irclog2html for #wowace on 20060408

00:00.00Tekkubgoing?
00:00.16Tekkubit went downhil long ago, they've begun digging sideways
00:00.21CairennTem|WoW: do me a favour, please?
00:00.26Tem|WoWCairenn: sure?
00:00.30Cairennfind out who put it up?
00:01.00Tem|WoWhow?
00:01.07Cairennfor one thing, *we* (WoWI) can get after them, too, if they are pulling from our site without either your permission or ours
00:01.26CairennSite staff should be able to tell you who submitted it
00:01.38Cairennjust PM them on the site, either NeT or SilverShadow
00:01.54Tem|WoWoh, looks like they have an IRC channel
00:02.05Tekkubeh ohs
00:02.08Cairennoh really? lol, when did that happen?
00:02.13Tem|WoWquakenet
00:02.14hyperChipmunkdon't they have a disclaimer about yoinked mods? i.e. just notify them and they'll recognize the proper author?
00:02.34Tem|WoWhyperChipmunk: they didn't credit the wrong person
00:02.40Tem|WoWhyperChipmunk: I removed all the versions yesterday
00:02.44TekkubI'm guessing the issue is the update that's posted today wasn't made by tem
00:03.04Tem|WoWhyperChipmunk: and today my most recent version that has only been posted to WoWI is now up there
00:03.04kergoth`there we are
00:03.25kergoth`Tekkub: rewrote linearize to use a single list with embedded nils.  was kinda fun, i wrote an iterator for it.
00:03.32hyperChipmunkah
00:03.36Tekkub:)
00:03.48kergoth`for _,liststart,listend in sublists(lists) do print(lists[liststart]) end
00:03.50kergoth`:)
00:03.56Tem|WoWhmm
00:03.56Tekkubmaybe I won't publish Compost/Metrognome to Cursed after all
00:04.07hyperChipmunkanyway, my point is that I thought they sounded pretty reasonable about that kind of thing
00:04.32Tem|WoWTekkub: I stopped publishing there a long time ago.  I've just been updating the ones I had posted there, now I'm sick of it
00:04.58Tekkubyea I stopped long ago too, moved to UI.WoW then to WoWI
00:05.14Tem|WoWI never liked ui.wow
00:05.16otravihah, I skipped those!
00:05.20kergoth`Tekkub: only annoying part... if nil is the seperator between sublists, you cant exactly have nil elements embedded in the sublists, which i needed, lacking a table.remove() that acts on the crazy list.  so i created a NIL object to use for that
00:05.21otraviand just moved to WoWI
00:05.22Tekkubbut I thought maybe for my lil libs getting em out there for everyone would be a good idea
00:05.22Tem|WoWsite design put me off
00:05.33Tem|WoWI /hate/ the site design at ui.wow
00:05.47Tem|WoWlater kergoth
00:05.54Tekkubbut now that I think about it, I might not want tho Cursed authors asking me how to use Met/Compost
00:06.00ckknightwhat is the NIL object?
00:06.32ckknightI have no great inclination to upload anywhere but WoWI
00:07.14TekkubI don't mind UI.WoW... especially now that comments can get emailed... but I'm still mindly annoyed they removed links to my portal
00:07.30Tekkubbut I'm lazy about posting up "real" releases to the sites
00:08.04Tekkubthe Metrognome/Compost releases would have a nice link to the SVN and big notes that I won't ever update the version on the site
00:08.12Tem|WoWTekkub: they did?
00:08.22Tekkubyea you can provide an email to recieve comments on your mods at now
00:08.35Tekkubit's the one thing that pissed me off there, tracking comments from users
00:08.58Tem|WoWbut, they removed your link?
00:09.04Tekkubbut then the link removal pissed me off too
00:09.10kergoth`ckknight: its a fake nil.  lets me recognize an embedded nil in a sublist.  if i used nil inside a sublist, the parser would think that nil was seperating two sublists, since thats the seperator there.
00:09.14Tekkubyea, cause it was wowi in the link
00:09.23kergoth`ckknight: i'll show ya the code in a bit
00:09.27otraviplixx.org ftw! :----D
00:09.49Tem|WoWTekkub: that's just wrong
00:09.54CairennTem|WoW: clad|sleep had the same problem, iirc ... you can put the addy, but if you put an actual *link* to your portal, they'll remove it
00:10.03Tekkubyea well I never hunted down Devla to discuss it
00:10.14Tem|WoWthat would do more than annoy me
00:10.23Tem|WoWthat would make me pull my addons from the place
00:10.32Tekkubit did more than annoy me, I've not updated there since it happened
00:10.46TekkubI'm not one to pull down shit, but it's not getting updated
00:10.56Tem|WoWwell.
00:11.14Tem|WoWthe people in #curse-wow are being categorically useless
00:11.14ckknightTekkub, in CompostLib, why not set the metatable to nil when erasing/reclaiming?
00:11.14Tem|WoWso
00:11.14Tem|WoWI'm pulling my stuff
00:11.14Tem|WoWscrew them
00:11.41TekkubBoss: cause I've not played with metatables much honestly
00:11.51Cairennthere is one time and one time only that we ever touch someone's files/descriptions/comments/etc ... if the author asks us to
00:11.55Tekkuband the metatable may be shared
00:12.12NorqueI thought categorically useless was CG's normal state
00:12.13Tekkubit's getting into the same issues that recursive reclaims had
00:12.29Tekkubthe simplest solution, don't send metatables at compost
00:12.48ckknightbut setting the metatable to nil seems like a wise idea when erasing
00:13.26Tekkubwhat I wass gonna do was look for a metatable and just not do anything if there is one
00:14.27hyperChipmunkCairenn: *cheer*
00:14.33TekkubErase shouldn't nil out a metatable for sure tho, it's designed for reuse of the same table over and over and it changing the metatable would probably be undesired
00:14.46TekkubI might consider it for Reclaim tho
00:15.20ckknightyea, that'd make sense
00:15.55TekkubI want to understand metatables better before I fuck with em tho :)
00:16.05ckknightmetatables are fun
00:16.06ckknightbtw, I'll likely be including CompostLib in the next FuBar
00:16.28Tekkub:) good, use it for the menu constructing functions for sure
00:16.37ckknightright
00:16.39ckknightat least that
00:16.50Tekkuband I'm sure you'll find other uses
00:16.56ckknightI honestly want to do a major rehaul, or at least a reorganization of my code
00:17.36hyperChipmunkI use lots of tables in BatFu, to model the battlefield in a way my code can understand
00:18.10hyperChipmunkI've not even begun to look at ways to optimize their usage
00:18.19Tekkubdo you reuse them or reallocate?
00:18.47hyperChipmunkexplain what you mean
00:18.58Tekkubhow often do you use t = {}
00:19.02hyperChipmunkoh
00:19.21Tekkubtaht's the key thing Compost strives to replace
00:19.24hyperChipmunkreallocate
00:19.36hyperChipmunkgood deal
00:19.42Tekkubyea that'll churn out garbage :)
00:20.02Tekkubuse Compost to erase and reuse
00:20.11Tekkubor Reclaim/Acquire
00:20.14hyperChipmunkslick deal
00:20.47Tekkubeither works the same in the end, Erase just drops the overhead of managing the cache of tables if you intend to reuse the table immediatly
00:21.05hyperChipmunknot usually
00:21.15hyperChipmunkit's pretty static, just need a new one for each battlefield
00:21.21Tekkubthen yea, Acquire, use, Reclaim
00:21.48hyperChipmunkgreat, I'll look into it =)
00:21.51hyperChipmunkafter I nap
00:21.52hyperChipmunkzzzzzzzz
00:21.54Tekkub:)
00:22.15hyperChipmunkand this weekend I start on EngInv replacment
00:22.27Tekkub(sweets)
00:22.42hyperChipmunkso probably tables flying everywhere
00:22.58hyperChipmunkchaos in the streets
00:23.04hyperChipmunketc.
00:23.10Tekkubsounds like your average day in the highschool caffiteria
00:25.19Tekkubback to Metrognome, almost done and ready for testing
00:25.31ckknightwhy is it called Metrognome?
00:25.49Tem|WoWif you had any culture you would know that
00:25.50Tekkubcause I had more votes for Metrognome over Metronome
00:25.58Kaelten|AFKTekk: check the forums
00:26.10Kaelten|AFKclad|sleep,  You there?
00:26.12Tem|WoWoh wow
00:26.13Tekkuband I asked Gazmik Fizzwidget to write the description for me :)
00:26.16Tem|WoWI'm too sleepy
00:26.24Tem|WoWI didn't notice the spelling difference
00:26.39Tekkubwewt! you move Compost's thread for me?
00:27.24Kaelten|AFKtekk:moved
00:27.37Tekkub(sweets)
00:27.44Tekkubyou kick ass!
00:27.49Tekkubor lick ass, if you're into that
00:28.09Kaelten|AFKheh
00:28.54Kaelten|AFKafk now guys bb in a bit
00:29.11Tem|WoWwould PT count as a library Tek?
00:29.20Tem|WoWand SE?
00:29.41Tem|WoWand Timex?
00:29.57Tem|WoWand AceUnitFrames
00:30.02TekkubPT: not really
00:30.11Tem|WoWwhy not on PT?
00:30.15Tem|WoWit doesn't do anything on it's own
00:30.16TekkubSE: yes, once I convert them into embedables
00:30.23TekkubTimex... maybe?
00:30.34TekkubHrm....
00:30.40TekkubI dunno with PT
00:30.55TekkubI conlider it more of a database than a library... but yea move it over
00:30.59ckknighthaha!
00:31.04ckknightyou're no longer on top, Tekkub
00:31.12Tekkub:P
00:31.40TekkubI guess "library" would be anything that the end user doesn't directly interface with and can be used by more than one mod
00:32.04TainPlus you have to have your library card to use it.
00:32.11TainAnd bring it back in as good shape as you took it.
00:32.12Tekkub:P
00:32.17TainShhh quiet.
00:32.27Tekkub:p is soundless
00:33.04TainNot in my imaginary library.
00:33.36Tem|WoWso
00:33.44Tem|WoWtimex?
00:33.46Tem|WoWyes? no?
00:34.10TekkubYea.. I think so
00:34.17Tekkubit doesn't do anything on it's own
00:34.30Kaelten|AFKtem, uncheck the leave redirect link when you move things
00:34.36Kaelten|AFKbbl
00:34.38Tem|WoWyeah
00:34.42Tem|WoWI have been
00:34.45Tem|WoWjust missed it on the first one
00:35.02Tekkuboh Tem, did you ever find the answer to your question about Compost?
00:35.10Tekkub*grin*
00:35.18Tem|WoWI'll put it this way
00:35.30Tem|WoWIf you don't use a weak table to do it you're a moron
00:35.37Tem|WoWand I don't take you to be a moron
00:35.39Tem|WoWso....
00:35.44Tem|WoWThat's answer enough for me
00:35.53TekkubA: yes and no, there are two caches, the primary will hold 10 table and is NOT weak, the secondary holds overflow and IS weak
00:36.10Tekkubthe primary cache, for me, is almost always like 2-3 tables
00:36.42Tekkubit'll peak out at like 160 when ModMenu does a recursive Reclaim, but it will Acquire all those tables back
00:36.43ckknightTekkub, why do you use a global EmbedLibStub instead of a local stub?
00:37.02TekkubBoss: why should the stub not get reused?
00:37.28TekkubI mean, it's gonna happen during login, we should minimize garbage creation to every dregree we can
00:37.37TekkubGC is bad, GC during login is worse
00:38.11clad|sleepIts all a matter of preference
00:38.20ckknightI want there to be a standardized way
00:38.34clad|sleepthe Ace stub will be standardized
00:38.36clad|sleepI promise you that
00:38.36Tekkubwell that's my standard :)
00:38.41clad|sleepfor 1.4 imo
00:38.51ckknightI want an ETA
00:38.57cladhaireNext Sunday?
00:38.59ckknightand I want to know what I can do to help
00:39.00ckknighthrm
00:39.04cladhairebut that will be JUST for ace proper
00:39.04TainWe all have our own standards.
00:39.05ckknightokay, that works
00:39.08cladhaireyou would be welcome to use it.
00:39.13Tekkubyea.. Ace Core is gonna basically just be the stub isn't it? :)
00:39.16cladhairebut the whole point is you dont need a standard
00:39.20TainGood.
00:39.25TainI don't have many standards.
00:39.33cladhaireThe stub is STILL custom enough that you can't have one ring to fit them all
00:40.24Tekkubyea, waht I posted is the stub I'm gonna use... that's just my template, you don't have to use it
00:40.31TainI feel so ... wrong.  I put together my new PC on Tuesday and I haven't actually played a game on it yet.
00:41.23TekkubActually, thanks Boss, idea
00:41.39TekkubI'm gonna make it so you can change the stub global name easily
00:41.59Tekkub:)
00:42.45ckknighthrm
00:43.00Tekkubjust to avoid potential conflicts
00:43.37Tain"The young man knows the rules, but the old man knows the exceptions."
00:43.40cladhaireTekkub the reason I dont worry about GC's during loading, is because they're one-time costs.. and in the long run they make more sense to me.. but a shared stuf is welcome when necessary
00:44.00ckknightwell, I think that all the embedded libs should use one stub class
00:44.07ckknightisn't that what Ace is gonna do with AceModule?
00:44.17TekkubI worry about load time GC's just cause I hate long load times cause by addons
00:44.22cladhaireIn this 1.x branch, for any module I rewrite-- yes.
00:44.22Tekkub:)
00:44.34cladhaireTekkub: The load times for something like this aren't the issue.. and they're not used during zoning.
00:44.50cladhaireIts a matter of preference, that's all =)
00:44.53TekkubI know zoning's not an issue
00:45.10Tekkuband I prefer to minimize all resource use during load
00:45.21cladhaireI just know that at least every single Ace addon needs a way to handle backporting all my embeds.
00:45.35cladhaires/addon/Module/
00:45.44cladhairebut I'm working it out.
00:45.44ckknightwhat do you mean?
00:45.47cladhaireit'll be a clean intelligent design
00:46.06cladhaireckknight: Okay.. Ace proper loads, and has minor version 2006040601 of AceHooks
00:46.32ckknightokay
00:46.39cladhaireIts already embedded in ace proper, AND aceModule at that point.  When minor 2006040701 comes along, it needs to go through and replace all those function calls with its own.
00:47.03cladhaireSo I have to make a list of namespaces that have embedded my library.. so i can go back and update those references.
00:47.13ckknighthrm
00:47.27ckknightdoesn't Iriel's lib handle that?
00:47.30cladhaireIts technically covered by the ReplaceLib.. but :Embed() can do other work that we need accounting informatino
00:47.35cladhaire*nod* for the most part
00:49.36cladhaireI was the first adopter anyway (And proud of it)
00:49.50ckknightlol
00:49.50cladhaireso i have to look over my code, and tekkub brought up some good points that need to be addressed in the revamp I'm doing.
00:49.52TainI'm still trying to work on being an adoptee.
00:50.02TainBut Angelina Jolie isn't returning my calls. :(
00:50.10ckknightI added one bit of custom code to mine
00:50.12TekkubI did?
00:50.32cladhaireTekkub: You always do
00:50.37Tekkubwow
00:50.38ckknightif BabbleLib and BabbleLib.versions[MAJOR_VERSION] and BabbleLib.versions[MAJOR_VERSION].minor >= MINOR_VERSION then return end
00:50.41TekkubI feel spethial
00:50.45ckknightat the very top
00:50.57cladhaire*nod*
00:50.58ckknightit prevents the code from being run at all if it's already outdated
00:51.05cladhaireavoiding declaration at all is nice, even if the code is compiled anyway
00:51.11Tekkubwait a sec boss...
00:51.22Tekkubreturn works in the root level of a file?
00:51.26ckknightyea
00:51.32Tekkuband totally skips file reading?
00:51.36cladhaire*nod*
00:51.36ckknightyea
00:51.38Tekkubholy fuck that's kewl
00:51.41cladhaireyou can also do end
00:51.41ckknightI know
00:51.47cladhaire, etc.
00:51.48Tekkub*changes EmbedLib
00:51.52cladhairedo -- code here end
00:52.02ckknightit's all of 5 lines at the top
00:52.09ckknightlocal MAJOR_VERSION = "1.0"
00:52.12TekkubI have a big if then ... end around the meat of the template
00:52.15ckknightlocal MINOR_VERSION = 13 -- or whatever
00:52.18ckknightthen that if statement
00:52.23ckknightyea, it made it messy
00:52.28ckknightmine avoids making the stub entirely
00:52.31TekkubI'm changing that now :)
00:52.40Tekkubmine avoids the stub too
00:52.46cladhaireTem: there was food at the vendor in Menethil.. now that was unnecessary
01:01.38Kaeltenhey guys
01:02.52Kaeltenclad: I want to talk to you, you there?
01:03.45cladhaireyeppers
01:03.58cladhaireshoot me up in PM
01:05.00Tekkubnew commit for  EmbedLib :)
01:05.36ckknightlink?
01:05.58Tekkub*digs*
01:06.06*** join/#wowace ag` (n=Andreas@0x535d9723.boanxx19.adsl-dhcp.tele.dk)
01:06.52Tekkubhttps://opensvn.csie.org/Ace/trunk/EmbedLib/EmbedLib.lua
01:06.56ag`What event is called when all units in a party are available?
01:07.18Tekkubmoved the locals to the top, so you only need to edit at the top and bottom
01:07.21ag`after a reloadui
01:07.36Tekkubag: no clue if one IS called
01:07.54Tekkubdo the members changed events fire, one for each loaded probably?
01:08.05ag`I'd just like to prevent my party members to have "unkown" as their class
01:08.27TekkubI honestly have no clue man
01:08.46ag`damn :)
01:08.46Tekkubif it's a realoadUI that data probably doesn't get rebuilt
01:08.59TekkubBAG_UPDATE doesn't fires on reload, only on login/zone
01:09.23ag`how about PLAYER_ENTERING_WORLD
01:09.23Tekkubcause the bag data is only built during world insertion it seems
01:09.41TekkubPEW always fires on reload
01:09.52Tekkuband bags are valid then
01:09.53ckknightPEW PEW
01:09.57ckknightlazors!
01:10.04Tekkubit works one of two ways with bags:
01:10.14Tekkubreload they're valid at PEW
01:10.38Tekkublogin they're empty at PEW and will fire a BAG_UPDATE each time an item is loaded up
01:10.47TekkubI bet parties are similar
01:11.12ag`I'll see how it goes
01:11.20TekkubI mean, If I log in to a party I get the normal "you joined a party" stuff as tho I just accepted an invite
01:11.30Tekkubbut on reload I don't
01:12.51CodayusHmm.  Anyone know SQL and want to answer a probably stupid question?
01:12.54ag`hm, player entering world seems too early too
01:13.17Tekkubdo any party events fire also ag?
01:15.23cladhaireCodayus: Shoot with the SQLage
01:15.56CodayusOkay, I've got a really ugly query which has, in part:
01:16.05CodayusLEFT JOIN spells AS spell1 ON item_cache.spell1_id = spell1.spell_id
01:16.32cladhaireok
01:16.59CodayusWhich works fine if the spells table has the spell_id in it already.  If it doesn't, I'd like to have a default value, if that makes any sense.
01:17.48ckknightokay, does anyone know if they can tell if a texture doesn't exist?
01:17.52cladhaireaah.. thats the subtle difference between outer and inner join..
01:18.07FryGuycodayus: it will default to null if there's none
01:18.36FryGuyCodayus: so in your select, do a tertiary operator for your sql language
01:18.40FryGuyis it mysql?
01:18.41CodayusYeah, but I can't tell the difference between a null because my spells table doesn't know about that ID yet, and the null because the item just doesn't have a spell id...
01:18.44Codayusmysql, yeah
01:19.16CodayusSo uh...what's a tertiary operator?
01:19.35FryGuyit's ? in c
01:19.41hyperZzzzzzzzzztertiary or ternary?
01:19.48FryGuyternary
01:19.49FryGuywhatever :p
01:19.54Codayusoh...
01:21.35CodayusSo, does mysql *have* a ternary operator?
01:22.25FryGuyya
01:22.35FryGuyselect IF(field,field,'default')
01:23.13FryGuyit's probably easier to do it in php or whatever though :)
01:23.29FryGuyIF(expr1,expr2,expr3)
01:23.29FryGuyIf expr1 is TRUE (expr1 <> 0 and expr1 <> NULL) then IF() returns expr2; otherwise it returns expr3. IF() returns a numeric or string value, depending on the context in which it is used.
01:24.37CodayusHmmm
01:25.36CodayusThanks.
01:28.26banditronCOALESCE works but only against null values
01:28.33banditronCOALESCE(null,null,null,'default')
01:37.52Tekkub*whine* you notice auth issues seem to get worse every fucking patch?
01:38.11TekkubWoW is too popular for it's own good
01:40.17CodayusYay!
01:40.45CodayusIF(spell1_id,COALESCE(spell1.spell_amount,'Unknown ID'),NULL), IF(spell1_id,COALESCE(spell1.spell_desc,'Unknown ID'),NULL)
01:42.15CodayusThis stupid query is turning into a monstrosity.  9 joins and counting.  :-(
01:50.16Kaeltenwell good news, a new private svn is under development.
01:50.29ckknighthrm?
01:50.58Kaeltenclad is going to hose a private svn for us.
01:51.07ckknightah
01:51.11cladhaireAnyone a php developer?
01:51.14Kaeltenhost
01:51.26ckknightI have, cladhaire
01:51.32Kaeltencladhaire,   I know a little bit but I'm better at lua
01:51.35cladhaire*nod*
01:51.43CodayusI...  *sort of* know a bit.  Sort of.
01:51.44cladhaireI can do it
01:51.51cladhairebut i didn't know if anyone would be able to spit it out quicker than me
01:52.07cladhaireI need a method to request new repositories, and a simple page to change passwords
01:52.20ckknightah
01:52.30cladhaireso i dont have to be involved with that
02:14.29FryGuycladhaire: what did you need to know about php?
02:15.48cladhairenothing in particular.. just looking for someone who's done a bunch of system/file/io
02:16.01cladhaireparticularly.. i need to authenticate to an htaccess file, and then allow them to change their password
02:16.35ckknighthow do I have an embeddable shared lib with saved variables?
02:17.30cladhaireckknight: It has to have a toc file
02:17.33FryGuyhrm
02:17.37FryGuysucks to be you clad :p
02:17.42cladhairelol
02:17.44cladhaireits not that bad
02:17.49Kaeltenoh RegisterForSave is apparently a blizz only function now.
02:20.19cladhaire*nod*
02:20.24cladhairewelcome to 1.10 =)
02:21.51cladhaireTekkub: this is what I have to code for: http://ace.pastebin.com/647253
02:22.24Tekkuboro?
02:22.26Tekkubwhatdat?
02:23.41cladhaireIf any namespace has called :Embed().. and a new versino comes along, ReplaceVersino() doesn't cover the references thqat get embedded.. So I track the embeds, and call :Embed on the new library to update the references.
02:23.48TekkubBTW: testing Metrognome now, it looks like it works as intended
02:24.03*** part/#wowace Warol (n=Warol@adsl-75-5-43-183.dsl.emhril.sbcglobal.net)
02:24.08cladhaireMetrognome?
02:24.34FryGuyclad: that prints out libb twice right?
02:24.37Tekkubthe OnUpdate library
02:24.50Temcladhaire: where are are putting the svn?
02:25.18Kaeltenso is Metragnome a new type of Timex?
02:25.34TekkubMetro is for more on-update frequency shit
02:25.58TekkubTimex: good for long term timers, bad for short-term repeating timers
02:26.38TekkubMetro's basically designed to replace an OnUpdate frame, and lest you set a frequency and pass one arg (like self!)
02:26.49Kaeltencool
02:27.07Tekkuboh also by default it'll disable calls during zoning unless you explicitly declare that it should continue....
02:27.19Tekkubbut I don't know if OnUpdates are called during zone
02:27.26Tekkubif not I'll just remove that code
02:27.32Kaeltenhey tekk you a masochist?  If so there is a *fun coding project
02:27.36cladhaireTem: it'll be http://svn.wowace.com/Repository
02:27.39cladhaireeventually
02:27.49Tekkubwhat's dat Kael?
02:27.58Temwhy the extra bit on the end?
02:28.09ckknightI'm also interested, Kaelten
02:28.26KaeltenTekkub,  Eventually it'd be nice to have a cross client communication library that doesn't warp the mind
02:28.34Temoh
02:28.34Tekkubeventually?  how bout NOW DAMNIT!!!!!
02:28.36ckknighthrm
02:28.38TemTekkub:
02:28.41Temif you do it
02:28.44Temit must be called Satellite
02:28.49cladhaireI agree
02:28.54Tekkub:)
02:28.57Tekkubhrm...
02:29.00Temin a perfect world, I'd get to all my projects
02:29.00cladhaireTem: The extra bit is the name of the repo.
02:29.07Kaeltenhehe
02:29.10Kaeltenin a perfect world
02:29.13cladhaireTem: So we can give authors their own repo.. and give specific access to the Ace repository
02:29.23Temcladhaire: ah that's cool
02:29.28cladhairehttp://svn.wowace.com/Ace, http://svn.wowace.com/AceGUI, http://svn.wowace.com/KaelCycle
02:29.33Tekkubthat NOW DAMNIT was directed at clad and the SVN BTW
02:29.37Temaaaah, I get it
02:29.37cladhaireand they can have their own structure underneath
02:29.46cladhaireTekkub: We're waiting on DNS, IMO
02:29.57Kaeltenyep waiting on dolby
02:29.58TekkubDNS IT NOW!!!
02:29.59Tekkub11111
02:30.00Kaeltento edit the DNS
02:30.01Temsince when is that an opnion?
02:30.01Tekkub!
02:30.02hyperChipmunkvery nice
02:30.23TekkubDNS: Does Not Sense
02:30.28Tekkub*giggle*
02:30.39hyperChipmunk~wtf dns
02:30.44TemKaelten: you have any idea where the "report to moderator" link goes?
02:30.47hyperChipmunkpurl is so dumb
02:30.49ckknight<PROTECTED>
02:30.53hyperChipmunkI know what it is
02:30.57Kaeltentem, um..... not really
02:31.01ckknightsays you
02:31.01TekkubYes, "Does Not Sense" doesn't make any sense
02:31.03TemI just tried it tout
02:31.07cladhaire208.97.133.166
02:31.08Tems/tout/out/
02:31.11hyperChipmunkI was just seeing whether he sided with Tekkub
02:31.14cladhaireif you edit your hosts file, you can get there now
02:31.14cladhairelol
02:31.17hyperChipmunkor the rest of the world
02:31.23hyperChipmunknice
02:31.37TekkubDNS: Dick, Nuts, Sack
02:31.46hyperChipmunkthanks tek
02:31.46Tekkubbah too simple
02:32.42Temoh cool.  I never tried the admin link
02:32.42TekkubI con't think of a good one
02:32.46hyperChipmunkdoesn't hit claid
02:32.57KaeltenTem:  I got an email about the report
02:33.03Temah
02:33.08Temthat was me
02:33.14Temjust wanted to see where it went
02:33.27cladhairehyperChipmunk: What about me?
02:33.38Temwhile you're at it, follow the link to the thread and lemme know what you think Ishara means in the last post
02:33.43Kaeltentem: what kinda stuff do you have under Admin
02:33.50Temnot much
02:33.56cladhaireyou can't just go to it.. you have to edit your c:\windows\system32\drivers\etc\hosts file and cycle your DNS client service (in windows)
02:33.57Temactually almost nothing
02:34.22hyperChipmunkI edited my ~/.hosts and /etc/init.d/network restart
02:34.24Tekkubbah, fizzy won't write a descrption for me
02:34.28cladhaire*NOD*
02:34.31cladhairewell i can get to it
02:34.34cladhairego Pft =)
02:34.42hyperChipmunkbut it's not even working with the direct addy
02:34.44Tekkub"I'd prefer not to imply any
02:34.44Tekkubofficial associations between Fizzwidget Industries and producers of
02:34.44Tekkubother addons where no such associations actually exist -- I get
02:34.44Tekkubenough tech support email as it is."
02:34.51cladhairehyperChipmunk: It won't work with the direct addy
02:34.51hyperChipmunkgetting connection refused
02:34.58cladhaire*shrug*
02:35.12Temrofl
02:35.15cladhaireyou wont be able to do anythign there either way =)
02:35.22TemI can change the number of stars that appear next to people
02:35.25hyperChipmunkjust trying to help =(
02:35.47hyperChipmunksilly me
02:36.03Tekkubokey back to Metro testing
02:36.20Tekkubanyone know if OnUpdates get paused during zoning?
02:36.43Tekkubsince one could argue that the frame isn't shown...
02:36.55Kaeltentekk: no clue
02:37.16hyperChipmunkeasy way to find out
02:37.20Temoh that's cool too
02:37.25Temgroup email
02:37.40Tekkubthere's no instance I can zone into on my Lv1 horde alt
02:37.50Tekkubmy server's down so I'm on my testing alt
02:38.14hyperChipmunkhorde always have an instance, no?
02:38.19hyperChipmunkthat one in Orgrimmar?
02:38.24TekkubRFC is like 12 to enter
02:38.32hyperChipmunkah
02:38.36Tekkubally got the tram
02:38.42hyperChipmunkgo trammin =D
02:38.42Tekkubhorde don't
02:38.59hyperChipmunkhere's an interesting idea
02:39.04ckknightRFC: 13-18
02:39.09hyperChipmunkmake...an alliance character
02:39.19hyperChipmunkthat's the zone level, not min requirement
02:39.32ckknightyea, you can go in at any level, can't you?
02:39.37Tekkubnope
02:39.39ckknighthrm
02:39.43ckknight:-(
02:39.44Tekkubthere's a min level
02:39.46hyperChipmunkthey added min level req.s in like 1.8
02:39.54ckknightoh, you can go from Durotar to Barrens in 2 minutes
02:40.02ckknightif you make an Orc/Troll
02:40.11hyperChipmunkthat isn't a zone change
02:40.16ckknighthrm
02:40.25hyperChipmunkjust make a hooman
02:40.25TekkubStargate...
02:40.29Tekkubyou know
02:40.31Tekkubbig ring thing
02:40.39Tekkubyou push buttons
02:40.40hyperChipmunkstormwind is like 20 yards away
02:40.42Tekkubit spins
02:40.44Tekkublights up
02:40.51Tekkubkinda... flushes sideways
02:41.04hyperChipmunkand you can go hang out with the beggar gnome
02:41.31Tekkubconsidering how fucked the auth server is being, I'm not gonna risk a logout :P
02:41.54hyperChipmunkyou don't need to auth to swap chars
02:42.05hyperChipmunkstop making excuses and get to work, slacker!
02:42.09Tekkubthe realm is PvP
02:42.15TekkubI can't roll ally here
02:42.25hyperChipmunkyou can change realms too
02:42.29hyperChipmunkfrom char select
02:42.38Tekkubthat was giving me shit earlier
02:42.40hyperChipmunkactually, that's the only place to do it
02:42.50Tekkubtrust me, I tried
02:42.53hyperChipmunkalright, paste your code and I'll zone anywhere you want
02:43.22Tekkubbah I've not written it up and it's embedded in a half-undone mod
02:43.43TekkubI just wanted to know if anyone knew for sure
02:43.52Tekkubotherwise I'd test it when I could
02:43.52hyperChipmunkI'll give it a shot
02:44.03Tekkubdon't worry about it :P
02:44.18hyperChipmunkdude, I'm bored and feeling helpful
02:44.30hyperChipmunkquiet while I'm earning karma, k?
02:44.41Tekkubokey, go write up ... uh....
02:44.52Tekkubwhat nasty projects need done?
02:45.09hyperChipmunkhonest
02:45.37Tekkubyea do that, EI is the worst un irreplaceable mod in my list right now
02:46.02hyperChipmunkwell, I won't guarantee my input won't make it even worse
02:46.19Tekkubit can only get better I think :)
02:46.20hyperChipmunkI'll probably be leanin' on a lot of you =)
02:46.24Tekkubit's a mess right now
02:46.36Tekkubfirst, code needs reorganized and Aced up
02:46.43Tekkubsecond, optomize shit
02:46.49Tekkubthird, add PT support
02:47.29Tekkubseriouly, his code is so scatterbrained it scares the fuck out of me, it needs organized
02:47.37hyperChipmunkheh, yea, I went into seizure first time I looked at the code
02:47.48hyperChipmunkbut if there's anything i can do, it's make code clean
02:48.01Tekkub:)
02:48.08hyperChipmunkI dare you to look at the original TitanBG code
02:48.31hyperChipmunkalright, fine
02:48.49Tekkubkek, BG is the one that breaks every patch too, wonder why
02:51.28Tekkubyup, can't log in from char select now, joy
02:51.37Tekkubtold ya logout was a bad idear
02:51.53hyperChipmunk>8(
02:52.08hyperChipmunkWarmup lists enginv at 3401KiB O_o
02:52.21Tekkubyup
02:52.32Tekkubthat is SO unnecessarily large
02:52.47TekkubKCI or some other database, sure
02:52.55Tekkuba bag frame? fuck no!
02:52.58Temlkjklsakjdf!
02:53.05Temmy neighbors are driving me insane
02:53.17Temthey play the same fucking music over and over
02:54.10TekkubI hate you Tem... you said that and our local "pimp my ride" retard with the ultra loud engine and bass shows up
02:54.18ckknightI still wish there was a way for embedded libs to have SV's
02:54.28ckknightbut that can't happen without a .toc
02:54.39TemTekkub: I swear to god
02:54.40Tekkubfunny thing, my 89 CRX Si, which is horribly out of tune, could go faster than that POS
02:54.47TemTekkub: this fucking guy has like 4 songs
02:54.56Temand he plays them non-fucking-stop
02:55.11Tekkub*thump thump thump thump thump thump thump*
02:55.12hyperChipmunklol
02:55.36Tekkub"Is that his bass or did he finally get laid?"
02:56.07Tekkubyea now I can't even log in
02:56.12TekkubI fucking hate weekends
02:56.32hyperChipmunkis there anyway warmup can give me a breakdown on a single mod
02:56.40Tekkubno
02:57.10Tekkubyou want stats on a mod you need to wrap it's functions in GetTime() and gcinfo() calls
02:57.32TekkubI do that with a lot of my stuff... lesse...
02:57.43TekkubPT's set files are wrapped in those
02:58.13hyperChipmunkdiff between GetTime() and time()?
02:58.28hyperChipmunktime OS-specific?
02:58.33Tekkubno clue honestly
02:58.54Tekkublook at PeriodicTable:ItemInSets to see how I do it
02:59.14Kaeltenactually debugprofilestart() and debugprofilestop() do good
02:59.15hyperChipmunkoh, GetTime() goes to three-decimal resolution
02:59.49TekkubI should use the debugprofile stuff, but I'm just used to GetTime
03:02.58Kaeltenya it returns the ms out to several decimal places
03:03.19ckknightit's actually cheaper than time(), too
03:03.20TekkubIT'S THE BIG SKY VOICE!!!!!!!!!!!!!
03:03.59Kaeltenwell guys I'm heading to an early bed tonight
03:04.07KaeltenI'll yak at you guys tommorow.
03:04.11ckknightalright
03:04.28Temlater Kaelten
03:05.23Tekkubyou know, it might not seem wise at first, but linking the formus into the auth servers was the smartest thing blizzard could do
03:05.41Tekkubcan't get into the game?  well you won't be able to bitch on the forum!
03:05.44Cairennnight Kaelten|Sleeping
03:06.22hyperChipmunk-lilo(i=levin@freenode/staff/pdpc.levin)- [Global Notice] Hi all. If your channel was just attacked, please message me. Thanks.
03:06.29hyperChipmunkthat's mildly disturbing
03:06.42Tekkubwe all heard it chippy, it's not just in your head
03:06.46hyperChipmunkoh I know
03:06.53ckknightI didn't hear it
03:07.00hyperChipmunkthat's cuz you use trillian
03:07.05ckknightlikely
03:07.19hyperChipmunkit probably looked like an animated stick figure mob with torches and pitchforks or something
03:08.46Tekkubnote to self: Trillian makes "the voices" go away
03:09.16hyperChipmunkhehe
03:09.26Tekkub"in the future we will be upgrading to an improved authentication platform" that's some funny shit
03:09.36ckknightryea
03:09.38ckknightyea*
03:09.46hyperChipmunkyesterday their engineers were hard at work on a solution
03:09.47Tekkub*near future
03:10.11Tekkubah being an engineer at Blizzy must be nice...
03:10.29Tekkubyou either do nothing or you can be totally ineffectual and still get paid
03:10.44TekkubI'm not sure which is the actualy situation
03:11.16hyperChipmunkyou program little boxes to notify everyone that you're doing something other than programming notification boxes
03:12.16hyperChipmunkafter a month, you stick it someplace else...e.g. a separate loader program
03:12.33hyperChipmunkor a box on the login screen
03:12.43hyperChipmunkit's all very complicated
03:28.49CairennQuu is out, no more Decursive
03:29.05Cairennhttp://forums.worldofwarcraft.com/thread.aspx?ForumName=wow-interface-customization&ThreadID=356505
03:29.08hyperChipmunkoh noses
03:29.11hyperChipmunkwhatever shall we do
03:29.47Cairennbe sympathetic to the burn out he's experiencing, since we can all relate :p
03:29.59hyperChipmunknono
03:30.19hyperChipmunkheck, I sympathize with him completely
03:30.24Tekkubgee, without decursive noone will be able to raid!
03:30.26Tekkub*eyeroll*
03:30.29hyperChipmunkwe've all experienced it in some way
03:30.31hyperChipmunkbut yea
03:30.50hyperChipmunkthe amount of whining that accompanies decursive withdrawls is mindbending
03:31.04Tekkubwhat's his reasons Cair? recent server performance?
03:31.09hyperChipmunklol tek
03:31.13CairennOh, I know, the "users" are gonna be insane =/
03:31.26Tekkubfuck the "users" :)
03:31.27hyperChipmunk~users
03:31.29purlso this is what we get for sharing our unpaid volunteer work with you? complaints and accuses? <irony> well done, this clearly supports our motivation to continue working on open source projects. </irony>
03:31.42hyperChipmunkpurl hits the jackpot
03:31.55CairennTekkub: nope, 1.10 and the abuse he put up with from users over it all has him feeling like it's a job, instead of for fun any more
03:32.00CairennI feel bad for him
03:32.12CodayusThe funny thing is, CTRA has had pretty much identical functionality in it for ages...but everyone always focuses on Quu and decursive...
03:32.15hyperChipmunkhow DARE he make something so popular
03:32.19CodayusUsers.  oO
03:32.22Temactually
03:32.30TemCTRA's decursive thing is 'worse'
03:32.37CodayusOh?
03:32.43Temit's smarter
03:32.49hyperChipmunkwhat, do you not even have to spam a button?
03:32.50TemWAY smarter
03:32.53hyperChipmunkor not even have to target
03:33.25CodayusAh?  In what ways?
03:33.43hyperChipmunkoh, is that the one where you just click on the box and it gets replaced with the next target
03:34.29CodayushyperChipmunk: CTRA lets you bind a key to decurse, and lets you create rules.  Stuff like "decurse my party first", or "ignore mana burn debuffs on warriors".
03:34.40hyperChipmunknice
03:34.56Temit lets you set up priority on who to decurse
03:35.04CodayusDoesn't decursive?  I thought it did...
03:35.08TemIt's the one feature of ctra I will miss
03:35.27Temperhaps it does.  I only dowloaded decursive once
03:35.33Temshortly after it was released
03:35.36Cairennhe says his mods are public domain and if anyone wants to fork his code they are welcome to
03:36.05Cairennbut he'd rather it was a fork than a take-over
03:36.22CodayusI *think* later versions have similar functionality.
03:36.26CodayusBut I haven't used them.
03:36.32CodayusCairenn: Quite understandable.
03:36.46CodayusKeeps credit clearer.  :-)
03:43.14TekkubOnUpdates do NOT get called while zoning :)
03:43.36hyperChipmunk~congratulate Tekkub
03:43.37purlACTION congratulates Tekkub on being a new owner of a $500 brick.
03:44.43Tekkubwhy do I have a feeling slou's "optomization" of events during zoning is gonna be to simply make OnEvent handlers not get called if the player is zoning?
03:46.46hyperChipmunkbecause you're a pessimist
03:46.53Tekkub:P
03:46.54hyperChipmunkand arrogant
03:47.08hyperChipmunkand look down upon us measly code-rodents
03:47.21Tekkub*shrug* actually the only thing it would really break (I think) are chat mods
03:47.23hyperChipmunkand that's why we love you
03:47.38TekkubI mean... chat should be the only valid event to fire during zoning
03:47.41hyperChipmunkyea
03:47.51hyperChipmunkwait, no
03:47.54Tekkubmaybe I'll test that
03:47.57hyperChipmunkyou can die while zoning =P
03:48.03Tekkubyou can?
03:48.10hyperChipmunkyou show up in-world long before that loading screen disappears
03:48.23hyperChipmunkgo to zul farrak
03:48.30hyperChipmunktrain a whole bunch of trolls to the zone-out
03:48.35hyperChipmunkzone back in and see what happens
03:48.36Tekkubyea but the load screen doesn't necessarily go away on PEW
03:49.17Tekkubfrom my toying with warmup I firmly believe that PEW and the load screen dissappearing are not in sync
03:49.26hyperChipmunkyou might also want to consider buff timesrs
03:49.41hyperChipmunki'm not sure that those don't continue on zone
03:49.44Tekkubbuff timers get the timer from the API
03:49.55hyperChipmunkalright, that works
03:50.12hyperChipmunkbut what about buffs that happen on zoning
03:50.14Tekkubbut buffs can (and should) just be rescanned once on PEW
03:50.28hyperChipmunki.e. Honorless Target, Deserter
03:50.36hyperChipmunkGhost
03:50.50Tekkubwhat about them? you don't care about em during zone
03:50.58hyperChipmunkthat's when they're applied
03:50.59Tekkubthey're there when you get to the other side
03:51.19hyperChipmunkwell, I dunno the thrust of this line of questioning
03:51.24hyperChipmunkso I'm just braindumping
03:51.36hyperChipmunkso if it doesn't apply, just ignore =)
03:51.44hyperChipmunkI don't claim to be making any sense at all
03:51.52TemLAZERS PEWPEW
03:51.54Tekkubauras/HP/MP/bags/actionbars are totally meaningless when you're in transit
03:52.10Tekkubthe only thing I can think of that you would need to catch is chat
03:52.18hyperChipmunkthat, for sure
03:52.22Tekkuband that MIGHT cache and fire after PEW, I'm not sure
03:52.43hyperChipmunkbefore I get too far into this, by the way...
03:52.56Tekkubat least it's not like FFXI where you just miss out on any chat while zoning
03:53.04hyperChipmunksince I'm probably going to need some collaborative-type help writing
03:53.11TekkubSVN!
03:53.13hyperChipmunkha, eq used to do that until they moved to irc for fchat
03:53.15hyperChipmunknono
03:53.25hyperChipmunkI need to know what Ace's formatting conventions are
03:53.32hyperChipmunkso you guys don't kill me =)
03:53.42Tekkubwhat conventions?
03:53.48hyperChipmunkspecifically, tabs
03:53.59hyperChipmunkindentation
03:54.03Tekkubuse leading tabs not leading spaces
03:54.16hyperChipmunkhow wide?
03:54.19Tekkubif you need to allign shit use spaces
03:54.27Tekkubwidth is meaningless with tabs
03:54.33hyperChipmunkgood point
03:54.39hyperChipmunkwidth is 1 =)
03:54.46Tekkubthat's why... each can set tab width to what they like in their editor
03:54.59TekkubI use 2 personally, some like 5
03:55.05hyperChipmunknow I gotta remember how to go back to tabs in vim =P
03:55.31hyperChipmunkI use tab=4 spaces
03:56.14TemI typically use 4
03:56.14Tekkubyea, leading tabs I think is our only common agreement on code fromatting
03:56.28Tekkubeverything else is all personal pref
03:56.38TemI personally HATE the "all in the constructor" crap that rowne got so many of you using
03:56.47Tembut, whatever
03:56.58Tekkubsome of us go for "Enable = function(self)" some go for "function ModName:Enable()"
03:57.18TekkubTem: me to, I like function ModName:Method()
03:59.40*** join/#wowace Wobin_ (n=wob@221.221.24.27)
04:04.09hyperChipmunknice, I crashed gvim =(
04:04.53hyperChipmunk[staharaj@hyperion]$ *** stack smashing detected ***: gvim terminated         ~
04:04.54hyperChipmunkVim: Caught deadly signal ABRT
04:04.54hyperChipmunkVim: Finished.
04:05.02hyperChipmunkO_o
04:05.12hyperChipmunkthat's pretty terrifying
04:05.24hyperChipmunkno wonder they say unix isn't ready for the desktop
04:05.42hyperChipmunkstack smashing, terminated, deadly
04:06.11hyperChipmunkand all I did was try to set mouse-over focus =P
04:06.49Wobin_hehe
04:06.50Wobin_Account Action: Warning
04:06.50Wobin_Offense: Harassment - Obscene/Vulgar:
04:06.50Wobin_This category includes both clear and masked language which is an inappropriate reference to human anatomy or bodily functions, or is pornographic in nature.
04:06.50Wobin_Details (Note - Times are listed in Greenwich Mean Time, GMT):
04:06.51Wobin_4/7/2006 21:34 Rikitikitavi Party Do you have a FUCKING clue how to TANK?
04:06.53Tekkubchat events DO fire whire you are zoning
04:08.30hyperChipmunkwtg wobin
04:09.06Wobin_After the third time I got smushed, without a single erg of help from the warrior, I got tetchy =P
04:09.15hyperChipmunkyour'e gonna get sent to the plvl farms
04:09.26Wobin_Hey that's an idea
04:09.52Wobin_Next time I'll say Do you have any TA MA DE clue on how to TANK?
04:10.05Wobin_I'll just swear at them in chinese =P
04:15.34hyperChipmunkjust make sure they're not Firefly fans, or they'll still report you
04:16.52hyperChipmunkanyone have a clue why my xterm can't allocate colors in FC5?
04:17.43Wobin_heh
04:17.57Wobin_They may be Firefly fans, but I'll bet they have no idea what it means =P
04:18.01Wobin_And anyway it's Mandarin =P
04:18.14Wobin_The most they can say is "OMG They said "Your mother."
04:18.38Wobin_Mandarin is too bloody polite to swear in effectively =P
04:18.44hyperChipmunkhehehe
04:18.54Wobin_You want Cantonese for the swear words
04:28.28*** join/#wowace kergoth (n=kergoth@12.44.147.155)
04:28.41kergothyo
04:30.38Wobin_What's a well known brand of tank?
04:30.44kergothokay, who wants to check out my fun list of list handling
04:30.44kergothhttp://ace.pastebin.com/647341
04:30.47Wobin_(as in the war machine)
04:33.20kergoth~remulate
04:33.26purlWords. Nothing but sweet, sweet words that turn into bitter orange wax in my ears.
04:33.36kergothhehe
04:33.40kergothyay fry
04:33.56hyperChipmunkbrand?
04:34.06hyperChipmunkor designation
04:38.58FryGuy?
04:39.55kergothnot you, yay for the fry who said that quote, from futurama :)
04:39.57kergoth~emulate fry
04:39.58purlWords. Nothing but sweet, sweet words that turn into bitter orange wax in my ears.
04:40.01kergothbah
04:40.15kergoth~emulate fry
04:40.16purlWords. Nothing but sweet, sweet words that turn into bitter orange wax in my ears.
04:40.22kergoth:'(
04:41.21FryGuyah
04:41.27FryGuy:p
04:42.51kergoth~emulate fry
04:42.52purlMy folks were always on me to groom myself and wear underpants. What am I, the pope?
04:42.55kergothyay
04:46.22kergothchannel's dead tonight
04:56.43Tem~laziness
04:56.49purlLAZINESS: The quality that makes you go to great effort to reduce overall energy expenditure. It makes you write labor-saving programs that other people will find useful, and document what you wrote so you don't have to answer so many questions about it. Hence, the first great virtue of a programmer.
04:57.03hyperChipmunkhallelujah
04:57.15hyperChipmunkmy xorg.conf had the wrong rgb path =P
04:57.21hyperChipmunkstill looking in x11r6
05:02.56Tekkubmaking Wiki pages is fun!
05:04.03kergothtekkub: you must look, for it is spiffy -> http://ace.pastebin.com/647341
05:04.23kergoth:)
05:04.30Tekkub^^
05:04.31kergothcriticisms would be good too
05:05.19Tekkubyou use too many ends
05:05.40Tekkubneeds more nutmeg
05:06.15kergothhehe, i'll admit it isnt very comprehensible, but itd be hard to make it more so
05:16.10Tekkubwell, I hope this is Fizzwidget-worthy
05:16.11Tekkubhttp://wiki.wowace.com/index.php/Metrognome_Addon
05:18.07TemTekkub:
05:18.21Temwhat does Target Monitering enabled mean?
05:18.32Tekkubhrm?
05:18.43TekkubPRT?
05:19.48Tekkuboh, bigwigs...
05:19.50Tekkub*duh!*
05:20.03Temoh and whatever version I had didn't work on Hakkar
05:20.11TekkubBW won't check for bosses unless you're in a zone where bosses are registered
05:20.22Temaah
05:20.42TemI got attemp to call nil value errors on Core:Stop
05:20.43Tekkubit just monitors targets and mouseovers for certain names, and enables those mods as the target is seen
05:20.49Temand on Core:Get
05:21.03Tembut I had an old version...
05:21.06Temso... I updated
05:21.12Tekkubhrm.... okey.. Hakkar module might not be up to date
05:21.44Tekkubthe only tested ones are Shyva's and Ammo's
05:22.07Temso.
05:22.15TemI thought this was supposed to have a gui?
05:25.22*** join/#wowace Sokurai (i=omgomg@towers151-148.sfsu.edu)
05:25.59kergothhey tekkub
05:26.04kergoth4960.93750.17
05:26.04kergoth4054.68750.115
05:26.08kergoththat ram, perf
05:26.14kergoths/perf/execution time/
05:26.18Tekkuboro?
05:26.26kergothfirst line is the original linearizeation, second is the new embedded nils lists
05:26.28kergoth:)
05:26.34Tekkubah, kewl
05:26.50kergoth4960 -> 4054 is a solid improvement there
05:26.52kergothhmmm
05:26.55Tekkubthat it is
05:27.03Tekkuband slight improvement on time
05:27.23kergothyeah, less time spent on the table constructions
05:28.51kergothcreating a table takes 0.27μs
05:28.59kergothroughly
05:31.20*** join/#wowace Arokh (i=DvdKhl@p508A4C4C.dip.t-dialin.net)
05:38.36Cairennnight all
05:42.58hyperChipmunksweet dreams
05:43.32ckknighthey chipmunk
05:43.35ckknighthow's it going?
05:43.43hyperChipmunkquite chippy
05:43.55ckknightalright
05:52.16*** join/#wowace Ktron (i=khamer@student2a-64.unh.edu)
05:52.28KtronHey, anyone know what addon AceTimer was based on originally?
05:53.37Ktronhm... Anyone know anything about AceTimer?
05:53.51Ktron(other than what it does heh)
05:56.05Tem<PROTECTED>
05:56.27TekkubI've not sat down and done ZG
05:56.36TekkubI keep getting distracted as usualy
05:56.56Tekkubhell there's crap in the BigWigs Core I want to change
06:01.50hyperChipmunkboss, you put the self.data etc. stuff in BabbleLib too?
06:03.44ckknightno
06:03.51TekkubMetrognome and a nice new PerfectRaidTargets are up on the SVN :)
06:03.53ckknightit has no saved variables
06:04.02hyperChipmunkright
06:04.21hyperChipmunkthat's a nice system
06:04.24hyperChipmunkI want to use it =p
06:04.30hyperChipmunkgimme
06:04.35ckknightwhat system?
06:04.44hyperChipmunkthe way you handle SavedVariables in FuBar
06:06.06ckknightoh
06:06.11ckknightstill crappy, imho
06:06.17ckknightI want a new AceDB
06:06.24ckknightthat isn't horribly slow
06:06.27Tekkubyea need new AceDB
06:06.28ckknightor causes me pain
06:06.37Tekkubor take tables for everything
06:06.43ckknightright
06:06.46ckknightno goddamn tables
06:06.53Tekkubtho Compost kinda negates that problem
06:06.55ckknightor as few tables as possible
06:07.04ckknightI'll be happy to write it if someone gives me an API
06:07.15ckknightor if I'm allowed to make my own, devious API
06:07.38Tekkub*shrug* I don't use AceDB in it's current stat cause I hate the table thing
06:07.45ckknightme too
06:07.59ckknightthat's why I put the self.data, self.charData, whatnot in FuBar
06:08.00Tekkuband the profile system still confusus me :)
06:08.09ckknightthe profile system needs serious work
06:08.12Tekkubyea I like your system there better
06:08.29kergotheverything needs a revamp, just some areas more than others
06:08.42ckknightyea
06:09.02TekkubI'd like to see AceDB take TWO savedvars, one for global SV's and one for Per-char SV's
06:09.16Tekkubsince that whole SavedVariablesPerChar got added after Ace did it
06:10.28kergothneeds more flexibility than that imo
06:10.55Tekkubyea but the per-char stuff can at least be in a seperate file
06:10.56ckknightagreed
06:10.58Tekkubsave a lil memory
06:11.06ckknightI fully agree, Tem
06:11.08ckknightTekkub*
06:11.10hyperChipmunkso how do you guys do your saved variables stuff, then; or will ace handle that for me if I don't implement my own
06:11.23Temhuh?
06:11.23ckknightin FuBar, I added chardb = "varName"
06:11.27TekkubACe can handle it, yes
06:11.30hyperChipmunkthe per-character stuff
06:11.39ckknightso that if you have chardb set, it'll use it in self.charData
06:11.45TekkubI just handle my own usually, I don't like AceDB
06:12.06Tekkubbut yea, I like Fu's system :)
06:12.14hyperChipmunkwell make ace do what Fu does
06:12.18hyperChipmunk>8p
06:12.39Tekkub"what Fu does" needs some more robust methods for access
06:12.49ckknightlike what?
06:13.02TekkubFu just makes a nice pointer to the right profile, the rest is still raw access to the table
06:13.18Tekkubauthors like self:GetOpt()
06:13.24ckknightcold and raw, as the day you were abandoned
06:13.32Tekkubyea I like it raw
06:13.37ckknightyep
06:13.44ckknightself:GetOpt() pisses me off
06:13.47ckknightwhat's the point?
06:13.52ckknightI want inner tables and such
06:13.58Tekkubheh, but authors are still gonna want it
06:14.02ckknightit's easier dealing with it raw
06:14.10ckknightso they can wrap it themselves
06:14.17Tekkubyea I know, why you think I don't use AceDB?
06:14.44TekkubI mean, it's a hard curve gitting used to the nil shit, but once you do it's really second nature
06:16.01ckknightGetOpt = function(self, item) return self.data[item] end
06:16.07ckknightzomg.
06:16.25ckknightI think that with defaults, you don't need nil handling
06:16.56Tekkubmy designs aim for nil == default
06:17.13Tekkubif not self.data.supresschat then...
06:17.22Tekkubif self.data.showframe then....
06:17.40Tekkubif it's not set, that's the default behavior!
06:18.03Tekkubthen I don't have to worry about it being set, and I don't waste memory storing a default
06:22.35ckknightFuBar does have a nice defaults system
06:22.49ckknightit recreates the table structure of the defaults
06:22.57ckknightempty tables, recreating the structure
06:23.10ckknightthen it sets metatables on everything to __index the defaults
06:23.37ckknightbecause of the table structure creation, the nil issue doesn't exist anymore
06:23.48ckknightand because it uses metatables, it doesn't save the defaults to SV
06:24.45kergoththats how i did it too, works well
06:25.23kergothhttp://www.bigbold.com/snippets/posts/show/941 heh
06:25.55ckknightso why do authors want to use GetOpt?
06:26.04*** join/#wowace Norque (n=Mickachu@077.a.001.dub.iprimus.net.au)
06:26.32ckknightwhat I do is have a getter/setter per variable instead
06:26.55ckknightkergoth, I don't do the same thing
06:27.57kergothyou're right, i let it use the defaults tables rather than creating new ones for subtables, since i didnt need a pristine defaults later on, and saving that to sv works fine
06:28.01ckknightI actually recreate the table structure, the way the link you sent me doesn't recreate it
06:29.11kergothif the defaults usage is a one time thing, and you wont need a pristine unmodified defaults later on, my way saves ram.  if it isnt, mine wont do.  same principle, regardless
06:29.14kergothjust implementation differences
06:29.16kergothhmm
06:32.36Wobin_I need oRA
06:32.48Wobin_First MC run =)
06:34.49kergothgood luck :)
06:35.13TekkubI don't think the engineer bags are in kerg, i've never seen any yet
06:36.18hyperChipmunkthey aren't
06:39.21ckknightis it ## SavedVariablesPerChar?
06:43.11hyperChipmunkBlizzard_BattlefieldMinimap.old/Blizzard_BattlefieldMinimap.toc:## SavedVariablesPerCharacter: BattlefieldMinimapOptions
06:43.37hyperChipmunksure looks like it
06:43.41hyperChipmunker
06:43.42hyperChipmunkno
06:43.44hyperChipmunkpercharacter =)
06:44.05ckknightokay
06:44.41ckknighttesting a saved variable with the same name in two different addons
06:48.37ckknightokay, it sets em both to the same thing...
06:53.25Temhmm what do you guys think about this?
06:53.41ckknightit's fabulous!
06:53.44TemInstead of AceAddon collection all in one forum
06:53.55Temsub forums by category
06:54.19ckknightI'm listening
06:55.21Temsimilar to how the addon sites segregate addons by category
06:55.39ckknighthrm
06:55.43ckknightworkable
06:55.48Temthough, in an ideal world, we'd just have a real addon database
06:55.56Temwithout download links
06:56.11Temthat are hosted by wowace
06:56.20ckknightwithout?
06:56.34Tembandwidth is expensive
06:56.39ckknightyea
06:56.45ckknightI like WoWI
06:56.49TemI do too
06:57.23Temand I think some addons should have their own category
06:57.32TemFuBar is an excellent example of that
06:57.39TemAceUnitFrames would be another
06:57.45ckknightalright
06:58.21Temso that all, for example, all FuBar plugin threads are in the same sub-forum
06:58.31Tems/all//
06:59.20TemI dunno
06:59.30Temthat would really just be a bandaid fix
06:59.59Temwhat we really need is a searchable, categorized, download area
07:01.13Tems/download area/'release announcement' section/
07:01.14hyperChipmunkwith hookers! and blackjack!
07:01.24Temdon't forget the LAZERS
07:01.27TemPEWPEW
07:01.29hyperChipmunkPEW!
07:01.35Tem|Sleepnight guys
07:01.45ckknightcya
07:01.48hyperChipmunkdoes anyone actually use the "new item" stuff in EngInv?
07:02.04Tem|SleepI'd have to know what EngInv was first
07:02.10hyperChipmunkEngInventory
07:02.19hyperChipmunknice Inventory mod
07:02.36hyperChipmunkdynamically rearranges itself and groups items by type
07:03.13hyperChipmunkbut it's old, unmaintained, and the code is enough to make grown men cry
07:03.50hyperChipmunkyet I still haven't seen anything even close
07:03.52KtronAnyone appear who knows much about the status of AceTimer?
07:04.02kergothwe need a categorical inventory addon that uses pt
07:04.10kergothwe also need an autobar addon that uses pt, imo
07:04.21hyperChipmunkI intend to use pt
07:04.54hyperChipmunki just want to know what crap i can get rid of
07:05.17hyperChipmunklike, marking items which are "new" in your bag
07:05.54hyperChipmunkI don't use it, and it gets in the way more than anything; was wondering if it's just me, or could a feasibly drop that feature
07:06.08hyperChipmunkthe thing is 3500 KiB
07:06.23hyperChipmunkby far my largest addon
07:06.28hyperChipmunkand it just shouldn't be =P
07:13.51hyperChipmunkjust reading the original EngInv changelog makes me cry
07:13.53hyperChipmunk<PROTECTED>
07:17.11kergoth<Lois> Oh Peter, I care about the size of your penis as much as you care about the size of my breasts.
07:17.13kergoth<Peter> OH MY GOD!! *runs away*
07:17.48hyperChipmunk3434 lines of code in the main lua
07:17.56hyperChipmunk...and there's another lua for the options
07:19.33hyperChipmunk...and another for the chat handler...and another for the tooltip...and hooks...default items...support functions...
07:21.12hyperChipmunkIf an infinite number of monkeys on an infinite number of typewriters were to all suffer simultaneous aneurysms, this is probably what they'd produce
07:22.02Wobin_yeah in regards to enginv, everyone I've spoken too only uses the fact that it groups
07:22.22hyperChipmunkgood deal wob
07:22.45Wobin_And if you're doing it, I don't have to worry about starting on it =)
07:23.45hyperChipmunk!
07:24.13hyperChipmunkthis is clearly something best left until morning
07:24.26hyperChipmunkI do my best thinking 30 mins before I wake up
07:24.52hyperChipmunkand then I go to class and forget everything
07:25.24hyperactiveZzzzznight guys
07:26.16hyperactiveZzzzzI start this thing full force first thing tomorrow, so be prepared for a barrage of annoying n00b questions
07:28.37ckknightI got a feature request saying I should enforce the naming convention today
07:28.40ckknightkinda funny
07:33.47Codayus....heh
08:06.32*** join/#wowace [MoonWolf] (i=moonwolf@f176182.upc-f.chello.nl)
08:06.33*** mode/#wowace [+o [MoonWolf]] by ChanServ
08:07.33Wobin_hey ckknight: You wrote DurabilityFu, yeah?
08:29.31[MoonWolf]kergoth are you there ?
08:30.02[MoonWolf]I dont know if you want to but could you help this poster out ?
08:30.03[MoonWolf]http://www.wowace.com/forums/index.php/topic,1306.0/topicseen.html
08:30.28[MoonWolf]Or anybody else who feels up to it.
09:03.08[MoonWolf]finally im done reading all of the forum
09:03.13[MoonWolf]man it moves fast these days
09:03.43[MoonWolf]in  8 hours it creates 2 pages of threads with unread posts
09:04.46[Ammo]morning
09:05.55[MoonWolf]morning [Ammo]
09:29.07Tekkuberf
09:30.07[MoonWolf]morning tekk
09:30.25[MoonWolf]or evening, whatever it is there
09:30.27Tekkubso... tired...
09:30.38[MoonWolf]try a bed.
09:31.11Tekkubbut then I miss out on food when hubby gets off work
09:31.32[MoonWolf]short nap, wake up food, bed with hubby ?
09:32.04Tekkubyea I'm thinking I'll nap on the couch in an hour or so
09:32.27*** join/#wowace cbandito (n=anon@cpe-67-9-143-58.austin.res.rr.com)
09:33.17Tekkub:P
09:33.44[MoonWolf]Stop distracting me from EM
09:34.41TekkubEM?
09:34.55[MoonWolf]ExoticMaterial
09:35.03[MoonWolf]MendyDPS
09:35.39Tekkuboh yea
09:35.59[MoonWolf]MendyDKP*
09:36.10TekkubMenDyKp
09:36.31[MoonWolf]lol
09:37.38Tekkubthere, Metrognome is up now
09:38.05TekkubI'll prolly submit Met and Compost to WoWI and UI.WoW tomorrow
09:43.58[MoonWolf]tekkub, what do you think of this design ?
09:43.59[MoonWolf]http://ace.pastebin.com/647574
09:44.38Tekkublooks okey to me :)
09:45.04[MoonWolf]\o/
09:46.13[MoonWolf]I like this design, it is compact but allows you to make excetions to seperate classes or groups, but you can name a group or class anything you want.
09:46.14TekkubSo I guess it's time to rework AceTooltip to be an embedable
09:46.21Tekkubneeds a better name too
09:46.28TekkubI'm thinking, Gratuity
09:46.32Tekkub(sp?)
09:46.41[MoonWolf]I am unfamiliar with that word.
09:47.02Tekkubyou know when you go to a resturant and leave a tip
09:47.10Tekkubthat's the "fancy" name for a tip
09:48.13[MoonWolf]aha
09:48.26[MoonWolf]sounds good
09:49.04[MoonWolf]ACE: We encourage vague, double meaning and weird references in addon names!
09:53.11TekkubI still think Ace2 needs to be named Duece
09:54.46[MoonWolf]Duece biggalow, male jigallow ?
09:54.58[MoonWolf](horrible screwed up spelling i am sure)
09:55.50Tekkub*sigh* that's twice now
09:56.57[MoonWolf]I'm not the first person to think of that ?
09:57.52Wobin_Deuce damnit
09:58.00Wobin_Deuce
09:58.16[MoonWolf]sorry
09:58.27[MoonWolf]my spelling is less then optimal currently.
09:58.27Wobin_Tekk keeps spelling it wrong =P
11:24.20Tekkubdynamic frame creation hates me
11:24.35TekkubI can't seem to make a tooltip that'll actually work
11:26.26[MoonWolf]didn't otravi have problems with the tooltip aswell....
11:27.04TekkubI think it might stem from the same issues dynamic Buttons have with the text part
11:27.52TekkubIt's like there's something in the XML template method that ties the text fields to the frametype's methods, where as dynamically declaring them it doesn't happen
11:56.10Tekkubhttp://forums.worldofwarcraft.com/thread.aspx?fn=wow-interface-customization&t=343889&p=1&tmp=1#post343889
11:56.10Tekkub#14
11:56.13Tekkubwhat a dick
11:57.20[MoonWolf]Funny :P
11:58.29[MoonWolf]tekkub, does iteminset have multiset support ?
11:59.43Tekkubhuh?
12:01.16[MoonWolf]if i check seggin root against foodclass with iteminset i get nothing if i do it with iteminsets i get a table back as expected.
12:03.40[MoonWolf]both return values are nil
12:04.03[MoonWolf]Am i misunderstanding something or another ?
12:04.18[MoonWolf]maybe i forgot how iteminset works....
12:04.50[MoonWolf]It should work as i did it.
12:11.45TekkubI dunno I'll check it out sometime, remind me tonight
12:11.55TekkubBTW, long (I'm only 10 min in) but funny
12:11.55Tekkubhttp://video.google.com/videoplay?docid=1808273720725631796&q=amv+hell&pl=true
12:13.49[MoonWolf]kk, ill figure out a way around it for now.
12:14.05Tekkubit should just return as soon as it finds a match
12:14.26[MoonWolf]yeah, that is what i though
12:14.36[MoonWolf]and perfect for EM , but it isnt returning
12:14.48Tekkubhrm
12:14.50Tekkubokey
12:17.18[MoonWolf]hah
12:17.27[MoonWolf]when i changed it to foodfungus it started working
12:17.47Tekkubhum
12:17.54[MoonWolf]so... iteminset isnt handeling multisets the same way iteminsets
12:18.11Tekkubis it multiple layers of multisets?
12:19.06[MoonWolf]foodclass is a multiset of multisets if that is what you mean.
12:19.23Tekkubyea that's what I mean
12:19.43TekkubI don't think it'll recurse down to the basic sets
12:19.50TekkubI should change that
13:03.27[MoonWolf]Is there a to iterate over table key's in the way they were entered ?
13:07.29[MoonWolf]http://www.youtube.com/watch?v=JD8P4fE8Yn0&search=Rube%20Goldberg <- funny
13:11.16Tekkubgod no
13:11.27TekkubI just watched 70 minutes of AMV
13:11.33Tekkubno more funny videos
13:11.39Wobin_AMV?
13:11.47TekkubAnime Music Videos
13:12.09Wobin_Moon: only if they're entered with table.insert...
13:12.26[MoonWolf]:(
13:12.29Wobin_although I'm not sure what you mean by way they were entered
13:12.30[MoonWolf]ah well
13:12.49[MoonWolf]classes = {
13:12.49[MoonWolf]Warlock   = 0,
13:12.49[MoonWolf]ShadowPriest = 20,
13:12.49[MoonWolf]Priest  = 40, --Is added to the base value
13:12.49[MoonWolf]Mage = 40,
13:12.51[MoonWolf]}
13:12.52Wobin_if you mean the order they were entered?
13:12.58Tekkubno moon
13:13.02Tekkubnot like that
13:13.30[MoonWolf]no problem, in that case people wont get the list like they entered it.
13:14.03Wobin_You'll need two tables
13:14.50[MoonWolf]I need to keep things simple for the people who need to enter values so, it wont happen.
13:18.25Kaelten|Sleepingello everyone
13:18.31[MoonWolf]Kaelten, hi kael
13:18.48TekkubMoon: Beep bebabeep beep beep
13:19.06[MoonWolf]kill bill + osaka works wonderfully well
13:22.04[MoonWolf]I know a scary amount of these anime even thouhg i dont activly watch anime
13:22.06TekkubMoon, you'll understand in about an hour... All hail the great hypnosaka
13:22.39Tekkubspeaking of an hour... where's mah hubby?
13:22.52Tekkubhe got off work an hour and a half ago
13:23.06Tekkub15 min to get home, add half hour for stop at store on the way
13:23.35[MoonWolf]i suspect the makers were azumanga fans
13:23.40[MoonWolf]cause theres a lot of it in here.
13:23.51Tekkubyes, there is, but it's all good
13:25.20[MoonWolf]I wonder if we could get mtv to show at least one AMV every day
13:26.01Tekkubno anime == nerddom, MTV = cooldom
13:26.12Tekkubthe closest you'll ever get was Daria
13:26.38Tekkuband even then it played more to every teen's needless sense of emo than anything else
13:26.50[MoonWolf]:(
13:27.02Tekkub"Oh woe is me everyone hates me for I have hormones!"
13:27.19[MoonWolf]lol @ DBZ
13:28.07[MoonWolf]Disturbed + hamtaro....
13:41.06KaeltenI wonder if its possible to create a chunked iteration embeded lib
13:41.32Wobin_only load parts when required?
13:42.17Kaeltenwell I'm more looking for a generic way to chop large processes (i.e. searching in Linkview) into smaller onces.
13:42.39Kaelten\s\onces\ones\
13:43.39Wobin_Sort of like how a database can return a certain number of results in blocks?
13:43.52Kaeltenerrr. kinda
13:44.21Wobin_Or rather, break off processing at one point and then continue on when required?
13:44.42Kaeltenexactly
13:45.44Tekkubhey Kael and Wobble, need a nomenclature brainstorm
13:45.45Wobin_But what would you put in the lib? Isn't that sort of thing a bit too specific to the addon for a library?
13:46.02TekkubI'm gonna work a bit on changing AceTooltip into an EmbedLib
13:46.19TekkubI need a good name, only one I got is Gratuity
13:46.29Tekkub(sp?)
13:46.40Wobin_(I think so)
13:46.46Wobin_~spell gratuity
13:47.01Wobin_'may be' =P
13:47.04Tekkubit looks like it is
13:47.06Wobin_Way to go in being precise =)
13:48.17Kaeltenhmm
13:48.23Wobin_hm, not easy to come up with one that's at least a bit obvious
13:48.24Tekkubso no other ideas?
13:48.44Kaeltenwobin: just the things to handle the callback and timing.
13:48.48Wobin_~define tip
13:48.54TekkubI think the current implementation will be you provide a tooltip, it provides the searching functions
13:48.57Wobin_(it ws worth a try =))
13:49.20Tekkublater (once dynamic tooltips work) I'll embed a tooltip in it
13:49.28Tekkubanyway food/anime time
13:49.46Kaelteninfact it would be a natrual extension of Metrognome
13:50.15Wobin_Ah, so the user is responsible for the actual chunking function, but your emblib will do the real-time calling/response/call/response
13:50.27Kaeltenright
13:50.51Wobin_You could call it BlowChunks =P
13:50.59Kaeltenlol
13:51.24Wobin_It certainly sounds useful, Kael
13:51.33Kaeltenfunction KC_Linkview:ChunkedSearch(start, finish)
13:51.52Kaeltenwould be the call back function
13:51.59Wobin_And if we sort of hammer the concept to people, it'll make huge processing stuff a lot easier on the system
13:52.13Kaeltenya
13:52.40Wobin_since it could essentially 'take turns' to process each addon's request
13:53.21Kaeltentrue
13:53.47Wobin_Psuedothreading =)
13:53.57Kaeltenthe only other thing I'd like to see is for it to either support a call to update a progress bar, or display one on its own
13:54.33Wobin_I guess you'd pass in a function to call (start,finish) a chunksize and a name?
13:55.07Wobin_Your lib would then try it out, time the first attempt, then estimate total time and show the bar
13:55.30Kaeltenyep
13:55.31Wobin_You could have a default bar function that the user could override in their addon
13:55.39Wobin_(if they wanted something more fancy)
13:55.57Wobin_But that's more of an inheritance, than a emblib
13:56.29Wobin_buggrit, if they want to make their own bar, they can do it themselves. I'd be much happier with a default one
13:56.54Wobin_It'll be recognisable overall the addons as a timing estimation bar too if the format is the same
13:59.21Kaeltenyep, could display 3 or 4 at a time.
13:59.29Kaeltenthe 3 or 4 that will be done fastest
14:00.35Wobin_hehe "Updating Item List" "Scanning AuctionFrame" "MAking Water"
14:57.20*** join/#wowace banditron|AFK (n=anon@cpe-67-9-143-58.austin.res.rr.com)
15:55.46*** join/#wowace [MoonWolf] (n=moonwolf@f176182.upc-f.chello.nl)
15:55.46*** mode/#wowace [+o [MoonWolf]] by ChanServ
15:59.04Cairennmorning Elviso
16:00.00[MoonWolf]good morning, afternoon, evening, night everybody!
16:00.22Cairennhey [MoonWolf] :)
16:04.03ElvisoG'morning :)
16:04.50Elvisocan't believe this channel went silent for 2hrs, is there free gold on the server or something I don't know about?
16:05.08[MoonWolf]oh it happens.
16:06.03[MoonWolf]I was cooking, tekkub is most likely sleeping, kaelten is away, etc etc
16:15.16ElvisoDoes Rowne ever hang out in IRC?
16:17.58Cairennnot any more =/
16:18.19Elvisois he still 'around' or did I miss something?
16:18.41ElvisoI read the wowace.com forums some, but I don't browse it daily
16:20.42*** join/#wowace cladhaire (n=jnwhiteh@cpe-24-59-191-241.twcny.res.rr.com)
16:39.13*** join/#wowace pagefault (n=pagefaul@67.71.47.74)
16:39.20pagefaultooh new channel
16:43.49otraviYes
16:43.58[MoonWolf]pagefault, welcome back.
16:44.17pagefaultthanks
16:44.21pagefaultI had to fix my autojoin
16:44.24pagefaultwas still going to the old place :)
16:44.51[MoonWolf]np
16:45.09ckknighthey all
16:47.15hyperChipmunkeyo
16:47.29ckknightsomeone wants BabbleLib in zhCN
16:48.24hyperChipmunkthat chinese?
16:48.38ckknightyea
16:48.43hyperChipmunkI might be able to help you
16:48.49ckknightsimplified Chinese
16:48.50ckknightoh?
16:48.55hyperChipmunkthat's the one language I have a translator for
16:48.56hyperChipmunk=P
16:49.12hyperChipmunknot sure if he has a client to test it with though
16:49.27hyperChipmunkSingaporean English teacher =)
16:49.41ckknightis that Mainland Chinese?
16:50.01ckknightI think it is...
16:50.10hyperChipmunkyea, he speaks CHinese
16:50.17ckknightthere are two kinds of Chinese
16:50.28ckknightSimplified (Mainland) and Traditional (Taiwanese)
16:50.56hyperChipmunkit's good enough to negotiate with gold farmers
16:51.01hyperChipmunkthat's all I know =)
16:51.40ckknightand they're Simplified
16:51.44ckknightso, likely
16:53.27hyperChipmunkno guarantees he'll be up for it though
16:53.28*** join/#wowace Ktron (i=khamer@student2a-64.unh.edu)
16:53.29hyperChipmunkbut I'll ask
16:59.28ckknightgah, I can't figure out how to install international fonts in Opera
16:59.55*** join/#wowace ag` (n=Andreas@0x535d9723.boanxx19.adsl-dhcp.tele.dk)
17:00.15ag`When you create a frame with CreateFrame
17:00.38ag`it doesn't load it's position like normal frames by XML does?
17:14.34[MoonWolf]I have a chinese translater for mendleev.
17:14.37[MoonWolf]its pretty funny.
17:18.20[MoonWolf]Tekkub, thanks for updating mendeleev to the new compostlib
17:28.05cladhaireWho is going to want a repository on the SVN?
17:28.14cladhairehttp://svn.wowace.com/YourRepositoryHere
17:30.03ckknightmaybe...
17:30.18cladhairelol
17:30.30cladhaireTem: Will you want a seperate repository on the svn?
17:30.39cladhaireand good morning =)
17:30.42Temmorning
17:30.48TemI overslept
17:30.56cladhaireboo.. did you miss anything?
17:30.59ckknightI like my svn server cause it automatically updates the version/changelogs of my files, then zips it for release
17:31.33cladhaireif you have hooks, i can toss them in your repo and we can test it.
17:31.34Temcladhaire: sure.  As long as it's easy for you
17:31.45cladhaireTem: It is.. just let me know what you want the top level to be
17:31.51Temoh, hrm
17:31.53cladhairejust finished up the password change page.
17:31.58Temstupid nick confusion
17:32.10cladhairei would suggest Tem for the repo, and tardmrr for the login
17:32.13cladhaire=)
17:32.23cladhairenot that the domain is even transferred over yet.
17:32.26[MoonWolf]wowace has an svn \o/
17:32.30cladhairebut i updated my hosts file so I can play
17:32.35cladhaire[MoonWolf]: We're working onit.. but yet.
17:32.39cladhaires/et/es/
17:32.48Temyeah, that sounds good, cladhaire
17:32.51[MoonWolf]I'll wait till you have it all worked out then.
17:33.05cladhaire[MoonWolf]: No, if you want one.. request it now =0
17:33.08[MoonWolf]I have no need for my own repo though.
17:33.09cladhairethe details can be worked out later
17:33.12cladhairebut we have to reserve names =)
17:33.34[MoonWolf]I mean, i currently have like what, 3 addons.
17:33.45[MoonWolf]no need to go make my own repo for that... i think.
17:33.47cladhaireWell, there's no common repo under the new model.
17:33.53cladhaireBut we could make one
17:33.56cladhairea trash repo =)
17:34.23[MoonWolf]Make me a moonwolf repo then, and an account would be nice too.
17:35.03[MoonWolf]can we still get channel announcements if the repo's are all split up ?
17:36.03[MoonWolf]Mendeleev 0.6.3 released btw.
17:36.16cladhaire[MoonWolf]: Yes we can.. we just have to work those details all out between Kergoth and I
17:36.27[MoonWolf]\o/
17:37.26TemI'm so excitedd we're getting a repo
17:37.46cladhaireit has the potential for downtime.. but no where near what we had to deal with at opensvn... same as any host.
17:37.53cladhairei've been using this provider for a while, with no issues.
17:38.21[MoonWolf]I have had no serieus downtime problems under opensvn
17:38.29cladhaireckknight: Can you email me your post-commit hooks so I can test em out on the test repo?
17:38.42cladhaire[MoonWolf]: You haven't been commiting much the past two weeks.. I've had a TON of issues with it.
17:39.08[MoonWolf]I commited 3 or 4 things this week. not really astronomical
17:39.20[MoonWolf]compared to what you or tekkub sometimes push out.
17:39.51cladhaireI dont commit much.. but its annoying when I can't.. not to mention how slow it is.
17:40.13[MoonWolf]svn isnt supposed to be this slow ?
17:40.35cladhairehell no
17:40.46cladhairepull something down from svn.brokendreams.net
17:42.39[MoonWolf]what is the repo name after that ?
17:42.43cladhaireerr svn.brokendreams.net/wow =)
17:43.05[MoonWolf]kk
17:43.43[MoonWolf]still only 20 kb/s
17:44.15cladhaireits not an insane difference.. but there is a speed (not transfer.. but time to do things, etc.
17:44.17cladhaire*shrug*
17:44.27cladhaireWe can also scrap it if we want to.
17:44.30[MoonWolf]but, being away from opensvn alone is cool enough.
17:44.49Temcladhaire: do we lose the trac interface?
17:45.09cladhairewe do lose trac
17:45.17cladhairekael and i are playing with the idea.
17:45.22cladhairewe can always go back
17:45.26cladhairethis is just a test-- essentially
17:45.31[MoonWolf]true
17:45.39[MoonWolf]opensvn is not going anywhere
17:45.57[MoonWolf]and most of us have complete copies of the repo on our hd's anyway.
17:46.11[MoonWolf]we only use revisions if something does go wrong.
17:46.19[MoonWolf]s/use/lose
17:48.39Temcladhaire: the thing I liked about having trac is I liked linking the revision history for that project
17:48.45cladhaireI can give you that
17:48.47cladhairewith websvn
17:48.51cladhairenot as sexy.. but faster and nicer
17:49.07Temthat's fine
17:49.10[MoonWolf]does that also do divs ?
17:49.21cladhairehttp://svn.brokendreams.net/websvn/log.php?repname=Blah&path=%2FAceHook%2F&rev=0&sc=0&isdir=1
17:50.24Temcladhaire: that doesn't show a diff for each revision
17:50.55Temwhich is the one thing I liked about trac
17:51.39[MoonWolf]Yeah, thats what i liked about trac, hey tekkub changed something in mendy, look at div.
17:52.05cladhaireTem: I see diffs for each revision.. can you link what you mean?
17:52.14cladhairehttp://svn.brokendreams.net/websvn/comp.php?repname=Blah&path=%2F&
17:52.37Temhttps://opensvn.csie.org/traccgi/Ace/trac.cgi/log/trunk/Tab
17:53.18cladhairewell unfortuantely trac isn'tan option.. its dependency list is.. ridiculous.
17:53.22Temif you click on the change set, it brings you to a diff between that version and the previous version
17:54.11cladhaireYou can do that with websvn too
17:54.22*** join/#wowace Kaelten (n=Kaelten@68.63.3.183)
17:54.32*** mode/#wowace [+o Kaelten] by ChanServ
17:54.32[MoonWolf]hey Kaelten
17:54.34cladhaire*shrug*
17:54.34Kaeltenhey
17:54.35cladhairehey kael
17:54.37KaeltenI love svn
17:54.42KaeltenI'm finally learning how to use it and its fun
17:54.46Kaelten:)
17:54.46TemI'm really not surprized that trac's dependencies are out of hand
17:54.49cladhairelol
17:54.56TemI mean; look at it
17:54.59Temit's so damn pretty
17:55.00Kaeltenoh ya Trac is dependency hell
17:55.18KaeltenI could have had svn set up on the old server if not for trying to get trac to work as well
17:55.31cladhaireKaelten: Well we can't get TRAC on the new one.
17:55.42Kaeltenfrankly,  that doesn't bother me
17:55.46cladhairebut the password change script is up
17:55.50Kaeltencool
17:55.51cladhaireit bothers a bunch of the commiters =)
17:55.58Kaeltenlol
17:55.58cladhairethe domain isn't over yet
17:56.00TemIt doesn't bother me all that much
17:56.10TemI will just miss the prettyness
17:56.11cladhaireitbothers tekkub =)
17:56.20Kaeltenhmm I'll msg dolby again, he's probably still at the thing with those people from that other game that sucks
17:56.27Kaeltenwell we have a wiki
17:56.35Kaeltenand we have forums, and most of us have portals
17:57.02Kaeltenif all we're missing is trac then thats not too bad.
17:57.32Kaeltenhey clad, is it possible to set up a script that will auto export on a cronjob?
17:57.47cladhaireshould be able to
17:57.59cladhaireyou'll have shell access, so you can do most of that
17:58.11Kaeltenthats cool
17:58.16Kaeltenoh I'm already using the new svn
17:58.21cladhairelol
17:58.22Kaeltenjust edited my hosts file
17:58.22cladhairehow?
17:58.26cladhairehehe
17:58.29cladhairehold on a sec then
17:58.32cladhairelets make sure this works
17:58.40Kaeltenwell commiting works :)
17:58.53KaeltenI'm on revision 7 or something already
17:59.22KaeltenI found out about the switch command, thats fun.
17:59.27[MoonWolf]I have a small question, is it possible to have a cronjob set up to build nightlies for us ?
17:59.28cladhaireYou can use http://svn.wowace.com/passwd.php to change your password
17:59.37cladhaireTem: Kergoth can help us with that
17:59.48cladhairewhats switch do?
17:59.49Kaeltenya I didn't try to keep the history from my little svn
18:00.19cladhaire[MoonWolf]: Kael just asked that =)
18:00.36[MoonWolf]oh
18:00.41[MoonWolf]i did not really pay attention
18:00.41Kaeltenclad: script seems to work
18:00.41ag`Is it possible to retrieve the values the game saves for user placed frames?
18:00.55Kaeltenag'  layout someting or another
18:01.00Kaeltenunder wtf I think
18:01.02Temag`: not from in-game
18:01.03cladhaireKaelten:  good.
18:01.28cladhairewhich repo are you working in?
18:01.29Temag`: you should probably manually save the position of moved frames
18:01.38Temag`: the game doesn't play nice
18:01.40cladhaireAnd what does the switch svn command do?
18:01.51Kaeltenyep password switching does.
18:01.57KaeltenKaelCycle
18:02.09Kaeltenclad: it allows you to switch a directory between two directories on the svn
18:02.28Kaeltenlike I can switch from trunk/KC_EnhancedTrades to branches/KC_EnhancedTrades
18:02.35Kaeltenit swaps the files out and everything
18:02.52cladhaireHrm.
18:02.56cladhairewhy would you want to use that?
18:02.56Kaeltenso when I want to develop I can switch to the branch
18:02.59[MoonWolf]<PROTECTED>
18:03.01Kaeltenwhen I want to play I can switch tot he trunk
18:03.02cladhaireas opposed to merge
18:03.04cladhaireoh
18:03.05Kaeltennope not a move
18:03.06cladhairenice
18:03.16cladhaireit does a checkin/checkout between two directories.
18:03.18cladhaireon your local checkout
18:03.19[MoonWolf]coool
18:03.20Kaeltenyep
18:03.23Kaeltenits very sweet
18:03.32cladhairenice
18:03.34Kaeltenfor developing non compatabile branches
18:03.40cladhairei should do that with watchdog
18:03.50Temi need to do that for AceGUI
18:03.56Kaeltentem: exactly
18:04.10[MoonWolf]I need to do that too.
18:04.16[MoonWolf]simply because its cool.
18:04.26Kaeltenhell as an extreme scary use you could use it to swap out your whole addonset for developing and playing
18:04.32Kaeltenbut thats a little exessive.
18:04.42Kaeltenafk, poopy diaper
18:09.48Kaeltenback
18:10.15[MoonWolf]hehe
18:10.30Kaeltenshe's 2 and a half but not quite potty trained yet
18:12.41id`[MoonWolf], do you know Chris Wooding? (book author)
18:12.50[MoonWolf]doent ring a bell
18:12.52[MoonWolf]any titles ?
18:12.58id`Hes writing the trilogy of The witches of Saramyr
18:13.07id`second came out today, instantly bought it :-)
18:13.18id`well.. today... not sure
18:13.20KaeltenTrudi Canavan is a good author thats just coming out
18:13.23id`it was in the bookstore :P
18:13.24Kaeltenshe's on her 4th book
18:13.56id`err, The Witchmasters of Saramyr * (its in dutch)
18:14.22[MoonWolf]ill keep a head out for it.
18:14.36id`:)
18:14.55id`and i bought me a tosti machine
18:14.57id`:P
18:15.12Kaeltenso when you need to move the repository like this do yu have to end up checking out each revision and redoing them one at a time?
18:19.52Kaeltenhmm seems there is a way
18:20.05cladhairehttp://svn.wowace.com/websvn/listing.php?repname=KaelCycle&path=%2F&sc=0
18:20.13cladhaireKaelten: there's a way
18:20.14Tembrb
18:20.16cladhaireKaelten: svk can do an export.
18:20.17Wobin_Trudi? Hm.
18:20.20cladhaireTem: check out that websvn.. better?
18:20.29Wobin_Apprentice. something something?
18:20.47Wobin_What did she write?
18:22.34*** join/#wowace Tem (n=Tem@ip70-177-40-169.br.br.cox.net)
18:22.34*** mode/#wowace [+o Tem] by ChanServ
18:23.05Temah nevermind
18:23.24KaeltenTem, nvm what?
18:23.31Temnothing
18:24.29cladhaireWebsvn is up for all current projects.
18:25.05id`make it a link on the site next to wiki :p
18:25.51Kaeltenid: I will when the dns edit is done
18:25.58id`:)
18:26.31[MoonWolf]building layout and imorting new stuff right now.
18:27.03[MoonWolf]wow that was a lot faster
18:27.18Kaeltenlot faster
18:27.58Kaeltenclad: I can get a packup of the old repository but not just for certain directories, I don't think
18:28.51cladhaireI think kergoth can kep us with that.
18:29.31Kaeltenso should we wait to setup the Ace repo until kergoth is kicking around?
18:29.49cladhairemost likely yes.
18:29.49cladhairebut.
18:29.58cladhairewe can just import the tags into tags
18:30.18cladhairei have to revert the ace changes on opensvn
18:31.23Kaeltenhehe ya
18:31.50Kaeltenand then when we get on the new one branch and switch
18:33.27TainDown with Ace!  Up with skirts!
18:33.33cladhaire./agree
18:34.01ckknightmmm... skirts
18:34.24ckknightthough you gotta remember, it's not the skirt that's important, it's what's underneath the skirt
18:36.21cladhairehttp://svn.wowace.com/
18:36.24cladhairethat's now the websvn root.
18:36.26kergothKaelten, cladhaire: unfortunately, theres something wrong with one of the changesets inside the opensvn ace repository that prevents doing a full svk mirror of it.  I've tried, on numerous occasions, from numerous machines, it always hits a crc mismatch on a specific cset.
18:36.40cladhairekergoth: I'm not too worried about it
18:36.52cladhaireif we grab the tags that we need to from the releass we have packages
18:36.54cladhairewe should be fine
18:36.55Kaeltenkergoth, what about svnadmin dump /load
18:37.02cladhairewe won't be rolling behind 1.3 at this point anyway.
18:37.04kergothsvnadmin would be the way to go, if opensvn provides it
18:37.25Kaeltenit provides access
18:37.32kergothcool
18:37.45[MoonWolf]is the ace repo going to contain the opesvn stuff ?
18:38.00[MoonWolf]if so, will there be a seperate repo for Ace itself ?
18:38.00Kaeltenwell if we do the dump load it will
18:38.07Kaeltenbut then we'll delete everything else.
18:38.14Kaeltenhmm
18:38.18Wobin_huh
18:38.20Wobin_finally respecced
18:38.31cladhairewait
18:38.32cladhairewhat?
18:38.37cladhairelol
18:38.45Kaeltenlol
18:38.50Wobin_Don't mind me =P
18:38.51cladhairecan't we dump JUST the /ace directory with history?
18:39.07cladhairerather than import it all and delete the non-ace dirs?
18:39.16Kaeltennope
18:39.18kergothah, you're planning on splitting up ace development vs ace based addons?
18:39.20kergothKaelten, yes, you can
18:39.22Kaeltenyou can dump the entire thing
18:39.25kergothgive me the dump file and i'll do it
18:39.31kergoththeres tools to filter the dump output
18:39.34kergothbased onp ath
18:39.35Kaeltena cool
18:39.38cladhairekergoth: http://svn.wowace.com/
18:39.39Kaeltenok let me get the dump files
18:39.40cladhaireerr
18:39.42cladhairethat won't work for you
18:39.53Kaeltenya I'm waiting on dolby to edit a dns entry
18:40.00cladhaire208.97.133.166 if you toss that in your host file, you can take a look at it.
18:40.01Kaeltenuntil then edit your hosts file
18:40.25Kaeltenkergoth should I enable --deltas?
18:40.48TemI gotta go for a bit
18:40.55Kaeltenk, tem, see ya in a bit
18:40.59Temyay for the new svn
18:41.05Temlater
18:42.01Kaeltenkergoth: also will it be a pain if I chop the dump files up?
18:43.17kergothummm i dont recall what --deltas is, my svnadmin fu is rusty
18:43.23kergothcheck the manual / man page :)
18:43.57Kaeltendeltas encodes the file output to make a smaller file
18:44.21cladhaireOh and by the way.. the password change script never sends an unencrypted password.
18:44.29cladhairesince I couldn't get https for it.. it crypt()
18:44.44cladhairecrypt()'s it with the appripriate salt on the client and then sends that.. so javascript needs to be enabled.
18:44.58Kaeltenthats cool
18:45.07KaeltenIs there a link to that anywhere?
18:45.12cladhairea link to what?
18:45.17cladhairethe password change script?
18:45.24cladhaireif so, no
18:45.48Kaeltenya thats what I was refering too.
18:45.54cladhairewe can put one up tho
18:46.34Kaeltenwould be cool if it was on the websvn page
18:49.57cladhaireI'd rather not have it exposed =)
18:50.08Kaeltenk
18:51.37cladhaireCreating repos still takes a bit, and requires editing a file
18:51.43cladhairebut I'm not too worried about that.
18:52.25Kaeltenyou could work on automating that if you wanted it
18:52.30Kaeltenbut thats yer call
18:52.40cladhaireWell i still add them through the web panel
18:52.44cladhaireto make sure they get added correctly
18:52.45Kaeltenah
18:52.48[MoonWolf]Do we really want random people to start making their own repo's ?
18:52.52cladhaire*shake*
18:53.13Kaeltenwell I was just referingt o automating that for clad's use
18:53.20[MoonWolf]oooh
18:53.36cladhaireKergoth/Kaelten: If you add any user
18:53.41ckknightand BabbleLib has preliminary zhCN support now
18:53.54cladhaireusing htpasswd.. you need to add them to the Master.passwd file.. that is what we use for lookup/authentication for the password change script.
18:54.02[MoonWolf]ckknight, if you need a lot of strings for zhCN , grab mendeleev
18:54.09ckknightooh
18:54.11[MoonWolf]there is a lot of zhCN translations
18:54.49[MoonWolf]everything from classnames to bossnames.
18:54.54ckknightsweet
18:54.58ckknighthrm, boss names
18:55.03ckknightI should put that in BabbleLib
18:57.01ckknightthanks, [MoonWolf]
18:57.05[MoonWolf]np
18:57.23ckknightonly thing I'm missing now is skill trees in zhCN
18:57.29ckknightBalance, Restoration, whatnot
18:57.36[MoonWolf]Someone translated that out of the blue one day
18:57.45ckknightfun
18:57.50Wobin_hrm
18:58.15[MoonWolf]I have no german or frensh translation  BUT I DO HAVE CHINESE
18:58.19cladhairelol
18:58.47[MoonWolf]i had a german one, but after 3 versions it was 3/4 english again.
18:59.58ckknightlol
19:00.00Wobin_spells and skills, ckknight?
19:00.12ckknightWobin_, I have all the translations for spells and skills
19:00.18Wobin_cool
19:00.23ckknightyea
19:00.24cladhaireOk, so here's the deal with the Ace repo.
19:00.35ckknightand most zones
19:00.38ckknightand now all classes
19:00.39cladhaireIt needs to be reverted to 1136
19:00.46cladhaireif either of you want to take care of it, Kergoth or Kaelten
19:01.15[MoonWolf]1136 is not very far back
19:01.47cladhaire<PROTECTED>
19:02.21cladhaireAfter working on AceEvent for a while.. we realized that AceState needs to be rwritten first.. so I'm starting from scratch
19:04.26[MoonWolf]dont reset me now peer
19:05.22Kaeltenclad: revert just reverts your working copy to the last version you checked out
19:06.10cladhaireKaelten: Isn't there a way to revert the copy on the svn?
19:06.15cladhaireor should i re commit the old version?
19:06.26ckknightis there anything that would have a lot of translations of bosses?
19:06.41ckknightcause if I get like German and French, I'll totally put it into BabbleLib
19:06.57cladhaireCT_RaidAssist
19:07.03ckknightah
19:07.06cladhaireerr CT_RaidBossMods
19:07.10cladhaireShould..
19:07.14ckknightwhy didn't I think of looking the devil in the eye?
19:07.57otraviI heared CTRA!
19:08.02cladhairelol
19:09.27Kaeltensvnadmin deltify 1137 1159 or something like that
19:09.36Kaeltenwould delete all changes made in those ranges
19:09.53cladhairewell i dont have svnadmin yet =)
19:10.04Kaeltenhehe
19:10.11Kaeltenyou don't have access to svnadmin yet?
19:10.15cladhairenot on opensvn
19:10.24cladhaireor do i?
19:10.26Kaeltenhow about on your server?
19:10.34cladhairei do on my server.. but the ace repo isn't there atm
19:10.54Kaeltenright
19:11.00Kaeltenwell
19:11.36cladhairei'll re-commit once it gets moved over
19:12.53ckknightI can only seem to find the english localization for CTRA, is there somewhere else I can get the other languages or something?
19:13.24cladhairenot sure.. i assumed they would be there.
19:14.49ckknightdoes not look like it
19:14.59cladhaireboo =)
19:15.02otravickknight: I'm going to send a PM to the chinese guy in the oRA thread
19:15.03cladhaires/)/(/
19:15.12otravisince I had the same problem :)
19:15.19ckknightotravi, don't need the Chinese translations, already have those
19:15.22ckknightI need French and German
19:15.39otravickknight: the french and germna is included in the ordinary release, but I need the chinese! *givf*
19:16.03ckknightyea, I was talking about skill trees, not bosses
19:16.14ckknightI still do need the chinese skill trees
19:16.55ckknightI have vanquished him!
19:18.56otravihehe
19:19.30otraviI still don't understand why RS and MT grabbing isn't working on a chinese client
19:19.33otraviand ready does :<
19:20.27Kaeltenopen svn is down
19:20.28KaeltenI kilt it
19:21.04otravistill up here
19:21.34Kaeltenheh
19:23.42Kaeltenlaundry time
19:32.35cladhairesomeone needs to get Ace onto the new svn
19:32.40cladhaireso I can code today.
19:34.17ckknightwould there be any other addon/site I can look at that might have German and/or French translations of bosses?
19:34.50cladhairewowguru have them maybe?
19:34.59ckknighthey, it's possible
19:35.06ckknightI stole all the spells from them
19:35.45ckknightyep, thanks, clad
19:36.07ckknightcrap, I can't tell the difference between ?? and ???
19:36.10ckknightcrappy lack of fonts
19:37.12Kaeltenclad, I'm just going to say fuck the history.
19:37.26KaeltenI can't get opensvn to let me backup right
19:37.32cladhaireKaelten: Good.. How many release versinos of Ace do we have archived?
19:37.46cladhaireI like to get everythign into tags possible.
19:37.55ckknightnvm, I figured it out :-)
19:38.13KaeltenI have many many
19:40.46cladhaireKael: Can you connect to the Ace repo?
19:40.48cladhairecause I can't.
19:40.48otravi"Can I get a res in ogrimmar... on the bank roof... fell down and died :<"
19:40.58Kaeltenwhich one clad?
19:41.04cladhairesvn.wowace.com/Ace
19:41.05cladhaire?
19:41.22Kaeltenits not letting me either
19:41.24cladhairei get prompted for a password.
19:41.25cladhaireodd.
19:42.24Kaeltenhmm try recreating the ace repository
19:42.32CodayusSilly question:  Seems like there should be an easy way to make grep ignore files ending in a '~', but it seems to be eluding me.  Anybody know offhand?  :-)
19:42.42cladhaireWorking on it now.
19:42.46Kaeltenkk
19:44.13Kaeltenhow should I label the folders in the tags directory?
19:44.18Kaelten1.0 ?
19:44.21Kaeltenor ace-1.0?
19:44.23cladhaireaye.. by release name
19:44.36cladhaireare you going to do the Ace repo when it gets fixed?
19:45.13cladhaire(Recreating now.. should be done in a few mins)
19:46.23Kaeltenya I'll create it
19:46.27cladhairek
19:46.33cladhaireput Ace back to 1136
19:46.37KaeltenI have
19:46.45Codayushmm, nm, found a way....
19:46.55Kaeltenso should it be 1.0 or ace1.0
19:47.05cladhaireI would do Ace-1.0
19:47.09cladhairejust in case
19:47.14Kaeltenk
19:49.25Kaeltenshould I bother putting in the RCs?
19:49.38cladhairemeh.. your choice
19:52.52cladhairetry now Kael
19:53.17cladhaireyou may need to RE-change your password
19:53.22cladhaireto send it into that file
19:54.22Kaeltenwell its not letting me checkout
19:54.30cladhairethere's nothing there
19:54.31cladhaireto checkout
19:54.49cladhairenow do it
19:54.51cladhairei just created the trunk dir
19:55.58banditron|AFKhey, moonwolf, i'm looking at the fishing buddy error in mendeleev right now
19:57.05Kaeltencommiting
19:57.30KaeltenI had 11 old releases
19:58.22Kaeltenok ace is commited
19:58.39hyperChipmunkhttp://ace.pastebin.com/648359 =
19:58.43hyperChipmunk=\
19:59.09KaeltenI'm also creating the branch for you clad
20:00.52Kaeltenok clad, its good to go
20:02.28id`this worky? http://hellsblade.xs4all.nl:88/
20:03.07otraviConnecting...
20:03.16id`prolly not then
20:18.25hyperChipmunk=\ here's a comment you don't want to see in any code done by a single person
20:18.33hyperChipmunk--  ???
20:18.47id`haha
20:18.59kergoth"Your 3d accelerator card is not supported by World of Warcraft.  Please install a 3d accelerator card with dual-TMU support." <-wtf
20:19.04id`that means the person was stoned while writing
20:19.12hyperChipmunkkerg pwnd
20:19.22kergoth:'(
20:19.30id`cant get me lua webserver to work on port 88 :(
20:19.31kergoththats what it does when i try opengl with cedega. direct3d crashes
20:19.31hyperChipmunki knew there was a reason to keep all those vidcard boxes around
20:19.36kergoththis was working yesterday!
20:19.43hyperChipmunk~wtf TMU
20:19.51hyperChipmunkpurl is useless
20:20.10hyperChipmunkTexture Manipulation Units?
20:20.16otravikergoth: What Cedega version?
20:20.50otraviOpenGL was fixed in 5.1.3
20:20.59otravifor WoW at least
20:21.00hyperChipmunkin the version notes:
20:21.03hyperChipmunk<PROTECTED>
20:21.04kergothi've tried 5.0.2, 5.1.1, 5.1.2, and 5.1.3
20:21.27kergothnevermind, i got it wrong. opengl crashes, direct3d gives that dual tmu error
20:21.48id`I dont like it when i dont get help on IRC. That's not how satan and I agreed...
20:22.01otravi:o
20:22.24id`I'm going to sue that guy some time... hes violating our contract
20:22.41kergothcladhaire: opinion.  we're going to have a magic super() function to access your superclass.  using it will be necessary when using multiple inheritence to ensure the base classes dont get their methods called more than once (the infamous diamond inheritence problem).  need an opinion on the syntax of that function
20:22.55kergothcladhaire: currently, you have to, for example, in your init method: super(self).init(self)
20:23.07otraviI just found some very strange, but cool electronica oO
20:23.11kergothcladhaire: which is ugly as hell, but super needs self to access the method resolution order, and naturally init needs it
20:24.37*** join/#wowace banditron (n=cbandito@cpe-67-9-143-58.austin.res.rr.com)
20:24.57kergothhaha, at least i know why wow doesnt like me
20:25.00kergoth~$ fglrxinfo
20:25.02kergothdisplay: :0.0  screen: 0
20:25.02kergothOpenGL vendor string: (null)
20:25.02kergothOpenGL renderer string: (null)
20:25.02kergothOpenGL version string: (null)
20:25.03kergoththat cant be good
20:25.51kergoth~emulate fry
20:25.52purlMy folks were always on me to groom myself and wear underpants. What am I, the pope?
20:26.43hyperChipmunkhey, (null)... I use a soundcard from those guys
20:26.43cladhairekergoth: Okay.
20:26.51cladhaireOk.. shower. then dinner.. then movie.
20:26.57kergothhehe
20:27.10kergothanyone else up for opinions syntactically?
20:27.21hyperChipmunkcan you pass the first self implicitly?
20:27.31kergothhow?
20:27.42hyperChipmunkyou asked for syntactic suggestion
20:27.45kergothyou could embed super in the object and do self:super().init(self)
20:27.48kergothbut thats not any cleaner
20:28.04hyperChipmunkyou dind't ask how =)
20:28.18kergoths/opinions/opinions that can actually be implemented/
20:28.20kergoth:P
20:28.40otravikergoth: eselect opengl set ati, might help
20:28.51ckknightkergoth, you went with self.super().init(self)?
20:29.08hyperChipmunksuper(self).init(self) I think
20:29.10kergother, no, i changed it to super(self, 'init', ...)
20:29.15ckknightah, okay
20:29.20kergothi just dont like any of the solutions, so still probing for suggestions :)
20:29.21ckknightthat works for me
20:29.26kergothhehe
20:29.30ckknightthere is no perfect answer, just a hack
20:30.13kergothanyone know why i get a 404 going to http://svn.wowace.com/passwd.php?
20:31.12hyperChipmunkbecause the page was not found, be my guess
20:32.47ckknightokay, for the boss localization, should I separate raid and regular bosses?
20:32.51ckknightor just have one function to get both?
20:33.25ckknighti.e. babble.GetLocalizedBoss("NEFARIAN")
20:33.38ckknightor babble.GetLocalizedRaidBoss("NEFARIAN")
20:33.43*** join/#wowace Firedancer (n=Miranda@cpe-24-58-108-74.twcny.res.rr.com)
20:33.56id`Wow, I'm now hated in at least 4 channels
20:34.00ckknight?
20:34.02ckknighthow so?
20:34.32id`I don't know how i do it.. I always have respect for people on the internet.. unless i know i can say things in 13375p34k..
20:34.47id`Well, I mislinked a very offtopic site in two channels
20:34.51id`and apologised
20:35.04id`then came in with another ip and autojoined PER ACCIDENT, and was accused of evading my ban
20:35.28ckknightlol
20:35.32ckknightwhat was the link to?
20:35.40id`on another i got banned because i explained that a half life hack isnt a hack but a cheat, and any kid with 'leet hacks' needs to pick up a few books on C++ and then openGl
20:35.59id`People are just afraid of the truth
20:36.04id`:|
20:36.10ckknightmeh
20:36.20id`ckknight, it's really disgusting.. i advise not to click.. but its a very old one too
20:36.24id`hai2u.com
20:36.42ckknightew
20:36.43id`I used to make that the screensaver along with goatse and tubgirl etc at school every where on all pc's
20:36.46ckknightwhy would you paste that at all?
20:37.05hyperChipmunkI can't believe this code is still functional after 3 patches
20:37.07ckknightI once lemonpartied 20 people at once, on a 20 foot screen.
20:37.08id`ckknight, shock effect
20:37.09ckknightit was great.
20:37.16id`hahah
20:37.27ckknighta few months later, I first saw it
20:37.38id`lol :p
20:39.18*** join/#wowace HoJ|Slayman (i=Slayman@c195224.adsl.hansenet.de)
20:41.01hyperChipmunkok screw this
20:41.10ckknight?
20:41.12hyperChipmunktime to nuke and pave
20:41.20ckknightwhat you doing?
20:41.26hyperChipmunkEngInv
20:41.30ckknightah
20:41.38hyperChipmunkthere is no way to untangle this
20:41.55ckknightmy advice: start from scratch, use none of its code
20:42.02hyperChipmunkthat's what I'm doing
20:42.04ckknightsteal features from an outside viewpoint
20:42.10ckknightthat's how I did FuBar
20:42.14ckknightcause Titan scared me
20:42.43hyperChipmunkI've spent a whole day reading this, and I'm not any closer to comprehending the logic flow
20:43.23hyperChipmunkyea, that's what I did with TitanBG too
20:45.49clad|afkKergoth: If you're getting a 404 you're still ending up at WoWI's servers
20:47.36clad|afkKaelten|AFK: Are we at 1136 on the new svn server?
20:49.12otravifind one error in this quote: Cant post my UI, but i would like to recommend DAB (Discord Action Bars) and DUF (Disord Unit Frames). They are very slim in terms if RAM usage and they are fully configurable.
20:50.14otraviLast time I checked... DAB+DUF used the same amount as my current UI in total
20:51.18hyperChipmunkls
20:51.20hyperChipmunker
20:51.22hyperChipmunklol
20:51.50otravihyperChipmunk: the terminal is over there --->
20:51.53hyperChipmunk=(
20:52.10otravi(mine is at least)
20:52.10hyperChipmunkactually it's here -----v
20:52.23otravihehe
20:52.29otravimy xmms is there
20:59.30*** join/#wowace Neriak (n=Neriak@dslb-084-058-133-090.pools.arcor-ip.net)
20:59.39Neriakhi guys
20:59.52ckknighthey Neriak
20:59.54otravihello
20:59.55ckknighthow's it going?
20:59.58otravianother server worked :) ?
21:00.10Neriakhaste: no the same server, one try later .. lol
21:00.21Neriakbut I've read your post
21:00.28otravihehe
21:02.20Neriakman, I have problems with a dictionary table .. http://www.wowace.com/forums/index.php/topic,1314.0.html
21:03.02NeriakI'm so sure it's simple stuff, but I don't get it ... disappointing
21:04.12ckknightAceDB is evil
21:04.36ckknightthat's why I made FuBar use near-raw handling
21:04.52Neriakyeah I now see the point ;)
21:04.57[MoonWolf]Best thing you can do here neriak is to do it yourself and not through acedb here.
21:05.42Neriakhm that'd mean completely learn the shit once again from scratch, I only know ace coding .. lol
21:06.18banditronhey, moonwolf, would you like my FishingBuddy data?
21:06.25ckknightself.db._table is a link to your db
21:06.30ckknightthe raw db
21:06.41[MoonWolf]oh you read it banditron , yes if you could send it i would be most gratefull
21:06.53ckknightand self.db._table.profiles[self.profilePath[2]] is a link to your profile
21:06.54[MoonWolf]mail the file to moonwolf.crn@gmail.com if you can.
21:07.18banditroni'm getting some other errors too
21:07.38banditronbut i need to disable my trade window to check it first
21:07.56[MoonWolf]the tooltip money, and the fix things in bag bug ?
21:08.25Neriakckknight: I think I really jump the no_AceDB_train ;)
21:08.50ckknightAceDB needs a rewrite
21:09.06Neriakyup
21:09.12NeriakAce profiles, too ;)
21:09.15ckknightyes
21:09.24ckknightI've had nothing but trouble with profiles
21:09.27Neriakthis should be easy to fix tho
21:09.33ckknightyou'd be surprised
21:10.16banditrondunno about money, tho i saw the post about repairing
21:10.25Neriakevery now and then I also have problems with FuBar plugins "forgetting" their positions .. does this ever happen to you, boss?
21:10.37ckknightI usually don't notice it
21:10.38banditroni get an error after my recipes are scanned i think
21:10.41ckknightbut I'm sure it's happened
21:10.49ckknightI think it happens after an error occurs
21:10.50Neriakit happens mostly when I log from one char to another
21:10.55Neriakoh yeah
21:10.57ckknighthrm
21:11.04[MoonWolf]when you mouseover items with mendy enabled at a repair npc the repair cost does not show up.
21:11.14HoJ|Slaymanhello fellas
21:11.18Neriakwhen I was coding stuff and had errors I#ve noticed after the next /rl a plugin changed it's position
21:11.19[MoonWolf]i suspect i am passing a value wrongly.
21:11.36[MoonWolf]the repair error is a completely mistery for me.
21:11.39Neriakhowever one reload later it was fine again
21:12.08ckknightyea
21:12.19ckknightcurrently, I'm working on givine babbleLib zhCN support
21:12.28ckknightand adding boss names to it
21:12.48Neriakbut FuBar is really the best I've ever seen .. you know what I like the most about it? creating a second panel, detach it, shrink it to the wanted size and lock it anywhere on the screen .. fucking great :)
21:13.04ckknight:-)
21:13.43[MoonWolf]I only ever use one panel, bottom of my screen.
21:13.43NeriakI don't know how to top it hehe .. maybe the creating of vertical bars ;)
21:13.46Neriakpanels
21:14.00ckknightbut I don't wanna
21:14.21ckknightnor do I see the technical means to do so
21:14.25Neriaknah, it's fun .. I can't see any great use for it ;)
21:14.57[MoonWolf]banditron, can i expect that email anytime soon ?
21:15.17banditronit JUST went out. via gmail.
21:15.25[MoonWolf]lol
21:15.26[MoonWolf]kk
21:15.36[MoonWolf]ah there it is
21:16.18Neriakckknight: btw, Top ScoreFu does it's job well. It really catches everything it should now on my german client.
21:16.40NeriakAnd I know the german wow client is a real bitch, hehe
21:16.52ckknightNeriak, that's why I wrote BabbleLib
21:17.07banditronI get a fart in PeriodicTable\TradeSkills.lua when I mouseover herbs after opening my Alch window
21:17.11ckknight[MoonWolf], you know, some of your boss names in Mendeleev are misspelled
21:17.24[MoonWolf]blame tekkub
21:17.25NeriakI've looked over it, how did you gather all that spellnames ?
21:17.28ckknightwill do
21:17.39ckknightNeriak, made a script to crawl wowguru
21:17.49Neriakhaha, nice
21:18.14[MoonWolf]ckknight, if you can be bothered create a list and post a bug on my wowi portal moonwolf.wowinterface.com
21:18.57ckknight[MoonWolf], can't you just use BabbleLib as a library?
21:19.00ckknight:-P
21:19.11ckknightit has like 4 languages, 2 which you don't have
21:19.36HoJ|Slaymanthe coolest about FuBar u can make a hell of a lot of panels across the whole screen
21:19.50ckknightHoJ|Slayman, pointlessly, even
21:20.02ckknightmost people will only have 1-3
21:20.04HoJ|Slaymanckkhnight agreed
21:20.07[MoonWolf]ckknight well, ill look into that , but not today.
21:20.14ckknight[MoonWolf], yea, yea
21:20.17hyperChipmunkor you can load BatFu, and get a whole bar's worth with one plugin =P
21:20.34ckknight...
21:20.51NeriakBatFu ?
21:20.58NeriakBattlegroundFU you meant ? ;)
21:21.06HoJ|Slaymanlike BatMan just hitting harder u know :D
21:21.11hyperChipmunkyea =)
21:21.13Neriakhehe
21:21.27Neriakit's also working nice on my client
21:21.44hyperChipmunkomg you use BattlegroundFu?
21:21.55Neriakhowever needs some time to get the killing blows
21:22.02hyperChipmunkhey, somebody else uses my plugin!
21:22.04HoJ|Slayman"Atomic batteries to power, turbines to speed" i loved that silly series!
21:22.15Neriakyup, I just ried it and its coll ;)
21:22.18Neriakcool
21:22.21HoJ|SlaymanhyperChipmunk which one?
21:22.34hyperChipmunkBattlegroundFu
21:22.46hyperChipmunkactually, i did that only on update; if you want it instant, I can do that
21:22.50hyperChipmunkdidn't think it was important
21:23.01hyperChipmunki actually like the delay =)
21:23.08Neriakwell sometimes it'll last some seconds until it updates
21:23.14hyperChipmunkit shouldn't be more than 1 second
21:23.18hyperChipmunkoh
21:23.23HoJ|SlaymanhyperChipmunk i like it autoinvites are teh pwn :-D
21:23.25Neriakif you update it every second it wouldn't eat more fps I think
21:23.25hyperChipmunkwell, 1 second more than the game itself takes
21:23.38hyperChipmunkit is 1 second
21:23.43Neriakoh .. hmm
21:23.57hyperChipmunkbut the game scoreboard takes time to update too
21:24.00hyperChipmunkand i can't control that
21:24.30NeriakI'm pretty sure yesterday it did only update when I was clicking on it to switch to the BattlegroundScoreFrame or how it is named ..
21:24.39Neriakah ok
21:24.43Neriakthen it's because of this
21:24.53Neriaknevermind then
21:25.09HoJ|Slaymanis garfield the owner of FriendsFu and GuildFu ? i have to make one proposal
21:25.16Neriakyyup he is
21:25.47banditronwhat is the link to browse trac with just raw files shown?
21:26.46[MoonWolf]create a fix, comment out part of it   (the return) for final testing, then upload it with that part still commented
21:27.17Neriakdid anyone notice the big amount of BINDING_UPDATe events that are fired when you log into the game ?
21:27.26*** join/#wowace ag` (n=Andreas@0x535d9723.boanxx19.adsl-dhcp.tele.dk)
21:27.31banditronlol is that what debug('') --return is?
21:27.45[MoonWolf]yes
21:27.46NeriakI wonder if this event fires for every actionbutton hotkey I've bound
21:28.05[MoonWolf]that return is supposed to make mendeleev stop doing something.
21:28.30[MoonWolf]take the -- out and see what happens.
21:29.38banditronyeee! no errors
21:30.17banditronk. so is Fishing Buddy building invalid links there?
21:32.24[MoonWolf]Yes it is.
21:32.35banditronhow can i turn on Ace debug messages
21:32.37hyperChipmunkdoes Turan ever lurk here?
21:32.47[MoonWolf]However, that is no reason for mendeleev to choke on them.
21:32.52[MoonWolf]hyperChipmunk, nope.
21:33.10[MoonWolf]banditron, do you have acedebug ?
21:33.10hyperChipmunkpunk
21:33.19banditroni can very soon. where at?
21:33.45[MoonWolf]http://www.wowace.com/downloads/AceDebug-v1.0.zip
21:33.49[MoonWolf]download that
21:34.12[MoonWolf]you can figure the rest out yourself i am sure.
21:35.14[MoonWolf]wowi bugs need a Not my Bug status on bugs.
21:35.33Neriakand it needs an edit mode for posted bugs
21:35.43banditronput a note saying it's not yours then "not gonna fix"
21:35.55[MoonWolf]bugs you posted or bugs you have gotten posted ?
21:36.05Neriakbugs you posted
21:36.24Tain~seen Turan
21:36.33purlTain: i haven't seen 'turan'
21:36.41Neriakhehe
21:36.42ckknight~weep
21:36.52[MoonWolf]Wont fix seems so harsh.
21:37.20ckknightpurl, weep is <action>weeps uncontrollably
21:37.21purlckknight: okay
21:37.24ckknight~weep
21:37.25purlACTION weeps uncontrollably
21:37.31HoJ|Slaymansometimes i would like to have your problems.
21:38.36Neriakckknight: what's up with Gello and you? why does he "hate" FuBar that much ? :)
21:39.04banditroni turned on debug for mendeleev, but dont see any messages
21:39.54NeriakI've read some posts from him where he was telling people that he never ever will port any mod to BossPanel.
21:40.08[MoonWolf]banditron, thats good....
21:40.55banditroni thought i'm supposed to see "malformed link" from Fishing Buddy
21:41.03[MoonWolf]you are...
21:41.13banditronbut i dont :(
21:41.23[MoonWolf]weird.
21:41.37[MoonWolf]Personally. I dont use acedebug
21:41.48TainReally?  I love acedebug.
21:41.54[MoonWolf]i only have those debugs in there for those who do use it.
21:42.08[MoonWolf]i dump ace:prints everywhere when im debuggin.
21:42.25TainAh.  ehn yeah of course that works.
21:42.52[MoonWolf]i only add a debug line for cases like this and the people who DO  use ace debug.
21:43.21Tainheh I only add things for me, the hell with everyone else.
21:45.32[MoonWolf]Why wont people put votes up for mendeleev
21:45.52banditroncuz it has bugs =P
21:46.10banditronsomeone asked me what i use for this just today
21:46.12[MoonWolf]every addon has bugs.
21:46.39[MoonWolf]And i fix them as fast as i can.
21:46.46banditronu are doin a great job
21:46.54banditronwe need to squash these error messages tho
21:47.16[MoonWolf]what messages ?
21:48.00banditronright now it's w/ PT and recipes
21:48.08[MoonWolf]ah that
21:48.26[MoonWolf]it has to do with tekkubs conversion from compost to compostlib i believe
21:50.10*** join/#wowace Tem (n=tard@adsl-212-44-61.lft.bellsouth.net)
21:50.37Temthat was very odd
21:50.49TemIt took me like 5 minutes to connect
21:50.53Temit kept refusing my connection
21:51.23[MoonWolf]the network is refusing and accepting connections at intervals.
21:51.26hyperChipmunksomeone named ßüâñæ has been spamming profanity in StormWind localdefense and /yell for 15 minutes straight
21:51.40[MoonWolf]slow gm response
21:51.44hyperChipmunkthere ought to be an emergency response sort of thing for that
21:52.01[MoonWolf]gms on defiasbrotherhood are very quick on those things.
21:52.01banditronoh sheesh. this should be easy to fix in Fishing Buddy
21:53.24hyperChipmunkI'm reporting him for not RPing when using a public channel =)
21:56.11Neriakhey Tem, is there a way to use the inherit tag of xml by using  lua ?
21:56.21Neriakeg like this one here : <Button name="AHWButton" parent="AuctionFrameBrowse" framestrata="HIGH" hidden="true" inherits="UIPanelButtonTemplate" movable="true" text="Reset">
21:56.31[MoonWolf]banditron, did you figure out what fishing buddy did wrong ?
21:58.26HoJ|Slaymantekkub
21:58.44HoJ|Slaymanur SE contains a BossPanel Plugin ...
21:58.47banditronyay fixed!
22:00.02[MoonWolf]you fixed it ?
22:00.09Neriakckknight: woot it worked -> self.data = gfxToggleDB.profiles[self.profilePath[2]].zonesDB self.data.thisworks = TRUE
22:00.25ckknightyea
22:01.09ckknightwhat FuBar does is self.data = self.db._table.profiles[self.profilePath[2]]
22:01.15ckknightthen reset that whenever the profile changes
22:01.42NeriakI see
22:02.29ckknightand it sets other data points as well
22:02.53ckknightself.charData = self.db._table.chars[GetRealmName() .. UnitName("player")]
22:02.53ckknightand such
22:03.11banditronyah
22:03.19banditronhttp://www.wowinterface.com/forums/showthread.php?p=20242#post20242
22:03.22*** join/#wowace weab (n=asdf@cpe-66-68-62-162.austin.res.rr.com)
22:03.47ckknightalright, I got all the boss names in
22:03.55ckknightnow I just need the chinese spell tree names
22:04.01ckknightand I'll upload
22:06.28[MoonWolf]night people.
22:06.32ckknightg'night
22:06.33banditronnight
22:15.58*** join/#wowace Tem (n=tard@adsl-1-74-195.lft.bellsouth.net)
22:45.03Neriakckknight: you were right. some plugins do change position and/or settings when some other mod errors. what's the reason for this?
22:45.42NeriakMicro MenuFU and LocationFU in this case
22:51.54NeriakAha  ... they only did change when I got an error accessing the DB of my addon ..
22:56.22ckknightyea, I think I need to change one logic bit to make it stop resetting and such
23:00.36*** join/#wowace Firedancer (n=Miranda@cpe-24-58-108-74.twcny.res.rr.com)
23:03.30Neriakthat'd be awesome if you could fix that last thing :)
23:04.56ckknightFuBar is shaping up
23:05.05ckknightI think I've pretty much frozen the API for now
23:05.14ckknightI want to get all the current bugs squashed
23:05.16ckknightthen release 1.0
23:07.07*** join/#wowace kergoth (n=kergoth@12.44.147.155)
23:14.45ckknighthey kergoth
23:17.49Neriakheya kergoth
23:18.15Neriak<ckknight> FuBar is shaping up
23:18.17Neriakwrod! ,)
23:18.20Neriakword
23:23.37ckknightstill not there yet, Neriak
23:23.48ckknightI'm toying with one idea now, though
23:24.03ckknightsaved variables in embedded libraries
23:25.43Neriaksounds dangerous ;)
23:26.02ckknightoh it certainly is
23:26.18ckknightespecially if there are two references of saved variables running around
23:26.22ckknightwhich is likely in this situation
23:26.24ckknight;-)
23:26.30Neriakhehe
23:29.43Neriakthat means you are saving the variables into a luafile into your addons folder, doesn't it? (just wan't to make sure I understood it right)
23:29.57ckknightno, can't do that
23:30.04Neriakoh
23:30.16ckknightbasically, to use the lib, you'd add the lib.lua to your toc file
23:30.16Neriaksometimes it's good to ask ;)
23:30.20*** join/#wowace TheFly| (i=the@h43n1fls34o267.telia.com)
23:30.24ckknightbut in SavedVariables you also need libDB
23:30.46ckknightif you have to libDBs floating around, you need an intelligent merge process
23:30.57ckknightgo by time and such
23:31.08Neriakok, got it.
23:31.43ckknightso the most recent DB will be used
23:33.23ckknightjust so you know, it is horribly, horribly complicated
23:33.37Neriaksounds like, yes *shivers*
23:34.04Temis the dns updated yet
23:34.18Temgrr
23:34.22Neriakwot? ^^
23:34.34Tem|aflNeriak, svn.wowace.com
23:34.46Tem|aflwe're waiting on the dns to be updated
23:34.51Tem|aflit's all there
23:35.05Tem|aflyou just can't see it until the dns gets updated
23:35.06Neriakyay!
23:35.13Neriakyes, sure
23:35.19*** mode/#wowace [+o Tem|afk] by ChanServ
23:39.34*** join/#wowace Norque (n=Mickachu@073.a.001.dub.iprimus.net.au)
23:43.19TainYou need a G15!  ;)
23:58.52*** join/#wowace Firedancer (n=Miranda@cpe-24-58-108-74.twcny.res.rr.com)

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