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09:57.13 | Aes[entfernt]1 | whats wrong with the |
09:57.13 | Aes[entfernt]1 | s = "hello world from Lua" |
09:57.13 | Aes[entfernt]1 | for w in string.gmatch(s, "%a+") do |
09:57.13 | Aes[entfernt]1 | print(w) end |
09:57.23 | Aes[entfernt]1 | may someone help me ? |
09:58.37 | Aes[entfernt]1 | gmatch seems to be inoperative :/ |
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10:51.20 | *** join/#waruidev Mantarr (i=Mantarro@port-92-204-12-49.dynamic.qsc.de) |
10:51.33 | Mantarr | hey guys |
10:52.02 | Mantarr | quick question: do you know a nice texture representing autoattack? |
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11:19.30 | Mantarr | hello there |
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13:34.02 | Repo | 10planb: 03Randomage * r3 / (3 files in 1 directory): |
13:34.06 | Repo | Quickfix for 1.3.1, replaced string.gmatch with a locally defined function |
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15:48.53 | Mantarr | hello guys anybody home? |
16:19.54 | talvinen | re ~~ |
16:29.38 | Mantarr | hey talvinen are you there? |
16:29.47 | talvinen | mhm |
16:30.13 | Mantarr | lemme ask you a question although im afraid you dont know the answer :D |
16:30.39 | talvinen | is that a challenge? |
16:30.43 | talvinen | ;) |
16:31.04 | Mantarr | we have local data = GetAbilityData(abilityID) |
16:31.27 | *** join/#waruidev Computerpunk (n=computer@213.233.101.36) |
16:31.32 | Mantarr | question: does this return anything different from nil if the ability is one that does not belong to the set of your own abilites? |
16:31.41 | Computerpunk | Repeat it plx?:D |
16:31.48 | talvinen | noez! |
16:31.56 | Computerpunk | GTFO |
16:31.57 | Computerpunk | :< |
16:32.00 | Computerpunk | DOITMAGGOT |
16:32.06 | talvinen | that was actually the answer to the question |
16:32.22 | talvinen | GetAbilityData only returns information about abilities in our spellbook |
16:32.23 | Mantarr | you see me puzzled now. |
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16:32.29 | Computerpunk | sorry |
16:32.31 | Computerpunk | closed the tab |
16:32.33 | Computerpunk | -.- |
16:32.36 | talvinen | :D |
16:32.38 | Computerpunk | browser client |
16:32.47 | Mantarr | but.. damnit.. how idiotic is that? |
16:32.55 | Computerpunk | WHAT? |
16:33.10 | Computerpunk | Mantarr: What? |
16:33.35 | Computerpunk | SERIOUSLY, WHAT? |
16:33.55 | Mantarr | that getabilitydata only works for your own abilities just read the fuggin manu.. err... chat :D |
16:34.00 | talvinen | what are you trying to accomplish? maybe there's a workaround |
16:34.06 | Computerpunk | Mantarr, I can't. |
16:34.08 | Computerpunk | Because |
16:34.31 | Computerpunk | I wasn't on |
16:34.33 | Computerpunk | When you asked. |
16:34.46 | Mantarr | well i get hit, i write the name of the hostile action into a window and i want to show the texture that belongs to that action |
16:35.04 | Computerpunk | Hmmm. |
16:35.12 | talvinen | not without an external table |
16:35.13 | Mantarr | the part with the name works |
16:35.16 | Computerpunk | Yeah. |
16:35.24 | Computerpunk | Well |
16:35.26 | Computerpunk | I don't think |
16:35.27 | Computerpunk | You got access |
16:35.32 | Computerpunk | to that kind of data |
16:35.35 | Computerpunk | not even WSCT has it. |
16:35.41 | Computerpunk | Iirc. |
16:36.09 | Mantarr | hmm isnt there this AURA addon that puts enemy buff sabove your head? |
16:36.25 | Computerpunk | Debuff ~= Ability used |
16:36.27 | Computerpunk | Brb. |
16:36.33 | Computerpunk | going to go in my hotel room |
16:36.42 | Mantarr | why on earth would they deny you access to enemy abilites? |
16:36.51 | Mantarr | i dont get it |
16:37.00 | talvinen | why would they allow it? :p |
16:37.10 | Mantarr | becaus ethey allow access to your own too? |
16:37.22 | talvinen | I don't know. Why wouldn't they allow modifier+leftclick keybindings? |
16:37.25 | Mantarr | i fail to see the logic in this |
16:38.45 | Mantarr | ok imagine a window. this window has a dynamicimagine as a child. is it possible to get the iconname from the name of the window? |
16:39.07 | Mantarr | *dynamicimage |
16:39.57 | talvinen | what iconname? |
16:40.31 | Mantarr | the name of the texture sorry |
16:41.42 | Mantarr | 1)window name -> 2)DynamicImage -> 3)Texture name. is it possible to get 3) if you know 1) ? |
16:42.42 | talvinen | hmmm |
16:42.44 | talvinen | wait |
16:42.55 | Mantarr | i couldnt find any DynamicImagineGetTexture |
16:43.10 | talvinen | I believe there is none |
16:43.16 | talvinen | looked it up a while ago |
16:43.44 | Mantarr | there is no entry at the warwiki |
16:44.13 | Mantarr | so it is not possible |
16:44.14 | Mantarr | ? |
16:47.56 | talvinen | there might be undocumented functions that are not listed at warwiki |
16:47.56 | talvinen | other than that, I don't think it's possible |
16:47.58 | talvinen | brb, kitchen |
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16:54.31 | Computerpunk9 | Mkay. Im back |
16:55.08 | Mantarr | wb |
16:55.48 | Mantarr | dont you find it crazy that war tells me the name of a hostile ability but not its texture? |
16:56.50 | Computerpunk9 | Nope, I don't quite find it crazy. |
16:56.54 | Computerpunk9 | I find it as a limitation. |
16:57.18 | Computerpunk | finally |
16:57.18 | Computerpunk | :D |
16:57.37 | Mantarr | lol |
16:57.44 | Computerpunk | WSCT shows icons for Buffs/Debuffs and your abilities |
16:57.50 | Computerpunk | But not for the damage you take from abilities. |
16:58.00 | Computerpunk | Anyway, might finish all the togglers tonight |
16:58.06 | Computerpunk | The most complex until now has beem BagOMatic. |
16:58.13 | Mantarr | this built-in limitation is plain irrational |
16:59.09 | Mantarr | what was your suggestion earlier? an external table? is this what i think it is? |
16:59.48 | Computerpunk | Well, that would mean having all the IDs of the abilities and assigning each ID to a texture. |
16:59.48 | Computerpunk | :D |
16:59.59 | Computerpunk | Would be a long mass of work |
17:00.26 | Mantarr | to suggest something like this is even crazier :P |
17:00.52 | Mantarr | especially without any way to browse through the texture ids |
17:01.33 | Mantarr | which brings me to my other question |
17:01.54 | Mantarr | say you have a window. in it you have a dynamicimage. the image has a texture. |
17:02.13 | Mantarr | can you tell the texture id if you only know the window name? |
17:02.46 | Computerpunk | Hmmm. |
17:02.56 | Computerpunk | The dynamicimage would be the texture. |
17:03.01 | Computerpunk | wait a sec |
17:03.15 | Computerpunk | thewarwiki for all your needs |
17:03.38 | Mantarr | if you are going to check for dynamicimagegettexture at warwiki forget it ^^ |
17:04.35 | Computerpunk | Hmmm. |
17:04.42 | Computerpunk | Nah, wasn't gonna check that. |
17:04.54 | Computerpunk | Well, you _should_ be able to. |
17:05.03 | Computerpunk | I mean, textures are pointed through their names. |
17:06.19 | Mantarr | but you dont know what is "in" a window in th efirst place |
17:09.03 | Computerpunk | Mmmm... dunno atm |
17:09.06 | Computerpunk | gotta get ready for a shower |
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18:13.45 | talvinen | re |
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