00:00.04 | ckknight | instead of traversing em all |
00:00.06 | cladhaire | i saw that much |
00:00.09 | ckknight | it only has to check the first |
00:00.11 | cladhaire | so i was confident. |
00:00.13 | Neronix | ~wikipedia heap |
00:01.03 | CIA-11 | 03saroz * r6277 10sRaidFrames/ (sRaidFrames.lua sRaidFramesLocals.lua): sRaidFrames: Added scaling |
00:02.13 | ckknight | Neronix, it sorts em by the time the next one will fire |
00:02.33 | ckknight | say you have one that fires in 1, 5, and 3 seconds |
00:02.39 | ckknight | you sort em, so its 1, then 3, then 5 |
00:02.55 | ckknight | when OnUpdate is run, you only need to check the first value, since you know the others come after |
00:03.09 | cladhaire | then it sorts the heap back into happyland. |
00:03.15 | ckknight | right |
00:03.17 | cladhaire | its really the ideal data struct for it. |
00:03.23 | ckknight | we can thank facboy for the heap code |
00:04.03 | Neronix | cool |
00:04.17 | cladhaire | Neronix: You're working on aceutils right? |
00:04.31 | ckknight | so technically, it's faster than even manual handling of OnUpdates |
00:04.51 | cladhaire | ckknight: How does your AC code send chars like \010 |
00:04.53 | ckknight | at least if you have multiple schedules |
00:04.59 | CIA-11 | 03saroz * r6278 10sRaidFrames/sRaidFrames.lua: sRaidFrames: Use self:Msg |
00:05.19 | ckknight | cladhaire, converts em to °\011 |
00:05.29 | *** join/#wowace Nightdew (n=nightdew@c-24-30-7-244.hsd1.ga.comcast.net) |
00:05.44 | ckknight | hey Mr. Dew |
00:05.44 | cladhaire | which chars do you account for? |
00:05.57 | ckknight | cladhaire, \000, \n, and | |
00:06.03 | ckknight | and if drunk, h |
00:06.06 | cladhaire | those are the only issues? |
00:06.10 | ckknight | yes. |
00:06.19 | Nightdew | hello Mr. Knight lol |
00:06.19 | ckknight | done a shitload of testing |
00:06.21 | Neronix | cladhaire: Yeah, but very, very slowly |
00:06.22 | cladhaire | then I can give you good compression again. |
00:06.23 | cladhaire | easily |
00:06.29 | ckknight | Nightdew, I actually am Mr. Knight ;-) |
00:06.31 | cladhaire | Neronix: I have stuff to toss in soon |
00:06.35 | ckknight | cladhaire, alright. |
00:06.42 | ckknight | we'd compress before encoding |
00:06.47 | Neronix | cladhaire: What kind of stuff? |
00:06.55 | Nightdew | is there an addon out there that features a tree list |
00:07.05 | ckknight | Nightdew, what kind of tree? |
00:07.12 | ckknight | there are many kinds |
00:07.21 | cladhaire | Neronix: Compression, data structures, encryption, hashing. |
00:07.27 | Neronix | Cool |
00:07.30 | cladhaire | ckknight: He means a UI tree |
00:07.32 | cladhaire | + and - |
00:07.33 | cladhaire | etc. |
00:07.34 | Nightdew | no a GUI tree list |
00:08.22 | Nightdew | I want to build something that will use the tree to create a sort of rule system visually |
00:08.32 | cladhaire | I think khaos or earth does. |
00:08.37 | Nightdew | every node being a validation step |
00:09.14 | ckknight | Tablet can make trees. |
00:09.20 | ckknight | with categories and subcategories |
00:09.24 | ckknight | with indenation to boot |
00:09.27 | ckknight | indentation* |
00:09.30 | cladhaire | do you have an example tablet? |
00:09.46 | ckknight | local cat = Tablet:CreateCategory() |
00:09.53 | ckknight | local subcat = cat:CreateCategory() |
00:10.01 | ckknight | local subsubcat = subcat:CreateCategory() |
00:10.06 | ckknight | then just add lines to what you want |
00:10.11 | ckknight | or just have nothing but categories |
00:10.38 | ckknight | also, dewdrop can make trees using its level and arrow system |
00:10.39 | Nightdew | AddCategory() right? |
00:10.45 | ckknight | right. |
00:10.47 | ckknight | my bad |
00:11.21 | Nightdew | dewdrop is visual right? |
00:11.37 | CIA-11 | 03tekkub * r6279 10Teknicolor/ (. Core.lua): |
00:11.37 | CIA-11 | Teknicolor |
00:11.37 | CIA-11 | - Added a check that should fix Issue #32 |
00:11.45 | Tek | hrm... it no add url? |
00:12.15 | haste | grrr |
00:12.20 | haste | something is spamming my chatframe |
00:12.29 | Nightdew | wish there was a better overview what everything is |
00:12.41 | CIA-11 | 03tekkub * r6280 10Teknicolor/Core.lua: |
00:12.41 | CIA-11 | Teknicolor |
00:12.41 | CIA-11 | - Testing issue URL thingie |
00:12.41 | CIA-11 | Issue : 32 |
00:12.46 | ckknight | Nightdew, Dewdrop is visual |
00:12.48 | Tek | *growl* |
00:13.16 | ckknight | Nightdew, Dewdrop is actually a menu system. |
00:13.21 | ckknight | dropdowns |
00:13.46 | eternally777 | That's one of the problems I trying to figure out while making TopScoreFu Ace2, the Dewdrop menu doesn't work anymore :-( |
00:13.49 | cladhaire | ckknight: can dewdrop take tables (not aceoptions, but tables) for definitions instead of the multi-arg system you have now? |
00:14.02 | CIA-11 | 03tekkub * r6281 10Teknicolor/ (. Core.lua): |
00:14.02 | CIA-11 | Teknicolor - Testing again... ugh! |
00:14.02 | CIA-11 | Issue : 32 |
00:14.09 | Tek | stupid tort |
00:14.21 | cladhaire | Tek: you should add a LINK to issue 32 instead of just saying issue 32 |
00:14.22 | cladhaire | imo |
00:14.29 | cladhaire | if you're not going to say what it is :P |
00:14.42 | Tek | clad, no fucking duh! |
00:14.48 | Tek | what you think I'm trying to get working here |
00:14.49 | cladhaire | O.o? |
00:14.55 | cladhaire | WTFZORS |
00:14.59 | cladhaire | lol |
00:15.06 | Tek | *growl* |
00:15.43 | ckknight | cladhaire, sorry, only AceOptions tables :-P |
00:15.50 | cladhaire | boo |
00:15.54 | ckknight | you could make a function to turn tables into dewdrop, though |
00:15.59 | cladhaire | it only does the conversion once? |
00:16.10 | ckknight | no, it converts every time |
00:16.16 | cladhaire | =( |
00:16.26 | ckknight | it's pretty cheap, though |
00:16.30 | CIA-11 | 03tekkub * r6282 10Teknicolor/: |
00:16.30 | CIA-11 | Teknicolor - Yet again... work bitch! |
00:16.30 | CIA-11 | http://www.wowace.com/flyspray/?do=details&id=32 |
00:16.34 | Tek | ah ha! |
00:16.37 | ckknight | ooh, yay |
00:16.50 | CIA-11 | 03otravi * r6283 10oCD/ (casting.lua core.lua hooks.lua): oCD - Removed support for macros... I hate them, they hate me. |
00:18.11 | Nightdew | i use MobInfo2 .. is there another lib that is aced? |
00:18.44 | Neronix | Hm, a mobhealth lib sounds like a good idea |
00:18.54 | Neronix | But libs saving vars is impossible |
00:18.56 | kergoth | a lib cant have its own db |
00:19.02 | kergoth | aye, itd have to be a seperate addon still |
00:19.23 | Neronix | IF it has to be an embed, it'd need to start from scratch each session |
00:19.40 | Nightdew | why cant it have it own db? |
00:19.42 | Neronix | not bad because you're not saving info for mobs or players you're not fighting |
00:19.45 | ckknight | kergoth, GloryLib does |
00:19.48 | ckknight | with magic ;-) |
00:19.55 | Neronix | :O |
00:20.02 | Nightdew | why would you even exclude that? |
00:20.11 | ckknight | it uses extra-special capabilities, though |
00:20.12 | kergoth | Nightdew: what? |
00:20.14 | Tek | kerg, what was your branch of candybars? |
00:20.15 | Neronix | Nightdew: Saves memory |
00:20.23 | Nightdew | why would you not allow a lib to have it own db |
00:20.24 | Tek | something I need to look at or can I forget about it? |
00:20.36 | Nightdew | the only thing that saves memory is not wasting it |
00:20.39 | Neronix | Nightdew: Technical limitation, which ckknight seems to have dealt with |
00:20.40 | ckknight | Nightdew, cause libraries are embedded, and DBs must be stated in the TOC |
00:20.41 | kergoth | Tek: nothing, i brancheda nd forgot about it. the plan was to rework its api to use aceoo classes rather than a mixin |
00:20.51 | Tek | ahso |
00:20.55 | kergoth | Nightdew: it isnt a policy choice, its the way it is |
00:21.04 | Neronix | And if I'm on my main, I don't want to see the data for random barrens plainstriders my alt was fighting earlier |
00:21.09 | Tek | I flagged the commit to go look at, then never did :P |
00:21.15 | ckknight | I do not recommend libraries to have DBs, it's typically unneeded, it wastes memory, and it's all-around complicated |
00:21.31 | Tek | a library shouldn't need a db really |
00:21.40 | Neronix | And the best way to get people to switch to this superior mobhealth |
00:21.45 | Neronix | is to name it mobhealth3 |
00:21.53 | cladhaire | lol |
00:21.54 | ckknight | GloryLib needs it to keep track of current kills |
00:21.55 | Neronix | And provide compatibility for MH2 |
00:22.01 | Tek | I think it should be called mobdeath |
00:22.03 | Nightdew | Tek: not always true |
00:22.05 | Neronix | And we're golden |
00:22.14 | Tek | mobster? |
00:23.03 | Neronix | The primary goal would be to make stuff easier for developers and users |
00:23.10 | Neronix | and that can't happen unless people use it |
00:23.11 | cladhaire | and to not suck? |
00:23.19 | Neronix | hence why we stick with the mobhealth brand |
00:23.21 | Neronix | that too clad |
00:23.31 | cladhaire | watchdog's heal estimation > mobhealth |
00:23.35 | cladhaire | vika wrote it in like 3 minutes. |
00:23.40 | Nightdew | so i need to keep using mobhealth? |
00:23.44 | Kebinusan | I stopped using mobinfo because it just tracked too many things I wasnt interested in |
00:23.54 | Neronix | I need to try that clad |
00:23.57 | Neronix | sounds great |
00:24.11 | Nightdew | i mobinfo2 |
00:24.27 | Nightdew | i meant* |
00:24.36 | Nightdew | jesus.. i need some sleep still |
00:24.47 | *** join/#wowace Tem (n=tardmrr@ip70-177-40-169.br.br.cox.net) |
00:24.48 | *** mode/#wowace [+o Tem] by ChanServ |
00:24.55 | Neronix | And also tell unitframe coders to not base their healthbar min/max/current values on mobhealth data |
00:25.05 | Nightdew | i get dragged out to Walmart.. my personal little hell in america.. the damn elec goes out.. generators turn on for 20 secs.. and those blow up |
00:25.09 | Neronix | Makes the bar totally inaccurate |
00:25.51 | Nightdew | which is the best one to use ..? |
00:25.52 | Nightdew | mobhealt |
00:25.54 | Nightdew | h |
00:25.56 | Nightdew | mobinfo |
00:25.59 | Nightdew | anything else? |
00:26.05 | cladhaire | watchdog |
00:26.11 | haste | Neronix: what? |
00:26.27 | haste | invalid key for 'next', nice error :< |
00:26.28 | Tem | cladhaire, does the WD mobhealth thing exist yet? |
00:26.31 | haste | what does it mean? |
00:26.41 | ckknight | haste, fun error |
00:26.50 | ckknight | where does it happen? |
00:26.53 | ckknight | I'll catch it |
00:27.19 | Neronix | haste: You set the healthbar values based on mobhealth data, which makes things wrong |
00:27.33 | haste | Neronix: not my fault they suck :< |
00:27.37 | haste | I don't use those addons anyway ^^ |
00:27.37 | Neronix | That's what caused the bug I had where bars were out of sync withv |
00:27.55 | Neronix | :P |
00:27.59 | haste | then fix it :p |
00:28.00 | cladhaire | Tem: No |
00:28.01 | cladhaire | =) |
00:28.59 | haste | ckknight: I have a feeling that I'm creating it, not sure tho' :p |
00:29.24 | ckknight | paste. |
00:29.26 | ckknight | I know the issue |
00:29.30 | ckknight | it is your fault, clearly |
00:29.50 | ckknight | it has to do with the nilling of a key and a garbage collection happening |
00:31.00 | haste | Well, oCD is on the SVN |
00:31.06 | haste | it has to be the one doing it ;) |
00:31.53 | haste | I actually might have solved it |
00:32.49 | Tekkub | hrm... I have this urge to like, do something |
00:32.51 | Mikma | Tekkub: really love Teknicolor |
00:34.39 | cladhaire | whats it do? |
00:34.52 | Mikma | color nicks by class |
00:35.01 | haste | wee, think I actually did solve it :D |
00:35.03 | Mikma | the ckknights version on branches is tuned version of it |
00:35.07 | Mikma | it captures the mouseovers too |
00:35.38 | ckknight | yes, Tek, check out my branch |
00:35.48 | ckknight | just check it out, it's good |
00:36.08 | Mikma | and i believe it has the raidfix too? |
00:37.01 | Mikma | but i would like to have some sort of database for the names... or is there already? |
00:37.42 | cladhaire | database for names? |
00:37.59 | Mikma | yeah, saves the colors for names so it don't have to scan guildmembers over and over |
00:38.06 | Mikma | (after every reload etc) |
00:38.16 | cladhaire | it should cache.. *shrug* |
00:38.42 | Neronix | How do I add a project in flyspray? |
00:38.49 | cladhaire | ckknight: Does babble have buff spell level requirements? |
00:38.50 | cladhaire | Neronix: talk to Kaelten |
00:39.05 | Kaelten | a huba? |
00:39.05 | ckknight | cladhaire, no, but I'm not against putting that in another module |
00:39.14 | cladhaire | Kaelten: What did Do9lby say about fspray |
00:39.19 | ckknight | actually, I dunno |
00:39.27 | ckknight | maybe it'd be useful to put into Spell directly |
00:39.30 | cladhaire | ckknight: Yeah there's only a small number of spells, it would be nice to have them localized, and have a list of requirements. |
00:39.35 | cladhaire | well how much is in spell? |
00:39.36 | Kaelten | cladhaire: he's looking at it, says the code is really sloppy though |
00:39.38 | Neronix | Kaelten: How do I add a project on flyspray? |
00:39.39 | cladhaire | cause mods that need it woudln't want all of spell |
00:39.44 | cladhaire | Kaelten: it is.. i can tell by looking at it. |
00:39.51 | cladhaire | Kaelten: I was checking it out last night |
00:39.54 | ckknight | cladhaire, feel free to pop it in. |
00:40.15 | cladhaire | ckknight: As a seperate module, or in spell?\ |
00:40.16 | Kaelten | and that kinda disappointed him, if it was cleaner I could see him having it integrated in no time |
00:40.21 | ckknight | in Spell |
00:40.26 | ckknight | I'd say |
00:40.32 | cladhaire | its really just the first table of: http://svn.wowace.com/root/trunk/Clique/CliqueUtils.lua |
00:40.39 | cladhaire | ckknight: but i dont need all of spell, so i wouldn't use babble for it then =) |
00:40.49 | ckknight | hrm... |
00:40.54 | ckknight | yea, separate module |
00:41.01 | ckknight | I also want to separate out the icons |
00:41.34 | Mikma | cladhaire: aye it does cache but doesn't remember the colors after reboot.. |
00:41.41 | Mikma | cladhaire: but, don't know is that a good idea :P |
00:41.42 | cladhaire | why would it |
00:41.47 | cladhaire | the lookup is insanely cheap. |
00:42.12 | Mikma | well i would like to have atleast a DB for guild :P |
00:42.18 | cladhaire | why? |
00:42.21 | cladhaire | that makes NO sense. |
00:42.38 | Mikma | when i login the game i don't have colored guildnames |
00:42.50 | cladhaire | then that's a code issue |
00:42.52 | cladhaire | not a database issue |
00:42.53 | cladhaire | imho |
00:43.07 | Mikma | hmm |
00:43.12 | Mikma | yeah that might be true |
00:43.13 | ckknight | yea, it is |
00:43.18 | cladhaire | i doubt thats the intent |
00:43.35 | cladhaire | a cache says.. if i dont have the value.. do an expensive (relatively) calculate.. otherwise use the saved value. |
00:43.41 | cladhaire | so it should always have the rigth value.. its just a matter of expense. |
00:45.50 | CIA-11 | 03otravi * r6284 10oCD/ (casting.lua core.lua hooks.lua): oCD - some fixes. |
00:46.14 | cladhaire | i dont mean to yell at you |
00:46.25 | Mikma | who me? |
00:46.31 | cladhaire | yeah |
00:46.32 | cladhaire | lol |
00:46.47 | Mikma | hehe you can yell to me if you please :) i don't mind |
00:47.02 | Mikma | i'm also doing UBRS for guildies at the same time :D |
00:47.42 | Mikma | (plating with windowed more rules if i'm bored within the game) |
00:47.51 | Mikma | s/plating/playing/ |
00:51.34 | Mikma | or, playing with myself... |
00:51.35 | Mikma | hehehe |
00:52.02 | *** join/#wowace Nightdew (n=nightdew@c-24-30-7-244.hsd1.ga.comcast.net) |
00:53.30 | CIA-11 | 03kaelten * r6285 10OneBag/ (OneCore.lua templates.xml): |
00:53.30 | CIA-11 | OneBag - |
00:53.31 | CIA-11 | -Fixed occasional bug with opening of bank and items not appearing. |
00:54.02 | Tuplad | hm, installed Teknicolor and FuBar_TinyTipFu and my FuBar disappeared :\ |
00:56.13 | Mikma | Tuplad: *cry* :( |
00:56.58 | Kaelten | could somoene who was having that bug with onebank see if its fixed? |
00:58.14 | Tuplad | Mikma: >:| |
00:59.17 | Mikma | cladhaire: lol, in combat i can't select people with normal clicks :D |
00:59.46 | Tuplad | solved har har har, TinyTipFu bugged |
01:00.23 | cladhaire | Mikma: What do you mean? |
01:00.40 | Mikma | cladhaire: i can't select unit in combat when i click them in PR |
01:00.46 | Mikma | after the combat ends, i can select them |
01:00.56 | cladhaire | Mikma: DId you bind something to LeftButton? |
01:01.28 | Mikma | cladhaire: negative, just did check them all |
01:01.39 | cladhaire | on PerfectRaid? |
01:01.46 | Mikma | Clique |
01:01.52 | cladhaire | but on what frames |
01:02.31 | Mikma | on PerfectRaid yeah |
01:02.36 | Mikma | don't know avbout aguf |
01:02.44 | cladhaire | well that just shouldn't happen |
01:02.47 | cladhaire | *shrug* |
01:02.51 | FryGuy | oCD? |
01:02.55 | cladhaire | turn on debugging |
01:03.10 | cladhaire | script Clique:SetDebugLevel(2) or 3 |
01:03.24 | cladhaire | you can turn it off with Clique:SetDebugLevel() when you're done |
01:05.35 | Mikma | LeftButton, 0 |
01:05.38 | kergoth | nullpuppy|dead: ? |
01:05.45 | Kaelten | lol my warlock has more hit points than my fiance's warrior |
01:05.48 | nullpuppy|dead | Michelle and I broke up |
01:06.04 | kergoth | ugh, sorry to hear that man :( |
01:06.26 | Kaelten | that sucks |
01:06.59 | ckknight | lol, Kael |
01:07.02 | ckknight | what levels? |
01:07.20 | Kaelten | both 13 |
01:07.30 | Kaelten | she actually still have one more stamina than me |
01:07.51 | Mikma | cladhaire: yeah, it's funny thing... clicking on normal members i get LeftButton, 0 |
01:08.35 | cladhaire | yhou should. |
01:08.39 | cladhaire | that's LeftButton by itself. |
01:08.42 | cladhaire | then what does it do? |
01:08.46 | Mikma | nothing |
01:08.52 | Mikma | doesn't select the person |
01:09.00 | cladhaire | but it doesn't SAY anything more? |
01:09.01 | Mikma | but! when i click on dead person it starts to work :D |
01:09.07 | Mikma | negative |
01:10.19 | cladhaire | Mikma: use this: http://ace.pastey.net/57 |
01:10.23 | Kaelten | we started up two new horde on anvilmer |
01:10.25 | cladhaire | as the func at the end of PR clique |
01:10.27 | cladhaire | see what you get them |
01:10.35 | cladhaire | make sure you re-set the debuglevel to at least 2 |
01:12.12 | Mikma | cladhaire: ok, i'll insert it in the code and try it again tomorrow, the raid i was in is over now :P |
01:12.29 | ckknight | okay, flyspray now has a libraries section: http://www.wowace.com/flyspray/index.php?tasks=all&project=4 |
01:12.39 | Thrae | Mikma: Raid Target Icon any better at 10%? |
01:12.40 | ckknight | I put all mine (except Ace2 and FuBarPlugin) in there |
01:12.41 | Tuplad | <PROTECTED> |
01:12.52 | Mikma | Thrae: yeah, _LOT_ better :) |
01:13.06 | Mikma | Thrae: it's not sized as the pvp-rank, almost identical sizes |
01:13.14 | Mikma | not=now |
01:13.30 | *** part/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
01:13.31 | Neronix | Kaelten: Do I need elevated priveleges or something to creat a project? |
01:14.04 | CIA-11 | 03thiana * r6286 10FuBarPlugin-2.0/FuBarPlugin-2.0.toc: FuBarPlugin-2.0: Add .toc file |
01:15.01 | ckknight | Neronix, I'll add one for you |
01:15.23 | Kaelten | Neronix: only admins can create projects |
01:15.32 | Kaelten | ckknight: can you make them? |
01:15.39 | ckknight | I can't make projects |
01:15.41 | ckknight | just categories |
01:15.52 | ckknight | granted, there shouldn't be many projects |
01:15.57 | ckknight | e.g. Libraries is a "project" |
01:16.03 | ckknight | and each library is a category :-P |
01:16.36 | Kaelten | ya lets decide what projects we need |
01:16.49 | ckknight | I think Tek's stuff should move into Libraries |
01:17.03 | Neronix | I see, thanks |
01:17.09 | ckknight | and the "big" projects get their own base project |
01:17.22 | ckknight | Ace2, FuBar, and something similar to that |
01:17.24 | ckknight | maybe Bigwigs |
01:17.30 | ckknight | or something |
01:18.29 | ckknight | but other things should be "Addons", "Libraries" |
01:18.31 | Kaelten | so Libraries, Ace2, Ace2 Addons, Ace1 Addons, Fubar, Bigwigs? |
01:18.36 | ckknight | sounds good |
01:18.46 | ckknight | not sure about Bigwigs, though, that'd be up to the author |
01:18.51 | ckknight | which is Tek, afaik |
01:19.03 | ckknight | but that seems good. |
01:19.29 | Kaelten | should we have ACe1 libraries and ace2 libaries? |
01:19.46 | Industrial | http://hellablade.xs4all.nl:88/ |
01:19.50 | Industrial | opinions? :D |
01:20.00 | ckknight | Kaelten, nah. |
01:20.13 | Mikma | Firefox can't find the server at hellablade.xs4all.nl. |
01:20.18 | Mikma | works pretty nicely |
01:20.20 | Neronix | Industrial: No worky |
01:20.22 | Industrial | http://hellsblade.xs4all.nl:88/ |
01:20.26 | ckknight | especially since there's no such thing as Ace1 libraries :-P |
01:20.36 | ckknight | since it wasn't standardized back then |
01:21.24 | Neronix | Industrial: Looks fine |
01:21.38 | Industrial | k |
01:21.49 | ckknight | I think that non-Ace2 libraries should say that they aren't, though |
01:21.59 | Mikma | looks like newspaper |
01:22.04 | ckknight | by that, it's really non-AceLibrary libraries |
01:22.28 | Mikma | in marvel-movie |
01:23.22 | CIA-11 | 03neronix 07Neronix * r6287 10NanoStats2/ (2 files in 2 dirs): |
01:23.22 | CIA-11 | NanoStats2 (Pre-alpha) |
01:23.22 | CIA-11 | - Added reset stats option |
01:23.22 | CIA-11 | - Now does pairs(self.modules) instead of self:IterateModules() |
01:23.45 | ckknight | they're the same thing, aren't they? |
01:24.07 | ckknight | you're not _really_ supposed to access .modules directly :-P |
01:24.29 | cladhaire | yeah that seems like a bad move |
01:24.51 | ckknight | .modules isn't documented in the API |
01:25.09 | ckknight | which means from that I could change it without telling anyone, as long as the API remains the same |
01:25.11 | ckknight | ;-) |
01:25.17 | ckknight | not that I would, necessarily |
01:25.22 | ckknight | but keep that in mind |
01:25.23 | cladhaire | why would you need to do that.. why not use IterateModules()? |
01:25.23 | Neronix | IterateModules calls pairs(self.modules) |
01:25.29 | cladhaire | it works fine |
01:25.34 | cladhaire | yes.. but self.modules can change |
01:25.34 | Neronix | directly accessing self.modules is faster |
01:25.37 | cladhaire | IterateModules will always work |
01:25.41 | cladhaire | speed shouldn't be an issue here. |
01:25.42 | ckknight | you know what's even faster? |
01:25.44 | cladhaire | and if it is.. something's wrong. |
01:25.54 | cladhaire | over-optimization is a bad thing. |
01:25.55 | ckknight | for module in next, self.modules, nil do .. end |
01:26.04 | ckknight | but it's icky. |
01:26.09 | ckknight | stick with :IterateModules() |
01:26.12 | ckknight | it's there for a reason |
01:26.18 | Neronix | fine |
01:26.19 | ckknight | .modules isn't supposed to be accessed directly |
01:26.33 | kergoth | ckknight: might be worth moving .modules into an upvalue |
01:27.13 | ckknight | kergoth`food, maybe. I'd actually end up storing it at AceModuleCore.modules[core] |
01:27.17 | ckknight | likely |
01:27.31 | ckknight | but I don't think that's too necessary |
01:29.43 | Tem | yay for fake privacy |
01:30.13 | ckknight | yep. |
01:30.26 | ckknight | it really should be a private (not protected) value |
01:34.35 | ckknight | Cairenn, I remember you being more active in the channel |
01:34.53 | ckknight | then again, it's possible it's due to time zone shifts for me |
01:35.06 | Cairenn | meh, my activity level comes and goes in waves |
01:35.17 | ckknight | fair enough |
01:35.45 | Cairenn | not like I really contribute much anyway, so /shrug |
01:37.14 | Mikma | hmm |
01:37.23 | Mikma | i should add a AddOn search to my wowportal |
01:37.27 | Mikma | but i'm too damn lazy |
01:38.01 | Industrial | yeeeeaah I wanna dance with somebody |
01:38.11 | Industrial | *nanana* |
01:38.12 | CIA-11 | 03ckknight * r6288 10DewdropLib/Lib/DewdropLib.lua: |
01:38.12 | CIA-11 | Dewdrop-1.2 - FuBar-compat-1.2\\DewdropLib\\DewdropLib.lua:663: <unnamed>:SetPoint(): <unnamed> is dependent on this |
01:38.12 | CIA-11 | http://www.wowace.com/flyspray/?do=details&id=25 |
01:38.12 | Industrial | :P |
01:39.02 | ckknight | Cairenn, self-esteem ftw. |
01:39.12 | Cairenn | HAH! what's that? |
01:39.52 | CIA-11 | 03neronix 07Neronix * r6289 10NanoStats2/ (8 files in 6 dirs): |
01:39.52 | CIA-11 | NanoStats2 |
01:39.52 | CIA-11 | - Removed (pre-alpha) from tsvn:logtemplates |
01:39.52 | CIA-11 | - Added tsvn:logtemplate to NS2Fu |
01:39.53 | CIA-11 | - Switched back to doing IterateModules() |
01:39.53 | CIA-11 | - Yeah, I suppose this is late alpha/early beta now |
01:40.05 | Industrial | ooooo with somebody who loves me! dont ya wanna dance say you wanna dance dont you wanna dance!? (dance) |
01:40.14 | Neronix | Core is essentially done. Needs localisation |
01:40.20 | Neronix | same for Duration module and Fu |
01:40.27 | Mikma | HAHA! |
01:40.27 | Mikma | http://www.curse-gaming.com/en/wow/addons-4684-1-soulstamp.html |
01:40.30 | Neronix | Damage and Healing will be written tomorrow |
01:40.31 | Mikma | there you go Warlocks |
01:43.50 | Neronix | fuck's sake, flyspray could do with some bugfixing for itself |
01:44.07 | Mikma | neat, my WoW bugged again, but this time my char is spinnig around in 1 place, not running against the wall :D |
01:44.12 | Neronix | I try to look at the add task page for all projects, and it's stuck on libraries |
01:44.37 | Mikma | may look rather interesting for others to see a char spinning around |
01:47.39 | ckknight | Neronix, you can't add a task to all projects |
01:47.46 | ckknight | it has to be set to _some_ project |
01:50.49 | CIA-11 | 03neronix 07Neronix * r6290 10NanoStats2/ (9 files in 4 dirs): |
01:50.49 | CIA-11 | NanoStats2 |
01:50.49 | CIA-11 | - Added blank locals files to each mod for later use |
01:50.49 | CIA-11 | - Updated TOCs accordingly |
01:50.49 | CIA-11 | - Removed outdated localised notes fields |
01:50.55 | Neronix | Ah, makes sense |
01:53.04 | Neronix`sleep | night |
01:54.11 | Tem | Hi, |
01:54.21 | Tem | hI, |
01:54.29 | Tem | mY NAME IS cAPSLOCK. |
01:54.37 | Tem | i LIVE UNDER THE tAB KEY. |
01:54.45 | Tem | nICE TO MEET YOU. |
01:55.35 | ckknight | I disabled my caps lock |
01:56.45 | nullpuppy|dead | kergoth`food: Interface\AddOns\JIM_abacus\JIM_abacus.lua:18:attempt to perform arithmateic on a nil value |
01:59.23 | Tekkub | someone rez null |
01:59.27 | Tekkub | BATTLE REZ! |
01:59.37 | Tekkub | I mean, nil puppy |
01:59.51 | hyperChipmunk | my capslock is Insert =x |
01:59.58 | nullpuppy|dead | haha |
02:00.38 | Tekkub | hC, need a better name for the WishList mod |
02:00.51 | Tekkub | I'm thinking something like BurningDesires |
02:01.14 | Tekkub | LustList |
02:01.20 | ckknight | my capslock is ventrilo ;-) |
02:01.30 | nullpuppy|dead | you want it to sound a like cheap romance novel? |
02:01.34 | Tekkub | IGottaHaveItInMe |
02:01.47 | nullpuppy|dead | lol |
02:01.49 | hyperChipmunk | MilkEggsAndEpics |
02:02.05 | Tekkub | PurplePusher |
02:02.11 | Tekkub | PurplePopper |
02:02.13 | Tem | what type of addon is this? |
02:02.17 | Tem | what's it for? |
02:02.21 | Tekkub | PurplePoppler |
02:02.28 | hyperChipmunk | keeps track of items you want to remember |
02:02.31 | Tekkub | just to track lists of items you want |
02:02.39 | Tekkub | be they tradeskill or loots |
02:02.55 | Tekkub | and a lil tablet view kinda lika a quest tracker |
02:02.58 | ckknight | should disabled buttons give tooltips? (Dewdrop) |
02:02.59 | Tekkub | expanable |
02:03.06 | hyperChipmunk | oooh, dewdrop tooltips! |
02:03.10 | hyperChipmunk | my life is complete |
02:03.14 | Mikma | http://img132.imageshack.us/img132/77/danielynnjq0.jpg |
02:03.21 | Tekkub | yea ckk, with a "Disabled" note on em |
02:03.38 | Tekkub | "This thing does shit (Disabled)" |
02:03.42 | ckknight | sounds good to me. |
02:04.20 | ckknight | damn, DISABLED doesn't exist |
02:04.33 | Tekkub | bugger |
02:05.08 | ckknight | screw it, I'll just gray out the text in the tooltip. |
02:05.15 | Tekkub | kek |
02:07.26 | hyperChipmunk | now I can really do AceTab in ddrop =) |
02:09.54 | ckknight | hrm? |
02:11.17 | Tekkub | I love this advice, but am afraid of it.... |
02:11.27 | Tekkub | What happens is that the chlorine almost instantly reacts with the bromide salts present (left over from used up bromine) and converts them to bromine, and is destroyed in the process. |
02:11.28 | Tekkub | In effect, until you drain your pool, it doesn't matter whether you add bromine, or chlorine, you will still just raise bromine levels. |
02:11.28 | Tekkub | Of course, this means that the cheapest way, by far, to brominate your pool . . . is with chlorine! |
02:16.07 | Wobin | why do you want to brominate your pool? |
02:18.05 | ckknight | what is bromide? |
02:18.06 | *** part/#wowace Amadeo (i=amadeo@c-69-140-96-126.hsd1.md.comcast.net) |
02:24.49 | Tekkub | the pool is already brominated |
02:25.00 | Tekkub | the fucktards at the pool place brough us bromine |
02:25.12 | Tekkub | and before I knew how to take care of the pool it was already in |
02:25.41 | Tekkub | I was hoping I could hackjob it and switch to trichlor, but I don't think I can |
02:26.10 | Tekkub | and the guy that gets me chemicals got me trichlor, so I guess I have to send him back |
02:27.34 | Wobin | You'd have to start from scratch, I imagine |
02:28.05 | Wobin | This is one reason I'm glad we don't have a pool anymore =P |
02:29.14 | Tekkub | yea I don't have a week to drain and refill the pool, he can suck it and go get me the right chemicals |
02:29.34 | Tekkub | I wrote "Bromine tablets (not chlorine!)" on the list I gave him |
02:30.01 | Tekkub | or they can give me the money and I'llgo buy it |
02:31.02 | ckknight | so you want Chlorine, not Bromine? |
02:32.02 | Wobin | For the 'cheap' version |
02:32.18 | Wobin | well, that's depending on whether chlorine is cheaper than bromine |
02:32.32 | Mikma | http://youtube.com/watch?v=e-988zvDmWo |
02:32.32 | Wobin | which is odd, considering the advice above |
02:32.48 | Wobin | oh wait |
02:32.52 | Wobin | bromide/bromine |
02:33.05 | Wobin | I hate chemistry =( |
02:35.43 | CIA-11 | 03ckknight * r6291 10DewdropLib/Dewdrop-2.0/Dewdrop-2.0.lua: |
02:35.43 | CIA-11 | Dewdrop - tooltip madness. oooOOOooh |
02:35.43 | CIA-11 | http://www.wowace.com/flyspray/?do=details&id=30 |
02:36.00 | ckknight | try it out, btw |
02:38.26 | hyperChipmunk | ownage |
02:39.23 | ckknight | just uses name/desc |
02:39.40 | ckknight | now people shouldn't bitch about what "Overflow plugins" is |
02:42.52 | ckknight | btw, flyspray is pimp |
02:43.21 | FryGuy | hey what's "overflow plugins" do? :p |
02:43.23 | Neronix`sleep | Is the strata issue with the tooltips fixed? |
02:43.33 | FryGuy | i've always wondered |
02:43.35 | FryGuy | but never asked |
02:43.35 | ckknight | prolly not |
02:43.42 | ckknight | FryGuy, now the tooltip will tell you |
02:43.50 | FryGuy | :O |
02:43.54 | Neronix`sleep | FryGuy: If there's too many plugins to fit in one panel, another one will be created |
02:44.00 | Wobin | FryGuy: Make a new fuBar if there's not enough room |
02:44.03 | ckknight | I wonder if it'd be possible to either forward bug/feature requests from WoWI or link the bug reports/feature request buttons to Flyspray |
02:49.43 | *** join/#wowace `-FISKER_Q (i=blah2@85.24.17.250) |
02:50.30 | haste | haha |
02:50.49 | haste | Someone just used VisorGUI to remove the grab button |
02:50.55 | haste | then to manage to disable the worldframe :p |
02:51.04 | Industrial | >_o |
02:51.14 | Industrial | anyone use wow with wine? |
02:52.07 | *** join/#wowace `-FISKER_Q\ (i=blah2@85.24.17.250) |
02:53.41 | CIA-11 | 03ckknight * r6292 10Ace2/AceEvent-2.0/AceEvent-2.0.lua: AceEvent - added a check. |
02:54.07 | Industrial | noone :(? |
02:54.19 | Industrial | http://img99.imageshack.us/img99/9922/screenshotgy5.png |
02:54.19 | Industrial | ;\ |
02:54.31 | *** join/#wowace dreamss (i=dreamss@0wn3d.vcdquality.com) |
02:55.17 | CIA-11 | 03ckknight * r6293 10Ace2/AceEvent-2.0/AceEvent-2.0.lua: AceEvent - tweak once triggers |
02:55.27 | ckknight | hyperChipmunk does |
02:56.05 | haste | argh, I didn't solve the invalid key for next issue :( |
02:56.33 | ckknight | haste, paste |
02:56.48 | ckknight | do you know where it occurs? |
02:56.50 | Industrial | wake up! |
02:56.53 | ckknight | rough area? |
02:56.58 | haste | http://svn.wowace.com/root/trunk/oCD/ |
02:57.04 | Wobin | btw, Industrial, did you get my message earlier? |
02:57.10 | haste | I now it occurs when I'm finished casting my mount after a /rl |
02:57.16 | haste | so it has something to do with the casting I guess |
02:57.48 | Wobin | oCD? |
02:58.36 | haste | Obsessive-Compulsive Disorder |
02:58.42 | *** join/#wowace `-FISKER_Q (i=blah2@85.24.17.250) |
02:58.43 | haste | also known was otravi_Cooldowns |
02:58.47 | Wobin | That's what I figured first =P |
02:59.49 | ckknight | haste,can self.can:SetCandyBarPoint(k, "CENTER", "UIParent", "CENTER", 0, 1 * (bar * (-16) + 5)) alter self.can.var.handlers ? |
03:00.16 | Wobin | That's a whole lot of cans =) |
03:00.20 | haste | don't think so |
03:00.35 | ckknight | also, if(string.find(k, "oCD_")) then should be if(string.find(k, "^oCD_")) then |
03:00.58 | Industrial | Wobin: yes I got it |
03:01.00 | haste | you have a point there |
03:01.13 | Wobin | Industrial: Cool =) |
03:01.13 | Industrial | http://hellsblade.xs4all.nl:88/ |
03:01.20 | Industrial | needs way more work ofcource |
03:01.32 | Wobin | natch |
03:01.36 | Wobin | but it looks good |
03:01.55 | Industrial | :) |
03:02.01 | ckknight | Industrial, webpy? |
03:02.11 | Industrial | yessir |
03:02.13 | Industrial | webpy.org |
03:02.33 | ckknight | and in items.lua, for k,v in Items do should be for k,v in pairs(Items) do |
03:02.56 | ckknight | Industrial, ever tried out Django? |
03:03.14 | Industrial | ckknight: yeah its nice |
03:04.09 | haste | ckknight: changed ;) |
03:05.41 | ckknight | I've made a webapp in Django |
03:05.47 | ckknight | turned out pretty nice |
03:06.58 | Mikma | http://img73.imageshack.us/img73/1747/wowscrnshot0623061801391se.jpg |
03:07.07 | Mikma | GM is watching soccer i believe ;D |
03:07.29 | Wobin | rofl |
03:07.38 | Wobin | GOAL! |
03:08.14 | haste | haha, the last reply :p |
03:10.11 | Nightdew | thats one the few things i miss in America.. watching soccer |
03:10.34 | haste | ckknight: I'm starting to believe it's not a oCD problem |
03:10.49 | ckknight | haste, hrm. *shrug* |
03:10.56 | haste | which I also find slightly strange, since it started today |
03:11.03 | ckknight | possibility: hook next |
03:11.12 | ckknight | hehe |
03:14.01 | clad|sleep | night all |
03:14.09 | Nightdew | gnight clad |
03:15.13 | ckknight | cya clad |
03:15.39 | *** part/#wowace clad|sleep (n=jnwhiteh@cpe-69-202-110-177.twcny.res.rr.com) |
03:17.16 | CIA-11 | 03kebinusan 07Ace2 * r6294 10BigWigs/MC/Majordomo.lua: BigWigs (Ace2 Branch) - Fixed power bar overlap for Majordomo. |
03:17.31 | Kaelten | night clad |
03:18.20 | ckknight | anyone know how to reproduce FuBar_LocationFu\\LocationFu.lua:392: TabletLib: You must add categories in within a registration. ? |
03:21.16 | Kebinusan | http://www.saichotictech.net/Others/Warlock/Recklessness.html Hmm.. for some reason I never thought of curse of recklessness as being that useful of a raid curse |
03:23.23 | Wobin | poor nullpuppy |
03:23.25 | Wobin | so confused |
03:23.37 | nullpuppy|undead | hehe ooh. i know.. |
03:23.44 | null|halfdead | there we go |
03:23.59 | Wobin | Kebinusan: Hehe |
03:24.10 | Wobin | Kebinusan: That's the way a warlock can totally grief the entire raid |
03:24.11 | CIA-11 | 03kergoth * r6295 10MSBTLoot/ (ChangeLog core.lua): |
03:24.11 | CIA-11 | MSBTLoot: Fix bug which resulted in MSBTLoot misreporting the current loot |
03:24.11 | CIA-11 | count. It was inadvertantly including the loot count of players other than |
03:24.11 | CIA-11 | yourself in addition to your own. The total count was always correct. |
03:24.49 | Wobin | ie "I'll reduce my aggro, by raising the aggro of all the dps in the raid!" |
03:25.09 | CIA-11 | 03kaelten * r6296 10OneBag/templates.xml: OneBag - Fixed mod breaking typo :s |
03:25.23 | Kebinusan | heheh |
03:25.40 | Kebinusan | Also known as the 'I want to see rogues die on ragnaros' curse |
03:25.46 | Wobin | exactly =) |
03:25.57 | CIA-11 | 03kergoth 072 * r6297 10MSBTLoot/: Tag version 2 of MSBTLoot. |
03:25.57 | Wobin | It's evil |
03:26.01 | Wobin | and hard to spot |
03:26.10 | Mikma | kergoth`food: yay updates |
03:27.08 | Kebinusan | I really havent tried it on mobs who have an ability that multiplies attack power or and I was reading some debate about if mob attackpower scales the same way as players |
03:28.34 | kergoth`food | Mikma: it was annoying. i'd occasionally see something like Loot: foo 3(1) :P |
03:28.34 | Mikma | http://img368.imageshack.us/img368/3509/wowscrnshot0227061704326zr.jpg |
03:28.47 | Mikma | kergoth`food: aye :D unique items were like 45(1) |
03:28.47 | kergoth`food | or other such oddities |
03:28.53 | kergoth`food | hehe |
03:29.01 | Kebinusan | kergoth`food, yeah I saw a few times |
03:29.14 | Kaelten | ckknight: sometimes the third teir in dewdrop gets stranded being open |
03:30.12 | Kebinusan | Can someone with praid test something for me? If you're in a raid and set your praid texture to otravi.. does it only texture every other bar? |
03:31.19 | Tain | Been in BWL tonight and the guild leader has been on Ventrilo all night long warning us against, "Wing Buffet" as in "all you can eat buffet" |
03:33.48 | Wobin | hehe |
03:33.49 | Wobin | mmm |
03:33.55 | Wobin | All you can eat wings |
03:34.10 | Nightdew | who is very familiar with RegisterChatCommand? |
03:34.14 | ckknight | Kaelten, okay, fixing |
03:34.44 | ckknight | lol, my mum suggested we capture all the Muslim children and raise em secular |
03:37.26 | CIA-11 | 03ckknight * r6298 10DewdropLib/Dewdrop-2.0/Dewdrop-2.0.lua: Dewdrop - possibly fix stranding issue. |
03:37.33 | ckknight | k, Kaelten |
03:37.58 | Wobin | ckknight: They tried that over here =P Except it was with the Aboriginals |
03:38.03 | Kaelten | cool, sorry I couldn't give you a better result I can't figure otu exactly what causes it |
03:38.10 | Wobin | Later to be known as the "Sorry Generation" |
03:38.10 | ckknight | Wobin, did it work? |
03:38.20 | ckknight | sorry generation? |
03:38.35 | Wobin | In that the PM couldn't bring himself to ever say "Sorry" =P |
03:38.35 | ckknight | see if you can reproduce it, Kaelten |
03:38.38 | Nightdew | ckknight how do i pass params to the function that is part of the chatcommand? |
03:38.44 | ckknight | Wobin, hehe. |
03:38.47 | ckknight | but did it work? |
03:39.00 | ckknight | Nightdew, example? |
03:39.09 | null|halfdead | kergoth`food: been getting Interface\AddOns\JIM_abacus\JIM_abacus.lua:18:attempt to perform arithmateic on a nil value frequently lately... |
03:39.37 | null|halfdead | and aguf is only showing 4 people. not getting 5th member to show up... |
03:44.20 | Kaelten | something is funky with blizzs functions on bank slots |
03:45.15 | kergoth`food | null|halfdead: hm? go into aguf's options and make sure party and player are on. unless you mean you're in a raid? the aguf raid frames are off by default |
03:45.27 | hyperChipmunk | Kaelten: you don't say =P |
03:45.33 | null|halfdead | kergoth: nope, aint that, checked |
03:45.47 | null|halfdead | it works fine with 4 members, when the 5th joins, i lose one.. |
03:45.50 | null|halfdead | it's.. wierd |
03:46.00 | null|halfdead | i tried /aguf reset and it's still the same |
03:47.39 | null|halfdead | and i'm getting the blizzard frames still, which is annoying ;) |
03:48.01 | Kaelten | WTF!!!!!!! |
03:48.04 | null|halfdead | huh.. and all the players show up there... |
03:48.08 | Kaelten | arg .... mutters |
03:48.35 | kergoth | i dunno, i've not seen that |
03:48.41 | null|halfdead | k |
03:48.45 | kergoth | all the players? |
03:48.55 | null|halfdead | party members.. |
03:48.57 | kergoth | i've seen teh bug where the blizz party frames show up |
03:49.03 | kergoth | but i always see all my party members |
03:49.06 | kergoth | in teh aguf frames |
03:49.08 | kergoth | pester ag :P |
03:49.14 | kergoth | we're using svn of his addon |
03:49.18 | null|halfdead | yeah, i have all hte members there, but not in aguf.. was fine befreo though.. |
03:49.27 | null|halfdead | k, might need to update |
03:49.51 | kergoth | he just fixed a bug for me actually, if you reload/relog while in a raid, and have hide party frames while in a raid checked, the party frames would be visible after that login, until the next raid roster update, or manually hitting the optino again |
03:50.24 | null|halfdead | huh |
03:51.45 | kergoth | sweet, the new betas of outfitter |
03:51.51 | kergoth | have outfits for mage evocation, and hunter aspects |
03:51.53 | kergoth | good stuff |
03:51.54 | ckknight | Kaelten, hrm? |
03:52.10 | Kaelten | An issue with CreateFrame :s |
03:52.42 | Kaelten | CreateFrame doesn't have a way to setID does it? |
03:54.19 | Wobin | no |
03:54.27 | Wobin | you'd have to do that after the creation |
03:55.17 | kergoth | sigh, my rogue never wins anything. not one drop from zg or ag20 to date |
03:55.31 | kergoth | woot, the casual guild i'm in is doing mc by itself for the first time next saturday :) |
03:56.08 | haste | kergoth: just like my shaman, we'er currently in Naxx and I still need loot from MC :p |
03:56.16 | kergoth | hehe |
03:56.31 | kergoth | i want the aq20 dagger that drops from the first boss... but too many damn rogues on the runs :P |
03:56.46 | kergoth | there were _7_ rogues in our zg run today. talk about unbalanced :P |
03:57.10 | haste | :p |
03:57.23 | Wobin | we usually have... 1 |
03:57.32 | Wobin | but we have 5+ hunters |
03:57.35 | Wobin | damn our timezone |
03:58.12 | haste | Yes, I live in GMT+1 ! |
03:58.24 | haste | Which means it's currently 06:00 here now |
03:58.37 | kergoth | 21:00 here |
03:58.46 | Wobin | 14:00 here |
03:59.03 | Kebinusan | 00:00 |
03:59.33 | haste | I'm from the future! *gasps* |
03:59.42 | Wobin | *waves* |
03:59.52 | Wobin | well |
03:59.58 | haste | wait a sec |
03:59.58 | Wobin | I'm more from the future than you are =P |
04:00.04 | haste | yeh, I just figured :p |
04:00.10 | CIA-11 | 03kaelten * r6299 10OneBank/OneBank.lua: |
04:00.10 | CIA-11 | OneBank - |
04:00.10 | CIA-11 | -Fixed a stupid GetID() bug by forcing the creation of the Bankslots before they need to show. |
04:00.11 | Wobin | hehe |
04:00.56 | Wobin | is FuBar safe to update? |
04:00.59 | CIA-11 | 03kaelten * r6300 10OneBag/ (OneCore.lua templates.xml): OneBag - Fixed another stupid bug related to an accidental dependency of OneBag and OneBank, but the wrong way. |
04:01.42 | Wobin | 6300! |
04:02.27 | Kebinusan | 'Fixed a rather intelligent bug that enjoyed Milton a bit too much for my taste' |
04:02.38 | Wobin | <PROTECTED> |
04:02.42 | Wobin | damn those smartbugs |
04:02.52 | Wobin | can't let them breed |
04:08.14 | FryGuy | milton? :x |
04:08.31 | CIA-11 | 03kaelten * r6301 10OneBag/templates.xml: OneBag - Fixed bug where (under rare circumstances you could accidentally pick up an item when you finish moving the frame. |
04:08.41 | Kaelten | rapid bug fixes for the win. |
04:09.33 | hyperChipmunk | author of Paradise Lost, Art of Logic, et al |
04:09.47 | FryGuy | hmm |
04:09.48 | Nightdew | hehe |
04:09.49 | FryGuy | ok |
04:09.54 | Kebinusan | ~wiki Milton |
04:10.16 | haste | Swedish pornographer :D |
04:10.56 | FryGuy | ~wiki John Milton |
04:11.09 | FryGuy | heh |
04:11.14 | FryGuy | ya love those wiki tags |
04:11.30 | FryGuy | John Milton (December 9, 1608 – November 8, 1674) was an English poet, best-known for his epic poem Paradise Lost. |
04:11.53 | hyperChipmunk | that's what magnum_opus tag is |
04:12.36 | FryGuy | mr kirk your son is dead! |
04:12.42 | Kebinusan | Latin, means great work |
04:12.43 | FryGuy | he died of an overdose |
04:13.20 | Kebinusan | all the cool people do |
04:13.43 | Kebinusan | ~khan |
04:13.45 | purl | hmm... khan is the name given to the rulers of the mongol nation, also of the chinese empire after they conquered it., or the name of a very bizarre character in Star Trek II, "The wrath of Khan" |
04:13.57 | FryGuy | KHAAAAAAAAN |
04:14.01 | Kebinusan | purl should jsut should KHAAAAAAN |
04:14.11 | Kebinusan | bleh |
04:14.13 | Kebinusan | should just shout |
04:14.29 | hyperChipmunk | uh, that's the same khan |
04:14.32 | FryGuy | i can't find that ytmnd anymore :( |
04:14.44 | hyperChipmunk | it wasn't a ytmnd |
04:14.51 | FryGuy | ya it was |
04:14.51 | hyperChipmunk | it's www.khaaan.com |
04:14.55 | FryGuy | i mean.. it was there |
04:15.04 | Wobin | hehe |
04:15.11 | Wobin | how can you be sure of the number of a's =) |
04:15.17 | hyperChipmunk | because I am |
04:15.18 | hyperChipmunk | try it |
04:15.49 | Wobin | I can recall one time a whole group of us created characters on a MUD called, appropriatly, baaa, baaaa, baaaaaa, baaaaaa, etc |
04:16.01 | Wobin | We were of the family d'ToTheBone |
04:16.11 | hyperChipmunk | oh that'd baaaad |
04:17.17 | CIA-11 | 03kaelten * r6302 10OneBag/templates.xml: OneBag - Removed some left over debugging code. |
04:18.40 | Kebinusan | does autoadjust frames work in fubar2 yet |
04:19.34 | CIA-11 | 03kaelten * r6303 10OneBank/OneBank.lua: OneBank - Fixed bug with the show options not working properly. |
04:23.12 | null|halfdead | kergoth: we need a new bugsack... these errors get annoying ;) |
04:23.28 | haste | OneBag to carry them all |
04:23.30 | kergoth | null|halfdead: someone just converted bugsack to ace2, havent tried it yet, but itsin the wowace svn |
04:28.48 | null|halfdead | ncie |
04:29.16 | kergoth | null|halfdead: disabled perfectraid on my rogue. relying solely on XRS + Squishy + oRA_MainTankFrames now |
04:29.19 | kergoth | :) |
04:30.07 | null|halfdead | cool |
04:30.30 | null|halfdead | gah, any idea on the abacus error? this is getting annoying |
04:30.36 | Kaelten | ckknight: http://home.comcast.net/~a.baez/aceerror.jpg |
04:30.40 | Kaelten | any idea what would cause that? |
04:31.29 | kergoth | null|halfdead: not offhand. i looked at it briefly, but wasnt able to determine the cause. i'll check again. i really dont want to disable it, it makes life much easier |
04:31.53 | null|halfdead | yeah |
04:31.59 | haste | hmm |
04:32.02 | haste | my laptop just turned itself off |
04:32.08 | haste | WHILE I was watching anime |
04:32.39 | kergoth | ckknight: dont suppose you've looked into the profile stuff at all. still get oddities trying to copy profiles via the dewdrops |
04:32.45 | null|halfdead | well.. if we get something like bugsack to act least hide the errors.. i can live with that.. |
04:32.49 | haste | Kaelten: I hope that isn't your UI ;) |
04:33.00 | Kaelten | haste: nope |
04:33.07 | Kaelten | someone linked that to me |
04:33.50 | *** join/#wowace Sairen (n=Miranda@p549E5EEC.dip.t-dialin.net) |
04:34.13 | *** join/#wowace JoshBorke (n=Josh@r43h96.res.gatech.edu) |
04:34.21 | ckknight | Kaelten, it's caused by someone, i.e. you, not using the latest version |
04:35.07 | CIA-11 | 03ckknight * r6304 10Ace2/AceEvent-2.0/AceEvent-2.0.lua: AceEvent - fires "AceEvent_EventUnregistered" on :UnregisterAllEvents |
04:35.55 | CIA-11 | 03ckknight * r6305 10Ace2/AceEvent-2.0/AceEvent-2.0.lua: AceEvent - properly nils out once events on :UnregisterAllEvents() |
04:36.08 | ckknight | Kaelten, it's an old bug |
04:37.41 | ckknight | you know what I like? |
04:37.51 | ckknight | active development |
04:38.30 | ckknight | i.e. not having to wait till patch day or what have you to release. Ace2 is timeless ;-) |
04:39.21 | Wobin | why squishy on a rogue, kergoth ? |
04:39.37 | kergoth | Wobin: only for the "aggro!" sound, since i often dont notice i've got it till its too late |
04:39.41 | Wobin | hehe |
04:39.46 | kergoth | could probably just use an aggro alerter type addon, just havent bothered to look for one |
04:39.53 | Wobin | that's a great sound |
04:40.05 | kergoth | you know what i love |
04:40.11 | haste | kergoth: I think your better of writing one |
04:40.13 | Wobin | chocolate? |
04:40.15 | kergoth | wahtever addon it is thats playing the mortal kombat "FINISH HIM!" sound when i get 5 combo points |
04:40.30 | Wobin | hehe |
04:40.35 | haste | kergoth: I need to know if you find out |
04:40.37 | Wobin | I should add in that to Gonff |
04:40.44 | haste | I was actually going to write a addon for that :p |
04:40.49 | Wobin | "One! One combo point! HA HA HA!" |
04:40.54 | hyperChipmunk | rofl |
04:40.58 | hyperChipmunk | that'd be awesome |
04:41.03 | ckknight | Mwa ha ha! |
04:41.08 | ckknight | Two! Two combo points! |
04:41.29 | kergoth | ooh, make it hte laugh fromt aht old song |
04:41.29 | ckknight | ~emulate the count |
04:41.35 | kergoth | we're coming to take you away, haha hehe hoho |
04:41.37 | Wobin | I'll have to record it myself =) |
04:41.39 | ckknight | now that's sad |
04:41.45 | Wobin | To the funny farm! |
04:41.50 | kergoth | hehe |
04:41.53 | kergoth | i love that song |
04:41.56 | kergoth | haste: found it |
04:42.05 | kergoth | its this addon i'm trying called shadermod |
04:42.11 | ckknight | purl, emulate the count is <reply>One! One bat! Mwa ha ha! Two! Two bats! |
04:42.15 | purl | okay, ckknight |
04:42.15 | kergoth | it watches for 3 or more crits in a row |
04:42.16 | kergoth | and plays unreal tournament sounds |
04:42.19 | kergoth | killing spree! |
04:42.21 | kergoth | godlike! |
04:42.21 | kergoth | etc |
04:42.26 | kergoth | and also does the finish him thing |
04:42.28 | kergoth | hehe |
04:42.31 | ckknight | killtacular! |
04:43.47 | JoshBorke | ~roulette |
04:43.49 | purl | ACTION watches joshborke pull the trigger: Click! |
04:44.09 | ckknight | ~roulette |
04:44.10 | purl | ACTION watches ckknight pull the trigger: Click! |
04:44.34 | Wobin | another day another destiny =) |
04:44.50 | Wobin | on this unending road to Calgary =P |
04:45.08 | ckknight | I've been to Calgary |
04:46.51 | Kebinusan | ~roulette |
04:46.53 | purl | ACTION watches kebinusan pull the trigger: Click! |
04:46.53 | hyperChipmunk | i think it's Calvary |
04:46.55 | hyperChipmunk | Cavalry* |
04:47.03 | Wobin | hm |
04:47.06 | Wobin | You're probably right |
04:47.15 | hyperChipmunk | moron |
04:47.16 | Wobin | I'll put it down to a typo =) |
04:47.27 | hyperChipmunk | cuz Calgary is a LONG way |
04:47.38 | Wobin | see? Unending |
04:47.41 | ckknight | it's in Canada |
04:47.56 | hyperChipmunk | yea, but Les Miserables takes place in France |
04:48.33 | Wobin | tis |
04:48.47 | Wobin | One day more! |
04:48.47 | Wobin | Another day, another destiny. |
04:48.47 | Wobin | This never-ending road to Calvary; |
04:48.47 | Wobin | These men who seem to know my crime |
04:48.47 | Wobin | Will surely come a second time. |
04:48.47 | Wobin | One day more! |
04:48.54 | hyperChipmunk | bam! |
04:49.16 | Wobin | aha |
04:49.20 | Wobin | It's Calvary |
04:49.32 | Wobin | So I did just typo it =P |
04:49.37 | Wobin | not Cavalry |
04:49.43 | hyperChipmunk | I was right the first time |
04:49.52 | ckknight | Calvary is that Christian thing |
04:50.01 | ckknight | Cavalry is a horse-guy |
04:50.05 | hyperChipmunk | yea |
04:50.06 | Wobin | yus |
04:50.58 | hyperChipmunk | either way, I'm still saying you didn't have a clue |
04:51.34 | ckknight | because Calgary's a real place |
04:51.42 | haste | kergoth: does the sounds work on the current version tho'? |
04:51.52 | haste | of WoW that is |
04:52.06 | Wobin | man |
04:52.16 | Wobin | I haven't listened to Les Mis for aaaages |
04:52.24 | kergoth | haste: yep |
04:52.25 | Wobin | I forgot just how... epic th emusic is |
04:53.14 | haste | *turn on sound* |
04:53.17 | hyperChipmunk | yea, it'll knock you around |
04:54.02 | hyperChipmunk | neverending road to Calgary |
04:54.04 | hyperChipmunk | hehe |
04:56.38 | ckknight | http://www.globalpolicy.org/security/membship/veto/vetosubj.htm |
04:57.48 | haste | oCD\AceEvent\AceEvent-2.0.lua:134: attempt to index field `?' (a nil value) |
04:58.06 | ckknight | haste, latest version? |
04:58.09 | haste | Guessing I should update :p |
04:58.15 | haste | It was updated earlier today |
04:58.25 | ckknight | update |
04:58.42 | ckknight | why don't people update, and then post a bug? |
04:58.48 | ckknight | thing's be so much smoother... |
04:59.19 | JoshBorke | is there any documentation on CandyBar? |
04:59.42 | haste | hehe |
04:59.45 | Wobin | The neverending road to Calgary, these men who know my federal crime will surely try and cross state lines... |
04:59.53 | haste | I managed to hit <Enter> before I should |
05:01.35 | teedog | anyone experience a 5-10 second mistiming for the teleport warning in the Twin Emperors fight? |
05:02.13 | haste | that might be 'cause the teleport is random between 30-40 sec if I remember correct |
05:02.15 | teedog | strangely, our raid was having this problem with both BigWigs1 and CT_RABM. but then after a few wipes the problem seemed to go away and the warnings were on time again |
05:02.20 | teedog | oh they are? |
05:02.34 | haste | I belive they made it so again |
05:02.48 | teedog | aha |
05:03.15 | *** join/#wowace FryGuy- (i=fryguy@c-24-23-19-160.hsd1.ca.comcast.net) |
05:03.23 | teedog | perhaps the message should read "Possible Teleport in 5 seconds" like Huhuran's Wyvern Sting |
05:03.48 | Wobin | "Oh Noes, Something Bad Might Happen Soon!!" |
05:04.45 | JoshBorke | night all |
05:04.47 | *** part/#wowace JoshBorke (n=Josh@r43h96.res.gatech.edu) |
05:05.24 | haste | You scared him. |
05:06.14 | haste | I'm now going to do the Transport Ringo quest in Un'goro for the fourth time! |
05:06.27 | haste | Hopefully it doesn't bug like any of the other times |
05:11.07 | Cairenn|sleep | night ugys |
05:11.10 | Cairenn|sleep | guys* |
05:11.57 | hyperChipmunk | sweet dreams |
05:20.58 | haste | Why can hunter pets have nothing as a name? |
05:24.05 | ckknight | you know what's funny? |
05:24.10 | ckknight | real-life werewolves |
05:24.22 | ckknight | hehe, they must put up with so much shit |
05:24.59 | Kaelten | ckknight: I figured it probably was an old bug just wanted to double check it. |
05:25.16 | Kaelten | someone else (i.e. not me ) reported it in the OneBag thread |
05:25.22 | ckknight | alright |
05:25.28 | ckknight | yea, I solved it today |
05:25.34 | hyperChipmunk | ckknight: they probably feel they make up for it when the full moon comes |
05:25.38 | Kaelten | hehe |
05:25.49 | Kaelten | well I got to get to bed, up in 5 hours |
05:25.52 | Kaelten | gnight guys |
05:25.57 | hyperChipmunk | later |
05:26.04 | ckknight | werewolf syndrome is a real thing, btw |
05:26.05 | ckknight | "hypertrichosis" |
05:26.46 | hyperChipmunk | oh the full-body hair? |
05:26.58 | ckknight | yea |
05:27.36 | hyperChipmunk | don't ask me how I know that; cuz I don't even know, myself =x |
05:30.37 | haste | weee |
05:30.42 | haste | I go onto wowhead to check were a mob spawns |
05:30.55 | haste | it was to the left of where I went afk |
05:34.33 | `-FISKER_Q | ckknight know anything else than jostlelib 1.0 that could cause the minimap to not be adjusted? |
05:53.51 | *** join/#wowace Andalia (n=xx@p54AD9F6B.dip0.t-ipconnect.de) |
06:08.21 | *** join/#wowace zheele (n=ofer@151.156.10.3) |
06:08.27 | *** part/#wowace zheele (n=ofer@151.156.10.3) |
06:12.46 | *** join/#wowace teedog (i=chatzill@vpn2-dhcp-138.bu.edu) |
06:13.33 | *** join/#wowace ckknight_ (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
06:16.10 | *** join/#wowace rafe` (n=fu@70-41-171-31.cust.wildblue.net) |
06:23.29 | ckknight_ | `-FISKER_Q, no |
06:34.42 | `-FISKER_Q | hmm |
06:36.34 | `-FISKER_Q | i'll try deleting the folders and checking it out again |
06:36.42 | `-FISKER_Q | Which one was i needed to run 1.2 plugins? |
06:37.02 | kergoth | FuBar-compat-1.2, perhaps? |
06:38.02 | *** join/#wowace rafe` (n=fu@70-41-171-31.cust.wildblue.net) |
06:47.19 | CIA-11 | 03icetrain * r6306 10oRA_MainTankFrames/oRA_MainTankFrames.lua: oRA_MainTankFrames: UpdateStyle() no longer updates style on hidden tank frames. |
06:56.07 | Industrial | hyperChipmunk: around? |
07:08.00 | hyperChipmunk | no |
07:08.18 | hyperChipmunk | I sold myself to medical research |
07:11.37 | Industrial | hyperChipmunk: http://img99.imageshack.us/img99/9922/screenshotgy5.png |
07:11.38 | Industrial | ;\ |
07:19.28 | *** join/#wowace FtH|Eagle (n=eagle@HSI-KBW-085-216-057-137.hsi.kabelbw.de) |
07:21.36 | CIA-11 | 03ammo 07Ace2 * r6307 10BigWigs/AQ40/Twins.lua: |
07:21.36 | CIA-11 | BigWigs (Ace2): |
07:21.36 | CIA-11 | * Bugfix in Twin Emperors module |
07:23.24 | *** join/#wowace Worf (n=worf@k-223.vc-graz.ac.at) |
07:23.48 | *** join/#wowace vhaarr (n=chatzill@ti300720a080-3346.bb.online.no) |
07:24.03 | hyperChipmunk | Industrial: xorg 7? |
07:24.08 | Industrial | yes |
07:24.14 | hyperChipmunk | after leaving the game? |
07:24.19 | Industrial | when starting |
07:24.27 | hyperChipmunk | did it start up once? |
07:24.38 | Industrial | I'm being advised to build a patched version from cvs of wine atm |
07:24.48 | Industrial | no, it never started up right |
07:25.19 | hyperChipmunk | mine starts once per x-session; when I want to exit the game, I have to start the new process and THEN exit the game, or else I have to restart my X server |
07:25.30 | Industrial | hm |
07:25.34 | hyperChipmunk | restart your X and try again |
07:25.42 | hyperChipmunk | oh |
07:25.44 | `-FISKER_Q | i'm betting you guys are using linux! |
07:25.49 | `-FISKER_Q | <-observant one |
07:25.56 | hyperChipmunk | nvidia card? |
07:25.56 | *** join/#wowace MoonWolf (n=moonwolf@f176182.upc-f.chello.nl) |
07:25.56 | *** mode/#wowace [+o MoonWolf] by ChanServ |
07:26.01 | Industrial | yes nvidia |
07:26.13 | Industrial | well XFX but its a geforce :P |
07:26.31 | hyperChipmunk | have you compiled the driver since you last updated xorg? |
07:26.36 | Industrial | yes |
07:27.04 | hyperChipmunk | k |
07:27.07 | CIA-11 | 03ammo 07Ace2 * r6308 10BigWigs/Naxxramas/Noth.lua: |
07:27.07 | CIA-11 | BigWigs (ace2): |
07:27.07 | CIA-11 | * Fixed Noth bug |
07:27.14 | Industrial | Ill try restarting the x session when that patched wine is compiled |
07:27.14 | hyperChipmunk | then try it off a fresh X restart |
07:27.24 | hyperChipmunk | screen ftw =p |
07:27.41 | vhaarr | anyone tried removing/adding plugins to a FB2 panel with BW2 installed? |
07:27.46 | Industrial | I only have my irssi in screen :> |
07:27.46 | vhaarr | I'm getting straaaaange errors |
07:28.16 | vhaarr | BigWigs\RaidWarn.lua:74: attempt to index field 'profile' (a nil value) |
07:28.23 | vhaarr | but .. RaidWarn has nothing to do with FB2 |
07:28.32 | CIA-11 | 03ammo * r6309 10BabbleLib/Babble-Boss-2.0/Babble-Boss-2.0.lua: |
07:28.32 | CIA-11 | Babble-Boss-2.0: |
07:28.32 | CIA-11 | * Added gothik for deDE |
07:28.35 | vhaarr | I'm guessing there's some Ace2 bug here. |
07:28.49 | vhaarr | clicking away that error gives me another one |
07:29.07 | vhaarr | AceDB-2.0\AceDB-2.0.lua:809: attempt to index field 'currentProfile' (a nil value) |
07:29.11 | vhaarr | ckknight_: known bug? |
07:29.48 | vhaarr | the AceDB error just keeps popping in my face |
07:31.11 | Industrial | dont raid \o/ |
07:31.12 | Industrial | I win |
07:31.13 | Industrial | xD |
07:32.26 | vhaarr | you clearly have a [Broken I.W.I.N Button] |
07:35.15 | vhaarr | okay, so, eh, if I disable BW2, I get no errors, it seems. |
07:35.36 | `-FISKER_Q | *hilarity ensues* |
07:36.29 | Industrial | lmao |
07:38.51 | `-FISKER_Q | btw |
07:38.56 | `-FISKER_Q | since you're linux guys |
07:39.03 | `-FISKER_Q | any of you tried that 3d desktop thingy? |
07:39.24 | vhaarr | of course |
07:41.01 | `-FISKER_Q | is it cool? :P |
07:42.16 | vhaarr | try it yourself? |
07:43.03 | CIA-11 | 03worf * r6310 10CC_Core/CC_Core.lua: CC_Core: moved FindPlayer and FindPlayerByName to Core |
07:44.15 | CIA-11 | 03worf * r6311 10CC_Target/CC_Target.lua: |
07:44.15 | CIA-11 | CC_Target: Hide 2nd Frame if it's the same Target, dim it if out of |
07:44.15 | CIA-11 | range for a spell |
07:45.56 | Worf | 3d desktop thingy? ah - you mean the app that "visualises" desktop switching? |
07:46.09 | Worf | or do you mean xgl? |
07:46.46 | `-FISKER_Q | i don't use linux for a living vhaarr :P |
07:46.49 | Worf | in the first case: i don't care. i want my desktop being switched immediately without much tadaa |
07:47.06 | vhaarr | fis: then try a livecd |
07:47.44 | Worf | for the 2nd case: i recently tried to build xorg 7.1 on my system with xgl and everything, but i reverted for some issues with my drivers |
07:50.29 | *** topic/#wowace by MoonWolf -> wowace.com | ace.pastebin.ca\| http://www.lua.org/pil <-- READ IT | Ace 2.0.3768 Beta Release [07/01/06] | http://www.wowace.com/flyspray/ | Evolution is a theory just like gravity. If you don't like it, go jump off a bridge |
08:02.46 | [Ammo] | vhaarr: what? |
08:03.11 | vhaarr | [Ammo]: it's alot to repeat, can you just scroll? |
08:03.32 | [Ammo] | I checked RaidWarn just now |
08:03.42 | [Ammo] | shouldn't be buggig |
08:03.49 | vhaarr | I agree |
08:04.22 | vhaarr | it's most likely a AceDB bug |
08:05.10 | *** join/#wowace Soltanis (i=as@81.168.16.197) |
08:08.07 | *** join/#wowace XLVII (i=XLVII@58.162.73.125) |
08:10.35 | kergoth | un-fucking believable |
08:10.52 | kergoth | i'm a rogue, roll need on a one hand mace since my weapons are shitty level 50 ones, and i'm 60 |
08:11.09 | kergoth | and a warrior rolls need for his use when he duel wields. however often that is, and wins it |
08:11.47 | CIA-11 | 03ammo 07Ace2 * r6312 10BigWigs/Naxxramas/Razuvious.lua: |
08:11.47 | CIA-11 | BigWigs (Ace2): |
08:11.47 | CIA-11 | * startrigger -> starttrigger in razuvious |
08:12.00 | kergoth | not even a spectacular weapon, just the 39dps one off of mother smolderweb, but still :( |
08:12.25 | Worf | kergoth: do i have to remind you how often i've been told that i'm not to roll on a weapon that's ideal for me just because it's a dagger and daggers are the only usable thing for rogues...? :) |
08:14.12 | kergoth | i've read that twice, and its still mostly incoherent |
08:14.17 | vhaarr | I remember when I was in wailing caverns with my warrior and everyone rolled Greed on a dagger, including the rogue, so I rolled Need. |
08:14.22 | Worf | kergoth: sorry |
08:14.23 | vhaarr | The rogue left. |
08:14.25 | vhaarr | ... |
08:14.47 | MoonWolf | A lot of people told worlf not to roll on daggers that are good for him because daggers are the only good weapons for rogues ? |
08:14.51 | Worf | kergoth: no punctuation that early in the morning |
08:17.27 | Worf | hmm... i start to realize i should check again the code i just submitted... way too early in the morning for that |
08:17.57 | MoonWolf | hehe |
08:18.22 | kergoth | in this case, it has nothing at all to do with class vs weapon type. if someone needs something that they'll use _all_ the time, and you'll only use it some of hte time, the person who will use it all the time should get priority |
08:18.43 | kergoth | </rant> |
08:18.57 | Worf | kergoth: yeah. sounds reasonable. but my friends added a rule: |
08:19.37 | Worf | if two people need some weapon and would use it all the time, but one has more alternatives because he also can carry sword, axe, etc... then the other one gets the dagger ... |
08:20.23 | Worf | new: note the punctuation! |
08:20.28 | MoonWolf | so warriors vs any other melee class is instant disadvantage |
08:20.33 | MoonWolf | GOOD rule... NOT |
08:20.54 | Worf | i'm hunter |
08:20.56 | [Ammo] | we use a different way :) |
08:21.03 | [Ammo] | we just grind the instance till everyone has it! |
08:21.11 | kergoth | well, this is only when the item is equally useful to both classes. there should already be an existing class priority system based on the item's attributes, before it goes to other rules |
08:21.11 | MoonWolf | im a hunter and a rogue and i still say its not a good rule. |
08:21.31 | *** join/#wowace FryGuy (i=fryguy@c-24-23-19-160.hsd1.ca.comcast.net) |
08:22.01 | Worf | warriors somehow also get all the weapons because they seem to need them. one of our tanks must have 10 epic weapons from MC and BWL... i don't eaven know where he puts them, i wouldn't have the bag space |
08:22.36 | MoonWolf | he puts them on his stack of nexus shards. |
08:22.42 | Worf | he's the "i think that one i don't yet have - lets bid for it" guy |
08:22.45 | kergoth | i'd really like to see it depend on the current gear, too. for gods sake, if someone else already has good hsit, just not _quite_ as good shit, and i'm sitting here with level 50 blues... |
08:22.54 | kergoth | but thatd be overly compex |
08:22.56 | kergoth | complex, even |
08:22.57 | kergoth | so oh well |
08:23.40 | Worf | MoonWolf: nah, i know he only dissed the very old and weak ones. i can see that he still has most of the weapons |
08:23.41 | Industrial | I still think a round robin style of deciding who gets it is most fair |
08:23.54 | vhaarr | Industrial: not in random groups |
08:24.00 | Industrial | no |
08:24.14 | kergoth | if you're running it with the guild every week, sure |
08:24.17 | kergoth | beyon that.. |
08:24.20 | Industrial | With your guild raids |
08:25.40 | Industrial | nn Soltanis |
08:25.43 | Industrial | nn sedatedChipmunk |
08:26.32 | Soltanis | tabing for the lose :-( |
08:26.54 | Worf | Soltanis: ? |
08:27.04 | Worf | Soltanis: tab targetting? |
08:27.33 | Soltanis | yeah that and getting the wrong name :-) |
08:30.54 | Industrial | http://img455.imageshack.us/img455/6244/screenshotcq5.png |
08:31.01 | Industrial | http://img455.imageshack.us/img455/2935/screenshot1lm2.png |
08:31.09 | Industrial | without -opengl |
08:31.09 | Industrial | :P |
08:31.50 | sedatedChipmunk | use winex cvs, but link the cedega binary libraries if you have them |
08:32.06 | sedatedChipmunk | at runtime |
08:32.21 | sedatedChipmunk | LD_LIBRARY_PATH=/path/to/cedega/lib |
08:33.11 | Worf | Iceroth: i can't run without -opengl either. never could... had all kinds of graphic issues... what |
08:33.11 | sedatedChipmunk | mine is ~/.cedega/.winex_ver/winex-5.2/winex/lib/ |
08:33.20 | Worf | what's wrong with optengl? |
08:33.25 | sedatedChipmunk | i don't use opengl |
08:33.35 | sedatedChipmunk | it runs crummily for me |
08:33.41 | MoonWolf | Industrial, but the UI renders perfectly! |
08:33.44 | sedatedChipmunk | the DirectX is flawless though |
08:33.54 | Industrial | MoonWolf: \i/ |
08:33.58 | Industrial | \o/* |
08:34.03 | sedatedChipmunk | lol |
08:34.07 | sedatedChipmunk | textmode wow |
08:34.10 | Worf | with directx i get total black areas werhe shadows should be |
08:34.53 | Industrial | guess I could still develop addon without the 3d world ^^ |
08:34.57 | Industrial | addons8 |
08:35.10 | Industrial | just use tab alot for targeting.. |
08:35.27 | MoonWolf | Take some screenshots and make up a story about you character eating [Strange Purple Mushroom] from eeeuh ... a drop in felwood |
08:35.30 | sedatedChipmunk | YOU HAVE ENTERED: Tyr's Hand. There are four Chinese gold farmers in your immediate vicinity and someone is spamming shout with "LOVE GAY DONKEY BALLS" over and over and over. What do you do? |
08:35.34 | sedatedChipmunk | > |
08:35.41 | Fritti | kill farmers |
08:35.59 | Fritti | get all from corpse |
08:36.09 | sedatedChipmunk | It is a PvE server; the farmers do not have their flags up and cannot be killed, |
08:36.10 | sedatedChipmunk | > |
08:36.15 | MoonWolf | kill self ... kill self with what ? A health potion. You kill yourself with a health potion, you gain 500hp. |
08:36.24 | Fritti | n |
08:36.49 | sedatedChipmunk | You are ganked by a rogue in full Tier 2 epics. You die. |
08:36.49 | Industrial | lmao |
08:36.50 | Worf | btw - i don't use cedega. i use "original" wine. |
08:36.51 | sedatedChipmunk | > |
08:36.56 | Fritti | run to corpse |
08:37.06 | Fritti | l rogue |
08:37.15 | Fritti | wait |
08:37.25 | Fritti | res |
08:37.57 | sedatedChipmunk | Your cannot find your corpse on the map, as its location is not being sent to your client; when you arrive at the place of death, no respawn dialog appears. |
08:38.00 | sedatedChipmunk | > |
08:38.14 | MoonWolf | you ressurect, the rogue is still there and kills you again. You die. |
08:38.23 | sedatedChipmunk | shh |
08:38.32 | Fritti | curse |
08:38.34 | sedatedChipmunk | this is a puzzle area! |
08:38.42 | sedatedChipmunk | Dagnabit! |
08:38.42 | sedatedChipmunk | > |
08:38.51 | MoonWolf | brb |
08:39.03 | Fritti | twiddle |
08:39.20 | Worf | Patchnotes 1.13: fixed a bug where a shaman sometimes died in battle |
08:39.34 | Fritti | sedatedChipmunk: sorry, running out of inspiring commands :) |
08:39.43 | Fritti | nice effort though :) |
08:39.45 | MoonWolf | yes I have printed paper maps of zork 1 2 and 3 |
08:39.49 | MoonWolf | this is perfectl normal! |
08:39.50 | sedatedChipmunk | You twiddle your thumbs. A gnat feeding on a nearby corpse gets entangled in the vortex between them and dies a gruesome death. Life goes on. |
08:39.54 | sedatedChipmunk | > |
08:39.57 | Fritti | MoonWolf: join the club ;-D |
08:40.57 | MoonWolf | anyway |
08:41.11 | sedatedChipmunk | anyway, yea; it's almost 05:00 |
08:41.14 | sedatedChipmunk | bedtime |
08:41.17 | sedatedChipmunk | night froods |
08:41.18 | MoonWolf | night |
08:41.20 | Fritti | night :) |
08:41.25 | Fritti | be hoopy! |
08:41.30 | sedatedChipmunk | I intend to |
08:41.59 | vhaarr | [Ammo]: you forgot a comma in your latest babble-boss commit |
08:42.07 | [Ammo] | oh drat |
08:42.38 | MoonWolf | evil! |
08:42.42 | [Ammo] | fixed :p |
08:42.46 | CIA-11 | 03ammo * r6313 10BabbleLib/Babble-Boss-2.0/Babble-Boss-2.0.lua: |
08:42.46 | CIA-11 | Babble-boss-2.0: |
08:42.46 | CIA-11 | * Added , |
08:42.54 | CIA-11 | 03moonsorrow * r6314 10XRS/ (6 files in 2 dirs): |
08:42.54 | CIA-11 | XRS: |
08:42.55 | CIA-11 | - type 'offline' added |
08:42.55 | CIA-11 | - bar tooltips are now available through tabletlib |
08:42.55 | CIA-11 | - added XRS_TooltipClasses.lua |
08:42.56 | vhaarr | :) |
08:43.25 | [Ammo] | too bad we only got up to Ouro last night |
08:43.32 | [Ammo] | wanted to test Ouro and C'Thun bw2 modules |
08:44.16 | vhaarr | yeah we're just doing Naxx these days or I'd be helping |
08:44.38 | kergoth | woot, xrs updates |
08:44.39 | [Ammo] | we need to kill Viscidus |
08:44.48 | [Ammo] | 23% on our first attempts |
08:44.54 | vhaarr | horde? |
08:44.56 | [Ammo] | alliance |
08:45.06 | vhaarr | have you seen our visc kill video? |
08:45.11 | vhaarr | showtime from mag EU |
08:45.17 | [Ammo] | naah |
08:45.23 | FtH|Eagle | kergoth: Try it out and let me know if you need another information in the tooltip |
08:45.33 | [Ammo] | seems Last Resort horde guild is paid transferring to Kazzak |
08:45.37 | vhaarr | [Ammo]: you should, it has something extra :P |
08:45.38 | [Ammo] | to be with Forte the alliance guild :) |
08:46.19 | vhaarr | http://www.warcraftmovies.com/movieview.php?id=22451 |
08:46.21 | [Ammo] | I think I'm going to add an Icon module |
08:46.23 | [Ammo] | to BW2 |
08:46.30 | [Ammo] | for setting and selecting icons |
08:47.10 | vhaarr | raidtargeticons, you mean? |
08:47.38 | vhaarr | I'm not sure why that would be needed |
08:48.21 | [Ammo] | well it wuold make it easier: self:TriggerEvent("BigWigs_SetIcon", playername) |
08:48.37 | kergoth | FtH|Eagle: will do |
08:48.59 | vhaarr | [Ammo]: you'd need an icon argument, too |
08:49.06 | vhaarr | unless you do random |
08:49.08 | [Ammo] | no |
08:49.14 | [Ammo] | the raid icon module will be configurable |
08:49.24 | [Ammo] | so you can just select an icon as a raidleader/assistant to place |
08:49.34 | MoonWolf | Viscidus is a cool fight |
08:49.39 | [Ammo] | it would be more in line with the whole modular system |
08:50.08 | MoonWolf | although he could do with a better melee hit animation |
08:50.21 | [Ammo] | it's an oversized wetlands ooze |
08:50.27 | [Ammo] | go figure :p |
08:51.43 | MoonWolf | alhtough I have no idea why he goes into the "small blobs" part |
08:51.48 | MoonWolf | its a cool concept |
08:56.12 | *** join/#wowace blomma (n=blomma@c-1b9b72d5.014-202-6e6b701.cust.bredbandsbolaget.se) |
09:01.29 | [Ammo] | you freeze him |
09:01.35 | [Ammo] | do fuckloads of frost damage on him |
09:01.38 | [Ammo] | then you freeze him up |
09:01.42 | [Ammo] | then you melee him to shatter him |
09:01.48 | [Ammo] | and the blobs crawl back again |
09:01.50 | [Ammo] | to reform |
09:01.54 | [Ammo] | kinda like terminator 2 |
09:02.11 | vhaarr | each blob is 5% of his HP, or something like that |
09:02.42 | MoonWolf | so he freezes after a certain amount of frost damage ? |
09:02.49 | MoonWolf | now it makes sense. |
09:02.52 | vhaarr | a # of hits |
09:03.01 | vhaarr | iirc |
09:03.14 | vhaarr | we just killed him once and we've never done him after |
09:03.23 | MoonWolf | that explains why melee dps is hanging back all the time |
09:03.28 | MoonWolf | they are simply not usefull. |
09:03.45 | vhaarr | not only that, but it would be impossible to keep up with healing them |
09:06.52 | [Ammo] | anyone got a list of all raid icons? |
09:06.58 | [Ammo] | preferable name -> number or number -> name |
09:07.03 | [Ammo] | 1 => skull etc |
09:07.29 | kergoth | i'm pretty content with msbt |
09:08.38 | vhaarr | [Ammo]: yes |
09:08.44 | MoonWolf | still using sct |
09:08.55 | vhaarr | [Ammo]: http://www.wowwiki.com/API_GetRaidTargetIndex |
09:09.00 | null|halfdead | wtf.. where'd ohud go? :( |
09:09.04 | MoonWolf | its weird, one day i went, i never use sct and disabled it |
09:09.14 | MoonWolf | and i felt like i was walking around.. blind or somehting |
09:09.17 | kergoth | null|halfdead: its there, just in the "extras" group of my addon set, which means its disabled by default |
09:09.20 | kergoth | null|halfdead: enable it |
09:09.27 | MoonWolf | on some subconcious level I use it. |
09:09.39 | kergoth | hehe |
09:09.47 | vhaarr | [Ammo]: take a look at PaintBall in the svn |
09:09.57 | kergoth | i went without it for ages, relying on the combat log, always visible, transparent |
09:10.01 | kergoth | just doesnt compare though |
09:10.15 | null|halfdead | not loadable on demand :( |
09:10.19 | kergoth | i -love- the way msbt splits the messages across 3 frames. much easier to grasp |
09:10.33 | MoonWolf | I should try it sometime |
09:10.56 | kergoth | null|halfdead: what i did is, included the otravi casting bar, and aguf both enabled by default. figuring that melee classes like rogues would disable the casting bar, hide the player/target/tot frames in aguf, and enable OHUD |
09:11.14 | null|halfdead | kk |
09:12.02 | null|halfdead | :) |
09:12.40 | MoonWolf | I showed someone a screenshot and he says: "You don't use that many addons do you" |
09:12.50 | MoonWolf | only around 80 |
09:12.52 | MoonWolf | hehe |
09:12.57 | null|halfdead | hehe |
09:13.17 | Fritti | meh, why am I at work, not much to do here :-/ |
09:13.28 | kergoth | i think i got the -core- group of my set down to like 120 :P |
09:13.34 | kergoth | much less the extras, auction, pvp, raid, etc |
09:13.36 | kergoth | hehe |
09:13.48 | MoonWolf | Blizzard needs a better profiling system |
09:13.59 | MoonWolf | i want to create different profiles PER char |
09:14.17 | MoonWolf | and those would includes things like resolution and chatframe placement too. |
09:14.31 | kergoth | i'd be happy with enabling/disabling addons by class :\ |
09:15.20 | MoonWolf | I want to go into my interface menu, select a profile tab and then switch between, combat / testing / raid / rp |
09:15.34 | MoonWolf | without fucking up positioning settings etc. |
09:16.44 | kergoth | MoonWolf: couldnt you do most of that programmatically? |
09:17.01 | MoonWolf | I don't want too. |
09:17.08 | kergoth | probably not without a reload after changing all the cvars though :P |
09:17.12 | MoonWolf | Becaue I can't effect the char selection. |
09:17.15 | *** join/#wowace blomma (n=blomma@c-1b9b72d5.014-202-6e6b701.cust.bredbandsbolaget.se) |
09:17.24 | MoonWolf | i want it to work on char selection too. |
09:17.48 | kergoth | ah |
09:17.56 | MoonWolf | But blizzard probably thinks.. "To advanced for normal users, wont implement" |
09:20.01 | MoonWolf | I sumbitted it to gm. |
09:20.32 | MoonWolf | But I don't think gm's are really equipped to deal with notstandard issues. |
09:20.49 | MoonWolf | "There already is a profiling system in place, if you go to ... etc" |
09:21.06 | MoonWolf | Trying to get him to understand thats not what I ment was pretty hard. |
09:21.18 | MoonWolf | then he gave me the thank you for you suggestion macro |
09:21.32 | *** join/#wowace blomma (n=blomma@c-1b9b72d5.014-202-6e6b701.cust.bredbandsbolaget.se) |
09:23.09 | MoonWolf | at least the gm's on my realm are competent in the things they should be able to do |
09:23.41 | MoonWolf | I just get the feeling that gm's or part of them. Don't really play the game. AT ALL. Or know way to little about how things work. |
09:23.47 | Fritti | which realm are you on MoonWolf ? |
09:23.53 | Fritti | europe RP ? |
09:23.56 | MoonWolf | DefiasBrotherhood. |
09:24.01 | MoonWolf | (rp pvp EU) |
09:24.09 | Fritti | ah, Earthen Ring here |
09:24.19 | MoonWolf | old school. |
09:24.23 | Fritti | day 1 :) |
09:24.37 | MoonWolf | I have a warlock on an oldschool realm |
09:24.40 | MoonWolf | Deathwing. |
09:24.50 | MoonWolf | but thats pvp |
09:25.01 | Fritti | I tried vashj for a while but I got reaaaaly tired of the /duel spam |
09:25.09 | Fritti | didn't even level past 15 I think |
09:25.15 | MoonWolf | wow |
09:25.19 | MoonWolf | that pretty bad. |
09:25.30 | MoonWolf | ofcourse every realm is different. |
09:28.49 | CIA-11 | 03ammo 07Ace2 * r6315 10BigWigs/RaidIcon.lua: |
09:28.49 | CIA-11 | BigWigs (Ace2): |
09:28.49 | CIA-11 | * added RaidIcon module, not in the .toc yet, need to bugfix probably first ;) |
09:32.09 | kergoth | whats the raidicon module do? automatic icons for mobs in boss fights or so? |
09:32.23 | [Ammo] | well |
09:32.31 | MoonWolf | and so I can get lern2count out of my head. |
09:32.31 | [Ammo] | right now theres several modules that place raid icons on people |
09:32.38 | [Ammo] | for the bomb in geddon, BA at vael etc |
09:32.41 | kergoth | ah |
09:32.52 | kergoth | MoonWolf: what addon ya gonna build? |
09:32.58 | Fritti | what does lern2count do? (been too lazy to install it but the notes weren't descriptive enough for me) |
09:33.07 | [Ammo] | what I did is create a small module to toggle the iconplacement, and make sure you can select which icon gets placed |
09:33.33 | MoonWolf | http://www.wowace.com/forums/index.php/topic,1780.0/topicseen.html <- this |
09:33.47 | [Ammo] | so the boss modules just call: self:TriggerEvent("BigWigs_SetRaidIcon", "Ammo") |
09:33.47 | MoonWolf | easy enough |
09:34.31 | FtH|Eagle | Fritti: It adds a number on every action button to know how many spells you can cast until you ran out of mana etc |
09:34.34 | [Ammo] | instead of having the loop over the raidmembers embedded in every module that nedes it :) |
09:34.57 | Fritti | FtH|Eagle: thanks |
09:45.32 | *** join/#wowace JensRex (i=Jens@unaffiliated/jens) |
09:48.05 | FtH|Eagle | [Ammo]: Remove the backroomtrigger from the heigan.lua file, it seems it isn't needed anymore |
09:49.53 | *** join/#wowace Mikk (i=bofh@81-233-236-26-no19.tbcn.telia.com) |
09:51.58 | CIA-11 | 03icetrain * r6316 10oRA_MainTankFrames/ (oRA_MainTankFrames.lua oRA_MainTankFramesLocals.lua): oRA_MainTankFrames: Added option to show HP deficit on the M/P tank HP bar instead of percent. |
09:52.29 | [Ammo] | FtH|Eagle: I kept it in there in case we did need it back |
09:52.33 | [Ammo] | it's only 1 string shrug :) |
09:52.54 | FtH|Eagle | yeah, but I get an error from it :P |
09:53.11 | [Ammo] | oh? |
09:53.14 | [Ammo] | BW2? |
09:53.23 | [Ammo] | give me the exact errror |
09:53.36 | FtH|Eagle | Heigan.lua:40: AceLocale(BigWigsHeigan der Unreine): Improper translation exists. "backroomtrigger" is likely misspelled for locale deDE. |
09:53.50 | FtH|Eagle | backroomtrigger is only defined for deDE |
09:54.19 | [Ammo] | fixed |
09:54.22 | [Ammo] | CIA is slowass though |
09:54.30 | FtH|Eagle | k ;) |
09:54.54 | FtH|Eagle | is the option table fixed too, so that there aren't spaces anymore? |
09:56.12 | *** join/#wowace vhaarr_ (n=chatzill@ti300720a080-3346.bb.online.no) |
09:56.50 | CIA-11 | 03ammo 07Ace2 * r6317 10BigWigs/ (7 files in 6 dirs): |
09:56.50 | CIA-11 | BigWigs (Ace2): |
09:56.50 | CIA-11 | * RaidIcon module functioning. |
09:56.50 | CIA-11 | * self:TriggerEvent("BigWigs_SetRaidIcon", "playername") |
09:56.50 | CIA-11 | * Updated all modules that set raid icons |
09:56.57 | [Ammo] | wowa slowass :) |
09:57.28 | CIA-11 | 03ammo 07Ace2 * r6318 10BigWigs/Naxxramas/Heigan.lua: |
09:57.28 | CIA-11 | BigWigs (ace2): |
09:57.28 | CIA-11 | * fixed error in Heigan for german locale |
09:58.08 | [Ammo] | FtH|Eagle: which module? |
09:58.16 | [Ammo] | is giving the space error |
09:58.23 | FtH|Eagle | Messages.lua:140: Dewdrop-2.0: args.boss.args.AQ20: "args" keys must not include spaces. "Beschützer des Anubisath" is not appropriate. ---Options.lua:65: Dewdrop-2.0: args.boss.args.AQ20: "args" keys must not include spaces. "Beschützer des Anubisath" is not appropriate. |
09:58.33 | [Ammo] | Anubisath guardians? |
09:58.40 | FtH|Eagle | these are 2 errors, the first is popping up after login, the second if I right-click the fubar icon |
09:58.41 | FtH|Eagle | yes |
09:59.24 | [Ammo] | hrmf |
09:59.35 | [Ammo] | works fine in the US locale |
10:02.55 | CIA-11 | 03ammo 07Ace2 * r6319 10BigWigs/AQ20/GeneralRajaxx.lua: |
10:02.55 | CIA-11 | BigWigs (Ace2): |
10:02.55 | CIA-11 | * Added extra triggerr for Wave 1 when pulled by pulling the first wave instead of talking to andorov |
10:03.41 | [Ammo] | I see the problem FtH|Eagle |
10:03.50 | FtH|Eagle | perfect :D |
10:03.59 | [Ammo] | when there is no 'cmd' translation in deDE it grabs the bossname |
10:04.00 | [Ammo] | which is wrong |
10:05.38 | vhaarr_ | I thought AceLocale automatically fell back to enUS then |
10:06.12 | [Ammo] | oh it does |
10:06.16 | [Ammo] | but the coding is wrong :p |
10:06.23 | [Ammo] | self.cmdtable.args[L"boss"].args[zone].args[L2:HasTranslation("cmd") and L2"cmd" or name] = cons or module.consoleOptions |
10:06.30 | [Ammo] | the L2:HasTranslation() will return false |
10:07.08 | [Ammo] | I think |
10:08.05 | phyber | MoonWolf: writing slash commands with it? :) |
10:08.11 | MoonWolf | yeah |
10:08.22 | phyber | *nod* |
10:08.25 | MoonWolf | its a bit more work |
10:08.29 | phyber | I agree, it's great :) |
10:08.29 | Fritti | agreed, did ckknight invent the new AceOptions format? |
10:08.32 | MoonWolf | but its also way more powerfull. |
10:09.26 | CIA-11 | 03ammo 07Ace2 * r6320 10BigWigs/Core.lua: |
10:09.26 | CIA-11 | BigWigs (ace2): |
10:09.26 | CIA-11 | * All boss modules must have a "cmd" locale now. |
10:09.32 | [Ammo] | FtH|Eagle: test that? |
10:09.38 | FtH|Eagle | will do |
10:10.15 | MoonWolf | how many chatframes can there be ? |
10:10.28 | FtH|Eagle | works :) |
10:10.42 | [Ammo] | k |
10:10.48 | vhaarr_ | MoonWolf: 1-7 |
10:11.09 | MoonWolf | thank you |
10:11.25 | [Ammo] | main advantage is createing a fubar plugin is soooo easy now |
10:11.27 | FtH|Eagle | next error :P : Breaths of chromaggus aren't working in the german locale since you define strings which aren't used in the enUS locale |
10:11.38 | [Ammo] | yeah I noticed that |
10:11.52 | [Ammo] | I thought I'd play it smart :p |
10:11.56 | [Ammo] | I was wrong :) |
10:12.00 | [Ammo] | I'll go and fix that now |
10:12.58 | FtH|Eagle | ;) |
10:16.33 | MoonWolf | And if I did this stuff right I can feed this table right into dewdrop too right ? |
10:16.50 | [Ammo] | yeah |
10:17.04 | [Ammo] | check Options.lua in bigwigs |
10:17.23 | MoonWolf | I have no real need to. I think. |
10:17.40 | [Ammo] | well if you're using FB2 you need to perform some magic to get the default options for FB2 to show |
10:17.44 | [Ammo] | :) |
10:17.49 | [Ammo] | oh |
10:17.50 | [Ammo] | question |
10:17.51 | MoonWolf | a small addon to change the justification of a chat frame doesn't need any gui. |
10:17.53 | [Ammo] | i have a string |
10:17.58 | [Ammo] | how do I get the last character of that string fast |
10:18.16 | [Ammo] | string.sub or somthing? |
10:18.21 | MoonWolf | yeah |
10:18.35 | MoonWolf | i assume so |
10:18.41 | Fritti | local _,_,c = string.find(s, '(.)$') would seem to be overkill :) |
10:18.52 | MoonWolf | and more costly |
10:19.26 | [Ammo] | hmm |
10:19.35 | [Ammo] | trying to find a string.sub example :) |
10:20.08 | MoonWolf | string.sub("a string",3) -- string |
10:20.31 | MoonWolf | string.sub("a string",3,4) -- st |
10:21.00 | MoonWolf | http://lua-users.org/wiki/StringLibraryTutorial <- for more and better examples. |
10:21.12 | MoonWolf | combined with a good string.len |
10:21.23 | Fritti | doesn't -1 work? |
10:21.28 | MoonWolf | hmm |
10:21.29 | MoonWolf | no idea |
10:21.33 | MoonWolf | did not read that far. |
10:21.38 | Fritti | string.sub("a string",-1) ? |
10:22.05 | FtH|Eagle | Anybody tried out the latest xrs in here? |
10:22.21 | phyber | > print(string.sub("a string",-1)) |
10:22.21 | phyber | g |
10:23.13 | Fritti | heh, was about to paste the same :-) |
10:25.15 | kergoth | not yet fth, havent been in a raid. pretty dead on the us servers atm :P |
10:26.45 | FtH|Eagle | I wonder why somebody on the forum has got a white background in the chatframe with the latest version |
10:27.47 | FtH|Eagle | and now I want to find out if others got the same problem ;) |
10:28.27 | CIA-11 | 03ammo 07Ace2 * r6321 10BigWigs/BWL/Chromaggus.lua: |
10:28.27 | CIA-11 | BigWigs (Ace2): |
10:28.27 | CIA-11 | * Fixed breaths for locales other than english |
10:29.26 | CIA-11 | 03ammo 07Ace2 * r6322 10BigWigs/BWL/Chromaggus.lua: |
10:29.26 | CIA-11 | BigWigs (Ace2): |
10:29.26 | CIA-11 | * quick fix |
10:31.11 | Makk | bigwigs is so great for fights like Chrommagus |
10:33.08 | kergoth | Fritti: ping |
10:33.30 | Fritti | pong |
10:34.21 | kergoth | Fritti: i have a patch to your bugsack branch to add an option to show a backtrace for each error |
10:34.29 | kergoth | should i branch your branch, or do you want it? |
10:34.30 | Fritti | nice! feel free to commit |
10:34.36 | Fritti | nah, no need to branch |
10:34.39 | kergoth | k |
10:34.40 | Mikk | Hm.. 1. Would anyone mind if I CIA:d the wowbench repo into here? |
10:34.44 | Mikk | and 2. How the hell do I do it? =) |
10:35.09 | kergoth | the pain was normalizing all the paths. i strip off all but the last piece of the path, so it wont look like its fubar fucking up when its a lib, you know. just the last dir component + filename for each point in the stack |
10:35.34 | teedog | hmm just updated BW2 from SVN. i got a GroupCalendar message "No event handler for BigWigs_StarBar" |
10:35.40 | teedog | any idea what that's about? |
10:35.43 | Fritti | I havne't done enough lua yet to notice the difference between the 2 :) |
10:35.53 | teedog | no idea why groupcalendar would say anything about BigWigs |
10:36.52 | [Ammo] | yeah weird |
10:37.25 | teedog | ooo i also got this: [06:41-297] FuBar\libs\AceDB-2.0\AceDB-2.0.lua:651: attempt to index field `currentProfile' (a nil value) |
10:37.34 | teedog | i'm fighting Anubisaths in AQ20, before Ossirian |
10:37.42 | [Ammo] | no idea why that happens |
10:38.19 | [Ammo] | I'm getting those errors as well |
10:39.05 | teedog | i think it's BW2 related since i just updated from SVN and did /rl |
10:39.40 | [Ammo] | I wonder what causes it though |
10:40.33 | [Ammo] | could be SV related |
10:41.06 | [Ammo] | I just deleted my BW2 sv's will try |
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10:44.06 | teedog | your quick fixes are much appreciated btw :) |
10:44.53 | [Ammo] | when I click the BW2 icon it bugs out |
10:45.26 | teedog | aha, the tooltip! |
10:45.33 | teedog | i can't get the tooltip now either |
10:49.39 | [Ammo] | there are random events fireing all over the place as well |
10:49.48 | [Ammo] | I think there's some bug in Ace2 |
10:50.29 | [Ammo] | I'm going to try reverting my AceEvent to 6302 |
10:51.46 | Fritti | kergoth: you can commit it yourself, right? (wondering) |
10:52.49 | kergoth | ? |
10:53.12 | Fritti | the bugsack change |
10:53.23 | Fritti | you have access to that part of the repository? (don't know how that is setup) |
10:53.40 | kergoth | yes, currently anyone with access to the repo can commit anything anywhere. |
10:53.44 | Fritti | ok |
10:54.17 | kergoth | just cleaning up the code first |
10:55.15 | Fritti | does anyone even use the 'previous session error' stuff of BugSack btw? |
10:55.23 | [Ammo] | it's AceEvent alright that is bugged |
10:55.25 | kergoth | i doubt it, i disable it myself. dont see the point |
10:55.29 | Fritti | me neither |
10:55.31 | [Ammo] | reverting all my AceEvent instances to 6302 solves the problem |
10:55.48 | [Ammo] | ckknight broke AceEvent methinks :) |
10:55.51 | Fritti | I can rip it out and see if anyone complains :) |
10:56.17 | CIA-11 | 03jncl * r6323 10RogueCounts/ (18 files in 9 dirs): Rogue Counts: Initial Import - no svn:externals |
10:56.35 | [Ammo] | lunchtime |
10:56.43 | Fritti | less options = good as long as there are sane defaults |
10:57.12 | MoonWolf | acedb registerdefaults confuses me. |
10:57.17 | MoonWolf | the example seems broken. |
10:57.26 | kergoth | MoonWolf: whats confusing about it? |
10:59.32 | kergoth | Fritti: http://kergoth.com/images/wow_041.jpg :) |
10:59.58 | Fritti | kergoth: nice |
10:59.59 | MoonWolf | Wait, I think I got it. |
11:00.21 | CIA-11 | 03jncl * r6324 10RogueCounts/libs/: Added in error, should use svn:externals |
11:00.24 | Fritti | that'll help a lot with debugging |
11:00.31 | kergoth | Fritti: suggestion. use a smaller font in the bugsack window |
11:00.37 | kergoth | with the backtrace, its nearly unreadable :) |
11:00.52 | Fritti | actually I was thinking of converting it to a ScrollFrame instead of an uneditable edit box |
11:01.10 | Fritti | sort of like a chatwindow |
11:01.27 | Fritti | not sure how a ScrollFrame works though, would need to do research |
11:02.17 | kergoth | nod, i dunno either, gui stuff is voodoo to me :) |
11:02.26 | Fritti | hmm |
11:02.31 | Fritti | aren't fubar tooltips detachable? |
11:02.46 | Elkano | yes, they are |
11:02.48 | kergoth | Fritti: also, make BugGrabber an optionaldep, not a requireddep. not all machines load addons in alphabetical order. |
11:02.57 | kergoth | Fritti: some load based on creation date. |
11:03.01 | kergoth | and/or modification date |
11:03.06 | kergoth | in which case the ! gains nothing |
11:03.15 | Fritti | kergoth: they do? I thought the point of the '!' was to make sure it was loaded before the others |
11:03.24 | kergoth | yes, thats assuming it loads in alphabetical order |
11:03.29 | Elkano | well, it is, but it doesn't work ^^ |
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11:03.30 | *** mode/#wowace [+o clad|sleep] by ChanServ |
11:03.31 | kergoth | even within various windows versions, that doesnt hold true for all |
11:03.39 | Fritti | shouldn't deps be loaded before the addons that require them anyway? |
11:03.40 | Mikk | it does as long as you use NTFS |
11:03.44 | Mikk | Fritti: they are |
11:03.59 | Elkano | well, mine is on fat32 |
11:04.05 | MoonWolf | yep, got it working. |
11:04.07 | kergoth | my xp box uses ntfs and is modification order, not alphabetical |
11:04.12 | Fritti | ok |
11:04.18 | Fritti | but why the change then kergoth? |
11:04.25 | kergoth | because I dont WANT buggrabber |
11:04.27 | Fritti | for those who wouldn't want startup errors in the sack? |
11:04.28 | Fritti | k |
11:04.29 | kergoth | it gains me absolutely nothing |
11:04.31 | Fritti | I can see that |
11:04.35 | MoonWolf | the machine gets whatever the file system feels like. |
11:04.39 | kergoth | if i want to force it to load early, i'll modify the .toc |
11:04.43 | kergoth | to LoadWith: something that loads early |
11:04.53 | Fritti | feel free to mod that too then |
11:05.15 | Fritti | in fact feel free to rewrite the whole thing if you want to :) |
11:05.38 | kergoth | i'm far, far too lazy for that |
11:05.39 | kergoth | ;) |
11:06.22 | kergoth | heh |
11:06.29 | Fritti | kergoth: maybe you'd have to change a few assumptions in BugSack about BugGrabber being enabled too |
11:06.29 | kergoth | i wonder if jncl knows that moonwolf already did the rogue counts in actionbuttons |
11:06.35 | kergoth | just reinventing the wheel |
11:06.53 | MoonWolf | who is jncl ? |
11:06.57 | kergoth | dunno |
11:07.10 | MoonWolf | where is he ? |
11:07.29 | MoonWolf | ah right |
11:07.30 | MoonWolf | in cia |
11:08.10 | Fritti | hrm. if we can't force BugGrabber to load first anyway, indeed what's the whole point of it |
11:08.29 | MoonWolf | you can't , but the user can. |
11:08.36 | Fritti | far easier to add BugSack as a dependancy to the deps of the first addon |
11:08.44 | kergoth | Fritti: right, it cannot be relied upon. but if the user is on a system wher eit works, they could run !buggrabber and have it behave as expected |
11:09.04 | kergoth | gah, lag |
11:09.07 | Fritti | but why not have !BugSack then |
11:09.12 | Fritti | and do away with !BugGrabber |
11:09.22 | Fritti | (well ok it'll force fu and all to load also) |
11:09.45 | FtH|Eagle | kergoth: You tried the latest revision of xrs? |
11:10.27 | *** join/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
11:10.38 | CIA-11 | 03moonwolf * r6325 10ChatJustify/ (. ChatJustify.lua ChatJustify.toc): |
11:10.52 | kergoth | Fritti: well, if you leave it as is, but have BugGrabber as an optionaldeps, then you can still run it if you choose to, or you can force BugSack itself to load early with a .toc modification. |
11:11.14 | kergoth | just you wouldnt be forcing fubar to load early for those who use the grabber, which is cool |
11:11.19 | kergoth | especially if you have a fubar error |
11:11.29 | kergoth | FtH|Eagle: not yet, havent had an opportunity to be in a raid yet :) |
11:11.37 | Fritti | true. let's leave it as it is then |
11:11.51 | Fritti | and do the optional dep thingy |
11:12.31 | CIA-11 | 03kergoth 07Fritti * r6326 10BugSack/BugSack/ (BugSack.lua BugSack.toc): Move \!BugGrabber from RequiredDeps into OptionalDeps and add support for backtraces into BugSack. |
11:12.52 | kergoth | be warned: the code to attempt to normalize/strip the paths is ugly :P |
11:12.57 | Tuplad | =D |
11:13.01 | kergoth | just cause it has to test a few different patterns |
11:13.05 | kergoth | works well though, afaict |
11:13.20 | Fritti | thanks, I'll check it out tonight |
11:13.32 | kergoth | cool |
11:14.22 | kergoth | MoonWolf: chatjustify? |
11:14.24 | CIA-11 | 03jncl * r6327 10RogueCounts/: 'Rogue Counts: Added svn:externals' |
11:14.28 | Fritti | and I'll probably add a comment in BugGrabber.lua to remind myself of the above discussion :-) |
11:14.34 | MoonWolf | that little addon I talked about |
11:14.48 | MoonWolf | It can change the justification of a chatframe from right to left. |
11:14.56 | Tuplad | hmm |
11:15.15 | kergoth | ah, cool |
11:16.38 | Mikk | MoonWolf: I noticed you committed a change to CreateFrame in the ace svn copy of wowbench where you default UIParent as the parent object for new frames |
11:16.40 | Mikk | ... why? =) |
11:17.24 | MoonWolf | As far as we know this is now the behavior of WoW |
11:17.31 | Mikk | o.O |
11:17.31 | MoonWolf | And we needed to sort that out to get ace2 to load. |
11:17.35 | kergoth | because it didnt support not passing a parent, and we werent sure as to the actual in game behavior, so that was a temporary workaround |
11:17.43 | Mikk | As of which version? |
11:17.53 | Mikk | CreateFrame() in WoW with parent=nil results in... parent=nil |
11:17.54 | MoonWolf | I do think that is how it works. |
11:17.55 | kergoth | not the latest, the one before that. not 1.12.whatever |
11:18.12 | MoonWolf | hmm |
11:18.13 | Mikk | Since UIParent is a FrameXML construct |
11:18.14 | kergoth | Mikk: ah. well, does wowbench support parent=nil now, rather than assert()ing? |
11:18.17 | Mikk | The API doesn't know about it |
11:18.23 | Mikk | kergoth: aye it should |
11:18.24 | Mikk | was a bug |
11:18.33 | MoonWolf | right, change is moot then. |
11:18.36 | kergoth | cool |
11:18.38 | CIA-11 | 03neronix 07Neronix * r6328 10NanoStats2/NanoStats2_Duration/NanoStats2_Duration.lua: NanoStats2 [Duration] - Comment tweak in user-customisable constants |
11:18.54 | MoonWolf | But I intend to play a bit more with wowbench later. |
11:19.06 | kergoth | me too, when i get motivated to again |
11:19.10 | kergoth | seems to have gone poof |
11:19.12 | MoonWolf | when I sumbit this addon to some sites and sort lern2count out again. |
11:19.19 | Neronix | morning |
11:19.20 | MoonWolf | damn you bug. |
11:19.23 | Tuplad | http://www.wowinterface.com/downloads/full3447.jpg - Chaotic UI, I think, the name fits the UI |
11:19.32 | Tuplad | ~morning Neronix |
11:19.39 | purl | ACTION bends space and time, trapping Neronix in a universe of eternal monday mornings |
11:19.39 | Mikk | Again: just prod me for sf.net committer access. All I need is an sf.net user name. |
11:19.45 | Neronix | Tuplad: holy fuck |
11:19.58 | Tuplad | Neronix: indee fucking deed |
11:19.59 | Mikk | I'd have just put it on the ace svn personally, but I suspect I wouldn't have gotten people like Legorol to poke around with it if it was there :-) |
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11:21.14 | MoonWolf | mikk moonwolf_crn |
11:21.18 | kergoth | i loveses the new bugsack with fubar and backtrace goodness |
11:21.21 | kergoth | so helpful for debugging |
11:21.29 | JensRex | DUF = Prime example of options bloat. |
11:21.46 | MoonWolf | <PROTECTED> |
11:22.00 | Mikk | it does if you want it to |
11:22.00 | MoonWolf | <JensRex> DUF = Prime example of options bloat. <qft |
11:22.03 | Neronix | MoonWolf: ISn't there debugstack()? |
11:22.05 | Mikk | except you can't examine locals |
11:22.14 | MoonWolf | right |
11:22.23 | Tuplad | JensRexDUF = Prime example of options bloat. |
11:22.24 | Tuplad | wurd! |
11:22.31 | MoonWolf | its default dialog should offer an option for it then. |
11:22.42 | Fritti | kergoth: :) the fubar plugin still needs some tweaks too though - a red pulsing icon on error - # of errors added to text |
11:22.55 | JensRex | I tried it once, before I knew of Minigroup... it lasted for about 15 minutes. |
11:23.07 | JensRex | I wish Minigroup has portraits though. |
11:23.11 | JensRex | *had |
11:23.25 | kergoth | Fritti: oh, another issue. the "list errors" in the fubar dewdrop is a text entry, i think maybe that was supposed to be execute instead of text? or what is that text entry box supposed to contain? :P |
11:23.39 | Mikk | MoonWolf: Committer access added |
11:23.46 | MoonWolf | TY |
11:23.54 | Tuplad | JensRex: you tried wot ? |
11:24.01 | JensRex | wot? |
11:24.02 | Mikk | Obtw.. http://www.wowwiki.com/WoWBench/To_do <-- teh to do list :-) |
11:24.06 | Fritti | kergoth: /bs list accepted some arguments, 'all|curr|<session nr>' I think |
11:24.19 | Tuplad | JensRex: what -_-" |
11:24.24 | Fritti | this was the solution I came up with but it looks ugly in the dewdrop and it should be done differently |
11:24.52 | kergoth | maybe turn it into a 'group'? |
11:24.53 | JensRex | <Tuplad> JensRex: you tried wot ? <-- "wot" == ? |
11:24.59 | kergoth | with teh session number as 'text' |
11:24.59 | Mikk | MoonWolf / kergoth: you're ok with me just zapping the acesvn wowbench copy then? |
11:25.04 | kergoth | Mikk: go for it |
11:25.07 | Mikk | ok |
11:25.11 | Tuplad | JensRex: what -_-" |
11:25.17 | Fritti | kergoth: hmm sounds like a better idea actually |
11:25.32 | Fritti | go for it :) |
11:25.34 | Tuplad | JensRex: Im answering you, not asking you |
11:25.38 | kergoth | Fritti: then you'd get a submenu with the 3 possible choices |
11:25.40 | kergoth | i'll play with it |
11:26.00 | JensRex | "what" is an answer? :) |
11:26.07 | Tuplad | yes it is |
11:26.22 | MoonWolf | I am all for implementing more api |
11:26.31 | MoonWolf | more api should be on top of that todo |
11:27.05 | CIA-11 | 03moonwolf * r6329 10ChatJustify/ChatJustify.toc: ChatJustify: Introducing ChatJustify, Now you can change the direction the of the text in your chatframes and be done with it once and for all. Modified toc for externals |
11:27.28 | Fritti | does wowbench run on linux? |
11:27.44 | MoonWolf | sure |
11:27.54 | MoonWolf | kergoth runs it on linux. |
11:28.04 | Fritti | cool |
11:28.14 | Fritti | a way to fill my spare time @ work :-D |
11:28.43 | CIA-11 | 03moonwolf * r6330 10ChatJustify/: ChatJustify: Changed externals. |
11:28.53 | MoonWolf | if you can get an lua binary there it can run wowbench. |
11:29.05 | Fritti | apt-get install lua50 :) |
11:29.58 | Fritti | doh, /me should read FAQ first before asking stupid questions |
11:35.58 | Wobin | http://www.youtube.com/watch?v=-uLHqSpkScA |
11:36.05 | Wobin | onagaishimas! |
11:36.10 | Wobin | u* |
11:37.37 | CIA-11 | 03moonwolf * r6331 10ChatJustify/ (. ChatJustify.toc): ChatJustify: Ace not Ave moonwolf... Use your head man. |
11:39.38 | MoonWolf | right |
11:39.42 | MoonWolf | food time |
11:43.52 | CIA-11 | 03kergoth 07Fritti * r6332 10BugSack/BugSack/BugSack-enUS.lua: Forgot to copy a file over (the updates to the enUS locale for the new options strings for the backtrace. |
11:50.47 | Mikk | bugsack is just an error message extender, yes? |
11:51.56 | MoonWolf | back |
11:52.51 | Neronix | Mikk: It redirects errors to a frame that you can copy from |
11:53.02 | Neronix | and plays a sound on error |
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11:53.20 | Neronix | By default, it's some weird thing from Worms |
11:53.27 | Mikk | Hahaha |
11:53.29 | Mikk | Worms > * |
11:53.32 | Neronix | I changed mine to Strong Bad saying "Flagrant error!?" |
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11:53.51 | Mikk | "NU ska du fa se pa smaell!" |
11:53.53 | FtH|Eagle | Mh, I tried that new bugsack, but now I don't receive some errors in the startup process I received with the old one. |
11:53.53 | Mikk | *bam* |
11:55.03 | CIA-11 | 03jncl * r6333 10/branches/ (4 files in 4 dirs): Creation of FuBar_MoneyFu & AH_MailCollect directories in branches |
11:55.44 | kergoth | FtH|Eagle: did you load !BugGrabber? |
11:56.06 | FtH|Eagle | sure, was always there. Is there another version of bg or something which I should use? |
11:56.32 | kergoth | there is a version on the branch, dunno if its changed |
11:56.50 | CIA-11 | 03neronix 07Neronix * r6334 10NanoStats2/NanoStats2/NanoStats2.lua: NanoStats2 - ConfigChanged() doesn't fire NanoStats2_LinesDataUpdateRequest anymore |
11:57.09 | FtH|Eagle | k I'll try that |
11:58.34 | Elkano | Mikk, wrt WoWBench's ToDo: ItemDB doesn't have any DB safed... but you could try to read the WDB files |
11:58.42 | FtH|Eagle | alright, works again :) |
11:58.51 | kergoth | woot |
11:58.55 | Mikk | Elkano: bleh :-( |
11:59.03 | Mikk | I'm not sure blizzard would like that |
11:59.06 | FtH|Eagle | and who is responsible for that icon? :P Give it an alpha channel :D |
11:59.32 | Mikk | Elkano: Would using lootlink's bloaty DB save me that trouble? |
11:59.39 | kergoth | theres a lua script on the web to extract data from the wdb. someone wrote a script to extract the sellvalues for the SellValue addon from it.. |
12:00.04 | Mikk | It seems to me that LL's db contains pretty much everything that needs to go in a tooltip |
12:00.11 | Mikk | From a cursory view |
12:00.27 | MoonWolf | and some more |
12:00.34 | Elkano | well, I don't know to what extend ItemSync/LootLink safe data in order to emulate GetItemInfo and tooltips |
12:00.53 | Mikk | Maybe I should just write a bloaty scanner that extracts everything and then some |
12:01.10 | CIA-11 | 03jncl 07Jncl * r6335 10AH_MailCollect/: branch twig added in error |
12:01.21 | Mikk | It's not like having a database of hundreds of thousands of items is important to me |
12:01.38 | Neronix | There's only about 20,000 I think |
12:01.40 | Mikk | Thanks for the heads-up though |
12:01.46 | Neronix | excluding of the foos |
12:02.24 | Mikk | "foo" is max + all stats? =) |
12:02.25 | Elkano | well, there is also the problem of 2nd, 3rd and 4th id... 2nd and 3rd could be done via tables but 4th will be hard to emulate |
12:03.01 | CIA-11 | 03jncl 07Jncl * r6336 10AH_MailCollect/: AH_MailCollect twig added to branch |
12:03.15 | Makk | Mikk: |
12:03.19 | teedog | ooo AMC getting updated! :) |
12:03.27 | Elkano | Neronix, I think up to 23k-24k by now (wrt largest base item id) |
12:03.30 | Fritti | FtH|Eagle: re errors on startup, did you try the latest? I fixed something along those lines before I put it up on the svn |
12:03.46 | FtH|Eagle | It works with buggrabber from the branch |
12:03.50 | Fritti | that's the idea |
12:03.58 | FtH|Eagle | thought the old one will do it, too ;) |
12:03.59 | Fritti | the old one won't work |
12:04.01 | Fritti | nope |
12:04.32 | CIA-11 | 03jncl 07Jncl * r6337 10FuBar_MoneyFu/: Removing another twig added in error :( |
12:04.47 | Elkano | but maybe one can develop a set of items that should be sufficient for most feature |
12:05.36 | Mikk | for testing purposes, I don't see much need for more than like a couple dozen items initially |
12:06.02 | Mikk | make sure you have one for each slot, one of each quality... enchanted/nonenchanted ... |
12:06.11 | Mikk | ok it'll end up a couple hundred :-P |
12:06.37 | CIA-11 | 03jncl 07Jncl * r6338 10FuBar_MoneyFu/: FuBar_MoneyFu twig added to branch |
12:07.39 | Elkano | well, there would be also the possibility of a sceme for items in a seperate file so the devs can write their own items as needed |
12:07.41 | *** join/#wowace Nightdew_ (n=Nightdew@68.143.218.130.nw.nuvox.net) |
12:08.16 | Mikk | Elkano: Of course. It'll just be a Lua table anyway, I think. |
12:08.35 | Mikk | Could just load up a lua file that tinsert()s more in the table |
12:08.47 | Thrae | As far as I can tell, CT_MapMod only requires CT_MasterMod for the function CT_Print. |
12:10.18 | Thrae | Ewww, it has 250 static buttons. |
12:10.37 | Mikk | haha |
12:10.54 | Mikk | well.. createframe didn't exactly exist back then :-9 |
12:11.12 | CIA-11 | 03moonsorrow 07Ace2 * r6339 10BigWigs/Naxxramas/Grobbulus.lua: |
12:11.12 | CIA-11 | BigWigs (Ace2): |
12:11.13 | CIA-11 | - added deDE localization for Grobbulus |
12:11.37 | Thrae | Gatherer has 600 buttons |
12:11.57 | Mikk | CreateFrame > * for that stuff |
12:12.07 | Mikk | Use as much RAM as you actually need |
12:12.10 | Mikk | And never risk running out |
12:12.54 | CIA-11 | 03neronix 07Neronix * r6340 10NanoStats2/NanoStats2_Duration/NanoStats2_Duration.lua: |
12:12.54 | CIA-11 | NanoStats2 [Duration] |
12:12.54 | CIA-11 | - Made some var names more uniform |
12:12.55 | CIA-11 | - Now makes a local shortcut to self.linesData in :OnLinesDataUpdateRequest() |
12:12.56 | CIA-11 | 03jncl 07Jncl * r6341 10AH_MailCollect/ (AH_MailCollect.lua AH_MailCollect.toc): AH_MailCollect branch: Added support for !GetMoney_api |
12:15.49 | CIA-11 | 03jncl 07Jncl * r6342 10FuBar_MoneyFu/ (FuBar_MoneyFu.toc MoneyFu.lua MoneyFuLocals.lua): FuBar_MoneyFu branch: Added support for !GetMoney_api and right justified Amount column |
12:16.23 | Thiana | !GetMoney? |
12:16.32 | CIA-11 | 03neronix 07Neronix * r6343 10NanoStats2/NanoStats2_Duration/NanoStats2_Duration.lua: NanoStats2 [Duration] - Added disabled fields to configFu |
12:16.58 | Thiana | Morning Nightdew |
12:17.03 | Makk | morning? wtf |
12:17.08 | Makk | americans? |
12:17.15 | Nightdew_ | well.. i live in america yes |
12:17.16 | Neronix | Thiana: iirc, addon that copies GetMoney before other mods can overwrite it |
12:17.26 | Makk | ah :) |
12:17.41 | kergoth | which wont work as expected for a lot of us, naturally |
12:18.34 | Thiana | Why would you detour GetMoney anyway though? It's just a number if I recall? |
12:19.11 | Neronix | I dunno |
12:19.14 | Neronix | people are stupid :( |
12:19.20 | [Ammo] | some people detour it |
12:19.29 | Thrae | I wonder if we did something like LoadWidth: Blizzard_Whatever, it would make the addon load at the same time Blizzard addons ae loaded? |
12:19.37 | [Ammo] | they do it to put like 10% of your money in a seperate 'space' |
12:20.15 | Neronix | Thrae: I did that with Lexan, back before it protected bank and mail and while it was still called AHProtectWin :P |
12:20.16 | Thiana | Wouldnt that only effect the money displays though Ammo? (not the amount of money you can use at a merchant) |
12:21.55 | CIA-11 | 03kergoth 07Fritti * r6344 10BugSack/BugSack/ (BugSack-enUS.lua BugSack.lua): BugSack: attempt to rework the way the 'list' functionality is handled, which greatly simplifies the interface in the gui. |
12:22.38 | teedog | any AMC users use BeanCounter from Auctioneer? AMC stalls when looting gold when BeanCounter is enabled for me :( |
12:22.47 | MoonWolf | http://www.wowace.com/forums/index.php?topic=1785.msg32766#msg32766 |
12:23.10 | Wobin | oh you figured it out? |
12:23.12 | Wobin | woo! |
12:23.38 | MoonWolf | figured it out ? |
12:23.40 | kergoth | Fritti: let me know what you think of that |
12:23.51 | Iceroth | Fritti, fubar plugin doesn't remember "hide text" option (or well, it remembers the 'tick' but the text still shows after reloadui) |
12:24.00 | [Ammo] | thiana: yes probably |
12:24.04 | kergoth | Iceroth: its a fubar / fubarplugin bug |
12:24.09 | kergoth | Iceroth: being reported in all sorts of plugins |
12:24.11 | Wobin | the right justification |
12:24.18 | Wobin | I recall that someone was asking about it before |
12:24.21 | Iceroth | hmh... some of my plugins do work |
12:24.23 | MoonWolf | oh I knew how to do that for a long time |
12:24.31 | MoonWolf | but there was a thread and well, its not hard AT ALL. |
12:24.31 | kergoth | Iceroth: probably depends on the fubar plugin version. 1.2 or 2.0 |
12:24.36 | kergoth | Iceroth: i know oneview is broken by it |
12:24.39 | kergoth | which is 2.0... |
12:24.44 | MoonWolf | http://www.wowace.com/forums/index.php/topic,1780.0/topicseen.html <- this thread. |
12:24.54 | Iceroth | erm no, oneview works |
12:24.59 | Iceroth | it was broken but it works now |
12:25.01 | kergoth | thats because kael worked around it. |
12:25.06 | CIA-11 | 03kergoth 07Fritti * r6345 10BugSack/BugSack/BugSack.lua: BugSack: disable saving bugs by default. |
12:25.07 | kergoth | its till broken in fubarplugin |
12:25.25 | Thrae | Let's see about LoadWidth: FrameXML |
12:25.33 | Thrae | LoadWith even |
12:25.52 | Fritti | Thrae: does that work? |
12:26.03 | Iceroth | what's with nanostats2? what am i doing wrong when i'm getting "NanoStats2\\NanoStats2_ModuleClass.lua:7: attempt to call method `DefaultStats' (a nil value)" all the time? |
12:26.08 | Thrae | Hmmmm interesting. |
12:26.18 | Neronix | Iceroth: Only Core and Duration work so far |
12:26.34 | Neronix | I'm writing Damage right now, Healing will come next |
12:26.47 | Neronix | Oh, Fu works too |
12:27.42 | Thrae | Nah, doesn't look like LoadWith: FrameXML works. |
12:27.55 | CIA-11 | 03icetrain * r6346 10oRA_MainTankFrames/ (oRA_MainTankFrames.lua oRA_MainTankFramesLocals.lua): |
12:27.55 | CIA-11 | oRA_MainTankFrames: |
12:27.55 | CIA-11 | - Fixed a bug with the border option where it didn't show a border at all |
12:27.55 | CIA-11 | - Replaced all Hide/ShowUIPanel calls with an internal Hide/Show function, this |
12:27.55 | CIA-11 | should hopefully fix the problems some have when using oRA_MainTankFrames with |
12:27.55 | CIA-11 | other broken addons that hook Hide/ShowUIPanel (hello Extended Quest Log) |
12:27.59 | CIA-11 | - Added frame marking. If the player has a tank or a tanks target selected and this option enabled the tank frame will get a red border to indicate what tank is currently being targeting or assisted. |
12:28.02 | MoonWolf | ooh chatjustify already had 2 downloads! |
12:28.11 | *** join/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
12:28.39 | *** join/#wowace ag` (n=Andreas@0x535cbbaa.bynxx18.adsl-dhcp.tele.dk) |
12:29.05 | Iceroth | i bet timestamps would look funny with right align :) |
12:29.44 | Wobin | and now I have "Justify My Love" stuck in my head =\ |
12:29.55 | Wobin | Watching |
12:29.58 | MoonWolf | Not my problem and not my fault respectivly. |
12:29.58 | Wobin | WAiting |
12:30.00 | Wobin | For you. |
12:30.05 | Wobin | To Justify my love |
12:30.40 | Tuplad | http://www.wowinterface.com/downloads/info5212-ChatJustify.html omg at descriptio |
12:30.41 | Tuplad | n |
12:31.22 | Kebinusan | http://www.curse-gaming.com/en/wow/addons-4684-1-soulstamp.html is a rather amusing looking mod |
12:32.06 | Fritti | kergoth: yowzerz, advanced option table handling :) looks nice though (can't test @ work) |
12:32.13 | Thrae | Mikk: I'd love a decent profiling addon, by the way. Especially an update to Warmup. |
12:32.32 | Mikk | Yeah I have a few ideas for myDebug as I said |
12:32.38 | Mikk | One idea is to allow hooking every damn function |
12:32.40 | Mikk | This would allow: |
12:32.43 | Mikk | 1. Profiling |
12:32.44 | kergoth | Fritti: the options for showing previous session and by number get added/removed to/from the aceoptions when you enable/disable saving of bugs :) |
12:32.45 | MoonWolf | it already has one favourite.... |
12:32.50 | kergoth | MoonWolf: nice |
12:32.52 | Mikk | 2. Better error dumps where you get to see arguments |
12:32.55 | MoonWolf | who would have guessed, people actually want to use it. |
12:33.36 | Mikk | Heck, I might even be able to tweak it into statting RAM churn on a per-function basis |
12:33.38 | CIA-11 | 03kergoth 07Fritti * r6347 10BugSack/BugSack/BugSack.lua: BugSack: bugfix in the list by number validation function. |
12:33.46 | Neronix | MoonWolf: I gave it a 4 for you :P |
12:33.50 | MoonWolf | yay |
12:35.43 | Thrae | Mikk: I'd be helpful...amongst my 50-some addons I have a few big spenders, but it's hard to narrow it down with the tools I have right now. I'm left with parsing their code. |
12:36.45 | Fritti | Mikk: how'd you get at the arguments? that would be interesting for bugsack too |
12:37.36 | Mikk | Fritti: It's totally out-of-scope for bugsack |
12:37.47 | Mikk | You'd need a UI that allows hooking every damn function that the addon has |
12:37.49 | Mikk | By pattern, probably |
12:38.14 | Fritti | that would be out of scope yes |
12:38.30 | *** join/#wowace JoshBorke (n=Josh@r43h96.res.gatech.edu) |
12:38.37 | JoshBorke | morning |
12:38.50 | Fritti | basically implement your own call stack recorder then? |
12:38.52 | Mikk | Or POSSIBLY some sort of scanner that detects added tables (+methods) and global functions as the addons are loading |
12:38.54 | Mikk | yeah |
12:38.59 | Fritti | k |
12:39.06 | Mikk | Totally useless for live running |
12:39.09 | Mikk | Way too slow |
12:39.13 | Fritti | *nod* |
12:45.17 | Makk | you guys know SQL? |
12:45.20 | Makk | need some help |
12:45.20 | Makk | :P |
12:45.51 | [Ammo] | makk: limited knowledge, but shoot |
12:46.10 | Makk | i need to fetch 5 rows |
12:46.10 | CIA-11 | 03kergoth 07Fritti * r6348 10BugSack/BugSack/BugSack.lua: BugSack: properly use the localization strings in the new list option table elements. |
12:46.22 | [Ammo] | limit 5 |
12:46.29 | Makk | i'm not that nuub:P |
12:46.30 | [Ammo] | select * from mytable limit 5 |
12:46.33 | [Ammo] | ah ok :) |
12:46.47 | Makk | it's lime this |
12:46.49 | Makk | *like |
12:46.54 | kergoth | mm, lime |
12:47.23 | Makk | i need to get the row 2 rows before the one I've got the ID of |
12:48.07 | Makk | so it would be something like SELECT * FROM files WHERE id=>X LIMIT -2, 5 |
12:48.12 | Makk | ehm |
12:48.14 | Makk | no, wait |
12:48.27 | Nightdew_ | 2 before and 2 after your target id? |
12:48.32 | Makk | yes |
12:48.35 | Makk | and target id |
12:48.36 | Makk | :P |
12:48.38 | Nightdew_ | and the id's are not contigous? |
12:48.46 | Makk | no |
12:49.01 | [Ammo] | that's now how a relational database works :) |
12:49.07 | Fritti | I don't think it's doable in "normal" SQL although some servers might be able to do ti |
12:49.12 | [Ammo] | you can't just get rows in front or afte |
12:49.13 | Fritti | what [Ammo] said |
12:49.17 | Makk | current solution is getting the whole table into an array and looping through it |
12:49.37 | [Ammo] | that's silly |
12:49.38 | Nightdew_ | you could make joins |
12:49.40 | Makk | i know |
12:49.56 | Nightdew_ | create a new columns |
12:50.00 | Fritti | you're missing a relationship table between the IDs I guess |
12:50.04 | Nightdew_ | with continous id's |
12:50.31 | Nightdew_ | then join to get the rows you need |
12:50.46 | Nightdew_ | based on the fake continous id of the target id - 2 |
12:50.49 | Makk | bit LIMIT |
12:50.49 | Fritti | sounds like a plan |
12:50.53 | Makk | *but LIMIT |
12:51.19 | Makk | isn't it LIMIT [start point relative to the first one] [number of rows] |
12:51.47 | Nightdew_ | you wouldnt even need limit with the join |
12:52.19 | Makk | how do i use that? |
12:52.19 | Makk | and what is it? |
12:52.57 | Nightdew_ | do a where clause where faketargetid > faketargetid of the targtid -2 and faketergetid < +2 |
12:53.36 | [Ammo] | nightdew is giving sound advice :) |
12:54.03 | Makk | as much as i want to uerstand, i don't :( |
12:54.15 | Elkano | damn, I hate waiting for people to report feedback on bugs ^^ |
12:54.17 | Nightdew_ | i dont have a sql available here |
12:54.21 | Fritti | only thing is you'd have to update the whole table if a row gets deleted |
12:54.32 | Fritti | which might or might not be worth it :) |
12:54.38 | Nightdew_ | okay .. makk you have ids that are not contigous perce correct? |
12:54.43 | Makk | Fritti: that's the problem |
12:54.47 | Nightdew_ | so 1, 4, 7, 8, 10 |
12:54.50 | Makk | yes |
12:55.01 | Nightdew_ | ,12, 16 |
12:55.03 | Makk | point is, it's a list of files |
12:55.17 | Nightdew_ | if the target id is 10 |
12:55.27 | Nightdew_ | you want 7, 8, 10, 12, 16 |
12:55.34 | Makk | that have been uploaded. users can delete them as they want to, creating holes :) |
12:55.37 | Makk | yes, Nightdew_ |
12:55.48 | Nightdew_ | okay so you have to transform your table to |
12:55.54 | Nightdew_ | 1, 2, 3, 4, ... |
12:56.13 | Nightdew_ | you get the new temp id for you target id |
12:56.23 | Nightdew_ | which would be 5 |
12:56.35 | Nightdew_ | and you want 3-7 |
12:57.24 | Nightdew_ | you can do a select and add a column and set the value based on the previous row |
12:57.45 | Nightdew_ | I dont work that much with SQL anymore.. so i cant spit out the syntax |
12:57.51 | Nightdew_ | just giving you the approach |
12:57.58 | Makk | ok |
13:05.42 | CIA-11 | 03ammo 07Ace2 * r6349 10BigWigs/Core.lua: |
13:05.42 | CIA-11 | BigWigs (ace2): |
13:05.42 | CIA-11 | * Fix for sync enabling boss modules |
13:10.47 | *** part/#wowace Mikk (i=bofh@81-233-236-26-no19.tbcn.telia.com) |
13:11.05 | *** join/#wowace Mikk (i=bofh@81-233-236-26-no19.tbcn.telia.com) |
13:11.37 | Mikk | Buaha. Nice topic. |
13:17.32 | *** join/#wowace FryGuy (i=fryguy@c-24-23-19-160.hsd1.ca.comcast.net) |
13:18.44 | Mikma | hi Mikk |
13:27.33 | [Ammo] | hmmm something for C'Thun: http://img.4chan.org/b/src/1154337162603.jpg |
13:27.51 | Kebinusan | hahah nice |
13:28.06 | *** join/#wowace vhaarr (n=chatzill@44.80-202-38.nextgentel.com) |
13:29.11 | MoonWolf | hehe |
13:29.59 | MoonWolf | I just know that when the encounter designers thought of C'thun their offices have been filled with dirty tentacle jokes. |
13:30.18 | Kebinusan | they even put one in game |
13:30.23 | Kebinusan | the tentacle trinket is the best evar |
13:30.41 | MoonWolf | Instant rape |
13:31.10 | MoonWolf | best used in combinatio with entangeling roots. |
13:32.49 | [Ammo] | haha |
13:40.53 | *** join/#wowace ven (n=ven@dynadsl-080-228-65-215.ewetel.net) |
13:44.41 | Neronix | ~whalestab CIA-11 |
13:44.43 | purl | ACTION stabs CIA-11 with a rather narrow and pointy whale named Montgomery |
13:47.00 | Elkano | no aggressions against CIA... "they" could be listening... |
13:47.20 | MoonWolf | hehe |
13:48.07 | [Ammo] | CIA is slow indeed |
13:48.47 | Neronix | Right, because "they" haven't noticed, NS2 Damage is done, completely untested, and its parser should actually work unlike NS1 |
13:49.08 | Neronix | I just found out that melee skills don't go under CHAT_MSG_SELF/PET_HITS |
13:49.43 | Neronix | Melee pet damage wasn't being picked up at all O.o |
13:49.49 | CIA-11 | 03neronix 07Neronix * r6350 10NanoStats2/NanoStats2_Damage/NanoStats2_Damage.lua: |
13:49.49 | CIA-11 | NanoStats2 [Damage] |
13:49.49 | CIA-11 | - Ok it's done. |
13:49.49 | CIA-11 | - Parser's essentially the same as in NS1, except that some patterns are actually in the right place! |
13:49.49 | CIA-11 | - Oh, and 100% untested |
13:49.58 | CIA-11 | 03ammo 07Ace2 * r6351 10BigWigs/BWL/Flamegor.lua: |
13:50.00 | CIA-11 | BigWigs (Ace2): |
13:50.02 | CIA-11 | * Flamegor not is magmadar |
13:50.06 | Kebinusan | lol |
13:50.07 | Neronix | TOOK LONG ENOUGH -_- |
13:50.41 | CIA-11 | 03ammo 07Ace2 * r6352 10BigWigs/BWL/Flamegor.lua: |
13:50.41 | CIA-11 | Bigwigs (Ace2): |
13:50.42 | CIA-11 | * Frenzy works now |
13:51.09 | CIA-11 | 03ammo 07Ace2 * r6353 10BigWigs/ (AQ40/Defenders.lua Other/Onyxia.lua): |
13:51.10 | CIA-11 | BigWigs (Ace2): |
13:51.10 | CIA-11 | * BIGWIGS_MESSAGE ->BigWigs_Message in Onyxia and Defenders |
13:53.32 | Thrae | Neronix: I've been trying to narrow down the framework for the parser lib. How about this -- you register for events like "CombLib_SelfHit", "CombLib_SelfSpellDamage", etc. |
13:53.52 | Neronix | Sounds great |
13:53.58 | Neronix | is it going to be modular? |
13:54.17 | Thrae | The custom events you can register for with AceEvent would be setup in such a way so that CombLib registers for only the WoW Events it needs to parse. |
13:54.29 | Neronix | I see |
13:55.16 | Thrae | IE, having a "CombLib_Hit" might sound cool, but if you're using it with something like NanoStats, there's no need to parse all that extra data. |
13:55.18 | Nightdew_ | is there a macro parser in ace at all? |
13:56.03 | Thrae | Neronix: By modular, what do you mean? |
13:57.06 | *** part/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
13:58.02 | Neronix | Split into multiple files |
13:58.17 | Thrae | The lib itself? |
13:58.19 | Neronix | That would handle different kinds of events |
13:58.21 | Neronix | Yeah |
13:58.32 | Neronix | like how SE and PT are modular |
13:58.49 | [Ammo] | that's overkill for a lib like that though |
13:58.59 | Thrae | Depends on how big it gets. Doubt it'll get that big. |
13:59.17 | Worf | hmm... got a performance question... if i have to frequently check some state and visualize by showing and hiding some frame... can i call :Show() as often as i want or would it be better to check first if it's allready shown? |
13:59.17 | Thrae | SE and PT have a lot of constants to deal with, which is why they're split up. |
13:59.23 | Neronix | [Ammo]: One of the reasons I don't want to use PArserLib is because it's 88kb |
13:59.39 | Neronix | With NanoStats, a ton of that's not going to even be used |
13:59.46 | Thrae | Yeah ParserLib is 4000 lines, I can't think of how I can get anywhere near that size |
14:00.09 | vhaarr | locales :P |
14:00.11 | Thrae | Neronix: Although NanoStats is 400KB on disk with all those Ace2 libs ;) |
14:00.18 | Neronix | :P |
14:00.48 | Thrae | I still think Ace2 could be split up a little bit more, there's some stuff in there I'd never use but need to include anyway. |
14:01.14 | *** join/#wowace ag` (n=Andreas@0x535cbbaa.bynxx18.adsl-dhcp.tele.dk) |
14:01.30 | Nightdew_ | Thrae: with enough use of ace, it wouldnt really matter? |
14:01.59 | Thrae | Nightdew_: "With enough use" is the key word here. It's especially better then just having a big Ace dependency, though. |
14:08.15 | Kebinusan | http://www.wowinterface.com/downloads/info5204-wowChess.html nifty |
14:09.46 | CIA-11 | 03jncl * r6354 10RogueCounts/: Rogue Counts: Used the backlash instead of the forward slash in the svn:externals, corrected now. Oops :) |
14:10.16 | [Ammo] | Thrae: I'll convert witchhunt to your CombLib if it's AceLibrary |
14:10.39 | [Ammo] | and I imagine we can convince Grayhoof to use the lib as well :) |
14:10.42 | Thrae | [Ammo]: It shall be |
14:10.57 | Thrae | And yeah, I already talked to Grayhoof |
14:11.16 | Mikma | this is neat |
14:11.19 | Wobin | http://www76.pair.com/keithlim/jabberwocky/translations/index.html |
14:11.22 | Mikma | we were doing 45min baron |
14:11.22 | Wobin | this is cool |
14:11.24 | *** join/#wowace Sairen (n=Miranda@p549E5665.dip.t-dialin.net) |
14:11.24 | FtH|Eagle | Will CompLib be locale independent? |
14:11.39 | [Ammo] | should be with Deformat and all :p |
14:11.40 | Mikma | our paladin, the one who started the run, decided to go afk and eat in middle of second ziggurath |
14:11.43 | Thrae | FtH|Eagle: As much as Deformat-2.0 is. |
14:11.45 | Wobin | I especially like the german version |
14:11.56 | FtH|Eagle | ok |
14:12.28 | Mikma | after my mana was 0 and i died i said "sorry, but fuck this.. later" and did leave. everyone else did leave too and left the poor paladin in middle of stratholme :P |
14:12.55 | *** join/#wowace dreamss (i=dreamss@0wn3d.vcdquality.com) |
14:13.12 | haste | Mikma: I've 3-maned stratholm scarlet side |
14:13.19 | Mikma | haste: 45min? ;) |
14:13.23 | haste | ofc not :p |
14:13.24 | steino | scarlet |
14:13.24 | Mikma | oooh scarlet |
14:13.25 | steino | ! |
14:13.32 | Mikma | soz... but still rather nice :) |
14:13.33 | CIA-11 | 03neronix 07Neronix * r6355 10NanoStats2/NanoStats2_Damage/NanoStats2_Damage.toc: NanoStats2 [Damage] - Forgot to put Deformat-2.0 in the TOC |
14:13.37 | haste | druid, shaman and warrior :p |
14:13.53 | haste | the last guy was a living hell, no removing of sleep, fear, and so on :p |
14:13.58 | vhaarr | we did that with warrior, priest and rogue |
14:14.01 | Neronix | I made that commit 10 minutes ago! |
14:14.03 | vhaarr | <- priest |
14:14.08 | Thrae | Druid Paladin Warrior should be even easier |
14:14.11 | haste | vhaarr: priest makes it easier :p |
14:14.12 | Kebinusan | seen it priest/warrior 2manned |
14:14.13 | haste | dispell ;D |
14:14.24 | vhaarr | haste: shaman makes it zzzz |
14:14.27 | vhaarr | :P |
14:14.32 | haste | why :p ? |
14:14.32 | Kebinusan | you can do some LoS hax on balnazaar |
14:14.41 | vhaarr | because TEY are teh roxx |
14:14.45 | vhaarr | !!1 |
14:14.47 | Thrae | Neronix: Takes time for CIA's comments to go through the US Watch Servers ;) |
14:14.48 | haste | no they aren't :p |
14:14.51 | vhaarr | :( |
14:14.58 | vhaarr | well it was pretty easy indeed |
14:15.07 | Wobin | "Sein vorpals Schwert zerschnifer-schnück," |
14:15.17 | Wobin | hrm |
14:15.22 | haste | vhaarr: you didn't have the: Oh, shit... the warrior is MC'd! *runs* |
14:15.23 | Wobin | ~x ge en Sein vorpals Schwert zerschnifer-schnück, |
14:15.33 | haste | no fear, or crowd control :p |
14:15.34 | Wobin | hehe |
14:15.39 | vhaarr | but I don't think we could've done it in blue gear |
14:15.39 | *** part/#wowace JoshBorke (n=Josh@r43h96.res.gatech.edu) |
14:15.41 | vhaarr | haste: heheh |
14:15.56 | haste | he usually wipes us on Baroness |
14:16.09 | haste | It's like: Oh, shit.. she MC'd the warrior! |
14:16.19 | haste | Xull's bloodthirts crits you for 3912. |
14:16.21 | Kebinusan | back in the day when strath was buggy as hell |
14:16.29 | Kebinusan | I wiped a 15 man raid in stratholme |
14:16.29 | *** join/#wowace ckknight__ (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
14:16.37 | Kebinusan | baroness mc'd me and I hellfired the raid dead |
14:16.43 | haste | evade ftw? |
14:16.50 | Kebinusan | yeah |
14:16.56 | haste | sucks that the bug dont happen anymore :p |
14:17.21 | Kebinusan | indeed |
14:17.32 | Kebinusan | blizzard hates fun |
14:17.52 | [Ammo] | I hate how they changed you can't Curse of Doom MC'd players anymore |
14:18.04 | [Ammo] | I loved killing my guildmates with it |
14:18.05 | Kebinusan | yeah ammo |
14:18.12 | Kebinusan | that was the best part about scholo |
14:18.17 | haste | or ZG :D |
14:18.26 | haste | in happens quite a lot in ZG ^^ |
14:18.31 | [Ammo] | ZG i stay the hell away from MC'd players |
14:18.37 | Thrae | Monday, so of course the WoW forums are down |
14:18.39 | [Ammo] | I once got hit for 12k by my warrior |
14:18.47 | [Ammo] | ZOMG SPLUT |
14:18.55 | Kebinusan | Yeah I wonder when they're going to switch to the new forums |
14:18.56 | haste | [Ammo]: http://www.kenny.haste3k.net/images/Games/WoW/33kcrit.jpg |
14:18.58 | haste | that's splut :p |
14:19.41 | [Ammo] | wtf? |
14:19.58 | [Ammo] | MC'd? |
14:20.09 | haste | no idea |
14:20.12 | steino | no |
14:20.14 | haste | I haven't been in Naxx more then onces :p |
14:20.15 | [Ammo] | then how? |
14:20.17 | steino | razuv adds |
14:20.27 | Thrae | haste: Is that SCL? |
14:20.36 | steino | they are either bugged or you just do alot of damage cause they are suppose to die fast |
14:20.40 | haste | Thrae: S C L ? |
14:20.43 | [Ammo] | simple combat log |
14:20.45 | Thrae | SimpleCombatLog |
14:20.49 | haste | no idea |
14:20.58 | Kebinusan | when you kill razuvious the adds take ton of damage in the next few seconds for some reason |
14:21.05 | [Ammo] | ah ok |
14:21.07 | Thrae | Ah not your UI? |
14:21.16 | haste | nope |
14:21.38 | Thrae | Wait I see an N up there, probably Nurfed_CombatLog |
14:21.58 | haste | http://fuxsake.net/images/games/wow/WoWScrnShot_070806_220953.png << I have enough with the default combat log |
14:22.00 | Kebinusan | yeah or hitsmode |
14:22.07 | Wobin | omg |
14:22.09 | Wobin | omgomg |
14:22.10 | Wobin | http://www.velcrohead.com/vashti/baking/meatcake/ |
14:22.16 | Wobin | the url says it all =) |
14:22.20 | Mikma | haste: 33176.... |
14:22.27 | Thrae | I like the screenshots which show C'thun hiting (not criting) for 42000+ with his "Small Eye" |
14:23.41 | Kebinusan | rofl |
14:23.45 | Thrae | haste: I find HitsMode style a bit easier to visually parse. |
14:24.12 | Kebinusan | that meatcake is cool |
14:24.30 | haste | The only thing I would like in a 'hitsmode' add on is the ability to seperate it into: incoming, outgoing, others |
14:24.48 | Thrae | Nurfed_CombatLog and SimpleCombatLog can already do that |
14:25.00 | haste | yes, but it looks like shit :p |
14:25.14 | Thrae | What the code? |
14:25.24 | Thrae | They look the same as HitsMode AFAIK |
14:25.39 | haste | no, the output |
14:26.16 | Thrae | Yeah, while I like the look of HitsMode, I'd like something a little different for myself. |
14:26.51 | Kebinusan | yeah I switched from hitsmode to SCL |
14:27.00 | Kebinusan | both get the job done quite nicely |
14:27.35 | Mikma | Yule <3 |
14:27.53 | [Ammo] | oooh new post by grayhoof |
14:28.00 | [Ammo] | seems SCT ace2 will be on the SVN soon |
14:28.31 | Kebinusan | I may need to switch from msbt again |
14:29.04 | Wobin | man, we're so fickle =) |
14:29.58 | haste | I also use MSBT :p |
14:30.17 | Mikma | same here |
14:30.21 | haste | The sticky form, crit frames, and seperation of output makes it superior! |
14:30.36 | Mikma | i don't like it but i use it |
14:30.41 | Fritti | MSBT ? |
14:30.50 | haste | Mik's Scrolling Battle Text |
14:30.52 | [Ammo] | Mik's Scrolling Battle Text |
14:30.53 | Wobin | ~msbt |
14:30.54 | purl | methinks msbt is Mikk's Scrolling Battle Text, a possible SCT replacement, found at http://www.wowinterface.com/downloads/info5153-2.0.html |
14:31.01 | haste | oh, I always forget that one |
14:31.10 | Mikma | i think the texts are too close to each other and they should be moved away from each other by default but i'm not gonna do that again because it's a bitch to align properly |
14:31.21 | haste | Mikma: you can move them tho' |
14:31.28 | haste | :D |
14:31.41 | Fritti | interesting adddon |
14:31.44 | Mikma | haste: but i'm lazy to do it again :) |
14:31.46 | Tain | I like MSBT a lot better than SCT, so hopefully Greyhoof learns from some of the improvements. |
14:32.00 | Tain | Instead of just bitching about people "stealing" his ideas. |
14:32.11 | Mikma | yeah haha |
14:32.14 | Mikma | hilarious post :D |
14:32.46 | haste | Well, he DID need some compotition |
14:33.02 | Mikma | even blizzard tried ;) |
14:33.03 | haste | arghs spelling |
14:33.07 | haste | compe! |
14:33.08 | haste | there, fixed |
14:33.08 | Fritti | it's not an Ace mod? |
14:33.17 | haste | msbt isn't a ace mod |
14:33.24 | haste | sct however will be |
14:33.40 | CIA-11 | 03neronix 07Neronix * r6357 10NanoStats2/NanoStats2_Damage/NanoStats2_Damage.lua: NanoStats2 [Damage] - Now uses a lighter shade of red (1, 0.1, 0.1) for text as default. Makes text easier to read |
14:33.44 | Fritti | yeah, saw that. not that it's a requirement for a mod of course, as long as it's efficient :) |
14:34.41 | haste | oh no... |
14:34.49 | haste | I read something bad in the SCT post |
14:34.51 | Mikma | let me act like tuplad |
14:34.59 | Mikma | someone teach me ace2 |
14:35.02 | Mikma | where do i start? |
14:35.04 | haste | "- Cooldown support. Will alert when spells or items come off cooldown. (Dependent on permission from another author)." |
14:35.07 | Mikma | does it work without ace2? |
14:35.09 | Mikma | it's too hard |
14:35.12 | Mikma | fuck the lua |
14:35.28 | Mikma | there ;) no more bartenders, gz Fritti |
14:36.10 | Fritti | ? |
14:36.14 | Fritti | don't follow you :) |
14:36.40 | [Ammo] | oh yeah bartender, need ability to flip a bar from horizontal to vertical and vice versa |
14:37.44 | Mikma | [Ammo]: just got the interest of looking Ace2 |
14:37.59 | Mikma | when i figure out the basics i will start converting Bartender to Ace2 |
14:38.09 | [Ammo] | ooh :) |
14:38.16 | [Ammo] | Mikma: shouldn't be too hard |
14:38.25 | [Ammo] | I think I can convert it in an hour or so but my time is limited |
14:38.36 | Mikma | well the hardest part will be figuring out what to use with Bartender :D |
14:38.41 | haste | work on CandyBars :OO! |
14:38.45 | [Ammo] | hehe |
14:38.50 | Mikma | yeah, YOU can because you have the skill |
14:38.52 | [Ammo] | need BW2 in trunk |
14:38.54 | Mikma | but, like haste said :D |
14:39.09 | [Ammo] | but it's still sloppy and messy |
14:39.19 | [Ammo] | lots of dumb mistakes due to me converting boss modules for 4 hours straight |
14:39.40 | Shyva | We just need more testers + bug reporters |
14:39.50 | MoonWolf | ace2 is easy |
14:39.59 | MoonWolf | mostly because of superior documentation |
14:40.05 | Fritti | haste: were you working on a 'candybargroup' lib? |
14:40.13 | haste | nope |
14:40.18 | Fritti | I'm thinking of starting on an acetimer ace2 version |
14:40.20 | Shyva | ace should stay easy :) that was what turan wanted it to be :) |
14:40.25 | MoonWolf | it is. |
14:40.29 | Shyva | Yep |
14:40.41 | Fritti | and renaming acetimer in the process :) |
14:41.04 | Mikma | MoonWolf: superior documentation? i did look at them but they are designed for people who already do know ace1 |
14:41.17 | Shyva | And with ace2 you aren't limited by ace, which rocks |
14:41.30 | Kebinusan | Fritti, please do :-) |
14:41.46 | Fritti | Kebinusan: got an idea for a new name? |
14:42.02 | Kebinusan | NotAceTimer |
14:42.04 | Mikma | Fritti: oh yes please |
14:42.13 | Mikma | make it KingTimer |
14:42.15 | Fritti | my ideas are to convert it to candybar & ace2, dropping timex |
14:42.17 | Mikma | or DiamondTimer |
14:42.21 | MoonWolf | mikma, did you read the example code in the svn / |
14:42.22 | MoonWolf | ?* |
14:42.30 | Mikma | MoonWolf: huh, no, what code? |
14:42.34 | Kebinusan | that would be very nice |
14:42.39 | Fritti | kingtimer? diamondtimer? |
14:42.43 | haste | WHY do I have a moneyframe in every tooltip? |
14:43.03 | Mikma | TexasHold'EmTimer |
14:43.08 | Shyva | I have that too haste |
14:43.15 | Shyva | becuase of TinyTip I think |
14:43.29 | haste | Yeh, I blame TinyTup |
14:43.35 | haste | only mod I've updated |
14:44.35 | Mikma | I think i will rename Bartender if i manage to Ace2 it |
14:44.46 | Mikma | i was thinking something like.. TedLange |
14:44.47 | [Ammo] | why rename it? |
14:44.51 | Mikma | http://i4.photobucket.com/albums/y111/scottysauce/ted_lange_as_your_bartender.gif |
14:44.54 | Mikma | because of that lol |
14:45.10 | MoonWolf | damnit |
14:45.15 | MoonWolf | i can't find the damn things anymore |
14:45.42 | Fritti | is Metrognome-2.0 still useful? |
14:45.47 | Shyva | not really |
14:45.51 | [Ammo] | it's useful for several things |
14:45.55 | [Ammo] | 1. repeating a timer X times |
14:45.57 | Mikma | Fritti: some people say it's better for repeating events |
14:46.03 | [Ammo] | 2. getting information on those timers |
14:46.16 | [Ammo] | Mikma: bullshit, it's different |
14:46.43 | [Ammo] | metro is handy if you want info on the timer that's all |
14:46.43 | Fritti | repeating X times would easily be done by counting in your event function yourself I guess. |
14:46.44 | Mikma | [Ammo]: repeating events or Bartender/TedLange ;) |
14:46.49 | Shyva | You can get info about your timers from AceEvents too |
14:46.59 | [Ammo] | [Ammo] repeating evnets |
14:47.18 | Shyva | AceEvents can do everything Metrognome can |
14:48.31 | [Ammo] | haste: prio's on candybar? |
14:48.37 | [Ammo] | haste: as in what do you need first :) |
14:48.52 | Mikma | http://wiki.wowace.com/index.php/Ace2 ... here we go |
14:49.06 | Mikma | i have perfect 2h+ to study and code before MC |
14:49.11 | haste | Guessing the grouping idea would be the most needed, if you decide to do it |
14:49.24 | MoonWolf | Mikma, I'll have to ask ckknight later where he put them. |
14:49.44 | haste | it works fine with the current hack tho'' |
14:49.45 | Mikma | MoonWolf: i would appreciate that :) |
14:50.30 | Fritti | haste: got a pointer to that one? in oCD? |
14:50.37 | [Ammo] | haste: k I'll make a SetCandyBarGroup("candyid", "groupid") |
14:50.42 | [Ammo] | to register a certain bar with a group |
14:51.01 | [Ammo] | will need some magical hacks to shuffle the bars around though |
14:51.06 | [Ammo] | but it'll be handy for BW2 as well ) |
14:51.14 | [Ammo] | no more bar id's needed to place them correctly |
14:53.13 | Kebinusan | that would be nice |
14:54.30 | haste | Fritti: StartBar in core.lua on oCD |
14:55.39 | Fritti | haste: thanks |
14:56.19 | Mikma | what's the simplest Ace2 addon there is that i might look and learn? |
14:56.45 | [Ammo] | WitchHunt is a pretty easy example |
14:56.54 | [Ammo] | has a few slashcommands |
14:57.19 | Mikma | good, let's have a look |
14:58.34 | Fritti | haste: heh, nice hack :) |
14:58.44 | MoonWolf | Mikma, chatjustify is pretty small |
14:58.52 | MoonWolf | and easy to rea |
14:58.54 | MoonWolf | read* |
14:59.11 | MoonWolf | although It does not really show much |
14:59.28 | Mikma | MoonWolf: well it has the basics of Ace2 covered to even MAKE it Ace2 addon :) |
14:59.32 | Mikma | that's what I need now |
14:59.54 | MoonWolf | its mostly do one thing on start, wait untill someone enters a chat command, save something in a db, then do the thing we did on start again. |
15:00.06 | MoonWolf | don't be scared by the big table in the beginning. |
15:00.46 | Neronix | Gah, AceDB's unecessarily complex |
15:01.03 | MoonWolf | AceDB is indeed pretty complex. |
15:01.17 | Tain | Are you talking the db in Ace or Ace2? |
15:01.19 | MoonWolf | Its the only thing in ace2 i had to struggle a bit with to understand. |
15:01.21 | Neronix | Ace2 |
15:01.22 | MoonWolf | ace2 |
15:01.29 | Fritti | Neronix: and loose profiles? :-( |
15:01.34 | Mikma | i guess i won't be touching acedb then ;) |
15:01.42 | Tain | You really should learn it instead of doing raw save vars access. |
15:01.43 | Neronix | Per Character's good enough Fritti |
15:01.51 | Shyva | what's complex about acedb? |
15:01.53 | Neronix | I did learn it |
15:01.56 | Neronix | It's just in the way |
15:02.06 | Tain | It's not *that* hard. You reference things by aliases anyway. |
15:02.22 | Neronix | Profiles don't seem to work for me |
15:02.26 | Fritti | Neronix: depends on what you're doing I guess |
15:02.30 | MoonWolf | mikma, counterder might be something more suitable for looking at. |
15:02.33 | Neronix | Tabletlib data acts funny |
15:02.51 | Shyva | only complex thing is the AceOptions table imo :-D |
15:02.58 | Tain | Well, profiles not working might mean there's an issue somewhere, which would be nice for someone to be able to know about to fix (if that's indeed the case.) |
15:03.41 | Neronix | When I change profiles, do my current settings get carried over or something? |
15:03.44 | Mikma | MoonWolf: roger, will have a look |
15:03.47 | Neronix | or do they start off at default? |
15:04.03 | MoonWolf | ill have to put it back IN first. |
15:04.11 | ag` | registering events in Ace is like 1000 times easier and simpler than it is in standard wow, imho. |
15:04.40 | Neronix | And Tabletlib saves its data in a staticly referenced table |
15:04.46 | Mikma | MoonWolf: lern2spell doesn't do the trick? |
15:05.06 | Neronix | Instead of me having to wrestle with my DB for control, the DB should obey without question :P |
15:05.21 | MoonWolf | well, its a lot more complicated and its current commit is causing a endless loop |
15:05.54 | Mikma | MoonWolf: that's ok since i'm not doing the same addon as you are hehe |
15:05.57 | MoonWolf | importing counterder in a tag right now. |
15:07.00 | Fritti | time to go home |
15:07.41 | CIA-11 | 03moonwolf * r6358 10/tags/Counterder/ (16 files in 8 dirs): Counterder: Importing into a tag for archiving. Note: Most people would be better off using lern2count (after I fix that damn bug anyway) |
15:07.55 | Mikma | thanks |
15:08.03 | MoonWolf | damnit |
15:08.11 | MoonWolf | i imported the ace2 files too |
15:08.18 | Mikma | hehe :) |
15:08.36 | Mikma | doesn't matter tho |
15:08.48 | MoonWolf | yes it does, wasting space on the svn. |
15:09.40 | CIA-11 | 03ammo * r6359 10CandyBar/CandyBar-2.0/CandyBar-2.0.lua: |
15:09.40 | CIA-11 | CandyBar-2.0: |
15:09.41 | CIA-11 | * all Set*Color functions now use paintchips as well |
15:10.02 | CIA-11 | 03moonwolf 07Final * r6360 10Counterder/ (6 files in 6 dirs): Counterder: Made a mistake Removing ace2 files |
15:10.17 | CIA-11 | 03worf * r6361 10CC_Target/ (Bindings.xml CC_Target.lua CC_Target.xml): CC_Target: Initial Support for CC_MainAssist |
15:11.09 | CIA-11 | 03worf * r6362 10CC_MainAssist/ (5 files): CC_MainAssist: Initial import |
15:11.51 | CIA-11 | 03moonwolf 07Final * r6363 10Counterder/: Counterder: Added externals back in. |
15:12.09 | CIA-11 | 03worf * r6364 10CC_Note/CC_Note.lua: CC_Note: String updates |
15:12.20 | MoonWolf | seeing ace amongst the top cia users keeps making me smile |
15:12.29 | MoonWolf | it means nothing, but I just can't help it. |
15:12.58 | CIA-11 | 03worf * r6365 10CC_Roll/CC_Roll.lua: CC_Roll: String updates |
15:13.20 | Worf | seems i start to get used to svn ... |
15:13.34 | Mikma | woot! my addon is listed in /ace2 list ace2 |
15:13.37 | Mikma | mehehehe |
15:13.47 | Neronix | We now need to get a project icon and description on CIA |
15:14.20 | Neronix | so people who're like "WTF?! Who're these fucks who're more active than GNOME!?" get their questions answered ;P |
15:14.22 | MoonWolf | The disription is easy, the icon.... |
15:14.57 | MoonWolf | Neronix, I'ts just a bunch of idiots with a WoW addon that is a librarie. |
15:15.15 | Mikma | ain't there a easy way of printing stuff to chat in Ace2? |
15:15.21 | Mikma | like print(foo)? |
15:15.39 | Shyva | self:Print ? |
15:15.42 | Neronix | http://wiki.wowace.com/skins/common/images/logo.gif? |
15:15.44 | haste | self:Print() |
15:15.47 | haste | self:CustomPrint() |
15:15.49 | haste | self:Debug() |
15:15.51 | Worf | Performance question: will a :Show() or :Hide() be too slow to call them eaven if allready shown/hidden, or do i have to check the state before? |
15:16.02 | MoonWolf | if you have console included you can so self:Print(up to 20 args) if your first arg is a string with a % in it will act as a string.format too. |
15:16.06 | [Ammo] | Mikma: if you have AceConsole mixin'd you can just use self:Print() |
15:16.15 | Mikma | yeah i think it's loaded |
15:16.15 | haste | same with Debug |
15:16.19 | haste | I abuse it all the time |
15:17.00 | Neronix | And I even add a little sprinking of humor in my debugs ^^ |
15:17.02 | MoonWolf | do you have console included like this ? Counterder = AceLibrary("AceAddon-2.0"):new("AceEvent-2.0", "AceHook-2.0","AceConsole-2.0") |
15:17.14 | Mikma | yeap |
15:17.22 | Mikma | copypaste from your addon, only changed the name ;) |
15:17.26 | MoonWolf | self:Print is yours to abuse. |
15:17.28 | Neronix | "self:Debug("Dealing with %s' slash command, %s. ckknight's dice-rolling has determined its registry entry to be %s", addonName, v.handler.slashCommand, k)" ^^ |
15:18.30 | MoonWolf | being able to go self:Debug(a,b,c) without being conceren about concats or string.format if you just want to check something is really nice. |
15:18.59 | [Ammo] | is there a type "function" ? |
15:19.03 | Neronix | Yeah |
15:19.05 | [Ammo] | so I can do type(something) == "function" |
15:19.06 | [Ammo] | cool |
15:19.23 | Neronix | there's string, number, boolean, function, userdata, thread and I think nil |
15:19.33 | Neronix | and table |
15:20.48 | MoonWolf | you almost forgot the most important type |
15:21.52 | Shyva | is this possible for the validate field for the text type |
15:21.54 | Shyva | validate = function(v) local t = {}; for k,_ in textures do tinsert(t, k) end; return t end, |
15:22.50 | MoonWolf | should work. |
15:23.12 | Shyva | (texture is a local in the same file) |
15:23.14 | MoonWolf | the way I read it now anyway. |
15:24.07 | CIA-11 | 03ammo * r6366 10CandyBar/CandyBar-2.0/CandyBar-2.0.lua: |
15:24.07 | CIA-11 | CandyBar-2.0: |
15:24.07 | CIA-11 | * Added SetCandyBarTimeFormat or SetTimeFormat depending on mixin |
15:24.07 | CIA-11 | * Accepts a function as an argument, function will receive time remaining and should return the timertext string. |
15:24.20 | [Ammo] | test that haste :p |
15:24.33 | MoonWolf | mikma, were you able to figure out something with counterder and chatjustify ? |
15:25.13 | Mikma | MoonWolf: not yet, fighting with AceOO-2.0 error-message ;) |
15:25.22 | MoonWolf | what error ? |
15:25.40 | Mikma | Requires AceOO-2.0 eventho it should be loaded |
15:26.14 | MoonWolf | wich addon is firing the event ? |
15:26.16 | [Ammo] | put AceOO in front of ace event in your toc |
15:26.20 | Mikma | ok |
15:26.24 | Mikma | it was last.. |
15:26.26 | [Ammo] | make sure it's loaded first |
15:26.32 | [Ammo] | look at working ace2 addons for the order :) |
15:26.48 | Mikma | [Ammo]: the funny thing is they don't have it listed at all |
15:27.02 | MoonWolf | or look here |
15:27.03 | MoonWolf | there is a specific order to aceOO aceaddon and |
15:27.12 | Mikma | ih i did lie there |
15:27.58 | MoonWolf | Interpedendencies can be a pain. |
15:28.32 | *** join/#wowace armooo (n=jmichals@65.162.128.254) |
15:28.52 | Mikma | well now it works but still not printing crap on chat :D |
15:29.36 | MoonWolf | pastey the code.http://ace.pastey.net/ |
15:30.43 | Mikma | hmm /script Bartender:Print("Foo") works in game but the code in lua doesn't :D |
15:31.14 | Mikma | dear god, lame onEnable ... |
15:31.28 | Mikma | with lower o ... |
15:31.39 | Mikma | Bartender 1.1: I have arrived! |
15:31.40 | MoonWolf | Case Specific Mik |
15:31.41 | Mikma | :D |
15:32.08 | Mikma | yeah that was my bad, didn't look what i had written down there |
15:32.32 | *** join/#wowace Elkano (n=elkano@ip-213-135-2-188.handshake.de) |
15:35.19 | MoonWolf | how come i have an rating of 5 stars on my account at wowi while my addons all have 4 star ratings ? |
15:35.35 | ag` | what load time do you guys have for clique? |
15:35.41 | ag` | I am getting one second, that's pretty long >.< |
15:35.50 | Mikma | because you are worth 5stars but your addons aren't... ;D |
15:36.17 | vhaarr | ag`: getting an error "ag_UnitFrames/ag_UnitClass.lua:724: Attempt to call field 'round' (a nil value)" |
15:36.40 | ag` | you're probably using some mobhelath thing right? |
15:38.00 | Kebinusan | how does outfitter compare to itemrack? |
15:38.20 | Shyva | I love outfitter :p |
15:38.26 | Shyva | never tried itemrack tho |
15:41.26 | CIA-11 | 03ag * r6367 10ag_UnitFrames/ (ag_UnitClass.lua ag_UnitFrames.lua): |
15:41.26 | CIA-11 | ag_UnitFrames - |
15:41.27 | CIA-11 | <PROTECTED> |
15:41.45 | vhaarr | ag`: yes |
15:41.46 | vhaarr | ag`: thanks |
15:44.07 | Worf | just realized the /ace2 commands... ( /ace2 list ace2 for example ) - and i wonder: is this normal that modules get listed 2x (once below the core and once seperately) |
15:44.54 | [Ammo] | worf: I think that's a bug |
15:45.07 | Worf | [Ammo]: of ace or of me? :D |
15:45.35 | Shyva | ace |
15:45.38 | [Ammo] | ace methinks |
15:45.39 | CIA-11 | 03ammo * r6368 10EyeCandy/EyeCandy.lua: |
15:45.39 | CIA-11 | EyeCandy: |
15:45.39 | CIA-11 | * Update to demonstrate formatting function |
15:45.50 | [Ammo] | now to continue on the grouping thing |
15:47.41 | Kebinusan | hmm outfitter is nice, 1000kib less memory usage than itemrack |
15:47.48 | Kebinusan | and decent functionality |
15:48.47 | CIA-11 | 03ammo * r6369 10EyeCandy/EyeCandy.lua: |
15:48.47 | CIA-11 | EyeCandy: |
15:48.47 | CIA-11 | * better timer formatting example |
15:49.00 | [Ammo] | does it have the same row of buttons ? |
15:49.08 | [Ammo] | that you can hover to select another item for that slot |
15:49.41 | Kebinusan | doesnt seem to, but I generally dont swap gear that often |
15:49.53 | Kebinusan | normally just sets for battlegrounds, PVE, Undead, various resistances |
15:50.38 | [Ammo] | I swap wands in BWL |
15:50.40 | [Ammo] | using itemrack |
15:50.42 | Thrae | I desperately need a "Armour Bag", like 1/2 of my bag is made up of armour sets. |
15:50.43 | [Ammo] | or trinkets |
15:51.00 | [Ammo] | I have 14 free slots for potions and whatnot |
15:51.01 | Thrae | Well, more like 40%, and a good 30% with trinkets |
15:51.07 | [Ammo] | the rest is 1 28 slot shardbag, and armor |
15:51.30 | Kebinusan | Yeah Im too lazy to swap wands for the bwl trash |
15:51.37 | [Ammo] | I'm not |
15:51.47 | [Ammo] | I still need to do some autodetection and autoswap |
15:51.48 | [Ammo] | :) |
15:51.59 | [Ammo] | set a wand per vulnerability |
15:52.01 | [Ammo] | and autoswap |
15:52.05 | Mikma | heh now i don't know where to start :P |
15:52.14 | [Ammo] | Mikma, what do you have now? |
15:52.16 | Kebinusan | heh just use the code from chromaggus to detect vulnerability |
15:52.26 | Kebinusan | eh but multiple targets bleh |
15:52.34 | [Ammo] | yeah |
15:52.35 | Tain | Yeah just for fire for example I have "normal" armor set, a max fire resist set, and a medium fire resist without giving up too much dps. |
15:52.37 | Mikma | [Ammo]: working ace2 addon with nothing in it :D |
15:52.38 | [Ammo] | so it would have to be my own damage |
15:52.53 | [Ammo] | Mikma: well put everything you would normally do before enabling in OnInitialze |
15:52.56 | Mikma | now i need to figure out what do i wan't to put into the Core of Bartender |
15:52.58 | Thrae | Ugh ugh, the company I'm applying with is having trouble contacting my references. |
15:52.59 | [Ammo] | then do the OnEnable stuff |
15:53.14 | Thrae | Damn lazy bastards my friends are, never pick up their phone or answer AIMs! |
15:53.25 | [Ammo] | or make a Bartender Ace2 branch |
15:53.28 | [Ammo] | on the SVN |
15:53.31 | [Ammo] | and I'll give you a hand |
15:53.40 | [Ammo] | I'll give you a start :p |
15:53.42 | Mikma | [Ammo]: there's really *nothing* in the Core.lua atm :D |
15:53.53 | [Ammo] | well copy paste what you had in the original in there |
15:54.04 | [Ammo] | your original had a neat Bartender:Function structure didn't it? |
15:54.09 | Kebinusan | Bulkmail says Ace2 requires acegui which requires ace heh |
15:54.10 | Mikma | aye that's true |
15:54.18 | [Ammo] | well then |
15:54.24 | Kebinusan | err says ace2, but |
15:54.26 | [Ammo] | start by putting in functions one by one |
15:54.38 | Mikma | so, AceOO can be used to create frames, right? |
15:54.47 | Mikk | AceGUI no? |
15:54.58 | [Ammo] | Mikma: euhm no? |
15:55.11 | Mikma | heh |
15:55.17 | [Ammo] | Mikma: create an Ace2 branch |
15:55.20 | Mikma | as you can see my knowledge of Ace2 is.. neat |
15:55.21 | [Ammo] | so I can see what you're doing |
15:55.35 | Mikma | ok, you asked for it!!!1 ;) |
15:55.43 | [Ammo] | just do it :p |
15:56.25 | [Ammo] | the stuff you're doing on PLAYER_ENTERING_WORLD |
15:56.30 | [Ammo] | place that in OnEnable() |
15:56.48 | [Ammo] | and use: self:Function() instead of Bartender:Function() then |
15:57.50 | Mikma | oh dear lord, do i have to make the folders 1 by 1 |
15:57.52 | MoonWolf | Bartender:Function() isn't forbidden but self is slightly faster and better form. |
15:58.15 | MoonWolf | Want me to branch it for you ? |
15:58.25 | Mikma | just a sec i'll test |
15:58.32 | Mikma | this svnX ain't the best program there is :) |
15:58.58 | CIA-11 | 03mikma * r6370 10/branches/Bartender2/ (. Mikma/ Mikma/Bartender2/): Bartender2: Creating folder |
15:59.19 | Mikma | now let's see did it do it correctly |
16:00.01 | Mikma | oh yeah |
16:01.00 | [Ammo] | Kergoth: what did you branch on CandyBar-2.0? |
16:01.16 | Mikma | what i had to do was create 3 different folders.. /branches/Bartender2 , /branches/Bartender2/Mikma , etc |
16:01.57 | MoonWolf | [Ammo], i think the branch was for making t a lib instead of a mixin. |
16:02.06 | [Ammo] | it's a lib and a mixin |
16:02.09 | [Ammo] | boggling |
16:02.20 | [Ammo] | it can be used either as a lib or as a mixin |
16:02.41 | [Ammo] | just like AceEvent can be used as a lib or a mixin |
16:02.42 | MoonWolf | usually you can just put in the deepest level and it will create the other folders along the way. |
16:03.43 | CIA-11 | 03mikma 07Mikma * r6371 10Bartender2/Bartender2/ (10 files in 2 dirs): Bartender2; Initial commit, no "working code" in yet, just the Ace2 basics |
16:03.57 | [Ammo] | hehe |
16:04.05 | Mikma | humm, is that correct now.. |
16:04.10 | [Ammo] | looks ok |
16:04.18 | Mikma | looks funny atleast to me :P |
16:04.53 | Kebinusan | is there an easy way to get descriptions of everything in the svn |
16:05.05 | Mikma | ok, brb in 5min, switching places ;) |
16:05.09 | [Ammo] | Kebinusan: Flare started describing everything |
16:05.13 | [Ammo] | see the thread on forum |
16:05.22 | Neronix | D'oh, is the standby stuff only available with AceDB? :( |
16:05.25 | Kebinusan | ah cool I'll check it out |
16:06.37 | *** join/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
16:07.47 | Tuplad | If there are 4 rogues fighting each other, and 1 of the opposite team gets sapped, it's still 2vs2 right ? :D |
16:08.06 | haste | depends |
16:08.09 | *** join/#wowace |moonsorrow| (i=eagle@HSI-KBW-085-216-057-137.hsi.kabelbw.de) |
16:08.17 | haste | |moonsorrow|: hello! :D |
16:08.31 | Tuplad | Gurubashi arena, me and another rogue vs a rogue and a warlock, warlock gets sapped rogue gets ganked, warlock gets owned and he used 2 potions |
16:08.36 | Tuplad | haste: like that :) |
16:08.48 | Tuplad | |moonsorrow|: XRaid developer, right ? |
16:08.48 | MoonWolf | Moonsorrow, finally , now people can stop the lame xraid jokes in my direction. |
16:08.55 | haste | haha |
16:08.58 | [Ammo] | hahaa |
16:09.13 | [Ammo] | ftH|Eagle == Moonsorrow as well |
16:09.14 | |moonsorrow| | I see you didn't get it ;) |
16:09.16 | |moonsorrow| | right ammo |
16:09.19 | [Ammo] | incase you guys didn't know |
16:09.23 | MoonWolf | lol |
16:09.29 | Tuplad | =O |
16:09.33 | haste | such strange names! |
16:09.37 | [Ammo] | hehe |
16:09.44 | Tuplad | for the Hell|Eagle |
16:09.44 | MoonWolf | doesnt matter. |
16:10.01 | MoonWolf | I thought fth was a guild tag. |
16:10.06 | MoonWolf | or clan or whatever. |
16:10.08 | |moonsorrow| | it is |
16:10.46 | vhaarr | is icetrain on IRC with another nick? |
16:16.04 | *** join/#wowace Tem_ (n=tardmrr@204.90.50.252) |
16:16.04 | *** mode/#wowace [+o Tem_] by ChanServ |
16:19.29 | Mikma | i feel like i'm being watched O_o |
16:19.37 | [Ammo] | hehe |
16:19.37 | MoonWolf | you are |
16:19.41 | MoonWolf | ALL IS KNOWN |
16:19.41 | [Ammo] | well your code does jack shit atm p |
16:19.44 | [Ammo] | :) |
16:19.49 | MoonWolf | but it looks pretty |
16:20.01 | [Ammo] | 3 lines of pure pretty |
16:20.09 | Mikma | [Ammo]: i TOLD you it does not have anything in it! |
16:20.24 | MoonWolf | there is barfuncs, that is never actually called. |
16:20.26 | MoonWolf | but still |
16:20.43 | [Ammo] | barfuncs should be done via AceHook I think |
16:20.47 | Thrae | I should just move all the functions in TinyTip.lua and put one function call in that file called DoEverything() |
16:20.51 | Mikma | oh boy i do hope so |
16:20.58 | Thrae | Then everyone will be like "OMG TinyTip is SO SMALL" |
16:21.04 | Kebinusan | heh |
16:21.12 | Mikma | i hate the things i have to do within BarFuncs.lua |
16:21.17 | [Ammo] | Thrae: tinytip doesn't work without tinytipoptions |
16:21.19 | MoonWolf | then put doeverything on onupdate. |
16:21.22 | [Ammo] | at least it didn't for me |
16:21.30 | [Ammo] | I don't need options |
16:21.34 | [Ammo] | I need the default settings kk |
16:21.38 | [Ammo] | now go to work and fix that! |
16:21.46 | [Ammo] | kthxbye! :) |
16:22.17 | Shyva | Thrae, I get a money frame in every tooltip since I updated Tinytip :X |
16:22.58 | Thrae | [Ammo]: What doesn't work? |
16:23.01 | MoonWolf | thats so you can see how much your targets are worth. |
16:23.06 | [Ammo] | everything |
16:23.11 | [Ammo] | it just does nothing |
16:23.17 | Thrae | "it dun wurk" doesn't give me a lot of information |
16:23.18 | Thrae | Hmm |
16:23.24 | [Ammo] | as in original tooltip shows |
16:23.34 | [Ammo] | didn't update today though |
16:23.38 | Mikma | so, i don't need now the "OnEvent" craps in Bartender1, right? |
16:23.45 | [Ammo] | indeed Mikma |
16:23.50 | MoonWolf | "It just dun wurk yall know ?" that any better ? |
16:23.55 | [Ammo] | in your OnEnable register all the events you need |
16:24.03 | Mikma | neat |
16:24.06 | [Ammo] | and do the stuff you normally do in PLAYER_ENTERINNG_WORLD |
16:24.10 | MoonWolf | and you can map those directly to functions |
16:24.25 | [Ammo] | just do: self:RegisterEvent("ZOMG_ALL_CAPS_WOWEVENT") |
16:24.42 | [Ammo] | and do: function Bartender:ZOMG_ALL_CAPS_WOWEVENT(msg, text, zomg, damn) |
16:25.19 | [Ammo] | but you're only using PLAYER_ENTERING_WORLD |
16:25.24 | [Ammo] | so nvm :p |
16:25.33 | MoonWolf | self:RegisterEvent("ZOMG_ALL_CAPS_WOWEVENT", "ALL_CAPS_EVENT_function") - > now it uses Bartender:ALL_CAPS_EVENT_function() |
16:26.15 | MoonWolf | self:RegisterEvent("ZOMG_ALL_CAPS_WOWEVENT", function() self:Print( "something happend") end) <- now it has the function RIGHT THERE IN IT. |
16:26.23 | FtH|Eagle | Anybody knows of an easy way to check for how lang a raid member is not using any spells or skills so I know his/her afk time? |
16:26.40 | [Ammo] | monitor a fuckload of events fth |
16:27.07 | FtH|Eagle | yeah, that's what I want to avoid :P |
16:28.05 | Mikma | MoonWolf: oh that's neat |
16:28.24 | [Ammo] | Mikma: however you don't need it :) |
16:28.33 | MoonWolf | right |
16:28.37 | MoonWolf | but its possible |
16:28.40 | [Ammo] | yeah |
16:28.44 | Mikma | yeah, but it's still pretty darn neat |
16:28.48 | [Ammo] | but lets not drown him in details he doesn't need! |
16:28.50 | MoonWolf | its good to know the tools you can work with. the basic one anyway. |
16:28.53 | [Ammo] | :) |
16:29.53 | [Ammo] | time for me to jump on my bike and get home |
16:29.59 | MoonWolf | aprove chatJustify damn curse people |
16:30.00 | [Ammo] | wife will have dinner ready soon |
16:30.12 | MoonWolf | my wowi FA status has spoiled me. |
16:30.23 | MoonWolf | yeah dinner time here soon |
16:30.31 | Mikk | whut? FAs don't need to wait for approval? |
16:30.42 | vhaarr | [Ammo]: have you gotten any feedback on the Gluth BW2 module? |
16:30.44 | MoonWolf | no |
16:30.54 | Mikk | zomg! |
16:30.58 | vhaarr | [Ammo]: we're going there tonight so just checking if there's anything I should know |
16:31.02 | [Ammo] | vhaarr: not personally but there's a comment |
16:31.09 | [Ammo] | vhaarr: about the decimate timer sucking |
16:31.12 | vhaarr | [Ammo]: oh, I'll check |
16:31.20 | [Ammo] | it's in BW2 and BW1 threads |
16:31.22 | Mikma | i think i should do a self:RegisterEvent("PLAYER_ENTERING_WORLD", "Initialize") .. |
16:31.27 | [Ammo] | no |
16:31.34 | [Ammo] | PEW == OnEnable |
16:31.44 | [Ammo] | afaik |
16:31.52 | [Ammo] | just put that stuff in OnEnable |
16:31.55 | Mikma | but i already have that inside PEW |
16:32.01 | Mikma | that RegisterEvent |
16:32.03 | MoonWolf | # It calls :OnInitialize(name) at ADDON_LOADED |
16:32.03 | MoonWolf | # It calls :OnEnable() at PLAYER_LOGIN |
16:32.15 | [Ammo] | hmm ok |
16:32.23 | [Ammo] | but still |
16:32.31 | [Ammo] | you're mostly swapping frames around etc in PEW |
16:32.45 | [Ammo] | which you should only do when someone enables your addon |
16:32.47 | [Ammo] | or not? |
16:32.52 | [Ammo] | anyway, I was out of here |
16:32.52 | [Ammo] | ~ |
16:32.58 | Mikma | somehow i got the feeling i don't need the PEW at all in Bartender |
16:33.11 | Mikma | since the bars are being modified at login |
16:33.44 | Mikma | let's see about it |
16:34.05 | FtH|Eagle | [Ammo]: Does UNIT_COMBAT covers everything in a combat? Because that would be sufficient to know the afk time |
16:34.11 | Thrae | [Ammo]: Do you mean you need TinyTipExtras? |
16:34.27 | Thrae | I disabled TinyTipOptions and TinyTip is working fine. |
16:35.04 | vhaarr | [Ammo]: okay, can't find anything on Gluth in the BW2 thread |
16:35.24 | MoonWolf | ammo is eating people. |
16:35.38 | Neronix | s/people/soylent green/ |
16:36.05 | Shyva | vhaarr, you can report bigwigs problems here too 6_- |
16:36.23 | vhaarr | Shyva: thanks, I know |
16:36.29 | Elkano | hmpf: Interface\AddOns\Ace2\AceDB-2.0\AceDB-2.0.lua:651: attempt to index field `currentProfile' (a nil value) |
16:37.49 | vhaarr | Elkano: yeah, lots of people getting that |
16:37.55 | Andalia | Elkano: I have that error too with archud2 |
16:38.28 | *** join/#wowace Cairenn (n=Karen@CPE00045a2bfcbc-CM000f212f84be.cpe.net.cable.rogers.com) |
16:38.28 | *** mode/#wowace [+o Cairenn] by ChanServ |
16:38.51 | vhaarr | FryGuy: have you done Gluth with the BW2 module? |
16:39.42 | CIA-11 | 03mikma 07Mikma * r6372 10Bartender2/Bartender2/ (Bartender2.toc Core.lua): Bartender2: DataBase check added |
16:39.51 | Tuplad | BT2 :O |
16:39.55 | Tuplad | <PROTECTED> |
16:40.22 | vhaarr | [Ammo], Shyva: but yeah, from my testing, Gluths Decimate timer is not static 105sec like the module thinks it is. |
16:40.26 | vhaarr | might be wrong, though |
16:41.29 | vhaarr | and he doesn't always emote when you engage, I think |
16:42.01 | Shyva | Hmm, do you get in-combat when you run trough that tunnel? |
16:42.10 | vhaarr | you get in combat when he aggroes |
16:42.18 | vhaarr | I modified the BW1 module to start the timer on combat |
16:42.26 | Shyva | okay, that's easy to change |
16:42.27 | Mikma | Tuplad: yeah i got the inspiration to do it now so i can forget about it ;) |
16:42.47 | vhaarr | Shyva: and also 1 bar for decimate from 105sec |
16:42.51 | Shyva | in the middle of my perfectraid to ace2 conversion tho :X |
16:43.04 | vhaarr | Shyva: and then at 5sec remaining just warn "Decimate soon" |
16:43.13 | vhaarr | don't do 30sec and 5sec |
16:43.17 | *** join/#wowace Galka_ (n=Galka@pool-72-88-159-177.nwrknj.east.verizon.net) |
16:43.22 | Shyva | Ok |
16:43.28 | vhaarr | and then when he does the decimate ability, warn about it and reset timer |
16:44.09 | vhaarr | Shyva: those are the changes I did to the BW1 module |
16:44.20 | vhaarr | but the code is not good, it would be better if someone remade it for bw2 |
16:44.22 | Shyva | do you mind if I put this in when we have a decent whipe detection? else we'll have whiners like "Meeeh, the timers died when I was ressed, omgsh" |
16:44.39 | vhaarr | hm? |
16:45.07 | Shyva | that why of checking for a start, will restart the mod when you get ressed |
16:45.33 | vhaarr | wiping on gluth means you have to run back |
16:45.36 | vhaarr | there is no recovery |
16:45.41 | Shyva | battleres? |
16:45.43 | vhaarr | ah |
16:46.17 | vhaarr | I'll need it tonight so I'll be hacking the bw2 mod, but it will probably not be commit-quality |
16:47.13 | Shyva | we sooo need a whipe detection function :X |
16:47.33 | Mikma | now i need to find a hooking example |
16:48.07 | Shyva | http://wiki.wowace.com/index.php/AceHook-2.0 ? |
16:49.10 | vhaarr | |if (90 < myMana < 1500) then| does that work in Lua? |
16:49.21 | vhaarr | ah, hm |
16:50.23 | vhaarr | lua will parse it like |if ((90 < myMana) < 1500) then| |
16:50.23 | Shyva | if (myMana < 90 and myMana < 1500) then ? |
16:50.44 | Shyva | uuh, myMana > 90 |
16:51.00 | CIA-11 | 03thrae * r6373 10TinyTip/TinyTip.lua: TinyTip - Changed around logic such that if you have TinyTipExtras disabled, TinyTip will still work. (broke this earlier when I added in AceHook) |
16:52.36 | Mikma | so did i get this right.. |
16:53.21 | Mikma | self:Hook("SomeFunction") |
16:53.32 | Mikma | then i can use Bartender:SomeFunction() |
16:53.53 | Mikma | there i can run self.hooks["SomeFunction"].orig (or something like that) |
16:54.04 | Mikma | and insert my code under that line .. |
16:54.06 | Mikma | end |
16:54.20 | Andalia | Thrae: I get a stack overflow with current tinytip |
16:54.32 | Andalia | Thrae: line 713 |
16:54.35 | MoonWolf | yep |
16:55.01 | MoonWolf | code looks fine to me. |
16:55.12 | MoonWolf | ofcourse testing it is the best way to find out. |
16:55.21 | Neronix | stack overflow? No proper tail calls? |
16:55.25 | Mikma | MoonWolf: i'm starting to hook the BarFuncs.lua functions now :P |
16:55.39 | MoonWolf | eeeuh |
16:55.53 | haste | Mikma: http://svn.wowace.com/root/trunk/oCD/hooks.lua |
16:55.57 | MoonWolf | local DataBase = "Bar2DB-1" -- database is a string now. |
16:57.11 | Mikma | MoonWolf: that's the purpose :) |
16:57.17 | MoonWolf | right |
16:57.28 | MoonWolf | oh |
16:57.30 | MoonWolf | i misread |
16:57.32 | Mikma | then it will have BarDB.Bar2DB.1 = true |
16:57.32 | MoonWolf | code is still fine |
16:58.39 | MoonWolf | yay |
16:58.44 | *** join/#wowace steino_ (n=stein-iv@ti531210a080-12276.bb.online.no) |
16:59.15 | Mikma | mm didn't work the way i wanted heh |
16:59.35 | MoonDinner | pizza yay |
17:00.36 | haste | ham, some potato stuff and beer! |
17:01.04 | Mikma | pizza here soon too :) |
17:01.12 | Mikma | got 30mins time until our raid starts lol |
17:01.46 | Kebinusan | haste, get one of these http://www.velcrohead.com/vashti/baking/meatcake/ |
17:01.53 | haste | Kebinusan: saw it :D |
17:02.18 | Mikma | oh MAN oh man! |
17:02.25 | Mikma | that hooking is.. brilliant |
17:02.26 | CIA-11 | 03mikma 07Mikma * r6374 10Bartender2/Bartender2/Core.lua: Bartender2: Hooking test, works like it should! |
17:02.54 | Mikma | the way you can see if it works.. open up spellbook :D |
17:03.02 | Mikma | the empty slots should be colored dark blue |
17:03.32 | haste | "Extra! Extra! Mikma goes insane after the discovery of hooks!" |
17:03.51 | Mikma | haste: it's so simple i wan't to shoot someone |
17:04.02 | Mikma | whooops, did i say that out loud |
17:04.08 | MoonDinner | mostly |
17:04.19 | MoonDinner | pizza needs 5 more minutes in oven. |
17:04.45 | haste | rofl |
17:04.54 | haste | there's a mace named: The Castigator |
17:05.04 | haste | I am The Castigator! I EAT casters! |
17:05.10 | haste | http://www.worldofraids.com/?page=viewitem&idd=45 << :----D |
17:05.55 | CIA-11 | 03thrae * r6375 10TinyTip/TinyTip.lua: TinyTip - Should no longer cause stack overflow errors if TinyTipExtras is disabled or none of its functions are used. |
17:06.04 | MoonDinner | hooks were alway's easy. pure code hooks are oldfunction = functiontohook; functiontohook = function() oldfunction() dostuff end |
17:06.25 | MoonDinner | ofcourse that causes some problems when you unhook it and it look ugly etc etc. |
17:06.40 | Fritti | hey that bartender looks a bit like what I was trying to do with AckBar :) |
17:06.52 | haste | http://svn.wowace.com/root/trunk/ApplyToForehead/core.lua << evil hooks :D |
17:07.40 | Thrae | You want to take a look at REALLY evil hooks, look at TinyTipExtras. It will try to fight other addons trying to hook OnShow so that OnShow is only used by TinyTip. |
17:08.15 | CIA-11 | 03iceroth * r6376 10IceHUD/ (IceBarElement.lua IceElement.lua modules/TargetHealth.lua): IceHUD: Added names for "main" frames |
17:08.43 | Thrae | Of course, I put some precautions so it doesn't go into an infinite loop if another addon does the same :D |
17:09.37 | Mikma | whops, an error when dragging spells with the latest commit |
17:09.45 | CIA-11 | 03mikma 07Mikma * r6377 10Bartender2/Bartender2/Core.lua: Bartender2: Gray borders of ActionButtons removed |
17:09.58 | Mikma | ok pizzatime, bbl |
17:11.06 | Thrae | Hmmm I thought to use AceEvent with just AceOO you needed to do local AceEvent = AceLibrary:GetInstance("AceOO-2.0"):embed("AceEvent-2.0") |
17:11.52 | Thrae | Ah wait, now I see. |
17:12.01 | Thrae | Need to create an object, then embed it into that. |
17:13.03 | haste | does anyone sit on a simple texture at the bottom of the screen mod? |
17:13.06 | haste | so I don't have to write one :( |
17:13.13 | haste | (I _HATE_ textures) |
17:13.34 | Iceroth | Thrae, local AceOO = AceLibrary("AceOO-2.0"); local myEventfullClass = AceOO.Class("AceEvent-2.0") perhaps? |
17:13.53 | Shyva | I love nice textures, as long as they're not at the top of my screen, or sides (I like the default actionbars) |
17:14.45 | vhaarr | [Ammo], Shyva: from Core.lua: |self:TriggerEvent("BigWigs_SendSync", "EnableModule " .. module )| and then in BigWigs_RecvSync it gets 2 variables, sync and module. |
17:14.47 | vhaarr | how? |
17:15.03 | vhaarr | does it cut up the sync on spaces and pass them as args? |
17:18.05 | Shyva | take a look at comm.lua |
17:18.58 | Thrae | Iceroth: It's just _G.AceLibrary:GetInstance("AceEvent-2.0"):embed(LibraryName) |
17:19.38 | Shyva | it cuts the message in sync and rest (all other words), and rest can only be a module here, becuase we only pass those |
17:19.42 | vhaarr | self:TriggerEvent("BigWigs_RecvSync", sync, rest, nick) |
17:19.43 | vhaarr | ah |
17:19.48 | Thrae | That way the library has its own instances of data it needs to be kept to itself, like what events it has registered. |
17:20.26 | Iceroth | same goes if you use it as a mixin |
17:20.37 | Thrae | Right |
17:20.48 | Thrae | But I think what I want here is embed, not mixin. |
17:21.02 | Thrae | I just need to be able to know what events I have registered, that's all. |
17:21.48 | Tem | Thrae, what's with you and doing _G? |
17:21.55 | Tem | what's the point? |
17:22.02 | Thrae | Tem: local _G = getfenv(0) |
17:22.08 | Tem | yes yes |
17:22.11 | Tem | I know that part |
17:22.15 | Tem | but why ? |
17:22.40 | Tem | you don't need it at all |
17:22.40 | Tem | and it doesn't speed anything up... |
17:22.57 | Thrae | I like the look of using _G for globals, and it avoids a function call of getglobal when I'm hashing. |
17:23.24 | FtH|Eagle | Is there a way to test the syncing of bw2? |
17:23.28 | Tem | unless you are doing a lot of getglobal calls at once, the function is better |
17:23.34 | Elkano | Iceroth, any chance on creating a new screenshot with the new output? |
17:23.48 | Thrae | Anyway, I got the idea of using it from ckknight's code. |
17:23.52 | Shyva | not with slashcommands FtH|Eagle, only by doing /script BigWigsTest:somefunc() |
17:23.59 | FtH|Eagle | k |
17:24.48 | haste | okey, what's the limit when it comes to textures in WoW? |
17:24.53 | haste | anything special I should think about :p + |
17:25.27 | haste | wowwiki didn't want to help :( |
17:25.47 | Kebinusan | probably need to be done in powers of 2 or something |
17:27.50 | Soltanis | hmm gothic module not made for bigwigs? :-( |
17:29.02 | Shyva | not yet I think.. .transcript it, and ammo / I will make it asap |
17:29.28 | Soltanis | sure ok |
17:29.31 | Iceroth | Elkano, i haven't had that but since the latest ss |
17:29.53 | FtH|Eagle | btw. the silencetrigger for faerlina should be: "Gro\195\159witwe Faerlina ist von Umarmung der Witwe betroffen." |
17:30.07 | Elkano | even if it sounds strange I hope you'll have that bug again |
17:30.10 | Iceroth | Thrae, there's some 8 (silver) 56 (copper) stuck in the middle of my tinytip tooltip :P |
17:30.30 | Thrae | Iceroth: Are you using KCI?\ |
17:30.40 | Iceroth | no |
17:30.52 | Thrae | Disable all other mods then TinyTip and see if it goes away. |
17:31.13 | Thrae | I remember KCI was doing that until it was updated, maybe another mod is doing it too |
17:32.14 | Iceroth | onebag it seems |
17:32.14 | Shyva | I've the same problem as Iceroth |
17:32.34 | Thrae | Yeah it's Kaelten's tooltip code |
17:32.35 | Iceroth | when i talk to a vendor and hover over my onebag items, the last sell value gets stuck |
17:32.36 | Shyva | after my tinytip update yesterday |
17:32.50 | Shyva | Yep, same problem Iceroth |
17:32.53 | Thrae | I'll install OneBag later and take a look. |
17:32.57 | Thrae | Shyva: You use OneBag too, right? |
17:33.06 | Shyva | No, but I do use KCI |
17:33.12 | Shyva | Uses same sort of idea |
17:33.13 | Thrae | Shyva: Update KCI |
17:33.20 | Shyva | Oki |
17:33.29 | Thrae | I use KCI and I don't have that problem, I believe he fixed it recently |
17:33.36 | Thrae | Maybe he's using older code with OneBag |
17:34.34 | Shyva | It only updated the .toc, so that cann't fix it |
17:37.54 | Iceroth | must... not... talk... to... vendors... |
17:43.36 | vhaarr | Shyva, [Ammo]: why doesn't http://ace.pastebin.ca/108764 get added to the fubar menu? |
17:43.46 | vhaarr | I have it as a seperate addon, so it's not loaded with bigwigs |
17:44.04 | vhaarr | would that be why? |
17:44.35 | Shyva | becuase it doesn't like you I think? *j/k, lemme check* |
17:44.43 | MoonWolf | BigWigsZombieFood ? |
17:45.57 | vhaarr | yes MoonWolf, Ace1 version is in the svn |
17:46.11 | MoonWolf | what does it do ? |
17:46.55 | vhaarr | warns the raid when someone gets dazed |
17:47.14 | MoonWolf | aha |
17:47.21 | Shyva | I've no idea vhaarr :x |
17:47.50 | vhaarr | >< |
17:50.07 | Mikma | olee |
17:52.25 | vhaarr | Shyva: yeah, there's no emote at gluth |
17:52.30 | vhaarr | Shyva: so the decimate timer never starts |
17:53.06 | Shyva | Hmm, that's a problem -_- |
17:53.56 | Tem | is BW2 safe to use? |
17:54.02 | Kebinusan | tem, yeah |
17:54.05 | Shyva | if you want bugs, sure! ;-D |
17:54.09 | Tem | [Ammo], are you around? |
17:54.19 | Kebinusan | I used it in MC last night functioned quite well |
17:54.24 | Shyva | He isn't |
17:54.37 | Tem | I need to catch him when he's around |
17:54.46 | Tem | I wanna make a graphical suggestion for CandyBars |
17:55.04 | Shyva | that's becuase I removed some nasty buggs the day before Kebinusan :p Mc is safe with BW2 |
17:55.57 | Shyva | just tell him in a private msg Tem, he'll see it later.. |
17:56.15 | Tem | good idea |
18:01.09 | Mikma | BPM FM, Dj Guy Salama! |
18:01.27 | vhaarr | Shyva: well, BW reads in the modules at BigWigs:OnInitialize() |
18:01.42 | vhaarr | Shyva: it needs to rebuild its internal module database when a new module is registered |
18:01.55 | Mikma | damn, i wan't to code, not to raid MC :( |
18:02.02 | vhaarr | Shyva: at BigWigs:NewModule(...) |
18:02.35 | MoonWolf | mikma, tell your raidleader.... on second hand, don't. |
18:02.45 | Shyva | why? it first loads all addons and then it runs OnInit, right? |
18:02.46 | vhaarr | Shyva: since this is a seperate addon (I'm guessing you don't want it in BW2), it won't "be there" at BW2:OnInitialize() |
18:02.50 | vhaarr | Shyva: oh? |
18:02.59 | Shyva | or am I wrong there? |
18:03.06 | vhaarr | I .. don't know. |
18:03.06 | Mikma | MoonWolf: :D |
18:03.14 | vhaarr | Shyva: well that would explain it, at least. |
18:03.17 | vhaarr | Shyva: or? |
18:03.36 | Mikma | MoonWolf: check out the code in B-2, i get a 'button' error when i drag spells :P |
18:03.59 | MoonWolf | what line ? |
18:04.20 | Shyva | not really vhaarr, but let me search the wiki |
18:04.26 | Mikma | hmm i can't tell for sure, since i don't have it loaded. but it's FrameXML error :P |
18:04.37 | MoonWolf | why are you using _g ? |
18:04.59 | Mikma | it's just to replace getglobal |
18:05.18 | MoonWolf | why ? |
18:05.38 | Mikma | umh, is there any other way |
18:05.59 | Neronix | _G > getglobal |
18:06.05 | Neronix | faster, cleaner and standard |
18:06.21 | Mikma | i kinda like the _G too |
18:06.28 | Shyva | MoonWolf, when is OnInitialize called? after all addons are loaded? |
18:06.37 | Neronix | Shyva: On ADDON_LOADED |
18:06.47 | Neronix | your addon's instance of it |
18:06.53 | Shyva | Hmm, ok, crap |
18:07.01 | Shyva | well, that's the problem then vhaarr |
18:07.02 | Neronix | That caught me out too :( |
18:07.05 | *** join/#wowace Worf (i=Worf@k-223.vc-graz.ac.at) |
18:08.27 | vhaarr | Shyva: okay, at least we know what's wrong then |
18:08.37 | vhaarr | Shyva: raiding now so I can't really help |
18:08.40 | Mikma | the reason why i can't skip this raid is because i'm officer and they need priests :( this sucks |
18:09.47 | Mikma | i need to check out that does the 'return' etc do :P go go pil |
18:10.07 | Fritti | Mikma: can I borrow your art-hiding code for AckBar? |
18:10.20 | Mikma | Fritti: i'd be more than happy if you would :) |
18:10.29 | Fritti | thanks!! |
18:11.13 | *** join/#wowace Soltanis` (i=as@81.168.16.197) |
18:12.10 | MoonWolf | strange |
18:12.28 | Neronix | AceEvent 1.3: 2kb, 45 lines |
18:12.47 | Neronix | AceEvent 2.0: 18kb, 604 lines |
18:13.03 | Neronix | Now, I'm not the brightest bulb in the box, but I think something went wrong |
18:13.20 | Mikma | argh, where can i find the "WTF" is 'return' in lua in PIL? |
18:13.34 | Mikma | http://www.lua.org/pil/1.html |
18:13.50 | MoonWolf | what do you mean wtf is return ? |
18:13.52 | Mikma | there is the FIRST example of lua. it's used there and i still don't know wtf it does |
18:13.56 | Neronix | You don't know what return means? |
18:14.00 | Mikma | MoonWolf: what does the 'return' do? |
18:14.03 | Mikma | no, i don't |
18:14.07 | Mikma | that's why i'm looking it up |
18:14.12 | *** join/#wowace Industrial (n=tom@hellsblade.xs4all.nl) |
18:14.14 | Fritti | Mikma: it exits a function, optionally with a variable to be passed to the caller |
18:14.17 | Neronix | return gives back a value |
18:14.25 | MoonWolf | return exits a function passing optionally passing a value back to the caller |
18:14.25 | Fritti | that's not really the exact definition but it'll do |
18:14.36 | Industrial | How do I update a folder from thesvn without externals with tortiosesvn? |
18:14.38 | Neronix | Say, I have some random function: function() return 3 end |
18:14.53 | Neronix | and I do print(1 + randomfunction()) |
18:14.54 | Fritti | Industrial: tell me if you know how, would love to know |
18:15.04 | MoonWolf | same here indu |
18:15.06 | Neronix | because randomfunction returns 3, that expression becomes 1+3 |
18:15.23 | Mikma | Neronix: ok thanks, that was a good info :) |
18:15.26 | Neronix | np |
18:15.32 | Mikma | can return 'return' a string too? |
18:15.33 | Neronix | a blank return just exits the function |
18:15.35 | MoonWolf | or possibly even return afunction() |
18:15.37 | Neronix | Any value |
18:15.45 | MoonWolf | then it will return the returnvalue of afunction. |
18:15.48 | Neronix | number, string ,boolean, etc. |
18:15.52 | *** join/#wowace Slayman (i=Slayman@c193133.adsl.hansenet.de) |
18:15.53 | Neronix | al 8 types |
18:16.09 | Mikma | ok thanks, did bright up it now :) |
18:16.10 | Slayman | mornings |
18:16.14 | Mikma | in other words, that's handy |
18:16.24 | Slayman | anyone of you did Grand Widow Faerlina already? |
18:16.48 | MoonWolf | mikma.... your the first person I know that did not understand return. |
18:16.49 | Slayman | is Gnomish Mind Contrl Cap working? |
18:16.57 | MoonWolf | you're |
18:16.59 | Neronix | Industrial: right click, update to revision, check omit externals |
18:17.04 | Mikma | MoonWolf: i haven't coded before lua :) |
18:17.17 | Fritti | <3 Neronix |
18:17.22 | Neronix | np |
18:17.28 | Mikma | wuv! |
18:17.33 | Mikma | mutts wuv! |
18:17.50 | Neronix | Mikma: Blank returns can be handy: |
18:18.11 | MoonWolf | now to find out why your showgrid and hidegrid have button be nill |
18:18.15 | Neronix | function() if not somethingINeed then return end <Insert magic stuffs here> end |
18:18.25 | MoonWolf | yeah |
18:18.32 | MoonWolf | early way out of a function. |
18:18.50 | Mikma | so, if i understood correctly in also can return a function? |
18:19.01 | Neronix | Yeah |
18:19.08 | Neronix | a nested return |
18:19.10 | MoonWolf | yes it can return a function, that function is the called and its return value is taken etc et etc |
18:19.36 | MoonWolf | you can also return out of a .lua file |
18:19.46 | Neronix | Yeah |
18:19.59 | Neronix | look at the top of every Ace2 lib |
18:20.00 | Mikma | didn't understand that but please, don't even explain it :D |
18:20.13 | Mikma | i'm still charmed by the Hook |
18:20.21 | MoonWolf | lets say i ahve a .lua file and it contains: |
18:20.22 | Neronix | you'll see something like if not AceLibrary:IsNewVersion(MAJOR_VERSION, MINOR_VERSION) then return end |
18:20.23 | MoonWolf | return |
18:20.27 | MoonWolf | print("stuff") |
18:20.34 | MoonWolf | it will never reach the second line. |
18:20.52 | Mikma | yeah |
18:22.13 | *** join/#wowace Soltanis (i=as@81.168.16.197) |
18:23.24 | Industrial | Neronix, thanks |
18:23.52 | Neronix | np |
18:26.07 | CIA-11 | 03moonwolf 07Mikma * r6378 10Bartender2/Bartender2/Core.lua: Bartender: Fixed Mikma's nil button problem. |
18:26.17 | MoonWolf | there you go Mikma |
18:27.04 | Mikma | ok i'll have a look now |
18:27.19 | Mikma | clad|work: it _Still_ doesn't work (selecting people with PerfectRaid) :D |
18:27.34 | MoonWolf | I cheated, I looked up the original hooked function. |
18:27.49 | MoonWolf | I have all the button related framexml code right at hand for lern2count. |
18:29.05 | Mikma | MoonWolf: are you sure it works now? :) did you test it ingame or in wowbench? :D |
18:29.18 | MoonWolf | ingame |
18:29.20 | Fritti | MoonWolf: you also fixed the line endings, huge diff :) |
18:29.29 | Mikma | MoonWolf: dragged spells and no error? |
18:29.33 | MoonWolf | yep |
18:29.41 | Mikma | cool |
18:30.10 | MoonWolf | I implemented the same "fix" as the blizzard did. |
18:30.20 | Mikma | oh god how i wan't wowbench to work on my mac :( |
18:30.32 | MoonWolf | most of the time they call show and hidegrid in the context of a frame and simply don't pass button. |
18:30.50 | MoonWolf | so you can just do button = this |
18:30.58 | MoonWolf | and you are ready to go again. |
18:31.19 | MoonWolf | Fritti, sorry , different editor handles line ends differently i guess. |
18:31.41 | Mikma | MoonWolf: thanks, will have to remember that one |
18:32.35 | Mikma | i'm starting to enjoy ace2, really |
18:32.48 | MoonWolf | see it was all unbased fear. |
18:32.59 | Mikma | it's like, 30 lines of code turned into 3 |
18:34.21 | MoonWolf | it is? |
18:34.34 | Mikma | yeah for coders |
18:34.52 | Mikma | look at the BarFuncs.lua and the Core.lua .. |
18:34.53 | MoonWolf | never noticed |
18:35.13 | MoonWolf | both are 3kb... |
18:35.18 | Mikk | Mikma: Huh? Why doesn't it? |
18:35.31 | CIA-11 | 03saroz * r6379 10sRaidFrames/sRaidFrames.lua: |
18:35.31 | CIA-11 | sRaidFrames: |
18:35.31 | CIA-11 | - Changing background color based on debuff now works again |
18:35.31 | CIA-11 | - Also made some tab and spaces cleanup |
18:35.45 | Mikma | Mikk: doesn't what? |
18:35.49 | Mikk | wowbench.. work .. |
18:35.57 | Mikma | MoonWolf: yeah but compare the functions :) |
18:36.01 | haste | This will be fun |
18:36.09 | Mikma | Mikk: i think there's no working version of LUA for OS X |
18:36.11 | MoonWolf | right |
18:36.12 | haste | Going to make the ChatFrame, only show the tabs when hoevered |
18:36.17 | Mikk | Mikk: O.O |
18:36.17 | haste | and not change the alpha on the frame |
18:36.31 | Neronix | Mikma: LIES |
18:36.39 | haste | smite him! |
18:36.55 | Mikma | atleast the official lua-pages didn't have binaries for osx |
18:36.59 | MoonWolf | ChatFrames are Filke things haste, one wrong hook or looking at them strangly will break them. |
18:37.05 | Mikma | only for unit, linux and windows |
18:37.18 | MoonWolf | compile it yourself. |
18:37.21 | Thrae | Mikk: Oh hey, had a question to ask you. Is the use of local _G = getfenv(0) really worse then using getglobal() ? |
18:37.25 | haste | MoonWolf: I know, which is why it will be fun :p |
18:37.32 | haste | MoonWolf: I think I'll take the easyway tho' |
18:37.46 | haste | MoonWolf: just hook the OnUpdate, and change the alpha if it changed it :p |
18:37.52 | MoonWolf | cheat. |
18:37.53 | haste | even tho' that's super nasty |
18:37.54 | Mikma | gah i don't wan't to instal xtools :( |
18:38.07 | haste | since the chatframe will try to fade in all the time |
18:38.13 | Mikk | Thrae: worse? i doubt it |
18:38.21 | MoonWolf | Can |
18:38.30 | MoonWolf | can't you hook something like setalpha |
18:38.36 | MoonWolf | a functioni n that trend. |
18:38.36 | Mikk | Isn't "Darwin" == "OSX" ? |
18:38.53 | Neronix | I just found that |
18:38.58 | Neronix | 2 secs, getting direct link |
18:39.06 | Neronix | http://luaforge.net/frs/download.php/1432/lua5_1_Darwin83_bin.tar.gz |
18:39.10 | Fritti | yay, border & padding fixed in ackbar |
18:39.19 | Neronix | It's PPC though. Dunno if you're on an intel mac or not |
18:39.23 | Thrae | I like the look of _G.AGlobal. It doesn't gain anything except explicitly defining scope. |
18:39.23 | haste | MoonWolf: it would still attempt to change itself back toh' |
18:39.36 | haste | MoonWolf: only way I can prevent that is hijacking the function, and rewriting it |
18:39.48 | haste | but that's not very... safe :p |
18:39.59 | Mikma | ooh |
18:40.04 | Mikma | sexy! |
18:40.07 | MoonWolf | Normally it is, when chatframe's are involved. NO not really |
18:40.23 | Neronix | Mikma: I found this too: http://lua.darwinports.com/ |
18:40.47 | Mikma | and FYI, this is G4 = PPC Mac :) |
18:41.22 | Mikk | Mikma: The luabinaries page says that the darwin binaries are powerpc |
18:41.34 | Mikma | Mikk: good :) |
18:41.54 | Mikk | just try it already :-P |
18:42.16 | Thrae | I'd run OSX if it could run on a PC! |
18:42.28 | Neronix | I'd at least try it if it could |
18:42.29 | Mikma | Thrae: it can if the hardware matches |
18:42.41 | Thrae | Apple should just give up and officially release OSX for PCs. |
18:42.48 | Mikma | there's unofficial ports of os x for pc's but they are... unofficial |
18:42.48 | Neronix | Hell yes |
18:43.12 | Fritti | anyone know of an event that tells whether the user has gained/lost a pet? |
18:43.13 | Neronix | They're trying to convert people |
18:43.18 | Thrae | Mikma: There's a hacked version out that can run on most any PC, probably need to compile some drivers yourself |
18:43.18 | Fritti | or is PET_BAR_UPDATE the best I can do |
18:43.28 | Neronix | but people don't want to buy new hardware they don't have much control over |
18:43.48 | Neronix | Solution: Release it for any old x86 pc |
18:44.01 | Mikma | lol haha, someone actually bought my Ace of Beasts for 300g |
18:44.06 | Thrae | OSX could very easily become the next contender if they make a good driver binary library, but I think MS still owns a good portion of Apple... |
18:44.09 | Neronix | lol |
18:44.36 | haste | Thrae: They did buy 30% in 1997 |
18:44.42 | Neronix | MS does seem rather friendly with Apple |
18:44.53 | haste | but they were only contracted to not sell it for three years |
18:44.57 | Neronix | They said they'd easily give them an OEM license if they want to sell mac with windows :P |
18:45.21 | ckknight__ | hey all, back |
18:45.32 | *** mode/#wowace [+o ckknight] by ChanServ |
18:45.45 | Neronix | hey ckk |
18:45.53 | Neronix | Got a tablet bug for you on flyspray |
18:45.57 | MoonWolf | ckknight, small question , do you remember that set of tutorials you put on the svn ? |
18:46.06 | Thrae | Neronix: And Apple said, "Oh and you want us to DECREASE our sales?" |
18:46.28 | ckknight | MoonWolf, it's been wikified |
18:46.34 | Neronix | and another I haven't got round to posting yet |
18:46.50 | ckknight | the AceLibrary and AceOO tutorials are on the wiki |
18:46.55 | MoonWolf | right |
18:46.58 | Industrial | ouch ag_uf crashed my wow |
18:46.58 | ckknight | each mixin's tutorial is on its own page |
18:47.01 | MoonWolf | Nevermind then. |
18:47.18 | MoonWolf | you read them mikma. |
18:47.24 | Mikma | i will do that |
18:47.35 | ckknight | Neronix, good stuff |
18:47.52 | Thrae | ckknight: I was a little confused by the -intention- of embed, mixin, etc. with AceOO. If I have a AceLibrary-standard library that I want an instance of AceEvent to work with such that I know which events I registered with AceEvent, I want to use embed, right? |
18:48.15 | Elkano | ckknight, any fix for : Interface\AddOns\Ace2\AceDB-2.0\AceDB-2.0.lua:651: attempt to index field `currentProfile' (a nil value) |
18:48.25 | Industrial | MoonWolf, lern2count is kinda anoying to my chat |
18:48.26 | vhaarr | I get that AceDB error all the time. |
18:48.49 | MoonWolf | Industrial, comment out all the debug lines then |
18:48.59 | MoonWolf | its still being developped. |
18:49.05 | Industrial | k |
18:49.13 | haste | Success! |
18:49.15 | ckknight | Thrae, right. |
18:49.23 | MoonWolf | congrats haste |
18:49.27 | MoonWolf | how many fps does it eat ? |
18:49.35 | ckknight | Elkano, when's it happen? |
18:49.41 | Elkano | login |
18:49.46 | ckknight | hrm |
18:49.55 | haste | MoonWolf: that's what I'm going to figure out now :p |
18:50.13 | haste | it doesn't give a memory increase, over the ordinary tho' |
18:50.14 | Thrae | What eats up FPS? |
18:50.25 | Neronix | Lozareth |
18:50.31 | Mikma | haha |
18:50.38 | MoonWolf | onupdate changing the chatframe transparancy |
18:50.42 | Thrae | Besides anything Discord :D |
18:50.47 | Thrae | Ah |
18:50.53 | Mikma | ~lozareth |
18:51.03 | MoonWolf | ~emulate lozareth |
18:51.13 | MoonWolf | We don't have anything lozareth it seems. |
18:51.14 | haste | MoonWolf: it doesn't it fps either |
18:51.18 | ckknight | here's what you can do, right before line 651 `if not self.db.raw.currentProfile then DEFAULT_CHAT_FRAME:AddMessage(debugstack()) end` |
18:51.32 | ckknight | then tell me what it outputs |
18:51.36 | Thrae | OnUpdate scripts themselves aren't very expensive from what I've seen, it all depends on what the script does. |
18:51.42 | Mikma | purl: lozareth is <reply> A man who stole your FPS and Memory. A.k.a. The Boogeyman of www.discordmod.com |
18:51.45 | purl | okay, Mikma |
18:51.56 | haste | Why not use his quote Mikma ? |
18:52.03 | haste | "I have a lot of memory, why not use it?" |
18:52.04 | ckknight | what's his quote? |
18:52.04 | haste | or something |
18:52.09 | ckknight | ah, yea |
18:52.10 | Mikma | lol |
18:52.15 | Mikma | didn't know that one |
18:52.20 | Thrae | haste: If you want to speed it up, put a local fSetAlpha = UIParent.SetAlpha at the top of your file, that'll prevent the lookup delay. |
18:52.22 | Kebinusan | heh |
18:52.27 | Neronix | Ok, why do dumb people like him somehow learn how to code? |
18:52.29 | Neronix | O.o |
18:52.30 | Tain | Really though some of it is all theoretical. |
18:52.33 | Tain | He's not dumb. |
18:52.34 | Kebinusan | I still need to replace dab with something |
18:52.38 | haste | Thrae: I don't use the alpha function tho' |
18:52.38 | Neronix | makes as much sense as darth vader not suffering asthma |
18:52.56 | Thrae | haste: What function or method are you using? |
18:52.56 | Neronix | and wearing a pink tutu |
18:53.00 | Tain | Discord does a lot at the cost of resources. If you're willing to pay the cost you get a lot. |
18:53.08 | vhaarr | ckknight: I'm getting that AceDB error "all the time" .. I can't really say how to reproduce it but I've been getting it all day. |
18:53.26 | ckknight | vhaarr, do the debugstack thing |
18:53.27 | ckknight | then tell me the results |
18:53.27 | Thrae | Discord is like the Microsoft of addons, along with Cosmos. |
18:53.31 | haste | Thrae: Currently hooking the FCF_OnUpdate, but I'll think I'll just rape FCF_SetWindowAlpha |
18:53.33 | Neronix | ~emulate disgruntled discord user is <reply>ONOES DISCORD IS ATEING AL MEH SOFTDRIVE ROFLMAOAFK!!!!! |
18:53.36 | purl | Neronix: okay |
18:53.36 | vhaarr | ckknight: I'll do that when I get it again, thanks |
18:53.37 | haste | or hijack for that matter |
18:53.52 | vhaarr | ckknight: oh, I have to add it to AceDB.lua? |
18:53.56 | vhaarr | bah |
18:54.08 | vhaarr | so which one should I add it to, then, I have like 30 copies |
18:54.23 | *** join/#wowace maia (n=maia@chello084112137081.14.11.vie.surfer.at) |
18:54.41 | ckknight | yes |
18:54.41 | Kebinusan | well I havent found a somewhat easy to use bar mod with most of the DAB type functionality |
18:54.51 | ckknight | the first, and up the revision to like 60000 |
18:54.57 | vhaarr | aha |
18:54.58 | vhaarr | ok |
18:55.00 | Tain | Discord is not simply "bad code." |
18:55.10 | haste | Guess I could abuse SetChatWindowAlpha also |
18:55.15 | Neronix | Tain: Point taken |
18:55.25 | haste | if discord had been bad code also... |
18:55.26 | Neronix | Correct(self) |
18:55.28 | Tain | There's an obscene amount of functionality that you can get. At a cost, absolutely. |
18:56.14 | vhaarr | ckknight: bump local MINOR_VERSION ? |
18:56.33 | *** join/#wowace ckknight_ (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
18:56.53 | vhaarr | ckknight_: bump MINOR_VERSION, right? |
18:56.58 | ckknight_ | yes |
18:58.14 | Kebinusan | Warmup shows DAB using 4543KiB |
18:58.21 | Mikma | cool! |
18:58.25 | Kebinusan | thats not counting the options which are LoD |
18:58.30 | Mikma | that's propably with basic settings? |
18:59.02 | Kebinusan | probably medium complex |
19:00.03 | Thrae | Discord used to eat up even MORE memory, it's been heavily optimized from what it ONCE was. |
19:00.27 | MoonWolf | still to much options. |
19:00.36 | MoonWolf | its simly to BIG. |
19:00.39 | MoonWolf | it does to much. |
19:00.43 | Tain | But that's the point of Discord mods. |
19:00.44 | *** join/#wowace blomma (n=blomma@c-1b9b72d5.014-202-6e6b701.cust.bredbandsbolaget.se) |
19:00.57 | MoonWolf | argh |
19:00.59 | MoonWolf | a swede |
19:01.07 | Nightdew_ | There is an audience for everything |
19:01.09 | Mikma | .. |
19:01.17 | Thrae | It just needs to be rewritten from stratch. The Discord Mods were written so long ago in the community's infancy, and now with all of what we know now and all the tools available, all Loz can do is hack and hack. |
19:01.31 | Thrae | Especially since he's had all those problems with finances, etc. |
19:01.32 | CIA-11 | 03fritti 07Fritti * r6380 10AckBar/AckBar/ (AckBar.lua AckBar.xml): |
19:01.32 | CIA-11 | AckBar: |
19:01.32 | CIA-11 | - Add hide border, padding options |
19:01.32 | CIA-11 | - Fix dragging |
19:01.32 | CIA-11 | - Let keybinding changes show up |
19:01.32 | CIA-11 | - Fix pet dismissal/acquire |
19:01.34 | CIA-11 | - Show bar nrs when unlocked |
19:01.49 | Kebinusan | Its a trap |
19:01.50 | ckknight_ | lol, FuBar is in its 4th revision now |
19:02.02 | ckknight_ | pre-1.0, then 1.0, then 1.2, now 2.0 |
19:02.18 | Thrae | If Visor was just given a sane Dewdrop menu, I think it could easily beat Discord! |
19:02.32 | ckknight_ | and it's definitely better because of it |
19:02.35 | Kebinusan | Visor just is such a pain in the ass to configure imo |
19:02.38 | ckknight | Visor's too hard to use |
19:02.45 | ckknight | I'll never use it _because_ of that |
19:02.53 | *** mode/#wowace [+o ckknight] by ChanServ |
19:02.55 | Thrae | Hence the "sane menu" |
19:03.06 | ckknight | and I'll never use Discord cause it's too heavy |
19:03.23 | Kebinusan | I suppose once you get a dab setup the way you like it a couple of hours converting it to flexbar might not be so bad |
19:03.42 | Thrae | I took the time to figure out Visor, write EasyVisor for the stuff it doesn't handle that I needed, like shapeshifting. |
19:03.51 | Tain | Visor isn't hard. It just assumes you're adding your own Lua knowledge to the party. |
19:04.05 | vhaarr | Shyva: eh, hm, I just died on gluth and I got a popup error that just says "invalid key for 'next'" |
19:04.43 | haste | welcome to the hardest error there is to solve! |
19:04.44 | Thrae | Tain means, "Visor isn't hard. It just assumes you have the equivilent of my knowledge." |
19:04.45 | ckknight | did it give a line number or a file? |
19:05.23 | Tain | Nah it's just an intermediate step between knowing the pure Lua required to control things yourself and being fully abstracted by it. |
19:05.45 | vhaarr | ckknight: no |
19:05.58 | Tain | But one of the biggest problems (to me) is the lack of separation in people's minds between Visor and VisorButtons, because it was all together to begin with. |
19:06.28 | Fritti | hrm, acetimer really needs SEEmbed, which isn't AceLibrarified |
19:06.32 | Tain | I'd use something else for a button/bar addon if I liked it enough, but I wouldn't want to use anything else for frame positioning/sizing/etc. |
19:06.38 | Neronix | Visor was cool when I used it, but now I don't really need it |
19:06.44 | Fritti | Tain: try AckBar! :-) |
19:07.03 | Neronix | I don't see how people think it's so hard |
19:07.05 | ckknight | Fritti, bug Tek |
19:07.13 | Tain | I can't use any bar addon that only has 12 button bars (as most of them do.) |
19:07.25 | Fritti | lol, I've only made 6 and that's enough for me |
19:07.25 | Mikma | Tain: you need 24? |
19:07.37 | Tain | I need arbitrary bar lenghts! |
19:07.43 | Tain | I use sets of 5 buttons right now. |
19:07.46 | Mikma | 36? |
19:07.50 | Nightdew_ | flexbar :) |
19:07.57 | Tain | Yeah Flexbar and DAB both do. |
19:08.01 | vhaarr | Fritti: eh .. are you converting acetimer to ace2? |
19:08.04 | Kebinusan | yeah I need to give flexbar a whirl one of these days |
19:08.08 | Fritti | vhaarr: would love to |
19:08.18 | Kebinusan | fritti, please do :-) |
19:08.18 | Fritti | vhaarr: already working on it? I would love that too :) |
19:08.22 | vhaarr | Fritti: okay, because I'm doing that, too. |
19:08.24 | Tain | Flexbar adds too much overhead (to me.) |
19:08.27 | vhaarr | Fritti: yes |
19:08.29 | ckknight | Fritti, if you bug Tek, he'll convert SEEmbed :-P |
19:08.31 | Fritti | vhaarr: nice! I'll wait for you then :) |
19:08.38 | vhaarr | Fritti: no, feel free to do it |
19:08.42 | Thrae | Tain: Whatever happened to your coding spirit? |
19:08.44 | Fritti | or I could help you if you have a branch somewhere |
19:08.47 | Tain | I like how functional is is but it adds too many layers. |
19:08.59 | vhaarr | Fritti: I don't yet |
19:09.02 | Fritti | ckknight: I'll bug him later tonight if/when he gets online |
19:09.07 | Tain | Not sure, Thrae. It went away. |
19:09.35 | haste | aha! |
19:09.40 | haste | I found a clean solution to the problem |
19:09.42 | haste | without hooking! |
19:09.53 | vhaarr | Fritti: it's probably on his todolist already, since CorkFu needs it, too, but just poke him about it :P |
19:09.54 | Thrae | Visor was sooo close to being complete by itself. The main reason I wrote EasyVisor was to add a few events that Visor needed to sanely deal with. |
19:09.55 | haste | and I still have borders :D |
19:10.03 | Mikma | Fritti: why are you making a new buttons instead of using blizzards buttons? :) |
19:10.20 | Fritti | Mikma: because I don't like the UI dependencies on the multiaction button stuff |
19:10.22 | Thrae | s/needed/didn't/. |
19:10.28 | Neronix | ckknight, Fritti: He's already converting it |
19:10.29 | Nightdew_ | what do yall use to hide the default art etc? |
19:10.33 | Neronix | see flyspray for details |
19:10.41 | Tain | Visor's event handling needs a rehaul. Script handling needs some cleanup, but right now you can't register more than one event to a single frame with Visor and that's bad. |
19:10.44 | Fritti | Neronix: nice, I'll have a look |
19:10.48 | Mikma | Nightdew_: i use SetPoint to -10000 ;) |
19:10.50 | Thrae | I need to go back to Visor one of these days. |
19:11.38 | Nightdew_ | Mikma: means didly to me... |
19:11.57 | haste | Anyone here that can extract some interface graphics for me? |
19:12.03 | Mikma | Nightdew_: MainMenuBar:SetPoint("BOTTOM",UIParent,"BOTTOM",0,-10000) |
19:12.07 | Thrae | Tain: Yeah, it was the event handling that concerned me. I couldn't get the BonusActionBar and PetBar working properly with Visor alone. |
19:12.20 | haste | I want to see how this one looks: --> Interface\ChatFrame\ChatFrameTab |
19:12.21 | *** join/#wowace Cheads (i=chead@0x503e99c7.virnxx12.adsl-dhcp.tele.dk) |
19:12.26 | Industrial | Mikk makes some really impressive addons |
19:12.28 | Tain | Oh and Visor doesn't know how to handle dynamically created frames that are created after Visor is loaded. |
19:12.31 | Industrial | (EtchASketch) |
19:12.33 | Mikma | Industrial: he sure does |
19:12.34 | haste | *puppyeyes* |
19:12.59 | haste | The interface extraction thingy crash hard on Linux :p |
19:13.02 | Thrae | Hmm that must be what the [Unknown] is not a valid frame error I keep getting. |
19:13.33 | Mikma | i wonder how many times do we have to blow up by bomb with geddon before people realize how it goes |
19:13.37 | *** join/#wowace pagefault (n=pagefaul@CPE000c76562129-CM000f9f7b5160.cpe.net.cable.rogers.com) |
19:13.48 | Industrial | Does anyone know about an alternative to EquipCompare? |
19:13.55 | Thrae | Industrial: QuickCompare on Curse |
19:14.00 | Industrial | That has always been on my KEEP list |
19:14.01 | Industrial | ok |
19:14.17 | haste | way to many active people here now :p |
19:14.44 | Thrae | Yeah dammit, when I join a cult, I want it to be kept SMALL. Except for the ladies. Unless I need to be a eunch. |
19:14.50 | haste | Could someone extract 'Interface\ChatFrame\ChatFrameTab' for me, as the Interface arti program doesn't work under Linux. |
19:14.52 | Industrial | haste, true dat |
19:16.05 | Thrae | "So when you said the Ace community needed 'Unix' coders, you weren't talking about the operating system..." |
19:16.18 | haste | :< |
19:16.37 | Industrial | haste do you run wine? |
19:16.41 | Industrial | with* |
19:16.45 | Mikk | haste: Just download it from wdn |
19:16.48 | haste | Industrial: I've tried with both wine and Cedega |
19:16.53 | Industrial | haste, and? |
19:16.53 | haste | Mikk: there's no art there! |
19:16.57 | haste | Industrial: hello debug! |
19:17.29 | Industrial | haste, my wow miserably fails with a 'wow patched' version of wine for archlinux from cvs :( |
19:17.30 | haste | Well, I'm going to try the hard way then |
19:17.40 | haste | it might work |
19:17.50 | haste | Industrial: don't need WoW patches anymore I believe |
19:17.59 | Industrial | well the normal one didnt work either |
19:18.00 | CIA-11 | 03neronix 07Neronix * r6381 10NanoStats2/ (6 files in 4 dirs): |
19:18.00 | CIA-11 | NanoStats2 |
19:18.00 | CIA-11 | - Uses raw database instead of AceDB |
19:18.00 | CIA-11 | - Added a custom standby option. Code based on ToggleActive in AceDB |
19:18.00 | CIA-11 | - Ending combat now doesn't fire NanoStats2_Tick. Modules can call their OnTick method manually in their OnCombatEnd method if necessary |
19:18.20 | Industrial | dun dun dun! |
19:18.21 | ckknight | Neronix, why a raw database? |
19:18.38 | Neronix | I felt AceDB was acting like a barrier |
19:18.40 | Industrial | neronix likes it R A W |
19:18.46 | Neronix | so I'm using good old SVPC |
19:19.06 | Neronix | And TabletLib takes detachedData as a static reference |
19:19.17 | Neronix | change profile and you're slightly fucked |
19:19.45 | ckknight | ah, hrm. |
19:19.51 | Thrae | Lots of addons that use Fubar and AceDB don't currently handle profile changes very well. |
19:20.04 | ckknight | 1 or 2, Thrae? |
19:20.40 | Thrae | ckknight: Ace2 mods that also use FubarPlugin |
19:20.44 | Neronix | Note to Kebinusan, kergoth, clad|work and all other interested parties: Delete your saved vars or the sky will fall a few inches |
19:21.11 | Thrae | <PROTECTED> |
19:21.42 | Thrae | As does changing the profile through the Fubar dropdown. |
19:22.33 | Thrae | You know what I'd like for Bugsack? Record of errors so I don't have to worry about taking screenshots during a Raid. |
19:22.38 | ckknight | that's Ace 1, not Ace 2 |
19:22.45 | ckknight | Ace 2 doesn't have /ace profile <newprofile? |
19:22.46 | ckknight | > |
19:22.48 | Fritti | Thrae: it's in there |
19:22.52 | Fritti | /bs save |
19:22.55 | Neronix | Thrae: They're saved to your sabvedvars |
19:22.58 | Thrae | In the current bs? |
19:23.01 | Fritti | and then use /bs list <session> |
19:23.05 | Fritti | in the current and in the ace 2 version |
19:23.05 | Neronix | In trunk |
19:23.14 | Neronix | and you can copy/paste the text in the box |
19:23.30 | Thrae | The idea is for it to be saved automatically |
19:23.34 | Fritti | it is |
19:23.39 | Thrae | Can't take time to copy&paste during the raid |
19:23.41 | Neronix | yeah |
19:23.43 | Thrae | I was talking to Neronix ;) |
19:23.50 | Thrae | ckknight: I think Ace2 has a slash command |
19:23.52 | Neronix | It's saved automatically for me |
19:24.10 | ckknight | Thrae, I wrote it, I know what it has, it doesn't have /ace profile <newprofile> |
19:24.44 | ckknight | it has the /ace2 slash command |
19:24.52 | ckknight | I never said it didn't |
19:24.55 | Thrae | That's what I meant :D |
19:24.59 | ckknight | you can't change the profile with it |
19:25.18 | Thrae | Then I'm probably just thinking of the errors I get with changing the profiles through Fubar. |
19:26.12 | ckknight | FuBar 1.2 or 2? |
19:26.33 | Thrae | Fubar 1.2, I doubt it's Fubar |
19:27.23 | Mikk | RFE: "Enable all bosses in this instance" / "Enable all bosses" options in BigWigs |
19:27.46 | ckknight | Thrae, that uses Ace 1.x |
19:27.55 | ckknight | so no, we're not talking about AceDB-2.0 |
19:28.14 | Mikk | ooo wait.. this goes in that flythingy of course |
19:28.44 | Neronix | ckknight: did you get my pm with the flyspray links? |
19:28.49 | ckknight | yes |
19:28.53 | Neronix | ok |
19:30.14 | Thrae | Ah right |
19:30.27 | Thrae | I forgot Fubar-1.2 uses Ace 1. |
19:30.43 | Thrae | Is Fubar-2.0 backwards compatible? |
19:30.53 | Industrial | haste, ocd is like, not showing anythin |
19:31.16 | Tem | Thrae, get Fubar compat 1.2-2.0 |
19:31.31 | haste | Industrial: I'm fixing that after I've fixed my ChatFrame addon |
19:31.33 | Thrae | Actually probably not a good idea to make Fubar-2.0 backwards compatible, as the mods might be using Ace 1.x functions. |
19:31.40 | Industrial | haste, what chatframe addon |
19:31.42 | Industrial | o_X |
19:31.51 | haste | Industrial: I'm changing the display of it slightly |
19:31.57 | Industrial | how? :D |
19:31.59 | haste | removing the background also |
19:32.10 | Industrial | ic |
19:32.11 | haste | Wait and see! |
19:32.13 | Thrae | I still have 3 mods that need Ace -- BulkMail, Visor, and VitalWatch |
19:32.15 | Industrial | kay |
19:32.22 | haste | going to make a bottombar on my UI |
19:32.32 | haste | and It was annoying having the chat show up when I hovered it |
19:32.32 | Fritti | Thrae: only three? I've got a lot of FuBar-1.2 stuff still :) |
19:32.37 | haste | so I remvoed that function ;) |
19:32.43 | haste | without hooking! |
19:32.44 | haste | :OO |
19:33.00 | Thrae | Well the compat lib might fix that, Fritti |
19:33.00 | haste | and now I want to change the texture that ChatFrameTab uses |
19:33.11 | haste | but it's a real PITA to get it, since no one wants to extract it for me |
19:33.21 | Fritti | Thrae: the compat lib requires Ace1 ? |
19:33.27 | Thrae | It does? |
19:33.29 | haste | so now I'm uploading Interface.mpq so a friend can download it and do it :p |
19:33.41 | Thrae | I guess that makes sense. |
19:33.56 | Thrae | No getting rid of Ace 1.x for a while. |
19:33.58 | Fritti | yes -- it's not a full Ace-compat thingy, just an interface between FuBar2 and FuBar1.2 |
19:34.01 | Neronix | haste: WDN |
19:34.07 | haste | Neronix: INTERFACE ART |
19:34.13 | Neronix | >.< sorry |
19:34.20 | haste | second person that says it :D |
19:34.24 | Neronix | Hang on, I'll try and get you what you need |
19:34.29 | haste | :O |
19:34.33 | Neronix | Got a path? |
19:34.33 | Thrae | haste: Get one of the Linux MPQ extractors, or download the source |
19:34.49 | haste | Neronix: Interface\ChatFrame\ChatFrameTab |
19:34.53 | Neronix | K |
19:35.03 | haste | Thrae: I've tried one, but it didn't like the WoW MPQs |
19:35.12 | haste | it did however work on the Starcraft ones! |
19:35.31 | armooo | haste: you want ChatFrameTab.blp? |
19:35.42 | haste | yes |
19:35.42 | Thrae | I've used MPQ extractors on the WoW MPQs before, just ones that said they worked for WoW |
19:35.48 | Thrae | Curse has one which is on Windows |
19:36.00 | haste | thank you Neronix |
19:36.07 | Neronix | I use MyWarcraftStudio btw |
19:36.08 | Neronix | np |
19:36.22 | haste | maybe it works under *nix |
19:36.30 | haste | I just tried several different versions of WinMPQ |
19:36.34 | haste | and some other java based ones |
19:38.01 | Mikma | YAY! |
19:38.01 | Mikma | mikma@[~/Desktop/lua5.1/bin/Darwin83]: ./lua5.1 |
19:38.01 | maia | ckknight: still around? |
19:38.02 | Mikma | Lua 5.1 Copyright (C) 1994-2006 Lua.org, PUC-Rio |
19:38.08 | ckknight | maia, yea |
19:38.34 | Neronix | /cheer Mikma |
19:38.51 | Mikma | that's the binary.. you pasted i think Neronix |
19:38.53 | maia | ckknight: I'm having a problem accessing a table in my library via an iterator. the iterator works with a dummy table, but not if I try to iterate it from my addon |
19:39.10 | ckknight | okay... |
19:39.18 | maia | ckknight: the sample code is here: http://pastebin.ca/102973 - I've noted which version works, and what doesnt. and you'll see I'm trying to access the same data |
19:39.28 | armooo | haste: http://armooo.net/~armooo/ChatFrameTab.blp |
19:39.51 | Tuplad | lol @ Ace addons :E I install around 20 extra addons, and oh-oh, my memory increases by 3mb. |
19:40.13 | ckknight | hehe |
19:40.29 | maia | Mikma: did you just install lua on OSX? Is there a tutorial? I always wanted to do so (even though I havent figured out how to then feed it with lua files) |
19:40.42 | Tuplad | and I increased my memory by 15mb :)p |
19:40.51 | Thrae | Why are you using 5.1? |
19:40.54 | haste | armooo: Neronix beat you to it, but thanks :) |
19:41.05 | Mikma | maia: no i just downloaded the binany Neronix pasted earlier and executed that :D |
19:41.13 | ckknight | maia, I'd've done the iterator differently |
19:41.15 | Neronix | Oh, it's 5.1 >.< |
19:41.17 | Neronix | 2 secs |
19:41.20 | ckknight | yours is wasteful |
19:41.36 | ckknight | :-P |
19:41.44 | maia | ckknight: well, I've taken it from PIL. |
19:41.48 | ckknight | okay |
19:41.49 | Mikma | huh? is there better than 5.1 |
19:42.06 | haste | Neronix: MyWarcraftStudio worked, except for the fact that the 3D screen covered the whole app, and I have to aim click the menus :p |
19:42.12 | maia | Neronix: can you repost the lua binary please? seem to havent been online (just scrolled up, but maybe I missed it though) |
19:42.24 | Neronix | http://luaforge.net/frs/download.php/858/lua5_0r2_Darwin80_bin.tar.gz |
19:42.27 | Neronix | That's 5.0.2 |
19:42.35 | Mikma | <2139> <Neronix> http://luaforge.net/frs/download.php/1432/lua5_1_Darwin83_bin.tar.gz |
19:42.36 | ckknight | maia, I'm pretty sure your issue is t[t[i]] instead of t[i] |
19:43.20 | maia | ckknight: I had a long discussion with kergoth the other day. It took him and tekkub quite a time to explain why it's t[t[i]]. |
19:43.31 | maia | just trying to figure out what they explained though. |
19:43.49 | Thrae | I like t[i[t]] myself. |
19:43.57 | Neronix | lol |
19:44.20 | ckknight | self.roster indexes index => name as well as name => object? |
19:44.22 | ckknight | icky. |
19:45.23 | maia | ckknight: well, sometimes all of a sudden the wow client changed the name of a unit, so I decided to save it again and check if it's still the same. think this has been fixed with 1.11, but I'm not sure. |
19:45.33 | maia | ckknight: this happened when joining a full raid. |
19:46.51 | maia | ckknight: I'm saving roster[name].name, .unitid, .class, .subgroup and .rank. If the error is gone, I obviously can remove the roster[name].name :) |
19:47.24 | *** join/#wowace ag` (n=Andreas@0x535cbbaa.bynxx18.adsl-dhcp.tele.dk) |
19:48.59 | maia | ckknight: ah. in my example t[i] would return "Nostril", so if I want to return the object I need to return t[t[i]] |
19:49.41 | Mikma | so 5.1 is bad, 5.0 is the one blizz uses? |
19:49.47 | Neronix | yeah |
19:50.09 | Neronix | 5.1's got a bunch of bigish changes |
19:50.46 | ag` | clad|work, you there? |
19:51.41 | ckknight | 5.1 is awesome |
19:51.49 | ckknight | sadly, it's dead to me until Bliz uses it |
19:52.21 | Mikma | > print("Hello World!") |
19:52.21 | Mikma | Hello World! |
19:52.23 | Mikma | :D |
19:52.33 | ckknight | k? |
19:53.05 | maia | ckknight: so, any idea whats wrong with my iterator? because if I replace the local t = self.roster by local t = table2 and the table in http://pastebin.ca/102996 , then the iterator works. I'm clueless. |
19:53.50 | ckknight | then something is wrong with self.roster, obviously |
19:54.03 | *** join/#wowace Ratbert_CP (n=KCummins@proxy-ce3.disney.com) |
19:54.27 | maia | ckknight: how is it possible the 2 other exampled work though? they access the same table |
19:54.58 | maia | <PROTECTED> |
19:55.26 | vhaarr | oO my UI lags like *crazy* when I move the XRS frame |
19:55.27 | ckknight | your issue is too convoluted, feel free to ask someone else |
19:55.48 | maia | hmm, okay. |
19:55.50 | *** join/#wowace pfault (i=pagefaul@HSE-Montreal-ppp135045.qc.sympatico.ca) |
19:56.24 | vhaarr | ~seen moonsorrow |
19:56.37 | purl | moonsorrow <~root@ns.tts.ro> was last seen on IRC in channel #asterisk, 642d 12h 8m 57s ago, saying: 'hello... i'm having a problem with calls from h323 side to SIP side... it segfaults my asterisk and i found almost no solution on google and newsgroups... any ideas ?'. |
19:56.47 | vhaarr | rofl |
19:56.53 | vhaarr | 642 days ago |
19:57.44 | Ratbert_CP | Ow... svn is slooo-oooo-oooo-oooo-ooow.... Is it even alive? |
19:58.11 | FtH|Eagle | you want something from me vhaarr? |
19:58.13 | Ratbert_CP | It is alive, just slooo-oooo-oooo-oooo-oooo-ooow... At least, through my corp proxy... :P |
19:58.31 | vhaarr | FtH|Eagle: XRS is making my UI lag alot when I move the frame |
19:58.59 | FtH|Eagle | I recognized this too, but doesn't happen all the time |
19:59.36 | FtH|Eagle | and I know that nothing is called in my addon when I'm moving this frame |
20:02.49 | ag` | ~seen cladhaire |
20:02.52 | purl | cladhaire <n=jnwhiteh@cpe-69-202-110-177.twcny.res.rr.com> was last seen on IRC in channel #wowi-lounge, 18h 34m 34s ago, saying: 'oh true dat'. |
20:04.09 | *** join/#wowace JoshBorke (n=Josh@r43h96.res.gatech.edu) |
20:07.43 | Tem | ~seen clad|sleep |
20:07.52 | purl | clad|sleep <n=jnwhiteh@cpe-69-202-110-177.twcny.res.rr.com> was last seen on IRC in channel #wowi-lounge, 16h 53m 38s ago, saying: 'night Cairenn'. |
20:07.55 | Tem | ~seen clad|work |
20:07.58 | purl | clad|work is currently on #wowi-lounge #wowace, last said: 'do it before you go to bed.'. |
20:08.08 | Tem | no! |
20:08.18 | Tem | tell me how long he's been idle |
20:08.21 | Tem | damn you, purl! |
20:08.44 | Zicon | tem: 9 hours and 4 minutes. |
20:10.26 | *** part/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
20:10.28 | *** join/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
20:10.45 | Elkano | what was the command to save the chat? |
20:13.35 | ckknight | svn down? |
20:13.45 | Tem | http://www.youtube.com/watch?v=ldfelvPtBx8&search=amv%20comedians |
20:14.13 | Elkano | sorry ckknight that I missed your answer earlier... trying to get the debugstack out of wow now |
20:14.21 | ckknight | okay |
20:14.56 | Elkano | so any way to safe the chat log? or will the debugstack be safed to a file anyways? |
20:15.18 | ckknight | um |
20:15.23 | ckknight | not that I know of, sorry |
20:15.47 | Elkano | couldn't you dump the chat? |
20:16.59 | Neronix | I just stuck it in a savedvar |
20:17.14 | Neronix | SomeModDB.error = debugstack() |
20:17.27 | Elkano | well, screenshot will have to do for now |
20:18.01 | ckknight | that works fine for me |
20:18.33 | Elkano | then you'll also see some other strange thing: it messed up my chatframe |
20:18.51 | haste | oO |
20:18.56 | haste | My chat is starting to look sexy |
20:19.05 | haste | Now if only my personal designer wasn't AFK :p |
20:23.44 | ag` | like sexy how haste :-) |
20:23.55 | haste | like, me likes sexy |
20:24.02 | ag` | screenshots or stuff |
20:24.04 | ag` | or it didn |
20:24.06 | ag` | etc |
20:24.10 | ag` | happen |
20:25.31 | *** part/#wowace ven (n=ven@dynadsl-080-228-65-215.ewetel.net) |
20:26.27 | haste | I just need someone with some graphics program :p |
20:26.34 | Elkano | ckknight, here you go: http://img274.imageshack.us/img274/9614/acedberror01bk3.jpg |
20:26.59 | *** join/#wowace Shyva (n=n0time@sd511586e.adsl.wanadoo.nl) |
20:27.47 | Elkano | and sorry for the white background, it's note there when I disable the ace2 stuff :/ |
20:31.26 | Slayman | We got that Fucking Bitch Down on our first night of attempts !!!!!!!!!!!!!!!!!!!!!!!!!! |
20:32.45 | sedatedChipmunk | Core.lua:585: attempt to index field `Left' (a nil value) |
20:32.51 | sedatedChipmunk | how the heck do you debug that |
20:33.20 | haste | okey ag` pixx soon, I had to haxx some stuff |
20:33.25 | Elkano | hyper, I also had that bug :/ |
20:33.38 | haste | due to the fact that my little gfx monkey just did a /gquit and some stuff :p |
20:35.39 | hyperChipmunk | aha, it's ArcHUD |
20:35.53 | Tuplad | Slayman: wot bitch? |
20:36.05 | Slayman | Grand Widow Faerlina |
20:36.22 | *** join/#wowace labzuk (n=labzuk@AToulouse-254-1-98-126.w86-207.abo.wanadoo.fr) |
20:36.32 | ckknight | I don't like it when people name their main files Core.lua |
20:36.36 | ckknight | since you don't know what it is |
20:36.55 | hyperChipmunk | yea, drives me crazy |
20:37.11 | haste | http://www.fuxsake.net/images/games/wow/addons/other/WoWScrnShot_073106_223354.png << Clearly work in progress |
20:37.35 | haste | I name my files core.lua, since I'm lazy |
20:37.43 | hyperChipmunk | and you hate us |
20:37.52 | ckknight | it's really bad practice |
20:38.18 | hyperChipmunk | funny; Left isn't even nil |
20:38.47 | vhaarr | Shyva: |self:TriggerEvent("BigWigs_Message", "MOOO", "Red")| should say "MOOO" in raid warning, right? |
20:38.50 | haste | ag`: image above, it's hot imo! |
20:38.58 | ag` | it doesn't load haste :-) |
20:39.03 | Mikma | haste: zomg! chat-addon? |
20:39.06 | ag` | oh, does now |
20:39.25 | haste | Mikma: not really, it's the default blizz frame |
20:39.27 | haste | with some changes |
20:39.29 | ag` | ah well, I like my chat transparent :-) |
20:39.52 | haste | I'm making a whole bottombar now, so :) |
20:40.07 | labzuk | <PROTECTED> |
20:40.26 | hyperChipmunk | wowace.com down, also, I presume |
20:40.29 | hyperChipmunk | heyo |
20:40.55 | hyperChipmunk | hm, just svn.wowace.com |
20:41.27 | hyperChipmunk | Elkano: love the x3 on the buff bars; that's perfect =) |
20:41.46 | vhaarr | [Ammo]: yt? |
20:41.54 | ag` | I don't like interfaces where 1/3 or 1/4 can't be seen through, that's just me :P Drop shadows does fine for me to read fonts, I don't need backgrounds :-) |
20:42.40 | Elkano | was only a fast hack though ^^ I'm planning to make it toggleable (so you can choose where to show it) |
20:43.38 | Elkano | but I still have to hunt down this damn bug :/ |
20:43.39 | Tuplad | hastehttp://www.fuxsake.net/images/games/wow/addons/other/WoWScrnShot_073106_223354.png << Clearly work in progress |
20:43.40 | Tuplad | that's sexy |
20:44.35 | Elkano | (or at least virtualy punch so if it turns out that not ebb but another addon is the source of the bug) |
20:44.37 | Mikma | '/lua50: config.lua:4: unfinished string near `"/Users/mikma/Desktop/wowbench/wow |
20:44.41 | Mikma | stack traceback: |
20:44.43 | Mikma | :( |
20:45.05 | Fritti | ag`: can you make it so that the target frame shows a miniature version of the current target's raid icon? |
20:45.53 | ag` | Yes, I can make it, and it will probably come sometime, not first goal I have though :-) |
20:46.40 | Fritti | ok, thanks |
20:46.56 | Tuplad | haste: http://plixx.org/?79 is that damagemeters ? |
20:47.17 | haste | Yes |
20:47.54 | Tuplad | k |
20:48.04 | Tuplad | lol our ZG bugged, there are 60 people in ZG atm :\ |
20:48.11 | Tuplad | 1 top guild and 2 newbie guilds |
20:48.55 | Mikma | that may be a fast ZG |
20:49.00 | Tuplad | indeed >:& |
20:49.06 | Elkano | btw: ck, was the debugstack of any help? |
20:49.07 | Tuplad | but those newbs dont wanna leave their group |
20:49.14 | ckknight | Elkano, very helpful. |
20:49.23 | ckknight | wish everyone could give me a debugstack of their errors |
20:49.30 | Elkano | ^^ |
20:49.43 | ckknight | want to commit the fix now |
20:49.45 | ckknight | but svn's down |
20:49.50 | Mikma | can it print the logs in files? |
20:49.52 | Elkano | ah, k |
20:50.58 | vhaarr | Tekkub: yt? |
20:51.01 | *** join/#wowace Amadeo (i=amadeo@c-69-140-96-126.hsd1.md.comcast.net) |
20:51.52 | labzuk | sorry i need a bit of basic help :) any way to lock the buttons once i'm happy with the visor layout ? |
20:51.53 | vhaarr | Tekkub: should self:TriggerEvent("BigWigs_Message", ...) send it to the raid warning channel? |
20:52.13 | hyperChipmunk | Thrae: what file has the anchors for the RaidTargetIcon in TinyTip; I wanna move mine =P |
20:52.18 | ag` | haste, where do I get that minimap texture? |
20:52.34 | haste | ag`: the undead thingy from T. King |
20:52.52 | ag` | what's that? On the SVN? |
20:53.00 | ag` | :P |
20:53.00 | ckknight | wowi |
20:53.17 | ag` | aw crap, no green check mark :-) |
20:54.16 | hyperChipmunk | it's artwork |
20:54.24 | hyperChipmunk | if it's T.King |
20:54.37 | Tuplad | Mikma: top guild left, other raid merged with us, we're even filming it :D |
20:54.39 | hyperChipmunk | no need for svn |
20:54.57 | Mikma | Tuplad: have fun |
20:55.26 | haste | Neronix: Can you fetch me: "Interface\PaperDollInfoFrame\UI-Character-Tab-Highlight" |
20:56.09 | hyperChipmunk | I have it; want me to post? |
20:57.09 | hyperChipmunk | http://69.14.77.214/UI-Characterblahblah |
20:57.14 | hyperChipmunk | .png |
20:57.18 | hyperChipmunk | sec =P |
20:57.25 | hyperChipmunk | http://69.14.77.214/UI-Character-Tab-Highlight.png |
20:57.27 | hyperChipmunk | there |
20:58.02 | ckknight | Neronix, hey |
20:58.23 | ag` | wowchess looks great |
20:58.28 | hyperChipmunk | yea it does |
20:58.38 | hyperChipmunk | great for long bg queues |
20:58.43 | ag` | even more so when 1.12 comes |
20:58.53 | ag` | or raids for that matter... I'm a priest |
20:58.58 | ag` | all I do is look at the green bars |
20:59.12 | ckknight | I'll be writing WoW Risk, btw |
20:59.18 | hyperChipmunk | hehe |
20:59.18 | ckknight | that's my goal |
20:59.21 | ckknight | with AceComm |
20:59.27 | ckknight | using WoW's map as the board |
20:59.59 | ckknight | that's the plan, at least |
21:00.07 | Nightdew_ | hehe |
21:00.10 | ckknight | may or may not happen |
21:00.13 | ckknight | but I think it'd be pimp |
21:00.14 | Nightdew_ | i havent played that in ages |
21:00.19 | ag` | ckknight, awesome.. Multiple players? |
21:00.20 | hyperChipmunk | that would rule |
21:00.22 | ag` | like more than two |
21:00.26 | ckknight | ag`, that's the plan |
21:00.35 | hyperChipmunk | that would be the gist of using AceComm for it, I would think =p |
21:00.36 | ckknight | like how the texas-holdem is now |
21:00.40 | ag` | it should detect if someone leaves the game too |
21:00.56 | ag` | or be able to save progress? :P |
21:00.56 | ckknight | I'd likely do it through whispering rather than through channels |
21:01.08 | ag` | okay |
21:01.09 | ckknight | not sure though |
21:01.14 | ckknight | I need to add custom channels |
21:01.31 | ckknight | so that whispering is more stable, though |
21:01.34 | hyperChipmunk | yea, because if you didn't, you'd have to assume everyone was in the same guild/raid/etc |
21:01.43 | ckknight | which I won't assume |
21:01.48 | hyperChipmunk | obviously |
21:02.04 | ag` | they should've added a way for global addons |
21:02.17 | ckknight | it's in AceComm, ag |
21:02.21 | ckknight | ;-) |
21:02.24 | ag` | yeah, I know |
21:02.35 | ag` | but it's the old style right? |
21:02.38 | ag` | hiding a chat channel |
21:03.23 | ckknight | it uses the global AceComm channel |
21:03.43 | ckknight | and the ZONE distribution uses the global AceCommZone<checksum> channel |
21:03.57 | ckknight | where checksum is Checksum(GetRealZoneText()) |
21:05.04 | ag` | the channels AceComm uses, is that something everyone agreed on, or were you unable to make a deal with that AutihnLothargdhdfh guy? |
21:05.33 | ckknight | that's an AceComm-specific thing |
21:05.39 | ckknight | granted, it won't be used often |
21:05.48 | ckknight | and due to throttling, it can be controlled |
21:06.01 | ckknight | we can't trust the other libs to throttle |
21:06.08 | ag` | okay |
21:06.41 | ckknight | and with custom channels, that'll be, well, custom |
21:06.51 | ckknight | but it'll start with AceComm, probably |
21:06.58 | ckknight | so you'd have AceCommRisk<checksum> |
21:07.02 | ckknight | or what have you |
21:07.20 | ckknight | also, AceComm properly leaves all channels on exit (unless you're d/c'd or alt-f4) |
21:07.35 | ckknight | and leaves channels on entrance as well, if they're open |
21:07.51 | ckknight | any channel that starts with AceComm is left on both exit and entrance |
21:07.57 | ckknight | then it joins as appropriate |
21:08.13 | ckknight | also, if you don't register with a distribution, it doesn't join |
21:08.23 | ckknight | and if you unregister, it'll leave (if nothing else is registered) |
21:08.31 | ckknight | this is all transparent and not something to worry about |
21:08.57 | ag` | Great... Nothin more I hated earlier on when you wanted to join a channel and noticed your still were in 5 old CTRA channels |
21:09.14 | ag` | s/your/you |
21:09.26 | *** join/#wowace MoonWolf (i=moonwolf@f176182.upc-f.chello.nl) |
21:09.26 | *** mode/#wowace [+o MoonWolf] by ChanServ |
21:09.32 | Neronix | ckknight? |
21:09.33 | ckknight | the _only_ possibility for you still being in an AceComm channel is being disconnected/alt-f4, then disabling all your AceComm mods |
21:09.35 | Neronix | haste: 2 secs |
21:09.37 | ckknight | Neronix, nvm. |
21:10.02 | ckknight | then it wouldn't be able to leave on entrance |
21:10.10 | ckknight | that's the only possible way to still be in them. |
21:10.11 | haste | Neronix: chip beat you to it ! :D |
21:10.18 | hyperChipmunk | owned |
21:10.20 | hyperChipmunk | loser |
21:10.46 | Neronix | :< |
21:11.03 | Neronix | ~whalefear hyperChipmunk |
21:11.05 | purl | ACTION makes a grotesque whale named Marilyn open its mouth. hyperChipmunk flees in terror at the sight of Marilyn's poor oral hygeine |
21:11.19 | FtH|Eagle | ckknight: Should the tablet tooltip update itself? |
21:11.40 | ckknight | not without someone telling it to |
21:11.53 | Mikk | ~whaleslap svn.wowace.com |
21:11.54 | purl | ACTION beats svn.wowace.com upside and over the head with a freakishly huge killer whale named Hugh |
21:11.54 | FtH|Eagle | hm |
21:12.03 | `-FISKER_Q | svn down? |
21:12.05 | `-FISKER_Q | lala |
21:12.10 | `-FISKER_Q | i should kinda have read a line up |
21:12.12 | Kebinusan | ~whaleambush svn.wowace.com |
21:12.14 | purl | ACTION ambushes svn.wowace.com with Giovanni, a whale that's a bit too big to be a dagger |
21:12.17 | FtH|Eagle | It's weird, sometimes I have an update, and sometimes it is static and nothing changes |
21:12.22 | *** part/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
21:12.24 | Neronix | ~whalecrit svn.wowace.com |
21:12.26 | purl | ACTION crits svn.wowace.com with a mathematically skilled whale named Isaac for #NaN. svn.wowace.com dies |
21:12.48 | Mikk | stop beating the dead daemon |
21:13.51 | MoonWolf | but blood comes out if you do it, and it makes a funny squirting sound. |
21:13.56 | Kebinusan | It's not dead yet! |
21:14.00 | ckknight | man, why is the SVN down? |
21:14.11 | Neronix | ~whaleres svn.wowacnecom |
21:14.13 | purl | ACTION invokes the holy power of Miguel, a righeous whale, to resurrect svn.wowacnecom in preparation for more beatings |
21:14.14 | Mikk | they were throwing whales at it |
21:14.25 | Neronix | ~whalesquash svn.wowace.com |
21:14.26 | purl | ACTION runs out the way as a whale of biblical size named Gordo lands on svn.wowace.com |
21:14.53 | MoonWolf | ~whaletube svn |
21:14.56 | Kebinusan | ~listkeys whale |
21:15.10 | Neronix | ~whaletubes svn |
21:15.12 | purl | ACTION stuffs an incredibly flexible whale named Theodore into svn's tubes. svn's internets no worky :( |
21:15.13 | *** topic/#wowace by ckknight -> wowace.com | ace.pastebin.ca\| http://www.lua.org/pil <-- READ IT | Ace 2.0.3768 Beta Release [07/01/06] | http://www.wowace.com/flyspray/ | Evolution is a theory just like gravity. If you don't like it, go jump off a bridge | C'thun down! Kel'Thuzad down! SVN down! |
21:15.28 | Neronix | lol |
21:15.29 | Kebinusan | ace.pastebin.ca\ eh |
21:15.30 | MoonWolf | hehe |
21:15.37 | hyperChipmunk | hehe |
21:15.43 | ckknight | ;-) |
21:15.59 | hyperChipmunk | lol I mistyped that 'hehe' in 4 channels before I got it to #wowace =P |
21:16.10 | Kebinusan | heh |
21:16.49 | hyperChipmunk | it went to ace2, wowradio, and the personal channel I hang out in with my friends, then finally made it |
21:17.04 | MoonWolf | usually people don't noticed a misplaced hehe |
21:17.13 | hyperChipmunk | yea, I didn't bother explaining |
21:17.42 | hyperChipmunk | on any of them =P |
21:20.00 | haste | http://i67.photobucket.com/albums/h303/thewolfvii/Ohnoes.jpg :D |
21:20.02 | Kebinusan | HC, bulkmail says Ace2 in the description.. but still needs acegui which needs ace... thats some deceptive marketing sir |
21:20.27 | ckknight | hehe |
21:20.37 | ckknight | Tem, ping |
21:20.41 | MoonWolf | blame tem. |
21:20.48 | Tem | huh? |
21:20.48 | ckknight | Tem, what's the progress of AceGUI-2.0? |
21:21.05 | ckknight | if you need help, don't hesitate to say so |
21:21.06 | MoonWolf | It will be done when its done. |
21:21.21 | haste | *duke nukem flashbacks* |
21:21.43 | Kebinusan | Hey, prey came out |
21:21.47 | Kebinusan | anything is possible |
21:21.51 | MoonWolf | more developers then dukenukem keep that ideal |
21:21.54 | MoonWolf | most of the times it works |
21:21.58 | MoonWolf | prey took pretty long |
21:22.10 | MoonWolf | dukenukem is vaporware, an industry injoke. |
21:22.16 | Kebinusan | Yeah I April 97 I think wasnt it |
21:22.16 | haste | Kebinusan: prey was planned in 1994 so.... |
21:22.23 | Tem | the progress is I can't test any of it because of an AceLibarary error that prevents anything from loading |
21:22.29 | Kebinusan | 94? wow even earlier than I thought |
21:22.40 | ckknight | Tem, have you filed a bug regarding AceLibrary? |
21:22.41 | Tem | an AceLibrary error which I've pasted serveral times and been ignored |
21:22.42 | Kebinusan | I remember all the talk about portals and how they were going to blow quake something outof the water |
21:23.03 | MoonWolf | well, i compared prety with quake |
21:23.07 | MoonWolf | yeah, blown out of the water. |
21:23.08 | haste | Kebinusan: http://www.apogeegames.com/prey/history.htm |
21:23.14 | MoonWolf | 5 generations of games or so. |
21:23.56 | ckknight | cause I don't remember you pinging me, or /msging me, or filing the bug |
21:23.57 | haste | Kebinusan: the portal thing is cool tho' |
21:24.42 | Kebinusan | yeah it is pretty neat |
21:25.01 | vhaarr | wut is teh svn |
21:25.12 | vhaarr | down is wut |
21:25.13 | vhaarr | >< |
21:25.28 | CIA-11 | 03maia * r6382 10RosterLib-2.0/RosterLib-2.0.lua: RosterLib: :IterateRoster() works as it should. No pet filtering yet. |
21:25.33 | vhaarr | oO |
21:25.57 | ckknight | yay |
21:26.04 | hyperChipmunk | ! |
21:26.11 | hyperChipmunk | maia fixed it! |
21:26.19 | CIA-11 | 03mikk * r6383 10ChatThrottleLib/ (ChatThrottleLib.toc ChatThrottleLib.xml README.txt): |
21:26.19 | CIA-11 | ChatThrottleLib: |
21:26.19 | CIA-11 | - Add ChatThrottleLib.xml to allow for easy directory-based embedding. (Just include ChatThrottleLib/ChatThrottleLib.xml in your .toc). |
21:26.22 | maia | :) |
21:26.41 | CIA-11 | 03ckknight * r6384 10Ace2/AceConsole-2.0/AceConsole-2.0.lua: AceConsole - fix possible bug when registering a flat function |
21:26.44 | *** join/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
21:27.17 | Kebinusan | The interesting thing about the prey development cycle much like DNF is that you get alot of free marketing out of it |
21:27.29 | haste | Yeh |
21:27.33 | haste | but it's costy |
21:27.53 | Kebinusan | yeah .. prey is like a 10 year dev cycle |
21:27.58 | Kebinusan | someone really milked that |
21:28.34 | CIA-11 | 03ckknight * r6385 10Ace2/AceDB-2.0/AceDB-2.0.lua: AceDB - added more checks to :GetProfile() |
21:29.07 | ckknight | Mikk, what's the point of the xml? |
21:29.09 | CIA-11 | 03ckknight * r6386 10TabletLib/Tablet-2.0/Tablet-2.0.lua: Tablet - added checks |
21:30.11 | Mikk | ckknight: The XML file acts like a second .toc file. You can plop the entire lib into a separate folder and just call the xml file from your addon if you like |
21:30.22 | Mikk | It's a little bit pointless for this lib since it's only a single file |
21:30.32 | Mikk | But AL wanted it so I did it. It doesn't cost anything =) |
21:30.43 | Neronix | http://fsm.typepad.com/hatemail/ |
21:30.51 | ckknight | Mikk, referencing the lua file doesn't work? |
21:30.54 | *** part/#wowace Cairenn (n=Karen@CPE00045a2bfcbc-CM000f212f84be.cpe.net.cable.rogers.com) |
21:30.56 | Neronix | Remember the flying spagetti monster? |
21:31.02 | MoonWolf | yeah |
21:31.03 | Neronix | That's a collection of hate mail ^^ |
21:31.04 | Mikk | ckknight: Works perfectly |
21:31.12 | MoonWolf | fsm gets hatemail ? |
21:31.13 | ckknight | so why need an xml file? |
21:31.15 | Tekkub | erf |
21:31.39 | Mikk | It just gets messy for multi-file addons, which is why AL likes doing it this way. And if I can do anything to make him use ChatThrottleLib in Sky and it's this easy... I'll do it =) |
21:31.45 | Mikk | Just reffing the .lua will continue to work |
21:31.49 | MoonWolf | the first two even miss the point |
21:31.52 | MoonWolf | fsm does not mock god |
21:31.58 | MoonWolf | it mocks those who beleive in god. |
21:32.22 | haste | WHO wants to fix my texture? :< |
21:32.32 | Tekkub | those who believe often get that confused |
21:33.00 | ckknight | Mikk, works for me |
21:33.18 | haste | or, who wants to tell me how I get my texture to work :D |
21:33.33 | Neronix | did the svn die again? |
21:33.35 | ckknight | Mikk, I'd appreciate it if you tell me when you change the code, though, since I directly put it into AceComm, not as a separate file |
21:33.38 | hyperChipmunk | first, you have to not suck |
21:33.39 | hyperChipmunk | Neronix: I think so |
21:33.44 | hyperChipmunk | maia: fix it again plz |
21:33.50 | Industrial | http://www.wowace.com/forums/index.php?topic=1790.0 |
21:34.28 | maia | hyperChipmunk: okay. give me 5 minutes. |
21:34.53 | hyperChipmunk | kk thx |
21:35.30 | MoonWolf | hmm |
21:35.42 | MoonWolf | i have all these nice moderator power over polls :P |
21:36.23 | MoonWolf | I won't touch it. |
21:36.32 | MoonWolf | I just never saw a poll while a mod. |
21:36.40 | Industrial | ^^ |
21:36.49 | Industrial | well it does mean more work for you :> |
21:36.57 | Industrial | hopefully.. |
21:38.55 | MoonWolf | he Bible is 100% true- it says so in the Bible <- do these people simply ignore the logic proble hoping it will go away, or are they truely blind ? |
21:39.12 | haste | okey, my texture was: 525x147, what should I change it to? |
21:40.12 | hyperChipmunk | lol |
21:40.20 | hyperChipmunk | uh, 4 256x256 ones |
21:41.31 | haste | that's just a real PITA :p |
21:41.50 | Mikma | is SCT2 in svn yet? ;) |
21:42.36 | hyperChipmunk | haste: you couldn't have had worse texture sizes...wait, no |
21:42.41 | hyperChipmunk | it'd have to be 6 |
21:42.58 | haste | hyperChipmunk: :-P |
21:43.05 | haste | I don't have The GIMP |
21:43.13 | haste | I don't know how to use the gimp either for that matter |
21:43.29 | haste | but there are three of them!, only one is wider then 512 |
21:43.49 | vhaarr | gimp.org |
21:43.52 | vhaarr | download. learn. love. |
21:43.52 | hyperChipmunk | dude, the gimp is great |
21:43.56 | hyperChipmunk | learn it. love it |
21:43.59 | vhaarr | :D |
21:44.03 | hyperChipmunk | what vhaarr says |
21:44.25 | haste | I know how to use Photoshop tho' |
21:44.32 | hyperChipmunk | don't be a l4mer |
21:44.33 | haste | not that it helps much, since I don't have Photoshop |
21:44.55 | hyperChipmunk | download the latest development release |
21:45.00 | hyperChipmunk | and you will be all <3 |
21:45.22 | *** join/#wowace kaybe (n=kaybe@p548673BD.dip.t-dialin.net) |
21:45.35 | Neronix | http://www.youtube.com/watch?v=q8lW8ndh5BU |
21:45.51 | Elkano | haste, use Gimp ;) |
21:45.57 | maia | hyperChipmunk: hmm. can I have 5 more minutes? *fingerscrossed* |
21:45.57 | haste | >.< |
21:46.07 | haste | Elkano: then teach me! |
21:46.09 | hyperChipmunk | 5 more...but no longer |
21:46.40 | Elkano | I'm a coder, too... so not much help from me ^^ |
21:46.46 | haste | ARGH! |
21:46.54 | haste | Your making my teeth hurt so bad! |
21:48.12 | vhaarr | gaaah, svn down again? |
21:48.42 | kergoth | the gimp is happiness |
21:48.48 | kergoth | that and inkscape |
21:48.51 | haste | then teach me it :< |
21:49.11 | haste | I didn't even manage to move a texture from image a, to image b - then cut it and save it |
21:49.26 | haste | but I still know how to do it on Photoshop >.< |
21:49.46 | haste | Why the hell did someone teach me PS, and not The Gimp :p |
21:50.08 | kergoth | PS is definately easier to use. |
21:50.20 | kergoth | someone was working on a more traditional interface for the gimp, not sure how thats going |
21:50.34 | haste | I've tried GIMPShop, didn't help |
21:51.09 | hyperChipmunk | gimp takes a day or so to learn, but once you do, you'll be thankful you did |
21:51.38 | haste | then tell me how to do it |
21:51.46 | haste | I don't understand the layer system here :p |
21:51.52 | hyperChipmunk | I learned by just doing a fark photoshop contest |
21:51.54 | *** part/#wowace Ratbert_CP (n=KCummins@proxy-ce3.disney.com) |
21:52.24 | hyperChipmunk | ask a specific question, and I'll give you a specific answer |
21:52.37 | kergoth | all i know i picked up just sitting in front of it trying to make something happen :P |
21:52.56 | vhaarr | there is a manual, you know |
21:53.00 | vhaarr | read it :P |
21:53.02 | kergoth | hehe |
21:53.09 | hyperChipmunk | i never did read that, either |
21:53.16 | hyperChipmunk | just poked and prodded until stuff works |
21:53.22 | Elkano | haste: mark the texture, copy it, paste as new image, save as tga, tga2blp, done |
21:53.31 | haste | Elkano: why tga2blp? |
21:53.34 | haste | WHY?! |
21:53.38 | haste | :-P |
21:53.45 | Elkano | just used to it ^^ |
21:54.00 | vhaarr | wut is teh svn? |
21:54.01 | haste | Currently compiling The Gimp again |
21:54.06 | Elkano | I made the textures used in FramesResized using Gimp ^^ |
21:54.11 | ag` | maia, you there? |
21:54.17 | maia | yup |
21:54.21 | ag` | just wondering |
21:54.21 | vhaarr | down is wut |
21:54.24 | Elkano | teh svn is made of fail and timeout |
21:54.25 | hyperChipmunk | compiling the Gimp is half the fun, too =) |
21:54.30 | haste | Elkano: then you can do the dirty work for me :D |
21:54.41 | ag` | first of all I am getting a print is nil error in RosterLib |
21:54.44 | Elkano | naa, got to go sleeping... ;) |
21:54.49 | ag` | I fixed that quick by adding a local print fucntion |
21:54.50 | haste | Elkano: :----( |
21:55.31 | ag` | but anyway, RosterLib_RosterChanged is *only* called when someone joins or leaves the raid, not when people is moved around right? |
21:55.36 | maia | ag`: huh? print() isn't available to you? hmm. wonder where mine is defined, probably another addon. |
21:55.44 | *** join/#wowace ven (n=ven@dynadsl-080-228-65-215.ewetel.net) |
21:56.17 | ag` | maia, use self:Print |
21:56.18 | maia | ag`: no, the latter. whenever someone joins or leaves, when unitids change, when pets get summoned or disbanded, when someone is promoted/demoted, and finally when subgroups change. |
21:56.25 | Elkano | wasn't print a ace function? |
21:56.57 | maia | ag`: as for print() - all Ace2 libraries are using print() |
21:57.10 | maia | ah, wait - AceHook defines it. |
21:57.25 | ag` | I am using addons with AceHook in it |
21:57.27 | Tuplad | haste: |
21:57.29 | vhaarr | what? |
21:57.29 | maia | hm, no. AceHooks print() is local |
21:57.31 | haste | Tuplad: |
21:57.35 | Tuplad | haste: oRA doesnt seem to automatically change channels :| |
21:57.38 | vhaarr | I thought self:Print(...) was a AceConsole thing |
21:57.40 | Tuplad | or it's a bug in oRA_Menu |
21:57.43 | maia | well, I'll use self:Print() instead. |
21:57.55 | ag` | you could just do |
21:57.55 | haste | what do you mean automaticly change channel? |
21:57.58 | Tuplad | when channel gets announced, I just stay in the "avraid" channel, says oRA_Menu, but I can check resistances etc |
21:57.59 | haste | on a broadcast? |
21:57.59 | ag` | local print = self:Print |
21:57.59 | haste | or? |
21:58.00 | Tuplad | yes |
21:58.17 | haste | test it with oRA, and not oRA_Menu |
21:58.34 | ven | svn down? :\ |
21:59.06 | Elkano | well gn8 @ll :) |
21:59.15 | hyperChipmunk | go away |
21:59.21 | maia | ag`: well, once the svn is back up (sorry, hyperactiveC), I'll upload that fix. plus the pet filtering for the iterator function. |
21:59.23 | ven | ah ok.. too tired to read :o |
21:59.38 | Amadeo | Any of you guys play on: Andorhal, Dalvengyr or Firetree? |
21:59.56 | maia | ag`: actually all print() stuff is only debug, so I should remove it sooner or later. :) |
22:00.06 | ag` | one more thing maia, I see RL printing "activate", but it doesn't call the events when I login, do /rl or when I move people around |
22:00.36 | maia | ag`: hmm. |
22:02.07 | maia | ag`: can you edit function RosterLib:AceEvent_FullyInitialized() and add a debug statement there, see if it ever gets called? |
22:02.22 | ag` | yes |
22:02.54 | ag` | nope, it isn't |
22:03.09 | Tem | In quiet contemplation... |
22:03.18 | Gngsk | omg Kel'Thuzad down? |
22:03.20 | maia | ag`: hmm. |
22:03.39 | ag` | I know it reads the lib lua file, as it prints activate |
22:04.08 | maia | ag`: you mean it prints "RosterLib: Enable", right? |
22:04.30 | maia | or only activate? |
22:04.38 | MoonWolf | hey mikma, how is your raid going ? |
22:04.44 | MoonWolf | i want to work on bartender some |
22:04.44 | ag` | maia, line 35: print("activate") |
22:05.02 | Gngsk | yes, work on bartender |
22:05.03 | maia | ag`: are you calling rosterlib:Enable() from your addon? |
22:05.06 | Gngsk | ! |
22:05.16 | MoonWolf | i want to figure out a way to make the right bars horizontal but you need to finish version 2 first. |
22:05.18 | ag` | maia, should I call rosterlib:enable()? |
22:05.35 | maia | yes. just noticed I didnt add it to the docs yet. sorry. |
22:05.52 | ag` | ah, the other libs I am using I don't have to do that, hehe |
22:06.09 | maia | reason for calling Enable() and Disable() is that this is the only way of keeping track how many addons are using it - so I can cancel scheduled events if all addons are on standby |
22:06.15 | Jens | Woot... we downed Buru! |
22:06.19 | kergoth | damnit, i hate selling something via COD. is this person gonna fucking buy it sometime this decade? |
22:06.27 | ag` | maia, it works now. |
22:07.00 | Jens | kergoth: I've had some bad experiences with COD. What's the timeout on COD mail btw? |
22:07.09 | haste | 30 days :< |
22:07.11 | haste | I think |
22:07.26 | Gngsk | nah, it's 3 |
22:07.28 | maia | ag`: I might be able to use AceEvent_EventRegistered and AceEvent_EventUnregistered instead and watch how many addons register RosterLib_RosterChanged, then this would be the only requirement. unsure whats better though. |
22:08.06 | Mikma | MoonWolf: well, this is the first Molten Core run with this guild (but second day) and we are at Majorhomo |
22:08.08 | maia | the current version requires people to use Enable() and Disable(), the other version requires addons to register an event they probably need, but not certainy. |
22:08.11 | Jens | I've got more than a few people listed in Opium, that I'm never going to COD to again :) |
22:08.15 | MoonWolf | right |
22:08.15 | ag` | but what if one addon disables rosterlib but another one expects it to work? |
22:08.19 | ag` | hehe |
22:08.21 | MoonWolf | ill leave you to the hardwork then. |
22:08.22 | Amadeo | Anyone know if there's a site that lists the racial bonuses that Draenai and Blood Elves get? |
22:08.24 | Mikma | i think we wipe couple of times and call it a quit ;) |
22:08.43 | kergoth | Jens: oi, now ya tell me, this is the first time i've been willing to even try a cod :P |
22:09.01 | maia | ag`: take a look at Disable() - I keep track of the number of addons, and only if its zero I really disable RosterLib |
22:09.15 | ag` | goodie |
22:09.24 | Jens | Some asshat took forever to pay for 2 golden pearls that had a market value of about 60g once. |
22:10.39 | kergoth | i sent off a beasts deck for 200g. lower than i was hoping for, but i've been trying to get rid of it for quite some time, and need the bankroll for AH investments ::P |
22:10.45 | Jens | It's going to be an uphill battle. |
22:10.49 | kergoth | hehe |
22:11.01 | kergoth | my guild is already loving it. just need to convince the die hard ctra lovers |
22:11.02 | Jens | Beasts Deck owns. Got the trinket myself. |
22:11.11 | kergoth | i need to get an elementals for my rogue |
22:11.16 | Jens | I'm looking to give CT_RA the boot myself. |
22:11.22 | Mikma | kergoth: wtf? whole deck for 200g? |
22:11.29 | Jens | But I was confused by Ora and friends. |
22:11.44 | Mikma | kergoth: 2 hours ago i sold my Ace of Beasts for 300g on my server :D |
22:11.50 | kergoth | Mikma: aye, its price has come down a lot on my server. its going on the AH for 250 bid 300 buyout |
22:11.55 | kergoth | used to be 500. |
22:11.55 | Jens | And I tried some main tank frames that didn't impress me. CTRA frames are nice and small. |
22:11.57 | maia | ag`: thanks for the hint, I just updated the description in the forums. |
22:12.10 | ag` | you're welcome ^.^ |
22:12.44 | hyperChipmunk | oRA_MainTankFrames are about as small as they come |
22:12.58 | Jens | ag`: Planning to add options functionality to aguf any time soon? :) |
22:12.59 | hyperChipmunk | oRA + PerfectRaid = bliss |
22:13.08 | hyperChipmunk | + BigWigs |
22:13.12 | ag` | Jens, working on it, but I am getting to the hard parts now :P |
22:13.39 | ag` | ok maia, is RosterLib_RosterChanged called once when you join a group or once with all units in it |
22:13.39 | Jens | I tried it the other day, and it looked good. But configuring it was a mess of editing and /script ReloadUI(). |
22:13.40 | kergoth | hyperChipmunk: and XRS and squishy, depending on class |
22:13.43 | kergoth | hyperChipmunk: :) |
22:13.43 | maia | ag`: I've spent some hours in raids and parties yesterday, and I think RosterLib works as it should. The only problem I'm having is that I havent figured out when exactly wow doesnt send an event but the roster changes. One example I found is when someone is controlling Razorgore, he's raidpetNN, but wow doesnt trigger an event. |
22:13.54 | Jens | And SVN update wipes config file. |
22:14.03 | ag` | let me rephrase |
22:14.09 | kergoth | uh? |
22:14.14 | kergoth | svn update does NOT wipe local changes |
22:14.20 | kergoth | if you're losing them, you're doing something wrong. |
22:14.26 | ag` | ok maia, is RosterLib_RosterChanged called once when you join a group with all units in it, or multiple times |
22:14.30 | Jens | That's a definite possibility. |
22:14.31 | kergoth | it merges the upstream changes with your local ones in the update |
22:14.35 | kergoth | so that nothing is lost |
22:15.16 | maia | ag`: the event fires whenever wow fires an event. So if you join a raid with 39ppl, you'll probably see three or four RosterLib_RosterChanged events - the first one might have 35 raid members, the next the remaining 4, then the pets. This seems to depend on server lag or your latency. |
22:15.25 | Jens | Well, I messed something up then. Anyways... aguf looks good :) |
22:15.40 | maia | (aka RAID_ROSTER_UPDATE is fired before all raid members have a valid name). |
22:16.08 | maia | There's not much I can do about it. Delaying the event isn't good for most situations. |
22:16.09 | ag` | maia, I tried with a four man raid, it is only called once :-) |
22:16.16 | maia | ag`: yup. |
22:16.17 | kergoth | Mikma: i hate it when idiots with no idea as to the value of something start a huge drop in the market. if i had the bankroll, i'd fix it :P |
22:16.25 | maia | ag`: thats good, right? :) |
22:16.33 | ag` | maia, yes, that's fine with me |
22:16.43 | ag` | was afraid it would call once per unit or something |
22:16.45 | Jens | If this all nighter is going to work, I need to increase my coffee intake by at least 300%. |
22:17.00 | Mikma | kergoth: yeah i hate that one too myself :( |
22:17.16 | Mikma | thank god i was still able to milk the stupidasses with the 6 :P |
22:17.22 | kergoth | in some cases, its valid, like when blizz increases the drop rate of something |
22:17.27 | kergoth | but the rest of the time.. |
22:17.39 | Mikma | well i've seen some nice stuff dropping lately on instances |
22:17.44 | kergoth | Mikma: heh, i've been watching the AH for low bids on cards, the long shots :) |
22:17.49 | Mikma | i do have a feeling that the rates are increased |
22:17.54 | MoonWolf | yeah idiots pushing down the cloth and ore prices to record lows. |
22:17.59 | MoonWolf | stuff like that sucks. |
22:18.13 | kergoth | yeah, and you need a lot of cash to try to gain complete control of the market to fix it |
22:18.18 | Mikma | the most stupid thing i know is selling them under vendor-price :D |
22:18.23 | Mikma | or under the material-price... |
22:18.31 | Mikma | i've seen that happening too many times already |
22:18.42 | kergoth | goblin jumper cables XL sell at almost exactly the same cost as the mats on my server, that annoys me |
22:18.56 | Neronix | Hmm |
22:19.15 | Neronix | I've suddenly got the urge to get my GC out of the cupbaordand play windwaker again O.o |
22:19.20 | Neronix | Hope it still works |
22:20.01 | ag` | maia, is it possible to access the old roster, from before RosterLib_RosterChanged? |
22:20.27 | ag` | so you can see changes yourself |
22:20.51 | ag` | if I wanted to know if a unit switched subgroup on a RosterLib_RosterChanged |
22:21.41 | maia | ag`: so you'd not only like to know which units changed, but also what exactly changed? |
22:21.59 | ag` | yeah, perhaps as a subvalue |
22:22.30 | ag` | tbl.UnitName.change |
22:22.32 | ag` | or something |
22:22.38 | ag` | or |
22:22.38 | maia | btw, self:Print() causes problems in my library. hmm. |
22:22.53 | ag` | maybe it doesn't work for libs... |
22:23.00 | maia | ag`: seems so |
22:23.02 | ag` | local print = function(text) DEFAULT_CHAT_FRAME:AddMessage(text) end |
22:23.04 | ag` | win |
22:23.19 | kergoth | hehe |
22:24.17 | Neronix | Fuck! |
22:24.22 | haste | cake? |
22:24.24 | Neronix | It's not detecting the disc! |
22:24.25 | ag` | maybe the argument to the event could be |
22:24.26 | Neronix | >.< |
22:25.14 | ag` | tbl.unitname.newgroup/(.oldgroup)/(.---) |
22:25.23 | ag` | don't know what more could be changed |
22:25.39 | ag` | as true/false works fine for removed |
22:25.53 | maia | ag`: rank, unitid,... |
22:26.01 | ag` | oh yeah, true |
22:26.33 | ag` | my reasoning is that I need to know which two subgroups I need to update, instead of having to update 8 groups at a time |
22:26.42 | Neronix | ffs, my cube can't be broken yet! |
22:27.41 | ag` | to reduce the amount of functions I run all the time |
22:27.44 | maia | ag`: you dont need to update all subgroups. the event will only pass the units that have changed. you could loop through them and save all subgroups they are in to then update the subgroups? hm. |
22:28.48 | maia | ag`: if you switch 2 people by their group, the event will send these two units, not more |
22:29.13 | ag` | Yes, I know. but I don't know which groups they left |
22:29.17 | maia | ag`: or is the problem that you can't update units themselves, but only complete groups? |
22:30.14 | haste | yay, my gfx slave is back |
22:30.21 | Tekkub | ah.. what to do... |
22:30.41 | ag` | maia, I have all my units as AceOO objects |
22:31.00 | ag` | and then my plan is to create subgroups as groups, those groups could be by class or by subgroup |
22:31.14 | ag` | <PROTECTED> |
22:31.24 | maia | ag`: well, of course its possible to store all that information. The function will be longer and consume more cpu/mem though. Hm. |
22:32.09 | ag` | I will try to explore the possibilities |
22:32.27 | ag` | it's just pretty hard for me to figure out how I should get this working the best way |
22:32.37 | Tem | ~seen SilvioG |
22:32.54 | purl | Tem: i haven't seen 'silviog' |
22:32.54 | Tem | ~seen SilvioGarona |
22:32.56 | purl | i haven't seen 'silviogarona', Tem |
22:32.56 | ag` | I currently have my unit frame working pretty good, I just need to figure out how my code for grouping them together should be |
22:33.00 | ag` | currently all units are just floaters |
22:33.08 | ag` | which is pretty bad for raid units |
22:33.12 | Mikma | hey i got a issue with BW2 and Majordomo |
22:33.26 | Mikma | the candybar bars are going ontop of each other |
22:35.17 | Kebinusan | that should have been fixed yesterday I think |
22:35.20 | Kebinusan | or last night rather |
22:35.27 | Mikma | ok |
22:35.31 | Mikma | haven't updated then |
22:36.28 | maia | ag`: well, in your proposal the event wouldnt simply send the names of the changed units, but their entire object, including .oldraidid, .oldrank, .oldsubgroup, right? |
22:36.39 | Mikma | MoonWolf: raid did end now ;) |
22:36.44 | MoonWolf | right |
22:36.47 | ag` | maia, probably |
22:36.57 | MoonWolf | finish bartender |
22:37.12 | ag` | maia, don't work on it yet. I will see if I can make the magic happen on my own side |
22:37.15 | MoonWolf | so i change it to turn those right bars vertical. |
22:37.25 | ag` | it might be too much for RL |
22:37.28 | ag` | dunno |
22:37.33 | maia | ag`: well, if you'd like to make that change, just go ahead. The library will definetly benefit from people optimizing it. |
22:38.03 | ag` | I'm going to see if I can work something out without |
22:38.11 | maia | ag`: plus, what sense does a library have if noone besides its original author can use it? :) |
22:38.49 | ag` | hehe, I think it's going to be quite usable for me just alone because it sends changed unit names |
22:43.53 | ag` | hmm, here comes my major problem... I'd like a function to run when I am sure that every object that registered RosterLib_RosterChanged has run |
22:44.20 | ag` | probably not the problem of rl |
22:45.10 | Thiana | <PROTECTED> |
22:45.23 | clad|dinner | network issues |
22:45.32 | clad|dinner | cisco is on-site |
22:45.38 | Thiana | Ah k. Thanks. |
22:45.53 | Tekkub | damnit clad |
22:45.58 | clad|dinner | ? |
22:46.07 | Tekkub | if there's issues why the fuck are you eating dinner |
22:46.12 | clad|dinner | io' |
22:46.15 | Tekkub | fix it bitch, eat in the car! |
22:46.16 | Mikma | clad|dinner: nothing figured out and still it bugs :) |
22:46.32 | clad|dinner | Mikma: *shrug* report it somewhere and i'll take a look at it. |
22:46.36 | clad|dinner | Tekkub: ... no? |
22:46.44 | Tekkub | *waves around an inflatable dildo threateningly* |
22:46.48 | Mikma | clad|dinner: i will later when i get annoyed by it |
22:46.55 | Mikma | lol Tekkub :D |
22:46.58 | Tekkub | *a really big one... and it's not inflated yet* |
22:47.18 | Zicon | Inflatable dildo? I've never seen one of those... |
22:47.38 | Kebinusan | Love ewe, the inflatable party sheep |
22:47.40 | Tekkub | seein's nothin... wait till you experience one *evil grin* |
22:47.50 | MoonWolf | lol |
22:47.58 | Mikma | hahaha |
22:48.10 | Tekkub | it's all fun... and then it starts getting bigger.... |
22:48.12 | Neronix | Bah, seems I have to open up my cube to fix it |
22:48.16 | Mikma | not the threating, but the experiencing... |
22:48.16 | MoonWolf | someone get this painfully big grin off my face. |
22:48.33 | Mikma | ~poke MoonWolf |
22:48.37 | purl | ACTION cuts down a small tree, sneaks up behind MoonWolf, pokes MoonWolf repeatedly, hilarity ensues. |
22:48.39 | Neronix | And my set of almost-any-kind-of-drill-bit-ever-needed can't get at those friggin tamper-proof screws |
22:48.50 | Tekkub | sounds like moon's enjoying this idea |
22:48.54 | kergoth | Teknicolor\Core.lua:6: bad argument #1 to `upper' (string expected, got nil) |
22:48.54 | kergoth | AceEvent-2.0\AceEvent-2.0.lua:143: in function `TriggerEvent' |
22:48.55 | kergoth | AceEvent-2.0\AceEvent-2.0.lua:557: in function <AceEvent-2.0\AceEvent-2.0.lua:554> |
22:49.21 | Tekkub | kerg: thought I fixed that earlier |
22:49.24 | Mikma | so.. |
22:49.30 | Mikma | bugsack/ something.. |
22:49.38 | Tekkub | check the SVN... oh wait... |
22:49.46 | Amadeo | SVN :( |
22:49.52 | clad|dinner | the svn is working |
22:49.55 | clad|dinner | it syoru internet thats broken |
22:50.00 | Amadeo | won't work for me :( |
22:50.00 | clad|dinner | i can get to it internally =) |
22:50.03 | Tekkub | whateva! |
22:50.03 | clad|dinner | and from home :P |
22:50.22 | Tekkub | kergoth, http://www.wowace.com/flyspray/?do=details&id=32 |
22:50.29 | Amadeo | I get Internal Server Error |
22:50.49 | *** join/#wowace Wobin (i=Wobin@218-214-59-86.people.net.au) |
22:50.52 | Amadeo | oh no, that's without root |
22:50.54 | kergoth | Tekkub: ah, thanks. i need to .. actually look at flyspray at some point :P |
22:50.57 | Amadeo | I never go to the web one anymore and I forget :/ |
22:51.00 | haste | okey, how do I get a texture to become transparent in WoW? |
22:51.08 | Tekkub | it's a nifty lil tracker |
22:51.10 | clad|dinner | internal to your face |
22:51.30 | Tekkub | besides, I gotta move my todo list every few months or it gets too much dust |
22:51.49 | Amadeo | clad|dinner: It seems to be "working" but severely, severely slowly |
22:52.25 | Amadeo | Or it was... |
22:52.28 | Amadeo | then it stopped again! |
22:53.50 | Amadeo | I hate how the two new BC races can be almost any class |
22:54.21 | Mikma | but not druid :( |
22:54.26 | Mikma | i hate tuaren druid |
22:54.33 | Amadeo | They're the best! |
22:55.05 | Amadeo | Warstomp is much better than Shadowmeld these days :P |
22:55.26 | Mikma | hmm |
22:55.28 | Mikma | it's boosted? |
22:55.41 | MoonWolf | no |
22:55.46 | MoonWolf | shadowmeld was nerfed. |
22:55.54 | Mikma | well, nerfed and nerfed |
22:56.02 | Mikma | i only use it to drink and eat in BG |
22:56.23 | Amadeo | I used to use it to hearth a lot, when people were camping me |
22:56.31 | haste | zomg! |
22:56.41 | haste | I managed to do something right with The Gimp! |
22:57.00 | Mikma | hs in shadowmeld? :P |
22:57.06 | Mikma | damn, didn't try that one |
22:57.10 | Amadeo | Mikma: Yep |
22:58.02 | Amadeo | I'm thinking of trying out a Paladin..thing is... |
22:58.17 | *** join/#wowace Parak (i=PROFI@user-0cev737.cable.mindspring.com) |
22:58.18 | Amadeo | Why would I want to be any of the current Paladin races when Blood Elf and Draenai will be so much better? |
22:58.34 | Mikma | yeah... |
22:58.35 | Jens | SVN == bork? |
22:58.39 | Amadeo | Exponentially better |
22:58.54 | Amadeo | Paladins with Silence, or an extra heal to up survivability even further |
22:59.30 | Neronix | Bah, I can't fix it |
22:59.46 | Neronix | I'd need to go buy one of those crazy special screwdrivers |
23:00.01 | Neronix | Not really worth it when the Wii's going to be backwards compatible |
23:00.20 | Mikma | hmm |
23:00.22 | Mikma | interesting |
23:00.26 | Mikma | seems like ircnet died hehe |
23:02.34 | haste | rofl |
23:02.49 | haste | I didn't know that the blizzard UI was 1024x768, even at 1280x1024 :( |
23:04.00 | clad|dinner | lol |
23:04.01 | clad|dinner | scaling =) |
23:04.38 | haste | well, not much more work for me |
23:04.38 | ag` | at 1280x1024 they change my UIscale |
23:04.43 | ag` | without me changing it |
23:04.44 | Neronix | Why do people need resolutions higher than 1024x768 anyway? |
23:05.05 | ag` | maybe they find 1024x768 blocky |
23:05.06 | haste | Neronix: if I use 1024x768, I have to change my desktop also |
23:05.10 | Tem|Food | I have a feeling that I'm about to regret this... |
23:05.23 | Amadeo | Neronix: Monitors larger than 19" |
23:05.28 | haste | Neronix: and I'm NOT using 1024x768 on my desktop |
23:06.16 | Neronix | Amadeo's reason makes the most sense |
23:06.41 | Amadeo | The larger your monitor, the worse lower resolutions look...the textures look larger and stuff |
23:07.00 | Amadeo | I once played Quake at 320x240 because my computer sucked and I had a 21" monitor :P |
23:07.02 | Jens | Using LCD monitor == everything lower than native res looks like ass. |
23:07.04 | Amadeo | then I quit playing Quake |
23:07.21 | Amadeo | Jens: That also, though LCD scaling has gotten a lot better |
23:07.24 | Wobin | oh dear god |
23:07.24 | Neronix | Yeah, I can't imagine ever needing to go higher than 1024 on this 15" |
23:07.25 | Wobin | http://www.waxhoff.com/ |
23:07.35 | Neronix | (And I can't because my monitor can't go higher) |
23:07.36 | kergoth | Jens: quite |
23:07.38 | Jens | I get 3-4 FPS during MC corehound pack AOE frenzy. |
23:07.41 | Amadeo | Neronix: Yeah, you'd never need higher, no point |
23:07.44 | Neronix | But now that I think of 19" and whatever... |
23:08.15 | Jens | At <3 FPS is gets annoying trying to keep MT alive :) |
23:08.36 | Amadeo | I would really like to get a widescreen like kergoth, but I hate playing a game that doesn't support widescreen resolutions :( |
23:08.46 | Jens | WoW does, right? |
23:09.05 | Jens | I need more monitors. |
23:09.11 | Jens | Two doesn't cut it. |
23:09.38 | kergoth | yeah, wow does |
23:09.42 | kergoth | not all do though |
23:09.45 | Mikma | hahaa |
23:09.47 | Mikma | waxed! |
23:10.09 | cladhaire | wow |
23:10.10 | cladhaire | i want to shoot myselfr. |
23:10.11 | Jens | Once you do multi monitor, you can never go back, and you'll end up wanting more. |
23:10.19 | Jens | s/do/go |
23:10.30 | Tain | Ah, I prefer a single widescreen to multiple screens for most things. |
23:10.37 | Tain | Although I wouldn't turn it down. |
23:10.50 | hyperChipmunk | I prefer a single widescreen and multiple screens |
23:10.54 | hyperChipmunk | =P |
23:11.03 | Jens | I run mIRC, Miranda and foobar2000 on secondary 1024*768 panel (that I got for free). It's so nice. |
23:11.31 | hyperChipmunk | 1920x1200 for wow, 1600x1200 for consoles and web browser |
23:12.00 | Jens | Best this about this though, is that I can follow IRC while playing WoW. |
23:12.02 | kergoth | foobar2000 is the only thing i miss about windows. |
23:12.08 | hyperChipmunk | yep |
23:12.11 | Jagobah | ;0 |
23:12.16 | Jens | fb2k works quite well under Wine. |
23:12.39 | Neronix | Ever since I updated to the 0.9.3 betas, it sometimes hangs on song change while playing wow :( |
23:12.41 | cladhaire | kergoth: You have a box that can run a java bot for us? |
23:12.45 | cladhaire | or should i run it? |
23:12.58 | Jens | Neronix, not using anything retarded like ASIO or anything? |
23:13.01 | Neronix | Nope |
23:13.06 | Neronix | Default output |
23:13.09 | Jens | Hmm... |
23:13.12 | kergoth | cladhaire: not at the moment, i'm still at the hotel and dont have my server(s) |
23:13.18 | kergoth | in a few weeks i'll be sitting better |
23:13.37 | Jens | I haven't bothered with the betas. What soundcard? |
23:13.48 | cladhaire | hrm |
23:13.48 | cladhaire | k |
23:13.59 | Neronix | I only run some standard components |
23:14.02 | Neronix | + AMIP |
23:14.17 | Neronix | my testing concludes that the components aren't the problem |
23:14.23 | Tekkub | ckknight, http://www.wowace.com/forums/index.php/topic,1789.0/topicseen.html |
23:14.32 | Jens | 90% chance of it being a driver issue. |
23:14.36 | Tekkub | I'm assuming it's an AceDB issue? |
23:15.10 | Mikma | ~emulate hasselhoff |
23:15.22 | Neronix | Jens: Doubt it. Downgrading to 0.9.2 fixes things |
23:15.34 | *** join/#wowace cladbot (n=piespy@cpe-69-202-110-177.twcny.res.rr.com) |
23:16.25 | Jens | Hang on... talking to fb2k dev :) |
23:16.42 | Jens | <DEATH> Jens: someone on the forum complained about WoW issues too |
23:16.49 | Neronix | That was me :P |
23:17.07 | Jens | <DEATH> Jens: but i have no idea what that is |
23:17.20 | Neronix | (I'm not the guy who was trying to use ASIO) |
23:17.32 | Jens | ASIO == ASSio. |
23:17.57 | Jens | He suggest clean install with default settings. |
23:18.11 | Jens | God my typing sucks tonight. I think I'm OD'ing on coffee. |
23:18.47 | Neronix | I'll give that a try, thanks |
23:19.55 | Jens | You == Neronix on forums too? |
23:20.46 | Jens | Disregard. |
23:20.50 | cladhaire | lol |
23:20.55 | cladhaire | i think you guys are insane. |
23:21.33 | Jens | Who me? :) |
23:22.00 | Mikma | cladhaire: thanks :) |
23:22.36 | haste | if I want to drag a texture a cross the screen - how width? |
23:23.24 | Mikma | MoonWolf: hmm this is interesting |
23:23.38 | Mikma | MoonWolf: the issue you fixed, is already like that in my function :D |
23:23.41 | Mikma | (the old one) |
23:23.58 | MoonWolf | lol |
23:24.04 | MoonWolf | you copied it badly ? |
23:24.16 | Mikma | MoonWolf: no, check out the BarFuncs.lua in trunk/Bartender |
23:24.26 | Mikma | there you can see it already has the check in it |
23:24.36 | MoonWolf | lol |
23:24.38 | MoonWolf | anyway |
23:24.41 | MoonWolf | it works. |
23:24.58 | Mikma | Which is why i wonder... Why? :D |
23:25.09 | haste | okey, if I create a frame with 960 width |
23:25.11 | Mikma | maybe i'll just rewrite the whole damn function and not use the original at all |
23:25.13 | haste | why does it cover my screen? |
23:25.24 | JoshBorke | scale? |
23:25.27 | haste | whmm |
23:25.56 | haste | don't think so |
23:26.08 | Wobin | http://www.wowinsider.com/2006/07/30/wow-moviewatch-more-fun-things-to-do-with-bots/ |
23:26.19 | haste | wait a sec |
23:26.28 | haste | GetScreenWidth() returns 1500 |
23:26.37 | haste | and 1500x.64 = 960 |
23:26.45 | haste | which still doesn't make sence! |
23:26.47 | haste | sense! |
23:26.48 | haste | err |
23:27.13 | haste | I'll just... Okey, I'll just ignore the WHY?!?!?! part and just do it |
23:27.40 | Neronix | SVN's back! |
23:27.43 | CIA-11 | 03neronix 07Neronix * r6387 10NanoStats2/FuBar_NanoStats2Fu/NanoStats2Fu.lua: NanoStats2Fu - Minor tweak to config strings |
23:27.47 | CIA-11 | 03neronix 07Neronix * r6388 10NanoStats2/NanoStats2/NanoStats2.lua: NanoStats2 - Minor config order tweak |
23:31.28 | Amadeo | FB2K developer's IRC nick is <DEATH>? heh |
23:33.39 | Mikma | bot got owned. |
23:34.30 | Tain | 1500 x .64 = 960 makes pefect sense if your UI Scale is .64 |
23:34.54 | CIA-11 | 03tardmrr * r6389 10Detox/: Detox: Removing project root until I get time to work on it again. |
23:35.37 | Jens | Amadeo: Yes :) |
23:37.42 | Jens | Someone should make a Decursive that sucks less. |
23:39.12 | MoonWolf | its called , do it yourself. |
23:39.23 | MoonWolf | you press your decures/cleanse/purge button |
23:39.32 | MoonWolf | and you click whoever needs it. |
23:39.38 | MoonWolf | there that wasn't so hard. |
23:40.11 | Jens | I can't be arsed... with 40 people in the group, and debuffs being thrown around like crazy, it's too much micromanagement for my taste. |
23:40.16 | Tekkub | note to self, never answer door |
23:40.25 | Tekkub | oh wait, I didn't it was the hubby that did |
23:40.53 | Tekkub | nice perk of antisocialness, you know the door isn't for you, even when you're the one that lives here... |
23:40.59 | Jens | I have a disturbing story to tell about answering the door... |
23:41.22 | Jens | So it's late at night, and someone knocks on the door... |
23:41.24 | Tekkub | <-- tempted to answer nekkid |
23:41.32 | Tekkub | <---- nudist |
23:41.38 | Jens | I open the door, and outside is this drunk bitch. |
23:41.42 | vhaarr | <-- wants pixx |
23:41.51 | CIA-11 | 03neronix 07Neronix * r6390 10NanoStats2/NanoStats2/Libs/: NanoStats2 - Removed AceDB from externals |
23:41.59 | Jens | She asks to use my toilet and I decline her request, and tell her to piss off. |
23:42.10 | MoonWolf | Tekkub, what kind of badness came through the door ? and did it have a hot ass ? |
23:42.16 | Jens | She repeats her request word for word, and I decline again. |
23:42.18 | Tekkub | some avon bitch |
23:42.34 | Jens | This loops about 4 times, until I'm literally screaming in her face to fuck off. |
23:42.43 | Tekkub | same one that keeps leaving avon brochures in our stairwell I preseume |
23:42.45 | Jens | I smack the door in her face, but it doesn't end here. |
23:43.33 | Jens | 30 seconds later, I reopen the door and she's still standing there... only difference is that she's now pulled her pants down and is pissing on my door mat. |
23:43.46 | ckknight | hey all |
23:43.46 | ckknight | back |
23:43.51 | vhaarr | ckknight: "FuBar\libs\AceDB-2.0\AceDB-2.0.lua:654: attempt to index global 'db' (a nil value)" after your latest checkin |
23:43.53 | vhaarr | wb :P |
23:43.55 | Tekkub | serves you right for answering the door in the first flace! |
23:43.59 | Jens | Ha ha ha. |
23:44.12 | Jens | This bitch was nasty like you wouldn't believe it. |
23:44.20 | Jens | Drunk and stoned out her mind. |
23:44.24 | Jens | +of |
23:44.43 | vhaarr | you don't get it, do you, she would've plowed you all night for borrowing your loo |
23:44.55 | ckknight | vhaarr, okay, lemme fix |
23:45.00 | vhaarr | ckknight: cool |
23:45.05 | Jens | I'm not touching that with a ten foot pole. |
23:45.11 | Tekkub | ckk... uhm... *scrolls up* |
23:45.26 | Jens | She probably has every disease you can think of. |
23:45.31 | Jens | My dick would fall off. |
23:45.35 | CIA-11 | 03ckknight * r6391 10Ace2/AceDB-2.0/AceDB-2.0.lua: AceDB - bugfix |
23:45.38 | Tekkub | ckknight, http://www.wowace.com/forums/index.php/topic,1789.0/topicseen.html |
23:45.43 | Tekkub | AceDB issue I presume? |
23:46.01 | Jens | The important thing to know about living here is that you must *never* make friends with any of the alcoholics here. |
23:46.11 | Jens | Once you do them a favor, you're friends for life. |
23:46.38 | vhaarr | Is there any way I can just update 1x Ace2 instead of updating them all every time? |
23:46.45 | vhaarr | it takes so long >< |
23:46.48 | Jens | So I regularly scream at upstairs guy to turn his music off. Which he remembers till the next time he gets stoned. |
23:47.30 | Jens | I should probably find another place to live :/ |
23:47.41 | CIA-11 | 03ckknight * r6392 10Ace2/AceDB-2.0/AceDB-2.0.lua: AceDB - bugfix |
23:47.43 | Jens | Though it's not as bad as the time I lived in the ghetto. |
23:47.44 | ckknight | Tekkub, probably not, but fixed anyway |
23:47.45 | *** join/#wowace cladbot (n=piespy@cpe-69-202-110-177.twcny.res.rr.com) |
23:47.59 | Tekkub | *shrug* who knows |
23:48.01 | Tain | vhaarr you can ignore externals and update them in your local copy yourself. |
23:48.09 | *** join/#wowace MvA|Slayman (i=Slayman@c135062.adsl.hansenet.de) |
23:48.18 | vhaarr | Tain: like just checkout Ace2 into it's own folder? |
23:48.31 | Tain | Yeah, well Ace2 already has its own folder. |
23:48.39 | vhaarr | I don't have an Ace2 addon |
23:48.57 | Tekkub | check Ace2 out as a normal addon |
23:49.07 | Tekkub | update without externals |
23:49.14 | Tekkub | repeat for other libraries needed |
23:49.30 | vhaarr | okay nice |
23:49.39 | Tekkub | bitch at lib authors that don't provide a stanalone version... bitch at mod authors that don't put in proper optionaldeps for the libs |
23:50.24 | ckknight | hrm. |
23:50.35 | ckknight | off to hack on AceComm, methinks |
23:51.08 | Jens | So erhm... how exactly do I go about putting in proper optionaldeps for BabbleLib for instance? |
23:51.23 | ckknight | ## OptionalDeps: BabbleLib |
23:51.33 | Tekkub | what he said |
23:51.50 | Jens | So if user has BabbleLib, my mod will use that, if not it will use provided lib? |
23:51.57 | ckknight | yes |
23:52.01 | Jens | Splendid. |
23:52.07 | ckknight | BabbleLib, like Ace2, is just a package surrounding many smaller libraries |
23:52.37 | Tekkub | yea, "standalone" libraries of Ace2 stuff are just TOC files to load up the library |
23:52.49 | Jens | Do I just keep "BabbleLibZone\BabbleLib-Zone.lua" in the toc? |
23:52.54 | Tekkub | and maybe externals to make sure Ace2 stuff is there, ironically enough |
23:52.59 | Tekkub | and an optionaldep to Ace2 |
23:53.12 | Tekkub | yes jens |
23:53.25 | Tekkub | just delete the files, it won't throw errors |
23:53.26 | ckknight | Jens, yes. |
23:53.49 | Jens | Nice. |
23:53.52 | CIA-11 | 03rabbit * r6393 10MessageEvent/MessageEvent.toc: MessageEvent: Added Ace2 as OptionalDeps. |
23:55.56 | *** topic/#wowace by ckknight -> wowace.com | ace.pastebin.ca\| http://www.lua.org/pil <-- READ IT | Ace 2.0.3768 Beta Release [07/01/06] | http://www.wowace.com/flyspray/ | Evolution is a theory just like gravity. If you don't like it, go jump off a bridge |
23:56.16 | ckknight | took out the SVN down bit |
23:57.14 | CIA-11 | 03rabbit * r6394 10ErrorMonster/ErrorMonster.toc: ErrorMessage: Added Ace2 as OptionalDeps. |
23:57.27 | CIA-11 | 03ckknight * r6395 10FuBar/FuBar.toc: FuBar - fixing OptionalDeps |
23:57.28 | CIA-11 | 03neronix 07Neronix * r6397 10AceUtils/AceUtils.toc: AceUtils - Added Ace2 as an optional dep |
23:57.28 | CIA-11 | 03neronix 07Neronix * r6396 10NanoStats2/ (4 files in 4 dirs): NanoStats2 - Added proper optionaldeps before Tekkub lynches me |
23:57.29 | CIA-11 | 03zalkalin * r6398 10devnull/devnull.toc: /devnull: Added BabbleLib as optional dependency. |
23:57.34 | Jens | Bahaha. |
23:57.42 | Tekkub | kek |
23:58.32 | Jens | I typoed my own mod name... |
23:58.37 | Tuplad | eror monster oO |
23:58.44 | vhaarr | I typoed it too :P |
23:58.52 | vhaarr | I wrote ErrorMessage :P |
23:59.01 | Tekkub | so we decided we're using flyspray then? |
23:59.08 | Tuplad | <PROTECTED> |
23:59.08 | Tekkub | or is the jury still out? |