irclog2html for #wowace on 20060705

00:00.09IndustrialI dont bring my cock when i visit people
00:00.10WobinCairenn's the MAN!
00:00.18Tekcubo/~ At first I was afriad, I was petrified o/~
00:00.30Tekcubo/~ it was 13 inches long and nine inches wide o/~
00:00.37WobinOw
00:00.40hyperChipmunkwha?
00:00.42tragywyddIndustrial: best leave it at home, they make a lot of noise
00:00.46WobinAnal tearing ftl =P
00:00.52hyperChipmunkwhy am I being coughed at?
00:00.52Industrialhttp://mamchenkov.net/wordpress/wp-content/cock.jpg
00:00.53Industrialyes
00:00.58cladhaireCairenn: Sorry, should I not have said anything?
00:01.09ckknighthooray for trannies.
00:01.30WobinIndustrial: That's a pretty big cock
00:01.40tragywydda big black cock
00:01.58tragywydd(zomg I don't even write UI mods why I am here?)
00:02.08IndustrialWobin: I give him a good workout
00:02.09Wobinguilt by association
00:02.40Industrial</random_blah>
00:03.34*** part/#wowace Cairenn (n=Cairenn@CPE001217452e29-CM014500004571.cpe.net.cable.rogers.com)
00:03.43ckknightmaybe this is why people are wary of the ace community
00:03.55tragywyddbecause you talk about your penis size/
00:03.55Industrialhttp://www.wowace.com/forums/index.php?topic=1639.new#new
00:03.58Industrialwhat a topic
00:04.00Industrial:|
00:04.50Industrialckknight: it prettymuch started with rowne not liking certain people, then wowi got its irc channel and it was already split up... dunno :s
00:05.01ckknighthrm
00:05.41WobinAw, we scared Cair off =(
00:05.51tragywyddSHOCKING!
00:09.09ckknightum
00:09.11ckknightcircle-jerk?
00:09.17cladhaireno thanks
00:09.26tragywyddi'm good
00:09.28ckknightI wanted to break the tension
00:10.07Kaeltenerr... you guys need therapy
00:10.10Kaelten:)
00:10.14CIA-703ckknight * r3987 10GloryLib/Glory-2.0/Glory-2.0.lua: Glory-2.0 - tweak
00:10.19ckknightKaelten, :-P
00:10.31ckknightholy hell, close to 4000
00:10.38ag`http://weallneedtherapy.ytmnd.com/
00:10.59tragywyddAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
00:11.02KaeltenI will say this I'm going to be commiting all the damned time now.
00:11.13tragywyddthat's the scariest ytmnd ever
00:11.29ckknightKaelten, how come?
00:11.33ckknightcause you lost your work?
00:11.37CIA-703kaelten * r3988 10OneBag/OneBag.lua: OneBag - Optimized BuildFrame()
00:11.49Kaeltenya, I hadn't committed in some time.
00:12.00Kaeltenlost hours of work on several different things
00:12.37ckknightyea, I commit all the time
00:12.38ckknightit's great
00:12.45ckknightyou can always revert
00:13.14ag`real men doesn't take backups
00:13.25tragywyddor conjugate verbs?
00:14.10ckknightreal men don't backup, they just have the whole world mirror their work for them
00:14.12Industrial:P
00:14.18Kaeltenya I had to convert back to hours ago
00:14.27Kaeltenthen I took a break
00:16.57ag`I like how they removed the stupid NPCs from AV
00:21.31mjcI like minimalist :)
00:21.40mjcag`: made it hard to get rep for non-rogues :p
00:22.25ag`I'm a non-rogue :(
00:23.03Industrialhttp://break.com/index/deer_scare_prank.html
00:25.40ckknightlol
00:27.04Industrialhttp://break.com/index/ultimate_firework.html
00:28.05CIA-703kaelten * r3989 10OneBag/OneBag.lua: OneBag - Optimized OrganizeFrame() also combined Is<BagType> functions into one.
00:36.41phyber:p
00:38.35ckknightit's 2:40 PM here
00:39.12IndustrialAm here
00:39.13Industrial:P
00:39.28Industrialphyber: haha
00:39.46ag`2:40 AM here
00:40.03mjc8:39pm
00:40.03phyber01:40
00:40.32Industrialphyber: uk, mjc: eh, india? :P
00:40.40phyberyup, uk.
00:40.43mjcUS
00:41.08ag`hey, I could dig straight into the ground and end up at ckknight's place
00:41.10TekcubHASTE!  request for oRA
00:41.17Tekcubsupress CTRA broadcast spam
00:41.21ckknightag`, you're in Zimbabwe?
00:41.28Tekcubfor the love of god, please...
00:42.17ckknightZimbabwe is almost exactly on the opposite side of the world from Honolulu :-P
00:42.28mjcTekcub: II hate people that think hitting it multiple times wll make it work better
00:42.36ckknighthit it!
00:42.49Tekcubyea they just spammed it like 8 times in 2 min
00:42.49snurrewee, 2.9k bloodthirst without deathwish and diamond flask
00:42.49ckknightag`, you're probably in Europe, though
00:42.56ag`ckknight: dunno, It's 2:40 AM here and 2:40 PM at your place so.. :P
00:43.21CIA-703ckknight * r3990 10TouristLib/ (. Tourist-2.0/Tourist-2.0.lua TouristLib.toc): TouristLib - now uses AceConsole (optional) for its chat command.
00:46.01ckknightKaelten, OneBag's externals are funky
00:49.04hyperChipmunkKaelten: omg
00:49.08hyperChipmunkyou put in an ammo counter
00:49.18hyperChipmunkI love you, man
00:52.50CIA-703ckknight * r3991 10TouristLib/Tourist-2.0/Tourist-2.0.lua: Tourist - fix typo
00:59.39Gngskspeaking of ammo, is that guy around?
01:01.12CIA-703ckknight * r3992 10Ace2/AceDB-2.0/AceDB-2.0.lua: AceDB - fixed funny thing.
01:01.17ckknighthe's been around
01:01.30ckknightokay
01:01.39ckknightAce2: currently known bugs (to me): 1
01:01.44Gngskwell, I just tried his necro addon
01:01.51Gngskwas wondering easiest way to disable the spell timers
01:02.06Gngskcomment out the RegisterEvent and Hook lines?
01:04.54Industrialuh
01:04.56Industrialtheres an option?
01:05.13Tekcubthey're asking for a rebroadcast every 4 fucking minutes...
01:05.47GngskIndustrial, is there? didn't notice one when I did /necro
01:07.14Gngsknope, doesn't seem to be an option to disable the timers
01:10.24KaeltenKaelten: what you mean?
01:10.30Kaeltenerr ckknight what you mean?
01:10.45ckknightI know of one bug in Ace2
01:10.48ckknightonly 1
01:10.51Kaelten?
01:10.57ckknightI'm fixing it now
01:11.06ckknightbtw, fixed the upgrade error about AceDB requiring AceEvent
01:11.17Kaeltencool
01:11.24ckknightbasically, the bug is that handlers for AceConsole don't upgrade
01:11.41Kaeltenah
01:11.50KaeltenhyperChipmunk: like the ammo counter?
01:12.55Kaeltenckknight: whats funky about onebags externals?
01:13.06ckknightunless...
01:13.33ckknightnvm
01:13.40ckknight:-P
01:13.45Kaeltenhuh?
01:16.10ckknightmy local version was messed up
01:18.40hyperChipmunkKaelten: yes very much so =)
01:19.14KaeltenThere are also soul slot counters and profession slot counters
01:19.41hyperChipmunkmeh, I don't care about them
01:19.57hyperChipmunkdon't waste your time
01:20.01hyperChipmunk=)
01:21.37Kaeltenlol, they are already in
01:22.10Kaeltenckknight: in OnDisable do I need to do self.super.OnDisable(self)?
01:22.22ckknightit's not necessary, as nothing happens in the superclass
01:22.40Kaeltenkk
01:23.07ckknightsame with OnEnable
01:23.15ckknighteven though the method exists :-P
01:23.25Kaeltenheh
01:23.29Kaeltenkk
01:23.44Kaeltenjsut wanted to make sure that deregistring and dehooking would still happen
01:24.11ckknightyea, it does
01:24.18ckknightthat's handled through AceDB
01:24.29ckknightthings are unregistered, then OnDisable is called
01:25.00Kaeltenkk
01:25.07ckknighthrm
01:25.23Kaelten?
01:25.28ckknightwhat'd be a good example of when you'd want to override when OnEnable gets called?
01:25.49Kaeltenhrm.
01:26.06KaeltenI guess some addons might not want to be enabled until certain thigns get loaded
01:26.22ckknighthrm, guess so
01:26.26KaeltenI think cladhaire really pushed for that feature
01:26.45ckknightyea
01:26.48ckknighthe did
01:27.56Kaeltenit works though, and gives the flexability to control it
01:28.04ckknightyea
01:28.18ckknightbut I'm just not sure whether said flexibility is worthwhile
01:28.33KaeltenI say we leave it be
01:28.49ckknightokay
01:29.01ckknightstill want to hear clad's thoughts on it
01:29.07Industrialhttp://video.google.com/videoplay?docid=-201264021785040724&q=muay+thai
01:29.08ckknightcladhaire, you here?
01:29.11Industrialcool footage
01:29.54ckknightI see it being worthwhile to have modules be run after their core
01:30.03ckknightbut that can be handled in AceModuleCore
01:30.17Neronix_Note to self: L2NotLetSleepWasteTime
01:30.32Neronix_And I've just finished scrolling through the most intriguing convo ever O.o
01:30.40CIA-703kaelten * r3993 10OneBag/ (OneBag.lua OneBag.xml): OneBag - Code cleanup. Now will go into standby without messing up the bag frames. A few more optimizations to standardize behavior.
01:30.41ckknightthe sex one?
01:30.52NeronixYeah, all 3 or 4 hours of it :P
01:31.22*** join/#wowace Cairenn (n=Cairenn@CPE001217452e29-CM014500004571.cpe.net.cable.rogers.com)
01:31.22*** mode/#wowace [+o Cairenn] by ChanServ
01:31.52gnorlishkaelten: are you to the point now where your core code in onebag is clean and you're just squashing random bugs and adding options?
01:31.55ckknighthey Cairenn
01:31.59Cairennhello
01:32.05Kaeltengnorlish: yes actually
01:32.22Kaeltenabout to start work on OneBank
01:32.35CairennI'm told it's supposedly safe to come back now, please don't feel you need to return to the previous conversation and prove me wrong
01:33.03ckknightactually Neronix brought it up just before you joined
01:33.07Neronix~DrTran
01:33.20Neronix[02:38:19] [Neronix_] And I've just finished scrolling through the most intriguing convo ever O.o
01:33.27Kaeltenwell, lets keep the conversation clean an family friendly(at least remotely)
01:33.51Neronix~whalenutshot ckknight
01:33.59purlACTION smashes ckknight in the nuts with a huge, yet swift whale named Ricardo
01:34.00ckknight...
01:34.08ckknight~whaleparry Neronix
01:34.14purlACTION uses a slightly less-huge but eminently more agile killer whale named Edwardo to parry Neronix's attacks.
01:34.53Kaeltenok what options thats in OneBag don't need to be in OneBank?
01:35.38KaeltenI guess the ammo and soulshard counter doesn't need to be in OneBank
01:36.34Neronix~whalenorris ckknight
01:36.36purlACTION gets a whale with a facial hair issue named Reginald to roundhouse whack ckknight in the face with its tail
01:37.54WobinKaelten: Can you have the normal behavoiur for dragdrop in OneBag?
01:38.13WobinNeronix: Reginald? Not Charles?
01:38.23Kaeltenwhatcha mean wobin?
01:38.28WobinHm
01:38.46Wobinatm, when I try to move stuff from one slot to another , I drag, then have to click on the destination slot
01:38.53Wobininstead of just letting go and it dropping in
01:39.06Kaeltentalking about in OneBag?
01:39.08Wobinaye
01:39.40KaeltenI don't think the regular bags offer that functionality
01:40.05Kaeltenoh actually they do
01:40.14Kaeltenand in the current version of OneBag they do too
01:40.48KaeltenI didn't mess with the OnDrag handlers so they should behave as the standard bags do
01:41.02Wobinah, k =)
01:41.42Kaeltennow I did hijack the handlers on the actual bagbar but I changed the handling of those drastically anyway
01:43.10ckknighthttp://www.break.com/movies/alien_scare_scream.html
01:43.12hyperChipmunkyea they do
01:43.18hyperChipmunkthat's what I wanted to ask you!
01:43.22hyperChipmunknow I remember =D
01:43.25Kaeltenwhat?
01:43.48hyperChipmunkthere was something I knew I wanted to ask you, but I forgot what it was
01:43.53hyperChipmunkit was the drag-drop thing
01:43.58Kaeltenwhat about it?
01:44.23hyperChipmunkwell, it was wrong; but now I see it is right
01:44.25CIA-703ckknight * r3994 10Ace2/AceConsole-2.0/AceConsole-2.0.lua:
01:44.25CIA-7AceConsole - keeps a registry, updates handlers now.
01:44.25CIA-7More memory efficient handler.
01:45.21KaeltenhyperChipmunk: huh?
01:45.30hyperChipmunkyou fixed it =)
01:45.34hyperChipmunkwithout me asking
01:45.41Kaeltenoh, I must have did it on accident
01:45.46hyperChipmunk8p
01:46.32Kaeltenheh
01:47.49Kaeltenno one wants to help me figure out what should be put into oneBank or not
01:47.53Kaelten:(
01:48.09hyperChipmunkI don't know what onebank is
01:48.20hyperChipmunkwhat are the options
01:48.53Kaeltenwell its OneBag for your bank
01:49.06Kaeltensome things just don't seem to make sense in OneBank that do in OneBag
01:49.23hyperChipmunkeverything but the ammo count, I'd think
01:50.10Kaeltenhrm I'll dig at it
01:52.32gnorlishwould an outdated module of oRA make me unable to see raid leader text
01:53.07CodayusArg.  What I wouldn't give for the ability to have my computer beep when a BG queue pops even when I'm tabbed out...
01:53.19ckknightme too
01:53.34ckknightit seriously sucks that it can't
01:53.46hyperChipmunkmine does
01:53.46CodayusThat makes an AV and an AB I've missed today...sigh.
01:53.56CodayusAnd AV is horribly rare on my server.
01:53.56hyperChipmunkno matter what I do with it, I still get sound
01:54.01Codayus.....
01:54.02hyperChipmunkthe wow window, that is
01:54.08ag`Warcraft3 would maximize when it's matchmaking system found an opponent for you
01:54.10ckknighthyperChipmunk, you're Linuxy
01:54.31hyperChipmunkI also have sound when wow isn't focused, so >8p
01:55.34ag`anyway I run my desktop at the same refresh rate and resolution as my desktop with maximize/minimize animation turned off, so I can alt-tab in/out instantly
01:55.53Codayusag`: Ya, same.  But...doesn't help too much for BGs.
01:55.55ag`didn't make sense
01:56.13CodayusUnless you tab back ocnstantly, in which case, why tab out to start with?
01:56.41ag`well, when you set it up like that so alt-tabbing is fast, checking often hurts a lot less
01:57.02ag`imho
01:57.06CodayusTrue...
01:57.19ag`that doesn't mean I don't think it is annoying
01:57.21CodayusBut I think it moves it from the "impossible" to the "impractable"...
01:57.27gnorlishi use 2 monitors ;-|
01:57.40ag`yeah I use a laptop while I play :P
01:57.51ag`most of my BWL raids I'm just browsing
01:57.54CodayusI tab out to do some work, browse forums, code, etc...tabbing back every couple seconds to see if AV has popped destroys any productivity...
01:58.13gnorlishlets me control ventrilo very quickly
01:58.15gnorlishand check dkp
01:58.16gnorlishetc
01:58.22gnorlish(and watch movies)
01:58.43CodayusNo room on my desk for a 2nd monitor sadly.
01:58.48CodayusMaybe I need a new desk...
01:59.01CodayusActually, not really much space in this room for a bigger desk.
01:59.08CodayusI guess I'd need a new house.
01:59.21CodayusBuying a new house so I didn't miss AV queues MIGHT be ...hmm...excessive.
01:59.21ag`hmm, my desk isn't big but I would still have room for like 3 monitors
01:59.27gnorlishyou use crt?
01:59.40gnorlishi jumped to lcd a few weeks ago
01:59.42gnorlishit's nice
02:00.09ag`yeah
02:00.11Codayusgnorlish: I have a 22" CRT.  Very nice, extremely good refresh rate and colors, supports insanely high resolutions...takes up about TEN fricking times more space than it should.  *sigh*
02:00.29ag`wow, 22" CRT
02:00.37ag`that must be a monster
02:00.49CodayusAnd because it's a very crappy desk, I actually couldn't fit two LCDs on it.
02:00.53gnorlishi got a really nice viewsonic 19" lcd that i shouldn't have bought
02:01.03gnorlishit's too much for what i use it for
02:01.04ag`hehe, buy a 15" LCD to browse on next to that 22"
02:01.15gnorlishso i ordered a 20.1" widescreen one that's cheaper
02:01.22gnorlishand now i have to get rid of the 19" one
02:01.22Codayusag`: I'd have to ....I dunno.  Hang it from the ceiling on a cable.  oO
02:01.34ag`Mount it on the wall
02:01.48CodayusThat could almost work....
02:01.51CIA-703kaelten * r3995 10OneBank/ (27 files in 11 dirs): Initial Import
02:02.05ag`LCDs are easy to mount on the wall
02:12.42gnorlishif this were another channel
02:12.52gnorlishand you said mount in a sentence like that
02:13.03CIA-703kaelten * r3996 10OneBank/ (. libs/): OneBank - Setting stuff up.
02:13.06gnorlishthe channel would explode
02:14.08CIA-703kaelten * r3997 10OneBank/libs/: OneBank - Added library externals
02:14.25Wobingnorlish: You're saying that this channel out of all possible channels would be the least likely to deliberately misinterpret the verb 'mount'? =P
02:14.52ckknighthehe... sex
02:15.10*** part/#wowace tragywydd (n=Tragywyd@cpe-69-202-110-177.twcny.res.rr.com)
02:15.10gnorlishout of all my possible channels
02:22.48Tekcubmy guild is poving that MT frames are NOT needed to raid :)
02:22.53Tekcubthank you broken CTRA
02:23.40Tekcub"making" :)
02:24.02Tekcubforce assert too then
02:24.18ckknightnone of Ace2's libs use assert
02:24.24ckknightI'm talking about the Ace*-2.0 libs
02:24.34ckknightlike AceDB
02:24.39ckknightand AceOO
02:29.24Tekcuboh, I thought you meant any lib taht uses Ace2, not the Ace2 core
02:29.40ckknightis the svn down?
02:29.57cladhaireno
02:33.00ckknightokay, svn is working, just slow for me
02:33.17ckknightTekcub, I can't force addons to not use error/assert
02:33.33Tekcubya I didn't think so...
02:33.33ckknightwell, actually I could with setfenv
02:33.33ckknightbut I wouldn't want to
02:33.37Tekcub:P
02:41.54CIA-703ckknight * r3998 10Ace2/ (7 files in 7 dirs): Ace2 - all internal Ace2 libraries now use self:error instead of error.
02:43.46Wobinargh
02:43.49Wobin34degrees
02:43.52ckknightCIA sucks :-P
02:43.59ckknightI committed a new Ace2
02:44.04ckknightnvm, lag
02:45.30cladhairehttp://svn.wowace.com/svnweb/index.cgi/root/log/
02:45.32cladhairedates dont work
02:45.36cladhairei'm working on it.
02:45.56cladhairemeh
02:46.52cladhairei'm going to camp rev 4000
02:47.17ckknighthttp://www.break.com/movies/security_test.html
02:47.20ckknighthell no
02:48.36Kaeltenoh awesome cladhaire didn't know that it was working now
02:49.08cladhaireit wasn't
02:49.11cladhaireuntil a few minutes ago
02:49.14cladhaireand its kinda not working
02:49.17cladhairebut *shrug*
02:49.29cladhairethe timestamp tests are all failing, and then timestamps dont work
02:49.49Kaeltenwell glad its back up
02:49.50cladhaireit'll due until dreamhost installs the module.
02:50.11cladhaires/due/do/
02:53.23cladhairenight all
02:54.07ckknighthe's still camping 4000
02:54.07Kaeltennight clad
02:54.08ckknightI know it
03:08.14CIA-703neronix 07Neronix * r3999 10AceUtils/Misc-2.0/AceUtils-Misc-2.0.lua: AceUtils - Misc: Added note about MediaWiki comment formatting
03:08.14CIA-703neronix 07Neronix * r4000 10AceUtils/Table-2.0/AceUtils-Table-2.0.lua: AceUtils - Maths: Added note about MediaWiki comment formatting
03:08.18ckknightah, fuck
03:08.23Neronix/gquit
03:08.25ckknightthose are fake, too
03:08.28Neronix/reroll
03:08.29ckknightdammit, man
03:08.34ckknightthat's not code.
03:08.42ckknightfailure.
03:08.45Neronix:<
03:08.50*** mode/#wowace [+v Neronix] by ckknight
03:08.55*** mode/#wowace [-v Neronix] by ckknight
03:09.03ckknighthow do you like that?
03:09.12ckknightI stole your voice from you.
03:09.27ckknightbtw, 0 errors when I upgrade all of ace2
03:10.42Kaeltenwhy the hell didn't blizzard keep things consistent when dealing with banks
03:10.50Kaeltenmother fuckers.<Button name="OneBagItemButtonTemplate"  inherits="ContainerFrameItemButtonTemplate" virtual="true">
03:10.50Kaelten<PROTECTED>
03:10.50Kaelten<PROTECTED>
03:10.50Kaelten<PROTECTED>
03:10.52Kaeltenthis:SetNormalTexture("Interface\\AddOns\\OneBag\\BagSlot")
03:10.52Kaelten<PROTECTED>
03:10.53Kaelten<PROTECTED>
03:10.55Kaelten<PROTECTED>
03:10.57Kaeltenwhoops
03:10.59Kaeltensorry
03:12.46Neronix`sleepnight
03:12.54Kaeltennight neronix
03:16.44Wobin~349/1141
03:16.45purl0.305872042068
03:17.11Wobinhm
03:17.22Wobin30% chance for a firey weapon proc
03:27.20mjcnot bad
03:29.44Wobingranted, that's with two weapons enchanted
03:32.44*** join/#wowace snurre (n=snurre@AVelizy-153-1-41-74.w81-249.abo.wanadoo.fr)
03:33.07Wobinckknight: Naitonal Security Video: That's so typically CNNNN =)
03:33.14ckknightyea
03:34.28WobinI remember one 'survey' where they took a map with Australia marked as 'Iraq' and asked americans to place a flag in the 'Next Place America should Invade' =P
03:35.17WobinAnd yes, most of the surveyed placed the flag on Australia =P
03:35.26WobinNot even questioning the location =P
03:35.56CIA-703ckknight 07TestSuite * r4001 10Ace2/ (AceAddon-1.lua AceDB-standby-2.lua): Ace2/TestSuite - changed some tests
03:36.06ckknightlol
03:36.11ckknightthat's great
03:37.01Cairennand just how incredibly bad is that, that most of those surveyed didn't know Australia on a map :p
03:37.01Wobinckknight: See the note from Devla on the boards?
03:37.06ckknightyes, Wobin
03:37.07ckknightI do.
03:37.12Wobin=)
03:37.13Cairenns/bad/sad
03:37.18ckknighthe sent me a note
03:37.22ckknightI will be making a proggie for it soon
03:37.39WobinIt's not like we're shaped like any other country =)
03:37.57ckknightif you were to name a country, I bet I could place it on a map
03:38.17ckknightat least in the right general area
03:38.20WobinI have problems with the locations of a lot of the european countries
03:38.26ckknightI might flip Niger and Nigeria
03:38.43WobinAh, but can you sing the Nations of the World? =)
03:38.45ckknightWobin, after playing enough Civ, I'm comfortable with Europe
03:38.54ckknightwhy would I? it's pointless
03:39.02Wobinheheh, but amusing
03:41.25ckknightokay!
03:41.28ckknightchange to Ace2
03:41.34ckknightwhich seems to be okay with everyone
03:41.58ckknightthe superclass's OnInitialize will no longer need to be called to have OnEnable be called.
03:42.32ckknightalso, if using AceModuleCore, modules' OnInitialize will definitely happen after their core's OnInitialzie
03:42.41WobinSounds good =)
03:42.46ckknightand their OnEnable will definitely happen after their core's OnEnable
03:43.11WobinWas there a reason it wasn't so in the first place? (ie what sort of situation would it be where you -wouldn't- want to call init on the super first?)
03:43.22ckknightwith a module system.
03:43.49Wobinhow will they work now?
03:44.11ckknightif you use AceModuleCore, everything'll be peachy
04:00.09ckknightokay
04:00.17ckknightnow it doesn't need AceModuleCore at all, even :-P
04:00.25ckknightany module system works now
04:00.56Kaelten?
04:01.27ckknightKaelten, clad was cool with the change, btw
04:01.47Kaeltenwhich change?
04:01.58ckknightself.super.OnInitialize(self) going away
04:02.22Kaeltenoh, cool
04:03.14ckknightand now that it works for modular systems, it's all cool
04:03.34ckknightbasically, it is now guaranteed that if an addon is created first, it will be initted/enabled first
04:04.54ckknightalso, this'll break current mods
04:05.04ckknightafaik, there aren't many mods that use Ace2
04:05.08ckknightglad we're in beta.
04:06.10Kaeltenwhy will it break current mods?
04:06.13Kaeltenthat doesn't make any sense
04:13.06hyperChipmunkoh good, you got rid of that super thingy
04:13.14hyperChipmunkthat peeved me
04:13.25hyperChipmunkit didn't make any logical sense in the flow of programs
04:14.06Kaeltenheh
04:14.52hyperChipmunkwell it was difficult to tell what it does, if you're looking at the code
04:15.09Kaeltentrue
04:15.19hyperChipmunkyou had to know 'inside seekrits'
04:15.21Kaeltenbank bags's id is -1 correct?
04:15.34hyperChipmunkhm, I forget
04:15.36hyperChipmunksec
04:16.45hyperChipmunk0
04:17.35hyperChipmunkfor the first 24
04:17.46hyperChipmunkthe main frame
04:18.10hyperChipmunkthen the bags are 5-10
04:20.01Kaeltenno 0 is the bag id for your backpack
04:20.05Kaeltencan't be for the bankframe
04:23.11ckknightyea, I don't like the seekrits
04:23.40hyperChipmunk0 is the default
04:24.31Kaeltenckknight:  [23:24-628] ...terface\OneBag\libs\AceEvent\AceEvent-2.0.lua:93: attempt to call local `method' (a nil value)
04:24.31Kaelten<PROTECTED>
04:24.38ckknightk
04:25.08hyperChipmunkall frames return 0 for GetID() if no id is set
04:25.23ckknightKaelten, weird.
04:25.26KaeltenhyperChipmunk: ya but the bag# is actually -1
04:25.28ckknightshouldn't do that
04:25.41Kaeltenckknight: I'm doing my standard updating a later loading version
04:25.47ckknightah
04:25.52hyperChipmunkmight be in the api
04:26.01hyperChipmunkbut the frame itself has no id
04:27.23Kaeltenactually that may be a bug on my part of calling something too early
04:28.53Kaeltenckknight: seems if you call member methods from within OnInitialize you can get that bug
04:29.07ckknightokay
04:29.09ckknightmember methods?
04:29.46Kaeltenckknight: self:UpdateStuff()
04:29.59ckknightokay
04:37.37Kaeltenckknight: it seems if there is an error in an OnInitialize it gives you that line 93 error
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04:45.51CIA-703ckknight * r4002 10Ace2/ (AceAddon-2.0/AceAddon-2.0.lua AceDB-2.0/AceDB-2.0.lua): AceAddon - :OnInitialize() no longer uses .super.OnInitialize(self)
04:46.15CIA-703ckknight 07TestSuite * r4003 10Ace2/ (7 files): Ace2/TestSuite - updated tests
04:46.19ckknightokay
04:46.23ckknightplz test kthx
04:49.27ckknightKaelten, please give me the first error you get, it's much more useful
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04:55.42Kaeltencalling a method, or indexing a nil doesn't seem to matter what it is
05:02.43ckknightokay
05:02.54ckknightbut an error occurs, it's not really AceEvent's fault
05:03.10ckknightbecause the one error causes the other
05:03.19ckknightif the first doesn't exist, the second wouldn't occur
05:03.25ckknightso how do you account for that properly?
05:05.03Kaeltenright
05:05.08KaeltenI don't know
05:05.10Kaeltenits very odd
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05:07.19mjcwhat hapepend to acewardrobe??
05:07.28ckknightum
05:07.32ckknightGod smited it.
05:10.13CIA-703ckknight * r4004 10Ace2/AceEvent-2.0/AceEvent-2.0.lua: AceEvent - fixed possible bug.
05:10.16mjclooks it
05:10.36mjcI'm tired of itemrack
05:10.46mjcit's my only non-ace'd mod
05:10.50mjcmake it go away!!
05:11.35Thrae|WoWItemrack is made by Gello, and he's good at what he does.
05:11.52ckknightKaelten, try now ;-)
05:12.02mjcit uses an obscene amount of memory.
05:12.07Thrae|WoWIf you really want, use Ace'd Wardrobe.
05:12.36Thrae|WoWIt uses about 12KB/s when I swap equipment, that's nothnig.
05:12.37mjcthat's what i was asking. it's not in the svn anymore  (I thought it one was?)
05:13.11Thrae|WoWTry wowinterface
05:13.40mjcyep, I got thato ne
05:13.50mjcall the ace tocs need version bumping again btw
05:14.24Kaeltenckknight: ok I just get the error messages I should now
05:14.34ckknightit was a loop issue
05:14.36ckknight:-P
05:14.38Kaeltenalthough I think we should put OnInitialize's prototype back in.
05:14.41ckknightpossibly also a gc issue
05:14.43ckknightwhy?
05:14.47ckknightI don't think so.
05:14.48mjcFuBar_PetitionFu is kind of useless
05:14.50ckknightit does nothing
05:14.58Kaeltensimply to avoid breaking what few addons are out there that uses it
05:15.04Cairennmjc: in your opinion
05:15.17ckknightKaelten, there are so few addons that use it
05:15.28ckknightfrankly, I'd rather get it out sooner than later
05:15.31Kaeltentrue, but someone just pings the svn for an update sundly their addons break
05:15.44Kaeltenwho's fault do they think it is?
05:15.46ckknightwhat if I make it spam a message at the user?
05:15.51ckknighttelling the issue
05:15.56ckknightbut letting it pass, still
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05:15.59ckknightso no error
05:16.07mjcCairenn: there's micromenufu
05:16.08Kaeltenhow about a debug message if debug is loaded
05:16.22mjcCairenn: uses about the same amount of memory
05:16.24Kaeltenso the dev will see it while he's testing
05:16.25Cairennmjc: and if you don't want the entire menu?
05:16.36Thrae|WoWReported! uses almost no memory ;)
05:16.37mjcwell then micromenu should have a way to turn off each one
05:16.43mjcand I think it does
05:17.12Cairennbut why use a mod that you turn most of it off, when you can use a mod that only has the one thing you want?
05:17.23Cairennas I said, *in your opinion* it is useless
05:17.33ckknightKaelten, how bout we leave it in and then take it out at a set time
05:17.42mjcto minimize clutter in the svn repo :p
05:18.07KaeltenAgreed.  Although I'd still do the debug statement in the mean time
05:18.10Cairennwell if that is the case, then you also need to remove ..............
05:18.29Cairenn"because there are other mods out there that do basically the exact same thing"
05:18.53Cairennsorry, no offense to you personally, but your reasoning is faulty
05:19.13mjcwell
05:19.13hyperChipmunkwho needs addons at all!
05:19.21CairennhyperChipmunk: indeed
05:19.26mjcwhy do we have fubar_experienced vs experiencedfu
05:19.34Thrae|WoWI play with the UI turned off. All you people are just cheaters.
05:19.42CairennhyperChipmunk: that's really keep the svn repo clutter-less, wouldn't it?
05:19.43hyperChipmunk/script does so much more and uses EVEN LESS memory
05:19.49mjcand duratek vs. durabilityfu
05:20.25hyperChipmunkI actually play WoW in a console
05:20.25Thrae|WoWmjc, it's because ckknight doesn't make all FuBar plugins.
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05:20.48mjcso why not let the author that already has access to wowace svn simply patch experiencefu with the features he wants
05:20.48Thrae|WoWTekkub made Duratek, whereas someone else made DurabilityFu (porting it from TitanPanel).
05:20.58gnorlishthrae
05:21.04gnorlishi demand more tooltip releases
05:21.07hyperChipmunkDIRE MAUL WEST -- You enter a corridor of marble.  There are gold elven statues about you and some evil-looking trees are glaring in your direction.
05:21.09ckknightand I merged tek's stuff into DurabilityFu
05:21.12hyperChipmunk>>PUNT GNOME
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05:21.41Thrae|WoWgnorlish: I've been working on TinyTip for like a week straight, gimmie a break :D
05:21.52mjcckknight: so duratek is unmaintained?
05:21.59ckknightyes
05:22.05mjcso blow it away :p
05:22.09hyperChipmunkuh
05:22.18ckknightfrankly, I'd be fine if someone updated my plugins
05:22.18hyperChipmunkthat's the stupidest thing I've ever heard
05:22.35mjcput it somewhere outside of the main repo
05:22.55hyperChipmunkI have 'unmaintained' mods that I've written that I've used every day for the last 8 months
05:23.20Thrae|WoWmjc: When you're trying to adapt other people's code, many times you'll find it would have been easier to start from stratch if you know what you're doing.
05:23.51mjcI dunno it looks pretty haphazard.... imagine throwing all of the mods in svn in at once
05:23.52Thrae|WoWNot better for the community, but easier on yourself.
05:23.57CIA-703ckknight * r4005 10Ace2/AceAddon-2.0/AceAddon-2.0.lua: AceAddon - added default :OnInitialize method
05:24.10Thrae|WoWBah, the entir SVN takes up about 15MB.
05:24.31ckknighthehe
05:24.50mjcThrae|WoW: I'm just thinking it would be best to try not to duplcate things
05:25.14hyperChipmunkAce isn't a compilation
05:25.16ckknightKaelten, it prints a message, with the line number, and says it'll stop working on July 11
05:25.23hyperChipmunkit's a community
05:25.39ckknightwith your logic, FuBar wouldn't exist.
05:25.42Thrae|WoWYou are correct there mjc, however, we're not dealing with people who code these addons for their job, we're talking about people that do it as a hobby and out of the goodness of their hearts.
05:25.51Kaelteneh, that works
05:26.04hyperChipmunkthere's no call to 'cull' the SVN
05:26.06ckknightI code because it satisfies my ego
05:26.18Thrae|WoWIf someone feels like they can only use maybe 30% of the code in an addon, they might as well start over.
05:26.30ckknightguess what percentage I used from FuBAr
05:26.32ckknighter
05:26.34ckknightTitan*
05:26.35hyperChipmunkfor one thing, it's a wealth of ideas and coding techniques
05:26.48hyperChipmunkeveryone has a different style
05:26.53ckknightyea
05:27.12hyperChipmunkand when I'm trying to do something that I'm not sure how to implement, I just search the svn for something that seems similar, and i'm rarely disappointed
05:27.27hyperChipmunkalways come out with something learned
05:27.39Thrae|WoWI always look to see if an addon has been made before I make a serious effort.
05:28.08ckknightI will say one thing
05:28.10hyperChipmunkBatFu started with TitanBG
05:28.16Thrae|WoWIf I think I can do a better job then the original author optimizing, then I might start mostly from stratch.
05:28.29ckknighthad Titan been properly documented, it's much more likely that I would've just hacked on it
05:28.37ckknightbut because there was no good documentation, I couldn't
05:28.51hyperChipmunkand I realized it was so crappy that it was unsalvageable, so I ended up going from scratch
05:29.06ckknightnote: my stuff is all properly documented, because it is very important
05:29.29Thrae|WoWI like tha comments.
05:31.49ckknightI hardly ever comment
05:31.58ckknightI just write docs instead :-P
05:32.10ckknightin overly complex structures, I'll commment
05:32.11ckknightcomment*
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05:32.46Thrae|WoWYeah but you've mainly put out APIs.
05:33.03Thrae|WoWDocs would make things more complicated for a simple addon ;)
05:33.12hyperChipmunkdepends
05:33.44hyperChipmunkFuBar and Ace and Titan are written for other programmers
05:34.00ckknightright
05:34.29ckknightand I document FuBar pretty well
05:34.29ckknightat least for the plugin writers viewpoint
05:34.54hyperChipmunkRatbert_CP: indeed
05:35.19Ratbert_CPOf course, my wife is not to hear a word of it...
05:35.36hyperChipmunknaturally
05:35.54hyperChipmunkI keep my AddOn Bimbos from my girlfriend too
05:36.00Ratbert_CPAnd the kids will have to be kept out of the international press...
05:36.12mjcit doedns't save forms
05:36.21mjcit always overwrites the new form with the old
05:36.27mjcand when I tell it to put on the old
05:36.32hyperChipmunkhm, oUF go boom
05:36.34mjcit sayys tere are none at all
05:37.06ckknightI think we all want that
05:37.19ckknightwell, except apparently clad and Tek
05:37.31ckknight:-P
05:38.17CIA-703kaelten * r4006 10OneBank/ (OneBank.lua OneBank.toc OneBank.xml): OneBank - Incremental backup.
05:39.08CIA-703ckknight * r4007 10/branches/FuBar/ (. 2.0/): FuBar - created 2.0 branch
05:40.55Kaeltengods I'm going to end up going back and turning OneBag/OneBank into a AceModuleCore application.
05:41.02Kaeltenalot of the code is identical or can be
05:41.20hyperChipmunk=O
05:41.22ckknighthehe, fun
05:41.33ckknightjust have OneCore
05:41.34hyperChipmunkbut isn't that the point of having that?
05:41.45ckknightand have OneBag and OneBank register from that
05:41.51ckknightI'd say
05:42.00Kaeltenthats what I'm going to do
05:42.08Kaeltenhell I could even make OneBag and OneBank LoD
05:42.17ckknightmaybe
05:42.27ckknightnah
05:42.29ckknightmake OneBank yes
05:42.32ckknightOneBag no
05:42.36ckknightI'd say
05:42.42Kaeltenya probably
05:42.48ckknighthave OneBag be part of OneBagCore
05:42.56ckknightand then have OneBank be LoD
05:43.04ckknightso that when you get to a bank, it'd load
05:43.09ckknightthat'd be pimp and you know it
05:43.54Kaeltenhrm maybe
05:44.37KaeltenOne thing I'm trying tot hink about is should I offer away from bank viewing, and viewing of alts
05:45.26Cairennyes
05:45.27ckknightyea
05:45.27ckknightbut on-demand
05:45.57Kaeltenhrm, maybe I'll look into that after I get done with OneBank
05:46.38Kaeltenheh, even a large portion of the console array can be identical
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05:52.34asxuanyone play on dethecus?
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05:53.49CIA-703ckknight * r4008 10Ace2/AceEvent-2.0/AceEvent-2.0.lua: AceEvent - fixed possible bug.
05:55.01ckknightI know what I need to do
05:55.05ckknighthack up Dewdrop-2.0
05:56.36asxujust curious, is it possible to make fubar see-through? so everything can be seen on it, but there is no background?
05:56.52hyperChipmunkright click, transparency
05:57.07hyperChipmunkit's labelled transparency, but it's actually opacity.  0% is fully transparent
05:57.17asxugreat, thanks for your help
05:57.45hyperChipmunkcertainly
05:57.59asxualso, is there an ace'd addon like clearfont?
05:58.21hyperChipmunkno
05:59.09ckknightthere doesn't need to be, honestly
05:59.15hyperChipmunkyea
05:59.21hyperChipmunkClearFont is pretty lean as it is
05:59.33hyperChipmunkacing it would just add a framework that really doesn't need to be there
05:59.37gnorlishi forget what life was like before clearfont
05:59.42gnorlishit was... blurrier
06:00.56ckknighthyperChipmunk, actually with Ace2 it wouldn't really be too bad now, since it's embedded
06:01.09ckknightbut it still isn't needed :-P
06:01.15hyperChipmunkyea, but all it does is redefine fontstring templates, no?
06:02.16CIA-703ckknight * r4009 10DewdropLib/Dewdrop-2.0/Dewdrop-2.0.lua: Dewdrop-2.0 - removed cancelFunc and opacityFunc. now all handed with swatchFunc, which takes r,g,b,a.
06:02.43ckknightpretty much
06:02.52ckknightit also overrides addons fonts
06:03.47Kaeltengnight guys
06:03.51ckknightg'night
06:04.00KaeltenI'm going to work more on the world of banking tommorow
06:04.17Cairennnight Kaelten
06:04.32Codayushmmm
06:04.57hyperChipmunksweet dreams
06:05.00CodayusInterface\AddOns\oUF\AceAddon\AceAddon-2.0.lua:288: bad argument #3 to 'gsub` (string or function expected)
06:05.35ckknightworking.
06:06.05ckknightoh right
06:06.06ckknight"my bad"
06:06.31CIA-703ckknight * r4010 10Ace2/AceAddon-2.0/AceAddon-2.0.lua: AceAddon - fix line 288 bug.
06:07.25CodayusHeh, I love the bug fixing process around here.
06:07.46ckknighthow so?
06:08.03CodayusFixed, btw.
06:08.15hyperChipmunkckknight writes something, doesn't test it at all, someone gripes, he fixes it
06:08.19hyperChipmunkthe circle of life continues
06:08.19CodayusMost projects don't have 2 minute turnaround times, in my experience it.
06:08.35ckknightit works, though
06:08.42gnorlishE/
06:08.42ckknightI code, others test
06:09.05ckknightI do unit testing and such
06:09.11CodayusThat sounds like a perfectly sensible approach.
06:09.13ckknightbut I don't waste time testing in WoW
06:09.23ckknightleast not initially
06:09.38ckknightand as long as I fix the bugs ASAP, people tend to be cool with it
06:09.43CodayusIf I didn't want to test stuff, I would be running stable releases from WoWI.  :-)
06:09.53CodayusI just like how fast the fixes follow the testing.
06:09.59ckknighthehe, yep
06:10.07ckknightin turn, you get to see bleeding-edge stuff
06:10.09hyperChipmunkif they didn't
06:10.21hyperChipmunkit'd take 2 years for him to write something
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06:10.29hyperChipmunkif every bugfix took a day
06:10.36ckknightoh, right
06:10.41Codayus*nod*
06:10.46CodayusI like bleeding edge stuff.
06:10.53ckknightactually, it'd be more like, omg, it only took a week to write
06:11.00ckknightfirst person who uses it. failure
06:11.10ckknight:-P
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06:16.45ckknightglad that's not the case
06:16.45ckknightthe current system works reasonably well
06:17.26asxucan anyone possibly identify the font used in this screenshot? http://img137.imageshack.us/img137/8427/ui20zg.jpg
06:17.34asxuin the chat window.
06:18.42hyperChipmunkisn't that the font the game uses for numbers?
06:18.45kergothstupid people need to fucking die
06:18.56Cairennuh oh
06:19.23kergothstupid bitch in the parking lot where we were seeing fireworks parked in a no parking spot at the end of a lane, making it so you can only drive in one direction down that row.  naturally, i was turning in the direction she blocked
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06:19.35kergothand traffic flow was so fucked up that i ended up stuck there for an _hour_ because of her
06:19.39Cairennugh
06:19.42hyperChipmunkgg
06:20.08kergothi said "learn how to fucking park, bitch"
06:20.10kergothshe called me a punk
06:20.14kergothas if that's an insult
06:20.16kergothi was amused
06:20.18asxulol.
06:20.46kergoth</rant>
06:21.03hyperChipmunktell us how you really feel
06:21.13Cairenn*chuckle*
06:21.24hyperChipmunkgo ahead, don't hold back
06:21.33kergothhahah
06:21.47kergoth"hold back". i know not what this holding back is
06:21.47kergoth:P
06:21.56ckknightit's not your fault, kergoth
06:21.58ckknightit's not your fault
06:22.21kergothi wouldve said worse to her, but her kids were there
06:22.40Cairenno.O
06:22.42hyperChipmunk.
06:22.53Cairennyou said that with kids there?
06:22.58hyperChipmunkkerg =\
06:23.05Elkanodid anyone of you try EBB's svn version?
06:23.09ckknightgonna add sliderMin and sliderMax and sliderIsPercent to Dewdrop :-P
06:23.10hyperChipmunkyou're joking, right
06:23.11kergothyep, i did.  with a mom like that, i'm sure they've heard worse
06:23.14hyperChipmunkElkano: it's beauty
06:23.15kergothanyway, how was everyone elses 4th?
06:23.24kergoththe fireworks here were quite good, i was pleasantly surprised
06:23.35Cairennplease tell me they weren't KIDS ... like, teens or something, right?
06:23.48ElkanohC, question was most likely: noticed any bugs?
06:23.59kergothyoungest was probably 10, but she didnt just call me a punk, she told me to "go eat shit and die, punk"
06:24.04kergothso i felt better, they've definately heard worse
06:24.07kergoth:P
06:24.08Cairennah, okay
06:24.43hyperChipmunkno, but I did add a line to clamp it to screen
06:24.47ckknightpfft
06:24.49hyperChipmunkin my local copy
06:24.52ckknightyou don't die from eating shit
06:24.56ckknightyou might get sick
06:25.01Cairennlol ckknight
06:25.06kergothhahah
06:25.19Elkanohmmm... good point hC, which one?
06:25.27kergothstill, you could eat shit, then die of something unrelated
06:25.43hyperChipmunkwhat do you mean, which one?
06:25.45kergothso 'eat shit and die' would still have held true
06:25.54hyperChipmunkactually, I added it before you svn'ed it
06:26.06hyperChipmunkit's in my miscellaneous stuff addon
06:26.18hyperChipmunk<PROTECTED>
06:26.53Elkano<Frame clampToScreen="true"> ?
06:27.19kergothElkano, your buff bar is gorgeous. i love it.  nice work :)
06:27.28Elkano:)
06:27.34hyperChipmunknot sure how to do it in the declaration
06:28.49hyperChipmunkand yea
06:28.54hyperChipmunkthat is seriously slick
06:31.03CIA-703kyahx * r4011 10Transcriptor/ (5 files): (log message trimmed)
06:31.03CIA-7Transcriptor:01d
06:31.03CIA-7<PROTECTED>
06:31.03CIA-7<PROTECTED>
06:31.06CIA-7<PROTECTED>
06:31.09CIA-7<PROTECTED>
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06:35.42CIA-703elkano * r4012 10ElkBuffBar/ (ElkBuffBar.lua ElkBuffBar.xml):
06:35.42CIA-7ElkBuffBar:
06:35.42CIA-7- hopefully fixed possible nil error in 475
06:35.42CIA-7- added clampToScreen
06:35.42CIA-7- added option to toggle type colored debuff bars
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06:45.13MoonWolfheeelloooo world
06:45.22kergothhey moon
06:47.53asxuis there a guide / wiki to using svn? i have no idea how to browse it.
06:47.58asxui'm just getting confused.
06:48.43ckknightbrowse to http://svn.wowace.com/root/trunk
06:48.57ckknighteverything is pretty much just dumped in there
06:49.11asxuok
06:49.14asxulatest versions?
06:49.31ckknightyep
06:49.40asxuis there a client or something i can use?
06:49.43ckknightSVN is where developers dump their latest work
06:49.55ckknightwhen we release, we take a snapshot of the SVN
06:50.01asxuok.
06:50.02ckknightyou on Windows?
06:50.07asxuyes
06:50.12ckknightTortoiseSVN
06:50.17asxumac soon
06:50.18asxu;)
06:50.32ckknightokay
06:51.28asxui just prefer the simplicity of them.
06:51.36asxuit won't be my 'all out' computer
06:51.49asxubecause a lot of things that run on windows, don't on mac.. obviously
06:51.49ckknightI don't like the culture
06:52.00asxuand i'm not a fan of virtual windows or whatever it's called.
06:52.09Ratbert_CPEmphasis on "cult"
06:52.19asxuhaha
06:52.21ckknightthe cult of mac is based around being pretentous
06:52.37Ratbert_CPOf course, I'm a raving unix/linux bigot, so go figure... ;)
06:52.59ckknightby being a blinded mass of sheep who listen only to what the ads say is cool and don't have a real opinion of their own
06:53.07Ratbert_CPThen again, I'm also phenomenally azy, so I run Windows for compatability...
06:53.13Ratbert_CPs/azy/lazy/
06:53.28ckknightRatbert_CP, same here. I wish Linux had better ISV support
06:53.36ckknightif it did, I'd be using it
06:54.13Ratbert_CPI wish I had the skillz and time/energy to do what a co-worker does.  Runs linux, and "works" inside a vmware session.
06:54.42ckknighthrm
06:54.48ckknightI've done that
06:55.18ckknightit's not just about productivity, it's about harnessing the killing chi of the forefathers
06:56.23Ratbert_CPOf course, he also has about 4 vmware snapshots that he runs to test various applications and servers...  Frankly, he scares me.
06:56.50Ratbert_CPAnd BSoD never, *ever* bothers him.
06:58.53CIA-703ckknight * r4013 10Ace2/AceConsole-2.0/AceConsole-2.0.lua: AceConsole - fixed bug
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07:01.04CIA-703ckknight * r4014 10Ace2/AceConsole-2.0/AceConsole-2.0.lua: AceConsole - removed debug line
07:01.30*** part/#wowace Ratbert_CP (n=KCummins@c-24-130-132-88.hsd1.ca.comcast.net)
07:03.59CIA-703ckknight * r4015 10Ace2/AceConsole-2.0/AceConsole-2.0.lua: AceConsole - inject initial handler if not set.
07:06.40CIA-703ckknight * r4016 10DewdropLib/Dewdrop-2.0/Dewdrop-2.0.lua:
07:06.40CIA-7Dewdrop-2.0 -
07:06.40CIA-7changed sliderTop to sliderMaxText
07:06.40CIA-7changed sliderBottom to sliderMinText
07:06.40CIA-7added sliderMax, sliderMin, and sliderIsPercent
07:07.12ckknightnow to get Dewdrop to take an AceOptions data table...
07:10.25MoonWolfcitrix is the most fun tool EVER
07:10.30MoonWolfalthough i have never gamed on it.
07:10.48MoonWolfis that in the realm of the possible, gaming through citrix ?
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07:28.59SlaymanThrae where are you? Be so kind and talk to me for a sec!
07:33.35ckknighthow many emo kids does it take to screw in a lightbulb?
07:33.57ckknightit doesn't matter anyway - they'll just sit in the dark and cry.
07:34.14MoonWolfheh
07:35.16MoonWolfone to cry about the loss of light in their life, one to cut himself with the shards of glass of the broken bulb, one to screw a new lightbulb in and one to write bad poetry about the symbolic meaning of it all.
07:38.47ckknighthehe
07:38.50ckknightthat's a good one too
07:41.17kergothargh
07:41.28kergothone of my addons seems to somehow result in wow crashing
07:41.30kergothand i have no idea which
07:41.33kergothfun fun
07:42.36Mikmag'morning
07:42.45Mikmaslept like 10h :D
07:43.54MoonWolfkergoth, have fun finding out.
07:44.02*** part/#wowace kergoth (n=kergoth@216.237.114.82)
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07:44.09kergothindeed
07:44.11kergothhit the wrong button, foo
07:44.15MoonWolfyou have about a 150+ running right /
07:44.18MoonWolf?*
07:45.11kergotharound there
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07:51.01CIA-703ckknight * r4017 10Ace2/AceConsole-2.0/AceConsole-2.0.lua: AceConsole - self.error -> options.error
07:52.45Wobinhm
07:54.05Slaymanslept like 5.5h fucking heat
07:54.58Wobinthank god for AC
07:55.14Wobinhow hotis it over there Slay?
07:57.41*** join/#wowace quoin (n=mhowell@220-245-175-195-sa-pppoe.tpgi.com.au)
07:58.31Slaymani would say like 30 degree Celsius in the shadow
07:58.38Slaymanpossibly a little less
07:59.16Wobinah
07:59.18Wobinyea.
07:59.23WobinIt's about 36 here atm =)
07:59.24Slaymanit sucks ass
08:00.00Slaymanlucky me i have a fan! otherwise I'd die
08:00.29kergothlogigng in with a certain char with all addons enabled doesnt crash.. but multiple other chars do... /me thinks its time to cp -av some saved vars around
08:02.23Slaymanrm -R wtf/
08:02.43kergoth:'(
08:04.43kergothi did that, still crashes on login with my mage... /me tries other chars
08:06.17kergothwhat the hell
08:06.22kergothcrashes with my level 48 mage on login
08:06.27kergothdoesnt crash wtiha  level 1 mage on another server
08:06.39kergothjust rm -rf'd WTF, so same addons being loaded, same settings (lack thereof)
08:07.16kergothmust be an addon with a level specific block of code doing something that makes wow unhappy
08:07.21Slaymanrm -R wdb ?
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08:09.01Slaymani have an addon which prints ItemIDs in the general chatwindow wheneveri receive an item. THAT sucks!
08:14.05MoonWolfSlayman, cool.
08:14.15Slaymani pisses me off
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08:26.01FryGuy-woot
08:26.14FryGuy-converted my dkp thingy to curl
08:26.15FryGuy-:D
08:27.14FryGuy-http://burntpopcorn.net/parse.php
08:27.54ShyvaI got a script here which does exactly the same thing for me, for my own mod :p
08:28.01FryGuy-hey :(
08:28.03FryGuy-my mod is cooler
08:28.10FryGuy-it filters out people that already have the item
08:28.32Shyvaooooh, that's cool, mine only tells me the amount of dkp people have ;p
08:28.44ShyvaAnd my php script is a commandline thingie :p
08:28.47FryGuy-i need to get it working for the naxx items though
08:28.53FryGuy-like where it's multiple people
08:28.59FryGuy-and also a nicer interface
08:29.05FryGuy-cause I have to type in the classes each time :/
08:29.12FryGuy-i suppose that's something for PT though
08:29.29FryGuy-hmm
08:29.42FryGuy-i guess my dkp thing isn't on the svn
08:32.01CIA-703fryguy * r4018 10AceListDKP/ (7 files): AceListDKP: Initial import since I forgot I didn't add this to repository ages ago.
08:41.28CIA-703ammo * r4019 10BigWigs/AQ40/Cthun.lua:
08:41.28CIA-7BigWigs (CThun):
08:41.28CIA-7* Again some adjustments to the warnings and timers.
08:41.28CIA-7* The dark glare duration bar should now show up and give warnings about incoming green beam.
08:41.43[Ammo]fryguy: I hope you have permission to use teh Ace prefix
08:41.48kergothwhat the fuck
08:42.08kergothwhenever i run wow with opengl instead of direct3d, which gets rid of the annoying targeting lag, the game crashes on login with only higher level characters
08:42.53[Ammo]weird
08:43.37*** join/#wowace netcurse (n=net@dslb-088-064-181-196.pools.arcor-ip.net)
08:45.03netcursehello
08:45.12ShyvaYow
08:46.56FryGuy-ammo: did I need permission?
08:47.04FryGuy-I wrote it when everything was acexxx
08:47.15Wobinquick rename it
08:47.24MoonWolfwe want to reserve acexxx names to things that are used inside ace itself to keep confusion down.
08:47.31FryGuy-oh ok
08:47.33FryGuy-i'll change it
08:47.39FryGuy-what should I call it? :p
08:47.47WobinListDKP? =)
08:47.52WobinWhat does it do?
08:47.54FryGuy-i think something already has that :p
08:47.55FryGuy-uh
08:48.02FryGuy-lists's people's dkp
08:48.06Kebinusanhaha
08:48.11Kebinusanlike from eqdkp or something?
08:48.17FryGuy-and also scans the raid to filter out people that already have the items
08:48.18FryGuy-ya
08:48.26FryGuy-i plan on doing more though
08:49.00FryGuy-making so you can do something like "/shards Lucifron" and list all the items that'll get sharded
08:49.24FryGuy-something witty like PT :p
08:49.35FryGuy-i guess I could rename it FryListDKP :p
08:49.55MoonWolfdeepfrydkp
08:50.06FryGuy-Fry me a river? :P
08:50.16phyberFryGuy-: *** Incoming wrath of Tem in <whenever he sees that commit> ***
08:50.52MoonWolfgood going setting of his highlite
08:51.17phyberincoming phase 2?
08:51.23phyber:)
08:51.38CIA-703fryguy * r4020 10AceListDKP/ (6 files): guess not supposed to use the Ace* name for addons anymore. Someone else delete the directory please :(
08:52.20phyberyou can rename the directory on svn, i think.
08:52.38FryGuy-only if you have the entire repo checked out
08:52.57FryGuy-should I remove my other 2 addons that are on there that are named ace*?
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08:56.49CIA-703ammo * r4021 10BigWigs/Naxxramas/Grobbulus.lua:
08:56.49CIA-7BigWigs:
08:56.50CIA-7* Added Grobbulus module based on Lute's work. Needs testing before adding to the .toc
08:58.12*** join/#wowace Tem_ (n=tardmrr@ip70-177-40-169.br.br.cox.net)
08:58.12*** mode/#wowace [+o Tem_] by ChanServ
08:58.24FryGuy-ungh that lute guy is annoying.. showing me up on making these mods :p
08:59.32*** join/#wowace MvA|Slayman (i=Slayman@d004128.adsl.hansenet.de)
09:00.24CIA-703fryguy * r4022 10FryListDKP/ (7 files):
09:01.19CIA-703ammo * r4023 10BigWigs/Naxxramas/Gluth.lua:
09:01.19CIA-7Bigwigs (Gluth):
09:01.19CIA-7* Added Fear warnings for Gluth. By Lute.
09:16.15Neronix`sleepckknight_: Is dewdrop:Feed() still in the works?
09:16.17Wobinrara
09:16.21ckknight_Neronix, writing it now.
09:16.23WobinHow is this WORKING?!
09:16.36Neronixckknight_: \o/
09:16.37WobinI pretty much restructured the objects in PlowKing
09:16.38ckknight_I've done color, toggle, execute, and range
09:16.42ckknight_working on text/set
09:16.45WobinBut I didn't expect it to load =\
09:16.49ckknight_I have group to go
09:25.10ckknight_woot, got text/set to work
09:26.58ckknight_writing this was basically just translating the table into dewdrop commands
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09:55.50ckknight_woot, text w/ validation works for dewdrop, albeit semi-strangely
10:00.01phyberhttp://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=8850782&p=1&tmp=1#post8850782
10:00.04phyberyou guys read that?
10:00.22phyberRe: Scourge Invasion
10:01.25CIA-703otravi 07otravi * r4024 10otravi_UnitFrames/oUF/otravi_UnitFrames.lua: oUF2 - Telo's MobHealth should be supported now.
10:02.47FryGuy-otravi: that's based on aceunitframes right?
10:06.18*** join/#wowace Kyahx (n=Kyahx@72.2.212.239)
10:09.26Elkano^wtfk, anyone told you about the argcheck bug with deformat-2.0?
10:09.40Elkano^wtfck...
10:10.17ckknight_it was fixed
10:10.21ckknight_someone fixed it, afaik
10:10.28haste_FryGuy-, not anymore
10:15.14phyberElkano^wtf: I fixed it
10:15.24phybercheck it out again, fine now :)
10:15.38FryGuy-hmm it's not? :p
10:15.56FryGuy-i was thinking about someone making a new version with the createframe stuffs :p
10:16.45haste_AceUnitFrames has problems which we were unable to solve, and re-create
10:16.49haste_and a little memory leak
10:18.46ckknight_thanks for fixing it, phyber
10:19.00ckknight_okay, done Dewdrop's AceOptions data table handler
10:19.12haste_:OO
10:20.32CIA-703otravi 07otravi * r4025 10otravi_UnitFrames/oUF_Target/target.lua: oUF2 - The target frame now 'works' without a border, but it looks fugly...
10:21.12Gngskbeauty is in the eye of the beholder
10:22.24ckknight_your mom is in the eye of the beholder
10:22.45MoonWolfNO YOUR MOM
10:23.16Gngskor the pants of the beholder
10:24.31ckknight_or the eye of the beer holder
10:24.43MoonWolfyour mom is in the eye of the pants holder ?
10:27.51ckknight_your mom's going to go watch some anime
10:31.46*** join/#wowace Jarenthal (n=Jarentha@cpe-066-057-087-213.nc.res.rr.com)
10:39.00Neronix~whalenametheft me
10:39.01purlACTION watches in awe as a rather menacing whale named Reginald (who also happens to be well versed in the art of marketing) steals neronix's name. The now anonymous target weeps.
10:39.29*** join/#wowace Kyahx|afk (n=Kyahx@72.2.212.239)
10:40.01MoonWolfNeronix, how many more are you going to make ?
10:41.04Slaymanis "DEFAULT_CHAT_FRAME:AddMessage("some fucking text")"  legal? can't find it in the wiki
10:41.14NeronixAs many as necessary
10:41.29NeronixWhale battles have gotten stale :(
10:41.32ckknight_yes, Slayman
10:41.41Slaymanty
10:42.04CIA-703ammo * r4026 10BigWigs/BigWigs.toc:
10:42.04CIA-7BigWigs:
10:42.04CIA-7* Added Grobbulus module to the .toc.
10:42.04CIA-7* The module needs live testing in the fight still.
10:43.07FryGuy-hopefully we kill patchwerk tomorrow and find out :p
10:43.47[Ammo];)
10:43.55[Ammo]make sure to get transcripts~
10:44.29Slaymanckknight: is there some sort of a newline command for DEFAULT_CHAT_FRAME:AddMessage("some fucking text")  ?
10:44.47[Ammo]DEFAULT_CHAT_FRAME:AddMessage("some fucking text\n")
10:44.53[Ammo]methinks
10:45.44haste_I know that \n works fine on UIErrorsFrame
10:46.08ckknight_Ammo's riht
10:46.10ckknight_right*
10:48.34CIA-703ckknight * r4027 10DewdropLib/Dewdrop-2.0/Dewdrop-2.0.lua: Dewdrop - feeding a table into the children statement of register will use the AceOptions data table format.
10:51.28SlaymanWooohooo ! i fucking made it ^^
10:51.52*** join/#wowace ag` (n=andreasg@0x57317a46.bynxx4.adsl-dhcp.tele.dk)
10:52.51NeronixTodo for today: Get a job :O
10:52.55NeronixWish me luck :P
10:53.53phyberSlayman: made what?
10:54.30Slaymana simple function allowing me to switch between battle and berserker stance with one key
11:01.24phyberahh :)
11:05.57haste_wee, I'm moving at the end of this month
11:06.56ckknight_hooray
11:13.28*** join/#wowace Kyahx (n=Kyahx@72.2.212.239)
11:13.52haste_which means I'm most likely without internet a month
11:15.26[Ammo]in .nl 3-5 days is normal for internet :)
11:16.20ag`does anyone know of a good read if I were to learn object oriented coding?
11:16.29haste_Telenor has a monopoly in norway
11:16.35haste_and they are VERY slow :(
11:21.01[Ammo]hrmf, people whinging about tentacle rape :p
11:23.09haste_really?
11:23.13[Ammo]yeah
11:23.33[Ammo]not inclined to change it though
11:23.46[Ammo]that's what the profanity filter is for :p
11:29.15Gngskhey ammo, is there any chance you would add an option to necro for disabling the timers?
11:30.33ckknight_~C'thun
11:30.35purl*** Incoming Tentacle Rape Party - 10~ sec! ***
11:31.26[Ammo]gngsk: there already is
11:31.55GngskI couldn't find it
11:33.07[Ammo]gngsk: /necro timers or /necro timer
11:33.10[Ammo]will toggle em
11:34.02Gngskahh, it's not listed when I do /necro or /necro report
11:34.11GngskI'm running the version that's on wowi
11:34.30[Ammo]oh I must have forgotten it :)
11:34.36[Ammo]I'm working on an Ace2 version though
11:34.42[Ammo]with no silly Timex dependancy
11:35.31Gngskbonus!
11:35.42Gngskso disabling the timers will unhook and unregister those events?
11:35.48Gngskcuz I'm using acetimers
11:35.52ckknight_well, I got a unified Dewdrop/AceConsole system now
11:36.32Gngskhrmm
11:36.41ckknight_which is pimp
11:36.44GngskI get invalid option error for both 'timer' and 'timers'
11:36.46ckknight_you can't deny
11:37.24[Ammo]hmm then use the svn version I guess :)
11:37.30[Ammo]think I forgot to put it up on wowi
11:37.39[Ammo]but it'll disable the updating of the timers etc etc
11:37.44[Ammo]it should be resource free
11:37.48[Ammo]if disabled
11:38.12phyberawww, poor babies.  scared by tentacle rape.  maybe their mummy should use the parental controls :|
11:38.17MoonWolflol
11:38.21Gngskok, I'll updated to svn, thx for the info
11:38.56phyberI'm looking forward to one day being at C'Thun and having that popup on my screen :p
11:39.04CIA-703ammo * r4028 10BigWigs/Naxxramas/Patchwerk.lua:
11:39.04CIA-7BigWigs(Patchwerk):
11:39.04CIA-7* Removed sync starting, it's a unique yell so we trigger of that much cleaner code now :)
11:39.47CIA-703silverwind * r4029 10AceTargetLog/AceTargetLog.lua:
11:39.47CIA-7AceTargetLog
11:39.47CIA-7- Fixed typo in locals
11:41.28FryGuy-ammo: unfortunately I couldn't get the yell trigger to work on the "patchwerk want to play!" yell :(
11:41.36haste_"Tem's furious anger crits AceTargetLog 399."
11:41.54haste_should be a for in there also
11:43.01FryGuy-what's acetargetlog?
11:44.04haste_no idea
11:44.27FryGuy-oh and there's 2 start yells ammo:
11:44.27FryGuy-starttrigger1 = "Kel'thuzad make Patchwerk his avatar of war!",
11:44.27FryGuy-starttrigger2 = "Patchwerk want to play!",
11:45.09FryGuy-although there's something wrong with either the second one, or this:
11:45.10FryGuy-if (arg1 == self.loc.starttrigger1 or arg1 == self.loc.starttrigger2) then
11:45.20[Ammo]oh 2
11:45.21[Ammo]hmm
11:45.22[Ammo]ok
11:45.29haste_http://www.spikedhumor.com/articles/38256/Free_Candy.html ;D
11:45.30[Ammo]working on Gluth's AOE zombie thing atm
11:45.33FryGuy-can you see anything wrong with that? :/
11:45.42FryGuy-heh
11:45.46FryGuy-it's every 2 minutes
11:45.53FryGuy-and triggered on "Gluth gains Decimate" i think
11:46.13[Ammo]105 seconds afaik
11:46.24[Ammo]but I'd need a log :)
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11:47.58haste_ckknight_, was there added a funtion to check if a event is registered?
11:48.11ckknight_:IsEventRegistered("event")
11:48.17CIA-703ammo * r4030 10BigWigs/Naxxramas/Patchwerk.lua:
11:48.17CIA-7BigWigs (Patchwerk):
11:48.17CIA-7* Added second start yell trigger
11:48.17ckknight_check the API docs next time
11:48.37haste_I'm short on time :(
11:48.41FryGuy-pssh whatever :p
11:49.48[Ammo]fryguy: happen to have a transcript of gluth?
11:51.17CIA-703otravi 07otravi * r4031 10otravi_UnitFrames/oUF/otravi_UnitFrames.lua: oUF2 - Event error fixed.
11:51.41FryGuy-nah we're not there yet
11:51.47FryGuy-i'm going by the curse video
11:51.57FryGuy-it's the event that a boss gains a buff
11:52.43[Ammo]hmm
11:52.57[Ammo]I just found some other gluth mod and it says 105 seconds
11:53.13FryGuy-should be decimatetrigger = "Gluth gains Decimate."
11:53.26[Ammo]but which event :)
11:54.01FryGuy-and
11:54.02FryGuy-function BigWigsGluth:CHAT_MSG_SPELL_PERIODIC_CREATURE_BUFFS()
11:54.02FryGuy-if (arg1 == self.loc.decimatetrigger) then
11:54.02FryGuy-self:TriggerEvent("BIGWIGS_SYNC_SEND", "SARTURA_DECIMATE")
11:54.02FryGuy-end
11:54.02FryGuy-end
11:54.21[Ammo]k I'll go with that
11:54.22FryGuy-er
11:54.26FryGuy-GLUTH_DECIMATE :p
11:54.42ag`what is coldfusionshell?
11:56.00haste_ag`, http://www.wowinterface.com/downloads/fileinfo.php?id=4946
11:56.32ag`thanks
12:01.27CIA-703otravi 07otravi * r4032 10otravi_UnitFrames/ (6 files in 6 dirs): oUF2 - More updates *yay*.
12:02.09CIA-703ckknight * r4033 10Ace2/AceConsole-2.0/AceConsole-2.0.lua: AceConsole - added aliases
12:04.19Mikmaupdates!!
12:04.27Mikmahaste_: what's new? :)
12:04.44haste_nothing, just bug fixes
12:04.50Mikmaok, gotta fly again, laters
12:05.59ckknight_http://www.break.com/index/blindedbylove3.html
12:06.02CIA-703ammo * r4034 10BigWigs/Naxxramas/Gluth.lua:
12:06.02CIA-7BigWigs (Gluth):
12:06.03CIA-7* Added Decimate warnings.
12:06.03CIA-7* Added start trigger.
12:22.16*** join/#wowace Kyahx (n=Kyahx@72.2.212.239)
12:23.47*** join/#wowace Iceroth (n=tatexi@83.102.19.91)
12:29.35*** join/#wowace SunTiger (n=MoonWolf@a80-127-128-193.adsl.xs4all.nl)
12:33.13ckknight_http://www.break.com/movies/howardclock.html
12:34.17Industrial14:34 .. morning
12:34.29SunTigeryes
12:34.32SunTigergood morning
12:34.38haste_http://tinypic.com/view/?pic=1z22h4i << uhm?
12:34.40*** mode/#wowace [+o MoonWolf] by ChanServ
12:34.48haste_I can't check that one out myself, leaving for work in a couple of secs :p
12:35.05MoonWolfloading very slowly
12:35.22haste_450 was self:UnregisterEvent("PARTY_MEMBER_CHANGED")
12:36.07Industrialhaste_: what kind of work do you do?
12:36.29Industrialcoding?:p
12:36.32haste_nope
12:36.45haste_I needed to get a job fast :p
12:36.52haste_so I applied for basicly everything
12:36.57haste_and took the first I got
12:37.18haste_which was managing what goes out of a slaughterer here
12:37.36haste_but I'm leaving now - bye bye
12:38.09Industrialeck :\
12:38.12Industrialbye
12:45.24Industrialhow can a checkout of trunk take 10+ mins :|
12:45.29Industrialoh yeah, externals
12:45.31Industrial:>
12:46.41ckknight_lol
12:47.09IndustrialI'm about to add idUnitframes, how do these externals work?
12:47.30Industrialso people can play with the only frame there is :P
12:47.47Industrialyet :>
12:48.09ag`How come each Ace2 mod includes parts of ace where old ace mods didn't have to?
12:48.21Industrialbecause its embedded
12:48.33ag`Ok
12:48.34MoonWolfag`, because its embedded, this is the nature of embedded addons.
12:48.34CIA-703kaelten 072.0.4033 * r4035 10OneBag/: Tagging for release of OneBag 2.0.4033
12:48.53TainIt just means you won't have to download a separate standalone Ace addon, ag.
12:49.21TainSo no one will ever have to have an Ace2 directory as a dependancy for any addon.
12:50.01MoonWolfthe only people who should ever have an ace2 directory should be authors.
12:50.05MoonWolfand even then
12:50.08MoonWolfits not necesary
12:50.15Industrialis ace2 big?
12:50.17ckknight_yea, authors shouldn't really have it even
12:50.19Industrialin filesize
12:50.19ckknight_no, indie
12:50.22Industrialk
12:50.29TainIt's one hundred million kilomegocyclobites
12:50.36Industrialhehe
12:50.40MoonWolfits one kiloquad.
12:50.53MoonWolf</startrek>
12:50.57[Ammo]kebinusan around?
12:51.29*** mode/#wowace [+o ckknight] by ChanServ
12:54.32CIA-703id * r4036 10idUnitframes/ (5 files in 2 dirs): idUnitframes: first commit, you get an unmovable player frame.
12:54.57*** join/#wowace pagefault (i=pagefaul@HSE-Montreal-ppp135179.qc.sympatico.ca)
12:55.02*** join/#wowace XLVII (n=XLVII@CPE-58-162-91-73.qld.bigpond.net.au)
12:55.21Wobinhuzzah
12:55.27Wobinserver reboot =P
12:55.31*** join/#wowace Kyahx|afk (n=Kyahx@72.2.212.239)
12:55.33Wobinno npcs at all
12:55.45phyberthey went for lunch.
12:55.47WobinAlthough we were safely tucked away in ZG
12:55.53Industrialthere we go, idUnitframes up for grabs :P
12:56.05*** join/#wowace XLVII (n=XLVII@CPE-58-162-91-73.qld.bigpond.net.au)
12:56.16WobinWow
12:56.19WobinA queenslander
12:56.27Wobing'day =)
12:56.30XLVIIwhat's the repository path?
12:56.32XLVIIhey wobin
12:56.34MoonWolfooh an aussie
12:56.41Wobinhttp://svn.wowace.com
12:56.46MoonWolfwe were lacking those.
12:56.48Wobinhttp://svn.wowace.com/root
12:56.50Wobinoi
12:56.54Wobinwhat am I?
12:56.58Industrial:p
12:57.10MoonWolfwe did not have enough of those < fixed.
12:57.12CIA-703ammo * r4037 10BigWigs/AQ40/Ouro.lua:
12:57.12CIA-7BigWigs(Ouro):
12:57.12CIA-7* Should have fixed the submerge triggering
12:57.12XLVIIyou're 221.221.19.150 which i can't be bothered to tracert.
12:57.17Wobinhehe
12:57.29XLVIIcan't setup smartsvn
12:57.35XLVIIjust saying
12:57.40XLVIIsvn: wowace: wowace
12:57.42[Ammo]use tortoise  :)
12:57.45WobinI'm from sydney
12:57.50Wobinbut I'm currently in Beijing
12:57.52XLVIItortoise doesn't load for me.
12:58.15XLVIIworked now.
12:58.19XLVIIsmartsvn that is.
12:58.24Wobinhm, not sure about smartsvn
12:58.28ckknightXLVII, you're not a real person. you're a number
12:58.32Wobinis there a rapidsvn?
12:58.46XLVIITim Nickname is already in use.
12:58.47[Ammo]commandline linux svn ftw ;)
12:58.48XLVII*sigh*
12:59.12ckknightyou're like 47, I think
12:59.17Wobinyes
12:59.24XLVIIi remember using a svn back in the days when i used to run a lineage 2 private server.
12:59.30XLVIIbut i forget the program i used back then
12:59.58XLVIIckknight, yes.. 47
13:00.04ckknightbam!
13:00.11ckknightkick it up one notch
13:00.12XLVIIthe ideal number of people to have in a raiding guild
13:00.16MoonWolfwhat is with all the old people here
13:00.20MoonWolfisharra is old too.
13:00.23XLVIIi'm not old, i'm 15.
13:00.38CIA-703id * r4038 10idUnitframes/: idUnitframes: uh, externals? :S
13:00.47Industrial:P
13:00.47XLVII16, soon.
13:00.48MoonWolfmisunderstanding discussions ftw.
13:01.00MoonWolfPWND
13:01.10XLVIIindustrial, would just like to say, i'm a big fan of your addons
13:01.21Industrial:O
13:01.23XLVIIso simplistic, and exactly what i was looking for.
13:01.27Industrial\o/
13:01.30MoonWolfdamnit phyber
13:02.03phyberMoonWolf: hmm?
13:02.11XLVIItelstra sucks.
13:02.23MoonWolfI'm going to have to "take care"  of you now.
13:02.38XLVIIto run tortoise svn i run tortoiseproc.exe right?
13:02.45Industrial*wild west whistle*
13:02.50WobinIt should be integrated into the shell
13:02.56Wobin(hoho shell)
13:03.02Industrial:P
13:03.03phyberheh
13:03.07XLVIIhuh?
13:03.13XLVIIdon't get too technical now.
13:03.18[Ammo]rightclick the folder in windows
13:03.20Wobinrightclick on an empty space and choose either 'Checkout' or Repo Browser
13:03.23[Ammo]and there's an SVN checkout options
13:03.36XLVIIi see.
13:03.37XLVII^_^
13:03.40[Ammo]bunch of youngsters :p
13:03.42MoonWolfan empty place that can hold files that is.
13:03.49Wobinwhippersnappers
13:03.57[Ammo]1 hint, I learned programming on a ZX80 when it was hot and hip :p
13:04.05XLVIIhttps://opensvn.csie.org/L2J_Datapack
13:04.10MoonWolfishara actually remembers working with punchcards.
13:04.13XLVIIi must have used tortoise for l2j..
13:04.58phyberwe have some punch cards here.  I keep wondering what data/program is on them.
13:05.22XLVIIeverything is in branch right?
13:05.25Slaymananyone of you has to take over AceTimer it needs fixing big time :(
13:05.29XLVIIthe latest verions anyway.
13:05.32phyberwell, what they make the machine do when they are put into the punch-card-hole.
13:05.38Industrial[Ammo]: you are 43! :P
13:05.42WobinXLVII: Nah, trunk
13:05.46Industrialor.. somethin..
13:06.06[Ammo]industrial not really :p
13:06.07MoonWolf[Ammo], you better not be my dad in disguise.
13:06.07WobinXLVII: Well, the stable versions are
13:06.14[Ammo]<-- 30 :p
13:06.15WobinXLVII: Well the relatively stable versions are
13:06.23[Ammo]learned programming at 7
13:06.24XLVIIwobin, true.
13:06.33MoonWolf7....
13:06.34XLVII7, crikey!
13:06.41MoonWolfi only started qbasic at 13/14
13:06.44XLVIIi learnt the basics of python when i was 12?
13:06.54[Ammo]well, you had to learn stuff
13:06.55XLVIIpython i have forgot.
13:07.06[Ammo]if you wanted to play a game you had to type it all in from a magazine
13:07.11[Ammo]and save it on a tape
13:07.16[Ammo]from typing over you learn a lot
13:07.30XLVIInow that's cool.
13:07.34MoonWolfor you could record it from the radio transmissions.
13:07.39XLVIIthe magazines were probably dirt cheap too.
13:07.39[Ammo]yeah you could
13:07.48[Ammo]or tape trading
13:07.56[Ammo]but tape trading isn't a thing a 7 year old does :p
13:07.58XLVIIlike pokemon cards.
13:07.59MoonWolfand they say piracy is bad nowaway' s
13:08.03XLVIIlol.
13:08.16[Ammo]so my dad just brought me copies of magazines
13:08.18MoonWolfXLVII, like  photocopied pokemon cards
13:08.29[Ammo]and I meticilusly(sp?) typed in the games
13:08.54MoonWolfdamnit i fucked up something on line 38892
13:09.03[Ammo]that kinda thing hurts yeah
13:09.21[Ammo]some games were like 10 pages of code
13:09.24MoonWolfwait a minute, why do i even HAVE  line 38892, this is a incement system of 10...
13:09.29[Ammo]with half of it poke poke poke poke poke poke
13:09.35MoonWolfincrement*
13:09.45MoonWolfpoke and peek
13:09.49MoonWolffucking your brain up
13:10.00[Ammo]btw need a nifty name for an embedded timerbar lib
13:10.01MoonWolfand a large part of sprite definitions
13:10.08[Ammo]it's time to make timex obsolete in bigwigs
13:10.11[Ammo]and make the move to Ace2
13:10.15MoonWolfyay
13:10.20[Ammo]but...
13:10.22MoonWolfis it metrognome based ?
13:10.25[Ammo]yeah
13:10.43[Ammo]discussed it some with Tekkub, he said he'd branch last night
13:10.45[Ammo]guess he didn't
13:10.55[Ammo]but we still need a good name for the timerbars
13:11.07MoonWolfdo you have anythings against names ?
13:11.10[Ammo]bars chocolate bars snickers mars
13:11.25MoonWolfas in names of gods or mythiology ?
13:11.36[Ammo]MetroGnome is a kinda cool name
13:11.42[Ammo]the accompanying bars should be as good
13:11.58[Ammo]Goblin<something> ?
13:12.04ShyvaI'm sure tekkub will come withsomething good :)
13:12.14[Ammo]naah he said to me: Figure me a good name!
13:12.18[Ammo]so I come to you guys :p
13:12.24Shyva^^
13:12.29[Ammo]couldn't come up with a good one
13:13.47MoonWolfSaturn.
13:14.00XLVIIwhat are we making a name for?
13:14.14MoonWolfsaturn was the god of time, also its the logical step up from mars.
13:14.15ShyvaTimer bars
13:15.36XLVIIKala?
13:15.51XLVIIMoirae?
13:15.54TainHow about... "Timer Bars"
13:16.03MoonWolfthats a lame name
13:16.07MoonWolfand not obscure enough
13:16.10Shyvaoriginal Tain! :-D
13:16.23XLVIIMahakala?
13:16.29XLVIIAlchera?
13:16.38MoonWolfwhat is the name of the bunny in alice in wonderland that is alway' s late ?
13:16.45MoonWolfdoes he HAVE  a name ?
13:16.50Tain"Last Call"
13:16.57[Ammo]hmm
13:17.12TainHe's just the White Rabbit
13:17.17MoonWolfdamnit
13:18.22XLVIICronos but that's a bit to similar.
13:18.28XLVIIto Chronos
13:18.29Industriallol :P
13:18.53XLVIIjust a bit..
13:19.16XLVIIAion?
13:19.17IndustrialUiBarThingyReducEmeraldLiekWhoa!
13:19.24IndustrialUiBarThingyReduxEmeraldLiekWhoa!
13:19.26Industrial:P
13:19.36XLVIIYama?
13:20.42MoonWolfChronos++ ?
13:21.15[Ammo]no ffing way :p
13:21.28TainGyrochronatom
13:21.35XLVIITai-sui-xing? Give it a Chinese Farmer feeling..
13:21.38[Ammo]that's more like it tain
13:21.52MoonWolfmy vote goes to gyro(complicated word)
13:22.23[Ammo]TIRO Time Is Running Out
13:22.24phybermake it longer and more complicated.
13:22.28phyberGyrochronatomicinstansiatormatron
13:22.30TainUnfortunatly the addon also has dependancies of Iron Bar and Gold Power core
13:22.30phyberfor example :p
13:28.06*** join/#wowace Kaelten (n=Kaelten@68.63.3.183)
13:28.08*** mode/#wowace [+o Kaelten] by ChanServ
13:29.31*** join/#wowace Kyahx (n=Kyahx@72.2.212.239)
13:29.52Kaeltenhows it going
13:29.59MoonWolfhomosexual are gay
13:30.41Kaeltenmostly
13:30.55TainThey're not all happy.
13:31.04WobinThey're the emohomos
13:31.08Wobinthey're just ghey
13:31.09TainOh that's bad.
13:31.44Wobinhoemos?
13:31.46TainStraighten out the bank frame problems yet for OneBag, Kaelten?  :)
13:31.47MoonWolfdown syndrome is retarded
13:31.57Wobinbuggery is boring
13:32.04Wobinnecrophilia is dead boring
13:32.09Wobinincest is relatively boring
13:32.32KaeltenTain: party :)
13:32.48MoonWolfincest , that can be as boring or unboring as any other normal partner
13:33.08TainThere's another part of the joke you missed, MoonWolf
13:33.18MoonWolfah
13:35.59ag`is there a method that runs when you create a new object from a class?
13:36.07ag`ace2
13:36.08Wobininit?
13:36.21ag`thanks
13:36.25Wobin=)
13:39.22*** join/#wowace Neronix (i=neronix@user-806.wfd85b.dsl.pol.co.uk)
13:39.54ag`hmm, getting initialization not completed, be sure to call the superclass's init method
13:45.29ag`nm I found the problem
13:45.31WobinI just met a rogue with 31 points free
13:45.43XLVIItalent points?
13:45.45Wobinag`: hehe you didn't call the superclass
13:45.48WobinXLVII: yeah
13:45.50ag`Wobin: yep
13:45.52XLVIIwobin, lol.
13:45.59WobinI mean, wtf?
13:46.00XLVIIwobin, which server do you play on?
13:46.05WobinARgent Dawn =)
13:46.09XLVIIok
13:46.13XLVIIanyone on dethecus?
13:46.14XLVII;F
13:47.16XLVIIi have to go out of redrige somehow, lol.
13:48.43Shyva"Prey-CloneDVD-MDAtje" Yeaaay :-D
13:48.48ShyvaPrey is cool :-D
13:49.50Kebinusanwant pray vaporware from like 10 years ago
13:49.57Kebinusanerr prey
13:50.42CIA-703kaelten 072.0.4033 * r4039 10OneBag/OneBag/: Tagging for release of OneBag 2.0.4033
13:51.13HakkerI want Supreme Commander actually ;)
13:51.25Hakkermight cure me a bit from my wow addiction ;)
13:52.14CIA-703kaelten * r4040 10OneCore/ (. libs/): Initial import
13:55.24ag`Wobin: How do I call a prototype function inside another prototype function?
13:55.53Wobinyou shouldn't have to
13:55.58Wobincall it through the class
13:56.06Kaeltenself:FunctionName() I'd think
13:56.46ag`well I created the init function, and I created another function that I would like to be called by the init
14:02.25*** join/#wowace Kyahx|afk (n=Kyahx@72.2.212.239)
14:12.20CIA-703neronix * r4041 10Lexan/Lexan.lua:
14:12.20CIA-7Lexan
14:12.20CIA-7- Lots of minor logic optimisations
14:12.20CIA-7- Renamed Lexan:AH_ON/OFF() to the names of the events they handle. Should be a minor optimisation
14:12.20CIA-7-- These changes are untested
14:16.00*** join/#wowace kaybe (n=kaybe@p54865B60.dip.t-dialin.net)
14:31.04TainJust saw the book for Backstab 9 for the first time.  Very disappointing upgrade.
14:36.14*** join/#wowace Kyahx (n=Kyahx@72.2.212.239)
14:38.34*** join/#wowace MoonWolf (n=moonwolf@f176182.upc-f.chello.nl)
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14:41.46Wobinself.super:Function()
14:41.51Wobinself.super:Function(self)
14:42.00Wobinoh wait
14:42.05Wobinno that's calling a super function
14:42.17WobinWhat Kael said
14:43.13ag`I did self:functionname()
14:43.15ag`it worked fine
14:46.14Mikmayello!
14:46.51ag`I'm trying out to see if OO would work for a unit/party frame addon
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14:48.17*** mode/#wowace [+o Cairenn] by ChanServ
14:49.19Mikmalet's hope internet can help me
14:49.36Mikmai'm trying to look the person who sold me my cat almost 10 years ago
14:50.28ag`I know you can find weird things on the net, but that's a tough call
14:50.51Mikmayeah :P
14:51.18TainI bet the first link you find is to an underage hooker.
14:51.42Mikmawell the thing is the cat's "race" was Ragdoll, and there aren't many raisers in finland
14:52.08MikmaTain: yeah if you look for "seller of pussycat" ;)
14:53.03Wobinaww ragdolls
14:53.08WobinThey're freaky =)
14:53.09Wobinin a cute way
14:53.15Mikmayeah that's true
14:53.22Mikmai tought my cat on how to open doors
14:53.28Mikma.. i think it was a mistake
14:53.36WobinBy ringing the doorbell and running?
14:53.51Mikmano but pushing down the doorhandle and push/pull the door
14:54.01Wobinit's probably broken into someone else's house
14:54.06Wobincat burglar style
14:54.38Mikmawell.. the thing is we had to put that cat out yesterday and now i'm trying to find the person who sold me the ragroll :P
14:55.11CairennMikma: :(
14:55.27ag`Mikma: you need to toilet train your cat
14:56.18Mikmahttp://www.finragdolls.net/mittedit/vv6.jpg .. it looked almost like that :P
14:57.11MoonWolfhttp://www.youtube.com/watch?v=IUKaaE32QQo&mode=related&search= <- lol
15:01.39*** join/#wowace Amadeo (n=amadeo@c-69-244-73-129.hsd1.md.comcast.net)
15:06.12NeronixMoonWolf: That scares me O.o
15:07.18MoonWolfhehe
15:07.25Wobinhehe
15:07.31Wobincuream craker!
15:09.50CIA-703ammo * r4042 10WitchHunt/ (5 files in 2 dirs):
15:09.50CIA-7WitchHunt:
15:09.50CIA-7* Changed to Ace2.0, don't use yet though ;)
15:09.58Kebinusan]heh
15:10.04NeronixMy face is going to be stuck in the O.o position for the next 5 or so hours
15:10.46[Ammo]well it works
15:10.48[Ammo]I think :)
15:10.51[Ammo]it didn't barf on me
15:11.21[Ammo]but damn it's clean now !
15:11.40*** join/#wowace Kyahx|afk (n=Kyahx@72.2.212.239)
15:11.51KebinusanI'll update and take it for a spin
15:12.15[Ammo]you can always revert :)
15:12.24Kebinusanyeah
15:12.49[Ammo]this one has less options though
15:12.55[Ammo]just the Error frame is used, and combatonly, targetonly
15:13.54[Ammo]no toggles, no nothing
15:13.54[Ammo]I even pondered on removing those options, but that would not give me the oppertunity to play with AceConsole :)
15:14.29AmadeoYou're updating WitchHunt!?
15:15.13Wobindowndating it =)
15:15.22Neronix[Ammo]: Btw, thanks for the suggestion to witch to dmg gear while levelling
15:15.23MoonWolfdowndating ?
15:15.31NeronixThings die in about 15 seconds now
15:15.42NeronixAnd I've got +139 dmg gear already and I'm only lv 44
15:15.52KebinusanIm in the mood to respec again, my respec fees are never going to go below 50g
15:16.05Amadeodowndating, haha
15:16.13TainI know what you mean Kebinusan, I respec'd 3 times before 50 on my current char.
15:16.32MoonWolfits the worst when you play that type of char for the first time.
15:17.00TainWhat's worse is I've already played this class to 60 before.
15:17.04Kebinusanyeah I keep going between a couple spec's, I really like SM/ruin... but 7/5/39 is kinda fun too
15:17.26Tainhaha we were having a vicious argument in guildchat last night between warlocks.
15:17.46NeronixI'm thinking MD/Ruin for when I'm 60
15:17.56TainOne guy was insisting he is the top DPS guy on raids and anyone who doesn't spec that way is an idiot.
15:17.59MoonWolfspec x vs spec y  ?
15:18.37TainWhile another experienced Warlock was suggesting it may be better in a support role to help boost people's STA/HP.
15:19.27Kebinusanas far as pure damage output in pve you really cant beat 7/21/21
15:20.33[Ammo]Neronix: dmg gear is best for levelling
15:20.33KebinusanMy biggest hangup on anything but sm/ruin is not having both grim and destructive reach... its annoying to have to get closer to cast affliction spells
15:20.33[Ammo]hrmf
15:20.37[Ammo]witchhunt isn't reporting stuff :p
15:20.42TainThe one thing I say goes for Warlocks and Druids and Shamans especially, but for most classes.  You *can* do high DPS.  But other classes can't do the *other* things you can add.
15:20.57[Ammo]I thought arguments to events got passed to the function ?
15:21.02[Ammo]or do I still need to use arg1? etc
15:21.16*** join/#wowace net\afk (n=net@dslb-088-064-185-181.pools.arcor-ip.net)
15:21.17WobinTain: agreed
15:21.33WobinThere are certain skills that are specifically class only support skills
15:21.49TainI'm very much against guilds forcing a spec on classes.
15:22.00TainBut not against forcing a role on classes in certain encounters.
15:22.02WobinAnd to ignore those skills is never a good thing, though, it makes you lose all individuality of the class
15:22.19MikmaTain: yeah druid can do high dps, i've noticed that :)
15:22.25TainThey can Mikma.  
15:22.28Mikmai can almost match the damage the same level rogue does
15:22.29TainDruids can do a lot.
15:22.30Wobinie, if we need healers on one boss, please heal =P
15:22.35Kebinusanpretty much, we have a few warlocks who take one for the team and put an odd point or two into improved healthstone sot he raid has some variety
15:22.37TainThe difference is the Rogue can't heal the Druid.
15:22.41WobinCause the rogues can't heal =P
15:22.43Shyva[Ammo]: "The only major difference is that you receive arg1, arg2, arg3 as proper arguments to your methods, not globals."
15:22.50[Ammo]aha
15:22.50MikmaTain: true :D and can't hibernate/soothe ;)
15:23.09WobinAs a rogue, though, I can bandage like a champ! =)
15:23.32TainI don't know as much about Warlocks, but even if a Druid can outdps someone else, we probably still need him to do something that no one else can do.
15:23.48WobinHehe, like that shadow priest we had on a Mara run who wanted to shadowheal on Landslide cause he said he could 'outdps' me =)
15:24.01Kebinusanheh yeah
15:24.18Wobin"Rightio, I'll stand here and bandage you while you get hit, then!"
15:24.42NeronixSpeaking of shadow priests, I'd like to see more people with vampiric embrace
15:24.52TainAnd the Warlock who was super DPS guy bragged that he pulled aggro off of a Warrior.
15:25.02TainHonestly if I were an officer I would have guildremoved him right there.
15:25.04WobinI would too, but my raiding group isn't big enough to not need the priests as uberhealers
15:25.13TainSince that's just a raid wipe waiting to happen.
15:25.16WobinTain: That's -not- a good thing =P
15:25.17Kebinusanhahah
15:25.19NeronixLast SM run I did with a (now former) guildy priest, the only healing that was necessary was vampirirc embrace
15:25.24[Ammo]hmm
15:25.25KebinusanI brag how much dps I can do w/o pulling aggro
15:25.27NeronixBecause I was doing crazy damage
15:25.29WobinNeronix: Yeah, same =)
15:25.39WobinThat was fun
15:25.45Neronix(And making sure all the mobs had tongues and recklessness on)
15:25.46TainNeronix: I actually think you can run most 5 man instances with almost any party makeup.
15:25.50MikmaTain: oh oh, innervate and combatress
15:25.51WobinAlthough later on my guildmate switched to prayer of healing =P
15:26.09TainPeople are still hungup on priests and warriors, but changing it up a bit makes things a hell of a lot of fun.
15:26.12MoonWolfdoes warlock damage count for vampiric embrace ?
15:26.19NeronixYeah, it's shadow
15:26.28WobinI've done a mara purple run with myself as a rogue, a mage, warlock and a hunter
15:26.32WobinNo
15:26.32Kebinusanno only shadow damage done by the caster
15:26.36NeronixAny shadow damage triggers it
15:26.38WobinOnly damage by the caster
15:26.38NeronixOh?
15:26.47NeronixThere goes my argument >.>
15:26.50Kebinusannot to mention shadow priests are the worst debuff slot abusers
15:26.55TainAlso, I want to know who exactly this person is talking about when it comes to people misusing fireworks:
15:26.56Kebinusanwell behind warriors
15:26.56Tain"It's teenagers having bottle rocket wars, parents giving sparklers to 2-year-olds and people having too much to drink and putting firecrackers up their nose."
15:26.59WobinYou can get shadowboost from the shadowweakness debuff, though
15:27.22NeronixWell, in that case, forget shadowpriests :P
15:27.25MoonWolfthe shadowweaving is no waste of a debuff slot.
15:27.32WobinNot a waste at all!
15:27.35TainI've been known to have a drink or two in my day.  But never have I contemplated putting a firecracker up my nose.
15:27.37Wobin15% shadow damage?!
15:27.39WobinHello?
15:27.39MoonWolf15% more damage for your warlocks is not waste.
15:27.44NeronixShadoweaving?
15:27.46Wobinyeah
15:27.55Mikma5/5 shadowweaving rocks
15:28.01NeronixThis a new priest talent?
15:28.04MoonWolfno
15:28.05Wobinon application of -any- shadow spell adds a debuff
15:28.06Mikmai know as shadowpriest how much warlocks love the feature
15:28.07Wobinnot at all
15:28.07MoonWolfthis is an old one.
15:28.11NeronixAh
15:28.18MikmaNeronix: it's basic shadowtalent
15:28.25WobinI used to spam SW:P rank 1 to both proc blackout and shadowweave
15:28.28MoonWolfshadowpriest + warlock is best synergy in the game.
15:28.32NeronixWell in that case, bring at least 1 shadowpriest to a raid or you're gimping DPS
15:28.35WobinMoonWolf: Agreed
15:28.52Mikmawhen you put the shadowweaving 5/5 it's 100% change to get shadowweacing on target when casting shadowspell
15:29.01Mikmaand it stacks 5x = 15% more shadowdamage
15:29.02AmadeoI hate "login failure" on the forums...why don't they just say "we broke our login server again"
15:29.05MoonWolfi think we are talking about 30% extra damage not counting the resistance lowering.
15:29.10WobinMikma: aye =) Which is why I was tossing out SW:P Rank 1 =)
15:29.20Kebinusanyeah but warlocks are mostly pushing aggro limits on aggro sensitive fights as it is
15:29.22WobinMoonWolf: With Curse of Shadows
15:29.23MoonWolfand not counting the improved shadowbolt proc either.
15:29.32WobinAlthough that's not precisely the same
15:29.41Wobinsince it drops the target's shadow resist
15:29.45WobinI think
15:29.51MikmaWobin: yeah :D that's the best way of stacking it up fast
15:29.54MoonWolfand adds a a % od extra damage
15:29.56AmadeoSW:P damage is ridiculously high on Shadow Priests
15:30.01MoonWolfbecause it wont drop it to negative anymore.
15:30.10WobinIt's the best DoT there is =)
15:30.18NeronixCoS + Shadoweaving + sacced succy + Trinkets = :O
15:30.22WobinLuckily for the 'locks, it's the only one we have
15:30.27Kebinusan= deadlock
15:30.29Amadeo52 Priest was doing 212 damage per tick
15:30.33WobinNeronix Sac/res'd Succy =)
15:30.35Amadeothat's a bit high imo :P
15:30.37Mikmaoh boy how the warlocks loved my priest when i was still shadow in my last guidd
15:30.47Mikmaevery warlock was against that i have to turn to holy
15:30.47NeronixWobin: I've never met anyone with jumper cables :P
15:30.51WobinI have
15:30.51Kebinusanactually as far as best talent, improved SW:P is crazy
15:30.59WobinAlthough I can res the demon as a priest
15:30.59Kebinusanits like a 23% improvement in the dot
15:31.04WobinYou just have to be fast enough
15:31.06Tainhaha love goblin jumper cables.
15:31.10AmadeoJumper cables work like 1% of the time
15:31.11Wobinand have minimal latency
15:31.20MoonWolfAmadeo, make that 25%
15:31.21KebinusanI havent tried that demonic sac/res pet thing
15:31.23TainYeah but they're great anyway!
15:31.29KebinusanI keep waiting for them to fix it
15:31.38MikmaWobin: oh yeah and i could do shitloads of shadowdamage at vael' when we raided him ;)
15:31.49AmadeoMoonWolf: Well, 25% in the case of Orc stun resist, which is actually about 99%? Or true 25% which feels more like 1%? :P
15:31.52WobinAnd MindFlay rocks
15:31.58Mikmai milked SW:P best rank on him in shadowform and used mindblast + mindflay
15:32.01NeronixWobin: Ah, I thought priests were too slow
15:32.14WobinNeronix: Nah, it's close though
15:32.16MoonWolfshadowdamage it might look like a dot damage type, but in secrecy, it has the best nukes in the game.
15:32.17Mikmawhen our groups other priest was exploded i replaced him
15:32.18Kebinusandamage per mana of a priest sucks though
15:32.27NeronixAnyways, I need to hurry the fuck up and level
15:32.36WobinKebinusan: true
15:32.45NeronixNo point talking about the cool stuff I can do when I hit 60 when I'm only lv 44 >.>
15:32.54MikmaMoonWolf: best nukes? like what?
15:33.03Wobinshadowburn?
15:33.16MoonWolfshadowbolt when fully debuffed.
15:33.22WobinAh yeah
15:33.30Mikmahmm well yeah
15:33.38Neronixdmg gear helps the dots too
15:33.42WobinHehe, my friend was trying out his +shadow gear.
15:33.53WobinHe could drop two ranks worth of bolt for the damage he was doing
15:33.57NeronixCorruption and CoA are insane for me
15:33.59Mikmayeah shadowbolt buffed is really the best dps spell,
15:34.13NeronixSame with drain life and siphon - and they only take half the bonus
15:34.13Kebinusanyeah same Neronix, Im really tempted to go SM/DS for a week
15:34.15Wobineach bolt hit for 800
15:34.18Kebinusanjust for the crazy dot ticks
15:34.25NeronixI get a net gain of health when draintanking an even level elite
15:34.29MoonWolffirebolt has nothing on a fully buffed shadowbolt, to bad naxx has lots of shadow resistance on some mobs.
15:34.29Wobinor maybe 900
15:34.38NeronixEr, net loss of like 20hp per hit
15:35.04WobinI need to level more
15:35.08Wobin*grindgrindgrind*
15:35.09MoonWolfit was super crazy in the times of negative resisting crits!
15:35.25MoonWolf6k damage .... oops.
15:35.25Mikmareally, what's the best tactic on grinding with warlock?
15:35.34Wobindraintanking
15:35.36Mikmamy friend did warlock and wasn't able to level it fast
15:35.37Neronix31 points in affliction
15:35.48WobinNeronix: Not really necessary
15:35.51MoonWolfMikma, you can go for the draintaking or my favourite, fear dots.
15:35.53Mikmai told him later to always send pet in first
15:35.54NeronixDark pact
15:35.55NeronixIMBA
15:35.58Kebinusanmy corruption ticks for ~269 when Im spec'd for shadow mastery
15:36.07WobinFeardots is situational though
15:36.08MikmaMoonWolf: feardots is freaking annoying in BG :D
15:36.14Mikmai really hate it lol
15:36.18WobinMikma: Agreed =)
15:36.19MoonWolfwe were  talking about grinding....
15:36.24NeronixFear seems to break a lot easier now
15:36.29WobinMikma: In a duel, I couldn't even get a hit in
15:36.30Kebinusandark pact is nutty for grinding
15:36.35MoonWolffear takes in to account +damage gear now.
15:36.45NeronixYeah
15:36.54MoonWolfand thats is a good change
15:36.54NeronixDark pact = nil downtime
15:36.55Mikmai thought fear is harder to break now
15:36.57WobinNeronix: True =) Draintanking with a succy
15:37.02MoonWolfI was suprised it wasnt like that to begin with.
15:37.17WobinNeronix: Technically there's downtime when you fire off the DP
15:37.43NeronixWobin: Do it while skinning/looting, while running or while sending the succy in for the next pull
15:37.51WobinThere's a good thread on the Warlock board about this
15:38.05NeronixMikma: Turn your succy's skills off, send her in, manually do lash of pain, put corruption and siphon on, spam SB until it's in melee range, drain life, loot.
15:38.09NeronixRinse, lather and repeat
15:38.13AmadeoThe only thing the Fear change did was make Fear break less
15:38.24AmadeoIt lasts almost full duration with DoTs up now
15:38.28MikmaNeronix: sounds complicated :D
15:38.31Amadeoand still breaks on 1 bolt as it used to
15:38.31MoonWolfAmadeo, for dots that is
15:38.33MoonWolfnot for nukes.
15:38.33Mikmathank god i'm not a warlock
15:38.39AmadeoMoonWolf: It always broke on a bolt
15:38.46NeronixMikma: Not really. Takes about 10 mins to get used to it
15:38.47Kebinusanit used to break on dots all the time
15:38.49Amadeomaybe in some *rare* case it wouldn't break on the first shadowbolt
15:38.52MoonWolfMikma, warlocks are not THAT hard.
15:38.52KebinusanI havent really tested it lately
15:39.05MoonWolfits just that you dont have 3 skills and thats it.
15:39.12MoonWolflike a rogue and a hunter
15:39.21MoonWolfand i get to say that because i have all three classes.
15:39.24MikmaMoonWolf: DoT SP SP SP SP SP DoT
15:39.34AmadeoKebinusan: You can almost count on 15 seconds with full DoTs up now
15:39.38MoonWolfSP ?
15:39.43WobinCS+SnD+SS+SS+SS+SS+SS+Evisc
15:39.44AmadeoSearing Pain
15:39.47Kebinusanwow
15:39.50Mikmaoh lol
15:39.53Kebinusan... if thats the case...
15:39.53Mikmasb not sp
15:39.56Kebinusantalk about imba
15:39.59MoonWolfwho the hell grinds with searing pain ?
15:40.10Mikmalet's try this hehe
15:40.14MikmaMoonWolf: DoT SP SP SP SP SP DoT
15:40.18Mikmas/SP/SB/
15:40.21NeronixNice way to quickly finish off a mob if it's not worth draining or SBing
15:40.22AmadeoKebinusan: That's how it was on Test at least, and those Warlocks had a lot of +damage gear
15:40.24Neronixor DCing
15:40.25Mikmahah xD
15:40.25Wobinhehe
15:41.04Kebinusanyeah those ptr locks were almost like my main
15:41.32MoonWolfI prefer Send felpuppy, immolate while puppy walks to mod, corruption, CoA, Fear, wand, redo immolate, wand more.
15:41.47Mikmawand wand wand wand
15:42.17Mikmawhen i "grinded" with holy build it was something like SW:P, mindblast, wand, wand, fear rank1, wand wand wand mindblast
15:42.34Mikmaoh and sometimes PW:S and Starfire
15:42.39WobinCoA before Corruption, though
15:42.41*** join/#wowace Elkano (n=elkano@ip-213-135-2-164.handshake.de)
15:43.04NeronixMikma: Never buy Rank =>2 of drain soul and curse of recklessness btw
15:43.14NeronixWaste of money and mana
15:43.19MoonWolfMikma, with my lvl 20 priest i do, Holy nova, SW:P, mindblast, shield, wand.
15:43.22Kebinusanactually even with over 650 plus damage gear and no talents in improved voidwalker, I can go all out shadowbolt spamming and not steal aggro if my Fetish of the sandreaver is up
15:43.24WobinNeronix: Why's that?
15:43.33AmadeoNeronix: Lower rank spells have a higher chance of resisting on higher level targets
15:43.34Kebinusanyeah I only use rank1 drain soul
15:43.40Kebinusannot true Amadeo
15:43.41*** join/#wowace Kyahx (n=Kyahx@72.2.212.239)
15:43.46AmadeoKebinusan: They did that a while back
15:43.51Mikmahaven't seen that happen
15:43.53AmadeoSo people couldn't use rank 1 for everything
15:43.54NeronixAmadeo: They have never, ever resisted for me
15:44.00MoonWolfnobody uses anything but rank 1 drain soul.
15:44.15WobinIt's not supposed to be a damage dealing spell =P
15:44.21Wobinmerely a utility one
15:44.21Kebinusanyeah same I use rank 6 shadowbolts in raids sometimes
15:44.38Kebinusanbecause of the higher damage per mana
15:44.41NeronixWobin: Drain soul's damage sucks. Save yourself mana. Curse of Recklessness' armor lowering isn't worth it unless you're in a 40man raid wtih rogues hitting like they mean it
15:44.56Wobinoh yeah
15:45.01WobinCoR =)
15:45.16WobinI've heard warlocks useing it to 'lower their aggro' =)
15:45.16AmadeoDepends how you're using it, if you're trying to get a shard off a player and you're on your own, sometimes you need the extra damage to finish them off
15:45.28Kebinusanrank 1 drain soul is 55 mana vs 290 for the highest rank
15:45.33Kebinusanso its quite a mana saver
15:45.39Wobin(basically by raising the aggro of everyone else in the raid =P)
15:45.56AmadeoMost players will gouge/silence/etc if they see you trying to get a shard
15:46.08Kebinusannot to mention with CoR, some bosses that have an enrage or frenzy .. it multiplies attack power
15:46.16MoonWolfCoR is usefull for running humanoids
15:46.23MoonWolfand before rainding, nothing else
15:46.32MoonWolfCoW is sometimes usefull on cat pets.
15:46.46Wobinlow damage fast attack?
15:46.50NeronixYeah
15:46.51MoonWolfyeah
15:46.54WobinThey'll still interrupt though
15:46.57NeronixAnd rogues too, kinda
15:46.59Wobinwell, slowdown
15:47.12AmadeoRogues usually only hit you once though
15:47.14MoonWolfNeronix, only for the SnD types
15:47.17Amadeothe opening stun :P
15:47.19WobinNeronix: I dunno, most white damage for rogues is pretty high
15:47.22NeronixWhich is why I said Kinda
15:47.23MoonWolfthe backstab and combat rogues dont even notice.
15:47.29Wobinyeah
15:47.36WobinMy white damage is half my damage applied
15:47.38Kebinusanit mitigates most of the offhand damage
15:47.53NeronixCat mobs and pets become useless with CoW on
15:48.01Neronixexcept for the interrupting, as Wobin mentioned
15:48.03MoonWolfa 40dps offhand sword on a combat spec rogues hits for high damage.
15:48.07*** join/#wowace mjc (n=mjc@c-66-176-173-47.hsd1.fl.comcast.net)
15:48.21mjcmornin
15:48.26NeronixAnd I'm still talking when I should be grinding -_-
15:48.26MoonWolfmorning.
15:48.29NeronixMorning
15:48.29Wobinand if it procs, they get an extra strike in from the onhand
15:48.39Kebinusanof course rogues are going to be a different beast next patch
15:48.41MoonWolfand the mainhand HURTS
15:48.42Wobinhehe
15:48.55MoonWolfas its usually the highest damage range weapon they can find.
15:48.56WobinI love macespec though
15:49.00MoonWolflike a 3.6 mace.
15:49.02Wobinthe stunproc is priceless
15:49.08Mikmawell, about druids. i like the,!
15:49.12Wobinsaved my arse plenty of times
15:49.19Mikmas/the,/them/
15:49.47MoonWolfi want a proc for rogues like the hunter proc on aspect of the hawk.
15:49.56MoonWolf30% free attack speed.
15:49.57Wobinauto snd?
15:50.00Mikmait's different enough to keep my interest on
15:50.17AmadeoMoonWolf: Rogues got everything in 1.11!
15:50.25MoonWolfbut not that!
15:50.26WobinAmadeo: They'll get even more 1.12
15:50.29Amadeoer
15:50.31AmadeoI meant 1.12
15:50.32Amadeohaha
15:50.35NeronixRogues get nerfed in 1.12
15:50.39NeronixWatch :P
15:50.41Wobin*crai*
15:50.42MoonWolfand we are still waiting on the way they are going to improve evisc and rupture damage.
15:50.51KebinusanIm waiting for a few more of the nerfs
15:50.56Kebinusanthe kidney shot nerf is nice though
15:50.57WobinHopefully with a spurting blood animation
15:51.02NeronixThe world will be turned upside down for 3 months while rogues rule the world
15:51.14MoonWolfkebunisan... weird neft you have in mind.
15:51.30MoonWolfno more reduced energy cost.....
15:51.33Neronixand any cookie-cutter-"zomg! I cen pown pplz two lal!" dumbass who HASNT roleld a rogue will roll one
15:51.37MoonWolflike that matters much if you can get extra damage.
15:51.39AmadeoGood Rogues can already beat almost all classes
15:51.40KebinusanWell imp kidneyshot no longer has a reduced cooldown
15:51.41Neronixand terrorise their own faction
15:51.50CIA-703ammo * r4043 10WitchHunt/WitchHunt.lua:
15:51.50CIA-7WitchHunt:
15:51.50CIA-7* Tested and working version.
15:51.50CIA-7* Only uses the UIErrorsframe
15:51.51CIA-7* Only options are combatonly and targetonly
15:51.53Kebinusanwhich means it will impossible to keep a person stunlocked
15:52.02AmadeoImproved Kidney Shot will now increase Rogue damage
15:52.04Amadeoso..
15:52.09Amadeoit's like the same thing!
15:52.22MoonWolfyour taking more damage, so you dont have to be stunned as long.
15:52.42Tem_they announce the rogue changes?
15:52.47MoonWolfyep
15:52.48AmadeoMoonWolf: Right
15:52.55Amadeohttp://forums.worldofwarcraft.com/thread.aspx?fn=wow-rogue&t=1271292&p=1&tmp=1#post1271292
15:52.58WobinAnd you're not only taking more damage from the rogue, but fron anyone else hitting you
15:53.05MoonWolfbesides, i alway's was a fan of the combat rogue
15:53.09MoonWolffuck stunlocking
15:53.14MoonWolfhere i come 0/30/21
15:53.16AmadeoCombat Rogue is my favorite also
15:53.19Amadeoeven in PvP
15:53.20MoonWolfwhere is my huge damage mace!
15:53.21WobinHehe I can almost manage stunlock on maceproc alone sometimes
15:53.27Neronixhaste_!
15:53.34WobinMoonWolf: The Punisher =P
15:53.39Neronixhaste_: UnitFrames.lua:491: attempt to compare number with ni
15:54.09Mikmaomfg those roguechanges rock
15:54.18MoonWolfcheapshot, hemo hemo, kidneyshot , hemo some more.
15:54.21MoonWolfwait, don't die yet
15:54.25MoonWolfi was only getting started.
15:54.29Kebinusanthey better normalize hemo too
15:54.30Wobinhttp://wow.allakhazam.com/dyn/items/wname4.html
15:54.34Mikmaimp sprint.....
15:54.40Mikmanerf that really!
15:54.47mjchum
15:54.49MoonWolfKebinusan, in that case, they better take that whole ability out.
15:54.56mjcfrylistdkp is a nice idea
15:54.57AmadeoAs my Warrior, I always save my trinket for Kidney Shot, so maybe it'll help me more
15:55.26MoonWolfmost rogues are currently whinng how most dagger specs dont get improved.
15:55.27MoonWolfits funny
15:55.29MikmaExpose Armor will now reduce armor by a percentage.
15:55.32MoonWolfi laugh at them a lot
15:55.35Mikmaaye that's lovely
15:55.44mjcMikma: drool
15:55.58WobinMikma: I hope that stacks with whatsit, the warrior skill
15:55.58MikmaMoonWolf: why daggers while you can use swords/maces
15:56.02TainActually Expose Armor won't matter how much it does if it still blocks Sunder.
15:56.09WobinSunder thassit
15:56.14MikmaWobin: sunder armor
15:56.26TainExpose Armor could do 100% redux and you couldn't use it if it blocks Sunder.
15:56.29Kebinusanit should stack in its new form
15:56.40Kebinusanbecause they are no longer the same effect
15:56.43CIA-703neronix * r4044 10Lexan/Lexan.lua: Lexan - Fixed error
15:56.45TainHopefully!
15:56.50TainI'll believe it when I see it though.
15:57.06Tem_wow
15:57.08WobinHehe that would be so deadly
15:57.09Mikmai really like expose armor when i play against elite targets
15:57.10Tem_nice changes to sub rogues
15:57.12TainAnd Dagger specs could be increased a lot depending on the upgrade to damage they're talking with SS
15:57.16TainAnd Evis
15:57.17Tem_so sorry for stunlock rogues
15:57.18AmadeoBackstab/Ambush is overrated, you can get more damage just using SS/Hemo
15:57.26MoonWolfnice changes for most rogues.
15:57.34Tem_oh shit
15:57.38Tem_I'm gonna be late for work
15:57.42MoonWolfand anybody who whines about no pve improvements doesnt understand how weapons skill will help.
15:57.46Wobin<PROTECTED>
15:57.52TainAmadeo it depends on crits.  Average damage probably yeah.
15:58.05AmadeoTain: Yeah, but at 60 and decent gear, Rogues crit almost every hit!
15:58.09TainBut a lot of Rogues have insanely high crit rates which helps burst.
15:58.30Kebinusanwell the real difference is if the rogue keeps slice and dice up or not
15:58.33TainBut the crit on SS is static damage, crits on % damage can go higher.
15:58.35WobinI like CheapShot cause I can just wander up to a mob from any direction
15:58.41Kebinusanthat makes a huge dps difference from the white damage alone
15:58.59AmadeoBut Ambush/Backstab uses 60 energy, which is more than two improved Sinister Strikes use
15:59.05WobinCS+ SnD+SS(or Hemo)+etcetc
15:59.10WobinEvisc
15:59.14WobinSS+SS+SnD
15:59.17Wobinrepeat
15:59.19mjcWobin: rupture
15:59.23TainIt just depends how much burst damage you need.
15:59.27Amadeoyeah
15:59.35Kebinusanmjc, stay away from my debuff slots
15:59.38MoonWolfI onlu use rupture agains plate and mail.
15:59.47MoonWolfonly*
15:59.51mjcKebinusan: max dps =P
15:59.51TainDagger specs need improved Backstab damage though, right now it really is pretty bad.
15:59.52WobinGarotte to start off those unstunnable mobs
15:59.59Wobineg elites
16:00.08AmadeoI always liked to hit Mages with CS and get a Gouge off before or during the Blink, though
16:00.10TainUg Garotte.. I can't see using it.
16:00.24mjcI usually garotte, snd, ss, rupture, spam ss
16:00.32mjcI don't pvp at all :p
16:00.41Amadeomjc: I think you're the only Rogue in the game that uses Garrote
16:00.42MoonWolfgarotte, you are better of ambushing with a bad dagger then using garrote
16:00.43Amadeo!
16:00.50TainBackstab IX is so horrible too, just saw it for the first time today.  What a piss poor upgrade to be as a raid drop.
16:00.57WobinWell, I don't BS =)
16:01.05mjcit proves to be very useful when you can't CS
16:01.11WobinSince I haven't bothered getting a macro/thingie to change weapons on unstealting
16:01.12mjcand the cooldown on switching weapons isn't worth it
16:01.12Mikmawell no matter what rogues can still do shitloads of dps if they have proper gear
16:01.13CIA-703neronix 07otravi * r4045 10otravi_UnitFrames/oUF/otravi_UnitFrames.lua: oUF2 - Fixed line 491 error when using mobhealth2
16:01.23TainMost of the time I just Cheap Shot when the asshole turns towards me at the last minute.
16:01.35MoonWolfevery rogue should have a weapon switcher and a dagger(decent one not epic or anything) for those situations where he can take advantage of a good ambush or backstab.
16:01.35Mikmaand being backstabbed/stunlocked by epic-gear rogue can hurt alot for cloth users
16:01.40Neronixhaste_: Fixed
16:01.42AmadeoTain: Don't most of those spell/skill upgrades suck? They're very minimal
16:01.49WobinMoonWolf: Have a suggestion as to which addon to use?
16:01.53TainOr if I'm soloing something big that I know I'm going ot need a couple full SS cycles of.
16:02.08MoonWolfnot currently, quickweaponswap and stancesets was what i used.
16:02.14MoonWolfwhen i played my rogue.
16:02.16Mikmahttp://www.curse-gaming.com/en/wow/addons-4482-1-mikscrollingbattletext.html
16:02.17mjcMikma: I have crappy daggers and I'm 20/31/0 swords and I can still 2shot most mages :p
16:02.18Mikmaholy crap!
16:02.37Mikmamjc: exactly :)
16:02.43TainMaybe Amadeo, but it's like a 15 point damage upgrade.  Static damage.  
16:02.55CIA-703ammo * r4046 10WitchHunt/WitchHunt.toc:
16:02.55CIA-7WitchHunt:
16:02.55CIA-7* .toc update
16:03.01AmadeoMikma: it's a new SCT type mod?
16:03.07MikmaAmadeo: looks like it
16:03.16Amadeohm
16:03.25mjcshould be aced.
16:03.29Mikmaagreed
16:03.30mjcmolest the author
16:03.33WobinHm, I wonder if I could build it into GonffBAr =P
16:03.37MoonWolftime for dinner
16:03.38AmadeoI'm surprised someone would challenge the throne
16:03.43mjcWobin: gogogo
16:03.51mjcI hate SCT
16:03.53Wobinmjc: It's a little out of scope though =P
16:04.18Wobin(I was talking about the weaponswap)
16:04.19mjcWobin: so make AceCT and build in some support in gonffbar
16:04.21mjcoh
16:04.25Mikmaboo
16:04.31mjcWobin: just add wardrobe support
16:04.35Mikmawobin codes aced SCT gogo
16:04.40CIA-703ammo * r4047 10WitchHunt/WitchHunt.lua:
16:04.41CIA-7WitchHunt:
16:04.41CIA-7* Fixed line 169 gfind nil error
16:04.45WobinIs it really needed though?
16:04.48Amadeobut damn
16:04.55AmadeoI use SCT_SpellAlert now
16:05.03Amadeoand I can't use WitchHunt, because Ammo is breaking it!!!
16:05.06Amadeo;)
16:05.08mjcAmadeo: works for me
16:05.08[Ammo]it's working now!
16:05.12Amadeohahah
16:05.13sedatedChipmunkwitchhunt is <3
16:05.21mjcWobin: set 'daggers' and set 'swords' :p
16:05.21[Ammo]but has less features though atm
16:05.28mjcmy mainhand is a mace atm =(
16:05.34Amadeomjc: You're using the Ace2 WitchHunt already?
16:05.40TainI loved levelling with maces though.
16:05.41TainIt was fun.
16:05.46WobinTain: Agreed =)
16:05.47mjcAmadeo: zoning in =)
16:05.50Amadeohaha
16:05.53WobinThunkathunkathunkathunka
16:05.59[Ammo]mjc: I suggest updating to 4047 :p
16:06.04TainRaiding you sort of have to use either swords or daggers though.
16:06.10[Ammo]unless you ddon't intend to fight hostiles
16:06.15AmadeoI'm gonna try out this new combat thingy
16:06.16Kebinusanso here is the question, MikScrollingBattleText... does it use less memory than sct
16:06.26mjcammo: it is already
16:06.27MikmaKebinusan: test it and tell us :)
16:06.29Wobinask in the other channel =P
16:06.31WobinMikk's there
16:06.36mjcKebinusan: finding out :)
16:06.46Kebinusanyeah was just about to actually
16:06.53AmadeoKebinusan: Tell him to Ace2 it
16:06.54Amadeogogogo
16:06.55Amadeo:D
16:07.11Kebinusanwhat? its not done in ace? well then only 1 star for you
16:07.28Kebinusan<g>
16:07.29AmadeoMikma: You just like it because it has "Mik" in it
16:07.39MikmaAmadeo: of course
16:07.45mjcAmadeo: lol
16:08.11mjcKebinusan: it's not aced? reported as a hack!
16:08.20WobinAnd that's -never- good!
16:08.35Neronixlol
16:08.39Mikmaoh loooool, id has released his unitframes on svn
16:08.41Neronixthat joke will -never- die
16:09.18Mikmai just had to pop in to look what's going on in there
16:09.47Wobinnot too much atm =P
16:09.59*** join/#wowace Ratbert_CP (n=KCummins@proxy-ce1.disney.com)
16:10.08mjcRatbert_CP has arrived!
16:10.09mjc:D
16:10.22Ratbert_CPAlert the media!
16:10.23NeronixAnd he's wrote his own parser rather than using parser lib
16:10.27NeronixAutomagic 5/5
16:10.28Ratbert_CPShoot the paparazzi!
16:10.34mjchaha
16:11.05Ratbert_CPWasn't that a Shakespeare line?  "First thing we do, we kill all the paparazzi."?
16:11.08AmadeoMikma: Not under branch anymore?
16:11.30MikmaAmadeo: what?
16:11.33[Ammo]I like his function names:
16:11.34[Ammo]function MikCEL_ParseForOutgoingPetSpellHitsAndMisses(combatMessage)
16:11.39[Ammo]zomg how long can you get
16:11.41Ratbert_CPOr was that a Pizza Hut's add?  "One large paparazzi lovers for only $8.99"
16:11.42WobinDescriptive =)
16:11.46WobinBetter than Rowne's =P
16:11.49Amadeohaha
16:11.49[Ammo]hehe
16:11.53AmadeoMikma: For oUF2
16:11.54[Ammo]I like the middleway
16:12.09NeronixRowne: mcel:pfopsham(cm)
16:12.15NeronixSeriously
16:12.15MikmaAmadeo: umh, dunno haven't checked lately, ask haste :)
16:12.22Ratbert_CPNeronix: Drop the vowels.
16:12.29Neronixoh yeah!
16:12.35AmadeoMikma: Oops, you said "id", I'm confusing myself
16:12.39Neronixmcl:pfpshm(cm)
16:12.47Ratbert_CPAnd with only one parameter, why waste a byte?
16:12.54Neronixm
16:13.07Neronixand while we're at it, remove those useless consonants
16:13.09Neronix:()
16:13.09MikmaAmadeo: that's ok it's allowed to be confused in here
16:13.13NeronixPERFECT!
16:13.16[Ammo]m:p(c)
16:13.18Amadeo:D
16:13.26Ratbert_CPI kinda like :()
16:13.37Mikmafunction :()
16:13.41Ratbert_CPThat's how I usually look, reading Rowne's code...
16:13.46NeronixNo wait, it isn't quite right
16:13.50Ratbert_CPWell...  :()~
16:13.51Neronix:(...)
16:13.53NeronixPERFECT!
16:14.01Neronixyou can't forget the ...!
16:14.02[Ammo]he keeps redeclaring his locals
16:14.06[Ammo]local blah = something
16:14.13Ratbert_CPDamned Lua and the *three* character elipsis...
16:14.15[Ammo]if something then return end
16:14.19[Ammo]local blah = somethingelse
16:14.34NeronixRatbert_CP: I need to essentially decrypt all the old util functions he wrote
16:14.38Industrialoo oo oo
16:14.38Neronixand document them
16:14.44NeronixFor AceUtils
16:14.54Mikmaoh yeah i got rank2 from pvp
16:14.56Industrialfamily guy season 3 download complete :D
16:14.59Ratbert_CPNeronix: Looks like a job for sed!
16:15.00Mikmagotta go and buy my anti-warlock trinket
16:15.03Industrial*coke* *popcorn*
16:15.12MikmaIndustrial: i'm just starting wow to try out your code again
16:15.45NeronixRatbert_CP: sed?
16:15.46IndustrialMikma: idUnitframes? :P its on the svn now
16:15.50MikmaRatbert_CP: "I'm looking into it"
16:15.52MikmaIndustrial: yeap :)
16:15.55Industrial\o/
16:16.15MikmaSoB = Son of a Bitch?
16:16.19KebinusanSCT+SCTD=512, MSBT 1042KiB according to warmup, but the options arent load on demand yet in MSBT it looks like
16:16.27Ratbert_CPNeronix: Stream EDitor...  handy unix tool that does loverly things like regex replacements...
16:16.33MikmaIndustrial: out of date..
16:16.37NeronixAh, cool
16:16.43AmadeoKebinusan: Ouch..
16:16.46Ratbert_CPSoB == "Start of Business"  It's 9:20AM here
16:17.23mjcRatbert_CP: yay @ sed
16:17.39mjcwho needs alcohol when you have regexps :D
16:17.40Mikmai wan't the blizzard addonlist to show out of date addons eventho the cross is checked
16:17.53[Ammo]now that I'm 'done' converting WitchHunt it's time to put some more attention towards Necronomicon conversion and modularisation thingies
16:18.48AmadeoI need a new auto-retarget addon, for Hunters and their crappy FD!
16:19.41mjcammo: necronomicon = <3
16:19.42[Ammo]you need to learn to play better...
16:19.43mjc:)
16:20.01[Ammo]if you're fighting a hunter always kick them while they're down
16:20.04*** join/#wowace Dulark (n=Dulark@207.250.72.2)
16:20.11[Ammo]it's good practice :)
16:20.15Amadeo[Ammo]: I do! But when there's a big zerg you can't target them :(
16:20.23Amadeosince too many people tend to stand on their corpse...or their pets do :(
16:20.41hyperChipmunk<PROTECTED>
16:20.45Dularkhi everyone
16:20.48[Ammo]what chipmunk says :)
16:20.49Kebinusanmik I love this already
16:20.51hyperChipmunkbind it
16:20.55Kebinusanthe curved left/right thing is sexy
16:20.56hyperChipmunkuse it
16:20.58hyperChipmunklove it
16:20.59AmadeohyperChipmunk: Argh, I'm already out of keys to bind!
16:21.00Amadeohaha
16:21.17hyperChipmunkit's my X key
16:21.20mjcI use multimedia keys :p
16:21.21hyperChipmunkit's that important
16:21.28hyperChipmunkI use it all the time
16:21.28AmadeoX is Piercing Howl for me
16:21.32MikmaKebinusan: mikk is not here ;)
16:22.05Kebinusanoh I misread something earlier, gg lack of sleep
16:22.21Kebinusanor lack of reading comprehension whichever you want to blame
16:23.47mjcrofl
16:23.55mjcone of these mods replaced the playerframe
16:23.57mjcand I like it
16:24.02mjcbut I cna't figure out which one it is >_>
16:24.16Mikmamjc: replaced to what? ss us so we can tell you
16:24.41hyperChipmunkArcHUD or DHUD maybe
16:24.51mjcI have archud enabled
16:24.59mjcbut it looks like it's something else
16:25.16AmadeohyperChipmunk: Do your Freezing Traps wear off early much? I was fighting a Hunter yesterday and they basically all lasted 20 seconds while he fought a Rogue
16:25.42hyperChipmunkno, they're pretty solid
16:25.51Amadeothat's crazy
16:26.11mjcgnome rogue?
16:26.56AmadeoI think it was a NE or Human
16:27.20mjcgnomes have escape artist
16:27.21Mikmahmmmmmm
16:27.26Mikmai just got a wild idea about bartender
16:27.31Mikmamaybe i should test it out
16:27.32AmadeoYou can't use that in a freezing trap, can you?
16:27.46mjcAmadeo: might be able to, never tried
16:27.50Amadeothat would be awesome
16:27.59mjcMikma: bartender doesn't respect fubar's adjust frame thing
16:28.04AmadeoHunters are still pretty overpowered in my eyes :P
16:28.14Mikmamjc: meaning what?
16:28.15mjcAmadeo: :D
16:28.24Mikmamjc: frames don't move when using autoadjust?
16:28.27mjcMikma: SS incoming, also for someoneo to tell me what mod is replacing my crap :p
16:28.30mjcMikma: nope
16:28.54AmadeoYou have to gauge a class on what a *great* player can do with it...not what a bunch of bad players can get by with, and that's the mistake I think a lot of people make
16:29.22mjchttp://mjc.325i.org/weird.jpg
16:29.48mjcthe playerframe thing is in the top left
16:29.55AmadeoI have a 24 Hunter...I was killing a 60 Warrior with Sulfuras
16:30.11mjcAmadeo: bad warrior
16:30.12Kebinusanlooks like perl unit frame maybe?
16:30.13Mikmamjc: looks like watchdog/ some unitframes
16:30.15Amadeomjc: Nah
16:30.17[Ammo]did you just download idUnitFrames mjc?
16:30.17Amadeohe couldn't do anything
16:30.24[Ammo]or something silly
16:30.30AmadeoI kept at 41 yards the whole time with Cheetah
16:30.35Amadeowhat was he gonna do?
16:30.40[Ammo]screenshot your addons folder :p
16:30.42[Ammo]that might help
16:31.35mjcI have aceunitframes, archud, and that seems to be about it for obvious unitframe stuff
16:31.55CIA-703neronix 07otravi * r4048 10otravi_UnitFrames/oUF/otravi_UnitFrames.lua: oUF2 - Optimisations and a possible compatibility fix in the Mobhealth/Mobhealth2/Mobinfo2 support
16:32.51AmadeoNeronix is taking over!
16:32.52MikmaIndustrial: why do you wan't to put the text on left of the frames? :)
16:32.53mjcI'd like to be able to just hide the playerframe and targetframe completely
16:32.59MikmaIndustrial: why not put it over healthbar
16:34.51mjcMikma: cause this is how he wants it
16:35.07Mikmamjc: yeah but that ain't really minimal heh :P
16:35.24Mikmaname over healthbar means that the bars can be dragged to left after that
16:35.40mjcmeh, so no ideas about the unitframe? rebooting so I can take a shot of the folder :p
16:35.40Mikmabut.. he likes them centered so let him do what he want's :)
16:36.10CIA-703silverwind * r4049 10RepToGo/ (RepToGo.lua RepToGo.toc):
16:36.10CIA-7RepToGo:
16:36.10CIA-7- v9 update
16:36.20Mikmamjc: is the issue with autoadjust and bartender in that picture in lower-right?
16:36.56*** join/#wowace [Wobin] (n=Wobin@221.221.19.150)
16:37.01Mikmai can add another way to move minimap in 1.04 than frames, that way it should work with FuBar too
16:37.43IndustrialMikma: because else it will be over the healbar :P
16:38.49*** join/#wowace gnor (n=jaydee@ny-lackawannacadent4-chtwga3b-b-121.buf.adelphia.net)
16:39.08CIA-703elkano * r4050 10ElkBuffBar/ (ElkBuffBar.lua readme.txt):
16:39.08CIA-7ElkBuffBar:
16:39.09CIA-7- renamed growup to invert
16:39.09CIA-7- updated readme
16:39.09mjcMikma: yep
16:39.19mjcer
16:39.21mjclower portion, period
16:40.27mjcMikma: I think it should only override that if you move the bars/map with 'adjust frames' already turned on.. either that or ahve an option to override it
16:42.52mjchttp://mjc.325i.org/list.jpg
16:43.21mjcI have maybe 3 mods that aren't in the ace svn repo atm >_>
16:43.30[Wobin]or scans_daily even
16:44.05mjcpenny arcade
16:44.16TainAw OneBank doesn't work for me
16:44.22[Wobin]meh, you woudn't get the joke =(
16:45.00[Wobin]Although I find PA, although sometimes amusing, to be far more often just plain... dumb.
16:45.14[Wobin]As in, not even funny
16:45.45[Wobin]Most of the time you have to read the news article to figure out what's the 'funny'
16:46.00[Wobin]and it often turns out to be a 'you had to be there' joke
16:46.06*** join/#wowace Ratbert_CP (n=KCummins@proxy-ce4.disney.com)
16:46.07[Wobin]which never works in print media =P
16:47.00ElkanoI wonder if I should put EBB 1.2 live... any spontaneous ideas of missing features or bugs?
16:47.07mjcebb?
16:47.13[Wobin]buffbar
16:47.15mjcah
16:47.15ElkanoElkBuffBar
16:47.26mjcI can try it out for you, if you want :p
16:47.42Elkanofeel free to do so :)
16:47.57Kebinusanworks great for for me so far
16:48.01mjcbtw, still no idea on what mod is making that neat playerframe replacement :pp here's my list http://mjc.325i.org/list.jpg
16:48.09mjcand the shot http://mjc.325i.org/weird.jpg
16:49.21Mikmamjc: aceunitframes
16:50.02Amadeohaha
16:50.16*** join/#wowace Tem (n=tardmrr@204.90.50.252)
16:50.16*** mode/#wowace [+o Tem] by ChanServ
16:50.19mjcI thought auf was just a library :p
16:50.31Temit is?
16:50.43Elkanohmm, none of my addons used :( ;)
16:50.52mjcElkano:  :p
16:50.59mjcI just started redoing my addon list
16:51.13GngskElkano, I use a few of your addons :D
16:51.19Elkano\o/
16:51.42Gngsklol, what's a rogue need squishy for?
16:51.55Elkanoalways good to see that you're not wasting your time :)
16:51.57ag`Is it possible to have a class register an event?
16:52.00mjcGngsk: didn't bother to turn it off
16:52.07mjcI have a priest and a mage too
16:52.53Gngskahh
16:53.10AmadeoGngsk: Rogues are Squishy
16:57.03KebinusanGngsk, how else are you going to know who needs bandaging on ouro
17:00.29mjcheh
17:02.57mjchum, acewardrobe could use a stealthed set and an EPL set and I'd be totally happy
17:07.45Kaelten<PROTECTED>
17:07.51mjchey K
17:10.02hyperChipmunkheyo
17:11.35Mikmawow-eu is down, damn blizzard
17:17.54mjcMSBT + archud = really cool
17:18.30[Wobin]MSBT?
17:19.05mjcmikscrollingbattletext
17:19.12Amadeowhat's different about MSBT?
17:19.50Industrialmjc: its AceFry
17:19.59Industrialthw unitframes
17:20.02Industrialthe*
17:20.03Kebinusanyeah I like MSBT and dhud
17:20.06mjcaha
17:20.07Kebinusanit looks really sexxy
17:20.22AmadeoI don't understand why it's sexier than SCT :P
17:21.28IndustrialMSBT?
17:21.43mjcthe left and right scrolling things scroll at the same angle as archud
17:21.44Industrialurl?
17:21.45Industrial:P
17:21.46AmadeoIndustrial: I thought it was like SCT
17:21.54Amadeomjc: I see
17:21.57IndustrialAmadeo: I have no idea what MSBT is
17:22.05Amadeobut is it worth 500 more KiB!?
17:23.24mjcdoesn't seem to actually use that much
17:23.30mjcor if it does, I don't notice
17:23.34WobinI don't see why SCT needs to be 'Aced'
17:23.36Wobintbh
17:23.39Mikmalalaaah, brb
17:24.05mjcora_invite needs a /rainvite 60
17:25.10Industrialwhats MSBT and wheres the URL? :P
17:26.59hyperChipmunkhttp://www.curse-gaming.com/en/wow/addons-4482-1-mikscrollingbattletext.html
17:29.39KaeltenShould I put OneCore and OneBag togather in the same folder?
17:30.07Amadeowhat's the best gnutella client?
17:30.44TainKaelten: Had a suggestion, when mousing over bag icons in OneBag can you show the tooltip so you know what type of bag it is?
17:31.06KaeltenTain: Example?
17:31.46TainWhen I have my OneBag open and click to show my bags, if I want to replace one of my bags with a larger one it's easy to see what type of bag your'e replacing if the tooltip for that bag shows
17:31.52Kaeltenjust bag name and slots?
17:31.53TainRight now it just highlights the slots
17:31.59Tainyeah
17:32.10Kaeltenyeah I can work on that soon
17:32.31TainJust a cosmetic feature request. :)
17:32.41KaeltenOneBank and OneBag use so much of the same code that I'm working on combining them where appropriate
17:34.07kergoth`zzzKaelten: did you find the source of the massive ram usage in the old onebag?
17:34.41Kaeltenperhaps.
17:34.58KaeltenOneBag is using about 20-25% of the old one.
17:35.05kergothcool
17:35.11*** join/#wowace XLVII (n=XLVII@CPE-58-162-91-73.qld.bigpond.net.au)
17:35.12kergoththat was the main reason i ditched it for bagnon
17:35.25Kaeltenbut I'm digging in over design decisions.
17:35.43KaeltenOneBank and OneBank's code is highly similar
17:35.50Kaeltenerr OneBag and OneBanks
17:35.51Kaeltenrather
17:36.29WobinGive the option to disable one or the other then?
17:36.57KaeltenSo I'm combining the common code for the two into a AceModuleCore
17:38.34mjcwtf @ fubar_factionitems
17:38.40mjcdoes it actually do anything? lol
17:39.10kergothlast 3 days of work.. i'm gonna be bored outo f my damn mind
17:41.53Kebinusanmjc, /rainvite 60 and /razinvite
17:42.09mjcKebinusan: shorthands is on and yet neither work
17:42.19Kebinusanyeah the functions arent there
17:42.30KebinusanAutopromote by guild rank would be nice too
17:43.02Kebinusanthe rainvite functions wouldnt take much to gut from ctra I think
17:43.10Kebinusanif you didnt want to write them from scratch
17:43.25mjctoo lazy to bother :p
17:43.25Kebinusanjust edit the toc to only load the ctraslashcmd file
17:44.04KebinusanI know the feeling
17:44.18KebinusanIve just taken to using guildfu and going down the invite list clicking everyone
17:46.43Mikmamm kk
17:46.47Mikmashower = rock
17:49.33kergothhmmmm
17:51.06*** join/#wowace _kaybe_ (n=kaybe@p54867A95.dip.t-dialin.net)
17:57.26Mikmakergoth: morning ;D
17:57.37kergothunfortunately :P
17:58.02Mikmait's 20:57 here and temperature has cooled down abit from yesterday
18:00.17IndustrialAnyone tried out idUnitframes yet? its on the svn :P
18:00.24Mikmai did
18:00.28IndustrialGunna try addong target frame and stuff
18:00.29*** join/#wowace Kaelten_ (n=Kaelten@68.63.3.183)
18:00.31Slaymani bet they suck
18:00.31Mikmadidn't test on combat tho
18:00.40IndustrialSlayman: not as much as you \o/
18:00.54Mikmahah meatshields
18:01.04*** join/#wowace Kaelten_ (n=Kaelten@68.63.3.183)
18:01.04Slaymanmikma made me say it!
18:01.12Mikmaaye, i have hacked his system
18:01.16Mikmayou should ban him now
18:01.17Slaymandue to his superior psionic powers
18:01.26Mikmai can do it again, and only on slayman
18:01.36SlaymanNo please not
18:01.41Industrialhey lookies family guy
18:07.53Dularkah, family guy...  got to get the old episodes
18:08.04Dularkhaven't seen very many of them
18:08.48kergoth~emulate chris
18:08.55purlOne day I got caught with my hand down my pants at school, and I had to keep it there all week...What a week!
18:09.03mjchaha
18:09.09Dularklol
18:11.35mjchum, I want to play the MGS death music when my character dies
18:12.41kergothhmm, i should play with wowbench.  stuck at work for the next 3 days and not exactly motivated to do work
18:12.57mjcwowbench?
18:12.58mjc:p
18:12.59Mikmadamn
18:13.10Mikmai can't download mikscrollingsomething
18:13.17Mikmaatleast from curse
18:14.27kergothmjc: its stubs for teh wow api for addon testing in a lua interpreter, as i understand ti
18:14.33mjcah
18:15.16kergothMikma: i've run into the inability to download a file from curse af ew times in the past week.. pretty odd
18:15.32Mikmakergoth: yeah i had the same with that one now
18:15.38Mikmaall i got was pink page with error
18:15.41kergoth:(
18:20.53Kaelten_hrm
18:20.57Mikmaso, is it ok to link Bartender in svn to WoWI?
18:22.05kergothi'd think no, itd put a lot of pressure on the wowace server.
18:22.09kergothbut thatd probably be clad's call to make
18:22.37Mikmammkay i'll just tease them then
18:23.24Ratbert_CPHrmmm...
18:24.24CIA-703kaelten * r4051 10OneBag/ (OneBag.lua OneBag.toc OneBag.xml libs/): OneBag - Made dependent on OneCore, which is for now a separate addon, will probably be merged back into OneBag
18:24.49Mikmahttp://www.wowinterface.com/downloads/fileinfo.php?id=5112#cmnt9804
18:24.51Mikmathere, lol :D
18:24.52CIA-703kaelten * r4052 10OneBank/ (OneBank.lua OneBank.toc OneBank.xml libs/): OneBank - Made dependent upon OneCore
18:25.56CIA-703kaelten * r4053 10OneCore/ (BagSlot.blp OneCore.lua OneCore.toc libs/ templates.xml): OneCore - Building One core up from the ground with the common portions of OneBank and OneBag, will be merged back in with OneBag after development is done.
18:27.01Kaelten_gods is onebag changing appearences
18:27.55kergothzeppelinmaster looks cute
18:28.02kergothconsumes a chat channel though, and those are precious
18:28.37Mikmais there any place where i can download the mikscrolsadasegeas?
18:33.19hyperChipmunk[Ammo]: you've got a copy/paste typo in your chat commands
18:33.30hyperChipmunkcombatonly and targetonly have the same description
18:33.57Mikmahmm now it worked
18:46.05Ratbert_CPHrmmm...  Is there any way to get the event name from within an event handler in AceEvent-2.0?
18:47.57Ratbert_CPSpecifically, I'm trying to dynamically register for events and properly dispatch them.  But the design in my head is to register the event, and have a generic dispatch function handle them.  But I don't want an individual handler for each event...
18:48.07Temthe global "event" should be set
18:49.49Ratbert_CPCan I reference it thusly: if event == "BAG_UPDATE" then ... end, or do I need to get it some other way?
18:50.21Temthat should work
18:50.29Temunless AceEvent-2.0 did something I don't know about
18:50.47Ratbert_CP:)
18:51.21ag`Ahhh, why is my statusbar on top of my text even when I create the font string to the "OVERLAY" layer?
18:58.34CIA-703elkano * r4054 10ElkBuffBar/ElkBuffBar.lua:
18:58.34CIA-7ElkBuffBar:
18:58.34CIA-7- some fixes to invert
19:09.24AmadeoHey Neronix
19:09.45NeronixAmadeo: Perfect timing. Just back from afkland
19:09.55Mikmak!
19:10.11NeronixAre you going to beg me to make a combat log mod again? :P
19:10.14AmadeoLexan\AceLibrary\AceLibrary.lua:49: bad argument #1 to `pairs' (table expected, got number)
19:10.18Amadeono :P
19:10.28Amadeothat happened after I left a mailbox
19:10.28MikmaNeronix: please please please make us a combat log mod which is not as big as ps3
19:10.58AmadeoNeronix: Yes please please! :D
19:11.17NeronixAmadeo: O.o?
19:11.27NeronixLemme check that out quickly
19:12.12MikmaAmadeo: YAY he checks combat log quickly ;)
19:12.20NeronixI mean the lexan error
19:12.22ckknighthey all
19:12.22ckknightback
19:12.37Mikmano you didn't, you meant combat log by neronix!
19:12.44NeronixI never look at my combat log, therefore I don't need a custom combat log, therefore I won't make one
19:13.18Mikmabut your parser is as big as ps1
19:13.27NeronixNo, it's as big as a wii
19:13.45NeronixPartly because I only want to look at a small number of possible combat log messages :P
19:14.06NeronixHmm, line 49 of acelibrary is the local error function
19:14.20ckknighthttp://www.break.com/movies/startswiththekids.html
19:14.24NeronixNow I need to find out WHY it's on the local error function >.>
19:15.23NeronixHmm, I don't think it's Lexan
19:15.39NeronixLexan doesn't create the variable that's causing the error
19:15.45ckknightKaelten_, there?
19:15.57Kaelten_sup?
19:16.30ckknightyou had a weird name with the _
19:16.30*** mode/#wowace [+o Kaelten] by ChanServ
19:16.45ckknightalso, Dewdrop can now take an AceOptions data table as its children statement in Register
19:16.45Kaeltengot dc'd earlier forgot to change it
19:16.55ckknightwhich I'm proud of :-)
19:17.18Kaeltencool
19:17.20NeronixAmadeo: Is Lexan the only Ace2 mod you have?
19:17.36Kaeltenso I can easily add a rightclick menu to OneBag now?
19:18.36Kaeltenoh, had an idea for AceModuleCor
19:19.04Kaeltenbeing able to set required mixins or something like that or just a standard mixin set that gets included in with each module no matter what
19:22.25AmadeoNeronix: I also have OneBag
19:23.48NeronixAmadeo: Doesn't seem to matter. I got the error too and none of the Ace2 mods I have do anything with a variable called tmp
19:24.05NeronixGrep to the rescue!
19:24.30Amadeohm
19:25.17Neronix(Grep is like grope, but not as entertaining)
19:25.41kergothyay grep
19:28.29kergothhmm, i never really look at my combat log either, just occasionally to see exactly what happeend if i didnt catch it with sct while it happened.  i'd be happy if sct kept a backlog
19:28.32kergothheh
19:29.06ag`Why is the statusbar frame on top of my font string even when I create the font string to the "OVERLAY" layer? How do I make it go behind?
19:29.51Mikmaag`: SetFrameStrata("LOW") ?
19:31.01ckknightKaelten, yea, I thought of that
19:31.34ckknightKaelten, um, what'd be a good API for that?
19:31.56Kaeltenself:SetStandardMixins(arg1....arg20)
19:31.58Kaelten?
19:32.46Kaeltenand then in NewModule those mixins plus the ones that get passed in get merged
19:33.08NeronixAmadeo: Do you use tinytip?
19:33.34NeronixIt's using a global tmp variable
19:33.35ckknightsounds good to me
19:33.39NeronixAnd putting a number value in it
19:33.55AmadeoNeronix: I do
19:34.04ag`Mikma: It's strange though, because if you look at otravi's unit frame, he doesn't have to do anything to make his text on top of his bars
19:34.16NeronixUnload tinytip and tell me if the error's still there
19:34.22NeronixI can't test myself right now
19:34.30Mikmaag`: well does he have SetFrameStrata("HIGH") on his frame then?
19:34.36Mikmaag`: and, did it work?
19:35.28ag`nope, it didn't work
19:36.10Mikmamm
19:36.14Mikmai'll have to test that now
19:36.16ag`and he doesn't use Strata
19:37.13ckknightKaelten, so should it a) force people to specify the mixin or b) automatically add the mixin
19:37.28Kaeltenhrm, I'd think automatically add the mixin
19:37.44Kaeltenits explicitly implicit
19:37.50ckknight:-P
19:38.33ckknight(a) is easier to code :-P
19:39.06Kaeltenlol, true
19:39.29ag`How do I upload a project to the SVN? I have an account
19:39.29KaeltenI guess the biggest thing I want to protect against is WTF errors because the module prototype assumes a mixin is present
19:39.37ag`I'm using tortoiseSVN
19:39.55Neronixag, go to your project's folder, right click on empty space and choose import
19:39.58kergothag`: svn generally has an 'import'
19:40.42ag`and then I select trunk?
19:41.21ckknightyea, agreed
19:42.02ckknightwith (b), how should it react if you specify a mixin that's the same as a standard one?
19:42.12ckknightsilently skip?
19:42.14Neronixag`: The path should be /trunk/MyMod
19:42.29kergothckknight: i'd say think of it like doing a union on two sets
19:42.38Neronixhttp://svn.wowace.com/root/trunk/MyMod
19:42.40ckknightalright
19:43.44CIA-703ag * r4055 10/trunk/ (39 files in 13 dirs): ag_UnitFrames - first upload
19:44.06ag`ah
19:44.59CIA-703ag * r4056 10/trunk/ag_Themes.lua: Removed file/folder
19:45.13ag`I'm cleaning it up now
19:45.25CIA-703ag * r4057 10/trunk/ag_UnitFrames.lua: Removed file/folder
19:45.52kergothag, you dont have to do it manually.
19:46.00kergoththis is source control, revisions can be reverted in one fell swoop
19:46.10kergothjust so you know for hte future
19:46.55ag`Yeah sorry, pretty new to SVN. :)
19:46.55AmadeoNeronix: Disabling TinyTip fixed it
19:47.00Amadeosorry, I was afk before
19:47.21NeronixAmadeo: K, time to annoy Thrae
19:47.25Neronix/annoy Thrae
19:47.51Neronix/annoy Thrae|WoW
19:47.53kergothag`: if you need something reverted, your best bet is to just let me or clad know, and we can take care of it for you, save you the trouble
19:47.57Amadeohaha
19:48.22NeronixI need to make grope an alias for grep somehow
19:48.22kergothhehe, thrae forgot a 'local ' eh
19:48.26NeronixYeah
19:48.27kergoth~remulate
19:48.28purli need tacos! i need tacos or i'll explode.  that happens to me sometimes.
19:48.28Kaeltenckknight:  well we wouldn't want to try to include the same one twice
19:48.32ag`kergoth: I can either delete the rest of the stuff I uploaded in the wrong place now, I you could revert it
19:48.35kergoth$ alias grope=grep
19:48.38Neronixkergoth: Caused an error in AceLibrary
19:48.42NeronixAh, thanks
19:49.14kergothag`: i'll revert it for ya
19:49.16kergothnp
19:49.20ag`thanks
19:49.33kergoth~emulate fry
19:49.34purlPeople said I was dumb, but I proved them.
19:49.39kergothhehe
19:50.21Mikmahha
19:50.27Mikmathat's cool
19:51.05ckknightKaelten, this is a bitch to code. can't I just take the lazy way out and raise an error if a standard mixin isn't provided
19:51.06ckknight?
19:51.39ckknightblah
19:52.05*** join/#wowace ven (n=ven@dyndsl-085-016-093-162.ewe-ip-backbone.de)
19:54.23Temcheckouts just got sloooow
19:54.30Temoh yeah
19:54.36Temdamn you people and your svn:externals
19:54.46Temsvn update * takes WAY longer because of you
19:55.08kergoth:'(
19:55.18kergothhaha, this guy on the lua list is one sick bastard
19:55.20NeronixWhy can't the client just cache all the externals?
19:55.27kergothhe's messing with attaching a metatable to nil
19:55.34kergothNeronix: hm?
19:55.46ckknightkergoth, lol. how's it work?
19:55.55kergothhe set an __len
19:56.00kergoth> nilmt.__len = function()return 7 end
19:56.00kergoth> return #nil
19:56.00kergoth7
19:56.08ckknighthehe
19:56.23kergothapparently theres a bug with it, if you do that, then #function() end also returns 7
19:56.25kergothleaks into other types
19:56.26kergothhehe
19:56.30ckknighthrm
19:56.31ckknightfun
19:57.08ckknightsame
19:57.24kergothit shows creativity, and thinking outside the box, dangit
19:57.26kergoth:)
19:58.15Mikmaright, now after i have updated my addons i can play abit
19:59.46CIA-703neronix * r4058 10TinyTip/TinyTip.lua: TinyTip - Made tmp and tmp2 in TinyTip.lua local. Should stop it from causing errors in AceLibrary, and possibly others
19:59.56NeronixHope Thrae won't mine
20:00.01NeronixAmadeo, test please :P
20:01.09Mikmacan i test it too? what's the bug? :D
20:01.30NeronixMikma: If there's no errors, all is well :P
20:02.05MikmaNeronix: it bugs with what and how, and should i try that or not?
20:02.32NeronixMikma: If there's no line 49 error in AceLibrary when you use a mailbox with Lexan, it should be fine
20:02.46CIA-703ckknight * r4059 10Ace2/AceModuleCore-2.0/AceModuleCore-2.0.lua: AceModuleCore - added :SetModuleMixins(...)
20:03.05MikmaNeronix: mmkay then, don't use lexan so propably there's no error on me
20:03.27CIA-703ckknight 07TestSuite * r4060 10Ace2/ (AceModuleCore-1.lua AceModuleCore-2.lua): Ace2/TestSuite - added AceModuleCore-1.lua and AceModuleCore-2.lua
20:03.59*** join/#wowace Soltanis (i=as@81.168.16.197)
20:04.05Soltanisyey , there we go
20:04.56ag`kergoth, did you revert it? If so, I'll try again :P
20:05.23kergothTem: heh, you'd like my use of svk.  svk doesnt support externals.  i use svk to maintain local mirrors of the upstream repositories, so i then have a python script that does a checkout from my local mirror and pulls the associated externasl out of -those- mirrors as well.  so the net connection isnt the bottleneck
20:05.44Temmmmm
20:05.48Tem*jealous*
20:05.52kergothag`: my damn svn co is still going, but i thuink the trunk checkout just finished, doign so now
20:06.06Temckknight, do I have to give a name to CreateBasicPluginFrame?
20:06.12Mikmazomg i got error
20:06.14kergothhahah
20:06.14ckknightTem, probably
20:06.20Tembleh
20:06.23NeronixMikma: !?
20:06.24TemI hate naming frames
20:06.25ckknighttem, how's AceGUI?
20:06.27MikmaCannot find library instance with version 'Zone 1.2'
20:06.29kergothi have lots of strange perverse shell and python scripts on my drive
20:06.31kergothmy laziness abounds
20:06.36Mikmai just updated WitchHunt Ace2
20:06.36NeronixMikma: Wrong mod :P
20:06.41Temon hold until my brain un-freezes
20:06.44ag`Is anyone doing an unit frame addon with AceOO-2.0 btw?
20:06.53ckknightag`, indie
20:06.53Temlearning the FuBar API to thaw myself
20:06.56AmadeoNeronix: Ok, testing now
20:07.05ag`ckknight: what is it called on the SVN?
20:07.06Neronix~amadeosnack
20:07.07purlACTION hands a snack to Amadeo
20:07.18ckknightag`, idSomething
20:07.24ckknightTem, but I want FuBar-2.0 to use AceGUI-2.0
20:07.25ag`ok
20:07.26NeronixidUnitFrames? :P
20:07.29Mikmayeah
20:07.34Temckknight, why?
20:07.38ckknightwhy not?
20:07.41TemAceGUI is mostly useful for other things
20:07.46ckknightactually, it probably doesn't matter
20:07.51ckknightjust wondering if I _could_
20:07.52CIA-703kergoth * r4061 10/trunk/ (Images/ ag_UnitFrames.toc fonts/ libs/): Revert revision 4055.
20:07.58AmadeoNeronix: Fixed, thank ya sir :)
20:07.58TemCreateFrame is /better/ in most cases
20:08.05AmadeoNeronix: Now make the combat log please :D
20:08.06Amadeohahaha
20:08.09Amadeobrb
20:08.18TemAceGUI is useful for creating pretty guis without much effort
20:08.19kergothag`: there ya go
20:08.26Temsomething like FuBar isn't going to benefit from it
20:08.33Mikmawtf is going on
20:08.33Temleast, I don't think it would
20:08.40hyperChipmunkwell, I'M waiting for it
20:08.41kergothTem: btw, svn co has a --ignore-externals
20:08.42Mikmawhat addon is broken on my comp :P
20:08.46hyperChipmunkso hurry up, slacker
20:08.54kergothTem: nice if your'e checking out the entire wowace repo, but thats about it
20:09.05TemI've done that once
20:09.19Mikmaoh right
20:09.22TainIt's worth it for checking out the entire thing and just copy in the deps yourself.
20:09.23TemI have a "whole trunk" folder on my desktop
20:09.24Mikmait was STFU which is broken
20:09.47TainMakes checkouts a lot faster.
20:09.49Temwhich I run svn update * on every once in a while
20:10.14TainAnd I'm off to see Sammy Hagar.  See yas!
20:10.14hyperChipmunkhmm
20:10.14hyperChipmunkI wonder...
20:10.32NeronixAmadeo: No
20:10.34hyperChipmunksvn update */Ace*; svn --ignore-externals update *
20:10.35TemhyperChipmunk, you remind me of someone in my guild, but I can't put my finger on it
20:10.57kergothif anyone ends up trying out svn, i'll give you my externals checkout script
20:11.01kergothi should put it in my homefiles svn
20:12.10hyperChipmunkwe really do abuse SVN =P
20:12.25kergother, s/trying out svn/trying out svk/
20:12.27kergothsilly fingers
20:12.35hyperChipmunkcouldn't get svk to compile =\
20:12.42kergothaw
20:12.49kergothyou're on windows?
20:12.51hyperChipmunkno
20:13.03kergothwhat distro?
20:13.11hyperChipmunkperl just went ape on me and died
20:13.17kergothah :(
20:13.27TemI didn't get that far
20:13.37Tembut I had svk's homepage opened for like a month
20:13.39hyperChipmunkiirc, I needed like 5300 CPAN dependencies
20:14.04kergothi just sudo aptitude install svk and then go on with my day.  i presume itd be in a 'yum' feed somewhere too
20:14.10kergothyeah, i hate that about perl apps
20:14.51hyperChipmunkand surprise of all surprises, there was one combination in that 5300 that didn't play well together
20:15.16hyperChipmunkand the whole thing went *bzzonk*
20:15.57ckknightkergoth, does your think fuck up if I have "Version: 2.0" in my toc and don't change it?
20:16.09ckknightthing*
20:17.59kergothif the version in the .toc doesnt change with each release, i have to force the version to what it really is.  this normally isnt troublesome, other than as a minor annoyance.  but when its 14 different addons with independent versions that may or may not be correct (the fubar starter pack), then its a problem
20:18.04kergothif thats what you mean
20:18.07kergoths/$/t
20:18.31ckknightokay
20:18.37kergothmeh, need more caffeine
20:18.49ckknightKael's gone.
20:19.14kergothckknight: course if you were to, say, put the real release version in an X- field, but use Version for the api version, and told me about it, that i could deal with.. but you could just as easily flip it around, putting api version in an X- field and release version in Version
20:19.42ckknightnah, I don't want to deal with updating the toc each time
20:21.00kergothplease just leave it out if thats the case then :)
20:21.16kergothi'm probably one of the only people using the version field for anything. hehe
20:21.21*** part/#wowace Ratbert_CP (n=KCummins@proxy-ce4.disney.com)
20:22.55kergothjeeze, theres a lot of stuff in svn that ive never heard of. should poke at them
20:23.09CIA-703ckknight 072.0 * r4062 10FuBar/libs/: FuBAr - added libs dir
20:24.37*** join/#wowace ckknight_ (n=ckknight@rrcs-67-53-204-251.west.biz.rr.com)
20:26.34*** join/#wowace Cairenn (n=Karen@CPE00045a2bfcbc-CM000f212f84be.cpe.net.cable.rogers.com)
20:26.34*** mode/#wowace [+o Cairenn] by ChanServ
20:28.14ckknight_in upgrading FuBar to Ace2, and subsequently FuBar2, I am very glad I exported almost everything to libraries
20:28.16ckknight_this will be pretty easy
20:31.12ag`kergoth: can I go on now?
20:31.54kergoth13:15 <@kergoth> ag`: there ya go
20:32.14ag`thanks
20:32.18kergothi look forward to the day when i can remove ace and acegui from my addons dir :)
20:33.05ag`so I am going to import to http://svn.wowace.com/root/trunk/addonname
20:33.11kergothyup
20:33.38kergoth(in case you were wondering, a revert of a revision is generally done using svn's "merge" functionality.  see the svn book for details)
20:33.58CIA-703ag * r4063 10ag_UnitFrames/ (41 files in 13 dirs):
20:34.06hyperChipmunkdear god
20:34.22kergothag`: is this the successor to mg2?
20:34.28hyperChipmunkyou write an entire operating system into your unit frames or something?
20:34.32Mikma!
20:34.33kergothhahah
20:34.38ag`haha
20:34.43ag`no, it's images
20:34.49hyperChipmunkah
20:34.50hyperChipmunk=)
20:34.54Mikmaporn?!?
20:35.01ag`actually they are redundant
20:35.31hyperChipmunkdoes ace2 give us a select function?
20:35.51ag`kergoth: I wrote a new unit frame addon from scratch using AceOO-2.0
20:36.04Mikmahmm
20:36.08Mikmashould i test that ag`?
20:36.12Tempix!
20:36.16ag`well
20:36.27ag`it can't really be used atm
20:36.33ag`well it does show health, and mana
20:36.52Mikmaok, then i'll wait 5 more mins
20:36.56Mikmahurry up plzzzzzzxxx
20:37.03ag`maybe 10
20:37.49ag`anyway kergoth, it is using ace2 embedded, but I uploaded that. Can I sort of link it instead?
20:38.45Temuuuh
20:38.51Temwiki.wowace.com is down?
20:39.14kergothag`: oh nice
20:39.22kergothTem: i'm on it right now..
20:39.33Mikmaag`: good to have you back :)
20:40.00Temmaybe my dns server is retarded
20:40.04Temgot an ip for it?
20:40.54kergoth65.98.29.122
20:41.06ag`Is there a way I can tell SVN that the libs folder in my addon is a link to ace2
20:41.20kergothyes, using the svn:externals property
20:41.47Tem"There is no website configured at this address."
20:42.04kergothare you trying to go to th eip in your browser directly?
20:42.09kergoththat probably wont work
20:42.20kergothat least if it uses name based virtual hosts
20:42.23kergothadd it to your hosts file
20:43.35kergothhrm, i dont remember
20:44.15DularkC:\WINDOWS\system32\drivers\etc\hosts
20:44.16Temmy guess was system32
20:44.22Temah, gotta go deeper
20:44.22Temthanks
20:44.27Dulark:)
20:44.42Dularkls -l /etc/hosts  in cygwin ;)
20:44.45kergothckknight_: imho, AceModuleCore could use a module iterator
20:45.00ckknight_k
20:45.09ckknight_:IterateModules()
20:45.17Temyep, adding it to hosts works
20:46.34kergothckknight_: yeah. assuming you have a modules table, making function IterateModules() return next, self.modules, nil end would probably do
20:46.37phyberanyone know if there is a way to get a new [Key to Searing Gorge] ?
20:46.43shield|Slayman|sHow much mana does a mage gain from  1  INT ?
20:46.46phyberI threw mine away ages ago, but want a new one for my keyring :/
20:46.52ckknight_kergoth, wouldn't pairs(self.modules) work just as well?
20:46.53Temshield|Slayman|s, 16, iirc
20:46.57Tem(without talents)
20:47.10kergothckknight_: if self.modules is expected to be used directly, it should be a documented part of the api
20:47.12*** join/#wowace MoonWolf (n=moonwolf@f176182.upc-f.chello.nl)
20:47.12*** mode/#wowace [+o MoonWolf] by ChanServ
20:47.17Temthere is a talent to make it more
20:47.29MoonWolfmake what more ?
20:47.29ckknight_kergoth, I mean function self:IterateModules() return pairs(self.modules) end
20:47.40ckknight_and no, it shouldn't be accessed directly
20:47.57kergothah, yes thatd work fine, just an extra function call.
20:48.24CIA-703ckknight * r4064 10Ace2/AceModuleCore-2.0/AceModuleCore-2.0.lua: AceModuleCore - added :IterateModules()
20:48.34MikmaZOMG
20:48.38Mikmaerror with ouf2
20:48.43MoonWolfGMOZ
20:48.44Mikmai joined party and got error with ipairs
20:48.45Neronixckknight_: Win
20:48.50Mikmasorry pairs :P
20:48.52ckknight_win?
20:48.59kergothckknight_: i'm just thinking about clean ways to offload portions of the chat commands to modules without them having to modify the aceoptions table before console registration
20:49.04NeronixYou win for putting in IterateModules
20:49.13ckknight_kergoth, you can modify it after, no problem
20:49.31kergothoh really? it doesnt copy the table, uses a reference to it directly?
20:49.42ckknight_yea
20:49.47ckknight_hehe
20:49.49kergothshould probably document that somewhere :)
20:49.57ckknight_I figured that'd be implied
20:50.22kergothi'd see that as an assumption that may or may not be valid. it isnt clear what the registration function is doing with the arguments
20:50.28ckknight_yea, but basically, you handle modules this way:
20:50.50ckknight_module:RegisterChatCommand("/addon_module", myOptionsTable)
20:51.13ckknight_myCoreOptionsTable.args['myModule'] = myOptionsTable
20:51.29NeronixHow expensive is using AceModuleCore?
20:51.35ckknight_horribly cheap.
20:51.41ckknight_atrocious even
20:51.45kergoththen the individual modules modify the optionis table when they get set up.. clean
20:51.48NeronixI don't want NanoStats to turn into MilliStats:P
20:51.57Neronixor KiloStats
20:51.58kergothhehe
20:52.01Mikmahaste_: everytime i join party i get error with oUF2
20:52.04SlaymanTem: my calcs say it's 11,86 mana per int
20:52.24ckknight_Neronix, it's very cheap, just know that
20:52.32Temah, then perhaps the talent is what increases it to 16ish
20:52.43MoonWolfkergoth and ckknight_ , do you think this is a good response to the "why do all the ace2 addons have all the ace2code in them"question ?
20:52.43MoonWolfThis is because of the embedded lib design.
20:52.44MoonWolfBut do not worry, the ace2 parts are only loaded once, there is code to check if the current version or a higher of the embedded libs is already loaded, if so it will stop loading itself, the few bytes of data that is loaded for this check is then removed at the next garbage collection cycle.
20:53.09ckknight_right.
20:53.12ckknight_good answer
20:53.14kergothlooks good
20:53.21MoonWolfsubmitting then.
20:53.27NeronixLooks fine
20:53.32Slaymanthat's the one possibility or thottbot is wrong about the percentage of Blink
20:53.54Slayman@ Tem
20:54.10Temoh right
20:54.13Temblink is a percentage
20:54.21Tembut that's of base mana, yes?
20:54.23hyperChipmunkyes
20:54.24Slayman35% as thott says
20:54.28Temwow
20:54.30hyperChipmunk35% base mana
20:54.31Temthat's expensive
20:54.35Slaymanyeah i calculated back from that
20:54.55Slaymanstripped naked i have 2013 mana @ lvl 45
20:54.58Temwouldn't it just be easier to put items on?
20:55.12Slaymanblink is 335Mana
20:55.18MoonWolfdamnit
20:55.22MoonWolfi have negative karma
20:55.32Slayman335  != 35% x 2013
20:55.49NeronixMoonWolf: Voted up
20:56.03Slaymanso i said (335 / 35) x 100 = base mana
20:56.27Slayman957,14.. Mana
20:56.46*** mode/#wowace [+o ckknight] by ChanServ
20:56.50Slayman2013- 957,14  = 1055,86
20:57.03Slayman1055,86 => 89Int
20:58.31TemSlayman, I get 15 mana per int
20:58.40Slaymanmmh putting on trousers i also get 15 mana
20:58.41Temor, 16.5 mana per int with talents
20:58.51Slaymanwhere
20:58.57ag`externals+tortoiseSVN is killing me
20:59.00Slaymanis the error in the above calc?
20:59.10Slaymani don't get it
21:00.58Slaymanfucking game that is
21:01.45Mikmadamn i keep getting errors with ouf and witchhunt
21:03.06MikmaInterface\AddOns\oUF\AceLibrary\AceLibrary.lua:49: bad argument #1 to 'pairs' (table expected, got number)
21:03.13Mikmaif i join party with newest ouf
21:03.23Mikmabut if i have witchhunt loaded the error changes to witchhunt.lua
21:03.26Mikmabut same line
21:04.33*** join/#wowace mjc (n=mjc@c-66-176-173-47.hsd1.fl.comcast.net)
21:05.23ckknightMikma, looking into it
21:05.33Mikmackknight: oh, okay :)
21:05.48ckknightoh, crap
21:05.51ckknight"my bad"
21:06.19hyperChipmunkok, so when we have big error messages with AceLocale-2.0
21:06.28CIA-703ckknight * r4065 10Ace2/AceLibrary/AceLibrary.lua: AceLibrary - fix line 48 bug
21:06.40Amadeohm
21:06.46AmadeoNeronix said that bug was from TinyTip
21:06.50Amadeoand I think he fixed it
21:06.52Amadeowonder what happens now
21:06.52Amadeohaha
21:07.01Mikmaoh nice
21:07.11ckknighthyperChipmunk, big error messages?
21:07.13Mikmashould i redownload witchhunt + ouf or just the file and replace it in the folders?
21:07.14hyperChipmunkwe'd have something like: ["Default destination for autosend items is |cffffff78%s|r."] = "Default destination for autosend items is |cffffff78%s|r."
21:07.20ckknightright.
21:07.42hyperChipmunkthat seems like it could get out of hand
21:07.46ckknightwhich is honestly the best solution I see
21:07.51ckknightI don't think so
21:07.59ckknightit's the simplest for localization
21:08.04ckknightI took queues from how gettext is done
21:08.10ckknighterr
21:08.11ckknightcues
21:08.39NeronixAmadeo: It was
21:08.39kergothfigured you did. L is not unlike the usual _
21:08.44ckknightright
21:08.50ckknightexcept _ is lua's garbage deal
21:08.59NeronixBut the way that function in AceLibrary worked previously, it was just asking for bugs like that
21:09.01kergoth_ isnt special, its just a convention
21:09.04Amadeohehe
21:09.10kergothbut yeah, avoiding conflicts with user conventions is a Good Thing(tm)
21:09.10AmadeoNeronix: so all should be good still?
21:09.11ckknightNeronix, it was using a global by accident
21:09.19Neronixckknight: Yeah
21:09.29ckknightkergoth, well, you could actually do local _ = AceLocale:new("thing")
21:09.31ckknightno big deal
21:09.33Neronixand addons shouldn't be using a global called tmp anyway
21:09.37ckknightit's up to the user
21:09.45ckknightright.
21:12.27MoonWolfa global tmp var
21:12.34MoonWolfthats asking for trouble
21:13.21AmadeoAnyone ever convince Mikk to Ace2 his addon?
21:13.22Amadeohehe
21:13.51kergothokay, i'm working on this addon, and a number of my modules are both modules and 'elements' for this addon.  would it be safe to subclass AceAddon and set self.moduleClass to the new class for subsequent NewModule calls?  i want to ensure that my modules comply with the element interface.
21:13.51hyperChipmunkhttp://ace.pastebin.ca/79899 <----so this is correct
21:15.28CIA-703ag * r4066 10ag_UnitFrames/Images/ (7 files): ag_UnitFrames - removed some images
21:15.46ckknightkergoth, I don't recommend it
21:15.49kergothhmm, on second thought, i could subclass acemodulecore and change the mixin methods
21:15.52kergoththatd rpobably be safer
21:15.57Amadeoag`: Is that MiniGroup2, or a new addon?
21:15.59ckknightyou can't subclass a mixin
21:16.04mjcMG2 uses a lot of memory =(
21:16.07ckknightwhy do you want to change moduleClass?
21:16.18ag`Amadeo: It's a new addon
21:16.26Amadeovery cool
21:16.31kergothif you cant subclass a mixin, you broke my model.  Mixin is a class like any other.
21:16.37ckknightit is
21:16.38Mikmawtf :D
21:16.43Mikmahttp://www.curse-gaming.com/en/wow/addons-4495-1-arcana-minimap.html
21:16.44ckknightbut mixins themselves are instances of the Mixin class
21:16.52ckknightI didn't break your model, that's how it was
21:16.53ag`anyway it's in its pretty early stages so don't expect to raid with it
21:17.07kergothahhh right right, gotcha
21:17.13mjceveryone that's bored check out my post about all the aced addons I used and see if there's anything you want to add :p http://t4eguild.org/modules.php?name=Forums&file=viewtopic&t=435
21:17.19ckknightkergoth, why do you want another class besides AceAddon?
21:17.52kergothbecause my modules are objects that comply with a completely different interface, and interfaces are the class's responsibility
21:17.53Mikmai mean really...
21:18.05Mikmacheck out the description in that addon
21:18.05hyperChipmunkself.cmd:Msg is what, now? self:print?
21:18.09Mikmathat's really weird lol
21:18.27ckknightkergoth, and altering .modulePrototype won't do?
21:18.29TemMikma, do you have a complilation out somewhere?
21:18.30ckknighthyperChipmunk, self:Print
21:18.57MikmaTem: yeah but i didn't think it's out public hehe http://wow.reaktio.net/comix
21:18.59kergothof course it will, but i want to -force- my modules to comply with the defined interface.  thats the whole point of supporting interfaces.
21:19.03ckknightoh
21:19.08Mikmahaven't updated it in month or more
21:19.08ckknightthen just make an interface
21:19.26ckknightwait, no
21:19.32ckknightthat wouldn't work cause modules are instances
21:19.40hyperChipmunkwhere is that in the API?
21:19.46ckknighthyperChipmunk, AceConsole
21:19.51*** join/#wowace Ratbert_CP (n=KCummins@proxy-ce4.disney.com)
21:19.57*** join/#wowace Kaelten (n=Kaelten@68.63.3.183)
21:19.57kergothright, hence my desire to have a different moduelclass
21:19.58hyperChipmunkah, just found it =)
21:19.59*** mode/#wowace [+o Kaelten] by ChanServ
21:20.08ckknightkergoth, okay then
21:20.12ckknighthey Kael
21:20.23*** part/#wowace Ratbert_CP (n=KCummins@proxy-ce4.disney.com)
21:20.27Kaeltenwhats going on guys?
21:20.29ckknightkergoth, would it be worthwhile to have AceModuleClass be able to change the class?
21:20.34ckknighterr, AceModuleCore*
21:21.02Kaeltenchange the class? you mean isntead of using AceAddon-2.0?
21:21.05ckknightyea
21:21.14kergothfor the modules, yeah.  not sure if thats the best approach to it, let me think a minute
21:21.15ckknightkergoth's doing something crazy
21:21.21hyperChipmunklol
21:21.22kergothdont i usually? ;)
21:21.26ckknightsuppose so
21:21.31Kaeltenwhats he doing?
21:21.40ckknightsomething with modules
21:21.43hyperChipmunkthe proper term is 'kergothian'
21:21.53CIA-703ag * r4067 10ag_UnitFrames/libs/ (9 files in 9 dirs): ag_UnitFrames - cleaned up some redundant files
21:22.01kergothi want my modules to be instances of a different class, one that forces them to comply with a different interface
21:22.17ckknightbtw, Kaelten, :IterateModules() and :SetModuleMixins(...) are now in AceModuleCore
21:22.24Mikmaag`: neat, you deleted 32 files or so ;)
21:22.42Kaeltenkergoth talking about in general?
21:23.04Kaeltenor just in your addon?
21:23.11hyperChipmunkI don't think Kergoth has addons
21:23.14Mikmaoh right, it's the texture i have on my minimap or something
21:23.15hyperChipmunkso I'm guessing in general =)
21:23.23kergothspecific case. i'm writing an assist logic addon along the lines of smartassist, but without all the cruft.  i'll have a number of "elements" which have a specific interface the main addon expects in order to create its unit weighting for its formula
21:23.31kergothand i want to force those modules to comply with that interface
21:23.36kergothhence creating a new class for teh modules
21:23.52Kaeltenhrm
21:24.08kergothit really isnt all that crazy, i'm just actually -using- the object model more than most ;)
21:24.14mjchum, I wonder if there's an exclude parameter to /usr/bin/zip
21:24.17Kaeltenhehe
21:24.21mjc-x
21:24.39ag`Mikma: trying to figure out how to link Ace2 into my addon on the SVN
21:24.39kergothckknight: i have a crazy possibility
21:24.50mjcElkano wrote elkbuffbar?
21:24.51kergothi cant subclass a mixin, but i can subclass Mixin and mix in that mixin into my new mixin!
21:24.52mjcor someone else
21:25.09ckknightag`, http://wiki.wowace.com/index.php/Svn:external
21:25.10hyperChipmunkit was written by an actual elk
21:25.15hyperChipmunkno kidding
21:25.21ElkanoI wrote ElkBuffBar and a lot of other stuff ^^
21:25.29kergothitemdb kicks ass
21:25.30MoonWolfkergoth, and that wont cause some sort of bugged behaviour ?
21:25.32ckknightkergoth, that doesn't really work, hate to break it to you
21:25.32kergothwhen it doesnt spam my chat
21:25.40Mikmaag`: i have no idea on that one
21:25.44Kaeltenkergoth: thats a scary concept....
21:25.50ckknightalso, feel free to just do mixin:embed(myObject)
21:25.52kergothckknight: why not?
21:26.02Elkanowell, kergoth, unfortionaly there are some problems I can't fix 100% :/ blame blizzard :/
21:26.11kergoth:\
21:26.40Elkanobtw: ever tryed my FramesResized?
21:27.04mjcElkano: I like EBB. thanks! :)
21:27.11kergothckknight: i still dont see why it wouldnt work. any class can have mixins.  a subclass of Mixin should be no exception
21:27.35ckknightguess so
21:27.38kergothi'd just have to instantiate an object from my new mixin class and mix that in
21:28.01Mikmackknight: now i got another error... otravi_UnitFrames.lua:448: AceEvent-2.0: Bad argument #nan to '?' (nil expected, got string)
21:28.11KaeltenI don't think mixins can override methods, so you wouldn't be able to overwrite NewModule
21:28.15ckknighterr, crap
21:28.24mjcbigwigs fubar menu can't be used to set settings anymore
21:29.01kergothKaelten: you've got it backwards.  mixins cant override methods, but i can override the methods a mixin put in my class.
21:29.02ckknightMikma, what does otravi_UnitFrames.lua:448 say?
21:29.06kergothKaelten: :)
21:29.22Kaeltentrue
21:29.44Mikmackknight: if(self:IsEventRegistered("PARTY_MEMBERS_CHANGED")) then self:UnregisterEvent("PARTY_MEMBERS_CHANGED") end
21:30.01CIA-703ckknight * r4068 10Ace2/AceEvent-2.0/AceEvent-2.0.lua: AceEvent - fix UnregisterEvent bug.
21:30.03kergothat any rate, being able to customize the class of an addon's modules would probably be a generally useful thing
21:30.06Mikmackknight: and that's what exactly happens. when i join party i get that :)
21:30.22ckknightMikma, fixed.
21:30.30Mikmaomg you are really fast
21:30.34TemMikma, I can't download from your link
21:30.38ckknightkergoth, what's wrong with altering the prototype?
21:30.48MikmaTem: mm ok try without the /comix
21:32.13TemMikma, I can see the directory
21:32.17Temand I can go into it
21:32.34Tembut when I try to download the comp, I get a forbidden page
21:32.36MikmaTem: the link may be fucked up, use the latest version in the directory
21:32.40kergothckknight: once again, i want to force module objects to comply with an interface.  and you're assuming i dont want to go further than that, defining a custom constructor for my elements.
21:32.54kergothi can come up with any number of reasons to want a custom class for your module objects
21:32.58Mikmait's not updated tho in 1month or so since i have been working on bartender :P
21:33.02kergothhrmmmm
21:33.03ckknightoh, you can define a custom constructor easy
21:33.32ckknightfunction core.modulePrototype:init(...) end
21:33.58kergoththe fact is, we have an object model for a reason. if i create a class for elements in my addon and still want them to be valid modules for the acemodulecore mixed in methods, i should be able to.
21:34.34ckknightokay
21:34.45kergothi dont know what the best way to make that happen is, but..
21:34.52Kaeltenwell what kinda changes can we make to the api to make that possible
21:35.00Kaeltenself:SetClass()?
21:35.06ckknightprobably all of 1 method which I already proposed
21:35.06ckknightyea
21:35.18ckknight:SetModuleClass("name" or class)
21:35.44Kaeltenyou call it before you do any NewModule
21:35.55ckknightand everybody wins
21:35.58ckknightexcept Tekcub
21:36.09kergoththatd work.  somethign in the back of my mind says theres a cleaner way, but that little voice isnt telling me what it is, so thatll do
21:36.13kergoth:P
21:36.33Kaeltenwell we can always come up with a cleanerway after the fact
21:36.38ckknightalright
21:38.42TemTekcub, are you here?
21:39.05*** part/#wowace Cairenn (n=Karen@CPE00045a2bfcbc-CM000f212f84be.cpe.net.cable.rogers.com)
21:39.07kergothckknight: where is the interface checked against, to ensure an object complies
21:39.26ckknightkergoth, when :new() is called, it verifies the interfaces
21:40.47Mikmaomg, msbt is neat!
21:41.18ckknightmsbt?
21:41.23netcurseon est en finallllllllllll
21:41.30Mikmamikscrollingbattletext
21:41.35Mikma1.02 is on curse
21:43.52CIA-703ckknight * r4069 10Ace2/AceModuleCore-2.0/AceModuleCore-2.0.lua: AceModuleCore - added :SetModuleClass(class)
21:44.05mjcMikma: http://325i.org/wow/hope_addons_07052006.jpg:p
21:44.06mjcer
21:44.08mjchttp://325i.org/wow/hope_addons_07052006.jpg
21:44.15Kaeltennow we need to figure out how many things we just broke :s
21:44.22Kaeltenlol
21:44.33mjcbrb
21:44.49hyperChipmunkO_o
21:44.57Mikmamjc: yeah, only i did put it on smaller font
21:45.02Mikmaand clearer
21:45.42CIA-703kaelten * r4070 10OneBag/OneBag.xml: OneBag - Cleanup
21:45.49kergothMikma: hmm, is msbt like sct then?
21:46.04Mikmakergoth: exactly like sct but i think it runs smoother on my lowend mac
21:46.18CIA-703kaelten * r4071 10OneBank/ (OneBank.lua OneBank.xml): OneBank - Adding bagbar
21:46.21kergothnifty
21:46.25kergothwill have to try it
21:46.36CIA-703kaelten * r4072 10OneCore/templates.xml: OneCore - Cleanup
21:47.17kergothmjc: looking good, you just need some better looking unitframes. hehe
21:47.46CIA-703ckknight * r4073 10Ace2/AceAddon-2.0/AceAddon-2.0.lua: AceAddon - fixed standalone lua error
21:47.53*** join/#wowace ag`_ (n=andreasg@0x57317a46.bynxx4.adsl-dhcp.tele.dk)
21:48.04Temoh hell yes
21:48.07haste_http://forums-en.wow-europe.com/thread.aspx?FN=wow-realm-talnivarr-en&T=14764&P=1 << some people from Norway scare me
21:48.16Temthey made the fubar exp display thing pretty
21:48.35AmadeoKaelten: How do you adjust OneBank settings?
21:48.37MoonWolfyay
21:48.47ag`_Ok, when using svn:externals to link to the Ace2 library, where on the SVN should I link from? /trunk/Ace2 ?
21:49.11kergothTem: fuxpfu?
21:49.15Temthat's the one
21:49.26MikmaTem: /cheer wobin
21:49.28kergothyeah, its gorgeous. i love the new dropshadowey thing
21:49.36hyperChipmunkkergoth: you've used bulkmail, right?
21:49.40Temnow it just needs to support other things
21:49.48TemI mean the rep thing
21:49.58Temgod I need food and caffeine
21:50.07kergothhyperChipmunk: yup, i use it every day
21:50.12hyperChipmunk<3
21:50.15MikmaTem: it _has_ the rep in it
21:50.19Temyay
21:50.26GngskFuXPFU?
21:50.28hyperChipmunkactually, this is something I suppose I can ask in general
21:50.47hyperChipmunkthis is the usage statement for one of my chat commands:
21:50.55hyperChipmunk"add items to your AutoSend list (Usage: /bulkmail autosend add <destination> <item> [item2 item3 ...]",
21:51.08MikmaGngsk: yeap
21:51.15CIA-703ckknight * r4074 10Ace2/AceAddon-2.0/AceAddon-2.0.lua: AceAddon - warning no longer fires if OnInitialize isn't declared
21:51.23hyperChipmunknow, where does that fall in the AceConsole categories?
21:51.27Mikmackknight: thanks for the really fast fixed, no errors now :)
21:51.47ckknighthyperChipmunk, http://wiki.wowace.com/index.php/Ace2_Categories
21:51.58hyperChipmunknono
21:52.01hyperChipmunki mean types =P
21:52.05ckknightoh
21:52.12ckknighttype = 'text'
21:52.13hyperChipmunkdo I take that as a text?
21:52.14ckknightinput = true
21:52.20hyperChipmunkah aha
21:52.44hyperChipmunkoooh
21:52.49ckknightactually I may have to make input more intelligent, i.e. not split up items
21:52.49hyperChipmunkoh daddy likes
21:52.52ckknightcause I think it will now
21:53.11hyperChipmunksplitting them up is fine
21:53.15ckknightno
21:53.25ckknightI mean "[42" "pound" "catfish]"
21:53.27hyperChipmunkoh
21:53.36hyperChipmunkthat not fine
21:53.39ckknightright
21:53.43ckknightI'll look into it
21:53.44hyperChipmunkalso
21:53.51kergothgood luck getting that pattern right. lua's "regex" is weak
21:53.54kergothheh
21:54.03hyperChipmunkyou ought to be able to not put spaces between items, and still have them be separate
21:54.16hyperChipmunkif you want to just spam-click the links
21:54.39ckknighthrm
21:54.51hyperChipmunk/bm autosend add Foochar [Big Sword][Bigger Sword][Biggest Sword]
21:54.54hyperChipmunkinstead of
21:54.58hyperChipmunk/bm autosend add Foochar [Big Sword] [Bigger Sword] [Biggest Sword]
21:55.02ckknightokay
21:55.08ckknightum...
21:55.14ckknighthrm
21:55.18hyperChipmunk=)
21:55.21hyperChipmunkI can give you some help
21:55.29ckknightwhat does an item link look like?
21:55.31hyperChipmunkI already do such a separation
21:55.35ckknightthe full string
21:55.41kergothif you're gonna be that fancy about it, maybe you shoudl have a whole new type, 'items' rather than text, and manipulate it differently?
21:55.48ckknightkergoth, nah.
21:55.56hyperChipmunkno, because even my example is mixed
21:56.03hyperChipmunkthere's an optional text field for the destination
21:56.04hyperChipmunkthen items
21:56.09kergothah
21:56.19TemMikma, what's the minimap thing supposed to do?
21:56.21hyperChipmunkif the first argument is an item, it uses a default destination =)
21:56.40MikmaTem: what thing? my minimap? it's only a texture
21:57.15hyperChipmunkI'd rather keep the flexibility than have ckknight try to code all possible systems someone might use
21:57.21kergothmjc: http://kergoth.com/images/wow_018.jpg is my current setup.  wonder how mbst would look with dhud
21:57.36Mikmahey, is there any addons that prevent you from stealthing if you have any kind of dot on?
21:57.54hyperChipmunkis there a way to pass the entire string as a single input
21:58.00TemMikma, so, it doesn't rotate?
21:58.05TemI'm so disappointed
21:58.17hyperChipmunkor do i have to concat 'em myself
21:58.20MikmaTem: heh no, but the arcane's version seems to do that with chronos
21:58.24Neronixhaste_: I fixed some oUF stuff
21:58.26Temaye
21:58.30Temwhich is why I didn't install it
21:58.33hyperChipmunkoog, this will get complicated =\
21:58.40haste_Neronix, spit it out fast - I was heading towards my bed :<
21:58.55NeronixI fixed the compare number to nil error when using mobhealth2
21:59.00*** join/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be)
21:59.03NeronixAnd slightly optimised the mobhealth code too
21:59.04Tupladhm, sup with the site ?
21:59.07kergothhmm, i should disable the elkbuffbar weapon buff display on my characters that use weaponrebuff
21:59.09TupladI want to see ag_UnitFrames
21:59.35haste_Neronix, Well, slap it in then :p
22:00.20TemTekcub, you here?
22:00.25TemTem to Tekcub
22:00.28Temdo you read?
22:00.31Tupladmeh, wowi wont work, wowace wont work - is it me or are the sites down ?
22:00.31Tem(over)
22:00.32kergothi cant wait till more addons are using acedb-2.0, so we have decent profile selection
22:01.09Temkergoth, you familliar with xchat?
22:01.34kergothsomewhat.  i use it at home. use irssi when i'm at work
22:01.49Temwhat does a yellowish orb next to someone's name mean?
22:02.01Tem(in the userlist)
22:02.04kergothi dont remember the colors, but the orbs are either ops or voice
22:02.11Temgreen is ops
22:02.16kergothits voice then
22:02.16Temso yellow must be voice
22:02.18MikmaTuplad: buy a interweb
22:02.24AmadeoNeronix: Lexan\AceAddon-2.0.lua:287: attempt to index global `_G' (a nil value)
22:02.28Tuplad:<
22:02.28*** mode/#wowace [-v Industrial] by Tem
22:02.29kergothyeah, that just meanst hey can speak if you flip the moderated channel mode
22:02.35*** mode/#wowace [+v Industrial] by Tem
22:02.40Temyep, that's what it was
22:03.09Temany idea why tek and indi have voice set?
22:03.09ag`_kergoth: Sorry for bugging you so much. I'm having trouble adding Ace2 as an external to my project. I can't figure out which directory svn:externals should point at.
22:03.23kergothTem: to make them feel special?
22:03.24kergothno idea
22:03.30Temlol
22:03.36CIA-703ckknight * r4075 10Ace2/AceAddon-2.0/AceAddon-2.0.lua: AceAddon - fixed _G bug.
22:03.39hyperChipmunkag`_: all of them
22:03.40kergothag`_: afaik /trunk/Ace2 should be fine
22:03.43Amadeothanks ckknight :)
22:03.50kergothor you can just pull in the specific ace2 libs that you need
22:03.55kergothas seperate externals
22:04.35TemI'd rather show which I *don't* need
22:04.41Temsince adding externals is a bitch
22:04.41AmadeoNeronix: Nevermind :P
22:05.40Amadeonow I'm getting...
22:05.55AmadeoWitchHunt.lua:56: attempt to call method `RegisterDB' (a nil value)
22:06.02haste_good night ;)
22:06.22CIA-703ag * r4076 10ag_UnitFrames/libs/: ag_UnitFrames - added /trunk/Ace2 as externals
22:06.41kergothhow efficient is aceevent-2.0's triggerevent?  is there much overhead if it gets used a lot? :)
22:06.53ckknightkergoth, it's no overhead if nothing is registered to it
22:07.01ckknightotherwise O(n)
22:07.01Amadeokergoth: You're being very secretive about your addon!
22:07.02hyperChipmunkckknight: "|cffa335ee|Hitem:18843:2564:0:0|h[Grand Marshal's Right Hand Blade]|h|r" is a link
22:07.18ckknightwhere n is based on amount of registrations
22:07.21Neronixkergoth wrote an addon? :O
22:07.26kergothAmadeo: nope, this one is just a minimal assist logic addon, for assisting based on class, # of people targeting, etc. a sane weighting system
22:07.29kergothNeronix: in progress
22:07.33kergothafter that i've got a few others planned
22:07.36Amadeooh ok :)
22:07.36Neronixzomg
22:07.45kergothckknight: okay, cool, as long as it isnt worse than that i'm happy
22:07.50Amadeobrb
22:07.50Tupladscreenshot of ag_uf plx
22:07.54ckknightnope
22:08.03ckknightand no memory increase by using it
22:08.03ag`_Hmm, that worked out wrong. Now I have in "myaddon/libs/Ace2/AceLibrary..." instead of "myaddon/libs/AceLibrary..."
22:08.18ckknightag`_, right. you need to do individual folders
22:08.38kergothag`_: then you should remove libs, and add an svn:externals to the root of your addon dir to libs
22:08.46kergothor do what ck says, and add all of them individually to libs's externals
22:09.14hyperChipmunkckknight: for now, what's the easiest way to get the input as one string?  Use function(...) string.concat(arg)? or is there something built in that I'm missing?
22:09.29ckknighthyperChipmunk, input = false
22:09.42hyperChipmunkwill that pass to a function?
22:09.52kergothAmadeo: http://svn.wowace.com/root/trunk/MicroAssist/README.TXT
22:09.54ckknightif input is true, it splits up the string
22:09.54kergothAmadeo: :P
22:09.59ckknightif it's false, it keeps it as one string
22:10.02hyperChipmunkokay
22:10.22hyperChipmunkthen I'll use my existing code for now =)
22:11.44hyperChipmunkit will send it to the 'set' function?
22:11.54TupladIs there a screenie up of ag_UnitFrames ? I cant access it on svn ;\ "The requested URL /root/trunk/ag_UnitFrames/libs/AceAddon/ was not found on this server."
22:15.00kergothhmm. for assisting, i presume one would want the time between hitting the button and the unit being targeted to be as small as possible, so any actual work/computation should have been done in the background
22:15.20kergoththats the premise i've been working from so far. making it more lazy could get someoen killed
22:19.32CIA-703ckknight * r4077 10Ace2/ (7 files in 7 dirs): Ace2 - removed lua standalone hacks
22:19.59CIA-703ckknight 07TestSuite * r4078 10Ace2/ (FakeWoW.lua UnitTest.lua): Ace2/TestSuite - added more stuff to FakeWoW.lua
22:20.30CIA-703ag * r4079 10ag_UnitFrames/libs/: ag_UnitFrames - updated externals
22:22.43Amadeokergoth: Cool :)
22:24.54Amadeof'ing "Login failure" all day on the forums
22:24.56AmadeoI hate that :(
22:25.32Tuplad;(
22:26.52AmadeoSomeone fix WitchHunt :(
22:27.43Mikmafix how?
22:28.13AmadeoWitchHunt.lua:56: attempt to call method `RegisterDB' (a nil value)
22:28.25Amadeostarted after ckknight fixed the _G thing in Ace2 I think
22:28.37Mikmaright then i'm not updating lol
22:29.14ag`_Thanks people, it is working like it is supposed to now!
22:29.37Temyay.  easy tweaking of fubar textures to let FuXPFu be my border
22:29.53*** join/#wowace ag` (n=andreasg@0x57317a46.bynxx4.adsl-dhcp.tele.dk)
22:30.29Amadeoag`: Any preliminary screenshots? :)
22:30.34AmadeoI'm sure I spelled that damn word wrong
22:31.03ag`<PROTECTED>
22:31.04kergothckknight: is it safe to modify the defaults registered with RegisterDefaults in acedb after the registration?
22:31.17Temckknight, why does FuBar Insist on overflowing plugins even when I tell it not to?
22:31.37Amadeoag`: Oh I know, I'm just curious how you're styling it
22:31.39Temhmm, wrong questsion
22:31.54Temwhy does FuBar not remember my Overflow Plugins setting?
22:31.58ag`Amadeo: But it's going to have a pretty flexible look, the default will probably be the one of MG2, but it can look like anything easily
22:32.07AmadeoNice :)
22:33.39ag`Anyway thanks for the SVN help people
22:34.13ag`It seems pretty powerful
22:35.03kergothindeed it is :)
22:36.01kergothhmm, is the standby stuff in acedb because disabled state wouldnt be persistant without a db to store the state in?
22:39.24Temoh my god
22:39.33Temsomething is spending WAY too much time processing a BagUpdate
22:39.41Temooh, /me has a guess
22:39.44*** join/#wowace FryGuy (i=fryguy@c-24-23-19-160.hsd1.ca.comcast.net)
22:40.07Temprobably the shitty Mage Necrosis addon /me installed for shits earlier today
22:41.58TupladAnyone using ag_UnitFrames?
22:41.59Temgolly
22:42.00Temhow did I guess
22:42.22Tuplado_O
22:43.03Temit was taking on average 200 milliseconds for it to process every BAG_UPDATE
22:43.20hyperChipmunkthe "put this in your .toc" part of the documentation needs updating; the files are called e.g. AceConsole-2.0.lua for all except AceLibrary
22:43.28hyperChipmunkthe docs just say, e.g. AceConsole.lua
22:43.34kergothhehe, i was gonna try out that addon tem, thanks, now i wont bother
22:43.42Temnext longest is AceEventFrame (so that's, ALL ace addons I have installed COMBINED) taking about 5ms per BAG_UPDATE
22:44.16Temkergoth, so, besides the fact that it's shittily coded, it's also got interface issues.
22:44.20Temdon't bother indeed
22:44.30MikmaTuplad: <0131> <ag`>   Amadeo: It isn't ready for day-to-day use yet
22:45.10ag`People can check it out, it runs fine without errors, it's just not very advanced yet
22:46.35Temkergoth, DONT open the code to that thing
22:46.44Temfor your safety and health, just don't do it
22:46.46Industrial< Tuplad> Anyone using ag_UnitFrames?
22:46.49Industrialwots that
22:47.01ag`It's just me messing around with AceOO
22:47.05Industrialo :)
22:48.41MikmaIndustrial: check out svn mofo!
22:49.27Industrialgot a screenshot? :P
22:50.44ag`It's not far enough in development to get any wow factor from screenshots
22:51.07Mikmaag`: betascreenshots are best
22:51.20Mikmawhen we look later on another new screenshots we can see what has been changed
22:51.27Temag`, screenshots or it doesn't exist
22:52.51Temoh god
22:52.52Temfuck me
22:53.01phyberno, I'm busy.
22:53.06*** join/#wowace gnorlish (n=jaydee@ny-lackawannacadent4-chtwga3b-b-121.buf.adelphia.net)
22:53.21phyberchecking out OneBag/Bank :)
22:53.34Temmental note: DONT run /mrplow theworks when you have an addon that spends a .2 seconds on each BAG_UPDATE
22:53.44hyperChipmunkowwwwwwwwwwwwwwwwwned
22:54.04hyperChipmunkowned very very slowly
22:55.35Temrofl
22:55.42CIA-703handdol * r4080 10BabbleLib/Babble-Class-2.0/Babble-Class-2.0.lua: Korean localization added
22:55.43Temgo stand in the spot where the fire fest fires used to be
22:57.09*** join/#wowace Kyahx|afk (n=Kyahx@72.2.212.239)
22:57.23kergothckknight: i need a hand with something.  if i do self:SetProfile("char"), it sets to a character specific profile, but 'self.db.profile' is nil.  can i not reference self.db.profile to get to the currently selected profile when it isnt a deep copied one?
22:57.38MikmaTem: i'm lazy, screenshot us
22:57.46kergothTem: hahah
22:57.53ag`What is it with you people and screenshots
22:58.00CIA-703handdol * r4081 10BabbleLib/Babble-Race-2.0/Babble-Race-2.0.lua: Korean localization added
22:58.05TemMikma, nothing really to SS
22:58.09Temit's just something to see
22:58.23MikmaTem: ok, what place? if/sw/org/uc?
22:58.45TemI did it in IF
22:58.53Temkergoth, what city did you do it in?
22:59.31kergothhavent done it yet, i was amused by your mrplow evilness
23:00.05TupladIndustrial: Im asking for it myself
23:00.47hyperChipmunkAceLibrary.lua:82: attempt to index local `self' (a string value) ---
23:00.57Temkergoth, oh lol
23:01.00TemMikma, if you stand where a fire fest bonfire used to be, you take fire damage as if you were standing on a fire
23:01.02hyperChipmunkwhat am I doing wrong 'ere
23:01.14Temdoesn't seem to work in SW
23:01.26Temso do it in IF
23:01.27MikmaTem: ok, can't find the place then since nothing is happening to me
23:02.46Mikmai'm running around in the spot it was but nothing happens
23:03.04Mikmaumh, have those 2 pilars been there always?
23:05.17TemMikma,  64,24 in IF
23:07.29TemTekcub, SEBags has a bug
23:09.22kergothckknight: let me clarify.  The SetProfile documentation and the behavior of self.profile is extremely confusing.  as i understand it, _which profile is selected_ is stored in the db's character specific area, since which profile is currently used is character bound.  thats about all i've been able to grasp so far.  why would class/Warlock result in a deep copy between profiles?  if i set that profile, it should use that profile.  i dont get it.
23:09.51MikmaTem|Food: yeah nothing on 2 eu servers i tested
23:11.50kergothckknight: i can understand 'char', 'realm', and 'class', since those are just convenience, so i don thave to manually pass the return of a UnitClass() or whatever, though i kinda dislike the fact that you're mixing namespaces. that means i cant name a profile 'char'
23:11.58kergothckknight: but the copying stuff, you lost me
23:13.53Makkguys :D
23:14.01MakkBigWigs is now the guild official bossmod
23:14.03Makk:D
23:14.06hyperChipmunkw00
23:14.22Makkand yes, we are a real guild
23:14.24Makk:P
23:14.51Makkrnn
23:14.51kergothyay
23:14.54Makknn
23:15.02MakkNOW MAKE IT WORK
23:15.18Makk<3
23:18.40clad|sleepckknight: http://forums.worldofwarcraft.com/thread.aspx?fn=wow-interface-customization&t=408576&p=1&tmp=1#post408576
23:20.01Industrialofficial forums?
23:20.11Industrialwhy even go there
23:20.12Industrial:P
23:22.22Mikmabecause it's official lolz
23:23.53clad|sleepanyone using clique and having the Target too low level issue?
23:24.14kergothtarget too low level issue?
23:24.24clad|sleepwhen casting buffs
23:24.25IndustrialNeed I remind you of the number of people that play wow and thus how the official forums will look?
23:24.33clad|sleephaving it not select the max rank
23:24.35kergothoh, i use cirk's autorank
23:24.39kergothso would never have hit it
23:24.46kergothi woudlnt thin, anyway
23:24.49kergothgods, i cant type today
23:24.55*** join/#wowace steino (n=stein-iv@ti531210a080-6704.bb.online.no)
23:25.01Industrial~emulate Industrial
23:25.07purlOgm teh tpyoas! Mroe ceffein pls!
23:25.13kergothhehe
23:27.41hyperChipmunkhttp://ace.pastebin.ca/80014 kergoth? clad|sleep? ckknight?
23:27.59kergothckknight: personally, i'd rather you made the profile to copy from / initialize with as a second optional argument to setprofile, to make ti clear that its independent of the name of the profile actually being set.
23:28.11kergothckknight: oh, i get it now.  it sets the profile to char/realm/class of the current char, then copies from the source... the docs need to be much, much more clear
23:30.21Mikmaclad|sleep: haven't had the chance to buff lowlevels yet with my durid
23:30.43clad|sleepMikma: It works on my druid
23:30.47clad|sleepbut i've reproduced it on my priest
23:30.52clad|sleepjust dont dare reload and fix the issue =)
23:32.18Mikmaclad|sleep: yeah i had problems some times ago with my priest, remember?
23:32.29hyperChipmunkif I put print(self) above that block, it prints 'Cannot find a library instance of AceLocale-2.0'
23:33.09hyperChipmunkoho
23:33.35hyperChipmunkthat's because my external downloads AceDebug.lua into AceLocale
23:33.44hyperChipmunkit's everyone's fault but mine
23:34.02hyperChipmunkhehe
23:34.08hyperChipmunkyou'll never guess what's in AceDebug =P
23:34.28CodayushyperChipmunk: ...cupcakes?
23:34.33hyperChipmunkclose
23:34.35CodayusYay!
23:34.40CodayusDo I win a prize?
23:34.42hyperChipmunkbut, actually, it's AceLocale
23:34.51CodayusI'll take that as a no then.
23:35.03kergoth"*sniff* I miss you, cupcake." --Gir
23:35.38CodayusYou know, it'd be cool to display a list of key combinations and what they did...kind of the reverse of the normal bindings interface.  Help you find spare key combos to bind something too...
23:37.37hyperChipmunk[19:36-3027] ...face\BulkMail\lib\AceLocale\AceLocale-2.0.lua:45: attempt to call method `error' (a nil value) ---
23:37.40hyperChipmunkwtf
23:37.41CodayusMaybe graphical...color buttons based on whether something was bound to it...pop up the function on mouseover...
23:39.05hyperChipmunksounds good, cod; how long do you think it'll take you to write?
23:40.01CodayusHeh
23:40.29CodayusIt'd be really nifty.  But I'm sure if I wait long enough, someone else will write it.  :-)
23:40.46hyperChipmunkthat's the spirit
23:42.02AmadeoThat's the coding way
23:42.10AmadeoThe people who invent addons don't want/know how to make them
23:42.16Amadeoand the people who code them don't want to make them either!
23:46.28Tem|FoodCodayus, potential problems with that:
23:46.39Tem|Food1) different layouts than QWERTY
23:46.46CodayusYeah, I was thinking of that...
23:46.55Tem|Food2) Mac / Win differences
23:47.08CodayusHm?
23:47.15CodayusWhat mac/win differenceS?
23:47.18hyperChipmunkyea, you'd have to have some sort of nice keyboard iterator =)
23:47.24MikmaCodayus: OS haha
23:47.32Tem|Foodon Mac, "alt" is like apple or something
23:47.46Codayus...I was thinking of an in-game addon...OS wouldn't matter.
23:47.49Mikmayeah they call it command
23:47.51Temyeah, but
23:47.58CodayusActually, I guess an out of game one could work though..hm
23:48.04Temfor a graphical thing.... you'd need a picture of a keyboard
23:48.27Temand a mac keyboard looks distinctly different than a windows keyboard
23:48.44Temnot to mention when layouts other than QWERTY are used
23:48.46Mikmathat's true
23:49.02Codayus*nod*
23:49.10TemI think you could pretty easily detect a Mac client
23:49.19Tembut you'd have to ask for layout
23:49.36GngskMikma, can bartender make the vertical bars horizontal?
23:49.37CodayusIt wouldn't be a huge problem though - the bulk of keys exist on non-qwerty keyboards, they're just in different places.
23:49.45Temright
23:49.48Temoh, also
23:49.52TemEU keyboards
23:49.57CodayusAnd I was mainly thinking of it as a "what can I bind this new addons functionality to", not a "zomg what does this key do"...
23:50.08Temthose have all those funny buttons with the symbols over stuff
23:50.30Tekcuberf
23:50.31MikmaGngsk: not yet
23:50.37Gngskahh, ok
23:50.45ag`what text editors do you people use?
23:50.50TemSciTe
23:50.52Tekcubscite
23:51.07Tekcubclad'sn version :)
23:51.15ag`I'm using that one too, mine is damn old though
23:51.44ag`anyone who can provide me with a link to a good one?
23:51.53Temclad has one on wowi
23:51.59ag`Thanks
23:52.09ckknightback
23:52.59Gngskhttp://www.wowinterface.com/downloads/fileinfo.php?id=4989
23:53.37TemTekcub, SEBags has a bug
23:53.42Temmind if I commit the fix?
23:53.43Tekcubwhat is it?
23:54.26Temnot enough args on Trigger Event
23:54.38Tekcubeh?
23:54.59TemTriggerEvent only takes 4 args to pass
23:55.01Tembut you need 6
23:55.14Tembag,slot,link,stack,oldlink,oldstack
23:55.20Tekcuboh, kek
23:55.42Tekcubkael's the one that asked for the extra args, but I don't think he even uses em so he never caught that
23:55.52ag`thanks, it's great
23:56.00TemTekcub, I am using them
23:56.13Tekcubyea, commit away, gonna be porting them to Ace2, BTW
23:56.21Temfine with me
23:56.26Tekcubwhen I get to it
23:56.27Temmixins?
23:56.27kergothwoot, bitlbee rocks
23:56.38Tekcubno, they'll use AceEvent again
23:56.52Tekcubno need to mixin, they load and fire events
23:57.03Tekcubthat's all :)
23:57.05CIA-703tardmrr * r4083 10SpecialEventsEmbed/Bags/SEEmbedBags.lua: SEEmbedBags: Fixed an issue where oldlink and oldstack were not passed to event handlers.
23:57.18Tekcubwell true some of em have query methods, but those don't need mixin'd
23:57.24hyperChipmunkif I try to load the same AceLocale file as a local in two different files, the second one doesn't work and errors
23:57.51Tekcubso *cough* who wants to convert Timex Bars into an Ace2 embed?
23:57.57TekcubI don't.... but I need it
23:58.03TemI'd do it
23:58.11Tembut I'm spinning 1 too many plates atm
23:58.13TekcubBigwigs is gonna be making the push to ACe2 over the weekend I think
23:58.18hyperChipmunksoon as I get BulkMail working
23:58.22TekcubI know that feeling Temmy
23:58.25Gngskkergoth, wow that looks pretty cool
23:58.28hyperChipmunkI'm ohhhh so close
23:58.55TekcubI want to push BW to Ace2, but it's pointless with the Timex and therefore Ace1 dependancy still in place
23:59.08Temhah
23:59.32Tekcubalso, I need a name for the color manager mod still.... I'm thinking PaintChips unless oneone gets something better
23:59.34TemI'm not a huge fan of the way he did timex bars
23:59.42Temcolor manager mod?
23:59.48Temwhat's it do?
23:59.50Tekcubyou mean visually or code wise tem?
23:59.53kergothi was planning on doing it, as an aceoo-2.0 class "timerbar" or so, then another class to maintain "sets" of bars which move together and such...looking all perty like elkano's or like haste's casting bar..
23:59.59TemTekcub, a little of both

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