irclog2html for #wowace on 20060610

00:06.52*** join/#wowace Parak (i=PROFI@user-0cev737.cable.mindspring.com)
00:19.12cladhaireEvening all.
00:20.30*** join/#wowace Galka (n=Galka@pool-72-88-141-39.nwrknj.east.verizon.net)
00:20.49ckknighthey Galka
00:20.56Galkahello
00:22.11Tekkuberf.... bastard CTRA
00:22.24Tekkubthe core file is a fucking novel
00:22.25ckknighthrm?
00:22.33ckknightah, yes
00:22.49Tekkubjust hacking into CTRA to see how to hook it's message recieve stuff
00:23.07Tekkubalmost thinking it'd be simpler to just do ye ol nomral event registering
00:23.24ckknightcould be
00:24.45*** join/#wowace Codayus (i=cody@l0gical.net)
00:28.20CIA-1703uruloke * r2567 10ArcHUD/ (25 files in 2 dirs): (log message trimmed)
00:28.20CIA-17ArcHUD
00:28.21CIA-17- Reworked the base for rings, making them completely standalone
00:28.21CIA-17- Added support for clickcasting addons by means of ArcHUD_CustomClick. Control is handed back to ArcHUD if the function returns false (ie, ArcHUD_CustomClick didn't do anything).
00:28.21CIA-17- Fixed pet mana ring showing for warriors
00:28.21CIA-17- Fixed party pet's nameplates not being clickable
00:28.25CIA-17- Fixed party rings not hiding along with the rest of the UI on ALT+Z
00:28.31*** join/#wowace [Wobin] (n=Wobin@221.221.19.1)
00:30.11CIA-1703uruloke * r2568 10ArcHUD/ (ArcHUDRing.xml ArcHUDRingHelper.lua):
00:30.11CIA-17ArcHUD
00:30.11CIA-17- Removed old files
00:31.08CIA-1703uruloke * r2569 10ArcHUD/Rings/ (10 files):
00:31.08CIA-17ArcHUD
00:31.08CIA-17- Removed old files
00:31.42Mikmahttp://www.stupidvideos.com/video/just_plain_stupid/Airbus_built_in_340_seconds/
00:41.35Tekkubhaste you on?
00:42.31hasteyes
00:42.35hasteI'm slightly afk tho
00:42.48hastesince my backup hds partition table has died
00:43.09Tekkubif I send something thru oRA to chat, like say "SOME TEXT" what does it come thru on the channel as, raw?
00:43.19Tekkub[Tekkub] SOME TEXT  ?
00:43.36Tekkubor is there some funky command design?
00:43.48hasteoRA replaces S and s with some ASCII letters
00:44.03hasteso it's the same, only those replaced
00:44.18Tekkubyea that's what the clean function undoes, right?
00:44.23Tekkubto avoid drunkenness
00:44.40hasteyeh
00:44.49hasteit also checks for the "hic..."
00:44.52hyperChipmunklol
00:44.54Tekkubyea I saw
00:45.20hasteI'm so hoping I have enough free space now
00:45.27*** join/#wowace Galka_ (n=Galka@pool-72-88-129-235.nwrknj.east.verizon.net)
00:45.33Tekkubso If I'm sendng "BIGWIGSSYNC COMMANDTHINGYHERE" I don't have to expect anything different out of the channel, on the sobriety filter is undone?
00:46.10hasteI didn't understand that sentence :(
00:46.24Tekkubokey lets put it this way.....
00:47.08TekkubI put in "random text"  ... it goes thru the drunk filter, sends across the channel, if I pull right out of the channel, unfilter I'll get "randow text"
00:47.13Tekkub*m
00:47.28hasteyes
00:47.45Tekkubit's not gonna be some extra crap like "CTRA666:: randomtext"
00:48.12hyperChipmunklol
00:48.14hastenope :p
00:48.24hasteYou get it back as you send it
00:48.25Tekkubokeydoodle
00:48.29hyperChipmunkCTRA666
00:48.56hyperChipmunkhow apropos
00:56.20*** join/#wowace Galka__ (n=Galka@pool-72-88-145-247.nwrknj.east.verizon.net)
01:00.57TekkubWTB free gold from Kerg PST
01:02.27Industrial3am nn
01:26.43hasteI'm going to bed now
01:26.57hasteI'm also praying that my HD is rebuilt when I get up tomorrow
01:27.10hastesince I never got to commit oUF2 before this happened :<
01:27.24hastegn
01:28.49ThianaNight
01:31.56ThianaCairen?
02:01.26*** join/#wowace Jarenthal (n=Roo@cpe-066-057-087-213.nc.res.rr.com)
02:02.58CIA-1703ckknight 07ckknight * r2571 10AceLibrary/AceLibrary.lua: AceLibrary - deactivate is no longer implicitly called, it is fed into activate to be called there.
02:03.23*** join/#wowace Wobble (n=Wobin@221.221.19.1)
02:03.28CIA-1703ckknight 07TestSuite * r2572 10AceLibrary/ (3 files): AceLibrary/TestSuite - updated for new API
02:05.09CIA-1703ckknight 07ckknight * r2573 10AceLibrary/AceLibrary.lua: AceLibrary - internally changed create/destroy to activate/deactivate
02:07.41CIA-1703ckknight 07ckknight * r2574 10AceLibrary/AceLibrary.lua: AceLibrary - error message on obselete (with DEBUG flag set)
02:20.55Mikmahttp://www.stupidvideos.com/video/just_plain_stupid/Russian_on_the_Beach/
02:20.58Mikmathere you go
02:22.53Gngskremind me to never click on any links you paste ever again!
02:24.21Mikmamuaha
02:28.18CIA-1703ckknight 07ckknight * r2575 10AceLibrary/AceLibrary.lua: AceLibrary - fixed bug, made slight optimization
02:31.31ckknightfat chix!
02:40.28TainI like the show Numb3rs.
02:41.32CIA-1703ckknight 07TestSuite * r2576 10AceLibrary/ (22 files):
02:41.32CIA-17AceLibrary/TestSuite - renamed unit tests to format <module>-<short description>-<number>.lua
02:41.32CIA-17e.g. AceLibrary-access-1.lua
02:41.32ckknightme too.
02:44.37Mikmahttp://www.stupidvideos.com/video/just_plain_stupid/Darth_Vader_Prank_2/
02:44.45Mikmai'll go and test that now
02:44.50Mikmagn
02:50.48*** join/#wowace Tekcub (n=Tekk@ip70-178-135-244.ks.ks.cox.net)
02:51.05Tekcubhuzzah, netfart
02:57.20*** join/#wowace Cairenn (n=Cairenn@CPE001217452e29-CM014500004571.cpe.net.cable.rogers.com)
02:57.20*** mode/#wowace [+o Cairenn] by ChanServ
03:04.14CIA-1703tekkub * r2577 10BigWigs/ (8 files in 2 dirs):
03:04.14CIA-17BigWigs
03:04.14CIA-17- Tweaked how anchors work, sorry handdol but I didn't like how you did it. Slash command is now /bigwigs anchor
03:04.14CIA-17- Added a little local to the Messages.lua file, if you set it to true messages will go to the default error frame (where "Action in progress" text goes)
03:04.14CIA-17- Moved test stuff into it's own module
03:04.16CIA-17- Moved the delay logic into it's own module, just to make it easier to upkeep.
03:07.44CIA-1703ckknight 07ckknight * r2578 10AceLibrary/AceLibraryClass.lua: AceLibraryClass - initial commit
03:12.45CIA-1703ckknight 07TestSuite * r2579 10AceLibrary/AceLibraryClass-creation-1.lua: AceLibrary/TestSuite - added AceLibraryClass-creation-1
03:16.23CIA-1703ckknight 07TestSuite * r2580 10AceLibrary/ (AceLibraryClass-assert-1.lua AceLibraryClass-creation-1.lua): AceLibrary/TestSuite - added AceLibraryClass-assert-1.lua
03:20.53CIA-1703ckknight 07ckknight * r2581 10AceLibrary/AceLibraryClass.lua: AceLibraryClass - changed format to string.format and assert to self:assert
03:21.17CIA-1703ckknight 07TestSuite * r2582 10AceLibrary/AceLibraryClass-argCheck-1.lua: AceLibrary/TestSuite - added AceLibraryClass-argCheck-1.lua
03:26.58ckknightokay, to all you lib writers out there, what functions would be useful to have for your libs that's standardized and whatnot?
03:29.36Tekcublib:WriteSelf
03:29.44Tekcublib:ReadMyMind
03:30.04Tekcublib:MakeMeAPieBitch
03:30.05Kaeltenheh
03:30.08Kaeltenafk a few guys
03:31.13ckknightMakeMeAPieBitch might be able to work itself in
03:35.15ckknightjust so you know, I'm gonna end up making AceLocale very much like BabbleLib, I think
03:35.19ckknightlocal L = AceLocale:new("MyAddon")
03:35.46ckknightactually it'll be
03:36.01ckknightlocal L = AceLibrary("AceLocale-2.0"):new("MyAddon")
03:36.47ckknightL"Zomg" == "Zömg"
03:37.22ckknightthat seem reasonable?
03:37.40ckknightit'd have pretty similar checks to what BabbleLib does now
03:38.55*** join/#wowace Tekkub (n=Tekk@ip70-178-135-244.ks.ks.cox.net)
03:39.46ckknighthey Tekkub
03:40.19Tekkuberf
03:40.27ckknightwhat's the last thing I said?
03:40.32ckknightgot to talking about AceLocale
03:40.53Tekkubpie
03:41.44ckknight<ckknight> just so you know, I'm gonna end up making AceLocale very much like BabbleLib, I think
03:41.44ckknight<ckknight> local L = AceLocale:new("MyAddon")
03:41.44ckknight<ckknight> actually it'll be
03:41.44ckknight<ckknight> local L = AceLibrary("AceLocale-2.0"):new("MyAddon")
03:41.44ckknight<ckknight> L"Zomg" == "Zömg"
03:41.45ckknight<ckknight> that seem reasonable?
03:41.47ckknight<ckknight> it'd have pretty similar checks to what BabbleLib does now
03:43.03ckknightdinner, gtg
03:44.10Tekkubfine by me, I like how Babble works
03:47.34*** join/#wowace Galka (n=Galka@pool-72-88-145-226.nwrknj.east.verizon.net)
03:48.53CIA-1703tekkub * r2583 10BigWigs/Core.lua: BigWigs - Forgot to tweak a few things with frame scaling
03:49.19Tekkubplease test new improved (removed handdol's shit, mostly) anchors guys
04:00.40ckknightback
04:01.05ckknightyea, so that means that AceLocale won't be a mixin
04:01.12ckknightit'll just be a library
04:05.34kloppeTekkub: anchors seem to be working fine
04:05.40kloppebetter than the previous
04:06.09kloppehowever, self:Msg(ORA_BIGWIGS_CONST.Chat.Whisper, line 49 of oRA_BigWigs.lua, should be oRA_BIGWIGS ;)
04:10.38*** join/#wowace Kyahx (n=Kyahx@72.2.212.239)
04:10.58KyahxTekkub!
04:11.19KyahxDoes the FreeRefills not-quite-good-enough-to-be-called-beta work for you?
04:14.27Wobin"Interface\AddOns\GonffBar\GonffBar.lua:529: attempt to index global
04:14.28Wobin"ACEG_MAP_ONOFF' (a nil value)'
04:14.37WobinHas anyone ever come across htat error?
04:16.09CIA-1703kyahx * r2584 10FreeRefills/ (Core.lua Locals.lua): FreeRefills: Now has the ability to handle stacked items! Also added "/freerefills addstack [item] #"
04:25.27*** join/#wowace Kyahx_ (n=Kyahx@72.2.212.239)
04:27.50WobinAnyone? =(
04:39.38CIA-1703kyahx * r2585 10FreeRefills/Core.lua: FreeRefills: Fixed a bug with the database not being created on a fresh install.
04:40.49CIA-1703ckknight 07ckknight * r2586 10AceLibrary/AceLocale.lua: AceLocale - initial commit
04:41.37CIA-1703ckknight 07TestSuite * r2587 10AceLibrary/AceLocale-1.lua: AceLibrary/TestSuite - added AceLocale-1.lua
04:41.43ckknight:-)
04:41.55Kaelten|afkgnight guys
04:42.07ckknightg'night
04:42.32ckknightI figure there should be two kinds of localizations
04:42.35ckknightharsh and lazy
04:42.49ckknightlazy is what all normal addons would use
04:43.27ckknightso that errors won't be fired if a translation doesn't exist, it'd fall back to english or whatever you set as your base language
04:43.59ckknightharsh would be how BabbleLib works now, throwing an error whenever a translation doesn't exist
04:44.25ckknightall AceLocale does is return a function to you
04:44.45ckknightso local L = AceLibrary("AceLocale-2.0"):GetLocalization("MyAddon")
04:44.52ckknightL"Zomg" == "Zomg"
04:45.04ckknightbut you can also have tiered translations
04:45.20ckknightL("Classes", "Good") == "Good"
04:45.30ckknightor however you choose to do it
04:49.39ckknightit will also only return strings
04:49.41ckknightotherwise it errors
04:51.18ckknightone thing this doesn't take into account is library upgrades won't change the translation tables or anything
04:56.34Wobinwhat level of library upgrades
04:57.05Wobinand aside from the fact that this is a translation thing and translations won't change, isn't that thefunctionality you want from the library?
04:59.28*** join/#wowace Kyahx__ (n=Kyahx@72.2.212.239)
05:02.08ckknightpretty much
05:02.15ckknightbasically, if the function itself were to change
05:02.41ckknightI could allow for upgrades if I had it return a table with a metatable whose __call was attached to a function
05:03.00ckknightbut that seems like too much effort for something that shouldn't be a big deal
05:05.31CIA-1703kyahx * r2588 10SmartRes/ (. SmartRes.lua SmartRes.toc SmartResLocals.lua):
05:05.31CIA-17SmartRes:
05:05.31CIA-17-- Added BabbleLib-Spell Embedded to localize the spell names.
05:05.31CIA-17-- 'OFF' is now a valid channel type (to disable standard channel output)
05:14.26Wobin"The company says its customers are expected to take delivery of their $4,000 hypoallergenic kittens in early 2007."
05:14.44Wobiner. Woot?
05:18.15ckknightthose'd actually be useful
05:18.33ckknightreally good idea, actually
05:18.39ckknightthough a bit pricy, in my opinion
05:21.12TekkubWTF?
05:22.55Wobinyeah =) I was thinking the price is a fraction high
05:23.23Wobinhttp://rss.slashdot.org/Slashdot/slashdot?m=5959
05:23.42Wobinhm, y'know what would be a cool purlbot function?
05:23.53WobinYou pm purl a long url and he tinyurls it
05:24.04Wobinand reports it to the specified channel
05:29.44ckknightmeh
05:29.47CIA-1703ckknight 07ckknight * r2589 10AceLibrary/AceLibraryClass.lua: AceLibraryClass - added self:error(["message"])
05:32.21CIA-1703ckknight 07ckknight * r2590 10AceLibrary/AceLibraryClass.lua: AceLibraryClass - changed self:error(["message"]) to self:error(["message", ...]), which runs a string.format on it a la ace:print
05:33.53CIA-1703ckknight 07ckknight * r2591 10AceLibrary/AceLibraryClass.lua: AceLibraryClass - changed self:argCheck() to use the string.format of error instead of assert(false
05:59.45CIA-1703ckknight 07TestSuite * r2592 10AceLibrary/ (6 files): AceLibrary/TestSuite - added UnitTest.lua, which has checkError(func, ...) or checkError(object, "method", ...)
06:06.39CIA-1703ckknight 07ckknight * r2593 10AceLibrary/AceLocale.lua: AceLocale - added harsh argument, which allows for more harsh error checking. i.e. it won't fall back to enUS if harsh is set.
06:07.34CIA-1703ckknight 07TestSuite * r2594 10AceLibrary/ (AceLocale-1.lua AceLocale-2.lua): AceLibrary/TestSuite - updated AceLocale-1.lua, added AceLocale-2.lua
06:09.57ckknightwhat now...
06:11.58Tekkubbuttsecks
06:12.17ckknight...
06:21.15CodayusYay, oneshotted rag.  Our 2nd ever kill.
06:21.16CodayusSo happy.
06:21.22CodayusNot that anyone else cares.
06:22.36*** join/#wowace quoin (n=mhowell@60-240-215-50.tpgi.com.au)
06:25.42CIA-1703ckknight 07ckknight * r2595 10AceLibrary/AceLocale.lua: AceLocale - better Debug method.
06:26.04CIA-1703ckknight 07TestSuite * r2596 10AceLibrary/AceLocale-3.lua: AceLibrary/TestSuite - added AceLocale-3.lua
06:26.06ckknightoneshotted?
06:34.20CIA-1703ckknight 07ckknight * r2597 10AceLibrary/AceLocale.lua: AceLocale - fixed bug in tiered translations
06:35.04CIA-1703ckknight 07TestSuite * r2598 10AceLibrary/ (AceLocale-4.lua AceLocale-5.lua): AceLibrary/TestSuite - added AceLocale-4.lua and AceLocale-5.lua
06:35.49ckknighthttp://cia.navi.cx/
06:35.52ckknighttake a look
06:35.54ckknightfunny
06:35.57ckknightwe're on top
06:36.10ckknightbeating KDE and the rest
06:36.50*** join/#wowace MoonWolf (n=moonwolf@f176182.upc-f.chello.nl)
06:36.50*** mode/#wowace [+o MoonWolf] by ChanServ
06:37.03ckknighthey MoonWolf
06:37.51MoonWolfhey everybody
06:38.05ckknightMoonWolf, http://cia.navi.cx/ <- look
06:38.29MoonWolfoops
06:39.45MoonWolfyou have been having fun with your unit tests i see.
06:40.48ckknightI also made AceLocale
06:41.40ckknightit's kind of a user-defined BabbleLib the way I made it
06:41.48MoonWolfis that the new localistion lib ?
06:41.48ckknightwell, author-defined
06:41.54ckknightyea, for Ace2.0
06:53.17CIA-1703ckknight 07ckknight * r2599 10AceLibrary/AceLocale.lua: AceLocale - fixed :Debug for tiered translations
06:53.55CIA-1703ckknight 07TestSuite * r2600 10AceLibrary/AceLocale-6.lua: AceLibrary/TestSuite - added AceLocale-6.lua
06:54.07ckknightwoot! 2600
06:58.06kergothCars is cute and amusing
06:58.14kergothTekkub, what are the names of your and wobin's chars?
06:58.33TekkubHuslu and Cham
06:58.37kergothk
06:58.47TekkubWTB free gold
06:58.50TekkubPST
06:59.08TekkubI'ma heading to try to be sleep again
06:59.22Tekkubnight
07:01.47kergothLua 5.1.1 has been frozen and is now the official release of Lua 5.1.
07:01.47kergothIt's available at
07:01.47kergoth<PROTECTED>
07:04.48CIA-1703ckknight 07ckknight * r2601 10AceLibrary/AceLibraryClass.lua: AceLibraryClass - :error now works properly.
07:05.17ckknightkergoth, link to changelog?
07:06.35ckknightkergoth, got any unit tests for AceOO?
07:06.55kergothckknight: see http://www.lua.org/bugs.html, all the 5.1 bugs listed there were fixed in 5.1.1, apparently
07:07.01kergothyes, a number of them, i'll see where i put them
07:07.06kergothneed to organize my code directory
07:09.27ckknightI made AceLocale, it's pretty shiny, imo
07:12.05[Ammo]morning
07:13.24ckknighthey [Ammo]
07:16.25CIA-1703ammo * r2602 10oRA_BigWigs/oRA_BigWigs.lua:
07:16.25CIA-17oRA_BigWigs:
07:16.25CIA-17* Fixed typo referring to one of the locals
07:21.28Wobinhttp://static.flickr.com/27/99473839_ec188c7d3d_o.jpg
07:23.35*** join/#wowace wereHamster (n=tomc@gw.ptr-62-65-141-13.customer.ch.netstream.com)
07:24.11wereHamstercladhaire, so my other name was too offensive ;)
07:25.09Wobin?
07:25.22WobinShag?
07:25.42wereHamsteryes..
07:27.10CIA-1703ammo * r2603 10BigWigs/AQ40/Twins.lua:
07:27.10CIA-17BigWigs:
07:27.10CIA-17* Added Throtteling for the Twins Enrage timer start.
07:28.04WobinWell you're either a seabird or a good hard dicking
07:28.12Wobin~hot dicking
07:28.40ckknighthehe
07:29.17CIA-1703werehamster * r2604 10HealSync/: Share project 'HealSync' into 'http://svn.wowace.com/root/trunk/HealSync'
07:31.27*** join/#wowace ckknight_ (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com)
07:36.09WobinwereHamster, you could probably reregister Shag on freenode
07:36.11Wobinas a nicek
07:38.57CIA-1703ammo * r2605 10BigWigs/AQ40/Twins.lua:
07:38.57CIA-17BigWigs:
07:38.57CIA-17* Cleaned up Enrage Syncing
07:38.57CIA-17* Added Teleport Syncing
07:39.32kergothWobin, sent huslu and cham cash on suramar
07:39.42Wobinomg =)
07:39.45WobinThank you =)
07:40.00kergoth20g a piece for now, should relieve most of the headaches
07:40.06Wobinheheh totally
07:40.14kergothget you some damn bags and all
07:40.20kergothhate being a lowbie with no cash
07:40.29[Ammo]oh yeah
07:40.42Wobinargh, Mazzranche with no bags == teh pain
07:40.43[Ammo]down to 25g due to wiperepairs
07:40.54wereHamsterall my projects disappeared in eclipse when I imported my addon into svn :(
07:41.30Wobinerg
07:41.35WobinThat's... odd
07:41.52WobinSurely eclipse can handle existing projects?
07:42.36Wobinhttp://anonymouse.org/cgi-bin/anon-www.cgi/http://play-wow.blogspot.com/2005/11/one-shots-4.html
07:42.40Wobiner
07:42.47Wobinkill the first big =P
07:42.49Wobinbit
07:42.54Wobinhttp://play-wow.blogspot.com/2005/11/one-shots-4.html
07:44.09*** join/#wowace ckknight (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com)
07:44.10Wobinrofl
07:44.14Wobinall of them are funny =P
07:44.30Wobinhttp://play-wow.blogspot.com/2005/10/vol-4-shepherds-episode-2.html
07:45.09*** join/#wowace ckknight__ (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com)
07:55.43ckknighthooray.
07:55.56ckknightbreakfast _is_ the most important meal of the day
07:56.07CIA-1703facboy * r2606 10Timex/ (Core/TimexCore.lua Support/TimexChronosSupport.lua): Timex: R23.1-beta4 - fixed a bug with entering -ve times (honestly :P)
07:56.29ckknightwho is facboy?
07:56.30MoonWolfthats what they keep telling me
07:56.44MoonWolffacboy is the person rowne appointed to keep timex goign.
07:56.47MoonWolfgoing*
07:56.48[Ammo]he's the guy doing timex nowadays
07:56.57ckknightgranted, I eat about 6 meals a day
07:57.03ckknightso who's to say
07:57.19MoonWolfbut one of those meals is breakfast
07:57.24MoonWolfand that is the most important one.
07:57.30MoonWolfaccording to those healthy people anyway.
07:59.19ckknightactually since they're all equally spaced, they're pretty much all important
08:00.02MoonWolfhehe
08:00.10MoonWolfyou eat in the middle of the night ?
08:00.10*** join/#wowace afk3days (n=net@dslb-088-064-183-058.pools.arcor-ip.net)
08:00.37MoonWolfon that note
08:00.43MoonWolfwhen is the last time you slep man ?
08:01.09ckknightlol
08:01.19MoonWolfyou were busy when i loged of, your still here, you were going when i was working yesterday
08:01.21ckknightI sleep
08:01.35MoonWolfpower naps or something ?
08:05.06*** join/#wowace ckknight_ (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com)
08:05.14ckknight_gah
08:05.18ckknight_what's the last thing I said?
08:06.58MoonWolf<ckknight> I slee
08:07.01MoonWolf<ckknight> I sleep*
08:09.05*** join/#wowace ckknight_ (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com)
08:09.35ckknight_damn wireless
08:10.02MoonWolfpower naps ?
08:10.37ckknightI actually did used to have a polyphasic sleep cycle
08:10.39ckknightgood times
08:10.52MoonWolfid hate that
08:10.55ckknightnot anymore, cause I'm at my parents for now
08:10.55MoonWolfi like sleeping
08:10.58MoonWolfi yust dont sleep a lot
08:11.00ckknightno, it was amazing
08:11.02MoonWolf5 or 6 hours.
08:11.08ckknightso productive
08:11.14ckknightand constant dreams
08:11.20ckknightwhile controlling the dreams fuly
08:11.22ckknightfully*
08:11.39ckknightand feeling the hot breath of a tiger and rubbing my hands through its fur in a very lucid way
08:11.42ckknightpretty fun stuff
08:12.56CIA-1703facboy * r2607 10Timex/Support/TimexChronosSupport.lua: TimexTimex: R23.1-beta4 - oops, missed something.
08:13.44MoonWolfif you say so
08:13.53MoonWolfill take my regular sleep cycle
08:14.08MoonWolfofcourse, you dont school/work to worry about.
08:16.49ckknightwhen I did it, I was in school
08:16.54CIA-1703maia * r2608 10SmartRes/credits.txt: SmartRes: added credits.txt
08:16.56ckknightdid it with my roommate
08:17.01MoonWolfeeeuh
08:17.07MoonWolfhow does that work out with classes ?
08:17.53ckknightour breaks worked out well
08:18.06ckknightit was a 26 minute nap every 4 hours
08:18.11ckknightwe squeezed it in
08:20.23kergothlucid dreaming is quite nifty, i read a great deal on the subject.  never did get focused enough on it to get past the actually improving my dream recall.  doesnt do much good to have them lucid if i dont remember them anyway. heh
08:23.15wereHamsterTekkub, why do you put the embedded libs to a subdirectory 'Lib' ?
08:23.53ckknightit's for externals
08:23.56ckknightI do it too
08:24.13ckknightkergoth, hrm
08:24.22ckknightkergoth, it's easy with meditation
08:25.07wereHamsterwouldn't it be better to put it to a subdirectory named like the addon? so that potential user just could copy it to their addon folder and use? Or do you put all embedded libs into 'Lib' ?
08:26.33ckknightdoesn't work that way
08:26.45ckknightit's for svn:externals, not cold copying
08:34.05wereHamsterah.. now I see..
08:37.05ckknight:-)
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08:49.55ckknighthey Kyahx
08:50.02KyahxHey hey
08:51.10ckknightwhat's up?
08:52.36Kyahxthe webmaster of my guild's website game me my own UI forum
08:52.41Kyahxso im creating a ton of links =P
08:53.40ckknighthttp://www.punksandnerds.com/d/0149.html
08:53.49hastenote to self: don't rec-compile the kernel when tired.
08:54.05wereHamsterdri still not working?
08:54.12Kyahxheh
08:54.16hasteI fixed it yesterday actually ;D
08:54.25hastebut I managed to remove my sata support
08:55.42ckknightlol
08:57.52*** join/#wowace Kyahx_ (n=Kyahx@72.2.212.239)
08:59.17wereHamsterdoes pastebin have problems?
08:59.32wereHamsterQuery failure: Table 'pastebin.pastebin' doesn't exist
08:59.48ckknighthrm
08:59.51ckknightnot getting it here
09:00.07ckknightnvm
09:00.09ckknightthere it is
09:01.53wereHamstermy embed. lib stub: http://pastebin.ca/63583 ?
09:13.32ckknighterr
09:14.24ckknightum
09:14.34ckknightit's a bit flawed
09:14.39ckknightthough good start
09:14.54wereHamsterwhy?
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09:17.19ckknight_gah
09:17.34ckknight_well, actually it's not officially flawed, because it has no methods
09:17.55ckknight_therefore, it theoretically works fine at not doing anything
09:18.25wereHamsterit's just the stub..
09:19.11ckknight_yea
09:19.25ckknight_I dunno, don't ask me
09:19.52ckknight_I'd have to see it with some methods injected in
09:21.20ckknight_been working on AceLibrary for the past two days straight, pretty much
09:23.46ckknight_http://www.punksandnerds.com/d/20051211.html
09:23.48ckknight_hehe
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09:39.50wereHamsterhow do I use svn:keywords: Rev ?
09:41.57ckknight_with magic!
09:42.16ckknight_see any of my libraries for reference
09:43.32wereHamsterDewdropLib kas svn:keywords 'Rev', but in the svn manual I only see 'Revision' ..
09:43.53WobinwH: Are you using any particular program for SVN?
09:43.59Wobinaccess
09:44.00Wobin?
09:44.40wereHamstersubversive.. a eclipse plugin
09:46.02Wobinhm
09:46.34WobinBasically you have to use $Rev$ somewhere in your file then set the svn:keyword for that file to Rev
09:46.43Wobin<PROTECTED>
09:49.19wereHamsterwill $Revision$ work, too ?
09:49.40wereHamsterIt may also be specified as LastChangedRevision or Rev .. yep ;)
09:59.19*** join/#wowace MoonWolf (n=moonwolf@f176182.upc-f.chello.nl)
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10:00.12Hakkertried eclipse but too damn large for me
10:00.39HakkerI only use it for SVN and nothing more
10:01.01MoonWolfare you looking for an editor ?
10:01.04Hakkerso I went to TurtoiseSVN
10:05.41*** join/#wowace Kyahx__ (n=Kyahx@72.2.212.239)
10:07.29WobinI <3 TortoiseSVN
10:08.28Kyahx__I <3 sleep, night all
10:08.43*** join/#wowace Andalia (n=xx@p54ADB4CB.dip0.t-ipconnect.de)
10:09.15Hakkerturtoise just does what it needs to do, Eclipse is nice if you use the program for more than just SVN :P
10:10.13MoonWolfeclipse is nice if you want a huge dev environment.
10:10.58Wobinhm
10:11.01WobinI might try it anyway
10:13.06HakkerI don't like it for lua though
10:15.06Hakkerbut I prolly code to little anyway :P
10:19.02Wobinhttp://www.youtube.com/watch?v=JCnioLOANaM
10:19.07WobinAn oldie but a goodie
10:19.15Hakkertoo bad no one uses Samurize... can't seem to figure out a small thing with pNews :(
10:19.21WobinVery well done
10:23.00HakkerIMBA
10:23.04wereHamsterwhat does <3 mean ?
10:24.47Hakker04(Wobin04): http://macgyver-tn.ytmnd.com/
10:25.07WobinwereHamster: 'heart' =P
10:25.19Wobinas in I <3 New York
10:26.13CIA-1703werehamster * r2609 10CommChannel/: Share project 'CommChannel' into 'http://svn.wowace.com/root/trunk/CommChannel'
10:26.28wereHamsterdamn... CIA is everywhere.. always watching me..
10:26.38WobinHakker: I'd watch that just to hear the MacGuyver music over and over =)
10:27.00WobinHehe CIA was named for being "A mindless bot that watched for Subversion" =P
10:29.02Hakkerhttp://youtube.com/watch?v=yKSUt8yY7Q8&search=dr%20tran still stays IMBA
10:29.23Wobin~dr. tran
10:29.29purlCowboy hat!
10:29.34Wobin~dr. tran
10:29.35purl3, 2, 1... Dr Tran!
10:29.45Wobin~dr. tran
10:29.46purlCowboy hat!
10:36.18Hakkerhttp://epicninjamaneuver.ytmnd.com/ imba rogue ;)
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10:49.25CIA-1703werehamster * r2610 10CommChannel/ (4 files in 2 dirs): CommChannel: Initial import
10:49.46MoonWolfI need a name for a mod that helps in BG communications
10:49.54MoonWolfwith default messages for stuff
10:50.02MoonWolfanybody got inspiration ?
10:50.32Hakkergankcentral
10:50.35WobinIntelligence
10:50.52WobinTacInt
10:51.18HakkerGIA Ganking Intelligence Agency
10:51.27MoonWolfits not aboug ganking
10:51.32MoonWolfBGIA would be good
10:51.50MoonWolfBGIA it is.
10:52.35Hakkerhorse=axe meat
10:52.43Hakkeroops horde = axe meat that is
10:52.44MoonWolfhmm
10:52.51MoonWolfor chain of command.
10:53.19Hakkerproblem comes probably from my PVPing
10:53.43Hakkeri'm like a bull I respond to red tooltips ;)
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11:13.28wereHamsterdoes anyone know where I can get improvederrorframe with stack backtrace support?
11:23.14Wobinooh
11:23.17WobinI'd like that too
11:25.06wereHamsterwho is 'maia' ?
11:28.23*** join/#wowace Elkano (n=elkano@ip-213-135-2-188.handshake.de)
11:29.25hastethe author of smartres and squishy!
11:30.22wereHamsterdoes he come to this IRC channel?
11:31.52Wobin~last maia
11:31.59Wobin~seen maia
11:32.02purlmaia <n=maia@84.112.137.81> was last seen on IRC in channel #wowace, 1d 14h 40m 35s ago, saying: 'Mikma: you just reminded me of my time as teenager.'.
11:37.42*** join/#wowace HoJ|Slayman (i=Slayman@d063157.adsl.hansenet.de)
11:39.30cladhaireyou can just add stack backtraces to IEF or bugsack on your own
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11:48.48CIA-1703werehamster * r2611 10HealSync/ (HealSync.toc Lib/ Lib/HealSync.lua): HealSync: Initial import
11:57.05MoonWolf~emulate zim
11:57.12purlTHE DIB! HE'S MISSING! THEY'VE TAKEN HIM AND DRAINED HIM OF HIS _sweet sweet blood candies_
12:03.28*** join/#wowace maia (n=maia@81-223-173-11.taubstummengasse.xdsl-line.inode.at)
12:06.49Mikmahttp://ui.worldofwar.net/ui.php?id=2712
12:07.27MoonWolfthats good
12:11.38wereHamsterhey maia..
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12:24.02CIA-1703uruloke * r2612 10ArcHUD/ (11 files in 2 dirs):
12:24.02CIA-17ArcHUD
12:24.02CIA-17- Fixed ring settings not being saved
12:24.02CIA-17- Fixed percentages being slightly off
12:27.08maiaAFKwereHamster: heya. I'm semi-afk, working on something, but tabbing in every hour or so :)
12:29.19wereHamster~wereHamster
12:29.27purlwell, werehamster is not scary, but Shaggy
12:29.27wereHamster~emulate wereHamster
12:29.39wereHamstermaiaAFK, there you go.. I'm Shag ;)
12:30.13maiaAFKI know ;)
12:31.02HoJ|Slaymanuhm anyone got the link to the SVN my bookmark appears to be broken
12:31.21maiaAFKsvn.wowace.com/root
12:33.54wereHamstermaiaAFK, where did you find out?
12:36.17maiaAFKhuh?
12:36.39wereHamsternot many know that I'm aka Shag..
12:37.02maiaAFKit was obvious, who else should have commited your addon to the svn
12:37.17wereHamster-.-
12:38.05haste:d
12:44.13maiawereHamster: as you're converting HealSync to a library, does that mean you're splitting frontend and spell communication code?
12:44.46wereHamstermaia, yes
12:44.49CIA-1703werehamster * r2613 10CommChannel/ (Lib/CommChannel.lua README): CommChannel: add 'Revision' to svn:keywords and a README file
12:46.42wereHamsterHealSync, right now, is just a library that allows addons to register themselves and receive HealSync messages sent to the comm-channel..
12:47.47maiaI see. we need an API documentation.
12:48.13maiaI'd then convert Squishy to use HealSync library before releasing it at wowi
12:51.19wereHamsterlocal iface = HealSync("1.0"):Create("Squishy"); function iface:Start(caster, target, spell, start, duration) ... end   <= that should do it ;)
12:51.30wereHamsterI'm working on a documentation for HealSync right now..
12:52.13maiagreat.
12:52.41maiaoh, and I'd not only need to know how to send outgoing spells, but how to parse incoming spells.
12:52.59maiaand I'd strongly suggest to create a oRa module with healsync.
12:54.11wereHamsterCommChannel("1.0"):Call("sync", "HealSync", "Start", target, spell, duration, lag)
12:55.12wereHamster.. this is for outgoing spells..
12:55.12maiahuh?
12:55.15maiaoh
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12:57.14Industrialhaste: why did we get kicked?
12:57.19Industrialerrr.. servers offline..
12:58.05hastehow should I know :< ?
13:03.00maiawereHamster: oh, please create a thread in the library forum so we don't need to keep hijacking the Squishy thread
13:03.21CIA-1703werehamster * r2614 10HealSync/README: HealSync: Add a README file
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13:12.42Wobin..rface\AddOns\BigWigs\MetrognomeLib\MetrognomeLib.lua:255: in function <...rface\AddOns\BigWigs\MetrognomeLib\MetrognomeLib.lua:249>
13:12.56Wobinhm
13:13.00Wobindidn't paste what I expected
13:14.24Wobinbah
13:14.34WobinI can't seem to c/p my ora error
13:14.47Wobincore.lua:334
13:14.59Wobinattempt to index field '?'
13:15.13maiawereHamster: iface:Start(caster, target, spell, start, duration) - is spell the (localized) spell name? is the duration in ms? is start GetTime()? does one need to send current latency?
13:17.26wereHamsterwereHamster, spell is whatever the other side sends.. I'm using my 'i18nCore' addon to translate spell names to non-localized versions ("Paryer of Healing" => "PrayerOfHealing" etc.) and maybe it would be a good idea to use numbers to reduce traffic..
13:17.53wereHamsterduration is whatever argX hold when you receive SPELLCAST_START ;)
13:19.23maiawell, shouldnt all addons using this library send the same information? aka shouldnt HealSyncLib convert the spell to either a non-localized version, a spellID or anything else?
13:19.43maiaoh, and BabbleLib, which is used by a ton of Ace addons, provides spell localization.
13:19.54wereHamsterstart is GetTime() .. and when sending the message to the channel, the last argument is your local lag...
13:21.55WobinI wish we had a Blizzard SpellID like we do itemIDs
13:23.53Tekkuberf
13:24.50Tekkubisn't GetTime specific to the computer you're running on?
13:25.02wereHamsterlocal start = GetTime() - ( remoteLag + localLag ) / 1000 * 1.3
13:25.15wereHamsterthis is how 'start' is computed..
13:25.30wereHamsterwhen I receive the message
13:26.50wereHamsterI think it would be better to use the non-localized spell name as long as possible and convert it just before displaying.. I'm using a spell-name-to-spell-duration map table in my code and it's better to have just one version instead of having to localize it for every single addon..
13:26.51Tekkubso you're not sending GetTime, only the local lag?
13:26.55wereHamsteryes
13:26.58Tekkubahso
13:27.00Tekkub:)
13:27.19maiaso it's rather:  iface:Start(caster, target, spell, latency, duration)
13:27.24Tekkubas for localizing, yea use Babble
13:27.28wereHamsterHealSync has worked very well for my guild so far,, the code should be quite stable..
13:27.40Tekkubit'll let you work with both the engrish name and the local localization
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13:32.57maiaso, tekkub, you just added a comm module, and wereHamster is doing the same? :)
13:33.20Tekkubyea, but it only works on CTRA channel :)
13:33.26Tekkubit's simple tho
13:33.29*** mode/#wowace [+o Kaelten] by ChanServ
13:33.39TekkubI might change it into an embed so anyone can use it
13:33.45wereHamsterwhat's the name?
13:33.52Tekkubit's in BigWigs
13:33.53Kaeltenello
13:33.59MoonWolfsup
13:34.32Kaeltennot much, how about you moon?
13:34.39MoonWolfnothing special
13:34.48KaeltenTekkub,  please make a feature request on my portal about that event
13:35.04Tekkubokeydoodle
13:35.20Kaeltenthat way I'll hopefully remember it :)
13:35.33MoonWolfevent ?
13:35.46Kaeltenhe asked for an event in KC_Auction after prices have updated
13:35.52MoonWolfah
13:35.54MoonWolfcool idea
13:36.32wereHamstermorning
13:36.38Kaeltenya it is, there are probably other places where I could put things like that in.
13:36.43Kaeltenheya Cairenn
13:36.51MoonWolfhi Cairenn
13:37.00Cairennmorning guys
13:37.11TekkubCi Hairenn
13:38.14KaeltenAnyone running the Vista 2.0 beta?
13:38.31Kaeltenor beta 2 rather
13:39.29MoonWolfnope, but i am hearing good stuff.
13:39.30MoonWolfand bad stuff
13:39.31*** join/#wowace Tekkub (n=Tekk@ip70-178-135-244.ks.ks.cox.net)
13:39.48MoonWolfyou cant have windows and not hear negative things about it.
13:40.17Kaeltenya I've ordered the dvd kit and now I finally got through to download it
13:40.36KaeltenIt's odd that the 64bit version is almost a gig larger
13:40.44MoonWolfeeuh
13:40.45MoonWolfyeah
13:40.48MoonWolfthats new to me.
13:41.00Kaeltenya I'm running an AMD 64
13:41.07Kaeltennot sure which one I should really run
13:41.15Kaeltenso I'm just dl the 32 bit one
13:41.16MoonWolfi did hear that 64 bit is working as good as regular.
13:41.27Kaeltenthats cool
13:41.43Kaeltenbut is it for the intel 64 bit one or the amd 64s?
13:41.54MoonWolfnothing specific.
13:42.13MoonWolfi assume that if any platform has worse suport it would be intel
13:42.21MoonWolfsince amd was first on the 64 bit market.
13:43.12Kaeltenthat and AMD's was backwards compatabile and the intel was a new branch
13:45.27MoonWolfCoCLocals.WSGAloc["Horde"]["Tunnel"]  = "stuff" <- should there be a dot in there  or not ?
13:45.59Kaeltenassuming that WSGAloc is a array no.
13:46.13MoonWolfokay
13:46.55Kaeltenalthough you'll still need the one before it
13:48.31KyleFurlonghola!
13:48.43Kaeltendhi
13:48.53KyleFurlongI have a small noobie question
13:48.53MoonWolfpineapple!
13:49.04MoonWolfcheck the dylithium matrix!
13:49.08Kaeltenwell I'm still a noob but I'll try to help
13:49.23KyleFurlongis there any sort of wait(seconds) function that will block?
13:49.36MoonWolfsadly
13:49.37KyleFurlongChronos is all non-blocking
13:49.44MoonWolfno
13:49.48MoonWolfi dont think so.
13:49.52KyleFurlong:-(
13:50.01MoonWolfwhy would you want to block though ?
13:50.03Kaeltendo you mean that will just pause the function in the function?
13:50.17KyleFurlongI'm writing a server client addon
13:50.23KyleFurlongand I want to have some blocking commands
13:51.04Kaeltendo you mean jsut being able to call wait(2) inside a funciton and have it pause for 2 seconds?
13:55.37KyleFurlongyes
13:55.53Kaeltenyou could write it, but it'd freeze wow for 2 seconds
13:56.03KyleFurlongobviously that is what I'm trying to avoid
13:56.10maiaMetrognome?
13:56.27wereHamsterserver-client in WoW?
13:56.40KyleFurlongyup
13:57.00MoonWolfwhat will it DO ?
13:59.01Tekkub<PROTECTED>
13:59.34MoonWolfTekkub, wont that create an infinte loop ?
13:59.43Tekkuboh yea...
13:59.44MoonWolfunless time counts down where you are.
13:59.48Tekkub<PROTECTED>
14:00.43Tekkubt == 1, GetTime() == 2 ...  (1+2) < 2 == false
14:00.50Kaeltenyou'd have to do it via a onupdate handler, pref. through something like metrognome
14:01.14Kaelten97% done on the DL
14:01.36Tekkubwhatcha downloadin?
14:01.51MoonWolfvista beta 2
14:02.00Kaeltenyep
14:02.10Tekkubah
14:02.25KaeltenI think I'm going to install it
14:02.26KyleFurlongsorry was in game
14:02.33Kaeltenbut I'll have to repartition my Hard drive
14:02.38KyleFurlongTekkub, that will freeze the ui though
14:02.46MoonWolfi dont really like operating systems the require more out of my computer then WoW does.
14:02.49Kaeltenkylefurlong, you'd have to do it via a onupdate handler, pref. through something like metrognome
14:03.00KyleFurlongokay
14:03.14KyleFurlongMoonWolf, It is a Guild Auction House ^_^
14:03.23*** join/#wowace Kyahx|sleep____ (n=Kyahx@72.2.212.239)
14:03.23MoonWolfwow
14:03.23KyleFurlongI thought about doing it P2P
14:03.28MoonWolfthat sounds interesting.
14:03.36KyleFurlongbut I think Server - Client will be more feasible
14:03.47Tekkubyea, I know :)
14:03.56KyleFurlongit will conserve bandwidth
14:03.59MoonWolfhmm, but then the ah is only up when the Auctioneer server is up.
14:04.07KyleFurlongtrue
14:04.20KyleFurlongbut with a P2P solution you run into the same sort of issues
14:04.28*** join/#wowace Elkano (n=elkano@ip-213-135-2-188.handshake.de)
14:04.53KyleFurlongI'm working on a system whereby the server stores backups on client addons
14:04.57MoonWolfi am very interested how this will end up.
14:05.08KyleFurlongso that if the server goes down, there can be read only access
14:05.24KyleFurlongpossibly some P2P syncronization
14:05.35KyleFurlongto go along with that feature
14:05.49MoonWolfpromote another client to server ? if they have all the info.
14:06.50KyleFurlongwell
14:06.55KyleFurlongpossibly
14:07.01KyleFurlongwait
14:07.07KyleFurlongYes, something like tthat
14:07.20KyleFurlongbut that would only be allowed between people with high enough rank
14:07.38MoonWolfguild internal policy imho
14:07.44KyleFurlonglol
14:07.54KyleFurlongbut actually there are two separate addons ATM
14:08.01KyleFurlonga server addon and a client addon
14:08.19KyleFurlongI'm trying to make it as unhackable as possible
14:08.39KyleFurlonganother reason for not using P2P
14:08.47KyleFurlong:`-(
14:09.39MoonWolfim sure you will do a great job
14:09.46KyleFurlongI hope so!
14:09.48MoonWolfalthough its kinda of a big thing to do
14:09.57KyleFurlongIdeally it will use the Blizz AH ui
14:10.15KyleFurlongand the auctioneer server will use mail commands to emulate the AH mail system
14:10.21KyleFurlong^_^
14:10.23MoonWolfideally blizzard needs to add more categories to their ah.
14:10.34MoonWolfand change stuff around
14:10.37Tekkubgee really?
14:10.44MoonWolfyeah
14:10.44KyleFurlongTekkub, @ me?
14:10.45Tekkub*eyeroll*
14:10.50Tekkubno at moon
14:10.51MoonWolfwe need a minipet category.
14:11.01Tekkubhey moonie.....
14:11.12MoonWolfsup ?
14:11.21TekkubI'm sensing you want to write PeriodicAuctionHouse....
14:11.39MoonWolfif it has a minipet categorie
14:11.41Kaeltenlol
14:11.59MoonWolfand get trickets/rings/amulets out of the armor categorie
14:12.01Tekkubyou're writing it, of course it will
14:12.14MoonWolfi want to
14:12.17MoonWolfnot going to.
14:12.21TekkubI hate you
14:12.50MoonWolfright back at you buddy.
14:12.53Tekkubokey, lesse if I can churn out some Bigwigs features today while the hubby is away
14:13.10TekkubI'm thinking blinkable icon ala CooldownPulse
14:13.37KyleFurlongSo my addon sound like a hot topic?
14:13.46MoonWolfintersting at least.
14:13.53Tekkub*cough* what addon was it again?
14:14.07MoonWolfthe guild ah addon
14:14.27Tekkuboh, I missed that was thinking we were still on CTRA/oRA comm
14:14.29Tekkubhrm...
14:14.38IndustrialWTB snow
14:14.45ThianaMorning guys
14:14.50Industrialmorning Thiana
14:14.50Tekkubthere was a neat lil theory-addon out there by the minigroup author you should look at
14:14.51KaeltenI love it I can burn 3gb dvd in 5 mins now :)
14:14.55MoonWolfmorning thia
14:14.56Tekkubplayermerchant, it was neat
14:14.58IndustrialMoonWolf: its way too hot outside :(
14:15.07MoonWolfno kidding ind
14:15.19MoonWolfits a ffing 28 here.
14:15.37MoonWolfoh i was meaning ot ask you
14:15.38Tekkub28? *cry*
14:15.45Kaeltenits 78f atm
14:15.54Kaeltengoing to get up into the 90s
14:15.58MoonWolfif you are not going to play on defias brotherhood anymore
14:15.59KyleFurlongTekkub, you got a link?
14:16.06MoonWolfcan i have the bags back please ?
14:16.08Tekkublemme see
14:16.15KyleFurlongit probably implemented some things that I'm going to need to ^_^
14:16.32Tekkubhttp://wow.jaslaughter.com/PlayerMerchant.asp
14:16.50Tekkubit was a very neat concept, but never got fleshed out into a fully working mod
14:17.00MoonWolfoh god
14:17.03MoonWolfplayermerchant
14:17.14MoonWolfi was waiting for someone to do something with that for aaages.
14:17.28Tekkub:) maybe someone will now FUCKINGHINT
14:18.15KyleFurlong^_^
14:18.24Kaeltenlol
14:18.37KyleFurlongI'm focused on my addon, but maybe the ui will be that
14:18.46MoonWolfif you can make a player ah
14:18.54KyleFurlongwhat would be the point?
14:18.54MoonWolfyou damn well should be able to make a player merchant.
14:19.06KyleFurlongof a realm wide player ah that is
14:19.10phyberTekkub: did you check out the SVN AceGCInfo?  start of AceGCInFu is there.
14:19.16MoonWolfguild ah i mean.
14:19.20phyberit shows the Inc: value on FuBar :)
14:19.25Tekkuboh I forgot fiber, thanks for reminding me
14:19.39TekkubI star'ed the commit note in gmail and fogot it :)
14:19.48phyberI going to put the Used: and Threshold: in the tooltip.
14:20.25Tekkubgive toggles for each item on the bar :)
14:20.31phyberyup, that too.
14:20.58KyleFurlongI always wondered this:
14:21.05phyberat the moment, I've done it so that if it detects FuBar, it shows on FuBar right away, but if you hit Disable in FuBar, the normal frame reappears.
14:21.09KyleFurlonghow do I make my own custom links in chat?
14:21.16KyleFurlongis there an api somewhere?
14:21.18Tekkubyou don't
14:21.23phyberand then if you enable on FuBar again, the frame goes away.
14:21.33MoonWolfTekkub, it is possible
14:21.43MoonWolfthere are addons that turn http into links
14:21.44Tekkuboh you mean shown clientside?
14:21.55KyleFurlongyeah
14:21.57MoonWolfand long chat lines
14:21.59KyleFurlonglike item links
14:22.01TekkubI thought you mean SEND custom link
14:22.08Tekkub*meant
14:22.10KyleFurlongwell
14:22.11Tekkub*l/inks
14:22.11KyleFurlongyeah
14:22.15Tekkub:P
14:22.17KyleFurlonglike Enchantrix
14:22.28KyleFurlongyou know (Regarding [Enchantments])
14:22.40Tekkubyou have to send jibbery code thru the channel and decode it on the other side and insert a custom linkstring...
14:22.50KyleFurlongeeew
14:22.53Kaeltenhmm I've started the vista install
14:22.55Kaelten:s
14:23.02KyleFurlongdouble eeew
14:23.02Tekkubthen you have to hook the function that handles the link and handle your special case
14:23.06hasteit will explode!!1
14:23.12KyleFurlongnm then
14:23.16Tekkubhehe
14:23.22MoonWolfand you better damn well handle that custom link properly
14:23.28KyleFurlongI thought it was a hidden api that all clients used
14:23.34Tekkubcheck out Enchanter Add Shrinker for the custom link/handler code
14:23.40Tekkubit's not all that horrible
14:23.44hasteGoing to test Lamip now ;D
14:23.47MoonWolfcause if you dont im going to hunt you down and kill you with mendleev errors.
14:23.51TekkubLamip?
14:24.03hastebasicly foobar for linux
14:24.08Tekkuboh
14:24.11Tekkubmeh
14:24.27*** join/#wowace Tem (n=tardmrr@ip70-177-40-169.br.br.cox.net)
14:24.27*** mode/#wowace [+o Tem] by ChanServ
14:24.45KyleFurlongTekkub, yeah I've seen it
14:24.48Kaeltengood morning tem
14:24.56KyleFurlongI was trying to do it without an addon
14:24.57Temmorning
14:25.02Tekkubokey so aside from an icon and seperate scales for bags and text... and the send to UIErrors option, anything else I should slip into BigWigs today?
14:25.03KyleFurlonglike for guild recruitment
14:25.16Tekkubyou can't Kyle
14:25.26KyleFurlong... okay
14:25.35Tekkubyou have to have an addon clientside or you're restricted to blizzy's links
14:25.54Kaeltentem I'm installing Vista :s
14:26.11TemI played with that at work during the week some
14:26.16TemI was actually impressed
14:26.34Kaeltencool
14:26.35Tem(with arrow)
14:26.37MoonWolfhow is the installer looking ?
14:26.42Kaeltenit looks spiffy
14:26.46MoonWolfgreat
14:26.53MoonWolffinally a non crappy installer
14:26.53Temthe installer looks nice until you're almost finished
14:26.57hasteDoes Vista still block Linux?
14:27.09KaeltenIf I can free up enough hard drive space I'll be able to upgrade
14:27.13Temthen it gives you a "Preparing to complete installation..." on a black screen
14:27.16Kaeltenwhich at least means faster recovery time
14:27.22Temand it adds "..." over time
14:27.26KyleFurlongis vista 64-bit yet?
14:27.31Hakkerno
14:27.36Temand eventually fills like 4 lines of the screen with dots
14:27.40MoonWolfyes
14:27.45MoonWolfthere is a 64 bit version.
14:27.47Temyes and no
14:27.53Hakkernot for the beta's
14:27.55Temno one is using the 64bit version
14:27.59Tembut it exists
14:28.31Hakkerkinda weird because the first blablabla-ing by m$ was that it would be fully 64 bit
14:29.02Hakkerbut the memory it will needs makes me even cry alot more
14:29.04hastethe first beta or something did at least
14:29.41Kaeltenso did xp for a while I think
14:29.47Hakkerthey recommend to use atleast 2 GB of memory
14:29.57KyleFurlongAny of you reroll on AoS?
14:30.06hasteAoS?
14:30.08HakkerI just went WTF 2GB for an OS
14:30.33KyleFurlongAltar of Storms
14:30.51Hakkeralso not delivering DX10 for XP made me cry
14:31.05Kaeltenhmm I'm having to uninstall Alchohol 120
14:31.09KyleFurlongthey are bastards its true
14:31.16Hakkerin general MS makes me cry
14:32.24HakkerI really hope games will come with native linux support soon because it's getting out of control]
14:32.55hasteWell, things works pretty well with Cedega/Wine
14:33.00Hakkerso you could run them without wine
14:33.13Kaeltenand here it goes
14:33.17Kaeltenhrm
14:33.20haste:D
14:33.22KaeltenI hope I don't end up regreting this
14:33.34HakkerI give you 5 minutes
14:33.43Kaeltenheh
14:33.54Kaeltenwell I was wanting to reformat anyway, so if this bombs gives me a good reason too
14:34.02IndustrialIhttp://pastebin.ca/63710
14:34.06Industrialhttp://pastebin.ca/63710
14:34.16Hakkergo Ubuntu or something
14:34.20IndustrialI'm making me a mod that sets and does little things for me
14:34.30IndustrialIs this set/getvar a good idea?
14:34.44Industrial(so i can destroy all data in disable)
14:35.35Industrialill have other methods for savedvariables ofcource
14:36.50MoonWolfKaelten, so how is it ?
14:37.19*** join/#wowace Kyahx|sleep_____ (n=Kyahx@72.2.212.239)
14:37.20KaeltenI'm 30% into the first step
14:37.23Kaeltenheh
14:38.11KaeltenI'm running the beta for Office 2007
14:38.14Kaeltenits very different
14:38.28hastezomg! Lamip + Foobar clone = <3<3<3
14:38.41pagefaulti'm about to install vista myself here
14:38.53KaeltenI'm doing the upgrade
14:39.15MoonWolfthere is a linux foobar clone ?
14:39.26Kaelteneventually I'm sure I'll have to reboot
14:39.32MoonWolfofcourse
14:39.35MoonWolfits windows.
14:40.05IndustrialI reboot enough with *nix tbh
14:40.27IndustrialBut thats because I'm always tinkering with it
14:40.33MoonWolfno raining on my microsoft bashing parade.
14:40.49IndustrialBut thats the same process as installing new things on windows
14:40.55Industrial:-)
14:41.11pagefaultah beta 2 can upgrade?
14:41.28Kaeltenyep
14:41.43pagefaultmaybe i'll ghost my OS partition and try that
14:42.07Kaeltenso far once I clicked upgrade and made a confirmation I havn't had to click on anything
14:45.49wereHamsterTekkub, I believe you that using the CTRA channel is easy.. but the design is just braindead..
14:46.14KyleFurlongI'm using Muxer
14:49.56Kaeltenmuxer?
14:51.35Kaeltenwoot step 3
14:51.37Kaelten:)
14:52.19hastestep 3 of ?
14:52.35Kaeltenrestarting
14:52.39Kaeltenbe back later guys
14:54.31*** join/#wowace ckknight (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com)
14:56.13KyleFurlongyeah its a library that multiplexes virtual data channels onto one WoW chat channel
14:56.28KyleFurlongso you can have as many addons with data channels as you want
14:56.43IndustrialHow do I move a frame with setpoint without moving one corner/point - so the whole thing
14:57.23IndustrialLike with visor
14:57.25Industrial:)
15:00.11IndustrialA sudden silence...
15:00.26MoonWolfnot a clue
15:02.54maia.
15:04.15Industrial<PROTECTED>
15:04.17Industrial--^ pacman
15:05.59IndustrialI forgot ClearAllPoints(), works now :)
15:07.53MoonWolfsvn*
15:07.55MoonWolfslooooooow
15:07.58MoonWolfthank you externals.
15:11.16*** join/#wowace [ven] (n=ven@dynadsl-080-228-72-109.ewetel.net)
15:11.18*** join/#wowace Kyahx|sleep_____ (n=Kyahx@72.2.212.239)
15:13.22CIA-1703werehamster * r2615 10ColdFusionShell/: Share project 'ColdFusionShell' into 'http://svn.wowace.com/root/trunk/ColdFusionShell'
15:18.35*** join/#wowace pfault (n=pagefaul@CPE000c76562129-CM000f9f7b5160.cpe.net.cable.rogers.com)
15:20.03KyleFurlongCIA-17 's pupose is what?
15:20.18MoonWolftelling us what happens on the svn.
15:20.27KyleFurlongah
15:21.19MoonWolfon a side note, we produce more changes per day then a lot of large linux distro's (this doesnt really mean anything )
15:21.30hasteMoonWolf, You should try a full checkout now
15:21.34hasteon a clean dir
15:21.47MoonWolfhell, its taking ages on a 2 week old dir.
15:21.47hasteI compiled Firefox before it was done
15:22.02MoonWolfstil going
15:22.13MoonWolfif it wasnt for the externals
15:22.18MoonWolfi would be done a long time ago.
15:22.25hasteyeh, damn externals!
15:22.30hasteand they clutter the output :(
15:39.22*** join/#wowace [ven`] (n=ven@dynadsl-080-228-72-109.ewetel.net)
15:55.22KyleFurlongQuestion!
15:55.44KyleFurlonganyone around to answer?
15:56.44Tekkubnope
15:57.41KyleFurlong:-(
15:58.05Tekkub:P
15:58.23KyleFurlongnm
15:58.36Tekkubfien!
16:07.32WobinWhat's the question?
16:07.43KyleFurlongI'm a fucking idiot
16:08.06KyleFurlongSo I was all like, why are all these blocking requests to the server timing out
16:08.28KyleFurlongThen it hit me. If the client and server are on the same interface, and the client is blocking....
16:08.38KyleFurlong-_-
16:09.51Tekkuboreo?
16:11.09KyleFurlongmmmm cookie
16:11.14KyleFurlong^_^
16:11.31Wobinhehe
16:12.33Tekkubhey webbler
16:12.38Tekkub*wobbler
16:13.03Tekkubis CIA broken?
16:13.41Tekkubmaybe just slow
16:15.27hasteI bet it's ignoring you!
16:16.09*** join/#wowace Kyahx|sleep_____ (n=Kyahx@72.2.212.239)
16:17.23*** join/#wowace Andalia_ (n=xx@p54ADBF92.dip0.t-ipconnect.de)
16:19.47*** join/#wowace Kyahx|sleep_____ (n=Kyahx@72.2.212.239)
16:21.38phybersound in BigWigs needs to be a toggle.
16:22.02phyberreally irritating when it keeps doing it as you're flying along because blizzard makes the flight path keep crossing a zone
16:23.02Tekkuboh yea, I wanted to make those soundless anyway
16:25.29cladhairehttp://www.ceilingcat.com/
16:27.09CIA-1703tekkub * r2617 10BigWigs/ (Core.lua Sound.lua):
16:27.09CIA-17BigWigs
16:27.10CIA-17- Tweaked BIGWIGS_MESSAGE to take a 4th arg, sound. Currently only one value exists, 0 == don't play a sound. more sounds will be added in the future
16:27.10CIA-17- Changed the "target monitoring" messages to not play any sounds
16:31.49MoonWolfwb chipper
16:31.52hyperChipmunkyo
16:32.32hyperChipmunkwhat's happenin'
16:34.54CIA-1703werehamster * r2618 10ColdFusionShell/ (7 files): ColdFusionShell: Initial import
16:34.58CIA-1703moonwolf * r2619 10CoC/ (. CoC.lua CoC.toc CoCGlobals.lua):
16:34.58CIA-17CoC: Adding Chains of Command, This addon is for macro's that allow you to let
16:34.58CIA-17people know what is happining in a bg. For instance, announces what bases are
16:34.59CIA-17under attack, where the enemy flag carrier is leaving your base, etc. (initial
16:34.59CIA-17import)
16:35.17CIA-1703tekkub * r2620 10Metrognome/Lib/MetrognomeLib.lua:
16:35.17CIA-17MetrognomeLib
16:35.17CIA-17- Added 3 more args in register for passing to the timer's function. Note that if you pass a value for the second arg then elapsed time WILL NOT be passed to your function.
16:35.18MoonWolfnothing much
16:39.42*** join/#wowace pfault_ (n=pagefaul@69.158.158.54)
16:41.02HoJ|Slaymanthe SVN version of FreeRefill is not working at all ...
16:43.27wereHamsteris it possible to embed a library that uses textures?
16:43.32hyperChipmunkMoonWolf: how'd that tracking mod work for you
16:43.40MoonWolffine
16:43.48hyperChipmunkcool
16:44.02CIA-1703tekkub * r2621 10Metrognome/Lib/MetrognomeLib.lua: Metrognome - What the hell lets make it 6 args
16:44.18hyperChipmunklet me know if you make any changes
16:44.25MoonWolfTekkub :O
16:44.28hyperChipmunkO_o
16:44.33hyperChipmunksure why not
16:44.35TekkubI needed 6 args :)
16:44.51Tekkubreplacing Bigwig's timers with metro
16:45.00Tekkubstill using Timex for the bars of course
16:45.17MoonWolftimex bars rock
16:45.42Tekkubtimex bars should be an embed :)
16:45.57MoonWolfhell yeah
16:46.10Industrialhey slashdot got a spiffy new theme
16:46.15hyperChipmunktimex bars should look not-crappy
16:46.30Tekkubchipmunks should lern2stfu
16:46.40hyperChipmunkso tiny...so ugly
16:47.03Tekkubsome like it small
16:47.23MoonWolfits not about size
16:47.24hyperChipmunkso unmovable
16:47.27MoonWolfits what you do with it.
16:48.10wereHamster.. is it possible to embed a library that loads textures?
16:48.30hyperChipmunkthey're way over on the top of my screen all the way away from all my useful information
16:48.43MoonWolfhttp://dat.4chan.org/b/src/1149955966511.jpg <- sick.
16:48.58hyperChipmunkuh, sick in what way
16:49.53MoonWolfa guy jerking of in anime panties.
16:50.08hyperChipmunkyea, I think I'll pass
17:03.55*** join/#wowace Kaelten (n=Kaelten@68.63.3.183)
17:04.00*** mode/#wowace [+o Kaelten] by ChanServ
17:04.08IndustrialMoonWolf: very very sad
17:04.15Industrial#FAIL
17:04.21Kaeltenwell I'm running vista
17:04.35Industrialand? :D
17:04.38Industrialhow is it
17:04.44Kaeltenits sleek
17:04.49Kaeltengraphics wise is awesome
17:04.51MoonWolfi dislike an os that takes more system power then a game.
17:04.53Kaeltensome neat features as well
17:05.00Kaeltenbut I'm using way too much ram
17:05.03Kaeltenit doesn't make sense
17:05.22MoonWolfhow much ?
17:05.39Kaeltenon startup is around 650MB
17:05.46MoonWolfthat yust isnt right.
17:05.47IndustrialJEEZ
17:05.51Industrialjust*
17:05.52MoonWolfvista is not for me.
17:05.55MoonWolfjust*
17:06.04Kaeltenya I can't actually log in to play wow
17:06.09Industriallol
17:06.18MoonWolfthey cant expect gamers to use that.
17:06.22KaeltenI have 2 GB of ram and a GeForce 6800 GT
17:06.23MoonWolfyou dont waste 1g on ram.
17:06.30MoonWolffor you damn OS
17:06.37MoonWolfyour*
17:06.47Kaeltenin a nother couple of years this system will rock
17:06.56Kaeltenright now I'm using 718M
17:07.07Kaeltenand all I got up is HydraIRC and theTask Manager
17:07.14MoonWolfright now im using the difference between those two values
17:07.21Kaeltenhehe
17:07.38KaeltenI normally idled about 220 or so under XP
17:08.08Kaeltenwhat the hell is dwm.exe?
17:08.17MoonWolfsomething new ?
17:08.25Kaeltenand using 100MB of ram
17:09.07MoonWolftry to kill it ?
17:09.39CIA-1703tekkub * r2622 10BigWigs/ (DelayedEvents.lua Other/Test.lua): BigWigs - DelayedEvents module now uses Metrognome for timings (Timex is still used for bars, of course.
17:10.02Kaeltenit just restarts when you kill it
17:10.56MoonWolf6 years of development
17:11.01MoonWolfbut no efficiency
17:11.47KaeltenI had to disable a lot of the security features
17:11.58Kaeltenone in particular was just damned annoying
17:12.10MoonWolf?
17:12.30Kaelteneverytime I was trying to access a system setting or something I had to authorize it
17:12.44MoonWolfah
17:12.55MoonWolfsounds like linux, only worse.
17:13.42Kaeltenlol my system is rated as a 3
17:14.35Industrialit doesnt feature somthinglike gnome keyring?
17:14.43Industrialwhere you enter it once for the session
17:14.49wereHamsterdoes anyone here play WoW under linux?
17:14.57Tekkubnope
17:14.58MoonWolfi did for a while
17:15.06MoonWolfbut switched back because i missed certain aps.
17:15.39MoonWolfkergoth and haste also play it under linux.
17:15.51hyperChipmunkI do
17:16.03wereHamsteryay :)
17:20.07Kaeltenit recommends a 3gb pagefile?
17:20.08Kaeltengeez
17:22.42IndustrialI just put my pagefile fixed at 2*ram size
17:22.56Industrialon a different drive
17:23.12CIA-1703werehamster * r2623 10IFrameManager/: Share project 'IFrameManager' into 'http://svn.wowace.com/root/trunk/IFrameManager'
17:24.30Kaeltenapparently dwm.exe is what runs the high level interface graphics
17:25.04MoonWolftried switching to something more basic yet ?
17:25.13Kaeltenya it dropped it down a good bit
17:25.29KaeltenI'm back at windoes 98 type graphics
17:26.02KaeltenI've never understood why 700 mb of memory use makes this big of an impact when I have 2gb of ram
17:26.50CIA-1703cladhaire 07Unstable * r2624 10Clique/Clique/ (5 files):
17:26.50CIA-17Clique:
17:26.50CIA-17* Added syntax coloring in the editor
17:26.50CIA-17* Added a name edit field
17:26.50CIA-17* Added preliminary support for shapeshift/forms (They dont work yet)
17:26.50CIA-17* Currently hooks PlayerFrame, and does just fine =)
17:26.55Kaeltenbrb
17:27.30Tekkubgod I love Hybrid, whatever happened to dem?
17:27.33MoonWolfwhat is clique ?
17:27.51Tekkubwatchdog clickcasting
17:27.54MoonWolfhybrid as in class, band, developer, person ?
17:28.27Tekkubband/DJ/mixer/whatever
17:28.40cladhaireBetter than WatchDog clickcasting
17:28.44MoonWolfnever heard of it/them.
17:28.52Tekkubit was something I picked up (for free^^) at walmart when I worked there...
17:29.05TekkubI picked up this CD with this ugly face on it...
17:29.12Tekkublesse *digs on allmusic*
17:29.27Tekkubhttp://www.allmusic.com/cg/amg.dll?p=amg&sql=10:6gjuear54xd7
17:29.37TekkubI see that and I'm like "WTF mate?"
17:30.00MoonWolfwow
17:30.01CIA-1703werehamster * r2625 10IFrameFactory/: Share project 'IFrameFactory' into 'http://svn.wowace.com/root/trunk/IFrameFactory'
17:30.03Tekkubso I listened to the sample, liked it, stole it, and it's been one of my fav electronica groups since
17:30.17Tekkuband they only made like 2 albums *cry*
17:30.24MoonWolfsome people really look fucked up :P
17:30.50Tekkuboh hey, they put out something in 04 also
17:30.51MoonWolfreminds me off http://www.ebaumsworld.com/flash/rubberjohnny.html
17:30.57Tekkub*mininovas
17:31.19Tekkubstupid rubbr jhonny
17:31.40MoonWolfit just remided me
17:32.08Tekkubwasn't RJ somehow related to Aphex Twin or something?
17:32.25MoonWolfeeeuh
17:32.32MoonWolfdont remember anything of the sort.
17:33.05Tekkubmeh, who knows
17:33.16TekkubRJ makes me think of AT's odd ambient stuff
17:33.42cladhaireTekkub: would you mind looking at Clique when you get a moment.
17:33.51cladhaireyou can edit any set of click castings, but only Default Friendly work
17:33.52Tekkubwhatcha needink?
17:33.55cladhaireand only on the playerframe at the momen.
17:34.01cladhairejust take a look at it in general
17:34.06cladhaireget a feel for how it works, make suggestions
17:34.14Tekkubk
17:34.42cladhairei dont like having to make the key each click, but thats minimal
17:34.51cladhairejust open your spellbook to play with it.
17:35.10Tekkubhttp://www.mininova.org/tor/330782  <-- Hybrid - Wide Angle, go DL it
17:35.15Tekkubit's mah favs :)
17:36.50clad|gymTekkub: Right now, it CLears your target, runs the actino, spelltargetunit the unit, then targetlasttarget
17:36.56clad|gymit'll be more complex, since it allows arbitrary scrits
17:37.01clad|gyms/scrits/scripts/
17:37.04clad|gymbut you'll get the idea for it.
17:37.04Tekkub:) okey
17:37.06clad|gymbbl
17:37.53MoonWolfdamn heat
17:41.06CIA-1703werehamster * r2626 10IFrameFactory/ (IFrameFactory.toc Lib/ Lib/IFrameFactory.lua README): IFrameFactory: Initial import
17:42.25MoonWolfhttp://img145.imageshack.us/img145/5497/mmorpgpopular7hl.jpg SFW funny
17:47.40Industrialits saturday
17:48.08CIA-1703werehamster * r2627 10IFrameManager/ (5 files): IFrameManager: Initial import
17:49.26CIA-1703werehamster * r2628 10IFrameFactory/Lib/IFrameFactory.lua: IFrameFactory: add svn:keywords Revision
17:59.43Kyahxmorning =)
18:10.35Industrialmorning
18:11.41*** join/#wowace Cairenn (n=Cairenn@CPE001217452e29-CM014500004571.cpe.net.cable.rogers.com)
18:11.41*** mode/#wowace [+o Cairenn] by ChanServ
18:18.31KyahxWhats the best way to stop an addond from loading if playing isnt "x" class?
18:18.46KyahxSilly druids trying to load SmartRes =P
18:19.24phyberput a big if statement around it :p
18:20.26Kyahxseriously?
18:21.59[ven]Gello made wow quit with Waterboy if the client wasn't enUS
18:22.08Industrialif not ({Classes=1,Be=1,Here=1})[UnitClass('player')] then self:Disable() end
18:22.09Industrial:P
18:26.05WobinInteresting
18:31.38*** join/#wowace Tekcub (n=Tekk@ip70-178-135-244.ks.ks.cox.net)
18:31.46Tekcubdamnit
18:31.54Tekcub<Tekkub> define "prevent from loading"
18:31.54Tekcub<Tekkub> you want it to not even pull itsself into memory or just load and not run?
18:32.35Tekcubif you just want not even loaded.... local _,c = UnitClass("player") if c == "DRUID" then return end
18:32.41Tekcubat the top of your file
18:34.59WobinI like Indy's
18:35.09Wobinif not ({Classes=1,Be=1,Here=1})[UnitClass('player')] then self:Disable() end
18:35.14Wobinbut just have return end
18:35.36Tekcub*shrug* either works
18:35.46Tekcubmine will save you a smidgen of memory
18:36.05Tekcuband assure that they never ever use it :)
18:42.03*** topic/#wowace by MoonWolf -> wowace.com | ace.pastebin.com | http://www.lua.org/pil <-- READ IT | TB: We expect naxxramis when ragnaros respecs frost!
18:42.27hyperChipmunkhehe
18:42.42MoonWolfbrilliant.
18:43.11wereHamsterwhat's naxxaramis?
18:43.36MoonWolfnew highend instance of doom.
18:44.00wereHamsternaxxaramas?
18:44.28MoonWolfwhaterver you spell it.
18:46.01Kyahxhmm, it still loads the keybinding file.  Oh well I guess
18:48.16wereHamsteryou mean Bindings.xml?
18:48.45Kyahxyea
18:49.04wereHamsterthat will be loaded always..
18:49.06Kyahxso, I still have the SmartRes keybinding in my keybindings menu, even thou the mod isn't loaded
18:49.17KyahxNecronomicon bypasses loading it if your not a warlock somehow
18:49.29wereHamstereven the keybindings?
18:50.24Kyahxyea, you dont get the keybindings unless your a warlock
18:52.44KyahxBlizard should make this easier, they should just give us an option in the TOC :P
19:01.06wereHamsterKyahx, then look at the Necronomicon source how he did it ;)
19:01.27KyahxI can't figure it out, thats what I was doing. hehe
19:02.13wereHamsterisn't he just hiding the keybindings?
19:04.16wereHamsterdoes tortoisesvn automatically fetch exteral references?
19:05.28hasteYou could also ask him ;D
19:07.13CIA-1703kyahx * r2629 10SmartRes/ (SmartRes.lua SmartResLocals.lua): SmartRes: Will no longer load for Unsupported classes.
19:12.24Tekcubyes wH
19:12.30Tekcubunless you tell it not to
19:16.19*** join/#wowace snurre (n=snurre@AVelizy-153-1-40-18.w81-249.abo.wanadoo.fr)
19:20.14clad|gymTekcub: Did you take a look at all?
19:20.38Tekcubnot yet, trying to accomplish something with BigWigs for once
19:20.46TekcubBTW did I mention I hate AceDB?
19:20.52cladhairelol
19:20.53cladhaireso dont use it
19:20.55cladhaireand quit bitching =)
19:21.06Tekcubyea but I do need the profiley shit... hrm...
19:21.10Tekcubor do I?
19:21.18cladhairelol
19:21.20cladhairei make my own profiles
19:21.28TekcubIRC vote!  Ditch savedvar profiles in BigWigs?
19:21.37Tekcubyea I know clad :P
19:21.46cladhairelocal profile = SavedVariable[string.format("%s of %s", UnitName("player"), GetRealmName())]
19:21.48cladhaire=)
19:22.08Tekcubthink I should just say fuckit and run SVPC?
19:22.16TekcubI like that idea kinda
19:22.38cladhairesvpc?
19:22.45Tekcubsavedvarperchar
19:22.49cladhairelol
19:22.55cladhaireif you dont need to copy setting from user to user, yes.
19:23.00Tekcubmakes it easy on me
19:23.12TekcubI don't feel like implementing that... no
19:23.19Tekcuboptions:
19:23.24Tekcubimplement profiles
19:23.30Tekcubimplement copying
19:23.40Tekcubjust let the user reconfig on ever char
19:23.48TekcubI pick (C)
19:24.07Wobinyargh
19:24.14Tekcubwhat wobble?
19:24.14Wobinlongest zg ever =P
19:24.17Tekcubkek
19:24.29Wobinnow I have to go kill kurinaxx again
19:24.36Wobinsince my venom sac went missing for some reason
19:24.38Tekcubour ZG is later today, but my will to raid is as high as my DKP
19:24.47Wobinnegative?
19:24.52Tekcub-81 BTW
19:25.47WobinZG is pretty easy as a hunter
19:25.57WobinI switched out halfway on this pug from hunter to priest
19:25.59Tekcubhey there's an idea for better AceDB if it happens
19:26.19Tekcubwhen you make a new one, option to take a global SV table and a per-char
19:26.23Wobinbut damn.. the Bloodlord battle was just me piling on PW:S over and over =P
19:26.31Tekcubscrew the copy between toons stuff :)
19:26.38Tekcubthey can inherrit from global
19:27.21WobinWhat time is it atm for you Tekk?
19:41.13ckknightback
19:41.42Elkanoho ckknight :)
19:43.28ckknightlol, Tekcub, getting impatient now that you see AceLocale?
19:43.34ElkanoI'm working on a fix for the BattlegroundMinimap not opening by HonorFu. I've hunted down the bug: when PLAYER_ENTERING_WORLD fires, GetRealZoneText doesn't return the correct value yet so GloryLib returns false for IsInBattlegrounds(). This results in the timer not being started so the Minimap is not opend.
19:43.59Tekcub^^
19:44.08ckknightoh, I fixed that, I thought, Elkano
19:44.16ckknightit was a bug with HonorFu
19:44.22ckknightmetrognome name
19:44.31ckknightdid you get the SVN?
19:45.06Elkanonope, the timer is only started if GloryLib returns true for IsInBattlegrounds(), but it doesn't when called on PLAYER_ENTERING_WORLD
19:45.14CIA-1703cladhaire 07Unstable * r2630 10Clique/Clique/CliqueModules.lua: Clique: Module system is in place, kinda =) Shoudl work on all default Blizzard unit frames (player, target, party, partypet)
19:45.16Elkanoand yes, I'm using the SVN version
19:45.22ckknightrm
19:45.24ckknighthrm*
19:45.26*** part/#wowace Cairenn (n=Cairenn@CPE001217452e29-CM014500004571.cpe.net.cable.rogers.com)
19:45.28ckknightI dunno, then
19:45.50ElkanoI'm working on a fix atm, will check if it's working when I get into a BG next time
19:45.53Tekcubgetting command handlers and savedvar management added to BigWigs *grin*
19:46.11Tekcubso that modules can now toggle on-off certain messages/bars/etc
19:46.15hastecan this be true? is Tekcub actually working on bigwigs?
19:46.43Tekcubyea haste, added sync stuff yesterday
19:46.50WobinTekcub: What time is it for you atm?
19:46.51ElkanoI've changed it in a way that the timer is always started on PLAYER_ENTERING_WORLD and will stop if you are in BG and the map is open or if GetRealZoneName returns sth ~= ""
19:46.53haste*gasps*
19:47.01Tekcubwant to get core complete so maybe we can push out a real release
19:47.10Elkanobtw: you never stoped the timer. intentionaly?
19:47.15TekcubWob: 14:47
19:47.24Wobinhm
19:47.31Tekcubnani?
19:47.40WobinAnd what time are you available to play on Suramar generally?
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19:47.55ckknightElkano, eep?
19:48.01Tekcubdepends on work... if I'm nights after 9:30ish
19:48.17Tekcubif I'm days, 6-9ish
19:48.23Wobinpm?
19:48.27Tekcubyarr
19:48.30Wobinhm
19:48.35Elkanoeep?
19:48.37TekcubI got my sched in a google calendar if you want
19:48.39Wobinhokay
19:49.21WobinI'ma gonna go sleep now
19:49.25Wobinnight all
19:49.27Tekcubyou got gmail?
19:49.32Wobinwobster@gmail.com
19:49.37Tekcubrighto
19:50.03WobinOh and please break PlowKing if you can
19:50.08Wobinit probably won't be too hard =P
19:53.03ckknightElkano, the timer should stop, I think
19:53.26Elkanothe only stop I found was when you disable the plugin
19:54.22Elkanobtw: having ExpFu and HonorFu shown seperatly I can't disable HonorFu :/ I have to disable ExpFu, too in order to disable it
19:54.36Elkano(haven't checked other way around yet)
19:56.31ckknightyou separate HonorFu, then disable
19:56.59Elkanoas I said: I have them sperated
19:59.31ckknighthrm
19:59.32ckknightodd
20:00.25Elkanoand I get the following bug when clicking HonorFu's disable: HonorFu.lua:220: GloryLib: Bad argument #2 to `UnregisterAll' (table expected, got nil)
20:01.50Elkanoah, OK, HonorFu will disable with the next plugin I disable. So nothing to do wit ExpFu
20:06.45CIA-1703ckknight * r2631 10GloryLib/Lib/GloryLib.lua: GloryLib - fixed nil bug.
20:06.47ThraeHmmm. What's the difference between hiding UI children by hiding their parents, and iterating through a list of the same frames?
20:12.08hastehttp://www.youtube.com/watch?v=l8Ec7pxC8ts << cool serie
20:12.11ckknightwhat can I work on now?
20:12.46Tekcubmake me dinner
20:12.55Tekcubmy hubby's out playing and I'm hungry
20:13.00Tekcubwill program for food
20:14.18hasteI can compile subversion and commit the backup I had of oUF2
20:15.35kergoth"Politics is supposed to be the second oldest profession. I have come to realize that it bears a very close resemblance to the first."
20:22.45ckknightlol
20:23.04Elkanook, my fix isn't working :( GetRealZoneText is simply lagging behind :/
20:23.31ElkanoBut now I've got the battlefieldmap showing SW ^^ who needs alphamap with sth like this ;)
20:25.00kergothooh, it works outside of bg? i want
20:29.52*** join/#wowace Kaelten (n=Kaelten@68.63.3.183)
20:29.56Kaeltenok its official
20:29.58*** mode/#wowace [+o Kaelten] by ChanServ
20:30.04Kaeltenvista is unusable
20:30.05Kaelten:s
20:30.20KaeltenI'm going to have to reformat tonight
20:31.17Kaeltenso I'll be gone for a while
20:31.19kergothis this the part where we act surprised?
20:31.20kergoth:P
20:31.24Kaeltenhehe
20:31.25Kaeltennot really
20:31.31KaeltenI just didn't think it would be this bad
20:31.41Kaeltenaudio/video playback is choppy.
20:31.47Kaeltenand wow gets about 5 fps
20:31.51kergothit was fun
20:31.58kergothevery single install went differently
20:32.03kergothnot one happened the same way twice
20:32.11Kaeltensounds like windows ME
20:32.41Kaeltenwell at least I have windows xp to fall back on :s
20:33.41Kaeltenthis sucks
20:33.44Kaeltenbah
20:33.47Kaeltensee ya later
20:33.51hyperChipmunk=p
20:36.20ckknighthehe
20:56.28*** join/#wowace Syzx (n=syzx@82.192.87.96)
21:01.28*** join/#wowace gngsk| (n=gngsk@c-68-33-204-115.hsd1.md.comcast.net)
21:03.03Syzxwhy does Visor show up 10 times with the /visor command on /ace list?
21:03.11Syzxit's spammy
21:04.05*** join/#wowace maia (n=maia@84.112.137.81)
21:05.42ckknighthey maia
21:06.57kergothargh, getting static on my sound in wow under cedega..
21:07.39ckknightkergoth, I may have missed it earlier, but do you have unit tests for AceOO?
21:08.55kergothi do, buried amongst my 19 or 20 implementations... :P  i'll dig it up in a bit
21:09.19ckknightokay
21:09.36maiaheya, ckk :)
21:10.00ckknightalso, what do you think about classes being libraries and then somehow updating its instances to the new versions?
21:10.09ckknightpossible?
21:13.16*** join/#wowace Parak (i=PROFI@user-0cev737.cable.mindspring.com)
21:15.11Tekcub*burp*
21:15.36ckknight...
21:15.45Tekcubeh?
21:21.27kergothckknight: well, its methods and its prototypes methods can easily be replaced by the new versions... but if theres other changes to its objects, like data format changes, then itd have to create a prototype.init that tracks its objects in a weak table
21:21.57ckknighthrm
21:22.29ckknightso currently that doesn't happen, right?
21:24.28Tekcubhere it comes...
21:24.30Tekcubit's a big one
21:24.32CIA-1703tekkub * r2632 10BigWigs/ (7 files in 2 dirs): (log message trimmed)
21:24.32CIA-17BigWigs
21:24.32CIA-17- Moved Savedvar to a SavedvarPerChar, so no need for profiling logic (wewt!)
21:24.32CIA-17- Added proper module slash command handing, so now modules can add slosh commands, see message/sound/bars modules for examples.
21:24.32CIA-17- Added Savedvariable management. Every module will receive GetOpt, SetOpt,
21:24.33CIA-17TogOpt methods when they register with the core. ***BIG NOTE READ ME*** This is
21:24.37CIA-17_NOT_ AceDB style Opt methods, they will return back values from the modules'
21:25.00Tekcubwewt!
21:26.27kergothckknight, correct, its up to the class to decide whether it needs to track its objects or not
21:26.43ckknightokay
21:27.16ckknightand if its methods/prototype methods change, then do the instances get updated automatically?
21:27.28ckknightor would it interfere with mros or whatever?
21:29.04kergothcurrently we rely on __index's being tables, therse no caching of methods in the local object
21:29.07kergothso that isnt an issue
21:30.22kergothhmm, i should test out plowking, havent in a while
21:31.32Syzxwhy does Visor show up 10 times with the /visor command on /ace list?
21:31.59MoonWolfbecause of the way its modules are designed.
21:32.01MoonWolftalk to facboy
21:32.02ckknightI see another issue
21:32.19ckknightAceLibrary currently does a shallow replace
21:32.25ckknightso the prototype table doesn't change
21:32.34ckknightbut the .prototype field changes to a new table
21:32.36CIA-1703maia * r2633 10Squishy/ (Squishy.toc core.lua): Squishy: added support for JustClick
21:32.45ckknightso the instances will inherit from the old table
21:32.47ckknightnot the new one
21:33.14ckknighttwo ways to fix this: change AceLibrary to do a deep replace, or manually change all instances
21:34.19kergothwell, we could do a class that implements a default activate/deactivate that update prototype, then if you inherit from that rather than Class, you're set
21:34.24kergothLibraryClass or something?
21:35.00ckknightbasically, it'd have to have its own RegisterWithAceLibrary method
21:35.44kergothwait, i dont see what the problem is.  the prototype will point at the new prototype table. whats the issue with that?
21:36.00kergothoh, the inheritence hierarchy wont be updated
21:36.00kergothhmm
21:36.04ckknightright.
21:36.24ckknightwith your own activate method, it's easily workable
21:36.45kergothdoes the replaceinstance of your acelibrary run after activate or before?
21:37.14ckknightit does a shallow copy of the old, then replaces the old table with the new
21:37.18ckknightthen calls activate
21:38.49kergoththat breaks class inheritence right there, since the subclasses will still be pointing at the old superclass table.  the old acelibrary replaced the instance table member by table member, which didnt break it since its the same table
21:38.51kergothhmmm
21:38.59kergotheven not considering prototype
21:39.08kergothclass B -> Class A and Class B proto -> Class A proto
21:39.24ckknightsubclasses?
21:39.39kergothyeah, if someone inherits from the library class
21:39.45kergoththeir __index will be pointing at the old table
21:39.59ckknightyea, which is fine
21:41.21ckknightcause it updates to the new
21:41.21ckknightexcept .prototype
21:41.21kergothyou just said it replaced the old table with the new, not that it replaced the methods in the old table with the new ones
21:41.22kergothwhich is it?
21:41.22ckknightlatter
21:41.22kergothokay, that makes more sense then
21:41.22ckknightunless I run a replace from the new prototype to the old prototype
21:41.22kergothso it is just proto thats the issue
21:41.22ckknightyes
21:41.46ckknightwhich _could_ be handled with a special activate method
21:41.59kergothi dont like putting that into acelibrary proper, its aceoo specific.  i'd prefer a class that implements an activate that you can inherit from to get it.  just as the mixin library piece should be a seperate class than mixin, and seperate from acelibrary
21:42.11kergothyou'd just have to remember to call your parent class's activate
21:42.27kergothin yours
21:42.34kergoth(if you have one at all)
21:43.19ckknightanother possible fix is a deep table replace, but that could be expensive
21:43.45ckknightso I don't really want to go down that route
21:43.58kergothyeah, i agree
21:44.51kergothhas anyone done a little addon to generate ace events on a unit (player, party, raid) entering/leaving combat?
21:45.09ckknightplayer is easy
21:45.17ckknightcause it's already provided
21:45.18Tekcubhrm... could be done easily from CombatantsFu kergy
21:45.26kergothah, theres an event for player? dont have to poll?
21:45.40Tekcubregen enable/disable
21:45.41kergothTekcub, i was thinking that, since an addon like that has to do the same sort of scanning
21:45.50kergothah.
21:45.57Tekcubmake a SE module for combat :)
21:46.07Tekcuband convert combatants to use it
21:46.45kergoththats a good idea.  then i can drop iriel's old watchcombat too, in favor of a teeeeny addon to just put messages in the message display from those events
21:47.21Tekcubgimme a min and I'll throw it together for you
21:47.57kergothyou dont have to do that.. i can look into it.  will take me longer of course, but then i'd be relearning wow api stuffs, so either way :)
21:49.07Tekcubwell I've got the code already, I just have to mesh together two diff files basically
21:49.15kergothfinally! got alsa configured so multiple apps can play sound on my linux box at the same time
21:49.18kergothpain in the ass
21:49.22Tekcuband it makes sense, Combatants would use it and now so would you
21:49.24kergothpathetic, considering windows does it without breaking a sweat
21:49.28kergothokay
21:50.02ckknightkergoth, http://pastebin.ca/63928
21:50.04kergoththis started with me thinking about itemrack events.  i was thinking about an automatic swap in/out of the minor movement speed boot enchant based on entering/leaving combat
21:50.12ckknightthat's what each class would have to do
21:50.17kergoth(when not in pvp, naturally)
21:51.23Tekcubproblem with that kerg
21:51.30Tekcubcan't swap when in combat
21:51.30kergothckknight, yep, looks right.  should definately move it into a class or a method to mix in, to avoid code duplication
21:51.45Tekcubyou could only do the OOC swap
21:51.47kergothoh thats right, dangit, would have to replace my actionbuttons with macros to do it before doing it
21:52.00ckknightkergoth, right, well, people'd really just need to do:
21:52.05kergoththe way i do my stealth boots with my rogue
21:53.05kergothTekcub, you and wobin have cash in your mailbox on suramar if you havent noticed already. let me know if you guys need anything else.  i think i'm gonna start a new hunter and level with you two
21:53.17Tekcub(sweets)
21:53.20Tekcubhavn't been on yet
21:53.34ckknighthttp://pastebin.ca/63929
21:53.42TekcubBTW I got a google calendar with my work sched in it too
21:53.50Tekcubto make it a tad easier on us :)
21:54.14ckknightor http://pastebin.ca/63930
21:55.46ckknightand the ReplacePrototype function can exist in AceOO (hopefully), so people's just do AceOO.ReplacePrototype(self, oldLib)
21:56.17ckknightthat's my best solution
21:56.31kergothckknight, or http://pastebin.ca/63931
21:56.54kergothbetter, http://pastebin.ca/63932
21:57.27ckknightworks for me
21:58.50ckknightwould you want LibraryClass to be in a separate file or in AceOO?
21:59.09*** join/#wowace Gngsk (n=gngsk@c-68-33-204-115.hsd1.md.comcast.net)
21:59.09kergothi'd say just throw it in AceOO. AceOO already requires acelibrary anyway
21:59.13kergothdoesnt really matter though
21:59.16ckknightfair enough
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22:00.02kergothdoing it this way, if the object model changes, we can add additional library bits to that class if need be.  should provide a no-op deactivate so you can call LibraryClass:deactivate(foo) in your deactivate without knowing whether it really implements it (avoid the if block)
22:04.13*** join/#wowace Galka_ (n=Galka@pool-72-88-145-226.nwrknj.east.verizon.net)
22:04.32kergothone thing i hate about using svk all the time is that it doesnt support svn externals (it's soon gaining "views", more on part with clearcase or perforce, less hackish like svn's), so i have to do those ccheckouts manually
22:05.57ckknightkergoth, how many bytes does function() end take up?
22:08.41kergoththere we go:
22:08.41kergothalternatively, could create a factory for it and just do local mylibclass = AceOO.LibClass(actualsuperclass) or something.  *shrug*
22:08.41kergother
22:08.42kergothsvk propget svn:externals|perl -ne 'chomp; ($lib, $path) = /(\S+)\s+(.*)$/; if ($lib) {$path=~s,http://svn.wowace.com/root,//mirror/wowace,; system("svk cp $path $lib");}'
22:08.44kergoth:)
22:09.08MoonWolfperl
22:09.12kergothckknight, ~/code/lua/luabits$ ./gcsizes.lua
22:09.12kergothuserdata, empty, full: 19.53B
22:09.12kergothfunction: 19.53B
22:09.12kergothtable:    31.25B
22:09.19MoonWolfarn't you a ruby/python person ?
22:09.26kergothyep, but perl is god for text mangling
22:09.31ckknightstill ugly
22:09.33kergothnothing like having a built in regex operator in the language
22:09.43ckknightI don't mind python's regex
22:09.52kergothlots of overhead though, compared to s///; :)
22:09.53ckknightthough I think it'd be better if they did put in regex
22:10.05kergothi'd love to see a new language like D have one
22:10.06ckknightBoo did it, and it's very much like python
22:10.23ckknightif 'alpha' =~ /lph/:
22:10.24ckknight<PROTECTED>
22:10.56kergothnice
22:11.24CIA-1703ckknight 07ckknight * r2634 10AceLibrary/AceLibrary.lua: AceLibrary - deactivateFunc, if not provided will be function() end
22:11.53ckknightkergoth, also, that way, it compiled em beforehand
22:12.06kergothi wouldve put it in the new library class, but *shrug*
22:12.21ckknightnaw, it's a handy feature
22:12.31ckknightso that all libs can use it
22:12.38kergothwith a // with no variable references, its like a constant, no reason to compile it right there
22:12.52ckknightyea
22:13.12ckknightinstead of having to do re.compile('stuff') at runtime
22:13.15ckknightit does it at compile time
22:13.24*** join/#wowace Galka__ (n=Galka@pool-72-88-145-226.nwrknj.east.verizon.net)
22:13.26kergothcool stuff
22:13.36ckknightand thus if you do it twice, it's one regex
22:15.26ckknightpart of be thinks that the deactivate function is too complicated and shouldn't exist at all
22:15.34ckknightbut another part thinks that there is some fringe case that needs it
22:16.09kergothwhat i liek about seperating activate and deactivate is
22:16.33kergothwell, some of the version specific crap in the new version's activate can be in the old version's deactivate
22:16.40kergothnot all, but  you'd think itd clean it up a little
22:16.44ckknightyea
22:16.47ckknightI suppose
22:17.41kergothfile based package management systems need prerm/postrm preinst/postinst, mostly due to the fact that they can survive failure at any point.  in other words, they allow activate to fail and result in a clean proper rollback
22:17.44kergothat any point
22:17.52kergothbut i doubt we need anything that complex, even if it is cool
22:18.36kergothman, plowking is so cool. cant wait till its ready for release
22:20.12kergothsure makes me realize just how much of my inventory is trade goods. jesus
22:20.14ckknightyea, my main issue was that deactivate wasn't a destroy/removal, it was just a preparation method for the next activate
22:20.15ckknightoh well
22:20.20ckknightnot changing it now
22:22.09ckknightwoot
22:22.10ckknightit works.
22:24.08CIA-1703ckknight 07ckknight * r2635 10AceLibrary/AceOO.lua: AceOO - added LibraryClass, a class that you will register as a library.
22:24.42CIA-1703ckknight 07TestSuite * r2636 10AceLibrary/AceOO-LibraryClass-1.lua: AceLibrary/TestSuite - added AceOO-LibraryClass-1.lua
22:25.29ckknight:-)
22:27.02CIA-1703tekkub 07tekkub * r2637 10SpecialEventsEmbed/ (4 files in 2 dirs):
22:27.02CIA-17SpecialEventsEmbed - Added combat module (enjoy kerg, untested but should work fine....)
22:27.02CIA-17~hot dickings
22:27.03purlJUST GIVING EM OUT!
22:27.10ckknight~moredots
22:27.11purlget to the center!
22:27.18Tekcub~Dr. Tran
22:27.20purlCowboy hat!
22:27.30ckknight~moredots
22:27.31purldps very, very slowly - I mean f*cking slow
22:27.40ckknighthehe
22:27.46kergothTekcub, ooh, thanks :)
22:27.48Tekcub~good idea bad idea
22:27.50purlGood idea bad idea, good! Have a cookie... oh no! The cookie jar is dry!
22:27.59ckknightkergoth, you're smart, where do I go from here?
22:28.01Tekcubhrm...
22:28.05Tekcub!gibi
22:28.11Tekcub~gibi
22:28.12purlextra, extra, read all about it, gibi is 2^30
22:28.22ckknight~tibi
22:28.27Tekcubbugger, wheere did I leave good idea bad idea?
22:28.30ckknight~tebi
22:28.31purlwell, tebi is 2^40
22:28.40ckknight~pibi
22:28.44phyber~moredots
22:28.45purl50 dkp minus!
22:28.47ckknight~pebi
22:28.48purlpebi is probably 2^50
22:28.51phyber:(
22:28.56ckknightlol, phyber
22:28.59ckknight~moredots
22:29.00purlleft side! even side!
22:29.07phyberi DPSed too hard
22:29.09Tekcub~ponder
22:29.10purlWuh, I think so, tekcub, but if we didn't have ears, we'd look like weasels.
22:29.18ckknightyou got hit into the damn whelp cave
22:29.46phyber~moredots
22:29.47purlhit it like you mean it!
22:29.53Tekcub~goodideabadidea
22:30.01Tekcubdamnit
22:30.24Tekcub~goodidea badidea
22:30.29Tekcubfuck it
22:31.01Tekcub~Dr. Tran
22:31.02purlHere comes Dr. Tran!
22:32.22kergothhehe, plowking categories look funny when they're empty
22:32.30Tekcubyea they do
22:33.09phyberthe corner pieces smushed into a cross?
22:33.37Tekcubyup
22:34.38Tekcubheh, combat throws errors for me....
22:34.46TekcubSECombatn
22:34.50Tekcub*fixes*
22:35.39kergothhttp://kergoth.com/wow_007.jpg <-check out the miscellanious category.  key is there too, but its off the frame
22:37.03CIA-1703tekkub 07tekkub * r2638 10SpecialEventsEmbed/Combat/SEEmbedCombat.lua: SpecialEventsEmbed - Note to self, log in before committing
22:38.42kergothhehe
22:43.26kergotherk, how do i get out of mouse look mode?
22:43.30kergothi just accidentally got into it
22:43.34kergothheh
22:46.35*** join/#wowace Jarenthal (n=Roo@cpe-066-057-087-213.nc.res.rr.com)
22:46.39ckknight~literal idea
22:46.40purl"idea" is "that each program simply registers itself with the menu, (simple directory hierarchy I think), and each WM package is responsible for reading the menu hierarchy to create its internal menu."
22:46.47kergoth..
22:46.48ckknight~listkeys idea
22:46.53kergoth~forget idea
22:47.23ckknight~literal good idea bad idea
22:47.24purlGood idea bad idea, good! Have a cookie... oh no! The cookie jar is dry!
22:48.51Jarenthal~bork
22:49.50ckknight~emulate swedish chef
22:49.51purlYorn desh born, der ritt de gitt der gue, Orn desh, dee born desh, de umn bork! bork! bork!
22:57.26CIA-1703ckknight 07ckknight * r2639 10AceLibrary/AceOO.lua: AceOO - added documentation to LibraryClass
23:01.00Kyahx~get idea
23:01.01purlyeah I got it
23:01.10Kyahxheh
23:01.10CIA-1703ckknight 07ckknight * r2640 10AceLibrary/ (AceLibraryBase.lua AceLibraryClass.lua AceLocale.lua): AceLibrary - renamed AceLibraryClass to AceLibraryBase
23:01.43CIA-1703ckknight 07TestSuite * r2641 10AceLibrary/ (6 files): AceLibrary/TestSuite - updated for AceLibraryClass->AceLibraryBase
23:02.55hastewhat should I do, branch oUF2 or trunk it?
23:03.15Mikmawhat's the difference?
23:03.42Industrialbranch
23:03.47Industrialany reason to keep oUF1?
23:03.55Industrial(its in the history anyway)
23:04.13ckknightbranch, I say
23:04.35IndustrialIm leveling my rogue twink
23:04.41Industrialdual Cruel Barb - byebye :O
23:04.47Industrialnew main, hello thar!
23:05.11ckknightokay
23:05.20ckknightI don't know where to go from here
23:05.49Industrialckknight: make a post
23:05.58ckknightwhere?
23:05.59IndustrialI think forum collaboration on Ace2 is good
23:06.06ckknightI suppose
23:06.10Industrial:-)
23:06.15hasteone other thing: keep otravi_UnitFrames (+_Player, _Party, _Target) or just commit it as oUF_Player etc :p ?
23:06.39haste(I like short names. less to write when enabling disabling)
23:07.40Industriali dont think theres anyone prepending addon names with o so you are unique
23:07.47Industrialseen v x and g ..
23:07.55ckknightand FuBar_
23:07.58Industrialand id :E
23:07.58ckknighthehe
23:08.02haste:p
23:08.06TekcubGFW
23:08.19IndustrialTitanPanel_
23:08.20Industrial:X
23:08.28IndustrialEasyPriest_
23:08.29Industrialetc
23:08.30Industrial:P
23:09.30TekcubCT
23:09.35Tekcub*hides*
23:10.26hasteI'll compile subversion after this Scarlet run then
23:10.37Mikmaand i'll be waiting
23:10.53hasteIt's an alt run Mikma
23:11.09Tekcubhey kerg, I got all those necessities a lv 7 druid needs... big bags, a pet or two, a wide variety of shirts, some spiffy pants, a tabbard... I need some more money so I can train skills now
23:11.13Industrialthe difference being?
23:11.14Industrial:P
23:11.24IndustrialTekcub: lmao
23:11.29hastethey aren't decked with epixx as usual
23:11.49Mikmahaste: and your point is? ;)
23:12.07hasteit will take longer and wipes are "welcome"
23:12.39TekcubBTW, the tabard blows
23:12.51TekcubI'm tempted to PvP just enough to get a non-shitty one
23:12.56Industrialhaste: did you know linux is a multitasking operating system, and your GNU/Linux distribution allows you to download the latest version of about 80% of all software for linux and compile it in one command?
23:13.00Industrial:E
23:13.15hasteIndustrial, emerge -avu world !
23:13.17Mikmahaste: i'll still be waiting ;)
23:13.21IndustrialxD
23:13.36hastebut I dislike comiling x2 while playing
23:14.23Industriali alt tabbed to wow and i was in the air so i shit my pants thinking i was going to fall
23:14.30Industrialmy shrt term memory fails
23:14.38Industriali was on a wind rider >_>
23:14.47Mikmahaste: well i _am_ waiting for you to finish the instance of course, not for you to compile it
23:15.02IndustrialMikma: lol :P
23:15.07hasteI have to do obth :>
23:15.15Industrialhaste: no pressure. i have all night
23:15.20haste:D
23:15.26*** join/#wowace Jarenthal (n=Roo@cpe-066-057-087-213.nc.res.rr.com)
23:15.34Industrialhi there Jarenthal !
23:15.36ckknightkergoth, should I document AceLibrary the same way AceOO is documented?
23:15.50ckknighthey Jarenthal
23:16.20Jarenthal...
23:16.22JarenthalHi!
23:16.28JarenthalO.o
23:16.41Tekcubckk, does Babble zone have koKR and zhCN locales to it?
23:17.05Mikmahaste: where can i find a oUF2 screenshot?
23:17.25hastehttp://www.fuxsake.net/images/games/wow/
23:17.33Mikmaty *bows*
23:17.39hastehttp://www.beverpung.net/images/index.php?sort=date&path=games/wow/ << towards the bttom
23:17.49JarenthalYou know what's kind of funny?
23:18.02hastenope :o
23:18.09JarenthalI intend to renew my WoW subscription for at least a while eventually
23:18.19Jarenthalnot so much because I want to play again
23:18.34Jarenthalbut so I can see the latest Ace addons.
23:19.33haste:D
23:20.24ckknighthttp://www.wowace.com/forums/index.php/topic,1550.0.html
23:20.49GngskSEEmbedKeys.lua:161: attempt to index local `self' (a nil value)
23:21.25Gngskduratek from svn seems busted
23:22.00*** part/#wowace haste (n=haste@host-81-191-131-80.bluecom.no)
23:22.04*** join/#wowace haste (n=haste@host-81-191-131-80.bluecom.no)
23:22.13hastehmm, ctrl+w works on windows :o
23:22.15*** join/#wowace MoonWolf (n=moonwolf@f176182.upc-f.chello.nl)
23:22.15*** mode/#wowace [+o MoonWolf] by ChanServ
23:22.20*** join/#wowace [Cu]NeT (n=net@dslb-088-064-183-058.pools.arcor-ip.net)
23:22.32KyleFurlongQuestion!
23:22.38ckknightAnswer!
23:22.42KyleFurlongHow do I get an item id?
23:23.37KyleFurlongDo I have to extract it from an item link?
23:24.12ckknightmaybe
23:24.17ckknightwowwiki is your friend
23:24.22KyleFurlongyes it is
23:24.28KyleFurlongcouldnt find any other way
23:25.02tekkubyes, links are the only source
23:26.26Mikmahaste: zomg this is cool photo: http://www.beverpung.net/images/games/wow/WoWScrnShot_040506_203623.png
23:27.14hastehehe, that was back on broken blade ;D
23:28.02hasteI should clean up my image folder(s)
23:28.14Mikmabut it's not the usual "we roxxor" picture, it has some action in it, like dead people
23:28.46hasteIt was taken just to show of BigWigs I believe
23:29.20Mikmayeah it still has Xraid in it so i bet it's BigWigs :D
23:30.14hastenotice that we use two shamans to heal all the offt-tanks :p
23:31.39wereHamsteris it possible to use normal slash instead of a backslash as a dir/file delimiter?
23:32.49hasteWoW only supports the Windows direction I think
23:33.17wereHamsterI see this in perfectraid: "Interface/Tooltips/UI-Tooltip-Background"
23:34.05Mikmai hope nobody lives in norway
23:34.12hasteI do Mikma !
23:34.17Mikmatime starting from monday will propably be hell :(
23:34.30hasteyeah, monday will suck hard :<
23:35.07Mikmawell let's hope the strike won't last longer than 1 day
23:35.15Mikmaif it does, you're completely fooked
23:35.27hastenah, already pulled some money out of the bank :p
23:35.42Mikmagot robbed? :P
23:36.09Mikmapolice has warned people about the risk of being robbed now
23:36.24Mikmapeople will carry more money with them than normally
23:37.00hasteI'm not going around with more then usual ;)
23:37.11Gngskseems NanoStatsFu was causing that error, not DuraTek ><
23:37.13Mikmathen you're the smarter one
23:38.39Mikmaanyone knows where in .mpq can i find a staircases?
23:38.55Mikma(i don't have any wowmodel-programs on mac)
23:43.52KyleFurlongIs there a function I can add to my addon class that will be called by Ace at exit?
23:44.02Industrialhttp://www.beverpung.net/images/games/wow/chinese.png
23:44.03Industriallmao
23:44.05Industrialso going to use that
23:47.54Mikma<PROTECTED>
23:48.02Mikmawould be cool

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