irclog2html for #bzflag on 20060721

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01:08.46CIA-6BZFlag: 03brlcad * 10bzflag/src/bzfs/CmdLineOptions.cxx: use the namespace explicitly, TextUtils is used all over already
01:13.30CIA-6BZFlag: 03brlcad * 10bzflag/src/bzfs/Makefile.am: ws, consistent tabs
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01:17.13CIA-6BZFlag: 03brlcad * 10bzflag/configure.ac: check for process.h system header (should be win32-only) for bzfs
01:17.43JeffM2501people still build on mingw?
01:21.12CIA-6BZFlag: 03brlcad * 10bzflag/MSVC/ (VC71/config.h VC8/config.h): windows has process.h
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01:26.28brlcadhmm?
01:26.30CIA-6BZFlag: 03brlcad * 10bzflag/src/bzfs/CmdLineOptions.cxx: use HAVE_PROCESS_H check instead of WIN32, though should probably check for getpid() as well
01:26.44brlcadmaybe/dunno, don't matter to me :)
01:26.59JeffM2501what are you doing with the process?
01:32.31brlcadno change, just used a configure check instead of using WIN32
01:32.41brlcadfeature check instead of platform check
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01:32.53JeffM2501ahh
01:32.58JeffM2501geting it all to be consistent?
01:33.08brlcadpretty much
01:33.12JeffM2501cool
01:33.13CIA-6BZFlag: 03brlcad * 10bzflag/src/bzfs/ (CmdLineOptions.cxx bzfs.cxx bzfs.h): and just like that.. *poof* went the peculiar PRINTSCORE symbol compile-time ifdefings
01:34.15brlcadjust avoiding working on the more significant code changes I have going in another checkout
01:34.49brlcadcuz it's too hard
01:35.42JeffM2501it's better then packin for the drive of doom
01:40.46CIA-6BZFlag: 03brlcad * 10bzflag/src/bzfs/bzfs.cxx: use std::endl on streams instead of a newline
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01:45.01spldartdoom... dooooom.... doooooOOOOOOOoooooooooommmmmmmm
01:45.16spldart*/invader zim
01:46.05CIA-6BZFlag: 03brlcad * 10bzflag/src/bzfs/CmdLineOptions.cxx: more usage of std::endl on streams instead of a newline
01:53.27CIA-6BZFlag: 03brlcad * 10bzflag/src/bzfs/ (GameKeeper.cxx WorldGenerators.cxx): last few std::endl instead of \n cleanups
02:02.56CIA-6BZFlag: 03brlcad * 10bzflag/src/bzfs/ (4 files): go for some per-file consistency on the unspoken compare_nocase vs strcasecmp debate
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07:01.27Mr_Molez~dict referees
07:04.11PuMpErNiCkLe~dict referee
07:04.15PuMpErNiCkLe^_^
07:04.29Mr_Molezthnx hun
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12:13.03cnopersi have a problem
12:13.14cnopersthe server says i'm not using udp
12:13.17cnopersbut i do
12:13.27cnopersmy client's option is set
12:15.06cnoperscan anybody help me?
12:16.43CBGcnopers: that happens sometimes. I just rejoin and then it's fine.
12:17.04cnopersi rejoined more than one time
12:17.09cnopersalways the same warning
12:17.25CBGhuh. strange
12:18.05cnopersbut with the same settings it worked till yesterday
12:18.18cnopersi'm going to try it again
12:18.23cnopersoh let me notice
12:18.47cnopersi only get this warning on boxywar
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12:59.14spldartNo rule changes on any firewall/routers between you and the www?
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14:21.49cnopersspldart my rules are the same
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16:23.00brlcadcow go moo
16:23.08Mr_Molezk
16:25.05brlcadthis public service message was brought to you by the letter @ and the number 4
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16:26.40cnopersbye
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16:35.21spldartwoah
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16:36.14A_MeteoriteO_O
16:36.42A_Meteoritewhy am I always on the server that never has a netsplit? :)
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16:41.39*** topic/#bzflag is http://BZFlag.org/ || http://cia.navi.cx/stats/project/BZFlag || http://BZFlag.org/wiki/GettingHelp || paste to http://bzflag.pastebin.ca || CVS HEAD is 2.1 UNSTABLE, use for new commits || 2.0.8 is released react acordingly
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16:42.03A_MeteoriteI think I'll take it back: why am I always on the server that never has a netsplit? :)
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16:42.06A_MeteoriteI just found out I got disconnected :D
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16:47.06A_MeteoriteO_O
16:47.54shorty114A_Meteorite, it's not that unusual
16:48.00shorty114this *is* freenode, after all
16:48.05A_Meteoritelol
16:48.08A_MeteoriteI'm a n00b to IRC :P
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16:48.46orangea netsplit, by definition, affects everyone
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16:54.27spldartcable guy is servicing our neighborhood... that's what got me :-D
16:55.52A_Meteoritelol
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17:05.50spldart2ah.... now my connection is pissed off
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17:12.56brlcad~Thumper_++
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19:10.39blast007I can see the_enemy! fire! fire!
19:10.41blast007;)
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19:15.29Mr_Molezk
19:15.39blast007true, true
19:17.53the_enemythat's what a lot of people have just been doing on planet mofo :)
19:26.08blast007:)
19:32.12DTRemenak~bzfrag the_enemy
19:32.15ibotACTION tries to kill the_enemy, but finds the shield flag
19:32.34DTRemenakaua
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21:02.02Mr_Molezthe server list really needs fixing, to stop servers disappearing from the list
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21:06.31blast007Mr_Molez: patches welcome
21:06.38blast007;)
21:07.08blast007so is your bzfs server just timing out trying to run the update to the list?
21:07.21Mr_Molezi dont see why it would time out
21:07.26Mr_Moleznot just my server anyway loads do it
21:08.15Mr_Molezwhen ppl join the server its suppose to update.. but when someone joins it still doesn;t show on the list
21:08.29blast007hmm
21:08.32Mr_Molezso ive been told
21:08.51Mr_Molez1vs1 servers are a good server to see the problem
21:09.00Mr_Molez90% of the time they dont show on the list has having players but they do
21:09.13blast007that's a high percentage
21:09.16blast007:P
21:09.18Mr_Molezheh
21:10.17ToughShooterSomeone broke the build process
21:10.50ToughShooterhttp://bzflag.pastebin.ca/95236
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21:14.55ToughShooterbrlcad: ping
21:16.07Mr_Molezagain, been on list 5 mins and now it aint
21:16.11Mr_Molezsucks
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21:16.36tokimihow hard would it be to add a client side recording feature
21:16.58trepannot hard
21:17.41wizartsounds interesting.
21:18.01wizartI'd love to have a recording of the most famous bzflag moments.
21:18.09wizartAnd my personaly fond memories :)
21:18.51tokimiooo
21:18.55tokimido a recording while obs
21:19.01tokimicatch the masters at work
21:19.11wizartright.
21:19.27wizartAnd study rb2 and mikkel's magic to learn the grove
21:20.31wizartAs observer you don't understand the movements all in realtime. These tankers think to fast for our normal brains.
21:20.52tokimiheheh, sure they do
21:21.33Mr_Molezbetter for the server to record it, less chance of seeing lag
21:21.43ToughShooterHmm, http://bzflag.cvs.sourceforge.net/bzflag/bzflag/configure.ac?r1=2.79&r2=2.80 seem to cause my problems
21:22.17ToughShooterNot so "unnecessary plugin AC_CONFIG_FILES Makefiles" :/
21:22.19Mr_Molez1vs1 , OL and i believe gu has just started to record all matches now
21:24.01uso_pnow we need a cutter for this to snip out the best moments :)
21:25.31trepanuso_p: also not hard, could also add commentary to recordings
21:27.57uso_phmm, the server recordings are binary files, not that easy to edit ;)
21:28.04trepanex: tutorials
21:30.11trepanwould need a tool to edit, use rrlog.cxx as the starting point
21:32.21brlcadToughShooter: they are unnecessary, you're observing the symptom not the cause
21:32.38brlcadthe problem is related to the libtoolize issue and recursive configure
21:33.04brlcadadd the symlink and all should be made right in the world
21:34.00ToughShooterHmm
21:34.24ToughShooterIt does not work with darwinports libtool, either
21:35.42brlcadi can't speak to what darwinports is doing, haven't used it in a while -- you don't run libtool directly anyways
21:36.01brlcadif you don't want to add the symlink, you then have to set environment variables
21:36.28brlcadexport LIBTOOL=/usr/bin/glibtool ; export LIBTOOLIZE=/usr/bin/glibtoolize ; ./autogen.sh
21:39.08ToughShooterI wonder why it is behaving that way :o
21:39.39ToughShooterOne would think after the binary is found it would go the same way
21:40.20brlcadit's rather simple really, apple installs libtool with a prefix because they have their own tool already called "libtool" that does something different
21:40.42brlcadand when you install gnu libtool with a prefix, you are supposed to set the environment variables or set up the symlinks
21:40.53brlcadotherwise automake/autoconf can't find the right libtool
21:43.53ToughShooterI thought it would go and detect the Mac OS X behaviour and set the exports as it is a shell script
21:44.08ToughShooterLooks like I assume too much :/
21:44.34brlcadyou mean autogen.sh?
21:45.30brlcadautogen.sh already does a lot of stuff like that, accounting for common configuration bugs .. and it does work around the glibtoolize problem on mac os x for you .. but it does so by running the autoreconf steps manually
21:46.04brlcadwhich does not include accounting for a recursive configure.. which you're more than welcome to add support for instead of assuming one way or another
21:48.37ToughShooterHrm, I do not know about the build procedure, I am happy to have learned C++ well enough with some effort lately to be able to change the source code and manage to use gdb
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21:49.41brlcadif you're learning C++, then you should already know that it's rarely ever a good idea to assume anything :)
21:49.58brlcadespecially when it comes to code, even shell script code ;)
21:50.27ToughShooterShell script code is the worst, I do understand why it has to be done that way, I just do not like it :)
21:50.53brlcadi like shell scripting myself, it's relaxing
21:51.20ToughShooterMy world is Haskell, Python, Delphi.. ;)
21:51.23brlcadnot compact if you do your error checking, as you're rather constrained to simple
21:51.43brlcadbut very straightforward for the most part
21:53.06ToughShooterAll the different shells :/
21:53.27ToughShooterI know they do share something, I just do not know what ;)
21:53.58brlcadfor scripting purposes, there's only one universally useful shell interface that you have to learn/use
21:54.01uso_pthere's only one for scripting ;)
21:54.17brlcadposix shell scripting is all I care about
21:54.46brlcadit's a rather simple lanaguage interface, ksh/bourne shell compatible
21:56.21brlcaduso_p: actually, there are several.. c-based ones, tcl-based ones, bourne/posix-based ones .. that covers 90% of interesting command shells
21:59.11uso_pi meant the basic sh syntax, or posix like as you already said
21:59.49uso_pdoing shell scripts with a csh is a pain, and tcl and friends i consider a different "language"
22:00.30ToughShooterbrlcad: I have moved the way pause works towards server side, what is missing right now is checks on server side whether player is in air etc. Should I wait until I have done this before putting the patch on sourceforge?
22:00.34brlcadthey are very much a different language
22:00.53brlcadToughShooter: yeah, might as well make it complete
22:00.57brlcadare you over 100 lines?
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22:01.07ToughShooterNot counted yet
22:01.15brlcadrough guess?
22:01.36ToughShooterPatch file is at roughly 250 lines
22:01.54ruskiePimpi, around?
22:02.00ToughShooterof course there is unchanged code in it cause the way diff works
22:03.31brlcadk
22:04.19brlcadtry to match the client-side logic exactly if you can.. those pause conditions were the cause of much grief to get working just right
22:05.53trepan"one universally useful shell" -- the ubiquitous .bat?
22:06.43bryjen~bat trepan
22:06.45ibotACTION takes his mighty clue bat and whacks trepan over the head many, many, many times
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22:07.17trepandeserved that...
22:07.37blast007hehe
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22:16.10Pimpiruskie: here
22:16.39A_Meteoritenice, server-side pause
22:16.46A_Meteoriteno more F5ing through walls :D
22:16.54A_Meteorite(well, at least in 2.2)
22:17.25ruskiePimpi, does the server log the chatter and stuff with any timestapms?
22:17.44Pimpisure
22:18.01ruskiecan you check on "Dirt Star"
22:18.05ruskieI think he was cheating
22:18.22ruskiepicked a bad flag and immediately dropped it
22:18.53ruskieI think I saw it happen twice
22:18.54Mr_Molezruskie: wont show that :P
22:19.08ruskiethat's why I was asking about timestamps
22:20.32ruskiehapend in the last 90 minutes
22:23.43Pimpinothing to prove cheating offenses
22:23.56ruskiek
22:24.15Pimpijust i wonder why he just don?t play elsewhere if he?s that unhappy with the server setup
22:24.17ruskieI think I'll keep an eye on him until I can confirm it positively
22:24.32ruskiehe was banned before already by moto
22:25.45Pimpii?d like to fix the uneven ctf issue too, however i simply don?t find time to do _anything_ on bz except very basic maintainance
22:25.56ruskieyeah
22:26.49Pimpicurrently i start working at 6:30 and i?m never done working until 22:00, and if there?s time left i spend those rare occasions with my family
22:27.07ruskieyeah I belive
22:27.25ruskieI take it you work as a sysadmin?
22:27.36Pimpinah ;)
22:27.43Pimpii?m a farmer ;)
22:27.52ruskiehmmm
22:28.07ruskieall your ' are showing up as ? here btw :)
22:28.48Pimpicharset issue probably
22:29.09ruskieusing UTF8 here :) lik eI always have :)
22:31.26Pimpitime to go to bed, nite bz folks
22:31.32ruskienite
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23:36.56Legoguydear me, totally unrelated to this channel, but cool nonetheless   this is what happens when you put two polarizing filters on top of each other and line them up for maximum effect (and have a long exposure to compensate): http://turbogfx.homelinux.org/gallery/v/experimental/bipolarization/DSC_1089.JPG.html
23:38.25tokimiLegoguy: nice
23:39.42Legoguyyeah, looks weird sometimes though, what it does is block out all green generated by chlorophyll -- so any green plants turn red (the other pigment that is only usually seen in the fall)
23:39.57Legoguyanything else that's green stays green
23:40.04tokimiso automatic fall color generation ;)
23:40.06tokimiawsome
23:40.32Legoguybut it does it for everything, lol..  http://turbogfx.homelinux.org/gallery/v/experimental/bipolarization/DSC_0187.jpg.html
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23:41.08tokimilooks like a dreary fall day :P
23:41.24Legoguyill have to experiment with taking one with the effect and another without, and selectively merge them
23:41.35Legoguyso green grass and autumn leaves
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23:58.58I_Died_Onceanyone know where I can find a copy of my boot-up log?
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