00:01.18 | hyperChipmunk | watching the discovery channel |
00:01.23 | Mikma | somehow i don't understand that RegisterForClicks... it doesn't work |
00:02.01 | Mikma | name:RegisterForClicks("RightButtonUp") ... -> attempt to call method 'RegisterForClicks' (a nil value) |
00:02.19 | Kaelten | damn impromptu naps |
00:02.58 | Kaelten | anyone having any troubles with the last OneBag commit? |
00:05.29 | Mikma | ummh, right |
00:05.55 | hyperChipmunk | Kaelten: nothing on the surface |
00:06.09 | Tekcub | ckk, should I change SPECIAL_ALTKEY_DOWN to SpecialEvents_AltKey_Down ? |
00:06.13 | Kaelten | mikma your getting that message when you try to call that? why type of object are you trying it on? |
00:06.16 | ckknight | yes, Tekcub |
00:06.18 | Tekcub | kk |
00:06.30 | ckknight | only game events should use the CONSTANT_CASE |
00:06.41 | Wobin | Mikma: EnableMouse(true) first |
00:06.53 | Mikma | Wobin: it is 2 lines up from that |
00:06.56 | ckknight | user events should use <AddonName>_<EventName> |
00:07.43 | Mikma | Kaelten: i'm trying it on frame :P |
00:08.06 | ckknight | so go with either SpecialEvents_AltKey_Down or SpecialEvents_AltKeyDown |
00:08.06 | Mikma | but all i'm getting is a nil value for RegisterForClicks |
00:08.08 | ckknight | just stay consistent |
00:08.25 | Tekcub | yea I just went with only the _ between addon name and event name |
00:08.36 | Tekcub | I'd say try to make that the standard, only one _ |
00:08.54 | *** join/#wowace gnorlish (n=jaydee@ny-lackawannacadent4-chtwga3b-b-121.buf.adelphia.net) |
00:09.02 | Tekcub | cause blizzy's own use of underscores is inconsistant |
00:09.43 | ckknight | yea |
00:11.25 | Tekcub | SpecialEvents-Keys-2.0 == 67 lines... the first 20 of which are comments :) |
00:11.41 | ckknight | :-) |
00:13.40 | CIA-7 | 03tekkub 07tekkub * r3853 10SpecialEventsEmbed/ (6 files in 3 dirs): |
00:13.41 | CIA-7 | SpecialEventsEmbed |
00:13.41 | CIA-7 | - Converted Keys module to Ace2, has new major version: SpecialEvents-Keys-2.0 |
00:13.41 | CIA-7 | - Removed Gratuity init code and XML tooltip, since Gratuity no longer requires this |
00:14.22 | CIA-7 | 03tekkub 07tekkub * r3854 10SpecialEventsEmbed/SpecialEvents-Keys-2.0/SpecialEvents-Keys-2.0.lua: SpecialEventsEmbed - Setting SVN:Keywords |
00:14.30 | Wobin | SEKeys? |
00:14.54 | Tekcub | fires off special events when alt, ctrl and shift are pressed/released |
00:15.04 | Tekcub | it's tiny, but it's something ckk needs |
00:15.10 | ckknight | yep |
00:15.12 | ckknight | for Tablet |
00:18.09 | Mikma | ok here it is.. what's wrong with it? http://pastebin.ca/77409 |
00:19.34 | ckknight | what is wrong with it, Mikma? |
00:20.14 | Mikma | line 6: attempt to call methot 'RegisterForClicks' (a nil value) |
00:20.41 | ckknight | RegisterClicks |
00:20.49 | ckknight | I think |
00:20.53 | Mikma | hmm |
00:20.54 | ckknight | or RegisterForClick |
00:20.58 | ckknight | just look on wowwiki |
00:21.11 | hyperChipmunk | it's not global |
00:21.13 | Mikma | that's a direct copy from Gonffbar heh |
00:21.27 | hyperChipmunk | you have to do e.g. Frame:RegisterForClick("LeftButton") |
00:21.40 | hyperChipmunk | s/Click/Clicks/ |
00:22.02 | Mikma | well i tried that one too |
00:22.35 | Mikma | but as you can see that's a function to create frames and i wan't to add it there so i can rightclick on the frames to do *something' |
00:22.39 | Wobin | ah |
00:22.42 | Wobin | it has to be a button frame |
00:22.47 | Wobin | Frame doesn't have the function |
00:22.49 | Wobin | Button does |
00:22.53 | Mikma | hmm |
00:23.06 | Mikma | now i wonder what happens if i change Frame to Button :P |
00:23.17 | Wobin | It'll probably work =P |
00:23.24 | Mikma | but what happens to frames |
00:24.06 | CIA-7 | 03tekkub 07tekkub * r3855 10SpecialEventsEmbed/SpecialEvents-Keys-2.0/SpecialEvents-Keys-2.0.lua: SpecialEventsEmbed - Updated SpecialEvents-Keys-2.0 for new Wiki API documentation link |
00:24.25 | Mikma | well atleast i can still move the frames |
00:24.28 | Mikma | that's a plus |
00:24.53 | *** join/#wowace ckknight_ (n=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
00:25.16 | Mikma | Wobin: thanks, works and now i know something new :) |
00:25.23 | *** mode/#wowace [+o ckknight] by ChanServ |
00:25.38 | Wobin | =) |
00:25.46 | Mikma | i'm trying to make a rightclick to hide -feature to Bartender |
00:26.12 | Mikma | someone asked it and i think it was a good idea. another what i'm planning to do is shift-right to swap bar horizontally/vertically |
00:27.01 | ckknight | use OnMouseDown |
00:27.17 | ckknight | :-P |
00:27.34 | ckknight | works for all buttons |
00:27.48 | ckknight | it's just not seen as a hardware event |
00:28.05 | CIA-7 | 03ckknight * r3856 10TouristLib/ (6 files in 2 dirs): Tourist - updated for Ace2 |
00:28.06 | Mikma | don't wan't the hide function to work with leftmouse since it's drag |
00:29.05 | ckknight | that's why you do if arg1 == "RightButton" |
00:29.35 | Mikma | too advanced, brainfart! |
00:30.11 | CIA-7 | 03tekkub 07Tekkub * r3857 10FuBar_GuildFu/GuildFu.lua: |
00:30.11 | CIA-7 | FuBar_GuildFu (Tekkub's branch) |
00:30.11 | CIA-7 | - Slipped in a little local to disable MOTD in the tooltip. If you don't want the MOTD then set showMOTD = false |
00:32.24 | Mikma | what would be the best way of hiding actionbuttons? |
00:32.34 | ckknight | actionButton:Hide() |
00:32.59 | Mikma | i think that leaves the keybinds on screen? |
00:33.21 | Mikma | or it doesn't lol |
00:34.09 | Mikma | i can't remember why i had to switch to SetFrameStrata and SetAlpha from Show/Hide |
00:36.34 | Mikma | oh yeah right |
00:36.43 | Tain | Shouldn't have to do anything but Hide |
00:36.44 | Mikma | the keybinds for empty keys will show |
00:37.07 | Mikma | that's the reason why i had to do it in other way |
00:37.08 | Tain | That doesn't make any sense unless there's some extra keybind addon doing something strange. |
00:37.22 | Mikma | well there ain't |
00:37.23 | *** join/#wowace steino (n=stein-iv@ti531210a080-2918.bb.online.no) |
00:37.33 | Mikma | that's the funny thing :P |
00:38.21 | Tain | Ok, well I can Hide and Show Action buttons fine, even empty buttons with keybinds. |
00:38.25 | Mikma | now i'll only loaded my addon and... the keybinds for empty buttons are showing |
00:38.43 | kergoth | not here either |
00:38.43 | ckknight | so hide the keybinds.. |
00:38.52 | kergoth | just did an ActionButton1:Hide(), poof, all gone |
00:39.19 | Mikma | yeah they are gone |
00:39.30 | Mikma | but do it on a empty button |
00:39.35 | Mikma | then do a :Show() |
00:40.02 | Mikma | empty = doesn't have skill in it but does have keybind |
00:40.47 | Tain | Just did all that Mikma, they hide and show fine, keybinds and all. |
00:41.01 | Mikma | not on me.. |
00:41.12 | Tain | Ok well.. sorry to hear. :) |
00:43.21 | Mikma | well ok i'll try to explain it one more time in case i wasn't clear or something |
00:43.32 | Mikma | i don't have any skills for ActionButton11 and 12 |
00:43.46 | Tain | You were clear. |
00:43.47 | Mikma | if i do :Hide() for them they will be gone. poof! |
00:43.56 | Tain | Empty buttons, nothing on them, no skill, no action, nothing. |
00:44.00 | Tain | But with keybind showing. |
00:44.02 | Mikma | but when i do :Show() in the empty spots i see keybinds |
00:44.20 | Mikma | and, they SHOULDN'T be showing, afaik |
00:44.23 | Tain | You... what? |
00:44.35 | Tain | You didn't have keybinds before the hide? |
00:44.39 | Tain | But you do after? |
00:45.16 | Mikma | dunno how it works with blizzards default ui, but with bartender if the spot is empty there will be no keybind visible |
00:45.25 | ckknight | Tekcub, also, since AceEvent is embeddable and all that, I likely won't have addons proactively register with my libs, but instead just register with AceEvent like normal |
00:45.27 | Mikma | but if i use Show() on the empty spot the keybind appears |
00:45.45 | Tekcub | oro? |
00:45.48 | Tain | Oh then that's not a normal action button that's something Bartender is doing. |
00:46.00 | Tekcub | useing AceEvent as a messaging system? |
00:46.55 | Mikma | Tain: now i don't have any addons loaded, and there is no keybinds in the empty slots |
00:47.32 | Mikma | Tain: test it for yourself and see :) |
00:47.34 | kergoth | Mikma, whether the keybind is shown while the button is hidden depends on the state of the 'always show actionbars' option |
00:47.38 | Mikma | that's the normal blizzard feature |
00:47.47 | ckknight | yea, Tekcub |
00:47.49 | kergoth | if you have that option unchecked, they arent shown for empty buttons |
00:47.55 | kergoth | if its checked, they are |
00:48.00 | ckknight | instead of GloryLib having its own event system |
00:48.01 | Tekcub | yea, it's nice to use like that, especially between modules :) |
00:48.05 | ckknight | just use AceEvent |
00:48.07 | Mikma | kergoth: don't have that checked on me |
00:48.23 | Tekcub | and yea, Duece versions of SEEmbed will all run off AceEvent |
00:48.28 | Wobin | nini |
00:48.32 | ckknight | alright |
00:48.40 | Mikma | well god damnit maybe i have to screenshot this so you understand what i mean :) |
00:48.41 | ckknight | yea, I'm just doing a straight conversion now |
00:48.47 | Tekcub | tho standalones don't cause I didn't want a Ace dependancy for a library, didn't make sense |
00:48.49 | ckknight | later, I'll make things better |
00:48.57 | ckknight | right. |
00:49.01 | ckknight | now it's all embeddable |
00:49.02 | ckknight | and shiny |
00:50.02 | ckknight | libraries should only depend on other libraries, never on whole addons |
00:52.05 | CIA-7 | 03kaelten * r3858 10OneBag/ (OneBag.lua OneBag.xml): OneBag - Added a button to open the keyring bag next to the bag bar button. |
00:53.11 | Mikma | Tain, kergoth: here's the beef |
00:53.26 | Mikma | This is what i see when i log in game without _any_ addons: http://wow.reaktio.net/show1.jpg |
00:53.50 | Mikma | and this is what i see when i use Show() on ActionButtons: http://wow.reaktio.net/show2.jpg |
00:54.20 | Galka | So oRA isn't resetting itself properly at all |
00:54.26 | Galka | Not so on Cthun, now not so on Noth |
00:54.59 | Mikma | so this is the issue why it's not good thing to hide the buttons with Hide() and show them with Show() because it will show all the keybinds to empty slots which should not be visible if the feature is not checked in settings |
00:55.02 | Tekcub | hey ckk, an idea/reccomendation for your wiki pages... |
00:55.07 | ckknight | hit me |
00:55.12 | Tekcub | fill in your user page like I did mine.. http://wiki.wowace.com/index.php/User:Tekkub |
00:55.15 | Mikma | ~hit ckknight |
00:55.17 | purl | ACTION slaps ckknight. |
00:55.32 | ckknight | slaps* |
00:55.41 | Tekcub | also add a category to every page you make for your addons, and redirect the category page to your user page |
00:56.27 | Tekcub | hrm.... *toys with namespaces* |
00:56.54 | ckknight | category? |
00:57.21 | Tekcub | http://wiki.wowace.com/index.php/Special:Categories |
00:57.56 | hyperChipmunk | tek, did you ever decide what was with ExpressMail? |
00:58.11 | Tekcub | oh I tweaked it but never tested, one sex |
01:00.24 | Kaelten | oh ya Tekcub how is the cleanup in the wiki going? |
01:00.25 | Kyahx | [Guild] "No, oRA dosent lag at all, thus CT is the problem" |
01:00.26 | Tekcub | Think we should move all addon/library pages into their own namespace on the wiki? |
01:00.28 | Kyahx | I enjoy seeing that |
01:00.29 | Kyahx | :P |
01:00.49 | Tekcub | so Squeenix_Addon would become Addon:Squeenix |
01:01.35 | Kaelten | hrm, I suppose. |
01:01.40 | Kaelten | I really need to use the wiki more :) |
01:01.54 | ckknight | all libs should document on the wiki |
01:01.57 | ckknight | it's easy |
01:02.42 | Tekcub | yea it is |
01:02.45 | Kaelten | anyway I'm off on a feed run |
01:02.56 | Tekcub | with some fancy templates you can make link pages really easily too |
01:03.41 | Tekcub | for example, this is all of CompostLib's page: |
01:03.41 | Tekcub | {{Tekkub Mod| |
01:03.42 | Tekcub | ModName=CompostLib| |
01:03.42 | Tekcub | EmbedName=Compost| |
01:03.42 | Tekcub | GlobalObj=CompostLib| |
01:03.42 | Tekcub | MajorVer=compost-1| |
01:03.43 | Tekcub | WoWI=4826| |
01:03.45 | Tekcub | Curse=| |
01:03.47 | Tekcub | UI.WoW=| |
01:03.49 | Tekcub | AceForum=1307| |
01:03.51 | Tekcub | Bugs=* Odd things may happen if you try to reclaim a table that has a metatable defined for it. For safety's sake just don't use Compost on tables with a metatable.|}} |
01:04.00 | Tekcub | and then the description is in a seperate page that gets embedded in by the template |
01:04.35 | Tekcub | I can take that description is a different template and make a description page to copy/paste into WoWI so all my WoWI texts are the same format :) |
01:04.49 | ckknight | Tekcub, does compost not clear metatables |
01:04.51 | ckknight | ? |
01:05.00 | Tekcub | no, don't throw metatables at compost |
01:05.07 | ckknight | you should just nil the mt |
01:05.23 | Tekcub | I've not messed with em one bit, but compost is designed for simple temporary tables.. not wacky metatable'd stuff |
01:06.46 | ckknight | it takes all of one line: |
01:06.50 | ckknight | setmetatable(t, nil) |
01:07.26 | Tekcub | and you're 100% certain that doing that and reusing the table is safe and the table will act completely normally? |
01:07.37 | ckknight | yea |
01:07.54 | ckknight | except if metatable has a __metatable field |
01:07.55 | Tekcub | that's why I didn't do anything, I wasn't sure if that really would work 100% perfect |
01:07.59 | ckknight | which then everything is fucked. |
01:08.03 | Tekcub | *remembers table.getn bullshit* |
01:08.07 | ckknight | but you needn't worry |
01:08.15 | ckknight | here's how to clear a table fully: |
01:08.35 | ckknight | setmetatable(t, nil) for k in pairs(t) do t[k] = nil end table.setn(t, 0) |
01:09.00 | Tekcub | well feel free to slip that in :) |
01:09.07 | Tekcub | I'm messing with the wiki a bit |
01:09.51 | ckknight | me too |
01:09.55 | ckknight | documenting glory-2.0 |
01:11.03 | hyperChipmunk | rog changes are up |
01:11.17 | hyperChipmunk | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-rogue&t=1271292&p=1&tmp=1#post1271292 |
01:11.40 | Neronix | But then the metatable will still exist somewhere |
01:11.55 | Neronix | er, I forgot to scroll down >.< |
01:12.23 | Neronix | Yeah, that point holds |
01:12.52 | Neronix`sleep | night |
01:13.53 | hyperChipmunk | Improved Sprint has been changed, and will instead have a 50/100% chance to remove all movement impairing effects when you activate your Sprint ability. This talent no longer reduces the cooldown of Sprint. =x |
01:15.04 | hyperChipmunk | New talent Heightened Senses in the subtlety tree, increases your Stealth detection, and reduces the chance for you to be hit by spells and ranged attacks. O_o |
01:15.16 | hyperChipmunk | is that passive? >8O |
01:15.54 | hyperChipmunk | # |
01:15.56 | hyperChipmunk | # Vanish will now remove effects that allow the caster to remain aware of the rogues presence, such as Mind Vision and Hunters Mark. |
01:16.08 | haste | rogue review > shaman review |
01:16.13 | haste | time to change main I guess :p |
01:16.38 | hyperChipmunk | wow |
01:16.43 | haste | anyway good night, have to get up in a couple of hours |
01:16.47 | hyperChipmunk | I thought the shaman review was crazy |
01:16.50 | hyperChipmunk | this is nuts |
01:16.56 | Tekcub | hC, got return working, committing up :) |
01:17.00 | haste | hyperChipmunk, it was crazy for elemental, but it sucked hard for everything else |
01:18.35 | CIA-7 | 03tekkub * r3859 10ExpressMail/ (. ExpressMail.lua): |
01:18.35 | CIA-7 | ExpressMail |
01:18.35 | CIA-7 | - Ctrl-click will now return mail if possible. Tolltip should show this option if it's available for the item. |
01:19.27 | Neronix`sleep | Very interesting |
01:19.50 | Neronix`sleep | but I'd like to see some +skill talent for fury warriors too |
01:20.02 | Galka | ExpressMail? |
01:20.10 | Galka | Of the same vein as CTMailMod / BulkMail? |
01:20.27 | Neronix`sleep | Apart from that, it puts rogues back where they should be - on top of the melee damage meters |
01:20.47 | Galka | Rogues are already at the top of single target dmg meters for the most part. |
01:20.50 | Galka | If not, your rogues blow. |
01:21.04 | Galka | Im pissed right off that Hunters review was crap compared to the reviews other classes have been getting |
01:21.08 | Neronix`sleep | Just that from what I hear, DW fury warriors eclipse rogues |
01:21.33 | Galka | Warriors have been in need of a nerf forever, but yea, in non-aggro sensitive points DW Fury warriors are scarily close to Rogues |
01:21.47 | ckknight | hyperChipmunk, it's okay. I know _I_ never thought of you as an effeminate weirdo. |
01:22.13 | Neronix`sleep | anyways, I need sleep |
01:23.34 | Tekcub | Furry Warriors :) |
01:25.20 | Kaelten | hiya |
01:25.33 | *** mode/#wowace [+o kergoth] by ChanServ |
01:26.46 | ckknight | hey, kergoth has ops |
01:27.03 | *** join/#wowace net\afk (n=net@dslb-088-064-176-136.pools.arcor-ip.net) |
01:27.15 | ckknight | ~grats kergoth |
01:27.25 | ckknight | stupid purl |
01:28.11 | hyperChipmunk | Galka: the inbox half of bulkmail |
01:28.18 | ckknight | omfg |
01:28.27 | ckknight | just closed the browser |
01:28.35 | ckknight | halfway through the glorylib api docs |
01:28.40 | hyperChipmunk | gg nub |
01:28.51 | hyperChipmunk | google notes ftw |
01:28.54 | ckknight | my mouse got away from me |
01:29.05 | ckknight | oh yea, does google notes work for Acewiki? |
01:29.22 | Kaelten | not sure |
01:32.59 | Tekcub | google notes? |
01:33.19 | hyperChipmunk | little thing you can put on your google homepage to write posts and stuff in |
01:33.24 | hyperChipmunk | it saves continuously |
01:33.39 | hyperChipmunk | so if your browser crashes, you can just pick up where you left off |
01:33.42 | Tekcub | oh.. I should use the homepage instead of the normal page.. |
01:33.48 | hyperChipmunk | then you just copy-paste |
01:33.59 | hyperChipmunk | when your'e done |
01:34.03 | hyperChipmunk | nice and convenient |
01:48.43 | Tekcub | http://www.wowinterface.com/downloads/info5109-07-02-06.html |
01:48.44 | Tekcub | kek |
01:49.18 | Mikma | ok... |
01:49.23 | hyperChipmunk | witchhunt and bigwigs |
01:49.24 | hyperChipmunk | score |
01:51.09 | CIA-7 | 03handdol * r3860 10BabbleLib/ (4 files in 4 dirs): Korean localization added |
02:00.41 | Mikma | http://wow.reaktio.net/Bartender/screenshots/Bartender_v104b_SS01.jpg |
02:00.59 | Mikma | hide is beginning to work |
02:01.56 | ckknight | who is handdol? |
02:08.21 | Industrial | Mikma: you got yourself another wep \o/ |
02:08.53 | Industrial | oh uh I should be sleeping |
02:08.53 | Mikma | Industrial: ya, Manual Crowd Pummeler |
02:09.07 | Industrial | btw check out |
02:09.08 | Industrial | tcos.com |
02:09.16 | Industrial | I applied for the second closed beta |
02:09.27 | Industrial | Its going the be handling like toombraider |
02:09.35 | Industrial | third person fps |
02:18.23 | mjc | hum, no BW for razorgore eh |
02:24.44 | hyperChipmunk | what would you want it to do? |
02:26.00 | Tekcub | erf |
02:31.34 | mjc | I don't know, this is our first attempt |
02:31.40 | mjc | just asking |
02:31.41 | mjc | :p |
02:31.47 | Mikma | barf |
02:31.57 | mjc | guild is 36 days old :p |
02:33.13 | Mikma | http://wow.reaktio.net/Bartender/screenshots/Bartender_v104b_SS02.jpg |
02:33.29 | Mikma | there it goes, with 1 bug visible on screen but still going well |
02:34.07 | mjc | what bug |
02:34.58 | Mikma | Bar1 has buttons visible eventho they should be hidden |
02:37.45 | mjc | hum, putting RaidTargets on the MTs is so nice |
02:37.56 | CIA-7 | 03mikma * r3861 10Bartender/Bartender.lua: |
02:37.56 | CIA-7 | Bartender: |
02:37.56 | CIA-7 | * Some of the bars can be hidden with rightclick when bars are unlocked |
02:37.56 | CIA-7 | * This is just a BACKUP! Use at your own risk. |
02:38.13 | hyperChipmunk | i don't see any tactical benefit from doing so |
02:38.27 | hyperChipmunk | all the information you need is in their unit frame |
02:38.30 | Mikma | well i'm traveling to my mom tomorrow so might be on net later tomorrow.. see ya |
02:38.34 | mjc | makes it easy to see where to run |
02:38.46 | hyperChipmunk | the big dragon doesn't do that? +x |
02:39.17 | mjc | I mean, in general |
02:39.30 | mjc | healing kiters and they're running around like nuts :p |
02:43.51 | Tekcub | *burp* |
02:56.14 | ckknight | http://wiki.wowace.com/index.php/Glory-2.0_API_Documentation <- ginormous |
02:56.28 | Kyahx | ok, wtf is firemaw porting tanks to the other side of the fucking room |
02:57.26 | mjc | 8 eggs left second attempt :D |
03:03.58 | CIA-7 | 03ckknight * r3862 10GloryLib/ (6 files in 2 dirs): GloryLib - updated to Ace2 |
03:04.07 | ckknight | all my libs are updated now. |
03:04.19 | ckknight | and all documented on the wiki |
03:05.08 | *** join/#wowace Tekkub (n=Tekk@ip70-178-135-244.ks.ks.cox.net) |
03:05.14 | Tekkub | wewt! |
03:05.17 | Tekkub | I killed sexChat |
03:06.07 | Tekkub | okey.. time to test... Tekkub |
03:06.16 | Tekkub | bah, someone else say my name bitch! |
03:06.26 | hyperChipmunk | Tekkub blowz |
03:06.32 | Tekkub | bum it no workie |
03:06.40 | Tekkub | AGAIN! |
03:06.42 | ckknight | Tekkub, you no longer has voice. |
03:06.46 | ckknight | have* |
03:06.47 | Tekkub | wewt! |
03:07.00 | Tekkub | yea that was Tekcub, serntehdifference! |
03:07.14 | Tekcub | hrm... |
03:07.17 | Tekcub | *cry* |
03:07.45 | ckknight | Tekcub, poop |
03:07.48 | Tekcub | yar |
03:08.06 | *** mode/#wowace [+v Tekcub] by ckknight |
03:08.17 | Tekcub | I WIN! |
03:09.06 | Tekcub | bah I can't kick hC, what fun is voice |
03:15.08 | hyperChipmunk | =( |
03:21.01 | ckknight | I can kick hyperChipmunk if you ask nicely |
03:21.12 | Tekkub | meh |
03:23.05 | ckknight | I have found a way to have SVs in embedded libraries! |
03:23.14 | Cairenn | I will kick hyperChipmunk if *he* asks nicely ;0 |
03:23.16 | Cairenn | ;) |
03:23.53 | ckknight | it is quite hackish, but it definitely works |
03:24.11 | ckknight | basically, save data into one of Blizzard's RegisterForSave variables |
03:26.09 | ckknight | okay, nvm, that doesn't work either |
03:26.15 | ckknight | it doesn't work with tables |
03:26.25 | ckknight | or strings over a certain length |
03:32.40 | hyperChipmunk | oh kick me Cairenn; you know you want to |
03:33.21 | ckknight | Cairenn's away. |
03:33.44 | Cairenn | way to be completely oblivious guys :p |
03:34.08 | ckknight | how so? |
03:34.33 | Cairenn | if I have to sit here and explain it, the joke is already ruined |
03:34.45 | Cairenn | and pointless |
03:35.14 | Galka | ExpressMail a variant of AH_MailCollect, guys? |
03:35.19 | hyperChipmunk | yea |
03:35.41 | Galka | Automatically collects stuff I click on in my inbox then? |
03:35.48 | hyperChipmunk | shift-click |
03:35.53 | Galka | wonderbra |
03:36.37 | hyperChipmunk | Cairenn: you still owe us some prom pics |
03:37.17 | Cairenn | news to me |
03:37.28 | Cairenn | I never said I was going to share them with everyone :p |
03:37.48 | ckknight | you're no fun |
03:37.52 | ckknight | share the wealth |
03:38.08 | hyperChipmunk | it's in the bylaws of teh Internet; if you're gonna brag about how sexy a girl is in a chatroom full of guys, pics are required to follow |
03:38.20 | hyperChipmunk | we gave you a break by allowing you a few days to acquire them |
03:38.25 | hyperChipmunk | time to cough it up |
03:38.35 | Cairenn | I've had them since the day after the prom |
03:38.48 | Cairenn | they've even been online for that length of time |
03:39.09 | Cairenn | http://www.cairenn-mmorpg.com/images/lyre/ |
03:39.36 | hyperChipmunk | O_o |
03:39.44 | Cairenn | ? |
03:40.02 | hyperChipmunk | very pretty =) |
03:40.07 | hyperChipmunk | she looks great |
03:40.19 | Cairenn | :) |
03:41.13 | Cairenn | I tend to think so, but I'm kinda prejudiced |
03:41.53 | Cairenn | she normally wears it down, just wanted it up for the prom |
03:41.55 | gnorlish | who am i currently ogling |
03:42.03 | hyperChipmunk | lol |
03:42.09 | Cairenn | my daughter and her best friend |
03:42.18 | gnorlish | quickly restating |
03:42.22 | gnorlish | who am i admiring |
03:42.28 | hyperChipmunk | lol |
03:42.29 | Cairenn | lol |
03:43.21 | hyperChipmunk | disappointing she's not actually smiling in most of them |
03:43.25 | ckknight | hehe |
03:43.27 | Cairenn | yeah |
03:43.29 | ckknight | emo |
03:43.39 | hyperChipmunk | she's got a great smile |
03:43.39 | Cairenn | ckknight: not |
03:43.48 | Cairenn | she just loves cameras as much as her mom |
03:44.18 | Cairenn | god, she'd probably threaten to tear your throat out if you said that to her :p |
03:44.30 | gnorlish | i only smile when i'm hammered |
03:44.35 | gnorlish | otherwise it's more of a half sneer |
03:44.36 | hyperChipmunk | but it only shows in the second pic |
03:44.42 | gnorlish | i tend to try to break cameras |
03:45.01 | ckknight | I don't like mirrors or cameras |
03:45.04 | Cairenn | gnorlish: I tend to succeed :p |
03:45.09 | ckknight | but I think it's habitual now |
03:45.17 | gnorlish | mirrors are ok |
03:45.24 | ckknight | I did not look good in high school. |
03:45.27 | gnorlish | cameras suck unless they're taking non-staged pictures |
03:46.48 | Cairenn | gnorlish: agreed, in general |
03:54.17 | Galka | Mikma seems to have broken bartender's ability to hide bag / micro >.> |
04:11.27 | hyperChipmunk | O_o |
04:11.35 | gnorlish | ~chippersnack |
04:11.37 | purl | ACTION feeds gnorlish some nuts. |
04:11.59 | Tekkub | I got this weird lil mexican kid today at work... |
04:12.04 | Tekkub | "I want 2 nuts" |
04:12.10 | Tekkub | so do I kid... so di I.... |
04:12.29 | Tekkub | he wanted two cones of Butter Pecan :P |
04:12.47 | gnorlish | oh man |
04:12.50 | gnorlish | good flavor |
04:13.30 | CIA-7 | 03tekkub * r3863 10GratuityLib/Gratuity-2.0/Gratuity-2.0.lua: GratuityLib - Updating Gratuity-2.0's motadata for new wikipage |
04:13.49 | Tekkub | Pecan Praline is better |
04:13.56 | Tekkub | and my fuckin store don't have it |
04:14.03 | Tekkub | tho Cake Batter is damn good |
04:14.20 | Tekkub | it's like icing made into ice cream |
04:14.45 | Cairenn | god, that'd be so sweet it'd make your teeth hurt |
04:15.18 | gnorlish | any ice cream is a good flavor to me really |
04:15.24 | gnorlish | except mint chocolate chip |
04:15.33 | Tekkub | heh, we got 8 squares of it in (one square's like 3.5 gal)... two managers bought a square each that day |
04:15.35 | Cairenn | mmmmm, mint chocolate chip |
04:15.54 | gnorlish | mint should be nowhere near ice cream |
04:16.03 | gnorlish | i hate those girl scout cookies too |
04:16.21 | Tekkub | MCC is good, but my store's version is too strong on the mint, the aftertaste lingers... for like 2 days... |
04:16.44 | gnorlish | do you have a coconut based |
04:17.16 | Tekkub | uh... Coconut Chocolate Walnut Yogurt, in half gallons only |
04:17.30 | gnorlish | oh man |
04:17.32 | gnorlish | where are you |
04:17.44 | Tekkub | we have Snickers and Butterfinger ice creams, they're good |
04:17.50 | Tekkub | Arkansas |
04:17.51 | gnorlish | we only get coconut ice cream in the winter time |
04:17.57 | gnorlish | and only every few years |
04:18.19 | gnorlish | i lived in little rock back when clinton was governor |
04:18.33 | Tekkub | we got this cherry limade sherbet too, makes damn good smoothies |
04:18.52 | Tekkub | I work at Braum's, I'm sure you've heard of it... |
04:18.55 | gnorlish | i may hate winter in buffalo, but summer in little rock is horrible too |
04:19.02 | gnorlish | so hot you can't even play outside |
04:19.02 | CIA-7 | 03kaelten * r3864 10Ace2/Ace2.toc: Ace2 - removed AceLibraryBase from the toc file. |
04:19.04 | Tekkub | yea I hate summer here |
04:19.14 | Tekkub | I can manage winter anywhere, cold don't bug me |
04:19.25 | Tekkub | but hot summer == miserable |
04:20.08 | gnorlish | i'm moving to cali in a few weeks |
04:20.17 | Tekkub | blarf |
04:20.19 | gnorlish | summertime means it's 75 degrees |
04:20.24 | gnorlish | wintertime means it's 75 degrees |
04:20.26 | gnorlish | and humid |
04:21.15 | Tekkub | blarf |
04:21.36 | Tekkub | I like ?? - 85 temp range |
04:25.29 | CIA-7 | 03ckknight * r3865 10GratuityLib/Gratuity-2.0/Gratuity-2.0.lua: GratuityLib - added Deformat-2.0 to header |
04:31.30 | CIA-7 | 03ckknight * r3866 10/trunk/ (6 files in 6 dirs): |
04:31.30 | CIA-7 | my libs - assorted fixes |
04:31.30 | CIA-7 | http://www.wowinterface.com/portal.php?id=10&a=my |
04:36.51 | CIA-7 | 03ckknight * r3867 10GloryLib/GloryLib.toc: GloryLib - fixed toc |
04:41.48 | *** join/#wowace steino (n=stein-iv@ti531210a080-2918.bb.online.no) |
04:42.36 | CIA-7 | 03ckknight * r3868 10Ace2/AceAddon-2.0/AceAddon-2.0.lua: AceAddon - removes " |cff7fff7f -Ace2-|r" from title |
04:44.42 | *** join/#wowace steino (n=stein-iv@ti531210a080-2918.bb.online.no) |
04:44.52 | Tekkub | okey, quick vote... what should I name the new ModMenu that I'm gonna start working on.... |
04:45.23 | Tekkub | ModMenu2, MM2, MM3, MMM, FuBar_ModMenFu, MenMe? MenYou! |
04:45.33 | Tekkub | or something else? |
04:45.59 | CIA-7 | 03ckknight * r3869 10Ace2/AceAddon-2.0/AceAddon-2.0.lua: AceAddon - -Ace2- => %-Ace2%-. whoops. |
04:46.10 | ckknight | Tekkub, what does it do? |
04:46.21 | Tekkub | you know what ModMenu does, right? |
04:46.26 | ckknight | not really |
04:46.30 | Tekkub | it'll do that, minus all the predefined menus :) |
04:46.32 | ckknight | something with mods in a menu |
04:46.37 | Tekkub | basically |
04:46.44 | Tekkub | quick lowdown of new one... |
04:46.57 | Tekkub | pull TOC metadata and group by gotegory |
04:47.23 | Tekkub | make a group of all ace mods, all Ace2 mods, and all FuBar mods, pulled from the name |
04:47.47 | Tekkub | and also give an embed that'll maintain a mod registrar... |
04:47.47 | ckknight | I honestly have to say, to see AceConsole in action with OneBag. it gives me a big hardon. |
04:48.11 | Tekkub | on loadup you register a frame, a function, and/or a Dewdrop menu function |
04:48.52 | ckknight | Tekkub, go with the AceOptions data table format instead |
04:48.53 | Tekkub | frame/function act as an onclick, shift-click enable/disables the mod... if a dew func is passed you get a submenu |
04:48.59 | ckknight | I mean, Dewdrop's gonna support it soon |
04:49.06 | ckknight | in the registration statement |
04:49.09 | Tekkub | okey, and AceOptions if available :) |
04:49.33 | ckknight | cause it'll be used by AceConsole, Dewdrop, and AceOptions |
04:49.35 | Tekkub | I want to get the base menu/categorizer in first |
04:49.53 | Tekkub | then the registrar can be messed with after that, if we even want it |
04:50.11 | Tekkub | but with the TOC infos I can sort out most the stuff very easily |
04:50.25 | ckknight | I say you could just deal with either TOC info or Ace2/Ace data |
04:50.40 | Tekkub | I might in the end |
04:50.46 | ckknight | basically, if it's not Ace/Ace2, look at the TOC |
04:51.00 | Tekkub | add some custom TOC fields to define special categories probably |
04:51.13 | ckknight | fun fact: AceAddon.addons is a table containing all the addons ;-) |
04:51.29 | Tekkub | like if FuBar isn't in the name you could put in ## X-ThisIsAFubarMod: true |
04:51.30 | gnorlish | ace^2: lua is our bitch, just like you! |
04:51.37 | Tekkub | and then it'd go in the fu category |
04:52.05 | CIA-7 | 03kaelten * r3870 10Ace2/Ace2.toc: Ace2 - Added $Rev$ to the toc. |
04:52.10 | ckknight | you'll have a way to tell if something is a FuBar thing |
04:52.13 | ckknight | Kaelten, bad! |
04:52.17 | ckknight | bad. |
04:52.28 | Kaelten | huh? |
04:52.29 | ckknight | don't have $Rev$ in the toc |
04:52.34 | Kaelten | why not? |
04:52.40 | ckknight | cause it's only updated when you update the toc |
04:52.40 | hyperChipmunk | because you get the toc rev |
04:52.51 | ckknight | and then kergoth does his angry face |
04:52.51 | hyperChipmunk | which means nothing |
04:52.54 | hyperChipmunk | yes |
04:52.56 | Kaelten | lol |
04:53.00 | hyperChipmunk | kergoth goes crazy |
04:53.07 | Kaelten | ok, which one gets the project rev? |
04:53.11 | Kaelten | or is there one? |
04:53.11 | ckknight | >:(==>==< |
04:53.14 | ckknight | ^--- kergoth |
04:53.15 | Tekkub | Actually, I know what I'll do... |
04:53.22 | ckknight | Kaelten, there isn't one. |
04:53.31 | Kaelten | we'll damnit there should be |
04:53.32 | Kaelten | :s |
04:53.40 | Tekkub | ## X-ModMenuCategories: Fubar, Ace, Tekkub |
04:53.45 | hyperChipmunk | if you put a version in your lua, and update it every time, I suppose |
04:53.52 | Tekkub | then it'd go in those additional categories :) |
04:53.53 | ckknight | Tekkub, X-Category: UnitFrame |
04:53.53 | hyperChipmunk | I put it in manually in the toc, myself |
04:54.09 | Tekkub | anything with the -Ace- tag would go in the Ace category automatically |
04:54.11 | hyperChipmunk | whenever I do a release to wowi |
04:54.25 | ckknight | Tekkub, you can always get an addon's dependencies. |
04:54.26 | Tekkub | X-Category is only ONE catergoy tho, correct? |
04:54.30 | ckknight | correct. |
04:54.31 | Tekkub | can I? |
04:54.38 | Tekkub | I thought we didn't have access to that |
04:54.38 | ckknight | yea |
04:54.46 | Kaelten | ckknight: anychanges before I release RC1? |
04:54.48 | ckknight | GetAddOnDependencies(index or "name") |
04:54.49 | Tekkub | just version, author, name, notes |
04:54.52 | ckknight | Kaelten, um. |
04:54.53 | Tekkub | one sex... |
04:55.04 | ckknight | Kaelten, not to my knowledge. AceAddon has the latest revision |
04:55.11 | Kaelten | ya I just updated that |
04:55.23 | ckknight | btw, OneBag has a bug |
04:55.41 | Tekkub | "GetAddOnMetadata("addon", "field") - returns the value of the following fields in the addon TOC file: Title, Notes, Author, Version, and any field starting with X-" |
04:55.42 | hyperChipmunk | did we add the code in to periodically print praises to the hyperactiveChipmunk in the chatframe yet? |
04:55.44 | Kaelten | ? |
04:55.48 | Tekkub | I see no dependancies there |
04:55.52 | hyperChipmunk | if so, then good to go |
04:56.05 | ckknight | <PROTECTED> |
04:56.14 | hyperChipmunk | GetAddOnDependencies |
04:56.20 | hyperChipmunk | it's its own function |
04:56.40 | Tekkub | oh ho |
04:56.57 | Tekkub | okey, problem solved... mostly :) |
04:57.18 | Tekkub | if an Ace2 mod isn't tagged it won't go in the ACe2 category I guess |
04:57.46 | hyperChipmunk | yea, ace2 addons get nothing from that function |
04:58.02 | Tekkub | well I can catch it from the -Ace2- tag in the name |
04:58.12 | Tekkub | unless some of the anal bishies don't add that |
04:58.16 | CIA-7 | 03kaelten * r3871 10OneBag/OneBag.lua: OneBag - fixed a stupid nil error. |
04:58.20 | ckknight | Tekkub, well, you do two things, you scour AceAddon.addons, then check for -Ace2- |
04:58.21 | Kaelten | ckknight: should be fixed |
04:58.24 | ckknight | Kaelten, k |
04:58.28 | hyperChipmunk | there ought to be some way to identify an ace2 addon |
04:58.29 | Tekkub | anyway, great framewrok already planned, I'll start on it tomorrow if I have a name... |
04:58.46 | ckknight | AddonMenu |
04:58.53 | Tekkub | oh yea, I can check AceAddons, problem sloved :) |
04:59.03 | ckknight | Tekkub, only works for loaded addons |
04:59.11 | Tekkub | no ckk |
04:59.19 | Tekkub | oh, yea |
04:59.39 | Tekkub | I though you mean only make it work for loaded... |
04:59.39 | ckknight | Kaelten, bug |
04:59.39 | Kaelten | ? |
04:59.40 | Tekkub | I'm like ,no half the point is easy enable/disable... |
04:59.44 | ckknight | line 178 then expected near for |
05:00.01 | Tekkub | anywho, must make sleep now |
05:00.22 | CIA-7 | 03kaelten * r3872 10OneBag/OneBag.lua: OneBag - fixed even stupider bug |
05:00.30 | Kaelten | :) |
05:00.33 | Kaelten | woops |
05:01.01 | ckknight | okay |
05:01.02 | ckknight | works |
05:01.47 | ckknight | oh yea, I need to add the disabled key to AceConsole |
05:02.12 | Kaelten | also did you ever get around to stripping -Ace2- out of project names? |
05:02.29 | ckknight | yes |
05:02.47 | ckknight | strips out " |cff7fff7f %-Ace2%-|r$" |
05:03.00 | ckknight | which works for OneBag at least |
05:04.02 | Kaelten | might have it strip out -Ace2- regardless of which color its in. |
05:04.29 | ckknight | nope. |
05:04.35 | ckknight | I'd prefer standardization |
05:05.26 | Kaelten | I would too, but if someone is non standard, then at least things will look right in game |
05:06.31 | hyperChipmunk | I still had tabs with Cairenn's pictures up in firefox...I kept reading LyrePorn whenever I glanced at them =x |
05:06.40 | ckknight | lol |
05:06.44 | Cairenn | ... |
05:06.48 | ckknight | I'm going to be naive for now and assume people do things standardized |
05:07.06 | hyperChipmunk | it's the font! |
05:07.52 | Cairenn | ... |
05:08.03 | ckknight | Kaelten, lemme get the disabled thing in AceConsole |
05:08.05 | ckknight | then release RC |
05:08.09 | ckknight | should only be a few minutes |
05:08.37 | Kaelten | should I ban him Cairenn? |
05:08.43 | Cairenn | no |
05:08.54 | Cairenn | that isn't painful enough |
05:09.01 | Kaelten | hrm... |
05:09.24 | hyperChipmunk | >8*( |
05:10.59 | ckknight | pron is only 1 letter away from prom |
05:11.11 | CIA-7 | 03kaelten * r3873 10Ace2/ (. readme.txt version history.txt): Ace2 - Ace2 - Added readme.txt and a version history.txt. |
05:11.22 | Cairenn | ... |
05:11.37 | Kaelten | ... |
05:11.50 | Cairenn | ,., |
05:11.57 | Kaelten | ,!, |
05:11.58 | ckknight | ...! |
05:12.01 | hyperChipmunk | .: . .. :. ::. |
05:12.06 | Cairenn | >< |
05:12.07 | hyperChipmunk | (braille) |
05:12.16 | gnorlish | <(-_-<) |
05:12.29 | gnorlish | (>-_-)> |
05:12.32 | hyperChipmunk | I'm sorry, Cai; I meant no disrespect |
05:12.37 | gnorlish | <(-_-)> |
05:13.41 | Cairenn | lol, relax guys |
05:13.57 | ckknight | he nudged first! |
05:14.08 | gnorlish | does purl have a kirby command? |
05:14.14 | Kaelten | ~kirby |
05:14.29 | gnorlish | that's surprising |
05:14.39 | Kaelten | nope, apparently not |
05:14.56 | Kaelten | !lart hyperChipmunk |
05:14.59 | Kaelten | ~lart hyperChipmunk |
05:15.03 | ckknight | purl, emulate kirby |
05:15.05 | hyperChipmunk | sweet |
05:15.15 | Kaelten | ~emulate kaelten |
05:15.21 | ckknight | ~emulate me |
05:15.23 | purl | Emulate you? I dont think I can dumb myself down that much! |
05:15.27 | hyperChipmunk | hoho |
05:15.30 | Kaelten | ~emulate cairenn |
05:15.32 | purl | ACTION purrs |
05:15.35 | Cairenn | >(^.^)< |
05:15.35 | ckknight | ~emulate ckknight |
05:15.37 | purl | <- ckknight has disconnected (Read error: 104 (Connection reset by peer)) |
05:15.37 | hyperChipmunk | ~emulate hyperChipmunk |
05:15.38 | purl | ACTION kidnaps you to test Bulkmail. |
05:15.49 | hyperChipmunk | ~emulate hyperChipmunk |
05:15.50 | purl | ACTION kidnaps you to test Bulkmail. |
05:15.55 | hyperChipmunk | gg random |
05:15.56 | Kaelten | lol |
05:16.01 | hyperChipmunk | ~emulate hyperChipmunk |
05:16.02 | purl | ACTION kidnaps you to test Bulkmail. |
05:16.05 | ckknight | purl, no emulate ckknight is <action> has disconnected (Read error: 104 (Connection reset by peer)) |
05:16.07 | purl | okay, ckknight |
05:16.07 | hyperChipmunk | sigh |
05:16.12 | hyperChipmunk | ~emulate hyperChipmunk |
05:16.13 | purl | ACTION chitters. |
05:16.14 | ckknight | ~emulate ckknight |
05:16.15 | purl | ACTION has disconnected (Read error: 104 (Connection reset by peer)) |
05:16.20 | hyperChipmunk | there we go |
05:17.29 | Cairenn | lol ckknight |
05:19.34 | hyperChipmunk | ~beer |
05:19.35 | purl | ACTION has disconnected (Read error: 99 (Connection reset by beer)) |
05:19.44 | Cairenn | hahaha |
05:20.33 | *** join/#wowace Tem (n=tardmrr@pool-71-96-68-26.dfw.dsl-w.verizon.net) |
05:20.33 | *** mode/#wowace [+o Tem] by ChanServ |
05:21.34 | Kaelten | heh |
05:21.52 | ckknight | hey Tem |
05:21.58 | Tem | hey |
05:21.58 | Kaelten | ok ckknight waiting on your I got everything else ready |
05:22.03 | ckknight | almost done |
05:22.11 | Kaelten | waiting on your update that is |
05:28.09 | CIA-7 | 03ckknight * r3874 10Ace2/AceConsole-2.0/AceConsole-2.0.lua: AceConsole - added disable key to AceOptions data table. takes boolean, function, or string. |
05:28.13 | ckknight | okay |
05:28.45 | ckknight | it even grays out the option and everything ;-) |
05:29.46 | hyperChipmunk | woo |
05:29.58 | hyperChipmunk | snazztastic |
05:30.12 | Kaelten | tested at least preliminary? |
05:30.57 | CIA-7 | 03kaelten * r3875 10Ace2/readme.txt: Ace2 - Tweaked readme.txt |
05:31.12 | ckknight | yes, tested |
05:31.52 | ckknight | logically, it works fine |
05:32.00 | ckknight | it's not a common option anyway |
05:32.02 | ckknight | oh well |
05:32.33 | ckknight | I should also probably add a hidden field |
05:32.42 | CIA-7 | 03kaelten 072.0.3870 RC1 * r3876 10Ace2/: Ace2 - Tagging for RC1 release on 7-3-06 |
05:32.51 | hyperChipmunk | >8O |
05:33.46 | ckknight | oh well |
05:33.48 | Kaelten | some stuff to work on for RC2 |
05:34.00 | ckknight | yea, it'll take all of 5 minutes |
05:34.01 | ckknight | hehe |
05:34.06 | ckknight | don't worry about it, though |
05:34.14 | Kaelten | http://www.wowinterface.com/downloads/info5119-Ace2.html |
05:34.21 | ckknight | not like the tagging means anything to me: I use svn |
05:34.32 | hyperChipmunk | it's a release though |
05:34.34 | hyperChipmunk | it ought to be tagged |
05:34.35 | Kaelten | ya the tagging is just an archive of releases |
05:34.43 | hyperChipmunk | for archival reasons, if nothing else |
05:42.02 | *** join/#wowace Jarenthal (n=Jarentha@cpe-066-057-087-213.nc.res.rr.com) |
05:47.31 | *** join/#wowace ckknight_ (n=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
05:47.51 | ckknight_ | damn connection |
05:48.07 | *** mode/#wowace [+o ckknight] by ChanServ |
05:48.54 | ckknight | Kaelten, so once Ace2 hits release, is the plan to only release a new version on WoW patches or to release on other intervals as well? |
05:49.18 | Kaelten | I'm thinking mainly bug fixes in between, unless we have a major new feature |
05:49.24 | ckknight | okay |
05:49.38 | ckknight | I was thinking every 2 weeks maybe |
05:49.51 | ckknight | but release on patch no matter what |
05:50.17 | Kaelten | we'll see, really bugfixes should be released as needed. |
05:50.22 | ckknight | yea |
05:50.31 | ckknight | depends on how drastic the bug :-P |
05:50.41 | ckknight | and such |
05:50.50 | Kaelten | and I suppose any new features that happen to e done at those intervals should be included for simplicity |
05:50.52 | Kaelten | true |
05:51.00 | Kaelten | big bugs == fast fixes |
05:51.04 | ckknight | right |
05:51.37 | ckknight | oh crap |
05:51.44 | ckknight | forgot to add Tek's feature to AceLibrary |
05:51.46 | ckknight | :-P |
05:51.49 | ckknight | well, I'll do that now. |
05:51.53 | Kaelten | lol what feature is that? |
05:52.27 | ckknight | 2 parts |
05:52.46 | ckknight | fire an event on initial library registration |
05:53.14 | ckknight | and if a custom handler is provided, fire it when libraries register |
05:53.25 | ckknight | it's to provide efficient optional library |
05:53.30 | ckknight | handling |
05:53.47 | Kaelten | hrm, sounds neat |
05:54.07 | ckknight | yea |
05:54.27 | ckknight | it just makes things umpteen times more efficient |
05:55.59 | ckknight | with minimal cost |
05:56.16 | Kaelten | I wish they gave us an easy way to include the commit notes in a file submitted |
05:56.32 | ckknight | Kaelten, I have a script that does it |
05:57.05 | ckknight | okay, the event will be called "AceLibrary_Register" with 1 arg, the major version |
05:57.32 | Kaelten | because I would like the commit notes appended to version history.txt so I can go back in and clean them up on update days |
05:58.23 | ckknight | http://pastebin.ca/77600 |
05:58.32 | ckknight | that creates zips and changelogs |
05:59.03 | Kaelten | and thats running in what python? |
05:59.11 | ckknight | yea |
05:59.12 | ckknight | python |
05:59.24 | Kaelten | well I neither have a python interp, nor svn installed |
05:59.42 | Kaelten | hrm |
06:00.26 | Kaelten | will that actually run on windows if I install python and svn? |
06:03.54 | hyperChipmunk | Kaelten: why doesn't stuff added to the KCI database by me work with chatlink? |
06:04.11 | hyperChipmunk | like, I can look up the new supply bag and grand marshal weapons with the linkview |
06:04.20 | *** join/#wowace ckknight (n=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
06:04.25 | hyperChipmunk | but if I do $[Supply Bag], it tells me no matches found |
06:04.32 | *** mode/#wowace [+o ckknight] by ChanServ |
06:05.17 | Kaelten | ckknight, will that actually run on windows if I install python and svn? |
06:05.22 | Kaelten | http://ui.worldofwar.net/ui.php?id=1894 makes me sad |
06:05.43 | Cairenn | that's the one I denied on our site |
06:05.58 | ckknight | I run windows, Kael |
06:05.58 | Kaelten | thank you Cairenn, its very sad |
06:06.06 | ckknight | you need python and pysvn |
06:06.36 | Kaelten | hyperChipmunk: chatlink doesn't use the same database as the other |
06:06.40 | Kaelten | as linkview rather |
06:06.42 | hyperChipmunk | that's like a tekkub mod |
06:06.45 | hyperChipmunk | I bet he uses it |
06:06.57 | Kaelten | it'd be too slow and have too much memory use if it did |
06:07.16 | Cairenn | hyperChipmunk: doubt it, it's only female models |
06:07.19 | Kaelten | chatlink actually does a GetItemInfo on item number 1 -28k or something |
06:07.25 | hyperChipmunk | no, it's new and improved with male models now |
06:07.31 | Kaelten | Version 3.1 - MALE AND SUCCUBUS MODELS ADDED. |
06:07.32 | Kaelten | lol |
06:07.34 | Cairenn | ah |
06:07.37 | hyperChipmunk | Realize that there is no pubic hair or phalic anatomy within the male textures. So you will not see a penis on the male models, nor pubic hair. Also included are the textures for nude succubus. |
06:07.52 | Cairenn | whatever |
06:08.00 | hyperChipmunk | that's so disappointing |
06:08.03 | Kaelten | hrm, palmsize wants an update... scary eh? |
06:08.33 | Kaelten | Cairenn: Dark Imakuni has it on his favoriates lis :s |
06:08.50 | hyperChipmunk | so is there any way to have items put into chatlink? |
06:09.02 | Cairenn | anyway, it'll never be on our site, as long as I have anything to say about it |
06:09.11 | Kaelten | ~cheer Cairenn |
06:09.12 | purl | ACTION cheers Cairenn on |
06:09.28 | Kaelten | hyperChipmunk: you know the ItemID? |
06:09.37 | Kebinusan | hmm, have you seen this addon? http://www.curse-gaming.com/en/wow/addons-3514-1-battle-planner.html |
06:09.48 | hyperChipmunk | wouldn't be too difficult to find |
06:11.04 | Kaelten | weird Kebinusan |
06:11.35 | hyperChipmunk | i almost made an addon like that |
06:12.00 | hyperChipmunk | but I decided that I could just teach my team proper tactics over chat and TS in less time than it would take to write the addon |
06:12.46 | hyperChipmunk | but you can still see the part I kept for my own purposes...that's RaidMap |
06:12.52 | hyperChipmunk | in my portal |
06:13.11 | hyperChipmunk | most useful addon ever for AB |
06:13.32 | CIA-7 | 03kyahx * r3877 10oRA_Menu/Core.lua: |
06:13.32 | CIA-7 | oRA Menu : 0.2a |
06:13.32 | CIA-7 | <PROTECTED> |
06:20.59 | *** join/#wowace ckknight (n=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
06:21.10 | *** mode/#wowace [+o ckknight] by ChanServ |
06:22.00 | CIA-7 | 03ckknight * r3878 10Ace2/AceLibrary/AceLibrary.lua: |
06:22.00 | CIA-7 | AceLibrary - added externalFunc to :Register() |
06:22.00 | CIA-7 | Now fires AceLibrary_Register on initial library load. |
06:22.30 | Kaelten | ckknight: this line errors |
06:22.31 | Kaelten | major_version = re.match('.*? v(\d+\.\d+) \$.*', line).groups()[0] |
06:22.40 | CIA-7 | 03ckknight 07TestSuite * r3879 10Ace2/ (4 files): Ace2/TestSuite - added tests |
06:22.52 | ckknight | Kaelten, ah, that gets it from the README.txt |
06:23.02 | Kaelten | hrm? |
06:23.07 | ckknight | yea... |
06:23.25 | ckknight | line is None |
06:23.28 | ckknight | so it errors |
06:24.01 | Kaelten | ah |
06:24.13 | Kaelten | does ithave to be README or can it be readme |
06:25.24 | ckknight | since it's windows, it should take readme.txt |
06:25.37 | ckknight | I need to hack on it a bit anyway |
06:25.48 | ckknight | alternatively, you could just put the major version in manually |
06:25.51 | ckknight | '2.0' |
06:26.30 | CIA-7 | 03kaelten * r3880 10Ace2/readme.txt: Ace2 - Tweaking the readme.txt |
06:29.27 | CIA-7 | 03ckknight * r3881 10Ace2/AceLibrary/AceLibrary.lua: AceLibrary - tweak |
06:29.30 | Kaelten | I think the regex is messed up slightly. |
06:30.28 | ckknight | nah |
06:30.29 | ckknight | it's not |
06:30.37 | ckknight | you have a . where you aren't supposed to |
06:30.41 | ckknight | solution |
06:30.49 | ckknight | major_version = re.match('.*? v(\d+\.\d+)\.\$.*', line).groups()[0] |
06:31.04 | Kaelten | well this is the string I'm needing to pull the data from |
06:31.06 | Kaelten | [b]Current Version: 2.0.$Revision: 3880 $ Release Candidate 1[/b] |
06:31.45 | Kaelten | and I'm probably going to make that |
06:31.52 | Kaelten | [b]Current Version: 2.0.3880 Release Candidate 1[/b] |
06:31.58 | Kaelten | and just update the rev manually |
06:33.28 | Kaelten | so the regex is probably off |
06:36.21 | Kaelten | ahah got it |
06:38.17 | ckknight | k |
06:47.37 | *** join/#wowace MoonWolf (n=MoonWolf@a80-127-128-193.adsl.xs4all.nl) |
06:47.37 | *** mode/#wowace [+o MoonWolf] by ChanServ |
06:52.34 | FryGuy | Is there going to be an AceGui2? |
06:53.12 | Kaelten | yes there will |
06:53.20 | FryGuy | anytime soon? :p |
06:53.27 | Kaelten | hopefully :) |
06:53.40 | FryGuy | who's in charge of that? |
06:53.47 | Kaelten | tem |
06:54.01 | FryGuy | is he the one that put the acegui using createframe up on svn? |
06:54.28 | FryGuy | /poke tekkub |
06:54.34 | FryGuy | how come i'm not on the credits for bigwigs :( |
07:00.22 | Kebinusan | he was trying to save you from all the tells |
07:00.23 | Kebinusan | :-) |
07:03.33 | *** join/#wowace Amadeo (n=amadeo@c-69-244-73-129.hsd1.md.comcast.net) |
07:03.41 | Amadeo | :D |
07:04.09 | Kaelten | yes I'm pretty sure fry |
07:04.40 | CIA-7 | 03ckknight * r3882 10Ace2/ (7 files in 7 dirs): Ace2 - libs now use the fancy externalFunc |
07:04.55 | *** join/#wowace ckknight_ (n=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
07:04.58 | FryGuy | heh |
07:05.07 | Kaelten | lmfa |
07:05.10 | FryGuy | well considering I don't go as fryguy ingame I won't have any problems :p |
07:05.12 | Kaelten | er lmao |
07:05.14 | Kaelten | http://www.wowinterface.com/downloads/fileinfo.php?s=26bfe9f05bc1faf8d876ab02144aae59&id=5119 |
07:05.17 | Kaelten | the first comment |
07:05.19 | Kaelten | lol |
07:05.26 | Kaelten | ckknight: externalFunc? |
07:06.22 | ckknight_ | it's a way to handle optional libraries |
07:06.41 | ckknight_ | externalFunc(self, major, instance) |
07:06.50 | Kaelten | hrm, k |
07:06.54 | ckknight_ | it's called whenever there's a new instance registered |
07:06.57 | Kaelten | customizing that python script |
07:07.07 | ckknight_ | also called initially for every existing lib |
07:07.14 | ckknight_ | which makes things super-easy |
07:07.20 | hyperChipmunk | that's a good tagline |
07:07.25 | hyperChipmunk | Ace2: SCHWING! |
07:07.28 | Kaelten | lmao |
07:07.32 | Kaelten | mad me laugh |
07:07.35 | hyperChipmunk | yea |
07:07.40 | Kaelten | er made |
07:08.27 | Amadeo | Ace2 is on WoWI!? |
07:08.32 | Kaelten | yes it is |
07:08.35 | Kaelten | as of tonight |
07:08.45 | Kaelten | we put out an RC1. |
07:08.55 | *** join/#wowace ckknight_ (n=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
07:08.59 | Kaelten | btw each RC release will be out for at least 2 weeks before we consider going 'gold' |
07:09.15 | Amadeo | nice |
07:10.18 | ckknight_ | whatever gold is. |
07:10.26 | Amadeo | Kaelten: I'm not positive, but I feel like OneBag lags me a bit when I'm using Mr. Plow, compared to using Mr. Plow in Bagnon |
07:10.27 | ckknight_ | let's go platinum |
07:10.42 | Kaelten | well technically its pressing a prototype CD for mass production |
07:10.51 | ckknight_ | yea |
07:10.52 | ckknight_ | gold CD |
07:11.00 | ckknight_ | or gold master |
07:11.13 | MoonWolf | its still a nice term |
07:11.15 | Kebinusan | Ace2 - Arcanite release |
07:11.19 | MoonWolf | no matter where it comes from. |
07:11.20 | Kaelten | Amadeo: hrm, I havn't used bagnon |
07:11.46 | Amadeo | Kaelten: You should try it to see your major competition :) |
07:11.56 | Kaelten | I had to disable one optimization that would speed things up because I was having a hard time of things but hopefully that'll get cleaned up and bag in soon. |
07:12.08 | MoonWolf | if we are going to use arcanite we are going to end up using 15 of every elemental core there is. |
07:12.10 | Kaelten | I've tried it briefly didn't like it and got rid of it :) |
07:12.15 | MoonWolf | and more of that silly stuff. |
07:12.20 | Amadeo | hehe |
07:13.57 | CIA-7 | 03ckknight 07TestSuite * r3883 10Ace2/AceLibrary-externalFunc-1.lua: Ace2/TestSuite - fixed AceLibrary-externalFunc-1.lua |
07:14.58 | ckknight_ | and the wiki is updated for that |
07:16.52 | Kaelten | lol |
07:16.58 | Kaelten | I'll just delete em |
07:18.52 | *** mode/#wowace [+o ckknight] by ChanServ |
07:19.30 | Amadeo | sleep |
07:20.41 | hyperChipmunk | # 100% embeddable. An Ace2 addon should never require a dependency. |
07:20.46 | hyperChipmunk | that's not technically true |
07:20.54 | hyperChipmunk | the first part is |
07:21.08 | hyperChipmunk | but it doesn't necessarily imply the second part |
07:21.43 | hyperChipmunk | and someone will complain about that, I guarantee |
07:22.03 | Kaelten | lol, |
07:22.08 | MoonWolf | 100% embeddable. An Ace2 addon should never require an ace dependency. |
07:22.10 | ckknight | that is false, yea. |
07:22.18 | hyperChipmunk | "wahh! wahh! why do I have to have MobHealth2 for oUF2? It says on the Ace2 page that I never have to have dependencies!!!" |
07:22.39 | ckknight | what's the link so I can fix? |
07:22.40 | Kaelten | changed for rc2 |
07:22.43 | ckknight | okay |
07:22.46 | ckknight | alright |
07:23.14 | Kaelten | ckknight: how do I copy a file in python? |
07:24.48 | Kaelten | fixed wording in both places: [*]100% embeddable. An Ace2 addon should never require Ace2 as a dependency. |
07:25.29 | CIA-7 | 03ckknight * r3884 10Ace2/AceConsole-2.0/AceConsole-2.0.lua: AceConsole - added hidden key to AceOptions data table. implies disabled. |
07:25.36 | ckknight | Kaelten, shutils.copy |
07:25.37 | ckknight | probably |
07:26.16 | CIA-7 | 03kaelten * r3885 10Ace2/readme.txt: Ace2 - Fixed wording in readme.txt |
07:26.16 | ckknight | shutil.copy |
07:27.39 | *** join/#wowace Wobin (n=Wobin@221.221.16.235) |
07:30.09 | Kaelten | hyperChipmunk: The new wording should be a little less ambigous |
07:31.23 | hyperChipmunk | ya |
07:31.29 | hyperChipmunk | you don't need to 'splain it to me =x |
07:31.36 | hyperChipmunk | it's for your own good |
07:31.37 | Wobin | omg |
07:31.38 | Wobin | # Improved Kidney Shot has been changed, and will instead increase the damage taken by the target while they are affected by Kidney Shot. |
07:31.46 | Wobin | omgomg |
07:31.47 | Wobin | Improved Sprint has been changed, and will instead have a 50/100% chance to remove all movement impairing effects when you activate your Sprint ability. |
07:31.48 | hyperChipmunk | dude |
07:31.53 | ckknight | we already know. |
07:31.55 | hyperChipmunk | rogues got so overpowered |
07:31.57 | MoonWolf | hemo is a 21 point talent now |
07:32.01 | MoonWolf | best change ever! |
07:32.21 | hyperChipmunk | if that heightened senses is passive, I will cry |
07:32.26 | MoonWolf | 0/30/21 here i come. |
07:32.33 | hyperChipmunk | vanish also removes mark |
07:32.34 | Wobin | omgomgomg Hemorrhage will be moved up in the tree to become a 21 point talent. |
07:33.25 | hyperChipmunk | the kidney shot thing means my pvp trinket will actually be worth equipping now |
07:33.37 | Wobin | hemo + weaponspec/bladeflurry |
07:34.07 | Wobin | And expose armour by percentage? |
07:34.16 | Wobin | wow |
07:34.23 | MoonWolf | to bad it still does not stack |
07:34.30 | MoonWolf | that would be awesome for raiding. |
07:35.01 | MoonWolf | wait wait, if the boss has enough armor, at some point, expose will be better then sunder, right ? |
07:35.07 | MoonWolf | because sunder is still fixed ? |
07:36.18 | Wobin | thjat... would be awesome |
07:36.36 | Wobin | Aggro, on the other hand... =P |
07:45.08 | haste | always fun when a rogue expose armors a raid boss |
07:46.30 | CIA-7 | 03ammo * r3886 10BigWigs/Naxxramas/Maexxna.lua: |
07:46.31 | CIA-7 | BigWigs (Maexxna): |
07:46.31 | CIA-7 | * Fixed a typo for the enrage warnings. |
07:47.48 | FryGuy | a typo? |
07:48.10 | ckknight | I am one step closer to converting the world: I have come up with an image to represent my religion. mwahaha |
07:48.12 | FryGuy | i was thinking about changing the enrage warning from unit_health to a metro timer on 5 seconds to scan for the target |
07:48.14 | ckknight | I feel just like Mr. Burns |
07:48.19 | ckknight | that was a good episode. |
07:48.40 | [Ammo] | FryGuy: not needed |
07:48.49 | [Ammo] | but there was a typo in it |
07:49.41 | [Ammo] | anyway time to get to work |
07:50.17 | FryGuy | why not needed? |
07:50.26 | FryGuy | seems it'd be more efficient |
07:51.10 | MoonWolf | ckknight, what would that image be |
07:51.11 | MoonWolf | night Cairenn|sleep |
07:51.13 | Kaelten | night Cairenn|sleep |
07:51.28 | Cairenn|sleep | night guys |
07:51.29 | *** join/#wowace ckknight_ (n=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
07:51.53 | gnorlish | ~emulate ckknight |
07:51.54 | purl | ACTION has disconnected (Read error: 104 (Connection reset by peer)) |
07:52.03 | *** mode/#wowace [+o ckknight] by ChanServ |
07:52.07 | MoonWolf | hehe |
07:52.21 | ckknight | craptastic connection |
07:52.29 | MoonWolf | new isp go. |
07:52.40 | gnorlish | purl, no emulate ckknight is <action> quit (Read error: 104 (Connection reset by peer)) |
07:52.41 | purl | gnorlish: okay |
07:52.42 | ckknight | it's not new |
07:52.59 | ckknight | wasn't that what it was before? |
07:53.03 | ckknight | ~emulate ckknight |
07:53.05 | purl | ACTION quit (Read error: 104 (Connection reset by peer)) |
07:53.11 | ckknight | ah |
07:53.12 | ckknight | yea |
07:53.16 | ckknight | that's more accurate |
07:53.34 | gnorlish | >:o |
07:54.10 | CIA-7 | 03kaelten * r3887 10KC_PlayerFramePlus/: |
07:54.13 | haste | >:\/ |
07:54.31 | ckknight | c(:-) |
07:54.47 | gnorlish | i don't even know what that's supposed to be |
07:54.52 | gnorlish | however, i do havea rebuttal |
07:55.01 | gnorlish | ( . ) ( . ) |
07:55.03 | gnorlish | so there. |
07:55.06 | ckknight | go for it |
07:55.15 | ckknight | lol |
07:55.26 | ckknight | @<:-D |
07:55.44 | CIA-7 | 03kaelten * r3888 10/tags/OneBag/: Creating directory for tags |
07:55.47 | CIA-7 | 03kaelten 072.0.3884 * r3889 10OneBag/: Tagging for release of OneBag 2.0.3884 |
07:55.54 | gnorlish | the :-D face makes me think of mario64 when you get him running and leap forwards |
07:56.01 | ckknight | hehe |
07:56.02 | Kaelten | awesome got the script to tag for me now too. |
07:56.02 | gnorlish | and he goes "WHOOOPEEEE" |
07:56.05 | Wobin | c(:-) is sombrero face, isn't it? |
07:56.16 | ckknight | not quite |
07:56.21 | ckknight | c|:-) is a sombrero |
07:56.34 | FryGuy | hmm that looks more like smokey the bear |
07:56.35 | ckknight | c(:-) would be like a floppy sombrero |
07:56.36 | Wobin | c( looks like granny =) |
07:56.58 | ckknight | c[:-| |
07:57.03 | ckknight | bowler's cap |
07:57.24 | ckknight | note: people with bowler's caps don't smile. |
07:57.28 | Wobin | hehe |
08:03.43 | Kaelten | ckknight: I'm trying to think of a way to check if an addon actually needs to be updated |
08:03.58 | ckknight | oh |
08:03.59 | ckknight | hrm |
08:04.03 | Wobin | http://canadianevil.livejournal.com/73631.html |
08:04.13 | Wobin | THE POWER OF CHRIST COMPELS YOU, RODENTS! |
08:04.16 | Kaelten | so it'll only pack the addons that have updates |
08:04.28 | ckknight | mine makes a zip + changelog if it or its libs are updated |
08:05.05 | Kaelten | how does it check if the addons are updated? |
08:06.28 | net\afk | c(:-) |
08:06.49 | Kaelten | hey net, hows it goin? |
08:07.35 | netcurse | i m fine |
08:07.41 | netcurse | i was at eswc |
08:07.42 | netcurse | http://www.curse-gaming.com/en/igallery/1/Eletronic_Sports_World_Cup/ |
08:07.49 | netcurse | been away 3 days |
08:07.52 | netcurse | or 4 :p |
08:08.22 | Kaelten | cool |
08:08.31 | netcurse | and i m back with an interview of paul barnett about Warhammer online the game that will make you all quit wow! |
08:09.16 | MoonWolf | yes, yust like D&D and guildwars and city of villians all made us quit wow! |
08:09.37 | netcurse | none of these games are from mythic |
08:09.49 | netcurse | anyone that played daoc can confiirm what i m saying ;) |
08:10.13 | MoonWolf | but if warhammer does not make us quit we still have plenty of wow killars waiting |
08:10.17 | hyperChipmunk | I remember DAoC |
08:10.25 | hyperChipmunk | everyone said EQ would get ruined by it |
08:10.35 | hyperChipmunk | and everyone went and played their 30 day trial and came back |
08:10.37 | netcurse | EQ is a hardcore pve game, daoc is a hardcore pvp game |
08:10.45 | haste | SoE releases quite OK games |
08:10.49 | haste | then they destroy them over time |
08:10.59 | MoonWolf | best marketing plan ever. |
08:11.01 | netcurse | someone that compare daoc and EQ is just dumb :) |
08:11.19 | MoonWolf | but guildwars is a pvp game |
08:11.25 | netcurse | guildwars is a MMOG |
08:11.26 | netcurse | not a MMORPG |
08:11.57 | MoonWolf | there is going to be no such thing as a wow killer, just as there was no such thing as an eq killer. |
08:12.11 | netcurse | of course their is no wow killer |
08:12.20 | netcurse | but anyone that play everyday get bored of wow ; ) |
08:12.31 | netcurse | in long terms |
08:12.46 | MoonWolf | anything that you do everyday gets boring. |
08:13.00 | hyperChipmunk | meh, only if you have no sense of creativity whatsoever |
08:13.12 | MoonWolf | chess. woodcarving, wow, eq, warhammer, sex,. |
08:13.14 | netcurse | Moonwolf we can play together http://static.curse-gaming.com/igallery/Eletronic_Sports_World_Cup/CIMG0259.JPG |
08:13.16 | hyperChipmunk | MMORPGs are sandboxes |
08:13.19 | hyperChipmunk | you maek your own content |
08:13.39 | MoonWolf | rofl @ pic |
08:14.10 | netcurse | any phantasy star online fan here? |
08:14.52 | netcurse | i have meet the sega dude that is in charge of all the online sega game he said the developement was going great |
08:15.21 | MoonWolf | never played it. |
08:15.25 | Wobin | netcurse: Is that interview the one about story arcs? |
08:15.49 | netcurse | no our interview isn t publish yet |
08:15.58 | netcurse | we have to send it to gameworkshop before |
08:16.04 | netcurse | to get valided .p |
08:16.13 | Wobin | I like the sound of Warhammer... but it's probably going to be too pvp for me |
08:16.43 | netcurse | Paul said their would be a lot of pve and quest that would have a pvp end |
08:17.00 | netcurse | he took this exemple |
08:17.14 | netcurse | in the gobb town their was a dwarf slave in the blackmith |
08:17.16 | netcurse | smith* |
08:17.33 | netcurse | alliance have a quest to free him , if he is free their is no more weapon build |
08:17.46 | netcurse | and the other faction got a question to get a new dwarf working .p |
08:17.53 | netcurse | quest* |
08:18.00 | netcurse | they want to make a lot of endless events |
08:19.20 | phyber | that sounds cool. |
08:19.58 | netcurse | also it seems that the items won t be that important |
08:20.12 | Wobin | now -there's- an interesting concept |
08:20.13 | netcurse | they want the craft to be very important and your items will get destroyed rpety often |
08:20.19 | netcurse | prety* |
08:20.24 | Wobin | pretty =) |
08:20.30 | netcurse | ok sorry |
08:20.51 | Wobin | hm, wouldn't that mean we'd end up spending lots of money on equipment? |
08:21.05 | MoonWolf | i am more interested in how their class / customizing system will work. |
08:21.46 | netcurse | wobin the money has never been a real issue in daoc because you could grind it very fast in pvp zone and have fun killing ppl |
08:21.52 | hyperChipmunk | i'm more interested if the game lets me stab wobin in the face |
08:22.05 | Wobin | irc can do that |
08:22.09 | Wobin | ~whalestab hyperChipmunk |
08:22.10 | purl | ACTION stabs hyperChipmunk with a rather narrow and pointy whale named Montgomery |
08:22.10 | netcurse | the class system is the same as daoc, the leveling system looks a lot more like the ultima online one |
08:22.16 | hyperChipmunk | ~whaleparry Wobin |
08:22.18 | purl | ACTION uses a slightly less-huge but eminently more agile killer whale named Edwardo to parry Wobin's attacks. |
08:22.26 | Wobin | ~whaleslap hyperChipmunk |
08:22.27 | purl | ACTION beats hyperChipmunk upside and over the head with a freakishly huge killer whale named Hugh |
08:22.27 | netcurse | while you get exp, you can learn *package skills* |
08:22.41 | Kaelten | ckknight: minor_version = client.info(dir).commit_revision.number is the last actual commit revision right? |
08:22.43 | netcurse | basicly you can become an expert in sword very fast |
08:22.49 | netcurse | or you can ride mount very fast |
08:22.50 | netcurse | etc |
08:22.56 | ckknight | yes, Kaelten |
08:23.14 | MoonWolf | daoc had a huge amout of classes right ? |
08:23.23 | MoonWolf | i know NOTHING of UO |
08:23.34 | netcurse | daoc had like 16 class |
08:23.35 | netcurse | or a bit more |
08:23.49 | MoonWolf | thats a lot imho |
08:23.54 | netcurse | their was 3 realm |
08:24.01 | netcurse | actually more like 20 class+ |
08:24.07 | netcurse | all realms had their unique lcass |
08:24.08 | netcurse | class |
08:24.20 | netcurse | realm isn t a server, i mean faction by realm |
08:24.55 | hyperChipmunk | ~whalecounterattack Wobin |
08:24.56 | purl | ACTION responds by unleashing a flurry of blows with a indescribably enormous killer whale named Nathaniel upon Wobin. |
08:25.16 | MoonWolf | i propose a new fighting style |
08:25.20 | MoonWolf | WhaleFu |
08:25.40 | hyperChipmunk | I had to teach him that one on the fly |
08:25.51 | MoonWolf | hehe |
08:25.51 | hyperChipmunk | you know what he responded after I input it? |
08:26.02 | MoonWolf | no clue |
08:26.05 | hyperChipmunk | "I know Whale Fu" |
08:26.19 | MoonWolf | ... |
08:26.29 | hyperChipmunk | thank you, ladies and gentlemen, I'll be here all night |
08:26.39 | hyperChipmunk | er, actually |
08:26.45 | hyperChipmunk | I'm just about to wrap things up |
08:26.59 | hyperChipmunk | come again tomorrow =d |
08:27.10 | [Ammo] | FryGuy: had a think during the trip over here, it's probably more efficient indeed |
08:29.19 | FryGuy | i was thinking doing it like this: |
08:30.12 | FryGuy | if not lasttarget or UnitName(lasttarget) ~= self.bossname then [scan raid and set lasttarget = unitname that has boss targetted] end; |
08:30.21 | FryGuy | then using UnitHealth(lasttarget) |
08:30.26 | FryGuy | instead of scanning every time |
08:31.00 | [Ammo] | people do change targets |
08:31.06 | FryGuy | ya |
08:31.13 | FryGuy | that's why the second part of the if statement :p |
08:31.17 | [Ammo] | I see |
08:31.20 | FryGuy | if it's not still targetting, then scan again |
08:32.14 | [Ammo] | wipe protection is probably nolonger needed btw |
08:32.21 | [Ammo] | since we have the button in the menu to turn it off |
08:32.26 | [Ammo] | but good to have nonetheles |
08:33.03 | FryGuy | well there's something different about disabling it and stopping the timers |
08:33.14 | FryGuy | cause it'd go "bossmod enabled" when you mouseover again |
08:33.54 | [Ammo] | using Disable() is the best thing though |
08:34.04 | [Ammo] | if you don't go back there after a wipe, the module is disabled ) |
08:35.08 | FryGuy | heh |
08:35.14 | FryGuy | well sometimes it'll re-enable right after |
08:35.20 | FryGuy | like while they're still wiping heh |
08:35.26 | FryGuy | if I die early |
08:36.02 | [Ammo] | it shouldn't |
08:36.09 | [Ammo] | since it now scans etc |
08:36.13 | FryGuy | well |
08:36.18 | FryGuy | i dunno it's done it before :P |
08:36.30 | [Ammo] | I should have fixed the wipe detection scans |
08:36.41 | FryGuy | i'm still kind of confused as to how the wipe scan works |
08:36.46 | [Ammo] | it's simple |
08:36.54 | [Ammo] | if your regen is enabled |
08:37.02 | *** join/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
08:37.03 | [Ammo] | we start the metro timer and scan the raid |
08:37.21 | [Ammo] | if the boss is not affecting combat |
08:37.24 | [Ammo] | it'll disable the module |
08:37.27 | [Ammo] | as it's a wipe |
08:38.01 | FryGuy | oh hmm i see |
08:38.15 | FryGuy | i think it could be written a little cleaner :p |
08:39.05 | FryGuy | or not |
08:39.26 | FryGuy | oh but anyways |
08:39.36 | FryGuy | i had 2 ideas |
08:39.46 | CIA-7 | 03ammo * r3890 10BigWigs/Naxxramas/Maexxna.lua: |
08:39.46 | CIA-7 | BigWigs (Maexxna): |
08:39.46 | CIA-7 | * Changed the enrage trigger to the one Lute posted. |
08:40.03 | FryGuy | one is the ability to create unitframes for players |
08:40.17 | FryGuy | with an optional unitframe mod |
08:40.26 | [Ammo] | what does that have to do with bigwigs?1 |
08:40.35 | FryGuy | say on c'thun |
08:40.42 | FryGuy | put up bars for people inside the stomach |
08:41.09 | [Ammo] | I think we should do that a bit different |
08:41.11 | FryGuy | or on maexxna, put up health bars for the 3 people that get webbed |
08:41.36 | FryGuy | it has to do with bigwigs because the scanning should be based on the enable/disable of the bossmods |
08:41.48 | FryGuy | and why reinvent the wheel |
08:41.51 | [Ammo] | you could write a simple addon to do it |
08:42.04 | CIA-7 | 03kaelten 072.0.3884 * r3891 10OneBag/OneBag/: Tagging for release of OneBag 2.0.3884 |
08:42.22 | Kaelten | bag |
08:42.26 | Kaelten | bah rather |
08:42.40 | FryGuy | oh and the other was to show some sort of timer for progress |
08:42.52 | FryGuy | er not timer |
08:42.59 | FryGuy | but say on twin emps there's 15 minutes till enrage |
08:43.11 | FryGuy | you could track every 20 seconds the % diff of the hp |
08:43.13 | *** join/#wowace Hakker (n=a@a82-93-101-11.adsl.xs4all.nl) |
08:43.23 | FryGuy | and extrapolate the rate and say how far ahead/behind you are |
08:43.48 | [Ammo] | total overkill imho |
08:44.01 | FryGuy | :\ |
08:44.21 | Kaelten | woots and now I have an semi intellegent script |
08:44.22 | Kaelten | heh |
08:44.27 | Kaelten | anyway, gnight guys |
08:44.31 | Kaelten | see you all in the morning |
08:44.33 | FryGuy | maybe put a % on the enrage timer? :p |
08:44.33 | hyperChipmunk | night, K-man |
08:44.37 | phyber | g'night. |
08:44.53 | FryGuy | so 4:05 (30%) |
08:45.12 | FryGuy | is timex used for anything in bigwigs anymore? |
08:45.52 | *** join/#wowace kameril (n=dssd@69-171-226-188.clspco.adelphia.net) |
08:45.57 | FryGuy | besides the bars? |
08:46.50 | [Ammo] | it's used for the bars and some of the modules use timex instead of metro |
08:47.14 | Wobin | hm, I still don't understand the ramifications between the two |
08:47.31 | FryGuy | i was thinking it would be a good thing to remove timex as a dependency and make a metrobars embed |
08:47.45 | Wobin | oh "make" |
08:47.53 | Wobin | I was going "we have a metrobars embed?" |
08:47.56 | Wobin | haste! |
08:48.01 | Wobin | Make us a metrobars embed! |
08:48.12 | FryGuy | tbh, bars seems like more of a thing that metrognome should do rather than timex |
08:48.31 | Wobin | I see timex as being something for long term requests |
08:48.44 | Wobin | like fire this event after a few minutes |
08:49.01 | FryGuy | what kind of stuff is that :p |
08:49.02 | CIA-7 | 03ammo * r3892 10BigWigs/AQ40/Cthun.lua: |
08:49.02 | CIA-7 | BigWigs (C'Thun): |
08:49.02 | CIA-7 | * Increased the rescheduling time of tentacles after a weakened phase by 10 seconds. |
08:49.06 | Wobin | mg is more 'fire this every 0.x amount of seconds |
08:49.12 | Wobin | FryGuy: No idea =P |
08:49.19 | Wobin | FryGuy: Which is why I no longer use Timex |
08:49.30 | Wobin | I can't grasp where it would be better to use it, than MG |
08:50.28 | [Ammo] | take it up with Tekkub, I'm just trying to keep the modules as clean as possible |
08:50.29 | FryGuy | i guess for something like cooldowns |
08:50.39 | FryGuy | :p |
08:50.41 | Wobin | which is why I'm wondering where my thinking is faulty |
08:50.42 | [Ammo] | and to make them work as perfect as possible |
08:51.01 | Wobin | Cause you can get 'time elapsed' with MG |
08:51.03 | [Ammo] | metrognome is 0.1 seconds off sometimes though, which timex isn't :) |
08:51.15 | [Ammo] | ask Shyva for the script to test that |
08:51.19 | Wobin | I wonder why |
08:53.19 | FryGuy | cause the way it works :p |
08:54.19 | Kebinusan | ammo, you need wipe wipe detection in that module or you have to reloadui to stop the metro timers |
08:55.17 | Kebinusan | maybe just do it the old way, but after 1 minute ooc or something |
08:55.57 | [Ammo] | hmmm |
08:56.05 | [Ammo] | not really kebinu |
08:56.10 | [Ammo] | since you can toggle modules in the menu now |
08:56.16 | [Ammo] | on and off |
08:56.28 | [Ammo] | and timers should be disabled in Disable() or the coder messed up |
08:56.51 | Kebinusan | is the toggle synced? |
08:56.55 | Kebinusan | or would 40 people need to do it |
08:57.58 | [Ammo] | isn't |
09:01.07 | [Ammo] | argh at kyhax removing the oRA ready check frmo the ready menu |
09:01.14 | [Ammo] | I mean from the ora menu |
09:03.27 | haste | Yes, have both of them |
09:03.48 | haste | a lot of the oRA raid leaders use the old ready check since it's faster |
09:07.03 | CIA-7 | 03ammo * r3893 10BigWigs/AQ40/Cthun.lua: |
09:07.03 | CIA-7 | BigWigs (C'Thun): |
09:07.03 | CIA-7 | * Did some research and the delay for tentacles after a weaken is 8 seconds. Timer adjusted. |
09:07.06 | sedatedChipmunk | BRAAAAAAAINZ |
09:07.15 | [Ammo] | yeah haste it's a lot faster |
09:07.24 | [Ammo] | and CTRA still uses their own check for that reason |
09:07.43 | [Ammo] | I think I have the C'Thun module sorted now |
09:07.51 | [Ammo] | unless I get more complaints from the weakened state :) |
09:07.55 | sedatedChipmunk | BRAAAAAAAAAAAAAAAAINZ |
09:08.08 | sedatedChipmunk | night, Cairenn|sleep |
09:10.05 | haste | I need to write a oRA FAQ, and get the old thread wiped :p |
09:11.25 | Tuplad | hm |
09:11.31 | Tuplad | if I download Ace2 now, should I delete Ace ? |
09:11.37 | haste | no |
09:12.02 | haste | and YOU as a user which does not develope addons does not have to download Ace2 |
09:12.12 | haste | it's included in the mods that use it |
09:12.33 | Tuplad | aight :) |
09:17.04 | Tuplad | Industrial should sort addons by name in his topic :\ |
09:23.09 | Tuplad | is there a screenie of ralak's needy list ? |
09:23.26 | Wobin | on curse maybe? |
09:23.50 | Tuplad | nope |
09:24.11 | Tuplad | http://www.curse-gaming.com/en/wow/addons-1684-1-ralaks-needy-list.html |
09:24.47 | CIA-7 | 03ammo * r3894 10Necronomicon/Necronomicon.lua: |
09:24.47 | CIA-7 | Necronomicon: |
09:24.47 | CIA-7 | * Disabled the summon failed check for now, until I can fix it not to bug other stuff. |
09:25.29 | CIA-7 | 03otravi 07otravi * r3895 10otravi_UnitFrames/oUF/ (. oUF.toc): oUF2 - Updated externals. |
09:27.17 | Wobin | I wonder why Ace2 has a toc |
09:27.35 | [Ammo] | every lib has |
09:27.44 | Wobin | again, but why? |
09:27.52 | [Ammo] | so you can install it |
09:27.55 | [Ammo] | and build an addon |
09:27.55 | Wobin | again, but why? |
09:28.02 | [Ammo] | and afterwards fix the externals |
09:28.05 | [Ammo] | :) |
09:28.17 | Wobin | Just as easy to use externals in the first place |
09:28.25 | [Ammo] | not when they're changing every 30 minutes |
09:28.26 | Tuplad | Gonna give AceHeal a try, is it compatible with MiniGroup2 Ace'd or do I have to download http://wowinterface.com/downloads/info4409.html ? |
09:28.33 | Wobin | Or copy the directory/reference the directory remotely |
09:28.48 | Wobin | ..\WombleLib\Lib\WombleLib.lua |
09:28.49 | [Ammo] | well you can just as easily dump the Ace2 folder in your addons :) |
09:28.49 | ckknight | Tuplad, just use Clique, I say |
09:28.53 | [Ammo] | indeed |
09:28.55 | [Ammo] | use Clique |
09:28.56 | Wobin | exactly |
09:29.00 | Wobin | so why the toc? |
09:29.08 | [Ammo] | I mean directly in your addons folder |
09:29.12 | haste | I just update Ace addon X |
09:29.14 | Tuplad | :O |
09:29.19 | haste | and copy/paste from there :p |
09:29.22 | [Ammo] | hehe |
09:29.31 | Tuplad | never used those click+heals thingies :\ |
09:30.11 | haste | man, the Glaze texture in oUF2 is really hot :o |
09:30.15 | ckknight | http://putfile.com/pic.php?pic=7/18305294689.png&s=f10 |
09:30.45 | [Ammo] | haste: screenshot? |
09:30.53 | Tuplad | hm, but clique doesnt autoselect the rank that's needed to heal, or does it? |
09:30.56 | haste | [Ammo], uhm. give me some secs :p |
09:33.09 | haste | [Ammo], http://www.beverpung.net/images/games/wow/WoWScrnShot_070306_113131.png |
09:33.30 | Tuplad^food | that's one sexy texture :O |
09:34.26 | *** join/#wowace Worf (n=worf@m-141.vc-graz.ac.at) |
09:36.16 | [Ammo] | hmm, I like the original one first |
09:41.41 | Tuplad^food | wth, shamans got innervate ? |
09:42.02 | haste | nope |
09:42.26 | Tuplad | aight |
09:42.34 | Tuplad | but what's the thing on your bar ? 7th - http://www.beverpung.net/images/games/wow/WoWScrnShot_070306_113131.png |
09:43.06 | haste | Lightning Bolt |
09:43.42 | Tuplad | aha |
09:43.42 | Tuplad | http://www.beverpung.net/images/games/wow/gm-wars.png lol |
09:44.39 | haste | it matches so wll with the guild chat also |
09:45.35 | Tuplad | :D |
09:45.54 | Tuplad | http://www.beverpung.net/images/games/wow/ui.png that's sexy |
09:46.19 | Tuplad | discord? |
09:46.31 | haste | yepp |
09:49.56 | haste | btw, I read the newspaper today and wikipedia was listed as source ;D |
09:50.38 | haste | They also used the english term "casuals" :D |
09:51.12 | ckknight | casuals? |
09:51.26 | phyber | wikipedia as a source of information? :/ |
09:51.39 | haste | phyber, yeh, it was listed as a source |
09:54.21 | Neronix`sleep | ckknight: A football casual = thug |
09:54.52 | Neronix | Morning |
09:56.01 | ckknight | ah |
10:00.12 | haste | hmm, my AceTimer suddenly died |
10:02.33 | Tuplad | Bah, could anyone clarify something for me ? Those Click-Casting addons like Clique & AceHeal. Lets say I bind Gouge to my middle button(scrolling thingie), then, everytime I click on that middle button it tries to cast Gouge ? In or out combat ? |
10:05.16 | [Ammo] | no tuplad |
10:05.29 | [Ammo] | you click the unitframe you want to gouge |
10:05.38 | Tuplad | aaaah so |
10:05.46 | [Ammo] | that's how clickcasting mods work |
10:05.50 | Tuplad | so all those things I configure will only work when I click on an unitframe ? |
10:05.51 | [Ammo] | now read the description of the mod first :p |
10:05.58 | Tuplad | I did, but I didnt understand it very well :\ |
10:11.25 | ckknight | I call shenanigans! |
10:12.20 | phyber | rabble rabble rabble! |
10:14.47 | *** join/#wowace myaka (i=see@ua-83-227-179-42.cust.bredbandsbolaget.se) |
10:15.09 | *** part/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
10:16.11 | *** join/#wowace Tekcub (n=Tekk@ip70-178-135-244.ks.ks.cox.net) |
10:17.23 | *** join/#wowace haste (n=haste@host-81-191-131-80.bluecom.no) |
10:17.41 | Neronix | Tekcub: Is ModMenu essentially MCP without the asshole? :P |
10:17.55 | *** join/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
10:18.57 | Tuplad | Error: attempt to call method `GetAttachPoint' (a nil value) | File: FuBar_FuXPFu.lua:150 |
10:18.57 | Tuplad | Error: attempt to index field `frame' (a nil value) | File: FuBar_FuXPFu.lua:289 |
10:19.00 | Tuplad | :\ |
10:19.58 | *** join/#wowace Wobble (n=Wobin@221.221.16.235) |
10:23.53 | *** join/#wowace gnorlish (n=jaydee@ny-lackawannacadent4-chtwga3b-b-121.buf.adelphia.net) |
10:29.01 | Tuplad | Error: Could not determine which unit corresponds to frame "MGparty1" |
10:29.01 | Tuplad | File: Interface\AddOns\Clique\Clique.lua |
10:29.04 | Tuplad | -_-" |
10:29.32 | haste | I have two tips for you Tuplad |
10:29.38 | haste | It's: forum and highlight |
10:30.11 | Tuplad | hmm |
10:30.25 | Tuplad | aight! |
10:31.26 | haste | in most cases: just pasting it here is like sending it to /dev/null |
10:33.54 | haste | yes! /dev/null - the reducer of spam and lag. |
10:33.57 | MoonWolf | windows needs a do nothing device too. |
10:34.31 | Neronix | Lua needs something too |
10:34.54 | Neronix | having a local _ isn't really good enough =/ |
10:35.06 | MoonWolf | you want something better then _ ? |
10:35.23 | Neronix | Yeah |
10:35.36 | MoonWolf | devnull() ? |
10:35.44 | Neronix | Some sort of special variable |
10:35.45 | haste | I pulled ONE mob on my rogue, but I ended up killing 14 |
10:35.51 | haste | damn runners |
10:36.09 | Neronix | And any data sent to it is immediately released as free memory |
10:36.09 | MoonWolf | i love it when that happens, and I live! |
10:36.13 | Neronix | and not in the garbage queue |
10:36.15 | Wobin | Thank god rogues aren't dependant on mana |
10:36.22 | haste | I used a pot also, just before I gained a level :p |
10:36.29 | Wobin | I hate that =) |
10:36.37 | Wobin | It's like "Gah! Wasted!!" |
10:36.42 | Neronix | In that sort of situation, I keep my scuccy's skills turned off and spam dark pact |
10:37.17 | MoonWolf | imps are better then, but you don' t alway' s have an imp out in such a situation |
10:37.41 | Neronix | Imps are better mana batteries, but you have to completely turn them off to get the benefit of it |
10:37.55 | Neronix | Succys have almost as much mana and can still do white damage |
10:38.03 | Mikma | &away |
10:38.07 | Mikma | mm! |
10:38.07 | haste | I also love this combo: Blade flurry, adrenalin rush, slice and dice - disarm |
10:38.12 | Wobin | up up? |
10:38.20 | Neronix | And they can be temporary offtanks too |
10:38.34 | haste | it's also usually followed by: You die. |
10:38.35 | Mikma | Galka: well it's not broken if you use the newest revision :) |
10:38.37 | Wobin | Although I usually kick off S&D before BF |
10:38.44 | Wobin | Then switch targets |
10:38.45 | MoonWolf | 1.12 is going to be birth of a new build |
10:38.48 | MoonWolf | 0/30/21 |
10:38.51 | haste | what the fuck |
10:38.51 | MoonWolf | yeeha |
10:38.57 | haste | I just got something I've never gotten before! |
10:39.02 | Wobin | money? |
10:39.03 | haste | Desert Choker of Eluding |
10:39.04 | MoonWolf | sex ? |
10:39.06 | Neronix | Rogues are getting overpowered now |
10:39.07 | haste | eluding? |
10:39.16 | MoonWolf | + evasion? |
10:39.24 | Neronix | And then you're going to get every tard and his 3rd cousin rolling one |
10:39.42 | MoonWolf | Neronix, those people already have rogues. |
10:39.44 | Wobin | MoonWolf: What's 21 in subtlety? |
10:39.57 | MoonWolf | its going to be hemo |
10:39.59 | Neronix | Wobin: Hemmhorage |
10:40.02 | Wobin | oh |
10:40.14 | Wobin | I thought that was oriinally in assass |
10:40.15 | MoonWolf | love |
10:41.58 | Mikma | seems like US has got paid chartrans? |
10:42.03 | Neronix | They're getting a +skill talent too |
10:42.11 | Neronix | That's going to make them so imba in raids |
10:42.25 | Neronix | Unless it's only like +5 |
10:42.35 | Neronix | Then it'd be a welcome bonus |
10:42.53 | MoonWolf | all +skill talents i know are +5 |
10:42.57 | MoonWolf | emulating one level |
10:43.46 | MoonWolf | i am STILL loading that talent calculator |
10:43.51 | MoonWolf | only 2 minutes now. |
10:44.12 | Neronix | They released the talent calculator already? |
10:44.23 | MoonWolf | looking for the original position of hemo |
10:44.32 | MoonWolf | for wobin |
10:44.44 | Neronix | Ah |
10:44.55 | MoonWolf | i thought it was teir 6 in subetly |
10:45.00 | MoonWolf | but i dont want to go around lying |
10:45.09 | [Ammo] | hrmf, some addon is messing with the raid_warning channel |
10:45.27 | [Ammo] | and prevents some bigwigs users from broadcasting |
10:45.32 | [Ammo] | with bigwigs_raidwarn |
10:45.34 | [Ammo] | it's silly |
10:45.37 | MoonWolf | no more ranged weapon spec \o/ |
10:45.50 | [Ammo] | was it ever used moonwolf? |
10:45.51 | Wobin | thank god =P |
10:45.53 | MoonWolf | yes tier 6 (26 points) in subtelty |
10:45.57 | Wobin | waste of points |
10:46.00 | Wobin | ah, k =) |
10:46.08 | MoonWolf | [Ammo], yes it is the only rogue talent that was not normalized |
10:46.18 | MoonWolf | it takes 5 less energy then sinister strike |
10:46.32 | MoonWolf | and it gives a +7 damage bonus for 30 hits or 15 seconds. |
10:46.44 | MoonWolf | with slow maces or swords it OWNS |
10:46.48 | Mikma | http://www.worldofwarcraft.com/pct/character-transfer-eligible-source.html |
10:47.07 | MoonWolf | also good for the stunlocking rogues, because it builds combo points as fast as sinister strike, for less energy |
10:47.27 | Wobin | man, this respec is going to be shiny |
10:47.41 | MoonWolf | so if you get hold of a good slow mace |
10:47.49 | MoonWolf | you can get a really nice combat hemo build. |
10:47.59 | Wobin | I'm so glad I chose to do macespec |
10:48.12 | Wobin | Not only is it fun, with the new talents it'll kick arse |
10:48.14 | MoonWolf | or a assination hemo build if you want. |
10:48.34 | MoonWolf | although i have no idea why someone would do THAT |
10:48.48 | Wobin | I mean, SealFate is all about setting up the next shot or so |
10:49.08 | MoonWolf | and with your new 21 points in subtelty you can get camo AND rapid concealment. |
10:49.15 | Wobin | combat/hemo is all about horrific white damage =P |
10:49.32 | MoonWolf | horrificly high and extreemly FAST. |
10:49.42 | MoonWolf | oh, and throw a stun in from time to time |
10:49.48 | Wobin | kidneyshot =) |
10:49.56 | Wobin | although |
10:50.00 | Wobin | I do like the new kidneyshot |
10:50.01 | MoonWolf | to bad it wont combine with imp cheap shot anymore |
10:50.08 | Neronix | hmm, wouldn't 0/30/21 be more of a pvp spec? |
10:50.21 | MoonWolf | Neronix, pretty good for both actually |
10:50.45 | MoonWolf | you spare energy, add +7 damage for all your physical hittters, and get a weapon +skill |
10:50.57 | MoonWolf | i call that a raid build. |
10:50.57 | Neronix | Ah |
10:51.21 | Neronix | Time to reroll >.> |
10:51.35 | MoonWolf | ofcourse you only need one or two rogues for the +7 damage |
10:51.41 | Neronix | Just after I kitted out my DW fury warrior |
10:51.43 | MoonWolf | but hey, its viable endgame imho |
10:51.58 | MoonWolf | roll a rogue after you get a fury warrior, making sense NOT. |
10:52.39 | Wobin | I like a rogue instead of a fury warrior if only for the ohshit vanish button |
10:52.51 | Neronix | Well, I wanted to be a decent tank, and a good DD while not needed for tanking |
10:53.03 | Neronix | But the last part's kinda pointless now that rogues are useful again :P |
10:53.03 | MoonWolf | and print removes slowing effects |
10:53.07 | MoonWolf | gogo rogue flag carrier |
10:53.18 | Wobin | hehe |
10:53.27 | *** join/#wowace ven (n=ven@dyndsl-085-016-155-207.ewe-ip-backbone.de) |
10:53.38 | MoonWolf | with prep you can now remove slowing effect 4 TIMES in ! |
10:53.51 | MoonWolf | in one run (per 10 minutes) |
10:53.57 | Wobin | although not rooting effects |
10:54.07 | Wobin | but vanish can do that |
10:54.09 | MoonWolf | vanish |
10:54.19 | MoonWolf | get off of my back you stupid hunters. |
10:54.25 | Neronix | But wouldn't the flag drop when you vanish? |
10:54.54 | MoonWolf | yes, but you pick it right back up again, YOU know its going to drop, so you have an advantage in picking it up again. |
10:54.54 | Gngsk | not if you hack, as most rogues do |
10:55.19 | MoonWolf | first they remove the imp vanish speed trick |
10:55.25 | Wobin | *sob* |
10:55.30 | MoonWolf | and then practically give that trick BACK |
10:55.38 | Wobin | hehe |
10:55.41 | Wobin | except legally |
10:55.42 | MoonWolf | *does a happy dance* |
10:56.15 | MoonWolf | now my only other wish for sprint is, allow mounts to sprint too! |
10:56.24 | Wobin | hehe |
10:56.43 | MoonWolf | flag carrier is in the other tunnel, don' t worry! |
10:56.50 | Wobin | The most annoying thing is an epic noggenfogger'd shrunk ram |
10:56.52 | CIA-7 | 03ammo * r3896 10BigWigs/AQ40/Sartura.lua: |
10:56.52 | CIA-7 | BigWigs (Sartura): |
10:56.52 | CIA-7 | * Changed the whirlwind logic. There is now a 15 second timer bar for whirlwind. |
10:56.52 | CIA-7 | * The whirlwind off message is also scheduled from that timer. |
10:57.09 | Wobin | clippyclippyclippyclippyclippyclippyclippyclippyclippyclippyclippyclop |
10:57.12 | Wobin | clippyclippyclippyclippyclippyclippyclippyclippyclippyclippyclippyclop |
10:57.20 | MoonWolf | noggenfoggered gnomes with world enlarger is the worst thing to target ever. |
10:57.26 | [Ammo] | <--- ! |
10:57.27 | haste | hmm, I thought HP showing was a default feature in Praid :p |
10:57.30 | Wobin | 'v' ftw |
10:57.31 | haste | apparantly not |
10:57.44 | [Ammo] | doesn't show for me, but I don't need it |
10:57.47 | haste | wonder what the origin of my version is then |
10:57.56 | haste | I can't remember adding it :< |
10:58.24 | MoonWolf | [Ammo], ever tried targetting yourself ? |
10:58.30 | Wobin | 'F1' |
10:58.35 | MoonWolf | cheat! |
10:58.37 | Wobin | hehe |
10:58.43 | MoonWolf | it gets worse when the sprint too |
10:58.45 | haste | or <Tab> |
10:58.47 | MoonWolf | its a tiny flash then. |
10:58.51 | [Ammo] | hehe yeah |
10:58.51 | Wobin | 'v'! |
10:58.52 | [Ammo] | mad funny |
10:58.59 | [Ammo] | just /target Ammo |
10:59.01 | Wobin | or doesn't that work on players? |
10:59.09 | [Ammo] | or /target <flagcarrier> |
10:59.10 | MoonWolf | works on players fine |
10:59.49 | MoonWolf | where did the carrier go, I dont know i lost him when he ran into that bit of grass. |
11:00.10 | Wobin | GardenGnomes =P |
11:00.40 | haste | http://b4k4.com/naxx/noth.jpg << man, we suck at making boss kill screens =\ |
11:00.53 | haste | it's like people randomly placed around |
11:01.05 | FryGuy | refvision? |
11:01.19 | haste | Refusion, strange font |
11:01.34 | MoonWolf | where is the dead boss corpse ? |
11:01.37 | FryGuy | http://homepages.nyu.edu/~tne204/WoW/maexxna.jpg |
11:01.38 | FryGuy | :O |
11:01.48 | haste | MoonWolf, the hard to see black guy lying there |
11:01.55 | MoonWolf | you cant make a good kill shot without the corpse |
11:02.01 | MoonWolf | there is a guy there |
11:02.19 | FryGuy | behind dresder |
11:02.22 | MoonWolf | that thing slightly left of center ? |
11:02.23 | haste | http://b4k4.com/naxx/maex.jpg << see, we suck at taking the screens :p |
11:02.43 | MoonWolf | grats on noth btw. |
11:02.58 | haste | the noth kill was the first time I was in Naxx even :p |
11:03.17 | haste | GBank sponsored attunement since I was slow |
11:03.27 | MoonWolf | the class items without stats are for the teir armor ? |
11:03.28 | FryGuy | ooh you got maex too? |
11:03.37 | FryGuy | ya MoonWolf |
11:03.44 | *** join/#wowace ckknight_ (n=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
11:03.44 | phyber | are the [Desecrated Gloves] for getting T3 gear? |
11:03.53 | haste | yes |
11:03.54 | Shyva | yes |
11:03.55 | FryGuy | for the gloves |
11:03.56 | MoonWolf | yes they are phybers. |
11:04.16 | [Ammo] | I so want my Tier 3 warlock helmet and shoulders |
11:04.20 | [Ammo] | gnomes look imba in those |
11:04.21 | phyber | cool. you just hand them in somewhere and they give you your gloves? |
11:04.29 | [Ammo] | they start a quest right? |
11:04.30 | haste | if this had been on our guild ventrilo or guild chat, the yes spam would continue for five more minutes |
11:04.31 | FryGuy | to inigo montoya in lhc |
11:04.49 | FryGuy | haste: are you the one that's been helping with the naxx bossmods? :p |
11:05.01 | haste | nope |
11:05.07 | haste | it's steino |
11:05.10 | phyber | I'm trying to change to a more hardcore guild at the moment, so that I might see naxx this side of the year 3000. |
11:05.17 | FryGuy | hmm |
11:05.22 | FryGuy | well, how was maex? |
11:05.30 | haste | no idea ;D |
11:05.30 | FryGuy | how many hours of wipes to get her? :P |
11:05.40 | FryGuy | aww |
11:05.44 | haste | the Noth kill was the first time I played WoW in almost two weeks |
11:05.53 | Gngsk | :o |
11:06.02 | MoonWolf | haste, nice comeback |
11:06.26 | FryGuy | oh you're euro? |
11:06.34 | haste | FryGuy, we have a video also |
11:06.40 | haste | of the first kill that is |
11:06.42 | FryGuy | heh |
11:06.44 | FryGuy | i was there :) |
11:06.48 | FryGuy | i mean in ours |
11:07.05 | FryGuy | and for the 8 repair bots that we needed to drop for faerlina + maexxna |
11:07.13 | FryGuy | ooh |
11:07.22 | haste | I know that they used one raid night per boss however |
11:07.25 | haste | which is 5 hours |
11:07.33 | haste | (per boss) |
11:07.39 | [Ammo] | we got Anub'Rekhan to 44% |
11:07.42 | [Ammo] | we'll drop him next time |
11:07.49 | *** join/#wowace quoin (n=mhowell@220-244-239-114-sa-pppoe.tpgi.com.au) |
11:09.19 | haste | the Noth kill is Warlock PoV actually |
11:13.28 | MoonWolf | 8 repair bots |
11:13.32 | MoonWolf | talk about expensive |
11:15.03 | Wobin | ~emulate ckknight |
11:15.10 | purl | ACTION quit (Read error: 104 (Connection reset by peer)) |
11:15.13 | haste | One repair bot for me is 16g :< |
11:15.51 | Wobin | make or use? |
11:16.01 | haste | use |
11:16.04 | Wobin | ow |
11:17.24 | haste | Industrial, WTB recommendations on Industrial Metal bands ;) |
11:20.57 | *** join/#wowace ckknight__ (n=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
11:23.23 | Mikma | Lordi!!11oneoneeleven |
11:23.32 | [Ammo] | not industrial |
11:24.19 | haste | I dislike Lordi also ;) |
11:24.27 | Mikma | yeah i don't like it either |
11:26.29 | *** mode/#wowace [+o ckknight] by ChanServ |
11:28.26 | Neronix | I also need recommendations :P |
11:29.33 | Gngsk | is stomp industrial music? like playing music with hardware and construction equipment? |
11:31.23 | haste | http://youtube.com/watch?v=ebfpI9obBOQ << is more or less what I'm looking for |
11:32.10 | Gngsk | oh wow |
11:32.11 | *** join/#wowace MvA|Slayman (i=Slayman@d162245.adsl.hansenet.de) |
11:32.33 | *** join/#wowace SunTiger (n=MoonWolf@a80-127-128-193.adsl.xs4all.nl) |
11:32.44 | phyber | haste: that kicks ass. |
11:32.53 | Gngsk | hardly |
11:32.54 | phyber | need more of that. |
11:32.56 | haste | phyber, Yeah, Kovenant is great |
11:32.59 | Gngsk | gangster rap kicks ass! |
11:33.10 | haste | phyber, they were a black metal band several years ago however |
11:33.17 | haste | their style changed quite a lot over the years ;) |
11:33.46 | Worf | i wonder how he can play like that without getting his dreads into his guitar strings |
11:34.25 | Gngsk | years of practice |
11:34.28 | Worf | hehe |
11:35.25 | Worf | hmm - i hate this embedded video players... total crap... |
11:35.47 | [Ammo] | the 'new' sammael is a bit like that |
11:36.03 | haste | Gngsk, http://www.youtube.com/watch?v=Xxw1HcTNrLc << song fromt he album before star by star |
11:36.06 | [Ammo] | started out as black too |
11:36.07 | haste | quite different :p |
11:37.37 | Neronix | Acutally, what I really need is good music to grind to |
11:37.59 | haste | Neronix, Death cab for cutie |
11:37.59 | [Ammo] | Neronix: Jungle Rot |
11:38.01 | Gngsk | I prefer the latter |
11:38.16 | Neronix | Ok, thanks |
11:38.29 | [Ammo] | but I'm a death metal fan so just a warning :) |
11:38.39 | [Ammo] | or Bloodbath (that guy has an awesome throat) |
11:38.45 | haste | Neronix, http://www.youtube.com/watch?v=i0hTJF7xqV0 ;D |
11:38.54 | haste | I play to that when I grind on my rogue :p |
11:39.18 | Gngsk | now, that's what I'm talking about! |
11:40.23 | phyber | I usually listen to Nectarine when I play WoW. |
11:40.39 | phyber | http://www.scenemusic.net/index.htm |
11:42.11 | Neronix | demoscene? As in those tiny 100k programs that explode into eyecandy? |
11:42.51 | phyber | yeah. the music from those things. |
11:43.26 | phyber | sometimes they play music from old games too. |
11:43.29 | Neronix | Cool |
11:56.16 | Wobin | http://www.transbuddha.com/mediaHolder.php?id=576 |
12:02.19 | *** join/#wowace Kebinusan (i=Kebinusa@adsl-68-74-106-147.dsl.klmzmi.ameritech.net) |
12:04.07 | Worf | Wobin: that makes me think i should practise a bit more... :) |
12:04.21 | Wobin | he's scarily good |
12:04.32 | Worf | oh yeah |
12:05.28 | Wobin | and for the oldskool among us...: http://amp.dascene.net/detail.php?detail=modules&view=4310 |
12:05.44 | Wobin | And if anyone can figure out a way to get all of those downloaded at once, I'll love you forever |
12:06.01 | Worf | will wget -r work? |
12:06.13 | Worf | ... propably not ... |
12:09.05 | Kebinusan | seems like it would be easy to code |
12:10.01 | Kebinusan | the format seems straight forward: http://amp.dascene.net/modules/L/Lizardking/ + Format.Module.gz |
12:10.31 | Kebinusan | worst case fiddle with the index in vi and make a list |
12:12.35 | Mikma | bah |
12:12.47 | Mikma | i'm having issues with bartender and i feel like i'm losing my mind soon |
12:13.12 | Wobin | I feeling the same way about Plowking |
12:19.23 | CIA-7 | 03handdol * r3898 10BigWigs/AQ20/Moam.lua: |
12:19.23 | CIA-7 | BigWigs |
12:19.23 | CIA-7 | <PROTECTED> |
12:30.24 | *** join/#wowace ag` (n=andreasg@0x57317a46.bynxx4.adsl-dhcp.tele.dk) |
12:31.04 | ag` | Is it hard work to convert an addon from Ace to Ace2? Is there a guide yet to the new API or an example addon somewhere? |
12:31.44 | [Ammo] | there is a guide |
12:31.47 | [Ammo] | it's on the wiki |
12:31.49 | SunTiger | http://wiki.wowace.com/index.php/Ace2 |
12:31.50 | haste | it isn't hard |
12:31.53 | ag` | Thanks |
12:32.00 | haste | but you will most likely have to change your coding style |
12:32.09 | [Ammo] | http://wiki.wowace.com/index.php/Ace2_Tutorial_For_Those_Familliar_With_Ace1.x |
12:32.12 | *** mode/#wowace [+o MoonWolf] by ChanServ |
12:32.15 | haste | on oUF2 I only got one little problem after converting |
12:46.16 | Kebinusan | hmm intersting idea: http://wow.allakhazam.com/db/item.html?witem=19169 on dps zerg fights |
12:52.09 | Worf | Kebinusan: hmm - yeah - interesting chance on hit... but i think this is only usable in 40vs1 situations :) |
12:52.56 | Kebinusan | yeah most boss fights |
12:53.23 | Kebinusan | especially dps sensitive ones |
12:53.32 | Worf | Vael :) |
12:53.43 | Kebinusan | c'thun, grand widow, patchwerk |
12:53.59 | Worf | ah - well - i've not yet been much in aq40 |
12:54.26 | Kebinusan | but just about any boss fight |
12:54.39 | Kebinusan | where dps matters and aggro isnt a big deal |
12:55.09 | Worf | i gotta get my T2 complete, i want that 8 bonus.. :) |
12:55.28 | Kebinusan | what class? |
12:55.35 | Worf | Hunter |
12:55.42 | Kebinusan | yeah thats a nice bonus |
12:57.14 | Worf | 450 ranged ap for everybody on that target... don't know how frequently this does proc, but i guess it gives a nice dps boost |
12:59.44 | Kebinusan | it seems to have an ok proc rate |
12:59.45 | Kebinusan | at least from the hunters who spam the raid with "Expose weakness on X" |
13:00.23 | Worf | hehe |
13:02.33 | [Ammo] | it's working quite well the procrate |
13:02.40 | [Ammo] | our hunters spam their hunter channel though |
13:02.43 | [Ammo] | which is a lot better :) |
13:02.54 | Kebinusan | I'll bring that up |
13:03.55 | Worf | we have our own channel for our stuff too... ( tranq shot and stuff ) |
13:04.57 | Kebinusan | yeah they do tranq shot in their channel |
13:04.59 | Worf | actually the broadcasts from the boss addons i do ignore when i have to do tranq shots... they distract my more than they help me |
13:05.25 | Kebinusan | not really needed now that tranq wont fire on a mob that cant be tranqed |
13:05.40 | Worf | this is not exactely true |
13:06.12 | Worf | you still can loos the tranq shot eaven if the boss allready has been shot |
13:06.26 | Kebinusan | ah cause it has travel time |
13:06.36 | Kebinusan | so if a couple hunters fire at the same time or close to it |
13:06.42 | Kebinusan | makes sense |
13:06.54 | Worf | ah - it's the travel time? i always wondered what intervall it was |
13:07.04 | *** join/#wowace steino (n=stein-iv@ti531210a080-2918.bb.online.no) |
13:07.28 | Worf | for example: at chromaggus we have some ... weighted chaotic system when shooting... cause of the stuns from Bronze |
13:08.05 | Worf | 2-3 hunters try to shoot everytime, usually 1-2 manage to. |
13:08.14 | Kebinusan | yeah, we would pair off the hunters in two's with a third playing catch the miss |
13:08.26 | Kebinusan | but now we just give em sand |
13:08.48 | Worf | i have sand too, but just for emergency... never used one... |
13:09.43 | Wobin | http://www.reallifecomics.com/archive/060629.html |
13:09.53 | Worf | ... gotta tell my raidteam that they shall turn off this f*** tranq shot warnings in their ctra bossmods |
13:10.02 | Worf | we know our job |
13:11.28 | Kebinusan | heh, yeah thats what I like about bigwigs |
13:11.34 | Kebinusan | Ive gotten most of my guild to run it now |
13:11.40 | Kebinusan | no ctra spam |
13:12.35 | Worf | apropo... i have installed bigwigs too now, no ctra... but i'm the only one in my raid ( i think ) |
13:12.58 | Worf | this timer bars... where do they come from and how do they work? |
13:13.25 | steino | they pop automaticly |
13:13.29 | steino | like magic |
13:13.34 | Worf | because they appear only every now and then... |
13:13.41 | steino | what boss? |
13:13.44 | Kebinusan | Yeah, I get to be evil and push it because most the development is much more open and aggressive on some of the new content we're pushing |
13:13.44 | Worf | every boss |
13:13.49 | Kebinusan | range issues |
13:13.54 | steino | ye |
13:14.03 | steino | it better with more ppl now |
13:14.04 | Kebinusan | most of them require someone in range to see a combat log event for a trigger |
13:14.05 | steino | with bigwigs |
13:14.07 | steino | cause of the sync |
13:14.12 | Kebinusan | most of the mods have sync code now |
13:14.20 | Kebinusan | so just get your mt's to run it |
13:14.28 | steino | ye :) |
13:14.40 | Worf | k... i'll try to... hmm... this is going to be tough ... :) |
13:15.01 | FryGuy | only need 1 :p |
13:15.10 | Worf | still tough :) |
13:15.23 | FryGuy | it's like 3 things to install :/ |
13:15.25 | Worf | hmm... gotta work on my own addon(s)... |
13:15.46 | steino | i've made one of our mt's do it |
13:15.56 | steino | kinda converted my entire guild from ctra to ora :p |
13:16.30 | Kebinusan | yeah, Im working on the ora part, but most run bigwigs because its the only thing I use for boss mod timers on C'thun and in Naxx |
13:17.00 | Kebinusan | I got tired of calling out 'Dark Glare in 5 seconds, move your ass' on ventrilo |
13:17.07 | steino | :) |
13:18.08 | ag` | Does anyone know if there is a good aced selfcast mod, maybe on the SVN? |
13:18.12 | steino | loads of ppl use ora/ouf/ocb/bigwigs |
13:18.17 | steino | just cause haste is in the guild :p |
13:18.28 | Worf | ag`: i'ts far from done, but CC_Target would support that :) |
13:18.32 | [Ammo] | there's a good selfcast mod |
13:18.35 | [Ammo] | superselfcast |
13:18.40 | [Ammo] | (look for it on the ace forums) |
13:18.47 | steino | is it still functional? |
13:18.53 | [Ammo] | works fine for me |
13:18.57 | steino | oh |
13:19.04 | steino | thought someone had some issuses |
13:19.10 | [Ammo] | some people always have issues |
13:19.42 | steino | :) |
13:19.55 | Kebinusan | yeah Ive been posting thigns like squishy, ora, bigwigs and such on our member forums for people to play with |
13:20.06 | Tuplad | http://forums-en.wow-europe.com/thread.aspx?fn=wow-realm-boulderfist-en&t=21197&p=1&tmp=1 lol, Wipe Club member says sorry to another guild, world's first ? |
13:20.06 | Kebinusan | eventually I just do a package for our guild or something |
13:20.13 | Worf | is ora being ported to ace2 allready? |
13:20.26 | *** join/#wowace [Wobin] (n=Wobin@221.221.17.12) |
13:20.52 | Kebinusan | wipe club? Im guessing they grief alot? |
13:21.14 | Tuplad | nah |
13:21.22 | Tuplad | requiem was trying to get a dragon |
13:21.33 | Tuplad | and dives came in with his raid, started insulting everyone |
13:21.35 | Tuplad | and took down the dragon |
13:21.44 | Tuplad | Requiem -> steaming mad |
13:22.43 | Kebinusan | sounds kinda like us, other guild setting up to pull, we send a paladin in to holy shock and tap the thing and pull it to our tank |
13:22.56 | Tuplad | lollerskates |
13:23.06 | Worf | ( i'm looking for a modular addon that's allready being ported to ace2 so i could look how to inject the table structure to the core that handles chat commands ) |
13:25.43 | ag` | How does superselfcast handle dispells btw? |
13:26.22 | Shyva | I use my own selfcast mod, works fine ;) |
13:27.04 | ag` | I am just used to from CastOptions that it will selfcast dispel before your target if you have a debuff yourself |
13:27.27 | ag` | but CastOptions isn't aced >.< |
13:27.47 | ag` | and depends on all sorts of cosmos nonsense |
13:27.59 | Shyva | my selfcaster isn't aced either, I just don't understand how the hooking stuff works :-/ |
13:28.45 | ag` | hooking should be easier in ace |
13:29.05 | Tuplad^afk | ag`: |
13:29.07 | Tuplad^afk | superselfcast is shit |
13:29.10 | Tuplad^afk | sort of ... |
13:29.16 | ag` | ah, anything better out there? |
13:29.18 | Tuplad^afk | when you're in group with someone, or in raid, and you duel them |
13:29.23 | Tuplad^afk | and you try to dispell or heal |
13:29.27 | Tuplad^afk | it tries to heal/dispell from him |
13:29.43 | Tuplad^afk | someone advised me to use Telo's SelfCast |
13:30.00 | ag` | So you're using that now? |
13:30.11 | Shyva | That one is good Tuplad^afk |
13:30.13 | ag` | Just pretty strange that there's no good aced selfcast mod |
13:30.56 | Tuplad^afk | ag`: yea Im using it, but havent tried yet |
13:30.59 | Tuplad^afk | gonna buy my new timecard today |
13:31.00 | Shyva | what's good ag`? everyone thinks something else is "good" |
13:31.35 | Worf | ag`: well, i did a mod that is quite complex and that supports stuff like two target frames ( one for enemy, one for party member ) and that forwars spells to the 2nd target when it doesn't fit on the first, etc... and hotkeys to display all kinds of stuff in the 2nd target... i'm acing it right now... |
13:31.42 | Tuplad^afk | only bloated addons get aced :\ |
13:31.50 | Worf | hehehe |
13:32.00 | Tuplad^afk | if it's not bloated, no need to ace |
13:32.19 | Worf | Tuplad^afk: well, you're propably right. my addon is/was on the edge of getting bloated |
13:32.28 | Tuplad^afk | :O |
13:33.05 | Tuplad^afk | I know how it goes :P you insert one function, someone asks you to add another, you do, and you're like: omg cool lets add something else, then someone else requests some and you're like ZOMG LALAL PRO HAX, and you add more and more :] at the end of the day it's 1mb :=D |
13:33.09 | Worf | but now, after starting to split things up, i noticed how many small features i got into... |
13:33.42 | Worf | some things are 5 lines of code but still damn cool |
13:33.56 | CIA-7 | 03ammo * r3899 10BigWigs_RaidWarn/BigWigs_RaidWarn.lua: |
13:33.57 | CIA-7 | BigWigs_RaidWarn: |
13:33.57 | CIA-7 | * Removed the enable/disable toggle, since broadcast and whisper can be toggled seperatly already |
13:37.21 | [Ammo] | k that last BigWigs_RaidWarn commit fixed all problems :) |
13:39.52 | Kebinusan | Tuplad^afk, heheh I felt sorry for Thrae after reading the tinytip thread, cause it was like 'omg this mod is so great but ... can you add xxxx' |
13:40.07 | Kebinusan | for five pages |
13:40.15 | ag` | I might just write my own selcast mod >.< |
13:40.59 | Worf | ag`: what do you expect that mod to do? :) |
13:42.06 | ag` | It should be pretty simple, with no gui etc... It should be able to cast friendly spells on myself when I have no target or when my target is hostile, and cast dispel on myself first if I am debuffed |
13:42.10 | ag` | That's all |
13:42.40 | Worf | hmm - nah - i don't like that :) |
13:43.03 | Worf | most of the time i want to cast on the target's target if the target is hostile |
13:44.40 | ag` | yeah, I can see that's a good idea |
13:45.29 | Worf | ag`: have a look at http://www.wowace.com/forums/index.php/topic,1582.0.html |
13:46.04 | [Ammo] | http://ace.pastebin.ca/77834 == superselfcast |
13:46.39 | [Ammo] | ubersimple |
13:46.48 | Worf | [Ammo]: agreed :) |
13:47.23 | Tuplad^afk | Kebinusan: :O |
13:47.39 | ag` | but ammo, does it work? Tuplad^afk pointed how it was bugged |
13:47.57 | Tuplad^afk | Ammo: but if the target is in your group/raid and u're duelling him/it, it'll try to dispell from him or heal him |
13:48.21 | [Ammo] | easy to check for that |
13:48.22 | [Ammo] | but meh |
13:48.23 | Tuplad^afk | now Im afk, seriously |
13:48.31 | [Ammo] | who would duel people in their group / raid etc all the time |
13:50.22 | Tuplad^afk | lots of ppl do o_O |
13:51.31 | [Ammo] | still pretty easy to fix |
13:54.42 | ag` | someone should fix it ^_^ |
13:55.31 | [Ammo] | requires an extra Unit* check or something |
13:55.37 | [Ammo] | or check if you're dueling the target |
13:55.39 | [Ammo] | and you're odne |
13:59.00 | Shyva | my self cast thingie -> http://ace.pastebin.ca/77840 |
14:03.15 | ag` | Thanks :) |
14:06.10 | [Ammo] | hmm |
14:06.17 | [Ammo] | but I dno't want to hold down the alt key to selfcast :p |
14:06.50 | Shyva | you need to press alt if you doN'T want to selfcast |
14:06.57 | [Ammo] | that I don't want either |
14:07.13 | [Ammo] | but hey everyone their own beef ) |
14:07.16 | [Ammo] | for me superselfcast works |
14:08.18 | Shyva | it heals my self if I have nothing targeted, it heals my self if I have an enemy targeted, if I have a friend targeted it will heal him, that's the way I like it :p |
14:22.31 | *** join/#wowace Elkano (n=elkano@ip-213-135-2-176.handshake.de) |
14:23.01 | *** join/#wowace Jens (i=Jens@unaffiliated/jens) |
14:23.23 | *** join/#wowace Tem (n=tardmrr@pool-71-96-68-26.dfw.dsl-w.verizon.net) |
14:23.23 | *** mode/#wowace [+o Tem] by ChanServ |
14:27.54 | Tuplad^afk | and if u got a friend selected that you're duelling with ? |
14:28.16 | Shyva | it will heal me |
14:28.29 | Tuplad^afk | kk Im getting it |
14:28.32 | Shyva | as he is a enemy then.. |
14:28.41 | Tuplad^afk | lua & toc ? |
14:28.56 | Shyva | will give it some later |
14:29.05 | Tuplad^afk | http://ace.pastebin.ca/77840 this is it right ? |
14:29.19 | Shyva | yea |
14:29.30 | Tuplad^afk | only that and a toc file ? or also a xml file ? |
14:29.49 | Shyva | only a .toc |
14:29.54 | Tuplad^afk | aaaaight |
14:30.39 | Shyva | http://ace.pastebin.ca/77862 is the .toc |
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14:30.54 | Tuplad^afk | o but wait |
14:31.05 | Tuplad^afk | I have to hold alt all the time ? |
14:31.12 | Shyva | no |
14:31.20 | Tuplad^afk | ah aight |
14:31.33 | Shyva | only if you don't want to cast the heal on your self, but want the "hand" cursor |
14:31.47 | Tuplad^afk | cuz my dispell is at F4 >_> |
14:32.00 | Shyva | heh |
14:32.01 | Tuplad^afk | yea |
14:32.13 | Tuplad^afk | I had that addon, you had to hold alt+f4 if u wanted to cast on yourself |
14:32.18 | Tuplad^afk | so Im like, without thinking: "Alt+F4" |
14:32.31 | Tuplad^afk | yay, leader disconnected in BG with flag |
14:33.33 | [Wobin] | >.< |
14:34.58 | Tuplad^afk | :D |
14:36.14 | FryGuy | heh |
14:36.21 | FryGuy | don't use f4 like that then :p |
14:37.32 | Elkano | did I ever tell you how much I hate calculations that take scaling in respect? :/ |
14:37.45 | FryGuy | no |
14:39.54 | Tuplad^afk | nope |
14:39.55 | Tuplad^afk | nevar |
14:39.59 | Tuplad | tell us |
14:40.34 | *** part/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
14:41.20 | [Ammo] | yay it's gone |
14:42.20 | Elkano | well, since it seems like WoW sometimes resets the position of EBB when I let the client do the positioning work, I now decided to do it myself... |
14:42.34 | [Wobin] | What's a good filesharing site? |
14:42.41 | [Wobin] | that I can upload a 10m file to |
14:42.52 | Elkano | hmm rapidshare.de? |
14:42.56 | [Wobin] | (and anyone who like LizardKing can grab it from there too) |
14:42.56 | steino | rapidshare, filefront |
14:51.19 | Jens | From looking at the AceHello example, I'm still not entirely sure how to go about localizing my addon. |
14:52.43 | Jens | AceHelloLocals.lua and AceHelloLocals_xxXX.lua are confusing to me. |
14:56.15 | CIA-7 | 03ammo * r3900 10BigWigs/BWL/Chromaggus.lua: |
14:56.15 | CIA-7 | BigWigs (Chromaggus): |
14:56.15 | CIA-7 | * Fixed the breath bug reported by Grimwald |
14:59.03 | Elkano | having a frame f with parent UIParent, what will be the result of f:ClearAllPoints(); f:SetPoint("BOTTOMLEFT", f:GetLeft(), f:GetBottom()) ? |
15:00.27 | [Wobin] | http://rapidshare.de/files/24829119/mods.zip.html |
15:03.52 | Jens | How do I stitch together strings in LUA? In VBScript I would do: strNew = "blah " & somevariable & " foo" |
15:04.38 | Iceroth | "foo" .. bar |
15:04.50 | Iceroth | or use string.format |
15:05.10 | Slayman | yeah doubledot would do it in your case ... |
15:05.35 | Jens | Thanks. |
15:05.46 | Iceroth | what's the difference between .. and string.format actually? |
15:06.57 | [Wobin] | TrainerSkills - You can now learn: Rupture from Rogue Trainer |
15:06.57 | [Wobin] | TrainerSkills - You can now learn: Backstab from Rogue Trainer |
15:06.57 | [Wobin] | TrainerSkills - You can now learn: Feint from Rogue Trainer |
15:06.57 | [Wobin] | TrainerSkills - You can now learn: Instant Poison from Rogue Trainer |
15:06.57 | [Wobin] | TrainerSkills - You can now learn: Mind-numbing Poison from Rogue Trainer |
15:06.57 | [Wobin] | Total cost: 20g 70s 0c (Cost may vary because of reputation) |
15:07.04 | [Wobin] | 20g =( |
15:07.12 | Elkano | muharrharr :( |
15:07.29 | Jens | I sense a disturbance in the force. |
15:07.37 | Jens | That looks like a mod I should have. |
15:11.51 | phyber | http://www.youtube.com/watch?v=Vng3HwVzuJ0 |
15:12.05 | phyber | NWS, unless you wear headphones or listen quietly. |
15:14.46 | *** join/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
15:28.28 | Jens | I have an idea for another mod. It will be the most successful mod ever. |
15:29.05 | Jens | I shall name it... DieWilliamAndDonnaDieDieDie v1.0. |
15:32.08 | phyber | she just wants her dolly back! |
15:32.48 | Jens | She's been chasing the dolly for almost two years now. Give it up already. |
15:34.12 | [Wobin] | Jens: It's kinda buggy =( |
15:34.19 | Jens | What is? |
15:34.27 | [Wobin] | I love what it does, but it doesn't work for half my characters. TRainerSkills |
15:34.33 | Jens | Oh that. |
15:34.42 | *** join/#wowace Amadeo (n=amadeo@c-69-244-73-129.hsd1.md.comcast.net) |
15:34.47 | Amadeo | :D |
15:35.47 | Shyva | http://photos1.blogger.com/blogger/7602/900/1600/ganked.jpg |
15:36.17 | Jens | Kittens! |
15:36.41 | [Wobin] | O.O |
15:36.42 | [Wobin] | Here is a new community for remember those people who died before graduation and reflecting on the horrible things that happened to them. |
15:36.42 | [Wobin] | It's called [info]dead_classmates. |
15:36.42 | [Wobin] | By joining this community you will gain the following benefits: |
15:36.43 | [Wobin] | -You will be able to read true, interesting stories of people dying young on your friends list. |
15:36.43 | [Wobin] | -You will have an opportunity to leave nice comments for people who are distraught over a loss. |
15:36.46 | [Wobin] | -You will be able to share your own stories of people who died young to help everyone remember them. |
15:36.47 | [Wobin] | Everyone is welcome at this new community, please go join. |
15:36.51 | [Wobin] | >< |
15:40.01 | Thrae | Hrrrm. |
15:41.08 | Jens | Can I extract the version string that I provided in AceAddon:new somehow? |
15:41.14 | Jens | For use elsewhere in the code. |
15:42.51 | Tuplad | -_- |
15:43.56 | Amadeo | I need retargetting back in SCT SpellAlert, argh |
15:44.05 | Amadeo | Hunters are a pain in the ass without it |
15:44.29 | Amadeo | Well, not in 1v1, but when there's 20 people standing on their feigned corpse and you have no way of targetting |
15:50.06 | Jens | Can I register CHAT_MSG_MONSTER_SAY and somehow stop it from displaying stuff is certain arguments are true (ie. William or Donna :)), or do I need to hook ChatFrame_OnEvent again? |
15:52.12 | Tuplad | http://www.destructoid.com/photo.php?p=http://www.destructoid.com/wp-content/uploads/2006/06/world-of-warcraft-comic.jpg it's funny cuz it's true |
15:53.26 | Tuplad | "I'll show you pvp bitch" lol |
16:02.18 | Amadeo | Thrae: You abandoned your users last night! :( |
16:02.30 | Thrae | I felt sick, so I went to bed. |
16:03.15 | Amadeo | I guess I'll let it slide, this time |
16:03.21 | Amadeo | :P |
16:03.55 | Amadeo | Next time I'll make you chicken soup and bring you a laptop |
16:03.56 | Amadeo | :D |
16:04.01 | Tuplad | :DDDD |
16:04.04 | *** join/#wowace Andalia (n=xx@p54AD9A24.dip0.t-ipconnect.de) |
16:04.36 | Tuplad | meh, last time when I was in hospital my grandma slaughtered my favourite chicken and made soup out of it, and my mom told me by accident, so Im like: no way on earth Im gonna eat it |
16:04.58 | Amadeo | I do that too |
16:05.00 | Amadeo | in Southshore |
16:05.08 | Tuplad | :D |
16:05.10 | Tuplad | evil |
16:05.23 | Amadeo | Your grandma must be hardcore |
16:06.56 | Amadeo | Does she have epics? |
16:09.08 | *** join/#wowace Ratbert_C1 (n=KCummins@c-24-130-132-88.hsd1.ca.comcast.net) |
16:10.02 | Tuplad | :D |
16:19.42 | Amadeo | I wouldn't wanna duel her |
16:20.17 | Andalia | Hey could anyone here help me out a bit? I have a problem with self. I know what it is etc. but i dont get when it's available and what it has to do with the . or : in front of a function |
16:20.43 | Amadeo | Andalia: At first I thought you needed a psychologist |
16:21.03 | Andalia | :) |
16:21.36 | sedatedChipmunk | okay |
16:22.26 | Andalia | its jsut that i don't know how to pass self if i have to give for exaple fu:bar to timex or something. Because then i have to pass fu.bar |
16:22.32 | Andalia | *just |
16:22.55 | hyperChipmunk | say your addon is called foo |
16:23.48 | hyperChipmunk | in LUA, everything's a table; when you make 'function foo:bar()', that's just saying that the table entry 'bar' in table 'foo' is a function |
16:24.08 | Amadeo | haha, I just dueled a Hunter.. |
16:24.11 | Amadeo | she says |
16:24.14 | Amadeo | "How did you stealth!?" |
16:24.19 | Amadeo | "Shadowmeld..." |
16:24.25 | Andalia | okay |
16:24.58 | hyperChipmunk | so just like if you had an entry foo["baz"]="yummy", you can get that entry by looking at foo.baz |
16:25.01 | hyperChipmunk | same with the function |
16:25.15 | Andalia | function foo:bar is that same as foo.bar(self) right? |
16:25.19 | hyperChipmunk | right |
16:25.33 | hyperChipmunk | when you're in bar, 'self' is foo |
16:25.52 | hyperChipmunk | the table to which bar belongs |
16:26.52 | Andalia | but if i call foo:bar from anothertable:anotherfunction |
16:27.01 | Andalia | what will be self in foo:bar then? |
16:27.12 | hyperChipmunk | same |
16:27.27 | hyperChipmunk | it's not the table from which it is called |
16:27.51 | Andalia | but if self is always foo why does it need to be passed as an argument? |
16:28.26 | Andalia | or is it just another self if i call foo.bar(self)? |
16:28.35 | Andalia | for anotherfunction... |
16:28.50 | Andalia | *from |
16:29.58 | hyperChipmunk | http://www.lua.org/pil/16.html |
16:30.05 | hyperChipmunk | explains this all much better than I could |
16:31.07 | Andalia | ok i'll rtfm ;) but i have another question that i wasn't able to find out for now. |
16:31.30 | Andalia | is there something like vaiable++? it doesn't seem to exist in lua |
16:31.59 | Andalia | so that you could do 1++ to get 2 |
16:35.34 | hyperChipmunk | no |
16:36.14 | hyperChipmunk | not in the standard libraries, at least |
16:36.28 | Amadeo | wow |
16:36.31 | Amadeo | Rogue review is crazy |
16:36.40 | *** join/#wowace Wobin (n=Wobin@221.221.16.41) |
16:36.43 | Amadeo | Why do they only do this for select classes? |
16:38.15 | Andalia | are there infos about it? |
16:39.13 | Amadeo | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-rogue&t=1271292&p=1&tmp=1#post1271292 |
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16:58.11 | hyperChipmunk | I like how all the new class reviews have huge chunks of, 'you can now get the same talent for 3 points instead of 5, with no reduction in total strength. Oh, and we're combining these two 5-point talents into a single 2-point talent.' |
16:58.55 | hyperChipmunk | and the hunter review was like, "this talent is still a 5 point talent, but it's only half as effective now, and there's no way to get the previous 5-point benefit" |
16:59.07 | Kebinusan | I love how the rogues get things in their review warlocks have been asking for since day 1 |
16:59.13 | Kebinusan | look at the new poison talent |
16:59.18 | Kebinusan | chance to resist removal |
16:59.20 | Kebinusan | feh |
16:59.40 | Kebinusan | and whats with the chance to avoid getting hit by spells thing... as if they didnt have enough ways to avoid it |
16:59.45 | Tain | Well poison specs have been very much not worth getting. |
17:00.04 | Kebinusan | And great another talent review another debuff spot gone |
17:00.11 | Kebinusan | now expose armor will be up all the time |
17:01.01 | Tain | And resisting poison removal is a pure PVP thing, completely meaningless in PVE. |
17:01.28 | Tain | But Improved Sprint I like a lot. |
17:01.54 | Kebinusan | yeah were is that for warlock dots and curses though, I mean we're a debuff class and every patch whittles away at the usefulness of our debuffs |
17:02.02 | Kebinusan | </rant> |
17:02.23 | Tain | Have Warlocks gotten a review yet? |
17:02.36 | Kebinusan | that depends on which blue post you read |
17:02.43 | Tain | I don't pay attention to Warlocks really. |
17:02.47 | Tain | I guess that means they need one. |
17:02.50 | Kebinusan | technically warlocks have never received a full talent review |
17:03.32 | Kebinusan | we'll see if it happens, but yeah affliction basically has one cookie cutter path to 30 points |
17:04.02 | Kebinusan | It looks the rogues got pretty much everything they could ask for, alot of good adjustments to talents, now the real question is where they will fall in the trees |
17:04.22 | Kebinusan | and what other nerfs will come of it |
17:04.25 | Tain | Actually most Rogues would have been happy with Vanish simply working. |
17:04.50 | Iceroth | funny though, first page (at least) is full of "oh this looks awesome" replies when most other class reviews have been "oh why this, we don't want that" |
17:05.18 | Slayman | KC_Items is simply unable to catch "Supply Bag" i have that damn thing equipped and it's not in my Linklist, that sux ! |
17:05.32 | Tain | The poison changes are big, although I think they went the wrong way. I would rather have had the existing poison talents made worth using rather than sweep them all together into a few points. |
17:05.39 | Amadeo | hyperChipmunk: Yeah, it's really lame...they combined 10 points in talents into 5 for Rogues |
17:05.48 | Amadeo | that's insane |
17:06.00 | Tain | Yeah but they were a lot of talents that were not worth having. |
17:06.02 | Kebinusan | well they will be rocking dps with the new +skillt alent in combat |
17:06.17 | Kebinusan | and there is some sort of % attack power boost floating around there too |
17:06.18 | hyperChipmunk | and %age +attack |
17:06.20 | Amadeo | Tain: It's a huge help, but Rogues can take most classes as it is! |
17:06.24 | Tain | What these changes will do is make Rogue melee dps higher. |
17:06.26 | hyperChipmunk | which is in the subtlety treee |
17:06.43 | Tain | Amadeo: I'm not concerned with PVP though. Couldn't care less about individual PVP. |
17:06.45 | Kebinusan | The kidneyshot change is one I kind of like |
17:06.47 | Amadeo | Extra damage while afflicted by Kidney Punch? Talk about death within a stunlock |
17:06.50 | Kebinusan | its a nerf to the stunlock |
17:06.56 | Tain | It is a nerf to stunlock. |
17:06.57 | Amadeo | nerf? no way |
17:07.05 | Tain | It means you can't Kidney Shot as often to keep someone locked down. |
17:07.07 | hyperChipmunk | yea, because you need the longer duration to maintain the lock |
17:07.09 | Amadeo | you won't need the cooldown |
17:07.11 | Amadeo | they'll be dead |
17:07.13 | Amadeo | haha |
17:07.18 | *** join/#wowace Ratbert_CP (n=KCummins@c-24-130-132-88.hsd1.ca.comcast.net) |
17:07.22 | Tain | We'll see, but I seriously doubt it. |
17:07.33 | hyperChipmunk | what that actually does is makes my pvp trinket useful |
17:07.42 | Amadeo | I use it all the time |
17:07.48 | Amadeo | Druid Bash lasts for weeks |
17:07.51 | Slayman | is Kaelten around? ... |
17:07.53 | hyperChipmunk | heh |
17:08.00 | hyperChipmunk | but they don't stick around |
17:08.03 | Amadeo | hahaha |
17:08.16 | Amadeo | true |
17:08.17 | hyperChipmunk | i just wait it out and throw a wyvern sting at them |
17:08.20 | Amadeo | hyperChipmunk: When I'm fighting a Druid, I basically just spam Hamstring, because they keep shifting and running :P |
17:08.23 | Kebinusan | I was hoping they'd let you apply poisons to ranged weapons |
17:08.29 | Amadeo | hyperChipmunk: Once they run out of mana, I kill them |
17:08.37 | hyperChipmunk | same, but with wing clip |
17:08.40 | Amadeo | haha |
17:08.41 | Tain | As it is do most people spam antivenom type things? |
17:08.57 | Thrae | Hunters are really a Druid's only weakness |
17:08.59 | Iceroth | bash? it misses/gets parries/dodged/resisted 90% of the time |
17:09.00 | Amadeo | Tain: I would if I had them! |
17:09.02 | Tain | I don't think I see a lot of people trying to dispel poisons. |
17:09.08 | Thrae | s/Hunters/Good Hunters/ |
17:09.09 | hyperChipmunk | druids have a pulsing poison cure |
17:09.29 | Iceroth | erm? locks and shadow priests can tear me apart any day |
17:09.30 | hyperChipmunk | Iceroth: he means the bear charge |
17:09.40 | ag` | hey Shyva, thanks for the addon ^^ |
17:09.41 | Amadeo | Thrae: I do well against Druids as a Warrior, you just have to make them waste Feral Regeneration |
17:10.04 | Iceroth | (me = druid) |
17:10.12 | Thrae | Amadeo: OOMKins can raze you as a Warrior, and Resto Druids can win...with enough time |
17:10.21 | Amadeo | eh |
17:10.22 | Tain | I guess I can see though not making poisons more powerful than they are, it would take away from Rogue dps being gear dependant. |
17:10.23 | Kebinusan | Honestly as a caster the biggest thing I want changed is the double LOS check on spell casts with a casting time |
17:10.25 | Amadeo | OOMkins don't have enough armor |
17:10.47 | Tain | Kebinusan I agree only because NPC casters don't have to deal with 2 checks. |
17:10.53 | *** join/#wowace ven (n=ven@dynadsl-080-228-72-081.ewetel.net) |
17:10.59 | Kebinusan | Honestly spell casts should work the same as channeled spells |
17:11.04 | Thrae | Amadeo: Well, if you're inside, then yeah, OOMKin isn't going to help |
17:11.05 | Kebinusan | you just track your target while casting |
17:11.07 | Tain | But personally I'd rather everyone did. I don't see why a fireball should follow someone around a corner. But that's just me. |
17:11.15 | Amadeo | Thrae: I have to have my PvP trinket ready though |
17:11.33 | Amadeo | Yeah |
17:11.38 | Amadeo | I hate when people cast at you through objects |
17:11.51 | Tain | Improved Sprint will become a must have talent though, no more stuns/dazed/etc. trying to sprint away. |
17:11.58 | Kebinusan | Tain, Id be fine with it breaking on clipping, but not because someone just ran through my body while hitting me fast daggers more than doubling my casting time |
17:11.58 | Thrae | But if you get a Druid, even Feral, that knows how to fight a Warrior, it can get tough...but most Feral Druids expect some type of 100% melee |
17:12.15 | Amadeo | Thrae: absolutely |
17:12.23 | Kebinusan | you really shouldnt be able to clip player models in combat imo |
17:12.23 | Amadeo | Druid is one of the harder classes to play well |
17:12.32 | Kebinusan | or there should be some sort of penalty for doing so |
17:12.35 | Tain | heh I dunno as a mage if someone was getting close enough to hit me that was a problem to begin with. |
17:12.47 | Amadeo | Anyone miss the /face or /stick commands from DAoC? |
17:12.54 | *** join/#wowace ckknight (n=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
17:13.13 | Kebinusan | well exactly the point tain I melee has so many ways to interrupt casting, that clipping through a player really is just unfair |
17:13.15 | Thrae | I'd say Druid is THE hardest class to play well, even its immense versatility. |
17:13.18 | *** mode/#wowace [+o ckknight] by ChanServ |
17:13.29 | Tain | I do Amadeo because the game isn't very good with positioning. |
17:13.36 | Amadeo | Tain: Yep, I miss them terribly |
17:13.47 | Kebinusan | never played DAOC what were those commands for |
17:13.51 | Tain | I can't stand fighting something even in PVE and it just walks through you. |
17:14.05 | Amadeo | The /face command would make you always face your target, so lag and such didn't matter really |
17:14.09 | Tain | They make your character automatically turn to face what you're fighting. |
17:14.18 | Kebinusan | oh wtb |
17:14.30 | Thrae | DAoC was a bott'rs paradise, which is probably the main reason WoW didn't want to implement them. WoW used to a way to do /face all the time, but it removed it due to bot concerns. |
17:14.41 | Tain | Other games have had it too, and it makes life easier than fighting with AI problems. |
17:14.54 | Amadeo | I don't know how many times I have been fighting a mob in WoW and it says, "You must be facing your target", while the mob is RIGHT in front of me |
17:14.55 | Thrae | s/used to/used to have a way/. |
17:15.12 | Thrae | WoW still has /face though, right? Or did they remove it -completely-? |
17:15.20 | Tain | I will say though not clipping through players has its own set of issues. |
17:15.31 | Amadeo | Yeah, players blocking things |
17:15.35 | Iceroth | well it's even more annoying when you are chasing someone and get "out of range" even though you are right inside their model |
17:15.36 | Kebinusan | they could jsut make all spells affect the target at point blank range |
17:15.38 | Amadeo | Thrae: I don't think it exists |
17:15.50 | Tain | I can't count how many times you'd die in EQ because of crowds of people you couldn't get through. |
17:15.52 | Thrae | <PROTECTED> |
17:15.54 | Kebinusan | so remove the facing requirement if within 5 yards |
17:16.29 | Amadeo | I hate how I'll be on top of an enemy, say another Warrior, and they suddenly charge me from point blank range |
17:16.34 | Amadeo | lag sucks |
17:16.53 | Kebinusan | actually didnt uo do some sort of endurance thing, like you moved slower every time you clipped through a player |
17:17.59 | Kebinusan | I wouldnt mind being able to cast spells while moving at a 100% casting time penalty, I think that'd be hot |
17:17.59 | Amadeo | My server has the most newbs ever |
17:18.10 | Amadeo | The last three or four night elves I've dueled have asked me how I stealthed |
17:18.17 | Kebinusan | heheh |
17:18.22 | Amadeo | (I'm an NE Warrior) |
17:18.52 | Amadeo | and I'm not talking about level 20 players |
17:18.56 | Amadeo | these are 54-60 |
17:19.29 | Tain | Oh and they didn't say anything about Rogue Expose Armor stacking with Sunder. As long as it doesn't no Rogue will use it in groups/raids/etc. |
17:19.49 | Kebinusan | but its a percentage instead of a flat armor reduction |
17:20.00 | Kebinusan | generally abilities that do different things like that stack |
17:20.00 | Iceroth | okay, i have a problem: how do i instantiate a class from another file? (AceOO-2.0) |
17:20.00 | Tain | But if it overwrites Sunder you can't use it. |
17:20.15 | Amadeo | Tain: It better stack |
17:20.26 | Amadeo | I was in Uldaman a long time ago with a Rogue |
17:20.31 | Amadeo | I told him not to use expose armor on the boss |
17:20.39 | Amadeo | he used it, I couldn't sunder...couldn't keep aggro |
17:20.42 | Amadeo | haha |
17:20.49 | *** join/#wowace steino (n=stein-iv@ti531210a080-2918.bb.online.no) |
17:21.08 | Tain | Exactly, Amadeo. Rogues didn't know at first. Now no Rogue will use it unless they're solo (and still not worth it) or in a group without a Warrior. |
17:21.35 | Amadeo | It should either stack, or just disappear when a Warrior starts Sundering |
17:22.05 | Kebinusan | well every talent review to date has added a new debuff on targets pretty much |
17:22.23 | Tain | I don't know how much armor reduction Sunder does, maybe they're going to try to jack up Expose Armor really high to try to get people to use it. But they still won't. |
17:22.24 | ckknight | hey all |
17:22.37 | Kebinusan | so they went from 8 to 16 debuff slots, only to bring it back down to like 9 actually available for dps, but hey serpent sting and mage fireball dots can overwrite my significant dps dots |
17:22.38 | Tain | Warrior aggro is more important than any armor reduction. |
17:22.52 | Kebinusan | you get aggro from the act of sundering not the debuff |
17:23.02 | ven | oRA_Menu doesn't work without oRA_Resurrection? :\ |
17:23.05 | Tain | Yes I know. |
17:23.23 | Amadeo | but I'm not sure it lets you do anything when you Sunder with it up, does it? |
17:23.27 | Amadeo | because I sure couldn't get aggro |
17:23.35 | Tain | If Expose Armor is on Sunder doesn't land. |
17:23.39 | Tain | And the hate doesn't add. |
17:23.42 | Gngsk | sunder is not the be all end all to warrior aggro |
17:23.43 | Kebinusan | if its a 5cp expose yea |
17:23.50 | ckknight | Iceroth, either have it be a library or have it be global. |
17:23.50 | Kebinusan | 'more powerful spell in effect' |
17:23.54 | Tain | No Gngsk, it's part of the equation. |
17:23.55 | Kebinusan | at least thats what it used to be |
17:24.20 | Amadeo | Gngsk: It's the quickest way to Warrior aggro |
17:24.32 | Iceroth | ckknight, and how do i declare it global? |
17:24.52 | Kebinusan | Garrote, Rupture, and Eviscerate are being increased in damage. More details to come. so there are a few more debuff slots gone too |
17:25.15 | ckknight | Iceroth, don't put local in front |
17:25.15 | Tain | No one uses Garrote, and still won't. |
17:25.19 | Tain | Evis isn't a debuff. |
17:25.26 | Iceroth | didn't seem to get it work :s |
17:25.30 | Amadeo | haha, Garrote sucks |
17:25.35 | Kebinusan | rupture though |
17:25.45 | Tain | Rupture, maybe but probably just the same peopel who use it now. |
17:25.53 | Tain | I know I don't, and don't think most do. |
17:25.58 | Amadeo | Garrote should be like a more powerful Hemo |
17:26.30 | Amadeo | Maybe increase damage by 12 |
17:26.55 | Tain | Actually most Rogues would have preferred to see damage from special abilities scale with weapon damage rather than be flat. |
17:27.18 | Tain | That's the biggest thing, and they're just skating around it with the changes. I guess they dont' want to do that at all. |
17:27.20 | Kebinusan | which is probably what they will do imo |
17:27.29 | Kebinusan | it'll be a low end nerf and a high end buff |
17:27.43 | Amadeo | I think Druid Bear armor needs reduced significantly :P |
17:27.48 | Kebinusan | they need to normalize hemo too |
17:28.03 | Tain | If That's what they wanted to do they'd do that instead of add talents for increased melee damage and attack rating. |
17:28.20 | Kebinusan | Amadeo, but bears cant block or parry so really they have less mitigation than a warrior |
17:28.29 | Thrae | Only when they give us Block and Parry, Amadeo ;) |
17:28.32 | Amadeo | eh, people say that but I don't agree |
17:28.40 | Amadeo | it's not like all you do is block and parry |
17:28.51 | Amadeo | it's pretty rare in comparison to actually being hit |
17:28.52 | Tain | No, but it is part of it. |
17:29.01 | Tain | It's never about one thing. |
17:29.12 | Kebinusan | you cant get a crushing blow when blocking |
17:29.25 | Amadeo | Yeah, but if something's hitting me for 1000 each, but it hits Druids for 500... |
17:29.58 | Kebinusan | what do you gain in mitigation from parry alone? |
17:30.13 | Kebinusan | 14%? |
17:30.18 | Tain | Druids have to have better equipment than a similar level warrior to do that though. Make them equal in gear and the Warrior still comes out on top. |
17:30.18 | Amadeo | But why do you need parry and block and such? Druids have already tanked every instance/mob in the game |
17:30.23 | Thrae | Druids also have lousy defense compared to Prot. Warriors |
17:30.44 | Thrae | We CAN tank those bosses BECAUSE of our CURRENT mitigation :D |
17:30.45 | Amadeo | maybe not Naxx yet |
17:30.48 | Tain | And the Druid will still likely have less HP (although I don't know the numbers on those) |
17:30.58 | Kebinusan | actually druids tend to have more |
17:31.05 | Kebinusan | thats what makes em good tanks on broodlord |
17:31.07 | Thrae | Tain: Not true, +20% Stamina while in Bear Form |
17:31.09 | Amadeo | Thrae: Well for the longest time, people said the armor did nothing compared to a Warrior, and that's why they couldn't tank |
17:31.11 | Kebinusan | too bad our druids like to heal now |
17:31.14 | Amadeo | but they found out it's not true :P |
17:31.22 | Thrae | Feral Druids have +40% Stamina |
17:31.34 | Kebinusan | technically druids have better threat generation than warriors too |
17:31.38 | Amadeo | yep |
17:31.40 | Iceroth | erm no, it's like 1000 + 20% |
17:31.44 | Kebinusan | if you theorycraft it |
17:31.48 | Amadeo | and an easier time keeping aggro from multiple targets |
17:32.00 | Tain | The problem with Druids is they don't want to fill roles when they have to. Their versatility is their downfall in some cases. |
17:32.11 | Thrae | Iceroth: It's not 1000, then I'd have too much health at level 10 |
17:32.22 | Thrae | I think you mean +Stamina to BASE Health |
17:32.23 | Tain | If I have to hear another feral druid bitch whine and moan because he needs to heal when there's 5 Warriors already... |
17:32.25 | Amadeo | How much armor do end-game Feral Druids have now? |
17:32.28 | Amadeo | Last I heard it was about 12000 |
17:32.29 | Thrae | Err, +Base Stamina |
17:32.50 | Iceroth | dire bear form: 1240 extra health says my tooltip and then 20% extra from HotW |
17:32.57 | Thrae | Amadeo: If they get Thick Hide and the best armour, then we can get around 12k - 15k |
17:33.24 | Amadeo | see, that's insane |
17:33.25 | Kebinusan | well the kitty druids can get crazy attack power |
17:33.26 | Thrae | Iceroth: That's prob. a modifier on your base stamina |
17:33.28 | Amadeo | what's an end-game Warrior's armor? |
17:33.36 | Amadeo | WITH shield |
17:33.43 | Kebinusan | one healer in our guild easily is over 2200 AP in cat form |
17:33.47 | Amadeo | like 6000? :P |
17:33.49 | Kebinusan | raid buffed that is |
17:34.08 | Thrae | Amadeo: Hell of a lot more then that, shields end-game give around 4000+ alone |
17:34.24 | Iceroth | defensive stance gives 10% dmg reduction as well |
17:34.35 | Iceroth | add parry and block to that |
17:34.37 | Thrae | I know Force Reactive Disk gives 4.2k, and that's not even a drop |
17:35.01 | Iceroth | tier3 warior chest alone has 1k armor |
17:35.23 | Kebinusan | frd isnt 4.2k armor its 2.5 |
17:35.38 | Thrae | Oh, must have been another purple that was 4.2k |
17:35.38 | Amadeo | so lets say 8000 or so? |
17:35.52 | *** join/#wowace MoonWolf (n=moonwolf@f176182.upc-f.chello.nl) |
17:35.52 | *** mode/#wowace [+o MoonWolf] by ChanServ |
17:35.52 | Kebinusan | Blessed Qiraji Bulwark is 2.9k armor |
17:35.56 | Amadeo | I'm just wondering the mitigation difference between 8000 and 15000 |
17:35.56 | Kebinusan | but yeah 8k armor |
17:36.09 | Kebinusan | actually ~9 sounds right for our tank |
17:36.19 | Kebinusan | theres a formula... |
17:36.22 | Kebinusan | lemme find it |
17:36.38 | Thrae | But for mitigation, you also have to factor in Defense and any other talent reductions |
17:36.42 | Tain | Yeah unbuffed Warriors Armor is going to be 7-8k |
17:36.49 | Kebinusan | http://www.worldofwar.net/guides/damagereduction.php |
17:36.59 | Amadeo | is 15k for a Druid buffed or unbuffed? |
17:37.05 | Thrae | Well, not Defense |
17:37.09 | Thrae | Amadeo: Unbuffed |
17:37.13 | Kebinusan | 15k armor is 73.17 |
17:37.16 | Kebinusan | damage reduction |
17:37.23 | Iceroth | 75% is cap |
17:37.24 | Amadeo | wow |
17:37.32 | Thrae | And that's if they get THE best armour for TANKING, not for a Druid |
17:37.52 | Amadeo | Well, isn't it the same for a Warrior? |
17:37.52 | Amadeo | hehe |
17:37.57 | Kebinusan | theres really no cap it continues to scale, you just dont get as much benefit from it |
17:38.16 | Amadeo | so 8k armor is about 59.26% |
17:38.45 | Kebinusan | 9k is 62.07% |
17:38.46 | Tain | Plus Dodge, Parry, and Block. |
17:38.52 | Thrae | Well good Tanking Armour for Druids are usually rarer drops, sometimes geared towards Rogues, and other non-armour items would go to Warriors first |
17:38.58 | Amadeo | Tain: Druids can Dodge |
17:38.59 | *** join/#wowace Suntiger (n=moonwolf@f176182.upc-f.chello.nl) |
17:39.09 | Kebinusan | really just parry and block |
17:39.09 | Tain | Do druids go heavy on AGI gear? |
17:39.09 | Thrae | Druids just have the base Dodge, though |
17:39.13 | Iceroth | 16.5k armor is the maximum useful amount, that gives 75% reduction and that's the cap |
17:39.32 | Amadeo | I don't think a MT Warrior is going to be heavy on AGI |
17:39.59 | Thrae | I remember hearing a Druid say they hit the mitigation cap |
17:40.29 | Amadeo | Does AGI increase chance to parry? |
17:40.40 | Iceroth | no |
17:40.42 | Tain | No |
17:40.43 | Iceroth | def might though |
17:40.45 | CIA-7 | 03thrae * r3901 10TinyTip/ (5 files): |
17:40.45 | CIA-7 | - Disabling the fadeout effect will now disable the fade out effect using an evil OnUpdate timer (for now). |
17:40.45 | CIA-7 | - PvPTexture should now correctly hide itself on non-unit tooltips and units with less then rank 1. |
17:40.45 | CIA-7 | - You can now again properly set an anchor other then cursor. |
17:40.45 | CIA-7 | - Target of Pary and Target Of Raid will only be one line if there is only one person targeting. |
17:40.47 | Thrae | Druids can't parry, period |
17:40.48 | CIA-7 | - Fixed Rare Elite bug. |
17:40.49 | CIA-7 | - Fixed other bugs. |
17:40.58 | Tain | My poor Rogue has just his 9.75% (or something) Parry chance at that's it. |
17:40.59 | Amadeo | yay Thrae |
17:41.13 | Amadeo | I have a 7% chance to parry on my 54 Warrior |
17:41.31 | hyperChipmunk | defense does increase parry |
17:41.34 | Kebinusan | so, a warrior is probably rocking 430 defense, 14% parry (counting deflection) and ~25% block |
17:41.50 | Kebinusan | each point of defense is .04 dodge/parry/block right? |
17:42.11 | Iceroth | afaik |
17:42.21 | Amadeo | Does defense mitigate damage in any other ways? |
17:42.31 | Kebinusan | defense helps prevent crushing blows |
17:42.35 | Kebinusan | as does block |
17:42.40 | Iceroth | and makes you less likely to get critted |
17:42.44 | Kebinusan | yes and that |
17:42.58 | Amadeo | Here's what I notice in PvP |
17:43.00 | Kebinusan | you cant get a crushing blow while blocking |
17:43.09 | Amadeo | I can hit other Warriors for 300-600 |
17:43.14 | Amadeo | and Bear-Druids for about 100-150 |
17:43.16 | Amadeo | lol |
17:43.24 | Kebinusan | and you shouldnt really get crit by ~63 elites with over 415 defense on |
17:43.41 | Kebinusan | err get crushing blows |
17:43.49 | Iceroth | well.. with my pvp gear i have around 8k armor.. i'd guess warriors in their dmg dealing gear won't get over 5k |
17:44.02 | Kebinusan | thats pretty accurate Iceroth |
17:44.14 | Kebinusan | 5.5k ish on our dps warriors |
17:44.24 | Kebinusan | not to mention the mitigation loss |
17:44.27 | Thrae | But if you factor in chances to Block, Parry, and Prot. Warrior talents even in PvP, Feral Druids fail in comparison |
17:44.52 | Thrae | If you just factor in Parry (a Prot. Warrior in PvP?!) then Feral Druids are still about even |
17:44.54 | Tain | Just did a quick non-scientific search of profiles of 60 warriors and druids on a couple servers. On average the Warriors have I'd say about 50 more AGI than druids, although there are some Druids who go high. |
17:44.55 | Amadeo | Thrae: Perhaps, but a Druid is severely outDPSing that protection Warrior while mitigating nearly as much |
17:45.00 | Kebinusan | armor is just straight damage reduction, parry is not getting hit at all |
17:45.38 | Iceroth | and special attacks (like bash) can get parried >.< |
17:45.38 | Ratbert_CP | Anyone here know beans about container frames and container item frames/buttons? Specifically, I'd like to create new overlay frames for the bagslot buttons, but I'd like to do it for addons that modify the bag frames as well... Will I have to customize for the various bags addons? |
17:45.39 | Kebinusan | we have our flag carrier in wsg put on all his tanking gear |
17:45.42 | Thrae | You must remember that you CAN parry a lot of very important attacks like Gouge, etc., so it comes about even for Warrior vs Feral Druid in PvP |
17:45.46 | Kebinusan | its funny seeing rogues ambush crit him for 217 |
17:46.05 | Amadeo | I notice something funny about Block, actually |
17:46.13 | Thrae | Whereas Warriors are well out-DPS'ing Feral Druids, and Feral Druids can heal |
17:46.21 | Amadeo | Block seems to have a high chance of blocking little abilities like Hamstring/Gouge/Wing Clip, and shit like that |
17:46.24 | Amadeo | why is that? |
17:46.25 | Tain | Exactly, Thrae. |
17:46.31 | Kebinusan | feral druids in feral gear have almost no mana |
17:46.32 | Amadeo | but normal hits, you don't block often |
17:46.48 | Tain | A lot of druids like to ignore that fact. They can tank, but the Warrior isn't going to be healing them. |
17:46.50 | Thrae | And Lots of DPS > Lots of Healing, because DPS have those darn Crits |
17:46.56 | Kebinusan | you cant block from behind Amadeo |
17:47.09 | Amadeo | huh? |
17:47.13 | Iceroth | can you parry from behind? |
17:47.29 | Thrae | Kebinusan: We have more mana then a non-Feral Druid in Feral Gear :D |
17:47.44 | Kebinusan | no parry or block from behind |
17:47.52 | Kebinusan | thats why its important to be tanking facing the mob not running away |
17:48.19 | Kebinusan | you cant dodge from behind either, when a rogue evasion tanks something he has to be facing it |
17:48.35 | Amadeo | I like how Shaman get a better Shield-blocking talent than Warriors do |
17:48.53 | Tain | I always feel like things can dodge from behind, but it's always that they dodge the second attack after I ambush them. |
17:49.26 | Kebinusan | well theres always server lag, but try evasion tanking something and turn your back to it |
17:49.58 | Mikma | hheyhooooh |
17:50.06 | Amadeo | Thrae: /ttip anchor cursor is still acting like smartcursor |
17:50.25 | Amadeo | unless they're supposed to be the same now? |
17:51.02 | kergoth | morning |
17:51.15 | Mikma | wassup |
17:51.36 | Thrae | Amadeo: Explain what you mean by "smart cursor" |
17:51.55 | kergoth | tinytip anchoring from the svn version acts hokey. some tips are jumping to the lower right of the screen for me, others are just out in the middle of nowhere rather than at the cursor |
17:51.59 | kergoth | i reverted to 1.29 |
17:52.12 | Mikma | i changed some of the code for Bartender while in train and now i'm exited to know does it even work anymore |
17:52.30 | Thrae | kergoth: Change to CURSOR instead of SMARTCURSOR, I'm going to make that the new default |
17:52.39 | Amadeo | Thrae: It used to be that "cursor" was bound directly to the cursor and the tip instantly disappeared when you left the target...smartcursor would hover above the cursor point an inch or so, and fade out slowly...but now both smartcursor and cursor behave like I described smartcursor before |
17:53.28 | Thrae | Amadeo: Yes, now they will both behave like that. If you want it to hide immediatly, do /ttip nofade |
17:53.40 | Thrae | Amadeo: If you don't like its offset, then /ttip offx and /ttip offy |
17:53.43 | Amadeo | Thrae: I tried that, it fades a bit faster but still sticks around some |
17:53.51 | Amadeo | Thrae: offx and offy are off, but it's still offset |
17:53.51 | Ratbert_CP | Anyone here know beans about container frames and container item frames/buttons? Specifically, I'd like to create new overlay frames for the bagslot buttons, but I'd like to do it for addons that modify the bag frames as well... Will I have to customize for the various bags addons? |
17:54.06 | Thrae | Amadeo: No, I mean you need to set /ttip offx and /ttip offy |
17:55.01 | Amadeo | gotcha, so the hover is by default? that's fine with me |
17:55.15 | Amadeo | I actually prefer it that way, but I just thought it was broken since I'm used to it starting directly at cursor |
17:55.31 | Mikma | how's it hanging |
17:55.33 | Thrae | Ah no, it's suppose to be that way. |
17:55.49 | hyperChipmunk | Ratbert_CP: make sure you have button:GetID() and button:GetParent():GetID() correct and you'll be fine |
17:55.51 | kergoth | Thrae, i tried that. CURSOR acts identically. |
17:55.53 | Amadeo | ok :) |
17:56.34 | Amadeo | I think the only difference between cursor and smartcursor is that cursor still leaves a few tooltips in your lower right corner while smartcursor makes sure all tips are at mouse, right? |
17:56.51 | Thrae | kergoth: Is this for mousing-over unit frames or anything? |
17:57.01 | Kebinusan | Anyone done the Grand Widow Fearlina encounter in naxx yet? |
17:57.03 | hyperChipmunk | if GetContainerItemInfo(button:GetParent():GetID(), button:GetID()) works correctly, that's good |
17:58.00 | kergoth | Thrae, i've noticed it with non-unit stuff like itemrack's buttons, autobar's buttons, actionbuttons. i didnt test it for all that long, i can grab it again if you'd like more detailed information |
17:58.32 | Ratbert_CP | hyperChipmunk: OK, how do consistiently and correctly hook into the proper frames to be able to create my overlays? Do I hook the blizz container tiems, and trust that the other addons somehow will pick up what I'm doing? |
17:59.34 | hyperChipmunk | no way to be certain; look at bulkmail for my sloppy solution |
18:00.50 | Thrae | kergoth: What happens if you disable the Anchor setting? |
18:00.55 | Amadeo | Thrae: I'm hoping for the instantly disappearing tooltip as it was when you first released TTip |
18:01.05 | Amadeo | then it's perfect for me :) |
18:01.30 | Amadeo | the new nofade is better, but still sticks around a few miliseconds |
18:01.42 | Ratbert_CP | Oh... You enumerate through, looking for container frames... Ow... |
18:03.03 | Ratbert_CP | Every time the mail frame opens... Eww... |
18:03.48 | hyperChipmunk | =P |
18:04.00 | hyperChipmunk | if you find a better solution |
18:04.06 | hyperChipmunk | I will be your best friend |
18:04.12 | Ratbert_CP | Hmmm... Yuck. |
18:04.38 | Ratbert_CP | The only thing I can think of is to actually use custom code for the different addons... :P |
18:04.53 | hyperChipmunk | there's no way to identify something as a container frame |
18:05.02 | hyperChipmunk | even that function picks up some action buttons |
18:06.58 | Thrae | How do you get ItemRack's trinket bar? |
18:07.01 | Ratbert_CP | Is there an event when a container frame is opened? |
18:08.25 | hyperChipmunk | Thrae: TrinketMenu, diff addon |
18:08.42 | hyperChipmunk | Ratbert_CP: if there were, it'd only work for the default frames |
18:08.59 | Ratbert_CP | True... |
18:09.25 | Iceroth | with TinyTip, if border is set to 2 (not visible), health bar is wider than the tooltip box |
18:09.30 | Thrae | Hmm, I still don't see the border |
18:09.42 | Thrae | err |
18:09.43 | Thrae | the bar |
18:09.46 | Thrae | Damn you IceRoth |
18:09.59 | Ratbert_CP | Hmmm... What about hooking into a tooltip, and drawing the overlay only during a mouseover? I wonder... |
18:10.21 | Iceroth | i'm sorry :) |
18:15.04 | Iceroth | i remember a few years back on some course at the university we were to test a program and it had some test coverage program running as well, showing us how good we had tested it (i think it was unix 'head' command)... so, after a while i asked if it was good enough to get 95% coverage - the teacher wasn't going to believe that i hadn't cheated in some way :P |
18:18.58 | Ratbert_CP | hyperChipmunk: Why do you double up the OpenAllBags()? |
18:19.13 | mjc | tinytip and kc_items and some other tooltip mod aren't playing nice |
18:19.18 | hyperChipmunk | it's a toggle |
18:19.18 | mjc | they're all in the ace repo |
18:19.58 | hyperChipmunk | it needs to be done at least once, or EnumerateFrames can miss them (right after you load the UI, for instance) |
18:20.05 | mjc | sellvalue is being shown at 75% of hte screen =/ |
18:20.36 | hyperChipmunk | i do it twice to return the user to whatever they had originally |
18:20.43 | kergoth | Thrae, alt click on slots in the itemrack screen |
18:20.54 | kergoth | hyperChipmunk, trinketmenu is unnecesary. itemrack can do a trinketmenu style bar for any of your slots |
18:21.11 | hyperChipmunk | itemrack + trinketmenu = <3 |
18:21.26 | mjc | hyperChipmunk: it has a built in one |
18:21.39 | hyperChipmunk | there are differences |
18:21.44 | gnorlish | itemrack is so good at what it does |
18:21.47 | gnorlish | that's the thing |
18:21.49 | hyperChipmunk | you can't do this with itemrack alone: |
18:22.11 | hyperChipmunk | http://69.14.77.214/hCui.png |
18:22.17 | hyperChipmunk | bottom-right of my chatframe |
18:22.46 | hyperChipmunk | that's half-itemrack, half-trinketmenu |
18:24.11 | Iceroth | "/ttip tor 2" doesn't show anything :-/ |
18:25.06 | Iceroth | 1 and 3 work though |
18:26.13 | *** part/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
18:34.20 | *** join/#wowace Ratbert_C1 (n=KCummins@c-24-130-132-88.hsd1.ca.comcast.net) |
18:37.14 | kergoth | hyperChipmunk, itemrack has a trinketmenu mode, where leftclicking equips in one slot, rigth clicking equips in the other. i guess i dont see what it doesnt do from that screenshot |
18:37.23 | kergoth | mjc, yeah that is annoying :\ |
18:37.32 | kergoth | hmm, i should subscribe to last.fm |
18:37.34 | kergoth | only $3 a month |
18:38.14 | phyber | Tekcub: Gratuity-2.0 seems to be broken |
18:38.28 | kergoth | hyperChipmunk, oh, does trinketmenu keep the display of all your trinkets up all the time rather than just on mouseover? |
18:38.29 | phyber | [19:37-932] Fizzle2\Gratuity-2.0\Gratuity-2.0.lua:199: <eof> expected near `end' |
18:38.54 | phyber | got an extra 'end' in there. |
18:42.31 | Mikma | damn |
18:42.45 | Mikma | for some reason my addon doesn't load the other .lua file :P |
18:43.00 | Mikma | oh lol |
18:43.07 | Mikma | link is missing |
18:43.45 | Iceroth | i'm convinced there's something fishy with instantiating a class from another file |
18:45.05 | CIA-7 | 03phyber * r3902 10GratuityLib/Gratuity-2.0/Gratuity-2.0.lua: |
18:45.06 | CIA-7 | GratuityLib: |
18:45.06 | CIA-7 | - Fix extra 'end' on line 199 of Gratuity-2.0 |
18:46.11 | phyber | I have no idea how to use Gratuity-2. RegisterTooltip is gone. |
18:48.27 | Industrial | haste: 1) http://tinyurl.com/oplmd 2) http://tinyurl.com/o9n3e 3) http://tinyurl.com/pcnlo 4) http://tinyurl.com/llkgr 5) http://tinyurl.com/nggxz |
18:48.34 | Industrial | haste: you asked for some industrial samples |
18:48.37 | Industrial | :-) |
18:51.01 | Industrial | last clip owns :> |
18:51.09 | Industrial | wonder what that movie is |
18:53.04 | hyperChipmunk | kergoth: yes |
18:53.43 | kergoth | okay, that makes more sense. thats cool. faster switching for engineers, no doubt |
18:53.46 | hyperChipmunk | Thrae: what is this 'TT' following my mouse cursor everywhere for |
18:53.49 | hyperChipmunk | kergoth: yep |
18:54.11 | kergoth | how's acewardrobe? is it as flexible as itemrack wrt events? i doubt it, but if it was.. |
18:54.12 | kergoth | hm |
18:58.53 | Iceroth | itemrack >> acewardrobe |
19:01.44 | kergoth | am i the only one that read that as the c++ output stream operator rather than greater than? |
19:02.01 | kergoth | first thought: "wait, how is itemrack going to be stuffed into acewardrobe?" |
19:02.08 | Iceroth | :D |
19:02.14 | Mikma | bah |
19:02.22 | Iceroth | thank god i haven't had to touch c++ in ages |
19:03.33 | Ratbert_C1 | No |
19:03.33 | Ratbert_C1 | Of course, it's a toss-up with a binary right-shift... |
19:04.09 | Ratbert_C1 | Id, the movie may be "Wizards"... |
19:04.20 | Iceroth | actually it's something of a lines "much greater than" |
19:04.53 | Ratbert_C1 | Nope.. never mind. I'm stupid... ;) |
19:05.22 | *** join/#wowace Andalia_ (n=xx@p54AD8E9A.dip0.t-ipconnect.de) |
19:07.26 | CIA-7 | 03thrae * r3903 10TinyTip/ (5 files): |
19:07.26 | CIA-7 | - Tooltip should hide faster if not fading. |
19:07.26 | CIA-7 | - ToR option 2 should now work. |
19:07.26 | CIA-7 | - Please read updated README.TXT for /ttip anchor changes. Use /ttip anchor CURSOR out of the cursor options for best compatibility. |
19:07.36 | *** part/#wowace Ratbert_CP (n=KCummins@c-24-130-132-88.hsd1.ca.comcast.net) |
19:07.42 | hyperChipmunk | does it still have that TT following my mouse? |
19:09.37 | Iceroth | ah, cool, hated that "lagging" fade without fade |
19:10.14 | hyperChipmunk | smart cursor should work the other way around |
19:10.31 | hyperChipmunk | it should use the offset for units in the worldframe, and no offset for everything else |
19:10.43 | hyperChipmunk | right now, it doesn't offset in the worldframe, but does everywhere else |
19:11.14 | hyperChipmunk | n/m |
19:11.28 | hyperChipmunk | smartcursor goes crazy on normal things no matter what the offset |
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19:12.53 | hyperChipmunk | hm |
19:12.57 | hyperChipmunk | offsets don't do anything at all |
19:13.13 | Thrae | Read the updated README.TXT |
19:13.25 | Industrial | oh yeah i didnt like the tooltip following my mouse around |
19:13.26 | Industrial | :< |
19:13.31 | Thrae | Only OFFSETCURSOR and SMARTOFFSETCURSOR will accept offsets |
19:13.50 | hyperChipmunk | ah |
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19:14.08 | hyperChipmunk | those values aren't in the /ttip console help =P |
19:14.16 | Thrae | Industrial: Only sticks to mouse by default |
19:14.24 | Industrial | Thrae: How do i get the tooltip to just pop up and away without it following my mouse around while fading? |
19:14.26 | Thrae | You can set it otherwise, or not to play with anchoring |
19:14.56 | Industrial | I mean, i dont want it to fade |
19:14.57 | Industrial | hehe |
19:15.10 | Thrae | Industrial: /ttip anchor, then /ttip nofade |
19:15.14 | Industrial | k |
19:15.24 | hyperChipmunk | SMARTOFFSETCURSOR isn't working with frames |
19:16.17 | hyperChipmunk | er, OFFSETSMARTCURSOR |
19:16.25 | hyperChipmunk | hum |
19:16.26 | Thrae | It's "SMART", not "GENIUS" |
19:16.26 | hyperChipmunk | sec =P |
19:16.32 | Iceroth | heh, all raid targeting info is gone now =) |
19:16.36 | Thrae | Works on all the frame mods I tried |
19:17.07 | hyperChipmunk | it does |
19:17.11 | Industrial | Wobin: you there? |
19:17.14 | hyperChipmunk | I had an extra space in the console command |
19:17.20 | hyperChipmunk | it was " SMARTOFFSETCURSOR" |
19:17.24 | Wobin | yeah |
19:17.29 | Wobin | kinda |
19:17.36 | hyperChipmunk | it still offsets on frames though =\ |
19:17.39 | Industrial | Wobin: What was that program again you can swat caps and ctrl with? |
19:17.43 | hyperChipmunk | it should never offset on frames |
19:17.44 | Industrial | swap* :X |
19:17.47 | hyperChipmunk | only on the worldframe |
19:17.54 | Wobin | autohotkey |
19:17.57 | Industrial | k |
19:18.00 | hyperChipmunk | bleh |
19:18.14 | Thrae | hyperChipmunk: Uhh, what do you WANT it to do? |
19:18.20 | hyperChipmunk | smartoffset doesn't offset at all, and it offsets wackily on frames |
19:19.08 | hyperChipmunk | ideally, I want to be able to move it about 250 pixels down so it doesn't cover the player models, but it should work regularly (i.e. no offset) when I'm mousing over frames |
19:19.26 | hyperChipmunk | like, if I mouse over a chat tab, it shoulnd't show the tooltip way off somewhere else |
19:19.45 | hyperChipmunk | but if I mouse over a target, it shouldn't cover it up, and should use the offset I define |
19:19.50 | Mikma | bah i'm getting bored of this code :P |
19:20.16 | hyperChipmunk | right now, SMARTOFFSETCURSOR is ignoring offsets for mousing over models |
19:20.36 | hyperChipmunk | but using a fixed offset of like -600 for frames |
19:21.11 | hyperChipmunk | sec |
19:21.15 | hyperChipmunk | I'll give you screenshot |
19:21.31 | Industrial | Wobin: 'Tab::Send {CapsLock}' 'CapsLock::Send {Tab}' ? |
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19:24.08 | hyperChipmunk | http://69.14.77.214/ttipsca.png |
19:24.12 | hyperChipmunk | the X is where my cursor is |
19:24.32 | CIA-7 | 03thrae * r3904 10TinyTip/ (5 files): |
19:24.32 | CIA-7 | - SMARTCURSOR should now ignore your offsets. |
19:24.32 | CIA-7 | - SMARTOFFSETCURSOR should now accept your offsets when not over a unit frame. |
19:24.45 | *** join/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
19:25.24 | hyperChipmunk | almost perfect! |
19:25.34 | hyperChipmunk | except my screenshot still applies =P |
19:25.42 | hyperChipmunk | it works on everything but unit frames |
19:25.56 | hyperChipmunk | but frames other than my oUF2 frame are perfect |
19:26.09 | hyperChipmunk | I'ma reset my saved variables and try again |
19:26.13 | Iceroth | TinyTipUtil.lua:96: Unknown unit name: WARRIOR |
19:26.16 | Thrae | Like I said, it's "SMART", not "GENIUS" ;) |
19:26.18 | Iceroth | with tor 2 |
19:26.31 | Tuplad | meh, tried to detach tooltip with Fubar Friends |
19:26.32 | hyperChipmunk | =) |
19:26.36 | Tuplad | Error: TabletLib: Detached tooltip has no owner. |
19:26.36 | Tuplad | AddOn: FuBar |
19:26.37 | Tuplad | File: FuBarPlugin-1.2.lua |
19:26.37 | Tuplad | Line: 1220 |
19:26.37 | Tuplad | Count: 3 |
19:26.41 | Tuplad | what to do ? :( |
19:26.45 | hyperChipmunk | I"ll dig in your code a bit, Thrae |
19:26.59 | hyperChipmunk | I'll pastebin if something needs changed |
19:27.31 | hyperChipmunk | this is beauty |
19:28.21 | Uruloke | hello people! |
19:28.27 | hyperChipmunk | hullo |
19:28.33 | Tuplad | hey |
19:29.45 | CIA-7 | 03thrae * r3905 10TinyTip/TinyTipTargets.lua: - Fixed hopefully last ToR option 2 bug with "not valid unit class" |
19:29.46 | hyperChipmunk | Thrae: how do I make that TT come back now =P |
19:30.05 | Thrae | Iceroth: Logic error on my part, there you go |
19:30.11 | Thrae | hyperChipmunk: Huh? |
19:30.23 | hyperChipmunk | the yellow 'TT' that follows my mouse around |
19:30.30 | hyperChipmunk | I need it for debugging =P |
19:30.40 | Mikma | cool, i managed to put Grid to ActionButton1-12 and hiding them also works |
19:30.45 | Thrae | hyperChipmunk: That won't show up if you're mousing over unit frames |
19:30.52 | hyperChipmunk | bah |
19:30.53 | hyperChipmunk | k |
19:30.57 | phyber | Tekcub: you around? |
19:31.26 | Mikma | also i found out a wise way to hide buttons while doing that code :D |
19:32.17 | Mikma | http://pastebin.ca/78087 |
19:32.18 | Mikma | there |
19:32.39 | Mikma | if someone do remember the issues i whiner about yesterday.. that's a way to fix it |
19:33.14 | mjc | onebag is much smaller now according to warmup, wtg |
19:34.19 | Iceroth | Thrae, seems to work just fine now |
19:34.34 | Iceroth | good time to test between twin emp wipes :) |
19:35.34 | Iceroth | now if only elfka buff bar wouldn't reset it's position all the time >.< |
19:35.37 | Thrae | Iceroth: Hehe, it's much appreciated, I don't get a lot of raid testers. |
19:38.26 | Iceroth | though i wonder, are the class names really supposed to be uppercase? |
19:39.44 | CIA-7 | 03thrae * r3906 10TinyTip/ (CHANGELOG.TXT README.TXT TinyTipTargets.lua): Class names for ToR are now localized, and no longer uppercase. |
19:39.52 | Thrae | Stupid me |
19:46.25 | Iceroth | hmm... there's still something wrong with that option |
19:46.47 | Iceroth | now the classes got stuck to my tooltip and show it on everything |
19:47.32 | Iceroth | and it's always only 1 from each class even though we have like 8 hunters here :) |
19:48.17 | Uruloke | the RegisterFunctions from Ace 1.x no longer works in Ace2, right? |
19:48.54 | kergoth | um |
19:49.13 | kergoth | i dont even know how to answer that. ace2 is so completely and utterly different from ace1 that that question doesnt even make any sense. |
19:49.20 | kergoth | read more about it |
19:49.24 | Uruloke | hehe |
19:50.00 | Uruloke | I just figure the added functions I use like SplitString and stuff will simply be local functions in the addon now or something |
19:50.01 | Thrae | Iceroth: What do you mean, "Stuck"? |
19:50.31 | kergoth | Uruloke, there's a new aceutils library.l |
19:50.35 | kergoth | Uruloke, which has that stuff |
19:50.39 | kergoth | s/l$// |
19:50.40 | Iceroth | it shows Targeted by: Warrior:1 Hunter:1 on everything |
19:50.46 | Uruloke | oooh nice |
19:51.34 | Uruloke | is it in the works or is it up on the SVN somewhere? |
19:51.48 | Uruloke | nevermind me |
19:52.32 | kergoth | in the works generally implies svn. thats the point of svn, to be used during development |
19:52.35 | kergoth | :P |
19:52.53 | Uruloke | err yeah, as I said "nevermind me" ;) |
19:52.57 | kergoth | perhaps you mean 'is it release quality' or so :) |
19:52.58 | kergoth | hehe |
19:53.10 | CIA-7 | 03thrae * r3907 10TinyTip/TinyTipTargets.lua: Yet Another Fix To ToR == 2 |
19:53.10 | Uruloke | yeah, more or less |
19:53.23 | Thrae | Iceroth: Try that |
19:54.43 | Andalia_ | Thrae: An anchor mode for tinytip which works like anchorcursor with the only difference that the offset is for the tooltip at the bottomright instead of for the one for units would be nice |
19:55.57 | Uruloke | looked up a bit on Ace2 and looks really nice... is in the works of attempting to "convert" ArcHUD to it :) |
19:56.29 | Tuplad | hm |
19:57.06 | Tuplad | <PROTECTED> |
19:57.37 | Uruloke | becouse Cold Bold triggers the global cooldown? |
19:57.46 | CIA-7 | 03thrae * r3908 10TinyTip/TinyTipAnchor.lua: - You can now change the offset from the bottomright while having ANCHOR=CURSOR or ANCHOR=OFFSETCURSOR everywhere else. |
19:58.13 | Tuplad | nope |
19:58.16 | Tuplad | it doesnt |
19:58.43 | Uruloke | you sure? doesn't just about every skill trigger it? |
19:58.56 | Thrae | Tuplad: You must reset CastSpellByName using /script SpellStopCasting() |
19:59.42 | Thrae | Andalia_: It was suppose to do that, but I noticed an error in my code. There you go. |
20:00.05 | *** join/#wowace Cheads (i=chead@0x503e9926.virnxx12.adsl-dhcp.tele.dk) |
20:00.18 | Tuplad | Uruloke: nope, not every skills, some dont, and yeah Im sure |
20:00.19 | Tuplad | Thrae: thanks ! |
20:00.27 | Uruloke | okay :) |
20:00.47 | Thrae | Uruloke: MOST trigger Global Cooldown, there are some special ones like Cold Blood, Presence of Mind, Nature's Swiftness, etc. |
20:00.48 | Tuplad | Thrae: no ; needed at the end ? |
20:00.56 | Thrae | Tuplad: ; is never needed |
20:01.17 | Thrae | Lua never needs ; at all |
20:01.32 | Andalia_ | thanks Thrae |
20:02.12 | Thrae | Andalia_: Thank you for pointing out my error ;) |
20:02.23 | Tuplad | o_o aight |
20:02.28 | Uruloke | what kinda processing does Ace2 do on the Version TOC tag? does it extract the revision number? |
20:03.52 | *** join/#wowace steino (n=stein-iv@ti531210a080-2918.bb.online.no) |
20:04.25 | *** join/#wowace Galka_ (n=Galka@pool-72-88-154-127.nwrknj.east.verizon.net) |
20:04.37 | Iceroth | Uruloke: http://wiki.wowace.com/index.php/AceAddon-2.0 |
20:04.37 | Tuplad | it works it works! |
20:05.11 | Industrial | Thrae: can i set an offset with the cursor anchor? doesnt seem to work |
20:05.14 | CIA-7 | 03thrae * r3909 10TinyTip/TinyTipAnchor.lua: - Fixed anchoring with CURSOR...again |
20:05.22 | Thrae | Industrial: OFFSETCURSOR option |
20:05.26 | Industrial | :X |
20:05.52 | Thrae | No, that last fix wasn't for OFFSETCURSOR, it was for anchoring with CURSOR on non-unit frames |
20:05.55 | Uruloke | Iceroth: yeah, read that... but also read this on WoWWiki "Special processing is done on certain fields, namely Version and X-Date, so that you can use CVS or Subversion keywords such as $Rev$ as their value." |
20:06.42 | Industrial | Thrae: lovely :-) |
20:06.55 | *** join/#wowace hyperChipmunk (n=staharaj@d14-69-214-77.try.wideopenwest.com) |
20:07.28 | kergoth | Thrae, tooltips from mousing over the itemrack bar always show up in the default lower right, its like tinytip isnt affecting its tooltips at all. it did do so in 1.25/1.29, though that may not mean anything |
20:07.44 | kergoth | everything else seems fine |
20:07.49 | kergoth | hm |
20:08.03 | *** join/#wowace Elkano (n=elkano@ip-213-135-2-176.handshake.de) |
20:09.35 | ag` | in a "for i=1,10 do" how do I make it skip to the next |
20:09.54 | Thrae | ag`: If you want to break out of the loop early, use "break" |
20:09.55 | Uruloke | for i=1,10,2 do |
20:10.13 | ag` | break stops it completely I think |
20:10.21 | Thrae | Or you can also do i = i + 1 if you want to skip the next one |
20:10.24 | Uruloke | ooh you mean like that |
20:10.26 | Iceroth | continue? next? |
20:10.30 | kergoth | there is no continue or next in lua |
20:10.32 | Iceroth | what's the keyword :) |
20:10.35 | Iceroth | :o |
20:10.41 | kergoth | change your structure to account for that |
20:10.51 | Andalia_ | Thrae with the latest two updates you changed the behaviour anchor=cursor. the tooltip never anchors to the bottomright now. |
20:11.00 | ag` | kergoth: ahahh, the pain |
20:11.07 | Andalia_ | instead it acts a bit like smartanchor |
20:11.41 | ag` | I'm going to RTFM now, there better be a way to do it |
20:11.53 | Iceroth | Thrae, "tor 2" is still stuck |
20:12.37 | Iceroth | 1 warrior and 1 warlock targeting everything :o |
20:12.59 | Iceroth | and PRT says 7 ppl are targeting the boss |
20:13.22 | Thrae | Iceroth: What about TOR == 1 ? |
20:14.03 | Iceroth | says only 1 is targeting |
20:14.14 | Iceroth | should be 5 atm |
20:14.30 | Thrae | Well, the tooltip doesn't update unless you mouse off then back on again |
20:14.58 | Iceroth | noticed that but doesn't help |
20:17.24 | Tuplad | tor ? |
20:17.29 | Tuplad | ah target of raid |
20:17.48 | CIA-7 | 03thrae * r3910 10TinyTip/ (TinyTipAnchor.lua TinyTipTargets.lua): |
20:17.48 | CIA-7 | - Another anchoring fix for ANCHOR = CURSOR. |
20:17.48 | CIA-7 | - Another fix for ToR == 2. |
20:18.11 | kergoth | Thrae, any idea why those itemrack bar tooltips arent being positioned? i think tipster had that issue too |
20:18.22 | kergoth | maybe its not GameTooltip? *shrugs* |
20:18.36 | kergoth | though it works in old versions |
20:20.29 | Iceroth | there's some option in itemrack to position them "not in the normal place" |
20:20.53 | Tuplad | hm, gonna try to make an addon that checks your energy, if 25 or more then /cast Coldblood /script spellstopcasting() /cast Eviscerate(highest rank), what do I need for that ? :D |
20:21.23 | CIA-7 | 03thrae * r3911 10TinyTip/TinyTipAnchor.lua: - Anchoring options will no longer fiddle with anything other then GameTooltip unless SMARTCURSOR or SMARTOFFSETCURSOR is set. |
20:21.27 | kergoth | Iceroth, yeah, you can force it to cursor rather than default locaiton.. i dont have that checked though, should be default |
20:30.04 | Mikma | what's the command to print stuff to screen (the place where errors go) |
20:30.14 | Thrae | error( msg ) |
20:30.25 | Mikma | what about without ace |
20:30.46 | Thrae | error( msg ) will pop up the standard error box |
20:31.27 | Mikma | what about the place where you get messages like "not enough mana" |
20:31.34 | Uruloke | UIErrorFrame |
20:31.37 | Thrae | UIErrorFrame:AddMessage |
20:31.40 | Mikma | thanks |
20:31.58 | Iceroth | erm, that latest commit to ttip broke my tooltip anchoring, it doesn't follow mouse anymore |
20:32.20 | Iceroth | plus the raid thing is still broken |
20:33.28 | clad|sleep | Tuplad: Dint need an addon if UnitMana("player") >= 25 then CastSpellByName("Coldblood") SpellStopCasting() CastSpellByName("Eviscerate") else CastSpellByName("Sinister Strike") end |
20:33.36 | CIA-7 | 03thrae * r3912 10TinyTip/TinyTipAnchor.lua: Another fix for anchoring. |
20:34.52 | Iceroth | cladhaire, is there something special i need to do if i wish to declare a class in one .lua file and create on instance in another? |
20:35.02 | CIA-7 | 03thrae * r3913 10TinyTip/TinyTipAnchor.lua: Anchor fix fix |
20:35.29 | Iceroth | as in, aceoo-2.0 class :) |
20:35.39 | Thrae | OK, now the anchoring works again |
20:37.36 | *** join/#wowace Parak (i=PROFI@user-0cev737.cable.mindspring.com) |
20:41.42 | Andalia_ | Thrae imo you should seperate the anchoring for units and the one for icons. Unitanchor with cursor, offsetcursor and TOP etc.. Anchor with smart, and TOP etc |
20:41.57 | Thrae | Andalia_: Yeah it's looking that way. |
20:42.17 | Andalia_ | would make me very happy ^^ |
20:43.00 | Industrial | uhm |
20:43.04 | Thrae | Iceroth: I need to redo the idea of TargetOfRaid and TargetOfParty, but I think I'm done for a while. Too hungry and frustrated =/ |
20:43.06 | Industrial | how do i get the right click menu with Clique? |
20:43.11 | Industrial | i cant even leave my group |
20:43.15 | Industrial | party* |
20:43.38 | Thrae | What I should do is just register for TARGET_CHANGED or whatever instead of iterating over 40 possible raid members |
20:45.08 | Iceroth | coding while hungry is never good |
20:46.10 | Iceroth | just check how tekkub has done it in prt and steal the code ;) |
20:46.25 | Thrae | Iceroth: Probably will |
20:48.35 | Industrial | nm got it |
20:48.51 | Iceroth | oh, do tell |
20:50.10 | Mikma | hmmh |
20:50.29 | Mikma | i think i will give up soon and let bartender die in peace, this is getting too damn hard |
20:50.44 | Gngsk | wtf is up with burning blade realm forums |
20:50.56 | Gngsk | like 3/4 of the people aren't competling their sentances |
20:51.10 | Gngsk | they just let them abruptly end or leave off the last letter or two in the last word of the sentance |
20:53.23 | Gngsk | for example, your run of the mill 'new review' thread http://forums.worldofwarcraft.com/thread.aspx?fn=wow-realm-burningblade&t=237507&p=1&tmp=1#post237507 |
20:57.17 | Codayus | hm |
20:58.55 | Uruloke | hmm, question about AceLocale-2.0. you can still use FOO = "bar" in the table except that :GetReverseTranslation would return odd stuff, right? |
20:59.41 | Uruloke | seems kinda like double work having both to "untranslated" part both in the locale table and in the actual :Print |
20:59.47 | Uruloke | both the* |
21:00.12 | Codayus | Clique seems broken. And oUF2...hmm. Actually, I think Ace2 is broken.... *checks the SVN* |
21:02.24 | Codayus | Nope...uptodate. reloadui doesn't fix... |
21:05.04 | Codayus | And restarting wow didn't fix. hm |
21:06.20 | Thrae | Andalia_: - New options, /ttip uanchor, /ttip uoffx, /ttip uoffy. These will allow you to anchor the tooltip for anything BUT the WorldFrame. The default is off. |
21:06.39 | Thrae | Andalia_: - /ttip anchor will ONLY anchor for WorldFrame tooltips. |
21:12.38 | Andalia_ | Thrae: wonderful :D |
21:16.41 | CIA-7 | 03thrae * r3915 10TinyTip/TinyTipAnchor.lua: - You can now disable non-unit frame anchors while still letting TinyTip handle unit-frame anchors. |
21:19.46 | haste | hello! |
21:23.20 | Mikma | hiya |
21:30.15 | Mikma | oh yeah i managed to broke bartender completely \o/ |
21:30.27 | Mikma | dunno what's wrong with it or howto fix it hehe |
21:30.31 | haste | going to watch some anime now, and then think of riping out MG2 Telo |
21:30.39 | haste | 's mobhealth support |
21:30.49 | haste | (I hate it when my keyboard changes to US :( ) |
21:31.24 | Codayus | Hey haste, using the current SVN version of oUF2, it's totally toasted. Getting an Ace2 erro.r |
21:31.31 | Codayus | ANy thoughts on what I messed up? |
21:31.37 | haste | nope |
21:31.41 | Codayus | :-( |
21:32.12 | haste | I'll poke it however |
21:32.20 | haste | and what kind of Ace2 error? D: |
21:32.27 | Codayus | Lemme find the error, maybe it'll make sense to you. |
21:33.49 | Codayus | Hmm. |
21:34.02 | Codayus | A) Apparently I'm an idiot. |
21:34.16 | Codayus | B) If I have Clique enabled, I get an error about ace2, and oUF2 doesn't work. |
21:34.27 | Codayus | I disabled Clique, and oUF2 started working. |
21:35.10 | Codayus | And I think I see the issue with Clique. |
21:35.37 | *** part/#wowace Uruloke (n=Uruloke@ua-83-227-171-14.cust.bredbandsbolaget.se) |
21:35.51 | KaeltenAway | Codayus: it might be due to a older version of AceLibrary that may still be embeded in clique we where having some small problems getting things to upgrade properly |
21:36.03 | KaeltenAway | update the Ace2 libs inside of Clique and see if things still work. |
21:36.08 | Codayus | *nod* |
21:36.39 | Codayus | "AceOO\AceOO-2.0.lua: 564: AceDB-2.0: AceDB-2.0 requires AceEvent-2.0" |
21:36.57 | KaeltenAway | which means AceEvent is loading properly |
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21:37.20 | Codayus | Clique doesn't seem to have an AceDB or AceEvent folder...nor are they referenced in the .toc |
21:37.24 | Codayus | Should they be? |
21:37.30 | KaeltenAway | hrm |
21:37.37 | KaeltenAway | not ness. |
21:37.46 | Codayus | They are for oUF2...which works if I disable Clique. |
21:38.01 | KaeltenAway | right |
21:38.03 | KaeltenAway | hrm |
21:39.14 | KaeltenAway | I'm running clique now, but not oFU |
21:39.32 | Codayus | There's a thought. |
21:39.51 | Codayus | Ah, updating AceLibrary worked after all. |
21:39.54 | KaeltenAway | let me download oFU and see if I get a bug |
21:39.56 | Codayus | Right the first time. |
21:40.04 | Codayus | >.< |
21:40.46 | Wobin | Shouldn't AceLibrary update itself? |
21:40.56 | KaeltenAway | yes |
21:40.58 | Wobin | oh wait |
21:41.08 | Wobin | Sorry, missed the whole "getting things to update" bit |
21:41.14 | Codayus | Sorry for the trouble. :-) |
21:41.25 | KaeltenAway | heh |
21:41.39 | KaeltenAway | gods I can't believe I slept so late to day |
21:42.17 | Wobin | sigh |
21:42.32 | Iceroth | ha, more gurus online: what do i need to do to declare an aceoo-2.0 class in one .lua file and create an instance of it in another file? can't seem to get it working |
21:42.40 | Mikma | hmmrph |
21:42.41 | Wobin | I'm -always- -always- getting my tradeskills up one level short of the next recipe =( |
21:43.03 | KaeltenAway | lol |
21:43.19 | Wobin | Iceroth: Make sure the definition is defined in a file before the instancing in the toc |
21:43.20 | hyperChipmunk | THorium Shells ftw |
21:43.28 | KaeltenAway | Codayus: I'm running clique and oFu with no issues |
21:43.30 | Wobin | Only on Mithril gyro-shot =( |
21:43.40 | Wobin | thorium shells are 185 =) |
21:43.43 | Wobin | er 285 |
21:43.56 | Iceroth | Wobin, ah man... that might be it |
21:44.14 | Codayus | KaeltenAway: Same. Sorry, I should have been clearer. "Updating AceLibrary worked after all." Clique wasn't grabbing the updated Ace2 stuff from the SVN for some reason. |
21:44.36 | KaeltenAway | ah, could be that it was still running off of the old externals |
21:44.39 | Codayus | Copied it from oUF2 to Clique, and it started working. |
21:44.58 | KaeltenAway | we're based on the trunk now |
21:45.21 | Iceroth | though hmm.. i checked with the new myDebug and the object looked like a proper one, methods were in place etc |
21:45.34 | Iceroth | just calling them gave me nil error |
21:46.04 | *** join/#wowace Shyva (n=n0time@sd511586e.adsl.wanadoo.nl) |
21:46.21 | *** join/#wowace ag`_ (n=andreasg@0x57317a46.bynxx4.adsl-dhcp.tele.dk) |
21:46.27 | Mikma | oh lookie |
21:46.30 | Mikma | it's andreasg! |
21:46.38 | hyperChipmunk | Thrae: I had to set TinyTipDB.UAnchor, etc manually |
21:50.53 | ag`_ | so what tip addon does everyone use? :o |
21:51.01 | ag`_ | these days |
21:51.12 | ag`_ | yeah hi Mikma :) |
21:51.42 | Mikma | ag`_: TinyTip :) |
21:51.51 | ag`_ | yeah I'm trying it now |
21:51.58 | phyber | any of you guys used Gratuity-2.0 yet? |
21:52.08 | phyber | I have no idea how to scan the tooltips now. |
21:52.14 | phyber | since the examples in the API doc fail. |
21:52.45 | Cheads | uhmm where can I find documentation about SendMailNameEditBox:GetText() (the second time I use that I get a stack overflow...) ? |
21:56.02 | ag`_ | I'm having a problem with TinyTip, if I use /tinytip anchor BOTTOMRIGHT it gives me an "unknown region point" error |
22:00.56 | kergoth | Thrae, is there an option to hide the healthbar on the tooltip? |
22:01.43 | kergoth | yay, tinytip 1.3.2 seems to behave properly for me now |
22:09.58 | ag`_ | hmm |
22:10.11 | ag`_ | I can't seem to set the anchor for mousing over action buttons |
22:12.28 | *** part/#wowace Shyva (n=n0time@sd511586e.adsl.wanadoo.nl) |
22:15.45 | haste | ag`_, mind if I rip your Telo's MobHealth support? |
22:16.41 | ag`_ | nope |
22:16.56 | ag`_ | but it doesn't work for player health afaik |
22:16.57 | *** part/#wowace Tuplad (n=tuplad@d54C52170.access.telenet.be) |
22:17.00 | ag`_ | you might want to add that |
22:17.19 | ag`_ | what do you need it for?:) |
22:24.21 | CIA-7 | 03mikma * r3916 10Bartender/ (BarFuncs.lua Bartender.lua Bartender.toc MetrognomeLib.lua): |
22:24.21 | CIA-7 | Bartender: this piece of crap is broken and i don't wan't to fix it. Don't use because it's bugged and i dunno why. |
22:24.21 | CIA-7 | ~whalestab Mikma |
22:24.23 | purl | ACTION stabs Mikma with a rather narrow and pointy whale named Montgomery |
22:24.28 | haste | ag`_, my unit frame |
22:24.42 | haste | people are complaining about no support for Telo's :p |
22:25.12 | Mikma | if someone want's to help me to find out what the fuck is wrong with that bartender, i'd be one happy panda |
22:27.09 | steino | oO |
22:27.14 | steino | whats wrong with it? :) |
22:27.18 | Mikma | it's now working |
22:27.20 | Tekcub | oreo? |
22:27.28 | steino | at all? |
22:27.35 | Mikma | yeah :P |
22:27.46 | steino | im so not updateing! |
22:27.55 | steino | xD |
22:27.55 | Mikma | it doesn't SetPoint anything, it nags about really interesting crap and i'm completely lost |
22:28.28 | Mikma | therefore i downloaded idActionBar and did /rasp for Bartender |
22:30.00 | Tekcub | Satrina is is Clad's guild eh? why isn't (s)he here? |
22:30.11 | Mikma | i got so pissed of at it that i deleted all the code i had done for past 2 days |
22:30.59 | phyber | Tekcub: ! |
22:31.06 | Tekcub | ? |
22:31.07 | phyber | Tekcub: I need a working example for Gratuity-2.0 |
22:31.16 | Tekcub | working smirking |
22:31.25 | phyber | self.gratuity:SetInventoryItem("player", id) doesn't work. |
22:31.32 | Tekcub | the API is the same as it was, minus the RegisterTooltip |
22:31.41 | kergoth | dangit, when i do a /tinytip nofade, mousing over units doesnt fade out, but mousing over unitframes still does |
22:31.42 | kergoth | hrm |
22:31.52 | Tekcub | it throw an error phy? |
22:31.59 | phyber | what do I use instead of RegisterTooltip then? |
22:32.04 | phyber | error is nil value. |
22:32.06 | Tekcub | nothing |
22:32.14 | Tekcub | it generates it's own tooltip |
22:32.30 | phyber | hmm. |
22:32.44 | phyber | ok, trying something. |
22:34.12 | Slayman | Thrae?? |
22:34.19 | Mikma | hmm |
22:34.28 | Mikma | i just realized idActionBar sucks ass big time |
22:35.35 | phyber | Tekcub: http://cardboardium.com/WoW/LUA/Core.lua |
22:35.39 | phyber | you can see what I've tried there |
22:35.50 | phyber | there are various commented out parts where I tried changing it. |
22:36.45 | Tekcub | local hasItem, _, _ = self.gratuity:SetInventoryItem("player", id) |
22:36.48 | kergoth | i should do a quick & dirty automatically populating bar for engineering explosives |
22:36.49 | phyber | the OnInitialize() and UpdateItems() are where the voodoo happens. |
22:36.50 | Tekcub | that should be the right one |
22:37.02 | phyber | Tekcub: I thought so, but that's the one that returns a nil value |
22:37.07 | phyber | moment, I'll do it again and paste it |
22:37.59 | phyber | Core.lua:152: attempt to call method `SetInventoryItem' (a nil value) |
22:38.23 | Tekcub | hubby's bitching for food, gotta go... stick with Gratuity 1 for the time being |
22:38.48 | phyber | ok. :) |
22:46.51 | *** join/#wowace Thrae (n=generalm@c-68-48-83-98.hsd1.md.comcast.net) |
22:47.03 | Wobin | kergoth: add in a PT category for it |
22:47.27 | Slayman | Heyho THRAE |
22:47.57 | Thrae | Hmmmm |
22:48.34 | Slayman | Thrae: http://pastebin.ca/78242 u NEED TO substitute ä ü ö ß with their encodings ! and i translated the remaining strings, from the version of WoWI |
22:48.51 | ag`_ | Ahh, I can't make tinytip behave :P |
22:49.10 | Mikma | if you have used it before, delete the SV file |
22:49.14 | Mikma | that worked with me |
22:49.54 | ag`_ | anyway I am trying to anchor the world unit tooltip to a corner, but it keeps being set to the cursor |
22:51.00 | kergoth | Wobin, yeah thats what i was thinking |
22:51.28 | Thrae | Slayman: You wouldn't happen to know what they are, do you? |
22:51.42 | Thrae | Slayman: Do you have SVN access? |
22:51.49 | Slayman | readonly |
22:52.08 | Thrae | ag`_: Do you have 3906? |
22:52.32 | ag`_ | Thrae: 1.3.2 from curse, I can try the SVN |
22:52.50 | Thrae | ag`_: Yeah, SVN has new anchoring options. |
22:53.30 | ag`_ | I have 3916 now |
22:54.51 | ag`_ | ok, in 3916 anchoring works for world units, but now it doesn't work for actions buttons |
22:55.07 | Thrae | TinyTip ONLY affects unit anchors |
22:55.51 | ag`_ | Ah, well the default blizzard tooltip position is pretty damn stupid on my screen, so I am trying to move it for all tips |
22:56.24 | Thrae | Maybe I'll include such an option in 0.40 |
22:56.38 | ag`_ | Ok |
22:56.42 | Thrae | When I convert TinyTip over to Ace2 w/ AceHook (to help fix alllllll my hooking problems) |
22:59.47 | Slayman | Thrae: Ä = /195/132 |
22:59.47 | Slayman | ä = /195/164 |
22:59.47 | Slayman | Ö = /195/150 |
22:59.47 | Slayman | ö = /195/182 |
22:59.47 | Slayman | Ü = /195/156 |
22:59.47 | Slayman | ü = /195/188 |
22:59.49 | Slayman | ß = /195/159 |
22:59.59 | Thrae|Away | Slayman: Is this on wowwiki? |
23:00.19 | Slayman | i googled it and found that one: http://www.allegro-c.de/unicode/ucodes.txt |
23:00.50 | Thrae|Away | Ah, thanks |
23:03.36 | Wobin | http://membres.lycos.fr/darktemplars/accentConverter.php |
23:03.59 | Wobin | I can't seem to access it atm, but that's what I usually use |
23:04.40 | Slayman | Thrae|Away: There u go: http://www.wowwiki.com/HOWTO:_Localize_an_AddOn#Accents.2C_Special_Chars_and_Umlauts the slashes need to be windowesque backslashes |
23:10.04 | FryGuy | is there any docs for wtf perfectraidtarget means? :/ |
23:15.44 | Mikma | somehow wow doesn't even load my functions |
23:15.47 | Mikma | this is realle annoying |
23:18.12 | Industrial | Mikma: pastebin.ca is our friend |
23:18.43 | Mikma | Industrial: well i can commit the fucker up again but still it won't work ;) |
23:20.19 | *** join/#wowace Tem (n=tardmrr@pool-71-96-68-26.dfw.dsl-w.verizon.net) |
23:20.19 | *** mode/#wowace [+o Tem] by ChanServ |
23:22.17 | Mikma | how can i call functions from other .lua files (i got them loaded in .toc) |
23:24.44 | Galka_ | Evening gents |
23:24.58 | Galka_ | Mikma, just the bloke I wanted to see. Didja fix /bar bag and /bar micro? :D |
23:25.25 | Mikma | Galka_: i hope you did not take the backup version i clearly marked as "not working" ;) |
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23:25.48 | *** mode/#wowace [+o Tem] by ChanServ |
23:27.26 | Mikma | Industrial: wanna take a look at it if you can see what's wrong in the code |
23:28.07 | CIA-7 | 03mikma * r3917 10Bartender/ (BarFuncs.lua BarLayout.lua Bartender.lua Bartender.toc): Bartender: non working sample |
23:29.45 | Mikma | now... if you try that version you'll notice atleast 2 things |
23:29.56 | Mikma | there's 1 actionbar in middle of screen (?) |
23:30.11 | Mikma | and MainBar is not hidden, but it should be (?) |
23:30.25 | Mikma | and the buttons aren't docked in the bars they are still at the MainBar |
23:30.43 | Mikma | that's.... fucking weird and i dunno why it does thta |
23:31.04 | Mikma | but when i use /script Bartender:SetPlaces() the buttons go to their places |
23:32.08 | Mikma | also if i try to use /script Bartender:RestorePositions() i get an error |
23:33.27 | Cairenn|afk | anyone with either the french or german clients? if so, would you mind popping in the lounge and giving zespri a hand, please? |
23:33.42 | kergoth | http://kergoth.com/images/wow_018.jpg .. hrm, kinda busy in the bottom part of my screen |
23:36.09 | *** join/#wowace mjc (n=mjc@c-66-176-173-47.hsd1.fl.comcast.net) |
23:36.50 | Mikma | i think i will give up soon |
23:37.05 | Mikma | these errors really are above my intellect |
23:37.36 | mjc | BW is bombing on me |
23:37.45 | Thrae|Away | What errors? |
23:38.01 | Mikma | Thrae|Away: the one's i described 5 lines up |
23:38.27 | Thrae|Away | You should make Bartender use Visor as its backend, and just extend Visor's functionality. |
23:38.46 | CIA-7 | 03mikma * r3918 10Bartender/Bartender.lua: Bartender: non working sample |
23:39.07 | Mikma | or i should just delete it and play with blizzard ui |
23:39.21 | Thrae|Away | What is Bartender suppose to do? |
23:39.32 | Mikma | right now or generally |
23:39.40 | Thrae|Away | Generally. |
23:40.01 | Mikma | short answer is "work" and long is to make the blizzard buttons movable |
23:40.11 | kergoth | its like cardbars |
23:40.39 | mjc | bombing on getopts |
23:40.43 | mjc | in the middle of ony, hangon |
23:40.45 | Mikma | the thing is it won't do anything needed at load now |
23:40.50 | Mikma | i can't understand why |
23:41.00 | Thrae|Away | Like I said, you should use a Visor backend like EasyVisor |
23:41.07 | mjc | bw\messages.lua:86 attempt to call GetOpt (a nil value) |
23:41.16 | mjc | bw\sound.lua:52: same |
23:41.18 | Thrae|Away | Instead of re-inventing the wheel |
23:41.37 | kergoth | bartender has been working fine. adding an unnecessary dep is silly |
23:41.42 | mjc | Thrae|Away: there you are sir/ma'am |
23:41.51 | Mikma | Thrae|Away: visor is too hard for me to use |
23:43.37 | mjc | visorgui |
23:44.29 | Mikma | i'd rather like my addon working instead than using something too advanced |
23:47.30 | Kyahx|afk | Mikma: Visor isnt that hard from a script command. You just... |
23:47.41 | Kyahx|afk | Visor:Do("f=frame etc...") |
23:47.55 | Kyahx|afk | just like you would from in game with /visor set f=frame etc.... |
23:47.58 | kergoth | whats _nice_ about bartender is that its simple. pulling in visor to do some basic things is pointless. |
23:48.07 | Kyahx|afk | true |
23:48.20 | kergoth | if it did more complex stuff, i'd say sure, but it really is pretty basic |
23:48.22 | Kyahx | what errors are going on? |
23:48.32 | Mikma | well i'd still like to get my addon working no matter what you think of visor |
23:48.47 | Kyahx | What're you trying to do, how did Visor even come into it? |
23:48.55 | Mikma | but the god damn thing won't work |
23:49.11 | Mikma | Kyahx: <0240> <Thrae|Away> Like I said, you should use a Visor backend like EasyVisor |
23:49.23 | Kyahx | ah |
23:49.51 | CIA-7 | 03mikma * r3919 10Bartender/ (Bartender.lua Bartender.toc): |
23:50.00 | Mikma | Kyahx: check out that one in case you wan't to test |
23:50.29 | Mikma | if you look at the code you'll see it's really simple addon but still it won't work |
23:50.41 | mjc | Thrae|Away: any ideas? :p |
23:50.52 | Mikma | it doesn't even load the functions when player enters world |
23:51.25 | Galka_ | Bartender.lua:262: attempt to index local `frame2show' (a nil value) |
23:51.26 | Galka_ | <PROTECTED> |
23:51.27 | Galka_ | Bartender.lua:296: attempt to index local `foo2' (a nil value) |
23:51.29 | Mikma | yeap |
23:51.29 | Galka_ | <PROTECTED> |
23:51.37 | Galka_ | Runing the newest one now, ive got default blzizard art :/ |
23:51.38 | Mikma | i really don't understand what the hell is going on |
23:51.40 | Kyahx | didn't older versions work? |
23:51.50 | Kyahx | what changed? |
23:51.54 | Mikma | Kyahx: yes they did and this ain't that much different from them |
23:52.20 | Mikma | well i made some onclick functions for bagbuttons and microbuttons |
23:52.22 | Kyahx | hmmm |
23:52.31 | Mikma | when you click right mouse on them they will hide |
23:52.40 | Mikma | but now the damn thing won't even load |
23:52.47 | Kyahx | =/ |
23:53.03 | Kyahx | Hold on I've got my own stuff blowing up on me :P |
23:53.09 | Kyahx | I'll take a look at it in a bit |
23:53.46 | mjc | someone fix bw ;p |
23:54.32 | Kyahx | geez, BW broke? |
23:54.39 | Kyahx | Hell is freezing over! |
23:54.40 | Galka_ | Been broken |
23:54.46 | Galka_ | Doesn't reset on wipes |
23:54.49 | Galka_ | etc |
23:55.58 | mjc | I mean |
23:56.04 | mjc | throws an error |
23:56.46 | mjc | BigWigs\Messages.lua:86: attempt to call method 'GetOpt' (a nil value) |
23:57.20 | CIA-7 | 03kebinusan * r3920 10BigWigs/Naxxramas/Razuvious.lua: BigWigs: Fixed a couple typo's in Razuvious.lua. |
23:58.06 | mjc | maybe it's RW that fubared it |
23:59.19 | CIA-7 | 03thrae * r3921 10EasyVisor/ (. EasyVisor.lua EasyVisor.toc EasyVisorLocale.lua): Initial import |