00:00.07 | nn64 | which includes object list, object editing, and map saving |
00:00.19 | Think_Differentl | nn64, perhaps you should include some documentation ;) |
00:01.21 | nn64 | well the program is much in-proved and almost self explanatory :) |
00:01.38 | Winny | in-proved? improved? |
00:01.47 | Think_Differentl | not matter how self explanatory it is, you should always include docs. |
00:01.57 | Think_Differentl | s/not/no |
00:02.10 | JeffM | nn64, almost only counts in horseshoes, hand grenades, and atomic wars. |
00:02.32 | blast007 | and in bzflag lag |
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00:27.34 | nn64 | Here it is !!!!! http://bzfmaps.net/~nn/hostme/gtkbzedit-src-0.3.tbz2 |
00:28.24 | JeffM | dude, clear out the temp files man |
00:28.39 | JeffM | and you HAVE to include the license |
00:31.59 | nn64 | ok i will add that |
00:32.18 | JeffM | also have you should make a script that packs up just the files you want to distribute |
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00:34.11 | nn64 | JeffM, I'm going to have to re make the release I forgot some important entry boxes |
00:34.47 | JeffM | like? |
00:42.45 | JeffM | nn64, did you get my PM? |
00:43.35 | nn64 | no haven't checked since 2 days ago I will check soon. |
00:45.32 | JeffM | figured |
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00:59.58 | kierra_away | brlcad ping |
01:01.26 | nn64 | Ok here's the proper fixed release http://bzfmaps.net/~nn/hostme/gtkbzedit-src-0.3.1.tbz2 |
01:02.08 | JeffM | have you pondered version controll? |
01:02.10 | nn64 | added entry's for teleport border ; from, to (links ) and Base color |
01:03.21 | nn64 | JeffM, yes I decided it's to complicated for me to understand at the moment :( |
01:03.30 | JeffM | heh |
01:03.34 | JeffM | you still have all the crap files |
01:03.38 | nn64 | I looked in to it and got confused |
01:03.47 | nn64 | well how do you remove them ? |
01:03.55 | JeffM | select them and delete them |
01:04.18 | JeffM | tell your tarball to ingnore them |
01:04.26 | JeffM | write a script to just compress the files you need |
01:04.31 | JeffM | install windows |
01:04.34 | JeffM | install linux |
01:04.38 | nn64 | lol |
01:04.39 | JeffM | use version controll |
01:04.40 | nn64 | ok |
01:06.12 | nn64 | JeffM, I tried to fix it so it would compile on windows can you try to compile it on windows please so I can release this version on the forum. |
01:06.51 | JeffM | won't build |
01:07.03 | nn64 | ? whats the error ? |
01:07.24 | JeffM | one I fixed that you ignored |
01:07.27 | JeffM | the bool stuff |
01:07.39 | nn64 | oh oups |
01:07.41 | JeffM | that and you need sentenels |
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01:09.01 | JeffM | did you actualy make any of the changes I made? |
01:09.35 | nn64 | ? the transformXYZ and the rt XYZ |
01:09.44 | JeffM | no |
01:09.47 | JeffM | the basic ones |
01:09.57 | JeffM | client_loop dosnt' take a void it takes a gpointer |
01:10.04 | JeffM | as defined in GtkFunction |
01:10.16 | JeffM | and none of that point stuff will compile |
01:10.25 | JeffM | what did you do "to try and make it compile on windows"? |
01:12.23 | nn64 | ok i missed a lot more than i thought |
01:12.30 | nn64 | im going to fix that now |
01:12.43 | nn64 | that way its easiear on you |
01:13.12 | JeffM | I can't see how you don't get o[g->n_obj]->size ( 0.0, 0.0, 0.0 ); |
01:13.12 | JeffM | <PROTECTED> |
01:14.00 | JeffM | I mean the entire (point) thing is basicly faking an object in normal C |
01:16.10 | JeffM | I'm done with the fixes |
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01:18.01 | nn64 | where did you get set form |
01:18.07 | JeffM | I wrote it |
01:18.09 | nn64 | set (0.0f, 0.0f, 0.0f) |
01:18.24 | nn64 | where which file ? |
01:18.25 | JeffM | do a search |
01:18.31 | JeffM | use your tools |
01:23.52 | JeffM | nn64, http://www.opencombat.net/code/bz/gtkbzedit/ |
01:25.10 | nn64 | thanks :) |
01:25.18 | JeffM | sure |
01:25.34 | nn64 | so do you like the additions ? |
01:26.20 | nn64 | when the list window is selected and you type it will auto search for what you type in the list |
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01:39.51 | blast007 | DTRemenak: is there some kind of dialog widget in the BZFlag menu system already? |
01:40.22 | blast007 | or maybe you're logged in as Erroneous right now ;) |
01:43.26 | Erroneous | dialog widget? |
01:45.43 | Erroneous | blast007: not sure what you're referring to |
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01:59.17 | blast007 | Erroneous: doesn't the "New Version" thing for new Windows builds come up as an overlay? |
01:59.25 | blast007 | or does that launch a new menu? |
01:59.38 | blast007 | I've only seen it like once, so I can't remember ;) |
02:01.18 | AAA_awright | To give my completely biased and strong opinion, 3 out of the 6 summer of code applications are complete crap (nothing personal, I just don't see how it will work out in the end) |
02:01.46 | AAA_awright | Guess which ones I am talking about? :p |
02:02.39 | blast007 | Erroneous: nevermind, guess it fires a while different menu |
02:02.48 | AAA_awright | Especially the authentication daemon, OpenLDAP sucks to no end for the type of data we are storing.</rant> |
02:02.52 | blast007 | I was thinking it made a dialog box over the menu you were currently on |
02:04.04 | Erroneous | blast007: no, but you can always just push a new HUDuiDialog onto the stack |
02:04.07 | AAA_awright | A custom built C++ server isn't a bad idea, except for the fact the list server must work with the web services too. That complicates things. |
02:04.18 | Erroneous | if you want it to look cool you can use a HUDuiFrame |
02:04.43 | blast007 | I was just thinking about how hard it would be to have in-game dialog boxes pop up ;) |
02:05.46 | Erroneous | blast007: it should be practical to subclass the dialog with an automatic frame and so on |
02:05.59 | Erroneous | that's what I have planned/partially implemented for server-side dialogs |
02:06.21 | Erroneous | just haven't gotten the automatic font sizing stuff to work yet |
02:09.38 | Erroneous | blast007: if you want to work on it I can check in what I have... <evil grin> |
02:11.19 | blast007 | heh |
02:12.02 | blast007 | I'll probably see if I can get a grasp of the current menu code first |
02:12.14 | blast007 | but at some point I'd like to be able to help on that |
02:12.21 | Erroneous | it's not as nasty as it looks...just a little wierd :) |
02:13.12 | Thumper_ | does this segfault for you guys right away too? (on trunk) src/bzfs/bzfs -recbuf 16 -loadplugin plugins/logDetail/.libs/logDetail.so |
02:13.26 | Erroneous | 1 |
02:13.31 | Erroneous | gah |
02:13.50 | blast007 | yes Thumper_ |
02:14.03 | Erroneous | yup |
02:14.06 | Thumper_ | blast007: thx. so it's not just my broken setup |
02:14.32 | Thumper_ | works w/o -recbuf, works w/o logDetail plugin. wonderful. |
02:14.38 | blast007 | heh |
02:14.43 | blast007 | interesting |
02:15.02 | Thumper_ | so I have a replay server I can't make recordings for :) |
02:15.10 | blast007 | what's the default recording directory? |
02:15.20 | blast007 | #4 0x0821231f in sendMessage (playerIndex=253, dstPlayer=253 'ý', message=0x82fc640 "Could not open or create record directory:") at bzfs.cxx:1452 |
02:15.47 | Thumper_ | hmmm specifying the recording directory doesnt' help (I think) |
02:15.58 | Thumper_ | not sure what the default is |
02:16.26 | Erroneous | I don't get that in my bt at all |
02:16.34 | blast007 | Erroneous: hmm |
02:16.36 | Thumper_ | me either |
02:18.15 | blast007 | well, I created a directory called "recordings/" and set up the -recdir too, and I still crash |
02:18.20 | Thumper_ | #3 0x08224c61 in sendMessage (playerIndex=253, dstPlayer=253 ' |
02:18.20 | Thumper_ | <PROTECTED> |
02:18.34 | Thumper_ | and it blows up in std::string::c_str |
02:18.51 | blast007 | http://pastebin.bzflag.bz/d13b733f |
02:18.52 | Thumper_ | so something if fubared |
02:19.24 | Erroneous | Thumper_: yeah, that's what I get too |
02:19.59 | Erroneous | can't get full debug info from logDetail though |
02:20.03 | Thumper_ | blast007: that pastebin looks very close to mine |
02:20.25 | Thumper_ | are the plugins not build with --enable-debug maybe? |
02:20.34 | Thumper_ | (not built with all the debug symbols etc) |
02:21.03 | AAA_awright | JeffM: Did you see this yet? I know that someone was playing around with it, which is perfectly fine: http://aaa.busyflag.org/masterbot/dosomething.php No need to enter a callsign/token right now |
02:21.19 | Erroneous | they should be |
02:21.32 | JeffM | AAA_awright, I have not looked at any of your projects or work |
02:21.58 | Thumper_ | I can't seem to set a breakpoint on logDetail for some reason... |
02:22.05 | Thumper_ | is gdb debugger challenged |
02:22.21 | Erroneous | Thumper_: yeah, I don't think they're properly picking up --enable-debug |
02:22.35 | blast007 | when are you trying to set the breakpoint? |
02:22.43 | blast007 | before you run? |
02:22.44 | AAA_awright | Alright. MasterBot you may have heard, is a project I picked up that was inactive for a couple years, it is going to start off as a service manager designed for bzfs |
02:22.45 | Thumper_ | yes |
02:22.48 | Thumper_ | before running |
02:22.53 | blast007 | the plugin wouldn't have been loaded anyway yet |
02:23.03 | blast007 | so gdb wouldn't know about it |
02:23.39 | blast007 | not sure if it will work even if bzfs loads it though |
02:23.49 | AAA_awright | Any developers: Is there a method, besides plugin, or -d, to write messages, chats, ect, to a stream? |
02:23.51 | blast007 | wouldn't GDB have to specifically load the symbols for the plugint oo? |
02:24.09 | JeffM | AAA_awright, no, not with out code mods |
02:24.21 | Thumper_ | blast007: I think so |
02:24.25 | AAA_awright | So I have to integrate that part into the plugin then |
02:24.50 | spldart | echo doesnt? |
02:24.50 | blast007 | how else would you do it? |
02:24.50 | spldart | oh |
02:24.50 | Thumper_ | load doesn't help :-P |
02:24.50 | spldart | n/m |
02:24.50 | blast007 | and why wouldn't you want to? |
02:24.50 | Erroneous | blast007: no, it loads them automatically if they're there |
02:24.50 | blast007 | Erroneous: oh |
02:25.04 | AAA_awright | I am working on making MasterBot to record chats, other logs to an SQLite database |
02:25.10 | Erroneous | CFLAGS etc aren't being propagated to the plugins correctly |
02:27.29 | Erroneous | it dies on line 149 fyi |
02:27.35 | Erroneous | 1` |
02:27.37 | Erroneous | grr |
02:28.23 | AAA_awright | I need to learn more about the plugin compile process, is there a way to compile plugins outside of the plugins directory? e.g. in masterbot, run ./configure --bzfs-plugin-api=/usr/local/src/bzflag/ |
02:28.25 | CIA-32 | gtkbzedit: 03JeffM2501 * r2 10/trunk/COPYING: Don't need no credit card to ride this train, but you need a license. |
02:29.05 | Think_Differentl | heh |
02:29.06 | AAA_awright | gtkbzedit is on Google's SVN server? |
02:29.18 | JeffM | it is now |
02:30.00 | Thumper_ | Erroneous: line 149 in logDetail.cpp ? |
02:30.00 | Erroneous | yeah |
02:30.08 | Erroneous | the message data is no good |
02:30.10 | Thumper_ | so it thinks it's a team message? that's not right |
02:30.24 | Erroneous | yeah, the whole eventData block looks corrupt to me |
02:30.38 | Erroneous | like it's being cast to a type that it isn't |
02:31.46 | CIA-32 | BZFlag: 03dtremenak * r17058 10/trunk/bzflag/plugins/logDetail/logDetail.cpp: which, oddly enough, it IS...if this is a bz_eServerMsgEvent, don't try using chatData, use serverMsgData... |
02:32.27 | Erroneous | that should do it for you |
02:32.40 | Erroneous | dunno if it's handling things right or not, but that's where the crash is coming from |
02:33.56 | Erroneous | team is eNoTeam, for what it's worth |
02:34.09 | Erroneous | so there might be some funky logic that needs fixing |
02:34.19 | Thumper_ | doh. thx Erroneous |
02:34.34 | Erroneous | np |
02:35.10 | Thumper_ | that same thing is in v2_0branch :-o |
02:35.29 | Erroneous | you're welcome to fix it :) |
02:35.37 | blast007 | see if that one crashes too ;) |
02:35.40 | Erroneous | doesn't really give a hoot about v2_0branch |
02:36.26 | blast007 | no crash on 2.0.x |
02:36.42 | Erroneous | the types were probably similar enough in 2.0 |
02:36.45 | Thumper_ | I'm using those settings now in branch ... |
02:37.00 | Thumper_ | I'll fix it anyway :) |
02:40.38 | AAA_awright | Why is git add broken in Ubuntu? |
02:40.50 | CIA-32 | BZFlag: 03bthansen * r17059 10/branches/v2_0branch/bzflag/plugins/logDetail/logDetail.cpp: Fix cut-and-paste-o - use the right message data structure |
02:42.07 | CIA-32 | gtkbzedit: 03JeffM2501 * r4 10/trunk/ (32 files in 4 dirs): |
02:42.07 | CIA-32 | gtkbzedit: add a read me. |
02:42.07 | CIA-32 | gtkbzedit: convert the build system to something that is normal and executable. |
02:42.07 | CIA-32 | gtkbzedit: move the sources to /src |
02:42.07 | CIA-32 | gtkbzedit: move the includes to /include |
02:42.08 | CIA-32 | gtkbzedit: get crazy with the cheese whiz! |
02:43.13 | AAA_awright | Debian only has Git 1.4.4.4? :/ |
02:43.27 | Thumper_ | that would be why |
02:43.36 | Thumper_ | use it to pull the current version |
02:43.58 | AAA_awright | That is their latest version. |
02:44.11 | blast007 | use git to get git? |
02:44.11 | Thumper_ | not git's latest - build it from source |
02:44.15 | JeffM | he means use Git to git the latest version |
02:44.25 | Thumper_ | right :) |
02:44.26 | blast007 | I hate that name |
02:44.33 | blast007 | it's open to way too many jokes |
02:44.33 | JeffM | I hate the tool ;) |
02:44.35 | AAA_awright | *cough*git*cough* |
02:44.36 | JeffM | concept isn't bad |
02:44.40 | JeffM | tool blows |
02:44.41 | AAA_awright | It is different. |
02:44.53 | AAA_awright | And verbose. But works well. |
02:45.04 | Thumper_ | it gives you tons of rope to hang yourself with |
02:45.47 | AAA_awright | JeffM: I don't understand why you would not like it, it works wonderfully, it supports patch-based distribution almost natively, but it isn't needed if know how to use it |
02:45.52 | Thumper_ | he's gone |
02:45.58 | AAA_awright | Dangit |
02:46.09 | AAA_awright | Plus signed tags. And it is very compact. |
02:46.51 | AAA_awright | I keep saying it is almost like it was designed for BZFlag, now you can have a whole class of developers who are not part of the project, but contribute code. It implements trust much more effectively. |
02:47.51 | AAA_awright | I would experiment with git-svn, but I am afraid to pull 14000 revisions from sf.net |
02:48.18 | AAA_awright | Just to access one of the dozen projects hosted on that one respiratory |
02:48.21 | blast007 | AAA_awright: it would be nice it it worked well |
02:48.48 | AAA_awright | It works great I think, I have been using it for a project of my own I have been working with other people on |
02:49.09 | Thumper_ | it works great on *nix machines. it's CRLF challenged ATM |
02:49.11 | blast007 | have any of the developers been on WIndows? |
02:49.31 | AAA_awright | That is it's weak point, that is being worked on right now though. |
02:49.33 | blast007 | hugs his XP machine |
02:49.51 | blast007 | AAA_awright: so let me know when it's as stable and functional as, say, SVN |
02:50.01 | Thumper_ | blast007: ok :) |
02:50.03 | AAA_awright | We need a tortoiseGit or something |
02:50.08 | AAA_awright | blast007: It already is |
02:50.12 | blast007 | AAA_awright: on windows |
02:50.32 | AAA_awright | Ah. Cygwin, well, um, ... ... ... |
02:50.39 | blast007 | I'm not going to do all my development over SSH |
02:51.07 | Thumper_ | ok next test... does your bzflag client crash as soon as you do 'n/replay play' on bzflag3.norang.ca:10001 ? |
02:51.08 | AAA_awright | blast007: Use git-svn |
02:51.18 | AAA_awright | You can access git from an SVN client |
02:51.27 | AAA_awright | or a CVS client |
02:51.27 | blast007 | AAA_awright: on Windows? |
02:51.41 | AAA_awright | Any operating system, I suuppose. |
02:51.41 | Thumper_ | er that's backwards - access SVN from a git client |
02:52.17 | AAA_awright | No, iirc Linus was talking about companies that use git, but do not present it to the developers, they present devs with SVN instead |
02:52.31 | Thumper_ | yeah but that's not git-svn |
02:52.58 | AAA_awright | git-svn - Bidirectional operation between a single Subversion branch and git |
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02:53.24 | Thumper_ | right - you work in git to modify a SVN repo |
02:53.58 | Thumper_ | points at #git :) |
02:56.03 | AAA_awright | Alright, so what I am looking for is git-cvsserver |
02:56.45 | AAA_awright | I'm gonna try that right now... If I had CVS installed |
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03:00.12 | Thumper_ | heads off to sleep and recharge... |
03:00.20 | JeffM | use the 220 it helps |
03:00.51 | nn64 | JeffM, Just posted the release in the forum. |
03:00.57 | JeffM | nn64, fun |
03:01.26 | JeffM | I'm fixing up some other things on it and commiting them |
03:01.46 | AAA_awright | Aha |
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03:01.56 | AAA_awright | JeffM: I don't understand why you would not like it, it works wonderfully, it supports patch-based distribution almost natively, but it isn't needed if know how to use it. |
03:02.11 | AAA_awright | As blast pointed out, no Windows support, but there is git-cvsserver |
03:02.14 | JeffM | AAA_awright, it dosn't work wonderfly |
03:02.40 | AAA_awright | How so? I have had far fewer problems then SVN, and even fewer then that then CVS |
03:02.58 | AAA_awright | Mostly with locking and network, that is. Still. |
03:02.59 | JeffM | AAA_awright, well I've never goten it to work |
03:03.17 | JeffM | like I say, the concept is sound, there are jsut better tools |
03:03.34 | AAA_awright | JeffM: What has not worked for you? |
03:03.47 | JeffM | AAA_awright, actualy getting code |
03:03.53 | JeffM | it |
03:03.57 | AAA_awright | git clone? |
03:04.04 | JeffM | git anything |
03:04.09 | JeffM | keerash |
03:04.18 | AAA_awright | Crash? |
03:04.24 | JeffM | yes |
03:04.25 | AAA_awright | >_> |
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03:04.39 | JeffM | but this isn't a place for the standard git zealotry that comes with git users |
03:04.45 | JeffM | I have no desire to use it |
03:04.46 | JeffM | it's a buggy |
03:04.48 | JeffM | done |
03:05.00 | JeffM | maybe in a couple more years, we'll see |
03:06.13 | AAA_awright | Well, no problems here, at least with >1.5 |
03:06.25 | AAA_awright | I'll have to compile the latest version for my Debian install |
03:06.26 | JeffM | good for you then |
03:08.14 | mib_8fcm6p | which part of the code is the -solo bot's equivalent of doAutopilot? |
03:08.26 | JeffM | kinda all over |
03:08.30 | JeffM | search for autopilot |
03:08.31 | CIA-32 | gtkbzedit: 03JeffM2501 * r5 10/trunk/include/callback.h: sentinels. |
03:08.40 | JeffM | or Roger |
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03:10.24 | AAA_awright | I don't like the structure we use with SVN, throwing all these unrelated repositories together into one |
03:11.31 | JeffM | they are related |
03:11.34 | JeffM | bzflag owns them ;) |
03:11.43 | AAA_awright | Heh |
03:12.22 | bugQ | yes, that's a reason that distributed SCMs are used |
03:12.23 | spldart | meh.... I just know I LOVE using svn over cvs |
03:12.36 | JeffM | cvs was bad |
03:12.40 | JeffM | svn is a lot better |
03:12.47 | bugQ | that is certain, ya |
03:12.52 | AAA_awright | I am starting to not see how that is so |
03:12.53 | JeffM | maybe one day when SF offers git we'll look |
03:13.01 | JeffM | but for now what we have works just fine |
03:13.02 | AAA_awright | In SVN, a tag is "svn copy" |
03:13.09 | JeffM | AAA_awright, yeah |
03:13.13 | AAA_awright | My first thought was "...?" |
03:13.22 | JeffM | because you think of it in a differnet way |
03:13.30 | JeffM | and you make the assumtion that your way is always "right" |
03:13.35 | CIA-32 | gtkbzedit: 03JeffM2501 * r6 10/trunk/ (14 files in 3 dirs): vim line ending macros |
03:13.49 | AAA_awright | It is cloning the code without referring to where it came from. |
03:14.14 | AAA_awright | I like the idea of virtual directories like that, but at least implement real tags while doing so. |
03:14.29 | Lukstr | waves |
03:14.31 | JeffM | why do you care how it's done |
03:14.35 | JeffM | word up Lukstr |
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03:14.53 | Lukstr | JeffM: not too much, just unpacking |
03:15.02 | JeffM | funtastic |
03:15.13 | Lukstr | pooped |
03:15.26 | JeffM | be sure to wipe |
03:15.41 | Lukstr | heh |
03:17.31 | CIA-32 | gtkbzedit: 03JeffM2501 * r7 10/trunk/ReadMe.txt: credit Nathaniel Nelson instead of "nn" or "nn64" |
03:19.00 | AAA_awright | Once you thing Git is stable, stable on windows, and once sf.net starts mirroring git, or we find somewhere to do it, there is no excuse to say it wouldn't be perfect. If anything, there is a learning curve. |
03:19.16 | JeffM | nothing is ever perfect |
03:19.22 | JeffM | and it'll need a shell system |
03:19.38 | JeffM | the thing that will have to be proven is that it is signifigantly BETTER for our way of development |
03:20.03 | AAA_awright | Once it supports windows, and a real GUI |
03:20.14 | JeffM | needs to work with the explorer shell |
03:20.21 | JeffM | but by then, you'll have something else to rave about ;) |
03:21.06 | JeffM | but we'll see |
03:21.15 | JeffM | I hear they are putting some distributed stuff in SSVN |
03:21.19 | JeffM | that should be ineresting |
03:21.33 | spldart | Not much left.. Willl have 2 apaches, branch, trunk servers goin on two ip's soon.. |
03:21.55 | spldart | wonders if he should set up a jailed ssh for loaning out for experiments by apprentice |
03:22.22 | JeffM | spldart, we can set up stuff on opencombat or .bz or .de if we need |
03:22.28 | spldart | ah |
03:22.32 | JeffM | better to have it on the offical bz stuff if possible |
03:22.47 | spldart | I'm trying to cover my bases.. I have 3 accesses to internet set up so far |
03:22.53 | JeffM | heh |
03:22.56 | spldart | two cable and one dsl |
03:23.03 | spldart | Of course I have other motives |
03:23.05 | JeffM | worry much? |
03:23.14 | spldart | lots of bandwidth for downloading ;-) |
03:23.47 | spldart | Yes.. I'm partially just jesting |
03:25.00 | spldart | remembers a script he ran across a while back for spanning bandwidth across connections for a single torrent file.. hrm... |
03:25.50 | spldart | For some reason I'm fighting sleep.. sry... I think I'll go tanking |
03:26.10 | JeffM | have fun |
03:33.42 | mib_qiczr8 | what uses plan.cxx stuff? |
03:35.28 | JeffM | nn64, do you find your parser crashes a lot? |
03:45.26 | spldart | aaaaaAAAaaahhh |
03:45.30 | spldart | tanking is fun |
03:46.38 | CIA-32 | gtkbzedit: 03JeffM2501 * r8 10/trunk/ (20 files in 4 dirs): |
03:46.38 | CIA-32 | gtkbzedit: try and quell some warnings |
03:46.38 | CIA-32 | gtkbzedit: make globals extern so they don't conflict |
03:46.38 | CIA-32 | gtkbzedit: make all files compile in C++ compiler, but still be C style code. |
03:46.38 | CIA-32 | gtkbzedit: add sentinels |
03:46.39 | CIA-32 | gtkbzedit: fix cases where an uninited local was used instead of a global |
03:46.41 | CIA-32 | gtkbzedit: remove some unused vars. |
03:58.53 | *** join/#bzflag short_circuit (n=short_ci@c-98-197-19-50.hsd1.tx.comcast.net) |
03:59.03 | spldart | Ok.. I'm done.. nighty night |
03:59.41 | *** join/#bzflag ViciousM (n=max@cpe-024-211-248-161.nc.res.rr.com) |
04:09.42 | mcintyem | grumbles and glares around a bit. |
04:09.47 | *** join/#bzflag JeffM (n=Jeff@pool-71-109-218-124.lsanca.dsl-w.verizon.net) |
04:09.50 | mcintyem | I was robbed. |
04:10.23 | mcintyem | But-- that's ok. You must have had some mighty ambitious projects. |
04:10.40 | mcintyem | Was that it? Was I not ambitious enough? |
04:10.47 | mcintyem | was rejected for SoC. |
04:11.32 | Lukstr | mcintyem: see !swag in #gsoc |
04:13.14 | JeffM | mcintyem: we can discuss it in private if you would like more info |
04:13.40 | *** join/#bzflag Chestal_ (i=thilo@vmax.unix-ag.uni-siegen.de) |
04:14.57 | mcintyem | JeffM: Oh we can discuss it in public, unless you don't want to cause the traffic. I'm hardly ashamed-- but I woulda been good. |
04:15.32 | JeffM | you have nothing to be ashamed about |
04:15.33 | JeffM | at all |
04:15.49 | JeffM | you were very close to being in |
04:15.52 | JeffM | very very close |
04:16.03 | JeffM | if had more slots we would have taken you as well |
04:16.33 | mcintyem | :) Hopefully that would not have required 28 slots. |
04:16.41 | JeffM | you did apply for the most contested project of them all |
04:16.41 | JeffM | no not at all |
04:16.44 | JeffM | you were far from the end |
04:16.59 | JeffM | we were even trying to think of stuff to have 2 of you do because we had dupes |
04:17.24 | JeffM | had you submited another proposal as well as yours it would have changed a number of things |
04:17.31 | mcintyem | I should have asked what was the least contested project last year, because I would have gladly done that. |
04:17.55 | JeffM | we would VERY much like to see you hang around and apply next year |
04:18.39 | mcintyem | But I don't really need the details; I'm glad to know it was close, so I won't hold it against BZFlag :), I'm sure there's enough of that. |
04:18.56 | JeffM | so far everyone has been cool |
04:19.08 | Flash | so how did brlcad skate without being an assigned mentor? |
04:19.28 | JeffM | Flash: he said "I dont' want to take one" and we said "ok" |
04:19.36 | Flash | lol |
04:19.37 | JeffM | he is also a mentor for brlCAD |
04:19.44 | Flash | busy bee |
04:19.48 | JeffM | indeed |
04:19.58 | Flash | speaking of busy bees... |
04:20.14 | Flash | watches JeffM crank the revisions on a gtkbzedit |
04:22.06 | JeffM | it was just cleanup stuff |
04:22.26 | JeffM | it's author will say "ewww cpp files and logical code" |
04:22.51 | mcintyem | JeffM: We'll see. Hopefully I'll have a job next year. I'm in the final year of my MS for Electrical and Computer Engineering-- I think I'll still be eligible, but I may be in a transition that will prevent me from really focusing on it. I'll figure that out as the time approaches. However, I'll still probably submit patches now that I'm all set up, and I'd like to play on the 2.9.xx version whenever there are games planned. |
04:22.53 | JeffM | dude didn't even have externs |
04:23.22 | JeffM | mcintyem: well job is good :) |
04:23.26 | blast007 | mcintyem: cool |
04:23.42 | mcintyem | JeffM: It's been a good experience, and so thanks for the encouragement thus far. |
04:24.19 | mcintyem | blast007: It's pretty rough at the moment, what with finals and all about 10 days off, but it will be cool. |
04:24.27 | JeffM | I wish they had the interwebs when I was in collige so I coudl do SoC Stuff |
04:25.28 | Lukstr | I think if there was no interwebs now, I'd probably study a lot harder than I do |
04:25.54 | JeffM | nn64: you should spell check your post |
04:27.06 | blast007 | JeffM: it's probably possible to get gtkbzedit to run on my nokia |
04:27.22 | JeffM | blast007: it's butt simple gtk so sure |
04:27.39 | blast007 | "Most GTK+ widgets and methods work unaltered in the Hildon environment, but to make applications fit in the maemo GUI environment, some source code changes for plain GTK+ applications are required." |
04:27.42 | JeffM | tho it uses modeless windows, and I don't know if the WM suports that |
04:28.54 | blast007 | I've seen a couple windowing methods used on it |
04:29.08 | JeffM | well it shold have a valid build script now :) |
04:29.09 | JeffM | go for it |
04:29.33 | blast007 | I will, after I get my scratchbox environment back up and running |
04:30.03 | JeffM | tho it has a ton (tun) of warnings it should be valid C++ code now |
04:31.11 | JeffM | if you want commit access let me know |
04:31.21 | blast007 | k |
04:32.00 | brlcad | Flash: the assigned mentor is mostly just the "go to" person, technical support (for both brl-cad and bzflag) are via group mentoring |
04:32.16 | brlcad | i.e. the person that fills out the students eval and makes sure they're on track |
04:33.18 | JeffM | and if we work it right, we get 5 people at the mentor summit instead of 3 :) |
04:34.07 | Lukstr | haha |
04:34.12 | brlcad | given the other things I have to deal with, reports, coordination, write-ups, announcements, I'm still looking to get unassigned from the BRL-CAD mentoring too |
04:36.38 | brlcad | it's been a bit more effort to get things kicked off on the cad evaluation/rankings .. a lot like bzflag last year :) |
04:36.43 | Flash | do you have a real job too? or do you just do open-source all the time? |
04:36.55 | JeffM | he's a profesional hobo |
04:36.59 | Flash | worries that didn't come out right |
04:37.06 | JeffM | he runs the bum fights downtown |
04:37.09 | Lukstr | heh, mulligan |
04:37.12 | brlcad | heh, yes I have a real job too |
04:37.25 | brlcad | poo flinger extraordinaire |
04:38.10 | Flash | is that a dev-monkey? |
04:39.22 | brlcad | it certainly involves a monkey |
04:39.52 | JeffM | is it on your back? |
04:40.23 | brlcad | chilled |
04:41.08 | Flash | http://findarticles.com/p/articles/mi_m1134/is_10_113/ai_n8640726 |
04:41.11 | brlcad | with snake surprise |
04:41.35 | Lukstr | Flash: Internal Server Error/500 |
04:42.03 | mcintyem | Where did the applications that were selected get posted? |
04:42.45 | Flash | Lukstr: I don't know.... I pasted it into a new browser and it worked fine |
04:43.23 | mcintyem | nevermind. |
04:43.23 | *** topic/#bzflag by brlcad -> http://BZFlag.org || http://cia.vc/stats/project/BZFlag || http://my.BZFlag.org/w/Getting_Help || logs at http://ibot.rikers.org/%23bzflag/ || http://ohloh.net/projects/189 || 2.0.10 is the latest public release || GSoC 2008, mentor blog at http://tanks4code.blogspot.com || Congratulations GSoC participants: http://code.google.com/soc/2008/bzflag/about.html || Students should add their projects to the wiki for review |
04:43.24 | mcintyem | found it |
04:43.29 | Lukstr | Flash: heh I just clicked it again and it worked just fine |
04:43.51 | Lukstr | brlcad: add projects to the wiki? |
04:44.00 | Lukstr | as in, design doc? |
04:44.36 | brlcad | yes |
04:44.47 | Lukstr | ah |
04:45.02 | brlcad | reworking from the first person to being more project-descriptive |
04:45.10 | brlcad | and removing your personal details |
04:45.45 | Lukstr | so port the app to the wiki? |
04:45.46 | brlcad | you can put that stuff on your user page if you like (along with the proposal if you want), but the design doc should be stand-alone |
04:45.54 | Lukstr | ah okay |
04:46.44 | CIA-32 | BZFlag: 03JeffM2501 * r17060 10/trunk/bzflag/AUTHORS: Add mention of the 2 years that we have done the SoC, and list the participants from 2007. |
04:47.10 | JeffM | ok, SoC students, SVN test, each of you edit that file, and add your name to the SoC 2008 section and commit it |
04:47.12 | JeffM | with a comment |
04:47.16 | JeffM | this is not a drill |
04:47.19 | JeffM | ;) |
04:47.30 | Lukstr | roger dodger |
04:48.01 | JeffM | that way I can turn on the commit tracker for you all too :) |
04:48.03 | bugQ | oh yes, does mine look OK, JeffM? |
04:48.13 | DTRemenak | bonus points for fixing JeffM's typos and spelling |
04:48.21 | JeffM | indeed |
04:48.27 | Lukstr | wait, if we have commit access what's our password? |
04:48.37 | bugQ | supermonkey. |
04:48.37 | JeffM | Lukstr: your sf password |
04:48.42 | Lukstr | JeffM: d'oh :P |
04:48.44 | JeffM | bugQ: your what? |
04:48.54 | bugQ | that's the password. :P |
04:49.06 | JeffM | no does your what look ok? |
04:49.27 | brlcad | "my voice is my passport" |
04:49.32 | bugQ | oh, right. http://my.bzflag.org/w/BZFWeb |
04:49.33 | JeffM | verify me |
04:49.37 | brlcad | <PROTECTED> |
04:49.39 | JeffM | bugQ: havent' read it |
04:49.45 | JeffM | brlcad: you know where that was filmed right? |
04:49.55 | brlcad | nope |
04:50.01 | JeffM | down the street |
04:50.09 | JeffM | friggin countrywide building |
04:50.16 | JeffM | they closed the freeway for 3 days |
04:50.34 | JeffM | bugQ: it could use some wikification |
04:50.36 | brlcad | cool |
04:50.52 | bugQ | i'll see what I can do |
04:51.10 | JeffM | I'm editing now :) |
04:52.35 | brlcad | looks much better already |
04:52.53 | bugQ | is he that fast!? |
04:53.12 | brlcad | when you're on his radar, hell yes |
04:53.32 | bugQ | Oh, no, hasn't changed yet. |
04:54.20 | brlcad | :) |
04:54.39 | JeffM | bahh |
04:54.40 | JeffM | have to login |
04:54.44 | brlcad | bugQ, i meant that YOUR rewrite (from 1st to 3rd) was better |
04:55.16 | bugQ | I figured, but I try not to take too much notice of compliments. |
04:55.49 | bugQ | they go right to my head, you see. |
04:57.00 | DTRemenak | makes a mental note to never complement bugQ again :) |
04:57.03 | brlcad | fyi, if you all set up blog feeds, there is a soc planet: http://planet-soc.com/ |
04:57.16 | brlcad | adds the mentor feed |
04:57.55 | Lukstr | brlcad: as I usually prefer the good ol' homebrew blogs, I doubt I'll get around to coding a feed :P |
04:58.07 | DTRemenak | aw, rss isn't THAT hard :P |
04:58.27 | Lukstr | DTRemenak: I know I know! I just always avoid it |
04:58.32 | DTRemenak | heh |
04:58.35 | bugQ | I'll set up a commit feed on my git repo. |
04:58.45 | JeffM | blogspot is cake |
04:58.53 | JeffM | bugQ: we dont' use git |
04:59.03 | Lukstr | bzflag.lukstr.com will probably be it |
04:59.14 | Lukstr | once I ressurect my server |
04:59.20 | bugQ | yes, I've explained before that I'm going to use git privately. |
04:59.27 | DTRemenak | bugQ: if you choose to use git for yourself, that's ok, but you will be pushing to svn often enough that we won't need a separate feed |
04:59.47 | DTRemenak | commit early, commit often |
04:59.55 | JeffM | indeed, prety much every time you add to git, you'd be commiting to svn |
04:59.58 | JeffM | no code dumps |
05:00.02 | JeffM | code dumbs BAD |
05:00.07 | JeffM | dumps even |
05:00.11 | blast007 | ;) |
05:00.19 | DTRemenak | dumb code BAD too :P |
05:00.55 | brlcad | bugQ: yeah, just be forewarned.. you'll be expected to commit to svn *very* frequently (more than daily, while you work) |
05:01.05 | brlcad | incremental commits |
05:01.20 | brlcad | not big functional chunk updates |
05:01.23 | bugQ | hmm, good point. I just don't like being tied to the server in order to make commits. I'll think about it |
05:02.13 | brlcad | so iff you happen to be offline, sure go for git .. but you're supposed to be online and available while working soc so others can interact with you |
05:02.13 | JeffM | bugQ: you going to be offline for long periods? |
05:02.21 | JeffM | indeed |
05:03.07 | brlcad | and frequent commits is all part of the developer integration, activity visibility, and progress tracking |
05:03.46 | bugQ | yes, I'm all for that. without being able to commit locally, though, if svn goes down, work stops |
05:03.58 | blast007 | SVN is on sourceforge |
05:03.58 | bugQ | might not be enough to worry about, though. |
05:04.03 | bugQ | right |
05:04.05 | blast007 | goes down very infrequently |
05:04.06 | brlcad | our svn really doesn't go down |
05:04.17 | brlcad | not for any practical sense of down |
05:04.24 | JeffM | and even if you can't commit, you can still work |
05:04.30 | JeffM | it's not like your editor stops workuing |
05:04.55 | bugQ | I just have to chop up my diffs into pieces then |
05:04.55 | brlcad | git for git's sake isn't going to get you much here :) |
05:05.10 | blast007 | JeffM: I think their point is that they can then commit those chunks to git, and then git can commit them back to SVN as separate commits |
05:05.12 | CIA-32 | BZFlag: 03lukstr * r17061 10/trunk/bzflag/AUTHORS: Added myself to the authors file under SOC 2008 |
05:05.16 | blast007 | bugQ: right? |
05:05.18 | Lukstr | bam |
05:05.26 | brlcad | ~lukstr++ |
05:05.26 | JeffM | whatever |
05:05.30 | bugQ | yes, but if that's not preferable, I won't use git |
05:05.33 | JeffM | I'm jsut letting him know how we expect him to work |
05:05.44 | Lukstr | and thus completes a days work! :P |
05:05.45 | JeffM | if git slows you down, we'll ask you to remove it from the process |
05:06.34 | bugQ | glad to know we can come to terms :) |
05:06.57 | JeffM | it's all about production :) |
05:07.15 | JeffM | ok, I've done a very basic wikification of your page |
05:07.20 | brlcad | so long as it doesn't really interfere .. we have a pattern that works very well for collaboration and integration, including social aspects |
05:07.26 | JeffM | and rewrote the top bit to be more in line with wiki style |
05:07.42 | JeffM | and I added some comments to the talk page as well |
05:07.59 | JeffM | so you can take it the rest of the ay |
05:08.07 | JeffM | way |
05:08.10 | bugQ | right then, thanks. |
05:08.28 | JeffM | sure |
05:09.01 | Lukstr | is there a commit-mailer I can sign up to on SF? |
05:09.19 | JeffM | yeah a commits list |
05:09.28 | Lukstr | ah found it |
05:09.36 | Lukstr | should I subscribe to the rest of the mailing lists? |
05:09.38 | JeffM | I always just use CIA |
05:09.43 | JeffM | they are NEVER used |
05:09.46 | JeffM | like ever |
05:09.47 | Lukstr | rgr |
05:09.48 | JeffM | ever |
05:09.58 | Lukstr | commits it is |
05:10.07 | JeffM | I meant the other ones |
05:10.18 | brlcad | Lukstr: the dev mailing list was offline for nearly 6 months before someone noticed that it was offline :) |
05:10.19 | JeffM | I'm a projet admin, and I don't subsribe to any of em :) |
05:10.30 | Lukstr | (I used to be on a few other OSS mailing lists that hit my box with 20->50 emails a day :( ) |
05:10.41 | Lukstr | brlcad: that is incredible |
05:10.44 | JeffM | IRC is the place to be |
05:10.47 | brlcad | we operate on irc |
05:11.01 | JeffM | it's all about the real time baby! |
05:11.06 | bugQ | kachow! |
05:11.09 | brlcad | so i'd recommend finding a client you like with good logging abilities |
05:11.13 | Lukstr | yeah I'm using a cruddy client |
05:11.15 | blast007 | irssi! |
05:11.15 | Lukstr | that likes to crash |
05:11.15 | brlcad | screen+irssi ftw |
05:11.23 | JeffM | xchat FTW! |
05:11.29 | Lukstr | brlcad: that's what I'm going to switch to in the next few weeks |
05:11.30 | bugQ | limechat ftw! |
05:11.34 | Lukstr | but still run xchat on top |
05:11.41 | brlcad | bugQ: heh, seriously? |
05:11.52 | brlcad | wow |
05:12.00 | *** join/#bzflag javawizard2539 (n=javawiza@c-24-10-227-207.hsd1.ut.comcast.net) |
05:12.14 | brlcad | bugQ: have you tried ircle? |
05:12.47 | bugQ | limechat can be completely scripted, as it's written in ruby. |
05:12.47 | JeffM | blast007: maybe we shoudln't show 15 commits per user on the rss reader? ;) |
05:12.58 | blast007 | heh... |
05:13.12 | bugQ | brlcad: yes, and it's a bit too bloated for my tastes |
05:13.14 | brlcad | Lukstr: the only other main benefit to the dev mailing list is that it gets tracker updates |
05:13.15 | blast007 | how many you want? 5? |
05:13.19 | JeffM | probably |
05:13.22 | JeffM | and take out the project |
05:13.27 | brlcad | bloated? o.O |
05:13.27 | JeffM | if it's just going to say bzflag |
05:13.29 | blast007 | I can make a 6th one link to their CIA page too |
05:13.34 | brlcad | compared to ... limechat ?? |
05:13.54 | JeffM | blast007: oooooo. that'd be nice |
05:14.02 | JeffM | see blast007.. always thinkn |
05:14.03 | bugQ | wait, I'm thinking of something else. no, haven't tried ircle. |
05:14.50 | bugQ | are we thinking of the same limechat? http://limechat.sourceforge.net/ |
05:15.00 | brlcad | it's one of the best old-school mac gui clients |
05:15.11 | bugQ | I don't know a slimmer gui client |
05:15.28 | brlcad | yep |
05:16.08 | Flash | MacIrssi |
05:17.33 | bugQ | nope, still bigger. |
05:17.48 | JeffM | should work on ICPA some more one day |
05:17.55 | brlcad | ircle is 1/3 the size of limechat (1mb vs 3mb) |
05:18.04 | JeffM | brlcad: whoa... libIRC has a wikipedia page? |
05:18.10 | Flash | how about zenirc in xemacs? |
05:18.17 | bugQ | the limechat I have here is 1.1 mb vs. 2 mb of ircle. |
05:18.33 | brlcad | still.. dude.. that's just a couple megs, if you *really* care about that disk space, priorities are a big fscked up |
05:18.48 | bugQ | I don't, it's the interface |
05:18.56 | JeffM | bugQ: are you on like a mac+? ;) |
05:19.01 | bugQ | er, yes. |
05:19.05 | brlcad | limechat requires cocoaruby, you can't just ignore that dependency |
05:19.13 | bugQ | ok. |
05:19.21 | brlcad | it's 1.3mb |
05:19.36 | brlcad | (for ircle) |
05:20.20 | bugQ | I thought I didn't care about disk space. ;) |
05:20.50 | bugQ | I like limechat's interface, because it's not surprising in any way. that's all. |
05:21.04 | JeffM | that's why I like xchat |
05:21.11 | JeffM | it's prety butt smiple |
05:21.15 | JeffM | simple even |
05:22.47 | Lukstr | aye |
05:23.15 | Lukstr | Mine's a bit buggy on windows though |
05:23.56 | JeffM | I rarely have any issues with it |
05:24.01 | JeffM | but I never push it hard ether |
05:24.08 | JeffM | type and log, that's all I need :) |
05:24.33 | JeffM | the only things I'd change would be to add the feautres I wanted in ICPA |
05:25.43 | L4m3r | I love Konversation so much that I don't even connect to IRC when I'm using Windows |
05:30.22 | brlcad | bugQ: you already have folks watching you |
05:30.24 | brlcad | http://bheekly.blogspot.com/2008/04/wheeeeeeeeeee.html |
05:30.57 | bugQ | huh. |
05:31.36 | JeffM | you are mentioned in the post |
05:31.45 | Lukstr | who is that guy? |
05:31.47 | bugQ | yes.."Although our idea was to let people select server options using the webinterface, and then connect to the server, this project would be a good thing to keep an eye on." |
05:31.59 | bugQ | I thought that was my plan. :) |
05:32.26 | brlcad | then maybe your abstract needs to be better worded ;) |
05:32.33 | JeffM | indeed |
05:32.52 | bugQ | 'k. |
05:32.54 | JeffM | tho I'd like to make a majority of the things be changeable at run time |
05:33.01 | JeffM | with out killing the server |
05:33.14 | JeffM | then you can host most of that stuff right in bzfs |
05:33.18 | brlcad | now is the time to really polish up those abstracts given hundreds of mentors and students are wandering around visiting other projects to see what all got approved |
05:37.55 | Lukstr | Oh, just a quick question/opinion |
05:38.10 | Lukstr | Would it be sane to do a branch for libbzw work? |
05:38.30 | brlcad | it would be sane, but not the plan :) |
05:38.54 | blast007 | so the plan is to be insane? ;) yay! |
05:38.58 | Lukstr | heh |
05:39.00 | blast007 | I'll fit right in! |
05:39.06 | brlcad | hehe |
05:39.38 | bugQ | JeffM: I described an interface for sending server commands, but you're talking about setting options in fields etc. and updating the running server with them, right? |
05:40.23 | JeffM | bugQ: that depends on your design. is your app just going to start and stop servers? or is it going to allow you to manage them once they are running? |
05:41.09 | bugQ | it would be neat to do that, so yes. |
05:41.18 | JeffM | glad you think so |
05:41.27 | JeffM | cus I thnk that is the thing most people are intersted in |
05:41.42 | JeffM | starting and stoping them is cool, but we realy should be able to change anything with out restarting |
05:41.53 | bugQ | ok, so that's the difference with the django project |
05:42.01 | Lukstr | So how would I go about making the "switch" from current implementations to the lib in, say, bzfs? |
05:42.20 | JeffM | Lukstr: chainsaw |
05:42.41 | JeffM | mostly find the parts where we read the world, send the world |
05:42.45 | JeffM | and use the world |
05:42.54 | JeffM | then see how your interface to that would fit in |
05:42.55 | blast007 | Lukstr: get the lib working with a small test app associated with it, then start ripping code? |
05:43.10 | Lukstr | blast007: that's the plan, but I'm talking about later stages |
05:43.14 | bugQ | I wonder how I would start a stopped server if the interface is implemented as a plug-in for in-port HTTP... |
05:43.24 | Lukstr | assuming it's complete (the lib) |
05:43.26 | brlcad | Lukstr: unless there's a really really strong need for a project to be isolated (and I don't see that for yours especially), the idea is to intentionally have everyone work together off trunk |
05:43.28 | blast007 | bugQ: you wouldn't |
05:43.28 | Lukstr | switching to using it |
05:43.34 | blast007 | they'd probably use a daemon |
05:43.41 | Lukstr | I just don't want to break builds for everyone :P |
05:43.42 | brlcad | so you intentionally have to interact and deal with on-going developments of others |
05:43.55 | JeffM | Lukstr: then don't |
05:43.56 | brlcad | we don't want you to break builds for everyone too ;) |
05:44.01 | JeffM | you can build your lib in paralell |
05:44.07 | JeffM | buidl it up copying code into it |
05:44.12 | JeffM | then when it's ready, swapout |
05:44.26 | JeffM | nothing says we only have to have one world reader on the server at a time :0 |
05:44.31 | Lukstr | right, but avoiding one-huge-mess commit? |
05:44.33 | Lukstr | heh |
05:44.38 | brlcad | constitution's project is probably the only that has some technical basis to be isolated, and even his will probably occur on trunk unless it becomes too problematic |
05:44.39 | bugQ | maybe the starting and stopping should be seperate from the config/admin |
05:44.41 | JeffM | some commits are just big |
05:44.48 | JeffM | or you make a mini branch for that commit |
05:44.51 | JeffM | test it |
05:44.53 | JeffM | then merge it back in |
05:44.58 | JeffM | there are ways |
05:44.59 | Lukstr | JeffM: alright |
05:45.02 | JeffM | remember it's a team |
05:45.04 | JeffM | not just you |
05:45.05 | blast007 | bugQ: or just make it so that there isn't a need to start/stop the server :) |
05:45.09 | blast007 | bugQ: extend the API |
05:45.15 | bugQ | oo. |
05:45.20 | blast007 | and add features to bzfs itself |
05:45.22 | JeffM | Lukstr: you could even tie it to a #def or switch |
05:45.26 | brlcad | Lukstr: you almost always can restructure commits so that they're incremental and small |
05:45.28 | Lukstr | JeffM: I like it |
05:45.35 | blast007 | bugQ: we can apparently already load a new world file without restarting the server |
05:45.42 | bugQ | we'll see where it goes, then. :) |
05:45.44 | Lukstr | brlcad: yeah I'm a commit fiend usually |
05:46.15 | Lukstr | I usually commit almost as frequent as I save :S |
05:46.24 | brlcad | that's good |
05:46.47 | brlcad | so long as it compiles every time you save too ;) |
05:46.50 | Lukstr | Anyways, I have time to get my crap in order |
05:46.52 | Lukstr | brlcad: hah! |
05:46.54 | Lukstr | runs |
05:47.07 | Lukstr | I like the #def idea for iffy things |
05:47.18 | Lukstr | I do vow to avoid breaking things most often |
05:47.26 | JeffM | it can and will happen |
05:47.32 | Lukstr | no doubt |
05:47.43 | JeffM | thats why we do it as a team so you have lots of people testing |
05:47.44 | Lukstr | I just don't want it to be a reoccuring theme |
05:47.55 | Lukstr | :) |
05:48.22 | Lukstr | anyways, it's wonderful to know we'll all be working together this summer, and hopefully post-summer. |
05:48.42 | *** join/#bzflag Constitution (n=const@unaffiliated/macsforme) |
05:48.43 | Lukstr | But on that note, I am close to sleeping on my keyboard |
05:48.47 | blast007 | hi Constitution |
05:48.47 | Lukstr | so I shall retire |
05:49.11 | brlcad | howdy C |
05:49.21 | Lukstr | goodnight all |
05:49.22 | brlcad | cya Lukstr |
05:49.22 | blast007 | Lukstr: I always sleep next to my keyboard |
05:49.23 | blast007 | cya |
05:49.42 | brlcad | just tries to avoid sleep as much as possible |
05:49.46 | Lukstr | blast007: heh, I used to... computer now in basement far from my bed. |
05:49.51 | bugQ | has laptop in bedroom |
05:50.03 | Lukstr | brlcad: waking up means breakfast which means eggs :) |
05:50.05 | blast007 | Lukstr: I even set up a scheduled task to hibernate the laptop if it's been idle after 1AM |
05:50.32 | Lukstr | I'm more of a desktop person |
05:50.41 | Lukstr | though laptop is current dev-box |
05:50.52 | Lukstr | gotta set up my cluster soon |
05:51.12 | Lukstr | and maybe a bzfs server if it's not too non-trivial |
05:51.25 | Lukstr | s/server// |
05:51.35 | Lukstr | blah, sleeptime. |
05:51.43 | bugQ | oh yeah, I need to get a bzfs on my vps. |
05:51.50 | Lukstr | collapses into a puff of time (that's right) |
05:52.13 | Constitution | hi blast007 |
05:53.59 | brlcad | eats continuously, breakfast anytime ;) |
05:57.29 | JeffM | yay, finaly someone ordered a black shirt :) |
05:58.12 | bugQ | do sponsored students get free shirts? ^.^ |
05:58.21 | JeffM | from google sure |
05:58.25 | bugQ | oh fine. |
05:58.39 | JeffM | we arn't printing that many |
05:58.46 | bugQ | I'll buy one anyway. |
05:59.11 | JeffM | goes to make the hoodies weight more |
05:59.23 | JeffM | cus we just took it in the shorts on a hoodie shipping |
06:00.06 | *** join/#bzflag Gilly (n=btw@83.146.211.140) |
06:00.42 | bugQ | "remember it's not cool to tank naked!" nice. |
06:01.50 | JeffM | bets DTRemenak can't fit a hoodie and a shirt into the cardboard envelope :) |
06:02.44 | L4m3r | ooh |
06:02.57 | L4m3r | JeffM: what should I do if I want to get one of those nicer Haines hoodies? |
06:03.23 | JeffM | L4m3r: what color? |
06:03.26 | L4m3r | black |
06:03.43 | JeffM | XL? |
06:03.54 | L4m3r | XXL, I guess... let me compare the sizing charts |
06:04.51 | JeffM | runs the numbers |
06:06.19 | L4m3r | hm, the Haines is an inch larger all around for all sizes |
06:06.53 | L4m3r | but I guess I'll stick with XXL :P |
06:07.04 | JeffM | HOLLY CRAP |
06:07.07 | JeffM | and it's not cheap! |
06:07.13 | L4m3r | how much? |
06:07.53 | L4m3r | intends to order 2 or 3 shirts also, so he's gonna burn a small hole in his pocket regardless |
06:07.59 | bugQ | holly crap...comes from deer? |
06:08.02 | JeffM | 37$ |
06:08.26 | L4m3r | only a few bucks more than the other one, iirc |
06:08.35 | JeffM | where few == 10 |
06:08.47 | JeffM | 37$ is me like eating 50 cents. |
06:09.38 | L4m3r | I'll pay $40 and get a couple of shirts to smooth it over... fair? :P |
06:09.51 | JeffM | naw, 37 is fine |
06:09.57 | JeffM | if that's what you want |
06:09.58 | bugQ | those half-dollars are a real doozie to choke down. |
06:10.09 | JeffM | we make no profit on the hoodies anyway |
06:10.26 | L4m3r | which is why they are preorder, I would think |
06:10.31 | JeffM | yeah |
06:10.41 | JeffM | that and they'd sell for crap when in stock :) |
06:10.51 | JeffM | I'll build a page for it tomorow and you can order it. |
06:11.02 | L4m3r | mmk, thx |
06:11.08 | JeffM | and you want that in pink right? |
06:11.11 | L4m3r | starts looking at size chargs for the tshirts |
06:11.16 | L4m3r | charts* |
06:11.28 | L4m3r | JeffM: chillin's already wearing the hoody I have now |
06:11.33 | JeffM | hah |
06:11.49 | JeffM | man hanes realy shorts you on the color choices too |
06:11.55 | JeffM | black, blue, or gray |
06:11.55 | L4m3r | yeah, I know |
06:12.18 | L4m3r | black is my preference, fortunately |
06:12.46 | JeffM | thinks L4m3r totaly needs one of the super custom developer shirts :) |
06:12.54 | L4m3r | o_O |
06:13.01 | *** join/#bzflag JBdiGriz (n=JBdiGriz@adsl-75-36-38-29.dsl.sndg02.sbcglobal.net) |
06:13.01 | *** mode/#bzflag [+o JBdiGriz] by ChanServ |
06:13.16 | brlcad | JeffM: did that feed link work, or you used the feedburner? |
06:13.27 | JeffM | I submited mine with feedburner |
06:13.34 | brlcad | k |
06:13.35 | JeffM | but nothing seems to have shown up yet |
06:13.39 | brlcad | it's up |
06:13.49 | L4m3r | oh my, so many colors! |
06:13.49 | brlcad | under organizations |
06:14.18 | brlcad | http://planet-soc.com/taxonomy/term/14 |
06:14.36 | JeffM | hey look at us there :) |
06:15.23 | JeffM | wonders what patch he'd pick for L4m3r |
06:15.51 | L4m3r | ThinkGeek already has a shirt that says "I never finish anyth" |
06:15.52 | bugQ | bought one! |
06:16.22 | Constitution | haha, nice cutoff on "The envelope please" |
06:16.36 | Constitution | three projects! ;) |
06:16.54 | JeffM | it realy should say XXXX bytes more |
06:16.55 | JeffM | or something |
06:17.41 | JeffM | thinks L4m3r would need dice for his patch |
06:17.55 | L4m3r | dice? |
06:17.58 | JeffM | or given your IRC name, http://cheap-threads.com/botolopa.html |
06:18.11 | JeffM | dice http://cheap-threads.com/dice.html |
06:18.51 | L4m3r | food run, brb :P |
06:19.16 | JeffM | all depends on if we go gas station or military |
06:21.03 | Phase | Is there a command to revert all server variables back to default, and adding to that, are the variables changed using /set in-game written to a file, or is it just memory (so if the server restarted, it would go back to normal)? |
06:23.01 | Constitution | Phase: "/reset *" resets all variables to the default (or to what they were in the conf file); using /set in-game does not update the conf files |
06:23.11 | Phase | Great, thanks. :) |
06:24.10 | blast007 | Phase: I would recommend turning off the pollSet permission as well, as it is quite often abused |
06:25.21 | blast007 | I have 78 instances of /poll set in my server logs ;) |
06:25.27 | Phase | I've got that disabled I beleive.. but it's not a publically listed server (at least not right now) -- I'm dragging friends that have never played it into the game. |
06:25.50 | blast007 | including some intersting ones like: /poll set pizza delivery to Tank52 |
06:26.01 | Phase | lol |
06:26.18 | Phase | just playing around with the other side of bzflag |
06:26.33 | Phase | wrote a bash init script for it, that was interesting |
06:26.35 | blast007 | cool |
06:27.23 | Phase | yeah |
06:28.09 | Phase | on a different network they have a server hosted from a home connection, and i've got mine on a datacentre hosted machine, with nice limits, figured I'd help them a bit too. |
06:33.21 | bugQ | ok, don't think |
06:33.24 | bugQ | mm. |
06:33.30 | bugQ | don't think I can do any more. |
06:33.44 | bugQ | the speech nonsance becoming fast, neeb sleeping soon list |
06:34.28 | Phase | haha |
06:37.04 | *** join/#bzflag Epyon (n=Epyon@90-156-93-82.magma-net.pl) |
06:37.49 | Constitution | anyone up for a little shooting on a trunk server? |
06:37.53 | brlcad | morning manu |
06:38.16 | Manu | hello brlcad :) |
06:39.07 | blast007 | Constitution: sure |
06:39.21 | brlcad | blast007: is pollset in registered by default or something? |
06:39.29 | blast007 | brlcad: yes |
06:39.36 | brlcad | that's nfg |
06:39.41 | blast007 | it's given to all registered users by default |
06:39.46 | Constitution | blast007: cool, anywhere in particular? |
06:39.58 | blast007 | Constitution: hmm, maybe my OpenFFA server? |
06:39.59 | brlcad | has mixed feelings |
06:40.04 | blast007 | I haven't tried that game mode yet |
06:40.05 | Constitution | ok |
06:40.29 | brlcad | but yeah, easily abused .. just wait for everyone to leave, join with three clients and set to heart's content |
06:40.49 | blast007 | or get all your n00b friends to help you set _tankSpeed to 100000 |
06:40.52 | brlcad | (assuming server also uses default mins) |
06:41.06 | blast007 | "everyone vote yes!" |
06:41.25 | blast007 | I saw it being done on a server specifically set a certain way |
06:41.35 | blast007 | some race track one that was set up to be hard |
06:41.39 | Constitution | LOL, the shot trails are backwards |
06:41.55 | blast007 | shot trails on radar? |
06:42.06 | Constitution | er, not trails |
06:42.26 | Constitution | nevermind |
06:42.33 | Constitution | I had them on lagging rather than leading |
06:42.40 | blast007 | I'm joining quick |
06:45.10 | L4m3r | don't forget the classic /poll set green team on fire |
06:48.01 | L4m3r | mm, kung pow chicken and beer |
06:49.49 | Phase | Whoever coded the autopilot feature in the client did a nice job. |
06:50.13 | brlcad | that would be mbfg |
06:50.32 | brlcad | ~seen mbfg |
06:50.34 | ibot | mbfg <n=dave@38.118.52.94> was last seen on IRC in channel #bzflag, 18d 4h 16m 4s ago, saying: 'i'd guess the hinting is off for performance'. |
06:50.53 | Phase | nice |
06:53.41 | Phase | Is the ability to join multiple auto-pilots (bots) built into the client, or does it need modded? |
06:54.14 | Phase | I poked around the Help and settings, didn't really see anything .. |
06:54.32 | L4m3r | in 2.0 there are solo bots, which can join in multiples on a server |
06:54.45 | Phase | How would one do this? |
06:54.47 | Constitution | bots are done in a totally different way in the latest version |
06:54.48 | brlcad | 3.0 has it too, but they're busted atm |
06:54.53 | Phase | ahh |
06:55.00 | L4m3r | if you want more than one roger-bot, you need multiple clients |
06:55.02 | Phase | the client is .10 |
06:55.04 | Constitution | yeah, what will become the latest version |
06:55.07 | Constitution | trunk code |
06:56.03 | brlcad | Phase: there are two kinds of bots, "roger" with is the autopilot and classic solo bots (invoked with the -solo option on the command line) |
06:56.08 | brlcad | s/with/which/ |
06:56.46 | Phase | Ah. |
06:56.49 | brlcad | roger will beat a single solo bot hands down, but you can swarm solo bots to arbitrary counts |
06:56.59 | Phase | right |
06:58.23 | blast007 | roger jumps too much, so I'm not so sure he'd win against a solo bot |
06:58.34 | blast007 | the solo bots aim better I believe |
06:59.18 | Phase | I have 2 rogers on, one has GM. |
06:59.24 | Phase | It's not losing. |
06:59.25 | Phase | lol |
07:00.04 | blast007 | yeah, it has a slight advantage with GM, since it uses the "setTarget" code to pick who it wants to hunt, which is also used for GM locks |
07:00.13 | Phase | ahh |
07:01.10 | blast007 | Constitution: well, that was interesting |
07:02.15 | Constitution | yeah |
07:02.26 | blast007 | strange, -offa works locally here |
07:03.18 | Constitution | should start a pillbox server or something... that would really show us how well the lag compensation works |
07:03.38 | Flash | brlcad: I posted a bot-fix patch |
07:04.05 | L4m3r | does anyone know specifically which T-shirt the store is using? |
07:04.25 | L4m3r | I have a gildan shirt here but I don't know if it's the same model :P |
07:04.28 | Phase | blast007: do you know if roger abides by flags it has and others? such as jamming, cloaking, stealth |
07:04.40 | blast007 | something with my config is messing it up |
07:04.43 | brlcad | Flash: I get notifications of all posts :) |
07:04.59 | blast007 | Phase: no idea |
07:05.00 | Flash | just saying, since you mentioned they were broken ATM |
07:05.03 | Constitution | Phase: probably not |
07:05.07 | blast007 | Phase: if not, it should ;) |
07:05.13 | Phase | yeah it should lol |
07:05.54 | Phase | hmm |
07:06.00 | blast007 | Constitution: I just tried with a basic config, and it's showing as Open FFA on the list now... so something is wrong with my config |
07:06.03 | Phase | one of the rogers picked up, and instantly dropped a jamming flag |
07:06.13 | blast007 | uh, they shouldn't do that |
07:06.31 | blast007 | is your server using a -st setting? |
07:06.51 | blast007 | (shake-time: how many seconds a bad flag is held) |
07:07.16 | blast007 | or -sw (shake-wins: how many kills before a bad flag is dropped) |
07:07.26 | Phase | it is, i think I might have just looked over at my laptop at a bad time, I just /flag give'd it a jamming and it didn't instantly drop. |
07:07.52 | blast007 | it's also possible that an antidote flag spawned right on top of them (if you're using -sa) |
07:08.05 | Phase | nah not that either |
07:08.16 | Phase | i like you're stuck with the bad flags for a few seconds, lol |
07:08.23 | Constitution | hmm, interesting: http://pastebin.bzflag.bz/m37160813 |
07:08.56 | Constitution | (sh is symlinked to dash on ubuntu, and it's not "shebang-ing" to /bin/bash inside the script) |
07:11.10 | blast007 | heh, apparently if you supply a -world, then -offa gets canceled |
07:11.26 | Constitution | lol? |
07:13.38 | Phase | whats -offa? |
07:14.23 | brlcad | hum.. newplug isn't a bash script |
07:14.34 | brlcad | oh, maybe it's marked that way on branch |
07:14.45 | brlcad | it should be posix |
07:15.08 | blast007 | Phase: Open FFA (teamless) |
07:15.30 | Phase | ah yeah |
07:16.14 | blast007 | we should almost move team selection to after the player has joined the server, since half of our game modes don't have teams (or the teams listed on the join game menu) |
07:16.21 | blast007 | only CTF and Team FFA use those teams |
07:16.44 | blast007 | Rabbit Chase uses hunters and a rabbit, and Open FFA doesn't have "teams", just those colors |
07:17.58 | Phase | the only game mode I like is Teamless FFA |
07:17.59 | Phase | lol |
07:18.33 | Phase | I haven't tried rabbit chase, but I don't think I will any time soon -- maybe when I get bored .. |
07:20.14 | CIA-32 | FTGL: 03brlcad * r923 10/trunk/ (7 files): drop all the main doc file suffixes to be consistent with more prevalent gnu conventions |
07:23.19 | Constitution | brlcad: so in other words, sh/dash should have no problem interpreting it? |
07:23.36 | brlcad | yeah |
07:23.57 | brlcad | at least I don't recall there being bashisms, and trunk is /bin/sh |
07:24.56 | Constitution | line 38 is: mv $file ${file//$SAMPLE_PLUGIN/$1} |
07:25.09 | brlcad | ah |
07:27.02 | brlcad | that's right.. slowly coming back to me |
07:27.32 | brlcad | I rewrote the script, hence why trunk is "better" |
07:27.44 | brlcad | it does those manual steps for you and is posix |
07:28.26 | Constitution | yeah |
07:29.06 | Constitution | still, #!/bin/bash should force it to run through bash, no? yet running `sh newplug.sh` gives a different result than `bash newplug.sh` |
07:29.17 | Constitution | maybe an ubuntu or dash bug? |
07:32.01 | CIA-32 | BZFlag: 03brlcad * r17062 10/branches/v2_0branch/bzflag/plugins/newplug.sh: merge in the better script foo from trunk sans modifying the build system. still make them do that step manually since it sucks on branch. |
07:32.21 | Constitution | ~brlcad++ |
07:32.35 | brlcad | running sh newplug.sh feeds it through `which sh` |
07:32.53 | brlcad | both sh and bash method effectively ignore the shebang |
07:33.18 | brlcad | it's executable by the shell that handles the shebang |
07:33.42 | brlcad | either way, that should work, give it a try |
07:33.47 | Constitution | ok |
07:33.58 | brlcad | completely untested of course :) |
07:35.14 | Constitution | yep, seems to work |
07:58.29 | CIA-32 | BZFlag: 03blast007 * r17063 10/trunk/bzflag/src/bzfs/bzfs.cxx: Also set worldData.openFFA so that we don't revert back to Team FFA if -offa and -world are both used. |
07:58.49 | blast007 | Constitution: there we go ;) |
08:01.50 | CIA-32 | FTGL: 03brlcad * r924 10/trunk/ (HISTORY Makefile.am NEWS): rename HISTORY to NEWS, reformat with distinct sections for each released version and consistent formatting |
08:02.38 | Constitution | ~blast007++ |
08:05.11 | blast007 | fixed the texture on the manhole covers too |
08:06.56 | CIA-32 | FTGL: 03brlcad * r925 10/trunk/NEWS: annotate the recent changes from eric beets and sam hovecar for the layout managers and new inset/outset contour support |
08:09.08 | CIA-32 | FTGL: 03brlcad * r926 10/trunk/NEWS: asterisk bullets |
08:09.44 | BulletCatcher | Which flag provides asterisk bullets? |
08:10.12 | brlcad | heh |
08:10.29 | brlcad | wonders who updated the freshmeat listing |
08:14.28 | sam | not me |
08:15.22 | blast007 | BulletCatcher: hehe, if you notice, that was for FTGL, not BZFlag ;) |
08:17.10 | donny_baker | blast007: no work today? :P |
08:18.19 | *** join/#bzflag GoCnine (i=GoCnine0@214-152-237-24.gci.net) |
08:18.27 | GoCnine | hello |
08:18.34 | donny_baker | hi |
08:18.46 | GoCnine | can anyone help me with bzflag? |
08:18.51 | GoCnine | got a little issue |
08:18.57 | donny_baker | what is it |
08:19.44 | GoCnine | well bzflag wont download all the textures for some maps |
08:20.20 | GoCnine | and i get maps with all white walls or all white maps |
08:21.03 | blast007 | some servers might not use our image hosting service, and are blocked by default |
08:21.27 | donny_baker | there is a file called DownloadAccess.txt that controls that |
08:21.40 | GoCnine | what would i do to get the right textures cause the other people in the maps have them |
08:21.51 | GoCnine | like it happens on mofo server |
08:21.58 | GoCnine | and thats a server used alot |
08:22.41 | blast007 | hmm |
08:22.45 | donny_baker | the easy fix is to edit it to say "allow *" before the "deny *" line |
08:22.53 | blast007 | that should be allowed for 2.0.x though |
08:23.04 | blast007 | have you run a 2.99.x client? |
08:23.05 | donny_baker | that is wierd mofo usually hosts it's textures on an allowed server |
08:23.30 | GoCnine | 2.0.10 is wat i got |
08:23.44 | blast007 | are you on Windows? |
08:23.53 | GoCnine | ya windows xp home |
08:24.08 | blast007 | go into My Documents, then My BZFlag File, and delete the DownloadAccess.txt file and run the game again |
08:24.13 | blast007 | then try connecting to mofo |
08:24.17 | GoCnine | ok |
08:24.40 | GoCnine | brb |
08:24.44 | blast007 | if that still fails, just edit that file and remove the "deny *" line |
08:25.00 | BulletCatcher | Also, after you start the client, Options -> Cache Settings, then make sure Automatic Downloads is "On" |
08:29.45 | GoCnine | To authorize all servers, remove the last 3 lines |
08:29.49 | GoCnine | do it do that |
08:29.52 | GoCnine | or just deny |
08:30.33 | blast007 | either way |
08:30.44 | GoCnine | ok ima try that now |
08:30.45 | blast007 | you can remove them all |
08:30.46 | blast007 | k |
08:32.47 | BulletCatcher | For what it's worth, I just connected to mofo with the default settings and had all of the textures. |
08:33.04 | blast007 | yeah |
08:33.07 | blast007 | it should work |
08:33.39 | GoCnine | it workd for mofo |
08:33.47 | BulletCatcher | Okay, good. |
08:33.50 | GoCnine | but wat do i do for the other servers :S |
08:34.07 | blast007 | GoCnine: deleting the file worked for mofo? or did you still have to edit it afterwards? |
08:34.29 | GoCnine | deleteing it worked for mofo |
08:34.34 | BulletCatcher | Without the "deny *" line it should work on any server. |
08:34.37 | GoCnine | but other maps still white |
08:34.54 | blast007 | in reality, those other maps should be fixed by their author |
08:35.03 | GoCnine | hmm |
08:35.05 | BulletCatcher | Could it be the Windows firewall? |
08:35.12 | blast007 | in BZFlag 3.0.0, we're going to be even more restrictive |
08:35.19 | GoCnine | Oo |
08:35.24 | blast007 | we're only going to allow images.bzflag.org |
08:35.30 | blast007 | instead of *.bzflag.org |
08:35.40 | blast007 | mofo uses cbg.bzflag.org |
08:35.45 | GoCnine | oh |
08:35.52 | blast007 | so for 2.0.x, they work |
08:35.56 | GoCnine | i remember back in the day |
08:36.09 | blast007 | but for 3.0.0 they will have to host their images on the official image host for bzflag |
08:36.09 | GoCnine | when this game was still open |
08:36.15 | blast007 | hmm? |
08:36.18 | blast007 | still open? |
08:36.30 | GoCnine | when the game first came out |
08:36.35 | GoCnine | well not first |
08:36.43 | blast007 | we're still open-source |
08:36.49 | GoCnine | oh |
08:36.51 | GoCnine | ROFL |
08:36.53 | GoCnine | whoops |
08:36.58 | blast007 | LGPL |
08:36.58 | BulletCatcher | The first game was the BattleZone arcade game :-) |
08:37.23 | GoCnine | well i dont me first but i mean when it was being um |
08:37.25 | GoCnine | made into this |
08:37.33 | blast007 | GoCnine: and we've now been accepted for the second time to Google Summer of Code ;) |
08:37.46 | GoCnine | lol |
08:37.51 | *** mode/#bzflag [+o Chestal] by ChanServ |
08:37.52 | blast007 | when did you first play the game? back in the 1.7 days? or was it back on SGI machines? |
08:37.59 | blast007 | the game has been around for ages |
08:38.12 | GoCnine | um it was abt 5 years ago |
08:38.20 | GoCnine | maby 6 |
08:38.31 | GoCnine | ya 6 years |
08:38.40 | GoCnine | when everyone was pulling cheats out there ass |
08:38.46 | blast007 | I started playing back around June 2001 |
08:39.01 | GoCnine | i played for a year |
08:39.12 | blast007 | you might find this page interesting: http://my.bzflag.org/w/Project_History |
08:39.14 | GoCnine | and when i was playing RXD someone said bzflag |
08:39.17 | brlcad | BulletCatcher: technically, it was inspired by BattleZone, not derived from it |
08:39.20 | GoCnine | and i had to get it again |
08:39.50 | GoCnine | so what am i surpose to do for maps that are white still? |
08:40.02 | GoCnine | just play mofo? |
08:40.03 | GoCnine | lol |
08:41.31 | blast007 | which maps? |
08:41.48 | blast007 | the majority of maps don't use custom textures |
08:41.56 | GoCnine | let me see wat map |
08:42.08 | blast007 | like, for instance, try joining a ducati style map |
08:42.18 | blast007 | that would be just a random map with the standard textures |
08:43.34 | BulletCatcher | brlcad: Yes, I understand the distinction. BattleZone was about the only arcade game I ever really enjoyed. Then I played BZ on SGIs, and now here I am. |
08:43.59 | CIA-32 | FTGL: 03sammy * r927 10/trunk/NEWS: * Fix my name in the NEWS file and change its encoding to UTF-8. |
08:45.09 | GoCnine | A*A bridge jumping can u make it? |
08:45.15 | GoCnine | is one of the maps |
08:45.24 | GoCnine | but i could swear that map should be whitet |
08:45.25 | GoCnine | lol |
08:45.34 | GoCnine | ok let me go un dacuti |
08:46.19 | sam | brlcad: the FTGL TODO mentions "Template methods", do you know what it refers to? because I may have fixed that in commit [914] |
08:46.38 | brlcad | same, nope |
08:47.12 | brlcad | would presume something to do with templatized class methods that take different object types |
08:47.18 | blast007 | yeah, the bztank server running A*A bridges is using www.bztank.net for the images |
08:47.23 | blast007 | so that's why that one doesn't work |
08:47.29 | GoCnine | oh ok |
08:47.40 | GoCnine | is there a wat to get those |
08:47.40 | GoCnine | allow *.bzflag.bz |
08:47.40 | GoCnine | allow *.bzflag.org |
08:47.40 | GoCnine | deny * |
08:47.43 | GoCnine | whoa |
08:47.45 | GoCnine | whoops |
08:48.04 | GoCnine | is there a way to get the images for that server? |
08:49.01 | blast007 | edit your DownloadAccess.txt and remove those 3 lines |
08:49.17 | blast007 | I've left a report on that server about it as well |
08:49.19 | GoCnine | i did |
08:49.24 | blast007 | so maybe they'll fix it |
08:49.33 | blast007 | then if you did that, you should be getting textures |
08:49.43 | blast007 | you saved the file? |
08:49.47 | GoCnine | im not |
08:49.50 | GoCnine | wierd |
08:49.54 | GoCnine | ya |
08:50.01 | GoCnine | im just opend it up to check |
08:50.07 | blast007 | strange |
08:50.14 | blast007 | it works here |
08:50.27 | blast007 | does it says that they're being blocked in your client? |
08:51.02 | GoCnine | no |
08:51.04 | blast007 | "local denial" or somesuch |
08:51.07 | blast007 | hmm |
08:51.08 | GoCnine | it says its downloading them |
08:51.25 | GoCnine | it says it downloaded them all |
08:52.24 | blast007 | odd |
08:52.43 | blast007 | delete the 'cache' directory in your My BZFlag Files directory and try again |
08:52.47 | GoCnine | hmmm |
08:53.04 | GoCnine | cache |
08:53.18 | GoCnine | u mean the whole folder |
08:53.26 | blast007 | yeah, delete the folder |
08:53.31 | GoCnine | scarey |
08:53.51 | GoCnine | ok im see now |
08:53.53 | GoCnine | lol |
08:53.57 | blast007 | the cache folder stores images that were downloaded |
08:54.07 | blast007 | (as well as map files in binary format) |
08:54.19 | blast007 | so hopefully that works |
08:55.27 | GoCnine | hopefully |
08:55.35 | GoCnine | i blame it all on one thing else |
08:55.49 | GoCnine | i been on this damned dailup foor a week |
08:56.11 | GoCnine | and my laptop only likes fiber optics |
08:56.23 | blast007 | heh |
08:56.30 | BulletCatcher | Laptop has good taste! |
08:56.42 | GoCnine | haha ya |
08:56.43 | blast007 | could be related. maybe the dialup modem is crapping out and getting bad files. |
08:56.51 | GoCnine | ya could be |
08:56.59 | GoCnine | and |
08:57.05 | GoCnine | im only getting 21kbps |
08:57.11 | GoCnine | not my 56kbps |
08:57.11 | blast007 | ;D |
08:57.24 | GoCnine | so thats weird damn this dailup |
08:57.31 | blast007 | I used to have dialup, and I'd get 50 or 53kbps typically |
08:57.41 | blast007 | I was in town though |
08:57.59 | *** join/#bzflag GrumpyGirl (n=3ea715d6@bz.bzflag.bz) |
08:58.07 | blast007 | hello GrumpyGirl |
08:58.23 | blast007 | anything we can do to cheer you up? ;) |
08:59.23 | GrumpyGirl | Heya! :) |
08:59.31 | GrumpyGirl | hehe! |
08:59.32 | blast007 | :) |
09:01.15 | blast007 | GoCnine: well, anyway, I'd give it another try. If that still fails, blame the dialup connection. |
09:03.06 | GoCnine | ok thanks |
09:03.33 | GoCnine | i think i might just stick to mofo |
09:14.13 | *** join/#bzflag whodaman- (n=whodaman@pdpc/supporter/student/whodaman-) |
09:23.05 | brlcad | sam: oops :) |
09:24.53 | sam | no problem :) |
09:31.28 | CIA-32 | FTGL: 03brlcad * r928 10/trunk/NEWS: M-q column 70 formatting |
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09:42.50 | Phase | How far into development/how close to completetion is that web interface for server administration I remember reading about on the Wiki? |
09:43.35 | brlcad | heh |
09:43.46 | brlcad | Phase: that's one of our GSoC projects to be worked on this summer |
09:43.50 | Phase | ahh |
09:44.28 | Phase | i'll just do a quick php page for starting/stopping/restarting it then |
09:44.37 | Phase | really all i want atm |
09:44.40 | Phase | :) |
09:44.44 | brlcad | http://my.bzflag.org/w/BZFWeb is where things are presently at |
09:45.21 | Phase | got it. |
09:45.42 | brlcad | bugq is the student that will be predominantly working it |
09:46.24 | Phase | alright |
09:46.31 | Phase | thanks :) |
09:48.01 | KingofCamelot | Wow, people still up in here? :) |
09:52.15 | KingofCamelot | Guess I scared them off :P |
09:53.32 | brlcad | neva! |
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10:18.02 | Phase | Suspect: Sup? |
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12:19.42 | short_circuit | bzzzzzzzzzzzzttt! |
12:29.47 | nn64 | JeffM, I got your pm :: my most insecure map is map change and that is ok because I like it to be a little more changeable is there a way to fix map change plug-in to support some sortive pole or some system that allows for a change when 3 or 4 people want to change the map? |
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12:50.07 | Manu | good morning kierra :) |
12:50.29 | kierra | buenos dias, Manu :) |
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12:58.16 | brlcad | morning bugQ |
12:58.23 | bugQ | mm |
13:10.44 | whodaman- | morning :) |
13:12.48 | Thumper_ | hi bugQ |
13:13.57 | Thumper_ | morning brlcad - still up??!!?? or you had an early start today? |
13:14.43 | whodaman- | [11:53] <brlcad> neva! |
13:14.43 | whodaman- | ] |
13:14.48 | whodaman- | [14:58] <brlcad> morning bugQ |
13:14.52 | whodaman- | Might have stayed up :P |
13:14.58 | Thumper_ | whodaman-: we can read the backlog... |
13:15.08 | Thumper_ | and that is what I was referring to... |
13:15.15 | whodaman- | heh |
13:15.27 | whodaman- | Didn't know if you had timestamps |
13:15.38 | brlcad | Thumper_: still ;) |
13:15.52 | Thumper_ | sends brlcad some strong coffee |
13:16.18 | brlcad | i detoxed off caffeine just a couple days ago |
13:16.37 | Thumper_ | ohwell. :) more for me! |
13:16.42 | brlcad | :) |
13:18.00 | brlcad | I do admit though that I needed a light tea to get by though |
13:18.13 | brlcad | light iced tea |
13:18.25 | whodaman- | peach ;) |
13:31.44 | brlcad | is hungry |
13:32.40 | TheRedBaron | brlcad: I finished detoxing from caffeine last week - but back on it now ;) |
13:33.14 | Manu | brlcad: then remove the 'h' ;) |
13:33.47 | kierra | feeds brlcad her famous pancakes! |
13:37.57 | bugQ | oo, haven't see xkcd in a while. today's is very nice. |
13:40.10 | TheRedBaron | bugQ: my favorite: http://www.xkcd.com/407/ |
13:40.20 | bugQ | :) |
13:41.27 | whodaman- | hehe |
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14:13.31 | *** mode/#bzflag [+v tupone] by ChanServ |
14:13.41 | brlcad | Manu: ungry? :) |
14:14.18 | Manu | brlcad: doesn't it sound like angry? :/ |
14:15.16 | brlcad | hehe |
14:15.18 | brlcad | no not really :) |
14:15.30 | Manu | brlcad: heh, yes in spanish :/ |
14:16.02 | brlcad | pues, tengo ambre :) |
14:16.21 | kierra | hambre |
14:16.32 | PrezKennedy | no hablas espanol!! |
14:16.36 | *** join/#bzflag spldart (n=short_ci@adsl-70-240-241-158.dsl.hstntx.swbell.net) |
14:16.40 | PrezKennedy | or something like that |
14:17.21 | *** join/#bzflag BaT_ (n=BaT@dsl5400C360.pool.t-online.hu) |
14:19.16 | BaT_ | hy. Is there anyone here who have a working bzflag client with c-ares 1.5.x? |
14:19.54 | Manu | PrezKennedy: no hablas espanol or no hablas, espanol? ;) |
14:20.11 | PrezKennedy | whats the difference? |
14:21.03 | BaT_ | I have c-ares 1.5.1 and if i want to connetc to a server, it writes that the server not found |
14:21.26 | Manu | one is asking if you speak a language, the second one (with the ',') asking if you don't speak and calling the other people spanish |
14:22.07 | brlcad | kierra: lo se, that's the joke :) |
14:22.47 | kierra | eso lo pense, pero como eres gringo no sabia por seguro |
14:22.59 | kierra | :) |
14:23.07 | tupone | BaT_, me ! |
14:23.56 | brlcad | no me siento gringo :P |
14:24.22 | BaT_ | tupone: the client is compiled by yourself, or you installed it from package? |
14:24.23 | tupone | BaT_, in the channel please, if you wanna talk |
14:24.43 | Manu | brlcad: gringo? k |
14:24.43 | BaT_ | I know, i pressed the wrong button... :) |
14:24.44 | tupone | compiled by me. I made a patch and that patch is in svn now |
14:24.57 | BaT_ | ahh, great |
14:25.24 | BaT_ | i will try it! |
14:25.24 | tupone | and maybe in gentoo soon, if we are going to release a 2.0.12 |
14:26.53 | BaT_ | when you will release 2.0.12? So is there a roadmap, or you release it when it's ready to release? |
14:28.00 | Manu | brlcad: nunca debiste cruzar el Mississipi river :-p |
14:28.45 | tupone | no roadmap. When we are confident, we will do, if we do |
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14:29.20 | BaT_ | ok, thank you |
14:33.37 | brlcad | Manu: I didn't :) .. maryland a florida a panama |
14:34.22 | Manu | brlcad: I forgot to add "gringo" to the sentence ;) |
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15:32.16 | blast007 | BaT_: you'll want v2_0branch from SVN |
15:32.31 | blast007 | the current trunk code is not compatible |
15:33.20 | blast007 | http://my.bzflag.org/w/BZFlag_SVN (directions there for trunk and v2_0branch) |
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15:45.09 | *** mode/#bzflag [+o JBdiGriz] by ChanServ |
16:18.16 | CIA-32 | FTGL: 03sammy * r929 10/trunk/ (4 files in 2 dirs): |
16:18.16 | CIA-32 | FTGL: * Fix displaylist usage in FTOutlineGlyph and FTPolyGlyph. FTExtrdGlyph |
16:18.16 | CIA-32 | FTGL: still needs to be fixed, but that will be after pending Render() changes. |
16:18.16 | CIA-32 | FTGL: Partially addresses SourceForge ticket #1945392. |
16:20.10 | *** join/#bzflag JeffM (n=JeffM@67-131-219-2.dia.static.qwest.net) |
16:21.07 | CIA-32 | FTGL: 03sammy * r930 10/trunk/ (31 files in 3 dirs): |
16:21.07 | CIA-32 | FTGL: * Allow to selectively display parts of the glyph/font/layout. This is |
16:21.07 | CIA-32 | FTGL: currently only used in FTExtrdGlyph: it lets the user render the front |
16:21.07 | CIA-32 | FTGL: surface in a different color than the extruded side surface. Code written |
16:21.07 | CIA-32 | FTGL: by Eric Beets. |
16:21.40 | CIA-32 | FTGL: 03sammy * r931 10/trunk/ (include/FTExtrdGlyph.h src/FTExtrdGlyph.cpp): * Fix displaylist usage in FTExtrdGlyph. Closes SourceForge ticket #1945392. |
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16:41.48 | JeffM | right now.. hey there's no tomroow. right now..come on it's everything.. right now..catch your magic moment.. right now it means everything. |
16:41.53 | think_tank | Does anyone know if there is a hierarchy of banning rules? e.g. can an opped admin ban a local.admin having antiban |
16:42.39 | JeffM | tehre is not |
16:42.50 | JeffM | there is only the one perm for anti-ban |
16:42.56 | JeffM | IIRC |
16:43.03 | JeffM | but the code would be the final thing |
16:44.10 | think_tank | hmm. with /ban i was unable to ban an opped admin unless i opped as well. |
16:44.16 | CIA-32 | FTGL: 03sammy * r932 10/trunk/demo/FTGLDemo.cpp: |
16:44.16 | CIA-32 | FTGL: * Slightly tune the demo to show the new FTGL::RENDER_FRONT and RENDER_SIDE |
16:44.16 | CIA-32 | FTGL: features. |
16:44.19 | JeffM | hmmm |
16:44.31 | JeffM | perhaps there is a special rule for /password admins |
16:45.12 | JeffM | tho with global groups I can't see why anyone would need /password in this day in age |
16:45.42 | think_tank | and yet, there have been too many password leaks recently |
16:45.55 | JeffM | now that I rmember there was some code in there like that, it changed in 3.0 so, yeah 2.0.x has that |
16:46.01 | JeffM | think_tank, all from one server owner ;) |
16:46.05 | think_tank | ;) |
16:46.26 | CIA-32 | FTGL: 03sammy * r933 10/trunk/demo/FTGLDemo.cpp: * Fix the demo program so that it uses the FTTextureFont class. |
16:46.28 | think_tank | so in 3.0, anyone with antiban perm cannot be banned...period? |
16:46.35 | JeffM | I'm not sure |
16:46.40 | JeffM | catay cleaned it up |
16:46.47 | JeffM | but that may have to do with how the API interacts |
16:46.56 | JeffM | he's been redoing a lot of that ban code. |
16:47.08 | think_tank | ah |
16:50.27 | *** join/#bzflag KingofCamelot (n=davidsan@SCTN-12-153.resnet.ucsb.edu) |
16:51.56 | JeffM | yay it's the sanders, he can do his commit :) |
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16:52.32 | *** mode/#bzflag [+v Erroneous] by ChanServ |
16:53.59 | KingofCamelot | Huh? :) |
16:54.00 | think_tank | Well I don't find any exceptions under the bzfsAPI but I don't know where else ban logic may lie |
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16:55.21 | JeffM | KingofCamelot, to make sure you alls can use SVN for commits, and so I can get the CIA tracker setup, I need you to commit a change to the authors file that adds your name to the SoC 2008 section |
16:55.37 | JeffM | mostly so I can get CIA setup to track your commits |
16:55.54 | JeffM | think_tank, in the ban command |
16:56.00 | KingofCamelot | Alrighty...but I'll have to do that later, I have a physics midterm in an hour :P |
16:56.08 | KingofCamelot | I'll be back in a few hours |
16:56.31 | JeffM | no rush |
16:56.42 | JeffM | we have a month :) |
17:01.51 | think_tank | JeffM, I meant in which file the ban logic handling would be. I found the API handler for /ban, but not the code that handles writing to the banfile, checking the command against user perms, etc |
17:02.21 | JeffM | the API does not handle the /ban command |
17:02.27 | JeffM | you found the API call that does a ban |
17:02.33 | JeffM | you are in branch? |
17:02.39 | think_tank | right. and yes. |
17:02.42 | JeffM | Search for BanCommand |
17:02.48 | JeffM | it'll have a () operator |
17:02.53 | JeffM | that is what does the /ban |
17:03.01 | JeffM | that checks perms |
17:03.07 | JeffM | API ban dosn't check perms |
17:03.13 | JeffM | plugins are always owners |
17:03.26 | JeffM | the writing to the file is done in the banlist's class |
17:08.46 | CIA-32 | FTGL: 03sammy * r934 10/trunk/ (3 files in 3 dirs): * Fix FTTextureGlyph rendering offset so that it works with layouts. |
17:11.17 | think_tank | Ah, ok found it. Thanks |
17:15.17 | catay | hi |
17:15.18 | think_tank | hai |
17:15.43 | catay | DTRemenak cleaned that up in rev 16931 i think |
17:17.14 | catay | according the commit message : |
17:17.15 | catay | operators can no longer directly override antiban just by virtue of being an operator. if you are really an op you can just pull the dude's antiban perm. |
17:19.14 | catay | dinner time :) |
17:19.33 | Erroneous | only in trunk, catay...think_tank is working in branch |
17:20.21 | think_tank | Well, I was actually trying to find out for 2.x && 3.0 |
17:34.10 | JeffM | stop! |
17:34.16 | JeffM | hammer time! |
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18:21.09 | Dessy | hammer? |
18:21.19 | JeffM | TIME! |
18:21.41 | JeffM | but now three.. three is the magic number. |
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18:51.18 | TheRedBaron | drains think_tank |
18:51.30 | think_tank | swell |
18:54.50 | Winny | hehe |
18:56.40 | *** part/#bzflag LongDon (n=LongDon@host-091-097-078-222.ewe-ip-backbone.de) |
18:58.23 | Winny | think_tank, actually, there would be no water, so no swells, either :) |
18:58.39 | think_tank | :P |
19:04.08 | *** join/#bzflag hobbsc (n=hobbsc@ip70-178-55-100.ks.ks.cox.net) |
19:06.30 | *** join/#bzflag SpazzyMcGee (n=SpazzyMc@unaffiliated/spazzymcgee) |
19:08.27 | JeffM | L4m3r, you arround? |
19:10.31 | donny_baker | Go with the funk, it is said... If you can't groove to this... then you probably are dead |
19:12.10 | *** join/#bzflag whoda|iPod (n=whoda|To@dslb-088-066-040-185.pools.arcor-ip.net) |
19:14.09 | Winny | Never gonna giv... /me runs |
19:17.05 | JeffM | wow..we got some money... |
19:19.44 | *** join/#bzflag bugQ (n=bugQ@155.98.231.11) |
19:22.00 | TheRedBaron | JeffM: any updates on the potential parent orgs? or we down to creating bz's own org? |
19:22.27 | JeffM | TheRedBaron, brlcad has the info on the orgs, I don't belive he's had time to look thru all the info |
19:22.33 | JeffM | making our own is not easy |
19:23.04 | JeffM | well now that brlcad has a month off :) |
19:23.10 | JeffM | brlcad, read the org stuff :) |
19:23.17 | TheRedBaron | hehe |
19:24.00 | TheRedBaron | I wonder if SF would ever consider starting an org system for projects like us |
19:24.10 | JeffM | well we've more then broken even with the shirts, we have 722$ |
19:24.20 | JeffM | and preorders for like 100ish bucks in stuff. |
19:24.57 | JeffM | that that will go up with L4m3r's monster hoodie |
19:38.38 | brlcad | heh |
19:39.00 | catay | Erroneous: the --enable-ares-build now works after your latest ac change :) |
19:39.08 | brlcad | a month off, yeah right :) |
19:39.35 | Erroneous | woot :) |
19:39.39 | catay | Erroneous: but on my old gentoo system it still uses the system ares, i submitted config.log on the bug trackker 1949096 |
19:40.35 | catay | if you need more info or want me to test something, let me know :) |
19:41.01 | catay | not sure it's worth fixing as i probably should better update my system :p |
19:42.32 | Erroneous | might be pulling it in through curl. does it work with --enable-curl-build? |
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19:42.54 | catay | i'll try |
19:43.35 | brlcad | there is no try! |
19:43.39 | Erroneous | yeah, that's where it's coming from :( |
19:43.40 | brlcad | there is only do and not do |
19:43.43 | Erroneous | don't need to try |
19:43.49 | Erroneous | LIBCURL='-L/usr/lib64 -lcurl -L/usr/lib -lcares -lssl -lcrypto -ldl -lz' |
19:44.05 | catay | brlcad: :P |
19:44.20 | Erroneous | how can you control linking order for gcc? |
19:44.56 | Erroneous | i.e. can I tell it to prefer symbols from one library over those from a second library that defines the same symbols? |
19:45.45 | brlcad | last one wins iirc? |
19:47.15 | Erroneous | and is that the right solution? :) |
19:47.22 | Erroneous | tries to think of problems that could cause |
19:48.44 | JeffM | your a rocker.. you rock out |
19:48.52 | JeffM | actualy I foudn you'd have to set the image |
19:48.54 | JeffM | I can't do it for you |
19:49.18 | Erroneous | hm, actually it looks like they're already in that order |
19:49.44 | JeffM | ww |
19:51.40 | brlcad | what's the problem? |
19:52.45 | Erroneous | catay has an old version of c-ares installed (too old for us). configure correctly detects that we need to build ares. however, he also has curl installed and working, so we link to his system ares library because of curl-config's output. |
19:54.05 | Erroneous | see also http://sourceforge.net/tracker/index.php?func=detail&aid=1949096&group_id=3248&atid=103248 |
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19:56.26 | brlcad | and that "working and installed" curl probably uses that old ares? |
19:56.35 | Erroneous | yes |
19:57.38 | brlcad | that's pretty whack .. |
19:57.43 | brlcad | catay: link line for bzfs? |
19:58.34 | catay | brlcad: an ldd on bzfs binary ? |
19:58.39 | Erroneous | I guess we could just require a newer curl. seems kinda silly though since curl isn't really broken. |
19:59.03 | catay | just make a distclean , --enable-curl-build also fails |
19:59.13 | catay | s/make/did/ |
19:59.42 | Erroneous | that's a little odd |
20:00.11 | brlcad | distclean followed by autogen.sh I hope |
20:00.19 | catay | yes |
20:00.47 | catay | i always do 'make distclean && ./autogen.sh && ./configure --enable-debug && make' |
20:00.49 | brlcad | catay: no, not ldd on the binary, the actual compilation line |
20:00.52 | catay | thas ok ? |
20:01.30 | catay | brlcad: where can i find that , in config.log output or make output ? |
20:01.42 | brlcad | make output |
20:01.43 | *** join/#bzflag brad (n=brad@dev.moooo.org) |
20:01.58 | Winny | hey it's brad |
20:02.09 | brlcad | after you run make, run this: cd src/bzfs && rm bzfs && make |
20:02.12 | brlcad | then pastebin that |
20:02.33 | *** join/#bzflag brad (n=brad@dev.moooo.org) |
20:02.37 | brlcad | or for src/bzflag |
20:02.39 | brlcad | either works |
20:02.46 | brlcad | just don't need the whole build log |
20:02.58 | catay | ok |
20:03.26 | blast007 | JeffM: Constitution and myself tested replayed yesterday ;) |
20:03.33 | catay | building |
20:03.34 | blast007 | the rico stuff does not transfer over |
20:03.50 | blast007 | and all except the first shot of each tank doesn't actually move.. it sits there like a mine |
20:05.40 | JeffM | nice |
20:05.55 | JeffM | we'll have to see where it packs all that up |
20:06.04 | brlcad | woot, add that to the news file then .. mines are implemented |
20:06.27 | brlcad | it's a feature |
20:10.28 | catay | JeffM: if you have time, can you have a look at the following patch : http://bzflag.pastebin.ca/993713 ? |
20:11.13 | catay | it replaces the current hostban eventtype with an hostban modify & notify eventtype |
20:11.23 | *** join/#bzflag Joss (n=josiah@203-173-228-137.dsl.dyn.ihug.co.nz) |
20:11.36 | JeffM | you write it? |
20:11.38 | catay | but works with the same eventdata class |
20:11.41 | catay | yes |
20:11.44 | JeffM | go for it |
20:11.54 | JeffM | aint' picky :) |
20:12.00 | JeffM | and sharing data is fine |
20:12.39 | catay | i think making different baseclasses for notify & modify events is maybe overkill |
20:12.51 | blast007 | hrm, I think replays are broke on 2.0.x now... |
20:12.55 | blast007 | I can't save them |
20:13.01 | blast007 | <PROTECTED> |
20:13.07 | JeffM | catay, yeah, if there is no need, it's pointless |
20:13.13 | blast007 | I have -recbuf 16 |
20:13.19 | JeffM | blast007, cool so we just rip it out then |
20:13.34 | blast007 | it worked just recently... |
20:13.38 | Winny | blast007: it only worked for me with no buffer |
20:13.56 | JeffM | we could make it a plugin and implement it as server side players :) |
20:14.04 | blast007 | Winny: it's changed in the last couple weeks |
20:14.07 | catay | it's probalby easier to just make a difference in the eventtype name |
20:14.09 | Winny | oh |
20:14.16 | blast007 | I should be able to do /record save whatever |
20:14.16 | JeffM | catay, yah |
20:14.30 | blast007 | I have a 16MB recording buffer set up |
20:14.38 | blast007 | and there are players on the server |
20:15.19 | Erroneous | you don't need to /record start? |
20:15.22 | blast007 | no |
20:15.24 | *** join/#bzflag _anomaly_ (n=mike@h126.24.29.71.ip.alltel.net) |
20:15.28 | blast007 | I have a buffer |
20:15.36 | blast007 | it it's memory, constantly recording |
20:15.53 | blast007 | and I can then save that buffer to a file (or it's supposed to) :P |
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20:21.15 | catay | brlcad: http://bzflag.pastebin.ca/993723 |
20:23.33 | brlcad | and ldd bzfs ? |
20:24.55 | catay | http://bzflag.pastebin.ca/993730 |
20:24.55 | *** part/#bzflag Joss (n=josiah@203-173-228-137.dsl.dyn.ihug.co.nz) |
20:25.41 | SpazzyMcGee | JeffM, what's the shipping to the UK on shirts? |
20:25.54 | JeffM | SpazzyMcGee, one shirt, 11 bucks |
20:25.54 | tupone | readelf -d bzfs | grep NEEDED |
20:26.06 | JeffM | one hoodie 36 bucks |
20:27.07 | SpazzyMcGee | Wait, no extra shipping cost? |
20:27.33 | catay | tupone: http://bzflag.pastebin.ca/993732 |
20:27.52 | JeffM | SpazzyMcGee, 11 bucks just in shipping |
20:27.58 | SpazzyMcGee | ah |
20:28.00 | JeffM | 12 for the shirt, 11 for shiping |
20:28.07 | JeffM | 23$ usd total |
20:28.11 | SpazzyMcGee | I thought there was something fishy there |
20:28.16 | SpazzyMcGee | OK, thanks |
20:28.30 | JeffM | still should be pretyy cheap for you with the exchange rate |
20:28.38 | tupone | catay, probably you have to rebuild libcurl |
20:28.52 | tupone | what distribution you are on? |
20:29.10 | catay | a very old totally NOT uptodate gentoo system :P |
20:29.20 | catay | well, it's one of my systems |
20:29.35 | catay | a test system |
20:29.43 | tupone | then you can rebuild libcurl |
20:30.19 | catay | yes I can do that |
20:30.21 | SpazzyMcGee | that'd be £11 |
20:30.35 | SpazzyMcGee | ish |
20:30.44 | JeffM | what does a shirt cost at the store? |
20:30.49 | tupone | you can do readelf -d /usr/lib/libcurl.so | grep NEEDED to see if libcurl is including libssl |
20:30.58 | tupone | do that before rebuilding |
20:31.26 | catay | yes it's include libssl |
20:31.33 | catay | *including |
20:31.38 | brlcad | catay: harumph.. that really is a cunundrum -- are you looking for a quick fix or something else? |
20:31.39 | tupone | the 0.9.7 ? |
20:32.03 | brlcad | becuase the quick fix is pretty simple, just override the curl flabs |
20:32.19 | Erroneous | we're bound to run into the same problem again |
20:32.30 | catay | tupone: yes |
20:33.07 | catay | well, I mainly mentioned it because it maybe can occuer on other older distros too |
20:33.28 | catay | but it's not a real problem for me |
20:33.30 | tupone | it happens because you have to versions of libssl |
20:33.36 | catay | i should upgrade this system anyway |
20:34.36 | brlcad | it might/should work with just: make LIBCURL="-L/usr/lib64 -lcurl -L/usr/lib -lssl -lcrypto -ldl -lz" |
20:35.05 | catay | let me try erm do that :P |
20:35.30 | brlcad | probably even just: make LIBCURL="-lcurl -lssl -lcrypto -ldl" |
20:35.45 | *** join/#bzflag F687s (n=noah@cpe-71-67-112-44.woh.res.rr.com) |
20:36.29 | blast007 | restarting my bzfs fixed my "No buffer to save" issue.. |
20:36.35 | tupone | guesses it does not as curl use the full name |
20:36.41 | tupone | of libssl |
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20:42.07 | catay | i think the easiest thing will be just bringing my system up to date |
20:42.28 | blast007 | emerge magic |
20:42.42 | blast007 | Please wait: Downloading magic |
20:42.56 | catay | which means = pain on a gentoo system that hasn't seen updates in almost 2 years :P |
20:43.06 | F687s | *watches compiler errors fly by* |
20:43.18 | blast007 | catay: maybe just reinstall then ;) |
20:43.53 | catay | blast007: yes, probably :) |
20:46.34 | JeffM | but insn't gentoo suposed to be all awesome? |
20:47.34 | catay | It is, as long as you update regulary :) |
20:47.48 | catay | and have enough time to waste :) |
20:48.07 | JeffM | heh |
20:48.13 | JeffM | has no time to waste |
20:48.13 | catay | I'm thinking on just putting Ubuntu on it |
20:48.48 | JeffM | debian and ubuntu where the 2 linxes that hated me the least |
20:49.42 | catay | I never was a real debian fan until i was forced to use it |
20:49.58 | JeffM | apt-get made sense to me |
20:50.08 | catay | i really like it now , far easier to install stuff on then rpm based distro's |
20:50.12 | JeffM | since I rarely ever built any kind of system compoent from sources |
20:51.15 | donny_baker | i've tried many and have settled on Debian, the other guys here prefer Ubuntu |
20:51.31 | catay | building a system from source is a very good way to learn a lot about the inner workings |
20:51.49 | blast007 | catay: I just don't have the time for that ;) |
20:51.55 | catay | but in the end you just stick a lot of time in maintaining it |
20:52.46 | catay | I also don't have time for it anymore nor the motivation :) |
20:53.01 | *** join/#bzflag TD-Linux (n=wheeeeee@about/essy/indecisive/TD-Linux) |
20:53.39 | catay | i'm on a ubuntu system right now and it's a cool thing when everyting just works out of the box |
21:02.02 | *** join/#bzflag L4m3r (i=l4m3r@about/essy/warning/L4m3r) |
21:02.02 | *** mode/#bzflag [+v L4m3r] by ChanServ |
21:02.09 | CIA-32 | BZFlag: 03catay * r17064 10/trunk/bzflag/ (include/bzfsAPI.h src/bzfs/BanCommands.cxx): |
21:02.09 | CIA-32 | BZFlag: Replacing the bz_eHostBanEvent type with two other types : |
21:02.09 | CIA-32 | BZFlag: * bz_eHostBanModifyEvent |
21:02.09 | CIA-32 | BZFlag: Allows modifcations of the members before the hostban happens |
21:02.09 | CIA-32 | BZFlag: * bz_eHostBanNotifyEvent |
21:02.10 | CIA-32 | BZFlag: Notifies when a hostban was executed |
21:02.26 | *** join/#bzflag Lukstr_ (n=Lukstr@CPE0080c6efd3fb-CM00195efb656e.cpe.net.cable.rogers.com) |
21:03.52 | L4m3r | JeffM: pong |
21:04.18 | JeffM | your shirt is up |
21:04.20 | JeffM | hoodie |
21:04.24 | L4m3r | cool, thx |
21:04.37 | L4m3r | do you know exactly which model of T-shirt you are using? |
21:04.53 | JeffM | gildan 2000 |
21:04.54 | donny_baker | Model T |
21:05.01 | L4m3r | hm... |
21:05.22 | L4m3r | wonders how consistent the sizing is for Gildan tees |
21:07.00 | JeffM | you may have some already |
21:07.03 | JeffM | the4y are VERY common |
21:07.41 | L4m3r | I'm wearing a gildan shirt right now :P |
21:07.48 | L4m3r | but a different model, I think |
21:08.07 | JeffM | what is it? |
21:08.11 | JeffM | "heavy cotton"? |
21:08.16 | JeffM | or "ultra cotton"? |
21:08.20 | *** join/#bzflag Wits (n=Warinthe@212.119.33.65.cfl.res.rr.com) |
21:08.31 | L4m3r | heavy |
21:08.42 | JeffM | same size, just thicker |
21:08.57 | L4m3r | I'll keep that in mind ;) |
21:09.10 | L4m3r | wee, my fingers smell like sulfur |
21:09.24 | JeffM | TMI Man |
21:09.38 | L4m3r | ...I was at a shooting range |
21:09.47 | L4m3r | :P |
21:11.32 | Winny | That could be a new comic |
21:11.36 | Winny | "TMI Man!" |
21:11.49 | *** join/#bzflag bz52 (n=d88b0c32@bz.bzflag.bz) |
21:11.56 | L4m3r | sounds like something you'd see on Cyanide and Happiness |
21:12.15 | bz52 | ,m,vmc, |
21:12.40 | Winny | alrightee then |
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21:24.40 | spldart | mmMMmm shooting range |
21:25.56 | JeffM | L4m3r, I have some of the heavy cotton and the ultra cotton ones and I don't notice any difference in them |
21:26.09 | JeffM | I notice a change when I wear the AA or anvil shirts |
21:29.40 | L4m3r | AA shirts are freaking tiny |
21:29.47 | L4m3r | those are the only ones I have in XXL |
21:30.07 | JeffM | yeah |
21:30.19 | L4m3r | the women's shirts are even worse |
21:30.30 | SpazzyMcGee | just ordered |
21:30.46 | JeffM | I picked the gildans cus I had so many and they seemed to fit nomral |
21:30.51 | SpazzyMcGee | hooray for oceana |
21:31.05 | L4m3r | yeah, the one |
21:31.06 | JeffM | could have goten hanes or FoL for a similar price. |
21:31.09 | L4m3r | I have no is nice |
21:31.20 | L4m3r | s/no/on |
21:31.30 | JeffM | it'll just be a little thicker |
21:31.39 | L4m3r | some of my XLs are too small... or more importantly, too short |
21:31.44 | JeffM | you can't see thru em when you hold em upt hte light :) |
21:31.52 | JeffM | hold em up to the light |
21:32.07 | L4m3r | through one layer or two? |
21:32.20 | JeffM | two |
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21:32.24 | L4m3r | I can see through this one, but it's old |
21:32.45 | JeffM | the long selve shirts in the pictures, are heavy cotton long selve |
21:32.50 | JeffM | they are a lot thiner |
21:32.54 | JeffM | then the ultras |
21:33.01 | JeffM | had em held up together |
21:33.44 | L4m3r | this is actually a shirt that my dad gave me from a dealer he used to work at... "Real Volkswagens love Real Volkswagen Parts" :P |
21:33.53 | L4m3r | with "get real" on the sleeve |
21:34.10 | JeffM | heh |
21:35.21 | SpazzyMcGee | when are they getting printed? |
21:35.34 | JeffM | I'll place the order on the 28th |
21:35.34 | *** join/#bzflag KingofCamelot (n=davidsan@SCTN-12-153.resnet.ucsb.edu) |
21:36.10 | JeffM | then 2-3 days for art, 5 for production, 5 to ship to me, then they go out. |
21:36.24 | JeffM | so aroudn the 12th of may I expect |
21:36.25 | SpazzyMcGee | heh, then 6 to get to me |
21:36.37 | JeffM | probalby 5 |
21:36.46 | JeffM | it won't be in a box |
21:36.50 | JeffM | so that helps |
21:36.55 | Erroneous | L4m3r: heh, didn't realize the stealerships advertized like that... |
21:37.06 | JeffM | the flat rate envelopes go a lot faster |
21:37.26 | L4m3r | Erroneous: I think it was an employee thing |
21:37.33 | L4m3r | I can't see them actually selling any of those |
21:37.55 | JeffM | yeah that's like saying "you suck, J.C. Whitney!" |
21:38.30 | JeffM | I just need to get some art fixed up for the polo shirt and we'll be ready to order the next batch |
21:38.37 | L4m3r | and it's not like there are a ton of aftermarket parts for modern cars anyway |
21:38.42 | JeffM | and decide what we want to do for personalised devish sherts |
21:38.55 | JeffM | L4m3r, ther are for bugs ;) |
21:39.09 | JeffM | you could probalby build a bug and a jeep out of aftermarket parts :) |
21:39.15 | L4m3r | "modern" :P |
21:39.32 | JeffM | depends on the scope of modern ;) |
21:39.49 | JeffM | did I actualy type sherts |
21:39.50 | JeffM | wow |
21:39.51 | TheRedBaron | JeffM: on a bug you can |
21:39.57 | TheRedBaron | all you need is the main tube :) |
21:39.57 | JeffM | shirts |
21:40.08 | L4m3r | I mean, my dad is a parts manager at another dealer, and they sell a lot of wholesale parts to small shops... |
21:43.37 | TheRedBaron | everything else you can buy and put together :P |
21:45.11 | CIA-32 | BZFlag: 03JeffM2501 * r17065 10/branches/v2_99_shot_branch/MSVC/VC8/bzflag.sln: add bzflag back into the build, we kinda need it. |
21:46.08 | Erroneous | heh |
21:54.25 | *** join/#bzflag RedBaron3 (n=4423e805@gateway/web/cgi-irc/zeebrothers.net/x-d777ead337e27847) |
21:56.12 | CIA-32 | BZFlag: 03KingofCamelot * r17066 10/trunk/bzflag/AUTHORS: Added my name to the AUTHORS file for GSoC 2008 |
21:56.29 | KingofCamelot | JeffM, looks like CIA is working for me :) |
21:57.07 | blast007 | yay ;) |
21:57.15 | JeffM | cool |
21:58.37 | KingofCamelot | Now I'll work on that design doc wiki page when I have the time |
22:00.17 | JeffM | and now you are tracked on the blog...for all to see |
22:00.41 | KingofCamelot | I've got nothing to hide :P |
22:00.43 | KingofCamelot | So far |
22:00.47 | blast007 | :) |
22:01.02 | JeffM | mostly it's so we can see all the students last 5 commits in one place |
22:01.30 | *** join/#bzflag amcnabb (n=amcnabb@99-200-21-197.area1.spcsdns.net) |
22:03.45 | KingofCamelot | That's pretty nifty |
22:04.00 | KingofCamelot | Maybe a dumb question, but what does CIA stand for? |
22:04.09 | L4m3r | Commits In Action, iirc |
22:04.33 | KingofCamelot | Cool |
22:05.44 | CIA-32 | BZFlag: 03macsforme * r17067 10/trunk/bzflag/AUTHORS: Add myself to the 2008 GSoC participants list. |
22:14.08 | JeffM | L4m3r, where did you get that from? |
22:14.40 | JeffM | it's tagline is "the open source informant" |
22:15.46 | JeffM | KingofCamelot, http://cia.vc is the site it all goes to |
22:17.02 | KingofCamelot | Cool stuff |
22:17.16 | nn64 | hi all |
22:17.22 | JeffM | hello |
22:18.05 | *** join/#bzflag bugQ (n=bugQ@c-24-10-254-155.hsd1.co.comcast.net) |
22:23.48 | nn64 | I should have the next release of gtkbzedit ready by around 9 tonight or early tomorrow morning; New in the new release:: 1. Fixes in the phrasing process 2. Added support of the fallowing objects: Zone, MeshBox, MeshPyr and (possibly)Physics; 3. Along with the added objects will be visual aids: in other words, I'm adding more colors for the zone and other objects that will be added later. |
22:24.04 | JeffM | nn64, parsing |
22:24.26 | JeffM | and have you read the PM I sent you? |
22:27.34 | nn64 | JeffM, yes i saw your pm |
22:27.51 | JeffM | do you understand it? |
22:31.06 | nn64 | yes |
22:31.10 | nn64 | i do |
22:32.37 | nn64 | I'm wondering does anyone here have any idea what color I should make the flag zone :: looking at this colors list: http://en.wikipedia.org/wiki/List_of_colors |
22:33.23 | F687s | #69B9BE FTW ;-) |
22:35.02 | blast007 | Electric lime! |
22:35.13 | nn64 | F687s, that is a little off color but thanks |
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22:36.06 | nn64 | blast007, that is to similar to the teleport's current color |
22:38.02 | nn64 | I think one of these to will work, Deep magenta or Deep lilac |
22:38.42 | nn64 | dark tan looks good for physics driver |
22:39.09 | Winny | why not allow it to be user customizable? |
22:39.50 | blast007 | Winny: that's waiting for version 2.0 |
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23:16.41 | JeffM | nn64, perhaps you should make a develoment chanel for it |
23:17.09 | Think_Differentl | wait, whats the point of having physics in something that just displays maps? |
23:17.28 | JeffM | Think_Differentl, defningin the driver |
23:17.37 | JeffM | wow that's horible |
23:17.40 | Think_Differentl | heh |
23:17.42 | Winny | that gives me an idea |
23:17.45 | JeffM | defining the faces that have the driver |
23:17.51 | Think_Differentl | ah, I see. |
23:18.00 | Winny | I should plop a few maps into blender and see what would actually happen if you applied physics to them |
23:18.06 | JeffM | I think you should be able to set a color per driver tho |
23:18.10 | JeffM | so you can see what is what |
23:18.17 | JeffM | that would be the most useful. |
23:18.29 | Think_Differentl | as blast said, that'll be in v2.0 :P |
23:18.40 | JeffM | Think_Differentl, at his rate, 5.7 |
23:19.12 | nn64 | Think_Differentl, Look at the forum I have added editing and saveing to the last version this version is just a big inpruvment ... Im currently programming the saving of zones the name tag and will soon start working on the next step :: Mesh box and Mesh Pyr |
23:19.55 | Think_Differentl | perhaps you should set up a page on google code or sourceforge or even bzfmaps |
23:20.59 | Winny | no offense, but why not work on BZWB? |
23:22.08 | nn64 | Think_Differentl, eventually; right now I'm working as fast and as hard as I can on the editor for the next version. Which I hope to release in a hour or two |
23:22.36 | Think_Differentl | nn64, you should take time and look through your code, make sure things work right, and maybe then release another version |
23:23.15 | nn64 | Winny, Because I have always wanted to make my own editor that was totally cross platform |
23:23.26 | JeffM | gtk runs on a mac? |
23:23.32 | JeffM | and on solaris? |
23:23.47 | Think_Differentl | JeffM, well...you *could* run it under X11 |
23:23.50 | Constitution | under X11, it should |
23:24.21 | JeffM | but does it? ;) |
23:24.30 | JeffM | should are are, are not the same things |
23:24.33 | nn64 | Think_Differentl, I am fully debugging each piece I program as I work on it that way I know it's fully functional when I release it. |
23:24.46 | JeffM | nn64, how many pages is it? |
23:25.45 | nn64 | No idea I must have added at-least 5 today alone, Haven't counted. |
23:26.11 | JeffM | you are on linux right? |
23:26.44 | nn64 | ya |
23:26.45 | Think_Differentl | could anyone perhaps suggest a decent book to get me started on C++? I thought I had one, but apparently I don't. |
23:26.52 | JeffM | nn64, wanna test something for me? |
23:26.52 | nn64 | I compile a lot |
23:27.15 | JeffM | go to an empty dir and put this in the termnail, http://gtkbzedit.googlecode.com/svn/trunk/ gtkbzedit-read-only |
23:27.21 | Winny | Think_Differentl, this was nice: http://www.cplusplus.com/doc/tutorial/ |
23:27.26 | Winny | It's not a book, but it works |
23:27.28 | Think_Differentl | Winny, I mean a print book :P |
23:27.29 | JeffM | sorry, this svn checkout http://gtkbzedit.googlecode.com/svn/trunk/ gtkbzedit-read-only |
23:27.37 | JeffM | then see if it builds |
23:28.12 | nn64 | can you hold that thought JeffM; I really need to finish this chunk of code in the saving source file then I will test it. |
23:28.27 | JeffM | nn64, it ain't going anywhere |
23:29.14 | Think_Differentl | JeffM, via the script? |
23:29.26 | JeffM | Think_Differentl, yeah should be valid |
23:29.30 | JeffM | that's what I wanted tested |
23:29.31 | Think_Differentl | nope |
23:29.36 | JeffM | what error? |
23:29.45 | Think_Differentl | c++: srcmain.c: No such file or directory |
23:29.53 | Think_Differentl | all these no file or directory |
23:29.56 | JeffM | did I do \ not / |
23:29.58 | JeffM | bahh |
23:30.03 | Think_Differentl | \ ;P |
23:30.15 | JeffM | silly me |
23:31.22 | JeffM | do a svn up |
23:31.26 | JeffM | that should be better |
23:32.05 | CIA-32 | gtkbzedit: 03JeffM2501 * r9 10/trunk/build.sh: / ! \ |
23:32.27 | purple_cow | what is this |
23:32.41 | Think_Differentl | JeffM, same error :o |
23:32.46 | JeffM | purple_cow, stupidity on a plate |
23:33.00 | Winny | ehe |
23:33.09 | Think_Differentl | wee |
23:33.12 | Think_Differentl | needs a cookie |
23:33.42 | JeffM | tho it's been interesting to poke at GTK |
23:33.53 | JeffM | they seem to suck a lot less then I recall |
23:36.40 | Think_Differentl | uh, JeffM, the problem is that the files in the script end in .c and in the dir they end with .cpp |
23:36.59 | JeffM | Think_Differentl, seriously? |
23:37.04 | Think_Differentl | yeah |
23:37.11 | JeffM | hmmm guess the rename didn't go |
23:37.48 | Think_Differentl | it builds. |
23:37.53 | Think_Differentl | when I renamed the files. |
23:38.04 | JeffM | hmmm they are cpp for e |
23:38.06 | JeffM | me |
23:38.11 | Think_Differentl | hmm |
23:38.58 | Think_Differentl | http://pastebin.ca/993932 |
23:39.04 | Think_Differentl | seems as if I'm getting compile errors |
23:40.39 | JeffM | awww your c++ is not iso compliant :( |
23:41.06 | Think_Differentl | heh, I just grabbed whatever was in the ubuntu repository :P |
23:41.09 | nn64 | Yay!! Just finished the save for my newest fields; Name, Drive through, Shoot through, and all zone fields :) now to test it. :-D |
23:41.49 | JeffM | Think_Differentl, yeah I'm not sure gcc has that, I'd have to do a #def for it |
23:41.56 | JeffM | the C thing worries me tho |
23:42.30 | JeffM | Think_Differentl, cus if you look here, http://code.google.com/p/gtkbzedit/source/browse |
23:42.34 | JeffM | you see that they are cpp files |
23:43.19 | Think_Differentl | but they end in .c |
23:43.34 | JeffM | not acording to that page |
23:43.42 | JeffM | I just got a clean repo and they end in .cpp |
23:43.46 | Think_Differentl | according to that page, they do |
23:43.57 | JeffM | "save.cpp" |
23:43.59 | Think_Differentl | we're looking at build.sh, correct? |
23:44.14 | JeffM | oh |
23:44.18 | JeffM | I think we are on difrent pages |
23:44.20 | JeffM | one sec |
23:44.31 | JeffM | yeah I was confused, sorry |
23:44.39 | Think_Differentl | yeah, the files themselves end in .cpp |
23:44.41 | JeffM | I thought you mant the files ended in c, you meant in the file |
23:44.45 | JeffM | yeah my bad :) |
23:44.46 | Think_Differentl | yeah |
23:45.19 | Think_Differentl | just rename the files in build.sh and you should be fine, I think |
23:45.21 | JeffM | too many thigns going on |
23:45.25 | JeffM | yeah |
23:45.29 | JeffM | they should be cpp files |
23:45.33 | JeffM | even tho they are done c style |
23:45.39 | JeffM | they have minor cisms |
23:45.44 | JeffM | cppisms |
23:45.48 | JeffM | like "bool" |
23:46.00 | CIA-32 | gtkbzedit: 03JeffM2501 * r10 10/trunk/build.sh: cpp ! c |
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23:47.12 | Lukstr_ | JeffM: typedef enum Boolean_t { true = 1, false = 0 } bool; |
23:47.26 | CIA-32 | FTGL: 03sammy * r936 10/trunk/ (8 files in 3 dirs): * C bindings for the FTLayout interface. Code by Eric Beets. |
23:47.28 | JeffM | Lukstr_, use C++ ;) |
23:47.33 | Lukstr_ | JeffM: rawr! |
23:47.56 | JeffM | I mean the code was trying to fake a struct constrcutor, it's screaming for bsaic C++ |
23:48.30 | JeffM | loves his new fucntion name "handleDeathBySmite()" |
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23:51.53 | tj13820 | does anyone know of a module for slax linux of bzflag? |
23:51.56 | Lukstr | JeffM: C99 supports boolean |
23:52.03 | JeffM | Lukstr, I know |
23:52.11 | Think_Differentl | is there a party when you get to C100? |
23:52.15 | JeffM | C99 wants to be C++ so bad it can taste it |
23:52.21 | JeffM | so just use C++ |
23:52.24 | Lukstr | JeffM: yes, that's why I never use C99 :D |
23:52.33 | Lukstr | it's to hax0r for me |
23:52.40 | JeffM | indeed |
23:52.55 | JeffM | nothing wrong with having it BE C++ and doing it all C style |
23:53.07 | JeffM | that's what C99 realy is, C style C++ |
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23:54.12 | tj13820 | is it even possible to run BZFlag under slax? |
23:54.30 | Think_Differentl | tj13820, you could compile it? |
23:54.30 | JeffM | what is slax? |
23:54.39 | tj13820 | slax linux |
23:54.42 | Gnurdux | slax is a livecd based on slackware |
23:54.48 | JeffM | if it's got the dependencies, sure |
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23:55.09 | tj13820 | Think_different: i tried, but it failed... miserably. It wouldn't work properly |
23:55.32 | JeffM | probalby missing SDL dev |
23:55.48 | tj13820 | and some developer has previously made a "games" linux, with slax foundation. I was wondering if anyone had the specific .MO he used |
23:59.20 | tj13820 | i'll be on later if anyone finds anything, let me know |