00:04.13 | BZSpiff | Hehe. He's cool. :-D |
00:13.57 | *** join/#bzflag DTRemenak (~DTRemenak@host-225-179.dialup.innercite.com) |
00:20.49 | *** join/#bzflag MrApathyCream (MAC@balt-209-163-100-173.qis-dynamic-dialup.coretel.net) |
00:24.29 | BZSpiff | Wow... Apathy is still around? :-) |
00:24.44 | *** join/#bzflag bzdoug (~Joe@adsl-68-133.lou.bluegrass.net) |
00:25.00 | DTRemenak | Apathy will be around as long as there are any issues to care about ;) |
00:28.02 | BZSpiff | Hehe. ;-) |
00:28.04 | BZSpiff | Dinner calls. |
00:28.12 | BZSpiff | C-ya in a bit peoples. |
00:29.55 | MrApathyCream | yup |
00:29.56 | MrApathyCream | just got here |
00:31.03 | MrApathyCream | ooof |
00:36.30 | MrApathyCream | bb@1EDST |
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00:48.27 | *** part/#bzflag DTRemenak (~DTRemenak@host-225-179.dialup.innercite.com) |
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00:57.03 | tea|tree | so |
00:57.06 | tea|tree | good nite all |
01:00.25 | *** part/#bzflag tea|tree (~tea|tree@pD9E9500F.dip.t-dialin.net) |
01:11.35 | *** join/#bzflag BZSpiff (BZSpiff@12-222-147-141.client.insightBB.com) |
01:21.30 | *** join/#bzflag DTRemenak (~DTRemenak@host-224-70.dialup.innercite.com) |
01:50.31 | BZSpiff | It's pretty quiet here tonight. :-) |
02:00.49 | *** join/#bzflag bzgirl (~orchid@toronto-hs-64-26-176-100.s-ip.magma.ca) |
02:01.23 | bzgirl | hello, has anyone ever hooked a laptop to a television before? |
02:01.32 | bzgirl | http://support.dell.com/us/en/kb/doc_images/10583052.gif |
02:01.40 | bzgirl | i have one of these |
02:02.02 | bzgirl | do i need software too? |
02:02.03 | doughecka | yea |
02:02.05 | doughecka | no |
02:02.29 | doughecka | just hook your TV to the connections |
02:02.37 | doughecka | and look for the Funtion key on the keyboard |
02:02.47 | doughecka | (unless its linux, then who knows what happens :) |
02:03.24 | bzgirl | what function key? |
02:03.26 | doughecka | hold the Fn Key and press the monitor key, which should look like 2 squares |
02:03.31 | bzgirl | ok |
02:03.53 | doughecka | there should be 3 modes, TV, monitor, and TV AND monitor at the same time... |
02:04.02 | bzgirl | http://support.dell.com/us/en/kb/document.asp?DN=1066272#types can you see that site? they say i need nview also |
02:04.15 | doughecka | ew, you do run linux dont ya? :) |
02:04.28 | bzgirl | yeah, but have XP) also |
02:04.38 | doughecka | XP should work out of the vox |
02:04.40 | doughecka | box& |
02:04.47 | doughecka | qhatever :) |
02:05.22 | doughecka | linux you will have to fiddle with it. :) |
02:05.46 | bzgirl | i dont have two sqaures (function) |
02:06.06 | doughecka | hm |
02:06.13 | doughecka | its on the funtion keys |
02:06.19 | bzgirl | f5 has to a/a over it, a blacked out a and a white a in squares |
02:06.26 | doughecka | hmm |
02:06.34 | doughecka | try that, it cant hurt anything :) |
02:06.38 | bzgirl | k |
02:06.40 | doughecka | in XP that is |
02:06.59 | doughecka | you have it all hooked up right? |
02:07.12 | doughecka | some laptops autodetect the TV and switch to it by default |
02:07.19 | doughecka | when booting |
02:08.10 | doughecka | but the a/a thing might be inversion, how old is it? |
02:09.28 | Patlabor221 | usualy you hit a like a function key combo and it dumps it out to the TV |
02:09.47 | Patlabor221 | I'v only ever needed to use twinview to have the TV and the lapy screen at the same time |
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03:28.55 | *** join/#bzflag CIA (CIA@cia.utility.freenode) |
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04:09.37 | *** mode/#bzflag [+o Patlabor221] by ChanServ |
04:24.53 | Patlabor221 | huh? |
04:25.05 | Patlabor221 | there is nothing wrong with the DR |
04:25.17 | MrApathyCream | adding lag into the calc |
04:25.41 | Patlabor221 | ohh |
04:25.57 | Patlabor221 | there is way more to it then that |
04:26.11 | MrApathyCream | (i wasn't being greedy) |
04:26.20 | Patlabor221 | well that is the END part |
04:26.27 | Patlabor221 | you cant get the end with out the base |
04:29.51 | Patlabor221 | ha, rip the entire server, I think not |
04:30.40 | learner | mmmm.. good tough match |
04:30.57 | learner | i hadn't played with all the guys together in a while |
04:31.38 | *** join/#bzflag JBDiGriz (~JBDiGriz@adsl-63-204-118-194.dsl.sndg02.pacbell.net) |
04:33.12 | Patlabor221 | it will use as much as the client does when it picks it |
04:33.20 | Patlabor221 | so is that More then expeted? |
04:33.47 | MrApathyCream | but xN |
04:34.38 | Patlabor221 | you want the client to keep doing it? |
04:36.19 | MrApathyCream | *shrug* |
04:36.33 | MrApathyCream | i don't see it as such a big problem |
04:36.47 | Patlabor221 | cheat |
04:39.23 | Patlabor221 | and allows for changes in spawn logic to not require client changes |
04:39.52 | MrApathyCream | the logic should be simplified then, me thinks |
04:40.17 | Patlabor221 | what's the spec for it? |
04:40.35 | JBDiGriz | specs? we have specs? |
04:40.50 | MrApathyCream | JBDiGriz, we have complete specs for everything |
04:40.55 | MrApathyCream | we store them in cxx files |
04:41.26 | JBDiGriz | I've read those specs. The parsing and network specs are abysmal! ;-P |
04:41.34 | Patlabor221 | if it works as speced, then you can't change it |
04:41.57 | JBDiGriz | I think he wants me to change the spec! |
04:42.09 | MrApathyCream | playing.cxx: 3603 -- restartPlaying |
04:42.47 | learner | rtfs was a great game in the late 80's |
04:42.51 | MrApathyCream | specs: patches welcome |
04:43.51 | Patlabor221 | so change it how ever you want, that's how you seem to wan it to work. |
04:44.10 | JBDiGriz | I think I'll change the spec so that anyone on windows machines runs twice as slow! ;-) |
04:44.58 | MrApathyCream | wow day old email notifications |
04:45.02 | Patlabor221 | yeah then they will run the same speed as mac :) |
04:45.32 | JBDiGriz | It actually isn't my idea, M$ did that for word for mac! ;-P |
04:46.39 | learner | wadayaknow -- sourceforge says I am no longer subscribed to any of the lists.. |
04:47.27 | JBDiGriz | It seems that word for mac ran too fast to suit them so they added timing loops to make it look slower! |
04:47.33 | Patlabor221 | from what I understand the MAC office team is difrent then the windows version |
04:48.10 | JBDiGriz | When M$ bought several shares of Apple they opened a new office down in San Jose which was devoted to mac programming. |
04:48.19 | MrApathyCream | true story: |
04:48.34 | Patlabor221 | sounds like a good thing to do |
04:48.38 | MrApathyCream | Our company wante to hire a VP in charge of architecture |
04:48.48 | MrApathyCream | (of which i was part) |
04:49.01 | MrApathyCream | this person was voted down by all that interviewed |
04:49.08 | MrApathyCream | was hired anyway... go figure |
04:49.19 | MrApathyCream | One day watched me edit something in the windows registry |
04:49.30 | MrApathyCream | asked, "Did you write that?" |
04:49.42 | learner | did you say yes? |
04:49.54 | MrApathyCream | i should have, was too dumbfounded to reply |
04:50.02 | JBDiGriz | If someone asks you if you're a god ... |
04:50.11 | MrApathyCream | that person lasted a year. |
04:50.22 | MrApathyCream | <PROTECTED> |
04:50.30 | Patlabor221 | ahh so now I see why you are anit archetecutre :) |
04:50.46 | MrApathyCream | yup |
04:50.49 | JBDiGriz | I'm sure he enjoyed a nice severance package |
04:50.56 | MrApathyCream | i'm sure |
04:51.08 | JBDiGriz | so do you need another VP of architecture? |
04:51.30 | MrApathyCream | no, the company decided that architecture wasn't important :) |
04:51.46 | MrApathyCream | ---disbanded--- |
04:52.22 | MrApathyCream | a few months later, we got a resume of this person, from another person we knew at another company |
04:52.32 | MrApathyCream | this person was looking, you see. |
04:52.52 | MrApathyCream | Resume listed the person as a application developer while at my company |
04:54.00 | JBDiGriz | People should learn that lies on resumes are easy to detect, especially with the web available! |
04:54.57 | JBDiGriz | You should also be careful whenever you post or email anything, it's amazing what you can find out there! |
04:57.45 | learner | jeesh, look at all the commit goodness I've been missing |
04:58.54 | learner | Mac -- i think that's real, actually |
04:59.00 | learner | it was in the news today |
05:03.05 | MrApathyCream | crazy |
05:05.12 | learner | hehe |
05:05.45 | JBDiGriz | We can add a plan to the wiki. I've been reformatting it to make it look ready for a release. |
05:06.19 | learner | is cap around? |
05:06.24 | MrApathyCream | it would appear no one is interested in a release |
05:07.32 | learner | you .. have .. a hand? jeesh.. lucky fella |
05:07.34 | JBDiGriz | There are some news stories about a shark sighting locally, but none with the picture. |
05:07.37 | JBDiGriz | http://www.signonsandiego.com/news/northcounty/20030824-0123-shark.html |
05:07.56 | JBDiGriz | That's a rude gesture MAC! |
05:08.03 | MrApathyCream | hehe |
05:08.05 | JBDiGriz | ..|.. |
05:09.46 | JBDiGriz | messages in UTF8, that's what we need (see the latest feature request from the mailing list) |
05:10.39 | JBDiGriz | I have always wanted to send cyrillic messages to everyone playing! |
05:10.54 | MrApathyCream | i always thought we should hook up language conversions from player messages thru babelfish :) |
05:12.49 | MrApathyCream | fragged its lame tank, boy of bz |
05:14.50 | learner | Por qu้ quieren cosas extra๑as? |
05:14.57 | JBDiGriz | ืฉืฉืืฃืืืฉืฃืืืืืืฃืฉืื ืฉืฃืืืืืื ืฉืืืื ืฉืฃืื ื |
05:15.12 | Patlabor221 | perhaps a list of the core probems/things that could be enhanced would be best |
05:15.56 | JBDiGriz | What do we want to do before we put out the next release? |
05:16.10 | Patlabor221 | that's the question |
05:16.32 | Patlabor221 | what were the goals when it was taged |
05:16.33 | JBDiGriz | I think it looks fairly good for features, but we need to fix the bugs. |
05:16.36 | learner | I want to finish hooking up the voting... |
05:16.52 | MrApathyCream | riker has a todo list in TODO |
05:17.02 | learner | perfect time to add new features .. right before release :) |
05:17.14 | MrApathyCream | the ones written in english are understandable |
05:18.03 | JBDiGriz | I think cap ported those from 1.8 into the 1.9 tree. Feel free to add all the credits you would like! |
05:20.25 | JBDiGriz | Who is working on the 4 items in the TODO list? |
05:22.06 | MrApathyCream | JBDiGriz, take a guess |
05:22.10 | MrApathyCream | first 20 don't count |
05:22.15 | *** join/#bzflag eddienull (~kevin@adsl-67-126-217-196.dsl.scrm01.pacbell.net) |
05:22.30 | MrApathyCream | OK, but i do think this is doctored, not sure tho |
05:22.32 | MrApathyCream | http://bzflag.mebigfatguy.com/milka_matrix.asf |
05:22.43 | JBDiGriz | My guess on most of them would be nobody, but I can probably take a stab at updating the documentation. |
05:23.12 | JBDiGriz | I'm not sure what the gameinfo requests are. |
05:24.25 | JBDiGriz | In the wipi, I tried to make sure that someone was actually working on changes that were going into the next version. |
05:28.04 | MrApathyCream | JBDiGriz, nobody is correct, you have 19 to spare |
05:28.23 | MrApathyCream | presumably riker wants them done before he'll release |
05:28.55 | MrApathyCream | JBDiGriz, do you have a list of bugs that need fixing? |
05:29.09 | Patlabor221 | you sure riker did that todo? |
05:29.16 | MrApathyCream | the top part yes |
05:29.50 | JBDiGriz | The only current bug is keyboard input on the mac. It loses the ability occasionally. |
05:30.06 | JBDiGriz | I'm sure there are others, but I haven't heard about them. |
05:30.10 | MrApathyCream | TODO 1.62 |
05:30.43 | MrApathyCream | :) there's one that'll get fixed quick mac keyboard bugs.... :) |
05:31.16 | JBDiGriz | either learner or I will get to that one. |
05:31.20 | MrApathyCream | Patlabor221, i did most of the items that riker added |
05:31.28 | MrApathyCream | just 4 left, that didn't make much sense to me |
05:31.35 | JBDiGriz | in 1.8 or 1.9? |
05:31.46 | Patlabor221 | musta been a drive by rikerning :) |
05:31.52 | MrApathyCream | yup |
05:32.30 | JBDiGriz | I think it's pretty safe to assume that one was doctored! ;-) |
05:32.35 | MrApathyCream | hehe |
05:32.51 | MrApathyCream | i wanna know how you get to have that much time available to play! |
05:34.27 | ElectricElf | Hey MrApathyCream :) |
05:34.31 | MrApathyCream | lo |
05:48.35 | JBDiGriz | Off doing other things for a while! |
05:51.31 | CIA | 03dbrosius * 12bzflag/package/win32/nsis (BZFlag.nsi): update the version #, just to see what it feels like |
05:53.10 | MrApathyCream | Here's a list of things i know of in 1.9 |
05:53.13 | MrApathyCream | 08/24 - bullets bounce of buildings, ground in z direction |
05:53.16 | MrApathyCream | 08/20 - World download now uses code/length prefixes |
05:53.16 | MrApathyCream | 08/17 - voting booth |
05:53.16 | MrApathyCream | 08/15 - default port changed to 5154 |
05:53.16 | MrApathyCream | 08/15 - -noudp option removed |
05:53.16 | MrApathyCream | 08/15 - /set var command added |
05:53.17 | MrApathyCream | 08/14 - Server side Game variable file support |
05:53.19 | MrApathyCream | 08/13 - Coalesce MsgFlagUpdates into one packet |
05:53.22 | MrApathyCream | 08/11 - Send Game vars from server to client |
05:53.23 | MrApathyCream | 08/08 - Multicasting is removed |
05:53.25 | MrApathyCream | 08/06 - Coalesce MsgTeamUpdates into one packet |
05:53.28 | MrApathyCream | 08/04 - Remove out of order packets on client |
05:53.29 | MrApathyCream | 08/03 - Burrow Flag |
05:53.31 | MrApathyCream | 07/30 - MsgScore combined in one packet |
05:53.36 | MrApathyCream | 07/28 - World Weapons |
05:53.37 | MrApathyCream | 07/26 - Anaglyph view option |
05:53.42 | MrApathyCream | 07/25 - Observer is now a team |
05:53.43 | MrApathyCream | 07/21 - AutoPilot |
05:53.45 | MrApathyCream | 07/17 - Thief Flag |
05:53.48 | MrApathyCream | 07/16 - Strip out of order or dup'ed MsgPlayerUpdates |
05:53.49 | MrApathyCream | 07/13 - Better Bad word filter |
05:53.51 | MrApathyCream | 07/09 - Flag Negotiation between client and server |
05:53.54 | MrApathyCream | 07/08 - Flag IDs removed for future flexibility |
05:53.55 | MrApathyCream | 07/08 - New Seer Flag |
05:53.57 | MrApathyCream | 07/08 - New Masquerade Flag |
05:54.00 | MrApathyCream | 07/07 - Allow bigger world sizes(bytes) |
05:54.01 | MrApathyCream | 07/04 - Break up bzfs project into several files |
05:54.06 | MrApathyCream | 07/04 - convert rgb files to png |
05:54.07 | MrApathyCream | 07/01 - Support for variable map size in world format |
05:54.09 | MrApathyCream | 07/01 - Add drive and shoot thru flags to world format |
05:54.12 | MrApathyCream | 07/01 - Player Scores come from server |
05:54.13 | MrApathyCream | 06/25 - New BZDB Settings database |
05:54.15 | MrApathyCream | 06/22 - Steamroller gets a sound |
05:54.18 | MrApathyCream | 06/22 - Remove unneeded network msgs |
05:54.19 | MrApathyCream | 06/21 - Network overhaul - single byte players, no reconnect |
05:54.21 | MrApathyCream | 06/20 - New Game Style - Rabbit Chase |
05:54.23 | MrApathyCream | 06/19 - Hunt a player |
05:54.25 | MrApathyCream | 06/18 - Centralize/clean up flag code |
05:55.52 | learner | Hm.. more than I would have thought |
05:56.21 | Patlabor221 | well most of that the end user dosn't see |
05:57.07 | learner | half of it they will |
05:57.15 | MrApathyCream | i count 19 the end user sees |
05:57.28 | Patlabor221 | in some way o another |
05:58.00 | Patlabor221 | wow one for every 3 users :) |
05:58.13 | MrApathyCream | ~fishslap Patlabor221 |
05:58.14 | | ACTION slaps Patlabor221 up side the head with a wet fish. |
05:58.33 | Patlabor221 | tis what the stats say |
05:59.22 | Patlabor221 | wow 85 max today, was a good day |
06:00.36 | Patlabor221 | number of servers has almost doubled since feb, that's good |
06:00.59 | learner | voting booth is pretty useless in and of itself, btw |
06:01.18 | MrApathyCream | it mirrors real life |
06:01.21 | learner | 08/25 - added voting commands ;) |
06:04.52 | MrApathyCream | i wonder if purple_cow has ever said anything? |
06:04.55 | Patlabor221 | if they are uselless why add them? |
06:05.21 | MrApathyCream | i think his point is the voting commands are what is useful |
06:05.52 | Patlabor221 | ? |
06:05.56 | MrApathyCream | hey, it's cap |
06:10.40 | learner | the "voting booth" is a generic counter class, it's the commands that are significant |
06:10.52 | learner | (which use the voting booth and other things) |
06:13.59 | MrApathyCream | are u planning a graphical interface from the client to the 'booth'? |
06:14.07 | MrApathyCream | maybe some curtains, and a lever? |
06:14.18 | captain_proton | just remember |
06:14.27 | captain_proton | a stitch in time is worth two in the bush |
06:15.02 | MrApathyCream | i'm not sure a bird in the hand saves nine, tho |
06:15.48 | captain_proton | no |
06:15.54 | captain_proton | a bird in the hand is a penny earned |
06:19.18 | learner | cap IS awake |
06:20.17 | learner | cap, do/can you do approvals for the bzcops mailing list? |
06:20.18 | scanline | not just any movie |
06:20.19 | scanline | office space! |
06:20.28 | learner | ooOH. good one. |
06:20.32 | scanline | horrifyingly enough, lurgyman hadn't seen it yet |
06:20.38 | Patlabor221 | what?!?! |
06:20.52 | learner | "And and.. the squirrels.. dey were.. dey were .. married" |
06:21.19 | scanline | and then they switched, from the swingline, to the boston stapler |
06:21.21 | learner | "Okaay, but that's the laast straw.." |
06:21.41 | learner | "I'll burn the place down" |
06:21.52 | scanline | "Mother.. shit... son of an... ass!" |
06:22.05 | Patlabor221 | learner cops liust hasn't been used in almost 6 months |
06:22.24 | learner | ah, then never mind.. :) |
06:26.13 | learner | "No ... Naw man! .. I think you'd get yer ass kicked fer sayin somethin like that!" |
06:42.43 | captain_proton | MORE CEREAL! |
06:43.37 | scanline | hmmm |
06:49.11 | CIA | 03dbrosius * 12bzflag/src/bzflag (playing.cxx): teach autopilot bad habits |
06:49.53 | captain_proton | bad habits? |
06:50.00 | MrApathyCream | he jumps now |
06:50.14 | MrApathyCream | if munitions are close |
06:50.34 | captain_proton | hehe |
06:52.15 | MrApathyCream | anyone remember the name of the 'pilot' in airplane? |
06:52.38 | captain_proton | roger |
06:53.31 | MrApathyCream | you are sick |
06:53.47 | captain_proton | howso? |
06:53.51 | captain_proton | its not hard to remember |
06:53.53 | captain_proton | roger, roger! |
06:54.01 | MrApathyCream | heh |
06:55.07 | MrApathyCream | that was the blow up guy? |
06:55.34 | CIA | 03dbrosius * 12bzflag/src/bzflag (playing.cxx): easy on the trigger finger, roger |
06:56.21 | scanline | that was the autopilot, it didn't have a name |
06:56.46 | MrApathyCream | ah, ok |
07:00.56 | MrApathyCream | man the autopilot stinks, i can kill him at least 60% of the time |
07:01.01 | MrApathyCream | :) |
07:04.54 | MrApathyCream | well bed time |
08:40.25 | *** join/#bzflag bomber (~bomber@ap97.physik.uni-frankfurt.de) |
08:40.35 | bomber | moin |
09:03.56 | Chestal | tag |
09:10.00 | *** join/#bzflag MrCooper (~daenzer@dclient80-218-115-183.hispeed.ch) |
09:20.59 | *** join/#bzflag MrCooper (~daenzer@dclient80-218-115-183.hispeed.ch) |
10:48.16 | *** join/#bzflag larsl (~larsl@c213-100-62-55.swipnet.se) |
11:27.50 | larsl | If player A sends a message to player B on a 1.9 server, doesn't player A receive that message (with himself as source and B as destination)? |
11:28.03 | larsl | Or did that change from 1.7? |
11:59.13 | Chestal | larsl: you talking about a MsgMessage, i.e. when a user types something? |
12:06.49 | larsl | Chestal: Yes. |
12:07.58 | Chestal | larsl: mesages that are addressed to one particular player are not broadcast in 1.9 |
12:08.09 | Chestal | I think 1.7 always sent the msgs to everyone |
12:08.12 | larsl | OK, thanks. That's what I needed to know. |
12:08.17 | larsl | Yes, it did. |
12:08.45 | Chestal | team msgs still seem to go to everyone though |
12:08.46 | larsl | So private messages that I send to other people are printed to the HUD locally in 1.9. |
12:11.58 | Chestal | hmm, one would think this must be the case |
12:13.26 | larsl | I'm porting bzadmin to the current CVS version, I was a bit surprised when private messages wouldn't show up on the sender's screen. =) |
12:22.45 | larsl | ~stockholm |
12:22.53 | larsl | My thermometer is broken. =P |
12:54.12 | *** join/#bzflag drinian (~drinian@pcp153139pcs.hamntn01.nj.comcast.net) |
13:11.41 | learner | kill -9 sleep && cat /dev/brain | restart |
13:35.13 | *** join/#bzflag doughecka (~Joe@adsl-68-133.lou.bluegrass.net) |
13:35.33 | CIA | 03brlcad * 12bzflag/src/bzfs (2 files): updated api and stubbed out functions |
14:18.33 | *** join/#bzflag Bagheera (~Bagheera@h-68-165-122-98.MCLNVA23.covad.net) |
14:18.49 | *** join/#bzflag TimRiker (~timr@proxyle02.ext.ti.com) |
14:18.50 | *** mode/#bzflag [+o TimRiker] by ChanServ |
14:54.31 | *** join/#bzflag brlcad (sean@chr160dhcp1675.chrchv01.md.comcast.net) |
14:56.51 | brlcad | It's like I have my own personal "learned one" debugger ;) |
15:11.38 | *** join/#bzflag patlabor221 (~jeffm@208.48.199.214) |
15:11.38 | *** mode/#bzflag [+o patlabor221] by ChanServ |
15:37.22 | brlcad | <PROTECTED> |
16:06.18 | gonkulator | bummer |
16:19.08 | *** join/#bzflag sn0w_m0nkey (~sn0w_m0nk@64.234.155.223) |
16:19.18 | sn0w_m0nkey | mornin |
16:21.13 | Chestal | hi sm, still having issues? |
16:21.23 | sn0w_m0nkey | hi ches |
16:21.32 | sn0w_m0nkey | its seems to have cleared up mostly |
16:21.50 | sn0w_m0nkey | but now school is in sessions, so network is loaded. |
16:22.04 | *** join/#bzflag c_ (nikt@nikt.org) |
16:22.49 | *** join/#bzflag _bryjen_ (~bryjen@63.147.94.145) |
16:37.23 | *** join/#bzflag JBDiGriz (~JBDiGriz@216.188.65.26) |
16:51.25 | *** join/#bzflag BaDiN (Paramount@adslsapo-b3-251-79.telepac.pt) |
16:51.41 | BaDiN | hey |
16:51.45 | BaDiN | any teams to play against bips? |
17:11.40 | drinian | ~convert 259 CAD to USD |
17:12.23 | drinian | ~convert 259 canadian dollars to USD |
17:20.54 | Bagheera | ~kill the Co-Ops |
17:20.55 | | ACTION executes killall -9 the Co-Ops |
17:21.11 | Bagheera | thanks ibot |
17:25.23 | Bagheera | ibot how many licks does it take to get to the center of a tootsie roll tootsie pop? |
17:25.24 | | You are moron #2, Bagheera |
17:25.33 | Bagheera | hahah |
17:34.08 | TimRiker | ~change 259 CAD to USD |
17:36.35 | brlcad | convert and change should be interconvertable |
17:36.55 | CIA | 03timriker * 12bzflag/src/bzfs (bzfs.cxx): ]: is a msg |
17:37.17 | CIA | 03timriker * 12bzflag/ (configure.in): check for AI |
17:38.13 | larsl | ~change 259 CAD to SEK |
17:38.30 | brlcad | Mmmm.. Corona |
17:38.42 | larsl | The plural form is actually "kronor". =) |
17:39.13 | *** join/#bzflag KTL (~KTL@scotty.kulnet.kuleuven.ac.be) |
17:40.08 | brlcad | ibot, what is krona? |
17:40.09 | | brlcad: what are you talking about? |
17:40.15 | brlcad | ~krona |
17:40.33 | larsl | Swedish for "crown". |
17:40.38 | brlcad | ~kroner |
17:40.38 | | rumour has it, kroner is someone who drinks krona's |
17:40.43 | brlcad | :) |
17:41.22 | Bagheera | wonder how you drink a crown |
17:41.24 | larsl | ~change 1 EUR to SEK |
17:41.51 | brlcad | corona is crown in spanish, yet they manage to drink them too :) |
17:42.11 | Bagheera | ~change 1 SEK to USD |
17:42.32 | Bagheera | ahhh, 10 cent crowns |
17:43.35 | Bagheera | ~change 1 USD to DMK |
17:43.47 | larsl | DMK? |
17:44.04 | Bagheera | thought it might be deustche mark |
17:44.11 | larsl | That doesn't exist any more. |
17:44.20 | larsl | ~change 1 USD to EUR |
17:44.47 | Bagheera | gosh, i guess all those marks i have in the bank are not worth a whole lot |
17:45.54 | brlcad | feel free to transfer those worthless funds my way.. |
17:46.25 | larsl | Has CIA stopped reporting new patches in the tracker? |
17:48.31 | brlcad | it's been reporting my patches |
17:48.55 | brlcad | er, do you mean commits or actual patches? |
17:49.07 | scanline | it's reporting commits, I don't know if the sf_tracker filter is still working |
17:49.13 | scanline | that's mostly captain_proton's work |
17:49.23 | larsl | I mean actual patches. |
17:49.32 | larsl | I suppose I'll have to do it myself: |
17:49.43 | drinian | TimRiker: Ah, thanks for showing me the syntax. |
17:50.39 | larsl | New patch in the SF tracker. The patch adds bzadmin to the bzflag source tree. Ugly and hackish, but it works. Please let me know how it works if you try it. |
17:50.51 | drinian | ~change 499 CAD to USD |
18:00.49 | patlabor221 | larsl, does the patch change the basic tree for BZFlag? or just add your stuff to it? |
18:01.50 | larsl | patlabor221: It adds a src/bzadmin directory. |
18:02.05 | patlabor221 | why not just commit it? |
18:02.06 | larsl | And makes some small changes to src/bzflag/Player.[h|cxx]. |
18:02.10 | patlabor221 | oh |
18:02.15 | larsl | Because it's very, very ugly. =) |
18:02.18 | patlabor221 | so |
18:02.22 | patlabor221 | so is the rest of BZ |
18:02.37 | patlabor221 | or add it to /misc |
18:03.08 | patlabor221 | it seems to be a usefull tool, so I see no reason not to commit it. |
18:03.15 | patlabor221 | just don't make it part of the default build. |
18:03.21 | larsl | <PROTECTED> |
18:03.47 | patlabor221 | will BZ build normal with the changes to player.h/cxx ? |
18:04.05 | larsl | Yes, I just move two functions from Player.cxx to Player.h and make them inline. |
18:04.16 | larsl | To remove some linking dependencies. |
18:04.22 | patlabor221 | then commit that |
18:04.35 | patlabor221 | and put your stuff in /misc/bzadmin/ |
18:04.37 | scanline | what's bzadmin's feature set? |
18:04.39 | patlabor221 | and all should be well |
18:05.06 | larsl | scanline: That's what it does, basically. |
18:05.27 | scanline | ah |
18:05.29 | larsl | scanline: It's like a simple version of the chat box in bzflag, implemented using ncurses. |
18:05.33 | patlabor221 | for doing bans and stuff without running a real client right? |
18:05.37 | larsl | Yes. |
18:05.55 | brlcad | why not src/bzadmin? |
18:06.30 | patlabor221 | if it was in /src/bzadmin I woudl expet it to be part of the base build, or at least an option, if larsl says it's not ready for that |
18:06.37 | patlabor221 | then /misc is where it could go |
18:07.02 | larsl | I could put it in src/bzadmin too, as long it wouldn't be built by default. |
18:07.13 | brlcad | I think he's being modest |
18:07.19 | brlcad | it's rather useful as it is |
18:07.35 | patlabor221 | hey whereever |
18:07.51 | patlabor221 | I think it's usefull too, and a patch makes it harder for people to get to it :) |
18:08.06 | patlabor221 | also less update work if it's in base CVS |
18:08.13 | brlcad | indeed -- that's why i've been poking him with sharp instruments to get it in cvs :) |
18:08.22 | patlabor221 | so just do it |
18:09.07 | larsl | I'll hunt down some curses detection macros for configure.in. |
18:09.43 | patlabor221 | or make it build with it's own build script |
18:10.36 | patlabor221 | but that's up to you linux fellows |
18:11.03 | brlcad | larsl: good idea, just make sure somehow that things don't go bonkers under windows |
18:11.15 | brlcad | even if that means skipping it altogether |
18:11.27 | patlabor221 | does anyone actualy build with make on windows? |
18:11.48 | brlcad | dunno -- good question |
18:11.51 | larsl | brlcad: It probably will, right now. ncurses isn't available for Win32, and the curses I've found aren't 100% compatible. |
18:11.58 | patlabor221 | I don't even think it workes |
18:12.06 | larsl | I'll need to tweak the code a bit to make it work with other curses. |
18:12.24 | patlabor221 | larsl, all real windows builds are done with the DSW so I wouldn't worry too much about it. |
18:12.25 | larsl | I almost built it using Cygwin once. |
18:12.35 | larsl | It wouldn't run though. |
18:12.36 | brlcad | larsl, i had a link to some stuff that is compatible - if I can find them, I'll shovel them your way |
18:12.48 | patlabor221 | yeah, like I say, I don't think it works |
18:13.06 | larsl | OK, I'll start with getting it to work on UNIXes. |
18:13.25 | brlcad | that's a good start |
18:14.44 | JBDiGriz | What are gameinfo requests? (from the TODO file as a prereq for release) |
18:17.16 | Nidhoggr | w00 I get to learn all about quicktime streaming in my new job. |
18:26.30 | *** join/#bzflag tea|tree_ (~tea|tree@pD9E97F95.dip.t-dialin.net) |
18:26.57 | captain_proton | JBDiGriz: nobody knows what that TODO entry means |
18:27.57 | JBDiGriz | I'm trying to translate it for the wipi so we can do something about it. I added a couple of entries to the man pages for rabbit hunt, and I'll check those in tonight. |
18:28.26 | patlabor221 | that would make sense to me |
18:28.53 | patlabor221 | would make the world cache better as well |
18:29.00 | patlabor221 | or is that not saved? |
18:29.13 | scanline | it is saved |
18:29.31 | scanline | which includes such nastiness as having the server's time saved in the world cache |
18:29.39 | patlabor221 | that is lame |
18:30.18 | JBDiGriz | I'll put that in the wipi, and we'll go with it. I'm not sure who's planning on doing it yet. |
18:30.33 | patlabor221 | noone plans anytyhing |
18:30.53 | JBDiGriz | Excuse me, but some people are trying! ;-P |
18:31.01 | patlabor221 | ok, then you gonna do it? |
18:31.19 | JBDiGriz | Patches Welcome! |
18:31.21 | patlabor221 | cus there are what 4 or 5 who do stuff? |
18:31.25 | patlabor221 | see that's not planing |
18:31.32 | patlabor221 | that's throwing crap on a fan |
18:31.47 | JBDiGriz | Planning should come from the top down, not from the bottom up. |
18:31.53 | patlabor221 | I concur |
18:31.59 | patlabor221 | but we are topless |
18:32.24 | JBDiGriz | So what I'm trying to do is provide some basis for the plan, and attempting to garner support. |
18:32.42 | patlabor221 | so just asign it |
18:33.14 | JBDiGriz | The first step is to describe it correctly! |
18:33.17 | *** join/#bzflag eddienull (~kevin@adsl-67-126-217-196.dsl.scrm01.pacbell.net) |
18:33.27 | patlabor221 | "make game data not be in word file" |
18:33.34 | patlabor221 | or asign the specing of it |
18:34.31 | JBDiGriz | Remove the game data from the world header message to a separate UDP message between bzfs and client. |
18:35.45 | Bagheera | ...."we are topless"........bad picture |
18:36.19 | JBDiGriz | I think that quit message has more information than usual! |
18:36.21 | *** join/#bzflag TimRiker (~timr@proxyle01.ext.ti.com) |
18:36.22 | *** mode/#bzflag [+o TimRiker] by ChanServ |
18:37.21 | TimRiker | cc1plus: warnings being treated as errors |
18:37.22 | TimRiker | BoxBuilding.cxx: In method `void BoxBuilding::getNormal (const float *, |
18:37.22 | TimRiker | float *) const': |
18:37.22 | TimRiker | BoxBuilding.cxx:57: warning: passing `float' for argument passing 1 of |
18:37.22 | TimRiker | `abs (int)' |
18:37.22 | TimRiker | BoxBuilding.cxx:57: warning: argument to `int' from `float' |
18:37.24 | TimRiker | BoxBuilding.cxx:62: warning: passing `float' for argument passing 1 of |
18:37.26 | TimRiker | `abs (int)' |
18:37.28 | TimRiker | BoxBuilding.cxx:62: warning: argument to `int' from `float' |
18:41.57 | JBDiGriz | The noudp option is still in the bzfs.6 man page. I thought this was removed. Am I wrong? |
18:42.32 | captain_proton | check the ChangeLog |
18:44.44 | JBDiGriz | captain_proton: There's no mention of removing the option. |
18:58.05 | *** join/#bzflag Luigi (~chatzilla@3eea634e.cable.wanadoo.nl) |
18:59.01 | *** join/#bzflag prodan (~prodan@dial-in157.rz.uni-mannheim.de) |
18:59.16 | prodan | ducati anyone? |
18:59.42 | Luigi | meaning? |
19:00.04 | prodan | anybody for a game at ducati.bzflag.org |
19:00.38 | larsl | ~d |
19:01.09 | prodan | oops my fault |
19:01.13 | prodan | n:-) |
19:01.32 | prodan | ibot tr nidhoggr ch de |
19:01.33 | | prodan: I give up, what is it? |
19:01.51 | *** join/#bzflag sn0w_m0nkey (~guestuser@bgp01383177bgs.montbl01.nm.comcast.net) |
19:01.58 | *** part/#bzflag prodan (~prodan@dial-in157.rz.uni-mannheim.de) |
19:11.28 | bryjen | JBDiGriz: the gameinfo thing might've also been about being able to poll the servers for stats |
19:12.15 | bryjen | like the ladders, high/low score list, current players online |
19:14.59 | *** join/#bzflag elg (fugalh@byu080726wks.byu.edu) |
19:15.07 | elg | can anyone tell me where to get bzedit for linux? |
19:15.19 | elg | or any bzflag world editor (even 2d) that works in linux |
19:16.41 | larsl | OK, I have bzadmin in src/bzadmin as an optional target (have to use the configure option --enable-bzadmin to build it). Should I commit it? |
19:17.00 | larsl | elg: The best option right now is to run the Windows BZEdit in Wine. |
19:17.05 | Bagheera | http://www.shellshock.dutchrai.com/downloads-tools.htm has a list of linux world editors.....have not tried any myself |
19:19.28 | tea|tree_ | ~ |
19:21.32 | *** join/#bzflag Noodleman (cyber@webirc.caffeine-powered.com) |
19:23.40 | Bagheera | guess that helped |
19:29.27 | JBDiGriz | bryjen: I added it to the wipi as the client/server message. Now I need to wheedle someone into doing it! ;-) |
19:29.44 | tea|tree_ | Bagheera ^^ |
19:29.46 | tea|tree_ | hello all |
19:32.10 | sn0w_m0nkey | hi tea |
19:32.14 | tea|tree_ | hey sm |
19:32.15 | tea|tree_ | ~d |
19:32.25 | tea|tree_ | hmm BooZee |
19:32.25 | sn0w_m0nkey | what kind of bike brlcad? |
19:32.32 | sn0w_m0nkey | boozee is ginku |
19:32.54 | brlcad | a Specialized Allez Elite |
19:32.58 | brlcad | http://www.njbikes.com/allezelite.htm |
19:32.59 | sn0w_m0nkey | ahh nice |
19:33.03 | sn0w_m0nkey | good buy |
19:33.10 | brlcad | thx ;) |
19:33.12 | sn0w_m0nkey | road biker eh |
19:33.25 | brlcad | i have a mountain bike already |
19:33.29 | sn0w_m0nkey | sweet |
19:33.33 | Bagheera | heh |
19:33.36 | brlcad | but I'm going to start commuting to work with the road bike |
19:33.45 | sn0w_m0nkey | good option |
19:33.50 | brlcad | at least I'm going to try .. |
19:34.05 | sn0w_m0nkey | heh |
19:34.21 | sn0w_m0nkey | saves gas $, good reason alone |
19:34.34 | brlcad | how far are you? |
19:34.35 | JBDiGriz | brlcad: It will encourage you to leave before 11pm! ;-) |
19:34.37 | sn0w_m0nkey | how far bags? |
19:34.46 | brlcad | jb: indeed! |
19:34.49 | Bagheera | ~25 miles |
19:34.58 | Bagheera | one way |
19:35.08 | Bagheera | all highway |
19:35.11 | JBDiGriz | Bagheera: level or hills? |
19:35.21 | Bagheera | hills |
19:35.36 | Bagheera | ie not florida, not CT either....somewhere inbetween |
19:35.45 | brlcad | It'd be a great workout :) |
19:36.03 | Bagheera | rather kayak in.....its probably shorter as well |
19:36.08 | Bagheera | just wet |
19:36.15 | sn0w_m0nkey | motorcyle is a good choice |
19:36.31 | brlcad | My path is going to be a bit hilly, but there's a nice large shoulder to ride up most of the way |
19:36.52 | JBDiGriz | brlcad: How many miles? |
19:36.55 | sn0w_m0nkey | make sure you slime your tubes brlcad |
19:37.04 | brlcad | 15 miles to the door |
19:37.05 | sn0w_m0nkey | or goo |
19:37.21 | larsl | ~convert 15 miles to km |
19:37.41 | larsl | A one hour ride? |
19:37.44 | JBDiGriz | That's a good workout! |
19:37.48 | brlcad | more or less |
19:37.54 | Bagheera | 24 km!, gosh that sounds even farther... :) |
19:37.59 | brlcad | more for starters, hopefully less later :) |
19:38.11 | JBDiGriz | In a couple of months it will definitely be an hour or less. |
19:38.31 | brlcad | the hard part is going to be these first couple weeks |
19:38.44 | brlcad | my legs aren't in shape for it right now |
19:38.52 | JBDiGriz | You need tennis courts! |
19:38.54 | Bagheera | thats the easy part, it is still summer/fall.....wait till december...hahaha |
19:39.32 | Bagheera | good luck, like i said, wish i could do it |
19:40.03 | sn0w_m0nkey | even if you ride 3 times a week, its a good work out |
19:40.22 | sn0w_m0nkey | or 2 |
19:41.02 | brlcad | I'm going to start out with 2 or 3 -- see how my legs and wrists hold out |
19:42.22 | sn0w_m0nkey | for commuting you might think about some beefier tires |
19:42.28 | bryjen | JBDiGriz: i thought somewhere in network meeting discussion it had come up as common status blurb for the server to send to the list server, clients, stats collectors... |
19:42.49 | sn0w_m0nkey | prevent flats and save your rims |
19:43.11 | brlcad | my tires have a kevlar interior |
19:43.53 | brlcad | but i will probably need to drag a spare with me -- the highway I'll be using is rather ghetto dirty |
19:45.35 | sn0w_m0nkey | urg this mozilla java stuff is killing me |
19:45.42 | CIA | 03dbw192 * 12bzflag/man (2 files): Describe rabbit-hunt in the man pages. |
19:46.47 | larsl | I'll commit the bzadmin stuff now, unless there are any objections. |
19:46.48 | JBDiGriz | bryjen: I wandered through the network meeting notes looking for mention of gameinfo between bzfls, and the server. I didn't see anything. |
19:47.15 | brlcad | larsl: I object! (j/k) |
19:47.29 | JBDiGriz | Objection overruled, sit down! |
19:47.40 | JBDiGriz | ;-) |
19:47.57 | bryjen | hmmm. Maybe it was tossed around in here. |
19:48.09 | CIA | 03larsl * 12bzflag/src/bzadmin (3 files): Directory /cvsroot/bzflag/bzflag/src/bzadmin added to the repository |
19:48.35 | larsl | Hup! I didn't commit it yet, just 'cvs add'. |
19:48.50 | JBDiGriz | CIA is very enthusiastic! |
19:49.00 | larsl | Oh, directories are added right away. |
19:49.07 | brlcad | yep |
19:49.18 | brlcad | there's no going back now |
19:49.41 | brlcad | ...muahahaahahaHAHAHAHAAA! |
19:50.02 | JBDiGriz | bryjen: I didn't think you were hallucinating either which is why I had checked the notes earlier. I just couldn't relate the item in the TODO to anything that was mentioned in the notes. |
19:50.53 | JBDiGriz | Evil laughs don't sounds as evil when you're sitting on the floor. |
19:51.08 | bryjen | Under "New Ping packet types" in the summary outline? |
19:52.42 | JBDiGriz | I see serverinfo, and playerlist. It doesn't really give enough information to say what to do with them. |
19:53.30 | JBDiGriz | That's why I was asking here, so that someone might be able to enlighten all of us. |
19:53.41 | bryjen | Ah. |
19:54.24 | JBDiGriz | larsl: That was quick, nothing worth watching? |
19:54.43 | larsl | The X meter hurdles. |
19:54.59 | bryjen | ~seen TimRiker |
19:55.00 | | i haven't seen 'timriker ', bryjen |
19:55.22 | bryjen | ~heard TimRiker |
19:55.46 | larsl | ~seen TimRiker |
19:55.46 | | timriker is currently on #elinux (1h 19m 25s) #openembedded (1h 19m 25s) #bzflag (1h 19m 25s). Has said a total of 9 messages. Is idling for 1h 18m 18s |
19:55.54 | bryjen | pfffft |
19:56.15 | bryjen | ~dict watt |
19:56.28 | larsl | Ick, CVS conflicts. |
19:56.28 | bryjen | ~dict lumen |
19:57.34 | bryjen | how the heck did those two things get the same name? |
19:58.31 | brlcad | I see Tim's sense of humor is peeking it's head up |
19:58.45 | JBDiGriz | Hmmm? |
20:00.46 | larsl | Do you mean the AI check in configure.in? =) |
20:02.11 | brlcad | yep :) |
20:08.11 | JBDiGriz | brlcad: Have you looked at the bzflag keyboard input at all? |
20:09.58 | brlcad | neit |
20:10.05 | brlcad | er, niet |
20:10.23 | JBDiGriz | I think I sort of understand the meaning! ;-) |
20:11.02 | brlcad | haven't looked at why make-building completely borks it, and need multiple players to test why pb-built one loose input |
20:11.29 | *** join/#bzflag MrCooper (~daenzer@dclient80-218-115-183.hispeed.ch) |
20:11.34 | JBDiGriz | When will you have some time so we can test that lose input? |
20:13.06 | brlcad | not sure -- today is shot, but wed/thurs evening might work well |
20:13.52 | JBDiGriz | I think I'm good for thursday. Let me know and we can double-team the bug! |
20:14.07 | brlcad | mkay, that sounds like a good time |
20:15.26 | brlcad | once we get that bug fixed, getting windowed mode working is going to be my top priority.. debugging a crashed fullscreen app is a royal pain |
20:15.47 | JBDiGriz | Multiple machines, it's the only way to go! |
20:16.01 | brlcad | yep |
20:16.52 | CIA | 03larsl * 12bzflag/ (23 files in 4 dirs): Added bzadmin |
20:17.02 | brlcad | w00t! |
20:17.14 | brlcad | nice work, larsl |
20:17.18 | JBDiGriz | I'm just trying to knock off any reasons for holding off on the release. Then I'll let the powers-that-be decide what to do. |
20:17.58 | brlcad | yea, I wouldn't hold up a release for it |
20:18.27 | brlcad | finishing the voting system is my current primary task, but that's just about finished -- just need a couple uninterrupted hours |
20:18.29 | Bagheera | <sniff> <sniff> chinese |
20:20.09 | JBDiGriz | My copy is waiting for me to pick it up. |
20:20.40 | brlcad | eep! conflicts galore on update.. |
20:21.48 | brlcad | think it was my fault for having something in the way .. heh |
20:24.52 | CIA | 03larsl * 12bzflag/ (configure.in): Fixed a bzadmin-related bug in configure.in |
20:27.14 | tea|tree_ | what the hell is CIA |
20:27.16 | tea|tree_ | bot? |
20:27.25 | brlcad | ~cia |
20:27.26 | | well, cia is a CVS/Subversion commit notification bot run on #commits among other channels, originally by scanline. http://navi.picogui.org/svn/picogui/trunk/tools/irc/cia.html |
20:27.50 | tea|tree_ | ^^ |
20:35.06 | *** join/#bzflag bzgirl (~orchid@ottawa-hs-209-217-123-39.d-ip.magma.ca) |
20:35.50 | patlabor221 | who is ceadda / matthias on SF |
20:36.01 | *** join/#bzflag fiberchunks_ (~mike@237.14.252.64.snet.net) |
20:36.07 | fiberchunks_ | hola |
20:36.25 | patlabor221 | suo |
20:36.27 | JBDiGriz | fiberchunks_: queedle |
20:36.28 | patlabor221 | sup |
20:37.47 | fiberchunks_ | nada, whaz happenin with you all? |
20:38.03 | patlabor221 | wondering who this rude ass bastard is posting on SF |
20:38.13 | fiberchunks_ | hrm? linkage? |
20:38.27 | patlabor221 | https://sourceforge.net/forum/message.php?msg_id=2166011 |
20:39.45 | larsl | Can TimRiker or captain_proton remove that message? |
20:39.52 | patlabor221 | I would hope so |
20:40.03 | patlabor221 | seems he had a rash of posts |
20:40.31 | fiberchunks_ | indeed, that is a rather nasty statement to make |
20:40.44 | patlabor221 | very |
20:41.16 | patlabor221 | I would like to repply but I do not know if I have the autority to do so. would be best from an admin |
20:41.29 | fiberchunks_ | I'm tempted to respond to his / her / it's request for help concerning server ports in a similarly dickheaded fashion |
20:45.01 | JBDiGriz | Anyone can reply, but I don't see any way to remove it as a developer. |
20:45.43 | patlabor221 | there isn't |
20:46.35 | JBDiGriz | Invoke( TimRiker ) |
20:47.24 | patlabor221 | ohh that never works |
20:47.29 | patlabor221 | you need yack blood |
20:48.49 | patlabor221 | nope |
20:48.56 | patlabor221 | that just makes em, angry |
20:49.28 | brlcad | indeed, that reply was not useful or constructive |
20:49.47 | fiberchunks_ | lol, heh, I just responded to that post, and now my post looks like I'm talking to the original poster -- delete mine as well then |
20:49.59 | brlcad | lol |
20:50.17 | brlcad | have a go at it, jb |
20:50.25 | patlabor221 | how did you delete it learner? |
20:50.27 | patlabor221 | was it you? |
20:50.37 | brlcad | yes |
20:50.45 | patlabor221 | why so rude? |
20:51.19 | fiberchunks_ | hrm, who, me? |
20:51.26 | brlcad | how so? who? wha? |
20:51.56 | patlabor221 | were you the origonal poster? |
20:52.07 | patlabor221 | or did you just remmove the post? |
20:52.23 | brlcad | i just removed the post! |
20:52.26 | patlabor221 | ok |
20:52.31 | fiberchunks_ | seems he fraggered the 'rude' post to chachies' question |
20:52.42 | patlabor221 | cus It would shock me if that was you :) |
20:52.49 | brlcad | pfft! |
20:52.53 | patlabor221 | good |
20:52.55 | fiberchunks_ | heh |
20:53.04 | patlabor221 | I'll post a proper awnser |
20:53.12 | fiberchunks_ | I need someone to delete my post |
20:53.18 | patlabor221 | I will |
20:53.22 | fiberchunks_ | goody |
20:54.04 | brlcad | fiber: url? |
20:54.21 | patlabor221 | I just did it |
20:54.59 | brlcad | hehe |
20:56.20 | fiberchunks_ | thx |
20:57.13 | captain_proton | what was the post there? |
20:57.37 | patlabor221 | I'd assume, no one has posted a reply to this because, well... its a really stupid question. |
20:57.37 | patlabor221 | Cant remove read only file... well.. DO it yourself! |
20:57.37 | patlabor221 | If your not capable of going to the file, and deleting, or making it a non read-only file with the whole 3 clicks it takes, maybe you should stay away from computers for while, and pick up a book on learning them, for your own good and ours. |
20:57.49 | patlabor221 | that is what he wrote origonaly |
20:58.23 | patlabor221 | I mean hell I think that about people all the time, but I don't say it to them |
20:58.35 | patlabor221 | well if they arn't cell, creeper or hoda |
20:58.39 | brlcad | looks better pat |
20:59.12 | patlabor221 | I to am tempted to post on his request for help, but I don't want to stoop to his level |
20:59.18 | fiberchunks_ | indeed |
21:03.29 | JBDiGriz | Haven't we seen that firewall question on centrum? |
21:03.32 | *** join/#bzflag eddienull (~kevin@adsl-67-126-217-196.dsl.scrm01.pacbell.net) |
21:03.52 | Bagheera | storms....leaving quickly |
21:06.38 | fiberchunks_ | why is bags so storm terrified? |
21:06.59 | fiberchunks_ | lack of a good UPS, I wager |
21:07.11 | JBDiGriz | Storms can be rather nasty in some parts of the world. |
21:07.32 | bryjen | Or he's lost equipment to lightening strikes afore |
21:07.35 | *** part/#bzflag drinian (~drinian@pcp153139pcs.hamntn01.nj.comcast.net) |
21:07.54 | JBDiGriz | We have a hurricane heading up on us from the southeast. I doubt it will get this far. |
21:08.27 | fiberchunks_ | ah, if it's a hurricane or a tornado, you really shouldn't be online anyway ;) |
21:09.07 | fiberchunks_ | I'm usually 'stupid' and go online or talk on the phone during lightning -- I also bathe, and have a tendency to sometimes swim or play golf during lightning as well ;) |
21:09.32 | JBDiGriz | You must think you're Lee Trevino. ;-) |
21:09.43 | fiberchunks_ | nah, I'm just not worried about the odds |
21:09.59 | fiberchunks_ | and if I've got nine in, then by god, I'm finishing that round ;) |
21:10.08 | JBDiGriz | Have you played the lottery lately? |
21:10.45 | patlabor221 | what is a "storm"? |
21:10.47 | fiberchunks_ | I don't gamble anymore -- I took some good money from one of the local indian casinos, and haven't been back since |
21:11.12 | fiberchunks_ | took, meaning won, not robbed ;) |
21:11.19 | JBDiGriz | patlabor221: a character from x-men. terrifying to black panthers. |
21:11.26 | patlabor221 | ahhhh |
21:11.40 | patlabor221 | why would she zap him in a pool? is he an evil mutant? |
21:12.02 | JBDiGriz | She's just a bit kinky! |
21:14.22 | JBDiGriz | fiberchunks_: We'll have to introduce you to Rogue, she'll cure that jealousy! ;-) |
21:14.48 | fiberchunks_ | I was thinking that rogue would be a lot of fun -- sex would involve armor, I'm afraid |
21:15.19 | JBDiGriz | Anything would involve armor! |
21:19.52 | patlabor221 | or magnetic fields |
21:29.32 | brlcad | okay, I'm off to check out my bicycle! |
21:29.38 | brlcad | cya laters |
21:29.52 | patlabor221 | have fun |
21:47.41 | *** join/#bzflag DTRemenak (~cfa61325@p50912404.dip.t-dialin.net) |
22:03.03 | *** join/#bzflag Chikorita (~Chikumz33@205.197.172.228) |
22:06.29 | Chikorita | ibot: botsnack |
22:06.29 | | Chikorita: thanks |
22:06.34 | Chikorita | yw |
22:06.36 | Chikorita | :) |
22:06.38 | Chikorita | ~d |
22:07.36 | larsl | ~bzflist |
22:20.08 | larsl | "larsl_school has quite a potty mouth. 2.2% words were foul language." |
22:20.15 | larsl | Can't see anything in the logs though. =) |
22:33.08 | *** join/#bzflag DTRemenak (~DTRemenak@host-226-160.dialup.innercite.com) |
22:36.05 | CIA | 03larsl * 12bzflag/src/bzadmin (15 files): Added copyright notices to all bzadmin source files |
22:39.33 | CIA | 03larsl * 12bzflag/src/bzadmin (3 files): Removed bzadmin.h, it's not needed since we don't build for 1.7 |
22:55.57 | *** join/#bzflag Bagheera (~Bagheera@h-68-165-122-98.MCLNVA23.covad.net) |
22:56.29 | Bagheera | and as the storms pass, bags creates a new map. |
22:56.45 | Bagheera | bzmapper is a lot of fun when the map is symmetrical |
22:57.05 | Bagheera | it does allow you to get a little carried away though |
22:57.11 | JBDiGriz | cats get scared during storms! |
22:57.22 | Bagheera | hide under the desk |
22:57.29 | Bagheera | :) |
22:58.10 | Bagheera | it really sucks that some complicated maps just kill graphics cards...........oh well |
22:58.42 | JBDiGriz | I don't even bother trying to play on Spirals anymore! |
22:59.15 | *** join/#bzflag Chikorita (~Chikumz33@205.197.172.228) |
22:59.20 | Bagheera | i dont have any problems.........but thats mainly because i just upgraded all my cards |
22:59.48 | Bagheera | even the beast i just created is not an issue.........but those older cards just throw fits |
23:00.34 | Chikorita | ~Chikorita |
23:00.38 | | well, chikorita is da team captain of BzRebels . |
23:00.40 | Bagheera | hi chick |
23:00.49 | Chikorita | hi baggy |
23:01.03 | JBDiGriz | hi chika, feeding the bots again? ;-) |
23:01.05 | Bagheera | you trained ibot in chick-ese |
23:01.06 | Chikorita | baggy did u get any rain down dere in anna? |
23:01.14 | Chikorita | hey Jaybee |
23:01.29 | Bagheera | major rain, wind, lighting, the works |
23:01.32 | Chikorita | it thundastorm here ...kiknda skeery |
23:01.45 | Bagheera | took all computers down for a bit |
23:01.54 | Chikorita | wel , BiPs an HoW r matchin right now on ducati 59999 |
23:02.05 | Chikorita | yea i was worry mee puter go down 2 |
23:02.19 | Bagheera | ok cya all, time to go home.....find out if my house is still there |
23:02.26 | Chikorita | i hoping learner was here so maybee wee could get in a match toos |
23:02.33 | Chikorita | k bye baggy |
23:02.42 | Chikorita | i go 2 , bbl |
23:09.21 | CIA | 03larsl * 12bzflag/src/bzadmin (3 files): Moved the message formatting to a new function, use that for both server messages and local ones. Made the player map reference in CursesUI const |
23:12.23 | tea|tree_ | ~ |
23:12.25 | tea|tree_ | ~d |
23:17.57 | *** join/#bzflag patlabor221 (~jeffm@208.48.199.214) |
23:17.57 | *** mode/#bzflag [+o patlabor221] by ChanServ |
23:21.28 | patlabor221 | wow, the linking god likes me :) |
23:23.01 | JBDiGriz | It must be the yak's blood. |
23:23.45 | patlabor221 | http://www.jeffm.bakadigital.com/images/yay.gif |
23:23.56 | patlabor221 | I think it was the bricardi 151 |
23:24.14 | larsl | nivie? |
23:24.22 | patlabor221 | NIVIE! |
23:24.42 | patlabor221 | coudn't come up with a better name :) |
23:24.48 | larsl | What is it? |
23:24.58 | patlabor221 | a server that atempts to do bandwith metering |
23:25.09 | patlabor221 | and soon lag compensations |
23:25.21 | patlabor221 | now to make a nivie client |
23:32.10 | DTRemenak | staring at? |
23:32.16 | JBDiGriz | Never take pat's spelling at face value. ;-) |
23:32.37 | TimRiker | =) |
23:32.50 | TimRiker | cc1plus: warnings being treated as errors |
23:32.50 | TimRiker | BoxBuilding.cxx: In method `void BoxBuilding::getNormal (const float *, |
23:32.50 | TimRiker | float *) const': |
23:32.50 | TimRiker | BoxBuilding.cxx:57: warning: passing `float' for argument passing 1 of |
23:32.50 | TimRiker | `abs (int)' |
23:32.51 | TimRiker | BoxBuilding.cxx:57: warning: argument to `int' from `float' |
23:32.53 | TimRiker | BoxBuilding.cxx:62: warning: passing `float' for argument passing 1 of |
23:32.55 | TimRiker | `abs (int)' |
23:32.57 | TimRiker | BoxBuilding.cxx:62: warning: argument to `int' from `float' |
23:34.08 | JBDiGriz | TimRiker: Could you elaborate on the gameinfo requests listed in the TODO as a prereq to release? |
23:37.31 | CIA | 03timriker * 12bzflag/ (TODO): more on locator |
23:41.03 | CIA | 03timriker * 12bzflag/src/obstacle (BoxBuilding.cxx): fabs for floats |
23:44.11 | TimRiker | JBDiGriz: enough info? (in cvs now) |
23:44.24 | CIA | 03timriker * 12bzflag/src/bzflag (playing.cxx): fabs for floats |
23:46.50 | TimRiker | ServerLink.cxx link is evil |
23:47.29 | patlabor221 | isn't it not needed? |
23:48.14 | JBDiGriz | TimRiker: I was looking it over. Now I have an idea of what it is. Who is working on it, or is that a TBD? |
23:48.26 | TimRiker | might want to move it to common and shar it there, or start a libbzflag or some such... linking it the other source is evil. |
23:48.42 | TimRiker | JBDiGriz: nobody yet. |
23:49.36 | TimRiker | JBDiGriz: bzfls should probably tell the clients which server have udp in the brave new world. |
23:49.55 | TimRiker | AutoCompleter.cxx:14:18: limits: No such file or directory |
23:49.57 | *** join/#bzflag MrApathyCream (MAC@balt-209-163-100-193.qis-dynamic-dialup.coretel.net) |
23:50.05 | JBDiGriz | Is the noudp option still available in bzfs? |
23:50.10 | MrApathyCream | no |
23:50.32 | MrApathyCream | ]: is a message? |
23:50.37 | MrApathyCream | a bull? |
23:50.43 | JBDiGriz | I noticed it was still in the bzfs man page. I'll remove it. |
23:51.28 | TimRiker | ;-) |
23:51.34 | CIA | 03timriker * 12bzflag/src/bzadmin (AutoCompleter.cxx): no limits here |
23:51.50 | TimRiker | MrApathyCream: so I can grep ']:' in the log for conversations only. |
23:51.57 | MrApathyCream | ah |
23:52.06 | TimRiker | non msgs are just |
23:52.13 | TimRiker | non msgs are just '] ' |
23:52.31 | MrApathyCream | i take it bzadmin is a *nix only thang? |
23:52.31 | CIA | 03larsl * 12bzflag/ (4 files in 2 dirs): Added configure checks and automake conditionals so that people without curses can build the rest of bzadmin |
23:52.50 | patlabor221 | yes |
23:54.10 | MrApathyCream | has anyone reported any bugs in 1.9? |
23:54.53 | JBDiGriz | I have only found the mac keyboard, and we're scheduling some debug time to track it down. |
23:55.00 | patlabor221 | I don't think it's used that much |
23:55.11 | patlabor221 | the steamroller sound does SUCK tho :) |
23:55.17 | MrApathyCream | so can we remove 'doc rabbit hunt' from TODO list now? |
23:55.24 | MrApathyCream | patlabor221, patches welcome |
23:55.31 | MrApathyCream | it might be sampled wrong |
23:55.43 | patlabor221 | no, it's sampled fine, it's just a lame sound |
23:55.51 | CIA | 03dbw192 * 12bzflag/man (bzfs.6s): Remove noudp from the man page. |
23:55.54 | MrApathyCream | ah, well, finda better one |
23:56.08 | patlabor221 | true open source sounds are hard to find |
23:56.12 | patlabor221 | I have been looking |
23:56.13 | JBDiGriz | I added some commentary about rabbit hunt to bzfs.6s and bzflag.6s. |
23:56.53 | MrApathyCream | TimRiker, is 'version as strings as in 1.9.0-cvs20030604' meant to be the network versions or just display ones? |
23:57.07 | MrApathyCream | JBDiGriz, yes that's what i was refering to |
23:57.11 | TimRiker | -window does not work for me on cvs now |
23:57.14 | TimRiker | it used to. |
23:57.28 | MrApathyCream | it works for me |
23:57.45 | MrApathyCream | delete bzc maybe? |
23:58.03 | patlabor221 | -window -geometry 800x600 works for me as well |
23:58.15 | MrApathyCream | i can do just -window and it works |
23:58.21 | MrApathyCream | i guess it's getting values from bzc tho |
23:58.34 | TimRiker | MrApathyCream: all. we need to nuke the integer ones and send a string over the net with arch etc. |
23:58.50 | MrApathyCream | ok. Is that the literal format you want? |