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00:25.37 | KTL | http://images.planet-mofo.com/donf/ranking.xhtml <- now ie6 definitely wont cooperate anymore |
00:26.13 | KTL | i'm getting quite confident the genetic algo doesnt get stuck in suboptimal spots, generally |
00:27.18 | KTL | because i plot the error for a player, i see the curves and they usually have on optimal value |
00:27.23 | KTL | only one |
00:28.14 | KTL | and usually the genal finds that location (i'm going to improve it for this...) |
00:31.10 | Constitution | didn't realize it was more than an image until now |
00:31.22 | KTL | it all just added the past 48 hours :D |
00:31.28 | KTL | just got* |
00:35.18 | KTL | i still need some trick to find a specifc player easily |
00:38.44 | trepan | fwiw, you might consider changing the font color depending on the rectangle's color |
00:39.02 | blast007 | KTL: don't think even IE8 supports XHTML ;) |
00:39.05 | trepan | (or use black text with a white halo, or vice-versa) |
00:39.10 | KTL | i could but what would be a good choice of color? |
00:39.14 | KTL | :D |
00:39.25 | trepan | depends on the rectangles colar |
00:39.28 | trepan | *color |
00:39.31 | blast007 | (when sent with the proper XHTML content-type, that is) |
00:39.54 | KTL | i was surprised konqueror could show most of it, except the svg graphs |
00:40.53 | KTL | trepan, if i used a different border color for the text, then it would get messy, ( 3 colors: label border text-fill( |
00:40.54 | KTL | ) |
00:41.10 | KTL | so in function of the label color ... what is a good contrasting text color? |
00:42.18 | KTL | ... mmm i need to go to HSL colors first for that it seems |
00:42.39 | trepan | ah, SVG, could probably do the halos with a filter |
00:42.44 | blast007 | KTL: that page works fine in IE9, btw :) |
00:42.49 | KTL | ah nice :) |
00:43.08 | KTL | trepan, i keep the main image bitmap because otherwise i will end up with eternal font-problems |
00:43.28 | trepan | rendered how? |
00:43.45 | KTL | self-made fragile stuff, it depends entirely on the monospace-font |
00:43.54 | trepan | even better |
00:44.23 | trepan | render the text 4 times with black (N,S,E,W), and then with white in the center |
00:44.27 | trepan | easy halo |
00:44.50 | trepan | or just use HSV rotations, or whatever makes the names readable :) |
00:45.19 | KTL | several options here ... |
00:45.20 | KTL | :) |
00:45.22 | KTL | good :) |
00:45.58 | trepan | http://doc.qt.nokia.com/qq/qq26-adaptivecoloring.html |
00:47.02 | KTL | btw some players are barely readable for a reason |
00:47.12 | KTL | but indeed, black on blue is not very good |
00:47.24 | trepan | all names should be readable |
00:48.30 | trepan | btw, cool interactive graph :) |
00:48.45 | trepan | reminds me of a christmas tree being dipped into fire |
00:49.14 | KTL | hehe |
00:49.35 | KTL | those players down there burn in hell |
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00:56.42 | KTL | getting the stuff from that qt webpage working without the qt overhead, just a simple include, would be very handy ... |
01:15.13 | *** join/#bzflag JeffM_ (~JeffM@adsl-76-201-125-108.dsl.lsan03.sbcglobal.net) |
02:02.49 | KTL | mmm ... i managed to calculate the complementary color but hehe ... imagemagick mixes the colors and ... that leads to white |
02:03.04 | KTL | tries stuff |
02:26.43 | KTL | http://images.planet-mofo.com/donf/ranking.xhtml <- my eyes aw aw aw |
02:39.53 | KTL | will implement a color circle tomorrow, interpolating between some fixed values |
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