IRC log for #bzflag on 20150824

00:00.05Constitutionon second thought, let me push a few commits too :P
00:00.48allejoquickly, get a RC ready
00:00.58blast007and released
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00:14.07BZnotify[13bzflag] 15macsforme pushed 4 new commits to 062.4: 02http://git.io/vs6m5
00:14.07BZnotify13bzflag/062.4 14d8d93a2 15Joshua Bodine: Removed unused Photon Torpedo scene node code.
00:14.07BZnotify13bzflag/062.4 14f9a3e52 15Joshua Bodine: Removed unused ShellSceneNode and TracerSceneNode code.
00:14.07BZnotify13bzflag/062.4 14f7ef5fa 15Joshua Bodine: Use doubles, not floats, to initialize an array of GLdoubles.
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00:19.17BZnotify[13bzflag] 15macsforme pushed 1 new commit to 062.4: 02http://git.io/vs6YC
00:19.17BZnotify13bzflag/062.4 144e429ca 15Joshua Bodine: Removed deleted files from the Xcode project file.
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00:19.22Constitutionif someone could remove those from the windows project too, that would be super
00:20.07blast007hmm, and I can't use https for the upgrade URL since that will crash old clients ;D
00:21.40the_mapwait, a "Photon Torpedo" was removed?
00:21.55the_mapthat sounds cool
00:24.05allejoit was never implemented iirc
00:24.20allejowas before the game was open sourced i think
00:32.06alpha1-3http://vignette2.wikia.nocookie.net/memoryalpha/images/0/0a/Arena_photon_torpedo.jpg/revision/latest/scale-to-width-down/1000?cb=20130204211452&path-prefix=en
00:32.35alpha1-3that would destroy absolutely all ahead you :P
00:33.24blast007that's no moon, that's a space station!
00:33.58alpha1-3:)
00:38.15the_mapOne does not simply mistake the USS Enterprise for a moon.
00:39.18allejoi take objection to these mixed references
00:40.38blast007Chevron Seven, locked.
00:40.50the_mapdon't worry allejo, they're properly scoped
00:44.19Constitutionhas auto-upgrade ever actually worked?
00:45.03blast007yeah, it was just a bit tedius since we didn't have regex support always and it was all client-side version matching code
00:46.29blast007trying to figure out why 2.4.2 isn't behaving with my regex though
00:47.28the_map"regex" might be the issue ;)
00:48.19blast007regex is always the problem ;)
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00:58.57blast007helps if I actually use proper regex :)
00:59.27allejowhat's the regex look like?
00:59.36blast007so looks like I can easily take care of upgrading any 2.4 (including 2.4.4RC1) to 2.4.4 final
01:00.18blast007http://bzflag.org/motd.txt  (the filename was just showing 'from-blah' so I knew which one it was hitting)
01:01.34blast007for 2.6 I'd like us to have a proper version checking system that sends well formed data to the server instead of relying on client-side scraping the MOTD :P
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03:19.51BZnotify[13bzflag] 15blast007 pushed 1 new commit to 062.4: 02http://git.io/vs6oH
03:19.51BZnotify13bzflag/062.4 14f2b16a8 15Scott Wichser: Remove references to deleted files.
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04:28.13Constitution~blast007++
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15:43.54BZnotify[13bzflag] 15kongr45gpen pushed 1 new commit to 062.4: 02http://git.io/vs1Ua
15:43.54BZnotify13bzflag/062.4 14b885cc5 15kongr45gpen: Add config variable to control the brightness of shots on the window
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23:42.01BulletCatcherAre any of these color changes going to give an advantage to players with 2.4.4 against players with older versions?
23:43.27BulletCatcherIn the case of shot brightness (added by the most recent commit) there may be an advantage to having an older client that ignores the server setting.
23:44.00alezakosit's a client setting, not a server one
23:45.22BulletCatcherOkay, I see that now that I look more carefully.
23:46.45alezakosand I don't think any of the changes will give any advantage, the functionality to change colours was still there at older versions, now it's just possible to use /localset to change them, instead of having to edit the client's config file
23:48.06BulletCatcherFair enough.

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