32.48 | vhaarr | ckknight: "Ace2\AceComm-2.0\AceComm-2.0.lua:1140: AceEvent-2.0: Bad argument #2 to 'ScheduleEvent' (string or function expected, got nil)" |
09:32.56 | ckknight | yea! |
09:33.05 | ckknight | so it's an AceComm error. |
09:33.08 | vhaarr | ckknight: This error happens when I do "Exit game" in a non-resting zone. |
09:33.13 | ckknight | I believe you. |
09:33.23 | ckknight | latest AceComm for sure? |
09:33.46 | ckknight | ah, I know the issue. |
09:34.15 | vhaarr | yes, latest acecomm |
09:34.20 | ckknight | fixed. |
09:34.31 | ckknight | I'm working on other bits, though |
09:34.37 | ckknight | so you'll get the fix in a little bit |
09:34.39 | vhaarr | well it's no biggie |
09:34.42 | Fritti | I'll look into it, don't see anything wrong with it at first glance FtH|Eagle :-/ |
09:34.50 | FtH|Eagle | tinsert(BugSack.tmperrDB, err) |
09:35.00 | FtH|Eagle | if BugGrabber and BugGrabber.tmperrDB |
09:35.07 | FtH|Eagle | are you sure this is correct? |
09:35.09 | Fritti | doh |
09:35.10 | Jens | http://wdn.wowinterface.com/ <-- whoever designed that page should be... disciplined. |
09:35.13 | Fritti | good catch |
09:35.15 | FtH|Eagle | ;) |
09:35.34 | Fritti | I'll reinstate the branch |
09:35.34 | Fritti | sec |
09:35.46 | Jens | *tiny* light grey text on grey background. Impossible to read unless you're 20 cm away from monitor. |
09:35.57 | ckknight | tinsert is icky. |
09:36.00 | Fritti | it is? |
09:36.04 | ckknight | yes, use table.insert |
09:36.07 | Fritti | ok |
09:36.08 | ckknight | it's less icky. |
09:36.17 | ckknight | even Bliz doesn't like it. |
09:36.22 | ckknight | now, at least |
09:36.31 | FtH|Eagle | where is the difference? |
09:36.36 | MoonWolf | jens take it up with beladonna |
09:36.41 | ckknight | there is none, it's just nonstandard |
09:36.48 | FtH|Eagle | hehe ok |
09:36.50 | MoonWolf | Usually you can find her in #wowi-lounge |
09:36.53 | MoonWolf | although not now. |
09:36.55 | CIA-11 | 03fritti * r6440 10/branches/!BugGrabber/: !BugGrabber: - Re-add BugGrabber branch, I was too quick to remove it |
09:37.05 | ckknight | Beladona, not Beladonna |
09:37.09 | ckknight | aaik |
09:37.10 | ckknight | afaik* |
09:37.27 | Jens | Added to todo list. |
09:37.54 | MoonWolf | my bad. |
09:38.10 | FtH|Eagle | Fritti: instead of using your branch, wouldn't it be sufficient to change the if check in your bugsack? |
09:38.54 | ckknight | I'm not saying tinsert is "wrong" as in it'll eek up extra memory or whatnot, it's more wrong in like not using "pairs" in an iterator is wrong |
09:39.02 | CIA-11 | 03fritti 07Fritti * r6441 10!BugGrabber/ (4 files in 2 dirs): !BugGrabber: - Re-add the fixed files, they're needed after all |
09:40.19 | CIA-11 | 03fritti 07Fritti * r6442 10BugSack/BugSack/BugSack.lua: BugSack: - revert this to the new !BugGrabber again |
09:40.20 | Fritti | FtH|Eagle: nope -- BugSack is an addon object |
09:40.56 | Fritti | ckknight: same goes for getn() vs table.getn() I take it? |
09:41.00 | ckknight | right. |
09:41.11 | ckknight | you should use the namespaces |
09:41.22 | ckknight | it's more luaesque |
09:41.24 | Fritti | ok, good to know |
09:41.39 | Fritti | FtH|Eagle: all should be well again now |
09:41.48 | ckknight | if os were still available, you'd be using os.time and not time :-P |
09:41.53 | ckknight | time is so damn icky. |
09:41.54 | [Ammo] | so does AceConsoleGenerator indeed break things? |
09:41.58 | [Ammo] | or was it another error? |
09:42.18 | Fritti | I fixed something else [Ammo] |
09:42.28 | FtH|Eagle | Yeah it does [Ammo] |
09:42.33 | [Ammo] | how nice |
09:43.08 | FtH|Eagle | I don't know how, because I get no errors with every ace 2 addon disabled |
09:43.16 | [Ammo] | wonder how it manages to do that |
09:43.29 | [Ammo] | but I'm updating all my mods so should be able to test some soon :) |
09:46.51 | Fritti | ckknight: when does the 'children' function get called when registring a dewdrop menu? |
09:46.57 | Fritti | at register time or at open time? |
09:46.58 | ckknight | when it's opened |
09:47.08 | ckknight | or refreshed |
09:47.11 | Fritti | and can I pass a string as a function name to call? |
09:47.18 | Fritti | or only a function object? |
09:47.37 | ckknight | function object only |
09:47.54 | FtH|Eagle | AceDB-2.0\\AceDB-2.0.lua:980: bad argument #1 to `next' (table expected, got nil)\nAceDB-2.0\\AceDB-2.0.lua:980: in function `obj_method'\nAceEvent\\AceEvent-2.0.lua:180: in function `TriggerEvent'\nAceEvent\\AceEvent-2.0.lua:587: in function <AceEvent\\AceEvent-2.0.lua:584> |
09:47.56 | FtH|Eagle | new bug? |
09:48.10 | Fritti | k, last question: would it be possible to get dewdrop:GetOpenedParent() ? |
09:48.24 | Fritti | (for callbacks that were registered for multiple parents) |
09:48.38 | [Ammo] | FtH|Eagle: it all works for me |
09:48.44 | [Ammo] | so it must be another mod that breaks it for you |
09:48.56 | FtH|Eagle | I have tested it |
09:48.59 | [Ammo] | it's not bigwigs |
09:49.01 | FtH|Eagle | with the revision before and after |
09:49.12 | [Ammo] | I just updated all my Ace/Ace2 mods from the svn |
09:49.13 | FtH|Eagle | Maybe because I am using a german wow version? |
09:49.15 | [Ammo] | and it all works |
09:49.18 | [Ammo] | could be |
09:49.58 | CIA-11 | 03ckknight * r6443 10Ace2/AceDB-2.0/AceDB-2.0.lua: AceDB - fixed bug |
09:50.02 | ckknight | k, eagle |
09:50.16 | ckknight | Fritti, check :IsOpen(parent) |
09:50.25 | [Ammo] | tekkub added HasTranslation things, and that returns false if it doesn't have it for your locale I think |
09:50.34 | [Ammo] | but I'm not sure |
09:50.43 | FtH|Eagle | Yeah, but how comes every ace 2 addon crashes? |
09:50.47 | Fritti | ckknight: yeah but now I have 6 callbacks that all need to loop through a table, checking which one :IsOpen() |
09:51.06 | [Ammo] | FtH|Eagle: I don't know |
09:51.17 | ckknight | I really don't see a need for :GetOpenedParent() ... |
09:51.24 | Fritti | having :GetOpenedParent() spares me the looping |
09:52.59 | ckknight | okay |
09:53.06 | ckknight | if I add it, you have to add it to the wiki |
09:53.09 | ckknight | fair deal? |
09:53.13 | Fritti | ok |
09:53.19 | Fritti | great deal even :) |
09:53.22 | CIA-11 | 03sole * r6444 10Soap/ (Soap.lua Soap.toc): |
09:53.22 | CIA-11 | Soap: *converted to CandyBar, no more Timex |
09:53.22 | CIA-11 | * code is a lot cleaner and more efficient |
09:53.22 | CIA-11 | * if you don't want the options GUI then simply delete the folder, the addon will detect if it is there or not |
09:53.30 | CIA-11 | 03ckknight * r6445 10DewdropLib/Dewdrop-2.0/Dewdrop-2.0.lua: Dewdrop - added :GetOpenedParent() |
09:53.34 | ckknight | it returns nil if there is no parent |
09:53.35 | Neronix | Morning |
09:53.38 | ckknight | hey Neronix |
09:53.44 | Fritti | thanks! |
09:53.45 | Sole | hihi |
09:54.06 | ckknight | add it to the wiki |
09:54.12 | ckknight | I'm busy hacking AceComm |
09:54.52 | [Ammo] | woot sole :) |
09:55.14 | ckknight | sweet, sweet cany. |
09:55.14 | [Ammo] | I'll see what I can do about the grouping this afternoon |
09:55.15 | ckknight | candy* |
09:55.26 | [Ammo] | got it all worked out on a small piece of paper |
09:55.29 | [Ammo] | just need to type the code |
09:56.12 | vhaarr | that would rock, ammo |
09:56.39 | [Ammo] | it's not that hard to make, just needs to be a bit consistent |
09:57.20 | Fritti | ckknight: http://wiki.wowace.com/index.php/Dewdrop-2.0_API_Documentation#:GetOpenedParent.28.29 |
09:57.31 | Sole | awesome |
09:57.35 | CIA-11 | 03ammo 07Ace2 * r6446 10BigWigs/Bars.lua: |
09:57.35 | CIA-11 | BigWigs (ace2): |
09:57.35 | CIA-11 | * Bars now are now fire and forget since we register them everytime anyway |
09:58.17 | ckknight | Fritti, take out the Args part. |
09:58.23 | Sole | my code is so much cleaner now without timex |
09:58.30 | ckknight | Sole, hehe |
09:58.49 | Fritti | doh |
09:58.50 | [Ammo] | and no dep on Ace and Timex |
09:58.50 | Fritti | done |
09:58.51 | [Ammo] | which is good |
09:58.57 | ckknight | deps are bad. |
09:59.00 | ckknight | in general. |
09:59.00 | Sole | yar |
09:59.00 | [Ammo] | an Ace2 addon with Ace dep is euhm kinda weird |
09:59.11 | Sole | well it was the only choice :( |
09:59.20 | [Ammo] | not anymore! |
09:59.25 | [Ammo] | there's candy! |
09:59.35 | Sole | and originally it was an ace1 addon...but it was only a measly little thing back then so it was easy to convert before I released it |
09:59.40 | Soltanis | are boss yells effected by curse of tongues? |
09:59.41 | Sole | and candy is so so sweet... |
09:59.51 | Sole | dont think they would be |
09:59.56 | [Ammo] | Soltanis: probably not |
10:00.08 | [Ammo] | Sole: the gradients pwn :) |
10:00.15 | Sole | ammo, Ive set the limit for the ammount of color gradients to 3 for Soap |
10:00.19 | Sole | yea they do |
10:00.25 | [Ammo] | if you need custom colors just register them with paintchips |
10:00.33 | [Ammo] | I should put an example for that in Eyecandy |
10:00.36 | Sole | no need to constaly set a check in the onupdate to switch it to a red color when its low |
10:00.44 | Soltanis | hmm think they might be |
10:00.55 | Sole | hmm yea |
10:00.57 | Sole | that would be nice |
10:01.17 | vhaarr | Soltanis: some are |
10:01.20 | Sole | i mean when registering a bar Soap only gives 3 colors to Candy |
10:01.25 | Sole | as I dont want it too flashy |
10:01.29 | Soltanis | appears Gothik's are at least :-( |
10:01.48 | Sole | because then its just a whole lotta flashy and not a whole lot of useful |
10:01.49 | [Ammo] | well give it: "Red", "Orange", "Yellow", "Green" |
10:01.53 | Sole | ya |
10:01.58 | Sole | well look at how Ive done it :) |
10:02.01 | [Ammo] | k |
10:02.03 | Sole | youll see what I mean |
10:02.15 | Sole | the acctual colors can be changed |
10:02.22 | Sole | just the AMMOUNT is 3 |
10:02.39 | [Ammo] | good I see :) |
10:02.51 | Sole | :) |
10:03.16 | Sole | also it made a whole table that I used for tracking timers obsolete |
10:03.49 | Sole | maybe I couldve done the same method with timex but haste wrote it for candy |
10:04.06 | [Ammo] | argh |
10:04.11 | [Ammo] | tekkub didn't finish paintchips |
10:04.14 | [Ammo] | you can't register colors :p |
10:04.15 | [Ammo] | atm |
10:04.32 | [Ammo] | Sole: you can now also make timers fireandforget |
10:06.25 | [Ammo] | function lib:RegisterHex(hex) |
10:06.25 | [Ammo] | <PROTECTED> |
10:06.26 | [Ammo] | hrmf |
10:06.39 | [Ammo] | guess he never got off work! |
10:07.00 | Sole | lol |
10:07.04 | Sole | yea ammo |
10:07.13 | Sole | check the Start functions, theyre fireandforget |
10:07.15 | *** join/#wowace FtH|Eagle (i=eagle@HSI-KBW-085-216-057-137.hsi.kabelbw.de) |
10:07.24 | vhaarr | hm, can I use Metrognome to fire off a 10 sec timer and get it to callback when it's done? |
10:07.29 | FryGuy | Soltanis: what about gothik? |
10:07.31 | vhaarr | or do I need timex for that? |
10:07.31 | Sole | I was probably the first one to update em to fireandforget as I did it a minute after you committed it |
10:07.40 | Fritti | vhaarr: AceEvent-2.0 can do that |
10:07.44 | [Ammo] | vhaarr: do AceEvent |
10:07.48 | vhaarr | oh really |
10:07.54 | Soltanis | His yells at the start are effected by Curs eof togues |
10:07.55 | [Ammo] | vhaarr: self:ScheduleEvent(self.myCallBack, 10, self) |
10:08.02 | ckknight | AceEvent is better now |
10:08.08 | vhaarr | excellent |
10:08.24 | [Ammo] | or if you need to cancel it in the 10 seconds |
10:08.32 | vhaarr | I don't, thanks anyway |
10:08.37 | CIA-11 | 03moonsorrow * r6447 10XArt/ (10 files in 3 dirs): XArt: Creating project trunk |
10:08.39 | [Ammo] | self:ScheduleEvent("myeventid", self.myCallBack, 10, self) |
10:08.44 | ckknight | not to knock Metrognome, but the official stance is that metrognome's capabilities are so important, that they stole em from Metrognome ;-) |
10:09.01 | ckknight | main differences are there isn't a registration process and it's more efficient |
10:09.04 | FryGuy | heh |
10:09.14 | FryGuy | does curse of tongue change the spawning times? |
10:09.18 | ckknight | and geared towards both repeating and non-repeating events |
10:09.23 | Soltanis | no just his writing |
10:09.23 | FryGuy | or just the delay between yells? |
10:09.28 | FryGuy | his RP? :p |
10:09.37 | FryGuy | i've got the gothik mod on my comp |
10:09.41 | [Ammo] | the only thing metro is useful now is for doing something X times |
10:09.46 | FryGuy | no bars though |
10:09.52 | vhaarr | FryGuy: do you have an updated Gluth module for BW2? |
10:09.58 | FryGuy | no i haven't got BW2 yet |
10:10.11 | vhaarr | got one for BW1, then? I can update it for 2 |
10:10.12 | [Ammo] | big BW1 changes won't get merged into BW2 |
10:10.29 | Soltanis | if you were to trigger the encounter with curse of togunes you wouldn't get the start trigger |
10:10.30 | [Ammo] | I expect BW2 to hit trunk in a few days |
10:10.34 | FryGuy | hmm |
10:10.53 | Soltanis | minor bug, easy to avoid :-) |
10:10.55 | FryGuy | i was hoping that it'd be out at the same time as 1.12 |
10:10.56 | Soltanis | just found it amusing |
10:11.02 | [Ammo] | it'll be out before that |
10:11.05 | [Ammo] | but 1.12 ready |
10:11.15 | FryGuy | so that way I can tell my guildies to just get the new one then when they need to update it anyways |
10:11.24 | vhaarr | Tekkub: yt? |
10:11.32 | CIA-11 | 03moonsorrow * r6448 10XArt/ (XArt.toc libs/): |
10:11.32 | CIA-11 | XArt: |
10:11.32 | CIA-11 | - updated externals and properties |
10:11.51 | vhaarr | Tekkub: I made an addon for BW2 that does BigWigs:NewModule(...) and it doesn't get registered into the BW2 FuBar menu because BW2 Core makes the AceOptions table OnInitialize, which happens before my addon loads. |
10:11.55 | FryGuy | i just don't want to have them have to do it before cause I like seeing the sync messages for stuff since I'm rarely in range :) |
10:12.04 | [Ammo] | vhaarr: that bug is on the flyspray |
10:12.10 | [Ammo] | I just added an extra comment to it |
10:12.13 | vhaarr | [Ammo]: oh, okay, I didn't file it. |
10:12.31 | Soltanis | FryGuy : have you edited lutes gothik module at all? |
10:12.46 | FryGuy | yes |
10:12.58 | [Ammo] | FryGuy: commit it to the BW1 svn |
10:13.02 | [Ammo] | and I'll convert it to BW2 |
10:13.06 | [Ammo] | no worries |
10:13.09 | FryGuy | ah |
10:13.13 | FryGuy | ok :p |
10:13.19 | FryGuy | also if you can add the bars that'd be good too |
10:13.23 | [Ammo] | yeah I'll do it |
10:13.26 | FryGuy | I didn't know how to disable them, or I would've done it myself |
10:13.27 | [Ammo] | if the code is clear enough |
10:13.31 | FryGuy | no there's no code :p |
10:13.38 | [Ammo] | I mean |
10:13.42 | FryGuy | i meant if you could add the bars if I tell you how to do them :) |
10:13.43 | [Ammo] | the timed messages code |
10:13.49 | [Ammo] | yeah I can add the bars |
10:13.51 | Neronix | K, todo for today: Write MobHealth3, based on Vika's algorithm from WatchDog, and make it compatible with MH1 and MH2 |
10:14.06 | Neronix | MH2 compat is easy |
10:14.07 | oxman | <PROTECTED> |
10:14.11 | [Ammo] | Neronix: make it an embedded Acelibrary |
10:14.12 | oxman | forget mh1 |
10:14.12 | Neronix | MH1... I think that'll be done via a metatable |
10:14.20 | [Ammo] | Neronix: so all ace unitframes can use it easily :) |
10:14.26 | [Ammo] | screw mobhealth2 and 1 :) |
10:14.28 | Neronix | oxman: Some omnitards still use it |
10:14.39 | Neronix | Some still index the mobhealthdb directly |
10:14.40 | [Ammo] | sometimes you have to break compatiblity |
10:14.42 | oxman | So them must up to date |
10:14.42 | oxman | :) |
10:14.49 | oxman | +1 [Ammo] |
10:14.54 | Neronix | [Ammo]: But if it's a lib, where will the saved vars go? |
10:14.54 | FryGuy | basically on the encounter start, start a 25 second timer for trainees, a 75 second timer for deathknights, and a 135 second timer for riders |
10:15.10 | Neronix | And if it's not compatible, nobody will adopt it |
10:15.24 | FryGuy | then when they end, make the trainee timer repeat every 20 seconds, the dk timer 25 seconds, and the rider timer 30 seconds |
10:15.25 | [Ammo] | if it's included in unitframes people will adopt it |
10:15.42 | [Ammo] | Fryguy: write it in comments in the BW1 module |
10:15.48 | Neronix | But where will the saved vars go? |
10:16.00 | [Ammo] | can't AceDB handle that? |
10:16.06 | oxman | NamelibDB |
10:16.11 | Neronix | And what unitframe authors are open minded enough to include it apart from haste and ag? |
10:16.15 | oxman | it's a special lib :) |
10:16.31 | Neronix | AceDB can't do libs iirc |
10:16.47 | ckknight | libs probably shouldn't have DBs |
10:16.49 | Neronix | I think ckknight said he came up with a very messy workaround though |
10:17.04 | ckknight | yea, and I don't feel like sharing |
10:17.39 | *** join/#wowace Sairen (n=Miranda@p549E5B64.dip.t-dialin.net) |
10:17.47 | [Ammo] | k just don't call it MobHealth3 then :p |
10:17.53 | Neronix | Why? |
10:18.01 | [Ammo] | because that's bullshit :)) |
10:18.27 | Neronix | It's a mob health guesstimator, and it's the 3rd generation od mof to do it ^^ |
10:18.39 | [Ammo] | it feels like stealing someone's name to me |
10:18.43 | FryGuy | what's the block-comment syntax? |
10:18.51 | [Ammo] | -- [[ ]] -- |
10:18.54 | [Ammo] | I think |
10:19.05 | ckknight | --[[ ]] |
10:19.07 | CIA-11 | 03moonsorrow * r6449 10XRaid2/ (. XRaid2.toc): XRaid2: Creating project trunk |
10:19.40 | Sole | Neronix: Call it MarioHealth |
10:19.48 | Neronix | Doing ]]-- is better because you can do ---[[ (Yeah 3 ) to uncomment the whole block |
10:19.51 | Sole | or Sponge |
10:20.05 | Neronix | Needs to have an obvious name |
10:20.16 | Sole | Soap? :P |
10:20.18 | Neronix | And the goal is to get people to adopt the new system |
10:20.38 | Sole | its not obvious but Ammo knows what it is :P |
10:21.07 | Neronix | That's because people were told or they read the description |
10:21.24 | [Ammo] | Sole: updated the first post in your Soap thread |
10:21.30 | [Ammo] | it still mentions timex |
10:21.35 | Sole | oh yar |
10:22.35 | ckknight | wtf is Soap? |
10:23.04 | Neronix | See? |
10:23.08 | Neronix | :P |
10:23.41 | Neronix | Not so obvious names may be cool, but when the goal of a mod is to get the masses to adopt it, it's a bit of a barrier :( |
10:23.44 | ckknight | you either need high enough market penetration or an obvious name for trademarks to be useful |
10:24.10 | CIA-11 | 03moonsorrow * r6450 10XRS/ (XRS.lua XRS.toc libs/): |
10:24.10 | CIA-11 | XRS: |
10:24.10 | CIA-11 | - now using AceEvent instead of Metrognome |
10:24.10 | CIA-11 | - fixed bug with hideing/showing frame |
10:24.15 | [Ammo] | Soap: enemy casting bars |
10:24.20 | FryGuy | i'm going to commit it to BW1 Soltanis |
10:24.25 | FryGuy | my version |
10:24.34 | Soltanis | ok |
10:24.34 | ckknight | how does soap relate to casting bars at all? |
10:24.39 | [Ammo] | soapbar :p |
10:24.55 | ckknight | um,no. |
10:25.21 | Sole | I couldnt htink of a name, ok? |
10:25.43 | Sole | and EnemyCastBar2NewAndImproved sounded cheesy |
10:26.13 | Sole | anywho I made that name back in december I think when we were all still using Ace1 |
10:26.22 | Sole | so I cant even remember why |
10:26.45 | ckknight | pfft, you know that FuBar 2007 SE Professional Edition's gonna kick ass. |
10:27.02 | Sole | lolol |
10:27.14 | ckknight | what's the other ol for? |
10:27.31 | Sole | not sure |
10:27.36 | Sole | its just what we do on blackrock |
10:28.06 | Sole | blackrock is a server full of weird fucktards...after 2 years theyve had an effect on my internet talk |
10:28.25 | ckknight | better to break out of the habit now |
10:28.39 | Sole | but I quite like it now |
10:29.08 | ckknight | well I don't |
10:29.23 | ckknight | so that makes both your project and you that don't get my blessing |
10:29.49 | Neronix | Hmm, UNIT_COMBAT sounds like a very interesting event... |
10:30.01 | Neronix | Does it only track damage done TO a unit? |
10:30.41 | Sole | :( |
10:31.15 | Sole | i wouldnt know nero |
10:31.16 | Jagobah | ooooo |
10:31.25 | Jagobah | New raid frames mod |
10:31.27 | Jagobah | new xraid |
10:31.30 | Jagobah | new xrs :O |
10:31.51 | FtH|Eagle | I tested it yesterday neronix |
10:32.13 | FtH|Eagle | It tracks mainly warriors and rogues, don't know why |
10:32.15 | Neronix | :O |
10:32.20 | Neronix | :( |
10:32.27 | FtH|Eagle | sometimes if I cast a heal, this event is fired, then I try it again, nothing |
10:32.37 | Neronix | I thought I could slash the parser in NS2Damage to 3 lines |
10:32.40 | FtH|Eagle | I wanted to use it to create an afk bar |
10:34.40 | CIA-11 | 03fryguy * r6451 10BigWigs/Naxxramas/ (Gothik.lua Heigan.lua Loatheb.lua): BigWigs: Add Gothik/Loatheb to be converted to BW2 |
10:35.09 | [Ammo] | what did you change in Heigan? |
10:35.22 | FryGuy | uh |
10:35.24 | FryGuy | didn't |
10:35.31 | [Ammo] | well you comitted him ) |
10:35.35 | FryGuy | i think it just touched the file |
10:35.51 | *** join/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
10:36.16 | FryGuy | do a diff.. nothing changed :p |
10:36.33 | [Ammo] | :) |
10:36.34 | [Ammo] | it's ok |
10:36.39 | [Ammo] | I'm going to have lunch |
10:37.06 | [Ammo] | and after that I'll convert them |
10:37.08 | FryGuy | ok |
10:37.14 | FryGuy | I did lua-code for what I was thinking of doing |
10:37.22 | FryGuy | it probably works heh |
10:37.41 | FryGuy | just I didn't want to change it too much since the lute stuff worked fine and I didn't want to break it in the middle of our raid :) |
10:37.49 | FryGuy | what guild are you in btw Soltanis? |
10:37.57 | [Ammo] | :) |
10:37.59 | Soltanis | Decimation |
10:38.02 | [Ammo] | Lute is a pretty nice guy |
10:38.18 | [Ammo] | at least he gives good info on the modules |
10:38.28 | [Ammo] | most of the time i have to correct a shitload of small mistakes |
10:38.31 | [Ammo] | but everyone makes those :) |
10:38.34 | Soltanis | DeathKnight and Rider Death module still not right , theres not options or sync |
10:38.35 | FryGuy | heh |
10:38.43 | FryGuy | ya i'm on live side |
10:38.47 | Soltanis | no options* |
10:38.49 | FryGuy | and I just broadcast |
10:38.54 | FryGuy | so not a big deal |
10:39.09 | FryGuy | I don't know how to approach the death code though |
10:39.23 | FryGuy | cause you can kill 2 successively |
10:39.35 | FryGuy | i was thinking a smarter sync would work |
10:40.16 | [Ammo] | why do deaths of those matter btw? |
10:40.27 | [Ammo] | kill a certain amount before he comes down? |
10:40.30 | FryGuy | no |
10:40.36 | Soltanis | he's harvests thier souls and adds spawn on the other side |
10:40.36 | FryGuy | the live side gets spawns on a timer |
10:40.45 | FryGuy | the dead side gets spawns based on when the live side kills stuff |
10:40.51 | [Ammo] | aha |
10:41.06 | [Ammo] | sounds like a hard module to sync :) |
10:41.13 | FryGuy | ya |
10:41.22 | FryGuy | I was thinking there could be another kind of sync |
10:41.26 | FryGuy | like a counter syncer |
10:42.18 | FryGuy | send out sync kill 1, sync kill 2 |
10:42.19 | FryGuy | etc |
10:42.42 | Soltanis | how about you fryguy what guild and server are you in? |
10:42.58 | Tuplad | XArt: Provides a background texture at the bottom - a big bar like on Discord screenshots ? |
10:43.06 | FryGuy | but ignore syncs if your count < the sync count |
10:43.09 | FryGuy | er the other wya |
10:43.23 | FtH|Eagle | Tuplad: Look at my ui screenshot on the forum |
10:43.27 | FtH|Eagle | You'll notice it |
10:43.28 | FryGuy | and if you receive a higher number, then update your count to that. |
10:43.34 | FryGuy | i'm in surge / burning blade |
10:44.02 | Sole | hey, ive kinda run out of ideas for Soap now :( |
10:44.07 | Tuplad | FtH|Eagle: ok lets see :) |
10:44.17 | FtH|Eagle | Anyone knows if there is a function to change the delay of a repeating event in aceevent? |
10:44.39 | Tuplad | FtH|Eagle: I have no idea which thread tho |
10:44.57 | CIA-11 | 03icetrain * r6452 10oRA_MainTankFrames/oRA_MainTankFrames.lua: oRA_MainTankFrames: Fixed bug in UpdateRaidIcons() |
10:45.02 | Worf | hmm - performance question... if i have some if (CheckThis() and CheckThat() and CheckSomethingElse()) then ... and the first one is false, the others won't get checked, right? ( or do i need to do some nested ifs for better performance? ) |
10:45.03 | Tuplad | FtH|Eagle: of nvm |
10:45.05 | Tuplad | FtH|Eagle: http://img502.imageshack.us/img502/9858/wow7ii.jpg |
10:45.06 | Soltanis | does he always come to the room at 4 minutes FryGuy or can it be longer or shorter? |
10:45.26 | FtH|Eagle | it's an old one, but the same bar as in the new screenshot ;) |
10:45.41 | FryGuy | it's 4:30 |
10:45.43 | FtH|Eagle | http://img74.imageshack.us/my.php?image=uinx0.jpg |
10:45.47 | FryGuy | from the start of his RP |
10:46.08 | FryGuy | trust me, you'll get tired of it :P |
10:46.17 | Tuplad | FtH|Eagle: sexy |
10:46.19 | FryGuy | "the lonely path.. of the daaaamnnneed" |
10:46.51 | Soltanis | hehe |
10:46.57 | Tuplad | FtH|Eagle: is that DUF that you're using ? |
10:47.08 | FtH|Eagle | I would never use that :P |
10:47.24 | FryGuy | that's moonsorrow's screenshot i think |
10:47.39 | FryGuy | is icetrain in this channel? |
10:47.44 | Tuplad | FryGuy: FtH|Eagle = Moonsorrow |
10:47.51 | FryGuy | ooh |
10:47.53 | FryGuy | :O |
10:48.03 | FtH|Eagle | it's nurfed unitframe with a different design |
10:48.05 | Tuplad | FryGuy: FtH = For The Horde, that's his guild ;p |
10:48.09 | Tuplad | FtH|Eagle: aha, looks neat |
10:48.52 | FryGuy | so you've got 10 bosses down soltanis? just need gothik, healbot, and 4H? |
10:49.27 | Soltanis | yeah |
10:49.50 | FryGuy | how can you say gluth is a nicely designed encounter :( |
10:50.01 | Soltanis | cos i loved it :-) |
10:50.11 | FryGuy | ungh |
10:50.17 | FryGuy | you must not be a healer on the kiters :P |
10:50.32 | Soltanis | haha nope |
10:50.47 | FryGuy | that stuff stacks way too high on our warriors :( |
10:50.54 | FryGuy | it was up to like 60 once |
10:50.57 | Tuplad | haste: you there? |
10:51.02 | FryGuy | made me cry :( |
10:51.04 | Soltanis | Horde or alliance? |
10:51.07 | FryGuy | alliance |
10:51.16 | Soltanis | we have 2 paladins kiting :-) |
10:51.25 | FryGuy | how? |
10:51.26 | Soltanis | with a couple of warriors slowing |
10:51.31 | FryGuy | hm |
10:51.36 | FryGuy | how do they aggro :p |
10:51.40 | Tuplad | pala > shaman tbfh |
10:51.54 | FryGuy | i think shaman are better for gluth |
10:51.55 | Tuplad | FryGuy: we have a buff that increases holy's damage aggro |
10:51.58 | Soltanis | Consecration , Holy Wrath if they have the space |
10:52.15 | Tuplad | FryGuy: and in protection you can increase the amount of aggro till like 80% |
10:52.42 | FryGuy | hmm |
10:52.44 | FryGuy | wierd :p |
10:52.59 | Soltanis | then warlocks death coil curse of exhaustion any zombies close the raid at 10 seconds to decimate |
10:53.33 | FryGuy | we got it down |
10:53.49 | FryGuy | mages slowing, and warriors pulling to mages |
10:53.54 | Tuplad | http://www.fuxsake.net/images/games/wow/WoWScrnShot_080106_020716.png this is teh secks lawl! |
10:54.48 | Soltanis | only thing i didn't like about gluth was being able to do this |
10:54.49 | Soltanis | http://www.lost-faith.co.uk/wow/images/Decimated_Lifetap.gif |
10:55.17 | FryGuy | well that was fixed |
10:55.27 | Tuplad | lool !! |
10:55.40 | [Ammo] | I'm converting as we speak fryguy |
10:55.45 | FryGuy | except for warlocks lifetapping at the wrong time :p |
10:56.01 | FryGuy | was better than http://homepages.nyu.edu/~tne204/WoW/gluth.jpg |
10:56.24 | FryGuy | although i guess that screenshot isn't very explanitory |
10:56.47 | FryGuy | but he killed himself :) |
10:57.14 | Soltanis | warriors could do it as well , in zerker stance |
10:57.52 | Tuplad | What's that addon on the left in his chat ? http://www.fuxsake.net/images/games/wow/WoWScrnShot_080106_021058.png |
10:58.40 | FryGuy | ooh that was a lifetip kill |
10:58.47 | FryGuy | i thought it was the enrage-decimate wipe |
10:59.10 | Neronix | What is decimate? Just a heavy damage thing or is it more than that? |
10:59.26 | FryGuy | it's the mechanic of the gluth fight |
10:59.28 | Neronix | Tuplad: /ace2 stats |
10:59.53 | Tuplad | Neronix: that's sexy, you dont need to download anything for it right ? Just an Ace2 addon |
10:59.59 | Neronix | Yes |
11:00.12 | Tuplad | good :) |
11:00.38 | FryGuy | gaah |
11:00.43 | FryGuy | i forgot that it was maintence :( |
11:00.58 | Tuplad | it's tuesday oO |
11:01.12 | FryGuy | i was gonna test out ocd & soap |
11:01.54 | FryGuy | ya tuesday maintence :/ |
11:02.03 | Neronix | You play on US servers? |
11:02.15 | FryGuy | yes |
11:02.18 | FryGuy | i live in california :p |
11:02.19 | Neronix | I see |
11:02.24 | Tuplad | oo |
11:02.32 | Neronix | >.< I thought you were German |
11:02.35 | Tuplad | Californiacation ... |
11:02.37 | FryGuy | hah |
11:02.41 | Tuplad | red hot chilli peppers ;p |
11:02.41 | ckknight | FryGuy, Hawaii here |
11:02.42 | FryGuy | no :p |
11:02.54 | Neronix | btw, random question |
11:03.05 | Neronix | Is the lua stuff in fortress forever only available to mappers? |
11:03.06 | ckknight | random answer. |
11:03.10 | FryGuy | yes |
11:03.13 | Neronix | :( |
11:03.21 | FryGuy | well server admins |
11:03.27 | FryGuy | can modify it i guess |
11:03.40 | Neronix | I see |
11:07.08 | Industrial` | FryGuy, did you make fry_baked ? |
11:07.12 | FryGuy | yes |
11:07.13 | Tuplad | hmm, I cant find haste's addon that shows the cooldowns of your spells etc. it was in AceTimer's style |
11:07.16 | Industrial` | zomg |
11:07.17 | Industrial` | cool |
11:07.18 | Industrial` | :D |
11:07.26 | FryGuy | and fry_laser and fry_complex :p |
11:07.27 | Sole | Tuplad: oCD? |
11:07.30 | Industrial` | ^^ |
11:07.32 | Tuplad | Sole: that one !! |
11:07.37 | Sole | yarg |
11:07.47 | Tuplad | har har har, thanks |
11:07.56 | Sole | it uses CandyBar which immediatley makes it pro |
11:08.12 | Tuplad | no idea what candybar is, tbh |
11:08.16 | Industrial` | FryGuy, wanna play some? |
11:08.22 | FtH|Eagle | Is there a way to get the spellname + rank of a spell/ability which is cast successfully? |
11:08.26 | Sole | Ace2 lib that replaces timex |
11:08.43 | Industrial` | FryGuy, 216.15.159.211:27015 gogogo ill def |
11:08.58 | Sole | FryGuy, you mentioned you wanted to test soap |
11:09.08 | FryGuy | yes |
11:09.14 | FryGuy | us servers are down :p |
11:09.28 | Sole | yea I know :( |
11:09.37 | Sole | the bastards kicked me off as I was testing soap |
11:09.39 | Industrial` | FryGuy, gogo :> |
11:09.43 | FryGuy | meh |
11:09.53 | Industrial` | I have 150 ping there, should be ok for you |
11:09.55 | FryGuy | i don't even know if I have tfc installed atm |
11:09.58 | Industrial` | .. |
11:10.05 | Sole | anyway, when you get back on test it please, I want feedback :) |
11:10.18 | Sole | even if its "omg you have small p33n" |
11:10.39 | ckknight | hehe, penis. |
11:11.14 | Industrial` | <ckknight> hehe, penis. |
11:11.15 | Industrial` | quoted |
11:11.16 | Industrial` | :> |
11:11.29 | Tuplad | -_- |
11:11.32 | Sole | lol :> |
11:11.37 | Sole | >_> |
11:11.40 | Sole | >_^ |
11:11.44 | Thiana | Ok, who let the two year olds in... |
11:11.58 | Industrial` | You let yourself in |
11:11.58 | Sole | I think it was me :( |
11:12.20 | Neronix | holy motherfuck |
11:12.22 | Sole | your mum...ha ha hah ha >_< |
11:12.23 | Tuplad | lawl |
11:12.24 | Neronix | This algorithm wins |
11:12.25 | Thiana | You can have a timeout along with ck and id then |
11:12.29 | Neronix | on a biblical scale |
11:12.36 | Neronix | Now I just need to make it save and I'm golden! |
11:12.47 | Sole | share pls |
11:12.56 | Sole | i wanna see it |
11:13.08 | Fritti | local function foo() ... end makes a function local to the file, right? |
11:13.20 | Neronix | Sole: Look at watchdog's code |
11:13.22 | Fritti | or do I have to do local foo / function foo() end |
11:13.33 | FryGuy | mortality_l? |
11:13.44 | ckknight | local function foo() translates to local foo; foo = function() |
11:14.43 | Fritti | thanks ckknight |
11:15.03 | ckknight | np |
11:15.22 | Neronix | Can a key be any string? |
11:15.32 | Neronix | Or at least any valid lua regex? |
11:16.06 | ckknight | can what? |
11:16.27 | ckknight | the gzip thing? |
11:16.49 | Neronix | Can I do someTable["%d%s^[]"] or whatever? |
11:16.55 | Neronix | or would that be an invalid key? |
11:17.02 | Mikk | we're talking lua tables in general? |
11:17.06 | Mikk | you can put whatever key there |
11:17.08 | Neronix | Yeah |
11:17.11 | Neronix | Sweet, thanks |
11:17.12 | *** join/#wowace XLVII (i=XLVII@CPE-58-162-73-125.qld.bigpond.net.au) |
11:17.16 | XLVII | .. |
11:17.22 | Mikk | You can put a whole bloody book in the key. |
11:17.23 | ckknight | that's fine, Neronix |
11:17.43 | Mikk | Except don't try to make it an SV if you do; Slouken's writer will barf :-P |
11:18.08 | CIA-11 | 03moonsorrow * r6453 10XRS/ (XRS.lua XRS_Defaults.lua XRS_Locales.lua): |
11:18.08 | CIA-11 | XRS: |
11:18.08 | CIA-11 | - bar updates are now queued. Update rate can be configured through the menu |
11:18.19 | FryGuy | Industrial`: hey get on that server :p |
11:18.21 | Fritti | ckknight: while on the syntax subject, what's the opinion on the 2 styles of function definition? |
11:18.25 | Fritti | foo = function() ... end |
11:18.25 | Fritti | vs |
11:18.28 | Fritti | function foo() |
11:18.28 | Fritti | ... |
11:18.28 | Fritti | end |
11:18.31 | ckknight | latter |
11:18.31 | Mikk | there's no opinion |
11:18.33 | Mikk | oh |
11:18.36 | Mikk | in ace? |
11:18.38 | Neronix | Mikk: Crap, then I can't do it |
11:18.40 | ckknight | typically cleaner |
11:18.49 | ckknight | though it depends in the situation |
11:18.51 | Neronix | I'm trying to store earplug patterns as the key rather than value |
11:18.52 | Fritti | but no speed diff or antyhing like that? |
11:18.59 | ckknight | no speed difference |
11:19.00 | Neronix | so I can search by if patterns[pat] |
11:19.04 | ckknight | it comes down to style |
11:19.12 | Mikk | Neronix: earplug patterns are short, no problem |
11:19.14 | Fritti | function MyAddon:Method() vs MyAddon = { Method = function() } ? |
11:19.16 | ckknight | but the latter is better cause it allows for function ns:method() |
11:19.20 | Mikk | The problem is if you end up with 4KB+ strings |
11:19.22 | CIA-11 | 03ammo 07Ace2 * r6454 10BigWigs/Naxxramas/Gothik.lua: |
11:19.22 | CIA-11 | BigWigs (Ace2): |
11:19.22 | CIA-11 | * Added converted Gothik module |
11:19.25 | ckknight | Fritti, first by far |
11:19.26 | Mikk | Sloukens writer doesn't like that atm |
11:19.28 | Neronix | I see |
11:19.33 | Neronix | Thanks |
11:19.39 | Fritti | ckknight: I prefer that one as well but e.g. FuBar uses the latter doesn't it? |
11:19.44 | ckknight | nope |
11:19.46 | ckknight | not anymore |
11:19.51 | Fritti | ah ok |
11:19.59 | ckknight | I used to |
11:20.04 | ckknight | seen the light ;-) |
11:20.09 | Fritti | haven't dug into FuBar 2.x sources yet :) |
11:20.19 | ckknight | that was in 1.2 |
11:20.20 | Mikk | The problem with the latter notation is that you have to explicitly say function(self, ...stuff) if you want to use colon calling |
11:20.27 | ckknight | right |
11:20.30 | Mikk | Well.. ok.. not a "PROBLEM" |
11:20.32 | Mikk | It's just ugly :-P |
11:20.33 | Fritti | Mikk: I know |
11:20.38 | ckknight | they're both fine, though. it's down to taste |
11:20.48 | Mikk | compiles to the same byte code |
11:20.52 | Fritti | I was mostly hunting for any speed diffs/side effects that I was unaware of |
11:20.59 | ckknight | if you want to do the = thingy, that's fine |
11:20.59 | Fritti | good to know there aren't any |
11:21.13 | ckknight | but if you're a noobie, I'll recommend proper standard function declarations |
11:21.26 | Mikk | NOOOO!! |
11:21.36 | Mikk | setglobal("MyFuncName", function() .... end) ftw! |
11:21.40 | ckknight | ew. |
11:21.44 | Sole | O_O |
11:21.45 | Fritti | _G["MyFunc"] |
11:21.47 | Fritti | bad Mikk |
11:21.47 | Fritti | :) |
11:21.49 | Mikk | hehe |
11:21.52 | ckknight | local _G = getfenv(0) |
11:22.09 | ckknight | and why are you declaring local functions anyway |
11:22.14 | Fritti | table.insert(getfenv(0), "MyFunc") |
11:22.17 | ckknight | namespaces ftw |
11:22.18 | Neronix | _G._G._G._G["myfunc"] = function() setfenv(0, {}) end |
11:22.20 | Fritti | ckknight: as a dewdrop callback |
11:22.25 | Mikk | _G._G._G["_G"]["myfunc"] |
11:22.41 | Sole | anyway gnite guys :) |
11:22.43 | ckknight | Fritti, wtf? |
11:22.49 | ckknight | g'night |
11:22.52 | Neronix | night |
11:22.52 | Sole | rip Soap to bits while Im sleeping so Ill have something to do |
11:22.58 | Mikk | Fritti: that one won't work =) |
11:23.15 | Fritti | I thought I couldn't use self in a dewdrop handler, ckknight |
11:23.26 | Fritti | Mikk: it won't? a shame :) |
11:23.28 | ckknight | you can if you're magic, like me |
11:23.36 | Mikk | Fritti: Nah, you're creating an integer-indexed string :-P |
11:23.38 | Fritti | wanna teach me how to be like you? |
11:23.48 | ckknight | _G["_G"]._G['_G'].myFunc = function() setfenv(0, {}) end |
11:23.49 | Fritti | Mikk: so? _G[0]() |
11:23.55 | Mikk | lol |
11:23.59 | Fritti | :) |
11:24.02 | Mikk | except you're calling a string there :-P |
11:24.08 | Mikk | ooooh |
11:24.11 | Fritti | use proper lua code for myfunc :) |
11:24.28 | Mikk | tinsert(getfenv(), loadstring("print 'i > joo'")) |
11:24.54 | [Ammo] | hmm |
11:24.59 | [Ammo] | CIA is slow again |
11:25.01 | CIA-11 | 03ammo 07Ace2 * r6455 10BigWigs/Naxxramas/Gothik.lua: |
11:25.01 | CIA-11 | BigWigs (ace2): |
11:25.01 | CIA-11 | * small cleanup |
11:25.13 | Fritti | ckknight? care to point me in the direction how to use self in a dewdrop handler? |
11:25.29 | ckknight | self is a local defined somewhere |
11:25.46 | Mikk | o.O |
11:25.48 | ckknight | Mikk, ew. |
11:25.53 | ckknight | as long as you define self and have it be in the appropriate scope, you'll be golden |
11:26.22 | Fritti | I need to read up on scope then, local is still a bit of black magic to me |
11:26.23 | [Ammo] | FryGuy: check out that Gothik module |
11:26.34 | [Ammo] | not sure if it's syntax error free yet |
11:26.36 | [Ammo] | can't boot wow atm |
11:26.44 | Neronix | [Ammo]: What editor do you use? |
11:26.48 | [Ammo] | joe |
11:27.00 | [Ammo] | why? |
11:27.04 | Neronix | Ah, if you were using scite, you could check syntax by pressing f5 |
11:27.10 | [Ammo] | shrug |
11:27.33 | [Ammo] | scite probably doesn't work in console linux :p |
11:27.36 | *** part/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
11:27.37 | Fritti | local == local to _file_ right, not to addon? |
11:27.39 | *** join/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
11:27.52 | Neronix | Local to whatever scope it's in |
11:28.00 | ckknight | Fritti, imagine each file is wrapped in a do ... end block |
11:28.01 | Fritti | yeah I mean local in the file scope |
11:28.06 | *** join/#wowace Shyva (n=n0time@sd511586e.adsl.wanadoo.nl) |
11:28.09 | Neronix | Yeah, file only |
11:28.41 | [Ammo] | now to convert healbot |
11:28.55 | Fritti | ckknight: so if I do 'local myself' at the top, do 'myself = self' in OnInitialize, I can use 'myself? |
11:29.00 | Fritti | in callbackS? |
11:29.09 | ckknight | if you want. |
11:29.17 | ckknight | alternatively, you can do myself = myAddon |
11:29.23 | ckknight | and refer to it that way |
11:29.28 | ckknight | self == myAddon, you know. |
11:29.39 | ckknight | it's just a local reference to the namespace |
11:29.55 | Fritti | yeah, I'm still confused about lua's everything is an instance methodology |
11:30.03 | CIA-11 | 03neronix * r6456 10EarPlug/Earplug.lua: |
11:30.03 | CIA-11 | EarPlug |
11:30.03 | CIA-11 | - Patterns table is now stored differently (self.db.profile.patterns[pat] = true instead of self.db.profile.patterns[i] = pat) |
11:30.03 | CIA-11 | - Do a /ep reset for safety unless you want to risk the moon falling on you in 3 days |
11:30.03 | CIA-11 | - Majora's Mask was a good game, yes |
11:30.58 | FryGuy | grr Industrial told me to go to that server but he's not there :( |
11:31.00 | Fritti | oooh Majora's Mask! |
11:31.23 | Neronix | I need to play that again :( |
11:32.22 | Fritti | a GC is like 80 euro's or something, less if you buy them 2nd hand, no excuse not to own one :) |
11:32.42 | Neronix | I'm just waiting for a Wii |
11:33.10 | Neronix | it'll be backwards compatible with GC, and I'll actaully buy n64 games instead of rent them :P |
11:33.29 | Neronix | and snes games instead of emulating |
11:34.47 | oxman | <PROTECTED> |
11:36.57 | Fritti | is it cheaper to compare strings or to compare frames? |
11:37.19 | Mikk | where's the strings coming from? |
11:37.25 | Fritti | local table |
11:37.35 | Fritti | or else a constant |
11:37.44 | Mikk | If the access to the variables is the same price, the comparison is the same price |
11:37.50 | Fritti | k |
11:38.08 | Fritti | comparing to constant is faster? |
11:38.11 | Mikk | no |
11:38.16 | Mikk | don't think so at least |
11:38.20 | Mikk | it's still a reference |
11:38.46 | CIA-11 | 03moonsorrow * r6457 10XArt/ (XArt.lua XArt.toc libs/): |
11:38.47 | CIA-11 | XArt: |
11:38.47 | CIA-11 | - added acedb and aceconsole to disable the texture ingame |
11:38.47 | Mikk | it MIGHT be slightly faster i suppose |
11:38.56 | Mikk | you'd have to test it or poke iriel though. |
11:39.04 | Mikk | either way, i suspect it's VERY minimal if it is indeed faster |
11:39.22 | Mikk | When you're testing equality on two strings, what you're really doing is testing if the reference pointers are the same |
11:39.39 | Mikk | Lua never keeps two identical copies of a string around |
11:40.14 | Neronix | ckknight: Instance of foo does not exist errors are shown to be from AceAddon instead of the mod trying to call it |
11:40.24 | Shyva | FtH|Eagle, what's XArt? something like Discord? |
11:40.32 | FtH|Eagle | nah |
11:40.40 | Fritti | Mikk: all strings are hashed internally? |
11:40.43 | ckknight | Neronix, no idea what you're referring to |
11:40.47 | Mikk | Fritti: yep |
11:40.52 | FtH|Eagle | It's showing a background bar at the bottom of the ui |
11:40.53 | Fritti | good to know |
11:41.11 | Mikk | so tables indexed by "string" is really only just indexed by pointer |
11:41.14 | FtH|Eagle | many people are asking for it, so I made an ace 2 addon out of it |
11:41.15 | Neronix | AceAddon.lua:someline - AceOO-2.0 can't find instance of library foo |
11:41.28 | Fritti | and what about creating local variables in functions? do sparingly or not costly at all? |
11:41.32 | Neronix | it fires in AceAddon rather than the actual addon that's trying to find the non-existant mixin |
11:41.55 | ckknight | okay |
11:42.12 | ckknight | yea, that makes some sense, I'll look into it |
11:42.17 | ckknight | file a bug, though |
11:42.20 | Neronix | Ok |
11:42.21 | Mikk | Fritti: Dunno, that exceeds my Lua Foo :-) |
11:42.23 | ckknight | I'm busy right now |
11:42.51 | Neronix | Fritti: not costly |
11:42.53 | Mikk | If you're just referencing something that already exists, it's cheap either way though |
11:43.07 | Mikk | GC churn for just destroying a reference is ... minimal |
11:43.24 | FtH|Eagle | Mh, I need a replacement for my minimap border, somebody knows a nice texture? |
11:43.45 | CIA-11 | 03neronix 07Neronix * r6458 10NanoStats2/NanoStats2/NanoStats2.toc: NanoStats2 - Added AceDebug to toc |
11:43.55 | Fritti | ok. thanks for all the advice, more stupid questions coming up later today :) |
11:44.00 | Mikk | yay :-P |
11:44.03 | Neronix | FtH|Eagle: There's a cool texture Mikma made, but I can't remember where to get it |
11:44.21 | oxman | what's nanostats ? =p |
11:45.18 | Neronix | Lightweight and minimalistic combat stats |
11:45.27 | oxman | with heal and overheal ? |
11:45.33 | CIA-11 | 03ammo 07Ace2 * r6459 10BigWigs/Naxxramas/Loatheb.lua: |
11:45.33 | CIA-11 | BigWigs (ace2): |
11:45.33 | CIA-11 | * Added Loatheb module |
11:45.40 | FryGuy | :O |
11:46.08 | [Ammo] | yours won't work for BW1 btw :) |
11:46.10 | FryGuy | oh can you change this too? |
11:46.11 | [Ammo] | it contains some errors |
11:46.14 | FryGuy | startwarn = "Gothik the Harvester engaged! 4:30 till go down", |
11:46.19 | [Ammo] | which I couldn't be bothered to change |
11:46.19 | FryGuy | make that proper engrish |
11:46.22 | [Ammo] | hehe ok |
11:46.23 | FryGuy | oh really? |
11:46.26 | FryGuy | what's wrong? |
11:46.56 | oxman | very bad idea to use a table.insert in a foreach of the table :D |
11:47.01 | CIA-11 | 03ammo 07Ace2 * r6460 10BigWigs/Naxxramas/Gothik.lua: |
11:47.01 | CIA-11 | BigWigs (ace2): |
11:47.02 | CIA-11 | * Some engrish corrected |
11:47.16 | [Ammo] | FryGuy: wrong BIGWIGS events etc |
11:47.20 | [Ammo] | but I got the gest of it |
11:47.21 | FryGuy | hmm |
11:47.24 | [Ammo] | so I fixed it for BW2 |
11:47.26 | FryGuy | it works O.o |
11:47.28 | [Ammo] | which is most important anyway |
11:47.56 | [Ammo] | it works because bigwigs has some sane defaults :p |
11:47.58 | [Ammo] | but it's fugly |
11:48.28 | [Ammo] | both Gothik and Loatheb might contain bad mistakes btw |
11:48.34 | [Ammo] | haven't added them to the .toc |
11:48.36 | FryGuy | probably |
11:48.46 | FryGuy | i did loatheb in like 10 minutes heh |
11:49.09 | FryGuy | but uh |
11:49.14 | FryGuy | oh ya |
11:49.25 | FryGuy | gluth needs to do a decimate on entering combat btw |
11:49.29 | ckknight | CIA's slow |
11:49.35 | ckknight | new AceComm uploaded |
11:49.41 | ckknight | with CUSTOM channels |
11:49.45 | [Ammo] | FryGuy: in what way? |
11:50.02 | [Ammo] | first decimate is in X seconds? |
11:50.11 | FryGuy | yes |
11:50.24 | FryGuy | a lot of bossmods could use that to |
11:50.25 | FryGuy | too |
11:50.47 | [Ammo] | hmm |
11:50.48 | [Ammo] | he should |
11:50.52 | [Ammo] | there's a starttrigger etc |
11:51.06 | FryGuy | like the drakes in bwl could start the first knockback timer on entering combat |
11:51.10 | Shyva | stupid emo dog should shout something :) |
11:51.16 | FryGuy | no he doesn't |
11:51.23 | FryGuy | he's like "looks around for a zombie to eat" |
11:51.31 | FryGuy | but only if the zombies spawn early |
11:51.31 | Shyva | "should" as in, they should make him shout something |
11:51.37 | FryGuy | ooh |
11:51.41 | FryGuy | nm misread :p |
11:52.01 | [Ammo] | ohwell all bosses but 4horse, sapphiron, Kel'thuzad now |
11:52.36 | FryGuy | well loatheb one isn't done yet |
11:52.41 | FryGuy | there's an enrage possibly |
11:52.50 | Fritti | heh: return self.db.profile[dewdrop:GetOpenedParent():GetParent():GetName()].border |
11:52.53 | FryGuy | we haven't gotten him that far yet :p |
11:53.17 | `-FISKER_Q | have any of you tried 4 horsemen? |
11:53.43 | FryGuy | on ptr |
11:53.50 | [Ammo] | hmm |
11:53.56 | [Ammo] | will have to check a killvid I guess |
11:53.58 | FryGuy | we probably would've today, but not enough people logged in.. it was a bad day for us |
11:54.00 | [Ammo] | to see if there's an enrage |
11:54.04 | FryGuy | no videos out of loatheb |
11:54.44 | FryGuy | curse killed them even and they're not releasing one |
11:54.53 | ckknight | Fritti, oh god that's awful |
11:54.57 | Shyva | you can only heal ones every minute, right? |
11:55.12 | Fritti | ckknight: I've rewritten it to use a local name :) |
11:55.19 | Shyva | and you need to run to those mushrooms so you do extra damage, or something |
11:56.04 | Soltanis | hows the gothik module? |
11:56.25 | FryGuy | 50% extra crit |
11:56.31 | FryGuy | on mushroom explosions |
11:56.45 | `-FISKER_Q | that's just an illusion |
11:56.56 | `-FISKER_Q | what are you expecting? You're high and on mushrooms |
11:57.01 | FryGuy | http://thottbot.com/?sp=29232 |
11:57.06 | Neronix | ckknight: How do I get a tablet's frame? I need to do dewdrop:IsOpen() on it |
11:58.32 | [Ammo] | FryGuy: want me to remove the enrage stuff from Loatheb since it's not certain it's there |
11:58.43 | [Ammo] | can always add it back in |
11:59.35 | FryGuy | sure |
11:59.44 | FryGuy | there's no L"enragetrigger" defined anyways :p |
12:01.38 | Neronix | ckknight: nvm, seems I don't even need to pass an arg |
12:04.38 | [Ammo] | hehe |
12:05.39 | CIA-11 | 03neronix * r6462 10EarPlug/Earplug.lua: EarPlug - Killed typo with fire |
12:05.41 | ckknight | alright, and the CUSTOM distribution is all wikified up |
12:05.43 | ckknight | yays. |
12:05.50 | CIA-11 | 03ammo 07Ace2 * r6463 10BigWigs/Naxxramas/Loatheb.lua: |
12:05.50 | CIA-11 | BigWigs (ace2): |
12:05.50 | CIA-11 | * Stripped out the Enrage stuff |
12:06.01 | ckknight | afaict, AceComm is complete on the backend |
12:06.07 | FryGuy | there's also a couple other things that might be useful to have in the loatheb mod |
12:07.17 | CIA-11 | 03ckknight * r6464 10Ace2/AceEvent-2.0/AceEvent-2.0.lua: |
12:07.17 | CIA-11 | AceEvent - more accurate AceEvent_FullyInitialized. |
12:07.17 | CIA-11 | (at least in 1.12, haven't tested in 1.11) |
12:07.17 | CIA-11 | please test. |
12:07.23 | ckknight | okay, gonna go to sleep |
12:07.32 | `-FISKER_Q | i asked the curse guys and they won't say shit :/ |
12:07.40 | Fritti | night ckknight |
12:08.25 | FryGuy | heh |
12:08.33 | Shyva | about what Fisker? |
12:08.50 | `-FISKER_Q | enrage on loatheb |
12:08.55 | Neronix | ckknight: Seems you fixed bug 34, thanks |
12:09.04 | Neronix | night |
12:09.30 | Shyva | I didn't expect them to say anything about the fight... they worked hard for it.. so should others imo |
12:10.11 | `-FISKER_Q | wouldn't say that enrage would be a big deal about the fight :) |
12:10.11 | [Ammo] | I'll go and add Loatheb and Gothik to my .toc |
12:10.14 | [Ammo] | and test in a sec |
12:10.45 | Shyva | would help others to make timers, they just think "find it yourself, we did that too", and I understand they do.. |
12:11.19 | Neronix | Wonder how far the koreans are |
12:11.33 | Neronix | They're probably on Saphhiron and we don't even know it! |
12:11.37 | `-FISKER_Q | well by knowing if enrage is in or not doesn't really give you a timer :) |
12:11.46 | Shyva | they use death touch hacks Neronix! |
12:12.33 | FryGuy | [Ammo]: i have a q about the loatheb mod |
12:12.54 | Shyva | they just don't want to help other guild who want wolrd firsts.. I wouldn't either if I would spend so much time on it |
12:12.57 | FryGuy | in the sync thing, why is one sync message in an if and the other not :p |
12:13.18 | *** join/#wowace |moonsorrow| (i=eagle@HSI-KBW-085-216-057-137.hsi.kabelbw.de) |
12:13.21 | FryGuy | well the way it's set up, helping another guild on loatheb won't help for world firsts |
12:13.44 | FryGuy | cause loatheb is already dead |
12:13.59 | Shyva | will help the other guild to spend less time on loeat, and there for more time on 4horses |
12:14.02 | FryGuy | and four horsemen is the only other boss to kill.. and killing loatheb doesn't have any influence on 4H |
12:14.15 | CIA-11 | 03neronix 07Neronix * r6465 10NanoStats2/NanoStats2/NanoStats2.lua: NanoStats2 - Fixed and tweaked custom standby |
12:14.29 | Shyva | probably most guilds are focussing on Loat before they go to the 4horses |
12:14.37 | FryGuy | true.. we are |
12:15.15 | FryGuy | haven't even pulled 4H even though we've killed gothik 2x |
12:16.23 | Shyva | so, by helping a guild to kill Loat, the get more tier3, and more time to focus on 4H, and then curse has to hurry for another world first :) |
12:18.57 | Shyva | why doesn't take tinsert a string as a key?! any other way to do that? |
12:19.07 | Mikk | eh? |
12:19.14 | Mikk | tinsert only works with integers |
12:19.25 | Mikk | if you're working with strings, just set it |
12:19.31 | Mikk | myTable["foo"] = "bar" |
12:19.42 | Shyva | duh -_- |
12:19.43 | Shyva | lol |
12:19.47 | Mikk | The point of tinsert & co is to work with an integer ordered list and nothing else |
12:20.03 | oxman | and table.getn don't work with string key |
12:21.04 | Shyva | gimme thea instead :p |
12:22.00 | Mikk | not enuf caffeine. which you need right now :-) |
12:22.27 | Soltanis | "another world first"? |
12:22.37 | Shyva | I don't like Coffee Mikk :p |
12:22.53 | Soltanis | you mean "another horde eu first" |
12:22.55 | Tain | VH1 Classic is going to re-run the first 24 hours of MTV programming to honor the 25th anniversary of MTV. |
12:23.19 | Shyva | horde world first if you like Soltanis |
12:25.36 | CIA-11 | 03ammo 07Ace2 * r6466 10BigWigs/ (BigWigs.toc Naxxramas/Gothik.lua Naxxramas/Loatheb.lua): |
12:25.36 | CIA-11 | BigWigs (ace2): |
12:25.36 | CIA-11 | * Gothik and Loatheb now load and enable/disable without errors. |
12:25.36 | CIA-11 | * Added them to the .toc |
12:26.56 | Worf | hmm... is there no event triggered if your target dies? |
12:27.54 | Worf | ah - stupid me - propably a combat message |
12:28.46 | [Ammo] | CHAT_MSG_HOSTILE_DEATH |
12:28.51 | [Ammo] | but not specifically for your target |
12:29.18 | [Ammo] | it's the BLah monster dies. message |
12:30.42 | Worf | hmm, right... hmm... |
12:33.14 | Worf | testing ... |
12:40.47 | *** join/#wowace FryGuy- (i=fryguy@c-24-23-19-160.hsd1.ca.comcast.net) |
12:41.02 | CIA-11 | 03moonwolf * r6467 10Slash/ (License.html Readme.txt Slash.lua Slash.xml SlashGlobals.lua): Slash: Deleting files, need clean slate. |
12:41.03 | FtH|Eagle | [Ammo]: Is the icon at candybars clickable with a specific function? |
12:41.42 | *** join/#wowace Nightdew_ (n=Nightdew@68.143.218.130.nw.nuvox.net) |
12:53.42 | [Ammo] | FtH|Eagle: no |
12:53.49 | [Ammo] | things like that aren't done |
12:53.53 | [Ammo] | the icons aren't even clickthrough :P |
12:53.58 | [Ammo] | still need to fix that |
12:54.14 | FtH|Eagle | will there be an option? |
12:54.21 | [Ammo] | probably |
12:54.28 | [Ammo] | but not right now |
12:54.29 | [Ammo] | first grouping |
12:54.34 | [Ammo] | then other flavor |
12:55.09 | FtH|Eagle | alright, then I'll have to wait |
12:57.41 | FtH|Eagle | who is good at creating new addon names? :P |
12:58.05 | oxman | why :p |
12:58.32 | FtH|Eagle | want to create an ace2'd totemtimers addon |
12:58.59 | oxman | then you have the name ;D |
12:59.25 | FtH|Eagle | totemtimers is the name of the old addon, I need a new one ;) |
12:59.42 | Neronix | HaveWeGotWood? |
13:00.37 | oxman | nexTotem |
13:00.38 | oxman | =p |
13:01.18 | oxman | Totototem |
13:01.19 | oxman | :p |
13:01.34 | FtH|Eagle | haha |
13:06.08 | Gngsk | Wampum |
13:07.02 | FtH|Eagle | and what's the meaning of this? :P |
13:07.22 | Tuplad | Oo |
13:07.39 | Tuplad | oxmannexTotem elitism tbh |
13:07.43 | Gngsk | It's beads that native americans used to use as currency |
13:07.49 | Tuplad | looks like a CS guild to me ;D |
13:07.53 | Fritti | GotWood sounds good :) |
13:08.23 | FtH|Eagle | Yeah, I think I'll stick with that first :P |
13:08.33 | Tuplad | Sonar shows YOUR cooldowns |
13:08.35 | Tuplad | erm |
13:08.40 | Tuplad | wrong |
13:08.45 | Tuplad | Soap shows YOUR cooldowns, right ? |
13:08.47 | oxman | superTotem |
13:08.47 | oxman | :p |
13:10.39 | [Ammo] | Soap = enemy cast bars |
13:14.22 | FryGuy- | ocd = your cooldowns i think |
13:15.42 | Tuplad | aha :O |
13:15.50 | Tuplad | gonna try it out right now |
13:19.26 | Neronix | How do I find out my uptime without having to install some other program? |
13:20.54 | Worf | Neronix: well, you could just do a "cat /proc/uptime", but that's in seconds i think |
13:21.03 | Neronix | I'm on windows ^^ |
13:21.10 | Worf | oh |
13:21.18 | Worf | err - no clue then |
13:21.23 | Neronix | Wait, that works in cygwin |
13:21.40 | Neronix | 571600.35 513997.84 O.o |
13:22.07 | Neronix | ~571600.35/60/60/24 |
13:22.08 | purl | 6.615744791667 |
13:22.11 | Worf | what does the cygwin uptime or top command say? |
13:22.17 | Neronix | Only 6 days? |
13:22.36 | Neronix | there's no uptime or top in cygwin |
13:22.45 | Worf | hmm |
13:22.53 | Neronix | but /proc/uptime worked |
13:22.58 | Neronix | thanks for the info |
13:23.11 | steino_ | you could have just written systeminfo in cmd |
13:23.13 | steino_ | :P |
13:23.16 | *** part/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
13:23.17 | Neronix | That didn't work |
13:23.18 | steino_ | tho that is really slow |
13:23.20 | steino_ | oh |
13:23.21 | steino_ | :< |
13:23.22 | Neronix | OEM installation |
13:23.24 | steino_ | aah |
13:25.30 | Worf | heureka! |
13:25.53 | Worf | it wurks! it wurks! |
13:28.05 | *** join/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
13:28.45 | Worf | hmm - bit slow today |
13:29.06 | CIA-11 | 03worf * r6468 10CC_MainAssist/CC_MainAssist.lua: CC_MainAssist: Added a AutoAssist feature. |
13:29.07 | Tuplad | FtH|Eagle: lol @ Xart |
13:29.13 | FtH|Eagle | what? |
13:29.21 | Tuplad | FtH|Eagle: I have a square minimap and it moved it :D looks weird |
13:29.25 | Worf | there it is |
13:29.27 | FtH|Eagle | um yeah :P |
13:29.29 | Tuplad | but um, it's small OO |
13:29.44 | Tuplad | I have a 1280x1024 on 50% scale |
13:29.50 | FtH|Eagle | comment out the function which moves the minimap |
13:30.13 | FtH|Eagle | It should work regardless of scale |
13:30.17 | Tuplad | SET uiScale "0.78999996185303" |
13:30.29 | Tuplad | but the art itself, the buttons in it are very small |
13:30.49 | FtH|Eagle | yeah, but I don't need them bigger |
13:31.43 | Tuplad | harr, now bartender wont scale buttons ;( |
13:32.08 | FtH|Eagle | anything new about the broken lib ammo? |
13:33.21 | [Ammo] | euhm it's not broken ffor me :p |
13:33.23 | [Ammo] | that's the problem |
13:33.26 | [Ammo] | and it's Tekkubs code |
13:33.32 | CIA-11 | 03ammo * r6469 10WitchHunt/WitchHunt.lua: |
13:33.32 | CIA-11 | WitchHunt: |
13:33.32 | CIA-11 | * Dragging the frame now works. /wh lock to toggle the lock. |
13:33.34 | [Ammo] | but I just fixed WitchHunt :) |
13:33.34 | Tuplad | FtH|Eagle: what actionbars u use ? |
13:33.43 | FtH|Eagle | bongos |
13:33.47 | Tuplad | aha |
13:33.52 | FtH|Eagle | uh nice ammo :D |
13:33.59 | Tuplad | Mikma: you should add spacing between buttons to bartender :p |
13:37.10 | Fritti | Tuplad: try AckBar |
13:37.49 | Fritti | </shameless promo for an unfinished product> |
13:47.20 | Neronix | Tuplad: The no gaps is actually a core feature of BT :P |
13:47.56 | [Ammo] | gaps are for nooooooooob |
13:48.04 | *** join/#wowace ag` (n=Andreas@0x535cbbaa.bynxx18.adsl-dhcp.tele.dk) |
13:48.21 | Neronix | hence Tuplad is a nooooooooob |
13:48.25 | Neronix | ;P |
13:51.16 | CIA-11 | 03neronix 07Neronix * r6470 10AceUtils/Maths-2.0/AceUtils-Maths-2.0.lua: AceUtils - Maths: Fixed typo in Median |
13:57.55 | Neronix | self:BangHeadOffWall() |
13:58.08 | Neronix | k, seems Viki nils out a table of estimates on every target change |
13:58.18 | Neronix | GC, WatchDog |
13:58.23 | Neronix | WatchDog, GC |
14:08.19 | *** join/#wowace Elkano (n=elkano@ip-213-135-2-188.handshake.de) |
14:11.10 | ag` | when you do :GetWidth is that relative to scale or not? |
14:12.50 | [Ammo] | if you do GetStringWidth() you need to multiply by UIParent:GetScale() to get the correct value is all I know |
14:12.54 | Fritti | ag`: I think it isn't |
14:12.57 | [Ammo] | could be GetWidth is flawed in the same way |
14:13.18 | Fritti | I think it's by design actually. This way you can SetWidth() to a constant value and have it scale with the parent |
14:13.35 | Fritti | but it makes positioning of unrelated elements harder unfortunately |
14:15.51 | *** join/#wowace pagefault (i=pagefaul@bas2-toronto12-1128738518.dsl.bell.ca) |
14:15.57 | *** join/#wowace pagefault (i=pagefaul@bas2-toronto12-1128738518.dsl.bell.ca) |
14:18.20 | ag` | So GetWidth will always show the longest frame |
14:18.27 | ag` | I mean |
14:20.46 | haste | Neronix: include what? |
14:23.48 | Mikk | Fritti: Huh? How does it make it harder? Just work off of a corner? o.O |
14:24.05 | Mikk | You can SetPoint() relative to things that are in no way related. |
14:24.28 | Fritti | yeah, nevermind that remark, I'm being vague |
14:24.44 | Fritti | it was more like 'sometimes you have to include GetEffectiveScale()' :) |
14:26.33 | *** join/#wowace Cairenn (n=Cairenn@CPE001217452e29-CM014500004571.cpe.net.cable.rogers.com) |
14:26.34 | *** mode/#wowace [+o Cairenn] by ChanServ |
14:28.33 | Tem | morning Cairenn |
14:28.37 | Neronix | haste: I'm writing a mobhealth replacement, but some people sggested I make it a lib |
14:28.38 | Cairenn | hi |
14:28.40 | Neronix | which means no savedvars |
14:28.49 | Tem | is the svn down/retardedly slow again? |
14:29.11 | Neronix | And also that people would have to include it with their frames |
14:29.25 | Neronix | And only you and ag are openminded and smart enough to |
14:29.27 | Mikk | Hrmph... Writing mobhealth as a lib sounds... bad |
14:29.37 | Mikk | Because of the SV problem |
14:29.42 | Neronix | Yeah |
14:29.47 | Nightdew_ | SV? |
14:29.53 | Nightdew_ | oh nvmd |
14:29.54 | Neronix | SavedVariables |
14:29.57 | Neronix | ^^ |
14:30.28 | Nightdew_ | couldnt you do both? |
14:30.28 | Neronix | Now I'm having trouble making compatibility for ancient/stupid mods that index the DB directly |
14:30.37 | Nightdew_ | A standalone addon that gathers the infor |
14:30.49 | Mikk | of course =) |
14:31.01 | Nightdew_ | a lib that can be included to consume that data repository? |
14:31.14 | Neronix | But that still means I have to rely on the masses of UF authors to include the lib |
14:31.20 | Neronix | which they most likely won't do |
14:31.28 | Nightdew_ | UF ... |
14:31.34 | Mikk | Accessing mobhealth info is stupidly simple anyway |
14:31.39 | Mikk | Don't need a lib for it |
14:31.40 | Neronix | UnitFrame |
14:31.56 | Mikk | Neronix: Do you think you could get away with implementing a function for it perhaps? |
14:32.03 | Mikk | Err... an __index function i mean |
14:32.11 | Neronix | I'm trying that |
14:32.28 | Mikk | Should work as long as they don't try WRITING in the d |
14:32.28 | Mikk | db |
14:32.57 | Neronix | See, the older mods store data as ["MobName:level"] = "totaldamagetakenbymob/totalchangeinhp" |
14:33.15 | Neronix | and I think I'll store it as ["MobName:level"] = maxhp |
14:33.46 | Mikk | sounds easy enough |
14:33.51 | Neronix | I'm trying to figure out if it's possible to convert maxhp to that totaldamagetakenbymob/totalchangeinhp |
14:33.53 | Mikk | just store yours in a different table entirely |
14:34.08 | Mikk | of course it is 0) |
14:34.14 | Mikk | you just have to get creative |
14:34.16 | Neronix | Hmm |
14:34.32 | Mikk | maxhp=15000 -> 5000/33 |
14:34.36 | Mikk | Just assume "33" |
14:34.44 | Mikk | Or if it's "0.33" or whatever |
14:34.47 | Tuplad | FrittiTuplad: try AckBar |
14:34.51 | Tuplad | Fritti: cant find it ;D |
14:35.10 | Neronix | totaldamagetakenbymob and totalchangeinhp multiply together to make the number of health points per percent |
14:35.33 | [Ammo] | well damage and change is more accurate than storing the multiply |
14:35.41 | Fritti | Tuplad: wasn't really a serious proposal anyway :) I'll test AckBar some more tonight and then I'll move it to trunk |
14:35.44 | [Ammo] | I think |
14:35.51 | Tuplad | Fritti: ok then :=) |
14:36.04 | Neronix | [Ammo]: Vika's algorithm doesn't save at all yet it's amazingly accurate |
14:36.13 | [Ammo] | hmm |
14:36.17 | Neronix | the SVs are optional and allow you to see the maxhp before you engage |
14:36.22 | Neronix | and for non-target units |
14:36.31 | [Ammo] | link to vika's algorithm? |
14:36.31 | Mikk | Neronix: Err MULTIPLY together? |
14:36.36 | Mikk | Give me an example please |
14:36.48 | Neronix | ["Burly Rockjaw Trogg:2"] = "106/194" |
14:36.55 | teedog | random question: does anyone know if the 8/8 Transcendence bonus Greater Heal Renew stacks with Greater Heal Renew from other 8/8 priests? Or do other 8/8 priests overwrite your GHeal Renew? |
14:36.57 | Neronix | er, divide even |
14:36.58 | Neronix | >.< |
14:37.17 | [Ammo] | teedog: don't know, we only have 1 priest with 8/8 |
14:37.21 | Neronix | 106/194 = 0.54639175257732 hp per percent |
14:37.26 | [Ammo] | stupid trans shoulders refuse to drop |
14:37.36 | Mikk | where's 194 coming from? |
14:37.39 | Neronix | *100 and it's got a max hp of ~57 |
14:37.43 | Mikk | oh.. this would be TWO mobs then? |
14:37.53 | Neronix | Most likely |
14:38.01 | [Ammo] | it stores all damage and all changes I guess |
14:38.05 | teedog | [Ammo]: thanks anyway :) |
14:38.08 | Neronix | MH/MH2 look far more complex than necessary |
14:38.21 | Neronix | I see shitloads of "foo+0" too |
14:38.34 | Neronix | Wtf!? Is that a poor excuse for tonumber or something? |
14:38.35 | [Ammo] | Neronix: link to Vika's algorith,m? |
14:38.35 | Mikk | Neronix: Just return "15000/100" then |
14:38.47 | Neronix | [Ammo]: WatchDog on the SVN |
14:38.51 | [Ammo] | ah |
14:39.02 | [Ammo] | branch or trunk? |
14:39.08 | Neronix | trunk |
14:39.27 | [Ammo] | k |
14:39.32 | Neronix | Mikk: Return that for any mob? |
14:39.36 | Neronix | O.o |
14:39.51 | Mikk | No |
14:39.55 | Mikk | 15000 = your example maxhp |
14:40.27 | Mikk | return MyTable[index].."/100"; |
14:40.50 | Neronix | It's that simple? |
14:41.01 | Neronix | God, I'm supposed to be top of the maths class xD |
14:41.02 | [Ammo] | to be compat with mobhealth yeah I guess so |
14:41.33 | *** join/#wowace armooo (n=jmichals@65.162.128.254) |
14:41.35 | Fritti | and make a new function for the sane unitframes that don't have to do / 100 * 100 then :) |
14:41.49 | Fritti | or an __index |
14:42.17 | Neronix | Yeah, I plan to add a wrapper for MH2's MobHealth_GetTargetCurrent/MaxHP() |
14:42.33 | Neronix | and a new proper one for mods that explicitly support MH3 |
14:42.58 | *** join/#wowace FryGuy (i=fryguy@c-24-23-19-160.hsd1.ca.comcast.net) |
14:45.41 | Neronix | Thanks forthe help guys |
14:45.44 | Tuplad | FtH|Eagle: http://img502.imageshack.us/img502/9858/wow7ii.jpg what's that thing that locks your bars ? been locking for it for a long time |
14:45.58 | FtH|Eagle | lockbar |
14:45.59 | FtH|Eagle | :P |
14:46.07 | FtH|Eagle | but don't need it anymore since I use bongos |
14:46.58 | Tuplad | it'll work with bartender I hope :D |
14:47.17 | FtH|Eagle | [Ammo]: Finally, I got the error |
14:47.26 | [Ammo] | oh? |
14:47.29 | FtH|Eagle | Core.lua:208, table index is nil |
14:47.34 | [Ammo] | oooh |
14:48.15 | Tem | ooh, [Ammo] |
14:49.47 | Iceroth | Elkano, http://tatexi.net/tatexi/wow/elkbuffbar_3.jpg |
14:50.21 | CIA-11 | 03ag * r6471 10ag_UnitFrames/ag_UnitClass.lua: |
14:50.21 | CIA-11 | ag_UnitFrames - |
14:50.21 | CIA-11 | <PROTECTED> |
14:52.51 | Mikk | Speaking of libraries.... |
14:52.57 | Mikk | Do you know what we _REALLY_ need? |
14:53.00 | Mikk | AceCombatStats |
14:53.20 | Mikk | Any given player will have 3+ addons installed that's parsing the combatlog |
14:53.22 | Mikk | String parsing is slow |
14:53.32 | [Ammo] | Mikk: Thrae is working on CombLib |
14:53.35 | [Ammo] | be patient |
14:53.37 | Mikk | Just have a single library, that handles all string parsing, |
14:53.38 | Mikk | Oh |
14:53.47 | [Ammo] | and ParserLib just does what you say |
14:53.55 | [Ammo] | but it needs work, and Thrae will make it obsolaete |
14:54.02 | Mikk | Question is how it's doing it though o.O |
14:54.07 | Mikk | I was thinking two modes of operation: |
14:54.10 | [Ammo] | check out WitchHunt |
14:54.15 | [Ammo] | I use ParserLib in there |
14:54.29 | [Ammo] | what Thrae is planning is throwing custom events: |
14:54.39 | [Ammo] | CombLib_something |
14:54.45 | Mikk | 1. Register for events according to message types. Just get source,destination,damage,crit/glance/miss/... |
14:54.45 | [Ammo] | which gives you the stuff you need |
14:55.20 | Mikk | 2. Have a fight start/stop event, where the library itself spools up what happens during a fight. On the stop event, you can query for everything that happened. |
14:55.39 | Mikk | (More efficient than having 2+ addons do it) |
14:55.51 | Mikk | Err.. "everything that happened" -> "summary of what happened" |
14:56.21 | Iceroth | Mikk, for stuff like that, some raid sync feature would be nice i suppose |
14:56.30 | Mikk | Out of scope for the lib imo |
14:56.40 | Neronix | Haha, I wonder what rophy will do when CombLib comes out |
14:56.56 | Neronix | Will he quake in his boots like what happened when NS1 came out and nick ideas? |
14:57.00 | Kebinusan | Speaking oc ombatlogs, this was kind of an interesting thingI stumpled upon: http://forums.afterglow.net/viewtopic.php?t=472 |
14:57.09 | MoonWolf | rophy ? |
14:57.15 | Neronix | author of parserlib |
14:57.17 | [Ammo] | rophy = author of parselib |
14:57.18 | Neronix | and kombatstats |
14:57.22 | Neronix | and dpsfu |
14:57.50 | [Ammo] | wowa |
14:57.50 | [Ammo] | Thrae should definately read that post |
14:57.51 | [Ammo] | and just set a CVar( |
14:58.26 | Tuplad | Is the WHOLE Ace2 embed in each addon or only parts ? |
14:58.46 | MoonWolf | only the parts they use. |
14:58.47 | [Ammo] | parts ofcourse |
14:58.59 | Tuplad | aha |
14:59.00 | [Ammo] | Tuplad you seriously need to do some comprehensive reading |
14:59.13 | [Ammo] | it's been explained on the forums 10x |
14:59.43 | Tuplad | Ammo: har har, I just wasnt sure |
14:59.44 | Fritti | AceDB question: I've seen people do the RegisterDefaults() thing in file scope, or in OnInitialize. Which one should it be? |
14:59.47 | Kebinusan | yeah when the server comes back up here I'll try those commands out |
14:59.51 | Kebinusan | see if they seem to work |
14:59.58 | [Ammo] | Fritti: doesn't really matter |
15:00.18 | Fritti | :( BugSack is throwing an error about self.db.profile being nil |
15:00.19 | Kebinusan | Although 150m combatlog in IF could be problematic, maybe |
15:00.23 | Fritti | 2 lines after :RegisterDefaults() |
15:00.39 | Fritti | sounds like it should be impossible |
15:00.57 | Iceroth | 75 or so would be ok i suppose |
15:01.22 | Iceroth | more than visible range is kinda useless |
15:01.54 | Kebinusan | would be nice for a damage meter |
15:02.00 | Kebinusan | you wouldnt need to rely on sync data |
15:03.33 | Iceroth | master idea: someone with a realy power horse computer runs damage meter with 150 range and after combat broadcasts numbers to clients using the upcoming hidden channel |
15:03.33 | *** join/#wowace ckknight (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
15:03.33 | *** mode/#wowace [+o ckknight] by ChanServ |
15:04.17 | Iceroth | as the damage meter currently slows down my frame rate too much for my liking but i'd still like to see the numbers |
15:04.24 | Nightdew_ | tuplad and only pieces are specifically embedded.. certain libs are just that libs and not embedded into your addon |
15:04.39 | Tuplad | Nightdew_: roger! |
15:05.33 | Neronix | God, the backtab's going to be so useful while running |
15:05.57 | Neronix | <tab>CoW+siphon<tab>repeat<tab>repeat = invincible |
15:06.19 | Tuplad | phyber: Fizzle bugs abit with bank |
15:06.43 | phyber | < aware. |
15:07.20 | vhaarr | Neronix: get CoEx instead |
15:07.20 | phyber | I think I'll dump that version into some kind of Fizzle-uber-notstable branch and revert trunk to something that works reliably :) |
15:07.21 | vhaarr | :) |
15:07.43 | Tuplad | phyber: :O |
15:08.24 | vhaarr | ag`: can you add OptionalDeps: Ace2 to ag_UF, please? that way I can delete the libs and just have an Ace2 addon in my root. |
15:08.28 | Neronix | vhaarr: Doesn't help if you're running from multiple mobs |
15:08.30 | vhaarr | ag`: makes it alot easier to svn update |
15:08.39 | vhaarr | Neronix: why not? |
15:08.41 | Tuplad | Anyone tried Bartender2 yet ? |
15:08.49 | Neronix | Doesn't CoEx have acooldown? |
15:08.52 | vhaarr | no |
15:08.53 | Kebinusan | nope |
15:08.58 | Neronix | Tuplad: It's not even ready to use |
15:08.59 | Kebinusan | no diminishing returns either |
15:09.03 | Neronix | I see |
15:09.06 | vhaarr | it doesn't last long, though |
15:09.22 | Neronix | Well, I cant be arsed sacrificing a few points to get it |
15:09.26 | FryGuy | elkano: can i make elkbuffbar be two columns? |
15:09.29 | vhaarr | but it's really nice vs. warriors and rogues |
15:09.36 | Tuplad | Elkano: yeah and give us more art :D |
15:09.38 | Neronix | I'm talking about grinding |
15:09.47 | vhaarr | Neronix: I'm already 6 + t2, so I'm talking pvp :P |
15:09.53 | vhaarr | *60 |
15:10.22 | Elkano | no |
15:10.27 | Kebinusan | Bleh, Anyone have a Naxx progressing guild in the US recruiting warlocks ? |
15:10.59 | vhaarr | EU :) |
15:11.09 | Kebinusan | My guild is disolving |
15:11.29 | Kebinusan | I hate this |
15:11.47 | Neronix | What does UnitLevel return for a boss? nil or ?? |
15:11.51 | Shyva | our guild was about to die.. recruited some very nice geared guys now tho.. |
15:12.06 | Tuplad | Mikma: Core.lua:172: attempt to concatenate global `Bartender' (a table value) when doing /bar scale 1 0 |
15:12.14 | Tuplad | <PROTECTED> |
15:12.23 | Neronix | Tuplad: are you using branches? |
15:12.30 | vhaarr | Neronix: it should return -1 |
15:12.34 | Neronix | It's not ready to use iirc |
15:12.55 | Neronix | vhaarr: That should be fine to store in a key, right? |
15:13.12 | vhaarr | Neronix: yes, it should |
15:13.18 | Neronix | cool, thanks |
15:13.31 | ag` | vhaarr, sure thing |
15:13.32 | Tuplad | Neronix: nope |
15:13.35 | vhaarr | ag`: cool |
15:13.46 | Tuplad | Neronix: using latest Bartender from the trunk |
15:17.46 | Neronix | Fixing |
15:17.47 | vhaarr | [Ammo]: /wh lock -> "WitchHunt.lua:214: attempt to index field 'dragbutton' (a nil value)" |
15:18.35 | CIA-11 | 03neronix * r6472 10Bartender/Core.lua: Bartender - Fixed line 172 error while scaling |
15:18.36 | vhaarr | [Ammo]: it does toggle the locked state in the db though, but the frame never shows |
15:18.46 | vhaarr | [Ammo]: so if I do /wh it shows as "on" or "off" |
15:19.16 | vhaarr | [Ammo]: aha, the addon was suspended |
15:19.21 | vhaarr | [Ammo]: shouldn't give an error anyway |
15:20.14 | Tuplad | <PROTECTED> |
15:20.51 | CIA-11 | 03neronix * r6473 10Catalyst/ (Catalyst.lua Catalyst.toc): Catalyst - Removed unused DB code |
15:21.15 | FryGuy | hmm does catalyst still do stuff? O.o |
15:21.21 | Neronix | Apparently |
15:21.22 | Shyva | catalyst isn't needed anymore |
15:21.32 | Neronix | People still report increases with it |
15:21.38 | vhaarr | I get increases with it. |
15:21.41 | Neronix | Seems blizzy didn't quite fix it |
15:21.50 | Shyva | *it |
15:23.37 | CIA-11 | 03ammo * r6474 10CandyBar/CandyBar-2.0/CandyBar-2.0.lua: |
15:23.37 | CIA-11 | CandyBar-2.0: |
15:23.38 | CIA-11 | * now with pretty spark! |
15:23.47 | vhaarr | [Ammo]: ROCKIN! |
15:24.03 | Tem | Neronix, the DB exists to remember the standby State |
15:24.21 | Tem | And, No, no one should be getting increases from Catalyst after 1.11 |
15:25.09 | Tem | so, you shouldn't have removed it |
15:25.16 | Neronix | Revertign now |
15:25.26 | Tem | but it's a moot point since Catalyst is useless after 1.11 |
15:25.40 | [Ammo] | vhaarr: fixed in svn |
15:25.59 | vhaarr | [Ammo]: neato |
15:26.18 | [Ammo] | oh wiat |
15:26.20 | [Ammo] | conflict |
15:26.21 | [Ammo] | onse ect |
15:26.57 | vhaarr | [Ammo]: can you add Ace2 to optionaldeps for WH? |
15:27.32 | [Ammo] | will do later |
15:27.33 | CIA-11 | 03ammo * r6475 10WitchHunt/WitchHunt.lua: |
15:27.33 | CIA-11 | WitchHunt: |
15:27.34 | CIA-11 | * Fixed lock/unlock while standby |
15:27.36 | [Ammo] | wife here now to pick me up |
15:27.37 | [Ammo] | ~ |
15:27.37 | vhaarr | FtH|Eagle: mind if I add "OptionalDeps: Ace2" to XRS? |
15:27.42 | vhaarr | [Ammo]: I can do it |
15:27.42 | CIA-11 | 03neronix * r6476 10Catalyst/ (Catalyst.lua Catalyst.toc): Catalyst - Reverted per Tem's request |
15:27.49 | FtH|Eagle | no |
15:27.59 | Tem | thanks |
15:28.24 | CIA-11 | 03rabbit * r6477 10XRS/XRS.toc: XRS: Added Ace2 to optionaldeps. |
15:28.38 | Neronix | np |
15:29.14 | CIA-11 | 03rabbit * r6478 10WitchHunt/WitchHunt.toc: WitchHunt: Added Ace2 to optionaldeps. |
15:30.28 | Tem | ok, people who think they are getting zoning time increases from Catalyst, please do me a favor |
15:30.34 | FtH|Eagle | Hm, I think the HasTranslation method in acelocale is broken, or anybody used it successfully yet? |
15:30.48 | vhaarr | Tem: sure, I can try |
15:30.55 | Tem | go into Catalyst.lua |
15:31.41 | Tem | oh damn, I never commited that stuff |
15:31.44 | Tem | oh well |
15:31.47 | Tem | don't worry about it |
15:31.51 | vhaarr | okay |
15:31.57 | Tem | I'll test it myself this afternoon when the servers come back up |
15:33.04 | vhaarr | Kemayo: thought about adding friend/ignore list sharing to ALS? |
15:33.10 | vhaarr | Kemayo: that would rock :) |
15:33.33 | vhaarr | Kemayo: also add OptionalDeps for Ace2 and Babble |
15:37.20 | vhaarr | ckknight: excellent, the exit game error is fixed, thanks. |
15:37.27 | Elkano | <3 Iceroth |
15:37.45 | Elkano | this screenshot proves that I'm inocent ^^ |
15:38.36 | Elkano | it most likely also prooves that you are using an addon that isn't using compost as it's sopost to use it |
15:38.38 | `-FISKER_Q | Tem |
15:38.49 | Tem | aye? |
15:38.52 | `-FISKER_Q | I thought catalyst wasn't useful for 1.11? |
15:38.56 | Tem | it isn't |
15:39.02 | Elkano | ~seen ckknight |
15:39.09 | purl | ckknight is currently on #wowi-lounge (35m 36s) #wowace (35m 36s), last said: 'okay, gonna go to sleep'. |
15:39.09 | `-FISKER_Q | oh |
15:39.38 | Iceroth | Elkano, then i'm sorry for the trouble i've caused... and start my hunt for the guilty addons >.< |
15:41.01 | Elkano | well, Iceroth, you aren't the one to blame :) at least it was EBB that created the error messages (by asuming that compost works as it should eg returning an unused table) |
15:42.18 | Elkano | and I'll have to hunt down another bad addon noe that's causing DebugProfiler to show an anonymous frame with large time and mem values :/ |
15:44.15 | Iceroth | hmh.. addons that have compostlib.lua under their dirs (so i assume they use those as well): bigwigs, elkbuffbar, fubar-compat-1.2, fubar_mailfu, ora_maintank, paintball, perfectraidtargets, reverseengineering, simplecombatlog |
15:44.28 | Iceroth | place your bets |
15:45.02 | Elkano | ebb shoud be fine since I nil my references on reclaim |
15:46.01 | Elkano | I'm also running fubar-compat-1.2, fubar_mailfu, prt and re and haven't had the bug so far so these are less likely to be the bad guys |
15:46.23 | Tuplad | Mikma: j00 there? |
15:46.35 | CIA-11 | 03ammo * r6479 10CandyBar/CandyBar-2.0/CandyBar-2.0.lua: |
15:46.35 | CIA-11 | CandyBar-2.0: |
15:46.35 | CIA-11 | * Update spark height as well on SetHeight() |
15:47.04 | CIA-11 | 03rabbit * r6480 10FuBar_TinyTipFu/FuBar_TinyTipFu.toc: FuBar_TinyTipFu: Removed LoadOnDemand so it actually shows up in the FuBar menu. |
15:47.18 | Neronix | Elkano: Sure it's not the AceEvent frame? |
15:48.01 | Elkano | from Ace2? could be... but that shouldn't be that badly coded, should it? |
15:48.10 | Iceroth | heh, simple combat log doesn't seem to use compost at all even though it's included |
15:48.21 | Elkano | bigwigs seems to be fine, too |
15:48.32 | Neronix | Elkano: I'll add a name to the CreateFrame |
15:50.03 | Neronix | Fuck, they passworded the trunk |
15:51.02 | [Ammo] | Iceroth: parserlib does I think |
15:51.11 | [Ammo] | which is why it's included in scl |
15:51.18 | Neronix | At the cost of parsing speed |
15:51.34 | Neronix | I bet he uses a generic table destroyer function after NS2's released |
15:52.17 | Iceroth | ah, true ammo |
15:52.28 | CIA-11 | 03jncl * r6481 10RogueCounts/ (. RogueCounts.lua RogueCounts.toc): Rogue Counts: Added support for Bongos and Discord Action Bars |
15:52.28 | [Ammo] | Neronix: you're sounding just like Grayhoof |
15:52.44 | Neronix | I know he nicked a couple of my ideas ammo |
15:52.50 | CIA-11 | 03neronix 07Neronix * r6482 10Ace2/: AceEvent - Branching to add a name to the CreateFrame call |
15:53.44 | Neronix | Grayhoof just doesn't like competition |
15:53.53 | Neronix | whereas I grit my teeth and work harder |
15:55.04 | *** join/#wowace eternally777 (n=eternall@pool-71-254-221-251.hrbgpa.east.verizon.net) |
15:55.17 | CIA-11 | 03neronix 07Neronix * r6483 10Ace2/AceEvent-2.0.lua: AceEvent - Frame now has a name: AceEvent20Frame |
15:55.20 | Neronix | Elkano: Try that |
15:55.32 | Nightdew_ | the number in SomeSpell(Rank 5) is the same in every language right? |
15:55.37 | Tem | wait |
15:55.37 | Nightdew_ | even japanese ? |
15:55.56 | Tem | the AceEvent-2.0 has profiling code built in |
15:56.03 | Tem | gotta go to work |
15:56.05 | haste | there is no japanese WoW |
15:56.09 | *** join/#wowace Worf (i=Worf@i-171.vc-graz.ac.at) |
15:56.14 | Tem | when I get there, I'll find out how to activate it |
15:56.32 | *** join/#wowace Amadeo (i=amadeo@c-69-140-96-126.hsd1.md.comcast.net) |
15:56.34 | Neronix | Well, it should still have a proper name for completeness |
15:56.39 | Amadeo | Yeah! |
15:56.40 | Amadeo | I think |
15:56.42 | Nightdew_ | i meant korean |
15:57.08 | Neronix | So people who're wondering why some frame's handler's taking so much longer but dunno about Ace2 get their question answered |
15:57.27 | Neronix | Amadeo: Played with NS2 yet? |
15:58.06 | Tuplad | Tekkub: what if I use a TGA file instead of a BLP file in Squeenix ? |
15:58.47 | Amadeo | Neronix: Funny you mention it, I was going to try it when the servers come up |
16:00.16 | Amadeo | I've been on Test too much :P |
16:00.20 | Tain | You should be able to use a TGA file instead of a BLP. |
16:00.58 | Neronix | Only the core, Fu, duration and damage modules work right now |
16:01.36 | Tuplad | Tain: thanks |
16:02.08 | Tuplad | but in Squeenix.lua there's this line ... |
16:02.48 | Tuplad | it has a texture and a top texture basically, and I only have 1 texture for around the whole minimap |
16:04.22 | Elkano | Neronix, what did you change? simply added a name to line 582? |
16:06.36 | Neronix | Elkano: Yeah |
16:06.56 | Elkano | so this should do? self.frame = CreateFrame("Frame", "Ace2 Event Frame") |
16:07.47 | [Ammo] | remove the spaces :p |
16:07.49 | [Ammo] | but shrug |
16:08.56 | Neronix | Spaces aren't valid in frame names iirc |
16:08.58 | Tuplad | FtH|Eagle: What's your resolution ingame ? |
16:09.06 | FtH|Eagle | 1280x1024 |
16:09.13 | Tuplad | hmm |
16:09.16 | Tuplad | and your scaling ? |
16:09.21 | Neronix | The name is the global it'll be put in as well as the name GetName returns iirc |
16:09.47 | [Ammo] | 1280x1024 and 0.64 scaling is perfect :) |
16:09.52 | [Ammo] | 0.64 being minscale :) |
16:10.10 | FtH|Eagle | don't know |
16:10.28 | Tuplad | hm |
16:10.46 | Tuplad | FtH|Eagle: my scaling is .78 or some, but Xart seems to be bigger on your screen >:| |
16:11.17 | FtH|Eagle | No matter what you set as your scaling, the art should always be the same size |
16:12.07 | [Ammo] | svn dead again? |
16:12.19 | Tuplad | FtH|Eagle: hm kay |
16:14.29 | Neronix | Bah, the datumcenter's dead again |
16:15.02 | Shyva | datumcenter? datacenter? |
16:15.17 | Neronix | aye, datumcenter |
16:15.22 | Neronix | datum = singular of dat |
16:15.24 | Neronix | +a |
16:15.48 | Neronix | clad's datacenter sucks so much it could well be a datumcenter ;P |
16:15.57 | Shyva | :P |
16:16.04 | vhaarr | [Ammo]: seems so |
16:16.08 | [Ammo] | hrmf |
16:16.17 | [Ammo] | just when I was updating all my addons for the raid tonight :p |
16:16.20 | Shyva | does clad get anything for running it? |
16:16.44 | Neronix | eternal love? |
16:16.51 | kergoth | Neronix: theres nothing invalid about having spaces in a global, other than the fact that you'd have to use getglobal() or getfenv(0) to obtain a reference to it. it could well be that wow doesnt like spaces in frame names for some other reason, though, i wouldn't know |
16:17.01 | Shyva | well, I guess it costs some money.. |
16:17.17 | Neronix | kergoth: I see |
16:17.41 | Neronix | I thought there were special conventions for the frame name which is why I only used a-z + 0-9 when I named the frame |
16:18.07 | kergoth | that could be, i just wanted to point out that it being a global wouldnt have been the reason behind it :) |
16:18.25 | MoonWolf | Rewriting the first addon you ever made after you have learned a shit ton of new stuff is fun. |
16:18.37 | Neronix | MoonWolf: Hell yes |
16:18.38 | Shyva | Mendeleev? |
16:18.42 | MoonWolf | Slash. |
16:18.44 | hyperChipmunk | yea it is |
16:18.51 | Shyva | Ah :) |
16:19.11 | [Ammo] | what is slash anyway? |
16:19.35 | MoonWolf | Adds the damage you would do with an instant attack to the weapon tooltip |
16:19.36 | kergoth | new slash? woot. i need an excuse to drop instantdamage |
16:19.41 | kergoth | :) |
16:20.08 | MoonWolf | kergoth, it will be better, faster, have caching, and this time will include ability damage |
16:20.31 | kergoth | hooray |
16:20.36 | MoonWolf | additionally, it will have support for guns/bows/crossbows too. yay for hunters. |
16:20.38 | kergoth | i like having backstab/ambush in there |
16:21.01 | Worf | Fine, there is still need for smal and simple addons... /me happy ... i've been wondering if the stuff i do would be too primitive :D |
16:21.29 | MoonWolf | small addons are good. |
16:22.03 | *** join/#wowace SilvioG (n=ircont9k@cpe-024-168-251-071.sc.res.rr.com) |
16:22.30 | Worf | yeah. it's difficult to find a good balance tough, because consistence and integration also is good. but i think it's ok the way i do it now |
16:22.51 | kergoth | i'd rather run 5 small addons than one large one thatd likely have crap i wont use anyway |
16:22.57 | *** join/#wowace Tem (n=tardmrr@204.90.50.252) |
16:22.57 | *** mode/#wowace [+o Tem] by ChanServ |
16:23.14 | MoonWolf | kergoth, instantdamage is yuck |
16:23.19 | Worf | kergoth, yeah... that's why i'm using ace2 and modules now ... :D |
16:23.34 | MoonWolf | have you seen how he determines damage on certain abilities ? |
16:23.39 | Worf | so people like you eventually use pparts of my stuff :D |
16:24.06 | Neronix | kergoth: You played with NS2 yet? |
16:24.49 | kergoth | not yet |
16:25.01 | kergoth | MoonWolf: no, i havent yet worked up the guts to read the code :P |
16:25.08 | kergoth | one of those i use but dont look at |
16:25.11 | kergoth | like auctioneer |
16:25.34 | MoonWolf | He simply assumes you bought a new rank the moment you could. |
16:26.04 | MoonWolf | takes player level and if( playerlevel = x) then damage range = y |
16:26.08 | kergoth | ugh |
16:26.11 | MoonWolf | etc etc etc for every rank of every ability |
16:26.38 | kergoth | thats just silly |
16:26.48 | kergoth | i hate tooltip scanning, but thats better than guessing :P |
16:27.06 | MoonWolf | While up to date values for all abilities are right there in the spellbook |
16:27.18 | MoonWolf | i think those include talent increases too. |
16:29.13 | vhaarr | Shyva: do you know if the thaddius module is good? I think we'll be trying him tonight. |
16:29.55 | Worf | hmm... can one help me with a lua issue: say i do a A = B .... if A and B are Variables, then the value is assigned, is there a way to make A point to B ( reference ) so that i can change B and change A with it..? ( damn, how do i explain what i need ... ) |
16:29.58 | [Ammo] | pos neg triggers don't seem to work vhaarr |
16:30.04 | SilvioG | must be nice to have healers competent enough to spank Patchwerk =( |
16:30.04 | [Ammo] | probably wrong events used |
16:30.06 | vhaarr | [Ammo]: aha |
16:30.07 | [Ammo] | so run transcript! |
16:30.11 | vhaarr | I will |
16:30.20 | vhaarr | that's why I asked |
16:30.22 | SilvioG | Patchwerk best attempt 32% :( |
16:31.16 | *** join/#wowace maia (n=maia@chello084112137081.14.11.vie.surfer.at) |
16:31.45 | Shyva | indeed, what [Ammo] said :p |
16:35.46 | vhaarr | scratch that, thundering here now so I'll be unplugging the modem |
16:35.48 | vhaarr | no raid |
16:35.50 | vhaarr | :( |
16:36.04 | Industrial` | baaaaack |
16:36.12 | Industrial` | today |
16:36.13 | Industrial` | was |
16:36.15 | Industrial` | perfect |
16:36.23 | MoonWolf | good for you |
16:36.27 | MoonWolf | now dinnertime for me. |
16:36.52 | Industrial` | I went shopping and found everything I needed, on the way I stopped at my best friends dads coffee shop and he gave me some hash for free |
16:37.06 | Industrial` | Then no kidding I met this girl I know |
16:37.29 | Industrial` | and well.. we had a nice time *cough* |
16:37.34 | Tuplad | Error: PROPFIND of '/root/trunk/ag_UnitFrames': could not connect to server (http://svn.wowace.com) |
16:37.37 | Tuplad | wth ? |
16:37.39 | Industrial` | and now I'm high \o/ |
16:37.44 | Neronix | /cheer Industrial` |
16:37.54 | Neronix | Now if only I was that lucky with girls >.< |
16:37.56 | Tuplad | those Dutch people ... -_- |
16:38.04 | Tuplad | lol |
16:38.21 | maia | *screenshotted* |
16:39.13 | Industrial` | Neronix, meh its mostly a matter of attitude. Be confident |
16:39.20 | Industrial` | maia, :> |
16:39.44 | Neronix | confident? lol |
16:39.54 | Neronix | I've been rejected so many times it's sickening |
16:39.56 | ag` | is tehre anything lootlink-alike on the SVN? |
16:40.00 | Neronix | how can I have confidence? xD |
16:40.50 | Neronix | ag`: KC_Items |
16:41.00 | ag` | okies, thanks |
16:41.04 | Neronix | nps |
16:41.26 | Tuplad | Neronix: lol come over to my house |
16:41.27 | maia | for some reason a song from a swedish musician from the early 90s is now in my head. dr.alban. don't want no coke, no heroin, no hash hash, no amphetamine. |
16:41.31 | Tuplad | I'll pimpify you |
16:41.39 | Industrial` | Its not like I havent been rejected at times but all I can say is dont do things you normally wouldnt - remarks and whatever - and just be yourself. |
16:43.55 | Neronix | I've been doing that for 16 years xD |
16:43.57 | SilvioG | sometimes you'll find that contrary to what you might think, the hottest girls are used to guys not talking to them (since guys get intimidated) |
16:44.07 | Neronix | bleh, my time will come eventually |
16:44.07 | SilvioG | so they're impressed when you approach them |
16:44.20 | maia | ag`: so shall I rework RosterLib for you? |
16:44.29 | Tuplad | Industrial`: you're wrong |
16:44.30 | SilvioG | or sometimes they turn out to be even less confident in themselves than you are in yourself:) |
16:44.38 | Tuplad | Industrial`: Neronix sucks with women, why would he be himself ? |
16:44.53 | Tuplad | When you appreach them, they shake their legs, they're confused as hell |
16:45.04 | ag` | maia, not sure you need to |
16:45.11 | SilvioG | lol |
16:45.16 | Industrial` | :s |
16:45.41 | Tuplad | Neronix: to get some openers, get a hot chick's pic, make a profile, and see people's reactions, you'll get a bunch of reactions like "hey hot lady wanna chat ?" but there will be that one that'll come over very confident and will get you interested :D |
16:45.57 | maia | ag`: well, I could do so. might be a good idea. and better I do it now instead of when more people are using the api. |
16:46.02 | Industrial` | Tuplad, lol lame :> |
16:46.09 | Tuplad | Industrial`: no, it's pro |
16:46.12 | Neronix | Tuplad: er, no |
16:46.31 | Neronix | pro? Is that you trying your ambiguous insult strategy again? :P |
16:46.34 | Tuplad | Industrial`: harhar, I have 3 personalities - one for my family etc and friends, one for women and one of the wannabe coder :D |
16:46.38 | Tuplad | Neronix: no >:| |
16:46.55 | hyperChipmunk | don't forget the idiot troll |
16:46.59 | Neronix | Yeah |
16:46.59 | Tuplad | oh yea, that one too |
16:47.02 | Tuplad | and the LFG King |
16:47.06 | Neronix | That was somehow unbanned |
16:47.08 | *** join/#wowace clad (i=jnwhiteh@fairfax.dreamhost.com) |
16:47.15 | clad | Heyas |
16:47.20 | hyperChipmunk | sup frood |
16:47.25 | clad | Neronix: Why did you have a need to name the AceEvent frame? |
16:47.25 | hyperChipmunk | I hate you again =) |
16:47.29 | Neronix | clad, the datumcenter got assraped by cthun |
16:47.35 | clad | hyperChipmunk: I'm better.. I never stopped hating you |
16:47.47 | clad | Neronix: hrm? |
16:47.54 | Neronix | clad: A) Completeness, B) Elkano noticed an anonymous frame was acting funny in debug profiler |
16:48.06 | Neronix | So I did that to see if AceEvent was the problem |
16:48.10 | hyperChipmunk | oh hey it's up again |
16:48.14 | hyperChipmunk | <3 clad |
16:48.29 | *** mode/#wowace [+o clad] by ChanServ |
16:48.43 | hyperChipmunk | ChanServ is on my side |
16:49.02 | Neronix | ~whalems Lyriki |
16:49.04 | purl | ACTION oneshots Lyriki with a mortal strike crit while wielding a whale named Lucas, whose size is comparable to that of a PS3 |
16:49.13 | hyperChipmunk | =( |
16:49.15 | Neronix | how do you like that? ^ |
16:49.16 | Neronix | +^ |
16:49.19 | hyperChipmunk | you'll die for that |
16:49.21 | clad | Neronix: Okay =) That's probably a good thing to toss in commit notes, or forum posts. If you did, I missed it :P |
16:49.27 | Elkano | ok, it IS Ace2EventFrame that's acting funny wrt dp's OnUpdate |
16:49.54 | clad | Dp? |
16:49.59 | Elkano | but it only started once I joined AV and in there a raid |
16:50.01 | Neronix | I think something went wrong in the transition from 1.3 to 2.0 |
16:50.04 | Elkano | debug profiler |
16:50.10 | clad | oh okay :P |
16:50.13 | clad | Whats it doing?. |
16:50.30 | Neronix | 1.3: 45 lines, 2kb |
16:50.40 | Neronix | 2.0: 617 lines, 20kb |
16:50.46 | Neronix | 19 even |
16:51.04 | clad | well you can't compare 1.3 and 2.0 |
16:51.04 | clad | at all |
16:51.05 | clad | =) |
16:51.26 | CIA-11 | 03neronix 07Neronix * r6484 10NanoStats2/FuBar_NanoStats2Fu/FuBar_NanoStats2Fu.toc: NanoStats2Fu - Fixed author field |
16:51.31 | Elkano | iirc dp's 4th row shows (garbage) memory increase per call and this value is going upwards for Ace2EventFrame with each call (ofer 1kb by now and still increasing) |
16:51.35 | clad | 1.3 wasn't an event system.. it was 15 lines of code to handle common registration. |
16:51.48 | clad | k.. lemme look |
16:52.42 | Shyva | Ace Options table for Perfectraid ace 2 is getting pretty hard to understand :-S |
16:52.51 | Elkano | also the value shown for timing is way over all other frames (it's around 200ms for Ace2EventFrame and eg 6ms for metrognome) |
16:52.53 | Shyva | it doesn't do what I want :( |
16:53.10 | CIA-11 | 03neronix * r6485 10FuBar_MiniClockFu/FuBar_MiniClockFu.toc: MiniClockFu - Fixed author field |
16:53.17 | clad | Shyyva: Why is that? |
16:53.22 | clad | and don't put too much time into PR. |
16:53.27 | CIA-11 | 03neronix * r6486 10FuBar_MiniPerfsFu/FuBar_MiniPerfsFu.toc: MiniPerfsFu - Fixed author field |
16:53.36 | Elkano | and after leaving AV I was getting a bunch of errors with Ace2Event: |
16:53.36 | Elkano | [17:18-474] Ace2\AceEvent-2.0\AceEvent-2.0.lua:216: attempt to compare number with nil |
16:53.36 | Elkano | [17:18-474] Ace2\AceEvent-2.0\AceEvent-2.0.lua:244: attempt to compare nil with number |
16:53.36 | Elkano | [17:18-474] Ace2\AceEvent-2.0\AceEvent-2.0.lua:244: attempt to compare number with nil |
16:53.37 | Elkano | [17:18-474] Ace2\AceEvent-2.0\AceEvent-2.0.lua:251: attempt to compare nil with number |
16:53.40 | Elkano | [17:18-474] Ace2\AceEvent-2.0\AceEvent-2.0.lua:251: attempt to compare number with nil |
16:53.42 | Elkano | [17:18-474] Ace2\AceEvent-2.0\AceEvent-2.0.lua:290: attempt to compare nil with number |
16:53.44 | Elkano | [17:18-474] Ace2\AceEvent-2.0\AceEvent-2.0.lua:309: attempt to compare nil with number |
16:53.46 | maia | enough! |
16:53.49 | Nightdew_ | FtH|Eagle: spell status working out for ya? |
16:53.58 | Neronix | wall of text crits the world for #NaN |
16:53.59 | Neronix | world dies |
16:54.00 | Shyva | I'm putting much time on it, but I like it, just for fun, and maybe you/someone else can use it :) |
16:54.04 | Shyva | *in |
16:54.15 | clad | well i'm redoign it from scratch either way |
16:54.21 | clad | with a common backend, like i said :P |
16:54.50 | Shyva | :) |
16:54.56 | Shyva | are you going that now? or is it a future project? |
16:55.17 | CIA-11 | 03neronix * r6487 10FuBar_NavigatorFu/FuBar_NavigatorFu.toc: NavigatorFu - Fixed author field |
16:55.41 | hyperChipmunk | well, if the original PR is anything to go by, it might be out before Christmas |
16:56.09 | clad | its my next project. |
16:56.17 | clad | hyperchipmunk: blow me? |
16:56.26 | Shyva | what's the current, Clique? |
16:56.37 | clad | clique is in the last stages. |
16:56.45 | Nightdew_ | People are so nice to each other here |
16:56.50 | clad | the fact of the matter is the way i wrote perfectraid was the first unit frame to see half of that technology and concepts. |
16:56.54 | hyperChipmunk | I kid, I kid =) |
16:57.00 | clad | and perfectraid was never my main project =) |
16:57.04 | clad | you assholes just liked it :P |
16:57.16 | Iceroth | we are deeply sorry for that |
16:57.21 | hyperChipmunk | Nightdew_: it's all good; clad is <3 |
16:57.26 | Shyva | make it your main project then! becuase we all love you ;p |
16:57.54 | hyperChipmunk | at least, I hope it's all good |
16:58.00 | hyperChipmunk | maybe clad really does hate me |
16:58.02 | Nightdew_ | okay.. lets not flip over to the other side.. fingers out of each others arses please. |
16:58.13 | Shyva | anyways, I'm nearly done know anyways.. I just want neat chat cmds... becuase I need to learn how it works.. |
16:58.18 | Iceroth | besides, naming something that you'd consider to be a tech demo with "perfect" just calls for trouble :) |
16:58.25 | clad | Elkano: AceEvent's event handler is VERY expensive.. compared to other methods |
16:58.31 | clad | And I personally don't agree with it |
16:58.34 | clad | but i'm not in a position to change it. |
16:59.07 | Shyva | you are in the position to tell ckk to make it less expensive tho? ;-D |
16:59.09 | Neronix | So we need to /poke ckk? |
16:59.12 | clad | The event handler and the trigger event handler should not be the same.. if you're going to make the trigger handler be as expensive as it is. |
16:59.18 | Elkano | well, but it seems like it's not the OnEvent but the OnUpdate stuff that's giving a hit |
16:59.24 | clad | ok |
16:59.25 | clad | that's good to know |
16:59.29 | clad | gimme a sec |
17:00.12 | Elkano | and if the 4th value shown in DebugProfiler is realy the increase per call, an increasing value there defenitly is poiting out to sth going wrong |
17:00.29 | Industrial` | http://www.youtube.com/watch?v=2wPglHZQf-0 |
17:00.30 | Elkano | (it's at 2600B atm) |
17:00.38 | FtH|Eagle | Nightdew_: found a problem with acelocale, so I had not much time to test it yet |
17:01.03 | Nightdew_ | np |
17:01.24 | Nightdew_ | haste wont humor me with using it, so i have to bug you lol |
17:01.28 | maia | DebugProfiler? |
17:01.32 | clad | Elkano: if you want do to in-depth testing |
17:01.36 | clad | I suggest getting rid of ALL addons |
17:01.47 | clad | having an addon with JUST AceLibarry, AceEvent and some lua file. |
17:01.55 | haste | huh? |
17:02.04 | haste | I haven't said anything about using or not using it |
17:02.33 | Nightdew_ | hey clad |
17:02.34 | clad | (test memory before doing anything).. then change the lua file after doing a manual embed of AceEvent on a namespace |
17:02.47 | Nightdew_ | clad: why do you use your own translation of Rank if its in globalstrings? |
17:02.54 | clad | (test memory at that point)... then register an event, that goes to a method that has nothing |
17:03.01 | clad | Nightdew_: that's the PVP rank.. which is different than spell rank |
17:03.09 | clad | spell rank doesn't have a globalstring that i could find. |
17:03.23 | Elkano | the problem is that I only witnessed this in AV so far so testing will become hard :/ |
17:03.49 | clad | ah. |
17:03.49 | clad | that sucks. |
17:04.03 | clad | well unfortunately I can't help you all that much =/ |
17:04.38 | Nightdew_ | RANK = "Rank"; |
17:04.57 | clad | Nightdew: yes.. but that is the string for PVP ranks.. NOT spell ranks.. they're different words in different locales. |
17:05.11 | maia | may I ask what DebugProfiler is? is this an addon similar to LuaProfiler? |
17:05.33 | clad | NightdeW: this is what my users say, and localising it myself fixed their issues. |
17:05.54 | Nightdew_ | very well |
17:05.56 | clad | if you find otherwise i could certainly clean it up |
17:06.03 | clad | but id ont have other globalstrings on my person. |
17:06.53 | Nightdew_ | hmmm |
17:07.04 | Nightdew_ | i need to make my lib then a localized one |
17:07.19 | clad | ok i'm off to schedule my trip to the UK |
17:07.20 | clad | have fun |
17:10.23 | maia | ag`: I'm rewriting the updatedUnits table. just FYI. |
17:14.04 | *** join/#wowace ckknight_ (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
17:16.00 | Tuplad | The maximum art size that can be added is 512x256 ? |
17:16.06 | Tuplad | Or is it "the power of 2" ? |
17:30.30 | *** mode/#wowace [+o ckknight] by ChanServ |
17:32.35 | ckknight | hey all |
17:32.55 | hyperChipmunk | sup |
17:33.06 | Nightdew_ | greetz mr. knight |
17:33.52 | ckknight | I have work today :-p |
17:34.07 | Industrial` | ckknight, \o/ $$$ |
17:34.09 | hyperChipmunk | le goshums |
17:36.12 | maia | ckknight: remember my question from yesterday regarding the iterator? it turned out to be me trying to integer-iterate a table which had non-integer keys. How obvious - but still even the few people who took a look a the code didn't see it. at least now I'm familiar with "key = next(tbl, key)". :) |
17:36.43 | ckknight | pairs vs. ipairs |
17:40.37 | *** join/#wowace Industrial`` (n=tom@hellsblade.xs4all.nl) |
17:42.43 | Mikk | Humm |
17:42.55 | *** join/#wowace JoshBorke (n=Josh@r43h96.res.gatech.edu) |
17:42.56 | JoshBorke | hi |
17:42.57 | Mikk | If I were to add a rate throttle based on the FPS dropping too low |
17:43.10 | Mikk | ... what'd a good target FPS be? o.O |
17:43.13 | Mikk | 15? 20? |
17:43.42 | maia | Mikk: huh? |
17:43.52 | JoshBorke | Mikk: don't make it static, but a percentage of the max |
17:44.03 | Elkano | ckknight, now I'm sure that my problems with JostleLib-2.0 aren't caused by JostleLib-1.0 |
17:44.13 | ckknight | hrm. |
17:44.33 | maia | I'm happy if I have more than 4FPS when attempting Razorgore. Can't even imagine what 15FPS would be like. |
17:44.38 | ckknight | Elkano, minimize it to the minimal amount of addons, then tell me what they are |
17:44.38 | Mikk | haha |
17:45.00 | JoshBorke | maia: lol |
17:45.02 | Fritti | heya people |
17:45.07 | Elkano | ok, I'll try |
17:46.12 | CIA-11 | 03ag * r6488 10ag_UnitFrames/ (ag_Defaults.lua ag_UnitClass.lua ag_UnitFrames.lua): |
17:46.12 | CIA-11 | ag_UnitFrames - |
17:46.12 | CIA-11 | <PROTECTED> |
17:48.04 | *** part/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
17:48.33 | Elkano | ckknight: minimal list: FuBar2 ;) |
17:48.52 | ckknight | that doesn't help me, cause it works for me |
17:49.05 | CIA-11 | 03ag * r6489 10ag_UnitFrames/ag_UnitClass.lua: |
17:49.05 | CIA-11 | ag_UnitFrames - |
17:49.05 | CIA-11 | <PROTECTED> |
17:49.11 | ckknight | zip up your FuBar SVs and your FuBar addon and email em to me |
17:49.26 | Elkano | but that could indicate that for some reason the bars don't register correctly for me |
17:51.36 | CIA-11 | 03saroz * r6490 10sRaidFrames/sRaidFrames.lua: |
17:51.36 | CIA-11 | sRaidFrames: |
17:51.36 | CIA-11 | - Finally fixed all scaling problems, what a pain :/ |
17:51.36 | CIA-11 | - Basic support for layouts, disabled by default |
17:51.36 | CIA-11 | - Removed some unneeded code from SetStyle() |
17:57.39 | *** join/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
17:57.50 | Tuplad | erf, how do you move oCD? |
17:57.52 | phyber | anyone else use XRS see that it's quite horribly broken right now? |
17:58.09 | FtH|Eagle | why? |
17:58.51 | kergoth | phyber: how so? |
17:59.03 | phyber | kergoth: I can't create bars, and there are no default bars |
17:59.08 | kergoth | weird |
17:59.12 | phyber | before I wiped the DB it was complaining about mana vars and stuff |
17:59.24 | haste | Tuplad: you don't |
17:59.29 | phyber | BarClass.lua:68: attempt to index field `?' (a nil value) |
17:59.38 | kergoth | god i love the new bugsack |
17:59.39 | phyber | get that when tryign to make a new bar. |
17:59.40 | hyperChipmunk | darn that field `?' |
17:59.41 | kergoth | sooo helpful |
17:59.47 | phyber | new bugsack ye say? |
17:59.59 | kergoth | aye, all ace2 and fubarish, with backtraces |
18:00.03 | hyperChipmunk | has it been merged in trunk? |
18:00.03 | kergoth | Fritti's branch in svn |
18:00.06 | kergoth | not sure |
18:00.21 | hyperChipmunk | it ought to be |
18:00.24 | hyperChipmunk | get everyone using it |
18:00.25 | ag` | http://wow.jaslaughter.com/files/minigroup/wip-andreasg/ss/ss4.jpg |
18:00.28 | ag` | :P |
18:00.30 | haste | kergoth: hmm, is it safe to use the SVN version, or should I leech yours? |
18:00.39 | kergoth | phyber: http://kergoth.com/images/wow_041.jpg |
18:00.40 | hyperChipmunk | kerg's don't work; svn does |
18:00.51 | kergoth | fritti broke svn |
18:00.57 | kergoth | checked in changes without testing in wow |
18:01.00 | kergoth | i'll update mine, hol dup |
18:01.07 | haste | aye |
18:01.10 | hyperChipmunk | yesterday, his worked and yours didn't |
18:01.10 | phyber | sexy. 'svn co $that' |
18:01.30 | Tuplad | haste: o_O |
18:01.38 | FtH|Eagle | phyber: what problems do you have exactly with xrs? |
18:01.52 | phyber | FtH|Eagle: I can't create new bars and there are no default bars. |
18:01.59 | phyber | BarClass.lua:68: attempt to index field `?' (a nil value) |
18:02.04 | phyber | ^ trying to create a bar |
18:02.21 | FtH|Eagle | after an update to the new version? |
18:02.34 | Fritti | wotwot |
18:02.53 | Fritti | kergoth: it does work :) |
18:02.57 | Fritti | testing right now |
18:03.03 | Tuplad | haste: will I ever be able to move 'em then ? :) |
18:03.10 | Fritti | only thing is, on load error of an ace2 addon, it seems that other ace2 addons also get borked |
18:03.20 | haste | Tuplad: When I care to rewrite large parts of the addon - yes |
18:03.27 | Tuplad | haste: ok |
18:03.35 | Tuplad | haste: you're a carebear so it should come soon 8) |
18:03.42 | haste | hah |
18:03.45 | kergoth | Fritti: ah. downside to using ace2 in such a critical addon, i suppose :\ |
18:04.01 | kergoth | Fritti: still, thats odd |
18:04.33 | haste | I wish I had less plans for add ons |
18:05.01 | kergoth | Fritti: i vote for merging bugsack to trunk. it isnt like rowne is around. |
18:05.03 | FtH|Eagle | phyber: erase your old db and try again. I had to change the db style in one of the versions, maybe that's your problem right now |
18:05.11 | maia | ag`: the names are completely unreadable. but I like the rest :) |
18:05.13 | Iceroth | bah, was a mistake to update mods right before c'thun practice, XRS blew to pieces :| |
18:05.15 | kergoth | Fritti: and as hyper says, itd get more people using it |
18:05.18 | phyber | FtH|Eagle: I already cleared the DB, and the SV file is empty :/ |
18:05.19 | Fritti | ok |
18:05.21 | Fritti | wait a sec |
18:05.25 | kergoth | Fritti: want me to do the merge? |
18:05.25 | Fritti | I'm adding a feature to BugGrabber |
18:05.29 | kergoth | okay, let me know |
18:05.30 | Fritti | that dumps loadtime errors |
18:05.34 | FtH|Eagle | that's weird, it works perfect for me ... |
18:05.34 | Fritti | if BugSack didn't load |
18:05.37 | kergoth | ah |
18:05.38 | kergoth | cool |
18:05.39 | ag` | maia, probably yes, my mistake having raid color names and bars on at the same time |
18:05.46 | haste | Fritti: does it use the old GUI? |
18:05.51 | FtH|Eagle | Iceroth: what's exactly your problem? |
18:05.59 | Fritti | haste: unfortunately, it does, but it has a nifty fu-2.0 plugin added :) |
18:06.08 | haste | Fritti: I don't use Foobar :p |
18:06.16 | haste | that's one more icon around my minimap, which I doesn't see ^^ |
18:06.20 | maia | ag`: well, also the font is tiny and the drop shadow makes it even worse - imho. |
18:06.24 | Fritti | if you have suggestions for the UI please let me know |
18:06.28 | kergoth | Fritti: maybe you should split out the window + fubar plugin and such into a seperate addon, and move the ability to capture runtime errors and dump to, say, chat, into a core addon that doesnt use ace2? |
18:06.29 | Iceroth | got about kazillion error messages, first seemed pretty much like that createbar thing |
18:06.30 | Fritti | I'm not sure what's useful for an error mod |
18:06.37 | Fritti | kergoth: probably |
18:06.40 | haste | anyway Fritti, give me a highlight when it works |
18:06.47 | Iceroth | worked just fine with the version 2h or so ago, updated now and relogged, bum |
18:06.47 | haste | I'll might go emo and re-design the GUI then |
18:06.59 | Fritti | this temp hack will show load errors in your chat frame if bugsack doesn't load so you'll at least have a chance of fixing them |
18:06.59 | Iceroth | anyhow, gotta pay more attention to the boss -> |
18:07.18 | hyperChipmunk | Fritti: <3 |
18:07.19 | FtH|Eagle | maybe something in acedb went wrong? |
18:07.23 | hyperChipmunk | was having problems with that yesterday |
18:07.29 | Tuplad | hmm |
18:07.30 | hyperChipmunk | it just /dev/nulled my errors =P |
18:07.47 | hyperChipmunk | as for the GUI, it needs a smaller font |
18:07.50 | Tuplad | when you detach to minimap and move the icon with visor(square minimap) and you relog, it goes back to it's original position >:| |
18:08.10 | hyperChipmunk | currently, you get like 16 characters and lots of .... |
18:08.11 | [Ammo] | ag: I can't detach my pet from my player frames anymore :p |
18:08.16 | [Ammo] | ag: they're stuck and grouped |
18:08.36 | phyber | FtH|Eagle: strange. it worked after I quit the game and reloaded |
18:08.41 | CIA-11 | 03fritti 07Fritti * r6491 10!BugGrabber/!BugGrabber/BugGrabber.lua: !BugGrabber: - Print out the list of load time errors to the first chat frame if BugSack failed to load |
18:08.50 | phyber | FtH|Eagle: seems that a "delete db" and reloadui wasn't enough for some reason :) |
18:09.07 | FtH|Eagle | maybe |
18:09.14 | FtH|Eagle | I deleted my savedvar and tested it right now |
18:09.17 | phyber | still didn't have default bars, but no big deal :) |
18:09.18 | FtH|Eagle | and it's working |
18:09.26 | ag` | maia, dunno -- with no drop shadow the font would merge into the bar and become invisible |
18:09.27 | FtH|Eagle | there are none any more |
18:09.49 | ag` | size is a scaling thing, I've just set mine to a very low scale |
18:11.34 | phyber | Fritti: nice mouseover stuff on the bars now :) |
18:11.38 | phyber | oops, FtH|Eagle :) |
18:11.38 | maia | ag`: hmm. what about player names in CAPS? |
18:12.36 | JoshBorke | bye all |
18:12.37 | *** part/#wowace JoshBorke (n=Josh@r43h96.res.gatech.edu) |
18:13.03 | ag` | caps? :P |
18:13.24 | [Ammo] | ag': how do I ungroup my pet from my player? |
18:13.34 | ag` | [Ammo], when I add an option for it |
18:13.35 | Fritti | change, damn font :) I suck at XML |
18:13.40 | [Ammo] | ag`: k |
18:14.22 | haste | Fritti: just tell me when it works, I'll fix the GUI ;) |
18:14.31 | FtH|Eagle | phyber: thx, and let me know if have more problems or anything else |
18:15.28 | Fritti | haste: oh it works right now |
18:15.41 | haste | Fritti: hokai |
18:15.55 | Fritti | let me merge it to trunk then |
18:16.02 | Fritti | you can fix the font there, ok? |
18:16.02 | haste | oh one more thing |
18:16.08 | haste | can you rename the folder? |
18:16.11 | haste | to BugGrabber |
18:16.14 | Fritti | sure |
18:16.15 | haste | the ! is just a PITA :p |
18:16.21 | Neronix`afk | MH3's almost ready to test ^^ |
18:16.22 | haste | remember to rename the TOC also ^^ |
18:16.23 | Fritti | although it does work for some people |
18:16.33 | haste | for some, but not many :( |
18:16.48 | Fritti | can't we bug slouken for alpha loading on all platforms btw? |
18:17.11 | haste | I rather not have it actually :p |
18:17.23 | haste | mod authors using !!!!!!!!!! is the worst |
18:17.30 | kergoth | haste: which is why buggrabber is optionaldeps of bugsack, you dont have to use it |
18:17.42 | haste | Why not just use optionaldep for the addons you HAVE to load before? |
18:17.50 | kergoth | ? |
18:17.51 | haste | kergoth: oh, it is ? |
18:17.53 | kergoth | yeah |
18:17.56 | Fritti | yes |
18:17.58 | kergoth | i just use LoadWith myself |
18:18.00 | Fritti | due to the previous discussion :) |
18:18.02 | kergoth | then i dont have to modify other addons .toc's |
18:18.10 | Fritti | does LoadWith: FrameXML work? |
18:18.12 | kergoth | echo LoadWith: SomeEarlyLoadingAddon >> BugSack/BugSack.toc |
18:18.14 | kergoth | dunno |
18:18.15 | Fritti | I'd love that :) |
18:18.30 | Neronix | It doesn't |
18:18.30 | haste | What happens if you delete SomeEarly addon? |
18:18.39 | Neronix | I think maia tested that yesterday |
18:18.51 | kergoth | good question |
18:19.44 | kergoth | i use the loadwith thing for warmup, in my addon set |
18:19.49 | kergoth | cheap hack, but it works |
18:20.10 | Neronix | if the mod it should loadwith isn't there, it'll remain LoD |
18:20.14 | haste | I just had Ace use Warmup as a optional dep :p |
18:20.20 | Neronix | LoadWith only works for LoD addons btw |
18:20.24 | kergoth | this spam email says, and i quote, in the body of the email: "blah blah blah2 blah blah blah blah2" |
18:20.33 | kergoth | what exactly are they trying to sell me? |
18:20.50 | kergoth | Neronix: well, it works for me with warmup, and warmup isnt LoD. |
18:20.54 | kergoth | Neronix: have you actually tested it? |
18:21.05 | maia | kergoth: they figured that byaesian filters assume mails containing "blah" probably arent spam but ham. |
18:21.07 | Neronix | I used to use LoadWith when all lexan did was protect the AH |
18:21.18 | Neronix | Iirc, it said on wowwiki that it only works for lod addons |
18:21.31 | kergoth | maia: right, it gets past filters, but then what? |
18:21.35 | kergoth | do i respond saying i want ham? |
18:21.39 | kergoth | what are they trying to sell? |
18:21.44 | maia | kergoth: well, was that the only text? |
18:21.44 | Neronix | your time |
18:21.47 | kergoth | maia: yes. |
18:21.48 | kergoth | that was it. |
18:22.07 | maia | kergoth: then they are waiting for a reply. to then know your email address is being read. |
18:22.08 | CIA-11 | 03fritti * r6492 10/trunk/ (4 files in 2 dirs): BugGrabber: - rename the folder; due to the fact that load order is not alphabetical it doesn't make sense to have ! in the name. Use LoadWith to force it to load early. |
18:22.15 | kergoth | maia: good idea. a probe. |
18:22.17 | maia | kergoth: to *then* sell you even more stuff. |
18:22.19 | kergoth | still, struck me as odd |
18:22.24 | kergoth | ah well |
18:22.54 | *** join/#wowace gnorlish (n=jaydee@70-38-2-202.vnnyca.adelphia.net) |
18:23.26 | haste | You know your tired when you write: wget <svn> |
18:23.33 | kergoth | hehe |
18:23.44 | maia | kergoth: good thing they don't browse hosts in IRC channels yet. and send stuff to e.g. office@neutrino.j..p..com |
18:23.54 | kergoth | itd be cool if libcurl/curl supported the new ssh IETF draft |
18:24.08 | kergoth | they're working on a standard ssh url format |
18:25.00 | Fritti | meh, I didn't copy the branch to start working on it. stupid me. |
18:25.06 | kergoth | doh |
18:25.12 | kergoth | bad fritti, bad. no cookie for you |
18:25.36 | Neronix | Should MH3's GetTargetData option return "nil ,nil" "0, 0" or "current%, max%" if the data's unknown for whatever reason? |
18:25.52 | kergoth | mh3? mobhealth3? |
18:25.58 | CIA-11 | 03maia * r6493 10RosterLib-2.0/RosterLib-2.0.lua: RosterLib: reworked updatedUnits table. Now sends unit objects (including old valued), not names. |
18:25.59 | Elkano | ckknight, I'm getting closer to the JostleLib bug |
18:26.02 | Neronix | Yeah kergoth |
18:26.03 | Fritti | kergoth: ah well, do you have a problem with losing our branch's history? :) |
18:26.10 | haste | Neronix: do you follow the current 'standard'? |
18:26.25 | Neronix | That's not for the compat functions, it's for the new ones |
18:26.34 | kergoth | Fritti: i always have a problem with losing history, but theres nothing to be done about it now, just copy the new files over and update the trunk manually |
18:26.34 | Neronix | compat functions work how they did in older versions |
18:26.35 | *** join/#wowace hyperChipmunk (n=staharaj@d14-69-214-77.try.wideopenwest.com) |
18:26.45 | haste | Neronix: Well, returning nil is bad IMO :p |
18:26.50 | Fritti | kergoth: I can also remove the ones in trunk now and branch our branch |
18:26.54 | *** part/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
18:26.55 | kergoth | you shouldnt return nil unless theres an error imho |
18:26.57 | haste | Neronix: so it should be current and max |
18:27.00 | CIA-11 | 03saroz * r6494 10sRaidFrames/sRaidFrames.lua: |
18:27.01 | CIA-11 | sRaidFrames: |
18:27.01 | CIA-11 | - Massive performance update: Nolonger uses an OnUpdate routine, we now hook UNIT_HEALTH etc. and only update the data on the units that need it. |
18:27.01 | CIA-11 | - Updated performance for feign death detection, should be a little cleaner now. |
18:27.01 | haste | but that's just me :D |
18:27.04 | Neronix | Yeah, that's what I was thinking |
18:27.04 | kergoth | its common lua convention to return nil, "errormessage" on error |
18:27.17 | kergoth | not that it matters in wow, but i like it :) |
18:27.18 | Nightdew_ | not finding any data should be a special state |
18:27.21 | haste | Sairen: hehe, OnUpdate is evil :D |
18:27.23 | Elkano | for some frames, it looks like you only update their position if it's different from their last known pssition |
18:27.53 | ag` | Sairen, checked out aguf? |
18:27.54 | haste | argh |
18:27.57 | haste | I'm so damn tired now |
18:28.00 | haste | I can't even spell |
18:28.12 | *** join/#wowace cladbot (n=piespy@cpe-69-202-110-177.twcny.res.rr.com) |
18:28.22 | haste | what URL does cladbot save the data? |
18:28.42 | maia | anyone familiar with 1.12? if you're in a raid and then zone into a cross realm battleground (and therefor get auto-grouped with the others), will you auto-leave your old raid, or will you be in 2 raids, the old (original) raid plus a new battleground group with unit IDs such as "battleground20pettargettarget"? |
18:28.42 | haste | or imagse for that matter |
18:29.00 | Fritti | how do I set properties using this GUI svn thingy *grmbls* |
18:29.13 | haste | GUIs are evil! |
18:29.14 | Elkano | so after you updated them once you'll only update them after they had been moved somehow |
18:29.32 | Mikk | Fritti: Do regular "Properties" on a file |
18:29.38 | Mikk | Look in the "Subversion" tab |
18:29.45 | Mikk | Yes... somewhat unexpected integration there |
18:31.42 | CIA-11 | 03fritti * r6495 10/trunk/ (12 files in 3 dirs): BugGrabber, BugSack: - "Merge" in my branch (not really a merge, I didn't copy them over to start with *shame*) |
18:32.09 | Fritti | Mikk: thanks, I found it |
18:34.18 | haste | Fritti: update the dep on buggrabber |
18:34.29 | haste | sack even |
18:34.47 | kergoth | whats a good public site for uploading character profiles? |
18:35.00 | haste | kergoth: ctprofiles.com |
18:35.04 | CIA-11 | 03fritti * r6496 10BugSack/BugSack.toc: BugSack: - Catch up with BugGrabber rename |
18:35.09 | Fritti | good catch haste |
18:35.09 | haste | hopefully WoWHead will get it, since wowhead is superior |
18:35.21 | kergoth | aye, wowhead is a well done site, i love the interface |
18:35.23 | haste | also, does it depend on Ace still :p ? |
18:35.26 | haste | or did you fix that |
18:35.27 | hyperChipmunk | ooh, so no ! anymore? |
18:36.07 | kergoth | hyperChipmunk: right, just add the appropriate .toc modification to get buggrabber loading early |
18:36.26 | hyperChipmunk | yeap |
18:36.30 | hyperChipmunk | do that anyways |
18:36.35 | hyperChipmunk | cuz the ! means nothing for me |
18:36.38 | Mikk | i.e. "LoadWith:" something you want it loading before? |
18:36.47 | hyperChipmunk | yea, Ace is a good candidate |
18:36.59 | Mikk | Not for much longer :-P |
18:37.02 | kergoth | Mikk: well, itll load after that something loads, due to the nature of LoadWith |
18:37.04 | hyperChipmunk | since lots of stuff in my directory relies on it |
18:37.11 | kergoth | so not perfect, but better than injecting extra deps into other addons imo |
18:37.18 | Mikk | kergoth: ..... oh. i thought LoadWith meant to load before |
18:37.29 | hyperChipmunk | and it's near the top anyway, if you go alpha |
18:37.36 | kergoth | what good would it do your addon to load before the auction house, if its an auction house addon? |
18:37.42 | kergoth | or a trade skill addon before the trade skill frame? |
18:37.51 | Mikk | Meh =) |
18:37.56 | Mikk | Can always delay init :-P |
18:37.58 | hyperChipmunk | what's the third directory? |
18:38.01 | Mikk | Unless you're using XML |
18:38.03 | Mikk | Don't do that =) |
18:38.08 | hyperChipmunk | 14:31 < CIA-11> fritti * r6495 /trunk/ (12 files in 3 dirs): BugGrabber, BugSack: - "Merge" in my branch (not really a merge, I didn't copy |
18:38.16 | kergoth | hyperChipmunk: he probably removed the old and added the new, or something |
18:38.21 | hyperChipmunk | ah |
18:38.25 | hyperChipmunk | right, BugGrabber |
18:38.26 | Fritti | ? |
18:38.28 | kergoth | no third addon |
18:38.33 | hyperChipmunk | \!BugGrabber got axed |
18:38.39 | *** join/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
18:38.43 | Fritti | hyperChipmunk: third dir is Libs inside BugSack I think |
18:38.46 | Fritti | I hope |
18:39.04 | hyperChipmunk | ah, it doesn't count externals |
18:39.06 | hyperChipmunk | duh |
18:40.25 | kergoth | haste: have to manually input info on gear to ctprofiles.net, or do they have an addon and an uploader? |
18:40.32 | kergoth | cause i'm lazy |
18:40.38 | kergoth | :P |
18:40.43 | haste | Think you have to do it manually :p |
18:40.48 | kergoth | bah :) |
18:40.50 | CIA-11 | 03fritti * r6497 10/branches/!BugGrabber/: !BugGrabber: - Remove, merged to trunk |
18:40.55 | haste | No use trying to go for the automatic systems |
18:41.00 | haste | since they are windows only :p |
18:41.09 | kergoth | some work under wine. the wowhead one does, sorta |
18:41.13 | kergoth | the alla one doesnt, it requires IE libs |
18:41.16 | kergoth | pain to get that going |
18:41.26 | hyperChipmunk | lolinations |
18:41.30 | CIA-11 | 03fritti * r6498 10/branches/BugSack/: BugSack: - Remove, merged to trunk |
18:41.32 | hyperChipmunk | god I hate MS |
18:41.35 | Elkano | ckknight, big question: do you play with global ui scale? |
18:41.53 | Mikk | who doesn't? o.O |
18:42.07 | hyperChipmunk | yea, but I had forgotten for a few minutes there |
18:42.27 | haste | hmm |
18:42.32 | haste | I can't see my Character |
18:42.35 | haste | it's just the shadow :p |
18:42.51 | Mikk | grats |
18:42.55 | Mikk | classic =) |
18:42.59 | Nightdew_ | I dont lol.. Made lots of money through MS |
18:43.04 | Elkano | well, mikk, I'm trying to hunt down a bug with JostleLib that ckknight isn't having. if he dows play without global scale, that could be the cause of the bug ^^ |
18:43.12 | Mikk | ah =) |
18:44.23 | Elkano | ok, disabled mine, wasn't the cause :/ |
18:44.55 | *** join/#wowace clad (i=jnwhiteh@fairfax.dreamhost.com) |
18:45.06 | clad | Saroz not around anywhere? |
18:45.32 | Elkano | the problem is that GetLeft()/GetTop() seem to return different values when called during login compared with later |
18:46.17 | Fritti | Elkano: maybe the frames are user placed? |
18:46.22 | *** join/#wowace `-FISKER_Q\ (i=blah2@85.24.17.250) |
18:46.36 | Mikk | That'd make sense |
18:46.36 | Elkano | it's the MinimapCluster for me :/ |
18:46.54 | Mikk | MoveAnything might change something? |
18:46.57 | Mikk | Or something like that |
18:47.03 | Fritti | Elkano: try to do /script MinimapCluster:SetUserPlaced(nil) and then reproduce the bug? |
18:47.10 | Industrial`` | Error REPORT request failed on '/root/!svn/vcc/default' |
18:47.18 | Industrial`` | Error Cannot replace a directory from witin |
18:47.32 | Elkano | MinimapCluster:IsUserPlaced() -> empty result |
18:47.36 | clad | was i a really big asshole in this response? http://www.wowace.com/forums/index.php/topic,1758.msg32974.html#msg32974 |
18:47.45 | clad | cause i'm not trying to be, i'm just annoyed. |
18:47.56 | Industrial`` | wtb fix + svn to keep updating the rest and not quitting at some point so i dont know WHAT addon is causing it |
18:48.22 | Elkano | and SetUserPlaced doesn't work -< MinimapCluster not movable/resizable |
18:48.42 | *** join/#wowace Saroz (n=Saroz@0x50a422a5.slnxx1.adsl-dhcp.tele.dk) |
18:49.06 | clad | Saroz: Heyas.. I just responded to your post... and I'm looking at your other code and I see some other "not so healthy" things.. if you want to talk about them at all. |
18:49.29 | Industrial`` | Elkano, make another frame and anchor the cluster to that and move that |
18:49.30 | Fritti | Elkano: of course :-/ strange |
18:49.38 | *** mode/#wowace [+o clad] by ChanServ |
18:49.51 | maia | so, noone has been using 1.12 yet in battlegrounds? |
18:50.00 | Saroz | clad, I saw that.. are you referring to hooking UNIT_HEALTH etc.? |
18:50.13 | clad | yep |
18:50.16 | clad | and its worse than I thought. |
18:50.40 | clad | since you decide to hook the mana/energy events as well. |
18:50.43 | Saroz | well I just added that, instead of an onUpdate that ran every 0.2 secs |
18:50.44 | Elkano | id, I'm not planing to move it myself, but JostleLib should be moving it (and does so for ck) |
18:50.45 | Saroz | yea I know that |
18:50.49 | clad | Saroz: You should read my post |
18:50.52 | Saroz | I did |
18:51.04 | clad | Ok |
18:51.30 | clad | I suggest you adopt the method used in PerfectRaid |
18:51.31 | Mikk | An onUpdate that runs every 0.2 secs costs like ... nothing |
18:51.38 | clad | Mikk: Not true at all |
18:51.45 | Tuplad | hm, AceTimer doesnt show up a thing |
18:51.49 | clad | Mikk: That depends entirely on what you DO during that OnUpdate |
18:51.53 | Mikk | Of course |
18:52.13 | Fritti | meh, buggrabber generates an error :) off to fix it |
18:52.22 | Mikk | You have to do a lot to beat repainting stuff for every damn event you receive though :-P |
18:52.39 | Industrial`` | Elkano, whats jostlelib :> |
18:52.57 | Tuplad | o wait it does :o |
18:53.09 | Nightdew_ | clad: already done with the UK ;) |
18:53.10 | Neronix | clad: Does that argument hold true for non-raid frames? |
18:53.17 | Nightdew_ | clad: where you staying anyway |
18:53.29 | Elkano | it's used by FuBar to move things like Minimap, player frame, ... up or down when you anchor bars on the top/bottom of the screen |
18:53.31 | Saroz | clad, I see your point about health etc, but not about debuffs.. you won't see debuffs fireing like health and mana |
18:53.36 | clad | Neronix: Absolutely.. but to a lesser degree |
18:53.43 | clad | Saroz: Ever been to lucifron? |
18:53.46 | clad | 40 events in a second. |
18:53.49 | clad | less than a second |
18:53.54 | Neronix | I should talk to haste |
18:53.55 | clad | then subsequent events firing as they're decursed. |
18:54.03 | Industrial`` | Error REPORT request failed on '/root/!svn/vcc/default' |
18:54.04 | Industrial`` | Error Cannot replace a directory from witin |
18:54.04 | clad | That was the original source of CTRA lockups during cursing/decursing. |
18:54.11 | clad | (that and the reporting over the channel) |
18:54.11 | haste | Neronix: *runs* |
18:54.15 | Industrial`` | Whats this and why do I keep getting it |
18:54.17 | Saroz | 40 events in a second is better than 40 every 0.2 second |
18:54.19 | clad | Nightdew_: I'm booking the flights tonight |
18:54.23 | Elkano | clad, the problems with AceEvent could lie somewhere in the heap code :/ |
18:54.26 | Neronix | If he's too busy, I can try to convert oUF to that paradigm myself |
18:54.27 | clad | Saroz: You're not understanding. |
18:54.33 | clad | Saroz: Read the perfectraid code, and my post again. |
18:54.35 | Saroz | I see your point |
18:54.37 | Mikk | No you dont |
18:54.57 | clad | I update AT MOST every 0.2 seconds for ONLY the frames that need it. |
18:54.58 | *** join/#wowace blomma (n=blomma@c-1b9b72d5.014-202-6e6b701.cust.bredbandsbolaget.se) |
18:55.23 | Mikk | Which is a hell of an optimization in a situation where you're reciving several hundred combat related events per second |
18:55.29 | Neronix | /poke haste |
18:55.35 | haste | Neronix: /poke |
18:55.55 | Neronix | What do you think? Would you think that paradigm would suit oUF? |
18:55.56 | clad | Saroz: I'm not trying to be a bitch.. but you completely UN-optimized the event handling in PerfectRaid.. which I put a lot of time, study and research into. |
18:56.12 | haste | Neronix: your health thingy? |
18:56.16 | Industrial`` | http://www.wowace.com/forums/index.php?topic=1750.new#new |
18:56.17 | Saroz | I wasn't aiming at using PerfectRaid's event handling |
18:56.22 | clad | you should |
18:56.23 | Nightdew_ | clad isnt trying.. it comes natural |
18:56.27 | Thrae | Ugh, didn't get the job. I lost by an inch. The other candidate had a tiny bit more experience. |
18:56.33 | Saroz | ok, so the way I see it, I could have an onupdate running, and add dirty[unit] = true for every UNIT_HEALTH UNIT_MANA etc, unless the UNIT_MANA fireing is in itself expensive |
18:56.36 | clad | Thrae: that sucks. |
18:56.37 | Saroz | even if you don't act on it |
18:56.50 | Nightdew_ | Thrae: Sorry to hear.. |
18:56.58 | Neronix | haste: Clad's idea. Instead of reacting to every single unit_health/mana/aura, why not update 'dirty' frames every 0.2 sec? |
18:57.03 | hyperChipmunk | Thrae: that sucks...get back to your addons |
18:57.13 | Neronix | if you want that, I'll try and convert if you don't have thing |
18:57.18 | Neronix | s/thing/time/ |
18:57.25 | haste | Neronix: you think it would be worth it, except for on the target's target? |
18:57.38 | clad | saroz: Don't register for UNIT_MANA |
18:57.41 | clad | update it every 1.0 seconds |
18:57.50 | clad | i.e. use the OnUpdate/handling structure from PerfectRaid |
18:57.51 | haste | Neronix: give me some of that coffee! I slept two hours today :( |
18:57.58 | clad | you can change the code.. but there's a good reason for all of it being there. |
18:58.01 | Neronix | ~give haste coffee |
18:58.08 | purl | ACTION gives coffee to haste |
18:58.08 | Thrae | Damn you all, hopefully soon I won't have time to code addons! |
18:58.13 | haste | Thrae: huh? |
18:58.24 | Thrae | Well, mostly damn hyperChipmunk ;) |
18:58.26 | Nightdew_ | Thrae: where you at |
18:58.31 | Tuplad | haste: is there a module that actually checks wether people have CTRA or oRA installed ? |
18:58.32 | hyperChipmunk | screw you too, pal |
18:58.39 | Saroz | why not hook UNIT_MANA? it will only run every 0.2 seconds anyway |
18:58.51 | haste | Tuplad: No, there is no WAY to figure it out, without modifying oRA to report it's oRA |
18:58.51 | Tuplad | wen I do /ora version list it says "unknown" to some people, but they do actually use CTRA |
18:58.55 | Thrae | Nightdew_: Mmmm Maryland, why? |
18:59.00 | clad | Industrial: what are you doing when you get that error? |
18:59.51 | MoonWolf | if i have the string "Speed 1.80" how do i capture 1.80 from it ? I though "Speed (%d.%d)" would do it. |
18:59.55 | MoonWolf | but it doesn't. |
19:00.08 | Saroz | clad: why not hook UNIT_MANA? it will only run every 0.2 seconds anyway (repeat for highlight) |
19:00.09 | hyperChipmunk | %d.%d+ |
19:00.18 | MoonWolf | right |
19:00.22 | hyperChipmunk | moron |
19:00.28 | clad | Saroz: Because UNIT_MANA fires more often than UNIT_HEALTH |
19:00.37 | clad | and you don't ever need to know about someone's mana more than 1.0 second at a time. |
19:00.42 | clad | it sjust extra overhead that you don't need. |
19:00.48 | clad | if you're actually interested in optimization. |
19:00.49 | Saroz | good point |
19:01.13 | kergoth | thats a good idea. throttle the events |
19:01.18 | MoonWolf | hyperChipmunk, nul |
19:01.22 | clad | Lay On Hands is the only situation that would matter.. and whether you find out about it in 0.2 seconds or 1.0 seconds. |
19:01.30 | clad | kergoth: I've been doing it for 9 months =) |
19:01.37 | kergoth | :) |
19:01.41 | clad | kergoth: and so is any addon that borrows the right code from PerfectRaid |
19:01.47 | kergoth | woot, new cedega update, 5.2.4 |
19:01.50 | CIA-11 | 03ag * r6499 10ag_UnitFrames/ (4 files): |
19:01.50 | CIA-11 | ag_UnitFrames - |
19:01.50 | CIA-11 | <PROTECTED> |
19:01.59 | kergoth | ag`: nice |
19:02.11 | ag` | it works pretty good now kergoth |
19:02.14 | MoonWolf | grouping ? |
19:02.33 | Saroz | clad, ok, I'll try it -- the only reason I didn't want to use it, was because it was indeed dirty, but you seem to have done your homework |
19:02.34 | Tuplad | haste: oCD does the coldblood thingie wrong |
19:02.38 | ag` | anyone other Ace2 projects using AceOO as much as I do yet? |
19:02.45 | Tuplad | haste: coldblood's CD only starts when CB is used |
19:02.47 | kergoth | MoonWolf: group party frames together as one unit for example, afaik. i think mg2 did that |
19:02.47 | haste | Tuplad: I know, I'm changing pretty much the whole addon |
19:02.51 | clad | Saroz: Dirty didn't refer to it being a hack.. it was literally a dirty flag |
19:02.53 | Mikma | yo |
19:02.54 | kergoth | ag`: i doubt it. most havent a clue about OOP |
19:03.00 | ag` | :P |
19:03.02 | clad | a well known programming technique =) |
19:03.07 | ag` | bbl, getting ice cream |
19:03.16 | Mikma | ice cream <3 |
19:03.18 | MoonWolf | good idea |
19:03.35 | haste | I actually bought ice cream yesterday :p |
19:03.41 | MoonWolf | ag |
19:03.42 | FtH|Eagle | ag`: XRS ;) |
19:03.51 | MoonWolf | ill use that much OO when I need it. |
19:04.14 | haste | I wish I had delayed oUF2 more :( |
19:04.17 | haste | cba to change it again :p |
19:04.18 | Mikma | Tuplad: delete settings :D |
19:04.34 | Neronix | clad: Did you put all the results of this research somewhere? |
19:04.40 | kergoth | candybars should be using aceoo classes, not mixins, dangit |
19:04.48 | MoonWolf | right |
19:04.49 | kergoth | some day i'll get sufficiently annoyed |
19:04.53 | MoonWolf | got the capture working. |
19:04.55 | Mikma | MoonWolf: help meh |
19:04.59 | clad | Neronix: It was pretty well known back when we were going through it.. so no. |
19:05.05 | MoonWolf | mikma... nuuh |
19:05.07 | clad | Its just common sense at this point tho |
19:05.08 | Neronix | I see |
19:05.10 | clad | i could write something up i suppose. |
19:05.12 | MoonWolf | need to finish slash while i have motivation. |
19:05.16 | Mikma | MoonWolf: my code don't work :D kergoth fixed it last time but now i can't get it to work :D |
19:05.24 | kergoth | ~larson's rule #1 of open source |
19:05.25 | purl | One must reach the level of sufficient annoyance in order to overcome a developer's laziness and thereby cause productivity. Or it must be a really cool hack. |
19:05.27 | phyber | wow, panther boss in ZG is bullshit. Blizz devs were fresh out of ideas that day. "yeah, just flood the room with adds. see what happens" |
19:05.32 | MoonWolf | Mikma, later, i promise. |
19:05.42 | Mikma | MoonWolf: no rush i just got home and have headache |
19:05.43 | kergoth | phyber: heh, my guild hasnt past part 2 of tiger yet :\ |
19:05.45 | Neronix | clad: I think I could use this data to optimise ouf |
19:06.05 | clad | Neronix: Its possible.. the main goal is to only react to what you need to, as often as you need to. |
19:06.07 | Neronix | if it's worth it and haste lets me |
19:06.22 | clad | and know where you expenses are. Don't over optimize a non-critical loop, and take care of what needs to be taken care of. |
19:06.36 | Tuplad | Mikma: wot settings ? |
19:06.37 | clad | CladUnitFramesOO is going to be the basis for WD 2.0 and PR |
19:06.45 | clad | and its based on the throttling concept. |
19:06.49 | Tuplad | haste: another one - when I use CB in my /cbevis addon, CB CD doesnt appear :p |
19:06.51 | Neronix | Sounds great |
19:07.00 | phyber | kergoth: I've not seen that boss yet :) |
19:07.01 | Neronix | Where's that on your project list? |
19:07.11 | haste | Tuplad: uhm? |
19:07.13 | phyber | I've onyl seen about 3 bosses here myself. (guild has downed hakkar though) |
19:07.16 | clad | Neronix: first after Clique |
19:07.20 | haste | Tuplad: I have NO IDEA what you just said |
19:07.21 | Neronix | cool |
19:07.27 | Mikma | Tuplad: dunno, try Fritti's AckBar, it should work nicely too |
19:07.28 | clad | and Clique is.. almost done.. just need time to package it and push it out the door |
19:07.29 | Thrae | Tuplad: If you're using it in a macro, add /script --CastSpellByName("Cold Blood") at the top of your macro. |
19:07.30 | haste | Neronix: Well, if you want to, and have time - please go ahead ;) |
19:07.40 | clad | the memory usage is a bit high right now, since it loads every single plugin. |
19:07.44 | Neronix | I think I'll wait for clad |
19:07.57 | kergoth | clad: havent tried current svn, but last time i trie,d you could right click in clique's window even before you create a New bind |
19:08.07 | kergoth | clad: might want to make the list only come up iff the editbox is visible |
19:08.27 | clad | kergoth: it should be.. but i'll test |
19:08.32 | Mikma | svn down? :( |
19:08.35 | clad | kergoth: oh i know.. its probably not hiding the cast overlay |
19:08.39 | clad | its probaby not parented correctly |
19:08.47 | hyperChipmunk | Mikma: wfm |
19:08.58 | Mikma | ~wtf wfm |
19:09.12 | kergoth | i know not, ui stuff is voodoo to me :) |
19:09.13 | Mikma | hyperChipmunk: ok, i get some stupid errors |
19:09.29 | hyperChipmunk | prolly due to stupid users |
19:09.54 | Mikma | i blame svnX |
19:09.56 | hyperChipmunk | what's the error? |
19:10.04 | hyperChipmunk | what's svnX? |
19:10.12 | Tuplad | Thrae: I am |
19:10.21 | hyperChipmunk | ~wikipedia svnx |
19:10.23 | Tuplad | haste: http://users.telenet.be/tuplad/wow/Addons/Tuplad/CBEvis/CBEvis.lua |
19:10.32 | hyperChipmunk | ~svnX |
19:10.36 | Mikma | os x gui for svn... anyway, svn: PROPFIND request failed on '/root' |
19:10.43 | hyperChipmunk | ah |
19:10.52 | MoonWolf | YES, all the information gathering parts of slash are working now. |
19:10.54 | hyperChipmunk | doublecheck your url |
19:10.55 | Tuplad | Mikma: AckBar plays with default blizz buttons or creates it's own ? |
19:11.02 | Mikma | Tuplad: creates it's own |
19:11.05 | haste | Tuplad: I still don't know what the hell your talking about |
19:11.13 | haste | Tuplad: the fact that the cooldown doesn't show whne you use a macro? |
19:11.17 | Tuplad | haste: if I do /cbevis in a macro it does CB + Evis |
19:11.19 | Tuplad | yes |
19:11.31 | haste | Tuplad: 'cause as I said.. I'm changing the whole logic part in oCD |
19:11.39 | Thrae | Tuplad: It has to be IN the macro, not the function |
19:11.52 | hyperChipmunk | ls |
19:11.55 | hyperChipmunk | grr |
19:12.00 | CIA-11 | 03mikk * r6500 10ChatThrottleLib/ (5 files): |
19:12.00 | CIA-11 | ChatThrottleLib: |
19:12.00 | CIA-11 | - Version 7 |
19:12.00 | CIA-11 | - Adaptive throttling according to frame rate |
19:12.00 | CIA-11 | - Adaptive throttling according to traffic bypassing the library |
19:12.01 | CIA-11 | - Allow "prefix" to be nil in :SendChatMessage() - use one flow per "this" |
19:12.03 | CIA-11 | - Add a stats module that can be used during devel |
19:12.09 | Mikma | hyperChipmunk: i did check it and still got a "could not resolve hostname 'svn.wowace.com': No address associated with nodename |
19:12.20 | Tuplad | Thrae: it's in the macro aswell |
19:12.23 | maia | did anyone ever ask slouken why CHAT_MSG_SPELL_FRIENDLYPLAYER_BUFF doesnt send the unit id as argument when available? |
19:12.24 | clad | ok |
19:12.26 | clad | clad has to go back to work |
19:12.27 | Tuplad | Thrae: http://users.telenet.be/tuplad/wow/Addons/Tuplad/CBEvis/CBEvis.lua :) |
19:12.52 | Tuplad | <PROTECTED> |
19:12.52 | Tuplad | <PROTECTED> |
19:12.52 | Tuplad | that's my macro |
19:13.24 | haste | it still wouldn't work as I removed macro support |
19:14.32 | Mikma | what's the difference between BugSack and BugGrabber |
19:14.45 | hyperChipmunk | BugGrabber.lua:15: bad argument #1 to `getn' (table expected, got nil) |
19:14.47 | hyperChipmunk | BugGrabber\BugGrabber.lua:15: in function <BugGrabber\BugGrabber.lua:14> |
19:15.05 | Tuplad | Mikma: one catches bugs, other displays it in a window |
19:15.06 | hyperChipmunk | buggrabber captures the bugs; bugsack displays them |
19:15.46 | Tuplad | haste: so I shouldnt be using oCD? |
19:16.06 | haste | right now - oCD is a first example |
19:16.10 | Fritti | hyperChipmunk: yeah, I'm seeing it too but I got caught up in a strange dewdrop thingy |
19:16.11 | maia | busack should be renamed to bugframe. ;p |
19:16.13 | haste | it's not meant to be used |
19:16.26 | haste | I just committed it since several people were insterested in trying it |
19:16.30 | Fritti | fwiw bugsack does the grabbing also right now but I inted to change that |
19:16.48 | haste | it will be fixed however when I hit it again on my dev cycle |
19:17.26 | hyperChipmunk | ace log oCD |
19:17.29 | hyperChipmunk | #$@!^ |
19:17.59 | hyperChipmunk | no description in the log |
19:18.00 | hyperChipmunk | die |
19:18.00 | haste | wrong window ! |
19:18.07 | Mikma | hyperChipmunk: ok now it works, must have been a DNS problem |
19:18.26 | haste | hyperChipmunk: :p |
19:18.37 | hyperChipmunk | so what's it do, fool |
19:18.41 | Mikma | SCT2 in svn yet? :) |
19:19.25 | Mikma | Tuplad: nvm i just noticed neronix has fixed the scale-issue :) |
19:19.52 | haste | hyperChipmunk: Cooldown mod, but I'm going to change the logic |
19:20.31 | haste | hyperChipmunk: It currently hooks like UseAction and such, but I'll think I'll just hook the Cooldowntimer_Start function |
19:20.44 | haste | and have it exit as fast as possible if it's not a cooldown :p |
19:21.01 | haste | I'll get the correct cooldown values then |
19:21.13 | *** join/#wowace clad (i=jnwhiteh@fairfax.dreamhost.com) |
19:21.14 | haste | and no need to use four events and five hooks |
19:21.25 | clad | kaelten: I do, and the style is growing on me |
19:21.32 | clad | err |
19:21.35 | clad | err kergoth: |
19:21.51 | hyperChipmunk | I liek it too |
19:22.04 | hyperChipmunk | lets you see the "loose" code |
19:22.08 | clad | just not for everything |
19:22.16 | CIA-11 | 03fritti * r6501 10BugGrabber/BugGrabber.lua: BugGrabber: - don't error on loading (although I don't see why I get PEW twice?) |
19:22.18 | clad | Lets you reign everything in, and the table assignments later on are explicit |
19:22.52 | clad | ok.. really leaving now =) |
19:22.57 | kergoth | hehe, later clad |
19:23.01 | clad | stop talking about me.. my ears are ringing =) |
19:23.05 | clad | kergoth: where did that come from, btw? |
19:23.27 | steino | I have a request for BigWigs! /slaps [Ammo] |
19:24.50 | CIA-11 | 03mikk * r6502 10ChatThrottleLib/README.txt: ChatThrottleLib: Update README.txt too. *sigh* |
19:25.00 | CIA-11 | 03saroz * r6503 10sRaidFrames/sRaidFrames.lua: sRaidFrames: Adopted dirty updating from PerfectRaid |
19:25.01 | Saroz | ^^ |
19:26.05 | Mikma | lol |
19:26.05 | Mikma | http://static.curse-gaming.com/mscreens/9957.jpg |
19:26.16 | [Ammo] | what steino? |
19:26.27 | kergoth | clad: a couple days ago you and someone else in teh channel, i think it was ck, were talking about it, and you mentioned you disliked it and didnt see the need for the explicit scope. i forgot about it until my memory decided to dredge it up for no apparent reason right now. :P |
19:26.40 | steino | [Ammo]: Stoneskin Gargoyles in Naxx |
19:26.51 | [Ammo] | you don't need a mod for those |
19:26.54 | steino | :< |
19:26.57 | steino | I want a timer |
19:26.58 | steino | ! |
19:27.06 | [Ammo] | what's the time then? |
19:27.12 | steino | 6secs |
19:27.34 | steino | Stoneskin Gargoyle emits a strange noise. |
19:27.35 | steino | ! |
19:27.47 | Tuplad | AceTimer's Kidneyshot timer is so wrong oO |
19:27.50 | Tuplad | 5cp = 2 secs |
19:27.52 | *** join/#wowace vhaarr (n=chatzill@44.80-202-38.nextgentel.com) |
19:29.10 | kergoth | does it even have one? |
19:29.13 | kergoth | i never got a timer for it |
19:29.55 | CIA-11 | 03fritti * r6504 10BugGrabber/BugGrabber.lua: BugGrabber: - Let's not undo the work of BugSack and thereby revert all of it's functions. Doh. |
19:29.57 | haste | kergoth: it shows one when you have 4 and 5 CPs |
19:30.11 | haste | kergoth: the CP * time thingy is wrong |
19:30.35 | kergoth | ah |
19:30.39 | kergoth | and no doubt doesnt account for the talent |
19:30.44 | kergoth | not that it will matter soon anyway |
19:31.05 | Tuplad | kergoth: why ? |
19:31.36 | kergoth | because 1.12 changes what the talent does |
19:31.39 | kergoth | it no longer affects the stun time |
19:31.47 | kergoth | now it increases damage during the stun |
19:31.53 | kergoth | from everyone afaik |
19:32.32 | vhaarr | [Ammo]: http://ace.pastebin.ca/110565 OK to commit? |
19:32.42 | Tain | I never took imp kidney shot. I guess it's fantastic for pvp but not really pve |
19:32.44 | Mikma | going to have a nap to get rid of this headache |
19:33.19 | Tain | Oh wait it doesn't make the stun last longer, it reduces the cooldown |
19:33.24 | Fritti | wtf. dewdrop is reacting to my slash commands :-/ |
19:34.06 | kergoth | oh thats right, my mistake |
19:34.39 | kergoth | we need a new version of asbestos |
19:35.18 | Fritti | wait a second. let me guess. there's only 1 ace options table per AceOO handler object... |
19:35.28 | Fritti | please don't tell me that's true |
19:36.24 | Tuplad | kergoth: aah |
19:36.27 | [Ammo] | go ahead vhaarr |
19:36.30 | kergoth | aceconsole may require that, dunno. but dewdrop can mix aceoptions tables and regular dewdrop tables and such |
19:36.30 | [Ammo] | my bad that one :) |
19:36.39 | vhaarr | [Ammo]: also it seems only 1 bar shows |
19:37.14 | CIA-11 | 03rabbit 07Ace2 * r6505 10BigWigs/BWL/Chromaggus.lua: BigWigs (Ace2 Branch): Fixed the labels on the breath bars. |
19:37.19 | Fritti | kergoth: the problem is, I have an aceconsole aceoption table with handler = myaddon, and a local dewdrop table with handler=myaddon. As soon as I've opened one dewdrop menu and closed it again, whenever I type slash commands, dewdrop kicks in! |
19:37.22 | [Ammo] | I'll fix that |
19:37.31 | [Ammo] | one sec:) |
19:37.46 | Fritti | and since I need the dewdrop parent I get all sorts of nil errors |
19:37.58 | vhaarr | [Ammo]: hm, just got an error on neff phase 1: CandyBar-2.0\CandyBar-2.0.lua:570: attempt to perform arithmetic on field '?' (a nil value)" |
19:38.19 | CIA-11 | 03ammo 07Ace2 * r6506 10BigWigs/BWL/Chromaggus.lua: |
19:38.19 | CIA-11 | BigWigs (ace2): |
19:38.19 | CIA-11 | * 2 bars should show now |
19:38.59 | kergoth | Fritti: odd |
19:39.06 | Fritti | to say the least :-/ |
19:39.24 | Fritti | I'll dive in the dewdrop code I guess |
19:39.45 | Fritti | it's probably a bad assumption on my part |
19:39.54 | vhaarr | [Ammo]: and hm, seems like the nefarian mod wasn't even loaded |
19:39.57 | vhaarr | still got it |
19:40.00 | [Ammo] | weird |
19:40.40 | vhaarr | ah, so the argument after the label is the id |
19:40.51 | CIA-11 | 03saroz * r6507 10sRaidFrames/ (sRaidFrames.lua sRaidFramesLocals.lua): sRaidFrames: Added /srf growup to toggle the growth of the frames |
19:41.03 | Tain | My guild tried Nefarian for the first time as a guild last night. Which is a little misleading, most of the guild has done him before with other guilds. This is a new guild on a new server (3 months or so) |
19:41.31 | Neronix | Weird... |
19:41.32 | vhaarr | [Ammo]: tell me if you need to debug anything |
19:41.33 | Neronix | MH3 should be working |
19:41.38 | vhaarr | [Ammo]: neffy at 40% |
19:41.41 | vhaarr | better be quick :P |
19:41.52 | Neronix | /dump MobHealth_GetTargetMaxHP() gives the right answer |
19:42.00 | Neronix | the metatable proxy for MobHealthDB works |
19:42.19 | Neronix | yet oUF's still showing %s |
19:42.32 | Neronix | wait, iirc it checks for MobHealthFrame, which I don't have... |
19:42.57 | vhaarr | yep |
19:43.14 | Neronix | self:PunchInNuts() |
19:43.28 | vhaarr | just make a global |MobHealthFrame = true| |
19:43.32 | vhaarr | should do the trick, I guess |
19:44.32 | [Ammo] | no idea about debugging vhaarr |
19:44.38 | vhaarr | well he's dead now |
19:44.50 | Neronix | O.o |
19:44.56 | [Ammo] | no idea what is causing the rror |
19:45.04 | Neronix | lv1 ragged young wolves have 4100/41 hp... |
19:45.06 | [Ammo] | but we're fighting visci so I can't do a thing :) |
19:45.17 | vhaarr | ah :) |
19:45.18 | vhaarr | gl |
19:46.16 | Thrae | Now what we really need instead of this chess and poker and such |
19:46.30 | Thrae | WoW In-Game Multiplayer Nethack. |
19:46.37 | Thrae | Doesn't even need graphics! |
19:46.37 | Neronix | Nethack? pfft |
19:46.44 | Neronix | Gief team fortress |
19:47.53 | kergoth | ny rogues who've played on the ptr have an opinion on the sleight of hand talent? |
19:48.15 | *** join/#wowace snurre (n=snurre@AVelizy-153-1-27-201.w83-199.abo.wanadoo.fr) |
19:49.21 | CIA-11 | 03saroz * r6508 10sRaidFrames/sRaidFrames.lua: sRaidFrames: Cleanup |
19:49.29 | hyperChipmunk | Thrae: I actually started writing one a looooooong time ago |
19:49.52 | hyperChipmunk | nothing ever came of it |
19:52.10 | Tain | kergoth I haven't tried it yet, I forgot to log on ptr with a Rogue to test. Do you happen to know off hand if it's an innate talent or an activated one? |
19:53.11 | Tain | I just can't see it worth anything at all if it's a limited duration activated talent. |
19:53.12 | kergoth | Tain: afaict from the talent description, it increases the thread reduced by feint by 20%, and is an innate reduction of incoming melee and ranged crits by 2% |
19:53.59 | Tain | I think it's worth considering. It's got the potential to drastically increase your raid DPS since there are some fights now where I still hold off slightly |
19:54.40 | kergoth | the ones where aggro is touchy.. |
19:54.43 | Tain | In fact especially for a dagger spec I think I'd definitely take it |
19:54.57 | Tain | It's thoe big crit backstabs that make them mad. :) |
19:55.11 | *** join/#wowace XLVII (i=XLVII@CPE-58-162-73-125.qld.bigpond.net.au) |
19:55.16 | kergoth | i'm going for a hemo with imp kidney shot. big slow mh weapon most likely |
19:55.44 | Mikk | .... hemo |
19:55.50 | Mikk | seriously, have you done the math on that? |
19:55.58 | Mikk | it's less damage per energy |
19:56.10 | eternally777 | Any idea what could cause the following error upon login: "AceAddon-2.0.lua:342:AceOO-2.0:Library 'AceDebug-2.0' does not exist." |
19:56.29 | Mikk | eternally777: AceDebug-2.0 isn't included in the addon perhaps? =) |
19:56.33 | Tain | I can't ever justify taking kidney shot as a heavy raider. There's too little that isn't immune. |
19:56.42 | Tain | But if I was doing more pvp I would look at it. |
19:56.57 | kergoth | hmm, true. the increased damage from all sources would be quite nice when they arent immune though |
19:57.14 | kergoth | Mikk: i dont care if it reduces my damage if it benefits the raid. |
19:57.18 | Mikk | do the math on the total damage increase vs energy spent though |
19:57.34 | kergoth | will do |
19:57.39 | Mikk | when i did it last, it turned out just doing one more SS was more total damage |
19:57.42 | Tain | It's not just your damage Mikk, that's the thing. |
19:57.46 | Mikk | It's that damn applicatoin count that's doing it |
19:57.58 | Mikk | It goes away after the mob gets hit X times |
19:57.59 | kergoth | it bumps the damage of every hit from everyone in the raid, not just you.. |
19:58.04 | kergoth | those 30 charges get used up damn fast |
19:58.16 | Mikk | Yes... and how much added damage per charge? |
19:58.33 | kergoth | 3 in the current setup |
19:58.35 | kergoth | _7_ post 1.12 |
19:58.37 | kergoth | afaik |
19:58.46 | Mikk | oh, they're bumping it? |
19:58.51 | Mikk | that's definitely needed |
19:58.56 | Mikk | 7*30=210 dmg |
19:59.00 | Tain | Of course I haven't measured it to see, but my instinct still says increasing every meleer's damage 9% for 5 seconds (is it 5?) is a lot |
19:59.01 | Mikk | what's your SS land for? |
19:59.46 | Mikk | (hrm... fixed dmg increase? that doesn't sound right... i'll go re-read. totally forgotten the details :-P) |
19:59.52 | kergoth | Tain: you're talking about the new imp kidney shot, he's talking about hemo |
19:59.57 | Tain | Oh |
19:59.58 | Tain | hah! |
19:59.59 | kergoth | both have potential to benefit the raid |
19:59.59 | Tain | Yes. |
20:00.10 | kergoth | but only if imp kidney shot can be applied.. |
20:01.34 | Fritti | ok, if I comment out line 372 of Dewdrop-2.0.lua all works |
20:02.29 | Mikk | ohwait... UP TO 7? |
20:02.55 | kergoth | aw, didnt notice that |
20:03.29 | kergoth | "we expect their return to service at 12PDT" |
20:03.32 | kergoth | 12:00 PDT my ass |
20:03.53 | hyperChipmunk | Feathermoon came up almost exactly then, like they said =p |
20:03.54 | kergoth | oh good, its back now |
20:04.41 | Mikk | Oh hum |
20:04.50 | Mikk | Apparently it's calculated from YOUR weapon speed |
20:04.55 | Mikk | So if you've got a big slow mofo blade... |
20:05.00 | Mikk | Ok.. add 7 |
20:05.11 | Mikk | 7*30 = 210 damage for 35 energy |
20:05.49 | kergoth | someone was saying that hemo wasnt affected by the attack power nerf, or somesuch, but i know not of such things |
20:06.08 | Mikk | It doesn't normalize the weapon speed apparently |
20:06.32 | Mikk | Meaning if you have a big slow sword, you get more of the "up to" |
20:06.41 | kergoth | ahh |
20:06.47 | kergoth | gotcha |
20:07.05 | kergoth | 210 for 35 isnt a lot of payoff, is it |
20:07.07 | kergoth | hrmph |
20:07.43 | Fritti | wtf do I get errors in FrameXML\ChatFrame.lua:1940 |
20:08.24 | Mikk | kergoth: granted, you build combo points a wee bit faster than SS spam |
20:08.29 | Mikk | (40 pts) |
20:08.42 | Mikk | though i suppose it could be useful if you're having aggro problems |
20:08.48 | Mikk | assuming you're the kickassest rogue that is |
20:08.57 | kergoth | thats true, moving some of the dps off of yourself |
20:09.00 | Mikk | otherwise you're just worsening the situation for the badass ones =) |
20:09.00 | CIA-11 | 03ammo 07Ace2 * r6509 10BigWigs/AQ40/Viscidus.lua: |
20:09.00 | CIA-11 | BigWigs (Ace2): |
20:09.00 | CIA-11 | * Fixed poison bolt timerbars for viscidus |
20:09.09 | kergoth | hehe |
20:12.02 | [Ammo] | debugging during raid :p |
20:12.49 | Neronix | ITS ALIVE! |
20:12.51 | Neronix | ALIVE! |
20:13.24 | Tem | anyone have a warlock? |
20:13.31 | Neronix | And its sexcellent-metatable-proxy-compatibility-system-co-developed-by-Mikk works too! |
20:13.34 | Neronix | Tem: Me |
20:13.34 | Nightdew_ | yeah 48 |
20:13.52 | Tem | what's the Summon nightmare buff that I get when I summon my dreadsteed? |
20:13.55 | vhaarr | [Ammo]: but lol, he fires those bolts like every 3 sec ? :P |
20:13.59 | vhaarr | [Ammo]: who needs warnings :P |
20:14.05 | hyperChipmunk | you always have mount buffs |
20:14.14 | hyperChipmunk | the dreadsteed is a Nightmare |
20:14.16 | hyperChipmunk | Night mare |
20:14.31 | hyperChipmunk | ~dict Mare |
20:14.42 | Tem | hC, it's in addition to the mount buff |
20:14.43 | hyperChipmunk | ~dict 2 mare |
20:15.06 | hyperChipmunk | hm, I duno |
20:15.07 | Tem | hC, it's a short duration buff that lasts for 5-10 seconds after I summon my dreadstted |
20:15.29 | Nightdew_ | i dont remember |
20:15.31 | Nightdew_ | and at work |
20:15.37 | Neronix | I don't see such a buff |
20:18.11 | [Ammo] | vhaarr: every 10 sceonds |
20:18.20 | vhaarr | still, it's pretty often |
20:20.00 | Tem | ok, it's a 5 second buff that I get as soon as I summon my dreadsteed |
20:20.06 | Tem | called "Summon Nightmare" |
20:20.13 | Tem | the tooltip doesn't tell me anything abou tit |
20:20.46 | MoonWolf | maybe its the fire effect on the ground the dreadstead causes? |
20:21.33 | Tem | perhaps? |
20:21.37 | kergoth | Mikk: am i missing something? hemo is an instant strike that will end up causing 90 extra damage over time via the charges for 35 energy. SS is an instant strike that causes an instant extra 68 damage, for 45 energy |
20:22.12 | kergoth | seems like as long as you never spam hemo, overlapping the charges, the damage per energy would be helped by hemo |
20:23.22 | CIA-11 | 03neronix 07Neronix * r6510 10MobHealth/ (. MobHealth.toc MobHealth3.lua): |
20:23.22 | CIA-11 | MobHealth3 - Ya, it works |
20:23.22 | CIA-11 | - Compatibility for MH2's MobHealth_GetTargetCur/MaxHP() works |
20:23.22 | CIA-11 | - Compatibility for old/silly mods that directly index MobHealthDB works (Thanks Mikk) |
20:23.22 | CIA-11 | - Todo: Polish, add config, make SVs optional, add API, get laid |
20:23.23 | MoonWolf | yes, but hemo's has more uses a. its not normalized, with a significantly slow weapon you can get very close to SS damage. |
20:23.32 | MoonWolf | and b. it has a lower energy cost. |
20:23.38 | snurre | meh, something is really fucking my fps in combat :( |
20:23.43 | kergoth | thats what we're talking about, damage per energy, the efficiency of it |
20:23.48 | snurre | 150 kb/sec gc and <10fps |
20:23.56 | MoonWolf | ah |
20:24.07 | kergoth | looks like as long as you dont overlap hemo charges, and you use a slow weapon, it does get you more damage per your energy than without it |
20:24.07 | Tuplad | what does "X" and "W" means in PerfectRaid targets ? |
20:24.16 | MoonWolf | its a bit of long conversation spread out. |
20:24.16 | kergoth | but if you spam it, the returns would be diminishing since you'd overlap the charges |
20:24.26 | Mikk | i'm not following those numbers |
20:24.37 | Mikk | what does your SS land for? |
20:24.40 | Mikk | noncrit |
20:24.54 | kergoth | SS is an instant attack (based on weapon damage) that deals 68 extra damage per hit (at level 60) |
20:25.06 | Mikk | yes but what does yours actually land for |
20:25.08 | snurre | hm... MobHealth replaces mobinfo-2? |
20:25.16 | Tuplad | snurre: did that a long time ago ;P |
20:25.17 | CIA-11 | 03fritti 07Fritti * r6511 10AckBar/AckBar/AckBar.lua: AckBar: - Whole bunch of fixes; this version would be the best yet except for one pretty strange Dewdrop error and an ever stranger FrameXML\ChatFrame error (for which I suspect AceConsole) |
20:25.52 | kergoth | Mikk: not sure, i disable the detailed collection of my hits in recap :P |
20:26.06 | Neronix | Aw fuck I'm an idiot |
20:26.11 | Neronix | I committed from the wrong WC |
20:26.12 | kergoth | i know my max ss hit was 266, whereas my max hemo hit was 168, but i dont spam hemo, and havent had it that long, so its tough to say |
20:26.19 | Neronix | and I fucked up a merge and lost my changes |
20:26.21 | Neronix | gg |
20:26.25 | snurre | Tuplad: hm, it's not in trunk? |
20:26.29 | Fritti | ~comfort Neronix |
20:26.37 | purl | There, there, Neronix. It's OK. I'm here for you. |
20:26.38 | Mikk | kergoth: sounds like better weapons = SS wins bigger then |
20:26.51 | Neronix | And to top it all off, scite automagically reloaded the file before I could overwrite |
20:26.53 | kergoth | Mikk: but hemo is an instant attack too |
20:27.06 | kergoth | okay, lets say ss gets you an extra 90 damage instead of 68, since thats close to what i've seen |
20:27.16 | kergoth | thats still less damage per energy than gets added by the hemo charges |
20:27.20 | kergoth | afaict |
20:27.32 | Mikk | oh.. it's an instant TOO? |
20:27.36 | MoonWolf | yes |
20:27.36 | kergoth | up to 2.0, or 2.2 with imp ss |
20:27.38 | kergoth | yep |
20:27.39 | MoonWolf | its an instant too. |
20:27.45 | Mikk | i take back everything i've been saying |
20:27.47 | kergoth | whereas hemo gets you 2.57 dpe even today |
20:27.49 | MoonWolf | with only the global cooldown. |
20:27.49 | kergoth | much less post 1.12 |
20:27.49 | Tuplad | snurreTuplad: hm, it's not in trunk? |
20:27.51 | Tuplad | branches I guess |
20:27.58 | snurre | in branches yeh |
20:27.59 | Mikk | i never realized that |
20:28.00 | kergoth | hehe |
20:28.19 | MoonWolf | kergoth, why would hemo get better post 1.12 ? |
20:28.45 | MoonWolf | its only moved up the tree I think. |
20:29.26 | kergoth | MoonWolf: dunno, but it did according to the wowhead talent tree |
20:29.29 | kergoth | MoonWolf: up to 7 increase instead of up to 3 |
20:29.57 | MoonWolf | anyway |
20:29.59 | MoonWolf | hemo is good |
20:30.08 | MoonWolf | and making it a 21 point talent makes it even better |
20:30.19 | MoonWolf | finally combat + hemo is viable. |
20:30.26 | kergoth | aye |
20:32.09 | MoonWolf | My favourite skill and favourite tree. :P |
20:32.15 | MoonWolf | this patch was MADE for me. |
20:32.30 | MoonWolf | well, the amout of effect AP has on evisc could be better. |
20:33.43 | hyperChipmunk | holy frick; when I left my job, they packed up my belongings in a box and sent them to me |
20:33.51 | hyperChipmunk | they frickin' kept my K&R |
20:33.54 | kergoth | i'm leaning towards http://www.wowhead.com/?talent=yheboxkhZhZxre00hRo |
20:34.15 | kergoth | though i might move that one point in poison to snd, due to immunities |
20:34.19 | kergoth | havent decided |
20:34.36 | hyperChipmunk | people will die for this |
20:34.57 | kergoth | hyperChipmunk: :'( |
20:35.01 | kergoth | i lost my k&r a long time ago |
20:35.03 | kergoth | dunno where it went |
20:35.06 | kergoth | i think someone took it too |
20:35.19 | Fritti | a budding young programmer who will now go on to become the next billg? |
20:35.19 | Zicon | K&R? |
20:35.26 | Tekkub | ~ace forum |
20:35.27 | purl | somebody said ace forum was down yet again |
20:35.43 | ag` | kergoth, can I add stuff to the init with a mixin? |
20:35.52 | ag` | talking AceOO |
20:36.01 | kergoth | Zicon: kernighan and richie, shorthand for The C Programming Language, by those two. the definitive C programming book, written by its authors |
20:36.14 | Zicon | Ah. |
20:36.37 | kergoth | ag`: hmmm.. i'm actually not sure. you could certainly provide an initialization method and make the user call it in their init, but beyond that i'm not certain |
20:36.45 | Fritti | was there ever a version published that's updated for c99 ? |
20:36.51 | kergoth | the model has changed slightly in the mixin area since i wrote the base |
20:38.16 | hyperChipmunk | Fritti: no |
20:38.43 | kergoth | K&R kicks so much ass. you dont really appreciate it at first though, just because its so much information condensed into so few pages :) |
20:38.47 | kergoth | i love it though |
20:39.05 | CIA-11 | 03tekkub 07Ace2 * r6512 10BigWigs/ (BigWigs.toc Core.lua Libs/): |
20:39.05 | CIA-11 | BigWigs (Ace2 Branch) |
20:39.06 | CIA-11 | - Removed AceConsoleGenerator (yea yea, it was just an idea I had... wasn't worth it in the end... |
20:39.50 | CIA-11 | 03tekkub * r6513 10AceConsoleGeneratorLib/: AceConsoleGeneratorLib - Deleting (library not really worth it...) |
20:40.13 | CIA-11 | 03neronix 07Neronix * r6514 10MobHealth/MobHealth3.lua: MobHealth3 - Helps if I commit from the right WC |
20:41.12 | FtH|Eagle | oh, bigwigs works for me again? yeah :D |
20:42.08 | Fritti | right, hopefully bugsack too :) |
20:42.10 | vhaarr | Neronix: can I delete MobHealth2 and checkout yours now? |
20:42.18 | Neronix | vhaarr: Yeah |
20:42.23 | vhaarr | Neronix: rockin' |
20:42.24 | Neronix | It's got no config right now |
20:42.32 | vhaarr | who needs config |
20:42.35 | Neronix | So you'll have to do /script to reset the DB |
20:42.36 | vhaarr | don't add it at all |
20:42.37 | snurre | think the latest aguf has gc issues tbh |
20:42.46 | Neronix | and precision's set to the default of 8 |
20:43.00 | MoonWolf | k&R ? am i missing stuff again ? |
20:43.04 | FtH|Eagle | it's creating its own db neronix? |
20:43.11 | Neronix | Which according to vika's comments makes accurate to ~2% |
20:43.22 | Neronix | FtH|Eagle: It does, but it'll be optional |
20:43.36 | Neronix | Vika's algorithm doesn't need to save |
20:44.00 | Neronix | I just do so so mods can get info for non-target units easily |
20:44.22 | Neronix | and so compat for mods that directly index the old style DB work |
20:44.23 | FtH|Eagle | what's max precision the addon can get? |
20:44.31 | Neronix | as high as you want |
20:44.42 | Neronix | precision's how many times it'll guesstimate in a battle |
20:45.00 | Neronix | and it runs the guesstimate function on UNIT_HEALTH |
20:45.06 | Neronix | can probably be optimised |
20:45.12 | Neronix | I just want it working first ^^ |
20:47.13 | Neronix | It's all based on how WatchDog does it |
20:48.29 | Tuplad | I think haste made the addon, but Im not sure, which addon focuses on the first chatframe on login ? |
20:49.01 | MoonWolf | kergoth, in that build you linked, i would take that one point out of improved poisons and put it in remorseless attacks. |
20:49.14 | Saroz | omfg, MobHealth in SVN, I died and went to heaven |
20:49.30 | Tuplad | MoonWolf: what you going to do with it ? backstab next boss after 20secs ?:) |
20:49.44 | kergoth | hehe. itd be helpful when farming though |
20:49.52 | MoonWolf | pvp and farming. |
20:49.53 | kergoth | the poison will help across the board though |
20:50.01 | kergoth | hmm |
20:50.02 | MoonWolf | personal thing though. |
20:50.05 | Gngsk | Tuplad, ShowMyChat |
20:50.43 | MoonWolf | and it its supposed to be an endgame oriented build, take those points out of murder and put them into imp s&d |
20:51.05 | MoonWolf | if its* |
20:51.06 | Gngsk | MoonWolf, K&R = http://www.cs.bell-labs.com/cm/cs/cbook/ |
20:51.38 | MoonWolf | ah right |
20:51.50 | Saroz | nerf, mobhealth is not in trunk |
20:51.50 | kergoth | i dont think i need 3 points in snd, honestly it lasts so long i hardly know what to do with myself |
20:51.53 | kergoth | hehe |
20:51.55 | kergoth | maybe 2 points |
20:52.00 | *** join/#wowace `-FISKER_Q (i=blah2@85.24.17.250) |
20:52.59 | MoonWolf | more time in s&d is more energy for other attacks. |
20:53.05 | MoonWolf | and thus more dps. |
20:53.18 | MoonWolf | way more then murder makes up for in endgame. |
20:53.24 | Mikma | *yawn* |
20:53.27 | Tuplad | Gngsk: thanks |
20:53.39 | kergoth | hmm, thats true |
20:53.48 | kergoth | especially with a sword and mace now, i cant afford to have snd die off |
20:54.24 | kergoth | with a dagger i could at least risk it |
20:54.24 | kergoth | fast enough |
20:54.34 | MoonWolf | lol |
20:55.01 | kergoth | i feel so slow without snd now, it makes me sad |
20:55.01 | kergoth | :) |
20:55.51 | Thrae | Warsong Gulch twink problems is insane. |
20:56.07 | Gngsk | it's only a problem if you're not a twink |
20:56.09 | Mikma | "Man, this mofo lasts forever!" "Dude, it only has 700hp and you're a paladin -_-" |
20:56.12 | Mikma | lol |
20:56.31 | Thrae | Well, let's call them "hyper twinks" |
20:56.41 | vhaarr | I love it. |
20:56.44 | vhaarr | what's wrong with twinks? |
20:56.46 | Thrae | These are the people that have an endless supply of Swiftness and Free Action Potions |
20:57.00 | Gngsk | don't have an alchemy alt? |
20:57.05 | MoonWolf | vhaarr, to skinny and not enough hair acording to tekkub |
20:57.09 | Gngsk | or a priest who can dispel :P |
20:57.22 | Thrae | Well, it would help if my side had any twinks, which we don't |
20:57.32 | Gngsk | :\ |
20:57.40 | Thrae | My server has NO twinks EVER in the 40-49 bracket |
20:57.52 | Thrae | So when the other side's twinks play, we ALWAYS lose |
20:57.55 | MoonWolf | 40 is getting kinda high for most twinks |
20:58.12 | Thrae | 40-49 is the last time you can PvP on my server before 60 |
20:58.23 | MoonWolf | at that level the line between twink and well geared starts fading anyway. |
20:58.33 | Tuplad | Soap.lua:360: attempt to concatenate field `texture' (a nil value) - I was fighting a mage :( |
20:58.45 | Thrae | Well, it's more about a combination of skill, gear, and pots |
20:58.53 | Mikma | do i need both? BugSack + BugGrabber? |
20:59.07 | Fritti | this is *so* weird! I get an error in ChatEdit_OnEnterPressed, a blizz function, if I use /ackbar reset |
20:59.09 | Thrae | In Warsong Gulch, one skilled, well-geared, pot-supplied player can pretty much solo the game |
20:59.32 | Thrae | Not so in Arathi Basin or Alterac Valley. |
20:59.46 | Mikma | anyone? Fritti? MoonWolf? |
20:59.54 | Gngsk | yea, plenty of people grinded their way to rank 14 solo in wsg before they added AB |
20:59.54 | Thrae | Mikma: Yes |
21:00.08 | Fritti | Mikma: I'm sorry, what's the question? |
21:00.10 | Thrae | Arathi Basin is a HUGE improvement over WSG's design |
21:00.30 | Mikma | Fritti: do i need both Bug* addons |
21:00.32 | MoonWolf | nothing is wrong with WSG |
21:00.35 | MoonWolf | its just different. |
21:00.38 | Thrae | However, Horde on my server (I'm Alliance) a) Outnumber us and b) Only queue for WSG at my bracket |
21:00.40 | snurre | *goes back to oUF :(* |
21:00.59 | Tuplad | snurre: why ? |
21:01.00 | Fritti | Mikma: well, you could make do with just one, but I intend to change that in the near future |
21:01.00 | Mikma | Neronix`afk: MH3 code looks delicious ;) |
21:01.03 | MoonWolf | thrae , what kind of a FFed up server do you play on ? |
21:01.07 | Fritti | so you'd be better off getting them both now |
21:01.17 | Thrae | MoonWolf: Twink problems increase 100x fold in WSG |
21:01.24 | Thrae | I play on Maelstrom, RP-PvP. |
21:01.25 | Mikma | Fritti: combine the 2 addons into "BugZapper!" ;D |
21:01.27 | FtH|Eagle | Fritti: Have you found the problem? |
21:01.40 | snurre | Tuplad: latest aguf nerfs my fps and GC in combat |
21:02.07 | Fritti | Mikma: :) I want to change it so that grabber does all the grabbing, without ace2 dependencies that can keel over, and then make bugsack only a 'show frame' addon |
21:02.16 | haste | Tuplad: who wanted to know about what? |
21:02.28 | Fritti | FtH|Eagle: you mean, why do ace2 mods stop loading on error from 1 mod? no |
21:02.39 | *** join/#wowace Amadeo (i=amadeo@c-69-140-96-126.hsd1.md.comcast.net) |
21:02.42 | FtH|Eagle | ok |
21:02.54 | Amadeo | Hey guys...why would my ping on one US EST PvP server be so different from another with similar populations? |
21:03.04 | Fritti | FtH|Eagle: but I did add the 'dump load errors to chat frame' to BugGrabber |
21:03.18 | FtH|Eagle | that would have helped ;) |
21:03.39 | Thrae | Having PvP be about which side has the least idiots is fine, that makes sense. You put the idiots against the idiots and they whack each other with sticks in a retarded fashion. But the importance of a single player in WSG makes twinkage a major problem. Most players are unskilled when it comes to lower brackets, a skilled player is worth 3. |
21:04.28 | Amadeo | I mean...I get 12ms on Eredar, which has a Medium-High Population, but I get 150ms on Andorhal, which has a significantly lower population...and I get 350ms on Akama, which has a Medium population as well |
21:05.07 | MoonWolf | Amadeo, different data centers. |
21:05.08 | Thrae | Amadeo: The server's "population" shouldn't matter at all when it comes to pings. Do a traceroute and see where the bottlenecks lie. |
21:05.21 | Amadeo | is there a place I can get the IPs to each server? |
21:05.29 | Amadeo | MoonWolf: Eredar is the oldest of the three, too |
21:05.57 | MoonWolf | there could be a difference between raw distance, connection use and connection quality between those realms. |
21:06.00 | snurre | lol, something is changing my keyboard language in wow :p |
21:06.02 | Thrae | "Population" problems with latency is usually server-side latency with an aging database |
21:06.19 | MoonWolf | ofcourse the realm itself may also take longer to respond depending on its hardware etc |
21:06.40 | Thrae | From what I can tell, a lot of WoW's so-called "lag" is from database problems and lesser-so hardware problems. |
21:06.46 | Amadeo | I thought all the servers were in the same place for US servers |
21:06.54 | MoonWolf | hell no. |
21:07.10 | Amadeo | I'd love to be able to just ping/trace all the servers and pick the best for me :( |
21:07.13 | snurre | both US and EU has 3 server centers |
21:07.14 | Amadeo | i'm sick of the lag |
21:07.49 | Amadeo | Akama is worthless and I have a 57 there now, but I can't afford to move everything off yet...and I would like to pick a good server to move it to by ping and such |
21:07.54 | vhaarr | Shyva, [Ammo]: any BW mods that activate on REGEN_DISABLED that I can look at? |
21:08.49 | [Ammo] | Twins for instance |
21:09.08 | Tuplad | hasteTuplad: who wanted to know about what? -> ? |
21:09.29 | vhaarr | thanks |
21:13.22 | Shyva | Twins |
21:13.34 | Shyva | oh, missed [Ammo]'s msg |
21:14.28 | vhaarr | thanks :) |
21:14.42 | vhaarr | maybe the Scan() method should be in Core |
21:15.16 | hyperChipmunk | Thrae: am I to assume the "TinyTip Default" icon anchor is CENTER? |
21:15.22 | hyperChipmunk | since there's no CENTER on the list |
21:15.25 | Fritti | ok, can anyone help me? I'm going insane, can't find anything at fault here :-/ |
21:15.54 | Fritti | just install AckBar and do /ackbar reset, and tell me whether you get an error in FrameXML |
21:16.19 | MoonWolf | mikma, what was that error you needed help with ? |
21:16.27 | hyperChipmunk | ckknight: if dewdrop is going to start using tooltips, you need to drop it back a level or two so they don't appear behind the menu |
21:16.35 | hyperChipmunk | the tooltips, that is |
21:17.06 | Mikma | MoonWolf: i don't know how to setpoint crap into my created frames |
21:17.15 | MoonWolf | ill go have a look |
21:17.16 | Mikk | i don't get how a tooltip can ever appear behind a clickable menu tho |
21:17.25 | Mikk | tooltips should live in the tooltip frame strata |
21:17.26 | CIA-11 | 03neronix 07Neronix * r6515 10MobHealth/MobHealth3.lua: MobHealth3 - Should've used self somewhere (Thanks Moonsorrow) |
21:17.34 | Mikk | which is above all stratas that contain clickable elements |
21:17.36 | Mikk | (afaik) |
21:17.46 | CIA-11 | 03thrae * r6516 10TinyTipOptions/TinyTipChatLocale_enEN.lua: TinyTipOptions - Added "CENTER" anchor for hyperChipmunk. |
21:17.55 | hyperChipmunk | <3 ty |
21:17.58 | Thrae | Mikk: Dewdrop frame is set to TOOLTIP strata |
21:18.04 | Mikk | O.O |
21:18.09 | Mikk | how the hell do you click it? =P |
21:18.14 | Saroz | give mobhealth, why is it branched? |
21:18.20 | Neronix | It's new |
21:18.24 | Neronix | It's MobHealth3 |
21:18.26 | Shyva | it will be vhaarr, when it's reliable.. it isn't now.. |
21:18.33 | vhaarr | ah, cool |
21:18.51 | Shyva | one of the hardest things to do.. detect a whipe.. it sucks :X |
21:18.56 | vhaarr | Shyva: done any work on the BW2 gluth mod? |
21:19.03 | vhaarr | if not I might have something later tonight |
21:19.06 | Neronix | Saroz: It's based on Vika's algorithm from WatchDog |
21:19.11 | Shyva | I've one stable version for a scan on my pc.. but Tekkub didn't like it |
21:20.02 | Shyva | Nope vhaarr, work today + rest of the week, no time to work on bw really |
21:20.03 | hyperChipmunk | cuz this is useless: http://69.14.77.214/ddropttip.png |
21:20.03 | Saroz | I want it, where do I sign up |
21:20.04 | vhaarr | Shyva: okay |
21:20.07 | Tekkub | tekkub wants to makes sure it works for hunters and rogues first :P |
21:20.07 | Fritti | *puppy-eyes* cry for help |
21:20.13 | Shyva | shyva knows it does, and shyva knows tekkub doesn't like my retart function :) |
21:20.35 | Neronix | Saroz: svn co http://svn.wowace.com/root/branches/MobHealth/Neronix :P |
21:20.45 | Tekkub | you calling me a retart? |
21:20.46 | Saroz | does it explode? |
21:21.04 | Shyva | *retarget -_- |
21:21.11 | Shyva | missed 2 letters there |
21:21.19 | Mikma | Neronix: it's in wrong folder :/ |
21:21.31 | hyperChipmunk | <PROTECTED> |
21:21.32 | Mikma | Neronix: it should be MobHealth/Neronix/MobHealth3 |
21:21.50 | hyperChipmunk | you can add an arg to co to tell it where it should end up |
21:22.07 | MoonWolf | mikma, what about setpoint don't you understand ? |
21:22.10 | Neronix | I wrote a bash function and forgot about that :P |
21:22.30 | Neronix | Mikma: It should be in MobHealth |
21:22.38 | Mikma | MoonWolf: i create the frames in Bartender:CreateFrame() function. I don't know the name for the frames :P |
21:22.40 | Neronix | so it's compatible with old OptionalDeps |
21:23.00 | Mikma | MoonWolf: if i try use the frames i keep getting a error about "frame" |
21:23.04 | Saroz | givf |
21:23.26 | vhaarr | Shyva: can you pastebin it for me? :) |
21:24.23 | haste | Tuplad: 2248.06| HIGHLITE : #wowace : [ Tuplad] I think haste made the addon, but Im not sure, which addon focuses on the first chatframe on login ? |
21:24.53 | Shyva | uuh, think so |
21:25.52 | MoonWolf | mikma, i have a problem understanding could you give a example ? |
21:26.24 | Mikma | MoonWolf: uncomment the lines in Bartender:MakeFrames() and see for yourself etc |
21:26.28 | Fritti | two cookies? |
21:27.08 | Shyva | http://ace.pastebin.ca/110713 that's the scanner I use vhaarr + Tekkub |
21:27.18 | vhaarr | thanks |
21:27.23 | Shyva | wait, typo in there |
21:27.53 | MoonWolf | are you sure you emtn makeframes ? becaues it only has one line to uncomment and when i did nothing error like happend |
21:28.05 | MoonWolf | well the moveframe for the questlog appeared. |
21:28.08 | Shyva | http://ace.pastebin.ca/110716 that one should be better |
21:28.41 | Mikma | MoonWolf: oh hmm wait wrong function then |
21:28.53 | Fritti | right, guess I'll just make a flyspray bug and wait for ckk to yell at me |
21:28.57 | Mikma | MoonWolf: sorry about this i'm still having the headache so my mind ain't so clear atn |
21:29.04 | MoonWolf | no problem |
21:29.06 | MoonWolf | I have time. |
21:29.33 | Neronix | hmm |
21:29.44 | Neronix | Fritti: did you merge your new buggrabber to trunk? |
21:29.49 | Fritti | yes |
21:29.52 | Neronix | I see |
21:29.57 | Mikma | MoonWolf: ok, i meant the lines in Bartender:SetPlaces() |
21:30.02 | MoonWolf | right |
21:30.05 | Fritti | Neronix: found a bug? |
21:30.15 | Mikma | MoonWolf: and the questframe is supposed to be commented out :) |
21:30.17 | Neronix | no, I was getting errors while updating everything |
21:30.25 | Shyva | oh, and vhaarr, if you detect a whipe, you should call the reboot module event. |
21:30.33 | Fritti | strange |
21:30.59 | Neronix | It was SVN throwing a hissy fit because it coudn't find !BugGrabber |
21:31.21 | vhaarr | Shyva: greek to me |
21:31.34 | vhaarr | Shyva: ah, self:TriggerEvent("BigWigs_RebootModule", self) |
21:31.36 | vhaarr | Shyva: ? |
21:31.47 | Shyva | Jea |
21:32.01 | Fritti | Neronix: I wonder why, I did rename that properly (or so I thought) |
21:32.24 | gnorlish | i just updated a bunch of svn addons after being away for a week, now i have a bunch of "Cannot find a library instance of ..." errors |
21:32.37 | *** join/#wowace Grumpey (n=Owner@dialup-4.88.18.1.Dial1.Atlanta1.Level3.net) |
21:32.43 | gnorlish | i guess i have the directory structure messed up? |
21:32.48 | MoonWolf | haha |
21:33.00 | MoonWolf | mikma, i fixed it for you |
21:33.01 | Tuplad | hyperChipmunk: j00 is pro |
21:33.03 | Tuplad | been r14 ? |
21:33.10 | Mikma | MoonWolf: so it was that hard :( |
21:33.19 | MoonWolf | no |
21:33.22 | MoonWolf | its was really simple |
21:33.42 | MoonWolf | see you were calling self:SetPlaces() before you called self:MakeFrames() |
21:34.05 | MoonWolf | so you were telling WoW to put the bottons at places that did not exist yet. |
21:34.10 | MoonWolf | buttons* |
21:34.13 | *** join/#wowace Kebinusan (i=Kebinusa@adsl-69-208-91-11.dsl.klmzmi.ameritech.net) |
21:34.16 | Mikma | lol |
21:34.17 | MoonWolf | everything else was 100% fine. |
21:34.29 | MoonWolf | want me to commit the changes ? |
21:34.30 | Mikma | that was stupid of me |
21:34.35 | Mikma | nah i'll do it and test it |
21:34.42 | MoonWolf | alright |
21:34.56 | MoonWolf | ill be here figuring out why my dps formula is acting wierd. |
21:35.56 | Fritti | can you figure out flyspray bug 41 for me while you're at it? :-) |
21:36.04 | MoonWolf | right |
21:36.25 | MoonWolf | that was a stupid thing of me to do calculating dps based on weapon speed instead of one second. |
21:36.37 | Neronix | Anyone playing on the test servers? |
21:36.40 | Fritti | "damage per weapon" ? |
21:38.42 | MoonWolf | that makes no sense. |
21:38.43 | Gngsk | do most AllInOne type BagMods hook OpenAllBags() ? |
21:39.03 | MoonWolf | usually the hook openallbags and the individual bag openings. |
21:39.08 | Fritti | MoonWolf: no it doesn't, sorry, I'm tired and bored of that stupid bug so I'm making bad jokes |
21:41.07 | Tuplad | http://www.badomen.info/misc/prague-2006/group-photo2.jpg - the blonde one in red shirt(front row) is Ramble, lollerskates :D |
21:41.15 | Gngsk | So, is there a way for another addon to tell if OpenAllBags() or OpenBag() has been hooked by one of those types of addons? |
21:42.16 | Neronix | So nobody, not even Tuplad plays on the test servers? |
21:42.37 | Neronix | I need someone to test something :( |
21:42.39 | Tuplad | Neronix: I do >:| |
21:42.48 | Tuplad | gief gief gief! |
21:42.57 | Neronix | Do you get an error when opening the world map with lexan? |
21:43.09 | Tuplad | hm, I'll test it out |
21:44.06 | Tuplad | while Im testing it out, tell me what the hell "d={rs=1, cp=1}" means in AceTimer(self:AddTimer(A.SPELL, C.KIDNEY_SHOT, 1, 1,0,0, { d={rs=1, cp=1} })) |
21:44.13 | Tuplad | trying to add kidneyshut support :< |
21:44.31 | gnorlish | Fritti: anyone else been telling you they have a nil error in bugsack.lua? |
21:44.33 | Neronix | I don't get it |
21:44.39 | Fritti | gnorlish: not yet |
21:44.41 | Fritti | shoot |
21:45.06 | gnorlish | BugSack.lua:230:attempt to call a nil value |
21:45.14 | gnorlish | make that 239 |
21:45.17 | Gngsk | So, I guess there's no easy way to tell if another addon has hooked a given function? |
21:45.19 | Tuplad | Neronix: check \data\acetimerrogue.lua |
21:45.21 | gnorlish | from newest svn |
21:45.56 | Neronix | Tuplad: I can't make sense of 1-letter variable names >.> |
21:46.06 | Fritti | that's a pretty strange error considering the function is defined right below that line -_- |
21:46.27 | Fritti | what are you doing when you get that? |
21:46.33 | gnorlish | loading |
21:46.42 | Tuplad | Neronix: aa cmon :p do some work, gnome |
21:46.44 | gnorlish | are there any savedvars i should clean out? |
21:46.45 | Fritti | better yet, copy & paste that line from your version here if you will |
21:46.47 | Mikma | this is eu! "wo can do demonslaying on my wapenend i hef no mats end i no money?" |
21:46.52 | Fritti | hmm |
21:47.04 | Fritti | you could try and see if it makes a difference but I don't think so |
21:48.15 | Tuplad | Mikma: 1 word - L to the O to the L |
21:48.20 | Fritti | doh, was looking in the wrong version |
21:48.57 | Mikma | both of our cats are sleeping on their backs, on the same bed |
21:49.00 | Mikma | looks kinda cute |
21:49.31 | Tuplad | Neronix: one little problem |
21:49.34 | Tuplad | Neronix: test servers are offline |
21:49.47 | Tuplad | Mikma: screenshots or it didnt happen |
21:49.48 | Fritti | gnorlish: yes, maybe it's saved vars |
21:50.25 | gnorlish | i'll know in a sec |
21:50.29 | Mikma | Tuplad: screenshot of irl cats? maybe you should wake up to the real world, neo |
21:50.52 | gnorlish | it was vars |
21:50.56 | gnorlish | clean load now |
21:51.01 | Fritti | ok, putting in a check then |
21:51.35 | Tuplad | Mikma: :D |
21:51.51 | Tuplad | Mikma: real world is just matrix, it doesnt exist |
21:52.10 | Tuplad | or some crap ... should watch matrix closely |
21:52.23 | Mikma | Tuplad: why did you steal my shapeshiftbuttons??? |
21:52.29 | Thrae | I'm watching an anime that has a similiar theme as the Matrix, except it has a much better story. |
21:52.38 | Neronix | Tuplad: Why? Maintenance? |
21:52.59 | Tuplad | Neronix: no idea |
21:53.04 | Tuplad | Mikma: :O |
21:53.17 | Tuplad | Mikma: Bartender is bugged >:| |
21:53.17 | Thrae | The main character shifts between two worlds, and eventually realizes that the world he thought was home was a virtual world made of up the memories of mankind, that there are no flesh and blood humans left, only their data. |
21:53.29 | Tuplad | oO |
21:53.51 | Mikma | Tuplad: no shit sherlock |
21:54.01 | Mikma | Tuplad: in case you haven't realized i'm coding a new one atm :) |
21:55.01 | Tuplad | Mikma: I was talking about your shapeshiftbuttons, actually ¬_¬ |
21:56.43 | Mikma | Tuplad: lolkekbur |
21:56.43 | Zicon | thrae: Which anime? |
21:57.00 | Thrae | Zicon: Zegapain, fansub only |
21:57.33 | Thrae | Zicon: baka-updates.com has the best search feature |
21:57.45 | CIA-11 | 03fritti * r6517 10BugSack/Bugsack.lua: BugSack: - Fix for SV backwards compatibility |
21:58.11 | Zicon | thrae: Thanks muchly. |
21:58.41 | Fritti | gnorlish: should be fixed for others, thanks for the report |
21:58.47 | Tuplad | It's time for me to jump in to adventurous Azeroth and whoop some Orcish ass. |
21:59.12 | gnorlish | Fritti: something else weird happening now |
21:59.16 | Fritti | it's time for me to go to sleep, I'm not getting any further debugging stupid framexml errors >.< |
21:59.20 | Fritti | oh |
21:59.21 | Neronix | That reminds me, I've still got to watch half of AMG and all of Elfen Lief |
21:59.22 | Fritti | what? |
21:59.28 | gnorlish | it's not catching errors |
21:59.28 | Neronix | s/Lief/Lied |
21:59.46 | gnorlish | all i did was clear out savedvars |
22:00.16 | Fritti | gnorlish: runtime or loadtime errors? |
22:00.29 | gnorlish | loadtime |
22:00.35 | Fritti | did you update buggrabber as well? |
22:00.45 | Fritti | (it's been renamed to BugGrabber) |
22:01.28 | gnorlish | yes |
22:01.36 | Fritti | :( |
22:01.40 | gnorlish | both are updated, and folder with ! at beginning is gone |
22:01.52 | Fritti | load time errors are killing it because of library dependencies I think |
22:02.09 | Fritti | so /bs works? |
22:02.14 | Fritti | but no errors? |
22:02.17 | gnorlish | yes |
22:02.40 | Fritti | and generating a bug from the cmdline? |
22:03.03 | Fritti | /bs bug addon for example |
22:03.27 | CIA-11 | 03zalkalin * r6518 10BigWigs/Sounds/Victory.mp3: BigWigs: New Victory.mp3, ripped from original PSF and encoded properly (latest LAME, -V5 --vbr-new). (I'm that bored). |
22:03.37 | gnorlish | i enter /bs bug addon |
22:03.46 | gnorlish | and it catches it bug doesn't carriage return |
22:03.51 | gnorlish | *but |
22:04.01 | CIA-11 | 03mikma 07Mikma * r6519 10Bartender2/Bartender2/Core.lua: Bartender2: Frames created, placed, Buttons docked to Frames. |
22:04.01 | Fritti | yes, I know about that one, not sure what to do with it though |
22:04.03 | kergoth | gnorlish: sounds like an error in the chat handler somewhere |
22:04.22 | Fritti | but that's not really important |
22:04.27 | Neronix | Mikma: Please don't call it core.lua |
22:04.28 | Fritti | at least it catches runtime bugs |
22:04.28 | gnorlish | i think it's catching the first error and throwing it out to the blizz frame |
22:04.31 | Neronix | makes debugging harder |
22:04.33 | gnorlish | then the rest of the errors are lost |
22:04.39 | Mikma | Neronix: sure, what shall i call it? :) |
22:04.40 | Neronix | "WTF did this error come from!?" |
22:04.45 | Neronix | Bartender.lua |
22:04.56 | Neronix | :P |
22:05.09 | Fritti | gnorlish: there shouldn't be a blizz frame while loading... |
22:05.19 | Mikma | Neronix: heh well ok i'll do some tricks for it |
22:05.22 | kergoth | screw pointless duplication. use bugsack or something that shows you the path |
22:06.01 | Fritti | gnorlish: you do get a blizz error frame on load then? |
22:06.09 | gnorlish | yes |
22:06.12 | Fritti | because that sounds like BugGrabber isn't even loaded |
22:06.12 | Neronix | kergoth: iirc, AceLibrary generated errors only show the name of the lua file that did a bad call |
22:06.17 | Fritti | are you sure it's enabled? |
22:06.20 | Mikma | kergoth: well i'm renaming the whole damn thing now :) |
22:06.26 | CIA-11 | 03moonwolf * r6520 10Slash/ (. Slash.lua Slash.toc): |
22:06.26 | CIA-11 | Slash: Updated to work with ace2 and using the wonderfull gratuitity, THANK YOU TEKKUB. |
22:06.26 | CIA-11 | Old functionality is restored, now also includes a dps indicator, more to come, (formula's are a bit off, ill check that out later) |
22:06.38 | Tekkub | :P |
22:06.46 | gnorlish | it's enabled |
22:06.55 | kergoth | hooray, slash |
22:07.00 | Fritti | weirdness! |
22:07.05 | MoonWolf | no really, you saved me a hwole lot of evil tooltip parsing. |
22:07.09 | Neronix | /print IsAddonLoaded("BugGrabber") |
22:07.38 | MoonWolf | time for me to go sleepy |
22:07.39 | *** join/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
22:07.39 | Neronix | hmm, maybe I could use gratuity in my random crap addon to rename immolate to burninate :P |
22:07.42 | Fritti | and, does the error by chance have to do with BugGrabber? |
22:07.48 | gnorlish | nope |
22:07.50 | CIA-11 | 03mikma 07Mikma * r6521 10Bartender2/ (Bartender2/ Bartender2_Core/): Bartender2: Renaming folder and files part1 |
22:07.54 | Tuplad | meh, is it possible to stop chat tabs from fading out ? |
22:07.56 | gnorlish | FuBar error |
22:07.56 | Fritti | gnorlish: the /print returns true? |
22:08.29 | gnorlish | it throws an error |
22:08.48 | Fritti | /script ChatFrame1:AddMessage(tostring(IsAddonLoaded("BugGrabber")) |
22:08.54 | Fritti | hackish but should work :) |
22:09.08 | Fritti | add a ) obviously |
22:09.17 | hyperChipmunk | Tekkub: darn you for making nameClasses local in Teknicolor |
22:09.36 | Tekkub | nani? |
22:09.49 | hyperChipmunk | looks like i'm going to have to perform surgery |
22:10.03 | hyperChipmunk | I want your list for tab completion =) |
22:10.08 | Amadeo | Tekkub: Once and a while MountMe is grabbing a different trinket to re-equip, rather than the one I always use |
22:10.09 | Tekkub | I still need to hack at ckk/clad's hash algy and make Teknirandomcolor |
22:10.14 | gnorlish | [15:08-205] BugSack\BugSack.lua:335: bad argument #2 to `format' (string expected, got nil) |
22:10.15 | gnorlish | <PROTECTED> |
22:10.22 | Mikma | Tuplad: yes there is |
22:10.28 | Fritti | meh. but alright. |
22:11.05 | hyperChipmunk | be a sport and acetab it; nobody else has used it =( |
22:11.09 | *** join/#wowace FryGuy- (i=fryguy@c-24-23-19-160.hsd1.ca.comcast.net) |
22:11.12 | Mikma | ok then |
22:11.15 | Fritti | gnorlish: I still don't see how this can happen. |
22:11.19 | Mikma | let's do this the hard way, again |
22:11.45 | gnorlish | i did a mass addon update a few mins ago and got a billion errors |
22:11.50 | gnorlish | after taking a week off from updating |
22:12.02 | gnorlish | so bugsack freaking out is making me want to blow my brains out |
22:12.03 | Fritti | gnorlish: if I deliberately introduce a loading error in an addon here it gets caught |
22:12.21 | CIA-11 | 03mikma 07Mikma * r6522 10Bartender2/Bartender2_Core/: Bartender2: I hate svnX. Folder removed |
22:12.22 | Fritti | the code in BugGrabber should disable the blizz frame |
22:12.40 | Fritti | so I still think somethings not right with your buggrabber for some reason |
22:13.11 | vhaarr | [Ammo]: think I have a new gluth module now, just need 1 more run to test it |
22:13.11 | Tuplad | Mikma: tell me |
22:13.18 | Fritti | but I can't for the life of me figure out what using the info you just gave me :( |
22:13.30 | vhaarr | [Ammo]: it still needs a timer for berserker rage though, it happens after 3 decimates roughly |
22:13.46 | Mikma | Tuplad: look for addons "chatfade" or so |
22:13.51 | Fritti | gnorlish: any addons that might mess with the error frame other than Bug* ? |
22:14.00 | gnorlish | not that i know of |
22:14.22 | CIA-11 | 03mikma 07Mikma * r6523 10Bartender2/Bartender2_Core/: Bartender2: creating folder |
22:14.58 | Fritti | hmm... I wonder if it's just loading order |
22:15.37 | Fritti | can you add LoadWith: Ace2 to the .toc of BugGrabber (or some other addon that's probably loaded before fubar) |
22:15.39 | Tuplad | Mikk: kay |
22:15.46 | gnorlish | yes |
22:15.48 | gnorlish | i will |
22:15.52 | CIA-11 | 03zalkalin 07ExtraSounds * r6524 10BigWigs/Victory7.mp3: BW2: Requested by Tekkub. |
22:15.55 | Tuplad | Mikma: http://home.gwi.net/~mboutin/wow/ :D |
22:16.00 | Fritti | or you can rename the folder back and hope that your WoW does load in alphabetical order |
22:16.05 | Fritti | folder and .toc |
22:16.47 | Mikma | Tuplad: well, that will do :) |
22:17.29 | Tuplad | snurre: I think Im going back to oUF2 aswell :< |
22:17.30 | gnorlish | will throwing a ! work |
22:17.33 | gnorlish | or will that screw stuff up |
22:17.49 | Neronix | depends on your filesysten |
22:18.00 | Fritti | gnorlish: renaming the folder (and the toc!) back to !BugGrabber might work |
22:18.01 | Neronix | s/sten/stem/ |
22:18.26 | Mikma | oh god |
22:18.32 | Mikma | "is not a working copy" |
22:18.52 | ag` | someone highlighted me? was afk |
22:19.02 | CIA-11 | 03tekkub * r6525 10Teknicolor/Core.lua: |
22:19.02 | CIA-11 | Teknicolor |
22:19.02 | CIA-11 | - Providing access to the local names table so hC can do tab-complete shit |
22:19.15 | Mikma | ag`: hiya |
22:19.20 | ag` | hi |
22:19.37 | Tuplad | ag:http://users.telenet.be/tuplad/wow/Screenshots/doublebug.jpg |
22:19.41 | Mikma | ag`: have i told you lately how much i hate svnX |
22:19.56 | ag` | I figured it out yesterday, that xsvn sucks |
22:19.59 | kergoth | ooh tab completing teknicolor's nicks? |
22:20.00 | kergoth | kickass |
22:20.25 | Tuplad | :0 |
22:20.33 | ag` | what's the bug Tuplad ? |
22:20.35 | gnorlish | Fritti: i'm gonna fool with this later, raid starting in a few mins |
22:20.40 | ag` | need some explanation :P |
22:21.35 | Tuplad | ag`: check unitframes |
22:21.38 | Tuplad | I put titan at the top |
22:21.40 | Tuplad | and it covers ag |
22:21.45 | Tuplad | but target & tot are aight |
22:21.55 | ag` | you can move the frames |
22:21.58 | ag` | eh |
22:21.58 | Mikma | Tuplad: well move the frame |
22:22.00 | Mikma | d'oh |
22:22.20 | Mikma | ag`: so, what's up? |
22:22.27 | ag` | not much atm |
22:22.30 | ag` | was playing some gamecube |
22:22.50 | kergoth | i created a second bar, and now fubar wont let me resize the first |
22:22.54 | kergoth | no resize cursor or anything |
22:22.59 | kergoth | can resize the second fine :\ |
22:23.07 | ag` | kinda need feedback on how the new stuff works before going on with something else |
22:23.11 | Fritti | gnorlish: at least I can reproduce it not catching errors here, it really needs to be loaded as one of the first addons for it to work |
22:23.12 | kergoth | oh, i'm a dumbass |
22:23.15 | kergoth | it was locked |
22:23.22 | Fritti | gnorlish: unfortunately there's no way to guarantee that it will |
22:23.29 | CIA-11 | 03mikma 07Mikma * r6526 10Bartender2/Bartender2_Core/ (9 files in 2 dirs): Bartender2: Another go on renaming the folder and files |
22:23.49 | Fritti | can anyone with US UI forum access post a request for a 'LoadWith: FrameXML' ? |
22:23.53 | Mikma | that should take care of it |
22:24.22 | Mikma | Tekkub: hey, look at this: <0121> <Tuplad> I put titan at the top |
22:24.29 | Mikma | Tekkub: go get him! |
22:27.42 | Tuplad | erm wtf |
22:27.45 | Tuplad | I meant fubar |
22:27.58 | Tuplad | ag`: :< I dont wanna move, it should automatically adjust |
22:28.24 | Mikma | Tuplad: needs to provide a support from ckknight |
22:28.39 | Mikma | Tuplad: and he does have better things to code ;) |
22:28.55 | Tuplad | >:| ? |
22:29.02 | Tuplad | you're confusing mikma, really |
22:29.02 | ag` | It's not something I can do |
22:29.07 | ag` | you have to move it |
22:29.10 | Tuplad | aight |
22:29.16 | Tuplad | but it adjusted before *panda eyes* |
22:29.20 | Mikma | Tuplad: how can that be confusing? |
22:29.30 | Tuplad | Mikma: I have no idea wtf you're talking about |
22:29.30 | Mikma | Tuplad: no, it didn't adjust before |
22:29.37 | Tuplad | Mikma: shoo, it did |
22:29.39 | hyperChipmunk | AceLibrary("AceTab-2.0"):RegisterTabCompletion("Teknicolor", "", function(t) for name in pairs(Teknicolor.nametable) do table.insert(t, name) end end) |
22:29.53 | Mikma | Tuplad: auto-adjust it FuBar's optin, not aguf |
22:30.05 | Tuplad | Mikma: /care, it auto adjusted |
22:30.09 | hyperChipmunk | add a ,true before the last paren if you don't want it to print out the possible completions to your chat window |
22:30.17 | Mikma | Tuplad: no, it didn't.. i have used aguf with fubar1 and 2 and it did not move |
22:30.21 | vhaarr | [Ammo]: http://ace.pastebin.ca/110785 it never started the timers or anything, can you see why? |
22:30.40 | Tuplad | <PROTECTED> |
22:30.50 | Mikma | <PROTECTED> |
22:30.56 | Tuplad | oO |
22:30.59 | Tuplad | Immune :) |
22:31.34 | Mikma | Quick! someone! gline him! |
22:31.36 | Tuplad | anyone else having sloooow start up time at wow ? |
22:31.41 | Fritti | night people |
22:31.59 | Tuplad | when I run wow.exe I can go make a cup of tea while it's starting :\ |
22:34.15 | CIA-11 | 03ag * r6527 10ag_UnitFrames/ (4 files): |
22:34.15 | CIA-11 | ag_UnitFrames - |
22:34.16 | CIA-11 | <PROTECTED> |
22:35.08 | Mikma | ag`: can the grouping be defined from dewdrop? |
22:35.50 | Mikma | hmm |
22:36.01 | Mikma | now i wonder how in the hell can i make Bartender2 modular like kergoth asked |
22:37.07 | Tuplad | Mikma: so what has Bartender2 to offer ? |
22:37.28 | Tuplad | or will have to offer |
22:37.44 | Mikma | Tuplad: ace2 support for others |
22:38.08 | Mikma | + barswapping, padding, dewdrop |
22:38.10 | Tuplad | Mikma: no uber options like spacing and turning them around |
22:38.15 | Tuplad | :OO |
22:38.28 | Tuplad | that's very sexy |
22:38.36 | Tuplad | Bartender beats DAB tbfh. |
22:40.02 | Mikma | and, if i manage to actually do it, a modular support too |
22:40.19 | Mikma | that means you can disable / enable plugins for Bartender to have more features, or not |
22:40.30 | Tuplad | :O |
22:40.38 | Tuplad | <PROTECTED> |
22:40.51 | kergoth | crap, xrs erroring out on me |
22:41.14 | vhaarr | FryGuy: can you help me take a look at a BW2 module and why it doesn't trigger when we engage? |
22:48.13 | kergoth | whats the nick of hte person doing XRS again? |
22:48.28 | Mikma | moonwolf? |
22:48.53 | hyperChipmunk | moonsorrow |
22:49.41 | hyperChipmunk | he's never been on IRC |
22:49.46 | hyperChipmunk | you have to forum him |
22:49.56 | hyperChipmunk | or bug Moonwolf |
22:50.01 | vhaarr | ~seen fth|eagle |
22:50.07 | purl | fth|eagle <i=eagle@HSI-KBW-085-216-057-137.hsi.kabelbw.de> was last seen on IRC in channel #wowace, 1h 46m 49s ago, saying: 'that would have helped ;)'. |
22:50.07 | haste | isn't fth|XXXXX moonsorrow? |
22:50.08 | vhaarr | yes |
22:50.10 | haste | hC fails! |
22:50.18 | hyperChipmunk | he loves receiving crap for Moonsorrow's work |
22:50.20 | Tuplad | mikmazor, chatfade doesnt work |
22:50.54 | *** join/#wowace Tem (n=tardmrr@204.90.50.252) |
22:50.54 | *** mode/#wowace [+o Tem] by ChanServ |
22:50.56 | hyperChipmunk | <3333333 having tab-completion for people's names once more |
22:51.12 | `-FISKER_Q | <3? |
22:51.15 | `-FISKER_Q | in wow or? |
22:51.28 | kergoth | aw, fth isnt in the chan atm |
22:51.40 | hyperChipmunk | yea |
22:51.42 | kergoth | i want a 'lock' option for xrs, that hides the title and crap, and doesnt let me move it |
22:52.03 | hyperChipmunk | Tek gave me a global ref to the Teknicolor name table |
22:52.05 | ag` | Mikma, yes it can |
22:52.16 | `-FISKER_Q | what addon do you have that does that? :) |
22:52.38 | hyperChipmunk | AceTab; I wrote the line of code that registers it up above |
22:52.39 | vhaarr | "Tab" |
22:52.45 | vhaarr | it's in the svn |
22:52.51 | `-FISKER_Q | ah |
22:52.54 | hyperChipmunk | AceLibrary("AceTab-2.0"):RegisterTabCompletion("Teknicolor", "", function(t) for name in pairs(Teknicolor.nametable) do table.insert(t, name) end end) |
22:53.00 | `-FISKER_Q | thought you might've uploaded it to chinese porn sites |
22:53.05 | `-FISKER_Q | :)? |
22:53.21 | vhaarr | anyone with bw2 happen to be at gluth around now? :P |
22:53.31 | hyperChipmunk | if you have AceTab, run that line of code and you'll be able to tabcomplete anyone that Teknicolor has seen |
22:53.48 | vhaarr | Tekkub: want to take a look at my gluth module? for some reason it does not activate when you engage. |
22:54.18 | Neronix | hyperChipmunk: I'll add that to my random crap mod, thanks |
22:54.19 | `-FISKER_Q | so i have to checkout teknicolor then acetab? |
22:54.29 | Tekkub | I doubt I'll be much help, I bearly even run MC |
22:54.41 | vhaarr | Tekkub: yeah but you can check the mod for wtf is going on :P |
22:54.57 | hyperChipmunk | well, the idea is for AceTab to be part of the AddOn itself; it's an embeddable |
22:54.58 | vhaarr | http://ace.pastebin.ca/110785 |
22:55.01 | Tekkub | maybe, we'll see |
22:55.10 | hyperChipmunk | the newest addition to the Ace2 lineup |
22:55.21 | hyperChipmunk | but nobody uses it =\ |
22:55.37 | hyperChipmunk | this makes for sad chipmunk |
22:55.42 | Mikma | ag`: lovely |
22:56.18 | hyperChipmunk | so I'm stuck just having the lib loaded and stickin' one-liners like that into my scratch addon |
22:56.24 | kergoth | hyperChipmunk: kickass |
22:56.34 | [Ammo] | vhaarr: what bars on gluth are not appearing? |
22:56.39 | vhaarr | [Ammo]: none |
22:56.47 | vhaarr | [Ammo]: http://ace.pastebin.ca/110785 |
22:57.12 | Tekkub | no clue var |
22:57.17 | vhaarr | okay |
22:57.22 | kergoth | adding that line to my ranndom crap mod too |
22:57.31 | Tekkub | UnitEffectingCombat is prolly false |
22:57.33 | vhaarr | I think it's because UnitAffectingCombat might actually not return true for Gluth |
22:57.42 | vhaarr | since he kind of evades at the start |
22:58.01 | vhaarr | the mod in BW2 doesn't work either |
22:58.25 | vhaarr | hm |
22:58.35 | vhaarr | I can check if he has a target instead of UnitAffectingTarget |
22:58.36 | `-FISKER_Q | so wait a minute hyperChipmunk i exported teknicolor |
22:58.37 | `-FISKER_Q | then what? |
22:58.38 | Tekkub | put in some debug statements and turn debugging on during the fight |
22:58.56 | vhaarr | yeah problem is we're done for today |
22:59.06 | Tekkub | targettarget can be lag-delayed |
22:59.13 | vhaarr | true |
22:59.20 | Tuplad | Mikma: lol @ chatfade |
22:59.34 | Tuplad | Mikma: I went to interface settings, removed chat fade delay, and now my tabs dont appear at all |
23:00.31 | hyperChipmunk | added it to http://wiki.wowace.com/index.php/AceTab-2.0_Quickies |
23:01.20 | hyperChipmunk | fisk: if you just want name completion, just export Tab from the SVN; this is for people who have AceTab and Teknicolor and want to register Teknicolor with AceTab |
23:01.57 | `-FISKER_Q | got it |
23:02.52 | Tuplad | Mikk: you there? |
23:03.17 | kergoth | the new range support in xrs kicks ass |
23:05.50 | Mikma | wut is teh range |
23:09.38 | Thrae | Is oRA anywhere except SVN? |
23:09.53 | haste | no! |
23:09.55 | haste | :OOOO |
23:10.02 | haste | (especially not in the trunk or anything) |
23:10.19 | Thrae | Awww, I don't think this guildie will bother with SVN |
23:10.29 | Thrae | He said he doesn't like CT_RaidAssist and wants an alternative. |
23:10.41 | Mikk | Tuplad: Yes, for a few minutes more |
23:10.43 | haste | So just leech it and zip it, and give it |
23:11.33 | Tuplad | check private msg Mikma |
23:11.37 | Tuplad | mikk* |
23:11.48 | kergoth | Mikma: shows how many in the raid are within a given range |
23:11.57 | kergoth | aww |
23:12.01 | kergoth | XRS isnt using profiles properly |
23:12.13 | kergoth | i foresee.. a branch in my future |
23:12.17 | `-FISKER_Q | Thrae |
23:12.24 | `-FISKER_Q | Devla has a compiliation on ui.worldofwar,.net |
23:14.09 | `-FISKER_Q | rofl |
23:14.11 | `-FISKER_Q | they killed E3 |
23:14.18 | kergoth | ah, i think xrs jsut needs to catch the callback for a profile change and adjust |
23:14.19 | Neronix | ='( |
23:14.29 | *** part/#wowace Mikk (i=bofh@81-233-236-26-no19.tbcn.telia.com) |
23:14.29 | Neronix | I think the world just stopped going round |
23:14.37 | Mikma | kergoth: lol :) |
23:14.52 | Mikma | Tuplad: you BASTARD! you scared Mikk off! |
23:14.57 | Tuplad | >:D |
23:15.14 | Mikma | oh yeah, b2 saves positions dum di dum |
23:15.18 | Tuplad | that's the power of questions like "self.frame" -> what's self ? |
23:16.02 | Tuplad | nah nah, he had to sleep |
23:16.23 | Mikma | kergoth: i need some assistance with creating a table of names |
23:16.58 | *** join/#wowace Parak (i=PROFI@user-0cev737.cable.mindspring.com) |
23:17.09 | kergoth | ag`: ping |
23:19.17 | kergoth | ag`: aura filtering in aguf, i need to see hemorrhage charges on my target, as a rogue |
23:19.52 | *** join/#wowace Worf (n=worf@i-171.vc-graz.ac.at) |
23:20.55 | CIA-11 | 03worf * r6528 10CC_Core/Readme: CC_Core: Added Readme |
23:21.15 | Mikma | kergoth: aguf uses normal blizzard aura-filtering, i bet he can't help you on that one :( |
23:21.21 | kergoth | aww |
23:21.38 | CIA-11 | 03worf * r6529 10CC_MainAssist/Readme: CC_MainAssist: Added Readme |
23:21.47 | kergoth | i need to keep hemo up on the target, and showing all is too messy. maybe ill do a quick seperate addon just to show it |
23:22.30 | CIA-11 | 03worf * r6530 10CC_Target/Readme: CC_Target: Added Readme |
23:23.00 | CIA-11 | 03worf * r6531 10CC_Note/Readme: CC_Note: Added Readme |
23:23.07 | Mikma | kergoth: well, ag` has some problems with it, he would have needed to make a huge table of spells to filter if he wouldn't have used the blizzard-filtering |
23:23.14 | kergoth | understandable |
23:23.26 | CIA-11 | 03worf * r6532 10CC_Roll/Readme: CC_Roll: Added Readme |
23:23.37 | kergoth | maybe i'll hack it into aguf just for my local copy |
23:23.46 | Tekkub | *ponder* |
23:24.03 | Mikma | well, i still think ace-community needs a comprehensive spell-database :P |
23:24.06 | Tekkub | so I'm thinking I'll write up an advanced auto-roll mod now that the loot frames give BOP info |
23:24.14 | Tekkub | and I think I'll name it AutoLotto |
23:24.17 | CIA-11 | 03hyperactiveChipmunk * r6533 10Ace2/AceTab-2.0/AceTab-2.0.lua: |
23:24.17 | CIA-11 | AceTab-2.0: |
23:24.17 | CIA-11 | - Instead of looking for a table return from the registered 'usage' function, |
23:24.17 | CIA-11 | now provides a blank table as the first value passed and, if it is filled, uses |
23:24.17 | CIA-11 | it. This is consistent to the way the completion list function works. |
23:24.17 | Mikma | all spells listed, their powers, manacosts, filtering.. |
23:25.07 | CIA-11 | 03hyperactiveChipmunk * r6534 10Ace2/AceConsole-2.0/AceConsole-2.0.lua: |
23:25.07 | CIA-11 | AceConsole-2.0: |
23:25.07 | CIA-11 | - Updated for AceTab change |
23:25.07 | Worf | Tekkub: what would that do? :D |
23:25.25 | Mikma | Worf: "greed on BoP" |
23:25.25 | Worf | Tekkub: pass on every bop? or just disable the greed button? |
23:25.36 | Mikma | oooh BoP lol |
23:25.43 | Tekkub | automatically roll whichever option you choose on lots of different sets |
23:25.45 | Mikma | what am i thinking lah lah |
23:26.02 | Tekkub | like need-once then greed on ZG coins/bijous |
23:26.08 | Tekkub | or always-pass on BOPs |
23:26.22 | Tekkub | there will never be auto-greed or auto-need on BOPs, ever |
23:26.49 | ag` | kergoth, blizzard didn't provide a way for me to edit the filter list |
23:26.49 | Tekkub | and an option for all non-BOPs if grouped with a specific player |
23:26.57 | Tekkub | so I can auto-need in my duo |
23:27.13 | CIA-11 | 03worf * r6535 10CC_Roll/Readme: CC_Roll: Ups, wrong file |
23:27.24 | CIA-11 | 03mikma 07Mikma * r6536 10Bartender2/Bartender2_Core/Bartender2_Core.lua: Bartender2: Remembers Positions |
23:28.12 | Tekkub | I'm gonna need a *kaching* sound for this too :) |
23:28.25 | Worf | hrhr |
23:28.33 | Tekkub | so I can send a self-RW that you won a coin and it's switching to greed |
23:30.02 | Mikma | question... should the Barswapping be in the Core of Bartender2 or as an extra module? |
23:30.43 | Worf | Bartender? gotta read what features that thing has :) |
23:31.17 | Worf | i just did my own barswapper addon 2 days ago ( about 8 lines of code ) |
23:31.25 | CIA-11 | 03neronix 07Neronix * r6537 10MobHealth/MobHealth3.lua: MobHealth3 - Removed some commented out code |
23:31.58 | [Ammo] | blurgh |
23:32.05 | [Ammo] | viscidus is a bloody snotblob |
23:33.04 | *** join/#wowace Nightdew (n=nightdew@c-24-30-7-244.hsd1.ga.comcast.net) |
23:33.28 | [Ammo] | I think we just blew through 460 NR pots |
23:33.54 | Nightdew | what to do about errors that too long to show you all damnit lol |
23:34.01 | Nightdew | getting an error in acelocale |
23:34.38 | hyperChipmunk | AceTab docs updated for new changes, if anyone cares =P |
23:34.57 | CIA-11 | 03rabbit 07Kyahx * r6538 10AceHeal/AceHeal/Plugins/AH_agUnitFrames.lua: (AceHeal Kyahx): Update ag_UF plugin for changes. |
23:35.02 | Nightdew | Improper translation exists. RANKPATTERN is likely misspelled for locale ... |
23:35.35 | [Ammo] | go and find RANKPATTERN in your addons |
23:35.48 | Nightdew | yes and? |
23:35.56 | Nightdew | i put it there |
23:36.04 | [Ammo] | then you'll find it's probably only there for nonUS |
23:36.10 | *** join/#wowace Ratbert_CP (n=KCummins@adsl-71-147-10-6.dsl.irvnca.sbcglobal.net) |
23:36.14 | [Ammo] | it needs to be there for enUS as well |
23:36.24 | [Ammo] | I think |
23:36.28 | Nightdew | ["RANKPATTERN"] = "(Rank %d)" |
23:36.35 | Nightdew | i t is there for enUS |
23:37.10 | hyperChipmunk | Thrae: the raid target anchoring does nothing O_o |
23:37.34 | hyperChipmunk | it uses the PVP rank value =p |
23:37.37 | [Ammo] | hmm nightdew |
23:37.50 | Nightdew | hold on.. i might be plain stupid |
23:37.52 | [Ammo] | no idea, check out how other addons handle it :) |
23:37.56 | Nightdew | fuck i am a noob |
23:38.03 | [Ammo] | oh and all caps is ugly :) |
23:38.10 | [Ammo] | that's so 1 year ago :) |
23:38.28 | Nightdew | lol |
23:38.45 | Nightdew | Thats in now... have fun |
23:38.46 | hyperChipmunk | wait, no...n/m, thrae I don't know what it does =P |
23:39.53 | Nightdew | [Ammo]: sorry.. bad day. |
23:39.59 | [Ammo] | hehe isok :) |
23:40.13 | [Ammo] | I've been fighting some snotblob all eveneing |
23:40.16 | [Ammo] | and we didn't down him |
23:40.18 | hyperChipmunk | Thrae: yea it just goes willy-nilly all over the place, with only some passing resemblance to the changes in the options |
23:40.22 | [Ammo] | best attempt 19% |
23:40.44 | [Ammo] | we'll get him next time though |
23:41.56 | vhaarr | [Ammo]: can I commit http://ace.pastebin.ca/110856 ? it is certain that it does NOT work, but neither does the current one, and this is closer to working, in my opinion. |
23:42.21 | Neronix | Who's been using MobHealth3? |
23:42.31 | *** join/#wowace Wobin (i=Wobin@218-214-59-86.people.net.au) |
23:42.35 | vhaarr | I have it, but I haven't used it yet. |
23:42.45 | vhaarr | haven't killed any mobs since I installed it. |
23:43.46 | [Ammo] | vhaarr: what you should do is send out a GluthStart sync imho |
23:43.57 | [Ammo] | and let the one running in and getting aggro use bigwigs :) |
23:44.00 | [Ammo] | that is the best way |
23:44.30 | vhaarr | but as long as you are in combat, UnitAffectingCombat("target") if you have the boss targetted should return true? |
23:44.31 | [Ammo] | but I'll look into it tomorrow |
23:44.38 | [Ammo] | yeah |
23:44.47 | vhaarr | yes so it doesn't work |
23:44.53 | vhaarr | but neither does the current one |
23:45.19 | [Ammo] | current one should work during the fight |
23:45.24 | [Ammo] | maybe not on the first decimate |
23:45.43 | [Ammo] | it's weird, becuase the Scan function works for twins and other mobs |
23:45.44 | vhaarr | true |
23:45.47 | [Ammo] | why not on Gluth? |
23:45.49 | vhaarr | I know |
23:46.01 | vhaarr | when you aggro him, he does not actually do anything until you jump down |
23:46.06 | vhaarr | you can stand up there and evade him |
23:46.09 | CIA-11 | 03ag * r6539 10ag_UnitFrames/ (ag_UnitClass.lua ag_UnitFrames.lua): |
23:46.09 | CIA-11 | ag_UnitFrames - |
23:46.09 | CIA-11 | <PROTECTED> |
23:46.14 | vhaarr | so I think he actually evades for 1-2 sec |
23:46.17 | vhaarr | after you get in combat |
23:46.22 | vhaarr | while you jump down |
23:46.26 | [Ammo] | hmm |
23:46.33 | [Ammo] | does he do some other emote or something? |
23:46.38 | vhaarr | and that *might* cause UnitAffectingCombat to return false |
23:46.40 | vhaarr | no |
23:46.52 | vhaarr | he does nothing, he just starts meleeing |
23:46.58 | [Ammo] | k |
23:47.06 | vhaarr | he targets you though |
23:47.12 | vhaarr | when you get in combat |
23:47.18 | [Ammo] | then you'll have to do a scanlike thing ala wipe detect |
23:47.24 | [Ammo] | I'll write something up tomorrow |
23:47.33 | [Ammo] | right now I need sleep |
23:47.38 | CIA-11 | 03mikma 07Mikma * r6540 10Bartender2/Bartender2_Core/Bartender2_Core.lua: Bartender2: error on login fixed |
23:47.47 | vhaarr | okay we're going there again tomorrow, so if not I'll just hack it to start the timers on combat and target = gluth. |
23:48.01 | [Ammo] | yeah |
23:48.03 | vhaarr | which will trigger if the warrior bloodrages first, but .. |
23:48.04 | vhaarr | >< |
23:48.22 | [Ammo] | anyway, later |
23:48.25 | vhaarr | later |
23:48.25 | Amadeo | hm |
23:48.27 | Amadeo | this is pretty cool |
23:48.34 | [Ammo] | just commit what you have |
23:48.37 | [Ammo] | I'll hack it up tomorrow |
23:48.39 | vhaarr | okay |
23:48.40 | *** join/#wowace Slayman (i=Slayman@c135159.adsl.hansenet.de) |
23:48.45 | Amadeo | people are working on adapting Nurfed Unit Frames to look like that one Discord UF layout -- http://www.neverscape.net/temp/player-frame6.jpg |
23:50.10 | Mikma | zomg |
23:50.19 | Mikma | let's have a look |
23:50.36 | Worf | i start to think that i'm the only one who is fine with blizzards default unit frames |
23:50.53 | Mikma | Amadeo: rather tasty i must say |
23:51.05 | vhaarr | Worf: you're probably the only one who knows about alternatives that is fine with them |
23:51.25 | Worf | vhaarr: hmmyeah :D |
23:51.28 | vhaarr | :P |
23:51.32 | Amadeo | Mikma: Yeah, I'd like to see when they're finished |
23:51.55 | Tuplad | wha the hell, I try opening bank and get "TradeSkillUI.lua:179: Usage: GetTradeSkillInfo(index)" |
23:52.11 | Tuplad | Amadeo: that's sexy |
23:53.20 | Neronix | Instead of writing a discord layout or a nurfed layout |
23:53.32 | Neronix | why not write something from scratch dedicated to that design? |
23:53.51 | Tuplad | bah, if I could code lua ... |
23:53.56 | Tuplad | I'd make DART :D |
23:54.08 | Tuplad | but without all the bloatness >;\ |
23:54.33 | Neronix | What exactly does DArt do? |
23:55.41 | Tuplad | adding all the art |
23:55.46 | Tuplad | like Xart |
23:55.51 | Tuplad | adding all that bullshit art etc. |
23:56.23 | Amadeo | Discord Art? |
23:56.31 | Amadeo | I thought it just eats memory for fun |
23:56.54 | Amadeo | Neronix: No clue |
23:56.55 | Amadeo | haha |
23:56.58 | Tuplad | Amadeo: sort of |
23:57.30 | Tuplad | http://www.wowinterface.com/downloads/full3446.jpg see that crap below ? |
23:57.33 | Tuplad | that's DART |
23:57.57 | Amadeo | yikes |
23:58.03 | Amadeo | can't see the game! |
23:58.19 | hyperChipmunk | would you like some WoW with your interface? |
23:58.24 | *** part/#wowace Cairenn (n=Cairenn@CPE001217452e29-CM014500004571.cpe.net.cable.rogers.com) |
23:58.40 | *** join/#wowace Cairenn (n=Cairenn@CPE001217452e29-CM014500004571.cpe.net.cable.rogers.com) |
23:58.40 | *** mode/#wowace [+o Cairenn] by ChanServ |
23:58.43 | Neronix | oh THAT |
23:59.39 | CIA-11 | 03rabbit 07Ace2 * r6541 10BigWigs/Naxxramas/Gluth.lua: |
23:59.39 | CIA-11 | BigWigs (Ace2 Branch): |
23:59.39 | CIA-11 | <PROTECTED> |
23:59.39 | CIA-11 | <PROTECTED> |
23:59.40 | CIA-11 | <PROTECTED> |
23:59.43 | CIA-11 | <PROTECTED> |
23:59.47 | Thrae | What's a good way to make money in WoW? |