00:04.32 | ckknight | hey Cairenn |
00:04.41 | Cairenn | hey ckknight :) |
00:04.42 | ckknight | would it be wrong to have an Addon called Wifebeater? |
00:04.49 | Cairenn | unh, yeah |
00:04.53 | ckknight | you know, like the tanktop |
00:05.31 | Cairenn | everyone would take it wrong |
00:06.05 | ckknight | I'm writing an auto-attack mod |
00:06.11 | ckknight | got a better idea on a name, then? |
00:06.49 | Cairenn | nope, but don't use that |
00:07.08 | ckknight | well that doesn't help |
00:07.19 | Cairenn | heh |
00:07.40 | Cairenn | smackdown |
00:07.54 | ckknight | on you maybe, for your lack of creativity |
00:08.04 | Cairenn | yeah, well, I'm trying :p |
00:08.07 | ckknight | you're just laying harsh rule down without solutions |
00:08.17 | Cairenn | lol |
00:13.11 | CIA-17 | 03cladhaire * r2328 10/branches/AceLibrary/: AceLibrary: Initial Creation |
00:13.12 | Industrial | ckknight: how about AutoAttack ? |
00:13.18 | ckknight | hrm |
00:13.19 | Industrial | *giggle* |
00:13.34 | ckknight | crafty, indie, very crafty |
00:14.00 | Industrial | oh, oh! i know i know! |
00:14.04 | Industrial | 'DefendYourself' |
00:14.09 | Industrial | *badoom tisch* |
00:14.13 | CIA-17 | 03cladhaire * r2329 10/branches/AceLibrary/ (AceHook.lua AceLibrary.lua AceOO.lua): AceLibrary: Initial Import |
00:14.25 | Industrial | go clad|afk, go clad|afk :P |
00:14.36 | CIA-17 | 03tekkub * r2330 10DewdropLib/ (API.html Lib/DewdropLib.lua): DewDropLib - Added tooltipFunc, tooltipArg1-4 |
00:14.39 | clad|afk | lol |
00:15.29 | Tekkub | ckk, you could call it ItWasSelfDefense |
00:15.38 | Industrial | lol |
00:16.24 | ckknight | maybe just SelfDefense |
00:16.52 | Industrial | im too tired to grind quest make money code and even for me-time... |
00:16.56 | Cairenn | HitIt |
00:17.00 | Cairenn | :p |
00:17.00 | ckknight | SheSaidSheLikedItRough |
00:17.11 | Industrial | <-- bed |
00:17.22 | CIA-17 | 03cladhaire 07Unstable * r2331 10AceLibrary/: AceLibrary: Labelling this branch as unstable.. just cuz. |
00:17.25 | Tekkub | Tagback? |
00:17.35 | ckknight | or SheWantedItRough |
00:18.01 | Tekkub | BSDM |
00:18.07 | Mikma | HAHA |
00:18.18 | Mikma | Tekkub: brilliant name! |
00:18.24 | CIA-17 | 03cladhaire * r2332 10/branches/AceLibrary/ (6 files in 2 dirs): AceLibrary: Moved the branch to Unstable |
00:18.29 | clad|afk | Masochist |
00:18.32 | Mikma | lemme guess... Boss' Self Defence Mod? ;) |
00:18.39 | Industrial | yea |
00:18.41 | Tekkub | Masochist could work |
00:18.42 | Industrial | i lost mine :< |
00:18.42 | Mikma | Defense* :P |
00:19.21 | ckknight | it's BDSM |
00:19.36 | Mikma | yeah but it mean's another thing ;) |
00:19.47 | ckknight | Bondage/Sadomasochism |
00:20.07 | Mikma | Defence Self Mod? :P |
00:20.07 | Tekkub | Better Defend Self Mod *grin* |
00:20.07 | ckknight | yes, Mikma |
00:20.08 | clad|afk | kergoth: PING! I need you |
00:20.09 | Industrial | tekkub wind |
00:20.12 | Industrial | and he wins too |
00:20.20 | Tekkub | ^^ |
00:20.46 | Mikma | well same cathegory with S/M ... Selfdefense / Mod |
00:21.06 | Industrial | SM would be more like |
00:21.08 | Industrial | self attack... |
00:21.11 | Industrial | >_> |
00:21.25 | Industrial | anyway i really need sleep |
00:21.43 | Industrial | got 2 levels today \o/ |
00:23.04 | *** join/#wowace ckknight_ (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
00:26.21 | ckknight_ | TheSafetyWordIsBanana |
00:27.06 | ckknight_ | I dunno, I think I've gone too far off of what it really does |
00:30.21 | *** join/#wowace Syzx (n=feaver@a213-84-37-253.adsl.xs4all.nl) |
00:42.09 | CIA-17 | 03cladhaire 07Unstable * r2333 10AceLibrary/AceHook.lua: |
00:42.09 | CIA-17 | AceLibrary: |
00:42.09 | CIA-17 | * Changed AceHook to track embeds in self.embedList as it did previously |
00:42.09 | CIA-17 | * Embedding namespaces should use AceHook:Embed(). This is a frontend to AceHook:embed() which actually handles the method copies. |
00:42.09 | CIA-17 | * :Embed() looks for self.name, or scans the global environment so we can properly report errors |
00:42.10 | CIA-17 | * :Embed() handles the creation of the object.Hooks table. |
00:42.14 | CIA-17 | * embedList is a weak keyed table. The key is used to prevent duplicates. Its a matter of embedList[object] = true to signify that that object has "embedded" this library. |
00:42.25 | CIA-17 | 03tekkub * r2334 10PeriodicMenu/ (. Core.lua OldCore.lua PeriodicMenu.toc): |
00:42.25 | CIA-17 | PeriodicMenu - Initial sbubmission |
00:42.25 | CIA-17 | A quicky hackjob FuBar pulgin that uses Dewdrop menus to view PT sets |
00:42.45 | cladhaire | ~hug CIA-17 |
00:43.08 | Syzx|zzZ | cladhaire, you wrote perfect raid didnt you? |
00:47.26 | CIA-17 | 03tekkub * r2335 10PeriodicMenu/ (. Core.lua OldCore.lua PeriodicMenu.toc): |
00:47.26 | CIA-17 | PeriodicMenu |
00:47.26 | CIA-17 | - Setting svn:externals |
00:47.26 | CIA-17 | - Clearing out old files (yea I copy/pasted Uplink |
00:47.26 | CIA-17 | - Updating TOC |
00:51.20 | cladhaire | Syzx|zzZ: Yes |
00:59.50 | cladhaire | Syzx|zzZ: Is there something I can help you with? |
01:00.56 | Syzx|zzZ | cladhaire, well today I while I was raiding I noticed when a mage popped Arcane Power it would say the mage was innervated ;-) |
01:01.07 | Syzx|zzZ | they use the same icon, dont know if you can do anything about this |
01:01.11 | cladhaire | yeah |
01:01.18 | cladhaire | i could, but I won't =) |
01:01.33 | cladhaire | the reason being buff scanning for the entire raid is very very expensive.. and we save a lot by handling it that way =) |
01:01.55 | ckknight | I really wish they'd give the name... |
01:01.57 | cladhaire | If its something thats a severe conflict, I'll have code in there to handle it. |
01:01.57 | Syzx|zzZ | ah, it's not that big a deal. i was just wondering :) |
01:02.00 | cladhaire | *nod* |
01:02.05 | cladhaire | yeah =) |
01:02.18 | Syzx|zzZ | And, i'm a priest. For rebuffing purposes it would be nice to see which buffs are active. Atleast buff that I can cast. |
01:02.21 | ckknight | in 1.11, UnitDebuff gives the debuff type |
01:02.35 | cladhaire | Syzx|zzZ: That's coming. |
01:02.40 | Syzx|zzZ | o// |
01:02.42 | cladhaire | its all coming =) |
01:02.44 | Kyahx | what if you just ran a more detailed buffcheck when the matching texture was found? |
01:02.49 | cladhaire | ckknight: These aren't debuffs |
01:02.55 | ckknight | I know |
01:02.59 | cladhaire | Kyahx: I could, and thats one consideration I'm making. |
01:03.02 | cladhaire | but i'm not there yet. |
01:03.06 | Kyahx | kk |
01:03.34 | Syzx|zzZ | well, you could always make a seperate module i guess? so everyone can choose for himself if he can live with the possible performance impact? :) |
01:03.50 | cladhaire | all of the above =) |
01:04.03 | Syzx|zzZ | any ETA on updates yet? |
01:04.28 | Syzx|zzZ | i just started with PerfectRaid and oRA etc. it's a big change coming from CTraid i must say :) |
01:04.36 | Kyahx | cladhaire: while we're on the topic =P Think you could add a highlight texture to the bar your mouseingover? It just makes it prettier =) |
01:04.39 | Syzx|zzZ | its bloated but has a few nifty things in there |
01:05.18 | cladhaire | as far as the raid frames themselves, there really wont be anything you can't do with mine. |
01:05.22 | cladhaire | and no ETA at the moment. |
01:05.28 | cladhaire | Clique is first. |
01:05.31 | cladhaire | but i'm not working on that at the moment. |
01:05.33 | cladhaire | cause i'm not feeling well |
01:05.39 | cladhaire | so Ace is getting some love. |
01:06.25 | CIA-17 | 03ckknight * r2336 10AutoAttack/ (5 files): AutoAttack - initial commit. |
01:06.48 | ckknight | yay? |
01:06.54 | ckknight | hope you feel better, though |
01:07.15 | ckknight | hey, can people mind testing that? |
01:07.41 | cladhaire | ckknight: Thanks.. I just dont know why I feel ill =( |
01:07.41 | ckknight | crap, didn't remove the debug lines :-P |
01:08.38 | Syzx|zzZ | what does it do ckknight |
01:08.55 | Syzx|zzZ | the title make me think it's not really something a priest would use ;-) |
01:09.09 | ckknight | Syzx|zzZ, maybe you can guess what it does by the name |
01:09.16 | ckknight | I'd use it if I had a priest |
01:09.30 | ckknight | if something hits you, it hits back |
01:09.49 | Syzx|zzZ | if something hits me i usually hit fade instead of back ;-) |
01:10.12 | CIA-17 | 03ckknight * r2337 10AutoAttack/AutoAttack.lua: AutoAttack - removed debug lines |
01:10.34 | ckknight | do what you feel lie |
01:10.36 | ckknight | like* |
01:10.56 | Syzx|zzZ | i'll try it on my alt |
01:11.15 | ckknight | alright |
01:15.05 | CIA-17 | 03cladhaire 07Unstable * r2338 10AceLibrary/ (AceChatCmd.lua AceHook.lua): |
01:15.05 | CIA-17 | AceLibrary: |
01:15.05 | CIA-17 | * Updated the library header in AceHook/AceChatCmd to be more consistent with a general library header |
01:15.05 | CIA-17 | * Initial conversion of AceChatCmd to an embedded library. This version is NOT compatible with Ace 1.X's chat command handler |
01:15.05 | CIA-17 | * Probably kind of hacky at the moment, but it certainly works |
01:17.08 | ckknight | need any help with anything, cladhaire? |
01:18.08 | cladhaire | ckknight: Use Cases and Unit Testing =) |
01:18.14 | ckknight | alright |
01:18.19 | cladhaire | if you get bored and want to play standalone |
01:19.03 | cladhaire | you still the? |
01:19.11 | cladhaire | my client just freaked out and cleared all chats |
01:19.41 | ckknight | yea |
01:19.43 | ckknight | still here |
01:19.50 | ckknight | err, errors with AutoAttack |
01:19.58 | cladhaire | What needs to be tested is AceLibrary properly handling versioning.. then call AceHook:Embed(namespace), then register a NEWER minor version of the library.. and verify that the local bindings are updated |
01:20.11 | ckknight | hrm |
01:20.22 | cladhaire | AceChatCmd is closer to your type of libraries.. just a static class that does something, but uses AceLibrary for versioning. |
01:20.31 | cladhaire | I'll start work on the AceAddon class |
01:20.38 | cladhaire | that'll give us one example of each |
01:21.18 | ckknight | okay |
01:24.49 | CIA-17 | 03cladhaire 07Unstable * r2339 10AceLibrary/AceOO.lua: |
01:24.49 | CIA-17 | AceLibrary: |
01:24.49 | CIA-17 | * Updated the major version to "AceOO-2.0" |
01:28.20 | CIA-17 | 03ckknight * r2340 10AutoAttack/AutoAttack.lua: AutoAttack - changed not UnitIsEnemy() to UnitIsFriend() |
01:28.32 | ckknight | now I just need to test the CC deal |
01:31.28 | ckknight | err, I don't really have a character that can do that |
01:31.43 | cladhaire | make a char on stormrage |
01:31.45 | cladhaire | i can polymorph for you |
01:31.47 | cladhaire | alliance side. |
01:31.51 | cladhaire | gnome/dwarf ideally |
01:31.58 | ckknight | will do |
01:32.00 | cladhaire | but i can port anywhere. |
01:32.14 | cladhaire | 113 queue |
01:32.23 | cladhaire | should just be a minute.. sorry =) |
01:32.32 | cladhaire | unless you wanna do Kael'thas horde and I can hibernate for you =) |
01:33.56 | cladhaire | ckknight: Can you use the extern prop to grab 2-3 libraries per directory, or just one? |
01:34.33 | *** join/#wowace steino (n=stein-iv@c510083A9.inet.catch.no) |
01:34.35 | cladhaire | ckknight: and how do i add the external property? |
01:36.19 | Syzx|zzZ | goodnight America, it's getting really late here in Europe ;-) |
01:39.14 | cladhaire | ckknight: Modothea |
01:40.13 | ckknight | back |
01:40.28 | ckknight | you can grab an arbitrary number of libraries |
01:40.31 | ckknight | FuBar gets 17 |
01:41.23 | CIA-17 | 03cladhaire 07TestSuite * r2341 10AceLibrary/ (. ClassCreation.lua lib/): |
01:41.24 | CIA-17 | AceLibrary: |
01:41.24 | CIA-17 | * Initial creation of TestSuite |
01:42.01 | ckknight | can I even create a char when there's a queue? |
01:42.07 | cladhaire | yep =) |
01:43.32 | CIA-17 | 03cladhaire 07TestSuite * r2342 10AceLibrary/lib/: AceLibrary: Cleaning up TestSuite, working on externals |
01:46.58 | *** join/#wowace Wobin (n=Wobin@221.221.30.12) |
01:47.41 | CIA-17 | 03ckknight * r2343 10AutoAttack/AutoAttackLocals.lua: AutoAttack - changed /wife to /aa and /autoattack |
01:48.35 | ckknight | cladhaire, can't create a char when there's a queue |
01:50.20 | CIA-17 | 03cladhaire 07TestSuite * r2344 10AceLibrary/: AceLibrary: Added svn:externals for the unstable libraries |
01:50.39 | cladhaire | ckknight: Are you kidding me? How retarded =/ |
01:50.46 | ckknight | yep |
01:50.51 | cladhaire | go Kael'thas horde |
01:50.53 | cladhaire | sorry about that. |
01:50.55 | cladhaire | we'll find a beast. |
01:50.56 | ckknight | okay |
01:51.00 | ckknight | what race? |
01:51.08 | cladhaire | Orc/Troll |
01:51.20 | ckknight | okay |
01:52.10 | cladhaire | OH I figured out the ExpRepGlueFu |
01:52.13 | cladhaire | issue |
01:52.16 | cladhaire | it won't do anythign if they're hidden |
01:52.45 | ckknight | if what's hidden? |
01:52.55 | cladhaire | in this case, I have my MainMenUBar hidden |
01:53.01 | cladhaire | and thats why i was seeing nothing |
01:53.05 | ckknight | hrm |
01:53.07 | ckknight | okay |
01:53.10 | ckknight | I'll look into it |
01:53.17 | cladhaire | no problem |
01:53.21 | cladhaire | just happened to look at it last week |
01:53.51 | ckknight | okay, I made an orc |
01:53.55 | cladhaire | Draoi on Kael'thas, running to start area now. |
01:54.24 | cladhaire | invite me =) |
01:54.53 | ckknight | Druid? |
01:55.00 | ckknight | oh yea |
01:55.06 | ckknight | Druids have Hibernate |
01:55.16 | cladhaire | =) |
01:55.35 | ckknight | hehe, it properly recognizes the bow firing |
01:55.41 | ckknight | then when it stops firing, it auto-attacks |
01:56.06 | ckknight | as it should |
01:56.42 | cladhaire | yay |
01:56.46 | cladhaire | i'll use it on my hunter then |
01:57.07 | ckknight | I just have to do this CC test |
01:57.10 | ckknight | pretty much |
01:57.27 | cladhaire | what about Gouge? |
01:57.33 | ckknight | that's part of it |
01:57.36 | ckknight | I need to get a rogue to test |
01:57.37 | cladhaire | good good. |
01:57.45 | ckknight | I want to support Gouge properly |
01:57.53 | cladhaire | i have a rogue .. and a hunter.. but those are on SR |
02:00.49 | steino | test what? :o |
02:00.54 | steino | i got a rogue |
02:01.47 | ckknight | AutoAttack |
02:04.31 | ckknight | self-imposed attacks shouldn't be stopped |
02:04.38 | ckknight | basically |
02:04.46 | ckknight | wait, that doesn't check it anyway |
02:04.48 | ckknight | gah |
02:05.21 | CIA-17 | 03lordrhys * r2345 10FuBar_FactionItemsFu/ (3 files): |
02:06.59 | Wobin | I think you'll have to check for the combat log for gouge |
02:07.13 | Wobin | since the tootlip effect will take too long to register |
02:07.21 | Wobin | it's a problem Indy came up against |
02:07.34 | maia | hmm, if I want to center a frame on my screen, is the following correct: frame:SetPoint("CENTER","UIParent","CENTER") |
02:07.40 | Wobin | yep |
02:07.49 | maia | I've lost it, it seems to hide somewhere... |
02:07.49 | Wobin | Easiest way to do it =) |
02:07.57 | ckknight | is an event fired when "target" gets a debuff? |
02:08.18 | Wobin | ckknight: I -think- so? |
02:08.41 | Wobin | maia: is it 'IsShown()'? |
02:09.22 | maia | it should be shown. I somehow destroyed my Squishy code and can't find out why |
02:10.01 | Wobin | <PROTECTED> |
02:10.13 | Wobin | but that's not specifically 'target' |
02:11.03 | CIA-17 | 03cladhaire * r2346 10/branches/AceLibrary/ (TestSuite/ClassCreation.lua Unstable/AceHook.lua): |
02:11.03 | CIA-17 | AceLibrary: |
02:11.03 | CIA-17 | * Need to create a simple example of class creation for unit testing |
02:14.46 | maia | hmm, frame:SetPoint("CENTER","UIParent","CENTER") does not seem to properly move the frame to the center of the screen. |
02:15.46 | maia | I hate frames. |
02:16.01 | maia | and I hate SetOpt, GetOpt and TogOpt. |
02:18.03 | ckknight | as do I |
02:18.06 | ckknight | I never use it |
02:19.07 | CIA-17 | 03ckknight * r2347 10AutoAttack/AutoAttack.lua: AutoAttack - added UNIT_AURA check. |
02:19.12 | Wobin | maia You're ClearAllPoint'sing? |
02:19.19 | cladhaire | goodnight all |
02:19.21 | Wobin | (I hate verbing function names =P) |
02:19.36 | ckknight | better than nounifying them |
02:20.17 | Wobin | Your ClearAllPoints is being called? |
02:20.17 | Wobin | I dunno, that rolls off the keyboard better =P |
02:20.45 | maia | ClearAllPoints? Uum, no? |
02:20.54 | ckknight | okay |
02:20.59 | Wobin | you'll have to do that before using SetPoint |
02:21.03 | ckknight | can someone please test Rogue + Gouge with AutoAttack? |
02:21.04 | CIA-17 | 03tekkub * r2348 10Squeenix/Squeenix.lua: Squeenix - Added NESW indicators |
02:21.05 | Wobin | otherwise it won't move =( |
02:21.18 | Wobin | On the SVN, CK? |
02:21.21 | maia | hm. just frame:ClearAllPoints()? |
02:21.21 | ckknight | yea |
02:21.26 | Wobin | maia: Aye |
02:21.37 | maia | aye. |
02:21.42 | ckknight | basically, Gouge should make you stop attacking |
02:21.45 | ckknight | as it should |
02:22.24 | Wobin | lemme get it checked out |
02:22.38 | maia | Wobin: thanks, that works. still need to find out why settings arent saved/loaded properly. they all revert to the default settings on reloadui. |
02:22.56 | ckknight | with Retaliate, it keeps attacking, cause the CC code is flawed |
02:22.57 | Wobin | if you find out, lemme know =) |
02:23.26 | Wobin | how does Retaliate work? (that's a warrior skill, isn't it?) |
02:23.31 | Wobin | oh wait |
02:23.36 | Wobin | are you talking about the addon? |
02:24.02 | ckknight | yes |
02:24.04 | ckknight | the Addon |
02:24.05 | Wobin | I've gone through so many damn retaliate style addons =P |
02:24.10 | ckknight | it's DefendYourself |
02:24.16 | ckknight | Wobin, please try AutoAttack |
02:24.19 | ckknight | I did it well |
02:24.24 | Wobin | sure, just loading up |
02:24.27 | ckknight | still gonna optimize it, though |
02:24.35 | ckknight | the buff/debuff checking isn't perfect yet |
02:24.41 | Wobin | if it can deal properly with autofire, that'd be great =) |
02:24.48 | Tekkub | SEAura! |
02:24.51 | Wobin | I seem to recall DY switching me to melee on occasion |
02:24.53 | ckknight | hrm |
02:24.56 | ckknight | good point, Tekkub |
02:24.59 | ckknight | I should check that out |
02:25.00 | Tekkub | ^^ |
02:25.18 | Tain | Holy crap I hate moving. |
02:26.04 | Wobin | Hey Tek: I keep getting a FuBar_SEAura.lua error on load |
02:26.35 | Wobin | Once I get through this half hour queue, I'll paste it =P |
02:27.11 | ckknight | Tekkub, wow, lots of tooltip checking |
02:27.22 | Wobin | hm, I think I need a nicer 'bagslot' texture |
02:27.27 | Wobin | maybe a transparant one |
02:27.44 | ckknight | then again, it does it once for all SEAura addons |
02:27.47 | ckknight | so... |
02:27.58 | Wobin | so I can force the colour with SetVertex |
02:29.21 | Tekkub | yea ckk... only way to get buff names... |
02:29.23 | CIA-17 | 03cladhaire 07Unstable * r2349 10AceLibrary/AceAddon.lua: |
02:29.23 | CIA-17 | AceLibrary: |
02:29.23 | CIA-17 | * Stub creation for AceAddon |
02:29.45 | Tain | cladhaire is unstable? |
02:29.48 | Tekkub | been considering reworking it a tad to cut down resource use |
02:29.59 | Tekkub | like say, grab the texture too and cache that |
02:30.16 | Tekkub | so I can run off textures and only scan when a tex isn't known |
02:30.30 | Tekkub | my only issue is, are there textures that are used more than once? |
02:30.59 | Tekkub | (poisons, etc?) |
02:31.01 | ckknight | yes |
02:31.05 | ckknight | but you can keep a list of which ones |
02:31.11 | Tekkub | see therein lies a problem... |
02:31.20 | Tekkub | hrm... |
02:31.27 | Tekkub | maybe we could do this instead... |
02:31.33 | Tekkub | the real issues lies in raids |
02:31.36 | ckknight | there's a list on WowWiki |
02:31.46 | Tekkub | there is? |
02:31.49 | Tekkub | hrm... |
02:32.05 | Tekkub | well my thought was, kepp the aura cached when someone has it |
02:32.14 | Tekkub | so all those raid buffs only get scanned once |
02:32.30 | Tekkub | actually, there's a better idea, only cache buffs not debuffs |
02:32.31 | ckknight | yea |
02:32.42 | ckknight | hrm |
02:32.44 | ckknight | why? |
02:32.47 | Tekkub | cause there aren't nearly as many buffs out there as debuffs |
02:33.06 | Tekkub | one sex, checking out wiki |
02:36.19 | ckknight | are there API docs for SEAura? |
02:37.28 | Tekkub | uh kinda, on wowwiki |
02:37.44 | Tekkub | they're for the non-embed but not much has changed |
02:37.56 | Tekkub | you register with the embed for events instead of self tho |
02:38.40 | Tekkub | bugger, there are a number of buffs that are duplicate textures |
02:39.01 | Tekkub | I guess I could make a table of "special" ones and always tooltip them |
02:39.06 | Tekkub | and cache the other ones |
02:39.12 | ckknight | or |
02:39.21 | ckknight | keep a table of definite icon to name ones |
02:39.36 | ckknight | then you just do name = t[icon] |
02:39.41 | ckknight | then check if name is nil |
02:39.45 | ckknight | if it is, tooltip scan |
02:39.53 | Tekkub | hrm... |
02:39.58 | Tekkub | that could work too |
02:40.11 | ckknight | can I add some more events to SEAura? |
02:40.12 | Tekkub | but then every buff always would be loaded |
02:40.23 | ckknight | how so? |
02:40.36 | Tekkub | lots and lots of strings in memory |
02:40.45 | Tekkub | if I scan only buffs I've seen will be in memory |
02:40.46 | ckknight | yea, I suppose |
02:40.47 | ckknight | meh |
02:41.01 | ckknight | hrm |
02:41.08 | ckknight | I don't think that will work |
02:41.51 | Tekkub | 132 buffs in that list from the wiki |
02:41.57 | Tekkub | some dupes |
02:41.57 | ckknight | yea |
02:42.18 | Tekkub | 12 dupes |
02:42.38 | ckknight | is that the _full_ list, though? |
02:43.00 | Tekkub | I don't think it is, which is why I like the idea of caching more |
02:43.08 | Tekkub | hardcode in those 12 exceptions |
02:43.15 | Tekkub | if others crop up, fix them |
02:43.36 | Tekkub | plus blizzy likes to make new ones, like the priest ones in that last patch |
02:43.43 | Tekkub | this would adapt to those |
02:44.04 | Tekkub | and performance can only get better, cause all I'm doing is cutting out tooltip scans |
02:44.20 | ckknight | hrm |
02:44.22 | ckknight | yep |
02:44.23 | ckknight | guess so |
02:44.47 | ckknight | and you'd then only have to scan once per unknown icon, then, right? |
02:45.01 | Tekkub | yea, and every time an exception icon |
02:45.17 | ckknight | right |
02:45.23 | ckknight | sounds good |
02:45.32 | Tekkub | okey |
02:45.46 | Tekkub | I'm gonna branch that till I got it working tho |
02:45.48 | Tekkub | :) |
02:47.03 | CIA-17 | 03tekkub * r2350 10/branches/SpecialEventsEmbed/: SpecialEventsEmbed - Creating branch path |
02:47.04 | ckknight | you know how you have SPECIAL_UNIT_BUFF_LOST and SPECIAL_PLAYER_BUFF_LOST? |
02:47.16 | ckknight | would it be overkill to have SPECIAL_TARGET_DEBUFF_LOST/GAINED? |
02:47.22 | CIA-17 | 03maia * r2351 10Squishy/ (core.lua frames.lua options.lua roster.lua): Squishy: fixed options bug in last version, more code cleanup. |
02:47.45 | Wobin | ckknight: Appears to work great with gouge |
02:47.48 | Tekkub | actually, no it wouldn't |
02:47.51 | ckknight | Wobin, woot |
02:47.55 | Tekkub | I have special ones for player |
02:47.55 | ckknight | Tekkub, hehe |
02:48.01 | ckknight | I'll hack it in now |
02:48.05 | Tekkub | target is just as logical |
02:48.15 | Tekkub | yea hack it on trunk, of course |
02:48.37 | ckknight | yea |
02:48.40 | CIA-17 | 03tekkub 07tekkub * r2352 10SpecialEventsEmbed/: SpecialEventsEmbed (branch) - Creating branch to toy with improved buff scanning/caching |
02:48.44 | ckknight | you wouldn't want an event for each party membe |
02:48.47 | ckknight | member* |
02:48.54 | Tekkub | oh and I'm gonna leave caching out of the debuffs, but all in all there's not as many debuffs flying around in a raid as buffs |
02:49.09 | Tekkub | a handful on players, and a ton on one mob (target) |
02:49.10 | ckknight | hrm |
02:50.10 | CIA-17 | 03ckknight * r2353 10SpecialEventsEmbed/Aura/SEEmbedAura.lua: SEEmbedAura - added SPECIAL_TARGET_DEBUFF_LOST/GAINE |
02:50.30 | Tekkub | I mean, we're talking what... 8+ buffs * 40 people vs 16 debuffs on target + a half dozen on players? |
02:50.35 | Tekkub | KAEL |
02:50.35 | Kaelten|sleeping | gnight all |
02:50.38 | Tekkub | !!!! |
02:50.49 | Tekkub | what version of MediaWiki is AceWiki running? |
02:51.13 | Tekkub | *pokepokepokepokejab* |
02:51.19 | Tekkub | =I'm a rogue! |
02:51.42 | Tekkub | the fuck driveby AFK'd didn't he? |
02:53.31 | Wobin | yep |
02:56.54 | Wobin | rararar |
02:57.04 | Wobin | normally I'm against auto hammering stuff |
02:57.22 | Wobin | but I want something for my connection that will attempt to reconnect to a site until it actually connects =( |
02:57.31 | Wobin | Especially when that site is fucking Google. |
02:58.15 | Wobin | oh hello Mr Firewall |
02:58.22 | Wobin | why are you bloody well resetting my connection? |
03:03.35 | Tekkub | "UnitSex("unit") now returns 1=unknown,2=male,3=female instead of 0=male,1=female,2=unknown" |
03:03.43 | Tekkub | I think he did that just to fuck with people |
03:04.14 | Tekkub | you were male? you're in for a surprize now... |
03:04.28 | ckknight | hehe |
03:04.30 | ckknight | why? |
03:04.37 | ckknight | there seems to be no point |
03:04.40 | Tain | At least it doesn't return, "I'd love some!" |
03:04.45 | Tekkub | exactly |
03:04.57 | Tekkub | that's why I say he did it to fuck with people |
03:05.02 | Tain | slouken explained it somewhere in one of the threads |
03:05.20 | Tekkub | you know, that "Blizzard always breaks my mods every patch!" |
03:05.22 | Tain | Not that it still makes sense, but at least there's some manner of reason behind it. |
03:06.17 | Tekkub | I would think "unknown" would be nil... personally... |
03:06.48 | Tain | I got everything (almost) that I currently own moved into my new place, and already decided I'm rearranging rooms from what I initially planned. |
03:08.24 | ckknight | "No thanks, I'm dead" |
03:11.58 | Tekkub | oro? |
03:16.03 | CIA-17 | 03ckknight * r2354 10AutoAttack/ (. AutoAttack.lua AutoAttack.toc): AutoAttack - now uses SEAura to check buffs/debuffs |
03:16.15 | ckknight | okay, that's largely untested |
03:16.19 | ckknight | anyone feel like testing? |
03:21.52 | ckknight | should work in theory, but who's to say |
03:22.41 | Wobin | what will require testing? |
03:22.45 | Wobin | as in situations |
03:22.49 | ckknight | the gouge again |
03:22.55 | ckknight | if that works, it'll all work |
03:22.57 | Wobin | hm |
03:23.13 | Wobin | I recall some issues with the buff not being evented until after some time |
03:23.18 | Wobin | but I'll give it a go |
03:25.05 | Tekkub | I love being an ass |
03:25.41 | Tekkub | I tell them that loadup resource use (warmup) shouldn't be their endall guage of how fast an addon is |
03:25.55 | Tekkub | they ask "how does an end user determine it then" |
03:26.04 | Tekkub | my reply: "Endpoint titration" |
03:26.34 | ckknight | what do you mean by that? |
03:27.50 | Wobin | one drop at a time =P |
03:27.58 | Tekkub | I mean people are too reliant on Warmup's numbers as some sort of absolute measure of how lean an addon is |
03:28.18 | Wobin | feh. |
03:28.32 | Tekkub | especially considering that I tend to optomize my stuff for load time, look at PT |
03:28.32 | Wobin | loadup memory usage could mean nothing nowadays |
03:28.45 | Wobin | Especially with dynamic frames etal |
03:28.50 | Wobin | Look at PlowKing =P |
03:28.55 | Tekkub | start tiny, bloat out as features are needed :) |
03:28.59 | Wobin | it does everything -after- loadup =P |
03:29.01 | ckknight | yea |
03:29.11 | ckknight | FuBar looks huge, but without libs,it's really small |
03:29.21 | ckknight | granted, there are 17 libs |
03:29.25 | Tekkub | about the only exception is ckk's BabbleLib, but that's cause of all those strings in there |
03:29.44 | Tekkub | and yea, the libs are used by how many other Fu mods ckk? |
03:29.47 | ckknight | yea, can't really help that |
03:29.53 | ckknight | Tekkub, *shrug* |
03:30.05 | ckknight | in 2.0, it will have _only_ the libs itself needs |
03:30.10 | Tekkub | besides, lots of memory doesn't always mean slow loading if it's down right |
03:30.24 | Tekkub | *done |
03:30.51 | ckknight | so FuBar will have Dewdrop, Metrognome, and that's about it |
03:31.09 | ckknight | the plugins themselves will have to include the proper plugin interface (currently FuBarPlugin-1.2) |
03:32.20 | ckknight | FuBar won't have FuBarUtils |
03:32.41 | ckknight | Gratuity |
03:32.44 | ckknight | it will have JostleLib |
03:32.51 | ckknight | won't have any of BabbleLib |
03:32.57 | ckknight | which is a clincher |
03:33.02 | Wobin | Sorry ckknight =( |
03:33.06 | ckknight | what? |
03:33.07 | Wobin | Gouge no longer works |
03:33.10 | ckknight | blast |
03:33.11 | Wobin | it keeps attacking |
03:33.13 | ckknight | I blame Tekkub |
03:33.20 | Wobin | I think it's an issue with the event |
03:33.21 | ckknight | I need to test... |
03:33.25 | Wobin | it ... lags |
03:33.26 | ckknight | I need cladhaire back |
03:34.08 | Tain | Uh... ew. Someone's serving, "a burger with cheese and bacon, sandwiched between a Krispy Kreme doughnut" |
03:34.15 | ckknight | ew |
03:34.45 | Tain | My arteries are hardening just reading it. |
03:38.30 | Cairenn | ewwwww |
03:38.46 | ckknight | Wobin, odd |
03:38.57 | Wobin | works for you? |
03:39.00 | ckknight | doing tests (with a mage, though) and it "seems" to be fine |
03:39.05 | ckknight | I don't have a rogue |
03:39.07 | Wobin | ah |
03:39.15 | Wobin | yeah, the problem is the aura for gouge |
03:39.36 | Wobin | it doesn't show up the instant the gouge gets through |
03:39.42 | Wobin | but a little bit after |
03:39.48 | ckknight | hrm |
03:43.30 | Tekkub | you could do the nasty hookings to catch spellcasts and try to stop it then... |
03:43.55 | ckknight | nah |
03:43.59 | ckknight | it worked before |
03:44.04 | ckknight | so SEAura needs to be tweaked |
03:44.06 | ckknight | methinks |
03:44.13 | Tekkub | howso? |
03:44.22 | ckknight | I don't know yet |
03:44.25 | Tekkub | sorry, was off getting laundry/turning off pool water |
03:44.27 | ckknight | I can't know till I get a rogue |
03:44.39 | Tekkub | stupid rogues, screw them |
03:45.01 | Tekkub | I have Rowne's unnatural racism toward Pallies, just toward rogues :) |
03:45.15 | ckknight | me too |
03:45.19 | ckknight | rogues can go fuck themselves |
03:45.23 | Tain | Yeah it does need immediate shutoff of melee on a Gouge. Very important! |
03:45.24 | ckknight | which is why I don't have one |
03:45.30 | ckknight | Tain, I know |
03:45.38 | ckknight | it worked before I switched to SEAura |
03:45.46 | Tain | In fact it should stop melee when you think about trying to Gouge! |
03:45.53 | Tain | Wait no, that won't work, sometimes you miss. |
03:45.59 | Tekkub | maybe rogues should just use a macro to cast it and disable melee? |
03:46.16 | Tain | That's the problem, it has to do it only when gouge is successful! |
03:46.17 | ckknight | no, Tekkub |
03:46.19 | Tain | Ideally. |
03:46.27 | ckknight | Gouge disables melee by default |
03:46.34 | Tekkub | meh, still falls under "not my problem" :) |
03:46.52 | Tekkub | so maybe your mod should reenable if it misses? |
03:46.57 | ckknight | can I still make 60's on test? |
03:46.59 | ckknight | no, Tekkub |
03:47.02 | ckknight | just stop talking, Tekkub |
03:47.07 | Tekkub | okey, whatever |
03:47.14 | Tekkub | not like I know anything about rogues |
03:47.23 | Tekkub | stupid rogues |
03:48.08 | Wobin | bastard =P |
03:48.27 | Wobin | upping gun skills on the murlocs by firing, gouging, running firing etc |
03:48.34 | Wobin | and one of them decides to gouge me back =P |
03:48.46 | Tekkub | ha ha |
03:48.49 | ckknight | hehe |
03:48.50 | Tekkub | lern2hunter |
03:49.03 | Wobin | Tekkub: My first 60 was a hunter |
03:49.07 | Wobin | Then I got bored =P |
03:49.36 | Tekkub | yea, raiding isn't really inspiring me much |
03:49.58 | Tekkub | I love 20-man runs, but my guild only runs em if they can get interest |
03:50.02 | Tekkub | which they can't |
03:50.14 | Wobin | AQ and ZG 20 mans are fun |
03:50.36 | Wobin | That what our raiding group is doing atm |
03:52.41 | Wobin | I hate how I can never seem to just 'reload' when testing textures =\ |
04:49.56 | ckknight | figured out a hack around the gouge deal, I think |
04:51.03 | ckknight | yep |
04:51.04 | ckknight | works |
04:56.16 | Wobin | k =) |
04:56.19 | ckknight | err |
04:56.23 | ckknight | need to test more |
04:56.47 | ckknight | yep |
04:56.47 | ckknight | works |
04:56.49 | ckknight | okay |
04:56.52 | ckknight | here's what happens: |
04:56.56 | ckknight | hit gouge |
04:56.59 | ckknight | attack stops |
04:57.08 | ckknight | wait 1 frame |
04:57.13 | ckknight | they get gouge debuff |
04:57.22 | ckknight | so what I have now is a simple metrognome thing that waits 0 seconds |
04:57.35 | ckknight | and fires once every time you stop attacking |
04:57.46 | ckknight | which is really just a frame wait |
04:57.54 | ckknight | so it's nice and happy now |
04:58.48 | CIA-17 | 03ckknight * r2355 10AutoAttack/ (. AutoAttack.lua AutoAttack.toc): AutoAttack - now works with CCs that stop attacking. Metrognome added. |
04:58.51 | ckknight | Wobin, you mind testing? |
04:59.34 | Wobin | hm. interesting |
04:59.36 | *** join/#wowace Syzx|zzZ (n=feaver@a213-84-37-253.adsl.xs4all.nl) |
04:59.45 | Wobin | co'ing now |
05:00.21 | ckknight | co'ing? |
05:00.26 | ckknight | oh, checkout |
05:00.34 | Wobin | I meant checkout'ing, but really it's more 'updating' =P |
05:01.43 | ckknight | okay |
05:03.06 | ckknight | it has debug lines, btw |
05:03.08 | ckknight | don't mind those |
05:06.09 | Wobin | not stopping fast enough it seems =( |
05:06.52 | ckknight | hrm |
05:07.32 | ckknight | well, I'll change it to 0.05 seconds, see how that is |
05:07.38 | Wobin | k |
05:07.44 | ckknight | that's as fast as a male teenager's mind can perceive |
05:08.06 | Wobin | maybe put in timing into the debug statements so I can say how long it is before it reports the buff |
05:08.09 | Wobin | (debuff) |
05:08.41 | ckknight | we'll see how this is first |
05:09.18 | Wobin | meh |
05:09.20 | CIA-17 | 03ckknight * r2356 10AutoAttack/AutoAttack.lua: AutoAttack - changed 0 second wait to 0.05. |
05:09.30 | Wobin | I still can't get SCT to reliably report my Mace stun effect |
05:11.04 | ckknight | does that mean it's not working? |
05:13.02 | Wobin | just reloading |
05:13.07 | Wobin | SCT is another matter entirely |
05:14.16 | Wobin | no |
05:14.19 | Wobin | still doesn't work =( |
05:15.35 | Wobin | hm |
05:16.46 | ckknight | aodd |
05:16.48 | ckknight | odd |
05:16.49 | ckknight | works for me |
05:18.06 | Wobin | It goes: |
05:18.17 | Wobin | target: Gained debuff Gouge |
05:18.29 | Wobin | AutoAtteck: Stop attacking |
05:18.36 | Wobin | at which point, it's too loate |
05:20.30 | ckknight | hrm |
05:20.50 | ckknight | that seems to work for me |
05:24.09 | CIA-17 | 03ckknight * r2357 10AutoAttack/AutoAttack.lua: AutoAttack - added times to print debug lines |
05:25.09 | ckknight | try that? |
05:26.38 | Wobin | hm |
05:26.51 | Wobin | It doesn't seem to be stopping the autoattack on combat stop |
05:28.20 | ckknight | hrm, had it happen |
05:28.34 | Wobin | I'm not sure. |
05:28.48 | Wobin | All I can tell is I'm still swinging after I hit gouge |
05:29.24 | Wobin | You need to turn off autoattack as soon as gouge is hit |
05:29.29 | CIA-17 | 03ckknight * r2358 10AutoAttack/AutoAttack.lua: AutoAttack - added more debug lines |
05:29.52 | ckknight | hrm, maybe I can hook the spell cast... |
05:30.14 | Wobin | It appears to be only turning off as soon as the aura is detected |
05:30.53 | Wobin | also, just checking, but with a hunter, does it automelee if they're hit? |
05:31.06 | ckknight | it should |
05:31.14 | Wobin | And if autofire is running? |
05:31.20 | ckknight | no |
05:31.23 | Wobin | cool |
05:31.28 | ckknight | autofiring prevents attack |
05:31.34 | ckknight | hrm, apparently the gouge comes 7 frames after pressing the button |
05:33.42 | Wobin | okay |
05:34.15 | Wobin | 2.813 leave combat |
05:34.16 | *** join/#wowace Amadeo_ (i=zenon@c-69-244-73-129.hsd1.md.comcast.net) |
05:34.20 | Amadeo_ | :D |
05:34.30 | Wobin | 2.821 autostart combat |
05:34.37 | ckknight | that's likely the same frame |
05:34.42 | Wobin | 3.219 gained gouge |
05:34.43 | ckknight | the latest revision shows frame number |
05:34.46 | Amadeo_ | What'd Tekkub change in Squeenix r2348? |
05:35.00 | Wobin | oh I see.. one sce |
05:35.02 | ckknight | added NESW, I think |
05:35.09 | Amadeo_ | NESW? |
05:35.12 | ckknight | yea |
05:35.29 | Wobin | 2323 on leave combat, 2324 on autostart, and recieve gouge |
05:35.32 | Amadeo_ | whoa, I haven't been on the new SVN web interface |
05:35.41 | Wobin | It's not as good =( |
05:35.49 | Wobin | well in that it lacks tarball links =P |
05:35.56 | Amadeo_ | hard to read |
05:35.58 | Amadeo_ | hehe |
05:37.42 | Wobin | yow |
05:38.05 | Amadeo_ | what's AutoAttack? |
05:38.22 | Wobin | 4983 leave combat, 4984 start attacking, 4997 Gain gougue effect |
05:38.28 | Wobin | that's a huge lag =P |
05:39.03 | Wobin | 5310, 5312, 5323 |
05:39.08 | Amadeo_ | ckknight: NESW = North, East, South, West? haha |
05:39.56 | Wobin | it's a Retaliate type addon |
05:40.05 | Wobin | We're trying to get it working with gouge correctly |
05:40.27 | Amadeo_ | interesting |
05:40.30 | Amadeo_ | I may need that addon |
05:41.05 | ckknight | working on it... |
05:43.10 | Amadeo_ | ckknight: How's recent FuBar stability? |
05:43.10 | Wobin | It was working fine before you used SEAura =) |
05:44.30 | ckknight | Amadeo_, *shrug* |
05:44.36 | ckknight | Wobin, *shrug* |
05:45.03 | ckknight | Wobin, I'm running through the logic and SEAura doesn't seem to be causing this |
05:45.09 | ckknight | cause the events are fired likewise |
05:45.11 | Wobin | odd =\ |
05:48.27 | Wobin | Heya Amadeo, you could probably reclaim your nick |
05:48.33 | Wobin | without the _ |
05:48.47 | Amadeo_ | how? |
05:48.55 | Amadeo | says it's owned :( |
05:48.58 | Wobin | Msg one of the staff and ask them to deregister it |
05:49.09 | Wobin | NickServ- Nickname: amadeo |
05:49.10 | Wobin | -NickServ- Registered: 1 year 25 weeks 6 days (7h 53m 38s) ago |
05:49.10 | Wobin | -NickServ- Last Seen: 1 year 25 weeks 6 days (3h 52m 52s) ago |
05:49.14 | Amadeo_ | wow |
05:49.25 | Amadeo_ | where do I find staff? haha |
05:49.29 | Wobin | hm |
05:49.38 | Wobin | Have a look on the freenode.org site |
05:49.43 | Amadeo_ | is that what you did? |
05:49.46 | Wobin | there's a couple of commands you can run to search for staff |
05:49.50 | Wobin | yeah =) And Moonwolf =) |
05:49.57 | Amadeo_ | awesome! |
05:59.31 | CIA-17 | 03ckknight * r2359 10AutoAttack/AutoAttack.lua: AutoAttack - stops attacking when PLAYER_LEAVE_COMBAT is triggered. |
05:59.38 | ckknight | Wobin, test? this should solve that problem ad infinitum |
05:59.47 | ckknight | I can't think of a situation where this isn't what you'd want |
05:59.49 | ckknight | but I don't know |
06:00.05 | Wobin | k |
06:00.07 | ckknight | it also allows you to stop attacking someone |
06:00.11 | ckknight | until something "happens" |
06:00.16 | ckknight | e.g. a buff change |
06:00.20 | ckknight | or target change |
06:00.58 | ckknight | can you think of a situation where you'd want to keep attacking after PLAYER_LEAVE_COMBAT is called? |
06:02.58 | ckknight | or maybe I should have it wait 1 second... |
06:04.24 | Wobin | omg |
06:04.26 | Wobin | http://eepybird.com/dcm1.html |
06:04.34 | Wobin | I've seen the dietcoke + mentos thing before |
06:04.40 | Wobin | but this is so better staged =) |
06:06.21 | Wobin | That appears to work great, ck =) |
06:06.34 | Wobin | And I can't think of any offhand |
06:06.38 | Wobin | (situations that is) |
06:07.17 | ckknight | yea, me either |
06:07.53 | *** join/#wowace quoin (n=mhowell@60-240-162-49.tpgi.com.au) |
06:09.04 | Amadeo_ | haha |
06:09.06 | Amadeo_ | that's awesome |
06:14.06 | ckknight | what's awesome? |
06:14.11 | Amadeo_ | Wobin's video |
06:14.21 | Wobin | It's really well done =) |
06:14.29 | ckknight | I have to download quicktime + iTunes |
06:14.31 | ckknight | bastards |
06:16.51 | sedatedChipmunk | http://media.revver.com/broadcast/27335/video.mov/13970 |
06:17.02 | sedatedChipmunk | (direct link |
06:17.03 | sedatedChipmunk | ) |
06:18.19 | CIA-17 | 03ckknight * r2360 10AutoAttack/ (. AutoAttack.lua AutoAttack.toc): AutoAttack - optimizations, removed debug lines, removed Metrognome dependency. Now works properly with Gouge. |
06:18.40 | ckknight | okay |
06:18.58 | ckknight | Wobin, that should work near-perfectly |
06:19.11 | Wobin | cool =) |
06:19.35 | Wobin | Give it a go Amadeo, since I had to switch over to my priest =) |
06:20.30 | ckknight | now it doesn't change status after PLAYER_LEAVE/ENTER_COMBAT |
06:20.35 | ckknight | which it really shouldn't anyway |
06:20.54 | ckknight | just on buff changes (for CC) and target changes (obviously) |
06:24.39 | ckknight | which means it lets you manually start/stop attacking, whether they have CC or not, essentially |
06:25.34 | Wobin | So does it autostop on CC |
06:25.40 | ckknight | yes |
06:25.43 | Wobin | nice |
06:25.49 | ckknight | if you or someone else CC's it, it should stop |
06:26.03 | ckknight | typically you'd be CCing it if you were attacking it |
06:26.13 | ckknight | but theoretically if someone sheeps it, it _should_ stop |
06:26.15 | ckknight | though might not |
06:26.20 | ckknight | depends really on timing |
06:26.26 | ckknight | and server lag |
06:28.28 | ckknight | but in a theoretical lagless world, yes, it would work perfectly |
07:36.04 | CIA-17 | 03ckknight * r2361 10FuBar_HonorFu/HonorFu.lua: FuBar_HonorFu - properly auto-opens map in battlegrounds. |
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08:58.05 | ckknight | hey MoonWolf |
08:58.50 | MoonWolf | hey ckknight |
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09:41.24 | Wobin | http://www.askaninja.com/news/2006/05/30/ask-a-ninja-question-21-revolution-cubed |
09:41.52 | MoonWolf | Ask a ninja is cool. |
09:43.28 | Wobin | It's like pirahnas swimming through blended sumo wrestler... |
09:45.04 | MoonWolf | its like dances with wolves. |
10:02.01 | Wobin | I'm using PlowKing:Set("Layout", PlowKing.var.BagSectionLayouts) |
10:02.07 | Wobin | but it's setting the table as the key |
10:02.33 | Wobin | which is greatly confusing me |
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10:54.51 | Thiana | ~seen hyperchipmunk |
10:55.14 | purl | hyperchipmunk <n=staharaj@d14-69-214-77.try.wideopenwest.com> was last seen on IRC in channel #wowace, 15h 17m 22s ago, saying: 'i think you forgot a k, dude'. |
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11:11.15 | Wobin | Tekkub: |
11:11.17 | Wobin | SEAura.lua:40: attempt to index field `buffs' (a nil value) |
11:11.17 | Wobin | <PROTECTED> |
11:11.17 | Wobin | SEAura.lua:51: attempt to index field `buffs' (a nil value) |
11:11.17 | Wobin | <PROTECTED> |
11:11.24 | Wobin | =( |
11:12.07 | clad|sleep | ~kergoth |
11:12.07 | purl | hmm... kergoth is Chris Larson, an open source developer, often in the embedded Linux arena. Currently working for Computer Sciences Corporation in Scottsdale, AZ. Contact at kergoth@handhelds.org Core dev / architect on the BitBake, OpenZaurus, and OpenEmbedded projects. Maintainer of hte tslib project. Often the resident BOFH, an often an ass. Newbies and ... |
11:12.59 | Industrial | Wobin: plowking is going the right way, but I dont like the cornered corner texture :( the tablet look is much nicer imo |
11:13.09 | Wobin | Sure |
11:13.14 | Wobin | find me a better texture =) |
11:13.27 | Wobin | I'm just throwing in whatever works atm |
11:13.30 | Industrial | like the teblets look :P |
11:13.39 | Wobin | The previous one? |
11:13.42 | Industrial | wtb spelling |
11:14.04 | Industrial | Wobin: hm dont know, it has a dark background and rounded corners |
11:14.09 | Industrial | like buttons :o |
11:14.38 | Industrial | *screenshot* |
11:18.01 | Industrial | http://img64.imageshack.us/img64/9782/wowscrnshot0605061317037eo.jpg |
11:18.11 | Industrial | (thats OneBag) |
11:19.24 | Industrial | and apparently |
11:19.26 | Industrial | <Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true"> |
11:19.29 | Industrial | :) |
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12:14.49 | CIA-17 | 03otravi * r2362 10oRA/oRA_Core.lua: oRA - Applied a patch submitted by Soin. This fixes the issue where a person is tagged as AFK/DND when coming back from being offline. |
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13:06.01 | Industrial | haste: zomg did you put oUF up yet? xD |
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13:18.41 | Wobin | Industrial: hokay =) |
13:19.26 | MoonWolf | Irony, a full agro wipe costs less then a partial agro wipe on a hunte.r |
13:21.18 | Wobin | hehe |
13:21.24 | Wobin | by just over half |
13:30.00 | Industrial | Where did oxman go? |
13:30.07 | Industrial | I'm quite pleased that he's no longer around. |
13:30.12 | Industrial | \o/ |
13:34.59 | Tem | MoonWolf, how is that cheaper? |
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13:35.16 | Tem | Perhaps I don't understand what you mean by "partial agro wipe on a hunter?" |
13:35.19 | MoonWolf | 100 mana for a disnegae, 80 mana for feign death |
13:35.35 | MoonWolf | disengae works like feint on a rogue |
13:35.43 | MoonWolf | disengage**** |
13:35.53 | Tem | why would you do that? |
13:36.01 | Tem | seems so... odd |
13:36.07 | MoonWolf | To give agro to a tank or a pet. |
13:36.39 | Tem | if you feign, and your pet is still up, will the mob reset or go to your pet? |
13:36.58 | MoonWolf | if the mob has even the slightest amount of agro to the pet it will attack the pet |
13:37.15 | Wobin | disengage is for a hunter to get back into ranged range |
13:37.15 | Tem | cool |
13:37.23 | Wobin | I've had to teach a few hunters to do that =P |
13:38.00 | MoonWolf | Wobin, but feign does the same job |
13:38.01 | MoonWolf | better |
13:38.03 | MoonWolf | and cheaper. |
13:38.09 | Wobin | but it has a cooldown |
13:38.09 | MoonWolf | its weird and illogical |
13:38.11 | Wobin | and is more effective |
13:38.28 | Wobin | I'd rather save feign death for the omgI |
13:38.31 | Wobin | mgunnadie |
13:39.47 | Wobin | if FD had no cooldown, then sure =P |
13:39.54 | Wobin | I'd spam it like an emogoth |
13:40.10 | MoonWolf | its 30 seconds.... |
13:43.40 | Wobin | 30sec can be a lot of time in a raid =P |
13:44.03 | Wobin | but that's beside the point for me |
13:44.08 | Wobin | I don't use disengage in a raid |
13:44.13 | Tekkub | and it can also be a real short time |
13:44.25 | Tekkub | like the raptor guy in ZG... |
13:44.31 | Wobin | cause I'm more likely to be two shotted before the disengage does any good |
13:46.28 | Wobin | hm I think it's like, you want to lose aggro, but not be completely off their list |
13:46.36 | Wobin | in case the mob decides to munch on the healer |
13:46.56 | Wobin | at which point, having used disengage would make getting aggro back easier |
13:48.06 | haste | MoonWolf: I guess the reason is the FD cooldown and the fact that you only get XP if you have a certain aggro on the mob |
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13:49.03 | Wobin | If you're good raid hunter (in the non 20man+ raids) you should use FD enough that you never get aggro |
13:49.16 | Wobin | And never get the healers munched on =P |
13:49.33 | Wobin | (by getting a whole lot, making them heal you lots, then feigning =P) |
13:50.34 | CIA-17 | 03ammo * r2363 10Squishy/Squishy.toc: Squishy: someone forgot to add roster.lua to the .toc, hope you don't mind me adding and committing :) |
13:50.57 | [Ammo] | Squishy was throwing errors because roster.lua was missing |
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15:16.14 | hyperChipmunk | Thiana: need me for something? |
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15:38.47 | Gngsk | why is squishy broke for me? |
15:38.53 | Amadeo_ | argh, where's haste! I need unit frames! |
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16:08.36 | Wobin | That's the best line ever |
16:08.53 | Wobin | Marian: Why, you speak treason! |
16:08.56 | Wobin | Robin: Fluently! |
16:13.49 | hyperChipmunk | hehe |
16:14.31 | Mikma | Gngsk: <1650> <CIA-17> ammo * r2363 Squishy/Squishy.toc: Squishy: someone forgot to add roster.lua to the .toc, hope you don't mind me adding and committing :) |
16:14.37 | Mikma | Gngsk: <1650> <[Ammo]> Squishy was throwing errors because roster.lua was missing |
16:17.25 | Wobin | Woot =) |
16:17.53 | Amadeo | :D |
16:17.54 | Amadeo | haha |
16:17.55 | Amadeo | mine |
16:18.46 | Mikma | grats :) |
16:18.56 | Amadeo | danke |
16:19.09 | Mikma | who's head did you have to chop off to get it? :) |
16:19.40 | Amadeo | Wobin told me I could do it since the original owner hadn't used Amadeo in over a year |
16:19.56 | Wobin | So we got an axe |
16:20.00 | Industrial | hehe |
16:20.00 | Wobin | and went huntin |
16:20.21 | Industrial | I used to be lazy and use 'id' on irc. until i noticed Industrial was last used 8 months ago by... me... |
16:21.18 | Industrial | ooo I made something sexy :p *screenshot* |
16:23.30 | Industrial | http://img523.imageshack.us/img523/5466/wowscrnshot0605061822260ke.jpg |
16:23.34 | Industrial | eh, eh :D? |
16:23.40 | Industrial | (the buttons) |
16:24.27 | Mikma | Industrial: nice :) |
16:24.42 | Mikma | there's some addon that can do the same for blizz' buttons |
16:24.49 | Mikma | can't remember the name tho |
16:25.22 | Industrial | Yeah DimUI |
16:25.31 | Mikma | Industrial: well does it work properly? :) |
16:25.35 | Mikma | it didn't atleast on me |
16:25.36 | Industrial | I stile it :E |
16:25.39 | Industrial | It does |
16:25.55 | Mikma | if i opened a spellbook / dragged a skill the buttons would fook up |
16:25.57 | Industrial | i pulled it out of dimui |
16:26.01 | Industrial | function idActionBar:alterButtonLooks(Button) |
16:26.01 | Industrial | <PROTECTED> |
16:26.04 | Industrial | <PROTECTED> |
16:26.07 | Industrial | end |
16:26.16 | Industrial | and chugged it in a function |
16:26.21 | Industrial | no im still working on that |
16:26.22 | Mikma | well open up a spellbook and drag a spell |
16:26.25 | Mikma | see what happens :P |
16:26.27 | Industrial | i know |
16:26.30 | Industrial | ;) |
16:26.52 | Mikma | http://wow.reaktio.net/MAMi/MAMi.lua.txt |
16:26.53 | Mikma | :P |
16:26.56 | Mikma | it's in there ;) |
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16:27.35 | Mikma | function ActionButton_ShowGrid(button) ... end |
16:27.42 | Mikma | function ActionButton_HideGrid(button) ... end |
16:27.50 | Mikma | function MultiActionBar_HideAllGrids() ... end |
16:27.53 | Gngsk | Mikma, I updated after Ammo commited the change to Squishy.toc still got errors |
16:29.32 | Industrial | Mikma: hey thanks now i wont have to look |
16:29.43 | Mikma | Industrial: np :) |
16:30.05 | Industrial | *fixfix* |
16:30.25 | Gngsk | ok, it works now *shrug* |
16:30.27 | Gngsk | ! |
16:30.47 | Mikma | i don't know is there any wiser way of doing it, but i injected my hide function in them as you can see |
16:31.40 | Mikma | Industrial: and the ShowGrid is not important, i only use it to color the empty slots to darkblue :) |
16:31.50 | Mikma | it's much much more nicer than the original |
16:32.37 | Mikma | Industrial: and, notice the textures i use in my hide function :P |
16:32.45 | Mikma | getglobal("PetActionButton"..i.."NormalTexture2"):SetAlpha(0) |
16:32.51 | Mikma | etglobal("ShapeshiftButton"..i.."NormalTexture"):SetAlpha(0) |
16:33.36 | Industrial | (18:26) ( Industrial) getglobal(Button:GetName()..'NormalTexture' or Button:GetName()..'NormalTexture2'):SetAlpha(0) |
16:33.45 | Mikma | good |
16:33.48 | Industrial | ah thats wrong btw |
16:34.03 | Industrial | whould be 2 getglobls |
16:34.32 | Mikma | i did them all on separated lines :P |
16:34.58 | Mikma | since there aint PetActionButton/ShapeshiftButton 11-12 :P |
16:36.22 | Industrial | Wah I love this SmartBuff addon |
16:36.28 | Industrial | but it hooks mouseup/down |
16:36.32 | Industrial | should hook movement imo |
16:36.45 | Mikma | Industrial: should is a nice word :( |
16:36.47 | Amadeo | What's with the sad state of unit frame addon options? :( |
16:36.52 | Industrial | mwheelup/down* |
16:37.11 | Industrial | Amadeo: basically everyone makes his own.. |
16:37.27 | Mikma | Industrial: well the mousewheel is the only one possible to hook anymore |
16:37.42 | Industrial | really? |
16:37.44 | Mikma | unless you can sign you addons ;) |
16:37.44 | Industrial | hm |
16:38.07 | Mikma | yeah, blizz blocked the hooking of movement keys in 1.10 |
16:38.24 | Industrial | hm |
16:39.10 | Mikma | Industrial: check out AutoBuff's previous versions, try loading them in wow and you'll see what happens :( |
16:40.16 | Mikma | http://www.wowwiki.com/Broken_Addons_0.10:_Repair_and_Reporting |
16:40.26 | Mikma | there's all the info you need on movementkeys |
16:42.58 | Industrial | k |
16:42.58 | Industrial | :p |
16:45.07 | Mikma | phew, i spent 26 euros today on MtG cards :P |
16:45.15 | Industrial | MtG? |
16:45.17 | Mikma | bough 2x Dissension decks |
16:45.20 | Industrial | ack |
16:47.28 | Mikma | Industrial: pop up the latest version of your ActionButtons on net, i'll give it a go :) |
16:48.30 | Mikma | I'm just too damn lazy to start working on MAMi again, since i have only 7 days playtime left |
16:49.14 | Gngsk | :( |
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16:54.25 | snurre | Next Bill Date: 6 March 31 08:21 CET |
16:54.36 | snurre | should be enough playtime, i suppose :p |
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17:46.57 | Amadeo | You guys use HitsMode? |
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17:47.04 | Industrial | I use sct |
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17:47.43 | Amadeo | that's not the same type of mod! |
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17:55.54 | Mikma | Industrial: yohoo? |
18:07.25 | Industrial | Mikma: was eating - going out for a while now bbl |
18:08.29 | Tem | oh |
18:08.30 | Tem | em |
18:08.30 | Tem | gee |
18:08.39 | MoonWolf | ? |
18:08.42 | Tem | I hate people who write combat log parsers |
18:08.42 | hyperChipmunk | 'sup tem |
18:08.50 | Tem | they do stupid shit |
18:08.54 | Tem | stupid, stupid shit |
18:08.55 | hyperChipmunk | lol |
18:09.09 | hyperChipmunk | I saw someone wrote a ParserLib |
18:09.13 | hyperChipmunk | didn't recognize the name |
18:09.14 | Tem | "All ParserLib do is convert the arg1 into a table, for now you'll still need to know which event to register. " |
18:09.19 | MoonWolf | One of my far in the future project is a log parser. |
18:09.19 | Tem | Gee |
18:09.24 | Tem | what a terrific idea |
18:09.25 | MoonWolf | usefull! |
18:09.39 | hyperChipmunk | oh, well good thing for that |
18:09.46 | Tem | waste as much memory as possible everytime a combat event fires |
18:09.47 | MoonWolf | Hey i know, well add useless overhead! |
18:10.21 | Tem | every combat parser I see does that kind of stupid shit |
18:10.28 | Industrial | Who needs a combatlog |
18:10.34 | Industrial | .. |
18:10.35 | Industrial | useless |
18:10.37 | MoonWolf | I like it. |
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18:11.39 | Tem | I like it when I die and I get the response "wtf just killed me?" |
18:11.43 | Tem | so I can look it up |
18:11.47 | MoonWolf | combat logs allow you to analyze what happen in a fight, what killed you |
18:12.01 | MoonWolf | allows you to see patterns in fights with mobs and certain players. |
18:12.09 | Mikma | i use Nurfed CombatLog :P it's pretty good for my usage |
18:12.18 | Mikma | Industrial: well throw me the url when you got the time |
18:14.31 | Neronix | The guy who wrote ParserLib wrote a competitor for NS |
18:14.54 | Neronix | Hence, he has become the adversary I've been speaking of for the past week |
18:15.26 | Neronix | Him and his fucking table-manufacturing parser that dwarfs the PS3 in size |
18:15.29 | MoonWolf | Whats is tha name of the mod he wrote ? |
18:15.37 | Neronix | FuBar_DPS |
18:15.47 | MoonWolf | and what does it do better ? |
18:15.47 | Neronix | it doesn't even stick to the naming convention for a start =/ |
18:15.52 | Neronix | Absolutely nothing |
18:15.57 | MoonWolf | lol |
18:15.57 | Neronix | he just has the speed advantage |
18:16.03 | MoonWolf | why ? |
18:16.14 | Neronix | I've still not released NS 1.5 and NSFu to WoWI |
18:16.26 | MoonWolf | GOGOGO |
18:16.32 | Neronix | That's exactly what i'm doing |
18:16.38 | Neronix | some french locals + description = done |
18:31.51 | Wobin | ckknight |
18:32.00 | Wobin | ckknight: AutoAttack |
18:32.04 | Wobin | Does it suspend on Vanish? |
18:32.15 | Wobin | Cause it -really- needs to =( |
18:36.16 | Neronix | Wobin: Just looked at the code earlier and it does |
18:36.22 | Neronix | or at least should :P |
18:42.04 | Wobin | hm |
18:42.07 | Wobin | maybe I was swp'd |
18:44.34 | CIA-17 | 03phyber * r2364 10AceXPBar/ (AceXPBar.lua AceXPBarLocals.lua ChangeLog.txt): |
18:44.34 | CIA-17 | AceXPBar: |
18:44.34 | CIA-17 | - Added option to hide XP text. |
18:44.34 | CIA-17 | - Added option to set frame strata |
18:44.34 | CIA-17 | - Optimized SetVariousStuff() |
18:51.05 | Neronix | http://ace.pastebin.com/760388 |
18:51.30 | Neronix | Does that draft look ok? |
18:57.30 | phyber | nice :) |
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19:04.33 | Industrial | http://pastebin.ca/62231 |
19:04.34 | Industrial | :( |
19:06.13 | Industrial | <-- wsg |
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19:08.49 | Industrial | anyone have an idea? |
19:08.56 | Industrial | i always miss little things |
19:08.57 | Industrial | :P |
19:10.52 | MoonWolf | industrials its a local self issue and your using . instead of a : |
19:11.01 | MoonWolf | my gut feeling tels me you should try : |
19:14.03 | Industrial | yes i know |
19:14.08 | Industrial | but where ;) |
19:14.22 | Industrial | the original function is being called without self as a first argument |
19:14.35 | Industrial | And I am calling self from within my function |
19:14.56 | Industrial | But I dont know how o do it without putting my replacing function in the gns |
19:15.10 | Industrial | s/\<o\>/how/ |
19:15.26 | Industrial | pul needs more vimregex |
19:15.41 | Industrial | And I need to make less spelling errors |
19:17.08 | Industrial | Think I solved it, trying |
19:17.56 | Mikma | http://mikma.reaktio.net/osx/ :) |
19:18.45 | Industrial | hm about osx |
19:18.51 | Industrial | i really wanna try out textate |
19:18.53 | Industrial | textmate* |
19:18.57 | Industrial | it seems so leet :P |
19:19.04 | Industrial | too bad its only osx :( |
19:19.17 | Mikma | seems like i got it installed heh |
19:21.57 | *** join/#wowace Suntiger (n=moonwolf@f176182.upc-f.chello.nl) |
19:23.52 | ckknight | Wobin, yes |
19:24.02 | ckknight | least it should |
19:25.40 | Wobin | yeah =) |
19:25.46 | Wobin | I probably was shadowwordpained |
19:27.40 | ckknight | hrm |
19:28.23 | ckknight | yea, the logic _only_ :Check()s when you change targets, you get buffed, or target gets debuffed |
19:28.39 | ckknight | Vanish, among other spells will make your target nothing |
19:28.47 | ckknight | which would prevent further attacks |
19:28.55 | ckknight | so it should be fine |
19:32.51 | CIA-17 | 03otravi * r2365 10BigWigs/AQ40/Viscidus.lua: BigWigs (Viscidus) - Added a little space to the Toxin warning, no more <playername>is. |
19:34.21 | Mikma | the most interesting thing is they have made Airfoil for Windows too :) |
19:34.36 | ckknight | Airfoil? |
19:35.23 | Mikma | http://www.rogueamoeba.com/airfoil |
19:41.59 | *** join/#wowace ckknight (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
19:44.02 | CIA-17 | 03phyber * r2366 10Wallet/ (. ChangeLog.txt Wallet.lua Wallet.toc WalletLocals.lua): |
19:44.02 | CIA-17 | Wallet (formerly AceMoneyDisplay): |
19:44.02 | CIA-17 | - Initial Import. |
19:44.02 | CIA-17 | - Renamed to keep someone happy. |
19:44.02 | CIA-17 | - Fixed a bug that might have affected first time users. |
19:44.41 | phyber | ;) |
19:44.57 | *** join/#wowace PX_Hakker (i=UPP@a82-93-101-11.adsl.xs4all.nl) |
19:45.27 | Mikma | who did you made happy? :) |
19:45.36 | haste | tem I think |
19:45.39 | phyber | Tem :) |
19:45.44 | haste | I own at guessing! |
19:46.03 | Mikma | haste: guess when oUF2 is out |
19:46.09 | *** join/#wowace maia (n=maia@84.112.137.81) |
19:47.25 | Mikma | Headshot! |
19:47.56 | *** join/#wowace Syzx (n=syzx@syzx.demon.nl) |
19:49.27 | haste | Mikma: I'm not that imbalanced :( |
19:49.51 | Mikma | haste: well nice try anyway ;) |
19:50.08 | haste | I was going to guess this week |
19:50.20 | haste | but there is several oRA related things preventing me :p |
19:51.04 | haste | 1. The new patch might get released. 2. Several issues have been brought up the last days 3. I already have a lot to do :( |
19:52.02 | Mikma | well, too bad i won't be able to see what's it like then, since i have only 1 week left on my gametime |
19:52.07 | maia | haste: want to hear a small bug report regarding oRa? |
19:52.18 | PX_Hakker | well I don't think the patch will come this week though |
19:52.44 | haste | maia: yes :( |
19:52.46 | PX_Hakker | Prolly still 3 weeks away to say atleast |
19:53.03 | haste | PX_Hakker: It doesn't reduce my todo list even so |
19:53.04 | Mikma | well if the PTR are still up the patch won't come this week |
19:53.58 | maia | haste: as it seems oRa doesn't always leave raid channels. I didn't completely test it yet, but since I switched to oRa I often have a "you cannot join more than 10 channels" on login - and in fact I'm in a ton of old oRa channels |
19:54.20 | PX_Hakker | it's not a bug it's a feature |
19:54.31 | haste | maia: you know.. CTRA doesn't leave channels also |
19:54.50 | haste | maia: but oRA has a autoleave function you can enable |
19:54.58 | PX_Hakker | Raid leader need to learn to use only one channel |
19:55.04 | haste | no PX_Hakker |
19:55.06 | maia | I never had that problem with CTRA, thats strange |
19:55.18 | haste | maia: trust me, CTRA doesn't leave the raid channel :p |
19:55.21 | maia | PX_Hakker: problem are battleground PUGS - you'll have a new channel every 15 minutes. |
19:56.00 | maia | okay, so what's the idea behind not leaving it? seems to be a feature, not a bug if there is an option for it? |
19:56.24 | PX_Hakker | actually I think they do... coz you always get the same complaints.. spam channel pls... like 100 times each raid |
19:57.01 | PX_Hakker | and personally battleground pugs don't have any use for the CTRA features that uses the channel imo. |
19:57.25 | maia | PX_Hakker: MT frames for better assisting. |
19:58.12 | PX_Hakker | lol even easier hunter marks |
19:58.24 | haste | maia: just activate the damn autoleave function in oRA |
19:58.39 | haste | I have it disabled as default since people usually use the same raid channel in their guilds |
19:58.45 | maia | haste: lol, I'm just curious what the 'feature' part about is. |
19:58.53 | maia | oh. hm. |
19:59.07 | haste | which is why I included a auto-leave ability |
19:59.13 | haste | ie. leave the chan when you leave the raid |
19:59.22 | haste | leave the old chan when a new is set, and join the new |
19:59.45 | Tem | I just wish the thing didn't check to make sure I was in the raid to send rs |
19:59.58 | haste | sorry for sounding aggressive :o |
20:00.01 | Tem | once upon a time CTRA didn't |
20:00.24 | Tem | it was crazy fun to type "M$ ZOMG WIPE!" in the raid channel |
20:00.24 | maia | well, if I'm the only one who reported it, then I guess it's okay to default to that. Just thought some people might not understand whats going on exactly or maybe don't see that "you can only be in 10 channels" error message. |
20:01.01 | *** join/#wowace ckknight_ (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
20:03.57 | PX_Hakker | well maia I had the same problem in the beginning until I complained about the frigging raidchannels to the RL ;) |
20:03.57 | PX_Hakker | kinda useless to have 5 channels for the same guild |
20:03.57 | PX_Hakker | for battleground I just disable it because all I use there is bigwigs |
20:03.57 | *** join/#wowace FryGuy- (i=fryguy@c-24-23-19-160.hsd1.ca.comcast.net) |
20:05.57 | maia | ouch |
20:05.58 | *** join/#wowace Kaelten|sleeping (n=Kaelten@68.63.3.183) [NETSPLIT VICTIM] |
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20:05.58 | *** join/#wowace Neronix (i=neronix@user-261.l4.c4.dsl.pol.co.uk) [NETSPLIT VICTIM] |
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20:05.58 | *** join/#wowace Mikma (i=mikma@reaktio.net) [NETSPLIT VICTIM] |
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20:05.58 | *** join/#wowace phyber (i=phyber@irssi.co.uk) [NETSPLIT VICTIM] |
20:05.58 | *** join/#wowace hyperChipmunk (n=staharaj@d14-69-214-77.try.wideopenwest.com) |
20:05.59 | *** mode/#wowace [+o Kaelten|sleeping] by irc.freenode.net |
20:05.59 | *** mode/#wowace [-o Kaelten|sleeping] by ChanServ |
20:05.59 | PX_Hakker | gg |
20:07.01 | maia | hm. |
20:07.01 | PX_Hakker | anyways Industrial you here? |
20:07.03 | PX_Hakker | hopefully he has his irc set so that he hears a sounds when someone whines his name :P |
20:07.55 | haste | I only have a list over what people have said to me :o |
20:07.55 | Mikma | :D |
20:07.55 | haste | don't even have a soundcard on this comp :D |
20:07.55 | Mikma | <2307> freenode-connect [freenode@freenode/bot/connect] requested CTCP VERSION from mikma: |
20:07.55 | Mikma | good luck on him |
20:08.24 | haste | it does it on connect? |
20:08.51 | Wobin | . |
20:08.51 | Wobin | ... |
20:08.52 | Wobin | Hey everyone, another question that has been bugging me because I cannot find any answers. In my story, I have the parents of the main characters, the brother and sister, of two different nationalities. |
20:08.52 | Wobin | If a man who is caucasion and a woman who is asian have children, what nationality would their children be? And could one child be caucasion and the other asian? |
20:09.06 | Wobin | (I weep for humanity) |
20:10.42 | Mikma | Wobin: doesn't that depend on the place they live? |
20:11.04 | Wobin | That's why I'm weeping =P |
20:11.14 | Wobin | That was a question posted to a LJ comm |
20:11.15 | PX_Hakker | why |
20:11.34 | PX_Hakker | if both are english their kids will be english too |
20:11.38 | PX_Hakker | not that hard |
20:11.43 | Wobin | It's like saying If a man who is black has kids with a woman that is white, can they have both black and white kids? |
20:12.01 | Wobin | she's trying to say ethnicity |
20:12.05 | Wobin | Not nationality |
20:12.28 | PX_Hakker | in a rare occasion it can be |
20:12.41 | PX_Hakker | most of the time it's just a blend of the two |
20:13.34 | Wobin | yeah, it's not an overly difficult concept |
20:13.41 | Wobin | for anyone with a basic understanding of genetics |
20:14.42 | PX_Hakker | you get like Beyonce's ass on a white girl :) |
20:14.42 | Wobin | ... |
20:14.58 | Wobin | I think I missed Lilo'sjoke |
20:15.10 | Wobin | oh large |
20:15.27 | Wobin | the looss threw me for a second =P |
20:16.12 | *** join/#wowace haste (n=haste@host-81-191-131-80.bluecom.no) |
20:16.29 | haste | X lockup :( |
20:16.39 | haste | I need a new gfx card |
20:16.51 | PX_Hakker | bugger installed industrials chat mods to test it... |
20:17.09 | PX_Hakker | there nice but Id like one thing changed and dunno how :( |
20:17.27 | haste | they don't have any options :D |
20:17.32 | haste | you'll have to change it in the lua |
20:17.37 | PX_Hakker | that's why |
20:17.50 | PX_Hakker | I try irc to get it out of him :P |
20:19.28 | Hakker | I get raid/guild and all that nice with one letter but whispers come with <name> whisper "text" kinda useless to add whisper when whispers are color coded and for me in their own part of the screen ;) |
20:20.53 | *** join/#wowace Andalia (n=xx@p54ADAE47.dip0.t-ipconnect.de) |
20:22.08 | Hakker | now he has this in channelnames.lua text = string.gsub(text, '%[Officer%]', 'o') and I think text = string.gsub(text, '%[Whisper%]', 'w') could work but i'm not sure |
20:31.49 | Hakker | tried and didn't work... ok then |
20:32.12 | CIA-17 | 03neronix * r2367 10FuBar_NanoStatsFu/ (NanoStatsFu.lua NanoStatsFuLocals.lua readme.txt): |
20:32.12 | CIA-17 | NanoStats |
20:32.12 | CIA-17 | - Added readme |
20:32.13 | CIA-17 | - Added frFR locals |
20:32.32 | Neronix | NanoStatsFu even >.> |
20:34.49 | CIA-17 | 03neronix * r2368 10FuBar_NanoStatsFu/NanoStatsFu.lua: |
20:34.50 | CIA-17 | NanoStatsFu |
20:34.50 | CIA-17 | - Changed release date to today |
20:36.00 | Tem | yay! |
20:36.24 | Gngsk | is there anyway to make nanostatus show only dps and not dmg? |
20:36.49 | Gngsk | er, nanostats! |
20:36.55 | hyperChipmunk | delete the appropriate lines of code? |
20:37.10 | Gngsk | it shows it all on one line |
20:37.14 | Gngsk | x DPS - x damage |
20:37.26 | Neronix | Not at the moment |
20:37.27 | hyperChipmunk | delete the appropriate characters +P |
20:37.32 | Neronix | I might change it for NS 2.0 |
20:38.12 | Neronix | for now, go to line 342 and change it to: |
20:38.27 | Neronix | NanoStats.DamageDisplay = NanoStats.CurrentDPS.." DPS" |
20:38.43 | Gngsk | k |
20:40.38 | *** join/#wowace Tain (i=tain@ip68-1-174-238.ri.ri.cox.net) |
20:40.58 | Gngsk | be easy to add options for 'Toggle Damage Totals' and 'Toggle Healing Totals' ? |
20:41.46 | Neronix | Yeah, I might do that instead of just toggling session totals |
20:41.52 | Industrial | Finally im getting a bit of feedback to my addons |
20:42.08 | Industrial | :) |
20:42.10 | *** join/#wowace Cairen1 (n=Karen@CPE00045a2bfcbc-CM000f212f84be.cpe.net.cable.rogers.com) |
20:42.31 | Industrial | My response time is like <1h |
20:42.32 | Industrial | :P |
20:42.34 | Suntiger | i use and like them Industrial |
20:42.47 | Suntiger | but i would also like it if the channel names in the channel names would be in full |
20:42.57 | Suntiger | and not shortend to 1 2 3 |
20:43.33 | Industrial | eh, dont use idChatChannelnames then? |
20:43.35 | Industrial | :P |
20:43.49 | Suntiger | but i do want it in the regular chat messages. |
20:43.52 | Industrial | *giggle* |
20:44.02 | Industrial | you can take them out.. |
20:44.10 | Suntiger | i only want them in full if on zone changes |
20:44.23 | Suntiger | somehow i left that out in my prevoius sentence |
20:44.28 | Industrial | take out line 24 and it will only do party/raid/guild/etc |
20:44.31 | *** mode/#wowace [+o MoonWolf] by ChanServ |
20:44.53 | MoonWolf | I just want to see it in full when i change channels on zoning P |
20:45.00 | Industrial | It should |
20:46.41 | CIA-17 | 03neronix * r2369 10NanoStats/ (NanoStatsLocals.lua Readme.txt): |
20:46.41 | CIA-17 | NanoStats |
20:46.41 | CIA-17 | - Changed release date to today |
20:46.42 | CIA-17 | - Changed readme a bit |
20:46.52 | Industrial | http://img117.imageshack.us/img117/351/wowscrnshot0605062245564ik.jpg |
20:47.43 | Industrial | :) |
20:48.03 | Industrial | (Like the action buttons btw? time for a release) |
20:48.13 | Neronix | You stil farming WSG? :P |
20:48.26 | Industrial | sure |
20:48.28 | Industrial | fun stuff |
20:48.34 | Industrial | Im not done twinking yet tho |
20:48.43 | Neronix | What's your bar mod do? |
20:48.46 | Industrial | Got some enchants today, my hp is now 650. |
20:48.54 | Neronix | is it one of those simple ones like card bard and bongos? |
20:48.54 | Industrial | need that up to 1400 :E |
20:49.00 | Industrial | Its even simpler |
20:49.05 | Industrial | its 36 buttons |
20:49.12 | Industrial | and thats it |
20:49.13 | Industrial | :D |
20:49.15 | Mikma | my corpse is under Ironforge and my spirit is stuck in lava |
20:49.15 | MoonWolf | hey |
20:49.16 | MoonWolf | cool |
20:49.18 | Industrial | ;) |
20:49.18 | Mikma | ain't that fun? |
20:49.25 | MoonWolf | Industrial, how do you get those actionbar borders ? |
20:49.28 | Industrial | lol Mikma |
20:49.33 | Neronix | Does it replace the blizzard buttons? |
20:49.34 | Industrial | MoonWolf: because i am leet |
20:49.39 | MoonWolf | HOW! |
20:49.40 | Industrial | no |
20:49.44 | MoonWolf | i want to know damnit |
20:49.47 | Industrial | MoonWolf: sec, ill release it |
20:50.02 | Neronix | If it shows keybindings, I'll love you forever |
20:50.13 | Mikma | http://wow.reaktio.net/MAMi/MAMi.lua.txt |
20:50.13 | MoonWolf | what is that 150% next to your name ? |
20:50.16 | Mikma | ;) |
20:50.29 | Neronix | MoonWolf: Rest? |
20:50.33 | MoonWolf | ah |
20:50.53 | Tain | It means he's 150% leet! |
20:51.24 | Mikma | MoonWolf: DimUI is the source for Industrial |
20:51.33 | MoonWolf | hmmm |
20:51.39 | Industrial | yep |
20:51.41 | MoonWolf | would that work with bongos ? |
20:51.59 | Mikma | it was for my mod too but i noticed there was that stupid spellbook and drag&drop bugs which showed the borders again |
20:52.15 | Industrial | MoonWolf: sure |
20:52.19 | Industrial | MoonWolf: any button |
20:52.26 | Mikma | well if you take the same code Industrial did and mod it for Bongos |
20:52.50 | Mikma | i myself only removed the gray border from the buttons, but industrial removed _all_ borders ;) |
20:53.02 | Tain | We live in a world without borders! |
20:53.16 | Industrial | Tain: haha |
20:53.28 | Mikma | touché! |
20:53.42 | Neronix | Industrial: does it shows keybindings? |
20:53.46 | kergoth | FOO |
20:53.54 | Industrial | Neronix: not yet |
20:54.09 | Neronix | :( |
20:54.20 | Neronix | you've still got me sold anyway |
20:54.24 | Industrial | MoonWolf: Is it ok to make a new thread for it? |
20:54.31 | Industrial | MoonWolf: as its not an ace addon.. |
20:54.32 | MoonWolf | sure |
20:54.33 | Neronix | I'll find out how to add that in and send you a patch :P |
20:54.44 | kergoth | i've been using silver's addon for adding keybindings to buttons, pretty trivial. modded it to add them to ghostbarmod's buttons too |
20:54.55 | kergoth | bleh |
20:54.57 | kergoth | sooo busy today |
20:55.11 | Neronix | You're not the only one |
20:55.25 | Neronix | My first day back at school after exams >.> |
20:55.31 | Neronix | 5th year induction day ftl |
20:56.45 | kergoth | hehe. fun fun |
20:57.06 | Tain | hah I'm still moving into my third floor apartment! |
20:57.19 | Industrial | Tain: grats \o/ |
20:57.19 | MoonWolf | pretty activly moving i see |
20:57.20 | MoonWolf | :P |
20:57.28 | MoonWolf | activly* |
20:57.31 | Tain | I need a break. |
20:57.43 | MoonWolf | industrial : http://img102.imageshack.us/img102/2160/wowscrnshot0605062248420my.jpg |
20:57.53 | MoonWolf | dont mind me showing off my epic bow. |
20:57.59 | Industrial | http://www.wowace.com/forums/index.php/topic,1536.0.html |
20:58.11 | MoonWolf | great for caster interuption and general BG owning. |
20:58.21 | *** join/#wowace Slayman (i=Slayman@d162036.adsl.hansenet.de) |
20:58.30 | Tain | Rock you like a hurricane |
20:58.35 | MoonWolf | hehe |
20:58.50 | Industrial | i hate hunters in pvp |
20:58.53 | Industrial | they are so nasty |
20:59.00 | Industrial | no way to win if they stun you |
20:59.02 | Industrial | EVER |
20:59.06 | Industrial | :( |
20:59.09 | MoonWolf | i can take anything besides warrior and good shamans. |
20:59.19 | MoonWolf | the rest is most likely dead when i mee them. |
20:59.20 | Industrial | yeh those live forever |
20:59.43 | MoonWolf | im a MM beastmastery hunter |
20:59.45 | Industrial | I cant even meelee the hunters cause they wing clip me and run and still own me,... |
20:59.47 | MoonWolf | so my melee SUCKS |
21:01.39 | kergoth | my shammy could never take out hunters, but thats cause he was mostly enhancement spec'd, and its a pain in the ass to close. probably wouldve done better kiting |
21:02.54 | MoonWolf | the point it to close in on the hunter |
21:02.55 | Industrial | i love druids tho |
21:02.59 | Industrial | they die so easily |
21:03.07 | MoonWolf | unless he is survivalist he cant melee for shit |
21:03.16 | kergoth | yeah, easier said than done at times though :) |
21:03.24 | MoonWolf | and your frost shock + grounding keeps him close. |
21:03.39 | kergoth | earthbind you mean? grounding is the one that absorbs spells |
21:03.58 | MoonWolf | ofcourse come lvl 60 a hunter has at least one stun or one confusion and they start being lame with FD+trap |
21:04.15 | Wobin | hehe |
21:04.51 | MoonWolf | i dont do it |
21:04.52 | MoonWolf | much |
21:05.04 | Slayman | hmmm if i have my antipoison pot with me hunters are piece of cake |
21:05.35 | Wobin | night |
21:05.56 | Industrial | nn Wobin |
21:05.57 | Slayman | night |
21:06.00 | Industrial | know what i feel like? |
21:06.03 | Industrial | hl1:tfc! |
21:06.06 | Industrial | \o/ |
21:06.09 | *** part/#wowace Cairen1 (n=Karen@CPE00045a2bfcbc-CM000f212f84be.cpe.net.cable.rogers.com) |
21:06.27 | Slayman | i am more of a fan of AHL |
21:06.38 | Industrial | played tfc for 7 years ;) |
21:06.49 | Industrial | bbl |
21:07.09 | Neronix | Industrial: I'll have a diff for you in a few minutes :P |
21:07.12 | Slayman | cYa |
21:07.16 | Neronix | have fun |
21:08.12 | MoonWolf | damnit |
21:08.26 | MoonWolf | dimui doesnt handle the bongo's bars by default |
21:08.39 | haste | MoonWolf: your bugsack is whining ! |
21:08.48 | maia | anyone know how numbering raid members works exactly? |
21:09.04 | haste | random I think |
21:09.12 | haste | since it changes quite often ;o |
21:09.13 | MoonWolf | haste, yeah, see those 3 actionbutton like things in the top |
21:09.24 | MoonWolf | supposed to be an addon for switching ranged weapons. |
21:09.27 | MoonWolf | doesnt work worth shit. |
21:09.29 | haste | :( |
21:09.41 | maia | haste: okay, so if you have a full 40man raid, you have raid1 - raid40, where raid40 = player, right? |
21:09.45 | MoonWolf | thats where the bugsacks were coming from. |
21:10.04 | cladhaire | evening. |
21:10.10 | MoonWolf | evening clad |
21:10.21 | cladhaire | maia/haste: No, player is never consistently any raidid |
21:10.27 | maia | now if raid11-raid20 leave, you'll end up with a raid with 30ppl and raid1-10 plus raid 21-40, correct? |
21:10.37 | cladhaire | nope |
21:10.44 | [Ammo] | like clad says: they change around at a whim |
21:10.52 | cladhaire | if you have 29 members in the raid, regardless of how they got there, or why.. you have raid1-raid29 |
21:10.53 | maia | well, thats what wowwiki says |
21:10.58 | cladhaire | its wrong =) |
21:11.04 | cladhaire | the raid is built from the ground up each time. |
21:11.09 | cladhaire | offline members retain a raidID |
21:11.22 | cladhaire | so if at any given instant you have X raid members, you have raid ids 1-X |
21:11.33 | cladhaire | including offline members (who show up in GetNumRaidMembers) |
21:11.56 | maia | okay. |
21:12.09 | maia | and as it seems, the player is always the last in the raid |
21:12.23 | cladhaire | That hasn't been my experience, but its likely |
21:12.37 | cladhaire | I haven't tested that specific case, I just knew it was wonky =) |
21:13.12 | maia | trying to track the problem that the last unit from GetNumRaidMembers() is often flakey |
21:13.28 | cladhaire | oh, are you getting random errors? |
21:13.46 | cladhaire | \there is a point when the raid is being shuffled, that the raid exists-- but your unit isn't a member of the raid. |
21:13.47 | maia | e.g. if you have 40ppl in the raid, one leaves, RAID_ROSTER_UPDATE fires, but GetNumRaidMembers() returns 40 and not 39 for a tiny moment |
21:13.58 | cladhaire | *nod* |
21:14.04 | cladhaire | lots of weird issues with that. |
21:14.21 | maia | well, I'm desperately trying to find a workaround |
21:14.45 | cladhaire | what I do is if i find a case where not UnitExists("raidX") , then stop processing, and flag the OnUpdate to hit it next frame |
21:14.50 | cladhaire | cause i dont process events natively |
21:14.50 | maia | one iterator that will return player, party, raid, pets etc - with names, unitid and subgroup (if in raid) |
21:15.11 | maia | ahh. |
21:19.48 | MoonWolf | cool |
21:19.51 | MoonWolf | it has a pet abar too |
21:19.57 | MoonWolf | pet bar* |
21:20.47 | cladhaire | maia: Does your iterator have any form of caching? |
21:20.52 | Mikma | MoonWolf: details |
21:20.58 | cladhaire | maia: Cause I could certainly use it in PR and work with you on it if you'd like. |
21:21.03 | maia | found something nice btw: http://wowapi.dnip.net/api.php |
21:21.19 | MoonWolf | details on what im changing ? |
21:21.26 | Mikma | yeah |
21:21.42 | MoonWolf | changed the number of bars from 3 to 4 |
21:21.43 | maia | cladhaire: I have no idea yet. My main goal is not to need a ton of checks in various functions because the roster is flaky. |
21:22.01 | MoonWolf | want to get the scaling slightly reduced |
21:22.32 | MoonWolf | and put it a bit higher so it wont overlap with my fubar |
21:24.13 | cladhaire | purl, no cladhaire is the current author of WatchDog, PerfectRaid, and a number of smaller addons. He is also a core developer of the Ace project. |
21:24.13 | purl | cladhaire: okay |
21:24.20 | cladhaire | ~cladhaire |
21:24.20 | purl | i heard cladhaire is the current author of WatchDog, PerfectRaid, and a number of smaller addons. He is also a core developer of the Ace project. |
21:24.44 | *** part/#wowace Cairenn (n=Cairenn@CPE001217452e29-CM014500004571.cpe.net.cable.rogers.com) |
21:25.26 | maia | cladhaire: in any case, tekkubs idea was to add the roster stuff to SpecialEvents |
21:25.43 | cladhaire | cool |
21:25.46 | cladhaire | well |
21:25.50 | cladhaire | _what_ roster stuff |
21:25.58 | maia | cladhaire: and as she as written an iterator in ProximityLib, you should probably take a look at it |
21:26.18 | maia | I think an event that only fires if the raid members really change |
21:26.40 | maia | not if loot type changes etc - and also not up to 39x when joining a nearly full raid. |
21:27.15 | cladhaire | hrm |
21:27.22 | kergoth | she? :P |
21:27.26 | Gngsk | heh |
21:27.29 | cladhaire | seems like there wouldn't be much gain rom that. |
21:27.50 | MoonWolf | miai tekkub is NOT a she. |
21:27.52 | kergoth | some guy did zork for asterisk, using festival, so you can play zork via the phone. awesome |
21:27.56 | kergoth | 'My family likely thinks I've gone a bit crazy, as I pace around the house with a cordless phone yelling "north!" "north!".' |
21:27.59 | maia | MoonWolf: not? I thought he is. |
21:28.15 | MoonWolf | Gay most definitly, female , not in the least. |
21:28.23 | maia | think I've seen a forum thread long ago |
21:28.46 | *** join/#wowace Cairenn (n=Cairenn@CPE001217452e29-CM014500004571.cpe.net.cable.rogers.com) |
21:28.46 | *** mode/#wowace [+o Cairenn] by ChanServ |
21:28.54 | MoonWolf | kergoth, that guy is brilliant |
21:28.57 | maia | with someone posting "omg, tekkub is a girl? omgz!!1!" ;) |
21:28.59 | MoonWolf | he deserves an eeeuh |
21:29.08 | MoonWolf | some reward. |
21:29.28 | Mikma | Industrial: funny thing about those buttons. if i have the keybinds as blizzard buttons they are showing, but if i change them toi idbuttons they will go away ;9 |
21:29.28 | ckknight | maia, nah, he's quite male |
21:29.31 | ckknight | but he's the bottom |
21:29.31 | ckknight | hehe |
21:29.47 | maia | ckknight: okay, I'll trust you guys. tekkub is male. |
21:29.58 | Cairenn | he is |
21:30.02 | MoonWolf | and gay. |
21:30.03 | maia | (as if it's really relevant) |
21:30.04 | Cairenn | he's male, and he's gay |
21:30.18 | MoonWolf | witch most likely is the source of your confusion. |
21:30.35 | ckknight | I was confused, too |
21:30.41 | maia | hm, sexual orientation is even less relevant. :) |
21:30.45 | Gngsk | yea, I think the pink name he uses for his addons throws people off |
21:30.49 | cladhaire | hahaha |
21:31.08 | ckknight | hehe |
21:31.10 | kergoth | hahah |
21:31.16 | Cairenn | rofl |
21:31.33 | ckknight | kinky |
21:31.47 | ckknight | why don't we have like a straight pride month? |
21:31.58 | cladhaire | ckknight: Because you'd have 10% of the populatino marching. |
21:32.05 | cladhaire | and thats if everyone who was straight marched =) |
21:32.20 | ckknight | cladhaire, your numbers may be slightly off there |
21:33.34 | cladhaire | yeah yeah, exaggation and all that jazz. |
21:33.41 | cladhaire | too much of kinsey has been statistically refuted |
21:33.49 | Industrial | Mikma: yes thats because it copies the blizzard button template |
21:33.56 | Industrial | Mikma: visor has that too |
21:34.23 | ckknight | cladhaire, so what are the percentages now? |
21:34.58 | MoonWolf | Industrial, your pet bar is showing under my regular buttons |
21:34.59 | cladhaire | ckknight: Hard to tell, but its still very very small amounts that are gay and straight exclusively |
21:35.04 | MoonWolf | so i cant click them. |
21:35.23 | ckknight | cladhaire, yes, I know that |
21:35.26 | MoonWolf | most are indeed in a more or less bisexual thing leaning mostly to one side. |
21:35.26 | cladhaire | ok.. its dinner time for Cladhaire |
21:35.32 | ckknight | if we do use the kinsey scale (0 - 6) |
21:35.35 | ckknight | most people are in the middle |
21:35.42 | cladhaire | MoonWolf: I know.. that's why I keep holding out for you |
21:35.49 | ckknight | typically between 1 and 3 |
21:35.50 | MoonWolf | keep waiting. |
21:36.01 | MoonWolf | it might happen |
21:36.09 | MoonWolf | but not soon. |
21:36.32 | cladhaire | hahaha |
21:36.45 | cladhaire | sexuality is like religion or politics.. people say one thing and then believe another, or do another. |
21:36.50 | cladhaire | *shrug* |
21:36.53 | ckknight | I suppose |
21:37.02 | clad|dinner | ckknight: Not that i think you're lying |
21:37.03 | ckknight | but I'm not willing to delve into my sexual fantasies here |
21:37.10 | clad|dinner | hahah |
21:37.13 | ckknight | unless you ask nicely |
21:37.16 | MoonWolf | besides sexuality and love are two seperate issues to me, although they tend to influence each other. |
21:37.19 | clad|dinner | that wasn't my insinuation =) |
21:37.37 | ckknight | MoonWolf, romance vs. sex is quite different, though can go together |
21:37.44 | clad|dinner | ok.. ponderosa time. |
21:37.45 | ckknight | and typically do |
21:37.50 | clad|dinner | cheap buffet steak dinner imo =) |
21:37.53 | MoonWolf | indeed |
21:38.07 | MoonWolf | and although i dont really like using a pop culture reference like this |
21:38.15 | ckknight | hehe |
21:38.16 | MoonWolf | i would like to point out willow in buffy the vampire slayer. |
21:38.28 | ckknight | lesbotastic |
21:38.37 | ckknight | that's all I know, never watched the show |
21:39.03 | MoonWolf | she started out straight, nice boyfriend (who was a werewolf) broke up etc |
21:39.07 | MoonWolf | fell in love with a girl |
21:39.11 | MoonWolf | then turned lesbian. |
21:39.39 | MoonWolf | this is ofcourse a tv series |
21:39.48 | MoonWolf | but i dont think its far from something that CAN happen. |
21:40.36 | ckknight | she'd still likely be bi |
21:40.42 | MoonWolf | yeah more or less |
21:40.44 | ckknight | just come to accept her lesbian side |
21:40.50 | ckknight | pretty much |
21:40.51 | MoonWolf | after lesbian girlfriend is hot |
21:40.53 | MoonWolf | shot* |
21:40.57 | MoonWolf | she gets another girld though. |
21:41.05 | ckknight | oh, did anyone see "But I'm a Cheerleader"? |
21:41.07 | ckknight | great movie |
21:41.17 | MoonWolf | nope |
21:41.18 | MoonWolf | not me. |
21:41.27 | MoonWolf | great |
21:41.30 | ckknight | it's about a girl who gets sent to gay camp |
21:41.34 | ckknight | to make her not gay |
21:41.40 | MoonWolf | visorgui throws an error when i try to grab idactionbuttons. |
21:41.42 | ckknight | so goddamn funny |
21:41.51 | MoonWolf | anti gay camp ? |
21:41.59 | MoonWolf | you can go to a camp to turn ungay now ? |
21:42.03 | MoonWolf | wow |
21:42.05 | MoonWolf | weird. |
21:42.05 | ckknight | yea |
21:42.07 | ckknight | religious |
21:42.11 | ckknight | but you should watch it |
21:42.13 | ckknight | it's great |
21:42.21 | MoonWolf | so that camp is filled with all other more or less gay people |
21:42.25 | ckknight | yea |
21:42.28 | MoonWolf | and its supposed to HELP ? |
21:42.31 | ckknight | and obviously, they can't be cured |
21:42.33 | MoonWolf | worst idea EVER. |
21:42.41 | ckknight | you should see it |
21:42.45 | ckknight | it's a great movie |
21:43.04 | MoonWolf | lets put insecure people who are afraid of being lonely in a large group |
21:43.17 | MoonWolf | of likeminded people |
21:43.26 | MoonWolf | that HAS to work. |
21:43.50 | ckknight | I want to start my own cult |
21:43.54 | ckknight | but it costs money |
21:44.08 | kergoth | dont be the first one to drink the poisoned koolaid |
21:44.20 | ckknight | it's not poisoned |
21:44.30 | ckknight | typically koolaid is served at cults because of the high sugar content |
21:44.36 | ckknight | it makes you susceptable to new ideas |
21:44.42 | ckknight | especially if you've had nothing else to eat |
21:44.48 | MoonWolf | hmm |
21:45.02 | ckknight | I was also involved in a cult once |
21:45.08 | kergoth | :) |
21:45.09 | MoonWolf | you have to bring up more then a sugarhigh to let me susceptable |
21:45.10 | ckknight | then I wrote a manifesto about it |
21:45.12 | ckknight | and I wasn't welcomed back |
21:45.19 | ckknight | my brother and parents are still in, though |
21:45.44 | ckknight | kergoth, hehe |
21:46.00 | kergoth | A cult is a religion with no political power. --Tom Wolfe |
21:46.11 | MoonWolf | ckknight, what type of cult ? |
21:46.22 | ckknight | not a real cult, a "self-help" deal |
21:46.29 | ckknight | it was actually kinda fun |
21:46.40 | MoonWolf | ah |
21:46.41 | ckknight | but they broke you down to an emotionally fragile state, then tried to sell you stuff |
21:46.43 | ckknight | not good in my book |
21:46.54 | MoonWolf | ill join you on that |
21:46.55 | ckknight | and I started pointing it out to people |
21:47.02 | ckknight | because I'm enlightened or something |
21:47.03 | MoonWolf | wait. |
21:47.14 | MoonWolf | why does a self help cult make you imotially fragile ? |
21:47.25 | MoonWolf | isnt it supposed to do the reverse ? |
21:47.31 | ckknight | meditation game to make you confront your problems |
21:47.34 | MoonWolf | self help group anyway. |
21:47.43 | ckknight | I should actually start writing about my religion, I'm sure I could get some followers |
21:47.51 | ckknight | it's not crazy or anything |
21:47.54 | MoonWolf | ill join ! |
21:47.57 | ckknight | hooray |
21:48.02 | MoonWolf | please tell me there is no afterlife in it. |
21:48.07 | ckknight | well, sorta |
21:48.10 | ckknight | reincarnation |
21:48.16 | ckknight | cause heaven is boring |
21:48.21 | ckknight | so we come back |
21:48.32 | ckknight | basically, the whole world is an MMORPG |
21:48.51 | ckknight | it makes sense, though |
21:48.54 | ckknight | I should start writing |
21:48.57 | ckknight | maybe in blog form... |
21:49.18 | MoonWolf | it it compatible with the flying spaggeti monser ? |
21:49.24 | MoonWolf | monster* |
21:49.30 | ckknight | probably not, as there is no real God |
21:49.33 | ckknight | since we are all gods |
21:49.44 | MoonWolf | I didnt need him anyway! |
21:49.45 | ckknight | we created this world, at least |
21:50.02 | ckknight | and there is no karma or good will or anything |
21:50.09 | ckknight | there is no point to any of this but to waste time |
21:50.10 | ckknight | then we die |
21:50.16 | MoonWolf | and we come back |
21:50.18 | ckknight | then we go back into our real bodies/spirits |
21:50.35 | ckknight | and then we realize that zomg, heaven is boring, let's go back and waste time |
21:50.37 | ckknight | and bam |
21:50.44 | ckknight | also, we choose who we become |
21:50.57 | ckknight | so you hold responsibility over who you are and the family you are born into |
21:51.04 | MoonWolf | ckknight, do you know what religion your idea borrows a lot from ? |
21:51.08 | ckknight | also, struggle exists cause it gives us something to do |
21:51.09 | hyperChipmunk | then why aren't there more cyborg death lizards? |
21:51.12 | ckknight | mostly Hinduism |
21:51.16 | MoonWolf | yes |
21:51.23 | ckknight | yea |
21:51.25 | MoonWolf | only there is no point where the circle stops |
21:51.27 | ckknight | only no Karma |
21:51.35 | ckknight | I'm calling it Cocoonism |
21:51.47 | MoonWolf | in hinduism the spirits reflects on itself and decides it needs to work on point x. |
21:51.49 | hyperChipmunk | If I chose what I was coming back as, it'd be a Cyborg Death Lizard, at least for one cycle |
21:51.54 | MoonWolf | and reincarnates. |
21:52.14 | hyperChipmunk | the absence of cyborg death lizards disproves your religion |
21:52.26 | MoonWolf | untill eventually it becomes perfect. |
21:52.33 | MoonWolf | that is how i understand it anyway. |
21:53.21 | ckknight | hyperChipmunk, we put ourselves into situations of pain and hardship for a reason |
21:53.26 | ckknight | that's why there are no superheroes |
21:54.00 | MoonWolf | see unlike you, your spirit/soul/essence is a pretty serious being. |
21:54.12 | ckknight | btw, I've read the Bible/Bhagavad Gita/Book of Mormon/Book of Satan/Teachings of the Buddha/Nietzsche's works/Kant's writings/etc. |
21:54.37 | MoonWolf | im missing the ghagavad, nietszche kant and mormon in there. |
21:54.44 | MoonWolf | bhagavad* |
21:55.04 | MoonWolf | did read the dead sea scrolls. |
21:59.43 | hyperChipmunk | I'd be a killer death lizard with a fatal vulnurability to rain; I'd live forever in fear of being caught in a thunderstorm |
22:00.00 | MoonWolf | yeah |
22:00.01 | MoonWolf | sure |
22:00.06 | hyperChipmunk | that'd be some serious hardship |
22:00.20 | MoonWolf | dead within your first year. |
22:00.20 | hyperChipmunk | cuz I could be out wrecking a civilization |
22:00.27 | MoonWolf | productive reincarantion that was. |
22:00.32 | kergoth | ~remulate |
22:00.33 | purl | I am a _perfectly_ normal human worm baby |
22:00.38 | MoonWolf | hehe |
22:00.57 | hyperChipmunk | and then I'd have to decide whether to to continue demolishing their greatest landmarks or cower like a sissy girl until the rain passed |
22:01.32 | hyperChipmunk | it'd be an existence of constant paranoia |
22:01.55 | hyperChipmunk | all the while fulfilling everyone else's desire for pain and hardship |
22:07.34 | *** join/#wowace ckknight (n=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
22:07.40 | ckknight | also, unlike Hinduism there isn't a Brahman in my beliefs that your soul would eventually merge in to. |
22:07.56 | Mikma | Industrial: seems like petbar is missing? |
22:08.25 | Mikma | atleast i didn't see any talents with mind control |
22:08.46 | MoonWolf | oops |
22:08.57 | MoonWolf | industrials code doesnt account for forms of mind controll |
22:09.02 | MoonWolf | only for warlocks and hunters |
22:09.12 | ckknight | also, there could theoretically be other worlds, a la UT2k4 for reals! |
22:09.45 | MoonWolf | ah great |
22:09.52 | MoonWolf | now i got the buttons WHERE i want them. |
22:09.55 | Mikma | well gotta jack it to have mindcontrol bar :P |
22:10.29 | MoonWolf | just change the class detection to always be true |
22:15.29 | Mikma | http://www.nihilum.co.uk/forum/showthread.php?t=1976 |
22:16.59 | MoonWolf | whaterver that druid is wearing |
22:17.00 | MoonWolf | its hot |
22:18.02 | MoonWolf | i dont know the set taht orc is wearing but the set bonus disctiptions are HUGE |
22:23.48 | *** join/#wowace purl (i=ibot@pdpc/supporter/active/TimRiker/bot/apt) |
22:23.48 | *** topic/#wowace is wowace.com | ace.pastebin.com | http://www.lua.org/pil <-- READ IT | There are only two kinds of programming languages: those people always bitch about and those nobody uses. |
22:27.14 | ckknight | libraries are shiny |
22:28.41 | Ratbert_CP | Dead shiny... And sparkly... |
22:29.09 | *** join/#wowace Galka_ (n=Galka@pool-72-88-145-55.nwrknj.east.verizon.net) |
22:33.16 | CIA-17 | 03phyber * r2371 10AceXPBar/AceXPBar.lua: |
22:33.16 | CIA-17 | AceXPBar: |
22:33.17 | CIA-17 | - Huge improvement to the colour picker code. Reduces addon memory usage by ~7KB. |
22:33.41 | Industrial | Mikma: If you have the code pm me. I dont play all classes so I cant account for everything |
22:34.50 | Mikma | Industrial: well i added "Priest=1" there but haven't even reloade yet ;) |
22:35.48 | Industrial | how does the mind control bar look? |
22:35.57 | MoonWolf | its a pet bar |
22:36.03 | MoonWolf | its THE pet bar actually |
22:36.05 | Industrial | k |
22:36.23 | MoonWolf | Industrial, i modified your bar a bit |
22:36.31 | Industrial | how? :D |
22:36.49 | Mikma | teh screenshot! |
22:37.36 | MoonWolf | made 4 rows, added a offset from the bottom of the screen to account for fubar, fixed the pet bar because it was showing underneath my other bars, added keybindings for my new buttons. changed the scale a bit. |
22:37.50 | *** join/#wowace Ratbert_CP (n=KCummins@proxy-ce5.disney.com) |
22:38.38 | Industrial | Planned for future releases is: |
22:38.44 | Industrial | Dragging of the bars |
22:38.50 | Industrial | More bars |
22:39.07 | Industrial | Maybe 120 buttons with any number of bar you like |
22:39.25 | Tekkub | erf |
22:39.25 | Industrial | Having my own XML for the button template, so I can do more funky stuff with it. |
22:39.39 | Industrial | Bindings |
22:39.39 | Industrial | etc |
22:39.42 | Industrial | ;P |
22:39.53 | MoonWolf | http://img108.imageshack.us/img108/2510/wowscrnshot0606060035333vs.jpg |
22:40.04 | Industrial | get up at 6 hurray |
22:40.29 | Industrial | MoonWolf: ah k :) |
22:40.50 | *** join/#wowace ckknight_ (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
22:41.01 | MoonWolf | thats the reason for all the aimedshots |
22:41.06 | MoonWolf | so you can see the layout of the bar |
22:41.30 | phyber | ckknight_: RestFu doesn't work recently |
22:41.31 | phyber | RestFu.lua:249: attempt to call a string value |
22:41.38 | ckknight_ | hrm |
22:42.23 | CIA-17 | 03ckknight * r2372 10FuBar_RestFu/RestFu.lua: FuBar_RestFu - fixed typo. |
22:43.39 | Tekkub | stupid Kael sure sleeps a lot |
22:44.05 | phyber | nice, quick fix :) |
22:46.34 | Industrial | nn ppl |
22:46.40 | MoonWolf | night |
22:47.07 | Mikma | hmm |
22:47.13 | Mikma | my "fix" didn't work |
22:47.20 | Mikma | oh well, gotta look at it later when i have time |
22:48.10 | MoonWolf | mikma, you need a pet or mindcontroleld target for it to show up i think |
22:48.21 | Mikma | oh now it there but it's misslocated :D |
22:48.31 | MoonWolf | same problem as mine |
22:48.53 | MoonWolf | find lines 90 and 92 |
22:49.07 | MoonWolf | the last two numbers can be modified to move it on screen |
22:49.12 | MoonWolf | its going to take you a few reloads. |
22:49.22 | snurre- | btw.. why does noone use savedvariables for buttons, and save all on the normal spots? isn't it possible, or is it just standard? if you used savedvars, you could have unlimited amounts of buttons and it wouldn't affect your client if you play from another computer without that addon |
22:49.26 | *** join/#wowace ckknight (i=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
22:49.41 | MoonWolf | snurre-, i dont think its possible |
22:49.47 | MoonWolf | or people whould have done it already. |
22:49.52 | snurre- | i guess |
22:50.01 | MoonWolf | but thats just an assumption |
22:50.11 | MoonWolf | besides, i dont have enough stuff to fill 120 buttons. |
22:50.16 | Mikma | MoonWolf: 90 and 92? |
22:50.22 | snurre- | i read something about DAB being able to support an infinite amount next version |
22:50.28 | MoonWolf | could be |
22:50.29 | Mikma | empty line and "end" ;) |
22:50.29 | snurre- | but that might just have been my drunkenness |
22:50.53 | MoonWolf | maybe i removed a newline in my copy |
22:51.42 | Mikma | self.wrap:SetPoint('BOTTOM', UIParent, 'BOTTOM') |
22:51.47 | Mikma | this one? |
22:51.58 | MoonWolf | yeah |
22:52.02 | MoonWolf | self.wrap:SetPoint('BOTTOMLEFT', self.wrap, 'TOPLEFT', 0, 150) |
22:52.06 | MoonWolf | change it to look like that |
22:52.17 | MoonWolf | then modify 0 and 150 to move the bar around |
22:52.18 | kergoth | i'm finally pretty happy with my wow ui, just need to replace some inefficient bits. http://kergoth.com/wow_004.jpg |
22:52.21 | kergoth | hmm |
22:52.23 | MoonWolf | mine is 150 units upwarsd. |
22:52.30 | MoonWolf | upwards. |
22:52.39 | MoonWolf | that 0 is for horizontal |
22:53.33 | Mikma | and you had 4 lines right? |
22:53.57 | MoonWolf | yeah |
22:54.03 | MoonWolf | but that doesnt matter for this. |
22:54.12 | MoonWolf | or well |
22:54.20 | MoonWolf | it does if you want to estimate height |
22:54.21 | MoonWolf | hehe |
22:54.41 | kloppe | snurre-: DAB supports 120 buttons onscreen, but infinte pages for bars. afaik |
22:54.57 | Mikma | eww, dab :P |
22:55.07 | Tekkub | indie, you're gonna like this... |
22:55.21 | Tekkub | Monn, I think you should abandon the DKP-price mod |
22:55.43 | Tekkub | and instead develop and promote the use of Paper-Rock-Scissors for making loot decitions |
22:55.52 | kloppe | the thing I like about DAB that I havent seen in another bar addon is the ability to remove border art/spacing |
22:56.02 | kloppe | looks so much cleaner with proper square buttons imo |
22:56.16 | MoonWolf | Tekkub, nah not really |
22:56.19 | MoonWolf | its very close to working |
22:56.21 | Tekkub | why not? |
22:56.26 | Tekkub | bah |
22:56.31 | MoonWolf | its just missing the PT interaction part |
22:56.35 | Tekkub | PRS makes soooo much sencse for looting |
22:56.37 | MoonWolf | and thats only because im lazy. |
22:57.42 | MoonWolf | hell even zeeg could finish it in this stage |
22:59.23 | ckknight | nerf rock |
22:59.27 | ckknight | paper's fine |
23:00.42 | snurre- | kloppe: at the moment it still stores all buttons in the standard button rows though, just makes references here and there |
23:01.20 | snurre- | i think i read somewhere that the guy was planning on adding support for 10k buttons or something |
23:01.26 | snurre- | but i cant remember where |
23:02.41 | kloppe | hmm... I vaguely remember the patch notes for the 3.something beta saying it supported "infinite" buttons |
23:04.01 | Hakker | I use dab too. mainly because of the easy setup for your own style of bars/buttons |
23:04.20 | ckknight | I can't stand discord, too bloated for me |
23:04.25 | snurre- | i used it but i figured it was a bit too bloated |
23:04.33 | snurre- | it's nice.. just so BIG |
23:04.37 | ckknight | yea |
23:04.48 | kloppe | "This mod provides you with 10 action bars and 120 buttons to configure how you will. You can set any number of buttons on any bar or setup solo buttons called floaters. Any bar can have any number of pages and any action ID can be set on any button." close enough :) |
23:04.49 | Hakker | it's the only downside ;) |
23:05.27 | ckknight | it's an extremely important downside to me |
23:05.44 | MoonWolf | kergoth, you actually USE actionrigns ? |
23:05.45 | Hakker | well fubar became big too |
23:06.03 | snurre- | fubar doesnt have a real alternative imo.. DAB has |
23:06.15 | kloppe | I'd switch if I found a good bar mod that could hide the button borders. looks are important to me :/ |
23:06.24 | snurre- | pics? |
23:06.36 | kloppe | sec |
23:06.45 | Hakker | I use dab mainly to use it's it's script support now |
23:06.50 | snurre- | http://snurre.110mb.com/1606bt.jpg <- my current ui |
23:06.57 | Hakker | enables me to make very clean setups |
23:07.38 | snurre- | oh that reminds me.. *deleted KLHTMthreatmeter* |
23:07.49 | Hakker | is that invsort snurre? |
23:07.50 | snurre- | s/deleted/deletes |
23:07.53 | snurre- | EngInventory |
23:08.02 | snurre- | it's big, but havent found anything as good yet |
23:08.08 | kloppe | http://img468.imageshack.us/img468/364/wowscrnshot0602062101063cw.jpg |
23:08.18 | kloppe | just look at all that beatiful bloat :p |
23:09.31 | Neronix | 66mb :O |
23:09.40 | snurre- | yeah, that's ALOT |
23:09.48 | snurre- | i thought mine was way too much |
23:09.56 | Neronix | I only use about 16mb |
23:10.05 | MoonWolf | 22 |
23:10.08 | kloppe | auctioneer takes up over 20 meg :/ |
23:10.21 | Hakker | mine is now 50 |
23:10.22 | kloppe | DAB in itself is not that bad actually |
23:10.51 | snurre- | ah yes.. auctioneer |
23:10.56 | kloppe | but meh, I have RAM to spare. what I care about is KiB/s, which is usually <2 |
23:10.56 | Hakker | but I have every mod on then ;) I still need to make profiles ;) |
23:11.00 | snurre- | stopped using it the second i started paying any attention to my ui |
23:11.21 | kergoth | MoonWolf: yep, but only for non-combat abilities. tradeskills and such. that got rid of most of the remaining actionbuttons i had up all th etime (use ghostbarmod for combat stuff) |
23:11.29 | Hakker | 50 MB with about 150 mods |
23:12.23 | snurre- | which unitframes btw? |
23:12.26 | Hakker | infact the biggest mods are basically Gatherer, Metamap (full db included) and CTRT (sometimes) |
23:12.47 | snurre- | CTRT is a bitch |
23:13.00 | Hakker | yuh but needed for DKP management |
23:13.13 | snurre- | make someone else do it |
23:13.19 | kloppe | snurre-: mine? DUF ;) |
23:13.37 | snurre- | with that look you might aswell just use Lucen imo |
23:13.58 | snurre- | looks almost the same, and smaller |
23:14.04 | Hakker | well I have had the same type with DUF and Lucen don't come near them |
23:14.33 | Hakker | Lucen just diden't feel right |
23:14.48 | Hakker | curently I use Watchdog though |
23:15.29 | kloppe | I'm kind of addicted to the configurability of the discord mods I guess |
23:15.54 | Hakker | same.. DUF is nice but DUF is really huge |
23:16.31 | *** join/#wowace Kyahx (n=Kyahx@72.2.212.239) |
23:16.46 | kloppe | small things like individual frame stratas for everything (e.g. to get the 3d portrait between health bars and the text) |
23:16.53 | ckknight | my total is like 30 megs, and I have a shitload of addons |
23:17.02 | ckknight | 127 apparently |
23:17.10 | Mikma | Industrial: line 88: self.wrap:SetPoint('BOTTOM', UIParent, 'BOTTOM', 0, 115) |
23:17.24 | snurre- | 108 folders in my /AddOns/ folder |
23:17.27 | snurre- | not all active though |
23:17.31 | Mikma | Industrial: line 105: local petclasses = {Warlock=1, Hunter=1, Priest=1} |
23:17.32 | ckknight | mine are all active |
23:17.43 | ckknight | some are libs, though |
23:17.45 | ckknight | but still |
23:17.55 | snurre- | i try to keep as many active as possible, but there's class-specific stuff like necromicon etc |
23:18.04 | snurre- | and large portion are fubar and ora stuff |
23:18.13 | snurre- | bongos too actually |
23:18.30 | Hakker | 150 with 50 mb gatherer, metamap and CTRT defenitly deing the biggest ones followed by Fubar, NotesUneed and Babblelib |
23:19.11 | ckknight | FuBar's big cause of the libs in it |
23:19.13 | ckknight | :-P |
23:19.20 | kergoth | i'm at around 170 addons, but like 35 of those are class specific, disabled by default, only enabled per char, and another 8 or so are just disabled by default, some of the larger but rarely used information gathering ones |
23:19.22 | kloppe | used to be able to hit >90 meg after a night of raiding before I got annoyed at the mem increase... so got rid of gatherer, guildcalendar, ct* etc |
23:19.35 | kergoth | default at login is around 24 megs, goes up to like 60 once auc loads |
23:19.57 | Hakker | auctioneer is so overrated |
23:20.08 | snurre- | yeah |
23:20.11 | MoonWolf | i use auctioneer |
23:20.12 | snurre- | kci is enough for me |
23:20.19 | MoonWolf | but its only enabled on my mule |
23:20.23 | MoonWolf | for its real purpose |
23:20.35 | MoonWolf | enhancing the autiion interface |
23:20.42 | MoonWolf | the rest of my chars has kci enabled. |
23:21.04 | Hakker | If there would be a good alternative to gatherer I would use it though |
23:21.31 | MoonWolf | im not sure if gahtere can actually BE more efficient. |
23:21.49 | Hakker | I think it can |
23:21.53 | snurre- | guess i have to start using gatherer again when i reset my engineering for mining |
23:22.20 | Hakker | a 5 MB mod for putting up dots on a map is kinda big ;) |
23:22.48 | kergoth | i use a ton of auc's features that kci doesnt rpovide, unfortunately. i much prefer the latter |
23:22.52 | snurre- | all it has to do is add an icon at certain coords in the map.. dunno why it would take so much space |
23:22.53 | kergoth | :\ |
23:23.34 | Kyahx | Question about Tables: Do I have to do anything to get them saved to the saved variables? Or do any tables my mod creates get saved? |
23:23.45 | Hakker | I mean look at the difference between Fizzwidget disenchant predictor and Enchantrix ;) |
23:23.48 | ckknight | you do have to do something special in the .TOC |
23:24.13 | MoonWolf | fidwidget uses lgic enchantrix uses statistics |
23:24.15 | Thiana | ~150 addons for me, averaging ~50mb loaded, but most of that is probably KCI since I scan AH data from 4 servers. |
23:24.16 | purl | Thiana: I think you lost me on that one |
23:24.22 | MoonWolf | totally differenet design. |
23:24.57 | Hakker | yeah but same result |
23:25.00 | Galka_ | Anyone here use idActionbar? |
23:25.02 | *** join/#wowace Parak (i=PROFI@user-0cev737.cable.mindspring.com) |
23:25.22 | Hakker | and seen the load diffenrence? |
23:25.31 | Mikma | http://wow.reaktio.net/tricia_ss1.jpg |
23:25.48 | Mikma | just noticed i have petbar on in watchdog |
23:26.24 | Hakker | Watchdog only need an XP/rep bar |
23:27.06 | MoonWolf | Galka_, i do. |
23:27.11 | Hakker | btw ckknight could it be that exprepglue doesn't work anymore? |
23:27.12 | MoonWolf | after i tweaked it a bit. |
23:27.21 | ckknight | Hakker, *shrug* |
23:27.22 | ckknight | maybe |
23:27.47 | Hakker | it uses an old desribtion too ;) |
23:28.06 | Hakker | on WOWI atleast :P |
23:28.20 | cladhaire | what about watchdog? |
23:28.21 | cladhaire | lol |
23:28.29 | Hakker | xp/rep bar |
23:28.36 | Hakker | only thing missing :) |
23:28.39 | kergoth | ~remulate |
23:28.41 | purl | Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you. |
23:28.53 | *** join/#wowace ckknight_ (n=ckknight@rrcs-67-53-204-251.west.biz.rr.com) |
23:29.07 | *** join/#wowace Sokurai (i=WinNT@67.170.207.76) |
23:29.31 | cladhaire | Hakker: Yeah its coming in the mysterious magical mythical wd 2.0 |
23:29.34 | Hakker | would be a nice feature for WD 2.0 |
23:29.46 | Hakker | yeah giev 2.0 :P |
23:29.49 | *** join/#wowace Galka__ (n=Galka@pool-72-88-132-211.nwrknj.east.verizon.net) |
23:29.59 | cladhaire | anyone wanna make a small GUI for me? |
23:30.33 | Galka | Moon I just got disconnected after my question |
23:30.37 | Galka | if you replied, please repeat |
23:30.38 | cladhaire | I need a listbox with 8 elements, two columns.. about 350 pixels wide, 150 pixels high, and another box, roughly the same size, same style.. that acts as a scrollable multi-line editbox |
23:30.44 | Hakker | the dynamic expansion of WD truly is awesome |
23:31.16 | MoonWolf | you never said anything after your first question about who was using idactionbar |
23:31.37 | Galka | Oh |
23:31.42 | Galka | guess it didnt go through |
23:32.00 | Galka | MoonWolf, forgive me this... stupid question... but I've looked for a packaged readme and on his website, and I see no /slash commands to manipulate the bars.. |
23:32.09 | Galka | the obvious /idactionbar doesnt work. |
23:32.13 | MoonWolf | There are none. |
23:32.17 | MoonWolf | in true id style |
23:32.41 | MoonWolf | future version he said. |
23:32.51 | Mikma | idActionBar (256KiB) |
23:32.53 | Galka | I can not move the bars at all atm? |
23:33.02 | MoonWolf | By hand in the code. |
23:33.06 | Hakker | with visor you can |
23:33.13 | Hakker | I think |
23:33.22 | Galka | oof, im inept at visor and coding. Guess I will go back to Bongos for now :/ |
23:33.40 | Mikma | MAMi (40KiB) <- that's my actionbar-addon :P |
23:33.56 | MoonWolf | mikma what is the difference ? |
23:34.03 | Hakker | DAB 3,5 MB <-- my actionbar |
23:34.06 | Galka | Is that your own or is there a link to it Mikma? |
23:34.32 | Mikma | http://wow.reaktio.net/MAMi/ and http://wow.reaktio.net/MAMi2beta.zip |
23:35.08 | Mikma | my actionbars uses blizzard buttons, it doesn't make own. therefore other addons work nicely. and my actionbars are bunched in as 1 stack which is movable |
23:35.10 | ckknight_ | boo xml |
23:35.20 | Mikma | yea, i know :( |
23:35.23 | Galka | Guessing the moving of bars is done via Visor / editing? |
23:35.33 | Mikma | but it's propably the best way of making the barstack movable |
23:36.48 | Mikma | Galka: if you're talking about my addon, no, they can be moved with slashcommand without visor |
23:37.14 | Mikma | http://wow.reaktio.net/mami.png |
23:37.28 | Mikma | forgot that picture exists |
23:37.57 | Galka | can components/bars that you do not want be hidden? |
23:38.09 | Hakker | looks nice though |
23:38.28 | Mikma | well at the moment only bags+microbuttons can be hidden, nothing else |
23:38.48 | Galka | Alright, thanks for the link |
23:38.55 | MoonWolf | red background is evil |
23:38.56 | MoonWolf | bad |
23:38.58 | MoonWolf | ged rid of it. |
23:39.00 | Hakker | hehe |
23:39.02 | Mikma | MoonWolf: hell now :D |
23:39.06 | ckknight_ | MoonWolf, why? |
23:39.09 | Mikma | the background goes away when you lock them |
23:39.10 | ckknight_ | it's just for moving |
23:39.12 | MoonWolf | i dont like it. |
23:39.17 | Hakker | well makes it easy to see how big the windows aew |
23:39.19 | Hakker | are |
23:39.19 | MoonWolf | oh that doesnt show normally ? |
23:39.25 | MoonWolf | nevermind |
23:39.29 | Hakker | lol |
23:39.42 | Mikma | teehee |
23:39.46 | Hakker | but i'm addicted to DAB too much ;) |
23:39.59 | Galka | Why is XML bad per se? I'm not adept at coding anything, so this is a layman's question. |
23:40.06 | Galka | You showed your mod and Boss said "eww XML" |
23:40.07 | Galka | Why? |
23:40.45 | kergoth | i think i'll drop cardbars, then modify mami to get rid of its own red coloring/locking/moving and make it register its frames with iframemanager instead, so they're all happily sticky |
23:40.54 | kergoth | :) |
23:41.06 | CIA-17 | 03neriak * r2373 10/branches/FuBar_PetInfo/ (7 files): FuBar_PetInfo: fixed for FuBar API 1.2 |
23:42.26 | Mikma | kergoth: please do so, i don't have the needed time to code it anymore :( not before i get more money to buy prepaid :P |
23:42.43 | kergoth | aww |
23:43.06 | Mikma | the only nasty thing about mami is really that the frames aren't supersticky. if you load the game without mami it throws the frames in middle of screen |
23:43.39 | kergoth | thats one ting i like about ifm, it doesnt use sv for the positions, so you can stop using it at any time and things stay where they were put |
23:43.46 | kergoth | hmm |
23:44.03 | ckknight_ | ifm? |
23:44.47 | Tekkub | hey ckk, complaint about the Babble API |
23:45.04 | Tekkub | it shouldn't be GetEnglish... it should be GetCommon :) |
23:45.28 | kergoth | ckknight_: iframemanager, that stickyframes-like thingy |
23:45.42 | kergoth | bleh, is today over yet? |
23:45.45 | ckknight_ | what's stickyframes? |
23:45.55 | ckknight_ | Tekkub, but it's English |
23:46.01 | Tekkub | COMMON! |
23:46.04 | ckknight_ | and we speak Orcish on this side. |
23:46.16 | Tekkub | CORCISH! |
23:46.31 | Tekkub | Orcon? Commish? |
23:46.35 | Hakker | uhm can you discard bablelib if you only use english for fubar? |
23:46.36 | Galka | Is there any alternative to Autobuff out there in the ace'ing community? |
23:46.41 | kergoth | ckknight_: stickyframes was clad's test implementation of frames that stick/snap to one another |
23:46.52 | ckknight_ | Hakker, no |
23:46.56 | Hakker | boo |
23:46.59 | Hakker | ;) |
23:47.01 | ckknight_ | why? |
23:47.04 | kergoth | Galka: not that i know of. i put together a design of one i was gonna do, but got distracted :\ |
23:47.09 | kergoth | (big surprise) |
23:47.09 | Tekkub | hrm... yea ckk there should be an engrish-onry version of babble |
23:47.11 | kergoth | ~emulate me |
23:47.13 | purl | Emulate you? I dont think I can dumb myself down that much! |
23:47.19 | ckknight_ | it does things like convert "WARLOCK" to "Warlock" |
23:47.24 | Tekkub | just to reduce memory use for those of us that speak common |
23:47.24 | ckknight_ | or "Warlock" to purple |
23:47.26 | kergoth | ~emulate kergoth |
23:47.27 | purl | ACTION wields a mean spiked metal cluebat |
23:47.29 | kergoth | silly purl |
23:47.36 | Mikma | kergoth: paste me some link for iframemanager |
23:47.44 | Tekkub | ~Dr. Tran |
23:47.46 | purl | "Q" is for Dr. Tran |
23:47.52 | Tekkub | ~horse buttholes |
23:47.53 | purl | from a cup! |
23:47.56 | Mikma | kergoth: is it a library or addon? |
23:48.16 | Hakker | http://www.wowace.com/forums/index.php/topic,1166.0.html |
23:48.24 | Hakker | lib |
23:48.34 | kergoth | IFM is an addon currently. wonder if shag would be open to adding the versioning for a lib version |
23:48.37 | kergoth | http://www.wowinterface.com/downloads/fileinfo.php?id=4865 |
23:48.55 | Galka | Kergoth do you know of an alternative to Autobuff at all (besides Smartbuff) that is relatively light? My searchs dont come with anything but Autobuff or Smartbuff |
23:48.55 | kergoth | afaik anyway |
23:49.05 | Mikma | stickyframes seem to be interesting |
23:49.09 | kergoth | Galka: let me know if you find something :P i'm using smartbuff atm |
23:49.13 | Kyahx | Galka: CorkFu ? :P |
23:49.29 | Kyahx | or wait, auto, nah |
23:49.45 | Tekkub | I've been considering adding in KeyQ to cork |
23:49.49 | kergoth | Mikma: ifm is a lot like stickyframes, same sort of concept, sligthly different featureset and such. the perl classic unitframes uses it atm |
23:50.10 | kergoth | http://kergoth.com/wow_005.jpg was me playing around with it the other day |
23:50.16 | Galka | CorkFu is for buffing classes iirc, Kyah |
23:50.20 | Galka | To cast on raid/people |
23:50.33 | Galka | Im looking for something that buffs myself with selfbuffs or stuff like Find Minerals |
23:50.58 | kergoth | ~remulate |
23:50.59 | purl | worse... or _better_? |
23:51.02 | Mikma | well my dream was to have the frames be sticky :P |
23:51.16 | Hakker | use pattex |
23:51.27 | Kyahx | You *could* use it to buff yourself. Just set it to ignore everyone else =) |
23:51.44 | Galka | o rly now... |
23:51.53 | Galka | hrm in that case, perhaps ill look into that :D |
23:52.18 | Mikma | hmm... |
23:52.19 | Kyahx | Granted it dosent hook the camera / change target like autobuffs do |
23:52.25 | Mikma | BuffBot |
23:52.52 | Hakker | it sucks that blizz removed the movement hooking autobuff was nice but the scrollwheel thing doesn't really do the trick imo |
23:53.01 | Mikma | http://www.curse-gaming.com/en/wow/addons-1399-1-buffbot-gaff39s-edition.html |
23:53.08 | Galka | agreed Hakker |
23:53.43 | kergoth | i dont mind just hitting a key when i need to apply my buffs, personally. like decursive's old "do everything" button |
23:54.06 | Mikma | here's "better" version |
23:54.06 | Mikma | http://www.curse-gaming.com/en/wow/addons-3737-1-buffbot-gaff39s-edition-fixed.html |
23:54.24 | Mikma | well buffbot has "1 key to buff them all" ;) |
23:54.38 | kergoth | buffbot was great, but /such/ a pain to configure |
23:54.45 | kergoth | that commandline was some serious voodoo |
23:54.48 | kergoth | :) |
23:54.52 | Mikma | hehe true |
23:55.17 | kergoth | i miss autotravel :( |
23:55.17 | Galka | yknow im trying to recall why i upgraded from CardBars to Bongos |
23:55.17 | kergoth | Galka: look at the ram usage with warmup |
23:55.17 | kergoth | bongos is /huge/ in game compared to cardbars |
23:55.22 | Galka | I thought it was because CardBars wasn't working for me, but apparently others are using it just fine |
23:55.39 | kergoth | the last release no longer works, but there are fixed versions floating around, and the fixes on the forum |
23:55.42 | Mikma | well i was surprised that mami only took 40KiB :P |
23:55.45 | kergoth | thats nice |
23:55.59 | Galka | alright lemme go dig up these fixed versions |
23:56.21 | Galka | ill be the first to use Mami if you make the actionbars toggleable too sir :D |
23:56.39 | Mikma | Galka: try the blizzards config ;) |
23:56.53 | Galka | O_o |
23:57.02 | Mikma | there you can hide them but yo can't move them seperately |
23:57.18 | Galka | thats fine by me, dont need to me them~ |
23:57.22 | Galka | in that case lemme give MAMI a whirl |
23:57.25 | Galka | move* |
23:57.54 | Mikma | well anyway, the buttons are completely transparent if there aren't spell in it |
23:58.19 | Mikma | only time you will see the blocks is when you start moving the spells from spellbook or from the rows |
23:59.40 | kergoth | the one thing i dont like about iframemanager is that it has no way to register a frame as being something you want to stick to, but which isnt something you want it to manage/move |
23:59.54 | kergoth | like, i want stuff to stick to my fubar bars, but dont want to use it to move my fubar around |