00:01.05 | AlphA_VsT | something like that |
00:01.34 | AlphA_VsT | throw in some risk style control area type shit |
00:01.37 | AlphA_VsT | and your on the right track |
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00:03.48 | Stewox | jademusserg did you check it ? |
00:04.52 | Ashamed | 2 more hours |
00:04.54 | Stewox | jademussreg * (your name is so confusing , i always think of zerg = serg) |
00:05.00 | Stewox | what ... |
00:05.40 | Stewox | 2hrs what |
00:13.39 | JademusSreg | See above. |
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00:16.03 | JademusSreg | [17:58:57] <JademusSreg> Stew. Some feedback on your readme file: Spelling errors should be corrected, editorializations reduced or removed entirely, would benefit from a bit better organization. Factually, all the information is golden, quite useful. |
00:16.03 | JademusSreg | [17:59:13] <JademusSreg> However, it reads like a schizophrenic is shouting everything at me. |
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00:19.53 | QueenGambit | i just started playing minecraft |
00:20.11 | QueenGambit | It is pretty fun, i don't know why i didn't like it before |
00:21.26 | JademusSreg | Dunno. |
00:21.35 | JademusSreg | I'd like to play it sometime. |
00:26.59 | montagg | From what I hear, it's ver addicting, especially to people who like making maps (i.e. everyone I this channel). |
00:27.16 | montagg | Hence, why I've avoided it so far. =c) |
00:29.46 | AlphA_VsT | its not free :P |
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00:31.49 | Ashamed | 1 1/2 hours left |
00:33.30 | JademusSreg | I'm writing 100 different death messages. I'm in the 80s, and it has become challenging. |
00:34.07 | montagg | Not being free when I can play an equally addicting but free game (LoL) is reason #2. |
00:35.36 | AlphA_VsT | lol death messages for what? |
00:35.47 | JademusSreg | For my map. |
00:35.53 | AlphA_VsT | oh |
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00:41.45 | *** mode/#sc2mapster [+o Sixen] by ChanServ |
00:42.02 | Ashamed | i am sorry i just looked up minecraft |
00:42.06 | Ashamed | and it looks like it fucking sucks |
00:42.28 | Ashamed | i am not down for the shitty graphics games |
00:44.04 | QueenGambit | Yah i enjoy map terraining and minecraft what i'll ever need |
00:44.17 | QueenGambit | gah! i must finish my map |
00:45.45 | JademusSreg | There! |
00:45.50 | JademusSreg | 100 death messages. |
00:45.50 | Stewox | Jademussreg , i was quite sleepy when writing that |
00:45.58 | Stewox | i'll not be next time |
00:46.16 | Stewox | the readme is a bit unorganized |
00:46.27 | Stewox | since i learned and relaized my self while writting it |
00:46.43 | Stewox | some stuff got obsolete , some stuff i already removed |
00:46.44 | SentryIII | 100 death messages? |
00:46.51 | SentryIII | That seems... excessive... |
00:47.06 | JademusSreg | Excessive is my middle name. |
00:47.12 | SentryIII | :o |
00:47.27 | JademusSreg | Anyway, I like my maps to be fun. |
00:47.39 | Ashamed | jade did you add rockets to your map? |
00:47.44 | Ashamed | or just death messages ? |
00:47.54 | SentryIII | Does it include something along the lines of "_____ eats _____'s pineapple"? |
00:47.55 | JademusSreg | If you're going to blow up, you should at least have something to laugh about during the interim between your demise and the next round. |
00:48.17 | JademusSreg | Ash, I will not add rockets. |
00:48.29 | JademusSreg | I will, at some point, add a mode based on Sixen's ideas. |
00:48.51 | JademusSreg | He told me that the Tron movie featured discs that could be thrown. |
00:49.05 | JademusSreg | Players would start with one and pick up others on the game board. |
00:49.20 | JademusSreg | A weapon of limited supply intrigues me. |
00:49.40 | Ashamed | jade you have enver seen tron? |
00:49.51 | JademusSreg | Besides that, I have other neat features planned. I'll see what I can do with those. |
00:50.04 | JademusSreg | I saw the original when I was very young. |
00:50.09 | Ashamed | it has the disk |
00:50.13 | Ashamed | in the original |
00:50.28 | Stewox | thanks for feedback jademus |
00:50.36 | JademusSreg | No problem Stew. |
00:50.49 | Ashamed | jade i am making a map like yours but mine haz weapons :) |
00:50.51 | JademusSreg | That sort of modding was done during beta, so I don't even need to test it. |
00:50.55 | Stewox | you can also comment on it on the asset page , ... bump up for other people to notice |
00:50.58 | Ashamed | but mine is more on the lines of snake |
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00:51.10 | JademusSreg | That's cool Ash. |
00:51.17 | Stewox | i know ... that was all beta stuff |
00:51.22 | Ashamed | it is cool |
00:51.22 | Stewox | but ... better late then never |
00:51.25 | Ashamed | its like the coolest |
00:51.39 | JademusSreg | I don't much care for snake myself, but I appreciate any map that is well implemented and has decent gameplay. |
00:51.39 | Stewox | i didn't do such modding in beta , i had noidea then |
00:51.48 | Ashamed | oh its not snake |
00:51.50 | Ashamed | its battle snake |
00:51.53 | Stewox | i was only realizing the system cause im not a wc3 guy :P |
00:52.09 | Ashamed | i am going to create more then one mode |
00:52.24 | Ashamed | one of the modes i want to create is going to be an rpg mode.. which actually requires you to lvl your snake up |
00:52.27 | Ashamed | but that will be later |
00:52.35 | Ashamed | and it would be 3rd person |
00:52.42 | Ashamed | not above view |
00:52.55 | Ashamed | i just got the borders working :) i can create any type of border i want |
00:53.43 | montagg | Ashamed: What kind of border? How does that work? |
00:53.52 | JademusSreg | I'll provide a link. |
00:53.56 | Ashamed | oh just ones created out of doodad walls |
00:54.04 | JademusSreg | Oh, haha. |
00:54.04 | Ashamed | but i made it so i can create them |
00:54.05 | montagg | Ohh, cool. |
00:54.10 | Ashamed | not like a set map |
00:54.15 | Ashamed | its so i can make more then one map layout |
00:54.25 | Ashamed | the only one i have right now is classic |
00:54.30 | JademusSreg | I thought you meant dialog borders. |
00:54.31 | Ashamed | which puts a border around the entire map |
00:54.37 | Ashamed | but i will have like teleports and stuff too |
00:54.57 | Ashamed | like pac-man teleports |
00:54.57 | Ashamed | where there is an opening in a wall |
00:55.05 | Ashamed | and it takes you to the other side of the map |
00:55.08 | JademusSreg | I made this for my own use, but it might be useful to people who make custom dialogs and layouts: http://dl.dropbox.com/u/1049551/DialogTextureLayout.psd |
00:55.22 | Ashamed | psd |
00:55.26 | Ashamed | i am not at home |
00:55.29 | Ashamed | no photoshop |
00:56.08 | Ashamed | oh man they are transfering her |
00:56.10 | Ashamed | the next 3 days >< |
00:56.16 | Ashamed | i like this movie |
00:56.30 | Ashamed | the last* 3 days |
00:56.53 | JademusSreg | Saw it at the gym. |
00:57.00 | Ashamed | you watch the entire thing? |
00:57.04 | JademusSreg | I'm on the fence about it. |
00:57.12 | Ashamed | i like these types of movies |
00:57.19 | Ashamed | because it at least keeps my interrest up |
00:57.47 | Ashamed | i think this is russel crowes best type of character too |
00:57.49 | JademusSreg | There are qualities I liked about it, but I felt the idiot ball was passed around a few times. |
00:58.14 | Ashamed | i have yet to wathc the entire thing |
00:58.17 | Ashamed | so i dunno |
00:58.35 | JademusSreg | In any case, the acting was a decent calibre, there weren't any scenes were I was raging at bad acting or anything. |
00:58.45 | Ashamed | oh shiz he just almost hit someone |
00:58.51 | JademusSreg | Just tsking when characters behaved stupid a few times. |
00:58.57 | Ashamed | yeah |
00:59.02 | Ashamed | like when he kills them meth heads |
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00:59.33 | Ashamed | i dont feel that was a smart move.. i was like wtf he is just killing these meth heads |
00:59.55 | Ashamed | but i guess if you need to kill someone... Meth Heads are the people to kiill |
01:00.25 | Stewox | aÄright guys |
01:00.31 | Stewox | off to sleep |
01:00.36 | Ashamed | gnight |
01:10.59 | JademusSreg | The meth heads I met during my more, shall we say, color past were just the sort to shoot first, ask second, make friends with you third. |
01:11.06 | JademusSreg | *colorful |
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01:13.31 | Maknyuzz | anyone know why I couldn't get the image to work for UI override? @@UI/ConsoleModelInfopanel_Terr = blue image |
01:13.54 | Ashamed | OMG 45 minutes |
01:14.10 | Maknyuzz | lolz |
01:14.11 | Maknyuzz | Ashamed |
01:14.15 | Ashamed | jade you use to be in the hardcore drug world ? |
01:14.30 | Maknyuzz | the next 3 days is pretty good |
01:14.38 | Ashamed | yeah i like it :) |
01:14.43 | Maknyuzz | both girls are hot |
01:14.44 | Ashamed | i just like the suspense |
01:14.58 | Maknyuzz | banks and the nicole |
01:15.04 | Ashamed | like i see myself actually trying to guess whats going to happen |
01:15.07 | Ashamed | instead of already knowing |
01:15.10 | Ashamed | like most movies |
01:15.12 | Maknyuzz | btw anyone know why I couldn't get the image to work for UI override? @@UI/ConsoleModelInfopanel_Terr = blue image |
01:15.46 | Ashamed | nope :( |
01:16.59 | JademusSreg | Mak, try either getting it to reference a different object or disabling the frame via trigger, if applicable. |
01:17.36 | Maknyuzz | im trying to do border texture for one of the UI Frame |
01:17.54 | JademusSreg | Yeah, I did that today, too. |
01:18.04 | Maknyuzz | it couldnt read m3 files |
01:18.09 | Ashamed | hmm i am wondering if i should get hp wireless all in one printer |
01:18.11 | Maknyuzz | only dds works seems like |
01:18.11 | Ashamed | for 80 dollars |
01:18.19 | JademusSreg | Seems that way. |
01:18.26 | Maknyuzz | goddarnit |
01:18.28 | Ashamed | http://www.newegg.com/Product/Product.aspx?Item=N82E16828115547&nm_mc=EMC-GD04112011&cm_mmc=EMC-GD04112011-_-index-_-Item-_-28-115-547 |
01:18.41 | Skizot | it will read tga or dds. nothing more nothing less. |
01:18.48 | Maknyuzz | not sure ashamed |
01:18.55 | Maknyuzz | i print at work only lolz |
01:19.01 | JademusSreg | Ash, if its a good investment, whereby it saves you money or assits you in making money, I say yes. |
01:19.01 | Maknyuzz | can u convert m3 to dds? |
01:19.04 | Maknyuzz | easily? |
01:19.14 | Ashamed | i can print at work too |
01:19.15 | JademusSreg | *assists |
01:19.23 | Ashamed | but still having a printer at home would be convienent |
01:19.32 | JademusSreg | m3 is a model format, dds is a texture format |
01:19.43 | Sixen | =] |
01:19.54 | Maknyuzz | i dunno why they use .m3 for console texture tho |
01:20.00 | JademusSreg | Since m3 uses dds textures, just use the textures its using. |
01:20.12 | JademusSreg | Hai Sixen |
01:20.41 | Sixen | o/ |
01:21.05 | JademusSreg | I wrote a hundred death messages; it is gratuitous. |
01:21.27 | Sixen | =O |
01:21.35 | AlphA_VsT | lol |
01:21.43 | Lilianna | Not enough |
01:21.54 | Lilianna | you shoulda wrote a Markov generator! |
01:21.59 | AlphA_VsT | lol |
01:22.02 | Lilianna | so you can generato infinite death messages! |
01:22.05 | JademusSreg | You are all welcome to submit your own for my use. =D |
01:22.20 | AlphA_VsT | lol |
01:22.48 | JademusSreg | Format playerName+" has died in a descriptive fashion"+"." |
01:23.40 | JademusSreg | I could probably detect which player's barrier is responsible for killing another player, but do not care to at the moment. Maybe sometime in the future. |
01:23.58 | Ashamed | wow haz you guys checked out intels new i7 sandy bridge? |
01:23.58 | AlphA_VsT | lol |
01:24.02 | Ashamed | its actually a decent price |
01:24.05 | Ashamed | and its really fucking fast |
01:24.14 | Ashamed | its 3.4 - 3.8 boost speeds >< |
01:24.18 | Ashamed | and its only 95 watts |
01:24.30 | Ashamed | and instead of being 600+ dollars |
01:24.32 | Ashamed | its only 300 |
01:24.35 | AlphA_VsT | omg |
01:24.44 | AlphA_VsT | EVERYONE BUY ONE NOW!!!!!!!!!! |
01:24.51 | Ashamed | it kinda amazes me |
01:24.55 | JademusSreg | Nope. |
01:25.00 | Ashamed | i knew they were creating the new bridge |
01:25.04 | Ashamed | and i knew it was going to be cheaper |
01:25.12 | Ashamed | but part of me didn't think they were going to drop prices |
01:25.24 | Ashamed | http://www.newegg.com/Product/Product.aspx?Item=N82E16819115070&nm_mc=EMC-IGNEFL041111&cm_mmc=EMC-IGNEFL041111-_-EMC-041111-Index-_-Sweepstakes-_-E0B-Intel |
01:25.36 | Ashamed | i bet they could still drop it more |
01:25.45 | Ashamed | and compete with AMD's prices |
01:25.47 | Ashamed | but they wont |
01:25.53 | AlphA_VsT | of course not |
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01:35.19 | Ashamed | my new schedule is dragging on.. 30 more minites :( |
01:35.40 | *** join/#sc2mapster Mexa (504ed88b@gateway/web/freenode/ip.80.78.216.139) |
01:35.50 | Mexa | heyo all |
01:36.03 | JademusSreg | Hi. |
01:36.10 | Ashamed | ello |
01:37.34 | Mexa | I am back, after sleeping... 15 hours or something |
01:37.37 | Mexa | :> |
01:38.05 | Mexa | Never felt better |
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01:38.29 | AlphA_VsT | lol |
01:38.35 | AlphA_VsT | HUGS! |
01:39.11 | Mexa | s there any way to find out if a user have ignored you? |
01:39.21 | Ashamed | i ignore you |
01:39.27 | Mexa | no you don't |
01:39.46 | Mexa | hum |
01:40.18 | Mexa | I was meaning more with the /ignore thingy |
01:40.29 | Mexa | ~seen deathnight114 |
01:40.36 | purl | deathnight114 is currently on #sc2mapster (20h 17m 24s), last said: 'lol'. |
01:44.00 | Ashamed | oh shiz chicka trying to jump out of a car |
01:46.17 | AlphA_VsT | CRASH :( |
01:46.29 | AlphA_VsT | i couldnt save my new model either QQ |
01:46.52 | AlphA_VsT | sigh |
01:51.57 | Ashamed | so i was diagnosed with celiac disease and i must say it fucking sucks |
01:52.05 | Ashamed | but it all makes sense now >< |
01:53.47 | Mexa | celiac disease? |
01:55.16 | JademusSreg | Can;t process wheat gluten, iirc |
01:56.05 | JademusSreg | Wheat products will severely damage his intestinal lining. |
01:56.50 | JademusSreg | There are, of course, "gluten-free" products of dubious claim. |
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01:57.48 | Mexa | oh |
02:00.00 | Mexa | http://dl.dropbox.com/u/2757798/Screen%20shot%202011-04-11%20at%201.58.16%20PM.png what language is this? Java |
02:01.22 | JademusSreg | Yes. |
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02:05.27 | Mexa | fuu net.. |
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02:10.10 | AlphA_VsT | lol |
02:11.01 | JademusSreg | How annoying. I'm encountering sound problems. |
02:12.16 | JademusSreg | My map isn't playing sounds as it should. |
02:18.19 | JademusSreg | Found the problem. |
02:18.32 | JademusSreg | Silly, I forgot volume was a percent, not a factor. |
02:21.02 | Bounty | So |
02:21.07 | Bounty | i finally decided what i wanna make >< |
02:21.18 | JademusSreg | =D |
02:21.21 | Bounty | thanks to DarkRevs Mafia >< |
02:21.25 | Bounty | inspired me |
02:21.26 | Bounty | lol |
02:21.50 | JademusSreg | Go ooon. |
02:21.56 | Bounty | Well |
02:22.03 | Bounty | It takes place in a town in the woods |
02:22.06 | Bounty | not sure how many players |
02:22.11 | Bounty | but one player is a werewolf |
02:22.21 | Bounty | and at night he is able to hunt down players |
02:22.28 | Bounty | not very original yet |
02:22.30 | Bounty | but stick with me |
02:22.32 | Bounty | lol |
02:22.43 | JademusSreg | The game in real life is very amusing. |
02:22.45 | Bounty | the players have the option to kill the werewolf at night with guns |
02:22.53 | Bounty | they can either try to kill him with normal guns |
02:22.59 | Bounty | or venture into the woods to look for silver bullets |
02:23.00 | Bounty | and |
02:23.02 | Bounty | this is the mafia part |
02:23.04 | Bounty | during the day |
02:23.05 | JademusSreg | I was once lynched because I was eating a jelly donut. |
02:23.17 | Bounty | all players gather in the town square to vote for who they think the werewolf is |
02:23.26 | Bounty | AND |
02:23.28 | Bounty | heres the kicker |
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02:23.41 | Bounty | sometimes at night the werewolf will revert back into his human form |
02:23.44 | JademusSreg | Funny thing is that this is very similar to that map we played last map night. |
02:23.48 | Bounty | each player is given a specific look/model |
02:23.54 | Bounty | so |
02:24.00 | Bounty | u can identify the werwolf on looks |
02:24.02 | JademusSreg | That map + mafia. |
02:24.03 | Bounty | if u catch his face |
02:24.17 | Bounty | sound like a good idea? |
02:24.35 | JademusSreg | It's a decent idea. |
02:24.44 | JademusSreg | Now follow through and make it awesome. |
02:25.01 | Bounty | any holes in see in the concept? |
02:25.12 | Bounty | holes you see* |
02:25.53 | JademusSreg | What if someone doesn't show up at the town hall? |
02:26.33 | Bounty | everoyne has to |
02:26.36 | Bounty | like mafia |
02:26.43 | Bounty | thats what u do during the day |
02:26.46 | Bounty | discuss what you saw |
02:26.50 | JademusSreg | Aww. |
02:26.54 | Bounty | but the thing i think that makes it unique |
02:27.01 | Bounty | is the fact its not about lucky guesses |
02:27.09 | Bounty | you can actually catch a glimpse of the werewolfs human face |
02:27.13 | Bounty | and identify him based on that |
02:27.25 | JademusSreg | So where does the real investigating come into play? |
02:27.46 | Bounty | keeping an eye on housing arrangements |
02:27.54 | Bounty | like when night falls |
02:27.59 | JademusSreg | It think investigating would be a more interesting mechanic than "catching a glimpse". |
02:28.02 | Bounty | just look at who is doing what >< |
02:28.17 | Bounty | the werewolf can shapeshift at any point |
02:28.20 | JademusSreg | Like people doing detective style gameplay. |
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02:28.45 | JademusSreg | Just my thoughts though. =) |
02:28.57 | Bounty | well i mean if you have any ideas dude |
02:28.59 | Bounty | im all ears |
02:29.31 | JademusSreg | How would you conduct an investigation? |
02:29.36 | JademusSreg | What would you look for? |
02:29.40 | Mexa | Bounty, despite all the kickers, it reminds me of the warcraft 3 map night of the wherewolf. |
02:29.50 | JademusSreg | What sorts of evidence is ambiguous enough to facilitate argument? |
02:30.03 | Bounty | well |
02:30.07 | Bounty | what i think might help abit |
02:30.09 | Bounty | is if all chat |
02:30.13 | Bounty | was done via chat bubbles |
02:30.18 | Bounty | so say you and i go into the woods |
02:30.24 | Bounty | to look for materials for the silver bullets |
02:30.28 | Bounty | if nobody comes with us |
02:30.31 | Bounty | its just you and me :) |
02:30.50 | Bounty | nobody would know u died until they found ur body or if u didnt show up at town hall |
02:31.32 | Mexa | You could have subtle messages if someone died otherwise, like, a red dawn:P |
02:31.54 | Bounty | u dont think it would be more fun to discover a players body? |
02:31.56 | Bounty | or be like |
02:31.58 | Bounty | wait |
02:31.58 | JademusSreg | I don't dig the mandatory scripted town hall thing for the type of game you suggest. |
02:32.02 | Bounty | Jade didnt show up for town hall! |
02:32.02 | Bounty | lol |
02:32.26 | Bounty | Why not Jade? |
02:32.58 | JademusSreg | Giving people the option to not show up gives them the opportunity to appear guilty. |
02:32.59 | Bounty | maybe make town hall an option? |
02:33.14 | Bounty | i wasnt going to make it optional |
02:33.18 | Bounty | it was going to be mandatory |
02:33.23 | Bounty | so ur saying make it optional? |
02:33.41 | Bounty | better yet |
02:33.46 | JademusSreg | Yes, in the sense that it isn't scripted, just encouraged. |
02:33.49 | Bounty | make it so u can hunt for silver bullets at day and night |
02:33.56 | Bounty | so it doesnt look TO obvious |
02:33.58 | Bounty | if u skip town hall |
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02:34.41 | Mexa | I could imagine using only chat bubbles like that would be messy |
02:34.55 | Mexa | Just for the fact that you can't read the history of it |
02:34.55 | Bounty | would use text tags |
02:35.08 | Bounty | well i mean |
02:35.22 | Bounty | making it so everyone can read chat would make it to easy |
02:35.41 | Bounty | like if im the werwolf and im in the woods with u |
02:35.42 | Mexa | you could add some sort of filter system |
02:35.45 | Bounty | andi transform |
02:35.51 | Bounty | u could just be like oh its bounty guys |
02:35.58 | Bounty | can you filter by region? |
02:36.03 | Bounty | or distance |
02:36.08 | Mexa | If you make a such system:P |
02:36.14 | JademusSreg | Adding a filter means handling all the responsibilities of a chat log. |
02:36.39 | JademusSreg | Which sounds like a boring task with little return. |
02:36.46 | Mexa | hm |
02:36.52 | *** join/#sc2mapster MaxMode (~Adium@ip184-187-175-87.sb.sd.cox.net) |
02:37.04 | JademusSreg | Not having a log allows it to play, dare I see, more realistically, and makes the game more cerebral. |
02:37.13 | Bounty | yeah |
02:37.15 | Bounty | thats whatim saying |
02:37.17 | JademusSreg | Like, wow guys, we need to remember shit for once. |
02:37.29 | Bounty | ^ |
02:37.33 | Mexa | but what if people is talking all at once to you? |
02:37.49 | Bounty | well then |
02:37.51 | JademusSreg | Texttags look like ass, of course. |
02:37.53 | Bounty | just like real life |
02:37.55 | Bounty | be like |
02:37.56 | Bounty | slow down guys! |
02:37.59 | Bounty | one at a time |
02:38.00 | Bounty | >< |
02:38.09 | Mexa | :> |
02:39.03 | Mexa | well okay that sounds like a lesser problem then |
02:40.07 | JademusSreg | However, if the full extent of evidence involved is "see the dude killin dudes", then it will play like SC1's The Thuing. |
02:40.10 | JademusSreg | *Thing |
02:40.50 | Bounty | so i should make it so u can leave evidence? |
02:40.55 | JademusSreg | I suggest a sort of quest line that results in revealing identity in some capacity, so that the werewolf must subtley but actively work against the investigation. |
02:41.19 | JademusSreg | Destroying evidence, planting evidence, and so forth. |
02:41.30 | JademusSreg | Hiding evidence that cannot be destroyed. |
02:41.35 | JademusSreg | =D |
02:42.04 | JademusSreg | I mean, if you don't do it, I'll get around to my ideas eventually. I had them in wc3, but had not the time to make the map. |
02:42.13 | Bounty | lol |
02:42.21 | Bounty | that would require you launch a map |
02:42.28 | Bounty | which... i would like to see actually =P |
02:42.45 | JademusSreg | You're silly. |
02:43.30 | *** join/#sc2mapster poiuy_qwert (~poiuy_qwe@unaffiliated/poiuy-qwert/x-0506151) |
02:44.47 | Bounty | 8 players sound good? |
02:44.50 | Bounty | or is that to little |
02:44.55 | JademusSreg | Max. |
02:45.10 | JademusSreg | No reason not to allow a lot of players in a social game. |
02:45.23 | JademusSreg | So I'd say allow 14 users or so. |
02:46.02 | JademusSreg | You'll want to reserve a slot for a neutral player, at least, and one slot must remain closed. |
02:46.03 | Mexa | The neutral slots can't be used right? |
02:46.20 | JademusSreg | They can. |
02:46.31 | JademusSreg | But one slot must always be closed. |
02:46.37 | JademusSreg | Can't have 16 open slots to a map. |
02:46.40 | Mexa | oh? |
02:46.43 | Mexa | how's so? |
02:46.53 | JademusSreg | Dunno. Just can't. |
02:47.13 | Mexa | It's not about setting up the teams wrong then? |
02:47.22 | JademusSreg | Naw. |
02:47.27 | Mexa | ALright. |
02:47.29 | Mexa | *l |
02:47.39 | JademusSreg | Teams aren't even important so far as I'm concerned. |
02:47.56 | JademusSreg | In a team based multiplayer, I'm going to autobalance anyway. |
02:48.12 | JademusSreg | But I can see why others would need them to work properly. =D |
02:48.57 | Mexa | mm ok |
02:49.14 | Mexa | I'm going off some to finish watching star wars ep 1 |
02:49.23 | Mexa | Laters. |
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02:59.25 | AlphA_VsT | making decent models takes to much time :( |
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03:05.21 | JademusSreg | Yup. |
03:05.27 | JademusSreg | But it'll be worth it. |
03:05.35 | *** join/#sc2mapster LordAbyss (~Christoph@150.135.211.242) |
03:08.02 | AlphA_VsT | yeah :P |
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03:15.27 | *** mode/#sc2mapster [+v onetwo] by ChanServ |
03:21.39 | onetwo | bbl |
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03:33.21 | Skizot | anyone doing a racing map? |
03:33.43 | JademusSreg | Bounty has speedcraft. |
03:33.49 | JademusSreg | That's all I know about. |
03:33.52 | Skizot | :/ |
03:34.03 | Skizot | http://dl.dropbox.com/u/7102389/Sc2/animatedbuggies.png |
03:34.13 | Skizot | i kinda wanna see thouse put to use. |
03:34.23 | JademusSreg | Not the meth-distribution RTS I had been hoping. D= |
03:34.45 | JademusSreg | Those are goddamn fine, Skiz. |
03:35.07 | Skizot | animated and everything. |
03:35.44 | JademusSreg | Wish I could use em, but I have nothing yet worthy. |
03:40.07 | AlphA_VsT | i remember those |
03:41.05 | AlphA_VsT | i could randomly put them in my map :P |
03:41.50 | QueenGambit | where in data editor to remove creep requirement for zerg buildings? |
03:43.19 | JademusSreg | Footprints. |
03:43.37 | *** join/#sc2mapster Ashamed (43adf1dc@gateway/web/freenode/ip.67.173.241.220) |
03:43.39 | JademusSreg | Just give it a different footprint. |
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03:44.11 | Ashamed | hey |
03:44.23 | JademusSreg | Hi. |
03:44.30 | Mexa | hi. |
03:45.03 | Mexa | Skizot, you made those? |
03:45.43 | Skizot | yes an no. |
03:45.57 | Mexa | explain yourself:P |
03:46.02 | Skizot | they are turbosquid specials that i made work in sc2. |
03:46.17 | Skizot | full texture and model edits though. |
03:46.24 | Skizot | as HOLY SHIT 40k models are not meeded. |
03:46.27 | Mexa | So |
03:46.31 | AlphA_VsT | ? |
03:46.33 | Skizot | i fully animated them |
03:46.36 | Mexa | They are rips, is that what you mean? |
03:46.42 | Skizot | no? |
03:46.50 | Mexa | okay |
03:46.54 | Skizot | turbosquid. |
03:46.57 | Mexa | So what is the 'no' part? |
03:47.07 | Mexa | oh |
03:47.09 | Skizot | i didn't make the initial shell. |
03:47.27 | Mexa | Turbosquid is another person I assume now then? |
03:47.34 | Skizot | but i pretty much remodelled the damned thing to geth the polycount down so i could stick the ghost in it. |
03:47.36 | Skizot | XD |
03:47.43 | Skizot | google turbosquid. |
03:47.47 | Mexa | .-. |
03:47.54 | Skizot | purl google turbosquid |
03:48.08 | Skizot | ~purl google |
03:48.09 | purl | i heard google is http://google.com |
03:48.13 | Skizot | ~purl google turbosquid |
03:48.24 | Skizot | i hate you bot. |
03:48.26 | Mexa | I see |
03:48.40 | Mexa | But aren't those consting money? |
03:48.42 | Mexa | :v |
03:48.47 | Skizot | they have free stuff. |
03:48.48 | Mexa | *costing |
03:49.00 | Mexa | And the license is covered? |
03:49.04 | Skizot | just usally a shitty model. |
03:49.06 | Skizot | yup |
03:49.08 | Skizot | free to use. |
03:49.21 | Mexa | Alright |
03:49.26 | Mexa | I might use them :) |
03:49.40 | Skizot | but it's not just a pop in and go from turbosquid. |
03:49.54 | Mexa | I figured |
03:50.05 | AlphA_VsT | :P |
03:50.39 | Mexa | Skizot, I have a race project going on, which have stood still now for about 4 months |
03:50.53 | Mexa | I might take some time to continue later |
03:51.07 | JademusSreg | I need test subjects. |
03:51.24 | Mexa | Jademus, as in players? |
03:51.27 | JademusSreg | I'm testing the notifications and victory conditions on my map. |
03:51.30 | JademusSreg | Yes. |
03:51.44 | Mexa | On eu as usual, sorry :| |
03:52.31 | Mexa | Skizot, did you already upload them, or should I do something in particular to catch you:P? |
03:52.54 | Skizot | http://dl.dropbox.com/u/7102389/Sc2/Buggy2.SC2Map |
03:53.28 | Mexa | sweet |
03:54.24 | AlphA_VsT | lol |
03:54.36 | JademusSreg | Once I confirm this stuff is working, that leaves adding additional features, like turbo boost. |
03:54.42 | AlphA_VsT | i stole that muhahaha |
03:55.26 | JademusSreg | Any NA players I may convince to assist? |
03:56.04 | Mexa | Alpha, did you manage to fix the selection issue? |
03:57.35 | Mexa | Skizot, looks interesting :) |
03:57.43 | Skizot | :) |
03:58.20 | Mexa | What about the others? |
03:59.08 | Skizot | others? |
03:59.36 | Mexa | the other buggies you showed |
03:59.43 | Mexa | Are the fully functional? |
03:59.44 | Skizot | they are in there.. |
03:59.46 | Mexa | *they |
03:59.51 | Mexa | what? |
03:59.54 | Skizot | just have to look at the imported models. |
04:00.14 | Mexa | Yeah, and there's only one imported buggy |
04:00.27 | Skizot | hahah wrong buggy map. |
04:00.31 | Skizot | i'm a dumbass. |
04:00.40 | Mexa | :3 |
04:00.46 | Mexa | Liked this one too though |
04:01.16 | Skizot | it's not for use. |
04:01.21 | AlphA_VsT | mexa nope im about 1/2 with a work aroudn though |
04:01.23 | AlphA_VsT | 0.o |
04:01.23 | Mexa | ok :p |
04:01.35 | Mexa | Alpha, oh? |
04:01.49 | Skizot | it's for a mod |
04:01.52 | AlphA_VsT | a unit has to have a hieght offset for it to show which is odd |
04:01.53 | Mexa | Skizot, too bad :> |
04:02.09 | Skizot | uploading the right map now. |
04:02.14 | AlphA_VsT | http://i.imgur.com/udAFt.png i like my new traffic light... |
04:02.41 | AlphA_VsT | its simple but nice |
04:02.55 | Mexa | yeah. |
04:02.58 | Mexa | coolio |
04:03.01 | Mexa | lol |
04:03.18 | AlphA_VsT | lol one pannel down 0.o |
04:03.30 | *** join/#sc2mapster poiuy_qwert (~poiuy_qwe@unaffiliated/poiuy-qwert/x-0506151) |
04:03.37 | Mexa | Skizot, what other project is that buggy for? |
04:04.43 | Skizot | an s of yet unamed project. |
04:05.21 | Mexa | okay |
04:05.40 | AlphA_VsT | im probably going to try and animate the light for red yellow and green eak |
04:05.53 | Mexa | Skizot, it reminded me of this: http://www.moddb.com/mods/project-warfare |
04:06.12 | Skizot | hasha that's it. |
04:06.29 | Mexa | what |
04:06.41 | Mexa | It's that project? |
04:07.08 | Skizot | yeah |
04:07.16 | Mexa | lol |
04:07.18 | Mexa | <3 |
04:07.47 | Skizot | see the first screen shot in the blog post? |
04:07.47 | Skizot | i made all that markety stuff |
04:07.52 | Skizot | http://dl.dropbox.com/u/7102389/Sc2/marketdoodads.png |
04:07.59 | Skizot | everything but the road and ground is mine |
04:08.13 | Mexa | neat |
04:08.17 | Mexa | That's great |
04:09.00 | JademusSreg | Beautiful. |
04:09.15 | Mexa | It's in those situations, I wonder why people decide to use sc2 for it |
04:09.23 | Mexa | Also yours Alpha |
04:09.31 | Mexa | Why not a custom engine? |
04:10.23 | Mexa | I guess I could ask anyone that... why sc2:P? |
04:10.42 | AlphA_VsT | lots of more work :P |
04:10.55 | AlphA_VsT | large userbase |
04:11.00 | Mexa | Yes, but also mroe profitable := |
04:11.01 | Mexa | *:) |
04:11.22 | Skizot | I'm lead animator / engine management person. |
04:12.03 | Mexa | But yeah, the large userbase is somethign to take in considerations too I guess |
04:12.07 | AlphA_VsT | im just having fun |
04:12.26 | Mexa | And I see that it would appear more casual to work at a mod |
04:12.42 | Mexa | Rather than having it take up your entire day |
04:12.53 | Mexa | (tho it might do anyway) |
04:13.20 | AlphA_VsT | lol |
04:13.29 | AlphA_VsT | at the rate im going 0.o |
04:13.48 | AlphA_VsT | i have one pannel mostly done out of i have no idea how many 0.o |
04:13.57 | AlphA_VsT | and thats just the models :( |
04:14.14 | Mexa | A pannel? |
04:14.35 | AlphA_VsT | yeah of the grid |
04:14.50 | Mexa | oh |
04:14.59 | AlphA_VsT | each grid is 9 pannels |
04:15.40 | Mexa | yeah, I find it almost unbelieable you still continue with that:P? It's a oneperson large project isn't it? |
04:16.02 | AlphA_VsT | yes |
04:16.16 | AlphA_VsT | i made it large |
04:16.19 | AlphA_VsT | 0.o |
04:16.23 | AlphA_VsT | i over do it |
04:16.26 | Mexa | :> |
04:16.34 | Mexa | It's nice, it has it's own style |
04:16.49 | Mexa | 'its |
04:18.24 | AlphA_VsT | :D |
04:20.05 | Mexa | Just look at myself, I halted mine for 4 months |
04:20.08 | Mexa | <.< |
04:20.54 | AlphA_VsT | lol well i sorta did also but only cause i didnt have sc2 :P |
04:22.19 | Mexa | lol |
04:22.22 | Mexa | oh |
04:22.29 | Mexa | I see, the beta right? |
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04:22.36 | AlphA_VsT | yeah |
04:22.47 | Mexa | m |
04:23.07 | Mexa | But I quit mine because I tend to do whatever I am donig over and over again |
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04:23.17 | Mexa | Like I am never getting satisfied :/ |
04:23.36 | Mexa | think this is the 5th time at least I will redo my input system, and car system |
04:23.52 | AlphA_VsT | lol |
04:23.59 | Maknyuzz | hi guys |
04:24.04 | Mexa | hi there |
04:24.11 | JademusSreg | Hi. |
04:24.22 | AlphA_VsT | i have to redo somethings but i wont redo the whole map lol |
04:24.28 | Maknyuzz | any idea how to move dialog x to the back of the layer? |
04:24.41 | Maknyuzz | one of my dialog is interrupting the text |
04:24.49 | Maknyuzz | want to send it back as background |
04:26.00 | Mexa | hmm |
04:26.13 | Mexa | I think there is a way to set it's render priority |
04:26.38 | Skizot | who wants to buy me portal 2 for some artwork? :D |
04:26.39 | Mexa | Other than that, they are given the render priority in the order they are created |
04:27.00 | Mexa | Skizot lol :> |
04:27.11 | Skizot | i'm serious. |
04:27.24 | Mexa | I sadly don't have the money for that |
04:27.25 | Maknyuzz | we can set up fund |
04:27.41 | Maknyuzz | like 40 people putting $1 each |
04:27.53 | Maknyuzz | amazon has $20 off i think |
04:27.56 | Maknyuzz | lololz |
04:28.03 | Mexa | Skizot, oh you mean you're going to make artwork? |
04:28.06 | Skizot | if anyone is making a turretD map i have a TON of turret models. |
04:28.24 | Skizot | yeah |
04:28.38 | Mexa | I could link you to all video clips I know regarding portal 2, if that's any help |
04:28.48 | Skizot | wait |
04:29.02 | Skizot | i mean i will make YOU some art if you buy ME portal. lol |
04:30.16 | Mexa | :> |
04:30.32 | Mexa | Still don't have the cash, dundun |
04:30.38 | Mexa | Maknyuzz |
04:30.44 | Maknyuzz | y mexa |
04:30.56 | Mexa | You can't set a dialog render priority, but you can set it's items |
04:31.05 | Mexa | I'm not sure if that's helping |
04:31.06 | Maknyuzz | yea doesnt work |
04:31.14 | Maknyuzz | still overlapping the text |
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04:31.25 | Mexa | What specific text are we talking about? |
04:31.32 | Maknyuzz | the info panel |
04:31.46 | Mexa | I forgot, which panel is that |
04:31.47 | Mexa | lol |
04:31.58 | Maknyuzz | info panel is the one where u can see your unit |
04:32.14 | Mexa | the one saying kills and rank and all that? |
04:32.19 | Maknyuzz | ye |
04:32.36 | Mexa | hm |
04:32.47 | AlphA_VsT | why do you have a dialog over that? |
04:32.57 | Maknyuzz | i can do border on layout override |
04:33.02 | Maknyuzz | but too lazy lolz |
04:33.08 | Maknyuzz | so i try dialog first |
04:33.19 | Maknyuzz | i wanna have custom ui console |
04:33.58 | AlphA_VsT | ok well |
04:34.05 | Mexa | Yah, the best way to do that is to get to the override |
04:34.23 | Mexa | .. I suppose. |
04:34.30 | AlphA_VsT | yes and you can also make a new model |
04:34.39 | QueenGambit | hi again |
04:34.44 | Mexa | hi there |
04:35.08 | QueenGambit | question, you know how the heal button has a cool animation to it? is there a way to put that animation on any button? |
04:35.09 | JademusSreg | Hi. |
04:35.20 | JademusSreg | Autocast, you mean? |
04:35.27 | Mexa | ^ |
04:35.28 | QueenGambit | right |
04:35.30 | QueenGambit | like a passive thing |
04:35.47 | JademusSreg | Doesn't make sense. |
04:35.48 | QueenGambit | its on the repair button on scv |
04:35.55 | JademusSreg | Passive buttons don't do anything. |
04:36.04 | QueenGambit | okay ignore my word passive |
04:36.06 | JademusSreg | But autocast is used for active abilities. |
04:36.16 | JademusSreg | It's as easy as toggling a flag. |
04:36.44 | QueenGambit | my question is can i take that autocast animation found on heal and repair and put it on any button? |
04:36.57 | AlphA_VsT | he just said :P |
04:37.02 | JademusSreg | By making it autocast, you can. |
04:37.06 | QueenGambit | k |
04:37.40 | Mexa | Jademus, any ideas on the camera of your project yet? |
04:37.55 | Mexa | To make it less dizzy I mean |
04:37.56 | JademusSreg | Yeah, camera has been done for a while. |
04:37.59 | JademusSreg | Oh. |
04:38.03 | JademusSreg | Haha |
04:38.07 | Mexa | :) |
04:38.09 | JademusSreg | It's very different now. |
04:38.13 | Mexa | ah |
04:38.20 | JademusSreg | I'll send you a copy in a bit. |
04:38.37 | Mexa | Thanks;P |
04:39.10 | JademusSreg | I'm trying to figure out how I can make the cycles able to ram. |
04:39.29 | Mexa | in each other? |
04:39.38 | JademusSreg | I'm not sure if the arc is being responsive, |
04:40.10 | JademusSreg | Yes, so the one whose front makes contact will destroy the other. |
04:40.50 | Mexa | Don't you mean the the opposite? |
04:41.00 | JademusSreg | No. |
04:41.10 | JademusSreg | You ram into an enemy to destroy it. |
04:41.19 | JademusSreg | Makes sense if you don't think about it too much. |
04:41.21 | Mexa | If I crash with my front in someone else, I will be destroyed I mean |
04:41.29 | JademusSreg | Well, yes, obviously. |
04:42.01 | JademusSreg | But I'd like to give players that option to ram, because it would be fun. |
04:42.07 | Mexa | raytrace :D? |
04:42.12 | JademusSreg | =\ |
04:42.26 | JademusSreg | Don't be cruel. =) |
04:42.40 | Mexa | I know, I would do that as a last resort:P |
04:43.14 | Mexa | How do you crash now? |
04:43.20 | AlphA_VsT | make an effect that searches on the side of the unit? |
04:43.22 | Mexa | I mean codewise. |
04:43.39 | Mexa | You can do that? |
04:43.44 | AlphA_VsT | yeah |
04:43.51 | Mexa | o.O |
04:43.53 | AlphA_VsT | arcs |
04:44.01 | Mexa | oh |
04:44.06 | Mexa | So that was what Jademus said |
04:44.12 | Mexa | Didn't figure that work |
04:44.13 | AlphA_VsT | oh haha |
04:44.15 | Mexa | *word |
04:44.16 | Mexa | lol |
04:44.39 | JademusSreg | Haha. |
04:44.52 | JademusSreg | It's just not clear to me exactly what the orientation for the arc is. |
04:45.03 | AlphA_VsT | make a test |
04:45.17 | AlphA_VsT | a simple test on a diffrent map |
04:45.54 | JademusSreg | Naw. Too busy. =) |
04:46.10 | AlphA_VsT | well than its not important 0.o |
04:46.39 | AlphA_VsT | should I give all my streets names? |
04:47.00 | Mexa | Only if you think people will notice |
04:47.01 | Mexa | :> |
04:47.46 | AlphA_VsT | well i could make a custom ui thing |
04:48.49 | AlphA_VsT | im thinking about also making a custom ai for missing allies |
04:49.22 | Mexa | Sounds nice |
04:49.24 | AlphA_VsT | and droping the view down to more street level |
04:49.34 | JademusSreg | I need a test subject. |
04:49.42 | Mexa | You could have different camera options |
04:49.56 | Mexa | Jade, i you send me the map I can, but only that way:p |
04:50.00 | JademusSreg | I need to see if ramming works as it should by ramming into other vehicles. |
04:50.13 | Mexa | oh that |
04:50.20 | JademusSreg | So far it seems to work properly. |
04:52.02 | AlphA_VsT | well see I don't want to jump the camera around to much you know |
04:52.48 | Mexa | collio... Looks like I will be watching Sc2 matches on Dreamhack livestream today. |
04:53.11 | Mexa | Alpha, well, make it a player decision |
04:53.15 | AlphA_VsT | but i some how want to make a camera that is useable for skills while being awesome |
04:53.17 | Mexa | Wouldn't that work |
04:54.03 | AlphA_VsT | i dont want it to be a issue i would rather it just happen |
04:54.27 | AlphA_VsT | though i can change the camera when they use a skill |
04:55.03 | AlphA_VsT | which would make the most sense |
04:55.22 | AlphA_VsT | and then switch it back to the player camera |
04:57.33 | JademusSreg | Yup. MY lack of understanding of the arc is thwarting me. |
04:57.37 | JademusSreg | My |
05:00.24 | AlphA_VsT | create a test map 0.o |
05:02.14 | JademusSreg | It works how I expect, I see. |
05:03.12 | JademusSreg | I wonder if I can use negative arc to make search effects that cover the back rather than the front. |
05:03.50 | AlphA_VsT | isnt there a start and end to arcs 0.o |
05:08.12 | JademusSreg | I'll set it aside for later. I could easily make an effect that kills both, but what fun is that? |
05:08.57 | AlphA_VsT | no fun |
05:10.36 | JademusSreg | I have other features planned. |
05:11.09 | AlphA_VsT | yeah? |
05:11.20 | JademusSreg | In addition to a brief turbo boost, I'd also like to include quick shifts to the left and right. |
05:11.58 | JademusSreg | I'd use Site(Rocker) actors to make them tilt in the corresponding direction. |
05:12.05 | AlphA_VsT | :P |
05:13.21 | JademusSreg | Ambiguous response. |
05:13.46 | JademusSreg | I haven't quite worked out the how of the movement in the side tilts. |
05:14.09 | JademusSreg | It will occur to me eventually. |
05:15.24 | JademusSreg | I shall go to sleep. Nothing left to do this evening. |
05:15.55 | Mexa | ... the nuclear accident in Fukishima is now reported to be a 7, the same scale of the one in Tjernobyl D: |
05:16.09 | Mexa | Bai Jademus |
05:17.33 | AlphA_VsT | wtf really |
05:17.56 | AlphA_VsT | is radiation over califorina yet :( |
05:22.39 | AlphA_VsT | http://i.imgur.com/oB450.png guess what... |
05:22.49 | AlphA_VsT | lol so lame :D |
05:25.18 | AlphA_VsT | OMG ANOTHER MISSION |
05:25.28 | AlphA_VsT | stop the zombies from destorying the city :D |
05:25.40 | AlphA_VsT | EVERYTHING IS DESTORYABLE!!!!!!!!!!!!!!!!!!!!!!!! |
05:26.12 | AlphA_VsT | nom nom nom nom everything from zombies :D |
05:26.49 | AlphA_VsT | nothing is getting a death animation though fuck that |
05:28.04 | AlphA_VsT | who had the power ups that where just drops? lol |
05:28.11 | AlphA_VsT | best idea ever |
05:28.34 | AlphA_VsT | i need to be like a creative director or some shit fuck |
05:35.32 | AlphA_VsT | anyone alive? |
05:42.35 | Skizot | i did. |
05:44.04 | grim001 | http://www.spiralknights.com/ |
05:44.18 | grim001 | looks like one of the few interesting f2p games. |
05:44.39 | AlphA_VsT | people are alive |
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05:50.52 | AlphA_VsT | or not |
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06:15.16 | Mexa | grim, I like how it says independent when it has Sega printed over ot. |
06:15.18 | Mexa | *it |
06:15.26 | AlphA_VsT | lol yeah |
06:15.38 | Mexa | Then again, the term independent has became more loose today. |
06:15.53 | AlphA_VsT | its actually sorta fun sorta like diabloish |
06:16.02 | AlphA_VsT | or phanstay star |
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06:17.08 | Mexa | "The game economy runs on a combination of Crowns (in-game currency) and Crystal Energy (CE). Crowns and CE can be traded in-game through a trading interface to effectively allow players to purchase crowns from other player using real money (in the form of CE) or allow players to exchange the crowns they've earned with CE to continue playing" |
06:17.20 | Mexa | That's not pure free to play :| |
06:17.20 | Mexa | ¨ |
06:17.48 | grim001 | what game IS pure free to play? |
06:17.48 | Mexa | If I got it right 'using real money' |
06:17.59 | grim001 | how would they pay the programmers? |
06:18.01 | Mexa | Stuff that don't have premium content |
06:18.02 | AlphA_VsT | yeah |
06:18.05 | AlphA_VsT | but also |
06:18.14 | grim001 | there is no premium content |
06:18.17 | AlphA_VsT | you can use in game money to get the pay money |
06:18.24 | grim001 | it's not money |
06:18.24 | AlphA_VsT | so its fair |
06:18.28 | grim001 | if you read a little bit on the wiki |
06:18.32 | Mexa | grim001, it says real money |
06:18.39 | Mexa | Maybe I misinterpret |
06:18.39 | grim001 | the energy system limits how much you can play per day, essentially |
06:18.48 | AlphA_VsT | yeah |
06:18.55 | grim001 | Mexa, do you honestly think there's going to be a f2p game that never involves real money at any point? |
06:19.03 | AlphA_VsT | i hate those systems |
06:19.13 | AlphA_VsT | goodnight |
06:19.16 | grim001 | this game allows you to do anything without paying a dime, it'll just take longer |
06:19.27 | grim001 | since the amount of time you can play is somewhat restricted unless you pay real cash |
06:19.34 | Mexa | grim001, depends, if the game relies on microtransaction which still gives a fair gameplay vs those who don't pay, then yes |
06:19.45 | Mexa | I have no problem with those games |
06:19.53 | grim001 | that's what this game seems to be based on |
06:20.00 | Mexa | Alright then |
06:20.26 | Mexa | if it's a matter of "either time or money, and still fair" then this seems fine |
06:20.40 | grim001 | the gameplay seems like a combination of zelda and monster hunter |
06:20.52 | grim001 | basic gameplay is very zelda-esque... like Four Swords but multiplayer |
06:20.56 | Mexa | But if I can't find Crystal Energy myself, then it's bogus |
06:21.06 | grim001 | the progression is based on heavily on finding components and crafting |
06:21.59 | Mexa | Bye Alpha_vst |
06:22.03 | grim001 | well, you can purchase the crystal stuff for ingame currency apparently |
06:22.08 | grim001 | it's probably rather expensive though |
06:23.21 | Mexa | grim001, regarding the "paying the programmers". You could ask the same question to software tools like blender |
06:24.13 | grim001 | yeah, you expect a large team of people to spend full time hours for 4 years developing an open source game? |
06:24.36 | Mexa | As with this case, no |
06:25.00 | Mexa | Isn't Battlefield Heroes f2p for instance? |
06:25.20 | Mexa | or was there extra content= |
06:25.38 | Mexa | So grim, no I don't expect that |
06:25.56 | Mexa | League of Legends would be another example, wouldn't it? |
06:28.24 | Mexa | grim, is the game being open source or not relevant? |
06:28.36 | Mexa | Just asking. |
06:34.21 | nolliepoper | hi friends |
06:38.51 | Mexa | hello |
06:39.08 | Mexa | grim001, how's the galaxy parser project going? |
06:39.24 | grim001 | quite well |
06:39.37 | grim001 | I have a lot of the overall structure of the code set up |
06:39.52 | Mexa | Still using GOLD also? |
06:39.58 | grim001 | global variables, values and function calls are nearly working correctly |
06:40.02 | grim001 | yes, using GOLD |
06:40.20 | grim001 | the framework I've setup allows everything to be extended extremely easily |
06:40.25 | Mexa | Sounds good |
06:40.26 | grim001 | as I add features or change the grammar in the future |
06:41.50 | Mexa | So, a public release within a soon future? |
06:45.00 | grim001 | it's not near being useful yet |
06:45.08 | grim001 | but most of the structure is in place |
06:46.53 | Mexa | ok |
06:48.06 | grim001 | i figured out the pay structure of this game |
06:48.19 | grim001 | if you do no crafting, you'll be limited to just over 10 dungeon maps per day |
06:48.22 | nolliepoper | grim |
06:48.32 | nolliepoper | how to put my actions into array |
06:48.34 | grim001 | you can roughly double that for about 9.45 per month |
06:48.54 | grim001 | nollie, you mean you want something that will act like an array of actions that you can execute? |
06:49.08 | nolliepoper | custom actions and conditions |
06:49.10 | nolliepoper | those methods |
06:49.14 | grim001 | the pay structure seems pretty reasonable to me |
06:49.15 | nolliepoper | into an array |
06:49.31 | nolliepoper | were I can still traffic variables too |
06:49.31 | Mexa | grim, I guess it's fine |
06:49.48 | nolliepoper | the trigger array hack won't traffic any variables |
06:50.02 | nolliepoper | and it is only for conditions |
06:50.02 | Mexa | nollie, traffic? |
06:50.08 | nolliepoper | I need an array of actions |
06:50.12 | nolliepoper | parameters... |
06:50.15 | grim001 | you need to set those variables to globals temporarily |
06:50.25 | grim001 | that is the only way you will get "parameters" |
06:50.26 | nolliepoper | nvm thats gay |
06:50.27 | Mexa | or use a datatable. |
06:50.29 | nolliepoper | waste of space |
06:50.55 | Mexa | Datatable would be the other option. It is slower, but it would work. |
06:51.04 | grim001 | yes you could also pass them using the global datable |
06:51.13 | grim001 | or |
06:51.15 | grim001 | well |
06:51.21 | grim001 | the "local" datatable is actually local to the thread. |
06:51.38 | grim001 | if you are running a trigger to start a new thread, you can't access the other local datatable. |
06:51.39 | nolliepoper | how to put custom actions into an array? |
06:51.46 | nolliepoper | stop saying datatable and explain |
06:51.50 | grim001 | you have to use triggers, nollie |
06:52.13 | grim001 | im not even sure if GUI supports it. |
06:52.27 | Mexa | GUI supports the data table I think |
06:52.35 | nolliepoper | Which datatable? |
06:53.00 | Mexa | The one and only datatable which is accessable for any map. |
06:53.25 | Mexa | You can store data in it, giving a string as identifier. |
06:53.32 | nolliepoper | you said local or global |
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06:53.35 | nolliepoper | two different onces |
06:54.02 | Mexa | yes, the local datatable would be local for the current executing trigger |
06:54.29 | Mexa | I'm not really good at explaining that :\ |
06:54.39 | nolliepoper | no need |
06:54.54 | Maknyuzz | anyone know how to hide the unit group in info panel? |
06:54.57 | nolliepoper | I need an array of actions |
06:55.18 | nolliepoper | without a bunch of useless globals |
06:55.27 | Mexa | Then you're screwed. |
06:56.53 | Mexa | Either having global variables to temporarily store what you need, or to add them in the datatable, or not at all :/ |
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07:23.39 | Dekar | hi |
07:25.30 | Mexa | hello |
07:31.20 | Helral|Afk | Sixen: someone threw some paint on me on sc2mapster ;p |
07:31.28 | Helral|Afk | my nick isn't green anymore ;p |
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07:42.20 | Helral|Work | It's quiet in here... |
07:42.26 | Helral|Afk | yes it is. |
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07:52.53 | Mexa | waitwhat |
07:55.18 | Helral|Work | meow? |
07:56.04 | Maknyuzz | whatt |
07:56.09 | Maknyuzz | doppleganger? |
07:56.13 | Helral|Work | where? |
07:56.16 | Maknyuzz | u |
07:56.22 | Helral|Afk | I don t see any... |
07:56.31 | Maknyuzz | talking to ur self |
07:56.36 | Helral|Work | no I'm not. |
07:56.40 | Maknyuzz | like blak swan |
07:56.42 | Helral|Afk | I m talking to you ;p |
07:56.43 | Maknyuzz | black* |
07:56.52 | Maknyuzz | [00:42] <Helral|Work> It's quiet in here... [00:42] <Helral|Afk> yes it is. |
07:57.13 | Helral|Work | I didn't say that 9 hours ago. |
07:57.24 | Helral|Work | I wasn't even at work 9 hours ago ;p |
07:57.30 | Helral|Work | [09:56] <Maknyuzz> [00:42] <Helral|Work> It's quiet in here... [00:42] <Helral|Afk> yes it is. |
07:57.32 | Helral|Work | :P |
07:57.38 | Maknyuzz | lololz |
07:57.40 | Maknyuzz | ur in EU |
07:57.45 | Helral|Work | yup |
07:57.57 | Maknyuzz | tomorrow champions league |
07:58.05 | Helral|Work | dunt care ;p |
08:00.42 | Maknyuzz | hmm EU dont like football |
08:00.56 | Helral|Work | I don't care bout football ;p |
08:01.20 | Mexa | Dreamhack today |
08:01.28 | Mexa | sc2 pro matches = yay |
08:01.39 | Mexa | Off to class |
08:01.40 | Mexa | Later |
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10:04.09 | Helral|Work | meow |
10:04.35 | Helral|Work | whoops, I just broke the 2 hour silence that was going on ;p |
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10:23.02 | Dekar | oh nooo |
10:23.04 | Dekar | how dare you? |
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10:40.31 | Helral|Work | meow |
10:40.45 | Helral|Work | meows innocently |
10:40.53 | Helral|Work | I didn't do nothing ;p |
10:45.32 | Dekar | bad kitten! |
10:52.51 | Helral|Work | meows |
10:54.03 | *** join/#sc2mapster Mexa (504ed88b@gateway/web/freenode/ip.80.78.216.139) |
10:54.13 | Mexa | Heyo all. |
10:54.32 | Mexa | Motive, you there? |
10:56.22 | Helral|Afk | hmmm just read some funny 5day old news. |
10:56.37 | Helral|Afk | 75-year old granny cuts off the Internet for an entire country |
10:56.43 | Mexa | Oh yeah, that one |
11:01.31 | Mexa | Skizot, the buggy cars, do you have them available:P? |
11:02.59 | Helral|Work | you wanna use them for crashtests? |
11:06.03 | *** join/#sc2mapster Mexa (504ed88b@gateway/web/freenode/ip.80.78.216.139) |
11:06.08 | Mexa | kill your self. |
11:06.13 | Helral|Work | meow? |
11:06.22 | Mexa | Internet rage |
11:06.52 | Helral|Afk | meoww? |
11:06.56 | Mexa | Did Skizot or Motive ever reply to me? |
11:07.03 | Helral|Afk | nope |
11:07.08 | Mexa | Alrigh |
11:07.13 | Helral|Work | is it? |
11:07.30 | Mexa | throws kittens at Helral. |
11:07.50 | Helral|Afk | trains kittens to be marines |
11:08.04 | Helral|Work | order the kitten marines to attack Mexa |
11:08.09 | Helral|Work | meows innocently |
11:08.32 | Mexa | Meow here, meow there |
11:08.40 | Helral|Work | meow everywhere :) |
11:08.40 | Mexa | Derp here, derp there |
11:08.45 | Helral|Afk | meow meow |
11:08.48 | Helral|Work | meow! |
11:08.55 | Mexa | lol |
11:09.22 | Helral|Afk | meow meoow mew? |
11:09.22 | Helral|Work | meow meeoowww meow. |
11:09.36 | Mexa | Oh you are so good at multitasking there. |
11:09.41 | Helral|Work | hmmm I wonder which one talked first for you Mexa? |
11:09.57 | Mexa | Which one? Which cat? |
11:10.07 | Helral|Work | yup, the me@work or me@afk ;p |
11:10.11 | Stewox | helral|work http://fudzilla.com/home/item/22359-elderly-lady-cuts-off-internet-access-to-armenia |
11:10.21 | Mexa | Lol I don't even remember |
11:10.31 | Helral|Afk | http://www.neowin.net/news/75-year-old-granny-cuts-off-the-internet-for-an-entire-country |
11:10.34 | Helral|Afk | :P |
11:10.51 | Helral|Afk | I meant of those 2 up there at :09 |
11:10.57 | Mexa | http://nakedsecurity.sophos.com/2011/04/07/georgian-granny-takes-down-nation-internet/ |
11:11.05 | Helral|Afk | lol |
11:11.20 | Helral|Afk | wonder if any of those are NSFW |
11:11.40 | Mexa | the what? |
11:12.02 | Helral|Work | the links. if some of those links would count as NSFW ;p |
11:12.41 | Mexa | what, you mean because it says naked, it shouldn't be secure? |
11:12.56 | Helral|Work | you know what NSFW is? ;p |
11:13.04 | Mexa | not secure for work? |
11:13.12 | Helral|Work | close enough ;p |
11:13.16 | Mexa | Well |
11:13.23 | Mexa | Sophos is a security site |
11:13.31 | Mexa | And SFW |
11:13.32 | Mexa | :> |
11:13.40 | Helral|Work | :P |
11:13.47 | Mexa | They mainly post breaches of stupid stuff on facebook |
11:14.16 | Mexa | Like the wide amount of "like survey scams and that shit. |
11:15.15 | Mexa | Or well, alot of their posts have been about facebook... |
11:16.48 | Helral|Work | "Carburgler leaves baby alone" A 28-year old father found monday night that his car was boken into, several phones and a wallet were stolen, but his child which he had left in the car unattended for a few minutes was still there. |
11:16.58 | Stewox | http://www.youtube.com/watch?v=4AT9CDyF9cA |
11:17.13 | Helral|Work | what would you think of that news message? ;p |
11:17.57 | Mexa | hum, lol |
11:19.04 | Mexa | He left the child in the car at a monday night? |
11:19.22 | Mexa | What on earth were they doing that late |
11:19.36 | Helral|Work | lol |
11:19.41 | Mexa | I don't know :> |
11:20.22 | Helral|Work | he parked it shortly on the street infront he prolly forgot something when he went somewhere. |
11:20.51 | Mexa | durrdurr. |
11:21.50 | Mexa | hmm.. the new Britney Spears song contains dubstep |
11:21.54 | Mexa | .__ |
11:22.12 | Deaod | funny, saw that like 5 days ago. |
11:24.23 | Mexa | Deaod, have your galaxy parser evolved since last time I asked, or are you actively cooperating with grim? |
11:24.33 | Deaod | neither |
11:24.47 | Deaod | well |
11:24.47 | Mexa | So it's halted? |
11:25.04 | Deaod | i do plan on continuing to work on it |
11:25.37 | Mexa | Alrighty |
11:26.04 | Deaod | so grim is working on his compiler |
11:26.09 | Deaod | and i am working on mine |
11:26.18 | Mexa | yup ok |
11:26.22 | Helral|Work | and I'm working on no compiler :) |
11:26.31 | Deaod | youre a cat. |
11:26.38 | Helral|Work | meows |
11:26.42 | Helral|Work | what makes you think that? |
11:26.45 | Mexa | I saw that coming. |
11:26.50 | Deaod | oh, nothing. |
11:26.51 | Helral|Work | meow? |
11:26.54 | Stewox | south koreans say starkrapt |
11:26.55 | Mexa | indeed. |
11:27.04 | Helral|Work | starkrap? |
11:27.09 | Stewox | starkrapt |
11:27.14 | Stewox | that's how it sounds like :D |
11:27.15 | Helral|Work | starcrap? |
11:27.24 | Stewox | no |
11:27.26 | Stewox | listen |
11:27.37 | Helral|Work | I'm listening, but I can't hear you..... |
11:27.39 | Stewox | http://www.gomtv.net/2011championship/vod/64516 |
11:27.41 | Helral|Work | weird isnt it ;p |
11:28.05 | Helral|Work | ain't gonna look at that at work ;p |
11:28.19 | Stewox | lol, what's about with work |
11:28.24 | Stewox | it's not like it's NSFW |
11:28.36 | Helral|Work | neh but they do need to think I'm productive. |
11:28.49 | Stewox | okay |
11:28.57 | Helral|Work | and not if they check my browsing history see that I spend almost my entire day visiting unrelated websites ;p |
11:29.06 | Stewox | honestly , this NSFW is mostly american trend, nobody cares in europe :p |
11:29.13 | Helral|Work | luckily, they ain't tracking IRC :) |
11:29.30 | Helral|Work | or encrypted lines ;p |
11:30.24 | Helral|Work | else they'd notice that I'd have a constant connection open to both home and IRC ;p |
11:31.10 | Dekar | and irc from home |
11:33.30 | Helral|Work | they can't notice that anyhow ;p |
11:33.44 | Mexa | fuu... I hate those sites which buys the name you have on your own site + one extra character... silly mimics :/ |
11:33.56 | Helral|Afk | yup |
11:34.04 | Mexa | They copied mine |
11:34.05 | Mexa | Durr |
11:34.21 | Mexa | Or well, bought |
11:34.37 | Mexa | not really a copy, but it's there in case people write the wrong thing |
11:35.20 | Mexa | Helral, what's the point of you having two irc connections open? |
11:35.24 | Mexa | At once? |
11:36.27 | Helral|Afk | well I can read up on everything at home if I didn't have time for it at work ;p |
11:39.50 | Mexa | "Professional gamers in South Korea have gained television contracts, sponsorships, and tournament prizes, allowing one of the most famous players, Lim Yo-Hwan,[91] to gain a fan club of over half a million people.[10] One player, Lee Yun-Yeol, reported earnings in 2005 of US$200,000 ($224,966 in 2011)." |
11:40.07 | Mexa | It's seems to be a nice life to be a starcraft pro gamer <.< |
11:40.54 | Mexa | And alot of money too |
11:41.39 | Deaod | well, you have to be good too. |
11:41.47 | Deaod | its not like all that money comes from nothing. |
11:41.53 | Mexa | I know, lol |
11:41.58 | Mexa | I did say pro gamer :) |
11:42.53 | Deaod | also, if you compare 200k$ to the millions of dollars a soccer pro gets, its negligible |
11:43.30 | *** join/#sc2mapster Shadow_Killer (tekoppar@c-f899e455.45-2102-74657210.cust.bredbandsbolaget.se) |
11:43.34 | grim001 | being a starcraft pro gamer is not a good job |
11:43.43 | grim001 | it's like living in a slave camp 24/7 |
11:43.54 | Mexa | I wouldn't compare esports with regular sports. |
11:44.00 | grim001 | you do nothing but wake up, play sc2, eat, play sc2, eat, play sc2, sleep, repeat |
11:44.06 | grim001 | for years on end |
11:44.15 | grim001 | and 99.9% of them dont win any major tournaments |
11:44.22 | grim001 | so they just waste a few years then move on. |
11:44.23 | Mexa | As long as you think that is fun |
11:44.33 | grim001 | no one thinks it is fun after a certain point. |
11:44.38 | grim001 | to think that they do is naive. |
11:44.47 | Deaod | its work. |
11:44.55 | grim001 | its as much fun as "playing WoW all day" aka gold farming |
11:44.58 | Mexa | I think that is much more different in South Korea, really |
11:45.02 | Deaod | if you get fun out of it, its cool. |
11:48.48 | Mexa | grim001, I don't see how having a codemonkey job would be any different |
11:49.07 | Mexa | It's as much slavery in that perspective |
11:49.10 | Mexa | lol |
11:49.42 | Helral|Work | meow |
11:50.59 | *** join/#sc2mapster superdoug (~superdug@75.4.246.46) |
11:51.17 | superdoug | how do u convert an sc1 custom map with all the triggers to sc2? |
11:51.43 | Deaod | you cant as far as i know. |
11:52.17 | Helral|Work | think there is an import legacy map function in the sc2editor, but dunno how well it works ;p most likely will break stuff. |
11:52.34 | Mexa | The legacy map thingy will only convert the terrain |
11:52.37 | Deaod | i think that only imports terrain. |
11:52.40 | superdoug | i have the .scx tried convert legacy map it only transfer the terrain |
11:52.46 | superdoug | no units at all |
11:52.54 | Deaod | yes, thats the best youll get |
11:53.13 | Mexa | Units are sometimes copied over, but they are in that case often of the wrong type. |
11:53.24 | Mexa | As from what I have seen. |
11:53.36 | Helral|Work | at least you don't have to redo the terrain then ;p |
11:53.42 | superdoug | if i open the map in the sc1 editor can i paste the triggers to sc2 editor? |
11:53.57 | Mexa | superdoug, they aren't the same |
11:54.11 | Mexa | I think you better remake the triggers from scratch |
11:54.40 | Mexa | And it's probably for the best anyway. |
11:55.30 | superdoug | not remake since i didnt make it |
11:56.04 | superdoug | i played it a lot in sc1 but prefer it in sc2 |
11:56.28 | superdoug | not a lot of sc1 custom maps are being remade |
11:56.50 | superdoug | by the original author |
11:57.04 | Deaod | most of the original authors are long gone |
11:57.16 | Deaod | so thats not a big surprise |
11:59.25 | Dekar | yeah, because sc2 is not flooded by copies of wc3 maps |
12:00.49 | Deaod | you cant exactly copy over WC3 maps. |
12:00.59 | Deaod | most of the art resources just arent there |
12:01.19 | Dekar | castle fight |
12:01.21 | *** join/#sc2mapster Hati (~kvirc@gw249-1.fh-trier.de) |
12:01.27 | Dekar | hero line wars |
12:01.32 | Dekar | even elves vs trolls |
12:01.35 | Dekar | parasite |
12:01.37 | *** mode/#sc2mapster [+v Hati] by ChanServ |
12:01.38 | Dekar | aos |
12:01.45 | Deaod | aos is from SC1 |
12:01.48 | Dekar | i know |
12:01.52 | superdoug | for the sc1 map it opens in the sc1 editor with all the units in place |
12:01.57 | Helral|Work | the three kingdoms ;p |
12:02.34 | Deaod | and while the principles are the same, the maps are not. |
12:03.07 | Dekar | great, you replaced an archer with a marine |
12:03.08 | Dekar | :[ |
12:03.36 | Deaod | :) |
12:03.40 | Dekar | run kitty, run |
12:03.49 | Dekar | uther party |
12:04.26 | Deaod | how many of those are made by the author of the original map? |
12:04.28 | Dekar | well, tds were in sc too |
12:04.34 | Dekar | i think about none? |
12:04.47 | Dekar | they are not using the same name ofc |
12:04.49 | Helral|Work | well you had Sunken Defence |
12:04.51 | superdoug | the sc1 customs are a zombie map and 3 vs 5 hard comps |
12:05.18 | Helral|Work | one of the few TD's in sc1 ;p |
12:05.25 | Helral|Work | most were UD's ;p |
12:05.25 | Dekar | i remember |
12:05.28 | Dekar | ah y |
12:05.32 | Dekar | but there were also |
12:05.36 | Dekar | missile tower defenses |
12:05.37 | Dekar | :p |
12:05.41 | Helral|Work | yup |
12:05.51 | Helral|Work | sunken defense even had an air level so you'd need spores ;p |
12:05.55 | Helral|Work | well some versions |
12:05.57 | Dekar | there was no unit defense in wc3 i remember |
12:06.08 | Deaod | Enfos |
12:06.17 | Helral|Work | that's Hero defense ;p |
12:06.18 | Dekar | no, thats a hero defense |
12:06.19 | Dekar | :p |
12:06.21 | superdoug | in the sc1 editor it shows triggers as mostly spawning units |
12:06.25 | Deaod | ffs |
12:06.30 | Deaod | heros are units as well :) |
12:06.32 | Dekar | in unit defense you maze with units |
12:06.42 | Dekar | instead of buildings |
12:06.43 | Dekar | xD |
12:06.44 | Deaod | hrmpf. |
12:06.50 | Deaod | mazing with units. |
12:06.51 | Helral|Work | unit defense = build maze with units. hero defense = 1 unit which gains power overtime. |
12:07.36 | Helral|Work | circle defense (SC1) X defense (SC1) ;p those were UD's ;p |
12:07.47 | Helral|Work | matrix defense ;p |
12:08.07 | Deaod | i also remember lurker def |
12:08.12 | Deaod | and HGMA |
12:08.23 | Dekar | $$$BIG GAME HUNTER$$$ |
12:08.23 | Helral|Work | hgma? |
12:08.25 | Deaod | lurker def was even remade for WC3 |
12:08.59 | superdoug | do u guys still have the sc1 editor? |
12:09.16 | Deaod | i think i have SC1 installed, so yeah. |
12:09.20 | Helral|Work | stack defense ;p |
12:09.22 | Deaod | not like i ever use it. |
12:09.35 | Dekar | oh |
12:09.42 | Dekar | you know what a original map was? |
12:09.51 | Dekar | the ones where you have to abuse starcraft glitches |
12:09.59 | Dekar | :D |
12:10.05 | Helral|Work | yup like stack defense :) |
12:10.07 | Deaod | hrmpf. |
12:10.22 | Helral|Work | also there were some maps specifically made due to glitches. |
12:10.33 | Helral|Work | some bounds, like the flying drone glitch |
12:11.25 | Helral|Work | also funny was getting all those zerglings stacked ontop of eachother right before a terran base blockade. |
12:11.26 | Deaod | it be interesting to see how many WC3 maps abused irregularities or bugs in WC3 |
12:11.39 | Helral|Work | and then suddenly all unburrowing so they'd get past it. |
12:12.32 | Helral|Work | as well as the instagib lurker setup. 4 stacked lurkers ;p |
12:12.48 | Dekar | "abusing blizzard irregularities": many custom maps after blizz patched wc3 and made 0 stun duration mean infinity stun duration |
12:13.01 | Helral|Work | owyeah that was annoying. |
12:13.07 | Helral|Work | several enfo maps were hit by that. |
12:13.14 | Dekar | good old stormbolt |
12:13.16 | Dekar | dummy skill |
12:13.42 | Helral|Work | they had adjusted an stun ability to lose it's stun, but to interrupt channel abilities. |
12:13.46 | Deaod | permanent health/mana increase |
12:13.51 | Helral|Work | and suddenly it became a perma stun. |
12:14.13 | Deaod | locust |
12:14.49 | Dekar | hurricane aura buffs not replacing each other :) |
12:14.58 | Deaod | that too |
12:15.07 | Deaod | return bug |
12:15.13 | Deaod | although that one was fixed |
12:15.24 | Deaod | i still hate Blizzard for it. |
12:15.51 | Deaod | then the orb stacking order |
12:16.26 | Helral|Work | when I first started editing maps with SC1 my english wasn't all that good, and I read "Invincible" as Invisible ;p |
12:16.41 | Helral|Work | so I thought that checkbox would make units invisible ;p |
12:17.14 | Deaod | http://www.playdota.com/mechanics/Orb_Effects - the best documentation of Orbs in WC3 i know of. |
12:17.35 | Deaod | so yeah, you really need multiple pages to document something so simple. |
12:17.55 | Deaod | and some combinations still havent even been tried. |
12:18.38 | Deaod | for example, crits can leave a bugg |
12:18.40 | Deaod | buff |
12:19.20 | Deaod | im not exactly sure, but i think once you set a crits multiplier to -1 it stuns. |
12:19.53 | Deaod | so yeah, i just hope SC2 isnt as riddled with bugs |
12:20.07 | *** join/#sc2mapster Xaragoth (~name@p5DCC189C.dip0.t-ipconnect.de) |
12:20.57 | Helral|Work | Deaod: hmmmm well hiding the supply panel leaves a green background ;p |
12:21.10 | Helral|Work | I haven't poked into the abilities yet ;p |
12:22.42 | Helral|Work | anyone need some help with UI problems? ;p |
12:25.52 | superdoug | yea me |
12:26.16 | Helral|Work | :P |
12:30.03 | Mexa | Deaod, wasn't GetHandleId enough for that:p? I have never really understood the benefit of other usage of that return bug. |
12:30.56 | Mexa | apart from code to int and int to code I guess. |
12:31.56 | *** join/#sc2mapster Stimpy77_ (~jon@ip24-251-210-126.ph.ph.cox.net) |
12:38.04 | Rodrigo | NEW PATCH! |
12:40.02 | Rodrigo | 1.3.2 is live since 10 seconds ago |
12:40.10 | Dekar | patchnotes? |
12:40.21 | Rodrigo | Fixed an issue where the Leagues & Ladders Friends page would stop displaying information if a player had more than 100 ranked friends. |
12:40.26 | Rodrigo | Fixed a crash that would sometimes occur when players received an alert in-game while 3D portraits were turned on. |
12:40.34 | Rodrigo | Fixed a crash that could occur on Editor startup if players had improperly configured variables. |
12:40.38 | Rodrigo | Fixed an issue where the Editor would display incorrect cliff height on ramps facing directly N, S, E or W; this issue prevented proper unit vision in game. |
12:40.41 | Rodrigo | Fixed an issue where the pathing visualizer in the Terrain Editor would sometimes display incorrect pathing. |
12:40.43 | Rodrigo | just that |
12:41.45 | Rodrigo | nothing that fixes my bugs |
12:43.06 | Rodrigo | i gotta go sleep. 6 am |
12:43.13 | Rodrigo | later |
12:45.01 | Deaod | yes, mexa, GetHandleId was sufficient replacement |
12:45.33 | Deaod | but they could have fixed the exploit without ruining the return bug |
12:45.57 | Mexa | But if the still were a sufficient fix |
12:46.06 | Mexa | I got your point though |
12:46.06 | Mexa | :> |
12:46.20 | Mexa | urgh typos |
12:46.32 | Stimpy77_ | wish they'd fix the single game variants with Xv0 multiplayer search-and-join bug |
12:47.00 | Mexa | They better not patch EU now... Dreamhack starcraft2 tournament is starting in 15minutes |
12:47.25 | Deaod | probably over night |
12:47.37 | Deaod | 3am to 8am or something |
12:47.38 | Mexa | yeah |
12:47.46 | Stimpy77_ | http://us.battle.net/sc2/en/forum/topic/2351925236 << completely ignored |
12:49.17 | Helral|Work | Stimpy77_: just set the alliances with triggers ingame. |
12:49.24 | Mexa | http://live.dreamhack.se/ so it begins |
12:49.38 | Mexa | argh, what a shit sound quality |
12:50.13 | Stimpy77_ | heiral I do that but it's a shitty workaround |
12:50.19 | Helral|Work | ;p |
12:51.15 | Mexa | okay they fixed the sound.. |
12:51.16 | Mexa | Yay |
12:51.48 | Mexa | okay they didnt |
12:51.51 | Mexa | Or maybe |
12:52.18 | Helral|Work | maybe it just depends on the amount of viewers ;p |
12:52.51 | Mexa | Nvm, it fixe itself |
13:01.24 | Mexa | Yeah well, for you who cares of starcraft esports, that link is for you. |
13:01.34 | Mexa | Afk |
13:24.48 | *** join/#sc2mapster Obatztrara (839f0007@gateway/web/freenode/ip.131.159.0.7) |
13:26.56 | SentryIII | mmmmm |
13:36.38 | *** join/#sc2mapster Nash|327 (~nn@81-234-225-23-no35.tbcn.telia.com) |
13:40.18 | Mexa | Hey Nash|327, are you watching the sc2 dreamhack livestream? |
13:40.26 | Mexa | Or does it not interest you :)? |
13:41.13 | *** join/#sc2mapster Maged (~chatzilla@74-207-56-148.nat.luther.edu) |
13:42.36 | *** join/#sc2mapster Skiz_brok (skizot@96.228.202.254) |
13:42.51 | *** join/#sc2mapster XenoX101 (XenoX101@ppp118-209-93-200.lns20.mel4.internode.on.net) |
13:46.23 | Deaod | 18k viewers |
13:47.36 | Mexa | yup |
13:48.15 | *** join/#sc2mapster Stewox (563a22a6@gateway/web/freenode/ip.86.58.34.166) |
13:48.20 | Stewox | wow starjeweld AI is crap |
13:48.25 | Stewox | unrealistic and cheating |
13:48.28 | Stewox | that's lame |
13:48.41 | Mexa | You got that right |
13:48.52 | Mexa | It took me a while to beat the insane AI <.< |
13:48.54 | *** join/#sc2mapster slightlyrandom (~random@130.226.169.201) |
13:49.08 | Mexa | Since it pumps out marines frequently |
13:49.12 | Mexa | cheap, and hard |
13:49.19 | Mexa | with additions of other units |
13:51.14 | Nash|327 | :G |
13:51.39 | Nash|327 | why would I want to watch other people play a game? |
13:52.08 | Dekar | hi SentryIII :o |
13:52.37 | SentryIII | allo |
13:52.57 | Mexa | Nash, I take that as a no |
13:53.18 | Mexa | And probably that you are not enjoying professional matches with good commentators either. |
13:53.25 | Dekar | how did you beat the ai? |
13:53.39 | Dekar | i heard storming/statis and tank spam works |
13:53.44 | Dekar | *stasis |
13:53.47 | Mexa | 8 tanks behind your photon cannons |
13:53.53 | Mexa | then support by ghosts |
13:53.57 | Mexa | And you will win, eventually |
13:54.44 | Mexa | storming when their marine count builds up, and then 2 ultralisks seem to work too, but I haven't tried that. And it's also very much relying on energy |
13:54.58 | Stewox | it's not realistic at all , it doesn't take resets and lows on the fact |
13:55.04 | Stewox | i mean , it's not about skill |
13:55.07 | Stewox | it's about luck |
13:55.15 | Stewox | and it's stupid for an AI to ignore that |
13:55.38 | Mexa | Stewox, we know |
13:55.40 | Mexa | :v |
13:55.49 | Stewox | i can be as skilled as fast and if there IS NO possibilites on board then i just cant make energy |
13:56.16 | Mexa | Give it a 40 tries and you will be very glad when you finally manage |
13:56.21 | Mexa | tsklol. |
13:56.57 | Nash|327 | I don't care to watch sports or people playing video games, I just don't give a shit what happens. |
13:57.20 | Nash|327 | I am not playing so it becomes irrelevant :/ |
13:57.28 | Mexa | I don't play either |
13:57.30 | Mexa | I still enjoy it |
13:57.44 | Mexa | I get that some people don't care though, I was just asking:> |
13:58.10 | Nash|327 | I don't get why some people DO care. |
13:58.28 | Nash|327 | BUt I don't get many things about people. |
13:59.48 | Nash|327 | Though, I can understand watching other people play as observational learning. |
14:00.00 | Mexa | You worry about something else, and I will worry about why I care:P |
14:00.16 | Nash|327 | I don't worry. |
14:00.26 | Nash|327 | It's not very productive. |
14:00.35 | Mexa | Nash, should I draw a comparison to regular sports instead? |
14:01.01 | Nash|327 | What for? I don't see the point of watching sports either. |
14:01.06 | Mexa | lol |
14:01.12 | Mexa | whatever then |
14:02.36 | Nash|327 | Yeah, I don't expect to understand how people think. |
14:03.04 | Nash|327 | I'll just stick to KITTUNS |
14:03.24 | Helral|Afk | meow? |
14:03.38 | Mexa | throws a kitten at Nash and Helral. |
14:03.52 | Helral|Work | trains a firebat kitten. |
14:04.01 | Helral|Work | sends forth the firebat kitten to torch Mexa. |
14:04.05 | Helral|Work | meows innocently |
14:04.31 | Mexa | You send forth kittens like that old cat lady in simpsons :v? |
14:04.40 | Dekar | xD |
14:04.46 | Helral|Work | meow? |
14:04.53 | Mexa | I bet ya |
14:04.53 | Helral|Work | I prolly missed that episode.... |
14:05.02 | Mexa | She's in several ones |
14:05.03 | Mexa | :> |
14:05.04 | Helral|Work | or episodes ;p |
14:05.16 | *** join/#sc2mapster Kueken (~Kueken@f055070047.adsl.alicedsl.de) |
14:05.50 | Nash|327 | GO FORTH MY MINIONS |
14:05.52 | Dekar | here is a video of helral: http://www.youtube.com/watch?v=GkMvKeX7erI |
14:06.16 | Dekar | sending his kitten squad |
14:07.00 | Mexa | lol |
14:07.36 | Mexa | Funny that you managed to find simpsons on youtube |
14:07.44 | Mexa | Fox usually take them down |
14:09.22 | Nash|327 | it's a few seconds |
14:09.37 | Nash|327 | that probably counts as fair use |
14:11.12 | Stewox | i feel like , these blizzard "achievements" are really dumb if you look for the scoring |
14:11.17 | Stewox | everything gives you 10 |
14:11.27 | Stewox | worthless |
14:12.02 | Stewox | basically makes them irrevalant |
14:12.08 | Stewox | and the scoring too |
14:13.43 | SentryIII | "achievements" have always been dumb |
14:14.14 | Stewox | ... yeah |
14:14.19 | *** join/#sc2mapster burne- (d9186e73@gateway/web/freenode/ip.217.24.110.115) |
14:14.25 | burne- | hey anyone here? |
14:14.28 | Stewox | this is just the new era of unlocks/hints |
14:14.38 | burne- | I need some help with brainstorming again |
14:14.42 | Stewox | popularized by this mainstream word , it's another console thing |
14:14.53 | Stewox | Achivements is such a gay word |
14:15.17 | burne- | http://www.youtube.com/watch?v=uDxhjd5rpWc |
14:15.18 | burne- | I got a question for you |
14:15.21 | burne- | look the video first |
14:15.28 | Stewox | ACHIEEEVEMENTZ wow , when i say it , i hear xbox noobs in my ears |
14:15.40 | burne- | I was wondering should I do the police by drop pods or try to add cars or something that they would come from |
14:15.41 | Mexa | So Trophies ring better in your ear? |
14:15.59 | Mexa | Perhaps you should consider mocking on Steam too while you're at it:P? |
14:16.18 | burne- | Achievements sound just fine |
14:16.28 | Nash|327 | achievements, stupid metagaming for obsessive scrubs |
14:16.30 | Stewox | nothing special , achivement's integration/design and EVERYTHING is way inferor to what older games had hints and unlocks , you actually GOT something (new feature) now , you get these worthless scores and icons |
14:16.42 | Mexa | Achievements give that little extra for people to be hooked to deal with optional challenges |
14:16.48 | SentryIII | Achievements sounds okay, it just doesn't really do anything |
14:16.49 | Mexa | If you don't like it, then ignore them |
14:16.55 | Stewox | well yeah ofcourse |
14:17.07 | burne- | but answer my question! |
14:17.18 | Helral|Work | there are some people (myself included) who like going for achieves sometimes. ;p |
14:17.27 | Mexa | Me too actually |
14:17.32 | burne- | I guess I would prefer if police would come from cars or something, but its just harder to do :( |
14:17.37 | Stewox | but i thought blizzard would make them better ... not really what i expected , why the hell everything gives you 10 , this is completely stupid |
14:17.41 | SentryIII | The problem with achievements is really the players themselves |
14:17.48 | Mexa | Not everything gives 20 though |
14:17.51 | Helral|Work | I don't care actually about the score they give ;p |
14:17.53 | Mexa | Also |
14:17.57 | Helral|Work | btw some give 20 or 15 ;p |
14:17.59 | SentryIII | People think achievements need to be in the game in order for it to be good |
14:18.00 | Stewox | reward for medium ai gives you the same score as for insane , well this is insane |
14:18.08 | Mexa | Where else do achievements give something more than just "a reward"? |
14:18.10 | Stewox | yeah .. sentry agreed |
14:18.12 | Stewox | :p |
14:18.14 | burne- | FINE |
14:18.15 | Helral|Work | Stewox: actually it doesn't ;p |
14:18.19 | burne- | IGNORE ME |
14:18.25 | Mexa | Most of the times you don't get score from Achievements |
14:18.35 | Helral|Work | cause insane gives also the brutal and medium awards ;p |
14:18.43 | SentryIII | And some people, particularly 360 gamers play certain games solely for the achievements, not because they like the game |
14:19.00 | Helral|Work | what question burne? it was out of screen when I looked ;p |
14:19.06 | Stewox | ah , only "complete all achivements in this ..." gives you 20 , like this as a smack on the face , bnet designer is shit |
14:19.09 | Mexa | Sentry, I usually go game first: achievements later |
14:19.13 | burne- | [17:15] <burne-> http://www.youtube.com/watch?v=uDxhjd5rpWc [17:15] <burne-> I got a question for you [17:15] <burne-> look the video first [17:15] <Stewox> ACHIEEEVEMENTZ wow , when i say it , i hear xbox noobs in my ears [17:15] <burne-> I was wondering should I do the police by drop pods or try to add cars or something that they would come from |
14:19.28 | burne- | so basically:<burne-> I was wondering should I do the police by drop pods or try to add cars or something that they would come from |
14:19.46 | burne- | I think drop pods are more like for special forces |
14:19.49 | Mexa | Stewox, mention any other game which gives you achievement points at all, and just not achievements= |
14:19.51 | SentryIII | I personally wouldn't mind achievements if all they were were a fun little challenge to gain them |
14:19.54 | burne- | but meh...cars might be hard to do |
14:20.00 | Nash|327 | game first, achievements never |
14:20.12 | Helral|Work | why not make them run in on foot ;p |
14:20.25 | burne- | cause map limitations it might be hard |
14:20.28 | Mexa | burne, what are yyou talking about? |
14:20.31 | Mexa | :> |
14:20.38 | burne- | look at the video |
14:20.43 | Stewox | sentry i agree 100% , it's just for fun for me , nothing big , but why the hell aren't they implemented better , more people would actually like them |
14:20.44 | SentryIII | But when people end up spending money solely for getting achievements, it really ruins the whole point of gaming and makes bad games look better than they actually are |
14:20.46 | burne- | but maybe walking would be the best sollution after all |
14:20.50 | burne- | so good idea! :D |
14:21.05 | Nash|327 | a car with transport slots |
14:21.10 | Nash|327 | unload units |
14:21.11 | burne- | but since you can drive cars it would be best if police could drive cars too |
14:21.26 | Helral|Work | well then use a car ;p |
14:21.58 | burne- | mm |
14:22.00 | burne- | :/ |
14:22.07 | Stewox | How damn hard is to make an achievment , ... i think blizzard hired the wrong people for bnet |
14:22.09 | SentryIII | Hey, lets make COD9001 with the exact same gameplay and game engine, and throw in new achievements for them to earn, and charge $60. 10 million copies sold the first day its out |
14:22.10 | Helral|Work | blows up car. |
14:22.12 | burne- | I guess ill have to experiment then |
14:22.16 | burne- | with cars |
14:22.17 | Helral|Work | yay I killed burne-'s cops ;p |
14:22.43 | Nash|327 | FTP? |
14:22.49 | burne- | with several players and several police cars it just becomes a bit tricky |
14:22.52 | burne- | the map aint that big |
14:23.03 | SentryIII | Maybe that was an exageration, but damn I hate achievement whores... |
14:23.08 | SentryIII | and furries |
14:23.13 | SentryIII | but mainly achievement whores |
14:23.16 | Helral|Work | meows innocently |
14:23.23 | Stewox | exactly |
14:23.25 | Mexa | Stewox, are you going to complain everyday about starcraft 2? I am suddently curious why you bought the game in the first place. |
14:23.28 | Mexa | :) |
14:23.39 | Stewox | these achievements are just a spin marketing word for unlocks/hints |
14:23.47 | Helral|Work | Mexa: so he could complain about it ;p |
14:23.50 | Stewox | much like WiFi is for WLAN |
14:24.04 | Stewox | Wifi is a FANCY FANCY marketing word |
14:24.16 | burne- | I think its ok to whine about sc2 since its hardly what I expected |
14:24.28 | burne- | i mean bnet and the editor is far from what i expected |
14:24.36 | burne- | both are like a downgrade for me |
14:24.45 | burne- | even tough trigger editor is better |
14:24.58 | burne- | but still missing lots of stuff I could ramble about it all day long |
14:24.59 | SentryIII | I expected the sc2 editor to make me a sandwich |
14:25.03 | Stewox | The Achievements have: - nothing in reward , annoying fancy icons and worthelss stuff |
14:25.05 | Mexa | wireless technology and wireless local area network is not the same thing, really... |
14:25.08 | Nash|327 | B.net is worse |
14:25.16 | Nash|327 | editor is way way better |
14:25.24 | *** join/#sc2mapster JManV (63594a96@gateway/web/freenode/ip.99.89.74.150) |
14:25.28 | Mexa | Was that irony? |
14:25.32 | Mexa | The editor is a pain |
14:25.37 | burne- | yea |
14:25.40 | Nash|327 | than SC1 editor? |
14:25.42 | Nash|327 | as if |
14:25.44 | Stewox | mexa you hit the wrong spot |
14:25.44 | Nash|327 | D_D |
14:25.44 | Helral|Work | which part of the editor ;p |
14:25.50 | burne- | I actually would prefer wc3 editor > sc2 editor |
14:25.55 | SentryIII | No one has completely mastered the editor yet |
14:26.03 | Dekar | SentryIII please make me a tank commanders 2 :> |
14:26.05 | Mexa | Nash, I was assuming battle.net 2.0 |
14:26.12 | Mexa | and the sc2 editor |
14:26.15 | Stewox | Wifi = WLAN = Wireless LAN = IEEE 802.11 |
14:26.24 | SentryIII | Dekar, first I'd have to make a tank commanders 1 |
14:26.28 | Nash|327 | SC1 editor was awfully limited. |
14:26.35 | Dekar | oops |
14:26.37 | Dekar | that was th15 |
14:26.43 | Mexa | Stewox, rather Wifi -> WLAN |
14:26.45 | Stewox | https://secure.wikimedia.org/wikipedia/en/wiki/IEEE_802.11 |
14:26.46 | Dekar | you were the |
14:26.47 | Mexa | But whatever |
14:26.49 | Dekar | how was it called |
14:26.50 | Dekar | marine |
14:26.56 | Dekar | the survival maps |
14:26.57 | Dekar | guy |
14:26.57 | Dekar | :S |
14:27.03 | Nash|327 | But in SC1 you could save multiplayer games and load them later |
14:27.07 | Nash|327 | and play LAN |
14:27.13 | SentryIII | survival maps... guy? |
14:27.22 | Mexa | The lan topic is getting old seriously |
14:27.26 | Nash|327 | and play on other regions |
14:27.37 | Dekar | well what maps did you create then? help my mind |
14:27.43 | Dekar | memories |
14:28.09 | SentryIII | Dekar, is it in this video? http://www.youtube.com/watch?v=f6FI65M725w |
14:28.14 | Dekar | marine corps |
14:28.17 | Nash|327 | This new Battlenet has what, Facebook integration? |
14:28.23 | Nash|327 | :/ |
14:28.47 | Stewox | mexa you started it |
14:28.48 | SentryIII | WOAH FACEBOOK INTEGRATION?! ITS LIKE THE BESTS THINGS EVER. |
14:28.51 | Mexa | I did= |
14:28.54 | Mexa | I didn't |
14:29.02 | SentryIII | TOALLY A REASON TO GET A FACEBOOK ACCOUNT |
14:29.02 | Mexa | You began it by talking about the insane AI :P |
14:29.19 | Mexa | Though I agreed about that |
14:29.27 | Dekar | yes |
14:29.29 | Dekar | its marine corps |
14:29.30 | Mexa | Meh, I'll stop by now then |
14:29.32 | Dekar | isnt it? |
14:29.34 | Stewox | i presented a random Example mexa |
14:29.38 | *** join/#sc2mapster wOlfLinG (~wOlfLinG@cpc3-nrte21-2-0-cust330.8-4.cable.virginmedia.com) |
14:29.38 | SentryIII | Yep. |
14:29.47 | Dekar | and the first one was the survival map |
14:29.50 | Mexa | Facebook is also optional |
14:29.57 | Mexa | So why do you even care <.<? |
14:30.04 | SentryIII | Facebook is required to be cool. |
14:30.07 | Nash|327 | I really want random people in SC2 to post "you suck at toss noob" on my Facebook, so it's awesome |
14:30.14 | SentryIII | You DO WANNA BE COOL, DON'T YOU?! |
14:30.16 | Stewox | i was in SC2 beta and therefore i knew what was going on with the bnet .... oh you guys surely don't want to know that |
14:30.18 | Mexa | Facebook is full of shit |
14:30.35 | Mexa | Not mentioning scam surverys and spam |
14:30.49 | Nash|327 | surveys |
14:30.52 | SentryIII | Yes, but don't you wanna be somebody? |
14:30.58 | Nash|327 | who the fuck does surveys |
14:30.59 | Nash|327 | D_D |
14:31.09 | SentryIII | You're just a nobody if you don't facebook. |
14:31.18 | Mexa | People who click those "Horrible prank gone wrong" and those stuff |
14:31.21 | Stewox | it's just so funny how people give up their information |
14:31.27 | Mexa | People who tend to be... uhm Idk |
14:31.34 | Nash|327 | If you don't exist on Facebook, you don't exist. |
14:31.39 | Mexa | lol |
14:31.51 | Nash|327 | Facebook ergo sum. |
14:31.55 | Mexa | Nash, you already exist on eniro for instance |
14:31.56 | Stewox | hey guys , i had noting against blizzard facebook and realID |
14:32.02 | Stewox | >:) |
14:32.08 | Mexa | :3 |
14:32.13 | SentryIII | :( |
14:32.24 | Stewox | that's because i never type real names on internet :P |
14:32.34 | Stewox | and that was sarcasm |
14:32.40 | SentryIII | Oh. |
14:32.40 | Mexa | Your name will be on the internet sooner or later |
14:32.42 | Stewox | i am against it ofcourse |
14:32.49 | Helral|Work | my name is on the internet. |
14:32.49 | Dekar | will Deep Blue be a playable map? |
14:32.50 | Mexa | What's the point of preventing the unpreventable? |
14:33.04 | Helral|Work | but I'm not the only one with this (RL) name ;p |
14:33.07 | SentryIII | Of course. |
14:33.17 | Nash|327 | I am the only one with my name. |
14:33.20 | Nash|327 | :G |
14:33.22 | SentryIII | I just make videos as I go along. |
14:33.26 | Dekar | nice |
14:33.32 | SentryIII | No one has ever done what I'm doing as far as I know. |
14:33.43 | Stewox | i just didn't type real name , easy , and i have facebook , i just don't type real name , i have EVERYTHING fake on the internet |
14:34.03 | Stewox | every forum registration , everything's fake , usually leave them empty |
14:34.07 | Dekar | but you made battleship commander! |
14:34.10 | Helral|Work | my name is shown on chess sites, some goverment sites here, some other informational sites. ;p |
14:34.14 | Dekar | one of them |
14:34.15 | Stewox | i fill out only country and that's it (sometimes) |
14:34.34 | Dekar | *command |
14:34.52 | Mexa | Lol |
14:34.52 | SentryIII | I made the very first one, before the expansion came out, so all the weapons never used phoenix fire |
14:35.00 | Dekar | luckily |
14:35.08 | Mexa | facebook should take you down, it's against their ToA to use fake info ;P |
14:35.11 | Dekar | never liked that mass phoenix fire crap |
14:35.14 | SentryIII | At the time though, I never knew how to fix memory leaks |
14:36.06 | Stewox | em, blizzard asked me for a fotocopy of my "Personal ID Card" - to reset secret question/answer for my account because somebody reset my password; i changed password and email for security , but i never gived them my ID card info |
14:36.38 | Mexa | Are you sure that was Blizzard asking? |
14:36.44 | Stewox | exactly |
14:36.54 | Mexa | Meh |
14:37.04 | Mexa | I get tons of Blizzard scams in my email everyday |
14:37.17 | Mexa | hotmail is so bogus |
14:37.24 | Mexa | :> |
14:37.53 | Stewox | We do however regret to inform you that changing the secret question and answer for an account is not a service we offer. However, if you have forgotten the secret question and answer that was chosen at account creation, we are able to reveal this to you. Please provide the following details: - A scan or digital image of nationally recognised photo ID, such as passport or drivers license (please do not include public transport car |
14:38.06 | SentryIII | I get emails about my WoW account all the time. |
14:38.13 | SentryIII | Even though I don't have one... |
14:38.22 | Mexa | Sentry, me too :> |
14:38.34 | Stewox | what are you guys talking about, this is real email |
14:38.48 | Mexa | We're talking about phishing |
14:38.51 | Dekar | my account got hacked and thehacker bought wow gametime and made 20 mana tomb runs with my lvl 85 rogue :[ |
14:39.05 | Dekar | then got banned i think |
14:39.08 | Dekar | because he hacked? |
14:39.09 | Dekar | >_> |
14:39.21 | SentryIII | Lesson learned... |
14:39.25 | SentryIII | Don't play WoW. |
14:39.26 | Stewox | this wasn't phishing i was talking about , it was the real thing |
14:39.30 | Stewox | did you read |
14:39.33 | Stewox | We do however regret to inform you that changing the secret question and answer for an account is not a service we offer. However, if you have forgotten the secret question and answer that was chosen at account creation, we are able to reveal this to you. Please provide the following details: - A scan or digital image of nationally recognised photo ID, such as passport or drivers license (please do not include public transport car |
14:40.54 | Mexa | That still could be phishing |
14:40.55 | Kueken | no we didn't |
14:40.59 | Dekar | do you code deep blue in raw galaxy? :/ |
14:41.04 | Kueken | could you send it again? ;) |
14:42.22 | Nash|327 | SC1 Battlenet was better. |
14:42.29 | Nash|327 | Sadly. |
14:43.13 | Stewox | http://www.shrani.si/f/Z/FC/2qgXS1vJ/blizzardid.jpg |
14:44.15 | Mexa | meh |
14:44.58 | Mexa | Alrighty then |
14:46.15 | Nash|327 | A BLIZZARD DID IT |
14:46.35 | Stewox | they won't change it |
14:46.46 | Stewox | they woul just reveal it for me if i forgotten |
14:46.52 | Stewox | but i knew it , |
14:47.11 | Stewox | and OBVIOSULY somebody else knew it too (if it was not a hack) |
14:47.21 | Stewox | because ... in the one day , nothing happend to my account |
14:47.22 | Mexa | Stewox |
14:47.22 | Stewox | nothing |
14:47.28 | Mexa | That email isn't valid |
14:47.31 | Mexa | http://www.realpoor.com/Mails_from_WoWaccountreviewEU_blizzard_com_warning_t158290.html |
14:47.44 | Mexa | The from email is known to be fake. |
14:48.52 | Mexa | A simple google and you should know that <.< |
14:48.55 | Stewox | if i wasn't talking with them then how they removed my trial accounts |
14:49.00 | Stewox | see the first sentence |
14:49.04 | *** join/#sc2mapster Hati (~kvirc@swhol2206.uni-trier.de) |
14:49.14 | Stewox | mexa ... don't be a smartass |
14:49.18 | Mexa | I can't explain that |
14:49.21 | Stewox | i know wtf am im doing |
14:49.24 | Mexa | Only that that email is fake |
14:49.34 | Stewox | i woun't be saying if i wouldn't be 100% sure |
14:49.40 | Stewox | it's not fake |
14:49.45 | Mexa | Okay |
14:49.48 | Mexa | It's not fake. |
14:49.49 | Stewox | read the first sentence |
14:49.59 | Mexa | I know |
14:50.21 | Stewox | We have We are happy to inform you that we have removed the expired trial accounts from your Battle.net as requested. |
14:50.27 | Mexa | You're right about that though, I should rephrase |
14:50.36 | Stewox | and they did |
14:50.38 | Stewox | so .. |
14:50.42 | Mexa | Better watch out for emails like that, because it is in the 90% of the times being a scam. |
14:50.58 | Mexa | That's what I should have said, my apologies. |
14:50.59 | Stewox | well , i don't get a lot of spam on my ISP email |
14:51.06 | Stewox | yes :) |
14:51.18 | Stewox | i get you're concerns but don't jump to conclusions |
14:51.29 | Stewox | and i know i need to be careful , thank you |
14:51.35 | Mexa | Yeah I tend to jump on conclusions very often <.< |
14:52.11 | Stewox | what you found ,was the nicknamed email |
14:52.19 | Mexa | Yupp |
14:52.23 | Stewox | i will now check to see in my box |
14:53.07 | Mexa | I should go back to the precious dreamhack livestream |
14:53.10 | Mexa | Later! |
14:53.37 | *** join/#sc2mapster Dynast (~Dynast@66.185.71.106) |
14:54.02 | Stewox | http://www.shrani.si/f/1e/HS/2ecM8qov/blizzemail.jpg |
14:54.38 | Dekar | ever send a email yourself with php? |
14:55.04 | Dekar | theres a lot of stuff you can change |
14:55.56 | Dekar | although i have to say |
14:55.56 | Stewox | what = |
14:55.58 | Stewox | ? |
14:56.04 | Dekar | i get a lot of mails too from "blizz" |
14:56.08 | Dekar | and they appear to be legit |
14:56.18 | Dekar | but i have no active wow account |
14:56.24 | Dekar | so they must be fake |
14:56.25 | Dekar | :p |
14:56.36 | SentryIII | they're supposed to appear legit... |
14:56.45 | Mexa | "Due to suspicious activity, your Battle.net account has been locked. You tried to login your account too many times (403). We are concerned about whether your account has been stolen. In order to guarantee the legitimacy of your account, we need you follow these steps:" |
14:56.50 | Mexa | Oh hell yeah |
14:56.53 | Mexa | lol. |
14:57.10 | SentryIII | my viagra emails look legit |
14:57.14 | Mexa | lol |
14:57.32 | Nash|327 | SMTP just sends the "originator" of the mail in clear text with no authentification |
14:57.37 | *** join/#sc2mapster TheLastAvenger (TheLastAve@c-76-104-177-230.hsd1.wa.comcast.net) |
14:57.41 | Mexa | sentry, I love all those things. As soon as you get on their mainling list, you will never get rid of them. |
14:57.43 | Nash|327 | You can set it to any address you like :G |
14:58.37 | SentryIII | clicking on the link that removes you from the list doesn't actually remove you from the list |
14:59.00 | Nash|327 | It just confirmes the e-mail is valid and in use. |
14:59.00 | Mexa | It probably adds you to even more lists sentry |
14:59.03 | Dekar | rofl |
14:59.05 | Dekar | i got a mail |
14:59.07 | Nash|327 | So they can spam you even more. |
14:59.09 | Dekar | Too Many Attempts Warning No.65 regarding wow |
14:59.11 | Dekar | xD |
14:59.30 | Mexa | Dekar, I have my "Too Many Attempts Warning No.87â" |
14:59.32 | Mexa | lol |
14:59.58 | Stewox | really funny how much do they even get from spam |
15:00.00 | Stewox | i mean |
15:00.03 | Dekar | the thing is |
15:00.11 | Stewox | people just ignore it |
15:00.17 | Stewox | and there's probably a small percentage who actually fall for it |
15:00.24 | Dekar | i think i view the mail in plaintext and gmail doesnt show the actual link destinations |
15:00.37 | Dekar | if they want me to click some link |
15:00.47 | SentryIII | well, it indirectly does. Clicking on the link serves to confirm the existance of your email. |
15:00.55 | Mexa | haha |
15:01.02 | Stewox | exactly |
15:01.08 | Stewox | they might be just checking |
15:01.13 | Mexa | They played the Husky SCV love song on the dreamhack stream |
15:01.15 | Dekar | i only see legit bnet links |
15:01.15 | Nash|327 | I have a mail in my junk folder that my account has been upgraded with a free copy of WoW |
15:01.18 | Mexa | Thats hilarious |
15:01.21 | Dekar | which are not clickable |
15:01.21 | Nash|327 | looks legit |
15:01.22 | Dekar | :/ |
15:01.39 | Deaod | wtf. |
15:01.49 | *** join/#sc2mapster Twiner|home (~Twiner@c-98-229-148-216.hsd1.nh.comcast.net) |
15:02.12 | Deaod | why is Huskys SCV song playing at dreamhack |
15:02.32 | Mexa | commerical break I assume |
15:02.33 | Mexa | lol |
15:02.34 | SentryIII | My hotmail account has 9850 new emails... |
15:02.42 | Deaod | still... |
15:02.44 | Deaod | wtf |
15:02.49 | Mexa | I know xD |
15:02.59 | Mexa | Hilarious |
15:03.05 | *** join/#sc2mapster Skiz_brok (skizot@pool-96-228-202-254.tampfl.dsl-w.verizon.net) |
15:03.06 | Deaod | yeah |
15:03.10 | Nash|327 | hotmail D_D |
15:03.13 | Mexa | People is getting shocked:P |
15:03.25 | Nash|327 | It's 1995 all over again |
15:03.40 | Deaod | next up: Banelings |
15:03.47 | Nash|327 | ALTAVISTA AND HOTMAIL |
15:03.52 | SentryIII | And ICQ |
15:03.58 | Nash|327 | Oh, yes, ICQ. |
15:04.21 | SentryIII | I still have my 8 digit ICQ number I think |
15:04.24 | Deaod | ICQ :) still using it... |
15:04.34 | Stewox | totally , i get zero spam on my ISP email , and maybe 10 emails per month on gmail |
15:05.09 | Mexa | gmail works for me too |
15:05.11 | Stewox | currently my Junk inbox is 12 |
15:05.13 | Nash|327 | I STILL SEARCH USING ALTAVISTA |
15:05.16 | Mexa | hotmail is plain junky |
15:05.21 | Nash|327 | GOOGLE IS TOO MAINSTREAM |
15:05.23 | Stewox | very rarely i get spam into my main inbox |
15:05.30 | Mexa | :3 I like google |
15:05.38 | Mexa | I also use chrome |
15:05.40 | Mexa | Oh harrr |
15:06.06 | Nash|327 | KIDS NOWADAYS WITH THEIR NEWFANGLED GOOGLES |
15:06.10 | SentryIII | I have 126 in my hotmail junk mail folder |
15:06.19 | Nash|327 | IN MY DAY WE USED ALTAVISTA AND WE LIKED IT! |
15:06.23 | Nash|327 | NOW GET OFF MY LAWN! |
15:06.38 | Mexa | wasn't that a porn site before o.O? |
15:06.41 | SentryIII | holy shit I have rape videos in my junk mail |
15:07.05 | Nash|327 | Ooh, rape videos! Click! |
15:10.29 | Mexa | 22k on livestream now o.O |
15:10.34 | Mexa | *the |
15:11.05 | Nash|327 | That's a lot of bored people... |
15:11.12 | Mexa | oh you |
15:12.13 | Nash|327 | ;G |
15:12.58 | Nash|327 | I wish I could stop feeling dizzy :/ |
15:13.05 | Nash|327 | I have stuff to do |
15:13.10 | Mexa | Maybe you're tired= |
15:13.14 | Mexa | Get a walk |
15:13.21 | Mexa | Some fresh air helps alot:) |
15:13.26 | *** mode/#sc2mapster [+v Hati] by ChanServ |
15:13.31 | Nash|327 | Does that come in cans? |
15:13.40 | SentryIII | Coke Zero? |
15:13.51 | Mexa | zero huh |
15:13.58 | SentryIII | wtf is everyone on a diet? |
15:14.25 | Nash|327 | Coke Zero is a useless product. |
15:14.38 | Nash|327 | Fucking bullshit marketing garbage. |
15:15.24 | Mexa | zero is not really that different from light, isn't it? |
15:15.43 | Nash|327 | It exists only because of gender specific marketing. There already was a Coke with sweetener, but it was too "female" for guys. |
15:16.02 | Mexa | .. Aspartame is good for you. |
15:16.04 | Nash|327 | So they made Coke Zero with different design and macho bullshit ads. |
15:16.51 | Nash|327 | I never buy Coke Zero, I hope the product fucking dies D; |
15:17.10 | SentryIII | I think sjow is fucked |
15:17.56 | Mexa | if those bunkers get up he might hold it. |
15:18.00 | Nash|327 | I can just buy Coca-Cola Light with the shiny bottle, I don't think that somehow will magically change my gender. |
15:18.08 | Nash|327 | D_D |
15:18.18 | Nash|327 | People are morons. |
15:18.28 | Nash|327 | </rant> |
15:18.52 | Mexa | Nash, I wouldn't drink light either:p |
15:19.24 | Mexa | Yep, Sjow got toasted |
15:19.27 | Nash|327 | Because you don't like sweeteners? |
15:19.37 | Mexa | No, because I dont like aspartame. |
15:20.01 | Nash|327 | Fair enough. |
15:20.07 | Mexa | :) |
15:20.22 | Nash|327 | But you wouldn't want Coke Zero either then. |
15:20.32 | Mexa | True, I don't |
15:20.44 | Mexa | I think both are pretty useless products |
15:20.52 | Nash|327 | I don't. |
15:20.55 | Mexa | But zero, yeah, it's worse |
15:21.16 | Nash|327 | Soda makes up probably half my calorie intake. |
15:21.32 | Nash|327 | And I do fuck all but sit at a computer most days. |
15:21.38 | SentryIII | im not familiar with crossfire |
15:21.56 | Mexa | Sentry, it's pretty new. |
15:22.03 | SentryIII | I don't ladder much |
15:22.13 | SentryIII | I'm still stuck in Platinum :o |
15:22.34 | Mexa | Not sure who put it there, whether it was a GSL map or a Blizzard map from the beginning. |
15:22.40 | Nash|327 | I barely eat anything, but I drink a lot of Coke, so just switching to Light cuts down so much of my energy intake... |
15:22.44 | Helral | meow |
15:22.55 | Mexa | Nash, go for a walk:P |
15:23.01 | Mexa | Wb Helral. |
15:23.02 | Nash|327 | Walks are fucking boring. |
15:23.16 | Mexa | Okay, go and sit on that chair outside then |
15:23.19 | SentryIII | Well then, go outside and run some errands... |
15:23.25 | Nash|327 | Outside is boring. |
15:23.27 | Helral | the go for a stroll ;p |
15:23.30 | Helral | then* |
15:24.04 | SentryIII | Go and hang out with your buddies or something |
15:24.14 | Helral | don't ask him impossible things ;p |
15:24.20 | Nash|327 | I will, in 1½ hours. |
15:24.21 | Helral | ow wait did I type that.... |
15:24.23 | Helral | hides |
15:24.29 | Mexa | lol |
15:24.35 | Nash|327 | But going outside alone is fucking dull. |
15:24.46 | Nash|327 | Oh look, a tree, how fascinating! |
15:24.58 | Nash|327 | And a parking lot! |
15:25.07 | Mexa | Is that how you stroll? |
15:25.15 | Mexa | Watching trees and parking lots? |
15:25.18 | Nash|327 | I don't stroll. |
15:25.39 | Mexa | Just go for a walk, clear your mind abit |
15:25.40 | Helral | my walks: hmmm she has a nice ass..... damn what an ugly face, although the breasts look good..... |
15:25.49 | Nash|327 | I walk when I need to go somewhere. |
15:25.59 | Nash|327 | Helral: sounds boring |
15:26.01 | Helral | meows innocently |
15:26.26 | Helral | wonders ......... |
15:26.35 | SentryIII | I actually tried proxy banshee play once... |
15:26.38 | SentryIII | failed miserably |
15:26.45 | Nash|327 | If I need to get to a place, I listen to music at max volume, ignore everything around me and walk fast. |
15:27.01 | Nash|327 | If I don't need to get somewhere then why would I be walking :/ |
15:27.09 | SentryIII | ooooo |
15:27.15 | Helral | If I need to get somewhere I usually sleep while walking. ;p |
15:27.44 | Helral | only some basic functions would be active, breathing, walking, monitoring traffic. |
15:27.48 | SentryIII | wow |
15:27.52 | Mexa | Sentry, that's how you should do it :> |
15:28.19 | SentryIII | Yeah, but my mechanics suck |
15:28.31 | Mexa | Nash as anyway, open the window to get some slight fresh air |
15:28.36 | Helral | at 2v2 I sometimes do a fast expo to the closes external expo near the enemies base ;p |
15:28.43 | SentryIII | My base got scouted and saw it pretty much empty |
15:28.43 | Nash|327 | Just gets cold. |
15:29.00 | Mexa | Nash, fine you pessimist <.< |
15:29.07 | Mexa | Get a shirt on |
15:29.13 | Nash|327 | I'm not a pessimist. |
15:29.22 | Stewox | meh storm approaching ... pcoff |
15:29.27 | Mexa | You're rejecting everything I am suggesting:P |
15:29.38 | Nash|327 | Because your suggestions are flawed. |
15:29.52 | Mexa | Open the window? -No it's too cold |
15:30.00 | Nash|327 | I have rejected such options already due to their consequences. |
15:30.02 | Mexa | It's not a flaw |
15:30.13 | Nash|327 | That you restate them do not make them more valid. |
15:30.14 | Mexa | Meeeeeh. |
15:30.18 | Nash|327 | ;G |
15:30.24 | SentryIII | Nash, you could turn emo. It burns more calories to cry a lot and cut yourself than to be happy. |
15:30.26 | Mexa | Fine, I should give up by now. |
15:30.39 | Nash|327 | Yes, you should. |
15:31.29 | Nash|327 | Unless you think you can come up with something really obscure I have not already considered and rejected. |
15:31.44 | Mexa | All out of ideas |
15:31.48 | Mexa | lol |
15:32.15 | Mexa | Also, livestream watching so I can't think of something right now:) |
15:32.16 | SentryIII | Well, what would you like to do that involves any form of activity? |
15:32.25 | Nash|327 | SentryIII: I couldn't be emo, I barely have emotions. |
15:32.43 | *** join/#sc2mapster Thial|2 (~kvirc@141.89.226.149) |
15:32.54 | Nash|327 | And cutting wouldn't be very healthy. |
15:33.24 | SentryIII | geez that banshee is awesome |
15:33.34 | Mexa | Haha yeah. |
15:33.56 | SentryIII | oh yeah huk is desperate |
15:35.14 | SentryIII | holy shit |
15:36.03 | *** join/#sc2mapster Demonette (b206f3bf@gateway/web/freenode/ip.178.6.243.191) |
15:38.40 | Mexa | gg banshee |
15:38.42 | SentryIII | NOOOOOOO |
15:38.44 | Mexa | r.i.p |
15:38.47 | Mexa | :3 |
15:38.49 | Dekar | rip hero banshee ;( |
15:39.13 | SentryIII | its okay, there's no cougarship |
15:39.36 | Mexa | rawr |
15:40.03 | SentryIII | oh man |
15:40.08 | Mexa | yay, extra match! |
15:40.51 | Mexa | 27k watchers on stream now |
15:40.58 | Mexa | And counting |
15:41.00 | Mexa | dundundun |
15:41.06 | Mephs | LIQUID SUK |
15:41.26 | SentryIII | louder applause for sjow :D |
15:42.05 | SentryIII | wait, the maps are modified to only allow cross position? |
15:42.05 | Mexa | Now sure how I vouche for:> |
15:42.13 | Mexa | Sentry, yeah I think |
15:42.32 | SentryIII | Why? |
15:42.51 | Mexa | or, modded to be placed so that both doesn't get on top or bottom. |
15:43.08 | Mexa | It allows a more macrostyle of game, and less cheese |
15:43.16 | Mexa | I suppose. |
15:44.06 | SentryIII | yeah, but it also means very safe fast expands everytime... |
15:44.13 | Mexa | Well |
15:44.16 | Mexa | True. |
15:44.18 | *** join/#sc2mapster LordAbyss (~Christoph@150.135.211.242) |
15:44.47 | Mexa | I think it is derived from what people used to do in starcraft 1 |
15:44.54 | Mexa | Tournaments in such |
15:44.56 | Mexa | *and |
15:45.30 | SentryIII | I like macrogames too, but shouldn't they be on their guard from start to finish? |
15:45.57 | Mexa | They should. fast expanding even though they are far away from each other is always a risk |
15:46.13 | Mexa | But I get your point, if both players macro up |
15:46.30 | *** join/#sc2mapster Skizot (skizot@pool-96-228-202-254.tampfl.dsl-w.verizon.net) |
15:46.50 | Mexa | wow, I totally missed that fast medivac drop.. |
15:47.12 | SentryIII | I watched it X'D |
15:47.30 | Mexa | And here comes the banshee :> |
15:48.14 | SentryIII | oh snapz no gas |
15:49.09 | Mexa | heh, Huk is getting more careful now:P |
15:50.00 | Dekar | that banshee binds so many ressources |
15:50.01 | Mexa | mm.. Blink stalkers, that would have solved it |
15:50.07 | Dekar | with observer and 4 stalker guarding it |
15:50.24 | Dekar | even without it killing anything |
15:50.31 | Mexa | yeahj |
15:50.34 | Mexa | * |
15:51.02 | SentryIII | hahahaha |
15:51.15 | *** join/#sc2mapster Zoxc (Zoxc@ti0128a380-dhcp0468.bb.online.no) |
15:51.20 | SentryIII | wow |
15:54.48 | SentryIII | huk is gone |
15:54.52 | Mexa | Yup |
15:55.09 | Mexa | and there's the gg. |
15:58.03 | JademusSreg | I awaken. |
15:58.22 | Mexa | Cool, there's a new Humble Indie Bundle up |
15:58.32 | SentryIII | yeah I saw that |
15:58.37 | SentryIII | heard of none of those games |
15:58.37 | *** join/#sc2mapster AlphA_VsT (~Joeffect@c-24-5-9-172.hsd1.ca.comcast.net) |
15:58.50 | *** join/#sc2mapster ducky (53f1057d@gateway/web/freenode/ip.83.241.5.125) |
15:59.00 | Mexa | Trine? |
15:59.02 | Mexa | I have it, it's great |
15:59.14 | Mexa | Also, how often is it that you hear of all the indie games:P |
15:59.27 | SentryIII | Quite often actually |
15:59.30 | AlphA_VsT | ? |
15:59.44 | SentryIII | I have Jets'n'Guns |
15:59.53 | SentryIII | Amnesia |
16:00.08 | Mexa | http://www.youtube.com/user/FrozenbyteGames I'd recommend Trine, Sentry |
16:00.11 | SentryIII | Iji |
16:00.11 | SentryIII | Touhou |
16:00.11 | Mexa | Also Trine2 also looks fantastic. |
16:00.13 | SentryIII | HoN |
16:00.14 | Mexa | Too many alsos |
16:00.25 | SentryIII | Cave Story |
16:00.31 | Mexa | Alright alright |
16:00.37 | SentryIII | :) |
16:00.45 | SentryIII | Killing Floor |
16:00.56 | Mexa | Gish, world of goo, super meat boy |
16:01.01 | ducky | hello |
16:01.05 | Mexa | hello there |
16:01.07 | ducky | guys, i need data help |
16:01.09 | ducky | :s |
16:01.13 | JademusSreg | I' |
16:01.19 | Mexa | Wb Jademus |
16:01.23 | JademusSreg | I'm looking forward to Trine 2. |
16:01.29 | Mexa | Yeah, me too |
16:01.31 | JademusSreg | Looks sexy as hell. |
16:01.47 | SentryIII | And of course Minecraft |
16:01.48 | Mexa | Too bad they had to delay it to the end of this summer |
16:01.54 | ducky | i want to attach fired missile to target unit, is it possible? |
16:02.13 | Mexa | I don't know, who's the data expert in here? |
16:02.26 | SentryIII | A fired missile? |
16:02.43 | ducky | unit fires missile at another unit |
16:03.01 | ducky | i want that missile to become attached to target unit when it reaches him |
16:03.08 | Mexa | woot, lol, nice sc2 cover. |
16:03.13 | SentryIII | So once the missile gets to the unit that's being attacked, you want it to just attach to the unit instead of exploding and disappearing? |
16:03.36 | ducky | yes, attach, do some stuff and then after 5 sec dissapear |
16:04.18 | Nash|327 | well when a missile hits an effect is applied to target |
16:04.23 | Nash|327 | usually a damage effect |
16:04.47 | SentryIII | Is there another effect that last 5 seconds? |
16:05.02 | Nash|327 | you'd just have to make an effect that applies some behavior |
16:05.16 | ducky | @ sentry maybe, not yet sure? |
16:05.17 | Nash|327 | and have that behavior do stuff for 5 seconds |
16:05.19 | JademusSreg | Make the impact effect apply a Buff behavior that "does some stuff", actor (like a Simple) for the behavior. |
16:05.46 | JademusSreg | Yeah, Nash knows what's going on. =D |
16:05.58 | ducky | yes, but i need a visual indicator .. |
16:06.08 | ducky | actually i'll just tell what i want to achieve >.< |
16:06.09 | JademusSreg | Actor. |
16:06.41 | SentryIII | Okay, these people probably know more than me. |
16:06.46 | SentryIII | My main focus is triggers. |
16:06.52 | JademusSreg | A Simple class actor with events to create on Behavior.thebehavioryeah.On, and destroys on Behavior.thebehavioryeah.Off. |
16:06.52 | ducky | unit forms a "Spear" near his hand, than launches spear into enemy. Spear impales enemy and after 5 seconds explodes |
16:06.56 | Nash|327 | So's mine :P |
16:07.29 | JademusSreg | I do terrain, scripting, and data. |
16:07.46 | SentryIII | JademusSreg, I was thinking of something along those lines too. |
16:07.47 | ducky | spear can be removed by abilities while it haven't detonated, so i need unit have said spear in his chest so that player can see whats happening |
16:08.17 | JademusSreg | ducky, see above. |
16:08.23 | ducky | I understand behaviours, i can't understand how to do graphical part with actors |
16:08.30 | SentryIII | Well then, I definitely don't know how to deal with that now. |
16:08.33 | JademusSreg | Then you're boned? |
16:08.40 | SentryIII | YAY JINRO |
16:09.32 | ducky | "boned" ? what do you mean by that? |
16:09.35 | SentryIII | ducky, without the graphical parts, does the intended behaviors work? |
16:09.43 | *** join/#sc2mapster Computerpunk (~Computerp@79.115.140.157) |
16:09.49 | JademusSreg | Anyway, make an actor of Simple class, give it actor events like I described. |
16:09.50 | Nash|327 | Fucked, screwed, up shit's creek without a paddle |
16:10.38 | Mexa | http://www.humblebundle.com/ |
16:10.42 | Mexa | new ones are up |
16:11.29 | *** join/#sc2mapster curt`off (curt@shoozza.de) |
16:11.32 | ducky | i figured that i can "add model" when impact behaviour is applied, but i think that model will always be added in specific place(and specific angle), which may not always correspond to what happened |
16:12.43 | JademusSreg | If you want to attach it to a specific anchor on an actor, you'll need to learn SiteOps actors, too. |
16:12.50 | SentryIII | Personally, I would get the behaviors working first. Get the damage effects and behaviors up, get that ability you were talking about able to remove that effect within 5 seconds, then worry about the graphics once its working |
16:13.07 | JademusSreg | I concur with Sentry. |
16:13.20 | JademusSreg | Prototype first, pretty second. |
16:13.53 | ducky | guys, i've had done alot of simple things already, it's actors that i lack experience with |
16:14.03 | Nash|327 | and then when you get tired of trying to figure out graphics you can RAGE and just add a simple existing effect |
16:14.04 | ducky | already have the ability, missile and behavs |
16:14.06 | *** join/#sc2mapster grim001 (~chatzilla@c-69-246-170-145.hsd1.fl.comcast.net) |
16:14.16 | SentryIII | So... its all working then... |
16:14.20 | ducky | no, i demand perfection! >:] |
16:14.31 | Mexa | Jinro vs White-Ra, gonna be interesting. |
16:14.36 | Mexa | Hopefully. |
16:14.39 | SentryIII | w00t Jinro vs White-ra on now |
16:14.50 | ducky | it works, but it looks ugly >.< |
16:15.03 | grim001 | ... |
16:15.15 | SentryIII | Watching sc2 match... talk later.... |
16:15.38 | JademusSreg | Hi grim. |
16:15.45 | ducky | :O can you give a link? |
16:16.00 | JademusSreg | Yes, I'd like to watch this match, too. |
16:16.06 | JademusSreg | Just need to close utorrent,. |
16:16.14 | SentryIII | http://live.dreamhack.se/ |
16:16.24 | Nash|327 | zzz |
16:16.26 | ducky | thanks! |
16:16.58 | SentryIII | Expecting a lot of cheese from White-ra |
16:17.15 | *** join/#sc2mapster slightlyrandom (~random@195.184.100.58) |
16:17.25 | Nash|327 | What kind of cheese? |
16:17.33 | Nash|327 | I'm partial to feta. |
16:17.34 | JademusSreg | Victory > "Honor" |
16:17.59 | ducky | yeah, the end justifies the means :D |
16:18.18 | Nash|327 | People are not pragmatists. |
16:18.27 | Nash|327 | They are scrubby scrubs of scrubness. |
16:18.59 | Obatztrara | 30k viewers now... |
16:19.05 | *** join/#sc2mapster sana (~shrinkray@dslb-178-001-002-092.pools.arcor-ip.net) |
16:19.12 | sana | Hello hello |
16:19.48 | Obatztrara | hi |
16:20.21 | JademusSreg | "Honor" and other such guises of morality has political value. |
16:20.23 | JademusSreg | Hi. |
16:22.26 | Dekar | fucking humble bundles |
16:22.34 | Dekar | i dont have enough time to play hundrets of hours indie games |
16:22.41 | JademusSreg | I do! |
16:22.53 | Mexa | haha |
16:23.24 | Mexa | For those who wont get trine otherwise, that humblebundle is a great way to get it |
16:23.47 | Dekar | a friend gave trine to me some time ago |
16:23.52 | Dekar | when steam sold like a tenpack of it |
16:24.25 | Dekar | looks like the game websites are failing due to high load |
16:24.33 | SentryIII | wow |
16:24.35 | Mexa | ;o |
16:24.43 | Dekar | what is splot? |
16:25.01 | Mexa | I don't know |
16:25.28 | sana | Anyone in the mood to help me out with some data editor hijinks? |
16:26.46 | Mexa | wow, white-ra got this game |
16:26.55 | SentryIII | yep |
16:26.58 | SentryIII | but a drop in |
16:26.59 | SentryIII | nm |
16:27.06 | SentryIII | wow |
16:27.26 | SentryIII | white-ra kept on top of those drops |
16:27.36 | Mexa | yeah |
16:27.36 | JademusSreg | Splot? |
16:27.49 | Mexa | Jademus, another game Frozenbyte developed |
16:27.50 | SentryIII | Never heard of splot |
16:27.53 | Mexa | What it is, I don't know |
16:28.07 | Mexa | It's also in the frozenbyte humble bundle |
16:28.14 | Mexa | If you preorder, whatever that means |
16:28.20 | JademusSreg | There is neat indie RTS/Tower Offense game I read about recently. |
16:28.24 | Mexa | Oh |
16:28.32 | Mexa | Yeah okay, it's one of their new game |
16:28.34 | SentryIII | err wait... its all frozenbyte games in the bundle? |
16:28.40 | sana | I'm trying to enable auto-casting for the creation of workers in the CC/nexus/hatch. The "Train" ability does not have auto-cast flags, so instead I tried to replace the Train SCV button with an "Auto-Train SCV" ability that applies an "Issue Order" effect which orders the CC to begin training an SCV. |
16:28.43 | JademusSreg | Warzone Earth |
16:28.45 | Mexa | Sentry, looks like it |
16:28.49 | SentryIII | hmm |
16:28.54 | JademusSreg | *Anomaly: Warzone Earth |
16:29.05 | JademusSreg | Looks slick as hell. |
16:29.10 | Mexa | The humble frozenbyte bundle, so it says ;p |
16:29.18 | SentryIII | ah |
16:29.25 | sana | Sadly either nothing happens at all, or the CC starts periodically auto-casting the effect on itself (like it should), but nothing happens from that. No SCV training. |
16:29.32 | sana | Is my approach wrong? |
16:30.28 | JademusSreg | Without the normal build button, how do you expect it to order? |
16:30.40 | Dekar | i guess "use triggers" is not what you want to hear? |
16:30.48 | sana | I left the ability itself in the CC, just removing the button. Does that disable the ability's functionality? |
16:31.16 | sana | The normal "train SCV" ability, that is. |
16:31.20 | JademusSreg | Remember when there was a hack that allowed protoss players to warp train Immortals from Gateways? |
16:31.27 | Dekar | yes |
16:31.31 | Dekar | and cool upgrades |
16:31.35 | Mexa | lolyeah. |
16:31.37 | SentryIII | wait a minute... |
16:31.44 | SentryIII | THEY'RE ALSO DRINKING COKE ZERO?! |
16:31.46 | JademusSreg | Blizzard patched it by preventing orders to abilities that don't have buttons. |
16:31.52 | Mexa | They are Sentry .__ |
16:31.53 | sana | Eeeek. |
16:31.59 | Dekar | yeah right |
16:32.05 | Dekar | instead of removing the old stuff |
16:32.05 | sana | What should I do, what should I do... |
16:32.22 | Mexa | They removed it too, didn't they? |
16:32.33 | JademusSreg | You should debug, test it the autocast is malfunctioning by giving it a different ability to autocast. |
16:32.35 | Dekar | maybe |
16:32.35 | Dekar | :S |
16:32.48 | Dekar | but they could have left it in for us mappers |
16:33.33 | JademusSreg | It can still be done via triggers, of course, no problem. |
16:33.33 | SentryIII | a reaper? |
16:33.55 | Mexa | for scouting |
16:33.56 | sana | I figured using triggers is a bit like, uh, cheating |
16:34.15 | sana | and maybe more performance-intensive |
16:34.15 | SentryIII | holy shit this is the first reaper I've seen in a game since before that patch |
16:34.21 | *** join/#sc2mapster deathnight114 (~chatzilla@c-98-247-52-158.hsd1.wa.comcast.net) |
16:34.23 | Mexa | really:P? |
16:34.28 | SentryIII | oh shit dts |
16:35.39 | JademusSreg | Sana, yes, a bit more intensive since it creates a new thread. |
16:35.54 | SentryIII | omfg |
16:36.03 | SentryIII | OMFG |
16:36.06 | Mexa | NOo |
16:36.07 | Dekar | haha fail |
16:36.11 | Mexa | .__ |
16:36.12 | JademusSreg | Hilarious. |
16:36.31 | Mexa | Snap. |
16:37.00 | Dekar | sana you shouldnt care about trigger performance unless its a very fast periodic trigger, has a very common event or does a really complex task |
16:37.08 | SentryIII | aww |
16:37.14 | SentryIII | wait... |
16:37.21 | JademusSreg | Yup. |
16:37.22 | SentryIII | I'm cheering for Jinro |
16:37.25 | SentryIII | YES |
16:37.33 | Mexa | :p |
16:37.58 | Mexa | You can still have compassion for both sides;p |
16:38.10 | Dekar | pros use DT a lot, huh? |
16:38.11 | SentryIII | I like white-ra too :| |
16:38.42 | Mexa | They are a good choice without scans |
16:38.42 | JademusSreg | I remember during beta you could use a warp prism to create a dark shrine somewhere obscure, then depower and have it still function for tech. |
16:39.02 | Mexa | Really? |
16:39.09 | JademusSreg | Yup. |
16:39.10 | Mexa | haha |
16:39.14 | Mexa | Nasty |
16:39.26 | JademusSreg | Great way to surprise the enemy. |
16:39.46 | *** join/#sc2mapster RipperRoo (~RipperRoo@pC19F746E.dip.t-dialin.net) |
16:40.04 | Mexa | fff, I want their apm skills :/ |
16:40.39 | SentryIII | I have 140 apm, but my mechanics suck |
16:40.47 | SentryIII | They're actions, but not really good actions |
16:41.26 | Nash|327 | omg moar apmz |
16:41.41 | Nash|327 | clickclickclickclick |
16:41.59 | AlphA_VsT | lol |
16:42.07 | AlphA_VsT | i have an average of 30 :D |
16:42.08 | Mexa | lol |
16:42.12 | AlphA_VsT | im so leet |
16:42.22 | Nash|327 | I don't know my APM |
16:42.31 | Mexa | http://live.dreamhack.se/ for those who care but not yet know. |
16:42.34 | Nash|327 | and don't care |
16:42.37 | AlphA_VsT | you dont weatch your own replays? |
16:42.39 | SentryIII | hahahaha |
16:42.40 | Nash|327 | I just play |
16:42.41 | Nash|327 | D_D |
16:42.52 | AlphA_VsT | when you lose watch your replay |
16:42.56 | AlphA_VsT | it helps :P |
16:43.13 | Nash|327 | Why would you want to watch yourself play? |
16:43.19 | Nash|327 | That's bizarre. |
16:43.24 | Mexa | lol |
16:43.30 | SentryIII | So you can learn from your mistakes? |
16:43.37 | Nash|327 | Meh. |
16:43.40 | AlphA_VsT | lol |
16:44.03 | Nash|327 | I beat the campaign. |
16:44.06 | Nash|327 | Good enough. |
16:44.08 | *** join/#sc2mapster Bounty (442d304d@gateway/web/freenode/ip.68.45.48.77) |
16:44.24 | Bounty | Hai guys |
16:44.38 | SentryIII | wow white-ra wasn't on top of those drops this game |
16:45.00 | Mexa | Hey Bounty |
16:45.05 | JademusSreg | Woo, clusterfuck. |
16:45.13 | Mexa | Bounty, care about sc2 pro matches? |
16:45.18 | Bounty | nope |
16:45.20 | Bounty | cant stand em |
16:45.22 | Bounty | =P |
16:45.23 | SentryIII | omfg |
16:45.26 | Mexa | :> okay |
16:45.34 | Mexa | Then I wont link:) |
16:45.35 | SentryIII | he's fucked |
16:45.37 | Bounty | lol |
16:46.15 | Mexa | Doesn't look well for jinrp |
16:46.17 | Mexa | *jinro |
16:46.20 | SentryIII | wow wtf |
16:46.23 | SentryIII | wow |
16:46.33 | Mexa | That was unexpected |
16:46.35 | SentryIII | I thought white-ra was fucked |
16:46.36 | JademusSreg | That was damn close until the last minute or so. |
16:46.56 | Bounty | So Jademus |
16:47.00 | Bounty | I thought of a new mechanic |
16:47.28 | SentryIII | Such good sportmanship |
16:47.31 | Bounty | footprints :) |
16:47.39 | Obatztrara | lol nice accent |
16:47.41 | JademusSreg | Good idea. |
16:47.55 | JademusSreg | The game should already support leaving behind footprints. |
16:48.03 | Mexa | No, I didn't get what white-ra said <.< |
16:48.05 | Bounty | it does? |
16:48.25 | SentryIII | he said to him if he got the gold expo up, he would have lost |
16:48.27 | JademusSreg | Pretty sure, I'd need to check the data to be certain, but I thought I saw something about it. |
16:48.38 | Mexa | ah |
16:48.40 | Mexa | Thanks:P |
16:48.57 | Bounty | well i just need to find some sort of model |
16:49.02 | Bounty | that looks like a werewolf footprint |
16:49.17 | JademusSreg | Yeah, finding footprint art assets will be more challenging. |
16:49.34 | Bounty | i thought it would add more to what u were saying |
16:49.38 | Bounty | about real investigating |
16:50.05 | Obatztrara | omg you shouldnt ask the older n3rds about their family... |
16:50.18 | Mexa | hah |
16:50.21 | Obatztrara | poor guy |
16:50.37 | Mexa | I'm sure he is used to it |
16:50.38 | Mexa | OSmewhat |
16:50.43 | SentryIII | his english is actually quite decent |
16:50.59 | JademusSreg | Dead parent? I wasn't paying attention. |
16:51.20 | SentryIII | damn right sweden is the internet |
16:51.22 | Mexa | Also, since he is from eastern europe where they don't have as good or much english education |
16:51.34 | JademusSreg | MC vs Idra next? |
16:51.37 | Mexa | Yeah |
16:51.40 | Deaod | yep |
16:52.01 | Mexa | Idra didn't rage just yet |
16:52.03 | JademusSreg | I have a morbid curiosity in Idra. |
16:52.28 | JademusSreg | The sort of fascination one finds in a traffic accident. |
16:52.37 | Bounty | well jade |
16:52.39 | Bounty | found it |
16:52.41 | Deaod | he plays really well |
16:52.43 | Mexa | wonders what song will be played this commercial break. |
16:52.44 | Bounty | there is a hand/foot model |
16:52.45 | Bounty | =P |
16:52.48 | Bounty | under shapes |
16:52.50 | JademusSreg | Cool. |
16:52.51 | Deaod | thats all i need to know. |
16:52.54 | Mexa | Banelings thank you very much. |
16:53.05 | Deaod | i wonder about the same thing, mexa |
16:53.06 | SentryIII | Rebecca Black - Friday |
16:53.11 | Mexa | Lol |
16:53.16 | Deaod | yeah, banelings |
16:53.22 | JademusSreg | Scale, darken tint, reduce opacity, and you have a winner. =D |
16:53.24 | Mexa | Friday with other lyrics |
16:53.31 | Mexa | That would be something... |
16:53.35 | Deaod | but perhaps not due to copyright |
16:53.52 | Mexa | They managed to get the previous song up |
16:53.58 | SentryIII | BANELINGS |
16:53.59 | Mexa | Which was a direct cover |
16:54.02 | Mexa | HAH |
16:54.05 | Mexa | Knew it:P |
16:54.17 | Obatztrara | yeah. >_> |
16:54.28 | JademusSreg | This song is goddamn painful. |
16:54.34 | Mexa | lol |
16:54.44 | Mexa | The livestream dreamhack chat went nuts |
16:54.46 | Mexa | xD |
16:54.51 | Deaod | i can imagine |
16:54.53 | SentryIII | THere's a chat? |
16:54.59 | JademusSreg | The blue link. |
16:55.12 | Mexa | http://webchat.quakenet.org/?randomnick=1&channels=dreamhacktv&uio=MTA9dHJ1ZSYxMz1mYWxzZQae |
16:55.34 | Mexa | That's the official one |
16:55.54 | SentryIII | mmmmmm |
16:55.57 | JademusSreg | This hurts me more than a Fountains of Wayne track. |
16:55.58 | SentryIII | It looks like this chat... |
16:56.03 | Mexa | yeah |
16:56.12 | Mexa | it's a freenode, pretty much |
16:56.56 | Deaod | its IRC |
16:57.08 | Deaod | so just hop on quakenet |
16:57.14 | Deaod | and join #dreamhacktv |
16:57.25 | Mexa | yeah |
16:57.40 | Mexa | If you go there by dreamhack you are assigned a random nick |
16:57.47 | JademusSreg | Husky looks like Michael C. Hall stuck in a dehydrator used on fruit. |
16:57.48 | Mexa | Thus explainign why the link looks like it looks. |
16:57.58 | Mexa | lol |
16:58.23 | JademusSreg | Not to say that's bad; I'm sure he is delicious just like dehydrated fruit. |
16:58.23 | Bounty | Jade |
16:58.24 | Bounty | im thinking about ditching the whole town hall and forrest idea |
16:58.26 | Bounty | and just making it a town |
16:58.33 | Bounty | and if u think someone is it u can just hsoot him lol |
16:58.39 | SentryIII | hmmmm |
16:58.50 | SentryIII | bathroom break before the next game :o |
16:58.59 | Mexa | You'll be back in time |
16:59.03 | JademusSreg | Maybe, bounty. What do you mean by town? |
16:59.10 | JademusSreg | Like a hamlet, or a city? |
16:59.17 | Bounty | like the whole thing takes place in a small town in the woods |
16:59.22 | Bounty | but the town is the only playable area |
16:59.35 | JademusSreg | Alright. That should work. I figured that was already the case. |
16:59.38 | JademusSreg | Awww. |
16:59.44 | JademusSreg | See, that's not cool. |
16:59.47 | Bounty | nah i was going to make it so u can venture into the forrest |
16:59.56 | JademusSreg | Why wouldn't someone hide in the forest? |
17:00.09 | Bounty | but it doesnt seem worth it and it would be much better to just have it in the town |
17:00.18 | AlphA_VsT | http://i.imgur.com/oB450.png :D guess what lol |
17:00.27 | Bounty | well unless u brought EVERYONE with u, u would be more likely to get killed |
17:00.38 | Bounty | bc u would be alone |
17:01.08 | Bounty | but what im thinking is just have a voting system during the day |
17:01.17 | Bounty | if hes voted guilty, everyone is given weapons |
17:01.20 | Bounty | so if u get voted guilty |
17:01.23 | JademusSreg | Haha. |
17:01.24 | Bounty | u can REALLY defend urself =P |
17:01.30 | Bounty | not with words |
17:01.32 | Bounty | but bullets |
17:01.55 | Mexa | Alpha, are those going to have neat paperlike textures later? |
17:01.57 | JademusSreg | To quote Star Wars: "I have a bad feeling about this." |
17:02.02 | Bounty | lol y? |
17:02.13 | AlphA_VsT | yeah they will mexa lol |
17:02.18 | Mexa | Cools |
17:02.27 | Mexa | Alpha, why don't you put up your mod on moddb? |
17:02.30 | JademusSreg | The arbitrary quality of suddenly having weapons. |
17:02.35 | JademusSreg | Poof, tada@ |
17:02.40 | Mexa | Because it is pretty much a total conversionm |
17:02.44 | Mexa | *conversion |
17:02.47 | Bounty | yeah, to kill the person who was voted guilty Jademus |
17:02.58 | Bounty | who wouldnt rather kill that person themselves rather then watch it be done |
17:03.43 | Bounty | and im going for a more Action/Horror/Mystery type |
17:03.51 | *** join/#sc2mapster JManV|Work (63594a96@gateway/web/freenode/ip.99.89.74.150) |
17:03.51 | AlphA_VsT | i might open some parts of my mod but im not sure yet |
17:04.05 | JademusSreg | Who wouldn't care the weapon around all the time because there is a goddamn werewolf eatin your dudes? |
17:04.08 | Mexa | Concept art and pictures is always nice :) |
17:04.11 | JademusSreg | *wouldn't carry |
17:04.31 | SentryIII | Stockholm? |
17:04.34 | Bounty | well i dont want people to be able to just randomly kill ppl |
17:04.35 | Mexa | Yes |
17:04.39 | Bounty | would be a problem with trolls |
17:04.42 | Mexa | Dreamhack is in Stockholm :D |
17:04.53 | SentryIII | I thought Dreamhack was in Jonkoping? |
17:04.54 | Mexa | Sweden!!! |
17:04.58 | Mexa | Oh |
17:05.03 | Mexa | Sometimes |
17:05.11 | SentryIII | Ah |
17:05.14 | Mexa | It origins are there I think |
17:05.18 | SentryIII | No fixed location |
17:05.19 | Mexa | But now when they got huge |
17:05.23 | Mexa | They are everywhere |
17:05.25 | JademusSreg | Bounty, that's poor design. |
17:05.27 | Mexa | in Sweden |
17:05.34 | Bounty | How? |
17:05.45 | Bounty | If im preventing the game experience from being ruined by players |
17:06.00 | JademusSreg | In addition to making gameplay work, the game concepts and setting should be internally consistent. |
17:06.37 | Mexa | lol |
17:06.46 | Mexa | Didn't knew people called Idra for the Gracken |
17:06.48 | Mexa | lol |
17:06.55 | JademusSreg | Mafia works if you assume everyone in in town is stupid and a pansy. |
17:07.12 | Mexa | I need to get rid of my usage of lol |
17:08.24 | Mexa | Idra in favor of the audience. |
17:08.39 | SentryIII | owo Idra looks lame in that pose |
17:08.46 | Mexa | haha |
17:08.50 | JademusSreg | Wakka wakka |
17:12.39 | sana | Does anyone know off the bat if Gateway and Warpgate training times are equal |
17:12.44 | sana | counting warpgate cooldown |
17:12.53 | *** join/#sc2mapster Twiner|home (~Twiner@c-98-229-148-216.hsd1.nh.comcast.net) |
17:13.03 | JademusSreg | Naw, iirc, warpgate is faster. |
17:13.31 | AlphA_VsT | lol |
17:13.33 | JademusSreg | But it's easy to check. |
17:13.35 | Mexa | Greedy Idra is greedy |
17:13.39 | AlphA_VsT | yeah |
17:14.07 | JademusSreg | Datadatadatadata datadatadatadata Datman |
17:14.08 | AlphA_VsT | hes going for the fucking overloards lol |
17:14.17 | SentryIII | omg |
17:14.33 | SentryIII | you cant take out queens with that many phoenix... can you? |
17:14.37 | SentryIII | nm |
17:14.56 | Mexa | :) |
17:15.01 | AlphA_VsT | i win games liek that |
17:15.06 | AlphA_VsT | lol |
17:15.21 | JademusSreg | Idra looks boned. |
17:16.16 | SentryIII | well he finally got a void ray |
17:16.45 | AlphA_VsT | lol |
17:17.16 | SentryIII | he's sending 1 unit at a time? |
17:17.27 | JademusSreg | Buying time for the hatchery. |
17:17.34 | JademusSreg | It worked. |
17:17.41 | SentryIII | wtf stream |
17:17.49 | Mexa | what? |
17:18.20 | SentryIII | stream froze on me for a couple secs |
17:18.24 | Mexa | oh |
17:18.38 | AlphA_VsT | lol |
17:18.43 | AlphA_VsT | get a better connection |
17:18.45 | Mexa | sc2 sound still broken :p |
17:19.05 | SentryIII | wtf stream again |
17:19.05 | AlphA_VsT | hydras are so op 0.o |
17:19.12 | AlphA_VsT | i hate them |
17:19.26 | Mexa | Sentry, try refreshing |
17:19.31 | JademusSreg | <3 hydralisks |
17:20.13 | AlphA_VsT | that was a good move |
17:20.18 | SentryIII | holy shit |
17:20.25 | Mexa | Wow, MC lost everything by not attacking in the beginning |
17:20.29 | SentryIII | OMFG STREAM |
17:20.43 | SentryIII | DAMNIT |
17:20.51 | SentryIII | I missed the end of that |
17:20.55 | Mexa | :| |
17:20.57 | JademusSreg | "moving like power rangers" |
17:20.59 | JademusSreg | Haha. |
17:22.34 | JManV|Work | commercial? |
17:22.42 | AlphA_VsT | ? |
17:22.53 | Mexa | probably in 40minutes |
17:22.54 | Mexa | or more |
17:23.10 | JManV|Work | oh, nvm |
17:23.29 | JManV|Work | i though a commercial interrupted the end of a game for sentry. didn't read back |
17:23.44 | Mexa | ah |
17:24.01 | JManV|Work | cuz that can be annoying |
17:24.03 | JademusSreg | Pretty good match. I think Idra will beat White Ra in that match up. |
17:24.38 | Mexa | *MC |
17:24.39 | Mexa | ? |
17:24.44 | Dekar | <3 broodlords |
17:24.55 | AlphA_VsT | fuck broodlords |
17:25.06 | Mexa | They be nice |
17:25.17 | JademusSreg | I mean if Idra and White Ra are matched up. |
17:25.24 | Mexa | Oh¨ |
17:25.39 | Mexa | Aye, will be tough¨ |
17:26.15 | Mexa | Aoutch |
17:26.21 | SentryIII | WOW |
17:26.23 | Dekar | yup, hydras still suck |
17:26.27 | Mexa | D: |
17:26.29 | AlphA_VsT | wow |
17:26.33 | SentryIII | LOL |
17:26.36 | JademusSreg | Incredible play. |
17:26.40 | Mexa | That was so unexpected |
17:26.41 | AlphA_VsT | idra sucks :P |
17:27.26 | SentryIII | Idra got too cocky |
17:27.34 | AlphA_VsT | fuck yeah |
17:27.39 | AlphA_VsT | with dem broodlords |
17:27.42 | JademusSreg | I couldn't say he sucks; he could probably defeat any one of us in a match. |
17:27.51 | Dekar | it appeared he didnt micro at all in that clash |
17:27.53 | SentryIII | WHAT |
17:27.55 | AlphA_VsT | wow |
17:27.59 | AlphA_VsT | thats gay |
17:28.04 | Mexa | haha |
17:28.05 | JademusSreg | "Nydus my backdoor." |
17:28.08 | JademusSreg | Sexy. |
17:28.09 | Mexa | is that a probe pet? |
17:28.10 | AlphA_VsT | from a guy |
17:28.16 | Mexa | Softpet |
17:28.25 | JademusSreg | Well, he might be gay. So yeah, makes sense. |
17:28.37 | AlphA_VsT | true |
17:28.40 | AlphA_VsT | yoru so wise |
17:29.00 | SentryIII | So... his gaydar is active :> |
17:29.14 | JademusSreg | Look at that pretty face, |
17:29.21 | JademusSreg | Idra might be totally down with itr. |
17:29.24 | SentryIII | I'd rather look at this chat. |
17:29.46 | Mexa | Yay, sound is back |
17:29.54 | JademusSreg | Hell yeah. |
17:30.42 | JademusSreg | They're tlaking like an episode of Seinfeld. |
17:30.44 | Mexa | Yo dawg, I heard you like come backs |
17:30.48 | JademusSreg | Cut that shit out. |
17:31.00 | Mexa | 'comebacks |
17:31.01 | Mexa | durr |
17:31.23 | AlphA_VsT | lol cum haha |
17:31.45 | JademusSreg | "Yo dawg, I heard you like comebacks, so we put a comeback in your comeback, so you can comeback while you're coming back." |
17:31.48 | SentryIII | IS this his rageface? |
17:31.49 | JademusSreg | There ya go, all fixed. |
17:31.55 | Mexa | :3 |
17:32.06 | SentryIII | LOL |
17:32.09 | Mexa | haha |
17:32.31 | SentryIII | omfg 6pool |
17:32.38 | AlphA_VsT | is he cheeseing |
17:32.48 | Mexa | abit |
17:32.56 | JademusSreg | That map is big though. |
17:32.56 | Mexa | or just rushing the hell out of it |
17:32.59 | SentryIII | a bit? |
17:32.59 | SentryIII | this is fucking all in |
17:33.04 | Mexa | :) |
17:33.05 | JademusSreg | That cheese might be fucked. |
17:33.27 | AlphA_VsT | it might be |
17:33.32 | Mexa | What the commentators said |
17:33.35 | AlphA_VsT | forge down |
17:33.39 | AlphA_VsT | he fails |
17:34.10 | AlphA_VsT | no forge |
17:34.12 | AlphA_VsT | wtf |
17:34.49 | Mexa | .__ |
17:34.50 | SentryIII | omfg |
17:34.52 | SentryIII | hahahaha |
17:35.11 | AlphA_VsT | did he gg? |
17:35.11 | JademusSreg | See his rage face? The disdain. |
17:35.15 | JademusSreg | Hilarious. |
17:35.28 | AlphA_VsT | i missed that end :( |
17:35.33 | Mexa | He did gg though:p |
17:35.37 | SentryIII | I didnt see it |
17:35.40 | SentryIII | Too busy laughing my ass off |
17:36.25 | SentryIII | LOL |
17:36.25 | Dekar | MAYBE GOOD BRAIN |
17:36.37 | Mexa | ^ |
17:37.11 | Mexa | MC kind of reminds me of Fusajiro Yamauchi. They are well known, famous. But hardly care to learn any english. |
17:37.12 | AlphA_VsT | oh so funny |
17:37.53 | Mexa | Yamuchi being the creator of Nintendo, for those who don't know :P |
17:38.09 | Dekar | japan is their core market anyway |
17:38.19 | AlphA_VsT | japan? |
17:38.20 | Mexa | Commercial break, wonder what mysterious song will come next |
17:38.24 | Dekar | :S |
17:38.35 | AlphA_VsT | try korea |
17:38.46 | Dekar | of nintendo? |
17:38.51 | *** join/#sc2mapster Dynast (~Dynast@66.185.71.106) |
17:38.59 | AlphA_VsT | huh |
17:39.26 | Dekar | <PROTECTED> |
17:40.10 | Mexa | 20minutes to next game? |
17:40.17 | Mexa | yeah |
17:40.19 | SentryIII | WHAT |
17:40.39 | Mexa | They are before the schedule, figure by that match:P? |
17:40.51 | Mexa | Sweet, bittrippy music |
17:40.52 | Mexa | I like |
17:41.00 | Mexa | Okay |
17:41.01 | Mexa | I dont like |
17:41.12 | Dekar | oh god i want husky music back |
17:41.26 | SentryIII | Well Idra pretty much threw the match |
17:41.33 | Mexa | The song is nice, but seriously, they just had to add swedish in that song <.< |
17:41.34 | AlphA_VsT | yeah he did |
17:41.37 | AlphA_VsT | what a noob |
17:41.51 | Dekar | his eco was shit |
17:42.53 | Mexa | fuu music :/ |
17:43.03 | Mexa | My core swedish heart died alittle. |
17:43.15 | AlphA_VsT | press the no soudn button |
17:43.25 | Mexa | I know I can |
17:43.28 | Mexa | But still |
17:43.29 | SentryIII | Vi sitter i ventrilo och spelar dota |
17:43.36 | SentryIII | I know swedish :3 |
17:43.39 | Mexa | Please, no basshunter |
17:43.41 | Mexa | <.< |
17:43.42 | SentryIII | :| |
17:43.47 | JademusSreg | God no. |
17:43.58 | Deaod | basshunter ... |
17:43.58 | Mexa | There was a time when Basshunter was in. But not anymore |
17:44.01 | Mexa | No doubt |
17:44.13 | Mexa | In fact, I don't think I ever liked him |
17:44.14 | Deaod | was he EVER in? |
17:44.20 | Mexa | No:P |
17:44.20 | JademusSreg | I don't remember a time where I didn't deride him. |
17:44.30 | SentryIII | I only memorized that song because I used it in my wc3 map reviews video |
17:44.32 | JademusSreg | The tool who gots booed out of a performance. |
17:44.32 | Mexa | More in then |
17:44.36 | Mexa | *in* |
17:44.37 | SentryIII | mmmmmm |
17:44.39 | Mexa | winkwin |
17:44.43 | Mexa | *wink |
17:44.47 | SentryIII | Caramel dansen? |
17:44.54 | Mexa | <3 |
17:44.58 | SentryIII | :D |
17:45.21 | SentryIII | Never memorized the lyrics to that song. |
17:45.40 | Mexa | In swedish, or the misheard japanese? |
17:45.45 | Mexa | Or the english version? |
17:45.47 | SentryIII | swedish |
17:46.03 | SentryIII | I don't think I've ever heard the misheard japanese version or english |
17:46.05 | Mexa | Lolyeah, I don't know it entirely either |
17:46.10 | Mexa | Sentry |
17:46.24 | Mexa | No the point was rather, that thr swedish version is the japanese misheard |
17:46.24 | JademusSreg | I didn't expect I would be watching these matches today. |
17:46.27 | Mexa | My bad |
17:46.38 | JademusSreg | Pretty neat though. |
17:46.40 | Mexa | But here you are now Jade:P |
17:46.41 | SentryIII | It is? |
17:46.58 | JademusSreg | Afterward, I'll enjoy some SGU. |
17:47.10 | JademusSreg | Add turbo boost to my map. |
17:47.26 | SentryIII | Are you referring to the faster, high-pitched version? |
17:47.34 | Mexa | Sentry either one |
17:47.38 | Mexa | "Caramelldansen is known in Japan as "Uma uma dance" (ã¦ãã¦ããã³ã¹), because of the song chorus misheard lyrics (soramimi) of "u-u-ua-ua", ã¦ãã¼ã¦ãã¼ã¦ãã¦ã (u- u- umauma, "uma" is suggested to mean "yummy", "nice" (ãã¾ã umai?, slurred: ããã umÄ-) or "horse" (馬 uma?) in Japanese). The title sometimes adds (ï¾âï¾) to the end. Also part of the misheard lyrics "Dansa med oss, klappa era händer" ( |
17:47.44 | SentryIII | I like the original better |
17:47.52 | JademusSreg | I still need some NA testers. |
17:48.18 | Mexa | "in the Kansai dialect) so the song has a different interpretation in Japanese than the original Swedish lyrics." |
17:48.19 | Dekar | guys |
17:48.22 | SentryIII | I never knew this |
17:48.25 | Mexa | :) |
17:48.38 | SentryIII | I always knew it was a swedish song |
17:48.39 | JademusSreg | I want to find any bugs before map night if I can. =D |
17:48.45 | Dekar | can i make a neutral building with a button everyone can press? |
17:48.48 | Mexa | Yep |
17:48.52 | Mexa | It is indeed |
17:49.03 | JademusSreg | Dekar, yes, with shared control. |
17:49.08 | Mexa | But it got famous internationally mostly due to japan |
17:49.09 | JademusSreg | But it applies to the player. |
17:49.29 | Dekar | well, that should work good enough for me |
17:49.32 | JademusSreg | Coo. |
17:49.33 | JademusSreg | brb |
17:50.20 | Mexa | Sentry, now when I read that again, I meant ofcourse: The japanese version is the swedish one misheard |
17:50.24 | Mexa | My bad, again |
17:50.35 | *** join/#sc2mapster nodgene (568d2093@gateway/web/freenode/ip.86.141.32.147) |
17:51.37 | *** join/#sc2mapster nolliepoper (6165e03b@gateway/web/freenode/ip.97.101.224.59) |
17:51.50 | SentryIII | ah |
17:52.12 | nolliepoper | anyone know about changing dialog appearance? |
17:52.21 | nolliepoper | Do I just change the background image? |
17:52.33 | *** join/#sc2mapster Dustin|Lappy (Dustin_Wor@wsip-70-182-246-78.ks.ks.cox.net) |
17:52.49 | Helral | nolliepoper: what you wanna change about it ;p |
17:53.05 | Helral | you can hide the background of a dialog, and place an image instead. |
17:53.10 | nolliepoper | Well, I am trying to polish I gues. |
17:53.20 | nodgene | oh hello everyone! Anyone know how to make a ghost count as a barracks, so the melee option doesn't think the player is tied? And also, how can I make it so that sed ghost, with a barracks train ability, can train units as he walks around? |
17:53.33 | nolliepoper | I was wondering how they get those sorta seethrough colored dialogs |
17:53.39 | Helral | nodgene: check the prevent defeat box at the ghost unit. |
17:53.42 | nolliepoper | It looks better than the standard dialog frame. |
17:53.59 | nodgene | helral: thanks, will have a look now |
17:54.01 | Helral | nodgene: unit - stats (flags list) |
17:54.10 | Mexa | I think you can add transparancy nollie. |
17:54.17 | Helral | yup. |
17:54.26 | Helral | you can set transparency for the dialog. |
17:55.01 | Helral | Set Dialog Transparency <-- it's even called that. |
17:55.14 | nodgene | helral: excellent, done that, thanks. Any idea on how to allow the barracks train ability to be used on the move? |
17:55.16 | JademusSreg | Back. |
17:55.22 | JademusSreg | Glad to see I didn't miss anything. |
17:55.38 | SentryIII | "Hardcore Wipes"? |
17:55.45 | Mexa | yup, still 5 minutes |
17:55.51 | nolliepoper | I was hoping to do something like this dialog current player score: http://img29.imageshack.us/img29/6206/icjug.png |
17:56.06 | nolliepoper | But not so clear |
17:56.18 | Dekar | shared control is not good enough :[ |
17:56.41 | Mexa | Yeah this song is actually pretty nice |
17:56.56 | Mexa | Aw |
17:56.59 | Mexa | it ended too soon |
17:57.03 | Mexa | :( |
17:57.21 | Mexa | That was loud. |
17:57.29 | JademusSreg | Yup. |
17:57.33 | Helral | nolliepoper: think that's an image behind the dialog. |
17:57.39 | Helral | well inside the dialog. |
17:57.52 | JademusSreg | Set Dialog Background |
17:57.53 | Dustin|Lappy | Helral |
17:58.00 | Dustin|Lappy | Your tutorial is so confusing for UI shit |
17:58.07 | SentryIII | TLO's ACCENT |
17:58.10 | nolliepoper | lol Dustin. |
17:58.16 | Helral | Dustin|Lappy: ask away and I'll improve it. |
17:58.23 | nolliepoper | I thought that at first but don't over complicate things |
17:58.38 | nolliepoper | anchors are easy, you have 1 for the screen and 1 for the item |
17:58.45 | nolliepoper | or panel |
17:59.00 | nolliepoper | the 2 anchors connect. |
17:59.23 | Dekar | jinros voice lags |
17:59.25 | Helral | nolliepoper: create dialog, hide dialog background, create dialog item image, set dialog item image transparency :P |
17:59.30 | JademusSreg | TLO always did such fun things in games. |
17:59.34 | Dustin|Lappy | I havent even touched UI stuff before, so I have no idea about these templates, if Im adding code to a new file or adjusting a different one, I guess adding a NEWBS WHO SUCK SHOULD READ THIS section would be good going over how SC2 handles the files and basic layout stuff |
17:59.46 | JademusSreg | Nydus base swap. =D |
17:59.50 | nolliepoper | The problem is I don't know any good looking dialog images |
17:59.57 | Mexa | yeah, I saw that one |
17:59.58 | Helral | Dustin|Lappy one moment then ;p |
18:00.10 | JademusSreg | Nol, make your own. Have ya got photoshop? |
18:00.12 | nolliepoper | I saw a bunch of ui ones already, but I don't know if I can adjust their size |
18:00.15 | SentryIII | Wait, who did that nydus base swap against white-ra in the beta? |
18:00.18 | nolliepoper | I have photoshop |
18:00.26 | Mexa | Everytime someone is using the Nydus, I get filled with joy. Nyduses are so underused |
18:00.36 | SentryIII | I just remember that video with husky commentating it |
18:00.39 | nolliepoper | if I made my own dialog backgrounds it would look like trash |
18:00.40 | JademusSreg | You can make your own using 32-bit photoshop with the nvidia plug in thing. |
18:00.40 | SentryIII | or was it HD |
18:00.52 | JademusSreg | Let me find a link. |
18:00.53 | Dustin|Lappy | <3 you Helral :) |
18:00.54 | Mexa | Nydus with mass queens :D |
18:01.14 | JademusSreg | http://dl.dropbox.com/u/1049551/DialogTextureLayout.psd |
18:01.16 | Helral | Dustin|Lappy: 1. How to use custom layout files in your map 2. What does the override file look like 3. How to adjust the correct frame 4. How to move a frame 5. How to hide a frame |
18:01.24 | Helral | that's the current ToC for my tutorial. |
18:01.31 | Dustin|Lappy | I |
18:01.50 | JademusSreg | There is a guide to the correct dds specs on mapster. |
18:02.07 | Dekar | sometimes i think helral is too clever for a cat |
18:02.08 | Dustin|Lappy | I'd do 1. What the fuck is a layout file and general setup |
18:02.24 | SentryIII | fucking coke zero |
18:02.30 | SentryIII | stop being suck |
18:02.41 | Dustin|Lappy | Cause I dont know if I need to open a different layout file and edit it or make this override file or what |
18:02.56 | Mexa | Go Sjow, don't eliminate Sweden from the tournament!! |
18:02.58 | SentryIII | I don't know those first 2 maps |
18:02.59 | SentryIII | :| |
18:03.05 | SentryIII | GO TERRAN |
18:03.06 | Mexa | I missed, what were they |
18:03.09 | SentryIII | !!! |
18:03.19 | SentryIII | Termisomthing and cersomething |
18:03.28 | Mexa | Oh, they are GSL maps I think |
18:03.37 | Mexa | I think I recon them when I see them:P |
18:03.44 | SentryIII | Holy shit white-ra has awesome pose |
18:03.44 | Helral | Dustin|Lappy: ahhh ok I'll add a chapter: "What are layout files and how can they help" in which that will be handled. |
18:03.52 | Dustin|Lappy | Sweet |
18:04.11 | Mexa | White-Ra reminds me of the new bond actor |
18:04.14 | Mexa | in that pose |
18:04.20 | Mexa | Daniel Craig? |
18:04.24 | nolliepoper | so we can't put a leaderboard in the bottom right? |
18:04.29 | SentryIII | Yeah |
18:04.31 | SentryIII | He does! |
18:04.34 | SentryIII | OMFG |
18:04.36 | SentryIII | CANT UNSEE |
18:04.38 | Mexa | :D |
18:04.41 | nolliepoper | because you can only move them to a point on screen (x, y) |
18:04.43 | JademusSreg | Yes, Helral, a guide to the format would be wonderful. |
18:04.51 | SentryIII | LOL |
18:05.01 | Mexa | lolwtf |
18:05.14 | JademusSreg | Nol, I prefer to make my own leader/score boards using dialogs. |
18:05.22 | *** join/#sc2mapster SixTwo (~a@j23171.upc-j.chello.nl) |
18:05.25 | JademusSreg | Gives you more control. |
18:05.46 | nolliepoper | That is what I have to resort too anyways. |
18:06.11 | nolliepoper | Is there an easy way to make it look better than the default dialogs |
18:06.32 | Dekar | +1 toss is op |
18:06.35 | Mexa | Lol |
18:06.35 | JademusSreg | I used custom background textures. |
18:06.40 | SentryIII | Toss is op |
18:06.42 | Mexa | He didn't put himself to busy |
18:06.48 | Mexa | tsktsk |
18:06.52 | SentryIII | They keep splitting my marauders with force fields |
18:07.55 | SentryIII | wowow |
18:07.59 | nolliepoper | stop using marauders |
18:09.20 | AlphA_VsT | fuck i didnt know they startedback up QQ |
18:09.36 | SentryIII | You missed awesome agression by white-ra |
18:09.47 | JManV|Work | marauders deserve to be split up. they're not exactly up themselves |
18:09.52 | Mexa | I want to vouche on Sjow, but I think I'll go for white-ra instead |
18:10.01 | Mexa | He has played well today |
18:10.21 | JManV|Work | white-ra is awesome |
18:10.32 | Mexa | JManV, are you also watching? |
18:10.35 | JManV|Work | no |
18:10.38 | Dekar | rofl |
18:10.42 | SentryIII | Well, at least Idra is out |
18:10.42 | JManV|Work | <- |
18:10.49 | Mexa | Gotcha :> |
18:10.55 | JManV|Work | doesn't make white-ra not awesome tho :P |
18:11.01 | *** join/#sc2mapster Ashamed_ (20616e3f@gateway/web/freenode/ip.32.97.110.63) |
18:11.04 | *** join/#sc2mapster Stewox (563a22a6@gateway/web/freenode/ip.86.58.34.166) |
18:11.12 | Ashamed_ | good afternoon |
18:11.25 | Mexa | Hey there |
18:11.27 | Stewox | Dreamhack tournament is epic |
18:11.29 | JademusSreg | Hi. |
18:11.31 | Stewox | so funny |
18:11.32 | Dekar | why did he pick the exe between them? |
18:11.35 | Mexa | Aye |
18:11.36 | Dekar | and not a remote one? |
18:11.39 | Stewox | http://live.dreamhack.se/ |
18:11.48 | JademusSreg | After Dreamhack, can I get any test subjects for my map? |
18:12.06 | SentryIII | WTF STREAM |
18:12.08 | Mexa | No Jade, you must watch the North America Star League after this :P |
18:12.16 | JademusSreg | D= |
18:12.27 | Ashamed_ | i can test in 8 hours jade |
18:12.37 | JManV|Work | omg, this app is actually being laggier than GE |
18:12.49 | JademusSreg | Alright. This evening will be good for me. |
18:13.14 | Mexa | On Tuesday, 12 April at 18:00 PST, the North American Star League will kick off with some of the greatest StarCraft II players in the world vying for top honors in this grueling competition. |
18:13.19 | Mexa | :3 |
18:13.28 | JademusSreg | Sounds good. |
18:13.36 | JademusSreg | How many entrants? |
18:13.39 | SentryIII | But... but... they're in Sweden... |
18:13.48 | Ashamed_ | ahhh |
18:13.50 | Ashamed_ | sweden! |
18:13.52 | Mexa | Moon vs. Grubby, ViBe vs. TLO, Artosis vs. Sheth, Fenix vs. KiWiKaKi, Rainbow vs. MorroW is some examples |
18:14.08 | Mexa | TLO, Kiwikaki, Morrow, yay |
18:14.20 | JademusSreg | Sounds worth watching. |
18:14.53 | Mexa | http://nasl.tv/Match |
18:14.59 | Mexa | It's this entire week D: |
18:15.27 | SentryIII | But..... but.... but... they're in Sweden! |
18:15.36 | Stewox | it's great |
18:15.38 | Mexa | But not tomorrow :) |
18:15.53 | Stewox | i like it more than those gomtv americanos :P |
18:16.14 | Stewox | no offense , it's just personal taste |
18:16.33 | Mexa | Still the usual known people isn't it? |
18:16.34 | Stewox | but those guys always spam those ads and sponsors so much .... repeating same stuff 10 times |
18:16.39 | Mexa | Oh |
18:16.47 | Mexa | Ohsit |
18:16.50 | Mexa | *shit |
18:16.59 | Mexa | Didn't see the deathball Sjow have D: |
18:17.37 | SentryIII | STREAM |
18:17.39 | SentryIII | GOD DAMNIT |
18:17.44 | Mexa | :v |
18:17.49 | SentryIII | FUCKING HELL |
18:17.58 | Mexa | Try lower the quality one bit |
18:18.08 | Mexa | But you must not miss!! |
18:18.15 | JademusSreg | Wowie. |
18:18.18 | Mexa | Ohsiw |
18:18.46 | Mexa | gg now |
18:18.50 | Mexa | Must be |
18:18.52 | SentryIII | WHAT |
18:18.54 | AlphA_VsT | white ra is <3 |
18:19.02 | Mexa | That was tense |
18:19.04 | SentryIII | JESUS FUCKING CHRIST |
18:19.04 | SentryIII | I MISSED IT |
18:19.10 | Mexa | :f7 |
18:19.14 | SentryIII | GOD DAMNIT |
18:19.23 | Ashamed_ | i think profesional gaming is funny |
18:19.26 | Mexa | You sure missed it :| |
18:19.32 | SentryIII | Oh now it comes back |
18:19.39 | SentryIII | I was hearing the sound fine |
18:19.42 | SentryIII | But no video |
18:19.49 | AlphA_VsT | lol |
18:19.52 | AlphA_VsT | your internet sucks |
18:19.55 | JademusSreg | I'm so surprised by Ra's breaking of the line. |
18:20.00 | JademusSreg | So beautiful. |
18:20.19 | Mexa | yeah |
18:20.30 | JManV|Work | he's awesome |
18:20.42 | Mexa | GO DANIEL CRA... I MEAN WHITERA |
18:20.51 | SentryIII | It's 12:20pm, so it's probably high-traffic in my area |
18:20.54 | JManV|Work | he's like 30, too |
18:21.00 | AlphA_VsT | lol |
18:21.09 | AlphA_VsT | i forget what this map is 0.o |
18:21.18 | Mexa | A gsl map |
18:21.27 | SentryIII | But the video froze at exactly the wrong time :| |
18:22.07 | SentryIII | 40k viewers |
18:22.16 | Mexa | yeah |
18:22.31 | Mexa | People have gotten home from friends/schools/work |
18:23.00 | Ashamed_ | NO |
18:23.02 | Ashamed_ | i just got to work |
18:23.07 | Mexa | :) |
18:23.11 | Ashamed_ | and i am watching it :P |
18:23.16 | SentryIII | lol |
18:23.54 | JManV|Work | yeah, i'm watching it too now :P |
18:23.58 | JManV|Work | well, listening mostly |
18:24.01 | Mexa | hehe |
18:24.28 | Ashamed_ | white ra from the ukraine right? |
18:24.32 | Mexa | Yep |
18:24.33 | SentryIII | ya |
18:24.41 | Ashamed_ | my Wifes family adopts kids from there all the time |
18:24.49 | Ashamed_ | so i guess thats who i will go for >< |
18:24.54 | AlphA_VsT | lol |
18:24.55 | AlphA_VsT | what |
18:25.02 | Ashamed_ | she had 3 ukraining sibblings lol |
18:25.03 | Mexa | Are you not included in your wifes family? |
18:25.08 | Mexa | oh wait |
18:25.09 | Mexa | nvm |
18:25.12 | Ashamed_ | no her dad |
18:25.13 | Ashamed_ | and mom |
18:25.15 | AlphA_VsT | lol |
18:25.16 | Ashamed_ | my in laws |
18:25.19 | Mexa | Yeah, I got that now |
18:25.20 | Mexa | :> |
18:25.22 | Ashamed_ | lol |
18:25.30 | Mexa | haha, my bad |
18:25.42 | Ashamed_ | she has* |
18:25.43 | Ashamed_ | not had |
18:26.08 | Mexa | We getya :) |
18:28.26 | JademusSreg | Wakka wakka |
18:28.44 | AlphA_VsT | what are some city type things |
18:28.47 | Ashamed_ | man he cant afford to lose banshees like that |
18:28.47 | AlphA_VsT | i should make? |
18:28.55 | *** join/#sc2mapster deathnight114 (~chatzilla@c-98-247-52-158.hsd1.wa.comcast.net) |
18:29.25 | JManV|Work | that's a lot of lost banshees |
18:29.30 | AlphA_VsT | yeah |
18:29.40 | SentryIII | YES BCS |
18:29.48 | JademusSreg | Benches, ash trays, potted plants, side walk trees. |
18:29.50 | Mexa | Neat |
18:30.00 | JademusSreg | Garbage. |
18:30.02 | Mexa | They are way faster now too |
18:30.25 | AlphA_VsT | they get owned by stalkers though :P |
18:30.27 | *** join/#sc2mapster Skizot (skizot@pool-96-228-202-254.tampfl.dsl-w.verizon.net) |
18:30.36 | JManV|Work | yeah |
18:30.36 | Ashamed_ | i always goes bc |
18:30.37 | Ashamed_ | :) |
18:30.41 | JManV|Work | especially if upgrades gall |
18:30.43 | JManV|Work | fell |
18:30.45 | JManV|Work | fall |
18:31.20 | JManV|Work | and vikings are crap against stalkers too |
18:31.24 | AlphA_VsT | lol |
18:31.30 | Mexa | Even when grounded? |
18:31.35 | JManV|Work | oh yeah, totally |
18:31.45 | Mexa | aw |
18:31.49 | JManV|Work | you ever really watched grounded vikings fight stalkers? |
18:31.55 | Mexa | no:P |
18:31.57 | JManV|Work | stalkers own |
18:32.04 | Mexa | Only when a protoss army is in retreat |
18:32.06 | JManV|Work | you need like 3 times as many vikings |
18:32.19 | SentryIII | YES |
18:32.21 | JManV|Work | maybe 3 is an exaggeration, maybe 2 |
18:32.22 | Mexa | BC OPERATIONAL |
18:32.23 | JManV|Work | but still |
18:32.47 | JManV|Work | blink? |
18:32.59 | JManV|Work | there it is |
18:33.01 | Mexa | close one |
18:33.12 | JademusSreg | Wooo |
18:33.47 | JManV|Work | i'm not sure i like all those zealots |
18:34.00 | JManV|Work | wow |
18:34.05 | JademusSreg | Beautiful. |
18:34.09 | Mexa | slaughter |
18:34.10 | Mexa | :P |
18:34.12 | Ashamed_ | i dont think sjou i sgoing to win |
18:34.13 | Ashamed_ | lol |
18:34.15 | JManV|Work | guess it doesn't matter |
18:34.20 | Ashamed_ | sjow* |
18:34.23 | AlphA_VsT | lol |
18:34.42 | SentryIII | wow |
18:34.45 | JManV|Work | did he just say DPS, high, and stalker in the same sentence? |
18:34.51 | AlphA_VsT | lol |
18:34.55 | SentryIII | Yep. |
18:35.02 | JManV|Work | maybe if there's 40 of them :P |
18:35.17 | SentryIII | Wasn't there? |
18:35.18 | Mexa | good sports, that man, |
18:35.20 | JManV|Work | hero templars |
18:35.40 | AlphA_VsT | battle losers |
18:35.42 | AlphA_VsT | hahaha |
18:35.59 | JManV|Work | he is good english speak |
18:36.11 | Mexa | :> |
18:36.11 | JademusSreg | Obviously it is that |
18:36.15 | SentryIII | :) |
18:36.19 | Ashamed_ | lol |
18:36.20 | JManV|Work | i shouldn't make fun tho |
18:37.01 | SentryIII | "He cares" |
18:37.03 | SentryIII | LOL |
18:37.05 | AlphA_VsT | lol |
18:37.05 | AlphA_VsT | yeah |
18:37.25 | Mexa | Hell yeah, finals |
18:37.38 | Mexa | MC or White-Ra? |
18:37.44 | Ashamed_ | whens the next match? |
18:37.54 | Mexa | think 13 minutes |
18:37.57 | AlphA_VsT | white ra fuck you |
18:38.09 | JManV|Work | wow |
18:38.09 | SentryIII | white ra fuck yeah |
18:38.14 | JManV|Work | white-ra will have trouble against MC |
18:38.23 | Mexa | The final will go live 21.00 CET I think |
18:38.29 | Mexa | Which is 12 minutes now |
18:38.32 | Mexa | *from |
18:38.37 | SentryIII | oh good |
18:38.41 | SentryIII | I still have to sleep before I go to work |
18:38.45 | Ashamed_ | no |
18:38.46 | Mexa | Now lets hear the next awkvard song |
18:39.14 | Mexa | Sentry, you're going to miss the north american star league :v |
18:39.28 | SentryIII | Yep |
18:39.39 | Mexa | Well though, it will go on much longer |
18:39.42 | Ashamed_ | dont go to sleep |
18:39.43 | Ashamed_ | stay up |
18:39.47 | Mexa | This entire week and probably more |
18:39.56 | SentryIII | hahaha |
18:39.57 | SentryIII | no |
18:40.02 | SentryIII | gotta work |
18:40.08 | SentryIII | gotta pay bills |
18:40.09 | Ashamed_ | i didnt say dont go to work |
18:40.10 | Mexa | Oh |
18:40.10 | SentryIII | gotta eat |
18:40.16 | Ashamed_ | i said dont go to sleep |
18:40.23 | Mexa | The nasl is qualifier matches so far I think |
18:40.25 | SentryIII | I need sleep before work |
18:40.51 | Mexa | omg what is this |
18:40.52 | SentryIII | o.o |
18:41.05 | Mexa | gomtv |
18:41.14 | SentryIII | the................ hell? |
18:41.30 | Mexa | :3 |
18:41.32 | JManV|Work | i can't breathe |
18:41.45 | Mexa | hahaha |
18:41.50 | Ashamed_ | you dont need sleep |
18:41.51 | Mexa | This cracks me |
18:42.02 | Ashamed_ | i didnt get to bed until 5 am the night before |
18:42.06 | Ashamed_ | cuz my baby wouldn't go to bed |
18:42.38 | Ashamed_ | be he did good last night |
18:42.58 | Ashamed_ | from like 11:00PM > 6:00 AM |
18:43.00 | JManV|Work | fun to watch tho |
18:43.06 | JManV|Work | they're pretty easy on the eyes |
18:43.25 | SentryIII | BOOBIES |
18:43.28 | SentryIII | :3 |
18:43.41 | Ashamed_ | its like japanse / american |
18:43.42 | Ashamed_ | lol |
18:43.51 | AlphA_VsT | its awesome |
18:44.02 | Mexa | *17 minutes to final |
18:44.30 | Ashamed_ | nu oh nu ohhh |
18:44.32 | AlphA_VsT | so i lost my old brushes for my creating textures :( |
18:44.47 | AlphA_VsT | i have to make some new ones |
18:44.59 | AlphA_VsT | and figure out a new awesome way to make it look awesome |
18:45.46 | Ashamed_ | is that another dota rip?/ |
18:45.47 | Ashamed_ | lol |
18:45.51 | SentryIII | Nope |
18:45.58 | Ashamed_ | oh it looked like it |
18:45.59 | JademusSreg | MOBA |
18:46.00 | SentryIII | Arena |
18:46.05 | Ashamed_ | oh close enough >< |
18:46.10 | JademusSreg | Not all MOBA are DotA |
18:46.10 | Mexa | epix music |
18:46.12 | SentryIII | Not really |
18:46.18 | SentryIII | Dota is AOS |
18:46.43 | Ashamed_ | whens that shit come out? |
18:46.43 | JademusSreg | MOBA is the most generic term for the genre available. |
18:46.58 | JademusSreg | Mulitplayer Online Battle Arena |
18:47.01 | Xaragoth | MOBA is something that HoN guy came up with |
18:47.10 | Xaragoth | and I don't think it fits yet |
18:47.24 | Xaragoth | at least not for LoL, because Arena usually doesn't involve creeps |
18:47.29 | Xaragoth | for bloodline, it'd be accurate |
18:47.34 | Stewox | i think dreamhack is fucking awesome |
18:47.40 | Stewox | this is so fucking great |
18:47.42 | Stewox | !!! |
18:47.45 | JademusSreg | Good point. |
18:47.56 | Mexa | Stewox, hell yeah :P |
18:48.07 | JademusSreg | But calling those games AoS or Dotas does not please. |
18:48.11 | Stewox | http://live.dreamhack.se/ |
18:48.15 | Stewox | just watch! |
18:48.26 | Xaragoth | dota would make a lot of people very angry |
18:48.27 | Xaragoth | :D |
18:48.31 | Mexa | Can't wait for Dreamhack Summer |
18:48.33 | JademusSreg | Yes. |
18:48.34 | Stewox | no stupid mouthtalking so much about same stuff |
18:48.44 | Stewox | GOMTV is okay but this is better ! |
18:49.50 | Mexa | 43k streamers right now |
18:50.26 | Stewox | this looks and feels way more professional , great music , great quality stream! , no mouthspamming about ADS/sponsors (great and non-flashy videos instead) |
18:50.39 | Stewox | no freaking headset problems |
18:50.41 | Stewox | ...etc |
18:50.48 | Stewox | tasteless ! |
18:51.20 | Mexa | Kewls, playing Europe now huh |
18:51.31 | Mexa | <3 those synths |
18:51.32 | JManV|Work | the final countdown! |
18:51.45 | SentryIII | YES |
18:51.45 | Stewox | this is great ! |
18:51.48 | Dustin|Lappy | What game is this streaming? |
18:51.53 | JManV|Work | the only memorable song Europe ever made |
18:51.54 | Mexa | Starcraft 2 |
18:52.01 | JademusSreg | Hahahaha |
18:52.04 | Dustin|Lappy | Nice |
18:52.08 | SentryIII | DREAMHACK IS A REALLY COOL GUY |
18:52.32 | Mexa | This brings me back |
18:52.39 | JManV|Work | ikr |
18:52.42 | Dustin|Lappy | I wish I was a pro gamer lol |
18:52.45 | Dustin|Lappy | Must be fucking nice |
18:52.54 | JManV|Work | pays not that great |
18:53.03 | JManV|Work | you have to do it because you love it |
18:53.10 | Mexa | They are probably doing it for all the passion |
18:53.29 | Dustin|Lappy | The top guys are raking in the cash |
18:53.32 | JManV|Work | even then, sometimes it totally just feels like work |
18:53.35 | SentryIII | I just realized.... |
18:53.41 | SentryIII | Final Countdown... |
18:53.44 | Dustin|Lappy | And could you not love the fact that you're playing video games for a living |
18:53.48 | SentryIII | Cowntdown until the finals |
18:53.51 | SentryIII | X'D |
18:54.00 | SentryIII | FUCKING AWESOME GOOD CHOICE FOR MUSIC |
18:54.02 | JManV|Work | raking in the cash = thousands of dollars? |
18:54.13 | JManV|Work | maybe even tens of thousands |
18:54.18 | SentryIII | More like hundreds of thousands |
18:54.22 | Dekar | but gom has user questions: http://www.youtube.com/watch?v=Nmqs_6CBzcU |
18:54.44 | JademusSreg | It is a substantial investment of time, effort, and money for those who aspire to play as a profession. |
18:55.17 | Stewox | http://live.dreamhack.se/ |
18:55.20 | Stewox | epic |
18:55.27 | Stewox | can't wait |
18:55.31 | AlphA_VsT | your mom is epic |
18:55.34 | AlphA_VsT | bam |
18:55.42 | Stewox | don't spoil it |
18:55.43 | AlphA_VsT | sorry |
18:55.45 | Mexa | 810 000 SEK in total prize purse. |
18:55.47 | JademusSreg | It is work, but probably far more intellectually stimulating that many occupations. |
18:55.48 | Mexa | You know guys |
18:55.51 | Stewox | GOMTV .... is nothing against Dreamhack |
18:55.51 | Mexa | That's alot of money |
18:55.53 | Mexa | REALLY |
18:55.57 | SentryIII | What's that in US dollars? |
18:56.01 | JademusSreg | *than |
18:56.08 | JManV|Work | $15 :P |
18:56.15 | AlphA_VsT | no |
18:56.20 | JademusSreg | Wakka wakka |
18:56.23 | Mexa | Let me check |
18:56.33 | JManV|Work | $130k |
18:56.34 | SentryIII | What happen to music? |
18:56.54 | Mexa | 128673.61$ |
18:57.01 | Mexa | uh yeah ^ |
18:57.07 | SentryIII | THat's more than the GSL. |
18:57.14 | SentryIII | o.o |
18:57.24 | SentryIII | Then again, the GSL happens more often |
18:57.28 | JManV|Work | or rounded to $130k? |
18:57.38 | AlphA_VsT | 128904.944539 USD |
18:58.00 | JManV|Work | yeah, but a number like that changes by the minutes |
18:58.04 | Mexa | in euro: about 89000 euro. |
18:58.15 | AlphA_VsT | apprently |
18:58.16 | AlphA_VsT | lol |
18:58.20 | Mexa | Lot of money indeed |
18:58.31 | AlphA_VsT | goodamount yes |
18:59.10 | AlphA_VsT | girly man haha |
18:59.11 | SentryIII | lol |
18:59.39 | AlphA_VsT | mc is such a nerdy guy |
18:59.41 | Mexa | So, the final is PvP huh |
18:59.50 | AlphA_VsT | how lame :P |
18:59.55 | AlphA_VsT | pvp sucks |
18:59.59 | Mexa | NOU Stream, don't you lag on me |
19:00.09 | JManV|Work | if it were patch 1.4.11, they'd start with 4 warpgates :P |
19:00.13 | SentryIII | ooooo so it was lagging for you too :| |
19:00.36 | AlphA_VsT | its not lagging at all |
19:00.40 | AlphA_VsT | get better conenction |
19:00.47 | AlphA_VsT | im watchign it in 720p fine |
19:00.54 | Mexa | Connection is fine, |
19:00.57 | Mexa | Watching 720p too |
19:01.05 | Mexa | It had some chunks of lag |
19:01.09 | Mexa | Seems to have stopped now |
19:01.11 | Mexa | :) |
19:01.13 | SentryIII | Exactly |
19:01.14 | Dekar | the picture hangs sometimes |
19:01.27 | Mexa | Though |
19:01.33 | AlphA_VsT | nope fine |
19:01.38 | Mexa | I'm not sure if "best" is the same as 720p =)) |
19:01.47 | SentryIII | I had a huge freeze during the first Sjow vs White-ra game at the end |
19:01.47 | AlphA_VsT | lol |
19:01.58 | SentryIII | but that's pretty much it |
19:02.05 | AlphA_VsT | the views got reset to 26 wtf |
19:02.21 | Mexa | still showing 42k for me |
19:02.21 | AlphA_VsT | now its back :P |
19:02.26 | Mexa | Oh |
19:02.30 | AlphA_VsT | odd though |
19:02.46 | *** join/#sc2mapster SentryIII_ (44973315@gateway/web/freenode/ip.68.151.51.21) |
19:02.59 | *** join/#sc2mapster Demonette_ (b206f3bf@gateway/web/freenode/ip.178.6.243.191) |
19:03.01 | SentryIII_ | Awesome I dropped from chat |
19:03.02 | Mexa | Sentry got issues huh |
19:03.12 | SentryIII_ | Hey me, gtfo |
19:03.22 | Mexa | hah |
19:03.31 | JademusSreg | Ghost it. |
19:03.40 | SentryIII_ | didnt drop from hive chat though |
19:03.43 | Dustin|Lappy | Go go non asian guy |
19:03.44 | Dustin|Lappy | ! |
19:04.00 | JademusSreg | THW, wakka wakka |
19:04.25 | Dustin|Lappy | TOSS VS TOSS?! Boringgg |
19:04.48 | Mexa | Would have preferred another race matchup in the finals indeed |
19:04.52 | SentryIII_ | It's White-ra vs korea |
19:05.00 | JManV|Work | what? TvT? :P |
19:05.07 | JManV|Work | or maybe ZvZ? |
19:05.10 | *** join/#sc2mapster Hjalte (~chatzilla@cpe.ge-0-2-0-835.arcnqu2.customer.tele.dk) |
19:05.20 | JManV|Work | the mirrors are all pretty boring |
19:05.51 | JademusSreg | 20 years from now, StarCraft 3 will be played at the Olympic Games. |
19:05.52 | *** join/#sc2mapster Ashamed_ (20616e3f@gateway/web/freenode/ip.32.97.110.63) |
19:06.09 | AlphA_VsT | no |
19:06.12 | Mexa | It wouldn't surprise me when to think of it |
19:06.23 | Mexa | Unless it will die out before that |
19:06.40 | Ashamed_ | white-ra is going down |
19:06.45 | Mexa | maybe esports olympic games? |
19:06.54 | JademusSreg | Mehbeh. |
19:07.33 | Mexa | No windows, I don't want your updates right now D: |
19:07.59 | Demonette_ | Why those my caster walk in contakt with the target of an auto-cast |
19:08.11 | JademusSreg | ??? |
19:09.36 | AlphA_VsT | huh |
19:09.55 | Helral | Demonette_: did you set the auto-cast range correctly? |
19:10.14 | Demonette_ | i set it to 9 |
19:10.24 | Demonette_ | and the ability has a range of 8 |
19:10.28 | SentryIII | oh wow |
19:10.35 | Mexa | the pylons! |
19:10.36 | Demonette_ | but the caster always want to kiss the target |
19:10.52 | AlphA_VsT | wow |
19:10.59 | JManV|Work | wow |
19:11.04 | Demonette_ | Wow |
19:11.09 | Nash|327 | World of Warcraft |
19:11.14 | JademusSreg | Matched. |
19:11.17 | JManV|Work | thats a win |
19:11.48 | Dustin|Lappy | HA |
19:11.51 | Mexa | Great played D: |
19:11.52 | SentryIII | wow |
19:11.52 | Dustin|Lappy | TAKE THAT ASIAN! |
19:11.55 | AlphA_VsT | yeah |
19:11.58 | Helral | because the caster fell in love with the target? |
19:11.59 | SentryIII | I never seen anything like that before |
19:11.59 | AlphA_VsT | white ra :D |
19:12.03 | AlphA_VsT | yeah |
19:12.07 | Nash|327 | everyone still watching other people play a video game? |
19:12.07 | AlphA_VsT | thats amazing |
19:12.09 | JManV|Work | hero pylons |
19:12.18 | Mexa | We are Nash :D |
19:12.20 | AlphA_VsT | nash you dont even know |
19:12.22 | Nash|327 | :/ |
19:12.24 | Stewox | WHITE-RA wins 1set !! |
19:12.27 | AlphA_VsT | this game was designed to be watched |
19:12.31 | AlphA_VsT | 0.o |
19:12.35 | AlphA_VsT | so fuck you |
19:12.39 | Nash|327 | I thought it was designed to be played. |
19:12.55 | Nash|327 | Thus being a game. |
19:12.57 | Mexa | Let say both |
19:12.59 | SentryIII | Nash, let us know when you figure out why people show up to a stadium to watch a game being played. |
19:13.22 | Mexa | GO CRAI... RA! |
19:13.26 | AlphA_VsT | lol |
19:13.27 | Nash|327 | Because they live vicariously through others due to lack of life of their own? |
19:13.31 | Nash|327 | That's my theory. |
19:13.38 | JManV|Work | 1v1 SC2 is much more fun to watch than play, imo |
19:13.43 | SentryIII | I guess so. |
19:13.49 | Mexa | Sports are ancient roman and greek history |
19:13.51 | Dustin|Lappy | Learnin tactics fool |
19:13.59 | Mexa | Just look at the colusseum |
19:14.20 | AlphA_VsT | fuck yeah |
19:14.25 | Nash|327 | Entertain the masses so they won't rebel? |
19:14.29 | Mexa | No |
19:14.39 | Mexa | Entertain them so that they become entertained? |
19:14.44 | SentryIII | Yeah, what a bunch of losers watching warriors fighting to death in the colluseum. |
19:14.51 | Mexa | :> |
19:14.51 | Nash|327 | BREAD AND CIRCUSES |
19:15.06 | Mexa | Alright more focus on finals! |
19:16.21 | Dustin|Lappy | He said Fucked :O |
19:16.37 | JademusSreg | Yup. |
19:16.41 | SentryIII | oh shit |
19:16.46 | SentryIII | :D |
19:16.56 | Mexa | :D indeed |
19:17.51 | Dustin|Lappy | Is it Best of 5? |
19:18.03 | Mexa | Think it's best of 3 still |
19:18.08 | Mexa | But I'm not sure |
19:18.08 | SentryIII | aww |
19:18.25 | JademusSreg | Best of 5, I think. |
19:18.25 | SentryIII | Epic matchup deserves best of 5 |
19:18.50 | Mexa | Grand Final (BO5) |
19:18.52 | Mexa | Best of 5 :) |
19:19.00 | SentryIII | awesome |
19:19.41 | AlphA_VsT | yeah its bo5 |
19:19.46 | Mexa | NO |
19:19.51 | Mexa | STREAM FROZE |
19:19.52 | SentryIII | YES |
19:19.55 | SentryIII | o |
19:19.56 | Dekar | OMG |
19:19.58 | SentryIII | damn |
19:20.03 | Mexa | Now I hear sound |
19:20.06 | Mexa | Okay now it's back |
19:20.06 | Mexa | :)¨ |
19:20.10 | SentryIII | :) |
19:20.33 | SentryIII | oooo |
19:20.59 | Mexa | I was wrong about the prices :/ It's not all that much for just this tournament |
19:21.07 | Mexa | The total prize pot is what I said |
19:21.14 | SentryIII | OMFG |
19:21.20 | Mexa | But for this tourney it's only 10k euro |
19:21.23 | Ashamed_ | ahhhh clap |
19:21.24 | Ashamed_ | clap |
19:21.25 | Ashamed_ | calp |
19:21.45 | JManV|Work | uh oh |
19:21.51 | AlphA_VsT | wtf |
19:21.52 | Mexa | HAha |
19:21.54 | SentryIII | HOLY SHIT |
19:21.55 | Mexa | ¨WHAt |
19:21.57 | Mexa | :D |
19:21.57 | Dekar | lol what happened? |
19:22.02 | Dustin|Lappy | lol |
19:22.05 | Ashamed_ | oh shiz |
19:22.10 | Ashamed_ | white-ra took it home |
19:22.16 | Dustin|Lappy | YA |
19:22.29 | Mexa | D: Might even win 3-0 |
19:22.39 | Dustin|Lappy | That'd be siiick |
19:22.40 | Nash|327 | OMG |
19:22.54 | Mexa | hi nash :) |
19:23.06 | SentryIII | What he say the next map was? |
19:23.15 | Dustin|Lappy | 100k |
19:23.17 | Dustin|Lappy | Jesus |
19:23.20 | Nash|327 | you people are boring D: |
19:23.21 | Mexa | Didn't catch that |
19:23.27 | Nash|327 | I'm going to go look at kittuns |
19:23.33 | Dustin|Lappy | One fucking tournament is more then 4x I make in a year |
19:23.34 | SentryIII | Don't know what the map is |
19:23.43 | Helral | meow |
19:23.49 | throws | Sentry, Terminus I think? |
19:23.52 | throws | fuu |
19:23.54 | throws | I used nick |
19:23.54 | Ashamed_ | BEAST FROM THE EAST! |
19:23.55 | JademusSreg | They need to increment the score. |
19:23.56 | SentryIII | NOISE!!! |
19:24.02 | Ashamed_ | WOOT |
19:24.13 | Ashamed_ | beat them koreans ass |
19:24.15 | Mexa | Wtf |
19:24.20 | JademusSreg | There we go. |
19:24.22 | Helral | what you watching? |
19:24.33 | JManV|Work | dreamhack |
19:24.39 | JManV|Work | http://live.dreamhack.se/ |
19:24.57 | Stewox | epic epic |
19:25.01 | Stewox | im watching all the time |
19:25.19 | Stewox | i like it more than gomtv |
19:25.29 | Mexa | Swedish quality! |
19:25.38 | Mexa | Also, we have good crane water |
19:25.40 | SentryIII | And I can watch it for free! |
19:25.40 | Stewox | commentators are great |
19:25.40 | Mexa | :3 |
19:25.57 | Helral | laggy server? |
19:26.08 | Mexa | Not very often |
19:26.20 | Mexa | But alot of viewers |
19:26.22 | Mexa | 47k |
19:26.23 | SentryIII | I just hope it doesn't lag at the best part |
19:26.26 | SentryIII | 47k |
19:26.34 | AlphA_VsT | still not lagging for me |
19:26.50 | Mexa | Whatever lag I had is very minor |
19:27.00 | Mexa | Better not happend something furious now. |
19:27.20 | Stewox | commentators are not panicking and not talking offtopic , it's serious , funny and to the point , no headphone problems ... et |
19:27.31 | Mexa | good point |
19:27.37 | Mexa | Never think about that very often |
19:28.02 | Nash|327 | OMG KITTUNS WITH CAPTIONS |
19:28.04 | Mexa | 3-0ing now? |
19:28.09 | *** join/#sc2mapster MaxMode (~Adium@169-231-98-96.wireless.ucsb.edu) |
19:28.19 | SentryIII | i dont know |
19:28.24 | SentryIII | white-ra is contained right now |
19:28.44 | Mexa | lol |
19:28.45 | Mexa | fuxk |
19:28.52 | Mexa | I looked at the wrong person |
19:28.54 | Mexa | FAIUL |
19:29.13 | AlphA_VsT | NOOOOOOOOOOOOOOOOOOOOOOOO |
19:29.16 | SentryIII | awesome |
19:29.18 | JManV|Work | :( |
19:29.20 | Dustin|Lappy | FUCK |
19:29.24 | Dustin|Lappy | The asian guy got it |
19:29.27 | Mexa | Gets more exciting this way now |
19:30.00 | Mexa | Haha, but I am laughing |
19:30.01 | AlphA_VsT | tectics? |
19:30.02 | AlphA_VsT | wtf |
19:30.03 | SentryIII | SPECIAL TECTICS |
19:30.16 | Ashamed_ | man break time |
19:30.16 | SentryIII | fuck yeah lets get tectical |
19:30.21 | Ashamed_ | gonna miss the match >< |
19:30.25 | Mexa | Nooo |
19:30.38 | Ashamed_ | yeah :( |
19:30.45 | JademusSreg | I wanna see some Collosi dropped on a mineral line. |
19:31.05 | Mexa | Lol, that's something I never saw before |
19:31.10 | SentryIII | Yeah, I've never seen a colossus drop on a mineral line |
19:31.43 | AlphA_VsT | they dotn fit |
19:31.45 | AlphA_VsT | so you cant |
19:31.51 | JademusSreg | D= |
19:31.54 | SentryIII | Yeah they do |
19:32.00 | SentryIII | 8 spaces |
19:32.06 | SentryIII | Unless they changed it |
19:32.07 | Mexa | If thors can, they should :v |
19:32.26 | AlphA_VsT | ive never actually checked though so :P |
19:33.09 | *** join/#sc2mapster LordAbyss (~Christoph@uawifi-nat-210-30.arizona.edu) |
19:33.12 | AlphA_VsT | i wanna see a sentry to expand :P |
19:33.38 | SentryIII | I wanna see more pro carrier play |
19:33.46 | AlphA_VsT | pro carrier... |
19:33.48 | AlphA_VsT | no |
19:33.49 | Mexa | I wanna see more cougar carriers play. |
19:35.20 | Mexa | ohoh. |
19:35.25 | SentryIII | ooooo |
19:35.27 | *** part/#sc2mapster LordAbyss (~Christoph@uawifi-nat-210-30.arizona.edu) |
19:36.26 | Mexa | White-RA :/ |
19:36.39 | AlphA_VsT | :( |
19:36.42 | AlphA_VsT | im going to cry |
19:36.46 | SentryIII | koreans are really agressive |
19:36.51 | JManV|Work | not cool |
19:37.00 | Dustin|Lappy | Im sick of this asian kid! |
19:37.05 | Mexa | :3 |
19:37.05 | SentryIII | WHAT THE FUCK AGAIN WITH THE COKE ZERO |
19:37.28 | Mexa | ^^ |
19:37.32 | Helral | prolly sponsored by coca cola as well ;p |
19:37.41 | JademusSreg | During beta, Koreans used spine crawlers and queens to push. |
19:37.46 | Deaod | hows whitera doing? |
19:37.53 | JademusSreg | Which is why spine crawlers got nerfed. |
19:38.01 | AlphA_VsT | yeah |
19:38.18 | AlphA_VsT | WOW |
19:38.22 | AlphA_VsT | what a noob |
19:38.32 | SentryIII | oh shit |
19:38.35 | SentryIII | OH SHIT |
19:38.37 | AlphA_VsT | WOW |
19:38.44 | Dustin|Lappy | SERIOUSLY CHEESED?! |
19:38.54 | SentryIII | HAHAHAHAHA |
19:38.54 | Dustin|Lappy | Leave it to an asian to cheese! |
19:38.56 | JademusSreg | Ra is boned. |
19:38.59 | JManV|Work | wow |
19:39.03 | Mexa | Sad |
19:39.04 | SentryIII | ON THE EDGE OF MY SEAT |
19:39.09 | AlphA_VsT | thats fucking lame |
19:39.19 | Helral | lol |
19:39.22 | JademusSreg | Naw. Clever. |
19:40.06 | AlphA_VsT | wow |
19:40.08 | Mexa | shoot |
19:40.09 | AlphA_VsT | what a fucking noob |
19:40.10 | Dustin|Lappy | That's so lame |
19:40.12 | JManV|Work | shucks |
19:40.15 | AlphA_VsT | thats so not cool |
19:40.16 | *** join/#sc2mapster burne- (d9186e73@gateway/web/freenode/ip.217.24.110.115) |
19:40.18 | burne- | can anyone help me test my driving game? |
19:40.21 | burne- | HERAL COMe |
19:40.22 | burne- | WOF |
19:40.28 | SentryIII | oh man |
19:40.30 | SentryIII | that was good |
19:40.42 | Mexa | I must admit I got abit disappointed there though,' |
19:40.56 | Dustin|Lappy | He doesnt fucking speak english? |
19:40.56 | AlphA_VsT | that was fucking lame |
19:40.57 | Helral | I'm afraid I'll crash ;p |
19:41.04 | Dekar | lame |
19:41.09 | JManV|Work | it was a calculated risk. it makes sense. |
19:41.20 | Mexa | Wonder what the dreamhack channel is saying now |
19:41.25 | Mexa | *chat |
19:41.30 | AlphA_VsT | thats why you always scoutn your base in pvp |
19:41.42 | AlphA_VsT | WHITE RA HOW DUMB OF YOU!!!!!!! |
19:42.24 | SentryIII | you don't really cheese in an ace match |
19:42.34 | SentryIII | I think that's why he didn't expect it |
19:42.40 | Mexa | lol |
19:42.46 | Dustin|Lappy | That's just bad taste |
19:42.48 | burne- | can anyone help me test my driving game? on EU |
19:42.51 | JademusSreg | Victory. If it works, use it. |
19:42.52 | burne- | now pls |
19:42.54 | Mexa | the dreamhack chat is all on drugs now |
19:43.02 | JManV|Work | bad taste = $100k? |
19:43.04 | Mexa | burne, I can come in a moment |
19:43.08 | JManV|Work | i'll take bad taste |
19:43.26 | Mexa | burne-> I can come now for a moment |
19:43.32 | Dustin|Lappy | 100k swedish corona, what's the conversion rate? |
19:43.35 | Ashamed_ | mc won :( |
19:43.51 | SentryIII | SC2 is also a mind game |
19:43.53 | Ashamed_ | how the hell |
19:43.54 | Dustin|Lappy | I wanted the Sweedish guy to win! |
19:43.59 | Ashamed_ | how did mc win |
19:44.06 | Mexa | About 16k$ |
19:44.06 | AlphA_VsT | he cheesed |
19:44.15 | Ashamed_ | ............... wtf |
19:44.20 | Helral | and now they're going to poison him cause they didn't know he was allergic to alcohol. ;p |
19:44.20 | burne- | well whisper me when you ready |
19:44.25 | burne- | add burne |
19:44.31 | burne- | 478 |
19:44.41 | Mexa | burne, tell me a channel otherwise |
19:44.45 | Ashamed_ | i dont get how white-ra lost |
19:44.47 | Ashamed_ | what a noob |
19:44.52 | Ashamed_ | i was gone 15 minutes |
19:44.53 | Dustin|Lappy | He was kicking ass the first 2 games |
19:44.57 | Ashamed_ | 10 minutes |
19:44.59 | AlphA_VsT | yeah |
19:45.08 | SentryIII | he didn't see the cheese |
19:45.22 | JManV|Work | he should not have lost |
19:45.25 | Mexa | :sadface: |
19:45.28 | AlphA_VsT | i agree |
19:45.30 | Ashamed_ | yeah he lost the 3 matches |
19:45.33 | Ashamed_ | in like 10 minutes |
19:45.34 | Ashamed_ | wtf |
19:45.39 | AlphA_VsT | yeah |
19:45.50 | Ashamed_ | that kinda looks rigged to me >< |
19:45.51 | burne- | sc2mapster |
19:45.52 | burne- | CHANNEL |
19:45.59 | burne- | i repeat |
19:46.02 | burne- | sc2mapster |
19:46.04 | burne- | channel |
19:46.17 | Mexa | omw burne |
19:46.19 | Dustin|Lappy | WE know what channel we're in |
19:46.23 | *** join/#sc2mapster Dynast (~Dynast@66.185.71.106) |
19:46.23 | JademusSreg | Wakka wakka |
19:46.26 | Stewox | CE |
19:46.27 | Stewox | N |
19:46.31 | Stewox | CHEESE !!!! |
19:46.36 | SentryIII | that was still a good series |
19:46.44 | Stewox | I was so hoping for WHITE RA |
19:46.50 | SentryIII | me too |
19:46.52 | Ashamed_ | i dont understand! |
19:46.54 | Stewox | Korea still kiciknig |
19:46.55 | Stewox | ... |
19:47.04 | SentryIII | he got outwitted |
19:47.07 | Ashamed_ | ..... its like korea was just husseling him |
19:47.08 | Ashamed_ | lol |
19:47.41 | Mexa | when is 6pm PST? |
19:47.47 | Mexa | Has it already been? |
19:48.00 | SentryIII | That would be 7pm MST for me |
19:48.08 | AlphA_VsT | lol is 1 pm |
19:48.11 | SentryIII | so around 5 hours and 13 minutes |
19:48.14 | Dekar | "latency kills the game", they should blizz tell that |
19:48.15 | Mexa | <.< |
19:48.18 | Mexa | Damn |
19:48.45 | Mexa | I am missing the first day of the nasl qualifiers then |
19:48.53 | JManV|Work | wow. that was a juicy apple. |
19:48.57 | *** join/#sc2mapster Fisker (na@62.61.142.209.generic-hostname.arrownet.dk) |
19:49.07 | SentryIII | 5 hours 13 minutes to go before 7pm MST to clarify |
19:49.21 | Helral | burne-: I thought you said it was cat-proof ;p |
19:49.30 | Mexa | oh damn... I miss all the division 1 matches |
19:49.31 | burne- | you manage to suprise me |
19:49.34 | Mexa | Thats sad |
19:49.39 | burne- | i mean sc2mapster on sc2 :( |
19:49.46 | JademusSreg | What happened? |
19:49.48 | *** join/#sc2mapster Ingela (~Ingela@90-230-170-118-no35.tbcn.telia.com) |
19:49.54 | Mexa | Im on the way burne |
19:49.56 | JademusSreg | Helral crashed? |
19:49.57 | burne- | gooood |
19:50.01 | Helral | I crashed the hellion in his driving game again ;p |
19:50.28 | burne- | nobody else has been able to get stuck in 3rd curve 2xin a row :D |
19:50.30 | SentryIII | Alright then... I got no work done on my videos or my sc2 map today. |
19:50.30 | burne- | you are special |
19:50.40 | SentryIII | Now I sleep so I can go to work >.> |
19:50.58 | Helral | I'm sorry to report, but burne's map didn't pass my crashtest ;p |
19:51.10 | Mexa | it crashed :>? |
19:51.21 | Helral | neh I crashed the car ;p |
19:51.25 | Helral | it was a driving test ;p |
19:51.33 | Helral | cat + car = crash :) |
19:51.47 | AlphA_VsT | there was a patch? |
19:51.49 | AlphA_VsT | lol |
19:55.37 | JManV|Work | what patch? |
20:00.37 | Mexa | No patch on EU just yet |
20:00.51 | Mexa | Probably tonight when the majority is asleep |
20:01.19 | sana | http://store.steampowered.com/news/? |
20:01.21 | sana | Oh shit |
20:01.24 | AlphA_VsT | 1.3.2 lol |
20:01.37 | Stewox | patch is always on wednesdays for EU |
20:01.59 | Mexa | http://nasl.tv/Standings gotta be interesting I hope |
20:02.46 | JManV|Work | bug fixes? |
20:02.51 | AlphA_VsT | yeah |
20:03.04 | AlphA_VsT | minor fixes |
20:03.08 | Mexa | You're welcome Windows Update. You may now do whatever you want... |
20:03.22 | AlphA_VsT | fuck windows |
20:04.01 | *** join/#sc2mapster Ashamed (20616e3f@gateway/web/freenode/ip.32.97.110.63) |
20:05.17 | Nash|327 | all the maps in the list look so fucking boring :/ |
20:06.07 | Mexa | Custom maps? |
20:06.17 | Mexa | MieralZ is pretty fun |
20:06.30 | Nash|327 | Like they're made by illiterates with no skills. |
20:06.39 | Nash|327 | Or someone who just ported a WC3 map. |
20:06.53 | Ashamed | you know what was even worse |
20:06.58 | Ashamed | durring beta and the begin of release of sc2 |
20:07.01 | Ashamed | when there were sc1 ports |
20:07.03 | Ashamed | i was like OMG |
20:07.27 | Dustin|Lappy | Im porting one of my old SC1 maps over :D |
20:07.35 | Dustin|Lappy | Well Remake, same concept, new implimentation |
20:07.58 | Mexa | Yay, new portal 2 video |
20:08.27 | Mexa | http://www.youtube.com/watch?v=wX9Sc88qreg |
20:08.32 | AlphA_VsT | which map Dustin|Lappy? |
20:08.45 | Nash|327 | It's like everyone rushed to port a popular WC3 map so their map would be popular. |
20:08.58 | AlphA_VsT | of course |
20:09.02 | Nash|327 | WHAT WC3 MAP HASN'T BEEN DONE YET? |
20:09.09 | Nash|327 | OH I CAN MAKE THAT ONE |
20:09.16 | Mexa | People don't like changes, for the most times |
20:09.25 | Mexa | That's the "issue" |
20:09.30 | AlphA_VsT | when the true mappers start getting shit out |
20:09.44 | Ashamed | yeah dustin thats ok |
20:09.53 | Ashamed | but i am talking about the maps where you had to go to beacons and shit |
20:09.58 | Ashamed | to buy units |
20:10.08 | Nash|327 | The others just made their own map with some shit thrown together at random and didn't even bother to set a map description. |
20:10.14 | Ashamed | and used triggerst that were possable to use in sc |
20:10.19 | Nash|327 | And can't spell. |
20:10.42 | sana | I rushed to port a popular SC1 map and won 5000$ |
20:10.48 | Nash|327 | It took me one month to make my map. |
20:11.04 | AlphA_VsT | ive been working on mine since beta :( |
20:11.08 | AlphA_VsT | but i go overboard |
20:11.12 | Nash|327 | It had actual design goals, descriptions, etc |
20:11.14 | AlphA_VsT | by about 100% percent |
20:11.52 | Nash|327 | Maybe not the best map in the world, but it's a working thought through map. |
20:12.07 | AlphA_VsT | and since i have about double the space for my map |
20:12.08 | AlphA_VsT | weeee |
20:12.15 | sana | What list, btw? |
20:12.26 | Nash|327 | custom maps, obviously |
20:12.40 | Nash|327 | Is there another? |
20:12.41 | sana | Dunno. Cataclysm is rather good. |
20:12.56 | sana | Or whatever the map with the customizable vehicles was called |
20:13.11 | sana | slaps IcE^ around a bit with a large trout |
20:13.23 | sana | woops, thats what happens when you push random buttons |
20:13.44 | Nash|327 | One of the maps on page one is called PsychoMC´s - The Last Stand |
20:14.02 | Nash|327 | Uh, you put your nick in the title, and misused accent as apostrophe. |
20:14.06 | Nash|327 | GTFO MAH INTERNETS |
20:14.31 | sana | I made a map which got some negative press before it was even released, and when I released it noone cared. ;'< |
20:14.43 | sana | So it's somewhere in the pits of "25 minutes played" popularity |
20:15.02 | Nash|327 | mine is at 4 hours atm |
20:15.16 | Nash|327 | page 14 or whatever |
20:15.28 | sana | Does it reset much? |
20:15.30 | sana | That list? |
20:16.03 | *** join/#sc2mapster Twiner|home (~Twiner@c-98-229-148-216.hsd1.nh.comcast.net) |
20:16.11 | AlphA_VsT | i hope my map is a big hit QQ |
20:16.19 | Nash|327 | Dunno. |
20:16.28 | Nash|327 | Oh look, a map called LOLOLOLOL TD |
20:16.32 | Nash|327 | A price, to be sure. |
20:16.42 | sana | I assume a long map with detailed gameplay options is going to be more popular than a minigame? |
20:16.55 | sana | Since therell be more time spent on it |
20:17.01 | Dustin|Lappy | My Turn Defense Map is the one Im remaking |
20:17.05 | sana | hence more popularity increase per map played |
20:17.19 | Dustin|Lappy | http://www.staredit.net/files/2366/ |
20:17.48 | sana | Is there anyone reliable to send a map to, for publishing in the US? |
20:17.54 | Nash|327 | Eh, if map takes too long people will quit. |
20:18.06 | Dustin|Lappy | Sana, depends on if the map is cool :P |
20:18.09 | Dustin|Lappy | I only got so much space |
20:18.30 | Nash|327 | Like how YouTube videos should be less than 3 min if you want to be popular. |
20:18.33 | sana | Considering the rage around it, I guess people don't think its cool :P |
20:18.43 | Nash|327 | Because people have short fucking attention spans. |
20:19.01 | sana | It's small, though. |
20:19.08 | Nash|327 | Let's play it? |
20:19.12 | sana | You're Euro? |
20:19.15 | Nash|327 | Yes. |
20:19.19 | sana | Can do |
20:19.28 | Nash|327 | sc2mapster channel kthx |
20:19.37 | Dustin|Lappy | What's the map about sana |
20:19.44 | sana | Its best with 4 players tho |
20:19.53 | *** join/#sc2mapster Twiner|home (~Twiner@c-98-229-148-216.hsd1.nh.comcast.net) |
20:19.56 | Nash|327 | get more if you can |
20:20.01 | sana | http://forums.sc2mapster.com/resources/project-workplace/16137-zergling-round-up/ |
20:20.25 | Dustin|Lappy | I always sucks at that map lol |
20:20.29 | AlphA_VsT | lol |
20:20.41 | sana | it doesnt really play like the sc1 map at all, tho |
20:20.48 | sana | just based on the concept of cowboys and zergling cattle |
20:21.12 | sana | Any other Euros for a quick game? |
20:21.25 | Dustin|Lappy | You need to get a cowboy hat model and attach it to all the units heads :P |
20:21.28 | Dustin|Lappy | thatd be sick |
20:21.37 | sana | Yeah, seriously! |
20:25.47 | Ashamed | 5 1/2 more hours :( |
20:28.00 | AlphA_VsT | i almsot got the new look |
20:29.00 | AlphA_VsT | http://i.imgur.com/gEJAb.png yay or blah? |
20:29.04 | AlphA_VsT | so far |
20:29.18 | AlphA_VsT | ignore the white lines |
20:30.50 | AlphA_VsT | anyone? |
20:31.06 | Dustin|Lappy | What are you making? |
20:31.21 | Mexa | Needs more paper textures |
20:31.22 | Mexa | :) |
20:31.34 | AlphA_VsT | more how? |
20:31.41 | Mexa | wait |
20:31.44 | Mexa | I didn't see them |
20:31.49 | Mexa | ;v |
20:31.55 | Dustin|Lappy | Hey! what is it supposed to be |
20:32.04 | AlphA_VsT | a traffic light |
20:32.04 | Mexa | looks neat |
20:32.46 | Dustin|Lappy | nice |
20:32.52 | Mexa | But mind me, I have no knowledge in modelling whatsoever |
20:33.18 | AlphA_VsT | nother do i |
20:33.29 | AlphA_VsT | learn as you |
20:33.30 | AlphA_VsT | go |
20:34.45 | AlphA_VsT | Dustin|Lappy: its for my map its a world made out of paper 0.o |
20:35.08 | *** join/#sc2mapster Twiner|home (~Twiner@c-98-229-148-216.hsd1.nh.comcast.net) |
20:35.13 | Dustin|Lappy | Oh, you still havent finished that yet? I remember seeing screens of that back in like beta :P |
20:35.34 | sana | That looks kewl |
20:35.49 | sana | But you cant judge it much without seeing the general terrain it's going to be in |
20:35.53 | sana | how it blends with everything else |
20:36.00 | *** join/#sc2mapster Buze (~BubuzePow@roe35-1-78-231-170-70.fbx.proxad.net) |
20:36.45 | AlphA_VsT | yeah Dustin|Lappyi jsut started it back up and im expanding it a lot |
20:37.02 | Dustin|Lappy | Sweet |
20:37.06 | AlphA_VsT | yeah sana im slowly moving along lol |
20:37.20 | AlphA_VsT | im redefining the overall look |
20:38.28 | sana | I'm looking forward to it |
20:39.09 | AlphA_VsT | me also |
20:39.38 | AlphA_VsT | i just added so much work |
20:39.53 | AlphA_VsT | my game is playable really |
20:40.01 | AlphA_VsT | i just need to make it fun lol |
20:40.40 | AlphA_VsT | being a city i have so much i could do in the ways of events |
20:40.47 | AlphA_VsT | and missions |
20:42.29 | Stewox | GOMTV and NASL Sucks = Reason . Crap free service |
20:42.39 | Stewox | low quality ... meh |
20:43.23 | Stewox | i don't care about sponsor ads nor VODs , i just don't want to watch low quality crap |
20:43.32 | Stewox | lol |
20:43.36 | Stewox | wrong chat |
20:43.42 | *** join/#sc2mapster FockeWulf (43e9fbbe@gateway/web/freenode/ip.67.233.251.190) |
20:44.40 | FockeWulf | Howdy all, does anyone know where I find the flag or w/e it is that determines wheither or not when you drag a window around a group of units and structures that it will select the units and not the structures? |
20:44.42 | Nash|327 | Will you call it.. Papercraft..? |
20:44.50 | Nash|327 | :P |
20:45.07 | burne- | fuckiing editoooor |
20:45.08 | burne- | crashed |
20:45.14 | burne- | hopefully i saved at some point -_- |
20:45.57 | Nash|327 | No, you did not. |
20:46.22 | Nash|327 | Murphy's law of map editing. |
20:46.46 | burne- | didnt lose anything important |
20:47.04 | burne- | meaning dont have to do exta work |
20:47.05 | burne- | yay |
20:49.06 | burne- | ADDED SUPER EASY MODE CAR |
20:49.09 | burne- | :) |
20:49.26 | Nash|327 | The car that drives itself? |
20:49.36 | AlphA_VsT | lol |
20:49.45 | burne- | no but if you cant drive it you should quit sc2 :( |
20:50.07 | burne- | or then you should be ashamed atleast |
20:50.08 | AlphA_VsT | really |
20:50.12 | Nash|327 | I can't drive a bike. |
20:50.12 | AlphA_VsT | why |
20:50.31 | burne- | im talking about my map you know? |
20:51.05 | Nash|327 | I thought we were talking about donkeys. |
20:51.11 | Nash|327 | With mustard smelling teeth. |
20:51.43 | AlphA_VsT | awesome |
20:52.01 | AlphA_VsT | http://i.imgur.com/nRglt.png now with singals not 100% done though |
20:52.16 | Nash|327 | more papercraft D: |
20:52.34 | AlphA_VsT | it is suppose to be like paper craft |
20:52.52 | Nash|327 | But is it called Papercraft? |
20:53.03 | *** join/#sc2mapster Karawasa (4b49db78@gateway/web/freenode/ip.75.73.219.120) |
20:53.05 | AlphA_VsT | the mod might as well be |
20:53.09 | Karawasa | grim001 |
20:53.11 | AlphA_VsT | but the map no |
20:53.21 | Nash|327 | Aww. |
20:53.58 | AlphA_VsT | does the texture look good though? |
20:54.03 | Nash|327 | It's the perfect name! |
20:54.27 | Nash|327 | Well it doesn't look so papery when it's on a slim beam |
20:54.42 | AlphA_VsT | slim beam? |
20:55.02 | Nash|327 | like the bar the lights hang from? |
20:55.40 | AlphA_VsT | cant be huge really 0.o |
20:55.47 | Nash|327 | I get that. |
20:56.01 | Nash|327 | Just that it doesn't look like paper like your ground texture did. |
20:56.17 | Nash|327 | It looks like "I couldn't bother making an actual texture" |
20:57.03 | *** join/#sc2mapster LordAbyss (~Christoph@150.135.211.242) |
20:57.08 | Stewox | guys |
20:57.14 | Nash|327 | perhaps do it like the ground texture which was grid paper |
20:57.20 | Stewox | how arre these movies called in SC2 |
20:57.26 | Nash|327 | add a bunch of vertical lines |
20:57.29 | Stewox | cut scenes is not a accurate word |
20:57.31 | AlphA_VsT | it is grid paper |
20:57.33 | Stewox | story mode |
20:57.43 | AlphA_VsT | i actually overlayed the groudn etxture on top of it |
20:57.49 | Nash|327 | ah, I see them now |
20:57.55 | Nash|327 | there are lines there |
20:57.55 | AlphA_VsT | so im quite confused |
20:57.59 | Nash|327 | damn those are faint |
20:58.20 | Stewox | quickly anyone ... can't continume my work :p |
20:58.20 | Nash|327 | I only seem them if I get close to the screen and stare |
20:58.58 | JademusSreg | The campaign cutscenes are done usingset piece units. |
20:59.02 | AlphA_VsT | maybe i will raise the visibitly of them lol |
20:59.26 | Stewox | jademus, how are they called |
20:59.26 | Nash|327 | the horizontal lines are clearly visible, the vertical ones not so much :/ |
20:59.31 | AlphA_VsT | they are in game movies |
20:59.37 | Stewox | Movies , Videos , Cutscenes |
20:59.40 | Stewox | something's smissing |
20:59.46 | Stewox | it's more of a gaming term |
20:59.51 | AlphA_VsT | they are not prerendered |
20:59.54 | Stewox | Cutscene is not accurate |
21:00.09 | AlphA_VsT | what are you getting at Stewox? |
21:00.20 | JademusSreg | The non-prerendered story sequences are done in the Story mode map between mission maps. |
21:00.30 | Stewox | i know so they aren't movies because they aren't prerendered , they aren't cutscenes because they aren't (those are for live-in-play) |
21:00.45 | Nash|327 | I think you mean cinematics? |
21:00.49 | Stewox | CINEMATICS |
21:00.55 | Stewox | yes |
21:01.04 | Stewox | tnx |
21:01.16 | Stewox | fell out of my mind ,,, couldn't recall |
21:01.37 | Nash|327 | Clearly your mind needs duct tape |
21:01.56 | Stewox | :P |
21:02.51 | Stewox | Cutscenes mean the same but those are more of a short-mid-game pauses ... technically yes but in-game cinematic is the right one |
21:03.05 | Ashamed | just applied to like 10 jobs :) |
21:03.06 | Stewox | just readin on wiki (wish i did that sooner) |
21:03.12 | Ashamed | hopfully i get something better |
21:03.35 | AlphA_VsT | lol |
21:03.46 | Stewox | those that are actually "movies" , loaded from files prerendered are called FMVs |
21:03.52 | Ashamed | its better then being a contractor :( |
21:04.01 | Ashamed | i litterally know people that are fucking idiots |
21:04.04 | Ashamed | but they get payed more then me |
21:04.09 | Ashamed | because i am a contractor |
21:04.17 | Ashamed | like people that do my old job |
21:04.25 | Ashamed | that i have been promoted passed |
21:04.28 | Nash|327 | you know people that are literally fucking idiots? |
21:04.28 | Ashamed | they still get payed more then me |
21:04.33 | Ashamed | Yeah |
21:04.41 | Ashamed | and they still get payed more >< since ibm hired them |
21:04.45 | Ashamed | opposed to my contractor |
21:04.49 | Ashamed | its fucked up |
21:05.02 | Nash|327 | who are these idiots they fuck? |
21:05.13 | Ashamed | lol |
21:05.14 | Ashamed | :) |
21:05.33 | Ashamed | I am deskside support for 4 IT Helpdesk... and i know some people that get payed more then me on the helpdesk |
21:05.37 | Ashamed | and i support THEM! |
21:05.55 | Nash|327 | Support. |
21:06.00 | Nash|327 | The horror. |
21:06.47 | Nash|327 | AND STOP MISUSING THE WORD LITERALLY |
21:06.49 | Nash|327 | D; |
21:06.57 | JademusSreg | Srsly |
21:07.47 | Nash|327 | OR you'll be fucked, literally :P |
21:08.21 | JademusSreg | I'm attempting to imagine a winking frowny face. It has a boggling incongruity. |
21:08.39 | Nash|327 | The mind. IT BOGGLES IT! |
21:08.48 | JademusSreg | =D |
21:08.49 | Nash|327 | D;< |
21:09.23 | JademusSreg | is boggled. |
21:09.36 | Nash|327 | Literally! |
21:09.53 | *** join/#sc2mapster MaxMode (~Adium@ip184-187-175-87.sb.sd.cox.net) |
21:10.47 | JademusSreg | Wakka wakka |
21:11.07 | Nash|327 | 10 years from now, looking up literally in the dictionary will say it means the same as definitely. |
21:12.32 | Nash|327 | And there will be no word to indicate you meant something in a non-idiomatic way! |
21:13.58 | Nash|327 | 10 years later, humanity is doomed because people took things the wrong way and blew each other up. |
21:17.28 | AlphA_VsT | lol |
21:17.30 | AlphA_VsT | HUGS!!!!! |
21:17.33 | AlphA_VsT | its ok |
21:17.54 | Nash|327 | No. It is not OK. |
21:18.07 | Nash|327 | YOUR CARELESS USE OF THE ENGLISH LANGUAGE WILL BE THE DOOM OF US ALL! |
21:18.36 | AlphA_VsT | wasnt me :( |
21:19.05 | Nash|327 | "wasnt" YOU? |
21:19.15 | Nash|327 | Oh, it most definitely was you! |
21:19.19 | AlphA_VsT | no no it wasnt |
21:19.20 | Nash|327 | You and all your ilk! |
21:19.38 | Nash|327 | WOULD IT KILL YOU TO USE AN APOSTROPHE? |
21:20.37 | AlphA_VsT | please dont hate on the lack of ones ability to type you might end up crying in a corner |
21:20.45 | AlphA_VsT | :( |
21:20.58 | Ashamed | nash this is the internets, if you want proper english go read a book. |
21:21.50 | Ashamed | Grammer is in the beholder.. it only upsets people that let it upset them :) Most people can read a sentence and understand it without proper grammer. |
21:22.03 | Ashamed | and if you can understand what someone is trying to say.. then why bitch |
21:22.19 | AlphA_VsT | yes |
21:22.19 | Nash|327 | You mean using the Internet precludes people from spelling properly? It's not all that hard. |
21:22.22 | Nash|327 | D: |
21:22.35 | AlphA_VsT | fucking gramar nazi |
21:22.37 | Ashamed | No when on the internet It does not matter |
21:22.39 | Ashamed | perioud |
21:22.42 | Ashamed | period* |
21:22.44 | Nash|327 | HEIL ME |
21:23.00 | sana | we heil! heil! right in the führer's face |
21:23.29 | Nash|327 | At least use the right words? |
21:23.36 | Ashamed | NOU |
21:23.44 | Nash|327 | Will do. |
21:23.50 | Ashamed | good :) |
21:23.52 | Ashamed | 1 out of a billion |
21:24.48 | Nash|327 | I didn't reach my level of English without making an effort to be correct. |
21:25.26 | Ashamed | and if you would like to be in that level of english write / read a book |
21:25.33 | Ashamed | but you are in the wrong place if you expect to see it here |
21:25.36 | Nash|327 | I did write a book. |
21:25.40 | Nash|327 | Well, 3 actually. |
21:26.59 | Ashamed | well then continue to become proficient n book writing and leave the internets B!!!!!!!!!! because you wont ever fix it |
21:27.01 | Ashamed | i can assure you |
21:27.24 | Nash|327 | Ah, but at least I can make fun of people who are wrong! |
21:27.41 | Ashamed | for what reasons? |
21:27.49 | Nash|327 | Because it amuses me. |
21:28.24 | Ashamed | most people that are wrong are only wrong because they feel it easier to type that way |
21:28.39 | Ashamed | so pointing out they are wrong will change nothing |
21:28.43 | Ashamed | because they already know |
21:28.48 | Ashamed | nor will it upset them |
21:29.02 | Nash|327 | Still, you find some gems like "literally fucking idiots". |
21:29.17 | Nash|327 | It is not required to upset people. |
21:29.25 | Ashamed | then what is the point ? |
21:29.31 | Ashamed | if you know it wont change them |
21:29.33 | Nash|327 | To amuse myself. |
21:29.37 | Ashamed | and you are not doing it to upset them |
21:29.50 | Ashamed | what amuses you about the situtation? |
21:30.16 | Nash|327 | No, that would base my aumsement on other people's emotional state, and I don't want my emotional state to rely on other people's. |
21:31.20 | Nash|327 | Anyway, it's humor; if you don't get it it's not worth trying to explain. |
21:31.41 | Ashamed | what i am saying is you are the only one that thinks its humor |
21:31.47 | Nash|327 | Fair enough. |
21:32.02 | Ashamed | other people just find it annoying that you pointed out a grammer issue.. when they clearly already understood the sentence |
21:32.08 | Ashamed | because if they didn't they would ask |
21:32.19 | Nash|327 | So they are annoyed? But not upset? |
21:32.29 | Ashamed | yeah i wouldn't say it upsets anyone |
21:32.42 | Stewox | http://www.teamliquid.net/forum/viewmessage.php?topic_id=211903 EVERTYHING WHAT I HAVE TALKED ABOUT AND NOW YOU SEE HOW MANY FEEL THE SAME !!! Sry im just so damn happy |
21:32.51 | Nash|327 | Isn't being annoyed a subtype of being upset? |
21:33.20 | Ashamed | i would concider it a subtype |
21:33.25 | Ashamed | but its not the same |
21:33.42 | Nash|327 | So people are upset but are not upset. |
21:33.48 | Nash|327 | That doesn't compute. |
21:33.55 | Ashamed | no people are annoyed but not upset |
21:34.32 | Nash|327 | If annoyed is a subtype of upset, then people who are annoyed are upset. |
21:35.25 | Ashamed | i would say upset = you are already mad |
21:35.29 | Ashamed | annoyed is the verge of getting maqd |
21:35.31 | Ashamed | mad* |
21:35.34 | Ashamed | A state of being unhappy, disappointed, or worried: "domestic upsets". |
21:35.39 | Ashamed | thats def of upset |
21:35.52 | PsypherLocke | are you guys seriously arguing about grammar? |
21:35.52 | Ashamed | 1. Irritate (someone); make (someone) a little angry: "your cheerfulness annoyed me"; "rock music loud enough to annoy". |
21:35.55 | PsypherLocke | back to map making! |
21:36.03 | Ashamed | no nash is :) |
21:36.14 | Nash|327 | You said you would consider it a subtype. |
21:36.18 | Ashamed | and i am arguing about the people that argue about grammer |
21:36.37 | Ashamed | because like you locke i find it stupid |
21:36.47 | PsypherLocke | Have you guys checked out the humble bundle yet? |
21:36.53 | PsypherLocke | I just got 3 games for a buck |
21:36.58 | PsypherLocke | good games to boot |
21:37.18 | Nash|327 | If so, set theory states that if e belongs to A, and A is a subset of B, then e belongs to B. |
21:37.30 | PsypherLocke | http://games.slashdot.org/story/11/04/12/1714202/Third-Humble-Bundle-Arrives-Frozenbyte-Edition |
21:37.45 | PsypherLocke | check that out, Trine is awesome, haven't played the others before |
21:38.11 | Ashamed | for 1 dollar :) |
21:38.51 | PsypherLocke | Well the wife rages when i spent more |
21:38.56 | PsypherLocke | so i bought for a dollar |
21:38.56 | nodgene | ladies and gentlement, I have given a ghost the ability to train barracks units. Crazy as it is I need to make it a bit crazier and allow the ghost to train on the move, as right now he can't move and train. |
21:39.06 | FockeWulf | [13:44] <FockeWulf> Howdy all, does anyone know where I find the flag or w/e it is that determines wheither or not when you drag a window around a group of units and structures that it will select the units and not the structures? |
21:39.11 | Ashamed | yeah me too lock lol |
21:39.12 | PsypherLocke | I gave $50 to Child's Play at christmas, so I don't feel bad |
21:39.50 | PsypherLocke | nod, you can make an instant ability |
21:39.59 | PsypherLocke | should just pop the effect right there at the model |
21:39.59 | AlphA_VsT | i payed 1 penny |
21:40.05 | AlphA_VsT | AWESOME |
21:40.19 | AlphA_VsT | thats liek free right |
21:40.24 | PsypherLocke | just about |
21:40.29 | nodgene | Instant? Can't be immediate training. Has to have a timer as usual |
21:40.36 | Nash|327 | Isn't there a flag for abilities to be usable while moving? |
21:40.47 | *** join/#sc2mapster deathnight114 (~chatzilla@c-98-247-52-158.hsd1.wa.comcast.net) |
21:40.50 | nodgene | I was wondering if that was the case, nash |
21:40.57 | Stewox | http://www.sc2mapster.com/assets/super-lowhigh-texture-tweak-1-3/ |
21:41.01 | PsypherLocke | I believe so, I think there are also options for building where you can have it not lock the character |
21:41.32 | nodgene | makes sense psypher |
21:41.41 | PsypherLocke | Sorry FockeWulf, no idea |
21:41.49 | Nash|327 | flags -> allow movement |
21:42.08 | nodgene | thanks |
21:42.11 | nodgene | will have a looksy now |
21:42.13 | PsypherLocke | I thought for sure I saw something in the data like that |
21:42.15 | Nash|327 | I knew I had seen it somewhere. |
21:42.21 | Ashamed | alpha 1 cent >< |
21:42.23 | Ashamed | man i wish i did that |
21:42.25 | Ashamed | i put 1 dollar |
21:42.28 | PsypherLocke | haha |
21:42.29 | Nash|327 | I had to use that before. |
21:42.33 | PsypherLocke | 99 cents more! |
21:42.52 | PsypherLocke | steam sales are the bane of my checking account |
21:42.56 | Ashamed | how do you get the games after the purchase? |
21:42.59 | AlphA_VsT | lol im to cheap to actually pay 1 penny |
21:43.02 | AlphA_VsT | well lazy |
21:43.08 | PsypherLocke | they send you an email with instructions |
21:43.17 | PsypherLocke | and you can get the steam key then just activate in steam |
21:43.20 | PsypherLocke | and download through there |
21:43.28 | AlphA_VsT | on they are on steam also |
21:43.31 | AlphA_VsT | fuck yeah |
21:43.54 | PsypherLocke | they just finished downloading so i'm going to try some shadowgrounds |
21:43.56 | Ashamed | very nice |
21:43.58 | PsypherLocke | bbl |
21:45.13 | nodgene | here, where is the ability flag list for abilities like barracks train, or am I doing it wrong? |
21:45.28 | nodgene | something to do with validators perhaps? |
21:45.42 | *** join/#sc2mapster JManV (450e9a13@gateway/web/freenode/ip.69.14.154.19) |
21:46.04 | Nash|327 | Stats->Flags for the abilities I have |
21:46.12 | Nash|327 | but none of them train stuff |
21:46.27 | Nash|327 | Perhaps it's different with train abilities? |
21:47.01 | nodgene | aye, but where exactly do I tick the flag for allowing the ghost's barracks train ability to be used whilst moving? |
21:47.18 | nodgene | Although you seem as unsure as me, hah. |
21:49.54 | Nash|327 | I haven't used Train abilities. |
21:50.16 | Nash|327 | But I don't see it on my Revive ability either. |
21:51.02 | JademusSreg | ??? |
21:51.22 | JademusSreg | What's the issue? |
21:52.50 | JademusSreg | You have an issue where you can't train units while the barracks is moving? |
21:53.37 | Mexa | Haha this Valve ARG is getting ineteresting |
21:53.46 | Mexa | *interesting |
21:53.54 | Mexa | "Amnesia: The Dark Descent Update Released Product Update - Valve 12:40 Amnesia: The Dark Descent gets a free expansion! Now with 20% more horror and 10% less cake. Enjoy this brand new flavor of canned horror - manufactured with license by Aperture Science. (might contain traces of potatoes)" |
21:53.54 | JademusSreg | ? |
21:54.08 | Mexa | the new thing.. potatoes |
21:54.11 | Mexa | It's a game |
21:54.15 | Mexa | printed by valve |
21:54.24 | Mexa | *given |
21:54.37 | JademusSreg | Ah. |
21:54.40 | Mexa | They send clues in various of games, and people go and solve it |
21:54.43 | JademusSreg | Sounds delicious. |
21:54.51 | Mexa | There was one last year too |
21:54.57 | sana | [22:01:21] <sana> http://store.steampowered.com/news/? |
21:54.58 | sana | ;< |
21:55.20 | Mexa | http://valvearg.com/wiki/Investigation_History |
21:55.35 | sana | 2h ago, and you ignored it! |
21:55.39 | nodgene | Jademussreg: my ghost can't train units on the move |
21:55.46 | *** join/#sc2mapster Bounty (442d304d@gateway/web/freenode/ip.68.45.48.77) |
21:56.03 | Mexa | my bad sana, didn't catch it back then |
21:57.16 | Mexa | but yeah |
21:57.45 | Mexa | It's funny that Valve do something for the community in this way |
21:57.49 | Mexa | :) |
21:58.05 | Mexa | Not that they don't otherwise, but I like mysteries:P |
21:59.39 | Ashamed | i will just be dling portal probly |
21:59.40 | Ashamed | :) |
22:00.53 | JademusSreg | bbl |
22:01.06 | Mexa | haha yeah, it's a great trick to get people to buy games too :> |
22:01.10 | Mexa | Seeya Jademus |
22:01.40 | nodgene | :O why is it such a bizarre request for a man to magically train soldiers as if he were a barracks, but also do this whilst going for a jog?! |
22:02.22 | Ashamed | i bet you can do it |
22:02.36 | Nash|327 | DO IT WITH TRIGGERS! |
22:02.42 | Ashamed | >< |
22:02.46 | nodgene | Awh that's just not cool nash |
22:02.46 | Nash|327 | hahah |
22:02.50 | Ashamed | i bet it would be easy with triggers |
22:02.51 | Ashamed | lol |
22:02.54 | Ashamed | like really easy |
22:03.11 | sana | http://www.youtube.com/watch?v=5DfZEfk29aw |
22:03.19 | Ashamed | like litterally so easy that you don't know what to do |
22:04.06 | Nash|327 | Well, a trigger, an ability that adds a dummy behavior with a countdown bar and a trigger that executes when countdown ends to create unit at location of trainer |
22:04.12 | nodgene | might it be something indirect to do with a build sequence, like the build in progress or queue abilities? |
22:04.43 | Nash|327 | you'd get the timed life etc countdown bar as progress indicator |
22:04.59 | sana | You dont need a trigger for that |
22:05.13 | sana | Make an Effect ability with a casting time |
22:05.37 | sana | Wait actually. |
22:05.38 | sana | Eh! |
22:05.39 | sana | I dunno. |
22:05.47 | AlphA_VsT | lol |
22:06.56 | Mexa | Lol, that vid sana, awesome:P |
22:07.09 | nodgene | well, what defines the train barracks abilities' requirement for the caster being stationary? Or is this related to other abilities needed for training, like build in progress or queue? |
22:08.51 | Nash|327 | can I upload a map privately to test without replacing the current version? |
22:09.08 | Nash|327 | Or does it always overwrite when you upload a new version? |
22:09.30 | nodgene | you can rename and make a second copy to upload privately? |
22:09.59 | Nash|327 | rename the map, ah |
22:10.11 | Nash|327 | Well, if I must... |
22:10.17 | nodgene | iterative saving and testing |
22:10.52 | Helral | I'd expect that the public one doesn't get overwritten if you upload a private one right after... although not sure..... |
22:12.51 | Nash|327 | I need some linear regression D: |
22:25.58 | AlphA_VsT | yeah break time |
22:26.12 | *** join/#sc2mapster ThunderLord (60e2f012@gateway/web/freenode/ip.96.226.240.18) |
22:26.18 | AlphA_VsT | http://i.imgur.com/kpZU9.png temple for the streets is set up lol |
22:26.38 | ThunderLord | what is the current verdict on the best way to set up WASD movement? |
22:27.24 | AlphA_VsT | i need to create a new grid paper texture though 0.o |
22:27.48 | *** join/#sc2mapster Maknyuzz (836b004a@gateway/web/freenode/ip.131.107.0.74) |
22:28.13 | AlphA_VsT | ThunderLord: im not sure there is one |
22:28.18 | Maknyuzz | anyone know if you can move around the battle.net chat UI in game? |
22:28.23 | Maknyuzz | on the right side |
22:28.27 | AlphA_VsT | yes |
22:28.41 | ThunderLord | i know its alway goin to have some delay alpha |
22:28.42 | ThunderLord | but |
22:28.45 | ThunderLord | as of now |
22:28.50 | ThunderLord | what is the prooven best way? |
22:29.02 | Maknyuzz | yes to me? |
22:29.04 | AlphA_VsT | i have no idea |
22:29.12 | AlphA_VsT | yes Maknyuzz |
22:29.23 | Maknyuzz | how? which panel should I override? |
22:29.49 | AlphA_VsT | idono read the recent tutorials |
22:29.51 | AlphA_VsT | i have no idea |
22:29.57 | *** join/#sc2mapster Leaderboard (51f6c306@gateway/web/freenode/ip.81.246.195.6) |
22:29.58 | Bounty | I think bnet is dead lol |
22:30.07 | AlphA_VsT | why |
22:30.09 | Bounty | custom games |
22:30.19 | Leaderboard | Hello, i'm trying to make a unit move to 4 differents random point, how can i make it ? |
22:30.24 | Bounty | bc it takes a pretty damn long time to get any game started that isnt on page 1 |
22:30.28 | Bounty | and even on page 1 |
22:30.32 | Bounty | they dont fill up fast at all |
22:30.35 | AlphA_VsT | really |
22:30.39 | Bounty | yeah |
22:30.42 | Leaderboard | i tried "random points between points" but don't work for 4 points |
22:30.43 | Leaderboard | any help ? |
22:30.56 | Bounty | kinda sad really |
22:31.07 | AlphA_VsT | Leaderboard: that would be a ragion |
22:31.26 | Leaderboard | random point in region ?? that would be anywhere |
22:31.30 | Maknyuzz | wth |
22:31.34 | Leaderboard | i need this unit to check each expand |
22:31.35 | Maknyuzz | u said yes but then i dunno? |
22:32.02 | AlphA_VsT | Leaderboard what shape is the 4 points in? |
22:32.10 | Leaderboard | i don't know |
22:32.39 | AlphA_VsT | why do you need 4 points? |
22:33.03 | Maknyuzz | bounty |
22:33.06 | Maknyuzz | its 3PM |
22:33.11 | Maknyuzz | weekday |
22:33.11 | Leaderboard | how do i combine regions ? |
22:33.15 | Maknyuzz | what do u expect? |
22:33.27 | AlphA_VsT | they have a trigger for it Leaderboard |
22:33.31 | Maknyuzz | and star battle is boycotted |
22:33.37 | Nash|327 | It's 0:33 |
22:34.04 | Maknyuzz | yea midnight weekday everyone is asleep |
22:34.18 | Nash|327 | everyone? |
22:34.23 | Nash|327 | D:! |
22:34.26 | Maknyuzz | lolz |
22:34.29 | Maknyuzz | most peop |
22:34.32 | Nash|327 | I am asleep. |
22:34.36 | AlphA_VsT | why is starbattle boycotted? |
22:34.38 | Nash|327 | This is a dream. |
22:34.42 | Maknyuzz | by blizzard |
22:34.44 | Maknyuzz | i dunno why |
22:34.45 | AlphA_VsT | ? |
22:34.53 | Maknyuzz | sotis marine arena star battle etc etc |
22:34.57 | Maknyuzz | are boycotted by blizz |
22:35.09 | AlphA_VsT | how are they boycotted |
22:35.12 | Nash|327 | What does that even mean? |
22:35.18 | Maknyuzz | remove em from top list |
22:35.31 | AlphA_VsT | lol |
22:35.35 | Maknyuzz | wait AlphA u dont have SC2? |
22:35.40 | AlphA_VsT | i do |
22:35.44 | Maknyuzz | how come u dont know this? |
22:35.54 | Maknyuzz | it has been going on for a while |
22:35.57 | AlphA_VsT | the popular list was reset that is all |
22:36.01 | AlphA_VsT | for what ever reason |
22:36.05 | Maknyuzz | not only reset |
22:36.07 | Nash|327 | Does owning the game magically impart this knowledge? |
22:36.17 | AlphA_VsT | it must |
22:36.24 | Maknyuzz | but blizz boycot the top maps |
22:36.24 | Nash|327 | Amazing. |
22:36.39 | Maknyuzz | yes Nash |
22:36.41 | AlphA_VsT | Maknyuzz you dont seem to understand it fully |
22:36.55 | Maknyuzz | understand what? |
22:37.02 | AlphA_VsT | what happend |
22:37.03 | Nash|327 | Maybe my copy was broken then. |
22:37.13 | Maknyuzz | do you? |
22:37.14 | Nash|327 | It didn't impart any knowledge magically. |
22:37.16 | Nash|327 | :G |
22:37.24 | Maknyuzz | explain to me what happen... |
22:37.29 | AlphA_VsT | blizzard did not "boycott" any map |
22:37.46 | Maknyuzz | they did imo |
22:37.47 | Nash|327 | THEY GIRLCOTTED THEM |
22:37.53 | Nash|327 | D:~~ |
22:37.53 | AlphA_VsT | no they didnt |
22:38.00 | Maknyuzz | yea girlcot works too lolz |
22:38.03 | AlphA_VsT | the list go reset for what ever reason |
22:38.08 | Maknyuzz | today its back |
22:38.24 | Maknyuzz | but since friday they hide star battle sotis marine arena etc etc |
22:38.27 | AlphA_VsT | the only reason they would pull something is for copyrights |
22:38.33 | Maknyuzz | ?? |
22:38.48 | Maknyuzz | what r u talking about? |
22:39.04 | AlphA_VsT | what ever happen after the list got reset is not a doing of blizzard |
22:39.09 | AlphA_VsT | but the people who play the games |
22:39.17 | Maknyuzz | star battle against copyright? |
22:39.21 | Maknyuzz | sotis too? |
22:39.23 | AlphA_VsT | no |
22:39.26 | Maknyuzz | marine arena too? |
22:39.32 | AlphA_VsT | they just where not being played |
22:39.38 | AlphA_VsT | is that so fucking hard to understand |
22:39.48 | Maknyuzz | it's fucking boycotted |
22:39.53 | Maknyuzz | is that so fucking hard to understand? |
22:39.57 | AlphA_VsT | your a fucking moron |
22:40.08 | Nash|327 | Ooh, flame war. |
22:40.19 | Nash|327 | In before "your mother..." |
22:40.22 | Maknyuzz | i didnt start it |
22:40.26 | Maknyuzz | i didnt say anything |
22:40.26 | AlphA_VsT | im done hes on ignore |
22:40.31 | Nash|327 | Aww. |
22:40.34 | Nash|327 | Too soon! |
22:40.44 | AlphA_VsT | seriously though thats what happend |
22:40.47 | Maknyuzz | alpha licks blizzard's ass for breakfast |
22:40.56 | Maknyuzz | so sotis is not being played? |
22:41.06 | Maknyuzz | star battle not being played? |
22:41.13 | Kueken | in EU it has about 5k hours |
22:41.17 | Nash|327 | He ignored you, you can stop now. |
22:41.19 | Nash|327 | D_D |
22:41.22 | Maknyuzz | today yes |
22:41.51 | Maknyuzz | http://us.battle.net/sc2/en/forum/topic/2369737580 |
22:42.23 | AlphA_VsT | lol |
22:42.46 | Maknyuzz | Kueken |
22:42.52 | Kueken | ? |
22:43.06 | Maknyuzz | did u log on on the weekend? |
22:43.11 | Maknyuzz | star battle was removed |
22:43.14 | Maknyuzz | from page 1 |
22:43.23 | Kueken | sure, my map had 3k hours and sotis hat 10 minutes ;) |
22:43.24 | AlphA_VsT | He actually got me upset at his stupidity 0.o |
22:43.25 | Maknyuzz | they put it on page 10 or smthng |
22:43.29 | Maknyuzz | exactly |
22:43.29 | Kueken | now its the other way around |
22:43.32 | Maknyuzz | thats what i mean |
22:43.40 | Kueken | I know ;) |
22:43.42 | Maknyuzz | i dunno what alpha is talking about |
22:43.51 | Maknyuzz | alpha said sotis is 10 mins because its not being played |
22:43.52 | Kueken | just wanted to say it seems to be back to normal |
22:43.52 | Maknyuzz | BS |
22:44.01 | Maknyuzz | today yes |
22:44.04 | Maknyuzz | but not past 4 days |
22:44.51 | Maknyuzz | so i dunno who the moron is |
22:45.25 | Maknyuzz | btw Kueken |
22:45.41 | Maknyuzz | do u know if u can move the battle.net chat box UI? |
22:45.55 | Kueken | ask helral, hes the ui expert |
22:46.14 | Maknyuzz | he's fast asleep |
22:46.29 | Kueken | well, I have not the slightest idea |
22:46.34 | *** join/#sc2mapster SirDemon (~Alma@line-19036.dyn.kponet.fi) |
22:47.14 | Maknyuzz | is there an outrage in EU as well when blizz boycotted Sotis StarBattle etc etc? |
22:48.50 | Maknyuzz | http://eu.battle.net/sc2/en/forum/topic/1951625474 |
22:48.56 | Maknyuzz | zedu was mod |
22:48.57 | PsypherLocke | it's a good thing, give new maps a chance and people have bookmarks if they like something |
22:48.59 | Maknyuzz | mad |
22:49.23 | Maknyuzz | i didnt say its a bad thing |
22:49.34 | Maknyuzz | i just dont understand AlphA_VsT statement |
22:49.45 | Maknyuzz | he said SotiS got 10 minutes because its not being played |
22:50.08 | Maknyuzz | Star Battle got 4 hours because nobody plays the game |
22:50.20 | Maknyuzz | and called me moron for saying blizzard boycott the popular maps |
22:50.33 | Maknyuzz | im confused now |
22:50.59 | Mexa | *boycott* |
22:51.16 | Mexa | Being pinned somewhere bottom of the popularity list does not mean blizzard removed them |
22:51.21 | Mexa | like you said at first <.< |
22:51.40 | Maknyuzz | ok maybe bad working |
22:51.42 | Maknyuzz | wording |
22:51.51 | Maknyuzz | oh well |
22:52.02 | Maknyuzz | i said remove from page 1 |
22:52.06 | Maknyuzz | anyway |
22:52.06 | Mexa | true |
22:52.10 | Mexa | Never mind now |
22:52.11 | Maknyuzz | forget it |
22:52.23 | Mexa | :) |
22:52.43 | AlphA_VsT | lol |
22:52.58 | Deaod | so MC won Dreamhack? |
22:53.00 | Mexa | wow, that new portal song has gain me stucked now for a while |
22:53.04 | AlphA_VsT | im sure blizzard is testing the system or something went wrong but yeah |
22:53.06 | Mexa | yup |
22:53.15 | Mexa | Cheesy ending if you ask me though |
22:53.15 | Deaod | hmmm |
22:53.30 | Maknyuzz | MVP not participating in dreamhack? |
22:53.38 | Deaod | i assume whitera was with him in the finals? |
22:53.38 | Mexa | White-Ra totally deserved to win |
22:53.48 | Deaod | hmmmm |
22:54.02 | Maknyuzz | yea MC won again |
22:54.12 | Mexa | it was 2-2, then MC went and proxy pyloned + 2 warp gated in white-ra's main |
22:54.14 | Mexa | Instant rush |
22:54.19 | Maknyuzz | lolz |
22:54.27 | Deaod | i wouldve wanted whitera to win |
22:54.33 | Maknyuzz | i cannot wait till jaedong flash etc etc move to SC2 |
22:54.33 | Deaod | couldnt watch, sadly |
22:54.41 | Mexa | And white-ra didn't scout his base enough:/ |
22:54.56 | Deaod | also, portal preload is available |
22:55.09 | Deaod | portal 2 |
22:55.11 | Mexa | Only to find out the opposite base were empty, then he throws up a forge on his own base, but too late |
22:55.26 | Mexa | Deaod, are you following the valvearg something? |
22:55.34 | Deaod | nope |
22:55.39 | Leaderboard | How do i combine regions please ? |
22:55.43 | PsypherLocke | which portal 2 song? |
22:55.48 | Mexa | But do you know what I talking about:P? |
22:55.55 | Mexa | this one http://www.youtube.com/watch?v=5DfZEfk29aw |
22:55.59 | Deaod | i dont know the details |
22:56.07 | Deaod | didnt you link to it earlier? |
22:56.18 | PsypherLocke | ahh i have audiosurf |
22:56.25 | Mexa | I did, but I didn't see you here back then |
22:56.27 | PsypherLocke | i should check that out |
22:56.29 | Deaod | ive done some reading since then, but havent the faintest idea what the fuck all that effort is for. |
22:56.46 | Mexa | Excitement among fans, I don't know :> |
22:56.51 | Mexa | They had one last year too |
22:56.59 | Leaderboard | How do i combine regions please ? |
22:57.02 | Leaderboard | any help ? |
22:57.19 | Deaod | i dont know, explore the UI |
22:57.32 | Mexa | I think it's cool that Valve even spend the effort to doing a tricky mystery for the major nerdsolving part of the community:P |
22:57.46 | Deaod | i know it can be done using code |
22:58.32 | *** join/#sc2mapster Chamenas1 (~BleaS@pool-173-76-192-176.bstnma.fios.verizon.net) |
22:58.34 | *** part/#sc2mapster Chamenas1 (~BleaS@pool-173-76-192-176.bstnma.fios.verizon.net) |
22:58.49 | Deaod | i dont even know what the hell Valve could be hinting at |
22:59.02 | Maknyuzz | LEaderboard |
22:59.06 | Maknyuzz | select the region |
22:59.17 | Maknyuzz | with shift click |
22:59.17 | Leaderboard | yes ? |
22:59.17 | Leaderboard | Ahaaa |
22:59.21 | Maknyuzz | then hit edit |
22:59.27 | Maknyuzz | file edit view |
22:59.29 | Maknyuzz | hit edit |
22:59.31 | Maknyuzz | bottom |
22:59.34 | Maknyuzz | there is merge sleection |
22:59.36 | PsypherLocke | dude, that song is awesome |
22:59.37 | Maknyuzz | hotkey 0numpad |
22:59.55 | Maknyuzz | it will be combined |
23:00.46 | Leaderboard | thxs a lot |
23:01.08 | Mexa | Deaod, they seem to be hinting alot about potatoes and portal, that's all I got out of it |
23:01.14 | Mexa | So far |
23:01.16 | Mexa | :P |
23:01.19 | Deaod | potatoes. |
23:01.25 | Deaod | how very interesting |
23:01.35 | Mexa | 'what does it mean?' |
23:01.42 | Maknyuzz | april 21st |
23:01.46 | Deaod | also, the song you linked to is not from portal 2 |
23:01.49 | Deaod | its old |
23:01.50 | Maknyuzz | we might see less peop on bnet |
23:01.53 | Deaod | very old |
23:01.55 | Maknyuzz | april 18 |
23:01.57 | Mexa | I din't say it was from portal 2 |
23:02.06 | Mexa | I said it was, yay new portal song |
23:02.15 | Mexa | But yeah was wrong |
23:02.32 | Mexa | They added it in autosurf, overriding still alive if you try to play that one. |
23:02.48 | Mexa | Also related to the valvearg potatosack |
23:02.54 | PsypherLocke | ahh |
23:04.04 | Mexa | Same with a bunch of newly released updates for several games |
23:04.10 | Mexa | if you look at the steam news page |
23:04.59 | Saeris | Sixen, news update: Blizzcon ticket sales dates are up, May 21st and 25th, $175 |
23:05.22 | Mexa | 5258 - Fixed: Crash at offset 0xfb57. such things? It sounds to me that they want you to go and look at that offset? |
23:05.39 | Saeris | the rest of you panic and check your bank accounts and lament not having enough money to go |
23:05.41 | Saeris | i sure am >.< |
23:06.32 | Mexa | "Updates to Toki Tori have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: SOS" |
23:07.11 | Mexa | AaAaAA!!! - A Reckless Disregard for Gravity Update Released Product Update | Please help us. Please help us. Please help us. Please help us. Please help us. Please help us. You would hate me if I insulted your skill by making it too easy. I certainly would Hate you. |
23:08.07 | Mexa | Wonderful End of the World Update Released Product Update - IT'S NOT FINE. WHATEVER YOU DO, DO NOT USE ANY SUGAR. Don't worry. Changes are here. |
23:08.16 | Mexa | lols.. |
23:11.13 | *** join/#sc2mapster LordAbyss (~Christoph@150.135.211.242) |
23:11.14 | PsypherLocke | i must have missed something |
23:12.29 | Mexa | Psypher, if you feel like it, you can read about it here: http://valvearg.com/wiki/Investigation_History |
23:14.16 | Nash|327 | mexaface |
23:14.30 | Nash|327 | what would be suitable handicap with 2 players? |
23:14.51 | Nash|327 | I've tried soloing at 25% and it's sooo easy :G |
23:15.57 | Mexa | 60% perhaps? |
23:16.34 | Mexa | Hard to tell |
23:17.34 | Mexa | regarding many players you don't neccessarily have to have the max amount of players to represent 100% |
23:17.37 | PsypherLocke | interesting mexa. I'm terrible with codes and stuff |
23:17.47 | Mexa | It should be able to go above 100% too. |
23:17.53 | Nash|327 | I was thinking more 200% for 6 |
23:17.58 | Mexa | Haha, me too Psypher. |
23:18.03 | Nash|327 | I tested and it works |
23:18.08 | Nash|327 | double HP |
23:18.13 | Mexa | go for it then |
23:18.14 | Mexa | :> |
23:18.33 | Nash|327 | 60,100,140,180,200 |
23:18.38 | Nash|327 | or something :G |
23:18.52 | Sixen | I know Saeris |
23:19.13 | Mexa | sounds nice. The handicac will be something to tweak I guess, as it is a factor of balance. |
23:19.18 | Mexa | *handicap |
23:19.31 | Mexa | So it may not be right from the beginning I mean. |
23:20.41 | AlphA_VsT | http://i.imgur.com/kpZU9.png so hows it look so far? |
23:21.30 | Mexa | Alpha, I want to see how it looks ingame :) |
23:21.49 | Ashamed | oh shiz |
23:22.00 | Ashamed | that looks much better then yesterday |
23:22.33 | Mexa | Hey Skizot, you there? |
23:22.50 | JademusSreg | Back. |
23:22.56 | Mexa | Wb! |
23:23.01 | JademusSreg | =D! |
23:23.32 | AlphA_VsT | thanks Ashamed :D |
23:23.37 | AlphA_VsT | yeah in time mexa |
23:23.46 | Mexa | NO I WANT TO SEE NAO |
23:23.48 | AlphA_VsT | its on scale with the game though so |
23:23.50 | Mexa | trollface |
23:23.56 | JademusSreg | So who can I wrangle into testing my map? I need to confirm my notifications are working. |
23:24.05 | Mexa | Joking, it looks great Alpha |
23:24.46 | Mexa | Jade, still not for singleplayer testing is it? |
23:25.03 | JademusSreg | Oh, it is. Let me do that for ya. |
23:25.19 | *** join/#sc2mapster ProzaicMuze (Error@98.232.252.235) |
23:25.25 | *** mode/#sc2mapster [+v ProzaicMuze] by ChanServ |
23:26.16 | PsypherLocke | nice, finally got my mineral gathering AOE buff to work on my hero |
23:28.17 | JademusSreg | Patching, haha. |
23:28.40 | Ashamed | 2 1/2 hours left |
23:31.20 | Mexa | What happends after that? |
23:33.03 | Ashamed | i get to go home |
23:33.08 | Ashamed | and actually have a aright evening |
23:34.47 | PsypherLocke | I wish i had internet at work :( |
23:34.51 | PsypherLocke | my company sucks |
23:34.58 | PsypherLocke | not allowed to use stuff like irc and all that |
23:36.39 | Ashamed | i am the it guy |
23:36.45 | Ashamed | i created our block script |
23:36.48 | Ashamed | lol |
23:36.53 | PsypherLocke | haha |
23:37.03 | Ashamed | but irc is not on it |
23:37.06 | Ashamed | anyways |
23:37.11 | PsypherLocke | i tried doing some work around and snort went off and i get a nasty phone call |
23:37.22 | Ashamed | wow |
23:37.26 | Ashamed | like with proxies? |
23:37.29 | PsypherLocke | yeah |
23:37.54 | Ashamed | i got some good proxies |
23:37.55 | Ashamed | lol |
23:38.12 | Ashamed | just create a server and share your media |
23:38.23 | Ashamed | they wont have your site blocked.. unless they block everything |
23:38.25 | Ashamed | but what you use |
23:38.40 | PsypherLocke | yeah, a colleague did something like that |
23:38.48 | PsypherLocke | and they pinged him for using too much bandwidth |
23:38.52 | Ashamed | yeah |
23:38.54 | PsypherLocke | he was streaming stuff from home or something |
23:38.56 | Ashamed | that would make sense |
23:39.02 | Ashamed | streaming from my server is like 200kb a second |
23:39.21 | Ashamed | what company is this? |
23:39.30 | PsypherLocke | we'll call it initech |
23:39.33 | Ashamed | i work for one of the leading IT companies in the world lol |
23:39.40 | Ashamed | and they still dont do anything like that |
23:39.44 | Ashamed | not in this department at least |
23:39.47 | Ashamed | I work for IBM |
23:39.55 | PsypherLocke | cool cool |
23:40.00 | Ashamed | they tell us it cost too much money |
23:40.15 | Ashamed | and if we want to block users from the internets that we would have to figure it out with our own resources |
23:40.18 | Ashamed | thus my script |
23:40.43 | PsypherLocke | you could replace our sysadmins with some well written perl scripts |
23:42.36 | PsypherLocke | man, data editing so powerful |
23:42.45 | PsypherLocke | you can do just about anything is screw around with it enough |
23:42.58 | PsypherLocke | err if you screw around with it enough |
23:43.15 | Ashamed | yeah for sure |
23:43.18 | Ashamed | scripts are like half my job lol |
23:43.24 | Ashamed | i am like.... hmm i will script it |
23:43.50 | PsypherLocke | i know a sysadmin for a super computer cluster who scripted just about everything |
23:44.05 | PsypherLocke | he sits at home and plays WoW and only goes into the office when something weird happens |
23:44.12 | PsypherLocke | so maybe 10 hours a week |
23:45.38 | Ashamed | lol |
23:45.39 | Nash|327 | Mexa and other EU peeps |
23:45.48 | Nash|327 | Want to help me test my map? |
23:45.50 | Mexa | Nashface |
23:45.57 | Mexa | I was thinking to go to bed :) |
23:46.00 | Nash|327 | D: |
23:46.11 | Nash|327 | waaaay too early |
23:46.17 | Mexa | I have a scripting class tomorrow, and I don't want to miss it |
23:46.36 | Ashamed | w00t scripts |
23:46.38 | Mexa | Much funnier than Matlab... |
23:47.04 | Mexa | Syllian or something |
23:47.04 | Nash|327 | Why are you up at 1:45 then? |
23:47.07 | Nash|327 | D_D |
23:47.17 | Mexa | Because I herpaderp alot. |
23:47.25 | Mexa | Rather, I have bad habits |
23:47.34 | Nash|327 | Well derp some more |
23:48.09 | Mexa | I will, in my dreams |
23:48.11 | Mexa | Nightynight |
23:50.06 | Mexa|Sleep | And for you who want to watch north american star league livestreams later, I suggest http://en.justin.tv/naslseasonone |
23:50.12 | Mexa|Sleep | Goodnight |
23:50.52 | Nash|327 | as if |
23:50.57 | Nash|327 | might as well test |
23:51.03 | Nash|327 | you never get to sleep anyway |
23:51.27 | Mexa|Sleep | Lies |
23:51.35 | Nash|327 | LIES! |
23:51.39 | JademusSreg | Nash is right. |
23:51.41 | AlphA_VsT | trine is fun |
23:51.41 | Mexa|Sleep | I am going off to watch Star Wars ep 2, and sleep meanwhile. |
23:51.48 | Mexa|Sleep | Trine is great |
23:51.50 | Mexa|Sleep | Later! |
23:51.58 | Nash|327 | Episode 2 :G |
23:52.07 | JademusSreg | You pretend to sleep to throw off the scent. But we know you're there. |
23:52.09 | Nash|327 | Oh well at least it's better than 1 and 3. |
23:52.24 | Nash|327 | NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO |
23:52.33 | Nash|327 | 'nuff said |
23:52.40 | Mexa|Sleep | I already saw 4-6 so I might aswell see 1-3 in order too. |
23:52.46 | Mexa|Sleep | nuff said, nuff scents |
23:52.54 | PsypherLocke | any idea why an ability would dissapear from a command card while the behavior it applies is active? |
23:52.55 | Nash|327 | Star Wars is meh anyway. |
23:53.03 | PsypherLocke | then come back when the behavior goes away? |
23:53.03 | Mexa|Sleep | Gotta see them once |
23:53.07 | Mexa|Sleep | As I haven't |
23:53.28 | Nash|327 | the behavior disables abilities? |
23:53.33 | Mexa|Sleep | I should herpa on my way now |
23:54.10 | PsypherLocke | it shouldn't |
23:54.15 | PsypherLocke | let me double check |
23:54.28 | Nash|327 | or some sort of validator? |
23:54.46 | Nash|327 | though I don't think that'd remove the ability from command card |
23:54.49 | JademusSreg | Hahaha. |
23:55.08 | JademusSreg | The behavior must be disabling it. |
23:55.10 | PsypherLocke | the behavior category is permanent |
23:55.14 | PsypherLocke | not sure that would do anything |
23:55.14 | JademusSreg | As Nash suggested. |
23:56.03 | PsypherLocke | buff flags are countdown and remove exhausted damage |
23:56.07 | PsypherLocke | which is the default |
23:56.09 | JademusSreg | Not flags. |
23:56.19 | JademusSreg | Check the Modifications field. |
23:56.22 | Nash|327 | ability classes disabled and whatnot |
23:56.31 | Nash|327 | Don't recall exact wording. |
23:56.35 | JademusSreg | Eksactory. |
23:56.46 | PsypherLocke | yeah, that's the default |
23:56.59 | PsypherLocke | nothing disabled or enabled |
23:57.01 | Nash|327 | D: |
23:57.11 | JademusSreg | What's the requirement on the ability? |
23:57.19 | PsypherLocke | none right now |
23:57.21 | JademusSreg | In fact, what is the class of ability? |
23:57.38 | PsypherLocke | behavior |
23:57.47 | JademusSreg | Naw, the ability. |
23:57.59 | PsypherLocke | the ability type is behavior |
23:58.35 | JademusSreg | Oh, haha. |
23:58.41 | JademusSreg | Those are toggleable. |
23:58.55 | JademusSreg | Makes sense. |
23:59.02 | Nash|327 | hard coded? |
23:59.18 | JademusSreg | Look at the examples. |
23:59.21 | PsypherLocke | this ability kicks off a behavior that searches an area for SCV's then applies a buff to those SCV's |
23:59.44 | PsypherLocke | I have toggle unchecked on the ability if that helps |