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05:15.59 | seebs | Today I learned: (1) Somehow my UI was configured such that I had no target cast bar. (2) If you are right next to Twisted Lord Greenscale, you can't see the cast bar on his nameplate. (3) Why so many people just quit instantly if they get RotD as an expert. |
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05:21.32 | Noshei | lol seebs, why do you think that is? |
05:21.59 | seebs | It is apparently very annoying. I think we gave up on our third try at greenscale. |
05:22.12 | seebs | Problem: I couldn't get a visible indicator of when he was casting things. Like, say, Feast. |
05:22.36 | Noshei | yeah all the bosses in there are a bit annoying |
05:22.38 | seebs | This makes it pretty hard to dodge. |
05:22.56 | Noshei | I can see that |
05:23.00 | seebs | Maelow, we wiped once because I ended up against a wall and couldn't tell whether I was facing him or not. |
05:23.25 | seebs | We eventually gave up. |
05:23.26 | Noshei | just be glad you didn't get to the last boss, that one is really annoying |
05:23.50 | Noshei | trash before the 4th one is just stupid as well |
05:24.12 | seebs | That really feels like it wants to be a Second-Tier instance that you never see until you've done the others a few times. Rather than, say, the very first SL expert you ever see. |
05:33.20 | seebs | *grumble* |
05:33.24 | seebs | It's been nearly three years. |
05:33.41 | seebs | There is still, so far as I can tell, no way whatsoever to get a /who listing for a user whose name is a substring of another user's name. |
05:33.56 | seebs | Also no account-wide ignore or friend. No working channel moderation. GAH. |
05:34.08 | seebs | I really feel like Trion is massively underestimating the impact of social tools in MMO play experience. |
06:53.45 | Amadeus- | man ...the only thing I like in rift now is pvp ..and the premades in warfronts are just ruining it ...eveyr match is 500 to 20 |
06:53.51 | Amadeus- | guess I'll be quitting rift soon |
06:54.09 | Amadeus- | spending an hour getting one win for daily != fun |
06:54.11 | seebs | The amount of work that goes into trying to make it so premades mostly go against other premades is insane. |
06:54.20 | seebs | But for some reason, it's never quite actually worked. |
06:54.40 | Amadeus- | well, the matchmaker is very broken right now |
06:54.53 | Amadeus- | it's literally been entire teams of rogues/warriors against mages/clerics |
06:55.12 | Amadeus- | and I'm not kidding ...I've been doing randoms for an hour ...lost about 5 now ...all have been complete steamrolls |
07:09.05 | Amadeus- | and another ...guess it's just a bad night ...bad luck every match for 90 minutes now |
07:09.18 | Amadeus- | (and I'm rank 90...so I know when it's good vs. bad) |
07:09.31 | Ivnedar | ah, that might be why I don't see that issue |
07:09.44 | Ivnedar | I'm not p90 |
07:11.34 | Amadeus- | and now I have to go ...so, 90 minutes without a win is not fun ..not sure why the devs can't see that it makes people want ot quit |
07:11.57 | Ivnedar | join a premade? |
07:12.07 | Amadeus- | I don't enjoy taht as much |
07:12.21 | Amadeus- | I like the idea of meeting new people and playing with new people ...starting a match and feeling that dynamic |
07:12.31 | Amadeus- | it's boring if you just go in with people you already know and kick ass |
07:12.49 | Amadeus- | Steamroll isn't fulfilling in the end ..it's like godmode in a single player game |
07:13.06 | Amadeus- | premading in warfronts is like premades in pve experts ..it's boring |
07:13.08 | Amadeus- | imo |
07:13.21 | Amadeus- | unless you're paired up against another equally good premade ...which rarely happens. |
07:14.04 | Amadeus- | ..the irony is that I LOVED how the pvp was when I first returned to the game back in ...what was it...sept. or oct. ...then it all got ruined by the "new matchmaker" allowing premades back into it. |
07:14.30 | Amadeus- | now, a lot of quality players won't even do warfronts unless it's in a premade ...so, you never really get to see how good people are ..you get to see how good they are with their buddies helping them. |
10:25.21 | Ivnedar | so, apparently Breaker X-1 isn't 14 mannable :( |
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12:31.46 | Repo | gadgets-buffs: Lifeismystery master * v0.5.0-1-g198560f (2 files in 1 directory): [+1 commit] * Add options to on/off text outline * Add options to on/off border |
12:32.12 | Repo | gadgets-buffs: Lifeismystery v0.5.1 * a5e9726 /: [new tag] |
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13:05.23 | Imhothar | 3 |
13:05.28 | Imhothar | @leon |
13:08.13 | Imhothar | oh wrong window |
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14:00.22 | *** mode/#riftuidev [+o Cairenn] by ChanServ |
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16:36.30 | Noshei | really like this race in PoE that is going on right now |
16:36.48 | Noshei | they do 3 of them back to back. 12 minutes to get as far as you can. |
16:37.38 | Noshei | see some people getting to about lvl 10 in that time. I'm happy to get to lvl 5. |
16:50.22 | Ivnedar | roflmao, someone finished my sky platform :D |
16:50.28 | Ivnedar | Trove Alpha1 |
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17:10.44 | ZorbaBeta | I should really participate in a few of those |
17:11.04 | Noshei | decent way to get some free loots |
17:11.38 | Noshei | just got my second unique from it, last one of the 12 minute races got me to 14 points |
17:12.35 | Noshei | plus it is pretty fun |
18:02.10 | ZorbaBeta | right now I'm trying to accumulate enough for a bow upgrade. good items are expensive. :( |
18:03.03 | ZorbaBeta | (money, not points) |
18:10.29 | Noshei | any specific bow ZorbaBeta? |
18:10.57 | ZorbaBeta | honestly I'd take any 1.7-or-higher bow with 300+ DPS, but the one I've got my eye on is Lioneye's Glare |
18:11.13 | ZorbaBeta | looking to be around 10ex |
18:11.25 | ZorbaBeta | (in 5l form, which is what I need) |
18:13.58 | Noshei | ah |
18:14.35 | Noshei | we have like 3 Death's Harps sitting in out guild stash, but those are far 2 low level for you, cant even get 5s on them |
18:14.58 | ZorbaBeta | yeah I've already sold one of 'em for a chaos |
18:15.17 | Noshei | I've got a Quill Rain on my ranger right now |
18:15.22 | ZorbaBeta | sadly I'm at the point where I need high-end gear |
18:15.33 | ZorbaBeta | if it doesn't cost exalted, it's probably not an upgrade :( |
18:16.26 | ZorbaBeta | okay I could probably get some gear upgrades for ten chaos or so, but . . . getting up there |
18:18.30 | Noshei | I've yet to even have an exalted drop for me |
18:18.35 | Noshei | highest is 68 right now |
18:18.54 | ZorbaBeta | I had one. in the middle of a 6-person Docks run without permanent allocation. I was scared I'd misclick and fail to loot it :P |
18:19.06 | ZorbaBeta | all the others I've gotten through trading |
18:19.39 | Noshei | I dont trade much and I rarely do group anything. |
18:19.49 | Noshei | Most people dont want to group with a summoner anyways |
18:20.16 | ZorbaBeta | which I always find weird, summoners are great to have in group. my wife plays summoner and we just destroy maps when we're together |
18:20.35 | Noshei | lot of people with lower end computers cant handle it |
18:21.32 | Noshei | I've got 29 minions right now, thats a lot of stuff to render and if I go with 4 flame sentinels all casting augmented fireballs it is a ton of spell effects |
18:21.41 | ZorbaBeta | *nod* yeah, it adds up |
18:22.09 | ZorbaBeta | although honestly most late-game builds end up being flashy - I cause a perpetual electric storm at anything I'm shooting :P |
18:22.42 | Noshei | not 4 flame sentinels flashy though |
18:22.56 | Noshei | on big pulls my screen is basically a mass of exploding fireballs |
18:23.24 | Noshei | LMP + Chain = ton of fireballs |
18:23.37 | ZorbaBeta | I actually think it might be flashier - my wife uses flame sentinels also (though only 3 of them) with GMP and, yeah, it's a lot of fireballs, but it doesn't actually hurt my framerate like a good volley from my bow does |
18:23.58 | ZorbaBeta | keep in mind I have GMP+Chain on lightning arrow, so in the best case, I hit 60 things at once. it's a lot of special effects |
18:24.20 | Noshei | yeah that would do it |
18:24.42 | ZorbaBeta | sure is fun though :V |
18:26.22 | Noshei | yeah I bet |
18:32.14 | ZorbaBeta | hmm, wonder if I can rustle up a cheap eye of chayula somewhere. could've gotten through that last map with one |
18:34.56 | Noshei | dont have that passive? |
18:35.26 | ZorbaBeta | nope, and it's too far away from my tree to reasonably get it |
18:35.37 | ZorbaBeta | in most cases it's not an issue, it's just rhoa and blackguards that destroy me |
18:36.56 | Noshei | Oddly I'm going to be in that area with my ranger, when it gets high enough |
18:39.03 | ZorbaBeta | in retrospect I think this build might not be great, but it's good enough to do difficult enough content that it can farm up the supplies for builds that rely on expensive items |
18:39.49 | Noshei | whats your skill tree? |
18:40.11 | ZorbaBeta | http://www.pathofexile.com/passive-skill-tree/AAAAAgIAAdEEfgX5FSAV8Bn-GwEhdiLqJT8o-imlKk0s6TB8MZ4x-jIBMpQ1kjnUOlg_J0GHSn1KyE3jTipRR1XGVvpbr1_hZk9noGe9ayRuqm_ydEF293fXfwJ_K4FJgseHGYd2iPGNfY2_j0aVBZXpmyaboaCfoSKiQKOKplem4KcIp9Sqf6q4rFmv67IZsji0GrXytz64k8SiyqnN6s9lz3rQ0NnG3BXdDeLL52Po1usU6-7ub_Tp9Pj56PzF_gr-j_7I |
18:40.57 | Noshei | that intelligence bit is interesting |
18:41.05 | ZorbaBeta | yeah, I'm not convinced that's worth it |
18:41.28 | ZorbaBeta | all the things I get out of it are nice, and I actually need a chunk of intelligence anyway, but I'm not convinced that's the best way to do it |
18:41.39 | Noshei | I would say no |
18:41.59 | Noshei | oh you should so get point blank |
18:42.05 | Noshei | it is pretty nice |
18:42.16 | ZorbaBeta | I actually had it originally - eventually I realized I hated it :V I rely too much on kiting for point blank to work well |
18:42.28 | ZorbaBeta | and when I'm grouped up with wife I'm hanging out behind her zombie wall |
18:42.49 | Noshei | ah fair enough |
18:43.01 | Noshei | its good solo if you can stand the damage |
18:43.12 | ZorbaBeta | it's great when I'm attacking at close range, but in general when I'm attacking at close range my goal is "gtfo before I die" |
18:43.48 | Noshei | yeah |
18:44.11 | Noshei | I've got enough life leech I can sit in melee with no issues, but I'm also only 24 |
18:44.21 | Noshei | on my ranger at least |
18:44.35 | ZorbaBeta | yeah it gets tougher on level 70 maps :( |
18:44.49 | Noshei | yeah |
18:54.03 | ZorbaBeta | yeah, I think I'll end up dumping that intelligence diversion. looks like, at my current level, I can get about 20% more DPS, along with 5% more HP and 20% more defense. or trade some of that for stun immunity. |
18:54.26 | ZorbaBeta | now I just need to figure out where to find 20 respec points |
18:56.42 | Noshei | can get the orbs from act 3 vendor in merciless |
18:57.00 | ZorbaBeta | I've also got a bunch of quests I can finish |
19:01.14 | Noshei | just linked up Projectile Weakness with Curse on hit to my main attack |
19:01.45 | ZorbaBeta | I don't have the gem slots for it, unfortunately :/ |
19:02.19 | ZorbaBeta | wonder if I can talk my wife into using it :V |
19:02.22 | Noshei | only 24, but I have really good gear. more gem slots than I have gems to use |
19:02.44 | Noshei | doesn't work with zombies |
19:03.02 | ZorbaBeta | yeah, that's pretty common at 24 - it gets tough when you want to link five support gems in to a single gem |
19:03.16 | Noshei | yeah |
19:03.20 | ZorbaBeta | I think she mostly uses the zombies as meatshields, the damage comes heavily from spectres with gmp |
19:03.34 | ZorbaBeta | will have to ask |
19:03.35 | Noshei | I'm still trying to get some 6 links for my witch and maruader |
19:03.51 | ZorbaBeta | yeah 6l is pricey :( |
19:03.58 | Noshei | yeah but curse on hit doesnt work with minions |
19:04.24 | ZorbaBeta | she casts curses manually, most of the time |
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19:04.37 | Noshei | ah |
19:04.51 | Imhothar_ | "I'm hanging out behind her zombie wall" that's something I always wanted to be able to say about my gf |
19:05.09 | ZorbaBeta | hah, yeah |
19:05.27 | seebs | I would like to state for the record that I really hate when people assert that things which they recognize could be problems in real life are magically never an issue in "a game". |
19:05.32 | seebs | At least when talking about MMOs. |
19:05.46 | seebs | Social interactions, it turns out, continue to be social interactions even in MMOs. |
19:05.58 | Noshei | whaaaaaat! |
19:06.03 | Imhothar_ | but in real life you aren't anonymous and people can punch you in the face |
19:06.06 | Noshei | no way, not true at all |
19:06.45 | seebs | The reduction of consequences doesn't take away the potential for impact. |
19:07.00 | Imhothar_ | of course not, but that's subcontious |
19:07.10 | seebs | Specifically, people being hostile to you will nearly always make you less-happy. The fact that they are doing so in a game doesn't magically make it stop making you less happy. |
19:07.32 | Imhothar_ | of course not |
19:07.36 | Imhothar_ | but it has no consequence on them |
19:07.41 | seebs | Someone was explaining to me that it's stupid for Trion to moderate chat because only weak-willed people will leave a game if the chat is a toxic cesspit. |
19:07.57 | seebs | And it has no effect on you if you ignore them, see. |
19:07.57 | Imhothar_ | there are studies about this phenomenon |
19:08.32 | seebs | Because there is no way in which my experience of a game is changed by everyone I meet being in a bad mood, or by most of the people I meet and start talking to leaving the game within a couple of weeks. |
19:09.08 | Noshei | ZorbaBeta: I bet your wife is looking forward to the next patch, I know I am |
19:09.16 | Imhothar_ | there are a lot of factors in play. it has no impact on your imminent well-being, you cannot see their faces and reactions, and you are unlikely to ever meet them again |
19:09.22 | Imhothar_ | or let's s ay in RL |
19:09.55 | Imhothar_ | those are a few things that make people act weird in games |
19:10.02 | ZorbaBeta | noshei, very much so :3 |
19:10.33 | ZorbaBeta | and I am too - I use a devouring totem as part of a CwDT panic button, and I'm thinking of rigging up a second CwDT with the corpse generator spell as well |
19:10.38 | Noshei | I'm really interested to see what all the new uniques will be, 5 new ones and all designed to be good for summoners |
19:11.09 | Noshei | oh that would be nice to do |
19:11.16 | Imhothar_ | seebs many of these changes in behavior between in-game and in-rl are actually subconcious |
19:11.35 | Imhothar_ | which is sad because you can't even blame them |
19:12.07 | Noshei | you see the video of the new abilities and one of the uniques? |
19:12.10 | seebs | Anonymity isn't nearly as big a part as you might think, the same people often do the same stuff openly on things like Facebook. Which is sort of hilarious. |
19:12.46 | Noshei | https://www.youtube.com/watch?v=Gj1GyDJnaKk |
19:12.47 | ZorbaBeta | not yet, got a link? |
19:12.50 | ZorbaBeta | ah nice :D |
19:13.59 | Imhothar_ | when it comes to neuroscience the biggest part is the lack of interaction. you don't see how people react to what you say and therefore you don't connect empathically as much as ou would do otherwise |
19:14.03 | Noshei | yeah I want desecrate |
19:14.26 | Imhothar_ | and it may |
19:14.43 | ZorbaBeta | hah, that staff |
19:14.49 | Imhothar_ | cause you to not notice when you're insulting or otherwise misbehaving |
19:14.49 | seebs | Yeah. It's always weird to me to see people treating other people differently in text than they would with facial cues. |
19:15.14 | seebs | Thing is, the bulk of my friends are autistic, so we're all trained for thinking about impact based on analyzing the text. |
19:15.22 | Noshei | yeah that staff is pretty nice, he got part of it wrong though |
19:15.38 | seebs | It took me the longest time to realize that many non-autistics genuinely *can't* recognize sarcasm in text, because they've never learned to analyze the meaning and think about it, just to listen for tone. |
19:15.47 | Noshei | it buffs the damage that allies deal, not reduces the damage taken |
19:16.01 | Imhothar_ | that's why people invented smileys |
19:16.11 | Noshei | *not increases the damage they take |
19:16.21 | ZorbaBeta | ah, that's good - I was about to ban my wife from using it :P |
19:16.59 | Noshei | level requirement on it is only 23, so hard to say if it will be good at end game |
19:17.05 | Imhothar_ | the thing with sarcasm is you usually cannot tell the difference without context when visual and audible clues are missing |
19:17.16 | Noshei | have to see what the itemlevel ends up being |
19:17.21 | ZorbaBeta | it's all percentage bonuses, not flat bonuses, so it's got a reasonably good chance of being strong |
19:17.38 | ZorbaBeta | should be able to find a high-ilvl drop with (in theory) 6l |
19:17.52 | Imhothar_ | for autists it's different since those clues never meant anything to them. but even they couldn't tell the difference if the sentence I'm writing is exactly the same in both meanings |
19:18.00 | Noshei | I thought uniques all had a fixed ilvl |
19:18.14 | ZorbaBeta | hmm . . . maybe, but I'm not sure I buy that |
19:18.18 | ZorbaBeta | well, easy enough to check - one sec |
19:18.33 | Noshei | nope they dont |
19:18.42 | ZorbaBeta | yep, just checked a duplicate pair of uniques I had too :V |
19:18.44 | Noshei | I just tested it |
19:19.06 | Noshei | so yeah, that staff will be pretty sick |
19:19.24 | Noshei | though I sitll like my Queen's Decree |
19:19.51 | Imhothar_ | although they would spend more time trying to analyze it then others |
19:21.14 | Noshei | guess it is time to try and find a higher ilvl one I guess, or maybe wait and see what other uniques come from the patch |
19:21.16 | Imhothar_ | I can sort of understand the change in behavior, that's why I tend to keep a distance to random people in MMOs |
19:21.41 | Imhothar_ | or ignore public chat in general, that's terrible in every game I played so far |
19:22.09 | Imhothar_ | unless there are only a few people, but the more the worse it gets |
19:23.42 | Imhothar_ | there are too many good evolutionary reasons for this, sadly |
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19:28.31 | Imhothar | those talent trees in path of exile are... huge |
19:29.41 | ZorbaBeta | argh I still can't figure out how some of poe's numbers are calculated >_< |
19:29.47 | seebs | Imhothar: What's interesting is, most autistics I know are quite good at picking up sarcasm in plain text, because there *are* other cues, they're just more subtle, and most people don't have any reason to learn to read them. |
19:30.35 | seebs | It's not perfectly reliable, but then, it's never perfectly reliable for anyone. But autistics are much more likely to pick up the tone just from the set of words used. |
19:30.50 | seebs | Because being able to do that is a useful skill for us the rest of the time too. :) |
19:30.58 | Noshei | like what ZorbaBeta? |
19:31.11 | ZorbaBeta | aha, I think poebuilder is just doing something wrong |
19:31.26 | seebs | And yeah, the number of people does seem to be a factor, which is one of the reasons many games don't have a problem like 1-29 -- they don't have a general channel everyone can be in. |
19:32.07 | ZorbaBeta | yeah, poebuilder is miscalculating. I think it's counting the agility evasion bonus as a standard "increased" bonus, and I think it applies at a different time in the calculations |
19:32.13 | Noshei | never used that before, thats nice |
19:32.36 | ZorbaBeta | it's pretty nice when it gets things right :V |
19:32.43 | seebs | Even so, 1-29 in Rift can be pretty good when the trolls are mostly away. We've gotten rid of the worst and it's a lot better. Now it's mostly just the newcomers who come in, troll it up a bit, then discover to their surprise that even though they can just create new accounts, it's actually not emotionally rewarding to do so. |
19:33.41 | seebs | Unrelated, but possibly of interest: http://battleaccountant.tumblr.com/ <-- the after-action reports from our D&D game. As with many tumblr blogs, most recent posts are newest, so you might want to go back to the beginning. |
19:33.43 | seebs | Back later. |
19:36.08 | Imhothar | "Fixed some very strange memory leak bugs stemming from a gcc lambda capture bug. |
19:36.13 | Imhothar | from today's Starbound patchnotes |
19:36.22 | Imhothar | why use gcc in the first place... |
19:36.34 | Noshei | it is slightly off for me, but pretty close |
19:36.34 | ZorbaBeta | it's crossplatform and very highly supported |
19:36.44 | Imhothar | and so is clang |
19:37.01 | ZorbaBeta | clang isn't as trusted yet, honestly. I think people are still leery of it |
19:37.24 | Imhothar | well argh okay the windows port of libc++ is not there but a different std lib can be used |
19:37.26 | ZorbaBeta | in my case I'm still using gcc just out of inertia - there isn't much benefit I'd get from clang, so I haven't switched |
19:38.10 | Imhothar | well apple is using it in all its products as it's behind Xcode, but besides that to my experience clang is now by far superior to gcc in almost every way I can think of |
19:38.27 | Imhothar | the build times! omg the build times are so much shorter |
19:42.47 | Imhothar | http://www.polygon.com/features/2014/1/27/5338438/kerbal-space-program |
19:47.59 | Noshei | ZorbaBeta: someone just price checked a 5l Lioneye's Glare |
19:48.38 | ZorbaBeta | which shard are you on, anyway? I'm on standard |
19:49.00 | Noshei | same |
19:50.13 | Noshei | I've tried to do hardcore, but I'm just not that great at not dying |
19:50.31 | Noshei | and the 4 month leagues really dont appeal to me at all |
19:50.41 | ZorbaBeta | yeah, same |
19:52.18 | Noshei | I've heard that ggg plans to add more classes in the future, really wonder how they will handle that |
19:52.53 | ZorbaBeta | I wouldn't say this about most game developers, but I'll trust that GGG will come up with something clever. They've done a very impressive job of design so far. |
19:53.07 | Noshei | true |
19:53.21 | Noshei | would just have to be a complete revamp of the skill tree |
19:53.22 | ZorbaBeta | personally I wonder how they're going to manage taking difficulties out when they add new acts, but, again, they'll come up with something |
19:53.32 | ZorbaBeta | it's possible they could just add new nodes way out on the fringe |
19:53.38 | Noshei | I hope they dont |
19:54.02 | ZorbaBeta | I've joked about an archmage class - 52 intelligence, 4 dexterity, 4 strength |
19:54.29 | ZorbaBeta | personally I wonder if they'll start doing mutually exclusive nodes in the sphere grid |
19:54.37 | Noshei | that was meant for the removing difficulties part |
19:54.48 | Noshei | what do you mean? |
19:54.54 | ZorbaBeta | ah, nod - I think they've said the ultimate long-term plan is 10 acts, one difficulty |
19:55.12 | Noshei | that would be nice |
19:55.14 | ZorbaBeta | but with things like elemental penalties and death penalties being phased in along acts |
19:55.40 | ZorbaBeta | mutually exclusive nodes: "here are three nodes, they're all really good. if you take one, the other two lock themselves. choose wisely" |
19:55.41 | Noshei | easy enough to just do that at certain acts |
19:56.04 | Noshei | yeah I get that part, but not sure what you mean by sphere grid |
19:56.25 | ZorbaBeta | oh, the passive tree |
19:56.38 | Noshei | oh |
19:56.39 | ZorbaBeta | I played too much final fantasy, which is what it's loosely based off :V |
19:56.47 | Noshei | ah |
19:56.49 | ZorbaBeta | (very loosely - final fantasy did a bad job of it) |
19:57.09 | Noshei | I thought you meant like the little class icons where you start at in the skill tree |
19:59.00 | Noshei | oh I just had a horrible idea |
19:59.11 | ZorbaBeta | okay, yeah, this respec is going to work well - I even have the node budget for Celerity |
19:59.20 | Noshei | 5 summoner party |
20:00.32 | Noshei | nice |
20:00.47 | Noshei | what are you going to end up with? |
20:02.21 | ZorbaBeta | fully aware that I'll probably never get this far, http://www.pathofexile.com/passive-skill-tree/AAAAAgIBAdEB3AHnBH4F-RR1FSAV8BnVGf4b-iF2Iuok_SU_Jd8ppSpNLOkwfDGeMfoyATIJMn4ylDMMNZI26DnUOlI6WDrhPydHfkp9SshN404qUUdW-livW69f4WVNZ6BrJGwWbEZuaW6qb_JybHRBdvd313gNfwJ_K4PbhNmHGYd2iPGNfY2_kAqVBZXpmyafy6CfoSKhpKJAo4qkGaZXpuCn1Kluqn-quKxZr-uyGbQatfK-ir6nwA_B2MSiyqnN6s5xz3rSTdUA1e3ZxtwV3Q3h2-LL51TnY-jW6xTyRfT4_Ev8xf4K_iv-j_7I_94= |
20:02.34 | Noshei | lol |
20:03.17 | Imhothar | dafuq... how much time do you spent in that view the first time you load up the talent tree? |
20:03.42 | Noshei | lol |
20:04.37 | Noshei | only have to get to 98 for that zorba, assuming you killed all 3 all 3 times |
20:04.46 | ZorbaBeta | nope, oak/oak/kill |
20:05.02 | Noshei | ah so that is 100 for you |
20:05.13 | ZorbaBeta | though I'm tempted to switch to oak/kraitlyn/kill, but I'll need to theorycraft that one some more |
20:05.56 | Noshei | I think it really just depends on your current cast speed |
20:05.58 | ZorbaBeta | my current-level spec will end up at http://www.pathofexile.com/passive-skill-tree/AAAAAgIBAdEB5wR-BfkVIBXwGf4bASF2Iuok_SU_KaUqTSzpMHwxnjH6MgEyCTJ-MpQ1kjboOdQ6UjpYPydKfUrITeNOKlFHVvpYr1uvX-FnoGskbEZuqm_ycmx0QXb3d9d4DX8CfyuD24cZh3aI8Y19jb-QCpUFlembJp_LoJ-hIqJAo4qmV6bgp9Spbqp_qrisWa_rshm0GrXyxKLKqc3qznHPetUA2cbcFd0N4dviy-dU52Po1usU9Pj8S_zF_gr-j_7I - one more level and I can finish rejiggering that area around Aspect of the Eagle, then pick up |
20:05.58 | ZorbaBeta | Celerity immediately |
20:06.04 | Noshei | *attack speed |
20:06.22 | ZorbaBeta | I think it does, though, in my case, since I rely on LGoH and kiting, attack speed is *really* good for me, more so than DPS alone would show |
20:06.48 | ZorbaBeta | I'd happily eat a 2-3% DPS decrease if it got me a 10% attack speed increase |
20:07.16 | ZorbaBeta | imhothar, generally your first build just chases whatever seems immediately good. the hallmark of a good build is that you know which important nodes you need to go after, and you go after 'em |
20:07.34 | Noshei | how much attack speed do you have right now? |
20:07.49 | Imhothar | sure, but the first time I would see that talent tree I would spend 2 hours just reading all the talensts |
20:07.59 | Noshei | lol |
20:08.18 | ZorbaBeta | something like 24%, lemme check |
20:08.23 | Noshei | well you only get a possible max of 120 points to spend and there are well over 1000 nodes I think |
20:09.47 | Imhothar | ad that's what would make my brain explode |
20:10.11 | Noshei | it is pretty daunting at first |
20:10.25 | Noshei | but the possibilities are just amazing |
20:10.30 | ZorbaBeta | looks like I've got 12% attack speed from passives, another 12% from gear |
20:10.42 | Noshei | so 24% |
20:10.55 | ZorbaBeta | but my revamp goes up to 41% from passives by the end :V |
20:11.10 | Noshei | it should say on your character sheed Main Hand Attack Speed Increase |
20:11.26 | ZorbaBeta | oh hey you're right, didn't notice that before. yep, 24% total |
20:11.47 | Noshei | I'm running quill rain right now, sitting at 152% |
20:11.59 | ZorbaBeta | though note I'm also going to be jamming Faster Attacks on there as soon as I can get a 6l |
20:12.21 | Noshei | I can almost get 4 attacks per second |
20:12.53 | ZorbaBeta | and hopefully end up with a 20/20 faster attacks and a 20/20 gmp, which will give 64% more |
20:13.17 | Noshei | that would be nice |
20:14.16 | ZorbaBeta | once I get a nice fast bow - 1.7 or so - I can probably do 3 attacks per second. In theory. |
20:14.22 | Noshei | have you played a marauder at all? |
20:14.29 | ZorbaBeta | obviously quill rani is always going to obliterate me of course :V |
20:14.31 | ZorbaBeta | *rain |
20:14.36 | ZorbaBeta | early on, open beta. not recently |
20:14.50 | Imhothar | "All player drops are persistent now. So if you accidentally throw your diamond drill down a mineshaft, you don t have to suicide trying to get it back before it disappears |
20:14.56 | Imhothar | patchnotes like that are just owesome |
20:15.19 | Noshei | I've got a leap slam build going, really fun |
20:15.36 | Noshei | just got endurance charge on stun as well, that was a huge boost |
20:15.47 | ZorbaBeta | imhothar, good patch notes are wonderful |
20:15.57 | Noshei | all I do is leap slam everything, though I have heavy strike for bosses |
20:16.28 | Imhothar | the question is though, how many people *did* drop their diamond drill down a mineshaft and jumped after |
20:16.35 | Noshei | now I just need to 6 link my weapon and I'll be set for a while |
20:17.13 | Imhothar | the way it's written someone certainly did it and complained |
20:17.35 | Noshei | ZorbaBeta: feel free to add me to your friends list if you want to, IGN is Noshei |
20:18.35 | ZorbaBeta | I bet you can figure out my IGN :V |
20:19.10 | Noshei | its good to have a name you like to use |
20:25.17 | Imhothar | the hell... everytime I get to the steam forums in my browser they have a different language |
20:27.30 | ZorbaBeta | looks like I will need to scrounge up 6 regret orbs, once I do all the respec point quests |
20:27.37 | ZorbaBeta | a project for another day, though, I'm off to bed |
22:20.18 | *** join/#riftuidev Imhothar_ (~Imhothar@ppp-93-104-174-93.dynamic.mnet-online.de) |
23:09.21 | *** join/#riftuidev Imhothar__ (~Imhothar@ppp-188-174-1-217.dynamic.mnet-online.de) |
23:14.11 | Ivnedar | seebs: I tend to put a :P at the end of any text I write that isn't immediately obvious that I'm being sarcastic or cheeky, which is interesting because my wife takes the :P emoticon in a really negative way |
23:16.57 | seebs | Oh, interesting. |
23:17.15 | Ivnedar | which apparently my brain forgets when typing as the :P is automatic |
23:17.25 | Ivnedar | I remember as soon as I press enter and reread what I typed |
23:17.55 | Ivnedar | she takes it to mean that the person writing :P is really put out over what they've said |
23:18.50 | Ivnedar | to make it even more 'fun', she uses it to express sarcasm herself, but doesn't parse it as such when reading it back from someone else |
23:19.41 | Ivnedar | I tend to read text in the "voice" of the person writing and if it differs from what I've previously seen them say/state, and could be taken as sarcastic, I'll read it that way |
23:20.00 | Ivnedar | if it's someone I've not interacted with, they get a generic voice until further info is gathered |
23:24.36 | Ivnedar | boo to not knowing when 2.6 comes out, I want to book leave already |
23:49.04 | *** join/#riftuidev Imhothar_ (~Imhothar@ppp-188-174-77-179.dynamic.mnet-online.de) |
23:49.31 | Noshei | Ivnedar: my guess is the 12th or 18th |
23:49.35 | Noshei | both seem possible |
23:50.18 | Ivnedar | roflmao @ Laeris saying Daglar only spreaks in PR lingo double speak |
23:53.58 | Noshei | why do news sites think it is a great idea to design their sites with a static width |
23:54.27 | Noshei | this shit of only tanking up the middle half of my screen when I'm on their site is really annoying |
23:54.34 | Ivnedar | because they all still live in print media mindsets |
23:58.14 | Noshei | even youtube doesn't use my whole screen... |