00:04.02 | Alocer | Whole reason I specced heavy Discord on my Chosen |
00:04.19 | Alocer | Plus it rocks in oRvR, silencing all the aoe'ers at once |
00:04.45 | Thurwell | That guy did 230k dmg that scen, just doting and WHing and running in circles |
00:05.04 | Thurwell | I like when they realize that the entire destro team can't even FF them down and just start running into the middle of you |
00:05.50 | Alocer | They do seem to act like melee isn't very dangerous a lot of the time, at least on Azazel |
00:06.21 | Thurwell | They don't care at all about melee on DC, they know the healers will heal them above anyone else |
00:08.09 | Alocer | Basically have to run with a marauder or WE that specs for -healing |
00:08.10 | Thurwell | Although, I stunned that last BW and a WE and BG got on him too, he got away with over half health |
00:08.14 | Thurwell | I didn't see any healers around |
00:08.34 | Alocer | Weird, might've been group heals |
00:09.25 | Thurwell | Sure wish I got a heal debuff like BWs do. And a silence would be nice too. And a knockdown |
00:09.57 | Alocer | Yeah, the only class with every type of CC... well, maybe not a disable, but still, highest dps ranged class shouldn't have so much CC |
00:10.13 | Thurwell | don't think they have disarm. but knockdown's the best CC anyway |
00:10.45 | Alocer | I agree, unless they're near a cliff |
00:11.36 | Thurwell | I was playing on grovod caverns last night and this KotBS kept KBing me, I'd go halfway across the map. Mine moves people like 10 feet |
00:12.18 | Alocer | Plus it's a friggin 5s knockdown |
00:12.32 | Alocer | Well, they have a tactic that increases knockback range as well |
00:12.53 | Thurwell | outside of tor anroc I can't imagine anyone runs that tactic |
00:12.56 | Alocer | And the smaller your character model, the further you knockback cause you hit them in a more upwards motion |
00:17.56 | Thurwell | Hey I think this mousewheel hide a side click button |
00:20.08 | Thurwell | this could be big since I've been trying to figure out a good way to strafe with my mouse |
00:20.22 | Alocer | Craaaazy :p |
00:20.58 | Thurwell | I got this g11 kb for xmas, and it has 18 keys stacked on the side. So I figure perfect for abilities, but then I gotta figure out how to do all my movement with the mouse |
00:21.44 | Thurwell | you sideslip faster than you go backwards, so you can turn to the side to run away while attacking a person, and be going faster |
00:24.07 | Alocer | I basically do the opposite, use my left hand on the keyboard for moving and cast time abilities, and the mouse for instant abilities, turning, and of course clicking |
00:25.38 | Alocer | I strafe like crazy |
00:27.20 | *** join/#waruidev beatrixkiddo (i=b@75-11-36-159.lightspeed.kscyks.sbcglobal.net) |
00:28.11 | Thurwell | I used to use the mouse for clicking and looking, with the KB for casting and moving. But it's too much, and I have a crap ton of abilities so too many hotkeys |
00:28.14 | Thurwell | I thought this'd be easier |
00:29.30 | Alocer | Heh, I use 6 mouse buttons in combination with shift, alt, and ctrl. Takes a bit of getting used to but I love it now. I just wish you could still fix it so you target on button down instead of up. No idea why Mythic did target on button up either... |
00:30.16 | Thurwell | I think this'll work, I have strafe, forward and back on the mouse, so I can do everything but jump, leaving my other hand free for abilities |
00:30.38 | Thurwell | I used to have like you, alt-ctl-shift abilities, but my hand would get tired from all the awkward combos |
00:31.41 | Alocer | Yeah, I have to really try to plan which combos I want for each abilities |
00:32.06 | Alocer | I don't think my brain could comprehend using the mouse for all movement :o |
00:32.28 | Thurwell | it'll definitely be a new experience |
00:32.55 | Thurwell | unfortunately I didn't get the G15, I heard you can configure it's lcd to tell you who's talking in vent |
00:34.02 | Thurwell | although you can just buy an external lcd display, doesn't have to be part of a keyboard |
00:37.16 | Alocer | I use the program VoiceOverlay to see who's talking in game |
00:37.29 | Alocer | But, you have to start it first, then vent, then the game for it to work |
00:38.09 | Thurwell | Also their site is down |
00:38.38 | Thurwell | I'll try later, it'd be nice to have something for vent. Used to have teamspeak overlay and I liked it |
00:38.50 | Thurwell | currently I'm not in a guild tho, so it really doesn't matter |
00:39.10 | Alocer | There's a built in one with Vent, but I don't like it |
00:39.36 | Alocer | And it's hit or miss if it works with Vista64 |
00:40.22 | Thurwell | I tried it, looked like crap. wasn't transparent, so it made a big black box over the game |
00:40.37 | Alocer | Yeah it sucks :p |
00:41.12 | Alocer | Lots of nice options with VoiceOverlay if their page ever works |
00:42.38 | Thurwell | says it can't even find the server, not a good sign |
00:44.09 | Alocer | http://halb.servercamp.de/proggi/VoiceOverlay/download_en.php |
00:44.37 | Thurwell | cool, thanks |
00:44.58 | Alocer | No problem |
00:46.09 | Thurwell | huh, they're putting in caps on fortress defenders/attackers tomorrow |
00:46.23 | Alocer | Woah, lemme go read that |
00:46.28 | Thurwell | but no instance for the people who can't get in, just stuck on an invisible line in the grass? |
00:47.20 | Thurwell | what they need to add is more stairways into the lord room. Ever seen 200 players trying to jam up a 6 foot wide staircase? it's stupid |
00:48.52 | *** join/#waruidev Unremarkable (n=nobody@d206-116-14-172.bchsia.telus.net) |
00:50.09 | Alocer | Crazy... guess they just auto-teleport away |
00:51.11 | Thurwell | seems like a crude fix |
00:51.41 | Alocer | Yeah, they couldn't fix stability so they cap numbers instead |
00:52.05 | Unremarkable | Is there any way to stop WAR from caching your ui? |
00:52.22 | Unremarkable | Like, while I'm working on a mod. |
00:53.10 | Thurwell | set it to save by character and work on an alt? |
00:56.35 | Thurwell | but save by character's actually a big pain in the butt if you have any alts |
00:56.44 | Unremarkable | Hmm. |
00:56.55 | Unremarkable | Are there any really simple UI examples out there? |
00:57.13 | Alocer | I think there's a HelloWorldInABox mod |
00:57.19 | Unremarkable | Perfect, thanks |
00:59.04 | Thurwell | I think I'm spending too much time at this, everything's compiling without errors for me |
00:59.33 | Alocer | Isn't that a good thing :p |
01:00.27 | Thurwell | It means I should get outside more :) |
01:01.10 | Alocer | Hehe, I'm in hibernation mode, too cold out |
01:02.13 | Thurwell | I left on a trip coupla weeks ago, was -7F. High that day was going to be -5...that's not a high! |
01:02.53 | Alocer | Haha definitely not, I can't survive that kind of weather |
01:03.06 | Alocer | Anything below freezing is too much |
01:04.12 | Thurwell | sigh |
01:04.29 | Thurwell | Well I made it easy to add stuff to my options menu. Now I have to make those options do something |
01:04.49 | Alocer | Wheee |
01:05.04 | Alocer | The work is never done |
01:05.47 | Thurwell | I've been avoiding adding options just cause making the config window work is such a pita |
01:06.19 | Alocer | Yeah, making windows is the worst |
01:07.10 | Thurwell | gets better if you use lots of inherits instead of always defining stuff from scratch |
01:07.26 | WikkiFizzle | Aii: If you are around drop me a pm |
01:07.32 | Thurwell | I have no idea how to get this option to work now |
01:07.55 | Alocer | I try to use templates/inherits as much as possible |
01:09.54 | Unremarkable | Thurwell: btw, it appears that if you set savesettings="false" on the window it wont cache your settings. :) |
01:11.25 | Thurwell | ah. clearly I misunderstood the question, I thought you wanted something more general |
01:16.24 | Alocer | Hmm, I don't think I'll have a use for any population functions |
01:28.42 | art3mis | http://www.youtube.com/watch?v=Eov8BpaBd2c |
01:28.48 | art3mis | yay cold! |
01:30.08 | Alocer | Heh, wonder how he got the window down in the first place |
01:32.05 | Bloodwalker | easy enough if he warmed up the car.. melted a thin layer between the ice and the window |
01:32.44 | Bloodwalker | Ive always had the ice end up falling into the car instead of staying as one piece in the window |
01:33.31 | Thurwell | Or you might not have that thin layer you thought and when you go to open the window in shatters...and it's 2 degrees out and you're out 150 bucks |
01:33.56 | Thurwell | yaknow. in theory |
01:34.23 | Alocer | Half the time I can't even open my doors |
01:34.36 | Thurwell | but then the ice might hold the window together long enough to get to the glass repair shop without freezing your ass off... |
01:34.38 | Alocer | If the lock isn't frozen, the door is |
01:34.54 | *** join/#waruidev Ackis (n=asdf@WoWUIDev/WoWAce/ARL/Troll/Ackis) |
01:35.10 | Thurwell | my keyless entry always works, but the window was always freezing shut, and I gotta flash a badge at a security guard to get into work |
01:35.53 | Alocer | Some day I'll get a new car :p |
01:36.58 | Alocer | I do love it though, only if my sister didn't wreck it first before giving it to me (she's so kind) |
02:00.12 | *** join/#waruidev ckknight (n=ckknight@WoWUIDev/WoWAce/CurseStaff/CurseForge/ckknight) |
02:00.12 | *** mode/#WARUIDev [+o ckknight] by ChanServ |
02:02.01 | ckknight | mah sox! |
02:05.19 | art3mis | oh gn0es! |
02:19.15 | encaitar | Wikki |
02:19.37 | encaitar | Pure is hiding my open parties button. |
02:19.51 | WikkiFizzle | Right click your player unit frame |
02:19.53 | WikkiFizzle | 3rd option |
02:20.49 | encaitar | ok, that works, thanks |
02:21.17 | WikkiFizzle | No problem |
02:21.29 | encaitar | Now something's gone wrong with squared ... |
02:22.11 | WikkiFizzle | That may not be squared it could be Pure + Squared having a battle of wits and textures :P |
02:22.17 | encaitar | Oh could be |
02:22.30 | WikkiFizzle | I had it reported a few minutes ago, trying to track it down now |
02:22.50 | encaitar | I had SM-BantoBar as foreground texture on squared, but now it's just black. |
02:23.02 | WikkiFizzle | As it "works find here", it may have to do with addon load order |
02:23.06 | encaitar | I just put it back to plain |
02:23.08 | WikkiFizzle | which was the fun stuff we tackled the other night |
02:23.26 | WikkiFizzle | So Im checking to see what I can do to fix it up |
02:29.44 | WikkiFizzle | Anyone else here using Pure/Squared? |
02:31.47 | Aiiane | ? |
02:31.59 | encaitar | Wikki broke squared!!!! |
02:32.29 | Aiiane | !!! |
02:35.11 | Bloodwalker | bald isnt nearly as odd looking as when your eyebrows is are missing :) |
02:48.20 | Repo | New project: http://war.curseforge.com/projects/chatlocationfix/. ChatLocationFix. Parmon (Manager/Author). Approved by Aiiane. |
02:50.16 | *** join/#waruidev art3mis_ (n=art3mis@ool-457b5a3d.dyn.optonline.net) |
02:52.19 | Aiiane | bah. wikki PMs me and says people are having trouble with squared, and then just up and disappears when i ask him for more info :| |
03:00.57 | encaitar | it made my textures not work in squared |
03:03.35 | Aiiane | define 'not work' |
03:03.40 | encaitar | black |
03:03.49 | Aiiane | cute |
03:04.01 | encaitar | but worked ok when I put it back to plain |
03:04.12 | Aiiane | try this |
03:04.35 | Aiiane | disable SharedAssetsSquared, and modify Squared's .mod file so it doesnt dep it |
03:04.45 | Aiiane | then load up and try using one of the Pure textures |
03:04.49 | Aiiane | see if that works |
03:08.04 | art3mis_ | okay virtualbox.com is awesome |
03:08.17 | encaitar | sorry, was taking a keep |
03:15.15 | Bloodwalker | mean virtualbox.org |
03:17.39 | art3mis | yes |
03:17.48 | art3mis | just installed debian fully in about 4 minutes |
03:17.53 | art3mis | and runs nciely |
03:17.56 | art3mis | nicely |
03:17.58 | Bloodwalker | nice hows performance? |
03:18.05 | Bloodwalker | host os? |
03:18.08 | art3mis | on my phenom with 4gb pretty good |
03:18.26 | art3mis | vista64 9850 3ghz phenom 4gb ram and sataii300 drives |
03:19.08 | art3mis | which means i can get away with installing an XP VM for those programs that HATE vista64 ;) |
03:19.10 | art3mis | like itunes |
03:19.22 | art3mis | doing firmware restores drops my machine if i run antive |
03:19.31 | art3mis | if i run it xp pro compat mode it s fine |
03:20.07 | Bloodwalker | would probably get better performance running on a linux host os |
03:21.56 | art3mis | heh prolly |
03:22.06 | art3mis | but thenn ive have to VM just to play games |
03:22.09 | art3mis | and thats not fun |
03:22.38 | Bloodwalker | or dual boot... one just for gaming |
03:22.48 | art3mis | i dislike dualboots |
03:23.09 | art3mis | the idea that stuff is trapped on another machine and i ahve to close what im doing to access it irritates me |
03:23.13 | art3mis | thats why i love vms |
03:23.25 | art3mis | oh speaking of nix |
03:23.30 | art3mis | i found FreeNX today |
03:23.33 | art3mis | so sexy |
03:23.39 | art3mis | its the linux version of rdp |
03:23.53 | Aiiane | ...why are you still running itunes >.> |
03:24.24 | Bloodwalker | I didnt have the space to do it... but I toys with making my secondary boot partition executable as a dual boot and inside a VM |
03:24.34 | Bloodwalker | freeNX is nice |
03:24.36 | Aiiane | songbird has pretty much caught up with itunes in terms of nice features and ease-of-use |
03:24.38 | art3mis | cuz i need it to update the firmwares to jailbreak and unlock ipod touches and iphones ;) |
03:24.52 | art3mis | i dont actually use it to sync or for music ;) |
03:25.10 | art3mis | i have a 16gb 1 |
03:25.17 | art3mis | and i got a 8gb one from my work for xmas |
03:25.26 | tortall | I have the 8. BB didn't have the 16. Haven't filled it yet, so not worried. |
03:25.29 | art3mis | along with a 7k bonus ;) |
03:25.51 | nicoli_coding | lucky bastard |
03:25.52 | tortall | I'm still waiting for them to throw GPS into the Touch. |
03:26.09 | tortall | so I won't need my Garmin anymore |
03:26.44 | nicoli_coding | yah that'll be sweet |
03:27.00 | nicoli_coding | i have a 1st gen, scratched to hell, but still works great |
03:27.51 | tortall | ~poke rmet0815 |
03:27.52 | purl | ACTION cuts down a small tree, sneaks up behind rmet0815, pokes rmet0815 repeatedly, hilarity ensues. |
03:28.09 | art3mis | thers a couple of apps that sorta do it |
03:28.28 | art3mis | i know that mine can find me on the street with pretty good accuracy |
03:29.00 | tortall | rmet0815, are you here? |
03:31.27 | tortall | Anyone here use Kwestor? |
03:32.44 | art3mis | yup |
03:33.28 | tortall | Ever experience the bug with timed quests? |
03:33.45 | art3mis | havent actually found a timed quest yet |
03:43.18 | tortall | Bloodwalker, how's the editor coming/ |
03:43.37 | art3mis | editor? |
03:46.51 | Bloodwalker | good... working a few table functions |
03:47.07 | Bloodwalker | for MapMonster... to edit pin types |
03:49.14 | art3mis | ahh neat |
03:59.00 | Daegalus | w00t i think i just installed a linux bootloader onto my ipHone! |
03:59.18 | Daegalus | and i freaking want a Sony VAIO P. so sexy |
04:00.34 | tortall | but it's a Sony. negatives outweigh the positives there |
04:01.36 | art3mis | to a degree |
04:01.43 | art3mis | viaos are REALLY nciely tweaked |
04:01.56 | art3mis | heh yeah linux on the iphone is pretty funny |
04:02.12 | art3mis | considering its for a BSD os beneath it already ;) |
04:02.25 | Daegalus | eh, i really am not into the whole "SONY SUCKS, ZOMG OVERPRICED" "APPLE YOU PAY FOR THE LOOKS" i dont care. I look at the specs, and if i feel they are worth the money, i get it. I dont car eif the laptop is made by freaking Reebok, if its good, ill buy it |
04:03.10 | Thrae | Daegalus: Probably a good idea to look at the specs AND the reputation. |
04:03.35 | Thrae | For instance, a well-equipped Acer laptop is still not a good buy. |
04:04.13 | Daegalus | reputation means jack to me, cause i have penty of comps with bad reputations, and dont have problems. Sony, Apple, Acer, LG, Lenovo, DELL, i have yet to have one die or break on me or be crap. |
04:04.36 | art3mis | thrae thats a lie |
04:04.37 | Daegalus | ive even have a few compaqs |
04:04.45 | Daegalus | and usually Acer is a good buy |
04:04.48 | art3mis | i love my acer laptops and never had an issue with them |
04:05.00 | art3mis | they run osx linux and windows with little effort for drivers |
04:05.03 | Thrae | art3mis: Their support is a pain in the ass. |
04:05.17 | art3mis | and thier wireless and acerbrite screen stuff kicks the crap out of most others |
04:05.20 | art3mis | support?! |
04:05.30 | Thrae | If you think Dell support is bad, multiple that by 1000x. |
04:05.30 | art3mis | who the frig buys something for the support |
04:05.32 | Daegalus | Thrae: unless you need to replace an item that you can buy third party. you dont need support |
04:05.45 | Daegalus | i never get support and minimum warranties |
04:05.49 | art3mis | as long as ive got my 1 year warranty im fine |
04:05.51 | Daegalus | i know enough about computers to not need support |
04:05.57 | art3mis | exactly |
04:06.00 | Thrae | art3mis: I'm talking about warranties too. |
04:06.09 | art3mis | never had an issue |
04:06.19 | art3mis | i had one laptop that had 8 dead pixels |
04:06.20 | Daegalus | 1 year basic warranty that is included with everything. I have yet to EVER use it |
04:06.26 | art3mis | i caleld up and said hey send me a new one |
04:06.32 | art3mis | they paid for shipping out and back |
04:06.35 | art3mis | within the week |
04:06.46 | art3mis | and i didnt need to do it |
04:06.51 | Daegalus | oh wait, my hard drive died once on me cause o fsomething stupid I did. They sent me a new one overnight. |
04:06.55 | art3mis | cuz they werent annoying deads ;) |
04:07.05 | Thrae | I'm not talking about "omg, I gotz tha spywarez", I'm talking about if your laptop suddenly stops working. |
04:07.26 | Thrae | You guys might be speaking from personal experience, I speak from dealing with customer's Acer laptops, hundreds of them. |
04:07.30 | Daegalus | ive never had that happen. and when it does, and im not in my 1 year warranty, i just buy a new one, or try to fix it myself |
04:08.20 | art3mis | ive never had an acer die |
04:08.20 | art3mis | or a thinkpad |
04:08.20 | Thrae | Well I guess you guys don't pay $1000+ for your laptops, I can't forsee paying $1000 within a year for anything but a desktop I built myself. |
04:08.23 | art3mis | and i only sell things to people that iv personally used or would buy |
04:08.23 | Daegalus | Thrae: 90% of people that come to you have no clue what RAM is |
04:08.42 | Daegalus | My laptops usually are fully loaded and cost 1600+ |
04:08.43 | art3mis | ;) |
04:09.22 | Thrae | Daegalus: I assume everyone's an idiot until they prove me otherwise, a disease known as "Yes, I have worked in phone Tech Support." |
04:10.01 | Daegalus | and i fix random computers for people at my college and help friends and random peopl eonline fix stupid stuff |
04:10.12 | Thrae | OK. |
04:10.13 | Daegalus | i mean its not an official tech support job |
04:10.15 | Daegalus | but good enough |
04:10.31 | art3mis | hehe ive run my own consulting company ;) |
04:10.37 | art3mis | have for 10+ years |
04:10.53 | art3mis | <-- sucks at marketing though |
04:11.06 | art3mis | nerds should never run thier own businesses ;) |
04:11.59 | Daegalus | lol |
04:12.00 | art3mis | <PROTECTED> |
04:12.09 | art3mis | i can fix the shit and get the contracts |
04:12.21 | art3mis | its the getting new customers and giving presentations i was horribl at |
04:12.29 | Daegalus | hmm, i guess imm sell this laptop, and buy myself a desktop + netbook |
04:12.34 | art3mis | but stil enough to earn me about 40k a year or so |
04:12.45 | art3mis | heh wait on the netbook |
04:12.51 | art3mis | the new wind u120 is coming out |
04:12.55 | art3mis | so sexy |
04:13.02 | art3mis | built in 3.5g/sim |
04:13.27 | art3mis | and an 8gb ssd that it boots from and can energy conserv and shut down the 120gb that also comes with it |
04:13.32 | art3mis | so you get better life |
04:13.36 | art3mis | and faster boot |
04:14.08 | art3mis | not to mention 2gb ddr2800 support ;) |
04:14.31 | Daegalus | 1600x768 res, 8 in, 1.3 atom, 2 gigs of ram, vista home, 60gig HDD, 64 SSD, or 128 SSD. media readers, dvdrw, 8 hours battery life, all while being .98in H, 9.6 W and 4.5 L |
04:14.42 | Daegalus | thats the vaio P |
04:14.47 | art3mis | heh yeah |
04:15.04 | art3mis | and you trip and fall and thats 800 bucks shot to hell ;) |
04:15.14 | Bloodwalker | I like my new Dell |
04:15.20 | art3mis | pretty nice res though |
04:15.22 | Daegalus | the mini ? |
04:15.30 | art3mis | the dell minis give me hives |
04:15.35 | Bloodwalker | nah the XPS 1730 laptop |
04:15.38 | Daegalus | my dad likes them for some reason |
04:15.44 | art3mis | they're just so sub par |
04:15.54 | art3mis | yet not cheap |
04:16.17 | Daegalus | well the only thing that doesnt make the VIAO P an instant buy for me, is that its $900 |
04:16.27 | art3mis | http://msiwind.net/ |
04:16.38 | art3mis | heh its like the old librettos |
04:16.43 | art3mis | those things were awwesome |
04:17.00 | Daegalus | i like the TrackPoint on the P |
04:17.02 | art3mis | but the idea that one trip or an accidental drop would be akin to a car crash made e shy away |
04:17.11 | art3mis | the keyboard clit ;) |
04:17.21 | art3mis | the lenovo s10 is nive too |
04:17.25 | art3mis | nice |
04:17.29 | Daegalus | ya it is |
04:17.44 | art3mis | win with touchscreen |
04:17.48 | art3mis | ^^ sexy |
04:17.53 | art3mis | err wind |
04:18.08 | Daegalus | is the wind out already? |
04:18.22 | art3mis | the u120 is scheduled for tis or next month |
04:18.28 | art3mis | the 115 hybrid is spring |
04:18.35 | art3mis | the touch im guessing is summer or fall |
04:20.37 | Daegalus | hmm, u120 is already out the door for me. has XP on it |
04:21.09 | art3mis | doesnt mean it has to stay ;) |
04:21.11 | art3mis | duh |
04:21.34 | Daegalus | then there is the resolution |
04:21.40 | Daegalus | 1024? |
04:21.54 | Daegalus | going from a 1920x1200 res, im not sure i would like something so big |
04:22.49 | art3mis | heh |
04:22.57 | art3mis | well it is a glorified pda ;) |
04:23.09 | art3mis | at least i has a keyboard that you can type on ;) |
04:23.14 | art3mis | anyways im off to bed, night |
05:16.41 | WikkiFizzle | encaitar! |
05:16.46 | WikkiFizzle | Aii and I have a solution to the issue |
05:16.52 | WikkiFizzle | Reformat your entire computer and throw it out the window |
05:16.58 | WikkiFizzle | You will never have the issue again! |
05:17.34 | Aiiane | ~lart WikkiFizzle |
05:17.34 | purl | DoSes WikkiFizzle |
05:17.54 | WikkiFizzle | :( |
05:21.38 | Daegalus | ~poke Aiiane |
05:21.39 | purl | ACTION cuts down a small tree, sneaks up behind Aiiane, pokes Aiiane repeatedly, hilarity ensues. |
05:22.59 | Bloodwalker | install drdos |
05:28.32 | Repo | 10pure: 03wikki * r60 / (20 files in 5 directories): Added boiler plate for localization. |
05:28.35 | Repo | Added stubs for the config gui files. |
05:30.21 | Aiiane | why are you poking me Daegalus :x |
05:31.14 | Daegalus | i felt like it? i dunno? ummmm /hug? lol jk, i dunno, just kinda did. I thought we were having fun with ~ commands to purl |
05:31.57 | Aiiane | hehe |
05:35.02 | *** join/#waruidev candor (n=candor@66.239.56.194) |
05:49.24 | Bloodwalker | lua> a= 1.08 b = 1.08 if a == b then print("Hmm") else print("Ooops") end |
05:49.24 | lua_bot | Bloodwalker: Hmm |
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07:45.54 | Valkea | good night :) |
07:47.09 | *** part/#waruidev Valkea (n=Valkea@bdv75-1-81-57-75-144.fbx.proxad.net) |
07:51.27 | Bloodwalker | Im done too.. pin type editor almost finished.. only the map icon chooser window left.. editing everything else works like a charm |
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09:38.15 | Repo | 10pure: 03wikki * r61 Localization (9 files in 1 directory): |
09:38.19 | Repo | Few minor tweaks to the localization files to prevent some errors. |
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13:44.58 | voc`afk | hi |
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14:31.40 | Thurwell | Hmm, I can't figure out how to get emacs to do anything |
14:32.55 | Thurwell | the instructions are great, just add the file to your load path. But...I don't know what the load path is and no one will tell me how to find it |
14:34.04 | Thurwell | People need to quit assuming I'm smart and know stuff :) |
14:54.54 | *** join/#waruidev Valkea (n=Valkea@bdv75-1-81-57-75-144.fbx.proxad.net) |
14:54.58 | Valkea | hello |
14:59.31 | Thurwell | hi |
15:00.15 | Thurwell | fiddling with emacs. the only annoying thing that seems to be left is all these ^Ms |
15:01.36 | Thurwell | Which I don't think matter at all, but they're kind of ugly |
15:02.02 | encaitar1 | You're looking at a DOS format file |
15:02.36 | Thurwell | of course I am, it's a lua file for warhammer |
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15:03.19 | Thurwell | but I don't think warhammer needs those newlines since half the lines are already missing them from doing my editing in gedit, so I can either hide or strip them |
15:03.39 | encaitar1 | I'm sure emacs must have an option to display them properly without the ^M but I haven't actually used emacs for almost 20 years. |
15:04.44 | Thurwell | well I'm at work and attempting to impact my work computer as little as possible (they don't like that), so I'm fiddling with setting up a terminal |
15:05.52 | Thurwell | I've found some guides on how to get rid of them but emacs just sas unknown paramater when I try them |
15:06.48 | encaitar1 | I could tell you how to remove them on vim :) |
15:09.43 | Thurwell | i might as well install that and see if it's easier. it's just diskpace, who cares |
15:11.15 | Thurwell | Meh, just looks like vi, what's the big deal |
15:11.26 | encaitar1 | It's a vi clone |
15:11.36 | encaitar1 | But it has more features. |
15:11.44 | Thurwell | I don't even use all of vi's features |
15:14.47 | encaitar1 | http://www.vim.org/viusers.php - main differences between vi and vim |
15:19.27 | tortall | Morning all. Afternoon for Valkea :) |
15:20.09 | tortall | The easiest way to convery a DOS file to Unix formatting is to use dos2unix. |
15:20.40 | tortall | However, Vim will happily display DOS files properly and preserve the line-endings on edits. |
15:24.37 | Thurwell | apparently so will emacs, the problem is something to do with viewing them through samba |
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15:28.44 | Valkea | ;) |
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15:31.27 | Thurwell | that's it, colors and undo and a few other features that have no effect on me since I'm on a terminal? |
15:31.48 | encaitar1 | You don't have colors on your terminal? |
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15:32.09 | encaitar1 | And no it's not it, there's a ton of other stuff like split screens, diffs, and lots more. |
15:33.05 | Thurwell | I have colors, your changes page said vi doesn't and vim does |
15:43.52 | Thurwell | I added an option to cvps to hide the default ui element. Course it doesn't actually work just yet |
15:45.00 | encaitar1 | Can't you just use WindowSetShowing on that? |
15:45.30 | Thurwell | I bet if I do it reshows after going from a zone where it's not used to one where it is |
15:46.08 | encaitar1 | Don't know. I just hid it in the layout editor. |
15:46.33 | Thurwell | Me too, but for some reason someone says the addon should be able to do it (*pokes tortall*) |
15:46.56 | WikkiFizzle | encaitar are you still having the texture issue between squared/pure? |
15:47.07 | encaitar1 | haven't played since last night |
15:47.27 | WikkiFizzle | ok. When you get time let me know when you are in game. have a quick test for you |
15:47.34 | encaitar1 | sure |
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15:49.42 | Thurwell | Meh, this is too hard. I'll just tell the layout editor to hide it. Now how do I do that I wonder |
15:58.19 | Thurwell | lua> if 1 ~= 2 then print("true") end |
15:58.20 | lua_bot | Thurwell: true |
15:58.26 | Thurwell | lua> if 1 == 2 then print("true") end |
15:58.26 | lua_bot | Thurwell: No output |
15:59.16 | encaitar1 | Lies! |
15:59.35 | Thurwell | I forgot how to make not equal :) |
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16:04.07 | WikkiFizzle | ~poke Aiiane |
16:04.08 | purl | ACTION cuts down a small tree, sneaks up behind Aiiane, pokes Aiiane repeatedly, hilarity ensues. |
16:06.06 | Thurwell | well there you go, in theory cvp will hide the default ui for lazy people |
16:06.29 | Thurwell | Well, if they ever fix curseforge |
16:07.31 | encaitar1 | It still not working for you? |
16:07.42 | Thurwell | I dunno, is it working now |
16:07.51 | encaitar1 | My files went up last night sometime. |
16:08.03 | Thurwell | yay |
16:08.07 | Thurwell | I haven't updated anything in a while |
16:17.30 | encaitar1 | you updated Warboard TDPS on monday :p |
16:19.18 | Thurwell | yeah, it seemed to go through right before the updating problems started |
16:19.48 | Thurwell | I actually need to update that again, I introduced some divide by zero conditions |
16:23.05 | tortall | My updates this morning went through |
16:23.19 | tortall | not equal is ~= |
16:24.04 | Thurwell | Heh |
16:24.12 | Thurwell | Yeah, I got that from the lua bot testing |
16:44.27 | Alocer | Weird, USPS tracking says my package is already delivered... 15 minutes in the future... |
16:48.45 | Thurwell | time zone? |
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17:09.10 | Alocer | EST, which is umm GMT -5. Guess the guys clock is off |
17:16.11 | WikkiFizzle | ok need the name of a feature for Aura |
17:16.41 | WikkiFizzle | The winning name gets a free punch and pie |
17:17.24 | Alocer | The drink or the fist? |
17:17.28 | *** join/#waruidev tronned (n=address@65.210.20.233) |
17:17.39 | WikkiFizzle | both :P |
17:17.45 | Alocer | hehe |
17:17.47 | WikkiFizzle | ;) |
17:17.57 | tronned | Good afternoon everyone :) |
17:18.42 | WikkiFizzle | Aura currently lets you create auras for your character. Ive got coded the ability to let users copy auras between characters, however, Im not sure what to call it thats clear and concise |
17:18.53 | Alocer | hi tronned |
17:18.59 | WikkiFizzle | A friend suggested calling it Profiles..but its not really profiles |
17:19.03 | Alocer | Share Auras |
17:19.35 | WikkiFizzle | works for me |
17:19.35 | Alocer | lol |
17:19.39 | WikkiFizzle | thank you! |
17:19.42 | Alocer | No problem |
17:19.49 | WikkiFizzle | I wont tell you what tronned did with the pie before hand |
17:19.51 | tronned | Shauras! |
17:20.04 | Alocer | hahaha |
17:20.15 | tronned | Let me just say, it was *not* American Pie when I started with it. |
17:20.21 | WikkiFizzle | lol |
17:21.43 | WikkiFizzle | Ok this localization feature in CF is one of the most helpful features Ive seen ever |
17:25.52 | Alocer | CF? |
17:28.17 | WikkiFizzle | curse forge |
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17:30.50 | tronned | Those socks got dipped in that pie from before xD |
17:31.07 | tronned | ~whalepunt WikkiFizzle |
17:31.08 | purl | ACTION looks onward as an everest-sized whale called Victor punts WikkiFizzle across the Pacific |
17:32.51 | tronned | I wish there was an AddOn that made tooltips look better, but that would require hooking into DefaultTooltip /yuck |
17:36.38 | WikkiFizzle | ~lart tronned |
17:36.38 | purl | beats the living hamstercrap out of tronned |
18:12.33 | Thurwell | I installed aura last night to help deal with that second bilerot boss, so i'd know when I had the death's head |
18:13.02 | Thurwell | Course it'd be more helpful if I could've gotten everyone else to do that too |
18:24.27 | Thurwell | lua>LVar=1;LTable={["i"]=LVar};print(LTable["i"]) |
18:24.27 | lua_bot | Thurwell: 1 |
18:24.36 | Thurwell | lua>LVar=1;LTable={["i"]=LVar};LVar=2;print(LTable["i"]) |
18:24.37 | lua_bot | Thurwell: 1 |
18:24.46 | Thurwell | Anyone know how to get that to print 2? |
18:29.40 | tronned | lua>LVar=1;LTable={["i"]=LVar};LTable["i"]=2;print(LTable["i"]) |
18:29.41 | lua_bot | tronned: 2 |
18:29.56 | WikkiFizzle | I had my entire dungeon group install it and setup a few basic auras |
18:30.00 | WikkiFizzle | enrage and the like |
18:30.16 | tronned | the table won't dynamically update if you update the original var you used to populate the table field. |
18:31.51 | Alocer | The function that you use for sorting such as table.sort(MyTable, Compare), can compare be passed any parameters or can it just have the default 2 parameters |
18:32.15 | Thurwell | I know, so I'm wondering how to store a variable name in a table instead of the value |
18:34.19 | Thurwell | lua>Settings.LVar=1;LTable={["i"]="LVar"};Settings.LVar=2;print(Settings[LTable["i"]]) |
18:34.19 | lua_bot | Thurwell: luabot:1: attempt to index global 'Settings' (a nil value) |
18:34.36 | Thurwell | lua>Settings={};Settings.LVar=1;LTable={["i"]="LVar"};Settings.LVar=2;print(Settings[LTable["i"]]) |
18:34.37 | lua_bot | Thurwell: 2 |
18:34.49 | Thurwell | Ah, there we go |
18:35.25 | Thurwell | Close enough anyway |
18:36.49 | Thurwell | I wonder if I can call a function from a string |
18:38.39 | Chryzo | yes |
18:38.41 | Chryzo | store the string |
18:38.46 | Chryzo | and then use variable() |
18:38.51 | Chryzo | it will call the function string() |
18:38.57 | Chryzo | bad choice of word |
18:39.11 | Chryzo | one of the many ways to do callback in lua |
18:39.46 | Thurwell | lua>function LFun() print("1") end;variable("LFun") |
18:39.47 | lua_bot | Thurwell: luabot:1: attempt to call global 'variable' (a nil value) |
18:39.57 | Thurwell | oh wait |
18:40.14 | Thurwell | lua>function LFun() print("1") end;LStr="LFun";LStr() |
18:40.14 | lua_bot | Thurwell: luabot:1: attempt to call global 'LStr' (a string value) |
18:40.39 | Thurwell | Hrm |
18:40.58 | Chryzo | weird |
18:41.25 | Chryzo | lua>function LFun() print("1") end;LStr="LFun";print(LStr()) |
18:41.25 | lua_bot | Chryzo: luabot:1: attempt to call global 'LStr' (a string value) |
18:41.46 | Chryzo | stupid stuff i entered |
18:41.50 | Chryzo | but weird that it ain't working |
18:41.56 | Chryzo | since i do use it in some of my code |
18:42.11 | Chryzo | lua>function LFun() print("1") end;LStr='LFun';LStr() |
18:42.12 | lua_bot | Chryzo: luabot:1: attempt to call global 'LStr' (a string value) |
18:42.36 | Thurwell | are you sure you use a string and don't do this |
18:42.44 | Thurwell | lua>function LFun() print("1") end;LStr=LFun;LStr() |
18:42.44 | lua_bot | Thurwell: 1 |
18:42.56 | Chryzo | i would need to check |
18:43.12 | Chryzo | but if i remember corectly when I pass a callback method to a function i used to use strings |
18:43.12 | Chryzo | mmm |
18:43.28 | Thurwell | lua>Lstr=LFun;function LFun() print("1") end;LStr() |
18:43.29 | lua_bot | Thurwell: luabot:1: attempt to call global 'LStr' (a nil value) |
18:43.37 | Thurwell | lua>LStr=LFun;function LFun() print("1") end;LStr() |
18:43.37 | lua_bot | Thurwell: luabot:1: attempt to call global 'LStr' (a nil value) |
18:43.40 | Thurwell | see |
18:44.04 | Thurwell | there's what I'd like to do |
18:44.05 | Chryzo | gimme a sec |
18:44.09 | Chryzo | need to find back the code :) |
18:44.19 | Thurwell | ok |
18:44.23 | Chryzo | shoot |
18:44.24 | Chryzo | was wrong |
18:44.29 | Chryzo | i actually pass the function pointer |
18:44.52 | Thurwell | Which copies the whole function in as a variable, basically defining it twice |
18:45.12 | Chryzo | function ain't copied if i remember right |
18:45.18 | Chryzo | they are seen as pointers |
18:45.19 | Thurwell | lua>function LFun() print("1") end;LStr=LFun;function LFun() print("2") end;LStr() |
18:45.20 | lua_bot | Thurwell: 1 |
18:45.22 | Chryzo | like tables |
18:45.25 | Thurwell | see what I mean |
18:45.48 | Chryzo | because both your function have different pointers |
18:46.03 | Chryzo | lua>function LFun() print("1") end;LStr=LFun; print(LFun);function LFun() print("2") end;LStr(); print(LFun) |
18:46.04 | lua_bot | Chryzo: function: 0x8082660, 1, function: 0x80ad1a0 |
18:46.10 | Chryzo | so they are different |
18:46.11 | Chryzo | but |
18:46.24 | Chryzo | lua>function LFun() print("1") end;LStr=LFun; print(LFun); print(LStr);function LFun() print("2") end;LStr(); print(LFun) |
18:46.25 | lua_bot | Chryzo: function: 0x8082660, function: 0x8082660, 1, function: 0x80ad1a0 |
18:46.28 | Thurwell | wait, I can use pointers in lua? |
18:46.37 | Chryzo | so only the function pointer is passed and copied |
18:47.11 | Chryzo | you can pass the function pointer to another function |
18:47.20 | Chryzo | so that said function can call the passed function |
18:47.26 | Chryzo | very usefull for asynchronous stuff |
18:47.29 | Chryzo | and events :) |
18:47.36 | Thurwell | Hmm. I still wish I could define this table containing functions before I define the functions |
18:47.55 | Chryzo | you can define the table and give the value afterwards |
18:48.20 | Chryzo | But I am pretty sure there is a way to use strings |
18:48.23 | Chryzo | and call them |
18:48.31 | Thurwell | lua>LStr=LFun;function LFun() print("1") end;--LStr=LFun;LStr() |
18:48.32 | lua_bot | Thurwell: No output |
18:48.37 | Thurwell | see that doesn't work |
18:49.28 | Aiiane | look. you can try all you want, but there is *not* a good way to reference functions before you define them |
18:51.17 | Chryzo | Trust in our god Aiiane you must Thurwell :) |
18:51.40 | Thurwell | heh |
18:52.54 | Thurwell | lua>function LFun() print("1") end;LStr=LFun;lua_isfunction(LStr()) |
18:52.54 | lua_bot | Thurwell: 1, luabot:1: attempt to call global 'lua_isfunction' (a nil value) |
18:54.16 | Thurwell | Hrm, am I reading the manual for the wrong language? |
18:55.54 | Thurwell | lua>function LFun() print("1") end;LStr=LFun;type(LStr()) |
18:55.54 | lua_bot | Thurwell: 1, luabot:1: bad argument #1 to 'type' (value expected) |
18:56.01 | Thurwell | lua>function LFun() print("1") end;LStr=LFun;type(LStr) |
18:56.02 | lua_bot | Thurwell: No output |
18:56.08 | Thurwell | lua>function LFun() print("1") end;LStr=LFun;print(type(LStr)) |
18:56.09 | lua_bot | Thurwell: function |
18:57.39 | Thurwell | lua>function LFun() print("1") end;LStr="LFun()";assert(loadstring(LStr))() |
18:57.40 | lua_bot | Thurwell: 1 |
18:57.46 | Thurwell | Cool, got it |
18:58.15 | Thurwell | although it seems like I have too many ()s |
18:58.16 | encaitar1 | I don't think loadstring works in WAR. |
18:58.19 | Thurwell | lua>function LFun() print("1") end;LStr="LFun()";assert(loadstring(LStr)) |
18:58.20 | lua_bot | Thurwell: No output |
18:58.22 | WikkiFizzle | loadstring isnt enabled in war |
18:58.24 | Thurwell | you're just killing me |
18:58.32 | Thurwell | lua>function LFun() print("1") end;LStr="LFun";assert(loadstring(LStr))() |
18:58.32 | lua_bot | Thurwell: luabot:1: [string "LFun"]:1: '=' expected near '<eof>' |
18:58.39 | Thurwell | lua>function LFun() print("1") end;LStr="LFun()";assert(loadstring(LStr))() |
18:58.40 | lua_bot | Thurwell: 1 |
18:58.47 | Thurwell | Guess I do need all those ()s |
18:59.12 | Thurwell | Or would if you hadn't just shot me down |
18:59.32 | encaitar1 | Why do you need to do that anyway? |
19:00.34 | Thurwell | I like to stick hardcoded tables at the top of the file |
19:01.16 | encaitar1 | I have functions in tables sometimes. |
19:01.49 | encaitar1 | mostly for sorting functions |
19:02.40 | Thurwell | I have an options menu, I thought it'd be nice if each option was just a line in a table with generic functions handling them |
19:02.59 | Thurwell | but I do need to call a custom function eventually, thuse the function storage |
19:03.40 | Aiiane | if that's all you want to do |
19:04.06 | Aiiane | then why not just do something like this |
19:04.15 | Aiiane | MyOptions = {} at the top |
19:04.16 | Aiiane | then |
19:04.23 | Aiiane | function MyOptions.Handler1() |
19:04.31 | Aiiane | .... |
19:04.31 | Aiiane | end |
19:04.35 | Aiiane | down below |
19:04.47 | Aiiane | at which point you can call it via MyOptions["Handler1"]() |
19:05.55 | Chryzo | stupid q, but why do you need to declare functions at the start? |
19:06.09 | Aiiane | because he's being persnickety |
19:06.16 | Chryzo | persnickety ? |
19:06.18 | WikkiFizzle | lol |
19:06.33 | Thurwell | Tis true, I am |
19:07.03 | Chryzo | Persnickety. "The guts of a madwoman without all of that messy madness" |
19:07.18 | Thurwell | lua>function LFun.Handler() print("1") end;LFun["Handler"]() |
19:07.19 | lua_bot | Thurwell: luabot:1: attempt to index global 'LFun' (a nil value) |
19:07.26 | Thurwell | oops |
19:07.34 | Thurwell | lua>LFun={};function LFun.Handler() print("1") end;LFun["Handler"]() |
19:07.35 | lua_bot | Thurwell: 1 |
19:07.44 | Thurwell | that works |
19:08.28 | Thurwell | Heh, that's the same thing I ended up doing for variables, you'd think it would've occured to me that I could've done the same thing for functions |
19:08.55 | Alocer | One column of my list box is numbers, but I want the number to show a + in front if it's positive, would it be easiest to do that with the population function, or when filling the list table? |
19:09.48 | encaitar1 | Is the value initially put in there by the funciton or the table? |
19:10.06 | WikkiFizzle | I would use the population function |
19:10.19 | tortall | Use the Populate function. |
19:10.32 | tortall | Otherwise, sorting will be harder than it needs to be. |
19:10.35 | Alocer | Well, I'm filling the list box member table from another table in the main part of my mod |
19:10.43 | Alocer | Yeah I was worried about the sort |
19:10.49 | encaitar1 | Yeah, just thought about sorting. |
19:10.52 | Alocer | Wooo so I actually have a use for a populate function |
19:11.08 | Alocer | Thank yas |
19:12.22 | Aiiane | http://www.youtube.com/watch?v=V9rzMaAucI4 |
19:14.49 | encaitar1 | http://www.youtube.com/watch?v=Y6mAb3As6SU |
19:18.28 | tronned | the Nutrigrain one is awesome |
19:18.45 | encaitar1 | 500 babies! |
19:19.18 | tronned | Aiiane has 500 babies. They all live in UI Discussion on WHA. xD |
19:19.32 | WikkiFizzle | LOL |
19:23.18 | Aiiane | .... |
19:23.19 | encaitar1 | hmm, fortress changes |
19:25.33 | *** join/#waruidev Bloodwalker (n=none@CPE001ee55ab1f9-CM0012254086ac.cpe.net.cable.rogers.com) |
19:25.34 | encaitar1 | So basically, the fortress is instanced, but only one instance runs at a time. |
19:26.02 | encaitar1 | and if you're 39 or below, you could be kicked out. |
19:26.19 | *** join/#waruidev gutgut (n=Aes@p5B0A42A4.dip.t-dialin.net) |
19:26.21 | WikkiFizzle | Good |
19:26.32 | WikkiFizzle | We've seen both sides on PT push folks of all level to a zone |
19:26.38 | WikkiFizzle | once the first set of doors drops |
19:26.39 | WikkiFizzle | to crash the zone |
19:26.55 | *** join/#waruidev xd (n=xd@24.32.29.149) |
19:27.14 | Thurwell | And I've forgotten everything I know about pairs(). Dang vacations |
19:27.30 | encaitar1 | What's to forget about pairs? |
19:28.01 | Thurwell | everything |
19:29.41 | encaitar1 | attackers get more numbers than defenders. |
19:29.51 | encaitar1 | doesn't say the ratio though |
19:31.09 | Thurwell | They shuold, those guards are rough |
19:34.02 | tortall | pairs() - iterates over a table and returns the next key, value pair on each iteration. |
19:34.47 | tortall | ipairs() - an optimized version that works on arrays (tables with keys in ascending integer keys starting at 1, with no gaps) |
19:35.11 | tortall | integer order* |
19:44.35 | *** join/#waruidev Bloodwalker (n=none@CPE001ee55ab1f9-CM0012254086ac.cpe.net.cable.rogers.com) |
19:48.43 | *** join/#waruidev Daegalus (i=991273e2@gateway/web/ajax/mibbit.com/x-38efe1d18fdd1770) |
19:51.18 | Daegalus | hey all |
20:10.57 | gutgut | what is the best way to switch through a set of images ? define all as dynamicimage & show/hide ? :P |
20:11.55 | Bloodwalker | what are you trying to do exactly gutgut |
20:12.27 | encaitar1 | what do you mean switch through? |
20:13.48 | gutgut | a 3d compass ;) just playing around a bit |
20:13.59 | Daegalus | i love how people are blowing this fortress cap stuff way out of proportion |
20:14.57 | encaitar1 | It's the internet. People love blowing stuff way out of proportion. |
20:15.34 | Daegalus | people are even at the point of saying this game will now fail,its no longer an RVR game, etc. etc. etc. |
20:16.25 | encaitar1 | http://vnboards.ign.com/warhammer_online_age_of_reckoning_general_board/b22997/109893364/r109901945/ - Mbj post at the bottom of the page. |
20:17.16 | gutgut | i have 16 pics for different directions and i want to show only one at once ;) |
20:17.18 | Bloodwalker | 3d compass? what do you need to switch images for |
20:18.04 | Daegalus | gutgut: the most efficient way i would think of, is creating all of them, and show/hiding them |
20:18.10 | Bloodwalker | my MapMonster Navigator has a compass..just one long window that gets repositioned so the right direction is pointing up in the middle |
20:18.57 | Daegalus | encaitar1: yup, read that, and then people continue to complain after about things that have no basing really. |
20:19.15 | encaitar1 | Welcome to the internet :) |
20:19.36 | Daegalus | oh i know, im jus so tired of it |
20:20.14 | Daegalus | i so wish i could invent a way to punch people through the internet |
20:21.25 | gutgut | @blood hmm nice idea ... ill have a look |
20:25.04 | Bloodwalker | whats even more mind boggling... most of those complaing and arguing have no idea what it would take to code a MMO or the tradeoffs they developers are forced into.. comparing the code and capabilities from 2 different games is pointless, they arent even remotely similar |
20:28.50 | Bloodwalker | gutgut Im curious to see the images your using |
20:30.50 | Thurwell | The reason I'm always looking up pairs() in the manual is it's weird to me, I'm used to using like a for loop over an indexed table |
20:31.03 | Thurwell | speaking of which I need to test some table crap |
20:31.33 | Thurwell | lua> LTable = { "a", 1, {"g", "b"} };print(LTable[1]) |
20:31.33 | lua_bot | Thurwell: a |
20:31.44 | Thurwell | lua> LTable = { "a", 1, {"g", "b"} };print(LTable[3][1]) |
20:31.45 | lua_bot | Thurwell: g |
20:31.48 | Thurwell | k |
20:32.11 | Thurwell | I find tables vs arrays kind of weird too |
20:32.28 | Thurwell | Tho I have worked with structures some |
20:32.55 | encaitar1 | tables are like hashes in perl |
20:33.10 | gutgut | @ blood this is my daoc ui http://ui.extralive.org/sshot52.jpg |
20:33.20 | gutgut | there u can see |
20:34.24 | Thurwell | I don't know perl, only ever worked with C/C++ |
20:34.41 | encaitar1 | and an array in lua is basically just a table with a sequential index. |
20:37.10 | Bloodwalker | Ah I see it gutgut thats what I thought it might be... Im going to add a circular compass to MapMonster navigator soon... just not an isometric one like that... youd have to swap images on every update to give the illusion of a rotating isometric circle |
20:37.25 | Thurwell | speaking of perl, how do you put a tab in a string in perl? |
20:37.34 | Daegalus | hmm, can someone who has access to the game at the moment run /script d(GetInventoryItemData[#].skills) and fill in a slot number for some armor piece (doesnt matter which, as long as it can be equipped, like boots or something) It would be appreciated. |
20:37.39 | encaitar1 | \t |
20:37.46 | Bloodwalker | with a regular circular image Im just going to rotate it |
20:38.05 | Thurwell | huh. weird, there's already a \t in there |
20:39.15 | Thurwell | I got this lua-mode.el file for emacs, which I think is in perl, keeps missing up my indents |
20:40.34 | encaitar1 | I think emacs uses lisp |
20:40.59 | gutgut | @blood hmm i can make jumps in the sidemovement of the window ... but its equal i think |
20:41.15 | Thurwell | Doh, yeah I think you're right |
20:42.18 | Bloodwalker | gutgut the current compass is just one very long line of "N ne E se S sw W" etc.. so I change the anchor offset to point the right one up |
20:43.16 | Bloodwalker | that way I have 360 different positions to use ... make for a very smooth movement of the compass |
20:44.41 | Bloodwalker | the label with cardinal directions is acutally printed twice... so when your at either edge it looks like a circle.. but really it jumps back to the other edge |
20:47.42 | Bloodwalker | btw gutgut if you use MapMonster as a dependancy for your compass... it has all the position and direction code you need in it.. just have to work about the compass itself |
20:48.09 | gutgut | :) nice idea |
20:48.52 | Thurwell | I wrote up a warboard compass once that depended on mapmonster. Never did test it out |
20:49.20 | Bloodwalker | look at the MapMonster Navigator compass code and the MM API page http://war.curseforge.com/projects/mapmonster/pages/map-monster-api-reference/ |
20:49.22 | gutgut | i think about calculation of posision and sizes of labels to simulate a 3d compass |
20:50.01 | Thurwell | It seemed silly to me to have a little conveniency addon use a big complicated one as a dependency |
20:50.54 | Bloodwalker | for only a compass.. it doesnt need all of MM.. but Navigator has waypoints which does need alot of what MM has |
20:52.19 | gutgut | well see ;) first i want to play around a bit and therefore its perfect |
20:52.26 | Bloodwalker | thats why I called it Navigator instead of compass :) because theres alot more to it |
20:52.40 | ckknight | I'll navigate you |
20:52.55 | *** part/#waruidev gutgut (n=Aes@p5B0A42A4.dip.t-dialin.net) |
20:53.00 | Daegalus | sounds kinky ckknight |
20:53.09 | ckknight | it sure is, big guy |
20:53.17 | Daegalus | lol |
20:53.21 | Bloodwalker | lol ckknight |
20:54.16 | Daegalus | trust me, after the way we acted when we were in high school, i bet half the school thought our group of friends were gay and lesbian |
20:55.08 | Daegalus | all the girls were constantly grabbing and touching each otehr |
20:55.40 | Daegalus | the guys slapped each others asses like in football, hugs were common, etc. |
20:55.40 | ckknight | lol |
20:55.45 | Bloodwalker | sounds like amatuer webporn to me |
20:55.50 | Daegalus | lol |
20:56.32 | Daegalus | we acted more like brothers and sisters tan anything |
20:56.33 | *** join/#waruidev gutgut (n=Aes@p5B0A42A4.dip.t-dialin.net) |
20:58.37 | nicoli_coding | Daegalus i can tell you where to lookup the skills enum, is that what you are looking for? |
21:00.01 | nicoli_coding | \interface\default\easystem_utils\source\gamedefs.lus has the enum if thats why you were asking about the equipment skills |
21:03.14 | Daegalus | nicoli_coding: well the enum is posted on teh wiki, but i was looking out how the data was stored. Since ItemData.skills is a table, and i wanted to see how the data was stored. But, that gamedefs will definitely come in handy in like 10 minutes, when i move onto other itmes, so thanks you :) |
21:03.23 | ckknight | Daegalus: brothers and sisters ... who kiss? |
21:04.33 | Daegalus | no kissing was involved |
21:05.08 | Daegalus | jsut girls grabbing each others boobs, dry humping while fighting and laughing, the guys just stuck to hugs and butt slaps |
21:07.53 | Aiiane | ...i can back at a weird time |
21:08.00 | Aiiane | *came back |
21:08.04 | Daegalus | no, not really aiiane |
21:08.32 | WikkiFizzle | lol |
21:08.41 | WikkiFizzle | There is never a good time to come into irc |
21:08.48 | Aiiane | sure there is |
21:08.57 | Aiiane | right after a netsplit generally works pretty well |
21:09.02 | Bloodwalker | if you want to participate theres always room on the net for more amateur porn.. feel free to contribute |
21:09.13 | Aiiane | um... no thanks |
21:09.26 | WikkiFizzle | I told my wife I wante dto run my own web cam site |
21:09.37 | WikkiFizzle | She told me I was nuts that nobody would pay to watch me do whatever |
21:09.55 | WikkiFizzle | I told her that the world is full of suckers and fetish folks who would pay :P |
21:10.04 | Aiiane | idk, are you hot? |
21:10.17 | Aiiane | :P |
21:10.18 | WikkiFizzle | I would consider myself reasonably attractive |
21:10.27 | Daegalus | lol, Aiiane is already to pay up xD |
21:10.37 | Daegalus | all read* |
21:10.40 | Daegalus | bah i cant spell |
21:13.03 | Daegalus | ttyl guys |
21:13.07 | Daegalus | class time |
21:15.15 | WikkiFizzle | We need debug information as to why a texture failed to load! |
21:15.23 | WikkiFizzle | as;dlkfjasdlfjk! |
21:22.43 | *** join/#waruidev amirabiri2 (n=chatzill@abiri.org) |
21:23.03 | amirabiri2 | What's the name of that addon that allows or helps joining a scenario queue as a warband ? |
21:23.53 | Aiiane | queuequeuer? |
21:27.03 | amirabiri2 | lol |
21:27.05 | amirabiri2 | This mod is not cheating, hacking, or glitching because even IF both your parties get into the same scenario, you will probably lose because you suck |
21:33.12 | Thurwell | If he changed that to because everyone else sucks then people will believe him |
21:35.53 | Thurwell | lua> print(string.gsub("Window_name_chk","_chk","")) |
21:35.54 | lua_bot | Thurwell: Window_name, 1 |
21:36.15 | Thurwell | what's with the 1 |
21:37.05 | Thurwell | lua> str, i = string.gsub("Window_name_chk","_chk","");print(str) |
21:37.06 | lua_bot | Thurwell: Window_name |
21:37.10 | Thurwell | good enough |
21:37.32 | Thurwell | lua> str, _ = string.gsub("Window_name_chk","_chk","");print(str) |
21:37.33 | lua_bot | Thurwell: Window_name |
21:37.41 | Bloodwalker | the 1 is the num of substitutions it made |
21:38.41 | Bloodwalker | lua> print(string.gsub("Window_name_chk_chk_chk_chk_chk_chk_chk","_chk","")) |
21:38.42 | lua_bot | Bloodwalker: Window_name, 7 |
21:42.13 | Thurwell | yeah, the manual doesn't list the return in the section title, gotta read it in the text. |
21:42.22 | Thurwell | least the manual I have up |
21:50.12 | Repo | 10rv_adap: 03gutgut * r8 / (2 files in 2 directories): - removed lvl40 leveldisplay block |
21:50.42 | Repo | 10rv_adap: 03gutgut 04v2.3 * r9 : - removed lvl40 leveldisplay block |
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22:13.31 | *** join/#waruidev Repo (n=supybot@69.57.184.216) |
22:13.31 | *** mode/#WARUIDev [+v Repo] by ChanServ |
22:13.51 | Bloodwalker | lua> tbl = {} tbl[] = "Boo!" print(tbl[1]) |
22:13.51 | lua_bot | Bloodwalker: luabot:1: unexpected symbol near ']' |
22:15.25 | Bloodwalker | lua> tbl = {} tbl[#tbl + 1] = "Boo!" print(tbl[1]) |
22:15.25 | lua_bot | Bloodwalker: Boo! |
22:15.32 | Bloodwalker | thatll work |
22:17.13 | *** join/#waruidev Repo (n=supybot@69.57.184.216) |
22:17.13 | *** mode/#WARUIDev [+v Repo] by ChanServ |
22:21.14 | *** join/#waruidev Freddy1 (n=Freddy@cpe-72-181-167-52.tx.res.rr.com) |
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22:48.01 | Repo | 10libsharedassets: 03Aiiane * r1 LibSharedAssets.lua: Take out pre-loading routine for now. |
22:50.00 | Repo | 10pure: 03wikki * r62 Libraries/LibSharedAssets.lua: Updated LSA |
22:50.05 | Repo | ~lart Aiiane |
22:50.05 | purl | hurls dozens of incontinent, insomniac, hungry kittens with tiny little razor-sharp claws and a wide variety of contagious intestinal parasites at Aiiane |
22:50.16 | WikkiFizzle | lol |
22:52.28 | Repo | 10pure: 03wikki * r63 / (4 files in 2 directories): Few other minor changes. |
22:52.32 | Repo | Added some debug code to try to track down the rogue player dispel flag. |
22:52.46 | encaitar1 | Wikki, nope, squared textures still not working |
22:52.53 | Repo | 10squared: 03Aiiane * r164 / (8 files in 4 directories): Added tag 3.3.2 for changeset 9d2e38f15717 |
22:52.57 | Repo | Fix some typos and update LSA lib. |
22:53.28 | Aiiane | wait for everything to be updated before you check, encaitar1 :P |
22:53.53 | encaitar1 | Well, he asked me earlier but this is the first chance I got to load the game |
22:54.01 | Aiiane | ah :P |
22:54.07 | Aiiane | well, update pure+squared and try again |
22:54.14 | WikkiFizzle | Yar I was going to have him test the stuff we talked about last night Aii |
22:54.19 | WikkiFizzle | that was before jar got back to me |
22:54.51 | WikkiFizzle | Who would have guessed sharing textures would be so difficult? |
22:54.55 | Repo | 10ttitan: 03Oscarr * r148 Data (3 files in 1 directory): Bestiary Entry Updates |
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22:55.22 | Repo | 10ttitan: 03Oscarr 04v2.1.19-release * r149 : Tagging as v2.1.19-release |
22:56.24 | Aiiane | WikkiFizzle: me :P |
22:56.35 | WikkiFizzle | Yar :P |
22:57.12 | WikkiFizzle | lol I setup a few localization strings for pure last night on CF |
22:57.19 | WikkiFizzle | some of them are already done :P |
22:57.23 | WikkiFizzle | Folks are so helpful |
23:03.13 | *** join/#waruidev Giomancer (n=giomance@adsl-76-231-35-17.dsl.irvnca.sbcglobal.net) |
23:04.18 | Giomancer | :O |
23:04.30 | Giomancer | Hi there! |
23:06.07 | Giomancer | So.. I'm trying to figure this whole mod thing out.. |
23:06.17 | Aiiane | mhm? |
23:06.52 | Giomancer | Well, I'm a little confused. |
23:07.09 | Giomancer | Specifically, I'm wondering about dependencies. |
23:07.27 | Giomancer | How do I know what I need to be dependent on? |
23:08.22 | Aiiane | In many cases, the answer is nothing. |
23:08.26 | Giomancer | Ah. |
23:08.34 | Aiiane | Dependencies basically just force other parts of the UI to load before your addon is loaded |
23:09.02 | Aiiane | typically, they're used if you want to modify something about a part of the default UI, or use a function provided by the default UI |
23:09.13 | Aiiane | and want to ensure that it's available/loaded before your use/change it |
23:09.52 | Giomancer | May I be specific about what I'm doing? :P |
23:10.03 | WikkiFizzle | Sure |
23:10.22 | Giomancer | Or rather, idea-ing, since I'm still learning.: P |
23:11.43 | Aiiane | more details are always helpful, why would we ever turn them down? :) |
23:11.56 | Giomancer | There's an addon that's been abandoned by the author. I'd like to take over, but before I can do that I'd like to like, actually know wth it does and why it needs what it does. |
23:12.35 | encaitar1 | Which add on? |
23:12.47 | WikkiFizzle | Aii: Pure/Squared works ok here for me w/ the lastest. |
23:12.57 | Giomancer | Hm, it's called Avanced Action Bar Options |
23:13.47 | Giomancer | Basically, it adds additional configuration options to the customize UI menu. |
23:22.42 | *** part/#waruidev Flarin (n=mstamper@nat-lmt.mentorg.com) |
23:29.47 | WikkiFizzle | The best thing to do Gio is to grab the code and just start checking it out |
23:29.51 | WikkiFizzle | Break it |
23:29.52 | WikkiFizzle | Fix it |
23:30.35 | WikkiFizzle | If you have coding experience Lua is pretty quick to pick up, and most of the folks in here can help with some of the nuances of the language and war addon coding |
23:53.50 | *** join/#waruidev Fal (n=Liquid5n@221.151.250.244) |