00:00.23 | Industrial | Need help/tips :P http://digigen.nl/~Industrial/games/wow/templates/20-29/priest.html |
00:00.40 | ag`_ | you twink you |
00:02.06 | ag`_ | Is it possible to know if a raid member is the master looter? |
00:03.21 | gnorlish | eeeek |
00:03.37 | gnorlish | all my profession windows have "..." as the subject names |
00:04.00 | Industrial | things marked * is what I have |
00:04.01 | Industrial | :P |
00:04.42 | snurre | gnorlish: tell a GM and get a a helpful "delete your WTF, WDB and Interface folders, and stop using Cosmos" template :p |
00:05.44 | *** part/#wowace Grumpey (n=Owner@dialup-4.88.22.9.Dial1.Atlanta1.Level3.net) |
00:05.44 | gnorlish | f cosmos |
00:05.51 | gnorlish | i'm allll ace |
00:05.54 | gnorlish | well, mostly |
00:06.22 | gnorlish | this coincides with updating confab |
00:06.28 | phyber | ag`_: when the master looter is set, you're informed. after that, I'm not so sure. |
00:06.28 | gnorlish | time to start disabling addons |
00:06.30 | *** join/#wowace Grumpey (n=Owner@dialup-4.88.22.9.Dial1.Atlanta1.Level3.net) |
00:06.49 | phyber | it must be in GetRaidMemberInfo() or whatever that function is |
00:07.09 | ag`_ | I'll check that API |
00:07.41 | ag`_ | GetRaidRosterInfo |
00:08.25 | ag`_ | No, doesn't contain anything regarding masterloot... |
00:08.45 | gnorlish | that has always bothered me too |
00:09.33 | mjc | it'd be nice if bigwigs could call out who receives jindo's curse |
00:11.24 | mjc | Curse of Shades |
00:11.44 | Grumpey | http://www.wowwiki.com/API_GetMasterLootCandidate |
00:12.27 | ag`_ | " These are the people capable of receiving loot from the Master Looter. " |
00:12.27 | phyber | that's for seeing who you can give the loot to. |
00:12.48 | Grumpey | oops |
00:13.51 | phyber | GetLootMethod() |
00:13.57 | phyber | http://www.wowwiki.com/API_GetLootMethod |
00:14.11 | phyber | only for parties though |
00:14.20 | phyber | or so it seems. |
00:14.25 | phyber | maybe someone can test in a raid? |
00:14.49 | *** join/#wowace ckknight (n=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
00:14.52 | phyber | ah, it will return nil if you're in a raid and not in the same party as the ML |
00:18.56 | *** join/#wowace Cheads (i=chead@0x503fdc9f.virnxx12.adsl-dhcp.tele.dk) |
00:19.34 | Cheads | hi |
00:20.30 | haste | hello |
00:23.22 | *** part/#wowace Grumpey (n=Owner@dialup-4.88.22.9.Dial1.Atlanta1.Level3.net) |
00:27.59 | CIA-7 | 03thrae * r4233 10TinyTip/TinyTip.lua: TinyTip: CURSOR tooltips in WorldFrame will now hide immediatly. /ttip nofade will only affect unit frames. Fixed small "this" bug. |
00:29.28 | Industrial | haste: pm |
00:29.55 | CIA-7 | 03ag * r4234 10ag_UnitFrames/ (ag_Defaults.lua ag_UnitClass.lua ag_UnitFrames.lua): ag_UnitFrames - PvP icon, Masterloot icon and Leader icon events+functions added |
00:30.07 | gnorlish | hm |
00:30.17 | Industrial | haste: pm :> |
00:30.28 | gnorlish | do i see folder "TinyTipOptions" on the same levels as trunk, branches, tags |
00:30.58 | Thrae | dammit |
00:31.05 | gnorlish | nice job thrae |
00:31.07 | gnorlish | you asshole |
00:31.23 | CIA-7 | 03thrae * r4235 10/TinyTipOptions/: Removed file/folder |
00:33.12 | Thrae | It was a typo, I thought the Import just failed. |
00:37.14 | hyperChipmunk | Thrae: TinyTip doesn't show BeastLore |
00:37.42 | Thrae | Is that a mod? |
00:37.50 | hyperChipmunk | it's a hunter spell |
00:37.55 | Slayman | a hunter skill |
00:38.21 | hyperChipmunk | it gives information about any beast you cast it on in their tooltip |
00:38.22 | Slayman | reveiling unecassary infos on creature type beasts |
00:38.54 | hyperChipmunk | dmg range, hitpoints, armor, what skills it has, if it is trainable, what it eats |
00:39.17 | Slayman | haste around? |
00:40.38 | Slayman | guess not, so where do i leave a bugreport for early Beta oUF2? .... |
00:42.01 | Slayman | ~define haste |
00:42.03 | purl | Use ~dict for definitions. |
00:42.10 | Slayman | ~dict haste |
00:43.08 | Slayman | ~whaleslap Slayman for asking |
00:43.09 | purl | ACTION beats Slayman for asking upside and over the head with a freakishly huge killer whale named Hugh |
00:43.47 | hyperChipmunk | http://69.14.77.214/ttipbl.png |
00:43.50 | hyperChipmunk | hi kael |
00:43.53 | Kaelten | hows it goin |
00:43.53 | hyperChipmunk | stop moving my onebag |
00:43.58 | Kaelten | huh? |
00:44.04 | hyperChipmunk | Thrae: that's the comparison |
00:44.20 | hyperChipmunk | onebag and onebank keep resetting their positions |
00:44.28 | Kaelten | tell em to stop |
00:44.33 | hyperChipmunk | okay |
00:44.52 | Kaelten | say BAD bags Bad bags! and maybe it'll work |
00:45.19 | hyperChipmunk | you da boss |
00:45.20 | kergoth | yay home, all done with that job |
00:45.34 | Slayman | hah Kaelten in here let's punish him. ... |
00:45.59 | Kaelten | Anyone have any idea why I can't seem to get OneBag to take mouseclicks on the main frame? |
00:46.07 | Slayman | KC_Items appears to be unable to store and keep certain links |
00:46.11 | Kaelten | Slayman: why? whatd I due? |
00:46.26 | CIA-7 | 03thrae * r4236 10TinyTip/TinyTip.lua: TinyTip: Hacky, untested fix for Hunter's BeastLore skill. |
00:46.59 | Kaelten | weird, any example? |
00:47.10 | Slayman | you are not often around here so we need to bomb you with whatever problems we have, That i called punishment nothing 2 serious |
00:47.19 | Slayman | "Supply Bag" |
00:47.23 | hyperChipmunk | TinyTip.lua:489: attempt to perform arithmetic on local `levelLine' (a table value) --- |
00:47.34 | Kaelten | hrm weird |
00:47.39 | hyperChipmunk | it works with mine |
00:47.40 | Slayman | i have it equipped and i cannot link it by the name of the lord |
00:47.43 | hyperChipmunk | it just doesn't show up in chatlink |
00:48.02 | Kaelten | hrm, any idea what the item number is? |
00:48.46 | Slayman | 22679 |
00:49.35 | Kaelten | aha |
00:49.44 | Kaelten | thats because 22286 is the highest number it checks |
00:50.16 | Kaelten | so anything with a higher itemID won't be chatlinkable. |
00:50.23 | hyperChipmunk | aha |
00:50.27 | Slayman | which is very sad |
00:50.29 | hyperChipmunk | that a constant somewhere? |
00:50.37 | Kaelten | yep |
00:50.40 | Kaelten | let me fix it on the svn |
00:50.59 | Slayman | would be cool.. |
00:51.10 | Slayman | one more thingy just a very minor one |
00:51.12 | Slayman | and Chatlinks translates [Mooncloth] to [Mooncloth Leggings] as far as i remember, maybe the regex is too greedy? |
00:51.14 | CIA-7 | 03thrae * r4237 10TinyTip/TinyTip.lua: TinyTip: Hunter's BeastLore fix Take 2 |
00:51.34 | hyperChipmunk | yea, that fixes it |
00:52.03 | Thrae | Note that you can set TinyTip to not hide GameTooltip |
00:52.16 | Thrae | Although that's not an option in TinyTipOptions yet |
00:52.47 | CIA-7 | 03kaelten * r4238 10KC_Items/chatlink/chatlink.lua: KC_Items: Uped max constant in Chatlink. |
00:52.58 | hyperChipmunk | works great, except all beasts's normal text line is doubled |
00:53.05 | Kaelten | Slayman: that'll take some more work to fix, my end goal is to make it let you tab through them |
00:53.26 | Slayman | that'll be one hell of a feature |
00:53.27 | hyperChipmunk | k |
00:53.38 | hyperChipmunk | woo for zsh-style tabbing |
00:53.55 | hyperChipmunk | Dying Kodo | Level 35 Beast | Level 35 Beast |
00:53.56 | Kaelten | but thats still on the todo list |
00:53.56 | Slayman | as i said it's not that a big problem as mooncloth sucks anyway |
00:54.20 | hyperChipmunk | Hornizz Brimbuzzle | Level 30 Humanoid | Level 30 | Ratchet |
00:54.32 | CIA-7 | 03thrae * r4239 10TinyTip/TinyTip.lua: TinyTip: Level Line for BeastLore should no longer be doubled. |
00:54.39 | hyperChipmunk | and the duplicate lines don't have any coloring |
00:54.55 | Thrae | What do you want them colored as? |
00:55.03 | hyperChipmunk | no, just giving info |
00:55.03 | Thrae | The default for GameTooltip is white. |
00:55.19 | Thrae | Which is also the default for TinyTip's special psuedo-tooltip. |
00:55.20 | hyperChipmunk | like the top one has your difficulty coloring and stuff |
00:55.28 | hyperChipmunk | but the duplicate had none of it |
00:55.34 | Thrae | Ah, well, my last SVN commit should fix that double line. |
00:55.38 | hyperChipmunk | didn't know if it might help track down the problem |
00:55.41 | hyperChipmunk | to know that |
00:55.43 | *** join/#wowace Kemayo (n=Kemayo@pool-71-103-166-178.lsanca.dsl-w.verizon.net) |
00:55.56 | Thrae | for i=levelLine+1 instead of for i=levelLine |
00:56.29 | hyperChipmunk | beauty =) |
00:58.19 | kergoth | pagefault: oUF is working fine here on my 30 hunter. |
00:58.21 | Kaelten | ckknight: you around? |
00:58.26 | ag`_ | Anyone good with AceOO? When I create an object from a subclass, the init arguments doesn't seem to get passed to the objects class init |
00:58.28 | pagefault | I guess it hates warlocks then |
00:58.29 | ckknight | give or take |
00:58.33 | pagefault | or I need to wipe my config again |
00:59.35 | kergoth | ag`_: its the responsibility of the subclass's prototype.init to call its superclass's prototype init, afaik. it wont be implicit, unless the superclass doenst define an init at all |
00:59.50 | kergoth | pagefault: put the errors up on the kergoth.com/projects/wow wiki somewhere |
01:00.03 | pagefault | i'm going to wipe my stuff first |
01:00.05 | Cheads | ckknight did you ever get my mail about the the option to not record damage against certain vulnerable mobs? |
01:00.09 | ckknight | ag`_, pastebin ftw to outline the problem |
01:00.18 | ckknight | Cheads, probably. been busy |
01:00.28 | Cheads | ok |
01:00.32 | ag`_ | nm, I think I figured it out. kergoth gave the solution |
01:00.38 | ag`_ | thanks kergoth, ckknight |
01:00.52 | ag`_ | :) |
01:00.54 | ckknight | okay |
01:01.02 | gnorlish | TinyTip.lua:501:Attempt to find 'this' in non-table object (used '.' insead of ':' ?) |
01:01.21 | gnorlish | make that line 502 |
01:01.22 | Kaelten | ckknight: you made dewdrop2 able to take an AceOptions table correct? |
01:01.27 | ckknight | yes |
01:01.56 | Thrae | gnorlish: Get latest SVN |
01:01.59 | hyperChipmunk | Thrae: doesn't work on my pet =) |
01:02.05 | gnorlish | i got one that fixed 'this' bug |
01:02.06 | Kaelten | it goes in as the child? |
01:02.18 | hyperChipmunk | looking for another friendly beast |
01:02.19 | gnorlish | i just don't have the ones that are attempted beast lore fixes |
01:02.44 | Kaelten | also ckknight: http://www.wowace.com/forums/index.php/topic,1662.0.html |
01:02.44 | kergoth | pagefault: okay, i've gotten an error from ouf, when right clicking on my pet's frame |
01:03.01 | Kaelten | ckknight: it goes in as the child? |
01:03.04 | pagefault | yeah that would do it |
01:03.11 | ckknight | Kaelten, children argument |
01:03.34 | CIA-7 | 03thrae * r4240 10TinyTip/TinyTip.lua: TinyTip: Database fix for new options. BeastLore should now show up for Hunter's own pet. |
01:03.37 | ckknight | btw, Kaelten, I've read the page and I'm doing something about it |
01:03.37 | Kaelten | right |
01:03.42 | Kaelten | k |
01:03.44 | kergoth | pagefault: looks like it may be the way clique's ouf support is working.. |
01:03.44 | kergoth | ls |
01:03.46 | kergoth | bah |
01:03.52 | Thrae | gnorlish: Get the latest SVN so I can tell WHAT line is actually causing the problem |
01:04.01 | Thrae | 502 is an "end" line for me |
01:04.03 | gnorlish | you revert yours! |
01:04.05 | gnorlish | slacker! |
01:04.11 | Thrae | I don't know what revision you have? |
01:04.13 | gnorlish | one sec, i dont know how i caused the error |
01:04.15 | Kaelten | I personally think the best option is to do L:RegisterLocale("enUS", function() end) |
01:04.31 | gnorlish | rev. 4233 |
01:04.37 | Thrae | gnorlish: Or, you can pastebin.ca your TinyTip.lua file |
01:04.55 | Kaelten | Does anyone have any ideas about why I can't seem to get my frame to take a click |
01:04.55 | ckknight | Kaelten, gonna go with L:RegisterLocalization("enUS", { ... }) |
01:05.08 | gnorlish | i do have one odd thing happening |
01:05.15 | gnorlish | no error involved that i can see triggering |
01:05.16 | Kaelten | ckknight: why that over the other? |
01:05.26 | ckknight | technically cheaper |
01:05.33 | ckknight | as long as wrapped in an if statement |
01:05.34 | Kaelten | not memory wise its not |
01:05.34 | gnorlish | if i target a fire or something non-npc |
01:05.40 | ckknight | yes, yes it is |
01:05.54 | Kaelten | ya I think its bad to assume that people will wrap it in a if statement all the time |
01:06.03 | Kaelten | and a correct one. |
01:06.18 | Thrae | gnorlish: Ah I remember, I fixed that bug a few revisions ago before adding BeastLore |
01:06.22 | gnorlish | it shows up in bottom right corner and not at mouse... and if i target a player, i get the tooltip at mouse and then a fraction of a tooltip frame in bottom right |
01:06.35 | ckknight | Kaelten, unless we force them. |
01:06.38 | ckknight | ;-) |
01:06.46 | Kaelten | that just seems cruel |
01:06.53 | ckknight | why? |
01:06.54 | gnorlish | and the fraction of a frame is the same height as the one at my mouse |
01:06.56 | Kaelten | ckknight: a table inside an array doesn't get instantized until you call it |
01:07.06 | ckknight | I know |
01:07.06 | Kaelten | so the memory from wrapping them in a function is minimal |
01:07.21 | ckknight | except there's no point if wrapped in an if statement |
01:07.28 | CIA-7 | 03thrae * r4241 10TinyTip/TinyTip.lua: TinyTip: Fixed SetBDColor giving a 'this' error. |
01:07.42 | Thrae | gnorlish: Actually I found some other lines that had errors, they're all fixed now. Thanks! |
01:07.58 | Cheads | is there more documentation than the brief Ace usage Manual? |
01:08.08 | Thrae | ckknight: Hehe, did you know there's a reference limit? |
01:08.15 | ckknight | reference limit? |
01:08.19 | ckknight | what do you mean? |
01:08.28 | ckknight | upvalue limit? |
01:08.40 | Thrae | ckknight: Yeah, like local GameTooltip = getglobal("GameTooltip") |
01:08.41 | *** join/#wowace Grumpey (n=Owner@dialup-4.88.22.250.Dial1.Atlanta1.Level3.net) |
01:08.42 | ckknight | Cheads, for Ace1 or Ace2? |
01:08.48 | ckknight | Thrae, yep, at 32 |
01:08.49 | Thrae | Right, I think they're called upvalues in Lua |
01:08.57 | hyperChipmunk | backdrop not black anymore |
01:09.08 | hyperChipmunk | it's an ugly red thing |
01:09.28 | Thrae | hyperChipmunk: What's your bgcolor set to? |
01:09.46 | hyperChipmunk | oh, didn't set; I just did /ttip backdrop 3 |
01:09.57 | Thrae | Oh |
01:10.06 | Thrae | I meant backdrop |
01:10.21 | hyperChipmunk | also, http://69.14.77.214/ttipbl2.png -- minor, but you might want to fix it |
01:10.48 | ckknight | :RegisterLocale() or :RegisterLocalization()? |
01:10.59 | gnorlish | is there a blizz interface option i should disable to get rid of the parts of tooltip frames in the bottom right corner |
01:11.01 | Kaelten | RegisterLocales? |
01:11.13 | Cheads | ace1 .. I'm very new to ace and trying to learn |
01:11.21 | ckknight | Cheads, then no, not really |
01:11.27 | Cheads | ok |
01:11.42 | ckknight | Kaelten, I think :RegisterLocalization() is better |
01:11.44 | ag`_ | I really like AceOO |
01:11.47 | ckknight | or maybe :RegisterTranslations() |
01:11.57 | ckknight | that probably makes the most sense |
01:11.58 | Kaelten | hrm, iRegisterLocalization is fine |
01:12.17 | Kaelten | ya but we use the term localization and locale more than translations |
01:12.26 | Kaelten | ckknight: the memory usage of a function vs if statement is almost identical |
01:12.41 | Thrae | gnorlish: "Parts of tooltip frames"? |
01:12.50 | ckknight | Kaelten, actually :GetTranslation() is already there |
01:12.55 | ckknight | that's the standard method |
01:13.00 | Kaelten | ah, |
01:13.11 | Kaelten | well then I guess lets use RegisterTranslation |
01:13.12 | gnorlish | i'll screenshot it |
01:14.50 | Kaelten | so no one has any ideas about the whole click thing not working? |
01:15.19 | ckknight | :RegisterClick? |
01:15.53 | gnorlish | thrae: http://destinysbane.com/album_pic.php?pic_id=298 |
01:16.04 | gnorlish | look at bottom right |
01:16.14 | hyperChipmunk | what click thing? |
01:16.33 | gnorlish | also, it seems to change size randomly |
01:16.44 | gnorlish | not matching my actual tooltip |
01:16.47 | Kaelten | does having a OnMouseDown handler prevent OnClick from working properly? |
01:16.52 | Thrae | Hmmm |
01:17.54 | ckknight | Kaelten, okay, gonna go with the function approach, it seems better, actually |
01:18.24 | Kaelten | I personally think so. |
01:18.39 | hyperChipmunk | i think it might |
01:18.44 | ckknight | also, it seems to actually save memory in the outlandish test I did |
01:19.47 | Kaelten | I thought it might |
01:19.49 | CIA-7 | 03facboy * r4242 10Timex/Bar/TimexBar.lua: TimexTimex: R23.2 - added Pause and Resume to TimexBar in response to a request - thx Grimwald! |
01:20.22 | Kaelten | Ok, the OnClick handler just isn't working |
01:23.21 | ckknight | and the biggest memory crunch is the string creation, which happens at compile time |
01:23.28 | ckknight | not runtime |
01:23.53 | Tekcub | yarrr! |
01:25.10 | ckknight | yar.. |
01:25.57 | CIA-7 | 03ag * r4243 10ag_UnitFrames/ (ag_Defaults.lua ag_UnitClass.lua ag_UnitFrames.lua): ag_UnitFrames - Added a subclass for units with experience+events for XP bars |
01:26.16 | CIA-7 | 03facboy * r4244 10Timex/Bar/TimexBar.lua: TimexTimex: R23.2 - added Pause and Resume to TimexBar in response to a request - thx Grimwald! changed so you can't resume a bar that hasn't been started yet. |
01:29.33 | ckknight | Kaelten, btw, I got a system that deprecates library methods smoothly |
01:29.44 | ckknight | basically, 3 stages |
01:29.51 | ckknight | 1st stage, no warning or error |
01:30.08 | ckknight | 2nd stage, which happens at a set time, will fire a warning when you use the old way |
01:30.20 | ckknight | 3rd stage, which happens at a later time, will fire an error if you use the old way |
01:30.28 | Kaelten | hrm, cool |
01:30.37 | ckknight | I'm using it in two places now |
01:30.46 | ckknight | AceAddon for self.super.OnInitialize(self) |
01:30.55 | ckknight | and for AceDB, with the old form of :SetProfile |
01:31.22 | ckknight | I'll be also doing it with AceLocale now |
01:32.55 | ckknight | basically it just does a simple compare to tonumber(date("%Y%m%d")) |
01:34.09 | Kaelten | thats cool, and a good idea |
01:35.44 | ckknight | and obviously when the warning appears, it lists a date when it will error |
01:36.39 | Tekcub | hey ckk, you added that timebomb stuff.... what about a "patchbomb" that will make it so that the library/whatever will not function in a new patch until updated? |
01:36.50 | ckknight | hrm |
01:37.03 | ckknight | it'd be easy to code |
01:37.10 | ckknight | but I don't see a place to use it |
01:37.27 | Tekcub | yea, just thought it might be more desirable tahn a timebomb in our environment :) |
01:37.51 | ckknight | good point |
01:37.53 | ckknight | but: |
01:37.59 | ckknight | we're in beta |
01:38.02 | ckknight | I'm changing shit |
01:38.07 | ckknight | I don't want to change the major version |
01:38.14 | Tekcub | I know, it's not a feature request cause I'd never use it :) |
01:38.32 | Tekcub | it's just thinking aloud |
01:39.03 | Tekcub | oh, and if you don't add it I'll write a library to do it... but maybe add delayed events to AceEvent? |
01:39.18 | ckknight | if string.sub(GetBuildInfo(), 1, 5) ~= "1.10." then error("zomg") end |
01:39.25 | Tekcub | so like, self:TriggerDelayedEvent("event name", time, arg2 arg2, arg3 |
01:39.32 | ckknight | hehe |
01:39.43 | ckknight | I think it's a good idea |
01:39.45 | ckknight | frankly |
01:39.50 | ckknight | I'll add it |
01:40.01 | Tekcub | I was looking at delayed events in BW and realized the design is really generic laready |
01:40.14 | Tekcub | if you didn't do it, I was gonna write CallWaitingLib |
01:40.42 | ckknight | nah, it'll be a good addition |
01:40.49 | ckknight | hrm... |
01:40.52 | ckknight | this'd take tables. |
01:40.52 | Tekcub | and of course, on addon disable the pending events are all cancelled |
01:40.57 | Kaelten | ya Delayed Events would be a good idea |
01:41.03 | ckknight | time to add compost support to AceEvent |
01:41.08 | Tekcub | :) yup |
01:41.37 | *** join/#wowace Warol (n=Warol@adsl-71-155-236-204.dsl.emhril.sbcglobal.net) |
01:42.13 | Thrae | Tekcub: You did PRT -- must you iterate over 40 raid members to peek at each of their targets? |
01:42.28 | Tekcub | yes :) |
01:44.23 | Tekcub | why? |
01:44.36 | Thrae | Because that's yucky. |
01:44.38 | gnorlish | thrae my ttip options aren't holding |
01:44.48 | Tekcub | you got a better tactic? |
01:44.59 | Thrae | Ask slouken to add a UNIT_TARGET_CHANGED event ;) |
01:45.20 | Tekcub | I so doubt that's gonna happen, but we can ask |
01:46.03 | ckknight | if I add this to AceEvent, doesn't this like replace Timex? |
01:46.09 | ckknight | :-P\ |
01:46.24 | Thrae | ckknight: If you're replacing Timex, aren't you replacing Metrognome too? |
01:46.29 | Tekcub | yea that was one big thing timex did, fire events |
01:46.31 | ckknight | nah |
01:46.37 | ckknight | Metrognome handles repeated dealies |
01:46.47 | Tekcub | no metro did the other half, repeating schedules :) |
01:46.50 | Thrae | Ahh |
01:47.01 | ckknight | AceEvent will register/fire events |
01:47.21 | Tekcub | but this + metro + CandyBars == Timex embedded version? |
01:47.33 | Tekcub | *grin* |
01:47.34 | ckknight | I assume so |
01:48.05 | Tekcub | no offence to FacBoy, but Timex needs to be embeddy, and it's needed a serious API overhaul too |
01:48.33 | Tekcub | but *shrug* I like where we're headed here |
01:48.45 | hyperChipmunk | well, write us a Timey |
01:49.15 | ckknight | Tekcub, we should just not tell him and keep it a running gag |
01:49.19 | Tekcub | UNIT_TARGET is prolly gonna be pointless anyway........ |
01:49.26 | Tekcub | <PROTECTED> |
01:49.26 | Tekcub | arg1 holds the same value as GetTime() yields. Immediate calls to API functions that query target information such as name, level, faction, et cetera may return nil until the server catches up with the new player target. |
01:49.46 | Tekcub | if there's a lag then what's the fucking point? fire the event AFTER the server's caught up |
01:50.14 | Tekcub | ckk, okey, swerves him right for not being in the channel |
01:50.16 | Thrae | I just learned a few days ago that definitively the length of your global variable names makes a trivial amount of difference (some people noticed something with near the limit vs one-character hashs doing a loop 100,000 times) |
01:50.50 | ckknight | Thrae, yea, it's pretty minimal |
01:50.51 | Thrae | Too bad Rowne isn't around anymore ;) |
01:50.56 | ckknight | why's that? |
01:51.00 | ckknight | oh, yea, he made Timex |
01:51.19 | Thrae | Because he was under the belief that using short variable names saved something. |
01:51.21 | Tekcub | and he's a furry too :) |
01:51.29 | Cheads | oh I give up for today.. should maybe start this a bit earlier =) |
01:51.48 | Tekcub | yea he can take his shrot names and stick em.... and then tell me that long isn't better? |
01:51.59 | Tekcub | if I was getting stuck I'd want a big one |
01:52.05 | Thrae | Tekcub: I bet you like 'em long |
01:52.10 | Thrae | Long and furry. |
01:52.12 | Tekcub | :P |
01:52.16 | Tekcub | and afat |
01:52.17 | Tekcub | *fat |
01:53.04 | ckknight | and juicy. |
01:53.10 | Tekcub | okey, time to toy with AceConsoley DewDrop for BigWigs |
01:53.15 | Kaelten | ckknight: on Register the first argument should be a string? |
01:53.26 | ckknight | register what? |
01:53.31 | Kaelten | in dewdrop |
01:53.37 | ckknight | no, table |
01:53.38 | ckknight | its parent |
01:53.40 | ckknight | e.g. Minimap |
01:53.52 | Kaelten | ok so in my case OneBagFrame |
01:53.56 | ckknight | right |
01:54.19 | Kaelten | on Open what are the two arguments? |
01:54.34 | ckknight | 1 argument, its parent |
01:54.39 | ckknight | e.g. OneBagFrame |
01:54.58 | ckknight | or 2 arguments, placement, fake parent |
01:55.03 | ckknight | e.g. Minimap, OneBagFrame |
01:55.07 | Kaelten | hrm |
01:55.07 | Kaelten | kk |
01:55.11 | ckknight | it'll make OneBagFrame's menu show up on the minimap |
01:55.24 | ckknight | Kaelten, what are your thoughts on :TriggerDelayedEvent? |
01:56.15 | hyperChipmunk | Thrae: what do I need to do to get my black tooltips back |
01:57.04 | ckknight | step 1: find gerbil |
01:57.06 | Thrae | hyperChipmunk: Do /ttip report, is it really set to 3? |
01:57.07 | ckknight | step 2: magnetize |
01:57.15 | ckknight | step 3: find tube |
01:57.29 | ckknight | note: tube should fit magnetized gerbil |
01:57.40 | Tekcub | hey ckk, where did the DewDrop API docs dissappear to? |
01:57.52 | ckknight | http://wiki.wowace.com/Dewdrop-2.0 |
01:57.53 | ckknight | err |
01:57.59 | ckknight | http://wiki.wowace.com/index.php/Dewdrop-2.0 |
01:58.09 | Tekcub | lern2category! |
01:58.14 | hyperChipmunk | ah, it's set to one |
01:58.14 | hyperChipmunk | hm |
01:58.15 | ckknight | your mom. |
01:58.26 | ckknight | also, I don't know how and such |
01:58.41 | hyperChipmunk | wtf |
01:58.49 | hyperChipmunk | I totally set it to 3 |
01:59.10 | Tekcub | [[Category:API Documentation ]] |
01:59.14 | Tekcub | that's all ya needs :) |
01:59.23 | Tekcub | anywhere in the page, top is easiest |
02:00.00 | CIA-7 | 03thrae * r4245 10TinyTip/TinyTip.lua: TinyTip: Bug fixes, not related to hyperChipmunk's problem. |
02:00.35 | gnorlish | what did you do thrae |
02:00.59 | ckknight | feel like setting it? |
02:01.00 | Thrae | I fixed some bugs, just like it said! |
02:01.24 | Tekcub | yea ckk, also you using your user page? you might wanna make an index of your mods there |
02:01.32 | Tekcub | see mine: http://wiki.wowace.com/index.php/User:Tekkub |
02:01.32 | ckknight | but it takes time. |
02:01.41 | Tekcub | not if you use caterogies |
02:01.42 | Tekcub | :) |
02:01.58 | Tekcub | http://wiki.wowace.com/index.php?title=Category:Tekkub%27s_Addons&redirect=no |
02:02.01 | ckknight | if you set it up preliminarily for me, I'd do it |
02:02.20 | Tekcub | just add [[Category:ckknight's Addons]] to the pages |
02:02.32 | ckknight | okay |
02:03.03 | CIA-7 | 03facboy * r4246 10AceTimer/: AceTimer - created folder |
02:03.26 | Tekcub | facboynotinchannel: bout FUCKING time |
02:03.50 | CIA-7 | 03thrae * r4247 10TinyTip/TinyTip.lua: TinyTip: /ttip default will now recreate your database from stratch. |
02:05.13 | CIA-7 | 03facboy * r4248 10AceTimer/ (26 files in 5 dirs): AceTimer - spectego's most recent version. I am finally going to start working on this. |
02:07.09 | Kebinusan | heh |
02:07.20 | Tekcub | thank you special wiki pages.... ckk I'm categorizing your pages for you |
02:07.40 | ag`_ | nn |
02:13.02 | *** join/#wowace XLVII (n=XLVII@CPE-58-162-91-73.qld.bigpond.net.au) |
02:13.10 | CIA-7 | 03kaelten * r4249 10OneBag/ (6 files in 2 dirs): OneBag - Added a Config Menu button that will open a dropdown menu to control the options on the mod. |
02:13.21 | hyperChipmunk | Thrae: what's the purple text for someone's name mean? |
02:13.34 | CIA-7 | 03kaelten * r4250 10OneBank/ (OneBank.lua OneBank.xml): OneBank - Added a Config Menu button that will open a dropdown menu to control the options on the mod. |
02:13.34 | hyperChipmunk | Kaelten: nice, but will it stay put? =x |
02:13.37 | ckknight | thanks, Tekcub |
02:13.41 | ckknight | I'm working on AceEvent |
02:13.43 | Kaelten | hyperChipmunk: shrugs |
02:13.45 | Tekcub | kk |
02:13.49 | hyperChipmunk | *doom* |
02:13.58 | Thrae | hyperChipmunk: They're in your friends list or they're your guildmate |
02:14.05 | hyperChipmunk | ah |
02:14.14 | Thrae | Only happens when BGColor == 3 |
02:14.22 | hyperChipmunk | yep |
02:14.28 | hyperChipmunk | just couldn't find the connection |
02:14.30 | hyperChipmunk | I like it |
02:14.56 | Thrae | I aim to please. Although I'm not sure if I can get cladhaire's suggestion. |
02:15.03 | hyperChipmunk | what was that |
02:15.18 | Thrae | To anchor tooltips _to_ a unit frame. |
02:15.26 | ckknight | okay, I think I got the delays, just gotta test now |
02:15.26 | hyperChipmunk | oh, and what do I have to do to get the tooltip to stay on the cursor for frames again |
02:15.49 | Thrae | hyperChipmunk: For unit frames? /ttip uanchor CURSOR |
02:16.08 | hyperChipmunk | nice |
02:16.12 | *** part/#wowace Warol (n=Warol@adsl-71-155-236-204.dsl.emhril.sbcglobal.net) |
02:16.18 | hyperChipmunk | now what about the spell buttons, etc |
02:16.21 | Thrae | The default for unit frames is BOTTOMRIGHT because most people wouldn't want their unit frames obscured |
02:16.31 | Thrae | TinyTip only plays with unit tooltips. |
02:16.40 | hyperChipmunk | it worked before! |
02:16.56 | hyperChipmunk | heh |
02:17.01 | Thrae | Yeah, but it also broke some mods |
02:17.03 | hyperChipmunk | when I mouse over a chat tab, it gets ugly |
02:17.11 | Thrae | Huh? |
02:17.35 | Thrae | TinyTip doesn't do anything for Chat Tabs or anything inside the Chat Frame |
02:17.54 | hyperChipmunk | i just got a tooltip about 1000 pixels wide of the last person whose unit frame was moused over |
02:18.00 | hyperChipmunk | all on one line |
02:18.04 | hyperChipmunk | screenshot after this mob |
02:18.55 | Thrae | I know how to fix that. |
02:19.09 | Thrae | Next commericial of "Psych". |
02:19.36 | hyperChipmunk | hehe |
02:23.37 | Kaelten | ckknight: Do range types in aceconsole take a step value? |
02:23.47 | ckknight | Kaelten, ah, no |
02:23.53 | Tekcub | okey... how do I get dew to do a AceConsole based menu ckk? I don't see it in the docs... |
02:23.59 | ckknight | I think it'd probably be good to add it |
02:24.03 | Tekcub | and mind you this is for the fubar plugin |
02:24.09 | Codayus | What *IS* the range for the combat log? |
02:24.10 | ckknight | oh, can't |
02:24.13 | ckknight | wait for FuBar-2.0 |
02:24.16 | hyperChipmunk | don't think it's there yet |
02:24.17 | Tekcub | *cry* |
02:24.20 | Tekcub | okey |
02:24.31 | Kaelten | ckknight: I think they may need to. and dewdrop needs to understand it |
02:24.40 | ckknight | right |
02:24.48 | Kaelten | its currently setting my cols in OneBag to 16.10 |
02:25.18 | CIA-7 | 03ckknight * r4251 10Ace2/AceEvent-2.0/AceEvent-2.0.lua: AceEvent - added :TriggerDelayedEvent("event", delay, ...) |
02:25.29 | hyperChipmunk | ! |
02:25.37 | ckknight | ^--- Chronos killer |
02:25.41 | hyperChipmunk | ! ! ! |
02:25.42 | Kaelten | awesome |
02:25.46 | ckknight | tested and everything |
02:25.59 | ckknight | takes args and everything |
02:26.02 | ckknight | note: it helps to have compost |
02:26.20 | Kaelten | ckknight: oh I think Delayed Events are a good idea |
02:26.32 | hyperChipmunk | I can trigger a function, say, 3 seconds after I get an event? |
02:26.48 | ckknight | self:TriggerDelayedEvent("MyAddon_MyEvent", 3) |
02:26.50 | ckknight | yes. |
02:26.51 | Kaelten | Tekcub: you can look at OneBag to see how to do the Dewdrop2 things with Ace Options table |
02:27.02 | Tekcub | okey |
02:27.11 | hyperChipmunk | or I can trigger a custom event on a delay that triggers my function |
02:27.15 | ckknight | note: it properly takes args and everything |
02:27.28 | ckknight | hyperChipmunk, latter |
02:27.38 | ckknight | basically: |
02:27.50 | hyperChipmunk | no that works fine =) |
02:28.04 | hyperChipmunk | I just wanted to clarify that that's a valid usage |
02:28.05 | ckknight | function self:UNIT_BUFF(unit) self:TriggerDelayedEvent("MyAddon_MyUnitBuff", 3, unit) end |
02:28.08 | Tekcub | ckk, make sure you discourage people from using that to make looping events |
02:28.14 | Tekcub | and use metro instead |
02:28.16 | ckknight | Tekcub, k |
02:28.19 | hyperChipmunk | Tekcub: haha |
02:28.32 | Tekcub | they started doing tha twith BW's delayed events... |
02:28.42 | Tekcub | I'm like fuckers use metro, it's simple |
02:28.55 | ckknight | hrm... |
02:29.01 | Kaelten | Tekcub: OneBank uses metro |
02:29.03 | ckknight | nah, I don't want to put checks for that |
02:29.07 | hyperChipmunk | function self:MyUnitBuff(unit) self:TriggerDelayedEvent("MyUnitBuff", 3, unit) end |
02:29.16 | ckknight | hyperChipmunk, bad. |
02:29.21 | hyperChipmunk | =D |
02:29.30 | hyperChipmunk | abuuuuuuuuuuuuuse |
02:29.36 | ckknight | btw, the form for user events is "MyAddon_EventName" |
02:29.44 | Tekcub | ckk... on addon/module disable any pending events get cancelled, right? :) |
02:29.46 | hyperChipmunk | yea, but I didn't want to type that all out |
02:29.51 | ckknight | right, tek |
02:29.57 | Tekcub | sweets |
02:29.59 | Thrae | ckknight: Why not self:EventName ? |
02:30.13 | Tekcub | the event fires for everyone thrae |
02:30.16 | ckknight | Thrae, because of namespacing issues |
02:30.21 | Thrae | Ahh |
02:30.25 | Tekcub | I use events to send messages between modules |
02:30.44 | ckknight | which is the cleanest way. |
02:30.52 | hyperChipmunk | ya |
02:31.17 | Tekcub | exactly, you don't start throwing nil errors |
02:31.26 | ckknight | nice thing about embedded libraries: as long as a single addon includes compost, it'll use it :-) |
02:31.32 | Tekcub | if it's not there, it just doesn't trigger |
02:31.40 | hyperChipmunk | function does not exist omg |
02:31.47 | ckknight | blank triggers are cheap |
02:31.54 | Tekcub | exactly |
02:32.14 | Tekcub | and no "attempt to index whatthefuckchuck, a nil |
02:32.15 | hyperChipmunk | <PROTECTED> |
02:32.24 | ckknight | logically it does: check for onceRegistry, if found do stuff. check for registry, if found, do stuff |
02:32.26 | ckknight | end |
02:32.26 | hyperChipmunk | if OtherOtherMod then do OtherOtherMod stuff |
02:32.37 | Tekcub | hC events are simpler in the end |
02:32.40 | ckknight | so blank triggers do 2 if statements |
02:32.55 | Tekcub | take BigWigs, RaidWarn just watches for the message events... BW core has no clue it's even there |
02:33.02 | Tekcub | it doesn't have to know it exists |
02:33.14 | ckknight | and it doesn't need to |
02:33.19 | Tekcub | exactly |
02:33.44 | Tekcub | and each boss module is simply firing off message and timer events, then the message and bars modules catch those and do their thing |
02:33.59 | Tekcub | it's SOOOO easy to maintain too |
02:34.20 | Tekcub | once I figure out a simple way to disable modules *cough* |
02:34.20 | Kaelten | oh, ckknight, I want a GetNamespace() function in AceDb |
02:34.26 | CIA-7 | 03ckknight * r4252 10Ace2/AceEvent-2.0/AceEvent-2.0.lua: AceEvent - whoops, typo |
02:34.32 | ckknight | Kaelten, what'll it do? |
02:34.51 | hyperChipmunk | heal your raid, of course |
02:35.10 | Tekcub | ckk... what's the possibility of a ToggleModuleStandby, that works like ToggleStandby but only applies to the module, instead of the whole addon |
02:35.12 | Kaelten | returns a special subtable of the db that acts like the standard db. including being able to set defaults values for that namespace |
02:35.19 | Tekcub | and, to complement, IsModuleEnabled |
02:35.39 | ckknight | Kaelten, err. hrm. |
02:35.44 | hyperChipmunk | standby shouldn't be true if the addon is enabled |
02:35.53 | hyperChipmunk | which is what it is now |
02:35.56 | ckknight | shh. |
02:36.02 | Kaelten | hyperChipmunk: talking about in dewdrop? |
02:36.07 | hyperChipmunk | in anything |
02:36.11 | Kaelten | I was going to mention that to ckknight as well :) |
02:36.12 | hyperChipmunk | Standby [Enabled] |
02:36.17 | hyperChipmunk | means the mod is enabled |
02:36.33 | ckknight | yea, :-P |
02:36.35 | Tekcub | heh... |
02:36.35 | hyperChipmunk | and yea, the onebag was what made me think of it |
02:36.37 | Kaelten | thats true |
02:36.43 | Tekcub | Addon Standby [Running] |
02:36.47 | hyperChipmunk | it's something that's been driving me nuts since i first saw it |
02:36.52 | Tekcub | Addon Standby [Suspended] |
02:36.58 | ckknight | Tekcub, going with that. |
02:37.03 | hyperChipmunk | Addon Active [TRUE|FALSE] |
02:37.11 | Kaelten | thats a quick a fix, just a quick map in the defination |
02:37.14 | hyperChipmunk | or Active|Inactive |
02:37.32 | Tekcub | or WaxOn, WaxOff |
02:37.44 | hyperChipmunk | that way, it looks nice on the dewdrop |
02:37.47 | hyperChipmunk | X Active |
02:37.52 | Tekcub | YARLY, NORLY |
02:38.03 | Kaelten | Tekcub what do you think of the GetNamespace idea? |
02:38.10 | hyperChipmunk | Yin|Yang |
02:38.13 | Tekcub | uh... |
02:38.20 | ckknight | what's the antonym of suspend? |
02:38.21 | Tekcub | *scrolls* |
02:38.27 | Kaelten | Active |
02:38.38 | Kaelten | or in this case Running I'd think |
02:38.38 | hyperChipmunk | resume |
02:38.44 | ckknight | Resume |
02:38.50 | ckknight | I was looking for a verb |
02:38.52 | hyperChipmunk | suspend is a verb |
02:38.54 | hyperChipmunk | right |
02:39.01 | Kaelten | Running and Suspended |
02:39.03 | Tekcub | what exactly would this namespace thing be used for? |
02:39.10 | Tekcub | I'm not seeing the big picture |
02:39.27 | hyperChipmunk | svn co TheBigPicture |
02:39.52 | Kaelten | Tekcub: I'm thinking it would be handy especially in the case of modules |
02:40.13 | Tekcub | ah like, define what modules are active by default? |
02:40.33 | Kaelten | module.db = self:GetNamespace(module.name) |
02:41.04 | Tekcub | ah |
02:41.06 | Tekcub | hrm... |
02:41.06 | Kaelten | then in the modules init statement you could do self:SetNamespaceDefaults('profile', defaults) |
02:41.09 | hyperChipmunk | that would be quite handy |
02:41.10 | ckknight | Kaelten, yea, I'll do it. how will you set defaults? |
02:41.20 | ckknight | ah, okay |
02:41.23 | Tekcub | I see what you're saying, yea that would be cool |
02:41.31 | hyperChipmunk | nice for compatibility |
02:41.37 | ckknight | wait, setnamespacedefaults? |
02:41.46 | ckknight | on self? |
02:41.47 | ckknight | um |
02:41.52 | Kaelten | from inside the module |
02:41.52 | ckknight | where'd the method come from? |
02:41.57 | Kaelten | hrm |
02:42.05 | Kaelten | well another option |
02:42.18 | Kaelten | you can amend SetDefaults to take a namespace argument |
02:42.31 | Kaelten | optionally preferably |
02:42.56 | Kaelten | self:RegisterDefaults(module.name, 'profile', defaults) |
02:42.59 | ckknight | well, I already sorta do |
02:43.01 | ckknight | hehe |
02:43.05 | ckknight | okay |
02:43.09 | ckknight | I can change the old way |
02:43.14 | ckknight | yes... |
02:43.26 | ckknight | cause that'd be obselete by this |
02:43.51 | Kaelten | if the namespace is omitted then I guess you'd use the global namespace |
02:44.00 | ckknight | right |
02:44.25 | Kaelten | also namespaces will need to respond to profile changes |
02:44.36 | Tekcub | so would modules inherrit a db and their own namespace in it automatically from the core if the core has a DB? |
02:44.53 | Kaelten | tekcub thats kinda my line of thinking ya |
02:45.01 | CIA-7 | 03thrae * r4253 10TinyTip/TinyTip.lua: TinyTip: TinyTip tooltip should now not suddenly grow the width of the screen in certain situations. |
02:45.05 | Kaelten | since the namespaces would be stored a subs in the main db |
02:45.19 | Tekcub | tha would kick ass, basically it'd be my whole self,mydb thing I was toying with in BW |
02:45.30 | Kaelten | yep |
02:45.35 | CIA-7 | 03ckknight * r4254 10Ace2/AceConsole-2.0/AceConsole-2.0.lua: AceConsole - standby stuff changed to make more sense. |
02:45.40 | Kaelten | and I think if we support it natively it would be default better. |
02:45.45 | Kaelten | no offense |
02:45.52 | ckknight | right |
02:45.55 | Kaelten | open more options in general too |
02:46.24 | ckknight | first: I finish AceLocale |
02:46.36 | hyperChipmunk | that would be rather spifftastic |
02:46.38 | Kaelten | Ace2 just keeps growing and growing |
02:46.41 | Kaelten | lol |
02:46.57 | hyperChipmunk | as long as we take something out for each thing we add in |
02:46.59 | Tekcub | yea, I started using it :) |
02:47.20 | Tekcub | I remember ckk saying something about "and then tek can break everything in the beta" |
02:47.27 | Kaelten | lol |
02:47.31 | ckknight | yep |
02:47.32 | ckknight | sure did |
02:47.41 | Kaelten | ok now the namespaces will help us automate standby for modules as well |
02:47.47 | Tekcub | I think I'm the heaviest user of the module design tho |
02:47.49 | ckknight | Kaelten, yea, your plans for release may be pushed back a bit :-P |
02:47.55 | Kaelten | hehe, thats ok |
02:47.57 | ckknight | my goal is to have 1.12 be the release date |
02:47.59 | Kaelten | RC2 will rock though |
02:48.03 | Tekcub | so of course I'm gonna test that stuff more for ya's |
02:48.04 | ckknight | when the patch comes out |
02:48.12 | ckknight | likely, we'll release before that |
02:48.18 | ckknight | but I don't want to release after that |
02:48.30 | Kaelten | already Ace2 is solid and has a lot of features |
02:48.33 | hyperChipmunk | create a buzz with the patch |
02:48.33 | ckknight | also, I kinda wanna get AceComm before release |
02:48.40 | Kaelten | AceComm? |
02:48.44 | ckknight | Sky replacement |
02:48.50 | Kaelten | ah |
02:48.56 | Kaelten | I suppose that'd be useful |
02:49.00 | ckknight | ring ring ring ring ring ring ring bananaphone! |
02:49.15 | hyperChipmunk | what ideas do we have that will make it worth upgrading, besides 'better code' |
02:49.42 | hyperChipmunk | I've always wanted to write a comm module |
02:50.00 | Kaelten | I wonder if we'll be able to pull in any more of the established devs with Ace2 |
02:50.06 | ckknight | I really hope so |
02:50.17 | Kaelten | me too |
02:50.30 | Kaelten | I think most of the complaints about Ace1.x are going to be obsolete now |
02:50.31 | ckknight | because, I mean, that's just one step closer to domination |
02:50.39 | Kaelten | heh |
02:50.59 | ckknight | we shall conquer our enemies soon enough |
02:51.22 | ckknight | and distribute their wealth in the most ironic way possible |
02:51.24 | ckknight | mwahaha |
02:51.28 | Kaelten | lol |
02:51.43 | ckknight | Tekcub, you can have the pick of any of the enemies' wives. |
02:51.55 | Kaelten | ok so AceLocale is getting an overhaul, then Namespaces, and then we figure out a way to toggle modules independently of the core addon |
02:51.55 | Tekcub | meh |
02:51.59 | Tekcub | any bears? |
02:52.05 | Kaelten | just you Tekcub |
02:52.07 | ckknight | lol |
02:52.20 | ckknight | Kaelten, :ToggleModuleStandby in AceModuleCore maybe |
02:52.21 | Tekcub | meh |
02:52.33 | Kaelten | thats an idea |
02:52.49 | ckknight | which would: |
02:52.50 | Kaelten | it'd need to be defaultly included in the modulePrototype |
02:53.01 | ckknight | check if :ToggleStandby exists, if so, call it |
02:53.07 | ckknight | otherwise, handle the standby manually |
02:53.19 | ckknight | I'm thinking |
02:53.45 | ckknight | oh well |
02:53.45 | Kaelten | also where should the command go? |
02:53.49 | ckknight | oh |
02:53.50 | ckknight | hrm |
02:53.52 | Kaelten | should it be /coreaddon modulename standby |
02:53.56 | Kaelten | or /modulename standby |
02:54.05 | Kaelten | or /coreaddon standby modulename? |
02:54.08 | ckknight | well, it depends on the commands registration |
02:54.33 | hyperChipmunk | tinytip still gives me the huge tooltips when mousing over a normal frame |
02:55.55 | hyperChipmunk | and I get blank tooltips pop up at random times |
02:56.57 | hyperChipmunk | you have X - Active for the dewdrop, standby for the actual command, and Running|Suspended for the state |
02:57.18 | hyperChipmunk | that needs to be made consistent |
02:59.03 | *** join/#wowace Sokurai (n=hssf7@67.170.207.76) |
02:59.10 | hyperChipmunk | active/suspended |
02:59.14 | hyperChipmunk | with standby as the command |
02:59.15 | Jagobah | claidhaire you still here |
02:59.36 | hyperChipmunk | that way suspend/resume makes sense, and Active can be used in the dewdrop |
03:04.54 | Tekcub | and the hubby is quitting their job |
03:04.56 | Tekcub | *his |
03:05.30 | Tekcub | all beacause him boss emailed him a bitchy email because an air freshner dissappeared |
03:05.48 | Tekcub | and threated to take it up with a big boss... |
03:06.08 | Tekcub | and he's still a temp after working there a year, avg 70hr per week |
03:06.29 | Jagobah | hey kaelten |
03:06.33 | Kaelten | hi |
03:06.40 | Jagobah | is kaelcycle.com supposed to be a site for your KC mods |
03:07.09 | Kaelten | actually it represents my toying with django |
03:08.06 | hyperChipmunk | looks like it represents an unreachable server |
03:08.06 | Jagobah | oooo |
03:08.17 | Tekcub | (burn) |
03:08.33 | hyperChipmunk | >8P |
03:10.37 | hyperChipmunk | local STANDBY = "Active" heh |
03:12.06 | hyperChipmunk | ckknight: made the changes I mentioned above; want me to commit, or do you have something else in mind? |
03:12.19 | ckknight | commit away. |
03:12.26 | ckknight | I'll clean up the globals later |
03:12.59 | Tekcub | Kaelten... did you feel that? |
03:13.09 | Kaelten | um, feel what? |
03:13.24 | Tekcub | okey, I fucking hate the PM blockages |
03:13.26 | hyperChipmunk | we might consider using status instead of standby |
03:14.51 | CIA-7 | 03hyperactiveChipmunk * r4255 10Ace2/AceConsole-2.0/AceConsole-2.0.lua: |
03:14.51 | CIA-7 | AceConsole: |
03:14.51 | CIA-7 | - Made standby more consistent; Active|Suspended used in all instances |
03:17.29 | *** join/#wowace Kemayo (n=Kemayo@pool-71-103-166-178.lsanca.dsl-w.verizon.net) |
03:19.58 | ckknight | okay |
03:20.18 | ckknight | do we want to change :IsEnabled() to :IsActive() and also :ToggleStandby() to :ToggleActive()? |
03:20.26 | ckknight | I think it could be beneficial |
03:20.48 | ckknight | using the same timebomb mechanism I've been using, of course |
03:21.25 | Kaelten | sounds good |
03:21.36 | Kaelten | also change it so that it can take an optional override |
03:21.54 | Kaelten | so that you can pass true/false in to force it to a certain state |
03:23.18 | hyperChipmunk | yea, I was toying around with it |
03:23.21 | *** join/#wowace Tem (n=tardmrr@ip70-177-40-169.br.br.cox.net) |
03:23.21 | *** mode/#wowace [+o Tem] by ChanServ |
03:24.00 | hyperChipmunk | sec, pull inc. |
03:25.28 | Kaelten | hiya tem |
03:27.09 | Tem | hey |
03:29.22 | ckknight | Kaelten, works for me |
03:29.32 | ckknight | :ToggleStandby([state]) |
03:29.34 | ckknight | err |
03:29.38 | ckknight | :ToggleActive([state]) |
03:29.49 | ckknight | so the official terminology will be active/suspended |
03:29.50 | Kaelten | cool |
03:29.55 | Kaelten | sounds good |
03:30.05 | Kaelten | Tem: AceDB is going to be getting a new toy |
03:30.17 | hyperChipmunk | I think status fits better than standby, also |
03:30.19 | ckknight | working on AceLocale's debugging |
03:30.19 | Tem | I haven't gotten to play with it yet |
03:30.21 | hyperChipmunk | or state |
03:30.32 | Kaelten | well on the todo list is add namespaces in it |
03:30.49 | hyperChipmunk | so it says State: Active |
03:30.54 | hyperChipmunk | instead of Active: Active |
03:31.01 | ckknight | but that translates weird to Dewdrop :-P |
03:31.14 | mjc | I got my zandalar madcap's mantle and seal of the gurubashi berserker today |
03:31.16 | Tem | I think State makes more sense too |
03:31.22 | ckknight | maybe that relationship should be changed... |
03:33.11 | ckknight | cause it does need to somehow translate to GUI |
03:34.19 | hyperChipmunk | hm |
03:34.46 | ckknight | maybe Active: [On/Off]? |
03:34.49 | hyperChipmunk | yea, we have a grammatical impossibility here |
03:36.04 | Kaelten | well what is it |
03:36.09 | Kaelten | its a state right? |
03:36.13 | hyperChipmunk | do we have any qualms with using true/false? |
03:36.16 | ckknight | well, the active state |
03:36.35 | Kaelten | so State: [Active/Suspended]? |
03:36.45 | hyperChipmunk | yea, but then dewdrop says X - State |
03:36.46 | ckknight | Kaelten, but how to translate to GUI? |
03:36.54 | Kaelten | hrm |
03:37.10 | Kaelten | make it a special case that shows the value instead of a checkbox? |
03:37.11 | kergoth | i presume dewdrop cant handle the fact that active/suspended isnt a boolean selection, or rather, it is, but not the traditional true/false one |
03:37.20 | ckknight | hang on, lemme try something |
03:37.28 | Kaelten | just make it a button that shows Active or Suspended |
03:37.46 | ckknight | got it |
03:37.48 | ckknight | ! |
03:37.57 | ckknight | name = "Active" |
03:38.20 | ckknight | message = "State is now set to: [%2$s]" |
03:38.20 | Kaelten | err, ok |
03:38.25 | ckknight | ;-) |
03:38.43 | Kaelten | lol |
03:38.52 | ckknight | it works |
03:39.16 | Tekkub | I'm gonna have to use that :) |
03:39.27 | ckknight | alternatively, we add another field: guiName |
03:39.33 | Kaelten | I'm cleaning up OneBags code to make it even more uniform, lol |
03:39.42 | Kaelten | hrm, just go with the first approach |
03:39.57 | Kaelten | I don't think guiName is going to be that needed of a field? anyone think so? |
03:39.58 | ckknight | but it's a bit odd for translations |
03:40.05 | ckknight | itd* |
03:40.26 | ckknight | to manually set the message when it's so close to standard |
03:40.36 | Tekkub | ckk how do things translate into the menu? |
03:40.43 | Tekkub | name == menu text? |
03:40.47 | ckknight | Tekkub, right. |
03:40.49 | Tekkub | desc == tooltip? |
03:40.58 | ckknight | no, no tooltip |
03:41.03 | ckknight | though that could be an idea |
03:41.05 | Tekkub | get returning true == checked? |
03:41.16 | ckknight | only for booleans |
03:41.20 | Tekkub | okey |
03:41.20 | ckknight | err, toggles |
03:41.32 | Tekkub | also... do radio buttons ever crop up? |
03:41.38 | ckknight | radio buttons are handled through text/validate = table |
03:41.41 | Tekkub | like if you use a pass group or something? |
03:41.47 | hyperChipmunk | maybe we need a sort of < Active > |
03:41.49 | Tekkub | ookey |
03:41.57 | ckknight | hyperChipmunk, ? |
03:41.58 | hyperChipmunk | that clicks to < Suspended > |
03:42.02 | hyperChipmunk | when you click an arrow |
03:42.03 | ckknight | hrm |
03:42.07 | ckknight | ... |
03:42.10 | ckknight | possibility |
03:42.14 | ckknight | that actually makes sense |
03:42.16 | hyperChipmunk | so you can cycle through more than just two values |
03:42.20 | ckknight | oh |
03:42.20 | hyperChipmunk | if you want, as well |
03:42.21 | ckknight | well |
03:42.24 | Tekkub | oh yea, also, I think you should include the X I have in CorkFu in DewDrop as a viable icon |
03:42.27 | ckknight | that'd be a cycle |
03:42.31 | hyperChipmunk | that allows a radio box in one line |
03:42.34 | ckknight | should we have a cycle type? |
03:42.41 | Tekkub | so instead of a "yes check" you could use the reverse, a "no X" |
03:43.27 | Tekkub | hC: that makes sense to me more as a submenu of raido options |
03:43.37 | Tekkub | then you can see your options and pick one |
03:43.56 | ckknight | but cycling could be viable as well.. |
03:44.14 | ckknight | I dunno |
03:44.42 | kergoth | a submenu wouldnt make much sense for just 2 options.. a cycle type would be more versatile |
03:44.47 | Tekkub | cyclig makes sence in a GUI panel, but radios make more sense in a menu |
03:45.08 | Tekkub | two options is a toggle though |
03:45.10 | kergoth | dewdrop doesnt act like a menu anyway, in a number of ways |
03:45.55 | Tekkub | ckk, how about name taking a %s in it... then the text could be dynamic |
03:46.03 | ckknight | hrm |
03:46.11 | Tekkub | if it's not there it's static |
03:46.25 | ckknight | wait, how does that translate to command line, then? |
03:46.44 | Tekkub | why does name even get passed to the command line? |
03:46.45 | kergoth | damnit, i'm getting random errors from msbt :( |
03:46.56 | ckknight | Tekkub, *shrug* |
03:46.58 | hyperChipmunk | take tinytip |
03:47.02 | Tekkub | if I want that text inside message I'd define it in message in the first place |
03:47.10 | hyperChipmunk | he does, /ttip backdrop 1|2|3 |
03:47.16 | ckknight | nah, messages should be standardized... |
03:47.31 | Tekkub | it's not a dynamic thing from what I've seen... the first %s is always name, right? |
03:47.32 | hyperChipmunk | that's silly; for a non-infinite number of options, a cycle works fine |
03:48.29 | ckknight | Tekkub, right. |
03:48.48 | ckknight | btw, "%2$s is now the value of %1$s" |
03:49.49 | Tekkub | okey so it don't pass name anymore? |
03:50.02 | ckknight | yes it will |
03:50.10 | ckknight | why wouldn't it? |
03:50.17 | Tekkub | okey I'm just confused |
03:50.32 | ckknight | "%s is now set to [%s]" is the default message |
03:50.34 | Tekkub | I have no idea how this shit looks in the menu still, just the command line :) |
03:50.38 | ckknight | and name, get() is passed in |
03:51.14 | Tekkub | oh okey, that makes more sense |
03:51.34 | Tekkub | it's so you have a generic echo message |
03:51.52 | Tekkub | but I can do "Messages are now sent to %2$s" if I want something different |
03:52.11 | ckknight | why don't you set name to "Messages"? |
03:52.25 | Tekkub | type = "toggle", |
03:52.25 | Tekkub | name = "Use RaidWarning", |
03:52.25 | Tekkub | desc = L"Toggle sending messages to the RaidWarnings frame.", |
03:52.25 | Tekkub | get = function() return BigWigsMessages.mydb.useraidwarn end, |
03:52.25 | Tekkub | set = function(v) BigWigsMessages.mydb.useraidwarn = v end, |
03:52.26 | Tekkub | message = L"Messages are now sent to %2$s", |
03:52.29 | Tekkub | current = L"Messages are currently sent to %2$s", |
03:52.30 | Tekkub | map = {[true] = L"RaidWarning frame", [false] = L"BigWigs frame"}, |
03:52.42 | ckknight | okay |
03:52.48 | Tekkub | make sense :) |
03:52.49 | ckknight | yea, that works |
03:53.13 | Tekkub | I can totally see where you'll use it tho |
03:53.21 | ckknight | alright |
03:53.25 | ckknight | yea, your way is a bit off |
03:53.34 | Tekkub | "Message colors is now set to [White]" |
03:53.35 | ckknight | cause it's a toggle in a non-true/false system |
03:53.57 | Tekkub | well it is true false.. .but yea sure |
03:54.01 | Kaelten | that makes me sad OneBag's warmup # got up to 740s |
03:54.03 | ckknight | well, sorta |
03:54.09 | Tekkub | if true send to RW, else send to BW frame |
03:54.21 | Tekkub | that's how most my options work out really |
03:55.02 | ckknight | maybe that option would be better as a cycle, though... |
03:55.16 | Tekkub | yea across the board addon loadup times are going up... but I think the embed framework is an acceptable tradeoff |
03:55.45 | Thrae | ckknight: I don't know if this relates to your discussion, but I consider nil as "Off" and test for type(v) == "boolean" |
03:55.48 | Tekkub | users seriously concerned with it can maintain the standalone version of the embeds and remove the embeds from the mods |
03:56.10 | ckknight | Thrae, false is "Off" |
03:56.19 | Tekkub | yea I usually conside nil and false as an off as well |
03:56.27 | Thrae | You store "false"? |
03:56.31 | ckknight | yes. |
03:56.43 | ckknight | in Ace2 it's better that way |
03:56.48 | Tekkub | but that stems from my "never save defaults to the savedvar" principal... which AceDB does for me |
03:57.02 | Tekkub | if false isn't the default, yes |
03:57.06 | Tekkub | it gets saved out |
03:57.18 | Thrae | Why clutter your SV with falses? |
03:57.19 | kergoth | having nil and false be seperate is quite nice, since you can distinguish between an unknown/unset value and one explicitly set |
03:57.26 | ckknight | Thrae, who said I did? |
03:57.32 | ckknight | Thrae, AceDB-2.0 handles it for me |
03:57.45 | ckknight | kergoth, have fun |
03:58.02 | Tekkub | it's not clutter at all... if it was in my old system of savedvars a true would be saved |
03:58.09 | hyperChipmunk | the pirates did it |
03:58.14 | Tekkub | nil == use thi default |
03:58.35 | hyperChipmunk | at least that's what Pele told me |
03:58.47 | Tekkub | false means the default is a true and the user set false |
03:58.52 | Thrae | Yes, that's what I do too -- I seperate my variables into "use defaults" and "explicitly set" |
03:58.58 | Tekkub | like look at BWMessages... |
03:59.15 | Tekkub | the option used to be notSomething, nil was default |
03:59.23 | Tekkub | not it's something, true is default |
03:59.34 | Thrae | Yeah, I name those variables "NotFade", "NotFriends" as well |
03:59.36 | Tekkub | if the setting is set to true, nil is "saved" on exit |
04:00.14 | ckknight | Thrae, AceDB-2.0 handles your defaults intelligently |
04:00.21 | ckknight | so you can have fade default to true |
04:00.25 | ckknight | or however you want |
04:00.30 | Tekkub | saving a false is just like saving a true on a notSomething.... |
04:00.39 | ckknight | right |
04:00.49 | Tekkub | the issue comes whes you're defaults are falses and you save all those out *coughdiscordcough* |
04:00.59 | ckknight | false is false, true is true, nil is default, whatever it may be. |
04:03.23 | hyperChipmunk | that's how it ought to be |
04:04.01 | ckknight | and that's how AceDB-2.0 is |
04:04.10 | ckknight | no creepy hacks like NotFade |
04:04.22 | Tekkub | yea that's exactly how my design was before, I just bent it so that nil == default == false |
04:04.38 | CIA-7 | 03kaelten * r4256 10OneBag/ (OneBag.lua OneBag.xml templates.xml): OneBag - Updated templates with common code from OneBank and OneBag |
04:04.41 | Tekkub | I love how AceDB works now |
04:04.47 | ckknight | :-) |
04:05.06 | Tekkub | I honest was tired of managing my savedvars and twisting values so false was always default |
04:05.14 | CIA-7 | 03kaelten * r4257 10OneBank/ (OneBank.lua OneBank.xml): OneBank - Updated templates with common code from OneBank and OneBag |
04:05.26 | Tekkub | but I wasn't gonna touch the old AceDB |
04:05.38 | Tekkub | I like Fu's system tho and used it quite a bit |
04:06.00 | Tekkub | which is basically what AceDB is now, plus goodies |
04:06.25 | CIA-7 | 03ckknight * r4258 10Ace2/AceLocale-2.0/AceLocale-2.0.lua: AceLocale - uses new API |
04:06.39 | Tekkub | api docs up yet? :) |
04:06.39 | Kaelten | woot now we get to break it! |
04:06.43 | Kaelten | Tekkub: go to work! |
04:06.50 | ckknight | not yet |
04:06.53 | ckknight | I gotta eat dinner |
04:06.55 | CIA-7 | 03ckknight 07TestSuite * r4259 10Ace2/ (13 files): Ace2/TestSuite - updated tests |
04:07.00 | Tekkub | can't break yet, don't know how to |
04:07.01 | Tekkub | :) |
04:07.10 | Kaelten | look at his tests |
04:07.11 | ckknight | I need to do API docs for: AceLocale, AceEvent |
04:07.21 | ckknight | remind me in 30 |
04:07.39 | Tekkub | AceEvent added what, TriggerDelayedEvent(event, time, args)? |
04:07.47 | Kaelten | think so |
04:07.54 | Tekkub | *checks diff* |
04:08.00 | Tekkub | btw THANK YOU CLAD |
04:08.10 | Tekkub | I like webSVN's diff view the best |
04:08.20 | Tekkub | even over tort's |
04:08.37 | hyperChipmunk | gvimdiff view ftw |
04:09.07 | Tekkub | well I like tort's for resolving conflicts, but webSVN's is very small |
04:09.14 | Kaelten | gnight guys |
04:09.23 | Kaelten | I got to get some rests |
04:09.26 | Thrae | I've never had to "hack" to get nil == default == false working, I don't see a problem with it. |
04:11.00 | Tekkub | oh really ckk? |
04:11.05 | Tekkub | local function external(self, major, instance) + if major == "Compost-2.0" then + Compost = instance + end + end |
04:11.13 | Tekkub | is that that thing I asked for? |
04:12.09 | Thrae | if not "DisableFade" then --don't disable fade else --disable fading effect end <-- makes perfect syntactical sense form a linguistical view |
04:12.26 | Thrae | s/form/from/. |
04:13.42 | Industrial | no it doesnt |
04:13.48 | Industrial | if not something is wrong |
04:13.52 | Industrial | should be |
04:13.54 | Industrial | if no something |
04:13.56 | Industrial | :) |
04:14.21 | Industrial | if no disablefade then dont disable fade, else disable fading effect. end. |
04:14.21 | Industrial | :P |
04:14.54 | hyperChipmunk | hm |
04:15.32 | hyperChipmunk | I'm getting blank tooltips when I move the cursor over something without using the mouse (moving myself so that the cursor ends up on another person) |
04:16.06 | Thrae | To me, "not something" is the same as saying "something is in a state of non-existance or trivial" |
04:16.25 | hyperChipmunk | it works for the first one, but subsequent ones are blank |
04:16.56 | Thrae | hyperChipmunk: I saw that once too, I'm trying to figure out why. |
04:18.28 | Tekkub | AceEvent API docs are updated :) |
04:18.50 | Tem | ~moredots |
04:18.52 | purl | You are going to DPS very, very slowly... and I mean f*cking slow! |
04:19.07 | mjc | erm |
04:19.12 | Tekkub | ~c'thun |
04:19.13 | purl | *** Incoming Tentacle Rape Party - 5~ sec! *** |
04:19.19 | mjc | people aren't getting joined to my CTRA channel |
04:19.43 | Tekkub | you the raid lead? they need to update |
04:20.10 | Tekkub | oh yea... muahahaha... please hold... |
04:20.43 | Tekkub | *ponder* how does purl take args? |
04:20.47 | Tekkub | ~liter whaleslap |
04:20.53 | Tekkub | ~literal whaleslap |
04:20.54 | purl | "whaleslap" is "your mom" |
04:21.00 | hyperChipmunk | rofl |
04:21.01 | Tekkub | ~literal whaleparry |
04:21.30 | Tekkub | *growl* |
04:21.32 | hyperChipmunk | you do purl, slap %1 is <action> slaps %1 |
04:21.42 | Tekkub | okey, hyperChipmunk |
04:21.48 | hyperChipmunk | har |
04:22.13 | hyperChipmunk | who changed whaleslap =( |
04:22.24 | hyperChipmunk | ~factinfo whaleslap |
04:22.24 | purl | whaleslap -- created by tensai <n=tensai@kite.zmonkey.org> at Wed Nov 9 05:15:10 2005 (240 days); it has been requested 7 times, last by Mikma at Tue Jun 27 07:27:10 2006. |
04:22.29 | Tem | ~whaleslap hyperChipmunk |
04:22.30 | purl | ACTION beats hyperChipmunk upside and over the head with a freakishly huge killer whale named Hugh |
04:22.43 | hyperChipmunk | ~literal |
04:22.44 | purl | Passed |
04:22.48 | hyperChipmunk | ~literal literal |
04:22.49 | purl | "literal" is "<reply>(Passed|Failed)" |
04:22.53 | Tem | whaleslap and whaleslap %1 are different things |
04:22.59 | hyperChipmunk | oh right |
04:23.11 | Tem | " :EnableDebugging() [not exported]" |
04:23.13 | Tem | huh? |
04:24.36 | Tem | Tekkub? ckknight? what's the [not exported] ? |
04:24.48 | Tekkub | huh? |
04:24.56 | Tekkub | no clue |
04:25.01 | hyperChipmunk | domestic only |
04:25.13 | Tem | thanks hyperChipmunk |
04:27.23 | Tekkub | ~ready check |
04:27.24 | purl | <CTRaid> tekkub has performed a ready check. |
04:27.32 | Tekkub | muahahahaha |
04:28.12 | Tem | rofl Tekkub |
04:28.14 | Thrae | Maybe I'm going about this all wrong. Maybe the new innovations I've made can be used with reverse logic -- using GameTooltip instead of a custom frame. |
04:28.35 | Tem | ~raready |
04:28.49 | Thrae | That'll make things a heeeeeeell of a lot simplier...once I figure out the complexities. |
04:28.50 | Tekkub | one sec nem |
04:29.13 | Tem | ~raready |
04:29.25 | Tekkub | ~ctra broadcast spamspamspam |
04:29.26 | purl | <CTMod> This is an automatic message sent by CT_RaidAssist. Channel changed to: spamspamspam |
04:29.36 | Tem | ~rabc |
04:30.11 | Tekkub | ~raready |
04:30.12 | purl | <CTRaid> tekkub has performed a ready check. |
04:30.16 | Tekkub | there ya go |
04:30.22 | Tekkub | now I go to bed |
04:30.45 | Tekkub | ~rabc teksleeps |
04:30.46 | purl | <CTMod> This is an automatic message sent by CT_RaidAssist. Channel changed to: teksleeps |
04:32.28 | hyperChipmunk | doesn't kci have something like idcard built-in? |
04:34.26 | Tem | ya |
04:34.27 | Tem | I wrote it |
04:35.03 | hyperChipmunk | how do I turn it on =x |
04:35.32 | Tem | it's on by default? |
04:35.38 | hyperChipmunk | IDCard's svn repo started throwing errors this morning |
04:35.52 | Tem | I haven't *touched* idcard since january |
04:36.01 | Tem | have I even put it up on the new one? |
04:36.05 | hyperChipmunk | it halted my svn update * |
04:36.13 | hyperChipmunk | therefore it must die |
04:36.16 | Tem | lol |
04:36.24 | Tem | svncleanup ftw |
04:36.35 | hyperChipmunk | I was eating breakfast! |
04:36.53 | hyperChipmunk | I was like, I'll go afk while this runs and get some cereal |
04:36.57 | hyperChipmunk | and i come back |
04:37.10 | hyperChipmunk | and it was like BZZZT i sux, you only got up to the I's |
04:37.28 | Tem | lol |
04:37.30 | hyperChipmunk | and I had to wait like 2 more minutes |
04:37.31 | Tem | I don't get past F |
04:37.41 | hyperChipmunk | while I did the other half |
04:37.41 | Tem | one of my FuBar plugins has a cow |
04:37.52 | hyperChipmunk | 2 minutes! |
04:38.13 | Tem | hyperChipmunk, KCI only has IDCard functionality for the tooltips on it's Linkview frame |
04:38.28 | Tem | you'll have to deal with IDCard for the other |
04:38.58 | Tem | hmm |
04:39.07 | Tem | I'm gonna go get some 4thmeal |
04:39.16 | Tem | and when I get back, I'm rewriting IDCard for Ace2 |
04:39.21 | hyperChipmunk | ah |
04:39.26 | hyperChipmunk | that must have been it |
04:39.28 | hyperChipmunk | <# |
04:41.03 | hyperChipmunk | yea, I'm about to go get more cereal myself |
04:46.46 | ckknight | back |
04:49.06 | Thrae | Don't you hate it when you code and code and find out you had the right idea, you just needed to apply it in reverse. |
04:49.47 | ckknight | how so? |
04:51.42 | Thrae | Instead of using OnUpdate hacks to make my custom frame work in conjunction with GameTooltip, I should use the OnUpdate hacks to make GameTooltip work the way I want it to. |
04:53.48 | ckknight | hehe |
04:54.47 | Thrae | OnUpdate hacks are evil, but they're necessary because there are some situations where the game engine does something with GameTooltip that I need to know about yet no event or handler is registered. |
04:55.44 | Tekkub | bah, stupid nottiredness |
04:57.44 | CIA-7 | 03ckknight * r4260 10Ace2/AceEvent-2.0/AceEvent-2.0.lua: AceEvent - fixed compost handling |
04:59.20 | ckknight | thanks for documenting AceEvent, Tekkub |
04:59.25 | Tekkub | yarr |
04:59.37 | Tekkub | I love the webSVN diff view |
04:59.40 | Tekkub | makes shit easy |
05:00.16 | ckknight | link? |
05:00.48 | ckknight | hrm? |
05:00.56 | hyperChipmunk | you need a link to your own svn =) |
05:01.05 | Tekkub | http://svn.wowace.com/svnweb/index.cgi/root/revision/?rev=4260 |
05:01.42 | Tekkub | oh and ckk... is this what I think it is...? |
05:01.42 | Tekkub | local function external(self, major, instance) + if major == "Compost-2.0" then + Compost = instance + end + end |
05:01.50 | ckknight | mayyyyyyyybe |
05:01.57 | ckknight | I added it a few days ago |
05:02.01 | Tekkub | sweets *fixes Metro 2.0 |
05:02.15 | ckknight | it's documented in AceLibrary |
05:02.29 | Tekkub | righto |
05:02.32 | CIA-7 | 03ckknight * r4261 10Ace2/AceLocale-2.0/AceLocale-2.0.lua: AceLocale - added collectgarbage() hack on RegisterTranslations() |
05:02.50 | ckknight | also, "AceLibrary_Register" is fired |
05:03.00 | Tekkub | ah, kewl |
05:03.04 | Tekkub | handy in addons |
05:03.29 | ckknight | yep |
05:03.39 | ckknight | the event is for addons |
05:03.45 | ckknight | the external function is for libraries |
05:04.05 | Tekkub | yup |
05:04.13 | ckknight | okay |
05:04.20 | ckknight | what else am I to do? |
05:04.26 | ckknight | the DB namespacing thingy... |
05:04.35 | ckknight | what besides that? |
05:04.46 | Tekkub | per-module togglestandby? |
05:04.56 | Tekkub | also, was discussing with kael... |
05:05.02 | ckknight | oh, change :IsEnabled() and :ToggleStandby() to :IsActive() and :ToggleEnabled([state]) |
05:05.06 | ckknight | yea? |
05:05.08 | Tekkub | it'd be neat if ToggleStandby took an override... |
05:05.16 | Tekkub | and you just said it |
05:05.27 | ckknight | err, :ToggleActive([state]) |
05:05.31 | Tekkub | ToggleStandby(true) == activate is disabled |
05:05.38 | Tekkub | *if |
05:05.54 | ckknight | well, it'll be :ToggleActive(false) -- disabled |
05:06.01 | ckknight | :ToggleActive(true) -- enabled |
05:06.04 | Tekkub | however you do it :) |
05:06.07 | ckknight | :ToggleActive() -- disabled |
05:06.11 | ckknight | :ToggleActive() -- enabled |
05:06.58 | Tekkub | but then I could do B = A:NewModule("B") B:ToggleActive(false) |
05:07.11 | Tekkub | and it's effectivly the old self.disabled = true |
05:07.55 | ckknight | alright |
05:08.15 | ckknight | although it'd probably be A:ToggleModuleActive(B, false) |
05:08.27 | Tekkub | that's fine by me |
05:08.37 | Tekkub | as long as per-module toggling is possible |
05:08.44 | hyperChipmunk | that would be beauty |
05:08.45 | ckknight | I want modules to be able to handle themselves if they have AceDB-2.0 |
05:08.52 | ckknight | well, have their own AceDB-2.0 |
05:08.54 | Tekkub | and it makes sense, cause the toggle on core would kill everything |
05:08.55 | ckknight | like how FuBar plugins do |
05:09.12 | hyperChipmunk | yea, but this one would actually work |
05:09.29 | ckknight | basically, I want the toggle on core to disable everything, but not saved in their DB |
05:09.41 | ckknight | so that when the core re-enables, the proper ones reenable themselves |
05:09.44 | Tekkub | you mean they're given a namespace in core's db taht deas full profile support, unless they have their own AceDB declared and that would override? |
05:09.56 | ckknight | yes. |
05:09.59 | hyperChipmunk | ya.3 |
05:10.05 | Tekkub | gah, I need to drink, my typing is shit |
05:10.17 | ckknight | and also their own db.char, db.profile, db.class, etc. |
05:10.20 | ckknight | with the namespacing |
05:10.35 | ckknight | ;-) |
05:10.37 | Tekkub | yea, full profiles :) |
05:10.59 | ckknight | though actually module profiles will be linked to addon profiles |
05:11.03 | ckknight | core* |
05:11.14 | Tekkub | I like it, it'll be nice and consistant and mimic Fu's design as well |
05:11.39 | Tekkub | well, they're linked if theyr'e derrived from it's AceDB instance, right? |
05:11.41 | ckknight | yea, honeslty, I've built Ace2 to be a framework for FuBar more than anything :-P |
05:11.47 | ckknight | right |
05:11.48 | Tekkub | if they have their own it's it's own profile settings? |
05:11.59 | ckknight | though I might have an option to link em that way as well |
05:12.00 | Tekkub | I know ya did :) |
05:12.19 | Tekkub | it's basically fubar expanded out beyond the bar |
05:12.23 | ckknight | right |
05:12.31 | ckknight | but with other cool stuff, too |
05:12.40 | Tekkub | and at the same time, covers all the old Ace1 stuff and is adaptable with libraries |
05:12.42 | ckknight | like AceEvent's madness |
05:12.44 | ckknight | ;-) |
05:12.55 | ckknight | I really do like :TriggerDelayedEvent() |
05:12.56 | Tekkub | it's kinda a conglomeration of Ace, Fu, and embed framework |
05:13.07 | ckknight | pretty much |
05:13.08 | Tekkub | I was honestly hoping you wouldn't |
05:13.14 | ckknight | why? |
05:13.19 | Tekkub | I wanted to write something and name it CallWaiting |
05:13.22 | ckknight | lol |
05:13.31 | ckknight | no treats for you :-P |
05:13.49 | Tekkub | but I'm happy you did cause it's universal and I didn't have to put forth effort |
05:14.07 | ckknight | it also uses the same frame as the OnEvent frame :-P |
05:14.12 | Tekkub | yea |
05:14.58 | ckknight | basically, we need to replace all of Cosmos |
05:15.01 | ckknight | out of spite. |
05:15.21 | Tekkub | :) |
05:15.35 | Tekkub | yea, they got that Kaos GUI shit don't they? |
05:15.49 | hyperChipmunk | for all the pain it's caused us in the past |
05:16.08 | ckknight | we have Dewdrop and AceConsole and will have AceOptions |
05:16.21 | ckknight | and will all use the same data table |
05:16.32 | hyperChipmunk | we need tab-completion support for sub-options |
05:16.34 | Tekkub | yup, and that data table kicks so much ass |
05:16.37 | hyperChipmunk | I was going to try to write that in |
05:16.48 | Tekkub | oh yea, ckk |
05:16.53 | ckknight | Tekkub, hrm? |
05:17.00 | ckknight | hyperChipmunk, if you do, that'd be kickass |
05:17.09 | Tekkub | could the command line generate a subcommand modules for per-module toggling? |
05:17.24 | Tekkub | and maybe give a means to hide a module from that if it should always be on |
05:17.28 | hyperChipmunk | that's my project this weekend |
05:17.43 | Tekkub | so I could go /foomod modules messages |
05:17.50 | Tekkub | and it'd toggle that module on and off |
05:18.47 | ckknight | hrm |
05:19.20 | ckknight | brb |
05:22.30 | ckknight | I dunno, I kinda don't want to inject into the options table |
05:22.38 | ckknight | I don't like that I do currently |
05:24.59 | CIA-7 | 03tekkub * r4262 10Metrognome/Metrognome-2.0/Metrognome-2.0.lua: MetrognomeLib - Updated to use externals to register Compost-2.0 if it's not available when Metro is loaded |
05:25.50 | Tekkub | perhaps AceConsole should be designed to check modules for a command table and integrate them in somehow? |
05:26.21 | Tekkub | cause it's gonna be common practice if you have modules with options that they register them into the slash handler |
05:26.27 | ckknight | you are right. |
05:26.34 | ckknight | hrm |
05:26.35 | Tekkub | KCI does it, I do it... so many mods do it |
05:28.10 | ckknight | :GetAceOptions(target) seems good to me |
05:28.25 | Tekkub | *ponder* the command structure could even be derrived from the file structure if we wanted |
05:28.39 | ckknight | how so/ |
05:28.39 | ckknight | ? |
05:28.56 | Tekkub | look at bigwigs, I have bosses divided by zone, and I'd want the options to be like /bw zg hakkaer blah |
05:29.14 | Tekkub | or /bw messages colors |
05:29.29 | Tekkub | messages.lua is in root, hakkar.lua is in /ZG |
05:29.52 | ckknight | hrm |
05:30.17 | Tekkub | so if files are logicall arranged in the filesystem they'd be locigally arranged in the command |
05:30.37 | ckknight | well, I think it'd make more sense and be more mainstream to use the module's name |
05:30.38 | Tekkub | just a ponderance, based on me and Kael's modules file structures |
05:31.04 | Tekkub | module's name is fine, but I might want some under a suboption instead of in root |
05:31.16 | Tekkub | cause with BigWigs the boss modules need divided out |
05:31.28 | Tekkub | else I'll have a big ass set of options |
05:38.36 | ckknight | you know what I just thought of that could be awesome? |
05:39.01 | ckknight | for AceComm, if you were able to pass back and forth AceOO objects cleanly |
05:39.30 | ckknight | I know how to, as well... |
05:39.59 | ckknight | basically, require that the class is registered with AceLibrary |
05:40.21 | ckknight | that way, you have a reference to its name and such |
05:40.26 | Tem | I'd say don't bother ckknight |
05:40.27 | ckknight | then you pass it across the stream in ASN.1-style format |
05:40.41 | Tem | simple text is good enough |
05:40.55 | ckknight | as long as the object has :Serialize() and :Deserialize() methods |
05:40.59 | Tem | all that extra crap is bloat in my eyes |
05:41.07 | ckknight | Tem, I'm just saying, it's doable and possible |
05:41.18 | Tem | I spose |
05:41.32 | Tekkub | kek |
05:41.38 | ckknight | and I'm thinking serialization/deserialization with ASN.1 would be the cleanest |
05:41.52 | Tem | damnit. I'm stuck in the fire temple |
05:41.58 | Tem | I need a key and haven't a clue where to find one |
05:50.34 | ckknight | clad|afk, you were right about AceLocale. it's cleaner this way |
05:51.14 | hyperChipmunk | ~that would be so frickin' gnarly |
05:51.34 | Tem | Do we have a toc tag for Ace2 things yet? |
05:51.38 | hyperChipmunk | yes |
05:51.43 | hyperChipmunk | check bulkmail |
05:51.54 | hyperChipmunk | we need SOMETHING to make AceComm worth switching to, though |
05:52.09 | hyperChipmunk | s## Title: BulkMail |cff7fff7f -Ace2-|r |
05:52.09 | Tem | how about this: "it's not Sky" |
05:52.16 | hyperChipmunk | that's not going to work |
05:52.20 | Tem | works for me |
05:52.31 | hyperChipmunk | yea, but not for anyone who already uses it |
05:52.56 | hyperChipmunk | 'wut, you want me to rewrite it for a new comm system? but i already have it in sky' |
05:53.10 | ckknight | it's embeddable |
05:53.29 | ckknight | maybe local Sky = AceComm:MakeFakeSky() |
05:54.01 | ckknight | actually, fuck that |
05:54.05 | ckknight | I'm not doing that |
05:54.10 | ckknight | it'd be icky |
05:54.29 | hyperChipmunk | they can write it if they want to |
05:54.55 | ckknight | well, I'd want AceComm to be able to transmit any kind of data |
05:55.06 | ckknight | booleans, tables, numbers, strings |
05:55.18 | hyperChipmunk | i think you're limited to 255chars per though |
05:55.19 | Tem | hmm |
05:55.20 | ckknight | even if it's over 255 chars or whatever |
05:55.40 | Tem | would "touch file" be enough to mark it as changed for svn? |
05:56.13 | hyperChipmunk | nope |
05:56.20 | ckknight | hyperChipmunk, if you do it with asn.1 style, you can just split it into packets |
05:56.44 | hyperChipmunk | you run into throttling that way though |
05:57.13 | ckknight | that's why you queue and send messages every x seconds |
05:57.27 | Industrial | :') |
05:57.40 | hyperChipmunk | I know the solutions |
05:57.54 | hyperChipmunk | just pointing out the key difficulties |
05:58.16 | Industrial | I cant keep this to myself, need to share |
05:58.32 | ckknight | hyperChipmunk, but it's definitely doable |
05:58.38 | hyperChipmunk | it's classic protocol-writing theory; it's all been debated before =) |
05:59.04 | ckknight | also, no need to split party and raid I think, just have a single group channel :-P |
05:59.27 | ckknight | that acts as party-based in a party and raid-based in a raid |
05:59.36 | ckknight | I don't know why the other protocols don't do that... |
06:00.11 | hyperChipmunk | don't they? |
06:00.23 | ckknight | they're separate for Sky |
06:00.36 | ckknight | afaik |
06:00.39 | ckknight | unless I'm mistaken |
06:00.53 | Tem | they are one in the same in new sky |
06:01.00 | ckknight | ah, alright |
06:01.08 | Tem | to be completely honest, I think the new sky will be pretty good |
06:01.16 | Tem | I will still refuse to use it |
06:01.21 | ckknight | which is why we need to get AceComm up asap |
06:01.23 | Tekkub | kek |
06:01.24 | ckknight | :-P |
06:01.29 | Tekkub | I say let him finish it |
06:01.29 | Tekkub | \ |
06:01.32 | Tem | but I don't think it will be soul-consuming as the previous |
06:01.34 | Tekkub | then Deuce it |
06:01.38 | Tekkub | *grin* |
06:01.47 | ckknight | what's his license? |
06:02.01 | Tekkub | you can use my liscense |
06:02.12 | ckknight | ? |
06:02.18 | Tekkub | yea I dunno |
06:02.20 | Tekkub | anyway |
06:02.21 | Iceroth | why is it that if i write MyClass.prototype.myTable = {} it's same table across all instances but if i do MyClass.prototype.myTable = nil and then self.myTable = {} in constructor, it works like a member variable should? |
06:02.42 | ckknight | because tables are references |
06:03.06 | ckknight | and since instances inherit from the same prototype, it has the same reference to the same table |
06:03.07 | Tekkub | as are strings! |
06:03.12 | Tekkub | but you prolly won't notice that |
06:03.24 | ckknight | and numbers act like it anyway |
06:03.33 | ckknight | with i = i + 1 instead of i += 1 |
06:04.19 | ckknight | Iceroth, so, variables/functions/etc. are all the same reference in prototypes and its instances, no matter what |
06:04.29 | ckknight | they aren't different objects for each instance |
06:04.34 | Industrial | http://digigen.nl/~Industrial/Various%20-%20The%20Celtic%20Circle%202%20-%20CD%201%20-%2016%20-%20Lisa%20Cannon%20-%20Now%20We%20Are%20Free.mp3 |
06:04.42 | Industrial | got apces? |
06:04.45 | Industrial | spaces* |
06:04.45 | ckknight | if you need it to be different, mess with :init |
06:05.27 | Iceroth | ok, had to check that i wasn't doing something stupid (what i tried to do works just fine in c# :) |
06:05.47 | Industrial | http://digigen.nl/~Industrial/Various%20-%20The%20Celtic%20Circle%202%20-%20CD%202%20-%2001%20-%20The%20Chieftains%20feat.%20Sin%e9ad%20O'Connor%20-%20The%20Foggy%20Dew.mp3 |
06:05.50 | Industrial | :) |
06:07.22 | Tem | ckknight, you like to use svn:keyword Rev for your minor version, yes? |
06:07.26 | ckknight | yes |
06:07.36 | Tem | how are you planning to do that with Ace2? |
06:07.43 | Tem | (with Ace2 addons) |
06:07.58 | ckknight | fun fact regarding Ace2: "$Revision: 54 $" acts just like a standard minor revision number for AceLibrary |
06:08.03 | Tem | I was hoping to use an X-Version field in my toc |
06:08.04 | Tekkub | major.minor.rev |
06:08.08 | ckknight | Tem, nah, bad idea |
06:08.19 | Tekkub | you don't need X-Version |
06:08.23 | Tekkub | use Version |
06:08.23 | ckknight | Tem, kergoth gets mad |
06:08.36 | Tem | oh, is version valid? |
06:08.37 | Tekkub | yea kerg and his stupid update script |
06:08.49 | Tekkub | yes version is |
06:08.53 | ckknight | don't put svn:keywords into the toc. |
06:08.56 | ckknight | just as a rule |
06:08.57 | ckknight | don't |
06:09.02 | ckknight | cause you don't update the toc every time |
06:09.12 | Tem | that was the problem I was running into |
06:09.19 | Tem | (in my head at least) |
06:09.22 | Tekkub | unless you're able to remember to touch the toc before every commit |
06:09.40 | Tem | the gospel according to the rodent says a touch won't do |
06:10.05 | Tekkub | by touch I mean add or remove a return at the end of the file |
06:10.57 | Tekkub | doesn't kerg use an SVN client for some mods? |
06:11.06 | Tekkub | why not make his script ignore SVN folders? |
06:11.29 | Tekkub | or better yet, call an svn update on those folders instead! |
06:11.30 | ckknight | why not make his script ignore the damn version in the toc :-P |
06:15.08 | CIA-7 | 03ckknight * r4263 10Ace2/AceLocale-2.0/AceLocale-2.0.lua: AceLocale - now has proper versioning. |
06:16.16 | Industrial | Their bravest fell and the requiem bell rang mournfully and clear. For those who died that Eastertide in the springing of the year. While the world did gaze with deep amaze at those fearless men but few. Who bore the fight that freedom's light Might shine through the foggy dew. |
06:17.24 | Tekkub | mtn dew? |
06:19.21 | ckknight | btw, Tekkub, I did something nice for you regarding Acelocale |
06:19.29 | Tekkub | oreo? |
06:19.45 | ckknight | L:RegisterTranslations("enUS", function() return { ["Monkey"] = true } end |
06:20.09 | ckknight | instead of ["Monkey"] = "Monkey" |
06:20.09 | hyperChipmunk | ! |
06:20.10 | Tekkub | sweets |
06:20.16 | ckknight | only works for the base translation |
06:20.18 | hyperChipmunk | that's what >I< asked for, dorko |
06:20.23 | hyperChipmunk | not tekkub |
06:20.24 | ckknight | otherwise it screams at you |
06:20.32 | Tekkub | I like that, I was already forgetting to update the value when I changed the key |
06:20.35 | ckknight | well, Tekkub, thanks for recommending it |
06:20.43 | hyperChipmunk | screw you tekkub |
06:20.48 | hyperChipmunk | you stole my idea |
06:21.00 | ckknight | I wouldn't've thought of it without you |
06:21.13 | hyperChipmunk | burn and die |
06:21.16 | Tekkub | ~ctra broadcast hCblows |
06:21.17 | purl | <CTMod> This is an automatic message sent by CT_RaidAssist. Channel changed to: hCblows |
06:21.17 | ckknight | lol, had enough fun with chip |
06:21.36 | Industrial | ~lart Tekkub |
06:23.54 | ckknight | funny thing I realized with the new system |
06:24.16 | ckknight | AceLibrary("AceLocale-2.0"):new("Babble-Spell-2.0") == AceLibrary("Babble-Spell-2.0") |
06:24.29 | CIA-7 | 03tekkub * r4264 10BigWigs/Options.lua: BigWigs - Added slash command to show the minimap button, only available if the user does not use FuBar |
06:24.41 | ckknight | which is relatively funny |
06:31.47 | CIA-7 | 03ckknight * r4265 10Ace2/AceLocale-2.0/AceLocale-2.0.lua: AceLocale - better accounting for versioning. |
06:33.51 | CIA-7 | 03ckknight * r4266 10Ace2/AceLocale-2.0/AceLocale-2.0.lua: AceLocale - added versioning check to :EnableDebugging() |
06:37.31 | CIA-7 | 03tekkub 07Ace2 * r4267 10BigWigs/ (MC/Gehennas.lua Options.lua): |
06:37.31 | CIA-7 | BigWigs (Ace2 Branch) |
06:37.31 | CIA-7 | - Merging in trunk (r4200 - current) |
06:42.23 | hyperChipmunk | how do I make a spiffy dewdrop for bulkmail |
06:42.31 | hyperChipmunk | I want in on that |
06:50.25 | ckknight | bulkmail isn't a fubar thing, is it? |
06:50.34 | hyperChipmunk | no, it's Ace2 |
06:50.45 | ckknight | okay |
06:50.54 | ckknight | Dewdrop:Register(MyFrame, myOptionsTable) |
06:50.56 | ckknight | wait |
06:51.03 | ckknight | Dewdrop:Register(MyFrame, 'children', myOptionsTable) |
06:51.08 | ckknight | minimally |
06:51.10 | hyperChipmunk | yea, what's MyFrame |
06:51.15 | ckknight | your frame. |
06:51.15 | hyperChipmunk | just anything? |
06:51.19 | ckknight | essentially |
06:51.28 | ckknight | any non-registered frame |
06:51.33 | hyperChipmunk | what if an addon doesn't have any frames |
06:52.26 | ckknight | then make one |
06:52.32 | ckknight | or don't use dewdrop |
06:52.48 | hyperChipmunk | can it just be a blank CreateFrame? |
06:53.46 | Tekkub | hC: oooowwwweeeeooooo! |
06:53.53 | hyperChipmunk | WEEEEEoooooooooooooo |
06:53.58 | Tekkub | bwweeeeeooouuuuu |
06:54.15 | hyperChipmunk | dun da-dun da-dun, dun |
06:54.20 | Tekkub | ~Dr. Who |
06:54.30 | Tekkub | *evil grin* |
06:55.14 | ckknight | hyperChipmunk, yes, but it must exist somewhere |
06:55.20 | ckknight | such as the middle of UIParent |
06:55.28 | Tekkub | ~Dr. Who |
06:55.29 | purl | oooowwwweeeeooooo|WEEEEEoooooooooooooo|bwweeeeeooouuuuu|dun da-dun da-dun, dun |
06:55.30 | hyperChipmunk | purl, emulate Dr. Who is The shortest distance between two points is a straight line; however, it is by no means the most interesting. |
06:55.35 | purl | hyperChipmunk: okay |
06:55.35 | Tekkub | damnit |
06:55.53 | Tekkub | I always fuck up the OR's |
06:56.19 | Tekkub | ~Dr. Who |
06:56.21 | purl | oooowwwweeeeooooo |
06:56.32 | Tekkub | ~DR. Tran |
06:56.33 | purl | Hickory smoked is so crazy what's wrong with you!? |
06:56.37 | Tekkub | ~Dr. Who |
06:56.38 | purl | oooowwwweeeeooooo |
06:56.42 | hyperChipmunk | purl, emulate Dr. Who is <reply>The shortest distance between two points is a straight line; however, it is by no means the most interesting. |
06:56.43 | purl | ...but emulate dr. who is already something else... |
06:56.46 | Tekkub | stupid random |
06:56.49 | hyperChipmunk | purl, no, emulate Dr. Who is <reply>The shortest distance between two points is a straight line; however, it is by no means the most interesting. |
06:56.50 | purl | okay, hyperChipmunk |
06:56.56 | Tekkub | ~Dr. Who |
06:56.57 | purl | dun da-dun da-dun, dun |
06:56.59 | hyperChipmunk | ~emulate Dr. Who |
06:57.00 | purl | The shortest distance between two points is a straight line; however, it is by no means the most interesting. |
06:57.07 | hyperChipmunk | excellent |
06:57.41 | hyperChipmunk | I'll attach it to my AceGUI frame for nwo |
06:57.46 | mjc | moo |
06:57.47 | Tekkub | okey hC... |
06:57.58 | Tekkub | I need you to convert the TARDIS engines to text |
06:58.08 | Tekkub | so we can have ~emulate TARDIS |
06:58.17 | Tekkub | ~emulate TARDIS |
06:58.18 | hyperChipmunk | BVVVWAOOOOOOOW |
06:58.37 | hyperChipmunk | dude, it's not possible |
06:58.50 | Tekkub | purl, emulate TARDIS is <reply> BVVVWAOOOOOOOW... BVVVWAOOOOOOOW... BVVVWAOOOOOOOW... BVVVWAOOOOOOOW... |
06:58.51 | purl | Tekkub: okay |
06:59.05 | hyperChipmunk | you need like a letter that's a combination of R, O, and V |
06:59.36 | Tekkub | hrm... I just noticed something |
06:59.50 | Tekkub | the old Tardis got kinda echoy as it faded out |
06:59.55 | Tekkub | the new Who doesn't do that |
07:00.06 | Tem | ~emulate dr. tran |
07:00.12 | hyperChipmunk | maybe he got a tune-up |
07:00.36 | Tem | ~dr tran |
07:00.51 | Tem | ~drtran |
07:00.57 | hyperChipmunk | . |
07:01.02 | Tekkub | it was like bbbvvvvooowwww... bbbvvvvooowwww... bbbvvvvooww-ooww-ooww... b-b-b-v-v-v-ooww-ooww-ooww... |
07:01.06 | Tem | ~dr. tran |
07:01.07 | purl | 3, 2, 1... Dr Tran! |
07:01.41 | Tekkub | ~rardy |
07:01.55 | hyperChipmunk | ~raready |
07:01.57 | purl | <CTRaid> hyperchipmunk has performed a ready check. |
07:01.57 | Tekkub | what's the damn command? I'm just a peon and don't use ctra |
07:02.43 | Tekkub | ~ctra broadcast teksleepagain... |
07:02.45 | purl | <CTMod> This is an automatic message sent by CT_RaidAssist. Channel changed to: teksleepagain... |
07:03.02 | Tekkub | ~emulate tardis |
07:03.03 | purl | BVVVWAOOOOOOOW... BVVVWAOOOOOOOW... BVVVWAOOOOOOOW... BVVVWAOOOOOOOW... |
07:09.04 | *** join/#wowace ckknight_ (n=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
07:10.34 | hyperChipmunk | is there an easy way to refer to the options table i have registered? |
07:10.44 | Tem | ~dr. tran |
07:10.45 | purl | 3, 2, 1... Dr Tran! |
07:10.55 | Tem | ~dr. tran |
07:10.56 | purl | Oh my god, look at that fat cock! |
07:11.23 | hyperChipmunk | I'll just make a table and use it for both |
07:12.40 | mjc | anyone teach mik how to fix msbt? |
07:24.33 | CIA-7 | 03hyperactiveChipmunk * r4268 10PerfectRaid/ (PerfectRaid.lua PerfectRaidLocals.lua): |
07:24.33 | CIA-7 | PerfectRaid: |
07:24.33 | CIA-7 | - Added GrowUp layout option |
07:24.48 | mjc | yay |
07:25.01 | mjc | can we get one that sorts like squishy? |
07:25.08 | hyperChipmunk | dude |
07:25.10 | hyperChipmunk | it's not my addon |
07:25.16 | hyperChipmunk | just scratching an itch |
07:25.16 | mjc | I know |
07:25.20 | mjc | I'm not talking directly at you |
07:25.20 | mjc | :D |
07:28.50 | hyperChipmunk | BulkMail\lib\Ace2\AceLocale\AceLocale-2.0.lua:184: `then' expected near `self' |
07:29.02 | Jagobah | I missed cladhaire ;_; |
07:30.26 | CIA-7 | 03hyperactiveChipmunk * r4269 10Ace2/AceLocale-2.0/AceLocale-2.0.lua: |
07:30.26 | CIA-7 | AceLocale-2.0: |
07:30.26 | CIA-7 | - Added missing 'then' |
07:30.45 | *** join/#wowace [Ammo] (n=wouter@connected.dnd.utwente.nl) |
07:31.17 | [Ammo] | must have been a powercut to my server last night bah |
07:32.38 | hyperChipmunk | hm |
07:33.29 | [Ammo] | sucks waking up turning on the PC, and finding all your screens have been terminated |
07:34.11 | hyperChipmunk | we have active=false and suspended = true |
07:34.21 | hyperChipmunk | [Ammo]: =P |
07:36.13 | [Ammo] | hmm? |
07:36.34 | [Ammo] | oh that must have not been directed at me :) |
07:36.37 | *** join/#wowace Neronix (i=neronix@user-6937.l3.c5.dsl.pol.co.uk) |
07:37.55 | [Ammo] | argh the rooster is going crazy outside, must have seen me awake, and now needs feeding |
07:38.17 | mjc | haha rooster |
07:40.01 | [Ammo] | yeah we have one and 2 hens |
07:40.22 | [Ammo] | pretty funny bunch, except when they want food |
07:40.36 | [Ammo] | they'll go make a racket then |
07:44.28 | mjc | heh. |
07:44.53 | mjc | if i had one, I'd be way too tempted to cut its head off |
07:59.06 | CIA-7 | 03ammo 07Ace2 * r4270 10BigWigs/ (Bars.lua BigWigs.toc Libs/ Messages.lua): |
07:59.06 | CIA-7 | BigWigs (Ace2): |
07:59.06 | CIA-7 | * Bars updated for Ace2 |
07:59.06 | CIA-7 | * Timex should nolonger be a depenancy. Uses CandyBar now. |
07:59.06 | CIA-7 | * Fixed a small typo in Messages.lua self:GetOpt -> self.mydb |
08:01.15 | FryGuy | * Timex should nolonger be a depenancy. Uses CandyBar now. |
08:01.16 | FryGuy | yay |
08:01.26 | FryGuy | is that in the branch? |
08:01.28 | [Ammo] | well there are some modules that still use timex |
08:01.29 | [Ammo] | yeah |
08:01.34 | [Ammo] | it's untested |
08:01.41 | FryGuy | hmm |
08:01.47 | [Ammo] | but should work ;) |
08:01.52 | FryGuy | i thought almost all had switched to the gnome |
08:01.54 | [Ammo] | now can add sweet new stuff :) |
08:01.59 | [Ammo] | naah there's still 1 or 2 |
08:02.11 | [Ammo] | CandyBar supports SetGradient ;) |
08:02.19 | FryGuy | it's just annoying trying to get people to get BW and then telling them they need to download like 4 packages :/ |
08:02.21 | [Ammo] | no more delayed_color_set |
08:02.26 | FryGuy | ya |
08:02.36 | FryGuy | i thought the delayed_color_set was annoying tbh :p |
08:02.49 | *** join/#wowace quoin (n=mhowell@220-245-162-151-sa-nt.tpgi.com.au) |
08:03.02 | FryGuy | i thought you should just register the bar, and it would change on its own |
08:03.26 | [Ammo] | and Tekkub is working on converting Metro a bit, so when say the Lucifron module disables, it cancels all timers etc as well |
08:03.37 | [Ammo] | I'll put those changes into Candybar as well |
08:03.43 | FryGuy | ah |
08:03.46 | [Ammo] | and you won't have to cancel your delayed stuff anymore :) |
08:03.53 | [Ammo] | you can just disable the module :) |
08:03.58 | [Ammo] | and it'll cancel |
08:04.14 | [Ammo] | check out EyeCandy, it's on the svn ;) |
08:04.38 | FryGuy | screenshots? :P |
08:04.39 | [Ammo] | it uses the green -> red gradient |
08:04.47 | [Ammo] | to see it in practice is much better ;) |
08:04.53 | [Ammo] | small mod anyway |
08:05.01 | [Ammo] | download and /eyecandy test |
08:06.15 | [Ammo] | oh ofcourse the alphachannel can be included in the gradient as well |
08:06.34 | FryGuy | can you do a complex gradient? |
08:06.42 | [Ammo] | nope not yet |
08:06.50 | [Ammo] | simple / \ for now |
08:06.59 | FryGuy | like.. t=0 color1, t=.75 color2, t=1.0 color3 |
08:07.11 | [Ammo] | nope |
08:07.13 | FryGuy | parametric time (0, 1) |
08:07.26 | FryGuy | with linear interp |
08:07.29 | [Ammo] | something I have been thinking about |
08:07.30 | FryGuy | should be pretty easy to add :) |
08:07.34 | [Ammo] | yeah it should |
08:07.39 | [Ammo] | but I wanted to get it stable first |
08:07.47 | FryGuy | true true |
08:07.55 | FryGuy | need to get my dkp mod to sync point values :( |
08:08.51 | FryGuy | i was thinking of a way to make it so there's less traffic |
08:09.21 | FryGuy | added a serialnumber to each player of the time when the dkp was downloaded from the site |
08:09.47 | FryGuy | then having a "request" which lets all other players send their serial #, plus a random # |
08:10.15 | FryGuy | then after like 5 seconds, the person with the highest serial #, then random # sends out everyone's points |
08:10.31 | *** join/#wowace MoonWolf (n=moonwolf@f176182.upc-f.chello.nl) |
08:10.31 | *** mode/#wowace [+o MoonWolf] by ChanServ |
08:10.40 | mjc | be nice to have the parser in python ors omething... too lazy to write it :p |
08:10.41 | FryGuy | do you think that's a good way to do it? |
08:10.47 | FryGuy | pssh |
08:10.50 | FryGuy | it's like 2 regexps :p |
08:11.00 | mjc | yeah but it's 4am |
08:11.05 | mjc | heh |
08:11.17 | FryGuy | whatever :) |
08:11.26 | FryGuy | i don't have a python interpreter though |
08:11.31 | mjc | and I'm notorious for never bothering to touch anything |
08:11.33 | MoonWolf | morning |
08:11.34 | mjc | python.org? :p |
08:11.38 | FryGuy | too mcuh work |
08:11.51 | mjc | ruby, then? |
08:11.58 | FryGuy | i've already got it written in php |
08:12.06 | FryGuy | why don't *you* get the php interpreter :p |
08:12.22 | Industrial | because its php! |
08:12.24 | mjc | cause python and ruby can be compiled :p |
08:12.24 | Industrial | :P |
08:12.27 | mjc | that too |
08:12.32 | FryGuy | so can php :/ |
08:12.36 | mjc | haha no |
08:12.37 | FryGuy | what do you think the zend thing does |
08:12.44 | mjc | that's a bunch of bs |
08:12.59 | mjc | it doesn't spit out native |
08:13.03 | mjc | so it's bs |
08:13.18 | mjc | that's like MS' .NET horseshit :p |
08:13.41 | Iceroth | .net > python any day |
08:14.01 | FryGuy | i could write it in .net, would that be better? :p |
08:14.01 | mjc | not when you have to download a 22MB framework vs. having a compiled version of a python script |
08:14.19 | mjc | in that kind of instance, .net is fucking stupid |
08:14.24 | FryGuy | D:\prog\wamp\php>php -f \prog\www\dkp\parse.php |
08:14.30 | FryGuy | sounds like mac zealotry to me! |
08:14.33 | mjc | FryGuy: interpreter |
08:14.33 | ckknight_ | http://www.lifewithalacrity.com/2004/03/the_dunbar_numb.html |
08:14.43 | FryGuy | what's your point :/ |
08:14.48 | FryGuy | you do the same with python |
08:14.54 | mjc | nah |
08:14.56 | Iceroth | isn't .net 1.1 included in the "default windows updates" already? |
08:14.58 | mjc | I spit out an exe |
08:15.02 | mjc | and then give it to people |
08:15.04 | ckknight_ | .NET ftw, dude |
08:15.10 | mjc | Iceroth: 2.0, and no |
08:15.20 | FryGuy | all it is is the phyton interpreter stuck at the beginning, and your source code at the end :p |
08:15.25 | ckknight_ | .net 1.1 is, Iceroth |
08:15.28 | ckknight_ | afaik |
08:15.37 | Iceroth | i'm thinking so too |
08:15.37 | ckknight_ | it's also included by default on most OEMs now |
08:15.42 | FryGuy | regardless, my phpscript works for me |
08:15.43 | Iceroth | 2.0 isn't for sure |
08:15.45 | FryGuy | so.. nyeh |
08:15.46 | ckknight_ | right. |
08:15.51 | ckknight_ | it's relatively new, though |
08:15.54 | ckknight_ | it's 2005 |
08:15.56 | mjc | you don't get either w/ automatic updates |
08:16.06 | mjc | FryGuy: user standpoint |
08:16.41 | ckknight_ | btw, mjc, don't you need python24.dll to have a python winexe? |
08:16.48 | mjc | nope |
08:17.50 | ckknight_ | thought you did |
08:17.56 | mjc | http://winpe.sourceforge.net/files/rejar.exe is one such example |
08:18.03 | *** mode/#wowace [+o ckknight] by ChanServ |
08:18.04 | mjc | recompresses jar files |
08:18.05 | ckknight | oh well |
08:18.20 | mjc | yeah, it's big, but not giantfuckinginterpreter big |
08:18.21 | ckknight | aren't jar files just zips? |
08:18.36 | ckknight | .NET's not an interpreter, it JITs |
08:18.36 | mjc | zips plus some shit |
08:18.58 | mjc | .net is 22MB |
08:19.04 | FryGuy | besides, I'm gonna make it so that you copy/paste the dkp code into a text window and it'll sync with the raid :P |
08:19.06 | ckknight | mjc, I used to be a Boo developer, so you know |
08:19.13 | FryGuy | Boo? :p |
08:19.17 | FryGuy | for mono? |
08:19.27 | ckknight | it's a Pythonesque language for .NET/Mono |
08:19.44 | FryGuy | i used to read monologue and the boo articles |
08:19.56 | ckknight | I'm still on their front page for some reason: http://boo.codehaus.org/ |
08:20.04 | mjc | FryGuy: having an app that sits i nthe systray or screen and uploads when wow exits would be ideal |
08:21.11 | FryGuy | uploads? |
08:21.31 | FryGuy | well you'd need to /rl to see any changes, regardless |
08:21.32 | mjc | http post :p |
08:21.38 | FryGuy | posts what? :/ |
08:22.35 | FryGuy | are you the one in here that uses linux ckknight? |
08:22.42 | mjc | kergoth uses linux |
08:22.47 | ckknight | hyperChipmunk and kergoth |
08:22.57 | ckknight | I've used Linux, but my server's dead |
08:23.02 | ckknight | so I'm on Windows for now |
08:23.17 | FryGuy | ah |
08:23.29 | FryGuy | was wondering if you used that photo app for mono |
08:24.26 | mjc | er, I was confusing two different things |
08:24.28 | mjc | my bad :p |
08:24.54 | mjc | yeah, just polls every hour or something |
08:24.58 | FryGuy | f-spot :p |
08:25.06 | mjc | f-spot? |
08:25.12 | FryGuy | the photo app |
08:25.24 | mjc | ah |
08:25.35 | mjc | I'm kind of incoherent when I've been up 4h ours past my bedtime |
08:25.40 | CIA-7 | 03ckknight * r4271 10Ace2/AceDB-2.0/AceDB-2.0.lua: AceDB - better stage 2 timebomb warning |
08:25.51 | ckknight | f-spot is obviously made by a man |
08:25.56 | ckknight | he couldn't quite find the g-spot |
08:26.03 | Iceroth | :P |
08:26.12 | ckknight | FryGuy, I've used f-spot, btw |
08:26.22 | ckknight | granted, if I used linux nowadays, I'd be using Picasa |
08:26.23 | ckknight | :-P |
08:26.55 | FryGuy | picasa has a linux port? |
08:27.08 | ckknight | sure does |
08:27.18 | FryGuy | hmm |
08:27.21 | ckknight | Googled ported it with libwine |
08:27.32 | ckknight | Google* |
08:27.34 | FryGuy | i kind of don't like picasa cause of the way it handles files |
08:27.42 | ckknight | and in turn submitted a bunch of patches to wine |
08:27.47 | ckknight | how so? |
08:28.03 | FryGuy | well when you import files, it makes a new directory regardless |
08:28.26 | FryGuy | and then when you move them into where you want, the pictures stay where they were, but just change hwere they are in the program |
08:28.33 | FryGuy | same with editing of pictures |
08:28.35 | FryGuy | it's not "live" |
08:28.42 | ckknight | hrm |
08:28.43 | ckknight | okay |
08:28.45 | CIA-7 | 03ammo 07Ace2 * r4272 10BigWigs/ (Bars.lua BigWigs.toc): |
08:28.45 | CIA-7 | BigWigs (Ace2 Branch): |
08:28.45 | CIA-7 | * Fixed paintchips lib reference |
08:28.45 | CIA-7 | * Bars now work. Grow up / down and scaling needs fixing |
08:28.50 | FryGuy | dunno it's just kind of quirky :/ |
08:29.04 | FryGuy | and I'd like something with better tagging |
08:30.46 | FryGuy | anyways i better try to get some sleep so I can try to get my sleeping schedule somewhat back to normal |
08:31.37 | Industrial | ckknight: these callable type defenitions and generators are cool |
08:31.39 | Industrial | reading on |
08:31.41 | Industrial | :P |
08:31.44 | Industrial | (boo) |
08:31.47 | ckknight | ah, okay |
08:31.57 | ckknight | I gave up on boo, actually |
08:32.10 | ckknight | the main dev just stopped doing anything |
08:32.15 | Industrial | :o |
08:32.22 | ckknight | and it doesn't support generic types, still |
08:32.34 | ckknight | so it's stuck at .NET 1.1 when the rest of the world is at 2.0 |
08:33.50 | Industrial | hm |
08:36.30 | Jagobah | FryGuy, any plans to make a raid tracking utility much like RaidTracker? |
08:36.39 | *** join/#wowace MvA|Slayman (i=Slayman@c140137.adsl.hansenet.de) |
08:38.43 | Jagobah | aww I think he slept |
08:40.49 | ckknight | http://www.lifewithalacrity.com/2005/08/dunbar_world_of.html |
08:45.05 | [Ammo] | Let there be rock! |
08:45.28 | [Ammo] | nothing like some loud AC/DC in the morning |
08:46.15 | XLVII | jagobah, you can request an addon here - http://www.wowace.com/forums/index.php/board,8.0.html |
08:46.44 | CIA-7 | 03handdol * r4273 10BigWigs/Options.lua: |
08:46.44 | CIA-7 | BigWigs |
08:46.44 | CIA-7 | <PROTECTED> |
08:48.05 | *** join/#wowace Wobin (n=Wobin@221.221.17.199) |
08:58.33 | Kebinusan | right now I have to run three seperate dkp mods |
08:59.06 | Kebinusan | one to handle the dkp tracking (ctrt), one to get the dkp info for members from our site(getdkp), and one to handle bidding(raidbidder) |
09:01.50 | Kebinusan | been working pretty well |
09:09.25 | Kebinusan | I really need to learn to check timestamps |
09:09.31 | [Ammo] | hehe |
09:10.34 | Kebinusan | lots of BigWigs2 commits, starting to really sound good |
09:10.47 | Jagobah | ooooh |
09:10.49 | [Ammo] | it does nothing as of now :p |
09:10.54 | [Ammo] | but the candybars work |
09:11.03 | Kebinusan | yeah, the gradient thing is nice |
09:11.08 | *** join/#wowace DrL|Gedgold (n=bla@81-208-36-90.ip.fastwebnet.it) |
09:11.09 | Kebinusan | no more delay set color eh? |
09:11.10 | [Ammo] | it's not used yet |
09:11.13 | [Ammo] | indeed |
09:11.19 | Jagobah | Is there a thread that shows new stuff between the two Ace versions |
09:11.39 | [Ammo] | main difference: ace2 is embedded |
09:11.50 | [Ammo] | the rest is on the wiki |
09:11.51 | Kebinusan | theres a wiki somewhere that goes over teh differences you need to know |
09:12.01 | [Ammo] | wiki.wowace.com |
09:12.58 | Jagobah | wikkity wikkity waaah |
09:13.15 | Jagobah | wiki wiki wild wild west |
09:13.15 | mjc | lol |
09:13.21 | Kebinusan | Ive made over 1000g today :-) |
09:13.35 | Kebinusan | first time in a long time |
09:14.04 | [Ammo] | lucky epix drop/ |
09:14.09 | Kebinusan | Buying the materials to make flask of the titans from the AH for ~55g then reselling the made flasks for 90g |
09:14.12 | ckknight | "Depressed teen loved animals, feces" |
09:14.42 | ckknight | Jagobah, another difference is that I wrote Ace2 and didn't write Ace1 |
09:14.50 | Jagobah | !! |
09:14.52 | Jagobah | iam sold |
09:17.11 | ckknight | hehe |
09:17.22 | ckknight | I didn't write all of it :-P, actually |
09:17.26 | ckknight | but about 80% or so |
09:17.33 | ckknight | y'know |
09:17.35 | ckknight | give or take |
09:17.47 | ckknight | other authors who contributed are Kael, clad, and kergoth |
09:18.02 | kergoth | they're different enough that its hardly worth even attempting a comparison between the two. just use ace2 and be happy |
09:18.19 | kergoth | and smack ckknight if something isnt quite right, thats what he's there for |
09:18.19 | kergoth | ;) |
09:18.29 | ckknight | yea |
09:18.36 | ckknight | if something is fucked up, I'm likely to blame |
09:18.48 | ckknight | with great power comes great responsibility |
09:20.33 | ckknight | kergoth wrote most of AceOO, and I tacked on extras and such |
09:20.36 | ckknight | pretty much |
09:21.12 | Wobin | hm |
09:21.32 | Wobin | Does anyone have any solid arguments for/against Sky? |
09:22.05 | hyperChipmunk | GOSH HUGE |
09:22.15 | hyperChipmunk | and those friggin cloud buttons |
09:22.26 | hyperChipmunk | that let you know who's sky-capable! |
09:22.51 | hyperChipmunk | actually, it's been over a year since I used it |
09:22.55 | Wobin | yeah, noone I know has used the more recent 'embedded' version |
09:23.11 | *** join/#wowace [wf]Sairen (n=Miranda@p549E59DA.dip.t-dialin.net) |
09:24.39 | Wobin | (I almost read that as Saienn) |
09:25.34 | Codayus | I've actually got no real idea about Sky. |
09:25.55 | [Ammo] | I've never used it, didn't see any particular need to |
09:26.07 | ckknight | we should obviously make something better than Sky, thus obseleting it. |
09:26.12 | ckknight | yes, that'd do |
09:26.20 | Codayus | Last I saw, it was possibly the worst pile of allegedly functioning code I'd ever seen. That was a long time ago, however, and I hear its better. |
09:26.31 | Wobin | Sky, unfortunately has the edge on marketing =P |
09:26.50 | Codayus | What I'd like is a good channel managing mod. I'm aware of two; one I don't like, and the other requires every Cosmos library. Ick. |
09:27.22 | Codayus | Including Sky. |
09:27.39 | Wobin | But yes, http://forums.worldofwarcraft.com/thread.aspx?FN=wow-interface-customization&T=406803&P=5 |
09:27.49 | Wobin | has the list of 'changes' |
09:27.56 | Wobin | he didn't include 'rewriting from scratch' however |
09:30.20 | Codayus | Speaking of channel stuff, apparently CTRA2 will use the raid leaders name for the channel name. |
09:30.24 | Codayus | No more sync issues. |
09:30.46 | Codayus | Er... |
09:30.53 | Codayus | Or whatever the word I'm trying to think of is. |
09:31.09 | Wobin | channel broadcasting? |
09:31.12 | kergoth | hrm, i'm loving outfitter, but it can actually end up larger ram wise than itemrack is |
09:31.20 | Codayus | Yeah, I guess. |
09:31.42 | Codayus | *SHOULD* mean that you'll be able to rely on people being in a usable sync channel much more now. |
09:33.11 | kergoth | witchhunt is 400K? why the hell.. |
09:33.12 | [Ammo] | so if the raidleader changes, things go haywire again? :) |
09:33.26 | Codayus | Depends how well its programmed... |
09:33.30 | [Ammo] | euhm kergoth: probably because of the Ace2 embed :p |
09:33.40 | Wobin | I honestly think AL should have changed the name from Sky to something else |
09:33.58 | Codayus | But as a general rule, it shouldn't matter...you only have 1 raid leader at a time... |
09:34.01 | kergoth | [Ammo]: yea, was thinking about that.. shrug. have lots of ace2 addons, depends on what hte load order was |
09:34.10 | Codayus | Wobin: Heh, yeah. IS there a single other mod with a WORSE rep? |
09:34.14 | [Ammo] | check the witchhunt code |
09:34.17 | mjc | kergoth: was only like 21K in /wu |
09:34.20 | [Ammo] | it shouldn't be 400k just by itself ;) |
09:34.26 | MoonWolf | I propose we take sky's new protocol and design it embedable (and smaler) |
09:34.28 | MoonWolf | and we call it air. |
09:34.35 | Wobin | O2 |
09:34.35 | Industrial | hehe |
09:34.37 | Codayus | There are people who've never even had it installed who hate Sky. Hell, there's probably people who have never played WoW who hate it. oO |
09:34.38 | mjc | haha |
09:34.52 | Codayus | MoonWolf: Apparently Sky is embeddable already...but yeah. |
09:35.12 | Wobin | I've seen AL's 'embeddable' stub |
09:35.15 | MoonWolf | sky is superior |
09:35.24 | MoonWolf | air* |
09:35.38 | Wobin | it's not conducive to multiple versioning |
09:35.42 | kergoth | GFW_DisenchantPredictor is 1.5 megs?? |
09:36.05 | Codayus | Hrm. |
09:36.13 | MoonWolf | it did not USE to be that big |
09:36.47 | Wobin | gah |
09:36.53 | Codayus | At a minimum, if CTRA2 gets decent automatic channel support, oRA will copy it I'm sure. Could hive out the core channel bits of oRA_Core as a library I suppose - so any mod that needs to rely on having a sync channel could use it... |
09:37.00 | kergoth | trinketmenu and outfitter make a good combination |
09:37.02 | Wobin | no matter how I run that sentence through my mind, I cna't get it grammatically working |
09:37.12 | MoonWolf | trinketmenu owns |
09:37.13 | Codayus | Of course, by the time you add in all the cool stuff, you've copied sky anyhow. |
09:37.15 | Codayus | So meh. |
09:37.19 | MoonWolf | seeing as i am a trinket addict. |
09:37.23 | kergoth | hehe |
09:37.33 | kergoth | i used itemrack for trinket swapping, but not being able to show them all at all times is limiting |
09:37.35 | MoonWolf | I have never destroyed a trinket ever. |
09:38.37 | Wobin | <AnduinLothar> heh, finding functionality in Sky i didn't even know existed, nifty |
09:38.55 | Codayus | lol |
09:39.04 | MoonWolf | that is what we call bloat. |
09:39.21 | MoonWolf | hey, i did not know the mod i have been supporting for over half a year could dot THAT |
09:39.23 | Codayus | Bloat? In Sky? UNPOSSIBLE. |
09:39.31 | Codayus | ... |
09:39.44 | Codayus | So tempting...must resist... |
09:40.10 | Codayus | But honestly, is there a better summation of the Cosmos style than that? :-D |
09:40.29 | mjc | kitchen sink! |
09:40.46 | MoonWolf | if we write air |
09:41.19 | MoonWolf | we so need a function Air:Kitchen_Sink() end |
09:41.26 | mjc | hahaha |
09:42.39 | Codayus | Hmm, I always thought the Cosmos teams insularity was a mistake...and yeah, it's a criticism one can level at Cide too; doesn't mean its wrong... |
09:43.13 | Codayus | But really, why restrict access to your SVN? How does that possibly help you? |
09:43.27 | Wobin | =( |
09:43.41 | ckknight | if people use the SVN versions of my stuff, I fix bugs before I release |
09:43.43 | ckknight | zomg! |
09:43.44 | ckknight | oh no! |
09:43.49 | Wobin | <Wobin> Can Sky be put on an SVN somewhere so more people could work on it? |
09:43.49 | Wobin | <AnduinLothar> it's already on the Cosmos SVN |
09:43.49 | Wobin | <Wobin> Easy to gain access? |
09:43.49 | Wobin | <AnduinLothar> but no one really works on it j=but be unless there's some glaring bug |
09:43.49 | Wobin | <AnduinLothar> nope, exclusive group |
09:45.44 | hyperChipmunk | O_o |
09:45.46 | Wobin | ckknight: But you take suggestions under consideration =P |
09:46.08 | hyperChipmunk | I can't take this |
09:46.16 | hyperChipmunk | ther's an exclusive group and I'm not in it? |
09:46.21 | Codayus | My thought is, if Ace followed the Cosmos development model, we wouldn't have Ace2 yet...or ever... |
09:46.39 | Codayus | hyperChipmunk: Apparently so! You should write a Cosmos addon so you can get access to this group. |
09:47.04 | hyperChipmunk | we'd be too busy making executable programs to update Ace addons and delete everyhting else |
09:47.46 | Codayus | ckknight: Heh, you're trying so hard to be polite on the WoWI channel, it's kind of funny. :-) |
09:47.59 | Wobin | Where 'reverse compatibliity' == 'wipe out previous library and replace completely' |
09:48.34 | mjc | ckknight: down boy |
09:48.53 | Codayus | ... |
09:48.56 | ckknight | Codayus, I try so hard |
09:49.06 | mjc | ckknight: it's not worth your time |
09:49.08 | Codayus | It's like talking to a brick wall...isn't it... |
09:49.13 | mjc | idiots do whatever they do |
09:49.21 | Codayus | A very smug brick wall. |
09:49.37 | Wobin | A brick wall with a smirk painted on |
09:50.01 | mjc | brick walls don't typically try to verbally masturbate upon each other |
09:50.10 | Codayus | This analogy... |
09:50.13 | ckknight | all hail AceLibrary, it can upgrade AceOO, a horribly, horribly complex framework |
09:50.15 | Wobin | AL is a special brick wall |
09:50.18 | ckknight | ;-) |
09:50.20 | Codayus | ...I'm thinking we may be taking it too far. |
09:50.32 | mjc | Codayus: haha |
09:50.34 | mjc | never |
09:50.45 | mjc | ckknight: horribly complex, isn't that a bad thing? :P |
09:51.01 | hyperChipmunk | what is 'easy to remember' |
09:51.06 | hyperChipmunk | isn't it just copy-paste? |
09:51.21 | Codayus | hyperChipmunk: Are you beginning to understand how Sky came to be? :-) |
09:51.22 | mjc | wtf was that shortcut for paste again? |
09:51.23 | mjc | :D |
09:51.51 | weab | CTRL X? |
09:51.58 | ckknight | shift-insert, dumbass |
09:51.59 | mjc | ctrl-kitchensink! |
09:52.01 | ckknight | :-P |
09:52.10 | ckknight | s/dumbass/poopmonster/ |
09:52.11 | mjc | middleclick, actually |
09:52.12 | ckknight | aw |
09:52.13 | mjc | hahah |
09:52.59 | mjc | ~cluebat mjc |
09:53.00 | purl | ACTION pulls out a ClueBat (tm) and thwaps mjc. |
09:53.44 | mjc | ckknight: so why's AceOO horribly complex instead of beautifully so, according to the author :p |
09:54.00 | ckknight | mjc, it is beautiful, it just uses a lot of backreferences |
09:54.01 | ckknight | that's all |
09:54.05 | mjc | ah |
09:54.07 | ckknight | and it's complex from a library upgrade standpoint |
09:54.11 | mjc | woot for backrefs ;P |
09:54.15 | ckknight | but AceLibrary handles it all perfectly ;-) |
09:54.28 | mjc | ~emulate ckknight |
09:54.29 | purl | ACTION quit (Read error: 104 (Connection reset by peer)) |
09:54.33 | Codayus | Hmm, I don't think AL "gets it". |
09:54.33 | mjc | hahaha |
09:54.43 | Kebinusan | so when the leader dc's or changes we get a bunch of channel join/parts |
09:54.44 | mjc | AL doesn't seem to get much |
09:54.48 | Kebinusan | that sounds pretty bad |
09:55.03 | ckknight | wtf |
09:55.04 | Kebinusan | re: ctra channel stuff |
09:55.08 | hyperChipmunk | oh dear |
09:55.11 | ckknight | I mean, the community is the central part of addon building |
09:55.15 | hyperChipmunk | wobin with the takedown |
09:55.22 | ckknight | I mean, without community, FuBar would be just like 10 plugins |
09:55.22 | Codayus | ckknight: Um. For some people, I think. |
09:55.34 | Codayus | I don't think the community is a central focus of the Cosmos team. |
09:56.03 | mjc | cosmos has never given a fuck about anyone else, newsflash? I don't think so |
09:56.19 | mjc | I figured that out when I found the 'clean interface directory' option in their updater |
09:56.21 | ckknight | see, I don't even consider there to be a team for ace |
09:56.28 | ckknight | I just think of it as a fellowship of authors |
09:56.29 | mjc | there isn't one |
09:56.38 | mjc | there's a lot of people that work on the same shit |
09:56.40 | hyperChipmunk | yea, even I contribute |
09:56.42 | ckknight | which I think is great |
09:56.54 | mjc | we're leeter, get back to ace2 |
09:57.00 | mjc | <PROTECTED> |
09:57.01 | hyperChipmunk | I'm gonna put tab completion in AceConsole |
09:57.02 | Codayus | Look at the progress Bigwigs has made compared to CTRABM... |
09:57.04 | ckknight | yea, if we were as closed as Cosmos, hyperChipmunk probably wouldn't be coding with Ace/FuBar |
09:57.08 | ckknight | hyperChipmunk, shiny! |
09:57.12 | hyperChipmunk | you wouldn't ahve that if you didn't allow sucky coders |
09:57.17 | hyperChipmunk | but with the way it is |
09:57.17 | mjc | Codayus: shiny |
09:57.20 | Codayus | If that's not a good example of how the two development styles work in practice... |
09:57.21 | mjc | :D |
09:57.24 | hyperChipmunk | I can code all the suck I want |
09:57.39 | hyperChipmunk | and if it sucks, people will improve it |
09:57.41 | mjc | hyperChipmunk: btw |
09:57.42 | hyperChipmunk | and I'll learn from that |
09:57.48 | hyperChipmunk | and, myself, improve |
09:57.52 | mjc | your raidtarget for BW stuff belongs in raidwarn |
09:57.56 | mjc | :P |
09:58.01 | hyperChipmunk | and by extension, better code will result |
09:58.01 | Kebinusan | well a good example is how localization would happen w/o a plethora of authors |
09:58.23 | Kebinusan | granted I dont play in chinese or korean, but I know the support is there in most of the ace svn stuff |
09:58.38 | ckknight | yea |
09:59.38 | mjc | hyperChipmunk: also, you have no idea how useful the raidtarget stuff is :D |
09:59.52 | mjc | we have really lazy people, heh |
10:00.02 | Kebinusan | cosmos always seemed so bloated to me, oh you need chronos, sea, etc and each one has its own dependency |
10:00.03 | mjc | <PROTECTED> |
10:00.17 | Kebinusan | its a mario coin |
10:00.24 | mjc | orange nipple |
10:01.12 | ckknight | down with bloat! |
10:01.22 | Codayus | My raid leader always calls it a "cheese wheel" |
10:01.25 | Codayus | <shrug> |
10:01.29 | mjc | haha |
10:01.32 | mjc | < RL |
10:02.49 | weab | cosmos is a horse so dead you'd need to dig up the horse paul revere rode to death on his midnight ride in order to beat it anymore |
10:03.05 | Wobin | Wow. You're really polite, ckknight =) |
10:03.06 | mjc | guys, can you stop assraping AL please? it's kind of annoying |
10:03.23 | weab | who the hell uses cosmos or has used it in the last 6 months? or hell even year now |
10:03.34 | Codayus | weab: Apparently it has users still. |
10:03.39 | Codayus | I admit, I don't know any. |
10:03.43 | mjc | enough with the assraping kthx :p |
10:03.59 | ckknight | okay: if we are all horribly polite to him, he seems like a total ass to everyone else. |
10:04.07 | ckknight | thus, we win, and he can blow donkey balls. |
10:04.08 | [Ammo] | he placed himself in corner |
10:04.08 | weab | the only time i hear the words cosmos is when someone follows with "fucking blows" |
10:04.09 | Wobin | mjc: He's cockblocking the whole discussion =P |
10:04.16 | mjc | so drop it |
10:04.19 | Wobin | no |
10:04.20 | mjc | it's not a discussion |
10:04.22 | mjc | go code |
10:04.26 | Wobin | We were actually getting somewhere |
10:04.36 | mjc | nah |
10:04.39 | mjc | you weren't |
10:04.39 | [Ammo] | it started as a discussion, about a community built comm lib |
10:04.39 | Wobin | except AL whines "WHY WON'T YOU USE MY CODEEEEE!" |
10:04.54 | mjc | fuck him and his couch |
10:04.56 | Wobin | mjc: Read up. We are trying to work out a protocol etc |
10:05.07 | mjc | I suggested the word protocol |
10:05.24 | mjc | it's not worht trying to beat it back into a discussion |
10:05.33 | mjc | he's just being attacked |
10:06.03 | mjc | just write something, make it not suck, and get it out there. peope'll use it |
10:06.10 | mjc | half my guild is using at least one ace mod these days |
10:06.43 | ckknight | I'm like, AL: shove it bitch, you suck. nigga please. |
10:06.49 | steino | almost my entire guild uses oRA ^^; |
10:07.08 | [Ammo] | oRA, hmm damn |
10:07.18 | [Ammo] | another thing that needs Deucing |
10:07.26 | steino | oO |
10:08.11 | Industrial | I can see right through AL |
10:08.14 | Codayus | Hmm, I might start pushing my guild towards oRA. |
10:08.29 | Industrial | you see, he codes for the kick you get when other people like your work |
10:08.31 | Codayus | oRA + oRA_Menu + FuBar = really slick these days. |
10:08.40 | Industrial | having your tag on a widely used product |
10:09.03 | Codayus | Industrial: Ya. So any attempt to make a mod less about AL and be more about functionality is an attack on him. |
10:09.04 | Industrial | Theres nothing wrong with that because that's just how we live in the western world |
10:09.16 | Industrial | but you can over do it |
10:09.16 | mjc | had trouble getting ctra to join channels again today |
10:09.24 | Industrial | (like me sticking id in front of my mods) |
10:09.36 | Industrial | Codayus: yes |
10:09.41 | Codayus | 04:53 < AnduinLothar> no, you're trying deliberately to make obsolete work that I have done for the past 2 years |
10:10.12 | Codayus | I think that makes it all clear. :-) |
10:10.27 | ckknight | hehe |
10:10.28 | Wobin | My code!! |
10:10.30 | Wobin | MINE!!! |
10:10.35 | Wobin | My precssiousssssssss |
10:10.44 | ckknight | lol |
10:10.47 | Codayus | It's understandable. And quite human. |
10:10.49 | ckknight | yea |
10:11.51 | weab | why do you people care again what ad thinks? |
10:12.03 | weab | al rather |
10:12.32 | Codayus | weab: Well, for my part, I'm bored and can't sleep. |
10:12.47 | weab | good enough :P |
10:12.59 | Industrial | whats snooty |
10:12.59 | sedatedChipmunk | he has first-to-market forces in his favor |
10:13.00 | Industrial | :P |
10:13.06 | mjc | heh |
10:13.09 | mjc | hardly |
10:13.10 | sedatedChipmunk | and when dealing with the wow public |
10:13.23 | sedatedChipmunk | quick and dirty beats considered and polished |
10:13.27 | Codayus | For the others, I think AL represents a pretty decent chunk of the ummm.... "modding world" If you could get the main Ace devs, AL, and Cide onboard with some idea, it's all pretty much over... |
10:13.43 | ckknight | what Kirov doesn't realize is that I'm the prophet. |
10:13.51 | mjc | haha |
10:14.38 | Codayus | If he ever finishes up the Sky rewrite and starts pushing it, and we do an "Air" takeoff, and Cide is busy with the autochannel in CTRA2, and everyone is wandering off in different directions... <shrug> Kind of a waste. |
10:15.30 | mjc | ckknight: the secret is this |
10:15.46 | mjc | write your crap, make it better than everyone else's crap, and it'll gain ground |
10:15.49 | sedatedChipmunk | I will emerge with the One CommLib to Rule them All |
10:15.56 | mjc | word of mouth is how people learn about wow mods |
10:16.00 | sedatedChipmunk | yea, that's why nobody uses CTRA |
10:16.04 | ckknight | sedatedChipmunk, no you won't we'll work on it as a community most likely |
10:16.05 | sedatedChipmunk | oh wait |
10:16.13 | mjc | sedatedChipmunk: how old is oRA? |
10:16.14 | sedatedChipmunk | ckknight: that's what I want you to think |
10:16.28 | [Ammo] | oRA is a few months old |
10:16.35 | Codayus | Word of mouth is much more powerful in WoW than in other software markets, I think. |
10:16.42 | ckknight | Industrial, just so you know, I don't really agree with the whole democracy thing |
10:16.42 | sedatedChipmunk | to the race of Ace, I shall give 9 methods |
10:16.46 | ckknight | I'm more for a geniocracy |
10:17.04 | Industrial | heh |
10:17.04 | ckknight | to the race of Cosmos, a greedy race, I shall give 7 |
10:17.05 | Industrial | :P |
10:17.11 | Industrial | well |
10:17.11 | Codayus | geniocracy? |
10:17.11 | Industrial | i win |
10:17.12 | Industrial | :P |
10:17.14 | sedatedChipmunk | to Cide, I shall give three |
10:17.22 | mjc | oRA's lack of a UI is the only thing that keeps it from taking off the way CTRA has, afaict |
10:17.23 | ckknight | Codayus, rule by a genius minority |
10:17.29 | [Ammo] | what lack of UI?! |
10:17.31 | Codayus | Heh. |
10:17.40 | Codayus | mjc: Try oRA_Menu. Slick. |
10:17.40 | ckknight | basically Apartheid only replace white with smart |
10:17.47 | mjc | oRA_Menu has nothing on the shinyness of ctra |
10:17.48 | [Ammo] | have you been actually using it mjc? |
10:17.52 | mjc | I use it |
10:17.52 | Codayus | The tank setting interface alone is pretty nice. |
10:17.56 | mjc | I'm saying in general |
10:17.56 | sedatedChipmunk | holy god ctra menu |
10:18.04 | Codayus | oRA_Menu >>>> CTRA's interface. |
10:18.05 | sedatedChipmunk | is it still that beast that it was a year ago? |
10:18.12 | mjc | yeah. |
10:18.12 | Codayus | sedatedChipmunk: Yea |
10:18.19 | mjc | it explains itself, though.. |
10:18.20 | sedatedChipmunk | with a big splash page |
10:18.33 | Codayus | mjc: If it needs explaining, the interface is bad. |
10:18.47 | weab | quite true |
10:18.59 | mjc | Codayus: 'wtf is a main tank and how the fuck do I set one' etc. |
10:19.16 | mjc | 'how do I move the res monitor' |
10:19.18 | [Ammo] | someone go write an ora_help module then |
10:19.20 | Kebinusan | meh, ctra has alot of bloat that is simply based on age imo |
10:19.28 | [Ammo] | but actually mjc |
10:19.30 | [Ammo] | oRA still needs Deucing |
10:19.38 | mjc | these are questions I know the answers to |
10:19.40 | [Ammo] | and will go the way of BigWigs (if I have a word in it) |
10:19.41 | mjc | but I've been asked them |
10:19.44 | [Ammo] | menu generated from the module itself |
10:19.51 | mjc | that would be great amm |
10:19.57 | mjc | o |
10:19.58 | mjc | lol |
10:19.59 | [Ammo] | I just need Haste's blessing |
10:20.04 | [Ammo] | and I'll go take an axe to oRA |
10:20.11 | Codayus | Heh |
10:20.14 | mjc | gogogo |
10:20.33 | Industrial | ckknight: You are kind of right on the geniocracy, but that can't be helped because different people are different people. These kind of things generally work out just fine in communities - because of respect. |
10:20.49 | mjc | you know what might really be nice? despite how incredibly horrendous it'd be |
10:20.55 | mjc | a way to load titan addons in fubar |
10:20.58 | mjc | :p |
10:20.59 | Wobin | All pigs are created equal |
10:21.02 | ckknight | mjc, I've tried |
10:21.09 | ckknight | I couldn't do it. Titan has no clear API |
10:21.19 | mjc | true thatt |
10:21.26 | ckknight | I really have tried, though |
10:21.34 | ckknight | tried to figure it out and write a wrapper for it |
10:21.45 | ckknight | but no, there's no documentation |
10:21.56 | Codayus | Democracy and coding doesn't always mix too well. It's a bit like engineering that way. Bugs don't go away just because a lot of people wish they would. :-) |
10:22.19 | mjc | ckknight: I didn't ask you to do it |
10:22.23 | mjc | just that it might help |
10:22.36 | mjc | a lot of people I know use titan, but don't understand how much it sucks |
10:23.05 | mjc | btw I got two epics today from ZG of all hell-hole places to get them :p |
10:23.43 | ckknight | Codayus, right. |
10:23.50 | ckknight | power is given to those who can wield it. |
10:24.08 | Codayus | mjc: ZG is raining epics these days. |
10:24.16 | Codayus | We got THREE bands of servitude last run. |
10:24.31 | mjc | my rogue got the madcap's mantle and a ring |
10:24.34 | mjc | off of bat boss |
10:24.42 | mjc | rolled two 100s |
10:24.55 | mjc | nobody else would take the loot when I offered to pass on the rings :p |
10:24.56 | Wobin | mjc: rofl |
10:24.57 | Codayus | And a fang of venoxis. And a halberd of smiting. *AND* a seal of the gurabshi berserker. |
10:24.58 | mjc | *ring |
10:25.00 | Wobin | I bet you were sooo hated =) |
10:25.04 | mjc | that was it |
10:25.10 | mjc | seal of the gurubashi berserker |
10:25.30 | Codayus | We got 2 epics of venoxis. |
10:25.34 | mjc | Wobin: I offered to pass on the seal, when i did, everyone that rolled opted to pass too |
10:25.39 | Codayus | Nuts, really. |
10:26.54 | mjc | kergoth's patch to witchhunt to output to msbt definitely causes a crappy loop. |
10:26.59 | mjc | on world entry |
10:27.11 | mjc | it might be infinite |
10:27.16 | mjc | but I don't feel like waiting that long |
10:27.31 | mjc | so lol@myface |
10:30.01 | [Ammo] | oh he patched wtchhunt? |
10:30.32 | mjc | my rogue is now on a quest to replace the rest of her blues lol :p |
10:30.45 | mjc | he didn't commit it |
10:30.49 | mjc | the patch is on his svn |
10:32.44 | [Ammo] | ah ok |
10:32.54 | mjc | meh, PT is itching for some updates |
10:33.09 | mjc | a lot of my gear doesn't have info in it :p |
10:33.15 | Codayus | That reminds me, it needs to have the ZG primal/enchant stuff removed. |
10:33.25 | Codayus | Since you can't use primals for enchants now. |
10:34.58 | [Ammo] | I need Tekkub to wake up and check what I did to the bars in bigwigs ace2 :p |
10:35.50 | Neronix | Ok, it all boils down to this |
10:36.05 | Neronix | Can we trust someone like AL, to write something that the entire community can use? |
10:36.20 | sedatedChipmunk | i don't know, let's ask him |
10:36.25 | sedatedChipmunk | he says 'yes' |
10:36.29 | Neronix | When said "something" is arguably the most notorious piece of lua code to ever enter the world? |
10:36.48 | Neronix | When said "something" is HUEG LIEK PS3 |
10:37.04 | Neronix | When said "something" never plays nice with other things? |
10:37.50 | Neronix | When author of said "something" thinks feeling important is more of a priority than creating a good product? |
10:37.54 | Neronix | No |
10:37.59 | Neronix | The end. |
10:39.23 | *** join/#wowace ag`_ (n=Andreas@0x535cbbaa.bynxx18.adsl-dhcp.tele.dk) |
10:43.38 | ckknight | http://anthropik.com/index.php/2005/08/nobody-likes-what-the-wal-mart-does/ |
10:45.28 | *** join/#wowace ag`_ (n=Andreas@0x535cbbaa.bynxx18.adsl-dhcp.tele.dk) |
10:46.40 | Neronix | ckknight: Eyebrow-raising |
10:46.53 | ckknight | hey ag`_ |
10:47.16 | ag`_ | Hi |
10:50.45 | mjc | onebag needs a reset position thing |
10:51.02 | mjc | ag`_: are you the same ag from oftc, eh? :p |
10:51.08 | mjc | too lazy to /whois |
10:52.05 | ag`_ | oftc? |
10:53.26 | mjc | no, then |
10:53.38 | mjc | ckknight: sick |
10:53.47 | ckknight | mjc, yep, good times |
10:54.16 | ag`_ | what is oftc though |
10:54.52 | mjc | irc.oftc.net |
10:55.11 | mjc | why is it that lal my female friends that write software are lesbian |
10:55.21 | Wobin | ckknight: O.O |
10:55.35 | ckknight | mjc, because you turned em gay? |
10:55.46 | mjc | haha |
10:58.19 | mjc | my current g/f thought she was a lesbian before me :p |
10:58.45 | ag`_ | ask her to bring a friend next time harr harr! |
10:59.13 | mjc | heh. |
10:59.15 | Codayus | Hmm. |
10:59.36 | Codayus | One of my ex-gfs actually became a lesbian... |
11:00.04 | Codayus | Although well after she was an ex. <shrug. |
11:01.50 | ckknight | you don't become a lesbian |
11:02.00 | Industrial | Codayus: you cant get me more mad then this about the walmart thing |
11:02.02 | Industrial | ckknight: * |
11:02.14 | ckknight | Industrial, yes I can |
11:02.28 | CIA-7 | 03ag * r4274 10ag_UnitFrames/ (ag_Defaults.lua ag_UnitClass.lua ag_UnitFrames.lua): ag_UnitFrames - Fixed experience event bugs |
11:02.36 | ckknight | Industrial, http://www.pscoa.org/privatization/february%2004/148.htm |
11:03.32 | Industrial | not gunna read it |
11:03.46 | ckknight | a man was killed for stealing baby formula |
11:03.56 | ag`_ | AceOO guys: Is it possible to register an event to an object? |
11:05.22 | ckknight | ag`_, can't see why not |
11:05.35 | ag`_ | two seconds, let me test it |
11:06.14 | ag`_ | unable to call method RegisterEvent |
11:06.27 | ckknight | are you using the mixin "AceEvent-2.0"? |
11:06.38 | ag`_ | local AceOO = AceLibrary("AceOO-2.0") |
11:07.19 | ag`_ | ah |
11:07.22 | ag`_ | yes, I am using it |
11:07.32 | ckknight | AceOO.Class("AceEvent-2.0"):new() |
11:07.32 | ag`_ | addonname = AceLibrary("AceAddon-2.0"):new("AceEvent-2.0", ... |
11:07.50 | ckknight | alright |
11:08.00 | ckknight | um, just pastebin |
11:10.41 | ag`_ | pastebin is acting a bit slow |
11:11.02 | [Ammo] | use pastebin.ca |
11:11.08 | [Ammo] | it's usually fast |
11:11.17 | ckknight | ace.pastebin.ca |
11:11.18 | ckknight | it's great |
11:11.22 | ag`_ | http://pastebin.ca/82352 |
11:11.57 | ckknight | change aUF.aUFunit = AceOO.Class() to aUF.aUFunit = AceOO.Class("AceEvent-2.0") |
11:12.09 | ckknight | then its instances will be able to use events |
11:12.21 | haste | [Ammo]: my.. blessing? :p |
11:12.22 | ckknight | also |
11:12.26 | [Ammo] | haste: yeah |
11:12.29 | haste | s/p/o/ |
11:12.32 | [Ammo] | to Ace2 oRA and change it around |
11:12.34 | ckknight | aUF.aUFunit.super.prototype.init(self) <- very wrong |
11:12.45 | ckknight | wait, no |
11:12.49 | ckknight | I'm an idiot |
11:12.51 | [Ammo] | it's your core :) |
11:12.51 | ckknight | don't mind me |
11:12.52 | haste | [Ammo]: if you have the time and want to do it; sure |
11:12.54 | ckknight | see |
11:12.55 | ckknight | shh* |
11:12.57 | [Ammo] | k |
11:13.00 | [Ammo] | well first BigWigs |
11:13.02 | [Ammo] | then oRA |
11:13.09 | haste | then that's one less thing to worry about |
11:13.18 | [Ammo] | hehe |
11:13.36 | haste | my plan was to port oUF, then oCB, then oRA ;) |
11:13.39 | ckknight | http://www.stripgenerator.com/viewEng.php?id=148615 |
11:14.27 | [Ammo] | haste: I also had an idea to change oRA around a tad bit |
11:14.44 | [Ammo] | make sure all the clientside stuff is available in the base package |
11:15.08 | haste | sounds interesting |
11:15.08 | [Ammo] | so a normal raidmember can just download oRA and not worry anymore about having eveyrthing he/she needs to be a good little raidmember |
11:15.33 | [Ammo] | then all the raidleader/assistant stuff will be seperate packages |
11:15.45 | haste | could also turn it into a lib I guess |
11:15.50 | [Ammo] | the amount of seperate modules that are now spread is confusing the masses |
11:15.56 | [Ammo] | and is not giving oRA the credit it deserves |
11:16.15 | [Ammo] | I'll make sure you can just delete a folder if you don't want itemchecks clientside stuff |
11:16.33 | [Ammo] | sometihng like: oRA/Item/... just delete the Item folder |
11:16.35 | haste | ah, I see now |
11:16.46 | Codayus | Yeah, making the structure more like the bossmods in BigWigs might be nice though. |
11:16.46 | haste | just like the good old Visor and the current KCI ;) |
11:16.54 | [Ammo] | Codayus: that's my intention |
11:16.58 | Codayus | *nod* |
11:17.02 | haste | I've been thinking of that myself |
11:17.06 | haste | the same goes for on oUF |
11:17.18 | Codayus | Besides, my thought is....95% of the audience is going to want to be able to reply to dura checks. |
11:17.26 | [Ammo] | Codayus; yes |
11:18.47 | CIA-7 | 03ammo * r4275 10CandyBar/CandyBar-2.0/CandyBar-2.0.lua: |
11:18.47 | CIA-7 | CandyBar: |
11:18.47 | CIA-7 | * svn:keywords |
11:18.47 | CIA-7 | * minor fix on SetPoint |
11:19.31 | [Ammo] | and going that route I can also make all the seperate scrollframes quite obsolete |
11:19.45 | [Ammo] | and create a resusable one |
11:19.55 | ckknight | another one: http://www.stripgenerator.com/viewEng.php?id=148616 |
11:20.03 | Iceroth | heh, i've been wanting to separate "ctra" version number to a different file so i could set it to something absurd to mess with narrow minded ctra users but still keep the easiness of updating my addons from svn |
11:20.58 | *** join/#wowace Grumpey (n=Owner@dialup-4.88.16.247.Dial1.Atlanta1.Level3.net) |
11:21.03 | Grumpey | morning ./ |
11:21.15 | [Ammo] | morning grump |
11:23.11 | Iceroth | oh btw, wtb the separate witchhunt frame back, much better than the standard error frame |
11:23.22 | [Ammo] | all in due time :) |
11:23.29 | [Ammo] | I intend to bring it back |
11:23.37 | [Ammo] | I just wanted a very clean port to Ace2 |
11:23.48 | Neronix | Haha, never had so much fun in an FPS in ages |
11:24.04 | [Ammo] | and then Tekkub wanted to port BigWigs to Ace2, but I didn't want to release an Ace2 version with Ace and Timex dependancies |
11:24.12 | Neronix | Sauerbraten's probably one of the few open source games that are actually fun |
11:24.14 | [Ammo] | because that's retarded ;) |
11:24.31 | [Ammo] | so CandyBar eats my time atm |
11:25.11 | Grumpey | personally I like witchhunt in the error frame |
11:25.47 | ckknight | [Ammo], I obseleted timex yesterday, if you didn't realize |
11:25.48 | haste | Neronix: go play Action Quake 2 |
11:27.01 | Neronix | If I owned Quake 2 :P |
11:27.32 | Industrial | QWTF! |
11:27.34 | Industrial | :P |
11:27.37 | Industrial | HL1:TFC! |
11:27.37 | Industrial | :p |
11:27.49 | Neronix | Nobody plays TFC anymore :( |
11:27.53 | steino | wtb |
11:27.54 | Neronix | (Unless you count bots as people) |
11:27.57 | steino | action quake 2 |
11:28.10 | Neronix | And I suck at TF |
11:28.23 | haste | Neronix: Quake 2 can be compiled from source now, and AQ2 doesn't use any of the default textures |
11:28.26 | haste | ie. free |
11:29.03 | Neronix | Ah, cool |
11:29.14 | Neronix | Is there still an active community? |
11:29.24 | Industrial | Neronix: ill play vs you |
11:29.31 | Industrial | right now |
11:29.32 | Industrial | :D |
11:29.35 | Industrial | anyone else? |
11:29.35 | *** join/#wowace ag`__ (n=andreasg@0x535cbbaa.bynxx18.adsl-dhcp.tele.dk) |
11:29.36 | Industrial | :P |
11:29.41 | Neronix | But I'm busy right now :( |
11:29.45 | Industrial | :( |
11:29.55 | Neronix | And you'll wtfpwn me since I've never played any of the action mods |
11:30.09 | haste | Neronix: http://www.aq2world.com/ |
11:30.25 | [Ammo] | ckknight: obsoleted timex maybe, but not the timexbars :) |
11:30.31 | ckknight | right |
11:30.42 | [Ammo] | ckknight: I am obsoleting those with Candybar |
11:30.50 | ckknight | yep |
11:30.56 | ckknight | yea, that's right |
11:30.59 | [Ammo] | but yeah delayed events ftw |
11:31.03 | Neronix | haste: Thanks |
11:31.07 | [Ammo] | good addition :) |
11:31.21 | [Ammo] | you can cancel them I hope? |
11:32.25 | [Ammo] | ofcourse I should read documentation before i ask ;) |
11:32.31 | Neronix | haste, Industrial: Give Sauerbraten a try - http://sauerbraten.org - It's only a 60mb dl and there's tons of content |
11:33.32 | Neronix | Feels a lot like Quake |
11:34.12 | Wobin | ckknight: Obsoleted it with? |
11:34.18 | ckknight | AceEvent |
11:34.27 | ckknight | ;-) |
11:34.54 | [Ammo] | but sometimes you want to know the time left on schedules, etc, but use metro if you need that |
11:35.27 | ckknight | yea |
11:35.47 | ckknight | AceEvent is just for one-shot things |
11:35.52 | ckknight | and such |
11:35.57 | [Ammo] | fire and forget |
11:36.02 | ckknight | right |
11:37.55 | ag`_ | is it possible to only have the event fired if it matches a string |
11:38.04 | ag`_ | using registerevent |
11:38.51 | Industrial | haste: lv 22 |
11:38.54 | Industrial | haste: :P |
11:39.52 | *** join/#wowace Jens (i=Jens@unaffiliated/jens) |
11:41.39 | ag`_ | It's a little bad to have a unit object register UNIT_HEALTH if it is called for that unit object everytime ANY unit gets a health update |
11:42.35 | ckknight | just check the first arg and return if it's not right. you get the same effect and it'd be cheaper memory-wise to do it manually |
11:44.26 | ag`_ | yeah I guess |
11:45.42 | Kebinusan | any idea what I need to change to make onebag support omni cooldown count |
11:46.19 | Kebinusan | hm nm it does just not on less than a minute which is probably omni cc |
11:46.24 | Kebinusan | err more than a minute |
11:47.56 | *** join/#wowace Warol (n=Warol@adsl-71-155-236-204.dsl.emhril.sbcglobal.net) |
11:53.29 | snurre | meh, ttip still not working :( |
12:00.23 | *** join/#wowace Galka__ (n=Galka@pool-72-88-147-100.nwrknj.east.verizon.net) |
12:01.15 | mjc | meh indeed |
12:03.51 | *** join/#wowace [Wobin] (n=Wobin@221.221.22.182) |
12:05.56 | Industrial | Need some tips: http://digigen.nl/~Industrial/games/wow/templates/20-29/priest.html |
12:06.36 | steino | oO |
12:07.06 | steino | spending some time in bg? |
12:07.07 | steino | :P |
12:07.16 | Mikma | Industrial: yet another character? |
12:07.25 | Industrial | I had this one |
12:07.27 | Industrial | :P |
12:07.37 | Industrial | This is a wish list |
12:08.03 | steino | Advisors ring is reverd in wsg afaik |
12:08.27 | Industrial | alla said honored |
12:08.41 | steino | hmm |
12:08.48 | steino | ill check |
12:08.52 | Industrial | heh |
12:08.54 | Industrial | :o |
12:09.06 | steino | im no bg guy |
12:09.12 | steino | but i wanted that ring |
12:09.16 | Industrial | :) |
12:09.18 | steino | on my priest when i leveled up |
12:09.18 | Industrial | its nice |
12:09.24 | steino | but it so hard to get on lowlevel |
12:09.44 | steino | ahh |
12:09.46 | steino | its honore |
12:09.46 | steino | d |
12:09.52 | Industrial | get some gear and start killing |
12:09.53 | steino | its the bow that is revered |
12:10.01 | steino | i wanted that bow on my hunter |
12:10.04 | steino | when i leveled up |
12:10.08 | Industrial | http://digigen.nl/~Industrial/games/wow/shots/bg/WoWScrnShot_052606_204104.jpg |
12:10.08 | steino | :P |
12:10.16 | Industrial | http://digigen.nl/~Industrial/games/wow/shots/bg/WoWScrnShot_060406_214408.jpg |
12:10.22 | Industrial | http://digigen.nl/~Industrial/games/wow/shots/bg/WoWScrnShot_060806_222231.jpg |
12:10.23 | Industrial | :P |
12:10.35 | Industrial | I was such an ass to level that char up to 21 |
12:10.36 | Industrial | :((( |
12:11.19 | Mikma | http://www.wowace.com/forums/index.php/topic,440.500.html |
12:11.46 | haste | no it isn't ;D |
12:12.06 | Industrial | what isnt |
12:12.19 | haste | leveling chars |
12:12.25 | haste | err |
12:12.28 | Industrial | heh |
12:12.29 | haste | I should read better :( |
12:12.40 | haste | I change the first one to: no, you weren't |
12:12.41 | Industrial | yes i was, that was my bured-lets-go-kill-people char |
12:12.45 | Industrial | so now im making a new one |
12:12.58 | Industrial | bored* |
12:13.08 | Mikma | god damn level the druid already |
12:13.12 | Industrial | :P |
12:13.40 | Industrial | IM maintaining 4-6 chars |
12:13.40 | Industrial | chill |
12:13.42 | Industrial | :P |
12:13.42 | *** part/#wowace Warol (n=Warol@adsl-71-155-236-204.dsl.emhril.sbcglobal.net) |
12:17.20 | mjc | Industrial: my priest is working on 49 :P |
12:17.27 | Industrial | :) |
12:24.43 | haste | Industrial: my rogue is working on L47 ! |
12:30.26 | haste | shrugs |
12:30.38 | haste | everytime I'm going to play my rogue.. I get zerged by XX alliance |
12:31.05 | haste | honor kills today: 49 |
12:33.00 | haste | make that 50... I'm logging off |
12:35.47 | *** part/#wowace Grumpey (n=Owner@dialup-4.88.16.247.Dial1.Atlanta1.Level3.net) |
12:36.21 | XLVII | !seen industrial |
12:40.35 | haste | XLVII: look nine lines above |
12:42.31 | Mikma | backlog is a bitch :( |
12:47.35 | haste | it's also ~seen I believe |
12:49.02 | XLVII | ok.. |
12:49.03 | XLVII | thanks. |
12:49.18 | Mikma | ~seen purl |
12:49.34 | purl | purl is currently on #casualti (3d 17h 37m 6s) #botpark (3d 17h 37m 6s) #linuxfund (3d 17h 37m 6s) #wowi-lounge (3d 17h 37m 6s) # (3d 17h 37m 6s) #edev (3d 17h 37m 6s) #fossfund (3d 17h 37m 6s) #hosernet (3d 17h 37m 6s) #classiccmp (3d 17h 37m 6s) #creativeforum (3d 17h 37m 6s) #ud ... |
12:50.00 | Mikma | kek |
12:54.54 | Neronix | Woo! New TV! |
12:55.13 | Neronix | Now I can watch T in the Park (Or anything else for that matter, kek :P) while grinding |
12:55.36 | Neronix | and other, partially infinite unusual uses |
12:57.24 | Mikma | Thrae: hello? |
12:57.52 | Mikma | i found a bug on TinyTip :( |
12:58.29 | Mikma | after you mouseover a partymember which is friend for you the tooltip is purple all times |
13:01.37 | CIA-7 | 03handdol * r4276 10BigWigs/MC/BaronGeddon.lua: |
13:01.37 | CIA-7 | BigWigs |
13:01.37 | CIA-7 | <PROTECTED> |
13:05.33 | *** join/#wowace Grumpey (n=Owner@dialup-4.88.16.247.Dial1.Atlanta1.Level3.net) |
13:07.28 | haste | http://plixx.org/?69 << look at my warlocks new friend! |
13:15.21 | *** join/#wowace Cheads (i=chead@0x5358feda.virnxx12.adsl-dhcp.tele.dk) |
13:22.37 | *** part/#wowace Grumpey (n=Owner@dialup-4.88.16.247.Dial1.Atlanta1.Level3.net) |
13:28.37 | Kaelten | hows it going? |
13:29.43 | Kebinusan | http://www.kontraband.com/show/show.asp?ID=2349&rtn=main-topten |
13:31.30 | phyber | bah. |
13:31.40 | phyber | how do you get SVN externals to go into one directory only? |
13:31.42 | CIA-7 | 03phyber * r4277 10Fizzle2/ (. Fizzle2.toc): |
13:31.42 | CIA-7 | Fizzle2: |
13:31.42 | CIA-7 | - Moved libs into Libs/ directory. |
13:31.51 | phyber | Directory http://external1 http://external2, etc? |
13:31.54 | phyber | all on one line? |
13:32.27 | Tekkub | each external gets it's own folder |
13:32.38 | Tekkub | but you can put all those folders in a folder |
13:32.51 | phyber | lame. |
13:33.06 | Tekkub | no, it's not |
13:33.34 | Tekkub | you can commit up from an external's folder, do you want to suddenly add a shitload of libs to one? |
13:34.03 | Tekkub | I often edit an external from within another mod, instead of in it's root folder |
13:34.36 | phyber | i have no idea. but the possibility that some tard might do that shouldn't prevent me from being able to put all of my externals in one directory. :/ |
13:35.01 | phyber | Libs/Directory/OneGodDamnFile.lua; < this sucks |
13:35.05 | *** join/#wowace [Wobin] (n=Wobin@221.221.17.121) |
13:36.11 | Tekkub | deal with it or maintain the folder yourself and don't use externals to update for you |
13:36.37 | haste | such whine |
13:36.47 | Tekkub | <PROTECTED> |
13:37.33 | haste | it's like: this macro does X for me, and I don't like it! fix it! |
13:37.37 | phyber | well, this is the first time I've ever bitched about SVN. this is a stupid limitation, imo. |
13:37.53 | phyber | I'll just do the libs/wibble/wobble.lua thing :) |
13:38.00 | haste | :D |
13:38.33 | Tekkub | you're looking at it entirly the wrong way tho |
13:39.03 | Tekkub | the system is there so you can drop in a whole external set of shit and if the files and subfolders change it can chang with it |
13:39.26 | Tekkub | we're kinda abnormal in that our externals are usually one file |
13:39.35 | Tekkub | but that's the embed design for you |
13:42.21 | phyber | dual monitor under linux is easy. |
13:42.29 | phyber | so, with this method, I should set the svn:externals on my Libs directory, correct? |
13:42.53 | haste | phyber: I just want to know if I can lock a virtual desktop on the extra monitor |
13:44.01 | Tekkub | yea, make a libs folder and set the externals on it instead of the root folder |
13:46.31 | Kaelten | thats the way I've started doing it |
13:47.12 | CIA-7 | 03phyber * r4278 10Fizzle2/ (. Fizzle2.toc Libs/): |
13:47.12 | CIA-7 | Fizzle2: |
13:47.12 | CIA-7 | - Add Libs directory, remove svn:externals from Fizzle2 directory. |
13:47.55 | CIA-7 | 03phyber * r4279 10Fizzle2/Libs/: |
13:47.55 | CIA-7 | Fizzle2: |
13:47.56 | CIA-7 | - Set externals on Libs/ |
13:48.42 | haste | haha... Hard Gay in a anime ;D |
13:48.54 | Kebinusan | link? |
13:49.02 | FryGuy | :O |
13:49.12 | FryGuy | hard gay wrestling move still makes me laugh |
13:49.54 | haste | In episode 12 of: The Melancholy of Haruhi Suzumiya |
13:51.50 | FryGuy | ooh |
13:51.58 | FryGuy | this song would be good for a grobbulus video |
13:52.03 | FryGuy | "Injected with a poison" |
13:52.26 | haste | http://www.beverpung.net/images/wtf/Screenshot-MPlayer%20-%20Video.png << little screen |
13:53.38 | FryGuy | FUuuuuuu! |
13:59.05 | CIA-7 | 03phyber * r4280 10Fizzle2/Core.lua: |
13:59.05 | CIA-7 | Fizzle2: |
13:59.05 | CIA-7 | - Removed AceHook from AceLibrary():new, since it wasn't needed. |
13:59.05 | CIA-7 | - :%s/Fizzle2/Fizzle/g |
13:59.13 | Kaelten | http://www.wowace.com/forums/index.php?topic=1640.msg28702#msg28702 |
14:00.59 | Kaelten | how does that screen shot look? |
14:01.30 | phyber | very nice. |
14:01.34 | MoonWolf | the one with the bank ? |
14:01.37 | MoonWolf | looks good. |
14:01.47 | Wobin | nice |
14:01.51 | Kaelten | yep thats a screen shot of the latest version |
14:02.03 | phyber | Kaelten: can you possibly use the same borders as Fizzle for quality? |
14:02.09 | phyber | they're much easier to see. |
14:02.21 | Kaelten | same borders as fizzle? |
14:02.26 | phyber | border:SetTexture("Interface\\Buttons\\UI-ActionButton-Border") |
14:02.29 | phyber | this border |
14:02.53 | Kaelten | isn't that the default border? |
14:02.56 | phyber | http://www.wowinterface.com/downloads/full2973.jpg |
14:03.19 | *** join/#wowace Jarenthal (n=Jarentha@cpe-066-057-087-213.nc.res.rr.com) |
14:03.55 | Kaelten | isn't that the default border? |
14:04.30 | phyber | yeah, a default one from the game. but OneBank/Bank doesn't use that. |
14:04.47 | *** join/#wowace XLVII (n=XLVII@CPE-58-162-91-73.qld.bigpond.net.au) |
14:05.05 | phyber | unless you have it scaled down so that it's really thin. |
14:06.18 | *** join/#wowace [wf]Sairen (n=Miranda@p549E71DB.dip.t-dialin.net) |
14:07.23 | Kaelten | no I'm using a custom texture |
14:08.16 | Kaelten | um actually it looks like that is the texture I use |
14:09.13 | Kaelten | err take that back |
14:09.34 | Kaelten | that texture won't work for bank bags |
14:09.39 | Kaelten | err or bags in general |
14:09.55 | phyber | it's just the quality border texture, not the actual bag slot texture. |
14:11.28 | Kaelten | right, well I use the bag slot texture to show the border color |
14:12.49 | Kaelten | because otherwise I'll have to add alot of textures with names to (potentially) over 200 frames. |
14:13.17 | Kaelten | thats a lot of uneeded memory use when things aren't hard to see atm |
14:14.48 | phyber | fair enough. Bagnon uses that texture though, and has low memory usage. |
14:15.03 | phyber | maybe he somehow uses it for the bagslots too though. |
14:15.39 | Kaelten | I still think memory usage that bagnon shows is somehow skewed |
14:20.50 | Kaelten | whats the name of the GC function? |
14:22.44 | phyber | gcinfo() or the one to trigged a GC? |
14:23.15 | *** join/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
14:23.24 | phyber | collectgarbage() triggers it |
14:24.22 | Tuplad | Jesus Christ Almighty, World of War.UI are such Discord fanboys! |
14:24.50 | Tuplad | some guy keeps hammering in each thread that DAB & DUF should be used by everyone |
14:26.16 | Mikma | Tuplad: then stop it! it's not funny |
14:27.14 | Tuplad | stop what ? :O |
14:31.10 | Kaelten | gcinfo returns the current mem and the threshold right? |
14:32.18 | Tuplad | Kaelten !! |
14:32.30 | Kaelten | uh? yes? |
14:32.36 | Tuplad | A question :D |
14:32.53 | Tuplad | http://www.wowinterface.com/downloads/full2175.jpg | does the KCI Auction module looks exactly like that ? |
14:33.21 | phyber | Kaelten: yeah |
14:33.23 | Kaelten | ya thats my tooltip module |
14:33.45 | Tuplad | no I mean, the text etc |
14:34.11 | Tuplad | can MinBid be changed to Minimum Bid: for example ? |
14:34.54 | Tekkub | I like where the CTRA channel discussion is headed |
14:35.07 | haste | Tekkub: w00t? |
14:35.10 | Tekkub | we need a shared protocol/standard instead of relying on one mod to handle shit |
14:35.31 | Tekkub | but I don't want the channel name standard to be Sky* |
14:35.44 | Tekkub | I like Mod* better |
14:35.54 | Tekkub | or Addon* |
14:35.56 | Kaelten | I got to run |
14:36.02 | Tekkub | run fast |
14:36.02 | haste | it would be a problem if you used Addon* |
14:36.09 | haste | you would hit the limit quite fast then :< |
14:36.21 | Tekkub | hrm... |
14:36.23 | Tekkub | so Mod it be |
14:36.31 | Tekkub | what's the length limit? |
14:36.38 | haste | no idea :o |
14:37.02 | XLVII | tuplad, give me a download link for KCI and i'll change MinBid to Minimum Bid for oyu. |
14:37.18 | Tuplad | XLVII: so it's possible ? |
14:37.22 | haste | 20 letters worked fine, but not 32 :p |
14:37.23 | XLVII | tuplad, sure is. |
14:37.27 | Tuplad | I can do it :P but I just dont like the layout :< |
14:37.29 | haste | for a channel name that is |
14:37.35 | XLVII | not sure how it would look though.. |
14:37.38 | Tuplad | I mean, I like the layout, but auctioneer's writing style is better |
14:37.47 | Tuplad | that's the only thing why I stick with auctioneer |
14:38.20 | haste | Tekkub: looks like the channel name limit is 30 |
14:38.28 | Tekkub | okey |
14:39.07 | Tekkub | so what we need is (header)(group)(unique)(trailer) |
14:39.19 | Tekkub | and define lengths for each ideally |
14:39.23 | Tuplad | What does CandyBar do ? |
14:39.37 | Wobin | Tekkub: What's wrong with CommGuild/ CommGroup /CommGlobal? |
14:39.42 | Neronix | Rot your teeth |
14:39.45 | Tekkub | like (Comm)(Group)Raidleadername(checksum) or such |
14:39.46 | haste | Tekkub: actually, it's 31 |
14:39.52 | XLVII | neronix, lol.. |
14:39.54 | Neronix | And makes dentists pop enrage |
14:40.12 | Tekkub | I like Comm(5-letter group)(uniquebit) |
14:40.17 | Neronix | And gives you a serving of diabetes on the side ;P |
14:40.25 | Tekkub | Wob: Guilds get long names at times :) |
14:40.34 | Wobin | maybe a hash from the name? |
14:40.40 | Wobin | or wat |
14:40.50 | Tekkub | yea I think a hash would be better than just the name, at least for guild |
14:40.51 | Wobin | what sky does, truncate and add a hash to the end |
14:41.03 | Tekkub | haw long is sky's hash? |
14:41.04 | Neronix | Tekkub: What happened to getting Blizzard to do it? |
14:41.11 | haste | Tekkub: what about: Comm<raidleadername><CRC of the name> |
14:41.19 | Tekkub | Nero, 6 pages in and no blue, it's not gonna happen |
14:41.23 | haste | CRC isn't long enough to be a problem |
14:41.30 | Neronix | I see |
14:41.33 | Tekkub | how long is CRC tho? |
14:41.47 | Tekkub | so we can set a specific max length for the innards |
14:41.52 | Neronix | 8 chars I think |
14:41.57 | Wobin | f ( guildName ) then |
14:41.58 | Wobin | guildName = string.gsub(guildName, "[^%w]", ""); |
14:41.58 | Wobin | if ( string.len(guildName) > 20 ) then |
14:41.58 | Wobin | local ender = string.sub(guildName,20); |
14:41.58 | Wobin | guildName = string.sub(guildName,1,20); |
14:41.58 | Wobin | -- Make a short bytesum |
14:42.00 | Wobin | local num = Sea.string.byteSum(ender); |
14:42.02 | Wobin | num = math.mod(num,10000); |
14:42.11 | Wobin | <PROTECTED> |
14:42.15 | *** join/#wowace Amafi (n=amafi@133.80-202-251.nextgentel.com) |
14:42.39 | Tekkub | so it kills spaces in the guild name and bytesums it, truncates the name if need by and appends the sum |
14:43.30 | Wobin | actually |
14:43.35 | Tekkub | we need to write up a little set of functions to generate these names :) |
14:43.36 | Wobin | it bytesums the truncated name |
14:43.38 | Wobin | which is silly |
14:43.46 | Tekkub | that defeats the point, yes :) |
14:44.01 | Tekkub | actually... thought... |
14:44.11 | Tekkub | only bytesum if the guild name is too long |
14:44.21 | Tekkub | if it fits in the limit there's no need |
14:44.24 | Wobin | hm |
14:44.26 | Wobin | dunno |
14:44.51 | Wobin | what if the limit is say 5 char and we have two guilds with "WombleFrogTheGreat" and "WombleFrog"? |
14:45.06 | *** part/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
14:45.22 | *** join/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
14:45.28 | haste | I say CRC ftw |
14:45.30 | Wobin | no, actually, that'd be fine |
14:45.35 | Tekkub | both overflow and would be sumd |
14:45.47 | Tekkub | say the limit is 12 |
14:46.06 | Wobin | ROT13! |
14:46.25 | haste | ROT13 would also work fine |
14:46.26 | Tekkub | we'd get CommGuildWombleFrog and CommGuildWombleFrogTh000000 |
14:46.46 | Tain | Oooh guild DKP policy is going to be no class preference on any item. If you can equip it you're allowed to bid on it. Oooh fun times ahead! |
14:46.55 | Wobin | Tain: heheh |
14:47.25 | Tain | I know people have varying views but I love this policy, it makes for GREAT fights in guildchat which makes for endless nights of entertaining reading. |
14:50.26 | Tekkub | what's the player name limit, 16 chars? |
14:50.35 | haste | not sure |
14:51.05 | Tekkub | actually I think it's 12 |
14:51.32 | haste | Character names can be a maximum of 12 characters in length and must be at least 2. Names only have a single capital letter at the beginning and can not have spaces or special characters. Finally, names can not have three of the same letter in a row and must conform to the naming policy. |
14:51.37 | haste | it's 12 ;) |
14:53.02 | *** join/#wowace ag`__ (n=Andreas@0x535cbbaa.bynxx18.adsl-dhcp.tele.dk) |
14:53.27 | Wobin | Although, it's more a channelname limit |
14:53.33 | Tekkub | it's 12 on players |
14:53.42 | Tekkub | bah! |
14:53.44 | XLVII | want me to check? |
14:53.58 | Wobin | XLVII: For the channelname limit? If you could =) |
14:54.26 | Amafi | it's more than 12 at least |
14:54.43 | Amafi | last MC run our channel was "imnotheretoamuseyou" |
14:54.55 | Tekkub | okey potential issue with guilds |
14:54.56 | Wobin | hehe we usually use "ItsATrap" |
14:55.07 | Tekkub | guild names are unique, yes, but that includes spaces |
14:55.10 | *** join/#wowace ag`___ (n=andreasg@0x535cbbaa.bynxx18.adsl-dhcp.tele.dk) |
14:55.24 | Wobin | KnightsofAnduin and Knights of Anduin? =) |
14:55.31 | Tekkub | <Test Guild> and <Tes tguild> would confilct |
14:55.33 | Amafi | I remember it being long because we had some problems with broadcasting and I had to input it manually 4 or 5 times |
14:55.38 | XLVII | it seems to be unlimited.. |
14:55.42 | Tekkub | so we must have a checksum |
14:55.46 | Wobin | XLVII: wow |
14:55.46 | Tekkub | period |
14:55.58 | Wobin | with the space'd guildname used as seed |
14:56.13 | Wobin | why not just have the checksum |
14:56.21 | Wobin | hm |
14:56.22 | XLVII | 30 characters |
14:56.27 | XLVII | wowace fits 5 times. |
14:56.30 | Wobin | nah, easier to just have the guildname + checksum |
14:56.38 | Wobin | XLVII: heheh =) |
14:57.04 | haste | XLVII: it's 31 ;) |
14:57.14 | Tekkub | yea do the checksum |
15:00.22 | Amafi | just noticed...is there a reason for Ace not being listed under libraries on wowwiki? |
15:00.29 | MoonWolf | what type of checksum ? |
15:00.39 | Tekkub | that we need to decide Moon |
15:00.40 | haste | WoWWiki is Sea propaganda! |
15:00.40 | Tekkub | :) |
15:00.53 | MoonWolf | i propose a cheap one |
15:00.53 | Tekkub | and WoWWiki is cosmos propaganda, yes |
15:00.58 | Tekkub | someone get Ace in there |
15:00.59 | MoonWolf | a = 1 b =2 et |
15:01.03 | MoonWolf | etc , then add |
15:01.06 | Tekkub | and link it to our wiki |
15:01.18 | haste | every WoWWiki example is like: You could do this ORRRRR you could use the a lot smarter and better way with Sea.XXx.XXx.XXXx |
15:01.54 | MoonWolf | or you could use this ace thingy with x.y() wow |
15:01.56 | MoonWolf | simplicity |
15:02.54 | MoonWolf | Tain, your guild is going to die. |
15:03.00 | haste | there is a oRA page on WoWWiki oO |
15:03.13 | haste | and it's written: ORa ;D |
15:03.23 | Tuplad | -_-" |
15:03.37 | Amafi | oRA is awesome...I think some of my guildies might be converting |
15:03.42 | Tekkub | http://forums.worldofwarcraft.com/thread.aspx?ForumName=wow-interface-customization&ThreadID=410964 |
15:03.49 | Wobin | "I HAVE SEEN THE LIGHT!" |
15:03.51 | Tekkub | read my last post and comment, please |
15:03.52 | haste | Amafi: most of my guild uses oRA |
15:03.57 | Wobin | Born Again Acers =P |
15:04.06 | Amafi | I did get a lot of whispers the first run I used it about not having CTRA |
15:04.25 | Tuplad | amafi, lol |
15:04.28 | Tuplad | how ? |
15:05.09 | Amafi | seems it didn't show me as having ctra when they moused over my ctra unit frame |
15:05.22 | Wobin | Amafi: didn't they fix that? |
15:05.36 | Tuplad | o_O |
15:05.37 | Amafi | yeah,it shows now I believe |
15:05.38 | Tuplad | I think it's fixed |
15:05.53 | Amafi | haven't had any whispers about it in a good while at least |
15:05.57 | Wobin | heh |
15:06.02 | haste | It was fixed a while ago |
15:06.12 | haste | Some stupid logic from my side |
15:06.15 | Wobin | "I don't use CTRA, I type the CTRA responses directly into the channel! I'm HARDCORE!" |
15:06.32 | haste | Wobin: I did that when I was coding oRA :p |
15:06.41 | MoonWolf | Wobin, i did that, but i decided to write an addon to do it for me :P |
15:06.42 | haste | TinyPad ftw! |
15:07.07 | Wobin | ahahha =P |
15:07.08 | Tuplad | haste |
15:07.08 | haste | Tuplad |
15:07.12 | Tuplad | when ppl hover the uf, they should see (oRA - pwnt n00bs), or some :P |
15:07.37 | haste | can't, CTRA checks for number in the version |
15:07.41 | Tuplad | gonna browse some oRA code so I can abuse my raid leaders abit |
15:07.42 | Tuplad | crap :< |
15:08.02 | haste | and oRA and CTRA checks if the command is from a valid source |
15:08.07 | Wobin | Well oRA - pwnt n00bs has numbers in it! |
15:08.28 | Tuplad | :D |
15:08.52 | Iceroth | does ctra show any version number that fits the format? ie, would something like 6.666 work? |
15:09.00 | haste | 6.666 will work |
15:09.05 | Tuplad | haste, never tried it but, when people with CTRA hover over oRA users, what do they see ? |
15:09.14 | haste | Tuplad: 1.539 |
15:09.25 | haste | or: CTRA 1.539 |
15:09.26 | Tuplad | um, I mean, do they see CTRA $v$ |
15:09.28 | Tuplad | aha |
15:09.31 | Tuplad | goodie |
15:09.44 | Tuplad | gonna try 666 xD |
15:09.47 | haste | Iceroth: you want to be careful with that tho' |
15:09.57 | Iceroth | hmm? |
15:10.12 | haste | Iceroth: since CTRA tags people with "wrong" versions as invalid clients |
15:10.31 | Wobin | Tuplad, not Iceroth =) |
15:10.42 | *** join/#wowace wereHamster (n=tomc@gw.ptr-62-65-141-13.customer.ch.netstream.com) |
15:10.47 | haste | I remember the CTRA raid leader in my guild complained about CTRA only doing a ready check on 29 members |
15:10.50 | haste | not 40 |
15:10.52 | Mikma | Thrae: you need to wake up and smell the bugs |
15:10.55 | Wobin | ow =) |
15:10.57 | haste | so the 11 running oRA wasn't tagged as valid clients |
15:11.05 | haste | Wobin: Tuplad came afterwards |
15:11.16 | haste | but the message goes to him also now :p |
15:11.17 | Tuplad | :o |
15:11.30 | Tuplad | One day ... oRA will rule the world. |
15:11.34 | haste | so if you use 0.666, you won't be a valid source for the CTRA users |
15:11.42 | haste | due to the compatibility check |
15:11.45 | Iceroth | blah :-/ |
15:11.45 | wereHamster | Tekkub, don't you think that eight digits for a checksum is too much? two would be plenty because I don't believe that there are more than 99 guilds on one realm that share the same first X characters.. |
15:12.05 | Tekkub | I do think it's too much wH, but I was using for example only |
15:12.11 | Tekkub | I don't know how long it needs to be |
15:13.38 | wereHamster | also, by shortening the prefix you could have more chars for the real guild name left.. |
15:13.57 | Amafi | oRA certainly is a huge improvement for me,seeing as I don't need raid leader functions or raid frames |
15:14.26 | Amafi | and the dire style MT frames kapwn the CTRA MT frames |
15:14.28 | Tuplad | yep amafi |
15:14.44 | Tuplad | kawpn lol |
15:14.50 | Tuplad | kapwn* |
15:15.21 | Tuplad | but a small UI would be nice tho, or something on your minimap for all oRA modules |
15:15.31 | Wobin | and if we have a checksum at the end, it's really not likely to clash with any custom channels |
15:15.32 | haste | Tuplad: oRA_Menu? |
15:15.53 | Tekkub | hrm... |
15:15.55 | Tuplad | :O |
15:15.56 | Tekkub | thought |
15:15.57 | Amafi | only thing I'm missing really,is a menu or something for setting player targets |
15:15.58 | Wobin | Since I don't see people using RAKhazModan23432 for a channelname |
15:16.11 | Wobin | Amafi: Player targets? |
15:16.12 | Tekkub | we shouldn't "force" the user into the guild channel of their current guild |
15:16.36 | Wobin | Tekkub: If they're using a guild related addon, I don't see why not? |
15:16.40 | Amafi | I often set another rogue as PT so I can assist him |
15:16.46 | Tekkub | my guild has a "alt guild" and many raid guidls have an "app guild"... we probably would want people to be able to join the "main" guild channel |
15:17.10 | Tekkub | what if you're in the alt guild and want to look at the guild calendar or something? |
15:17.13 | Wobin | so have your addon do as wereH suggests, with a custom channelname |
15:17.31 | Tekkub | I'm just thinking for the checksum generator |
15:17.48 | Tekkub | I was first thinking make it take no args and return back the full guild channel name |
15:18.02 | Tekkub | but now I think it should take a string and give back a channel name |
15:18.15 | Wobin | ah, but a guildname returns the checksum'd string for that guild |
15:18.18 | Tekkub | let the mod decide if that stirng is the player's guild or something else |
15:18.21 | Wobin | yeah, that'd work |
15:18.34 | Wobin | Doesn't do much for security though |
15:18.35 | Tekkub | writing up a wiki page |
15:18.45 | Tekkub | why do we need security though? |
15:19.01 | CIA-7 | 03ag * r4281 10ag_UnitFrames/ (ag_UnitClass.lua ag_UnitFrames.lua): ag_UnitFrames - Moved event registering to the Unit Class |
15:19.07 | Tekkub | I mean... if you want to make security you just check names against the guild roster |
15:19.11 | FryGuy | hmm so they want sky to be the standard? :/ |
15:19.18 | Tekkub | and that should be the addon's work, not the protocol's |
15:19.21 | Wobin | FryGuy: AL does =P |
15:19.29 | Tekkub | of course AL does |
15:19.32 | Wobin | And god knows how he got -that- name past the censors =P |
15:19.46 | Tekkub | Cide and CTRA are thinking CT<raidleader> but are open to a standard |
15:19.51 | Wobin | nonrp realm I guess |
15:19.54 | FryGuy | ya i saw the thread :p |
15:20.02 | Tekkub | yea the name is the main reason I hate AL |
15:20.08 | Tekkub | I hate "Sephiroths" |
15:20.08 | FryGuy | dunno, an embeddable-no-deps lib would be best i think |
15:20.27 | Wobin | FryGuy: Well that's up to us to write =) |
15:20.33 | Tekkub | no fry, a protocol that we're free to develop our own library for is best |
15:20.36 | Wobin | I'm happy if we can establish a standard protocol |
15:20.43 | Tekkub | the addon end should not be in one person's hands |
15:20.59 | FryGuy | well embeddable for resource usage |
15:21.08 | FryGuy | and also compatability.. |
15:21.09 | Tekkub | immagine if HTTP were a single code library somewhere instead of a protocol.... |
15:21.18 | wereHamster | My function takes a 'Spec' ( a table wit the channel specification) and return the full channel name or nil if the user is not in a guild or raid.. |
15:21.24 | *** join/#wowace net\afk (n=net@dslb-088-064-181-020.pools.arcor-ip.net) |
15:21.27 | FryGuy | that's a bad example tekkub |
15:21.34 | Tekkub | yea, shut up :) |
15:21.39 | Tekkub | you know what I mean tho |
15:21.50 | FryGuy | i do, but I see problems |
15:22.03 | Tekkub | would the linuxers like it if the internet's comm standard was maintained exclusivly by MS? |
15:22.21 | FryGuy | that's not the problem I'm seeing |
15:22.22 | Wobin | ahaha, equating Cosmos with MS =P |
15:22.29 | Industrial | and? |
15:22.31 | Industrial | :P |
15:22.47 | FryGuy | like for example oRA and CTRA both try to join the channel.. the way it currently works is oRA just submits and lets CTRA run the channel management |
15:23.02 | FryGuy | i see problems otherwise |
15:23.24 | FryGuy | there needs to be 1 addon in memory that's managing it |
15:23.42 | wereHamster | not likely to happen |
15:23.44 | Industrial | Not that Ill ever use a raid addon |
15:23.51 | Industrial | but do we even need CTRA for anything anymore? |
15:24.07 | haste | durability check, item checks, resistance checks |
15:24.13 | haste | ready checks :p |
15:24.22 | Industrial | and ora cant do that? |
15:24.23 | wereHamster | ready checks? |
15:24.29 | haste | yes ready checks |
15:24.33 | haste | blizzard ready check sucks hard |
15:24.39 | wereHamster | you don't NEED ctra for ready checks |
15:24.56 | haste | shrugs |
15:25.06 | Industrial | Well why not ditch the whole 'lets support ctra because everyone uses it' idea and start convincing people ora is actually better :P |
15:25.07 | FryGuy | there's two ways to interpret that id :p |
15:25.53 | Industrial | poke guild leaders, post in the forums |
15:25.53 | Amafi | well,unless there's CTRA support in oRA you'd be hard pressed to convince enough people |
15:25.54 | Industrial | whatever |
15:26.07 | Industrial | LOOK WE HAVE ORA AND WE CAN RAID BETTER (TM) |
15:26.13 | Industrial | haste wins |
15:26.14 | Industrial | :P |
15:26.17 | haste | My guild wouldn't have much problem converting to oRA. |
15:26.28 | haste | The majority already uses oRA and BigWigs |
15:26.31 | wereHamster | it's not about CTRA vs. oRA .. it's about the comm channel name and how we can convince everybody to use the same channel for all addons |
15:26.48 | wereHamster | everybosy = developers |
15:26.50 | haste | yse, let's get back to that |
15:27.09 | Tekkub | CTRA dev are open to the protocol |
15:27.20 | haste | but Mr. AL isn't? |
15:27.25 | Tekkub | it's AL that's trying to push sky as "the protocol" |
15:27.41 | haste | but isn't sky a retarded large amount of extras? |
15:27.51 | Tekkub | he seems more "do it my way" instead of "here's what I think the protocol should do" |
15:27.55 | haste | I haven't looked at it in a very long time, so it might ahve changed ;D |
15:28.01 | *** join/#wowace Grumpey (n=Owner@dialup-4.152.213.85.Dial1.Atlanta1.Level3.net) |
15:28.06 | Tekkub | he says it's changed a lot lately |
15:28.36 | Tuplad | haste:The majority already uses oRA and BigWigs, if you mean people from Ace forums, yes, but outside, not much. |
15:28.51 | haste | Tuplad: read the line above... |
15:30.45 | Tuplad | ah |
15:30.47 | Tuplad | ^_^ sorry |
15:32.22 | wereHamster | Tekkub, can you elaborate the inconsistencies with channel names and lower/upper characters? |
15:33.48 | Tekkub | one sek |
15:36.46 | Tekkub | event == "CHAT_MSG_CHANNEL" and ctraChannel and arg9 and strlower(arg9) == strlower(ctraChannel) |
15:36.55 | Tekkub | arg9 is not case-consistant |
15:37.22 | wereHamster | strange.. it's always been here |
15:37.44 | Tekkub | well I've seen this in a number of mods that mess with custom channels |
15:38.02 | wereHamster | maybe slouken fixed that 'bug' ? |
15:38.02 | Tekkub | I think the issue is across sessions |
15:38.14 | Tekkub | back in the bay I joined KMBHunter |
15:38.22 | Tekkub | now on login I'm in kmbhunter |
15:38.33 | Tekkub | it's the same channel tho |
15:42.41 | Tekkub | I just had another thought |
15:43.07 | Tekkub | we need some sort of global namespoce to register in so that mods don't conflict on the channel management |
15:43.13 | *** join/#wowace Amadeo (n=amadeo@c-69-244-73-129.hsd1.md.comcast.net) |
15:43.28 | Tekkub | IE if CTRA is managing the raid channel, sky should try to |
15:43.30 | Amadeo | Auctioneer uses too much memory :( |
15:44.02 | Amadeo | I went from about 16-17 MiB to 29 MiB after using Auctioneer |
15:44.53 | Tuplad | :o |
15:44.57 | Tuplad | what u used before amadeus ? |
15:45.02 | Amadeo | nothing |
15:45.02 | Tuplad | erm, amadeo |
15:45.07 | Tuplad | watched too much mozart programs >_> |
15:45.09 | Amadeo | haha |
15:45.28 | Amadeo | Why isn't it load on demand? |
15:45.39 | Amadeo | I mean, who needs auction house info away from the AH? |
15:46.06 | Tuplad | it is load on demand |
15:46.13 | Tuplad | I do, btw :d |
15:46.32 | Wobin | prices and stuff |
15:46.34 | Amadeo | it loads when you visit the AH, but it stays loaded |
15:46.38 | Tuplad | yea |
15:46.43 | Tuplad | you cant unload an addon :\ |
15:46.44 | Tuplad | I think |
15:46.48 | Wobin | nope |
15:46.55 | Amadeo | Wobin: I don't want any of that to always show, I just care about the AH stuff :P |
15:47.18 | Tuplad | hm |
15:47.35 | Tuplad | there's a function in KC to import itemcache, does it import ALL items you ever seen ?(never deleted my wdb folder) |
15:48.11 | Amadeo | I think the items get wiped each patch |
15:49.23 | Tuplad | >:| |
15:49.41 | Mikma | someone hit you in the head with axe? |
15:49.51 | Tuplad | :D |
15:51.15 | Amadeo | How can I really get myself to use Auctioneer when the addon alone adds 13 megs to my memory use? |
15:51.38 | Amadeo | that's over half of what my other 50+ addons use |
15:51.38 | Amadeo | haha |
15:51.47 | Wobin | Amadeo: have a AH mule |
15:52.03 | MoonWolf | indeed |
15:52.13 | Amadeo | that might work better |
15:52.16 | MoonWolf | Auctioneer is only really usefull when you do actoins. |
15:52.18 | Tuplad | o_o |
15:52.18 | MoonWolf | actions* |
15:52.25 | Tuplad | I made a lvl 5 auctioneer |
15:52.25 | Amadeo | MoonWolf: Auctions? |
15:52.28 | Tuplad | and use AH on it |
16:01.35 | Neronix | New version of auctioneer released yesterday (I think) apparently cuts memory usage by 10% |
16:02.15 | Tuplad | -_-" |
16:02.20 | Tuplad | from 10mb to 9mb |
16:02.22 | Mikma | teabagging! |
16:02.40 | Amadeo | anyone good with photoshop? |
16:05.06 | Tuplad | I used to be |
16:05.12 | Tuplad | hm wtf, tinytip borken ? |
16:05.14 | Tuplad | broken* |
16:06.11 | Amafi | it's been broken a few times lately,hasn't it? |
16:06.39 | Amafi | I use perfecttooltips now,since I got it off of SVN...works very nicely |
16:07.26 | Mikma | yes tinytip is broken somehow |
16:07.44 | Tuplad | :( |
16:10.51 | Iceroth | if i want to keep track when i'm in combat, should i use only PLAYER_REGEN_DISABLED/ENABLED events or check in the event handler for UnitAffectingCombat("unit") also? |
16:12.22 | Amadeo | I'm sticking with the TinyTip on WoWI |
16:12.27 | Amadeo | Maybe forever |
16:13.38 | Mikma | Yule is nice |
16:14.19 | Mikma | all i miss now is auto-invite script + mapping |
16:15.52 | *** join/#wowace Galka__ (n=Galka@pool-72-88-148-233.nwrknj.east.verizon.net) |
16:16.42 | Tuplad | does KCI Auction scan faster than Auctioneer ? |
16:16.43 | Tuplad | :p |
16:19.05 | Amafi | no idea...I generally just hit scan and go outside for a smoke and a cup of coffee while it works |
16:19.18 | Amafi | way too impatient to sit and watch it |
16:21.27 | Tuplad | :P |
16:22.19 | *** join/#wowace Soltanis (i=as@81.168.16.197) |
16:22.28 | Soltanis | evening all |
16:23.02 | Tuplad | hm |
16:23.07 | Tuplad | I dont understand what /kci broker skipmem does :\ |
16:26.01 | Tuplad | ehh, when I hover over items in AH, IDCard wont show the icon :P |
16:26.32 | Industrial | I need help with thise mob: http://wow.allakhazam.com/db/mob.html?wmob=14682 |
16:26.40 | Industrial | He seems to be not spawning. I tried the official forums |
16:26.54 | Industrial | I want those pants |
16:27.48 | Industrial | never mind, its because the invasion is over |
16:28.17 | Industrial | D:< <--like that |
16:30.11 | Soltanis | are there any good alternatives to Raidtracker and EQDKP? |
16:33.39 | *** part/#wowace Grumpey (n=Owner@dialup-4.152.213.85.Dial1.Atlanta1.Level3.net) |
16:37.24 | Tuplad | Soltanis: dont think s |
16:37.25 | Tuplad | so |
16:38.25 | Soltanis | hmmmmmmmm |
16:38.36 | Soltanis | thats not so good then |
16:38.41 | Tuplad | yep |
16:39.54 | Soltanis | So no ace'ed versions of Tracker either huh? hmm , if only i knew where to start |
16:40.57 | Tuplad | dont think |
16:41.01 | Tuplad | s |
16:41.01 | Tuplad | so |
16:41.36 | Soltanis | oh well |
16:48.37 | Wobin | Iceroth: The former |
16:50.19 | Iceroth | would something break if i'd call the funtion also? or only one unnecassary call? |
16:55.41 | hyperChipmunk | and that's why we all hate wobin |
16:55.58 | Wobin | Easier to do it when I'm logged out |
16:56.09 | hyperChipmunk | =D |
16:56.18 | Wobin | Iceroth: Only an unnecessary call =) |
16:56.36 | FryGuy | <Soltanis> So no ace'ed versions of Tracker either huh? hmm , if only i knew where to start |
16:57.13 | FryGuy | if you don't need a gui you could uncomment the loot message return in frylistdkp and grok the savedvars file :p |
17:00.25 | haste | Industrial: meep? |
17:02.53 | Industrial | haste: you made my mob go away by making the invasion go away |
17:03.00 | Industrial | a mob with a pwnzerz imba item |
17:03.11 | Industrial | for my pwnzerz imba twink |
17:03.11 | Industrial | :P |
17:03.21 | haste | I've done what? |
17:03.24 | haste | *confused* |
17:03.43 | Industrial | meh your guild helped a BIG deal in the invasion i bet |
17:03.44 | Industrial | :P |
17:03.45 | Neronix | Yeah, it sucks that the new bosses were only temporary :( |
17:04.14 | Neronix | But then again, the only item I needed was a wand off the guy in RFD, which is for some retarded non-reason, mage only >.> |
17:04.38 | Industrial | http://wow.allakhazam.com/db/item.html?witem=20162 |
17:04.40 | Industrial | wanted these |
17:04.51 | Industrial | haste: just kidding m8 btw |
17:05.06 | Industrial | http://wow.allakhazam.com/db/item.html?witem=23173 |
17:05.07 | Industrial | err these |
17:05.28 | Industrial | +8 int, +7 stam, +9 magical damage and healing |
17:05.30 | Industrial | :O |
17:06.31 | steino | Easy to get. :) |
17:06.46 | steino | Notice the 40%+ droprate. |
17:07.14 | Industrial | the mob is gone, the invasion is gone |
17:07.29 | Industrial | im too late |
17:07.30 | Industrial | :P |
17:07.33 | Industrial | bop :( |
17:07.59 | Industrial | steino: http://digigen.nl/~Industrial/games/wow/templates/20-29/priest.html |
17:08.03 | Industrial | there you go |
17:08.11 | steino | :) |
17:08.33 | steino | Ahh, the mobs are gone now. |
17:08.36 | steino | Bummer :| |
17:10.31 | hyperChipmunk | eh, it's libs |
17:10.39 | hyperChipmunk | whoops |
17:10.43 | hyperChipmunk | mis |
17:15.47 | Wobin | night all |
17:15.51 | *** join/#wowace Kyahx (n=Kyahx@72.2.212.239) |
17:15.56 | hyperChipmunk | and that's why we all hate wobin! |
17:16.00 | Kyahx | yay! |
17:16.50 | Kyahx | Thrae: Tinytip's scale isn't working properly :( |
17:18.41 | *** part/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
17:22.27 | CIA-7 | 03tardmrr * r4282 10TEST_PLEASE_IGNORE/ (. blah.lua): This is a TEST! |
17:22.42 | hyperChipmunk | svnace co TEST_PLEASE_IGNORE |
17:22.43 | hyperChipmunk | oops |
17:22.51 | Tem | svnace? |
17:22.53 | Neronix | svnace? |
17:22.55 | Tem | IR jealolus |
17:23.34 | MoonWolf | of whom tem ? |
17:23.54 | Tem | of hC |
17:24.01 | Tem | he doesn't have to type that crap out |
17:24.04 | hyperChipmunk | svnace() { |
17:24.04 | hyperChipmunk | if [[ $1 == "check" ]] then |
17:24.04 | hyperChipmunk | for i in *; do |
17:24.04 | hyperChipmunk | if [[ ! -d $i/.svn && -d ~/ace/$i ]]; then |
17:24.04 | hyperChipmunk | echo $i |
17:24.07 | hyperChipmunk | fi |
17:24.09 | hyperChipmunk | done |
17:24.12 | hyperChipmunk | else |
17:24.14 | hyperChipmunk | svn $1 http://svn.wowace.com/root/trunk/$2 |
17:24.17 | MoonWolf | i HATE if fi |
17:24.17 | hyperChipmunk | fi |
17:24.40 | haste | I hate people not using PASTEBIN |
17:24.46 | haste | *cough* pastebin it *cough* |
17:24.51 | hyperChipmunk | lol |
17:24.58 | hyperChipmunk | no screw you punk |
17:25.19 | Neronix | What is that? A shell script? |
17:25.32 | hyperChipmunk | shell function, yea |
17:25.41 | Neronix | I see |
17:25.57 | hyperChipmunk | actually |
17:26.06 | hyperChipmunk | all you need is the else |
17:26.12 | hyperChipmunk | the check is my own purposes |
17:26.47 | hyperChipmunk | svnace() { svn $1 http://svn.wowace.com/root/trunk/$2 } |
17:26.47 | Neronix | Thanks |
17:26.57 | hyperChipmunk | I was using it when I was converting to the new svn |
17:27.11 | haste | hehe |
17:27.18 | haste | nifty trick tho' |
17:27.18 | hyperChipmunk | and I wanted an easy way to see which addons I hadn't converted over yet |
17:27.24 | Kyahx | what does that do? |
17:27.36 | hyperChipmunk | I checked out the whole thing to ~/ace |
17:27.47 | hyperChipmunk | then ran svnace check on my AddOns directory |
17:28.12 | hyperChipmunk | it echo'd the addons that were in the ace svn but which hadn't been svn'ed yet |
17:28.22 | hyperChipmunk | cuz i lazy =P |
17:28.26 | haste | I should change that svnace a little |
17:28.30 | haste | add svnace update |
17:28.40 | haste | and let it go berserk on my addons folder :p |
17:28.49 | hyperChipmunk | heh |
17:28.53 | hyperChipmunk | svn update * |
17:29.23 | haste | yes, but I have to do like: cd /games/wow/Interface/AddOns :< |
17:29.24 | Neronix | Never written an actual shell script before |
17:29.35 | hyperChipmunk | hehe |
17:29.48 | hyperChipmunk | I always have a shell window open to my addons directory =x |
17:29.49 | haste | but it's now time for foooood |
17:29.56 | haste | I don't |
17:30.07 | hyperChipmunk | you fail then |
17:30.24 | Neronix | unless you count "cd /w/World\ of\ Warcraft/Interface/Addons; svn update ./*" as an actual script, I didn't know jack |
17:30.28 | Neronix | until now! |
17:30.46 | hyperChipmunk | *cry* |
17:31.20 | hyperChipmunk | at least you're making an effort |
17:31.23 | hyperChipmunk | and that's what counts! |
17:32.41 | Neronix | Do functions go in .bashrc? |
17:32.46 | hyperChipmunk | yep |
17:33.01 | Neronix | Ok, thanks |
17:33.03 | hyperChipmunk | -( |
17:33.04 | hyperChipmunk | =) |
17:35.03 | *** join/#wowace ven (n=ven@dyndsl-085-016-209-018.ewe-ip-backbone.de) |
17:35.26 | Tain | I won't do svn updates directly in my Interface folder, things break far too often for that. |
17:36.54 | CIA-7 | 03kyahx * r4283 10ItemRackFu/ (Core.lua ItemRackFu.toc): |
17:36.54 | CIA-7 | ItemRackFu: v1.2 |
17:36.54 | CIA-7 | <PROTECTED> |
17:37.00 | hyperChipmunk | I like living on the edge |
17:37.10 | Tem | ok, I have a problem |
17:37.17 | Tem | oc.execute("svn propset svn:externals \"AceLibrary http://svn.wowace.com/root/trunk/Ace2/AceLibrary\nAceOO http://svn.wowace.com/root/trunk/Ace2/AceOO-2.0\nAceEvent http://svn.wowace.com/root/trunk/Ace2/AceEvent-2.0\nAceHook http://svn.wowace.com/root/trunk/Ace2/AceHook-2.0\nAceDB http://svn.wowace.com/root/trunk/Ace2/AceDB-2.0\nAceDebug http://svn.wowace.com/root/trunk/Ace2/AceDebug-2.0\nAceLocale http://svn.wowace.com/root/trunk/Ace2/AceLoc |
17:37.17 | Tem | ale-2.0\nAceConsole http://svn.wowace.com/root/trunk/Ace2/AceConsole-2.0\nAceAddon http://svn.wowace.com/root/trunk/Ace2/AceAddon-2.0\" TEST_PLEASE_IGNORE") |
17:37.34 | Mikma | wall of text crits you for 124151376. |
17:37.35 | Mikma | you die. |
17:37.38 | hyperChipmunk | nice |
17:38.14 | hyperChipmunk | that is rather a problem |
17:38.15 | Tem | with that, I get svn: Explicit target required ('AceLibrary http://svn.wowace.com/root/trunk/A |
17:38.15 | Tem | ce2/AceLibrary' interpreted as prop value) |
17:38.44 | Tem | any thoughts? |
17:38.45 | Jens | Is it only clad|afk that can make accounts for the SVN? |
17:39.09 | hyperChipmunk | escape your space |
17:39.28 | Neronix | Jens: Yes |
17:39.28 | hyperChipmunk | between AceLibrary and the URL |
17:39.39 | Jens | :/ |
17:40.27 | Tem | hyperChipmunk, but I have quotes around it |
17:40.31 | Tem | shouldn't that be enough? |
17:40.41 | hyperChipmunk | you asked for thoughts =) |
17:41.02 | hyperChipmunk | I didn't actually look that deeply |
17:41.21 | Tem | and ya, escaping the space did nothing |
17:42.36 | Mikma | btw, is there a way of doing "rare" and "rare elite" detector? |
17:42.42 | hyperChipmunk | yes |
17:42.48 | hyperChipmunk | wowwiki |
17:42.57 | Mikma | meaning if you mouseover a rare or rare-elite you will get a message on screen screaming "RARE!" |
17:43.00 | hyperChipmunk | yes |
17:53.06 | hyperChipmunk | >8D |
17:57.56 | Soltanis | hmmm |
17:58.55 | Kaelten | hows it goin? |
17:59.20 | Soltanis | things could be better |
17:59.30 | Soltanis | for me that is |
18:02.46 | CIA-7 | 03tardmrr * r4284 10TEST_PLEASE_IGNORE/ (. blah.lua): TEST_PLEASE_IGNORE: Commiting svn properties. |
18:02.55 | Tem | yay |
18:03.05 | Tem | ok, so the manual run went well... |
18:03.09 | MoonWolf | I love getting into a bg 5 secs before my side wins |
18:03.10 | Tem | now lets see if the script can handle it |
18:03.12 | MoonWolf | free rep and honour |
18:03.17 | Tem | MoonWolf, I hate it |
18:03.22 | Tem | I BG for fun |
18:03.26 | Tem | not rep or honor |
18:03.42 | ckknight | hey |
18:03.44 | ckknight | back |
18:03.44 | Tem | On my server, alliance queues are longer than an hour |
18:04.07 | Kyahx | thats got to make the GM grind suck |
18:04.40 | CIA-7 | 03tardmrr * r4285 10TEST_PLEASE_IGNORE/: Getting rid of my silly test... Don't worry. It will be back/ |
18:05.03 | Tem | Kyahx, so much so that we've had <10 |
18:05.11 | Kyahx | geez |
18:05.29 | Tem | meanwhile, horde on our server get a new GM every other week |
18:05.44 | MoonWolf | well yeah |
18:05.46 | MoonWolf | i play for fun too |
18:06.06 | MoonWolf | but we have at least 2 av's in the afternoon |
18:06.26 | MoonWolf | more in the weekends. and lots of wsg too. |
18:06.35 | MoonWolf | and we are alliance. |
18:06.58 | Kyahx | right now we have 2 AVs, 4 ABs, and 3 WSG games going on |
18:07.37 | Kyahx | have more later, usually like 7-8 ABs going during prime time |
18:07.38 | hyperChipmunk | wtb that server |
18:07.51 | Kyahx | heh |
18:07.58 | Kyahx | Our server is laggy as hell thou >.< |
18:08.18 | MoonWolf | we have more pvp then some old pvp servers do. |
18:10.01 | Tem | wow, me too |
18:10.13 | Tem | I never see more than 2 ABs up at once |
18:10.16 | Tem | but it's mostly 0 |
18:10.19 | Kyahx | heh |
18:10.27 | Tem | it's *rare* to see more than 3 WSG up |
18:10.33 | MoonWolf | pve server ? |
18:10.36 | Tem | and 2 AVs doesn't exist |
18:10.44 | Tem | even on AV weekends |
18:10.47 | Kyahx | MoonWolf: my server? |
18:10.47 | Tem | ya, PVE server |
18:10.51 | MoonWolf | the new av is hella fun. |
18:10.54 | MoonWolf | and quick too |
18:10.55 | Kyahx | heh |
18:11.00 | MoonWolf | you can do a decent match in an hour |
18:11.02 | Kyahx | I haven't played yet |
18:11.16 | Tem | I HATE the new AV |
18:11.21 | MoonWolf | why ? |
18:11.21 | Amafi | much,much better imo |
18:11.26 | Tem | it's just a rush for the general |
18:11.38 | Tem | neither side fights each other |
18:11.42 | Amafi | before they fixed it,matches often went for 5-7 hours on my realm |
18:11.50 | Tem | I have no problem with that |
18:11.50 | MoonWolf | actually, IMHO you cant just let the npc's do the fighting like you used too. |
18:11.52 | Tem | AV is fun |
18:11.55 | Amafi | now they're generally over in <2 |
18:12.11 | Kyahx | eh, I like to actually see the end of a match |
18:12.15 | Amafi | yeah,AV is fun,but not so much after the 5th hour |
18:12.27 | Kyahx | its boring after 2, I could rarely stand the 5+ |
18:12.35 | Kyahx | we had AVs last 13 hours on our server |
18:12.41 | Amafi | and it was kinda frustrating getting in a game almost daily,but never getting any marks |
18:12.48 | CIA-7 | 03tardmrr * r4286 10TEST_PLEASE_IGNORE/ (. TEST_PLEASE_IGNORE.lua TEST_PLEASE_IGNORE.toc): TEST_PLEASE_IGNORE: Creating Project trunk |
18:12.50 | CIA-7 | 03tardmrr * r4287 10TEST_PLEASE_IGNORE/: TEST_PLEASE_IGNORE: Commiting svn properties. |
18:12.54 | Tem | piss |
18:13.00 | MoonWolf | We have long lasting fights over the two graveyards at the fields of strify now. |
18:13.22 | MoonWolf | strife* |
18:13.45 | Amafi | alliance even won 2 games last week I think |
18:13.53 | Amafi | and that usually never happens on here |
18:13.57 | CIA-7 | 03ckknight * r4288 10Ace2/ (3 files in 3 dirs): |
18:13.57 | CIA-7 | AceDB - changed :IsEnabled() to :IsActive() |
18:13.57 | CIA-7 | changed :ToggleStandby() to :ToggleActive([state]) |
18:13.58 | CIA-7 | 03tardmrr * r4289 10TEST_PLEASE_IGNORE/: Deleting so I can try again. |
18:14.18 | MoonWolf | would you beleive it when i tell you we have a 50 / 50 thing going on in our bg's ? (well maybe 60/40 in favour of the horde) |
18:14.18 | CIA-7 | 03tardmrr * r4290 10TEST_PLEASE_IGNORE/ (. TEST_PLEASE_IGNORE.lua TEST_PLEASE_IGNORE.toc): TEST_PLEASE_IGNORE: Creating Project trunk |
18:14.26 | CIA-7 | 03tardmrr * r4291 10TEST_PLEASE_IGNORE/ (. TEST_PLEASE_IGNORE.lua): TEST_PLEASE_IGNORE: Commiting svn properties. |
18:14.26 | Tekkub | kickass |
18:14.29 | Tem | woot! |
18:14.30 | Tem | I win |
18:14.31 | Tekkub | I like Cide |
18:14.41 | Kyahx | Oh? |
18:14.42 | FryGuy | heh |
18:14.43 | Tem | Finally a script to create my project |
18:14.53 | Kyahx | Tekkub: What caused this? |
18:14.54 | FryGuy | cide's a cool guy.. hangs out in #priests :p |
18:15.03 | CIA-7 | 03ckknight * r4292 10Ace2/AceDB-2.0/AceDB-2.0.lua: AceDB - typo |
18:15.21 | Tekkub | he's very open to adoping a comm protocol standard into CTRA |
18:15.33 | Amafi | alliance usually win WSG and AB...tons of farm teams |
18:15.36 | Tem | I could have told you that yesterday |
18:15.39 | Tekkub | and if AL doesn't like that we're not using Sky he can stick it |
18:15.58 | Tekkub | I'm adopting some of sky's ideas for my proposal, but it's not going to be sky in the end :) |
18:16.06 | MoonWolf | yeah |
18:16.12 | MoonWolf | the protocol suggestion was great |
18:16.23 | MoonWolf | if we have a protocol to work with |
18:16.27 | MoonWolf | we can make whatever we want. |
18:16.29 | Tekkub | I've got everything it needs there except the shecksum |
18:16.36 | Tekkub | someone get me a checksum algy |
18:16.40 | hyperChipmunk | his argument that "we're deliberately making obsolete the work he's done for the last two years" is hilarious; as if that automatically makes it good |
18:16.51 | Tekkub | no we're not |
18:17.11 | Tekkub | we're taking the good ideas he's had in two years and making em into something everyone will want to use |
18:17.12 | hyperChipmunk | that's AL's battle cry |
18:17.25 | Tekkub | cause to be frank, lots of people will never use sky for their own reasons |
18:17.34 | Tekkub | he doesn't have to adopt the protocol |
18:17.43 | hyperChipmunk | nice, yule is <200k w/o gui |
18:17.58 | Tekkub | but sky could take the protocol as it's foundation and provide all the library routines the Cosmos devs feel they need |
18:18.01 | Mikma | hyperChipmunk: commit that version to branches |
18:18.15 | Tekkub | just like how we're gonna end up with something like AceComm-2.0 I'm sure :) |
18:18.29 | hyperChipmunk | Mikma: it doesn't actually work yet =) |
18:18.37 | Mikma | hyperChipmunk: :D |
18:18.44 | CIA-7 | 03tardmrr * r4293 10TEST_PLEASE_IGNORE/: My Script works. I don't need this around anymore :) |
18:18.45 | Tekkub | this kicks so much ass |
18:18.51 | Mikma | hyperChipmunk: well when it does, and if possible to have LoD config then please do :) |
18:19.04 | MoonWolf | hmm |
18:19.06 | Tekkub | with the comm protocol in the works and Ace2 almost done... man UI coding is getting a big overhaul |
18:19.12 | Tekkub | *dancedancedance* |
18:19.15 | FryGuy | :O |
18:19.16 | Mikma | i'm kinda clad i got rid of Nurfed_* |
18:19.21 | MoonWolf | does the protocol define messages per minute and max lenght ? |
18:19.21 | hyperChipmunk | all I've done so far is put the lua in the .toc, and remove the .xml |
18:19.23 | FryGuy | you seem kind of happy tek :p |
18:19.38 | Tekkub | no moon, throttling is up to the addons |
18:19.47 | Tekkub | but the client will prevent spam :) |
18:19.52 | Tain | I'll throttle you. |
18:19.52 | phyber | 1916.40 < hyperChip> his argument that "we're deliberately making obsolete the work he's done for the last two years" |
18:19.54 | Tain | Right in the eye! |
18:20.05 | phyber | does he complain about MC being obsolete when TBC comes out too? :p |
18:20.05 | Tekkub | I think AceComm should take a priority stance like was proposed in the tread too |
18:20.42 | CIA-7 | 03tardmrr * r4294 10IDCard/ (. IDCard.lua IDCard.toc): IDCard: Creating Project trunk |
18:20.44 | Tekkub | "HIGH" get shoved to the top of the queue, "LOW" to the back, nil == "normal" |
18:20.45 | CIA-7 | 03tardmrr * r4295 10IDCard/ (. IDCard.lua): IDCard: Commiting svn properties. |
18:21.07 | phyber | Ace2 version of IDCard? |
18:21.07 | Tekkub | man, today is a good day |
18:21.11 | Tem | phyber, indeed |
18:21.14 | phyber | \o/ |
18:21.15 | Tekkub | makin up for yesterday's bullshit |
18:21.18 | phyber | love that little addon :) |
18:21.23 | Tem | Tekkub, yesterday's bullshit? |
18:21.27 | Soltanis | sounds good tekkub :-) |
18:21.30 | Tekkub | work blew, hubby quit his job... |
18:21.53 | Tem | :( |
18:22.01 | Tekkub | apt manager was drunk and telling me to clean shit at the pool at 12:30 at night when I was turnin off the water |
18:22.02 | MoonWolf | :( |
18:22.15 | MoonWolf | talk about a shitty day |
18:22.18 | Tekkub | yea |
18:22.23 | MoonWolf | and AL was making a fuss |
18:22.30 | MoonWolf | wait, he has been doing that the last week |
18:22.31 | MoonWolf | nevermind. |
18:22.36 | Tekkub | but Cide's involvement in this protocol is what it needed |
18:22.47 | Tekkub | with CTRA's backing it'll become the standard |
18:23.01 | Tekkub | as CTRA is already the standard |
18:23.22 | Soltanis | you really do love your coding don't you :-) |
18:23.24 | MoonWolf | yeah |
18:23.34 | Kyahx | I wonder how long it'll be before Cide adds timer bars to CT_RABossMods... |
18:23.36 | Kyahx | :P |
18:23.48 | Tekkub | is cide on here anywhere? |
18:23.58 | MoonWolf | its like all the phony companies in the world going, right voice over ip is the new standard people. |
18:24.11 | MoonWolf | side is on wowi-lounge a lot. |
18:26.15 | Tem | http://ace.pastebin.ca/82588 |
18:26.28 | Tekkub | Tem: duh! Why didn't I think of that... |
18:26.48 | Tem | I *hate* setting svn:externals |
18:26.52 | Tem | I also hate creating files |
18:27.03 | Tem | so... I made a .lua to do it for me |
18:27.19 | Tekkub | :) make youself a template addon with externals and everything? |
18:27.33 | Tem | Tekkub, are you refering to my post on the UI forums? |
18:27.37 | Tekkub | yes I was |
18:27.46 | *** join/#wowace Cide (i=Cide@81-226-233-5-no60.tbcn.telia.com) |
18:27.49 | Cide | Tekkub: yup |
18:27.57 | Tem | hi |
18:28.00 | Cide | hi Tem |
18:28.01 | Tekkub | sweets! |
18:28.02 | Tem | welcome :) |
18:28.09 | Tekkub | Cide, first off I want to say... |
18:28.17 | Cide | it feels as if I entered the demon's lair! |
18:28.22 | hyperChipmunk | needs a #!/bin/lua |
18:28.22 | Tekkub | this needed CTRA's backing if it was gonna happen |
18:28.35 | hyperChipmunk | o_O |
18:28.40 | hyperChipmunk | 'sup hoser |
18:28.41 | Tekkub | since CTRA isthe standing standard |
18:29.05 | Tekkub | you got any thoughts/changes/additions to the design I wrote up on the wiki? |
18:29.45 | Cide | only that having a global table is a rather weird (unnecessary?) approach to solve a problem I don't think really exists |
18:30.11 | Tem | I was going to say that it absulutely needs something to differentiate raid and guild channels |
18:30.17 | Tekkub | you don't think switching will cause conflicts?, what about leaving the channel? |
18:30.24 | Tem | please ignore my butchering of words |
18:30.39 | Tekkub | I guess mods could watch for the channel depart and rejoin if they need it |
18:30.44 | hyperChipmunk | /ignore Tem |
18:30.52 | Tem | In my guild, there is a mage named "Soggybottoms" |
18:31.05 | Tem | there is also a guild on the server "Soggybottoms" |
18:31.07 | Tekkub | you think that's a better route to go than the global table? |
18:31.41 | Cide | well |
18:32.22 | Cide | leaving the (group) channel happens on three conditions: you leave the group, you leave the raid, you switch leaders |
18:32.38 | Tekkub | Tem: CommRaSoggybottoms and CommGu Soggybotto12345678 |
18:32.48 | Tem | right |
18:32.55 | Tekkub | minus that space.. |
18:32.57 | Cide | even if 5 addons are leaving the same channel, is that a problem? |
18:33.10 | Tekkub | hrm... I honestly don't know |
18:34.02 | hyperChipmunk | leaving a channel you're not in does nothing, if that's what you're asking |
18:34.15 | Tekkub | okey then I guess it's not a problem |
18:34.21 | Tem | and joining a channel that you're already in? |
18:34.34 | hyperChipmunk | also nothing |
18:34.51 | Tekkub | so instead, addons should watch for the channel they need being parted, and rejoin if needed |
18:35.07 | Tekkub | and on a leader change, they should part the current group channel |
18:35.15 | Cide | rejoining is bad, I think |
18:35.18 | Tekkub | and then the rejoin to new channel will happen automatically |
18:35.23 | Cide | if everything is implemented in a good way, you should only have to join when you join a group, and leave when you leave that group |
18:35.40 | Tekkub | yea but what about the global and guild channels? |
18:35.40 | hyperChipmunk | if you change leaders |
18:35.42 | Cide | along with switching channel when you switch leaders |
18:35.43 | hyperChipmunk | and someone else joins |
18:35.45 | Kaelten | heya cide, nice to have you in the channel |
18:35.52 | Cide | heya Kaelten |
18:36.01 | Tekkub | I'm thinking of people disabling an addon that uses the guild channel |
18:36.34 | Tem | only leave the channel if you are the last addon in the table |
18:36.36 | hyperChipmunk | Kaelten: was that OnClick/OnMouseUp thing anything to do with the drag/drop of items? |
18:36.44 | Tem | and only join if you are the first in the table |
18:36.53 | Tekkub | or should we just stay in guild and global channels for the session if an addon uses them? |
18:36.58 | hyperChipmunk | you can join no matter, I should think |
18:37.21 | Tekkub | Tem: that's why I was going the global table route |
18:37.23 | hyperChipmunk | and you can probably query a global boolean to see if there are other mods using the channel, so you don't leave it |
18:37.32 | Kaelten | hyperChipmunk: nope |
18:37.37 | Tekkub | hC, read my design.... |
18:37.43 | Tekkub | http://www.wowwiki.com/Addon_Comm_Protocol#Chatframe_Filtering |
18:37.54 | hyperChipmunk | hm, no, you'd have to make a counter |
18:37.59 | hyperChipmunk | and that's messy |
18:38.03 | Tem | very |
18:38.07 | Tekkub | hC, shut up and read bitch |
18:38.08 | hyperChipmunk | well, unreliable |
18:38.15 | Tekkub | I'll put you back in the cage! |
18:38.16 | Tem | hah |
18:38.20 | hyperChipmunk | I read up to the part where it said 'aparent' |
18:38.22 | Tekkub | ~Dr. who |
18:38.24 | purl | dun da-dun da-dun, dun |
18:38.32 | hyperChipmunk | and then I quit because you suck at writing |
18:38.35 | CIA-7 | 03ckknight * r4296 10Ace2/AceLocale-2.0/AceLocale-2.0.lua: AceLocale - added fix for standalone lua |
18:38.40 | FryGuy | Tekkub: is string.find case sens? |
18:38.46 | ckknight | yes, Fry |
18:38.49 | CIA-7 | 03tardmrr * r4297 10ONE_FINAL_TEST/ (. ONE_FINAL_TEST.lua ONE_FINAL_TEST.toc): ONE_FINAL_TEST: Creating Project trunk |
18:38.51 | Tekkub | and then you didn't fix it... it's a wiki god damnit, you can fix my bad typing before anyone knows |
18:38.58 | CIA-7 | 03tardmrr * r4298 10ONE_FINAL_TEST/ (. ONE_FINAL_TEST.lua): ONE_FINAL_TEST: Commiting svn properties. |
18:39.03 | Tekkub | oh good point fry |
18:39.06 | hyperChipmunk | figured it was a closed wiki |
18:39.14 | Tekkub | it's not hC |
18:39.42 | hyperChipmunk | it's c-s |
18:40.00 | CIA-7 | 03tardmrr * r4299 10ONE_FINAL_TEST/: Removed |
18:40.07 | Tekkub | fixed the example Fry |
18:40.20 | Cide | http://pastecode.com/1188 - what I'm using for a (seemingly working) implementation of switching channels based on raid leader change |
18:40.27 | Tekkub | also Cide, you thin CommRa* is okey or do you want something different? |
18:40.27 | Mikma | when tekkub's excited about something then he does typo like koreans ;) |
18:40.40 | Tekkub | hey, that's insulting |
18:40.44 | Tekkub | poor koreans |
18:40.48 | MoonWolf | hehe |
18:40.52 | Mikma | hah |
18:40.55 | ckknight | Koryotastic |
18:40.56 | Tekkub | they can't help that they have a funny language |
18:41.16 | Cide | what I'm getting at is that I only join a channel when (1) a raid is joined or (2) when raid leader changes.. and I only leave the channel when (1) player joins a raid (2) raid leader changes |
18:41.49 | Tekkub | you mean (1) player leave the raid |
18:41.56 | Cide | ah yes, sorry |
18:41.57 | Cide | is there a need for a more complex approach? |
18:42.17 | Tekkub | well I was thinking more of the guild and glabal channels |
18:42.35 | ckknight | glabal! |
18:42.41 | Tekkub | and also considering that ace addons can be disabled they'd want the chanel to unregister |
18:42.41 | Cide | ah, yeah. I'm locked into my thinking of ctra and raid channels only, I see |
18:43.09 | hyperChipmunk | ~lart Cide |
18:43.25 | Tekkub | ~rardy |
18:43.33 | hyperChipmunk | your conditioning has begun |
18:43.33 | Tekkub | god damnit |
18:43.40 | Tekkub | what's the command again? |
18:43.42 | hyperChipmunk | you have to type out 'ready' |
18:43.42 | Tekkub | ~raready |
18:43.44 | purl | <CTRaid> tekkub has performed a ready check. |
18:43.51 | ckknight | possibility for guild channels: CommGu<Guild leader> |
18:43.59 | FryGuy | this one's better |
18:44.02 | FryGuy | ~c'thun |
18:44.04 | purl | *** Incoming Tentacle Rape Party - Pleasure! *** |
18:44.13 | Tekkub | hrm... that's not too bad actually ckkk |
18:44.21 | ckknight | one issue with it: |
18:44.34 | ckknight | if you checked offline users and the guy's not online |
18:44.36 | Cide | harder to get though |
18:44.41 | Tekkub | then you have implied "security" in that you must know the guild leader's name to join another guild's channel |
18:44.44 | FryGuy | what's wrong with the guild name? |
18:44.55 | ckknight | FryGuy, spaces, too long |
18:45.05 | Tekkub | yea it needs a checksum |
18:45.06 | FryGuy | i mean like md5(guildname)? |
18:45.20 | Cide | guild name is just GetGuildInfo("player") |
18:45.30 | Tekkub | we could just do the checksum and forget the guild name portion completely |
18:45.36 | Tekkub | CommGu12345678 |
18:45.42 | Cide | that'd scare users ;) |
18:45.53 | ckknight | yea, we'd want some part of the guild name, I'd think |
18:45.53 | Tekkub | good, then they'll be afraid to mess with it |
18:45.59 | hyperChipmunk | that'd have the added benefit of...yea, as Cide said |
18:45.59 | ckknight | so you can know it's yours by looking at it |
18:46.01 | Tekkub | *snicker* |
18:46.21 | Tekkub | okey so we're sticking with CommGuKhazModa12345678 |
18:46.24 | Kyahx | what about raids led by people without guilds? |
18:46.33 | hyperChipmunk | that's not a guild channel then |
18:46.41 | Tekkub | Ra channel is based off raid leader's name |
18:46.44 | Kyahx | oh, I missed half the conversation obviously |
18:46.46 | hyperChipmunk | it'd be a CommRa |
18:47.03 | Tekkub | Do we want to use CommRa or something shorter? |
18:47.12 | Cide | ComRa? :) |
18:47.13 | ckknight | CommRa works, I think |
18:47.21 | Mikma | CRa |
18:47.22 | Cide | doesn't really matter |
18:47.32 | Tekkub | Raid<Leadername>? |
18:47.32 | Cide | hey, let's use CTRA while we're at it. |
18:47.43 | haste | Hello there |
18:47.46 | Cide | hi |
18:47.50 | ckknight | Cide, lol |
18:47.55 | Mikma | HEY! let's use "poop" |
18:48.07 | ckknight | right, the username tacked on to CommRa shouldn't cause issues |
18:48.13 | Tekkub | Ihate<leadername> |
18:48.24 | Mikma | Tekkub: winner! ding ding ding! |
18:48.35 | hyperChipmunk | then my raid would be flooded with outsiders =( |
18:48.45 | Tekkub | are "special" chars allowed in channel names? |
18:48.49 | Cide | no |
18:49.12 | Cide | string.gsub(raidLeaderName or guildName, "[^%w]", "") should be used |
18:49.18 | Tekkub | damn, I wanted ©Tekkub |
18:49.42 | hyperChipmunk | tek, you're a 'special character' by yourself |
18:49.48 | MoonWolf | LKOL |
18:49.48 | Mikma | "SS" as slouken sucks |
18:49.51 | ckknight | Cide, some guilds are too long and can cause conflicts |
18:49.54 | Tekkub | *glare* |
18:50.05 | hyperChipmunk | *wither* |
18:50.17 | Cide | ckknight: yep, which is why I suggested "GU<Name>" to allow as many chars as possible :) |
18:50.25 | Tekkub | Cide, yea remove spaces, truncate, add checksum |
18:50.29 | ckknight | e.g. DunMoroghBrigands vs. DunMoroghPirates if it cuts off at the h |
18:50.31 | FryGuy | what happens when the leader changes and there's comm still going on though? |
18:50.36 | Mikma | talking about tekkub, put the line as "IhateLife<foo>" |
18:50.39 | ckknight | I think Tekkub's way is best |
18:50.44 | Tekkub | what about <Test Guild> vs <testguild cide? |
18:50.55 | FryGuy | like should it still send to the old channel for 5-10 seconds until everyone is in the new one for sure, then leave the old one? |
18:51.01 | Tekkub | the checksum must be the from the raw name |
18:51.10 | Cide | yeah |
18:51.16 | Tekkub | otherwise we're gonna have some rare case of conflicts |
18:51.16 | Cide | checksum's a must, pretty much |
18:51.32 | Cide | similarly, there's a miniscule risk that same thing could happen for raid leader |
18:51.48 | Tekkub | I don't think there is with raid leader |
18:51.52 | Tem | IsHooked returns whether a function or method is hooked BY THIS ADDON, yes? |
18:52.01 | Tekkub | player names are unique on the server and at most 12 chars |
18:52.04 | ckknight | yes, Tem |
18:52.11 | Cide | a raid by "Hiyoü" and by "Hiyo" would both use "CommRaHiyo2 |
18:52.16 | Tekkub | oh shits.. you can have special chars in a player name the... |
18:52.16 | Thrae | Eh? Cide is in #wowace? What is the world coming to :D |
18:52.23 | Cide | s/Hiyo2/Hiyo"/ |
18:52.29 | Tekkub | bugger, fine both get checksummed |
18:52.38 | Cide | not worth it, in my opinion |
18:52.48 | ckknight | we don't want any clashes, though |
18:52.56 | Cide | how often would it happen? |
18:53.01 | FryGuy | players can have special chars in their name? |
18:53.04 | ckknight | not often, but it still exists |
18:53.05 | hyperChipmunk | in that case, it should kick Hiyoü in the balls for having a retarded name |
18:53.05 | Cide | but yes, there's a theoretical risk |
18:53.07 | ckknight | yes, FryGuy |
18:53.09 | Mikma | damn thrae should wake up already |
18:53.14 | Tekkub | well with raid you could verrify names against the raid roster |
18:53.16 | FryGuy | oh on euro servers? |
18:53.19 | MoonWolf | why dont we grab the guild leader name ? |
18:53.25 | hyperChipmunk | all servers |
18:53.29 | ckknight | MoonWolf, it's hard |
18:53.32 | Tekkub | if someone sends a message that isn't in the raid, you ignore them |
18:53.41 | hyperChipmunk | that doesn't work |
18:53.43 | Cide | yep, I always do that anyway |
18:53.47 | hyperChipmunk | if you've got a multi-raid |
18:53.56 | Mikma | umh, imagine the use with random PuG if the addon is getting Guild Leader name... |
18:53.57 | hyperChipmunk | which some people do |
18:53.58 | Amafi | what about cross-realm bgs in patch 1.12? couldn't you possibly get duplicate names there? |
18:54.00 | ckknight | why would you have multi-raid comm? |
18:54.02 | Tekkub | do people even do this "multi-raid" crap? |
18:54.08 | ckknight | it doesn't fit into this system, chip |
18:54.09 | Kyahx | no one raids towns anyways :P |
18:54.09 | Tekkub | is it a PvP thing? |
18:54.18 | Tekkub | stupid PvP |
18:54.28 | Cide | is that even an issue? |
18:54.38 | Tekkub | Amafi... I don't know how that'll happen... |
18:54.39 | steino | Multi-Raid? Is that some kind of zerg thing? |
18:54.41 | hyperChipmunk | there are some who claim it is |
18:54.46 | Cide | I haven't heard any discussion about giving the user a choice of channel anyway |
18:54.52 | Tekkub | I'd think blizzy would append the server to the name or something |
18:54.52 | FryGuy | we have yet to see how blizz is handling names in multi-server bgs anyways |
18:54.56 | Cide | so you wouldn't get cross-raid communication in any case |
18:55.22 | Tekkub | will channels even work in multi-server battlegrounds? |
18:55.25 | Tekkub | *boggle* |
18:55.28 | hyperChipmunk | I doubt they'll pair you up with players from a different realm on your side, anyway |
18:55.32 | Cide | I could care less, I never pvp :) |
18:55.44 | Tekkub | good, you're on my side then |
18:55.58 | Cide | wouldn't be surprised if they're the original server's channels, however |
18:55.59 | Tekkub | "It doesn't work with PvP" solution: don't PvP :) |
18:56.05 | FryGuy | i was in AV today on my mage |
18:56.10 | FryGuy | they sure nerfed that place |
18:56.25 | hyperChipmunk | how do you 'nerf' a battleground O_o |
18:56.33 | Tekkub | do people use CTRA for PvP? is there any organizaiton to it or do leaders just want /rs? |
18:56.39 | Tekkub | cause the got /rw now |
18:56.47 | hyperChipmunk | I know some do |
18:56.47 | FryGuy | like there's no npcs |
18:56.50 | hyperChipmunk | my raid doesn't |
18:56.55 | Tekkub | oh yea Cide, is CTRA gonna drop the RS stuff now and use RW? |
18:56.58 | FryGuy | and the ones that are left have half as many hps |
18:56.59 | mjc | they removed the NPCs, hyperChipmunk |
18:57.01 | Cide | probably |
18:57.03 | Cide | with some changes |
18:57.05 | Tekkub | good! |
18:57.07 | Tekkub | :) |
18:57.07 | mjc | it's all about zerg now |
18:57.10 | hyperChipmunk | I know; but it's the same for everyone |
18:57.12 | mjc | no more strategy |
18:57.40 | hyperChipmunk | as long as you're on a level playing field, it's all the same |
18:57.42 | Tekkub | it can change all it wants, as long as my stubborn raidleader's /rs macros will go to the raidwarn channel for me |
18:57.45 | MoonWolf | mjc , its more about stragety now |
18:57.48 | MoonWolf | only , not the old ones. |
18:58.05 | *** join/#wowace Grumpey (n=Owner@dialup-4.152.210.27.Dial1.Atlanta1.Level3.net) |
18:58.14 | mjc | MoonWolf: zerg is all that goes on on my server |
18:58.28 | mjc | seems to be the only thing that works anyways |
18:58.38 | Tekkub | so what have we decided here... group channel needs a checksum as well |
18:58.48 | Tekkub | we still using the global registrar table? |
18:59.23 | Cide | I still don't think group channel needs a checksum |
18:59.29 | FryGuy | me either :p |
18:59.33 | Cide | guild name conflict is probably 100 times more common |
18:59.36 | *** join/#wowace Shyva (n=n0time@sd511586e.adsl.wanadoo.nl) |
18:59.44 | Tekkub | okey |
18:59.48 | FryGuy | but what about what I said earlier |
18:59.53 | Cide | given that they're permanent |
18:59.59 | Tekkub | and raid can be verified against roster |
18:59.59 | FryGuy | <FryGuy> like should it still send to the old channel for 5-10 seconds until everyone is in the new one for sure, then leave the old one? |
19:00.05 | Tekkub | guild doesn't need verify |
19:00.11 | Cide | right |
19:00.18 | Cide | which is a good thing |
19:00.23 | Cide | since the guild roster is much more of a bitch to scan |
19:00.41 | Tekkub | and there's alt guilds to deal with |
19:01.10 | Tekkub | people in <Khaz Modan Reserves> might want access to <Khaz Modan Brigade>'s channel |
19:01.10 | Shyva | Yow guys :) |
19:01.44 | Cide | hi there |
19:01.49 | mjc | lol @ alt guilds :p |
19:02.02 | haste | mjc: why? |
19:02.15 | hyperChipmunk | better than stuffing the main guild |
19:02.29 | hyperChipmunk | clearly we need a 'channel' channel |
19:02.31 | Shyva | we also have an alt guild.. double vision, while the main guild is one vision :P |
19:02.47 | hyperChipmunk | so people who are in a channel together can have a comm channel |
19:02.57 | mjc | haste: they don't serve much purpose other than to keep people out of guildchat whilst on their alts |
19:05.20 | hyperChipmunk | and to have funny derivitave names |
19:05.23 | *** part/#wowace Grumpey (n=Owner@dialup-4.152.210.27.Dial1.Atlanta1.Level3.net) |
19:05.26 | haste | mjc: it keeps things clean, and you can have friends and such in the alt guild |
19:05.33 | mjc | clean? |
19:05.36 | hyperChipmunk | s/derivitave/derivative/ |
19:06.01 | haste | mjc: guild rooster, number of members, number of accounts, whose who in the guild |
19:06.05 | mjc | other than the guild roster, whose purpose is to keep track of people in the guild (including set a player note so you know whose alt is whose) define clean |
19:06.07 | hyperChipmunk | which I actually think is the main reason |
19:06.13 | hyperChipmunk | guild rooster =D |
19:06.16 | mjc | <PROTECTED> |
19:06.20 | haste | roster! |
19:06.30 | Codayus | In my experience, you can use ranks and guild notes to keep track of stuff pretty easily. |
19:06.33 | Codayus | <shrug> |
19:06.46 | haste | and I like being able to be in guild with my friends |
19:06.55 | Codayus | Never really seen the point of alt guilds. |
19:07.03 | mjc | haste: which is all the more reason to NOT have an alt guild |
19:07.06 | mjc | so you're always in the same guildchat |
19:07.21 | hyperChipmunk | the primary reason really is the funny name |
19:07.23 | hyperChipmunk | I wasn't kidding |
19:07.45 | ckknight | back |
19:07.52 | Codayus | On my server, it's much more common just to make a F&F rank than a F&F guild. The funny name is, of course, a massive reason to do it anyhow though, yeah. |
19:07.58 | Cide | I know a lot of raiding guilds that would never allow people that aren't in the guild, inside their guild |
19:08.12 | mjc | Cide: reread what you said |
19:08.15 | mjc | hilarious |
19:08.30 | Cide | it kind of makes sense :P |
19:08.46 | mjc | no, it doesnt' |
19:08.53 | Cide | sure it does! |
19:08.54 | mjc | if you don't want them in the guild, don't let them in |
19:09.04 | hyperChipmunk | that's what he sadi |
19:09.07 | mjc | if you're worried about them not being in raids, just make 20 mans along with the 40s |
19:09.09 | hyperChipmunk | they don't let anyone in who isn't in |
19:09.19 | Cide | so you create an alt guild and let friends join |
19:09.20 | Codayus | <shrug> Not to me...either they're in or their out...you shouldn't have random people you don't trust in an alt guild either. |
19:09.29 | mjc | Cide: in or out |
19:09.36 | mjc | pick one |
19:09.40 | Cide | or half-in without reading raid strats |
19:10.24 | mjc | Cide: aka, not going on raids |
19:10.24 | mjc | in that case, who cares |
19:10.24 | Cide | no, aka, not reading raid strats |
19:10.24 | hyperChipmunk | i think we've fallen off the train of discussion here |
19:10.25 | mjc | then they shouldn't be in in the first place ;p |
19:10.39 | Codayus | Basically, have a "raider" rank and a "F&F" rank...if you don't have "raider" rank, you can't signup to raids... |
19:10.57 | mjc | Codayus: yep |
19:11.07 | mjc | or you can start F&F raids |
19:11.14 | Cide | you're missing my point, I think |
19:11.31 | mjc | your point is moot |
19:11.34 | Cide | to you, maybe |
19:11.56 | mjc | everything you're saying you need an alt guild for can easily be done with 5 minutes work in the guild roster |
19:12.00 | Cide | no |
19:12.00 | Mikma | http://www.gizmodo.com/gadgets/gadgets/usb-air-conditioned-shirt-181614.php |
19:12.02 | mjc | and it makes everyone a big family |
19:12.04 | Cide | you're missing my point |
19:12.06 | mjc | which is what being 60 is about |
19:12.11 | Codayus | Cide: Probably. As written, it seems circular. "You shouldn't have people that aren't inside the guild inside the guild." is a tuatology...the question is, who should be in? |
19:12.26 | mjc | Mikma: hahah |
19:12.31 | mjc | gg |
19:13.11 | Tem | noo! |
19:13.36 | Tem | I hate errors liek this: 14:11-1505] attempt to compare nil with string |
19:13.38 | Cide | let's say I'm in the top alliance raiding guild. I have friends from a guild on horde, which is also a high end raiding guild. we all want to talk together, but I sure as hell don't want them to read our guild chat during raids... a good solution would be to have another guild |
19:14.24 | Mikma | alliance? horde? |
19:14.39 | Codayus | Cide: .... A) I don't see WHY. B) That exact thing is fairly common on my server. I know a couple people who raid with a top horde AND alliance guild every week. |
19:14.53 | mjc | Cide: if you don't want them to read guild chat, then you shouldn't trust them to be in the guild in the first place |
19:15.04 | Cide | exactly |
19:15.10 | mjc | it's called being respectful |
19:15.12 | Cide | that's why they don't get to read guild chat |
19:15.15 | mjc | if they can't do that, then fuckem |
19:15.23 | Codayus | Cide: ....you're argument is making less sense all the time. |
19:15.34 | Codayus | One of my guildies has an alt in the top horde guild. She's got F&F status so she can't raid with them, but.... |
19:15.38 | Mikma | how can hordeguild read allianceguilds messages? |
19:15.44 | hyperChipmunk | with an alt |
19:15.48 | Codayus | (We're an alliance guild.) |
19:15.57 | Cide | Codayus: and you raid the same content they are? |
19:16.16 | Cide | that is, naxxramas |
19:16.30 | mjc | Cide: we have a few player that are in BWL on their horde guild too |
19:16.35 | mjc | not a big deal |
19:16.37 | Cide | BWL is void |
19:16.38 | Cide | so is AQ |
19:16.50 | mjc | you're worried about them having your strats? |
19:17.01 | Cide | I would be, yes. I don't have the particular problem myself |
19:17.07 | mjc | respect issue |
19:17.08 | Tem | that should be in Raid chat anyway? |
19:17.08 | Codayus | ...maybe your server has more intense horde/alliance rivalry. |
19:17.27 | Cide | in any case, I'm obviously losing this argument :) I need to go to the store |
19:17.30 | hyperChipmunk | sometimes you discuss tactics when you're not raiding |
19:17.44 | mjc | hyperChipmunk: regardless, that's a respect issue |
19:17.53 | hyperChipmunk | maybe to you |
19:17.56 | mjc | if the person doesn't respect your guild, they don't belong in it |
19:17.59 | hyperChipmunk | but we're taking all cases |
19:18.10 | hyperChipmunk | you don't decide how every guild in wow operates |
19:18.14 | mjc | I'm not |
19:18.42 | mjc | I'm making the case that alt guilds are nothing more than a comm. barrier |
19:18.42 | Tekkub | stupid pool drain cover |
19:18.50 | Tekkub | and I can't swim for shit anymore |
19:18.51 | mjc | Tekkub: fall in? |
19:19.04 | Tekkub | no, but I don't think I fixed the thing |
19:19.05 | Cide | mjc: a sometimes necessary comm barrier. and with that said, good bye |
19:19.19 | hyperChipmunk | and some guilds use it as such |
19:19.20 | Cide | and think of it this way, isn't it better to have limited communication, than no communication at all? |
19:19.25 | hyperChipmunk | but they may still raid with the people |
19:19.28 | Tekkub | hey what did you guys do to Cide while I was gone? |
19:19.38 | hyperChipmunk | the trolls ate him up |
19:19.46 | Cide | fear not, I'm just heading to the store |
19:20.36 | Tekkub | :P |
19:20.42 | mjc | it's no communication at all when you have to stop what you're doing, log off, log on your alt to join the conversation |
19:20.44 | mjc | :p |
19:20.51 | Tekkub | well I'm heading out shortly for whatever crap the hubby's got planned |
19:21.33 | mjc | crap? lol |
19:22.02 | mjc | my parents do that too, whatevr happened to sharing plans before the day starts >_> |
19:25.07 | Mikma | http://ui.worldofwar.net/ui.php?id=2819 |
19:26.17 | hyperChipmunk | that's pretty neat |
19:26.39 | hyperChipmunk | of course, I don't bother reading |
19:26.53 | hyperChipmunk | I just spam my pet-kill-all-totems macro =) |
19:27.55 | mjc | I just ambush/backstab/evisc and the totem seems to disappear when the person dies :D |
19:28.05 | Soltanis | would you ever expect to find a character profile of a player on thier guilds website? |
19:28.49 | mjc | Soltanis: like an allakhazam or thottbot profile? |
19:28.57 | hyperChipmunk | i wouldn't EXPECT it; but I woulnd't be surprised to see it there |
19:29.34 | Soltanis | trying to decide if i should put up profiles on the next version of my guilds website |
19:29.50 | mjc | http://www.ecaft.com/roster/ |
19:29.51 | Soltanis | mjc : yeah, put not links to those , ones that are on the website itself |
19:30.07 | Soltanis | but* |
19:30.29 | mjc | http://www.ecaft.com/roster/char.php?name=Hope&server=Magtheridon etc |
19:30.56 | mjc | it'd be on our site, but I'm anal, and rewriting wowroster from scratch in ruby on rails :p |
19:32.36 | Soltanis | not sure i would want all that other info though, just the character profile |
19:33.11 | mjc | http://www.ecaft.com/roster/char.php?name=Melodi&server=Magtheridon also |
19:33.16 | mjc | Soltanis: it's modular |
19:33.22 | Soltanis | really? nice |
19:33.31 | Soltanis | the addon for wow updated often? |
19:33.43 | mjc | uses rpgo's addons |
19:34.02 | mjc | they suck too |
19:34.04 | mjc | but eh |
19:34.06 | CIA-7 | 03ckknight * r4300 10Ace2/AceOO-2.0/AceOO-2.0.lua: AceOO - better error if you fuck up classpool args. |
19:34.16 | mjc | we can't expect ace-level perfection in everything |
19:34.55 | mjc | speaking of that crap, I need to update my profile on there |
19:34.59 | mjc | I have a lot better gear now :p |
19:36.11 | mjc | lol it still has my crystal sword of the tiger on there |
19:36.15 | haste | My profile is pretty much up to date, due to the fact that I haven't gotten any gear the last couple of months :< |
19:36.40 | mjc | l2ninja |
19:36.47 | haste | nothing to ninja :p |
19:37.03 | mjc | getting 'could not connect to server' from the SVN |
19:37.04 | Kyahx | haste: what do you use as a font mod? |
19:37.05 | haste | items I want don't drop |
19:37.17 | mjc | randomly in externals |
19:37.18 | haste | Kyahx: yes |
19:37.25 | mjc | haste: how geared are you :p |
19:37.40 | Soltanis | mjc : how do you update then , does it parse a lua or a text string from ingame? |
19:37.49 | Kyahx | haste: *what* do you use as a font mod :P |
19:37.55 | Kyahx | haha |
19:38.08 | mjc | http://www.ecaft.com/roster/admin/update.php or uniuploader |
19:38.13 | haste | Kyahx: I read that as: What?! Do you use a font mod? |
19:38.18 | Kyahx | :P |
19:38.29 | Kyahx | font + mod plz T Y IN ADVNC |
19:38.30 | mjc | haha |
19:39.02 | haste | mjc: mjc http://ctprofiles.net/62681 |
19:39.19 | haste | Kyahx: Bitstream Vera Serif - Fontabolous 75% scale |
19:39.28 | Kyahx | ah, thanks |
19:39.30 | Soltanis | ok think lua upload is best |
19:39.36 | Soltanis | Thank you mjc |
19:40.01 | mjc | haste: don't complain |
19:40.04 | mjc | Soltanis: yep |
19:41.00 | haste | mjc: meep? |
19:41.19 | mjc | haste: you're in tier2/aq40 gear, mostly |
19:41.28 | haste | mjc: tier1 actually |
19:41.34 | haste | tier2 isn't much to use |
19:41.57 | haste | anyway, I still want drops from Onyxia and MC |
19:42.00 | haste | but they don't drop :( |
19:42.02 | haste | ever... |
19:42.12 | mjc | shrug |
19:42.17 | steino | :O |
19:42.20 | steino | *updates profile* |
19:42.48 | mjc | http://325i.org/wow/owned.jpg |
19:42.49 | *** join/#wowace Amadeo (n=amadeo@c-69-244-73-129.hsd1.md.comcast.net) |
19:42.57 | Amadeo | :D |
19:43.02 | hyperChipmunk | >8O |
19:43.06 | hyperChipmunk | 'ey |
19:43.11 | Amadeo | haha |
19:43.15 | ckknight | hey |
19:43.15 | steino | http://ctprofiles.net/1228239 |
19:43.16 | steino | there! |
19:43.20 | Amadeo | holas |
19:43.26 | Tekkub | haste, stupid question |
19:43.32 | Tekkub | tho cleaning functions.... |
19:43.38 | mjc | fucking tired of random externals fucking up |
19:43.45 | Tekkub | CTRA replaces S with § |
19:43.57 | Tekkub | oRA replaces S with § |
19:44.00 | Tekkub | ??? |
19:44.17 | haste | Tekkub: handdol's hand of mighty smiting strikes again. |
19:44.23 | Mikma | haha |
19:44.29 | Tekkub | fucking tardo |
19:44.38 | hyperChipmunk | you mean of bumbling recklessness? |
19:44.39 | Mikma | handdol is the best |
19:44.42 | Tekkub | bastard koreans |
19:45.20 | Amadeo | did Mikord ever update his addon? |
19:45.27 | Mikma | 1.03 is latest |
19:45.38 | haste | Tekkub: http://svn.wowace.com/svnweb/index.cgi/root/log/trunk/oRA/oRA_Core.lua << compare the last four revisions |
19:45.44 | haste | what has changed in those :p ? |
19:45.52 | Amadeo | Mikma: Guess not :( |
19:46.50 | mjc | haste: gd that's taking forever to load. |
19:47.03 | haste | it was pretty fast here :o |
19:47.15 | haste | (I didn't even know we still had a web interface) |
19:47.30 | CIA-7 | 03tardmrr * r4301 10IDCard/IDCard.lua: IDCard: Now fully ported to Ace2. |
19:47.31 | *** join/#wowace mjc (n=mjc@c-66-176-173-47.hsd1.fl.comcast.net) |
19:47.35 | haste | wb |
19:47.55 | mjc | suppose it was me |
19:47.57 | mjc | :p |
19:47.57 | Tem | hyperChipmunk, there, checkout that one |
19:48.08 | Amadeo | what's IDCard? |
19:48.11 | mjc | need to re-crimp this ethernet cable, it's coming loose |
19:48.28 | steino | haste: got something that makes .ico files for linux? :p |
19:48.36 | Mikma | Amadeo: pops up a itemicon next to tooltip |
19:48.47 | hyperChipmunk | ooh |
19:48.49 | haste | steino: nope, but why do you need .ico? |
19:48.54 | haste | I use .png for icons |
19:49.06 | Amadeo | ohh |
19:49.07 | Tekkub | stupid handdol |
19:49.11 | Amadeo | Tem = tardmrr? |
19:49.19 | haste | Tekkub: nice pattern ;D ? |
19:49.24 | CIA-7 | 03tardmrr * r4302 10IDCard/IDCard.lua: IDCard: Fixed disable copy/paste bug. |
19:49.25 | Tekkub | does he not get that he shouldn't change shit in the code, only locale strings? |
19:49.26 | steino | haste: i wanna make a wow starter :o |
19:49.39 | steino | but i cant find the wow icon.. as .ico |
19:49.40 | steino | :S |
19:49.41 | Amadeo | hi tardmrr! |
19:49.43 | *** join/#wowace Wobin (n=Wobin@221.221.17.121) |
19:49.43 | Tekkub | that by changing shit he can only test in his locale he's breaking it in all the others |
19:49.52 | Amadeo | hehe |
19:50.02 | tardmrr | IDCard puts item icons next to the ItemRefTooltip |
19:50.02 | steino | ill just try convert :o |
19:50.05 | haste | steino: I don't have a icon on my WoW shortcut :p |
19:50.22 | Amadeo | tardmrr: I had an addon once that did that, are there any other Ace addons that do that right now? |
19:50.29 | Amadeo | I don't want to conflict with something |
19:50.32 | tardmrr | IDCard |
19:50.38 | hyperChipmunk | IDCard =) |
19:50.40 | Amadeo | haha |
19:50.41 | haste | Tekkub: I think it's the fact that his editor sucks |
19:50.42 | Amadeo | so KCI doesn't? |
19:50.48 | Tem | not really |
19:50.51 | hyperChipmunk | only in the linkview frame |
19:50.55 | Tem | KCI has that feature for it's linkview frame |
19:50.56 | Amadeo | gotcha |
19:50.59 | steino | haste: I want one :o |
19:51.00 | Amadeo | cool, time to get it then |
19:51.11 | steino | hmm |
19:51.17 | haste | steino: gogo google! |
19:51.18 | steino | what format does gnome icons use? |
19:51.19 | Tekkub | could be that too, funny usually people with "wacky chars" are the ones that have text editors that work in non-roman letters |
19:51.23 | steino | obviusly not .ico |
19:51.24 | steino | :S |
19:51.27 | mjc | steino: png or xpm |
19:51.33 | steino | hmm |
19:51.35 | steino | png is nice :) |
19:51.47 | Amadeo | Can someone make an addon that pops up a charmap window in game so you can click-copy those stupid letters the l33t kids use? |
19:51.48 | hyperChipmunk | the You.are thing can't be attributed to an editor |
19:51.50 | Amadeo | :P |
19:51.54 | mjc | Amadeo: there are a few |
19:51.57 | Amadeo | really? |
19:52.13 | Amadeo | I never knew they existed! |
19:52.31 | mjc | curse it |
19:52.48 | Amadeo | mjc: *&%! charmap |
19:52.52 | mjc | thank you handdol for breaking ora :D |
19:53.01 | mjc | Amadeo: cursegaming.com it |
19:53.04 | Amadeo | hahaha |
19:53.09 | Amadeo | I know, but my version was better |
19:53.21 | CIA-7 | 03ckknight * r4303 10Ace2/ (4 files in 4 dirs): Ace2 - added :GetAceOptionsDataTable() thingy, so mixins can add options to AceConsole and such automatically. |
19:53.26 | hyperChipmunk | that'd actually be a good name for a charmap addon =) |
19:53.37 | Mikma | hyperChipmunk: :D |
19:53.50 | mjc | hyperChipmunk: yeah. |
19:53.58 | mjc | ckknight: neat! |
19:53.59 | CIA-7 | 03ckknight * r4304 10Ace2/AceConsole-2.0/AceConsole-2.0.lua: AceConsole - removed dead translations |
19:54.15 | ckknight | yea, previously AceConsole was using a push method, now it pulls |
19:54.39 | hyperChipmunk | can we make it twist? |
19:54.49 | ckknight | not to my knowledge |
19:56.11 | mjc | who was working on that comm channel stuff? |
19:56.12 | ckknight | Kaelten, here? |
19:56.23 | Kaelten | kinda |
19:56.48 | mjc | it'd be nice to have the guild comm channel used for regular comm too... like, so that people that are i the guild comm channel for whatever reason can chat with all the people in it at once |
19:56.51 | Amadeo | ckknight: He's busy finishing OneBag and KCI2! |
19:57.06 | ckknight | Kaelten, I want to hack on the wowace forum |
19:57.20 | ckknight | specifically to fix rss feed stuff |
19:57.23 | Amadeo | Imagine if Blizzard opened up their own IRC server :D |
19:57.23 | Kaelten | huh? |
19:57.28 | Amadeo | and you could IRC from in game :D |
19:57.33 | mjc | Amadeo: diablo2 |
19:57.44 | Amadeo | mjc: I mean for WoW! |
19:57.51 | ckknight | Kaelten, the RSS template needs tweaking |
19:57.52 | Mikma | yeah diablo2 had and 3rd party addon to irc ingame |
19:57.54 | hyperChipmunk | you could connect to EQ channels from IRC |
19:57.59 | Amadeo | yeah |
19:58.05 | Amadeo | EQ had cross-server chatting too |
19:58.07 | Amadeo | that was so f'ing awesome |
19:58.08 | hyperChipmunk | right |
19:58.11 | Amafi | you mean like Barrens chat,only on IRC? |
19:58.13 | ckknight | and the main page template needs the rss meta in the header |
19:58.13 | mjc | Amadeo: they hated it bandwidth wise |
19:58.21 | Amadeo | mjc: SOE or Blizzard? |
19:58.26 | mjc | D2 |
19:58.31 | mjc | version |
19:58.33 | Amafi | yeah,SWG had cross server chat as well |
19:58.34 | Amadeo | Yeah, but D2 was free |
19:58.36 | mjc | used a lot of bandwidth |
19:58.45 | Amadeo | We pay for their bandwidth now |
19:58.46 | mjc | barrens chat is why I never bothered to level my horde. |
19:58.51 | Amafi | and cross server friends lists |
19:58.58 | Amadeo | Yeah |
19:59.00 | Amafi | easy,really.../leave 1 |
19:59.02 | Amadeo | I wish WoW had all that |
19:59.09 | Kaelten | hrm, I'll look at it later |
19:59.26 | hyperChipmunk | um |
19:59.35 | ckknight | Kaelten, the author in the RSS feed needs to be fixed |
19:59.52 | ckknight | currently it's WowAce for everyone |
19:59.55 | hyperChipmunk | IDCard: - suspend: [Off] Enable/disable debugging |
20:00.16 | ckknight | um |
20:00.19 | ckknight | whoops |
20:00.23 | haste | :D |
20:00.31 | hyperChipmunk | plus, it doesn't work =) |
20:01.01 | Amafi | I have yet to see a single usefull and/or interesting thing said in /1 anywhere...MC general chat is just as bad as barrens most of the time |
20:01.11 | Codayus | Worse. |
20:01.14 | Codayus | Usually. :-( |
20:01.32 | Codayus | Allaince /1 in MC is...beyond words on my server. |
20:01.34 | mjc | propfind request failed on /root/trunk/babblelib/spell |
20:01.40 | mjc | could not connect to server |
20:01.44 | mjc | I get a lot of those atm :( |
20:01.59 | ckknight | hyperChipmunk, fixed |
20:02.03 | ckknight | CIA's broked |
20:02.13 | Tem | hyperChipmunk, what doesn't work? |
20:02.18 | Amafi | don't know if it's bad still though,haven't been in /1 in at least 3 months |
20:02.27 | hyperChipmunk | there's not really much to the addon, tem =) |
20:02.30 | Codayus | Amafi: Hmm, couple months here. |
20:02.36 | hyperChipmunk | the only thing there is to not work is the icon |
20:02.41 | Codayus | I find /2 offers all the insanity I really need. |
20:02.48 | Amafi | hehe |
20:02.59 | Tem | no I mean is it the addon that's not working or the backend? |
20:03.03 | Tem | cus it works just fine for me |
20:03.13 | Amadeo | haha, check this out |
20:03.16 | Amadeo | http://img137.imageshack.us/my.php?image=paladins29hp.jpg |
20:03.18 | Amafi | wait,that's not true...I used /1 in desolace while looking for rexxar for my onyxia attunement like 3 weeks ago |
20:03.50 | Amafi | but that doesn't count,since desolace is a dead zone |
20:03.53 | mjc | got one on aceconsole just now |
20:04.13 | Tain | I don't know what those numbers are. I /leave 1,2,4 (I think) as soon as I create any character. |
20:04.30 | Codayus | Tain: /2 is trade |
20:04.41 | Amadeo | it all varies depending on addons |
20:04.42 | Codayus | And is therefore actually something you have to be on sometimes. |
20:04.51 | Tain | Ah. I don't. |
20:04.55 | hyperChipmunk | Tem: I don't see an icon =P |
20:04.57 | Codayus | (Well, trade by default, I should say.) |
20:05.16 | Amadeo | I like all the chat channels except LFG |
20:05.23 | Amadeo | LFG is too much spam, the rest is entertainment |
20:05.24 | hyperChipmunk | is there something I can look for with debug on? |
20:05.25 | Tem | hyperChipmunk, then your's is retarded |
20:05.26 | Amafi | I'm never on trade,or lfg,or any other public channels if I can help it |
20:05.28 | Tain | If I can't get it from the AH or someone in guildchat, I don't need it that bad. |
20:05.55 | Amafi | I'd love a whitelist instead of a blacklist for the ignore function |
20:05.58 | hyperChipmunk | Tem: okay |
20:06.01 | Amafi | would save me a ton of typing |
20:06.16 | Tem | hyperChipmunk, /dump IDCard |
20:06.19 | Amadeo | Amafi: You'd ignore like 10,000 people by default :P |
20:06.27 | CIA-7 | 03ckknight * r4305 10Ace2/AceDebug-2.0/AceDebug-2.0.lua: AceDebug - whoopsie doodle. |
20:06.28 | hyperChipmunk | oh, it's working |
20:06.32 | hyperChipmunk | /commands work |
20:06.32 | Tain | Most of them deserve it, Amadeo ! |
20:06.34 | ckknight | that took a while |
20:06.42 | Amadeo | Tain: But then how do you make a whitelist? |
20:06.45 | Amadeo | haha |
20:06.48 | mjc | ckknight: whoopsie doodle!!?? |
20:06.52 | Tem | hyperChipmunk, so IDCard is working fine for you? |
20:07.01 | Amafi | Amadeo: yeah,it sounds wonderful |
20:07.06 | hyperChipmunk | everything except showing the icon +) |
20:07.15 | Amadeo | haha |
20:07.19 | hyperChipmunk | which is, admittedly, my favorite part |
20:07.25 | Amadeo | hyperChipmunk: Mine too |
20:07.36 | Tain | Tem: What about ItemCompare? :) |
20:07.38 | Amadeo | We have a lot in common |
20:07.49 | hyperChipmunk | though I will say the slash-commands kept me entertained for a good 15 seconds, so my compliments there |
20:07.50 | Tem | ItemCompare is waiting on cladhaire to finish the parser he started |
20:08.16 | Amadeo | Will cladhaire's parser work for Neronix's combat log mod? |
20:08.22 | Tem | doubtful |
20:08.29 | Tem | since it's for item tooltips |
20:08.33 | Codayus | Sssh, he needs to finish the praid rewrite first. :-) |
20:08.47 | mjc | got another could not connect to server on propfind... not having problems with pings traceroute or aim :p |
20:08.52 | Amadeo | Tem: Neronix isn't making one anyway, I'm just trying to make someone :P |
20:09.10 | *** join/#wowace Suntiger (n=moonwolf@f176182.upc-f.chello.nl) |
20:09.24 | Tain | Well going to see Pirates of the Caribbean. Maybe try again later continuing for the third day in a row to get a group for BRD to do MC attune and Ony key progression. |
20:09.29 | haste | why make a combat log addon when the default one works just fine? |
20:09.42 | Tem | the default is the suck |
20:09.43 | Amadeo | haste: Default is ugly! |
20:09.45 | Amadeo | plus |
20:09.47 | Tem | no way |
20:09.49 | Codayus | Tain: Transfer to LB and I'll run you throug there. :) |
20:09.54 | Amadeo | I don't want a rainbow combat log! |
20:09.54 | Tem | my irc client fixed "teh" for me |
20:10.02 | hyperChipmunk | pwnd |
20:10.10 | Tem | the default is tEH suck |
20:10.18 | Tem | god damn that's annoying |
20:10.22 | Tem | since when does it do that? |
20:10.34 | Tain | I made a request to implement a policy to guildremove any member who said, 'pwn' in guildchat. |
20:10.37 | Tain | It was not passed. |
20:10.44 | mjc | PWNED |
20:10.47 | Codayus | heh |
20:11.01 | Tain | But I don't even know how to pone someone. |
20:11.01 | Codayus | I should try that for "pew pew". It's infesting my guild chat. |
20:11.06 | hyperChipmunk | Tain: so would you say, then, that the request got pwnd? |
20:11.11 | mjc | hahaha |
20:11.17 | Tain | It was stated as such, hc. |
20:11.18 | Amadeo | I don't even know wtf that whole "pew pew laserbeams" shit came from |
20:11.25 | Tekkub | Cod, I have a good defense for you |
20:11.29 | Tekkub | OMGKITTYKATMEWMEWMEW! |
20:11.36 | mjc | haha |
20:11.36 | Codayus | Heh, yeah. |
20:11.43 | haste | Amadeo: http://www.fuxsake.net/images/games/wow/WoWScrnShot_070806_220953.png << it doesn't look like a rainbow! |
20:11.43 | hyperChipmunk | pwn, though, has deep warcraft heritage |
20:11.56 | Codayus | I cracked up the first time I heard someone show "Mew mew! KITTENS!!!" on vent. |
20:12.01 | hyperChipmunk | you can forgive that one, at least |
20:12.17 | Tain | pwn was stupid the first time it was uttered, and hasn't improved over time. |
20:12.32 | Codayus | Typing it is bad, *SAYING* it is worse. |
20:12.34 | hyperChipmunk | it was never 'uttered' |
20:12.41 | Amadeo | haste: I need an addon that imports your colors to mine then :P |
20:12.43 | Codayus | hyperChipmunk: You haven't been on my guild's vent chat! |
20:12.52 | hyperChipmunk | it was a warcraft II map typo |
20:12.57 | haste | Amadeo: good luck coding! |
20:13.10 | Tain | Oh you haven't lived until you hear someone speak aloud, "LOL" as a word. |
20:13.23 | Amafi | there are people in my guild that does that |
20:13.25 | Amadeo | haste: Right now I'm making a bumper sticker out of it |
20:13.25 | Tekkub | I say roffle-maou |
20:13.30 | Amafi | drives me up the damn walls |
20:13.41 | Tekkub | but yea, people say "lawl" and I hit them |
20:13.45 | Amafi | just LAUGH DAMN IT! |
20:13.45 | Wobin | I almost bought a shirt with Chairman RoffleMao on it |
20:13.55 | hyperChipmunk | haha |
20:13.58 | Amafi | don't tell me you're laughing when you're clearly not |
20:14.08 | Amafi | annoying as hell |
20:14.23 | Tekkub | I've been known to say "kek" tho |
20:14.29 | Wobin | bur |
20:14.35 | haste | Tekkub: I'll join you on that one |
20:14.58 | Amadeo | bur |
20:15.06 | haste | uden lo |
20:15.07 | Amadeo | black sheep have you any wool |
20:15.35 | Amadeo | I wish I had enough money to pay people to level chars up for me :P |
20:15.52 | Amadeo | the worst part of an MMOG for me is actually leveling up |
20:15.55 | Amadeo | I despise it |
20:16.11 | Tekkub | I love leveling, with a friend |
20:16.21 | Amafi | I prefer levelling to the endless grinding at 60 |
20:16.24 | Tekkub | I hate it otherwise, and thus I only thave one 60= |
20:16.34 | Tain | What's a good combat log addon now? I actually want to see how much damage my different abilities are doing, so something more towards the Recap side of things than the Nanostats side. |
20:16.38 | Amadeo | I just like being 60 and doing whatever the hell I want to |
20:16.48 | hyperChipmunk | Tem: IDCard.button:IsVisible() is never true, even with IsShown() true and my mouse over an item |
20:17.04 | Tekkub | yea I need a good DPS mod too |
20:17.06 | Amadeo | Tain: I think the "best" is probably just the Nurfed Combat Log, because everything sucks in general |
20:17.12 | Tekkub | I don't care about other people's, just me :) |
20:17.15 | Tem | hyperChipmunk, call IDCard.button:Show()? |
20:17.19 | hyperChipmunk | I did |
20:17.27 | hyperChipmunk | that was first thing I dd |
20:17.31 | Tekkub | I want summaries tho, I don't care about per-hit |
20:17.32 | Tain | yeah Tekkub exactly, I'm very egocentric I don't care what anyone else does. |
20:17.35 | Amadeo | Tain: Can get it in the package at www.nurfedui.net |
20:17.40 | Tem | and no effect? |
20:17.51 | Tem | can someone else test this please? |
20:17.52 | Tain | I'll take a look Amadeo, thanks. |
20:17.58 | Tem | methinks hC's system is dumb |
20:17.59 | haste | Tain: sounds like you will have fun writing it ;D |
20:18.00 | Tekkub | I'd like to know average damage per hit, DPS and maxes |
20:18.00 | hyperChipmunk | right; I checked those values only after i did a :Show() |
20:18.14 | Tain | I'd just as soon run Recap than write anything. :) |
20:18.17 | Amadeo | Tain: Sure, it's the same look as HitsMode with less bloat...it's still in "alpha" stage, though I haven't had any problems with it |
20:18.32 | Amadeo | Just can't config it much yet |
20:18.45 | haste | or.. you could use the default combat log! |
20:18.48 | haste | *promotes it* |
20:18.48 | Codayus | What's wrong with SimpleCombatLog? |
20:18.48 | Amadeo | I'd make a new window for it, don't use your Combat Log window or it'll show you more than you need |
20:18.56 | Tekkub | or like I got average x damage from normal hits, y average from "specials" |
20:18.58 | haste | Codayus: it's not simple :p |
20:19.01 | Codayus | Heh |
20:19.02 | Amadeo | Codayus: Playstation 3 |
20:19.05 | Tain | I don't know what's wrong with anything, that's why I'm asking. |
20:19.06 | Tekkub | doesn't have to break out by speel |
20:19.08 | Mikma | p-e-e |
20:19.09 | hyperChipmunk | GetPoint -> TOPRIGHT, TOPLEFT, 0, -3 |
20:19.16 | Tain | I've never used anything except Recap and Nanostats. |
20:19.26 | haste | I've never used any except Damage Meters |
20:19.38 | Tem | hyperChipmunk, is ItemRefTooltip visible? |
20:19.41 | Amadeo | Neronix says the parser for SimpleCombatLog is bigger than a PS3, that's all I know :P |
20:20.01 | hyperChipmunk | checking that now |
20:20.34 | Cide | sounds like a 'simple' combat log :) |
20:20.35 | Amafi | damn...someone asked me to unlock some lockboxes for him |
20:20.40 | Amafi | I open 3 of them |
20:20.42 | hyperChipmunk | hm, no |
20:20.49 | Amafi | and then I notice it's a freakin rogue |
20:20.55 | Wobin | hehe |
20:21.01 | Amafi | I hate rogues |
20:21.01 | Wobin | Lazy |
20:21.12 | CIA-7 | 03ckknight * r4306 10Ace2/AceConsole-2.0/AceConsole-2.0.lua: AceConsole - added cmdName |
20:21.18 | Tain | You know I never ask anyone for a tip or donation or anything when unlocking boxes. |
20:21.33 | Tain | But someone asked me yesterday if I could unlock, said sure, proceeded to unlock 10 boxes for him. |
20:22.06 | Tain | Now I personally would have a hard time not giving something, just on princple of taking up someone's time like that. |
20:22.15 | Tekkub | lol |
20:22.20 | Tekkub | good one |
20:22.34 | Amafi | I wouldn't even have asked anyone out of my guild to do something like that |
20:22.44 | Amafi | or at least someone I've gotten to know a little |
20:22.56 | Tain | Oh anyway I forgot I was leaving. |
20:23.00 | hyperChipmunk | does ItemRefTooltip:IsVisible() usually return a value? I don't know how tooltips work |
20:23.13 | Amafi | the ones that really annoy me are the ones that just pop up a trade window without even asking |
20:23.16 | Tekkub | tooltips suck |
20:23.22 | Tekkub | end of discussion |
20:23.34 | Cide | but but... |
20:23.50 | Cide | how am I else going to get de/buff name? |
20:23.51 | Tekkub | oh Cide's back |
20:23.59 | Tekkub | Gratuity! |
20:24.06 | haste | haha ;D |
20:24.19 | Tem | oh wtf |
20:24.26 | Tem | IDCard doesn't work for me anymore |
20:24.29 | Tekkub | I don't see why blizzy won't give us a damn name from the buff functions |
20:24.32 | hyperChipmunk | owned |
20:24.57 | Cide | I'm guessing they feel that there's a way that works, no need to add in functions when the default UI doesn't need it |
20:25.05 | haste | Current score: hC 1 - Tem 0 |
20:25.14 | hyperChipmunk | >8D |
20:25.28 | Tem | ah nevermind |
20:25.30 | Tem | it works fine |
20:25.32 | Neronix | Amadeo: Kind reminder: I'm not writing a combat log mod :P |
20:25.33 | Tem | I had it on standby |
20:25.39 | haste | Current score: hC 0 - Tem 1 * |
20:25.44 | Neronix | And since when was clad writing a parser? What kind of parser? |
20:26.01 | hyperChipmunk | mouseover an item and /dump ItemRefTooltip:IsVisible(), tem |
20:26.09 | Tem | hyperChipmunk, this isn't for mouseover |
20:26.17 | Tem | this is for the ItemRefTooltip |
20:26.39 | Tem | any time that you mouseover to get an item tooltip, you already have the icon |
20:26.49 | Tem | hyperChipmunk, click on an item in chat |
20:26.55 | Tekkub | so Cide... any more thoughts on the protocol? I added in the sobriety functions |
20:26.55 | Tem | *that's* that ItemRefTooltip |
20:27.01 | haste | s/0/-1/ |
20:27.02 | Tekkub | still need to get a checksum tho |
20:27.25 | hyperChipmunk | oh hey |
20:27.39 | hyperChipmunk | what do ya know |
20:27.43 | mjc | ARG |
20:27.44 | Tem | so, you're dumb |
20:27.50 | hyperChipmunk | indeed I am |
20:27.52 | mjc | this failing on externals thing is really annoying |
20:28.23 | CIA-7 | 03ckknight * r4307 10Ace2/AceConsole-2.0/AceConsole-2.0.lua: AceConsole - fixed validation checks |
20:28.51 | Tem | hyperChipmunk, do you think, then, that it would be useful to have those icons on the GameTooltip all the time? |
20:28.57 | mjc | haha |
20:29.21 | dumbChipmunk | nah,it shouldn't be necessary |
20:29.22 | CIA-7 | 03kaelten * r4308 10Ace2/AceDB-2.0/AceDB-2.0.lua: |
20:29.22 | CIA-7 | Ace2 - |
20:29.22 | CIA-7 | - Changed suspend back to standby. |
20:29.22 | CIA-7 | - Changed standby's cmdName to "State" and guiName to "Active" |
20:29.32 | dumbChipmunk | i just never had item links handy when I reloaded ui |
20:29.38 | dumbChipmunk | so I just looked at items in my bag |
20:30.52 | Tem | ya, I have an addon for that somewhere |
20:31.08 | Tem | I should take that out of my tweaks addon and publish it |
20:31.28 | CIA-7 | 03kaelten * r4309 10Ace2/Ace2.toc: Ace2 - tweaked toc file. |
20:32.09 | Tem | it hooks a lot of places where mousing over gives you a tooltip and lets you ctr-alt click to pop up the ItemRefTooltip |
20:32.24 | Tem | Ace2 has a toc? |
20:32.42 | dumbChipmunk | yea |
20:33.01 | Kaelten | ya, it does, but I leave it disabled most of the time |
20:33.05 | dumbChipmunk | it's handy if you want the whole package |
20:33.59 | Soltanis | dammit stupid eqdkp |
20:34.42 | Wobin | I honestly don't see why Ace2 needs a toc =P |
20:34.52 | mjc | FryGuy: what's with acelistdkp vs. frylistdkp |
20:34.53 | Cide | I hear Ace2 is too futuristic, so it doesn't use lua files - only xml. |
20:34.58 | dumbChipmunk | it doesn't NEEED one |
20:35.01 | Kaelten | it really doesn't *need* it |
20:35.07 | mjc | Cide: haha |
20:35.09 | *** join/#wowace gnorlish (n=jaydee@ny-lackawannacadent4-chtwga3b-b-121.buf.adelphia.net) |
20:35.09 | Kaelten | Cide: damn you heard our secret |
20:35.18 | Cide | I knew it. |
20:35.22 | Cide | I shall call the feds. |
20:35.23 | Kaelten | lol |
20:35.30 | clad|afk | evening all |
20:35.34 | Kaelten | heya clad|afk |
20:35.37 | dumbChipmunk | the X means it's X-treem |
20:35.57 | dumbChipmunk | eyo cladoo |
20:36.19 | ckknight | Cide, Ace2 doesn't use any xml |
20:36.28 | ckknight | :-P |
20:36.32 | Kaelten | ckknight: he was being sarcastic |
20:36.33 | ckknight | hey cladhaire |
20:36.36 | ckknight | I see |
20:36.41 | Cide | now you're just being silly. lua is the past, xml is the future. |
20:36.45 | ckknight | I call shenanigans! |
20:36.54 | FryGuy | <mjc> FryGuy: what's with acelistdkp vs. frylistdkp |
20:36.56 | dumbChipmunk | ckknight never passes up an opportunity to be a wet blanket |
20:36.57 | cladhaire | I code in lua opcodes. |
20:37.00 | Kaelten | Cide: ok we confess we're going .lualess in ace3 |
20:37.00 | cladhaire | and do binary loads. |
20:37.01 | mjc | boots of the vanguard, drool |
20:37.08 | FryGuy | they told me i couldn't use the ace name, so frylistdkp is just the new version :p |
20:37.11 | cladhaire | ascii lua is just so ... old. |
20:37.12 | mjc | aha |
20:37.15 | ckknight | Kaelten, no, he shan't know our plans! |
20:37.29 | dumbChipmunk | .toc-only |
20:37.41 | Kaelten | But I've learned how to code using empatic hand gestures |
20:37.51 | Cide | hell yes. the .toc files' programming capabilties are endless |
20:38.08 | Cide | s/capabilties/capabilities/ |
20:38.29 | ckknight | technically, you could code with toc |
20:38.51 | Kaelten | its weird, we've actually been high room membership than wowi-lounge for most of the day |
20:39.07 | Wobin | hC: the middle finger == rm -rf / |
20:39.27 | Tem | wow yeah |
20:39.33 | Tem | our little channel has grown |
20:39.40 | ckknight | RunScript(GetAddOnMetadata("MyAddon", "X-Code")) |
20:39.53 | Wobin | ckknight: rofl |
20:40.02 | Tem | actually |
20:40.02 | dumbChipmunk | that is so ugly I think I will go cry now |
20:40.06 | Tem | that's a terrific idea |
20:40.12 | Tem | X-LoadCondition |
20:40.47 | Kaelten | you'd have to save it on one long long line.... |
20:40.49 | dumbChipmunk | oh, ooh |
20:40.52 | Tem | so? |
20:41.09 | Kaelten | lol |
20:41.17 | Tem | it'd still be stupid cool |
20:41.19 | dumbChipmunk | that is so fricking evil...yet so alluring.. |
20:41.40 | dumbChipmunk | pain in the neck to debug though =) |
20:41.41 | Kaelten | no not alluring, its pure evil |
20:41.46 | Tem | oh oh |
20:41.54 | Kaelten | I wonder why kinda line # you'd get from that, lol |
20:41.57 | Tem | X-LoadConditionLine1: |
20:41.59 | Tem | X-LoadConditionLine2: |
20:42.00 | Tem | X-LoadConditionLine3: |
20:42.14 | Kaelten | ~lart tem |
20:42.16 | dumbChipmunk | sure, why nto |
20:42.27 | Cide | hm |
20:42.29 | Tem | I could totally set up my editor to do that |
20:42.44 | Kaelten | thats just wrong tem |
20:42.44 | ckknight | actually, I'm adding X-LoadCondition to FuBar2 |
20:42.52 | ckknight | previously it was in the addon itself |
20:42.53 | Kaelten | but why? |
20:43.05 | ckknight | AmmoFu does it if you aren't an ammo-wielding class |
20:43.19 | mjc | hm. zandalar madcap's mantle fuckin rocks now :) |
20:44.12 | Cide | ## X-Load: RunScript("GetAddonMetaData('Addon', 'X-Initialization');") ... RunScript(GetAddonMetaData('Addon', 'X-Load')); |
20:44.20 | Cide | the possibilities are infinite |
20:44.25 | ckknight | hehe |
20:44.32 | Tem | oh noes |
20:44.37 | mjc | I like that you can unload tinytipoption :) |
20:44.47 | haste | unload? |
20:44.58 | mjc | it'd be really nice if you could add new mods without quitting wow :p |
20:45.16 | haste | like before |
20:45.23 | dumbChipmunk | can do that with creative use of XML |
20:45.24 | Wobin | Petition slouken for a LoadTOC() |
20:45.29 | mjc | kergoth: ping0r |
20:45.45 | haste | then again mjc: unload? |
20:45.52 | mjc | true. |
20:45.54 | dumbChipmunk | he made the console a separate addon |
20:46.28 | haste | My current level of confusion is near 75% |
20:46.30 | ckknight | Wobin, LoadTOC? |
20:46.46 | dumbChipmunk | it's Load on Demand |
20:46.48 | dumbChipmunk | the slash commnads |
20:46.49 | mjc | there needs to be a way to disable more of the standard blizzard shit |
20:46.54 | Wobin | ckknight: Or just have it rescan the directory on /rl |
20:47.00 | haste | ah, but that doesn't mean you can unload ! |
20:47.01 | ckknight | ah |
20:47.03 | ckknight | okay |
20:47.24 | dumbChipmunk | sure |
20:47.26 | dumbChipmunk | just delete it =P |
20:47.29 | dumbChipmunk | ta-da! |
20:47.32 | dumbChipmunk | and never type /ttip |
20:48.10 | *** mode/#wowace [+o MoonWolf] by ChanServ |
20:48.32 | dumbChipmunk | sup moo |
20:48.49 | mjc | ttip is showing blank tooltips sometimes for me |
20:48.51 | Wobin | Hehe |
20:49.02 | Wobin | Thrae|Away == FayeWray |
20:49.12 | Thrae|Away | mjc: I'm re-doing TinyTip's code from stratch yet again. |
20:49.22 | mjc | Thrae|Away: geez |
20:49.34 | ckknight | semi-complicated |
20:49.37 | ckknight | but it'll be nice |
20:53.57 | [Ammo] | good evening |
20:55.18 | haste | heya ammo |
20:55.24 | Amadeo | ammo! |
20:55.32 | [Ammo] | tekkub alive? |
20:55.36 | Amadeo | [Ammo]: How can I move the location of WitchHunt's output? |
20:55.42 | [Ammo] | you don't |
20:55.43 | Tekkub | what? |
20:55.50 | [Ammo] | woot |
20:56.01 | Amadeo | but it gets mixed in with the combat messages :( |
20:56.02 | [Ammo] | I need to bounce some shit off you tekkub |
20:56.12 | [Ammo] | for inspiration |
20:56.15 | hyperChipmunk | ew |
20:56.22 | MoonWolf | is there a writeup on the how the protocol right now ? |
20:56.35 | [Ammo] | Amadeo: that's because it only uses the UIerrorFrame right now] |
20:56.53 | Amadeo | ohh |
20:57.04 | Tekkub | okey what? |
20:57.05 | ckknight | [Ammo], I find your shit-bouncing offensive. |
20:57.13 | Tekkub | BTW notice the recent addition to AceEvent? |
20:57.18 | Amadeo | [Ammo]: It would be cool if it would hook into SCT and/or MSBT |
20:57.41 | [Ammo] | I noticed the delayed event |
20:57.41 | hyperChipmunk | kergoth is working on that |
20:57.42 | [Ammo] | one problem |
20:57.44 | haste | Amadeo: omg.. that gave me the worst image in my head ever |
20:57.52 | [Ammo] | you can't cancel it |
20:58.08 | hyperChipmunk | AceEvent:OMGStopDelayedEvent |
20:58.32 | MoonWolf | does that fit in the naming scheme |
20:58.33 | Amadeo | haste: You've never used SpellAlert SCT or whatever? |
20:58.34 | Amadeo | it's awesome |
20:58.35 | Amadeo | brb |
20:58.51 | haste | Amadeo: nope, I used the good old spell alert for ages |
20:58.56 | haste | untill it was re-created by Ammo |
20:59.15 | MoonWolf | Also Kaelten , Can we include a function Ace:Kitchensink() end somewhere in ace2 ?] |
20:59.45 | haste | and CheckMilkStatus() ! |
20:59.46 | ckknight | MoonWolf, find a place for it |
20:59.58 | haste | so id can make his actionbar fade based on it! |
21:00.05 | haste | like it was suggested somewhere |
21:00.41 | MoonWolf | :P |
21:00.44 | haste | http://www.wowace.com/forums/index.php/topic,1615.msg28348.html#msg28348 |
21:00.46 | haste | that post ftw ;D |
21:02.19 | hyperChipmunk | what scares me is that he probably added it |
21:02.41 | Industrial | :%s/milk\c// |
21:04.47 | Tem | hyperChipmunk, please PM me your pet kill totems macro |
21:04.59 | Kaelten | hrm |
21:05.12 | MoonWolf | and pm it to me too |
21:05.12 | Kaelten | as long as we can do ace:Bathtub() |
21:05.14 | [Ammo] | Amadeo: you could just create your own little Ace2 addon and register the WitchHunt_Message event btw |
21:05.22 | hyperChipmunk | actually, it only kills magma totems; you can modify it for other totems if you like |
21:05.29 | [Ammo] | one of the reasons I made it an event |
21:05.40 | [Ammo] | so people could register it and do their own thing |
21:08.53 | [Ammo] | I could even fire a seperate event if you wish |
21:09.08 | [Ammo] | that could be fed to the Burn() function in WitchHunt or be used anywhere else |
21:11.35 | CIA-7 | 03id * r4310 10idUnitframes/ (Clique_idUnitframes.lua idUnitframes.lua idUnitframes.toc): (log message trimmed) |
21:11.35 | CIA-7 | idUnitframes: |
21:11.35 | CIA-7 | - Tooltips on the frames work. |
21:11.35 | CIA-7 | - Made a clique plugin. |
21:11.35 | CIA-7 | TODO: |
21:11.36 | CIA-7 | - get the right click menu working |
21:11.38 | CIA-7 | - get the buff tooltips working |
21:11.41 | Industrial | cheers |
21:11.45 | Industrial | :P |
21:12.45 | haste | I'm so evil.. killing L60s in gadgetzan |
21:12.51 | haste | with my L46 rogue |
21:12.54 | Industrial | :o |
21:13.09 | Industrial | thats one pimped out rogue? |
21:13.18 | haste | I mostly abuse the guards |
21:13.20 | haste | and how they work |
21:13.29 | [Ammo] | my 33 paladin killed a 60 warlock, that guy was a serious nubbder |
21:13.45 | haste | I've seen a L39 hunter kite a L60 BWL geared rogue to death |
21:14.52 | Industrial | maybe pve makes them dull |
21:14.54 | Industrial | :P |
21:15.12 | CIA-7 | 03phyber * r4311 10BagSlots/ (BagSlots.lua BagSlots.toc BagSlotsLocals.lua Libs/): |
21:15.12 | CIA-7 | BagSlots: |
21:15.12 | CIA-7 | - Update to Ace2. |
21:15.13 | CIA-7 | - Add Libs/ directory. |
21:15.37 | [Ammo] | k, the wife is asleep, I've got a full can of beer, and a good mood, time to code |
21:15.38 | haste | I only PvE, and I have no problem with PvP :< |
21:15.55 | [Ammo] | pvp is pve with slightly more intelligent players |
21:16.19 | [Ammo] | but a majority are easier than pve ;) |
21:16.25 | haste | hehe |
21:16.31 | [Ammo] | in pvp some people decide to 'run away' |
21:16.34 | mjc | Thrae|Away: http://mjc.325i.org/weird.jpg look at the upper right hand corner.. I know you're rewriting it but I thought you should see that :) |
21:16.37 | [Ammo] | in pve the monsters always come back |
21:17.01 | CIA-7 | 03phyber * r4312 10BagSlots/Libs/: |
21:17.01 | CIA-7 | BagSlots: |
21:17.01 | CIA-7 | - Set svn:externals on Libs/ |
21:18.57 | CIA-7 | 03id * r4313 10idUnitframes/ (Clique_idUnitframes.lua idUnitframes.toc): idUnitframes: Clique is now an optional dependency |
21:19.47 | CIA-7 | 03phyber * r4314 10Fizzle/: |
21:19.47 | CIA-7 | Fizzle: |
21:19.48 | CIA-7 | - Deleting Fizzle, Fizzle2 will take over now. |
21:20.22 | haste | Light give me strength! |
21:22.15 | Industrial | haste fumbles |
21:22.18 | Industrial | kek |
21:22.19 | Industrial | :P |
21:22.45 | *** join/#wowace [wf]Sairen (n=Miranda@p549E71DB.dip.t-dialin.net) |
21:22.50 | CIA-7 | 03phyber * r4315 10Fizzle2/: |
21:22.50 | CIA-7 | Fizzle2: |
21:22.50 | CIA-7 | - Directory removed for rename. |
21:23.18 | CIA-7 | 03phyber * r4316 10Fizzle/: |
21:23.18 | CIA-7 | Fizzle: |
21:23.18 | CIA-7 | - Renamed Fizzle2 |
21:27.05 | Mikma | Industrial: yay for clique |
21:27.24 | haste | http://www.youtube.com/watch?v=H07vZezFq3w << Death Cab for Cutie is really relaxing music to play too ;D |
21:27.52 | CIA-7 | 03phyber * r4317 10Fizzle/ (Fizzle.toc Fizzle2.toc): |
21:27.52 | CIA-7 | Fizzle: |
21:27.52 | CIA-7 | - Updated TOC to 11100 and other misc things. |
21:28.40 | haste | http://www.youtube.com/watch?v=vhg2F69xvx8 << better example where the sound isn't low ;D |
21:29.45 | Mikma | wtf is that crap :D |
21:31.02 | Industrial | Mikma: :) |
21:31.15 | mjc | I really want to be able to turn off the party interface with archud |
21:31.54 | hyperChipmunk | so turn it off |
21:32.15 | hyperChipmunk | nobody's stopping you |
21:33.06 | Mikma | http://www.wow-europe.com/en/ |
21:33.38 | Mikma | same as www.worldofwarcraft.com |
21:33.43 | Jens | Need a little SVN help here. Don't want to mess anything up. |
21:33.52 | Jens | Do I import my stuff to http://svn.wowace.com/<name>/trunk/<addon>? |
21:34.10 | Mikma | no |
21:34.15 | Jens | Doesn't seem to match the structure of stuff already there... |
21:34.22 | Jens | It says so in the Wiki though. |
21:34.29 | Mikma | you import your stuff at svn.wowace.com/root/trunk/<addonname> |
21:34.37 | Jens | Right. |
21:35.08 | Jens | Another thing. Since I'm using BabbleLib-Zone, how do I make it so that it is pulled as a depency when you checkout? |
21:35.17 | CIA-7 | 03id * r4318 10idUnitframes/idUnitframes.lua: idUnitframes: buff tooltips work |
21:35.29 | Neronix | Jens: Set an svn:external propery to the folder |
21:35.39 | Neronix | Are you using TortoiseSVN? |
21:35.41 | Jens | Yes. |
21:36.06 | Neronix | go into the folder's properties and there should be a TortoiseSVN tab there |
21:36.12 | Neronix | Well, not yet |
21:36.25 | Jens | Yea. |
21:36.28 | Neronix | You need to import your code first |
21:36.33 | Neronix | then check it out |
21:36.37 | Jens | Alright. |
21:38.27 | Jens | Here goes nothing. |
21:38.37 | CIA-7 | 03zalkalin * r4319 10devnull/ (5 files): devnull: Initial import. Removed load message. Other non user visible, and generally uninteresting changes. |
21:38.48 | Jens | Yay. |
21:39.03 | Industrial | How would I make the first letter of a string upper case? |
21:39.13 | Neronix | Industrial: brb, fetching function |
21:39.24 | ckknight | string.upper(string.sub(x, 1, 1)) .. string.sub(x, 2) |
21:39.25 | Industrial | me2 |
21:39.25 | Industrial | :P |
21:39.31 | Industrial | ah, k |
21:39.40 | CIA-7 | 03phyber * r4320 10BagSlots/: |
21:39.40 | CIA-7 | BagSlots: |
21:39.40 | CIA-7 | - Remove svn:external from BagSlots directory. That's all in Libs/ now. |
21:39.42 | ckknight | or string.upper(string.sub(x, 1, 1)) .. string.lower(string.sub(x, 2)) |
21:39.58 | Neronix | I'm slow :< |
21:40.33 | Neronix | That'll be in AceUtils btw |
21:41.10 | CIA-7 | 03thrae * r4321 10TinyTip/ (5 files): TinyTip: Rewrote TinyTip once again. Using the hacks I did before, TinyTip v0.4 is now very smooth. TinyTipAnchor.lua file returns. |
21:41.18 | Neronix | And I need to get a list of proposed methods and request comments about what shouldn't go in, and what others should |
21:41.23 | ckknight | :Capitalize(x) |
21:41.28 | ckknight | um |
21:41.31 | ckknight | copy Sea |
21:41.33 | ckknight | make it not suck. |
21:41.41 | ckknight | *thumbs up* |
21:41.44 | Neronix | Unpossible |
21:41.47 | Industrial | haha |
21:41.55 | CIA-7 | 03thrae * r4322 10TinyTipOptions/TinyTipChat.lua: TinyTipOptions: Quick fixes, need to rewrite. |
21:42.06 | ckknight | just copy the ideas of the functions |
21:42.08 | Kaelten | ckknight: if you call AceConsole("MyAddon") a second time does it return the same object as the first? |
21:42.16 | ckknight | except don't use Java-type namespacing |
21:42.20 | Industrial | I'd rather go with local _Upper = function(str) etc |
21:42.21 | Industrial | :P |
21:42.27 | ckknight | Kaelten, why would you call it? |
21:42.40 | Kaelten | multiple files |
21:42.41 | Neronix | AceUtils should be tailored to the needs of our community, not what AL and the others think we need |
21:42.49 | ckknight | Kaelten, AceConsole? |
21:42.59 | ckknight | right, Neronix |
21:43.00 | Neronix | And the namespacing's sorted |
21:43.02 | Kaelten | err. sorry AceLocale |
21:43.05 | ckknight | Kaelten, yes. |
21:43.15 | hyperChipmunk | AceLocale does now? |
21:43.21 | Kaelten | ok so if you call the new 5 times those 5 objects are all the same? |
21:43.33 | ckknight | AceLocale:new("Babble-Spell-2.0") == AceLocale:new("Babble-Spell-2.0") |
21:43.51 | Neronix | local UtilsMaths = AceLibrary("AceUtils-Maths-2.0"), UtilsTable = AceLibrary("AceUtils-Table-2.0") |
21:43.59 | Mikma | THRAE! |
21:44.00 | Neronix | that kinda thing |
21:44.04 | hyperChipmunk | didnt' that use to return nil on all except the first? |
21:44.06 | ckknight | Neronix, yea, that's all good |
21:44.14 | Mikma | i hope he fixed the bug i nagged him |
21:44.20 | ckknight | hyperChipmunk, no, it used to return a new instance |
21:44.22 | ckknight | now it pools |
21:44.24 | Neronix | No Sea.Bur.Kek.Lol.DoSomethingUseful() |
21:44.27 | ckknight | err, caches |
21:44.29 | Kaelten | hyperChipmunk: we've revamped AceLocale |
21:44.35 | ckknight | yea |
21:44.45 | Thrae|Away | Mikma: The newest SVN version no longer uses 2 tooltips. The 2nd tooltip will return, but now the main tooltip is again GameTooltip. |
21:44.45 | ckknight | by we they mean me |
21:44.47 | ckknight | :-P |
21:44.57 | hyperChipmunk | oh Thrae that is <3 |
21:45.00 | ckknight | L:RegisterTranslations("enUS", function() return { ... } end) |
21:45.07 | hyperChipmunk | 10 points for Thrae |
21:45.23 | hyperChipmunk | dude |
21:45.26 | hyperChipmunk | that is SLICK |
21:45.27 | Thrae|Away | This means it'll be even faster because we need to have the GameTooltip object anyway (even though MY psuedo-tooltip was better) |
21:45.31 | hyperChipmunk | well done! |
21:46.05 | Mikma | Thrae|Away: did you saw my message about the bug i noticed? |
21:46.14 | Thrae|Away | Mikma: Yes, it's probably fixed. |
21:46.24 | Mikma | Thrae|Away: okies, i'll test it right now :) |
21:46.42 | Mikma | Thrae|Away: it really was annoying since it colored every tooltip purple :D |
21:46.56 | hyperChipmunk | the only thing I'm seeing is the blank-tooltip thing still exists |
21:47.12 | hyperChipmunk | but other than that, phenomenal work +) |
21:47.40 | Thrae|Away | hyperChipmunk: Did you update from SVN JUST now? |
21:47.45 | Neronix | /cheer Thrae |
21:47.52 | hyperChipmunk | yep |
21:48.03 | Thrae|Away | Dammit, where is that blank tooltip coming from |
21:48.11 | Mikma | i'm a pro. i wen't to have a swim. now my ear is full of water \m/ |
21:48.43 | Neronix | Yay! First ever shellscript http://pastebin.ca/82739 |
21:48.45 | mjc | haha |
21:49.16 | hyperChipmunk | flop onto your bed with the watery ear down |
21:49.27 | CIA-7 | 03id * r4323 10idUnitframes/idUnitframes.lua: idUnitframes: Right click popup works, except for player. Whoever can tell me why or fixes it gets a cookie, milk-meter or french cheese. |
21:49.29 | Industrial | =) |
21:49.31 | Industrial | there |
21:49.32 | Industrial | done |
21:49.33 | Industrial | :P |
21:49.38 | Mikma | Thrae|Away: porn!! you scaled the pvprank down! |
21:49.38 | Industrial | Mikma: go try :D |
21:49.53 | Industrial | Mikma: if you arent playing with your gf :P |
21:49.54 | Thrae|Away | Yes, the default for Icons is now 0.7 |
21:50.20 | Mikma | Industrial: does it have party-support and movable frame? |
21:50.45 | Mikma | Industrial: rightclick doesn't work without party |
21:50.51 | Mikma | (for player) |
21:51.22 | Industrial | no party yet |
21:51.32 | Mikma | Thrae|Away: there's some problems with the tooltip, it doesn't show the text in the frame sometimes |
21:51.37 | Industrial | guess I culd go and try and make them |
21:51.40 | Industrial | see fi ti breaks |
21:51.41 | Industrial | :D |
21:52.04 | Thrae|Away | Yes Mikma, I've heard that bug already. |
21:52.10 | Mikma | Thrae|Away: the pvprank and colors are ok but no text in it hehe |
21:52.15 | Mikma | Thrae|Away: ok |
21:56.44 | hyperChipmunk | ckknight: is there a place where all of ace2's slashcommands are stored? |
22:00.38 | [Ammo] | hmm question |
22:00.49 | [Ammo] | say a timerbar is running |
22:00.52 | [Ammo] | and I pause it |
22:01.14 | [Ammo] | the Start() command will then make it continue where it left off |
22:01.22 | [Ammo] | aka Unpause it |
22:01.50 | [Ammo] | but I can imagine you'd want to reset it |
22:02.06 | [Ammo] | is it more logical to then issue a Stop, Start |
22:02.13 | Neronix | http://ace.pastebin.ca/82753 - Is the after part really better than the before part? |
22:02.23 | [Ammo] | or make people who paused a bar to use an unpause function? |
22:02.39 | [Ammo] | I'm thinking about the Stop Start if you want to resterat it |
22:02.50 | [Ammo] | s/restarat/restart/ |
22:03.08 | [Ammo] | oh damn, I can't even correct typos without typos |
22:04.04 | haste | ;D |
22:04.24 | Mikma | Industrial: code the party as soon as you can, i will put it to test tonight |
22:04.25 | [Ammo] | I just noticed Facboy added some kinda of Pause Resume thing |
22:04.35 | [Ammo] | and it made me think of Candybars |
22:04.39 | haste | This "Hot Sweet Dipmix" tastes strange |
22:04.42 | [Ammo] | it has Pause atm |
22:04.59 | [Ammo] | and Start will make it continue where it left off |
22:05.16 | haste | it also made my beer taste funny.... |
22:05.37 | steino | You fail. |
22:05.47 | steino | haste: rbrt was just here :) |
22:06.13 | haste | dyrmp? |
22:06.20 | haste | s/dyrmp/steino/ |
22:06.29 | steino | nice typo |
22:06.33 | haste | I'm starting to notice that I've changed my keyboard layout.... |
22:06.43 | Makk | wussap? |
22:06.49 | Makk | spain is hot ::( |
22:07.11 | haste | started playing with ESDF again, after two years of using WASD |
22:07.32 | Makk | why? |
22:10.30 | [Ammo] | seems my playing with BigWigs has totally demolished my Addon setup atm, asin, events aren't being fired anymore for any of my Ace2 addons |
22:10.55 | [Ammo] | guess it's a signal |
22:10.59 | Mikma | blame handdol |
22:10.59 | [Ammo] | time for bed |
22:11.03 | [Ammo] | naah |
22:11.16 | [Ammo] | handdol hasn't had his greasy little korean hands on the Ace2 branch yet |
22:11.31 | steino | oO |
22:11.41 | [Ammo] | the bigwigs Ace2 branch that is |
22:11.55 | hyperChipmunk | rofl |
22:12.28 | [Ammo] | I admire his vigilance to keep the korean version of bigwigs alive and kicking |
22:12.38 | [Ammo] | yet I get all twitchy and violent when he makes a commit |
22:12.44 | hyperChipmunk | ...and all other versions dead and twitching? |
22:13.21 | [Ammo] | but now it's time to sleep |
22:13.36 | [Ammo] | I'll go and see what I messed up tomorrow |
22:13.45 | [Ammo] | later guys/gals |
22:17.31 | Tekkub | <[Ammo]> handdol hasn't had his greasy little korean hands on the Ace2 branch yet |
22:17.34 | Tekkub | OMG LOL! |
22:17.38 | Tekkub | hehe |
22:17.48 | Wobin | ~x ge en Bestellanfrage |
22:18.10 | Wobin | ~x en ge link |
22:18.19 | Mikma | ei taas näin :( |
22:18.20 | Tekkub | ~ctra broadcast thisblows |
22:18.21 | purl | <CTMod> This is an automatic message sent by CT_RaidAssist. Channel changed to: thisblows |
22:19.31 | Mikma | haha |
22:20.00 | Industrial | Mikma: party will be tomorrow |
22:20.07 | Industrial | didnt sleep last night, really need some now |
22:21.29 | mjc | I want an auto target mod that either targets MT1's target or the closest mob with a hunter mark |
22:21.31 | mjc | :P |
22:21.39 | mjc | when I hit tab |
22:21.42 | Mikma | Industrial: oh noes :( |
22:22.38 | Mikma | Industrial: i really need the partyframes before i can testdrive it :P |
22:22.50 | hyperChipmunk | ckknight: ping |
22:23.19 | haste | Tekkub: lol |
22:23.27 | haste | Tekkub: added CTRA commands now :p |
22:23.42 | Neronix | http://ace.pastebin.ca/82753 - Is the after part really better than the before part? |
22:24.05 | Neronix | Cuts the filesize down a good bit |
22:24.11 | Mikma | ~readycheck |
22:24.17 | hyperChipmunk | ~raready |
22:24.18 | purl | <CTRaid> hyperchipmunk has performed a ready check. |
22:24.24 | Cide | ~raupdate |
22:24.25 | Mikma | gah! |
22:24.28 | Cide | failure! |
22:24.35 | Mikma | ~raresist |
22:24.48 | phyber | r |
22:25.03 | Cide | wonder if purl's stuff is global |
22:25.06 | Cide | purl sigh purl |
22:25.08 | purl | ACTION sighs, rolls its eyes, and shakes its head, "purl!" |
22:25.12 | Cide | yep |
22:25.41 | *** join/#wowace ariose (n=waffle@ppp-70-247-96-177.dsl.rcsntx.swbell.net) |
22:26.00 | Industrial | Mikma: :X |
22:27.05 | ariose | does anyone know a mod that will let me measure the raid's aggregate dps averaged over the last couple of seconds? |
22:27.40 | phyber | ariose: I was thinking of asking Neronix for something like that in NanoStats. |
22:27.43 | phyber | raid DPS |
22:28.02 | Kebinusan | ariose, swstats does |
22:28.18 | ariose | oh, really? i've had it installed for a while, i guess i just need to play with it more. |
22:28.49 | ariose | or upgrade, perhaps |
22:30.26 | Kebinusan | yeah latest version has quite a few nifty things it can monitor |
22:31.34 | Neronix | phyber: Maybe |
22:31.51 | Neronix | NS2's going to be modular so I might write a raid DPS plugin one day |
22:32.03 | Neronix | In fact, it might not work too well |
22:32.11 | ariose | ahh, i think i found it. Info:Raid Info per Second (S) |
22:32.14 | Neronix | Needs syncing and stuff |
22:32.27 | Neronix | And that'll turn it into Kilostats O.o |
22:32.30 | ariose | ooh, a decurse meter too. thank gawd. my old version sucked. |
22:32.31 | ariose | haha. |
22:32.41 | ariose | Stats 1e21 |
22:33.01 | Neronix | heh |
22:33.28 | Kebinusan | its called RaidDPS Info I think |
22:33.34 | Kebinusan | it has 4 bars on it |
22:34.09 | ariose | does it show anything if you're soloing? that's the only way i can test it out ATM |
22:35.44 | ariose | yeah, it does. |
22:35.58 | ariose | RDPS, RDPS Last Fight, RDPS Max, and RDPS The Ugly Truth. |
22:36.01 | Kebinusan | yep |
22:36.06 | ariose | What's the last one? |
22:36.19 | ariose | I just killed one mob, and Ugly was significantly lower than all the others |
22:36.21 | Kebinusan | the ugly truth never stops running |
22:36.26 | ariose | aaaaaaaah. |
22:36.28 | ariose | cool. |
22:36.37 | Kebinusan | so it measures raid dps over how the entire time |
22:36.48 | ariose | that is pretty awesome. |
22:36.56 | Kebinusan | very ugly truth if you wait a while between pulls :-) |
22:40.28 | haste | ~radur |
22:40.32 | haste | :--( |
22:42.35 | Mikma | ~HARRRRRR! |
22:43.13 | phyber | Neronix: cool. i know it would only see people who are nar you, but it would still be nice to see :) |
22:43.18 | phyber | s/nar/near/ |
22:44.39 | Neronix | I'll think about it |
22:48.07 | CIA-7 | 03thrae * r4324 10TinyTip/ (TinyTip.lua TinyTipAnchor.lua TinyTipIcons.lua): TinyTip: Fixed C Stack Overflow bug, more attempted fixes for blank tooltips. |
22:48.47 | CIA-7 | 03thrae * r4325 10TinyTipOptions/ (3 files): TinyTipOptions: Slash commands now have two levels, making them much easier to use. |
22:50.12 | Mikma | oh goodie! |
22:50.19 | Mikma | was just about to disable ttip :P |
22:56.39 | Mikma | Thrae|Away: it's still disappearing on me |
22:57.24 | Thrae|Away | You mean the text? |
22:57.56 | Thrae|Away | You get a blank tooltip, right? |
22:58.47 | Mikma | yeap |
22:58.59 | phyber | Thrae|Away: what kind of thing causes those C stack overflows? |
22:59.00 | Mikma | just like in the version before |
22:59.10 | phyber | I occasionally get them, but i have no idea which addon causes it. |
22:59.19 | haste | phyber: a = function() a() end :p |
22:59.40 | haste | phyber: and large tables |
22:59.46 | Mikma | screwed up borders do that on my mac |
22:59.46 | phyber | haste: ahh, interesting :) |
22:59.49 | Thrae|Away | phyber: Too many recursive calls. In my last one I was doing GameTooltip:Hide() inside of a handler which is called when GameTooltip:Hide() is called. |
22:59.51 | Cide | that's not a C stack overflow |
23:00.02 | Cide | but the idea is the same, naturally |
23:00.45 | haste | btw, I don't think it was large tables, believe those actually crashed the client |
23:01.00 | Galka__ | Could someone help me tweak a Gouge/Bandage macro? |
23:01.56 | ckknight | back |
23:02.30 | Neronix | Solve the stack overflows by doing proper tail calls |
23:02.32 | ckknight | now to finish AceDB's namespacing awesomeness. |
23:02.42 | Neronix | ie, return Bar() instead of just Bar() |
23:03.43 | ckknight | yea, tail calls are much more efficient |
23:04.39 | Neronix | Tells the interpreter that the function doesn't need to do anything else so that it cleans the stack |
23:04.47 | Neronix | Or something like that |
23:05.32 | *** join/#wowace netcurse (n=net@dslb-088-064-176-040.pools.arcor-ip.net) |
23:07.10 | Mikma | Thrae|Away: tooltips on ie. flowers are not showing at all |
23:07.28 | *** join/#wowace Parak (i=PROFI@user-0cev737.cable.mindspring.com) |
23:12.00 | hyperChipmunk | ckknight: is there a table mapping the slash commands to their respective options table, or do I need to do the mapping myself? |
23:12.14 | ckknight | map yourself |
23:12.18 | hyperChipmunk | k |
23:12.23 | ckknight | actually, it's in AceConsole I think |
23:12.25 | ckknight | but don't touch it |
23:12.33 | ckknight | unstable from an API standpoint |
23:12.53 | ckknight | AceConsole.registry[id] |
23:13.07 | hyperChipmunk | that's what I'm using |
23:13.23 | hyperChipmunk | and I can get the slash command indirectly from the id |
23:13.43 | hyperChipmunk | just wondered if I was solving a problem that didn't exist |
23:14.22 | CIA-7 | 03ckknight * r4326 10Ace2/AceDB-2.0/AceDB-2.0.lua: |
23:14.22 | CIA-7 | AceDB - added namespacing. |
23:14.22 | CIA-7 | Added :AcquireNamespace("name") |
23:14.22 | CIA-7 | changed :RegisterDefaults("kind", defaults) to :RegisterDefaults("kind", defaults) or ("namespace", "kind", defaults) |
23:14.22 | ckknight | no |
23:14.37 | ckknight | well, it's at _G["SLASH" .. id .. i] |
23:14.40 | ckknight | technically |
23:14.44 | hyperChipmunk | right |
23:15.24 | ckknight | why? |
23:15.33 | ckknight | btw, plztestkthx |
23:15.39 | hyperChipmunk | need to know which options table to traverse |
23:15.47 | hyperChipmunk | for tab completion |
23:16.00 | ckknight | ah |
23:16.03 | ckknight | I see |
23:16.06 | ckknight | hrm |
23:16.35 | ckknight | just check _G["SLASH" .. id .. i], I say |
23:16.41 | hyperChipmunk | yep |
23:16.50 | ckknight | wait, that links to the handler |
23:16.54 | ckknight | not the table |
23:17.15 | hyperChipmunk | I have this |
23:18.17 | hyperChipmunk | AceLibrary("AceConsole-2.0").registry[id] |
23:19.05 | hyperChipmunk | and I check _G[SlashCmdList] for the ids |
23:19.24 | ckknight | right |
23:19.42 | Wobin | ~x ge en Auftragsmalerei |
23:20.01 | ckknight | ~x de en Mannschaft |
23:20.08 | ckknight | ;-) |
23:20.27 | hyperChipmunk | traverse SlashCmdList; if the id that matches the first chunk of the chat command when tab is pressed is in the registry, then I'll traverse that table |
23:20.51 | Mikma | ~x ge en Lederhosen |
23:21.06 | *** join/#wowace Grumpey (n=Owner@dialup-4.152.210.117.Dial1.Atlanta1.Level3.net) |
23:21.13 | Grumpey | elo./ |
23:21.43 | Mikma | ~x |
23:21.52 | CIA-7 | 03ckknight * r4327 10Ace2/AceDB-2.0/AceDB-2.0.lua: AceDB - :AcquireNamespace -> :AcquireDBNamespace |
23:21.54 | ckknight | hey Grumpey |
23:21.54 | hyperChipmunk | you already have the findTableLevel for me =) |
23:22.02 | ckknight | hyperChipmunk, yep. |
23:22.27 | hyperChipmunk | so I just get the keys at that level as my completion candidates |
23:22.36 | ckknight | right |
23:22.37 | hyperChipmunk | bada-bing bada-boom |
23:22.44 | ckknight | make it as much like bash as you can. |
23:23.00 | hyperChipmunk | actually, I was going to go with zsh |
23:23.04 | ckknight | okay |
23:23.05 | ckknight | whatever |
23:23.09 | hyperChipmunk | which is what wow's completion seems to be based on |
23:23.10 | ckknight | also, put yourself as an author (after me) when you finish |
23:24.43 | hyperChipmunk | hm |
23:25.12 | hyperChipmunk | I'm going to need to hook the tab function; can that be done inside AceConsole? |
23:27.52 | Mikma | http://www.curse-gaming.com/en/wow/addons-3891-1-shiftminimapping.html |
23:27.57 | Mikma | blizz should add this in game |
23:28.31 | Wobin | ~x ge en Alte meister |
23:28.51 | ckknight | hyperChipmunk, yea, just have optional AceHook support |
23:29.00 | ckknight | do it through AceHook, I say. it's cleanest |
23:29.10 | hyperChipmunk | purl gonna be our new Locale expert? |
23:29.16 | ckknight | lol |
23:29.19 | ckknight | guess so |
23:29.39 | ckknight | hyperChipmunk, see at the bottom of AceConsole, the external function |
23:29.43 | ckknight | how it uses AceEvent |
23:29.48 | ckknight | just do the same with AceHook |
23:29.51 | ckknight | and such |
23:29.53 | hyperChipmunk | follow the model for AceEvent, then, or like an AddOn |
23:29.57 | hyperChipmunk | never mind =) |
23:30.09 | hyperChipmunk | exactly wht i was looking at |
23:30.12 | ckknight | okay |
23:30.20 | ckknight | yea, just copy it verbatim |
23:30.26 | hyperChipmunk | excellent |
23:30.28 | Tekkub | http://svn.wowace.com/svnweb/index.cgi/root/revision?rev=4276 |
23:30.30 | ckknight | also, make oldDeactivate which unhooks. |
23:30.30 | Tekkub | I hate him |
23:30.43 | Tekkub | what does that fix? nothing, and he removed a local |
23:30.44 | hyperChipmunk | I'm gonna butcher this pretty bad, probably |
23:31.00 | ckknight | hyperChipmunk, have fun. |
23:31.22 | ckknight | actually, no, Tek |
23:32.25 | ckknight | actually, I dunno |
23:32.33 | hyperChipmunk | why was it changed to EWho in the first place |
23:32.53 | hyperChipmunk | when I was adding icon display support, it was EPlayer |
23:33.22 | hyperChipmunk | so it had to be changed back for consistency, but why remove the local is anyone's guess |
23:34.39 | ckknight | because the local wasn't needed |
23:34.45 | ckknight | since EPlayer was already local |
23:35.09 | Mikma | rofl handdol is the best, really |
23:35.24 | hyperChipmunk | ah, didn't look at the rest of the function |
23:35.33 | hyperChipmunk | i just knew my part needed EPlayer |
23:35.46 | *** join/#wowace dsfsdf (n=jago7777@adsl-070-157-247-169.sip.asm.bellsouth.net) |
23:36.15 | Mikma | http://www.curse-gaming.com/en/wow/addons-769-1-quest-level.html ! |
23:36.23 | Mikma | wtg elkano :D |
23:42.03 | ckknight | okay, documented AceDB-2.0 |
23:42.09 | ckknight | it's now current |
23:42.21 | Tekkub | wewt! |
23:43.18 | ckknight | and you all should like the namespacing |
23:43.26 | ckknight | it's good, it works |
23:43.41 | Tekkub | so is AcquireDBNamespace gonna be done automatically by AceModuleCore or no? |
23:43.45 | ckknight | no |
23:43.48 | Tekkub | okey |
23:43.50 | Tekkub | :) |
23:44.00 | ckknight | I need to hack on AceModuleCore a little |
23:44.57 | CIA-7 | 03ckknight * r4328 10Ace2/AceModuleCore-2.0/AceModuleCore-2.0.lua: AceModuleCore - :new() -> :new(name), so :init is now fed the name of the module |
23:45.01 | ckknight | okay |
23:45.20 | ckknight | function core.modulePrototype:init(name) |
23:45.29 | ckknight | self.db = core:AcquireDBNamespace(name) |
23:45.31 | ckknight | end |
23:46.12 | Amadeo | Is anyone....emo? (-_//) |
23:46.21 | ckknight | lol |
23:46.28 | ckknight | I woke up with my hair all emo-style this morning |
23:46.33 | ckknight | except for one flaw: |
23:46.36 | ckknight | I'm not a brunette |
23:46.45 | ckknight | so, that spoiled my plans |
23:46.48 | ckknight | and so I got some gel |
23:47.36 | Amadeo | my hairline is too high to even be emo if I wanted to! |
23:47.39 | haste | I listen to indie rock at times! |
23:47.42 | haste | that's pretty "emo" |
23:47.52 | ckknight | haste, I listen to indie bands all the time |
23:47.56 | ckknight | doesn't make me emo |
23:48.00 | Tekkub | perfect example of a borg mod..... |
23:48.02 | Tekkub | http://ui.worldofwar.net/ui.php?id=1942 |
23:48.10 | Tekkub | *sigh* |
23:48.19 | ckknight | borg mod? |
23:48.20 | haste | haha, that one :D |
23:48.24 | haste | it started out nice tho' |
23:48.26 | haste | did what it should |
23:48.27 | Amadeo | ckknight: I'm a brunette...wanna go out? |
23:48.34 | hyperChipmunk | featurecreep to the extreme |
23:48.34 | haste | now it's a... uhm... all in one UI package |
23:48.46 | ckknight | uh, no, Amadeo, turns out that I'm straight |
23:48.55 | Tekkub | yea what does autodismount and NPC text skipping... blarf |
23:49.01 | Amadeo | So am I...straight for you, baby ;) |
23:49.10 | Tekkub | when we people learn to write seperate mods and release compilations |
23:49.23 | Tekkub | only thing I hate more tha compilations are borg mods |
23:49.28 | ckknight | ... |
23:49.48 | Wobin | hm |
23:49.59 | haste | Tekkub: and zone time displaying :p |
23:50.05 | Wobin | there's blond/e brunet/te.. is there one for black hair? |
23:50.08 | haste | and.... <insert one of the XX features it has> |
23:50.08 | Tekkub | ,oh shit I missed that |
23:50.10 | hyperChipmunk | You don't have to praise |
23:50.10 | hyperChipmunk | me for this mod I only ask you frankly to give me a good vote |
23:50.12 | hyperChipmunk | at curse gaming to appreciate my work. |
23:50.29 | Codayus | Tekkub: Ya, that's definetly a borg bod. Heh. |
23:50.32 | Codayus | ...mod |
23:50.39 | ckknight | Wobin, brunette typically covers people with brown and black hair |
23:50.43 | ckknight | I'm a redhead |
23:50.47 | Wobin | hC: His grammar patterns are... weird |
23:50.57 | hyperChipmunk | and his request |
23:50.59 | Tekkub | he can't decide on * or - bullets too |
23:51.11 | Tekkub | this guy must be ADHD somthing fierce |
23:51.15 | Wobin | I think they're sub options |
23:51.23 | Wobin | related to the * above them |
23:51.24 | hyperChipmunk | not all of them |
23:51.32 | hyperChipmunk | ooh, it has a gui now as of 1.7 |
23:51.37 | haste | So at the moment SCCN |
23:51.37 | haste | is more than his name actualy says, it's more like a toolbox |
23:51.37 | haste | which helps you to customize the usage of the Ingame |
23:51.38 | haste | Chat. |
23:51.39 | hyperChipmunk | chat mods with guis |
23:51.40 | haste | toolbox ;D |
23:51.41 | hyperChipmunk | hilarious |
23:52.08 | Tekkub | some make a dueced SCCN please |
23:52.20 | Tekkub | I'd like the colors but I ain't touchin that |
23:52.31 | haste | haha, SCCN currently knows 1 char. this are ca. 1kb |
23:52.36 | Wobin | The various options are nice |
23:52.40 | Wobin | on their own |
23:52.44 | haste | knows currently* |
23:52.47 | Wobin | but I'd be arsed if I download that whole mod |
23:53.09 | hyperChipmunk | RaidMap **self pimpage** |
23:53.21 | Codayus | I use ChatBox which is pretty much a borg mod... |
23:53.32 | haste | I use... uhm... yeh.. |
23:53.32 | Codayus | But by chance, I actually want about 90% of what it does. |
23:53.42 | hyperChipmunk | he yoinked my code for that; I have a personal stake in that particular borg mod |
23:54.08 | Wobin | I use chatscroll =P |
23:55.24 | Amadeo | The morning I wake up, I reach for my smiley face cup...and get a little pour from you! Forever and ever, you'll be in my fridge and I will drink you. Forever and ever, forever we live to be without you...would mean pouring black coffee for me! |
23:55.40 | *** join/#wowace ckknight (n=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
23:55.48 | haste | regarding coffee! |
23:56.04 | haste | I saw the strangest coffee machine at work on friday ;D |
23:56.09 | Wobin | Amadeo: A coffee percolator ad? =P |
23:56.31 | *** mode/#wowace [+o ckknight] by ChanServ |
23:56.35 | Amadeo | http://youtube.com/watch?v=PWKoq_hMeOw&search=international%20delight%20wayne%20brady |
23:56.38 | Amadeo | haha |
23:56.50 | haste | it has four buttons; #1 - Coffe, #2 - Strong Coffe, #3 Extra Strong Coffee, #4 - Extra Extra Strong Coffee |
23:57.14 | Wobin | haste: An espresso machine? |
23:57.47 | haste | Wobin: no, just ordinary coffee :p |
23:57.57 | haste | http://www.youtube.com/watch?v=PJzyFvvH-qk << regarding Wayne Bradey ;D |
23:57.58 | Wobin | Sorry =) |
23:58.05 | haste | -e :< |
23:58.08 | Wobin | I don't regard non-espresso to be normal coffee =P |
23:58.22 | Wobin | percolation is an offense to the gods |