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00:20.43 | tw1sted | BulletCatcher, 0.757858 |
00:23.52 | tw1sted | Weird. The precompiled client on SF works fine but the client i compiled myself crashes right after opening |
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02:25.48 | blast007 | tw1sted: what version of SDL did you build your client with? |
02:59.50 | BulletCatcher | That gamma value seems a bit low (darkening the view), but not unreasonably so. |
02:59.51 | BulletCatcher | The value itself probably isn't the problem. |
03:17.42 | tw1sted | blast007, 1.2.15 |
03:20.15 | tw1sted | that was the only version available for download in the link README.MacOSX provided |
03:21.33 | BulletCatcher | That is still the best version for the Mac, AFAIK. |
03:34.26 | tw1sted | BulletCatcher, is it even worth trying an older version? |
03:45.25 | JeffM | install windows, it's more stable ;) |
03:48.23 | allejo | because where would the world be without a start button? ;) |
03:48.53 | tw1sted | haha i usually play on a windows machine |
03:49.03 | JeffM | install one, the GUI is customizeable |
03:49.09 | JeffM | I have one |
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05:06.52 | *** topic/#bzflag is http://BZFlag.org || https://www.ohloh.net/p/bzflag || http://wiki.BZFlag.org/Getting_Help || Channel Logs: http://ibot.rikers.org/%23bzflag/ || 2.4.2 Current version http://goo.gl/d306gE |
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06:33.54 | BulletCatcher | Older SDL versions are unlikely to work any better than 1.2.15, tw1sted. |
06:33.56 | BulletCatcher | IIRC, there were other problems when someone tried SDL 2.0 with BZFlag. |
06:35.43 | BulletCatcher | If the released Mac version works then stick with that. |
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15:23.34 | blast007 | using SDL 2.0 would require code changes to BZFlag's SDL platform files |
15:23.58 | blast007 | (though probably better would be to copy them and create an SDL2 platform) |
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