irclog2html for #wowace on 20060615

00:00.48Mikmai think these are the latest versions of ouf2 in svn
00:01.01Mikmabut i can redownload them and delete the db just to be sure
00:01.55kergothheh, looking at my resume.. i cant believe its only been 3 years since i was stuck in tech support, and like a year more than that when i first learned C
00:03.13Mikmahaste: and if possible, the combopoints would be nice to have :)
00:03.33Mikmathere's some nice clean space at the end of the energybar
00:03.45kergothTain: haha, sweet
00:03.48hasteI'm going to look at it trust me
00:03.56hastebut I have an exam in ~7h ;)
00:04.01kergothrasputina.. voltaire.. the cruxshadows...
00:04.01hasteand I'm still not done :(
00:04.05Mikmahaste: i do, love ya and love oUF2 :D
00:04.05kergothi need to buy that cd
00:04.08TainI need it.
00:04.22kergothon that note, i'm rereading anansi boys :)
00:04.23hyperChipmunknono, I just need you to delete the partytarget part of the DB
00:04.26TainDAmn I'm pissed I saw it now and not when it's released since now I have to wait knowing it's coming.
00:04.55kergoth"Was that you singing?"  "Yep."  "What was it? It was pretty."  "I don't know.  I wasn't listening."
00:05.05Tainhaha
00:05.23MikmahyperChipmunk: oh sorry didn't notice your text, trying it
00:05.44Mikmaor did i, i'm kinda tired heh
00:06.11Tainkergoth: Terry Gilliam is working on a Good Omens movie
00:06.21Mikmaoh yeah, i did try that earlier
00:12.18kergothTain: ooh
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00:32.41MikmahyperChipmunk: are you sure you don't have any extra mods in your oUF2?
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00:39.26hyperChipmunkno
00:39.41hyperChipmunkI just stuck it up there to give haste something to work wiht if he wanted it
00:43.12CodayusHow's oUF2 coming, anyhow?
00:47.24Mikmai think it's going to be updated again tomorrow :)
00:48.56ckknightdo you think it'd be worth being able to register/unregister events from AceEvent without having it be a mixin? e.g. AceEvent:RegisterEvent(self, "SOME_EVENT", "MyMethod") as well as self:RegisterEvent("SOME_EVENT", "MyMethod")
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00:52.25ckknighthrm
00:52.55ckknighttheoretically, the way that mixins are done, one could actually do AceEvent.RegisterEvent(self, "SOME_EVENT", "MyMethod")
00:53.07ckknightwhich would actually do the exact same thing without changing any code whatsoever
00:53.24ckknightdoes seem like a bit of a hack
00:55.37kergothhttp://kergoth.com/resume2.pdf
01:04.42cladhairekergoth: "another core developer" is weird fonted =)
01:04.50cladhairei  like the whitespace changes
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01:07.21kergothstill cant believe i was in tech support only 3 years ago
01:07.24kergothseems longer than that
01:08.55Galka_Why do tooltips cause such a marked increase in memory increase per second?
01:20.00Mikmatoo bad the PartyTarget's won't work :/
01:26.57hyperChipmunkwfm
01:27.30pagefaultis CIA busted here to
01:30.09CIA-1203ckknight 07ckknight * r2767 10AceLibrary/AceOO.lua: AceOO - inherits(object, parent) now works if parent is a Mixin.
01:30.37CIA-1203ckknight 07TestSuite * r2768 10AceLibrary/AceOO-inheritance-5.lua: AceLibrary/TestSuite - added AceOO-inheritance-5.lua
01:30.51pagefaultguess not
01:30.51pagefaulthehe
01:32.09ckknightnotice to the public: AceOO is shiny
01:32.41cladhaireits a very solid model
01:33.42ckknightAceLibrary is also shiny, but a little taller, so you can get a two level effect
01:35.07ThraeDo they come with docs yet?
01:35.14ckknightyes.
01:35.22ckknightthey have proper luaDoc documentation.
01:35.50ckknightgranted, I don't have luaDoc, so I can't generate it
01:35.51ThraeCool. How much of Ace 1.3 do those two replace? All but the slash commands?
01:36.17ckknightwell, it's Ace2, they are new to Ace, they were not in Ace1
01:36.41ckknightthey are part of the base framework
01:36.46ckknightAceEvent, for instance, is built off of AceOO and registers itself with AceLibrary
01:37.13ThraeOh, so AceDB, AceEvent, and AceChat are all still WIP?
01:37.26ckknightWIP?
01:37.30cladhaireWIP?
01:37.38ckknightI know what a WOP is...
01:37.47cladhairelol
01:37.51cladhaireWASP?
01:37.58ThraeWork In Progress, aka, alpha stage / not ready for even beta.
01:37.58ckknightI think I'm a wasp
01:38.13ckknightAceEvent is ready, basically
01:38.25hyperChipmunk'whop'? did you say 'whop'?
01:38.26cladhaire*shake*
01:38.26ckknightbut it depends on AceLibrary and AceOO's progress
01:38.29cladhaireACC and AE are close to done
01:38.33cladhaireas libraries.
01:38.46ckknightAceLocale, too
01:38.52ckknightoh, and AceHook
01:39.21cladhaireaye
01:39.26Thraecladhaire: I while you'd use *shakes head* instead of *shake*. I know what you mean, but it looks funny, like you're shaking me or you yourself are shivering ;)
01:39.52Thraes/while/wish/.
01:40.15ckknightI imagine it as *shake hand*
01:40.19ckknighti.e. he wants to hit me
01:40.23cladhairehh
01:40.30*** join/#wowace Kaelten (n=Kaelten@68.63.3.183)
01:40.31cladhaireive done it that way forever =)
01:40.39cladhaire*no* just isn 't the same
01:40.41cladhaireKaelten: heyas
01:40.42ThraeWell that's pretty cool. I've always loved Ace with my small mod VitalWatch, but hated it since its a dependency.
01:41.00Thraeckknight: *shakes fist*, *shake hand* is a greeting :D
01:41.11Tekcub*vibrate*
01:41.13ckknighthrm, yea
01:41.15*** mode/#wowace [+o Kaelten] by ChanServ
01:41.15ckknightlol, Tek
01:41.41Kaeltenheya ck
01:41.44Kaeltenheya clad
01:41.50Kaeltenhow goes it?
01:41.59cladhairehi
01:42.22ThraeMmmm. Tobasco Sauce + * > *
01:42.51KaeltenI had to format both my harddrives :S
01:42.56Kaeltenso everything is still fubar
01:43.02ThraeKaelten: What happened?
01:43.08KaeltenI installed windows vista
01:43.46ckknightKaelten, clad explained AceAddon to me, so I'm getting to work on it
01:43.54ThraeHeh, yeah, I'd do a Ghost / Image before installing Beta software :x
01:44.13KaeltenI don't have any ghost software, I tried ghost a while back and it fubared my system
01:44.26ckknight~fubar
01:44.27purlhmm... fubar is f*cked up beyond any recognition
01:44.33ThraeNorton Ghost 10 is one of the few software I plan on buying.
01:44.37ckknight~literal fubar
01:44.38purl"fubar" is "f*cked up beyond any recognition"
01:44.45ThraeKaelten: What did you try to do with it?
01:44.51Kaeltenghost?
01:44.56KaeltenI don't know it was a while back
01:45.26KaeltenI just remember cusing and formatting
01:45.35ckknightpurl, FuBar is <reply>fubar is f*cked up beyond any recognition, e.g. "This whole operation is fubar, soldier" (gay lisp included)
01:45.37purl...but fubar is already something else...
01:45.50ckknightpurl, no fubar is <reply>fubar is f*cked up beyond any recognition, e.g. "This whole operation is fubar, soldier" (gay lisp included)
01:45.51purlckknight: okay
01:46.08ThraeThe only bad Ghosts I've had with Ghost 10 were from bad HDDs, and I've done about 100 of them.
01:46.33ThraeFormatting? How can a Ghost cause you to format a HDD? If the Ghost doesn't take, you Ghost again...
01:46.57KaeltenThis was with windows 98 about 6 years ago with a completely different version of ghost
01:47.20ThraeI've been pirating Ghost since about that time...
01:47.27ThraeI'm buying it soon! I swear!
01:47.49Kaeltenlol
01:48.03ThraeAnyway, do you know about the Ultimate Boot CD for Windows?
01:48.14Kaeltenno I had a windows 5in1 distro
01:48.48pagefaultghost is awesome
01:48.51pagefaultI could not do my job without it
01:49.01cladhaire<3 UBC
01:49.08ThraeWell the Ultimate Boot CD for Windows is freeware, it's based off Bart's PE which is based off Windows PE. Needs a copy of Windows XP (legal or not).
01:50.11ThraeIt basically gives you a very stripped down Windows XP environment with a whole lot of freeware tools to help diagnosis. And it also comes complete with tons of network drivers, which is why I added Ghost 10 to the ISO so I could do multicast Ghost'ing without needing to make a new floppy each time.
01:50.43ThraeNetwork drivers + XP Networking, that is. It can even transfer files and do VNC.
01:51.18Kaeltenthats nice
02:07.19ckknighthey dudes, API advice for AceAddon2. What do you all think of the Initialize/Enable/Disable scheme Ace1 has and how can it be improved to your liking?
02:07.46Kaeltenwe have a few ideas but trying to see what we can do to make it more powerfull useable and otherwise all around better
02:08.17ckknightand clean.
02:08.30ckknightlike Mr. Clean style, with his big bald head and everything
02:08.39KaeltenI think they're all dead
02:09.18Mikmai hate tipbuddy
02:09.19Mikma2,5megs
02:09.28Kaeltenlol
02:09.59ckknightwhy is it so big?
02:10.10Mikmai really don't know
02:10.40MikmaBiggest addon: TipBuddy (2379 KiB)
02:10.45Mikmayabadabadoo...
02:11.00Mikmalet's compare that to the aftt mini i used... 30 KiB or something like it
02:14.37ThraeOh hey, this anime is furry anime.
02:15.22ThraeAFTooltip_Mini rocks, never needed a replacement since I first started using it in 1.7.
02:16.12ThraeWell, unless you count MyRoleplay / flagRSP.
02:16.17Mikmathere's on problem with it, atleast woith the version i use
02:16.23Mikmait's in nurfed's alpha ui
02:16.28ThraeWhat's the problem?
02:16.35Mikmaquest info's won't show
02:17.11ThraeHuh? Quest info? I didn't know that was built into the default UI.
02:17.23Mikmawell i mean QuestsFu and MonkeyQuest
02:17.50ThraeWell I use QuestsFu and used MonkeyQuest before that and never had a problem, except quest info sometimes doubling.
02:18.06hyperChipmunkI like INitialize/Enable/Disable
02:18.18Mikmathe version i have doesn't show them, i modded it and now it doubles the guildname on tooltips
02:18.43Mikmaand, the version i use does have tipbuddy's ToT
02:18.54ThraeI'm using TOC 1800 version.
02:19.23ThraeAh, I don't have ToT options with this one.
02:19.36ThraeThat might not be a bad option to have...
02:19.50Mikmawell just a sec i'll upload it in a minute
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02:22.21Mikmahttp://wow.reaktio.net/Tooltip.zip
02:22.34Mikmai have commented the 3 lines out which made the questinfo bug
02:23.40ThraeHeh, you use some version of GVIM too eh?
02:23.49Mikmajoe :)
02:25.45ThraeMikma: GameTooltip_SetDefaultAnchor should be aftt_GameTooltip_SetDefaultAnchor
02:25.58ThraeMaybe that was the bug?
02:26.12Mikmawhen i commented those 3 lines out, the guildname on tooltips did show, but when i took the mouse off from the unit and mouseovered again the guildname would be gone
02:27.33ThraeWell at one point you do GameTooltip_SetDefaultAnchor = aftt_GameTooltip_SetDefaultAnchor, but I'm not sure that's safe to use in aftt_onEvent.
02:28.03Mikmawell give it a go and tell me if it works :)
02:28.17Mikmabtw that's the verison which is anchored to mouse
02:28.29Mikmabut if those 3 lines are out questinfo's work and it's docked
02:28.36Mikmadocked bottomright*
02:29.09ThraeYeah, that makes sense.
02:31.55Mikmaoh now i lied a bit. if you comment out the 'aftt_updateFlag = {["Previous"] = "none";["Current"] = "none";}' line too then the guildname will be shown, and if you mouseover the person again it's gone
02:33.09ThraeWhen in doubt, add a ton of DEFAULT_CHAT_FRAME:AddMessage(...) !
02:34.10ThraeOoo, stack overflow...oh wait, I have two versions of AFTT both enabled
02:35.11ThraeMikma, I am mousing over people and not getting double guildnames
02:35.26Mikmayou edited something nice?
02:35.34ThraeI just uncommented those sections...
02:35.44Mikmawell then the questinfos won't work
02:35.58ThraeOhhh.
02:35.59Mikmatry making a new nelf druid and take the first quest
02:36.03Mikmathen you'll see what i mean :)
02:36.50Mikmaor any nelf hehe
02:37.34ThraeI wonder if anyone will report my PVPRP character "Nelfer"
02:37.42ThraeMy other NELF is Level 40 =/
02:37.48Kaeltenwhat do people think of changing the aceevent register function to have a 'call only once' flag?
02:37.50Kaeltenkinda like
02:37.51Kaeltenself:RegisterEvent("event" [, "method" or func ] [, once])
02:38.55ThraeKaelten: How is that more intuitive then adding a UnregisterEvent("event") at the bottom of the function? Since with that, you can make it conditional.
02:40.53FryGuy--more efficient maybe
02:41.12KaeltenI guess its just a shortcut
02:41.20Kaeltenits an idea we're tossing around for ace2
02:41.24ckknight_Thrae, I proposed it
02:41.25FryGuyi don't know why you'd really do something only once
02:41.32ckknight_PEW for Enable.
02:41.49ckknight_you'd only want it to fire on the first PEW, none after that
02:42.11FryGuyi guess you're right
02:42.31FryGuyseems like it'd waste resources
02:42.38FryGuydepending on how you implement it
02:42.44FryGuycause that's 1 more if statement every event
02:43.04Kaeltenone more conditional for sure
02:43.22ckknight_I suppose, but if statements are generally pretty fast
02:44.52ckknight_I'd prefer to have the functionality
02:47.21ThraeTo each his own I guess. ckknight does much more complicated things with Ace then I do. To me, adding Addon:UnregisterEvent() at the bottom of your Event code looks cleaner because you know that event can get unregistered by its own firing, rather then seeking out possibly multiple Addon:RegisterEvent() statements of that event in the code.
02:48.04ThraeOf course, if you like to do RegisterEvent("event", function() foo end), then my above point is moot ;)
02:48.19ckknight_you actually can do that now.
02:48.30ThraeRight.
02:48.37ckknight_but I was talking mostly about methods
02:49.01ckknight_basically, I want to register with PEW to fire OnEnable, but have it fire only once
02:49.30ckknight_and I don't want to do self:RegisterEvent("PEW", function() self:UnregisterEvent("PEW"); self:OnEnable() end)
02:49.54ckknight_I'd rather just do self:RegisterEvent("PEW", "OnEnable", true)
02:57.20FryGuyyou could implement it pretty easy i think
02:57.30FryGuyto not add an if statement
02:58.11ThraeMikma: Still there?
02:58.13Mikmaya
02:58.17ckknight_if statement?
02:58.26FryGuywell
02:58.31FryGuydo something like this
02:58.49ThraeMikma: For the version you gave me, commenting or uncommenting those three lines gives me the same result -- no questinfo.
02:59.06MikmaThrae: QuestsFu or MonkeyQuest
02:59.10ThraeWith QuestsFu
02:59.29Mikmafunny.. works atleast with MonkeyQuest :P
02:59.36Mikmabut i think i tested out QuestsFu too and it worked
03:00.03FryGuyfn aceaddon:registerevent(event, func, once) if (once) then func = function() self:UnRegisterEvent(event); func() end end --rest of regevent end
03:00.45FryGuyvery little overhead :p
03:00.48ThraeI have 0.9, revision 1171 of QuestsFu, hmm
03:01.18CIA-1203ckknight 07ckknight * r2769 10AceLibrary/AceEvent.lua: AceEvent - changed :RegisterEvent("event" [, "method" or func]) to :RegisterEvent("event" [, "method" or func] [, once])
03:01.19ThraeFryGuy: What about the overhead of encapsulating a function within another function?
03:01.43CIA-1203ckknight 07TestSuite * r2770 10AceLibrary/AceEvent-2.lua: AceLibrary/TestSuite - added AceEvent-2.lua
03:02.21ckknight_FryGuy, I added it to AceEvent proper
03:03.32ThraeMikma: Updated Quests_Fu, lemme see...
03:04.55ThraeMikma: Updated to 5-13-06 Quests_Fu and still not getting quest completion info...
03:04.58MikmaThrae: are you sure you disabled correct tooltip
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03:06.13ThraeMikma: Yes, because I added some DEFAULT_CHAT_FRAME:AddMessage()s
03:06.46ckknight_roughly
03:07.10Mikmaseems kinda odd since i was gettign the quest info's when i commented the three lines out
03:07.16ThraeRight now I have Ace 1.3.0, Fubar 1.2.x (5-28-06), QuestsFu 5-13-06, and your Tooltip mod.
03:07.29ThraeThose are the ONLY three enabled.
03:07.37Thraes/three/four/
03:08.59FryGuyis there an embedable version of timex yet? :p
03:09.53ThraeFryGuy: Metrognome can be used for many uses of Timex, but I don't think stub'd Timex is available yet.
03:11.14MikmaThrae: i'll try it again in a few moments
03:13.28FryGuymainly the bars
03:13.39FryGuyalthough to me, the bars seem like something perfect for metrognome
03:14.12TekcubTimex needs to be fully embeddable, and it needs a bars embed :P
03:14.42ckknightThrae, ran a benchmark: with the new code, on my machine makes it slow down roughly 7/100000000 seconds per event trigger if there are no "once" events
03:14.47ckknightso I think it's okay.
03:15.16Thraeckknight: Yeah, my concern was never with the performance issues. I think that was FryGuy ;)
03:15.20ckknightoh
03:15.27ckknightFryGuy, refer to previous statement.
03:16.14ckknightoh, and 0 memory increase if you use no once events
03:16.29ckknightif you do, it's 32 + (32 * unique events) bytes
03:16.40ckknightroughly
03:17.04MikmaThrae: ok now, i'll enable tooltip, fubar, ace and questsfu
03:20.12Mikmahmm, you're right, it doesn't work for some reason
03:21.56FryGuyeh
03:22.03FryGuyyou mean using my method? :p
03:22.09ThraeI know what the problem is, now I must find out exactly what part of the problem is the problem.
03:22.11FryGuyor were you going to do it that way all along?
03:22.40MikmaThrae: now i'll try with monkeyquest
03:22.44ThraeWhat's an easy way to convert strings to their cooresponding numbers in an ASCII table?
03:22.47Mikmaand works like a charm
03:23.24Mikmaand only the 3 lines disabled
03:23.42Mikmabut now i have the stupid "disappearing guildname" problem
03:25.10Mikmahttp://wow.reaktio.net/monq.jpg
03:27.54CIA-1203ckknight 07TestSuite * r2771 10AceLibrary/AceOO-libraryInheritance-1.lua: AceLibrary/TestSuite - fixed AceOO-libraryInheritance-1.lua
03:27.55Mikmahmm no, not the disappearing guildname, the double guildname :P
03:31.40MikmaThrae: http://wow.reaktio.net/tterror/
03:32.16MikmaThrae: moe1_1 and moe1_2 is with the 3 GameToolTip lines disabled. moe2_1 and moe2_2 are with the line above them disabled too
03:33.01MikmaThrae: and this happens when i mouseover the same person 2 times in a row.
03:37.01kergothyay home
03:37.24Mikmakergoth: luv
03:38.32MikmaGAH, there's no way in simple combatlog of eliminating some combatmessages :P
03:39.06kergothhttp://www.blizzard.com/wow/screenshot.aspx?ImageIndex=54&Set=64 amuses me
03:39.22Mikmalike a situation: me + someone are beating a mob. i will see our damages in sct. i don't wan't to see others damages, only mine and targets. if i disable "other's melee" then target's melee is disabled too. sucks.
03:39.57kergothany news on the version of sct with the options bits made lod yet?
03:40.22Mikma0.5b?
03:40.27Cairennwhat is the mod comparable to Saien's MCP that I've heard you guys mention
03:40.52Cairenncan't think of the name right now, but know there was another similar
03:41.01Mikmanurfed?
03:41.10ThraeMikma: Comment out the ToT code and see what happens with MonkeyQuest and QuestsFu. I've narrowed it down to that code.
03:41.31MikmaThrae: so i need to have the 3 gametooltips enabled?
03:41.37ThraeUncomment everything else, then comment out lines 253 - 263.
03:41.57CairennMCP = master control program ... allows you to turn mods on and off while in game
03:42.20MikmaCairenn: hmm nurfed has it in alpha ui
03:42.32Mikmai can upload it
03:42.42ThraeTo determine what mob you are currently targetting, for some reason, QuestsFu uses GameTooltipTextLeft1 instead of UnitName("mouseover"), maybe MonkeyQuests does the same thing.
03:42.42Cairennthere was another, wasn't an alpha
03:42.45Mikmabut i don't know did you mean that or something else
03:42.53Thraes/targetting/mousing over/
03:44.13*** join/#wowace ckknight (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com)
03:45.27MikmaThrae: questinfo doesn't work now
03:46.02ThraeMikma: Odd, works for me w/ QuestsFu.
03:46.12Mikmai'll try that too
03:46.57Mikmabut the reason why i use monkeyquest is simple. i love the paste-feature of quest-objectives!
03:47.24ThraeMimka: QuestSay does JUST that.
03:47.49Mikmabut i don't wan't many addons just to do the same monkeyquest does :P
03:48.57ThraeWell, I also use Fubar and like the lower resource usage and less invasiveness of QuestsFu. You can just have it show one line in FuBar.
03:49.22TainI like QuestsFu but have to use it in conjunction with UberQuest for my tastes.
03:49.33kergothCairenn, there are a few in game addon enable/disable apps. i used to use loadit, but now i use addonmanager
03:49.45kergothTain, me too
03:49.49kergothhmm
03:49.58MikmaQuestsFu needs to have the same features as UberQuest has, + the objectives-paste
03:50.15Cairennkergoth: thanks
03:50.16CIA-1203ckknight 07ckknight * r2772 10AceLibrary/AceOO.lua: AceOO - fixed an issue with Classpool caused by passing in a Class with an altered metatable.
03:50.57Mikmaor, UberQuest needs the paste :P
03:51.24TainWhat's the paste exactly do?
03:51.32*** join/#wowace Tem (n=tardmrr@ip70-177-40-169.br.br.cox.net)
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03:52.39ckknighthey Tem
03:52.39MikmaTain: i'll show you a screenshot soon
03:52.59ThraeWhat's "Quest Minion"? Been a long time since I used MonkeyQuest.
03:53.24MikmaThrae: now the names are all yellow :D
03:53.51Mikmano matter what i mouseover, object or player/npc hehe
03:57.02ThraeMikma: Hmm, you're right.
03:57.35Mikmahttp://wow.reaktio.net/monpaste.jpg
03:58.02Mikmathe first line is shift+leftmousebutton on a quest in monkeyquest frame
03:58.19Mikmathe second line is shift-rightclick on a quest in monkeyquest frame (objectives, yay!)
03:58.54Mikmaalso you can combine them but not pressing enter in between them so then they will be on the same line ;)
03:59.35Mikmaehm, but=by
04:00.00Mikmaalso you can make the monkeyquest really minimal :P
04:00.02TainOh.  I would never use the second line part.  
04:00.03Mikmai'll make another screenshot
04:00.32Mikmai on the other hand use it many many many times while questing
04:00.44Mikmaeasy way to inform others when i'm done etc
04:02.34Mikmabah, i'm lazy. just imagine the picture i pasted without the "MonkeyQuest" text, background and border
04:11.04sedatedChipmunk~!
04:11.05purl[!] what my big sibling dpkg uses instead of ~, or not, or what dpkg uses dumbass
04:11.26sedatedChipmunkwoops
04:12.07JarenthalI wish I were a little more savvy about parsing text files and stuff.
04:13.18JarenthalI also wish I could figure out why my tasktray keeps flipping end for end.
04:15.11Jarenthaleh well...even if I can't get lsxcommand transparent there's no hurry making my theme OTS compliant before I get traytasks and hopefully maybe even xprop to behave...
04:15.36Jarenthaland I'm still hoping to get my gaim logs converted without doing any real work myself.
04:15.49JarenthalSo...time for some fun. Now to figure out what's fun.
04:25.04Mikmaooh, this SimpleMouseoverTarget seems like a nice addon
04:27.31ThraeGrrr, TipBuddy's optimization-less makes me angry
04:27.55Mikmahttp://ui.worldofwar.net/ui.php?id=1383
04:29.06Mikmawell, if i still got my interest about tooltip perhaps i will have a look at PerfectTooltip and mod it for my needs
04:29.56Mikmaseems like those aftt_mini's have too much problems in them :P
04:30.03Mikmaand TipBuddy is just too damn heavy on mem
04:35.51*** join/#wowace Wobin (n=Wobin@221.221.17.248)
04:39.40JarenthalI got a general coding question.
04:40.15JarenthalIf I figure out how to ask it, I'll let you know.
04:40.59CIA-1203ckknight 07ckknight * r2773 10AceLibrary/AceOO.lua: AceOO - cleaned up Classpool
04:41.37Temoh
04:41.38Temem
04:41.39Temgee
04:41.45ckknight?
04:42.00Temwe keep wiping on phase 1 nef for dumbshit reasons
04:42.12Temthis time was salv on the tanklock
04:43.03Mikma15mins ftw
04:43.58Temwe're running out of raid time
04:45.23Temand we haven't even gotten him out of phase 1
04:47.43JarenthalArgh.
04:48.56ThraeMikma: I've figured out the error, and it's decidedly with QuestsFu & MonkeyQuest.
04:49.18Temoh, Thrae were you looking for me a few days ago?
04:49.19ThraeBoth of them have an incorrect gsub pattern matching.
04:50.01ThraeTem: Yeah, I was hoping you, of all people, would help me with my problems with FontStrings.
04:50.11TemI'm baffled
04:50.33Temif what you're saying in that thread is correct, it breaks my understanding of FontStrings
04:50.33ThraeYou already saw the thread?
04:50.42ckknightCIA-12 is down.
04:50.54Temthough I'll admit, I haven't had time to look at the code so see if you're just lying
04:51.33ThraeWell, one thing I realized, I'm only setting 1 anchor. Could that be an issue?
04:52.04Temshouldn't be
04:52.16Tem1 anchor is all you need for a fs
04:52.26Temand call setheight(0)
04:52.29Temsetwidth(0)
04:52.36Temthat may not change anything
04:52.38Temjust a sanity check
04:52.50Temer, a paranoia perhaps
04:53.01ThraeWell it works fine if I leave it at the default width and height, my problem is giving it a set width to break the text.
04:56.36ThraeNo PTR =(
04:59.26kergothhmm, this glock mob resistance calculator seems nice
05:00.06Temno dude
05:00.09Temit works just fine
05:00.57ThraeYou can login to the PTR?
05:03.22*** join/#wowace Gngsk (n=gngsk@c-68-33-204-115.hsd1.md.comcast.net)
05:04.08Temno
05:04.17Tembut I tested the anchoring on live
05:06.09ThraeUgh, I'd have to disable about 50% of the mod for live
05:06.52*** join/#wowace Kyahx (n=Kyahx@72.2.212.239)
05:08.03*** join/#wowace Kyahx (n=Kyahx@72.2.212.239)
05:08.09Cairennevil nasty horrid time waster:  http://www.onemorelevel.com/games2/3dlogic.swf?
05:08.21ckknightCairenn, I was able to beat it :-P
05:08.54WobinI got stuck at 26
05:09.59ThraeAnyway I'm going to get ready for bed, maybe the PTRs will be up when I wake up~~~
05:20.59Wobinckknight: You about?
05:21.17ckknightI have never left you, child
05:21.18Wobinckknight: Just wondering, where does the FuBarPlugin save the minimap position?
05:21.33ckknightin its db
05:21.39WobinAs I'm getting reports of it not doing so...
05:21.44ckknighthrm
05:22.02ckknightit saves it in self.data.minimapPosition
05:22.11ckknight[0, 360)
05:22.43Wobinalso: FuBar_FriendsFu\\FriendsFu.lua:480: FriendsFU: Bad argument #2 to `SetText' (string expected, got number)
05:22.43WobinFuBar_GuildFu\\GuildFu.lua:533: GuildFu: Bad argument #2 to `SetText' (string expected, got number)
05:22.53WobinThat's due to lack of library update?
05:23.14*** join/#wowace Jarenthal (n=Jarentha@cpe-066-057-087-213.nc.res.rr.com)
05:23.37WobinI hate how stuff sometimes doesn' save =(
05:23.59ckknightthat's probably due to him not passing in a string
05:24.28ckknightI'll let number pass, though
05:25.30ckknightgah, why is CIA broken?
05:25.37TemAnyone here in a guild with Nef on farm?
05:25.50ckknightI updated FuBarPlugin to fix that, Wobin
05:26.02WobinThanks ck =)
05:26.25Temckknight, did you ever fix the MoneyFu thing where it has way wrong numbers for gained/lost?
05:27.25ckknightI may have, if it was a side effect of something else I fixed
05:33.21kergothhehe, warmup says the total time was -1770.729 seconds
05:33.27kergothtime travel ftw
05:33.33WobinShould it be saving the profile under "Argent DawnTobermory" ?
05:34.25Wobin(directed at ckknight btw)
05:34.36ckknightmaybe?
05:35.07WobinRestFu and the like have "X of Y" style names
05:35.21ckknightyea
05:35.25ckknightit should
05:35.42ckknightis it at chars/Argent DawnTobermory/?
05:35.53ckknightor profiles/Argent DawnTobermory/?
05:36.14Wobinchars
05:36.18Wobinhang on
05:36.36Wobinyeah chars
05:36.48ckknightthat's fine
05:36.52Wobinprofiles has nothing in it referring to anything specific
05:37.33ckknightI thought it saved it in profiles
05:37.36Wobinhm, but it's under Profiles/"Tobermory of Argent Dawn" that the minimap pos is being saved
05:37.43ckknightyea
05:37.51ckknightwhich is what it's supposed to do
05:37.56WobinAnd MrPlowFu isn't showing profiles
05:38.11Wobinor doesn't appear to be saving in profiles
05:38.59Wobinor at least not in the same way the other plugins are
05:39.47WobinI guess you know of the profile bugs?
05:39.48Wobin[C]: in function `mod'
05:39.49WobinInterface\AddOns\FuBar\PanelClass.lua:
05:40.30Wobingah, I can't c/p properly anymore
05:41.08ckknightprofiles have issues.
05:41.10WobinPanelClass.lua:49 bad arg 1 to 'mod'
05:41.13Wobinhm
05:41.43*** join/#wowace steino (n=stein-iv@c5100AAC3.inet.catch.no)
05:41.48ckknight491?
05:43.08Wobin[13:42-2147] FuBar\PanelClass.lua:783: attempt to perform arithmetic on a nil value
05:43.08Wobin<PROTECTED>
05:44.06TemAnyone here in a guild with Nef on farm?
05:44.22Wobinokay that's weird
05:44.24Wobinnow it saves
05:44.39Wobinafter I switched profiles from 'Tobermory ...' to 'rogue' and back
05:44.48Wobin(with associated bug messages)
05:45.49ckknightokay, update the PanelClass file to fix those bugs
05:46.55Wobink
05:49.16Wobin[13:48-577] ...s\FuBar_RefreshmentsFu\FuPlug1.2\FuBarPlugin-1.2.lua:2101: attempt to index a nil value
05:49.23WobinThat's with FuBar off, btw
05:51.41ckknightah
05:51.47ckknightyea...
05:52.11Wobinerror previous to that was "Cannot find library with version 1.0"
05:52.22Wobin'1.0'
05:53.58ckknightfixed.
05:54.14Wobindepreciated?
05:54.19Wobinwhat do we use in place?
05:54.35ckknight:GetInstance("1.2"):new(...)
05:54.38ckknightinstead of :new(...)
05:54.40Wobinah =)
05:54.50WobinGoodgood, was doing that anyway
05:54.55ckknightyep
05:54.58ckknightbut some addon isn't
05:55.36Wobin=(
05:56.01Wobinno autoresponse even =(
05:56.15ckknightyea.
06:08.33ckknightokay, for the new AceDB you're gonna access stuff like self.db.class.thingy
06:09.43ckknightand normal profile-based data through self.db.profile.thingy
06:09.56ckknightcan you think of a terser form than that?
06:11.47Wobinhm
06:12.55Wobinsurely just self.db.profile.thingy and not self.db.class thingie?
06:13.16ckknightthere's 5 kinds of data: profile, class, realm, global, and char
06:13.35WobinWhat's profile then?
06:13.49ckknightyour current profile
06:13.56Wobinah
06:14.12Wobinwill char have everything in class also?
06:14.19ckknightwhich can be attached to your class, char, default, etc.
06:14.21ckknightno, Wobin
06:14.25ckknightthey're separate
06:14.29Wobinso no cascading of data
06:14.31ckknightright.
06:14.35ckknightthey are separate
06:14.43ckknightnote: this very much resembles FuBar's data structure.
06:14.53haste'global' is only the account tho' ;)
06:15.05ckknightinstead of self.charData, it's self.db.char
06:15.12ckknighthaste, yep
06:15.31ckknighthaste, you'd rather I call it account?
06:15.49hasteyes, it describes it better
06:15.55ckknightmakes sense to me
06:16.00hasteand it 'fits' with the rest of them to say so
06:17.07ckknightokay, it's now char, realm (which is actually realm + faction), account, class, and profile
06:18.37Wobinbut would someone actually be accessing things through self.db.class.thingy?
06:18.46Wobinwhen they should be using self.db.profile.thingiy
06:18.47ckknightpyes.
06:18.53ckknightyes
06:18.55ckknightI know I do
06:19.04ckknightself.db.class is unlikely to use
06:19.08ckknightself.db.char is very likely
06:19.20ckknightself.db.realm is very likely for money-related addons
06:19.26Wobinah, I see
06:19.47ckknightself.db.account is unlikely, but I use it for RestFu, for instance
06:19.49WobinWell, it's pretty concise. I can't see how you could terse it down
06:20.06ckknightalright
06:20.15kergoth!  scott bakula is doing a new quantum leap series?
06:20.16kergothkickass
06:20.36ckknightalso, those tables are created on the fly, so the first time you access self.db.account, the correct tables will be created and whatnot
06:20.42ckknightwith the proper given defaults and such
06:21.21*** join/#wowace MoonWolf (n=MoonWolf@a80-127-128-193.adsl.xs4all.nl)
06:21.21*** mode/#wowace [+o MoonWolf] by ChanServ
06:21.22Wobinkergoth: omg
06:21.33ckknightalso, this allows to specify a PerCharDB
06:21.42ckknighthey MoonWolf
06:22.14kergothWobin: http://imdb.com/title/tt0383588/
06:26.09MoonWolfheeelllo, world.
06:26.19ckknighthello.
06:29.26KyahxWobin: Just updaed / added my branch of AceHeal.  I removed Desperate Prayer from the spell list so it shouldn't even use it now.
06:29.50Kyahxalso, Blizzard Party Pet frames now work.  Don't know why they were left-out in the first place :P
06:30.28hasteWobin, did the AceHeal module work btw?
06:30.43Kyahxmodule for...?
06:32.17hasteoUF2
06:32.26hastemodule, plugin, whatever right now :p
06:35.38MoonWolftoday
06:35.43WobinKyahx: woot
06:35.47MoonWolfhas one of the best daily wtf' s ever!
06:35.58Wobinhaste: yes, for the left and right click, but not for middle =(
06:36.10Wobin(which brought problems since that's how I shield)
06:36.10KyahxoUF2 isnt based on AUF?
06:36.31MoonWolfdoesnt look like it is.
06:36.49hastenope, I dropped AUF since it has a couple of problems
06:37.03Kyahxsad, i wrote the AUF plugin specificly so I could use oUF1 :P
06:37.04WobinIt -was-
06:37.05Kyahxlol
06:37.07Wobinoriginally =)
06:37.25MoonWolfhaste, very risky question for you.
06:37.54MoonWolfcould you make it possible to show the mana / health text, over the bars instead of next to them ?
06:38.04Wobin(and pvp status?)
06:38.09MoonWolfand could you include xp bars ?
06:38.32MoonWolfno problem in not, only suggesting here.
06:38.37Kyahxand the time of day, and xp position, and how much gold you have, and the ability to lock fubar plugins to your hp bars!
06:38.51MoonWolf....
06:38.53Kyahxlol
06:38.55WobinI dunno, the ability to set the phase of the moon would be cool =P
06:39.10MoonWolfAnd when the next solar eclipse will be.
06:39.15Kyahx"Im sorry, I only watch warlock's hp when the moon is full"
06:39.35MoonWolfAnd the % winning/loosing of the current AV game.
06:41.00Kyahxhah
06:41.42*** join/#wowace quoin (n=mhowell@60-240-161-243.tpgi.com.au)
06:41.45Kyahxbah, I took the day off work today and had this big plan to still get up at a decent time and try to finish freerefills
06:41.54Kyahxbut it didnt happen, and now its bed time,  *sigh*
06:42.10ckknightis there any way to tell if an addon has had ADDON_LOADED happen to it?
06:42.20ckknight-
06:42.20ckknight-+
06:42.47ckknightdon't mind that
06:42.51Kyahxheh
06:42.59KyahxI was going to say, isnt ADDON_LOADED an event?
06:43.23ckknightyea
06:43.37ckknightI need to know if an addons' variables have been loaded or not
06:44.04ckknightaddon's*
06:44.06KyahxI assume so
06:44.10Kyahx"This event always fires after SavedVariables of the AddOn have been loaded from disk and its OnLoad function has been executed." --wowwiki
06:44.15MoonWolfif addon.var then
06:44.19ckknightno, I need to know if the event has been fired.
06:44.32ckknightMoonWolf, Saved variable.
06:44.42MoonWolfoh
06:44.44MoonWolfeeuh
06:45.12MoonWolfdoesnt ADDON_LOADED give the loaded addon as a value ?
06:45.35ckknightyes, but that doesn't help if I don't know if the event has been fired or not
06:46.04ckknightand I don't know the name anyway
06:46.14MoonWolf<PROTECTED>
06:46.19MoonWolfyour making this very easy.
06:47.23ckknightI'm writing AceDB
06:47.50ckknighthrm
06:48.07ckknightI think I can override the :embed for it, and get an event going on it
06:48.21WobinSo... what -do- you know about the addon you're inquiring about?
06:48.38ckknightyou have a reference to its table
06:49.19ckknightand you later receive the name of its database, through :RegisterDB("name")
06:53.55*** join/#wowace Cairenn (n=Cairenn@CPE001217452e29-CM014500004571.cpe.net.cable.rogers.com)
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06:54.28Cairennhey ckknight
06:57.43ckknighthrm
06:57.55ckknightalternatively, I could just force addons to register their DB name before initialize
06:58.00ckknightthat'd be easier
06:58.46WobinCouldn't you do that as an argument for the class initialisation
06:58.48Wobin?
06:58.57Wobiner instance request?
06:59.16MoonWolfhttp://youtube.com/watch?v=PU8nhdxX2-E&search=e3%20space%20ghost <- this owns
07:00.53ckknightWobin, I don't understand, honestly
07:05.29Wobinhm
07:05.40WobinHow does one request the inclusion of AceDB?
07:07.50ckknightMyAddon = AceLibrary("AceAddon-2.0"):new("AceDB-2.0")
07:11.13*** join/#wowace ckknight_ (n=ckknight@rrcs-67-53-204-251.west.biz.rr.com)
07:20.19ckknight_wtf, my parents want me to type a 50-page document into the computer
07:20.23ckknight_no way in hell I'm doing that
07:21.24ckknight_they also think it'll take me all of 3 hours
07:21.41MoonWolfWTF is WONG with peoplesometimes? --And I want that list in alphabetical order and sorted by discomfort factor!
07:22.24ckknight_lousy wongs, always harshing my mellow.
07:22.51ckknight_I told them it'd take me 20 days
07:23.00ckknight_if they ask again, I'll just set my price at $20 an hour
07:23.11ckknight_hopefully by then they'll outsource it or something
07:23.53MoonWolfhehe
07:24.12MoonWolfwe found an indian kid two blocks away who is going to do it at $0.5 an hour
07:27.10ckknight_lol
07:35.32kergothwoot, level 38. new frost bolt rank ftw
07:38.25WobinWhy isn't my squishy meter showing up in parties?
07:44.07MoonWolfkergoth, grats
07:44.09MoonWolfi think.
07:44.24[Ammo]woot
07:44.33[Ammo]Cthun module apparantly pretyt much worked
07:44.38[Ammo]although timers were a bit off :)
07:44.50[Ammo]gotta love drycode, check for syntax errors and ship ;)
07:46.55ckknight_lol
08:25.03[Ammo]CIA is slow today
08:27.22ckknight_no, broken
08:27.31[Ammo]even better meh :p
08:27.41MoonWolfi like CIA-17 better.
08:46.22Wobinare we ever going to get the websvn back again?
08:47.09MoonWolfask when cladhaire is talking
08:47.24WobinCodayus: You about?
08:47.36Wobin(Or anyone that knows what his branch of Squishy does
08:47.38Wobin)
09:12.37WobinOn the one hand, I want to try writing a library for stat reporting (+heal etc)
09:12.41Wobinon the other hand... plowking
09:14.05Industrialplowking
09:14.06Industrial:P
09:14.28Industrialwy is it named plowking btw?
09:14.40Industrialwasnt that a pokemon thingy or something?
09:15.53ckknight_Simpsons
09:16.00ckknight_very important part of pop culture
09:16.01WobinSimpsons
09:16.17WobinIt was the name of the opposing business to MrPlow
09:16.58WobinActually I should split up the code in PlowKing
09:17.02WobinSo I don't have to look at it all the time
09:17.34Wobinfolding aside, it's bloody irritating to have to scroll through the lot =P
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09:29.58ckknightbtw, initial commit of AceDB2
09:32.50ckknightAPI advice
09:33.00ckknighthow do you think people should register their defaults?
09:33.35ckknighta possible solution is to do: :RegisterDBDefaults("kind", defaultsTable)
09:37.13WobinHow about just RegisterDefaults?
09:37.59ckknightyea, that's work too
09:38.07ckknightmake more sense
09:38.41Wobinalright
09:38.48WobinWho's been using my imageshack account =P
09:39.08WobinI -know- I didn't upload the tattoo images =P
09:39.19Wobinor the one with the penis with the needles embedded =P
09:39.53ckknightbtw, I've been writing my mixins/libs to have strict argument checking and such, so hopefully this will alleviate errors that should be caught right away.
09:40.34Wobinhow are the errors reported?
09:41.08ckknighterror("text", 2)
09:41.23ckknightwhich makes it bubble directly to where you called from
09:41.30ckknightat least for arg checking
09:41.59ckknighterror("text", 1) is the current level, 2 is one higher (where you called from)
09:43.33hastefinally vacation !
09:46.33ckknighthoorah.
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09:50.17MoonWolfWobin, kinky
09:50.33WobinIt was you, wasn't it?
09:50.47MoonWolfMight be, but i dont remember actually using your account.
09:50.57MoonWolfi did upload a penis with needles image.
09:52.34hasteokey, there was a couple of things said here before I left in a hurry ;D ?
09:52.39hasteregarding oUF2
09:52.43MoonWolfyeah
09:52.49MoonWolfthe first suggestion was serieus
09:53.03MoonWolfabout being able to overlay the text on the bars intead of next to them.
09:53.04hasteI only saw it highlighted :<
09:53.19hastenoted
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09:57.55Industrialhaste: and to have the values text have more padding to the right - thay are ON the border atm
09:58.12hasteno here :<
09:58.21hasteI'll add a option to change it's size a little tho'
09:58.25hastesince it's matter of font
09:59.03hasteWobin, I don't understand why middlemouse isn't working :(
09:59.24hasteor wait, maybe I do
10:04.27[Ammo]haste: if you can make oUF2 have options to make it look like ABF or MG2 in ABF style that would be good :)
10:05.44hasteI might attempt to create a "template" system or something
10:05.57hasteis CIA-12 dead?
10:06.23hasteWobin, could you try if it works now?
10:06.48Wobinhm midraid atm
10:06.54[Ammo]CIA-12 is dead
10:06.59WobinWhere's the file?
10:07.04[Ammo]got killed by KGB-13
10:07.36hasteWobin, update oUF2
10:07.39[Ammo]oh and manabar of targetoftarget is that possible as well? or just off by default?
10:07.48hasteyou can change the default settings
10:07.55hasteor manually do it in the saved vars
10:08.10[Ammo]or change it using the ctrl-rightclick menu?
10:08.17[Ammo]another question, and yes I'm bugging you
10:08.34hasteyou can also do that :p
10:08.44[Ammo]could you disable the ctrl-rightclick menu and just make it: /ouf options
10:08.48[Ammo]optionally probably
10:08.57[Ammo]because ctrl-rightclick is handy using AceHeal :p
10:09.01hastehehe
10:09.25hasteI'll do that later on, I want to make the menu a little bit more dynamic now
10:09.52[Ammo]it's not like people need the menu often :)
10:09.52[Ammo]oh and an option to disable tooltips on hover
10:09.52[Ammo]or only make them show when the shift key is pressed or something
10:10.02[Ammo]hard to heal people when the tooltip is in your face obscuring the bar :)
10:10.15[Ammo]done rambling now :))
10:10.21hastekeep on :)
10:10.29hasteMy list is fairly long now :p
10:10.31[Ammo]well the glow on debuffed :)
10:10.35WobinDamnit
10:10.36[Ammo]but that's alrady on your list
10:10.40hastealready suggested :p
10:10.41WobinWhy doesn't my squishy frame show up?
10:10.50[Ammo]blame codayus :p
10:10.53[Ammo]I think :)
10:11.03hasteI'm thinking about making a post on the wowace forums
10:11.14hasteI want more feedback while it's still early
10:11.26[Ammo]if you want even more feedback :)
10:11.39[Ammo]just put all the .lua files in a folder or subfolders if oUF
10:11.56[Ammo]it's a bit silly to need 6 folders for frames ;)
10:12.27hastemeep, not sure about that one
10:12.41hasteeven though the addons take zero when loading
10:12.55[Ammo]it's just a big clutter for no real reason
10:13.07[Ammo]why would anyone just use the playerframe but not the target frame etc
10:13.15hasteI do that :<
10:13.29hastefor my rogue I actually use a HUD
10:13.31haste*gasps*
10:13.40[Ammo]ow, growup / growdown for party frames if that's not in yet
10:13.59hastethey aren't anchored atm
10:14.30[Ammo]I like my party to grow up
10:14.57hastedamn it, ideas are like.. flowing now :OO
10:15.01[Ammo]hehe
10:15.03[Ammo]you asked fo rit
10:15.26hasteno problem, I like it ;D
10:15.26MoonWolfhow about an xp  bar for pets and players
10:15.27MoonWolfhuh
10:15.49hasteMoonWolf, I was thinking of one that shows above half the PowerBar
10:15.53hasteand shows a tooltip on hover
10:16.00MoonWolfthats cool
10:16.06[Ammo]good idea haste
10:16.29MoonWolfand, a health estimator ala watchdog ?
10:16.42[Ammo]for target?
10:16.43hasteMobHealth support will be added at least
10:16.47MoonWolfk
10:16.56hasteI know a lot of people used it on the old one
10:16.58[Ammo]I never use mobhealth anymore
10:17.11[Ammo]somehow I like the % display
10:17.16[Ammo]used to love mobhealth but meh
10:18.04MoonWolfits good to know actual values IMHO
10:18.11MoonWolfespecially with certain twinks
10:18.17MoonWolfthey keep going and going and going and going.
10:18.29[Ammo]I also like the % display
10:18.44[Ammo]handy for those enragers
10:19.06hastesame
10:23.56ckknightI want CIA to work, so you can bask in my glory of lots of commits
10:23.59ckknightle sigh.
10:32.29WobinThe ability to hide stuff?
10:35.07ckknightdoes anyone have any suggestions for profiles with Ace2 and AceDB2?
10:36.37MoonWolfchar class side server
10:37.07ckknightside?
10:37.13ckknightserver?
10:37.45ckknightto reiterate, there's 5 kinds of data: char, class, realm (plus faction), account, and profile
10:38.20ckknightI'm currently dealing with the profile part, specifically the changing of it and how it should be handled/stored/etc.
10:40.12MoonWolfside == faction
10:40.15MoonWolfserver == realm
10:41.51ckknightokay
10:42.23ckknightI don't see a situation where you'd want side-specific data decoupled from realm-specific data
10:43.48ckknightdo you?
10:47.21WobinAnyone use HealersAssist?
10:49.13[Ammo]nope, what is it supposed to do?
10:49.33WobinIt's a healsyncing addon
10:51.18hastehaha
10:51.33hasteMy little L40 rogue was attacked by a L42 warlock
10:51.45hasteI gouged and it suddenly was at 50%
10:51.53Wobinrofl
10:51.59hasteboth crusader procced and sword spec chain :p
10:52.21Wobincrusader?
10:52.24Wobinon a 40?
10:52.28WobinI hate you =P
10:53.23hasteI enchanted it on L37 :p
10:53.43hasteit sponsored it itself!
10:57.46ckknightprofiling seems like it could be very complicated. linking vs. copying of profiles and such
11:01.39[Ammo]someone in my guild has a level 21 paladin alt with Crusader on Verigan's Fist
11:08.04MoonWolftwink
11:11.29IndustrialI had double Fiery on my [Cruel Barb]'s
11:11.36Industrialat lv 19
11:12.04IndustrialWith luck I did an ambush crit of 250, and then 200 damage in one hit
11:12.09Industrialdemoloshing another twink
11:12.11Industrial>:)
11:12.17Industrialdemolishing*
11:12.31IndustrialBut i have a friend on that server with a rogue twink with 1.4k hp
11:12.33Industrial:|
11:13.13FryGuylevel 19?
11:13.16Industrialyes
11:13.24FryGuywow
11:13.27Industrial:)
11:13.37FryGuymy mage didn't have that much at level 50 :p
11:13.40Industrialshe's crazy :P
11:13.50FryGuyof course.. fireballs for 1000 :p
11:13.50MoonWolfFryGuy, your mages could do with a tad more hp then.
11:14.04FryGuyi was all out +dmg when I was leveling up
11:14.12FryGuyit's the most efficient gear
11:14.17MoonWolfbecase a hunter does aimed shot + multishot set his pet on you and runs away
11:14.19FryGuysince hp/int don't really matter :/
11:14.30FryGuyfor pve grinding I mean
11:14.41FryGuyi had gear with more sta/int
11:14.59FryGuybut it's like.. if I get attacked by a 60 I'm dead no matter what, so why not go all out :p
11:15.25IndustrialI wonder if there are any items like wands that have no level restrictions
11:15.30FryGuyand if someone comes and attacks me I might be able to get my sheep off and fireball->fireball->scorch
11:15.34IndustrialThat are better then Cookies Stirring rod
11:15.40FryGuyer fireball-fireball-fireblast
11:15.40Industrialif so a caster < all on wsg lv 19
11:15.44FryGuyand they might die if any crit
11:15.55IndustrialI know about one from BFD from the quest
11:16.13Industrialseriously, warlock is damn anoying in pvp
11:16.22FryGuy19?
11:16.24Industrialyes
11:16.29Industrialeven then :)
11:16.30FryGuyyou mean dying? :p
11:16.50FryGuyor was that another channel with that level 19 warlock video
11:16.53FryGuythat was painful tow atch
11:17.01IndustrialNo like I hit him and he fears me and i WOTF and he fears me and I use my trinket and he fears me and he DD's me to death
11:17.20Industrial;)
11:17.33FryGuyi've got a druid i was going to level to 29
11:17.49IndustrialDo you have cat form at lv 29?
11:17.56MoonWolfyes
11:18.02IndustrialMeh, NE hunter is also a bitch in wsg10-19
11:18.10IndustrialI have a nice tactic :>
11:18.21MoonWolfbear at 10, cat at 20, travel at 30, dire bear at 40.
11:18.33IndustrialYou know that there are two roofs on the tunnel entrance right?
11:18.52MoonWolfyeah
11:18.53Industrialtry and get on the lower one
11:18.59FryGuyuh
11:19.02Industrialnoone will see you, ever
11:19.10FryGuyyou mean the upper level in the main entrance?
11:19.16Industrialno
11:19.22IndustrialThe roof of the tunnel entrance
11:19.28FryGuyyes?
11:19.31Industrialwhere you can get to by walking a ledge
11:19.37Industrialit has two 'layers' of roof
11:19.46FryGuyin horde base?
11:19.48Industrialusually you are on the top one but theres one underneath
11:19.51MoonWolfthe small guilding in front of the tunnel.
11:19.56*** join/#wowace haste (n=haste@host-81-191-131-80.bluecom.no)
11:19.59MoonWolfdirectly against the cliff
11:20.02FryGuythe one that's like a light holder? :p
11:20.07Industriallemme try getting a screenshot
11:21.58Industrialhttp://www.wowwiki.com/images/f/f5/Warsong_gulch_alliance_entr.jpg
11:22.15Industrialsee theres two roof parts?
11:22.27Industrialstand on the lower (kinda hard to get onto)
11:22.31FryGuyoh
11:22.34Industrialand just use the NE talen to fade >:)
11:22.36FryGuyya
11:22.39FryGuyi get up there :p
11:22.42Industrial^^
11:22.47FryGuyi thought you were talking about inside
11:22.51Industrialno
11:22.51Industrial:)
11:22.52FryGuylike.. the entrance
11:22.57FryGuyer instance
11:23.15FryGuythat was wierd
11:23.22Industrialhunter is mighty handy for slowing down flag caputrers and popping the damn mages that freeze adds
11:23.23FryGuyi had instance in my head, but i typed entrance :(
11:23.44FryGuythat's confusing
11:23.50FryGuymages freeze adds? :/
11:24.07MoonWolffrost nova
11:24.10FryGuyoh
11:24.16FryGuykilling the mages before they nova
11:24.49FryGuy!c 1+2+3+4+5+6+7+8+9
11:24.54FryGuyer, wrong chnanel
11:29.07Codayus?
11:29.10CodayusBlame me?
11:37.40[Ammo]yarr! :)
11:37.48[Ammo]didn't you make the last changes in Squishy?
11:38.25[Ammo]having to do with party stuff
11:52.22*** join/#wowace Tain (n=pmallett@ip70-181-48-123.ri.ri.cox.net)
11:52.38MoonWolfsup tain
11:56.16*** join/#wowace Shyva (n=n0time@sd511586e.adsl.wanadoo.nl)
11:56.52TainToo early to be awake.
11:58.44Codayus[Ammo]: Yeah
11:59.09CodayusTrying to fix it not showing in parties.
12:09.59WobinWoohoo
12:09.59ckknightgood song: The Mountain Goats - No Children
12:14.29*** join/#wowace Kaelten (n=Kaelten@68.63.3.183)
12:14.36*** mode/#wowace [+o Kaelten] by ChanServ
12:14.49Kaeltencan someone leave the channel and come back in to make sure I don't have any bugs on this one?
12:15.14*** part/#wowace ckknight (n=ckknight@rrcs-67-53-204-251.west.biz.rr.com)
12:15.17*** join/#wowace ckknight (n=ckknight@rrcs-67-53-204-251.west.biz.rr.com)
12:15.21ckknightseems fine
12:15.27Kaeltengood
12:15.27MoonWolfyep
12:15.28Kaeltenthanks ck
12:15.36Kaeltenare you still awake or is it just again?
12:15.46ckknightjust again what?
12:15.53Kaeltenbeing awake
12:16.01ckknightwhat's the question?
12:16.12Kaeltenare you still awake
12:16.18Kaeltenor did you get some sleep?
12:17.22ckknightI'm in a different time zone
12:17.28ckknightI will sleep soonish
12:17.31Kaeltenah
12:17.35Kaeltenbrb
12:17.45*** join/#wowace Kaelten (n=Kaelten@68.63.3.183)
12:17.47*** mode/#wowace [+o Kaelten] by ChanServ
12:17.55ckknightKaelten, fix CIA-12
12:18.03ckknightit does nothing...
12:18.35KaeltenI think thats a kergoth tihng
12:18.54MoonWolfit is.
12:19.13ckknightkergoth, *poke*
12:19.19ckknight~poke kergoth
12:19.20purlACTION cuts down a small tree, sneaks up behind kergoth, pokes kergoth repeatedly, hilarity ensues
12:19.23ckknight~moredots
12:19.24purlyou lose 50 dkp again!
12:19.58ckknightKaelten, I made AceDB2, it doesn't have profiles yet, but it has all the other parts
12:20.11Kaeltengot it commited?
12:20.14ckknightyea
12:20.17ckknightfrankly, I don't know the best way to do profiles
12:21.00ckknightbut it has the 5 kinds of data, generated on the fly
12:21.05ckknightand proper default handling
12:21.44Kaeltenit requires aceevents?
12:21.47ckknightyes.
12:22.17Kaeltenwhat for?
12:22.32ckknightADDON_LOADED
12:22.43KaeltenI wish I could add syntax coloring to firefox for when I view lua files
12:22.49ckknightthat's when SVs are loaded up
12:22.56Kaeltentrue
12:23.05ckknightalso, it cleans up on PLAYER_LOGOUT
12:23.38ckknightgets rid of empty tables, values same as defaults, etc.
12:24.03ckknightstole the code from FuBar
12:25.07MoonWolfso no more get and set functions ?
12:25.17ckknightyou could code em yourself
12:25.24ckknightbut no, I like em raw
12:25.29MoonWolfYAY
12:25.30ckknightseeing as it's faster/more efficient
12:25.31Kaeltenmoonwolf: thats one major source of ineffeciancy
12:25.43MoonWolffinally, looping and accessing saved vars
12:26.14Kaeltenck can you give an example of usage?
12:26.26Kaeltenmore to the point setup
12:26.27ckknightsure
12:26.48ckknightMyAddon = AceLibrary("AceAddon-2.0"):new("AceEvent-2.0", "AceDB-2.0")
12:26.58ckknightMyAddon:RegisterDB("MyAddonDB")
12:27.13Kaeltenhow about profiles?
12:27.17Kaeltenhow does that work out?
12:27.38ckknight<ckknight> Kaelten, I made AceDB2, it doesn't have profiles yet, but it has all the other parts
12:27.46ckknightbut the theoretical API will be:
12:27.56ckknightself:SetProfile("name")
12:27.58ckknightself:GetProfile()
12:28.36Industrial<douchebag> do u declare your variables when doing pseudo code?
12:28.37Industrialtee hee
12:28.44MoonWolfwhat will the default profile be ?
12:28.47ckknight:SetProfile() will call :OnProfileDisable("oldProfile", "newProfile") if available and :OnProfileEnable("oldProfile", "newProfile")
12:28.53ckknight"default"
12:29.26Kaeltenone feature of Ace1 is that the profiles are managed for the end user with a little
12:29.30Kaelteninteraction
12:29.36ckknightyea
12:29.44KaeltenI guess we can present a seperate app to control that aspect later on
12:29.47ckknightwhich will be what it basically will be.
12:29.49ckknightwhy?
12:29.57Kaeltenwell as far as user configuration
12:30.20Kaelten./ace profile user all won't exactly exist anymore
12:30.30ckknightjust stick it in a lib
12:31.02ckknightno rules saying libs can't have slash commands
12:31.06Kaeltenwell the memory aspect of it is the problem
12:31.10ckknightmy TouristLib and such have em, they give memory
12:31.12Kaeltenwhere will that data be stored
12:31.13ckknightKaelten, how so?
12:31.27ckknightit'll be just another part of the lib, stored once in memory
12:31.40Kaeltenbut between sessions
12:32.15Kaeltennow I'm beginning to wish we still had RegisterForSave()
12:32.16MoonWolfyeah, where does an embed keep its vars ?
12:32.17ckknightprofiles will be handled on a per-addon basis.
12:32.23ckknightembeds don't have vars.
12:32.35ckknightalthough
12:32.40ckknightI got around it with GloryLib ;-)
12:32.49ckknightwhich is an embed that has vars
12:32.50Kaeltenwell the problem being where does the profile settings get saved between sessions?
12:33.10ckknightseeing as profiling happens if and only if AceDB is available, you definitely have an SV to work with.
12:33.36Kaeltenright but should we just populate a raw database with data that shouldn't be messed with?
12:33.37ckknightKaelten, profiles are handled on a per-addon basis
12:33.42ckknightbut can be changed all at once if need be
12:34.14*** join/#wowace wereHamster (n=tomc@gw.ptr-62-65-141-13.customer.ch.netstream.com)
12:34.45ckknightbasically, you'll have profile groups
12:34.48Kaeltenmaybe change RegisterDB to accept a discriptor ?  self:RegisterDB('main', AddonDB) self:RegisterDB('profiling', AddonProfileDB)
12:34.50Kaelten?
12:35.01ckknightno, not needed
12:35.04ckknightthat's not how the db works
12:35.42ckknightyou don't access the DB on a flat level
12:35.49ckknightself.db.char points to MyAddon.chars["ckknight of My Realm"]
12:36.08ckknightand self.db.profile points to MyAddon.profiles[MyAddon.db.currentProfile]
12:36.21ckknightso you'd never really access the toplevel of MyAddon
12:36.34ckknightso why not just have MyAddon.currentProfile = "monkey" ?
12:37.16ckknightself.db is a structure to handle the database, with links to specific parts (generated on the fly) in it
12:38.02Kaeltenhmm
12:38.19ckknightyou'd never in your right mind access the raw SV
12:38.25ckknightjust mess with the links inside it
12:38.49ckknightin self.db, you have 5 links: char, class, realm, account, and profile
12:39.09Kaeltenand profile will normally be set to one of the other 4 or a custom profile?
12:39.38ckknightpretty much
12:39.47Kaeltenwhat about people who want to have more than one db?
12:40.14ckknightseeing as it is a mixin and sets .db for you, you'd need two addons or have an AddonModule or whatnot
12:40.31ckknightbut let me ask:
12:40.41ckknightwhen would you want more than one db for one addon?
12:40.43Kaeltenwhy not include an optional argument in RegisterDB that allows you to set the variable name?
12:41.22ckknightthere's already two arguments, one for regular DB and one for a per-char DB, btw
12:41.51Tainckknight: a lot of people out there use mutliple dbs for addons.  Why?  I don't know. But they do.
12:42.04ckknightTain, why not use subtables in the DB?
12:42.11TainI don't know that there's any good reason to do it.
12:42.12*** join/#wowace haste (n=haste@host-81-191-131-80.bluecom.no)
12:42.20ckknightme either
12:42.35ckknightso why allow the continuance of unneeded behavior?
12:42.37Kaeltenone point of view is it gives more flexability to the developer if we allow them to set it up as other things
12:43.07TainWell that's one problem I'd have is not knowing why someone did it I wouldn't be comfortable saying you can't do it.
12:43.09ckknightKaelten, but then it's not standardized, how do you tell what profile an addon is under? how do you tell if it's enabled or disabled?
12:43.09ckknightet.c
12:43.11ckknightetc.*
12:44.17Kaeltenhmmf
12:44.23ckknightI honestly can't see why having 2 DBs is better than using subtables
12:44.40Kaeltenits not nessacarily (sp) but people are going to want to do it
12:44.47Kaeltenespecialy being that could do it in Ace1
12:45.06Mikmahaste: g'morning, how was the exams? :)
12:45.20hastefarily good I believe
12:45.26hastedon't knoiw the result yet
12:45.33ckknightbut the new system offers a lot more precise control over your DB, so it's not nearly as hard to manipulate
12:45.45Kaeltentrue
12:45.53Kaeltenwe'll leave it like this for the time being
12:46.07Kaeltenand maybe discuss it more down the road
12:46.20Tainckknight I have no idea, I'd just be cautious about forcing artificial limitations on people.  The game supports it.
12:46.24Kaeltenanything you need to ask me before I run off to workland
12:46.29*** join/#wowace gngsk| (n=gngsk@c-68-33-204-115.hsd1.md.comcast.net)
12:46.57ckknightKaelten, don't think so. AceAddon is semi-workable now and such
12:48.21Kaeltenok lets try making a few simplistic addons to verify it
12:48.24KaeltenI got to run
12:48.31ckknightI have unit tests and such
12:48.46Kaelten|workingI think its time to get it working in wow really
12:48.56ckknightoh, it theoretically should
12:49.04Kaelten|working:s lets proove the theory
12:49.05Kaelten|workinggotta run
12:49.10ckknightall the OO stuff works in it
12:49.11ckknightand such
12:49.13ckknightcya
12:49.21ckknightI'm gonna go to sleep
12:49.27ckknightdamn circadian cycle.
12:51.07Mikmahmm
12:51.18Mikmaso we do get a 'createframe' for tooltip in 1.11?
12:52.53Wobinyeh
12:54.03KaeltenAwaythere we go gnight
12:54.05KaeltenAwayerr good work
12:54.08[Ammo]hehe
12:54.22Mikmawell, i think i'll try to make a tooltipmod in 1.11 then
12:55.25IndustrialQuestion: Whats faster in lua.. oh wait
12:55.31Industrialdoes lua have a ternary operator?
12:55.40Industrialfoo?bar:baz;
12:56.15TainNo.
12:56.19Industrialk
12:57.37Industrialfoo=true bar,baz=function() end
12:57.53Industrialversion 1: if foo then bar() else baz() end
12:58.01Industrialversion 2: foo and bar() or baz()
12:58.03Industrialwhats faster?
12:59.48*** join/#wowace Andalia (n=xx@p54AD9BA7.dip0.t-ipconnect.de)
12:59.52ThraeI'm guessing they're both the same really. You can't get more efficient then a branch statement.
12:59.56TainI always use 2 but I don't know that it's faster.
13:00.16TainIt uses less characters so it must be!
13:06.26ThraeMikma, I told you yesterday, the problem with AF_Tooltip_Mini was not with their code, but QuestsFu and MonkeyQuest.
13:11.56MikmaThrae: yes, and you know how to fix it? :)
13:19.06Mikmaheh, this SimpleMouseoverTarget is pretty nice
13:19.22Mikmai adjusted the code just a littlebit, and not it suits my needs :D
13:21.14Mikmahttp://wow.reaktio.net/mouseover.jpg
13:29.33MoonWolfits  a Target Tager on tooltip "
13:29.36MoonWolf?*
13:31.04Mikmayeah it's the same feature ie. tipbuddy has, but in different frame
13:36.11Mikmahaste: i redownloaded oUF2 + PartyTarget, deleted settings and still can't see them :(
13:40.27hasteBlame hC
13:40.49Mikmai have done that but he haven't fixed it!
13:42.16haste*downloads PartyTargets*
13:43.18hasteMikma, it works here :<
13:43.24Mikmadamnit
13:43.37Mikmawhat the hell is wrong with my mac then
13:44.08hastetry to change the check so it checks for nil instead
13:44.16hasteshouldn't have anything to say tho'
13:45.40Mikmawell i'll test soon without any other addons
14:04.41Wobinckknight: AutoAttack is behaving rather oddly at times
14:04.53Wobinpulling me out of combat on Cheapshots, or keeping me in combat with saps
14:09.52Mikmahaste: lol wtf! now it appeared on my screen haha
14:11.18*** join/#wowace Hakker (i=UPP@a82-93-101-11.adsl.xs4all.nl)
14:18.42Mikmahaste: the default layout is looking like this on my screen, 0.90 scale: http://wow.reaktio.net/ouf_def1.jpg
14:19.48Mikmaand, after the party ended with the persons in that picture, this happened: http://wow.reaktio.net/ouf_pt.jpg
14:20.01Mikmanotice the PartyTarget in middle of screen lol
14:21.33[Ammo]partytargets are hyperchips thing :p
14:24.44Mikmaand now the partytarget is gone again :D
14:31.41Industrialhttp://img514.imageshack.us/img514/1559/wowlayout0016nu.png
14:33.23Industrialsee the unit frame style in the middle?
14:33.27Industrialthats how i want my unit frames
14:33.29Industrial:P
14:33.34Mikmaand after doing /rl the PartyFrame are visible :P
14:33.38Industrialoh forgot buffs
14:38.41[Ammo]go code it industrial :)
14:39.28[Ammo]or wait till Haste fixes his templating system thing
14:39.44Mikma?
14:40.00Mikmahe's making one hehe?
14:43.49[Ammo]he mentioned it but that's it
14:45.48Mikmawell that would rock everything
14:55.01[Ammo]I miss the CIA bot
15:05.13*** join/#wowace Ratbert_CP (n=KCummins@proxy-ce3.disney.com)
15:14.50WobinCome back CIA-17! All is forgiven!
15:18.21hyperChipmunk=D
15:18.56hyperChipmunkwe don't like CIA-12?
15:19.07WobinHe's snubbing us
15:19.25WobinSee?
15:19.30hyperChipmunkle gosh!
15:19.35WobinHe's not as friendly as CIA-17
15:19.56hyperChipmunkdoes PlowKing still suck?
15:20.04Ratbert_CPAlways has...
15:20.05Wobinyes
15:20.08hyperChipmunk=\
15:20.16hyperChipmunkwhen will it not suck?
15:20.16WobinI should do some work on it, I guess
15:20.21Ratbert_CP;)
15:20.28WobinSoon, my pretty
15:20.29Wobinsoon
15:22.41Hakkeruhm industrial why not try it out with DUF and then code it as a mod so you got the design right... I haven't checked the SV file for DUF but it might even contain coords and stuff
15:23.57Tekcubadvice your mother never taght you: Never use a white shirt/towel as a cum rag, no amount of bleach will make it white again
15:27.34HakkerTekcub how do you know this piece of wisdom?
15:27.55Tekcubwell I now use the same white shirt for a cum rag all the time....
15:28.07Tekcubcause I ain't going to wear it it's all yellow...
15:28.24Hakkerhehe
15:32.16[Ammo]oh you're here tekkub
15:32.22[Ammo]I just replied to your search for sounds :)
15:32.35Tekcubokey
15:32.39Tekcubabout t ogo to work
15:32.45Tekcubstupid employment
15:33.10[Ammo]it gives money
15:33.14[Ammo]and money gives pleasure
15:33.33Tekcuboh fuck, there's an idea right there
15:33.40TekcubSonar
15:33.43[Ammo]yeah
15:33.45[Ammo]hehe
15:33.51TekcubI need a "you're too close" mod on Raggy
15:34.10[Ammo]the cthunwarner thing made me into a puppet
15:34.10[Ammo]why do you need that?
15:34.14Tekcubcause people always get too close to me
15:34.20[Ammo]shrug
15:34.24[Ammo]I just stand with the healers
15:34.29Tekcubheh
15:34.30[Ammo]I'm DPS, but I always sneak in the middle of them
15:34.35[Ammo]I never die :)
15:34.45TekcubI stand at the rear lava entrance and blow people up as they get out
15:34.53[Ammo]hehe
15:34.59[Ammo]I stand at the healer overhanging thing
15:35.24TekcubI'll pick a new spot next week
15:35.31[Ammo]pick the healerspot!
15:35.35[Ammo]it pwns :)
15:35.36Tekcuboh and my tranq mod halfway worked
15:35.51[Ammo]I need to modify cthunwarner a bit
15:35.54[Ammo]since it's 'always on'
15:35.58TekcubI didn't get failed messages, but I got frenzy and shot messages
15:36.11[Ammo]I thought about adding the functionality to the bigwigs cthun thing
15:36.15Hakkernot at cthun yet :(
15:36.27[Ammo](the beeping part mainly :))
15:36.50TekcubI'll make Sonar, it'll be simple with ProximityLib
15:37.07*** join/#wowace MoonWolf (n=moonwolf@f176182.upc-f.chello.nl)
15:37.07*** mode/#wowace [+o MoonWolf] by ChanServ
15:37.09[Ammo]cthunwarner also shows who's in the stomach of cthun
15:37.13[Ammo]which is kinda handy
15:37.31[Ammo]I should make bigwigs users send out sync messages on the health of the stomach tentacles
15:37.36Tekcubsounds like an odd fight
15:37.38Hakkerstill busy at huhah
15:37.42[Ammo]it's a fun fight
15:37.45[Ammo]it's the best ever!
15:38.09MakkIt's so hectic :D
15:38.11Mikmamaking a good druid seems to be alot harder than i thought
15:38.29[Ammo]syncing the health would be so imba :)
15:38.35Tekcubokey off to work, I'll try to throw together Sonar tonight and test in BWL
15:38.55[Ammo]grab the beep from cthunwarner
15:38.56[Ammo]it's perfect :)
15:38.57Hakkerwhich server you play then ammo?
15:39.00[Ammo]Kazzak
15:39.10[Ammo]formerly known as Daggerspine
15:39.21Hakkerah...
15:39.32[Ammo]or rather all the raiding guilds left that shithole
15:39.39[Ammo]and went to the new and shiny kazzak
15:39.44[Ammo]we're basking in it's excellence
15:39.51Hakkerwas first on hun infested Bloodscalp now @ trollbane
15:40.13[Ammo]huhuran is pretty easy btw
15:40.27[Ammo]alliance here btw
15:40.33HakkerI know problem is the nature res
15:40.51[Ammo]have 2 MTs with good NR, as in good items, and high NR
15:40.55[Ammo]high defense, high sta, high NR
15:41.02[Ammo]the rest of the buffer can wear cloth
15:41.03[Ammo]even as rogues
15:41.09[Ammo]just wear whatever boosts your NR
15:41.21[Ammo]and you're fine
15:41.38[Ammo]our guild doesn't get to kill outdoor dragons so we kill Huhuran wearing whatever dropped from AQ40 and Maraudon :)
15:41.49Hakkerwell average is now on 150 I think and near 300 for the 2 MT's and 200 for 1 OT
15:42.05[Ammo]k tell your rogues to just use cloth items as well
15:42.07HakkerOutdoor dragons are actually quite nice
15:42.20[Ammo]whatever gets their NR up
15:42.22Hakkerwhy cloth?
15:42.22Makkmeh
15:42.29[Ammo]because your damage doesn't matter
15:42.33[Ammo]your NR matters
15:42.39Makksoakers? :)
15:42.41[Ammo]you can lower NR when you master the fight
15:42.42[Ammo]yeah
15:42.50[Ammo]just tell them to max their NR
15:42.52HakkerI know but there are alot of decent NR leather stuff
15:42.54MoonWolfif you can kill huhuran
15:43.00Makkwe have like 19 ppl with 200+nr
15:43.01MoonWolfwhy cant you kill an outdoor dragon ?
15:43.10[Ammo]because they are camped by other guilds
15:43.16[Ammo]and our guild is kinda semi-casual
15:43.21Hakkersame
15:43.21Makkand most of them use green shit of nature resistance
15:43.33[Ammo]Makk: yeah that works as well
15:43.38[Ammo]just get your NR up Hakker
15:43.45Hakkerbut Outdoor dragons are great and drop decent loot for mara
15:43.49[Ammo]and tell them to use shit items if they have to
15:43.51Hakkeroops aq
15:43.56[Ammo]priests shouldn't wear NR
15:44.12[Ammo]you need a buffer of around 19-20 people wearing NR, the rest wear their best gear
15:44.25[Ammo]make sure you space the raid so that the buffer is always closer than the rest
15:44.28[Ammo]and then do it
15:44.33Hakkerthe problem is that at 40% the clothies start dying :( and the shield begins to drop
15:44.48[Ammo]why do clothies die at 40?
15:44.52[Ammo]that's your problem right there
15:44.55[Ammo]space them out better
15:45.03[Ammo]the dot damage during 100-30% is range based
15:45.11HakkerI mean things like rogues :P
15:45.17[Ammo]they need to be healed
15:45.27[Ammo]our raid setup is 6 healers on the 2 MTs
15:45.38[Ammo]the rest of the healers heal the rogues and other guys close by
15:45.43Hakkeroh well once we get him down it's easy...
15:45.48[Ammo]but preserve as much mana as possible
15:46.04Hakkeryeah we keep em at 80% minimal
15:46.04[Ammo]at 38% all warlocks throw a CoD on Huhuran
15:46.24Hakkerbecause we know you basically need to kill him in 30 secs at 30%
15:46.30[Ammo]at 32% we hold dps
15:46.38[Ammo]then wait for the sting to hit
15:46.53[Ammo]when it hits ranged takes it below 30%
15:46.55[Ammo]and we go all out
15:47.08[Ammo]rogues should be free from the sting at around 28%
15:47.31[Ammo]we also use paladins with bubble halfway through the fight to soak damage
15:47.43[Ammo]they can move in bubble and soak for the nature damage
15:47.51[Ammo]dwarves can stoneform and soak for 8 seconds as well
15:48.07[Ammo]we do that if the buffer group starts to die
15:48.18Hakkerwe use the same tactic but apparently some don't pay attention ;)
15:48.21[Ammo]we have 3 SL warlocks as well
15:48.27[Ammo]make sure they have a felpup out
15:48.42[Ammo]and the felpup should be parked in the buffer
15:48.55[Ammo]it will eat wyvern stings during the first part
15:49.01*** join/#wowace Suntiger (i=moonwolf@f176182.upc-f.chello.nl)
15:49.05[Ammo]so that's 3 more people in teh buffer for the first part
15:49.12[Ammo]at 90% get it to attack huhuran
15:49.15[Ammo]and it'll eat dots as well
15:49.21[Ammo]the warlock can heal the pet with healthfunnel
15:49.30[Ammo]soullink goes up at 32%
15:49.30Hakkerbtw you should try out the dragons... they are pretty easy except Emeriss... that one is a real bitch
15:49.36[Ammo]we can kill the dragons
15:49.39[Ammo]we killed 2
15:49.43[Ammo]but they are camped
15:49.50[Ammo]so we never get a shot at them
15:49.52Hakkerhere too
15:49.59*** mode/#wowace [+o moonwolf] by ChanServ
15:50.03[Ammo]and frankly we don't care anymore
15:50.09Makkwe camp them! :D
15:50.14Makk(not really.)
15:50.15Hakkersame
15:50.20Hakkersemi camping
15:50.47[Ammo]anyway, warlocks soullink at 32%, after that they are part of the buffer as well
15:50.51Hakkerthe biggest luck is a medium server with other guilds forming raids at the same time :)
15:50.53[Ammo]so they position themselves in front of the rest as well
15:51.16[Ammo]we have 3 SL warlocks atm, including myself, so it works real well
15:51.25[Ammo]I have 297 NR with feldog
15:51.28[Ammo]which is plenty to be a buffer
15:51.40[Ammo]there is another trick btw
15:51.54[Ammo]don't quaff NR pots right at 30%
15:52.05[Ammo]quaff them when your PoH priest runs out of mana
15:52.22[Ammo]then healthstone / healing pot when you get low
15:52.33[Ammo]that way you maximize your effectiveness
15:52.47MakkSL is so boooooooooooooooring
15:52.51[Ammo]shrug
15:52.54[Ammo]I know
15:52.55[Ammo]it sucks
15:53.06[Ammo]I'm now 31 demo, 7 afflic, 13 demo
15:53.11[Ammo]13 destro that is
15:53.18[Ammo]just for encounters like this
15:53.23[Ammo]untill 1.11 hits with more NR for everyone
15:53.30[Ammo]then I'll just switch back to SM/DS
15:53.44[Ammo]I did this build for Huhuran specifically
15:53.47HakkerSekram is weird, Vem & co range from easy to rock hard, Satura is a bitch and Franky is fun oh and try Vici once but that was a damn fast wipe :P
15:54.01Mikmahttp://www.wowhead.com/talent/?MZxxMsfbdLEx00xo
15:54.06[Ammo]Vem and co are are not that hard
15:54.12Shyvaskeram is cool, really cool
15:54.20Makk17:58:10 < [Ammo]> I'm now 31 demo, 7 afflic, 13 demo
15:54.20[Ammo]skeram requires some focus
15:54.22Shyvaso is Sartura
15:54.22Makkhmm
15:54.27MakkI prefer SM/Ruin
15:54.28Hakkerdepends on the way you take em ammo
15:54.33Makkor NF/Conflag
15:54.36[Ammo]naah
15:54.40[Ammo]SM/DS is very cool
15:55.00[Ammo]I'm so self-sufficient with that build
15:55.05Makkhttp://www.wowhead.com/talent/?AE0rVRboVZZxx0tr0z
15:55.09Makkmeeeh
15:55.14Makkruin <3
15:55.19[Ammo]shrug
15:55.37MakkRuin and Bane are what really keeps me in Destro
15:55.41Hakkerkri,yauj,vem is by far the easiest, but imo vem,yauj,kri the hardest combo
15:55.54[Ammo]we always do vem last
15:56.00[Ammo]because we need to progress still in the instance
15:56.23[Ammo]once we get cthun ouro and visc down (in that order) we will try others last
15:56.23Hakkeryeah but doing yauj or kri last gives different loot
15:56.47[Ammo]Makk: saccing a voidwalker usually here for +200 hp / 4 seconds
15:56.57Makkisn't it 3 sec?
15:57.02[Ammo]whatever :)
15:57.06[Ammo]it's a perma renew
15:57.09Makki like DS
15:57.15Makkbut i need Bane and Ruin
15:57.16Makk;)
15:57.19[Ammo]no you don't
15:57.23Makkyes I do.
15:57.24[Ammo]you need to learn to use dots :)
15:57.27MakkI'm a critwhor
15:57.27Makke
15:57.39MakkDude, I'm SM - I know how to use dots
15:57.40[Ammo]I'd rather just pull 7 mobs
15:57.50[Ammo]and stay alive :)
15:58.29[Ammo]most mobs cann't hit hard enough to negate 7 siphons and 200hp/3s
15:58.47[Ammo]and most of them die when the dots end
15:58.49Makk...
15:58.53[Ammo]that's how I grind Silithus
15:58.55Makk7 mobs?
15:59.00[Ammo]on average yeah
15:59.01Wobin[23:58-2174] BagBoy\BagBoy.lua:88: attempt to index global `AceHook' (a nil value)
15:59.02Wobin<PROTECTED>
15:59.07WobinRatbert_CP?
15:59.10Hakkermaking a +19 hit fury warrior with the rest in +crit is really really nice... you basically become a pvp whore
15:59.10Makkthat means 7 mobs are hitting you, or  7 in a row?
15:59.16[Ammo]7 mobs at once
15:59.19Ratbert_CPYo...
15:59.21[Ammo]I just enter a twilight camp
15:59.27Ratbert_CPHuh?  Hmmm...
15:59.33[Ammo]run towards a mob, put corruption, siphon, coa on em
15:59.35[Ammo]and move to the next
15:59.37[Ammo]and keep running
15:59.37Makkand 7 mobs at once can't hit for more than DS + 7 siphons at once?
15:59.42Mikmahaste: well, a slash for "show all" would be nice, meaning it will show all debuff and buff-slots and all frames. that way they are easy to position on screen :)
15:59.52[Ammo]lifetap for mana and continue
16:00.06[Ammo]SM/DS only works with high amounts of +damage though
16:00.16[Ammo]I'm now at 600 unbuffed
16:00.28[Ammo]but at 500 it started to be comfortable
16:00.54[Ammo]right now I'm gimp SL
16:00.56[Ammo]I can own in duels
16:01.06[Ammo]but I can't do the ole SM/DS silithus grind anymore :p
16:01.34[Ammo]but siphon life ticks of over 80 work real well :)
16:01.34Hakkerwarriors suck in duels :( but luckily it's alot different in battlegrounds
16:01.47Makk+ 444 dmg here, that's to shadowspells.
16:01.53Mikmahaste: and, is there anything i can help you with? :)
16:01.57[Ammo]Makk: not enough ;)
16:02.24[Ammo]I tried SM/Ruin though
16:02.31[Ammo]and it is pretty damn letal in pvp
16:02.41[Ammo]in pve I just find I lack the utility
16:02.56[Ammo]and since we're mostly pve guild on a pvp server I'd rather take the middle way
16:03.11[Ammo]so I choose SM/DS after I reached enough +damage
16:03.24[Ammo]just waiting on claw of chrom to boost me past 600
16:04.00Makkgot azu dagger :)
16:04.06Makkwaiting for claw here too
16:04.37HakkerI hate locks
16:05.09Makkthey hate you too
16:05.17*** join/#wowace Suntiger (n=moonwolf@f176182.upc-f.chello.nl)
16:05.17[Ammo]I've got a mageblade atm
16:05.20[Ammo]which is good enough for now
16:05.26Hakkerhehe
16:05.42[Ammo]and claw will never drop when I have the dkp for it anyway :)
16:05.45[Ammo]so I'll see
16:05.55Hakkerwarrior vs mage,lock,shadowpriest,druid = dead warrior
16:05.59[Ammo]we have 4 warlocks with 600 spelldamage atm
16:06.37[Ammo]took those 4 locks and a priest to UBRS once
16:06.42[Ammo]5 manning it ;)
16:06.56[Ammo]focus fire, seduce, and slay
16:07.07[Ammo]healing can be done _after_ the mobs are dead :)
16:07.17[Ammo]drakki took us some time though
16:07.36[Ammo]that being said, WoW is about gear.....
16:08.25Shyvamost (mmo)rpgs are
16:08.30[Ammo]WoW is extreme
16:08.34[Ammo]imho
16:08.52Shyvayea, true, but I don't care :) it's a cool game
16:08.55[Ammo]yeah it si
16:11.09Makktwilight pophet! :D
16:11.12Makk*prophet
16:11.24Makkhello hello, 10g
16:11.53[Ammo]oh hehe
16:12.00[Ammo]it's more like hello reputation :)
16:12.57*** join/#wowace [MoonWolf] (n=moonwolf@f176182.upc-f.chello.nl)
16:14.16[Ammo]anyway time to get home and start a raid :)
16:14.31*** mode/#wowace [+o MoonWolf] by ChanServ
16:14.50Makkfaaak
16:14.59Makkwhat do i do with the fucking guards?
16:15.36MakkI usually Sacrifice + HoT them while the prophet is deathcoiled
16:15.48Makkbuti can't outrun them when i've killed the bitch
16:16.29Ratbert_CPWobin: Are you using a beta Ace?  Something with AceHooks *not* included?
16:16.35Wobinno
16:18.00Ratbert_CPHrmmm...  Works beautifully for me...
16:19.56TainWoW isn't any more about gear than any other mmorpg I've played.
16:20.08TainHell the only one that isn't about gear is City of Heroes/Villains.
16:20.57*** join/#wowace [MoonWolf] (n=moonwolf@f176182.upc-f.chello.nl)
16:22.18Ratbert_CPWobin: Try changing line 88 to: ace.hook:Embed(self)
16:25.35Wobinno luck
16:30.37*** join/#wowace Suntiger (i=moonwolf@f176182.upc-f.chello.nl)
16:33.53*** join/#wowace Tem (n=tardmrr@204.90.50.252)
16:33.53*** mode/#wowace [+o Tem] by ChanServ
16:34.09*** join/#wowace [ven] (n=ven@dyndsl-085-016-089-234.ewe-ip-backbone.de)
16:41.45Ratbert_CPWobin: Sounds like your AceHook isn't being initialized.
16:41.56Ratbert_CPI get mine via Ace/AceHook.lua
16:42.12WobinAs should I
16:42.14Wobinhm
17:11.34Industrialhttp://digigen.nl/~Industrial/games/wow/interface/001-060615.png
17:26.41*** join/#wowace Jarenthal (n=Jarentha@cpe-066-057-087-213.nc.res.rr.com)
17:37.06hasteMikma, I'll make a post on the WoWAce forums
17:37.29hasteI can only see a "and....." post, so I guess you have said quite a lot today :p
17:37.55Mikmahaste: well 2 lines
17:38.12Mikmahaste: well, a slash for "show all" would be nice, meaning it will show all debuff and buff-slots and all frames. that way they are easy to position on screen :)
17:38.18Mikmaand the "and"
17:39.02Mikma+ i whined some about the partytargets working/notworking ;)
17:39.52Mikmaoh yes and about the default-layout being funny on 0.90 scale :D http://wow.reaktio.net/ouf_def1.jpg
17:41.43hastesuch whine :p
17:41.53Mikmayeah i know, sad ain't it
17:42.15Mikmabut the behaviour of the partytarget's is something magical!
17:42.20hastebut my warlock is going BWL today *grin*
17:42.27hastehopefully I'm as lucky as in MC
17:49.42steinozomg
17:49.46steinomy hunter gets to go to bwl!
17:50.06hasteyay, CIA-12 left
17:50.09*** join/#wowace MoonWolf (n=moonwolf@f176182.upc-f.chello.nl)
17:50.09*** mode/#wowace [+o MoonWolf] by ChanServ
17:50.11hastemaybe Mr 17 comes back
17:50.36*** join/#wowace CIA-9 (i=cia@cia.navi.cx)
17:50.52steinoxD
17:50.55haste=(
17:51.17Mikmahttp://www.wowhead.com/talent/?MZxxMsfbdtExco
17:51.28Mikmai think it's pretty decent for a first build :P
17:51.56Mikmahaste: hey, who made the support for AceHeal in oUF?
17:52.04steinono ns? :|
17:52.41hasteMikma, I did
17:52.50hastenot that I use AceHeal
17:52.58hasteor.. are you thinking of oUF 1.6.x?
17:53.11MikmaoUF2
17:53.16hastethen it's me
17:53.24Mikmai love you!
17:53.25*** join/#wowace CIA-12 (i=cia@cia.navi.cx)
17:53.35Mikmawhere where where? :D
17:53.43hasteAceHeal forum
17:55.22Mikmaso anyone happen to know where can i find a complete working package of aceheal? seems like it have had atleast 3 devs now and everyone has it's own version
17:55.48WobinWoohoo!
17:55.48haste*gasps*
17:56.01Wobingrab the branched version
17:56.06WobinI -think- it works
17:57.26Mikmathanks, i will
17:58.31Mikmaso there's 2 versions in there. Devla's or Kyahx's?
17:59.00WobinKyahx is the more recent one looking after it
17:59.27Mikmahmm but Devla is the one who has made last commit on AceHeal
18:02.34Wobinhttp://www.wowace.com/forums/index.php/topic,403.msg26695.html#msg26695
18:08.23steinooO!
18:08.25steinotier2 bracers!
18:08.27WobinIndustrial: How can I get Vim to stop loading files not full screen
18:08.29steinoon my alt ^^
18:08.29Wobin?
18:08.38Wobingrats steino =)
18:09.05steinoty :)
18:10.18steinohaste didnt get any! *points*
18:13.06hasteI never get nemesis on my warlock ;(
18:13.08Mikmaoh Lovely! oUF2 + AceHeal :D
18:14.29WobinI need to check if the middlemousebutton works
18:15.09WobinAnd yey, Kyahx took out 'desprate prayer' from the cast list =P
18:15.19WobinI kept casting it on pets for some reason =P
18:15.30Mikma:D
18:15.33Mikmacool
18:15.39hasteWobin, it should work now, not sure tho' :p
18:16.17MikmaYAY! DeadMines ->
18:17.12Wobinwoot
18:17.29WobinI love how I can just slot PT categories into this and it automatically does the filtering =)
18:19.01WobinAnd y'know? screw AceDB for the moment =P
18:19.07WobinI've had enough issues with it =P
18:24.49hasteAceDB2 will hopefully be an improvement ;
18:25.43Wobinaye =)
18:29.23kergothWobin: "stop loading files not full screen"?
18:29.57Wobinum
18:30.13WobinIf I drag drop it often shows up tiled kinda
18:30.35kergothvim supports windowing. you can have any arbitrary window layout
18:30.44kergoththat suonds like an issue with the way the drag and drop works
18:30.56kergothbut you can just click on the window you dont want anymore and do a :q or so
18:31.35JarenthalI suddenly find myself wondering what would happen if one tried to use certain WoW mods without WoW.
18:32.18Wobinkergoth: aye, But I want them all 'maximised' so to speak
18:32.51kergothyou mean in seperate vim instances in windows, or all open within the same vim, just with one window?
18:32.52WobinJarenthal: how do you mean?
18:33.03Wobinkergoth: Aye, the latter
18:33.11JarenthalJust a random thought that occurred to me because of LSLua.
18:33.20kergothwindows is calling vim in scuh a way that its causing it to do a :split
18:33.24kergothwhen you drag onto it
18:33.47kergothhmm... maybe it is vim, let me read up on drag & drop
18:34.31kergothaccording to the docs, it only splits a new window if the current buffer has chagned
18:35.16kergothsee :help :drop
18:35.22kergoththats what the drag & drop ends up calling
18:36.41Wobinhm
18:36.51Wobinokay
18:36.59WobinI'm lacking some terminology here
18:37.00kergothyep, drag and drop here doesnt split if the buffer wasnt modified
18:37.26WobinWhen I open multiple files with a single instance, they all appear 'maximised' with the taglist up top
18:38.03kergothcall it a tab bar.  taglist.vim is actually a plugin, and it lists the tags from calling exhuberant ctags
18:38.08kergothto avoid confusion :)
18:38.10Wobink
18:38.24WobinI can continue drag-dropping files onto that instance of Vim
18:38.34Wobinand it will create another tab and insert it as previous
18:38.35kergothanyway, when you then drag another file onto it, it should only split rather than opening it in the existing window like the otehrs if you have modified the current buffer
18:38.44Wobinbut at some point, it does the split
18:38.52Wobinhm
18:38.55Wobinokay
18:39.09kergothso if you changed the file, then it splits.  nots ure if that behavior can be changed, i'll look into it
18:39.10Wobinand from then on in, it's technically the same 'modified' window
18:39.18Wobinand they all split
18:39.28kergothbuffers are modified, not windows
18:39.38kergothif you switched ffrom your edited one to one that hasnt been edited, it shouldnt split
18:40.47kergothgot it
18:40.52kergothmine doesnt split no matter what
18:40.56kergothhere's what you want:
18:40.59kergothin your .vimrc
18:41.02kergothset noautowrite
18:41.03kergothset hidden
18:41.15Wobinthank you =)
18:41.21kergoththat will allow you to switch away from a modified bufffer without saving it, and without it automatically saving it
18:41.28kergothitll still warn you if you try to exit vim without saving that buffer
18:47.07hasteI'm facing the mob, "target needs to be infront of you."
18:47.23hasteso I turn around, so my back faces the mob... "Your searing pain hits..."
18:47.27kergothhahah
18:47.42Wobinhaste: welcome to my latency =)
18:47.45hasteIt made me slightly confused
18:47.51hasteI have 13ms tho' ;o
18:47.59WobinI hate you =(
18:48.04Wobinby a factor of 100
18:48.24hasteEU servers <3
18:48.46WobinAlthough I -was- up against one of those Mana Fragments that managed to shoot multiple AM volleys out of it's back with remarkable accuracy...
18:50.36hasteThe strangest thing I've seen was when my shaman got ganked by a dead hunter
18:50.43hasteor.. a corpse jumping around shooting at me
18:54.50Mikmahaste/hyperChipmunk: when my party changed the PartyTarget's disappear/appear. ie. now i have 5 member party, but if 1 leaves the frames will disappear
18:56.39ckknightback
18:56.50ckknightgah, brb
18:57.34*** join/#wowace ckknight (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com)
19:00.46Wobinwhat does partytracker do?
19:01.12hyperChipmunkit says who in your party is in combat, iirc
19:01.50kergothi use iriel's watchcombat for that, tells me when i'm free from the enemy too
19:01.52hyperChipmunkor drinking
19:01.58kergothah, thats cool though
19:02.12hyperChipmunkkergoth: that's what the shadowmeld button is for =)
19:02.25WobinFubar REfreshments
19:02.29Wobinand Combatants
19:02.38hyperChipmunkyea, those were what I was thinking of
19:02.55MikmahyperChipmunk: and now i zoned inside instance = no more partytargets :)
19:03.00kergothpfft, i'm horde
19:03.41hyperChipmunkmy shadowmeld button is the only thing in my entire UI shown with alpha 1
19:05.44hyperChipmunkand my oUF2 party and partypets, because haste sux and they don't respond to changing their settings
19:05.53*** join/#wowace Suntiger (n=moonwolf@f176182.upc-f.chello.nl)
19:06.59hastethey do!
19:07.09hasteafter a reloadui *hides*
19:08.58hyperChipmunkso what was that idea I gave you yesterday?
19:09.03hyperChipmunkor was it the day before
19:11.13hasteminor improvement to the dewdrop menu
19:11.20hasteso you can register what to show there
19:25.07hyperChipmunkyea, I was lookign for where to register it
19:26.34CIA-12ow
19:26.40ckknighthooray
19:27.41ckknightadvice: should :GetProfile() return "char" or "ckknight of My Realm" when you're on the char profile?
19:28.06ckknightI'm thinking "char"
19:32.11hyperChipmunk'on'?
19:32.47WobinI don't see the harm on x of y
19:34.49kergothdefinately include realm. i have chars with the same name on multiple realms and its caused problems for addons before
19:34.58ckknightI'm including realm
19:35.05ckknight"My Realm - Horde"
19:35.10hasteI'm not sure what GetProfile() is used for :<
19:35.22ckknighthaste, to get the name of your current profile
19:35.43ckknightkergoth, oh, yea, it's "name of realm" that way
19:36.00ckknightbut I have minimally char, realm, class, and account-based profiles
19:36.28hyperChipmunkbulkmail wants faction =P
19:36.52hyperChipmunkbecause you can't send mail cross faction
19:37.03hyperChipmunkI've had requests for it
19:37.03ckknightrealm implies faction.
19:37.15hastewouldn't 'char' be more logical then? looks like you will have to parse to figure it out elsewise
19:37.16hyperChipmunkno, because if you want to send all your runecloth to one person
19:37.24hasteI'm still slightly unsure tho'
19:37.39hyperChipmunkand you have characters on horde and alliance
19:37.43ckknightI'm leaving it as char for now
19:37.45hyperChipmunkyou have to have two different destinations
19:37.56ckknighthyperChipmunk, "My Realm - Alliance" and "My Realm - Alliance" are two different realms
19:38.01ckknighterr
19:38.07ckknightand "My Realm - Horde"
19:38.13hyperChipmunkk
19:38.25hastewhat about PvE servers?
19:38.29hasteerr... ignore that one
19:38.31ckknighthaste, that's what it's for.
19:39.09ckknightit is horribly unlikely that you'd want realm-specific data cross-faction
19:39.46hyperChipmunknaturally, someone will though
19:39.57hyperChipmunksoon as you go to press
19:40.00hyperChipmunkwithout it
19:40.29ckknightoh I know
19:40.45ckknightthat situation can be allayed by doing self.db.account[GetRealmName()] = {}
19:40.47ckknightthen using that.
19:42.16ckknightif you hadn't caught on earlier, this very much resembles FuBar's data structure
19:42.24ckknightinstead of self.charData, it's self.db.char
19:44.03ckknightI think I'm gonna make it so if you select someone else's profile, e.g. "Mynisomething of chippy's realm", it'll make a copy instead of linking to it
19:44.45ckknightbut if you select an arbitrary profile, e.g. "monkey", it'll link to it
19:45.06ckknightthat seem reasonable?
19:45.56ckknightbasically, by selecting "Mynisomething of chippy's realm", I'd be selecting my char profile, then replacing the contents with what was in the alt's profile
19:45.56WobinTo allow for relatively easy copying of data across realms?
19:46.15*** join/#wowace hyperChi1munk (n=staharaj@d14-69-214-77.try.wideopenwest.com)
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19:46.36ckknightwell, not necessarily across realms
19:46.40ckknightcould be two chars on the same realm
19:46.49ckknightthat you want char-specific profiles for
19:47.00ckknightbut want them to be separate
19:47.06ckknightso one populates from the other
19:47.08kergothi presume thatd be useful for something like moneyfu, where you want to display information from a nuber of characters, but are only modifying your own
19:47.27ckknightkergoth, it's not for that
19:47.34kergothwhats it for then?
19:47.49ckknightusing an alt's profile as a "template"
19:48.19ckknightsay, I have a character Alpha
19:48.21ckknightwho I played a lot
19:48.24ckknightand I like his settings
19:48.28ckknightI make an alt
19:48.39ckknightnow I have no settings (cause Alpha was on a char-specific profile)
19:48.54ckknightI could just copy Alpha's settings and use em as a template
19:49.01ckknightthen alter to how I want my alt to be
19:49.55ckknightmake some sense?
19:50.34kergothyea
19:50.38kergothhmm
19:55.16ckknightthat's really the best I can think of
19:55.49hastesounds good
19:55.57hasteit's one of the major problem with char specific settings
19:56.04ckknightright.
19:56.21ckknight:SetProfile() will also call :OnProfileDisable and :OnProfileEnable appropriately.
19:56.29ckknightif available
19:57.06ckknightsince this is handled on a per-addon basis, you can't use events
19:57.26ckknightI also think it's a little cleaner
20:15.35*** mode/#wowace [+o MoonWolf] by ChanServ
20:22.07*** join/#wowace ckknight_ (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com)
20:23.13kergothaha! finally found the issue with this kernel patch backport
20:23.17kergothtook long enough
20:23.50MoonWolfwasnt that something you had a few months ago ?
20:24.37kergothyeah, but it got put on the backburner while i did other tasks
20:24.43kergothnow i picked it back up to finish it
20:24.57hastewish I could do that
20:25.15hastewhen I hit a problem.. I usually play with it 'till it's solved
20:25.38kergothi tend to be that way too, but i've learned to shift back and forth between projects better
20:25.57kergothand sometimes one just needs to stop, go shower or sleep or do absolutely nothing and let hte solution come to you
20:26.13MoonWolfsleep works best for me
20:26.26MoonWolfand riding my bike between school/work and home.
20:26.41ckknightnothing like enlightenment in the shower.
20:27.18kergothi have one of those squeeze ball things, hand exercisers, at my desk, to just play with while i let the unconscious work on the problem
20:27.22MoonWolfwhaterver works for ou.
20:27.49MoonWolfits a good method for games too.
20:27.58MoonWolfsometimes your brain yust needs to rewire
20:28.41kergothyeah
20:29.04kergoththats why those thinkgeek desk toys are so popular, other than the niftiness factor
20:29.11MoonWolfhehe
20:29.22MoonWolfthe coolness niftyness factor alone is pretty compelling.
20:29.29ckknightalso note that it's near-impossible to solve a problem by sexual relief, cause then you're not thinking at all at the point
20:30.04*** join/#wowace Ratbert_CP (n=kcummins@proxy-ce3.disney.com)
20:31.13kergothtrue that, you need to let your mind work in the background
20:32.12ckknightright, and the lack of blood in your brain caused by that wouldn't really be any help
20:32.41MoonWolfbrain + oxygen good
20:32.51kergothhehe
20:35.58ckknightyea
20:36.17ckknightwell, we only have so much blood, and if sexually aroused, we lose like all brainpower
20:36.27ckknightthen little MoonWolf takes the helm
20:36.40MoonWolfhe likes doing that
20:36.50MoonWolflol
20:36.50Ratbert_CPOxygen BAAA-AAAAD!
20:37.19Ratbert_CPGrrr...  Frankenstein's Monster/James Hetfield voice...
20:39.26ckknightyea
20:39.30ckknighttarzan confused me
20:42.27Ratbert_CPSorry, never really watched SNL after about halfway through the second cast...
20:42.59Ratbert_CPAnd had to search to get hetfield's name right...
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20:57.42ckknightgah
20:57.47ckknightmy computer is having issues
20:57.52ckknightdamn Windows
20:58.07ThraeThat's why I constantly reinstall Windows every 3-4 days.
20:58.16ThraeEven if it's not having issues!
20:58.49kergothhehe, i remember doing that
21:00.01Thraekergoth: It was called "Windows ME", or "Windows Massive Entrophy" Edition.
21:02.01*** join/#wowace ckknight (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com)
21:04.24ckknighte.g. "PlayerLogout" instead of "PLAYER_LOGOUT"
21:04.55ThraeThey probably refer to globals, and in C/C++ it's customary to make globals all uppercase.
21:05.04ckknightfigures
21:05.38kergothits more common for -constants- to be uppercase, not globals
21:05.53ThraeWell, constant globals, yeah.
21:05.56kergothand since those strings are essentially acting like an enum..
21:06.13kergotheven non-global constants tend to be uppercase.  often enums inside of a class, for example, are
21:06.25ThraeOr they might have just had them all uppercase to differentiate between Blizzard globals and non-Blizzard globals.
21:06.57ThraeIf it's not global, I never use uppercase. But I also like to camelize and use part of hungarian notation.
21:07.14ThraeBlizzard uses parts of hungarian notation, like igBackpackCloseSound
21:07.16kergothwhat i hate about using strings as an enum in lua is that they dont immediately fail if you make a typo :\
21:07.25kergothugh, i hate hungarian notation. hate, hate, hate, hate.
21:07.39kergoth:)
21:08.22ThraeWhat's wrong with hungarian notation in a typed language? I think it makes things clearer, unless you abuse it.
21:08.44ThraepigBackpackCloseSound (pointer, integer, global) may be a bit much...
21:09.45ckknighthungarian notation is useful for weakly typed languages
21:09.56ckknightbut for strongly typed languages, they are just bad
21:10.06kergothi think its completely useless in a strongly typed language as well
21:10.32MoonWolfI dont like it in either.
21:10.39ckknightyes, that's why I said it was bad.
21:10.58kergothtends to cause problems, even, since its common for the name to not match the type, if hte type changes
21:11.05kergothwho wants to go change it everywhere? i sure dont
21:11.14ckknightoutsource?
21:11.31kergothhehe. have the interns do it!
21:11.38MoonWolfLol
21:11.44ThraeIf you have something of a varying type, you should make a new ADT for it.
21:11.56MoonWolfim sure they thank you for that every day.
21:11.57kergothyou dont always know whether itll vary ahead of time
21:12.02kergothyou just cause more maintainance headaches
21:12.06kergothwith little to no gain
21:12.21kergothif the code is too complex to understand what the variables are, you havent architected the code well
21:12.24kergothimo
21:13.02ThraeWell, if you don't like hungarian notation, you should at least do reverse hungarian notation
21:13.11ckknight?
21:13.13ckknightwhy?
21:13.13kergothbut hey, this is a near flame worthy topic.  do we do vim versus emacs next, or linux distros?
21:13.17ckknightit's just as useless
21:13.29ckknightkergoth, the vim vs. emacs debate is so stupid
21:13.35ckknightvim is the clear winner.
21:13.43ThraeWhat's so useless about trying to give a little acronym for what a variable is suppose to DO?
21:13.43MoonWolfi think w are lackign in the bsd vs gpl department.
21:13.44hasteI don't  use either, me ftw!
21:14.13ThraeHaha, even my University's LUG Mailing List is debating emacs vs vim right now.
21:14.22ckknightThrae, in a strongly typed language, it's pointless
21:14.36ckknightMoonWolf, BSD fan here
21:14.39MoonWolfif i had to use one, id rather go with vim.
21:15.11ckknightsame
21:15.13ckknightbut I use neither
21:17.07Thraeckknight: http://www.joelonsoftware.com/articles/Wrong.html
21:17.30TainCome on, emacs is a great OS.  It just needs a good editor.
21:17.44ckknightlol.
21:18.24Mikmagoddamn that DM-trip sucked
21:18.26kergothugh, dont get me started about that article
21:18.30Mikmaonly 1 blue item :/
21:18.34kergothi like joel in general, but that one bugged me :)
21:18.41Thraekergoth: Start! Start!
21:19.11kergothjoel's article on everything a dev needs to know about i18n/unicode, i have that printed out as a reminder
21:21.13Thraekergoth: What's so bad with calling an "Unsafe String" called "Name", "usName"?
21:22.14ThraeI remember a story my grandfather told me. When he was working for the Baltimore Gas & Electric company, they were just getting PCs for their Customer Service Reps. Now they needed software for it, but a manager decided to go with a vendor who gave him kickbacks.
21:22.51ThraeThis vendor specialized in software for managing Elevators. They modified their Elevator Management software to fit the needs of a Customer Service Database.
21:23.20ThraeThe CS reps were left with a program that had all kinds of stuff like "Elevator Status" button, and "Elevator Down!" warnings flashing across their screen.
21:23.24kergothit suffers from some of the same issues as hungarian notation.  it being unsafe isnt necessarily a permanent condition, and if you're coding using a variable and you don't know its type and the nature of its lifetime, you've got bigger problems
21:24.03Thraekergoth: If you want that variable to always remain unsafe, then isn't it prudent?
21:25.56kergothi see two issues. one is the maintainance headache.  the next developer to maintain the codebase after you may want to change it so its no longer unsafe, and now he's in a world of pain
21:26.07kergoththe second issue is the false sense of security
21:26.41kergothif you think you can rely completely upon that sort of markup, you're going to break something, possbily horribly, the day somebody screws it up.  i'd much rather people just understand what variables they're working with, what types they are, and the nature of their lifetime.
21:27.16kergothckknight: what's your reasoning on the subject? did i miss any points?
21:27.25ckknightnot that I can see
21:27.33ThraeI think blatantly saying "The code should work this way" pretty much guaruntees a headache if you want to drastically change something.
21:28.10ckknightand if it's not drastic?
21:28.38ThraeBut also if you look at it from a regex point of view, it would be very easy to grep all the lines in the code that use a us%u* variable name to see WHAT code you need to change if you want to make changes inbetween safe/usafe.
21:28.47kergothhonestly, i'm more concerned about the false sense of security than the maintainance, since sed is my friend
21:29.00kergothgods, you should see some of the ones i used on this project
21:29.03kergothcompletely changing apis of things :P
21:29.24kergothcourse not all devs are adept with those tools eithers
21:29.27kergoths/$//
21:29.29kergoths/s$//
21:29.57Thraekergoth: By chance, what do you consider a good naming convention?
21:30.30ThraeOr are you in the same boat as Rowne, you like to obsfucate your variable names to purposedly cause people to backtrack as far as possible through code to fully understand a single variable's intent?
21:30.56WobinBad coder, Bad! No cookie.
21:31.03kergothno, i only use single character variable names for loop control variables
21:31.32kergothi dont really care about capitalization or _ vs camelcase or any of that, thats just preference, and i adapt to whatever codebase is involved
21:31.38ThraeI'm not really talking about Lua here mind you, mostly C/C++.
21:31.54kergothi do like m_ for members, just because i strongly dislike implicit scoping.  thats the same reason i use std::cin, not using namespace std
21:33.41ThraeThe only hungarian-like notation I use in Lua is 'l' for a local variable within file scope, and 'c' for a variable I don't want people changing.
21:34.03Mikmaitemdb kicked me out from server /sob
21:34.18WobinI only hungarian notate variables if they could be confused with others
21:34.33Wobinlike for really small set/get functions
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21:34.51ThraeOne of these days I need to learn metamethods and see if I can use that to make a makeshift const in Lua.
21:35.04Thraemetatables. metaphysics. you know what I mean.
21:35.10Wobinmetameta
21:35.22kergothmetadata isnt in OO's default dictionary :(
21:35.27kergoth~bad OOo
21:35.28purlBad OOo, bad! No cookie for you!
21:35.29WobinMetaDjinn
21:38.10ThraeYou know what I also don't like? AddonNameLocals.lua original concept of Ace addon templates.
21:38.27ckknightwhat do you mean?
21:38.54WobinMrPlowLocals?
21:39.01Wobineven though they're not locals =)
21:39.05ckknightThrae, here's a const:
21:39.18ckknightlocal consts = { SIZE = 200 }
21:39.19ThraePutting all the stuff you would originally put at the top of your addon in AddonNameLocals.lua, I guess. I was never really sure what was meant by using the word "Locals" and not "Locale".
21:40.06ThraeI baffled me. And since I was a newbie coder, I used that convention with VitalWatch and now I hate myself for doing so.
21:40.07ckknightconsts = setmetatable({}, {__index = consts, __metatable = "Cannot alter metatable" })
21:40.14TainThe original idea was that you'd put in anything that someone would want to localize.
21:40.35ThraeTain: But why "Locals" instead of "Locale"?
21:40.36ckknightoh
21:40.39TainSo someone just didn't think through what else 'locals' really meant, I'm assuming.
21:40.59*** join/#wowace Elviso (i=Kenman@66-90-143-73.dyn.grandenetworks.net)
21:41.03kergothThrae: i renamed mine to const.lua, and put most text constants there, localized or no, and defined them inside of the addon's namespace rather tahn in another global
21:41.12ckknightlocal consts = setmetatable({}, {__index = { SIZE = 200 }, __metatable = "Cannot alter metatable", __newindex = function() error("Cannot alter constants", 2) end })
21:41.42ckknightthat's how you have a constants table.
21:41.43TainYeah kergoth.  I really didn't like people making another global in there like some did too.  
21:41.47ckknightunchangeable
21:42.23ThraeBah, I was only following people that I thought were much smarter then me :D
21:42.25ckknightWith AceLocale-2.0, which I wrote, it does use globals (typically in another file), but as soon as it's initialized, all the globals are nilled.
21:42.27kergothi like doing MyAddon = AceAddon:new() in init.lua, then registering it for load in fini.lua, then all the other .lua's between them, doing stuff inside of its namespace
21:42.37ThraeThen I realized, they were only a little smarter then me and more experienced then me ;)
21:42.43kergothhehe
21:42.57TainI never think other people are smarter than me, just that they were there first and might possibly have experience I can learn from. ;)
21:43.20TekcubI love making "I don't mean to sound like a dick..." posts
21:43.25ThraeWell, I'm not equating smartoscity to intelligence here.
21:43.28ckknightlol, Tekcub
21:43.28Tekcubhttp://www.wowace.com/forums/index.php/topic,1549.msg26716.html#msg26716
21:43.29ckknightlink?
21:43.35ckknight:-)
21:43.45ckknightsmartoscity?
21:44.03TainI am chock full of smartocity!
21:44.03ThraeTekcub: Hey, ever heard of an anime called "Hyper Police"?
21:44.32Tekcubno but I've heard of a porno "Hard Hung Cops"
21:44.56ThraeMy smartoscity has increased to 120% after using the herbs in that email I forgot!
21:45.00hyperChipmunk<PROTECTED>
21:45.01kergothTekcub: good post. well said.
21:45.15TainWord to Tekcub
21:45.29TekcubI seriously wish someone would pay me to write WoW mods
21:45.34kergothhttp://alua.inf.puc-rio.br/index-en.html looks cool
21:45.37TekcubI hate working daytime
21:45.41ckknightreplied, Tekcub
21:45.48ThraeTekcub: Really? It's an anime about a post apocalyptic world where humans are an endangered species, and anthromorphic animals mostly rule.
21:46.19ThraeHere I thought you'd know all the furry anime...or maybe that was Rowne who was into furry anime.
21:46.35Tekcuboh cool I'll add that to my list
21:46.46ckknighterotic furry anime?
21:47.05TekcubI like anime but I've not seen any furry stuff
21:47.21TainSomeone was offering money to write some data collecting stuff or something.
21:47.42TainI'm sure you understand from my clear and concise description.
21:48.08ThraeTekcub: Here, you can't see their ears very well in this pic: http://www.animenfo.com/animetitle,481,vfssve,hyper_police.html
21:48.08Tekcubspammers!
21:48.25Wobinyeah
21:48.35ThraeThe studio has better pics: http://pierrot.jp/title/hyper/
21:48.52ThraeAnd no, it's shounen, not hentai/ecchi ;)
21:49.38Tekcubthey just have ears, no fur?
21:49.43Tekcuband tails...
21:49.46*** join/#wowace Kenman_ (i=Kenman@66-90-143-73.dyn.grandenetworks.net)
21:50.35ThraeMost of the main characters have little fur, yeah. The villians are usually furry because they're violence is spurred by their more dominant animal side.
21:50.42Thraes/they're/their/.
21:50.50Tekcubah
21:50.52Tekcubhrm
21:50.54Tekcubinteresting
21:51.02ThraeSo I'd say it's a half furry, half catgirl anime ;)
21:54.06ThraeThe only 100% Pure Furry Cartoon/Anime I can think of is Thundercats.
21:54.40Wobin...
21:54.47WobinCare bears?
21:54.47Tekcubheh
21:54.57WobinGummi Bears?
21:54.57Tekcubcare bears suck
21:55.07Tekcubgummi bears was always amusing
21:55.15WobinRescue Rangers?
21:55.16TekcubI liked the fat one (of course)
21:55.23TekcubRR in hC's show
21:55.27Tekcubnot mine :P
21:55.28Wobinyeah
21:55.35Wobinum... the one with the pilot bar
21:55.37Wobinbear
21:55.41ThraeThundercats is SO furry. Come on, the Thundercats came from a society which "didn't need clothes". If that wasn't premade to appeal to furries, I don't know what is.
21:55.43Tekcubtailspin!
21:55.47Wobinthassit =)
21:55.54Wobinwasn't that fully furry?
21:56.05TekcubI have big ol uncut Baloo porn somewhere
21:56.09WobinMost of the disneys were furry
21:56.21Tekcubby one of my fav furry/bear artists too
21:56.26ThraeYeah, Disney is pretty Furry, but also more cartoonish.
21:56.37Wobinhm
21:56.39TekcubDisney only employs furries in their char design studio
21:56.43Tekcubit's soooo obvious
21:56.45Wobinnow I have to think =P
21:57.02Tekcub*employs only furries
21:57.07Tekcubyou know what I mean
21:57.19Wobinsame diff, isn't it?
21:57.22kergoththundercats is out on dvd now, didnt know that.  i remember watching that as a kid
21:57.34ThraeMore like furries are easier to draw and animate ;)
21:57.54ThraeOoo, kergoth went looking for Thundercats pr0n and learned it's out on DVD!
21:58.06ThraeDoes the DVD contain the outtakes? Those were funny.
21:58.23WobinWell.. he does say "Thunder thunder Thunder... thundercats... Ho!"
21:58.28WobinHe's claiming they're all whores.
21:58.31Wobinand he's the pimp
21:58.52kergothThrae: heh, i saw it at the suncoast at the local mall last week :P
21:59.19ThraeWobin: Everytime he says "Thunder", each time with increasing inflection and intensity, his "Sword" grows a little, until finally he lets out a deafening "Hooo!"
21:59.35ThraeI mean, come on, that's sooooo intended.
21:59.36*** join/#wowace Suntiger (n=moonwolf@f176182.upc-f.chello.nl)
21:59.40*** join/#wowace Kenman_ (n=Kenman@66-90-143-73.dyn.grandenetworks.net)
21:59.43Wobinnaturally
22:00.02Tekcubhrm... speaking of thunderhoes *points at the tiger*
22:00.10SuntigerYEAH
22:00.14Suntigerconnection been bad today
22:00.31ThraeI too watched Thundercats 1 billion times as a kid.
22:00.42*** mode/#wowace [+o Moonwolf] by ChanServ
22:00.59Tekcubthink I can churn out Sonar in 1.5 hours... and get over to the bank to deposit checks?
22:01.06kergothSonar?
22:01.12Tekcubyea
22:01.22Tekcuba "you're too close to other raid members" mod
22:01.36kergothah, when you're about to asplode?
22:01.38TekcubI got ProximityLib already, just need the lsound logic
22:01.43Tekcubbasically
22:02.02kergothi keep going to code when i get off work, and decide to just play instead
22:02.07kergothi need a new profession
22:02.17Tekcubyea I want to have this working to test in BWL tonight
22:02.46kergothah
22:03.09ThraeGreat, now I have the Thundercats theme stuck in my head (instrumental).
22:05.11ThraeDun dun dun dun dun daa daa dun dun daa (dawoo dawoo) dun dun dun dun daa daa dun dun daa (dawoo dawoo) ...
22:05.33WobinI can't even remember it =(
22:05.53Tekcubhow's this for a BigWigs sound
22:05.54Tekcubhttp://freesound.iua.upf.edu/samplesViewSingle.php?id=13386
22:05.56Tekcub:)
22:05.58TekcubI like it
22:06.46Tekcublike this one better... http://freesound.iua.upf.edu/samplesViewSingle.php?id=13389
22:06.59ThraeWho do I need to service to get a svn.wowace.com account?
22:07.31kergothclad
22:07.45Tekcubthis one's kinda subtle http://freesound.iua.upf.edu/samplesViewSingle.php?id=14363
22:08.35Wobincan't really tell much difference
22:08.45Tekcubhttp://freesound.iua.upf.edu/samplesViewSingle.php?id=14401
22:08.52Tekcublong decay I kinda like that
22:09.12Wobinthat's a little soft....
22:09.26Wobinnote, I'm talking one sample behind you =P
22:09.27*** join/#wowace Sokurai (n=hssf7@67.170.207.76)
22:09.27Tekcubwell it wouldn't be an alarm but just a info sound
22:09.38WobinThat one I like
22:10.19ThraeThey all have kinda a glassy sound though. I think you need a stronger sound for a stronger sense of urgency.
22:10.37Tekcubhttp://freesound.iua.upf.edu/samplesViewSingle.php?id=18906
22:11.35WobinI'd think someone was at the door =P
22:12.18ckknightgah, my mum thinks I have a problem because I'm not as "perky" as I was. The real issue is that she keeps interrupting me when I'm working/in a train of thought
22:12.22Tekcubhttp://freesound.iua.upf.edu/samplesViewSingle.php?id=6166
22:12.25ckknightI need to find an apartment.
22:13.08ThraeHow about http://www.wavsource.com/sfx/sfx.htm, like Blip
22:13.08kergothi need an apartment too. when i was updating my resume, i noticed im oved here in january
22:13.10kergothso i've been here, in the extended stay hotel, for 5 months now
22:13.16WobinThat's a more woody one
22:13.18ckknighthrm
22:13.28Wobinkergoth: yick
22:14.47Tekcubhttp://freesound.iua.upf.edu/samplesViewSingle.php?id=4749
22:18.44*** join/#wowace [Wobin] (n=Wobin@221.221.17.248)
22:19.51CIA-1203wobin * r2801 10GonffBar/ (GonffBar.lua GonffBarLocals.lua): GonffBar - Bugfixed a keepticking bug
22:25.38Tekcubhttp://freesound.iua.upf.edu/samplesViewSingle.php?id=2481
22:25.45Tekcubsounds like bad things
22:34.47*** join/#wowace Tem_ (n=tardmrr@204.90.50.252)
22:34.47*** mode/#wowace [+o Tem_] by ChanServ
22:38.51*** join/#wowace Galka_ (n=Galka@pool-72-88-143-217.nwrknj.east.verizon.net)
22:46.42kergothhttp://david.navi.cx/blog/?p=94 is cool.  i may do a vim color scheme using that
22:50.09Wobinlemme know if you do, kerg
22:51.04*** join/#wowace pfault (n=pagefaul@toronto-HSE-ppp4045165.sympatico.ca)
22:57.50snurreyikes, wonder what my account would be worth atm
22:58.13*** join/#wowace pfault_ (n=pagefaul@bas2-toronto12-1168023367.dsl.bell.ca)
22:58.16snurresuddenly got 5 chars for guildbank duty.. 100+ flask of titans, 300 nexus crystals etc..
22:58.25snurrein addition to my own chars and stuff
22:59.55WobinI would estimate somewhere in the range of 'lots'
23:02.45snurrehehe.. has a rank14 warr with about everything up to aq40 of dps gear, full wrath/might, exalted with all BGs/cities/ZG and a hunter with full tier1, 4 pieces of tier2 and some other stuff
23:03.04snurre60 shaman in crap gear
23:09.43Mikmalol i sold my uber-mace i got from DeadMines
23:09.53Mikmaand can't buyback it because i sold too much crap
23:10.06Mikmai feel kinda owned
23:10.26Wobinckknight: You about?
23:10.41WobinOr anyone who knows dewdrop?
23:10.59Wobinhow does: cursorX
23:11.00Wobin<PROTECTED>
23:11.01Wobinwork?
23:17.15*** join/#wowace hyperChipmunk (n=staharaj@d14-69-214-77.try.wideopenwest.com)
23:19.15hyperChipmunk*tap* *tap*
23:20.30CIA-1203wobin * r2802 10PlowKing/ (9 files):
23:20.30CIA-12PlowKing - Split up the file into more manageable sections
23:20.30CIA-12- Added class specific listings for reagents
23:20.30CIA-12- Hide and show labels on rightclick of a section (still have to figure out how to put the menu next to the cursor)
23:20.30CIA-12- Junk category now works
23:20.50kergothhyperChipmunk: i'm reminded of The Raven
23:20.50kergothheh
23:21.12hyperChipmunk>8P
23:22.03WobinNevermore
23:22.15kergothand that in turn reminds me of American Gods
23:22.48kergoth"Hey!  Huginn or Muninn or whoever you are.  Say 'Nevermore'."  "Fuck You," said the raven.
23:23.51hyperChipmunkhaha
23:24.00WobinI love that book
23:31.20Tainhaha
23:31.41TainAlthough that also always reminds me of the Simpsons Halloween special where Homer is reading it and Bart is the crow.
23:32.17kergothhehe
23:36.08WobinSpoke the raven: Eat My Shorts!
23:36.57TainWhy you little!
23:53.31*** part/#wowace wereHamster (n=tomc@gw.ptr-62-65-141-13.customer.ch.netstream.com)

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