00:10.02 | *** join/#bzflag mrapplecomputer1 (~mrappleco@bzflag/player/MrAppleComputer) |
00:10.57 | *** join/#bzflag me1 (~ausom@bzflag/player/Me1) |
00:12.11 | *** join/#bzflag bryjen (~bryjen@cpe-75-81-201-131.we.res.rr.com) |
00:12.11 | *** mode/#bzflag [+v bryjen] by ChanServ |
00:14.15 | bryjen | ~bzfquery hosting.bzaddict.net:5172 |
00:17.23 | *** join/#bzflag MindstormsKid (~msk@Wikipedia/MindstormsKid) |
00:23.59 | *** join/#bzflag jeffm (~JeffM@bzflag/projectadmin/JeffM) |
00:23.59 | *** mode/#bzflag [+o jeffm] by ChanServ |
00:38.17 | *** join/#bzflag R0b0t1 (~Enigma@unaffiliated/r0b0t1) |
00:53.21 | *** join/#bzflag Think_Differentl (~fatass@pool-71-178-120-61.washdc.east.verizon.net) |
00:53.34 | *** join/#bzflag Think_Differentl (~fatass@bzflag/player/ThinkDifferent) |
01:05.18 | *** join/#bzflag xaver__ (~xaver@pD9ED63DA.dip.t-dialin.net) |
01:16.37 | *** join/#bzflag bier|tp (~bier@pD954FFD3.dip.t-dialin.net) |
01:17.36 | *** join/#bzflag bier (~bier@pD954FFD3.dip.t-dialin.net) |
01:23.29 | *** join/#bzflag temporalD (~ATD@bzflag/serverop/TemporalDistraction) |
01:51.37 | *** join/#bzflag Abc (~Abc@228-179-17-190.fibertel.com.ar) |
01:53.27 | Abc | hello |
01:53.29 | *** join/#bzflag Tonywolfe (~chatzilla@nc-71-2-149-15.dhcp.embarqhsd.net) |
01:53.51 | Abc | is there anything on forum or wiki about the /set syntax? |
01:54.10 | Abc | help!!!!!!! |
01:58.44 | blast007 | dude, chill out |
01:59.06 | blast007 | it's /set _variable value |
01:59.38 | blast007 | stop changing your name |
01:59.42 | aVc | hey blast it's me zz |
02:00.06 | aVc | i need to learn, b/c i don't understand well :S |
02:00.16 | blast007 | did you read what I said? |
02:00.21 | aVc | um yes |
02:00.28 | blast007 | that's all there is to it |
02:00.29 | aVc | but i tired and nothing |
02:00.44 | blast007 | are you an admin on the server you are trying to run /set on? |
02:00.54 | aVc | um yes, |
02:01.09 | blast007 | what was the command you ran? |
02:01.19 | aVc | um idr |
02:01.36 | blast007 | well give me an example of what you might have run ... |
02:01.52 | aVc | hey there's a server where everyone is admin |
02:01.56 | aVc | blast |
02:01.57 | blast007 | yes |
02:02.11 | aVc | join plz and teach me |
02:02.14 | blast007 | no |
02:02.20 | aVc | :S |
02:02.23 | blast007 | http://my.bzflag.org/w/Server_Variables |
02:02.32 | aVc | dang thk |
02:02.32 | blast007 | that's the various variables that may be available |
02:02.45 | blast007 | and they are case sensitive |
02:02.52 | aVc | o.o |
02:03.03 | blast007 | it means they are sensitive to case. Upper case and lower case. |
02:03.14 | blast007 | so _tankspeed is wrong, but _tankSpeed is right. |
02:03.30 | blast007 | so you can do /set _tankSpeed 50 |
02:03.32 | blast007 | for example |
02:03.33 | aVc | i just didn't know THAT WAS WHY I COULDN'T DO THINGS! |
02:03.38 | aVc | thk |
02:03.40 | aVc | cya |
02:03.43 | blast007 | bye |
02:04.06 | blast007 | and now ... the all admin server will have a tank speed of 500000 ... |
02:05.09 | Constitution | just sets a quickkey for /reset * |
02:10.53 | brlcad | wow, that was almost kick-worthy :) |
02:11.04 | jeffm | indeed |
02:11.45 | brlcad | blast007: you should teach him the beauty of "/quit annoying" to make the annoying players disconnect, since he's admin and all.. |
02:13.10 | jeffm | don't be sexist brlcad that could have been a she :) |
02:14.03 | jeffm | I honestly hope it wasn't.... |
02:19.36 | *** join/#bzflag Yassen (~Yassen@unaffiliated/yassen) |
02:25.20 | brlcad | s/him/them/ |
02:25.50 | *** join/#bzflag temporalD (~ATD@bzflag/serverop/TemporalDistraction) |
02:26.07 | brlcad | and I resemble that remark! |
02:26.12 | brlcad | at least per 50/50 odds |
02:26.15 | jeffm | heh |
02:27.22 | DTRemenak | does not endorse the singular they, and thinks "him" was just fine |
02:27.38 | jeffm | was just being a bastard |
02:30.17 | DTRemenak | is just sensitive about epicene pronouns :) |
02:37.37 | brlcad | them's fightin' words |
02:38.35 | jeffm | but his klingon is higher level then me he'll kick my ass ;) |
02:39.34 | brlcad | they'll will? that's not very nice of them |
02:39.56 | DTRemenak | she will :) |
02:40.17 | jeffm | she dosn't have a word for nice is my guess |
02:40.35 | jeffm | And the USS Niven is so very new :) |
02:40.41 | DTRemenak | heh, actually klingon, like esperanto, has a universal negation prefix |
02:40.46 | DTRemenak | so she can un-hate you :) |
02:40.50 | jeffm | haah |
02:41.10 | jeffm | "I hate you the least" |
02:42.01 | jeffm | tho taking the USS Gatling against some bops could be fine, once I learn how to fly her |
02:42.36 | DTRemenak | yeah, you should try some pvp sometime :) |
02:42.47 | DTRemenak | although ship pvp is kinda boring for feds at this point |
02:42.56 | DTRemenak | the predominant metagame is the "fedball" |
02:43.02 | jeffm | heh |
02:43.10 | DTRemenak | everyone sits close together and surrounds themselves with mines |
02:43.23 | jeffm | is trying ps3 demos now |
02:43.27 | DTRemenak | and then they just...sit there...until a klingon is stupid enough to decloak within weapons range |
02:43.36 | jeffm | you were right, Heavy Rain is a VERY intersting concept |
02:43.50 | DTRemenak | yeah, isn't that one of the coolest ui's you've seen? |
02:44.07 | jeffm | it's interesting |
02:44.18 | jeffm | it's better then the nonUI of the last burnout |
02:44.24 | DTRemenak | 100% contextual and almost 100% symbolic |
02:44.39 | jeffm | but I had some issue with it, not knowing WHAT I could do just that I could do it |
02:44.41 | *** join/#bzflag Scrumpy (~Scrumpy@smurfnet.xs4all.nl) |
02:44.49 | jeffm | also no my kinda storr |
02:44.51 | jeffm | story |
02:44.56 | jeffm | but still very interesting |
02:44.59 | DTRemenak | yeah, the symbols are not as clear as maybe they should be |
02:45.19 | DTRemenak | the first demo level, for example, uses the same icon in the same position for putting money on the table as for putting your card on the table |
02:45.30 | jeffm | yeah |
02:45.38 | jeffm | it's just the motion you have to make |
02:45.41 | jeffm | not WHAT you do |
02:45.50 | DTRemenak | well, it's what you do with your body |
02:45.59 | DTRemenak | you know you're going to take something from your pocket |
02:46.05 | jeffm | but not what |
02:46.09 | DTRemenak | yeah, exactly |
02:46.17 | jeffm | I know I'm going to knock on a door, OR hit someone in the face |
02:46.23 | DTRemenak | heh |
02:46.29 | DTRemenak | well, that's where the context comes in |
02:46.30 | jeffm | and those are very different things |
02:46.31 | jeffm | yeah |
02:46.36 | DTRemenak | if you're facing a dude, you're gonna hit him |
02:46.43 | DTRemenak | if you're facing a door, you're going to knock on it |
02:46.53 | jeffm | unless the dude is in a doorway :) |
02:46.59 | DTRemenak | but you don't necessarily know what's in your pocket :) |
02:47.40 | *** join/#bzflag zz_Quol (~Quol@69.90.0.146) |
02:47.40 | jeffm | still kudos to them for trying something different |
02:47.43 | *** join/#bzflag McSpider (~McSpider@xplr-ts-v10-208-114-184-180.barrettxplore.com) |
02:48.10 | DTRemenak | yeah, it's cool to see people trying new stuff |
02:48.26 | jeffm | tried a tank game |
02:48.30 | DTRemenak | dhaha |
02:48.30 | jeffm | it was HORRIBLE |
02:49.03 | jeffm | had cute little tanks like I'd like BZ to have |
02:51.04 | jeffm | brlcad: you see the backlog about "flag passing" ? |
03:00.12 | *** join/#bzflag Quol_away (~Quol@69.90.0.146) |
03:08.11 | *** join/#bzflag Quol_away (~Quol@69.90.0.146) |
03:09.49 | *** join/#bzflag Quol_away (~Quol@69.90.0.146) |
03:10.27 | *** join/#bzflag asdfasdf (~ian@modemcable043.2-130-66.mc.videotron.ca) |
03:41.44 | *** join/#bzflag Quol_away (~Quol@69.90.0.146) |
04:31.17 | *** join/#bzflag Marzipan (~Marzipan@bzflag/player/Marzipan) |
05:15.43 | *** join/#bzflag Yassen (~Yassen@unaffiliated/yassen) |
05:43.20 | *** part/#bzflag jeffm (~JeffM@bzflag/projectadmin/JeffM) |
05:52.48 | *** join/#bzflag Marzipan- (~Marzipan@pD9E3EEDC.dip.t-dialin.net) |
05:52.51 | *** join/#bzflag Marzipan (~Marzipan@bzflag/player/Marzipan) |
08:01.24 | *** join/#bzflag noyb (~noyb@pool-173-60-159-76.lsanca.dsl-w.verizon.net) |
08:02.14 | jorgenpt | brlcad: So I'm asking my professor to write a letter to strengthen my petition to extend my stay here as an exchange student. |
08:02.29 | jorgenpt | brlcad: And he asks me for things like a transcript and a resume, so I send it to him |
08:02.46 | jorgenpt | brlcad: And he sends back: "I used to play BZFlag all the time. :-)" |
08:02.49 | jorgenpt | brlcad: \o/ |
08:03.11 | jorgenpt | brlcad: (I put my stints with GSoC/BZFlag on my resume) |
08:05.26 | *** join/#bzflag noyb (~noyb@pool-173-60-159-76.lsanca.dsl-w.verizon.net) |
08:10.15 | *** join/#bzflag Upsetter (~Ups@89.246.197.5) |
08:26.14 | *** join/#bzflag Tupone (~Tupone@gentoo/developer/tupone) |
08:26.14 | *** mode/#bzflag [+v Tupone] by ChanServ |
09:59.46 | *** join/#bzflag Dontkillme (~chatzilla@frnk-590c8291.pool.mediaWays.net) |
11:10.11 | *** join/#bzflag xaver (~xaver@pD9ED63DA.dip.t-dialin.net) |
11:23.08 | *** join/#bzflag Dontkillme (~chatzilla@frnk-590c8291.pool.mediaWays.net) |
11:54.33 | *** join/#bzflag Gilly (~btw@83.146.211.140) |
11:54.33 | *** join/#bzflag Gilly (~btw@about/essy/ilkimys/gilly) |
13:03.30 | *** join/#bzflag Dontkillme (~chatzilla@frnk-590c8291.pool.mediaWays.net) |
13:28.22 | *** join/#bzflag Dontkillme (~chatzilla@frnk-590c8291.pool.mediaWays.net) |
13:41.27 | *** join/#bzflag Scrumpy (~Scrumpy@smurfnet.xs4all.nl) |
14:06.08 | *** join/#bzflag Dontkillme (~chatzilla@frnk-590c8291.pool.mediaWays.net) |
14:27.54 | *** join/#bzflag TD-Linux (~wheeeeeee@about/essy/indecisive/TD-Linux) |
16:07.00 | *** join/#bzflag goingberserk (~abc@pD9E8420E.dip.t-dialin.net) |
16:15.49 | *** join/#bzflag temporalD (~ATD@bzflag/serverop/TemporalDistraction) |
16:16.18 | *** join/#bzflag JeffM2501 (~JeffM@bzflag/projectadmin/JeffM) |
16:16.18 | *** mode/#bzflag [+o JeffM2501] by ChanServ |
16:16.40 | *** join/#bzflag Dontkillme (~chatzilla@frnk-590c8291.pool.mediaWays.net) |
16:32.53 | *** join/#bzflag Tupone (~Tupone@gentoo/developer/tupone) |
16:32.53 | *** mode/#bzflag [+v Tupone] by ChanServ |
16:43.54 | *** join/#bzflag SportChick (~essy@freenode/staff/sportchick) |
16:43.55 | *** mode/#bzflag [+v SportChick] by ChanServ |
17:24.41 | *** join/#bzflag mrapplecomputer1 (~mrappleco@bzflag/player/MrAppleComputer) |
17:38.45 | *** join/#bzflag Wreckage (~wreckage@mail.freegroups.net) |
17:39.05 | *** join/#bzflag Dontkillme (~chatzilla@frnk-590c8291.pool.mediaWays.net) |
17:43.52 | *** join/#bzflag temporalD (~ATD@75-168-119-132.mpls.qwest.net) |
17:43.55 | *** join/#bzflag temporalD (~ATD@bzflag/serverop/TemporalDistraction) |
17:47.15 | *** join/#bzflag ts (~ts@bzflag/developer/ts) |
18:01.01 | *** join/#bzflag Wreckage_ (~wreckage@mail.freegroups.net) |
18:04.02 | joevano | jorgenpt: tell him to play again ;-) |
18:16.18 | *** join/#bzflag Wreckage (~wreckage@mail.freegroups.net) |
18:24.59 | *** join/#bzflag Quol_away (~Quol@69.90.0.146) |
18:27.14 | *** join/#bzflag asdfasdf (~ian@modemcable043.2-130-66.mc.videotron.ca) |
18:31.28 | *** join/#bzflag Wreckage (~wreckage@mail.freegroups.net) |
18:34.27 | *** join/#bzflag SparkyXI (~test@c-98-240-211-25.hsd1.mn.comcast.net) |
18:34.50 | SparkyXI | Hello all - are there any admins here for the bzflag.fr servers? |
18:35.04 | SparkyXI | If not, do they have a website/IRC channel? |
18:35.41 | brad | yeah |
18:35.59 | brad | and zaphod is the owner, you can contact him on bzbb |
18:36.20 | *** join/#bzflag Wreckage (~wreckage@mail.freegroups.net) |
18:36.41 | temporalD | SparkyXI: zaphod is on a server now |
18:36.47 | SparkyXI | which server? |
18:37.04 | temporalD | 001.bzflag.fr:5160 |
18:37.28 | SparkyXI | I'm banned from his servers for some reason... that's why I need to get in touch with him. |
18:37.51 | temporalD | send a PM via the BZBB at my.bzflag.org/bb |
18:37.52 | JeffM2501 | the ban message will tell you who did the ban and you can PM them |
18:38.27 | SparkyXI | alright. thanks for the help, as always. |
18:39.31 | *** join/#bzflag Wreckage_ (~wreckage@mail.freegroups.net) |
18:41.43 | *** join/#bzflag Wreckage (~wreckage@mail.freegroups.net) |
18:42.24 | *** join/#bzflag goingberserk (~abc@pD9E8420E.dip.t-dialin.net) |
18:42.43 | *** join/#bzflag Wreckage_ (~wreckage@mail.freegroups.net) |
18:49.36 | *** join/#bzflag Yassen (~Yassen@unaffiliated/yassen) |
18:58.55 | *** join/#bzflag Scrumpy (~Scrumpy@smurfnet.xs4all.nl) |
19:02.11 | *** join/#bzflag Pimpinella (~frank@gondolin.pimpi.org) |
19:09.18 | *** join/#bzflag xaver (~xaver@pD9ED63DA.dip.t-dialin.net) |
19:15.50 | jorgenpt | joevano: Hehe, yep |
19:19.21 | *** join/#bzflag mac-mini (~mac-mini@unaffiliated/macmini/x-648924) |
19:25.19 | *** join/#bzflag R0b0t1 (~Enigma@unaffiliated/r0b0t1) |
19:39.45 | *** join/#bzflag mac-mini (~mac-mini@unaffiliated/macmini/x-648924) |
19:50.45 | CIA-88 | BZFlag: 03Cobra Fast 07http://my.bzflag.org * r6952 10/w/BZFS_Command_Line_Options: -time added. |
20:31.59 | *** join/#bzflag Upsetter1 (~Ups@88.130.170.255) |
20:32.32 | *** join/#bzflag Scrumpy (~Scrumpy@smurfnet.xs4all.nl) |
20:52.46 | *** join/#bzflag Think_Differentl (~fatass@pool-71-178-120-61.washdc.east.verizon.net) |
20:53.00 | *** join/#bzflag Think_Differentl (~fatass@bzflag/player/ThinkDifferent) |
21:03.04 | *** join/#bzflag goingberserk (~abc@pD9E8420E.dip.t-dialin.net) |
21:24.05 | *** join/#bzflag chaoscon (jeremy@smartserv/ceo/chaoscon) |
22:49.27 | *** join/#bzflag Wreckage (~wreckage@mail.freegroups.net) |
22:51.30 | Wreckage | Howdy: on a few servers with textures it tries to download when i connect it sayd "not downloading: http://"... and the surfaces are white |
22:51.41 | *** join/#bzflag Zw3rgy|MrSupp0rt (~grrr2007@dslb-088-076-077-150.pools.arcor-ip.net) |
22:51.46 | Wreckage | How to enable downloading? |
22:52.14 | blast007 | edit your access list file |
22:52.27 | blast007 | DownloadAccess.txt |
22:52.30 | Wreckage | downloadaccess.txt.. |
22:52.34 | Wreckage | Jinx |
22:52.52 | Wreckage | I did and removed lines still did not worj |
22:52.59 | Wreckage | Work* |
22:53.15 | blast007 | did you restart the client? |
22:53.21 | Wreckage | Yes |
22:53.32 | blast007 | they you're doing something else wrong ;) |
22:53.37 | blast007 | works for me |
22:54.05 | blast007 | or try adding allow * at the end |
22:54.16 | Wreckage | Example is images.bzflag.org/astevens/moss-stone-ahs3.png |
22:54.33 | blast007 | that one should be allowed by default |
22:54.43 | Wreckage | yes i read |
22:55.07 | Wreckage | That buy tried editing access anyway... |
22:55.41 | Wreckage | (buy=but I) heh |
22:58.37 | Wreckage | not some odd proxy issue (again) i hope.. |
23:00.13 | Wreckage | set doDownloads 0? |
23:00.51 | blast007 | you might have downloads turned off then |
23:01.01 | blast007 | check in the Cache menu |
23:01.03 | blast007 | cache settings |
23:01.19 | blast007 | "Automatic Downloads" |
23:01.56 | Wreckage | lol great |
23:02.22 | blast007 | was it set to off? |
23:02.33 | Wreckage | another case of me overthinking it... Its off |
23:02.37 | blast007 | :) |
23:02.51 | blast007 | not sure what "connection updates" is. I have that one off. |
23:03.23 | Wreckage | Heh i did too- just turned it on... |
23:03.52 | Wreckage | downloading works thx |
23:03.56 | blast007 | probably don't need that one on |
23:04.05 | blast007 | (connection updates) |
23:04.26 | Wreckage | heh maybe when i restart it will automatically update to .14? :D |
23:04.52 | blast007 | no, it's something with the cache files |
23:09.17 | Wreckage | heh when does debian catch up to bzflag updates? |
23:11.44 | Wreckage | or must a lovely volunteer make a .deb |
23:11.59 | JeffM2501 | tim posts them |
23:12.09 | JeffM2501 | current debian is very close to .14 |
23:12.16 | JeffM2501 | it's a verson of .13 |
23:12.42 | JeffM2501 | so you've already got most of it |
23:12.49 | Wreckage | yep thats what i have :) |
23:14.20 | JeffM2501 | they just released a version of debian so it'll be a while before 14 goes into stable |
23:14.30 | JeffM2501 | but tim will probalby get it into testing in a couple months or so |
23:14.46 | blast007 | there is a new bug in the .14 stuff though. If you try to spawn while the server is checking your global auth, it kicks you off for "invalid request" |
23:15.40 | blast007 | basically just needs to also allow MsgAlive |
23:15.55 | *** join/#bzflag temporalD (~ATD@bzflag/serverop/TemporalDistraction) |
23:16.01 | blast007 | (it gets added to a queue for later anyway) |
23:16.28 | JeffM2501 | fun |
23:16.32 | Wreckage | Was 2.0.13 just for deb? |
23:16.44 | blast007 | Wreckage: debian, and then Ubuntu copied what debian did |
23:16.52 | blast007 | and there's probably other distros that did it too |
23:17.13 | Wreckage | well thats the story of ubuntu :o |
23:17.19 | *** join/#bzflag TD-Linux (~wheeeeeee@97-86-227-194.dhcp.roch.mn.charter.com) |
23:17.20 | *** join/#bzflag TD-Linux (~wheeeeeee@about/essy/indecisive/TD-Linux) |
23:17.27 | JeffM2501 | .13 is what we labeld the code after 12 |
23:17.29 | JeffM2501 | odd is for dev |
23:17.39 | Wreckage | I dont remember updating to .13 on windows |
23:17.42 | JeffM2501 | to solve a problem for debian tim pushed a package of current code |
23:17.44 | JeffM2501 | you didn't |
23:17.53 | JeffM2501 | nor did you update to 12 on windows |
23:18.21 | JeffM2501 | when Tim pushed code up to stable for debian, he should have named it 14 but he didn |
23:18.30 | JeffM2501 | so we made 14 just to get everyone back in sync |
23:18.40 | JeffM2501 | the changes from 10 to 14 are very minor |
23:18.48 | JeffM2501 | so it's not important what one of those you have |
23:19.02 | Wreckage | Aah. now i have to live in disgrace at every clientquery! :P |
23:19.36 | JeffM2501 | windows users have been on .10 for ages |
23:19.40 | Zw3rgy|MrSupp0rt | yes |
23:19.46 | Zw3rgy|MrSupp0rt | now i am on .14 |
23:19.52 | JeffM2501 | so it's a commn thing for a platform to be behind a bit |
23:20.02 | JeffM2501 | and the way debian works makes it even harder to push new packages up |
23:20.03 | Zw3rgy|MrSupp0rt | .14 works fine |
23:21.27 | Wreckage | Mmh. so if i compile .14 what will be the difference to what i have? |
23:21.44 | JeffM2501 | not much |
23:21.53 | JeffM2501 | UV snaping is probably it |
23:22.02 | trepan | .15 gives you new shots |
23:22.18 | Wreckage | Is that the anti flicker? |
23:22.27 | JeffM2501 | uv snaping |
23:22.33 | JeffM2501 | why are shots in 15? |
23:22.43 | trepan | because it amused me to make it so ;) |
23:22.50 | JeffM2501 | heh |
23:22.55 | JeffM2501 | we are never going to finish anything |
23:23.00 | trepan | nope |
23:23.05 | Wreckage | Good quote! |
23:23.20 | trepan | came to that realization quite some time ago ... the lingering DR was the big tip-off |
23:24.29 | Wreckage | Spread the hope! heh i heard a rumor that anti flicker makes screen not turn yellow around teles... dont see what that would have to do with stopping flickering |
23:24.40 | JeffM2501 | that's not what it does |
23:24.42 | trepan | JeffM2501: probably have better luck starting from the C# work you've done |
23:24.50 | JeffM2501 | trepan, that's my hope |
23:24.55 | JeffM2501 | almost got auth done |
23:25.08 | trepan | net+sim worked out yet? |
23:25.13 | AAA_awright | Does 2.0.14 let the server change the client's score? I know you can change anyone's score but your own, right? |
23:25.20 | Wreckage | indeed i heard that before i got it. GU people... |
23:25.43 | JeffM2501 | AAA_awright, no |
23:25.55 | JeffM2501 | that requires a protocoll change to get all clients to do it |
23:26.03 | JeffM2501 | 14 is just small bug fixes from 12 |
23:26.15 | Wreckage | wish trepan had that for me back in bloodbaths days :D |
23:26.21 | AAA_awright | I would count that as a small bug fix, if the client is ignoring an existing feature of the protocol |
23:26.44 | JeffM2501 | AAA_awright, yeah but it wouldn't fix anything as old clients could still join |
23:26.53 | JeffM2501 | so it was something that was put into 3 to ensure it was consistent |
23:27.02 | JeffM2501 | the proto change was not a techincal reason but a logical one. |
23:27.08 | AAA_awright | Worst case you could use a plugin that blocks clients by their version if necessary |
23:27.17 | JeffM2501 | we do not want to go down that road |
23:27.29 | JeffM2501 | players should not be blocked for reasons they are not told about |
23:27.38 | JeffM2501 | it's not good practice |
23:27.54 | AAA_awright | Doesn't the server send an error string? |
23:28.16 | Wreckage | Hmm there are a few admins who need a scolding JeffM |
23:28.17 | AAA_awright | 1.x would block clients if they didn't support a particular flag |
23:28.20 | JeffM2501 | still they should not be told to upgrade if they can see the server in the list |
23:28.29 | JeffM2501 | Wreckage, huh? |
23:28.36 | JeffM2501 | AAA_awright, yeah and that's a bad design |
23:28.47 | JeffM2501 | if you can see a game you should be able to play it (barring bans) |
23:29.14 | Wreckage | Referring to kicks and bans of players who dont know why |
23:29.31 | JeffM2501 | flag negotiation was a workaround for for a specific issue, not a general rule for adding features mid version |
23:29.44 | JeffM2501 | Wreckage, that's different |
23:29.52 | JeffM2501 | once you join it's up to the owner |
23:30.04 | JeffM2501 | but we should make OUR features be such that if you can see it, you can join it |
23:30.11 | JeffM2501 | that's the general design goal |
23:30.16 | JeffM2501 | don't punish players |
23:31.14 | Wreckage | Ah but still bad practice,no ? How can they learn not to repeat of they are randomly banned for a few days... Theyll come right back |
23:31.27 | blast007 | Wreckage: that's not up to the project to decide |
23:31.28 | AAA_awright | My example was extreme, wasn't it, if you want to change a client's score mid-game it wouldn't prevent you from playing, perhaps you just want to nag them, "Upgrade your client to 2.0.14 to support this new feature" |
23:31.41 | JeffM2501 | AAA_awright, I understand your point |
23:31.42 | blast007 | AAA_awright: "protocol" isn't just the network data |
23:31.45 | *** join/#bzflag xaver (~xaver@pD9ED63DA.dip.t-dialin.net) |
23:31.48 | JeffM2501 | it is just NOT something that we wish to do in .14 |
23:31.51 | JeffM2501 | simple as that |
23:31.53 | JeffM2501 | it was a choice |
23:32.05 | JeffM2501 | we coulda changed it in 10, or 12 |
23:32.08 | JeffM2501 | or heck even 8 |
23:32.12 | Wreckage | Indeed blast (wish it was :P) |
23:32.18 | JeffM2501 | the choice was made to save it for 3 |
23:32.22 | blast007 | Wreckage: no you don't |
23:32.26 | JeffM2501 | for a more consistent experience |
23:32.26 | AAA_awright | I assumed it just wasn't a priority |
23:32.35 | Wreckage | Dont I blast? |
23:32.36 | JeffM2501 | then you made a bad assumption ;) |
23:32.53 | JeffM2501 | Wreckage, if it was, we'd not let just anyone host a server |
23:33.04 | JeffM2501 | and there would be 5 servers, not 300 |
23:33.34 | JeffM2501 | and then we'd be droped from debian probably |
23:33.47 | Wreckage | Certainly. |
23:34.10 | trepan | why? |
23:34.11 | JeffM2501 | that's not to say there arn't things that could be done that are inbetween |
23:34.12 | *** join/#bzflag McSpider (~McSpider@xplr-ts-v10-208-114-184-180.barrettxplore.com) |
23:34.34 | JeffM2501 | if we didn't have a way to let you join "open" servers they'd get a little pissy |
23:34.47 | Wreckage | Heh because server owners would leave. They need ther perms to stay. |
23:34.51 | JeffM2501 | there are been some issues with them and MMO style games where you get a back end "lock in" |
23:35.06 | JeffM2501 | there are ways to make it work |
23:35.26 | JeffM2501 | is currently going for tiered servers |
23:35.27 | Wreckage | Do tell! |
23:35.49 | JeffM2501 | you just need to make there be a way to swap over to other content and they seem to be happier |
23:35.56 | JeffM2501 | you can defalut to your stuff |
23:37.10 | JeffM2501 | I'm trying soemthing along those lines with my current stuff |
23:37.19 | JeffM2501 | it has no concept of an un-authenticated player |
23:37.27 | JeffM2501 | just players that have not verified email |
23:37.37 | JeffM2501 | and they can only see a specific set of servers |
23:38.36 | Wreckage | Hmm |
23:39.22 | JeffM2501 | then player run servers will be shown to verified users in a "community" tab |
23:40.04 | JeffM2501 | and servers have authentication info too, so every server has an owner account that goes with it for contact info, etc.. |
23:41.07 | Wreckage | So the specific main servers would be ? |
23:41.37 | JeffM2501 | ones run by the project, or ones that meet a specific set of requirements to be called "prefered" |
23:42.00 | Wreckage | Aah such as... Universal administration!!!! |
23:42.01 | JeffM2501 | players could submit servers to be part of the prefered program |
23:42.03 | Wreckage | Heh |
23:42.14 | JeffM2501 | there would be a prefered server admin system yes |
23:42.31 | JeffM2501 | but admins should be needed a lot less, as it should be a more stable gaming system |
23:42.56 | JeffM2501 | the current server/client system only works with a sycned gamestate |
23:43.09 | JeffM2501 | and clients send input up to the server where it keeps a state |
23:43.20 | JeffM2501 | and sends updates out about aother players |
23:43.25 | *** join/#bzflag xaver (~xaver@pD9ED63DA.dip.t-dialin.net) |
23:43.43 | JeffM2501 | then graphics is built by just readin that state once a frame |
23:44.16 | JeffM2501 | both graphics and client/server networking all use the same API/events into the state machine |
23:44.26 | Wreckage | Wow. |
23:45.21 | JeffM2501 | if it all works :) |
23:46.18 | Wreckage | Well... sign me up for beta :D |
23:46.39 | JeffM2501 | heh, if it ever gets that far |
23:47.01 | Wreckage | I expect to hear something within the next couple |
23:47.08 | Wreckage | Decades. |
23:48.07 | blast007 | no no, that's the release schedule for BZFlag 3.0.0 |
23:48.20 | blast007 | currently we're on track to miss it by only 2 years. |
23:49.17 | Wreckage | Hah. Cmon we pay you so much! :P |
23:49.42 | JeffM2501 | the problem is that the projet isn't paid enou |
23:49.43 | Wreckage | (should have included timeline in contract... Sigh) |
23:49.44 | JeffM2501 | in time |
23:54.01 | Wreckage | As exciting as typing on ipod touch is, fingers are tired. Have a good one thx jeffm n blast |
23:54.15 | blast007 | cya |
23:54.36 | *** part/#bzflag Wreckage (~wreckage@mail.freegroups.net) |