| 00:54.05 | *** join/#bzflag Void7 (~Void7@205.157.147.198) |
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| 03:37.22 | *** mode/#bzflag [+v DTRemenak] by ChanServ |
| 03:49.30 | allejo | what would be a possible cause for a player having a wonky wifi connection on only certain ports on my server. it seems they're the only ones affected to my knowledge so it's something on their end |
| 03:50.00 | allejo | no firewalls setup |
| 03:50.06 | RoscoePColtrain | no excuse |
| 03:50.28 | RoscoePColtrain | is the wifi on your server or at their place? |
| 03:50.35 | allejo | their place |
| 03:50.49 | RoscoePColtrain | they may have some port filtering enabled |
| 03:50.55 | RoscoePColtrain | but not the average user |
| 03:51.06 | RoscoePColtrain | or could be a crappy router |
| 03:51.35 | allejo | crappy router as in it doesn't like certain ports only? and elaborate on port filtering |
| 03:51.51 | RoscoePColtrain | a port is nothing more than a network endpoint |
| 03:52.19 | RoscoePColtrain | but some routers filter certain ports (because of the activity on those ports) |
| 03:52.43 | RoscoePColtrain | I know I had one that allowed me to only allow certain hosts to connect on certain ports |
| 03:52.50 | RoscoePColtrain | but that would be an all or nothing thing |
| 03:53.20 | RoscoePColtrain | what port range are they having problems in? |
| 03:53.36 | RoscoePColtrain | and what does "wonky" mean? |
| 03:54.42 | allejo | lag spikes |
| 03:54.58 | allejo | 5196-5199 for sure |
| 03:57.14 | RoscoePColtrain | IANA only lists a couple of esoteric ports in that range |
| 03:57.16 | RoscoePColtrain | http://www.iana.org/assignments/service-names-port-numbers/service-names-port-numbers.txt |
| 03:57.40 | RoscoePColtrain | but since it's IP/port that defines the endpoint ... it still makes no sense |
| 03:58.23 | RoscoePColtrain | some WiFi routers try to allocate more bandwidth to streaming video or gaming. If he has one of those |
| 03:58.34 | RoscoePColtrain | and could define your ports as game ports |
| 03:58.39 | RoscoePColtrain | it might help |
| 03:58.49 | RoscoePColtrain | but too many variables to really know |
| 03:59.21 | allejo | hmm |
| 03:59.57 | RoscoePColtrain | at work I have a closed network with inexplicable laggy network performance |
| 04:00.03 | RoscoePColtrain | it's a black art, I tell you |
| 04:00.22 | allejo | going between port 5180 and 5190 results in about ~100ms difference lol |
| 04:00.41 | RoscoePColtrain | same map? |
| 04:01.32 | allejo | different maps |
| 04:03.25 | allejo | now same maps and still same effects |
| 04:04.07 | RoscoePColtrain | well, since 5190 is AOL's port, it's not impossible that the router allocates less bandwidth to it |
| 04:04.31 | RoscoePColtrain | I know newer routers try to manage so high demand gets what it needs |
| 04:04.36 | RoscoePColtrain | (video, gaming) |
| 04:04.59 | allejo | hmm |
| 04:05.08 | allejo | that would make sense |
| 04:11.38 | *** join/#bzflag zuii (~cauchy@BC06BF93.catv.pool.telekom.hu) |
| 04:12.30 | RoscoePColtrain | honestly, I was surprised to see IANA had ports that high |
| 04:13.59 | RoscoePColtrain | truly ephemeral ports start at 50000 ... but in practice lots of people claim ports for their own use :) |
| 04:14.38 | allejo | if only 666 weren't in the reserved range... |
| 04:18.44 | KaadmY | yeah |
| 04:19.26 | RoscoePColtrain | below 1024 are privileged ... need to be root to use them |
| 04:19.28 | RoscoePColtrain | but sure |
| 04:20.25 | RoscoePColtrain | but how cool is it that 666 belongs to Doom :) |
| 05:09.33 | the_map | if bzflag starts accepting arbitrary UTF-8 characters, would that mean a player could insert a color code and mess with all the text colors? |
| 05:09.42 | the_map | sorry if that's a silly question |
| 05:10.56 | the_map | it's a pain when you accidentally mess up a terminal though :P |
| 05:11.36 | RoscoePColtrain | utf-8 describes the character set, not it's color |
| 05:11.47 | RoscoePColtrain | but it's not inconcievable |
| 05:14.36 | RoscoePColtrain | more to the point, bzflag doesn't write to the console :) |
| 05:14.42 | the_map | another issue might be (idk) if a player uses a RTL character set, such as hebrew |
| 05:14.50 | the_map | RoscoePColtrain: bzflag -e |
| 05:15.07 | the_map | or, for colorized output, bzflag -ea |
| 05:15.44 | the_map | I use it for keeping logs |
| 05:16.41 | RoscoePColtrain | wow ... never knew |
| 05:16.48 | RoscoePColtrain | but I just click on the icon |
| 05:16.54 | RoscoePColtrain | us Mac users are cripled |
| 05:16.58 | the_map | I hit a hotkey |
| 05:17.00 | RoscoePColtrain | crippled |
| 05:17.25 | the_map | what? |
| 05:17.37 | the_map | oh |
| 05:17.42 | the_map | sorry, missed your message |
| 05:17.44 | RoscoePColtrain | we don't type commands in consoles :) |
| 05:17.59 | the_map | command+space "terminal" enter |
| 05:18.36 | the_map | not that I'm a mac user |
| 05:18.57 | the_map | terminals just happen to be really important to me :P |
| 05:19.25 | RoscoePColtrain | oh, I have a terminal open all the time |
| 05:20.07 | RoscoePColtrain | what is command-space supposed to do? |
| 05:20.10 | RoscoePColtrain | I get nothing |
| 05:21.06 | the_map | it's supposed to put you in some sort of application finder (I don't know the actual name of the function) |
| 05:21.34 | the_map | spotlight search |
| 05:22.04 | the_map | http://goo.gl/1OnmcK |
| 05:22.44 | RoscoePColtrain | it appears I have that shortcut turned off |
| 05:23.56 | the_map | that would make it harder to trigger :P |
| 05:24.10 | RoscoePColtrain | indeed |
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| 18:29.01 | macsforme | ascii color codes are stripped from messages, I believe |
| 18:40.25 | blast007 | ANSI* |
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| 21:45.17 | allejo | blast007, wiki is 503'ing me |
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| 21:56.41 | blast007 | yeah, got it shut down until I update it |
| 21:56.52 | allejo | ah |
| 22:02.01 | allejo | so is there a reason why bz_getNumFlags() is returning 0 in the ::Init() of a plugin but it returns the correct amount in ::Event() |
| 22:11.18 | allejo | ot |
| 22:11.31 | allejo | it's not even set in the bz_eWorldFinalized event |
| 22:11.42 | blast007 | my guess would be that plugins are loaded before the flags |
| 22:12.05 | allejo | hmm plugins can modify the world before it's generated can't they |
| 22:12.17 | KaadmY | yep allejo :) |
| 22:12.22 | KaadmY | was thinking of using it for armory |
| 22:12.24 | allejo | ugh |
| 22:16.15 | allejo | what a drag |
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| 22:35.32 | allejo | and why is rotation 0 in spawning east and not north? |
| 22:36.17 | allejo | i.e. I set my spawn rotation to 0 and I spawn facing east |
| 22:36.19 | allejo | not north |
| 22:37.48 | blast007 | is that the positive X axis? |
| 22:37.59 | blast007 | s/axis/direction/ |
| 22:38.12 | allejo | yea east is positive X |
| 22:39.47 | allejo | and 90 degrees is north north west |
| 22:40.20 | allejo | there was a wiki page somewhere explaining the coordinates can't remember what it was called though |
| 22:41.39 | allejo | https://wiki.bzflag.org/3d_Transformations |
| 22:42.04 | allejo | don't know if that's it though |
| 22:45.33 | blast007 | http://www.math.brown.edu/UTRA/trig.html "The right-hand side of the x-axis is designated as the 0Ë mark." |
| 22:47.10 | blast007 | I had forgotten trig by the time I was making BattleZune, and initially had my code treating Y+ as 0 and going clockwise, and wondering why the trig functions were given odd results ;) |
| 23:16.07 | allejo | ok. so even with this north is 90 degrees. but bzfs doesn't treat it as such :| |
| 23:18.37 | allejo | oh. |
| 23:18.39 | allejo | radian |
| 23:18.40 | allejo | s |
| 23:19.25 | blast007 | what is using radians? |
| 23:20.37 | allejo | bz_GetPlayerSpawnPosEventData_V1's pos value |
| 23:20.43 | allejo | it's radians. not degrees |
| 23:20.56 | allejo | rot* |
| 23:21.01 | blast007 | well that's stupid |
| 23:21.23 | allejo | YOU'RE TELLING ME |
| 23:21.29 | blast007 | YEP |
| 23:21.35 | KaadmY | WOW CAPS |
| 23:21.45 | blast007 | VERY CAPS MUCH WOW |
| 23:21.53 | KaadmY | SUCH KEYBOARD |
| 23:25.56 | BulletCatcher | You will fit in beautifully on the Internet. |
| 23:29.40 | the_map | MANY INTERNETS!!1! |
| 23:30.07 | the_map | actually |
| 23:30.08 | the_map | guys |
| 23:30.12 | the_map | we need to stop |
| 23:30.20 | the_map | we're lowering BC's IQ when we talk |
| 23:30.27 | the_map | sorry BulletCatcher |
| 23:31.05 | the_map | allejo: what's wrong with radians? you don't like factors of pi? :P |
| 23:31.19 | the_map | oops, we scared Gort off |
| 23:32.22 | allejo | no, I'm fine with radians |
| 23:32.39 | allejo | what's wrong with them in this case is that maps use degrees for rotation so I thought plug-ins would do the same |
| 23:33.08 | allejo | and the wiki's documentation doesn't specify that it's radians instead of degrees |