irclog2html for #bzflag on 20040829

00:27.57*** join/#bzflag J4V4 (~java_pro@adsl-217-135-225.bgk.bellsouth.net)
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00:52.53CIA-4BZFlag: 03dtremenak * 10bzflag/src/bzfs/Permissions.cxx: explicit namespacing to make vc5 compile
01:18.47CIA-4opencombat: 03jeffm2501 * 10worldtest/openCombatTerainTest/ (polyWorld.cpp polyWorld.h): setup class to do plane projectson on the fan triangles.
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01:38.46*** join/#bzflag |tim| (~|tim|@ip68-99-127-17.sd.sd.cox.net)
01:40.55shorty114hello |tim|
01:41.02|tim|hiya
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01:56.09shorty114hello DTR
01:56.29DTRemenakhello shorty114
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02:14.48*** mode/#bzflag [+o Patlabor221] by ChanServ
02:16.54shorty114hi Patlabor221
02:17.12Patlabor221hi
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04:04.12*** join/#bzflag bryjen (bryjen@69-165-62-195.clvdoh.adelphia.net)
04:08.57nilsonDoes ibot blurt crap at random or something?
04:09.06nilsonibot, big endian
04:09.07ibot[big endian] a method of storage where the order of significance of bits is decreasing with the increase of the bit index, or the most significant bit first
04:50.35wizartibot, bzflag
04:50.36ibotrumour has it, bzflag is a 3D internet multiplayer multiplatform (linux, irix, win32, etc) opensource opengl Battlezone capture the flag game of the same name that you must try at http://BZFlag.org/ or a continual development project with periodic gaming interuptions. See also TimRiker
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