00:00.16 | FryGuy | mjc: wipe your savevars and see if it's still there |
00:00.19 | mjc | don't know if wow has a zhTW |
00:00.33 | ckknight | it does |
00:00.42 | Neronix | http://www.wowtaiwan.com.tw/ |
00:01.14 | mjc | Neronix: can't help you there then, sorry |
00:01.43 | XLVII | industrial, http://ace.pastebin.ca/92852 |
00:01.43 | XLVII | industrial, would that work? would it rename the channel names to nothing? |
00:01.52 | XLVII | except: general, trade, local defense and lookingforgroup |
00:01.55 | mjc | FryGuy: here goes nothin |
00:02.03 | Mikma | ag`_: wake up |
00:02.48 | mjc | FryGuy: no |
00:05.52 | Industrial | XLVII, yea |
00:05.57 | Industrial | :) |
00:06.12 | mjc | FryGuy: still borks |
00:06.18 | FryGuy | :( |
00:06.20 | FryGuy | which line? |
00:06.32 | mjc | 278, local 'info' is nil |
00:06.34 | FryGuy | and what are you doing |
00:06.39 | mjc | loading the game |
00:06.42 | FryGuy | wierd |
00:06.50 | FryGuy | try typing /script FryListDKP:MergePoints() |
00:07.00 | FryGuy | and /script FryListDKP:Scan() after that |
00:07.07 | CIA-11 | 03neronix * r5170 10EarPlug/ (Earplug.lua Libs/): |
00:07.07 | CIA-11 | EarPlug |
00:07.07 | CIA-11 | - All done! |
00:07.07 | CIA-11 | - And completely untested |
00:07.09 | Neronix | MoonWolf: There you go |
00:07.11 | mjc | no output |
00:07.29 | Industrial | Neronix, up fer some daoc? |
00:07.56 | Neronix | No time, sorry :( |
00:07.59 | Industrial | np |
00:08.03 | Neronix | Need tons of sleep |
00:08.04 | Industrial | got any levels? :P |
00:08.09 | Neronix | Nope |
00:08.12 | Industrial | k |
00:08.16 | Neronix | haven't even got past the first quest |
00:08.28 | Industrial | meh quests are pewp until later |
00:08.32 | Industrial | 1-20 = grind |
00:08.53 | Neronix | the quest giver either doesn't want to talk to me, or the guide npc bugs |
00:09.01 | Industrial | then you get 'kill tasks' for elitish mobs that will bring in the xp |
00:09.03 | mjc | Mikma: what's the name of your minimap thingy |
00:09.06 | Kebinusan | there was some mod that let you load/unload your loaded mods without logging out.. but I cant remember the name of it |
00:09.17 | FryGuy | squeenix? |
00:09.19 | Mikma | mjc: Mikma :) |
00:09.21 | Neronix | Kebinusan: MCP or LoadIT? |
00:09.24 | dsfsdf | Fry guy ! |
00:09.31 | Kebinusan | yeah probably one of those |
00:09.33 | Kebinusan | which would you recommend |
00:09.45 | Neronix | if you want profiles, use LoadIT |
00:09.49 | Mikma | mjc: http://wow.reaktio.net/Mikma |
00:09.51 | Neronix | if you want something light, use MCP |
00:10.05 | mjc | Mikma: leeched |
00:10.06 | Neronix | unless you really hate Saien |
00:10.49 | Mikma | mjc: just be sure to know that it does some tricks ^^ and it may not work properly, atleast that version ;) |
00:11.01 | Mikma | well, i'll just upload a better version now |
00:11.12 | Kebinusan | lightweight sounds better |
00:11.29 | ag`_ | Mikma, I am raiding |
00:11.33 | Kebinusan | I can just create a dummy mod and set it as a dependency for my dkp mods which is the main thing I dont want loaded all the time |
00:11.49 | Mikma | ag`_: well you missed clad ^^ |
00:11.49 | Wobin | ~emulate saien |
00:11.51 | purl | Why do I care? Why are you posting here? |
00:12.02 | Tem | ~emulate saien |
00:12.03 | purl | I could have helped you, but I won't. |
00:12.12 | ag`_ | did he go away again Mikma ? |
00:12.17 | Tem | You are wrong, and I invite you to prove it to yourself. |
00:12.18 | Mikma | cladhaire: did you? |
00:12.18 | mjc | whatever happened to those warmup changes? |
00:12.44 | cladhaire | Mikma: Did I what? |
00:13.18 | cladhaire | I'm here. |
00:13.37 | mjc | does bigwigs come out of standby when you target a boss? |
00:13.50 | Makk`ES | .hex nublet |
00:13.55 | Makk`ES | meh |
00:14.02 | mjc | ~hex nublet |
00:14.02 | purl | nublet is 6E 75 62 6C 65 74 |
00:14.06 | Makk`ES | ah |
00:14.06 | Mikma | :D |
00:14.07 | Makk`ES | :P |
00:14.11 | Makk`ES | <- nublet |
00:14.26 | Mikma | mjc: http://wow.reaktio.net/Mikma/Mikma.zip .. there's the whole, NEW package which includes all nice things by Industrial |
00:14.43 | Mikma | ~md5 nublet |
00:14.50 | mjc | Mikma: leeched |
00:15.22 | Industrial | -_^ |
00:15.29 | Industrial | like? ^^ |
00:15.47 | mjc | bigwigs\messages.lua:86: attempt to call method 'GetOpt' (a nil value) has returned |
00:15.56 | Mikma | mjc: you may wan't to check out the Mikma.lua and Mikma.xml so you have an idea what's inside it.. modified raidroll, undress-button, mapcoords.. etc |
00:16.16 | mjc | I'm reading it now |
00:16.25 | Industrial | me2 |
00:16.30 | Industrial | mapcoords thats pretty cool |
00:16.36 | Industrial | is that on the big normal map? |
00:16.39 | Mikma | yeap |
00:16.50 | Industrial | and does it have mouse tracking? |
00:16.55 | Mikma | yeap |
00:16.57 | Industrial | \o/ |
00:17.17 | Mikma | something like this: Cursor Coords: 44,61 -- Player Coords: 40,48 |
00:17.27 | Mikma | that's the output when you open the big map |
00:17.35 | Industrial | k |
00:17.49 | mjc | I don't need a naked button :p |
00:18.07 | Industrial | well good to see my stuff is being used/liked ^^ |
00:18.24 | Mikma | Industrial: yeah i replaced my own code with your stuff |
00:19.20 | Mikma | the raidroll version i edited is neat <3 |
00:19.31 | ag`_ | cladhaire, I have a suggestion for clickque |
00:19.35 | ag`_ | clique :P |
00:19.41 | mjc | retrieving character list. ONOES |
00:19.58 | cladhaire | ok |
00:20.09 | Mikma | it has 2 slashcommands in it, /rr [item] (or text) and /rrlist (which will show the huge raidroll list) |
00:20.20 | mjc | list? |
00:20.23 | Mikma | the normal roll won't show it since it's flood |
00:20.33 | ag`_ | could it be possible to map buttons to get passed to the original OnClick |
00:20.47 | ag`_ | so you could set the dropdown menu to middlemouse |
00:21.02 | ag`_ | or selection to shift+leftclick |
00:21.05 | mjc | Mikma: think it'll cooperate with minimalist's scroll with mousewheel feature? and TheBigPicture |
00:21.22 | cladhaire | ag`_: You can already do that, i'm not sure i understand. |
00:21.33 | mjc | tis loading though, I suppose I'll see |
00:21.34 | ag`_ | I have a hard time explaining it :P |
00:21.43 | Neronix | Anyone tried EarPlug yet? |
00:21.45 | cladhaire | WHat would be the end goal |
00:21.47 | Mikma | mjc: which? what? where? |
00:21.48 | cladhaire | not how would you code it =) |
00:21.55 | mjc | Mikma: 'mikma' |
00:22.11 | Mikma | mjc: what does minimalist do to mousescroll |
00:22.12 | ag`_ | cladhaire, so you could set a clique button to act as a button on the original addon |
00:22.19 | mjc | Mikma: removes the + and - buttons |
00:22.25 | mjc | and turns on mousewheel zooming |
00:22.39 | Mikma | mjc: well idMinimap.lua does the same |
00:22.42 | ag`_ | cladhaire, like set the middle button on clique to act as a right click on the original addon |
00:23.20 | mjc | k |
00:23.25 | mjc | yeah, it works |
00:23.27 | mjc | that's pretty hot |
00:23.53 | cladhaire | ag`_: You could do it easily in your onclick handler in the plugin |
00:23.57 | cladhaire | but it seems counter-intuitive. |
00:24.06 | cladhaire | any particular reason? |
00:24.28 | Mikma | ag`_: you mean the function what castparty had? any mousebutton could be binded to any function? |
00:24.31 | mjc | Mikma: where's your minimap moving crap |
00:24.32 | ag`_ | so you could call the dropdown menu from a middleclick, if you prefered to cast a spell on the rightclick |
00:24.44 | Tekkub | http://www.illwillpress.com/squirrelsongs.html |
00:24.44 | Mikma | ag`_: like rightbutton = target, middlemouse = dropdownmenu |
00:24.48 | Mikma | mjc: there isn't |
00:24.48 | Tekkub | hC! |
00:25.00 | mjc | Mikma: well it was in bartender |
00:25.07 | ag`_ | Mikma, yes, but how do you open the dropdown menu when clique controls the mouseclick? |
00:25.16 | Mikma | mjc: it was removed since it bugged the hell out with other addons |
00:25.39 | Mikma | ag`_: well you can't :P it should be able to be configured in clique |
00:25.47 | mjc | is there any addon that'll do just that then? |
00:25.48 | ag`_ | well that is my point |
00:25.53 | Mikma | mjc: simpleMinimap |
00:25.54 | ag`_ | I'd like a way to open the dropdown menu |
00:25.56 | mjc | cause I don't have any addons that touc the minimap anymore |
00:26.02 | mjc | cept yours and minimalist |
00:26.10 | Mikma | mjc: but it will most certainly fook up my texture ;) |
00:26.17 | mjc | how so? |
00:26.18 | ag`_ | cladhaire, dropdown menu :O |
00:26.24 | Neronix | For those who don't know, EarPlug is the superior LFG filter mod |
00:26.28 | cladhaire | Clique:UnitMenu() |
00:26.33 | cladhaire | calls the dropdown for that menu |
00:26.35 | Mikma | mjc: simpleMinimap has like 2 or 3 different textures in it |
00:26.39 | Neronix | it allows you to define your own patterns |
00:26.39 | cladhaire | err for that unit |
00:26.44 | mjc | can I blow them away? |
00:26.44 | Neronix | even real lua patterns! |
00:26.56 | Neronix | And it's case insensitive |
00:26.58 | mjc | I just want to move the gd minimap :P |
00:26.58 | Mikma | dunno haven't tested :D |
00:27.19 | Neronix | So basically, not using EarPlug means you're insane |
00:27.22 | Neronix | :P |
00:27.40 | Mikma | i was planning on making a small minimap-addon which would allow people to move the minimap but i'm being lazy and leveling my druid while i bugtest aguf |
00:28.02 | Mikma | Neronix: maybe i'm insane but i'm not even on that channel ;) |
00:28.04 | Neronix | how stable is agUF? |
00:28.13 | Mikma | it is. |
00:28.15 | Tekkub | http://www.illwillpress.com/word.html |
00:28.18 | Tekkub | *grin* |
00:28.21 | Neronix | Mikma: Well it means you can make being on that channel a pleasant experience |
00:28.33 | ag`_ | cladhaire, works fine! Now all you need is to add a dropdown for raid units using friendsdropdown :-) |
00:28.33 | mjc | Mikma: 'mikma' is doing the <toon> stuff too eh? |
00:28.41 | Neronix | /ep add nobodysgoingtomatchthisstring! |
00:28.47 | *** join/#wowace Nightdew (n=blabla@c-24-30-7-244.hsd1.ga.comcast.net) |
00:28.53 | Mikma | mjc: aye, id's addon in mine |
00:29.03 | mjc | it's doing <Beren:> |
00:29.05 | mjc | is that intended? |
00:29.09 | mjc | or are you off by one |
00:29.28 | cladhaire | ag`_: I can do that easily =) |
00:29.29 | Mikma | Tekkub: bling. |
00:29.41 | Tekkub | mahbabyfaddah! |
00:30.16 | *** join/#wowace pagefault (i=pagefaul@HSE-Montreal-ppp135045.qc.sympatico.ca) |
00:30.19 | Mikma | hehehe |
00:30.41 | Mikma | that's pretty good lecture |
00:30.53 | Wobin | http://decepticons.net/pics/happycat.jpg |
00:31.12 | mjc | Mikma: text = string.gsub(text, '(|Hplayer:.-|h)%[(.-)%](|h.-:)', '<%1%2%3>') why the %3 and corresponding part |
00:31.41 | Mikma | mjc: ask Industrial, he's the maindevil on that one |
00:31.57 | Mikma | http://www.curse-gaming.com/en/wow/addons-122-1-sea.html -> read the first comment... |
00:32.01 | Mikma | well first and only |
00:32.08 | mjc | I see what it does, but it looks ugly to me ;p |
00:32.25 | Neronix | Mikma: O.o |
00:32.30 | ckknight | okay |
00:32.37 | ckknight | I am done reading a long Mono debate |
00:32.40 | Industrial | mjc, lua patterns have no OR like regex does (this|that) |
00:32.42 | ckknight | now on to do ...something |
00:33.06 | mjc | Industrial: it's sometimes not removing the : and sometimes is |
00:33.12 | Tuplad- | http://ui.worldofwar.net/ | You are banned. -> wtf ? |
00:33.16 | Mikma | Industrial: LOL you got a bug in there :D |
00:33.23 | Mikma | Industrial: <NameHere:> :D |
00:33.26 | Industrial | mjc, Mikma, oops |
00:33.26 | Neronix | Tuplad-: Good |
00:33.28 | Mikma | Tuplad-: owned. |
00:33.29 | ckknight | lol, Tuplad-, you're such a troll. |
00:33.33 | Industrial | Tuplad-, MUHAHAHAHAHAHHAHAHAHAHA |
00:33.38 | ag`_ | cladhaire, http://ace.pastebin.ca/92884 |
00:33.56 | Mikma | if i recall correctly tuplad wanted to be banned from there... |
00:33.58 | Industrial | kergoth, whenever you read this; http://thepiratebay.org/details.php?id=3494554 |
00:34.04 | mjc | when there is idiot proof moderation systems, Tuplad- invents a better idiot. |
00:34.06 | Neronix | wtf? Iriel's listed as a Sea author |
00:34.07 | Mikma | he likes to flame people using discord etc |
00:34.20 | Mikma | mjc: ouch, very very ouch :D |
00:34.24 | Tuplad | :D |
00:34.26 | ckknight | hehe, mjc |
00:34.26 | Tuplad | btw |
00:34.28 | Tuplad | its a 24h ban |
00:34.34 | Tuplad | oh, I read this one good quote once |
00:34.37 | ckknight | lol, what'd you do? |
00:34.42 | Mikma | Tuplad: well anyways, you're an ass |
00:34.54 | Tuplad | "Never argue with an idiot, they'll drag you down to their level and beat you with experience." -> I felt like it was done there to me :( |
00:35.00 | Industrial | Mikma, what does the comment say? |
00:35.00 | Tuplad | Mikma: being an ass is my job! |
00:35.32 | Mikma | Industrial: i have no idea :D |
00:35.39 | Mikma | Industrial: "anus" is a work i can understand |
00:35.47 | Industrial | HAH |
00:35.49 | Industrial | a work? |
00:35.50 | Industrial | :P |
00:36.02 | Mikma | aye |
00:36.03 | Mikma | work |
00:36.16 | Mikma | i... like... big butts and i cannot lie |
00:36.25 | Tuplad | lol |
00:36.27 | Tuplad | I know that song |
00:36.30 | Tuplad | I got the video :p |
00:36.39 | Industrial | grats |
00:36.40 | mjc | Tuplad: TMI |
00:36.41 | Mikma | Tuplad: it's NOT about gays, how can you like it? |
00:36.48 | Tuplad | -_- |
00:36.54 | Tuplad | ~whalestab Mikma |
00:36.56 | purl | ACTION stabs Mikma with a rather narrow and pointy whale named Montgomery |
00:36.58 | hyperChipmunk | I like large posteriors, and I cannot prevaricate! |
00:37.08 | *** part/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
00:37.09 | Mikma | ~whaleparry |
00:37.18 | Mikma | ~whaleparry <foo> |
00:37.20 | purl | ACTION uses a slightly less-huge but eminently more agile killer whale named Edwardo to parry <foo>'s attacks. |
00:37.38 | *** join/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
00:37.41 | Tuplad | ehh, miss click ;\ |
00:38.00 | ckknight | ah, bbiab |
00:38.14 | Mikma | ~wtf bbiab |
00:39.41 | CIA-11 | 03cladhaire * r5171 10Clique/CliqueUtils.lua: |
00:39.41 | CIA-11 | Clique: |
00:39.41 | CIA-11 | * Added raid dropdowns using "FriendsDropDown" |
00:40.58 | cladhaire | ag`_: Test that |
00:41.23 | mjc | Mikma: bah @ you, I don't want my edit box on top :P |
00:41.37 | Mikma | hmm damn i can't remember how to use linux bittorrent |
00:41.41 | Mikma | mjc: then comment the code out |
00:41.45 | mjc | I don't see it |
00:41.52 | Mikma | mjc: i told you to watch thrrough the code :P |
00:41.53 | Industrial | something with SetPoint |
00:41.57 | Industrial | *badoom tisch* |
00:42.08 | mjc | oh, meh |
00:42.34 | Mikma | mjc: line 73, 74, 75. comment them out |
00:42.59 | mjc | I got them |
00:43.12 | mjc | once I knew what I was looking for, it was easy :p |
00:44.47 | Tekkub | http://www.illwillpress.com/exotic.html |
00:44.50 | Tekkub | ^^ |
00:46.19 | mjc | line 19 is definitely where the typo is |
00:46.22 | mjc | :p |
00:46.25 | Mikma | Tekkub: hahaha |
00:46.31 | mjc | regexps in lua are weird |
00:47.43 | Industrial | Tekkub, :-) |
00:47.56 | Industrial | im so a fan of that :> |
00:48.13 | Mikma | Industrial: the one which tastes like cemen? |
00:48.39 | Industrial | eh? no the flash cartoons |
00:49.11 | mjc | gross |
00:49.23 | Industrial | Tekkub, I almost fell off my chair |
00:49.26 | Industrial | :'D |
00:49.31 | Tekkub | :P |
00:49.37 | Mikma | wuss |
00:49.38 | Tekkub | http://www.illwillpress.com/vault.html |
00:49.40 | mjc | Industrial: ok, I don't get these regexps, cause I'm retarded |
00:49.53 | Industrial | mjc, took me some time :P |
00:50.01 | cladhaire | ag`_: Did you get a chance to look at that? |
00:50.03 | mjc | still didn't get 'em right |
00:50.28 | mjc | [2. daunited] [Nodbound] joined channel. |
00:50.33 | mjc | that's still not right too |
00:50.35 | ag`_ | cladhaire, I am raiding right now=) |
00:50.41 | ag`_ | actually let me check out the svn and try |
00:51.34 | mjc | oh doh |
00:51.36 | mjc | wrong path |
00:52.16 | cladhaire | hrm its not working atm.. lemme look |
00:53.00 | ag`_ | nope |
00:53.01 | ag`_ | doesn't work |
00:53.13 | ag`_ | I have it working in ag_unitframes |
00:53.28 | Wobin | STay away from the ones that say "brownie" =P |
00:54.39 | cladhaire | hrm |
00:54.46 | cladhaire | do we have to create the functino each time? |
00:54.50 | cladhaire | the .initialize? |
00:55.12 | cladhaire | k, i have it working. |
00:55.14 | cladhaire | but i dont like this =( |
00:55.24 | cladhaire | we can't use ToggleDropDownMenu anymore for friendsframe? |
00:55.53 | ag`_ | I use it for mine |
00:56.05 | ag`_ | ToggleDropDownMenu(1, nil, FriendsDropDown, "cursor") |
00:56.28 | cladhaire | yeah, but you do FriendsDropDown.initialize = functino() blah end |
00:56.35 | cladhaire | that's creating a function closure each time |
00:58.26 | mjc | Industrial: (|h.-:) is supposed to be up to but not including : ? |
00:58.57 | Industrial | no including because i dont know wich : it will match in the regexes beneath that |
00:59.21 | Industrial | to prevent the bug where you say " says:" yourself and it gets removed |
00:59.31 | mjc | ok, would you need another gsub at the end to remove the final : ? |
01:00.05 | mjc | cause it's still getting one between the <> sometimes |
01:00.25 | Mikma | Industrial: that torrent file really working for you+ |
01:00.30 | Industrial | yes |
01:00.33 | Industrial | theres more |
01:00.34 | Industrial | ;) |
01:00.36 | Mikma | interesting |
01:00.44 | Industrial | 1% atm |
01:00.47 | Mikma | i'm not getting even info from it |
01:00.57 | Industrial | :o |
01:00.58 | Mikma | must be my nazi firewall or so |
01:01.12 | mjc | upnpd = win |
01:01.30 | Industrial | mjc, mmmm ill look in a bit watching some foamy atm |
01:01.31 | Industrial | :P |
01:01.33 | mjc | kk |
01:01.36 | ag`_ | cladhaire, is it bad to do what I do? |
01:01.39 | mjc | ~seen [ammo] |
01:01.50 | purl | [ammo] <n=wouter@connected.dnd.utwente.nl> was last seen on IRC in channel #wowace, 4d 8h 11m 46s ago, saying: 'so no more trouble with that'. |
01:01.50 | cladhaire | ag`_: Yeah, i'm working on a solution |
01:02.07 | ag`_ | cladhaire, couldn't I just move that to a function and call that instead |
01:02.21 | *** join/#wowace [Wobin] (i=Wobin@218-214-59-86.people.net.au) |
01:02.50 | cladhaire | you could, but you can just do it manually |
01:02.51 | cladhaire | gimme a sec |
01:03.38 | Industrial | Mikma, im using utorrent if that helps. its a wonderful small exe with everything you'd want |
01:03.50 | Industrial | none o dat big azureus crap but still the same freatures |
01:03.50 | Tekkub | http://www.illwillpress.com/drugs.html |
01:04.05 | Mikma | Industrial: no thanks, it's .exe ^^ |
01:04.11 | Industrial | ;p |
01:04.36 | ag`_ | I will hijack your solution |
01:05.43 | mjc | rtorrent |
01:06.24 | kergoth | yay illwillpress |
01:06.41 | Mikma | error(s):[04:18:08] got bad file info - path ~uTorrentPartFile_5F1D157.dat disallowed for security reasons |
01:06.44 | Mikma | pff |
01:07.10 | mjc | Industrial: text = string.gsub(text, '(|Hplayer.-|h):','%1') |
01:07.22 | *** join/#wowace Wobble (i=Wobin@218-214-59-86.people.net.au) |
01:07.56 | Nightdew | dont private messages work anymore in irc? |
01:08.07 | cladhaire | ag`_: http://ace.pastebin.ca/92911 |
01:08.09 | kergoth | they work fine |
01:08.14 | cladhaire | Nightdew: you have to register with nickserv and identify |
01:08.31 | Industrial | mjc, you win |
01:08.45 | CIA-11 | 03cladhaire * r5172 10Clique/CliqueUtils.lua: |
01:08.45 | CIA-11 | Clique: |
01:08.45 | CIA-11 | * Fixed the code for Unit Popups with raid units |
01:09.09 | Mikma | Tekkub: "i might got some snot on my upperlip, but atleast i'm not seeing elvis in my refridgerator" :D |
01:09.56 | mjc | wtf? |
01:10.25 | *** join/#wowace Nightdew (n=nightdew@c-24-30-7-244.hsd1.ga.comcast.net) |
01:10.25 | Tekkub | OMFG |
01:10.26 | Tekkub | http://www.illwillpress.com/channel.html |
01:10.39 | *** join/#wowace ckknight (n=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
01:10.39 | *** mode/#wowace [+o ckknight] by ChanServ |
01:10.58 | mjc | Mikma: see up, I fixed it |
01:12.49 | Industrial | Tekkub, new to the church of foamy? |
01:12.56 | Tekkub | yes |
01:13.10 | ckknight | (from Linux) |
01:13.10 | Industrial | theres lots of them not on the site anymore :( |
01:13.24 | Industrial | might be some torrents around :P |
01:13.48 | Tekkub | I need this ringtone... |
01:14.03 | ag`_ | thanks cladhaire |
01:14.39 | cladhaire | ag`_: It works out okay and avoids the closure generation |
01:14.41 | gnorlish | there is a link to a site with all of the episodes |
01:14.47 | Mikma | mjc: what and where? :) |
01:14.47 | gnorlish | it's linked from a wiki |
01:14.55 | ag`_ | cladhaire, you don't need HideDropDownMenu ? |
01:15.01 | mjc | Mikma: idPlayernames.lua |
01:15.01 | cladhaire | ag`_: I've never used it anywhere |
01:15.08 | mjc | after the last gsub |
01:15.08 | Tekkub | oh hey, I'm "certified pre-fucked" too |
01:15.11 | ag`_ | I actually don't remember waht it does |
01:15.17 | mjc | text = string.gsub(text, '(|Hplayer.-|h):','%1') |
01:15.52 | mjc | Mikma: fixes the <toon:> problem |
01:16.05 | Mikma | mjc: so i'll just add that line or remove the old ones? |
01:16.14 | mjc | add it |
01:18.09 | Mikma | well my timestamps disappeared now |
01:18.36 | mjc | not my fault, my regexp is fine |
01:19.08 | ckknight | brb |
01:19.35 | Mikma | well seems like i needed to load them in different order |
01:21.15 | Industrial | Tekkub; Support the foamy cult, buy an asspop today! |
01:21.22 | Tekkub | :P |
01:21.24 | Industrial | oh wait maybe I shouldnt have said that :< |
01:21.33 | Industrial | *badoom tisch* |
01:21.34 | ag`_ | cladhaire, it still doesn't seem to work |
01:21.49 | mjc | http://browserfun.blogspot.com |
01:22.26 | cladhaire | ag`_: The code I just commited works fine on the blizzard raid frames |
01:23.52 | mjc | http://www.milw0rm.com/exploits/343 is pretty fun too |
01:24.00 | mjc | neat idea, if nothing else |
01:26.20 | cladhaire | ag`_: Can you check with blizz raid? |
01:31.44 | *** part/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
01:33.19 | mjc | need to edit out simpleminimap's texture stuff |
01:33.57 | mjc | settexture it is |
01:34.22 | Mikma | well i was planning on doing an addon about it but the problem is positionsaving.. |
01:35.29 | Industrial | idUnitframes has it :P |
01:35.56 | Mikma | .. |
01:35.58 | Mikma | it has what? |
01:36.03 | Industrial | position saving |
01:36.05 | Industrial | ;D |
01:36.07 | Mikma | positionsaving for frames? |
01:36.13 | Industrial | yeap |
01:36.16 | Mikma | yes, it's easy to do for frames |
01:36.38 | Mikma | but try to do it for something else, like Minimap without making an extra frame where to dock the whole package |
01:36.44 | Industrial | cant |
01:36.45 | Industrial | :P |
01:36.50 | Industrial | just make an extra frame... |
01:36.51 | ag`_ | cladhaire, it works now... but the dropdown is square? |
01:37.13 | ag`_ | FriendsDropDown.displayMode = "MENU" |
01:37.15 | Mikma | Industrial: them if i make an extraframe all other addons which move minimap will go nuts |
01:37.16 | ag`_ | :O |
01:37.32 | Industrial | No they wont |
01:37.40 | cladhaire | ag`_: Is there really a difference, lol =) |
01:37.59 | ag`_ | anyway you could easily have invite, trade etc on raid units |
01:38.32 | cladhaire | ag`_: I'm confused, what does that mean. |
01:38.37 | cladhaire | I'm just using the defaults the game provides. |
01:38.44 | Mikma | Industrial: yes they will, go and look bartenders posts on ui.worldofwar.net and www.curse-gaming.com :P |
01:39.08 | ag`_ | The one I made provides trade, inspect, whisper, and so on for raid units |
01:39.15 | Industrial | a=CreateFrame('frame') a:SetWidth(1) a:SetHeight(1) MinimapCluster:ClearAllPoints MinimapCluster:setPoint('BOTTOMLEFT', UIParent, 'CENTER') and then move a |
01:39.39 | Industrial | oops that setpoint is a problem |
01:39.41 | Industrial | :P |
01:40.23 | cladhaire | <PROTECTED> |
01:40.28 | cladhaire | ag`_: Thats what I was working off of. |
01:40.42 | ag`_ | let me check something |
01:44.28 | Gngsk | zomg, TC+Meteor down no deaths ... until explosion |
01:51.17 | Mikma | hmm |
01:51.41 | Mikma | yay just spent 5g on my respec |
01:51.42 | cladhaire | ag`_: I'm headed to bed, shoot me an email, botmail, PM, forum, etc. with what you think |
01:51.56 | Mikma | http://www.wowhead.com/?talent=MZVxMscRdxVxfV0o |
01:52.02 | ag`_ | cladhaire, sure |
01:52.04 | ag`_ | cya |
01:52.08 | ag`_ | thanks for the help |
01:52.32 | Mikma | ag`_: so what's up with the AceOptions? :) |
01:52.34 | mjc | Mikma: comment out lines 195 and 196 in simpleminimap.lau |
01:52.36 | mjc | lua |
01:52.42 | ag`_ | Mikma, I am working on them |
01:52.51 | mjc | Mikma: could you do that and integrate simpleminimap into mikma? |
01:52.59 | ag`_ | ckknight stil didn't fix the bug where all menus open towards the left though |
01:53.50 | CIA-11 | 03cladhaire * r5173 10Clique/ (. CliqueUtils.lua): Clique: Removed AceConsole for the time being |
01:54.52 | Mikma | mjc: propably not since i'm planning on putting it into Bartender ;) |
01:55.13 | ag`_ | cladhaire, still there? |
01:56.12 | Wobble | http://www.sjsu.edu/depts/english/2006.htm |
01:56.22 | Wobble | Bulwer-Lytton Fiction Contest |
01:56.22 | Wobble | 2006 Results |
01:57.44 | mjc | aha |
01:57.44 | Mikma | gah |
01:57.47 | Mikma | too long, did not read. |
01:58.17 | cladhaire | ag`_: I'm here and there, goign to bed in a few |
01:58.45 | ag`_ | can I commit my plugin or do you want to look it over first? |
02:01.03 | Wobble | Mikma: It's worth it =P |
02:02.20 | *** join/#wowace ckknight (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
02:02.21 | *** mode/#wowace [+o ckknight] by ChanServ |
02:02.30 | ckknight | hey all |
02:02.39 | Nightdew | grretz |
02:03.26 | Gngsk | hey ck |
02:03.41 | *** join/#wowace Amadeo (n=amadeo@c-69-244-74-206.hsd1.md.comcast.net) |
02:03.41 | cladhaire | ag`_: The code shouldn't go into your plugin |
02:03.47 | cladhaire | its stuff that goes into CliqueUtil.lua |
02:03.50 | cladhaire | and works for all frames |
02:04.01 | Amadeo | Thrae|Away: TinyTip stops showing corpses/minerals for me when I turn on ToT info display on next line |
02:04.01 | ag`_ | cladhaire, no no, I know! I just made my plugin better. |
02:04.13 | cladhaire | ag`_: Haha go ahead and commit it so i can see the changes |
02:05.20 | CIA-11 | 03ag * r5174 10Clique/Plugins/Clique_agUnitFrames.lua: clique plugin |
02:07.03 | cladhaire | ag`_: Sounds good to me if it works =) |
02:07.10 | cladhaire | thanks for taking a look at it. |
02:07.11 | ag`_ | so it looks ok? It works |
02:07.18 | cladhaire | yeah, should be fine |
02:07.32 | cladhaire | auf will always fall back to LEftButton, RightButton working correctly? |
02:07.47 | ckknight | ag`_, btw, couldn't reproduce your left menu thingy |
02:07.50 | cladhaire | Cairenn: zomg hi i love you i just wanted to talk to you =) |
02:09.07 | ag`_ | ckknight, I have a menu created with AceOptions table. It always falls towards the left of the screen, never the right, even if there's room. If you have spare time, you could try and check out ag_UnitFrames |
02:09.36 | ckknight | will do. |
02:09.37 | ckknight | trunk? |
02:09.40 | ag`_ | yes |
02:09.41 | ag`_ | of course, it could just be me using dewdrop in a bad way |
02:10.05 | ckknight | possibly |
02:11.00 | ckknight | nay, probably |
02:11.31 | ag`_ | cladhaire, I simply made it call the original function if clique is off or something |
02:12.15 | cladhaire | ag`_: aUF[string.gsub(this:GetName(),"aUF","")]:OnClickOld(button). That will happen whenever Clique doesn't have a programmed clique |
02:12.26 | cladhaire | I jsut want to know if that will targetUnit and pop up the menu for left and right? |
02:12.59 | ag`_ | yes |
02:13.19 | ag`_ | that's my onclick |
02:15.31 | *** part/#wowace Grumpey (n=Owner@dialup-4.152.213.115.Dial1.Atlanta1.Level3.net) |
02:16.06 | cladhaire | ok |
02:16.33 | cladhaire | Tekkub: New versino up, fixes the issue you reported, and a few others |
02:16.33 | cladhaire | http://www.wowinterface.com/downloads/info4989-SciTE-WOWInterface.html |
02:16.42 | Tekkub | oreo? |
02:16.59 | cladhaire | Compile leaves droppings, build does'nt, and go executes. |
02:17.01 | cladhaire | as expected. |
02:17.02 | Tekkub | I'm stealing PickMail's code, I like how it does shit |
02:17.20 | Tekkub | kewl clatter |
02:17.21 | cladhaire | Tekkub: Look at MC too.. it was nice while it worked =) |
02:17.26 | Mikma | shite |
02:17.31 | Tekkub | MC? |
02:17.31 | cladhaire | Mikma: NO WAI! |
02:17.39 | cladhaire | Tekkub: MailChecker, called "MC".. by xelepart I believe |
02:17.40 | ag`_ | cladhaire, add FriendsDropDown.displayMode = "MENU" so that menus go round :P |
02:17.47 | cladhaire | ag`_: They are on svn trunk |
02:17.52 | Mikma | cladhaire: hehe joking, i would propably use it if i would have a win* |
02:17.59 | Tekkub | ah |
02:18.07 | ag`_ | great, thanks |
02:18.28 | cladhaire | Mikma: I like vi and emacs, but scite is just so.. freaking.. speedy |
02:18.39 | Tekkub | *ponder* |
02:18.45 | cladhaire | not to mention, i'm going to code lua functions (since it uses lua internally) that allow you to do SVN operations from the menu |
02:18.52 | cladhaire | which.. will... be.. OMFG sexy |
02:19.06 | Tekkub | should I make EM always delete "bulk mail" messages if there is not items/money in them... |
02:19.12 | gnorlish | clad, perfectraid is crying on the back burner :(( |
02:19.13 | Tekkub | or make the user alt-click to do it? |
02:19.33 | cladhaire | gnorlish: I know, I have very very very limited time during the week, and PR is an overhaul at this point |
02:19.35 | Tekkub | I was thinking alt-click would be a forced delete that didn't check for items, money, or the "item x or x" messages |
02:19.47 | cladhaire | gnorlish: Pay for a weeks' vacation and Clique, WD2 and PR would be finished =0 |
02:19.49 | gnorlish | oh, i didn't realize you were redoing |
02:19.56 | cladhaire | but i needed bitlib in scite, so I had to re-package it today |
02:20.04 | cladhaire | it wasn't me shirking my responsibilities. |
02:20.14 | gnorlish | i can imagine clique is more fun to code as well |
02:20.38 | Mikma | i should have a look of bulkmail |
02:20.47 | Mikma | does it have some nice GUI like ct_mailmod has? |
02:20.54 | gnorlish | if it does |
02:20.57 | gnorlish | you should steal it! |
02:22.05 | Mikma | is there a way to disable UIErrorMessages from appearing on screen? |
02:22.25 | Nightdew | what was the irc command to change name again? |
02:22.33 | Tekkub | no gnore |
02:22.37 | Tekkub | I'm not |
02:22.54 | Tekkub | it's a simple "shift-click to take items" mod |
02:22.54 | Cairenn | <PROTECTED> |
02:23.06 | Tekkub | and it's been around since like, hC made BM |
02:23.12 | Tekkub | heh, hC made a BM |
02:23.19 | NightdewAway | thanks C |
02:23.26 | Mikma | freenode's horrible, horrible awaynicks :/ |
02:23.35 | Mikma | why not just /away |
02:23.42 | NightdewAway | cause i am a noob? |
02:24.03 | Mikma | Nightdew: you're not the only one doing it, those pro's do it too... the lamers! |
02:24.31 | Mikma | ~seen clad |
02:24.41 | purl | clad <i=jnwhiteh@fairfax.dreamhost.com> was last seen on IRC in channel #wowace, 2d 9h 27m 40s ago, saying: 'back to work.. bye!'. |
02:24.41 | Nightdew | didnt work for me -> /away |
02:25.31 | Mikma | well, use irssi ;) |
02:26.21 | Nightdew | lol |
02:26.23 | Nightdew | night |
02:30.18 | ckknight | let's see... |
02:30.23 | ckknight | who wants free voice? |
02:30.42 | gnorlish | that's like offering heroin |
02:30.55 | gnorlish | if you get voice you get this insatiable need for ops |
02:31.29 | ckknight | I know |
02:31.37 | *** mode/#wowace [+v gnorlish] by ckknight |
02:31.44 | gnorlish | NOOOOOOOOOOOOOOOOOOOOO |
02:31.49 | ckknight | you silly crackhead. |
02:32.02 | *** mode/#wowace [-v gnorlish] by ckknight |
02:32.11 | ckknight | mwahaha, you're still addicted! |
02:32.24 | ckknight | ag`_, there? |
02:32.24 | gnorlish | it's like you just stuck a needle right in my arm |
02:32.29 | ag`_ | ckknight, yeah |
02:32.34 | ckknight | I got ag_UnitFrames running |
02:32.35 | ag`_ | I bet I did something horrible |
02:32.38 | ag`_ | yeah |
02:32.41 | ckknight | no menus |
02:32.46 | ag`_ | do /aguf |
02:32.48 | ckknight | how do I reproduce |
02:32.49 | ckknight | okay |
02:33.18 | ckknight | oh, that's cause of cursorx + cursory |
02:33.24 | ckknight | will fix |
02:34.32 | ag`_ | thanks |
02:36.18 | CIA-11 | 03ckknight * r5175 10DewdropLib/Dewdrop-2.0/Dewdrop-2.0.lua: Dewdrop - fixed default direction on cursorx & cursory |
02:36.31 | ckknight | done |
02:37.00 | ckknight | oh yea, all base-level dewdrop menus created from the AceOptions data table now have the Close thing at the end. |
02:38.44 | ckknight | I should add better stuff to the radio options... |
02:39.33 | ckknight | e.g. validate = { ["WAR"] = "Warrior" } |
02:39.44 | ckknight | so that it'll show up as Warrior in the GUI |
02:39.53 | *** join/#wowace SilverShadow (n=silversh@69-2-90-22.wan.networktel.net) |
02:41.49 | ckknight | hrm |
02:42.00 | ckknight | in the Console, should it show up as WAR or Warrior? |
02:42.06 | ckknight | cause I mean, I want to allow for spaces |
02:44.36 | ag`_ | I think WAR |
02:45.50 | ckknight | I'm thinking so, too |
02:47.27 | ag`_ | people who used AceConsole+AceOptions are used to that too |
03:07.02 | ag`_ | ckknight, how do I make a "big font" header using AceOptions |
03:07.10 | ckknight | um |
03:07.12 | ckknight | can't afaik |
03:07.15 | ag`_ | ok |
03:07.20 | ckknight | frankly don't think you should :-P |
03:07.22 | ckknight | it's unnatural |
03:07.30 | ag`_ | one thing I noticed is that header text isn't indented |
03:07.34 | ckknight | I know |
03:07.36 | ckknight | on purpose |
03:07.48 | ckknight | you think it's better indented or not? |
03:08.04 | ckknight | it's just a boolean to flip |
03:08.59 | ag`_ | hm, I would say I'd like it indented, but do you think there is a use for an unindented one? |
03:09.31 | ckknight | shows it's definitely a header |
03:09.33 | ckknight | I guess :-P |
03:09.50 | ag`_ | just that I've not seen other dropdowns look like that |
03:09.56 | ckknight | I guess |
03:10.04 | ckknight | I'll switch it back :-P |
03:10.07 | ckknight | working on validate now. |
03:10.22 | ag`_ | ok. that validate thing is going to be great for UIs |
03:11.54 | *** join/#wowace XLVII (i=XLVII@CPE-58-162-91-61.qld.bigpond.net.au) |
03:17.00 | tekkub | ckk, what's the word on the street about FuTu? |
03:22.53 | Codayus | ? |
03:23.44 | ckknight | been hacking up Dewdrop + AceConsole in preparation |
03:24.56 | ckknight | I mean, FuBar's just a shell that wraps around Libraries |
03:27.01 | ckknight | the two main parts of which are Tablet and Dewdrop |
03:27.07 | ckknight | Tablet hasn't changed |
03:27.10 | ckknight | but Dewdrop has |
03:27.23 | ckknight | so once it's nailed down, things should fall into place |
03:29.24 | ckknight | everyone knows that Ace2 was made so that FuBar could use it :-P |
03:29.31 | ckknight | that was my plan, at least |
03:29.44 | ckknight | coincidentally, it turns out that other people can use it as well |
03:29.58 | Industrial | heh |
03:30.00 | Industrial | =P |
03:30.11 | Industrial | thats the spirit really |
03:30.18 | ckknight | yep |
03:30.36 | Industrial | Good enough for me good enough for you. not? tell me. |
03:30.43 | ckknight | I still need to add another type to AceOptions |
03:30.49 | ckknight | set + other |
03:31.06 | ckknight | e.g. radio buttons with an other text box |
03:31.23 | mjc | http://ohdarn.net/mods_raid.jpg |
03:32.45 | ckknight | I also need to add validation to Dewdrop natively |
03:34.24 | ag`_ | ckknight, that indent thing might look good actually |
03:34.35 | ag`_ | is it too much work to make it an option? |
03:34.36 | ckknight | with indent or without? |
03:34.49 | ckknight | I want to keep it standardized, ag |
03:34.57 | ckknight | so either all indented or all not |
03:35.27 | ag`_ | indention would be dewdrop-specific |
03:35.34 | ag`_ | so yeah I see what you mean |
03:36.57 | ag`_ | Indented looks most consistent with the rest of the UI |
03:37.06 | Amadeo | my TinyTip keeps breaking |
03:37.07 | ag`_ | but that's my opinion |
03:38.47 | mjc | any ideas for improvements? |
03:38.54 | mjc | on my ss :p |
03:39.04 | CIA-11 | 03ckknight * r5176 10Ace2/AceConsole-2.0/AceConsole-2.0.lua: AceConsole - added string-keyed validation tables. |
03:39.17 | CIA-11 | 03ckknight * r5177 10DewdropLib/Dewdrop-2.0/Dewdrop-2.0.lua: Dewdrop - added string-keyed validation tables. |
03:39.47 | ckknight | yea, I haven't really tested it |
03:39.48 | ckknight | hope it works |
03:39.50 | ckknight | *thumbs up* |
03:40.36 | Amadeo | ckknight: How safe should it be to update FuBar to FB2? |
03:40.43 | ckknight | not too safe. |
03:40.51 | Amadeo | :( hehe |
03:42.32 | Amadeo | I don't even *need* to update it, but it's the one unsafe addon I have to update, so I can't just highlight everything :) |
03:42.59 | ckknight | okay |
03:43.07 | ckknight | soon enough, though |
03:43.12 | Amadeo | no big deal |
03:43.19 | Amadeo | You've been doing a ton to Ace2 |
03:43.20 | ckknight | gonna eat |
03:43.26 | ckknight | yea, I have :-P |
03:43.34 | Amadeo | haha |
04:01.54 | tekkub | OMFG |
04:01.55 | tekkub | http://www.ultimatenetnut.com/foamy/fanmail9.html |
04:02.06 | tekkub | *points at tentacle rape* |
05:04.45 | *** join/#wowace purl (i=ibot@pdpc/supporter/active/TimRiker/bot/apt) |
05:04.45 | *** topic/#wowace is wowace.com | ace.pastebin.com | http://www.lua.org/pil <-- READ IT | Ace 2.0.3768 Beta Release [07/01/06] |Zen and the Art of Kicking Users to death wearing pink fluffy bunny slippers so that it takes longer |
05:08.02 | ckknight | ~hug purl |
05:08.10 | purl | ACTION hugs purl |
05:08.25 | ckknight | self-love ftw |
05:18.44 | Kebinusan | Bleh nothing sucks more than canceling a raid because you only have 10 healers online |
05:21.30 | kergoth | foo |
05:24.00 | ckknight | bar |
05:26.10 | kergoth | our casual guild just got stomped by the raptor boss in zg. pathetic. finally took him down at least, but after much dying. not enough secondary healers |
05:26.21 | kergoth | first 10+ man run i've done with the guild in like almost a year |
05:26.23 | kergoth | hehe |
05:26.26 | kergoth | ah well |
05:27.50 | CIA-11 | 03ckknight * r5183 10DewdropLib/Dewdrop-2.0/Dewdrop-2.0.lua: Dewdrop - fixed bugs |
05:37.38 | mjc | hm. |
05:37.52 | mjc | did I see someone with GonffBar inside aUF? |
05:42.43 | ckknight | well, the profile system is currently 70% pimp |
05:42.49 | ckknight | now to get that extra 30%... |
05:44.03 | mjc | ckknight: s/extra/final |
05:44.07 | mjc | http://rafb.net/paste/results/bJK6Bp49.html (1 line) |
05:44.08 | mjc | <PROTECTED> |
05:44.13 | ckknight | hrm, you're right |
05:44.13 | mjc | rofl wtf |
05:44.33 | ckknight | rofl kartoffle |
05:44.51 | mjc | is luaprofiler actually decent? |
05:46.26 | mjc | or should someone write an ace2 profiler :p |
05:46.27 | ckknight | haven't used it |
05:46.50 | mjc | fubar_performancefu says I'm using 28MB worth of mod memory |
05:47.04 | mjc | which is kind of ridiculous when you compare warmup's numbers to that |
05:47.20 | mjc | warmup says 11 |
05:47.23 | ckknight | PerformanceFu is correct |
05:47.25 | kergoth | mjc: have you looked at the ram usage without any addons loaded? |
05:47.27 | ckknight | just to let you know |
05:47.36 | kergoth | mjc: without miniblizzraid, its like 25+ or something crazy like that |
05:47.36 | mjc | kergoth: don't know how to get that |
05:47.45 | kergoth | load a standalone performance addon |
05:47.47 | kergoth | try acegcinfo |
05:47.49 | ckknight | kergoth, it's like 10 or so for me |
05:48.07 | ckknight | actually, with no mods, here's how you check: |
05:48.21 | ckknight | <PROTECTED> |
05:48.44 | mjc | should divide that by 1048576, no? |
05:48.48 | kergoth | good point, better yet |
05:49.02 | mjc | or even 1024 |
05:49.29 | mjc | does miniblizzraid work again yet? |
05:50.05 | mjc | && how does one do buffs and stuff w/ perfectraid? I couldn't quite get the hang of /perfectraid select class rogue to buff only rogues |
05:50.59 | mjc | cause with blizz you can 'drag out' a class and then buff only that class |
05:51.40 | mjc | doesn't seem to work that way on my mage, ckk you can try it if you want :p |
05:52.06 | ckknight | I haven't used perfect raid |
05:52.09 | mjc | 13511 13894 |
05:52.15 | kergoth | i dunno, i've only used perfectraid with my rogue |
05:52.17 | mjc | ckknight: any non-blizz raid UI |
05:55.53 | mjc | am I right in assuming that that is 13.5MB? |
05:56.41 | mjc | 13894/1024 is pretty much 13.5 |
05:58.34 | mjc | 9048 11261 with MBR |
06:02.52 | mjc | ckknight: how goes ;p |
06:03.09 | ckknight | still working on AceDB |
06:03.24 | mjc | nice :) |
06:04.41 | mjc | so MBR is still broken but 2MB savings is still not too shabby |
06:05.19 | mjc | ace + stopthelagness adds 200K |
06:08.10 | kergoth | mjc: in my testing, stopthelagness didnt change anything at all without anything adding to the tooltip, and actually made things worse with mendy adding stuff to it... dunno if kael has tested to see if its still necessary lately or not |
06:08.15 | kergoth | heh |
06:08.25 | mjc | he hasn't |
06:10.47 | CIA-11 | 03ckknight * r5184 10DewdropLib/Dewdrop-2.0/Dewdrop-2.0.lua: Dewdrop - now alphabetically sorts non-indexed validation tables. |
06:11.25 | CIA-11 | 03ckknight * r5185 10Ace2/AceDB-2.0/AceDB-2.0.lua: AceDB - hacked up options table. |
06:11.27 | ckknight | plztest kthx |
06:12.05 | ckknight | basically, the profile thing in the dewdrop now is pimp |
06:12.13 | mjc | ckknight: it'd be nice to have addon sets I could select from. eg. /ace disablenonraidmods /rl |
06:12.15 | ckknight | or at least pretends to be pimp |
06:12.20 | ckknight | yea |
06:12.35 | ckknight | I don't know the best way to do that |
06:12.39 | ckknight | plus, it'd be a bitch |
06:13.00 | mjc | array of arrays :p |
06:13.07 | mjc | actually |
06:13.10 | mjc | hash of arrays |
06:14.08 | kergoth | i dont think ace2 needs to do that. we just need a simple in game addon loader/enabler/disabler with profiles |
06:14.09 | ckknight | global profile switching doesn't exist yet and it doesn't really fit into the current scheme |
06:14.15 | kergoth | heh |
06:14.16 | ckknight | I agree, kerg |
06:15.39 | mjc | it'd be nice to have, period |
06:15.50 | mjc | even if ace2 doesn't do it |
06:15.57 | mjc | and it does seem a bit out of ace2's scope |
06:16.14 | kergoth | there are addons that can do profiles and such, but they're highly inefficient |
06:16.16 | mjc | AcePersonality |
06:16.26 | kergoth | s/^Ace// |
06:16.34 | mjc | sure |
06:16.38 | kergoth | :) |
06:16.49 | ckknight | okay |
06:16.50 | kergoth | i'm using mcp atm. no profiles or anything fancy, but at least covers the basics |
06:16.52 | ckknight | what now |
06:16.57 | mjc | mcp? |
06:16.59 | ckknight | same, kerg |
06:17.05 | ckknight | Master Control Program |
06:17.07 | mjc | ah |
06:17.16 | ckknight | made by the demon |
06:17.21 | kergoth | indeed |
06:17.24 | ckknight | don't say his name, he might come back |
06:17.42 | ckknight | and I don't think you want that on your conscience |
06:17.45 | kergoth | i want to see more addons go LoD, if only we had the addon profile tool to make use of it for class profiles and shit |
06:18.06 | mjc | yeah |
06:18.23 | kergoth | right now i think i have like 25 addons in my set that are disabled by default since they're class specific |
06:18.27 | kergoth | enable those for each char |
06:19.09 | *** join/#wowace Elkano (i=Elkano@client0850.vpn.uni-saarland.de) |
06:19.26 | mjc | elk! |
06:19.34 | ckknight | hey Elkano |
06:19.39 | kergoth | hey Elkano |
06:20.27 | mjc | http://wowinterface.com/downloads/info5137-Cryolysis_v1.2.1.html |
06:20.54 | mjc | 2.5MB, holy christ |
06:21.16 | kergoth | hah |
06:21.32 | mjc | better be a tutorial video in there |
06:22.07 | mjc | where is MCP found :p |
06:22.22 | mjc | in kergothwowbits? |
06:22.25 | kergoth | he who should not be named took down his addon site |
06:22.36 | kergoth | yeah its in there, feel free to swipe it |
06:24.06 | hyperChipmunk | I fell asleep writing docs =x |
06:24.07 | kergoth | woot, finally switched to a dark gtk2 theme |
06:24.16 | kergoth | no more bright desktops that are hard on the eyes |
06:25.28 | hyperChipmunk | I got all the way to "click here to create a new page" before passing out. progress! |
06:26.20 | kergoth | mjc: man, i really want a perfectraid for party frames :\ |
06:26.22 | kergoth | http://kergoth.com/images/wow_029.jpg |
06:26.31 | mjc | kergoth: agUF |
06:26.41 | kergoth | it nice? havent played with it recently |
06:26.53 | mjc | yeah, has a perfectraidalike option |
06:26.58 | kergoth | slick |
06:27.11 | mjc | not quite the smae |
06:27.14 | mjc | same |
06:27.27 | mjc | we have a Dieanna too |
06:27.29 | mjc | hunter |
06:28.03 | mjc | wtf is your base URL, kerg |
06:28.19 | mjc | http://kergoth.com/projects/wow/trunk/KergothWOWBits/Addons/MCP is what I thought of |
06:28.37 | mjc | oh got it |
06:28.41 | mjc | <PROTECTED> |
06:28.47 | kergoth | projects is the trac's, svn is the svn repo's |
06:28.48 | kergoth | yea |
06:29.04 | kergoth | i should put an actual personal webpage up someday |
06:29.08 | kergoth | i hate doing web stuff though :P |
06:29.38 | mjc | dit |
06:34.09 | mjc | how do I launch mcp |
06:34.19 | kergoth | its in the main menu |
06:34.21 | kergoth | hit escape |
06:34.23 | kergoth | addons |
06:34.33 | mjc | aah |
06:38.45 | ckknight | great song |
06:39.31 | hyperChipmunk | BulkMail.lua:91: args.profile.args.other: "name" must be a string |
06:39.38 | hyperChipmunk | that normal? |
06:40.04 | hyperChipmunk | happens with onebag too |
06:40.18 | hyperChipmunk | do i need to change my code? |
06:40.26 | ckknight | whoops |
06:40.28 | ckknight | "my bad" |
06:40.38 | hyperChipmunk | >8P |
06:40.53 | ckknight | I think |
06:40.56 | ckknight | wtf |
06:41.00 | ckknight | cmdName is provided. |
06:41.18 | hyperChipmunk | self.dewdrop:Register(BulkMail_GUIFrame, |
06:41.18 | hyperChipmunk | 'children', args, |
06:41.18 | hyperChipmunk | 'dontHook', true |
06:41.20 | hyperChipmunk | ) |
06:41.26 | hyperChipmunk | that's lines 91-94 |
06:41.33 | ckknight | oh |
06:41.35 | ckknight | update Dewdrop |
06:41.40 | hyperChipmunk | gotcha |
06:41.45 | hyperChipmunk | 'my bad' |
06:41.55 | kergoth | ckknight: fyi |
06:42.11 | kergoth | ckknight: i just did a current icehud checkout with current externals, and my wow hangs indefinately at login, about half way through the progress bar |
06:42.18 | ckknight | hrm |
06:42.19 | kergoth | music keeps playi9~ng, just never enters the world |
06:42.23 | ckknight | icehud? |
06:42.27 | kergoth | was seeing that in the past with bulkmail and others |
06:42.35 | kergoth | its on the trunk |
06:42.55 | ckknight | okay |
06:42.58 | hyperChipmunk | [02:42-4005] AceConsole-2.0: Option handler "IsActive" not found. |
06:43.01 | ckknight | gonna check it out |
06:43.10 | ckknight | hyperChipmunk, odd |
06:43.22 | kergoth | my addon set is available in my svn as well, if you want to check out my entire interface dir and drop in the current icehud (if you cant repro otherwise) |
06:43.39 | hyperChipmunk | profile isn't showing what it's set to, either |
06:43.55 | ckknight | hyperChipmunk, update all your Ace2 stuff |
06:44.16 | mjc | ckknight: what's the first and second number in the gcinfo output? |
06:44.20 | mjc | which one is more interest |
06:44.22 | mjc | ing |
06:44.29 | ckknight | mjc, 1st is current, 2nd is threshold |
06:44.34 | mjc | ah |
06:44.51 | mjc | well I turned off all the blizzard stuff with MCP, and it's reporting 8947 |
06:46.14 | mjc | when you try to load them, it says 'could not load blizzard_auctionui: disabled in MCP' |
06:46.20 | mjc | they're obviously doing something right |
06:46.57 | hyperChipmunk | svn is going fast again +D |
06:47.45 | mjc | kergoth: what do you figure it's doing to successfully disable the blizzard UI stuff where miniblizzraid fails |
06:48.06 | ckknight | man |
06:48.07 | ckknight | bugs suck |
06:48.16 | mjc | sup |
06:48.49 | ckknight | well, apparently IceHUD is freezing |
06:48.51 | ckknight | or something |
06:49.03 | hyperChipmunk | still persists; and after the error occurs, the printout adds another repetition of each line (i.e. next time it prints each line twice, then three times, then four...) |
06:50.11 | ckknight | the IsActive error? |
06:50.13 | ckknight | or what |
06:51.08 | hyperChipmunk | yes |
06:51.14 | hyperChipmunk | [02:51-4008] AceConsole-2.0: Option handler "IsActive" not found. --- |
06:51.54 | ckknight | what are you registering with AceConsole? |
06:52.29 | hyperChipmunk | hm, at least it doesn't break aceconsole completely like the profile did; that's definite improvement |
06:52.33 | mjc | 8971 after 30 seconds |
06:52.38 | hyperChipmunk | what do you mean |
06:52.45 | mjc | 9285 with Ace2 loaded |
06:52.52 | mjc | not bad |
06:52.55 | kergoth | not bad at all |
06:53.17 | kergoth | mjc: wait, so disabling blizz addons with mcp actually results in a ram usage drop? i never tried it :) |
06:53.25 | mjc | yep |
06:54.12 | hyperChipmunk | ckknight: lemme narrow down a line number here for ya |
06:54.20 | ckknight | okay |
06:54.37 | ckknight | kergoth, is it possibly freezing from having collectgarbage() called? |
06:54.58 | kergoth | hmm, i dont see how it could cause that |
06:55.19 | ckknight | either way, I'm gonna take out my collectgarbage() hack |
06:55.25 | ckknight | it's in AceLocale |
06:55.26 | ckknight | hehe |
06:55.51 | ckknight | I figure that it's inherently flawed anyway |
06:56.07 | ckknight | since the strings would still exist in the file's wrapped function |
06:56.12 | mjc | Mikma: your settings thing uses 487K |
06:57.24 | CIA-11 | 03ckknight * r5186 10Ace2/AceLocale-2.0/AceLocale-2.0.lua: AceLocale - commented out collectgarbage() |
06:57.27 | kergoth | settings thing? |
06:57.44 | ckknight | kergoth, see if you can maybe reproduce now? |
06:57.49 | ckknight | with updated AceLocales |
06:59.06 | kergoth | will do |
06:59.28 | mjc | MCP only uses 78, according to warmup |
06:59.32 | mjc | how is that not efficient!? |
06:59.55 | mjc | 0.257 sec world entry |
07:00.00 | mjc | 0.394 sec total |
07:00.11 | kergoth | the ones that arent efficient are the ones with profile support. all of them have gigantic ram spikes while scrolling the list and shit |
07:00.21 | kergoth | afaik |
07:00.34 | mjc | aha |
07:00.53 | mjc | kergoth: MCPs disabletheblizzardcrap thing is sick |
07:00.55 | kergoth | ckknight: want me to update all the acelocale's i've got in the addons dir, in case the old one is gets init'd before the new? |
07:01.06 | kergoth | s/gets // |
07:01.19 | ckknight | well, just make sure the first one is updated |
07:01.35 | ckknight | so that the old one isn't initted |
07:01.36 | kergoth | dunno which one that is :) |
07:01.37 | ckknight | basically |
07:02.15 | ckknight | Iceroth, nice HUD |
07:02.15 | kergoth | find . -name AceLocale\*.lua|grep -v IceHUD|for i in `cat`; do cp -av IceHUD/libs/AceLocale/AceLocale-2.0.lua $i; done |
07:02.18 | kergoth | :P |
07:02.28 | ckknight | hehe |
07:03.12 | mjc | 15.300 total time |
07:03.16 | gnorlish | is there a supported addon similar to xraidstatus floating around? |
07:03.16 | mjc | on login |
07:06.05 | kergoth | ckknight: i dunno man, fucking weird. still hangs, remove icehud even with all the other ace2 addons with the new acelocale, no hang |
07:06.13 | mjc | kergoth: http://ohdarn.net/mcp.jpg |
07:06.20 | ckknight | okay, how can I reproduce your setup? |
07:06.52 | kergoth | use tortoise to check out http://kergoth.com/svn/wow/trunk/KergothWOWBits/Addons, thats my addon set |
07:07.06 | kergoth | then check out current IceHUD with all the current externals |
07:07.08 | kergoth | see if it hangs |
07:08.23 | mjc | kergoth: if that's not a sexy screenshot, I don't know what is |
07:08.28 | kergoth | hehe |
07:08.44 | kergoth | i miss fast login times :P |
07:09.58 | kergoth | erk, bulkmail |
07:10.49 | mjc | bartender is 117k including ace stuff. nice |
07:11.09 | kergoth | okay bulkmail hangs too, definately one of the ace2 libs |
07:11.24 | kergoth | i'll change them one by one to the old version to see if we can isolate to a specific one |
07:11.52 | ckknight | okay |
07:11.56 | Thrae | Perhaps this is the AceLibrary problem I encountered earlier? |
07:12.02 | ckknight | possibly |
07:12.08 | ckknight | could you describe the issue, Thrae? |
07:13.15 | mjc | warmup says ace2 is 540KB, and it caused a garbage collect |
07:13.29 | kergoth | yeah, reverting acelibrary fixes it alright |
07:13.45 | Thrae | At some point, people started complaining that TinyTipOptions and TinyTipExtras were causing long to infinite load times. They always had the newest AceLibrary from trunk. They're both LoadOnDemand, so I thought it was a problem with AceLibrary and LoadOnDemand...but that might not be the case. |
07:14.34 | kergoth | ckknight: http://kergoth.com/acelibraryhang.diff |
07:14.40 | kergoth | ckknight: that change causes the hang |
07:14.45 | kergoth | (diff of hanging against old non-hanging) |
07:14.49 | gnorlish | thrae, tinytip is very nice now |
07:15.10 | Thrae | I found the addon with an older revision of AceLibrary to be BulkMail, but I stupidly updated BulkMail without saving its revision of AceLibrary. |
07:15.18 | *** join/#wowace Jarentha1 (n=Roo@cpe-066-057-087-213.nc.res.rr.com) |
07:15.31 | kergoth | Thrae: see the old revision in the diff, then check that rev of acelibrary out of svn :) |
07:15.44 | Thrae | Ah, good idea. |
07:15.59 | Thrae | gnorlish: Thanks, though it still needs a lot of work ^^; |
07:16.05 | gnorlish | it looks like this natur guy is going to make me drop his enemy castbar, he's putting loads of crap into it |
07:20.06 | ckknight | back |
07:20.20 | ckknight | mum needed help with iTunes |
07:20.53 | ckknight | kergoth, you know, I changed that _after_ you said it caused hanging |
07:20.53 | ckknight | hehe |
07:22.33 | ckknight | kergoth, any idea on why that would cause it to hanging? |
07:22.40 | ckknight | hang* |
07:25.15 | Thrae | kergoth, are you taking AceLibrary out of branches? |
07:26.04 | kergoth | i obey externals. from the looks of things, all the new versions are coming from the trunk |
07:26.12 | Thrae | Ah wait, it's just Tortoise SVN not showing modifications done on July 20th for some reason. |
07:28.20 | Thrae | Hmm kergoth, it seems your client is putting different revisions on AceLibrary then mine is. Tortoise SVN is using the HEAD revision for AceLibrary. |
07:30.04 | kergoth | old is 5033, new is 5145 |
07:30.43 | Thrae | Yeah and 5033 is the one that was hanging for you, right? |
07:31.00 | kergoth | no, 5145 hangs, 5033 doesnt |
07:31.09 | kergoth | old works |
07:31.25 | Elkano | Thrae, found any clues on the strange behavior of TTip wrt to only showing tooltips on UI items when you hover them for the 2nd time? and not showing tooltips for world items bsides alive units |
07:32.16 | Thrae | Elkano: That is due to some kind of addon conflict. |
07:34.12 | *** join/#wowace XLVII (i=XLVII@CPE-58-162-91-61.qld.bigpond.net.au) |
07:34.53 | Thrae | Yep, kergoth is correct. |
07:35.22 | Thrae | I put 5033 AceLibrary in BulkMail, and latest AceLibrary in TinyTipOptions, and I am again getting the hang. |
07:37.09 | ckknight | but before that you don't? |
07:37.10 | Thrae | With the latest AceLibrary for both addons, I get no hang. |
07:37.14 | ckknight | hrm |
07:37.22 | ckknight | what about both at 5033? |
07:37.29 | kergoth | ah thats interesting, so its acelibrary upgrading itself thats probably causing the hang |
07:37.39 | ckknight | as I suspected... |
07:37.41 | kergoth | dont we unit test that? probably not well though |
07:37.48 | ckknight | not well enough |
07:38.23 | Thrae | Both at 5033 is fine. Let me try BulkMail at latest. |
07:38.58 | Thrae | With BulkMail at latest and TinyTipOptions at 5033, no hang |
07:39.31 | Thrae | So this could be a problem with 5033 upgrading itself, or a problem that still persists with the latest revision. |
07:39.41 | kergoth | which of those addons loads first? |
07:39.54 | Thrae | TinyTipOptions is LoadOnDemand. |
07:40.00 | Thrae | It only loads when I do /ttip |
07:40.04 | kergoth | ah right |
07:40.49 | Thrae | kergoth, is the diff you posted the very latest vs 5033? |
07:41.43 | ckknight | try this test: |
07:41.47 | kergoth | thats 5033 vs very latest. the -'s remove things from 5033 |
07:41.48 | ckknight | both use the latest version |
07:41.56 | ckknight | but change one of the minor versions to be higher |
07:42.03 | ckknight | so the code is the same, but it still updates |
07:42.06 | Thrae | Ah, good idea. |
07:43.14 | *** join/#wowace MoonWolf (n=MoonWolf@f176182.upc-f.chello.nl) |
07:43.14 | *** mode/#wowace [+o MoonWolf] by ChanServ |
07:43.22 | Thrae | Yep, we have the hang. I just added 1 to the latest revision in TinyTipOptions, and BulkMail (my only other Ace2 Addon) has the latest. |
07:43.34 | ckknight | okay |
07:43.51 | ckknight | these are the only two loaded? |
07:44.12 | *** join/#wowace Cheads (i=chead@0x53584659.virnxx12.adsl-dhcp.tele.dk) |
07:44.25 | kergoth | ah, so the upgrade problem existed in 5033 and continues to exist today? |
07:44.35 | ckknight | yes, kerg |
07:44.57 | MoonWolf | good morning. |
07:45.06 | kergoth | hey moon |
07:45.57 | ckknight | hey Mr. Wolf |
07:47.09 | Thrae | Hmmm, this is interesting. |
07:47.47 | Thrae | TinyTipExtras also uses AceLibrary, but it's LoadOnDemand and is loaded with TinyTip. I updated TinyTipExtras to the newest, and with BulkMail disabled, I don't get the hang. |
07:48.08 | ckknight | wtf, mate? |
07:48.24 | Thrae | And now BulkMail is giving me a hang for 43 seconds |
07:48.49 | Thrae | That's with TinyTipExtras disabled, let me see with it enabled |
07:49.46 | Thrae | I added a GetTime() before and after LoadAddOn to try and root out the hanging people were experiencing. |
07:50.08 | Thrae | Yeah, BulkMail is giving me only 46 seconds hang time now. |
07:50.38 | CIA-11 | 03ckknight * r5187 10Ace2/AceAddon-2.0/AceAddon-2.0.lua: AceAddon - added title to the aceoptions data table. |
07:50.44 | Thrae | Let me try on my main character, which has a bunch of Ace2 Addons. |
07:50.49 | CIA-11 | 03ckknight * r5188 10Ace2/AceConsole-2.0/AceConsole-2.0.lua: AceConsole - tweak |
07:51.00 | CIA-11 | 03ckknight * r5189 10DewdropLib/Dewdrop-2.0/Dewdrop-2.0.lua: Dewdrop - tweak |
07:51.17 | ckknight | 46 seconds is a shitload :-P |
07:51.34 | Thrae | Better then indefinately ;) |
07:52.10 | ckknight | yes, at least we can trim down time |
07:52.38 | ckknight | Thrae, you think you can make a test to be as small as possible and still hang? |
07:52.50 | Thrae | Hmmm, it's been well over a minute. |
07:53.05 | ckknight | i.e. a unit test that I can use and hack on |
07:53.07 | MoonWolf | addons that hang my ui for more then 2 seconds just because they feel like it or on load can go somehwere else. |
07:53.13 | Thrae | OK, let me see. |
07:53.22 | MoonWolf | now, if its some database search operation or something like that. |
07:54.50 | snurre | http://wowinterface.com/downloads/info4283-ClearFont.html <-- even though im playing with the thought of getting a font change, that description is just too "omg look at me, im beautiful, im the best" |
07:55.26 | Thrae | Kirkburn, from my experience, isn't necessarily like that. ClearFont was the first and best of its time. |
07:56.02 | MoonWolf | well there were a lot of funky font mods |
07:56.05 | MoonWolf | like adventure |
07:56.21 | MoonWolf | that were nice looking for 5 seconds and totally impracticle after that. |
07:56.48 | kergoth | clearfont imo really is the best of them, simple clean easy to read text |
07:56.52 | ckknight | I should check on FuBar's comments |
07:56.54 | snurre | hm, are there any customization options for clearfont? |
07:57.09 | sedatedChipmunk | yea, change the fonts |
07:57.23 | sedatedChipmunk | you can use whatever font you like |
07:58.12 | sedatedChipmunk | 1. download clearfont 2. replace with Bitstream Vera Sans 3. ??? 4. Bliss! |
07:58.15 | kergoth | i like vera myself |
07:58.17 | kergoth | yea :) |
07:58.55 | sedatedChipmunk | heh |
07:59.15 | sedatedChipmunk | the top three comments or so even talk about exactly that |
07:59.53 | sedatedChipmunk | oh, cuz it's kyahx posting =) |
08:00.24 | sedatedChipmunk | who i believe was one of the people who asked me what font I used after seeing one of my screenshots =P |
08:00.43 | kergoth | hehe |
08:01.53 | sedatedChipmunk | see? others have seen the light! |
08:02.40 | Thrae | Great, now I can't reproduce the bug. |
08:02.47 | MoonWolf | lol |
08:02.58 | MoonWolf | the bug went in hiding, scared of being killed. |
08:03.11 | kergoth | i hate it when they do that |
08:03.16 | snurre | hm, do i replace those in \interface\addons\!clearfont\fonts or those in \fonts\ ? |
08:03.44 | ckknight | Thrae, noes |
08:03.54 | MoonWolf | i assume those in the !clearfont\fonts dir. |
08:04.15 | sedatedChipmunk | heck, I copied them over everything =) |
08:04.30 | MoonWolf | right |
08:04.32 | MoonWolf | okay |
08:04.49 | snurre | trying bitstream vera now |
08:04.50 | MoonWolf | i need some advice on a bluish color that would work well over actionbuttons. |
08:05.04 | sedatedChipmunk | there's like 50 different copies of Vera.ttf, renamed all over my wow directories |
08:05.38 | MoonWolf | when i doubt, copy! |
08:05.47 | sedatedChipmunk | [staharaj@hyperion]$ diff MORPHEUS.ttf Vera.ttf |
08:05.48 | sedatedChipmunk | [staharaj@hyperion]$ |
08:05.48 | kergoth | MoonWolf: i discovered i liked 7F7FFF for my casters, but found it not as visible on my rogue. might want to color it based on whether its energy/rage/mana (red/yellow/blue) instead |
08:05.58 | kergoth | MoonWolf: just cause thats the color one gets used to seeing |
08:06.05 | MoonWolf | hmm |
08:06.12 | MoonWolf | thats an interesting piece of logic. |
08:06.12 | sedatedChipmunk | [staharaj@hyperion]$ diff FRIZQT__.ttf Vera.ttf |
08:06.12 | sedatedChipmunk | [staharaj@hyperion]$ |
08:06.43 | MoonWolf | who the hell at blizzard ever thought that FRIZQT__ was a good file name. |
08:07.00 | Thrae | MANA_BAR_COLORS[ UnitPowerType(unit) or 1 ].r, etc. |
08:07.11 | sedatedChipmunk | they just copied it from their windows C:\Windows\Fonts probably |
08:07.29 | sedatedChipmunk | all the ttf files there look like that, iirc |
08:08.27 | snurre | meh, can't someone take damagemeters and make it look better? :| |
08:08.40 | MoonWolf | I like the new warlock demon voices and sayings. |
08:08.43 | sedatedChipmunk | you can; give us a link when you're done |
08:08.59 | snurre | flat (or smooth, as those in aguf) bars, or textured.. no border etc.. *cry* |
08:09.08 | snurre | and i can't.. i r noob |
08:09.32 | sedatedChipmunk | i need to make an irc alias for the reply moonwolf gave yesterday |
08:09.41 | MoonWolf | hehe |
08:09.52 | ckknight | FuBar needs 3 more votes to be most favorite on WoWI |
08:10.07 | MoonWolf | I forgot the exact wording :9 |
08:10.10 | MoonWolf | :( * |
08:10.17 | sedatedChipmunk | 14:26 < Neronix> Anyone know a LFG filter mod that lets me specify my own filter patterns? |
08:10.20 | sedatedChipmunk | 14:26 < Neronix> Preferably one that does proper hooks |
08:10.24 | sedatedChipmunk | 14:27 <@MoonWolf> no, but we look forward to you making one. |
08:11.15 | ckknight | hehe |
08:11.43 | sedatedChipmunk | i think he actually did it, too, didn't he? |
08:11.46 | Thrae | And if you look on the SVN, there's a new listing by Neronix which in the TOC file says "A LFG Filter" ;) |
08:11.52 | sedatedChipmunk | win$ |
08:12.15 | Thrae | Hmmmmm, this is interesting. |
08:12.21 | sedatedChipmunk | 15:44 < CIA-11> neronix * r5091 EarPlug/ (. Earplug.lua Earplug.toc): |
08:12.21 | sedatedChipmunk | 15:44 < CIA-11> EarPlug - Initial commit. LFG filter that allows you to specify your own |
08:12.24 | sedatedChipmunk | 15:44 < CIA-11> patterns (Can be lua patterns, and case insensitive (Messages are string.lower'd |
08:12.25 | ckknight | hrm! |
08:12.27 | sedatedChipmunk | 15:44 < CIA-11> before testing) or else use the standard lfg, lfm and lf%m patterns. Thanks to |
08:12.30 | sedatedChipmunk | 15:44 < CIA-11> MoonWolf for the name. |
08:12.38 | sedatedChipmunk | 1 hour later...so it gets results too! |
08:12.53 | MoonWolf | yes, and I even got to name it. |
08:13.52 | Thrae | Now I'm getting a hang on load, even though one of the two is LoadOnDemand. |
08:14.00 | Neronix | And it's done as of 1am last night :P |
08:14.13 | Neronix | I wrote it cause I needed one too :P |
08:14.16 | sedatedChipmunk | ~cheer Neronix |
08:14.17 | purl | Three cheers for Neronix! Hip hip Hurray! Hip hip Hurray! Hip hip Hurray! |
08:14.38 | Neronix | Anyone tested yet? I couldn't, but it at least compiled without errors in Scite |
08:14.59 | sedatedChipmunk | k reall ygoin' to bed now; seeyas tomorrow |
08:15.17 | kergoth | night |
08:15.21 | MoonWolf | night |
08:15.23 | ckknight | Thrae, odd |
08:16.30 | Thrae | Ah, typo in code. |
08:16.32 | snurre | http://snurre.110mb.com/snurreui.jpg <- now with bitstream vera |
08:16.57 | Elkano | hmm... are we having an EU coder guild like they are having in US? |
08:17.16 | *** join/#wowace malifae (n=malifae@cpe-066-057-115-063.nc.res.rr.com) |
08:17.44 | Elkano | snurre, nice buffmod you are using there ;) |
08:18.23 | snurre | ;) |
08:18.24 | Kebinusan | hmm |
08:18.28 | Thrae | ckknight: I can't reproduce the error with just grabbing an instance of AceLibrary, even if I make the second mod LoadOnDemand. |
08:18.35 | Kebinusan | apparently in 1.12 you get shards back if you die before your pet |
08:18.47 | ckknight | Thrae, you have to have two AceLibraries |
08:18.52 | ckknight | one updating the other |
08:18.54 | Kebinusan | or if you hop on a griffin with a pet |
08:19.01 | Neronix | Kebinusan: <3! |
08:19.22 | Thrae | ckknight: Yep, that's what I'm testing - TestOne and TestTwo both have AceLibrary and Dewdrop-2.0, while TestTwo has +1 to its revision on AceLibrary. |
08:19.32 | ckknight | hrm |
08:21.03 | Thrae | ckknight: If you check out BulkMail and TinyTip + TinyTipOptions, then add 1 to TinyTipOption's revision, you should be able to reproduce the problem. Do you have an account? |
08:21.17 | ckknight | borrowing mjc's |
08:22.12 | Thrae | I added profiling code to TinyTip's LoadAddOn call, so I know the problem lies there. |
08:22.58 | ckknight | okay |
08:23.06 | ckknight | works with just those three? |
08:23.10 | ckknight | I mean, hangs |
08:23.20 | Thrae | All we could do now is start stripping things out of BulkMail and TinyTip until we figure out what they are doing differently. |
08:23.30 | Thrae | Yep, if you add +1 to TinyTipOption's revision |
08:23.39 | Thrae | AceLibrary revision, that is |
08:23.57 | Thrae | BulkMail also requires AceGUI though, which in turn requires Ace 1.3x |
08:24.17 | ckknight | hrm |
08:24.32 | ckknight | we need an AceGUI 2.0 |
08:24.47 | Thrae | Yeah, that's certainly true. |
08:24.47 | kergoth | could use icehud instead of bulkmail for your test, should exhibit the same behavior. course any ace2 addon should, but i've seen that one exhibit it |
08:25.50 | ckknight | I'll try IceHUD + TinyTip + TinyTipOptions |
08:26.22 | Thrae | Yeah, I'm downloading IceHUD right now. |
08:27.58 | ckknight | lol, got a 60 on the test realm |
08:28.04 | ckknight | guess what my name is |
08:28.07 | ckknight | Hmage |
08:28.09 | ckknight | how lame. |
08:28.25 | Thrae | AMage? |
08:28.49 | ckknight | I'm Horde |
08:29.03 | Thrae | Yep, I'm getting hanging with IceHUD + TinyTip + TinyTipOptions |
08:29.10 | ckknight | and it tunrs out my account works |
08:29.30 | Thrae | Lemme create a duplicate of TinyTip and strip out most of TinyTip so its just loading TinyTipOptions |
08:29.32 | ckknight | on the test realm |
08:29.38 | ckknight | not on the regular realm |
08:33.39 | CIA-11 | 03thrae * r5190 10TinyTipOptions/TinyTipOptions.lua: TinyTipOptions: If db is not valid, skip creating Dewdrop menu. |
08:36.16 | ckknight | okay, I am undergoing the hang |
08:36.22 | ckknight | it will stop eventually, right? |
08:36.50 | Thrae | Well unless it takes longer then 2 minutes |
08:37.03 | Thrae | One time I waited for 10 minutes |
08:37.10 | Thrae | That was with 5033 vs 5145 |
08:37.44 | kergoth | i waited for a very, very long time. it seems to hang indefinately |
08:37.54 | kergoth | always have to kill it off |
08:39.42 | Thrae | Hmmm, my attempt to clean up TinyTest was a failure. Probably because the database TinyTipOptions needed wasn't being created properly. |
08:39.51 | Thrae | s/TinyTest/TinyTip/ |
08:40.10 | Thrae | A good 50% of TinyTip's code is just creating and managing the database. |
08:42.39 | Thrae | Alright, I'm stumped, but that should be no surprise. |
08:45.34 | Thrae | I shall watch anime in defeat. |
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08:47.41 | *** join/#wowace FtH|Eagle (i=eagle@HSI-KBW-085-216-057-137.hsi.kabelbw.de) |
08:48.05 | snurre | hm, when i started messing with fonts all pc/npc nameplates disappeared :( |
08:48.10 | ckknight | instead of admitting defeat, I'm going to solve this issue |
08:48.17 | ckknight | snurre, press 'v' |
08:48.25 | snurre | yeah, only shows hp bar |
08:48.28 | snurre | no name |
08:48.52 | Thrae | Well I was just admitting defeat to trying to create a smaller test version that also causes the hang. |
08:49.00 | Thrae | For the actual issue, I have noooo idea. |
08:49.05 | ckknight | oh |
08:49.06 | ckknight | okay |
08:49.11 | ckknight | hehe |
08:50.37 | snurre | hm, deleting WDB didnt help o.O |
08:50.52 | snurre | must be the font then o.O |
08:51.39 | ckknight | my way of fixing it is to comment out sections until I figure out the issue |
08:52.15 | ckknight | and I found it |
08:52.42 | Thrae | Commenting out parts of AceLibrary or the addon's code? |
08:53.19 | ckknight | AceLibrary |
08:53.21 | ckknight | ;-) |
08:53.23 | MoonWolf | I tried that once, ended up with a totally commented out addon an no bug. |
08:58.47 | kergoth | hehe |
08:59.15 | CIA-11 | 03maia 07Ace2 * r5191 10Squishy/Squishy/ (core.lua developer-todo.txt frames.lua roster.lua): |
08:59.15 | CIA-11 | Squishy (Ace2): |
08:59.15 | CIA-11 | - sorted dewdrop options |
08:59.15 | CIA-11 | - enabled AceDebug |
08:59.15 | CIA-11 | - altered roster debug code |
09:01.41 | ckknight | hrm |
09:01.51 | ckknight | 25 seconds -> 0 seconds |
09:01.53 | ckknight | :-P |
09:06.47 | CIA-11 | 03ckknight * r5192 10Ace2/AceLibrary/AceLibrary.lua: AceLibrary - conquered the boogieman. Also, no longer hangs. |
09:06.57 | ckknight | kergoth, Thrae, fixed. |
09:07.12 | kergoth | hooray! |
09:07.20 | ckknight | test? |
09:08.37 | ckknight | that bug was heinous |
09:08.54 | *** join/#wowace Sairen (n=Miranda@p549E70A7.dip.t-dialin.net) |
09:09.13 | MoonWolf | what was the problem ? |
09:09.17 | kergoth | it was so annoyingly random, since it depended on what versions of acelibrary i had floating around :) |
09:09.28 | kergoth | upgrade, downgrade, bam, hit it, or stop hitting it, or.. |
09:09.29 | kergoth | :) |
09:09.45 | ckknight | MoonWolf, the boogieman. |
09:09.49 | MoonWolf | hehe |
09:09.59 | MoonWolf | for a second there i read sairen as saien |
09:10.03 | ckknight | I was doing t[recurse] = true |
09:10.10 | XLVII | industrial, some of your addons break with the new patch. |
09:10.18 | ckknight | then nilling it at the end as t[recurse] = nil |
09:10.28 | ckknight | now I do recurse[t] = true |
09:10.40 | ckknight | then once it's _all_ over, nill out recurse's values |
09:10.54 | ckknight | basically, it was just horribly optimized |
09:11.09 | ckknight | and possibly running through tables x number of times, where x is a shitload |
09:11.18 | ckknight | now it runs through em once and only once |
09:11.25 | Thrae | Yep, problem solved even with TTOptions's AceLibrary revision +1, where TTOptions and IceHUD have latest AceLibrary |
09:11.25 | MoonWolf | great |
09:11.27 | ckknight | and recurse[t] is faster than t[recurse] |
09:11.39 | MoonWolf | huh |
09:11.44 | ckknight | well |
09:11.51 | ckknight | in the way I was doing it |
09:11.58 | ckknight | cause I had to account for metatable weirdness |
09:12.02 | ckknight | so I had to use rawget |
09:12.03 | ckknight | and stuff |
09:12.06 | ckknight | icky |
09:12.11 | ckknight | but it works now |
09:12.14 | MoonWolf | right |
09:12.35 | Thrae | ckknight: Good job :) Sorry I couldn't give you smaller versions to account for the error. |
09:12.35 | ckknight | recurse[t] is faster than rawget(t, recurse) |
09:12.41 | ckknight | Thrae, no biggie |
09:12.47 | ckknight | you owe me some pennance, though |
09:13.17 | Thrae | ^^;;; |
09:13.39 | ckknight | oh well |
09:13.56 | ckknight | you owe me a tithing to be collected at some later date |
09:15.11 | Thrae | Owing ckknight a favour...sounds dangerous ;) |
09:15.30 | ckknight | a tithing is actually 10% of your earnings |
09:15.41 | XLVII | tithe* |
09:16.26 | Elkano | "you owe me your firstborn..." ;) |
09:16.38 | ckknight | firstbornes do taste the best... |
09:17.36 | Thrae | But I'm unemployed! And I think the Devil owns my firstborne from that final I didn't study for in high school... |
09:18.00 | Thrae | Or maybe that was my immortal soul. Forget which. |
09:18.55 | ckknight | they're both equally delicious |
09:20.45 | MoonWolf | I tried to sell my soul once, but the devil accusem me off being a ripoff... apperently i have no soul. |
09:21.50 | ckknight | I bought one off a hobo once |
09:21.52 | ckknight | good times. |
09:22.07 | ckknight | silly drunks |
09:32.11 | *** join/#wowace Soltanis (i=as@81.168.16.197) |
09:33.11 | Elkano | ckknight, the tabletlib bug is back :/ strange... |
09:33.26 | ckknight | doesn't help if I don't know which bug |
09:33.27 | ckknight | :-P |
09:35.29 | Elkano | hmm, it seems to not be deterministic :/ relogged, gone again :/ |
09:35.46 | Elkano | the one where some parts were written with a smaller font size |
09:39.45 | *** join/#wowace Soltanis (i=as@81.168.16.197) |
09:40.46 | CIA-11 | 03thrae * r5193 10TinyTipOptions/TinyTipOptions.lua: TinyTipOptions - You can now increase the scale to 2.0. |
09:40.55 | ckknight | Elkano, ah |
09:41.04 | ckknight | Elkano, I never looked into that |
09:41.06 | ckknight | Neronix, lol. |
09:41.28 | ckknight | binary and bitwise logic is fun |
09:43.31 | Neronix | Not really for someone who's only been coding since April :P |
09:48.21 | ckknight | ah |
09:48.27 | ckknight | I've been coding for a while now |
09:49.56 | Soltanis | are there any good mana conserve mods availble still? |
09:50.20 | Elkano | Thrae, the ttip bugs I reported aren't caused by other addons: they also happen with only the three TTip addons enabled |
09:50.52 | Thrae | Soltanis: AceHeal and Clique |
09:51.12 | Thrae | Elkano: Hmmm. Tooltips not showing up for corpses and such, right? |
09:51.24 | Elkano | that's the one thing, yes |
09:51.31 | Soltanis | Know any that aint Ace'ed ? :-) |
09:51.47 | Thrae | Soltanis: You're asking this in #wowace? |
09:51.47 | Elkano | player corpses' (mob corpses' do), chairs', ... |
09:52.21 | Thrae | Elkano: Have you tried deleting your TinyTip,etc. folders and doing a fresh CheckOut? |
09:52.24 | Elkano | and in order to show tooltips for eg actionbuttons I have to hover twice after I hovered over a unit |
09:52.35 | Elkano | I can try that |
09:53.05 | Thrae | The thing is, I never have this problem, even with a bunch of addons enabled, or no addons enabled. And I do play the game occasionally :D |
09:53.06 | Elkano | but shouldn't change anything since svn tells me all files are up2date |
09:53.25 | Soltanis | Thrae : yeah, cos just like me you have guild people that like a selection of mods to use :-) |
09:53.51 | Thrae | Sometimes a svn client's local files can get screwed up. |
09:54.48 | Thrae | Elkano: You're also using PC, right? |
09:54.59 | Elkano | yes |
09:55.31 | Thrae | Next step would be to figure out if this is a deDE problem, but I can't think of why it would be. |
09:56.10 | Thrae | Everyone who came to me saying they get no tooltips on corpses updated all their other addons and the problem was fixed... |
09:56.28 | Thrae | Player corpses and other doodads |
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10:07.55 | *** join/#wowace Andalia (n=xx@p54ADC594.dip0.t-ipconnect.de) |
10:13.45 | *** join/#wowace Jens (i=Jens@unaffiliated/jens) |
10:14.08 | haste | morning |
10:14.29 | haste | ~seen Nightdew |
10:14.34 | purl | nightdew <n=nightdew@c-24-30-7-244.hsd1.ga.comcast.net> was last seen on IRC in channel #wowace, 7h 48m 11s ago, saying: 'night'. |
10:18.56 | ckknight | morning, haste |
10:25.04 | phyber | http://www.worldofwarcraft.com/burningcrusade/townhall/netherdrake.html |
10:25.08 | phyber | trailer for the flying mounts :) |
10:28.35 | Elkano | Thrae, removed TinyTipAnchor from toc and now they show up |
10:28.39 | haste | is it the one released a while ago with the drunk flying and testnig? |
10:31.36 | Elkano | but now unit tooltips always fade even if I set fading to always of in ttip options |
10:32.21 | *** join/#wowace Shyva (n=n0time@sd511586e.adsl.wanadoo.nl) |
10:32.47 | phyber | haste: must be. |
10:33.04 | phyber | with the Gnomeregan Gnews Gnetwork |
10:37.55 | ckknight | take out the stupid G's |
10:38.01 | ckknight | GNN works |
10:39.34 | ckknight | :-P |
10:45.40 | *** join/#wowace ag` (n=Andreas@0x535cbbaa.bynxx18.adsl-dhcp.tele.dk) |
10:47.41 | Soltanis | grr can't find any mana conserve mods to my liking :-(, they are either not updated any more, inside some other large mod with features i don't need, or don't check casting time :-( |
10:50.28 | haste | Sorry, but I have to say this |
10:50.30 | haste | Learn to play |
10:51.04 | haste | Mana conserve is one of the reasons I started the work on oRA |
10:51.28 | Soltanis | im a warlock finding them for other people :-) |
11:05.54 | *** join/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
11:10.40 | ckknight | hey Tuplad |
11:14.10 | Neronix | Having just watched the TF2 trailer, I don't think valve will deliver |
11:14.21 | Elkano | y? |
11:14.21 | Neronix | Gief Fortress Forever plz |
11:14.36 | Neronix | gut feeling |
11:14.59 | haste | Gief Duke Nukem Forever |
11:15.28 | Neronix | s/For/N/ |
11:15.35 | haste | It's been on dev, since... 1997? |
11:16.08 | Neronix | It's the Rolls-Royce of vapourware |
11:16.23 | ckknight | http://www.happynews.com/ |
11:17.04 | ckknight | it's like news, minus all the depressing stuff |
11:17.43 | haste | haha, I just found my Rise of the triad CD :p |
11:18.44 | haste | http://www.apogee1.com/rott/index.html :D |
11:20.13 | steino | looks really unique |
11:20.57 | haste | It was based of doom, so no wonder :p |
11:21.15 | steino | :) |
11:21.49 | haste | oh, they've released a Prey demo now |
11:21.50 | Elkano | wow: 20 Megabytes of explosive graphics, animations, music and digitized sounds! |
11:22.11 | haste | the game was like.. announced at the same time as Duke Nukem forever : |
11:22.35 | haste | http://pc.gamezone.com/gamesell/screens/s26393_0.htm << it looks hot also |
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11:25.09 | haste | http://www.apogeegames.com/prey/files/Prey_E3_1998_Demo.mpg << that's how it looked before |
11:26.59 | Wobble | attempt to call method 'ArgCheck' (nil value): ...erface\AddOns\Squishy\libs\AceTab-2.0\AceTab-2.0.lua:25 function `RegisterTabCompletion' |
11:27.02 | Wobble | =( |
11:27.08 | Wobble | It's stopping everything ffrom loading =\ |
11:32.48 | Tuplad | ckknighthey Tuplad |
11:32.51 | Tuplad | hey ckknight ) |
11:38.53 | CIA-11 | 03neronix * r5194 10EarPlug/Earplug.lua: EarPlug - Minor optimisation. Now does GetLocale() once rather than 5 times. Still untested btw |
11:45.26 | ag` | haste, ROTT wasn't based off doom, it was based off Wolfenstein 3D :D |
11:47.42 | haste | might be |
11:48.03 | haste | Prey is kind of cool ;D |
11:50.19 | Neronix | Wolfenstein 3D was itself based on Doom iirc |
11:50.46 | Tuplad | metamap is freaking huge ;\ |
11:51.25 | haste | didn't doom come afterwards? |
11:51.33 | haste | since doom has a more powerful 3D engine |
11:51.39 | *** part/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
11:51.41 | haste | (it can have several floors even!) |
11:51.46 | haste | (or was that doom2?) |
11:52.22 | *** join/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
11:53.13 | haste | http://www.prey.com/flash.html << Prey looks cool tho' ;D |
11:53.19 | Mikma | yello! |
11:53.35 | Mikma | mjc: lol? |
11:54.44 | Neronix | Tuplad: It's what we in the business call a borg addon |
11:54.56 | Neronix | Why the fuck the author can get away with it, I dunno |
11:56.08 | Tuplad | :D |
11:56.26 | Mikma | resistance is futile |
11:57.12 | ag` | http://snakesonaplane.com/ |
11:57.44 | ag` | Neronix, wolf3d came before doom :) |
11:57.46 | Mikma | mjc: 88KiB on my system |
11:57.55 | *** join/#wowace ckknight (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
11:57.55 | *** mode/#wowace [+o ckknight] by ChanServ |
11:58.12 | haste | weee |
11:58.28 | haste | I got my Machinae Supremacy - Deus Ex Machinae CD ;D |
11:58.45 | Neronix | Gief rip plz |
11:58.58 | Neronix | ag`: I stand corrected |
11:59.03 | ag` | also doom isn't based on wolfenstein, they were made by two different companies |
11:59.06 | ag` | :P |
11:59.13 | Mikma | ag`: waddup honey? |
11:59.18 | Neronix | I thought id did both |
11:59.31 | ag` | wolf3d is made by Apogee/3drealms |
11:59.48 | ag` | 3drealms later made ROTT |
11:59.51 | ag` | hi Mikma |
11:59.57 | Mikma | oh lookie, new version of simple combat log |
12:00.01 | haste | it still uses id softwares engine |
12:00.06 | Mikma | let's see what's "new" |
12:00.17 | ag` | what uses id softwares engine? |
12:00.18 | ag` | :o |
12:00.26 | Mikma | we need an ace2'd combatlog :( |
12:00.45 | ag` | Prey does now, it uses doom3 |
12:00.51 | ag` | Mikma, yeah mikma |
12:05.24 | haste | ag`: so does Wolf3D! |
12:05.41 | haste | If I haven't lost my memory since then |
12:05.45 | ag` | doom3?? |
12:05.58 | ag` | rtcw uses quake3 engine |
12:06.06 | haste | http://www.youtube.com/watch?v=uDDvrovKgeM << that's pretty nift |
12:06.16 | haste | ag`: not rtcw! |
12:06.21 | ag` | wolf3d is 3drealms own, old engine from 1992 or something |
12:06.31 | haste | I have to investigate that! |
12:07.00 | haste | Wolfenstein 3D (commonly abbreviated to Wolf 3D) is a video game that is generally regarded as having popularized the first person shooter genre on the PC. It was created by id Software and published by Apogee Software on May 5, 1992 for DOS. |
12:07.37 | ag` | oh yeah, true |
12:07.44 | ag` | but it's not the doom engine |
12:07.45 | MoonWolf | we know that haste or we should. |
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12:08.55 | haste | oO, rise of the triad uses Wolf3Ds engine |
12:09.00 | Neronix | Bah, COMBAT_TEXT_UPDATE only gives info for incoming damage and heals |
12:09.06 | Neronix | Who wants to bug Slowken? |
12:09.34 | haste | and Doom uses Wolf3Ds engine |
12:15.19 | ag` | haste, sure about that? I think doom was a new engine... |
12:15.24 | Mikma | ag`: the new menu is nifty |
12:15.37 | ag` | Mikma, far from done yet though :O |
12:16.08 | Mikma | ag`: yeah, but sadly i noticed there was this "raid" part which is not needed :( |
12:16.26 | Mikma | PerfectRaid all the way |
12:16.29 | haste | ag`: Wikipedia said so |
12:16.55 | ag` | Mikma, adding raid is 3 lines of code. In fact, as aUF is object oriented raid already works now |
12:17.05 | ag` | try out aUF:CreateObject("raid1") |
12:17.20 | Mikma | ag`: but but, i don't wan't to :( |
12:17.41 | Mikma | ag`: remember to make it behind a switch tho.. "use raid features" |
12:17.51 | Mikma | ag`: i don't wan't 2x raidwindows ;) |
12:18.23 | ag` | Frames and objects are created as they're needed |
12:18.29 | ag` | if raid is off they will never be created |
12:18.34 | ag` | I don't see the problem here :P |
12:18.48 | Mikma | so i have to put Raid -> Hide frame on |
12:19.03 | ag` | it is currently off by default |
12:19.15 | Mikma | good, let it be that way |
12:19.32 | ag` | you know, the settings are saved |
12:19.40 | ag` | so if you set it off once, it's off |
12:19.49 | Mikma | but also remember to put ToT as PerfectRaid and scale 100% as default, it's pretty cool :D |
12:20.29 | Mikma | ag`: i didn't mean the settings, i was meaning that if users wan't to use aguf's raidwindows let them enable it by theirself |
12:21.01 | ag` | well I am going to have it on off as default |
12:21.10 | ag` | it was like that in mg too |
12:21.12 | Mikma | ag`: http://wow.reaktio.net/aguf/aguf5.jpg |
12:21.21 | Mikma | this is ToT PerfectRaid 100% :) |
12:21.39 | Mikma | i also disabled buffs since they aren't needed really on ToT :) |
12:21.47 | Tuplad | haste: |
12:21.48 | Mikma | well... |
12:21.54 | Mikma | i also moved it after that picture |
12:22.06 | Tuplad | haste: you there ?;) |
12:22.18 | Mikma | haste: don't talk! tuplad is here! |
12:23.36 | haste | ...? |
12:23.38 | ag` | I need to figure out how to use locales in Ace2 |
12:23.45 | steino | haha |
12:24.55 | Mikma | ag`: http://wow.reaktio.net/aguf/aguftot.jpg |
12:25.23 | ag` | looks nice |
12:25.25 | Tuplad | "not necessarily "lag" issues, however, my FPS and performance did increase significantly when I switched over from Discord Action Bars to the original game interface bars. I continued to use Discord Unit Frames with no problems." -> he seems to be surprised :o |
12:25.37 | ag` | that guy is wearing some funky clothing Mikma |
12:25.54 | Mikma | ag`: yeah sometimes i get the same kind of clothes myself when i cmd+m |
12:26.03 | haste | Tuplad: you wanted something? |
12:26.05 | ag` | :O |
12:26.07 | Tuplad | haste: yes yes ?! |
12:26.09 | Tuplad | !* |
12:26.19 | Mikma | Tuplad: no gaysex in here! |
12:26.21 | Tuplad | haste: could you add to the Race to the target frame ? |
12:26.24 | Tuplad | :D |
12:26.31 | haste | in time |
12:26.49 | Tuplad | hm |
12:27.21 | Mikma | ag`: uh, yeah, option to hide the background |
12:27.32 | ag` | it's coming sometime |
12:27.35 | Mikma | ag`: SetAlpha(0) works just fine on that one |
12:27.39 | ag` | yeah |
12:28.23 | Mikma | ag`: also, indies layout would be nice tho (meaning manabar after hpbar in perfectraid) |
12:28.24 | Mikma | ag`: or, just make the hidemana work when using PerfectRaid ;9 |
12:33.37 | Tuplad | clad|work: you should add /praid lock to perfectraid ;) |
12:36.19 | Tuplad | Iceroth: whats the mem usage of IceHUD ? |
12:46.01 | CIA-11 | 03ag * r5195 10ag_UnitFrames/ (ag_UnitFrames-enUS.lua ag_UnitFrames.lua ag_UnitFrames.toc): ag_UnitFrames - Improved dropdown a bit, started working on locales |
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12:58.36 | *** mode/#wowace [+o Suntiger] by ChanServ |
13:05.09 | CIA-11 | 03ag * r5196 10ag_UnitFrames/ag_UnitClass.lua: ag_UnitFrames - fixed line 1078 nil error |
13:05.54 | Mikma | nil! zomg |
13:08.01 | Mikma | AceLibrary - conquered the boogieman. Also, no longer hangs. |
13:08.02 | Mikma | :D |
13:10.06 | MvA|Slayman | Did I have posted this earlier? : http://www.youtube.com/watch?v=dsGj-wuUAiY&search=Draenei the most catchy song aorund! |
13:13.06 | Mikma | ag`: umh, texts overlap now.. "53 Paladin Human xxxx/yyyy" is quite long for the manabar |
13:14.24 | Mikma | ag`: also there is no tooltip when i mouseover buffs |
13:14.38 | Mikma | (on target) |
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13:35.00 | Iceroth | Tuplad, warmup says around 700kb with ace2 and stuff |
13:45.37 | Iceroth | though i'm afraid that's bound to increase as i'm adding new stuff |
13:46.14 | Mikma | ag`: can i give you an honest thought? |
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13:57.43 | ag` | wha |
13:57.44 | ag` | t |
13:57.51 | ag` | Mikma, what style are you talking about |
13:57.53 | Tuplad | :o nice |
13:59.02 | Mikma | ag`: rename "layouts" to "themes" (folder and from files) |
13:59.19 | *** part/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
13:59.28 | Mikma | then you van have a "layouts" folder is you wan't to include couple of default layouts with aguf! :) |
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14:02.28 | ag` | Mikma, why? I thought about it, and layout is the frame size, position, fonts... |
14:02.45 | ag` | where as a theme contains a complete makeover including border style, bar style |
14:05.00 | *** join/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
14:05.11 | Tuplad | Iceroth, my man, you're a pimp. |
14:07.16 | Nightdew|work | do any of the ace addons work with titan panel? |
14:07.57 | Iceroth | i don't know what i should think about warmup... i started wow and checked load time, icehud was 0.3xx s and 791kb mem, after reloadui it shows 0.050s and 790kb mem |
14:08.33 | tekkub | reloadui's are faster |
14:08.43 | Iceroth | does it simply mean system was able to load the addon files from memory and no disk access was required? |
14:08.56 | Mikma | ag`: that's right, so themes are layouts for bars but the positions and such are layouts :) |
14:09.06 | tekkub | some thangs that happen on login don't happen on Reloadui |
14:09.26 | Mikma | ag`: for that reason they should be separated so people could have layouts to select, let's say ie. MG2 or oUF2 layout |
14:09.31 | tekkub | and yea, there's a good chance all the addons are cached in memory |
14:09.32 | Mikma | tekkub: yello |
14:10.23 | Tuplad | hmmm |
14:10.35 | Tuplad | how do you bind Print Scrn back so it'll take screenshots ? |
14:11.05 | Tuplad | currently, prnt scrn takes screenshots, but it goes to the clipboard |
14:13.36 | Mikma | tellcatcher is pure love |
14:13.40 | Mikma | i like it <3 |
14:15.13 | Mikma | but i noticed a typo there hehe |
14:15.36 | Mikma | in keyconfig (tellcatcher gui) there's "whipser" instead of "whisper" ;D |
14:15.56 | Tuplad | burn the author! |
14:16.06 | Mikma | nah i'll just burn you |
14:16.09 | Mikma | purl: burn Tuplad |
14:16.10 | purl | ibot pours gasoline all over Tuplad, ignites the fire, and then enjoys some toasty marshmallows with the glorious blaze |
14:16.19 | Mikma | haha |
14:23.09 | Tuplad | :D |
14:23.29 | Tuplad | Iceroth: you should add some scaling and umm, the ability to make it lighter & darker |
14:23.35 | Tuplad | to IceHUD :D |
14:30.58 | Iceroth | ofc |
14:31.26 | Tuplad | it's pretty small on a big screen too :( |
14:31.41 | Tuplad | ~quote |
14:32.15 | Iceroth | i have scaling and alpha settings in it already, working with dewdrop atm |
14:32.30 | Mikma | this Exotic Cookbook is lovely |
14:32.31 | Iceroth | i hope to get new version out tonight |
14:32.57 | Tuplad | :O kewl |
14:33.05 | Tuplad | there aint a slash command yet, right? |
14:33.41 | Iceroth | no but will be |
14:33.54 | ag` | Iceroth, you should use AceOptions for dewdrop if you're not:) |
14:33.57 | ag` | it's damn nice |
14:34.03 | Iceroth | i'm using it |
14:34.08 | Iceroth | and yea, it's damn nice :P |
14:34.28 | Iceroth | after the initial trouble i've grown to like it |
14:34.37 | ag` | with header and ordering you can do anything |
14:35.12 | Tuplad | Iceroth: another one :D combo points plx plx |
14:35.14 | Tuplad | just noticed it |
14:35.16 | Mikma | The books reads: |
14:35.17 | Mikma | 1. Get one or eight man |
14:35.17 | Mikma | 2. Hit man hard |
14:35.17 | Mikma | 3. Hit man more |
14:35.17 | Mikma | 4. Put man in fire |
14:35.19 | Mikma | 5. Eat man |
14:35.50 | Iceroth | it should show combo points, kinda small number at top of target name |
14:36.19 | Iceroth | i'll be adding some graphics option for it at some point too |
14:37.42 | Tuplad | in center would be better, I think |
14:43.34 | CIA-11 | 03neronix * r5197 10EarPlug/Earplug.lua: EarPlug - Moved chat command registration to OnInitialize. Still untested |
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14:46.57 | Amadeo | Thrae: I figured out what breaks the corpse/mineral/etc tooltips |
14:47.10 | Mikma | Thrae: there's some issues with corpses and tooltip |
14:47.29 | Amadeo | oh, he's idle 4 hours |
14:47.55 | Iceroth | who broke Burning Blade >.< |
14:47.58 | Iceroth | rcl takes forever |
14:50.34 | Iceroth | oh well, guess i'll test with my main then.. |
14:51.57 | Slayman | I've added tier3 equipment sets to periodictable/ periodicmenu. But the don't show in PM, why's that? |
14:57.58 | tekkub | erf |
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15:04.02 | Slayman | now you're speechless tekkub? so astounding? |
15:04.37 | tekkub | oro? |
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15:06.56 | Slayman | tekkub: http://pastebin.ca/93516 there u go. That's all I did. in both files of course |
15:08.12 | tekkub | you could just branch it ya bastard |
15:08.13 | mjc | moo |
15:08.18 | tekkub | or paste the part ya changed |
15:10.09 | Slayman | that's all i fucking did: http://pastebin.ca/93521 |
15:11.09 | tekkub | :P |
15:11.42 | CIA-11 | 03tekkub * r5198 10PeriodicTable/Elements/EquipSets/PTEmbedElemEquipSets.lua: |
15:11.42 | CIA-11 | PeriodicTable |
15:11.42 | CIA-11 | - Added Tier-3 sets (thanks Slayman, ya fuckin bastard) |
15:11.56 | *** join/#wowace Tuplad- (n=tuplad@d54C52170.access.telenet.be) |
15:12.33 | Mikma | meh |
15:13.29 | Slayman | Tekkub: update PeriodicMenu too, ya bloody noob |
15:13.43 | tekkub | PM pulls from PT |
15:14.13 | tekkub | your copy might not have been updating, you need to manually set the rev number on the file to something higher to force it to load until you commit |
15:14.17 | Slayman | as an SVN external ? |
15:14.47 | tekkub | I don't know if I set externals or not, PM was a crappy testing throw-together thing |
15:18.43 | Slayman | it updated correctly |
15:18.43 | mjc | onebag is 736K, ouch |
15:19.00 | Slayman | i hope PM now shows that fucking tier3 bullcrap |
15:19.07 | tekkub | :P |
15:19.22 | Amadeo | ag`: ya around? |
15:19.42 | Slayman | tekkub: i hope it for your sake, otherwise i come back and spam on! |
15:19.52 | tekkub | meh |
15:20.01 | tekkub | someone needs to write a good PT GUI for me |
15:20.07 | tekkub | rip off KCI's or something |
15:20.29 | Slayman | pay me and i'm taking the task |
15:20.41 | Mikma | why don't you do it fucknut? |
15:20.57 | tekkub | if people would pay me I could quit my job and get shit coded here for once |
15:21.22 | tekkub | cause I got 50 other things to work on, on top of paying rent... |
15:21.36 | tekkub | I need to get BW finished with the duecing |
15:22.13 | CIA-11 | 03tekkub 07Ace2 * r5199 10BigWigs/Core.lua: |
15:22.13 | CIA-11 | BigWigs (Ace2 Branch) |
15:22.13 | CIA-11 | - Quick tweak to maybe fix module loading... |
15:22.37 | Slayman | ok it shows up, but only the parts already in my itemcache |
15:23.00 | CIA-11 | 03tekkub 07Ace2 * r5200 10BigWigs/BigWigs.toc: |
15:23.00 | CIA-11 | BigWigs (Ace2 Branch) |
15:23.00 | CIA-11 | FIRST!!!! I mean... Five thousand two hundredth!!!! |
15:23.14 | tekkub | duh slay, it'll never show anything not cached |
15:23.18 | tekkub | it's the law |
15:23.25 | Slayman | yeah i know |
15:23.56 | tekkub | blarf |
15:24.02 | tekkub | what needs finished in BW2... |
15:24.21 | tekkub | ckk around? |
15:24.33 | Mikma | well no wonder you don't have the time to do gui ^^ i forgot the whole bigwigs2 :P |
15:24.43 | Mikma | ~rinsult |
15:24.45 | tekkub | DUH! |
15:25.12 | Mikma | this is my favorite |
15:25.18 | Mikma | <1716> <Mikma> purl: burn Tuplad |
15:25.18 | Mikma | <1716> <purl> ibot pours gasoline all over Tuplad, ignites the fire, and then enjoys some toasty marshmallows with the glorious blaze |
15:25.37 | Neronix | ~whalenutshot Mikma |
15:25.38 | purl | ACTION smashes Mikma in the nuts with a huge, yet swift whale named Ricardo |
15:25.45 | tekkub | I need to write up Wishlist too, I keep forgetting what items I want and where to get them |
15:25.47 | Mikma | wtf Neronix! :D |
15:26.32 | *** part/#wowace Tuplad- (n=tuplad@d54C52170.access.telenet.be) |
15:26.48 | Neronix | Tuplad's gone! :D |
15:27.03 | Mikma | cheer! |
15:27.26 | Mikma | soon he'll come back and say "wrong button :(" |
15:27.52 | Mikma | hmm was it yesterday or the day before... |
15:28.01 | Mikma | i insulted tuplad here for being lame and he was on channel ;) |
15:28.19 | Mikma | i lol'd ;) |
15:29.25 | tekkub | erf |
15:29.43 | tekkub | guess I'll write up a guide to how to remove Ace2 embeds and make Warmup numbers go down |
15:30.26 | Mikma | or, how about just fixing the warmup ;D |
15:30.49 | tekkub | no they just don't understand warmup's numbers and the embed design |
15:30.54 | Mikma | so, one question. Ace2 can be used as Embedded system and as an addon too? |
15:31.12 | tekkub | but running in dependancy mode is just fine, I'm gonna because it'll cut out all my externals updating |
15:31.18 | tekkub | yes |
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15:31.36 | Mikma | well maybe i should do that instead of having 20x ace2 embed's around later |
15:31.38 | tekkub | mods just need the proper optionaldeps and failsafe checks on loadup |
15:31.46 | tekkub | exactly Mik |
15:31.51 | Tain | And we come full circle in less than a few months. |
15:31.57 | tekkub | for the "average user" the embeds are fine |
15:32.07 | Mikma | tekkub: oh yeah that might be an issue too for some addons :/ |
15:32.22 | tekkub | for people not afraid of libraries, dislodging the libraries is gonna lower loadtime memory use |
15:32.22 | Tain | From external deps, to embeds, back to external before anything even goes "release." |
15:32.27 | Mikma | authors should fix them so they can be used either way |
15:32.38 | Tain | Loadtime memory use is completely irrelevant. |
15:32.41 | tekkub | Tain: no it's not full circle |
15:32.47 | tekkub | yea it is :) |
15:32.59 | Mikma | for example Clique it's good to have the Ace2 as embedded, and for oRA and BigWigs.. |
15:33.20 | Mikma | but really all the others aren't thet necessary since most of the users do know how to get them to work |
15:33.29 | Tain | Anything that uses Ace2 should be embedded so that you don't have to worry about if someone has anything else that has the libs. |
15:33.49 | tekkub | yes tain |
15:33.59 | Tain | If you want to do it on your own system, sure that's fine. But releasing Ace2 addons that have some things embedded and some not. Well unless it's alreaedy got a dep of something that's Ace2 embedded. |
15:34.01 | Tain | I suppose that's different. |
15:34.11 | tekkub | but the user has the option to remove the embeds and go back to the other way if they have a bunch of Ace2 mods |
15:34.31 | Amadeo | yeah, that's the one downside to Ace2...imagine having 30 Ace2 mods, and all of them have 600k of the same files |
15:34.38 | Mikma | well since the system has already been developed and it's functional, why not use it afterall.. |
15:34.40 | tekkub | every mod that embeds should have an optional dep to the standalone version of the library |
15:34.48 | Tain | Yes but harddrive space is cheap. |
15:34.55 | tekkub | and every embeddable library should have a standalone version |
15:35.06 | tekkub | yes but externals are slow :) |
15:35.12 | tekkub | MASS externals |
15:35.18 | Tain | Of course they are, but that has nothing to do with app releases. |
15:35.25 | Neronix | or we could solve this mess by bugging the SVN developers to cache externals |
15:35.33 | tekkub | I'm not talking about app releases :P |
15:35.35 | Tain | Or ignore externals when doing svn updates. |
15:35.35 | Neronix | or contributing ourselves |
15:35.39 | tekkub | since when do I release shit? |
15:35.55 | tekkub | and to ignore externals you need to maintain the standalone |
15:36.03 | tekkub | and we've done the full circle thing again |
15:36.07 | Tain | No you don't, you have to maintain your local copy. |
15:36.14 | tekkub | back to the whole reason I'm writing up this lil page |
15:36.32 | tekkub | that's exactly what I just said tain... |
15:36.33 | Mikma | WUT IS TEH ACE2 ADDON? |
15:36.36 | Tain | Well it's nice to have options of course, but that's going to confuse the fuck out of everyone. |
15:36.49 | tekkub | no, just you |
15:37.00 | Tain | What's the point of touting the advantages of embeded libs and then say, "Oh but don't use them. |
15:37.00 | Tain | " |
15:37.23 | mjc | lol mikma |
15:37.42 | mjc | Mikma: could you look at minimalist? there are a few features you could stuff into your addon if you like :p |
15:37.45 | Mikma | mjc: lol lol :) 88KiB on me |
15:37.52 | tekkub | I'm not you tard |
15:37.56 | mjc | Mikma: :D |
15:38.01 | Tain | And no it's not what you said tekkub. I'm talking about ignoring externals when you check out so you don't have to update the same externals (that aren't updated) dozens of times. |
15:38.05 | Tain | But still using the externals. |
15:38.12 | Tain | Cached locally, as it were. |
15:38.15 | tekkub | I'm telling people _WHAT_ the warmup numbers mean, and if they're really that concerned about them, how to change it |
15:38.48 | Tain | Why not tell them what the numbers mean, and why they don't have to change them? |
15:38.51 | tekkub | if you checkout without externals you won't have the "cached locally"... |
15:39.01 | tekkub | and you'd just checkout the standalone version... |
15:39.06 | Mikma | mjc: well if minimalist exists then there's no point of putting the same stuff in my "addon" ;) |
15:39.16 | Tain | I mean doing what you're doing isn't going to change *anything* except for the display of some numbers on the screen. Hell just mod Warmup to tell themf alse numbers if that's what you want. |
15:39.21 | mjc | Mikma: duplicate chat functionality, etc |
15:39.35 | Tain | Yes tekkub I know. That's why I said you have to manage them yourself locally when you don't check them out. |
15:39.46 | mjc | they're conflicting :p |
15:39.49 | Tain | BUt if you're checking out root for example you just copy in the external yourself. |
15:39.58 | Tain | Instead of checking the externals dozens and dozens of times. |
15:40.00 | tekkub | okey this is just a waste of time, you're arguing the same thing I am and telling me you're not |
15:40.07 | Tain | Yes because I'm not. |
15:40.19 | tekkub | whatever, bugger off you're wasting my time |
15:40.21 | Tain | I'mt alking about ignoring externals, then copying the ONE embedded lib you did check out. |
15:40.50 | Tain | If you're worried about the amount of time it takes. That's quicker. |
15:41.42 | mjc | saves server bandwidth too |
15:42.20 | ag` | Amadeo, yes |
15:45.08 | Amadeo | ag`: The class colors aren't working right for enemy players I believe...they work while I'm dead, but when I rez it's always like a reddish-purple |
15:48.39 | Mikma | Amadeo: it's not suppose to work on enemy :) |
15:48.48 | mjc | fubar_seaura is definitely not working |
15:49.53 | mjc | fubar_mailfu isn't loadondemand |
15:51.54 | Neronix | WTF? |
15:52.07 | Neronix | Forcing me to load a resourcehog along with foobar? |
15:52.10 | Neronix | no thanks |
15:52.19 | mjc | foosic |
15:52.25 | Tain | I wouldn't want mailfu to lod, I want to know when I log in if I have new mail. |
15:52.49 | mjc | Tain: it shows in the chatframe |
15:52.55 | mjc | or I just mouse over it |
15:52.58 | Neronix | mjc: What is that? |
15:53.07 | mjc | Tain: oh I see waht you mean |
15:53.22 | mjc | I would like it to be LoD able because I have to /rl to enable it |
15:53.28 | mjc | Neronix: foosic.org |
15:53.49 | Neronix | thanks |
15:53.54 | mjc | yep |
15:54.12 | mjc | search for mjc if you want an example |
15:54.12 | Tain | That sounds like a different problem though and lod would just be a workaround. Of course you could still just add that line to the toc and it would do it. |
15:57.06 | CIA-11 | 03joshborke 07joshborke * r5201 10HealWatch/HealWatch/ (HealWatchFrames.lua HealWatchMenu.lua localisation.lua): |
15:57.06 | CIA-11 | HealWatch: |
15:57.06 | CIA-11 | - added option to always show your heals. |
15:57.30 | mjc | Tain: if all fubar mods were LoD, you could always get a menu of whatever mods had their tocs loaded and enable/disable them w/ LoD |
15:58.26 | *** join/#wowace ven (n=ven@dynadsl-080-228-75-016.ewetel.net) |
15:58.50 | *** join/#wowace maia (n=maia@chello084112137081.14.11.vie.surfer.at) |
16:02.17 | CIA-11 | 03joshborke 07joshborke * r5202 10HealWatch/HealWatch/HealWatchFrames.lua: |
16:02.17 | CIA-11 | HealWatch: |
16:02.17 | CIA-11 | - fixed a small typo |
16:04.01 | tekkub | http://wiki.wowace.com/index.php/Ace2_Memory_Concerns |
16:07.01 | CIA-11 | 03maia 07Ace2 * r5203 10Squishy/Squishy/ (Squishy.toc core.lua): Squishy (Ace2): added svn:keywords |
16:08.26 | Neronix | tekkub: Looks good |
16:08.48 | Mikma | mjc: what's a duplicate chat functionality? |
16:08.56 | tekkub | Gonna clean up a bunch of TOCs today I think, and get Wikipages up |
16:09.27 | tekkub | the only big thing left in BW2 is the menu, and I want to just jump to FuPlug2.0 for that |
16:10.26 | maia | tekkub: how about ProximityLib-2.0 ? |
16:10.38 | tekkub | yea I need to convert stuff over too |
16:10.43 | maia | :) |
16:11.09 | maia | do you plan to add BabbleLib support for spell parsing in ProximityLib? |
16:12.13 | Neronix | tekkub: I think you should split the warmup numbers explanation and the stuff about going back to classic deps |
16:12.37 | tekkub | if you want to restructure the page feel free |
16:12.49 | tekkub | I got it written up, I'm gonna try to get some mods updated today |
16:13.20 | *** join/#wowace Ratbert_CP (n=KCummins@proxy-ce4.disney.com) |
16:15.30 | CIA-11 | 03tekkub * r5204 10CompostLib/ (. CompostLib.toc): |
16:15.30 | CIA-11 | CompostLib |
16:15.31 | CIA-11 | - Updated TOC with some metadata goodness |
16:15.31 | CIA-11 | - Added 2.0 version to TOC, as well as AceLibrary embed so that the standalone version is fully functional |
16:16.14 | *** join/#wowace Tem (n=tardmrr@204.90.50.252) |
16:16.14 | *** mode/#wowace [+o Tem] by ChanServ |
16:17.46 | *** join/#wowace Tuplad- (n=tuplad@d54C52170.access.telenet.be) |
16:25.10 | maia | hrm. how do I use AceEvent_FullyInitialized ? |
16:27.58 | maia | nvm, think I just figured out how. |
16:29.10 | *** join/#wowace quoin (n=quoin@60-240-215-79.tpgi.com.au) |
16:29.27 | maia | still a bit unsure which events I can replace when using it. probably PLAYER_LOGIN, PLAYER_ENTERING_WORLD, MEETINGSTONE_CHANGED ? |
16:30.27 | Neronix | tekkub: Added some emphasis, a summary of the points made, fixed the odd spelling error and added a note at the top that you, the author of warmup, wrote the article) |
16:30.38 | tekkub | :) |
16:30.40 | tekkub | thanks |
16:31.00 | Neronix | np |
16:33.50 | ag` | how is compost recycle better than "table = nil" |
16:33.52 | ag` | :P |
16:34.05 | Neronix | table = nil --> table becomes garbage |
16:34.27 | Andalia | im not shure but i think i found an error in candybar. on line 362 it checks width but i think it should be height |
16:34.35 | Neronix | for k,v in pairs(table) do table[k] = nil end --> Almost no garbage |
16:34.35 | ag` | aha |
16:34.57 | Mikma | k. what? |
16:34.58 | Neronix | compost --> table is emptied with above code and put in a pool for other mods to use |
16:35.02 | ag` | and this is good for local tables too? |
16:35.11 | Mikma | i should start coding on bartender again |
16:35.17 | ag` | yes Mikma |
16:35.38 | Amadeo | Mikma: Why not? |
16:35.39 | ag` | I need bartender so I can replace DAB |
16:35.46 | maia | Mikma: still missing the Bartender thread to post my wishlist in :) |
16:35.49 | Amadeo | you use DAB? ack |
16:35.55 | Iceroth | ag`, have you tried Bongos? |
16:35.55 | ag` | yes >.< |
16:36.01 | Amadeo | I use Bongos |
16:36.21 | ag` | bongos? |
16:36.24 | ag` | is it on the SVN? |
16:36.27 | Amadeo | it's on WoWI |
16:36.28 | Iceroth | check wowinterface.com |
16:36.29 | Amadeo | not Ace |
16:36.30 | ag` | hmm |
16:36.34 | Mikma | maia: it's not ace'd addon, that's why i didn't make a post about it on wowace.com |
16:36.36 | Amadeo | but it's very lightweight |
16:36.38 | Neronix | it's like Bartender, but uses shitloads more memory |
16:36.39 | Amadeo | one of Tuller's addons |
16:36.40 | maia | anyone know where to find Fireshow, the addon originally written by Rowne that would print all events to your chatlog? |
16:36.57 | Amadeo | Neronix: Shitloads? :P |
16:37.06 | Neronix | something like 700kb |
16:37.12 | Neronix | versus Bartender's 250 |
16:37.17 | Amadeo | ah |
16:37.18 | Mikma | 250? huh |
16:37.20 | Amadeo | mine uses 400KiB |
16:37.24 | Amadeo | but it has lots of features |
16:37.27 | Neronix | I think that's what it was |
16:37.30 | Amadeo | selfcast, etc |
16:37.31 | Mikma | 115k on me :P |
16:37.33 | ag` | maia, all events? Sounds like a spam. Get EventProfiler instead |
16:37.37 | Neronix | Amadeo: What features do you need? |
16:37.49 | ag` | bartender ace1 or ace2? |
16:37.51 | Neronix | selfcast can be provided by a standalone mod |
16:37.54 | Amadeo | Neronix: I can't live without selfcast, lets see... |
16:37.54 | Amadeo | no |
16:37.58 | Mikma | ag`: none |
16:37.59 | Amadeo | standalone selfcasts never work right |
16:38.02 | Amadeo | I dunno, something weird about them |
16:38.05 | ag` | none? :O |
16:38.18 | Mikma | ag`: standalone |
16:38.23 | maia | ag`: I'd want to see when specific events fire on login/reload. such as PEW, RRU, etc. |
16:38.30 | Amadeo | Neronix: I also like my range coloring |
16:38.40 | Iceroth | what evens should i listen when i want to monitor when my target enters/leaves combat? |
16:38.41 | Neronix | RedRange |
16:38.46 | Neronix | it's like 2kb |
16:38.54 | ag` | Mikma, why not ace btw |
16:39.00 | maia | ag`: and Fireshow would simply spam you with all events happening. can be pretty helpful |
16:39.02 | Mikma | ag`: dunno how to code with ace :) |
16:39.09 | Neronix | And it colours differently depending on whether you don't have enough mana or you're out of range |
16:39.12 | Amadeo | Neronix: Yeah, but you have to add range coloring and selfcast memory to Bartender to compare accurately |
16:39.27 | Neronix | 115+2 = 117 |
16:39.33 | Amadeo | how about selfcast? |
16:39.42 | Mikma | useless |
16:39.45 | Neronix | Dunno, don't use one |
16:39.46 | Mikma | 1.12 has selfcast |
16:39.48 | Amadeo | no |
16:39.58 | Amadeo | WoW selfcast only works with keybinds |
16:40.02 | Amadeo | not clicks also |
16:40.08 | Neronix | f1+hotkey/click should do |
16:40.09 | Mikma | Telo's SelfCast |
16:40.17 | Mikma | i've been using it from the start |
16:40.28 | ag` | 1.12 selfcast is probably useless for dispel? |
16:40.34 | Amadeo | ag`: Yeah |
16:40.49 | ag` | I use a selfcast that checks myself for debuffs |
16:40.55 | Amadeo | I don't have anything against Bartender, in fact I may switch to it at some point, but I've been happy with Bongos thus far |
16:41.05 | Neronix | I wrote the scaling |
16:41.07 | Neronix | and you love me |
16:41.09 | Amadeo | I like how easy it is to align my bars in Bongos |
16:41.12 | ag` | Mikma, convert bartender to ace2 |
16:41.13 | Amadeo | they all stick together |
16:41.15 | Neronix | that second part should be enough to make ou switch ;P |
16:41.19 | Mikma | ag`: negative :P |
16:41.23 | ag` | negative? |
16:41.27 | Amadeo | Neronix: Combat Log would *definately* make me witch ;) |
16:41.28 | Amadeo | hahahaha |
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16:41.31 | ag` | why not ^.^ |
16:41.32 | Mikma | i like it being standalone :) |
16:41.32 | Amadeo | switch, too |
16:41.33 | Neronix | Amadeo: Bartender's bars stick |
16:41.37 | Amadeo | do they? |
16:41.42 | ag` | Mikma, it is standalone, Ace2 is a lib |
16:41.42 | Neronix | ya rly |
16:41.45 | Mikma | also i'm not going to learn ace2 with these skills ;) |
16:42.12 | maia | Mikma: Ace2 is really easy. Actually the mimimum code you need to ace2 an addon is exactly a oneliner. |
16:42.43 | ag` | Ace is not something you need to learn really |
16:43.11 | Neronix | It's a case of looking in the api docs, and saying "Ooo! That method looks useful!" |
16:43.47 | ag` | else I will hax0r branch it to Ace2 sometime |
16:44.23 | maia | no, else I will hax0r it to Sky/Cosmos sometime ;p |
16:44.38 | maia | Mikma, you wouldnt like that, hm? |
16:44.45 | Mikma | what? |
16:44.50 | Mikma | haven't been paying attention :D |
16:45.05 | maia | haxoring Bartender to Sky/Cosmos in case you dont convert it to Ace2 |
16:45.31 | Mikma | well it's opensource, anyone can do what ever they wan't with it ;) |
16:45.34 | ag` | lol, why would a barmod use sky. |
16:45.47 | Mikma | ag`: he's just trying to scare me off ;) |
16:45.51 | Neronix | It's the cosmos philosophy |
16:45.58 | Neronix | they WILL find a use for sky in it |
16:46.26 | *** join/#wowace Industrial (n=tom@hellsblade.xs4all.nl) |
16:46.57 | Neronix | It'd be something like "I think this Bartender should say hi to everyone else who uses it!" |
16:47.06 | Mikma | haha |
16:47.06 | ag` | It's nice |
16:47.08 | maia | and I'd upload it to all major addon sites called "Bartender extended" |
16:47.17 | *** join/#wowace Jagobah (n=jago7777@adsl-155-210-71.owb.bellsouth.net) |
16:47.19 | ag` | I am going to install backdoors in all my addons in 1.12 |
16:47.32 | Jagobah | =[ |
16:47.33 | Neronix | "And I should rename it to some SUPERIOR name like... COSMOBAR!" |
16:47.35 | ag` | so I can spy on who im my guilds use it |
16:47.38 | Mikma | ag`: it's called "tuplad chocoladegate" |
16:47.54 | ag` | tuplad chocoladegate o_O |
16:48.16 | Mikma | backdoor... |
16:48.26 | Jagobah | sounds like an RDX discussion! |
16:48.58 | Neronix | Jagobah: Nope, we're threatening to port Bartender to Sea/Cosmos/Sky if Mikma won't ace it ;P |
16:49.22 | Mikma | why it needs to be aced? :) |
16:49.31 | maia | found Fireshow, and it's awesome. |
16:49.42 | maia | (rowne.wowace.com) |
16:49.42 | ag` | so /ace list will show its slash command Mikma |
16:49.44 | Neronix | Mikma: Make slash commands easier to do |
16:49.53 | Mikma | oh woopie |
16:49.56 | Neronix | and you could probably do cool stuff with AceOO |
16:50.13 | Mikma | well i'm cool with the stuff already in it, but if someone want's to ace it, be my guest ;) |
16:50.13 | Neronix | Like make a bar class that each bar inherits frm |
16:50.29 | ag` | Neronix, might be too much work to rewrite it as OO |
16:50.33 | ag` | but would be pretty cool |
16:50.42 | ag` | someone should start an OO bar mod |
16:50.45 | Mikma | i REALLY have no freaking idea what i can do with ace/ace2 so i don't even try :) |
16:51.18 | ag` | you can't code addons and hang out here without using ace ^_^ |
16:51.50 | Neronix | Mikma: Arguably, for Bartender, there isn't much |
16:52.26 | Neronix | But for any other addons you may code in future, it'd probably be of great use |
16:53.16 | Amadeo | do Rogues still need Herbalism for poisons? |
16:55.18 | Amadeo | I'd like all my Ace addons to use Ace2 eventually |
16:56.06 | *** join/#wowace Elkano (n=elkano@ip-213-135-2-172.handshake.de) |
17:01.15 | Mikma | Amadeo: i can add a -Ace2- tag after Bartender ;) |
17:01.42 | Neronix | Anyone using FuBar2? |
17:02.39 | maia | this is ugly, is it? self:ScheduleEvent(self.metro:Start("ScheduleCheckInGroup"), 1, self) |
17:03.00 | maia | well, and it doesnt work either. |
17:03.15 | Mikma | well ok |
17:03.22 | Mikma | Ace2 can be used for AutoHide.. |
17:03.24 | Mikma | maybe |
17:03.28 | maia | any idea how to schedule the start of an occuring event with either AceEvent-2.0 or Metrognome-2? |
17:03.36 | Mikma | but i was planning on using metrognome + dewdrop anyway |
17:05.03 | Ratbert_CP | ckknight_: Is there any way to mix AceConsole-2.0 table based Dewdrop frames and the "old school" AddLine based frames? I mean really mix them up, not just call dewdrop:Open(<parent>, AddLineFunction)? |
17:05.57 | ag` | Mikma, use Ace2 instead of metro |
17:06.17 | Mikma | ag`: someone said metrognome is better for barhiding |
17:06.28 | ag` | what is barhiding? |
17:06.43 | Mikma | autohide when mouseover goes off |
17:07.40 | Kaelten | hows it goin? |
17:08.21 | Mikma | ooookey |
17:09.58 | maia | Kaelten: AceDebug question: is there an easy way to save the user setting (debug on/off) so the user doesnt have to reenable/re-disable debugging on each logon? |
17:13.05 | maia | Kaelten: also, is there a way to send debug code to a different chatframe than the main chatframe? |
17:15.46 | Elkano | *pain* http://forums.worldofwarcraft.com/thread.aspx?fn=wow-interface-customization&t=418113&p=1&tmp=1#post418113 |
17:19.52 | Mikma | Elkano: Hahahaha wtf really |
17:20.21 | Mikma | " yep still says it says winrar is a shareware after 40 days delete or buy. |
17:20.23 | Mikma | Thats horrible =(" |
17:20.25 | Mikma | oh man |
17:20.34 | Mikma | someone please burn his/her computer |
17:21.59 | *** join/#wowace ckknight (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
17:21.59 | *** mode/#wowace [+o ckknight] by ChanServ |
17:23.07 | Iceroth | hmm... i'm using aceOptions table with type = 'header'. is there any way to make dewdrop to add some space on top of my header line? |
17:23.20 | Iceroth | would look about 100 times better |
17:27.35 | Mikma | ok... |
17:27.45 | Mikma | where should i post Bartender's post since it's not ace-addon :P |
17:28.13 | Mikma | maia wan't me to make a post to wowace.com but i don't like the idea |
17:28.45 | Mikma | General Discussion -> community? |
17:29.05 | maia | Mikma: guess so. You can also ask if anyone wants to help to Ace2 it. |
17:30.13 | maia | plus we finally have a thread where 127 people can bug you to Ace2 it ;p |
17:30.31 | Kaelten | maia yes there are ways to do that. |
17:30.42 | Kaelten | but I got to run |
17:30.49 | maia | okay |
17:30.51 | Mikma | hmmh |
17:31.02 | Mikma | still not fond of the idea but i'll put it in general |
17:31.59 | Nightdew | maia: There is a CustomDebug with additional parameters |
17:32.18 | Nightdew | maia: function AceDebug:CustomDebug(r, g, b, frame, delay, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20) |
17:32.46 | maia | ooh, nice. |
17:33.01 | Nightdew | function AceDebug:Debug(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20) |
17:33.01 | Nightdew | <PROTECTED> |
17:33.01 | Nightdew | end |
17:33.13 | Nightdew | so you can just pass nil for the other values |
17:34.14 | Mikma | seems like i have moving-problems in bartender |
17:35.27 | Nightdew | maia: as far as remembering debug state |
17:35.55 | Nightdew | i presume since it is a mixin, you would keep state per addon that mixes the mixin in |
17:36.16 | Nightdew | the addon would have the savedvariable |
17:36.33 | Nightdew | and you would set the state based on the last value |
17:36.36 | maia | Nightdew: well, without self:SetDebugging(true) in my OnEnable() it doesnt remember the state |
17:37.06 | maia | hmm, how do I parse the savedvariable for debug state? |
17:37.30 | Nightdew | you wouldnt |
17:37.42 | Nightdew | i think you would create a new one.. like it was something from your own addon |
17:37.49 | Nightdew | the bool value of that savedvariable |
17:38.00 | Nightdew | you stuff in the self:SetDebugging |
17:38.54 | Nightdew | maia: make sense? |
17:39.08 | maia | hmm. my problem is that if I change the state of debugging via dewdrop or console, my addon doesn't really know - it seems to directly go to AceDebug. So I can't save the new state in self.db.profile.... |
17:39.15 | Mikma | maia: http://wow.reaktio.net/Bartender/screenshots/bar104_1.jpg and http://wow.reaktio.net/Bartender/screenshots/bar104_2.jpg |
17:39.23 | Mikma | maia: these screenshots good enough for you? :) |
17:39.57 | maia | Mikma: good enough for what? :) |
17:40.40 | Mikma | maia: for wowace.com :D |
17:40.52 | maia | oh, of course. |
17:40.58 | Amadeo | Will Bartender stay on screen without dragging off also? |
17:42.28 | Mikma | Amadeo: you can drag them off from screen |
17:43.15 | Amadeo | oh nice, new Cosmos is out, guess I don't need you guys anymore! |
17:43.18 | *** part/#wowace Amadeo (n=amadeo@c-69-244-74-206.hsd1.md.comcast.net) |
17:43.26 | *** join/#wowace Amadeo (n=amadeo@c-69-244-74-206.hsd1.md.comcast.net) |
17:43.29 | Amadeo | Kidding :( |
17:43.49 | Mikma | http://www.curse-gaming.com/en/wow/addons-275-1-cosmos-feat-khaos.html |
17:44.10 | Amadeo | to be honest |
17:44.15 | Amadeo | I'm too afraid to switch to Bartender |
17:44.19 | Amadeo | I have a million keybinds and such on Bongos |
17:44.56 | gnorlish | this cosmos thing... it has all sorts of addons in one?!? |
17:45.04 | gnorlish | it's like christmas in addon form! |
17:45.18 | Amadeo | gnorlish: Yeah, and the developer is *very* humble |
17:45.43 | gnorlish | i used cosmos for the first month i played last year |
17:45.53 | gnorlish | it took me that long to realize how shitty the whole concept was |
17:46.11 | Amadeo | I liked Cosmos back in WoW beta |
17:46.12 | Amadeo | haha |
17:46.42 | gnorlish | i wonder if my mem usage would quadruple or quintuple with cosmos |
17:47.58 | gnorlish | can't do row / column adjustments with bartender, right? |
17:48.06 | Mikma | no |
17:48.39 | Mikma | there's DAB / Nurfed to do that :P |
17:49.14 | gnorlish | i'll stick with bongos for now |
17:49.19 | Amadeo | Nurfed is pretty light |
17:49.33 | gnorlish | i do need to find a replacement for my damagemeters sometime soon though |
17:50.11 | Mikma | http://www.wowace.com/forums/index.php/topic,1724.0.html |
17:50.17 | Mikma | there you go |
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17:50.55 | *** mode/#wowace [+o Cairenn] by ChanServ |
17:51.59 | Amadeo | can you scale Bartender seperately from the UI scale? |
17:52.09 | Mikma | yes |
17:52.11 | Amadeo | cool |
17:52.21 | Mikma | <PROTECTED> |
17:52.52 | Mikma | Neronix made it happen |
17:56.51 | Nightdew | ckknight: using the libraries, like Crayon-2.0 .. .are they in essence singletons across all addons or unique instances per addon ? |
18:02.59 | Elkano | ~seen Thrae |
18:03.14 | purl | thrae is currently on #wowi-lounge #wowace. Has said a total of 102 messages. Is idling for 8h 6m 46s, last said: 'Player corpses and other doodads'. |
18:03.44 | Elkano | hmmm 8h... he should come to live soon again... |
18:04.15 | *** join/#wowace ckknight_ (n=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
18:08.18 | ckknight_ | hey all, back |
18:09.02 | ckknight_ | Nightdew, they're namespaces, really, but they act like singletons |
18:09.41 | ckknight_ | assert(rawequal(AceLibrary("Crayon-2.0"), AceLibrary("Crayon-2.0"))) |
18:10.42 | *** join/#wowace Jens (i=Jens@unaffiliated/jens) |
18:17.52 | Nightdew | so what happens when you have different versions |
18:18.55 | CIA-11 | 03maia 07Ace2 * r5205 10Squishy/Squishy/ (6 files in 2 dirs): |
18:18.55 | CIA-11 | Squishy (Ace2): |
18:18.55 | CIA-11 | - lots of smaller optimizations and code cleanup |
18:18.55 | CIA-11 | - reworked roster code |
18:18.55 | CIA-11 | - reworked schedules, upgraded to Metrognome-2.0 |
18:21.23 | maia | hmm, I assume frames should be destroyed when an addon is set on standby - how? |
18:21.52 | ckknight_ | they cannot |
18:22.07 | ckknight_ | the best you can do is put them into stasis by hiding them |
18:22.08 | ckknight_ | _or_ |
18:22.09 | maia | so I just hide them instead? |
18:22.20 | ckknight_ | you use a frame recycling lib |
18:22.27 | tekkub | I think the Ace categories needs one more type |
18:22.32 | ckknight_ | tekkub, alright |
18:22.34 | ckknight_ | what? |
18:22.43 | *** mode/#wowace [+o ckknight] by ChanServ |
18:22.44 | maia | yeah, was thinking about adding compost, but not yet :) |
18:22.51 | ckknight | maia, not compost |
18:22.51 | tekkub | "Information displays" aka HUDS, and (fu)bars |
18:23.05 | maia | uum. compost is for tables. |
18:23.11 | maia | so what lib is for frames? |
18:23.22 | tekkub | FreezeFrame I think |
18:23.34 | maia | never heard of that. guess I'll stick to hiding it for now :) |
18:23.42 | ckknight | hiding is simpler |
18:24.02 | maia | hmm. problem with hiding: when reenabling the addon my frames will be created a second time. causing a mess. |
18:24.08 | tekkub | ck, what's the status of FuPlug2.0... is it usable or should I wait? |
18:24.16 | Thrae | Yawn~~ |
18:24.19 | ckknight | tekkub, usable |
18:24.31 | ckknight | just not too documented |
18:24.34 | Elkano | \o\ Thrae /o/ |
18:24.34 | tekkub | work with FuBar1.2 or only 2.0? |
18:24.37 | Amadeo | Thrae!!! |
18:24.42 | ckknight | tekkub, theoretically both |
18:24.47 | ckknight | haven't tried with 1.2 |
18:24.51 | Thrae | Amadeo: Yes |
18:24.55 | ckknight | you could just upgrade to FuBar 2.0, though |
18:24.56 | Amadeo | :D |
18:24.56 | tekkub | okey, I guess I'll get a testin later tonight if I can |
18:24.59 | Amadeo | Thrae: I found it for you! |
18:25.01 | Elkano | Thrae, it looks like if further narrowed down the TTip bug :) |
18:25.03 | ckknight | tekkub, alright |
18:25.52 | ckknight | tekkub, wouldn't Informational Displays go into Interface Enhancements? |
18:26.13 | tekkub | IE is too broad, it's the "misc" category of the set |
18:26.18 | Elkano | it only happens with unit mousover tooltip set to cursor (with set to GAMEDEFAULT you get an error on SetPoint since this is no valid anchor :P ) |
18:26.33 | Elkano | but for the other settings fading isn't working as intended... |
18:26.43 | tekkub | I mean, "Interface Enhancements" is any and all mods |
18:26.48 | ckknight | yea |
18:26.50 | tekkub | that's what a UI mod _IS_ |
18:27.07 | ckknight | that category probably shouldn't exist and should be replaced with more fitting ones |
18:27.25 | Elkano | btw: why do you have your own code for positioning the tooltip at the cursor (by reanchoring via OnUpdate) instead of simly using the cursor anchor? |
18:27.28 | tekkub | I say we get a HUD/bar cat, and a Misc/Oter cat at least |
18:27.32 | tekkub | *Other |
18:27.39 | ckknight | we don't want an Other category |
18:27.42 | ckknight | :-P |
18:27.45 | CIA-11 | 03neronix * r5206 10Bartender/Core.lua: Bartender - Added message when scaling bars ("Setting scale on bar X to Y") |
18:27.49 | tekkub | "Info Display" sounds good to me |
18:27.54 | Thrae | Elkano: Because you can't offset ANCHOR_CURSOR. |
18:27.58 | ckknight | basically, if it's left blank, it's considered Other |
18:28.08 | tekkub | "Interface Enhancements" is "Other" tho... |
18:28.16 | tekkub | so yea.. |
18:28.31 | ckknight | then that category prolly shouldn't exist |
18:28.33 | Mikma | ag`: partyleader won't show for some reason |
18:28.38 | Elkano | you can't? hmm.. how is TipBuddy doing it? having it's own small anchor frame at that anchor? |
18:28.58 | tekkub | I got ModMenu2 sorting by TOC Metadata now :) |
18:29.10 | tekkub | it pulls X-Author and X-Category |
18:29.21 | ckknight | tekkub, apparently there's already a Miscellaneous category |
18:29.26 | tekkub | so now it's time to add a bunch of X-Category fields |
18:29.28 | ckknight | tekkub, Author, not X-Author |
18:29.38 | tekkub | yea whatever, it works :) |
18:29.38 | ckknight | I think |
18:29.43 | tekkub | details |
18:30.01 | Thrae | Elkano: TipBuddy probably anchors its own tooltip to GameTooltip. |
18:30.16 | Thrae | Which is another way of doing it, but that gives its own problems. |
18:30.21 | Elkano | but at least the cursor code seems to break things for me |
18:30.46 | Thrae | "Break things"? |
18:31.00 | Elkano | well, corpses, chairs, action buttons |
18:31.16 | ckknight | tekkub, I'm gonna say we need to have a meeting that includes at least Kael to go over the categories |
18:31.26 | Thrae | Ahhh, I see. |
18:31.48 | Mikma | Thrae: when i mouseover a mob and it dies, the tooltip won't change into corpse. i need to remouseover it |
18:31.59 | Elkano | since setting it to sth else fixes this (but results in tooltips that don't hide directly after mouseout |
18:32.19 | Elkano | and you've got to check the GAMEDEFAULT anchor |
18:32.30 | ckknight | mjc, ping |
18:32.36 | CIA-11 | 03tekkub * r5207 10FuBar_ModMenu2/ (. Core.lua FuBar_ModMenu2.toc): |
18:32.36 | CIA-11 | FuBar_ModMenu2 (untill I get a better name) |
18:32.36 | CIA-11 | - Inital commit |
18:32.36 | CIA-11 | - Reworked MM completely, no more tables of menus and shit, this just shows mods and lets you enable/disable them right now. |
18:32.36 | CIA-11 | - Groups mods out by X-Category, Author, and Certain dependancies (Ace, Ace2, FuBar) |
18:32.38 | tekkub | yea |
18:32.42 | Tain | I think there should be an Ace2 Cowbell category. |
18:32.45 | maia | hmm, if I toggle the standby mode, what does AceDB:ToggleActive() do exactly? does it call MyAddon:OnDisable()? |
18:32.49 | Tain | What this addon needs is more cowbell. |
18:32.51 | ckknight | Cowbell? |
18:32.56 | ckknight | lol. |
18:32.58 | tekkub | I think you lose all suggestion and voting privlidges |
18:33.06 | Thrae | Mikma: Yeah, that's the default Blizzard action. |
18:33.14 | Mikma | Thrae: awwww :( |
18:34.39 | maia | hrm. I can't figure out what I'd need to do to properly let people toggle standby mode for my ace2 mod. |
18:35.13 | tekkub | OnEnable OnDisable.. |
18:35.55 | tekkub | same as Ace1, add "On" to it |
18:35.58 | maia | tekkub: but toggling it back to on doesnt trigger AceEvent_FullyInitialized which I rely on. |
18:36.22 | tekkub | you're confusing Initialize and Enable |
18:36.37 | tekkub | You're Init shit needs to be done, once, ALWAYS |
18:36.53 | tekkub | it shouldn't be done on enable |
18:37.09 | maia | I'm using AceEvent_FullyInitialized to trigger roster check code and to enable other schedules. |
18:37.19 | maia | so without that event my addon isnt properly enabled. |
18:37.26 | tekkub | so OnInitialize should register for a one-time AceEvent_FullyInitialized |
18:37.42 | maia | OnEnable fires too early for me, so I'm forced to use AceEvent_FullyInitialized instead for most of it |
18:37.48 | *** join/#wowace ckknight_ (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
18:38.01 | tekkub | it fires too early ON LOAD correct? |
18:38.16 | tekkub | not on enabling (user triggered) |
18:38.18 | maia | yea. AceEvent_FullyInitialized has a delay and waits for MEETINGSTONE_CHANGED. |
18:38.37 | tekkub | then make a flag, set it true on FullyInit'd |
18:38.44 | tekkub | in OnEnable check the flag |
18:39.47 | ckknight_ | AceEvent_FullyInitialized is guaranteed to fire after all chatrooms have been entered |
18:39.50 | tekkub | basically make OnEnable smart enough to know if it's being called on load or on a user toggle |
18:40.07 | ckknight_ | also, you can check the status at AceEvent:IsFullyInitialized() |
18:40.08 | ckknight_ | :-P |
18:40.40 | tekkub | is there a self:OnFullyInitialized ckk? |
18:41.05 | ckknight_ | no |
18:41.09 | ckknight_ | you register the event |
18:41.13 | maia | you're confusing me. at the moment I'm using OnInitialize for RegisterDB, RegisterDefaults, RegisterChatCommand, metro:Register etc. OnEnable for RegisterEvents (including AceEvent_FullyInitialized) and self:Hook. Finally, I'm using AceEvent_FullyInitialized() to trigger roster updates and to register RAID_ROSTER_UPDATE and other stufg. |
18:41.16 | tekkub | that's what methinked |
18:41.23 | tekkub | but maia's confuzed |
18:41.25 | ckknight_ | self:Register("AceEvent_FullyInitialized", "OnFullyInitialized") |
18:41.42 | ckknight_ | bad, maia |
18:41.47 | tekkub | register AceEvent_FullyInitialized OnInit |
18:41.47 | ckknight_ | I think |
18:41.55 | *** join/#wowace Cheads (i=chead@0x53584659.virnxx12.adsl-dhcp.tele.dk) |
18:41.55 | tekkub | probably with a onetime flag |
18:42.06 | Mikma | ag`: yo? |
18:42.09 | maia | cry. you're confusing me even more... |
18:42.17 | tekkub | *sigh* |
18:42.24 | tekkub | lets backtrack |
18:42.28 | ckknight_ | maia, if you're confused, make believe that AceEvent_FullyInitialized doesn't exist |
18:42.31 | ckknight_ | it's not needed |
18:42.34 | maia | thanks, tekkub |
18:42.36 | tekkub | OnInit needs to handle all your on-time processes |
18:42.58 | tekkub | OnEnable needs to handle your "reset shit so the mod can run now" stuff |
18:43.18 | ckknight_ | OnInitialize is fired at ADDON_LOADED. this is fired once and only once. Database is available now |
18:43.38 | ckknight_ | OnEnable is fired at PLAYER_LOGIN, but also whenever AceDB disables then reenables your addon |
18:43.40 | tekkub | IsFullyInit'd needs to be minimal really, and it's a ONE TIME thing |
18:43.44 | maia | so you're suggesting to have a schedule in OnEnable that watches for AceEvent:IsFullyInitialized and once it's true does some stuff? |
18:43.55 | tekkub | no, OnInit |
18:44.05 | tekkub | you keep mixing Init and Enable |
18:44.05 | maia | I cant. |
18:44.18 | tekkub | why not? |
18:44.18 | ckknight_ | AceEvent_FullyInitialized is fired after all chat rooms have been joined properly. |
18:44.33 | maia | I cant start roster updates in OnInit. I cant even do that in OnEnable either as it's too early as well. |
18:44.42 | ckknight_ | why? |
18:44.44 | tekkub | no, register of FullInit in OnInit |
18:44.52 | *** mode/#wowace [+o ckknight] by ChanServ |
18:45.03 | tekkub | set a flag true in OnInit |
18:45.10 | tekkub | and do any init that's needed |
18:45.22 | maia | sorry, I just don't get it. |
18:45.31 | tekkub | in OnEnable check for the flag, if it's there you know you're loaded and can do your shit |
18:45.31 | ckknight | maia, what are you trying to do? |
18:45.45 | tekkub | if it's not just wait for the FullInit to happen and do your stuff for you |
18:46.19 | tekkub | okey I'm writing up psudocode. |
18:46.23 | tekkub | one sex |
18:46.58 | maia | ckknight: I'm converting Squishy. It needs to create a roster table, including unit names and other stuff. This data isn't available early, and sometimes it's not even available when all chatrooms are joined. but mostly it is. So I'm triggering my first roster check when all chatrooms are joined and MEETINGSTONE_CHANGED has fired, aka in AceEvent_FullyInitialized. |
18:47.28 | ckknight | alright |
18:47.48 | maia | as I don't want to have a loop that does a roster check triggering every 0.1 sec, I moved it from OnEnable to AceEvent_FullyInitialized. |
18:48.00 | ckknight | okay |
18:48.03 | ckknight | makes sense |
18:48.05 | maia | Which is perfect. Until someone disables and reenables the mod. |
18:48.09 | CIA-11 | 03thrae * r5208 10TinyTip/ (TinyTip.lua TinyTipAnchor.lua): TinyTip - Fixed a long-standing bug with offsets from CURSOR preventing doodads (game-engine controlled tooltip events) from appearing. |
18:48.14 | ckknight | alright |
18:48.26 | ckknight | easy fix: |
18:48.27 | maia | so I guess I could try the following: |
18:48.34 | maia | ckknight: you first :) |
18:48.39 | ckknight | function self:OnEnable() |
18:48.44 | tekkub | maia |
18:48.45 | tekkub | http://ace.pastebin.ca/93750 |
18:48.49 | ckknight | if not AceEvent:IsFullyInitialized() |
18:49.01 | ckknight | self:RegisterEvent("AceEvent_FullyInitialized") |
18:49.02 | ckknight | end |
18:49.04 | ckknight | tada. |
18:49.19 | ckknight | prolly should include an else in there too |
18:49.43 | Mikma | if not gay then havesex() end |
18:49.54 | ckknight | else havelotsofsex() end |
18:49.58 | tekkub | yea ckk's way works well enough too :) |
18:50.28 | Mikma | lol that's what i will use on my next addon |
18:50.30 | maia | ckknight: now how do I deal with RegisterEvent() I put in AceEvent_FullyInitialized? On disabling the mod all events will be unregistered. so I need a way to re-register them |
18:50.48 | tekkub | maia, move it off into another method... |
18:51.04 | tekkub | if FullInit then DoShit() else RegisterEvent end |
18:51.11 | ckknight | right |
18:51.17 | Amadeo | Thrae: <3 |
18:51.17 | maia | tekkub: what is this FullInit you're talking about? |
18:51.19 | tekkub | in the full init call DoShit() also |
18:51.31 | tekkub | FullInit is me being a lazy typer |
18:51.38 | maia | I've never seen OnFullInit() before. Is this an undocumented Ace2 thingie? |
18:51.46 | hyperChipmunk | AceEvent:IsFullyInitialized() |
18:51.55 | tekkub | what chip said |
18:51.58 | ckknight | no, maia, I documented it. |
18:52.01 | maia | oh, okay. |
18:52.12 | Nightdew | from what i see here yall make it more complicated than necessary |
18:52.12 | tekkub | my shorthand is just making it worse :P |
18:52.14 | ckknight | OnFullInit doesn't exist |
18:52.17 | ckknight | yes, tek |
18:52.38 | ckknight | everyone just shut up |
18:52.41 | ckknight | especially you, tek |
18:52.42 | Mikma | ok |
18:52.50 | Mikma | s/ok// |
18:53.03 | tekkub | no Night, Blizzard is making it more complicated by not giving us an event that indicates that everything is initialized |
18:53.17 | ckknight | if AceEvent:IsFullyInitialized() then DoShit() else self:RegisterEvent("AceEvent_FullyInitialized", "OnFullyInitialized", true) end |
18:53.18 | tekkub | *Remembers when playr name couldn't be pulled on load* |
18:53.19 | ckknight | tada. |
18:53.22 | ckknight | put that in your OnEnable |
18:53.26 | ckknight | and just use it |
18:53.29 | mjc | moo |
18:53.33 | ckknight | and quit yer bitchin' |
18:53.37 | tekkub | wait ckk I can do better... |
18:53.39 | maia | ckknight: give me a sec, I'm posting something to pastebin. |
18:53.48 | tekkub | if AceEvent:IsFullyInitialized() then DoShit() else self:RegisterEvent("AceEvent_FullyInitialized", "DoShit", true) end |
18:54.01 | tekkub | ^^ |
18:54.04 | ckknight | should be self:DoShit() |
18:54.17 | tekkub | :) |
18:54.32 | *** part/#wowace mjc (n=mjc@c-66-176-173-47.hsd1.fl.comcast.net) |
18:54.39 | Nightdew | ckknight: out of curiousity, is it possible for the AceEvent_FullyInit to already have fired when OnEnabled is called..? |
18:54.47 | tekkub | yes night |
18:54.49 | ckknight | yes, it i |
18:54.50 | ckknight | s |
18:54.55 | ckknight | in two cases: |
18:54.56 | tekkub | hence AceEvent:IsFullyInitialized() |
18:55.01 | ckknight | one: LoD addon |
18:55.14 | ckknight | two: after disable/reenable |
18:55.15 | Mikma | oh lol |
18:55.20 | Neronix`afk | http://youtube.com/watch?v=qRt3Yaups1c |
18:55.24 | Mikma | i just got a wonderful idea for addon :D |
18:55.41 | *** join/#wowace mjc (n=mjc@c-66-176-173-47.hsd1.fl.comcast.net) |
18:55.47 | mjc | meh |
18:55.48 | Nightdew | never when its a "regular" addon |
18:55.50 | mjc | wrong button lol |
18:55.51 | Mikma | just use hex for messages, and the uncode them and print on screen |
18:56.14 | Mikma | that way people can't change the messages unless they know how to change the letters to hex ;) |
18:56.47 | Nightdew | meaning, addon loads, AceEvent_Fully init is thrown before OnEnable i called |
18:56.58 | tekkub | then AceEvent:IsFullyInitialized() == true |
18:57.13 | Thrae | ROT-13 encryption - it's so simple, people won't guess you're using it! |
18:57.14 | Nightdew | I am not questioning the logic |
18:57.20 | Nightdew | this is more general |
18:57.31 | Tain | Thrae make it even more secure, double ROT-13 it. |
18:57.34 | Mikma | ~c'thun |
18:57.35 | purl | *** Incoming Tentacle Rape Party - Pleasure! *** |
18:57.46 | maia | ckknight, tekkub: is http://ace.pastebin.ca/93760 what you're suggesting? Have a if/else that will either register AceEvent_FullyInitialized (aka on login) or trigger the function AceEvent_FullyInitialized() (on re-enable)? |
18:57.55 | Mikma | ~rot13 Incoming Tentacle Rape Party - Pleasure! |
18:57.55 | purl | Vapbzvat Gragnpyr Encr Cnegl - Cyrnfher! |
18:58.05 | Mikma | ~hex Incoming Tentacle Rape Party - Pleasure! |
18:58.05 | purl | Incoming Tentacle Rape Party - Pleasure! is 49 6E 63 6F 6D 69 6E 67 20 54 65 6E 74 61 63 6C 65 20 52 61 70 65 20 50 61 72 74 79 20 2D 20 50 6C 65 61 73 75 72 65 21 |
18:58.12 | tekkub | yes maia |
18:58.13 | Mikma | which one is better, huh? ;) |
18:58.57 | ckknight | right, maia |
19:00.06 | tekkub | use the pastebin one |
19:02.18 | tekkub | you can get your copy of metro OnLoad too, you don't have to wait till OnInit |
19:02.20 | maia | hmm. if not self:IsFullyInitialized() then -> attempt to call method `IsFullyInitialized' (a nil value) |
19:02.40 | tekkub | there's a space in the else call |
19:02.48 | tekkub | Squishy: AceEvent_FullyInitialized() |
19:02.56 | maia | I removed the space already. |
19:03.02 | maia | it doesnt even get that far. |
19:03.02 | tekkub | oh |
19:03.28 | tekkub | uhm... AceLibrary("AceEvent-2.0"):IsFully.... |
19:03.53 | CIA-11 | 03ckknight * r5209 10Ace2/AceConsole-2.0/AceConsole-2.0.lua: AceConsole - tweaked printUsage function. |
19:03.55 | tekkub | and you can change how you do metro completely |
19:04.07 | tekkub | mix it in and call self:RegisterMetro |
19:04.13 | tekkub | and self:StartMetro |
19:04.18 | ckknight | you could also use AceEvent instead of Metrognome |
19:04.22 | ckknight | :-P |
19:04.24 | tekkub | stop will call OnDisable automatically |
19:05.08 | ckknight | self:ScheduleEvent(self.CheckRoster, 1, self) |
19:05.20 | CIA-11 | 03thrae * r5210 10TinyTip/TinyTipAnchor.lua: TinyTip - The Extra Tooltip will now hide again ASAP when FadeOut is not set to "Always". |
19:05.22 | maia | hmm, let me think about changing metro after I found a way to fix the enabling/disabling troubles |
19:05.38 | tekkub | yea yea :P |
19:05.46 | tekkub | you use metro for one-time or repeating? |
19:05.59 | tekkub | if it's onetime, yea you can go AceEvent easy enough |
19:06.08 | ckknight | AceEvent handles both now, tek |
19:06.16 | tekkub | I know, but :P on you |
19:06.26 | ckknight | :ScheduleRepeatingEvent(self.CheckRoster, 1, self) |
19:06.28 | tekkub | Metro was designed for OnUpdate type shit in the firstplace |
19:06.37 | Amadeo | there's nothing like the element of surprise |
19:06.38 | ckknight | and I stole it |
19:06.49 | tekkub | AceEvent ~= AceOnUpdate :) |
19:06.50 | Amadeo | whenever you Charge someone out of Shadowmeld, they freak and keep running instead of fighting |
19:07.01 | maia | tekkub: I'm only using metro for repeating stuff. I know AceEvent can also do it, but I havent figured out why we have both options yet. |
19:07.19 | tekkub | because ckk felt there was a need aparently, not sure why |
19:07.34 | ckknight | maia, Metro's capabilities are so important that they were put into AceEvent |
19:07.40 | ckknight | officially |
19:07.49 | tekkub | you could have just put metro in Ace2 |
19:08.01 | ckknight | or I could've merged it with AceEvent |
19:08.04 | ckknight | either works |
19:08.12 | ckknight | y'know |
19:08.26 | tekkub | it seems conflicting to call it an event tho... |
19:08.29 | tekkub | *shrug* |
19:08.41 | tekkub | AceEvent is so much more than Blizzy's events as is |
19:08.44 | ckknight | it seems conflicting to call it a gnome |
19:08.52 | ckknight | :-P |
19:08.56 | Nightdew | OnUpdate *is* an event ? |
19:09.01 | tekkub | it's not a gnome, it's a metrognome |
19:09.06 | tekkub | it vibrates |
19:09.16 | ckknight | you sure like those vibrators |
19:09.19 | tekkub | lern2resonate |
19:09.30 | ckknight | gonna agree with Nightdew |
19:09.49 | tekkub | *ponder* |
19:09.52 | ckknight | you schedule events and such |
19:09.58 | Thrae | OnUpdate is not an event, it's a handler for a function which is called every frame. |
19:10.03 | maia | how about merging the schedule stuff from AceEvent and Metrognome to AceSchedule? |
19:10.06 | ckknight | see, self:ScheduleRepeatingEvent("Kersplosion", 1) |
19:10.15 | ckknight | ^-- fires the Kersplosion event every second |
19:10.20 | ckknight | how is that not an event? |
19:10.25 | tekkub | then why not change OnUpdate into OnEvent -- event == "VIDEO_UPDATE" |
19:10.38 | tekkub | *boggle* |
19:10.47 | Nightdew | Thrae: bite me.. symantecs |
19:10.55 | tekkub | arg1 == elapsed |
19:11.12 | Thrae | Because you do not need to use RegisterEvent, nor does the global event get pushed a value. |
19:11.32 | maia | is it possible that OnDisable destroyes the self.frames reference I'm using for my frames? I can't access them after a OnEnable via self.frames anymore. |
19:12.01 | tekkub | when do you create the frames? |
19:12.07 | ckknight | maia, seems unlikely |
19:12.13 | maia | I create them on OnEnable() |
19:12.30 | tekkub | don't |
19:12.42 | tekkub | create them OnInit or one-time OnEnable |
19:12.50 | maia | and save a flag when having created them so I don't recreate them on a second OnEnable() (because that was messy) |
19:13.19 | ckknight | right |
19:14.37 | mjc | ckknight: how goes :p |
19:14.40 | tekkub | maybe store them in locals instead of self? |
19:14.44 | ckknight | well. |
19:14.53 | mjc | good to hear |
19:15.06 | maia | err, my bad. I had a self.frames = {} in my looong OnEnable() |
19:15.13 | tekkub | Q: does anthing in another file need to access them directly? if no then make em local |
19:15.15 | tekkub | end |
19:15.24 | Mikma | OH MY GOD the barrens general <3 |
19:15.27 | maia | tekkub: unfortunately I have several files. |
19:15.34 | tekkub | not unfortunate |
19:15.41 | tekkub | <--- loves multi-file mods |
19:15.50 | tekkub | soooo easy to maintain |
19:15.51 | maia | well, it works now anyway, after having moved the self.frames = {} to CreateFrames() |
19:16.37 | Thrae | If I have Frames I need accessible in different files, I give them a global name. |
19:17.05 | Thrae | Then I do local frame = getglobal("FrameName") in that other file's init function. |
19:17.12 | maia | (gah, I have to feed my pet 30 fruit per hour when just hanging around and reloading ui every other minute |
19:17.27 | *** join/#wowace Tem_ (n=tardmrr@204.90.50.252) |
19:17.27 | *** mode/#wowace [+o Tem_] by ChanServ |
19:24.35 | Amadeo | I need an addon or something that shows me if I'm in attack mode or not |
19:24.44 | Amadeo | I hate how spells turn your attack mode off |
19:24.50 | Amadeo | and I never know if it's off or on |
19:24.53 | Mikma | Amadeo: MSBT ;) |
19:25.01 | Mikma | kergoth: code us teh aggro-alert :D |
19:25.16 | Nightdew | msbt? |
19:25.18 | Amadeo | Mikma: It will tell you? |
19:25.19 | maia | Mikma: Squishy has aggro alert. |
19:25.30 | Mikma | maia: i know, but for MSBT |
19:25.38 | Mikma | Amadeo: yeah +Combat -Combat |
19:25.40 | ag` | I want to create an addon that counts down until I am unstunned |
19:25.40 | Amadeo | no |
19:25.42 | maia | MSBT? |
19:25.42 | Nightdew | Amadeo: i was gonne create a lib for it tonight from what i already have |
19:25.42 | Amadeo | I don't mean that |
19:25.45 | kergoth | squishy has aggro alert eh, thats nice. i never have squishy enabled on my rogue though |
19:25.48 | kergoth | ~msbt |
19:25.59 | purl | methinks msbt is Mikk's Scrolling Battle Text, a possible SCT replacement, found at http://www.wowinterface.com/downloads/info5153-2.0.html |
19:26.00 | Nightdew | that is.. if i understand ckknight correctly in what i need to do lol |
19:26.02 | maia | kergoth: you can disable the frame and just keep the aggro alert |
19:26.02 | Amadeo | I mean if my character is physically in attack mode (i.e. swinging weapon) |
19:26.09 | Mikma | kergoth: but not the kind of aggro-alert i told you about :) |
19:26.21 | maia | Amadeo: oh, thats something else. :) |
19:26.23 | ckknight | Nightdew, you need to purge the unclean |
19:26.25 | ckknight | purge... |
19:26.29 | kergoth | maia: i know, i'm just a stickler for only enabling addons i need for those chars :) i'll try it out though |
19:26.32 | Amadeo | maia: :) |
19:26.35 | Nightdew | eh? |
19:26.45 | Amadeo | Nightdew: You lost me :) |
19:26.45 | ckknight | hehe. |
19:26.47 | ckknight | http://www.youtube.com/watch?v=60X7KXdanAA&NR |
19:27.13 | Amadeo | Mikma: For example...I'm fighting a Warlock... Warlock Fears me...well, Fear takes me out of attack mode |
19:27.16 | Neronix | ckknight: Just watched that xD |
19:27.23 | ag` | What is the benifit to using levels in the locale table? |
19:27.26 | Nightdew | Amadeo: want to write a lib that keeps track of a lot of status.. iscasting ischanneling isattacking iswanding etc |
19:27.29 | kergoth | ckknight: i think theres a problem with your autoattack, but i'm not certain. i'll try to isolate it, but its gotten a little aggressive on me and broken my stealth before, not sure how or why |
19:27.39 | Amadeo | Mikma: However, Intimidating Shout doesn't, but it's also a fear...so I automatically hit attack and unknowingly turn it off |
19:27.39 | Neronix | http://www.youtube.com/watch?v=pc06y7iaZ20 - Daily Show revisits net neutrality, with John Hodgman |
19:27.41 | ckknight | kergoth, hrm |
19:27.51 | Amadeo | Nightdew: Interesting :) I'm not a coder, I just bug these guys :D |
19:27.58 | kergoth | at any rate, thought i'd let ya know, i'll try to isolate the behavior |
19:28.27 | maia | tekkub: is it purpose that metro2 schedules arent automatically stopped if an addon is put into standby mode? |
19:28.27 | ag` | In the locale table, does anyone use deeper levels in the table? |
19:30.06 | Mikma | ag`: partyicons! make them work |
19:30.48 | Mikma | ~steveballmer |
19:30.50 | purl | ACTION bounces on mikma screaming, "DEVELOPERSDEVELOPERSDEVELOPERS!!"" |
19:30.53 | ag` | some time I will |
19:31.01 | Mikma | dance monkeyboy dance |
19:31.06 | tekkub | maia... what? |
19:32.51 | ckknight | ag`, *shrug* |
19:32.54 | maia | tekkub: a running scheduler (aka after metro:Start(blah)) won't get stopped when putting an addon in standby mode. On the other hand it seems that schedules via AceEvent are put to sleep on OnDisable() |
19:32.57 | ckknight | I don't, but it's possible to. |
19:33.40 | Thrae | I'm liking WatchDog + IceHUD, I keep WatchDog at a fixed width of 200 and it nestles quite easily between the bars. |
19:33.44 | Mikma | loool "DEVELOPERSDEVELOPERSDEVELOPERS!!"" is on that video ckknight pasted |
19:33.49 | ag` | ok. It's just that I don't either, but I just looked and the APIs which made it possible to do. So I just wanted to hear if there were any smart benifits I have missed |
19:34.11 | ckknight | must feed... |
19:35.23 | ckknight | mmm... apricot |
19:35.29 | ag` | if I do L = AceLibrary("AceLocale-2.0"):new("ag_UnitFrames") ... |
19:35.39 | ag` | how do I get L in another lua file? |
19:35.53 | ckknight | AceLibrary("AceLocale-2.0"):new("ag_UnitFrames") |
19:35.58 | ckknight | it caches |
19:36.17 | ckknight | assert(rawequal(AceLibrary("AceLocale-2.0"):new("ag_UnitFrames"), AceLibrary("AceLocale-2.0"):new("ag_UnitFrames"))) |
19:36.21 | ag` | good. That "new" thing just made me wonder if it got emptited or not |
19:36.32 | Thrae | Yeah, using AceLibrary I assume it would keep a singular instance. |
19:36.44 | ckknight | it only gets emptied if it's a library |
19:36.51 | ckknight | e.g. if it has :GetLibraryVersion() |
19:36.56 | ckknight | this occurs with Babble |
19:37.02 | ag` | I see |
19:37.16 | ckknight | so that you make translations, register as a lib |
19:37.28 | ckknight | when you access that same name, it makes a new version |
19:37.40 | ckknight | which then AceLibrary handles the versioning for |
19:37.55 | ckknight | typically, it'll work how you want it to |
19:38.52 | ag` | lets say I do: sometext = "bleh", and I want to translate sometext. I can't append L in front of sometext, so I use GetTranslation(sometext) right? |
19:39.10 | maia | hyperChipmunk: guess you know about AceTab-2.0\AceTab-2.0.lua:25: attempt to call method `argCheck' (a nil value) ? |
19:39.18 | ckknight | ag`, not quite |
19:39.24 | hyperChipmunk | I know it doesn't make any sense |
19:39.33 | ckknight | well, you could |
19:39.43 | ag` | what would be the best way? |
19:39.43 | ckknight | ag`, [L"sometext"] = "bleh" |
19:39.49 | ckknight | isn't that what you're doing? |
19:40.04 | ckknight | or what are you doing? |
19:40.16 | maia | hyperChipmunk: shall I remove AceTab from my svn:externals until it's ready? seems as if there wont be a working AceTab within the next 12 hours, right? |
19:40.20 | ag` | I want to translate a unit |
19:40.29 | ckknight | a unit? |
19:40.31 | hyperChipmunk | AceTab works fine |
19:40.51 | ckknight | L(sometext) works, too |
19:40.51 | hyperChipmunk | that's a function provided by AceLibrary |
19:40.57 | ckknight | if that's what you're doing |
19:41.03 | ckknight | local mytext = "hey" |
19:41.06 | ckknight | L(mytext) |
19:41.08 | ag` | I think that's what I need |
19:41.17 | tekkub | maia, you have to mixin and use self:RegisterMetro for standby-stopping to work |
19:41.39 | Mikma | HAHAHA go Conan! |
19:41.51 | maia | hyperChipmunk: well, I havent seen a documentation yet, and that error happenes even if I only have the file in my libs/ folder without accessing it from anywhere. |
19:41.56 | Mikma | "Who's in charge of Microso... Oh.." |
19:41.57 | ckknight | Bill Gates is actually a really funny guy |
19:42.02 | maia | tekkub: aah, just did so. perfect. |
19:42.06 | ckknight | ever see him with Napoleon Dynamite? |
19:42.09 | ckknight | it was awesome |
19:42.41 | hyperChipmunk | ckknight: any ideas on maia's problem? |
19:42.45 | ckknight | http://youtube.com/watch?v=YktZkyx4wtM&search=bill%20gates%20napoleon |
19:42.53 | hyperChipmunk | how could I not have argCheck |
19:42.59 | tekkub | maia: in general a lib needs to be mixin'd for toggle things to work, cause it need's the module's "self" |
19:43.00 | ckknight | hyperChipmunk, lemme see |
19:43.31 | maia | so shall I mixin dewdrop as well? |
19:43.39 | ckknight | no |
19:46.08 | tekkub | dew doesn't need toggle disables |
19:46.34 | CIA-11 | 03maia 07Ace2 * r5211 10Squishy/Squishy/ (core.lua frames.lua roster.lua): Squishy (Ace2): various smaller changes and optimizations. Squishy can now properly be pt on standby mode. |
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19:46.57 | ckknight | don't know what maia's problem is |
19:47.01 | ckknight | doesn't seem to be an issue |
19:47.11 | tekkub | maia has lots of issues |
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19:47.17 | tekkub | we are not certified to help |
19:47.50 | tekkub | time to get X-Categroy happy on a bunch of mods |
19:47.57 | Kebinusan | hmm so a patch or two ago a mod I use has had its frame always come up when I login or reloadui... so any idea what I should look at to fix it? |
19:48.16 | tekkub | *ponder* but first I'm rewriting Error Redirect |
19:48.22 | maia | ckknight: I'm having AceTab in my /libs folder, without really using it (it's not listed in the .toc). Its an external, so it should be up to date. On every logon/reload I get: AceTab-2.0\AceTab-2.0.lua:25: attempt to call method `argCheck' (a nil value) - and hC thinks its your fault. :) |
19:48.30 | maia | tekkub: grr :) |
19:48.33 | Elkano | Kebinusan, FishingBuddy? ;) |
19:48.42 | Kebinusan | Elkano, Raidbidder actually |
19:48.47 | Kebinusan | but similar thing |
19:49.10 | Kebinusan | I remember it used to have that problem too |
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19:55.39 | CIA-11 | 03ckknight * r5212 10Ace2/AceConsole-2.0/AceConsole-2.0.lua: AceConsole - header types no longer show in usage statement |
19:55.46 | ckknight | there you go, chip |
19:56.04 | ckknight | one by one, the bugs collapse |
19:56.08 | hyperChipmunk | <3 |
19:57.21 | Mikma | you are making ckknight's evil plans empty :P |
19:57.43 | ckknight | you know, we probably have a pretty reasonable bugs/KLOC now |
19:57.59 | Nightdew | KLOC ? |
19:58.05 | hyperChipmunk | thousand lines of code |
19:58.20 | hyperChipmunk | I'm having a hard time making AceConsole error now =\ |
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20:03.49 | CIA-11 | 03tekkub * r5213 10BabbleLib/BabbleLib.toc: BabbleLib - TOC metadata update |
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20:06.50 | maia | hyperChipmunk: so, did you and ck decide who needs to fix the problem with AceTab? And besides that, how do I get it to work? I'd like to at least test it, even if the error on login pops up |
20:07.09 | ckknight | oh |
20:07.11 | ckknight | I'll fix it |
20:07.12 | ckknight | :-P |
20:07.29 | hyperChipmunk | I don't know anything about argCheck; i just use it |
20:07.45 | hyperChipmunk | the api says I have it |
20:08.10 | maia | hyperChipmunk: okay, so how do I use AceTab? |
20:08.36 | hyperChipmunk | k, you need two things, at minimum |
20:08.42 | hyperChipmunk | well |
20:08.46 | hyperChipmunk | one thing, minimum |
20:08.53 | hyperChipmunk | but should have 2 |
20:08.59 | maia | lol |
20:09.26 | CIA-11 | 03tekkub * r5214 10BulkMail/BulkMail.toc: BulkMail - TOC OptionalDep update |
20:09.42 | maia | first question: to add it to my addon, do I mixin it? |
20:09.46 | hyperChipmunk | no |
20:09.53 | hyperChipmunk | just a normal lib |
20:10.07 | hyperChipmunk | access with AceLibrary("AceTab-2.0") |
20:10.30 | hyperChipmunk | are you using it in the commandline? |
20:10.32 | tekkub | maia.... you only need to mixin if the lib does some sort of "self" tracking |
20:10.42 | tekkub | like AceEvent, AceHook, Metro, CandyBars |
20:10.54 | maia | tekkub: I see. |
20:10.57 | kergoth | candybars does _not_ need to be a mixin |
20:11.02 | kergoth | it should be redesigned |
20:11.03 | ckknight | Candybars should not be a mixin |
20:11.05 | maia | hyperChipmunk: if AceTab is what I'm assuming, then yes. |
20:11.05 | tekkub | I.E. if the lib disables stuff on ToggleActive |
20:11.21 | maia | I guess it will auto-complete console stuff, right? |
20:11.25 | maia | so, self.acetab = AceLibrary("AceTab-2.0") ? |
20:11.29 | hyperChipmunk | give me an example of what you want the user to be able to do; probably easier to do it that way |
20:11.30 | tekkub | why shouldn't it? the bars should go away if the addon/module is disabled |
20:11.54 | ckknight | maia, you should use locals :-P |
20:12.16 | hyperChipmunk | yea, local AceTab=AceLibrary("AceTab-2.0") is sufficient |
20:12.24 | maia | hyperChipmunk: well, I have my AceConsole-2.0 and a long table I'm using for it. I guess if I'd "enable" AceTab then any command line stuff (e.g. /squishy petsupport) can be autocompleted, right? |
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20:12.34 | maia | ckknight: aye. |
20:12.53 | hyperChipmunk | AceOptions stuff is handled by AceConsole |
20:12.56 | CIA-11 | 03ckknight * r5215 10Ace2/AceTab-2.0/AceTab-2.0.lua: AceTab - replaced most AceTab references with self. |
20:13.03 | ckknight | okay |
20:13.04 | hyperChipmunk | you need only to include it |
20:13.05 | maia | wait - if I do a local AceTab... I cant do that inside my OnInitialize, right? |
20:13.07 | ckknight | AceTab should work now |
20:13.17 | CIA-11 | 03tekkub * r5216 10DewdropLib/DewdropLib.toc: DewDropLib - TOC Metadata update |
20:13.20 | ckknight | maia, here's what you can do: |
20:13.23 | ckknight | local AceTab |
20:13.28 | ckknight | function self:OnInitialize() |
20:13.33 | ckknight | AceTab = AceLibrary("AceTab-2.0") |
20:13.34 | maia | ckknight: oooh, yes. |
20:13.34 | ckknight | end |
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20:14.09 | tekkub | or use the library loaded event :) |
20:14.28 | kergoth | tekkub: a bar should be a class, so an addon can easily instantiate the objects whenever they want and wherever they want. going by name is a hack at best. once again people not coding in an object oriented fashion |
20:14.31 | maia | hyperChipmunk: so, what do I need to do so all my chat commands can be autocompleted? |
20:14.40 | hyperChipmunk | AceConsole |
20:14.56 | maia | I'm already using AceConsole |
20:15.00 | kergoth | meh |
20:15.06 | ckknight | maia, so you're good. |
20:15.16 | hyperChipmunk | if you use aceconsole for your console stuff, the only thing you need to do is provide completions for the leaves of your stuff, like players' names, etc |
20:15.27 | hyperChipmunk | and you don't technically need to do that |
20:15.34 | maia | but if I do "/squishy pet" and then press TAB it doesnt get autocomleted to "/squishy petsupport" |
20:15.56 | maia | so I assume I'd have to activate autocompletion somewhere. |
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20:16.19 | hyperChipmunk | give me a moment; I'm about to upload a version that I'm 99% is perfect |
20:16.22 | Tekcub | *growl* |
20:16.28 | Tekcub | tekkub> yea but we can't destroy frame kergy... so that kinda breaks the OO design in that we can instanciate the class but not destroy it... |
20:16.30 | hyperChipmunk | at least, it will work lik it should |
20:16.31 | Tekcub | <tekkub> and the Mixinerly thing is to make the bars disable automajicklly |
20:16.37 | maia | I guess it's like a linux console - if I press tab and only one command is available, it'll autocomplete it. if more than one are available, it'll display them all. |
20:16.43 | hyperChipmunk | right |
20:16.46 | hyperChipmunk | well |
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20:16.52 | hyperChipmunk | all that have that prefix |
20:16.56 | hyperChipmunk | and it will complete as far as it can |
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20:17.09 | maia | prefix? |
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20:17.49 | maia | my RegisterChatCommand table has stuff like type, name, desc,... - but no prefix. |
20:17.51 | hyperChipmunk | if you have /squishy optone, /squishy opttwo, and /squishy optthree |
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20:17.59 | hyperChipmunk | then you type /squishy o<TAB> |
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20:18.19 | hyperChipmunk | it'll complete up to /squishy opt and give you the usage of those three |
20:18.39 | maia | hyperChipmunk: well, that doesnt happen at the moment. maybe because I'm not using AceTab yet? |
20:18.51 | hyperChipmunk | then, if you type another 't' and then tab, so you have /squishy optt<TAB>, it will show opttwo and optthree |
20:19.06 | ckknight_ | was that a netsplit? |
20:19.13 | maia | hyperChipmunk: yeah, thats what I'm expecting. |
20:19.18 | hyperChipmunk | either that or the aceconsole bugs were making it impossible for me to debug my stuff; give me about 15 minutes |
20:19.31 | hyperChipmunk | since it's fixed now, I'm able to fix my stuff |
20:19.35 | ckknight | maia, /squishy pet<TAB> prints out petsupport, petthingy |
20:19.35 | ckknight | but not otherthingy |
20:19.35 | ckknight | cause otherthingy doesn't start with pet |
20:19.36 | *** mode/#wowace [+o ckknight] by ChanServ |
20:19.42 | maia | hyperChipmunk: the confusing part is: should the autocompletion work even without using AceTab anywhere? |
20:19.48 | ckknight | maia, my advice is to just stop worrying about it and expect it to work |
20:19.48 | hyperChipmunk | no |
20:19.48 | CIA-11 | 03tekkub * r5217 10ExpressMail/ExpressMail.toc: ExpressMail - TOC metadata update |
20:20.12 | hyperChipmunk | aceconsole works without AceTab |
20:20.17 | maia | ckknight: right now a /squishy p<TAB> gets replaced by /squishy - instead of autocompleting it to petsupport. |
20:20.21 | hyperChipmunk | but if AceTab exists anywhere, aceConsole will autocomplete |
20:20.33 | hyperChipmunk | that's the default behaviour of the commandline under wow |
20:20.46 | maia | hyperChipmunk: okay, so I have to enable AceTab to make AceConsole autocomplete, right? |
20:20.48 | hyperChipmunk | please, give me 15 minutes to fix this last bug =( |
20:20.52 | hyperChipmunk | then we can talk |
20:20.52 | maia | sure |
20:21.11 | CIA-11 | 03tekkub * r5218 10Fizzle/Fizzle.toc: Fizzle - TOC metadata update |
20:22.36 | CIA-11 | 03tekkub * r5219 10Fizzle/Fizzle.toc: Fizzle - TOC OptionalDeps update |
20:23.52 | Nightdew | ckknight: you just create dummy addons to test your libs? |
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20:24.06 | CIA-11 | 03tekkub * r5220 10FreeRefills/FreeRefills.toc: FreeRefills - TOC metadata update |
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20:24.53 | Nightdew | ckknight: you just create dummy addons to test your libs? |
20:24.57 | Nightdew | or anything more specific? |
20:25.07 | Nightdew | little test frame of some kind? |
20:25.39 | Tain | There's time for testing after release! |
20:25.41 | CIA-11 | 03tekkub * r5221 10FuzzyLogic/ (. FuzzyLogic.toc): FuzzyLogic - TOC metadata update |
20:27.04 | CIA-11 | 03tekkub * r5222 10GratuityLib/GratuityLib.toc: GratuityLib - TOC metadata update |
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20:27.17 | Nightdew | oh, for any of you that play a warlock |
20:27.31 | Nightdew | is there anyway to distinquish if the curses on a target are yours |
20:27.37 | Nightdew | or another warlock's ? |
20:28.01 | Kebinusan | probably a couple creative ways you could by looking at your combat log |
20:28.44 | Nightdew | hmm |
20:28.53 | Nightdew | never worked with that |
20:29.01 | Nightdew | interesting |
20:29.35 | CIA-11 | 03tekkub * r5223 10InvSort/InvSort.toc: InvSort - TOC metadata update |
20:30.18 | CIA-11 | 03tekkub * r5224 10InvSortTek/ (. InvSortTek.toc): InvSortTek - TOC metadata update |
20:30.44 | malifae | 16:18 < hyperChipmunk> then, if you type another 't' and then tab, so you have /squishy optt<TAB>, it will show opttwo and optthree |
20:30.51 | malifae | oops ;) |
20:30.51 | CIA-11 | 03tekkub * r5225 10ItemizedDeductions/ItemizedDeductions.toc: ItemizedDeductions - TOC metadata update |
20:32.25 | CIA-11 | 03tekkub * r5226 10KC_Items/KC_Items.toc: KC_Items - TOC metadata update |
20:33.19 | Elkano | tekkub: SEEmbedAura.lua:311: Debuff: description - Value not a table: Widder eingefangen und zurückgebrach |
20:33.39 | Tekcub | lovely... translate that for me elf |
20:33.42 | Tekcub | *elk |
20:33.56 | Tekcub | something's not releasing tables it reclaims... what is it? |
20:33.58 | Mikma | lederhosen |
20:34.33 | Elkano | don't know what the english text would be, but it's most likely from the quest from AV where you collect the rams |
20:34.40 | CIA-11 | 03tekkub * r5227 10Kennel/ (. Kennel.toc): Kennel - TOC metadata update |
20:34.49 | Tekcub | update QuestFu, we fixed that already |
20:36.28 | Elkano | trunk or branch? |
20:36.33 | ckknight | back |
20:37.07 | Elkano | since I'm up2date with trunk |
20:37.24 | Tekcub | uh, should be trunk... any other quest mods that might use compost? |
20:37.37 | CIA-11 | 03tekkub * r5228 10KeyQLib/ (. KeyQLib.toc): KeyQLib - TOC metadata update |
20:39.21 | CIA-11 | 03tekkub * r5229 10Lern2Spell/Lern2Spell.toc: Lern2Spell - TOC metadata update |
20:49.37 | Tekcub | erf |
20:49.47 | Tekcub | I need a mass X-Category setter :) |
20:50.24 | ckknight | hehe |
20:51.12 | ag` | ckknight, how did I make a blank header. It says it needs a name |
20:51.20 | ag` | bah, I use a space. nm. |
20:53.24 | ckknight | ag`, shouldn't need a name |
20:53.30 | ckknight | it's a bug |
20:53.45 | Neronix | Gief Calibri plz |
20:54.09 | *** join/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
20:55.05 | ckknight | hey Tuplad |
20:55.14 | kergoth | i love bsv sans, i use it everywhere. terminals and editors especially |
20:55.44 | Mikma | kergoth: ok use the font and code us aggro-alert for MSBT :D |
20:55.47 | Neronix | Looks nice in other places, but notingame |
20:57.16 | Tuplad | hey ckk :) |
20:57.33 | Tuplad | bvs sans sucks in game :( |
20:57.41 | Tuplad | Courier all the way :D |
20:57.49 | Iceroth | tinytip options has that "bullet list" in it's dewdrop options, is it possible to get that from aceOptions table conversion? |
20:58.02 | ckknight | bullet list? |
20:58.05 | ckknight | you mean radio list? |
20:58.08 | Iceroth | yea |
20:58.16 | ckknight | yea, it's done with the text type |
20:58.20 | ckknight | and validate is a table |
20:58.30 | ckknight | e.g. validate = { "Warrior", "Squirrel", "Pants" } |
20:58.38 | ckknight | your options will be Warrior, Squirrel, and Pants |
20:59.01 | Iceroth | oh, nice |
20:59.15 | Iceroth | always imagined text option would be only raw text input |
20:59.29 | ckknight | naw, it's kinda convoluted |
20:59.58 | CIA-11 | 03tekkub * r5230 10Sheppard/ (. Core.lua Sheppard.toc wreee.wav): |
20:59.58 | CIA-11 | Sheppard |
20:59.58 | CIA-11 | - Added metrognome, target is now cleared after a ver short delay, insted of mid-execution (caused errors to be thrown sometimes) |
20:59.58 | CIA-11 | - Added piggie sound! |
21:01.18 | CIA-11 | 03tekkub 07tekkub * r5231 10SpecialEventsEmbed/SpecialEventsEmbed.toc: SpecialEventsEmbed - TOC metadata update |
21:02.30 | kergoth | ckknight: might be more intuitive if it was named "string" instead of "text", but its not a big deal |
21:02.35 | CIA-11 | 03ckknight * r5232 10Ace2/AceConsole-2.0/AceConsole-2.0.lua: AceConsole - name now optional for header type. |
21:02.37 | Nightdew | oh lol i guess now i know why tekkub was unhappy with AceEvent including his stuff from metrognome lol |
21:02.37 | ckknight | kergoth, probably. |
21:02.58 | CIA-11 | 03ckknight * r5233 10DewdropLib/Dewdrop-2.0/Dewdrop-2.0.lua: Dewdrop - name now optional for header type. |
21:03.10 | Neronix | Weird... |
21:03.25 | Neronix | Does CHAT_MSG_CHANNEL fire 7 times per message? |
21:03.35 | Neronix | *points to EarPlug debug spam* |
21:04.19 | ckknight | maybe |
21:04.36 | ckknight | actually, probably not |
21:04.42 | ckknight | you hooking the OnEvent function? |
21:04.57 | ckknight | it's called once per chat frame |
21:05.01 | ckknight | there are 7 chatframes |
21:05.09 | Neronix | Dear god |
21:05.28 | Iceroth | anyone got a clue what events should i listen when i want to see when my target enters/leaves combat? |
21:05.51 | ckknight | PLAYER_REGEN_ENABLED |
21:05.54 | ckknight | PLAYER_REGEN_DISABLED |
21:06.03 | Iceroth | isn't that only for self? |
21:06.30 | ckknight | yes |
21:06.36 | ckknight | oh, your target |
21:06.36 | ckknight | um |
21:06.59 | Neronix | Iceroth: Self only |
21:07.35 | CIA-11 | 03ag * r5234 10ag_UnitFrames/ (5 files): ag_UnitFrames - Some more AceOptions+locale improvement |
21:07.43 | Neronix | So is it ok to hook CFOE? |
21:07.54 | maia | hyperChipmunk: back? |
21:07.59 | ckknight | yea |
21:08.05 | Neronix | Or woult it be better to hook CFx:AddMessage instead |
21:08.08 | Neronix | +? |
21:08.09 | haste | Hello ! |
21:08.13 | ckknight | Neronix, CFOE |
21:08.17 | ckknight | by far |
21:08.22 | ckknight | hey, haste |
21:08.31 | Neronix | Hm, I'll need to benchmark |
21:09.01 | Tekcub | erf... too fuck ing hot outside |
21:10.02 | maia | hey, it's 11pm here and it has 30°C in my livingroom. |
21:10.19 | haste | It' 27°C here :( |
21:10.27 | haste | s/'/'s/ |
21:10.34 | Neronix | 8.6 seconds for doing ep:MessageCanPass("kek lol bur") 100k times |
21:10.34 | Nightdew | maia ur not dutch are you? |
21:10.38 | maia | nope. |
21:10.41 | maia | why? |
21:10.47 | Nightdew | would fit the timezone |
21:10.51 | Nightdew | time different |
21:10.53 | haste | Nightdew: You wanted me for something yesterday? |
21:10.56 | Nightdew | difference* |
21:10.59 | maia | entire europe ex UK fits in the timezone. |
21:11.12 | Mikma | ag`: whee update |
21:11.12 | Nightdew | turkey is 7 |
21:11.24 | haste | Turkish hacker! |
21:11.32 | steino | ! |
21:11.34 | haste | hmm, that one is a little to internal :p |
21:11.38 | haste | *finds screenshot* |
21:11.40 | steino | :) |
21:11.55 | Iceroth | finland isn't then apparently parf of europe O.o |
21:12.00 | haste | http://refusion.mmorpgs.org/dkp/index.html << There you have it ;D |
21:12.16 | Tekcub | 85F in my apt |
21:12.22 | Tekcub | AC runnin full bore |
21:12.34 | steino | :) |
21:12.40 | Tekcub | funny thing, people it CO whinin about 81F there being a hot day |
21:12.47 | Neronix | Weird |
21:13.01 | Tekcub | they're fag, whatcha spect |
21:13.03 | Neronix | wait, nvm |
21:13.08 | Mikma | Iceroth: finland? |
21:13.16 | Nightdew | Finland is.. just not part of the EU i think |
21:13.22 | Tekcub | I mean, hot in CO is high 90's noramlly |
21:13.32 | maia | ckknight: Dewdrop-2 problem/question: if an option is type "range", hovering over the menu (without even touching the slider) will trigger the function defined in set. Any way to prevent that? |
21:13.38 | Neronix | Dammit, forgot that it's :Print and not :print >.> |
21:13.40 | Tekcub | low 80's is like, expect snow in a few days |
21:13.43 | steino | btw, how do i make ace1 create profiles when ace2 has taken over /ace ? :( |
21:13.45 | Neronix | ckknight: syntactic sugar please :P |
21:13.46 | Mikma | who want's to talk about Finland? :D |
21:13.47 | maia | whats Finland? |
21:13.49 | Nightdew | haste you get my priv message? |
21:14.01 | haste | had to identify with nickserv :p |
21:14.04 | ckknight | maia, no, that's a Dewdrop thing, my best advice is to just expect it |
21:14.05 | Iceroth | Nightdew, you think wrong |
21:14.10 | ckknight | Neronix, hrm? |
21:14.11 | haste | since Mr. Netconnection dropped earlier today |
21:14.46 | ckknight | steino, if Ace is loaded first, it shouldn't take over /ace |
21:14.51 | steino | it does |
21:14.54 | steino | for some reason |
21:14.55 | Mikma | Iceroth: so it seems like you are from Tampere... |
21:15.00 | ckknight | then that's a bug |
21:15.04 | steino | hmm |
21:15.25 | Neronix | ckknight: [22:21:55] [Neronix] Dammit, forgot that it's :Print and not :print >.> - [22:22:02] [Neronix] ckknight: syntactic sugar please :P |
21:15.34 | ckknight | Neronix, you don't deserve it. |
21:15.39 | Tuplad | 512 ram FTL |
21:16.14 | Neronix | :< |
21:16.25 | ckknight | get used to the new style |
21:17.17 | ckknight | methods use PascalCase |
21:18.04 | Neronix | I see |
21:20.21 | CIA-11 | 03ckknight * r5235 10Ace2/AceAddon-2.0/AceAddon-2.0.lua: AceAddon - now checks for the enabled state of Ace on whether to replace /ace |
21:20.42 | haste | Grim Batol is full - Position in queue 0 |
21:20.48 | haste | How is that possible? |
21:20.49 | ckknight | yea, I'm really against letting people use the old ways because they're "used to" them, when it's not standardized |
21:20.53 | ckknight | haste, magic! |
21:21.02 | haste | Yes, I'm number zero in the queue!!1 |
21:21.03 | haste | weee |
21:22.35 | kergoth | why wouldnlt it be possible? if the queue is zero indexed, you'll be the next one to get in |
21:23.16 | ckknight | unless! |
21:23.31 | Neronix | Unless... it's not C |
21:23.37 | Tain | I'm still annoyed that I've been in the login queue and my spot has actually gone up while waiting. |
21:23.40 | Neronix | Then you could be fucked :P |
21:25.02 | kergoth | what does c have to do with anything? |
21:25.27 | kergoth | bulkmail error, /me backrevs |
21:25.40 | Neronix | kergoth: iirc, they couint from 0 in C |
21:25.50 | kergoth | yes, and C isnt the only language that does. |
21:25.55 | Neronix | ah |
21:27.39 | ckknight | almost all languages do |
21:27.54 | Nightdew | pascal/delphi is 1-based |
21:27.58 | ckknight | so is Lua |
21:28.15 | ckknight | you know what's fun |
21:28.31 | ckknight | being able to easily add new API to a project |
21:28.33 | ckknight | mmm... |
21:28.47 | ckknight | in other news, I'm adding validation to dewdrop edit boxes |
21:29.23 | *** part/#wowace Cairenn (n=Karen@CPE00045a2bfcbc-CM000f212f84be.cpe.net.cable.rogers.com) |
21:29.29 | hyperChipmunk | soooooooo close |
21:29.48 | maia | hyperChipmunk: I just updated AceTab and AceConsole from the SVN. It now works fine. Interestingly it even works without calling AceTab anywhere. So simply having AceTab-2.0 in my /libs folder but not even in the .toc file seems to be enough. Which is somewhat strange. Or a different Ace2 addon has initialized it. Hm. |
21:30.23 | Nightdew | hence always test in a sterile environment |
21:31.16 | Nightdew | can anything be immune to anything temporarily? |
21:31.21 | Nightdew | any mob that is |
21:31.36 | hyperChipmunk | yes |
21:31.39 | hyperChipmunk | all the time |
21:31.42 | maia | Nightdew: the only other ace2 addon I'm using at the moment is AuldLangSyne, and it doesnt even have AceTab as it seems |
21:32.03 | Nightdew | hyperChipmunk: example? |
21:32.06 | maia | so actually the only addon folder that has AceTab on my harddisk seems to be Squishy. |
21:32.23 | hyperChipmunk | happens in strath a lot; the baronness charms someone and goes invul or one of those whispy things puts the spell shield up |
21:32.32 | maia | and it's not even listed in the .toc - and still tab completion works. |
21:32.34 | Nightdew | isnt that absorb? |
21:32.53 | hyperChipmunk | pretty sure it's immune |
21:33.28 | hyperChipmunk | oh, and obviously, mobs that use divine aura |
21:33.28 | Neronix | ckknight: How do I stop a text option from printing "X is set to Y" at all? |
21:33.41 | hyperChipmunk | like those officers in BRD |
21:33.42 | Nightdew | was thinking of making something that would register and collect info |
21:33.42 | ckknight | well, you can set 'get' to false |
21:33.50 | Nightdew | for spells that have no purpose |
21:33.57 | Nightdew | on a certain mob |
21:35.10 | Neronix | ckknight: dewdrop doesn't like that |
21:35.20 | Nightdew | alright .. till later all |
21:35.38 | ckknight | Neronix, is the type = 'text'? |
21:36.00 | Neronix | Yes |
21:36.18 | ckknight | pastebin that one part |
21:36.20 | Neronix | Dewdrop spits out that handler 'false' isn't available |
21:36.44 | ckknight | just pastebin |
21:37.56 | Mikma | lettuce, tomato, cucumber, mozzarella, feta.. nice salad and tastes good <3 |
21:37.59 | Neronix | http://ace.pastebin.ca/93933 |
21:38.14 | Neronix | gah, pasted in the wrong bits >.< |
21:38.32 | ckknight | your usage statement is also wrong |
21:38.54 | ckknight | should be "<filter>" |
21:39.08 | Neronix | I see |
21:39.47 | ckknight | then it'll show up as /earplug add <filter> |
21:40.26 | ckknight | alright, if that isn't working, it's a bug |
21:40.29 | ckknight | and I'll look into it |
21:41.20 | Neronix | Dewdrop's still pissy |
21:42.16 | ckknight | um |
21:42.19 | ckknight | your mom's still pissy |
21:42.24 | CIA-11 | 03maia 07Ace2 * r5236 10Squishy/Squishy/ (core.lua developer-todo.txt frames.lua roster.lua): |
21:42.24 | CIA-11 | Squishy (Ace2): - new feature: configurable number of unit bars displayed in frame (5-20) |
21:42.24 | CIA-11 | - auto tab completion should work now |
21:42.24 | CIA-11 | - various smaller fixes and code cleanup |
21:44.54 | Gngsk | so, how come when I use FuBar_CorkFu:DetachTooltip() and FuBar_CorkFu:ReattachTootlip() it works, but I get an error about needingn args when I try to use them in an if statement? |
21:46.35 | Gngsk | if FuBar_CorkFu:IsTooltipDetached() then FuBar_CorkFu:ReattachTooltip() else FuBar:CorkFu:DetachTooltip() end |
21:46.53 | Gngsk | [string "if FuBar_CorkFu:IsTooltipDetached() then FuBar_CorkFu:ReattachT..."]:1: function arguments expected near `:' |
21:47.18 | Gngsk | bah |
21:47.40 | Gngsk | : instead of _ |
21:47.42 | Gngsk | sorry for the spam |
21:50.00 | Mikma | blizzard should change "Whisper" to something else |
21:50.06 | Mikma | telephacy or something like that |
21:50.44 | CIA-11 | 03hyperactiveChipmunk * r5237 10Ace2/AceConsole-2.0/AceConsole-2.0.lua: |
21:50.44 | CIA-11 | AceConsole-2.0: |
21:50.44 | CIA-11 | - Tab-completion bugs ironed out. Should work completely now. |
21:51.13 | ag` | So I just made a script for my friend to fool damagemeter into putting him on top of the decurse meter |
21:51.23 | ag` | it syncs with everyone else over the ctra chat |
21:51.26 | ag` | =P |
21:52.16 | CIA-11 | 03hyperactiveChipmunk * r5238 10Ace2/AceTab-2.0/AceTab-2.0.lua: |
21:52.16 | CIA-11 | AceTab-2.0: |
21:52.16 | CIA-11 | - Bugfixifications. All known bugs squashed. |
21:53.09 | Neronix | Should I get rid of the default patterns crap? |
21:53.21 | Neronix | Or does someone actually need them? |
21:58.35 | Soltanis | mikma : something like OutOfCharacterMessage or something? |
21:58.49 | Mikma | something like that |
21:58.58 | Mikma | since "whispering" across the wow-universe sounds stupid |
22:01.20 | Thrae | Scaled down WatchDog is pretty close to a "PerfectRaid"-type party frames. |
22:01.38 | CIA-11 | 03hyperactiveChipmunk * r5239 10Ace2/AceTab-2.0/AceTab-2.0.lua: |
22:01.38 | CIA-11 | AceTab-2.0: |
22:01.38 | CIA-11 | - Minor typo fixed; no harm done |
22:01.57 | hyperChipmunk | no errors, no fouls, right? |
22:02.49 | maia | Mikma: posted my Bartender wishlist. |
22:02.57 | Mikma | oh yippee :P |
22:03.32 | Thrae | IceHUD's Druid Bar support is awesome. Too bad it NEEDS DruidBar. |
22:03.53 | kergoth | i prefer ohud's look to icehud's, myself |
22:04.04 | Thrae | DruidBar has a whole bunch of crap I don't need. |
22:04.10 | hyperChipmunk | Elkano: *poke* |
22:08.03 | hyperChipmunk | wut teh crap; now I get the argCheck error |
22:08.09 | hyperChipmunk | also, this gem: |
22:08.18 | hyperChipmunk | [18:07-4119] AceLocale(BulkMail): Can only accept true as a value on the base locale. "enUS" is the base locale, "enUS" is not. --- |
22:08.26 | *** join/#wowace FryGuy (i=fryguy@c-24-23-19-160.hsd1.ca.comcast.net) |
22:09.26 | Thrae | kergoth: Have a SS of oHUD? |
22:10.32 | Mikma | maia: i'm sure you know already but you CAN code those functions in bartender and commit it ;) |
22:10.53 | maia | Mikma: yeah, I know. but I don't know how to code non-ace anymore. |
22:10.55 | maia | ;p |
22:10.58 | ckknight | hyperChipmunk, weird |
22:11.20 | kergoth | http://kergoth.com/images/wow_027.jpg |
22:11.27 | Mikma | well there's a next project for you |
22:11.30 | kergoth | its in shots 28 and 29 too, but doesnt show the combo point display |
22:11.36 | Mikma | convert bartender to ace2 ;) |
22:11.47 | Neronix | Mikma: But then you learn nothing |
22:11.55 | Mikma | Neronix: i don't wan't to learn anything :D |
22:12.03 | Mikma | i like bartender as it is already ;) |
22:12.17 | Neronix | And when you end up modifying ti again, you won't know wtf to do |
22:12.24 | hyperChipmunk | doh |
22:12.33 | Mikma | well just rename it and make it a different addon ;) |
22:12.38 | hyperChipmunk | my local copy merged when I checked out =x |
22:12.44 | hyperChipmunk | so it overwrote your changes from before =P |
22:12.48 | hyperChipmunk | gimme sec |
22:13.04 | Neronix | Seriously, it only took me an hour to find out all I needed to know about Ace2 |
22:13.36 | Tain | Login systems that tell you different messages when you have your id wrong versus your password wrong make the inner security child in me cringe. |
22:14.55 | Thrae | kergoth: The right ring is your target's health? |
22:16.47 | kergoth | left outter is target's health, left inner is my health, right outter is target's mana/rage/energy, right inner is mine |
22:16.51 | CIA-11 | 03phyber * r5240 10XPBarNone/XPBarNone.toc: |
22:16.51 | CIA-11 | XPBarNone.toc: |
22:16.51 | CIA-11 | - TOC Update: OptionalDeps |
22:16.55 | kergoth | not sure if you can rearrange that |
22:17.15 | Thrae | Ah, same as IceHUD then |
22:17.48 | Thrae | I'll have to see how IceHUD handles combo points |
22:18.42 | kergoth | iirc its a count, a number |
22:18.54 | kergoth | less easy to get visually imo |
22:19.13 | Thrae | Ah I see |
22:19.17 | CIA-11 | 03hyperactiveChipmunk * r5241 10Ace2/AceTab-2.0/AceTab-2.0.lua: |
22:19.17 | CIA-11 | AceTab-2.0: |
22:19.17 | CIA-11 | - Fixed revision de-synch |
22:19.42 | haste | haha |
22:20.04 | haste | http://b4k4.com/naxx/noth.jpg << my guilds kill screenshot type |
22:20.18 | haste | http://img307.imageshack.us/my.php?image=anubrekhan2cw.jpg << another guild on the same servers, NEW kill screenshot type |
22:21.32 | Thrae | haste: Is the PRT screenshot in oUnit_Frames your own Perfect Raid Targets frames, or PRT? |
22:21.59 | haste | what screen? |
22:22.04 | kergoth | i want something like prt, but more functional |
22:22.34 | Thrae | haste: The screen you link on your oUnit_Frames thread in Ace2 Forums. |
22:22.46 | haste | aren't there two? |
22:22.54 | haste | (I'm lazy, and cba to checky myself) ;D |
22:23.02 | Thrae | OK, the 1st one you link ;) |
22:23.02 | hyperChipmunk | kerg wants to be able to type caddddadr(target) to get the target of raidmember 6 |
22:23.14 | kergoth | hahah |
22:23.28 | *** join/#wowace vhaarr (n=chatzill@44.80-202-38.nextgentel.com) |
22:23.35 | hyperChipmunk | don't check that btw |
22:23.45 | haste | Thrae: GARGH, I'll check.. |
22:23.47 | hyperChipmunk | I didn't actually think it all out |
22:23.58 | vhaarr | Thrae: thanks for the 200% scaling on tinytip |
22:24.11 | Thrae | haste: http://fuxsake.net/images/games/wow/addons/ouf2/oUF2-r2692.png |
22:24.17 | haste | Yes, that's Perfect Raid Targets |
22:24.36 | Thrae | vhaarr: I am to please. |
22:24.53 | Thrae | Hmm, my PRT doesn't look as sexy as that. I must have missed some configuration options. |
22:24.55 | haste | and my char died in-game :( |
22:25.02 | haste | Thrae: I've edited it |
22:25.11 | Thrae | Ahh, branched? |
22:25.14 | vhaarr | Thrae: do you have any idea why I might be getting the "Player Options" tooltip on party/raidframes when I have a friendly target? |
22:25.34 | haste | Thrae: nah |
22:25.47 | vhaarr | Thrae: it does not happen when I have a enemy target, and I think it should only happen on the target frame in any case, not all the unit frames. |
22:26.00 | haste | Thrae: damn you, now I lost my agi pot :( |
22:26.17 | Thrae | haste: Haha, sorry |
22:26.30 | Thrae | vhaarr: Disable Newbie Tooltips |
22:26.30 | kergoth | make a branch! i want a sexy prt |
22:26.36 | kergoth | preferably one that doesnt keep growing in width indefinately |
22:26.43 | Thrae | I second the sexy PRT branch |
22:26.59 | Neronix | I third it, even though I've never gotten the opportunity to use PRt yet ;P |
22:27.13 | Neronix | Does anyone need patterns in EarPlug to save between sessions? |
22:27.15 | Thrae | vhaarr: It's somewhere in Interface Options, I think under Advanced |
22:27.28 | vhaarr | Thrae: okay thanks, I'll look in a sec when I log in |
22:28.37 | kergoth | argh |
22:28.42 | kergoth | i keep removing my combat log window |
22:28.44 | kergoth | but it keeps showing up again |
22:28.46 | kergoth | GO AWAY |
22:28.52 | Industrial | yea h me too |
22:28.55 | Industrial | anoying shit |
22:28.58 | Neronix | kergoth: did you check "simple chat" ? |
22:28.59 | Industrial | :P |
22:29.05 | hyperChipmunk | tun off simplechat |
22:29.08 | kergoth | nope |
22:29.11 | kergoth | its off |
22:29.15 | hyperChipmunk | and chat lock |
22:29.35 | kergoth | was off also, just tried turning it on |
22:32.09 | vhaarr | Thrae: thanks, that fixed it - "Show Detailed Tooltips" in Interface Options\Advanced |
22:32.33 | Neronix | Thrae: More info on the missing object tooltips: |
22:32.38 | *** part/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
22:33.00 | Neronix | They appear as long as I don't set an offset and anchor is cursor |
22:34.04 | Thrae | Neronix: Do you have the very latest SVN, updated at 3pm today? |
22:34.11 | Thrae | I fixed it there. |
22:34.18 | Neronix | 3pm what locale? |
22:34.24 | Thrae | EST |
22:34.31 | Neronix | lemme double check |
22:34.52 | Neronix | Ah, no sorry |
22:35.17 | Thrae | Yeah I JUST uploaded a fix for that very problem earlier today when Amadeo and Elkano narrowed down the issue for me. |
22:35.24 | Mikma | maia: like 90% of those features can be achieved by other addons :P |
22:35.59 | Thrae | vhaarr: Yeah that's just the default behavior of Blizzard's Unit Frames |
22:36.11 | maia | good to hear. I'm about to log though, so lets continue via forum thread... :) |
22:38.05 | CIA-11 | 03neronix * r5242 10EarPlug/ (Earplug.lua Earplug.toc): (log message trimmed) |
22:38.05 | CIA-11 | EarPlug EarPlug - Now that I've gotten round to testing it... |
22:38.05 | CIA-11 | - Fixed errors |
22:38.05 | CIA-11 | - Removed default pattern crap. Now starts with an empty list |
22:38.05 | CIA-11 | - Got rid of savedvars, (which were broken anyway :P) no need for them |
22:38.06 | CIA-11 | - Aesthetics tweaks |
22:38.08 | CIA-11 | - Fixed case-insensitivity of msg checking |
22:38.17 | Neronix | - Misc tweaks |
22:38.22 | Neronix | - So yeah, NOW it works |
22:39.14 | kergoth | earplug? |
22:39.16 | kergoth | whassat? |
22:39.47 | vhaarr | LFG filter |
22:40.15 | kergoth | ah |
22:40.29 | kergoth | i could use a simple one of those, still using calltoarms |
22:40.40 | *** join/#wowace Grumpey (n=Owner@dialup-4.152.210.133.Dial1.Atlanta1.Level3.net) |
22:40.45 | Grumpey | elo./ |
22:41.13 | ckknight | hey Grumpey |
22:41.46 | Neronix | Not just any old lfg filter |
22:41.51 | Neronix | but the SUPERIOR lfg filter |
22:42.04 | Neronix | lets you specify your own patterns |
22:42.12 | vhaarr | maia |
22:42.18 | Neronix | case insenstive, and you can even do advanced lua patterns |
22:42.22 | vhaarr | ah, left |
22:42.51 | Neronix | And if that's not enough, you can turn on debugging and watch the spam go by in ChatFrame3 :P |
22:44.25 | vhaarr | would it be an idea to let AceDebug provide a frame that all Ace2 addons can use for debugging? |
22:46.37 | Thrae | It'd be easier just to allow the user to specify which ChatFrame AceDebug messages go in. |
22:46.49 | Thrae | Since we can create any number of ChatFrames using the default UI. |
22:46.58 | hyperChipmunk | er |
22:47.04 | hyperChipmunk | you mean any number up to 7 |
22:47.10 | Industrial | vhaarr, add bugsack output to that too :P |
22:47.19 | Industrial | the current frame is way too big |
22:47.22 | Industrial | :> |
22:47.31 | vhaarr | I'm just thinking that then AceDebug could default to ChatFrameX and it could have a slash command for setting the frame |
22:47.32 | Industrial | and kinda clumsy |
22:47.37 | vhaarr | and all Ace2 addons would just output there automatically |
22:47.46 | vhaarr | wtih automatic metainfo |
22:50.57 | *** join/#wowace ckknight_ (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
22:58.48 | *** join/#wowace ckknight (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
22:58.48 | *** mode/#wowace [+o ckknight] by ChanServ |
23:01.08 | haste | what the hell |
23:01.12 | haste | a hunter popped up |
23:01.29 | haste | and my WitchHunt showed: Flin - Opening *No Text* |
23:01.45 | vhaarr | can I get BW to notify me when a boss has died? |
23:02.04 | vhaarr | or based on the BIGWIGS_SYNC_ENABLEMODULE event, is there any way to get a hold of the module object? |
23:02.36 | vhaarr | it just sends module.name as arg1, which is something like "BigWigs<BossName>", normally. |
23:03.49 | ckknight | http://www.youtube.com/watch?v=4hO2lLOptEk&search=angry%20kid |
23:04.28 | vhaarr | AceAddon objects are globally available, right? |
23:04.44 | vhaarr | (ace1) |
23:06.04 | kergoth | that depends |
23:06.06 | kergoth | afaik |
23:06.36 | kergoth | anyone have a cleaned up minimal warmup yet? |
23:07.02 | ag` | what is minimal warmup? |
23:07.07 | kergoth | Warmup |
23:07.08 | kergoth | the addon |
23:07.14 | kergoth | has cruft |
23:07.28 | ckknight | I agree |
23:08.26 | haste | kergoth: I merged your change with the current version |
23:08.30 | haste | ie. pretty colors! |
23:08.38 | vhaarr | okay so I have 2x AceAddon's, can I do |AceAddon2:RegisterEvent("EVENT", AceAddon1:function)| ? |
23:08.48 | ckknight | http://www.youtube.com/watch?v=FMGODLpMyC8&search=angry%20kid |
23:09.11 | ckknight | not for Ace1 |
23:09.15 | vhaarr | aha |
23:09.29 | kergoth | haste: wheres that at? |
23:09.44 | haste | kergoth: I can commit it |
23:09.48 | haste | the SVN was dead when I did it |
23:09.51 | vhaarr | ckknight: can I embed a function in the second argument? |
23:09.59 | vhaarr | inline, whatever |
23:10.05 | ckknight | for Ace2, yes |
23:10.09 | vhaarr | :( |
23:11.24 | vhaarr | okay so is there any way to get |AceAddon2:RegisterEvent("EVENT", ...)| to call a function in another addon/object than AceAddon2 ? |
23:11.31 | vhaarr | in ace1 |
23:11.39 | ckknight | no |
23:11.44 | vhaarr | okay thanks |
23:12.38 | vhaarr | is it possible to insert new methods at runtime to other AceAddons? |
23:13.18 | ckknight | yes |
23:13.36 | ckknight | function OtherAddon:SomeMethod() ... end |
23:13.43 | vhaarr | but not dynamically |
23:14.17 | vhaarr | like in |if moduleObject then moduleObject:SomeMethod() ... end end| |
23:14.33 | vhaarr | +function |
23:14.33 | ckknight | sure you can |
23:14.36 | vhaarr | oh cool |
23:14.50 | Thrae | vhaarr: function AddFoo() OtherAddon.Foo = function(self,arg1,arg2,etc.) DoSomething end end |
23:14.57 | vhaarr | aah |
23:17.14 | *** join/#wowace Parak (i=PROFI@user-0cev737.cable.mindspring.com) |
23:17.41 | vhaarr | so then if I want to register that function for an event I can do |AceAddon2:RegisterEvent("EVENT", "Foo")| from AceAddon1 and it would invoke AceAddon2:Foo on EVENT? |
23:17.50 | vhaarr | okay I'm just going to code it and test it somehow |
23:19.21 | vhaarr | I guess I'm not sure how the scope works in Lua yet |
23:19.31 | ckknight | alright |
23:19.36 | ckknight | scope is kinda fun in Lua |
23:19.40 | vhaarr | inside |OtherAddon.Foo = function(...)|, what would |self| refer to? |
23:19.43 | vhaarr | yeah that's the impression I got |
23:19.59 | hyperChipmunk | there would be no self |
23:20.10 | vhaarr | aha |
23:20.17 | vhaarr | I want AceAddon2 in there |
23:20.21 | Thrae | vhaarr: Instance:Foo(arg1,arg2) == Instance.Foo(self,arg1,arg2) |
23:20.31 | hyperChipmunk | OtherAddon.Foo = function(self, ...), however |
23:21.00 | hyperChipmunk | yea, best to just use 'function OtherAddon:Foo(...)' |
23:21.07 | hyperChipmunk | in which case, self would be OtherAddon |
23:21.36 | vhaarr | let me code this crap and pastebin it |
23:21.37 | hyperChipmunk | well, what would really be best is reading PIL; link is in the topic |
23:21.47 | hyperChipmunk | it'll be the best time you ever spent |
23:21.50 | vhaarr | hehe |
23:22.04 | vhaarr | I've read some of it but not the topics concerning scope |
23:22.07 | vhaarr | if there are any |
23:22.22 | vhaarr | and not about function inlining either |
23:22.26 | hyperChipmunk | just read it cover-to-cover; you'll emerge an enlightened man |
23:22.44 | vhaarr | I'll emerge a tired man since it's 01:30 here already |
23:22.46 | clad|work | pil makes it all nice. |
23:22.51 | clad|work | just buy the book online |
23:22.53 | clad|work | do it before you go to bed. |
23:22.55 | hyperChipmunk | pil cures cancer |
23:23.08 | cladhaire | pil made me fertile again |
23:23.14 | hyperChipmunk | if everyone read pil, there would be world peace |
23:23.29 | hyperChipmunk | cladhaire: what would that accomplish, exactly |
23:23.52 | Thrae | kergoth: Where is haste's HUD? |
23:24.12 | cladhaire | hyperChipmunk: Then you have the book in hand |
23:24.21 | cladhaire | reading a physical book is easier than reading an html page, or a pdf. |
23:24.27 | hyperChipmunk | no, I mean you being fertile again |
23:24.37 | cladhaire | hyperChipmunk: Oh, i still have babies. |
23:24.40 | cladhaire | and i like girls beyatch |
23:24.46 | Thrae | I have a laptop, I find it easier to read the HTML or PDF. |
23:24.51 | cladhaire | *shudder* |
23:24.53 | kergoth | haste has a hud? |
23:24.59 | cladhaire | thumbing pages is a good thing. |
23:25.08 | Thrae | kergoth: I thought you said you used oHUD? |
23:25.14 | haste | I have a hud? |
23:25.26 | cladhaire | you should use CladHud |
23:25.27 | cladhaire | its on the svn |
23:25.29 | hyperChipmunk | says here you play for the other team |
23:25.33 | kergoth | ohud != otravi, ohud = omegadrivers hud, afaik |
23:25.40 | Thrae | Ahhhh |
23:25.43 | haste | omega hud! |
23:25.53 | haste | I hate HUDs, don't look at me ;D |
23:25.55 | cladhaire | hyperChipmunk: I play for both teams bitch. i'm greedy |
23:26.02 | kergoth | h |
23:26.02 | kergoth | ttp://www.omegadrivers.net/files/wow/omega_hud_086.zip |
23:26.08 | kergoth | but without that unnecessary \n |
23:26.09 | kergoth | :) |
23:26.09 | hyperChipmunk | you lie! there's no cladhuds! |
23:26.22 | Thrae | Is it Ace'd? |
23:26.42 | cladhaire | http://svn.wowace.com/root/branches/CladHud/Unstable/CladHud |
23:26.46 | cladhaire | its ace2 |
23:27.21 | vhaarr | 404? |
23:27.37 | cladhaire | Hrm... maybe it doesn't exist |
23:27.41 | cladhaire | i might have dreamed it up |
23:27.43 | cladhaire | *shrug |
23:27.46 | ckknight | cladhaire, I thought you were gay :-P |
23:27.47 | Thrae | No, it doesn't exist :D |
23:27.58 | ckknight | bisexuals are just greedy |
23:28.05 | cladhaire | ckknight: For the past number of years, I have been exclusive with males |
23:28.11 | ckknight | why do they get to double their breeding selection, but not me? |
23:28.17 | Thrae | haste: Make a HUD so you can have a nameconflict with Omega's HUD. |
23:28.25 | cladhaire | it has nothing to do with sex, greed or anything.. its just simply who I fall in love with. |
23:28.34 | ckknight | works for me |
23:28.43 | Thrae | Better yet, make oHUD which gives only target information, thus confusing people! |
23:28.45 | ckknight | I like girls with emotional problems and big noses |
23:28.49 | ckknight | *thumbs up* |
23:29.23 | vhaarr | ckknight: What happens if I call RegisterEvent on a AceAddon that has already registered for the same event? |
23:29.35 | ckknight | vhaarr, in Ace1? |
23:29.35 | vhaarr | ckknight: does it overwrite it or call both the methods that have been registered? |
23:29.37 | vhaarr | yes |
23:29.43 | ckknight | I think it overwrites |
23:29.47 | vhaarr | oh for gods sake |
23:30.44 | Thrae | vhaarr: Why don't you just register the event with your own AceAddon, and call the other Addon's relative event handling function? |
23:30.45 | CIA-11 | 03ckknight * r5243 10DewdropLib/Dewdrop-2.0/Dewdrop-2.0.lua: Dewdrop - added validation |
23:30.59 | vhaarr | Thrae: it doesn't have the event handling function |
23:31.04 | Thrae | Actually, scratch that. Why not just register the event with your own AceAddon? |
23:31.28 | vhaarr | because I want it to go away when the other addon does UnregisterAllEvents |
23:32.02 | hyperChipmunk | why does my archud lack arcs =P |
23:32.12 | cladhaire | hyperChipmunk: CladSparklePower |
23:32.15 | haste | hyperChipmunk: 'cause you didn't read on the foru |
23:32.18 | haste | +m |
23:32.25 | hyperChipmunk | O_o |
23:32.29 | haste | hyperChipmunk: where it says that it looks for the texture in the old folder |
23:32.30 | cladhaire | So, if I have to give someone advice on how best to come out to their father, does anythign else have anything to add? |
23:32.37 | Thrae | ArcHUD is supposedly broken from the latest forum posts |
23:32.41 | haste | hyperChipmunk: and I happened to read that by a miss click! |
23:33.21 | hyperChipmunk | so upload a fix, nub |
23:33.37 | haste | hyperChipmunk: I don't use the addon, don't look at me |
23:33.49 | Thrae | I use IceHUD myself |
23:33.55 | hyperChipmunk | what's the forum url =x |
23:34.28 | haste | http://www.wowace.com/forums/index.php/topic,1114.msg30950.html#msg30950 |
23:34.53 | hyperChipmunk | oh, that works too |
23:35.57 | *** join/#wowace Amadeo (n=amadeo@c-69-244-74-206.hsd1.md.comcast.net) |
23:36.06 | haste | Thrae: stop posting messages with a \n in the start! |
23:37.19 | CIA-11 | 03hyperactiveChipmunk * r5244 10ArcHUD2/ModuleCore.lua: |
23:37.19 | CIA-11 | ArcHUD2: |
23:37.19 | CIA-11 | - Points to correct texture paths now |
23:37.21 | Thrae | huh? |
23:39.00 | haste | Thrae: http://www.wowace.com/forums/index.php/topic,1712.msg31176.html#msg31176 |
23:39.01 | haste | Thrae: http://www.wowace.com/forums/index.php/topic,1723.msg31182.html#msg31182 |
23:39.12 | haste | it annoys me! |
23:39.50 | ckknight | cladhaire, don't say you have a daddy complex? |
23:39.54 | ckknight | jk, I dunno |
23:39.58 | ckknight | never had to deal with that |
23:40.07 | cladhaire | cladhaire: Hrm? |
23:40.14 | Thrae | Bah, a few typos :D |
23:40.23 | cladhaire | cladhaire: Oh, lol |
23:40.31 | cladhaire | cladhaire: No, a good friend just came to me today and asked for some advice |
23:40.44 | ckknight | ah, okay |
23:40.44 | ckknight | yea, I really wouldn't know |
23:40.47 | cladhaire | and I like to get an objective view when giving .. loaded advice like that. |
23:40.55 | cladhaire | but this crowd is useless = |
23:40.56 | ckknight | never really had to deal with that |
23:40.57 | cladhaire | =) |
23:41.02 | cladhaire | ckknight: Understandbal.e |
23:41.45 | ckknight | I'd say just come out and say it, get it off his chest, and let his dad have time to absorb it |
23:42.47 | cladhaire | yeah, sometimes dads throw people out.. and beat people. |
23:42.57 | ckknight | I dunno, it depends on how understanding the father is |
23:42.58 | cladhaire | its tough to live in fear from your parents .. for who you are. |
23:42.58 | *** join/#wowace Galka_ (n=Galka@pool-72-88-150-44.nwrknj.east.verizon.net) |
23:43.13 | ckknight | I know my dad would be, but I already told him I was straight |
23:43.22 | cladhaire | *nod* and I dont have much of that info. |
23:43.26 | cladhaire | which is kinda important. |
23:43.34 | ckknight | yea |
23:43.50 | ckknight | is he doing it in person? |
23:44.02 | ckknight | cause that may not be the best idea if the father is possibly abusive |
23:45.16 | Ratbert_CP | Be prepared to assure Dad that it wasn't anything he did or didn't do. Some retro Dads may think they did something wrong to end up with a homosexual child. Again, it requires knowledge of the gentleman in question... |
23:45.36 | Tekcub | whonow? |
23:45.49 | cladhaire | yeah he'll be doing it in person |
23:46.08 | Tekcub | I never needed to tell my dad |
23:46.09 | cladhaire | i was pretty clear in my advice, and its nothing revolutionary-- just how I love =) |
23:46.18 | cladhaire | Tekcub: The leather gave it away? =) |
23:46.18 | Ratbert_CP | Offer to refund any Playboy subscriptions... ;) |
23:46.19 | Tekcub | he knows, I know he knows, he doesn't care |
23:46.28 | Ratbert_CP | leather? or pleather? ;) |
23:46.41 | Tekcub | it was leather... I forgot it when we moved to AR |
23:46.49 | Tekcub | I'll get a new one once I'm back in CO |
23:47.02 | Tekcub | I'm getting a 5-point one this time ^^ |
23:47.15 | ckknight | well, gtg |
23:47.33 | cladhaire | Ratbert_CP: Good luck! |
23:47.40 | ckknight | yep, gl |
23:47.40 | Ratbert_CP | Thanks! |
23:48.21 | Ratbert_CP | Hopefully, won't need it. We're moving soonish, and I want a fallback/negotiating tool when trying to convince my current boss to let me telecommute. |
23:55.39 | Thrae | Hidden frames or frames that are not drawn can still receive events, correct? |
23:56.26 | vhaarr | hah cool, it actually seems like it's working: |
23:56.27 | vhaarr | http://ace.pastebin.ca/94087 |
23:58.05 | vhaarr | ckknight: and from what I can see in AceEvent.lua (ace1), it doesn't overwrite since this RegisterEvent is called from another object than the one I'm registering it to |
23:58.13 | vhaarr | function AceEvent:RegisterEvent(obj, event, method) |
23:58.14 | vhaarr | if( not self.registry[event] ) then |
23:58.16 | vhaarr | self.registry[event] = {} |
23:58.17 | vhaarr | self.frame:RegisterEvent(event) |
23:58.19 | vhaarr | end |
23:58.20 | vhaarr | self.registry[event][obj] = (method or event) |
23:58.21 | *** join/#wowace xelepart (n=x@c-24-63-141-165.hsd1.ma.comcast.net) |
23:58.22 | vhaarr | end |
23:58.29 | xelepart | hello there ace peoples |
23:58.42 | vhaarr | note the |self.registry[event][obj]| |
23:59.09 | xelepart | anyone 'round these parts willin' t' help me with something? |
23:59.12 | Mikma | aye laddie! |
23:59.29 | Mikma | (that's means hi all) |
23:59.48 | xelepart | hello mikma. |