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00:22.08 | *** topic/#bzflag is https://BZFlag.org || http://ohloh.net/p/bzflag || https://bzflag.org/help || Channel Logs: http://infobot.rikers.org/%23bzflag/ || 2.4.10 released! https://forums.bzflag.org/viewtopic.php?f=8&t=19401 |
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06:27.46 | BZnotify | [13bzflag.org] 15allejo pushed 3 new commits to 06feature/api-objects: 02https://git.io/vHuie |
06:27.46 | BZnotify | 13bzflag.org/06feature/api-objects 148b98c50 15allejo: Add collection setup for API functions docs |
06:27.46 | BZnotify | 13bzflag.org/06feature/api-objects 1408a09f5 15allejo: Auto link to API objects from API objects |
06:27.46 | BZnotify | 13bzflag.org/06feature/api-objects 14f52328f 15allejo: Add first doc for an API function |
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07:01.56 | BZnotify | [13bzflag.org] 15allejo 04force-pushed 06feature/api-objects from 14f52328f to 145c4aecd: 02https://git.io/vHcYZ |
07:01.56 | BZnotify | 13bzflag.org/06feature/api-objects 14739f41b 15allejo: Add collection setup for API functions docs |
07:01.56 | BZnotify | 13bzflag.org/06feature/api-objects 14ca71f9c 15allejo: Auto link to API objects from API objects |
07:01.56 | BZnotify | 13bzflag.org/06feature/api-objects 145c4aecd 15allejo: Add first doc for an API function |
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07:36.21 | *** join/#bzflag afreshmelon (sid25548@gateway/web/irccloud.com/x-hgvcnpuncwqgebus) |
07:38.19 | afreshmelon | Just wanted to ask if this is a known issue: On macOS Sierra, running the latest Mac build from the website (2.4.10) the game does not start properly. It keeps flickering and is unusable. The fix I seemed to find is putting it in windowed mode, which created issues with mouse trapping. |
07:38.50 | afreshmelon | I'm using a late 2012 MacBook Pro with macOS Sierra 10.12.5 and Retina display |
07:40.34 | allejo | does an earlier version of bz work? |
07:41.42 | afreshmelon | It appears to be only fullscreen mode, by the way. I can check for you. |
07:41.58 | afreshmelon | Any version suggestions? Major changes that could affect fullscreen mode? |
07:43.22 | allejo | https://github.com/BZFlag-Dev/bzflag/releases mind giving 2.4.8 a try |
07:43.30 | afreshmelon | Certainly, one second. |
07:44.43 | afreshmelon | No change in behavior. Windowed mode still works, fullscreen mode and launch is still glitchy and does not work. |
07:45.35 | afreshmelon | I can try to get you a recording of what it looks like. |
07:45.46 | afreshmelon | Though you'd have to endure shaky phone video. |
07:48.12 | allejo | unrelated but did 2.4.8 have the same mouse trapping issues you mentioned? |
07:49.58 | allejo | macsforme would be the guy to wait around for if you'd like, if not, posting on the forums and/or github would work too |
07:51.06 | afreshmelon | It didn't seem that way. But actually 2.4.10 didn't have them just now either. |
07:51.21 | afreshmelon | Maybe the mouse trapping was some other issue or a quirk of first time launching. |
07:52.19 | afreshmelon | It was an issue where I'd minimize the windowed game, or iconize as it's called in settings (FN+F4). My mouse was still trapped in the BZFlag box even though the game was minimized |
07:52.30 | afreshmelon | But it seems to have resolved itself, for now anyways. |
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07:56.25 | BZnotify | [13bzflag.org] 15allejo pushed 1 new commit to 06master: 02https://git.io/vHuDI |
07:56.25 | BZnotify | 13bzflag.org/06master 14c198d81 15allejo: Add link to downloads for previous releases |
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08:02.01 | afreshmelon | allejo: I've managed to fix it myself. Due to the way Retina MacBooks scale resolution, the game auto-detected a false resolution for the display. |
08:02.08 | afreshmelon | Causing it to short circuit on fullscreen. |
08:02.29 | afreshmelon | Setting the native display resolution manually after getting into windowed mode appears to have fixed any issues. |
08:04.22 | allejo | what was the resolution being set to? |
08:10.50 | afreshmelon | The resolution was set to 1680x1050, which is the resolution of the desktop viewport I have. For some reason Mac's don't actually set resolutions the same way Windows PC's do, at least it would appear that way. |
08:11.09 | afreshmelon | The control panel also says, when changing display resolution "Looks like 1680x1050" |
08:14.12 | afreshmelon | https://support.apple.com/en-gb/HT202471 |
08:14.30 | afreshmelon | The resolutions are only scaled versions that are used to size icons correctly |
08:14.41 | afreshmelon | So the system is basically pretending and fooled BZFlag |
08:15.48 | allejo | so 1680x1050 is the resolution of your desktop and bzflag was trying to use that as well? what did you change bzflag's resolution too? (i.e. manually) |
08:17.32 | afreshmelon | From my system "About my Mac" I found that the native resolution of the display is 2560 x 1600, I changed it to that and now everything works fine |
08:20.20 | allejo | ohh good to know |
08:21.04 | afreshmelon | The game offered that resolution by the way, as the first option too. |
08:21.16 | afreshmelon | So it knew that resolution was a thing, just not that it should use it. |
08:24.39 | allejo | i wonder if that's something we can fix. i'll leave it for someone who knows that part of the code :D |
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11:18.21 | blast007 | wonder if that's similar to the HiDPI stuff I had to deal with on Windows |
13:47.42 | macsforme | afreshmelon: I've heard other reports of issues like that (https://forums.bzflag.org/viewtopic.php?f=32&t=19367)... unfortunately, as you experienced, the issue seems to fix itself somehow so it's hard to come up with a fix |
13:48.57 | macsforme | it seems to be tied to using a scaled resolution, but people have told me if they switch to the native resolution and then back to scaled, the game starts working |
13:50.07 | macsforme | does removing the "set resolution" line from your config make the issue occur again? I don't have a retina mac to test with |
13:54.27 | blast007 | is it only with actual retina macs or do they all do the scaling thing? |
14:00.00 | blast007 | like, could I hook up a 2560x1440 screen to a mac mini and get it to behave the same? |
14:06.51 | afreshmelon | macsforme: Well it doesn't really resolve itself, but it does appear to be influenced by scaling. The fix just seems to be getting into windowed mode and manually setting the native screen resolution. |
14:08.13 | macsforme | if you take out the "set resolution" line from your config does the problem come back? |
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16:48.10 | Zehra | is there a way to search by domain in search filters? |
16:49.14 | Zehra | since with terms... it seems to find unrelated results... and by server type... it's only finding game mode and types... |
16:50.41 | blast007 | tried just typing the domain into the box without any fancy filtering options? |
16:51.08 | Zehra | yes |
16:51.30 | Zehra | but it's not ideal typing it always |
16:51.41 | blast007 | ? |
16:51.46 | blast007 | so it DOES work? |
16:52.10 | Zehra | yes, but could be improved |
16:52.20 | blast007 | make your own presets |
16:52.44 | Zehra | i tried by domain and it doesn't work |
16:52.58 | blast007 | I'm so confused |
16:52.58 | Zehra | (with quick filters) |
16:53.13 | blast007 | but you said it worked with a filter |
16:53.38 | Zehra | the search filter works, but quick filter doesn't work... with a domain |
16:53.48 | blast007 | it's the same thing |
16:53.59 | blast007 | all quick filter does it save preset filters |
16:54.43 | blast007 | is* |
16:55.07 | Zehra | oh |
16:56.04 | blast007 | it's speed dial, but for filters |
17:01.14 | Zehra | i think i now figured what i'm doing wrong with filters |
17:01.37 | the_map | do they need to be cleaned? |
17:02.01 | Zehra | the_map: rofl |
17:02.38 | Zehra | i've been trying to use special filters for domains in quick filter |
17:03.16 | blast007 | and I'm not sure if you can mix the normal search filter with the special filtering |
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