irclog2html for #wowace on 20060605

00:04.32ckknighthey Cairenn
00:04.41Cairennhey ckknight :)
00:04.42ckknightwould it be wrong to have an Addon called Wifebeater?
00:04.49Cairennunh, yeah
00:04.53ckknightyou know, like the tanktop
00:05.31Cairenneveryone would take it wrong
00:06.05ckknightI'm writing an auto-attack mod
00:06.11ckknightgot a better idea on a name, then?
00:06.49Cairennnope, but don't use that
00:07.08ckknightwell that doesn't help
00:07.19Cairennheh
00:07.40Cairennsmackdown
00:07.54ckknighton you maybe, for your lack of creativity
00:08.04Cairennyeah, well, I'm trying :p
00:08.07ckknightyou're just laying harsh rule down without solutions
00:08.17Cairennlol
00:13.11CIA-1703cladhaire * r2328 10/branches/AceLibrary/: AceLibrary: Initial Creation
00:13.12Industrialckknight: how about AutoAttack ?
00:13.18ckknighthrm
00:13.19Industrial*giggle*
00:13.34ckknightcrafty, indie, very crafty
00:14.00Industrialoh, oh! i know i know!
00:14.04Industrial'DefendYourself'
00:14.09Industrial*badoom tisch*
00:14.13CIA-1703cladhaire * r2329 10/branches/AceLibrary/ (AceHook.lua AceLibrary.lua AceOO.lua): AceLibrary: Initial Import
00:14.25Industrialgo clad|afk, go clad|afk  :P
00:14.36CIA-1703tekkub * r2330 10DewdropLib/ (API.html Lib/DewdropLib.lua): DewDropLib - Added tooltipFunc, tooltipArg1-4
00:14.39clad|afklol
00:15.29Tekkubckk, you could call it ItWasSelfDefense
00:15.38Industriallol
00:16.24ckknightmaybe just SelfDefense
00:16.52Industrialim too tired to grind quest make money code and even for me-time...
00:16.56CairennHitIt
00:17.00Cairenn:p
00:17.00ckknightSheSaidSheLikedItRough
00:17.11Industrial<-- bed
00:17.22CIA-1703cladhaire 07Unstable * r2331 10AceLibrary/: AceLibrary: Labelling this branch as unstable.. just cuz.
00:17.25TekkubTagback?
00:17.35ckknightor SheWantedItRough
00:18.01TekkubBSDM
00:18.07MikmaHAHA
00:18.18MikmaTekkub: brilliant name!
00:18.24CIA-1703cladhaire * r2332 10/branches/AceLibrary/ (6 files in 2 dirs): AceLibrary: Moved the branch to Unstable
00:18.29clad|afkMasochist
00:18.32Mikmalemme guess... Boss' Self Defence Mod? ;)
00:18.39Industrialyea
00:18.41TekkubMasochist could work
00:18.42Industriali lost mine :<
00:18.42MikmaDefense* :P
00:19.21ckknightit's BDSM
00:19.36Mikmayeah but it mean's another thing ;)
00:19.47ckknightBondage/Sadomasochism
00:20.07MikmaDefence Self Mod? :P
00:20.07TekkubBetter Defend Self Mod *grin*
00:20.07ckknightyes, Mikma
00:20.08clad|afkkergoth: PING!  I need you
00:20.09Industrialtekkub wind
00:20.12Industrialand he wins too
00:20.20Tekkub^^
00:20.46Mikmawell same cathegory with S/M ... Selfdefense / Mod
00:21.06IndustrialSM would be more like
00:21.08Industrialself attack...
00:21.11Industrial>_>
00:21.25Industrialanyway i really need sleep
00:21.43Industrialgot 2 levels today \o/
00:23.04*** join/#wowace ckknight_ (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com)
00:26.21ckknight_TheSafetyWordIsBanana
00:27.06ckknight_I dunno, I think I've gone too far off of what it really does
00:30.21*** join/#wowace Syzx (n=feaver@a213-84-37-253.adsl.xs4all.nl)
00:42.09CIA-1703cladhaire 07Unstable * r2333 10AceLibrary/AceHook.lua:
00:42.09CIA-17AceLibrary:
00:42.09CIA-17* Changed AceHook to track embeds in self.embedList as it did previously
00:42.09CIA-17* Embedding namespaces should use AceHook:Embed(). This is a frontend to AceHook:embed() which actually handles the method copies.
00:42.09CIA-17* :Embed() looks for self.name, or scans the global environment so we can properly report errors
00:42.10CIA-17* :Embed() handles the creation of the object.Hooks table.
00:42.14CIA-17* embedList is a weak keyed table. The key is used to prevent duplicates. Its a matter of embedList[object] = true to signify that that object has "embedded" this library.
00:42.25CIA-1703tekkub * r2334 10PeriodicMenu/ (. Core.lua OldCore.lua PeriodicMenu.toc):
00:42.25CIA-17PeriodicMenu - Initial sbubmission
00:42.25CIA-17A quicky hackjob FuBar pulgin that uses Dewdrop menus to view PT sets
00:42.45cladhaire~hug CIA-17
00:43.08Syzx|zzZcladhaire, you wrote perfect raid didnt you?
00:47.26CIA-1703tekkub * r2335 10PeriodicMenu/ (. Core.lua OldCore.lua PeriodicMenu.toc):
00:47.26CIA-17PeriodicMenu
00:47.26CIA-17- Setting svn:externals
00:47.26CIA-17- Clearing out old files (yea I copy/pasted Uplink
00:47.26CIA-17- Updating TOC
00:51.20cladhaireSyzx|zzZ: Yes
00:59.50cladhaireSyzx|zzZ: Is there something I can help you with?
01:00.56Syzx|zzZcladhaire, well today I while I was raiding I noticed when a mage popped Arcane Power it would say the mage was innervated ;-)
01:01.07Syzx|zzZthey use the same icon, dont know if you can do anything about this
01:01.11cladhaireyeah
01:01.18cladhairei could, but I won't =)
01:01.33cladhairethe reason being buff scanning for the entire raid is very very expensive.. and we save a lot by handling it that way =)
01:01.55ckknightI really wish they'd give the name...
01:01.57cladhaireIf its something thats a severe conflict, I'll have code in there to handle it.
01:01.57Syzx|zzZah, it's not that big a deal. i was just wondering :)
01:02.00cladhaire*nod*
01:02.05cladhaireyeah =)
01:02.18Syzx|zzZAnd, i'm a priest. For rebuffing purposes it would be nice to see which buffs are active. Atleast buff that I can cast.
01:02.21ckknightin 1.11, UnitDebuff gives the debuff type
01:02.35cladhaireSyzx|zzZ: That's coming.
01:02.40Syzx|zzZo//
01:02.42cladhaireits all coming =)
01:02.44Kyahxwhat if you just ran a more detailed buffcheck when the matching texture was found?
01:02.49cladhaireckknight: These aren't debuffs
01:02.55ckknightI know
01:02.59cladhaireKyahx: I could, and thats one consideration I'm making.
01:03.02cladhairebut i'm not there yet.
01:03.06Kyahxkk
01:03.34Syzx|zzZwell, you could always make a seperate module i guess? so everyone can choose for himself if he can live with the possible performance impact? :)
01:03.50cladhaireall of the above =)
01:04.03Syzx|zzZany ETA on updates yet?
01:04.28Syzx|zzZi just started with PerfectRaid and oRA etc. it's a big change coming from CTraid i must say :)
01:04.36Kyahxcladhaire: while we're on the topic =P  Think you could add a highlight texture to the bar your mouseingover?  It just makes it prettier =)
01:04.39Syzx|zzZits bloated but has a few nifty things in there
01:05.18cladhaireas far as the raid frames themselves, there really wont be anything you can't do with mine.
01:05.22cladhaireand no ETA at the moment.
01:05.28cladhaireClique is first.
01:05.31cladhairebut i'm not working on that at the moment.
01:05.33cladhairecause i'm not feeling well
01:05.39cladhaireso Ace is getting some love.
01:06.25CIA-1703ckknight * r2336 10AutoAttack/ (5 files): AutoAttack - initial commit.
01:06.48ckknightyay?
01:06.54ckknighthope you feel better, though
01:07.15ckknighthey, can people mind testing that?
01:07.41cladhaireckknight: Thanks.. I just dont know why I feel ill =(
01:07.41ckknightcrap, didn't remove the debug lines :-P
01:08.38Syzx|zzZwhat does it do ckknight
01:08.55Syzx|zzZthe title make me think it's not really something a priest would use ;-)
01:09.09ckknightSyzx|zzZ, maybe you can guess what it does by the name
01:09.16ckknightI'd use it if I had a priest
01:09.30ckknightif something hits you, it hits back
01:09.49Syzx|zzZif something hits me i usually hit fade instead of back ;-)
01:10.12CIA-1703ckknight * r2337 10AutoAttack/AutoAttack.lua: AutoAttack - removed debug lines
01:10.34ckknightdo what you feel lie
01:10.36ckknightlike*
01:10.56Syzx|zzZi'll try it on my alt
01:11.15ckknightalright
01:15.05CIA-1703cladhaire 07Unstable * r2338 10AceLibrary/ (AceChatCmd.lua AceHook.lua):
01:15.05CIA-17AceLibrary:
01:15.05CIA-17* Updated the library header in AceHook/AceChatCmd to be more consistent with a general library header
01:15.05CIA-17* Initial conversion of AceChatCmd to an embedded library. This version is NOT compatible with Ace 1.X's chat command handler
01:15.05CIA-17* Probably kind of hacky at the moment, but it certainly works
01:17.08ckknightneed any help with anything, cladhaire?
01:18.08cladhaireckknight: Use Cases and Unit Testing =)
01:18.14ckknightalright
01:18.19cladhaireif you get bored and want to play standalone
01:19.03cladhaireyou still the?
01:19.11cladhairemy client just freaked out and cleared all chats
01:19.41ckknightyea
01:19.43ckknightstill here
01:19.50ckknighterr, errors with AutoAttack
01:19.58cladhaireWhat needs to be tested is AceLibrary properly handling versioning.. then call AceHook:Embed(namespace), then register a NEWER minor version of the library.. and verify that the local bindings are updated
01:20.11ckknighthrm
01:20.22cladhaireAceChatCmd is closer to your type of libraries.. just a static class that does something, but uses AceLibrary for versioning.
01:20.31cladhaireI'll start work on the AceAddon class
01:20.38cladhairethat'll give us one example of each
01:21.18ckknightokay
01:24.49CIA-1703cladhaire 07Unstable * r2339 10AceLibrary/AceOO.lua:
01:24.49CIA-17AceLibrary:
01:24.49CIA-17* Updated the major version to "AceOO-2.0"
01:28.20CIA-1703ckknight * r2340 10AutoAttack/AutoAttack.lua: AutoAttack - changed not UnitIsEnemy() to UnitIsFriend()
01:28.32ckknightnow I just need to test the CC deal
01:31.28ckknighterr, I don't really have a character that can do that
01:31.43cladhairemake a char on stormrage
01:31.45cladhairei can polymorph for you
01:31.47cladhairealliance side.
01:31.51cladhairegnome/dwarf ideally
01:31.58ckknightwill do
01:32.00cladhairebut i can port anywhere.
01:32.14cladhaire113 queue
01:32.23cladhaireshould just be a minute.. sorry =)
01:32.32cladhaireunless you wanna do Kael'thas horde and I can hibernate for you =)
01:33.56cladhaireckknight: Can you use the extern prop to grab 2-3 libraries per directory, or just one?
01:34.33*** join/#wowace steino (n=stein-iv@c510083A9.inet.catch.no)
01:34.35cladhaireckknight: and how do i add the external property?
01:36.19Syzx|zzZgoodnight America, it's getting really late here in Europe ;-)
01:39.14cladhaireckknight: Modothea
01:40.13ckknightback
01:40.28ckknightyou can grab an arbitrary number of libraries
01:40.31ckknightFuBar gets 17
01:41.23CIA-1703cladhaire 07TestSuite * r2341 10AceLibrary/ (. ClassCreation.lua lib/):
01:41.24CIA-17AceLibrary:
01:41.24CIA-17* Initial creation of TestSuite
01:42.01ckknightcan I even create a char when there's a queue?
01:42.07cladhaireyep =)
01:43.32CIA-1703cladhaire 07TestSuite * r2342 10AceLibrary/lib/: AceLibrary: Cleaning up TestSuite, working on externals
01:46.58*** join/#wowace Wobin (n=Wobin@221.221.30.12)
01:47.41CIA-1703ckknight * r2343 10AutoAttack/AutoAttackLocals.lua: AutoAttack - changed /wife to /aa and /autoattack
01:48.35ckknightcladhaire, can't create a char when there's a queue
01:50.20CIA-1703cladhaire 07TestSuite * r2344 10AceLibrary/: AceLibrary: Added svn:externals for the unstable libraries
01:50.39cladhaireckknight: Are you kidding me?  How retarded =/
01:50.46ckknightyep
01:50.51cladhairego Kael'thas horde
01:50.53cladhairesorry about that.
01:50.55cladhairewe'll find a beast.
01:50.56ckknightokay
01:51.00ckknightwhat race?
01:51.08cladhaireOrc/Troll
01:51.20ckknightokay
01:52.10cladhaireOH I figured out the ExpRepGlueFu
01:52.13cladhaireissue
01:52.16cladhaireit won't do anythign if they're hidden
01:52.45ckknightif what's hidden?
01:52.55cladhairein this case, I have my MainMenUBar hidden
01:53.01cladhaireand thats why i was seeing nothing
01:53.05ckknighthrm
01:53.07ckknightokay
01:53.10ckknightI'll look into it
01:53.17cladhaireno problem
01:53.21cladhairejust happened to look at it last week
01:53.51ckknightokay, I made an orc
01:53.55cladhaireDraoi on Kael'thas, running to start area now.
01:54.24cladhaireinvite me =)
01:54.53ckknightDruid?
01:55.00ckknightoh yea
01:55.06ckknightDruids have Hibernate
01:55.16cladhaire=)
01:55.35ckknighthehe, it properly recognizes the bow firing
01:55.41ckknightthen when it stops firing, it auto-attacks
01:56.06ckknightas it should
01:56.42cladhaireyay
01:56.46cladhairei'll use it on my hunter then
01:57.07ckknightI just have to do this CC test
01:57.10ckknightpretty much
01:57.27cladhairewhat about Gouge?
01:57.33ckknightthat's part of it
01:57.36ckknightI need to get a rogue to test
01:57.37cladhairegood good.
01:57.45ckknightI want to support Gouge properly
01:57.53cladhairei have a rogue .. and a hunter.. but those are on SR
02:00.49steinotest what? :o
02:00.54steinoi got a rogue
02:01.47ckknightAutoAttack
02:04.31ckknightself-imposed attacks shouldn't be stopped
02:04.38ckknightbasically
02:04.46ckknightwait, that doesn't check it anyway
02:04.48ckknightgah
02:05.21CIA-1703lordrhys * r2345 10FuBar_FactionItemsFu/ (3 files):
02:06.59WobinI think you'll have to check for the combat log for gouge
02:07.13Wobinsince the tootlip effect will take too long to register
02:07.21Wobinit's a problem Indy came up against
02:07.34maiahmm, if I want to center a frame on my screen, is the following correct: frame:SetPoint("CENTER","UIParent","CENTER")
02:07.40Wobinyep
02:07.49maiaI've lost it, it seems to hide somewhere...
02:07.49WobinEasiest way to do it =)
02:07.57ckknightis an event fired when "target" gets a debuff?
02:08.18Wobinckknight: I -think- so?
02:08.41Wobinmaia: is it 'IsShown()'?
02:09.22maiait should be shown. I somehow destroyed my Squishy code and can't find out why
02:10.01Wobin<PROTECTED>
02:10.13Wobinbut that's not specifically 'target'
02:11.03CIA-1703cladhaire * r2346 10/branches/AceLibrary/ (TestSuite/ClassCreation.lua Unstable/AceHook.lua):
02:11.03CIA-17AceLibrary:
02:11.03CIA-17* Need to create a simple example of class creation for unit testing
02:14.46maiahmm, frame:SetPoint("CENTER","UIParent","CENTER") does not seem to properly move the frame to the center of the screen.
02:15.46maiaI hate frames.
02:16.01maiaand I hate SetOpt, GetOpt and TogOpt.
02:18.03ckknightas do I
02:18.06ckknightI never use it
02:19.07CIA-1703ckknight * r2347 10AutoAttack/AutoAttack.lua: AutoAttack - added UNIT_AURA check.
02:19.12Wobinmaia You're ClearAllPoint'sing?
02:19.19cladhairegoodnight all
02:19.21Wobin(I hate verbing function names =P)
02:19.36ckknightbetter than nounifying them
02:20.17WobinYour ClearAllPoints is being called?
02:20.17WobinI dunno, that rolls off the keyboard better =P
02:20.45maiaClearAllPoints? Uum, no?
02:20.54ckknightokay
02:20.59Wobinyou'll have to do that before using SetPoint
02:21.03ckknightcan someone please test Rogue + Gouge with AutoAttack?
02:21.04CIA-1703tekkub * r2348 10Squeenix/Squeenix.lua: Squeenix - Added NESW indicators
02:21.05Wobinotherwise it won't move =(
02:21.18WobinOn the SVN, CK?
02:21.21maiahm. just frame:ClearAllPoints()?
02:21.21ckknightyea
02:21.26Wobinmaia: Aye
02:21.37maiaaye.
02:21.42ckknightbasically, Gouge should make you stop attacking
02:21.45ckknightas it should
02:22.24Wobinlemme get it checked out
02:22.38maiaWobin: thanks, that works. still need to find out why settings arent saved/loaded properly. they all revert to the default settings on reloadui.
02:22.56ckknightwith Retaliate, it keeps attacking, cause the CC code is flawed
02:22.57Wobinif you find out, lemme know =)
02:23.26Wobinhow does Retaliate work? (that's a warrior skill, isn't it?)
02:23.31Wobinoh wait
02:23.36Wobinare you talking about the addon?
02:24.02ckknightyes
02:24.04ckknightthe Addon
02:24.05WobinI've gone through so many damn retaliate style addons =P
02:24.10ckknightit's DefendYourself
02:24.16ckknightWobin, please try AutoAttack
02:24.19ckknightI did it well
02:24.24Wobinsure, just loading up
02:24.27ckknightstill gonna optimize it, though
02:24.35ckknightthe buff/debuff checking isn't perfect yet
02:24.41Wobinif it can deal properly with autofire, that'd be great =)
02:24.48TekkubSEAura!
02:24.51WobinI seem to recall DY switching me to melee on occasion
02:24.53ckknighthrm
02:24.56ckknightgood point, Tekkub
02:24.59ckknightI should check that out
02:25.00Tekkub^^
02:25.18TainHoly crap I hate moving.
02:26.04WobinHey Tek: I keep getting a FuBar_SEAura.lua error on load
02:26.35WobinOnce I get through this half hour queue, I'll paste it =P
02:27.11ckknightTekkub, wow, lots of tooltip checking
02:27.22Wobinhm, I think I need a nicer 'bagslot' texture
02:27.27Wobinmaybe a transparant one
02:27.44ckknightthen again, it does it once for all SEAura addons
02:27.47ckknightso...
02:27.58Wobinso I can force the colour with SetVertex
02:29.21Tekkubyea ckk... only way to get buff names...
02:29.23CIA-1703cladhaire 07Unstable * r2349 10AceLibrary/AceAddon.lua:
02:29.23CIA-17AceLibrary:
02:29.23CIA-17* Stub creation for AceAddon
02:29.45Taincladhaire is unstable?
02:29.48Tekkubbeen considering reworking it a tad to cut down resource use
02:29.59Tekkublike say, grab the texture too and cache that
02:30.16Tekkubso I can run off textures and only scan when a tex isn't known
02:30.30Tekkubmy only issue is, are there textures that are used more than once?
02:30.59Tekkub(poisons, etc?)
02:31.01ckknightyes
02:31.05ckknightbut you can keep a list of which ones
02:31.11Tekkubsee therein lies a problem...
02:31.20Tekkubhrm...
02:31.27Tekkubmaybe we could do this instead...
02:31.33Tekkubthe real issues lies in raids
02:31.36ckknightthere's a list on WowWiki
02:31.46Tekkubthere is?
02:31.49Tekkubhrm...
02:32.05Tekkubwell my thought was, kepp the aura cached when someone has it
02:32.14Tekkubso all those raid buffs only get scanned once
02:32.30Tekkubactually, there's a better idea, only cache buffs not debuffs
02:32.31ckknightyea
02:32.42ckknighthrm
02:32.44ckknightwhy?
02:32.47Tekkubcause there aren't nearly as many buffs out there as debuffs
02:33.06Tekkubone sex, checking out wiki
02:36.19ckknightare there API docs for SEAura?
02:37.28Tekkubuh kinda, on wowwiki
02:37.44Tekkubthey're for the non-embed but not much has changed
02:37.56Tekkubyou register with the embed for events instead of self tho
02:38.40Tekkubbugger, there are a number of buffs that are duplicate textures
02:39.01TekkubI guess I could make a table of "special" ones and always tooltip them
02:39.06Tekkuband cache the other ones
02:39.12ckknightor
02:39.21ckknightkeep a table of definite icon to name ones
02:39.36ckknightthen you just do name = t[icon]
02:39.41ckknightthen check if name is nil
02:39.45ckknightif it is, tooltip scan
02:39.53Tekkubhrm...
02:39.58Tekkubthat could work too
02:40.11ckknightcan I add some more events to SEAura?
02:40.12Tekkubbut then every buff always would be loaded
02:40.23ckknighthow so?
02:40.36Tekkublots and lots of strings in memory
02:40.45Tekkubif I scan only buffs I've seen will be in memory
02:40.46ckknightyea, I suppose
02:40.47ckknightmeh
02:41.01ckknighthrm
02:41.08ckknightI don't think that will work
02:41.51Tekkub132 buffs in that list from the wiki
02:41.57Tekkubsome dupes
02:41.57ckknightyea
02:42.18Tekkub12 dupes
02:42.38ckknightis that the _full_ list, though?
02:43.00TekkubI don't think it is, which is why I like the idea of caching more
02:43.08Tekkubhardcode in those 12 exceptions
02:43.15Tekkubif others crop up, fix them
02:43.36Tekkubplus blizzy likes to make new ones, like the priest ones in that last patch
02:43.43Tekkubthis would adapt to those
02:44.04Tekkuband performance can only get better, cause all I'm doing is cutting out tooltip scans
02:44.20ckknighthrm
02:44.22ckknightyep
02:44.23ckknightguess so
02:44.47ckknightand you'd then only have to scan once per unknown icon, then, right?
02:45.01Tekkubyea, and every time an exception icon
02:45.17ckknightright
02:45.23ckknightsounds good
02:45.32Tekkubokey
02:45.46TekkubI'm gonna branch that till I got it working tho
02:45.48Tekkub:)
02:47.03CIA-1703tekkub * r2350 10/branches/SpecialEventsEmbed/: SpecialEventsEmbed - Creating branch path
02:47.04ckknightyou know how you have SPECIAL_UNIT_BUFF_LOST and SPECIAL_PLAYER_BUFF_LOST?
02:47.16ckknightwould it be overkill to have SPECIAL_TARGET_DEBUFF_LOST/GAINED?
02:47.22CIA-1703maia * r2351 10Squishy/ (core.lua frames.lua options.lua roster.lua): Squishy: fixed options bug in last version, more code cleanup.
02:47.45Wobinckknight: Appears to work great with gouge
02:47.48Tekkubactually, no it wouldn't
02:47.51ckknightWobin, woot
02:47.55TekkubI have special ones for player
02:47.55ckknightTekkub, hehe
02:48.01ckknightI'll hack it in now
02:48.05Tekkubtarget is just as logical
02:48.15Tekkubyea hack it on trunk, of course
02:48.37ckknightyea
02:48.40CIA-1703tekkub 07tekkub * r2352 10SpecialEventsEmbed/: SpecialEventsEmbed (branch) - Creating branch to toy with improved buff scanning/caching
02:48.44ckknightyou wouldn't want an event for each party membe
02:48.47ckknightmember*
02:48.54Tekkuboh and I'm gonna leave caching out of the debuffs, but all in all there's not as many debuffs flying around in a raid as buffs
02:49.09Tekkuba handful on players, and a ton on one mob (target)
02:49.10ckknighthrm
02:50.10CIA-1703ckknight * r2353 10SpecialEventsEmbed/Aura/SEEmbedAura.lua: SEEmbedAura - added SPECIAL_TARGET_DEBUFF_LOST/GAINE
02:50.30TekkubI mean, we're talking what... 8+ buffs * 40 people vs 16 debuffs on target + a half dozen on players?
02:50.35TekkubKAEL
02:50.35Kaelten|sleepinggnight all
02:50.38Tekkub!!!!
02:50.49Tekkubwhat version of MediaWiki is AceWiki running?
02:51.13Tekkub*pokepokepokepokejab*
02:51.19Tekkub=I'm a rogue!
02:51.42Tekkubthe fuck driveby AFK'd didn't he?
02:53.31Wobinyep
02:56.54Wobinrararar
02:57.04Wobinnormally I'm against auto hammering stuff
02:57.22Wobinbut I want something for my connection that will attempt to reconnect to a site until it actually connects =(
02:57.31WobinEspecially when that site is fucking Google.
02:58.15Wobinoh hello Mr Firewall
02:58.22Wobinwhy are you bloody well resetting my connection?
03:03.35Tekkub"UnitSex("unit") now returns 1=unknown,2=male,3=female instead of 0=male,1=female,2=unknown"
03:03.43TekkubI think he did that just to fuck with people
03:04.14Tekkubyou were male?  you're in for a surprize now...
03:04.28ckknighthehe
03:04.30ckknightwhy?
03:04.37ckknightthere seems to be no point
03:04.40TainAt least it doesn't return, "I'd love some!"
03:04.45Tekkubexactly
03:04.57Tekkubthat's why I say he did it to fuck with people
03:05.02Tainslouken explained it somewhere in one of the threads
03:05.20Tekkubyou know, that "Blizzard always breaks my mods every patch!"
03:05.22TainNot that it still makes sense, but at least there's some manner of reason behind it.
03:06.17TekkubI would think "unknown" would be nil... personally...
03:06.48TainI got everything (almost) that I currently own moved into my new place, and already decided I'm rearranging rooms from what I initially planned.
03:08.24ckknight"No thanks, I'm dead"
03:11.58Tekkuboro?
03:16.03CIA-1703ckknight * r2354 10AutoAttack/ (. AutoAttack.lua AutoAttack.toc): AutoAttack - now uses SEAura to check buffs/debuffs
03:16.15ckknightokay, that's largely untested
03:16.19ckknightanyone feel like testing?
03:21.52ckknightshould work in theory, but who's to say
03:22.41Wobinwhat will require testing?
03:22.45Wobinas in situations
03:22.49ckknightthe gouge again
03:22.55ckknightif that works, it'll all work
03:22.57Wobinhm
03:23.13WobinI recall some issues with the buff not being evented until after some time
03:23.18Wobinbut I'll give it a go
03:25.05TekkubI love being an ass
03:25.41TekkubI tell them that loadup resource use (warmup) shouldn't be their endall guage of how fast an addon is
03:25.55Tekkubthey ask "how does an end user determine it then"
03:26.04Tekkubmy reply: "Endpoint titration"
03:26.34ckknightwhat do you mean by that?
03:27.50Wobinone drop at a time =P
03:27.58TekkubI mean people are too reliant on Warmup's numbers as some sort of absolute measure of how lean an addon is
03:28.18Wobinfeh.
03:28.32Tekkubespecially considering that I tend to optomize my stuff for load time, look at PT
03:28.32Wobinloadup memory usage could mean nothing nowadays
03:28.45WobinEspecially with dynamic frames etal
03:28.50WobinLook at PlowKing =P
03:28.55Tekkubstart tiny, bloat out as features are needed :)
03:28.59Wobinit does everything -after- loadup =P
03:29.01ckknightyea
03:29.11ckknightFuBar looks huge, but without libs,it's really small
03:29.21ckknightgranted, there are 17 libs
03:29.25Tekkubabout the only exception is ckk's BabbleLib, but that's cause of all those strings in there
03:29.44Tekkuband yea, the libs are used by how many other Fu mods ckk?
03:29.47ckknightyea, can't really help that
03:29.53ckknightTekkub, *shrug*
03:30.05ckknightin 2.0, it will have _only_ the libs itself needs
03:30.10Tekkubbesides, lots of memory doesn't always mean slow loading if it's down right
03:30.24Tekkub*done
03:30.51ckknightso FuBar will have Dewdrop, Metrognome, and that's about it
03:31.09ckknightthe plugins themselves will have to include the proper plugin interface (currently FuBarPlugin-1.2)
03:32.20ckknightFuBar won't have FuBarUtils
03:32.41ckknightGratuity
03:32.44ckknightit will have JostleLib
03:32.51ckknightwon't have any of BabbleLib
03:32.57ckknightwhich is a clincher
03:33.02WobinSorry ckknight =(
03:33.06ckknightwhat?
03:33.07WobinGouge no longer works
03:33.10ckknightblast
03:33.11Wobinit keeps attacking
03:33.13ckknightI blame Tekkub
03:33.20WobinI think it's an issue with the event
03:33.21ckknightI need to test...
03:33.25Wobinit ... lags
03:33.26ckknightI need cladhaire back
03:34.08TainUh... ew.  Someone's serving, "a burger with cheese and bacon, sandwiched between a Krispy Kreme doughnut"
03:34.15ckknightew
03:34.45TainMy arteries are hardening just reading it.
03:38.30Cairennewwwww
03:38.46ckknightWobin, odd
03:38.57Wobinworks for you?
03:39.00ckknightdoing tests (with a mage, though) and it "seems" to be fine
03:39.05ckknightI don't have a rogue
03:39.07Wobinah
03:39.15Wobinyeah, the problem is the aura for gouge
03:39.36Wobinit doesn't show up the instant the gouge gets through
03:39.42Wobinbut a little bit after
03:39.48ckknighthrm
03:43.30Tekkubyou could do the nasty hookings to catch spellcasts and try to stop it then...
03:43.55ckknightnah
03:43.59ckknightit worked before
03:44.04ckknightso SEAura needs to be tweaked
03:44.06ckknightmethinks
03:44.13Tekkubhowso?
03:44.22ckknightI don't know yet
03:44.25Tekkubsorry, was off getting laundry/turning off pool water
03:44.27ckknightI can't know till I get a rogue
03:44.39Tekkubstupid rogues, screw them
03:45.01TekkubI have Rowne's unnatural racism toward Pallies, just toward rogues :)
03:45.15ckknightme too
03:45.19ckknightrogues can go fuck themselves
03:45.23TainYeah it does need immediate shutoff of melee on a Gouge.  Very important!
03:45.24ckknightwhich is why I don't have one
03:45.30ckknightTain, I know
03:45.38ckknightit worked before I switched to SEAura
03:45.46TainIn fact it should stop melee when you think about trying to Gouge!
03:45.53TainWait no, that won't work, sometimes you miss.
03:45.59Tekkubmaybe rogues should just use a macro to cast it and disable melee?
03:46.16TainThat's the problem, it has to do it only when gouge is successful!
03:46.17ckknightno, Tekkub
03:46.19TainIdeally.
03:46.27ckknightGouge disables melee by default
03:46.34Tekkubmeh, still falls under "not my problem" :)
03:46.52Tekkubso maybe your mod should reenable if it misses?
03:46.57ckknightcan I still make 60's on test?
03:46.59ckknightno, Tekkub
03:47.02ckknightjust stop talking, Tekkub
03:47.07Tekkubokey, whatever
03:47.14Tekkubnot like I know anything about rogues
03:47.23Tekkubstupid rogues
03:48.08Wobinbastard =P
03:48.27Wobinupping gun skills on the murlocs by firing, gouging, running firing etc
03:48.34Wobinand one of them decides to gouge me back =P
03:48.46Tekkubha ha
03:48.49ckknighthehe
03:48.50Tekkublern2hunter
03:49.03WobinTekkub: My first 60 was a hunter
03:49.07WobinThen I got bored =P
03:49.36Tekkubyea, raiding isn't really inspiring me much
03:49.58TekkubI love 20-man runs, but my guild only runs em if they can get interest
03:50.02Tekkubwhich they can't
03:50.14WobinAQ and ZG 20 mans are fun
03:50.36WobinThat what our raiding group is doing atm
03:52.41WobinI hate how I can never seem to just 'reload' when testing textures =\
04:49.56ckknightfigured out a hack around the gouge deal, I think
04:51.03ckknightyep
04:51.04ckknightworks
04:56.16Wobink =)
04:56.19ckknighterr
04:56.23ckknightneed to test more
04:56.47ckknightyep
04:56.47ckknightworks
04:56.49ckknightokay
04:56.52ckknighthere's what happens:
04:56.56ckknighthit gouge
04:56.59ckknightattack stops
04:57.08ckknightwait 1 frame
04:57.13ckknightthey get gouge debuff
04:57.22ckknightso what I have now is a simple metrognome thing that waits 0 seconds
04:57.35ckknightand fires once every time you stop attacking
04:57.46ckknightwhich is really just a frame wait
04:57.54ckknightso it's nice and happy now
04:58.48CIA-1703ckknight * r2355 10AutoAttack/ (. AutoAttack.lua AutoAttack.toc): AutoAttack - now works with CCs that stop attacking. Metrognome added.
04:58.51ckknightWobin, you mind testing?
04:59.34Wobinhm. interesting
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04:59.45Wobinco'ing now
05:00.21ckknightco'ing?
05:00.26ckknightoh, checkout
05:00.34WobinI meant checkout'ing, but really it's more 'updating' =P
05:01.43ckknightokay
05:03.06ckknightit has debug lines, btw
05:03.08ckknightdon't mind those
05:06.09Wobinnot stopping fast enough it seems =(
05:06.52ckknighthrm
05:07.32ckknightwell, I'll change it to 0.05 seconds, see how that is
05:07.38Wobink
05:07.44ckknightthat's as fast as a male teenager's mind can perceive
05:08.06Wobinmaybe put in timing into the debug statements so I can say how long it is before it reports the buff
05:08.09Wobin(debuff)
05:08.41ckknightwe'll see how this is first
05:09.18Wobinmeh
05:09.20CIA-1703ckknight * r2356 10AutoAttack/AutoAttack.lua: AutoAttack - changed 0 second wait to 0.05.
05:09.30WobinI still can't get SCT to reliably report my Mace stun effect
05:11.04ckknightdoes that mean it's not working?
05:13.02Wobinjust reloading
05:13.07WobinSCT is another matter entirely
05:14.16Wobinno
05:14.19Wobinstill doesn't work =(
05:15.35Wobinhm
05:16.46ckknightaodd
05:16.48ckknightodd
05:16.49ckknightworks for me
05:18.06WobinIt goes:
05:18.17Wobintarget: Gained debuff Gouge
05:18.29WobinAutoAtteck: Stop attacking
05:18.36Wobinat which point, it's too loate
05:20.30ckknighthrm
05:20.50ckknightthat seems to work for me
05:24.09CIA-1703ckknight * r2357 10AutoAttack/AutoAttack.lua: AutoAttack - added times to print debug lines
05:25.09ckknighttry that?
05:26.38Wobinhm
05:26.51WobinIt doesn't seem to be stopping the autoattack on combat stop
05:28.20ckknighthrm, had it happen
05:28.34WobinI'm not sure.
05:28.48WobinAll I can tell is I'm still swinging after I hit gouge
05:29.24WobinYou need to turn off autoattack as soon as gouge is hit
05:29.29CIA-1703ckknight * r2358 10AutoAttack/AutoAttack.lua: AutoAttack - added more debug lines
05:29.52ckknighthrm, maybe I can hook the spell cast...
05:30.14WobinIt appears to be only turning off as soon as the aura is detected
05:30.53Wobinalso, just checking, but with a hunter, does it automelee if they're hit?
05:31.06ckknightit should
05:31.14WobinAnd if autofire is running?
05:31.20ckknightno
05:31.23Wobincool
05:31.28ckknightautofiring prevents attack
05:31.34ckknighthrm, apparently the gouge comes 7 frames after pressing the button
05:33.42Wobinokay
05:34.15Wobin2.813 leave combat
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05:34.20Amadeo_:D
05:34.30Wobin2.821 autostart combat
05:34.37ckknightthat's likely the same frame
05:34.42Wobin3.219 gained gouge
05:34.43ckknightthe latest revision shows frame number
05:34.46Amadeo_What'd Tekkub change in Squeenix r2348?
05:35.00Wobinoh I see.. one sce
05:35.02ckknightadded NESW, I think
05:35.09Amadeo_NESW?
05:35.12ckknightyea
05:35.29Wobin2323 on leave combat, 2324 on autostart, and recieve gouge
05:35.32Amadeo_whoa, I haven't been on the new SVN web interface
05:35.41WobinIt's not as good =(
05:35.49Wobinwell in that it lacks tarball links =P
05:35.56Amadeo_hard to read
05:35.58Amadeo_hehe
05:37.42Wobinyow
05:38.05Amadeo_what's AutoAttack?
05:38.22Wobin4983 leave combat, 4984 start attacking, 4997 Gain gougue effect
05:38.28Wobinthat's a huge lag =P
05:39.03Wobin5310, 5312, 5323
05:39.08Amadeo_ckknight: NESW = North, East, South, West? haha
05:39.56Wobinit's a Retaliate type addon
05:40.05WobinWe're trying to get it working with gouge correctly
05:40.27Amadeo_interesting
05:40.30Amadeo_I may need that addon
05:41.05ckknightworking on it...
05:43.10Amadeo_ckknight: How's recent FuBar stability?
05:43.10WobinIt was working fine before you used SEAura =)
05:44.30ckknightAmadeo_, *shrug*
05:44.36ckknightWobin, *shrug*
05:45.03ckknightWobin, I'm running through the logic and SEAura doesn't seem to be causing this
05:45.09ckknightcause the events are fired likewise
05:45.11Wobinodd =\
05:48.27WobinHeya Amadeo, you could probably reclaim your nick
05:48.33Wobinwithout the _
05:48.47Amadeo_how?
05:48.55Amadeosays it's owned :(
05:48.58WobinMsg one of the staff and ask them to deregister it
05:49.09WobinNickServ-            Nickname: amadeo
05:49.10Wobin-NickServ-          Registered: 1 year 25 weeks 6 days (7h 53m 38s) ago
05:49.10Wobin-NickServ-           Last Seen: 1 year 25 weeks 6 days (3h 52m 52s) ago
05:49.14Amadeo_wow
05:49.25Amadeo_where do I find staff? haha
05:49.29Wobinhm
05:49.38WobinHave a look on the freenode.org site
05:49.43Amadeo_is that what you did?
05:49.46Wobinthere's a couple of commands you can run to search for staff
05:49.50Wobinyeah =) And Moonwolf =)
05:49.57Amadeo_awesome!
05:59.31CIA-1703ckknight * r2359 10AutoAttack/AutoAttack.lua: AutoAttack - stops attacking when PLAYER_LEAVE_COMBAT is triggered.
05:59.38ckknightWobin, test? this should solve that problem ad infinitum
05:59.47ckknightI can't think of a situation where this isn't what you'd want
05:59.49ckknightbut I don't know
06:00.05Wobink
06:00.07ckknightit also allows you to stop attacking someone
06:00.11ckknightuntil something "happens"
06:00.16ckknighte.g. a buff change
06:00.20ckknightor target change
06:00.58ckknightcan you think of a situation where you'd want to keep attacking after PLAYER_LEAVE_COMBAT is called?
06:02.58ckknightor maybe I should have it wait 1 second...
06:04.24Wobinomg
06:04.26Wobinhttp://eepybird.com/dcm1.html
06:04.34WobinI've seen the dietcoke + mentos thing before
06:04.40Wobinbut this is so better staged =)
06:06.21WobinThat appears to work great, ck =)
06:06.34WobinAnd I can't think of any offhand
06:06.38Wobin(situations that is)
06:07.17ckknightyea, me either
06:07.53*** join/#wowace quoin (n=mhowell@60-240-162-49.tpgi.com.au)
06:09.04Amadeo_haha
06:09.06Amadeo_that's awesome
06:14.06ckknightwhat's awesome?
06:14.11Amadeo_Wobin's video
06:14.21WobinIt's really well done =)
06:14.29ckknightI have to download quicktime + iTunes
06:14.31ckknightbastards
06:16.51sedatedChipmunkhttp://media.revver.com/broadcast/27335/video.mov/13970
06:17.02sedatedChipmunk(direct link
06:17.03sedatedChipmunk)
06:18.19CIA-1703ckknight * r2360 10AutoAttack/ (. AutoAttack.lua AutoAttack.toc): AutoAttack - optimizations, removed debug lines, removed Metrognome dependency. Now works properly with Gouge.
06:18.40ckknightokay
06:18.58ckknightWobin, that should work near-perfectly
06:19.11Wobincool =)
06:19.35WobinGive it a go Amadeo, since I had to switch over to my priest =)
06:20.30ckknightnow it doesn't change status after PLAYER_LEAVE/ENTER_COMBAT
06:20.35ckknightwhich it really shouldn't anyway
06:20.54ckknightjust on buff changes (for CC) and target changes (obviously)
06:24.39ckknightwhich means it lets you manually start/stop attacking, whether they have CC or not, essentially
06:25.34WobinSo does it autostop on CC
06:25.40ckknightyes
06:25.43Wobinnice
06:25.49ckknightif you or someone else CC's it, it should stop
06:26.03ckknighttypically you'd be CCing it if you were attacking it
06:26.13ckknightbut theoretically if someone sheeps it, it _should_ stop
06:26.15ckknightthough might not
06:26.20ckknightdepends really on timing
06:26.26ckknightand server lag
06:28.28ckknightbut in a theoretical lagless world, yes, it would work perfectly
07:36.04CIA-1703ckknight * r2361 10FuBar_HonorFu/HonorFu.lua: FuBar_HonorFu - properly auto-opens map in battlegrounds.
08:02.43*** join/#wowace quoin (n=mhowell@60-240-162-49.tpgi.com.au)
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08:58.05ckknighthey MoonWolf
08:58.50MoonWolfhey ckknight
09:09.38*** join/#wowace ckknight_ (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com)
09:41.24Wobinhttp://www.askaninja.com/news/2006/05/30/ask-a-ninja-question-21-revolution-cubed
09:41.52MoonWolfAsk a ninja is cool.
09:43.28WobinIt's like pirahnas swimming through blended sumo wrestler...
09:45.04MoonWolfits like dances with wolves.
10:02.01WobinI'm using PlowKing:Set("Layout", PlowKing.var.BagSectionLayouts)
10:02.07Wobinbut it's setting the table as the key
10:02.33Wobinwhich is greatly confusing me
10:10.16*** join/#wowace ckknight__ (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com)
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10:54.51Thiana~seen hyperchipmunk
10:55.14purlhyperchipmunk <n=staharaj@d14-69-214-77.try.wideopenwest.com> was last seen on IRC in channel #wowace, 15h 17m 22s ago, saying: 'i think you forgot a k, dude'.
10:55.14*** join/#wowace [Wobin] (n=Wobin@221.221.20.127)
11:11.15WobinTekkub:
11:11.17WobinSEAura.lua:40: attempt to index field `buffs' (a nil value)
11:11.17Wobin<PROTECTED>
11:11.17WobinSEAura.lua:51: attempt to index field `buffs' (a nil value)
11:11.17Wobin<PROTECTED>
11:11.24Wobin=(
11:12.07clad|sleep~kergoth
11:12.07purlhmm... kergoth is Chris Larson, an open source developer, often in the embedded Linux arena.  Currently working for Computer Sciences Corporation in Scottsdale, AZ.  Contact at kergoth@handhelds.org  Core dev / architect on the BitBake, OpenZaurus, and OpenEmbedded projects.  Maintainer of hte tslib project.  Often the resident BOFH, an often an ass.  Newbies and ...
11:12.59IndustrialWobin: plowking is going the right way, but I dont like the cornered corner texture :( the tablet look is much nicer imo
11:13.09WobinSure
11:13.14Wobinfind me a better texture =)
11:13.27WobinI'm just throwing in whatever works atm
11:13.30Industriallike the teblets look :P
11:13.39WobinThe previous one?
11:13.42Industrialwtb spelling
11:14.04IndustrialWobin: hm dont know, it has a dark background and rounded corners
11:14.09Industriallike buttons :o
11:14.38Industrial*screenshot*
11:18.01Industrialhttp://img64.imageshack.us/img64/9782/wowscrnshot0605061317037eo.jpg
11:18.11Industrial(thats OneBag)
11:19.24Industrialand apparently
11:19.26Industrial<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
11:19.29Industrial:)
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12:14.49CIA-1703otravi * r2362 10oRA/oRA_Core.lua: oRA - Applied a patch submitted by Soin. This fixes the issue where a person is tagged as AFK/DND when coming back from being offline.
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13:06.01Industrialhaste: zomg did you put oUF up yet? xD
13:17.44*** join/#wowace Tem (n=tardmrr@204.90.50.252)
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13:18.41WobinIndustrial: hokay =)
13:19.26MoonWolfIrony, a full agro wipe costs less then a partial agro wipe on a hunte.r
13:21.18Wobinhehe
13:21.24Wobinby just over half
13:30.00IndustrialWhere did oxman go?
13:30.07IndustrialI'm quite pleased that he's no longer around.
13:30.12Industrial\o/
13:34.59TemMoonWolf, how is that cheaper?
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13:35.16TemPerhaps I don't understand what you mean by "partial agro wipe on a hunter?"
13:35.19MoonWolf100 mana for a disnegae, 80 mana for feign  death
13:35.35MoonWolfdisengae works like feint on a rogue
13:35.43MoonWolfdisengage****
13:35.53Temwhy would you do that?
13:36.01Temseems so... odd
13:36.07MoonWolfTo give agro to a tank or a pet.
13:36.39Temif you feign, and your pet is still up, will the mob reset or go to your pet?
13:36.58MoonWolfif the mob has even the slightest amount of agro to the pet it will attack the pet
13:37.15Wobindisengage is for a hunter to get back into ranged range
13:37.15Temcool
13:37.23WobinI've had to teach a few hunters to do that =P
13:38.00MoonWolfWobin, but feign does the same job
13:38.01MoonWolfbetter
13:38.03MoonWolfand cheaper.
13:38.09Wobinbut it has a cooldown
13:38.09MoonWolfits weird and illogical
13:38.11Wobinand is more effective
13:38.28WobinI'd rather save feign death for the omgI
13:38.31Wobinmgunnadie
13:39.47Wobinif FD had no cooldown, then sure =P
13:39.54WobinI'd spam it like an emogoth
13:40.10MoonWolfits 30 seconds....
13:43.40Wobin30sec can be a lot of time in a raid =P
13:44.03Wobinbut that's beside the point for me
13:44.08WobinI don't use disengage in a raid
13:44.13Tekkuband it can also be a real short time
13:44.25Tekkublike the raptor guy in ZG...
13:44.31Wobincause I'm more likely to be two shotted before the disengage does any good
13:46.28Wobinhm I think it's like, you want to lose aggro, but not be completely off their list
13:46.36Wobinin case the mob decides to munch on the healer
13:46.56Wobinat which point, having used disengage would make getting aggro back easier
13:48.06hasteMoonWolf: I guess the reason is the FD cooldown and the fact that you only get XP if you have a certain aggro on the mob
13:48.41*** part/#wowace Syzx (n=feaver@a213-84-37-253.adsl.xs4all.nl)
13:49.03WobinIf you're  good raid hunter (in the non 20man+ raids) you should use FD enough that you never get aggro
13:49.16WobinAnd never get the healers munched on =P
13:49.33Wobin(by getting a whole lot, making them heal you lots, then feigning =P)
13:50.34CIA-1703ammo * r2363 10Squishy/Squishy.toc: Squishy: someone forgot to add roster.lua to the .toc, hope you don't mind me adding and committing :)
13:50.57[Ammo]Squishy was throwing errors because roster.lua was missing
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15:16.14hyperChipmunkThiana: need me for something?
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15:38.47Gngskwhy is squishy broke for me?
15:38.53Amadeo_argh, where's haste! I need unit frames!
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16:08.36WobinThat's the best line ever
16:08.53WobinMarian: Why, you speak treason!
16:08.56WobinRobin: Fluently!
16:13.49hyperChipmunkhehe
16:14.31MikmaGngsk: <1650> <CIA-17> ammo * r2363 Squishy/Squishy.toc: Squishy: someone forgot to add roster.lua to the .toc, hope you don't mind me adding and committing :)
16:14.37MikmaGngsk: <1650> <[Ammo]> Squishy was throwing errors because roster.lua was missing
16:17.25WobinWoot =)
16:17.53Amadeo:D
16:17.54Amadeohaha
16:17.55Amadeomine
16:18.46Mikmagrats :)
16:18.56Amadeodanke
16:19.09Mikmawho's head did you have to chop off to get it? :)
16:19.40AmadeoWobin told me I could do it since the original owner hadn't used Amadeo in over a year
16:19.56WobinSo we got an axe
16:20.00Industrialhehe
16:20.00Wobinand went huntin
16:20.21IndustrialI used to be lazy and use 'id' on irc. until i noticed Industrial was last used 8 months ago by... me...
16:21.18Industrialooo I made something sexy :p *screenshot*
16:23.30Industrialhttp://img523.imageshack.us/img523/5466/wowscrnshot0605061822260ke.jpg
16:23.34Industrialeh, eh :D?
16:23.40Industrial(the buttons)
16:24.27MikmaIndustrial: nice :)
16:24.42Mikmathere's some addon that can do the same for blizz' buttons
16:24.49Mikmacan't remember the name tho
16:25.22IndustrialYeah DimUI
16:25.31MikmaIndustrial: well does it work properly? :)
16:25.35Mikmait didn't atleast on me
16:25.36IndustrialI stile it :E
16:25.39IndustrialIt does
16:25.55Mikmaif i opened a spellbook / dragged a skill the buttons would fook up
16:25.57Industriali pulled it out of dimui
16:26.01Industrialfunction idActionBar:alterButtonLooks(Button)
16:26.01Industrial<PROTECTED>
16:26.04Industrial<PROTECTED>
16:26.07Industrialend
16:26.16Industrialand chugged it in a function
16:26.21Industrialno im still working on that
16:26.22Mikmawell open up a spellbook and drag a spell
16:26.25Mikmasee what happens :P
16:26.27Industriali know
16:26.30Industrial;)
16:26.52Mikmahttp://wow.reaktio.net/MAMi/MAMi.lua.txt
16:26.53Mikma:P
16:26.56Mikmait's in there ;)
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16:27.35Mikmafunction ActionButton_ShowGrid(button) ... end
16:27.42Mikmafunction ActionButton_HideGrid(button) ... end
16:27.50Mikmafunction MultiActionBar_HideAllGrids() ... end
16:27.53GngskMikma, I updated after Ammo commited the change to Squishy.toc still got errors
16:29.32IndustrialMikma: hey thanks now i wont have to look
16:29.43MikmaIndustrial: np :)
16:30.05Industrial*fixfix*
16:30.25Gngskok, it works now *shrug*
16:30.27Gngsk!
16:30.47Mikmai don't know is there any wiser way of doing it, but i injected my hide function in them as you can see
16:31.40MikmaIndustrial: and the ShowGrid is not important, i only use it to color the empty slots to darkblue :)
16:31.50Mikmait's much much more nicer than the original
16:32.37MikmaIndustrial: and, notice the textures i use in my hide function :P
16:32.45Mikmagetglobal("PetActionButton"..i.."NormalTexture2"):SetAlpha(0)
16:32.51Mikmaetglobal("ShapeshiftButton"..i.."NormalTexture"):SetAlpha(0)
16:33.36Industrial(18:26) ( Industrial)     getglobal(Button:GetName()..'NormalTexture' or Button:GetName()..'NormalTexture2'):SetAlpha(0)
16:33.45Mikmagood
16:33.48Industrialah thats wrong btw
16:34.03Industrialwhould be 2 getglobls
16:34.32Mikmai did them all on separated lines :P
16:34.58Mikmasince there aint PetActionButton/ShapeshiftButton 11-12 :P
16:36.22IndustrialWah I love this SmartBuff addon
16:36.28Industrialbut it hooks mouseup/down
16:36.32Industrialshould hook movement imo
16:36.45MikmaIndustrial: should is a nice word :(
16:36.47AmadeoWhat's with the sad state of unit frame addon options? :(
16:36.52Industrialmwheelup/down*
16:37.11IndustrialAmadeo: basically everyone makes his own..
16:37.27MikmaIndustrial: well the mousewheel is the only one possible to hook anymore
16:37.42Industrialreally?
16:37.44Mikmaunless you can sign you addons ;)
16:37.44Industrialhm
16:38.07Mikmayeah, blizz blocked the hooking of movement keys in 1.10
16:38.24Industrialhm
16:39.10MikmaIndustrial: check out AutoBuff's previous versions, try loading them in wow and you'll see what happens :(
16:40.16Mikmahttp://www.wowwiki.com/Broken_Addons_0.10:_Repair_and_Reporting
16:40.26Mikmathere's all the info you need on movementkeys
16:42.58Industrialk
16:42.58Industrial:p
16:45.07Mikmaphew, i spent 26 euros today on MtG cards :P
16:45.15IndustrialMtG?
16:45.17Mikmabough 2x Dissension decks
16:45.20Industrialack
16:47.28MikmaIndustrial: pop up the latest version of your ActionButtons on net, i'll give it a go :)
16:48.30MikmaI'm just too damn lazy to start working on MAMi again, since i have only 7 days playtime left
16:49.14Gngsk:(
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16:54.25snurreNext Bill Date:   6 March 31 08:21 CET
16:54.36snurreshould be enough playtime, i suppose :p
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17:46.57AmadeoYou guys use HitsMode?
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17:47.04IndustrialI use sct
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17:47.43Amadeothat's not the same type of mod!
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17:55.54MikmaIndustrial: yohoo?
18:07.25IndustrialMikma: was eating - going out for a while now bbl
18:08.29Temoh
18:08.30Temem
18:08.30Temgee
18:08.39MoonWolf?
18:08.42TemI hate people who write combat log parsers
18:08.42hyperChipmunk'sup tem
18:08.50Temthey do stupid shit
18:08.54Temstupid, stupid shit
18:08.55hyperChipmunklol
18:09.09hyperChipmunkI saw someone wrote a ParserLib
18:09.13hyperChipmunkdidn't recognize the name
18:09.14Tem"All ParserLib do is convert the arg1 into a table, for now you'll still need to know which event to register. "
18:09.19MoonWolfOne of my far in the future project is a log parser.
18:09.19TemGee
18:09.24Temwhat a terrific idea
18:09.25MoonWolfusefull!
18:09.39hyperChipmunkoh, well good thing for that
18:09.46Temwaste as much memory as possible everytime a combat event fires
18:09.47MoonWolfHey i know, well add useless overhead!
18:10.21Temevery combat parser I see does that kind of stupid shit
18:10.28IndustrialWho needs a combatlog
18:10.34Industrial..
18:10.35Industrialuseless
18:10.37MoonWolfI like it.
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18:11.39TemI like it when I die and I get the response "wtf just killed me?"
18:11.43Temso I can look it up
18:11.47MoonWolfcombat logs allow you to analyze what happen in a fight, what killed you
18:12.01MoonWolfallows you to see patterns in fights with mobs and certain players.
18:12.09Mikmai use Nurfed CombatLog :P it's pretty good for my usage
18:12.18MikmaIndustrial: well throw me the url when you got the time
18:14.31NeronixThe guy who wrote ParserLib wrote a competitor for NS
18:14.54NeronixHence, he has become the adversary I've been speaking of for the past week
18:15.26NeronixHim and his fucking table-manufacturing parser that dwarfs the PS3 in size
18:15.29MoonWolfWhats is tha name of the mod he wrote ?
18:15.37NeronixFuBar_DPS
18:15.47MoonWolfand what does it do better ?
18:15.47Neronixit doesn't even stick to the naming convention for a start =/
18:15.52NeronixAbsolutely nothing
18:15.57MoonWolflol
18:15.57Neronixhe just has the speed advantage
18:16.03MoonWolfwhy ?
18:16.14NeronixI've still not released NS 1.5 and NSFu to WoWI
18:16.26MoonWolfGOGOGO
18:16.32NeronixThat's exactly what i'm doing
18:16.38Neronixsome french locals + description = done
18:31.51Wobinckknight
18:32.00Wobinckknight: AutoAttack
18:32.04WobinDoes it suspend on Vanish?
18:32.15WobinCause it -really- needs to =(
18:36.16NeronixWobin: Just looked at the code earlier and it does
18:36.22Neronixor at least should :P
18:42.04Wobinhm
18:42.07Wobinmaybe I was swp'd
18:44.34CIA-1703phyber * r2364 10AceXPBar/ (AceXPBar.lua AceXPBarLocals.lua ChangeLog.txt):
18:44.34CIA-17AceXPBar:
18:44.34CIA-17- Added option to hide XP text.
18:44.34CIA-17- Added option to set frame strata
18:44.34CIA-17- Optimized SetVariousStuff()
18:51.05Neronixhttp://ace.pastebin.com/760388
18:51.30NeronixDoes that draft look ok?
18:57.30phybernice :)
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19:04.33Industrialhttp://pastebin.ca/62231
19:04.34Industrial:(
19:06.13Industrial<-- wsg
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19:08.49Industrialanyone have an idea?
19:08.56Industriali always miss little things
19:08.57Industrial:P
19:10.52MoonWolfindustrials its a local self issue and your using . instead of a :
19:11.01MoonWolfmy gut feeling tels me you should try :
19:14.03Industrialyes i know
19:14.08Industrialbut where ;)
19:14.22Industrialthe original function is being called without self as a first argument
19:14.35IndustrialAnd I am calling self from within my function
19:14.56IndustrialBut I dont know how o do it without putting my replacing function in the gns
19:15.10Industrials/\<o\>/how/
19:15.26Industrialpul needs more vimregex
19:15.41IndustrialAnd I need to make less spelling errors
19:17.08IndustrialThink I solved it, trying
19:17.56Mikmahttp://mikma.reaktio.net/osx/ :)
19:18.45Industrialhm about osx
19:18.51Industriali really wanna try out textate
19:18.53Industrialtextmate*
19:18.57Industrialit seems so leet :P
19:19.04Industrialtoo bad its only osx :(
19:19.17Mikmaseems like i got it installed heh
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19:23.52ckknightWobin, yes
19:24.02ckknightleast it should
19:25.40Wobinyeah =)
19:25.46WobinI probably was shadowwordpained
19:27.40ckknighthrm
19:28.23ckknightyea, the logic _only_ :Check()s when you change targets, you get buffed, or target gets debuffed
19:28.39ckknightVanish, among other spells will make your target nothing
19:28.47ckknightwhich would prevent further attacks
19:28.55ckknightso it should be fine
19:32.51CIA-1703otravi * r2365 10BigWigs/AQ40/Viscidus.lua: BigWigs (Viscidus) - Added a little space to the Toxin warning, no more <playername>is.
19:34.21Mikmathe most interesting thing is they have made Airfoil for Windows too :)
19:34.36ckknightAirfoil?
19:35.23Mikmahttp://www.rogueamoeba.com/airfoil
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19:44.02CIA-1703phyber * r2366 10Wallet/ (. ChangeLog.txt Wallet.lua Wallet.toc WalletLocals.lua):
19:44.02CIA-17Wallet (formerly AceMoneyDisplay):
19:44.02CIA-17- Initial Import.
19:44.02CIA-17- Renamed to keep someone happy.
19:44.02CIA-17- Fixed a bug that might have affected first time users.
19:44.41phyber;)
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19:45.27Mikmawho did you made happy? :)
19:45.36hastetem I think
19:45.39phyberTem :)
19:45.44hasteI own at guessing!
19:46.03Mikmahaste: guess when oUF2 is out
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19:47.25MikmaHeadshot!
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19:49.27hasteMikma: I'm not that imbalanced :(
19:49.51Mikmahaste: well nice try anyway ;)
19:50.08hasteI was going to guess this week
19:50.20hastebut there is several oRA related things preventing me :p
19:51.04haste1. The new patch might get released. 2. Several issues have been brought up the last days 3. I already have a lot to do :(
19:52.02Mikmawell, too bad i won't be able to see what's it like then, since i have only 1 week left on my gametime
19:52.07maiahaste: want to hear a small bug report regarding oRa?
19:52.18PX_Hakkerwell I don't think the patch will come this week though
19:52.44hastemaia: yes :(
19:52.46PX_HakkerProlly still 3 weeks away to say atleast
19:53.03hastePX_Hakker: It doesn't reduce my todo list even so
19:53.04Mikmawell if the PTR are still up the patch won't come this week
19:53.58maiahaste: as it seems oRa doesn't always leave raid channels. I didn't completely test it yet, but since I switched to oRa I often have a "you cannot join more than 10 channels" on login - and in fact I'm in a ton of old oRa channels
19:54.20PX_Hakkerit's not a bug it's a feature
19:54.31hastemaia: you know.. CTRA doesn't leave channels also
19:54.50hastemaia: but oRA has a autoleave function you can enable
19:54.58PX_HakkerRaid leader need to learn to use only one channel
19:55.04hasteno PX_Hakker
19:55.06maiaI never had that problem with CTRA, thats strange
19:55.18hastemaia: trust me, CTRA doesn't leave the raid channel :p
19:55.21maiaPX_Hakker: problem are battleground PUGS - you'll have a new channel every 15 minutes.
19:56.00maiaokay, so what's the idea behind not leaving it? seems to be a feature, not a bug if there is an option for it?
19:56.24PX_Hakkeractually I think they do... coz you always get the same complaints.. spam channel pls... like 100 times each raid
19:57.01PX_Hakkerand personally battleground pugs don't have any use for the CTRA features that uses the channel imo.
19:57.25maiaPX_Hakker: MT frames for better assisting.
19:58.12PX_Hakkerlol even easier hunter marks
19:58.24hastemaia: just activate the damn autoleave function in oRA
19:58.39hasteI have it disabled as default since people usually use the same raid channel in their guilds
19:58.45maiahaste: lol, I'm just curious what the 'feature' part about is.
19:58.53maiaoh. hm.
19:59.07hastewhich is why I included a auto-leave ability
19:59.13hasteie. leave the chan when you leave the raid
19:59.22hasteleave the old chan when a new is set, and join the new
19:59.45TemI just wish the thing didn't check to make sure I was in the raid to send rs
19:59.58hastesorry for sounding aggressive :o
20:00.01Temonce upon a time CTRA didn't
20:00.24Temit was crazy fun to type "M$ ZOMG WIPE!" in the raid channel
20:00.24maiawell, if I'm the only one who reported it, then I guess it's okay to default to that. Just thought some people might not understand whats going on exactly or maybe don't see that "you can only be in 10 channels" error message.
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20:03.57PX_Hakkerwell maia I had the same problem in the beginning until I complained about the frigging raidchannels to the RL ;)
20:03.57PX_Hakkerkinda useless to have 5 channels for the same guild
20:03.57PX_Hakkerfor battleground I just disable it because all I use there is bigwigs
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20:05.57maiaouch
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20:05.59PX_Hakkergg
20:07.01maiahm.
20:07.01PX_Hakkeranyways Industrial you here?
20:07.03PX_Hakkerhopefully he has his irc set so that he hears a sounds when someone whines his name :P
20:07.55hasteI only have a list over what people have said to me :o
20:07.55Mikma:D
20:07.55hastedon't even have a soundcard on this comp :D
20:07.55Mikma<2307> freenode-connect [freenode@freenode/bot/connect] requested CTCP VERSION from mikma:
20:07.55Mikmagood luck on him
20:08.24hasteit does it on connect?
20:08.51Wobin.
20:08.51Wobin...
20:08.52WobinHey everyone, another question that has been bugging me because I cannot find any answers. In my story, I have the parents of the main characters, the brother and sister, of two different nationalities.
20:08.52WobinIf a man who is caucasion and a woman who is asian have children, what nationality would their children be? And could one child be caucasion and the other asian?
20:09.06Wobin(I weep for humanity)
20:10.42MikmaWobin: doesn't that depend on the place they live?
20:11.04WobinThat's why I'm weeping =P
20:11.14WobinThat was a question posted to a LJ comm
20:11.15PX_Hakkerwhy
20:11.34PX_Hakkerif both are english their kids will be english too
20:11.38PX_Hakkernot that hard
20:11.43WobinIt's like saying If a man who is black has kids with a woman that is white, can they have both black and white kids?
20:12.01Wobinshe's trying to say ethnicity
20:12.05WobinNot nationality
20:12.28PX_Hakkerin a rare occasion it can be
20:12.41PX_Hakkermost of the time it's just a blend of the two
20:13.34Wobinyeah, it's not an overly difficult concept
20:13.41Wobinfor anyone with a basic understanding of genetics
20:14.42PX_Hakkeryou get like Beyonce's ass on a white girl :)
20:14.42Wobin...
20:14.58WobinI think I missed Lilo'sjoke
20:15.10Wobinoh large
20:15.27Wobinthe looss threw me for a second =P
20:16.12*** join/#wowace haste (n=haste@host-81-191-131-80.bluecom.no)
20:16.29hasteX lockup :(
20:16.39hasteI need a new gfx card
20:16.51PX_Hakkerbugger installed industrials chat mods to test it...
20:17.09PX_Hakkerthere nice but Id like one thing changed and dunno how :(
20:17.27hastethey don't have any options :D
20:17.32hasteyou'll have to change it in the lua
20:17.37PX_Hakkerthat's why
20:17.50PX_HakkerI try irc to get it out of him :P
20:19.28HakkerI get raid/guild and all that nice with one letter but whispers come with <name> whisper "text" kinda useless to add whisper when whispers are color coded and for me in their own part of the screen ;)
20:20.53*** join/#wowace Andalia (n=xx@p54ADAE47.dip0.t-ipconnect.de)
20:22.08Hakkernow he has this in channelnames.lua text = string.gsub(text, '%[Officer%]', 'o') and I think text = string.gsub(text, '%[Whisper%]', 'w') could work but i'm not sure
20:31.49Hakkertried and didn't work... ok then
20:32.12CIA-1703neronix * r2367 10FuBar_NanoStatsFu/ (NanoStatsFu.lua NanoStatsFuLocals.lua readme.txt):
20:32.12CIA-17NanoStats
20:32.12CIA-17- Added readme
20:32.13CIA-17- Added frFR locals
20:32.32NeronixNanoStatsFu even >.>
20:34.49CIA-1703neronix * r2368 10FuBar_NanoStatsFu/NanoStatsFu.lua:
20:34.50CIA-17NanoStatsFu
20:34.50CIA-17- Changed release date to today
20:36.00Temyay!
20:36.24Gngskis there anyway to make nanostatus show only dps and not dmg?
20:36.49Gngsker, nanostats!
20:36.55hyperChipmunkdelete the appropriate lines of code?
20:37.10Gngskit shows it all on one line
20:37.14Gngskx DPS - x damage
20:37.26NeronixNot at the moment
20:37.27hyperChipmunkdelete the appropriate characters +P
20:37.32NeronixI might change it for NS 2.0
20:38.12Neronixfor now, go to line 342 and change it to:
20:38.27NeronixNanoStats.DamageDisplay = NanoStats.CurrentDPS.." DPS"
20:38.43Gngskk
20:40.38*** join/#wowace Tain (i=tain@ip68-1-174-238.ri.ri.cox.net)
20:40.58Gngskbe easy to add options for 'Toggle Damage Totals' and 'Toggle Healing Totals' ?
20:41.46NeronixYeah, I might do that instead of just toggling session totals
20:41.52IndustrialFinally im getting a bit of feedback to my addons
20:42.08Industrial:)
20:42.10*** join/#wowace Cairen1 (n=Karen@CPE00045a2bfcbc-CM000f212f84be.cpe.net.cable.rogers.com)
20:42.31IndustrialMy response time is like <1h
20:42.32Industrial:P
20:42.34Suntigeri use and like them Industrial
20:42.47Suntigerbut i would also like it if the channel names in the channel names would be in full
20:42.57Suntigerand not shortend to 1 2 3
20:43.33Industrialeh, dont use idChatChannelnames then?
20:43.35Industrial:P
20:43.49Suntigerbut i do want it in the regular chat messages.
20:43.52Industrial*giggle*
20:44.02Industrialyou can take them out..
20:44.10Suntigeri only want them in full if on zone changes
20:44.23Suntigersomehow i left that out in my prevoius sentence
20:44.28Industrialtake out line 24 and it will only do party/raid/guild/etc
20:44.31*** mode/#wowace [+o MoonWolf] by ChanServ
20:44.53MoonWolfI just want to see it in full when i change channels on zoning P
20:45.00IndustrialIt should
20:46.41CIA-1703neronix * r2369 10NanoStats/ (NanoStatsLocals.lua Readme.txt):
20:46.41CIA-17NanoStats
20:46.41CIA-17- Changed release date to today
20:46.42CIA-17- Changed readme a bit
20:46.52Industrialhttp://img117.imageshack.us/img117/351/wowscrnshot0605062245564ik.jpg
20:47.43Industrial:)
20:48.03Industrial(Like the action buttons btw? time for a release)
20:48.13NeronixYou stil farming WSG? :P
20:48.26Industrialsure
20:48.28Industrialfun stuff
20:48.34IndustrialIm not done twinking yet tho
20:48.43NeronixWhat's your bar mod do?
20:48.46IndustrialGot some enchants today, my hp is now 650.
20:48.54Neronixis it one of those simple ones like card bard and bongos?
20:48.54Industrialneed that up to 1400 :E
20:49.00IndustrialIts even simpler
20:49.05Industrialits 36 buttons
20:49.12Industrialand thats it
20:49.13Industrial:D
20:49.15Mikmamy corpse is under Ironforge and my spirit is stuck in lava
20:49.15MoonWolfhey
20:49.16MoonWolfcool
20:49.18Industrial;)
20:49.18Mikmaain't that fun?
20:49.25MoonWolfIndustrial, how do you get those actionbar borders ?
20:49.28Industriallol Mikma
20:49.33NeronixDoes it replace the blizzard buttons?
20:49.34IndustrialMoonWolf: because i am leet
20:49.39MoonWolfHOW!
20:49.40Industrialno
20:49.44MoonWolfi want to know damnit
20:49.47IndustrialMoonWolf: sec, ill release it
20:50.02NeronixIf it shows keybindings, I'll love you forever
20:50.13Mikmahttp://wow.reaktio.net/MAMi/MAMi.lua.txt
20:50.13MoonWolfwhat is that 150% next to your name ?
20:50.16Mikma;)
20:50.29NeronixMoonWolf: Rest?
20:50.33MoonWolfah
20:50.53TainIt means he's 150% leet!
20:51.24MikmaMoonWolf: DimUI is the source for Industrial
20:51.33MoonWolfhmmm
20:51.39Industrialyep
20:51.41MoonWolfwould that work with bongos ?
20:51.59Mikmait was for my mod too but i noticed there was that stupid spellbook and drag&drop bugs which showed the borders again
20:52.15IndustrialMoonWolf: sure
20:52.19IndustrialMoonWolf:  any button
20:52.26Mikmawell if you take the same code Industrial did and mod it for Bongos
20:52.50Mikmai myself only removed the gray border from the buttons, but industrial removed _all_ borders ;)
20:53.02TainWe live in a world without borders!
20:53.16IndustrialTain: haha
20:53.28Mikmatouché!
20:53.42NeronixIndustrial: does it shows keybindings?
20:53.46kergothFOO
20:53.54IndustrialNeronix: not yet
20:54.09Neronix:(
20:54.20Neronixyou've still got me sold anyway
20:54.24IndustrialMoonWolf: Is it ok to make a new thread for it?
20:54.31IndustrialMoonWolf: as its not an ace addon..
20:54.32MoonWolfsure
20:54.33NeronixI'll find out how to add that in and send you a patch :P
20:54.44kergothi've been using silver's addon for adding keybindings to buttons, pretty trivial.  modded it to add them to ghostbarmod's buttons too
20:54.55kergothbleh
20:54.57kergothsooo busy today
20:55.11NeronixYou're not the only one
20:55.25NeronixMy first day back at school after exams >.>
20:55.31Neronix5th year induction day ftl
20:56.45kergothhehe. fun fun
20:57.06Tainhah I'm still moving into my third floor apartment!
20:57.19IndustrialTain: grats \o/
20:57.19MoonWolfpretty activly moving i see
20:57.20MoonWolf:P
20:57.28MoonWolfactivly*
20:57.31TainI need a break.
20:57.43MoonWolfindustrial : http://img102.imageshack.us/img102/2160/wowscrnshot0605062248420my.jpg
20:57.53MoonWolfdont mind me showing off my epic bow.
20:57.59Industrialhttp://www.wowace.com/forums/index.php/topic,1536.0.html
20:58.11MoonWolfgreat for caster interuption and general BG owning.
20:58.21*** join/#wowace Slayman (i=Slayman@d162036.adsl.hansenet.de)
20:58.30TainRock you like a hurricane
20:58.35MoonWolfhehe
20:58.50Industriali hate hunters in pvp
20:58.53Industrialthey are so nasty
20:59.00Industrialno way to win if they stun you
20:59.02IndustrialEVER
20:59.06Industrial:(
20:59.09MoonWolfi can  take anything besides warrior and good shamans.
20:59.19MoonWolfthe rest is most likely dead when i mee them.
20:59.20Industrialyeh those live forever
20:59.43MoonWolfim a MM beastmastery hunter
20:59.45IndustrialI cant even meelee the hunters cause they wing clip me and run and still own me,...
20:59.47MoonWolfso my melee SUCKS
21:01.39kergothmy shammy could never take out hunters, but thats cause he was mostly enhancement spec'd, and its a pain in the ass to close.  probably wouldve done better kiting
21:02.54MoonWolfthe point it to close in on the hunter
21:02.55Industriali love druids tho
21:02.59Industrialthey die so easily
21:03.07MoonWolfunless he is survivalist he cant melee for shit
21:03.16kergothyeah, easier said than done at times though :)
21:03.24MoonWolfand your frost shock + grounding keeps him close.
21:03.39kergothearthbind you mean?  grounding is the one that absorbs spells
21:03.58MoonWolfofcourse come lvl 60 a hunter has at least one stun or one confusion and they start being lame with FD+trap
21:04.15Wobinhehe
21:04.51MoonWolfi dont do it
21:04.52MoonWolfmuch
21:05.04Slaymanhmmm if i have my antipoison pot with me hunters are piece of cake
21:05.35Wobinnight
21:05.56Industrialnn Wobin
21:05.57Slaymannight
21:06.00Industrialknow what i feel like?
21:06.03Industrialhl1:tfc!
21:06.06Industrial\o/
21:06.09*** part/#wowace Cairen1 (n=Karen@CPE00045a2bfcbc-CM000f212f84be.cpe.net.cable.rogers.com)
21:06.27Slaymani am more of a fan of AHL
21:06.38Industrialplayed tfc for 7 years ;)
21:06.49Industrialbbl
21:07.09NeronixIndustrial: I'll have a diff for you in a few minutes :P
21:07.12SlaymancYa
21:07.16Neronixhave fun
21:08.12MoonWolfdamnit
21:08.26MoonWolfdimui doesnt handle the bongo's bars by default
21:08.39hasteMoonWolf: your bugsack is whining !
21:08.48maiaanyone know how numbering raid members works exactly?
21:09.04hasterandom I think
21:09.12hastesince it changes quite often ;o
21:09.13MoonWolfhaste, yeah, see those 3 actionbutton like things in the top
21:09.24MoonWolfsupposed to be an addon for switching ranged weapons.
21:09.27MoonWolfdoesnt work worth shit.
21:09.29haste:(
21:09.41maiahaste: okay, so if you have a full 40man raid, you have raid1 - raid40, where raid40 = player, right?
21:09.45MoonWolfthats where the bugsacks were coming from.
21:10.04cladhaireevening.
21:10.10MoonWolfevening clad
21:10.21cladhairemaia/haste: No, player is never consistently any raidid
21:10.27maianow if raid11-raid20 leave, you'll end up with a raid with 30ppl and raid1-10 plus raid 21-40, correct?
21:10.37cladhairenope
21:10.44[Ammo]like clad says: they change around at a whim
21:10.52cladhaireif you have 29 members in the raid, regardless of how they got there, or why.. you have raid1-raid29
21:10.53maiawell, thats what wowwiki says
21:10.58cladhaireits wrong =)
21:11.04cladhairethe raid is built from the ground up each time.
21:11.09cladhaireoffline members retain a raidID
21:11.22cladhaireso if at any given instant you have X raid members, you have raid ids 1-X
21:11.33cladhaireincluding offline members (who show up in GetNumRaidMembers)
21:11.56maiaokay.
21:12.09maiaand as it seems, the player is always the last in the raid
21:12.23cladhaireThat hasn't been my experience, but its likely
21:12.37cladhaireI haven't tested that specific case, I just knew it was wonky =)
21:13.12maiatrying to track the problem that the last unit from GetNumRaidMembers() is often flakey
21:13.28cladhaireoh, are you getting random errors?
21:13.46cladhaire\there is a point when the raid is being shuffled, that the raid exists-- but your unit isn't a member of the raid.
21:13.47maiae.g. if you have 40ppl in the raid, one leaves, RAID_ROSTER_UPDATE fires, but GetNumRaidMembers() returns 40 and not 39 for a tiny moment
21:13.58cladhaire*nod*
21:14.04cladhairelots of weird issues with that.
21:14.21maiawell, I'm desperately trying to find a workaround
21:14.45cladhairewhat I do is if i find a case where not UnitExists("raidX") , then stop processing, and flag the OnUpdate to hit it next frame
21:14.50cladhairecause i dont process events natively
21:14.50maiaone iterator that will return player, party, raid, pets etc - with names, unitid and subgroup (if in raid)
21:15.11maiaahh.
21:19.48MoonWolfcool
21:19.51MoonWolfit has a pet abar too
21:19.57MoonWolfpet bar*
21:20.47cladhairemaia: Does your iterator have any form of caching?
21:20.52MikmaMoonWolf: details
21:20.58cladhairemaia: Cause I could certainly use it in PR and work with you on it if you'd like.
21:21.03maiafound something nice btw: http://wowapi.dnip.net/api.php
21:21.19MoonWolfdetails on what im changing ?
21:21.26Mikmayeah
21:21.42MoonWolfchanged the number of bars from 3 to 4
21:21.43maiacladhaire: I have no idea yet. My main goal is not to need a ton of checks in various functions because the roster is flaky.
21:22.01MoonWolfwant to get the scaling slightly reduced
21:22.32MoonWolfand put it a bit higher so it wont overlap with my fubar
21:24.13cladhairepurl, no cladhaire is the current author of WatchDog, PerfectRaid, and a number of smaller addons.  He is also a core developer of the Ace project.
21:24.13purlcladhaire: okay
21:24.20cladhaire~cladhaire
21:24.20purli heard cladhaire is the current author of WatchDog, PerfectRaid, and a number of smaller addons.  He is also a core developer of the Ace project.
21:24.44*** part/#wowace Cairenn (n=Cairenn@CPE001217452e29-CM014500004571.cpe.net.cable.rogers.com)
21:25.26maiacladhaire: in any case, tekkubs idea was to add the roster stuff to SpecialEvents
21:25.43cladhairecool
21:25.46cladhairewell
21:25.50cladhaire_what_ roster stuff
21:25.58maiacladhaire: and as she as written an iterator in ProximityLib, you should probably take a look at it
21:26.18maiaI think an event that only fires if the raid members really change
21:26.40maianot if loot type changes etc - and also not up to 39x when joining a nearly full raid.
21:27.15cladhairehrm
21:27.22kergothshe? :P
21:27.26Gngskheh
21:27.29cladhaireseems like there wouldn't be much gain rom that.
21:27.50MoonWolfmiai tekkub is NOT a she.
21:27.52kergothsome guy did zork for asterisk, using festival, so you can play zork via the phone.  awesome
21:27.56kergoth'My family likely thinks I've gone a bit crazy, as I pace around the house with a cordless phone yelling "north!" "north!".'
21:27.59maiaMoonWolf: not? I thought he is.
21:28.15MoonWolfGay most definitly, female , not in the least.
21:28.23maiathink I've seen a forum thread long ago
21:28.46*** join/#wowace Cairenn (n=Cairenn@CPE001217452e29-CM014500004571.cpe.net.cable.rogers.com)
21:28.46*** mode/#wowace [+o Cairenn] by ChanServ
21:28.54MoonWolfkergoth, that guy is brilliant
21:28.57maiawith someone posting "omg, tekkub is a girl? omgz!!1!" ;)
21:28.59MoonWolfhe deserves an eeeuh
21:29.08MoonWolfsome reward.
21:29.28MikmaIndustrial: funny thing about those buttons. if i have the keybinds as blizzard buttons they are showing, but if i change them toi idbuttons they will go away ;9
21:29.28ckknightmaia, nah, he's quite male
21:29.31ckknightbut he's the bottom
21:29.31ckknighthehe
21:29.47maiackknight: okay, I'll trust you guys. tekkub is male.
21:29.58Cairennhe is
21:30.02MoonWolfand gay.
21:30.03maia(as if it's really relevant)
21:30.04Cairennhe's male, and he's gay
21:30.18MoonWolfwitch most likely is the source of your confusion.
21:30.35ckknightI was confused, too
21:30.41maiahm, sexual orientation is even less relevant. :)
21:30.45Gngskyea, I think the pink name he uses for his addons throws people off
21:30.49cladhairehahaha
21:31.08ckknighthehe
21:31.10kergothhahah
21:31.16Cairennrofl
21:31.33ckknightkinky
21:31.47ckknightwhy don't we have like a straight pride month?
21:31.58cladhaireckknight: Because you'd have 10% of the populatino marching.
21:32.05cladhaireand thats if everyone who was straight marched =)
21:32.20ckknightcladhaire, your numbers may be slightly off there
21:33.34cladhaireyeah yeah, exaggation and all that jazz.
21:33.41cladhairetoo much of kinsey has been statistically refuted
21:33.49IndustrialMikma: yes thats because it copies the blizzard button template
21:33.56IndustrialMikma: visor has that too
21:34.23ckknightcladhaire, so what are the percentages now?
21:34.58MoonWolfIndustrial, your pet bar is showing under my regular buttons
21:34.59cladhaireckknight: Hard to tell, but its still very very small amounts that are gay and straight exclusively
21:35.04MoonWolfso i cant click them.
21:35.23ckknightcladhaire, yes, I know that
21:35.26MoonWolfmost are indeed in a more or less bisexual thing leaning mostly to one side.
21:35.26cladhaireok.. its dinner time for Cladhaire
21:35.32ckknightif we do use the kinsey scale (0 - 6)
21:35.35ckknightmost people are in the middle
21:35.42cladhaireMoonWolf: I know.. that's why I keep holding out for you
21:35.49ckknighttypically between 1 and 3
21:35.50MoonWolfkeep waiting.
21:36.01MoonWolfit might happen
21:36.09MoonWolfbut not soon.
21:36.32cladhairehahaha
21:36.45cladhairesexuality is like religion or politics.. people say one thing and then believe another, or do another.
21:36.50cladhaire*shrug*
21:36.53ckknightI suppose
21:37.02clad|dinnerckknight: Not that i think you're lying
21:37.03ckknightbut I'm not willing to delve into my sexual fantasies here
21:37.10clad|dinnerhahah
21:37.13ckknightunless you ask nicely
21:37.16MoonWolfbesides sexuality and love are two seperate issues to me, although they tend to influence each other.
21:37.19clad|dinnerthat wasn't my insinuation =)
21:37.37ckknightMoonWolf, romance vs. sex is quite different, though can go together
21:37.44clad|dinnerok.. ponderosa time.
21:37.45ckknightand typically do
21:37.50clad|dinnercheap buffet steak dinner imo =)
21:37.53MoonWolfindeed
21:38.07MoonWolfand although i dont really like using a pop culture reference like this
21:38.15ckknighthehe
21:38.16MoonWolfi would like to point out willow in buffy the vampire slayer.
21:38.28ckknightlesbotastic
21:38.37ckknightthat's all I know, never watched the show
21:39.03MoonWolfshe started out straight, nice boyfriend (who was a werewolf) broke up etc
21:39.07MoonWolffell in love with a girl
21:39.11MoonWolfthen turned lesbian.
21:39.39MoonWolfthis is ofcourse a tv series
21:39.48MoonWolfbut i dont think its far from something that CAN happen.
21:40.36ckknightshe'd still likely be bi
21:40.42MoonWolfyeah more or less
21:40.44ckknightjust come to accept her lesbian side
21:40.50ckknightpretty much
21:40.51MoonWolfafter lesbian girlfriend is hot
21:40.53MoonWolfshot*
21:40.57MoonWolfshe gets another girld though.
21:41.05ckknightoh, did anyone see "But I'm a Cheerleader"?
21:41.07ckknightgreat movie
21:41.17MoonWolfnope
21:41.18MoonWolfnot me.
21:41.27MoonWolfgreat
21:41.30ckknightit's about a girl who gets sent to gay camp
21:41.34ckknightto make her not gay
21:41.40MoonWolfvisorgui throws an error when i try to grab idactionbuttons.
21:41.42ckknightso goddamn funny
21:41.51MoonWolfanti gay camp ?
21:41.59MoonWolfyou can go to a camp to turn ungay now ?
21:42.03MoonWolfwow
21:42.05MoonWolfweird.
21:42.05ckknightyea
21:42.07ckknightreligious
21:42.11ckknightbut you should watch it
21:42.13ckknightit's great
21:42.21MoonWolfso that camp is filled with all other more or less gay people
21:42.25ckknightyea
21:42.28MoonWolfand its supposed to HELP ?
21:42.31ckknightand obviously, they can't be cured
21:42.33MoonWolfworst idea EVER.
21:42.41ckknightyou should see it
21:42.45ckknightit's a great movie
21:43.04MoonWolflets put insecure people who are afraid of being lonely in a large group
21:43.17MoonWolfof likeminded people
21:43.26MoonWolfthat HAS to work.
21:43.50ckknightI want to start my own cult
21:43.54ckknightbut it costs money
21:44.08kergothdont be the first one to drink the poisoned koolaid
21:44.20ckknightit's not poisoned
21:44.30ckknighttypically koolaid is served at cults because of the high sugar content
21:44.36ckknightit makes you susceptable to new ideas
21:44.42ckknightespecially if you've had nothing else to eat
21:44.48MoonWolfhmm
21:45.02ckknightI was also involved in a cult once
21:45.08kergoth:)
21:45.09MoonWolfyou have to bring up more then a sugarhigh to let me susceptable
21:45.10ckknightthen I wrote a manifesto about it
21:45.12ckknightand I wasn't welcomed back
21:45.19ckknightmy brother and parents are still in, though
21:45.44ckknightkergoth, hehe
21:46.00kergothA cult is a religion with no political power. --Tom Wolfe
21:46.11MoonWolfckknight, what type of cult ?
21:46.22ckknightnot a real cult, a "self-help" deal
21:46.29ckknightit was actually kinda fun
21:46.40MoonWolfah
21:46.41ckknightbut they broke you down to an emotionally fragile state, then tried to sell you stuff
21:46.43ckknightnot good in my book
21:46.54MoonWolfill join you on that
21:46.55ckknightand I started pointing it out to people
21:47.02ckknightbecause I'm enlightened or something
21:47.03MoonWolfwait.
21:47.14MoonWolfwhy does a self help cult make you imotially fragile ?
21:47.25MoonWolfisnt it supposed to do the reverse ?
21:47.31ckknightmeditation game to make you confront your problems
21:47.34MoonWolfself help group anyway.
21:47.43ckknightI should actually start writing about my religion, I'm sure I could get some followers
21:47.51ckknightit's not crazy or anything
21:47.54MoonWolfill join !
21:47.57ckknighthooray
21:48.02MoonWolfplease tell me there is no afterlife in it.
21:48.07ckknightwell, sorta
21:48.10ckknightreincarnation
21:48.16ckknightcause heaven is boring
21:48.21ckknightso we come back
21:48.32ckknightbasically, the whole world is an MMORPG
21:48.51ckknightit makes sense, though
21:48.54ckknightI should start writing
21:48.57ckknightmaybe in blog form...
21:49.18MoonWolfit it compatible with the flying spaggeti monser ?
21:49.24MoonWolfmonster*
21:49.30ckknightprobably not, as there is no real God
21:49.33ckknightsince we are all gods
21:49.44MoonWolfI didnt need him anyway!
21:49.45ckknightwe created this world, at least
21:50.02ckknightand there is no karma or good will or anything
21:50.09ckknightthere is no point to any of this but to waste time
21:50.10ckknightthen we die
21:50.16MoonWolfand we come back
21:50.18ckknightthen we go back into our real bodies/spirits
21:50.35ckknightand then we realize that zomg, heaven is boring, let's go back and waste time
21:50.37ckknightand bam
21:50.44ckknightalso, we choose who we become
21:50.57ckknightso you hold responsibility over who you are and the family you are born into
21:51.04MoonWolfckknight, do you know what religion your idea borrows a lot from ?
21:51.08ckknightalso, struggle exists cause it gives us something to do
21:51.09hyperChipmunkthen why aren't there more cyborg death lizards?
21:51.12ckknightmostly Hinduism
21:51.16MoonWolfyes
21:51.23ckknightyea
21:51.25MoonWolfonly there is no point where the circle stops
21:51.27ckknightonly no Karma
21:51.35ckknightI'm calling it Cocoonism
21:51.47MoonWolfin hinduism the spirits reflects on itself and decides it needs to work on point x.
21:51.49hyperChipmunkIf I chose what I was coming back as, it'd be a Cyborg Death Lizard, at least for one cycle
21:51.54MoonWolfand reincarnates.
21:52.14hyperChipmunkthe absence of cyborg death lizards disproves your religion
21:52.26MoonWolfuntill eventually it becomes perfect.
21:52.33MoonWolfthat is how i understand it anyway.
21:53.21ckknighthyperChipmunk, we put ourselves into situations of pain and hardship for a reason
21:53.26ckknightthat's why there are no superheroes
21:54.00MoonWolfsee unlike you, your spirit/soul/essence is a pretty serious being.
21:54.12ckknightbtw, I've read the Bible/Bhagavad Gita/Book of Mormon/Book of Satan/Teachings of the Buddha/Nietzsche's works/Kant's writings/etc.
21:54.37MoonWolfim missing the ghagavad, nietszche kant and mormon in there.
21:54.44MoonWolfbhagavad*
21:55.04MoonWolfdid read the dead sea scrolls.
21:59.43hyperChipmunkI'd be a killer death lizard with a fatal vulnurability to rain; I'd live forever in fear of being caught in a thunderstorm
22:00.00MoonWolfyeah
22:00.01MoonWolfsure
22:00.06hyperChipmunkthat'd be some serious hardship
22:00.20MoonWolfdead within your first year.
22:00.20hyperChipmunkcuz I could be out wrecking a civilization
22:00.27MoonWolfproductive reincarantion that was.
22:00.32kergoth~remulate
22:00.33purlI am a _perfectly_ normal human worm baby
22:00.38MoonWolfhehe
22:00.57hyperChipmunkand then I'd have to decide whether to to continue demolishing their greatest landmarks or cower like a sissy girl until the rain passed
22:01.32hyperChipmunkit'd be an existence of constant paranoia
22:01.55hyperChipmunkall the while fulfilling everyone else's desire for pain and hardship
22:07.34*** join/#wowace ckknight (n=ckknight@rrcs-67-53-204-251.west.biz.rr.com)
22:07.40ckknightalso, unlike Hinduism there isn't a Brahman in my beliefs  that your soul would eventually merge in to.
22:07.56MikmaIndustrial: seems like petbar is missing?
22:08.25Mikmaatleast i didn't see any talents with mind control
22:08.46MoonWolfoops
22:08.57MoonWolfindustrials code doesnt account for forms of mind controll
22:09.02MoonWolfonly for warlocks and hunters
22:09.12ckknightalso, there could theoretically be other worlds, a la UT2k4 for reals!
22:09.45MoonWolfah great
22:09.52MoonWolfnow i got the buttons WHERE i want them.
22:09.55Mikmawell gotta jack it to have mindcontrol bar :P
22:10.29MoonWolfjust change the class detection to always be true
22:15.29Mikmahttp://www.nihilum.co.uk/forum/showthread.php?t=1976
22:16.59MoonWolfwhaterver that druid is wearing
22:17.00MoonWolfits hot
22:18.02MoonWolfi dont know the set taht orc is wearing but the set bonus disctiptions are HUGE
22:23.48*** join/#wowace purl (i=ibot@pdpc/supporter/active/TimRiker/bot/apt)
22:23.48*** topic/#wowace is wowace.com | ace.pastebin.com | http://www.lua.org/pil <-- READ IT | There are only two kinds of programming languages: those people always bitch about and those nobody uses.
22:27.14ckknightlibraries are shiny
22:28.41Ratbert_CPDead shiny...  And sparkly...
22:29.09*** join/#wowace Galka_ (n=Galka@pool-72-88-145-55.nwrknj.east.verizon.net)
22:33.16CIA-1703phyber * r2371 10AceXPBar/AceXPBar.lua:
22:33.16CIA-17AceXPBar:
22:33.17CIA-17- Huge improvement to the colour picker code. Reduces addon memory usage by ~7KB.
22:33.41IndustrialMikma: If you have the code pm me. I dont play all classes so I cant account for everything
22:34.50MikmaIndustrial: well i added "Priest=1" there but haven't even reloade yet ;)
22:35.48Industrialhow does the mind control bar look?
22:35.57MoonWolfits a pet bar
22:36.03MoonWolfits THE pet bar actually
22:36.05Industrialk
22:36.23MoonWolfIndustrial, i modified your bar a bit
22:36.31Industrialhow? :D
22:36.49Mikmateh screenshot!
22:37.36MoonWolfmade 4 rows, added a offset from the bottom of the screen to account for fubar, fixed the pet bar because it was showing underneath my other bars, added keybindings for my new buttons. changed the scale a bit.
22:37.50*** join/#wowace Ratbert_CP (n=KCummins@proxy-ce5.disney.com)
22:38.38IndustrialPlanned for future releases is:
22:38.44IndustrialDragging of the bars
22:38.50IndustrialMore bars
22:39.07IndustrialMaybe 120 buttons with any number of bar you like
22:39.25Tekkuberf
22:39.25IndustrialHaving my own XML for the button template, so I can do more funky stuff with it.
22:39.39IndustrialBindings
22:39.39Industrialetc
22:39.42Industrial;P
22:39.53MoonWolfhttp://img108.imageshack.us/img108/2510/wowscrnshot0606060035333vs.jpg
22:40.04Industrialget up at 6 hurray
22:40.29IndustrialMoonWolf: ah k :)
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22:41.01MoonWolfthats the reason for all the aimedshots
22:41.06MoonWolfso you can see the layout of the bar
22:41.30phyberckknight_: RestFu doesn't work recently
22:41.31phyberRestFu.lua:249: attempt to call a string value
22:41.38ckknight_hrm
22:42.23CIA-1703ckknight * r2372 10FuBar_RestFu/RestFu.lua: FuBar_RestFu - fixed typo.
22:43.39Tekkubstupid Kael sure sleeps a lot
22:44.05phybernice, quick fix :)
22:46.34Industrialnn ppl
22:46.40MoonWolfnight
22:47.07Mikmahmm
22:47.13Mikmamy "fix" didn't work
22:47.20Mikmaoh well, gotta look at it later when i have time
22:48.10MoonWolfmikma, you need a pet or mindcontroleld target for it to show up i think
22:48.21Mikmaoh now it there but it's misslocated :D
22:48.31MoonWolfsame problem as mine
22:48.53MoonWolffind lines 90 and 92
22:49.07MoonWolfthe last two numbers can be modified to move it on screen
22:49.12MoonWolfits going to take you a few reloads.
22:49.22snurre-btw.. why does noone use savedvariables for buttons, and save all on the normal spots? isn't it possible, or is it just standard? if you used savedvars, you could have unlimited amounts of buttons and it wouldn't affect your client if you play from another computer without that addon
22:49.26*** join/#wowace ckknight (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com)
22:49.41MoonWolfsnurre-, i dont think its possible
22:49.47MoonWolfor people whould have done it already.
22:49.52snurre-i guess
22:50.01MoonWolfbut thats just an assumption
22:50.11MoonWolfbesides, i dont have enough stuff to fill 120 buttons.
22:50.16MikmaMoonWolf: 90 and 92?
22:50.22snurre-i read something about DAB being able to support an infinite amount next version
22:50.28MoonWolfcould be
22:50.29Mikmaempty line and "end" ;)
22:50.29snurre-but that might just have been my drunkenness
22:50.53MoonWolfmaybe i removed a newline in my copy
22:51.42Mikmaself.wrap:SetPoint('BOTTOM', UIParent, 'BOTTOM')
22:51.47Mikmathis one?
22:51.58MoonWolfyeah
22:52.02MoonWolfself.wrap:SetPoint('BOTTOMLEFT', self.wrap, 'TOPLEFT', 0, 150)
22:52.06MoonWolfchange it to look like that
22:52.17MoonWolfthen modify 0 and 150 to move the bar around
22:52.18kergothi'm finally pretty happy with my wow ui, just need to replace some inefficient bits.  http://kergoth.com/wow_004.jpg
22:52.21kergothhmm
22:52.23MoonWolfmine is 150 units upwarsd.
22:52.30MoonWolfupwards.
22:52.39MoonWolfthat 0 is for horizontal
22:53.33Mikmaand you had 4 lines right?
22:53.57MoonWolfyeah
22:54.03MoonWolfbut that doesnt matter for this.
22:54.12MoonWolfor well
22:54.20MoonWolfit does if you want to estimate height
22:54.21MoonWolfhehe
22:54.41kloppesnurre-: DAB supports 120 buttons onscreen, but infinte pages for bars. afaik
22:54.57Mikmaeww, dab :P
22:55.07Tekkubindie, you're gonna like this...
22:55.21TekkubMonn, I think you should abandon the DKP-price mod
22:55.43Tekkuband instead develop and promote the use of Paper-Rock-Scissors for making loot decitions
22:55.52kloppethe thing I like about DAB that I havent seen in another bar addon is the ability to remove border art/spacing
22:56.02kloppelooks so much cleaner with proper square buttons imo
22:56.16MoonWolfTekkub, nah not really
22:56.19MoonWolfits very close to working
22:56.21Tekkubwhy not?
22:56.26Tekkubbah
22:56.31MoonWolfits just missing the PT interaction part
22:56.35TekkubPRS makes soooo much sencse for looting
22:56.37MoonWolfand thats only because im lazy.
22:57.42MoonWolfhell even zeeg could finish it in this stage
22:59.23ckknightnerf rock
22:59.27ckknightpaper's fine
23:00.42snurre-kloppe: at the moment it still stores all buttons in the standard button rows though, just makes references here and there
23:01.20snurre-i think i read somewhere that the guy was planning on adding support for 10k buttons or something
23:01.26snurre-but i cant remember where
23:02.41kloppehmm... I vaguely remember the patch notes for the 3.something beta saying it supported "infinite" buttons
23:04.01HakkerI use dab too. mainly because of the easy setup for your own style of bars/buttons
23:04.20ckknightI can't stand discord, too bloated for me
23:04.25snurre-i used it but i figured it was a bit too bloated
23:04.33snurre-it's nice.. just so BIG
23:04.37ckknightyea
23:04.48kloppe"This mod provides you with 10 action bars and 120 buttons to configure how you will. You can set any number of buttons on any bar or setup solo buttons called floaters. Any bar can have any number of pages and any action ID can be set on any button." close enough :)
23:04.49Hakkerit's the only downside ;)
23:05.27ckknightit's an extremely important downside to me
23:05.44MoonWolfkergoth, you actually USE actionrigns ?
23:05.45Hakkerwell fubar became big too
23:06.03snurre-fubar doesnt have a real alternative imo.. DAB has
23:06.15kloppeI'd switch if I found a good bar mod that could hide the button borders. looks are important to me :/
23:06.24snurre-pics?
23:06.36kloppesec
23:06.45HakkerI use dab mainly to use it's it's script support now
23:06.50snurre-http://snurre.110mb.com/1606bt.jpg <- my current ui
23:06.57Hakkerenables me to make very clean setups
23:07.38snurre-oh that reminds me.. *deleted KLHTMthreatmeter*
23:07.49Hakkeris that invsort snurre?
23:07.50snurre-s/deleted/deletes
23:07.53snurre-EngInventory
23:08.02snurre-it's big, but havent found anything as good yet
23:08.08kloppehttp://img468.imageshack.us/img468/364/wowscrnshot0602062101063cw.jpg
23:08.18kloppejust look at all that beatiful bloat :p
23:09.31Neronix66mb :O
23:09.40snurre-yeah, that's ALOT
23:09.48snurre-i thought mine was way too much
23:09.56NeronixI only use about 16mb
23:10.05MoonWolf22
23:10.08kloppeauctioneer takes up over 20 meg :/
23:10.21Hakkermine is now 50
23:10.22kloppeDAB in itself is not that bad actually
23:10.51snurre-ah yes.. auctioneer
23:10.56kloppebut meh, I have RAM to spare. what I care about is KiB/s, which is usually <2
23:10.56Hakkerbut I have every mod on then ;) I still need to make profiles ;)
23:11.00snurre-stopped using it the second i started paying any attention to my ui
23:11.21kergothMoonWolf: yep, but only for non-combat abilities. tradeskills and such.  that got rid of most of the remaining actionbuttons i had up all th etime (use ghostbarmod for combat stuff)
23:11.29Hakker50 MB with about 150 mods
23:12.23snurre-which unitframes btw?
23:12.26Hakkerinfact the biggest mods are basically Gatherer, Metamap (full db included) and CTRT (sometimes)
23:12.47snurre-CTRT is a bitch
23:13.00Hakkeryuh but needed for DKP management
23:13.13snurre-make someone else do it
23:13.19kloppesnurre-: mine? DUF ;)
23:13.37snurre-with that look you might aswell just use Lucen imo
23:13.58snurre-looks almost the same, and smaller
23:14.04Hakkerwell I have had the same type with DUF and Lucen don't come near them
23:14.33HakkerLucen just diden't feel right
23:14.48Hakkercurently I use Watchdog though
23:15.29kloppeI'm kind of addicted to the configurability of the discord mods I guess
23:15.54Hakkersame.. DUF is nice but DUF is really huge
23:16.31*** join/#wowace Kyahx (n=Kyahx@72.2.212.239)
23:16.46kloppesmall things like individual frame stratas for everything (e.g. to get the 3d portrait between health bars and the text)
23:16.53ckknightmy total is like 30 megs, and I have a shitload of addons
23:17.02ckknight127 apparently
23:17.10MikmaIndustrial: line 88: self.wrap:SetPoint('BOTTOM', UIParent, 'BOTTOM', 0, 115)
23:17.24snurre-108 folders in my /AddOns/ folder
23:17.27snurre-not all active though
23:17.31MikmaIndustrial: line 105: local petclasses = {Warlock=1, Hunter=1, Priest=1}
23:17.32ckknightmine are all active
23:17.43ckknightsome are libs, though
23:17.45ckknightbut still
23:17.55snurre-i try to keep as many active as possible, but there's class-specific stuff like necromicon etc
23:18.04snurre-and large portion are fubar and ora stuff
23:18.13snurre-bongos too actually
23:18.30Hakker150 with 50 mb gatherer, metamap and CTRT defenitly deing the biggest ones followed by Fubar, NotesUneed and Babblelib
23:19.11ckknightFuBar's big cause of the libs in it
23:19.13ckknight:-P
23:19.20kergothi'm at around 170 addons, but like 35 of those are class specific, disabled by default, only enabled per char, and another 8 or so are just disabled by default, some of the larger but rarely used information gathering ones
23:19.22kloppeused to be able to hit >90 meg after a night of raiding before I got annoyed at the mem increase... so got rid of gatherer, guildcalendar, ct* etc
23:19.35kergothdefault at login is around 24 megs, goes up to like 60 once auc loads
23:19.57Hakkerauctioneer is so overrated
23:20.08snurre-yeah
23:20.11MoonWolfi use auctioneer
23:20.12snurre-kci is enough for me
23:20.19MoonWolfbut its only enabled on my mule
23:20.23MoonWolffor its real purpose
23:20.35MoonWolfenhancing the autiion interface
23:20.42MoonWolfthe rest of my chars has kci enabled.
23:21.04HakkerIf there would be a good alternative to gatherer I would use it though
23:21.31MoonWolfim not sure if gahtere can actually BE more efficient.
23:21.49HakkerI think it can
23:21.53snurre-guess i have to start using gatherer again when i reset my engineering for mining
23:22.20Hakkera 5 MB mod for putting up dots on a map is kinda big ;)
23:22.48kergothi use a ton of auc's features that kci doesnt rpovide, unfortunately. i much prefer the latter
23:22.52snurre-all it has to do is add an icon at certain coords in the map.. dunno why it would take so much space
23:22.53kergoth:\
23:23.34KyahxQuestion about Tables: Do I have to do anything to get them saved to the saved variables?  Or do any tables my mod creates get saved?
23:23.45HakkerI mean look at the difference between Fizzwidget disenchant predictor and Enchantrix ;)
23:23.48ckknightyou do have to do something special in the .TOC
23:24.13MoonWolffidwidget uses lgic enchantrix uses statistics
23:24.15Thiana~150 addons for me, averaging ~50mb loaded, but most of that is probably KCI since I scan AH data from 4 servers.
23:24.16purlThiana: I think you lost me on that one
23:24.22MoonWolftotally differenet design.
23:24.57Hakkeryeah but same result
23:25.00Galka_Anyone here use idActionbar?
23:25.02*** join/#wowace Parak (i=PROFI@user-0cev737.cable.mindspring.com)
23:25.22Hakkerand seen the load diffenrence?
23:25.31Mikmahttp://wow.reaktio.net/tricia_ss1.jpg
23:25.48Mikmajust noticed i have petbar on in watchdog
23:26.24HakkerWatchdog only need an XP/rep bar
23:27.06MoonWolfGalka_, i do.
23:27.11Hakkerbtw ckknight could it be that exprepglue doesn't work anymore?
23:27.12MoonWolfafter i tweaked it a bit.
23:27.21ckknightHakker, *shrug*
23:27.22ckknightmaybe
23:27.47Hakkerit uses an old desribtion too ;)
23:28.06Hakkeron WOWI atleast :P
23:28.20cladhairewhat about watchdog?
23:28.21cladhairelol
23:28.29Hakkerxp/rep bar
23:28.36Hakkeronly thing missing :)
23:28.39kergoth~remulate
23:28.41purlSpace. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you.
23:28.53*** join/#wowace ckknight_ (n=ckknight@rrcs-67-53-204-251.west.biz.rr.com)
23:29.07*** join/#wowace Sokurai (i=WinNT@67.170.207.76)
23:29.31cladhaireHakker: Yeah its coming in the mysterious magical mythical wd 2.0
23:29.34Hakkerwould be a nice feature for WD 2.0
23:29.46Hakkeryeah giev 2.0 :P
23:29.49*** join/#wowace Galka__ (n=Galka@pool-72-88-132-211.nwrknj.east.verizon.net)
23:29.59cladhaireanyone wanna make a small GUI for me?
23:30.33GalkaMoon I just got disconnected after my question
23:30.37Galkaif you replied, please repeat
23:30.38cladhaireI need a listbox with 8 elements, two columns.. about 350 pixels wide, 150 pixels high, and another box, roughly the same size, same style.. that acts as a scrollable multi-line editbox
23:30.44Hakkerthe dynamic expansion of WD truly is awesome
23:31.16MoonWolfyou never said anything after your first question about who was using idactionbar
23:31.37GalkaOh
23:31.42Galkaguess it didnt go through
23:32.00GalkaMoonWolf, forgive me this... stupid question... but I've looked for a packaged readme and on his website, and I see no /slash commands to manipulate the bars..
23:32.09Galkathe obvious /idactionbar doesnt work.
23:32.13MoonWolfThere are none.
23:32.17MoonWolfin true id style
23:32.41MoonWolffuture version he said.
23:32.51MikmaidActionBar (256KiB)
23:32.53GalkaI can not move the bars at all atm?
23:33.02MoonWolfBy hand in the code.
23:33.06Hakkerwith visor you can
23:33.13HakkerI think
23:33.22Galkaoof, im inept at visor and coding.  Guess I will go back to Bongos for now :/
23:33.40MikmaMAMi (40KiB) <- that's my actionbar-addon :P
23:33.56MoonWolfmikma what is the difference ?
23:34.03HakkerDAB 3,5 MB <-- my actionbar
23:34.06GalkaIs that your own or is there a link to it Mikma?
23:34.32Mikmahttp://wow.reaktio.net/MAMi/  and  http://wow.reaktio.net/MAMi2beta.zip
23:35.08Mikmamy actionbars uses blizzard buttons, it doesn't make own. therefore other addons work nicely. and my actionbars are bunched in as 1 stack which is movable
23:35.10ckknight_boo xml
23:35.20Mikmayea, i know :(
23:35.23GalkaGuessing the moving of bars is done via Visor / editing?
23:35.33Mikmabut it's propably the best way of making the barstack movable
23:36.48MikmaGalka: if you're talking about my addon, no, they can be moved with slashcommand without visor
23:37.14Mikmahttp://wow.reaktio.net/mami.png
23:37.28Mikmaforgot that picture exists
23:37.57Galkacan components/bars that you do not want be hidden?
23:38.09Hakkerlooks nice though
23:38.28Mikmawell at the moment only bags+microbuttons can be hidden, nothing else
23:38.48GalkaAlright, thanks for the link
23:38.55MoonWolfred background is evil
23:38.56MoonWolfbad
23:38.58MoonWolfged rid of it.
23:39.00Hakkerhehe
23:39.02MikmaMoonWolf: hell now :D
23:39.06ckknight_MoonWolf, why?
23:39.09Mikmathe background goes away when you lock them
23:39.10ckknight_it's just for moving
23:39.12MoonWolfi dont like it.
23:39.17Hakkerwell makes it easy to see how big the windows aew
23:39.19Hakkerare
23:39.19MoonWolfoh that doesnt show normally ?
23:39.25MoonWolfnevermind
23:39.29Hakkerlol
23:39.42Mikmateehee
23:39.46Hakkerbut i'm addicted to DAB too much ;)
23:39.59GalkaWhy is XML bad per se?  I'm not adept at coding anything, so this is a layman's question.
23:40.06GalkaYou showed your mod and Boss said "eww XML"
23:40.07GalkaWhy?
23:40.45kergothi think i'll drop cardbars, then modify mami to get rid of its own red coloring/locking/moving and make it register its frames with iframemanager instead, so they're all happily sticky
23:40.54kergoth:)
23:41.06CIA-1703neriak * r2373 10/branches/FuBar_PetInfo/ (7 files): FuBar_PetInfo: fixed for FuBar API 1.2
23:42.26Mikmakergoth: please do so, i don't have the needed time to code it anymore :( not before i get more money to buy prepaid :P
23:42.43kergothaww
23:43.06Mikmathe only nasty thing about mami is really that the frames aren't supersticky. if you load the game without mami it throws the frames in middle of screen
23:43.39kergoththats one ting i like about ifm, it doesnt use sv for the positions, so you can stop using it at any time and things stay where they were put
23:43.46kergothhmm
23:44.03ckknight_ifm?
23:44.47Tekkubhey ckk, complaint about the Babble API
23:45.04Tekkubit shouldn't be GetEnglish... it should be GetCommon :)
23:45.28kergothckknight_: iframemanager, that stickyframes-like thingy
23:45.42kergothbleh, is today over yet?
23:45.45ckknight_what's stickyframes?
23:45.55ckknight_Tekkub, but it's English
23:46.01TekkubCOMMON!
23:46.04ckknight_and we speak Orcish on this side.
23:46.16TekkubCORCISH!
23:46.31TekkubOrcon? Commish?
23:46.35Hakkeruhm can you discard bablelib if you only use english for fubar?
23:46.36GalkaIs there any alternative to Autobuff out there in the ace'ing community?
23:46.41kergothckknight_: stickyframes was clad's test implementation of frames that stick/snap to one another
23:46.52ckknight_Hakker, no
23:46.56Hakkerboo
23:46.59Hakker;)
23:47.01ckknight_why?
23:47.04kergothGalka: not that i know of.  i put together a design of one i was gonna do, but got distracted :\
23:47.09kergoth(big surprise)
23:47.09Tekkubhrm... yea ckk there should be an engrish-onry version of babble
23:47.11kergoth~emulate me
23:47.13purlEmulate you? I dont think I can dumb myself down that much!
23:47.19ckknight_it does things like convert "WARLOCK" to "Warlock"
23:47.24Tekkubjust to reduce memory use for those of us that speak common
23:47.24ckknight_or "Warlock" to purple
23:47.26kergoth~emulate kergoth
23:47.27purlACTION wields a mean spiked metal cluebat
23:47.29kergothsilly purl
23:47.36Mikmakergoth: paste me some link for iframemanager
23:47.44Tekkub~Dr. Tran
23:47.46purl"Q" is for Dr. Tran
23:47.52Tekkub~horse buttholes
23:47.53purlfrom a cup!
23:47.56Mikmakergoth: is it a library or addon?
23:48.16Hakkerhttp://www.wowace.com/forums/index.php/topic,1166.0.html
23:48.24Hakkerlib
23:48.34kergothIFM is an addon currently.  wonder if shag would be open to adding the versioning for a lib version
23:48.37kergothhttp://www.wowinterface.com/downloads/fileinfo.php?id=4865
23:48.55GalkaKergoth do you know of an alternative to Autobuff at all (besides Smartbuff) that is relatively light?  My searchs dont come with anything but Autobuff or Smartbuff
23:48.55kergothafaik anyway
23:49.05Mikmastickyframes seem to be interesting
23:49.09kergothGalka: let me know if you find something :P i'm using smartbuff atm
23:49.13KyahxGalka: CorkFu ?  :P
23:49.29Kyahxor wait, auto, nah
23:49.45TekkubI've been considering adding in KeyQ to cork
23:49.49kergothMikma: ifm is a lot like stickyframes, same sort of concept, sligthly different featureset and such.  the perl classic unitframes uses it atm
23:50.10kergothhttp://kergoth.com/wow_005.jpg was me playing around with it the other day
23:50.16GalkaCorkFu is for buffing classes iirc, Kyah
23:50.20GalkaTo cast on raid/people
23:50.33GalkaIm looking for something that buffs myself with selfbuffs or stuff like Find Minerals
23:50.58kergoth~remulate
23:50.59purlworse... or _better_?
23:51.02Mikmawell my dream was to have the frames be sticky :P
23:51.16Hakkeruse pattex
23:51.27KyahxYou *could* use it to buff yourself.  Just set it to ignore everyone else =)
23:51.44Galkao rly now...
23:51.53Galkahrm in that case, perhaps ill look into that :D
23:52.18Mikmahmm...
23:52.19KyahxGranted it dosent hook the camera / change target like autobuffs do
23:52.25MikmaBuffBot
23:52.52Hakkerit sucks that blizz removed the movement hooking autobuff was nice but the scrollwheel thing doesn't really do the trick imo
23:53.01Mikmahttp://www.curse-gaming.com/en/wow/addons-1399-1-buffbot-gaff39s-edition.html
23:53.08Galkaagreed Hakker
23:53.43kergothi dont mind just hitting a key when i need to apply my buffs, personally.  like decursive's old "do everything" button
23:54.06Mikmahere's "better" version
23:54.06Mikmahttp://www.curse-gaming.com/en/wow/addons-3737-1-buffbot-gaff39s-edition-fixed.html
23:54.24Mikmawell buffbot has "1 key to buff them all" ;)
23:54.38kergothbuffbot was great, but /such/ a pain to configure
23:54.45kergoththat commandline was some serious voodoo
23:54.48kergoth:)
23:54.52Mikmahehe true
23:55.17kergothi miss autotravel :(
23:55.17Galkayknow im trying to recall why i upgraded from CardBars to Bongos
23:55.17kergothGalka: look at the ram usage with warmup
23:55.17kergothbongos is /huge/ in game compared to cardbars
23:55.22GalkaI thought it was because CardBars wasn't working for me, but apparently others are using it just fine
23:55.39kergoththe last release no longer works, but there are fixed versions floating around, and the fixes on the forum
23:55.42Mikmawell i was surprised that mami only took 40KiB :P
23:55.45kergoththats nice
23:55.59Galkaalright lemme go dig up these fixed versions
23:56.21Galkaill be the first to use Mami if you make the actionbars toggleable too sir :D
23:56.39MikmaGalka: try the blizzards config ;)
23:56.53GalkaO_o
23:57.02Mikmathere you can hide them but yo can't move them seperately
23:57.18Galkathats fine by me, dont need to me them~
23:57.22Galkain that case lemme give MAMI a whirl
23:57.25Galkamove*
23:57.54Mikmawell anyway, the buttons are completely transparent if there aren't spell in it
23:58.19Mikmaonly time you will see the blocks is when you start moving the spells from spellbook or from the rows
23:59.40kergoththe one thing i dont like about iframemanager is that it has no way to register a frame as being something you want to stick to, but which isnt something you want it to manage/move
23:59.54kergothlike, i want stuff to stick to my fubar bars, but dont want to use it to move my fubar around

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