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02:44.09 | Repo | 10autosalvage : 03laconic1 * r3 / (2 files in 1 directory): (Message trimmed by 2 lines) |
02:44.13 | Repo | Added curse debug substitutions |
02:44.18 | Repo | Adjusted time between salvages to 10 seconds (I'll test 5 seconds later and possibly set to that). |
02:44.22 | Repo | Set it for a 30 second cooldowns if it doesn't find anything in inventory. |
02:44.27 | Repo | Fixed issue where it thought rank 40's had one more bag than they did, causing it to salvage from last bag. |
05:38.43 | WikkiFizzle | http://www.nola.com/news/index.ssf/2009/07/loyola_university_professor_be.html |
05:38.50 | Repo | 10motion : 03wikki * r17 Source (2 files in 1 directory): Motion now remembers its visible start on reload. |
05:38.54 | Repo | Added internal config option to test the effects of queueing items immediately and not waiting for proper status information. |
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06:32.21 | Repo | 10motion : 03wikki * r18 / (2 files in 2 directories): |
06:32.26 | Repo | Small tweak so that the show setting does not get changed when the window is first created. |
06:32.57 | Repo | 10motion : 03wikki 041.0.5 * r19 : Tagging as 1.0.5 |
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07:08.36 | Repo | 10motion : 03wikki * r20 / (2 files in 2 directories): Minor change to the throttle item queue logic. |
07:08.40 | Repo | Mark 1.0.6 |
07:09.15 | Repo | 10motion : 03wikki 041.0.6 * r21 : Tagging as 1.0.6 |
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15:19.13 | Computerpunk | Hey guys! |
15:19.16 | Computerpunk | Aiiane, are you there? |
15:19.23 | Computerpunk | Or ckknight. |
15:19.35 | Computerpunk | It's mostly a Curse(forge) question. |
15:19.40 | Computerpunk | Regarding licenses. |
15:19.43 | Computerpunk | http://www.warhammeralliance.com/forums/showthread.php?t=300066 |
15:20.45 | ckknight | yea |
15:20.53 | Computerpunk | Yea =?:D |
15:21.11 | ckknight | it's arguably a derivitive work |
15:21.30 | Computerpunk | It kinda uses some of the functions of the AddOn. |
15:21.34 | ckknight | but if it doesn't use any of the original code |
15:21.36 | Computerpunk | I own WarBoard at the moment. |
15:21.41 | Computerpunk | Hmm, not quite. |
15:21.49 | ckknight | then it wouldn't be |
15:21.55 | ckknight | in any event, you should talk to the author |
15:21.55 | Computerpunk | I just do a WarBoard.AddMod("ModHere") |
15:21.58 | Computerpunk | Yeah. |
15:22.05 | Computerpunk | then add 2 button events |
15:22.08 | Computerpunk | 1 for opening up the window |
15:22.14 | Computerpunk | 2nd for opening the config |
15:22.15 | Computerpunk | o_O |
15:22.23 | Computerpunk | I need to make WarBoard config more modular. |
15:22.28 | Computerpunk | Aka load AddOn configs. |
15:22.33 | Computerpunk | Long work tho. :D |
15:22.43 | Computerpunk | That would be for 1.0 release. |
15:22.46 | Computerpunk | a target plan |
15:22.55 | ckknight | I'm gonna say that it wouldn't be a derivitive work, the license of the original is mostly irrelevant of the license of the plugin |
15:22.56 | Computerpunk | Anyway, enough off topic. |
15:23.03 | Computerpunk | Kay, thanks! |
15:23.08 | ckknight | since it's so loosely binded |
15:23.09 | Computerpunk | Aiiane, may I write one for Squared?:3 |
15:23.24 | Computerpunk | And as a side note, may I use the icon? |
15:23.38 | Computerpunk | Mmm, MIT License |
15:23.40 | Computerpunk | let's get documented |
15:24.01 | Computerpunk | free software license |
15:24.04 | Computerpunk | Fair enough. |
15:24.06 | Computerpunk | Still going to ask |
15:25.17 | Computerpunk | Also, ckk, should I buy WoW?:D |
15:25.40 | ckknight | if you haven't played it, you should, if nothing else but to see what you're missing |
15:25.49 | Computerpunk | Hmm. |
15:25.59 | Computerpunk | I played a bit on a friend's chars. |
15:26.01 | ckknight | it's obvious to tell why it's so successful |
15:26.04 | ckknight | it's polished |
15:26.07 | Computerpunk | Yeah. |
15:26.08 | ckknight | and it has a huge network effect |
15:26.09 | Computerpunk | That's what I said. |
15:26.15 | Computerpunk | It has lots and lots of work in it. |
15:26.19 | Computerpunk | Like 6-7 years of work. |
15:26.21 | Computerpunk | Which made it so good. |
15:26.41 | Computerpunk | Also, they're adding so many WAR stuff. |
15:26.57 | Computerpunk | Making WAR just seem a weak imitation, which pisses me off. |
15:27.04 | Computerpunk | Let's first see what Bioware can do. |
15:27.46 | Computerpunk | I want Ace for WAR :< |
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17:09.04 | Kaelten | We ported a few libs |
17:09.11 | Kaelten | but I lost interest in war |
17:12.37 | Computerpunk | :( |
17:12.44 | Computerpunk | Gieeef :( |
17:14.13 | Flarin | the main reason i quit WoW was the fact you needed 250 gold or more per raid - I all did was grind gold and materials then raid, rinse repeat. In War all I do is kill stuff - I don't worry about money or mats. To each his/her own I guess - my buddies always complain about WoW and the "work" it requires - yet they still play it, so they must like it! |
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20:23.39 | NerfedWar | hi there. question: the chat EditBox EA_TextEntryGroupEntryBoxTextInput has a maxchars parameter. Is it psosible to alter this through lua? |
22:09.03 | Computerpunk | Hmm. |
22:09.24 | Computerpunk | Lemme check?:D |
22:12.15 | Computerpunk | Can't find it. |
22:12.15 | Computerpunk | -.- |
22:12.21 | Computerpunk | No limit. |
22:12.37 | Computerpunk | <PROTECTED> |
22:12.40 | Computerpunk | If you can fiddle around with this |
22:12.47 | Computerpunk | parent name = EA_TextEntryTemplate |
22:13.07 | Computerpunk | wait |
22:13.09 | Computerpunk | I'll copy paste xml |
22:13.53 | Computerpunk | http://waruidev.pastey.net/117239 |
22:13.54 | Computerpunk | Lookie. |
22:14.01 | Computerpunk | If you can do anything with Lua commands, fine :P |
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