00:08.45 | CBG | Bedtime... |
00:08.50 | RPG_ | oh no |
00:08.55 | RPG_ | not bedtime!!! |
00:09.14 | CBG | it is, if the evil cat will budge over enough so I can get in, without attacking my foot. |
00:09.21 | CBG | g'night all. |
00:09.27 | RPG_ | night |
00:19.14 | *** join/#bzflag bz5528 (n=447691b6@webchat.bzflag.bz) |
00:19.27 | geoffrey | sigh... |
00:19.34 | geoffrey | A List Apart is so useful :P |
00:20.06 | bz5528 | ~bzfquery 68.118.145.182:5154 |
00:21.09 | geoffrey | ~bzfquery viper.pimpi.org:5158 |
00:25.10 | geoffrey | my new moto: |
00:25.19 | geoffrey | Whitespace is nice space |
00:26.23 | learner | shouldn't that be, W h i t e s p a c e i s n i c e s p a c e |
00:27.10 | geoffrey | Whitespace is (in sensible amounts) nice space |
00:30.49 | geoffrey | in PHP, what is the difference between: |
00:30.50 | geoffrey | $body = & new Template('body.tpl'); |
00:30.51 | geoffrey | and |
00:30.54 | geoffrey | $body = new Template('body.tpl'); |
00:31.12 | RPG_ | & is some sort of operator |
00:31.22 | RPG_ | i know @ is an operator that hides all errors produced from that line |
00:31.30 | geoffrey | i know that as well |
00:31.34 | geoffrey | but what does it do? |
00:31.43 | RPG_ | dunno what & does |
00:32.49 | geoffrey | it creates a reference |
00:33.10 | RPG_ | cool |
00:39.53 | geoffrey | making a CMS at 1:39am is tiring |
01:06.06 | wegstar | strings.h? in bzfsAPI |
01:06.33 | wegstar | where? |
01:07.26 | trepan | should prolly be string.h |
01:07.30 | wegstar | ok |
01:08.21 | trepan | wegstar: where do you see it exactly? |
01:08.35 | wegstar | in bzfsAPI.h |
01:08.47 | wegstar | line 18 |
01:09.00 | JeffM2501 | string.h? |
01:09.07 | JeffM2501 | .h!!!!!!? |
01:09.36 | wegstar | huh? |
01:09.45 | trepan | there is no strings.h in bzfsAPI.h (not in CVS) |
01:09.58 | JeffM2501 | it will include <string> that's it |
01:10.04 | wegstar | hmm |
01:10.04 | JeffM2501 | does string.h even exist? |
01:10.15 | trepan | string.h does, it's strings.h that's off |
01:10.40 | *** join/#bzflag SportChick (n=SportChi@ca-redbch-cuda1-c3b-a-40.stmnca.adelphia.net) |
01:10.50 | JeffM2501 | line 19 is <string> |
01:10.59 | JeffM2501 | line 18 is a comment |
01:11.05 | trepan | ah, nope, strings.h is BSD'ish if I'm reading it right |
01:11.05 | geoffrey | has whatever has been stopping bzadmin from compiling been fixed yet? |
01:11.18 | JeffM2501 | geoffrey, noone has worked on iot |
01:11.23 | JeffM2501 | wana do it? |
01:11.33 | geoffrey | wanna know how much C I know ;) |
01:11.40 | JeffM2501 | ok then |
01:11.50 | JeffM2501 | people work on things that interest them |
01:11.54 | JeffM2501 | there are no asignments |
01:12.12 | geoffrey | I've been meaning to learn Cocoa Obj-C for almost a year |
01:12.18 | geoffrey | never got round to :P |
01:12.24 | JeffM2501 | umm ok |
01:12.26 | orchid | learner tries to assign me stuff |
01:12.29 | JeffM2501 | how ever that ties in |
01:12.36 | orchid | tries |
01:12.37 | wegstar | quick question.. are stuff declared in a constructor of a class available to other member functions? |
01:12.41 | JeffM2501 | orchid, that is because he is secretly in love with you ;) |
01:12.49 | geoffrey | I can't be bothered to try learn anything new :P |
01:12.55 | wegstar | guess not |
01:13.00 | orchid | hehe |
01:13.00 | JeffM2501 | wegstar, if it's a local to the contrustor, no |
01:13.06 | wegstar | ok |
01:13.08 | JeffM2501 | if it's a class member, yes |
01:13.30 | JeffM2501 | geoffrey, have you reported the problems with it to SF? |
01:13.37 | geoffrey | no |
01:13.38 | JeffM2501 | usualy a SF bug list scan is made before a release |
01:13.45 | geoffrey | well... |
01:13.47 | trepan | don't forget to include your system/compiler info |
01:13.47 | JeffM2501 | so it's the best place to keep it |
01:13.51 | geoffrey | I reported a bug before 2.0.0 |
01:13.58 | geoffrey | and it's still not been fixed |
01:14.04 | geoffrey | or maybe it was only before 2.0.2 |
01:14.05 | JeffM2501 | not all bugs are fixed on the next release |
01:14.07 | trepan | which one? |
01:14.29 | JeffM2501 | many are evaluated to see how big a change they are right before the release |
01:14.35 | JeffM2501 | or often just missed on that pass |
01:14.50 | geoffrey | http://sourceforge.net/tracker/index.php?func=detail&aid=1167998&group_id=3248&atid=103248 |
01:15.14 | geoffrey | hmm... |
01:15.17 | JeffM2501 | probalby was just too hard to track down |
01:15.18 | trepan | geoffrey: esoteric case, low priority |
01:15.25 | JeffM2501 | or so rare that it was not point |
01:15.25 | geoffrey | after 2.0.2 :| |
01:15.25 | JeffM2501 | yeah |
01:15.38 | JeffM2501 | geoffrey, so we should drop all things and fix just your bugs? |
01:15.44 | geoffrey | lol |
01:15.44 | geoffrey | no |
01:15.57 | JeffM2501 | geoffrey, 2.0.2 is a prety good turn around for a bug of that rarity |
01:16.12 | geoffrey | true |
01:16.16 | JeffM2501 | how close to 2.0.0 did you submit it? |
01:16.36 | JeffM2501 | if we were in the last stages of testing it was probably a "screw it, noone really hits that, just ship it" |
01:16.36 | geoffrey | it seems to be 3 days after 2.0.2 |
01:16.48 | geoffrey | i could've sworn it was before 2.0.2 |
01:17.06 | JeffM2501 | wait you submited it AFTER 2.0.2? |
01:17.27 | geoffrey | I'm sure I didn't |
01:17.29 | JeffM2501 | SportChick, and say what? |
01:17.37 | trepan | geoffrey: either way, that's a symptom of a fundamental problem with the bz physics |
01:17.38 | JeffM2501 | geoffrey, was it right near 2.0.2 ? |
01:17.39 | geoffrey | but the date says it was |
01:17.40 | geoffrey | oh well |
01:17.45 | trepan | it really only considers 1 object at a time |
01:18.05 | JeffM2501 | not all bugs can be fixed with a simple change |
01:18.18 | JeffM2501 | what is your bzadmin bug? |
01:18.21 | JeffM2501 | simiar rarity? |
01:18.30 | geoffrey | just fails on make |
01:18.45 | JeffM2501 | and the error it fails on is.....? |
01:18.53 | geoffrey | lemme try |
01:19.18 | JeffM2501 | if you are going to make complaints about a problem, best to have the the info at hand, somone may listen to you |
01:19.26 | JeffM2501 | I know bzadmin builds for everyone else |
01:19.41 | geoffrey | i was just closing loads of windows |
01:19.44 | geoffrey | got to many open |
01:19.52 | geoffrey | accidently closed the terminal with it in |
01:21.13 | geoffrey | just updated to (very) latest CVS |
01:21.18 | JeffM2501 | does it say it can't find a header or a lib or something? |
01:21.20 | *** join/#bzflag jomojo (n=jomojo@c-24-17-68-130.hsd1.wa.comcast.net) |
01:21.21 | JeffM2501 | like curses |
01:21.22 | geoffrey | someone made a commit in the past couple of minutes |
01:21.34 | geoffrey | now makes |
01:21.51 | JeffM2501 | anon cvs takes up to 5 hours to sync to dev |
01:22.02 | geoffrey | yeah, I learnt that a couple of days ago |
01:22.12 | geoffrey | telling someone to download something I had just commited |
01:22.20 | geoffrey | *sighs* |
01:22.23 | JeffM2501 | TheLastSpartan, devcommits bzflag |
01:22.26 | TheLastSpartan | JeffM2501: nothing bash-specific about it that precludes it from being the more... || umask || someone added a bzflag-specific doxygen mod.. probably should be another script... || ignore compiled python || ignore cvs and doxygen || add doxygen || cron settings |
01:22.49 | JeffM2501 | TheLastSpartan, projectcommits bzflag |
01:22.50 | TheLastSpartan | JeffM2501: Executing abbreviated commands || allow larger textures || shadow warning || replace Extents.copy() with an operator || - calculate visual extents so that passable objects don't get clipped when using... || fix /shutdownserver, touchup the help || bbdbname || utf8, not latin1 |
01:22.58 | geoffrey | oh well, maybe just acciently fixed it :) |
01:23.06 | geoffrey | things like that happen :P |
01:23.08 | JeffM2501 | don't see anything that was about bzadmin make |
01:23.08 | geoffrey | but now: |
01:23.10 | geoffrey | Connecting to (Un)Guided Missile@viper.pimpi.org:5158 using central login |
01:23.10 | geoffrey | Communication error joining game [Wrong Code 6d67]. |
01:23.21 | JeffM2501 | you have the wrong code |
01:23.32 | geoffrey | what code? |
01:23.43 | JeffM2501 | 6d67 |
01:23.43 | geoffrey | bzadmin code? |
01:23.47 | geoffrey | which is? |
01:23.47 | JeffM2501 | proto code |
01:23.57 | geoffrey | proto? |
01:23.59 | JeffM2501 | what version of bzfs you connecting to? |
01:24.26 | geoffrey | 20050802 |
01:24.29 | geoffrey | 2.0.3 CVS |
01:24.34 | trepan | it's prolly due to the entry holdoff code |
01:24.45 | JeffM2501 | trepan, what is that? |
01:25.02 | trepan | players don't enter until validate, or something along those lines |
01:25.24 | JeffM2501 | the tupone stuff? |
01:25.25 | trepan | should be relatively easy to fix |
01:25.31 | JeffM2501 | where he delayed it |
01:25.32 | trepan | yup, tupone and friends |
01:25.36 | JeffM2501 | fun fun |
01:25.40 | *** join/#bzflag Pimpi (n=frank@p54819171.dip0.t-ipconnect.de) |
01:27.17 | trepan | yup, looks like bzadmin is the only one using readEnter() now |
01:27.41 | trepan | fixed in a moment... |
01:28.10 | geoffrey | then the 5 hour wait for SF to get it to the public servers... |
01:28.44 | JeffM2501 | just use 2.0.2 bzadmin till it's in |
01:28.46 | *** join/#bzflag blast007_ (n=blast@24-196-92-143.dhcp.mdsn.wi.charter.com) |
01:28.52 | JeffM2501 | nature of the beast and all that |
01:29.04 | geoffrey | nah, going to bed shortly |
01:29.10 | geoffrey | it'll be in when I wake :) |
01:29.26 | trepan | JeffM2501: that won't help |
01:29.34 | JeffM2501 | ohh yeah |
01:29.36 | JeffM2501 | it's the server |
01:29.39 | JeffM2501 | fun fun |
01:29.42 | geoffrey | oh gawd... |
01:34.59 | CIA-3 | BZFlag: 03trepan * 10bzflag/src/bzflag/ServerLink.cxx: |
01:34.59 | CIA-3 | BZFlag: - fix bzadmin w.r.t. MsgMessage's sent form the server before auth. |
01:34.59 | CIA-3 | BZFlag: (should probably also display these messages, but I'll leave that |
01:34.59 | CIA-3 | BZFlag: for somebody else) |
01:36.38 | *** join/#bzflag bz3311 (n=45f9276b@webchat.bzflag.bz) |
01:38.37 | *** join/#bzflag SiriusB (n=SiriusB@208.Red-81-37-232.pooles.rima-tde.net) |
01:38.43 | trepan | didn't make it MsgMessage specific either, bzflag isn't at the moment |
01:39.51 | JeffM2501 | what? tupy HARD CODE something.... pshhh naw... ;) |
01:40.38 | *** join/#bzflag thonuz (n=45b4d07a@webchat.bzflag.bz) |
01:40.48 | geoffrey | Gary about me: "Well what can you say about Geoffers - the kid talks in Binary! The guy looks a bit pasty, needs to get out in the Scottish sun a bit more (is that an oxymoron?)" |
01:40.51 | geoffrey | :P |
01:40.57 | thonuz | can anybody helpme? |
01:41.01 | *** part/#bzflag RPG_ (n=G-bus@c-24-15-87-171.hsd1.il.comcast.net) |
01:41.05 | *** join/#bzflag durt (n=durt@pcp0011938702pcs.limstn01.de.comcast.net) |
01:41.07 | trepan | JeffM2501: na, that was old stuff, larsl did the orig. stuff iirc |
01:41.09 | geoffrey | i can't help myself |
01:41.21 | thonuz | shpts going straight through other players |
01:41.34 | JeffM2501 | ah |
01:41.42 | JeffM2501 | thonuz, depends on what you want help with |
01:41.44 | thonuz | works in windows but oproblem is in Debian side |
01:41.58 | thonuz | i tried recompiling |
01:42.01 | JeffM2501 | bzflag? |
01:42.05 | thonuz | yes |
01:42.10 | trepan | thonuz: which compiler? |
01:42.10 | JeffM2501 | what happens when you run in debian? |
01:42.17 | trepan | version, that is |
01:42.43 | thonuz | i just did apt-get install bzflag |
01:43.02 | JeffM2501 | and what happens wen you run it? |
01:43.08 | JeffM2501 | since apt dosn't compile it |
01:43.16 | blast007 | JeffM2501: his shots go through other tanks |
01:43.44 | JeffM2501 | probably UDP firwall or extreEEEEEM lag |
01:43.50 | thonuz | i got 3.3 and 4.0 |
01:43.55 | trepan | Chestal reported that the current debian version might have problems if it was compiled was gcc-4 |
01:44.00 | JeffM2501 | do you have native video drivers? |
01:44.02 | thonuz | thats right any tank e |
01:44.12 | thonuz | except i can shoot myself ot be shot |
01:44.20 | thonuz | nvidia |
01:44.26 | orchid | trepan: I compile it with 4.0.2 and have had no problems |
01:44.36 | trepan | orchid: cvs ? |
01:44.37 | blast007 | orchid: 2.0.2? or CVS? |
01:44.37 | JeffM2501 | drivers that come with debina? |
01:44.42 | orchid | yes cvs |
01:44.45 | trepan | orchid: cvs is fixed |
01:44.48 | orchid | ahh |
01:45.09 | trepan | Chestal doesn't usually let those kinda bugs lie around ;) |
01:45.22 | orchid | ~Chestal++ |
01:45.42 | trepan | (then again, i'm assuming he's the one that fixed it) |
01:45.46 | thonuz | not sure what to do |
01:45.47 | JeffM2501 | thonuz, where did you get your drivers? |
01:45.57 | thonuz | from kanotix latest |
01:46.05 | thonuz | they are debian latest |
01:46.17 | JeffM2501 | so they are the "nvidia" in your x config? not "nv" ? |
01:46.32 | thonuz | yes |
01:46.33 | JeffM2501 | debian does not ship with hardware accelerated drivers for nvidia cards |
01:46.35 | JeffM2501 | ok good |
01:46.37 | thonuz | i have awsome 3d |
01:46.42 | JeffM2501 | I'm sure you do |
01:46.57 | JeffM2501 | well you could see if anything is blocking your UDP |
01:47.01 | thonuz | i wonder if its xf86 |
01:47.07 | trepan | what's your FPS? ('t' key) |
01:47.10 | thonuz | maybe i should switch to xorg |
01:47.33 | trepan | and, if you are familiar with compiling, you might try compile from CVS |
01:47.51 | thonuz | 1027,000 fps |
01:47.53 | orchid | isnt kanotix buildt off Sid? |
01:48.05 | trepan | thonuz: huh? |
01:48.06 | thonuz | yes |
01:48.11 | orchid | it should already have xorg |
01:48.32 | thonuz | ive been holding back |
01:48.43 | thonuz | fps thats glxgears |
01:48.52 | trepan | i don't care about glxgears |
01:48.55 | thonuz | im always a little afraid |
01:49.29 | thonuz | whats the 't' key then? |
01:49.36 | trepan | in bzflag |
01:49.39 | blast007 | shows the FPS in bzflag |
01:50.00 | durt | thonuz: maybe u have the phantom zone flag |
01:50.06 | geoffrey | lol |
01:50.07 | thonuz | let me try it. this is a sony notebook. so ive had some acpi problems |
01:50.39 | geoffrey | bye! |
01:50.41 | thonuz | ive tried many servers. |
01:50.52 | trepan | sry ;) |
01:51.03 | thonuz | diofferent times. no flag |
01:51.14 | *** part/#bzflag geoffrey (n=geoffrey@host81-152-60-247.range81-152.btcentralplus.com) |
01:52.46 | durt | anybody know how to get the sound working in bzflag? |
01:53.17 | thonuz | im going to try cvs |
01:53.45 | thonuz | how do i get the "t" key to work? |
01:53.46 | blast007 | durt: does sound work for you in other stuff? |
01:53.56 | durt | yes |
01:54.00 | orange | thonuz: once you hit t wait a few seconds |
01:54.07 | thonuz | ok |
01:54.09 | orange | then you'll see the display of fps just above the little mouse box area |
01:54.17 | thonuz | k thanks |
01:54.26 | orange | it'll say fps: 150 or, like my system, fps: 20 :-) |
01:54.35 | blast007 | hehe |
01:54.48 | durt | i get an "audio not available" message on starting bzflag |
01:54.57 | durt | im using alsa |
01:54.58 | SportChick | JeffM2501: whatever you want! it would be YOUR bz-podcast - you could discuss development, ideas, history, players, maps, and general bz-comedy |
01:55.19 | thonuz | i got 126 fps |
01:55.30 | thonuz | you need to run alsaconfig |
01:56.12 | thonuz | make sure alsa is updated and then run alsaconfig as root, then up all your mixer stuff alsamixer |
01:56.28 | thonuz | tdurt: are you using kde? |
01:56.36 | durt | gnome |
01:56.42 | durt | thanks |
01:56.59 | durt | hold on |
01:57.00 | thonuz | i seem to have to run alsa config almost weekly |
01:57.08 | thonuz | alsaconfig that is |
01:58.14 | thonuz | then alsamixer. turn it all up |
01:58.25 | thonuz | if it still does not work get out of gnome |
01:58.57 | durt | what do you know, it worked! |
01:59.02 | durt | thanks thonuz |
01:59.44 | thonuz | no prob. |
02:00.04 | thonuz | when you run other sound apps it may break alsa config |
02:00.19 | thonuz | durt: what distro? |
02:00.30 | durt | ubuntu |
02:01.11 | thonuz | anything debian should be good |
02:01.36 | thonuz | im running kanotix. |
02:01.46 | JeffM2501 | SportChick, would that cut into my CoH playing time? |
02:02.10 | SportChick | JeffM2501: only if you're playing CoH too much! ;) |
02:02.41 | JeffM2501 | deffine "too much" |
02:10.51 | wegstar | http://pastebin.ca/20598 -- problems with socket part in plugin.. help? |
02:11.10 | wegstar | It doesn't connect to freenode.. |
02:12.51 | JeffM2501 | bzfs allready inits winsock |
02:12.59 | JeffM2501 | and dude, use libirc :) |
02:13.27 | wegstar | :) |
02:13.31 | wegstar | hmm |
02:14.09 | JeffM2501 | with libIRC you'll be cool on any OS too |
02:14.23 | wegstar | but for my BZFSBot plugin, this worked: http://pastebin.ca/20600 |
02:15.12 | JeffM2501 | dono |
02:15.16 | wegstar | k |
02:15.28 | JeffM2501 | I never used raw winsock when I did libIRC |
02:15.41 | wegstar | hmm |
02:16.07 | wegstar | well... I'll check that out ;) |
02:16.32 | JeffM2501 | I thought about a relay one |
02:16.37 | JeffM2501 | wouldn't take long at atll to make |
02:16.49 | JeffM2501 | since the libIRC bot code sample does 99# of it allready |
02:16.54 | wegstar | oh |
02:17.55 | wegstar | hmm.. no files released.. |
02:18.23 | JeffM2501 | use it's cvs |
02:18.27 | JeffM2501 | it's fine for a client |
02:22.36 | *** join/#bzflag orchid (n=bzgirl@unaffiliated/orchid) |
02:22.36 | *** mode/#bzflag [+v orchid] by ChanServ |
02:56.37 | *** join/#bzflag bz3613 (n=502ab061@webchat.bzflag.bz) |
02:57.21 | bz3613 | hello? |
02:57.27 | blast007 | yes? :) |
02:57.42 | bz3613 | are there any silvercat admins around? |
02:58.38 | bz3613 | server won't let me log on. i have no idea why. no problem anywhere else |
03:00.15 | bz3613 | bye |
03:14.46 | *** join/#bzflag bz7521 (n=447691b6@webchat.bzflag.bz) |
03:15.55 | bz7521 | ~bzfquery 68.118.145.182:5154 |
03:16.17 | hacim | does the jitter problem occur on all servers? |
03:41.09 | *** join/#bzflag silverfox (i=vircuser@68-116-47-254.static.mdfd.or.charter.com) |
03:43.02 | silverfox | hello all |
03:54.05 | wegstar | hi |
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05:42.57 | *** part/#bzflag WonderMop (n=Mop@user-11fa5ln.dsl.mindspring.com) |
06:16.04 | *** part/#bzflag JeffM2501 (n=jeffm@pdpc/supporter/sustaining/JeffM2501) |
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07:26.31 | *** join/#bzflag Thonolan (n=nazgul@iD4CC144B.versanet.de) |
08:05.27 | *** join/#bzflag Tupone (n=Tupone@host-84-222-139-118.cust-adsl.tiscali.it) |
08:05.27 | *** mode/#bzflag [+v Tupone] by ChanServ |
09:05.44 | *** join/#bzflag yummy (n=yummy@lns-p19-18-idf-82-65-117-101.adsl.proxad.net) |
09:06.17 | yummy | hi, anyone here that tried to compile latest cvs on osx .... i have Pg |
09:06.26 | yummy | problem* |
09:06.44 | DTRemenak | state the problem, even those of us who are not on macs might be able to help |
09:07.25 | yummy | when i run ./configure (after autogen.sh) i get message: configure: error: cannot run /bin/sh ./config.sub |
09:08.26 | yummy | and indeed no config.sub file ... :( |
09:08.38 | DTRemenak | copy config.sub and config.guess from somewhere else on your machine to the bzflag directory. |
09:09.02 | DTRemenak | "automake --add-missing" might also fix it. |
09:10.18 | yummy | automake not helpful .... however will try to find on my comp where those files are .... i guess i just don't have them |
09:12.59 | yummy | i don't have on my comp config.sub and config.guess files .. were they removed from cvs or is that dynamic build files during some operation ? |
09:15.26 | *** join/#bzflag Birdie (n=birdie@d54C34DE9.access.telenet.be) |
09:24.40 | *** join/#bzflag WonderMop (n=Mop@user-11fa5ln.dsl.mindspring.com) |
09:24.58 | DTRemenak | they are supposed to be generated by autotools |
09:25.10 | DTRemenak | but it's broken on the mac for some reason |
09:26.10 | yummy | ok |
09:26.34 | yummy | so i guess i have to wait ;) |
09:27.28 | DTRemenak | I'm trying to find the canonical urls for them :) |
09:27.38 | DTRemenak | ah, got it |
09:27.44 | DTRemenak | <PROTECTED> |
09:27.49 | DTRemenak | <PROTECTED> |
09:28.03 | DTRemenak | grab those two files and drop them in your bzflag directory and you should be good to co |
09:28.06 | DTRemenak | s/co/go |
09:31.29 | yummy | thx DTRemenak |
09:31.35 | DTRemenak | np |
09:34.30 | *** join/#bzflag ToughShooter (n=ts@p54B027E6.dip0.t-ipconnect.de) |
09:41.53 | Pimpi | taffschuter |
09:42.50 | Pimpi | moinsen |
09:43.42 | Birdie | moinsen fimfi |
09:43.49 | Birdie | if thats the good german word for your name:) |
09:48.17 | *** join/#bzflag mmbm (n=mmbm@203-59-213-58.dyn.iinet.net.au) |
10:12.22 | ToughShooter | Moin Pimpi |
10:21.04 | CIA-3 | BZFlag: 03dtremenak * 10bzflag/ (9 files in 7 dirs): misc plugin & api cleanups. mostly speling and typso. |
10:36.03 | CIA-3 | BZFlag: 03dtremenak * 10bzflag/plugins/ (6 files in 3 dirs): add killall and fixedspawn to the plugin build solution. clean them up and fix their useless readmes. |
10:38.43 | Tupone | did someone here put on gu a bot that is fixated on getting green flag ? |
10:42.36 | CIA-3 | BZFlag: 03dtremenak * 10bzflag/plugins/SAMPLE_PLUGIN/ReadMe.txt: couple more little things. rewrite SAMPLE_PLUGIN readme to be in comprehensible english instead of druken english |
10:44.48 | CIA-3 | BZFlag: 03dtremenak * 10bzflag/plugins/ (api_notes scorereset/scorereset.def): actually commit the "couple more little things." |
10:45.05 | DTRemenak | autopilot is always fixated on the team flags |
10:49.01 | Tupone | but it does not show it as autopilot |
11:02.27 | brad2901 | it doesn't show as auto if you join after they put it on auto |
11:08.17 | *** join/#bzflag mmbm (n=mmbm@203-59-190-88.dyn.iinet.net.au) |
11:09.44 | Tupone | any one opposes to remove CLIENTQUERY ? |
11:22.09 | DTRemenak | I suggested it some time ago, learner (I think) was opposed. Perhaps now he is not, I don't know. |
11:22.24 | DTRemenak | or you could just get rid of it and see if anyone complains ;) |
11:22.53 | Tupone | I wonder why he opposed :/ |
11:23.29 | DTRemenak | I think someone added a deprecation message to it shortly after that conversation, should probably have at least one release with that in there |
11:25.37 | Tupone | I guess next protocol breaking release, it should come in binary, at the join possibly ? |
11:27.09 | Tupone | no deprecation message :/ |
11:27.32 | jpa_ | what, why remove CLIENTQUERY? |
11:27.41 | Tupone | you need some rest ... |
11:27.49 | Tupone | /clientquery is the equivalent |
11:28.17 | Tupone | and actually that command is sent to the server |
11:28.33 | DTRemenak | who needs some rest? |
11:28.37 | DTRemenak | I just woke up |
11:28.38 | Tupone | you |
11:28.42 | Tupone | eek |
11:28.48 | Tupone | 4:30 am ? |
11:28.53 | DTRemenak | well, couple hours ago |
11:28.55 | DTRemenak | more like 2 am |
11:29.16 | DTRemenak | I've been rotating my sleep schedule to match Alexandre's so I can get wine patches committed faster |
11:29.40 | DTRemenak | so you could say I'm on french time now :) |
11:29.47 | Tupone | hehe |
11:30.31 | Tupone | IIRC I was not able to let wine work on amd64 |
11:31.00 | DTRemenak | no, there are a lot of type definitions and stuff that make it not work in 64-bit mode |
11:31.07 | DTRemenak | it's being fixed slowly |
11:31.39 | DTRemenak | and at some point it will need win64 functionality also |
11:31.52 | Tupone | bzflag run correctly, instead :) |
11:32.07 | DTRemenak | bzflag runs in wine, too :) |
11:32.25 | Tupone | directx ? |
11:32.35 | DTRemenak | we use very little directx |
11:32.46 | DTRemenak | and very old |
11:33.10 | Tupone | Is not another project wine based that is great for gaming and graphics ? |
11:33.51 | DTRemenak | winex/cedega was developed with that in mind. it is non-Free and is now being surpassed in many ways by wine proper. |
11:33.52 | Tupone | Cedega |
11:34.51 | DTRemenak | oliver steiber's direct3d work makes many things work now under wine that don't work correctly under winex. of course there is still a lot that is the other way around. |
11:35.06 | DTRemenak | particularly directdraw-dependent stuff |
11:35.40 | Tupone | are there IP problem with M$ ? |
11:35.51 | DTRemenak | no, all is clean-room |
11:36.01 | DTRemenak | mostly written off the documentation |
11:36.25 | DTRemenak | and off of application behavior where there is no documentation or where the documentation is crap |
11:38.33 | Tupone | great. I wonder why there is the problem with mingw with some header |
11:38.54 | Chestal | this reminds me of old project Odin on OS/2 |
11:39.00 | DTRemenak | odin was wine-based |
11:39.00 | CIA-3 | BZFlag: 03dtremenak * 10bzflag/plugins/doc/ (6 files): proofreading |
11:39.08 | Chestal | first thing that ran with it was Quake :-) |
11:39.21 | DTRemenak | hehe |
11:40.28 | DTRemenak | Tupone: I don't know why mingw doesn't include their own headers for that stuff |
11:41.12 | Tupone | I guess they can get from wine if they miss ideas |
11:41.32 | DTRemenak | there's a lot of header back-and-forth between mingw and wine actually |
11:42.18 | DTRemenak | windows.h and all its various derivatives are syncronised occasionally |
11:45.47 | *** join/#bzflag brad2901 (i=brad@unaffiliated/brad2901) |
12:24.42 | ToughShooter | Is there something like GroundMaterial for walls? |
12:27.50 | DTRemenak | not afaik |
12:29.02 | *** join/#bzflag Thonolan (n=nazgul@iD4CC15D9.versanet.de) |
12:30.34 | ToughShooter | Is fog available or have I to place little meshes with high transparency and almost no colour all over the map? |
12:34.17 | jpa_ | nope |
12:34.54 | jpa_ | and transparent meshes hurt fps |
12:34.57 | ToughShooter | Ewww |
12:36.20 | jpa_ | humm.. maybe a drive-through water? |
12:36.31 | jpa_ | it would make it "foggy" |
12:37.00 | ToughShooter | jpa_: It is without color betweeen top and down point of a mesh |
12:37.38 | ToughShooter | So when being between it everything looks like the mesh wouldn't exist |
12:37.40 | jpa_ | you need an inside point |
12:37.49 | jpa_ | or maybe couple of them |
12:38.17 | ToughShooter | Do inisde points also work with meshboxes? |
12:38.45 | jpa_ | humm.. meshboxes should not need separately specified insidepoints |
12:38.49 | jpa_ | as they are built-in |
12:39.46 | jpa_ | uh |
12:39.49 | jpa_ | ew |
12:40.41 | jpa_ | what you might want is meshbox with inverted faces, but i'm too bored to explain it :P |
12:42.25 | ToughShooter | Setting inside material is useless |
12:42.43 | jpa_ | inside material is for arcs |
12:42.54 | jpa_ | and it is just the inner circle |
12:43.16 | ToughShooter | It sounded so good :( |
12:43.35 | jpa_ | let me test something.. |
12:51.39 | jpa_ | humm |
12:51.51 | jpa_ | meshbox with passthru should work just fine |
12:52.51 | ToughShooter | can you show me a concrete example? |
12:54.56 | ToughShooter | I don't see that "passthru" would be allowed in the online version of manpage |
12:55.36 | brad2901 | use "drivethrough" |
12:56.04 | jpa_ | http://pastebin.com/342213 |
12:57.07 | DTRemenak | passthrough sets drivethrough and shoothrough simultaneously. it is valid but probably not documented. |
12:58.45 | ToughShooter | but I already have drivethrough and shotthrough (and bzfs tells me it skips the unknown passthrough) |
12:59.12 | jpa_ | yeah, passthrough seems not supported anymore |
12:59.17 | jpa_ | but drivethrough work |
12:59.18 | jpa_ | s |
13:00.25 | ToughShooter | Can you please look at it? It's at 84.176.39.230:5154 |
13:00.39 | ToughShooter | it just don't work for me |
13:02.14 | jpa_ | is that a mesh or a meshbox? |
13:03.06 | ToughShooter | jpa_: You need a valid gloabal login to join. |
13:03.45 | ToughShooter | This is a stripped down version of the water stuff: http://pastebin.com/342218 |
13:03.45 | jpa_ | i joined just fine |
13:04.14 | *** join/#bzflag a-delusion (n=a-delusi@pool-141-158-98-99.pitt.east.verizon.net) |
13:04.22 | jpa_ | it is just the idiotic way bzflag uses server from commandline that the global login doesn't get used |
13:04.26 | DTRemenak | ah, "passable", my bad |
13:05.00 | jpa_ | ToughShooter: i saved the map from that server, and code like that definitely isn't in that map |
13:05.17 | ToughShooter | Hmm, then I suppose I've included the wrong groups database |
13:05.39 | ToughShooter | What you save is different than the source "code" |
13:05.48 | jpa_ | humm? |
13:05.58 | jpa_ | meshboxes shouldn't get changed |
13:06.03 | ToughShooter | there is some kind of compression etc |
13:06.07 | DTRemenak | should be functionally identical |
13:06.15 | DTRemenak | meshboxes are blown into meshes |
13:06.29 | ToughShooter | I tried to upload the whole map but it's far too big |
13:06.32 | jpa_ | hmm |
13:06.33 | jpa_ | ugly |
13:07.14 | jpa_ | why is that meshbox above ground anyway? |
13:07.22 | DTRemenak | not ugly. a meshbox is like a macro, that autogenerates a valid mesh. |
13:07.49 | jpa_ | why doesn't same happen to arcs? |
13:07.56 | ToughShooter | Just because of the water level. It wasn't blue inside |
13:08.12 | DTRemenak | the same should happen to arcs |
13:08.26 | jpa_ | humm |
13:08.28 | jpa_ | actually |
13:08.34 | jpa_ | the meshbox turns into an arc |
13:08.49 | jpa_ | ToughShooter: no, it is not blue |
13:08.52 | jpa_ | it is grayish |
13:08.59 | DTRemenak | ah, yeah. something like that |
13:09.24 | ToughShooter | jpa_:? |
13:10.44 | jpa_ | hmm.. where were the meshbox-replacement meshes again? |
13:11.01 | ToughShooter | DTRemenak: It's funny that groups of boxes get split into individuals |
13:12.06 | a-delusion | suddenly I cant get onto the listserver OSX10.3.9 http://pastebin.ca/20628 |
13:12.44 | a-delusion | have no idea why.. |
13:14.04 | a-delusion | its yesterdays cvs build |
13:14.53 | ToughShooter | No problems for me, using Mac OS X version 10.4.2 |
13:15.18 | a-delusion | i need a new computer, waiting for the intel chipets |
13:16.02 | a-delusion | got 1100 bucks saved, im pretty excited they're finally going intel |
13:16.04 | ToughShooter | jpa_: Are you sure your code works? I get the same like before, just a different colour at top and down of the meshbox |
13:18.21 | jpa_ | humm |
13:18.29 | jpa_ | the one i pastebined works for me |
13:18.36 | jpa_ | but it is not blue inside, just grayish |
13:18.44 | ToughShooter | Odd |
13:19.22 | jpa_ | maybe you want something like http://pastebin.com/342229 |
13:22.50 | jpa_ | (it is running on box.kapsi.fi:50141 |
13:26.03 | ToughShooter | jpa_: Yes but how can I do something like this with a meshbox (meaning merging it in my existing stuff) |
13:26.38 | jpa_ | just use group strangebox in place of meshbox |
13:27.12 | ToughShooter | ...but that box looks odd ;) |
13:27.42 | jpa_ | what do you mean.. my strangebox is oddbox? ,) |
13:27.49 | *** join/#bzflag ep (n=ep@ip68-97-122-98.ok.ok.cox.net) |
13:28.05 | jpa_ | just change the insidemat and outsidemat (possibly to the wasser-material?) |
13:28.14 | ToughShooter | It looks really strange, some sides outside have slightly different colors etc |
13:28.45 | jpa_ | humm? |
13:28.56 | jpa_ | please send some screenshot |
13:30.58 | jpa_ | http://www.kapsi.fi/~jpa/stuff/pix/bzfi0000.png |
13:31.00 | jpa_ | http://www.kapsi.fi/~jpa/stuff/pix/bzfi0001.png |
13:36.01 | ToughShooter | http://img394.imageshack.us/img394/503/bzfi00000jf.jpg |
13:36.18 | CIA-3 | BZFlag: 03atupone * 10bzflag/src/bzflag/ (JoinMenu.cxx playing.cxx): Fix the idiotic way global login being not used when joining from command line |
13:37.18 | ToughShooter | http://img394.imageshack.us/img394/3552/bzfi00016ms.jpg |
13:37.22 | jpa_ | should be just fine if insidemat == outsidemat |
13:37.43 | jpa_ | while that is strange, doesn't happen for me |
13:38.47 | *** join/#bzflag Thonolan (n=nazgul@iD4CC0286.versanet.de) |
13:43.30 | jpa_ | even grass looks strange on my computer |
13:43.37 | ToughShooter | Still visible when insidemat == outsidemat |
13:44.18 | ToughShooter | but now there's the interesting part: it gets completly transparent inside when I do that |
13:45.00 | ToughShooter | want some screenies from it? |
13:45.09 | jpa_ | err |
13:46.30 | jpa_ | again, not for me |
13:46.42 | jpa_ | i get a very nice looking effect |
13:46.53 | jpa_ | what gfx card |
13:46.55 | jpa_ | ? |
13:49.15 | ToughShooter | Radeon 9600 |
13:49.51 | ToughShooter | You should know 'cause you called it "state of the art" yesterday |
13:50.24 | a-delusion | so my server startup gets this far, then stops. Queuing ADD message to list server |
13:50.44 | a-delusion | is it not sending the message or the listserver not recieving it |
13:53.39 | jpa_ | ah, true |
13:53.46 | jpa_ | it depends on lighting setting |
13:59.34 | ToughShooter | jpa_: http://pastebin.com/342263 |
14:00.21 | jpa_ | i know |
14:02.56 | ToughShooter | I'll add a gate system in the end. If someone complains I'll point to the devs ;) |
14:06.32 | ToughShooter | It seems like the less FPS you get on a map the better the map (at least according to some coments on bzbb) |
14:07.07 | a-delusion | <PROTECTED> |
14:10.25 | *** join/#bzflag |zongo| (n=zongo@pool-151-196-48-118.balt.east.verizon.net) |
14:22.28 | uso | ToughShooter: try to switch off z buffering (Depth Buffer) |
14:23.01 | uso | kills performance but with z buffer on most of the new stuff maps looks ugly for me |
14:24.30 | uso | hehe, there are maps looking nice and maps to play ;) |
14:27.06 | ToughShooter | uso: It looks exactly equal whether depth buffer is activated or not for me |
14:28.33 | uso | was a try only, as i also have a radeon |
14:32.46 | *** join/#bzflag BearPerson (i=karsten@sourcemage/pdpc.sustaining.BearPerson) |
14:34.02 | *** join/#bzflag Erlenmayr (n=erle@p508CD572.dip.t-dialin.net) |
14:34.11 | Erlenmayr | hi all |
14:34.36 | *** join/#bzflag uso (n=uso@84-72-12-178.dclient.hispeed.ch) |
14:35.11 | Erlenmayr | how can i change the controll keys in bzflag? |
14:35.43 | *** join/#bzflag CBG (n=CBG@cpc2-stme1-5-1-cust130.cdif.cable.ntl.com) |
14:43.01 | meacan | Erlenmayr: In BZFlag: Options -> Input Settings -> Change Key Mapping |
14:43.46 | ToughShooter | or edit the configuration file directly (in case you want to unmap a certain command like fas quit) |
14:44.24 | meacan | Then you better tell Erlenmayr how to do that :-) |
14:44.54 | ToughShooter | It explains itself ;) |
14:44.54 | CBG | on what OS? |
14:45.13 | meacan | ToughShooter: if it did, would he be asking? :) |
14:46.13 | CBG | on Mac OS the look for "config.cfg" in Users/*You*/Library/Application Support/BZFlag/x.x |
14:46.17 | ToughShooter | meacan: I found the key mapping stuff in options first time I launched BZFlag... |
14:46.38 | CBG | Where *You* is you account name and x.x is the latest bzflag version, probably 2.0 |
14:46.51 | ToughShooter | CBG: Your path is not correct, you missed the / |
14:47.02 | CBG | ToughShooter: but how long did it take you to find the config without help? |
14:47.11 | CBG | The path is fine. :P |
14:47.32 | ToughShooter | CBG: Maybe one minute |
14:47.53 | CBG | took me some time WITH help. :P |
14:48.36 | ToughShooter | There's not much genious need |
14:48.44 | ToughShooter | arg |
14:48.51 | CBG | There is... |
14:48.51 | Erlenmayr | it there such an option? |
14:49.01 | Erlenmayr | i didn't see it |
14:49.02 | Erlenmayr | thx |
14:49.03 | meacan | Erlenmayr: In the menus, yes |
14:49.03 | CBG | Imagine, you just downloaded this thing and you hardly know what it is... |
14:49.04 | ToughShooter | There is no genius needed to search for the name of the app |
14:49.10 | CBG | ANd people tell you to edit the config... |
14:49.13 | CBG | whats a config? |
14:49.17 | CBG | whats it called? |
14:49.19 | CBG | where is it? |
14:49.54 | meacan | Erhm guys. He left. :) |
14:50.01 | CBG | I know. :) |
14:50.13 | ToughShooter | I described when directly editing the config file makes sense... |
14:50.46 | CBG | you what with a what what? :S |
14:51.16 | a-delusion | i just crashed the race plugin at brad 2901's ... at the second match start |
14:51.29 | CBG | a-delusion: lol. well done. |
14:51.30 | meacan | How rude :) |
14:57.10 | brad2901 | ouch |
14:57.34 | a-delusion | just did it again, this time it was brad |
14:57.45 | brad2901 | yeah ;) |
14:57.54 | brad2901 | with no other plugins loaded |
14:58.17 | a-delusion | we need a new name for the plugin now that the flag cap number is configurable |
14:58.50 | CBG | "RaceToX"? |
14:59.14 | a-delusion | nthat would be "race to n" |
14:59.36 | CBG | Why not X? |
15:00.36 | *** join/#bzflag SportChick (n=SportChi@ca-redbch-cuda1-c3b-a-40.stmnca.adelphia.net) |
15:00.40 | a-delusion | n is the correct variable to use there |
15:00.50 | ToughShooter | Hiya Sporty |
15:00.50 | CBG | The latest versions of bzflag are 2.x or 2.0.x |
15:00.58 | CBG | not 2.n or 2.0.n ;) |
15:01.12 | a-delusion | nthats not a variable |
15:08.47 | a-delusion | i sure do wish my server would get on the listserver... |
15:12.29 | a-delusion | RacerX |
15:31.26 | *** join/#bzflag geoffrey (n=geoffrey@host81-152-60-247.range81-152.btcentralplus.com) |
15:31.30 | geoffrey | hi |
15:47.43 | *** join/#bzflag JeffM2501 (n=jeffm@pdpc/supporter/sustaining/JeffM2501) |
15:47.43 | *** mode/#bzflag [+o JeffM2501] by ChanServ |
15:47.50 | geoffrey | hi jeff |
15:48.00 | JeffM2501 | hi |
15:48.17 | geoffrey | it's very quite here today :) |
15:48.28 | JeffM2501 | it's sunday |
15:48.31 | ep | its quite quiet |
15:48.58 | a-delusion | seems you and dtr were up very late last night Jeff |
15:49.05 | DTRemenak | late? |
15:49.05 | JeffM2501 | huh? |
15:49.12 | geoffrey | sigh... I suppose many people in the US will be at church |
15:49.14 | geoffrey | or not up |
15:49.15 | DTRemenak | I was up early |
15:49.19 | DTRemenak | not late |
15:49.27 | a-delusion | he posted at 451 this morning |
15:49.42 | JeffM2501 | I played CoH till 11 |
15:49.46 | JeffM2501 | thats it |
15:50.05 | a-delusion | i sometimes forget this is a worldwide thing. |
15:50.38 | a-delusion | I can't get my server on the listserver, |
15:55.41 | CIA-3 | BZFlag: 03dtremenak * 10bzflag/ (4 files in 3 dirs): |
15:55.41 | CIA-3 | BZFlag: no need to make things more complicated than necessary. take a playerID instead of a playerData for hasPerm/grantPerm/revokePerm |
15:55.41 | CIA-3 | BZFlag: add an undocumented api function to set a player's admin bit (if possible, you should use permissions instead) |
15:55.41 | CIA-3 | BZFlag: bump API revision to 11 in light of the above changes |
16:01.34 | JeffM2501 | makes sense |
16:01.43 | JeffM2501 | if you have a playerData, you can just use the memembers |
16:01.54 | DTRemenak | yeah, just pass it playerData->playerID |
16:02.19 | JeffM2501 | playerdata has a member, that calls it, so you don't pass anything :) |
16:02.25 | DTRemenak | or that :) |
16:02.53 | DTRemenak | just didn't seem right to me that I had to request a huge structure be created and then destroyed in order to set a permission for a player I already had the ID for :) |
16:03.55 | JeffM2501 | yeah |
16:04.53 | hacim | hmm there hasnt been a new debian package for some time, I wonder if the jitter problem will be fixed soon :P |
16:05.01 | DTRemenak | did a lot of random cleanups for the plugins/api stuff earlier this morning too. mostly spelling stuff. for future reference, "caped" refers to Superman, "capped" refers to a flag :) |
16:05.35 | JeffM2501 | what's wrong with superman? |
16:05.43 | DTRemenak | nothing wrong with superman :) |
16:05.44 | JeffM2501 | and I have been playing a lot of CoH ;) |
16:06.12 | DTRemenak | I even proofed the docs |
16:07.53 | JeffM2501 | I'ma gonna try to debug the score thing today |
16:07.58 | DTRemenak | cool |
16:11.01 | DTRemenak | 'twould also be nifty to have the fake player stuff fleshed out. the alternative is...ugly :) |
16:11.17 | JeffM2501 | it's no small job |
16:11.25 | DTRemenak | yeah, that's why I didn't do it :) |
16:11.38 | DTRemenak | I might end up doing it anyway but I didn't want to take it on at the time |
16:11.53 | DTRemenak | didn't realize quite how messy it would get without it though :) |
16:14.06 | DTRemenak | it just feels so wrong to hack bzadmin code into a plugin and connect back to the parent server with it |
16:14.46 | JeffM2501 | eww |
16:14.57 | JeffM2501 | or just wait for server side bots till later |
16:15.03 | DTRemenak | not really a bot |
16:16.06 | DTRemenak | just the only way I've found to execute arbitrary server commands. the server expects to have a player object in order to process the command. |
16:19.24 | meacan | I've got minor notes on bzapi: it still says playerCaping in doc (for bz_eCaptureEvent). The eventdata for: bz_eGetAutoTeamEvent, bz_eGenerateWorldEvent, bz_eGetPlayerInfoEvent, bz_eAllowSpawn, bz_eListServerUpdateEvent is missing. Typo in doc at bz_eGetPlayerSpawnPosEvent. It says playeID. I think that was all |
16:19.44 | JeffM2501 | yeah, all those places need to be changed, to check and see if there is a server side player objet, and call that instead of doing the real thing |
16:19.56 | DTRemenak | hm, I missed a Caping? |
16:20.21 | meacan | hmm |
16:20.40 | meacan | no |
16:20.47 | meacan | i think i've been looking at a outdated doc |
16:21.50 | CIA-3 | BZFlag: 03dtremenak * 10bzflag/plugins/doc/functions.html: oops, missed playeID |
16:24.23 | Birdie | can it be cause of a sucky graphic card that i somethimes dont see tanks on my screan(of course no cloacking), and that i somethimes see tanks going in buildings? |
16:25.39 | JeffM2501 | how low is your frame rate? |
16:28.27 | Birdie | fps? |
16:28.29 | Birdie | 40 |
16:29.11 | Birdie | i didndnt had troubles with the first versions of 2.0 (i think) |
16:29.13 | JeffM2501 | no that should not be the cause of the problem |
16:29.21 | JeffM2501 | 40 is fine |
16:29.44 | Birdie | is what i thought |
16:30.01 | Birdie | and it would be strange if i can change it with some kind of option?(searched much allready) |
16:30.46 | JeffM2501 | there is no 'Screw up the game' option :) |
16:30.51 | Birdie | :) |
16:30.55 | Birdie | but also |
16:31.01 | Birdie | on ground mostly i dont have it |
16:31.14 | Birdie | but if i'm above and i look down(hix 2 map) from base to building below, i almoust always have it |
16:42.32 | *** join/#bzflag BadBoyBeyer (n=18b4242c@webchat.bzflag.bz) |
16:53.54 | *** join/#bzflag wegstar (n=foo@allegro/user/wegstar) |
17:02.14 | *** join/#bzflag Thonolan (n=nazgul@i53871E15.versanet.de) |
17:11.55 | *** join/#bzflag RPG_ (n=G-bus@c-24-15-87-171.hsd1.il.comcast.net) |
17:12.06 | RPG_ | bzflag/plugins/doc/entrys.html |
17:12.09 | RPG_ | spelling, gyus |
17:15.04 | a-delusion | yeah? |
17:15.08 | JeffM2501 | brlcad/learner/any other mac person.... ping. |
17:15.17 | a-delusion | im mac |
17:15.35 | JeffM2501 | where can I put shell commands on the mac so they are auto execute? |
17:15.51 | JeffM2501 | like export CXS_RSH=ssh |
17:16.13 | a-delusion | sorry jeff, i could guess, be wrong |
17:18.24 | a-delusion | allow me to give a one man standing ovation to the development of plugins, clap,clap,clap |
17:18.33 | RPG_ | yes plugins are the bomb |
17:18.41 | JeffM2501 | do they work oh the mac yet? |
17:18.47 | a-delusion | i wish |
17:18.54 | JeffM2501 | have you tried? |
17:19.15 | a-delusion | i did do a fresh vs this morning, but my server stops at.... |
17:19.33 | a-delusion | queueing add message to listserver |
17:19.35 | brlcad | JeffM2501: same as *nix, you can shove them into your ~/.bash_profile for example |
17:19.46 | brlcad | and that'd be CVS_RSH=ssh |
17:20.10 | JeffM2501 | I have a .profile |
17:20.15 | brlcad | that'll work |
17:20.18 | *** join/#bzflag Birdie (n=birdie@d54C34DE9.access.telenet.be) |
17:20.26 | brlcad | presuming there's not a .bash_profile |
17:20.32 | brlcad | one takes precedence over the other |
17:20.37 | JeffM2501 | only .bash... is history |
17:20.44 | brlcad | k |
17:20.53 | brlcad | so then .profile should be good |
17:21.28 | JeffM2501 | and really... would an insert key kill them? |
17:21.32 | JeffM2501 | thanks :) |
17:21.35 | brlcad | heh |
17:21.56 | brad2901 | Is it possible to see which line causes a plugin to crash bzfs? (on windows) |
17:22.12 | brad2901 | I hope that makes sense:) |
17:22.20 | JeffM2501 | brad2901, if you are running from the debuger, yes |
17:22.20 | RPG_ | does anyone know, offhand, what children classes/functions are in the parent flagType in BZFlag? |
17:22.57 | JeffM2501 | find it's definition' |
17:23.01 | brad2901 | JeffM2501: "running from the debuger" ? |
17:23.07 | RPG_ | MSVC++ is all crappy |
17:23.07 | brad2901 | how do I do that? |
17:23.15 | RPG_ | it won't give me it's children classes like always |
17:23.16 | JeffM2501 | brad2901, did you build the plugin? |
17:23.23 | JeffM2501 | RPG_, children? |
17:23.25 | brad2901 | no |
17:23.28 | brad2901 | RPG dii |
17:23.30 | JeffM2501 | brad2901, then no |
17:23.32 | brad2901 | did |
17:23.35 | RPG_ | i call them children |
17:23.38 | wegstar | :) |
17:23.50 | JeffM2501 | call what children? |
17:23.54 | JeffM2501 | methods? |
17:24.10 | RPG_ | errr |
17:24.16 | RPG_ | functiosn inside classes |
17:24.20 | JeffM2501 | methods |
17:24.25 | RPG_ | ok |
17:24.28 | trepan | RPG_: don't rely so much on your IDE, it'll make you dumb ;) |
17:24.52 | JeffM2501 | the IDE even calls em methods |
17:24.56 | JeffM2501 | he just dosn't know C++ |
17:25.49 | trepan | that i took as a given |
17:25.58 | RPG_ | i'm learning |
17:26.16 | JeffM2501 | just look at where the class is defined |
17:26.24 | JeffM2501 | it has all the methods and members |
17:30.18 | menotume | ~seen bryjen |
17:30.21 | ibot | bryjen <n=bryjen@2002:45a6:86ae:0:0:0:0:1> was last seen on IRC in channel #bzflag, 4d 14h 16m 9s ago, saying: 'in the playHistoryTracker plugin'. |
17:33.29 | BenUrban | ibot lies |
17:33.29 | ibot | of course I do |
17:33.46 | menotume | ok ... |
17:33.51 | menotume | !seen bryjen |
17:33.52 | TheLastSpartan | menotume: bryjen was last seen here 4 days, 14 hours, 19 minutes, and 1 second ago saying: * bryjen is looking at the code |
17:34.07 | BenUrban | ... |
17:34.21 | BenUrban | someone fixed ibot?! |
17:35.11 | BenUrban | or did someone break TheLastSpartan? |
17:35.14 | BenUrban | ;) |
17:35.21 | menotume | ahhh :) |
17:35.40 | menotume | !seen ibot |
17:35.41 | TheLastSpartan | menotume: ibot was last seen here 2 minutes and 11 seconds ago saying: <ibot> of course I do |
17:35.50 | BenUrban | ~seen ibot |
17:35.51 | ibot | ibot <~von@byu176783wks.rn.byu.edu> was last seen on IRC in channel #utah, 318d 17h 23s ago, saying: '800 inches is approximately 2400 barleycorns'. |
17:35.59 | BenUrban | ah ok |
17:36.02 | menotume | hehe |
17:36.03 | BenUrban | ~seen TheLastSpartan |
17:36.03 | ibot | thelastspartan is currently on #bzleague (2d 14h 17m 8s). Has said a total of 19 messages. Is idling for 22s |
17:36.04 | TheLastSpartan | I don't have a clue. |
17:36.10 | BenUrban | lmfao |
17:36.18 | BenUrban | ~seen TheLastSpartan |
17:36.18 | ibot | thelastspartan is currently on #bzleague (2d 14h 17m 23s). Has said a total of 20 messages. Is idling for 14s |
17:36.18 | TheLastSpartan | Bugger all, I dunno, BenUrban. |
17:36.26 | BenUrban | !seen TheLastSpartan |
17:36.26 | TheLastSpartan | BenUrban: I have not seen TheLastSpartan. |
17:36.30 | BenUrban | haha |
17:36.48 | menotume | !seen Star Wars |
17:36.48 | TheLastSpartan | menotume: I have not seen Star Wars. |
17:36.58 | menotume | well, what are you waiting for ? |
17:37.22 | RPG_ | what's the desired way of submitting patches? |
17:37.23 | menotume | don't get out much, TheLastSpartan ? |
17:37.32 | brad2901 | lol |
17:37.33 | RPG_ | ~seen TheLastSpartan |
17:37.33 | ibot | thelastspartan is currently on #bzleague (2d 14h 18m 38s). Has said a total of 23 messages. Is idling for 45s |
17:37.33 | TheLastSpartan | I have no idea. |
17:37.34 | menotume | RPG_: sourceforge |
17:37.40 | RPG_ | ok |
17:38.07 | a-delusion | Speaking of starwars, I can prove that player, abid is starwars, who was banned |
17:38.21 | RPG_ | he's active in the adrenaline league |
17:38.31 | a-delusion | i have them both logging into my league site from the same IP |
17:38.39 | RPG_ | wen? |
17:38.44 | a-delusion | abid and starwars |
17:39.01 | a-delusion | a few weeks ago, the day starwars was banned |
17:40.04 | brad2901 | ~nfs |
17:40.04 | ibot | Try using -o nolock,soft (soft will help stop the error cascades, especially over wireless) |
17:40.17 | brad2901 | ~nfs server |
17:40.27 | *** join/#bzflag Tupone (n=Tupone@host-84-222-139-118.cust-adsl.tiscali.it) |
17:40.27 | *** mode/#bzflag [+v Tupone] by ChanServ |
17:45.43 | brad2901 | ~spell mightn't |
17:45.48 | *** part/#bzflag RPG_ (n=G-bus@c-24-15-87-171.hsd1.il.comcast.net) |
17:46.18 | brad2901 | fuzzy? |
17:46.29 | *** join/#bzflag JBdiGriz (n=JBdiGriz@adsl-67-120-234-3.dsl.sndg02.pacbell.net) |
17:46.29 | *** mode/#bzflag [+o JBdiGriz] by ChanServ |
17:47.12 | Tupone | welcome back ... being a long time |
17:52.26 | JBdiGriz | I've been around, just not managing to do any coding. |
17:53.42 | orchid | hi JBdiGriz |
17:54.40 | JBdiGriz | G'day to you, orchid ;) |
17:54.50 | Tupone | I have not seen here in ages .. so around means playing :) |
17:55.45 | JBdiGriz | I've been playing on hepcat/silvercat, but I haven't been doing any work with the code. It's time for me to get back to looking at it. |
18:05.06 | *** join/#bzflag McShooter (n=50fea499@webchat.bzflag.bz) |
18:05.26 | McShooter | hio all |
18:06.16 | brlcad | howdy JBdiGriz |
18:09.03 | brad2901 | A-DELUSION: YOU STILL THERE? |
18:09.07 | brad2901 | oops |
18:09.17 | brad2901 | sry for the caps |
18:09.55 | brad2901 | a-delusion: I only have the .DLL |
18:10.18 | McShooter | hey brad |
18:10.23 | brad2901 | hi |
18:12.04 | a-delusion | yes back... |
18:12.31 | a-delusion | little runaround there brad, np |
18:12.37 | brad2901 | :) |
18:20.36 | a-delusion | Note to self: must remember to use memory. |
18:23.58 | hacim | JeffM2501: do you have the patch necessary to fix the jitter problem? |
18:24.23 | JeffM2501 | patch? |
18:24.27 | JeffM2501 | and jitter? |
18:24.35 | Tupone | fix ? |
18:24.36 | JeffM2501 | what "jitter problem" do you speak of |
18:24.54 | JBdiGriz | It must be that duct tape around the routers. |
18:25.25 | hacim | the jitter = -21xxxxxxxx problem |
18:25.46 | Tupone | I think some hardware has a very bad clock. I mean a random one |
18:25.48 | JBdiGriz | I have noticed that issue with the huge negative jitter. |
18:25.49 | hacim | something caused 2.02 not to work with g++4.0 |
18:26.01 | hacim | apparantly there was a bug fixed |
18:26.02 | hacim | after 2.02 that fixes this jitter problem |
18:26.46 | JeffM2501 | you speak of many things |
18:26.46 | Tupone | hacim: could you rephrase |
18:26.58 | JeffM2501 | 1) 2.0.2 did not compile with GCC4.0 |
18:27.04 | JeffM2501 | cvs fixes that |
18:27.08 | JeffM2501 | there is no "patcH" |
18:27.31 | JeffM2501 | 2) there was a jitter problem, in windows, on laptops. any of the current windows beta versions fix that |
18:27.34 | hacim | Chestal said yesterday that there was a fix right after 2.0.2 was released that resolved the 4.0 problem and the jitter problem |
18:27.51 | JeffM2501 | all the fixes are in CVS |
18:27.54 | JeffM2501 | we don't make patches |
18:27.59 | JeffM2501 | what OS are you on? |
18:28.16 | hacim | I'm running the debian version 2.0.2.20050318-0.1 and I can't play on any servers because of this "jitter" |
18:28.28 | JeffM2501 | then go get current code with CVS and build it |
18:28.33 | hacim | I guess then I am looking for the "diff" |
18:28.34 | JeffM2501 | and see if that helps you out |
18:28.41 | JeffM2501 | there IS NO DIFF |
18:28.44 | JeffM2501 | just get cvs and build |
18:29.14 | hacim | I would like to isolate the fix so that it can be submitted for the debian package |
18:29.23 | JeffM2501 | we are preparing for 2.0.4 |
18:29.30 | JeffM2501 | that will be a package with all the fixes |
18:29.39 | hacim | there are diffs in CVS that if I knew where it was I could construct a patch from a commit delta |
18:29.50 | JeffM2501 | sure if you dug thru it all |
18:29.55 | JeffM2501 | we don't track that kind of stuff |
18:30.00 | hacim | thats what I was asking |
18:30.04 | JeffM2501 | many changes have been made to many files since 2.0.2 |
18:30.16 | JeffM2501 | I'd rather see 2.0.4 just be done |
18:30.24 | hacim | sounds good to me |
18:30.28 | JeffM2501 | why force a hackish patch package when the release is nearly done |
18:30.29 | *** join/#bzflag PrezKennedy (n=MK@pcp0011645240pcs.aberdn01.md.comcast.net) |
18:30.42 | hacim | I was unaware of the proximity of a release |
18:31.05 | a-delusion | thats why i'm hanging aaround, proximity... |
18:31.17 | JeffM2501 | what one? |
18:31.23 | hacim | and was hoping to help debian users be able to play, but 2.0.4 being near sounds better |
18:31.29 | JBdiGriz | If you really want the diffs, run cvs to get the original 2.0.2 release, and then run cvs diff to get the patch, but it would be easier just to run cvs to get the sources. |
18:32.23 | JeffM2501 | I mean if you realy wanted, make a debian beta package |
18:32.30 | hacim | JBdiGriz: yes, I know how to get a diff from CVS, but what i didn't know is if anyone knew where that fix was so I could isolate it |
18:32.30 | JeffM2501 | with the current cvs |
18:32.39 | JeffM2501 | no need to isolate or anything |
18:32.49 | JBdiGriz | Why would you want just the one fix? |
18:32.58 | hacim | I'm sure Tim will update the debian package to 2.0.4 when its out |
18:33.15 | *** join/#bzflag ibunny (n=alex@pdpc/supporter/active/jolie) |
18:33.17 | JeffM2501 | ahhhh the faith of the sheep :) |
18:33.18 | hacim | JBdiGriz: because that one fix seems to be the thing that keeps any debian unstable users from plaing on a server |
18:33.21 | ibunny | hello guyz |
18:33.32 | Tupone | ibunny: :* |
18:33.34 | hacim | JeffM2501: I'm not a sheep, I've updated the debian package before myself |
18:33.54 | JBdiGriz | I'm sure Tim will update the package as well. He's good about that. |
18:34.10 | hacim | baaaa |
18:34.21 | Birdie | oh oh ibunny |
18:34.24 | Tupone | hacim: the jitter fix was for windows. If there is some benefot to jitter from other change nobody seems aware |
18:34.40 | hacim | Tupone: hmm, then perhaps its an unknown issue for linux |
18:35.04 | hacim | Tupone: I'd be happy to provide any information for anyone who has the skillz to track it down |
18:35.16 | JeffM2501 | hacim, i'm sure you have |
18:35.22 | Tupone | you have the dump of the packet |
18:35.27 | hacim | JeffM2501: sure I have what? |
18:35.28 | JeffM2501 | JBdiGriz, I |
18:35.37 | JeffM2501 | I'm sure he will to, just not WHEN ;) |
18:36.04 | hacim | Tupone: you want me to give you a tcpdump? |
18:36.21 | Tupone | that is too hard to analyze |
18:36.32 | hacim | Tupone: what is "dump of the packet" mean? |
18:36.43 | Tupone | I need the MsgPlayerUpdate information |
18:36.47 | JeffM2501 | step 1 is to try CVS and see if that fixes your problem |
18:36.57 | hacim | ok, I'll do that |
18:37.03 | JeffM2501 | to see if there are any other changes that cause it |
18:37.46 | hacim | uhh, this page doesn't look like it has beta builds anymore: http://my.bzflag.org/builds/ |
18:38.06 | JeffM2501 | we don't do linux beta builds for minors |
18:38.09 | JeffM2501 | just use the coe |
18:38.10 | Tupone | in the MsgPlayerUpdate there is a field called timestamp. I need it. So check with the new version, and if the problem persist, I need all of those |
18:38.11 | JeffM2501 | code |
18:38.14 | JeffM2501 | in CVS |
18:38.22 | hacim | Tupone: how can I get that for you? |
18:38.43 | JeffM2501 | Tupone, why won't you let him see if he still has a problem first? |
18:38.50 | JeffM2501 | why go to all that when it may be fixed? |
18:39.00 | Tupone | It is exactly what I wrote |
18:39.15 | Tupone | read :) |
18:39.18 | JeffM2501 | why even mention the timestamp? |
18:39.41 | JeffM2501 | a simple "yeah try it and let me know" would have worked |
18:39.49 | Tupone | yeah |
18:40.25 | *** part/#bzflag ep (n=ep@ip68-97-122-98.ok.ok.cox.net) |
18:40.26 | trepan | Tupone: Chestal said that it might be related to a gcc-4 compilation problem |
18:40.28 | JeffM2501 | bzflag mainpage has a link to the sf page with instructions |
18:40.48 | a-delusion | i can give you cvs commands hacim.... |
18:40.56 | Tupone | ahh, so they are running with unstable or testing |
18:41.44 | hacim | a-delusion: is it anything other than: cvs -d:pserver:anonymous@cvs.sourceforge.net:/cvsroot/bzflag login; cvs -z3 -d:pserver:anonymous@cvs.sourceforge.net:/cvsroot/bzflag co -P bzflag |
18:41.48 | hacim | ? |
18:42.03 | Tupone | that is |
18:42.07 | hacim | Tupone: yes, I'm running unstable with gcc-4 |
18:42.08 | a-delusion | looks good to me |
18:42.39 | a-delusion | ill pm you what i have, if it helps... |
18:42.46 | trepan | i noticed the "white material" problem that was reported within the last couple of days |
18:43.40 | hacim | a-delusion: sure... any special build instructions for a CVS build, other than what would be included? |
18:43.41 | trepan | very briefly (one or two frames), not very reproducible |
18:44.00 | trepan | ... wonder if it relates to the font gstate reset touchup |
18:44.27 | hacim | Tupone: how can I get the timestamp field from MsgPlayerUpdate? |
18:44.49 | Tupone | I will do a patch for you eventually |
18:45.35 | a-delusion | sent to hacim, seems you didnt need it tho |
18:46.11 | Tupone | great |
18:46.32 | hacim | a-delusion: I didn't get a /msg from you |
18:46.50 | a-delusion | sent pm on the forum, |
18:47.08 | a-delusion | there are special instructions for including a patch |
18:47.08 | hacim | on the forum, ok |
18:57.57 | *** part/#bzflag ibunny (n=alex@pdpc/supporter/active/jolie) |
19:09.20 | *** join/#bzflag JBdiGriz (n=JBdiGriz@adsl-67-120-234-3.dsl.sndg02.pacbell.net) |
19:09.20 | *** mode/#bzflag [+o JBdiGriz] by ChanServ |
19:12.41 | *** join/#bzflag CIA-3 (n=CIA@flapjack.navi.cx) |
19:16.07 | *** join/#bzflag mmu_man (i=revol@ALyon-253-1-55-96.w86-193.abo.wanadoo.fr) |
19:18.06 | hacim | appears as if CVS solves it |
19:18.18 | a-delusion | good |
19:18.23 | a-delusion | did i help? |
19:19.06 | a-delusion | seemed like you already knew what i saent you |
19:39.23 | *** join/#bzflag wegstar (n=foo@allegro/user/wegstar) |
20:00.34 | *** join/#bzflag bz9875 (n=d5d0646e@webchat.bzflag.bz) |
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20:30.13 | *** join/#bzflag a-delusion (n=a-delusi@pool-68-162-171-248.pitt.east.verizon.net) |
20:30.26 | a-delusion | uh. oooohh |
20:30.46 | a-delusion | i got my macserver running it says "no plugins loaded" |
20:31.24 | a-delusion | ill start simple, race to seven.so |
20:38.28 | *** join/#bzflag wizart (n=wizart@dsl-084-058-176-174.arcor-ip.net) |
21:13.32 | CIA-3 | BZFlag: 03atupone * 10bzflag/src/bzflag/ (5 files): use sinf cosf instead of sin cos where is ok |
21:17.33 | *** part/#bzflag ToughShooter (n=ts@p54B027E6.dip0.t-ipconnect.de) |
21:20.39 | CIA-3 | BZFlag: 03dtremenak * 10bzflag/ (3 files in 3 dirs): add bz_getDebugLevel to the API |
21:29.20 | a-delusion | new to x-chat aqua- whats the command to view memos? |
21:31.37 | brad2901 | /msg memoserv help |
21:31.51 | a-delusion | thanx brad |
21:32.02 | a-delusion | asx server is now accepting plugins |
21:32.11 | a-delusion | osx |
21:32.30 | brad2901 | ok |
21:32.52 | a-delusion | you want to get on a channel, i need to learn theat here to |
21:32.57 | a-delusion | how to invite? |
21:35.11 | brad2901 | no |
21:35.15 | brad2901 | /join #channel |
21:35.22 | a-delusion | man im learning alot today... |
21:35.26 | brad2901 | lol |
21:35.56 | a-delusion | i kinda need to step back, becoming a bzholic |
21:36.24 | a-delusion | got my server up for the first time in a week, and somebody is blasting away now... |
21:43.09 | brad2901 | my jitter is 27815ms |
21:43.19 | brad2901 | I see everything in slow motion |
21:43.30 | brad2901 | everyone else see's me as NR |
21:43.34 | brad2901 | I can chat perfectly |
21:43.44 | a-delusion | I had a player at lanet mofo yesterday that was +- 245 million |
21:43.47 | brad2901 | rejoining doesn't fix it |
21:48.48 | a-delusion | alright, mac server plugin test.... |
21:49.16 | a-delusion | tried em'all cant load a plugin from my client, using pass too |
21:50.06 | JeffM2501 | yay the headake is gone |
22:00.17 | Tupone | DTRemenak: do exist in windows a function that get sin and cos together ? like sincos in glibc |
22:00.26 | Tupone | does it :) |
22:01.10 | DTRemenak | not afaik |
22:01.49 | Tupone | I was thinking to do that, but gcc-4 will do automatically, so I just wait. |
22:03.01 | DTRemenak | if you have either one the other is sqrt(1 - first*first) |
22:03.24 | Tupone | yeah, but FP processor do it faster |
22:03.56 | DTRemenak | calculating them simultaneously can be very cheap because of tricks |
22:04.18 | DTRemenak | but a sqrt should be faster than calculating the other one independently |
22:05.50 | Tupone | So, if there is some need to speed up windows, we could do that, otherwise, for all the OS provided with gcc compilers we just need to wait the gcc-4.0 |
22:06.22 | Tupone | the sincosf is only a GNU extension |
22:06.48 | DTRemenak | I doubt there's any need to do so |
22:07.07 | DTRemenak | and if there was it would perhaps be better to use a lookup table anyway |
22:07.54 | Tupone | I think that is the way is done in hardware, mostly. Shorter table |
22:08.22 | DTRemenak | I don't know the hardware side of it :S |
22:08.56 | Tupone | I'm pretty sure is not using a mechanical synchro |
22:09.39 | DTRemenak | heh |
22:10.56 | Chestal | in a microbench with g++4 I get 11s for sin/cos, and about 7.5s for both sincos and sin/sqrt |
22:11.42 | Tupone | so 30 % saving |
22:11.52 | Tupone | -fastmath ? |
22:12.04 | DTRemenak | interesting that you get the same for sincos and sine/sqrt |
22:12.08 | Chestal | no fastmath |
22:12.11 | Chestal | and co is faster than sin |
22:12.36 | DTRemenak | really. cos/sqrt is faster then sin/sqrt also then? |
22:12.47 | Chestal | hmm, what is the -fastmath option again exactly? or is it gone with gcc4? |
22:12.54 | Chestal | DTR: will try |
22:13.24 | Tupone | I don't think is gone. I read that do not make some validity check |
22:13.41 | Tupone | gcc should inline with fastmath |
22:14.04 | Tupone | exactly is too much for me now :) |
22:14.12 | Chestal | 5.7 vs 7.3s (cos vs sin) |
22:14.36 | Chestal | man gcc | grep fastm gives nothing |
22:15.09 | Tupone | I don't have here so .. lemme google it |
22:15.09 | Chestal | hmm, but 3.3 should have them, maybe a search problem |
22:15.17 | Chestal | ah fast-math |
22:17.46 | Chestal | the effect of -fast-math is about 10% in different scenarios here |
22:18.04 | Tupone | so you are -O3 and -fast-math |
22:18.30 | Tupone | hardware I guess |
22:18.47 | Tupone | what processor? |
22:18.58 | Chestal | athlon64 |
22:20.02 | DTRemenak | hm. if it's using a table-based approach then it could be converting the sines into equivalent cosines so it can use a single table. |
22:21.01 | Tupone | I guess is using different algorithm based on the size of the angle |
22:21.23 | Tupone | so the time spent should depend on the data |
22:21.35 | Chestal | with -fast-math it does direct fsin/fcos calls, without it calls a lib function |
22:21.35 | DTRemenak | that could be. what sort of input were you using? |
22:22.01 | Chestal | hmm, yes, that's possible, using values 0..1 here |
22:22.04 | DTRemenak | guess I assumed randomized input [0,2*pi] |
22:45.15 | *** join/#bzflag |zongo| (n=zongo@pool-151-196-48-118.balt.east.verizon.net) |
22:45.30 | trepan | orange: saw your "white buildings" problem today, but haven't been able to reproduce |
22:45.42 | orange | heh, I just happened to be sitting down for a few seconds |
22:45.46 | orange | amazing timing |
22:46.00 | orange | I have some snapshots, but it wasn't position or game-time-of-day related |
22:46.12 | orange | because I could sit still and it would flash white every 10-20 seconds |
22:46.36 | orange | but I'm glad to see it's not me |
22:46.40 | trepan | cool, might also help to get a recording with the /roampos |
22:46.46 | orange | I did that... want them? |
22:46.56 | trepan | you've got the recording stored too? |
22:47.02 | orange | oh, recording |
22:47.06 | orange | no, but I had roampos on the screen |
22:47.18 | *** join/#bzflag orchid (n=bzgirl@unaffiliated/orchid) |
22:47.18 | *** mode/#bzflag [+v orchid] by ChanServ |
22:47.19 | trepan | heh, that might help too =) |
22:47.22 | *** join/#bzflag McShooter (n=50fea499@webchat.bzflag.bz) |
22:47.42 | McShooter | hio... |
22:47.42 | orange | want them in email? |
22:47.48 | orange | if so, pm me |
22:47.57 | trepan | the screenies? sure |
22:48.04 | McShooter | i have a simple question.... |
22:48.19 | McShooter | how to set up a map cycle... |
22:48.19 | trepan | orange: how often do you get it? |
22:48.29 | orange | I haven't really played since then |
22:48.32 | orange | and that was the first time |
22:49.16 | McShooter | if someone here know how to set up a map cicly PM me in Forum , please... |
22:49.53 | orange | mcshooter, put the whole thing into a shell script |
22:50.04 | orange | while true ; do |
22:50.18 | orange | bzfs (with first set of options) |
22:50.21 | orange | bzfs (with second set of options) |
22:50.25 | orange | bzfs (with third set of options) |
22:50.25 | orange | etc. |
22:50.26 | orange | done |
22:50.42 | orange | and set each of those bzfs calls to have a different map and a time limit or some other way of ending the game that causes the bzfs process to end |
22:50.50 | orange | unless you're in windows, then I have no clue |
22:51.05 | orange | trepan, sent... gotta run, lmk if you want me to try more testing |
22:51.33 | trepan | McShooter: http://my.bzflag.org/bb/viewtopic.php?t=4252&highlight=rotate |
22:52.03 | McShooter | oh ..no crontab |
22:52.12 | McShooter | okey thx |
22:52.57 | trepan | a crontab version should be easy to setup as well |
22:55.11 | McShooter | maybee a put a mix of shell...and cron...and database flag to start/stop |
22:55.15 | trepan | orange: thx for the email |
22:55.51 | McShooter | hm...my problem is a bit give access to ppl to upload maps... |
22:56.40 | trepan | McShooter: what exactly are you trying to do? |
22:56.53 | McShooter | hm... i think i will use that shell |
22:57.02 | McShooter | and set up a web-based administration |
22:57.19 | McShooter | so an admin can set maps into the rotation |
22:58.59 | McShooter | i mean simply copy them or delete them from the actual folder |
22:59.26 | McShooter | or something...will see... |
22:59.41 | McShooter | first i need some players on the server ;) |
23:02.23 | McShooter | had 9 players today was the maximum...but the map changed a lot last 2 hours |
23:02.39 | McShooter | so check out mmbg.net map and make suggestions ;) |
23:02.53 | McShooter | if someone has time to do... |
23:04.11 | McShooter | just go to the mmbg.net server and idle there a bit, with 3 or 4 players others will follow ;) |
23:04.33 | McShooter | it is with trampoline and world weapon... |
23:04.37 | McShooter | CU laters all |
23:08.52 | *** join/#bzflag TyroneFHornigh (n=JBdiGriz@adsl-67-120-234-3.dsl.sndg02.pacbell.net) |
23:08.52 | *** mode/#bzflag [+o TyroneFHornigh] by ChanServ |
23:21.00 | wegstar | cool.... |
23:21.31 | wegstar | ~seen JBdiGriz |
23:21.33 | ibot | jbdigriz is currently on #silvercat #bzflag |
23:21.36 | wegstar | ah |
23:23.08 | *** join/#bzflag JeffM2501 (n=jeffm@pdpc/supporter/sustaining/JeffM2501) |
23:23.08 | *** mode/#bzflag [+o JeffM2501] by ChanServ |
23:26.24 | *** join/#bzflag scubawes (n=469d60b8@webchat.bzflag.bz) |
23:29.20 | scubawes | got a UDP question |
23:34.34 | *** part/#bzflag scubawes (n=469d60b8@webchat.bzflag.bz) |
23:39.02 | *** join/#bzflag triclops (n=triclops@c220-239-40-105.rivrw7.nsw.optusnet.com.au) |
23:44.43 | *** join/#bzflag I_Died_Once (n=4588296f@webchat.bzflag.bz) |
23:45.16 | I_Died_Once | Is anyone alive in here? |
23:49.41 | I_Died_Once | heh |
23:49.53 | I_Died_Once | You guys said this RAM test would take about an hour... |
23:50.14 | DTRemenak | yeah, just saw your posts. one pass is enough. sorry about that, forgot it would run infinitely |
23:50.19 | I_Died_Once | Its almost ten hours into the test... |
23:50.33 | I_Died_Once | So I'm good, and can stop the test? |
23:50.36 | DTRemenak | yeah |
23:50.43 | I_Died_Once | sweet |
23:50.52 | I_Died_Once | well, no erroras have been found, whatever its worth |
23:50.56 | I_Died_Once | **errors |
23:51.01 | DTRemenak | worth quite a bit actually :) |
23:51.02 | JeffM2501 | are you still running scoreReset? |
23:51.21 | I_Died_Once | It may have been on. I will remove it until given the green flag |
23:51.33 | JeffM2501 | it is evil |
23:51.57 | DTRemenak | we used to run it for 24 hours for a burn-in test on new machines. one pass is enough to see if your memory is toast or not though. |
23:52.11 | I_Died_Once | I got one other problem with this computer... |
23:52.28 | I_Died_Once | When I power off, it loses its boot files |
23:52.41 | DTRemenak | heh. that seems like it would be a bit of an issue :) |
23:52.51 | I_Died_Once | and I end up having to put the suse disc in, and run repair to reinstall them |
23:52.57 | DTRemenak | which files specifically? |
23:52.57 | I_Died_Once | I rarely turn off this computer though |
23:53.02 | DTRemenak | grub stuff? |
23:53.08 | I_Died_Once | yeah |
23:53.10 | JeffM2501 | that indicates a much larger problem |
23:53.13 | I_Died_Once | eexactly |
23:53.16 | JeffM2501 | like the disk is bad |
23:53.24 | DTRemenak | not necessarily |
23:53.37 | DTRemenak | I'm guessing probably you have "boot sector virus protection" turned on in your BIOS |
23:53.48 | DTRemenak | and it sees grub as a boot sector virus :) |
23:53.49 | I_Died_Once | I don't think so |
23:54.08 | DTRemenak | so it doesn't write it to disk. other than that, I'm not sure what could cause it. |
23:54.09 | I_Died_Once | I'm about to go in its BIOS right now |
23:54.33 | I_Died_Once | iTS AN OLD, REFURBISHED COMPUTER, SOLD A COUPLE TIMES OVER BEFORE BEING GIVEN TO ME |
23:54.37 | I_Died_Once | SOrry, caps |
23:55.21 | DTRemenak | fsck never reports problems, assuming you run it? |
23:55.35 | I_Died_Once | Knoppix rules |
23:55.43 | I_Died_Once | no, I will shortly |
23:56.22 | I_Died_Once | I gotta put in a disc and restore the boot sector |
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23:56.59 | DTRemenak | hm. so when you restore it it works once but not the next time? |
23:57.29 | I_Died_Once | yeah - when i reboot, it goeas fine... but if i shut it down, then it has to be re-done upon turning it back on |
23:57.46 | I_Died_Once | brb |
23:57.56 | Tupone | a virus? |