00:04.12 | Ashamed_ | <PROTECTED> |
00:07.47 | Ashamed_ | sad that kid prob died :( |
00:08.12 | Dustin | Quiet, im rerooting my phone |
00:08.45 | Ashamed_ | dustin |
00:08.48 | Ashamed_ | dustn |
00:08.50 | Ashamed_ | dustin |
00:08.59 | Ashamed_ | you sux at rerooting |
00:09.00 | Dustin | :O |
00:09.02 | Dustin | You broke it! |
00:09.12 | Ashamed_ | you might as well refook it |
00:09.16 | Ashamed_ | G00d |
00:09.31 | Dustin | Fuck ya |
00:09.33 | Dustin | Worked first time |
00:10.06 | Dustin | Time to hook up a ps3 controller to my phone |
00:10.40 | Ashamed_ | ... what doesa that do? |
00:10.58 | Dustin | Let me play my emulators with something other then the damn keyboard :D |
00:11.33 | Ashamed_ | wow nice |
00:11.35 | Ashamed_ | that is cool |
00:11.52 | Ashamed_ | I have yet to buy these so called "smart phones" |
00:12.04 | Dustin | What :O |
00:12.09 | Dustin | they are cool |
00:12.14 | Ashamed_ | I figure... i have a "smart computer" |
00:12.31 | Ashamed_ | no need for a phone that can almost be my computer... |
00:12.47 | Dustin | If you dont ever leave your comp you dont need one :P |
00:12.53 | Ashamed_ | and i have worked in the it field for like 3 years now |
00:12.57 | Ashamed_ | so like i really dont need one |
00:13.00 | Dustin | I have mine setup so I can do webdevelopment work off it |
00:13.10 | Dustin | And I can teamviewer to my home computer if needed |
00:13.14 | Ashamed_ | well duh |
00:13.18 | Ashamed_ | i have seen that dustin |
00:13.28 | Ashamed_ | thats the first thing any n3rd does with a smart phone |
00:13.53 | Ashamed_ | you should come get an IT job in CO -.- |
00:15.45 | Dustin | I would love to! |
00:40.47 | JademusSreg | Don't have much use for a smart phone. |
00:43.43 | JademusSreg | Why did BasharTeg make a madness map? =\ |
01:02.21 | *** join/#sc2mapster Ingela (~Ingela@90-230-170-118-no35.tbcn.telia.com) |
01:11.18 | Aelie | jade |
01:11.24 | Aelie | someone is complaining that extreme is hard |
01:12.41 | *** join/#sc2mapster Reactorex (~Reactorex@66.185.78.120) |
01:17.12 | *** join/#sc2mapster Reactorex (~Reactorex@66.185.78.120) |
01:22.42 | Aelie | now hes calling it the worst balanced map ever |
01:22.52 | Aelie | because he lost to air on his first try of extreme |
01:35.21 | Vailreth | "Boohoohoo this map is so terribly made and sucks because i cant instawin on the hard difficulties WHAA Mommy make the bad game go away" |
01:35.36 | Aelie | basically |
01:37.32 | *** join/#sc2mapster Frall^ (Frall@h-226-200.a207.priv.bahnhof.se) |
01:42.41 | Vailreth | what is it with sissy gamers nowadays |
01:43.33 | Vailreth | sorry let me rephrase |
01:44.12 | Vailreth | players that expect easy wins and insta-complain when it doesnt come |
01:55.17 | *** join/#sc2mapster egod (4c47a97d@gateway/web/freenode/ip.76.71.169.125) |
01:55.45 | egod | ahhh 2xNext days for mapping zelda, great |
01:56.10 | egod | will polish for a 6xplayers test |
02:12.12 | egod | my http://www.youtube.com/watch?v=zYsDqtZAvb4 is not on front page of sc2mapster, im a sad monkey :( |
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02:44.37 | griff | yo |
02:44.45 | griff | how do i get a melee map like metalop, and make it an obs map |
02:44.52 | griff | add i want to play etc, and it keeps going |
02:51.25 | Aelie | it isnt trivial to make a 1v1 obs map |
02:51.26 | Aelie | >_> |
02:56.17 | *** join/#sc2mapster Keyeszx (4c5f80de@gateway/web/freenode/ip.76.95.128.222) |
02:58.25 | Keyeszx | Can you create godrays in sc2? |
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03:50.09 | timecat | how do i allow players to give each other control |
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04:53.02 | Keyeszx | sorry but my computer crashed, did anyone answer my question about godrays? |
04:53.44 | Mephs | fuck you |
04:54.02 | Keyeszx | Didn't know you rolled that way mephs |
04:54.06 | Mephs | sometimes :3 |
04:54.09 | Mephs | (never) |
04:54.12 | Mephs | but sometimes |
04:54.22 | Keyeszx | I don't judge based on orientation |
05:12.46 | JademusSreg | pew |
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05:36.48 | *** join/#sc2mapster soopadoug (~soopadoug@ip68-101-107-115.oc.oc.cox.net) |
05:38.05 | soopadoug | does that guy with the nick AlphA_VsT still come in here? |
05:39.40 | JademusSreg | Not lately. |
05:41.05 | soopadoug | he'll be back? |
05:41.55 | Aelie | donno, should ask him yourself |
05:42.17 | soopadoug | a map i was doing was sent to him to be worked on a half a year ago then i deleted it from my comp |
05:42.47 | soopadoug | said to not quit working on it i didnt login this channel for awhile now hes gone |
05:43.21 | soopadoug | i dunno if he still has the map half way done |
05:43.29 | soopadoug | or got rid of it |
05:44.15 | soopadoug | the guy was guiding me thru to make that map too |
05:54.00 | JademusSreg | I'm disappointed by the Portal 2 Challenge mode. It's the standard game, plus a portal counter and timer. |
05:54.23 | JademusSreg | I was hoping for more challenging puzzles. |
05:55.42 | soopadoug | is heavens last stand banned from sc2? |
05:55.57 | JademusSreg | Never heard of it. |
05:56.33 | soopadoug | for jesus vs satan |
05:56.45 | soopadoug | u cant use religious words/names right? |
05:57.25 | JademusSreg | Wut? Sounds lame. I mean, I'm all for referencing mythology like that, but unless people take the time to make the custom assets, it's gonna be lame. |
05:57.55 | soopadoug | its like castle seige or heavens last defense |
05:58.32 | soopadoug | but not listed anymore in most popular |
05:58.39 | soopadoug | not in custom games |
05:59.19 | soopadoug | a lot of good customs dont make it to top of featured list or what? |
06:01.28 | soopadoug | nm its on there when u click search |
06:01.46 | soopadoug | but chances for players searching the map are slim to none |
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06:45.36 | Aelie | every game cant be on the front page though... |
06:45.56 | Aelie | ill give it a shot tho |
06:47.13 | Aelie | for it to stay on the front page it has to be something you can play over and over and not get bored of it |
06:47.19 | Aelie | a lot of good maps arent like that |
06:48.13 | Aelie | ive played a few rpgs that i enjoyed a lot but i wouldnt play them more than once or twice |
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07:17.56 | QualGarp | ngnnnnnnnngnggngng |
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07:26.50 | soopadoug | http://kotaku.com/5846722/blizzard-starts-teasing-starcraft-ii-heart-of-the-swarms-new-units |
07:27.50 | soopadoug | it might be 1 new unit per race in HoTs |
07:29.54 | soopadoug | double air dash |
07:30.02 | QualGarp | I didn't see they saying there are only 1 new unit per race added |
07:30.32 | QualGarp | Only that they previewed one of them, for the terran faction |
07:30.34 | QualGarp | derpferp |
07:30.36 | soopadoug | at this rate |
07:31.04 | soopadoug | i think they need to make a major change |
07:31.21 | soopadoug | not just throw in a few units the multiplayer needs to be different than how it is now |
07:33.07 | soopadoug | qualgarp i said might be |
07:33.59 | soopadoug | theres another expansion for protoss anyways |
07:34.00 | QualGarp | Probably in the lines of how they did on RoC->TFT |
07:34.17 | QualGarp | Not mentioning hopeful goodies for the mod community |
07:34.42 | soopadoug | brood war changed starcraft a lot |
07:35.13 | soopadoug | wasnt just a few units but all stats were new |
07:35.23 | soopadoug | with new maps like big game hunters |
07:36.03 | QualGarp | Ofcourse stats will be new |
07:36.12 | QualGarp | There's balancing involved |
07:37.27 | soopadoug | how it is now they said its already balanced |
07:37.52 | soopadoug | each race gets an even 60% win/loss rate or something |
07:38.20 | soopadoug | boring huh? |
07:39.31 | QualGarp | I don't know |
07:40.24 | QualGarp | If all the races would have been identical, with corresponding units, then it would have been boring |
07:50.14 | Agouti | http://www.silentwulf.com/flash/taskbah.swf |
07:58.00 | goomba_ | portal 2 dlc is fun |
07:59.42 | Fisker | no goomba_ |
08:00.35 | Aelie | how do i make a unit have no model |
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08:04.13 | Aelie | i got it |
08:04.17 | Aelie | thanks for the help |
08:04.19 | Aelie | cough |
08:06.21 | Currydevil | lol |
08:06.38 | Currydevil | you found the invisible model did you? |
08:07.39 | Aelie | i did |
08:10.30 | Currydevil | rawr... bnet is trying my patience tonight. |
08:10.52 | Currydevil | why it can't just let me finish a game solo after dc'ing me is stupid |
08:11.02 | Currydevil | I don't need everyone else to finish a round of gem td =P |
08:12.43 | Currydevil | lol... 3 drops in 10 min. |
08:12.49 | Currydevil | that time not even 10 sec into the game |
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08:18.32 | Aelie | hmm |
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08:23.24 | Helral|Work | meow? |
08:23.41 | Aelie | hi |
08:27.39 | soopadoug | helral u seen alpha_vst ? |
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08:36.18 | Helral|Work | not today |
08:56.50 | Aelie | is there a way to modify exp rate via a behavior? |
09:01.23 | Currydevil | hmm |
09:01.28 | Currydevil | maybe not via behavior |
09:01.33 | Currydevil | I think i had to do mine via trigger |
09:01.51 | Currydevil | anyways, Aelie, did you make thor targetable by air towers on purpose? or was that an oversight? |
09:02.09 | Aelie | i did |
09:02.16 | Aelie | i was trying to make it a bit easier |
09:02.30 | Aelie | i donno if ill keep it that way |
09:02.30 | Currydevil | ah ok |
09:02.38 | Aelie | what do you think of thor |
09:02.40 | Currydevil | yeah.. |
09:02.45 | Currydevil | He's big, and mean. haha |
09:02.51 | Currydevil | i'll tell you after i kill him |
09:02.55 | Aelie | a lot of people whine about him |
09:06.26 | Currydevil | haha |
09:06.29 | Currydevil | nah he's cool |
09:06.37 | Currydevil | got him to 4k from half on first run on normal. |
09:06.46 | Currydevil | but i've been down on my gem luck |
09:09.15 | Currydevil | I'd say take off the air attack (red crystal is ownage for air) and make him stunable. I loved getting my lucky china jade before the runner so I could stun him |
09:09.36 | Currydevil | in wc3 anyways |
09:11.50 | Aelie | dont want to remove the min speed |
09:11.52 | Aelie | :p |
09:13.21 | Currydevil | you don't have to? |
09:13.32 | Currydevil | or is the min speed set so he can't be stunned? |
09:13.34 | Aelie | cant make him stunnable without doing that |
09:13.38 | Currydevil | oh... |
09:13.41 | Currydevil | sucks =P |
09:13.42 | Aelie | stuns are just .01 move speedx |
09:13.47 | Currydevil | ah well... |
09:13.52 | Currydevil | I liked being able to stun him |
09:14.03 | Currydevil | hah, btw <3 the fact i can build new gems straight from the rocks |
09:14.17 | Aelie | yeah |
09:14.18 | Currydevil | once i finish my maze i start replacing rocks.. |
09:14.19 | Aelie | i love that |
09:14.21 | Currydevil | hated that in wc3 |
09:14.30 | Aelie | annoying to remove and rebuild |
09:14.37 | Aelie | cause then you might misclick and fuck your maze |
09:15.12 | Currydevil | yeah |
09:15.14 | Currydevil | did that plenty |
09:25.59 | Aelie | bleh |
09:26.11 | Aelie | my unit gains experience function triggers itself |
09:37.45 | Currydevil | Aelie, do the 2 damage tests add their totals ? |
09:37.58 | Currydevil | or does the final one have so much dr that it really is that high? |
09:38.21 | Currydevil | cuz this guy has done about 300k to tassadar, but his damage shows near 900k |
09:43.42 | Aelie | yeah, the dr is 80% reduction |
09:43.51 | Aelie | if you kill him, you dealt 2.5 mil |
09:44.21 | Aelie | its the only way i could have a high effective health like that |
09:45.49 | Currydevil | ah ok |
09:47.09 | Currydevil | interesting prob. waves 46/47 i lost 1 life each wave and nothing got out of my maze |
09:52.53 | Aelie | probably idle units |
09:53.08 | Aelie | i dont know why they lsoe their pathign sometimes |
09:59.00 | Currydevil | interesting. |
10:00.27 | Currydevil | finally finished a game. hah |
10:00.53 | Aelie | is there a "vital regeneration (fraction)"? |
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10:17.11 | ducky | Maaapster, I neeed you!!! |
10:17.27 | ducky | :D anyone from EU are now on? |
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10:22.58 | QualGarp | nggngngng |
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10:39.25 | Aelie | god i hate when this editor crashes doing the most basic things |
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11:48.50 | Otixa[phone] | Test lol :D |
11:49.06 | Otixa | pokes Otixa[phone] |
11:49.23 | Otixa | ~~ |
11:49.26 | Otixa | ¬¬ |
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11:52.58 | Jum-Jum | Anybody here got Portal 2? |
11:57.26 | Jum-Jum | nvm |
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12:18.54 | Ashamed | ahhh |
12:22.57 | Ashamed | good morning |
12:31.58 | Helral|Work | meow |
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13:16.33 | Helral|Work | meow |
13:23.16 | *** mode/#sc2mapster [+o nicoli_s] by ChanServ |
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13:36.59 | Ashamed | lol |
13:37.04 | Helral|Work | meow? |
13:37.07 | Ashamed | i can't believe people still use 95 |
13:37.23 | Ashamed | this guys 95 machine powersupply broked and he wants me to send a tech out to fix it... |
13:37.40 | Ashamed | i am like one thats going to be very expensive... 2 that machine will just break again in a few months >< |
13:38.18 | Ashamed | and apperntly they have some software that only runs on 95.. and i am like well you better figure out how to VM 95 or get a newer version of the software becuase that machine aint going to last much longer lol |
13:41.20 | Helral|Work | Ashamed: lol. |
13:43.08 | Ashamed | people |
13:43.24 | Ashamed | its going to cost this guy like 300+ dollars to fix his 95 machine funny huh |
13:44.13 | Helral|Work | Ashamed: might be cheaper to get another machine and transfer over the hard-drive ;p |
13:44.27 | Ashamed | lol |
13:44.29 | Ashamed | we told him |
13:44.40 | Ashamed | i was like man i am just trying to save you money |
13:44.48 | Ashamed | and there is no reason to repair this POS |
13:45.35 | Ashamed | but he gots the software that works just on 95... So i will replace it and just let him know i am certain that this computer wont be running much longer so he needs tof igure out some other way to run this software |
13:46.41 | Helral|Work | so it would still work, if you'd use the hd with the win95 installation, unless he ofcourse needs a certain ISA card for the application. |
13:47.08 | Ashamed | yeah but helral they are not smart :( They can't replace a hard drive |
13:47.15 | Ashamed | so then we would still need to send a tech out |
13:47.15 | Ashamed | lol |
13:47.21 | Helral|Work | lol |
13:47.54 | Ashamed | Its understandable if a mechanic told me he was getting me a new car and all i had to do is put my old engine in the new one |
13:47.56 | Ashamed | i would be like WTF |
13:48.13 | Ashamed | granted engines are a bit larger then hard drives.. |
13:48.16 | Ashamed | but still, |
13:48.44 | Helral|Work | bad comparison but .... |
13:48.56 | Ashamed | its not |
13:49.05 | Helral|Work | engine = power, HD != power. |
13:49.21 | Ashamed | I hate it when i am talking to dell support and they ask the user if they can swap something |
13:49.24 | Helral|Work | CPU / PSU = power. |
13:49.33 | Ashamed | lol |
13:50.06 | Ashamed | i am like um the entire reason i paid for your support is so you could do shit that i didn't understand |
13:50.15 | Ashamed | So many times i hear in the IT field if you could just do this |
13:50.17 | Helral|Work | better comparison would be buying a newer car, and then exchanging the gearbox. ;p |
13:50.28 | Ashamed | still would be hard as shit |
13:50.38 | Ashamed | if you had no clue how to do it |
13:51.15 | Ashamed | The way i do it since i am remote... i just say i will be glad to send someone out, but if you are willing to try to do this it will save you about 300 dollars |
13:51.22 | Ashamed | and they normally are like ok what do i need to do |
13:51.37 | Helral|Work | hehehe |
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14:14.51 | Ashamed | erg fucking virusis |
14:14.54 | Ashamed | viruses |
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14:36.46 | Agouti | anyone know if it is possible to disable under attack alerts for a particular unit? |
14:37.04 | Agouti | you can set, as part of the unit flags, whether it generates a town alert or unit alert |
14:37.44 | Agouti | and likewise for a damage effect you can set whether it generates an alert or not |
14:38.14 | Agouti | but there doesn't seem to be an option to disable alerts if a particular unit is under attack |
14:51.06 | Currydevil | Well, I know there is the general 'under attack' alert for each race you can turn off. I don't think it goes into specific units though =( |
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14:57.22 | Currydevil | nope doesn't seem to be anything for specific units. |
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15:57.50 | Ashamed | going to blackhawk this weekend |
15:57.52 | Ashamed | ganna make me some moneyz |
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16:03.55 | JademusSreg | I awaken. |
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16:11.53 | Vailreth|2 | hello people |
16:12.27 | Ashamed | Ello mate |
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16:15.59 | *** join/#sc2mapster Vailreth (~kvirc@75.108.215.142) |
16:16.24 | Vailreth | stupid internet |
16:16.54 | Vailreth | connection |
16:18.37 | Vailreth | i need to figure out the abilities for my zerg hero named Legion |
16:21.56 | *** join/#sc2mapster nicoli_s (~test@67.58.77.206) |
16:28.51 | *** mode/#sc2mapster [+o nicoli_s] by ChanServ |
16:50.31 | Ashamed | http://blog.kutenda.com/2011/10/begun-the-post-it-war-has/ ... appaerntly our offices are going to start a post it war... |
16:50.45 | Ashamed | we are planning on doing the first level of old school 8bit mario -.- |
16:52.32 | JademusSreg | Cute. |
16:53.04 | JademusSreg | Noteworthy advertisement. http://www.youtube.com/watch?v=mdWkKKSckNk |
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17:41.26 | Dustin | Hmmm |
17:41.33 | Dustin | I need to comeup with a new SC2 map idea |
17:45.44 | egod | RPG is always win |
17:47.35 | JademusSreg | Naw. |
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17:48.32 | *** join/#sc2mapster ducky (53f1057d@gateway/web/freenode/ip.83.241.5.125) |
17:48.57 | JademusSreg | Most SC2 RPGs don't even get anywhere near completed, and those that do tend to be crap. |
17:49.28 | egod | that is why someone have to lead |
17:49.49 | JademusSreg | How about, instead of making an RPG, make something fun. |
17:50.10 | egod | cause its only fun for (30 mins) |
17:50.19 | ducky | I made something i think is fun, now I want to make rpg D: |
17:50.56 | *** join/#sc2mapster HP-X|Arthas (dv07lfk@salt.cs.umu.se) |
17:50.59 | ducky | By the way, anyone from eu is on? i desperatly need 2 testers online |
17:51.27 | HP-X|Arthas | what kind of test ducky |
17:51.55 | ducky | i need to test if my antibug for cursed TextTags works |
17:52.38 | HP-X|Arthas | i assume its quick |
17:52.42 | ducky | go in game, toggle text tags and tell me what you see.. but need at least 2 testers (3 total ppl) |
17:52.47 | ducky | yeah, 5 min work |
17:52.52 | HP-X|Arthas | nvm, dont have sc2 installed on this comp :( |
17:52.59 | ducky | >:( |
17:53.53 | Dustin | Psha eu |
17:53.56 | egod | DUstin, make a Turn BAsed SOmething with what you showed me last day |
17:54.03 | egod | you got the engine, just do it |
17:54.05 | HP-X|Arthas | In reply to blizzards shaded pic and their question what is this unit? "I don't know, but it needs to be nerfed." |
17:54.23 | Dustin | Ya I was thinking about doing that, I just dont know if people are patient enough for it |
17:55.08 | egod | You can do something like me with 2D texttag unit with a TurnBased map |
17:55.14 | egod | HOMM3 |
17:55.27 | egod | or FF tactic style, or Ogrebattle |
17:55.29 | ducky | those who are patient will be rewarded with fun, thoose who aren't will play nexus wars >.> you can't please everyone :D |
17:55.33 | Dustin | Ya i dont want to fuck with 2d :P |
17:55.40 | HP-X|Arthas | I have a sample of a TBS somewhere |
17:55.47 | HP-X|Arthas | heroes style but i dont know where :p |
17:55.59 | Dustin | http://www.youtube.com/watch?v=-Mfb2Safa1E |
17:56.02 | HP-X|Arthas | also, dustin stop peeking inside my head >: | |
17:56.30 | egod | HOMM3 is propably the best idea |
17:56.34 | egod | with this system |
17:56.50 | Dustin | Im thinking |
17:56.56 | Dustin | Like my old WC3 map |
17:57.01 | Dustin | Revisioned into SC2 |
17:57.14 | Dustin | http://www.youtube.com/watch?v=d-Pw-NYWHfk |
17:57.34 | Dustin | But instead of grid based |
17:57.41 | Dustin | itll be like my first video I linked |
17:58.31 | HP-X|Arthas | bah |
17:58.34 | egod | yeah its good |
17:58.36 | HP-X|Arthas | gridbased > all |
17:58.38 | HP-X|Arthas | :p |
17:58.42 | egod | well |
17:58.56 | Dustin | Ya but alot tougher to get goin :P |
17:59.10 | egod | did you ever play Ogrebattle? |
17:59.11 | Dustin | Since id have to code my own A* alg again |
17:59.14 | HP-X|Arthas | Details :D |
17:59.56 | *** join/#sc2mapster MaxMode (~Adium@169-231-103-174.wireless.ucsb.edu) |
18:00.05 | Dustin | But with the new system im gonna add in cover and shit |
18:00.22 | Dustin | And maps will be alot more detailed |
18:00.53 | Dustin | With Arena vs people or AI, and an co-op rpg type mode |
18:00.55 | egod | yeah well, there is no (tactic online) map yet, its sure you will get spotted |
18:01.29 | Dustin | Ill probably start scratching down ideas today |
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18:03.51 | egod | i would love to do a real HOMM3 with your system |
18:03.56 | egod | i really like that game |
18:04.13 | Dustin | Yeah that'd be fun |
18:04.26 | Dustin | I dont like recreating games very much I like to make my own |
18:04.32 | egod | hehe |
18:07.15 | egod | in HOMM3 it take me like 2xDays to finish a Map lol, was insane |
18:08.55 | egod | music was epic |
18:08.57 | egod | and randomized was epic |
18:23.29 | egod | i cant use 90 Degress Perpective in my Zelda map, cause i use 3D stuff and everything look flat, it fixed the 2D angle but its not good in 3D |
18:23.45 | Dustin | then make everything 2d |
18:23.55 | Dustin | No sense in having 3d bushes when everything else is 2d :P |
18:24.15 | egod | text tag are moving dustin, when i put BUSH in 2D i feel im on crack |
18:24.24 | egod | they all move with teh camera |
18:24.34 | Dustin | The camera shouldnt be moving |
18:24.48 | Dustin | Its a 3d game, lock it in top down |
18:24.49 | egod | ah i know what you mean |
18:24.51 | Dustin | 2d |
18:24.56 | egod | hm |
18:27.31 | egod | its a lot of camera work idk |
18:29.07 | egod | lot of camera work for BUsh and Rock....nahh |
18:29.46 | egod | + will have to redo the terrain and photoshop all the bush |
18:32.58 | Dustin | Lotaa camera work? |
18:33.06 | Dustin | Just lock it at 90 |
18:33.14 | Dustin | And make 1 bush sprite |
18:33.18 | egod | there a lot of zone |
18:33.31 | egod | yeah but i cant move the camera |
18:33.33 | Dustin | lot of zone? |
18:33.36 | Dustin | whaa |
18:33.40 | Dustin | You're not making sense |
18:34.02 | egod | if i put a 2D bush, and my camera folowwing something in 90 Degress, the texttag auto-move |
18:34.16 | egod | its the editor |
18:34.25 | Dustin | no |
18:34.41 | Dustin | If it's 90 degrees it'll always be facing up |
18:34.58 | egod | they still moving |
18:35.22 | egod | i can fix it if i dont move the camera |
18:35.31 | egod | with zone by zone |
18:36.12 | Dustin | Just use splats then |
18:36.22 | Dustin | And make the unit invisible |
18:37.01 | egod | whatever |
18:46.36 | Ashamed | WHATEVER |
18:46.44 | egod | XD |
18:46.55 | Dustin | WHAT EVER |
18:52.05 | egod | does the Bank Signature made by blizzard work good or its shitty? |
18:54.09 | JademusSreg | Works as far as I know, though I've heard some folks cracked the code, but didn't make it public. |
18:54.23 | egod | cool than |
18:56.10 | *** join/#sc2mapster Vailreth (~kvirc@75.108.215.142) |
18:56.54 | egod | how do i remove the dman (Black rectangle) from the original Sc2 UI ? |
18:58.13 | JademusSreg | ??? |
18:58.40 | egod | yeah you hide the UI but there is still a black rectangle on right side of the screen |
18:59.42 | egod | http://www.youtube.com/watch?v=zYsDqtZAvb4 |
18:59.48 | egod | check on right side |
18:59.50 | egod | black rectangle of nitmares |
19:00.08 | Dustin | thats the bnet friends backround |
19:00.18 | Dustin | you cant hide it |
19:00.19 | *** join/#sc2mapster merlinludwig (~androirc@1.sub-174-253-152.myvzw.com) |
19:00.31 | merlinludwig | hello |
19:00.35 | egod | hm |
19:00.37 | egod | ok |
19:01.22 | merlinludwig | sixen: u there? i got a gripe about the website |
19:01.44 | egod | dustin, why in this http://www.youtube.com/watch?v=WVX2EVVwUuw its still there and im on Bnet? |
19:01.49 | merlinludwig | i want someone to vent to lol |
19:02.57 | Dustin | The BG didnt move to the bottom |
19:03.06 | Dustin | Theres something with the UI shit to get it to move to the bottom |
19:03.10 | Dustin | But I dont remember |
19:03.15 | egod | oh |
19:03.17 | Dustin | You can also movei t with custom layout files I think |
19:03.19 | egod | i see |
19:03.38 | Dustin | http://www.youtube.com/watch?v=RtvVzZ3VSUc |
19:03.42 | Dustin | I moves it on mine |
19:03.48 | egod | hm |
19:05.05 | egod | you used my Bush! |
19:05.34 | egod | dman how you made this mini-map |
19:05.37 | egod | pretty cool |
19:06.28 | Dustin | Just madea black bg and scaled the minimap images up appropriatley |
19:07.01 | egod | nice |
19:07.48 | egod | your bomberman look slow-mo XD |
19:08.07 | Dustin | Its slow at first |
19:08.13 | Dustin | But as you get speed upgrades things get intense |
19:08.42 | Dustin | I couldnt figure out a way to allow the bomb to be placed under the unit then un pathable after the unit leaves its area |
19:08.56 | Dustin | and I ran into some trigger errors or something with the WASD |
19:09.10 | egod | WASD meh |
19:09.19 | Dustin | so like players 2,3,4 couldnt hit lay a bomb when they presses space sometimes |
19:09.21 | Dustin | Dont know why |
19:09.26 | Dustin | WASD is fine in it |
19:09.36 | Dustin | But the space key detection process I used is being lame |
19:09.40 | egod | k |
19:09.48 | Ashamed | ahhh |
19:10.01 | Jum-Jum | are you making bomberman? |
19:10.08 | Ashamed | dustin made it |
19:10.14 | Ashamed | already\ |
19:11.11 | Dustin | Yeah made it a couple of months ago |
19:14.07 | Dustin | Lol I guess the last patch broke the fuck out of my Layout shit |
19:17.58 | Dustin | Oh god |
19:18.08 | Dustin | Looking at my old top Down Shooter map lol |
19:18.33 | egod | i still use the collsion |
19:19.31 | Dustin | I love it |
19:19.36 | Dustin | But it jsut wont work on bnet |
19:19.52 | egod | to much lag? |
19:20.25 | Dustin | ya |
19:20.27 | Dustin | you wanna try it? |
19:20.31 | Ashamed | "_" |
19:20.33 | egod | i got TopDownFighters V 8.06 |
19:20.42 | egod | v7 |
19:20.42 | Dustin | yup |
19:20.43 | Ashamed | Dustin you would make a map that can't be played |
19:21.32 | egod | cant play right now busy with Zelda UI |
19:21.32 | Dustin | this was the first thing i made |
19:21.37 | Dustin | I didnt know Bnet was gonna be gay |
19:21.41 | egod | last years |
19:21.56 | egod | he made this in beta i think |
19:22.23 | egod | i have something very old: CloudMaxs_MMORPG_v7.5 |
19:22.29 | egod | i use his UI |
19:46.44 | Vailreth | i have no clue what to be working on |
19:47.31 | Vailreth | maybe i should recreate that diablo 3 witchdoctor spell with the frogs... |
19:49.58 | Vailreth | i loved the broodlings in Sc1 Broodwar because they were valid targets for the spell that made them.. |
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20:49.41 | Aelie | Dustin: want to help me |
20:52.03 | egod | hes busy making the best Starcraft2 map ever made |
20:53.40 | Dustin | Sup |
21:01.13 | Aelie | testing |
21:02.17 | Aelie | it went down 4000 hours |
21:02.20 | Aelie | :< |
21:04.00 | Dustin | daaamn |
21:04.41 | Dustin | Ima go smoke a cig |
21:04.43 | Dustin | Then ill be ready |
21:10.57 | Dustin | rdy |
21:16.18 | *** join/#sc2mapster Frall (Frall@h-74-14.a212.priv.bahnhof.se) |
21:18.24 | Aelie | yo |
21:18.26 | Aelie | redy |
21:45.18 | Vailreth | bother |
21:49.24 | Aelie | you quit dustin? |
21:49.46 | Dustin | Ya gott go do some stuff |
21:50.01 | Aelie | i see |
21:50.06 | Aelie | when am i getting my volcano |
21:51.52 | *** join/#sc2mapster tigger0jk (tigger0jk@dynamic2-245-006.usc.edu) |
21:51.54 | Ashamed | time to get the hell out of here... |
22:14.03 | Dustin | Send me the new map |
22:14.07 | Dustin | so i can make the volcano |
22:14.10 | Dustin | and caves |
22:14.44 | *** part/#sc2mapster Petoj (~Petoj87@h-60-231.a185.priv.bahnhof.se) |
22:19.29 | Aelie | how long is it gonna take? |
22:20.06 | Dustin | I can work on it tonight and get it done probably |
22:20.52 | Aelie | ok |
22:22.37 | Aelie | accept? |
22:40.04 | Aelie | so my modify unit ability when it kills something gives the credit to player 16 |
22:40.16 | Aelie | how do i give the credit to the casting unit? |
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22:58.22 | Vailreth | kills to caster behavior |
22:59.06 | Aelie | didnt help |
22:59.23 | Aelie | i fixed it though... changed it to a damage effect |
22:59.31 | Vailreth | ok |
23:00.22 | Vailreth | i think there are some bugs still with negative modify unit effects they do not trigger any death responses when the unit dies from the effect |
23:01.02 | Vailreth | and i wish blizz would fix the morph stats attribute bug |
23:16.50 | *** join/#sc2mapster RndmObjcts (182195ed@gateway/web/freenode/ip.24.33.149.237) |
23:17.18 | RndmObjcts | yo yo yo. anyone around? i got a quick dialog item text conversion question |
23:17.49 | *** join/#sc2mapster onetwo (ae070843@gateway/web/freenode/ip.174.7.8.67) |
23:17.49 | *** mode/#sc2mapster [+v onetwo] by ChanServ |
23:18.08 | RndmObjcts | anyone at all? |
23:19.54 | RndmObjcts | ok well if anyone comes around and reads this, im trying to convert a dialog label's text to equal the time of a timer i've created. If this is possible at all would the conversion be a string? |
23:20.04 | Aelie | "vital fraction maximum" |
23:21.14 | Aelie | i have it set to .0024 but it still does like 1/4 of their life every hit |
23:28.20 | Aelie | ugh |
23:28.27 | Aelie | fuck this effect |
23:36.41 | Aelie | fine, ill just take it out |
23:36.44 | Aelie | this is pointless |
23:38.45 | Dustin | Waht effect |
23:38.51 | Dustin | oh |
23:39.06 | Aelie | i set "vital fraction maximum" to .01 |
23:39.20 | Aelie | it should do damage of 1% their max hp |
23:39.26 | Aelie | instead it does 1/3 their max hp |
23:39.33 | Dustin | Thats weird as fuck |
23:39.39 | Aelie | or 1/3 their current hp |
23:40.24 | Aelie | anyhow |
23:40.27 | Aelie | fuck that zoen |
23:40.32 | Aelie | im just gonna delete it |
23:50.57 | RndmObjcts | Aelie or Dustin do either of you know if its possible to make a dialog label's text the remaining time of a timer thats been started, and if not do either of you know if its possible to have just the text of a timer window be visible without the ui window of it? |
23:51.10 | Aelie | rip steve jobs :< |
23:51.18 | Aelie | sure |
23:51.23 | Aelie | i do that on my dialog |
23:51.34 | Aelie | just set the text to "remaining time on timer" |
23:52.38 | RndmObjcts | well i do that, and say the timer is a 10 minute timer, it simple shows up as 600.0 and never updates after that and i cant seem to figure out how to get the text, in this situation, to go to the 00:00:00 or 00:00 format |
23:53.02 | Aelie | you have to keep updating it :p |
23:53.15 | Aelie | make a "every 1s" trigger |
23:53.21 | RndmObjcts | well i tried it in a repeat forever aswell and it errors each time |
23:53.54 | RndmObjcts | well wouldnt a trigger that runs every second count up in the amount of triggers that can be ran in a single game? |
23:55.37 | Aelie | http://www.apple.com/ |
23:56.00 | RndmObjcts | given its something like 37 thousand or more, i dont quite know im just goin on hearsay but my game has a nice amount of options and can last a very long time with triggers running over and over, im trying to steer clear of any periodic 1 second triggers. but i appriciate the response and any more help you might offer. |
23:56.50 | Aelie | ... |
23:56.54 | Aelie | well |
23:57.05 | Aelie | then you might as well give up on dialog timers then |
23:57.15 | Aelie | the problem isnt the 1s trigger |
23:57.18 | Aelie | its what you put in it |
23:58.23 | RndmObjcts | well i would just be updating a dialog label text, but i think its adds it because its a trigger being fired every second |
23:58.32 | RndmObjcts | it* |
23:59.00 | Aelie | adds what |
23:59.16 | Aelie | you do realize it can handle like a million ops a cycle |
23:59.33 | RndmObjcts | to the amount of triggers that can be used in a single match |
23:59.42 | Aelie | .... |
23:59.45 | Aelie | what |