00:16.19 | *** join/#bzflag a_meteorite (n=a_meteor@unaffiliated/ameteorite/x-000000001) |
00:26.44 | *** join/#bzflag Soraya_ (i=439e755b@about/essy/Saphira/Soraya) |
00:26.47 | *** part/#bzflag Soraya_ (i=439e755b@about/essy/Saphira/Soraya) |
00:28.16 | *** join/#bzflag Thumper_ (n=Thumper@about/essy/coffeeAddict/Thumper) |
00:33.47 | *** join/#bzflag mbfg (n=dave@38.118.53.61) |
00:35.13 | *** join/#bzflag bier__ (n=bier@p54A53BEE.dip0.t-ipconnect.de) |
00:35.42 | *** join/#bzflag Severielle (i=439e755b@gateway/web/cgi-irc/zeebrothers.net/x-4628c0f7493507bd) |
00:35.45 | *** part/#bzflag Severielle (i=439e755b@gateway/web/cgi-irc/zeebrothers.net/x-4628c0f7493507bd) |
00:52.46 | *** join/#bzflag Djpenguin (n=Djpengui@adsl-216-102-90-233.dsl.snfc21.pacbell.net) |
01:06.09 | *** join/#bzflag tannerld (n=tanner@adsl-068-209-251-067.sip.asm.bellsouth.net) |
01:13.52 | blast007 | just a note to images.bzflag.org moderators: I believe I've fixed the issue where approved images would go into the wrong directory. |
01:19.16 | *** join/#bzflag Legoguy (n=Legoguy@2001:5c0:8fff:fffe:0:0:0:71c9) |
01:36.24 | *** join/#bzflag Legoguy (n=Legoguy@2001:5c0:8fff:fffe:0:0:0:71c9) |
01:56.42 | *** join/#bzflag JeffM (n=Jeff@pool-71-109-219-226.lsanca.dsl-w.verizon.net) |
02:21.39 | *** join/#bzflag Pommes (n=Pommes@about/essy/frenchy/Pommes) |
02:26.08 | *** join/#bzflag whodaman-_ (n=whodaman@p54A3E18F.dip.t-dialin.net) |
02:39.24 | *** join/#bzflag bier__ (n=bier@p54A52F79.dip0.t-ipconnect.de) |
03:41.28 | *** join/#bzflag bier__ (n=bier@p54A5254E.dip0.t-ipconnect.de) |
03:52.24 | *** join/#bzflag QuantumBeep (n=QuantumB@72.47.73.208) |
03:57.49 | Djpenguin | ~bz20svn |
03:57.50 | ibot | methinks bz20svn is http://my.bzflag.org/w/BZFlag_SVN and svn co https://bzflag.svn.sourceforge.net/svnroot/bzflag/branches/v2_0branch/bzflag |
04:02.13 | *** join/#bzflag rob1n (n=emp@unaffiliated/rob1n) |
04:19.12 | *** join/#bzflag AAA_awright (n=chatzill@wsip-68-14-251-102.ph.ph.cox.net) |
04:55.05 | *** join/#bzflag The_Vaxorcist (n=phillip@dial-209-148-97-51.sonic.net) |
06:15.20 | *** join/#bzflag CBG_ (n=CBG@cpc4-stme1-0-0-cust103.cdif.cable.ntl.com) |
06:33.10 | *** join/#bzflag QBeep (n=QuantumB@72.47.73.208) |
09:41.19 | *** join/#bzflag bier__ (n=bier@p54A505AF.dip0.t-ipconnect.de) |
09:52.22 | ruskie | question... got a player... he's idbanned yet he's still playing... |
09:52.26 | ruskie | what's wrong |
10:24.33 | *** join/#bzflag Suspect (n=Suspect@68-114-69-187.dhcp.plt.ny.charter.com) |
10:28.09 | *** join/#bzflag LongDon (n=LongDon@host-80-228-24-61.openknowledge.de) |
10:41.12 | *** join/#bzflag Suspect (n=Suspect@68-114-69-187.dhcp.plt.ny.charter.com) |
10:48.11 | *** join/#bzflag mebigfatguy (n=dave@38.118.53.61) |
10:55.34 | *** join/#bzflag mbfg (n=dave@38.118.53.61) |
11:16.18 | *** join/#bzflag Pimpinella (n=frank@gondolin.pimpi.org) |
11:30.09 | *** part/#bzflag LongDon (n=LongDon@host-80-228-24-61.openknowledge.de) |
12:02.39 | *** join/#bzflag bz74 (n=4d6e4637@bz.bzflag.bz) |
12:08.33 | rtfm | ruskie: did they not identify? |
12:09.01 | ruskie | they did |
12:09.06 | *** join/#bzflag _anomaly_ (n=mike@h217.85.91.75.ip.alltel.net) |
12:09.08 | ruskie | hence why I was suprised... |
12:47.49 | *** join/#bzflag na1pir (n=na1pir@BSN-142-147-225.dial-up.dsl.siol.net) |
12:49.12 | *** part/#bzflag superfly[slo] (n=na1pir@BSN-142-147-225.dial-up.dsl.siol.net) |
12:59.30 | *** join/#bzflag Tedius (n=Tedius@musictech.MUSC.CWRU.Edu) |
13:16.07 | Thumper_ | ruskie: does the player have antiban perms? |
13:25.53 | *** join/#bzflag mebigfatguy (n=dave@38.118.53.61) |
13:40.20 | ruskie | Thumper_, nope I checked |
13:41.06 | ruskie | ahh |
13:41.15 | ruskie | he unregistered and reregistered |
13:41.26 | Thumper_ | ah so wrong bzid |
13:41.42 | ruskie | and it seems localy this time |
13:41.55 | Thumper_ | you should disable local registration |
13:42.05 | Thumper_ | unless you really need it for something |
13:42.14 | *** join/#bzflag Djpenguin (n=Djpengui@adsl-216-102-90-233.dsl.snfc21.pacbell.net) |
13:42.34 | Thumper_ | you don't need a local passdb when you have global auth |
13:42.40 | Thumper_ | having both global and local is just confusing |
13:43.39 | Djpenguin | ~bz20svn |
13:43.39 | ibot | i heard bz20svn is http://my.bzflag.org/w/BZFlag_SVN and svn co https://bzflag.svn.sourceforge.net/svnroot/bzflag/branches/v2_0branch/bzflag |
13:43.43 | *** join/#bzflag zee767 (i=504c2644@gateway/web/cgi-irc/zeebrothers.net/x-86292296126b1b6d) |
13:46.21 | delusional | add the callsign to your badwords list, ruskie |
13:46.35 | ruskie | Thumper_, well local comes right when global goes belly up |
13:47.04 | Thumper_ | ruskie: but you get conflicts when a locally register user is different from the same name globally |
13:47.25 | Thumper_ | and I can't remember which one wins |
13:47.30 | Thumper_ | (local probalby) |
13:48.06 | *** join/#bzflag QuantumBeep (n=QuantumB@doc-72-47-73-208.leesville.la.cebridge.net) |
13:48.21 | Thumper_ | ruskie: just change his password locally ;) |
13:48.22 | *** join/#bzflag mebigfatguy (n=dave@38.118.53.61) |
13:49.30 | ruskie | yeah Manu will handle that :) |
13:55.45 | *** join/#bzflag Legoguy (n=Legoguy@2001:5c0:8fff:fffe:0:0:0:71c9) |
14:38.32 | *** join/#bzflag LongDon (n=LongDon@host-091-097-075-162.ewe-ip-backbone.de) |
15:16.29 | *** join/#bzflag LongDo1 (n=LongDon@host-091-097-036-017.ewe-ip-backbone.de) |
15:18.02 | *** part/#bzflag LongDo1 (n=LongDon@host-091-097-036-017.ewe-ip-backbone.de) |
15:43.49 | *** join/#bzflag keith80403 (n=keith804@71-218-238-21.hlrn.qwest.net) |
16:10.07 | *** join/#bzflag JeffM (n=Jeff@pool-71-109-219-226.lsanca.dsl-w.verizon.net) |
16:14.19 | *** join/#bzflag whodaman- (n=whodaman@p54A3E18F.dip.t-dialin.net) |
16:22.13 | Macrosoft | lol, someone wrote in a review for thermal compound "i accidently ate fried chicken with this stuff all over my hands" |
16:22.30 | Winny | heh |
16:23.27 | Macrosoft | sounds like he wasted a lot of it, its only a 3.5gram tube |
16:26.02 | L4m3r | even then, you should only use a tiny bit of it |
16:28.03 | L4m3r | unless you're a mac user of course *wink* |
16:28.11 | Macrosoft | yeah, i read that it only takes a tiny dot in the center, and the weight of the heat sink will spread it out |
16:29.07 | Macrosoft | i bought some because most of the people recommended re-doing the compound on all of the sinks on my board |
16:29.27 | Macrosoft | because the manufacturer did a horrible job |
16:29.48 | L4m3r | redoing all of them is probably overkill, and most of them are probably attached with a thermal adhesive, so removing them is "fun" |
16:30.10 | L4m3r | CPU, NB, and GPU are usually all you have to worry about |
16:30.33 | Macrosoft | L4m3r: the say i should do the mosfet's too |
16:30.46 | Macrosoft | the ones for the memory controller |
16:30.47 | L4m3r | oh brother |
16:31.00 | L4m3r | if you're not overclocking you don't have to worry about it |
16:42.15 | ruskie | :) |
16:43.01 | JeffM | 2 SATA ports do not cut it |
16:43.33 | ruskie | then you're doing something wrong :) |
16:43.52 | JeffM | one drive for windows boot |
16:44.04 | JeffM | one drive for data backup |
16:44.10 | JeffM | and one to boot linux |
16:44.14 | *** join/#bzflag Erroneous (n=dtremena@67-131-219-2.dia.static.qwest.net) |
16:44.23 | ruskie | can't you string more ? or is there some limit? |
16:44.37 | JeffM | it's SATA |
16:44.40 | JeffM | one drive per line |
16:44.55 | JeffM | newtech, not old tech |
16:44.55 | *** mode/#bzflag [+v Erroneous] by ChanServ |
16:44.56 | Macrosoft | 6 ports, not drives, though |
16:45.32 | JeffM | that and I'd like 4 dimm slots |
16:45.44 | L4m3r | mine has 8, but they're on two separate controllers |
16:45.52 | L4m3r | so I can't do RAID across all 8 :P |
16:45.58 | JeffM | this was the freebe ECS mobo that came with the CPU |
16:46.45 | L4m3r | I'm still waiting for external SATA devices to become common |
16:47.12 | L4m3r | oh well, time for class |
16:47.28 | JeffM | they sell esata case |
17:09.57 | *** join/#bzflag noyb (i=noyb@nat/sun/x-d856a65e6da52331) |
17:51.08 | *** join/#bzflag delusional_ (n=delusion@pool-151-201-119-233.pitt.east.verizon.net) |
18:38.39 | *** join/#bzflag Suspect (n=Suspect@68-114-69-187.dhcp.plt.ny.charter.com) |
18:39.38 | *** join/#bzflag BenUrban (n=benurban@c-68-49-10-243.hsd1.md.comcast.net) |
19:01.36 | *** join/#bzflag LongDon (n=LongDon@host-091-097-036-017.ewe-ip-backbone.de) |
19:21.01 | libervisco | Hi |
19:21.08 | tannerld1 | hello |
19:22.35 | libervisco | If BZFlag community wants to take part of the upcoming Freedomware Gamefest 2007 you need at least 10 players to come out and sign up, including one who knows bzflag well and will participate in carving up the appropriate guidelines for the BZFlag tourney |
19:23.23 | libervisco | Otherwise, we're all FPS |
19:26.11 | libervisco | Gamefest homepage is here http://www.freedomware-gamefest.com/ |
19:26.32 | libervisco | so if anyone's interested.. give it a push.. otherwise we wont be able to have bzflag included |
19:28.37 | Winny | 10 players have to come? haha, good luck |
19:29.18 | libervisco | we already have some, but as said that's a bare minimum, for a small tourney, especially if they're good 10 players ;) |
19:29.29 | libervisco | by all means, go with 20, 50, 100! |
19:29.45 | libervisco | Bottom line is.. if you want in, come in! :P |
19:29.59 | Winny | do they have to drive somewhere, or is it all over the 'net? |
19:30.07 | libervisco | over the net |
19:30.11 | whodaman- | oh |
19:30.14 | Winny | ohhh |
19:30.15 | Winny | lol |
19:30.42 | whodaman- | shouldn't be a problem then, I was thinking they had to go meet somewhere |
19:31.41 | libervisco | I was thinking.. response has been low for games other than FPS so far.. and thought this may be because they aren't popular (bzflag not popular?), but it's really up to these game's communities to make a move.. we organize a fest and send out an invitation, it's up to you go get in |
19:31.59 | libervisco | We have one official press release left before we close the doors, around November 10 to 15 |
19:32.22 | Winny | Do you guys have a server for running BZFS? (our server software), Or do we have to run it ourselves? |
19:32.36 | libervisco | We have a running server |
19:32.44 | Winny | k |
19:32.46 | libervisco | of course, you can go with an existing server too |
19:33.00 | libervisco | the more the merrier (as backup options, for resolving ping situations etc.) |
19:35.50 | ruskie | hmm a net event.. |
19:35.50 | ruskie | sounds fun |
19:36.31 | Winny | I'd be willing to participate |
19:36.48 | Winny | Not sure if the developers would like to approve BZFlag participating(?) |
19:37.04 | libervisco | Why would it be dependable on them? :) |
19:37.25 | ruskie | I'd be interested as well |
19:37.30 | Winny | JeffM: it wouldn't be a problem, correct? |
19:37.47 | libervisco | Anyone interested you can sign up here and specify BZFlag as your favorite: http://www.nuxified.org/topic/sign_up_here_for_the_tourney |
19:37.49 | whodaman- | libervisco: i'm sure you'd be able to get a lot more than 10 players |
19:38.20 | ruskie | libervisco, when does it start/run/etc? |
19:39.20 | libervisco | ruskie, between November 10 and 15, after the last press release (basically a last call and a promo campaign) |
19:39.50 | whodaman- | what times? |
19:40.19 | libervisco | If we see there are enough players we will discuss the general guidelines of play, put them up on the site and then start scheduling matches in accordance to them |
19:40.29 | libervisco | whodaman-, depends on players' availability |
19:40.43 | libervisco | probably weekends would see most matches, but they can be any time players are available |
19:40.59 | whodaman- | and it would be FFA or teams or what? |
19:41.24 | libervisco | whatever you wish really, players who signed up can decide what they want to play |
19:41.34 | libervisco | and then we can group them or put into teams, brackets etc.. |
19:42.02 | whodaman- | OK, so it's nothing to formal |
19:42.15 | libervisco | The thing is this is a multi-games festival so the organizers don't necessarily know each game inside out, we rely on particular game community's feedback |
19:42.24 | ruskie | hmm wouldn't it be better to pick the best maps from the current servers for each type of gameplay? |
19:42.40 | Winny | as long as its not bloodbath or boxywar, I'm good :p |
19:42.51 | ruskie | I was thinking two castles for ctf |
19:42.59 | Winny | HiX, Overlord, babel or pillbox would probably be good |
19:43.20 | libervisco | If you wish I can start a topic on this now? |
19:43.28 | libervisco | and let you invite more people to it? |
19:43.44 | whodaman- | ruskie: you need more of a selection than just viper |
19:43.55 | *** join/#bzflag Tupone (n=Tupone@pdpc/supporter/active/Tupone) |
19:43.55 | *** mode/#bzflag [+v Tupone] by ChanServ |
19:43.59 | whodaman- | Winny: I know him |
19:44.06 | whodaman- | for what? |
19:44.13 | Blue89 | "festival"? did I miss something? |
19:44.19 | ruskie | whodaman-, lol... show me any other ctf map that isn't a direct slaughter house... |
19:44.23 | Winny | it was ages ago, I just don't play on principle |
19:44.48 | whodaman- | ruskie: you could use one of the older classics |
19:44.56 | whodaman- | EASTWEST,overlord |
19:45.02 | Winny | Pillbox FTW |
19:45.05 | whodaman- | yes |
19:45.08 | ruskie | since so far all the other ctf's I tried all were a slaughter house |
19:45.21 | libervisco | Blue89, freedomware-gamefest.com |
19:45.28 | whodaman- | and for maybe a rouge FFA, badgers & mofo |
19:45.49 | ruskie | considering I don't even know what my time will be like in that period(hopefully getting a job and such)... |
19:46.21 | Blue89 | libervisco, ty |
19:46.30 | libervisco | np |
19:46.42 | whodaman- | Maybe I could play one or two matches, it's just not organized enough yet to say |
19:47.00 | JeffM | Winny: huh? |
19:47.08 | JeffM | people can use the software however they want |
19:47.22 | libervisco | indeed :) |
19:47.28 | Winny | K, I just wondered if there might be some weird lisencing issues. |
19:47.44 | JeffM | what, "some dude can't use this"? |
19:47.59 | libervisco | whodaman-, well we can say this, if you're in you'll be counted as either a part of a team or a group in qualifications so a certain number of matches would basically be required, the better you do, more matches you play obviously :) |
19:48.07 | Winny | I dunno, there is some weird stuff out there |
19:48.08 | libervisco | if you keep losing you're out the soonest of course :P |
19:48.31 | JeffM | Winny: we have been LGPL for a very long time |
19:48.43 | JeffM | if you don't even KNOW our license why comment on it |
19:49.03 | Winny | Sheese, I was just making sure |
19:49.31 | libervisco | Thing is, I wouldn't be talking here if BZFlag wasn't Free Software / Open Source ;) |
19:49.42 | libervisco | The whole point of the festival is to promote "Freedomware" games |
19:59.02 | Epyon | libervisco, that site doesn't open -_- |
19:59.30 | Epyon | Aaah, it does with www. |
19:59.42 | libervisco | oh you just pointed a bug :P |
19:59.52 | Epyon | yep |
19:59.56 | libervisco | (one I hate too, non-www must work) :) |
19:59.57 | Epyon | FIX IT NOW! |
19:59.59 | Epyon | xP |
20:00.06 | libervisco | Yes sir! :) |
20:00.37 | Epyon | Too bad it's only about multiplayer games. |
20:00.56 | libervisco | it'd be kinda hard to do it with single player :) |
20:01.03 | Epyon | yeah I know :P |
20:01.21 | Epyon | But I'd like to see a site promoting free single-player games. |
20:04.18 | Epyon | BTW, I searched the site and didn't find a definition of "freedomware" just some catchy slogans -_- |
20:04.49 | libervisco | It's linked from the top, to here: http://freedomware.name/?q=node/1 |
20:05.09 | Epyon | Yep, but that still didn't answer my question :P |
20:05.44 | Epyon | Does Freedomware have to be OS? |
20:05.56 | libervisco | Hmm, well we can put up a brief definition up there, but it's really just a brand for Free Software |
20:05.58 | libervisco | so yes |
20:06.24 | libervisco | Free Software as defined by the FSF :) |
20:08.40 | Epyon | Too bad then, I'm not a big fan of OS applied to art. |
20:09.19 | Winny | :o) |
20:09.31 | libervisco | We considered including games with art that isn't under "free" licenses and even had a poll on that |
20:09.45 | libervisco | majority people so far chose for art too to be free under the same definition |
20:09.50 | Epyon | That middle character is the hole in your nose where the 9mm bullet went through xP |
20:09.55 | libervisco | however RMS agrees it's ok if it isn't ;) |
20:10.07 | libervisco | We checked that too :) |
20:10.23 | Epyon | Well, most OS fans aren't artists, they're craftsmen :P |
20:10.39 | Winny | Epyon: how's the world gen going? Still working on it? :p |
20:10.41 | libervisco | I suppose :) |
20:10.42 | Epyon | IMHO, OS endangers the artistic integrity of artwork. |
20:11.19 | Epyon | And I do consider game design/dev as a form of art (not that there are many artistic games out there however -_-) |
20:11.37 | Epyon | Winny, I would if I'd had time :( |
20:11.40 | libervisco | Everyone's entitled to an opinion :) |
20:11.41 | Winny | :( |
20:11.52 | Epyon | Currently all my time goes into running that 3ds course :/ |
20:12.15 | Epyon | I never thought being an academic lecturer would eat up SOOO much time. |
20:12.29 | Winny | hhe |
20:12.47 | Epyon | But I guess it's mainly because I'm running it for the first time. |
20:13.20 | Epyon | So in order to make it good I spend a lot of time trying to figure out what topics to discuss, and what to leave out. |
20:17.33 | Blue89 | 3D studio? |
20:18.10 | Macrosoft | dont ask me |
20:18.31 | Blue89 | I am 90% sure that's it |
20:19.04 | Winny | Blender FTW ;) |
20:19.05 | Macrosoft | hmm, my mobo is being shipped from the other side of the country (california) |
20:19.12 | Winny | Macrosoft: yeah..? |
20:19.21 | Winny | you should be surprised its not being shipped from china |
20:20.52 | brlcad | howdy Epyon |
20:21.23 | Macrosoft | im waiting for newegg to give me a tracking number so i can see where it is |
20:22.31 | brlcad | libervisco: festival? |
20:23.00 | libervisco | Yep? |
20:23.08 | libervisco | freedomware-gamefest.com |
20:23.09 | Macrosoft | what does ups do if you arent home to receive a package? do they leave it at the door, or try again the next day? |
20:23.11 | brlcad | ahh (reading log) |
20:23.26 | libervisco | or www.freedomware-gamefest.com (waiting for DNS to get the non-www accessible ;)) |
20:23.53 | JeffM | Macrosoft: depends if it needs a sig |
20:23.57 | JeffM | if so, they leave a note |
20:24.24 | Macrosoft | do newegg orders require a sig? |
20:25.46 | libervisco | Well it is, sort of, but at least not of the same old kind |
20:25.59 | Macrosoft | libervisco: how so? |
20:26.17 | Macrosoft | its first person view, and you shoot stuff |
20:26.39 | libervisco | Well.. you're a tank, not some human or non-human beast holding a gun.. and there's lots more to it than just weapon types |
20:26.45 | *** join/#bzflag SpazzyMcGee (n=Spazzy_M@unaffiliated/spazzymcgee) |
20:26.59 | Macrosoft | bah! details, smetails |
20:27.05 | libervisco | hehe |
20:27.19 | brlcad | it's just usually a "slow motion FPS |
20:27.46 | libervisco | Slow Person Shooter :D |
20:27.56 | libervisco | as opposed to Fast Person Shooter ;) |
20:28.18 | brlcad | Macrosoft: if you're at a house, not likely to require a sig; if you're anywhere else with close neighbors (e.g. an apartment), then sig is pretty much obligatory policy now |
20:28.20 | libervisco | better yet.. fast paced.. |
20:28.37 | Macrosoft | yeah, im down to 8-12fps with onbard video |
20:28.48 | brlcad | it can be fast paced too, just few like to play like that all the time |
20:29.05 | Macrosoft | mofo is always fast-paced |
20:29.06 | brlcad | ~bzflist |
20:29.35 | brlcad | I'd think out fo 248 people currently on-line that you could get 10 or 15 that would be willing/interested in playing |
20:29.57 | brlcad | what's the point of the tourney other than 'awareness'? |
20:30.08 | brlcad | or is that pretty much it |
20:31.14 | brlcad | libervisco: I am too a human! .. and a beast holding a gun :) |
20:31.49 | libervisco | The point is fun too :) |
20:31.55 | libervisco | and the competitive spirit |
20:32.03 | libervisco | and.. the prizes.... |
20:32.07 | libervisco | ;) |
20:32.30 | brlcad | should post an announcement to our forums -- with more details -- that'll hit more eyes than in here |
20:32.42 | Macrosoft | prizes?! rewards for playing games?@! |
20:32.43 | brlcad | this is pretty much the hub of operations, but not always of communications |
20:32.45 | libervisco | I posted already a while ago |
20:32.58 | brlcad | to http://my.bzflag.org/bb/ ? |
20:33.01 | libervisco | I could post again with an update though |
20:33.19 | libervisco | yep |
20:33.30 | libervisco | http://my.bzflag.org/bb/viewtopic.php?t=11428 |
20:33.31 | brlcad | being specific about what they need to do exactly to participate, when things are happening, etc |
20:34.26 | libervisco | Macrosoft, prizes yes, although we're still not sure we'll have enough to really give much to all the game winners (since even with these 3 FPS games we're looking at 5 tournaments with 3 *teams*) |
20:34.38 | libervisco | However, that's why we'll have one universal winner, best player overall |
20:34.53 | libervisco | and (s)he will definitely get something substantial :) |
20:35.02 | libervisco | and that can be anyone who participates |
20:35.04 | Macrosoft | cash? |
20:35.31 | libervisco | not just cash |
20:36.00 | brlcad | "just"? :) |
20:36.05 | Macrosoft | *sigh* too bad im not good at this game |
20:37.08 | Chestal | please someone with python skills fix bzfquery.py |
20:37.30 | brlcad | libervisco: the problem with a bzflag tournament (probably other games too) is that the best players can wipe the floor with pretty much anyone except a handful of others in their "league" |
20:37.34 | Chestal | been annoying me for years, just not enough to invest all the time to do it myself :-) |
20:38.00 | brlcad | Chestal: what's the annoying part? :) |
20:38.16 | *** join/#bzflag JeffM (n=Jeff@pool-71-109-219-226.lsanca.dsl-w.verizon.net) |
20:38.18 | libervisco | brlcad, well that's true.. it's a risk, but you never know.. |
20:38.26 | Chestal | brlcad: it fails half of the time for server with mor than a few players |
20:38.46 | Chestal | struct.error: unpack str size does not match format exception |
20:38.49 | libervisco | It's hard for us to know each and every player.. and especially since this is the first time we're doing something like this (and especially since it involves multiple games at once) |
20:38.57 | brlcad | Chestal: ah |
20:39.55 | *** join/#bzflag L4m3r (i=l4m3r@about/essy/warning/L4m3r) |
20:39.55 | *** mode/#bzflag [+v L4m3r] by ChanServ |
20:41.05 | *** join/#bzflag TD-Linux (n=wheeeeee@24-159-200-217.dhcp.roch.mn.charter.com) |
20:59.41 | *** join/#bzflag L4m3r_ (i=l4m3r@about/essy/warning/L4m3r) |
20:59.41 | *** mode/#bzflag [+v L4m3r_] by ChanServ |
21:02.28 | brlcad | wuh oh .. |
21:02.33 | brlcad | <PROTECTED> |
21:02.40 | L4m3r | :o |
21:02.53 | Thumper_ | It wasn't me |
21:03.48 | brlcad | which reminds me that I should finish the .bz migration to the new hardware ASAP |
21:04.27 | brlcad | bigger disks, more memory, faster cpus, faster net .. |
21:04.27 | JeffM | new hardware have more space? |
21:04.41 | brlcad | 50% more |
21:04.42 | JeffM | good times |
21:05.12 | brlcad | though .. the reason /usr/ is full is more to do with loads of stale junk |
21:05.56 | brlcad | about a good 20GB worth that can be removed |
21:07.37 | brlcad | there we go, 1 GB on the spot without even trying |
21:07.44 | JeffM | I'm deleting too |
21:08.32 | brlcad | your account was already pretty empty |
21:08.40 | brlcad | insignificantly empty |
21:08.48 | JeffM | makes me feel better |
21:08.51 | brlcad | heh |
21:09.12 | *** join/#bzflag saturos (n=saturos@p57A0EA97.dip.t-dialin.net) |
21:09.32 | brlcad | I can free up a GB just by deleting my last brl-cad compile |
21:09.34 | *** join/#bzflag Ebert (n=EbErT@adsl-34-0-208.asm.bellsouth.net) |
21:09.44 | brlcad | a bz compile is usually 200-400MB |
21:09.46 | JeffM | you have a backup of the shellshock site right? |
21:09.59 | brlcad | a full bzflag checkout is about 1.5GB |
21:10.03 | brlcad | keep that one |
21:10.09 | brlcad | just in case, not sure |
21:10.11 | JeffM | k |
21:10.13 | Ebert | ping ts, match on longdon? |
21:10.14 | brlcad | I think I do, but not 100% |
21:10.22 | JeffM | you can delete bzflag in my dir, it's a BZ build |
21:11.40 | JeffM | why is there a copy of web in beta.bzflag.org? |
21:11.40 | brlcad | there are about a dozen bzflag compiles across various users -- the chunk of space being taken up is mostly my home dir, logs, and the databases |
21:12.28 | brlcad | *shrug* 8mb |
21:13.40 | brlcad | okay to delete bb.old and bb_old? |
21:13.55 | JeffM | I don't see why not |
21:14.24 | brlcad | fun, there are 6500 bb uploads :) |
21:14.31 | brlcad | that's pretty cool |
21:17.52 | *** join/#bzflag HighKarateKitty (n=HighKara@ip68-98-31-187.ph.ph.cox.net) |
21:21.12 | Macrosoft | yay, got web server back up |
21:23.38 | *** join/#bzflag liberfiasco (n=daniel@78-0-93-33.adsl.net.t-com.hr) |
21:37.22 | *** join/#bzflag spldart (n=vircuser@c-98-197-19-35.hsd1.tx.comcast.net) |
21:40.29 | *** join/#bzflag liberfiasco (n=daniel@78-0-93-33.adsl.net.t-com.hr) |
21:45.26 | *** join/#bzflag Djpenguin (n=Djpengui@adsl-216-102-90-233.dsl.snfc21.pacbell.net) |
22:03.28 | *** join/#bzflag CBG (n=CBG@about/essy/fan/CBG) |
22:14.06 | *** join/#bzflag CBG_ (n=CBG@cpc4-stme1-0-0-cust103.cdif.cable.ntl.com) |
22:19.15 | *** join/#bzflag a_meteorite (n=a_meteor@unaffiliated/ameteorite/x-000000001) |
22:20.53 | awilcox | a_meteorite! |
22:23.01 | *** join/#bzflag CBG__ (n=CBG@cpc4-stme1-0-0-cust103.cdif.cable.ntl.com) |
22:23.51 | *** join/#bzflag Jefenry (n=Jefenry@pool-71-253-192-210.nrflva.east.verizon.net) |
22:25.50 | *** part/#bzflag LongDon (n=LongDon@host-091-097-036-017.ewe-ip-backbone.de) |
22:26.38 | *** part/#bzflag Ebert (n=EbErT@adsl-34-0-208.asm.bellsouth.net) |
22:30.45 | *** join/#bzflag CBG (n=CBG@about/essy/fan/CBG) |
22:40.01 | *** join/#bzflag L4m3r (n=l4m3r@about/essy/warning/L4m3r) |
22:40.08 | *** mode/#bzflag [+v L4m3r] by ChanServ |
22:47.22 | Winny | ~l4m3r++ |
23:00.44 | *** join/#bzflag SpazzyMcGee (n=Spazzy_M@unaffiliated/spazzymcgee) |
23:04.27 | *** join/#bzflag zee770 (i=5638ec6a@gateway/web/cgi-irc/zeebrothers.net/x-834ae1f39705d909) |
23:12.58 | *** join/#bzflag Pimpi (n=frank@gondolin.pimpi.org) |
23:13.07 | *** join/#bzflag retro (n=ksumrall@wall.danger.com) |
23:17.58 | *** join/#bzflag bryjen (n=bryjen@2002:4cb1:bee3:0:0:0:0:1) |
23:17.58 | *** mode/#bzflag [+v bryjen] by ChanServ |
23:53.34 | *** join/#bzflag JeffM (n=Jeff@pool-71-109-219-226.lsanca.dsl-w.verizon.net) |