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08:00.17 | *** mode/#Cyrannus [+o Ghelae] by ChanServ |
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08:31.54 | Ghelae | Hello. |
08:32.51 | Liquid_Ink | Hey |
08:38.35 | Liquid_Ink | How are you? |
08:38.53 | Ghelae | I'm okay; how about you? |
08:40.36 | Liquid_Ink | Pretty alright thank you |
08:41.38 | Liquid_Ink | I'm excited that the team behind Black Mesa has announced roughly when they hope to release the Xen levels. |
08:41.46 | Liquid_Ink | And have released two preview maps |
08:43.28 | Liquid_Ink | I'm worried for how well they'll get the original feel of Xen. I am a bundle of pessimism. |
08:45.24 | Liquid_Ink | This probably means nothing to you, but I have nobody else to talk to. |
08:47.29 | Liquid_Ink | Nobody I *want* to talk to. |
08:49.21 | Ghelae | It doesn't mean absolutely nothing to me, but I don't have anything to say about it. |
08:50.35 | Liquid_Ink | Fair enough |
08:51.19 | Ghelae | I know what Xen is, but never having played any of that series of games, when I think about it I imagine the place with green floating islands from the end of Tomb Raider II. |
08:51.48 | Ghelae | Which, if you've never played it, it's a black void with green floating islands. |
08:53.05 | Liquid_Ink | Doesn't sound as impressive as Xen |
08:53.35 | Liquid_Ink | Okay that sounds condescensing, I'm sorry |
08:54.58 | Liquid_Ink | Xen wasn't well done in the original Half-Life, but the aesthetic was good. It was improved in Blue Shift. When I play Blue Shift it takes my breath away and I just stare out into the horizon. |
08:56.39 | Liquid_Ink | http://images.akamai.steamusercontent.com/ugc/203053761722272866/73DD6D2BAAD125984C6F63E6B68C84AE718C77FE/ |
08:57.11 | Liquid_Ink | Blue Shift has one single giant island instead of lots of little ones you need to jump between |
08:57.55 | Liquid_Ink | Black Mesa seems to be going for the larger islands feel, yet also having the hopping between them thing |
08:58.03 | Liquid_Ink | http://i.imgur.com/0jsdWcF.png |
08:58.39 | Liquid_Ink | I only just noticed a presumably artificial structure in the corner. I can't wait to see what it is. |
09:00.30 | Liquid_Ink | Black Mesa is seriously putting a great deal of effort into improving Xen from the original, so I imagine we'd get to see more of the Nihilanth's empire. |
09:02.05 | Liquid_Ink | I have a lot of opinions on Xen, and I should structure them better. I shouldn't have gone back into Black Mesa until I was done with Blue Shift. |
09:04.05 | Liquid_Ink | Blue Shift managed to do Xen better, but had some flaws. A lot of the interiors of the islands in the original had an appearance as if they were absolutely covered in living fungus stuff, but Blue Shift didn't explore this. |
09:04.30 | Liquid_Ink | It was better structured physically, but it the aesthetics could have been better. Parts of it just felt sterile. |
09:09.03 | Liquid_Ink | The river was awesome though. Black Mesa definitely needs to throw in a river. |
09:09.12 | Liquid_Ink | Make the Xen ecosystem more plausible. |
09:12.01 | Liquid_Ink | Though I don't think Black Mesa should totally take Blue Shift's ideas, because the remake of Blue Shift needs to be left with something. |
09:13.40 | Liquid_Ink | I think I've exhausted all I have to say. |
09:14.01 | Liquid_Ink | Or I could say infinitely more, but that wouldn't be good. |
09:14.20 | Liquid_Ink | So Ghel, are there any topics you would like to give long lectures about? |
09:15.49 | Liquid_Ink | You a good listener, and I feel we should return the favour. |
09:16.06 | Ghelae | I don't currently have anything, no. |
09:16.24 | Ghelae | If I do think of something, I'll have to remember to tell you. |
09:17.38 | Liquid_Ink | :3 |
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22:01.58 | dsfwiWDoGjajmqNG | https://www.youtube.com/watch?v=3EsJLNGVJ7E & https://wikileaks.org/podesta-emails/emailid/15893 & http://i.imgur.com/TmzXvvz.jpg |
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22:03.42 | Wormy_ | Oh dear |
22:04.32 | Wormy_ | lol Imperios, looks like the internet came knocking |
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23:04.30 | Liquid_Ink | Okay I just thought of something involving energy shields |
23:05.15 | Liquid_Ink | In most sci-fi they seem to be used in conjunction with heavy armour, such as in Halo or Half-Life or such. |
23:05.36 | Liquid_Ink | But that would mean that the energy shields would waste energy on small arms fire that the armour should deflect anyway |
23:15.28 | Wormy_ | This is all very soft sci-fi, often the idea of "phases" comes into play in shows like Star Trek that deflect beans or projectiles in the same phase whatever that is |
23:17.15 | Wormy_ | However, I've been studying radio transmission, jamming and spread spectrum techniques in a report lately, and it seems to come from the same idea even though it doesn't really apply to directed energy weapons but the effects of noise on a signal at a particular frequency from electromagnetic interference |
23:18.32 | Wormy_ | I suspect that since shields were conceived of in many cold war science fiction stories, where television and radio was subject to daily interference, it has something to do with that |
23:19.38 | Wormy_ | In electronic warfare, Star Trek-type battles almost taste like the same soup |
23:22.03 | Wormy_ | As a solution to your problem, perhaps shields can be reactive in that they can sense incoming sublight projectiles |
23:23.59 | Wormy_ | But really, "energy shields" have numerous other problems associated with them, but things might useful in creating some of the effects of shields |
23:30.54 | Ghelae | Although probably not the case in most sci-fi, you could imagine that shields don't deflect low-velocity projectiles. But then it would be easy to sneak high explosive past in a slow-moving shell. |
23:33.40 | Liquid_Ink | Yeah, that way you just get snuffed by a mortar shell |
23:37.52 | Wormy_ | Sometimes its better just to wear your helmet, even if its heavy. You cannot know what is going to hit you in time |
23:38.30 | Ghelae | Yeah. Unless you could contrive a way for it to deflect explosives but not unexplosive (yet otherwise outwardly identical) projectiles, the extra drain on energy is worth it. The heavy armour is there as a last resort. |
23:40.32 | Wormy_ | Electric armour, which I'm not sure has left the testing fields, will work on any kind of round |
23:41.26 | Wormy_ | https://www.youtube.com/watch?v=o7rxBifd0cY |
23:41.30 | Wormy_ | Here it is in action |