irclog2html for #wowace on 20060728

00:01.54maiaso table1[table[1]] == "hello" and table1[1] == "hello" too? I see. thanks a lot.
00:02.57cladhairei am perplexed at the moment.
00:03.10Tekcubna maia
00:03.46Tekcubtable1[1] == "A" ... table1["A"] == "hello" ... therefore table1[table1[1]] == "hello
00:03.49Tekcub"
00:04.03maiawell, if I change my return to return t[t[i]] then both examples work. therefor my assumption.
00:04.27maiaaah! got it.
00:04.28Tekcubyes, but you said table1[1] == "hello" which is false
00:04.28kergothheh, funny how fizzle's durability text is almost unreadable without clearfont.  perfectly so with it
00:04.47maiathanks again.
00:05.01Tekcub^^
00:05.14cladhaireWTFZORS
00:05.25maiaI should try coding in the morning instead of after a 12hrs day full of work. too bad my job doesnt permit to work during the night.
00:05.43kergothdangit moon, your indentation is all out of whack
00:05.57Mikmakergoth: any news on the bags on bank and fizzle?
00:06.22kergothno, talk to its maintainer, i havent touched it since the initial rework
00:06.27kergothbeen fixing bugs in other addons :P
00:06.42Mikmahmm, phyber right
00:07.23AmadeoI like saying....
00:07.24Amadeohi phyber
00:07.57cladhaireWTF
00:08.01Amadeono?
00:08.03Amadeohow about...
00:08.06hastekergoth: that's the oposite of me!
00:08.07Amadeo'lo phyber
00:08.10cladhaireoh
00:08.11cladhairehaha
00:08.12hastemy job only permits me to work at night
00:08.13cladhairehahahahahhahaha
00:08.15phyber:p
00:08.32CIA-1103kergoth * r5922 10FuBar/FuBar.lua: Fix a bug resulting from the switch to storing loadOnDemand in the profile.
00:08.39TekcubI want a shirt that says "Got Carbs?"
00:08.42Mikmaphyber: so, i'm having a small bug with fizzle, when i open my bankm my bags have durability :)
00:08.54AmadeoTekcub: Above a bowl of pasta?
00:09.07Tekcub*shrug* doesn't need anything but text
00:09.20phyberMikma: yeah, I have a random bag with durability too.  i also have an issue with durability not working anymore after you visit a mail box :/
00:09.22Temcladhaire, did you take your medicine today?
00:09.40phybernot really had time to check ti out yet.
00:09.43phybermaybe on the weekend :)
00:09.49Mikmaphyber: some bags have durability and some won't
00:09.53cladhaireTem: Apparently not
00:09.56cladhaireI hate when I duplicate code
00:10.00Temew
00:10.04cladhairecause i always forget to add it to both parts =)
00:10.06Temduplicate code
00:10.10Mikmaphyber: i also asked kergoth to code a bordercoloring for items in inventory but he said no ;)
00:10.54Industrialjust seen underworld evolution
00:10.55Industrialit rox
00:10.58phyberhehe
00:11.08Industrialand oh mahh gawd she is SO hot in that suit
00:11.09Temcladhaire, my personal favorite is when I've got 2 copies of the files and I edit the wrong set
00:11.13MikmaIndustrial: what ever has tight pvc and latex in it, rocks...
00:11.16Industrialmmmmm mmmmm :P~~~~~~
00:11.27Mikmammmmm mmmmm :P~~~~~~
00:11.28Temcladhaire, the ensuing "WTF-fest" when my changes do nothing is always... fun
00:11.29kergothIndustrial: hehe, cant go wrong with kate beckinsale in skin tight leather
00:11.39Industrialrwar baby
00:11.40Industrial:D
00:11.48kergothmila jovavich is yummy in that other movie
00:11.51Mikma~claw kergoth
00:11.56kergothnew one, cant recall the name
00:11.56cladhaireTekcub: The spam is controllable now
00:11.56Amadeokergoth: The one where she's eating?
00:11.59cladhaireyou just have to change the file
00:12.04phyberhttp://www.google.co.uk/search?hl=en&q=kate+beckinsale+in+skin+tight+leather&btnG=Google+Search&meta=
00:12.07Mikmakergoth: ultraviolet
00:12.13phyberUnderworld Evolution on Amazon is the first hit ;)
00:12.14Tekcubspam?
00:12.18kergothMikma: thatd be it
00:12.56CIA-1103cladhaire * r5923 10Clique/ (Clique.lua Plugins/Plugins.xml):
00:12.56CIA-11Clique:
00:12.56CIA-11* Added the glue to make the OOC plugin work
00:12.56CIA-11* Fixed duplicate code in module loading that prevented from catching _OnClick methods in modules lacking a _Test method
00:13.22cladhairethe code was all there
00:13.23kergothhmm, http://www.imdb.com/title/tt0259822/
00:13.26cladhairejust had to fight cause of stupid errors.
00:13.41kergothmilla jovavich seducing people into killing her abusive boyfriend
00:13.42kergothfun
00:13.53Industrialhttp://babes.themanroom.com/babe-pics.php?number=16&id=74
00:13.55Industrialyeah...
00:14.13cladhaireI can now LeftClick to target, LeftClick to cast Perception, and LeftClick to cast Seal of Righteousness
00:14.30Mikmahey cool! imdb has tiny images infront of actornames now
00:14.35cladhairewhich is somewhat nifty
00:14.41phyberIndustrial: you know you want to gimp a penis onto that :p
00:14.52phyberor 3000 hours in mspaint.  whatever.
00:15.07Mikmaphyber: /owned
00:15.17cladhaireQUESTION
00:15.21Mikmayes
00:15.25cladhaireShould the ooc plugin check target, player and the health of the target?
00:15.30Industrialwhahahahah phyber lol
00:15.32Industrialphyber, I
00:15.37cladhairei.e. target's health should be 100% and both should NOT be in combat
00:15.43IndustrialI'm going to do that just for you
00:16.09Industrialwell you requested it
00:16.10Industrial:P
00:16.19phyberdid I release cats from a bag or something? :|
00:16.37cladhaireTekcub: ANSWER MEH
00:16.40phyberanyway, sleep time.  I already tried to sleep once :p
00:16.42Mikmacladhaire: i think the health is irrelevant if players are ooc
00:16.43cladhairekergoth: ZOMG DONT IGNORE ME
00:16.49Tekcubtacos
00:16.54cladhaireMikma: What if you're after a fight, and you want to heal yourself.
00:16.58phyberi can stay up all night mspainting stuff tomorrow :p
00:17.00Tekcubchugga chugga
00:17.00Mikmacladhaire: and 100% is.. abit hard, but something like 95% is better
00:17.11kergothi dunno, i'm knee deep in lern2count trying to fix moon's infinate loop atm
00:17.14cladhaireTekcub: What do you think?
00:17.29cladhaireI'll leave it like this for now.
00:17.42Tekcubtarget health: no
00:17.54cladhaireby target i mean Clique.unit
00:17.57TekcubPower Word: Fort :)
00:17.58cladhaireand if not, then not at all
00:17.59cladhaire=)
00:18.13Tekcubif you're in OOC buffy mode there are gonna be people with not-full health
00:18.19cladhaireaye
00:18.20cladhairegood point.
00:18.22CIA-1103cladhaire * r5924 10Clique/Plugins/Clique_OutOfCombat.lua:
00:18.23CIA-11Clique:
00:18.23CIA-11* Grab unit once instead of two
00:18.26Mikmacladhaire: well how about a hotkey
00:18.37cladhairenope =)
00:18.39Mikma"press and hold x to do this"
00:18.41cladhairewe dont touch keys in Clique
00:18.45Mikmaoh yeah
00:19.13cladhaireDing 6 btw
00:19.19Mikmazomg gz
00:19.28Mikmahttp://wow.reaktio.net/myfaceismeltinginlava.jpg
00:19.36hasteWhy does no stores have Nattefrost :(
00:19.51cladhairewhoa
00:19.53cladhairewtfzors?
00:19.56hastenot even the norwegian ones
00:20.10Amadeohaste: No Nattefrost!?
00:20.25hasteIt was clearly the wrong window :(
00:20.35Amadeohehe
00:21.54Mikmaphyber: http://wow.reaktio.net/slots.jpg
00:23.55TupladI think EarPlug is bugged
00:24.08Kyahx|afkcladhaire: the healselect modual dosent take cast time into account for plus healing
00:24.18Kyahx|afkwhich is leading to underhealing when useing emergency heal
00:24.36cladhaireKyahx|afk: It doesn't do any plus healing considerations.
00:24.44cladhairejust adds the number
00:24.46phyberMikma: neat.  it looks like one of them needs repairing.  maybe it has a hole?
00:24.50phyber:)
00:25.03Kyahx|afkI'll find the forumla after this wipe :)
00:25.29Kyahx|afkallthou you'll need to know the spell's casting time, is that hard?
00:26.09kergothJIM's slashcommander is somewhat nifty
00:26.30Kebinusantheres a pretty nifty mod called healerassist that does most of that kidn of stuff
00:26.52Kebinusanalthough its gui leaves alot to be desired... like a32" lcd
00:27.31cladhaireKyahx|afk: I'm not currently scraping it from the tooltip
00:27.33Tupladwhat news did I miss ... since when is Sage Ace'd ?
00:27.39cladhaireand if i do, it'll still be off because of talents
00:28.19cladhaireKyahx|afk: Best is to just adjust it for emergency heals
00:28.25cladhairesince they'll always be 1.5 seconds about.
00:28.40cladhairei'll just add to the modifier in the emergency heal function if plushealing exists
00:28.44kergothTuplad: ?
00:29.15Mikmaphyber: lol :D
00:29.18*** part/#wowace pagefault (i=pagefaul@HSE-Montreal-ppp135045.qc.sympatico.ca)
00:29.36Tupladkergoth: everyone is telling me "hey I just got this addon Sage, it's cool I luv it cuz it's aced kkthx"
00:29.42cladhaire?
00:29.52kergoth?
00:29.55Kyahx|afkSage isnt ace
00:29.56Tuplad?
00:29.58Tupladindeed
00:30.07phybermaybe they're just saying "it's ace." meaning it's cool.
00:30.12kergothi havent heard anyone say it uses ace
00:30.21TupladSo that's why I asked - maybe there was some Project-X "Ace Sage" that was kept secret >:|
00:30.56*** join/#wowace Tem_ (n=tardmrr@ip70-177-40-169.br.br.cox.net)
00:30.56*** mode/#wowace [+o Tem_] by ChanServ
00:31.08Kyahx|afkcladhaire: the bonus from +healing is calculated before talents, so you can use the stock timer
00:33.04Kyahxand I believe the bonus is Spell Cast Time / 3.5 (the time needed for 100% bonus)
00:33.26Kyahxso Flash heal will get 43% of your +healing gear
00:34.23vhaarr0.429 is the instant cast +bonus, actually
00:34.39vhaarr3.5 is 100%, yes
00:34.42*** join/#wowace ckknight (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com)
00:34.42*** mode/#wowace [+o ckknight] by ChanServ
00:34.58Kyahxhmmm, tahts the same number Flash Heal works out to be
00:35.02Kyahx0.429
00:35.04vhaarryes
00:35.07vhaarr1.5sec = instant
00:35.33Kyahxhmm, I guess I never put those together :P
00:35.48vhaarrfor the purposes of determining dmg/healing bonus on spells, that is :P
00:35.50cladhaireKyahx: I dont have any cast times.. thats what I mean
00:35.54cladhaireso I won't be scraping tooltips for it.
00:36.09cladhaireany EmergencySpells will get a modifier that heals correctly with the plus healing stuff.
00:36.25cladhairei.e. it'll add 67% of the plusHealing to the modifier, making them appear to be more hurt
00:36.34Kyahxallright
00:36.49cladhaireif you remind me before i got o bed
00:36.50cladhaireor code it
00:36.51cladhairelol
00:36.58Tupladcladhaire: Clique works fine on my rogue, but I noticed a slight lag when clicking on unitframes and moving
00:36.58vhaarranything more advanced would be silly
00:37.01cladhairei'm adding support for Orbz at the moment.
00:37.09cladhaireTuplad: Can you reproduce it?
00:37.11vhaarrcladhaire: the D2 thingy?
00:37.15cladhairevhaarr: yeah
00:37.18vhaarrneat
00:37.24cladhaireTuplad: Clique literally does almost nothing when you click
00:38.47Tupladcladhaire: well
00:39.08TupladIt's like ... my game slows down a bit - you know when your enter a new area and everything gets slowed down a bit ?
00:39.15TupladI also notice my kb/s increasing to 70kb
00:39.29cladhaireand you can reproduce this?
00:39.32vhaarrckknight: I was considering adding Naxxramas to Tourist-2.0, but I'm not sure what level ranges you use there, and they're also different depending on the locale, it seems, so I wasn't sure what to do.
00:39.37cladhaireclique does absolutely nothign while idle.
00:39.41vhaarrckknight: I made it 60-70, but I haven't committed anything yet.
00:40.51Tupladcladhaire: what you mean reproduce ?
00:40.56kergothckknight: please review the changes i committed to fubar.  you may want to implement a different fix for the bugs, but at least mine isnt going apeshit anymore
00:40.58Tupladcladhaire: only when clicking ):
00:41.18MikmaTuplad: your pc sucks.
00:41.22TupladMikma: /care
00:41.33MikmaTuplad: /bear
00:41.35TupladI can watch porn, Im happy
00:41.39kergoth~remulate
00:41.42purlMy folks were always on me to groom myself and wear underpants. What am I, the pope?
00:41.58Tupladlol
00:42.14Neronixkergoth: I thought I fixed that on the SVN
00:42.25Neronixdidn't update to mod sites yet
00:42.33kergothfixed what?
00:42.36ckknightvhaarr, Naxx is 60-62, I'd say
00:42.38ckknightjust a guess, though
00:42.39cladhairecan you cast spells from OnMouseUp?
00:42.40ckknightmaybe 60-65
00:42.43ckknightor 60-70
00:42.47vhaarr:)
00:42.53ckknightkergoth, maybe later
00:42.54Neronixkergoth: The AH_OFF thing in Lexan
00:43.15kergothNeronix: ah, no doubt, havent upgraded to svn yet, been too busy trying to fix other peoples addons :P
00:43.40kergothstupid infinate loop in lern2count.  moon gets to debug it, i give up.  can give him a small amount of info on it :\
00:43.41vhaarrckknight: well, I made it 60-70 ... want a .diff or should I just commit?
00:43.48ckknightvhaarr, commit
00:45.25vhaarrsvn down, it seems
00:45.54CIA-1103rabbit * r5925 10TouristLib/Tourist-2.0/Tourist-2.0.lua: Tourist-2.0: Added Naxxramas.
00:45.55vhaarrnvm
00:47.06kergothhehe, the fubar 2.0 tooltips for 1.2 addons seem to randomly have seriously odd font issues. weird sizing problems
00:47.41MikmaTekcub: so how am i supposed to disable/enable addos with modmenutufu?
00:48.10kergothgood question
00:48.11Tekcubshift-click
00:48.23Tekcubhrm... I can make that just click now
00:48.34Mikmaso what does click do?
00:48.37kergothi found it highly unweildy, giant dewdrops you have to scroll through.. i'd prefer it be more like mcp, not a fubar plugin, myself
00:48.39Tekcubthat's a holdout from ModMenu where there didn't have to be a submenu
00:49.03maiackknight: AceLibrary question: is there any way a library can tell if any (aka: how many) addons still need it (aka aren't disabled or on standby)? Because I'd like to cancel scheduled events in my library if all addons using it are on standby.
00:49.09Tekcubkerg: get more people to put ## X-Category in their TOCs
00:49.20NeronixI do!
00:49.37kergothTekcub: its still an unweildy interface.  mcp doesnt have this problem.
00:49.39MikmaTekcub: well when i click addon i'll get a 1sec pause in game
00:49.45kergothMikma: i noticed that too
00:50.06Tekcubdo you have a huge menu open at the time?
00:50.08NeronixSmall problem kergoth
00:50.16MikmaTekcub: aye
00:50.21NeronixI deleted DeuceCommander when Tekkub commited MM2
00:50.32Neronix:S
00:50.37TekcubI bet that has to do with it, the whole menu is refreshed...
00:51.07CIA-1103rabbit * r5926 10TouristLib/Lib/TouristLib.lua: Tourist-1.0: Added Naxxramas.
00:51.07NeronixWait, it's still in my addons folder
00:51.12kergothNeronix: svn co http://kergoth.com/svn/wow/vendor/DeuceCommander/current DeuceCommander
00:51.15kergoth:P
00:51.59NeronixI need to convert it to Fubar 2
00:52.06CIA-1103tekkub * r5927 10FuBar_ModMenuTuFu/Core.lua: FuBar_ModMenuTuFu - Now works with regular clicks instead of shift-clicks
00:52.27vhaarrAnyone know of an addon that has the ZG mojo madness spawn schedule, like HonorFu has the BG weekends schedule?
00:52.38Tekcubthink I shoul cache all addon info except the enable/disable status?
00:53.02TekcubI thought mojo was random mob every week or two
00:53.11vhaarrevery 2 weeks it rotates
00:53.17vhaarrsame rotation all the time
00:53.56Tekcubwrite up one then
00:54.04vhaarrFuBar_ModMenuFu = Ace1 and FuBar_ModMenuTuFu = Ace2?
00:54.17CIA-1103neronix * r5928 10DeuceCommander/ (. DeuceCommander.lua DeuceCommander.toc Libs/): DeuceCommander - imported again because people still use it
00:54.21TekcubModMenuFu == generic
00:54.29Tekcubwell...
00:54.34TekcubModMenu == Titan
00:54.42TekcubModMenuFu == FuBar
00:54.51vhaarr## Notes: A FuBar menu for your mods.
00:54.56vhaarrsame Notes line in both .TOC's
00:54.59vhaarr><
00:55.07TekcubModMenuFuTu == slimmed down a bunch, Ace2'd, uses only TOC metadata and AceConsole tables
00:55.11vhaarraha
00:55.15CIA-1103neronix * r5929 10DeuceCommander/Libs/: DeuceCommander - Readded externals
00:55.33ckknightmaia, hrm.
00:55.35vhaarrThrae: reminds me, I need an icon for FuBar_TinyTipFu :P
00:55.46ckknightmaia, you'd have to have your own registration system or something
00:56.33maiackknight: I see. so you're not planning to add it. Problem is, I can't force addons to properly call a Enable() and Disable() in my library, which is why I thought there might be a way to pull that data from somewhere.
00:56.55ckknightnah, there's no real way to tell
00:56.57ckknightthat's the issue
00:56.59vhaarrTekcub: but yeah could make the ZG thing, but I know there's a ZG FuBar thingy already, I just can't remember what it's called.
00:57.07ckknightcause it can be stored in a local
00:57.08vhaarrTekcub: I don't think it has a calendar anyway, but it might.
00:57.10ckknightand such
00:57.17maiaI see.
00:58.18vhaarrckknight: just a thought; would it be an idea to be able to register for some event when AceModuleCore enables/disables a module?
00:59.21ckknightmaybe...
00:59.56ckknightfrankly, I don't want to worry about it right now
01:00.21Amadeockknight: I think you should play your Priest
01:01.25CIA-1103cladhaire * r5930 10Clique/ (4 files in 2 dirs):
01:01.25CIA-11Clique:
01:01.26CIA-11* Fix to OOC plugin
01:01.26CIA-11* Added a plugin for NeedyList
01:01.54Mikmahttp://wow.reaktio.net/wspant.jpg
01:02.32AmadeoNice
01:02.36ckknightAmadeo, I'm up to lvl 17 now
01:02.38Amadeothe 7 month grind panther
01:02.48MikmaAmadeo: yeah, that's true
01:02.50Amadeockknight: Nice, my Rogue just hit 18 :(
01:02.58AmadeoI want it to be 60 already
01:03.05ckknightI'm playing on Sentinels, the new RP server
01:03.25AmadeoI'm waiting for a new RPPvP US East
01:04.36cladhaireshit
01:04.43cladhaireXPerl has a custom click function
01:04.50cladhairebut i have no way totell if an addon is XPerl or regular perl
01:05.21ckknightcheck of the custom click function?
01:05.38Mikmahehe that's a nice problem
01:05.40NeronixGetAddonMetadata("PerlFoo", "Author") ~= "Global" ?
01:06.44cladhaireckknight: can't, its nil until i set it
01:06.46cladhaireNeronix: Ooooh =)
01:08.25cladhairethanks Neronix =)
01:08.29cladhaireeveryone always changes the toc :P
01:09.16MikmaTekcub: oh yeah i also took a screenshot of the AQ20 error :D
01:12.06MikmaTekcub: http://wow.reaktio.net/aq20rajaxx.jpg
01:12.25MikmaTekcub: this happened when i mouseovered the lieutanent general (npc), or selected it
01:12.28Tekcubalready (probably) fixed
01:12.50Tekcubjust now, with the most latest BW2?
01:13.03Mikmayeah this is, hmm, 3 hours ago
01:14.04Mikmawell ok, 5 hours
01:14.22Mikmass taken 23:33 and it's now 04:14
01:15.49Mikmackknight: does FuBar move roll-frames?
01:16.55kergothag`: ping
01:17.04ag`kergoth, pomg
01:17.05ckknightMikma, not sure
01:17.09ckknightshouldn't
01:17.30ag`what's the delly?
01:17.33kergothag`: your use of execute in your aceoptions table results in ace2 not being able to add the options to enable debugging for acedebug and to allow the user to switch profiles
01:17.59ag`ah... What am I doing wrong?
01:18.05kergothag`: switching the main to type='group' and having a single arg in there 'config' to open the dewdrop makes it so they can do so (they expect the root to be a type=group, so they can append args)
01:18.11kergothi have a patch here if you want it
01:18.31Mikmackknight: well, since when i started to use FuBar i noticed my Roll-frames have been moved left. now the castingbar is moved right too
01:18.33ckknightkergoth, there's a better way
01:18.53kergothah, whats that?
01:18.54ckknighthe instead could put the options into his dewdrop
01:19.17kergothi didnt want to be that invasive, i assume he has his own reasons for not using aceoptions across the board.
01:19.22kergothoh, i see what you mean
01:19.30Wobinnarf
01:19.31kergothis there an easy way to do that?
01:19.35ckknightyou can mix aceoptions and raw dewdrop now
01:20.06ag`Mm. So what are you suggesting?
01:20.07ckknightI do it with FuBar
01:20.12kergothokay, but how can you get to the args that the mixins add?
01:20.49Mikmackknight: is there any way to show the rollframes? do you happen to know? by that way i could test it is the reason FuBar
01:20.59CIA-1103tekkub * r5931 10BossBlock/ (. BossBlock.toc): BossBlock - AceEvent wasn't included in externals
01:22.23ckknightMikma, don't know
01:22.38ckknightkergoth, hrm, I should add a thingy to AceConsole and Dewdrop to fetch em
01:22.53ckknightbasically, you have to call :GetAceOptionsTable(target) on each mixin
01:22.56kergothotherwise he'd have to add that stuff manually, and then itd be inconsistent
01:23.02ckknightAceConsole injects automatically
01:23.09ag`I am not sure I got exactly what is wrong
01:23.24kergothag`: there are console options that are automatically added to addons
01:23.34kergothone for standby, one to enable debugging if you're using acedebug, etc
01:23.51kergoththe way you have your aceoptions means they cant be injected into yours
01:23.58kergothso i cant switch profiles for aguf
01:24.39XLVIIdoes anyone know if it's possibly to extract music from .swf files?
01:25.08ag`kergoth, I see
01:25.16ag`what is it that I've done wrong, take make it that way?
01:25.18hasteXLVII: It is, flash decompiler, recording yourself
01:25.25hastebut the music is at a very bad quality
01:25.28hasteand I'm going to bed!
01:25.29hastegn
01:26.09kergothag`: the root of your aceoptions is a type='execute'.  the mixins expect a type='group' to be able to inject into its args table
01:26.13kergothafaik
01:27.07ag`ah
01:27.21ag`I made that so it would open the dewdrop if the user wrote "/aguf"
01:27.35kergothyeah, i figured, just there are consequences to it :)
01:27.58ag`I guess
01:27.59kergothbut as ckk says, you should be able to inject those options from the mixins into your own dewdrop
01:28.03kergothinstead of having to change your aceoptions table
01:28.16kergothso /aguf will still open the config, but people will be able to change profiles and such
01:28.53ag`well, I just made it like that because I lacked a better idea to open up the menu
01:28.54Mikmahttp://www.wowinterface.com/downloads/fileinfo.php?id=4154
01:28.55Mikmahere we go
01:29.01ag`I can change it, no problem
01:29.16kergothwhat i did, was just made it so you do a /aguf config to open the menu instead
01:29.56AmadeoHey, check this out
01:29.57Amadeohttp://wowinterface.com/downloads/info5198-BUFX.html
01:29.57Amadeohehe
01:29.58kergothanyway, i just want to hide the player/target/tot frames for the rogue class, since they can easily rely on the HUD
01:29.58ag`yeah
01:30.24ag`kergoth, yeah that's possible. the options to do that is there
01:30.34CIA-1103tekkub 07Ace2 * r5932 10BigWigs/TargetMonitor.lua:
01:30.34CIA-11BigWigs (Ace2 Branch)
01:30.34CIA-11- local variable name colisions are fun! Another possible fix to the TargetMonitor issues
01:30.36kergothaye, you're using self.db.profile, so all is good
01:30.40MikmaAmadeo: "uses ace2"
01:30.48AmadeoYep
01:30.59kergothslick, for people who dont want a full UF replacement, thatd be nice
01:31.05AmadeoYeah, pretty cool
01:31.20*** join/#wowace Nightdew (n=nightdew@c-24-30-7-244.hsd1.ga.comcast.net)
01:31.24Amadeowonder if it's hefty or not
01:31.28AmadeoYou never know :P
01:31.43kergothhehe
01:34.10Mikmackknight: /script GroupLootFrame1:Show()
01:34.27Mikmackknight: but it *will* floodspam you error on screen when it's open
01:34.29XLVIIcan someone make me some sort of script that downloads the file in <location></location> for this: http://www.myspork.com/audio/as-forever.mp3?
01:34.42Mikmackknight: but with that you can see where the rollframe is positioned
01:34.42ckknightMikma, I'm not working on that now
01:34.51XLVIIs/http://www.myspork.com/audio/as-forever.mp3/http://www.myspork.com/v9/mrk.xspf/
01:34.53CIA-1103cladhaire * r5933 10Clique/Plugins/ (Clique_Needy.lua Clique_XPerl.lua Plugins.xml):
01:34.53CIA-11Clique:
01:34.53CIA-11* Misc fixes for NeedyList and XPerl
01:34.58XLVIIother way around..
01:35.05Mikmackknight: it's still a bug in something, and i suspect fubar
01:35.46kergothag`: http://kergoth.com/aguf-consolechange.patch is the change i made here.  if you'd prefer /aguf alone to open the config still, you'll have to talk to ckk about injecting the default console options into your dewdrop
01:36.28MikmaTekcub: i get an error if i use BW2 without FuBar loaded
01:36.40Tekcubyea prolly
01:36.53kergothFuBarPlugin-2.0 seems to freak out about FuBar not being loaded, nowadays
01:36.53TekcubFuPlugin-2.0 isn't done you know
01:36.57kergothheh :)
01:37.03ckknightNightdew, we're working on it
01:37.16ckknighthttp://www.wowace.com/flyspray/
01:37.37Tekcubwell there is the WoWI portals but... there's something brewing don't worry
01:37.45Tekcuband ckk gives it away
01:37.55Tekcubwhat fun is a secret club if you tell everyone?
01:38.07CIA-1103cladhaire * r5934 10Clique/Plugins/Clique_ArcHUD.lua:
01:38.07CIA-11Clique:
01:38.07CIA-11* Fix to the default logic for archud
01:38.09ckknightsecret clubs and headaches don't mix.
01:38.26TekcubI hear icepicks and headaches do though
01:38.48kergothshould do a quick & dirty clique plugin for omegahud
01:39.13ag`just changed it kergoth
01:39.22kergoththanks ag
01:39.32Nightdewckknight / Tekcub: life should get easier for you people then, sweet
01:39.37kergothi cant seem to stop changing other people's code instead of doing my own
01:39.45Mikmackknight: just for you to remember, it is because of FuBar. I just tested and confirmed. fix if you can, when you are working on it
01:39.46kergoth~slap kergoth
01:39.52purlACTION slaps kergoth, keep your grubby fingers to yourself!
01:39.58ckknightMikma, I have too much on my plate
01:39.58kergothhow apt!
01:40.01ckknightfeel free to file a bug
01:40.05Tekcubyea, we want a tracker more robust than the WoWI portals, but we don't wanna forsake Dolby and such
01:40.09Mikmai will, wan't screenshots too?
01:40.17ckknightsure
01:40.21Tekcubbut kael and dolby are discussing
01:40.22Mikmaokies
01:40.31kergothheh, i was telling people we need a real bts when they first released the portals
01:40.34ckknightI don't like WoWI's
01:40.45Tekcubin the meantime we might as well give flyspray a good test run, you people are good at breaking shit
01:40.50ckknightnot robust enough
01:40.59Tekcubdidn't I just say that ckk? :)
01:41.06ckknightdon't care.
01:41.12Tekcubwhateva!
01:41.29Mikma:)
01:41.38TekcubI'm gonna pester kael for a FuBar project space then
01:41.48Tekcubso we can group Fu and plugin stuff there
01:41.50ckknightwhat about categorization?
01:42.04ag`kergoth, it won't end up on the SVN until I have made some more progress in the unit grouping system... Not ready to commit it yet
01:42.05ckknighte.g. Ace category, FuBar category, whatnot
01:42.24Tekcublook at how I'm laying out cats in my project
01:42.42Tekcubit makes sense to me at least, and we can move issues between projects
01:42.43kergothno worries, with my addon set in svn, maintaining local changes is a breeze. i'll just dump them when you add the functionality yourself
01:43.06ag`goodie
01:43.23Tekcubso if stupid users make bad submissions we can sort em out to the right place
01:43.45kergothcladhaire: imho itd be nice to inject info to the bottom help in clique when you're making a custom script, to show info about the useful functions taht are provided: Clique:CureAny() & such
01:44.05TekcubI think I'm gonna disable anony submissions, that'll force people to plug in an email to submit bugs, then they get notifications by default
01:44.24Tekcubthat's my biggest issue on WoWI portals, the "submit it and forget it" people
01:44.57kergothyeah, hard to get more information, or bounce back for testing a fix, if you dont know who the hell they are
01:45.02CIA-1103ckknight * r5935 10Ace2/AceConsole-2.0/AceConsole-2.0.lua: AceConsole - added :InjectAceOptionsTable(handler, options)
01:46.19CIA-1103ckknight * r5936 10Ace2/AceConsole-2.0/AceConsole-2.0.lua: AceConsole - typo
01:46.21NightdewTekcub: registering fails with php errors
01:46.24*** join/#wowace XLVII (i=XLVII@CPE-58-162-72-254.qld.bigpond.net.au)
01:46.31cladhairekergoth: easily done.. just need to change the localization
01:46.35Tekcubthrows errors yes, fails no
01:46.37cladhairei haven't changed those messages for a while.
01:47.02Nightdewalright.. ill wait longer for the code then
01:47.26Mikmackknight: lol, i named the bug as "lootframes" instead of "rollframes", is there any way to edit the submit?
01:47.31cladhaireokay, i officially like the out-of-combat set
01:47.38Tekcubnight, check your email
01:47.41CIA-1103ckknight * r5937 10DewdropLib/Dewdrop-2.0/Dewdrop-2.0.lua: Dewdrop - added :InjectAceOptionsTable(handler, options)
01:47.43ckknightMikma, don't know, maybe
01:47.49ckknightI didn't make the bugtracker
01:47.50Wobinmeh, I read Omegahud as "Oh-me-ghaud"
01:48.05Mikma"dunno dun care"
01:48.16ckknightMikma, don't patronize me, I'm not in the mood
01:48.23NightdewTekcub: what else am I doing lol.. i figured since i hadnt received it after a few mins, that it was false message
01:48.58TekcubMik, you should be able to edit... maybe
01:49.34ag`with two accounts you can create a 40 man raid by going offline and online with different alts and inviting them
01:49.44cladhairehaha
01:49.44cladhairenice
01:49.45MikmaTekcub: hmmm. nope, but i added comment under it to take care of the problem
01:49.49cladhairewee
01:49.51cladhaire16 man raid you mean
01:50.04Tekcubah
01:50.05ag`dunno, maybe deleted chars can stay in raid
01:50.15cladhairethey can
01:50.20cladhairethey just bork any addons that scan =)
01:50.25cladhairewe had that happen on draka
01:50.31cladhairebut they take up a spot =)
01:50.33Mikmahmm can't the servers hold more than 8 toons?
01:50.50cladhaireMikma: There's a limit per server.. i'm not sure what it is.
01:51.12ag`sucks that we don't have a raid on EU
01:51.21cladhaireyou shoudl work on it
01:51.25cladhairethe community is certainly active enough
01:51.29Mikma10 toons on 1 server
01:51.51cladhairehrm
01:51.54cladhairei think its close to bed time.
01:51.59cladhaireanyone wanna try out the new clique for me?
01:52.01kergothcladhaire: okay, i'll modify it locally for now.  want the users of my addon set to have an easier time :)
01:52.18cladhairekergoth: What do you mean?
01:52.29cladhairekergoth: Oh.. i'll edit it now
01:52.30cladhairelol
01:52.39kergothwell, i keep having ot tell them what functions are available for them to use for their handlers
01:52.46kergothand i get tired of it, so yay documentation
01:52.51cladhaireits at the bottom of cliqueoptions.lua
01:52.54kergothcool
01:54.11Kaeltenwhats up guys?
01:54.25Mikmaomfg i did make alot of typos in the bugreport
01:54.33cladhairecladhaire: I'm updating it, but if you want to.. feel free to commit back to my trunk
01:54.36cladhaireerr
01:54.38cladhairekergoth: That was you
01:54.47cladhairekergoth: I really need help with those, and I can make the tooltip bigger
01:54.56kergothi'll let you, i suck at docs :P
01:55.01cladhairei'm worse
01:55.03cladhairei promise =)
01:55.07cladhairethese aren't docs.. but tooltips
01:55.09cladhairei can document very well
01:55.13cladhairei suck at this stuff =)
01:55.42cladhaireHow would you feel if I had a list somewhere that clicking inserted the function into the editbox?
01:56.22kergothi like that idea
01:56.28Mikmagood idea
01:56.59ag`how about having addons like AHL being able to register their functions with clique so they add them to the dropdown?
01:57.00cladhairejust have to work on the details
01:57.05cladhairei dont have much real-estate
01:57.13cladhaireag`: if i went that way, i'd have that
01:57.19Mikmacladhaire: that would make scripting alot easier in clique
01:57.25ag`would be cool
01:57.43cladhairei'll play with it
01:57.49cladhairebut dont expect it soon
01:57.58Mikmacladhaire: 15mins?
01:58.54ckknightag`, use Dewdrop:InjectAceOptionsTable(handler, options)
01:59.12ckknightthen Dewdrop:FeedAceOptionsTable(options)
01:59.13kergothag`: thats what i was thinking too :)  that would be cool indeed
01:59.21MikmaI really hate this mac-windowed "scale fucks up" issue
01:59.45ag`ckknight, sounds cool. What order did you add to the injected stuff?
01:59.47cladhairekergoth: What if it was a dewdrop menu when you right-clicked on the editbox
01:59.47Mikmathe Big Wigs -text in FuBar gets wrapped to 2 lines
01:59.55cladhairethat would be a hell of a lot easier
01:59.58MikmaModMenuTuFu loses the last letter..
01:59.58cladhaireand i haven't played with DD yet.
02:00.00ckknightag`, they're all negative
02:00.02kergothcladhaire: ooh, good idea, just mention it in the notes on the bottom :)
02:00.08ckknightso at the end
02:00.17ag`ckknight, before or after close? :)
02:00.20kergothdangit, i want a small addon to block any messages on the trade channel that dont contain an itemlink
02:00.21ckknightbefore close
02:00.23Mikmaoh yeah, and aguf screws up too when the names come out of the bars
02:00.24ag`goodie
02:00.31Mikmago mac go
02:06.53kergothckknight: question. is there a way to reset an existing profile? either start fresh, or wipe clean and copy from another?
02:07.11kergothsince it seems copy is disabled if the profile already is set up, or something.  /me shrug
02:07.21kergothhavent really nailed it down
02:07.33ckknightkergoth, :ResetDB?
02:07.57ckknight:ResetDB("profile") will do you
02:08.01kergothi meant from the default injected aceoptions :)
02:08.03kergothah, cool
02:08.05ckknighthrm
02:08.13ckknightwhat's everyone think?
02:08.31Kaeltenabout what?
02:08.45ckknighthaving "Reset" in the profile menu
02:09.24cladhairethat works for me
02:09.27cladhairei think it woudl be nice for users
02:09.31kergothi think itd be useful.  i play a lot of chars, and maybe i only spend time to really get it configured the way i like it on one of them, but have used the addon in all
02:09.32Kaeltento what reset everything back to what?
02:09.37kergoththen i could reset and then do a copy
02:09.47*** join/#wowace roXet (n=roXet@12.197.249.1)
02:09.48ckknightKaelten, to defaults
02:10.17Kaeltenor is he talking about storing a new dynamic default?
02:10.26*** join/#wowace quoin (n=quoin@60-240-161-73.tpgi.com.au)
02:10.30ckknightdynamic default?
02:10.39kergothno, i just want to reset one profile so i can then copy another's settings over to it
02:10.58Kaeltenhrm
02:11.21KaeltenI don't see a problem with having that kinda ability
02:11.23kergothi think its useful to be able to revert back to a clean slate
02:11.25Kaeltensounds good to me
02:11.26ckknightkergoth, that happens if you copy normally
02:11.42kergothckknight: ah.  not sure why then, but half the time copy is disabled for me (greyed out in the dewdrop)
02:11.42ckknightit blanks it, then copies from another player
02:12.01ckknightkergoth, that happens if you don't have a profile for your other char
02:12.01kergothhavent nailed down the circumstances of it
02:12.21kergothbut isnt it using default by default? thats a profile too, is it not?
02:12.25ckknightyes
02:12.30ckknightbut that's a global profile
02:12.34ckknightnot a char-specific one
02:12.35kergothso we cant copy settings from a more specific to a less specific?
02:12.43ckknightah
02:12.45ckknightum...
02:12.51ckknightcause I didn't design it that way
02:12.56kergothlets say i have one player who i spent time tweaking to my liking
02:13.15kergothand then i have other chars that use the global settinsg, cause they dont need those differences
02:13.25kergothno worries, i'll just choose a custom profile instead of default
02:13.27kergoth:)
02:13.32ckknightI probably could do it now, actually :-P
02:13.42ckknightI'm tired.
02:14.00ag`I need bed too
02:15.31TupladEarPlug filters my LFG channel completly o_O
02:15.33kergothanyone know if theres a new version of http://www.curse-gaming.com/en/wow/addons-1423-1-popuphandler.html
02:15.37kergothTuplad: /earplug basic
02:15.44kergothTuplad: it has no patterns by default
02:16.00Tupladkergoth: did that
02:16.02kergothpopuphandler's ability to bypass the prompt for BoP loot when soloing is really nice when farming
02:16.07kergothworks fine here, dunno what to tell you
02:16.12kergothhave CTA or some other addon hiding it from you?
02:16.12Tuplad<_<
02:16.16kergothi did at first, forgot to disable it
02:16.21Tupladmy LFG is /5 tho, could be that ?
02:16.26Tupladooo ! wait
02:16.30Tupladlol, now you remind me :D
02:16.31kergothnumber is irrelevent, as long as its shown in that chat frame
02:16.41TupladI right clicked on my chat tab and unmarked LFG once
02:17.09Tupladkay it works :d
02:17.21kergothhehe
02:17.33kergothearplug works well, think with that and the global lfg i may drop CTA
02:17.59TupladI already dropped CTA :<
02:18.07kergothit rocked before global lfg
02:18.08Tupladbut umm, "http://www.curse-gaming.com/en/wow/addons-1423-1-popuphandler.html"
02:18.10kergothnow its kinda unnecessary
02:18.29Kaeltengods I hate auctioneer
02:18.38Tupladwhy do people make addons like AutoBindOnPickup and PopupHandles where 75% of the code is hooking in Khaos & support for Chronos ...
02:18.51kergothhehe
02:18.55TupladKaelten: bindings.xml worked :D
02:19.03KaeltenTuplad: yep
02:19.06kergothKaelten: i love its functionality.  thats about it.  the code is ugly and the ram usage is horrendous
02:19.13kergothbut the post and search auction tabs are invaluable
02:19.19kergothand the new beancounter addon kicks ass
02:19.25Kaeltenya I've been running it to examine its new features and its scary
02:19.34kergothKaelten: finally dropped bagnon/banknon in favor of One* btw :)
02:19.43kergothKaelten: look at Bagnon_Spot, thats the one thing i miss
02:19.56Kaeltenkergoth did you ever use my old Rundown?
02:20.12kergothi think so, but my memory fails me
02:20.50KaeltenI've thought about putting a search box on the oneBag frame that would highlight the items that match
02:21.15kergothwhats what spot does, only in reverse, it greys / darkens everything but those.  its so handy
02:21.20kergothi lose stuff in my inventory ALL the time
02:21.21kergothhehe
02:21.39Kaeltenhrm, which would be better graying out everything else or highlighting the ones your looking for?
02:21.47cladhaireanyone have a simple dewdrop example
02:22.03kergoththe graying is kinda nice since the eye is less drawn to everything else, but i dunno, probably would have to compare visually
02:22.06cladhairethe api document is confusing =(
02:22.17kergothcladhaire: tinytip perhaps?
02:22.21Kaeltencladhaire: look at OneBag
02:22.37KaeltenI use it in conjunction with Ace Option Tables
02:22.43cladhaireI just need to open a dewdrop with a number of labelled functinon buttons
02:22.48cladhairevery very simple =)
02:23.09Kaeltencan you write a command table for it?
02:23.20Kaeltenlike you would for ACeConsole?
02:23.36cladhaireprobably
02:23.38cladhairebut i'd rathe rnot
02:23.41cladhairesince it won't ever be in that form.
02:23.52Kaeltenthats how I know how to use Dewdrop
02:24.07KaeltenI write a AceOptions table and then feed it into the constructoer
02:24.20kergothi know tinytip uses it and doesnt use aceoptions, if you want to avoid that
02:24.25kergothiirc anyway
02:25.12cladhairenanostats is perfect i think
02:26.50ag`I updated my libs from the SVN. Now I am getting an error saying: "AceAddon.lua:415: AceConsole-2.0: Cannot retreive AceOptions tables from a non-object argument #2"
02:26.56Tupladkergoth: remember I told you earlier about the ninja gm ?
02:27.20Tupladkergoth: he got owned, half of the guild left.
02:27.46ckknightag`, :-(
02:27.55ag`yes :-(
02:28.07kergothTuplad: hahah
02:28.30Mikmawhat did he ninja
02:28.30kergothKaelten: oneview's fubar plugin doesnt obey the 'show text' option.  or rather, i can hit it, and then reload, and the text is visible until i enable show text, then disable it again
02:29.21Kaeltenhrm
02:29.27KaeltenI wonder what I did that does that :s
02:29.37KaeltenI've never been that good at making Fubar plugins
02:29.38kergothdunno, but it remembers taht i unchecked it, it just shows it anyhow
02:29.41CIA-1103ckknight * r5938 10Ace2/AceConsole-2.0/AceConsole-2.0.lua: AceConsole-2.0 - turn that frown upside-down.
02:29.45TupladMikma: hakkari ofhand
02:29.51ckknightokay, ag`
02:29.52Mikmaag`: "One of my pet peeves was a lack of ToTT on MG2, was hoping you could add that option to this unit frame."
02:29.59ag`ckknight, it should work now?
02:30.04MikmaTuplad: didn't you tell us about it yesterday?
02:30.11ckknightyea
02:30.19TupladMikma: he's the GM, protection specced warrior, has 3 different epics(epic shield, epic polearm from zg and legs that he ninjaed the same way from a paladin in ZG)
02:30.20TupladMikma: no
02:30.36TupladMikma: so basically, we down mandokir - hakkari offhand drops, he's like: wait Im talking with game master
02:30.37Mikmahmm then it was about a dagger
02:30.47Tuplad3 mins later: "Hjarnslapp receives loot: Warblade of the Hakkari"
02:30.54Tuplad<PROTECTED>
02:30.57*** mode/#wowace [+o Mikma] by Kaelten
02:31.27Tuplad:O
02:31.31Tuplad<PROTECTED>
02:31.37Mikmahuh?
02:31.42Tuplad"Kaelten ÕÓÔÁÎÏ×ÉÌ(Á) ÒÅÖÉÍ ÐÏÌØÚÏ×ÁÔÅÌÑ +o: Mikma Ñ×ÌÑÅÔÓÑ ÏÐÅÒÁÔÏÒÏÍ ËÏÍÎÁÔÙ"
02:31.48TupladKaelten gave you +o :P
02:32.09Kaeltenhuh
02:32.11Mikmai think he typoed there or something
02:32.12Kaeltenhow did that happen?
02:32.18Kaeltenya I must have or soemthing
02:32.24*** mode/#wowace [-o Mikma] by Kaelten
02:32.25Mikmatake it off take it offfff
02:32.26Tuplad:o
02:32.27Kaeltenwoops
02:32.29Kaeltensorry about that
02:32.41Kaeltenthere must be a keybinding or soemthing
02:32.43Kaeltenhrm
02:32.48Tupladwhen someone made me a guildleader by accident ... /gdisband
02:32.56MikmaTuplad: that's a horrible junk of letters there :P
02:33.04TupladMikma: >:|
02:33.19MikmaTuplad: this is easier: ::: mode/#wowace [+o Mikma] by Kaelten
02:33.26KyahxWho the fuck thought waiting 15 minutes after wipeing on Nef was a good idea.
02:33.30Kyahx>:(
02:33.34TupladKyahx: lol
02:33.37TupladMikma: na
02:33.52MikmaKyahx: sounds like someone is wiping at nef
02:33.58KyahxLearning
02:34.04KyahxWhich is worse than wipeing
02:34.04Tupladwell
02:34.08Tupladgoodnight to everyone :p /wave
02:34.12Kyahxbecuase I know going in we're going to die :P
02:34.22TupladKyahx: I never been further ZG, so be happy ;)
02:34.34MikmaTuplad: just a sec, how do you see this:
02:34.35Tupladthe new guild Im in wipes at bat in ZG -_-
02:34.36cladhaireQuick .. anyone know how to make a dewdrop show up at the cursor?
02:34.41Mikma"Kaelten ÕÓÔÁÎÏ×ÉÌ(Á) ÒÅÖÉÍ ÐÏÌØÚÏ×ÁÔÅÌÑ +o: Mikma Ñ×ÌÑÅÔÓÑ ÏÐÅÒÁÔÏÒÏÍ ËÏÍÎÁÔÙ"
02:34.45ag`ckknight, line 2243 dewdrop, attempt to index global AceOO
02:34.49TupladMikma: I just do ..
02:35.01MikmaTuplad: do you see that as russian?
02:35.05KyahxTuplad: newish server?
02:35.07TupladMikma: yes, and I understand it
02:35.08Tuplad:\
02:35.21TupladKyahx: nah, came out when wow came out
02:35.21MikmaTuplad: ok, well we see something different, wan't to see? :)
02:35.30TupladMikma: fo' sho' foo'
02:36.24Tupladso, what do you see ?
02:36.24ag`clad, aUF.dewdrop:Register(UIParent, 'children', AceOptionsTable,'cursorX', true, 'cursorY', true)
02:36.42MikmaTuplad: http://mikma.reaktio.net/kek.jpg
02:37.01CIA-1103ckknight * r5939 10DewdropLib/Dewdrop-2.0/Dewdrop-2.0.lua: Dewdrop - fix AceOO thingy
02:37.14cladhaireag`: thanks.
02:37.35*** join/#wowace ckknight_ (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com)
02:37.41cladhaireag`: perfect =)
02:38.08cladhairekergoth: Can you download and look at this now?
02:38.21TupladHAHAHAHA
02:38.34TupladMikma: that's kek fo' sho'
02:38.43kergothcladhaire: k
02:38.57ag`ckk, something is wrooong >.<
02:39.01ckknight_what?
02:39.39CIA-1103ag * r5940 10ag_UnitFrames/ (4 files):
02:39.39CIA-11ag_UnitFrames -
02:39.39CIA-11<PROTECTED>
02:39.49cladhairekergoth: Let me commit
02:39.59Tuplad<PROTECTED>
02:40.03Tuplad<PROTECTED>
02:40.05*** part/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be)
02:40.07ag`ckknight_, sorry. didn't see your last message, you fixed it
02:40.26Mikmaooh, grouping!
02:40.58cladhaireshit i should be in bed
02:41.03cladhairei hate when you asses give me good ideas
02:41.57CIA-1103ag * r5941 10ag_UnitFrames/ag_UnitFrames.lua:
02:41.57CIA-11ag_UnitFrames -
02:41.57CIA-11<PROTECTED>
02:42.06Mikmait's good to have your ass coding...
02:42.10CIA-1103cladhaire * r5942 10Clique/ (Clique.toc Clique.xml CliqueOptions.lua libs/):
02:42.11CIA-11Clique:
02:42.11CIA-11* Added Dewdrop
02:42.11CIA-11* Right-clicking on the CliqueEditBox will now give you a listing of the "Special" functions. Clicking them will insert them into the edit box at the current location
02:42.19cladhairekergoth: Ready go.
02:42.30cladhairewon't require a reload if you have dewdrop on your install already
02:42.35ag`I'm gonna check it out first, nana
02:43.11kergothokay, checking out of svn
02:43.14kergothhehe
02:43.16cladhairekergoth: zomg ok
02:43.24cladhairethat was fun
02:43.26cladhaireand now its time for bed
02:43.35cladhairei'll get a registration system for the popup tomorrow
02:44.33ag`wow, cureany! damn nice, now I can remove my own script from the box :P
02:44.45cladhaireits always been there =0
02:44.48cladhairethe first custom i wrote :P
02:44.54cladhaireneeds more testing tho =)
02:45.01cladhairesince i dont get debuffed too often these days
02:45.08ag`Well guess I am going to be using it :P
02:45.41cladhaireag`: there are debug statements.. if you find its not working.
02:45.50cladhairethey're comented out.. but if you add those back in it'll help troubleshoot
02:45.58cladhairei'll get em converted to LevelDebug() soon enough
02:46.38ag`okies
02:48.04kergoth(yes, i'm slow)
02:48.17cladhairei need to re-add Clique:NewSpell(spell), which does if not Clique:IsBuffActive(spell)  then Clique:CastSpell(spell) end
02:48.55ag`huh?
02:49.33kergothcladhaire: awesome.  add a note to the bottom that you can right click on the box to insert one of the available functions
02:49.36kergothlooks good
02:51.03cladhaireyeah i will
02:52.46CIA-1103cladhaire * r5943 10Clique/ (CliqueOptions.lua CliqueUtils.lua):
02:52.46CIA-11Clique:
02:52.46CIA-11* Added Clique:NewSpell(spell)
02:52.46CIA-11* Checks IsBuffActive("spell") and casts the spell if it would be new
02:52.47CIA-11* This can be used to ONLY cast rejuvenation when its not currently on your target
02:54.58CIA-1103cladhaire * r5944 10Clique/CliqueUtils.lua: (log message trimmed)
02:54.58CIA-11Clique:
02:54.58CIA-11* Added an optional argument to NewSpell
02:54.58CIA-11* Clique:NewSpell("spell"[, "buff")
02:54.58CIA-11* buff can be either a texture, or a spell name.
02:54.59CIA-11* "spell" will only be cast if "buff" is NOT found on the target
02:55.01CIA-11* "buff" defaults to "spell"
02:55.29cladhaireDamn cut off.
02:55.42cladhairei.e. Clique:NewSpell("Power Word:Shield", "Weakened Soul")
02:55.47cladhaireor more importantly, Clique:NewSpell("Renew")
02:56.53KyahxIs BuffActive!
02:56.56Kyahx=D
02:57.23cladhairehuh?
02:57.24CIA-1103cladhaire * r5945 10Clique/CliqueOptions.lua:
02:57.24CIA-11Clique:
02:57.24CIA-11* Small update to the contextual help, to advertise the right-click functions.
02:57.43cladhaireKyahx: what about it?
02:57.48Kyahxyay?
02:58.02Kyahxthats all, hehe
02:59.03ag`cladhaire, how about having Clique:NewSpell(spell) return true/false
02:59.38Nightdewcladhaire: kewl stuff.. what about things like dispel magic?
02:59.53Tekcuberf
03:03.31cladhaireNightdew: what do you mean?
03:04.01Nightdewcasting dispel, because a buff is active
03:04.08Nightdewor debuf
03:04.15Nightdewdepending foe or friend
03:04.23cladhaireIt'd be custom code
03:04.27cladhairei guess i dont understand the question
03:04.33Nightdewk
03:04.54cladhairecan you explain?
03:04.59cladhairegive me a situation
03:05.11Nightdewi should read up on clique first.. before i waste your time
03:05.32CIA-1103cladhaire * r5946 10Clique/CliqueUtils.lua:
03:05.32CIA-11Clique:
03:05.32CIA-11* Clique:NewSpell() returns true/false based on Clique:CastSpell()
03:05.33Nightdewit just sounded so much as the custom code ive been building for my lock and priest
03:05.44cladhaireif you have a priest you should be using Clique
03:05.47cladhaire=)
03:05.58Nightdewone of the things i was doing
03:06.09ag`thanks cladhaire
03:06.12Nightdewwas casting dispel to get rid of debuffs on friendlies
03:06.22cladhaireNightdew: Thats automatic with Clique:CureAny()
03:06.25Nightdewand casting dispel on foes.. and watching for the failure
03:06.43Nightdewor check to see if detect magic was on the foe
03:06.56ag`will Clique:CastSpell() go with a lower rank if there's not enough mana or will it not cast?
03:07.06Tekcubckknight_, you still around?
03:07.06cladhaireag`: It will only cast what you pass it.. ever
03:07.18ag`but if you do not specify it a rank
03:07.23cladhaireNightdew: Clique:NewSpell("Dispel Magic", "Detect Magic")
03:07.25cladhaireag`: Highest rank
03:07.35cladhaireClique:CastSpell() is just a targeting interface to CastSpellByName
03:07.41ag`ok
03:07.43cladhairebut every Clique function uses it
03:07.56cladhaireits the only way to ensure you'll correctly target the right unit, and restore target if necessary
03:08.02cladhairethe logic is kinda nasty, thats why i went that way
03:08.10ag`yeah
03:08.18Nightdewheh .. detect magic is ugly
03:08.33cladhaireNightdew: You can get as detailed as you want with Clique scripts.
03:08.37cladhaireor as simple as "just cast this spell"
03:08.51cladhairehttp://cladhaire.wowinterface.com/portal.php?&id=8&pageid=67
03:08.55cladhairemay help clear some things up =)
03:09.06cladhaireAll open support requests on my portal are closed.. feature and bug alike.
03:09.10Nightdewsince SpellTargetUnit will never target right unless you are already focused on the right target
03:09.11ckknight_yea, I am, Tekcub
03:09.14ckknight_just sleepy
03:09.17cladhaireso test up, and i'll get ready for a new release
03:09.19cladhaireNightdew: Not true.
03:09.32Nightdewhow is that not true?
03:09.39*** mode/#wowace [+o ckknight] by ChanServ
03:09.39cladhaireSpellTargetUnit() will work in all cases, unless you are casting a friendly spell and your target is friendly, or you're casting a hostile target that isn't your target.
03:09.51Nightdewehm
03:09.54cladhairewhen combined correctly with ClearTarget() and TargetLastTarget() of course =)
03:10.04Nightdewwell my point
03:10.25Nightdewjust using SpellTargetUnit
03:10.29Nightdewwont work
03:10.30Nightdewever
03:10.36Nightdewunless you fudge it
03:10.38Nightdewlike you have
03:10.41cladhaireyes it will
03:10.47cladhaireif i'm targeting lucifron
03:10.59cladhaireCastSpellByName("Healing Touch") SpellTargetUnit("targettarget") will always heal his target
03:11.02cladhairewith no fudging =)
03:11.04Wobinckknight: The flu? =(
03:11.12Nightdewi was speaking of Dispel Magic
03:11.14ckknightcould be
03:11.18ckknightI have chest pains
03:11.18Wobin=\
03:11.20ckknightand I'm sleepy
03:11.23Wobin=O
03:11.39Wobinchest pains? From coughing?
03:11.40cladhaireNightdew: Yes, with dispel magic, you have to be careful
03:11.50WobinCause otherwise that -can't- be good =\
03:11.53cladhaireand you'd have to clear your target entirely to make it work since its a dual spell
03:11.56Nightdewif your current target is not the intended target.. SpellTargetUnit will never work unless you fudge
03:11.57ckknightWobin, yea, from coughing :-P
03:12.00cladhaireNightdew: Same goes for Mind Vision, and Holy Shock, fwiw
03:12.02Wobinah phew =)
03:12.03kergothbetween XRS, PerfectRaid, and Squishy, i'm a happy camper
03:12.04Tekcubdo you want Fu plugins going under the Fubar project on Flyspray ckk?
03:12.06Nightdewk
03:12.09ckknightTekcub, yes.
03:12.12Nightdewwe're pm yje sa,e [ahe
03:12.12ckknightI guess
03:12.17Tekcubrighto, moving
03:12.21Nightdewwere on the same page*
03:12.30cladhaireNightdew: Its not as much fudging as it is respecting the spell targets.  You have to do the same fudging if you cast a FRIENDLY spell on a FRIENDLY unit which isn't your target.
03:12.35Wobinbut not on the same homekeys =)
03:12.43Nightdewindeed
03:12.46cladhairebut thats just semantics.. i happen to not consider that fudging" =)
03:12.47Nightdewi still think its insane
03:12.51cladhairewhy?
03:12.55cladhaireit makes complete sense =)
03:13.09NightdewSpellTargetUnit should simply target the damn target regardless of all else lol
03:13.26cladhaireyou're not thinkg sequentially
03:13.33cladhaireif it was CastSpellOnUnit(spell, unit) i'd agree
03:13.34cladhairebut its not
03:13.41cladhaireit literally says "If we're waiting to cast a spell, then cast it on this unit"
03:13.48cladhaireand you've already cast the spell at that point
03:13.57NightdewSpellTargetUnit is purely a scripting function
03:14.18cladhaireits more a misunderstanding of the API.. you have to see the pair if IsSpellTargeting() then SpellTargetUnit(unit) end
03:15.01cladhairethey only do exactly what they're intended to do.. and nothing more
03:15.11NightdewSpellIsTargeting*
03:15.33Nightdew;)
03:15.34cladhaireand SpellTargetUnit is used in the default UI and frames, hence why it exists =)  To allow you to click on your hotbar, and then choose someone in the world, or click on a frame to cast the spell
03:15.36cladhaireYes, my mistake =)
03:16.23Nightdewlike you I have it working.. but its a more convoluted(sp) system than is necessary i think
03:16.45cladhaire*shrug*
03:16.51cladhairethats most of the API
03:16.56Nightdewlol
03:17.00Nightdewindeed
03:17.13cladhairebut you can't jump the tracks, we're like cars on a cable.
03:18.26clad|sleepwell folks
03:18.27Nightdewgnight
03:18.28clad|sleepi'm off to bed.
03:18.33clad|sleepmake me a to-do-list
03:18.46clad|sleepthat doesn't include "Write perfectraid" "Finish WatchDog" "Write heal selectors"
03:18.57kergothhehe
03:19.28ckknightI like to-do lists
03:19.36kergothi like rememberthemilk.com
03:19.37clad|sleepit makes coding so much easier.
03:19.39kergothjust need to remember to use it
03:19.44clad|sleepkergoth: I need other people to use it for me.
03:20.57clad|sleepi might get drunk tomorrow.. so we'll see how much coding happens.
03:21.08clad|sleepi'm gonna drink and read ACM-SIGCSE papers.
03:21.11clad|sleepwoot.
03:21.22kergothyay, papers
03:21.47clad|sleepindeed
03:25.37Temclad|sleep, *poke*
03:37.35TainDrunk drunk drunk
03:42.29CIA-1103ckknight * r5947 10Ace2/AceDB-2.0/AceDB-2.0.lua: AceDB - fixed possible bug on logout
03:43.08ckknightmy priest dies too much
03:43.18ckknightwhat can I have the most fun with soloing that isn't a hunter?
03:43.54Nightdew2 machines and a warlock/priest ;)
03:44.00Temwoot!
03:44.03Temmy scale hakc worked
03:44.07ckknightsorry, only have 1 machine
03:44.12TemPRaid has borders that scale properly!
03:44.15ckknightwish I could dual-box
03:44.24Nightdewloving it
03:44.34Nightdewwell.. before i started messing with my scripts lol
03:44.36Temhttp://imagelink.org/temp/277
03:44.49Nightdewdruids are good solo
03:45.10Wobinckknight: rogue =)
03:45.17Wobinor warlock
03:45.17ckknightWobin, maybe
03:45.20ckknightwhat race?
03:45.25ckknightI kinda want to be Alliance
03:45.36Wobingnome rogues are fun
03:45.40Wobinbut humies are easier to play
03:45.48Tekcubhumans suck
03:45.49Wobindwarf rogues rock
03:45.59ckknightnah, just played a dwarf
03:46.04Wobinhumans for the weapon bonuses
03:46.26ckknightthough maybe I could be a female dwarf...
03:46.30Wobinaye
03:46.31Tekcubdorfs and NE Droods are the only tollerable ally races... until they add Galka in the expansion
03:46.42ckknightGalka?
03:46.46Tekcubyes!
03:46.46Wobinbe a female dwarf rogue
03:46.54ckknightI might just do that
03:46.55WobinThey're pretty rare =)
03:47.25Wobinwhat level is your priest?
03:47.56TainRogues are absurd solo, you kill anything and everything.
03:47.57Tekcubhttp://www.worldofwarcraft.com/burningcrusade/townhall/draenei.html  <--- Galka, with D'argo's chin
03:48.31TainHuman +5 to swords and maces is hard to beat.
03:48.37Wobinvery true
03:48.44TainNE's should be wiped off the world.  
03:48.48ckknightI also want to work on AceComm, get that rolling
03:48.54TainI strongly support genocide of Night Elves.
03:49.35Wobinironic that me as a human 56 rogue was outdamaging a 60 in lbrs =\ And she was our only current rogue in our raiding group
03:49.47TainSo I picked up 2 pieces of armor that I did need tonight, but missed out on a Perditions that dropped later because of it.
03:49.51WobinI just hope she was just not trying =P
03:50.14ckknightso should I go Dwarf or Human?
03:50.23Tekcubdorf
03:50.39Nightdewhuman
03:50.43TainIf you're at all concerned with ability, Human.
03:50.51ckknightability?
03:51.00Tain+5 Sword/Mace skills
03:51.11Nightdewracial abilities
03:51.14ckknightI don't know what to concern myself with
03:51.24TainIf you like hunting for treasure chests..
03:51.26Nightdewckknight: getting well.. sleep?
03:51.28KyahxAt level 60 the game is all rep-grind
03:51.30KyahxI'd go human
03:51.41ckknightNightdew, can't sleep, clown'll eat me
03:51.41WobinDiplomacy is very nice
03:51.55TainAlthough
03:52.06TainHuman mount is the worst.  Booooring horse.
03:52.21KyahxThat horse has metal pajamas
03:52.29Tekcubram's ain't much better
03:52.37TainYeah I dunno, Ram's kinda fugly.
03:52.37KyahxTek a dorf?
03:52.44TekcubBeardyhead!
03:52.49ckknightTek's a bear.
03:52.49Kyahxheh
03:52.52ckknightwe all know that.
03:52.58KyahxI'm a girly dorf >.>
03:52.58TekcubTekkub Stoutwrithe, what you think?
03:53.05KyahxTrue
03:53.13TainI went to do the Wintersaber rep quests, turned in ONE and realized there was no way in hell I was ever going to grind out that much rep.
03:54.11Kyahxhmmm, I have all day off tomarrow.  I'm not sure what to do with myself
03:55.13KaeltenAwaynight guys
03:55.15CIA-1103tekkub * r5948 10FuBar_MailFu/Localization.lua: FuBar_MailFu - 'i' before 'e' except after 'c'....
03:55.24Kyahx:)
03:55.48kergothUGH
03:55.51Wobinoh god the wintersabre quest
03:55.54Wobinnever again =P
03:55.54kergothPUGs ftl
03:55.59Wobinor rather never =P
03:56.24kergothidiot pulled the beast before clearing the next room, and before the raid was ready. so not only did we not have everyone, and not only were we 9 instead of 10 for the raid in total, someone got thrown into the guys in the next room, aggroing them
03:56.39Wobinwheee
03:56.54kergothleast i got my eye of rend for my rogue this run, not a total loss
03:57.12Wobincertainly not a total loss
03:57.32`-FISKER_QI remember wanting to help a friend with getting his onyxia key, we after a couple of hours finally get a team who wants to go the whole way
03:57.43`-FISKER_Qthen we get to rend and people don't want to go further
03:57.44`-FISKER_Q:P
03:57.48kergothsheesh
03:58.01kergothSOME addon is engaging my autoattack while i'm in stealth, breaking it
03:58.05kergothi have no idea which
03:58.12kergothdont have ck's autoattack addon loaded, so thats not it
03:58.15kergothbut its annoying as hell
03:58.18kergothdownside to running this many addons
03:58.23kergothwho knows whats going on half the time
03:58.29ckknightkergoth, I agree
03:58.34Tekcubdownside of mods taking on every neat function they see
03:58.39ckknightI wish there was a more controlled environment :-P
03:58.45Tekcubinstead of implementing it in a new, small lil mod
03:58.50kergothaye, that too
03:59.20Tekcubanyone ever write a chatnick raidcoloring mod?
03:59.43`-FISKER_Qyou mean if it's ever been made?
03:59.44`-FISKER_Qyeah
03:59.50Tekcubno
03:59.52`-FISKER_Qoh
04:00.07TekcubI mean did anyone deborg and Deuce up that color chat nick mod
04:00.22kergothsccn?
04:00.29TekcubI think so
04:00.33kergoththats the one that went apeshit and added pin coloring to the map and crap
04:00.44Tekcuband auto dismount!
04:00.52kergothlmao
04:01.00Tekcubyoa, really
04:01.04Tekcub*yea
04:02.11Tainhehe I vendored my Eye of Rend five minutes ago
04:02.23Tekcubbeen a while since I've taken a mod and stripped all the shit out of it
04:03.39`-FISKER_QHero classes are in development and will be available with the expansion.
04:03.39`-FISKER_Q:o
04:04.31Tekcubglayven SCCN is scary... I mean "ChatMOD"
04:04.39TekcubChronos.schedule(20,SCCN_DKPTABLE_WORKAROUND);
04:04.41Tekcub???
04:05.12Kebinusanwow
04:05.15Kebinusanthat is scary
04:05.29kergothTain: hehe, whatd ya replace it with?
04:05.37Tekcub1389 lines, and that's just a non-localeization'd lua file
04:05.42kergothi figure i'll use teh eye of rend in raids and my felhide cap when farming.  i'm just in crappy blues :\
04:05.44Tekcublets see how small I can make it
04:06.08Kebinusanmain reason I use it is it plays nice with confab
04:09.11Tekcubhehe, someone included their SVN folder in their release
04:09.25TekcubI should commit up the ultra-slim version I create
04:09.27Kyahxhmmm, AgUF is moveing the player and party frames at the same time for some reason...
04:10.41WobinTekcub: I almost started to, as did Indy but neither of us ever got started
04:10.57TekcubI'w working on it
04:10.59Wobinbut please, commit the version you make =)
04:11.53kergothgrar
04:12.03kergothoutfitterfu never shows up in the fubar menus for me for some reason
04:12.09TekcubI meant commit it to HIS SVN
04:12.10kergothhave to load the addon manually
04:12.11kergoththen it shows up
04:12.26Kyahxsomething to do with mods that have 3 depenedencies
04:14.07KebinusanTek, yeah he keeps chatmod on his svn, also has bug tracking on his site
04:15.54KebinusanIt does most of the stuff you'd want from a chatmod... timestamps, color nicks, sticky channel names, hide/shorten channel names.. hide chatbox buttons, etc  .. it doest let you move the editbox around like confab does though
04:16.35Kyahxkergoth: edit the OutfitterFu toc file and remove the load on demand line
04:16.38Kyahxthis will force it to load
04:16.44Kyahxsince FuBar isnt doing so
04:17.08kergothahh, must be the way it checks to see if its in the deps eh?
04:17.23Kyahxsomething to do with 3 or more dependecies
04:17.47Kyahxmakeing them non-LOD thou, seems to "solve" the problem
04:18.27hyperChipmunkkergoth: ever get the pt sets goin in bulkmaiL?
04:18.30kergothoutfitterfu only has 2 deps, not 3... and nanostatsfu has 3, but works for me
04:18.44Kyahxhmmm
04:18.45kergothhyperChipmunk: yeah, its sweet, i have more open bag slots than i know what to do with :)
04:18.50hyperChipmunk>8D
04:18.51Temhot
04:18.54kergothKyahx: this is fubar 2, dunno if yours is
04:18.58Temmy borders are adjustable
04:18.59Kyahxyep
04:19.10Kyahxkergoth: still try removeing the LOD line in the toc
04:19.13hyperChipmunkdude, bank/bag space is the most valuable thing in the entire game, imo
04:19.15Kyahxsee if that does it
04:19.57ckknightkergoth, hang on, lemme fix it
04:20.08kergothfor me, only itembonuses and outfitter dont show up
04:20.13kergothafaict
04:20.21kergothckknight: we need to sort that dang others menu, cant find anything :)
04:20.25Tekcubalready weeded out half the code :)
04:20.25kergothalphabetical or something
04:23.19ckknightfile a bug
04:24.57kergothTem: XRS kicks ass.  hell, as a rogue, i hardly need perfectraid, xrs is nearly enough info about the status :P
04:25.20Temkergoth, I heart it
04:25.27Temyou using my branch?
04:25.31kergothyea
04:27.34kergothckknight: right now i'm using the mage profile in fubar2, and Copy under profiles is greyed out.
04:27.45CIA-1103ckknight * r5949 10Ace2/AceEvent-2.0/AceEvent-2.0.lua: AceEvent - added _G.eventDispatcher
04:28.18ckknightkergoth, have you used another class-based profile?
04:28.19CIA-1103ckknight * r5950 10FuBar/FuBar.lua: FuBar - fixed dep issue
04:29.00kergothi use the rogue one on my rogue, and the priest one on my priest, and was able to choose copy from clas s- rogue or class - mage when i started playing my priest
04:29.08kergothbut the copy did absolutely nothing, no effect, seemingly
04:29.19kergothbut i dunno, at that point i had lots of addon changes floating around, might not be reliable
04:29.45kergothso priest had a copy, but it didnt seem to actually copy, and the mage cant copy from anything at all
04:29.49kergothhavent checked rogue
04:30.41*** join/#wowace quoin (n=quoin@220-245-175-4-sa-pppoe.tpgi.com.au)
04:32.30ckknighttest the dependency thing
04:32.41kergothwill do
04:32.42ckknighte.g. ItemBonusFu and OutfitterFu
04:32.43kergothgah
04:32.47kergothmrplow appears to be stuck in standby
04:32.52kergothi /ace enable mrplow, then i can use it
04:32.57kergothrl, its standby again
04:33.01ckknightum
04:33.02ckknightwasn't me
04:33.08kergothhehe
04:35.57Kebinusantem, whats different in your branch of XRS from trunk
04:36.10kergothFuBarPlugin-1.2.lua:537:attempt to index field `data', a nil value
04:36.14TemKebinusan, I hide the title
04:36.20Temchanged the backdrop color
04:36.28Tekcubdown to 460 lines from 1389 :)
04:36.43Temand adjusted the anchoring so that the frame would be smaller
04:36.45hyperChipmunkoverall, a superior product in every regard
04:36.55kergothhttp://kergoth.com/images/wow_039.jpg
04:37.40hyperChipmunkoh that's sslick
04:37.41hyperChipmunksvn?
04:39.09kergothmrplow says its on standby after i reload, and i get no 'plow' option in the onebag menu like i used to, but i can still /mrplow theworks
04:39.12kergothsilly addons
04:39.27kergothhyperChipmunk: aye, thats tem's XRS branch in svn in the corner there
04:40.03Temoh kergoth, wait til you see what I'm about to commit to PRaid
04:41.38hyperChipmunkzonkz
04:41.41hyperChipmunktoo much goodness
04:41.42Temit's hot
04:41.52Temhttp://imagelink.org/temp/277
04:41.58hyperChipmunki'm beat tired; tomorrow will be like christmas morning =D
04:42.16sedatedChipmunkoh very nice
04:42.31sedatedChipmunkmake 'em fixed size though
04:42.38sedatedChipmunkso you can get a bearing on %age
04:42.42kergothooh
04:43.01TemsedatedChipmunk, there is already an option for that
04:43.04sedatedChipmunk<#
04:43.06sedatedChipmunk<3
04:43.09Temthis is a border that moves
04:43.29sedatedChipmunkis there?
04:43.30sedatedChipmunki'm tired
04:43.38sedatedChipmunkit looks slick at least =)
04:43.59kergothvery cool
04:44.12TemsedatedChipmunk, yeah you can set the bar's backdrop to be a color
04:44.18sedatedChipmunkI remember that now
04:44.20TemI typically set mine to be transparent
04:44.24sedatedChipmunkcan you set that color?
04:44.40Temof the borders?
04:44.45sedatedChipmunkmaybe with an alpha function of mana/rage/energy
04:44.45sedatedChipmunkyea
04:44.48Temnot at the moment
04:44.49*** join/#wowace ckknight_ (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com)
04:45.06Temafter I commit this, someone may want to do that, but I don't plan on it
04:45.17sedatedChipmunkbeen trying to find a good way of indicating that stuff; I'll see if it's useful
04:45.26kergothman i love how aguf looks in abf mode, with healthbar class colors, and the smooth texture.  just sexy
04:45.38sedatedChipmunkthough the simple 'mana' indicator is good enoguh for me
04:45.43sedatedChipmunkit's the hardest thing to sell to others
04:46.49sedatedChipmunkg'night
04:46.56sedatedChipmunklookin forward to tinkering on it tomorrow
04:48.57*** join/#wowace Andalia (n=xx@p54AD9F9C.dip0.t-ipconnect.de)
04:49.05ckknight_I wish there was a way to set every unitframe with aguf all at once
04:49.08ckknight_instead of individually
04:49.51kergothckknight_: yeah thatd be nice
04:49.55kergothyou see the error i got?
04:52.05CIA-1103ckknight * r5951 10DewdropLib/Dewdrop-2.0/Dewdrop-2.0.lua: Dewdrop - disabled buttons' checkmarks and arrows are now desaturated.
04:52.06ckknight_yea
04:52.06ckknight_not fixing it right now
04:52.09ckknight_too tiring
04:52.18kergothhehe, no worries
05:02.40*** join/#wowace ckknight__ (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com)
05:04.09*** mode/#wowace [+o ckknight] by ChanServ
05:13.29Tekcub97 lines of code... but I broke the player links so I guess I'm gonna have to try another approach for slipping in the colors
05:14.02ckknighthehe
05:14.50TekcubBlizzard's chatframe code scares me
05:15.07TekcubChatFrame.lua makes me cry
05:15.34Wobinman
05:15.43Wobin'svn update *' is the best command ever
05:27.44KebinusanJust updated from svn, gettin this lil gem: Error: ...FuBar-compat-1.2\FuBarPlugin-1.2\FuBarPlugin-1.2.lua:537: attempt to index field `data' (a nil value)
05:30.27kergothKebinusan: yep.  revert FuBar/ to the previous revision
05:30.36kergothits svn, active development, these things happen
05:31.16Kebinusanyea just pointing it out
05:31.38kergothhe knows :)
05:32.26Wobin=(
05:32.29Wobinno svn
05:32.40ckknightKebinusan, I know
05:32.40ckknightbut I'm tired
05:33.01ckknightand it's technically Ace 1.3's fault
05:33.29Kebinusanno worries, I can revert w/o a prob
05:46.52*** join/#wowace ckknight (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com)
05:46.52*** mode/#wowace [+o ckknight] by ChanServ
05:52.52CIA-1103tardmrr * r5952 10PerfectRaid/ (PerfectRaid.lua PerfectRaidLocals.lua): PerfectRaid: Added health bar borders. Use "/praid borders" to configure.
05:55.06kergothsweet
05:55.53*** join/#wowace ckknight (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com)
05:55.53*** mode/#wowace [+o ckknight] by ChanServ
06:03.50Kyahxborders eh?
06:04.39kergothKyahx: http://imagelink.org/temp/277
06:05.22Kyahxouuu!
06:05.30kergothtis sexy
06:07.56Temit looks especially good when people are at low health
06:08.02Temthat's where I notice the most change
06:08.33Kyahxwhat other options is perfect raid missing
06:08.36Kyahxhmmm
06:08.47Kebinusandifferent bar textures?
06:08.58Temalready has that
06:08.58Kyahxit has them
06:08.58KyahxI added that
06:09.02Kyahx:P
06:09.13Temmy next "project" is making the mouseover not suck
06:09.14Kebinusanoh, well I should do a /praid and look then
06:09.16Kyahxallthou the Smooth texutre dosent look taht good with a border on it
06:09.26Kebinusanyeah mouseover unitframe tooltips would be nice
06:09.36KebinusanI hate not being able to see things like location and whatnot
06:09.47*** join/#wowace Norque (n=Norque@073.a.001.dub.iprimus.net.au)
06:10.07Kyahxand the mouseover shouldnt fade to black, it should fade to trasnparent :P
06:10.09Kyahxala squishy
06:10.50Temusing a completely different texture
06:10.52Temhttp://imagelink.org/temp/279
06:11.00Temthat's what it looks like when someone pulls while everyone is afk
06:11.01Icerothoh yea, had to disable that, couldn't stand that black mouseover :)
06:11.27Temyeah, clad just put it in to shut people up =P
06:11.56Icerothlock is actually the _only_ thing that is almost game breaking issue with praid on me :|
06:12.03TemKyahx, I have to disagree on how the smooth texture looks with a border on it.  I think it looks fucking awesome
06:12.10TemIceroth, lock?
06:12.13Kyahxhehe
06:12.14Icerothlock frame
06:12.19Tem<PROTECTED>
06:12.23Temdone
06:12.25Icerothyea it was added recently
06:12.31Icerothbut it was missing for so long
06:12.34Temah
06:12.47Kyahxwell, PerfectRaid was never intended to be mass uesd
06:12.51Kyahxit was a proof of concept
06:12.58IndustrialYou know what would be nice? if wow textures were 1:1
06:12.59Industrial:P
06:13.10Kyahxhmm?
06:13.13Industrialhigher res? its gets smaller like everything else.
06:13.37Industrialthen theres scaling ofcource but meh :P
06:13.52IndustrialI am anoyed by the fact that you cant get pixel perfect placement with wow
06:14.13TemI had some issues with that when doing the borders
06:14.17Industrialyeah
06:14.18KebinusanOh I know whats missing
06:14.22Temthere's an interesting hack in for that
06:14.27KebinusanPerfectParty
06:14.32Temdo it
06:14.33Industrialorly? url? :D
06:15.15*** join/#wowace Elkano (i=Elkano@client0607.vpn.uni-saarland.de)
06:15.24Temthe borders are anchored to TOP,BOTTOM,LEFT and RIGHT with an offset that's equal to BorderSize / Scale
06:15.24KebinusanI dunno if this is a praid thing at all but has anyone had problems with the party interface not properly hiding when in a raid
06:15.32Temthats not PRaid
06:15.39Temthat's blizzard being dumbfucks
06:15.54Kebinusanfigured as much, since I just have to go into interface options and exit again
06:16.04Temopen your interface options and hit OK and it will go away
06:16.05Temyep
06:16.07IndustrialTem, that makes you wanna write some kind of scheming or markup language as frontend with fixes for wow borked stuff
06:16.08Industrial:P
06:16.18Temno, it doesn't
06:16.28KyahxIt just makes you wish it existed :)
06:16.33Tempixel placement isn't that important
06:16.34Industrialuh, yeah
06:16.39Industrialis for me
06:16.44Temunless you're dealing with a border that's 1px wide
06:16.48Industrialim a pixel freak o_O
06:16.50Temwhich I was
06:16.54Industrialusually :D
06:17.02Temand in that case, it needed to be exactly right
06:17.12Temat scale = 1it's fine
06:17.23Tembut it wasn't placing everything properly at lower scales
06:17.28Industriallemme go and try that on my unitframes
06:17.31Industrialthanks for the tip
06:17.56Temlook in the praid that I just commited
06:18.03Temline 11something
06:18.29Tem1198
06:18.34TemAnchorBorders
06:21.00*** join/#wowace MoonWolf (n=moonwolf@f176182.upc-f.chello.nl)
06:21.00*** mode/#wowace [+o MoonWolf] by ChanServ
06:21.26`-FISKER_Quh
06:21.33MoonWolfmorning
06:21.45`-FISKER_Qdoes fubar_netstatsfu screw up with fubar? :)
06:26.52kergoth?
06:26.54KyahxMorning Moon
06:30.13Elkanomorning MoonWolf :)
06:32.42kergothMoonWolf: no luck. banged my head against it for quite a while.  all i determined was that a 'do break end' to exit the countlist loop after one pass in powerupdate results in it not occurring
06:32.52kergoththen i gave up :P
06:38.02CIA-1103kyahx * r5953 10PerfectRaid/PerfectRaid.lua:
06:38.03CIA-11PerfectRaid:
06:38.03CIA-11<PROTECTED>
06:38.13KyahxThere
06:38.15Kyahx:)
06:42.42Kyahxbedtime for me
06:42.46Kyahx'night
06:49.13IcerothFuBar-compat-1.2\FuBarPlugin-1.2\FuBarPlugin-1.2.lua:537: attempt to index field `data' (a nil value)
06:49.16Iceroth:|
06:51.16kergothrevert to the previous revision.
06:53.11*** part/#wowace Norque (n=Norque@073.a.001.dub.iprimus.net.au)
07:03.20*** join/#wowace Worf (n=worf@j-83.vc-graz.ac.at)
07:05.50Worfsomeone awake who is familiar with bigwigs/ace2 branch eventually?
07:06.13kergothyes, i'm sure they will be eventually.
07:06.44WorfAmmo told me to check that out to see how a core+module can handle console commands...
07:07.33Worfso now i'm digging there... for example in RaidWarn.lua there is BigWigsRaidWarn.consoleCmd = L"raidwarn" and .consoleOptions ...
07:08.53Worfand 1) i didn't yet see the code that actually uses that vars, and 2) what is this strange syntax actually? ( i mean that:  L"raidwarn"   - a letter outside the string? )
07:09.09kergothL"raidwarn" is lua syntactic sugar for L("raidwarn")
07:09.22kergothlook in the .lua there to see what L is set to, its likely AceLocale-2.0
07:09.25kergothlocalization.
07:09.27Worfoh
07:09.59Worfhmm
07:10.58Worfaah - i get the idea. yeah, translation stuff...
07:14.05Worfok, i'm not confused by that any more now. so back to the initial problem - having a ace2 module that adds console sub-commands to the ace2 core addon console command...
07:15.18Worfso i see BigWigsRaidWarn.consoleCmd and .consoleOptions being defined...
07:16.37*** join/#wowace ckknight_ (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com)
07:17.29Worfwhat i don't see is where they get registered. A normal Addon needs something like Addon:RegisterChatCommand(Cmd, Options), don't modules need to do so, too?
07:18.07kergothWorf: read Core.lua in bw2
07:18.24*** join/#wowace FtH|Eagle (i=eagle@HSI-KBW-085-216-057-137.hsi.kabelbw.de)
07:18.31kergoththe core iterates over the modules and grabs those fields
07:18.39FtH|Eaglehi
07:19.01kergothhey
07:20.26Worfkergoth: aaah. hmm... now this is ... different than i expected. gotta have a closer look...
07:22.37MoonWolfkergoth, right.
07:22.54Worffor name,module in self:IterateModules()    ... hmmm ... very interesting...
07:23.54kergothyeah, its odd.  i tried adding a debug SV and storing a count of each pass through the loop and such to try to figure out where its going bad, but didnt have much luck with it
07:23.58[Ammo]worf: it can be somewhat confusing at the start
07:24.00kergothgot frustrated.  hard to debug that
07:24.02MoonWolfthank you for you time anyway
07:24.04[Ammo]but it's pretty easy suff
07:24.07MoonWolfyour*
07:24.21kergothgetting debug output from a wow that goes wheee isnt exactly clean and easy
07:24.24kergothheh
07:24.38MoonWolfno not really
07:24.57Icerothtoo bad moduleCore was so incomplete when i started my hud that i had to come up with my own module system :-/
07:26.12MoonWolfwith a linenumber
07:26.18`-FISKER_Qis there any way to specify the checkout directory in the svn commandline version?
07:26.22`-FISKER_Qwanna test the BW2 branch
07:27.06Icerothyea, svn checkout http://... myAddondir
07:27.20`-FISKER_Qthx
07:27.23MoonWolfsvn checkout <svnpath> [local path] ?
07:27.31`-FISKER_Qso i just call it like bigwigs or bigwigs2?
07:27.41MoonWolflook at the toc name
07:27.44`-FISKER_Qok
07:27.51MoonWolftoc name and folder name should be identical
07:28.39[Ammo]fisker
07:28.53`-FISKER_Q?
07:28.59[Ammo]do this: svn checkout http://svn.wowace.com/root/branches/bigwigs/Ace2/ BigWigs/
07:29.05[Ammo]in your addons folder
07:29.17`-FISKER_Qok
07:29.19`-FISKER_Qthanks
07:29.35[Ammo]anyway time to get to work, and during lunch fix all those pesky bugs people reported with the boss modules :)
07:30.11MoonWolfheh
07:30.16MoonWolfhave fun at work.
07:30.21`-FISKER_Qyeah talk to you later
07:31.59MoonWolfResearchers at the University of Pennsylvania School of Medicine estimate that the human retina can transmit visual input at about the same rate as an Ethernet connection
07:32.11MoonWolfMy eyes are 100mbit
07:32.21`-FISKER_Qawesome
07:32.29`-FISKER_Qgot a ftp with porn on it?
07:33.21ElkanoMoonWolf, it could also be 10MBit ;)
07:33.30MoonWolfwell yeah
07:33.39Elkanobut also even 1GBit ^^
07:34.09MoonWolfI don't think Researchers at the University of Pennsylvania School of Medicine know much about networking though
07:34.16MoonWolfso i assume 10/100
07:34.26MoonWolfdid not read the article only the headline.
07:39.34kergothMoonWolf: the thing is, if that were a recursion of any sort, it wouldve blown the lua stack
07:39.50MoonWolfso its not that
07:39.52kergothMoonWolf: so the loop is happening in such a way that it doesnt involve an increasing number of function calling one another, increasing the stack depth
07:39.55kergothright
07:40.14MoonWolfso.... its most likley happening in one of the for loops ?
07:40.21kergothi'd say so, but i dunno
07:40.30kergothcant think of another way itd happen but that
07:45.15Worf[Ammo]: ah, you're here. yeah, i can "feel" the usefulness... i'm just not there yet :D
07:46.32Worfhmm... i get a error about IterateModules() ... shouldn't that be available through "AceModuleCore-2.0"?
07:46.44kergoth"through"?
07:46.59Worfhmm... my bad english...
07:47.33kergothAceModuleCore-2.0 is a mixin, its methods, like iteratemodules, end up accessible via your own object, self.
07:47.37kergothif thats what you're asking
07:47.55Worfyeah, i think that is better english :)
07:51.45Worfhmm... but something i must have done wrong, since i get the usual "what you want is nil"-error when trying to do so
07:52.14Worfattemt to call method 'IterateModules' (a nil value)
07:52.48kergothsounds like you didnt mix in AceModuleCore-2.0.  paste your acelibrary call in your main addon
07:53.01Worfabout to do that, sec...
07:54.24Worfhttp://ace.pastebin.ca/103307
07:55.07Worfthat's all i got so far... ( i know i have to fix quite something inside the loop, just copy&pasted that part yet, but the error is allready outside...
07:55.50kergothhmm, not sure whats going wrong there
07:56.01kergothyou have all those embeds, and the embeds they require? (aceoo, etc)
07:56.08Worfit errors in line 19 with attemt to call method 'IterateModules' (a nil value)
07:56.44Worfyou mean...
07:57.26kergothi mean, you have all the .lua's you need for those mixins, and they're referenced in the .toc, and all
07:57.33kergoththough i'd expect it to error differently if not
07:57.57Worfi'll check that. i did put the whole /Ace2/2.0.3870 RC1/ in the addon dir and the .toc should be fine to... checking that...
07:58.24kergothhmm
07:58.30kergothmust be missing something simple.
07:59.04MoonWolfworf, are they loading in the right order ?
07:59.50WorfMoonWolf: if the order in the example .toc is correct...
07:59.57MoonWolfk
08:01.43Worfwill IterateModules fail if something is wrong in the modules?
08:02.38[Ammo]maybe you shouldn't use RC1 but trunk?
08:02.39Worf... disabled the module and still the error
08:02.51Worf[Ammo]: hmmk - trying :)
08:03.01[Ammo]no idea though
08:03.04[Ammo]it works for BW2
08:03.08[Ammo](and that uses trunk)
08:03.15Worfsvn/Ace2/Alpha then?
08:03.55[Ammo]http://svn.wowace.com/root/trunk/Ace2/Ace*
08:04.36[Ammo]check out the svn:externals on the Libs folder for BW2 for instance
08:06.44Worfi'll do a fresh checkout, i don't trust my repository anymore ..
08:09.22MoonWolflol
08:11.50Worfwell, i did a svn co of the ace2 stuff ages ago, and did svn up since then. and it looked totally reasonable, being updated frequently, etc ...
08:12.31Worf... and it still throws the same error :)
08:12.38Worfoh - no
08:12.41Worfdifferent error :)
08:13.31MoonWolfits still an error
08:13.53Worfhmm - is the self.super.OnInitialize(self) gone now?
08:14.27MoonWolfyes
08:14.29*** join/#wowace Soltanis (i=as@81.168.16.197)
08:16.38*** join/#wowace MvA|Slayman (i=Slayman@d047079.adsl.hansenet.de)
08:20.11Worfok. no errors now.
08:24.11Worfhowever, the "for name,module in self:IterateModules() do" doesn
08:24.17Worf't loop
08:24.35[Ammo]are your modules registered correctly?
08:24.47[Ammo]hrmf svn slow as poo through a funnel again
08:25.08Worfwell - only one yet, and the RaidWarn.lua is rather simple ...
08:27.14[Ammo]anyone else got a nonworking snv?
08:27.16[Ammo]svn even
08:27.28Worfwell, my svn co did take ages
08:27.36Worfbut it finally got there
08:28.13[Ammo]its not responding atm
08:28.14[Ammo]for me
08:28.59Worf... and i did only co the ace2 dir with about 10 files or so :)
08:30.37MoonWolfwow
08:30.41[Ammo]I fixed a load of bugs
08:30.45[Ammo]but it's not responding
08:32.30Worfbugs that also might affect IterateModules()? :)
08:32.36[Ammo]no
08:32.38[Ammo]bugs in BW2
08:32.43[Ammo]after I dumped the alpha on the forums
08:32.48[Ammo]people reported a dozen bugs
08:32.51[Ammo]I fixed 95%
08:33.21Worfhmm... just noticed something
08:33.21MoonWolfpurl 12 / 100 * 95
08:33.29purl11.4
08:33.40MoonWolfyou have 0.6 bugs left [Ammo]
08:33.44*** join/#wowace Mikk (i=bofh@81-233-236-26-no19.tbcn.telia.com)
08:33.47[Ammo]hehe
08:34.09[Ammo]it's still not committing meh
08:34.46Worfjust did a /dump CC_Core:IterateModules() and it did list it... propably it's just too early to do that in Core:OnInitialize()
08:37.55kergothckknight_: you have your release python script laying around somewhere i can get it?
08:40.26*** join/#wowace ckknight (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com)
08:40.26*** mode/#wowace [+o ckknight] by ChanServ
08:40.30MoonWolfrelease... kergoth is releasing stuff ?
08:41.21kergothMoonWolf: heh, not addon wise, to date i've only ever released one addon
08:41.24kergothbut i'm working on my addon set
08:41.31kergothbreaking it up into groups, core, extras, etc
08:41.36kergothso i can release it to my guild
08:41.41MoonWolfand your addon still works
08:41.43kergothadded the group as X- fields in teh t.oc
08:41.48MoonWolfwell i switched to tinytip
08:41.54MoonWolfbut informatips still works.
08:42.03kergothand added slash command info as X-SlashCommands in the .toc files, for automated generation of a command reference
08:42.06kergothhehe
08:42.18kergothi did one more than that, though the other is teeeeeny :)
08:42.38MoonWolftinyassist something
08:42.41MoonWolfi thin
08:42.43MoonWolftink*
08:42.46kergoththats on the todo yet, top fo the list
08:42.47kergothhttp://www.wowinterface.com/downloads/fileinfo.php?id=5164
08:42.48MoonWolfthink*
08:44.17phybermorning.
08:44.28kergothhey phyber
08:44.29MoonWolfmorning
08:56.05Worf... yeah - defenitely... Core:OnInitialize() is defenitely run before the Module is loaded... how can BigWigs actually work that way? :)
09:00.23Worfi guess i have to do this differently... let every module insert the console command table itself ...
09:01.58ckknightthat's not neessarily true ;-)
09:02.13ckknightjust iterate through the modules at some later time?
09:08.15Worfhmm... what would be a good moment to trigger that?
09:10.58kergothckknight: url to that release python script you use for the fubar stuffs?
09:11.20ckknightKael made a better one, I think
09:17.03kergothhm, know where it is offhand?
09:19.02FtH|EagleIs there a library which fires an event when a buff changed on a raid member and sends me the information which one exactly?
09:20.06ckknightSEAura
09:20.34FtH|Eagleit's not on the svn, is it?
09:20.54FtH|Eagleah, everything under special events ...
09:22.47kergothholy shit
09:22.49kergothecho $((`cat Addons/DamageMeters/DamageMeters.toc |grep X-SlashCommands|cut -d: -f2|sed -e's/[^,]//g'|wc -c` + 1))
09:22.53kergoth65
09:23.06kergoth65 seperate slash commands for damagemeters
09:23.08kergothmy god
09:23.35ThraeDamageMeters is one of those mods that tons of people use but it's coded in such a weird way.
09:23.53*** join/#wowace Tek (n=Tekk@ip70-178-135-244.ks.ks.cox.net)
09:23.54kergothi tried swstats, but it confused me.  weird interface
09:24.02ThraeInstead of /dm giving you options, you need to do /dmhelp.
09:24.10ThraeIs SWStats the one that uses ParserLib ?
09:24.15FtH|Eagleno
09:24.23FtH|Eagleit's using its own parser
09:24.26kergoththeres a version of recap that supports parserlib
09:24.41ThraeI still have mixed feelings about ParserLib.
09:25.13kergothi think we just need to smack its coder around until he fixes it up a bit
09:25.16kergoththen all will be well
09:26.29ckknightor steal his precious
09:26.59kergothwe have enough shit on our plate, delegation ftw
09:27.02kergothjust need to train people :P
09:27.06ckknightyou're right
09:27.12ckknightI don't want to do more
09:27.15ckknightI want to do less
09:27.16ckknightso.
09:27.27ckknightwho wants to take control of a few projects of mine? ;-)
09:27.38ThraeCombat Log Parsing Mod with multiple modules -- "Combatotron", "Combatty", "CombLog"...?
09:27.42ckknightI still lay claim to all the Ace stuff and FuBar core
09:28.03ckknightbut really, if someone wants to take ExperienceFu in their own direction, I wouldn't be against it
09:28.10*** join/#wowace blomma (n=blomma@c-199b72d5.014-202-6e6b701.cust.bredbandsbolaget.se)
09:28.24kergothnot i, not really interested in that stuff
09:28.28kergothi do need more projects though
09:28.42ckknightwell, any of my FuBar plugins are up for grabs
09:28.42CIA-1103moonsorrow * r5954 10XRS/libs/:
09:28.42CIA-11XRS:
09:28.42CIA-11- added Special Events Embed Aura to external property
09:28.46ThraeMy project plate is already full enough as is =/
09:29.13ckknightactually one I really want to give up is TopScoreFu
09:29.26ckknighttoo much hassle for me for people wanting new features
09:29.27phyber"Make Fizzle Not Break At Mail Box" ;)
09:29.28ckknightand whatnot
09:29.37kergothtopscorefu needs some tlc, i keep spotting spikes in ram usage when combat ends with it enabled for some reason
09:29.47CIA-1103ammo 07Ace2 * r5955 10BigWigs/ (8 files in 3 dirs):
09:29.47CIA-11BigWigs (Ace2):
09:29.47CIA-11* lots of bugfixes in the bossmodules
09:29.47kergothphyber: hehe
09:29.50ckknighthrm
09:29.52ThraeHow about "ParseComb" or "CombIt"
09:29.56phyberI don't get why it breaks like that.  Running SetItemButtonCount still works on them, so I guess it's the parent checking stuff.
09:30.06ThraeHmm I like "Combatotron" and "CombIt"
09:30.26kergothphyber: the odd thing is how it breaks everything after that.  what could it be doing thats persistant?
09:31.24phyberthe only thing I could think of was it was changing the parents somehow, so that they didn't match anything anymore. but in that case, it should still work for the char frame :/
09:31.28ThraeYeah, I'll call the lib "CombLib"
09:31.50[Ammo]oh we're closing in on 6k commits
09:31.53ckknightThrae, what is this for?
09:31.54phyberactually, yesterday I got something about MailFrame calling :Disable.  not sure what set that off.
09:32.07Thraeckknight: Combat Log Parsing lib, and Combat Log Parsing mod using the lib.
09:32.21ckknightso like ParserLib?
09:32.29FryGuyisn't there parserlib?
09:32.30phyberthat was when sending stuff with BulkMail though, I figure it was jsut borked again :p
09:32.32FryGuyalready i mean :p
09:32.48ThraeEh, I'd have to rewrite too much of ParserLib for my tastes.
09:33.11ThraeUsing Deformat, I don't think I need 4k lines of code.
09:33.49[Ammo]most of those lines are events etc
09:33.54[Ammo]but hey write it :)
09:34.02[Ammo]Acelib style lpix :p
09:34.11ThraeWe'll see, maybe I'll fail miserably. But writing it will be fun.
09:35.08Worf[Ammo]: ok, i got quite far now. i loop trough the modules and add their command tables... looks good so far. i will have to take a closer look at the syntax for the command tables tough
09:35.41ckknightThrae, you have my blessing
09:35.47ckknightand that's hard to come by nowadays
09:36.02ThraeHaha, thanks.
09:36.10CIA-1103elkano * r5956 10ElkBuffBar/ElkBuffBar.lua: ElkBuffBar - added more debug output... we're getting closer
09:36.31ElkanoThrae, scaling is still not working
09:36.50ckknightElkano also has my blessing for ElkBuffBar
09:36.52ckknightit's shiny
09:37.08Elkanochanging buffs scale doesn't change tooltips scale any more but also doesn't change it's own
09:38.19kergothebb is shiny indeed
09:38.22Elkanois it possible that ace can lead to a failure chain? so if one ace addon is bugged others may not work, too?
09:39.24ThraeElkano: Only if the library is corrupt, but not corrupt enough to disable the stub code.
09:40.11Elkanohmm... FuBar-compat-1.2 bugged and neither FuBar nor ArcHud2 did show up
09:40.59ThraeThere -may- be a way to make Ace/Ace2 go into some type of infinite loop (I've done it before), but usually it involves some pretty convoluted logic. Kael, ckknight, clad, etc. are all good at fixing those bugs quickly.
09:41.01kergothElkano: revert FuBar back a revision
09:41.30ckknightElkano, yea, that's actually Ace's bad
09:41.30ElkanoFuBar or compat/plugin 1.2?
09:41.35ckknightFuBar
09:41.40ckknightI'm gonna try to hack around it.
09:42.29Thrae~hack
09:43.04Thraepurl's not in #wowace?
09:43.19Thrae~botsnack
09:43.19purlaw, gee, Thrae
09:43.28ThraeAh, just doesn't have ~hack.
09:44.01Elkanobtw: ck, any idea how this can happen? http://tatexi.net/tatexi/wow/elkbuffbar.jpg
09:45.36Elkanoit looks like this screw up somehow: table.insert(buffssort, self.compost:Acquire(buffIndex, name, timeleft, timemax, untilCancelled))
09:47.19ckknighthehe
09:47.34ckknightI found a giant bug in Ace that's causing this debauchery
09:47.48kergothgr, onebag keeps freaking out from unrelated addons doing things :(
09:48.18ckknightAce.lua:212 - if( self.initialized ) then self:InitializeApp(app) end
09:48.25ckknightshouldn't that be if( not self.initialized ) then self:InitializeApp(app) end
09:48.42ckknightin ace:InitializeApp, it even does app.initialized = TRUE
09:51.20[Ammo]could be
09:51.30CIA-1103kergoth * r5957 10FuBar/FuBar.lua: Fix yet another place self.db.profile.loadOnDemand needed to be initialized, which I missed when making the original change. Code duplication FTL.
09:51.42kergothckknight: hahah
09:51.47kergothckknight: ouch
09:51.58FtH|Eagleare self-made ace 1 events compatible with the event system in ace 2?
09:52.07ckknightno, Eagle
09:52.11FtH|Eagleargh :/
09:52.17ckknighttwo separate systems
09:52.28ckknightI like Ace2's better ;-)
09:52.41ckknighthehe.
09:52.46FtH|Eagleyeah, but SEE is using ace 1
09:52.54ckknightoh
09:52.57ckknightsimple fix:
09:53.03ckknightget Tekkub to upgrade it
09:53.11[Ammo]simple words....
09:53.13FtH|Eaglethat's what I'm going to do :D
09:53.46ThraeComplicated fix: Involves two chickens, a book of matches, and some strawberry jelly.
09:53.58ZiconMmm, strawberry.
09:54.11kergothmmm electric blue jolt
09:54.14ckknighteither that or some honey and a picnic basket
09:54.14kergothhooray caffeine
09:54.35ckknightFtH|Eagle, http://www.wowace.com/flyspray/?do=details&id=20
09:54.40Elkanowell, but now Thrae, pls fix the scaling ;)
09:55.07FtH|Eaglek, then I'll have to wait
09:55.18ckknightFtH|Eagle, say you would like aura to be converted
09:55.27ckknightTek does things on priority
09:55.36FtH|Eagleperfect ;)
09:56.08ThraeElkano: Scaling of extra features? That was fixed in the latest TinyTipOptions SVN.
09:56.25ThraeActually, both TinyTip and TinyTipOptions needed to be updated.
09:56.34Elkanoisn't working for me :/
09:56.58ThraeIt doesn't scale?
09:57.34Elkanono, I can change the slider in drewdrop but when I open the slider pannel again it's reset
09:58.11ThraeI'm pretty sure I fixed that, lemme check.
10:01.46Worfok... this is my current state: http://ace.pastebin.ca/103492 so, now i have to change the modules command table so it's acutally calling functions from the module, and not from the core. also i'd like to add some enable/disable command for the module,... tips?
10:02.34phyberNotice: Undefined variable: COOKIE in /home/wowace/public_html/flyspray/scripts/register.php on line 8
10:02.58CIA-1103thrae * r5958 10TinyTipOptions/TinyTipOptions.lua: TinyTipOptions - Scaling will not reset anymore for extra features.
10:03.01phybershould I bug report flyspray on there too ?  lots of undefined vars when registering
10:03.05phyber:p
10:03.12CIA-1103thrae * r5959 10TinyTip/TinyTip.lua: TinyTip - Updated for change in TinyTipOptions.
10:03.16ThraeElkano: My bad
10:04.12Elkanonvm :)
10:04.56ckknightphyber, I went to Kael, but he didn't seem to care
10:05.11[Ammo]worf: for enable disable check bigwigs2's Sound module
10:05.21Worf[Ammo]: thanks
10:05.28[Ammo]I think that does that
10:05.29kergothearplug should switch to acedb2.  profiles ftw
10:05.40CIA-1103ckknight * r5960 10FuBar/FuBar.lua: FuBar - plugins now load 1 frame after PLAYER_LOGIN, thus averting all the issues due to Ace's flaccid handling of state.
10:05.46ckknightalright.
10:06.03Wobinflaccid? =P
10:06.14kergothckknight: want me to test that with those plugins that arent showing up in the menus?
10:06.16[Ammo]worf: do this for func: func = function() CC_Tooltip:Test() end
10:06.24[Ammo]that should fix your problems
10:06.30Worfk
10:06.30[Ammo]with the core being called instead of the correct one
10:06.39[Ammo](see the bw2 modules again)
10:06.55ckknightkergoth, k?
10:07.03[Ammo]oh and Sound module doesn't have a toggle soryr
10:07.09[Ammo]it just toggles a var
10:07.48Elkanobtw: iirc, the frame repositioning problem is still not solved :(
10:08.11kergothhas anyone opened a bug wrt FuBarPlugin-2.0 freaking out if fubar is disabled yet?
10:08.14kergoth:)
10:08.35ckknightdoesn't look like it
10:08.51kergothsure is nice having a real bts, eh?
10:09.25Thraeckknight: Does Deformat cache the resulting pattern for you, or should I?
10:10.02ckknightit's super-duper fast with magical caching abilities that I stole from various sea nymphs
10:10.08ckknightkergoth, sure is
10:10.25ThraeAh right, the currying. Gotcha.
10:10.56ckknightkergoth, right.
10:11.02kergothi think you missed
10:11.13kergoth:)
10:14.11kergothi hate 18 minute AH scans
10:15.51ckknightmissed?
10:16.48kergothi dont think that 'right.' was intended for me, but for Thrae
10:16.54kergothhence, missed the target
10:17.08ckknightkergoth, it was for you, kerg
10:17.20ckknightwait
10:17.24ckknightI don't know
10:17.28kergothhehe
10:17.28ckknightum
10:17.36ckknightdo not pay attention to the man behind the curtain
10:17.42kergothhehe
10:17.48*** topic/#wowace by ckknight -> wowace.com | ace.pastebin.ca | http://www.lua.org/pil <-- READ IT | Ace 2.0.3768 Beta Release [07/01/06] | Do not pay attention to the man behind the curtain.
10:17.57NeronixMorning
10:18.03kergothi was the maintainer of the openzaurus project, the linux distro for the sharp zaurus line of PDAs, for a number of years
10:18.07kergothstarted it
10:18.12kergothso.. i was the wizard of OZ
10:18.14ckknightah, cool
10:18.20kergothnaturally the curtain line got to be something of a tagline
10:18.21ckknightI had a friend who used it
10:18.22kergothhehe
10:18.28kergothah thats cool
10:18.31ckknightdid something with Gentoo and it
10:18.32ckknightor something
10:18.50*** topic/#wowace by ckknight -> wowace.com | ace.pastebin.ca\| http://www.lua.org/pil <-- READ IT | Ace 2.0.3768 Beta Release [07/01/06] | http://www.wowace.com/flyspray/ | Do not pay attention to the man behind the curtain.
10:19.34NeronixFlyspray = bug tracker? Oo
10:19.45ckknightyea
10:20.04Neronixcool
10:20.33ThraeTalked to Dolby yet about WoWI Portal integration?
10:20.46Thraes/integration/support/
10:22.20ckknightI haven't
10:23.27MoonWolfmikk are you there ?
10:23.41ckknightwho is Matt Richard?
10:25.41CIA-1103thiana * r5961 10FuBar_DuraTek/Core.lua: FuBar_DuraTek: Replaced old FuBarUtils.GetThresholdHexColor() with crayon:GetThresholdHexColor()
10:25.48MoonWolfdamn
10:26.48MoonWolfI wanted to use wowbench to try and debug lern2count, but I its erroring on a piece of blizzard code.
10:28.28kergoth:(
10:28.47kergothwhats the diff bewteen durabilityfu and duratek?
10:28.56Elkanook, Jostle-2.0 is definitly not moving my Minimap :/
10:29.18Thraekergoth: DurabilityFu is more recent, as it took code from DuraTek.
10:29.35kergothah
10:31.06ThianaIt's also about 10% of the size of DurabilityFu, thats why I use it.
10:31.57Elkanobtw: is it possible that FuBarPlugin-2.0 doesn't respect ShowText on load? FuBar_ModMenuTuFu has it's text shown on load
10:32.02FtH|EagleIs there a way to create a radio button with the ace option table and dewdrop?
10:32.06ckknightElkano, I fixed that, I thought
10:32.12kergothElkano: i noticed that issue with oneview earlier
10:32.18kergothmentioend it to kael
10:32.20ckknightthe Jostle thing
10:32.25kergoththe showtext thing i mean
10:32.37IcerothFtH|Eagle, set type to "text" and validation to table
10:32.47FtH|Eaglek will try that
10:33.06Elkanowell, switching autohid on and off should have moved the minimap, shouldn't it? (I'm using squeenix, but it worked with FuBar 1.x)
10:33.24ckknightit's possible someone has JostleLib-1.0
10:33.26ckknightthey conflict
10:33.28ThraeWhat are the minimal set of libraries needed for AceHook? Just AceLibrary?
10:33.34ckknightThrae, and AceOO
10:33.47ThraeAh, hm.
10:34.03ckknightyou know, you can check the top of the AceHook-2.0.lua file
10:34.10ckknightit says the dependencies
10:34.30ThraeAh, I see that now.
10:36.18*** join/#wowace Kebinusan (i=Kebinusa@adsl-68-74-133-159.dsl.klmzmi.ameritech.net)
10:37.14ThraeOuch, 292KB altogether.
10:38.28kergoth~botmail for ag`: feature request: make aguf respond to profile changes.  you can define a method that gets called when it occurs, so you can adjust the unitframes to the new settings
10:38.49ckknight:OnProfileDisable and :OnProfileEnable
10:38.54ckknighttypically, you just need the latter
10:39.09ckknightI don't see a real point to the former, but it's there if you need ti
10:39.11ckknightit*
10:43.12CIA-1103kergoth * r5962 10/branches/Earplug/ (. Kergoth/ Kergoth/Earplug/): Branch off Earplug.
10:44.27CIA-1103kergoth 07Kergoth * r5963 10Earplug/Earplug/ (Earplug.lua Earplug.toc Libs/): Make Earplug use AceDB-2.0, for the profiles support.
10:47.07ckknighthehe
10:51.25Kebinusanyeah that would be handy I should play with profiles a bit more
10:51.41kergotheverything should use acedb 2.0 profiles, dangit
10:51.45kergoth:)
10:52.06ThraeStupid question -- if I'm only using AceOO + AceHook, do I need to do local aceoo,acehook = AceLibrary:GetInstance("AceOO-2.0"), AceLibrary:GetInstance("AceHook-2.0") , or do I need to do AceLibrary:GetInstance("AceOO-2.0"):new("AceHook-2.0") ?
10:52.08KebinusanIm still looking for a good somewhat easy to configure and flexible bar mod to replace DAB
10:52.25[Ammo]ckknight: there's a problem with debugstack() and trying to get the real path of a lib
10:52.45[Ammo]ckknight: seems debugstack() shortens the pathname cutting the first part off when it becomes 'too long'
10:53.43ckknightI know, ammo
10:53.44[Ammo]it becomes something like ...Ons\...
10:54.01[Ammo]had someone complaining abuot candybars not having a default texture :)
10:54.03ckknightThrae, don't need to talk about AceOO in your lib at all
10:54.09ckknightah.
10:54.09[Ammo]ckknight: any elegant fix for it?
10:54.16ckknight[Ammo], haven't found one yet
10:54.30FtH|EagleI don't get it: If I define an option to be "order" = 5 and another option "order" = 7, why is the second one above the first in dewdrop?
10:54.30[Ammo]this guy had a solution, but it would grab the last part only
10:54.32Thraeckknight: No no, this is for my TinyTip mod.
10:54.36[Ammo]or the part before the cutoff
10:54.40[Ammo]and determining the cutoff is hard
10:55.00ckknightFtH|Eagle, bug?
10:55.16FtH|Eagledon't know, maybe I don't understand the ordering
10:55.19ckknightThrae, I accept and understand
10:55.30ckknightThrae, no need to talk about AceOO, as I said
10:55.34ckknightFtH|Eagle, pastebin
10:56.33FtH|Eaglehttp://ace.pastebin.ca/103541
10:56.42FtH|Eagleloadgroup is above blankone in dewdrop
10:56.51Thraeckknight: So AceLibrary:HasInstance("AceOO-2.0") will not return false even if no other file does AceLibrary:GetInstance("AceOO-2.0") ?
10:57.16Neronixkergoth: I'll merge that
10:57.27NeronixDidn't think anyone would need profiles, but thanks
10:57.31ckknightThrae, right.
10:57.32ThraeAh wait, stupid me. That's exactly how it's suppose to work. Nevermind.
10:57.52kergothNeronix: might not, thats why i figured i'd throw it on the branch and see
10:57.53ckknightif a tree falls in a forest, it makes a sound
10:58.00ckknightwell, actually only if you check
10:58.15ckknightif you never check, you can't really be positive
10:58.31kergothNeronix: i was thinking, it might be worth making earplug more generic yet.  able to apply a given set of filters to one or more channels
10:58.49kergothNeronix: the other day, for example, i was wishing for an addon to hide all chat on Trade that doesnt have an item: link
10:58.49Kebinusan/msg [Ammo] just updated the bw ace2 branch and got these: Error: Interface\AddOns\BigWigs\Core.lua:201: AceLocale(BigWigsEbonroc): Translation for "elsecurse_cmd" does not exist
10:58.49Kebinusan--------------------------------------------------
10:58.50KebinusanCount: 1
10:58.50KebinusanError: Interface\AddOns\BigWigs\Messages.lua:139: attempt to index field `db' (a nil value)
10:58.53Kebinusandoh
10:59.00[Ammo]hmm?
10:59.01Neronixfail :P
10:59.05Kebinusanindeed I fail
10:59.17[Ammo]oh I'll check it out
10:59.21ckknightyes, that's a reasonable failure
10:59.24Neronixkergoth: Kinda goes beyond the scope of what I wanted EarPlug to be
10:59.26kergotharg, i love Outfitter, but it loses track of my gear all the damn time
10:59.34kergothpoof, "custom"
10:59.43kergotheven though it knew what i swapped in and out before /rl
10:59.45CIA-1103ammo 07Ace2 * r5964 10BigWigs/BWL/Ebonroc.lua:
10:59.45CIA-11Bigwigs (ace2):
10:59.45CIA-11* Elsecurse fix
10:59.52[Ammo]kebinu: try again
11:00.23kergothNeronix: nod, understandable.  maybe i'll do a proof of concept and see if it could be done simply and easily and without being too invasive or complex
11:00.42kergothor i'll just make a damn TradeSilencer addon :)
11:00.48CIA-1103neronix * r5965 10EarPlug/Earplug/: EarPlug - Merged Kergoth's branch
11:00.52ThraeWith AceHook, can you give a function instead of string to hook?
11:00.59NeronixThat'd better bloody work >.>
11:00.59Thraes/of/of a/.
11:01.09[Ammo]thrae: read the API methinks :)
11:01.10kergothhehe. first adventure with merging?
11:01.16kergothor just dont trust my branch? :)
11:01.18Neronixffs, I never get it right the first time
11:01.21Neronixor the second time
11:01.22ThraeThe API just says strings, which doesn't sound right.
11:01.23Kebinusanno errors now on load
11:01.30kergothhehe
11:01.38[Ammo]good
11:01.39Neronixand usually not the third time
11:01.56ckknightThrae, just strings
11:01.59ckknightit's a reference
11:02.24ckknightsee, AceHook:Hook("function") is _actually_ the same thing as AceHook:Hook(_G, "function")
11:02.27ckknightwhich is a method hook
11:02.39CIA-1103neronix * r5966 10EarPlug/Earplug/: EarPlug - Deleted failed merge
11:02.40ThraeThen how can one use AceHook to hook Frame Handler scripts?
11:03.18ckknight:HookScript
11:03.19kergothwith HookScript, perhaps?
11:03.22kergothheh
11:03.26ckknightdid you even check the API?
11:03.35ckknight:-P
11:04.00ThraeAh, I didn't see IsHooked also accepts a script.
11:04.11kergothi'm really tempted to do a simple addon management addon using ace2.  not a fubar plugin, at least not primarily that, just a basic thing
11:04.29CIA-1103ammo 07Ace2 * r5967 10BigWigs/AQ40/Twins.lua:
11:04.29CIA-11BigWigs (Ace2):
11:04.29CIA-11* Fixed syncing bug in twins
11:05.15Thraeckknight: If the original hook is nil, will .orig be nil, or an empty function?
11:05.24ckknightempty function
11:05.28ckknightit should always be called
11:05.33ThraeSmart.
11:06.19Neronix$ svn merge --dry-run http://svn.wowace.com/root/branches/EarPlug/Kergoth/ http
11:06.19Neronix://svn.wowace.com/root/trunk/
11:06.19Neronixsvn: REPORT request failed on '/root/!svn/vcc/default'
11:06.19Neronixsvn: Cannot replace a directory from within
11:06.22Neronix-_-
11:06.37*** join/#wowace maia (n=maia@81-223-173-11.taubstummengasse.xdsl-line.inode.at)
11:06.50FtH|EagleDid you see any problems with my code ckknight?
11:08.06CIA-1103neronix * r5968 10EarPlug/Earplug/: EarPlug - Merge attempt #2
11:08.24NeronixGah, I'll fix it the manual way
11:08.49ckknightFtH|Eagle, didn't look
11:08.56CIA-1103ammo 07Ace2 * r5969 10BigWigs/ (5 files in 3 dirs):
11:08.56CIA-11BigWigs (ace2):
11:08.56CIA-11* Lots of fixes thanks Kenub
11:09.00FtH|Eaglek
11:09.26kergothNeronix: that isnt right.  svn merge --dry-run http://svn.wowace.com/root/branches/Earplug/Kergoth/Earplug http://svn.wowace.com/root/trunk/EarPlug
11:09.40kergothmay work better
11:09.42ckknightFtH|Eagle, it _looks_ right
11:09.49kergothparticularly given the caps difference between the branch and the trunk
11:09.50ckknightgranted, it's hard to read cause of the messed up spacing
11:10.03Neronixkergoth: Same error
11:10.05FtH|Eagleyeah, it looks good in my editor :P
11:10.13NeronixAnd doing that in Tortoise gave me this subfolder problem
11:10.23ckknightmeaning you're mixing spaces and tabs
11:10.42Worfsay, is it condemnable to write addons using all the ace stuff, but not using AceDB-2.0? :)
11:11.15Worfi somehow feel more comfortable to just write the settings to a saved var and period.
11:11.33ckknightyes, condemnable for sure
11:11.51kergothwell, it isnt terrible, but you lose support for profiles
11:11.53ckknightWorf, Ace2 is made to be modular. use what you want to use
11:12.11ckknightAceDB-2.0 is the best tool that I can see for SV handling
11:12.16ckknightif you disagree, that's your opinion
11:12.25Worfhehe
11:12.48ckknightfrankly, I don't see _why_ you'd want to handle it raw
11:13.00Worfok, then i have to reconsider a bit
11:13.01kergothNeronix: sorry about that, had my syntax backwards
11:13.06[Ammo]specially since AceDB will help with profiling as well
11:13.10[Ammo]and profiling is good
11:13.16FtH|EagleThe weird thing is: I added only texturegroup on position 3, before the ordering was working. And if I know change the position of the group, it works again ...
11:13.24kergothNeronix: cd into your EarPlug trunk checkout and do: svn merge http://svn.wowace.com/root/trunk/EarPlug http://svn.wowace.com/root/branches/Earplug/Kergoth/Earplug
11:13.24Neronixkergoth: nvm, it's sorted
11:13.34ckknightalso, Worf take a guess at the speed difference between raw handling and AceDB's handling
11:13.34Worfhmm... is it? :)
11:13.37kergothpersonally, i prefer specifying the exact revisions to merge, because svn has ZERO merge tracking
11:13.56kergothso if trunk and branch both had changes beyond the merge point, that merge would fail miserably, and you'd likely lose some of the changes
11:14.28kergoththis is why tools like svk are beneficial for merge work, they track each point where a merge/branch occurred, so it knows what revisions need merging
11:14.49Worfhmm, i guess i'll have a look at the docu and the examples again...
11:15.08NeronixI'll need to look into svk
11:15.19ckknightWorf, btw, there is no speed difference
11:15.25ckknightAceDB-2.0 is fast as possible
11:15.39Neronixohhh, the syntax is "to-path from-path"?
11:15.42ckknightfor access/setting, that is
11:15.45NeronixI thought it was the other way round >.<
11:15.50ckknightthere is a slight initialization period
11:16.05kergothNeronix: no, its neither
11:16.23kergothit compares the two paths, and applies the change from teh first path to the second path to your local working copy
11:16.29Worfckknight: it's not about speed. it's about .... about .... well, basically it's about "finding out how yet another thing to care about is working" :)
11:16.37kergothso, assuming trunk didnt change since the branch, the changes from trunk to branch will be the changes made on the branch
11:16.38CIA-1103ammo 07Ace2 * r5970 10BigWigs/Naxxramas/ (Faerlina.lua Maexxna.lua Thaddius.lua):
11:16.38CIA-11BigWigs (Ace2):
11:16.38CIA-11* More naxx fixes
11:16.54kergothbut if you made changes on teh trunk and then did that, the changes from trunk to branch would be the removal of the new changes on the trunk, and  application of the ones from teh branch
11:17.01kergothso you'd lose the trunk changes past the branch point
11:17.01CIA-1103neronix * r5971 10EarPlug/ (Earplug.lua Earplug.toc Libs/): EarPlug - Merge Attempt #3, and successful! Thanks Kergoth
11:17.03ckknightWorf, the point of Ace2 is that you should leave it up to the library and not worry about it, really
11:17.40Worfckknight: i still have to learn the syntax, etc..
11:17.59ckknightsyntax: self.db.<type>.<key>
11:18.09ckknightwhere <type> is profile, char, class, realm, or account
11:18.12Worfckknight: hey, i'm so happy that i finally got my module to do what i want :)
11:18.13kergothand unless you have an explicit need otherwise, use profile
11:18.15ckknightand <key> is whatever you want
11:18.18CIA-1103neronix * r5972 10EarPlug/Earplug/: EarPlug - Removed extra folder
11:18.45NeronixTodo: Get NanoStats2's core and the duration module working at least in some way before work
11:19.46ckknightWorf, there's also a full-fledged defaults system and namespacing support. good times ;-)
11:19.49KebinusanI really like nanostats btw, I tried it for the first time yesterday
11:21.39CIA-1103ammo 07Ace2 * r5973 10BigWigs/Naxxramas/ (Maexxna.lua Thaddius.lua):
11:21.39CIA-11BigWigs (Ace2):
11:21.39CIA-11* It's getting old, but yet more bugs ironed out
11:24.05MoonWolfwowbench sounds so good
11:24.09MoonWolfif only i could get it to WORK
11:24.37CIA-1103ammo 07Ace2 * r5974 10BigWigs/Naxxramas/Thaddius.lua:
11:24.37CIA-11BigWigs (ace2):
11:24.38CIA-11* smash one more typo
11:25.54MoonWolfdie typo die!
11:26.22Worfhmm... i realize that i should really use AceDB... right now i don't really need the power, but i can feel it. and it might come in handy somewhen
11:26.47[Ammo]yeah
11:26.56[Ammo]kebinu is spam reloading UI while I iron em out :)
11:27.04kergothokay fuck it, i'm coding a simple ace2 based addon management addon
11:27.06[Ammo]not being WoW capable atm sucks
11:27.16Kebinusanyeah they all load now :-)
11:27.30[Ammo]enable and disable too?
11:27.36[Ammo]that's at least something :)
11:27.41[Ammo]now I need to write a small Synctester
11:27.42Kebinusanyep
11:27.45NeronixLike MCP but not written by an asshole?
11:27.49[Ammo]because syncing seems br0ken
11:28.01ThraeMCP + profiles would rock.
11:28.50NeronixThrae: pm
11:29.06kergothThrae: thats what i'm planning
11:29.18ThraeNice, I killed AceHook.
11:29.40kergothi'm actually thinking something not unlike outfitter. apply your raid outfit, unapply it.  may or may not require a reload, depending on whether they're lod or not
11:29.44kergothhmm
11:31.02ThraeI'm doing local acehook = AceLibrary:GetInstance("AceHook"), acehook:Hook("Foo", MyFoo), Original_Foo = acehook.hooks["Foo"].orig
11:31.23KebinusanLoadit has profiles doesnt it
11:31.38ThraeLoadIt consumes around 50-100KB/s while scrolling.
11:31.54kergothi've never been able to get its profiles to work, either
11:32.04ThraeSame with CS_AddonManager
11:32.09NeronixCan the profiling thing be a module?
11:36.48NeronixHmm, what would be better for doing every second? Iterating through modules and running a method, or triggering a custom event that runs the methods?
11:38.01ThraeHmm, how do you properly instantiate AceHook with just AceOO? local acehook = AceLibrary:GetInstance("AceHook-2.0") doesn't seem to do it, as I can't index acehook.hooks.
11:38.07ckknightThrae, you can't use AceHook that  way
11:38.21ckknightdo this:
11:38.31ckknightAceLibrary("AceHook-2.0"):embed(myAddon)
11:39.20ckknightthen just do myAddon:Hook("Foo")
11:40.13KebinusanAny of you play with that Texas Holdem mod?  We had a 20g buyin, winnner take all game in bwl last night was a pretty fun way to pass the downtime
11:40.17ThraeHmm, there's no documentation for embed in AceLibrary.
11:40.27ckknightThrae, it's AceOO
11:40.40ThraeAh, I see it now.
11:40.46NeronixKebinusan: Sounds fun, but I can't play poker :(
11:41.17hasteKebinusan: url ;D ?
11:41.37Kebinusanhttp://www.curse-gaming.com/en/wow/addons-4587-1-anzac-holdem.html
11:44.49hastehaha ;D
11:45.18MoonWolfsome things are plain crazy
11:45.23[Ammo]people in my guild play it all the time
11:45.28[Ammo]we have a 500g tourney running atm
11:46.37NeronixWhy play for real gold when the authors say it's not safe at all?
11:47.07Wobinhehe
11:47.17WobinI bet there's a function "GiveGoldToPlayer()"
11:47.25Wobinthat you can whisper to someone with that addon
11:47.33MoonWolfhehe
11:47.33Wobinand the addon will hide the whisper
11:48.55`-FISKER_Qthere was Split()
11:49.03`-FISKER_Qpretty stupid feature
11:49.18`-FISKER_Qno confirmation at all and it just splitted your current funds between players
11:49.23`-FISKER_Qplayers in a party of course
11:49.23Neronixckknight: See if I do self:TriggerEvent("MyAddon_Foo"); self:MagicStuffs() - would MagicStuffs only run after all the event handlers for MYAddon_Foo have finished?
11:49.24Wobinrofl
11:49.36Wobin"Hey, can everyone test a function for me...?"
11:49.36Neronix`-FISKER_Q: I remember that :(
11:49.38ckknightyes, Neronix
11:49.50Neronixckknight: Cool, thanks
11:49.56Kebinusanyeah split was kind of useful
11:50.09`-FISKER_Qone from my guild got scammed for like 100g or something
11:50.15`-FISKER_Qwith that
11:50.31Kebinusanyeah, amoung people you trust, I used to use it as the lazy way to distribute gold after a cash run
11:57.35*** join/#wowace maiaAFK (n=maia@81-223-173-11.taubstummengasse.xdsl-line.inode.at)
12:02.29CIA-1103thrae * r5975 10TinyTipExtras/ (TinyTipExtras.lua TinyTipExtras.toc): TinyTipExtras - Now uses AceHook-2.0, and will override TinyTip's lazy method of hooking unless UseTinyTipHook is set to true.
12:03.06CIA-1103thrae * r5976 10TinyTipExtras/: TinyTipExtras - Updated externals.
12:03.24CIA-1103thrae * r5977 10TinyTip/ (TinyTip.lua TinyTipAnchor.lua): TinyTip - Updated for change in TinyTipExtras.
12:03.41CIA-1103thrae * r5978 10TinyTipOptions/ (TinyTipChatLocale_enEN.lua TinyTipOptions.lua): TinyTipOptions - Updated for change in TinyTipExtras.
12:06.51NeronixI love my svn bash function
12:07.03Neronixsvnace update TinyTip ^^
12:07.06CIA-1103thrae * r5979 10TinyTip/TinyTip.lua: TinyTip - Should no longer attempt to LoD TinyTipExtras by default if you don't have it.
12:07.21ThraeHehe.
12:07.30Neronixand if it's broke, svnace someonebrokeit TinyTip to revert one rev
12:07.45*** join/#wowace XLVII (i=XLVII@CPE-58-162-72-254.qld.bigpond.net.au)
12:08.18ThraeI'll see what people say about the new usage of AceHook-2.0. It might fix some problems people have been reporting, or might not.
12:08.39ThraeIt shouldn't -cause- any problems, unless AceHook-2.0 is broken itself...
12:09.20kergothERROR: ...ace/AddOns/Fizzle/Libs/Gratuity-2.0/Gratuity-2.0.lua:57: FontInstance.SetFontObject not implemented!
12:09.23kergothaw
12:12.08MoonAwayhey
12:12.14MoonAwayyour wowbench booted ?
12:12.37kergothyeah, got in with -f not specifying any addons
12:12.42kergothi'm working on getting in with Ace2 now
12:12.50kergothworking through errors :)
12:13.00kergothERROR: ...ace/AddOns/Fizzle/Libs/Gratuity-2.0/Gratuity-2.0.lua:59: GameTooltip.AddFontStrings not implemented!
12:13.04kergothheh
12:13.23kergothwe should flesh out all the api functions/methods we need to do ace2 development under wowbench
12:13.40MoonAwaymine alway's goes ERROR: BlizzardInterface/FrameXML/RaidFrame.lua:25: attempt to call global `Requ
12:13.40MoonAwayestRaidInfo' (a nil value)
12:13.44kergothyep
12:13.47kergothcomment that line out
12:13.49hastehmm
12:13.49kergoth:P
12:13.51*** join/#wowace Cheads (i=chead@0x53584668.virnxx12.adsl-dhcp.tele.dk)
12:13.56kergoththen it gets to some createframes
12:14.01hasteMy MP3 player just mixed every song on the flash disc into one large one
12:14.08kergothwowbench doesnt support not specifying a parent to CreateFrame()
12:14.20kergothso just change the CreateFrame(foo) calls to CreateFrame(foo, nil, UIParent) for now
12:14.23kergoththen itll get past those
12:14.29MoonAwayyay
12:14.48kergoththat should get you most of the way in, then you can try ace2 and help me fix the unimplemented methods ;)
12:14.55kergothshouldnt be hard to implement setfontobject/getfontobject
12:15.06kergothjust rudamentary inheritence of some font parameters
12:15.36MoonAwayhmm
12:15.50hastekergoth: I was going to test WoWBench when I got home from work today
12:16.01hasteI'll might be able to contribute with something
12:16.15kergothokay, i'm gonna import wowbench into our svn for our changes to it
12:16.19MoonAwaylets see if i can get it to load lern2count
12:16.20kergothso its tracked, and we can collaborate on it
12:16.23MoonAwaygreat
12:16.25hastes/'ll//
12:16.28XLVIIdoes anyone know of an easy way to join like, 8 networks and different chanels on them?
12:16.38hastedepends on the IRC client
12:16.39kergothXLVII: yes, use a capable irc client :P
12:16.44kergothbeyond that, should be painless
12:16.48MoonAwaywhere will you be putting it ?
12:16.51XLVIIwhat kind of client?
12:16.57hasteXLVII: what client do you run?
12:16.59XLVIImIRC
12:17.05hastethen I don't know :p
12:17.06Thraeirssi = easy easy multiple networks and multiple channels.
12:17.11hastehaven't used mIRC for many years
12:17.15XLVIIrun on windoze?
12:17.24kergothmirc, i used that in... what, 97, for a couple months
12:17.26ThraeIf you use cygwin, yes.
12:17.28hasteXLVII: google for X-Chat
12:17.32GngskmIRC = /server -m <server>
12:17.35Worfthere still is xchat for windows, yeah
12:17.47hasteXLVII: download the silver something version
12:18.02MoonAwaysilverex
12:18.13Neronixsilverx
12:18.14Neronixfuck
12:18.19Neronixhttp://www.silverex.org/download/
12:18.35Neronix100% gratis
12:18.44hastegratis ;D
12:18.44CIA-1103kergoth * r5980 10/vendor/: Add vendor dir for vendor branches of upstream sources.
12:18.51hasteI hate using that word in english :p
12:19.00MoonAwaybut its an english word too.
12:19.01MoonAwayi think.
12:19.14hasteI think so also
12:19.23hastebut I have no idea how to pronounce it in english
12:19.49hasteso I end up using the norwegian way of doing it, which sounds really stupid
12:19.49MoonAwayneither do I.
12:19.59Thraegratis, adj, meaning "free"
12:20.02Neronixgrr-ah-tees
12:20.11Thraeadj/adv
12:20.29MoonAwayAsside from accents and speed that the same way we dutc pronounce it.
12:20.44phybergra-tis
12:20.46ThraeIt's Middle English, meaning it's an archaic word in Modern English.
12:20.54MoonAwayhehe
12:21.03CIA-1103kergoth * r5981 10/vendor/: Move along, nothing to see here.
12:21.05hastedictionary.com ftw?
12:21.08Worfckknight: ok, using AceDB now... far from understanding details but it seems it does mostly what i want. the table structure is ... awful but who cares :)
12:21.14ThraeGoogle.com FTBW!
12:21.21MoonAwaydict ftw
12:21.27hasteah, yes
12:21.48MoonAway~dict
12:21.53MoonAway~dict brains
12:22.00Thrae~dict gratis
12:22.31ThraeI don't think it can search by plurals, only the root.
12:22.40MoonAwayright
12:22.43CIA-1103kergoth * r5982 10/branches/wowbench/ (23 files in 2 dirs): Import vendor branch of wowbench.
12:22.44MoonAwaybut purl does dict
12:22.47MoonAwaythats nice to know.
12:23.30CIA-1103kergoth * r5983 10/tags/wowbench/ (. 1.11.0.a4/): Tag wowbench 1.11.0.a4.
12:23.55MoonAwayhow hard would it be to merge changes we make back to the sourceforge svn ?
12:24.19kergotheasy, thats why i'm using vendor branches. makes it easy to merge changes from upstream into our tree, and makes it painless to go back as well
12:24.21Wobinhm
12:24.33WobinI've always pronounced it Grah-tiz
12:24.40phyberwhy would you want to use anything on sourceforge?  it's been shit for years now :|
12:24.43WobinWith a softer z, mind you
12:24.45CIA-1103kergoth * r5984 10wowbench/: Copy vendor branch to trunk.
12:24.52kergothSF is still the definitive place for a lot of projects
12:25.00phyberkergoth: yeah :/
12:25.08kergothits a pile of mediocre services, but mediocre is better than nothing for most projects
12:25.30phyberI started hating it when they made you have to pick a download mirror.  it takes so much longer to grab a file now.
12:25.36kergothits easy to bypass that.
12:25.45kergoththere are a number of firefox extensions and greasemonkey scripts for it ;)
12:25.46phyberwhen they did that, I used to FTP to my fav mirror instead
12:25.53phyberthen they stopped people doing that.
12:25.58phyber:/
12:26.19phybernow I just remember the URL to a mirror or two and type out the damn thing in wget :p
12:26.56CIA-1103kergoth * r5985 10wowbench/config-dist.lua: Add a couple more example settings commented out.
12:27.21MoonAwaysourceforge is like governments, everything they do to make things easier puts more stuff between you and the download.
12:27.55CIA-1103kergoth * r5986 10wowbench/wowbench.lua: Adjust caps of the wow executable. Not a factor under windows, but easily hoses one under linux.
12:28.04MoonAwaytrunk is our working copy ?
12:28.14kergothof course. where else would you do active development? :)
12:28.26MoonAwaya branch ?
12:28.29hasteyay, the logic is back!
12:28.33kergoth?
12:28.36kergothupstream doesnt use our svn
12:28.43kergothit makes no sense to put something they'll never touch in the trunk
12:28.47phyberin tags!  if it were Brainfuck SVN
12:28.50kergoththats the whole purpose of vendor branches
12:28.53MoonAwayhehe
12:28.57kergothits a branch for pristine upstream source
12:29.03kergothimport new sources into the branch, tag it, merge to trunk
12:30.01MoonAwaycome on reposetory browser, i know you can show it to me.
12:30.32MoonAwaythere we go
12:30.41CIA-1103kergoth * r5987 10/branches/BlizzardInterface/ (. vendor/): set up vendor branch for blizz's ui files. we need them for wowbench, to make things less annoying.
12:30.54Neronixkergoth: Clad stuck them in tags btw
12:31.10Neronixall versions from 1.2 to 1.11 I think
12:31.14kergothah
12:31.17MoonAwayyeah but we might be editing those ?
12:31.45NeronixNah, just so kerg knows he can copy those rather than spend ages uploading his oen copy
12:31.55MoonAwayright
12:32.07kergoththey shouldve been imported into a branch and tagged from there, not imported into tags.  meh
12:32.13CIA-1103kergoth 07vendor * r5988 10BlizzardInterface/ (254 files in 14 dirs): Initial import of BlizzardInterface onto a vendor branch, of version 1.11.2.5464.
12:32.15kergothtoo late, i already pushed before you mentioned it, cant interrupt now :P
12:32.23NeronixThe one commit clad made to import all those files took 2 and a half hours I think O.o
12:32.35kergothheh
12:32.37kergoththats silly
12:32.48kergothfaster to import the old, then just import the diffs of each into the vendor branch
12:32.53MoonWolfdid he import all of wdn or something ?
12:32.53kergoththen you arent reimporting the same content multiple times
12:33.16NeronixI believe so Moon
12:35.19CIA-1103kergoth 071.11.2.5464 * r5989 10BlizzardUI/: Tag 1.11.2.5464 of the blizzard ui files.
12:36.32CIA-1103kergoth * r5990 10/branches/ (BlizzardInterface/ BlizzardUI/): Rename the blizzard ui vendor branch to match clad's old tags.
12:37.23MoonWolfseeing as he has to do some serious console work no
12:37.25MoonWolfnow*
12:38.19CIA-1103kergoth * r5991 10wowbench/: Add svn:externals for the current vendor branch of the blizzard ui files.
12:41.12*** join/#wowace Nightdew_ (n=Nightdew@68.143.218.130.nw.nuvox.net)
12:41.59CIA-1103kergoth * r5992 10wowbench/: Add svn:ignore for the generated files from wowbench.
12:42.14Wobin<PROTECTED>
12:42.22MoonWolfnot upload files i assume.
12:42.30MoonWolfor not change them
12:43.03kergothitll ignore them for the most part, the patterns there. so wehn you commit, they wont be listed in tortoise, and they wont be shown as ? under svk st / svk status
12:43.20kergoth-------- [I am alive!] --------------------------------------------------------
12:43.20kergothUse "help" for help
12:43.20kergothcmd>
12:43.22kergothhuzzah
12:43.30MoonWolfhmmm
12:44.28NeronixWhat exactly is SVK? Is it something totally different from svn except that it uses the SVN filesystem, or is it an imporved svn client?
12:44.37MoonWolftackle the requiestraidinfo nil bug first ?
12:45.13Wobinsubverkion? =)
12:45.22CIA-1103moonsorrow * r5993 10XRS/ (7 files in 3 dirs):
12:45.22CIA-11XRS:
12:45.22CIA-11- Added lua locale file
12:45.22CIA-11- Added more german localization
12:45.23CIA-11- Added option to change background/border color of the main frame
12:45.25CIA-11- Added option to select different textures for the bars (4 as of now)
12:45.28Worfjust making the next module, migrating from ace1 to ace2... and i realize that the hook api is different... however, i don't find one thing in the docu: if i want to hook a global function and not the function from some object, how do i do so? ( self:Hook("TargetUnit") would look in ace2 how? )
12:45.53kergothNeronix: it lets you take a remote svn repository and go offline with it.  mirroring the upstream repository locally, with all history
12:46.00kergothso you can go code on a plane and not lose a single commit
12:46.05kergothand sync back up when you get back online
12:46.12kergoththat was its main benefit in teh beginning
12:46.16Neronixcool
12:46.21kergothbut then they added kickass functionality that svn should have, but doesnt
12:46.27kergothlike tracking of branch/merge points
12:46.29kergothstar merging
12:46.31kergothcherry picking
12:46.32kergothetc
12:46.43Neronix~wikipedia cherry picking
12:47.10kergothhttp://en.wikipedia.org/wiki/Cherry_picking#Software_Configuration_Management
12:47.57Neronixcool
12:48.36kergothbasically it lets you pick and choose individual revisions between branches without it getting all crazy and conflicted
12:48.42kergothpick and choose what you want
12:48.51kergothsystems without that, have to go linear
12:49.14kergothrevision 5 -> 6 -> 7 .. without cherry picking, you cant just steal revision 6 and merge just that into the trunk, not well anyway
12:49.52MoonWolfcool stuff
12:50.02phyberHarry Potter star in HORSE PORN SCANDAL! http://news.bbc.co.uk/1/hi/5223520.stm
12:50.04phyber;)
12:50.20ckknighthttp://newgrounds.com/portal/view/327189
12:50.30phyberhe looks like he enjoys the scenes with the horse in that picture.
12:50.44MoonWolfhehe
12:50.54ckknightI read Equus
12:51.02ckknightit was...interesting
12:51.33Neronixo.o
12:52.31Kebinusanhmm
12:52.41Kebinusanthat sounds... like an odd play
12:53.39kergothwowbench kicks ass. cant wait to fill out some more of the apis
12:54.37phybercan you get eaten by a grue if you take a wrong turn?
12:54.41MoonWolfkergoth, a small question, how should I handle that raidframe error in this setup, change it locally and forget about it ?
12:55.13MoonWolfphyber, only if its dark there and you stay there for more then one round.
12:55.17kergothhmm good point
12:56.36KebinusanYou are in a dark place. It is pitch black. You are likely to be eaten by a grue.
12:56.58Wobinckknight: Aw =( sad flash anim =(
12:57.14ZiconMmm, I'm hungry. Let's make grue kebab.
12:57.59MoonWolfI have a feeling requestraidinfo is a c function
12:58.08CIA-1103kergoth * r5994 10wowbench/ (. BlizzardInterface/): wowbench: Change the way we handle the blizzard ui files in the wowbench tree in the trunk. Now we have a copy from the vendor branch to play with, not an external. Feel free to make local modifications to it.
12:58.22kergothMoonWolf: doesnt really matter whether it is or not
12:58.33kergothjust need to emulate it in lua then
12:58.40MoonWolfindeed
12:58.48kergoththere, you can comment it out now :)
12:59.04kergothmight have to manually remove the externally fetched blizzardinterface in order to svn up cleanly
13:00.33kergothdangit, i'm past the point of being tired
13:00.42kergothguess i'll just stay up and take a nap later
13:00.54MoonWolfthere goes your sleeping schedual
13:00.56MoonWolfagain
13:01.05Wobinoh dear god
13:01.07kergothhehe. i work for a UK company, i'm usually up till 4:30 or 5am anyway
13:01.13WobinI read 'fetched' as 'felched'
13:01.34MoonWolfright
13:02.28MoonWolfdo we need a token ace2 addon to work with ?
13:03.11kergothstart with the ace2 standalone
13:03.17kergothsee if it can even get parsed in
13:03.21kergoth:P
13:03.27kergothbut yes, we probably should
13:03.31phyberkergoth: ahh, I thought that was weird when I looked at their website.  then I thought, meh, they probably have a US office.  the US office is the room with your computer? :)
13:03.47kergothhehe.  all the employees are full time telecommute
13:03.49kergothno office at all
13:03.53phyberah, cool.
13:04.29Wobinhm
13:04.34Neronixway better than working in a chip shop :P
13:04.37Wobingetting an oUF aceevent error =(
13:04.57Wobinoh wait
13:05.00Wobinthat's a fubar error
13:05.02Wobin=(
13:05.03MoonWolfkergoth, so what happens if a client asks if he can come over to discuss a matter in person ?]
13:05.32kergoththey have both UK and US clients
13:05.38kergoththat doesnt happen very often
13:05.51kergothbut the whole company flies out to conferences and such
13:05.58MoonWolfright
13:06.40MoonWolfdamn
13:06.44MoonWolfits full of one letter vars.
13:08.24CIA-1103kergoth * r5995 10wowbench/BlizzardInterface/FrameXML/RaidFrame.lua: Comment out RequestRaidInfo() call for the time being.
13:08.39*** join/#wowace Nightdew_ (n=Nightdew@68.143.218.130.nw.nuvox.net)
13:09.04ckknightWobin, yea, despite its low-key graphics, it's pretty touching
13:10.03kergoth-------- [I am alive!] --------------------------------------------------------
13:10.04kergothyay
13:10.08kergothhappy again
13:10.12MoonWolfthat widget error is caused by createframe ?
13:10.28kergothaye, it has an assert on parent being non-nil
13:10.37kergothbut its valid to create a frame with no parent nowadays, afaik
13:10.39MoonWolfthe stack trace if nice
13:10.45CIA-1103iceroth * r5996 10IceHUD/ (15 files in 3 dirs):
13:10.45CIA-11Version 0.3
13:10.45CIA-11- More configuration options
13:10.45CIA-11- Added another texture option for bars
13:10.45CIA-11- /icehud now opens Dewdrop menu directly
13:10.45kergothshould probably fix the createframe implementation
13:10.46CIA-11- Rogue/cat energy ticker
13:11.02Kebinusanis there an acetype addon that allows you to organize your profession frames into categories
13:11.13Kebinusanor a good recommendation of such an addon
13:11.26MoonWolfdoes it default to UIPARENT  ?
13:12.32kergothnot sure, i dont know the wow apis well at all
13:12.35kergothwhat does wowwiki say?
13:13.04MoonWolfnothing about that
13:14.11CIA-1103neronix * r5997 10EarPlug/Earplug.lua: EarPlug - Debug tweak
13:14.54MoonWolfnothing about createframe in the patch notes file in my wow dir.
13:15.00MoonWolfwell
13:15.08MoonWolfone note about it being available now.
13:16.39Worfhmm - do i have to manually enable modules inf i use AceModuleCore-2.0 ?
13:16.54*** join/#wowace ag` (n=Andreas@0x535cbbaa.bynxx18.adsl-dhcp.tele.dk)
13:17.07MoonWolfI think defaulting to  UIPARENT it best for now.
13:17.25ckknightWorf, shouldn't
13:17.44kergothMoonWolf: yeah, probably
13:17.45Worfthen i have to check... because the hooks in the module:Enable() don't seem to be executed...
13:18.00ckknight:OnEnable, not :Enable
13:18.43Worfaargh - i forgot
13:19.04Worfthanks, i needed that
13:19.09ckknightthat wasn't really for anything
13:19.16ckknightI mean, everyone else was doing it
13:19.21ckknightI just wanted to be popular
13:19.46CIA-1103neronix 07Neronix * r5998 10NanoStats2/NanoStats2/NanoStats2_ModuleClass.lua: (log message trimmed)
13:19.46CIA-11NanoStats2 (Pre-alpha) [Core]
13:19.46CIA-11- Big changes afoot!
13:19.46CIA-11- Modules now listen for NanoStats2_Tick (Fired every second),
13:19.48CIA-11NanoStats2_LinesUpdateRequest (Fired when text should be updated), and
13:19.50CIA-11NanoStats2_CombatStart/End (Obvious). They are only registered if a module needs
13:19.52CIA-11them (via module.requirements)
13:20.14Neronix- :EventRegistrar() in the module class has been updated accordingly
13:20.14ag`~botmail read
13:20.19MoonWolfcool
13:20.31MoonWolfi was able to load up ace1.3 and timex without hassle
13:20.49NeronixWay better than doing for name, module in self:IterateModules() too many times
13:20.58ag`kergoth, what is that method called you're talking about?
13:21.07kergothag`: ckknight knows
13:21.20kergothits in the api docs on acedb, too
13:21.21ag`okay
13:21.27ckknighthrm?
13:21.37kergoththe profile change thing
13:21.38ag`I'll just take a look on the wiki
13:22.02ckknight:SetProfile?
13:22.17CIA-1103neronix 07Neronix * r5999 10NanoStats2/ (8 files in 3 dirs): NanoStats2 (pre-alpha) [Duration] - New module! Very basic and just displays duration
13:22.19*** join/#wowace blomma (n=blomma@c-199b72d5.014-202-6e6b701.cust.bredbandsbolaget.se)
13:22.54CIA-1103neronix 07Neronix * r6000 10NanoStats2/NanoStats2/ (NanoStats2.lua NanoStats2.toc):
13:22.54CIA-11NanoStats2 (Pre-alpha) [Core]
13:22.54CIA-11- Added X-Category to TOC
13:22.54CIA-11- Added Init stuff
13:22.55CIA-11- Added tablet registration
13:22.57CIA-11- Almost ready to test!
13:23.00Neronix^^
13:23.11NeronixNow I own revs 1k, 3k, 4k, 5k and 6k
13:23.20kergothag`: "This will call :OnProfileDisable() if available, change the profile, then call :OnProfileEnable() if available."
13:23.55ag`in what case will it disable a profile but not enable one?
13:24.44Thraeckknight around?
13:24.54kergothdont think there is such a case, ck mentioned that hte disable method wasnt very useful
13:25.19kergothjust set up an OnProfileEnable to set up your frames with the new self.db.profile settings, should be fine
13:25.29ag`yes
13:25.47kergoththe profiles work fine, i just had to /rl after switching :)
13:26.04MoonWolfwow
13:26.06ag`I use AceEvent to send messages from the main Addon to the objects
13:26.09CIA-1103moonwolf * r6001 10wowbench/api.lua: wowbench: made createframe default to UIParent.
13:26.11MoonWolfi can load ace2 fine now.
13:26.15kergothsweet
13:26.21ag`is that a good idea?
13:27.11ag`I mean, in my menu, there's global settings for stuff like bar textures, and border textures... I need to have all unit objects update to the change, so I use AceEvent with a custom event
13:27.45kergothi dont see anything wrong with that myself, dont think aceevent has much overhead
13:28.34ThraeAnyone familiar with sliders in dewdrop? It seems with a min of 1% and a max of 200%, you can't set it to exactly 100%.
13:28.54ag`kergoth, I could move all my objects into a subtable of my addon and then iterate through it
13:29.20kergothwell, theres already an iterator for going over your modules
13:29.36kergothfor name,object in self:IterateModules() do ... end, iirc
13:29.39ag`they're not modules though, unless it's the same
13:29.46kergothah
13:29.51ag`they're objects
13:30.28kergothmodules are objects. i take it you mean objects of a custom class though? :)
13:30.44ag`yes
13:31.53ag`http://ace.pastebin.ca/103701
13:32.09ag`I use that code to run methods in specific objects from the dewdrop menu
13:34.32CIA-1103neronix 07Neronix * r6002 10NanoStats2/NanoStats2_Duration/NanoStats2_Duration.lua:
13:34.32CIA-11NanoStats2 (pre-alpha) [Duration]
13:34.32CIA-11- Split the old OnTick into OnTick and OnLinesUpdateRequest, like it should be
13:34.32CIA-11- added .requirements. This module only needs OnTick
13:35.40CIA-1103neronix 07Neronix * r6003 10NanoStats2/NanoStats2/ (NanoStats2.lua NanoStats2_ModuleClass.lua):
13:35.40CIA-11NanoStats2 (Pre-alpha) [Core]
13:35.40CIA-11- In the module class, made NanoStats2_LinesUpdateRequest registration mandatory
13:38.12CIA-1103kergoth * r6004 10wowbench/TODO: Add TODO list.
13:38.21Kebinusanheheh
13:42.35Kebinusanomg
13:42.40Kebinusanthis add is sick
13:42.47CIA-1103neronix 07Neronix * r6005 10NanoStats2/NanoStats2/NanoStats2.lua:
13:42.47CIA-11NanoStats2 (Pre-alpha) [Core]
13:42.47CIA-11- Added OnEnable and Disable
13:42.47CIA-11- Comment tweaks
13:42.49Neronix?
13:43.08KebinusanAdvanced Tradeskill Window... nice features.. 126kiB/sec increasing
13:43.19Kebinusanwhile making potions at least
13:43.25KebinusanI'll have to check idle
13:43.26kergothhehe
13:43.36kergothatsw kicks ass, but its definately a beast
13:43.40kergothneed a good replacement
13:43.40ThraeKebinusan: I just use KC_TradeSkills myself.
13:44.09kergothatsw can make engineering parts that need other parts that need other, etc, can buy reagents from vendors for poisons or whatever else, etc
13:44.10Kebinusanmight need to look at that
13:44.28Kebinusanyeah kergoth, the engineering feature attracted me most
13:44.28ThraeAhhh, well, KC_EnhancedTradeSkills can't do all that.
13:44.51ag`Ah..... I shouldn't have updated fubar from trunk, should I?
13:44.56Kebinusanincreasing rate is fine idle.. so I'll live
13:44.58kergothyeah, me too, then i started using it for poisons on my rogue :)
13:45.07kergothag`: nope. revert to its previous rev
13:45.12Kebinusanag`, just revert fubar-compat to 5949 or something
13:45.13Thrae"Since Sato Tetsuhiro, a 22-year-old man, dropped out from the university, he hasn’t gone out anywhere except convenience stores, and he has slept 16 hours a day. He has been spending such lazy days for 3 years. Then, he comes to a conclusion. His dopping out and having no job are due to a giant evil organization, NHK (Nihon Hikikomori Kyokai), or Japan Social Withdrawal Association."
13:45.28ThraeDownloading this fansub now :D
13:45.56Mikmasounds like my life
13:46.22ThraeYep, mine too. Including the evil corporate conspiracy theory!
13:46.40KebinusanI just finished watching FLCL yesterday
13:46.44Kebinusanwhat a weird little series
13:48.50KebinusanHmm, anyone use bulkmail?
13:49.11KebinusanIm getting the following error when I Try to send stuff, it still goes through but I was wondering if I was the only one.. Error: Interface\FrameXML\MailFrame.lua:502: attempt to call method `Disable' (a nil value)
13:49.17CIA-1103moonsorrow * r6006 10XRS/XRS.lua:
13:49.17CIA-11XRS:
13:49.17CIA-11- typo in option table
13:50.51phyberKebinusan: I got that yesterday too.
13:51.00phyberthe sending stuff worked after I got the error, but it's still not nice.
13:51.32TemFLCL?
13:52.26Kebinusanhttp://en.wikipedia.org/wiki/FLCL
13:53.47MoonWolfdamnit
13:54.17MoonWolfafter i changed lern2count to work around gratuity not being there it stopped bugging out.
13:54.53kergothhahah
13:55.04kergothwait, could be it gratuity's Find() going bonkers?
13:55.06kergothnever know'
13:55.23MoonWolfdoubt it
13:55.33Nightdew_i use it and it works for me
13:55.35Kaeltenhows it going guys?
13:55.37Nightdew_added one option
13:55.45Nightdew_to do a find with an exact match
13:55.46MoonWolffind only does straight loop through the strings and executes a string.find.
13:55.56MoonWolfgood
13:56.00MoonWolfwe are having fun with wowbench
13:56.07NeronixKaelten: I'm excited and almost have NS2 working, but I've got work in half an hour :S
13:56.30Kaeltenhehe
13:57.52TemI had a good time hacking PerfectRaid last night during our ZG run
13:58.12Temand the difference is amazing to me
13:58.53ag`mmm kergoth
13:59.23ag`does it load new defaults when I select a profile not used before?
13:59.30*** join/#wowace Sairen (n=Miranda@p549E6617.dip.t-dialin.net)
13:59.58kergothhmm, i'd expect so, but dont take my word for it, i'm still getting used to some of hte ace2 stuff myself :)
13:59.59CIA-1103ammo 07Ace2 * r6007 10BigWigs/AQ40/Twins.lua:
13:59.59CIA-11BigWigs (Ace2):
13:59.59CIA-11* Fixed twin emperors enrage timer resetting on combat ress
14:00.00ag`because well... my addon can't find any default settings after I switch profile
14:00.21Temthat name is dangerously close to Saien
14:00.26kergoththats a bit odd.  you are doing a RegisterDefaults("profile", foo)?
14:00.41ag`yes, and it works fine with the default db I think
14:01.18kergothi suggest poking ck
14:01.19ag`self:RegisterDefaults('profile', aUF_DEFAULT_OPTIONS) in OnInitialize() after RegisterDB
14:01.22kergoth:)
14:02.22kergothoh fuck yes
14:02.26kergothTem: i -love- the border thing
14:02.28kergothnice job
14:02.30CIA-1103ratbert * r6008 10QuartermasterLib/Lib/QuartermasterLib.lua: QuartermasterLib: Fixed copy/paste error
14:02.44Temkergoth, just loaded it up?
14:02.45ag`It works now, I forgot to relink my object to the database
14:02.48kergothyeah :)
14:03.00Temit looks even more awesome when people's lives get low
14:03.04CIA-1103ammo * r6009 10BigWigs/AQ40/Ouro.lua:
14:03.04CIA-11BigWigs:
14:03.04CIA-11* Ouro: Fixed timex error and overlapping bars
14:03.15Temit makes them stand out
14:03.15Temhttp://imagelink.org/temp/279
14:04.21CIA-1103ag * r6010 10ag_UnitFrames/ (ag_UnitClass.lua ag_UnitFrames.lua):
14:04.21CIA-11ag_UnitFrames -
14:04.21CIA-11<PROTECTED>
14:05.16kergothag`: woot, thanks :)
14:05.24Kaeltenkergoth do you have any ideas at what could make OneBag better?
14:05.34ag`kergoth, np
14:06.11CIA-1103ammo 07Ace2 * r6011 10BigWigs/AQ40/Ouro.lua:
14:06.11CIA-11BigWigs (ace2):
14:06.11CIA-11* fixed overlapping timerbars for Ouro
14:06.15kergothKaelten: hmmm... let me think about it.  havent thought of anything recently other than the search thing like bagnon's spot
14:06.23kergothi'll let ya know if i think of anything else
14:06.48kergothwowbench is gonna kick ass for doing ace2 work once we flesh out the apis for some of this stuff
14:07.23CIA-1103ag * r6012 10ag_UnitFrames/ (ag_UnitClass.lua ag_UnitFrames.lua):
14:07.24CIA-11ag_UnitFrames -
14:07.24CIA-11<PROTECTED>
14:07.53Mikmawhat's wowbench?
14:08.06kergothMikma: environment for a lua interpreter outside of wow for doing wow development
14:08.24CIA-1103neronix 07Neronix * r6013 10NanoStats2/NanoStats2/ (NanoStats2.lua NanoStats2_ModuleClass.lua):
14:08.24CIA-11NanoStats2 (Pre-alpha) [Core]
14:08.24CIA-11- Comment tweaks
14:08.24CIA-11- Added combat methods
14:08.24CIA-11- I think it's ready to test now...
14:08.27Neronix/pray
14:08.30Mikmaooh, neat :D
14:08.52kergothMikma: http://www.wowwiki.com/Wowbench
14:10.15Icerothwhat's nanostats2?
14:11.07CIA-1103neronix 07Neronix * r6014 10NanoStats2/NanoStats2_Duration/NanoStats2_Duration.lua:
14:11.07CIA-11NanoStats2 (pre-alpha) [Duration]
14:11.07CIA-11- Removed L. stuff for locals. That needs done later
14:11.20NeronixCombat monitor, sans bloat, slowness and locale dependency
14:11.27NeronixThe successor to NanoStats
14:11.53Mikmaoh dear god it's windows only :(
14:12.06kergoth?
14:12.09MoonWolfhell no
14:12.21MoonWolfget yourself a lua exe and you are erady to go.
14:12.32kergothsudo apt-get install lua5.0
14:12.34kergoth:P
14:12.44MoonWolfor lua bin
14:12.47MoonWolfwhatever you want to cal it
14:13.10Mikmalet's see does mac have it
14:13.26kergothlua interpreters build for _everything_
14:13.28TemNeronix, can you do one that shows me my dps in a sliding 3 second window?
14:13.33kergoththey refuse to even use anything but ansi C
14:13.38kergothso people can build it to run on microchips and shit
14:13.45kergothso yes, i'd say thers an interpreter for mac
14:13.48Mikma~slap Macintosh
14:13.50purlACTION slaps Macintosh, keep your grubby fingers to yourself!
14:15.31MoonWolfif there is a c compiler for it, there is a lua interpreter one compile away
14:15.46NeronixTem: Maybe
14:15.54Tem*cheer*
14:17.04MoonWolfwell, in theory anyway, and it may or may not need some optimizing.]
14:17.21Mikmatoo many updates in svn :)
14:17.24Mikmabrain overload
14:19.30CIA-1103aileen * r6015 10/branches/FuBar_VolumeFu/: Created folder remotely
14:20.05CIA-1103aileen 072.0 * r6016 10FuBar_VolumeFu/: Created folder remotely
14:22.06CIA-1103aileen 072.0 * r6017 10FuBar_VolumeFu/FuBar_VolumeFu/: Branching for FuBar 2.0
14:25.20Neronixbah, doesn't work
14:25.23Neronixwill fix after work
14:25.51MoonWolfdamn you endless loop!
14:26.20kergoth:(
14:26.35kergothit almost always occurs for me on my first spellcast on a mob. bam.
14:26.43*** join/#wowace `-FISKER_Q (i=blah2@85.24.17.250)
14:27.03kergothdoesnt bode well that you cant repro it in wowbench..
14:32.30MoonWolfactually, it happen on any energy update after a certain time ingame.
14:32.35*** join/#wowace Elkano (n=elkano@ip-213-135-2-191.handshake.de)
14:33.19kergothah
14:34.59CIA-1103elkano * r6018 10ElkBuffBar/ElkBuffBar.lua: ElkBuffBar - tweaked debug output a bit
14:36.15MoonWolfI can alway's revert
14:36.22MoonWolfbut it annoyes the hell out of me.
14:36.29MoonWolfso I want to fix it.
14:38.11Elkanohmm?
14:38.49MoonWolfwe were talking about an annoying endless loop in lern2count
14:39.29Elkanoah, k :)
14:39.51Elkanoany cluese to it?
14:41.19MoonWolfnot one
14:41.32IcerothElkBuffBar.lua:163: ambiguous syntax (decimal point x string concatenation) near `1..'
14:41.41Icerothafter that "tweak" :)
14:45.18CIA-1103elkano * r6019 10ElkBuffBar/ElkBuffBar.lua: ElkBuffBar - added ()x4
14:46.24Elkanoto bad we can't force the bug with ebb, can we?
14:48.11Elkanoif nothing else helps I think I'll have to bother Iriel :/
14:49.31Mikmahttp://singular.hellfish.org/motivation/1150664463031.jpg
14:49.34Mikmahehee
14:49.38ag`hmm... Is it impossible to do a reverse lookup in a table?
14:49.48Icerothno, unfortunately i haven't been able to reproduce it reliably
14:49.59Iceroththat situation where it happend in bwl was totally new though
14:50.05Mikmawhat's going on with the svn
14:50.10Icerothhad happened so far only in bgs
14:50.19Mikmait's either freaking slow or my inet sucks again
14:51.15kergothag`: no, you'd have to search it manually with a for loop, or maintain a reverse lookup table and keep it up to date iwth the other
14:51.26ag`ok
14:52.33*** join/#wowace Amadeo (i=amadeo@c-69-140-96-126.hsd1.md.comcast.net)
14:52.58Mikma~slap svn + Mikma's internet
14:52.59purlACTION slaps svn + Mikma's internet, keep your grubby fingers to yourself!
14:55.38Elkanowell, Iceroth, at least your picture showed what was going on... but the only explanation (why that was going) that I found so far would be a strane bug in lua :/
14:58.49*** join/#wowace Andalia (n=xx@p54AD9F9C.dip0.t-ipconnect.de)
15:00.59Icerothhmh.. why doesn't onebank show the items that are actually in the bank but only the ones that are in bank bags first time i talk to a banker :/
15:02.09MikmaIceroth: i'm having interesting issues with dna internet :P it keeps cutting my net all the time
15:02.19MikmaIceroth: kicking me out of game etc
15:03.29Icerothstupid laws, i had saunalahti but elisa(?) bought it and they had to sell some parts to other companies, like tpo
15:03.40Icerotheverything was so much better with saunalahti
15:03.53Mikmawell i just switched to dna from sonera
15:04.16Mikmanever had this kind of problems with it. i tried to call to customercare but it's open to 16.00 .. lol
15:04.40Mikmaon monday i'll call them and give them couple of days time to fix this or i'll switch back to sonera ^^
15:05.08Mikmareally nice to raid, packet loss is 10% sometimes and keeps kicking us out of game
15:06.38MoonWolfright
15:06.51MoonWolfsucky
15:06.55CIA-1103ammo 07Ace2 * r6020 10BigWigs/AQ20/Guardians.lua:
15:06.55CIA-11BigWigs (ace2):
15:06.55CIA-11* fixed plaguetell error in guardians
15:06.57*** join/#wowace quoin (n=quoin@220-245-171-249.tpgi.com.au)
15:08.10Worfi seem to have a problem with a hooked function...
15:08.30Worfi have this hook: self:Hook(GameTooltip, "SetUnit", "GameTooltipSetUnit")
15:08.57Worfin two addons i did. however, it seems as if they don't cascade properly when being executed
15:09.40Worfrather it looks as if the self.hooks[tooltip].SetUnit.orig(tooltip, unit, anchor); would call both times the original function
15:10.02Worf... leading to troubles ...
15:10.22Worfany hints or tips?
15:15.19phyberIceroth: what you'll soon be asking yourself is why doesn't OneView default to the current character when you open it for the first time since logging in.
15:15.32phyberI hate having to change it to my current char all the time :/
15:21.55Worfhmm - what is actually the difference between :Hook and :HookScript ?
15:25.19Tainphyber tell Kael if you haven't already.  I don't think I've had that happen to me.  
15:26.16kergothphyber: agreed, thats annoying as hell.  it should default to current
15:26.39kergothor at least something in teh ballpark.  same faction, perhaps :P
15:26.40Nightdew_anyone: best text editors for windows out there?
15:27.37MoonWolfcontext
15:28.51TainSciTE
15:30.44FtH|EagleI like pspad
15:30.59ag`writing frame grouping is like the worst ever
15:31.04Tain"next month, 200 poker buffs will risk baring all in an attempt to become the first World Strip Poker Champion "
15:31.12Mikmawhee my wow crashed when i tried to split up greater eternal essences. it just freezed :D
15:31.41TainThat's a feature, Mikma.  It helps keep the number of resources in the world down.
15:31.46MoonWolfi don't know about you but i don't find pro poker players very atractive
15:31.51MikmaTain: cool :)
15:33.05TainWell it looks like it's taking place in Dublin.
15:33.23TainSo odds are very good you'd be too drunk to make a good decision on their attractiveness.
15:33.30Mikmaag`: why my unitframes are in middle of screen? :)
15:33.50ag`because I am screwing around
15:34.26Mikmaag`: oh can i join please?
15:34.32Mikmalet's screw together
15:34.37ag`>_<
15:34.58ag`It's more like code screwing
15:35.12Mikma*oooh* you talked about coding.. right.. ;)
15:35.14phyberNightdew_: ggvim
15:35.26phybers/g//
15:35.32phyberbah :)
15:36.03Worfsigh... i really borked something here when trying to hook the tooltip stuff... how is AceHook-2.0 supposed to be used? ( i mean, when two addons try to hook the same thing )
15:36.45phyberthey can each hook it and there will be no trouble, officer.
15:37.11phyberas long as someone doesn't do something stupid to break the hooked thing, i guess.
15:38.24Worfhmm. fact is: each addon works as long as the other isn't loaded. if i load both, then one wins and the others hook function isn't executed
15:39.19Worfjust verifyed with a view debug lines
15:43.45XLVIInight all [amsg]
15:45.33Temoh badass
15:45.44TemI think I just found an endless supply of gold
15:46.08Mikmackknight: i got a error with BigWigs2, Libs/DewDrop-2.0/DewDrop-2.0.lua:506: <unnamed>: SetPoint(): <unnamed> is a dependant in this
15:46.20MikmaTek: same error to you ;)
15:47.21TemI just bought all the mats I need to make 2 flasks of supreme power for 80g
15:47.34Worfdamn... now i see the message ... "SetUnit" allready has an active hook from this source....
15:47.38TemI think I can sell them for 100g each
15:47.50Temyay for rare recipies!
15:48.16Worfwhatever "from this source" means
15:49.05Mikmaoh dear lord these old Married with children are awesome hehe
15:50.20MikmaAl is having a toothache :D
15:54.27Mikmahah Tracy Lords
15:54.41CIA-1103iceroth * r6021 10IceHUD/ (IceBarElement.lua IceCore.lua): Fixed a misplaced default setting
16:00.37CIA-1103kaelten * r6022 10OneBag/ (OneBag.lua OneCore.lua readme.txt): OneBag - restructured the commands, updated readme.txt
16:00.56CIA-1103kaelten * r6023 10OneBank/ (OneBank.lua readme.txt): OneBank - restructured the commands, updated readme.txt
16:01.07CIA-1103kaelten * r6024 10OneView/ (OneView.lua readme.txt): OneView - restructured the commands, updated readme.txt
16:01.12Worfhmm - i start to think i found a bug in ace2's hook or module scripts - or i did understand the usage wrong
16:01.36MvA|Slaymanthis is annoying!
16:01.37MvA|SlaymanHonorFu.lua:569: bad argument #1 to `concat' (table contains non-strings)   ---tooltip.lua:225: bad argument #2 to `format' (string expected, got nil)   ---Mendeleev.lua:206: attempt to compare string with number   ---
16:02.26CIA-1103joshborke * r6025 10HealthMon/HealthMon.lua:
16:02.26CIA-11HealthMon:
16:02.26CIA-11- flushing out the graphs
16:03.47MikmaMoonWolf: i like the thigs you have done with XRS
16:04.39CIA-1103kaelten * r6026 10OneBag/ (OneBag.toc readme.txt):
16:04.39CIA-11OneBag -
16:04.39CIA-11- Updating Revisions #s
16:04.46CIA-1103kaelten * r6027 10OneBank/ (OneBank.toc readme.txt):
16:04.46CIA-11OneBank -
16:04.46CIA-11- Updating Revisions #s
16:04.55CIA-1103kaelten * r6028 10OneView/ (OneView.toc readme.txt):
16:04.55CIA-11OneView -
16:04.55CIA-11- Updating Revisions #s
16:05.50CIA-1103kaelten 072.0.6026 * r6029 10OneBag/: Tagging for release of OneBag 2.0.6026
16:05.52Kaeltensorry for all the spam guys
16:05.55CIA-1103kaelten 072.0.6027 * r6030 10OneBank/: Tagging for release of OneBank 2.0.6027
16:06.01CIA-1103kaelten 072.0.6028 * r6031 10OneView/: Tagging for release of OneView 2.0.6028
16:09.46CIA-1103cladhaire * r6032 10Clique/Plugins/Clique_HealSelect.lua: Clique: Fixed a typo with heal selection. Changed the Clique:GuessHealth() logic, should be a bit clearer now.
16:09.56MikmaoRA_MainTankFrame doesn't have FuBar options in it
16:12.57Mikmai still wonder why i can't see inside Ironforge when looking at the world map
16:18.03AmadeoYou using MetaMap?
16:18.32[Ammo]Mikma: I don't get that fubar error with BW2
16:18.37[Ammo]so must be something on your side
16:18.45[Ammo]it's not BW2's fault afaik
16:19.48MikmaThread 0 (Crashed)
16:19.49Mikmawhee!
16:20.52Mikmagetting alot of crashes now after i reinstalled wow
16:23.39CIA-1103ag * r6033 10ag_UnitFrames/ag_UnitClass.lua:
16:23.39CIA-11ag_UnitFrames -
16:23.39CIA-11<PROTECTED>
16:24.08Mikmaso no grouping :(
16:24.12ag`not yet
16:24.15ag`and don't check out now
16:24.20ag`just found an error
16:26.17CIA-1103ag * r6034 10ag_UnitFrames/ag_UnitClass.lua:
16:26.17CIA-11ag_UnitFrames -
16:26.17CIA-11<PROTECTED>
16:26.20ag`done
16:27.04ag`Anyway, it's not entirely possible for me to grasp how I should make grouping work
16:29.25Worfis there something in ora that a leader can use to make one take some specific target?
16:29.33Worfsome forced assist or so?
16:30.01Elkanohopefully not
16:30.16Worfheh - why?
16:30.27Worfok, now that there are raid targets it's not that important any more
16:31.06Worfor how would you assign targets? to people when you don't have the raid targets? :)
16:33.51Mikmaanyone knows good mc spawntimers?
16:34.58*** join/#wowace Tem (n=tardmrr@204.90.50.252)
16:34.58*** mode/#wowace [+o Tem] by ChanServ
16:35.20Worfno, we just kill everything quickly
16:38.38*** join/#wowace clad (i=jnwhiteh@fairfax.dreamhost.com)
16:39.04*** mode/#wowace [+o clad] by ChanServ
16:43.16cladafternoon
16:45.23Kaeltenhi clad
16:46.16AmadeoSo who is taking on the project of making Warmup "better"? :)
16:47.18cladyou can't make warmup any better without destorying load times
16:47.59*** join/#wowace Jens (i=Jens@unaffiliated/jens)
16:48.13JensFor the love of god, someone made an AutoDing addon.
16:48.28Elkano???
16:48.30JensI should follow that up with an AutoGratz mod.
16:49.04JensSpams "Ding" to configurable channels when you level up.
16:49.06cladBoth already exist
16:49.16cladone spams ding.. and one automatically grats anyone who dings
16:49.16Mikmain several different addons :)
16:49.27Mikmai did use one which took Screenshots of dings but didn't announce it
16:49.35JensThen I should add functionality to /dev/null to ignore both :)
16:50.32Elkano/dev/null plugins ^^ facts, bams, dings, grats, ...
16:50.51JensI'm working on adding auto ignore for certain annoying NPC's to /dev/null.
16:50.57JensStormwind is littered with them.
16:51.02JensEspecially around AH.
16:51.29MikmaJens: aye, the blind man near AH
16:51.34JensTopper McNab is talking constantly, then there's a bread vendor, and those kids with their cursed dolls.
16:51.34Mikma"oh i can see!"
16:51.41Mikmaspam spam spamity spam
16:52.21JensI don't know if I should make a hardcoded list of NPC's (simple) or make it configurable.
16:53.19JensIf I make it configurable, it should ideally have a GUI.
16:54.02Temkergoth, you around?
16:54.54JensSomething I've wondered... my addon is currently as simple as an addon can get really, yet it uses 2-3 times as much memory according to Warmup than other equally simple addons.
16:55.08JensIt's only 68 KB or so, but still.
16:55.13MikmaHey! Anyone knows is there an addon that will make a HTML page about your character?
16:55.16cladJens: source?
16:55.23JensSec...
16:55.25cladJens: and warmup definitely have issues
16:55.28kergothTem: somewhat.  didnt go to sleep, so while here, not exactly at 100% :)
16:55.35cladMikma: No addon.. but RPGOutfitters does it
16:55.41Jenshttp://svn.wowace.com/root/trunk/devnull/
16:56.01Mikmaclad: is it a 3rd party program?
16:56.08cladjens: you load babblelib
16:56.17cladMikma: its an addon that you upload  the SV to a webpage.
16:56.30JensAye... so that counts towards my memory usage then.
16:56.31cladJens: Babble counts against you in the warmup logic.
16:56.32clad*nod*
16:56.33Elkanoaddons can't without a 3rd party prog or web script
16:56.41Mikmaclad: i'll rephrase my question, does it work on mac?
16:56.51cladMikma: ytes.. its all web based.
16:56.54cladjust go to their website
16:56.55JensFubar also loads it, so it counts towards Fubar as well?
16:56.58cladelkano: Not entirely true =)
16:56.59Temclad: PMs.  Get on a registered nick
16:57.02cladJens: correct
16:57.05Mikmaclad: appreciated, will have a look right now :)
16:57.17JensBut in reality it's still only loaded once.
16:57.23cladJens: Correct, and you can verify that
16:57.41Elkanowell, it could output almost correct code to the saved variables but you would still have to edit it
16:58.06*** join/#wowace Cairenn (n=Karen@CPE00045a2bfcbc-CM000f212f84be.cpe.net.cable.rogers.com)
16:58.06*** mode/#wowace [+o Cairenn] by ChanServ
16:58.37cladelkano: hehe =)
16:58.44Mikmaway too cool, been looking for an addon to do that so i can put my alts on web to browse my inv/bank :D
16:59.00Elkanoand the editor to do so could be called 3rd party ;)
17:00.20CIA-1103zalkalin * r6035 10devnull/devnull.lua: /dev/null: Now has a chat command (/devnull).
17:00.42*** part/#wowace Tem (n=tardmrr@204.90.50.252)
17:00.42cladanyone been testing clique today?
17:00.54Mikmanope, but i will in 1h
17:00.59*** join/#wowace Tem (n=tardmrr@204.90.50.252)
17:00.59*** mode/#wowace [+o Tem] by ChanServ
17:01.01Elkanoiirc I did
17:01.01Mikmagoing to mc :)
17:01.19cladcool
17:01.23cladmake sure you update before then
17:01.26cladtwo fixed to healselect
17:01.28cladif you use it
17:01.32clad(meaning you're the devil)
17:02.30JensAnyone else having problems with RepToGo randomly not working, for no aparent reason?
17:03.20Elkanostill using ahl... maybe I should switch to builtin now
17:03.42Jensahl?
17:04.30ElkanoAceHealLight
17:04.38Mikmaclad: well i don't use the healselect atm, i use Flash Heal (Max) ;)
17:04.51IcerothElkano, please don't shoot the messenger: http://tatexi.net/tatexi/wow/elkbuffbar_2.jpg
17:04.52Mikmaclad: but, can we have a support for max to select a lower rank if there is no mana?
17:05.36CIA-1103cladhaire * r6036 10Clique/Plugins/Clique_HealSelect.lua: Clique: plus healing now adds 58% of plusHealing to modifier on emergency heals. Should prevent underhealing in those cases
17:05.39Elkanothx Iceroth :)
17:05.52cladMikman: Absolutely not.
17:06.12Mikmaclad: boo x2 :D
17:06.15cladHow do you guys like the new PR health bar borders?
17:06.29Mikmai do
17:06.36cladMikma: That's too much decision making for a mod.. i dont want it doing ANYTHING automatically, even if its just an option.
17:06.42cladeverything is explicit, the way it should be
17:06.55Nightdew_hehe
17:06.58cladTem worked on it all last night, i think its cute.
17:06.59Worfjust messing with the data table for the console commands... is there a way to allow a empty string as input for text options?
17:07.03AmadeoIceroth: Nice clean interface, but how do you even read those agUF bars?
17:07.16Nightdew_im thinking of adding a rull engine on top of what you have clad :)
17:07.24Nightdew_rule*
17:07.45IcerothAmadeo, i don't actually :)
17:07.49Icerothbut i see the bars just fine
17:07.56Mikmaclad: the main thing is PR got some love :)
17:08.06Mikmathere's simply no point of raiding without it
17:08.09Icerothclad, borders rock
17:08.40JensThose raid frames are rad.
17:09.10cladIts all Tem's doing
17:09.13cladNightdew: What do you mean?
17:09.27Icerothbut i don't like the highlight, it's still somehow too intrusive
17:09.28Mikmaclad: the next thing, when you have the interest / time / energy to do, is to split up the frames. meaning every group is movable :) but that's not important
17:09.35Nightdew_if this then cast that or else this or that
17:09.36Icerothespecially since it goes over the "empty" space too
17:09.38TemIceroth, the highlight is my project for day
17:09.40JensMy interface needs a makeover.
17:09.41Temtoday*
17:10.58cladIceroth I'd prefer it just highligh with a nice subtle black texture.. but i dunno
17:11.05cladMikma: Also not easy =)
17:11.09Jenshttp://jensrex.net/img/myinterface.jpg
17:11.11cladTem: Good to hear
17:11.27Nightdew_clad: things like if playerhealt < x then despprayer else cast some attack spell
17:11.27Mikmaclad: yeah, that's why it's *not* important, nearly an extra
17:11.36cladI'm going to work on moving PR to Ace2 this week
17:11.54cladNightdew: Just make sure you do it as a plugin.. all the flexibility should be there.
17:12.03Nightdew_im not modding your stuff
17:12.10Elkanook, put up sth: http://wowi.pastey.net/39 <-- can anyone tell me why this code causes the line shown on the screenshot?
17:12.10cladNihtdew: Only thing you can't do now that will be added soon is a way to register custom functions for the popup menu
17:12.12Nightdew_it will use your stuff
17:12.26cladNightdew: Are you talking for CLique, or elsewhere?
17:12.42cladNightdew: I was just saying, make it a plugin.. so I can make sure the plugin system has the flexibility needed to do what you want to do
17:13.06Nightdew_ah.. okay.. i have no idea bout your plugin system for clique
17:13.10cladYou should look
17:13.12cladits very powerful
17:13.22Nightdew_i believe you.. just still completing my status shit
17:13.36Nightdew_and the spell events are about to drive me over the edge :)
17:15.15*** join/#wowace ckknight (n=ckknight@rrcs-67-53-204-251.west.biz.rr.com)
17:15.15*** mode/#wowace [+o ckknight] by ChanServ
17:19.34phybersvn: Failed to add directory 'DeuceCommander': object of the same name already exists
17:19.37phyber:|
17:23.12IcerothElkano, are the problems caused by buff sorting? could you make a version that doesn't have that feature? or at least add an option to turn debug messages off, i'm getting spammed :|
17:23.38*** join/#wowace Ratbert_CP (n=KCummins@proxy-ce5.disney.com)
17:24.11Elkanono, since at that point, no sorting is done yet.
17:24.22kergothclad: you mess with wowbench much yet?
17:24.32cladkergoth: haven't been able to, but need to
17:24.45cladwe REALLY need to set up a default WDB that can be distributed.
17:24.52cladthen i can use it.
17:25.13Elkanobut it looks like a bug in compost an the 2nd look. seems like compost tried to reuse buffssort although it had given thatone out before
17:25.14cladgiven the binaries i gave mikk
17:25.14cladwith some" generic" information.. then it'd be close to out of box
17:26.28kergothclad: wowbench is in svn trunk, with the bliz ui files there.  feel free to start working on it.  theres the start of a todo list
17:27.02Elkanoso not using compost at that point would propably solve the problem but result in a lot of tables being added to composts cache
17:27.23Icerothdo it! :)
17:27.33cladkergoth: I can't do any SVN work at work
17:27.36cladand i dont need wowbench at home
17:27.40cladbut i could use it at work
17:27.56ag`clad, I will update the aguf plugin for clique now
17:27.57kergothhehe
17:28.18ag`I need to do it to reflect a change in aguf
17:28.21cladag`: Whats wrong with it?
17:28.22cladoh okay
17:28.30kergothwell at any rate, we're goign to start filling in more api bits to make sure ace2 development works well under it
17:28.32ag`it's very minor
17:29.11CIA-1103ag * r6037 10Clique/Plugins/Clique_agUnitFrames.lua:
17:29.11CIA-11Clique/ag_UnitFrames -
17:29.11CIA-11<PROTECTED>
17:29.30CIA-1103ag * r6038 10ag_UnitFrames/ (ag_UnitClass.lua ag_UnitFrames.lua):
17:29.30CIA-11ag_UnitFrames -
17:29.30CIA-11<PROTECTED>
17:29.57CIA-1103elkano * r6039 10ElkBuffBar/ElkBuffBar.lua: ElkBuffBar - looking up the traps...
17:34.00*** join/#wowace Eternally777 (n=eternall@pool-72-95-2-170.hrbgpa.east.verizon.net)
17:34.06cladk.. logging
17:34.11cladhit meon goggletalk if you need me
17:35.23Andaliawowace.com offline?
17:35.32Worfseems so
17:35.49Andalia:/
17:36.13Icerothoh, it's not my computer fucking up then
17:36.33Andaliasvn.wowace.com works -.-
17:36.43WorfIceroth: well, i can't tell if your computer is fucked up :)
17:37.34Icerothwell my windows manages to corrupt arp/dns/whatever cache at times
17:37.45Worfhmpf... i should have written down the exact command to do a initial import of a dir to svn :)
17:37.57*** join/#wowace maia (n=maia@chello084112137081.14.11.vie.surfer.at)
17:38.04*** join/#wowace Kebinusan (i=Kebinusa@adsl-64-108-73-146.dsl.klmzmi.ameritech.net)
17:38.36Mikmaomg the eyecandy + bw2 is so pretty :D
17:39.13maiaag`: andreas, have a spare sec?
17:39.15Temcandybar?
17:39.19ag`maia, yep
17:39.46maiaas for your idea of sending the changed units as arguments.
17:39.50TemMikma, SS or it didn't happen
17:39.57maiawould you want them as unitids or name?
17:40.09MikmaTem: the prettyness? ok sure :D
17:40.42ag`maia, ids would be fine
17:40.50maiaag`: names are easier.
17:41.06ag`names, like playernames or raid1, raid5 etc
17:41.16maiabecause, should it send the old ids or the new ids?
17:41.38maiaand what if someone didnt have an id before, as he joined the raid?
17:42.11ag`ah, well I meant to say names then
17:42.22Worfwas it svn import myaddon http://.../trunc/myaddon/ ? or doe sthis mess up the repository? sigh... i really need to write down commands i don't daily use ...
17:42.47Worfoh - i actually did write it down :D
17:42.47CIA-1103cladhaire * r6040 10Clique/ (Clique.lua CliqueOptions.lua CliqueUtils.lua): Clique: Changed custom function registration system so modules can register their functions. Not tested
17:42.51maiaag`: and can you live with up to 40 events triggered when joining a raid? or do you prefer to have a single event, but delayed?
17:42.54MikmaTem: http://wow.reaktio.net/pretty.jpg
17:43.14ag`maia, it's just that lets say I have 8 frames, containing 5 units each. I'd like to know which of the 8 frames I should update when the event calls, instead of having all 8 frames update all the time
17:43.23maiadownside of the delayed event is that for a second your data wont be correct
17:43.48maiaag`: what about other stuff, e.g. when someone is promoted?
17:44.24ag`does that normally call raid_roster_update?
17:44.28TemMikma, not pretty enough
17:44.29JensArw hell... the second I step out the door to go buy cigerattes, it starts raining instantly. Like flicking a switch.
17:44.32maiaag`: yes, it does.
17:44.34Temthose bars need a flash
17:44.50CIA-1103worf * r6041 10CC_Core/ (. CC_Core.lua CC_Core.toc): CC_Core: Initial import
17:44.51Mikmapimp by bars :D
17:44.57ag`Mikma, I would go with a single event when something changes
17:45.05ag`ahsorry
17:45.13ag`maia, I would go with a single event when something changes
17:45.17Tem[Ammo], Feature Request
17:45.19Worfdoes that look correct?
17:45.26maiathe problem is, when you join a raid with 39ppl, the first event will return the data for yourself and one more person, the next event returns 3 units,...
17:45.39Tem[Ammo], Look at the Default Casting Bar and find what they call the "flash"
17:45.45Tem[Ammo], Add that to your candybars
17:45.51Temit looks awesome
17:45.54TemI promise
17:45.55Nightdew_jens: on the switch thing.. i got out of my car one time.. and pushed my lock button on my remote.. and the lights in the whole neighbourhood went out as my car lights blinked.. freaky.
17:46.15CIA-1103worf * r6042 10CC_Roll/ (. CC_Roll.lua CC_Roll.toc CC_RollLocals.lua): CC_Roll: Initial import
17:46.19maiaag`: this can take a second though. and in the time between you might have problems as a UNIT_HEALTH sends a wrong raidid, so you might be updating a warlock with your main tanks health
17:46.39MikmaTem: so, what do you mean by flash? you mean the effect in omni cc?
17:46.45Temno
17:46.51ag`I see the problem
17:46.57Temit's the pretty shiny thing at the tip of the bar
17:47.07Temsee the default casting bar for what I mean
17:47.13Mikmaooooh
17:47.20Mikmathat flash rught
17:47.24maiaI was using delays until 2 months ago. I always had problems. which is why I reverted to instant updated.
17:47.29ag`I would just hate to update my layouts 40 times if you join or leave the raid
17:47.35maias/updated/updates
17:47.42Mikmathat would rock, since it would be easier to spot the time left
17:48.19maiaag`: if I join the raid, I'm the only one who has 39 events - everyone else will only see a single event
17:48.29ag`yes, I know
17:48.55CIA-1103worf * r6043 10CC_Target/ (Bindings.xml CC_Target.lua CC_Target.toc): CC_Target: Made a module of CC_Core, ported to Ace2,...
17:49.57maiaag`: my suggestion: if an addon can live with a delay, call a scheduled event of 1sec when it recieves the event. and then ignore all 38 other events until that scheduled event triggers.
17:50.01CIA-1103worf * r6044 10CC_Note/ (CC_Note.lua CC_Note.toc): CC_Note: Made a module of CC_Core, ported to Ace2,...
17:50.15maiathat way addon developers can make the decision what needs to be updated instantly and what can wait.
17:51.12ag`sounds ok
17:51.19CIA-1103worf * r6045 10CC_ToolTip/ (CC_ToolTip.lua CC_ToolTip.toc): CC_ToolTip: Made a module of CC_Core, ported to Ace2,...
17:51.23Mikmahaha
17:51.25*** join/#wowace Industrial (n=tom@hellsblade.xs4all.nl)
17:51.41ag`anyway I would still like to know the names of units that gets updated in the event(s)
17:51.43Mikma[loot (mage lvl60 water) +246(40)] ! ok :D
17:53.15maiaag`: yeah, I'm trying to find an easy way to do that right now
17:54.13Industrialoh noes te dreaded oxman/namxo has returned:http://www.wowace.com/forums/index.php/topic,1768.0.html
17:54.43MoonWolfagain ?
17:55.08Mikmawho's he
17:55.09Industrial=P
17:55.18Mikmais he the author of priest++
17:55.36Industrialsome french cocky dude that cant spell and made some priest addon and is VERY proud of his number of downloads
17:55.57Industrialmeh whatever
17:55.58Mikmai remember him yeah
17:55.59Industrial:P
17:56.11Mikmajust wanted to be sure we're talking about the same dude
17:56.36Industrialyea
17:58.09*** join/#wowace Fritti_ (n=stijn@pcbcf001.win.tue.nl)
17:58.26Mikmai remember him being annoying like me x2
17:58.42Fritti_hiya
17:59.31Industriallo Fritti_
17:59.36IndustrialMikma, xD
18:00.30maiaag`: what about pets? shall they have .class = "PET", or rather their real class (I guess warrior), plus an .isPet flag?
18:00.32Frittimeh, my IRC client messed up. brb
18:01.03*** join/#wowace Fritti (n=stijn@pcbcf001.win.tue.nl)
18:01.55MikmaIndustrial: that's true, i've seem to have annoyed more and more members on this chan lately :P
18:02.08Industrialo?
18:03.40MoonWolfyou have ?
18:03.56MoonWolfI blame the idlers
18:04.01ag`maia, tbh I update classes by using UnitClass, I was going to use rosterlib only to do layouts/grouping :)
18:04.23*** join/#wowace Galka (n=Galka@pool-72-88-159-177.nwrknj.east.verizon.net)
18:04.30*** join/#wowace Cairen1 (n=Karen@CPE00045a2bfcbc-CM000f212f84be.cpe.net.cable.rogers.com)
18:06.08Mikmayaya, 2 days ago kergoth got angry with me, and last night ckknight :(
18:06.08Mikmaoh yeah + tekkub hates me hehe
18:06.08Mikmahttp://wow.reaktio.net/undead1.jpg  http://wow.reaktio.net/undead2.jpg
18:07.16Industrialtekkub hates me too
18:07.20Industrial*shrug*
18:07.28Iceroth<PROTECTED>
18:08.08IndustrialHe doesnt really affect me so Im fine with it
18:12.32Worfare there eventually some volunteers who would ... uh ... what would i want them to do ... well, basically test and give feedback and eventually help with localisation  :D
18:15.54phyberwould it be possible to make something like 'top' but for addons in wow?  it would display which addons are there and which ones are firing lots each second, etc.
18:17.44kergoththere are a few addons that attempt to do just that.  dunno if they're any good though
18:18.42JensHoly shit!
18:18.46CIA-1103cladhaire * r6046 10Clique/Plugins/Clique_HealSelect.lua: Clique: Fixed an issue with a debug string in HealSelect
18:19.01JensI went to get my cigaterres, and there are cops and ambulances *everywhere* outside.
18:19.27MoonWolfrun jens, they are on to you.
18:19.46JensThree guys got stabbed two apartments away from here.
18:20.05JensThis isn't even that kind of neighbourhood.
18:20.15Industriallol :P
18:20.19Nightdew_liar
18:20.26MoonWolfit is now.
18:20.29Industrialhide the knife then
18:20.34JensI heard there was a party going on over there, and I had half a mind to go crash it, but now I'm kinda glad I didn't.
18:21.09phyberdid you black out recently?  maybe that half a mind went and crashed it.
18:21.47Jens...
18:24.47JensOn a stabbing related note... I hate Basshunter.
18:25.49Frittiwhat's the deal with the trunk FuBar versions at the moment? say I wanted to run FuBar-2.0 plugins and -1.2 plugins, which folders do I need?
18:25.54maiaag`: TriggerEvent only allows 20 arguments. any suggestion on how to send the changed units?
18:26.22ag`maybe limit it to changed subgroups then?
18:26.31maiayou and your subgroups.
18:26.47maiawhy not limit it to changed classes?
18:26.56ag`why not send a table then
18:27.18ag`that would only take up one arg
18:27.22maiatrue.
18:27.38Industrialpsyclon nine rules :o great band
18:29.00CIA-1103ag * r6047 10Clique/Plugins/Clique_agUnitFrames.lua:
18:29.00CIA-11Clique/ag_UnitFrames -
18:29.00CIA-11<PROTECTED>
18:31.00IndustrialWHo has done stuff with the guild with lua?
18:31.08IndustrialI need to fetch guild members' classes
18:32.16CIA-1103joshborke * r6048 10HealthMon/HealthMon.lua:
18:32.16CIA-11HealthMon:
18:32.16CIA-11- more updates. getting closer to a scroll bar
18:34.56kergothFritti: FuBar and FuBar-compat-1.2
18:35.11MoonWolfkergoth, how long has it been since you slept ?
18:35.23kergothFritti: but the current revision of FuBar itself is bugged, you'll want to revert it one rev
18:36.10*** part/#wowace Cairen1 (n=Karen@CPE00045a2bfcbc-CM000f212f84be.cpe.net.cable.rogers.com)
18:36.10kergoth27 hours? something like that.  since yesterday morning at 8:30 or so, and its 11:42am
18:36.20Industrialkergoth, same for me
18:36.28Industrialgo holiday =P
18:36.46Industrialand energy drink, and pumping industrial music
18:36.49Industrial:>
18:37.19kergothhehe
18:37.38kergothi just got wrapped up in the python i was writing for work, and lua stuffs for personal, and all
18:37.43kergothi get wrapped up in what i'm doing easily
18:37.59Frittikergoth: thanks
18:38.43MoonWolfker, i thought you did embedded stuff....
18:38.46Industrialyeah hmm python.. woudnt that be cool to have instead of lua? :P
18:38.46MoonWolfpython ???
18:38.56Industrialpython gets embedded like lua MoonWolf
18:38.58Frittikergoth: svn co -rPREV http://svn.wowace.com/.... should do it I think
18:39.08Frittisvn is neat :)
18:40.19kergothMoonWolf: working on a buildsystem thats used to produce the binaries for the embedded device
18:40.38kergothopenembedded is a python based build infrastructure based on the gentoo package management system, that we use to maintain linux distros for embedded devices
18:40.52ag`ckknight, are you available?
18:42.29MoonWolfright
18:42.36Industrialhttp://video.google.com/videoplay?docid=3067683435545761102
18:42.39Industrial:-)
18:43.55CIA-1103ag * r6049 10ag_UnitFrames/ (ag_UnitClass.lua ag_UnitFrames-enUS.lua ag_UnitFrames.lua):
18:43.55CIA-11ag_UnitFrames -
18:43.55CIA-11<PROTECTED>
18:47.25ag`are there an addon on the svn that will count and tell you how much +dmg/heal you have?
18:47.42ag`itembonuses?
18:47.43ag`fu
18:48.00FrittiI think that requires an external non-ace addon
18:48.03Frittinot sure though
18:55.13ckknightag`, hey
19:04.53*** join/#wowace ag`_ (n=Andreas@0x535cbbaa.bynxx18.adsl-dhcp.tele.dk)
19:09.34ag`_how do I use the healselect module in clique?
19:14.33*** join/#wowace Djanee (n=his247@c-67-184-86-244.hsd1.il.comcast.net)
19:15.07Frittiyay for Leffe Tripel
19:15.55*** join/#wowace Saroz (n=Saroz@0x50a422a5.slnxx1.adsl-dhcp.tele.dk)
19:16.33*** join/#wowace Jarentha1 (n=Roo@cpe-066-057-087-213.nc.res.rr.com)
19:17.04CIA-1103saroz * r6050 10sRaidFrames/: Created folder remotely
19:17.08SarozWhoa, it worked
19:17.35*** join/#wowace clad (i=jnwhiteh@fairfax.dreamhost.com)
19:17.35*** mode/#wowace [+o clad] by ChanServ
19:17.41Mikmaag`_: the experiencebar doesn't work properly, it keeps popping up
19:17.44cladzomg who doesn't clique heal my raid?!
19:17.52Mikmaag`_: or pooping what ever you like ;)
19:17.52ag`_popping up?
19:17.55cladanyone download trunk clique.. did i break anytyhing?
19:18.25Mikmaag`_: yeap, i have to enable the xpbar and disable it again to get it hidden. and don't know why it keeps coming back up
19:18.40ag`_coming back up how?
19:18.51Mikmait appears under playerframe
19:19.04ag`_I think a screenshot is in order
19:19.05ag`_:D
19:19.09hasteHello and I'm now officially unemployed.
19:19.19steinoWOHO
19:19.21ag`_:(
19:19.22Fritti"congrats" haste? or is it a sad loss?
19:19.25steinogo level your rogue
19:19.28ag`_More time for addons I guess
19:19.30hasteIt's more of a congrats :p
19:19.30steino:)
19:19.39hasteworked 12 hour days for 1.5 month now
19:19.42steinoits a big congrats imo :)
19:20.03cladgrats haste! =)
19:20.25hastenow I just need to find a place to live ;p
19:20.46Nightdew_you quit?
19:21.44CIA-1103ag * r6051 10ag_UnitFrames/ag_UnitClass.lua:
19:21.44CIA-11ag_UnitFrames -
19:21.44CIA-11<PROTECTED>
19:21.49hastenope, I was temprorarily hired
19:21.54haste(go spelling on that one)
19:22.08Mikmaag`_: yeah, ss comes late: http://wow.reaktio.net/raid.jpg
19:22.11Nightdew_Hehe .. no wonder you were tired
19:22.13Mikmathat's my raidlayout too :D
19:23.11cladmikma: clique?
19:23.21cladis it broken?
19:23.41Mikmaclad: hmm nope don't seem like broken, works like a charm atleast for Flash Heal MAX and Shield MAX
19:23.57ag`_I can't rightclick on the edit box but I need to close and open wow again I think
19:24.07cladand you've updated since i made the re-organization to the popup menus
19:24.14cladag: if you get a chance, i'd appreciate itr.
19:24.21cladnot sure if the code i wrote works.. and it should =)
19:24.22ag`_doing it now
19:24.29Mikmaclad: yeah i updated it before i started this raid (2h?)
19:25.41cladanyone here in SIGCSE, SIGITE or know anyone who's active?
19:25.44ag`_clad, cliqueoptions.lua 413: attempt to call field 'display' (nil value)
19:26.02cladag: k.. gimme a second.
19:27.07TainWell, can't assume anything (and I never do) but the recruiter for the place I interviewed with yesteday told me they wanted to make me an offer as soon as my background check somes back.
19:27.29cladTain: Nice, who's this with?
19:27.34claderr rtaher whats it doing>?
19:29.05Mikmathat freaking timers-window is spoiling my perfect raidlayout ;)
19:29.09TainWorking with SMS, team lead doing software packaging and distribution, and patch management.
19:29.09CIA-1103cladhaire * r6052 10Clique/CliqueOptions.lua: Clique: Fixed a typo
19:29.23cladTain: Oh that's a nightmare.. but can be fun =)
19:30.05TainWell it's actually something I enjoyed doing as part of my last job.  Of course I also put the entire infrastructure in place.
19:30.22TainBut I figured I might as well at least do something I know I had fun with.
19:32.11ag`_clad, I should try again now?
19:32.19Nightdew_Anyone live in the Atlanta, GA, USA area.. they are looking here
19:33.14cladag: aye
19:33.29cladnightdew: I'll keep that in mind, I'm in upstate new york and .. i can't find shit =)
19:33.58Nightdew_.NET development however
19:34.16cladC#
19:34.19Nightdew_yes
19:34.21clador generic COM using .net?
19:34.35cladbah that'd put me back to entry level
19:34.45ag`_clad, when i rightclick the menu is empty, and if I click on it I get an error
19:34.59cladunless they're willing to accept someone who hasn't done signifigant projects recently
19:35.14cladthats what hit me on my last interview.. lack of recent c# experience.
19:35.21cladnot that its difficult.. but i wasn't going to lie
19:35.32Nightdew_lol got reviewed by an idiot huh
19:35.36cladag: hrm.. lemme look
19:35.39cladno errors on right-clicking?
19:35.43Nightdew_Just freaking syntax
19:35.46cladyeah
19:35.48cladtell me about it
19:35.56cladmy masters was in theory and fundamentals of programming languages
19:36.15cladthat couples with my 19 years programming == i'm one of the fastest learner you'll find when it comes to languages.
19:36.26ag`_clad, no
19:36.46cladag: can you dump Clique.CustomFunctions
19:37.24Nightdew_id done 8 years of Delphi, but not in the last year or so a while back.. and i was loosing to people who had <1 year experience haha.. you havent done delphi in the last 3 months one of the recruiters said.. wtf.. like i forgot how to code you numnutt
19:37.41cladWow, that's retarded
19:37.54*** join/#wowace snurre (n=snurre@AVelizy-153-1-71-101.w86-205.abo.wanadoo.fr)
19:38.03cladthats the one thing i dont like about getting my PhD.. i've not have any time with non-open-source software development on a large scale
19:38.15Nightdew_you gotta find out why exactly you arent being hired.. cause youre prolly being screwed
19:38.17cladand i dont have anywhere near kergoths OSS experience.
19:38.41cladNightdew: The last job i was candidate #2.. the top guy had more C# experience than i did.. as determined by the manager who did the hiring.
19:38.45cladi could have lied and gotten hired
19:38.59cladcause this is the third interview up here i've gotten borked on
19:39.01Nightdew_i can tell you it is different here
19:39.09cladnot that its tough.. there's like 3 jobs.. and 6000 people applying.
19:39.17cladthe tech economy is dead up here.
19:39.33cladNightdew: I'm probably hgeaded to the UK for my PhD, but i'll keep that in mind.
19:39.37cladi have friends down that way =)
19:39.52cladag`_: Let me know what that tbale shows, if anything =/
19:41.13Frittiis there any reason other than aestethics for the 2 different function declaration styles?
19:41.23FrittiFoo = function(self, bla) vs function Addon:Foo(bla)
19:41.25TainPeople don't want learners, clad.  They want code maintainers.  It's rare to find the places who are more concerned with your knowledge and experience in development overall rather than, "See Bob.  See Bob use VB.  VB, Bob!  VB!"
19:41.50cladFritti: Yes, all function declarations are equivaleng to variable = function() end
19:41.58cladFritti they'r eall "syntactic sugar" for that format.
19:42.19Frittibut both end up the same, right?
19:42.24Frittiaddon.Foo is a function accepting arg bla
19:42.31Frittiand having self as first param
19:42.34TainI could be a C# developer by profession despite never having used it in a business environment.  I'd never convince someone to hire me like that though.
19:42.53CIA-1103cladhaire * r6053 10Clique/CliqueOptions.lua: Clique: Added debug messages along with a title
19:43.15ag`_clad, cliqueoptions.lua 388: attempt concecate local 'text' (nil value)
19:43.38cladwait
19:43.39cladwhat?
19:43.48cladcliqueoptions?
19:43.54cladoh
19:43.55cladk
19:43.56ag`_I get that error when I click on the right-click menu that doesn't work
19:44.01ag`_how do I dump Clique.CustomFunctions though?
19:44.14TainAnd where's Thrae, TinyTyp's anchoring isn't working right for a few SVN revisions now.
19:44.16cladoh i see the issue
19:44.24cladag`_ devtools, /dump Clique.CustomFunctions
19:45.23CIA-1103cladhaire * r6054 10Clique/CliqueOptions.lua: Clique: Why would I use an array instead of a hash table O.o
19:45.59ag`_I was just wondering why you were not getting these errors yourself when you run the code? :)
19:46.03cladag`_: Tru that if you get a chance
19:46.05cladI dont run the code.
19:46.08cladI'm not anywhere near wow.
19:46.11ag`_aha
19:46.12cladhence why i bother you guys
19:46.19cladand wowbench doesn't work ootb for me.
19:46.26cladso i _shun_ it
19:46.34ag`_clad, it works now.
19:46.42Tain"arry Potter actor Daniel Radcliffe is to appear on the London stage next year, playing a stable boy who has an erotic relationship with his horses."
19:47.26ag`_clad, but the plugins like healselect doesn't show up
19:47.30ag`_in the menu
19:47.38cladthey won't righ tnow.
19:47.39ag`_dunno if that was on purpose or not
19:47.41ag`_ah, ok
19:47.42ag`_but it works
19:47.54cladTain: Yeah there was drama about that back when he was considering =)
19:50.01ag`_clad, here's a bug for you btw: if you open the script editor in clique and you then close the spellbook+clique without pressing save/cancel in clique, clique will look messed up when you open it again
19:50.07*** join/#wowace Cheads (i=chead@0x53584668.virnxx12.adsl-dhcp.tele.dk)
19:52.38Mikkclad: Bah, I even sent you a WTF folder now =)
19:52.48cladag`_: It'll look messed uip?  can you ss?
19:52.50cladMikk: Seriously
19:52.57ag`_clad, yes
19:52.58cladMikk: You need to make a dummy WTF folder
19:53.01cladMikk: in the distribution
19:53.04*** join/#wowace Tem_ (n=tardmrr@204.90.50.252)
19:53.04*** mode/#wowace [+o Tem_] by ChanServ
19:53.08cladMikk: and put the lua binaries on the svn.
19:53.42cladimho it should just "work" with default blizz directory, wtf, wow.exe (0 bytes) unless the user configs it to be otherwise
19:53.46cladit'd be easier to support too =)
19:54.04MikkTrue daqt
19:54.10Mikks/q//
19:54.31MikkCould just ship framexml also
19:54.32*** join/#wowace Shyva (n=n0time@sd511586e.adsl.wanadoo.nl)
19:55.28ag`_clad, http://img49.imageshack.us/img49/707/wowscrnshot072806215501mk1.jpg
19:56.28Tainoh geez I can't believe this never occured to me before.
19:56.33cladMikk: Exactly
19:56.37Tainhttp://www.little-gamers.com/
19:56.40cladMikk: Unzip, put your addons in, and go
19:57.01cladag`_: Can you email me reproducable steps?  I'll check this when I get home.. thanks!
19:57.01TainBlizzard doesn't ban gold farmers to get rid of them.  They ban them so they'll buy new accoutns and make more money for Blizzard.
19:57.08cladooh thats sexy
19:57.10ag`_clad, give email :)
19:57.52Frittio_O that never occurred to me too -- what a simple way to make money :)
19:58.10Mikkag`_: cladhaire@gmail.com
19:58.56cladMikk: Tell me when its done, and i'll start hacking aaway at wowbenchtoo =)
19:59.06Mikkhehe mkay
19:59.09Mikkmight do it for 1.12
19:59.16Mikki.e. pretty soon
20:00.59ag`_clad, sent
20:01.16cladag`_: spanks.
20:01.43ag`_np, have fun with it... I think it's quite simple
20:04.03AmadeoTain: I don't get it
20:04.29AmadeoThey saying the farmers will buy 59k new accounts?
20:04.34Amadeoor are they making room?
20:04.47AmadeoI wonder if they'd buy new ones
20:05.12cladk folks.. see ya in a few hours
20:06.07*** join/#wowace Worf (i=Worf@j-83.vc-graz.ac.at)
20:08.31hasteanyone with a hunter here? ;D
20:08.36Worf<-
20:08.49TainThey will buy new ones.
20:08.51hasteokey, I added a aimed shot timer to my castingbar a couple of days ago
20:09.02hasteI don't have a hunter myself, so I just simulated it :p
20:09.20hasteI'm doing the aimed shot cast time + your current latency, is that good enough?
20:10.11Worfuh... i do have a hunter, but that i have no idea :)
20:10.26haste:p
20:10.50Worfi obviousely don't do much aimed shots
20:11.56Worfbut i cast time + latency sounds good
20:13.05hasteokey, I ninja'd a friends hunter
20:13.16Worfi asked earlier today - could it be that AceHook is incompatible to AceModuleCore?
20:13.25hasteit works, but there's a .1 - .2 delay before it finishes
20:13.30hasteso I guess it works :p
20:13.44haste(I have 12 ms to the server, so it might now work also)
20:14.40Amadeo12ms? wow
20:14.41Amadeoyou suck!
20:14.42Amadeo:)
20:14.46hasteEU ftw
20:14.57AmadeoI have 300ms to Akama
20:15.00Amadeoworst US server there is
20:15.03Amadeoand nobody will ever fix it
20:15.05hasteat peak hours I have around 30 ms
20:15.07Sarozoh shit, Innervate has same icon has Unstable Power
20:15.09Sarozbad bad bad
20:15.12Worf120ms here
20:15.18Amadeoto where, Worf?
20:15.40Frittifor the AceOptions table, is it possible to allow either the empty string, or an argument for a free-form 'text' / execute like type?
20:15.41Worfto... uh... don't know - either Paris or Frankfurt i guess
20:15.45Worfi'm in Austria
20:15.57TemI
20:15.58TemHATE
20:16.00TemTEXTURES
20:16.10AmadeoAustria? awesome
20:16.13WorfFritti, good question - the same i'd have needed earlier today
20:16.27Frittiit seems like 'type = "text"' really requires an argument
20:16.37Worfnow anybody who could answer Fritti's question? cause i'd like to know too! :)
20:16.40Frittido extra arguments get passed to 'type ="execute"' ?
20:16.54WorfFritti, not according to the docu...
20:18.07Frittididn't think so, but I'll test soonish
20:19.16WorfBtw - i finally managed to Make my CC_* addons into Modules that depend on CC_Core which handles the console commands... could one have a quick look if it's ok that way? :)
20:20.06Worfand if one has more time, maybe one could help me find out why AceHook totally not works as intended with that? :)
20:20.44maiadoes anyone happen to know if wowi is bugged? I'm trying to update an addon, and while uploading I get: Warning: copy(/wowi_filevault_remote/cat34/SmartRes2.0.5919.zip): failed to open stream: No such file or directory in /classes/file/Work_File.php on line 337
20:21.33Worfmaia, i think i had that too once - the fix was to try every view hours... :/
20:21.55maiahmm, okay.
20:22.30CIA-1103maia * r6055 10RosterLib-2.0/: RosterLib-2.0: creating folder
20:25.07Worf"SetUnit" allready has an active hook from this source
20:25.10Worfwhat does that mean?
20:26.20Worfand what could i do against?
20:26.53CIA-1103maia * r6056 10RosterLib-2.0/RosterLib-2.0.lua: RosterLib-2.0: initial commit
20:28.32*** join/#wowace Kyahx|afk (n=Kyahx@65-73-45-21.dsl1.mnd.mn.frontiernet.net)
20:31.04ag`_maia, is rosterlib on the svn yet?
20:31.12maiayup
20:31.32maiaI'm updating the thread this moment to reflect the current api and to list what needs to be done/checked
20:32.41ag`_maia, trunk?
20:32.46maiaag`_: it's definetly not complete, and the code can be optimized as well. but it's a start, and as I'm raiding in a few hours... :)
20:32.59maiaag`_: yup: /trunk/RosterLib-2.0/
20:32.59ag`_raiding with it, or..? :D
20:33.28maiawell, I'm running it side by side to my old working code, with a lot of debug code regarding the events.
20:34.08Kyahxmaia: So much for a long dev-time :P
20:34.35maiaKyahx: well, we'll see if it's working. didn't even get a chance to join a raid with it yet.
20:36.52Kyahxdid the svn just die on anyone else?
20:37.19maiaI killed it
20:37.28Kyahxoh dear
20:40.19ag`_yes, it just died
20:46.01Sarozteh svn is down
20:46.04Sarozzomg
20:47.36*** join/#wowace phyber (i=phyber@irssi.co.uk)
20:48.46KyahxMmmm, mouseover hightlighing in PerfectRaidTargets :P
20:57.17*** join/#wowace ToastTheif (i=ToastThe@24-177-162-9.dhcp.mrqt.mi.charter.com)
20:59.05TainI want ice cream.
20:59.52TemI want these fucking textures to work
21:01.00FrittiI want a way to have both '/foo set' and '/foo set bar' in an ace options table
21:02.52*** join/#wowace pagefault (i=pagefaul@HSE-Montreal-ppp135045.qc.sympatico.ca)
21:05.30maiawell, once the SVN is back, I'm looking forward to some people taking a look at RosterLib. I guess it might not work in parties/raids yet, I definetly left a typo somewhere. Its based on the squishy code, so in general it should work. But if you encounter a typo somewhere, feel free to fix it :)
21:06.34Sarozultimate raid frame test, chromaggus
21:09.16KyahxSaroz: are you frames up yet?
21:09.30Saroznah, need to rename them, and I'm in BWL atm
21:09.39KyahxDid you decide on a name?
21:09.47Sarozmm sRaidFrames
21:09.50Sarozboring and unoriginal :)
21:09.54Kyahxawww
21:10.00KyahxI liked SaRF :P
21:10.05SarozSarS :)
21:10.12TemSS?
21:11.53IndustrialSarozRaidFrames ?
21:12.00Industrial;P
21:12.09Sarozor simpleRaidFrames
21:12.12Sarozwhichever your prefer
21:14.47*** join/#wowace kaybe (n=kaybe@p54866685.dip.t-dialin.net)
21:15.39TemScreenshot?
21:19.29*** join/#wowace JoshBorke (n=Josh@r43h96.res.gatech.edu)
21:21.12KyahxTem: http://random-guild.com/mods/RaidFrames/beta1.jpg
21:21.36Temcool
21:23.42KyahxSVN un-dead yet?
21:24.11Kyahxguess not
21:29.01GalkaHave you ACErs seen RDX yet?
21:29.05GalkaThe leaked Conquest guild raid mod
21:34.09hasteseen it
21:34.21Frittilooks like perfectraid from the screenshots?
21:34.23GalkaDidja like it?
21:34.29TainI downloaded it, haven't looked much at it yet.
21:34.42TainConquest put out a link to it themselves now.
21:35.06Shyvawhere can I find it?
21:36.48TainHere's the link, although it isn't working now.  It was earlier today.   http://conquest.teamgbu.com/viewtopic.php?t=1689
21:37.10TainLooks like the server is down, or some such.
21:37.14Shyvaoh, ok, thanks anyways :p
21:37.26KyahxRDX churns memory like no other if I recall
21:38.05*** join/#wowace hyperChipmunk (n=staharaj@d14-69-214-77.try.wideopenwest.com)
21:40.49hasteGalka: it's OK, but it eats memory :<
21:41.01hastehad 75 KiB/s increase in combat
21:41.11Kyahxwow
21:41.19GalkaIt wouldnt eat memory if it was Aced :D
21:41.25hasteyes it would :p
21:41.33GalkaSome nice ideas in that mod though, ripe for the stealing
21:41.47hastelike?
21:41.59hyperChipmunkthat, i believe, is the ace motto
21:41.59GalkaThe pull setup feature
21:42.04Kyahxmeh
21:43.49Nightdew_ace motto would be what?
21:44.01Worfwhat ideas do they have?
21:44.13Worfanything i didn't yet code? :)
21:48.42*** join/#wowace Jarenthal (n=Roo@cpe-066-057-087-213.nc.res.rr.com)
21:48.54Frittianyone know of a FuBar-2.0 plugin that I could steal the Dewdrop code from? I can't find API docs for 2.0 (nor for 1.2 for that matter)
21:54.21hasteWorf: http://haste.wowinterface.com/portal.php?id=137&a=viewfeature&featureid=1132 << something that RDX has
21:54.28Sarozso to check in a folder, I do a SVN import, right?
21:55.01Sarozor contents of a folder
21:57.15ckknightFritti, http://wiki.wowace.com/index.php/Dewdrop-2.0
21:59.09ckknightalso, if you were to open the Dewdrop-2.0.lua file, there's a link to that in there
21:59.17ckknightright at the top
21:59.22Temyay
21:59.29Temthe "highlight" works properly now
22:00.04Shyvackknight, is FuBarPlugin-2.0 usable if you run FuBar 1.2 ?
22:00.37ckknightno
22:00.48ShyvaHmm, ok
22:01.03ckknightprobably not, at least
22:01.15ShyvaI get this error if I do: [284] = "[23:57-44] ...\\BW2\\Libs\\FuBarPlugin-2.0\\FuBarPlugin-2.0.lua:165: attempt to index field `profile' (a nil value)\n ---",
22:01.16Shyva:-/
22:01.44*** join/#wowace snurre (n=snurre@AVelizy-153-1-71-101.w86-205.abo.wanadoo.fr)
22:01.53*** join/#wowace vhaarr (n=chatzill@44.80-202-38.nextgentel.com)
22:01.57snurreno right-click menus in aguf anymore? :(
22:02.50MikmaShyva: same here
22:02.50ckknighthrm
22:02.58MikmaShyva: when opening AGUF dewdrop
22:03.08ckknightmakes sense, I guess
22:03.15ShyvaI get it when I login / reload
22:03.17Frittickknight: thanks, I saw that -- I just can't seem to grasp how to do that from my fubar plugin. Just get a local dewdrop = AceLibrary("Dewdrop-2.0") and then add stuff to it? where do the 'default things' fit in?
22:03.23vhaarrsvn down?
22:03.30ckknightFritti, default things?
22:03.41Frittithe stuff that all FuBar plugins have in their menus
22:03.56ckknightoh
22:04.05ckknightthey use the AceOptions table
22:04.10vhaarrhow does the dewdrop know when to change?
22:04.19ckknightthe default options are defined in the mixins' :GetAceOptionsTable(target)
22:04.37Frittithe FuBarPlugin-2.0 mixin?
22:04.38ckknightyou can feed in the AceOptions table to the dewdrop, now
22:04.42ckknightFritti, yes
22:04.46Tem*cheer* my praid highlight isn't ugly anymore
22:04.50Temtime for food!
22:04.56ckknightFritti, see ClockFu in branches
22:05.13Frittithanks, that'll probably be perfect to rip things from :)
22:06.19ag`_snurre, right click menus work fine
22:06.49hastehaha
22:06.50ag`_ckknight, I am getting a problem with dewdrop
22:06.55hasteI'm L52 in DM :p
22:07.03ckknightag`_, and I don't want to deal with it
22:07.09hasteand like: *banish* and when it ends
22:07.14hasteI jump to my death :p
22:07.36Shyvackknight, any chance you can fix that error with fubar 1.2 + fubarplugin 2.0?
22:07.44ag`_ckknight, it could be like, a bug
22:09.00snurreagUnitFrames.lua:37: attempt to index field `?' (a nil value)
22:09.08snurrecant get any menus up
22:09.13snurrefreshly updated from svn
22:10.01ckknightag`_, then you should probably file a bug report, then
22:10.25ag`_snurre, no way you have that error there.. Line 37 is "self:RegisterEvent("UNIT_PET","PARTY_MEMBERS_CHANGED")
22:10.45MvA|Slaymanis the SVN down?
22:11.05vhaarrMvA|Slayman: I can't connect either
22:11.11Shyvait's down, yes
22:11.15MvA|Slaymanjust wanted to know
22:12.18Frittiheh, svn down, no checking out clock branch for me :)
22:12.19Nightdew_ckknight: still sick, or doing better?
22:12.43Mikmaag`_: i get the same error as shyva when i typo /aguf config
22:13.10Shyvaif you don't use fubar1.2 it's gone..
22:13.18ckknightstill sick
22:13.32Shyva*any fubar version below fubar2 gives the error
22:13.44Mikmayeah i think i do use many 1.2 plugins
22:14.00ag`_Mikma, what error is Shyva getting
22:14.11Shyva"[284] = "[23:57-44] ...\\BW2\\Libs\\FuBarPlugin-2.0\\FuBarPlugin-2.0.lua:165: attempt to index field `profile' (a nil value)\n ---","
22:14.31Mikmaoh wait, i get another :D
22:14.32Nightdew_ckknight: sorry to hear, that clown disturbing ur sleep huh ;)
22:14.34*** join/#wowace Wobin (n=Wobin@218-214-59-86.people.net.au)
22:14.37steinoI get something else too
22:14.41Mikmabut, like i said it's with /aguf config
22:14.45steino:P
22:14.54steinowith fubarplugin-2.0 atleast
22:14.55Sarozis SVN up?
22:14.59ag`_Mikma, what error
22:15.33MikmaBigWigs\Libs\DewDrop-2.0\DewDrop-2.0.lua:506: <unnamed>: SetPoint(): <unnamed> is dependant on this
22:15.42ckknighthttp://www.wowace.com/flyspray/
22:16.04ShyvaI got that one too Mikma :) (when I dusabled fubar)
22:16.08Shyva*disabled
22:16.13ag`_Mikma, that is the problem I wanted to discuss with ckk but I guess I have to file a bug report :P
22:16.32Mikmaag`_: :)
22:17.19ckknightget in the habit of it. it's too stressful for me to deal with multiple people hounding me at once. with the bugtracker, I can fix em one at a time, no big hassle
22:18.18Mikmaag`_: and pvp does not update properly :(
22:20.28*** join/#wowace FryGuy (i=fryguy@c-24-23-19-160.hsd1.ca.comcast.net)
22:22.06Frittivhaarr: I figured it out I think -- you can override OnMenuRequest in your plugin and then use Dewdrop:AddLine. Don't yet know how I can pass my options table at once though :)
22:22.51ckknight:FeedAceOptionsTable
22:24.04Frittickknight: didn't work from within OnMenuRequest :-/
22:25.51ckknightFritti, paste
22:26.09KyahxSVN still down =(
22:29.14Frittickknight: sec, I might be doing something dumb myself
22:29.25Frittion secnod thought, that's very probable even :)
22:30.21Frittiyay! it works! bad Fritti, no using self in a function() ... end
22:30.40clad|sleepTem: holy shit that's sexy
22:31.13Frittithanks for the hints ckknight
22:31.16ckknightclad, SVN makes me :(
22:32.59*** join/#wowace Jens (i=Jens@unaffiliated/jens)
22:33.16clad|sleepckknight: Sowwy
22:33.41Frittickknight: is there a naming convention for FuBar 2.0 plugins yet (for in the TOC)?
22:33.44cladhaireits not a production server.. and they do quite well, considering how we hammer the server
22:33.44vhaarrcladhaire: u gief svn?
22:34.08Eternally777I think I finally made TopScoreFu Fubar 2.0 compliant... :-\
22:34.08ckknightFritti, um, not yet, but I might create one...
22:34.16ckknightEternally777, yay?
22:34.21ckknightbtw, who are you?
22:34.25cladhairePower has been restored and most servers are up again. The few servers that are still down are being rebooted by our administrators. Still waiting on further information from the datacenter. Our apologies for the downtime this caused.
22:34.27Eternally777I'm a noob.
22:34.42ckknightgood times
22:34.51Eternally777Who has been idling in this channel for about three days (taking breaks to sleep of course), learning lua in between.
22:34.58Frittickknight: 'kay, I'll go with the standard -Ace2- then
22:35.06ckknightFritti, good plan
22:35.34cladhaireok.. open issues on clique
22:35.35cladhairego.
22:36.11vhaarr1. No IceHUD plugin, which would be hard since there are no <Button> elements to hook into.
22:36.42vhaarr2. No -Ace2- prefix in the TOC name.
22:36.47vhaarr*postfix
22:36.53vhaarr:P
22:37.03cladhaireFritti: You here?
22:37.04vhaarrSeverity: fatal
22:37.09cladhaireFritti: You were taling 2 seconds ago.. I hope so =)
22:37.10Kyahxeh, no need for -Ace2- :P
22:37.10ckknight3. not enough lovable monkeys
22:37.17Kyahxunless you want to advertise your ace usage
22:37.24JoshBorkeclique doesn't butter my toast
22:37.27Fritticladhaire: I'm here
22:37.50vhaarr4. Casting 2 and more spells with 1 click doesn't work.
22:37.55vhaarr:P
22:38.07ckknightoh, I have a _real_ issue
22:38.17ckknightI want another group for the player
22:38.19JoshBorkedon't set 2 different ranks of the same spell to different bindings then precede to set them both to max, clique freaks out
22:38.22ckknightso I can cast special stuff on me
22:38.25ckknightlike Desperate Prayer
22:38.51cladhaireFritti: There's no way programatically to determine whether a spell is only castable on enemies other than CASTING it.. and trying to target yourself.
22:38.52cladhairethat I can think of.
22:39.24vhaarrSpellCanTargetUnit?
22:39.26cladhaireckknight: Hrm... that seems overkill-- but I can do it.
22:39.33cladhairevhaarr: Only works if you try to cast the spell
22:39.37vhaarraha
22:39.40cladhairevhaarr: Which is a hack.. to say the least
22:39.42vhaarrye
22:39.48ckknightcladhaire, I think it should do player first, then go to friendly if there is no button
22:39.51ckknightor something
22:40.16Fritticladhaire: um, ok, but I didn't ask that I think :)
22:40.36cladhaireckknight: Well thats simple with a plugin
22:40.38cladhairebut it seems excessive
22:40.45cladhairelook how ooc and click-to-res are done
22:40.51cladhaireyou can code one quite easily
22:40.53ckknightI do it programmatically now
22:40.54cladhaireits about 10 lines.
22:41.01cladhaire*shake* copy Clique_OutOfCombat.lua
22:41.05cladhaireit'll be a VERY small change
22:41.18JoshBorke<PROTECTED>
22:42.07Mikmasvn up?
22:42.11vhaarrJoshBorke: probably
22:42.17Mikmahmm 50% of the guildies were new in MC
22:42.23vhaarrJoshBorke: you could make a texture and scale it
22:42.31Mikmawe downed 4 bosses in our first MC run :)
22:42.33vhaarrscale, resize, whatever
22:42.45JoshBorkehm
22:43.37Neronix4 days on the job and I've already met someone famous \o/
22:43.48Neronix(Z-list celeb, but that's irrelevant)
22:43.52cladhaireNeronix: O.o?
22:43.52cladhairenice =)
22:44.14NeronixSome guy that lives in my town that was on Big Brother 2 or so years ago
22:44.28NeronixI made his pizza :P
22:44.32NeronixI'm honored
22:44.37Mikkzomg, can I touch you now? =P
22:45.04Mikma~touch Neronix
22:45.07purlThis is Fendor's pleasure only
22:45.38cladhaireckknight: http://pastebin.ca/104506
22:45.48NeronixI remembered him because he's Scottish and he walked in wearing only a thong
22:46.13Neronixas well as the fact he's from my town :P
22:46.14Mikmaoh gotcha! that's a way to get into your mind
22:47.48Wobin...
22:47.55WobinAustralian slang strikes again
22:47.56Mikmaselfcast for clique?
22:48.00Mikmathat's.. neat :D
22:48.22Wobin"walked in wearing only a thong" means something so very different and so very much odder =P
22:48.39JoshBorkewait, what's a thong in australia?
22:48.40Neronixs/walked in/walked in the BB house/
22:48.48WobinCause not only are they fucking starkers, they're only wearing one shoe =P
22:48.49Neronixnot in the chip shop I work in :P
22:48.55*** part/#wowace Ratbert_CP (n=KCummins@proxy-ce5.disney.com)
22:49.07Wobinflipflops
22:49.10Wobinjandals
22:49.21Wobinslippers?
22:49.22MikmaNeronix: 1 pizza with tuna and salami kkthx
22:49.25cladhaireMikma: Think its worth making it a default plugin?
22:49.40NeronixMikma: He wanted mushrooms, spicy chicken, onions and ham ;P
22:50.03Mikmacladhaire: well that would eliminate the need of having extra selfcasts loaded
22:50.14Mikmacladhaire: but will it work with both, clicking and using keybinds?
22:50.22cladhaireMikma: No, it would work only for click-casts
22:51.04Sarozis SVN up?
22:51.17Mikmacladhaire: hmm, then i'm not sure about it, many people use keybinds still, but for clicking..
22:51.36Neronixanyone know any mods that use AcEModuleCore?
22:51.45NeronixTrying to debug NS2 :P
22:52.26JoshBorkevhaarr: what would i attach the texture to?  would i make it some button that moves between 2 other buttons? and simulate a slider/scrollbar?
22:52.47Mikmacladhaire: well yeah, it should be made default. people who use Clique will most likely use unitframes to click and buttons occasionally
22:54.28cladhaireWOOT
22:54.32cladhairei'm getting to raid on my druid tonight
22:54.40cladhaireNeronix: Clique, duh =)
22:55.06Neronixcladhaire: Thanks
22:56.25cladhaireMikk: Where's my wowbench
22:56.45MikmaTek: modmenutufu doesn't remember the FuBar settings over zoning. i had text disabled but still it was on after zoning
22:57.04TekMik: talk to ckk
22:57.04Worfcladhaire, just experimented with praid... feels good. just can't decide if i want to put it on the left or right side of the screen :D
22:57.28Neronixcladhaire: The version in branches? I can't get on the SVN and the copy on wowi doesn't seem to use AMC
22:57.30MikmaTek: i'm afraid to :( i guess i have to make a bugreport
22:57.54cladhaireNeronix: correct =(
22:57.57cladhairesvn should be back soon
22:58.00cladhaireworf haha
22:58.01TekFuPlug-2.0 is not complete, and anything that uses it is gonna have some bugs :P
22:58.41Mikmaoh so it's not a bug in modmenu. ok. how about bigwigs2 menu? when will it have fubar options in it?
22:58.52Wobingyaah
22:58.55Wobinworst ad ever
22:59.11Wobinfor PK Simpson (Law Firm) "Homer doesn't work here, but PK does!!"
22:59.12Tekwhen FuPlug2 inserts them properly
22:59.13*** part/#wowace Amadeo (i=amadeo@c-69-140-96-126.hsd1.md.comcast.net)
23:00.01cladhairewhere is the inn in the undercity?
23:00.09Tekupper ring...
23:00.12cladhairek
23:00.15TekNE side I think
23:00.22Mikmacladhaire: try looking the mailbox
23:00.27Teklook for coffins
23:00.30cladhairei was a tauren =)
23:00.38cladhaireerr am
23:00.42JoshBorkelol
23:01.10TekSo one of the manager goes to the bathroom today... and he says "I'm going to the barn" (I don't know why he calls it a barn...)...
23:01.18TekI Says "Don't milk no male cows!"
23:01.23cladhairedid a cow come out?
23:01.24TekI think I freaked him out
23:01.29cladhairehahahahahaha
23:01.31MikmaTek: hehe
23:01.32Wobinheheh
23:03.10ckknightTek, what does FBP-2 not do properly?
23:03.20Tekuhm...
23:03.29Teknote I havn't checked todays fixes yet
23:03.38Tek1) doesn't like running Fu-less
23:03.41JoshBorkeanyone know of a mod that has horizontal scroll frames?
23:04.01Kyahxckknight: Plugins with external dependencies don't like to be load on demand
23:04.01cladhaireJoshBorke: not off the top of my head
23:04.10KyahxItemBonusFu and ItemRackFu for example
23:04.25KyahxI had to make them non-LOD to load properly
23:04.25ckknightKyahx, I already fixed that
23:04.26Tek2) not inserting options into a table if BigWigsOptions.OnMenuRequest = deuce.core.cmdtable method is used
23:04.43ckknightTek, hrm, I guess I could make that automatic
23:04.56ckknightI did add an Inject method to both AceConsole and Dewdrop
23:05.01Mikma69) http://tekkub.wowinterface.com/portal.php?id=10&a=viewbug&bugid=1364
23:05.02Tek3) Throws an error on load about setting text if you use the hasNoText (or whatever) flag
23:05.11ckknightsvn's down
23:05.17Mikmaaye, it is :(
23:05.21Tek4) aparently doesn't remember the show text setting across zones and relogs
23:06.10Mikmayeah i'm having the 4).. i zoned from MC to IF and the text appeared in ModMenuTuFu even it was set off.
23:06.13snurrewts guildies whining about ace2
23:06.23Tekoh and I don't know if anyone reported it... if I disable BW's fu plugin from the bar it shows up on the minimap after a relog/reload
23:06.28Mikmasnurre: 1g
23:06.42snurredont need gold :(
23:06.50Mikmasnurre: 1 kiss
23:06.58snurrenow we're talking
23:07.20Tekyou want me to pop up FlySpary issues ckk?
23:08.06kergothTek: lots of fubar plugins do that, its annoying as hell
23:08.21kergothTek: seems to be bound to 1.2 plugins, afaict
23:08.27Teksounds like a FuPlug issue for sure then :P
23:08.35TekBW2 is doing it
23:08.39Wobinflyspray link?
23:08.50Mikmahttp://www.wowace.com/flyspray
23:08.58Wobinthanks =)
23:11.17Eternally777brb, changing my name because freenode.net thinks it belongs to someone else :(
23:11.19*** part/#wowace Eternally777 (n=eternall@pool-72-95-2-170.hrbgpa.east.verizon.net)
23:11.33Mikmawhy did not he use /nick
23:12.05Teka lil slow?
23:12.51Wobincould be an ircnewb
23:13.07kergothfunction FuBarPlugin:IsDisabled()
23:13.07kergoth»·······return self.IsActive and not self:IsActive() or false
23:13.08kergothend
23:13.20kergothTek: does your fubarplugin instance use acedb2?
23:13.32Tekyes, I think
23:13.51Tekyes, it gets it's own savedvar seperate from BW core's
23:14.11kergothcause its relying on acedb2's standby to implement toggling activation there, afaict
23:15.15TekBW2's menu is an entirly self-contained entity with it's own savedvar, the only "link" is the AceConsole table
23:17.03*** join/#wowace eternally777 (n=eternall@pool-72-95-2-170.hrbgpa.east.verizon.net)
23:17.27Mikmaeternally777: is that better now?
23:17.39eternally777Nope
23:17.51eternally777All my ideas were registed :(
23:18.17eternally777*registered.
23:18.50Wobineternally777: you can use /nick to change names while connected
23:19.30*** join/#wowace Parak (i=PROFI@user-0cev737.cable.mindspring.com)
23:19.48Wobinand if the nick you're after is registered, and hasn't logged in for 5 weeks or so (I think) you can ask a freenode staff to unregister it for you to register
23:20.08eternally777oh.
23:20.18eternally777I mean... I knew that.
23:20.39eternally777I just disconnected for the excitement :)
23:20.56Mikk"/msg nickserv info somenick" to get info on how long a nick has been idle
23:20.59Mikkand the limit is 60 days
23:21.40WobineXTREEEME nick surfing
23:22.50eternally777*sigh* irc is foreign to me.  I appreciate the tips though :)
23:23.42eternally777Problem solved.
23:24.30ThianaHmm, is svn down?
23:25.06Mikmayeap
23:26.22Neronixd'oh
23:26.29NeronixNo wonder the duration module's not loading
23:26.41NeronixFilename in the TOC's all wrong >.>
23:29.31eternally777May I ask a question?
23:29.41JoshBorkeof course not
23:29.45eternally777Ok
23:29.48JoshBorkelol, :-D
23:29.54eternally777:-P
23:31.29eternally777So I've been working all day on converting TopScoreFu to FuBar2, and now that I'm practically done, it appears I've screwed the saved variables up.  When I do a /console reloadui, my records disappear.
23:33.09eternally777I suspect the reason might possibly be the "RegisterForLoad()" function that I deleted on the last line of the file.  So my question is, what is this function, and why isn't it in Fubar-2 plugins like it was in Fubar-1 plugins.
23:34.53Frittieternally777: that's an Ace 1 line, it shouldn't be necessary for Ace2 mods (as FuBar-2 plugins should be)
23:35.50Neronixckknight: Sorry to bug you, but Tablet-2.0 doesn't like being given AceOptions tables to use for the menu
23:41.11JensHmm... crime scene technicians seems to have left.
23:47.08*** join/#wowace XLVII (n=XLVII@CPE-58-162-73-125.qld.bigpond.net.au)
23:47.35TekI WIN!
23:47.46Tekneed a name for my Non-Borgy SCCN
23:48.04Tekand since I'm reserving "Resistance is Futile" for a mod, I need something else
23:48.55TekClassyColors
23:49.20Tekbleh
23:49.24Tekneed name..
23:49.29Teknot in creative mood...
23:50.07JensWhat is SCCN?
23:50.11JoshBorkeSCCN?
23:50.21Jens[1:47] <Tek> need a name for my Non-Borgy SCCN
23:50.38JensI'm not usually creative, but I have my moments.
23:50.39*** join/#wowace XLVII``` (i=XLVII@CPE-58-162-73-125.qld.bigpond.net.au)
23:50.58Tekit just color's people chat tags by their class color
23:51.17Tekthe "old" mod that did that absorbed a shitload of other mods
23:51.23Tekmany not even chat related
23:51.25*** join/#wowace XLVII (i=XLVII@CPE-58-162-73-125.qld.bigpond.net.au)
23:51.27XLVII;o
23:51.29XLVIIwho's making it?
23:51.30XLVII;O
23:51.41Tekit's done, made...
23:51.44JensDid it evolve to be able the send email?
23:51.52Tek:P
23:51.58XLVIItek, can i get a link / name?
23:52.02JensThen it's nowhere near finished.
23:52.10Tek84 lines of code, not even Aced... SCNN/ChatMOD is now like 1400 lines
23:53.14JensIsn't brown warrior text annoying to read?
23:54.01TekBorgMOD: http://ui.worldofwar.net/ui.php?id=1942
23:54.41eternally777Tek: Did you fix the recoloring of text that's inside item links?
23:55.07Tekeh?
23:55.11Tekitem links?
23:55.16eternally777Yeah
23:55.27hasteColor me nuts HE_HE_HE
23:55.40hasteI'm tired and slightly bored....
23:55.42TekHazelnuts?
23:56.16hasteL60 mage ganked my L52 rogue :(
23:56.23hastethen my L60 warlock two hited the mage
23:56.30ckknightNeronix, ah, hrm.
23:56.38Mikkcrap mage :-P
23:56.51eternally777The latest version of ChatMOD (SCCN) not only recolors the names of the people who are talking, but also any name (or word that it thinks is a name) throughout the rest of the line.  But, if someone's name appears in an item link (for instance, "Power") then the mod screws up the link.
23:56.57KyahxTurboChat!
23:57.03Kyahx:P
23:57.04Tekfuck ChatMOD
23:57.05JensDid anyone make a simple timestamp addon, that does timestamping and _nothing_ else?
23:57.06hastea 1800 shadowbolt followed by a 2300 hurts :p
23:57.14Tekmy mod changes player names, nothing more
23:57.18hasteJens: id has one
23:57.19ThraeJens: idTimeStamp
23:57.21Mikkhaste: owie
23:57.27Kebinusaneternally777, the beta doesnt do that
23:57.42Tekand it'll only change an itemlink if the player linking it has the exact lame name as the item... in theory
23:57.42hasteI miss my conflag spec :(
23:57.46Tekthat might not even work
23:57.55JensTried some Ace addon that did that, but it screwed over my chatboxes with random useless features, half of which worked.
23:58.04hastewas so fun to do: immolate -> shadowbolt -> searing pain -> conflag, and watch all the last three hit at the same time
23:58.21Kyahxag`_: I think my Clique plugin is broken =/
23:58.24Tekit looks for "[Playername]" and changes it to "|cffffffff[Playername]|r" that's _IT_
23:58.28hastebut now my L52 rogue lost it's DM buffs
23:58.30ag`_Kyahx, update it
23:58.32ag`_clique
23:58.35Kebinusanyeah I was thinking of respecing nightfall/conflag for the weekend and having a bit of fun
23:58.36eternally777Oh, maybe I don't have the latest version then.
23:58.38KyahxSVN is borken
23:58.40Kyahxor I would
23:58.44Kyahx=(
23:58.50Tek*facepalm*
23:58.58ag`_yeah, SVN is down
23:59.04JensNoes!
23:59.08Tainhehe damn today I feel slightly worse than last night about the fact that if I hadn't bought armor upgrades during the run last night (which I did need) I could have gotten a Perditions.
23:59.13Teket, I wrote a replacement for ChatMOD that does the one and only feature I want it to do
23:59.42TekI don't care about ChatMOD in the slightest, I'm removing all that other bullshit that's in it
23:59.47Kyahxag`_: any way you could pastebin your woking one so I could function during this raid?  :P

Generated by irclog2html.pl by Jeff Waugh - find it at freshmeat.net! Modified by Tim Riker to work with blootbot logs, split per channel, etc.