00:00.25 | Thrae | _,englishClass = UnitClass(unit) if englishClass then return RAID_CLASS_COLORS[englishClass], RAID_CLASS_COLORS[englishClass], RAID_CLASS_COLORS[englishClass] else return 1,1,1 end |
00:00.47 | Mikma | ag`: same error with latest version + partymembers not in party have partyframes which say "DISCED" |
00:00.57 | Thrae | Blizzard has a global for coloring players. |
00:01.10 | ag` | Mikma, not a bug, just me who turned on an option |
00:01.23 | Thrae | You can convert it to hex by using string.format("%2x%2x%2x") |
00:01.43 | Mikma | ag`: okies :) |
00:02.15 | ag` | Thrae, thanks |
00:02.27 | ag` | I still need to add"|cff" in front of it, yes? |
00:02.44 | Mikma | ag`: where's my targetframe? :D |
00:02.58 | ag` | it's there |
00:03.41 | Mikma | nope :) |
00:03.43 | Thrae | ag`: Aye, and end it with |r |
00:03.48 | ag` | yep |
00:03.53 | ag` | Mikma, talking about tot or t |
00:03.58 | Mikma | target |
00:04.17 | Thrae | ag`: You can look at TinyTip for an example of its usage |
00:04.38 | ag` | x,y,z = string.format("%2x%2x%2x",x,y,z) |
00:04.39 | ag` | ? |
00:04.55 | Thrae | Uhh wait, do you want RGB values or HEX values? |
00:05.13 | ag` | oh, hex |
00:05.39 | Thrae | RAID_CLASS_COLORS is already RGB, you index it with RAID_CLASS_COLORS[englishClass].r, RAID_CLASS_COLORS[englishClass].g, RAID_CLASS_COLORS[englishClass].b |
00:06.21 | Thrae | Then you can use string.format to convert it into a HEX string suitable for string.format("c|FF%s%s|r", hexColor, text) |
00:06.55 | ag` | what is the input and what is the output args? |
00:07.00 | Thrae | oops, |c, not c| |
00:07.58 | ag` | so if I have table = {0.5, 0.5, 0.5} |
00:08.46 | kergoth | i wish i could find a good addon for class specific timers that i like |
00:09.04 | Thrae | _,englishClass = UnitClass(unitId); if englishClass then return string.format("%2x%2x%2x", RAID_CLASS_COLORS[englishClass].r, RAID_CLASS_COLORS[englishClass].g, RAID_CLASS_COLORS[englishClass].b); else return "FFFFFF" end |
00:09.05 | kergoth | hrm |
00:10.03 | ag` | how about return string.format("%2x%2x%2x", r or 1, g or 1, b or 1) |
00:10.22 | Thrae | What would you use that for? |
00:10.28 | Thrae | RAID_CLASS_COLORS is always defined |
00:10.37 | Thrae | It's a Blizzard global. |
00:10.38 | ag` | for all classes? |
00:10.44 | Thrae | Yes. |
00:10.59 | ag` | what if the unit is nil or something, or doesn't have a class,etc |
00:11.03 | ag` | I mean |
00:11.06 | ag` | doesn't exist |
00:11.15 | Thrae | That's why we check if englishClass is nil |
00:11.27 | Thrae | And return "FFFFFF" in that case |
00:12.02 | ag` | good |
00:12.03 | Thrae | englishClass is the second return from UnitClass, it's the Unit's Class in English, all in uppercase |
00:12.05 | ag` | thanks :) |
00:14.11 | ag` | but when updating a string with the unitclass in it |
00:14.17 | ag` | I should check unitclass for nil first |
00:14.26 | ag` | else it will give errors, I think that is the problem mikma is reporting |
00:14.38 | Thrae | UnitClass(unitId) or "" |
00:14.57 | Mikma | ag`: well i'm having a problem with the target frame |
00:15.04 | Thrae | You can either do nothing or put the [[ or "" ]] |
00:15.11 | ag` | can I do class = (UnitClass(self.unit) or "") |
00:15.18 | Thrae | Yep |
00:15.22 | ag` | good, thanks |
00:15.47 | Thrae | Except I would use [[ or "" ]] where you are actually using class |
00:16.04 | Thrae | IE, you can do string.format("Foo %s", class or "") |
00:16.06 | ag` | Mikma, what's the problem |
00:16.23 | ag` | [[ or "" ]]? |
00:16.34 | Mikma | ag`: the targetframe just ain't there |
00:16.46 | Thrae | I'm just using double brackets to signify code ;) |
00:16.57 | Mikma | ag`: and i got a error before |
00:16.58 | Syzx | Industrial: you use Elkano's Buffbar dont you? |
00:17.01 | ag` | Thrae, ah, you want to me use it when I actually set the text |
00:17.03 | ag` | with the string.format |
00:17.03 | ag` | ok |
00:17.05 | ag` | :) |
00:17.12 | ag` | Mikma, linenr? |
00:17.13 | Thrae | Right, unless you use it more then once |
00:17.23 | Mikma | ag`: took a SS, it was a long error |
00:18.23 | ag` | an AceEvent error? |
00:18.29 | Mikma | yeah! |
00:18.50 | Thrae | Cannot unregister an event you haven't registered? |
00:20.51 | Mikma | ag`: http://wow.reaktio.net/ag.jpg |
00:21.14 | ag` | yep just got the error myself too |
00:21.59 | Kebinusan | wow these patch notes are hot |
00:22.59 | Mikma | ag`: yeah, that happens when i delete database, use /rl and enter the game and select either me or partymember |
00:22.59 | Thrae | I think slouken's changes are about all people are waiting for :D |
00:23.30 | ag` | they need to update the priest in a gamebreaking manner |
00:23.32 | ag` | or no care |
00:24.37 | kergoth | i like wowmsn |
00:25.01 | Mikma | kergoth: it's nice but i like chatr more |
00:25.09 | kergoth | wonder if theres a way to hide the chat windows entirely, since it has the chat channels too |
00:26.16 | kergoth | there we go |
00:27.22 | kergoth | hmm |
00:27.31 | kergoth | can wowmsn's windows be resized? |
00:27.42 | hyperChipmunk | can be scaled |
00:28.27 | kergoth | how? |
00:28.31 | kergoth | er, there it is |
00:28.39 | kergoth | that doesnt seem to affect the actual chat windows though |
00:28.54 | kergoth | only teh "buddy list" thingy |
00:29.05 | ag` | string.format("%2x%2x%2x", 0.5, 0.5, 0.5) doesn't give me HEX >_< |
00:29.37 | hyperChipmunk | it's a separate one |
00:29.43 | hyperChipmunk | it's the little square-square one |
00:32.05 | *** join/#wowace snurre (n=snurre@AVelizy-153-1-13-21.w83-199.abo.wanadoo.fr) |
00:32.25 | Thrae | ag`: Oops, forgot...multiply each number by 255 |
00:32.33 | ag` | ah :) |
00:32.47 | hyperChipmunk | Msmall detail |
00:33.11 | snurre | http://snurre.110mb.com/warriortalents.html whaddya think? |
00:33.25 | hyperChipmunk | you suck; l2p |
00:33.45 | hyperChipmunk | oh |
00:33.50 | hyperChipmunk | neat |
00:34.04 | Thrae | OMG why do you have that talent *doesn't read link* |
00:34.42 | Thrae | I can min-max fine! *puts 4 points in 'Belching'* |
00:34.44 | snurre | had some brainstorming on how to fix warrior talents at work today (instead of actually doing any work) |
00:34.55 | hyperChipmunk | uh, there's no talents there |
00:35.03 | Mikma | ag`: this is a small issue but the "not available" slots don't upgrade properly after someone leaves party and they are visible ;) the class sticks around on the slots |
00:35.05 | hyperChipmunk | it's just an outline |
00:35.22 | snurre | yes, a very rough sketch on how to fix the trees |
00:35.30 | ag` | Mikma, I think it does that in MG too |
00:35.35 | hyperChipmunk | oh |
00:35.38 | hyperChipmunk | readjustments? |
00:35.44 | snurre | yeah |
00:35.50 | snurre | warrs *do* need a revamp |
00:36.16 | steino | Not as much as shamans! |
00:36.18 | snurre | and no, the one we got a year ago can't be compared to what they are fixing for other classes |
00:36.20 | steino | FIX MY SHAMANS |
00:36.22 | steino | >.< |
00:36.22 | Thrae | They should make Taunt work in PvP without the lose of combo points. End of revamp. |
00:36.33 | CIA-11 | 03tekkub 07Ace2 * r4873 10BigWigs/ (Bars.lua Comm.lua Core.lua Other/Test.lua): |
00:36.33 | CIA-11 | BigWigs (Ace2 Branch) |
00:36.33 | CIA-11 | - Changed bar event args (again, last time I swear!) First arg should now be "self" for the module firing the event. This will allow for disabling of bars when a module is turned off. |
00:36.33 | CIA-11 | - Updated the debug/test module to test the new disabling |
00:36.33 | CIA-11 | - Sync events will now fire a single event for all syncs, and pass the "prefix" as the first arg, basically duplicating the behavior of blizzard's upcoming addon comm channel API in 1.12 |
00:36.47 | Mikma | ag`: but, it doesn't matter really since they usually aren't visible for people :) |
00:36.50 | Kebinusan | patch notes are kinda sexy |
00:36.52 | ag` | yep |
00:37.00 | snurre | patch notes sucks |
00:37.09 | snurre | wf totem nerf and sword spec nerf |
00:37.11 | hyperChipmunk | you don't describe Easy Recovery |
00:37.18 | Thrae | I think ALL skills should be viable in PvP, even if they suck, they should do SOMETHING |
00:37.18 | snurre | flurry tooltip fixed for thet 5th patch in a row |
00:37.25 | Kebinusan | heh |
00:37.28 | hyperChipmunk | oh,it's recovery |
00:37.32 | snurre | oops, sry bout that |
00:37.38 | Kebinusan | priest fear nerf |
00:37.40 | Kebinusan | yay |
00:37.40 | snurre | made in a hurry so a few slips here and there |
00:38.16 | Kebinusan | warlocks need a revamp imo |
00:38.20 | Thrae | Priests needed a Fear nerf, only Warlocks and Rogues are the ones suppose to be able to lock someone down for ~30 seconds |
00:38.31 | snurre | yes, nerf lolcoil |
00:40.09 | Thrae | Mage: "Hey, why did my DPS drop by 20%?" Warrior: "It dropped for me too. Read the patch notes -- 'We discovered that Shamans were taking 20% more damage then intended. This has been fixed." |
00:40.30 | Soltanis | get rid of it warlock never wanted in the first place |
00:40.48 | Kebinusan | hmm wow front page not loading for me in firefox |
00:40.59 | Thrae | Works fine for me, Keb |
00:41.09 | Thrae | Using FF 1.5.04 |
00:41.13 | Kebinusan | getting an xml error for me, I'll try to restart or somethin |
00:41.25 | Thrae | Do you have NoScript installed? |
00:41.44 | Soltanis | good night all |
00:41.49 | hyperChipmunk | a few servers went pfrrk |
00:41.53 | hyperChipmunk | prolly overloaded |
00:47.43 | ag` | Mikma, I don't see how you should be able to get that bug after my last checkout |
00:47.50 | mjc | is there a blizzard ready check command? |
00:48.10 | mjc | other than the button |
00:48.50 | Mikma | ag`: neither do i but i still do have it and can't get the targetframe working |
00:50.08 | CIA-11 | 03ag * r4874 10ag_UnitFrames/ (ag_Defaults.lua ag_UnitClass.lua ag_UnitFrames.lua): ag_UnitFrames - fixed a raid color bug |
00:50.25 | ag` | srsly Mikma, be sure you have checked out 4874 :-) |
00:51.00 | Mikma | ag`: will download again and report |
00:52.35 | Kebinusan | eyah needed to update firefox, works fine now. |
00:53.55 | Mikma | the 2.0b1 firefox likes to crash on my mac :) |
00:54.28 | CIA-11 | 03tekkub * r4875 10Ace2/AceEvent-2.0/AceEvent-2.0.lua: |
00:54.28 | CIA-11 | BigWigs (Ace2 Branch) |
00:54.28 | CIA-11 | - Fixed CancelAllScheduledEvents |
00:54.44 | Mikma | it tries to search updates for extensions and crashes no matter do i select cancel or search |
00:54.49 | Tekcub | erm... that's AceEvent-2.0 :P |
00:58.28 | Kemayo | ag`: Error: Interface\AddOns\ag_UnitFrames\ag_UnitClass.lua:1084: AceEvent-2.0: Bad argument #2 to `Stop' (string or table expected, got nil) |
00:59.41 | Mikma | ag`: ok the newest works |
00:59.49 | Mikma | i'll just make my mods to it now ;) |
01:00.04 | ag` | line 1084 is "self:CancelScheduledEvent(self.schedule)" |
01:00.14 | ag` | not something with "Stop" |
01:00.32 | Mikma | ag`: the default positions suck ass :D |
01:00.35 | ag` | maybe I should add a nil check |
01:00.40 | ag` | Mikma, probably |
01:00.47 | Mikma | ag`: they go under fubar :P |
01:00.48 | Kemayo | All I can say is that it happens the first time I click on the player frame. |
01:01.11 | Kemayo | Also, the first time I clicked on another player I got: Error: Interface\AddOns\ag_UnitFrames\ag_UnitClass.lua:882: bad argument #1 to `find' (string expected, got nil) |
01:01.31 | Mikma | ag`: now i got 1084 error too, and ToT ain't showing |
01:02.01 | CIA-11 | 03ag * r4876 10ag_UnitFrames/ag_UnitClass.lua: ag_UnitFrames - fixed two nil errors |
01:02.03 | Mikma | but clicking on the others, it works nicely |
01:03.58 | Neriak | goodnight guys |
01:08.03 | *** join/#wowace ckknight (n=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
01:08.03 | *** mode/#wowace [+o ckknight] by ChanServ |
01:13.25 | Mikma | ag`: so, selecting myself doesn't bring up the ToT frame when doing it after /rl |
01:13.51 | ag` | I am trying to not make the tot show when you're selecting yourself |
01:14.08 | Thrae | Yeah, showing the ToT frame when you're selecting yourself is kinda pointless |
01:14.20 | Mikma | why not make a frame which says "you, stupid" |
01:15.30 | Mikma | what the hell??? |
01:15.39 | Mikma | how can mage polymorph someone into turtle?? |
01:15.50 | hyperChipmunk | my favorite is snickering at the poor sucker who's getting owned in my ToT frame and then realizing it's me |
01:15.56 | hyperChipmunk | 1.11 they got quests for pigs and turtles |
01:16.04 | Mikma | ooooooooh! |
01:16.07 | Mikma | that's megacool! |
01:16.16 | Mikma | turtle did look nice :D |
01:17.11 | Amadeo | are they all on the same diminishing returns? |
01:17.14 | hyperChipmunk | yes |
01:17.17 | hyperChipmunk | just aesthetic |
01:17.18 | Galka | Does anyone here use ItemCompare? |
01:17.27 | Amadeo | gotcha |
01:17.40 | Amadeo | everyone uses pig |
01:17.42 | Amadeo | I'd use turtle! |
01:17.50 | Thrae | ItemCompare was buggy for me |
01:17.52 | hyperChipmunk | they're different quests |
01:17.59 | hyperChipmunk | I've not seen a mage w/ turtle yet, either |
01:18.19 | Amadeo | oh, only one or the other? |
01:19.52 | Mikma | well the same mage polymorphed this hunter as pig -> sheep -> turtle |
01:20.09 | Thrae | This is why people stay away from anime -- I download an anime that has a bright, cheerful girl riding a weird Patrick-The-Starfish like thing and watch the first few episodes. Mmm, good, wholesome sci-fi / comedy. And then on the 4th episode, a girl gets raped with a test tube, and things just get weirder from there. |
01:21.08 | hyperChipmunk | that's horrible |
01:21.11 | Thrae | It's like watching The Simpsons and seeing Bart suddenly go on a killing spree...or wait, didn't they do that already? |
01:21.11 | hyperChipmunk | ...what's it called? |
01:21.26 | Amadeo | hahaha |
01:21.28 | Mikma | simpsons did it simpsons did it! |
01:21.32 | Thrae | Narutaru :D |
01:22.01 | Thrae | ... You pervert ;) |
01:22.29 | Mikma | Thrae: i think i speak behalf of hyperChipmunk when i say: "thanks!" |
01:26.52 | Amadeo | hehe |
01:27.31 | *** join/#wowace ckknight_ (n=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
01:30.43 | CIA-11 | 03ckknight * r4877 10Ace2/AceDB-2.0/AceDB-2.0.lua: AceDB - fixed ResetDB bugs |
01:31.36 | Thrae | "She tells Recca to ignite his flame, but he is clueless. Just as she hurts Yanagi, Recca releases a powerful flame upon the woman. She is excited to see this." <-- love Japanese-to-English translations |
01:31.45 | CIA-11 | 03ckknight * r4878 10Ace2/AceConsole-2.0/AceConsole-2.0.lua: AceConsole - fix nil bug. |
01:31.58 | ckknight_ | okay |
01:34.13 | Tekcub | hey ckk, I fixed AceEvent :P |
01:34.18 | ckknight_ | okay |
01:34.22 | Tekcub | it wasn't disable-unscheduling |
01:34.22 | ckknight_ | fix how? |
01:34.25 | ckknight_ | okay |
01:34.30 | ckknight_ | fun |
01:34.33 | Tekcub | yarr |
01:34.35 | ckknight_ | commit? |
01:34.39 | Tekcub | confirmed that it works now tho |
01:34.49 | Tekcub | did like half an hour ago |
01:34.52 | ckknight_ | ah, okay |
01:34.55 | ckknight_ | I took a nap |
01:35.32 | ckknight_ | ah, I see |
01:35.34 | ckknight_ | "my bad" |
01:35.56 | Kaelten | I'm back if anyone has been trying to get me |
01:36.18 | Thrae | I get you man, I get you. |
01:37.17 | Tekcub | oh and Deformat needs a wiki page *grin* |
01:37.32 | Mikma | ag`: http://wow.jaslaughter.com/forum/topic.asp?TOPIC_ID=945 |
01:37.49 | ckknight_ | hey Kaelten |
01:37.52 | hyperChipmunk | =( |
01:37.55 | ckknight_ | Tekcub, it has one? |
01:37.58 | ag` | Mikma, yep, read it :) |
01:37.59 | Kaelten | whats up? |
01:38.07 | Tekcub | I didn't see it... |
01:38.20 | ckknight_ | http://wiki.wowace.com/index.php/Deformat-2.0 |
01:38.30 | ckknight_ | Kaelten, fixed some bugs |
01:38.37 | ckknight_ | aside from that, not much |
01:38.38 | Tekcub | ah you forgot the API Documentation cat |
01:38.44 | Mikma | ag`: do it do it do iiiit ;) |
01:38.51 | Kaelten | cool |
01:39.00 | Mikma | ag`: well, that and the healthbar colored as raidcolor would be nice to have later :) |
01:39.20 | Mikma | ag`: they aren't needed now of course, continue as you where ;) |
01:39.25 | ckknight_ | Tekcub, fixed |
01:39.34 | Tekcub | I just did too >< |
01:39.38 | ckknight_ | ... |
01:39.42 | Tekcub | kek |
01:40.01 | ag` | Mikma, it will probably be stuff I will add later on... Next thing for me will be AceOptions |
01:40.11 | ag` | Dewdrop/console whatever |
01:40.27 | ckknight_ | Kaelten, good thing about Ace2 is that there aren't any bugs just stewing, all the ones I know of have been fixed |
01:40.32 | Mikma | ag`: aye good prio, that'll be nice to have |
01:40.43 | Mikma | http://ui.worldofwar.net/ui.php?id=2545 |
01:40.50 | Kaelten | thats good, I'll look at doing an RC2 tonight |
01:41.19 | Kaelten | unless we got anything else going on |
01:41.39 | CIA-11 | 03thrae * r4879 10TinyTip/TinyTip.lua: TinyTip: Fixed error with deleting TinyTipExtras folder. |
01:42.27 | Galka | Thanks Thrae! |
01:42.28 | Mikma | http://www.curse-gaming.com/en/wow/addons-4550-1-hot-dot-tracker.html |
01:43.08 | CIA-11 | 03ag * r4880 10ag_UnitFrames/ (ag_UnitClass.lua ag_UnitFrames.lua): ag_UnitFrames - ToT hidden when target is self |
01:43.11 | ckknight_ | Kaelten, *shrug* |
01:43.15 | Kaelten | oh, ckknight I got the package script working a little bit neater, it updates, detects the last version you zipped up, makes a change log, creates a new zip file, and copies the zip file to an archive directory |
01:43.41 | ckknight_ | k |
01:43.51 | *** mode/#wowace [+o ckknight] by ChanServ |
01:44.15 | ag` | Mikma, anything else you had on that urgent todo list |
01:44.19 | ag` | can't remember it |
01:44.31 | Mikma | ag`: well, seems like you did them all today |
01:44.46 | ag` | I did mouseover, tot and combos |
01:44.57 | Mikma | and when the slashcommand -part was moved and switched to dewdrop/something.. |
01:45.10 | ag` | there was like a 5th thing or something |
01:45.25 | Mikma | hmm |
01:45.48 | Mikma | buffs |
01:45.53 | ag` | yeah |
01:46.03 | ag` | Still not sure how to do those |
01:46.11 | ag` | but that's for tomorrow |
01:46.13 | Mikma | check out the code from idUnitFrames ;) |
01:46.19 | ag` | yeah |
01:46.23 | ag` | problem is I want to have the filter |
01:46.35 | ag` | but the filter should show weakened soul too |
01:46.42 | *** join/#wowace Tem_ (n=tardmrr@ip70-177-40-169.br.br.cox.net) |
01:46.42 | *** mode/#wowace [+o Tem_] by ChanServ |
01:46.42 | ag` | and WSG flags |
01:46.51 | Mikma | i think it does novadays |
01:46.56 | Mikma | since blizzard supports it too |
01:46.59 | ag` | not the blizzy filter |
01:47.06 | ag` | it won't show those two |
01:47.14 | ag` | and I can't add them for filtering |
01:47.36 | ag` | so I have to do horrible stuff to get them shown, and I haven't found the best way to do that yet |
01:47.45 | Mikma | well that means you have to do a huge list of spells to filter/not filter |
01:48.23 | Mikma | my advice is use the blizzards filtered buffs.. |
01:48.30 | Mikma | that's propably the easiest way |
01:48.39 | ag` | but that means no weakened soul |
01:48.50 | ag` | that would suck |
01:48.55 | Thrae | Weakened Soul is a debuff, I thought? |
01:48.58 | ag` | yes |
01:49.05 | Mikma | it is "debuff" which isn't dispellable |
01:49.09 | Mikma | priests can see it |
01:49.26 | ag` | Mikma, not if they have the blizz filter on |
01:49.38 | Mikma | ok i'll test it now with default frames |
01:49.39 | Thrae | The filter only applies to buffs you can -dispel- |
01:49.46 | ag` | yes |
01:49.50 | Thrae | s/buffs/debuffs/. |
01:49.58 | ag` | but it sucks not to see weakened soul |
01:50.05 | Tem | well with the new returns on UnitBuff, it should be fairly simple to do that yourself |
01:50.19 | Tem | childishly so, in fact |
01:50.28 | ag` | what is your idea? |
01:51.01 | Tem | do the filter yourself |
01:51.17 | Tem | use the new returns to filter |
01:51.27 | ag` | the Magic, Poison etc |
01:51.30 | Tem | yes |
01:51.37 | ag` | I can't do that for buffs though |
01:51.42 | Tem | sure you can |
01:51.51 | Tem | oh, well |
01:51.54 | Mikma | ag`: well.... i can see the weakened soul.. |
01:52.02 | ag` | Mikma, on blizzard frames? |
01:52.05 | Tem | but buffs aren't the problem are they? |
01:52.19 | ag` | Tem, would be nice to show the WSG flag. But I can live without. |
01:52.26 | Mikma | ag`: atleast on target frame |
01:52.28 | Thrae | Tem: His problem is seeing Weakened Soul for Priests using Blizzy's filter, and always showing the WSG Flag |
01:52.36 | Tem | hmm |
01:52.46 | Tem | you could go by the texture |
01:52.59 | Thrae | For the WSG Flag I think you're left with scanning the buff tooltip |
01:53.09 | Tem | use the blizz filter |
01:53.10 | ag` | there's a texture for the flag |
01:53.17 | ag` | I am going to use the blizz filter |
01:53.24 | ag` | and just forget the damn flag |
01:53.25 | Tem | then search the unfiltered list for something with a texture |
01:53.31 | Thrae | Tem's idea would -usually- work, but I believe the flag texture is reused at least once |
01:53.41 | Thrae | Same for Weakened Soul |
01:53.43 | Tem | I dislike using textures |
01:53.43 | Mikma | ag`: well i don't have any addons atm to show buffs for my own frame |
01:53.52 | Mikma | and nobody is online to test it with me :P |
01:54.07 | Tem | but I don't know of any buffs that share the same texture as the flags |
01:54.10 | ag` | It just sucks that there is no way to edit the list of things on the blizzy filter |
01:54.32 | Mikma | well that's the reason why we need a complete SpellDB ;) |
01:54.55 | Mikma | just like PeriodicTable, but for spells ... |
01:55.12 | Mikma | min damage, max damage, length, dispellable etc |
01:55.37 | Thrae | Babble has a list of localized spell names, you could use those in conjunction with tooltip scanning |
01:55.57 | ag` | I kinda dislike tooltip scanning :P |
01:56.12 | Mikma | okiedokie, i'm off for the night, nn folks |
01:56.17 | ag` | nn Mikma |
01:56.34 | ag` | time for me to do /script ag`:nn() too |
01:56.45 | ag` | I will look at it tomorrow |
01:56.55 | ag` | thanks for the help Thrae and Tem |
01:57.07 | Tem | I *hate* tooltip scanning |
01:57.21 | Tem | night ag` |
01:57.28 | ag` | Yes, so I am not going to do it |
02:12.24 | steino | woot |
02:12.28 | steino | i got my aceheal icon back |
02:12.29 | steino | >.< |
02:39.13 | mjc | http://umichigan.facebook.com/photo.php?pid=30683251&id=2216482&op=1&view=all&subj=2229170 |
02:39.18 | mjc | the blonde on the left... what do you all think |
02:39.43 | ckknight | I can't log in to your facebook |
02:40.21 | ckknight | use putfile or something |
02:41.19 | mjc | igt's her facebook lol, sef |
02:41.20 | mjc | sec |
02:43.20 | Tekcub | ckk, do we have any way to specify option order in AceConsole? |
02:43.31 | ckknight | alphabetical |
02:43.49 | Tekcub | would be nice to have override values |
02:43.57 | ckknight | maybe |
02:43.57 | Jagobah | This sounds like a noob question |
02:43.58 | Tekcub | so that menus lay out how we want |
02:44.04 | Jagobah | how do I move ora's Maintankframes :( |
02:44.16 | Tekcub | you don't, lern2dealwithit |
02:44.21 | Tekcub | *shrug* I dunno |
02:44.24 | CIA-11 | 03ckknight * r4881 10Ace2/AceDB-2.0/AceDB-2.0.lua: AceDB - fix typo |
02:45.03 | Tekcub | also, last I checked, Dew wasn't respecting the hidden and/or disabled fields :) |
02:45.06 | mjc | http://fiasco.node41.com/jkantor.jpg |
02:45.10 | ckknight | maybe not |
02:45.13 | ckknight | it should, though |
02:45.45 | ckknight | Tekcub, I'm working on FuBar |
02:46.00 | Tekcub | (sweets) |
02:46.04 | ckknight | I'm going to continue to work on FuBar for a while |
02:46.18 | ckknight | that means either wait and remind me later or implement it yourself |
02:46.28 | Tekcub | whateva! |
02:46.33 | Tekcub | I do what I want! |
02:46.48 | Tekcub | I'll wait till FuTew is fucktional |
02:47.11 | Tem | thefacebook is thedevil |
02:48.01 | ckknight | mjc, the blonde is cute |
02:48.02 | Tekcub | set method in the toggle type on AceConsole is always passed true or false right? |
02:48.02 | ckknight | why? |
02:48.09 | ckknight | Tekcub, yes. |
02:48.15 | mjc | might room with her/sleep with her/ something |
02:48.17 | Tekcub | good |
02:48.20 | mjc | we went to high school together |
02:48.38 | ckknight | alright |
02:48.41 | ckknight | cool |
02:48.58 | ckknight | American? |
02:49.22 | kergoth | damnit, i need to discuss crazy invasive changes to one of my open source projects |
02:49.27 | kergoth | but all hte other devs are in europe |
02:49.34 | ckknight | hehe |
02:49.42 | *** join/#wowace gnorlish (n=jaydee@ny-lackawannacadent4-chtwga3b-b-121.buf.adelphia.net) |
02:51.40 | Jagobah | that's a shame |
02:51.40 | Jagobah | I'll have to disable it and use perfectraidtargets |
02:51.46 | Tekcub | how's that a shame? |
02:51.54 | Tekcub | tankframes == the stoopidz |
02:52.34 | ckknight | you == the stoopidz |
02:52.50 | ckknight | thus, by the transitive property, you == tankframes |
02:53.04 | Tekcub | whateva! *snap snap fingerroll* |
02:53.34 | Tekcub | the transitive property of stoopidz? |
02:53.41 | Jagobah | it's a shame if they're stuck in the middle of my screen with no way to move it somewhere more convenient |
02:53.42 | Tem | ... |
02:53.43 | Jagobah | =[ |
02:53.48 | ckknight | transitive property of your mom. |
02:53.50 | Tem | kill yourself, Tekcub |
02:54.15 | Tekcub | you know what Tem... stfu and release iTemFu to the SVN! |
02:54.17 | Tem | heh |
02:54.18 | kergoth | iTemFu? |
02:54.18 | Tem | it exists locally |
02:54.22 | Tem | only it's very broken |
02:54.32 | Tem | and I had to disable it because it causes bad things to happen |
02:54.39 | Tekcub | tem's generic item tracker fupluging he couldn't name |
02:54.45 | Tekcub | so we named it iTem for him |
02:54.47 | Thrae | iTemFu is broken? Does it emulate Tem? :D |
02:55.09 | kergoth | item tracker? like fubar_farmerfu? |
02:55.09 | hyperChipmunk | no, but purl does |
02:55.11 | hyperChipmunk | ~emulate tem |
02:55.13 | purl | Dammit, that's it. I'm breaking a new [something]! |
02:55.22 | *** join/#wowace XLVII (n=XLVII@CPE-58-162-88-76.qld.bigpond.net.au) |
02:55.39 | Tem | atm, yes it breaks FuBar |
02:56.22 | Tem | kergoth, yes, like farmerfu |
02:56.25 | Tem | only, not shitty |
02:57.48 | Tekcub | *ponder* |
02:58.04 | kergoth | ah |
02:58.18 | kergoth | heh, acetimer's s&d timer is pointless now that we have elkbuffbar |
02:58.27 | hyperChipmunk | my stringfu is weakening =\ AceTab worked and now it doesn't |
02:59.08 | Tem | hyperChipmunk, as is mine |
02:59.17 | Tem | it's the reason I haven't touched tab in like 3 months |
02:59.41 | hyperChipmunk | hehe |
02:59.48 | hyperChipmunk | I swear, this ought to work! |
03:00.34 | hyperChipmunk | you only had to deal with space delimiters too |
03:00.37 | CIA-11 | 03ckknight * r4882 10Ace2/AceEvent-2.0/AceEvent-2.0.lua: AceEvent - updated description |
03:01.02 | hyperChipmunk | I had it going with e.g. /vz set f=Mi<TAB> |
03:01.39 | hyperChipmunk | and it'd fill in -nimap and give you the list of completions from there |
03:01.46 | hyperChipmunk | from the list of all frames |
03:01.50 | hyperChipmunk | and now it doesn't! |
03:02.34 | hyperChipmunk | now it goes BZZRT! hC sux mode engaged! delete everything! |
03:03.07 | Tem | oooh |
03:03.16 | Tem | that's what happens when I enable my fuBar plugin |
03:03.25 | hyperChipmunk | =D |
03:03.28 | hyperChipmunk | hC mode? |
03:03.56 | Tem | it goes BZZRT! tard sux mode engaged! FuBar Disappears, but plugins still sorta work! |
03:04.24 | Tem | netcurse, lol @ the patchnotes you posted this morning |
03:04.35 | netcurse | haha |
03:04.45 | netcurse | i didn t expect it to get that big |
03:05.28 | netcurse | the post got like 160 000 view |
03:05.28 | netcurse | lol |
03:12.12 | *** join/#wowace mjc (n=mjc@c-66-176-173-47.hsd1.fl.comcast.net) |
03:17.53 | Tem | hyperChipmunk, I'm lazy. Please explain to me how you make Bulkmail pull items from clicking on that cool area |
03:18.33 | hyperChipmunk | you mean the drag and drop? |
03:18.39 | hyperChipmunk | that's a seekrit |
03:18.47 | Tem | netcurse, it was a fun read (though clearly fake), and it gave me something to do for a while at work |
03:18.51 | hyperChipmunk | I can tell you...for a price |
03:19.05 | Tem | (find all the things that couldn't possibly be in the patch and explain why) |
03:19.36 | Tem | hyperChipmunk, You can talk now or later; it makes no difference to me |
03:19.40 | hyperChipmunk | i scan through the bagslots and look for the locked item; the item that's locked is the one on your cursor |
03:19.54 | Tem | (the difference to you is the number of apendages you still have) |
03:20.03 | hyperChipmunk | notice how items grey out when you pick them up |
03:20.16 | hyperChipmunk | 'locked' is like the third return of GetContainerItemInfo |
03:20.16 | Tem | do they ever grey out for other reasons? |
03:20.30 | Tem | in fact, yes, they do |
03:20.33 | hyperChipmunk | only when you have, say, an item in a trade window |
03:20.40 | hyperChipmunk | I catch that in bulkmail and inform the user |
03:20.44 | Tem | trade window or a box that's open |
03:20.48 | Kaelten | whats up? |
03:21.00 | Tem | hyperChipmunk, how do you inform the user? |
03:21.11 | Kaelten | Thrae: whats up? |
03:21.16 | Thrae | Kaelten: By the way, when I was going over your tooltip.lua code, I noticed you were manually adjusting the width and height of the GameTooltip after the additions. |
03:21.17 | Tem | "ZOMG I have no idea what you're trying to give me!" |
03:21.37 | Tem | only to increase it |
03:21.38 | Thrae | Kaelten: Why don't you just use GameTooltip:Show() ? That will automatically resize it, and in a C function. |
03:21.52 | hyperChipmunk | when they have an item in the normal send mail window, I say, "Warning! Drag and drop is not well-defined when there's an item in the Send slot. Check your BulkMail list to confirm the correct item has been added, or add all items through BulkMail." |
03:22.02 | hyperChipmunk | er, when they have an item and they try to DnD |
03:22.11 | hyperChipmunk | nobody's even mentioned it |
03:22.15 | hyperChipmunk | since it's a redundant operation |
03:22.38 | hyperChipmunk | but I made sure to catch it, anyway |
03:22.48 | hyperChipmunk | the worst that happens is you send the item you meant to send anyway |
03:23.17 | Kaelten | Thrae: thats not the purpose of changing the size :) |
03:23.19 | hyperChipmunk | er, add the item |
03:23.36 | Kaelten | it doesn't work quite like I wanted it too though |
03:24.02 | Thrae | Kaelten: GameTooltip:Show() will work even if you change the text inside the FontStrings, it goes over each FontString's width. |
03:24.08 | Thrae | Each width and height. |
03:24.37 | Thrae | Not like that will fix the bug people are having with TinyTip's Extra Tooltip and your code, that's MY bug ;) |
03:24.49 | Thrae | Need to start hooking FontStrings. |
03:25.23 | Tem | Thrae, that will only detect changes to the FS's text made by third parties |
03:26.33 | Kaelten | well the purpose was honestly meant to make Gametooltip and my tooltip the same width |
03:26.34 | Thrae | Tem: That's exactly what the problem is, I'm hooking AddLine and AddDoubleLine, putting them in a different tooltip, and then some addons are doing getglobal("GameTooltipTextLeft" .. GameTooltip:NumLines() ) |
03:26.36 | kergoth | Tekcub: sandworm meat is cookable, please adjust pt :) |
03:26.50 | Tekcub | give me IDs |
03:27.05 | Tekcub | *points at portal |
03:27.13 | Tem | Tekcub, you need to add new lootz to PT |
03:27.41 | Tem | when clad writes me that item parser, I'm gonna make an item browser |
03:27.51 | Kaelten | Tem: you need to get ag2 up and going :) |
03:28.01 | Tem | indeed |
03:28.07 | Tem | since it will use ag2 |
03:28.08 | Kaelten | so I can write RunDown |
03:28.18 | hyperChipmunk | hey, when you going to make AceGUI2 |
03:28.26 | hyperChipmunk | what do we have to write to make you do that |
03:28.28 | Kaelten | hyperChipmunk: poke tem on that one |
03:28.36 | Tem | it's open in my text editor right now, in fact |
03:28.46 | Kaelten | ~cheer Tem |
03:28.51 | purl | Three cheers for Tem! Hip hip Hurray! Hip hip Hurray! Hip hip Hurray! |
03:29.10 | hyperChipmunk | ~huzzah tem |
03:29.15 | Kaelten | I'm working on python scripts to help me automate release of addons |
03:29.17 | Kaelten | :) |
03:29.31 | Thrae | Kaelten: Why aren't you using GameTooltip instead of your own Tooltip? |
03:29.31 | Tem | oh yeah, I'm so doing it |
03:30.00 | Kaelten | Thrae: um, because there is only one gametooltip and AceGUI supports a seperated tooltip model as well |
03:30.23 | Kaelten | err KC_Items supports rather |
03:30.37 | Kaelten | Tem: whats that? |
03:30.42 | Tem | you'll see |
03:30.47 | Thrae | Oh, so you want to give the opportunity for an extra tooltip for additional information? Gotcha. |
03:31.26 | Kaelten | ya, Tooltip is fairlycomplicated, also I (currently on load) add extra moneyframes to GameTooltip, in the future that'll be dynamic |
03:31.29 | Kaelten | Tem: ..... |
03:31.42 | CIA-11 | 03tardmrr * r4883 10Ace2/AceGUI-2.0/: Creating library trunk. |
03:32.04 | Tem | now I'm not commiting to that bitch until I'm satisfied |
03:32.13 | Tem | it will remain an empty folder |
03:32.16 | Tem | tauntin you |
03:32.17 | hyperChipmunk | *whimper* |
03:32.19 | ckknight | you should constantly commit. |
03:32.22 | Thrae | Kaelten: Gotcha. |
03:32.32 | Tem | ckknight, I'm not going to commit until I at least have the backbone in |
03:32.34 | kergoth | Tekcub: k |
03:32.45 | Tem | probably later tonight since I'm just converting my existing code |
03:32.52 | ckknight | apparently facboy wanted to convert Timex to Ace2 but he realized that AceEvent already had the functionality, hehe. |
03:33.01 | Tem | heh |
03:33.08 | Kaelten | lol |
03:33.12 | Tem | how efficient is that, btw? |
03:33.26 | Tem | would it be really bad for me to use it to drive an animation |
03:33.35 | ckknight | as efficient as Mexico. |
03:33.44 | ckknight | take that how you want. |
03:33.53 | Tem | *eyeroll* |
03:33.59 | Kaelten | ya we do want to make sure that the code in AceEvent for the timing is as good as we can get it |
03:34.34 | hyperChipmunk | elkano needs to put the stack # in his buff frame right next to the name |
03:36.04 | ckknight | Kaelten, it's already pretty efficient |
03:37.04 | ckknight | facboy wanted to steal Chronos' startTimer and endTimer |
03:37.11 | ckknight | I think maybe they could go into AceDebug |
03:37.19 | ckknight | also checking memory usage as well |
03:37.28 | Kaelten | hrm |
03:37.57 | Kaelten | whats startTimer and endTimer? |
03:38.32 | ckknight | Chronos.startTimer() |
03:38.35 | ckknight | ... wait |
03:38.44 | ckknight | local t = Chronos.endTimer() |
03:38.49 | Kaelten | whats it used for? |
03:38.52 | ckknight | now t = 5 seconds or what have you |
03:38.54 | ckknight | debugging |
03:38.58 | ckknight | I assume |
03:38.58 | Kaelten | um |
03:39.05 | Kaelten | debugprofilestart() debugprofilestop() |
03:39.18 | ckknight | hehe |
03:39.29 | Kaelten | seems to be a better option to me |
03:39.46 | Kaelten | maybe map them from within AceDebug, but not reinvent them |
03:40.29 | ckknight | Chronos also has the ability to use multiple timers |
03:40.56 | Thrae | Why don't you just absorb Metrognome if you want Ace2 to have that? |
03:40.59 | Kaelten | you can also embed debugprofilestart/stop within each other |
03:41.38 | ckknight | Thrae, already kinda did. |
03:41.41 | Kaelten | I would like to bring metrognome in as an official time library. |
03:41.59 | ckknight | but AceEvent now has the functionality |
03:42.07 | Kaelten | that offers a more complete timing library than AceEvent |
03:42.13 | Kaelten | Metrognome offers a more complete timing library than AceEvent |
03:42.40 | ckknight | only thing I see different is that AceEvent doesn't use registration |
03:43.04 | Kaelten | a few other things are in there I believe |
03:43.19 | Thrae | ckknight: I remember you saying "We'll discourage people chaining timed AceEvents, asking them to use Metrognome instead." |
03:43.48 | ckknight | Thrae, yea, especially since that was before I implemented repeating schedules |
03:44.53 | kergoth | whats the url to the tool to extract the blizz interface bits from teh mpqs? |
03:46.15 | hyperChipmunk | downloads->Misc |
03:46.19 | hyperChipmunk | from the main page |
03:46.19 | hyperChipmunk | sec |
03:46.22 | hyperChipmunk | slacker |
03:46.38 | kergoth | hehe |
03:47.30 | hyperChipmunk | http://www.blizzard.com/support/wow/?id=aww01671p |
03:47.51 | kergoth | thanks |
03:48.20 | hyperChipmunk | bite me |
03:49.11 | hyperChipmunk | there a reason BigWigs doesn't give nice timer bars for Shadowflame |
03:49.16 | hyperChipmunk | that's kind of a good one to know about =P |
03:49.29 | kergoth | naturally it doesnt work, since i lack the crap in my system that gets thrown in when installing wow in it |
03:49.32 | kergoth | gr |
03:49.45 | hyperChipmunk | wait |
03:49.48 | hyperChipmunk | you have to delete framexml |
03:49.53 | hyperChipmunk | that's it |
03:50.27 | hyperChipmunk | the error's kinda vague |
03:50.42 | hyperChipmunk | and you'll have to use wine for an extractor too |
03:51.17 | CIA-11 | 03tardmrr * r4884 10IDCard/IDCard.toc: IDCard: Minor changes to the .toc. |
03:52.09 | kergoth | i ran the exe in wine, and it failed saying missing installation files or somesuch |
03:53.45 | hyperChipmunk | you need a permanent solution, or just this patch |
03:54.11 | hyperChipmunk | i can send them if you like |
03:54.28 | kergoth | permanent would be good, but i can deal with that later. hurray procrastination |
03:54.33 | hyperChipmunk | lol |
03:54.36 | hyperChipmunk | give me a moment |
03:55.32 | hyperChipmunk | you don't need the art, too, do you? |
03:55.57 | Galka | [23:54-420] BulkMail\lib\Ace2\AceDB\AceDB-2.0.lua:540: `then' expected near `local' |
03:55.58 | Galka | BulkMail.lua:11: AceOO-2.0: Library "AceDB-2.0" does not exist. |
03:55.59 | kergoth | naw |
03:56.00 | Galka | <PROTECTED> |
03:56.02 | Galka | <PROTECTED> |
03:56.03 | Galka | <PROTECTED> |
03:56.05 | Galka | Anyone having this problem? |
03:56.14 | *** join/#wowace ckknight (n=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
03:56.14 | *** mode/#wowace [+o ckknight] by ChanServ |
03:56.49 | hyperChipmunk | http://69.14.77.214/blizui.tar.bz2 |
03:56.55 | hyperChipmunk | extract into wow/Interface |
03:57.10 | hyperChipmunk | well, doesn't really matter anymore, I suppose |
03:57.13 | hyperChipmunk | since you can't modify them anymore |
03:57.19 | Thrae | I got it! If someone has the Extra Tooltip option enabled, then use a TipLib tooltip INSTEAD of GameTooltip. That way I don't hook anything. |
04:05.59 | Galka | CardBars has an alpha setting for its bar? |
04:26.03 | *** join/#wowace Tem_ (n=tardmrr@ip70-177-40-169.br.br.cox.net) |
04:26.03 | *** mode/#wowace [+o Tem_] by ChanServ |
04:28.18 | hyperChipmunk | kergoth: were you able to get those files? |
04:31.29 | Tem | kergoth, what happens if I do this? |
04:31.40 | Tem | local class = AceOO.Class() |
04:31.48 | Tem | function class:new() ... end |
04:32.14 | hyperChipmunk | hot babes come and strip for you |
04:32.33 | hyperChipmunk | lavish over your sexy coding |
04:34.01 | Tain | Remember no matter what she says, there's no sex in the champagne room. |
04:35.18 | hyperChipmunk | but when it comes to raised-floor server farm rooms |
04:35.33 | hyperChipmunk | there's no limit |
04:35.43 | Tain | That goes without saying. |
04:36.48 | Thrae | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=9068760&p=1&tmp=1#post9068760 <-- "Enlightenment and World Peace are slated for the expansion" |
04:36.58 | hyperChipmunk | oh that's good |
04:37.09 | hyperChipmunk | I've been waiting for that |
04:37.11 | hyperChipmunk | since beta |
04:37.43 | Tain | "I want peace on Earth, goodwill towards man." "We are the United States Government. We don't do that sort of thing!" |
04:38.08 | ckknight | Tem, it works? |
04:38.23 | Tem | I mean, lik... |
04:38.25 | ckknight | oh |
04:38.28 | ckknight | um |
04:38.31 | ckknight | AceAddon does it |
04:38.32 | Tem | a black hole won't open and eat me, right? |
04:38.40 | ckknight | no, just your babies |
04:38.42 | Tem | ok, I'll look there |
04:38.48 | hyperChipmunk | a black hole with hot babes |
04:38.50 | ckknight | AceAddon's is "special" |
04:38.52 | Tain | Oh damn I didn't know Ace2 was operating supercolliders now. |
04:39.01 | hyperChipmunk | we're branching out |
04:39.10 | ckknight | Tain, collisiontastic. |
04:40.04 | Tain | I can't wait to see the names of upcoming black hole creating addons! "Lern2Suck" |
04:40.20 | hyperChipmunk | we're tearing the space-time continuum a new one |
04:40.33 | Tain | Embedded goatse? |
04:40.54 | hyperChipmunk | anything is possible |
04:41.08 | ckknight | ...through God |
04:41.13 | Tain | That's too bad. I was kind of hoping that wouldn't be. |
04:41.14 | ckknight | or through Japan |
04:41.16 | hyperChipmunk | through Ace2 |
04:41.31 | ckknight | everything's possible in Japan. |
04:41.32 | Tain | Speaking of God, I watched the Chronicles of Narnia movie tonight. |
04:41.39 | ckknight | what'd you think? |
04:41.57 | ckknight | watching the lion die was like watching God dying. It's like hrm, I guess Nietzsche was right... |
04:42.12 | Tain | I read all of the books when I was younger, but yong enough where I remember general things and not a lot of specifics. |
04:42.32 | ckknight | I read em all, too |
04:42.32 | Tain | But I watched the animated Lion, the Witch and the Wardrobe a bunch of times. |
04:42.51 | Tain | Anyway I thought the movie wasn't bad. |
04:42.51 | ckknight | I liked how the last book described heaven |
04:43.23 | Tain | Although I can't say for sure whether I'm glad I watched it over watching Team America: World Police again. |
04:43.25 | Tain | But I probably should be. |
04:43.44 | ckknight | Team America was a pimp movie |
04:44.08 | Tain | I do need to watch it again now of course, just becaues I almost did. |
04:44.11 | Tain | But I have the DVD. |
04:45.20 | Thrae | Interesting, Blizzard deleted my post praising CMs. |
04:45.30 | Thrae | Now I don't know WTF to do. |
04:46.30 | Thrae | I was actually praising them, not in a sarcastic way. |
04:49.57 | ckknight | weird |
04:50.03 | ckknight | maybe someone was jealous |
04:51.48 | Thrae | Well, I did tell Eyonix to "watch out, because his attitude was showing to be a little sour". Maybe he took that the wrong way, having to police the Shaman Forums all day. |
04:52.16 | Thrae | But that was after I told him reading the Shaman Forums all in one sitting is bad for his health :D |
04:53.14 | ckknight | woot, FuBarPlugin-2.0 is semi-working |
04:53.45 | Thrae|Away | Some people have been anxiously awaiting that. |
04:55.23 | *** join/#wowace banditron|afk (n=bandito@cpe-67-9-143-58.austin.res.rr.com) |
05:01.03 | ckknight | currently, it requires AceDB, though |
05:01.10 | ckknight | and possibly has other flaws |
05:01.20 | ckknight | will test later, I gotta go |
05:21.50 | CIA-11 | 03kaelten * r4885 10Ace2/ (readme.txt version history.txt): Ace2 - Prepping for release of RC2 |
05:22.47 | CIA-11 | 03kaelten 072.0.4885 * r4886 10Ace2/: Tagging for release of Ace2 2.0.4885 |
05:28.25 | Tekcub | you mean .4886 :P |
05:31.19 | Kaelten | heh, I guess thats a flaw of the script I use |
05:31.31 | Tain | I can't stop looking at these. They're so funny. http://www.maximonline.com/slideshows/index.aspx?slideId=967&imgCollectId=59 |
05:31.52 | Kaelten | gnight guys |
06:32.48 | Thrae|Away | 02:35 [Wowirc] < malbolgia:#maelstrom> im duel boxing |
06:32.54 | Thrae|Away | 02:35 < Thrae> Don't most boxers duel? |
06:33.06 | Thrae|Away | Tell me that SOMEONE here gets that. |
06:36.44 | Cairenn | lol, that was just sad Thrae |
06:37.55 | Cairenn | and it's pathetic that people don't know the difference between dual and duel |
06:37.57 | hyperChipmunk | he spelled dual wrong |
06:38.17 | CIA-11 | 03kemayo * r4887 10AuldLangSyne/ (AuldLangSyne.lua AuldLangSyne.toc): |
06:38.17 | CIA-11 | AuldLangSyne: |
06:38.17 | CIA-11 | -Added a compact display mode (/auld show compact) |
06:38.17 | CIA-11 | -Store rank number instead of name |
06:38.17 | CIA-11 | -Truncate if too wide for friends pane |
06:45.31 | CIA-11 | 03kemayo * r4888 10AuldLangSyne/AuldLangSyne.lua: AuldLangSyne - Forgot a tonumber(). |
06:57.02 | *** join/#wowace weab (n=asdf@cpe-66-68-62-162.austin.res.rr.com) |
07:05.32 | CIA-11 | 03kemayo * r4889 10AuldLangSyne/AuldLangSyne.lua: |
07:05.32 | CIA-11 | AuldLangSyne: |
07:05.32 | CIA-11 | -Add option to hide level in compact mode |
07:05.32 | CIA-11 | -Add option to display rank numerically in non-compact mode |
07:09.23 | *** join/#wowace cladhaire (n=jnwhiteh@cpe-69-202-110-177.twcny.res.rr.com) |
07:09.23 | *** mode/#wowace [+o cladhaire] by ChanServ |
07:16.02 | CIA-11 | 03kemayo * r4890 10AuldLangSyne/AuldLangSyne.lua: AuldLangSyne - Nicer formatting of lastseen. |
07:20.26 | XLVII | anyone who plays a mage, please uh.. comment and critique on my raiding build http://www.worldofwarcraft.com/info/classes/mages2/talents.html?2300550010030000000000000000000005350103132301050 |
07:35.48 | CIA-11 | 03kemayo * r4891 10AuldLangSyne/AuldLangSyne.lua: AuldLangSyne: Tweak button placement to look better with scrollbar. |
07:44.02 | kergoth | ckknight: i'm not absolutely certain, but i think that your autoattack doesnt check all forms of CC. specifically, seduce |
07:58.45 | *** join/#wowace vhaarr (n=chatzill@44.80-202-38.nextgentel.com) |
08:11.41 | mjc | Kemayo: wtf is that lol |
08:14.49 | vhaarr | Does anyone know Sairens idChatChannelNames regexp? He does it so that Trade just becomes (T), etc. |
08:15.26 | mjc | nope |
08:15.33 | mjc | it's voodoo |
08:15.54 | mjc | khaaaaaaaaaaaaaaaaaan |
08:15.56 | vhaarr | : |
08:15.58 | vhaarr | :( |
08:16.10 | hyperChipmunk | vhaarr: mjc doesn't know a lick of programming |
08:16.18 | hyperChipmunk | so, uh, don't listen to him |
08:16.19 | vhaarr | hehe |
08:16.23 | mjc | hyperChipmunk: I know enough to get by |
08:16.32 | mjc | doesn't mean I actually bother to write anything these days |
08:16.43 | mjc | regexps don't totally eat my face |
08:17.58 | vhaarr | I've been known to make some easy regexps in java, perl and javascript |
08:18.00 | vhaarr | but never lua |
08:18.17 | hyperChipmunk | lua doesn't have regexp, per se |
08:18.26 | hyperChipmunk | there you must go |
08:18.43 | Thrae | string.format uses printf regexp, string.find uses Unix regexp |
08:18.44 | mjc | http://www.linuxtoday.com/news_story.php3?ltsn=2001-12-31-003-26-NW-KN |
08:18.49 | mjc | there you are sirs |
08:19.08 | hyperChipmunk | nothing uses regexp |
08:19.14 | hyperChipmunk | not in the posix sense, anyway |
08:21.14 | Thrae | Bah, don't make things more complicated then they need to be. |
08:21.32 | hyperChipmunk | regexp is a very rigidly defined thing |
08:21.47 | vhaarr | % is the escape character in string.gsub? |
08:21.48 | hyperChipmunk | lua has pattern matching |
08:21.51 | hyperChipmunk | yes |
08:22.01 | *** join/#wowace quoin (n=mhowell@220-244-238-117-sa-pppoe.tpgi.com.au) |
08:22.03 | Thrae | Lua calls it regexp in their manual |
08:23.03 | XLVII | does anyone know of a more lightweight version / variation of sol's chat colour nicks? ;F |
08:23.08 | Thrae | Sorry, I'm wrong, they call it patterns. |
08:23.32 | vhaarr | XLVII: I'd say "Eloquence", but don't try it. |
08:23.42 | Thrae | They say it's "similiar to" regular expressions somewhere. |
08:23.48 | hyperChipmunk | Unlike several other scripting languages, Lua does not use POSIX regular expressions (regexp) for pattern matching. The main reason for this is size: A typical implementation of POSIX regexp takes more than 4,000 lines of code. This is bigger than all Lua standard libraries together. In comparison, the implementation of pattern matching in Lua has less than 500 lines. Of course, the pattern matching in Lua cannot do all that a f |
08:25.24 | vhaarr | I'm guessing Lua doesn't compile the patterns as state machines, which is really the difference. |
08:25.35 | vhaarr | Or maybe it does, I don't know :P |
08:25.35 | hyperChipmunk | you got it |
08:25.44 | hyperChipmunk | it doesn't do a lot of things =) |
08:25.48 | vhaarr | hehe |
08:26.01 | vhaarr | well that's the only real difference from pattern matching to regexp |
08:26.02 | Thrae | But it's patterns can be defined in BNF? |
08:26.05 | hyperChipmunk | The power of a raw Lua interpreter to manipulate strings is quite limited. A program can create string literals and concatenate them. But it cannot extract a substring, check its size, or examine its contents. The full power to manipulate strings in Lua comes from its string library. |
08:26.58 | Thrae | So, Lua's pattern matching are regular expressions, but they are not "regexp", which is an abbreviation coined by POSIX? |
08:27.21 | hyperChipmunk | basically, you have sub, gsub, find, gfind, len, lower and upper, and a nifty little format thing |
08:27.31 | hyperChipmunk | there's some other stuff |
08:27.34 | vhaarr | no Thrae |
08:27.47 | vhaarr | Regexp is not an abbr coined by POSIX. |
08:27.50 | hyperChipmunk | but that's what you basically do 90% of your work in |
08:28.21 | Thrae | Well the way hyperChipmunk was going on about my use of the term "regexp", you'd think "regexp" only means POSIX. Although I did say "Unix regexp" |
08:28.26 | Thrae | Which I was wrong about. |
08:28.47 | hyperChipmunk | my guess is, in answer to your question, that it's just a string.sub(channelname, 1, 2) |
08:29.04 | hyperChipmunk | incrementing the second digit until it has a unique string, if it's clever |
08:29.58 | vhaarr | That's just because POSIX includes one of the more commonly used regexp definitions. There are others. |
08:30.08 | vhaarr | Perl's, for example. |
08:30.17 | Thrae | I thought Perl was a subset of POSIX. |
08:30.24 | vhaarr | The other way around :) |
08:30.25 | Thrae | Perl's regexp, that is. |
08:30.32 | hyperChipmunk | perl is insanity |
08:30.40 | vhaarr | Perl > POSIX :P |
08:30.49 | hyperChipmunk | IN |
08:30.50 | hyperChipmunk | SAN |
08:30.52 | hyperChipmunk | ITY |
08:30.57 | Thrae | Yeah, I've coded some perl...their regexp is extremely powerful and extremely complex |
08:31.05 | hyperChipmunk | you can sprain your brain with that crap |
08:31.18 | Thrae | If you're doing something in perl, most likely 90% of your code will be using their powerful regexp. |
08:31.31 | Thrae | Which means it'll look like damned LISP code. |
08:31.38 | vhaarr | The language is built around regexp. |
08:31.39 | [Ammo] | morning |
08:31.44 | Thrae | Yep. |
08:32.08 | [Ammo] | it's because perl is originally a text modification and reporting language |
08:32.11 | Thrae | Unlike LISP, which is built around the idea that vowels in your syntax is a sin. |
08:32.22 | hyperChipmunk | car! |
08:32.33 | XLVII | can someone make me a really simple addon? all it needs to do is colour nicks in all chat windows, in their raid colours. |
08:32.50 | hyperChipmunk | and cons! |
08:33.00 | vhaarr | XLVII: That's not as simple as it sounds :) |
08:33.10 | vhaarr | XLVII: You'll need a player database and purging logic. |
08:33.26 | hyperChipmunk | vhaarr: sounds like a good place to start your venture into Lua patternmatching |
08:33.29 | vhaarr | And hook into /who, friends, guild, PARTY events, etc. |
08:33.36 | hyperChipmunk | no, it's not that complex |
08:33.37 | vhaarr | hyperChipmunk: >< |
08:33.42 | vhaarr | No? |
08:34.03 | hyperChipmunk | you get messages in a standard format |
08:34.25 | vhaarr | I'm not following you. |
08:34.45 | Thrae | If you only want it done in english, you can /who them and use RAID_CLASS_COLORS[ string.upper(class) ].r, RAID_CLASS_COLORS.g, etc. |
08:34.50 | vhaarr | What messages, and what kind of format did you think I was expecting? |
08:35.13 | hyperChipmunk | [(%d)%.? %[[%w%s]+%]%[%w+%]%: |
08:35.27 | hyperChipmunk | er, whoops |
08:35.39 | vhaarr | Thrae: Is it possible to use /who that many times and that fast? |
08:35.40 | hyperChipmunk | %[[%d%.]? %[[%w%s]+%]%[%w+%]%: |
08:35.43 | hyperChipmunk | there we go |
08:35.50 | Thrae | vhaarr: You'd need to queue it |
08:35.56 | hyperChipmunk | that last %w+ is the person's naem |
08:35.57 | vhaarr | indeed |
08:36.14 | Thrae | Actually, your idea of a local player database isn't a bad idea |
08:36.14 | vhaarr | ah, he left anyway :P |
08:36.36 | hyperChipmunk | you can check your raid list (loop units raid1-raid40) for class |
08:36.41 | Thrae | Especially if he has a who spammy addon like CTA or MyRoleplay |
08:37.00 | Thrae | hyperChipmunk: He just said "ChatFrame", nothing about whether he was IN a raid |
08:37.13 | hyperChipmunk | oh, raid colors |
08:37.22 | Thrae | Right. |
08:37.23 | hyperChipmunk | ok that's crazy and nboody in their right mind would do something that retarded |
08:38.05 | Thrae | I guess some people don't want to take to time to right-click a name |
08:38.10 | Thrae | Err, Shift-click |
08:38.11 | hyperChipmunk | shift-click |
08:38.29 | hyperChipmunk | and speaking of stupid things involving crazy patternmatching/manipulation that nobody in their right mind would do... |
08:40.56 | CIA-11 | 03ammo 07Ace2 * r4892 10BigWigs/ (7 files in 2 dirs): |
08:40.56 | CIA-11 | BigWigs (Ace2): |
08:40.56 | CIA-11 | * Fixed a bug in the test module |
08:40.56 | CIA-11 | * Updated all MC modules for new BarStart api |
08:41.36 | *** join/#wowace Soltanis (i=as@81.168.16.197) |
08:41.46 | Soltanis | morning all |
08:42.12 | *** join/#wowace XLVII (n=XLVII@CPE-58-162-88-76.qld.bigpond.net.au) |
08:43.24 | hyperChipmunk | =( |
08:44.18 | Soltanis | now now calm down :-) |
08:44.45 | kergoth | bleh, that scholo run blew |
08:44.56 | kergoth | put it this way.. before the end, my daggers were 0% and i was punching things to death |
08:44.59 | kergoth | :P |
08:45.17 | Soltanis | sounds good |
08:45.23 | Soltanis | but did you get to the end? |
08:45.28 | Soltanis | i mean did you complete it |
08:45.39 | kergoth | no, we didnt get far, bad luck this run, bad pulls.. |
08:45.47 | kergoth | we took out rattlegore, thats about it. |
08:45.53 | Soltanis | oh dear |
08:46.04 | kergoth | yeah :\ |
08:46.47 | Soltanis | play some ecco the dolphin that should calm you down :-) |
08:47.16 | CIA-11 | 03ammo 07Ace2 * r4893 10BigWigs/BWL/ (Ebonroc.lua Firemaw.lua Vaelastrasz.lua): |
08:47.16 | CIA-11 | BigWigs (Ace2): |
08:47.16 | CIA-11 | * Adjusted already converted BWL modules to new api |
08:49.31 | Soltanis | hmm they adding some nice stuff to 1.12 or something? |
08:49.59 | CIA-11 | 03ammo 07Ace2 * r4894 10BigWigs/ZG/Hakkar.lua: |
08:49.59 | CIA-11 | BigWigs (Ace2): |
08:50.00 | CIA-11 | * Hakkar adjusted to new bar api, toggleoptions need reworking |
08:50.41 | vhaarr | Soltanis: The comm channel. |
08:51.48 | *** join/#wowace quoin (n=mhowell@220-244-238-117-sa-pppoe.tpgi.com.au) |
08:53.06 | Soltanis | ahh awesome all that effort in creating a standardization is now out the window or do they still let you set a channel? |
08:53.25 | vhaarr | how do the channel chatframe lines look by default, is it "1. [Trade] [Name] - Blah blah." ? |
08:54.11 | Kebinusan | BW2 ready for prime time? |
08:54.57 | *** join/#wowace Andalia (n=xx@p54AD9C85.dip0.t-ipconnect.de) |
08:56.00 | [Ammo] | no kebinu |
08:56.02 | [Ammo] | by far |
08:56.03 | vhaarr | ah, no it's [1. Trade] <Name> blah blah" |
08:56.29 | CIA-11 | 03ammo * r4895 10BigWigs/ (BigWigs.toc Other/Kazzak.lua): |
08:56.30 | CIA-11 | BigWigs: |
08:56.30 | CIA-11 | * Added Kazzak module by Sirian |
08:59.17 | hyperChipmunk | ok, I was close; just had an extra %]%[ in there |
08:59.43 | hyperChipmunk | i can't import =( |
09:00.50 | CIA-11 | 03ammo * r4896 10BigWigs/Naxxramas/Noth.lua: |
09:00.50 | CIA-11 | BigWigs (Noth): |
09:00.50 | CIA-11 | * Fixed a bug in noth where bar delayed colors weren't cancelled causing timex errors |
09:05.54 | CIA-11 | 03ammo * r4897 10BigWigs/Naxxramas/Heigan.lua: |
09:05.54 | CIA-11 | BigWigs: |
09:05.54 | CIA-11 | * Added Heigan the Unclean module by Lute, untested, not in the .toc yet |
09:08.34 | hyperChipmunk | <PROTECTED> |
09:09.08 | vhaarr | hyperChipmunk: Works for me. |
09:09.14 | hyperChipmunk | it's okay |
09:09.20 | hyperChipmunk | I have a trick up my sleeve |
09:09.34 | Soltanis | vhaarr huh it's [x] [x] isn't it? so you can click the names? |
09:09.50 | ckknight | back |
09:09.55 | Soltanis | welcome back |
09:10.02 | ckknight | I fired a shotgun |
09:10.03 | ckknight | good times |
09:10.03 | vhaarr | Soltanis: hm, maybe it's idChatPlayerNames that makes the name into <x> |
09:12.29 | *** join/#wowace Cheads (i=chead@0x5358fed1.virnxx12.adsl-dhcp.tele.dk) |
09:13.13 | hyperChipmunk | svn.wowace.com still at 208.97.133.166? |
09:14.23 | *** join/#wowace wereHamster (n=tomc@gw.ptr-62-65-141-13.customer.ch.netstream.com) |
09:14.41 | hyperChipmunk | =( |
09:15.03 | hyperChipmunk | cladhaire: may you die many horribe deaths |
09:15.18 | ckknight | it is, chip |
09:15.24 | ckknight | why may he die? |
09:15.29 | hyperChipmunk | <PROTECTED> |
09:15.45 | ckknight | I can connect |
09:15.58 | hyperChipmunk | [staharaj@hyperion]$ svn import http://208.97.133.166/root/trunk/AceTab-2.0 |
09:15.59 | hyperChipmunk | svn: PROPFIND request failed on '/root/trunk/AceTab-2.0' |
09:15.59 | hyperChipmunk | svn: PROPFIND of '/root/trunk/AceTab-2.0': could not connect to server (http://208.97.133.166) |
09:16.02 | hyperChipmunk | svn: Your commit message was left in a temporary file: |
09:16.04 | hyperChipmunk | svn: 'svn-commit.tmp' |
09:17.03 | hyperChipmunk | uh, I guess I could pastebin for anyone who wants to play around |
09:17.25 | hyperChipmunk | here's an example |
09:17.32 | hyperChipmunk | well, hey |
09:17.35 | hyperChipmunk | I'll just stick the code up |
09:17.36 | hyperChipmunk | sec |
09:17.44 | hyperChipmunk | i wrote a couple examples with it |
09:18.08 | vhaarr | hyperChipmunk: You wrote the AceConsole tabcompletion? |
09:18.19 | hyperChipmunk | yes |
09:18.43 | vhaarr | I was in here yesterday mentioning Fizzwidget Linkerators autocomplete implementation to ckknight, because I think you should take a look at it. |
09:18.50 | hyperChipmunk | we're splitting it into it's own library |
09:19.00 | hyperChipmunk | so you can do something like this: |
09:19.08 | hyperChipmunk | grr, i can't get to pastebin.ca either |
09:19.14 | vhaarr | pastebin.com? :) |
09:19.35 | hyperChipmunk | spam incoming; I'm sorry =( |
09:19.54 | vhaarr | it's even in the topic: ace.pastebin.com |
09:20.16 | hyperChipmunk | well, pastebin.com is dog slow nowadays |
09:20.19 | hyperChipmunk | we use pastebin.ca |
09:20.26 | hyperChipmunk | but same reason I can't get to svn.wowace.com |
09:20.32 | hyperChipmunk | I can't get to pastebin either |
09:20.43 | hyperChipmunk | looks like wow and irc are all that are hookin' up for me now |
09:20.56 | hyperChipmunk | so you get some spam; deal |
09:21.27 | hyperChipmunk | AceLibrary("AceTab-2.0"):RegisterCompletion("TinyPad", ".*", function(text) |
09:21.27 | hyperChipmunk | <PROTECTED> |
09:21.27 | hyperChipmunk | <PROTECTED> |
09:21.27 | hyperChipmunk | <PROTECTED> |
09:21.27 | hyperChipmunk | <PROTECTED> |
09:21.29 | hyperChipmunk | <PROTECTED> |
09:21.32 | hyperChipmunk | <PROTECTED> |
09:21.45 | hyperChipmunk | that's one example |
09:22.08 | hyperChipmunk | it basically lets you press tab in TinyPad and any word in the tinypad screen will be autocompleted |
09:22.21 | hyperChipmunk | good for variable names and keywords |
09:22.25 | vhaarr | any word that is already there? |
09:22.28 | hyperChipmunk | yep |
09:22.38 | vhaarr | so basically like OOo's completion, that's cool |
09:22.45 | hyperChipmunk | if you wanted, you could add lua keywords too |
09:23.01 | hyperChipmunk | just tack 'em onto the table the function produces |
09:23.06 | hyperChipmunk | here's another one |
09:24.30 | hyperChipmunk | visor uses commands such as /vz set f=NameOfFrameToEdit p1="RIGHT" p2="RIGHT" pr=RelativeParentFrameName |
09:26.27 | hyperChipmunk | which really blows sometimes, when you're doing crap like SendMailMailFrameButtonILikePie4Tab2IAmTheVeryModelOfARidiculousHierarchicNamingConvention_SendButton |
09:26.46 | hyperChipmunk | sooooooooooooo... |
09:27.10 | hyperChipmunk | AceLibrary("AceTab-2.0"):RegisterCompletion("VisorFrames", {"p=", "pr=", "f="}, function() |
09:27.13 | hyperChipmunk | <PROTECTED> |
09:27.16 | hyperChipmunk | <PROTECTED> |
09:27.18 | hyperChipmunk | <PROTECTED> |
09:27.21 | hyperChipmunk | <PROTECTED> |
09:27.23 | hyperChipmunk | <PROTECTED> |
09:27.26 | hyperChipmunk | <PROTECTED> |
09:27.28 | hyperChipmunk | <PROTECTED> |
09:27.31 | hyperChipmunk | <PROTECTED> |
09:28.12 | hyperChipmunk | add that to your code; now it completes frame names after f=, p=, and pr= |
09:28.53 | hyperChipmunk | it's so purdy it makes me giggle |
09:29.03 | vhaarr | :D |
09:29.34 | vhaarr | But yeah, did you take a look at Fizzwidgets Linkerator? I'm guessing it would he hard now, seeing as you can't connect to any websites. |
09:29.44 | hyperChipmunk | hehe, I have a local copy somewhere |
09:29.48 | CIA-11 | 03ammo * r4898 10BigWigs/ (BigWigs.toc Naxxramas/Heigan.lua): |
09:29.48 | CIA-11 | BigWigs: |
09:29.48 | CIA-11 | * Heigan the Unclean module bugfixed |
09:29.48 | CIA-11 | * Added him to the .toc |
09:29.55 | vhaarr | As long as it's the most recent one. |
09:30.04 | vhaarr | He just added autocompletion in the last version. |
09:30.26 | Thrae | vhaarr: Did you make Fizwidgets Linkerator? |
09:30.29 | hyperChipmunk | I haven't done any sort of optimization or anything |
09:30.39 | vhaarr | Thrae: I'm not fizzwidget :) |
09:30.48 | hyperChipmunk | I just layed down something that works |
09:30.51 | hyperChipmunk | so I'll take a look |
09:31.08 | Thrae | Then I can tell you that the author's comments are silly. |
09:31.19 | hyperChipmunk | fizz comments are awesome |
09:31.23 | vhaarr | :P |
09:31.43 | Thrae | He mentions KC_Items as "using up too much memory", but his DB uses up more memory then KCI. And KCI also has a ChatLink function. |
09:32.14 | hyperChipmunk | oh, thought you meant the addon descriptions |
09:32.25 | Thrae | Yes, that was IN his addon description |
09:32.28 | vhaarr | Lets say you have registered "Benediction" for autocompletion, if you write "Be" it will fill out so that the edit box says "Benediction" and "nediction" will be highlighted, so you can either just press Tab to use that or continue writing to get other suggestions. |
09:32.44 | hyperChipmunk | ah |
09:32.46 | Thrae | vhaarr: Yes, KC_Items has tab completion too |
09:32.52 | hyperChipmunk | that's simple |
09:33.10 | vhaarr | hyperChipmunk: I was just thinking that maybe you'd like to copy that for AceConsole/AceTab, because it's pretty neat. |
09:33.32 | hyperChipmunk | i can provide a flag for autocomplete instead of tab-complete |
09:33.40 | hyperChipmunk | right now, it looks like this: |
09:35.36 | hyperChipmunk | RegisterCompletion("description", "pattern" or {"patterns"}, candidateFunc(text), [frame or {frames}], [usageFunc()]) |
09:35.42 | CIA-11 | 03thrae * r4899 10TipLib/TipLib.lua: TipLib: Fixed nil error with OnUpdate function. |
09:35.54 | hyperChipmunk | you give a description for the rules |
09:36.04 | hyperChipmunk | you give the patterns you want to consider for this completion |
09:36.50 | CIA-11 | 03thrae * r4900 10TinyTipExtras/TinyTipExtras.lua: TinyTipExtras: When the Extra Tooltip is enabled, TinyTipExtras will now switch out your regular tooltip for a psuedo-tooltip. This will keep the original GameTooltip in "pristine" shape. |
09:37.11 | CIA-11 | 03thrae * r4901 10TinyTip/ (TinyTip.lua TinyTipAnchor.lua): TinyTip: Updated for changes in TinyTipExtras. (last commit) |
09:37.16 | CIA-11 | 03ammo * r4902 10BigWigs/Naxxramas/Heigan.lua: |
09:37.16 | CIA-11 | BigWigs (Heigan): |
09:37.16 | CIA-11 | * Two more start triggers added. |
09:38.11 | hyperChipmunk | you provide a function that gets passed the entire string up to the word you're completing, and optionally a frame for this to apply to (default is the ChatFrameEditBox) and a usageFunction, which will be passed a candidate completion, and returns a usage statement for that completion (e.g. function(arg) if arg == "about" then return "Prints helpful information about the addon and its author" end end) |
09:38.56 | hyperChipmunk | for easy building of commandlines |
09:39.31 | hyperChipmunk | and I will build a module into AceConsole, of course, so that the AceOptions data format is automatically handled |
09:39.48 | hyperChipmunk | since i've already done the hard work for that, it oughtn't be too difficult |
09:39.52 | hyperChipmunk | (yeah right) |
09:40.55 | ckknight | yay |
09:41.03 | hyperChipmunk | anyway, all the candidateFunction needs to return is a table of strings of ALL the valid completions (for instance, all of the words in TinyPad's edit box in my first example, and all of the valid frame names in the second) |
09:42.32 | hyperChipmunk | oh, and a string to title the suggestions printout, since multiple addons might allow a completion given the current state of the input text |
09:43.13 | hyperChipmunk | then, when you hit tab in the frame, it completes as much partial as it can, then prints out the title plus the possible completions, with usage printout if the usage function is provided =) |
09:44.14 | hyperChipmunk | you haven't lived until you've used a tabcomplete-capable visor >8D |
09:44.51 | hyperChipmunk | /vz set f=Mi<TAB>Cl<TAB> -> /vz set f=MinimapCluster |
09:45.21 | hyperChipmunk | shhhhH! |
09:45.43 | hyperChipmunk | don't spoil my secret plans >8*( |
09:45.49 | hyperChipmunk | darn you! |
09:46.10 | hyperChipmunk | I wasn't goign to mention that until I'd figured it out |
09:46.40 | vhaarr | sorry :/ |
09:47.49 | hyperChipmunk | that was going to be my piece de resistance |
09:48.14 | hyperChipmunk | #!$^% |
09:48.19 | hyperChipmunk | grarrrrrrrgh |
09:48.22 | hyperChipmunk | lol |
09:48.52 | hyperChipmunk | it wasn't such an original inspiration after all, anyway, i guess |
09:49.00 | vhaarr | :P |
09:49.09 | vhaarr | it is pretty common, yes |
09:49.14 | hyperChipmunk | =( |
09:49.23 | vhaarr | but you could make it rock |
09:49.40 | vhaarr | like add a "tooltip" at the side of the dewdrop with help information for the selected option |
09:49.40 | hyperChipmunk | well I'm making my own popup! With hookers! aaand Dewdrop! |
09:49.52 | vhaarr | in a html frame so you can format the information too |
09:50.50 | vhaarr | that would be so cool I think I would cry |
09:51.15 | hyperChipmunk | meh, I need to just twist ckknight's arm to let us attach tooltips to dewdrop mouseovers |
09:52.02 | Neronix`sleep | I'm sure you already can with the newbi tooltip thing |
09:52.42 | hyperChipmunk | the Clippy !s? |
09:53.03 | vhaarr | oh my god I just had the most annoying addon idea ever |
09:53.53 | hyperChipmunk | "Hey, there! It looks as if you are about to enter a battleground! Would you like me to spam psychic scream for you?" |
09:54.08 | vhaarr | hahaha |
09:54.53 | vhaarr | is it possible to add new 3d models with an addon? I'm guessing not. |
09:55.10 | vhaarr | could just use the players 3d toon |
09:56.13 | hyperChipmunk | I wonder if you can hack into those !-buttons |
09:56.26 | hyperChipmunk | we could use it to explain nifty things about Ace2 |
09:56.51 | hyperChipmunk | using "Slim, your helpful Ace-in-the-Hole" |
09:56.56 | vhaarr | I guess you could start a new char and check them out |
09:57.36 | *** join/#wowace Sairen (n=Miranda@p549E6F07.dip.t-dialin.net) |
09:57.49 | hyperChipmunk | or just "The AceHole", as he'll probably end up being called |
09:58.49 | *** join/#wowace ckknight_ (n=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
10:00.33 | hyperChipmunk | "Hi again! I see that you have left the battleground and now have access to public channels. Would you like me to: *Shout for assistance in a random newbie dungeon? *Spam the trade channel with overpriced goods that nobody would buy anyways? *Start a flamewar in General chat?" |
10:01.38 | hyperChipmunk | anyway, I'm beginning to sicken myself, and it's 06:00 |
10:01.44 | hyperChipmunk | time for bed >8P |
10:01.55 | vhaarr | you're wrong, it's 12:00 |
10:02.00 | hyperChipmunk | g'night; hopefully I can let you guys start playing with AceTab tomorrow |
10:02.03 | vhaarr | :P |
10:02.08 | hyperChipmunk | CET ftl |
10:07.30 | CIA-11 | 03ammo * r4903 10BigWigs/Naxxramas/Thaddius.lua: |
10:07.30 | CIA-11 | BigWigs (thaddius): |
10:07.30 | CIA-11 | * Fixed delayed color cancels |
10:15.26 | *** join/#wowace ag` (n=Andreas@0x535cbbaa.bynxx18.adsl-dhcp.tele.dk) |
10:15.40 | Neronix`sleep | sedatedChipmunk: Can I branch Bulkmail to fix an error the options table causes in DC? |
10:18.18 | *** join/#wowace MvA|Slayman (i=Slayman@d046163.adsl.hansenet.de) |
10:18.33 | CIA-11 | 03chinkuwaila * r4904 10BigWigs/ZG/Arlokk.lua: |
10:18.33 | CIA-11 | BigWigs (Arlokk): |
10:18.33 | CIA-11 | typos in deDE localization triggers fixed |
10:25.14 | vhaarr | Sairen: Have you posted your modified idChatChannelnames anywhere? |
10:26.08 | vhaarr | Sairen: I just noticed you have modified it so Trade becomes (T), for example, and it looks really nice. I just hacked it up myself to make it (T), (LFG), (GEN) and (LD), but your code is probably better :P |
10:26.25 | Neronix | steino: See that levelling guide you posted a few days ago, do you have a mirror of it? |
10:26.43 | Sairen | vhaarr, no haven't it uploaded yet |
10:27.20 | vhaarr | Sairen: Care to throw it at http://pastebin.ca/ for me, if it's not too much trouble? |
10:27.26 | Sairen | one mom |
10:28.42 | Sairen | vhaarr: , there you go http://pastebin.ca/88817 |
10:28.49 | Andalia | does input type 'text' in aceconsole really need a get? |
10:29.06 | ag` | Sairen, you know how colors is saved to channel number, and not channel name? Is it possible to fix this? |
10:29.18 | vhaarr | Sairen: Nice, thanks alot. |
10:29.32 | Neronix | Andalia: Just make it an empty function |
10:29.42 | Andalia | ok thx |
10:29.57 | Neronix | don't usea boolean or Dewdrop will spit errors if you try to use your table for a dewdrop config |
10:30.10 | vhaarr | Sairen, ag`: I'm curious about MG2, in the options panel there is a "MTs" tab that is empty here - is it possible to get MG2 to handle the maintankframes? |
10:30.11 | Neronix | in fact, even if you don't use dewdrop, make it an empty function |
10:30.20 | Neronix | Or you'll make DeuceCommander puke :P |
10:32.03 | *** join/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
10:32.11 | Sairen | ag`: mh, don't know what you mean |
10:32.19 | Neronix | Oh shit! It's Tuplad! :O |
10:32.21 | Neronix | /hide |
10:32.44 | ag` | vhaarr, not yet-ish |
10:33.04 | vhaarr | ag`: okay |
10:33.13 | ag` | Sairen, if you have lets say, 4 chat channels. You change the color of the last one, and you leave one of the first |
10:33.13 | Tuplad | :D |
10:33.40 | ag` | next time you log in, the channnels will be numbered 1-3, so noone of them would have the changed color |
10:33.56 | ag` | chat colors are saved to the channel number, not the channel name |
10:34.02 | ag` | it pisses me off :P |
10:34.14 | Tuplad | ag_UF can already be used ? :] |
10:34.38 | ag` | mostly |
10:34.51 | vhaarr | ag`: Is it possible to scale ag_UF yet? |
10:34.56 | ag` | not yet |
10:35.03 | vhaarr | That was the thing that kept me from trying it the last time I had it loaded. |
10:35.05 | vhaarr | okay |
10:35.15 | ag` | today, tomorrow, who knows |
10:36.02 | Tuplad | ag`: got screenie ? |
10:36.06 | vhaarr | ag`: I know I've seen an addon that claimed to fix the channel coloring, but I can't remember what it's called. |
10:36.14 | ag` | okay |
10:36.29 | Neronix | http://fortress-forever.com/?a=devj#150 - Fun fun! |
10:36.41 | Neronix | Would make playing a spy more fun |
10:36.46 | ag` | Tuplad, looks mostly like MG, but it could look like anything if you added a theme to the table really |
10:36.49 | Neronix | even if they end up nerfing it into loladin-ness |
10:38.25 | steino | Neronix: http://www.nordlan.org/~steino/1-60/ ? |
10:39.11 | Neronix | steino: Hmm, it was down 5 mins ago O.o |
10:39.16 | Neronix | nvm, sorry |
10:39.16 | steino | :) |
10:39.56 | Tuplad | ag`: aighty :) |
10:43.15 | Tuplad | kergoth`zzz: sleeping ? |
10:45.27 | Tuplad | http://www.wowinterface.com/downloads/full3296.jpg that's sexy(the art below) |
10:49.17 | Soltanis | what unitframes do you use at the moment then tuplad? |
10:50.08 | Tuplad | otravi_UnitFrames |
10:50.18 | Tuplad | the sexy glaze art <3 |
10:50.23 | Tuplad | and the sexy smooth art <3 |
10:51.17 | Soltanis | had weird problems when i tried those unitframes, blizzard frames would come through when i zoned |
10:51.24 | Tuplad | hide it |
10:51.30 | Tuplad | hide it with visor :) |
10:51.45 | Tuplad | I have the latest version off svn, works great |
10:51.58 | vhaarr | ag`: One thing I was wondering about MG/ag_UF is if you could modify the buff/debuff display on the target so that it shows relevant buffs/debuffs first and also shows the rest at the same time? |
10:52.15 | Soltanis | ouf and not ouf2 i take it tuplad |
10:52.26 | vhaarr | ag`: Problem is that when I play my shadowpriest, it's sometimes hard to see if the shadow debuff is there or not. |
10:52.44 | ag` | It is not possible to toggle if only buffs or debuffs is filtered, it can be changed easily though |
10:52.58 | Tuplad | Soltanis: yea, oUF2 |
10:53.01 | ag` | the thing is that debuffs isn't filtered by what you can cast but by what you can dispel |
10:53.03 | vhaarr | Also the shadow debuff from when I play my warlock, and curses. |
10:53.14 | Soltanis | ahh that might be it then Tuplad , ill go try ouf2 |
10:53.17 | vhaarr | ag`: yeah, I'm requesting a feature here :) |
10:53.17 | Tuplad | :) |
10:53.28 | Tuplad | it's in the branches |
10:53.29 | vhaarr | hm, I guess it would be alot of work. |
10:53.39 | Soltanis | it still in ... yep k thanks |
10:53.54 | Tuplad | :) |
10:57.39 | Soltanis | really gotten used to using perfect raid now , used to think i would hate having all 40 people showing |
10:57.54 | Sairen | ag`: the theme system of aUF hasn't changed alot compared to mg2? |
10:58.14 | ag` | Sairen, it can read the same tables |
10:58.18 | Sairen | k :) |
11:00.32 | Tuplad | Soltanis: PerfectRaid is imba |
11:01.23 | Soltanis | yeah , used to not like the idea of having all 40 people when all i wanted to know is if a res'er has a soulstone , but i have gotten used to being able to see them all , and i would miss it now :-) |
11:02.32 | Tuplad | :) |
11:02.48 | Tuplad | gonna try to implent glazing art in perfectraid :D |
11:03.13 | Tuplad | cladhaire ! |
11:05.21 | ag` | what is glazing art? |
11:07.56 | Tuplad | well |
11:08.02 | Tuplad | Haste has it in oUF2 |
11:08.15 | Tuplad | art |
11:08.29 | Tuplad | oUF/textures/glaze.tga |
11:08.39 | ag` | what is it used for, that texture? |
11:09.59 | Tuplad | you can set it yourself |
11:10.16 | Soltanis | oh dear wow crashed :-( |
11:10.16 | ag` | but is it just for the bars? |
11:10.25 | Tuplad | Player -> HealthBar / PowerBar |
11:10.25 | Tuplad | Party -> HealthBar / PowerBar |
11:10.25 | Tuplad | Target -> HealthBar/ PowerBar |
11:10.27 | Tuplad | yea |
11:10.32 | Tuplad | also, for pets, target's target |
11:10.41 | ag` | ok |
11:10.56 | Soltanis | tuplad can the frames be moved in OUF2 or am i stuck with them atthe bottom? |
11:11.07 | Tuplad | there is smooth, perl, glaze, krsnik(?), and oUF |
11:11.11 | Tuplad | alt drag them |
11:11.23 | Tuplad | control right click to on your playerframe to see settings :] |
11:11.42 | Soltanis | ahh, thanks again |
11:11.53 | Tuplad | :) |
11:13.30 | Tuplad | brb |
11:13.30 | *** part/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
11:14.11 | *** join/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
11:15.17 | *** join/#wowace Worf (n=worf@k-209.vc-graz.ac.at) |
11:16.21 | *** join/#wowace Grumpey (n=Owner@dialup-4.152.210.143.Dial1.Atlanta1.Level3.net) |
11:17.45 | Soltanis | woot , just how i always wanted them now |
11:17.57 | Soltanis | time to see if i still have my zoning problem |
11:18.01 | haste | Tuplad: <Ctrl> Right-click anyframe ;) |
11:18.12 | haste | Soltanis: zoning? |
11:19.09 | Soltanis | yeah, in OUF1 everyime i zoned and in party the blizzard frames would come through |
11:19.23 | haste | that was a AUF bug |
11:19.37 | haste | and it took me several hours to dig forth the source of it :( |
11:19.44 | Soltanis | doh |
11:19.54 | Soltanis | oh well , fixed anyway, everything perfect now |
11:20.06 | haste | oUF1 is very outdated also :p |
11:20.20 | haste | last version was in April, when I started playing with CreateFrame (points at oCB) |
11:21.05 | Soltanis | whats stopping you putting ouf2 in the trunk then? |
11:21.34 | haste | at start, it was no options, and pretty much unfinished |
11:21.56 | haste | I'm not moving it to the trunk untill I've finished what I originally planned |
11:22.04 | Soltanis | k |
11:22.24 | Soltanis | anyway to see where the player1 - 4 frames are without inviting 4 people ? |
11:25.15 | haste | /script LoadAddOn("oUF_Party") for i=1,4 do oUF.frames["party"..i]:Show() end |
11:25.16 | haste | should work |
11:25.28 | Soltanis | ohh nice , thanks |
11:25.59 | Tuplad | omg haste |
11:26.02 | Tuplad | that's what I needed!ľ |
11:26.26 | Tuplad | but how do I know which frame is which ? |
11:26.34 | Tuplad | cuz I sorted it in my weird way :p |
11:26.44 | haste | !!! |
11:27.20 | haste | /script for i=1,4 do oUF.frames["party"..i].HPBar.Name:SetText("Party"..i) end |
11:27.52 | Tuplad | how do I hide it ? :] |
11:28.05 | ag` | Oh. I should probably have started aUF in branches then? |
11:28.20 | haste | ag`: nah, trunk is usually used for "bleeding edge" |
11:28.29 | haste | while branch is a fork of another trunk unit |
11:28.45 | haste | but since people here think trunk is "This works!" I just branched it :p |
11:28.58 | Sairen | ^^ |
11:29.14 | haste | Tuplad: /script for i=1,4 do oUF.frames["party"..i]:Hide() end |
11:29.45 | Tuplad | ty |
11:32.20 | Tuplad | this is so dumb |
11:32.30 | Tuplad | why do mobs have to crit me when Im low hp and they are 1 hit away from dieng ? |
11:32.42 | Tuplad | dying* |
11:33.21 | Soltanis | mob logic ,it's built in to do that |
11:33.26 | Soltanis | kinda like an execute |
11:33.28 | Soltanis | :-) |
11:34.11 | haste | just like WF proccing like mad when your low on HP ;) |
11:36.11 | Soltanis | or nightfall proc'ing after the mob is dead and no othe rmobs about |
11:36.32 | Soltanis | ok think i need to get something to deal my the tooltip |
11:38.08 | *** join/#wowace Shyva (n=n0time@sd511586e.adsl.wanadoo.nl) |
11:38.28 | Soltanis | no matter everything working |
11:39.24 | Tuplad | Error: attempt to index local `moneyFrame' (a nil value) AddOn: KC_Items File: tooltip.lua Line: 200 Count: 1 -> after opening the same vendor for the second time |
11:39.24 | Tuplad | -------------------------------------------------- |
11:39.24 | Tuplad | Error: attempt to index global `DEFAULT_CHAT_MESSAGE' (a nil value) AddOn: WitchHunt File: AceDB-2.0.lua Line: 815 Count: 2 -> tried to open bank(OneBag) |
11:39.55 | Mikma | oh noes |
11:39.59 | Mikma | teh errors :( |
11:41.03 | Tuplad | :( |
11:55.15 | Tuplad | warlocks are just bullshit, you attack them when they are 5% and you get killed |
11:55.55 | Neronix | I'm scissors. |
11:56.01 | Neronix | Paper is fine |
11:56.07 | Neronix | BUT FUCKING NERF ROCK!! |
11:56.10 | Neronix | >( |
11:56.38 | Neronix | That pretty much sums up what people say about class balance |
11:57.15 | Tuplad | so true so true |
11:57.22 | Neronix | It applies to you |
11:57.30 | haste | Tuplad: That's second one is a typo |
11:57.43 | haste | Tuplad: it should be: DEFAULT_CHAT_FRAME I guess |
11:57.52 | haste | or... |
11:57.56 | haste | *opens the lua* |
11:58.29 | haste | there's no DEFAULT_ in WitchHunt :< |
11:58.43 | haste | AceDB....? |
11:58.59 | haste | Tuplad: your error addons sucks, and makes me confused! |
12:06.29 | Tuplad | its improved error frame >_> |
12:08.52 | Soltanis | Tuplad : most warlocks hate the deathcoil fear, was a attempt at a fix that failed |
12:16.16 | Tuplad | :O |
12:17.06 | Tuplad | Error: attempt to index local `moneyFrame' (a nil value) AddOn: KC_Items File: tooltip.lua Line: 200 Count: 2 |
12:17.19 | haste | haha, I died with 1 sec left on the cooldown on Vanish ;D |
12:18.34 | Tuplad | :o |
12:19.05 | Tuplad | lol @ warrior forums |
12:19.10 | Tuplad | a warrior whines that rogues are overpowered |
12:19.39 | Tuplad | he says he have been playing wow for over a year |
12:22.07 | haste | time played != skill |
12:23.01 | Tuplad | skill < gear |
12:23.06 | Tuplad | no actually |
12:23.09 | Tuplad | time played = skill |
12:23.09 | haste | that again depends |
12:23.19 | Tuplad | if you're about pvp; time played = skill |
12:23.27 | Tuplad | about pve ... no idea |
12:23.28 | haste | nope |
12:23.38 | Tuplad | been to ZG a few times and then quit the guild to go pvp |
12:24.01 | haste | You can get far in PvE and PvP and be a total retard |
12:24.23 | Tuplad | well, retardness has nothing to do with the game -_-" |
12:24.34 | Tuplad | that is someone's problem :] |
12:24.41 | haste | shurgs |
12:24.48 | haste | don't take everything I say word by word |
12:24.57 | haste | I'm just saying that you can suck hard and get far |
12:25.07 | Tuplad | Ź_Ź sucking and being retard is not the same |
12:25.27 | haste | which is why I said you shouldn't take it directly |
12:25.28 | Tuplad | http://www.google.com/search?client=opera&rls=ru&q=define:retarded&sourceid=opera&ie=utf-8&oe=utf-8 and http://www.google.com/search?hs=rli&hl=en&lr=&safe=off&client=opera&rls=ru&q=define%3Asuck&btnG=Search |
12:25.36 | haste | ... |
12:25.36 | Tuplad | :D |
12:25.39 | *** part/#wowace haste (n=haste@81.191.131.80) |
12:25.40 | Tuplad | but ye ye I get it |
12:25.43 | Tuplad | lol |
12:26.20 | Tuplad | ~haste |
12:29.37 | *** join/#wowace Andalia_ (n=xx@p54ADA01D.dip0.t-ipconnect.de) |
12:35.13 | CIA-11 | 03icetrain * r4905 10oRA_MainTankFrames/oRA_MainTankFrames.lua: oRA_MainTankFrames: Optimized duplicate target checking slightly |
12:57.09 | vhaarr | Sairen: Your FuBar texture looks really nice, btw, but I couldn't find it in FuTextures, is it possible to download it somewhere? |
12:58.50 | Sairen | vhaarr: yep, http://www.wind-force.net/sairenui/misc/background.tga |
12:58.59 | phyber | <3 commands not doing what the advertise |
12:59.11 | phyber | 'svn cleanup': recursivly remove locks, etc |
12:59.15 | phyber | it doesn't do it :| |
12:59.39 | Sairen | vhaarr: but, atm it works only if the panel is on the bottom of the screen :> |
12:59.58 | vhaarr | Sairen: thanks :) hehe, np, mine is :) |
12:59.59 | Tuplad | just flip it 180° |
13:04.07 | vhaarr | sweet |
13:04.18 | Sairen | :) |
13:04.25 | vhaarr | bah, the icon for FuBar_ReagentFu isn't transparent :( |
13:05.12 | Sairen | then you now have something to do :P |
13:05.26 | vhaarr | bah, GIMP crashes on startup :( |
13:05.30 | Sairen | mh |
13:06.25 | ag` | how do I do a reverse "for" |
13:06.30 | ag` | for i=20,1 do ? |
13:06.54 | *** join/#wowace quoin (n=mhowell@220-244-238-117-sa-pppoe.tpgi.com.au) |
13:06.59 | Mikma | try it and tell :D |
13:07.11 | ag` | found it in the manual |
13:07.32 | Sairen | for i=20, 1, -1 do ? |
13:07.35 | ag` | yep |
13:10.00 | vhaarr | ah, it uses SetIcon("Interface\\Icons\\INV_Misc_Dust_01") anyway |
13:11.38 | *** part/#wowace Grumpey (n=Owner@dialup-4.152.210.143.Dial1.Atlanta1.Level3.net) |
13:12.06 | vhaarr | Okay, I'm a FuBar1 plugin that wants to save some booleans, how do I use the db available from the MyPlugin = FuBarPlugin:GetInstance call? |
13:12.19 | vhaarr | I notice there's a db = AceDatabase:new() call in there |
13:12.30 | vhaarr | or is that not for savedvariables? |
13:13.41 | vhaarr | I would've read the code for other plugins but I can't think of any that I have that saves data, hm .. |
13:14.05 | vhaarr | moneyfu, probably |
13:14.18 | Sairen | ToFu does save data, too |
13:14.27 | vhaarr | I don't even know what that is |
13:14.38 | Sairen | flight time plugin |
13:14.41 | vhaarr | ah |
13:18.08 | *** join/#wowace Grumpey (n=Owner@dialup-4.152.210.143.Dial1.Atlanta1.Level3.net) |
13:20.09 | vhaarr | ah, heh, the plugin already tries to save data, but it checked if it had any by checking if the saved data table was == 0, not == nil. |
13:20.44 | vhaarr | swap |if table.getn(self.charData.showReagent) == 0 then| with |if table.getn(self.charData.showReagent) == nil then| in ReagentFu.lua and it'll save what reagents to track. |
13:21.08 | vhaarr | no, wait, that broke stuff |
13:21.10 | vhaarr | wtf |
13:21.34 | vhaarr | ah, table.getn |
13:23.14 | vhaarr | self.charData does get saved in a fubar plugin, right? |
13:23.29 | vhaarr | are there any problems with saving boolean values true/false ? |
13:30.56 | Sairen | sry was ingame |
13:31.09 | Sairen | self.charData should be saved, yes |
13:31.18 | vhaarr | it appears that it's not here |
13:31.48 | Sairen | if you don't define a db-table yourself, it uses the main fubar db |
13:32.00 | vhaarr | should it be saved in FuBar_Myplugin.lua in savedvars? |
13:32.08 | vhaarr | right |
13:32.11 | vhaarr | so in FuBar.lua |
13:32.16 | Sairen | think so |
13:32.49 | vhaarr | there's no plugindata in my FuBar.lua savedvariables file |
13:32.52 | vhaarr | only FuBar settings |
13:33.02 | vhaarr | at the bottom there is a ["pluginDB"] = {} |
13:33.27 | vhaarr | in WTF\account\Realm\Char I see a FuBar_MoneyFu.lua file |
13:34.06 | *** part/#wowace Grumpey (n=Owner@dialup-4.152.210.143.Dial1.Atlanta1.Level3.net) |
13:34.31 | vhaarr | ah |
13:34.46 | vhaarr | there are lots of FuBar_<plugin>.lua files in SavedVars |
13:36.11 | vhaarr | hm, maybe it's this line causing trouble: fuCompatible = 102, ? |
13:40.25 | vhaarr | nope :/ |
13:41.08 | vhaarr | yeah, seems like true/false is the problem |
13:41.16 | vhaarr | it doesn't save the values that are false, only true |
13:48.40 | phyber | nice touch, Mikma :) |
13:50.57 | phyber | VoicesFromBeyond seems to be breaking SVN checkout |
13:50.58 | phyber | Fetching external item into 'VoicesFromBeyond/Libs/AceAddon-2.0' |
13:50.58 | phyber | svn: 'VoicesFromBeyond/Libs/AceAddon-2.0' is already a working copy for a different URL |
13:53.34 | vhaarr | how do I check if something exists in a table? |
13:53.47 | vhaarr | can I do |if table["test"] == nil then| ? |
13:53.54 | Mikma | phyber: you should thank kergoth for the StickyFrames :) he's the one who did it |
13:54.20 | phyber | ahh :) |
13:54.24 | vhaarr | if "test" is not in the table at all, |table| just has table["rofl"] |
13:54.30 | phyber | kergoth`zzz: thanks :) |
13:54.57 | phyber | I've probably been running it for a while, but only just noticed when I was moving frames on my priest. :) |
13:57.00 | CIA-11 | 03tekkub * r4906 10VoicesFromBeyond/Libs/ (9 files in 9 dirs): |
13:57.00 | CIA-11 | VoicesFromBeyond |
13:57.00 | CIA-11 | - Please hold......... |
13:57.34 | phyber | crappy hold music >_< |
13:58.01 | CIA-11 | 03tekkub * r4907 10VoicesFromBeyond/Libs/: |
13:58.01 | CIA-11 | VoicesFromBeyond |
13:58.01 | CIA-11 | - This should fix externals issue |
13:59.26 | CIA-11 | 03kaelten * r4908 10Ace2/AceDB-2.0/AceDB-2.0.lua: Ace2 - Fixed DEFAULT_CHAT_FRAME message errors. |
13:59.42 | Kaelten | hows it going? |
13:59.54 | Kaelten | VoicesFromBeyond? |
14:00.43 | phyber | ## Notes: Automatically notify your guild when a raid boss is defeated. |
14:00.49 | Mikma | hehe |
14:00.54 | Mikma | that's one nice addon :D |
14:03.21 | Jagobah | ;0 |
14:05.05 | Worf | rotfl... yeah. does it post the loot too? :) |
14:08.07 | Kaelten | hopefully when 1.12 goes live it'll give a shout out on the hidden raid channel to prevent double posting |
14:08.13 | Kaelten | or at least try |
14:12.04 | *** join/#wowace Uruloke (n=Uruloke@ua-83-227-171-14.cust.bredbandsbolaget.se) |
14:12.43 | ag` | ura, count, class = UnitDebuff(unit,id) |
14:12.55 | ag` | class doesn't need to bo localized, does it? |
14:13.06 | Kaelten | er... not sure |
14:13.43 | ag` | I'll try my luck and do as the wiki says..no |
14:24.27 | *** join/#wowace Jarenthal (n=Roo@cpe-066-057-087-213.nc.res.rr.com) |
14:35.57 | CIA-11 | 03kaelten * r4909 10OneView/OneView.xml: OneView - Added bag highlighting. |
14:40.20 | Tekcub | ugh |
14:40.20 | *** join/#wowace Amadeo (n=amadeo@c-69-244-73-129.hsd1.md.comcast.net) |
14:40.23 | Tekcub | too fucking hot |
14:40.28 | Tekcub | especially at 9 in the morn |
14:40.28 | Amadeo | Tekcub: You're not so bad yourself |
14:42.16 | Uruloke | if :RegisterTranslations is called twice for the same locale will it error out or add to the existing table? |
14:42.38 | Amadeo | I'd like to get away from using Nurfed Combat Log :( |
14:45.01 | Amadeo | I don't like how you have to use Nurfed_Utility |
14:45.14 | Amadeo | I'm only using one addon, but it's designed to support about 4 or something |
14:48.24 | Kaelten | Uruloke: not sure. |
14:49.36 | Uruloke | hmm, it seems to replace the entire table... |
14:49.49 | Uruloke | I think |
14:52.39 | CIA-11 | 03phyber * r4910 10XPBarNone/Core.lua: |
14:52.39 | CIA-11 | XPBarNone: |
14:52.39 | CIA-11 | - Dewdrop Menu will now refresh on FACTION_UPDATE to correctly show which faction is being watched (for when changing watched faction from the menu). |
14:55.11 | CIA-11 | 03tekkub 07Ace2 * r4911 10BigWigs/ (Core.lua ZG/Hakkar.lua): |
14:55.11 | CIA-11 | BigWigs (Ace2 Branch) |
14:55.11 | CIA-11 | - Some more little tweaks to Hakkar (not done yet!) |
14:55.11 | CIA-11 | - Added toggle module option to auto-generated boss command tables, need to pull those strings into the locale table tho |
14:58.05 | CIA-11 | 03kaelten * r4912 10OneBank/OneBank.xml: OneBank - Updated function call to new function. |
14:59.11 | CIA-11 | 03kaelten * r4913 10OneBag/OneCore.lua: OneBag - Optimized bag updates a little more. |
15:06.42 | CIA-11 | 03tekkub 07Ace2 * r4914 10BigWigs/ (15 files in 6 dirs): |
15:06.42 | CIA-11 | BigWigs (Ace2 Branch) |
15:06.42 | CIA-11 | - Merging in trunk (4799 - current) |
15:06.42 | CIA-11 | - Does not include german translations in already-converted modules...yet... |
15:07.40 | Amadeo | I think something's up with FruityLoot (AceLoot), it's taking 2110 KiB |
15:18.46 | Amadeo | that sounds a bit high for a loot addon :) |
15:21.12 | [Ammo] | good afternoon |
15:23.04 | Amadeo | hiya ammo |
15:24.21 | Tekcub | why did I just read "Hi emo" there...?L |
15:24.30 | Amadeo | anyone using ag_UnitFrames? |
15:24.43 | Uruloke | is L"mystring" the equivalent as self:GetTranslation("mystring") and if so can you do L"mystring","subkey" as equivalent to self:GetTranslation("mystring", "subkey")? |
15:25.25 | Tekcub | l"string" is equiv to L("string") which is equiv to L:GetTranslation("string") |
15:25.55 | Tekcub | so L("string", "subkey") |
15:26.04 | Uruloke | great |
15:26.08 | Amadeo | what about G("string") |
15:26.15 | Uruloke | ... |
15:26.15 | [Ammo] | I should go about documenting CandyBar |
15:26.17 | Tekcub | shut up you |
15:26.22 | [Ammo] | instead of pointing people to the source :p |
15:26.26 | Tekcub | document my libs too! |
15:26.27 | Tekcub | :) |
15:26.29 | Amadeo | :) |
15:26.33 | [Ammo] | hehe |
15:26.46 | CIA-11 | 03kaelten * r4915 10OneView/ (OneView.lua bindings.xml): |
15:26.46 | CIA-11 | OneView - |
15:26.46 | CIA-11 | - Added /ovs and /ovshow which will show the OneView Frame. |
15:26.47 | CIA-11 | - Moved the keybinding file from OneBag to OneView. |
15:26.49 | Tuplad | what is candybar anyways ? :) |
15:26.53 | Tekcub | I don't have enough time to finish my code, let alone get API doc written up >< |
15:26.56 | Uruloke | locale table keys must be strings, right? |
15:27.03 | [Ammo] | yeah sucks tek, I know the feeling |
15:27.15 | Tekcub | I don't think they have to uru |
15:27.20 | Tekcub | but they might |
15:27.23 | Uruloke | hmm |
15:27.24 | CIA-11 | 03kaelten * r4916 10OneBag/bindings.xml: OneBag - deleted bindings.xml as the only binding was for OneView and now that resides in OneView. |
15:27.34 | Tekcub | try it, see iff ckk verifies |
15:28.25 | Uruloke | I've also been considering making my modules able to add their own bits of localisations to my ArcHUD_Module locale table |
15:28.54 | Uruloke | but think I'll have to do that manually by inserting into the table, no? |
15:29.15 | CIA-11 | 03tekkub * r4917 10BigWigs/AQ20/GeneralRajaxx.lua: |
15:29.15 | CIA-11 | BigWigs |
15:29.15 | CIA-11 | - Minor tweak to Rajaxx module, wave 1 message should now fire when the wave actually comes, not when all the NPC conversation begins |
15:30.11 | vhaarr | Amadeo: that's probably because FruityLoot is your first addon to load Ace2. |
15:30.49 | vhaarr | Amadeo: Install AuldLangSyne and most of the memory usage will be "moved" to that addon, just to illustrate. |
15:30.49 | CIA-11 | 03ammo 07Ace2 * r4918 10BigWigs/BWL/ (Ebonroc.lua Firemaw.lua): |
15:30.49 | CIA-11 | BigWigs (Ace2): |
15:30.49 | CIA-11 | * Updated the already converted BWL modules to new sync api |
15:31.19 | Amadeo | vhaarr: Oh, I see what you mean |
15:31.33 | Kaelten | ya that does happen |
15:32.08 | Kaelten | the Ace2 libs use up about 600kb |
15:32.46 | Amadeo | I didn't know it depended on which loads first |
15:33.04 | Amadeo | how big was Ace? |
15:33.13 | Uruloke | I think it would also show up if a newer version is found in another addon |
15:33.29 | vhaarr | no, then it will unload the old revisions on the next GC |
15:33.38 | vhaarr | well it would show up before the gc |
15:34.10 | Kaelten | Ace1 was about 300kb |
15:34.18 | Uruloke | yeah, that's what I mean. you will see the memory usage for that addon as higher than it actually is |
15:34.56 | CIA-11 | 03ammo 07Ace2 * r4919 10BigWigs/BWL/ (Ebonroc.lua Firemaw.lua): |
15:34.56 | CIA-11 | BigWigs (Ace2): |
15:34.56 | CIA-11 | * SyncRecv ~= RecvSync |
15:34.59 | Kaelten | but Ace2 has alot more overall functionality in it. |
15:35.03 | vhaarr | maybe WarmUp should be modified so it shows the memory usage after the first gc instead of on load. |
15:35.27 | vhaarr | or updated to show both |
15:35.29 | Kaelten | then it wouldn't show any numbers |
15:35.40 | vhaarr | right, okay :P |
15:35.42 | vhaarr | why? |
15:36.23 | Kaelten | because those numbers are collected as they load its the onl way to collect the data like he does. |
15:36.27 | *** join/#wowace pfault (i=pagefaul@HSE-Montreal-ppp135045.qc.sympatico.ca) |
15:36.43 | vhaarr | ah, he checks the mem usage between every ADDON_LOADED or something? |
15:36.48 | Kaelten | yep |
15:36.51 | vhaarr | cool |
15:37.14 | Kaelten | there is no easy way to tell how much ram an addon actually uses, just how much it uses on load. |
15:37.22 | vhaarr | okay didn't know that |
15:37.55 | Kaelten | np. |
15:38.09 | Kaelten | its also why those numbers are not 100% truly representitive of what an addon actually uses |
15:38.21 | vhaarr | well, maybe it should update after the first GC to say "Memory use on load: XX.XXmb \n Memory use after first GC: XX.XXmb \n Difference +/- X.Xmb" |
15:38.53 | vhaarr | come to think of it, I have no idea when the first gc happens |
15:39.01 | vhaarr | is it on a set timer interval? |
15:39.05 | Kaelten | nope |
15:39.10 | vhaarr | fires as needed? |
15:39.11 | Kaelten | gc hapens when memory usage hits a threshold |
15:39.18 | vhaarr | heh okay, nevermind then :P |
15:39.42 | Kaelten | OneBag has 750ishkb in Warmup now. but in my tests it seems it only uses about 400-500kb while running |
15:40.41 | ag` | fruityloots gives errors |
15:40.45 | vhaarr | you just added support for viewing other characters, right? |
15:40.54 | vhaarr | if so, I'll try One* again soon |
15:41.00 | Kaelten | yep, in OneView |
15:41.15 | Uruloke | hmm, using AceLocale-2.0 as mixin has no real use now... does it? better to load via AceLibrary("AceLocale-2.0")? |
15:41.19 | vhaarr | really need that, not switching from Bagnon until that works :) |
15:41.22 | Kaelten | its a seperate app (for those who don't want it), but it sits on the OneBag core |
15:41.30 | Kaelten | Uruloke: I don't think you can use it as a mixin |
15:41.47 | Uruloke | thought so |
15:41.53 | [Ammo] | Kaelten quick question: if I want to replace Bagnon (bag and bank) which of the One*'s do I use? |
15:42.07 | Kaelten | OneBag OneBank |
15:42.22 | Kaelten | if you want remote viewing as well add in OneView |
15:42.28 | [Ammo] | k |
15:42.32 | [Ammo] | so basically all of em :) |
15:42.35 | [Ammo] | okidokie |
15:42.41 | Tuplad | Kaelten: you should delete bagview from OneView |
15:42.48 | Tuplad | I can just press B if I want to view my bag |
15:42.53 | Tuplad | just the bank |
15:43.08 | Amadeo | Tuplad: What do you mean? |
15:43.14 | Kaelten | Tuplad: ya, but you can't view other chars bag by pressing B |
15:43.15 | Tuplad | well |
15:43.20 | Tuplad | in OneView |
15:43.42 | Tuplad | when you run OneView, you get a window with the things that are in your bank AND in your bag |
15:43.51 | Tuplad | so you're basically seeing your bag again + bank |
15:43.52 | Amadeo | oh, I see now |
15:44.02 | Tuplad | [BANK] |
15:44.02 | Tuplad | ______ |
15:44.02 | Tuplad | [BAG] |
15:44.08 | Amadeo | yeah, but what Kaelten said! |
15:44.23 | Amadeo | I guess you could remove the frame for the default character, but it's not a big deal to me |
15:44.32 | Kaelten | well just shrink it tuplad |
15:44.32 | Amadeo | er, default = active |
15:44.42 | Tuplad | Kaelten: what u mean ? |
15:44.53 | Amadeo | Tuplad: Press the little arrow |
15:44.54 | Kaelten | see the little arrow button above the bag sections? |
15:44.58 | Tuplad | yea :) |
15:45.02 | Kaelten | click it ! |
15:45.03 | Kaelten | :) |
15:45.04 | Tuplad | but why ? :< |
15:45.08 | Tuplad | isnt it kinda useless ? |
15:45.10 | Kaelten | it hides the bag |
15:45.15 | Tuplad | I know |
15:45.24 | Kaelten | then you don't have to look at them |
15:45.27 | Tuplad | nooo lol |
15:45.42 | Tuplad | I mean, why put the things that the bag contains in the oneview ? |
15:45.52 | Tuplad | you have OneBag, why OneBag in OneView ? |
15:45.56 | Amadeo | Tuplad: OneView isn't primarily for the character you're currently playing |
15:46.02 | Tuplad | aaaaah :) |
15:46.07 | Amadeo | it's to view the inventories of other characters on your account at any time |
15:46.07 | Kaelten | so you can see whats in your other characters bags as well |
15:46.09 | Tuplad | now that makes sense :D |
15:46.20 | Tuplad | never thought about it ;\ |
15:46.21 | Kaelten | if you want to see your own chars bank you Can do it though |
15:46.23 | Amadeo | so if you need to see your level 37 alts bank/bags to check for materials or something, you can |
15:47.01 | Uruloke | can you somehow catch the error message of an error that triggers on logout/reload ui? |
15:47.17 | Soltanis | i take it it's called One* because it's all in one style/ |
15:47.56 | Amadeo | it's one bag to rule them all |
15:48.10 | CIA-11 | 03kaelten * r4920 10Ace2/AceConsole-2.0/AceConsole-2.0.lua: Ace2 - fixed global bug. |
15:48.46 | CIA-11 | 03kaelten * r4921 10OneView/OneView.lua: OneView - Fixed bug if you try to set cols and OneView hasn't been viewed yet. |
15:49.19 | Amadeo | Any way I can reset my Combat Log window back to defaults? |
15:49.19 | *** join/#wowace haste (n=haste@host-81-191-131-80.bluecom.no) |
15:49.25 | Kaelten | I'm going to make a OneRing as well. |
15:49.33 | Kaelten | Uruloke: not to my knowledge |
15:49.41 | Soltanis | so you need OneCore as well? |
15:49.48 | Kaelten | Soltanis: nope, its outdated |
15:50.04 | Kaelten | Soltanis: I've put the code from OneCore inside OneBag, |
15:50.05 | Uruloke | meh... ArcHUD2 triggers an error like that and I have no idea what causes it |
15:50.10 | Amadeo | I don't need OneCore now? |
15:50.12 | Amadeo | Now he tells me! |
15:50.27 | Kaelten | Amadeo: lol, ya, if you look its probably an empty folder |
15:50.35 | Amadeo | hahaha |
15:50.40 | Tuplad | :O omg |
15:50.42 | Tuplad | I had onecore too |
15:50.57 | Kaelten | lol, didn't hurt you, since an empty folder doesn't load anything up |
15:51.02 | Tuplad | :) |
15:51.03 | Tain | Kaelten keep forgetting to ask you. Is there an easy way to look at my alts mats like kc_et shows me? Like I have an herbalist and an engineer, and while I'm on the herbalist I'd like to be able to check my engineer's stuff as I come across things |
15:51.06 | Amadeo | yeah |
15:51.36 | Kaelten | Tain: you mean you want to see what their recepies need? or what they have in their bags/bank? |
15:51.37 | Amadeo | [Rapsucks] whispers: hi |
15:51.47 | Amadeo | To [Rapsucks]: I'm not running you through stockades |
15:51.56 | Tuplad | old |
15:52.12 | Tuplad | Amadeo: usually I reply with |
15:52.43 | Tuplad | "Im not giving you gold, Im not running you thru deadmines, Im not helping you with quests, Im not showing you the way to IF" and after that: "Hello!" |
15:52.58 | CIA-11 | 03tekkub 07Ace2 * r4922 10BigWigs/AQ20/GeneralRajaxx.lua: |
15:52.58 | CIA-11 | BigWigs (Ace2 Branch) |
15:52.58 | CIA-11 | - Merging trunk r4917 |
15:53.04 | Tuplad | but it's still old :P |
15:53.30 | Amadeo | hehe |
15:54.12 | Soltanis | right let me go test this one* stuff then |
15:54.40 | [Ammo] | kaelten: how do I make onebank remember its position |
15:54.58 | [Ammo] | it keeps reapearing above my normal bags, which annoys the hell out of me ;) |
15:55.09 | [Ammo] | other than that, damn sweet |
15:55.17 | [Ammo] | alot more responsive than bagnon |
15:55.22 | Kaelten | [Ammo]: hrm, I really need ti figure that one out :s |
15:55.32 | [Ammo] | hehe |
15:55.43 | [Ammo] | you can check out Necronomicon btw (it remembers positions) |
15:55.56 | [Ammo] | screws up when someone rescales their UI but shrug |
15:56.02 | [Ammo] | add a simple reset option and you're done |
15:56.06 | Kaelten | well, Other things I've written remember their position just fine. |
15:56.29 | [Ammo] | ah |
15:56.33 | Kaelten | I think OneBank may have the issue because its LoD |
15:56.49 | Tain | Kaelten: what they have for mats. So yeah their inventories. |
15:56.51 | Kaelten | I probably need to write a little bit of memory code |
15:57.06 | [Ammo] | oh and framelevels need to be way higher |
15:57.11 | Soltanis | Kaelten : anyway to swapbag order for bags? |
15:57.18 | [Ammo] | but damn sweet :) |
15:57.27 | [Ammo] | another svn updateable addon for Ammo :) |
15:57.47 | Kaelten | Tain: OneView lets you see your alts inventory/bank |
15:58.43 | Kaelten | Soltanis: I'm going to be looking at that soon |
15:59.40 | Kaelten | [Ammo]: I'm going to be making the framestarta an option |
15:59.51 | [Ammo] | Kaelten: good :) |
16:00.20 | Tain | ok kael |
16:00.26 | Kaelten | ok, so sticky locations, reverse bag locations, and adjustable framestrata, anything else? |
16:00.39 | Kaelten | Tain: yes? |
16:01.00 | Tain | No nothing, just saying ok to your answer about oneview showing alts. :) |
16:01.09 | Kaelten | H |
16:01.11 | Kaelten | AH |
16:01.14 | Kaelten | whoops, caps |
16:02.21 | Soltanis | Kaelten : even better make it so you can put them in the order you want |
16:02.49 | Tain | By the way is OneCore (in svn) anything? |
16:02.57 | Soltanis | nope |
16:04.08 | Kaelten | Soltanis: hrm, that my be a little more difficult |
16:04.12 | [Ammo] | Kaelten: well it works fine so far, I suggest euhm KCI2? :) |
16:04.32 | Amadeo | hmmm |
16:04.33 | Amadeo | actually |
16:04.35 | Amadeo | now I'm confused |
16:04.42 | Soltanis | Kaelten : which ever is easier for you |
16:05.09 | Amadeo | vhaarr: You were saying that the first addon to load would use more memory, which makes sense...but I'm also using ag_UnitFrames, which is an Ace2 addon that should be loading first, and it's using much less KiB in Warmup |
16:08.19 | vhaarr | Amadeo: Maybe ag_UF loads when the player/party/target frames load, I don't know. |
16:08.45 | Amadeo | hm |
16:08.48 | Amadeo | ag`? :P |
16:09.23 | ag` | what? |
16:09.54 | CIA-11 | 03joshborke 07joshborke * r4923 10HealWatch/HealWatch/ (HealWatchEvents.lua HealWatchFrames.lua): |
16:09.54 | CIA-11 | HealWatch: |
16:09.54 | CIA-11 | - updated events to drop a little check for curSpell, whatever |
16:09.54 | CIA-11 | - updated frames to hopefully fill in heals that are que'd |
16:10.17 | Amadeo | ag`: Does agUF load Ace2 stuff after other frames load, like party? or? |
16:10.23 | Soltanis | Kaelten : this might sound stupid but how do you view other characters stuff.. i have oneview loaded |
16:10.41 | ag` | Amadeo, nope |
16:10.49 | Amadeo | hm |
16:10.51 | Amadeo | I dunno then |
16:10.55 | vhaarr | Amadeo: I'm raiding now, can't really talk much, sorry. |
16:10.59 | Amadeo | vhaarr: that's ok |
16:11.02 | Amadeo | I'm just curious |
16:11.25 | ag` | how much is agUF using in warmup |
16:11.35 | vhaarr | Thrae|Away: hm, the hp bar below TinyTip suddenly locked on the screen. No matter where my tooltip is the hp bar never moves. |
16:11.36 | Kaelten | Soltanis: well you have to sign in on them before you can do it, then after that you can do /ovs /ovshow or theirs also a keybinding |
16:11.50 | vhaarr | Thrae|Away: It fades with the tooltip and shows with the tooltip. It also shows the hp of the current mousover unit. |
16:11.54 | Amadeo | ag`: 747 KiB for me |
16:11.55 | vhaarr | Thrae|Away: It just doesn't move. |
16:11.58 | ag` | ok |
16:12.05 | Soltanis | thank you |
16:12.15 | Amadeo | ag`: Are there any options for it yet? |
16:12.23 | Kaelten | Soltanis: or rather sign in on a given character before you can view their inventory, and visit the bank with them to see their bank stuff |
16:12.33 | ag` | Amadeo, yes, but currently you need to set them in ag_Defaults.lua |
16:12.41 | ag` | until I've added dewdrop or something |
16:12.44 | Amadeo | gotcha |
16:13.43 | Soltanis | was the slash command i was missing, all sorted now |
16:13.47 | Soltanis | thanks great addon |
16:15.43 | Kaelten | np, there is also a keybinding as well |
16:16.40 | *** join/#wowace Parak (i=PROFI@user-0cev737.cable.mindspring.com) |
16:17.12 | Tain | You know what I'd like? kci linkview to tell you if any of you chars has something when you search for it |
16:17.41 | Soltanis | [Ammo] : im still getting an error when i try to bind a key to Mount through Necronomicon, let me disable everything and see if it's me being silly |
16:17.43 | Tain | Of course I'm just.. sort of lazy. |
16:18.21 | vhaarr | [Ammo]: "Interface\AddOns\Timex\Bar\TimexBar.lua:397: TimexBar 'BigWigsBar Blink" not found." when we just wiped on Noth. |
16:18.49 | vhaarr | (BW ace1) |
16:19.02 | Kaelten | Tain: after I get AG2, Rundown is going to make a come back as well |
16:23.34 | CIA-11 | 03ag * r4924 10ag_UnitFrames/ (4 files): ag_UnitFrames - Added aura icons and aura filtering |
16:24.09 | Kaelten | heya Cairenn |
16:24.13 | Cairenn | hey |
16:25.40 | ag` | <PROTECTED> |
16:30.45 | vhaarr | ag`: Give me scaling ;D |
16:31.03 | Kaelten | scaling what? |
16:31.10 | vhaarr | ag_UF frame scaling. |
16:31.11 | Kaelten | oh you where talking to ag |
16:31.53 | Amadeo | hm, strange |
16:32.05 | Amadeo | when I removed ag_UF, FruityLoot is only using 237 KiB |
16:32.17 | Amadeo | but with ag_UF in, it uses 2100 KiB or so |
16:32.25 | Soltanis | Ammo : Necronomicon/Keybindings.xml - all your functions are asking for Necronmicon and not Necronomicon - this is from the one on the svn |
16:33.06 | Uruloke | uh... odd. I tried to find the cause of my on logout/reload error so I commented the module parts from the TOC, restarted. no error, so re-enabled them all again and... now it's gone. o.O |
16:39.29 | [Ammo] | vhaarr: most recent svn? |
16:39.38 | [Ammo] | because I thought I fixed that bug this morning |
16:39.40 | vhaarr | yes |
16:39.44 | [Ammo] | mumble |
16:39.49 | [Ammo] | checking |
16:42.32 | CIA-11 | 03otravi 07otravi * r4925 10otravi_UnitFrames/ (4 files in 4 dirs): oUF2 - Now with portraits! What? You want 3D.... go use Adapt |
16:42.53 | [Ammo] | vhaarr: no idea what might be causing that |
16:42.58 | Amadeo | haste! |
16:43.07 | Tuplad | wth ? oO |
16:43.23 | Tuplad | can we disable portraits? |
16:43.46 | [Ammo] | either it's not the current svn trunk, or it's something weird |
16:43.54 | [Ammo] | but it won't happen in BW2 :p |
16:44.07 | [Ammo] | soltanis will fix htat |
16:44.19 | Soltanis | ok thank you |
16:44.49 | CIA-11 | 03ammo * r4926 10Necronomicon/Bindings.xml: |
16:44.49 | CIA-11 | Necronomicon: |
16:44.49 | CIA-11 | * Fixed keybindings |
16:44.57 | [Ammo] | (I only use the healthstone keybding |
16:44.59 | [Ammo] | so I never noticed it |
16:45.23 | Tuplad | nerf warlocks and their addons :< |
16:45.47 | vhaarr | [Ammo]: it's current SVN |
16:45.51 | Tuplad | lol I fought this warlock with my rogue, in that 1 duel he used a healthstone and some uber imba potion + whipper root tubber or some crap like that... he lost lol |
16:45.59 | vhaarr | [Ammo]: just got it again |
16:46.13 | CIA-11 | 03ammo 07Ace2 * r4927 10BigWigs/AQ40/Skeram.lua: |
16:46.13 | CIA-11 | BigWigs (Ace2): |
16:46.13 | CIA-11 | * Converted Skeram module to BW2. |
16:46.21 | [Ammo] | vhaarr sigh, it's weird |
16:47.06 | *** join/#wowace ToastTheif (i=ToastThe@24-177-162-9.dhcp.mrqt.mi.charter.com) |
16:47.06 | vhaarr | SVN update now, nothing new. |
16:47.26 | ToastTheif | hey, could anyone help me get TinyTip working? |
16:47.46 | *** part/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
16:48.29 | [Ammo] | vhaarr: you're going to have to live with it, because I think I'm going blind :( |
16:48.33 | [Ammo] | I can't see what's wrong |
16:48.47 | vhaarr | no problem, focus on releasing BW2 :D |
16:49.26 | [Ammo] | I think it has something to do with the metro timers running for the teleports |
16:49.33 | [Ammo] | and then an untimely wipe |
16:49.59 | [Ammo] | but Timex is out of the picture for BW2 |
16:50.04 | [Ammo] | so no more trouble with that |
16:50.38 | vhaarr | Sairen: I was thinking; I use the new "smart" style in MG2 and people in the raid are colored according to class - would it be possible to remove the -XXXX hp and replace the colored name with a weak gray label that said "Dead" instead? |
16:50.48 | vhaarr | Sairen: it's just too much info with all the -XXXX hp |
16:51.09 | Sairen | vhaarr: I fixed that when ppl are dead that it really shows as "dead" |
16:51.18 | vhaarr | Sairen: ah, but it is not uploaded? |
16:51.32 | Sairen | it's up |
16:52.14 | vhaarr | ah cool |
16:52.26 | vhaarr | I'll upgrade after this noth try |
16:53.25 | *** join/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
16:53.30 | Tuplad | har har har |
16:53.32 | Tuplad | I dont see portraits :< |
16:53.42 | haste | har har har |
16:53.44 | haste | eidt the lua |
16:53.45 | haste | har har har |
16:53.55 | Tuplad | :0 |
16:53.56 | Tuplad | har har har |
16:54.12 | Tuplad | ["Portrait"] = false, |
16:54.13 | Tuplad | omg hax :< |
16:57.59 | Uruloke | hmm, I'm working on adding chat commands for my modules but I need a way to identify which module it is in the functions used... any suggestions? |
16:59.13 | ToastTheif | does anyone know how to anchor player tooltips from tinytip to the same place as the regular anchor? |
17:01.56 | vhaarr | s/try/kill/ |
17:02.12 | vhaarr | how can you know? |
17:02.13 | ag` | Uruloke, when you create the module pass the name to the module so it knows its own name -_- |
17:02.14 | vhaarr | :) |
17:02.45 | vhaarr | ah lol, it's abot :P |
17:03.35 | Uruloke | ag`: I got that, but since I'm adding a table to the core addon's slashcommand it only got the core addon's name |
17:04.11 | ag` | hm |
17:04.34 | ag` | have the chat command call a function from the module |
17:04.38 | ag` | or something |
17:05.04 | haste | I know how that was handled in Ace1 |
17:05.09 | haste | I have no idea however with Ace ":p |
17:05.22 | Uruloke | thought about that, but don't think it's possible because it'll just call self:functionname of the core addon :/ |
17:07.10 | Tuplad | haste: |
17:07.13 | Tuplad | the portraits are ugly :( |
17:07.37 | Tuplad | no border, just a square portrait :< |
17:09.09 | Tuplad | http://users.telenet.be/tuplad/wow/Screenshots -> check this out oO |
17:09.30 | Tuplad | 2 3 4 are bugged |
17:09.38 | Tuplad | 1 is aight, it's the first mouseover |
17:11.13 | haste | ? |
17:14.09 | Tuplad | those bugs is something else |
17:14.26 | Tuplad | but the portraits are lame :\ they are square, borderless and not IN the frame |
17:15.13 | haste | shrugs... |
17:16.09 | *** join/#wowace Amadeo (n=amadeo@c-69-244-73-129.hsd1.md.comcast.net) |
17:16.16 | Tuplad | but what to do with the bugs ? :< |
17:16.22 | Amadeo | step on them |
17:16.49 | Tuplad | that's line 200 of tooltip.lua |
17:16.50 | Tuplad | moneyFrame:SetPoint("RIGHT", tooltip:GetName(), "RIGHT", 0, 0) |
17:16.56 | Tuplad | Amadeo: http://users.telenet.be/tuplad/wow/Screenshots/Bug4.png |
17:19.19 | Tuplad | Kaelten: cant link items from OneView |
17:20.09 | CIA-11 | 03ammo 07Ace2 * r4928 10BigWigs/AQ40/ (BugFamily.lua Skeram.lua): |
17:20.09 | CIA-11 | BigWigs (Ace2): |
17:20.09 | CIA-11 | * Typo fix in skeram |
17:20.09 | CIA-11 | * Bugfamily converted to BW2 |
17:22.22 | CIA-11 | 03ammo 07Ace2 * r4929 10BigWigs/AQ40/BugFamily.lua: |
17:22.22 | CIA-11 | BigWigs (ace2): |
17:22.22 | CIA-11 | * typo fix in bug family |
17:24.08 | Tuplad | Kaelten: check error :< |
17:25.20 | CIA-11 | 03hyperactiveChipmunk * r4930 10Ace2/AceTab-2.0/ (. AceTab-2.0.lua README): |
17:25.20 | CIA-11 | AceTab: |
17:25.20 | CIA-11 | - Initial import. Library file and some examples. |
17:25.20 | CIA-11 | - Provides an interface for registering tab completions for any frame using very simple script modules. More to follow... |
17:27.16 | Kaelten | Tuplad: huh? |
17:29.08 | Tuplad | http://users.telenet.be/tuplad/wow/Screenshots/Bug4.png |
17:29.36 | Kaelten | I think thats an error with tinytip |
17:29.38 | Tuplad | then look at http://users.telenet.be/tuplad/wow/Screenshots/, check files 2 3 & 4 |
17:29.41 | Tuplad | :O |
17:29.45 | Kaelten | or really long tooltips |
17:29.51 | Kaelten | you using seperated or merged tooltips? |
17:35.27 | Tuplad | merged |
17:35.55 | Kaelten | try to go to seperated tooltip and see if that fixes it, it'll be a little more stable in future versions |
17:36.51 | Tuplad | ok =) |
17:36.58 | Tuplad | I dont use seperator cuz it's kinda big below :\ |
17:37.02 | Tuplad | but will try it |
17:46.20 | Soltanis | who's bigwigs module is the nax/gluth one |
17:46.30 | Uruloke | curious... would this work? http://ace.pastebin.ca/89020 |
17:47.47 | Uruloke | I'm getting an error from AceLibrary whenever I try /archud rings health about |
17:48.01 | Uruloke | AceLibrary.lua:78: bad argument #2 to `format' (string expected, got no value) |
17:58.34 | Amadeo | hm |
17:58.48 | Amadeo | looking through Warmup, the addons with the longest load times are all my Ace2 addons |
17:58.57 | Amadeo | between 0.5 and 1 second |
17:59.20 | Amadeo | the rest being around 0.2 |
17:59.44 | hyperChipmunk | well our course of actionis clear: |
17:59.50 | hyperChipmunk | reprogram warmup |
18:00.09 | hyperChipmunk | if Ace2 then memusage=0 loadtime=0 end |
18:01.09 | Amadeo | haha |
18:01.24 | Amadeo | make them negative numbers |
18:01.36 | Amadeo | so it looks like Ace2 actually gives you memory and speeds up your PC |
18:01.40 | vhaarr | hm, would be cool if ora_MainTankFrames showed the target icons in the maintank list. |
18:22.37 | *** join/#wowace Kebinusan (i=Kebinusa@adsl-68-22-153-84.dsl.klmzmi.ameritech.net) |
18:24.00 | *** join/#wowace ckknight (n=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
18:24.00 | *** mode/#wowace [+o ckknight] by ChanServ |
18:26.30 | Amadeo | hi ckknight |
18:27.50 | ckknight | what's up? |
18:29.08 | Kebinusan | so bliz is adding an sct like feature in 1.12 |
18:29.21 | haste | You know what ? ;D |
18:29.40 | haste | eXistenZ > The Matrix |
18:29.52 | Kebinusan | eXistenZ was a great movie |
18:30.10 | haste | Watching it for the second time, haven't seen it since it was at the movies |
18:30.18 | Kebinusan | weird but good |
18:30.40 | Kebinusan | it really flows like a bad dream, I think it was pretty well done |
18:31.06 | haste | Yeh, at the Chinese scene now |
18:31.56 | haste | I think the reason The Matrix was a hit and not eXistenZ is because eXistenZ has pretty much stronger scenes then The Matrix |
18:33.38 | haste | for example when he shoots the tooth into the face of the guy, you actually see a close up of the face afterwards :p |
18:34.02 | wereHamster | where can I watch a trailer for eXistenZ ? |
18:34.06 | Amadeo | nada nada |
18:34.11 | haste | google probably |
18:34.17 | haste | it's from 1999 tho' |
18:34.24 | haste | ie. same year as the matrix |
18:34.39 | Soltanis | hmm, not picking up the first decimate on gluth with bigwigs :-( |
18:37.22 | Kebinusan | is it at a set interval from the beginning of combat? |
18:37.44 | Kebinusan | there probably isnt a timer started at the start of combat or its random/lacking a trigger/or someone hasnt submitted a transcript |
18:39.32 | Soltanis | theres a start warn written in |
18:45.53 | CIA-11 | 03ammo 07Ace2 * r4931 10BigWigs/ (14 files in 6 dirs): |
18:45.55 | CIA-11 | BigWigs (Ace2): |
18:45.57 | CIA-11 | * Sync enabling changed to the new Sync api |
18:45.59 | CIA-11 | * Removed bar pausing and resuming unneeded crap anyway |
18:46.01 | CIA-11 | * api for bars is now: StartBar and StopBar |
18:46.03 | CIA-11 | * Updated converted modules to new api |
18:48.03 | *** join/#wowace Elkano (n=elkano@ip-213-135-2-163.handshake.de) |
18:49.11 | ckknight | hyperChipmunk, here? |
18:49.33 | CIA-11 | 03ckknight * r4932 10Ace2/AceTab-2.0/AceTab-2.0.lua: AceTab - added svn:keywords |
18:49.56 | hyperChipmunk | yes sir |
18:50.01 | hyperChipmunk | oh |
18:50.03 | hyperChipmunk | thanks =) |
18:51.15 | ckknight | why is there a README file in it? |
18:52.43 | ckknight | that should be in the wiki |
18:52.48 | ckknight | not the folder proper |
18:52.51 | hyperChipmunk | yea, it got imported, sec |
18:53.00 | hyperChipmunk | it's where I was keeping notes |
18:53.31 | CIA-11 | 03kemayo * r4933 10AuldLangSyne/AuldLangSyne.lua: AuldLangSyne: Fix "203: attempt to concatenate a boolean value" when pvp rank display is disabled. |
18:55.00 | CIA-11 | 03hyperactiveChipmunk * r4934 10Ace2/AceTab-2.0/ (AceTab-2.0.lua README): |
18:55.00 | CIA-11 | AceTab-2.0: |
18:55.00 | CIA-11 | - Removed scratch file for my AceTab modules |
18:57.43 | haste | actually, I slightly disagree |
18:57.53 | haste | I see no problem with the README file being there |
19:01.09 | ckknight | haste, standardization ftw. |
19:01.46 | haste | Yes, but why remove it? |
19:02.15 | haste | I would rather just check the README file then to drag forth my web browser and start looking at the wiki :o |
19:02.47 | ckknight | because it's a library, not an addon |
19:02.47 | hyperChipmunk | yea, but you get the readme file in 20 different folders that way |
19:03.00 | *** join/#wowace Kyahx|afk (n=Kyahx@72.2.212.239) |
19:03.00 | hyperChipmunk | even if you're just linking it |
19:03.35 | ckknight | haste, for libs, there will be a link at the top showing you where to go |
19:03.57 | hyperChipmunk | it shouldn't be there, even if only for the sake of the svn server, which is slow as molasses anyways |
19:06.26 | hyperChipmunk | i'll get it all taken care of eventually; I just was trying to upload it this morning at 6am before I went to bed and couldn't connect, and I just fired it off when I woke up without really looking, just to get it there |
19:07.37 | *** join/#wowace kloppe (n=mroc@h87n1fls32o969.telia.com) |
19:11.03 | Amadeo | I've never understood why Blizzard punishes the people who *lose* in PvP |
19:11.23 | Amadeo | I mean, why do you get up to 3 minute rez timers when you're getting owned as it is? |
19:11.25 | Amadeo | further punishment? :P |
19:13.22 | Amadeo | let's make it extreme, say you're being camped by 100 level 60's in full Tier 3 |
19:13.26 | Amadeo | should you be punished for it? :P |
19:17.13 | wereHamster | yep.. for not having T4! |
19:17.48 | CIA-11 | 03elkano * r4935 10GloryLib/ (Glory-2.0/Glory-2.0.lua Lib/GloryLib.lua): GloryLib: fixed a bug with a deDE AV pattern |
19:19.51 | CIA-11 | 03ammo 07Ace2 * r4936 10BigWigs/AQ40/ (Fankriss.lua Viscidus.lua): |
19:19.51 | CIA-11 | BigWigs (Ace2): |
19:19.51 | CIA-11 | * Fankriss and Viscidus ported to BW2 |
19:20.12 | CIA-11 | 03ammo 07Ace2 * r4937 10BigWigs/AQ40/Sartura.lua: |
19:20.12 | CIA-11 | BigWigs (Ace2 Branch): |
19:20.13 | CIA-11 | * Typo fixes in Sartura |
19:20.18 | *** join/#wowace Ratbert_CP (n=KCummins@c-24-130-132-88.hsd1.ca.comcast.net) |
19:26.52 | *** part/#wowace Ratbert_CP (n=KCummins@c-24-130-132-88.hsd1.ca.comcast.net) |
19:33.32 | CIA-11 | 03ammo 07Ace2 * r4938 10BigWigs/AQ40/Huhuran.lua: |
19:33.32 | CIA-11 | BigWigs (ace2): |
19:33.32 | CIA-11 | * Huhuran ported |
19:33.57 | vhaarr | hm, I guess the bad thing about the new comm channel in 1.12 is that you can't opt out of it |
19:35.41 | ckknight | I guess |
19:39.50 | FryGuy- | eh? |
19:39.56 | FryGuy- | just don't register the event :p |
19:41.28 | Elkano | anyoe started writing a AddonCommChat-Debuger showing the latest recived messages and the prefixes they are assigned to? ;) |
19:42.01 | ckknight | here's my plan |
19:42.02 | wereHamster | FryGuy-, you think WoW.exe is smart enough to not receive the messages when no addon registered for it? |
19:42.08 | ckknight | get FuBar2 up and running and all that |
19:42.19 | ckknight | then I write AceComm, which'll have debugging stuff and whatnot |
19:42.21 | FryGuy- | no peobably not :p |
19:42.28 | Amadeo | I think my next class will be a Hunter |
19:42.38 | ckknight | likely, I'll make it 1.12-specific |
19:42.44 | ckknight | at least to start off with |
19:43.25 | FryGuy- | by the time you finish, don't you think it'll be out? |
19:43.30 | FryGuy- | or.. almost out at least? |
19:43.42 | FryGuy- | 1.12 isn't that big of a patch i don't think and it's on PTR alreay |
19:43.59 | cladhaire | 1.12 has a lot in it |
19:44.08 | cladhaire | i dont think it'll be pushed through PTR all that quickly |
19:44.14 | cladhaire | but i've been wrong before |
19:44.27 | ckknight | it'd be cool if they made it a quick patch |
19:44.31 | ckknight | but unlikely |
19:45.31 | CIA-11 | 03ckknight * r4939 10Ace2/AceAddon-2.0/AceAddon-2.0.lua: AceAddon - removed obselete timebomb |
19:51.54 | Amadeo | we need a quick patch |
19:51.57 | *** join/#wowace ven (n=ven@dyndsl-085-016-153-103.ewe-ip-backbone.de) |
19:51.57 | Amadeo | they broke too much in 1.11 :P |
19:52.22 | Soltanis | need to fix warlock pve :-( |
19:53.53 | Kyahx|afk | =/ oRA is still haveing MainTank problems |
19:54.34 | cladhaire | Cross-BG battlegrounds likely has some UI changes, but who knows |
19:54.44 | clad|gym | bbiab |
19:55.54 | Amadeo | Hey! |
19:56.06 | Amadeo | Was it Neronix who wiped in SM the other night? |
19:56.44 | Amadeo | I'm reading a post about a Warrior complaining about an SM group |
19:56.57 | Amadeo | and I'm wondering if it's coincidence or if this is the same server Neronix plays on |
19:57.02 | Amadeo | or was it Wobin? I forget :( |
20:01.22 | CIA-11 | 03ckknight * r4940 10TabletLib/Tablet-2.0/Tablet-2.0.lua: |
20:01.23 | CIA-11 | Tablet - assert -> self:assert |
20:01.23 | CIA-11 | argCheck -> self:argCheck |
20:04.09 | Tuplad | http://www.wowinterface.com/downloads/info4833-MyBags.html Isharra is developing this ? |
20:06.44 | Kaelten | ya he's been working on it |
20:06.52 | Tuplad | good :) |
20:06.55 | Tuplad | anyone uses it ? |
20:06.59 | Tuplad | was my favo mod |
20:07.13 | Amadeo | No! |
20:07.19 | Amadeo | We use OneBag! |
20:07.28 | Tuplad | :D |
20:07.32 | Amadeo | Kaelten makes me |
20:07.46 | Tuplad | I once asked at the forums if anyone could make Warmup print all those things in a text file |
20:07.52 | Kaelten | lol |
20:07.53 | Tuplad | A guy told me to come on IRC, but he never came on :) |
20:07.59 | Tuplad | Tyrrael was his name I think, or something |
20:08.06 | Amadeo | Tuplad: Kaelten says he'll put bugs in Ace2 if I don't use OneBag! |
20:08.34 | Amadeo | Scary bugs |
20:08.37 | Amadeo | Like roaches |
20:09.03 | Amadeo | anyway, afk a while :) |
20:09.13 | Tuplad | :O |
20:09.18 | Tuplad | lmao @ industrial |
20:09.18 | Tuplad | Karma: +28/-60 |
20:09.55 | Kaelten | ya thats not cool, I think people started giving him karma because he was wondering what got him the karma he had |
20:10.08 | Tuplad | xD |
20:10.23 | Tuplad | some people says he has attitdue |
20:10.26 | Tuplad | attitude* |
20:10.30 | Kaelten | we all do Tuplad |
20:11.22 | Kaelten | I do like the karma system overall, I think its got some of the newer posters thinking and they have started developing from it |
20:11.32 | Kaelten | at least I like to think so :) |
20:11.36 | Industrial | < Syzx> Industrial: you use Elkano's Buffbar dont you? |
20:11.38 | Industrial | Syzx: nop |
20:12.02 | Kaelten | damn Industrial thats harsh |
20:12.14 | Kaelten | ;) |
20:12.16 | Industrial | uh, why? :S |
20:12.28 | Kaelten | lol, sarcasm bro |
20:12.37 | *** mode/#wowace [+v haste] by Kaelten |
20:12.46 | *** mode/#wowace [+v Industrial] by Kaelten |
20:12.47 | Tuplad | http://www.wowace.com/forums/index.php/topic,1429.msg24547.html#msg24547 gief please! |
20:12.52 | Industrial | Hmm just came back from trip boat throgh the canals :) (amsterdam) |
20:13.00 | *** mode/#wowace [-v haste] by Kaelten |
20:13.07 | Kaelten | heh |
20:13.13 | Tuplad | o m g |
20:13.27 | ckknight | ? |
20:13.39 | Tuplad | Industrial: allemaal schelde, allemaal vuil :( |
20:13.49 | ckknight | ~emulate swedish chef |
20:13.56 | purl | Yorn desh born, der ritt de gitt der gue, Orn desh, dee born desh, de umn bork! bork! bork! |
20:14.09 | Tuplad | :o |
20:14.26 | Tuplad | (====|========================> die of my mighty sword |
20:14.29 | Industrial | http://www.wowace.com/forums/index.php/topic,1429.msg24617.html#msg24617 |
20:14.35 | Industrial | whehe that one wwas funny |
20:14.38 | Industrial | :> |
20:15.08 | Tuplad | -_"- |
20:15.18 | Tuplad | s/"-/-" |
20:15.21 | Tuplad | s/"-/-"/ |
20:15.25 | Tuplad | omg |
20:15.49 | Tuplad | Industrial: Tyrrael visits this IRC ? |
20:16.35 | Industrial | Tyrrael? :S |
20:16.40 | Tuplad | -_-" |
20:16.47 | Tuplad | http://www.wowace.com/forums/index.php/topic,1429.msg24547.html#msg24547 |
20:17.05 | Industrial | "You can always send it to me over ICQ:: 1702200 or mail it to me: tuplad@gmail.com |
20:17.10 | Tuplad | ye |
20:17.13 | Industrial | that comment was towards you |
20:17.20 | Tuplad | ye |
20:17.21 | Industrial | whaleslap Tuplad ] |
20:17.27 | Industrial | ~whaleslap Tuplad |
20:17.33 | purl | ACTION beats Tuplad upside and over the head with a freakishly huge killer whale named Hugh |
20:17.34 | Tuplad | ~whaleparry Industrial |
20:17.37 | purl | ACTION uses a slightly less-huge but eminently more agile killer whale named Edwardo to parry Industrial's attacks. |
20:17.37 | Industrial | ;\ |
20:17.37 | Tuplad | >:) |
20:17.51 | Tuplad | har har hae |
20:17.52 | Tuplad | har* |
20:20.55 | Tuplad | so |
20:21.02 | Tuplad | anyone knows how Tyrrael made Warmup print the info ? |
20:27.46 | Tuplad | http://www.wowwiki.com/API_GetSpellCooldown how do I get Cold Blood's cooldown with this ? |
20:30.02 | Uruloke | hmm... can I with AceOptions table get a chat command that when typed it returns the key of the next command as in a passing group but also allow to have additional commands "below" that so in essence you would get two arguments passed to the function in the passing group? |
20:30.44 | Uruloke | since I can't have another group under a passing group I don't know how to accomplish this |
20:33.36 | ckknight | yea, passing groups are only one level deep |
20:34.04 | Uruloke | it's kinda restrictive... :/ |
20:34.32 | Codayus | A friend wants an addon that shows a "time remaining" bar for shackles and other CC. Is there a simple mod that does that I can recomend to them? |
20:34.55 | Codayus | (I use AceTimer, but it does a lot more, and can be a bit flaky sometimes...) |
20:36.04 | Uruloke | any suggestions how I can accomplish this? I need it to be two levels deep to be able to identify the subcategory for the chat commands |
20:37.04 | Uruloke | it would've been great if you could have another group under a passing group with say pass = true as well but no function and it'd fall through to the group one level up |
20:37.18 | Tuplad | Codayus: CCWatch ? |
20:37.49 | Codayus | Tuplad: Hmm, okay. Doesn't...seem to be on WoWI |
20:38.26 | Codayus | Ah, found it on Curse |
20:38.26 | ckknight | Uruloke, probably, but I'm not coding it right now. |
20:40.09 | Tem | damnit kergoth |
20:40.14 | Tem | stop being away |
20:41.50 | Tuplad | Industrial: I've got a request for idTargetTell |
20:43.17 | Industrial | o |
20:43.25 | Industrial | wich is? |
20:44.41 | Tuplad | well |
20:44.48 | Tuplad | when u type /tt %t (and u got someone targetted) |
20:44.48 | Uruloke | hmm... keep getting "AceLibrary.lua:78: bad argument #2 to `format' (string expected, got no value)" on a passing group with 1 execute command below it |
20:44.55 | Tuplad | turn the %t in the targetted person plz plz |
20:46.58 | *** join/#wowace Shyva (n=n0time@sd511586e.adsl.wanadoo.nl) |
20:47.07 | Industrial | uh, why? |
20:47.57 | Industrial | You know what, ill add something to my todo list |
20:48.10 | *** join/#wowace Saroz (n=tomsomme@50C59393.flatrate.dk) |
20:48.19 | Industrial | idChatInfo or something |
20:48.23 | Saroz | Anyone know why UPDATE_FACTION fires when you change equipment? that's silly |
20:48.34 | Industrial | hooks your editbox out messages and has variables for all sorts of things |
20:48.47 | CIA-11 | 03uruloke * r4941 10ArcHUD2/ (51 files in 2 dirs): |
20:48.47 | CIA-11 | ArcHUD (Ace2): |
20:48.47 | CIA-11 | - A few fixes |
20:48.47 | CIA-11 | - Renaming of files and implementing of AceLocale-2.0 |
20:48.49 | Industrial | names, hp, mana, etc |
20:50.29 | *** join/#wowace snurre (n=snurre@AVelizy-153-1-13-21.w83-199.abo.wanadoo.fr) |
20:55.42 | *** join/#wowace hyperChipmunk (n=staharaj@d14-69-214-77.try.wideopenwest.com) |
20:57.13 | Uruloke | hmm nope... errors every time I use a passing group |
21:01.07 | Tem | blame hC |
21:02.57 | ckknight | we all blame hC |
21:03.22 | Thrae|Away | I got ganked last night. Must have been hC! |
21:03.52 | CIA-11 | 03uruloke * r4942 10ArcHUD2/ (Core.lua ModuleCore.lua): |
21:03.52 | CIA-11 | ArcHUD (Ace2): |
21:03.52 | CIA-11 | - Disabled ring chat commands for now |
21:05.47 | CIA-11 | 03ckknight * r4943 10Ace2/AceLibrary/AceLibrary.lua: AceLibrary - updated error method |
21:05.58 | ckknight | okay, now error is less likely to fuck up |
21:06.08 | ckknight | Uruloke, your error shouldn't happen anymore |
21:08.48 | Uruloke | cheers, ckknight :) |
21:09.01 | ckknight | it should be another error. |
21:09.08 | ckknight | granted, a more accurate one |
21:09.14 | Uruloke | I hope so |
21:10.08 | Amadeo | I like how Blizzard grouped up servers for BGs |
21:10.30 | CIA-11 | 03ckknight * r4944 10Ace2/ (AceAddon-2.0/AceAddon-2.0.lua AceDB-2.0/AceDB-2.0.lua): AceAddon/AceDB - added :OnEmbedEnable(target) to mixins |
21:10.34 | haste | screenshot? |
21:10.45 | Amadeo | eh? |
21:10.47 | Amadeo | http://www.worldofwarcraft.com/pvp/battlegrounds/battlegroups.html |
21:10.48 | ckknight | I should also add an :OnEmbedInitialize(target), probably. |
21:11.04 | vhaarr | ckknight: In a FuBar plugin, I put a table in self.charData with boolean values, like |self.charData.table["fu"] = true|, |self.charData.table["bar"] = false| - is it so that if the values are |false| they will not be saved? |
21:11.20 | Uruloke | ooh btw.. does AceDB not save values that are registered as defaults when saving the variables? currently the only thing in my savedvariables is Version which is the only non-default variable. |
21:11.20 | ckknight | true |
21:11.40 | ckknight | also right. |
21:11.54 | Mikma | yo |
21:12.19 | vhaarr | ckknight: can I check |if self.charData.table["bar"] == nil then| ? To see if it exists. |
21:12.48 | ckknight | I don't see why not |
21:12.49 | Mikma | i just spended some time practicing on waltz.. man it's not that easy as it looks |
21:12.53 | hyperChipmunk | no need for ==nil btw |
21:12.54 | vhaarr | since |table["bar"]| doesn't exist at all |
21:13.08 | vhaarr | after a load |
21:13.08 | Mikma | anything interesting happened? |
21:13.09 | hyperChipmunk | if foo == nil -> if not foo |
21:13.20 | ckknight | for FuBar 1.x, false and nil are interchangeable |
21:13.25 | ckknight | which is a flaw, I knw |
21:13.27 | ckknight | know* |
21:13.35 | ckknight | for FuBar 2.0, it's not the case |
21:13.42 | vhaarr | so basically |
21:13.54 | vhaarr | there's no way of telling if table["bar"] has never been set or is false |
21:15.03 | ckknight | use another value for false |
21:15.03 | ckknight | like 0 |
21:15.39 | vhaarr | hm, yeah |
21:16.42 | vhaarr | |if 0 then| does not match, right? |
21:17.06 | vhaarr | guessing not |
21:17.12 | ckknight | == 0 |
21:17.30 | vhaarr | yeah, of course |
21:17.52 | CIA-11 | 03ckknight * r4945 10Ace2/AceAddon-2.0/AceAddon-2.0.lua: AceAddon - added :OnEmbedInitialize(target) |
21:17.57 | Uruloke | bah... Lore is messing up Ace2 |
21:18.03 | Uruloke | Lore.lua:506: AceConsole-2.0: Option handler "nil" not found. |
21:18.20 | Uruloke | or is it? |
21:18.32 | ckknight | seems to be |
21:19.09 | vhaarr | hm, well then it doesn't really work to substitute false for 0 without recoding lots of things |
21:19.17 | Neronix`out | You need to throw up an error while validating to stop people from setting their get methods to false or nil >.> |
21:19.23 | vhaarr | because with true/false you can just do |if boolean then| |
21:19.39 | Neronix | Would make DC work |
21:19.42 | ckknight | Neronix, I do. |
21:20.08 | Mikma | http://forums.nurfed.com/showthread.php?p=82229&posted=1#post82229 |
21:20.17 | Mikma | god damn he's such a stupidass mofo |
21:23.02 | Neronix | ckknight: Yeah, you do in DD2, but not in the table validation, just when the offending group line is mouseovered |
21:23.19 | Neronix | And AceConsole doesn't throw up an error at all |
21:24.01 | CIA-11 | 03ckknight * r4946 10Ace2/AceAddon-2.0/AceAddon-2.0.lua: AceAddon - fix typo |
21:25.22 | Uruloke | hmm, I seem to remember a site with the current up to date FrameXML code and diffs and stuff |
21:25.57 | Tem | wdn.wowi.com |
21:26.07 | Uruloke | aah |
21:30.05 | Uruloke | hmm, not a Lore error it seems |
21:30.12 | Uruloke | get this when I disable Lore: ChatFrame.lua:1915: AceConsole-2.0: Option handler "nil" not found. |
21:30.13 | haste | CHAT_MSG_FILTERED :o ? |
21:30.32 | Uruloke | using the example passing group from the wiki |
21:30.48 | *** part/#wowace wereHamster (n=tomc@gw.ptr-62-65-141-13.customer.ch.netstream.com) |
21:31.08 | haste | and <!-- iTunes Bindings --> |
21:31.17 | Tem | haste, mac only |
21:32.24 | Uruloke | do you need to pass a handler or something for a passing group? |
21:35.28 | vhaarr | hm, idChatPlayernames really gets in the way sometimes |
21:35.47 | *** join/#wowace pagefault (i=pagefaul@HSE-Montreal-ppp135045.qc.sympatico.ca) |
21:36.03 | vhaarr | like if you ever include word "yells", "says" or "whispers" in a sentence |
21:36.13 | vhaarr | *the words |
21:36.29 | CIA-11 | 03ckknight 07TestSuite * r4947 10Ace2/ (7 files): Ace2/TestSuite - added/fixed tests |
21:40.36 | vhaarr | Sairen: hmm, I can't get the player menu up any more in MG2. |
21:40.41 | vhaarr | ag` ^ |
21:40.45 | CIA-11 | 03ckknight * r4948 10Ace2/AceAddon-2.0/AceAddon-2.0.lua: AceAddon - now passes the name onto :OnInitialize("name") and :OnEmbedInitialize("name") |
21:41.01 | CIA-11 | 03neronix * r4949 10BulkMail/BulkMail.lua: BulkMail - Replaced falses in the get fields of the AceOptions table with empty functions. Stops errors in DeuceCommander. Hope hC doesn't mind :P |
21:42.30 | haste | "hC goes into a killing frenzy." |
21:42.57 | Neronix | "hC crits Neronix for #NaN." |
21:43.02 | Neronix | "Neronix dies." |
21:43.04 | vhaarr | lol |
21:43.54 | Mikma | ag`: oh lala, buffs |
21:45.31 | CIA-11 | 03ckknight * r4950 10Ace2/ (AceAddon-2.0/AceAddon-2.0.lua AceDB-2.0/AceDB-2.0.lua): Ace2 - decoupled AceDB and AceAddon. |
21:45.44 | Mikma | hiya cladhaire! |
21:45.52 | Mikma | how's your saturday going? :) |
21:46.46 | CIA-11 | 03ckknight * r4951 10Ace2/AceAddon-2.0/AceAddon-2.0.lua: AceAddon - removed AceDB remnants. |
21:46.47 | cladhaire | its okay |
21:46.51 | cladhaire | workout was good |
21:46.59 | cladhaire | just wrote a compressino algorithm for KCItems that givs 56% compression |
21:47.07 | Mikma | good, good.. :) |
21:47.09 | cladhaire | and have some good ideas for clique, gonna work on options tonight |
21:47.23 | Mikma | i just came home 30mins ago from practicing some waltz :P |
21:48.25 | cladhaire | ooh that sounds fun |
21:48.36 | cladhaire | i was just thinkgin that wherever I go for my PhD I want to take culinary classes. |
21:48.40 | haste | I now how to dance Waltz! |
21:48.42 | Neronix | does any addon use a /dc command? |
21:48.43 | haste | or.. I did :P |
21:49.16 | Mikma | haste: well i learned it 12 years ago but i really can't remember it anymore :D |
21:49.22 | Mikma | was pretty.. interesting |
21:49.27 | Elkano | btw: cladhaire, max button seems to still not work on deDE (what should it do? prevent casting lower ranks when low on mana? but still ajust for lower leveled players?) |
21:49.46 | cladhaire | !96!18!256!842!94!587!1011!1992!238!1012!757!95!502!26!585!93!1550!586!28!1991!231!841!1549!,234,0 = sbâK458U?*tâ âĄiPâzxISĆNKm=U]uaJesfâwĹ p5iPââŚPâŚF2âÂ][''â |
21:50.14 | cladhaire | Elkano: Yeah, I'll get that fixed up today.. in deDE is the word "Rank" for pVP different than "Rank" for spells? |
21:51.14 | Mikma | cladhaire: what's that? :D |
21:51.28 | vhaarr | Kemayo: "interface\AddOns\AuldLangSyne\AuldLangSyne.lua: 133: attempt to index field 'realm' (a nil value)" with the latest SVN. |
21:51.28 | cladhaire | Mikma: Compression for KCItems |
21:51.47 | Mikma | cladhaire: way cool, care to paste the noncompressed line too so we can compare? |
21:52.15 | cladhaire | that's the !96 |
21:52.21 | cladhaire | the first is the non-compressed line. |
21:52.26 | Mikma | ooooh sorry :D |
21:52.35 | cladhaire | its only about 56-60% of the original, but it helps =) |
21:52.51 | cladhaire | I have to make some concessions to make things SavedVariables and chat-safe |
21:53.00 | ckknight | ah |
21:53.12 | vhaarr | cladhaire: The thing that confused me the most the first time I tried Clique was how to set up what binding to use for new actions. |
21:53.20 | ckknight | cladhaire, is it useful for small (50-250) strings? |
21:53.20 | Wobin | hehe cute: http://jaggster.portronics.com/media/Icon%20Story.swf |
21:53.25 | Elkano | cladhaire, I think they are equal |
21:53.40 | vhaarr | cladhaire: I remember I discovered it by mistake. |
21:53.57 | cladhaire | ckknight: That's a tricky question. In order to make things chat-safe I have to use 7-bit "packets", so unless we know the alphabet up front, there's no good general soluition. |
21:54.05 | cladhaire | ckknight: But I can get you a solution for whatever you need |
21:54.06 | Mikma | TellCatcher is nice |
21:54.14 | cladhaire | vhaarr: Did the tutorial stuff exist when you used it the first time? |
21:54.17 | Mikma | i think it's nicer than chatr |
21:54.22 | cladhaire | vhaarr: Cause it shoudl have made things clear |
21:54.35 | cladhaire | Elkano: Hrm.. tey're not in another language.. I'll have to play some more tonight |
21:54.38 | vhaarr | cladhaire: I don't know, maybe it did. |
21:54.42 | vhaarr | cladhaire: users don't read manuals, you know. |
21:54.48 | ag` | Mikma, check if they're working |
21:54.50 | cladhaire | vhaarr: Then I can't help them =) |
21:54.55 | Mikma | cladhaire: hey when you have the time, explain to me how doe the "click to ress" work? |
21:54.56 | ckknight | cladhaire, I'm mostly concerned with chat communications |
21:54.57 | cladhaire | vhaarr: Its on-screen when you open clique. |
21:54.59 | Mikma | ag`: just checking :) |
21:55.27 | cladhaire | ckknight: Unless the huffman alphabet is known up front, there's not much I can do with huffman.. it'd have to use LZ77 which I haven't worked on yet. |
21:55.39 | cladhaire | Mikma: Open CLique, and select "Click-to-res" in the dropdown |
21:55.46 | ckknight | I'm not even sure it'd be useful, either |
21:55.52 | Mikma | cladhaire: ok, thanks :) |
21:56.01 | cladhaire | anytime you click-cast on a DEAD unit (i.e. UnitIsDead(Clique.unit)) it'll use that as the "Default" click-set |
21:56.20 | cladhaire | i THINK it should fall through to Default hostile/friendly if you don thave anythign bound to that key. |
21:56.22 | cladhaire | but i'd have to look |
21:57.11 | vhaarr | cladhaire: I would suggest the following changes for the "new custom action" frame: 1. Remove the heading "Custom", 2. Remove the icon, 3. Enlarge the "use a click combo" text and change "above" with "here" - make it really large, and maybe in a "link"-type color. |
21:57.54 | vhaarr | cladhaire: #1 because it's just a duplicate of the textfield anyway, #2 because it's always the same icon. |
21:58.10 | Uruloke | http://ace.pastebin.ca/89168 <-- odd |
21:58.25 | vhaarr | cladhaire: Not that you should listen to me anyway :P |
21:58.58 | Mikma | cladhaire: so, will there ever be the "cast lower rank if not mana for higher rank" -support? :) |
21:59.54 | cladhaire | vhaarr: The changes would require too much in the options frame.. but I'll consider it. |
21:59.57 | Industrial | http://wind-force.net/sairenui/index.html |
21:59.59 | Industrial | I should do that |
22:00.00 | Industrial | :o |
22:00.00 | cladhaire | Mikma: Yes, as a plugin |
22:00.16 | vhaarr | cladhaire: The problem with the icon is that I associate it with property pages for files on my computer, in the sense that it is related to the current action. |
22:00.23 | Mikma | cladhaire: cool :) love |
22:00.31 | vhaarr | cladhaire: Like it should have the icon of the main spell in the action instead, if you know what I mean. |
22:00.34 | cladhaire | vhaarr: You'll be able to change icons |
22:00.38 | cladhaire | vhaarr: That's why its there |
22:00.40 | vhaarr | cladhaire: ah |
22:00.50 | vhaarr | cladhaire: disregard that, then |
22:00.56 | cladhaire | vhaarr: Lol. |
22:00.59 | vhaarr | :P |
22:01.10 | cladhaire | vhaarr: ALso if you mouseover that button it should tell you that you can click on it to set the binding. |
22:01.17 | vhaarr | cladhaire: I noticed |
22:01.23 | cladhaire | I'm not sure what else I can do other than contextual help screens, and localized tooltips =) |
22:01.26 | vhaarr | cladhaire: but not until after I had discovered it |
22:02.04 | vhaarr | cladhaire: you can make it a button with the text "Use the desired click combo here" |
22:02.24 | vhaarr | cladhaire: instead of having it on some "background" UI element that's not normally associated with clicking. |
22:02.31 | vhaarr | (label) |
22:02.43 | cladhaire | vhaarr: It can use some reworking I agree |
22:02.55 | cladhaire | vhaarr: Its like that, because you use that to edit exiting spells click-bindings too |
22:03.03 | cladhaire | and you used to be able to edit the code of any spell |
22:03.05 | Mikma | oh COOL! |
22:03.09 | cladhaire | that's been removed for obvious reasons. |
22:03.14 | Mikma | when i type /tiny and press tab my game crashes |
22:03.19 | cladhaire | Mikma: HAhahahaha |
22:03.20 | cladhaire | grats! |
22:03.21 | Mikma | well, "crashes" ... |
22:03.35 | vhaarr | cladhaire: I'm just trying to help, because I know that since I had problems with it, others will probably have too. |
22:03.37 | Mikma | meaning gfx will stop and sound continues |
22:03.59 | clad|shower | i hate that "Clad" is taken |
22:04.14 | clad|shower | vhaarr: *nod* I appreciate the feedback.. that's what I 'll need as aI move in the last-stretch here |
22:04.16 | Mikma | ~help |
22:04.19 | clad|shower | that and localiatino for the help/tooltips |
22:04.21 | clad|shower | ~vagina |
22:04.22 | purl | [vagina] something that i dont have but i like to suck, SUCK PUSSY YEAH!!! |
22:04.30 | vhaarr | oO |
22:04.38 | Tuplad | CastSpellByName("Cold Blood") |
22:04.38 | Tuplad | SpellStopCasting() |
22:04.38 | Tuplad | CastSpellByName("Eviscerate") |
22:04.39 | Mikma | ~nickometer clad|shower |
22:04.39 | Tuplad | this wont work |
22:04.44 | Tuplad | it casts Coldblood, but not eviscerate |
22:04.59 | Mikma | Tuplad: press the button twice... |
22:05.00 | vhaarr | Tuplad: It should work. |
22:05.03 | vhaarr | :P |
22:05.14 | vhaarr | Mikma: Does CB activate the global cooldown? |
22:05.16 | vhaarr | I don't think it does. |
22:05.40 | vhaarr | If it does, then you'll have to click it twice. |
22:06.20 | Tuplad | nope |
22:06.21 | Mikma | every time a macro has 2 skills on it you need to press it twice to use the skills in a row |
22:06.22 | Tuplad | doesnt work either |
22:06.27 | vhaarr | no, Mikma |
22:06.32 | Tuplad | CB doesnt activate global CD |
22:06.38 | Tuplad | macro works well, but this wont :\ |
22:06.40 | vhaarr | not if the other skills don't activate the global cooldown |
22:07.07 | vhaarr | like if you have Zandalarian Hero Charm and Inner Focus on your priest, you can activate both and cast a spell on the same keypress. |
22:07.08 | Tuplad | http://users.telenet.be/tuplad/wow/CBEvis/CBEvis.lua |
22:07.13 | vhaarr | since none of them activate the global CD |
22:07.30 | *** join/#wowace Tekkub (n=Tekk@ip70-178-135-244.ks.ks.cox.net) |
22:07.52 | Tuplad | I think it's cuz there is no Eviscerate rank |
22:08.27 | vhaarr | shouldn't matter |
22:09.52 | vhaarr | <PROTECTED> |
22:09.54 | vhaarr | try that |
22:10.38 | *** part/#wowace Uruloke (n=Uruloke@ua-83-227-171-14.cust.bredbandsbolaget.se) |
22:10.53 | *** join/#wowace Elkano^wtf (n=elkano@ip-213-135-2-163.handshake.de) |
22:12.25 | Tuplad | Im not using a macro |
22:12.27 | Tuplad | http://users.telenet.be/tuplad/wow/CBEvis/CBEvis.lua |
22:12.43 | haste | why isn't Blizzard using string.format in the Blizzard_CombatText :< |
22:12.59 | haste | doing message = "+"..data.." "..RAGE; x100 is just.... |
22:13.15 | Tuplad | if ( UnitMana("player") >= 35 && GetComboPoints()>=1 ) |
22:13.19 | Tuplad | is that correct ? |
22:13.52 | haste | if it had been PHP - yes |
22:14.54 | Tuplad | =_= |
22:15.18 | Tuplad | tried learning php, c++, perl, python |
22:15.23 | Tuplad | I kinda know the syntax abit :p |
22:16.53 | Tuplad | but how do I put unitmana & getcombopoints together ? |
22:18.21 | vhaarr | |and| |
22:22.46 | vhaarr | ckknight: self.db.realm should be provided by AceDB-2.0 ? |
22:23.03 | vhaarr | ckknight: it seems to be nil with the latest SVN revision |
22:24.32 | ckknight | vhaarr, odd. |
22:24.35 | ckknight | that's a bug, then |
22:24.45 | ckknight | vhaarr, mind pastebinning what you have? |
22:24.55 | vhaarr | ckknight: it's AuldLangSyne |
22:25.05 | vhaarr | if (not self.db.realm.version) or self.db.realm.version ~= self.version then |
22:25.39 | vhaarr | "attempt to index field 'realm' (a nil value)" |
22:26.42 | ckknight | hrm |
22:27.05 | ckknight | line #? |
22:27.05 | Mikma | liebe sünde |
22:27.08 | vhaarr | 133 |
22:28.23 | haste | you know what owns? |
22:28.25 | haste | heat pakcs |
22:29.00 | haste | little closed plastic bag with liquid in, were you click a little thingy inside and a chemical reaction starts |
22:29.07 | haste | which makes it hot like hell :p |
22:30.14 | Mikma | yeah, TellCatcher is nice |
22:30.19 | Mikma | i like it even more than chatr |
22:30.54 | kergoth | haste: message = "+"..data.." "..RAGE -- is no less efficient than string.format |
22:31.05 | kergoth | afaik |
22:31.11 | ckknight | well, yes and no |
22:31.27 | haste | oh, someone here said it was better to use string.format when you had more then two vars |
22:31.34 | ckknight | since you have to make the strings "+" and " " compared to "+%d %s" |
22:31.45 | ckknight | that's about it |
22:32.18 | vhaarr | |BINDING_HEADER_ITUNES_REMOTE = "iTunes Remote";| in Blizzards GlobalStrings.lua in 1.12 .. :o |
22:32.22 | kergoth | haste: lua's smart enough that that's still just one concatenate instruction |
22:32.27 | ckknight | vhaarr, hehe. |
22:32.35 | Mikma | whatwhatwhaaat? iTunes Remote? :D |
22:32.39 | haste | vhaarr: mac only :p |
22:32.45 | vhaarr | :P |
22:32.49 | Mikma | haste: iTunes is same for windows and mac |
22:32.52 | haste | <Binding name="ITUNES_PLAYPAUSE" header="ITUNES_REMOTE" platform="mac"> |
22:32.52 | vhaarr | well |
22:32.58 | haste | Mikma: it still says mac only |
22:33.00 | vhaarr | what does it do? |
22:33.04 | vhaarr | when you click the binding? |
22:33.05 | Mikma | woot! |
22:33.12 | Mikma | i get a mp3 support! |
22:33.15 | vhaarr | I'm sure someone will write a Winamp plugin that catches it. |
22:33.44 | vhaarr | well, I guess MacOSX doesn't have DDE :P |
22:33.49 | haste | I don't use Winamp :( |
22:34.05 | haste | then again - I don't use Windows either |
22:34.14 | vhaarr | I run WoW on windows when we raid |
22:34.25 | vhaarr | can't be arsed to config ALSA for teamspeak + wow |
22:34.31 | vhaarr | it just doesn't want to work :/ |
22:34.43 | kergoth | haste: check out http://ace.pastebin.ca/89187 |
22:34.47 | hyperChipmunk | hm |
22:34.47 | Wobin | haste: They're great, until you have to recharge the buggers =( |
22:34.52 | hyperChipmunk | i have no problem with that |
22:34.57 | hyperChipmunk | it Just Works |
22:35.00 | vhaarr | hyperChipmunk: distro? |
22:35.09 | haste | Wobin: it takes 30sec to warm it up tho' |
22:35.14 | haste | Wobin: and you can use it twice then! |
22:35.18 | haste | since it's hot due to the water ;D |
22:35.23 | Wobin | hehe |
22:35.25 | hyperChipmunk | fedora, but doesn't really matter; both ts and wine are hand-compiled |
22:35.27 | vhaarr | I run Ubuntu with the latest WINE GIT revision. |
22:35.29 | Wobin | But you gotta boil the damn thing |
22:35.30 | Wobin | So fussy |
22:35.35 | hyperChipmunk | well, ts is just a binary |
22:35.38 | vhaarr | TS is hand-compiled ? |
22:35.42 | vhaarr | it's closed source? |
22:35.49 | Wobin | vhaarr: By blind tibetian monks |
22:35.54 | vhaarr | ah |
22:36.22 | vhaarr | anyway if someone writes a Winamp plugin it will be possible to get it working on linux, too, haste :) |
22:36.30 | haste | kergoth: what was that little lua script called again? |
22:36.48 | haste | vhaarr: Well, I doubt that someone will write a plugin for LAMIP |
22:36.51 | haste | at first at least |
22:37.08 | kergoth | haste: what script? the one to dump the disassembly? |
22:37.10 | vhaarr | probably not :P |
22:37.16 | Mikma | 16 July 06 20:30 CEST .. still got some time to test addons :D |
22:37.25 | haste | kergoth: yes, you had something nifty for that |
22:37.50 | haste | I lost it when I wiped my /home/ ;( |
22:37.54 | kergoth | easiest is to just use luac from the interpreter. luac -l -p foo.lua is what i used for that one |
22:38.03 | kergoth | but theres a more capable disassembler over on luaforge thats quite nice |
22:38.23 | haste | it was something from luaforge, I'll have a look there myself ;) |
22:38.50 | kergoth | chunkspy is what yoiu're looking for |
22:39.38 | haste | there you have it ;D |
22:39.41 | haste | thank you |
22:40.05 | kergoth | np |
22:40.18 | Mikma | ag`: mouseover at buffs, when is tooltip coming? :) |
22:40.22 | kergoth | handy for checking small tidbits of code for optimization |
22:40.38 | vhaarr | ckknight: please let me know if you need my help to test something |
22:41.22 | *** join/#wowace snurre (n=snurre@AVelizy-153-1-15-80.w83-199.abo.wanadoo.fr) |
22:41.24 | ckknight | right, right |
22:45.40 | Mikma | ~crypt foobar |
22:45.40 | purl | EsE/fypm92ZZc |
22:46.13 | ag` | Mikma, it's not hard to add so pretty soon |
22:46.33 | Mikma | ag`: goodies. else it seems to work pretty nicely |
22:47.25 | Mikma | ~rot13 lolkekbur |
22:47.25 | purl | ybyxrxohe |
22:47.37 | Mikma | ~rot13 Mikma |
22:47.37 | purl | Zvxzn |
22:47.41 | Mikma | hehe |
22:47.58 | Mikma | ~kernel foo |
22:48.06 | Mikma | ~kernel |
22:48.16 | Mikma | :D |
22:48.19 | hyperChipmunk | oh that's handy |
22:48.30 | Neronix | who still uses 2.4/2.2? O.o |
22:49.03 | ckknight | btw, vhaarr, I am working on the realm bug now |
22:49.06 | ckknight | Neronix, Slack |
22:49.09 | vhaarr | ckknight: sweet |
22:49.20 | Mikma | ~do |
22:49.21 | purl | ACTION doesn't do $1, or an event like a party |
22:49.35 | Mikma | ~do test |
22:49.36 | purl | ACTION does test. |
22:49.53 | Neronix | ~botwhup |
22:49.55 | Neronix | ~botwhip |
22:49.56 | purl | Ow! |
22:50.04 | haste | I'm also running the ck-sources :o |
22:50.05 | Mikma | ~lobotomy |
22:50.06 | purl | I feel different somehow. |
22:50.11 | Neronix | ck? |
22:50.14 | Neronix | ~google ck |
22:50.20 | Mikma | ~lobotomy Neronix |
22:50.22 | purl | ACTION pulls out a rusty saw to perform a lobotomy on Neronix |
22:50.24 | kergoth | google for con kolivas |
22:50.26 | kergoth | its his patchset |
22:50.28 | Soltanis | http://www.lost-faith.co.uk/wow/Decimated_Lifetap.gif <--- Whoops, I Think shouldn't have lifetap'ed there |
22:50.32 | Neronix | I see, thanks |
22:50.36 | kergoth | leaning towards good interactivity and low latency for desktops and file servers |
22:50.43 | vhaarr | Soltanis: haha |
22:51.05 | Mikma | ~unlobotomy Neronix |
22:51.27 | Mikma | ~hex 255 |
22:51.27 | purl | 255 is 32 35 35 |
22:51.38 | Mikma | ~hex Hello World! |
22:51.38 | purl | Hello World! is 48 65 6C 6C 6F 20 57 6F 72 6C 64 21 |
22:51.45 | Neronix | hm, might give ck a try if I ever try to switch to linux again |
22:51.45 | CIA-11 | 03ckknight * r4952 10Ace2/AceDebug-2.0/AceDebug-2.0.lua: AceDebug - :Debug(nil) now shows "nil". |
22:52.08 | Mikma | ~piglatin Hello World! |
22:52.45 | Mikma | ~piglatin We are the #wowace, resistance is futile |
22:52.53 | Thrae|Away | Can anyone recommend a multiplayer offline game that is similiar to World of Warcraft? |
22:53.12 | vhaarr | Thrae|Away: Live roleplaying. |
22:53.14 | vhaarr | :P |
22:53.23 | Mikma | ~cpustats |
22:53.23 | purl | Total CPU usage: 6445.2 s ... Total used: 3.3 % (parent/child ratio: 100.0 %) |
22:53.43 | Neronix | Mikma: How did you find out all these commands? |
22:53.47 | Thrae|Away | It's for my little brother...and believe you me, with his imagination, he already does enough live roleplaying ;) |
22:53.51 | Mikma | Neronix: ~help |
22:54.04 | Mikma | then the bot will paste the commands to you in private |
22:54.20 | Soltanis | thrae : thats a really good question |
22:54.49 | Neronix | I see, thanks |
22:54.50 | Mikma | heheh.. let's try this |
22:54.50 | Soltanis | when you say multiplayer offline you mean on a lan? |
22:54.55 | Mikma | ~ignore Tuplad |
22:54.56 | purl | ACTION sticks her fingers in her ears. "La, la, la! I can't hear you, Tuplad!" |
22:55.03 | Thrae|Away | Yeah, non-mass multiplayer. LAN or Internet |
22:55.03 | Mikma | boo :D |
22:55.16 | Makk`ES | ~slap Makk |
22:55.18 | purl | ACTION slaps Makk, keep your grubby fingers to yourself! |
22:55.24 | Makk`ES | omg |
22:55.28 | Makk`ES | i love that bot already |
22:55.29 | Mikma | ~uptime |
22:55.36 | Makk`ES | ~sexy |
22:55.37 | purl | great |
22:55.46 | kergoth | ~unproductivity |
22:55.47 | purl | yay! |
22:55.48 | Soltanis | Dungeon Siege 2 might be the easiest you can get |
22:55.57 | Thrae|Away | Is that multiplayer? |
22:56.01 | kergoth | ~productivity |
22:56.02 | purl | yay! i mean.. boo. |
22:56.04 | CIA-11 | 03ckknight * r4953 10Ace2/AceAddon-2.0/AceAddon-2.0.lua: AceAddon - typo |
22:56.05 | Soltanis | or Diablo 2 LoD if you want something that old |
22:56.11 | Elkano^wtf | hmm.. Nox? ;) |
22:56.18 | Makk`ES | ~piglatin This channel sucks |
22:56.28 | Makk`ES | not this one ;= |
22:56.34 | Thrae|Away | Diablo 2 is too violent for an 8-year old |
22:56.41 | Soltanis | Thrae|Away ; yes it's multiplayer, simple multiple , 2 - 6 people , in a linear world , not "i can go anywhere" like wow |
22:56.56 | Soltanis | Thrae : oh non violent |
22:56.57 | Mikma | Makk`ES: use ~hex ;) it's neater for people to figure out |
22:57.01 | Soltanis | that makes it hard |
22:57.05 | Mikma | ~hex you are all idiots |
22:57.05 | purl | you are all idiots is 79 6F 75 20 61 72 65 20 61 6C 6C 20 69 64 69 6F 74 73 |
22:57.12 | ckknight | vhaarr, fixed. |
22:57.14 | Thrae|Away | Well Dungeon Seige 2 sounds decent, I've played it and it doesn't seem as violent as Diablo |
22:57.21 | vhaarr | ckknight: awesome, updating |
22:57.30 | kergoth | my little brother was killing imps in doom at 4 |
22:57.41 | Makk`ES | ~hex This channel sucks |
22:57.41 | purl | This channel sucks is 54 68 69 73 20 63 68 61 6E 6E 65 6C 20 73 75 63 6B 73 |
22:57.42 | Soltanis | well blood is green , surely any roleplaying is going to be violent. |
22:57.48 | Thrae|Away | My parents are a little stricter then yours are, Kergoth ;) |
22:57.58 | Mikma | ~md5 test test la la laa |
22:58.14 | Thrae|Away | Soltanis, I think we can say Diablo is up there with the satantic rituals, creepy music and atmosphere, Necromancers blowing up corpses, etc. |
22:58.30 | Soltanis | only the end levels :-) |
22:58.37 | Soltanis | but yeah i understand |
22:58.45 | Soltanis | ill think a bit more |
22:58.46 | ckknight | bbl |
22:59.07 | Mikma | ~ename |
22:59.35 | Mikma | ~onjoin foobar |
22:59.44 | Mikma | hmm :( |
22:59.59 | Mikma | guess those are owner-only |
23:00.57 | Mikma | ~freshmeat |
23:00.58 | purl | rumour has it, freshmeat is at http://www.freshmeat.net |
23:01.26 | Mikma | ~scramble |
23:01.31 | Mikma | :D |
23:01.42 | Mikma | ~scramble Top of the world mom! |
23:01.49 | Mikma | hahaha |
23:02.04 | Amadeo | freshmeat is still around? that place went downhill a long time ago, thought it was done for |
23:02.10 | kergoth | hm? |
23:02.13 | Mikma | ~scramble this is the normal leet 13 year old way to type ingame |
23:02.16 | Soltanis | Thrae|Away : i would say super monkey ball , but thats not really wow style |
23:02.36 | Mikma | oh oh! |
23:02.39 | kergoth | freshmeat is still the definitive place to go for the latest versions of apps, and gets like 50 posts of new project versions a day |
23:03.08 | hyperChipmunk | when did freshmeat go downhill? |
23:03.11 | Mikma | ~scramble Hello, my name is Industrial and I like to play World of Warcraft occasionally |
23:03.33 | Mikma | wow, almost looks the same, does it? ;D |
23:04.04 | Soltanis | i mean Fable would be great |
23:04.07 | Soltanis | but thats not multiplayer |
23:04.34 | hyperChipmunk | Mikma: uncanny! |
23:05.30 | Amadeo | kergoth: I loved the site ages ago, then at one point I didn't like how they changed it around, I haven't been to it since then :P |
23:05.50 | Mikma | ~dns www.google.com |
23:05.58 | Soltanis | think you have stumped me with that question Thrae |
23:06.06 | Mikma | ok, there's really some nice features in purl i must admit |
23:06.47 | *** join/#wowace netcurse (n=net@dslb-088-064-176-185.pools.arcor-ip.net) |
23:06.54 | Mikma | ~search pigeon |
23:06.58 | Thrae|Away | Soltanis: Dungeon Seiege 2 was a good suggestion. |
23:07.31 | Mikma | ~wtf |
23:07.42 | Mikma | ~wtf iirc |
23:07.53 | Mikma | ~wtf ftw |
23:08.17 | Makk`ES | ~spank Mikma |
23:08.18 | purl | ACTION bends Mikma over his knee and tatoos 'ibot' on Mikma's pasty white buttocks. |
23:08.20 | Tuplad | Thrae|Away: u there ? |
23:08.22 | Soltanis | might get a bit complicated though |
23:08.33 | Mikma | ~thank Makk`ES |
23:08.33 | purl | Mikma: sure thing |
23:08.56 | Thrae|Away | Tuplad: What's up? |
23:10.56 | Makk`ES | ~love purl |
23:10.57 | purl | If you love purl so much, why don't you marry it? (oooooh) |
23:11.01 | Makk`ES | !! |
23:11.05 | kergoth | lol |
23:11.16 | Tuplad | Thrae|Away what was it, --/cast Cold Blood or /cast --Cold Blood ? |
23:11.25 | Tuplad | so you could see the cooldown with /cbevis in macro |
23:11.34 | Mikma | Tuplad: /script -- |
23:11.35 | Thrae|Away | Tuplad: Neither, /script --CastSpellByName("Cold Blood") |
23:12.00 | Thrae|Away | Tuplad: And you need to put that at the top of the macro. |
23:13.34 | Tuplad | aah :D thanks |
23:17.33 | haste | noes my heat pack is starting to become cold now :( |
23:17.33 | Tuplad | woohoo it works |
23:17.36 | Tuplad | this is gangsta! |
23:20.01 | Mikma | ~wtf Elkano |
23:20.22 | Wobin | ~wtf wtf |
23:20.41 | Mikma | ~wtf noob |
23:20.50 | Mikma | purl: you are noob |
23:20.52 | purl | Mikma: I think you lost me on that one |
23:21.01 | Mikma | purl: stupid |
23:21.04 | purl | i guess stupid is http://fun.drno.de/pics/english/bart.gif, or ibot |
23:22.59 | haste | ~emulate otravi |
23:23.00 | purl | If my kitten fails. It mutates into a bear |
23:27.33 | *** join/#wowace Grumpey (n=Owner@dialup-4.152.213.245.Dial1.Atlanta1.Level3.net) |
23:33.01 | Tuplad | ~emulate Tuplad |
23:33.02 | purl | zomg, j00 can not emulate Tuplad suxor! |
23:33.08 | Tuplad | O_O |
23:33.17 | Tekkub | "hi, im using Boss Wigs r4543" |
23:33.22 | Tekkub | not going to even reply... |
23:33.26 | Tuplad | nice to meet you, Im Care, Bob Care |
23:33.35 | kergoth | boss wigs? |
23:33.36 | Tuplad | oh, that way |
23:33.45 | Tuplad | boss wigs lol |
23:33.55 | Mikma | hehehe |
23:34.07 | *** join/#wowace ag`_ (n=andreasg@0x535cbbaa.bynxx18.adsl-dhcp.tele.dk) |
23:34.14 | Tekkub | oh god, someone shotoshop that up real fast and post it as the reply... "Boss Wig: *pic*" |
23:34.29 | kergoth | hahah |
23:34.35 | kergoth | i would if i didnt suck at graphics |
23:34.42 | Tekkub | same here |
23:34.42 | Tuplad | where did u see that tekkub ? |
23:34.54 | Tekkub | the BW-BWL thread |
23:34.54 | Tuplad | I can do it :D |
23:35.30 | Tekkub | AND the naxx thread |
23:35.42 | Tekkub | these people |
23:35.45 | Tuplad | loool |
23:35.49 | Tuplad | what to photoshop btw? |
23:35.59 | Tekkub | dew eet! |
23:36.04 | Tekkub | ony? |
23:36.08 | Tekkub | rags? |
23:36.38 | Mikma | with wigs |
23:36.51 | Mikma | ie. copypaste donald trumps hair ;) |
23:37.04 | Tekkub | rags with a combover |
23:37.15 | Mikma | "you're fired!" |
23:37.26 | kergoth | hahah |
23:37.42 | Mikma | oh my god, i just imagined that |
23:37.54 | Mikma | rags with donald hair screming "you're fired!" |
23:38.10 | Mikma | would suit nicely for the part where sons pop up |
23:38.11 | Neronix | donald trump? |
23:38.24 | Mikma | aye |
23:38.25 | Tekkub | donold trunmp witha big red mace screaming "TASTE THE BLADES OF SULFURION!" |
23:38.38 | Neronix | wikipedia donald trump~ |
23:38.40 | Neronix | er, |
23:38.43 | Neronix | ~ikipedia donald trump |
23:38.49 | Neronix | ~wikipedia donald trump |
23:39.14 | Mikma | 2.7 billion |
23:39.28 | Tekkub | than k you raw wiki text... |
23:39.45 | Neronix | Ah, the supposedly famous businessman for the american version? |
23:40.03 | Mikma | Neronix: you don't know who donald trump is? :D |
23:40.04 | *** join/#wowace XLVII (n=XLVII@CPE-58-162-88-76.qld.bigpond.net.au) |
23:40.11 | Mikma | http://en.wikipedia.org/wiki/Image:Nbc_apprentice2_donald_trump.jpeg ... |
23:40.27 | Neronix | never heard of him |
23:40.51 | Mikma | In 2004, Trump became the executive producer and host of the NBC reality show, The Apprentice ... |
23:41.00 | Mikma | At the end of each episode, Trump eliminated at least one (if not more) contestant(s) by telling them, "You're fired," which became a somewhat popular catch phrase. |
23:41.12 | Neronix | Yeah, that show started in the UK |
23:41.13 | Mikma | + he's really, really, REALLY rich :P |
23:41.26 | Neronix | with another businessman I've never heard of named Alan Sugar |
23:41.28 | XLVII | you can't be serious about never hearing about him? |
23:41.44 | Neronix | actually, it kinda rings a bell |
23:41.51 | Mikma | look at the pic |
23:42.37 | Mikma | LOL! zomfg |
23:42.38 | Mikma | In 2004, Donald Trump filed a trademark application for the phrase You're fired, which he had popularized on The Apprentice. |
23:42.51 | kergoth | hahah |
23:43.28 | Neronix | Alan Sugar would be pissed off at that :P |
23:45.24 | *** join/#wowace wereHamster (n=tomc@gw.ptr-62-65-141-13.customer.ch.netstream.com) |
23:45.58 | Neronix | Hmm, it actually started in the US? O.o |
23:46.15 | Neronix | damn misleading BBC >.> |
23:48.58 | Mikma | http://www.the-earchives.com/wavs/11KHz/a/a4fb3f8f8e8b1ffd/apptrump10.wav |
23:51.37 | vhaarr | heh, kind of silly that BulkMail (Ace2) depends on AceGUI which depends on Ace1 :P |
23:52.15 | kergoth | well, i'm sure he wouldve used acegui2 if it existed yet |
23:52.34 | vhaarr | yes I wasn't downtalking the author |
23:52.35 | Mikma | In this boardroom, we've never had a team lose so badly...you're all fired?all four are fired! |
23:52.39 | Mikma | * After Trump finds the "losing four" responsible for the worst boardroom loss ever seen in Season 4 of The Apprentice |
23:52.42 | Mikma | hehehe! |
23:52.43 | Mikma | too bad i have missed that one |
23:52.48 | Mikma | that would have ROCKED |
23:53.02 | Kyahx | I saw an AceGUI-2.0 up? |
23:53.06 | Mikma | If you hang out with a loser, you are a loser |
23:53.11 | Mikma | shit, see ya later |
23:54.46 | Mikma | http://en.wikipedia.org/wiki/Image:Fired.jpg |
23:56.22 | Mikma | ag`_: debuffs don't work properly |
23:56.32 | ag` | how so |
23:57.13 | Mikma | the debuff has a green block |
23:57.20 | ag` | green block? |
23:57.25 | Mikma | ss coming |
23:58.30 | Mikma | ag`_: http://wow.reaktio.net/aguf/teh_green_block.jpg |
23:58.50 | ag` | that means it can't find a texture |
23:59.03 | ag` | it's nothing I've done wrong |
23:59.39 | Mikma | well look, it works on TinyTip ;) |